diff options
25 files changed, 35 insertions, 35 deletions
@@ -183,7 +183,7 @@ generous deed immortalized in the next stable release of Godot Engine.      Cristopher      CT      CzechBlueBea -    CzłowiekImadło  +    CzłowiekImadło      Daniel Reed      Daniel Tebbutt      Darrian Little diff --git a/doc/classes/Curve3D.xml b/doc/classes/Curve3D.xml index cfe2036499..362d792b39 100644 --- a/doc/classes/Curve3D.xml +++ b/doc/classes/Curve3D.xml @@ -138,7 +138,7 @@  			<param index="1" name="cubic" type="bool" default="false" />  			<param index="2" name="apply_tilt" type="bool" default="false" />  			<description> -				Similar with [code]interpolate_baked()[/code]. The the return value is [code]Transform3D[/code], with [code]origin[/code] as point position, [code]basis.x[/code] as sideway vector, [code]basis.y[/code] as up vector, [code]basis.z[/code] as forward vector. When the curve length is 0, there is no reasonable way to caculate the rotation, all vectors aligned with global space axes. +				Similar with [code]interpolate_baked()[/code]. The the return value is [code]Transform3D[/code], with [code]origin[/code] as point position, [code]basis.x[/code] as sideway vector, [code]basis.y[/code] as up vector, [code]basis.z[/code] as forward vector. When the curve length is 0, there is no reasonable way to calculate the rotation, all vectors aligned with global space axes.  			</description>  		</method>  		<method name="samplef" qualifiers="const"> diff --git a/doc/classes/Dictionary.xml b/doc/classes/Dictionary.xml index 92225b816f..5f99ba82b8 100644 --- a/doc/classes/Dictionary.xml +++ b/doc/classes/Dictionary.xml @@ -135,7 +135,7 @@  		[/csharp]  		[/codeblocks]  		[b]Note:[/b] Erasing elements while iterating over dictionaries is [b]not[/b] supported and will result in unpredictable behavior. -		[b]Note:[/b] When declaring a dictionary with [code]const[/code], the dictionary becomes read-only. A read-only Dictionary's entries cannot be overriden at run-time. This does [i]not[/i] affect nested [Array] and [Dictionary] values. +		[b]Note:[/b] When declaring a dictionary with [code]const[/code], the dictionary becomes read-only. A read-only Dictionary's entries cannot be overridden at run-time. This does [i]not[/i] affect nested [Array] and [Dictionary] values.  	</description>  	<tutorials>  		<link title="GDScript basics: Dictionary">$DOCS_URL/tutorials/scripting/gdscript/gdscript_basics.html#dictionary</link> diff --git a/doc/classes/Object.xml b/doc/classes/Object.xml index 5e834b3d91..e015bec134 100644 --- a/doc/classes/Object.xml +++ b/doc/classes/Object.xml @@ -8,7 +8,7 @@  		You can create new instances, using [code]Object.new()[/code] in GDScript, or [code]new Object[/code] in C#.  		To delete an Object instance, call [method free]. This is necessary for most classes inheriting Object, because they do not manage memory on their own, and will otherwise cause memory leaks when no longer in use. There are a few classes that perform memory management. For example, [RefCounted] (and by extension [Resource]) deletes itself when no longer referenced, and [Node] deletes its children when freed.  		Objects can have a [Script] attached to them. Once the [Script] is instantiated, it effectively acts as an extension to the base class, allowing it to define and inherit new properties, methods and signals. -		Inside a [Script], [method _get_property_list] may be overriden to customize properties in several ways. This allows them to be available to the editor, display as lists of options, sub-divide into groups, save on disk, etc. Scripting languages offer easier ways to customize properties, such as with the [annotation @GDScript.@export] annotation. +		Inside a [Script], [method _get_property_list] may be overridden to customize properties in several ways. This allows them to be available to the editor, display as lists of options, sub-divide into groups, save on disk, etc. Scripting languages offer easier ways to customize properties, such as with the [annotation @GDScript.@export] annotation.  		Godot is very dynamic. An object's script, and therefore its properties, methods and signals, can be changed at run-time. Because of this, there can be occasions where, for example, a property required by a method may not exist. To prevent run-time errors, see methods such as [method set], [method get], [method call], [method has_method], [method has_signal], etc. Note that these methods are [b]much[/b] slower than direct references.  		In GDScript, you can also check if a given property, method, or signal name exists in an object with the [code]in[/code] operator:  		[codeblock] diff --git a/doc/classes/PathFollow3D.xml b/doc/classes/PathFollow3D.xml index fa7580b7b6..01275471d0 100644 --- a/doc/classes/PathFollow3D.xml +++ b/doc/classes/PathFollow3D.xml @@ -15,7 +15,7 @@  			<param index="0" name="transform" type="Transform3D" />  			<param index="1" name="rotation_mode" type="int" enum="PathFollow3D.RotationMode" />  			<description> -				Correct the [code]transform[/code]. [code]rotation_mode[/code] implicitly specifies how posture (forward, up and sideway direction) is caculated. +				Correct the [code]transform[/code]. [code]rotation_mode[/code] implicitly specifies how posture (forward, up and sideway direction) is calculated.  			</description>  		</method>  	</methods> diff --git a/doc/classes/String.xml b/doc/classes/String.xml index 653d53607e..97466e7860 100644 --- a/doc/classes/String.xml +++ b/doc/classes/String.xml @@ -973,11 +973,11 @@  				[codeblocks]  				[gdscript]  				var url = "$DOCS_URL/?highlight=Godot%20Engine%3%docs" -				print(url.uri_decode()) # Prints "$DOCS_URL/?hightlight=Godot Engine:docs" +				print(url.uri_decode()) # Prints "$DOCS_URL/?highlight=Godot Engine:docs"  				[/gdscript]  				[csharp]  				var url = "$DOCS_URL/?highlight=Godot%20Engine%3%docs" -				GD.Print(url.URIDecode()) // Prints "$DOCS_URL/?hightlight=Godot Engine:docs" +				GD.Print(url.URIDecode()) // Prints "$DOCS_URL/?highlight=Godot Engine:docs"  				[/csharp]  				[/codeblocks]  			</description> @@ -988,13 +988,13 @@  				Encodes the string to URL-friendly format. This method is meant to properly encode the parameters in a URL when sending an HTTP request.  				[codeblocks]  				[gdscript] -				var prefix = "$DOCS_URL/?hightlight=" +				var prefix = "$DOCS_URL/?highlight="  				var url = prefix + "Godot Engine:docs".uri_encode()  				print(url) # Prints "$DOCS_URL/?highlight=Godot%20Engine%3%docs"  				[/gdscript]  				[csharp] -				var prefix = "$DOCS_URL/?hightlight="; +				var prefix = "$DOCS_URL/?highlight=";  				var url = prefix + "Godot Engine:docs".URIEncode();  				GD.Print(url); // Prints "$DOCS_URL/?highlight=Godot%20Engine%3%docs" diff --git a/doc/classes/StringName.xml b/doc/classes/StringName.xml index 44d78a46fb..b46e39b8d7 100644 --- a/doc/classes/StringName.xml +++ b/doc/classes/StringName.xml @@ -880,11 +880,11 @@  				[codeblocks]  				[gdscript]  				var url = "$DOCS_URL/?highlight=Godot%20Engine%3%docs" -				print(url.uri_decode()) # Prints "$DOCS_URL/?hightlight=Godot Engine:docs" +				print(url.uri_decode()) # Prints "$DOCS_URL/?highlight=Godot Engine:docs"  				[/gdscript]  				[csharp]  				var url = "$DOCS_URL/?highlight=Godot%20Engine%3%docs" -				GD.Print(url.URIDecode()) // Prints "$DOCS_URL/?hightlight=Godot Engine:docs" +				GD.Print(url.URIDecode()) // Prints "$DOCS_URL/?highlight=Godot Engine:docs"  				[/csharp]  				[/codeblocks]  			</description> @@ -895,13 +895,13 @@  				Encodes the string to URL-friendly format. This method is meant to properly encode the parameters in a URL when sending an HTTP request.  				[codeblocks]  				[gdscript] -				var prefix = "$DOCS_URL/?hightlight=" +				var prefix = "$DOCS_URL/?highlight="  				var url = prefix + "Godot Engine:docs".uri_encode()  				print(url) # Prints "$DOCS_URL/?highlight=Godot%20Engine%3%docs"  				[/gdscript]  				[csharp] -				var prefix = "$DOCS_URL/?hightlight="; +				var prefix = "$DOCS_URL/?highlight=";  				var url = prefix + "Godot Engine:docs".URIEncode();  				GD.Print(url); // Prints "$DOCS_URL/?highlight=Godot%20Engine%3%docs" diff --git a/drivers/gles3/storage/material_storage.cpp b/drivers/gles3/storage/material_storage.cpp index 19e841f466..77a83e7c11 100644 --- a/drivers/gles3/storage/material_storage.cpp +++ b/drivers/gles3/storage/material_storage.cpp @@ -3827,7 +3827,7 @@ void ParticleProcessMaterialData::bind_uniforms() {  	ShaderCompiler::GeneratedCode::Texture *texture_uniforms = shader_data->texture_uniforms.ptrw();  	for (int ti = 0; ti < texture_cache.size(); ti++) {  		Texture *texture = TextureStorage::get_singleton()->get_texture(textures[ti]); -		glActiveTexture(GL_TEXTURE1 + ti); // Start at GL_TEXTURE1 becuase texture slot 0 is reserved for the heightmap texture. +		glActiveTexture(GL_TEXTURE1 + ti); // Start at GL_TEXTURE1 because texture slot 0 is reserved for the heightmap texture.  		glBindTexture(target_from_type[texture_uniforms[ti].type], texture->tex_id);  		// Set sampler state here as the same texture can be used in multiple places with different flags diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/ExportedProperties.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/ExportedProperties.cs index 0c0feb3901..5afaeb736f 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/ExportedProperties.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/ExportedProperties.cs @@ -91,7 +91,7 @@ namespace Godot.SourceGenerators.Sample              }          } -        // Lamda Property +        // Lambda Property          private String _lamdaProperty_String = "LamdaProperty_String";          [Export]          public String LamdaProperty_String diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Projection.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Projection.cs index 8b1b73fcc3..fd37f8d9e8 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Projection.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Projection.cs @@ -652,7 +652,7 @@ namespace Godot          /// added to the first and second values of the final column respectively.          /// </summary>          /// <param name="offset">The offset to apply to the projection.</param> -        /// <returns>The offseted projection.</returns> +        /// <returns>The offsetted projection.</returns>          public readonly Projection JitterOffseted(Vector2 offset)          {              Projection proj = this; diff --git a/modules/openxr/extensions/openxr_android_extension.cpp b/modules/openxr/extensions/openxr_android_extension.cpp index 753fc5fa89..402a2ee707 100644 --- a/modules/openxr/extensions/openxr_android_extension.cpp +++ b/modules/openxr/extensions/openxr_android_extension.cpp @@ -74,7 +74,7 @@ void OpenXRAndroidExtension::on_before_instance_created() {  }  // We're keeping the Android create info struct here to avoid including openxr_platform.h in a header, which would break other extensions. -// This is reasonably safe as the struct is only used during intialization and the extension is a singleton. +// This is reasonably safe as the struct is only used during initialization and the extension is a singleton.  static XrInstanceCreateInfoAndroidKHR instance_create_info;  void *OpenXRAndroidExtension::set_instance_create_info_and_get_next_pointer(void *p_next_pointer) { diff --git a/platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.c b/platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.c index d689ff1aa8..7042a60d47 100644 --- a/platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.c +++ b/platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.c @@ -5,7 +5,7 @@  //  // NOTE: Generated from Xcursor 1.2.0.  // This has been handpatched to workaround some issues with the generator that -// will be eventually fixed. In this case, non-existant symbols inherited from +// will be eventually fixed. In this case, non-existent symbols inherited from  // libX11, but absent in libXcursor.so.1, were removed.  #include <stdint.h> diff --git a/platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.h b/platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.h index 43bbcf62c5..d00fccffda 100644 --- a/platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.h +++ b/platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.h @@ -7,7 +7,7 @@  //  // NOTE: Generated from Xcursor 1.2.0.  // This has been handpatched to workaround some issues with the generator that -// will be eventually fixed. In this case, non-existant symbols inherited from +// will be eventually fixed. In this case, non-existent symbols inherited from  // libX11, but absent in libXcursor.so.1, were removed.  #include <stdint.h> diff --git a/platform/linuxbsd/x11/dynwrappers/xext-so_wrap.c b/platform/linuxbsd/x11/dynwrappers/xext-so_wrap.c index 711dd3fa5e..c8e87a6b85 100644 --- a/platform/linuxbsd/x11/dynwrappers/xext-so_wrap.c +++ b/platform/linuxbsd/x11/dynwrappers/xext-so_wrap.c @@ -5,10 +5,10 @@  //  // NOTE: Generated from Xext 1.3.5.  // This has been handpatched to workaround some issues with the generator that -// will be eventually fixed. In this case, non-existant symbols inherited from +// will be eventually fixed. In this case, non-existent symbols inherited from  // libX11, but absent in libXext.so.6, were removed and an include needed for  // proper parsing was added (this had also to be temporarily added to the -// original header, as dynload-wrapper would complain otherwsise) +// original header, as dynload-wrapper would complain otherwise)  #include <stdint.h>  // HANDPATCH: Needed for a successful compilation. diff --git a/platform/linuxbsd/x11/dynwrappers/xext-so_wrap.h b/platform/linuxbsd/x11/dynwrappers/xext-so_wrap.h index 991d07b405..aee92b593e 100644 --- a/platform/linuxbsd/x11/dynwrappers/xext-so_wrap.h +++ b/platform/linuxbsd/x11/dynwrappers/xext-so_wrap.h @@ -7,10 +7,10 @@  //  // NOTE: Generated from Xext 1.3.5.  // This has been handpatched to workaround some issues with the generator that -// will be eventually fixed. In this case, non-existant symbols inherited from +// will be eventually fixed. In this case, non-existent symbols inherited from  // libX11, but absent in libXext.so.6, were removed and an include needed for  // proper parsing was added (this had also to be temporarily added to the -// original header, as dynload-wrapper would complain otherwsise) +// original header, as dynload-wrapper would complain otherwise)  #include <stdint.h>  // HANDPATCH: Needed for a successful compilation. diff --git a/platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.c b/platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.c index 42af983345..85ac80e3f2 100644 --- a/platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.c +++ b/platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.c @@ -5,7 +5,7 @@  //  // NOTE: Generated from Xinerama 1.1.4.  // This has been handpatched to workaround some issues with the generator that -// will be eventually fixed. In this case, non-existant symbols inherited from +// will be eventually fixed. In this case, non-existent symbols inherited from  // libX11, but absent in libXinerama.so.1, were removed.  #include <stdint.h> diff --git a/platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.h b/platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.h index 891d9f21fd..9139421cd6 100644 --- a/platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.h +++ b/platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.h @@ -7,7 +7,7 @@  //  // NOTE: Generated from Xinerama 1.1.4.  // This has been handpatched to workaround some issues with the generator that -// will be eventually fixed. In this case, non-existant symbols inherited from +// will be eventually fixed. In this case, non-existent symbols inherited from  // libX11, but absent in libXinerama.so.1, were removed.  #include <stdint.h> diff --git a/platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.c b/platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.c index 5e1f0999fc..5f16bc6111 100644 --- a/platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.c +++ b/platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.c @@ -5,7 +5,7 @@  //  // NOTE: Generated from Xi 1.7.10.  // This has been handpatched to workaround some issues with the generator that -// will be eventually fixed. In this case, non-existant symbols inherited from +// will be eventually fixed. In this case, non-existent symbols inherited from  // libX11, liXext and libXfixes, but absent in libXi.so.6, were removed.  #include <stdint.h> diff --git a/platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.h b/platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.h index 95740cee58..ecb7aa5048 100644 --- a/platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.h +++ b/platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.h @@ -7,7 +7,7 @@  //  // NOTE: Generated from Xi 1.7.10.  // This has been handpatched to workaround some issues with the generator that -// will be eventually fixed. In this case, non-existant symbols inherited from +// will be eventually fixed. In this case, non-existent symbols inherited from  // libX11, liXext and libXfixes, but absent in libXi.so.6, were removed.  #include <stdint.h> diff --git a/platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.c b/platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.c index eb0f9abf15..f37f3a9db0 100644 --- a/platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.c +++ b/platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.c @@ -5,7 +5,7 @@  //  // NOTE: Generated from Xrandr 1.5.2.  // This has been handpatched to workaround some issues with the generator that -// will be eventually fixed. In this case, non-existant symbols inherited from +// will be eventually fixed. In this case, non-existent symbols inherited from  // libX11 and libXrender, but absent in libXrandr.so.2, were removed.  #include <stdint.h> diff --git a/platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.h b/platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.h index f1ca9f94a5..046d4c7de3 100644 --- a/platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.h +++ b/platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.h @@ -7,7 +7,7 @@  //  // NOTE: Generated from Xrandr 1.5.2.  // This has been handpatched to workaround some issues with the generator that -// will be eventually fixed. In this case, non-existant symbols inherited from +// will be eventually fixed. In this case, non-existent symbols inherited from  // libX11 and libXrender, but absent in libXrandr.so.2, were removed.  #include <stdint.h> diff --git a/platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.c b/platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.c index b63a1eca8d..2d3847e584 100644 --- a/platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.c +++ b/platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.c @@ -5,7 +5,7 @@  //  // NOTE: Generated from Xrender 0.9.10.  // This has been handpatched to workaround some issues with the generator that -// will be eventually fixed. In this case, non-existant symbols inherited from +// will be eventually fixed. In this case, non-existent symbols inherited from  // libX11, but absent in libXrender.so.1, were removed.  #include <stdint.h> diff --git a/platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.h b/platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.h index d3862ed459..e873448ec5 100644 --- a/platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.h +++ b/platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.h @@ -7,7 +7,7 @@  //  // NOTE: Generated from Xrender 0.9.10.  // This has been handpatched to workaround some issues with the generator that -// will be eventually fixed. In this case, non-existant symbols inherited from +// will be eventually fixed. In this case, non-existent symbols inherited from  // libX11, but absent in libXrender.so.1, were removed.  #include <stdint.h> diff --git a/scene/resources/bit_map.cpp b/scene/resources/bit_map.cpp index 0df61871d8..86b806bc4f 100644 --- a/scene/resources/bit_map.cpp +++ b/scene/resources/bit_map.cpp @@ -317,7 +317,7 @@ Vector<Vector<Vector2>> BitMap::_march_square(const Rect2i &p_rect, const Point2  		if (sv == 6 || sv == 9) {  			const Point2i cur_pos(curx, cury); -			// Find if this point has occured before. +			// Find if this point has occurred before.  			if (HashMap<Point2i, int>::Iterator found = cross_map.find(cur_pos)) {  				// Add points after the previous crossing to the result.  				ret.push_back(_points.slice(found->value + 1, points_size)); diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp index b0a63bb7fa..be9c0dc725 100644 --- a/scene/resources/curve.cpp +++ b/scene/resources/curve.cpp @@ -829,7 +829,7 @@ void Curve2D::_bake() const {  		return;  	} -	// Tesselate curve to (almost) even length segments +	// Tessellate curve to (almost) even length segments  	{  		Vector<RBMap<real_t, Vector2>> midpoints = _tessellate_even_length(10, bake_interval); @@ -1546,7 +1546,7 @@ void Curve3D::_bake() const {  		return;  	} -	// Step 1: Tesselate curve to (almost) even length segments +	// Step 1: Tessellate curve to (almost) even length segments  	{  		Vector<RBMap<real_t, Vector3>> midpoints = _tessellate_even_length(10, bake_interval); @@ -1649,7 +1649,7 @@ void Curve3D::_bake() const {  			}  			real_t dot = forward_ptr[0].dot(forward_ptr[point_count - 1]); -			if (dot < 1.0 - UNIT_EPSILON) { // Alignment should not be too tight, or it dosen't work for coarse bake interval. +			if (dot < 1.0 - UNIT_EPSILON) { // Alignment should not be too tight, or it doesn't work for coarse bake interval.  				is_loop = false;  			}  		}  |