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-rw-r--r--core/io/file_access_pack.cpp2
-rw-r--r--core/os/input.cpp2
-rw-r--r--core/os/input.h2
-rw-r--r--core/script_language.cpp3
-rw-r--r--core/ustring.cpp2
-rw-r--r--doc/classes/@GDScript.xml16
-rw-r--r--doc/classes/@GlobalScope.xml4
-rw-r--r--doc/classes/AnimationNodeAnimation.xml6
-rw-r--r--doc/classes/CPUParticles.xml4
-rw-r--r--doc/classes/CPUParticles2D.xml4
-rw-r--r--doc/classes/CanvasItemMaterial.xml8
-rw-r--r--doc/classes/EditorInspector.xml8
-rw-r--r--doc/classes/Input.xml4
-rw-r--r--doc/classes/ItemList.xml18
-rw-r--r--doc/classes/Particles2D.xml6
-rw-r--r--doc/classes/ParticlesMaterial.xml5
-rw-r--r--doc/classes/Physics2DDirectSpaceState.xml20
-rw-r--r--doc/classes/Physics2DServer.xml36
-rw-r--r--doc/classes/SpatialMaterial.xml2
-rw-r--r--doc/classes/VisualServer.xml4
-rw-r--r--drivers/gles2/shader_compiler_gles2.cpp7
-rw-r--r--drivers/gles2/shader_gles2.cpp14
-rw-r--r--drivers/gles3/shader_compiler_gles3.cpp3
-rw-r--r--editor/animation_track_editor.cpp22
-rw-r--r--editor/editor_inspector.cpp10
-rw-r--r--editor/editor_inspector.h4
-rw-r--r--editor/plugins/animation_blend_tree_editor_plugin.cpp4
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp303
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h18
-rw-r--r--editor/plugins/texture_region_editor_plugin.cpp3
-rw-r--r--editor/plugins/tile_map_editor_plugin.cpp2
-rw-r--r--editor/plugins/tile_set_editor_plugin.cpp2
-rw-r--r--editor/project_export.cpp76
-rw-r--r--editor/project_export.h6
-rw-r--r--main/input_default.cpp4
-rw-r--r--main/input_default.h2
-rw-r--r--modules/gdscript/gdscript.cpp7
-rw-r--r--platform/osx/os_osx.mm2
-rw-r--r--platform/x11/detect.py12
-rw-r--r--scene/2d/cpu_particles_2d.cpp2
-rw-r--r--scene/2d/tile_map.cpp4
-rw-r--r--scene/3d/cpu_particles.cpp2
-rw-r--r--scene/animation/animation_blend_tree.cpp18
-rw-r--r--scene/animation/animation_blend_tree.h7
-rw-r--r--scene/resources/packed_scene.cpp10
-rw-r--r--scene/resources/primitive_meshes.cpp3
-rw-r--r--servers/physics_2d/body_2d_sw.cpp3
-rw-r--r--servers/physics_2d/physics_2d_server_sw.cpp4
-rw-r--r--servers/physics_2d/space_2d_sw.cpp31
-rw-r--r--servers/visual/visual_server_scene.cpp5
50 files changed, 543 insertions, 203 deletions
diff --git a/core/io/file_access_pack.cpp b/core/io/file_access_pack.cpp
index 40f756ba9a..3823285792 100644
--- a/core/io/file_access_pack.cpp
+++ b/core/io/file_access_pack.cpp
@@ -455,7 +455,7 @@ String DirAccessPack::get_current_dir() {
while (pd->parent) {
pd = pd->parent;
- p = pd->name + "/" + p;
+ p = pd->name.plus_file(p);
}
return "res://" + p;
diff --git a/core/os/input.cpp b/core/os/input.cpp
index 4cd1f0b24a..1a24258a10 100644
--- a/core/os/input.cpp
+++ b/core/os/input.cpp
@@ -86,7 +86,7 @@ void Input::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_mouse_mode", "mode"), &Input::set_mouse_mode);
ClassDB::bind_method(D_METHOD("get_mouse_mode"), &Input::get_mouse_mode);
ClassDB::bind_method(D_METHOD("warp_mouse_position", "to"), &Input::warp_mouse_position);
- ClassDB::bind_method(D_METHOD("action_press", "action"), &Input::action_press);
+ ClassDB::bind_method(D_METHOD("action_press", "action", "strength"), &Input::action_press);
ClassDB::bind_method(D_METHOD("action_release", "action"), &Input::action_release);
ClassDB::bind_method(D_METHOD("set_default_cursor_shape", "shape"), &Input::set_default_cursor_shape, DEFVAL(CURSOR_ARROW));
ClassDB::bind_method(D_METHOD("set_custom_mouse_cursor", "image", "shape", "hotspot"), &Input::set_custom_mouse_cursor, DEFVAL(CURSOR_ARROW), DEFVAL(Vector2()));
diff --git a/core/os/input.h b/core/os/input.h
index db523d6789..dc2c213db2 100644
--- a/core/os/input.h
+++ b/core/os/input.h
@@ -113,7 +113,7 @@ public:
virtual Vector3 get_magnetometer() const = 0;
virtual Vector3 get_gyroscope() const = 0;
- virtual void action_press(const StringName &p_action) = 0;
+ virtual void action_press(const StringName &p_action, float p_strength = 1.f) = 0;
virtual void action_release(const StringName &p_action) = 0;
void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const;
diff --git a/core/script_language.cpp b/core/script_language.cpp
index 5b65da9ef1..496521486e 100644
--- a/core/script_language.cpp
+++ b/core/script_language.cpp
@@ -563,7 +563,8 @@ Variant PlaceHolderScriptInstance::property_get_fallback(const StringName &p_nam
PlaceHolderScriptInstance::PlaceHolderScriptInstance(ScriptLanguage *p_language, Ref<Script> p_script, Object *p_owner) :
owner(p_owner),
language(p_language),
- script(p_script) {
+ script(p_script),
+ build_failed(false) {
}
PlaceHolderScriptInstance::~PlaceHolderScriptInstance() {
diff --git a/core/ustring.cpp b/core/ustring.cpp
index 2191bb5e23..3f017fa985 100644
--- a/core/ustring.cpp
+++ b/core/ustring.cpp
@@ -4035,7 +4035,7 @@ String String::sprintf(const Array &values, bool *error) const {
str = str.pad_decimals(min_decimals);
// Show sign
- if (show_sign && value >= 0) {
+ if (show_sign && str.left(1) != "-") {
str = str.insert(0, "+");
}
diff --git a/doc/classes/@GDScript.xml b/doc/classes/@GDScript.xml
index 493f55e89b..20ec9141c6 100644
--- a/doc/classes/@GDScript.xml
+++ b/doc/classes/@GDScript.xml
@@ -745,6 +745,22 @@
[/codeblock]
</description>
</method>
+ <method name="push_error">
+ <return type="void">
+ </return>
+ <argument index="0" name="message" type="String">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="push_warning">
+ <return type="void">
+ </return>
+ <argument index="0" name="message" type="String">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="rad2deg">
<return type="float">
</return>
diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml
index 65d339c0d5..e05af0f1ac 100644
--- a/doc/classes/@GlobalScope.xml
+++ b/doc/classes/@GlobalScope.xml
@@ -1298,10 +1298,6 @@
</constant>
<constant name="PROPERTY_USAGE_CATEGORY" value="256" enum="PropertyUsageFlags">
</constant>
- <constant name="PROPERTY_USAGE_STORE_IF_NONZERO" value="512" enum="PropertyUsageFlags">
- </constant>
- <constant name="PROPERTY_USAGE_STORE_IF_NONONE" value="1024" enum="PropertyUsageFlags">
- </constant>
<constant name="PROPERTY_USAGE_NO_INSTANCE_STATE" value="2048" enum="PropertyUsageFlags">
</constant>
<constant name="PROPERTY_USAGE_RESTART_IF_CHANGED" value="4096" enum="PropertyUsageFlags">
diff --git a/doc/classes/AnimationNodeAnimation.xml b/doc/classes/AnimationNodeAnimation.xml
index 22f5e0838e..de8e918f68 100644
--- a/doc/classes/AnimationNodeAnimation.xml
+++ b/doc/classes/AnimationNodeAnimation.xml
@@ -9,12 +9,6 @@
<demos>
</demos>
<methods>
- <method name="get_playback_time" qualifiers="const">
- <return type="float">
- </return>
- <description>
- </description>
- </method>
</methods>
<members>
<member name="animation" type="String" setter="set_animation" getter="get_animation">
diff --git a/doc/classes/CPUParticles.xml b/doc/classes/CPUParticles.xml
index 9d3dc5d70a..c778cd56b3 100644
--- a/doc/classes/CPUParticles.xml
+++ b/doc/classes/CPUParticles.xml
@@ -39,8 +39,6 @@
</member>
<member name="angular_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
</member>
- <member name="anim_loop" type="bool" setter="set_particle_flag" getter="get_particle_flag">
- </member>
<member name="anim_offset" type="float" setter="set_param" getter="get_param">
</member>
<member name="anim_offset_curve" type="Curve" setter="set_param_curve" getter="get_param_curve">
@@ -181,7 +179,7 @@
</constant>
<constant name="FLAG_ROTATE_Y" value="1" enum="Flags">
</constant>
- <constant name="FLAG_MAX" value="4" enum="Flags">
+ <constant name="FLAG_MAX" value="3" enum="Flags">
</constant>
<constant name="EMISSION_SHAPE_POINT" value="0" enum="EmissionShape">
</constant>
diff --git a/doc/classes/CPUParticles2D.xml b/doc/classes/CPUParticles2D.xml
index 6d115e2650..bae725d47c 100644
--- a/doc/classes/CPUParticles2D.xml
+++ b/doc/classes/CPUParticles2D.xml
@@ -39,8 +39,6 @@
</member>
<member name="angular_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
</member>
- <member name="anim_loop" type="bool" setter="set_particle_flag" getter="get_particle_flag">
- </member>
<member name="anim_offset" type="float" setter="set_param" getter="get_param">
</member>
<member name="anim_offset_curve" type="Curve" setter="set_param_curve" getter="get_param_curve">
@@ -177,7 +175,7 @@
</constant>
<constant name="FLAG_ALIGN_Y_TO_VELOCITY" value="0" enum="Flags">
</constant>
- <constant name="FLAG_MAX" value="2" enum="Flags">
+ <constant name="FLAG_MAX" value="1" enum="Flags">
</constant>
<constant name="EMISSION_SHAPE_POINT" value="0" enum="EmissionShape">
</constant>
diff --git a/doc/classes/CanvasItemMaterial.xml b/doc/classes/CanvasItemMaterial.xml
index fe7194dcfe..69d873f446 100644
--- a/doc/classes/CanvasItemMaterial.xml
+++ b/doc/classes/CanvasItemMaterial.xml
@@ -19,6 +19,14 @@
<member name="light_mode" type="int" setter="set_light_mode" getter="get_light_mode" enum="CanvasItemMaterial.LightMode">
The manner in which material reacts to lighting.
</member>
+ <member name="particles_anim_h_frames" type="int" setter="set_particles_anim_h_frames" getter="get_particles_anim_h_frames">
+ </member>
+ <member name="particles_anim_loop" type="bool" setter="set_particles_anim_loop" getter="get_particles_anim_loop">
+ </member>
+ <member name="particles_anim_v_frames" type="int" setter="set_particles_anim_v_frames" getter="get_particles_anim_v_frames">
+ </member>
+ <member name="particles_animation" type="bool" setter="set_particles_animation" getter="get_particles_animation">
+ </member>
</members>
<constants>
<constant name="BLEND_MODE_MIX" value="0" enum="BlendMode">
diff --git a/doc/classes/EditorInspector.xml b/doc/classes/EditorInspector.xml
index a2a39fc8b6..5601f9b5ae 100644
--- a/doc/classes/EditorInspector.xml
+++ b/doc/classes/EditorInspector.xml
@@ -41,6 +41,14 @@
<description>
</description>
</signal>
+ <signal name="property_toggled">
+ <argument index="0" name="property" type="String">
+ </argument>
+ <argument index="1" name="checked" type="bool">
+ </argument>
+ <description>
+ </description>
+ </signal>
<signal name="resource_selected">
<argument index="0" name="res" type="Object">
</argument>
diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml
index 38804e40b4..25a2f45773 100644
--- a/doc/classes/Input.xml
+++ b/doc/classes/Input.xml
@@ -17,8 +17,10 @@
</return>
<argument index="0" name="action" type="String">
</argument>
+ <argument index="1" name="strength" type="float" default="1.0f">
+ </argument>
<description>
- This will simulate pressing the specified action.
+ This will simulate pressing the specified action. The strength can be used for non-boolean actions.
</description>
</method>
<method name="action_release">
diff --git a/doc/classes/ItemList.xml b/doc/classes/ItemList.xml
index 4e4947de6c..0b8ede92d5 100644
--- a/doc/classes/ItemList.xml
+++ b/doc/classes/ItemList.xml
@@ -166,6 +166,14 @@
Returns whether or not the item at the specified index is disabled
</description>
</method>
+ <method name="is_item_icon_transposed" qualifiers="const">
+ <return type="bool">
+ </return>
+ <argument index="0" name="idx" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="is_item_selectable" qualifiers="const">
<return type="bool">
</return>
@@ -289,6 +297,16 @@
<description>
</description>
</method>
+ <method name="set_item_icon_transposed">
+ <return type="void">
+ </return>
+ <argument index="0" name="idx" type="int">
+ </argument>
+ <argument index="1" name="rect" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="set_item_metadata">
<return type="void">
</return>
diff --git a/doc/classes/Particles2D.xml b/doc/classes/Particles2D.xml
index f872552a49..6416e409a3 100644
--- a/doc/classes/Particles2D.xml
+++ b/doc/classes/Particles2D.xml
@@ -42,9 +42,6 @@
</member>
<member name="fract_delta" type="bool" setter="set_fractional_delta" getter="get_fractional_delta">
</member>
- <member name="h_frames" type="int" setter="set_h_frames" getter="get_h_frames">
- Number of horizontal frames in [code]texture[/code].
- </member>
<member name="lifetime" type="float" setter="set_lifetime" getter="get_lifetime">
Amount of time each particle will exist. Default value: [code]1[/code].
</member>
@@ -71,9 +68,6 @@
<member name="texture" type="Texture" setter="set_texture" getter="get_texture">
Particle texture. If [code]null[/code] particles will be squares.
</member>
- <member name="v_frames" type="int" setter="set_v_frames" getter="get_v_frames">
- Number of vertical frames in [code]texture[/code].
- </member>
<member name="visibility_rect" type="Rect2" setter="set_visibility_rect" getter="get_visibility_rect">
Editor visibility helper.
</member>
diff --git a/doc/classes/ParticlesMaterial.xml b/doc/classes/ParticlesMaterial.xml
index 354b98485e..2904d4c578 100644
--- a/doc/classes/ParticlesMaterial.xml
+++ b/doc/classes/ParticlesMaterial.xml
@@ -32,9 +32,6 @@
<member name="angular_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
Angular velocity randomness ratio. Default value: [code]0[/code].
</member>
- <member name="anim_loop" type="bool" setter="set_flag" getter="get_flag">
- If [code]true[/code] animation will loop. Default value: [code]false[/code].
- </member>
<member name="anim_offset" type="float" setter="set_param" getter="get_param">
Particle animation offset.
</member>
@@ -216,7 +213,7 @@
<constant name="FLAG_ROTATE_Y" value="1" enum="Flags">
Use with [method set_flag] to set [member flag_rotate_y]
</constant>
- <constant name="FLAG_MAX" value="4" enum="Flags">
+ <constant name="FLAG_MAX" value="3" enum="Flags">
</constant>
<constant name="EMISSION_SHAPE_POINT" value="0" enum="EmissionShape">
All particles will be emitted from a single point.
diff --git a/doc/classes/Physics2DDirectSpaceState.xml b/doc/classes/Physics2DDirectSpaceState.xml
index ebd17fd921..81db70f435 100644
--- a/doc/classes/Physics2DDirectSpaceState.xml
+++ b/doc/classes/Physics2DDirectSpaceState.xml
@@ -75,6 +75,26 @@
Additionally, the method can take an [code]exclude[/code] array of objects or [RID]s that are to be excluded from collisions, a [code]collision_mask[/code] bitmask representing the physics layers to check in, or booleans to determine if the ray should collide with [PhysicsBody]s or [Area]s, respectively.
</description>
</method>
+ <method name="intersect_point_on_canvas">
+ <return type="Array">
+ </return>
+ <argument index="0" name="point" type="Vector2">
+ </argument>
+ <argument index="1" name="canvas_instance_id" type="int">
+ </argument>
+ <argument index="2" name="max_results" type="int" default="32">
+ </argument>
+ <argument index="3" name="exclude" type="Array" default="[ ]">
+ </argument>
+ <argument index="4" name="collision_layer" type="int" default="2147483647">
+ </argument>
+ <argument index="5" name="collide_with_bodies" type="bool" default="true">
+ </argument>
+ <argument index="6" name="collide_with_areas" type="bool" default="false">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="intersect_ray">
<return type="Dictionary">
</return>
diff --git a/doc/classes/Physics2DServer.xml b/doc/classes/Physics2DServer.xml
index a473de4ce8..84e15d3b26 100644
--- a/doc/classes/Physics2DServer.xml
+++ b/doc/classes/Physics2DServer.xml
@@ -24,6 +24,16 @@
Adds a shape to the area, along with a transform matrix. Shapes are usually referenced by their index, so you should track which shape has a given index.
</description>
</method>
+ <method name="area_attach_canvas_instance_id">
+ <return type="void">
+ </return>
+ <argument index="0" name="area" type="RID">
+ </argument>
+ <argument index="1" name="id" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="area_attach_object_instance_id">
<return type="void">
</return>
@@ -51,6 +61,14 @@
Creates an [Area2D].
</description>
</method>
+ <method name="area_get_canvas_instance_id" qualifiers="const">
+ <return type="int">
+ </return>
+ <argument index="0" name="area" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="area_get_object_instance_id" qualifiers="const">
<return type="int">
</return>
@@ -377,6 +395,16 @@
<description>
</description>
</method>
+ <method name="body_attach_canvas_instance_id">
+ <return type="void">
+ </return>
+ <argument index="0" name="body" type="RID">
+ </argument>
+ <argument index="1" name="id" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="body_attach_object_instance_id">
<return type="void">
</return>
@@ -404,6 +432,14 @@
Creates a physics body. The first parameter can be any value from constants BODY_MODE*, for the type of body created. Additionally, the body can be created in sleeping state to save processing time.
</description>
</method>
+ <method name="body_get_canvas_instance_id" qualifiers="const">
+ <return type="int">
+ </return>
+ <argument index="0" name="body" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="body_get_collision_layer" qualifiers="const">
<return type="int">
</return>
diff --git a/doc/classes/SpatialMaterial.xml b/doc/classes/SpatialMaterial.xml
index 8fd9b59bdc..392a550ee4 100644
--- a/doc/classes/SpatialMaterial.xml
+++ b/doc/classes/SpatialMaterial.xml
@@ -180,7 +180,7 @@
<member name="particles_anim_h_frames" type="int" setter="set_particles_anim_h_frames" getter="get_particles_anim_h_frames">
The number of horizontal frames in the particle spritesheet. Only enabled when using [code]BillboardMode.BILLBOARD_PARTICLES[/code]. See [member params_billboard_mode].
</member>
- <member name="particles_anim_loop" type="int" setter="set_particles_anim_loop" getter="get_particles_anim_loop">
+ <member name="particles_anim_loop" type="bool" setter="set_particles_anim_loop" getter="get_particles_anim_loop">
If [code]true[/code] particle animations are looped. Only enabled when using [code]BillboardMode.BILLBOARD_PARTICLES[/code]. See [member params_billboard_mode].
</member>
<member name="particles_anim_v_frames" type="int" setter="set_particles_anim_v_frames" getter="get_particles_anim_v_frames">
diff --git a/doc/classes/VisualServer.xml b/doc/classes/VisualServer.xml
index ed6fdacec7..46a06d63d4 100644
--- a/doc/classes/VisualServer.xml
+++ b/doc/classes/VisualServer.xml
@@ -239,10 +239,6 @@
</argument>
<argument index="3" name="normal_map" type="RID">
</argument>
- <argument index="4" name="h_frames" type="int">
- </argument>
- <argument index="5" name="v_frames" type="int">
- </argument>
<description>
Adds a particles system to the [CanvasItem]'s draw commands.
</description>
diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp
index 082c520480..723c44f2f6 100644
--- a/drivers/gles2/shader_compiler_gles2.cpp
+++ b/drivers/gles2/shader_compiler_gles2.cpp
@@ -80,11 +80,8 @@ static String _opstr(SL::Operator p_op) {
static String _mkid(const String &p_id) {
- StringBuffer<> id;
- id += "m_";
- id += p_id;
-
- return id.as_string();
+ String id = "m_" + p_id;
+ return id.replace("__", "_dus_"); //doubleunderscore is reserverd in glsl
}
static String f2sp0(float p_float) {
diff --git a/drivers/gles2/shader_gles2.cpp b/drivers/gles2/shader_gles2.cpp
index 628a57c06d..c5a67d4e75 100644
--- a/drivers/gles2/shader_gles2.cpp
+++ b/drivers/gles2/shader_gles2.cpp
@@ -196,6 +196,12 @@ static void _display_error_with_code(const String &p_error, const Vector<const c
ERR_PRINTS(p_error);
}
+static String _mkid(const String &p_id) {
+
+ String id = "m_" + p_id;
+ return id.replace("__", "_dus_"); //doubleunderscore is reserverd in glsl
+}
+
ShaderGLES2::Version *ShaderGLES2::get_current_version() {
Version *_v = version_map.getptr(conditional_version);
@@ -492,15 +498,15 @@ ShaderGLES2::Version *ShaderGLES2::get_current_version() {
if (cc) {
// uniforms
for (int i = 0; i < cc->custom_uniforms.size(); i++) {
- StringName native_uniform_name = "m_" + cc->custom_uniforms[i];
- GLint location = glGetUniformLocation(v.id, ((String)native_uniform_name).ascii().get_data());
+ String native_uniform_name = _mkid(cc->custom_uniforms[i]);
+ GLint location = glGetUniformLocation(v.id, (native_uniform_name).ascii().get_data());
v.custom_uniform_locations[cc->custom_uniforms[i]] = location;
}
// textures
for (int i = 0; i < cc->texture_uniforms.size(); i++) {
- StringName native_uniform_name = "m_" + cc->texture_uniforms[i];
- GLint location = glGetUniformLocation(v.id, ((String)native_uniform_name).ascii().get_data());
+ String native_uniform_name = _mkid(cc->texture_uniforms[i]);
+ GLint location = glGetUniformLocation(v.id, (native_uniform_name).ascii().get_data());
v.custom_uniform_locations[cc->texture_uniforms[i]] = location;
}
}
diff --git a/drivers/gles3/shader_compiler_gles3.cpp b/drivers/gles3/shader_compiler_gles3.cpp
index be36b41417..03619b941c 100644
--- a/drivers/gles3/shader_compiler_gles3.cpp
+++ b/drivers/gles3/shader_compiler_gles3.cpp
@@ -167,7 +167,8 @@ static String _opstr(SL::Operator p_op) {
static String _mkid(const String &p_id) {
- return "m_" + p_id;
+ String id = "m_" + p_id;
+ return id.replace("__", "_dus_"); //doubleunderscore is reserverd in glsl
}
static String f2sp0(float p_float) {
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index 37d26d8e0f..f65825e395 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -1253,14 +1253,14 @@ void AnimationTrackEdit::_notification(int p_what) {
float offset = animation->track_get_key_time(track, i) - timeline->get_value();
if (editor->is_key_selected(track, i) && editor->is_moving_selection()) {
- offset += editor->get_moving_selection_offset();
+ offset = editor->snap_time(offset + editor->get_moving_selection_offset());
}
offset = offset * scale + limit;
if (i < animation->track_get_key_count(track) - 1) {
float offset_n = animation->track_get_key_time(track, i + 1) - timeline->get_value();
if (editor->is_key_selected(track, i + 1) && editor->is_moving_selection()) {
- offset_n += editor->get_moving_selection_offset();
+ offset_n = editor->snap_time(offset_n + editor->get_moving_selection_offset());
}
offset_n = offset_n * scale + limit;
@@ -3187,7 +3187,8 @@ int AnimationTrackEditor::_confirm_insert(InsertData p_id, int p_last_track, boo
case Animation::TYPE_ANIMATION: {
value = p_id.value;
} break;
- default: {}
+ default: {
+ }
}
undo_redo->add_do_method(animation.ptr(), "track_insert_key", p_id.track_idx, time, value);
@@ -3876,9 +3877,7 @@ void AnimationTrackEditor::_move_selection_begin() {
void AnimationTrackEditor::_move_selection(float p_offset) {
moving_selection_offset = p_offset;
- if (snap->is_pressed() && step->get_value() != 0) {
- moving_selection_offset = Math::stepify(moving_selection_offset, step->get_value());
- }
+
for (int i = 0; i < track_edits.size(); i++) {
track_edits[i]->update();
}
@@ -3998,7 +3997,7 @@ void AnimationTrackEditor::_move_selection_commit() {
// 2- remove overlapped keys
for (Map<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) {
- float newtime = E->get().pos + motion;
+ float newtime = snap_time(E->get().pos + motion);
int idx = animation->track_find_key(E->key().track, newtime, true);
if (idx == -1)
continue;
@@ -4022,7 +4021,7 @@ void AnimationTrackEditor::_move_selection_commit() {
// 3-move the keys (re insert them)
for (Map<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) {
- float newpos = E->get().pos + motion;
+ float newpos = snap_time(E->get().pos + motion);
/*
if (newpos<0)
continue; //no add at the beginning
@@ -4033,7 +4032,7 @@ void AnimationTrackEditor::_move_selection_commit() {
// 4-(undo) remove inserted keys
for (Map<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) {
- float newpos = E->get().pos + motion;
+ float newpos = snap_time(E->get().pos + motion);
/*
if (newpos<0)
continue; //no remove what no inserted
@@ -4069,7 +4068,7 @@ void AnimationTrackEditor::_move_selection_commit() {
for (Map<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) {
float oldpos = E->get().pos;
- float newpos = oldpos + motion;
+ float newpos = snap_time(oldpos + motion);
//if (newpos>=0)
undo_redo->add_do_method(this, "_select_at_anim", animation, E->key().track, newpos);
undo_redo->add_undo_method(this, "_select_at_anim", animation, E->key().track, oldpos);
@@ -4346,7 +4345,8 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
case Animation::TYPE_METHOD: text += " (Methods)"; break;
case Animation::TYPE_BEZIER: text += " (Bezier)"; break;
case Animation::TYPE_AUDIO: text += " (Audio)"; break;
- default: {};
+ default: {
+ };
}
TreeItem *it = track_copy_select->create_item(troot);
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index 8be4a118e6..d6f337cc20 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -626,7 +626,7 @@ void EditorProperty::_gui_input(const Ref<InputEvent> &p_event) {
}
if (keying_rect.has_point(mb->get_position())) {
- emit_signal("property_keyed", property);
+ emit_signal("property_keyed", property, use_keying_next());
if (use_keying_next()) {
call_deferred("emit_signal", "property_changed", property, object->get(property).operator int64_t() + 1);
@@ -2030,20 +2030,20 @@ void EditorInspector::_multiple_properties_changed(Vector<String> p_paths, Array
changing--;
}
-void EditorInspector::_property_keyed(const String &p_path) {
+void EditorInspector::_property_keyed(const String &p_path, bool p_advance) {
if (!object)
return;
- emit_signal("property_keyed", p_path, object->get(p_path), true); //second param is deprecated
+ emit_signal("property_keyed", p_path, object->get(p_path), p_advance); //second param is deprecated
}
-void EditorInspector::_property_keyed_with_value(const String &p_path, const Variant &p_value) {
+void EditorInspector::_property_keyed_with_value(const String &p_path, const Variant &p_value, bool p_advance) {
if (!object)
return;
- emit_signal("property_keyed", p_path, p_value, false); //second param is deprecated
+ emit_signal("property_keyed", p_path, p_value, p_advance); //second param is deprecated
}
void EditorInspector::_property_checked(const String &p_path, bool p_checked) {
diff --git a/editor/editor_inspector.h b/editor/editor_inspector.h
index 57d1ab6fb3..00841178bd 100644
--- a/editor/editor_inspector.h
+++ b/editor/editor_inspector.h
@@ -295,8 +295,8 @@ class EditorInspector : public ScrollContainer {
void _property_changed(const String &p_path, const Variant &p_value, bool changing = false);
void _property_changed_update_all(const String &p_path, const Variant &p_value);
void _multiple_properties_changed(Vector<String> p_paths, Array p_values);
- void _property_keyed(const String &p_path);
- void _property_keyed_with_value(const String &p_path, const Variant &p_value);
+ void _property_keyed(const String &p_path, bool p_advance);
+ void _property_keyed_with_value(const String &p_path, const Variant &p_value, bool p_advance);
void _property_checked(const String &p_path, bool p_checked);
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp
index b83976270f..eb3c432ee7 100644
--- a/editor/plugins/animation_blend_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -692,7 +692,9 @@ void AnimationNodeBlendTreeEditor::_notification(int p_what) {
Ref<Animation> anim = player->get_animation(an->get_animation());
if (anim.is_valid()) {
E->get()->set_max(anim->get_length());
- E->get()->set_value(an->get_playback_time());
+ //StringName path = AnimationTreeEditor::get_singleton()->get_base_path() + E->get().input_node;
+ StringName time_path = AnimationTreeEditor::get_singleton()->get_base_path() + String(E->key()) + "/time";
+ E->get()->set_value(AnimationTreeEditor::get_singleton()->get_tree()->get(time_path));
}
}
}
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 45f7f36cbd..a0763e03f1 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -179,8 +179,21 @@ void CanvasItemEditor::_snap_if_closer_float(float p_value, float p_target_snap,
}
}
-bool CanvasItemEditor::_is_node_editable(const Node *p_node) {
- return (!(p_node->has_meta("_edit_lock_") && p_node->get_meta("_edit_lock_")) && !(ClassDB::is_parent_class(p_node->get_parent()->get_class_name(), "Container") && ClassDB::is_parent_class(p_node->get_class_name(), "Control")));
+bool CanvasItemEditor::_is_node_locked(const Node *p_node) {
+ return p_node->has_meta("_edit_lock_") && p_node->get_meta("_edit_lock_");
+}
+
+bool CanvasItemEditor::_is_node_movable(const Node *p_node, bool p_popup_warning) {
+ if (_is_node_locked(p_node)) {
+ return false;
+ }
+ if (Object::cast_to<Control>(p_node) && Object::cast_to<Container>(p_node->get_parent())) {
+ if (p_popup_warning) {
+ _popup_warning_temporarily(warning_child_of_container, 3.0);
+ }
+ return false;
+ }
+ return true;
}
void CanvasItemEditor::_snap_if_closer_point(Point2 p_value, Point2 p_target_snap, Point2 &r_current_snap, bool (&r_snapped)[2], real_t rotation, float p_radius) {
@@ -415,7 +428,7 @@ void CanvasItemEditor::_expand_encompassing_rect_using_children(Rect2 &r_rect, c
}
}
- if (canvas_item && canvas_item->is_visible_in_tree() && (include_locked_nodes || !_is_node_editable(canvas_item))) {
+ if (canvas_item && canvas_item->is_visible_in_tree() && (include_locked_nodes || !_is_node_locked(canvas_item))) {
Transform2D xform = p_parent_xform * p_canvas_xform * canvas_item->get_transform();
Rect2 rect = canvas_item->_edit_get_rect();
if (r_first) {
@@ -437,7 +450,7 @@ Rect2 CanvasItemEditor::_get_encompassing_rect(const Node *p_node) {
return rect;
}
-void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, Vector<_SelectResult> &r_items, int p_limit, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform) {
+void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, Vector<_SelectResult> &r_items, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform) {
if (!p_node)
return;
if (Object::cast_to<Viewport>(p_node))
@@ -449,16 +462,14 @@ void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_no
for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
if (canvas_item) {
if (!canvas_item->is_set_as_toplevel()) {
- _find_canvas_items_at_pos(p_pos, p_node->get_child(i), r_items, p_limit, p_parent_xform * canvas_item->get_transform(), p_canvas_xform);
+ _find_canvas_items_at_pos(p_pos, p_node->get_child(i), r_items, p_parent_xform * canvas_item->get_transform(), p_canvas_xform);
} else {
- _find_canvas_items_at_pos(p_pos, p_node->get_child(i), r_items, p_limit, canvas_item->get_transform(), p_canvas_xform);
+ _find_canvas_items_at_pos(p_pos, p_node->get_child(i), r_items, canvas_item->get_transform(), p_canvas_xform);
}
} else {
CanvasLayer *cl = Object::cast_to<CanvasLayer>(p_node);
- _find_canvas_items_at_pos(p_pos, p_node->get_child(i), r_items, p_limit, Transform2D(), cl ? cl->get_transform() : p_canvas_xform);
+ _find_canvas_items_at_pos(p_pos, p_node->get_child(i), r_items, Transform2D(), cl ? cl->get_transform() : p_canvas_xform);
}
- if (p_limit != 0 && r_items.size() >= p_limit)
- return;
}
if (canvas_item && canvas_item->is_visible_in_tree()) {
@@ -478,11 +489,11 @@ void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_no
return;
}
-void CanvasItemEditor::_get_canvas_items_at_pos(const Point2 &p_pos, Vector<_SelectResult> &r_items, int p_limit) {
+void CanvasItemEditor::_get_canvas_items_at_pos(const Point2 &p_pos, Vector<_SelectResult> &r_items) {
Node *scene = editor->get_edited_scene();
- _find_canvas_items_at_pos(p_pos, scene, r_items, p_limit);
+ _find_canvas_items_at_pos(p_pos, scene, r_items);
//Remove invalid results
for (int i = 0; i < r_items.size(); i++) {
@@ -513,7 +524,7 @@ void CanvasItemEditor::_get_canvas_items_at_pos(const Point2 &p_pos, Vector<_Sel
}
//Remove the item if invalid
- if (!canvas_item || duplicate || (canvas_item != scene && canvas_item->get_owner() != scene && !scene->is_editable_instance(canvas_item->get_owner())) || !_is_node_editable(canvas_item)) {
+ if (!canvas_item || duplicate || (canvas_item != scene && canvas_item->get_owner() != scene && !scene->is_editable_instance(canvas_item->get_owner())) || _is_node_locked(canvas_item)) {
r_items.remove(i);
i--;
} else {
@@ -614,7 +625,7 @@ void CanvasItemEditor::_find_canvas_items_in_rect(const Rect2 &p_rect, Node *p_n
bool editable = p_node == scene || p_node->get_owner() == scene || scene->is_editable_instance(p_node->get_owner());
bool lock_children = p_node->has_meta("_edit_group_") && p_node->get_meta("_edit_group_");
- bool locked = !_is_node_editable(p_node);
+ bool locked = _is_node_locked(p_node);
if (!lock_children || !editable) {
for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
@@ -681,7 +692,7 @@ List<CanvasItem *> CanvasItemEditor::_get_edited_canvas_items(bool retreive_lock
List<CanvasItem *> selection;
for (Map<Node *, Object *>::Element *E = editor_selection->get_selection().front(); E; E = E->next()) {
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->key());
- if (canvas_item && canvas_item->is_visible_in_tree() && canvas_item->get_viewport() == EditorNode::get_singleton()->get_scene_root() && (retreive_locked || _is_node_editable(canvas_item))) {
+ if (canvas_item && canvas_item->is_visible_in_tree() && canvas_item->get_viewport() == EditorNode::get_singleton()->get_scene_root() && (retreive_locked || !_is_node_locked(canvas_item))) {
CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (se) {
selection.push_back(canvas_item);
@@ -1287,18 +1298,28 @@ bool CanvasItemEditor::_gui_input_rotate(const Ref<InputEvent> &p_event) {
// Start rotation
if (drag_type == DRAG_NONE) {
if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed()) {
- drag_selection = _get_edited_canvas_items();
- if (drag_selection.size() > 0 && ((b->get_control() && !b->get_alt() && tool == TOOL_SELECT) || tool == TOOL_ROTATE)) {
- drag_type = DRAG_ROTATE;
- drag_from = transform.affine_inverse().xform(b->get_position());
- CanvasItem *canvas_item = drag_selection[0];
- if (canvas_item->_edit_use_pivot()) {
- drag_rotation_center = canvas_item->get_global_transform_with_canvas().xform(canvas_item->_edit_get_pivot());
- } else {
- drag_rotation_center = canvas_item->get_global_transform_with_canvas().get_origin();
+ if ((b->get_control() && !b->get_alt() && tool == TOOL_SELECT) || tool == TOOL_ROTATE) {
+ List<CanvasItem *> selection = _get_edited_canvas_items();
+
+ // Remove not movable nodes
+ for (List<CanvasItem *>::Element *E = selection.front(); E; E = E->next()) {
+ if (!_is_node_movable(E->get(), true))
+ selection.erase(E);
+ }
+
+ drag_selection = selection;
+ if (drag_selection.size() > 0) {
+ drag_type = DRAG_ROTATE;
+ drag_from = transform.affine_inverse().xform(b->get_position());
+ CanvasItem *canvas_item = drag_selection[0];
+ if (canvas_item->_edit_use_pivot()) {
+ drag_rotation_center = canvas_item->get_global_transform_with_canvas().xform(canvas_item->_edit_get_pivot());
+ } else {
+ drag_rotation_center = canvas_item->get_global_transform_with_canvas().get_origin();
+ }
+ _save_canvas_item_state(drag_selection);
+ return true;
}
- _save_canvas_item_state(drag_selection);
- return true;
}
}
}
@@ -1361,7 +1382,7 @@ bool CanvasItemEditor::_gui_input_anchors(const Ref<InputEvent> &p_event) {
List<CanvasItem *> selection = _get_edited_canvas_items();
if (selection.size() == 1) {
Control *control = Object::cast_to<Control>(selection[0]);
- if (control && !Object::cast_to<Container>(control->get_parent())) {
+ if (control && _is_node_movable(control)) {
Vector2 anchor_pos[4];
anchor_pos[0] = Vector2(control->get_anchor(MARGIN_LEFT), control->get_anchor(MARGIN_TOP));
anchor_pos[1] = Vector2(control->get_anchor(MARGIN_RIGHT), control->get_anchor(MARGIN_TOP));
@@ -1480,7 +1501,7 @@ bool CanvasItemEditor::_gui_input_resize(const Ref<InputEvent> &p_event) {
List<CanvasItem *> selection = _get_edited_canvas_items();
if (selection.size() == 1) {
CanvasItem *canvas_item = selection[0];
- if (canvas_item->_edit_use_rect()) {
+ if (canvas_item->_edit_use_rect() && _is_node_movable(canvas_item)) {
Rect2 rect = canvas_item->_edit_get_rect();
Transform2D xform = transform * canvas_item->get_global_transform_with_canvas();
@@ -1648,27 +1669,30 @@ bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) {
if (selection.size() == 1) {
CanvasItem *canvas_item = selection[0];
- Transform2D xform = transform * canvas_item->get_global_transform_with_canvas();
- Transform2D unscaled_transform = (xform * canvas_item->get_transform().affine_inverse() * Transform2D(canvas_item->_edit_get_rotation(), canvas_item->_edit_get_position())).orthonormalized();
- Transform2D simple_xform = viewport->get_transform() * unscaled_transform;
+ if (_is_node_movable(canvas_item)) {
- drag_type = DRAG_SCALE_BOTH;
+ Transform2D xform = transform * canvas_item->get_global_transform_with_canvas();
+ Transform2D unscaled_transform = (xform * canvas_item->get_transform().affine_inverse() * Transform2D(canvas_item->_edit_get_rotation(), canvas_item->_edit_get_position())).orthonormalized();
+ Transform2D simple_xform = viewport->get_transform() * unscaled_transform;
- Size2 scale_factor = Size2(SCALE_HANDLE_DISTANCE, SCALE_HANDLE_DISTANCE);
- Rect2 x_handle_rect = Rect2(scale_factor.x * EDSCALE, -5 * EDSCALE, 10 * EDSCALE, 10 * EDSCALE);
- if (x_handle_rect.has_point(simple_xform.affine_inverse().xform(b->get_position()))) {
- drag_type = DRAG_SCALE_X;
- }
- Rect2 y_handle_rect = Rect2(-5 * EDSCALE, -(scale_factor.y + 10) * EDSCALE, 10 * EDSCALE, 10 * EDSCALE);
- if (y_handle_rect.has_point(simple_xform.affine_inverse().xform(b->get_position()))) {
- drag_type = DRAG_SCALE_Y;
- }
+ drag_type = DRAG_SCALE_BOTH;
- drag_from = transform.affine_inverse().xform(b->get_position());
- drag_selection = List<CanvasItem *>();
- drag_selection.push_back(canvas_item);
- _save_canvas_item_state(drag_selection);
- return true;
+ Size2 scale_factor = Size2(SCALE_HANDLE_DISTANCE, SCALE_HANDLE_DISTANCE);
+ Rect2 x_handle_rect = Rect2(scale_factor.x * EDSCALE, -5 * EDSCALE, 10 * EDSCALE, 10 * EDSCALE);
+ if (x_handle_rect.has_point(simple_xform.affine_inverse().xform(b->get_position()))) {
+ drag_type = DRAG_SCALE_X;
+ }
+ Rect2 y_handle_rect = Rect2(-5 * EDSCALE, -(scale_factor.y + 10) * EDSCALE, 10 * EDSCALE, 10 * EDSCALE);
+ if (y_handle_rect.has_point(simple_xform.affine_inverse().xform(b->get_position()))) {
+ drag_type = DRAG_SCALE_Y;
+ }
+
+ drag_from = transform.affine_inverse().xform(b->get_position());
+ drag_selection = List<CanvasItem *>();
+ drag_selection.push_back(canvas_item);
+ _save_canvas_item_state(drag_selection);
+ return true;
+ }
}
}
}
@@ -1747,12 +1771,22 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
if (drag_type == DRAG_NONE) {
//Start moving the nodes
if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed()) {
- List<CanvasItem *> selection = _get_edited_canvas_items();
- if (((b->get_alt() && !b->get_control()) || tool == TOOL_MOVE) && selection.size() > 0) {
- drag_type = DRAG_MOVE;
- drag_from = transform.affine_inverse().xform(b->get_position());
- drag_selection = selection;
- _save_canvas_item_state(drag_selection);
+ if ((b->get_alt() && !b->get_control()) || tool == TOOL_MOVE) {
+ List<CanvasItem *> selection = _get_edited_canvas_items();
+
+ // Remove not movable nodes
+ for (int i = 0; i < selection.size(); i++) {
+ if (!_is_node_movable(selection[i], true)) {
+ selection.erase(selection[i]);
+ }
+ }
+
+ if (selection.size() > 0) {
+ drag_type = DRAG_MOVE;
+ drag_from = transform.affine_inverse().xform(b->get_position());
+ drag_selection = selection;
+ _save_canvas_item_state(drag_selection);
+ }
return true;
}
}
@@ -2002,7 +2036,7 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
Vector<_SelectResult> selection;
// Retrieve the items
- _get_canvas_items_at_pos(click, selection, editor_selection->get_selection().empty() ? 1 : 0);
+ _get_canvas_items_at_pos(click, selection);
// Retrieve the bones
_get_bones_at_pos(click, selection);
@@ -2030,10 +2064,19 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
// Drag the node(s) if requested
List<CanvasItem *> selection = _get_edited_canvas_items();
- drag_type = DRAG_MOVE;
- drag_selection = selection;
- drag_from = click;
- _save_canvas_item_state(drag_selection);
+ // Remove not movable nodes
+ for (int i = 0; i < selection.size(); i++) {
+ if (!_is_node_movable(selection[i], true)) {
+ selection.erase(selection[i]);
+ }
+ }
+
+ if (selection.size() > 0) {
+ drag_type = DRAG_MOVE;
+ drag_selection = selection;
+ drag_from = click;
+ _save_canvas_item_state(drag_selection);
+ }
}
// Select the item
return true;
@@ -2166,6 +2209,8 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) {
//printf("Zoom or pan\n");
} else if ((accepted = _gui_input_select(p_event))) {
//printf("Selection\n");
+ } else {
+ //printf("Not accepted\n");
}
if (accepted)
@@ -2696,12 +2741,12 @@ void CanvasItemEditor::_draw_selection() {
// Draw control-related helpers
Control *control = Object::cast_to<Control>(canvas_item);
- if (control) {
+ if (control && _is_node_movable(control)) {
_draw_control_helpers(control);
}
// Draw the resize handles
- if (tool == TOOL_SELECT && canvas_item->_edit_use_rect()) {
+ if (tool == TOOL_SELECT && canvas_item->_edit_use_rect() && _is_node_movable(canvas_item)) {
Rect2 rect = canvas_item->_edit_get_rect();
Vector2 endpoints[4] = {
xform.xform(rect.position),
@@ -2729,40 +2774,41 @@ void CanvasItemEditor::_draw_selection() {
bool is_ctrl = Input::get_singleton()->is_key_pressed(KEY_CONTROL);
bool is_alt = Input::get_singleton()->is_key_pressed(KEY_ALT);
if ((is_alt && is_ctrl) || tool == TOOL_SCALE || drag_type == DRAG_SCALE_X || drag_type == DRAG_SCALE_Y) {
-
- Transform2D unscaled_transform = (xform * canvas_item->get_transform().affine_inverse() * Transform2D(canvas_item->_edit_get_rotation(), canvas_item->_edit_get_position())).orthonormalized();
- Transform2D simple_xform = viewport->get_transform() * unscaled_transform;
-
- Size2 scale_factor = Size2(SCALE_HANDLE_DISTANCE, SCALE_HANDLE_DISTANCE);
- bool uniform = Input::get_singleton()->is_key_pressed(KEY_SHIFT);
- Point2 offset = (simple_xform.affine_inverse().xform(drag_to) - simple_xform.affine_inverse().xform(drag_from)) * zoom;
-
- if (drag_type == DRAG_SCALE_X) {
- scale_factor.x += offset.x;
- if (uniform) {
- scale_factor.y += offset.x;
- }
- } else if (drag_type == DRAG_SCALE_Y) {
- scale_factor.y -= offset.y;
- if (uniform) {
- scale_factor.x -= offset.y;
+ if (_is_node_movable(canvas_item)) {
+ Transform2D unscaled_transform = (xform * canvas_item->get_transform().affine_inverse() * Transform2D(canvas_item->_edit_get_rotation(), canvas_item->_edit_get_position())).orthonormalized();
+ Transform2D simple_xform = viewport->get_transform() * unscaled_transform;
+
+ Size2 scale_factor = Size2(SCALE_HANDLE_DISTANCE, SCALE_HANDLE_DISTANCE);
+ bool uniform = Input::get_singleton()->is_key_pressed(KEY_SHIFT);
+ Point2 offset = (simple_xform.affine_inverse().xform(drag_to) - simple_xform.affine_inverse().xform(drag_from)) * zoom;
+
+ if (drag_type == DRAG_SCALE_X) {
+ scale_factor.x += offset.x;
+ if (uniform) {
+ scale_factor.y += offset.x;
+ }
+ } else if (drag_type == DRAG_SCALE_Y) {
+ scale_factor.y -= offset.y;
+ if (uniform) {
+ scale_factor.x -= offset.y;
+ }
}
- }
- //scale_factor *= zoom;
+ //scale_factor *= zoom;
- viewport->draw_set_transform_matrix(simple_xform);
- Rect2 x_handle_rect = Rect2(scale_factor.x * EDSCALE, -5 * EDSCALE, 10 * EDSCALE, 10 * EDSCALE);
- Color x_axis_color(1.0, 0.4, 0.4, 0.6);
- viewport->draw_rect(x_handle_rect, x_axis_color);
- viewport->draw_line(Point2(), Point2(scale_factor.x * EDSCALE, 0), x_axis_color);
+ viewport->draw_set_transform_matrix(simple_xform);
+ Rect2 x_handle_rect = Rect2(scale_factor.x * EDSCALE, -5 * EDSCALE, 10 * EDSCALE, 10 * EDSCALE);
+ Color x_axis_color(1.0, 0.4, 0.4, 0.6);
+ viewport->draw_rect(x_handle_rect, x_axis_color);
+ viewport->draw_line(Point2(), Point2(scale_factor.x * EDSCALE, 0), x_axis_color);
- Rect2 y_handle_rect = Rect2(-5 * EDSCALE, -(scale_factor.y + 10) * EDSCALE, 10 * EDSCALE, 10 * EDSCALE);
- Color y_axis_color(0.4, 1.0, 0.4, 0.6);
- viewport->draw_rect(y_handle_rect, y_axis_color);
- viewport->draw_line(Point2(), Point2(0, -scale_factor.y * EDSCALE), y_axis_color);
+ Rect2 y_handle_rect = Rect2(-5 * EDSCALE, -(scale_factor.y + 10) * EDSCALE, 10 * EDSCALE, 10 * EDSCALE);
+ Color y_axis_color(0.4, 1.0, 0.4, 0.6);
+ viewport->draw_rect(y_handle_rect, y_axis_color);
+ viewport->draw_line(Point2(), Point2(0, -scale_factor.y * EDSCALE), y_axis_color);
- viewport->draw_set_transform_matrix(viewport->get_transform());
+ viewport->draw_set_transform_matrix(viewport->get_transform());
+ }
}
}
}
@@ -2938,7 +2984,7 @@ void CanvasItemEditor::_draw_invisible_nodes_positions(Node *p_node, const Trans
_draw_invisible_nodes_positions(p_node->get_child(i), parent_xform, canvas_xform);
}
- if (canvas_item && !canvas_item->_edit_use_rect() && (!editor_selection->is_selected(canvas_item) || !_is_node_editable(canvas_item))) {
+ if (canvas_item && !canvas_item->_edit_use_rect() && (!editor_selection->is_selected(canvas_item) || _is_node_locked(canvas_item))) {
Transform2D xform = transform * canvas_xform * parent_xform;
// Draw the node's position
@@ -3127,6 +3173,8 @@ void CanvasItemEditor::_draw_viewport() {
group_button->set_disabled(selection.empty());
ungroup_button->set_visible(all_group);
+ info_overlay->set_margin(MARGIN_LEFT, (show_rulers ? RULER_WIDTH : 0) + 10);
+
_draw_grid();
_draw_selection();
_draw_axis();
@@ -3355,11 +3403,14 @@ void CanvasItemEditor::_notification(int p_what) {
void CanvasItemEditor::edit(CanvasItem *p_canvas_item) {
- drag_type = DRAG_NONE;
+ Array selection = editor_selection->get_selected_nodes();
+ if (selection.size() != 1 || (Node *)selection[0] != p_canvas_item) {
+ drag_type = DRAG_NONE;
- // Clear the selection
- editor_selection->clear(); //_clear_canvas_items();
- editor_selection->add_node(p_canvas_item);
+ // Clear the selection
+ editor_selection->clear(); //_clear_canvas_items();
+ editor_selection->add_node(p_canvas_item);
+ }
}
void CanvasItemEditor::_queue_update_bone_list() {
@@ -3491,6 +3542,35 @@ void CanvasItemEditor::_update_scrollbars() {
updating_scroll = false;
}
+void CanvasItemEditor::_popup_warning_depop(Control *p_control) {
+ ERR_FAIL_COND(!popup_temporarily_timers.has(p_control));
+
+ Timer *timer = popup_temporarily_timers[p_control];
+ p_control->hide();
+ remove_child(timer);
+ popup_temporarily_timers.erase(p_control);
+ memdelete(timer);
+ info_overlay->set_margin(MARGIN_LEFT, (show_rulers ? RULER_WIDTH : 0) + 10);
+}
+
+void CanvasItemEditor::_popup_warning_temporarily(Control *p_control, const float p_duration) {
+ Timer *timer;
+ if (!popup_temporarily_timers.has(p_control)) {
+ timer = memnew(Timer);
+ timer->connect("timeout", this, "_popup_warning_depop", varray(p_control));
+ timer->set_one_shot(true);
+ add_child(timer);
+
+ popup_temporarily_timers[p_control] = timer;
+ } else {
+ timer = popup_temporarily_timers[p_control];
+ }
+
+ timer->start(p_duration);
+ p_control->show();
+ info_overlay->set_margin(MARGIN_LEFT, (show_rulers ? RULER_WIDTH : 0) + 10);
+}
+
void CanvasItemEditor::_update_scroll(float) {
if (updating_scroll)
@@ -4197,7 +4277,7 @@ void CanvasItemEditor::_bind_methods() {
ClassDB::bind_method("_snap_changed", &CanvasItemEditor::_snap_changed);
ClassDB::bind_method("_update_bone_list", &CanvasItemEditor::_update_bone_list);
ClassDB::bind_method("_tree_changed", &CanvasItemEditor::_tree_changed);
-
+ ClassDB::bind_method("_popup_warning_depop", &CanvasItemEditor::_popup_warning_depop);
ClassDB::bind_method(D_METHOD("_selection_result_pressed"), &CanvasItemEditor::_selection_result_pressed);
ClassDB::bind_method(D_METHOD("_selection_menu_hide"), &CanvasItemEditor::_selection_menu_hide);
ClassDB::bind_method(D_METHOD("set_state"), &CanvasItemEditor::set_state);
@@ -4383,7 +4463,22 @@ void CanvasItemEditor::set_state(const Dictionary &p_state) {
viewport->update();
}
+void CanvasItemEditor::add_control_to_info_overlay(Control *p_control) {
+ ERR_FAIL_COND(!p_control);
+
+ p_control->set_h_size_flags(p_control->get_h_size_flags() & ~Control::SIZE_EXPAND_FILL);
+ info_overlay->add_child(p_control);
+ info_overlay->set_margin(MARGIN_LEFT, (show_rulers ? RULER_WIDTH : 0) + 10);
+}
+
+void CanvasItemEditor::remove_control_from_info_overlay(Control *p_control) {
+
+ info_overlay->remove_child(p_control);
+ info_overlay->set_margin(MARGIN_LEFT, (show_rulers ? RULER_WIDTH : 0) + 10);
+}
+
void CanvasItemEditor::add_control_to_menu_panel(Control *p_control) {
+ ERR_FAIL_COND(!p_control);
hb->add_child(p_control);
}
@@ -4452,6 +4547,28 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
viewport->connect("draw", this, "_draw_viewport");
viewport->connect("gui_input", this, "_gui_input_viewport");
+ info_overlay = memnew(VBoxContainer);
+ info_overlay->set_anchors_and_margins_preset(Control::PRESET_BOTTOM_LEFT);
+ info_overlay->set_margin(MARGIN_LEFT, 10);
+ info_overlay->set_margin(MARGIN_BOTTOM, -15);
+ info_overlay->set_v_grow_direction(Control::GROW_DIRECTION_BEGIN);
+ info_overlay->add_constant_override("separation", 10);
+ viewport_scrollable->add_child(info_overlay);
+
+ Theme *info_overlay_theme = memnew(Theme);
+ info_overlay_theme->copy_default_theme();
+ info_overlay->set_theme(info_overlay_theme);
+
+ StyleBoxFlat *info_overlay_label_stylebox = memnew(StyleBoxFlat);
+ info_overlay_label_stylebox->set_bg_color(Color(0.0, 0.0, 0.0, 0.2));
+ info_overlay_label_stylebox->set_expand_margin_size_all(4);
+ info_overlay_theme->set_stylebox("normal", "Label", info_overlay_label_stylebox);
+
+ warning_child_of_container = memnew(Label);
+ warning_child_of_container->hide();
+ warning_child_of_container->set_text("Warning: Children of a container get their position and size determined only by their parent");
+ add_control_to_info_overlay(warning_child_of_container);
+
h_scroll = memnew(HScrollBar);
viewport->add_child(h_scroll);
h_scroll->connect("value_changed", this, "_update_scroll");
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index dc7b74112f..59777fb085 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -220,6 +220,11 @@ private:
ToolButton *zoom_reset;
ToolButton *zoom_plus;
+ Map<Control *, Timer *> popup_temporarily_timers;
+
+ Label *warning_child_of_container;
+ VBoxContainer *info_overlay;
+
Transform2D transform;
bool show_grid;
bool show_rulers;
@@ -369,9 +374,10 @@ private:
Ref<ShortCut> multiply_grid_step_shortcut;
Ref<ShortCut> divide_grid_step_shortcut;
- bool _is_node_editable(const Node *p_node);
- void _find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, Vector<_SelectResult> &r_items, int p_limit = 0, const Transform2D &p_parent_xform = Transform2D(), const Transform2D &p_canvas_xform = Transform2D());
- void _get_canvas_items_at_pos(const Point2 &p_pos, Vector<_SelectResult> &r_items, int p_limit = 0);
+ bool _is_node_locked(const Node *p_node);
+ bool _is_node_movable(const Node *p_node, bool p_popup_warning = false);
+ void _find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, Vector<_SelectResult> &r_items, const Transform2D &p_parent_xform = Transform2D(), const Transform2D &p_canvas_xform = Transform2D());
+ void _get_canvas_items_at_pos(const Point2 &p_pos, Vector<_SelectResult> &r_items);
void _get_bones_at_pos(const Point2 &p_pos, Vector<_SelectResult> &r_items);
void _find_canvas_items_in_rect(const Rect2 &p_rect, Node *p_node, List<CanvasItem *> *r_items, const Transform2D &p_parent_xform = Transform2D(), const Transform2D &p_canvas_xform = Transform2D());
@@ -477,6 +483,9 @@ private:
void _update_bone_list();
void _tree_changed(Node *);
+ void _popup_warning_temporarily(Control *p_control, const float p_duration);
+ void _popup_warning_depop(Control *p_control);
+
friend class CanvasItemEditorPlugin;
protected:
@@ -542,6 +551,9 @@ public:
void add_control_to_menu_panel(Control *p_control);
void remove_control_from_menu_panel(Control *p_control);
+ void add_control_to_info_overlay(Control *p_control);
+ void remove_control_from_info_overlay(Control *p_control);
+
HSplitContainer *get_palette_split();
VSplitContainer *get_bottom_split();
diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp
index 33e1f7c6a3..7c3e524d89 100644
--- a/editor/plugins/texture_region_editor_plugin.cpp
+++ b/editor/plugins/texture_region_editor_plugin.cpp
@@ -846,7 +846,8 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) {
p->set_item_checked(0, true);
p->connect("id_pressed", this, "_set_snap_mode");
hb_grid = memnew(HBoxContainer);
- hb_tools->add_child(hb_grid);
+ //hb_tools->add_child(hb_grid);
+ main_vb->add_child(hb_grid);
hb_grid->add_child(memnew(VSeparator));
hb_grid->add_child(memnew(Label(TTR("Offset:"))));
diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp
index 635813f4b2..213cd2ce1a 100644
--- a/editor/plugins/tile_map_editor_plugin.cpp
+++ b/editor/plugins/tile_map_editor_plugin.cpp
@@ -300,7 +300,7 @@ void TileMapEditor::_set_cell(const Point2i &p_pos, Vector<int> p_values, bool p
}
node->set_cell(p_pos.x, p_pos.y, p_value, p_flip_h, p_flip_v, p_transpose);
- if (manual_autotile || node->get_tileset()->tile_get_tile_mode(p_value) == TileSet::ATLAS_TILE) {
+ if (manual_autotile || (p_value != -1 && node->get_tileset()->tile_get_tile_mode(p_value) == TileSet::ATLAS_TILE)) {
if (current != -1) {
node->set_cell_autotile_coord(p_pos.x, p_pos.y, position);
}
diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp
index 01768c201e..d0e0b3e006 100644
--- a/editor/plugins/tile_set_editor_plugin.cpp
+++ b/editor/plugins/tile_set_editor_plugin.cpp
@@ -958,7 +958,7 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
Ref<InputEventMouseMotion> mm = p_ie;
if (mb.is_valid()) {
- if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
+ if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT && !creating_shape) {
if (!current_tile_region.has_point(mb->get_position())) {
List<int> *tiles = new List<int>();
tileset->get_tile_list(tiles);
diff --git a/editor/project_export.cpp b/editor/project_export.cpp
index f4f1f8068d..27d8bd97fb 100644
--- a/editor/project_export.cpp
+++ b/editor/project_export.cpp
@@ -165,6 +165,27 @@ void ProjectExportDialog::_update_presets() {
updating = false;
}
+void ProjectExportDialog::_update_export_all() {
+
+ bool can_export = EditorExport::get_singleton()->get_export_preset_count() > 0 ? true : false;
+
+ for (int i = 0; i < EditorExport::get_singleton()->get_export_preset_count(); i++) {
+ Ref<EditorExportPreset> preset = EditorExport::get_singleton()->get_export_preset(i);
+ bool needs_templates;
+ String error;
+ if (preset->get_export_path() == "" || !preset->get_platform()->can_export(preset, error, needs_templates)) {
+ can_export = false;
+ break;
+ }
+ }
+
+ if (can_export) {
+ export_all_button->set_disabled(false);
+ } else {
+ export_all_button->set_disabled(true);
+ }
+}
+
void ProjectExportDialog::_edit_preset(int p_index) {
if (p_index < 0 || p_index >= presets->get_item_count()) {
@@ -267,6 +288,7 @@ void ProjectExportDialog::_edit_preset(int p_index) {
custom_features->set_text(current->get_custom_features());
_update_feature_list();
+ _update_export_all();
updating = false;
}
@@ -864,6 +886,42 @@ void ProjectExportDialog::_export_project_to_path(const String &p_path) {
}
}
+void ProjectExportDialog::_export_all_dialog() {
+
+ export_all_dialog->show();
+ export_all_dialog->popup_centered_minsize(Size2(300, 80));
+}
+
+void ProjectExportDialog::_export_all_dialog_action(const String &p_str) {
+
+ export_all_dialog->hide();
+
+ _export_all(p_str == "release" ? false : true);
+}
+
+void ProjectExportDialog::_export_all(bool p_debug) {
+
+ String mode = p_debug ? TTR("Debug") : TTR("Release");
+ EditorProgress ep("exportall", TTR("Exporting All") + " " + mode, EditorExport::get_singleton()->get_export_preset_count());
+
+ for (int i = 0; i < EditorExport::get_singleton()->get_export_preset_count(); i++) {
+ Ref<EditorExportPreset> preset = EditorExport::get_singleton()->get_export_preset(i);
+ ERR_FAIL_COND(preset.is_null());
+ Ref<EditorExportPlatform> platform = preset->get_platform();
+ ERR_FAIL_COND(platform.is_null());
+
+ ep.step(preset->get_name(), i);
+
+ Error err = platform->export_project(preset, p_debug, preset->get_export_path(), 0);
+ if (err != OK) {
+ error_dialog->set_text(TTR("Export templates for this platform are missing/corrupted:") + " " + platform->get_name());
+ error_dialog->show();
+ error_dialog->popup_centered_minsize(Size2(300, 80));
+ ERR_PRINT("Failed to export project");
+ }
+ }
+}
+
void ProjectExportDialog::_bind_methods() {
ClassDB::bind_method("_add_preset", &ProjectExportDialog::_add_preset);
@@ -890,6 +948,9 @@ void ProjectExportDialog::_bind_methods() {
ClassDB::bind_method("_validate_export_path", &ProjectExportDialog::_validate_export_path);
ClassDB::bind_method("_export_project", &ProjectExportDialog::_export_project);
ClassDB::bind_method("_export_project_to_path", &ProjectExportDialog::_export_project_to_path);
+ ClassDB::bind_method("_export_all", &ProjectExportDialog::_export_all);
+ ClassDB::bind_method("_export_all_dialog", &ProjectExportDialog::_export_all_dialog);
+ ClassDB::bind_method("_export_all_dialog_action", &ProjectExportDialog::_export_all_dialog_action);
ClassDB::bind_method("_custom_features_changed", &ProjectExportDialog::_custom_features_changed);
ClassDB::bind_method("_tab_changed", &ProjectExportDialog::_tab_changed);
}
@@ -1059,6 +1120,19 @@ ProjectExportDialog::ProjectExportDialog() {
// Disable initially before we select a valid preset
export_button->set_disabled(true);
+ export_all_dialog = memnew(ConfirmationDialog);
+ add_child(export_all_dialog);
+ export_all_dialog->set_title("Export All");
+ export_all_dialog->set_text(TTR("Export mode?"));
+ export_all_dialog->get_ok()->hide();
+ export_all_dialog->add_button(TTR("Debug"), true, "debug");
+ export_all_dialog->add_button(TTR("Release"), true, "release");
+ export_all_dialog->connect("custom_action", this, "_export_all_dialog_action");
+
+ export_all_button = add_button(TTR("Export All"), !OS::get_singleton()->get_swap_ok_cancel(), "export");
+ export_all_button->connect("pressed", this, "_export_all_dialog");
+ export_all_button->set_disabled(true);
+
export_pck_zip = memnew(FileDialog);
export_pck_zip->add_filter("*.zip ; ZIP File");
export_pck_zip->add_filter("*.pck ; Godot Game Pack");
@@ -1122,6 +1196,8 @@ ProjectExportDialog::ProjectExportDialog() {
default_filename = "UnnamedProject";
}
}
+
+ _update_export_all();
}
ProjectExportDialog::~ProjectExportDialog() {
diff --git a/editor/project_export.h b/editor/project_export.h
index 23a6db8942..7009968138 100644
--- a/editor/project_export.h
+++ b/editor/project_export.h
@@ -93,6 +93,8 @@ private:
ConfirmationDialog *patch_erase;
Button *export_button;
+ Button *export_all_button;
+ AcceptDialog *export_all_dialog;
LineEdit *custom_features;
RichTextLabel *custom_feature_display;
@@ -114,6 +116,7 @@ private:
void _duplicate_preset();
void _delete_preset();
void _delete_preset_confirm();
+ void _update_export_all();
void _update_presets();
@@ -143,6 +146,9 @@ private:
void _validate_export_path(const String &p_path);
void _export_project();
void _export_project_to_path(const String &p_path);
+ void _export_all_dialog();
+ void _export_all_dialog_action(const String &p_str);
+ void _export_all(bool p_debug);
void _update_feature_list();
void _custom_features_changed(const String &p_text);
diff --git a/main/input_default.cpp b/main/input_default.cpp
index e8015400af..b1084900d6 100644
--- a/main/input_default.cpp
+++ b/main/input_default.cpp
@@ -556,14 +556,14 @@ Point2i InputDefault::warp_mouse_motion(const Ref<InputEventMouseMotion> &p_moti
void InputDefault::iteration(float p_step) {
}
-void InputDefault::action_press(const StringName &p_action) {
+void InputDefault::action_press(const StringName &p_action, float p_strength) {
Action action;
action.physics_frame = Engine::get_singleton()->get_physics_frames();
action.idle_frame = Engine::get_singleton()->get_idle_frames();
action.pressed = true;
- action.strength = 0.f;
+ action.strength = p_strength;
action_state[p_action] = action;
}
diff --git a/main/input_default.h b/main/input_default.h
index 4964b9a83c..b6767669f0 100644
--- a/main/input_default.h
+++ b/main/input_default.h
@@ -227,7 +227,7 @@ public:
void set_main_loop(MainLoop *p_main_loop);
void set_mouse_position(const Point2 &p_posf);
- void action_press(const StringName &p_action);
+ void action_press(const StringName &p_action, float p_strength = 1.f);
void action_release(const StringName &p_action);
void iteration(float p_step);
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index ef86ccae14..159085df34 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -469,8 +469,15 @@ bool GDScript::_update_exports() {
for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) {
E->get()->set_build_failed(true);
}
+ return false;
}
} else {
+ if (!valid) {
+ for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) {
+ E->get()->set_build_failed(true);
+ }
+ return false;
+ }
}
if (base_cache.is_valid()) {
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index 985811e166..81dc861f3f 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -326,7 +326,6 @@ static Vector2 get_mouse_pos(NSPoint locationInWindow, CGFloat backingScaleFacto
- (void)windowDidBecomeKey:(NSNotification *)notification {
//_GodotInputWindowFocus(window, GL_TRUE);
//_GodotPlatformSetCursorMode(window, window->cursorMode);
- [OS_OSX::singleton->context update];
if (OS_OSX::singleton->get_main_loop()) {
get_mouse_pos(
@@ -1238,6 +1237,7 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
ERR_FAIL_COND_V(window_object == nil, ERR_UNAVAILABLE);
window_view = [[GodotContentView alloc] init];
+ [window_view setWantsLayer:TRUE];
float displayScale = 1.0;
if (is_hidpi_allowed()) {
diff --git a/platform/x11/detect.py b/platform/x11/detect.py
index ee59e9b5a1..dc5c22b4b3 100644
--- a/platform/x11/detect.py
+++ b/platform/x11/detect.py
@@ -149,6 +149,18 @@ def configure(env):
env.Append(CCFLAGS=['-pipe'])
env.Append(LINKFLAGS=['-pipe'])
+ # Check for gcc version > 4 before adding -no-pie
+ import re
+ import subprocess
+ proc = subprocess.Popen([env['CXX'], '--version'], stdout=subprocess.PIPE)
+ (stdout, _) = proc.communicate()
+ match = re.search('[0-9][0-9.]*', stdout)
+ if match is not None:
+ version = match.group().split('.')
+ if (version[0] > '4'):
+ env.Append(CCFLAGS=['-fpie'])
+ env.Append(LINKFLAGS=['-no-pie'])
+
## Dependencies
env.ParseConfig('pkg-config x11 --cflags --libs')
diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp
index b6e2f4f5cd..bc2bd9a1c5 100644
--- a/scene/2d/cpu_particles_2d.cpp
+++ b/scene/2d/cpu_particles_2d.cpp
@@ -1265,7 +1265,7 @@ void CPUParticles2D::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "initial_velocity", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param", "get_param", PARAM_INITIAL_LINEAR_VELOCITY);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "initial_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_INITIAL_LINEAR_VELOCITY);
ADD_GROUP("Angular Velocity", "angular_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_velocity", PROPERTY_HINT_RANGE, "-360,360,0.01"), "set_param", "get_param", PARAM_ANGULAR_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_velocity", PROPERTY_HINT_RANGE, "-720,720,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGULAR_VELOCITY);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGULAR_VELOCITY);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angular_velocity_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANGULAR_VELOCITY);
/*
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index a7ac2bb982..8fe65f53a9 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -1114,6 +1114,8 @@ void TileMap::_set_tile_data(const PoolVector<int> &p_data) {
*/
set_cell(x, y, v, flip_h, flip_v, transpose, Vector2(coord_x, coord_y));
}
+
+ format = FORMAT_2;
}
PoolVector<int> TileMap::_get_tile_data() const {
@@ -1403,7 +1405,7 @@ bool TileMap::_set(const StringName &p_name, const Variant &p_value) {
bool TileMap::_get(const StringName &p_name, Variant &r_ret) const {
if (p_name == "format") {
- r_ret = FORMAT_2;
+ r_ret = format;
return true;
} else if (p_name == "tile_data") {
r_ret = _get_tile_data();
diff --git a/scene/3d/cpu_particles.cpp b/scene/3d/cpu_particles.cpp
index e17e65c97e..5b3229e931 100644
--- a/scene/3d/cpu_particles.cpp
+++ b/scene/3d/cpu_particles.cpp
@@ -1302,7 +1302,7 @@ void CPUParticles::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "initial_velocity", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param", "get_param", PARAM_INITIAL_LINEAR_VELOCITY);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "initial_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_INITIAL_LINEAR_VELOCITY);
ADD_GROUP("Angular Velocity", "angular_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_velocity", PROPERTY_HINT_RANGE, "-360,360,0.01"), "set_param", "get_param", PARAM_ANGULAR_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_velocity", PROPERTY_HINT_RANGE, "-720,720,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGULAR_VELOCITY);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGULAR_VELOCITY);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angular_velocity_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANGULAR_VELOCITY);
/*
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index b037596fda..a08639089e 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -40,12 +40,11 @@ StringName AnimationNodeAnimation::get_animation() const {
return animation;
}
-float AnimationNodeAnimation::get_playback_time() const {
- return time;
-}
-
Vector<String> (*AnimationNodeAnimation::get_editable_animation_list)() = NULL;
+void AnimationNodeAnimation::get_parameter_list(List<PropertyInfo> *r_list) const {
+ r_list->push_back(PropertyInfo(Variant::REAL, time, PROPERTY_HINT_NONE, "", 0));
+}
void AnimationNodeAnimation::_validate_property(PropertyInfo &property) const {
if (property.name == "animation" && get_editable_animation_list) {
@@ -70,6 +69,8 @@ float AnimationNodeAnimation::process(float p_time, bool p_seek) {
AnimationPlayer *ap = state->player;
ERR_FAIL_COND_V(!ap, 0);
+ float time = get_parameter(this->time);
+
if (!ap->has_animation(animation)) {
AnimationNodeBlendTree *tree = Object::cast_to<AnimationNodeBlendTree>(parent);
@@ -86,6 +87,8 @@ float AnimationNodeAnimation::process(float p_time, bool p_seek) {
Ref<Animation> anim = ap->get_animation(animation);
+ float step;
+
if (p_seek) {
time = p_time;
step = 0;
@@ -109,6 +112,8 @@ float AnimationNodeAnimation::process(float p_time, bool p_seek) {
blend_animation(animation, time, step, p_seek, 1.0);
+ set_parameter(this->time, time);
+
return anim_size - time;
}
@@ -120,16 +125,13 @@ void AnimationNodeAnimation::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_animation", "name"), &AnimationNodeAnimation::set_animation);
ClassDB::bind_method(D_METHOD("get_animation"), &AnimationNodeAnimation::get_animation);
- ClassDB::bind_method(D_METHOD("get_playback_time"), &AnimationNodeAnimation::get_playback_time);
-
ADD_PROPERTY(PropertyInfo(Variant::STRING, "animation"), "set_animation", "get_animation");
}
AnimationNodeAnimation::AnimationNodeAnimation() {
last_version = 0;
skip = false;
- time = 0;
- step = 0;
+ time = "time";
}
////////////////////////////////////////////////////////
diff --git a/scene/animation/animation_blend_tree.h b/scene/animation/animation_blend_tree.h
index 4ca11e464b..5adb7fd71a 100644
--- a/scene/animation/animation_blend_tree.h
+++ b/scene/animation/animation_blend_tree.h
@@ -38,10 +38,9 @@ class AnimationNodeAnimation : public AnimationRootNode {
GDCLASS(AnimationNodeAnimation, AnimationRootNode);
StringName animation;
+ StringName time;
uint64_t last_version;
- float time;
- float step;
bool skip;
protected:
@@ -50,6 +49,8 @@ protected:
static void _bind_methods();
public:
+ void get_parameter_list(List<PropertyInfo> *r_list) const;
+
static Vector<String> (*get_editable_animation_list)();
virtual String get_caption() const;
@@ -58,8 +59,6 @@ public:
void set_animation(const StringName &p_name);
StringName get_animation() const;
- float get_playback_time() const;
-
AnimationNodeAnimation();
};
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 2514cf9876..87483a7da4 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -490,9 +490,15 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Map
isdefault = bool(Variant::evaluate(Variant::OP_EQUAL, value, default_value));
}
- if (E->get().usage & PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE) {
- isdefault = true; //is script default value
+ Ref<Script> script = p_node->get_script();
+ if (!isdefault && script.is_valid() && script->get_property_default_value(name, default_value)) {
+ isdefault = bool(Variant::evaluate(Variant::OP_EQUAL, value, default_value));
}
+ // the version above makes more sense, because it does not rely on placeholder or usage flag
+ // in the script, just the default value function.
+ // if (E->get().usage & PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE) {
+ // isdefault = true; //is script default value
+ // }
if (pack_state_stack.size()) {
// we are on part of an instanced subscene
diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp
index 28af3d3220..4906ceb2eb 100644
--- a/scene/resources/primitive_meshes.cpp
+++ b/scene/resources/primitive_meshes.cpp
@@ -102,6 +102,9 @@ void PrimitiveMesh::_request_update() {
}
int PrimitiveMesh::get_surface_count() const {
+ if (pending_request) {
+ _update();
+ }
return 1;
}
diff --git a/servers/physics_2d/body_2d_sw.cpp b/servers/physics_2d/body_2d_sw.cpp
index aa063d6c1e..52362386d2 100644
--- a/servers/physics_2d/body_2d_sw.cpp
+++ b/servers/physics_2d/body_2d_sw.cpp
@@ -511,8 +511,7 @@ void Body2DSW::integrate_forces(real_t p_step) {
if (continuous_cd_mode != Physics2DServer::CCD_MODE_DISABLED) {
- motion = new_transform.get_origin() - get_transform().get_origin();
- //linear_velocity*p_step;
+ motion = linear_velocity * p_step;
do_motion = true;
}
}
diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp
index 80588c05e6..2df09057c4 100644
--- a/servers/physics_2d/physics_2d_server_sw.cpp
+++ b/servers/physics_2d/physics_2d_server_sw.cpp
@@ -169,7 +169,9 @@ void Physics2DServerSW::_shape_col_cbk(const Vector2 &p_point_A, const Vector2 &
cbk->invalid_by_dir++;
return;
}
- if (cbk->valid_dir.dot((p_point_A - p_point_B).normalized()) < 0.7071) { //sqrt(2)/2.0
+ Vector2 rel_dir = (p_point_A - p_point_B).normalized();
+
+ if (cbk->valid_dir.dot(rel_dir) < 0.7071) { //sqrt(2)/2.0 - 45 degrees
cbk->invalid_by_dir++;
/*
diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp
index 0e83993472..23c3c739c2 100644
--- a/servers/physics_2d/space_2d_sw.cpp
+++ b/servers/physics_2d/space_2d_sw.cpp
@@ -579,9 +579,11 @@ int Space2DSW::test_body_ray_separation(Body2DSW *p_body, const Transform2D &p_t
}
}
+ Transform2D col_obj_shape_xform = col_obj->get_transform() * col_obj->get_shape_transform(shape_idx);
+
if (col_obj->is_shape_set_as_one_way_collision(shape_idx)) {
- cbk.valid_dir = body_shape_xform.get_axis(1).normalized();
+ cbk.valid_dir = col_obj_shape_xform.get_axis(1).normalized();
cbk.valid_depth = p_margin; //only valid depth is the collision margin
cbk.invalid_by_dir = 0;
@@ -592,7 +594,7 @@ int Space2DSW::test_body_ray_separation(Body2DSW *p_body, const Transform2D &p_t
}
Shape2DSW *against_shape = col_obj->get_shape(shape_idx);
- if (CollisionSolver2DSW::solve(body_shape, body_shape_xform, Vector2(), against_shape, col_obj->get_transform() * col_obj->get_shape_transform(shape_idx), Vector2(), cbkres, cbkptr, NULL, p_margin)) {
+ if (CollisionSolver2DSW::solve(body_shape, body_shape_xform, Vector2(), against_shape, col_obj_shape_xform, Vector2(), cbkres, cbkptr, NULL, p_margin)) {
if (cbk.amount > 0) {
collided = true;
}
@@ -745,9 +747,12 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
}
}
+ Transform2D col_obj_shape_xform = col_obj->get_transform() * col_obj->get_shape_transform(shape_idx);
+
if (col_obj->is_shape_set_as_one_way_collision(shape_idx)) {
- cbk.valid_dir = body_shape_xform.get_axis(1).normalized();
+ cbk.valid_dir = col_obj_shape_xform.get_axis(1).normalized();
+
cbk.valid_depth = p_margin; //only valid depth is the collision margin
cbk.invalid_by_dir = 0;
@@ -773,7 +778,7 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
bool did_collide = false;
Shape2DSW *against_shape = col_obj->get_shape(shape_idx);
- if (CollisionSolver2DSW::solve(body_shape, body_shape_xform, Vector2(), against_shape, col_obj->get_transform() * col_obj->get_shape_transform(shape_idx), Vector2(), cbkres, cbkptr, NULL, p_margin)) {
+ if (CollisionSolver2DSW::solve(body_shape, body_shape_xform, Vector2(), against_shape, col_obj_shape_xform, Vector2(), cbkres, cbkptr, NULL, p_margin)) {
did_collide = cbk.amount > current_collisions;
}
@@ -878,14 +883,14 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
continue;
}
- Transform2D col_obj_xform = col_obj->get_transform() * col_obj->get_shape_transform(col_shape_idx);
+ Transform2D col_obj_shape_xform = col_obj->get_transform() * col_obj->get_shape_transform(col_shape_idx);
//test initial overlap, does it collide if going all the way?
- if (!CollisionSolver2DSW::solve(body_shape, body_shape_xform, p_motion, against_shape, col_obj_xform, Vector2(), NULL, NULL, NULL, 0)) {
+ if (!CollisionSolver2DSW::solve(body_shape, body_shape_xform, p_motion, against_shape, col_obj_shape_xform, Vector2(), NULL, NULL, NULL, 0)) {
continue;
}
//test initial overlap
- if (CollisionSolver2DSW::solve(body_shape, body_shape_xform, Vector2(), against_shape, col_obj_xform, Vector2(), NULL, NULL, NULL, 0)) {
+ if (CollisionSolver2DSW::solve(body_shape, body_shape_xform, Vector2(), against_shape, col_obj_shape_xform, Vector2(), NULL, NULL, NULL, 0)) {
if (col_obj->is_shape_set_as_one_way_collision(col_shape_idx)) {
continue;
@@ -905,7 +910,7 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
real_t ofs = (low + hi) * 0.5;
Vector2 sep = mnormal; //important optimization for this to work fast enough
- bool collided = CollisionSolver2DSW::solve(body_shape, body_shape_xform, p_motion * ofs, against_shape, col_obj_xform, Vector2(), NULL, NULL, &sep, 0);
+ bool collided = CollisionSolver2DSW::solve(body_shape, body_shape_xform, p_motion * ofs, against_shape, col_obj_shape_xform, Vector2(), NULL, NULL, &sep, 0);
if (collided) {
@@ -923,12 +928,12 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
cbk.max = 1;
cbk.amount = 0;
cbk.ptr = cd;
- cbk.valid_dir = body_shape_xform.get_axis(1).normalized();
+ cbk.valid_dir = col_obj_shape_xform.get_axis(1).normalized();
cbk.valid_depth = 10e20;
Vector2 sep = mnormal; //important optimization for this to work fast enough
- bool collided = CollisionSolver2DSW::solve(body_shape, body_shape_xform, p_motion * (hi + contact_max_allowed_penetration), col_obj->get_shape(col_shape_idx), col_obj_xform, Vector2(), Physics2DServerSW::_shape_col_cbk, &cbk, &sep, 0);
+ bool collided = CollisionSolver2DSW::solve(body_shape, body_shape_xform, p_motion * (hi + contact_max_allowed_penetration), col_obj->get_shape(col_shape_idx), col_obj_shape_xform, Vector2(), Physics2DServerSW::_shape_col_cbk, &cbk, &sep, 0);
if (!collided || cbk.amount == 0) {
continue;
}
@@ -1013,9 +1018,11 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
if (excluded)
continue;
+ Transform2D col_obj_shape_xform = col_obj->get_transform() * col_obj->get_shape_transform(shape_idx);
+
if (col_obj->is_shape_set_as_one_way_collision(shape_idx)) {
- rcd.valid_dir = body_shape_xform.get_axis(1).normalized();
+ rcd.valid_dir = col_obj_shape_xform.get_axis(1).normalized();
rcd.valid_depth = 10e20;
} else {
rcd.valid_dir = Vector2();
@@ -1024,7 +1031,7 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
rcd.object = col_obj;
rcd.shape = shape_idx;
- bool sc = CollisionSolver2DSW::solve(body_shape, body_shape_xform, Vector2(), against_shape, col_obj->get_transform() * col_obj->get_shape_transform(shape_idx), Vector2(), _rest_cbk_result, &rcd, NULL, p_margin);
+ bool sc = CollisionSolver2DSW::solve(body_shape, body_shape_xform, Vector2(), against_shape, col_obj_shape_xform, Vector2(), _rest_cbk_result, &rcd, NULL, p_margin);
if (!sc)
continue;
}
diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp
index 654994b83f..33fa8d365f 100644
--- a/servers/visual/visual_server_scene.cpp
+++ b/servers/visual/visual_server_scene.cpp
@@ -601,8 +601,9 @@ void VisualServerScene::instance_set_surface_material(RID p_instance, int p_surf
Instance *instance = instance_owner.get(p_instance);
ERR_FAIL_COND(!instance);
- if (instance->update_item.in_list()) {
- _update_dirty_instance(instance);
+ if (instance->base_type == VS::INSTANCE_MESH) {
+ //may not have been updated yet
+ instance->materials.resize(VSG::storage->mesh_get_surface_count(instance->base));
}
ERR_FAIL_INDEX(p_surface, instance->materials.size());