diff options
-rw-r--r-- | editor/import/editor_scene_importer_gltf.cpp | 18 |
1 files changed, 13 insertions, 5 deletions
diff --git a/editor/import/editor_scene_importer_gltf.cpp b/editor/import/editor_scene_importer_gltf.cpp index 8caa4aeeaf..f4171eda32 100644 --- a/editor/import/editor_scene_importer_gltf.cpp +++ b/editor/import/editor_scene_importer_gltf.cpp @@ -379,13 +379,21 @@ Error EditorSceneImporterGLTF::_parse_buffers(GLTFState &state, const String &p_ Vector<uint8_t> buffer_data; String uri = buffer["uri"]; - if (uri.findn("data:application/octet-stream;base64") == 0) { - //embedded data + if (uri.begins_with("data:")) { // Embedded data using base64. + // Validate data MIME types and throw an error if it's one we don't know/support. + // Could be an importer bug on our side or a broken glTF file. + // Ref: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#file-extensions-and-mime-types + if (!uri.begins_with("data:application/octet-stream;base64") && + !uri.begins_with("data:application/gltf-buffer;base64") && + !uri.begins_with("data:image/jpeg;base64") && + !uri.begins_with("data:image/png;base64")) { + ERR_PRINT("glTF file contains buffer with an unknown URI data type: " + uri); + } buffer_data = _parse_base64_uri(uri); - } else { - uri = p_base_path.plus_file(uri).replace("\\", "/"); //fix for windows + } else { // Should be a relative file path. + uri = p_base_path.plus_file(uri).replace("\\", "/"); // Fix for Windows. buffer_data = FileAccess::get_file_as_array(uri); - ERR_FAIL_COND_V(buffer.size() == 0, ERR_PARSE_ERROR); + ERR_FAIL_COND_V_MSG(buffer.size() == 0, ERR_PARSE_ERROR, "Couldn't load binary file as an array: " + uri); } ERR_FAIL_COND_V(!buffer.has("byteLength"), ERR_PARSE_ERROR); |