diff options
-rw-r--r-- | core/project_settings.cpp | 8 | ||||
-rw-r--r-- | doc/classes/ButtonGroup.xml | 1 | ||||
-rw-r--r-- | scene/2d/physics_body_2d.cpp | 2 |
3 files changed, 8 insertions, 3 deletions
diff --git a/core/project_settings.cpp b/core/project_settings.cpp index b7fd6d7318..427fa77e62 100644 --- a/core/project_settings.cpp +++ b/core/project_settings.cpp @@ -453,8 +453,11 @@ Error ProjectSettings::_load_settings_text(const String p_path) { Error err; FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err); - if (!f) - return ERR_CANT_OPEN; + if (!f) { + // FIXME: Above 'err' error code is ERR_FILE_CANT_OPEN if the file is missing + // This needs to be streamlined if we want decent error reporting + return ERR_FILE_NOT_FOUND; + } VariantParser::StreamFile stream; stream.f = f; @@ -513,6 +516,7 @@ Error ProjectSettings::_load_settings_text_or_binary(const String p_text_path, c return OK; } else if (err_text != ERR_FILE_NOT_FOUND) { // If the text-based file exists but can't be loaded, we want to know it + ERR_PRINTS("Couldn't load file '" + p_text_path + "', error code " + itos(err_text) + "."); return err_text; } diff --git a/doc/classes/ButtonGroup.xml b/doc/classes/ButtonGroup.xml index 850a7366bc..ebeb1e0aa0 100644 --- a/doc/classes/ButtonGroup.xml +++ b/doc/classes/ButtonGroup.xml @@ -5,6 +5,7 @@ </brief_description> <description> Group of [Button]. All direct and indirect children buttons become radios. Only one allows being pressed. + [member BaseButton.toggle_mode] should be [code]true[/code]. </description> <tutorials> </tutorials> diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index e5d1b99a18..feb11089d0 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -887,7 +887,7 @@ void RigidBody2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_can_sleep", "able_to_sleep"), &RigidBody2D::set_can_sleep); ClassDB::bind_method(D_METHOD("is_able_to_sleep"), &RigidBody2D::is_able_to_sleep); - ClassDB::bind_method(D_METHOD("test_motion", "motion", "margin", "result"), &RigidBody2D::_test_motion, DEFVAL(0.08), DEFVAL(Variant())); + ClassDB::bind_method(D_METHOD("test_motion", "motion", "infinite_inertia", "margin", "result"), &RigidBody2D::_test_motion, DEFVAL(true), DEFVAL(0.08), DEFVAL(Variant())); ClassDB::bind_method(D_METHOD("_direct_state_changed"), &RigidBody2D::_direct_state_changed); ClassDB::bind_method(D_METHOD("_body_enter_tree"), &RigidBody2D::_body_enter_tree); |