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-rw-r--r--editor/plugins/cube_grid_theme_editor_plugin.cpp21
-rw-r--r--modules/gridmap/grid_map.cpp510
-rw-r--r--modules/gridmap/grid_map.h35
-rw-r--r--modules/gridmap/grid_map_editor_plugin.cpp99
-rw-r--r--modules/gridmap/grid_map_editor_plugin.h5
-rw-r--r--scene/resources/mesh_library.cpp61
-rw-r--r--scene/resources/mesh_library.h14
7 files changed, 420 insertions, 325 deletions
diff --git a/editor/plugins/cube_grid_theme_editor_plugin.cpp b/editor/plugins/cube_grid_theme_editor_plugin.cpp
index 237099abe7..36c0b44e38 100644
--- a/editor/plugins/cube_grid_theme_editor_plugin.cpp
+++ b/editor/plugins/cube_grid_theme_editor_plugin.cpp
@@ -98,7 +98,7 @@ void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library,
p_library->set_item_mesh(id, mesh);
- Ref<Shape> collision;
+ Vector<MeshLibrary::ShapeData> collisions;
for (int j = 0; j < mi->get_child_count(); j++) {
@@ -119,24 +119,19 @@ void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library,
for (int k = 0; k < sb->shape_owner_get_shape_count(E->get()); k++) {
- collision = sb->shape_owner_get_shape(E->get(), k);
+ Ref<Shape> collision = sb->shape_owner_get_shape(E->get(), k);
if (collision.is_valid())
- break;
- /* TileSet::ShapeData shape_data;
- shape_data.shape = shape;
- shape_data.shape_transform = shape_transform;
- shape_data.one_way_collision = one_way;
- collisions.push_back(shape_data);*/
+ continue;
+ MeshLibrary::ShapeData shape_data;
+ shape_data.shape = collision;
+ shape_data.local_transform = sb->shape_owner_get_transform(E->get());
+ collisions.push_back(shape_data);
}
- if (collision.is_valid())
- break;
}
}
- if (!collision.is_null()) {
+ p_library->set_item_shapes(id, collisions);
- p_library->set_item_shape(id, collision);
- }
Ref<NavigationMesh> navmesh;
for (int j = 0; j < mi->get_child_count(); j++) {
Node *child2 = mi->get_child(j);
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp
index 30aee5b741..0de2cf80ea 100644
--- a/modules/gridmap/grid_map.cpp
+++ b/modules/gridmap/grid_map.cpp
@@ -46,7 +46,13 @@ bool GridMap::_set(const StringName &p_name, const Variant &p_value) {
set_theme(p_value);
} else if (name == "cell_size") {
- set_cell_size(p_value);
+ if (p_value.get_type() == Variant::INT || p_value.get_type() == Variant::REAL) {
+ //compatibility
+ float cs = p_value;
+ set_cell_size(Vector3(cs, cs, cs));
+ } else {
+ set_cell_size(p_value);
+ }
} else if (name == "cell_octant_size") {
set_octant_size(p_value);
} else if (name == "cell_center_x") {
@@ -176,12 +182,12 @@ Ref<MeshLibrary> GridMap::get_theme() const {
return theme;
}
-void GridMap::set_cell_size(float p_size) {
+void GridMap::set_cell_size(const Vector3 &p_size) {
cell_size = p_size;
_recreate_octant_data();
}
-float GridMap::get_cell_size() const {
+Vector3 GridMap::get_cell_size() const {
return cell_size;
}
@@ -242,56 +248,29 @@ void GridMap::set_cell_item(int p_x, int p_y, int p_z, int p_item, int p_rot) {
ok.y = p_y / octant_size;
ok.z = p_z / octant_size;
- if (cell_map.has(key)) {
-
- int prev_item = cell_map[key].item;
-
- OctantKey octantkey = ok;
-
- ERR_FAIL_COND(!octant_map.has(octantkey));
- Octant &g = *octant_map[octantkey];
- ERR_FAIL_COND(!g.items.has(prev_item));
- ERR_FAIL_COND(!g.items[prev_item].cells.has(key));
-
- g.items[prev_item].cells.erase(key);
- if (g.items[prev_item].cells.size() == 0) {
- VS::get_singleton()->free(g.items[prev_item].multimesh_instance);
- g.items.erase(prev_item);
- }
- if (g.items.empty()) {
-
- PhysicsServer::get_singleton()->free(g.static_body);
- if (g.collision_debug.is_valid()) {
- PhysicsServer::get_singleton()->free(g.collision_debug);
- PhysicsServer::get_singleton()->free(g.collision_debug_instance);
- }
-
- memdelete(&g);
- octant_map.erase(octantkey);
- } else {
+ if (p_item < 0) {
+ //erase
+ if (cell_map.has(key)) {
+ OctantKey octantkey = ok;
+ ERR_FAIL_COND(!octant_map.has(octantkey));
+ Octant &g = *octant_map[octantkey];
+ g.cells.erase(key);
g.dirty = true;
+ cell_map.erase(key);
+ _queue_octants_dirty();
}
- cell_map.erase(key);
-
- _queue_dirty_map();
- }
-
- if (p_item < 0)
return;
+ }
OctantKey octantkey = ok;
- //add later
if (!octant_map.has(octantkey)) {
-
+ //create octant because it does not exist
Octant *g = memnew(Octant);
g->dirty = true;
g->static_body = PhysicsServer::get_singleton()->body_create(PhysicsServer::BODY_MODE_STATIC);
PhysicsServer::get_singleton()->body_attach_object_instance_id(g->static_body, get_instance_id());
- if (is_inside_world())
- PhysicsServer::get_singleton()->body_set_space(g->static_body, get_world()->get_space());
-
SceneTree *st = SceneTree::get_singleton();
if (st && st->is_debugging_collisions_hint()) {
@@ -299,45 +278,26 @@ void GridMap::set_cell_item(int p_x, int p_y, int p_z, int p_item, int p_rot) {
g->collision_debug = VisualServer::get_singleton()->mesh_create();
g->collision_debug_instance = VisualServer::get_singleton()->instance_create();
VisualServer::get_singleton()->instance_set_base(g->collision_debug_instance, g->collision_debug);
- if (is_inside_world()) {
- VisualServer::get_singleton()->instance_set_scenario(g->collision_debug_instance, get_world()->get_scenario());
- VisualServer::get_singleton()->instance_set_transform(g->collision_debug_instance, get_global_transform());
- }
}
octant_map[octantkey] = g;
- }
-
- Octant &g = *octant_map[octantkey];
- if (!g.items.has(p_item)) {
- Octant::ItemInstances ii;
- if (theme.is_valid() && theme->has_item(p_item)) {
- ii.mesh = theme->get_item_mesh(p_item);
- ii.shape = theme->get_item_shape(p_item);
- ii.navmesh = theme->get_item_navmesh(p_item);
+ if (is_inside_world()) {
+ _octant_enter_world(octantkey);
+ _octant_transform(octantkey);
}
- ii.multimesh = Ref<MultiMesh>(memnew(MultiMesh));
- ii.multimesh->set_color_format(MultiMesh::COLOR_NONE);
- ii.multimesh->set_transform_format(MultiMesh::TRANSFORM_3D);
- ii.multimesh->set_mesh(ii.mesh);
- ii.multimesh_instance = VS::get_singleton()->instance_create();
- VS::get_singleton()->instance_set_base(ii.multimesh_instance, ii.multimesh->get_rid());
- VS::get_singleton()->instance_geometry_set_flag(ii.multimesh_instance, VS::INSTANCE_FLAG_USE_BAKED_LIGHT, true);
-
- g.items[p_item] = ii;
}
- Octant::ItemInstances &ii = g.items[p_item];
- ii.cells.insert(key);
+ Octant &g = *octant_map[octantkey];
+ g.cells.insert(key);
g.dirty = true;
+ _queue_octants_dirty();
- _queue_dirty_map();
-
- cell_map[key] = Cell();
- Cell &c = cell_map[key];
+ Cell c;
c.item = p_item;
c.rot = p_rot;
+
+ cell_map[key] = c;
}
int GridMap::get_cell_item(int p_x, int p_y, int p_z) const {
@@ -372,115 +332,57 @@ int GridMap::get_cell_item_orientation(int p_x, int p_y, int p_z) const {
return cell_map[key].rot;
}
-void GridMap::_octant_enter_tree(const OctantKey &p_key) {
- ERR_FAIL_COND(!octant_map.has(p_key));
- if (navigation) {
- Octant &g = *octant_map[p_key];
-
- Vector3 ofs(cell_size * 0.5 * int(center_x), cell_size * 0.5 * int(center_y), cell_size * 0.5 * int(center_z));
- _octant_clear_navmesh(p_key);
-
- for (Map<int, Octant::ItemInstances>::Element *E = g.items.front(); E; E = E->next()) {
- Octant::ItemInstances &ii = E->get();
-
- for (Set<IndexKey>::Element *F = ii.cells.front(); F; F = F->next()) {
-
- IndexKey ik = F->get();
- Map<IndexKey, Cell>::Element *C = cell_map.find(ik);
- ERR_CONTINUE(!C);
-
- Vector3 cellpos = Vector3(ik.x, ik.y, ik.z);
-
- Transform xform;
-
- if (clip && ((clip_above && cellpos[clip_axis] > clip_floor) || (!clip_above && cellpos[clip_axis] < clip_floor))) {
-
- xform.basis.set_zero();
-
- } else {
-
- xform.basis.set_orthogonal_index(C->get().rot);
- }
-
- xform.set_origin(cellpos * cell_size + ofs);
- xform.basis.scale(Vector3(cell_scale, cell_scale, cell_scale));
- // add the item's navmesh at given xform to GridMap's Navigation ancestor
- if (ii.navmesh.is_valid()) {
- int nm_id = navigation->navmesh_create(ii.navmesh, xform, this);
- Octant::NavMesh nm;
- nm.id = nm_id;
- nm.xform = xform;
- g.navmesh_ids[ik] = nm;
- }
- }
- }
- }
-}
-
-void GridMap::_octant_enter_world(const OctantKey &p_key) {
+void GridMap::_octant_transform(const OctantKey &p_key) {
ERR_FAIL_COND(!octant_map.has(p_key));
Octant &g = *octant_map[p_key];
PhysicsServer::get_singleton()->body_set_state(g.static_body, PhysicsServer::BODY_STATE_TRANSFORM, get_global_transform());
- PhysicsServer::get_singleton()->body_set_space(g.static_body, get_world()->get_space());
- //print_line("BODYPOS: "+get_global_transform());
if (g.collision_debug_instance.is_valid()) {
- VS::get_singleton()->instance_set_scenario(g.collision_debug_instance, get_world()->get_scenario());
VS::get_singleton()->instance_set_transform(g.collision_debug_instance, get_global_transform());
}
- for (Map<int, Octant::ItemInstances>::Element *E = g.items.front(); E; E = E->next()) {
- VS::get_singleton()->instance_set_scenario(E->get().multimesh_instance, get_world()->get_scenario());
- VS::get_singleton()->instance_set_transform(E->get().multimesh_instance, get_global_transform());
- //print_line("INSTANCEPOS: "+get_global_transform());
+ for (int i = 0; i < g.multimesh_instances.size(); i++) {
+ VS::get_singleton()->instance_set_transform(g.multimesh_instances[i].instance, get_global_transform());
}
}
-void GridMap::_octant_transform(const OctantKey &p_key) {
-
- ERR_FAIL_COND(!octant_map.has(p_key));
+bool GridMap::_octant_update(const OctantKey &p_key) {
+ ERR_FAIL_COND_V(!octant_map.has(p_key), false);
Octant &g = *octant_map[p_key];
- PhysicsServer::get_singleton()->body_set_state(g.static_body, PhysicsServer::BODY_STATE_TRANSFORM, get_global_transform());
+ if (!g.dirty)
+ return false;
- if (g.collision_debug_instance.is_valid()) {
- VS::get_singleton()->instance_set_transform(g.collision_debug_instance, get_global_transform());
- }
+ //erase body shapes
+ PhysicsServer::get_singleton()->body_clear_shapes(g.static_body);
- for (Map<int, Octant::ItemInstances>::Element *E = g.items.front(); E; E = E->next()) {
+ //erase body shapes debug
+ if (g.collision_debug.is_valid()) {
- VS::get_singleton()->instance_set_transform(E->get().multimesh_instance, get_global_transform());
- //print_line("UPDATEPOS: "+get_global_transform());
+ VS::get_singleton()->mesh_clear(g.collision_debug);
}
-}
-void GridMap::_octant_clear_navmesh(const OctantKey &p_key) {
- Octant &g = *octant_map[p_key];
+ //erase navigation
if (navigation) {
for (Map<IndexKey, Octant::NavMesh>::Element *E = g.navmesh_ids.front(); E; E = E->next()) {
- Octant::NavMesh *nvm = &E->get();
- if (nvm && nvm->id) {
- navigation->navmesh_remove(E->get().id);
- }
+ navigation->navmesh_remove(E->get().id);
}
g.navmesh_ids.clear();
}
-}
-
-void GridMap::_octant_update(const OctantKey &p_key) {
- ERR_FAIL_COND(!octant_map.has(p_key));
- Octant &g = *octant_map[p_key];
- if (!g.dirty)
- return;
- Ref<Mesh> mesh;
+ //erase multimeshes
- _octant_clear_navmesh(p_key);
- PhysicsServer::get_singleton()->body_clear_shapes(g.static_body);
+ for (int i = 0; i < g.multimesh_instances.size(); i++) {
- if (g.collision_debug.is_valid()) {
+ VS::get_singleton()->free(g.multimesh_instances[i].instance);
+ VS::get_singleton()->free(g.multimesh_instances[i].multimesh);
+ }
+ g.multimesh_instances.clear();
- VS::get_singleton()->mesh_clear(g.collision_debug);
+ if (g.cells.size() == 0) {
+ //octant no longer needed
+ _octant_clean_up(p_key);
+ return true;
}
PoolVector<Vector3> col_debug;
@@ -490,80 +392,111 @@ void GridMap::_octant_update(const OctantKey &p_key) {
* set item's multimesh's instance count to number of cells which have this item
* and set said multimesh bounding box to one containing all cells which have this item
*/
- for (Map<int, Octant::ItemInstances>::Element *E = g.items.front(); E; E = E->next()) {
- Octant::ItemInstances &ii = E->get();
+ Map<int, List<Pair<Transform, IndexKey> > > multimesh_items;
- ii.multimesh->set_instance_count(ii.cells.size());
+ print_line("updating octant " + itos(p_key.x) + ", " + itos(p_key.y) + ", " + itos(p_key.z) + " cells: " + itos(g.cells.size()));
- Rect3 aabb;
- Rect3 mesh_aabb = ii.mesh.is_null() ? Rect3() : ii.mesh->get_aabb();
+ for (Set<IndexKey>::Element *E = g.cells.front(); E; E = E->next()) {
- Vector3 ofs(cell_size * 0.5 * int(center_x), cell_size * 0.5 * int(center_y), cell_size * 0.5 * int(center_z));
+ ERR_CONTINUE(!cell_map.has(E->get()));
+ const Cell &c = cell_map[E->get()];
+
+ if (!theme.is_valid() || !theme->has_item(c.item))
+ continue;
//print_line("OCTANT, CELLS: "+itos(ii.cells.size()));
- int idx = 0;
- // foreach cell containing this item type
- for (Set<IndexKey>::Element *F = ii.cells.front(); F; F = F->next()) {
- IndexKey ik = F->get();
- Map<IndexKey, Cell>::Element *C = cell_map.find(ik);
- ERR_CONTINUE(!C);
- Vector3 cellpos = Vector3(ik.x, ik.y, ik.z);
+ Vector3 cellpos = Vector3(E->get().x, E->get().y, E->get().z);
+ Vector3 ofs(cell_size.x * 0.5 * int(center_x), cell_size.y * 0.5 * int(center_y), cell_size.z * 0.5 * int(center_z));
- Transform xform;
+ Transform xform;
- if (clip && ((clip_above && cellpos[clip_axis] > clip_floor) || (!clip_above && cellpos[clip_axis] < clip_floor))) {
+ if (clip && ((clip_above && cellpos[clip_axis] > clip_floor) || (!clip_above && cellpos[clip_axis] < clip_floor))) {
- xform.basis.set_zero();
+ } else {
+ }
- } else {
+ xform.basis.set_orthogonal_index(c.rot);
+ xform.set_origin(cellpos * cell_size + ofs);
+ xform.basis.scale(Vector3(cell_scale, cell_scale, cell_scale));
- xform.basis.set_orthogonal_index(C->get().rot);
+ if (theme->get_item_mesh(c.item).is_valid()) {
+ if (!multimesh_items.has(c.item)) {
+ multimesh_items[c.item] = List<Pair<Transform, IndexKey> >();
}
- xform.set_origin(cellpos * cell_size + ofs);
- xform.basis.scale(Vector3(cell_scale, cell_scale, cell_scale));
+ Pair<Transform, IndexKey> p;
+ p.first = xform;
+ p.second = E->get();
+ multimesh_items[c.item].push_back(p);
+ }
- ii.multimesh->set_instance_transform(idx, xform);
- //ii.multimesh->set_instance_transform(idx,Transform() );
- //ii.multimesh->set_instance_color(idx,Color(1,1,1,1));
- //print_line("MMINST: "+xform);
+ Vector<MeshLibrary::ShapeData> shapes = theme->get_item_shapes(c.item);
+ // add the item's shape at given xform to octant's static_body
+ for (int i = 0; i < shapes.size(); i++) {
+ // add the item's shape
+ if (!shapes[i].shape.is_valid())
+ continue;
+ PhysicsServer::get_singleton()->body_add_shape(g.static_body, shapes[i].shape->get_rid(), xform * shapes[i].local_transform);
+ if (g.collision_debug.is_valid()) {
+ shapes[i].shape->add_vertices_to_array(col_debug, xform * shapes[i].local_transform);
+ }
- if (idx == 0) {
+ //print_line("PHIS x: "+xform);
+ }
- aabb = xform.xform(mesh_aabb);
- } else {
+ // add the item's navmesh at given xform to GridMap's Navigation ancestor
+ Ref<NavigationMesh> navmesh = theme->get_item_navmesh(c.item);
+ if (navmesh.is_valid()) {
+ Octant::NavMesh nm;
+ nm.xform = xform;
- aabb.merge_with(xform.xform(mesh_aabb));
+ if (navigation) {
+ nm.id = navigation->navmesh_create(navmesh, xform, this);
+ } else {
+ nm.id = -1;
}
+ g.navmesh_ids[E->get()] = nm;
+ }
+ }
- // add the item's shape at given xform to octant's static_body
- if (ii.shape.is_valid()) {
- // add the item's shape
- PhysicsServer::get_singleton()->body_add_shape(g.static_body, ii.shape->get_rid(), xform);
- if (g.collision_debug.is_valid()) {
- ii.shape->add_vertices_to_array(col_debug, xform);
- }
+ //update multimeshes
+ for (Map<int, List<Pair<Transform, IndexKey> > >::Element *E = multimesh_items.front(); E; E = E->next()) {
+ print_line("multimesh item " + itos(E->key()) + " transforms " + itos(E->get().size()));
+ Octant::MultimeshInstance mmi;
- //print_line("PHIS x: "+xform);
- }
+ RID mm = VS::get_singleton()->multimesh_create();
+ VS::get_singleton()->multimesh_allocate(mm, E->get().size(), VS::MULTIMESH_TRANSFORM_3D, VS::MULTIMESH_COLOR_NONE);
+ VS::get_singleton()->multimesh_set_mesh(mm, theme->get_item_mesh(E->key())->get_rid());
- // add the item's navmesh at given xform to GridMap's Navigation ancestor
- if (navigation) {
- if (ii.navmesh.is_valid()) {
- int nm_id = navigation->navmesh_create(ii.navmesh, xform, this);
- Octant::NavMesh nm;
- nm.id = nm_id;
- nm.xform = xform;
- g.navmesh_ids[ik] = nm;
- }
- }
+ int idx = 0;
+ for (List<Pair<Transform, IndexKey> >::Element *F = E->get().front(); F; F = F->next()) {
+ VS::get_singleton()->multimesh_instance_set_transform(mm, idx, F->get().first);
+#ifdef TOOLS_ENABLED
+
+ Octant::MultimeshInstance::Item it;
+ it.index = idx;
+ it.transform = F->get().first;
+ it.key = F->get().second;
+ mmi.items.push_back(it);
+#endif
idx++;
}
- //ii.multimesh->set_aabb(aabb);
+ RID instance = VS::get_singleton()->instance_create();
+ VS::get_singleton()->instance_set_base(instance, mm);
+
+ if (is_inside_tree()) {
+ VS::get_singleton()->instance_set_scenario(instance, get_world()->get_scenario());
+ VS::get_singleton()->instance_set_transform(instance, get_global_transform());
+ }
+
+ mmi.multimesh = mm;
+ mmi.instance = instance;
+
+ g.multimesh_instances.push_back(mmi);
}
if (col_debug.size()) {
@@ -580,6 +513,39 @@ void GridMap::_octant_update(const OctantKey &p_key) {
}
g.dirty = false;
+
+ return false;
+}
+
+void GridMap::_octant_enter_world(const OctantKey &p_key) {
+
+ ERR_FAIL_COND(!octant_map.has(p_key));
+ Octant &g = *octant_map[p_key];
+ PhysicsServer::get_singleton()->body_set_state(g.static_body, PhysicsServer::BODY_STATE_TRANSFORM, get_global_transform());
+ PhysicsServer::get_singleton()->body_set_space(g.static_body, get_world()->get_space());
+ //print_line("BODYPOS: "+get_global_transform());
+
+ if (g.collision_debug_instance.is_valid()) {
+ VS::get_singleton()->instance_set_scenario(g.collision_debug_instance, get_world()->get_scenario());
+ VS::get_singleton()->instance_set_transform(g.collision_debug_instance, get_global_transform());
+ }
+
+ for (int i = 0; i < g.multimesh_instances.size(); i++) {
+ VS::get_singleton()->instance_set_scenario(g.multimesh_instances[i].instance, get_world()->get_scenario());
+ VS::get_singleton()->instance_set_transform(g.multimesh_instances[i].instance, get_global_transform());
+ }
+
+ if (navigation && theme.is_valid()) {
+ for (Map<IndexKey, Octant::NavMesh>::Element *F = g.navmesh_ids.front(); F; F = F->next()) {
+
+ if (cell_map.has(F->key()) && F->get().id < 0) {
+ Ref<NavigationMesh> nm = theme->get_item_navmesh(cell_map[F->key()].item);
+ if (nm.is_valid()) {
+ F->get().id = navigation->navmesh_create(nm, F->get().xform, this);
+ }
+ }
+ }
+ }
}
void GridMap::_octant_exit_world(const OctantKey &p_key) {
@@ -594,30 +560,73 @@ void GridMap::_octant_exit_world(const OctantKey &p_key) {
VS::get_singleton()->instance_set_scenario(g.collision_debug_instance, RID());
}
- for (Map<int, Octant::ItemInstances>::Element *E = g.items.front(); E; E = E->next()) {
+ for (int i = 0; i < g.multimesh_instances.size(); i++) {
+ VS::get_singleton()->instance_set_scenario(g.multimesh_instances[i].instance, RID());
+ }
+
+ if (navigation) {
+ for (Map<IndexKey, Octant::NavMesh>::Element *F = g.navmesh_ids.front(); F; F = F->next()) {
- VS::get_singleton()->instance_set_scenario(E->get().multimesh_instance, RID());
- //VS::get_singleton()->instance_set_transform(E->get().multimesh_instance,get_global_transform());
+ if (F->get().id >= 0) {
+ navigation->navmesh_remove(F->get().id);
+ F->get().id = -1;
+ }
+ }
}
}
+void GridMap::_octant_clean_up(const OctantKey &p_key) {
+
+ ERR_FAIL_COND(!octant_map.has(p_key));
+ Octant &g = *octant_map[p_key];
+
+ if (g.collision_debug.is_valid())
+ VS::get_singleton()->free(g.collision_debug);
+ if (g.collision_debug_instance.is_valid())
+ VS::get_singleton()->free(g.collision_debug_instance);
+
+ PhysicsServer::get_singleton()->free(g.static_body);
+
+ //erase navigation
+ if (navigation) {
+ for (Map<IndexKey, Octant::NavMesh>::Element *E = g.navmesh_ids.front(); E; E = E->next()) {
+ navigation->navmesh_remove(E->get().id);
+ }
+ g.navmesh_ids.clear();
+ }
+
+ //erase multimeshes
+
+ for (int i = 0; i < g.multimesh_instances.size(); i++) {
+
+ VS::get_singleton()->free(g.multimesh_instances[i].instance);
+ VS::get_singleton()->free(g.multimesh_instances[i].multimesh);
+ }
+ g.multimesh_instances.clear();
+}
+
void GridMap::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_WORLD: {
- for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
- //IndexKey ik;
- //ik.key = E->key().indexkey;
- _octant_enter_world(E->key());
- _octant_update(E->key());
- }
+ Spatial *c = this;
+ while (c) {
+ navigation = Object::cast_to<Navigation>(c);
+ if (navigation) {
+ break;
+ }
- awaiting_update = false;
+ c = Object::cast_to<Spatial>(c->get_parent());
+ }
last_transform = get_global_transform();
+ for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
+ _octant_enter_world(E->key());
+ }
+
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
@@ -638,56 +647,23 @@ void GridMap::_notification(int p_what) {
_octant_exit_world(E->key());
}
- //_queue_dirty_map(MAP_DIRTY_INSTANCES|MAP_DIRTY_TRANSFORMS);
- //_update_dirty_map_callback();
- //_update_area_instances();
-
- } break;
- case NOTIFICATION_ENTER_TREE: {
-
- Spatial *c = this;
- while (c) {
- navigation = Object::cast_to<Navigation>(c);
- if (navigation) {
- break;
- }
-
- c = Object::cast_to<Spatial>(c->get_parent());
- }
-
- if (navigation) {
- for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
- if (navigation) {
- _octant_enter_tree(E->key());
- }
- }
- }
-
- _queue_dirty_map();
- } break;
- case NOTIFICATION_EXIT_TREE: {
- for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
- if (navigation) {
- _octant_clear_navmesh(E->key());
- }
- }
-
navigation = NULL;
+ //_queue_octants_dirty(MAP_DIRTY_INSTANCES|MAP_DIRTY_TRANSFORMS);
+ //_update_octants_callback();
+ //_update_area_instances();
+
} break;
}
}
-void GridMap::_queue_dirty_map() {
+void GridMap::_queue_octants_dirty() {
if (awaiting_update)
return;
- if (is_inside_world()) {
-
- MessageQueue::get_singleton()->push_call(this, "_update_dirty_map_callback");
- awaiting_update = true;
- }
+ MessageQueue::get_singleton()->push_call(this, "_update_octants_callback");
+ awaiting_update = true;
}
void GridMap::_recreate_octant_data() {
@@ -706,17 +682,7 @@ void GridMap::_clear_internal() {
if (is_inside_world())
_octant_exit_world(E->key());
- for (Map<int, Octant::ItemInstances>::Element *F = E->get()->items.front(); F; F = F->next()) {
-
- VS::get_singleton()->free(F->get().multimesh_instance);
- }
-
- if (E->get()->collision_debug.is_valid())
- VS::get_singleton()->free(E->get()->collision_debug);
- if (E->get()->collision_debug_instance.is_valid())
- VS::get_singleton()->free(E->get()->collision_debug_instance);
-
- PhysicsServer::get_singleton()->free(E->get()->static_body);
+ _octant_clean_up(E->key());
memdelete(E->get());
}
@@ -734,13 +700,23 @@ void GridMap::resource_changed(const RES &p_res) {
_recreate_octant_data();
}
-void GridMap::_update_dirty_map_callback() {
+void GridMap::_update_octants_callback() {
if (!awaiting_update)
return;
+ List<OctantKey> to_delete;
for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
- _octant_update(E->key());
+
+ if (_octant_update(E->key())) {
+ to_delete.push_back(E->key());
+ }
+ }
+
+ while (to_delete.front()) {
+ memdelete(octant_map[to_delete.front()->get()]);
+ octant_map.erase(to_delete.front()->get());
+ to_delete.pop_back();
}
awaiting_update = false;
@@ -762,7 +738,7 @@ void GridMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_cell_item_orientation", "x", "y", "z"), &GridMap::get_cell_item_orientation);
//ClassDB::bind_method(D_METHOD("_recreate_octants"),&GridMap::_recreate_octants);
- ClassDB::bind_method(D_METHOD("_update_dirty_map_callback"), &GridMap::_update_dirty_map_callback);
+ ClassDB::bind_method(D_METHOD("_update_octants_callback"), &GridMap::_update_octants_callback);
ClassDB::bind_method(D_METHOD("resource_changed", "resource"), &GridMap::resource_changed);
ClassDB::bind_method(D_METHOD("set_center_x", "enable"), &GridMap::set_center_x);
@@ -800,13 +776,13 @@ void GridMap::set_clip(bool p_enabled, bool p_clip_above, int p_floor, Vector3::
g->dirty = true;
}
awaiting_update = true;
- _update_dirty_map_callback();
+ _update_octants_callback();
}
void GridMap::set_cell_scale(float p_scale) {
cell_scale = p_scale;
- _queue_dirty_map();
+ _queue_octants_dirty();
}
float GridMap::get_cell_scale() const {
@@ -819,7 +795,7 @@ Array GridMap::get_meshes() {
if (theme.is_null())
return Array();
- Vector3 ofs(cell_size * 0.5 * int(center_x), cell_size * 0.5 * int(center_y), cell_size * 0.5 * int(center_z));
+ Vector3 ofs(cell_size.x * 0.5 * int(center_x), cell_size.y * 0.5 * int(center_y), cell_size.z * 0.5 * int(center_z));
Array meshes;
for (Map<IndexKey, Cell>::Element *E = cell_map.front(); E; E = E->next()) {
@@ -851,7 +827,7 @@ Array GridMap::get_meshes() {
GridMap::GridMap() {
- cell_size = 2;
+ cell_size = Vector3(2, 2, 2);
octant_size = 4;
awaiting_update = false;
_in_tree = false;
diff --git a/modules/gridmap/grid_map.h b/modules/gridmap/grid_map.h
index e97e9adabe..c720ee394e 100644
--- a/modules/gridmap/grid_map.h
+++ b/modules/gridmap/grid_map.h
@@ -96,21 +96,25 @@ class GridMap : public Spatial {
Transform xform;
};
- struct ItemInstances {
- Set<IndexKey> cells;
- Ref<Mesh> mesh;
- Ref<Shape> shape;
- Ref<MultiMesh> multimesh;
- RID multimesh_instance;
- Ref<NavigationMesh> navmesh;
+ struct MultimeshInstance {
+ RID instance;
+ RID multimesh;
+ struct Item {
+ int index;
+ Transform transform;
+ IndexKey key;
+ };
+
+ Vector<Item> items; //tools only, for changing visibility
};
+ Vector<MultimeshInstance> multimesh_instances;
+ Set<IndexKey> cells;
RID collision_debug;
RID collision_debug_instance;
bool dirty;
RID static_body;
- Map<int, ItemInstances> items;
Map<IndexKey, NavMesh> navmesh_ids;
};
@@ -137,7 +141,7 @@ class GridMap : public Spatial {
Transform last_transform;
bool _in_tree;
- float cell_size;
+ Vector3 cell_size;
int octant_size;
bool center_x, center_y, center_z;
float cell_scale;
@@ -169,15 +173,14 @@ class GridMap : public Spatial {
}
void _octant_enter_world(const OctantKey &p_key);
- void _octant_enter_tree(const OctantKey &p_key);
void _octant_exit_world(const OctantKey &p_key);
- void _octant_update(const OctantKey &p_key);
+ bool _octant_update(const OctantKey &p_key);
+ void _octant_clean_up(const OctantKey &p_key);
void _octant_transform(const OctantKey &p_key);
- void _octant_clear_navmesh(const GridMap::OctantKey &);
bool awaiting_update;
- void _queue_dirty_map();
- void _update_dirty_map_callback();
+ void _queue_octants_dirty();
+ void _update_octants_callback();
void resource_changed(const RES &p_res);
@@ -199,8 +202,8 @@ public:
void set_theme(const Ref<MeshLibrary> &p_theme);
Ref<MeshLibrary> get_theme() const;
- void set_cell_size(float p_size);
- float get_cell_size() const;
+ void set_cell_size(const Vector3 &p_size);
+ Vector3 get_cell_size() const;
void set_octant_size(int p_size);
int get_octant_size() const;
diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp
index bf7bcf1fd8..6f0a13e07f 100644
--- a/modules/gridmap/grid_map_editor_plugin.cpp
+++ b/modules/gridmap/grid_map_editor_plugin.cpp
@@ -217,12 +217,15 @@ void GridMapEditor::_update_cursor_transform() {
}
void GridMapEditor::_update_selection_transform() {
+ Transform xf_zero;
+ xf_zero.basis.set_zero();
if (!selection.active) {
- Transform xf;
- xf.basis.set_zero();
- VisualServer::get_singleton()->instance_set_transform(selection_instance, xf);
+ VisualServer::get_singleton()->instance_set_transform(selection_instance, xf_zero);
+ for (int i = 0; i < 3; i++) {
+ VisualServer::get_singleton()->instance_set_transform(selection_level_instance[i], xf_zero);
+ }
return;
}
@@ -231,6 +234,27 @@ void GridMapEditor::_update_selection_transform() {
xf.origin = selection.begin * node->get_cell_size();
VisualServer::get_singleton()->instance_set_transform(selection_instance, node->get_global_transform() * xf);
+
+ for (int i = 0; i < 3; i++) {
+ if (i != edit_axis || (edit_floor[edit_axis] < selection.begin[edit_axis]) || (edit_floor[edit_axis] > selection.end[edit_axis] + 1)) {
+ VisualServer::get_singleton()->instance_set_transform(selection_level_instance[i], xf_zero);
+ } else {
+
+ Vector3 scale = (selection.end - selection.begin + Vector3(1, 1, 1));
+ scale[edit_axis] = 1.0;
+ Vector3 pos = selection.begin;
+ pos[edit_axis] = edit_floor[edit_axis];
+
+ scale *= node->get_cell_size();
+ pos *= node->get_cell_size();
+
+ Transform xf;
+ xf.basis.scale(scale);
+ xf.origin = pos;
+
+ VisualServer::get_singleton()->instance_set_transform(selection_level_instance[i], xf);
+ }
+ }
}
void GridMapEditor::_validate_selection() {
@@ -273,7 +297,7 @@ bool GridMapEditor::do_input_action(Camera *p_camera, const Point2 &p_point, boo
Plane p;
p.normal[edit_axis] = 1.0;
- p.d = edit_floor[edit_axis] * node->get_cell_size();
+ p.d = edit_floor[edit_axis] * node->get_cell_size()[edit_axis];
Vector3 inters;
if (!p.intersects_segment(from, from + normal * settings_pick_distance->get_value(), &inters))
@@ -289,7 +313,7 @@ bool GridMapEditor::do_input_action(Camera *p_camera, const Point2 &p_point, boo
}
int cell[3];
- float cell_size[3] = { node->get_cell_size(), node->get_cell_size(), node->get_cell_size() };
+ float cell_size[3] = { node->get_cell_size().x, node->get_cell_size().y, node->get_cell_size().z };
last_mouseover = Vector3(-1, -1, -1);
@@ -299,7 +323,7 @@ bool GridMapEditor::do_input_action(Camera *p_camera, const Point2 &p_point, boo
cell[i] = edit_floor[i];
else {
- cell[i] = inters[i] / node->get_cell_size();
+ cell[i] = inters[i] / node->get_cell_size()[i];
if (inters[i] < 0)
cell[i] -= 1; //compensate negative
grid_ofs[i] = cell[i] * cell_size[i];
@@ -717,6 +741,7 @@ void GridMapEditor::edit(GridMap *p_gridmap) {
//update grids
indicator_mat.instance();
indicator_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
+ indicator_mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
indicator_mat->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
indicator_mat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
indicator_mat->set_albedo(Color(0.8, 0.5, 0.1));
@@ -724,7 +749,7 @@ void GridMapEditor::edit(GridMap *p_gridmap) {
Vector<Vector3> grid_points[3];
Vector<Color> grid_colors[3];
- float cell_size[3] = { p_gridmap->get_cell_size(), p_gridmap->get_cell_size(), p_gridmap->get_cell_size() };
+ float cell_size[3] = { p_gridmap->get_cell_size().x, p_gridmap->get_cell_size().y, p_gridmap->get_cell_size().z };
for (int i = 0; i < 3; i++) {
@@ -788,7 +813,7 @@ void GridMapEditor::update_grid() {
//VS *vs = VS::get_singleton();
- grid_ofs[edit_axis] = edit_floor[edit_axis] * node->get_cell_size();
+ grid_ofs[edit_axis] = edit_floor[edit_axis] * node->get_cell_size()[edit_axis];
edit_grid_xform.origin = grid_ofs;
edit_grid_xform.basis = Basis();
@@ -811,6 +836,7 @@ void GridMapEditor::_notification(int p_what) {
grid[i] = VS::get_singleton()->mesh_create();
grid_instance[i] = VS::get_singleton()->instance_create2(grid[i], get_tree()->get_root()->get_world()->get_scenario());
+ selection_level_instance[i] = VisualServer::get_singleton()->instance_create2(selection_level_mesh[i], get_tree()->get_root()->get_world()->get_scenario());
}
selection_instance = VisualServer::get_singleton()->instance_create2(selection_mesh, get_tree()->get_root()->get_world()->get_scenario());
@@ -827,6 +853,7 @@ void GridMapEditor::_notification(int p_what) {
VS::get_singleton()->free(grid[i]);
grid_instance[i] = RID();
grid[i] = RID();
+ VisualServer::get_singleton()->free(selection_level_instance[i]);
}
VisualServer::get_singleton()->free(selection_instance);
@@ -858,7 +885,7 @@ void GridMapEditor::_notification(int p_what) {
Plane p;
p.normal[edit_axis] = 1.0;
- p.d = edit_floor[edit_axis] * node->get_cell_size();
+ p.d = edit_floor[edit_axis] * node->get_cell_size()[edit_axis];
p = node->get_transform().xform(p); // plane to snap
SpatialEditorPlugin *sep = Object::cast_to<SpatialEditorPlugin>(editor->get_editor_plugin_screen());
@@ -906,6 +933,7 @@ void GridMapEditor::_floor_changed(float p_value) {
node->set_meta("_editor_floor_", Vector3(edit_floor[0], edit_floor[1], edit_floor[2]));
update_grid();
_update_clip();
+ _update_selection_transform();
}
void GridMapEditor::_bind_methods() {
@@ -1047,6 +1075,7 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
PoolVector<Vector3> lines;
PoolVector<Vector3> triangles;
+ PoolVector<Vector3> square[3];
for (int i = 0; i < 6; i++) {
@@ -1086,12 +1115,41 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
lines.push_back(b);
}
+ for (int i = 0; i < 3; i++) {
+ Vector3 points[4];
+ for (int j = 0; j < 4; j++) {
+
+ static const bool orderx[4] = { 0, 1, 1, 0 };
+ static const bool ordery[4] = { 0, 0, 1, 1 };
+
+ Vector3 sp;
+ if (orderx[j]) {
+ sp[(i + 1) % 3] = 1.0;
+ }
+ if (ordery[j]) {
+ sp[(i + 2) % 3] = 1.0;
+ }
+
+ points[j] = sp;
+ }
+
+ for (int j = 0; j < 4; j++) {
+
+ Vector3 ofs;
+ ofs[i] += 0.01;
+ square[i].push_back(points[j] - ofs);
+ square[i].push_back(points[(j + 1) % 4] - ofs);
+ square[i].push_back(points[j] + ofs);
+ square[i].push_back(points[(j + 1) % 4] + ofs);
+ }
+ }
+
Array d;
d.resize(VS::ARRAY_MAX);
inner_mat.instance();
- inner_mat->set_albedo(Color(0.7, 0.7, 1.0, 0.3));
- inner_mat->set_flag(SpatialMaterial::FLAG_ONTOP, true);
+ inner_mat->set_albedo(Color(0.7, 0.7, 1.0, 0.2));
+ //inner_mat->set_flag(SpatialMaterial::FLAG_ONTOP, true);
inner_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
inner_mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
@@ -1100,12 +1158,19 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
VisualServer::get_singleton()->mesh_surface_set_material(selection_mesh, 0, inner_mat->get_rid());
outer_mat.instance();
- outer_mat->set_albedo(Color(0.7, 0.7, 1.0, 0.3));
+ outer_mat->set_albedo(Color(0.7, 0.7, 1.0, 0.8));
outer_mat->set_flag(SpatialMaterial::FLAG_ONTOP, true);
outer_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
outer_mat->set_line_width(3.0);
outer_mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
+ selection_floor_mat.instance();
+ selection_floor_mat->set_albedo(Color(0.80, 0.80, 1.0, 1));
+ selection_floor_mat->set_flag(SpatialMaterial::FLAG_ONTOP, true);
+ selection_floor_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
+ selection_floor_mat->set_line_width(3.0);
+ //selection_floor_mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
+
d[VS::ARRAY_VERTEX] = lines;
VisualServer::get_singleton()->mesh_add_surface_from_arrays(selection_mesh, VS::PRIMITIVE_LINES, d);
VisualServer::get_singleton()->mesh_surface_set_material(selection_mesh, 1, outer_mat->get_rid());
@@ -1117,6 +1182,13 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
d[VS::ARRAY_VERTEX] = lines;
VisualServer::get_singleton()->mesh_add_surface_from_arrays(duplicate_mesh, VS::PRIMITIVE_LINES, d);
VisualServer::get_singleton()->mesh_surface_set_material(duplicate_mesh, 1, outer_mat->get_rid());
+
+ for (int i = 0; i < 3; i++) {
+ d[VS::ARRAY_VERTEX] = square[i];
+ selection_level_mesh[i] = VS::get_singleton()->mesh_create();
+ VisualServer::get_singleton()->mesh_add_surface_from_arrays(selection_level_mesh[i], VS::PRIMITIVE_LINES, d);
+ VisualServer::get_singleton()->mesh_surface_set_material(selection_level_mesh[i], 0, selection_floor_mat->get_rid());
+ }
}
selection.active = false;
@@ -1133,6 +1205,9 @@ GridMapEditor::~GridMapEditor() {
VisualServer::get_singleton()->free(grid_instance[i]);
if (cursor_instance.is_valid())
VisualServer::get_singleton()->free(cursor_instance);
+ if (selection_level_instance[i].is_valid()) {
+ VisualServer::get_singleton()->free(selection_level_instance[i]);
+ }
}
VisualServer::get_singleton()->free(selection_mesh);
diff --git a/modules/gridmap/grid_map_editor_plugin.h b/modules/gridmap/grid_map_editor_plugin.h
index b2c28c4f77..ecbfbf2d65 100644
--- a/modules/gridmap/grid_map_editor_plugin.h
+++ b/modules/gridmap/grid_map_editor_plugin.h
@@ -109,12 +109,15 @@ class GridMapEditor : public VBoxContainer {
RID cursor_instance;
RID selection_mesh;
RID selection_instance;
+ RID selection_level_mesh[3];
+ RID selection_level_instance[3];
RID duplicate_mesh;
RID duplicate_instance;
Ref<SpatialMaterial> indicator_mat;
Ref<SpatialMaterial> inner_mat;
Ref<SpatialMaterial> outer_mat;
+ Ref<SpatialMaterial> selection_floor_mat;
bool updating;
@@ -223,7 +226,7 @@ class GridMapEditorPlugin : public EditorPlugin {
EditorNode *editor;
public:
- virtual bool forward_spatial_input_event(Camera *p_camera, const Ref<InputEvent> &p_event) { return gridmap_editor->forward_spatial_input_event(p_camera, p_event); }
+ virtual bool forward_spatial_gui_input(Camera *p_camera, const Ref<InputEvent> &p_event) { return gridmap_editor->forward_spatial_input_event(p_camera, p_event); }
virtual String get_name() const { return "GridMap"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_object);
diff --git a/scene/resources/mesh_library.cpp b/scene/resources/mesh_library.cpp
index cbdf42dc2b..6abbcfb90b 100644
--- a/scene/resources/mesh_library.cpp
+++ b/scene/resources/mesh_library.cpp
@@ -43,9 +43,15 @@ bool MeshLibrary::_set(const StringName &p_name, const Variant &p_value) {
set_item_name(idx, p_value);
else if (what == "mesh")
set_item_mesh(idx, p_value);
- else if (what == "shape")
- set_item_shape(idx, p_value);
- else if (what == "preview")
+ else if (what == "shape") {
+ Vector<ShapeData> shapes;
+ ShapeData sd;
+ sd.shape = p_value;
+ shapes.push_back(sd);
+ set_item_shapes(idx, shapes);
+ } else if (what == "shapes") {
+ _set_item_shapes(idx, p_value);
+ } else if (what == "preview")
set_item_preview(idx, p_value);
else if (what == "navmesh")
set_item_navmesh(idx, p_value);
@@ -69,8 +75,8 @@ bool MeshLibrary::_get(const StringName &p_name, Variant &r_ret) const {
r_ret = get_item_name(idx);
else if (what == "mesh")
r_ret = get_item_mesh(idx);
- else if (what == "shape")
- r_ret = get_item_shape(idx);
+ else if (what == "shapes")
+ r_ret = _get_item_shapes(idx);
else if (what == "navmesh")
r_ret = get_item_navmesh(idx);
else if (what == "preview")
@@ -88,7 +94,7 @@ void MeshLibrary::_get_property_list(List<PropertyInfo> *p_list) const {
String name = "item/" + itos(E->key()) + "/";
p_list->push_back(PropertyInfo(Variant::STRING, name + "name"));
p_list->push_back(PropertyInfo(Variant::OBJECT, name + "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh"));
- p_list->push_back(PropertyInfo(Variant::OBJECT, name + "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape"));
+ p_list->push_back(PropertyInfo(Variant::ARRAY, name + "shapes"));
p_list->push_back(PropertyInfo(Variant::OBJECT, name + "navmesh", PROPERTY_HINT_RESOURCE_TYPE, "NavigationMesh"));
p_list->push_back(PropertyInfo(Variant::OBJECT, name + "preview", PROPERTY_HINT_RESOURCE_TYPE, "Texture", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_EDITOR_HELPER));
}
@@ -118,10 +124,10 @@ void MeshLibrary::set_item_mesh(int p_item, const Ref<Mesh> &p_mesh) {
_change_notify();
}
-void MeshLibrary::set_item_shape(int p_item, const Ref<Shape> &p_shape) {
+void MeshLibrary::set_item_shapes(int p_item, const Vector<ShapeData> &p_shapes) {
ERR_FAIL_COND(!item_map.has(p_item));
- item_map[p_item].shape = p_shape;
+ item_map[p_item].shapes = p_shapes;
_change_notify();
notify_change_to_owners();
emit_changed();
@@ -156,10 +162,10 @@ Ref<Mesh> MeshLibrary::get_item_mesh(int p_item) const {
return item_map[p_item].mesh;
}
-Ref<Shape> MeshLibrary::get_item_shape(int p_item) const {
+Vector<MeshLibrary::ShapeData> MeshLibrary::get_item_shapes(int p_item) const {
- ERR_FAIL_COND_V(!item_map.has(p_item), Ref<Shape>());
- return item_map[p_item].shape;
+ ERR_FAIL_COND_V(!item_map.has(p_item), Vector<ShapeData>());
+ return item_map[p_item].shapes;
}
Ref<NavigationMesh> MeshLibrary::get_item_navmesh(int p_item) const {
@@ -226,17 +232,46 @@ int MeshLibrary::get_last_unused_item_id() const {
return item_map.back()->key() + 1;
}
+void MeshLibrary::_set_item_shapes(int p_item, const Array &p_shapes) {
+
+ ERR_FAIL_COND(p_shapes.size() & 1);
+ Vector<ShapeData> shapes;
+ for (int i = 0; i < p_shapes.size(); i += 2) {
+ ShapeData sd;
+ sd.shape = p_shapes[i + 0];
+ sd.local_transform = p_shapes[i + 1];
+
+ if (sd.shape.is_valid()) {
+ shapes.push_back(sd);
+ }
+ }
+
+ set_item_shapes(p_item, shapes);
+}
+
+Array MeshLibrary::_get_item_shapes(int p_item) const {
+
+ Vector<ShapeData> shapes = get_item_shapes(p_item);
+ Array ret;
+ for (int i = 0; i < shapes.size(); i++) {
+ ret.push_back(shapes[i].shape);
+ ret.push_back(shapes[i].local_transform);
+ }
+
+ return ret;
+}
+
void MeshLibrary::_bind_methods() {
ClassDB::bind_method(D_METHOD("create_item", "id"), &MeshLibrary::create_item);
ClassDB::bind_method(D_METHOD("set_item_name", "id", "name"), &MeshLibrary::set_item_name);
ClassDB::bind_method(D_METHOD("set_item_mesh", "id", "mesh"), &MeshLibrary::set_item_mesh);
ClassDB::bind_method(D_METHOD("set_item_navmesh", "id", "navmesh"), &MeshLibrary::set_item_navmesh);
- ClassDB::bind_method(D_METHOD("set_item_shape", "id", "shape"), &MeshLibrary::set_item_shape);
+ ClassDB::bind_method(D_METHOD("set_item_shapes", "id", "shapes"), &MeshLibrary::_set_item_shapes);
ClassDB::bind_method(D_METHOD("get_item_name", "id"), &MeshLibrary::get_item_name);
ClassDB::bind_method(D_METHOD("get_item_mesh", "id"), &MeshLibrary::get_item_mesh);
ClassDB::bind_method(D_METHOD("get_item_navmesh", "id"), &MeshLibrary::get_item_navmesh);
- ClassDB::bind_method(D_METHOD("get_item_shape", "id"), &MeshLibrary::get_item_shape);
+ ClassDB::bind_method(D_METHOD("get_item_shapes", "id"), &MeshLibrary::_get_item_shapes);
ClassDB::bind_method(D_METHOD("remove_item", "id"), &MeshLibrary::remove_item);
ClassDB::bind_method(D_METHOD("clear"), &MeshLibrary::clear);
ClassDB::bind_method(D_METHOD("get_item_list"), &MeshLibrary::get_item_list);
diff --git a/scene/resources/mesh_library.h b/scene/resources/mesh_library.h
index a9044881f7..99b6b48d61 100644
--- a/scene/resources/mesh_library.h
+++ b/scene/resources/mesh_library.h
@@ -41,16 +41,24 @@ class MeshLibrary : public Resource {
GDCLASS(MeshLibrary, Resource);
RES_BASE_EXTENSION("meshlib");
+public:
+ struct ShapeData {
+ Ref<Shape> shape;
+ Transform local_transform;
+ };
struct Item {
String name;
Ref<Mesh> mesh;
- Ref<Shape> shape;
+ Vector<ShapeData> shapes;
Ref<Texture> preview;
Ref<NavigationMesh> navmesh;
};
Map<int, Item> item_map;
+ void _set_item_shapes(int p_item, const Array &p_shapes);
+ Array _get_item_shapes(int p_item) const;
+
protected:
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
@@ -63,12 +71,12 @@ public:
void set_item_name(int p_item, const String &p_name);
void set_item_mesh(int p_item, const Ref<Mesh> &p_mesh);
void set_item_navmesh(int p_item, const Ref<NavigationMesh> &p_navmesh);
- void set_item_shape(int p_item, const Ref<Shape> &p_shape);
+ void set_item_shapes(int p_item, const Vector<ShapeData> &p_shapes);
void set_item_preview(int p_item, const Ref<Texture> &p_preview);
String get_item_name(int p_item) const;
Ref<Mesh> get_item_mesh(int p_item) const;
Ref<NavigationMesh> get_item_navmesh(int p_item) const;
- Ref<Shape> get_item_shape(int p_item) const;
+ Vector<ShapeData> get_item_shapes(int p_item) const;
Ref<Texture> get_item_preview(int p_item) const;
void remove_item(int p_item);