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-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index af04c9566a..0d3298c4a4 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -140,9 +140,11 @@ void ViewportRotationControl::_draw_axis(const Axis2D &p_axis) {
}
if (front) {
- String axis_name = direction == 0 ? "X" : (direction == 1 ? "Y" : "Z");
draw_circle(p_axis.screen_point, AXIS_CIRCLE_RADIUS, c);
- draw_char(get_theme_font(SNAME("rotation_control"), SNAME("EditorFonts")), p_axis.screen_point + Vector2i(-4, 5) * EDSCALE, axis_name, "", get_theme_font_size(SNAME("rotation_control_size"), SNAME("EditorFonts")), Color(0.3, 0.3, 0.3));
+ if (positive) {
+ String axis_name = direction == 0 ? "X" : (direction == 1 ? "Y" : "Z");
+ draw_char(get_theme_font(SNAME("rotation_control"), SNAME("EditorFonts")), p_axis.screen_point + Vector2i(-4, 5) * EDSCALE, axis_name, "", get_theme_font_size(SNAME("rotation_control_size"), SNAME("EditorFonts")), Color(0.0, 0.0, 0.0));
+ }
} else {
draw_circle(p_axis.screen_point, AXIS_CIRCLE_RADIUS * (0.55 + (0.2 * (1.0 + p_axis.z_axis))), c);
}