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-rw-r--r--SConstruct2
-rw-r--r--doc/base/classes.xml4
-rw-r--r--modules/gdscript/gd_functions.cpp2
-rw-r--r--modules/gdscript/gd_parser.cpp32
-rw-r--r--servers/visual_server.cpp2
-rw-r--r--tools/translations/ar.po213
-rw-r--r--tools/translations/bg.po220
-rw-r--r--tools/translations/bn.po262
-rw-r--r--tools/translations/ca.po865
-rw-r--r--tools/translations/cs.po222
-rw-r--r--tools/translations/da.po220
-rw-r--r--tools/translations/de.po342
-rw-r--r--tools/translations/de_CH.po217
-rw-r--r--tools/translations/es.po387
-rw-r--r--tools/translations/es_AR.po276
-rwxr-xr-xtools/translations/extract.py1
-rw-r--r--tools/translations/fa.po222
-rw-r--r--tools/translations/fr.po253
-rw-r--r--tools/translations/id.po224
-rw-r--r--tools/translations/is.po6667
-rw-r--r--tools/translations/it.po268
-rw-r--r--tools/translations/ja.po221
-rw-r--r--tools/translations/ko.po254
-rw-r--r--tools/translations/nb.po213
-rw-r--r--tools/translations/pl.po231
-rw-r--r--tools/translations/pt_BR.po246
-rw-r--r--tools/translations/pt_PT.po215
-rw-r--r--tools/translations/ro.po213
-rw-r--r--tools/translations/ru.po270
-rw-r--r--tools/translations/sk.po214
-rw-r--r--tools/translations/sl.po215
-rw-r--r--tools/translations/tools.pot213
-rw-r--r--tools/translations/tr.po219
-rw-r--r--tools/translations/ur_PK.po214
-rw-r--r--tools/translations/zh_CN.po337
-rw-r--r--tools/translations/zh_HK.po287
-rw-r--r--tools/translations/zh_TW.po213
37 files changed, 13208 insertions, 1468 deletions
diff --git a/SConstruct b/SConstruct
index 0652414088..524fb3fef5 100644
--- a/SConstruct
+++ b/SConstruct
@@ -54,7 +54,7 @@ methods.save_active_platforms(active_platforms,active_platform_ids)
custom_tools=['default']
-platform_arg = ARGUMENTS.get("platform", False)
+platform_arg = ARGUMENTS.get("platform", ARGUMENTS.get("p", False))
if (os.name=="posix"):
pass
diff --git a/doc/base/classes.xml b/doc/base/classes.xml
index a65f4abc46..f7abc8a3d5 100644
--- a/doc/base/classes.xml
+++ b/doc/base/classes.xml
@@ -11813,7 +11813,7 @@
<argument index="1" name="canvas" type="Control">
</argument>
<description>
- This function is called every time the 2D canvas editor draws (which overlays over the edited scene). Drawing over the supplied control will draw over the edited scene. To convert from control coordinates to edited scene coordinates (including zoom and offset), a transform is also provided. If you require this control to be redraw, call [method update_canvas]().
+ This function is called every time the 2D canvas editor draws (which overlays over the edited scene). Drawing over the supplied control will draw over the edited scene. To convert from control coordinates to edited scene coordinates (including zoom and offset), a transform is also provided. If you require this control to be redraw, call [method update_canvas].
</description>
</method>
<method name="forward_spatial_input_event" qualifiers="virtual">
@@ -12010,7 +12010,7 @@
</method>
<method name="update_canvas">
<description>
- Updates the control used to draw the edited scene over the 2D canvas. This is used together with [method forward_canvas_input_event]().
+ Updates the control used to draw the edited scene over the 2D canvas. This is used together with [method forward_canvas_input_event].
</description>
</method>
</methods>
diff --git a/modules/gdscript/gd_functions.cpp b/modules/gdscript/gd_functions.cpp
index 0369e323bc..e82eb83773 100644
--- a/modules/gdscript/gd_functions.cpp
+++ b/modules/gdscript/gd_functions.cpp
@@ -843,7 +843,7 @@ void GDFunctions::call(Function p_func,const Variant **p_args,int p_arg_count,Va
} else if(((String)(*p_args[0])).begins_with("/")) {
r_error.error=Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument=0;
- r_ret=RTR("Paths cannot start with '/', absolute paths must start with \'res://\', \'user://\', or \'local://\'");
+ r_ret=RTR("Paths cannot start with '/', absolute paths must start with 'res://', 'user://', or 'local://'");
} else {
r_ret=ResourceLoader::load(*p_args[0]);
}
diff --git a/modules/gdscript/gd_parser.cpp b/modules/gdscript/gd_parser.cpp
index 3c01f469f9..e2d284ae02 100644
--- a/modules/gdscript/gd_parser.cpp
+++ b/modules/gdscript/gd_parser.cpp
@@ -121,6 +121,7 @@ bool GDParser::_parse_arguments(Node* p_parent,Vector<Node*>& p_args,bool p_stat
tokenizer->advance();
} else {
+ parenthesis ++;
int argidx=0;
while(true) {
@@ -165,6 +166,7 @@ bool GDParser::_parse_arguments(Node* p_parent,Vector<Node*>& p_args,bool p_stat
}
}
+ parenthesis --;
}
return true;
@@ -368,18 +370,23 @@ GDParser::Node* GDParser::_parse_expression(Node *p_parent,bool p_static,bool p_
OperatorNode *yield = alloc_node<OperatorNode>();
yield->op=OperatorNode::OP_YIELD;
+ while (tokenizer->get_token()==GDTokenizer::TK_NEWLINE) {
+ tokenizer->advance();
+ }
+
if (tokenizer->get_token()==GDTokenizer::TK_PARENTHESIS_CLOSE) {
expr=yield;
tokenizer->advance();
} else {
+ parenthesis ++;
+
Node *object = _parse_and_reduce_expression(p_parent,p_static);
if (!object)
return NULL;
yield->arguments.push_back(object);
if (tokenizer->get_token()!=GDTokenizer::TK_COMMA) {
-
_set_error("Expected ',' after first argument of 'yield'");
return NULL;
}
@@ -407,11 +414,12 @@ GDParser::Node* GDParser::_parse_expression(Node *p_parent,bool p_static,bool p_
yield->arguments.push_back(signal);
if (tokenizer->get_token()!=GDTokenizer::TK_PARENTHESIS_CLOSE) {
-
_set_error("Expected ')' after second argument of 'yield'");
return NULL;
}
+ parenthesis --;
+
tokenizer->advance();
expr=yield;
@@ -1709,6 +1717,7 @@ void GDParser::_parse_block(BlockNode *p_block,bool p_static) {
case GDTokenizer::TK_CF_IF: {
tokenizer->advance();
+
Node *condition = _parse_and_reduce_expression(p_block,p_static);
if (!condition) {
if (_recover_from_completion()) {
@@ -2313,6 +2322,11 @@ void GDParser::_parse_class(ClassNode *p_class) {
bool defaulting=false;
while(true) {
+ if (tokenizer->get_token()==GDTokenizer::TK_NEWLINE) {
+ tokenizer->advance();
+ continue;
+ }
+
if (tokenizer->get_token()==GDTokenizer::TK_PR_VAR) {
tokenizer->advance(); //var before the identifier is allowed
@@ -2365,6 +2379,10 @@ void GDParser::_parse_class(ClassNode *p_class) {
default_values.push_back(on);
}
+ while (tokenizer->get_token()==GDTokenizer::TK_NEWLINE) {
+ tokenizer->advance();
+ }
+
if (tokenizer->get_token()==GDTokenizer::TK_COMMA) {
tokenizer->advance();
continue;
@@ -2406,6 +2424,7 @@ void GDParser::_parse_class(ClassNode *p_class) {
if (tokenizer->get_token()!=GDTokenizer::TK_PARENTHESIS_CLOSE) {
//has arguments
+ parenthesis ++;
while(true) {
Node *arg = _parse_and_reduce_expression(p_class,_static);
@@ -2423,6 +2442,7 @@ void GDParser::_parse_class(ClassNode *p_class) {
break;
}
+ parenthesis --;
}
tokenizer->advance();
@@ -2486,6 +2506,10 @@ void GDParser::_parse_class(ClassNode *p_class) {
if (tokenizer->get_token()==GDTokenizer::TK_PARENTHESIS_OPEN) {
tokenizer->advance();
while(true) {
+ if (tokenizer->get_token()==GDTokenizer::TK_NEWLINE) {
+ tokenizer->advance();
+ continue;
+ }
if (tokenizer->get_token()==GDTokenizer::TK_PARENTHESIS_CLOSE) {
@@ -2501,6 +2525,10 @@ void GDParser::_parse_class(ClassNode *p_class) {
sig.arguments.push_back(tokenizer->get_token_identifier());
tokenizer->advance();
+ while (tokenizer->get_token()==GDTokenizer::TK_NEWLINE) {
+ tokenizer->advance();
+ }
+
if (tokenizer->get_token()==GDTokenizer::TK_COMMA) {
tokenizer->advance();
} else if (tokenizer->get_token()!=GDTokenizer::TK_PARENTHESIS_CLOSE) {
diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp
index 5a49be67da..dfa0c91c7f 100644
--- a/servers/visual_server.cpp
+++ b/servers/visual_server.cpp
@@ -382,7 +382,7 @@ void VisualServer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("mesh_create"),&VisualServer::mesh_create);
- ObjectTypeDB::bind_method(_MD("mesh_add_surface"),&VisualServer::mesh_add_surface, DEFVAL(NO_INDEX_ARRAY));
+ ObjectTypeDB::bind_method(_MD("mesh_add_surface"),&VisualServer::mesh_add_surface, DEFVAL(Array()), DEFVAL(false));
ObjectTypeDB::bind_method(_MD("mesh_surface_set_material"),&VisualServer::mesh_surface_set_material,DEFVAL(false));
ObjectTypeDB::bind_method(_MD("mesh_surface_get_material"),&VisualServer::mesh_surface_get_material);
diff --git a/tools/translations/ar.po b/tools/translations/ar.po
index 74393ad4f4..de03046e16 100644
--- a/tools/translations/ar.po
+++ b/tools/translations/ar.po
@@ -33,6 +33,12 @@ msgid "step argument is zero!"
msgstr ""
#: modules/gdscript/gd_functions.cpp
+msgid ""
+"Paths cannot start with '/', absolute paths must start with 'res://', "
+"'user://', or 'local://'"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
msgid "Not a script with an instance"
msgstr ""
@@ -156,6 +162,10 @@ msgid "Editing Signal:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+msgid "Change Expression"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr ""
@@ -200,6 +210,43 @@ msgid "Add Setter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+msgid "Condition"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Sequence"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Switch"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Iterator"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "While"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Return"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr "نداء"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Get"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
@@ -328,6 +375,85 @@ msgid ""
"(error)."
msgstr ""
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just pressed"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just released"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"Couldn't read the certficate file. Are the path and password both correct?"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the signature object."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the package signature."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"No export templates found.\n"
+"Download and install export templates."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom debug package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom release package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid unique name."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid product GUID."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid publisher GUID."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid background color."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid Store Logo image dimensions (should be 50x50)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid splash screen image dimensions (should be 620x300)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -474,6 +600,10 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/remote_transform.cpp
+msgid "Path property must point to a valid Spatial node to work."
+msgstr ""
+
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
@@ -1111,10 +1241,6 @@ msgid "Method List For '%s':"
msgstr ""
#: tools/editor/call_dialog.cpp
-msgid "Call"
-msgstr "نداء"
-
-#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@@ -1233,6 +1359,12 @@ msgid "Method in target Node must be specified!"
msgstr ""
#: tools/editor/connections_dialog.cpp
+msgid ""
+"Target method not found! Specify a valid method or attach a script to target "
+"Node."
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
msgid "Connect To Node:"
msgstr ""
@@ -1308,6 +1440,15 @@ msgstr ""
msgid "Create New"
msgstr ""
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/filesystem_dock.cpp
+msgid "Favorites:"
+msgstr ""
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Recent:"
+msgstr ""
+
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
@@ -1577,14 +1718,6 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
-#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
-msgid "Favorites:"
-msgstr ""
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Recent:"
-msgstr ""
-
#: tools/editor/editor_file_dialog.cpp
msgid "Preview:"
msgstr ""
@@ -1979,14 +2112,6 @@ msgid "Go to previously opened scene."
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Fullscreen Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Distraction Free Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
msgid "Next tab"
msgstr ""
@@ -2072,6 +2197,10 @@ msgid "Quit to Project List"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
@@ -2230,6 +2359,10 @@ msgid "Editor Layout"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Toggle Fullscreen"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Install Export Templates"
msgstr ""
@@ -2254,6 +2387,10 @@ msgid "Update Changes"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Disable Update Spinner"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Inspector"
msgstr ""
@@ -2293,6 +2430,10 @@ msgstr ""
msgid "FileSystem"
msgstr ""
+#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp
+msgid "Node"
+msgstr ""
+
#: tools/editor/editor_node.cpp
msgid "Output"
msgstr ""
@@ -3122,10 +3263,6 @@ msgid "MultiNode Set"
msgstr ""
#: tools/editor/node_dock.cpp
-msgid "Node"
-msgstr ""
-
-#: tools/editor/node_dock.cpp
msgid "Groups"
msgstr ""
@@ -3666,6 +3803,10 @@ msgid "Clear Bones"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Show Bones"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make IK Chain"
msgstr ""
@@ -4404,6 +4545,10 @@ msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Close All"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
@@ -4511,6 +4656,10 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Pick Color"
+msgstr ""
+
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
@@ -4887,6 +5036,10 @@ msgid "Insert Animation Key"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Focus Origin"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Focus Selection"
msgstr ""
@@ -5152,6 +5305,10 @@ msgid "Remove Item"
msgstr ""
#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Theme"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
msgid "Add Class Items"
msgstr ""
@@ -5963,6 +6120,10 @@ msgid "Assign"
msgstr ""
#: tools/editor/property_editor.cpp
+msgid "New Script"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
msgid "Error loading file: Not a resource!"
msgstr ""
@@ -5979,10 +6140,6 @@ msgid "On"
msgstr ""
#: tools/editor/property_editor.cpp
-msgid "Set"
-msgstr ""
-
-#: tools/editor/property_editor.cpp
msgid "Properties:"
msgstr ""
diff --git a/tools/translations/bg.po b/tools/translations/bg.po
index 9117731250..f1fdc9086a 100644
--- a/tools/translations/bg.po
+++ b/tools/translations/bg.po
@@ -35,6 +35,12 @@ msgid "step argument is zero!"
msgstr "Стъпката на range() е нула!"
#: modules/gdscript/gd_functions.cpp
+msgid ""
+"Paths cannot start with '/', absolute paths must start with 'res://', "
+"'user://', or 'local://'"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
#, fuzzy
msgid "Not a script with an instance"
msgstr "Скриптът няма инстанция"
@@ -165,6 +171,10 @@ msgid "Editing Signal:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+msgid "Change Expression"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr ""
@@ -209,6 +219,44 @@ msgid "Add Setter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Condition"
+msgstr "Преходи"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Sequence"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Switch"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Iterator"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "While"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Return"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Get"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
@@ -339,6 +387,86 @@ msgid ""
"(error)."
msgstr ""
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just pressed"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just released"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"Couldn't read the certficate file. Are the path and password both correct?"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Error creating the signature object."
+msgstr "Имаше грешка при изнасяне на проекта!"
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the package signature."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"No export templates found.\n"
+"Download and install export templates."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom debug package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom release package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid unique name."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid product GUID."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid publisher GUID."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid background color."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid Store Logo image dimensions (should be 50x50)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid splash screen image dimensions (should be 620x300)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -511,6 +639,13 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/remote_transform.cpp
+#, fuzzy
+msgid "Path property must point to a valid Spatial node to work."
+msgstr ""
+"Параметърът 'Path' трябва да сочи към действителен възел Particles2D, за да "
+"работи."
+
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
@@ -1148,10 +1283,6 @@ msgid "Method List For '%s':"
msgstr ""
#: tools/editor/call_dialog.cpp
-msgid "Call"
-msgstr ""
-
-#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@@ -1270,6 +1401,12 @@ msgid "Method in target Node must be specified!"
msgstr ""
#: tools/editor/connections_dialog.cpp
+msgid ""
+"Target method not found! Specify a valid method or attach a script to target "
+"Node."
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
msgid "Connect To Node:"
msgstr ""
@@ -1345,6 +1482,15 @@ msgstr ""
msgid "Create New"
msgstr ""
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/filesystem_dock.cpp
+msgid "Favorites:"
+msgstr "Любими:"
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Recent:"
+msgstr ""
+
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
@@ -1615,14 +1761,6 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
-#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
-msgid "Favorites:"
-msgstr "Любими:"
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Recent:"
-msgstr ""
-
#: tools/editor/editor_file_dialog.cpp
msgid "Preview:"
msgstr ""
@@ -2017,14 +2155,6 @@ msgid "Go to previously opened scene."
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Fullscreen Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Distraction Free Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
msgid "Next tab"
msgstr ""
@@ -2110,6 +2240,10 @@ msgid "Quit to Project List"
msgstr "Изход до списъка с проекти"
#: tools/editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "Внасяне на обекти в проекта."
@@ -2268,6 +2402,10 @@ msgid "Editor Layout"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Toggle Fullscreen"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Install Export Templates"
msgstr ""
@@ -2292,6 +2430,10 @@ msgid "Update Changes"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Disable Update Spinner"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Inspector"
msgstr ""
@@ -2331,6 +2473,10 @@ msgstr ""
msgid "FileSystem"
msgstr ""
+#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp
+msgid "Node"
+msgstr "Възел"
+
#: tools/editor/editor_node.cpp
msgid "Output"
msgstr ""
@@ -3161,10 +3307,6 @@ msgid "MultiNode Set"
msgstr ""
#: tools/editor/node_dock.cpp
-msgid "Node"
-msgstr "Възел"
-
-#: tools/editor/node_dock.cpp
msgid "Groups"
msgstr ""
@@ -3705,6 +3847,10 @@ msgid "Clear Bones"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Show Bones"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make IK Chain"
msgstr ""
@@ -4443,6 +4589,11 @@ msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Close All"
+msgstr "Избиране на всичко"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
@@ -4550,6 +4701,10 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Pick Color"
+msgstr ""
+
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
@@ -4926,6 +5081,10 @@ msgid "Insert Animation Key"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Focus Origin"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Focus Selection"
msgstr ""
@@ -5191,6 +5350,10 @@ msgid "Remove Item"
msgstr ""
#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Theme"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
msgid "Add Class Items"
msgstr ""
@@ -6002,6 +6165,11 @@ msgid "Assign"
msgstr ""
#: tools/editor/property_editor.cpp
+#, fuzzy
+msgid "New Script"
+msgstr "Нова сцена"
+
+#: tools/editor/property_editor.cpp
msgid "Error loading file: Not a resource!"
msgstr ""
@@ -6018,10 +6186,6 @@ msgid "On"
msgstr ""
#: tools/editor/property_editor.cpp
-msgid "Set"
-msgstr ""
-
-#: tools/editor/property_editor.cpp
msgid "Properties:"
msgstr ""
diff --git a/tools/translations/bn.po b/tools/translations/bn.po
index d0827bf38f..19861e2158 100644
--- a/tools/translations/bn.po
+++ b/tools/translations/bn.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
-"PO-Revision-Date: 2016-08-12 06:37+0000\n"
+"PO-Revision-Date: 2016-09-02 13:47+0000\n"
"Last-Translator: ABU MD. MARUF SARKER <maruf.webdev@gmail.com>\n"
"Language-Team: Bengali <https://hosted.weblate.org/projects/godot-engine/"
"godot/bn/>\n"
@@ -16,7 +16,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 2.8-dev\n"
+"X-Generator: Weblate 2.8\n"
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -33,6 +33,12 @@ msgid "step argument is zero!"
msgstr "ধাপ মান শূন্য!"
#: modules/gdscript/gd_functions.cpp
+msgid ""
+"Paths cannot start with '/', absolute paths must start with 'res://', "
+"'user://', or 'local://'"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
msgid "Not a script with an instance"
msgstr "ইনস্ট্যান্স বিহীন স্ক্রিপ্ট"
@@ -102,19 +108,19 @@ msgstr "ফাংশনগুলি:"
#: modules/visual_script/visual_script_editor.cpp
msgid "Variables:"
-msgstr ""
+msgstr "ভেরিয়েবলস/চলকসমূহ:"
#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
msgid "Signals:"
-msgstr ""
+msgstr "সিগন্যালস/সংকেতসমূহ:"
#: modules/visual_script/visual_script_editor.cpp
msgid "Name is not a valid identifier:"
-msgstr ""
+msgstr "নামটি কার্যকর সনাক্তকারী নয়:"
#: modules/visual_script/visual_script_editor.cpp
msgid "Name already in use by another func/var/signal:"
-msgstr ""
+msgstr "নামটি ইতিমধ্যেই অপর ফাংশন/চলক(ভেরিয়েবল)/সংকেত(সিগন্যাল)-এ ব্যবহৃত হয়েছে:"
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Function"
@@ -122,23 +128,23 @@ msgstr "ফাংশনের (Function) নতুন নামকরণ কর
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Variable"
-msgstr ""
+msgstr "চলক/ভেরিয়েবল-এর নামান্তর করুন"
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Signal"
-msgstr ""
+msgstr "সংকেত/সিগন্যাল-এর নামান্তর করুন"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Function"
-msgstr ""
+msgstr "ফাংশন সংযোজন করুন"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Variable"
-msgstr ""
+msgstr "চলক/ভেরিয়েবল সংযোজন করুন"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Signal"
-msgstr ""
+msgstr "সংকেত/সিগন্যাল সংযোজন করুন"
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Function"
@@ -146,11 +152,11 @@ msgstr "ফাংশন (Function) অপসারণ করুন"
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Variable"
-msgstr ""
+msgstr "চলক/ভেরিয়েবল অপসারণ করুন"
#: modules/visual_script/visual_script_editor.cpp
msgid "Editing Variable:"
-msgstr ""
+msgstr "চলক/ভেরিয়েবল সম্পাদন:"
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Signal"
@@ -158,19 +164,28 @@ msgstr "সংকেত (Signal) অপসারণ করুন"
#: modules/visual_script/visual_script_editor.cpp
msgid "Editing Signal:"
-msgstr ""
+msgstr "সংকেত/সিগন্যাল সম্পাদন:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Change Expression"
+msgstr "অ্যানিমেশনের (Anim) ট্র্যানজিশন/স্থানান্তরণ পরিবর্তন করুন"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
-msgstr ""
+msgstr "নোড সংযোজন করুন"
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature."
msgstr ""
+"গেটার (Getter) ফেলতে/নামাতে মেটা কী (Meta) চাপুন। জেনেরিক সিগনেচার (generic "
+"signature) ফেলতে/নামাতে শিফট কী (Shift) চাপুন।"
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
msgstr ""
+"গেটার (Getter) ফেলতে/নামাতে কন্ট্রোল কী (Ctrl) চাপুন। জেনেরিক সিগনেচার (generic "
+"signature) ফেলতে/নামাতে শিফট কী (Shift) চাপুন।"
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Meta to drop a simple reference to the node."
@@ -205,6 +220,44 @@ msgid "Add Setter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Condition"
+msgstr "অনুবাদসমূহ"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Sequence"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Switch"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Iterator"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "While"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Return"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Get"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
@@ -276,9 +329,8 @@ msgid "Cut Nodes"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Paste Nodes"
-msgstr "প্রতিলেপন/পেস্ট করুন"
+msgstr "নোড-সমূহ প্রতিলেপন/পেস্ট করুন"
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Input type not iterable: "
@@ -334,6 +386,87 @@ msgid ""
"(error)."
msgstr ""
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just pressed"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just released"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"Couldn't read the certficate file. Are the path and password both correct?"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the signature object."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the package signature."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"No export templates found.\n"
+"Download and install export templates."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom debug package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom release package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid unique name."
+msgstr "ফন্টের আকার অগ্র্যহনযোগ্য।"
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid product GUID."
+msgstr "ফন্টের আকার অগ্র্যহনযোগ্য।"
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid publisher GUID."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid background color."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid Store Logo image dimensions (should be 50x50)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid splash screen image dimensions (should be 620x300)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -515,6 +648,11 @@ msgstr ""
"NavigationMeshInstance-কে অবশ্যই Navigation-এর অংশ অথবা অংশের অংশ হতে হবে। "
"এটা শুধুমাত্র ন্যাভিগেশনের তথ্য প্রদান করে।"
+#: scene/3d/remote_transform.cpp
+#, fuzzy
+msgid "Path property must point to a valid Spatial node to work."
+msgstr "Path এর দিক অবশ্যই একটি কার্যকর Particles2D এর দিকে নির্দেশ করাতে হবে।"
+
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
@@ -1165,10 +1303,6 @@ msgid "Method List For '%s':"
msgstr ""
#: tools/editor/call_dialog.cpp
-msgid "Call"
-msgstr ""
-
-#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@@ -1287,6 +1421,12 @@ msgid "Method in target Node must be specified!"
msgstr ""
#: tools/editor/connections_dialog.cpp
+msgid ""
+"Target method not found! Specify a valid method or attach a script to target "
+"Node."
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
msgid "Connect To Node:"
msgstr ""
@@ -1362,6 +1502,15 @@ msgstr ""
msgid "Create New"
msgstr ""
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/filesystem_dock.cpp
+msgid "Favorites:"
+msgstr ""
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Recent:"
+msgstr ""
+
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
@@ -1634,14 +1783,6 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
-#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
-msgid "Favorites:"
-msgstr ""
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Recent:"
-msgstr ""
-
#: tools/editor/editor_file_dialog.cpp
msgid "Preview:"
msgstr ""
@@ -2036,14 +2177,6 @@ msgid "Go to previously opened scene."
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Fullscreen Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Distraction Free Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
msgid "Next tab"
msgstr ""
@@ -2129,6 +2262,10 @@ msgid "Quit to Project List"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
@@ -2287,6 +2424,10 @@ msgid "Editor Layout"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Toggle Fullscreen"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Install Export Templates"
msgstr ""
@@ -2311,6 +2452,10 @@ msgid "Update Changes"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Disable Update Spinner"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Inspector"
msgstr ""
@@ -2350,6 +2495,10 @@ msgstr ""
msgid "FileSystem"
msgstr ""
+#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp
+msgid "Node"
+msgstr ""
+
#: tools/editor/editor_node.cpp
msgid "Output"
msgstr ""
@@ -3179,10 +3328,6 @@ msgid "MultiNode Set"
msgstr ""
#: tools/editor/node_dock.cpp
-msgid "Node"
-msgstr ""
-
-#: tools/editor/node_dock.cpp
msgid "Groups"
msgstr ""
@@ -3722,6 +3867,10 @@ msgid "Clear Bones"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Show Bones"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make IK Chain"
msgstr ""
@@ -4460,6 +4609,11 @@ msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Close All"
+msgstr "সবগুলি বাছাই করুন"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
@@ -4567,6 +4721,10 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Pick Color"
+msgstr ""
+
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
@@ -4943,6 +5101,10 @@ msgid "Insert Animation Key"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Focus Origin"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Focus Selection"
msgstr ""
@@ -5208,6 +5370,10 @@ msgid "Remove Item"
msgstr ""
#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Theme"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
msgid "Add Class Items"
msgstr ""
@@ -6019,6 +6185,10 @@ msgid "Assign"
msgstr ""
#: tools/editor/property_editor.cpp
+msgid "New Script"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
msgid "Error loading file: Not a resource!"
msgstr ""
@@ -6035,10 +6205,6 @@ msgid "On"
msgstr ""
#: tools/editor/property_editor.cpp
-msgid "Set"
-msgstr ""
-
-#: tools/editor/property_editor.cpp
msgid "Properties:"
msgstr ""
@@ -6051,14 +6217,12 @@ msgid "Sections:"
msgstr ""
#: tools/editor/property_selector.cpp
-#, fuzzy
msgid "Select Property"
-msgstr "মোড (Mode) বাছাই করুন"
+msgstr "গুণাগুণ/বৈশিষ্ট্য বাছাই করুন"
#: tools/editor/property_selector.cpp
-#, fuzzy
msgid "Select Method"
-msgstr "মোড (Mode) বাছাই করুন"
+msgstr "মেথড/পদ্ধতি বাছাই করুন"
#: tools/editor/pvrtc_compress.cpp
msgid "Could not execute PVRTC tool:"
diff --git a/tools/translations/ca.po b/tools/translations/ca.po
index 14d523b88b..9922663465 100644
--- a/tools/translations/ca.po
+++ b/tools/translations/ca.po
@@ -1,13 +1,13 @@
-# LANGUAGE translation of the Godot Engine editor
+# Catalan translation of the Godot Engine editor
# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community
# This file is distributed under the same license as the Godot source code.
#
-# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
+# Roger BR <drai_kin@hotmail.com>, 2016.
#
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
-"PO-Revision-Date: 2016-09-01 11:46+0000\n"
+"PO-Revision-Date: 2016-09-11 09:26+0000\n"
"Last-Translator: Roger BR <drai_kin@hotmail.com>\n"
"Language-Team: Catalan <https://hosted.weblate.org/projects/godot-engine/"
"godot/ca/>\n"
@@ -34,6 +34,12 @@ msgid "step argument is zero!"
msgstr "L'argument pas (step) és zero!"
#: modules/gdscript/gd_functions.cpp
+msgid ""
+"Paths cannot start with '/', absolute paths must start with 'res://', "
+"'user://', or 'local://'"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
msgid "Not a script with an instance"
msgstr "Script sense instància"
@@ -166,37 +172,45 @@ msgid "Editing Signal:"
msgstr "Editant Senyal:"
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Change Expression"
+msgstr "Canvia Transició"
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr "Afegeix Node"
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature."
msgstr ""
+"Retén Meta per dipositar un mètode Accessor (Getter). Retén Maj per "
+"dipositar una firma genèrica."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
msgstr ""
+"Retén Ctrl per dipositar un mètode Accessor (Getter). Retén Maj per "
+"dipositar una firma genèrica."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Meta to drop a simple reference to the node."
-msgstr ""
+msgstr "Retén Meta per dipositar una referència simple al node."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Ctrl to drop a simple reference to the node."
-msgstr ""
+msgstr "Retén Ctrl per dipositar una referència simple al node."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Meta to drop a Variable Setter."
-msgstr ""
+msgstr "Retén Meta per dipositar una variable d'Actualització (Setter)."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Ctrl to drop a Variable Setter."
-msgstr ""
+msgstr "Retén Ctrl per dipositar una Variable d'Actualització (Setter)."
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Add Preload Node"
-msgstr "Afegeix Node"
+msgstr "Afegeix Node de Precàrrega"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node(s) From Tree"
@@ -204,11 +218,50 @@ msgstr "Afegeix Node(s) des d'Arbre"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Getter Property"
-msgstr "Afegir Captador de Propietat (Getter)"
+msgstr "Afegeix Propietat d'Accés (Getter)"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Setter Property"
-msgstr "Afegeix Col.locador de Proprietat (Setter)"
+msgstr "Afegeix Propietat d'Actualització (Setter)"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Condition"
+msgstr "Transició"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Sequence"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Switch"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Iterator"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "While"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Return"
+msgstr "Retorn:"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr "Crida"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Get"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -276,11 +329,11 @@ msgstr "Troba el Tipus del Node"
#: modules/visual_script/visual_script_editor.cpp
msgid "Copy Nodes"
-msgstr ""
+msgstr "Copia Nodes"
#: modules/visual_script/visual_script_editor.cpp
msgid "Cut Nodes"
-msgstr ""
+msgstr "Talla els Nodes"
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
@@ -344,6 +397,88 @@ msgstr ""
"Valor de retorn de _step() invàlid. Ha de ser un nombre enter (seq out), o "
"una cadena de text (error)."
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just pressed"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just released"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"Couldn't read the certficate file. Are the path and password both correct?"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the signature object."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the package signature."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"No export templates found.\n"
+"Download and install export templates."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom debug package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom release package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid unique name."
+msgstr "Nom no vàlid."
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid product GUID."
+msgstr "La mida de la lletra no és vàlida."
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid publisher GUID."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid background color."
+msgstr "Lletra personalitzada no vàlida."
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid Store Logo image dimensions (should be 50x50)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid splash screen image dimensions (should be 620x300)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -464,7 +599,7 @@ msgid ""
"must be set to 'render target' mode."
msgstr ""
"Cal que la propietat Camí (Path) assenyali un node de Vista (Viewport) "
-"vàlid. Aquest ha de ser especificat en el mode \"destí de renderització"
+"vàlid. Aquest ha de ser especificat en el mode \"destinació de renderització"
"\" (render target)."
#: scene/2d/sprite.cpp
@@ -472,9 +607,9 @@ msgid ""
"The Viewport set in the path property must be set as 'render target' in "
"order for this sprite to work."
msgstr ""
-"L'àrea de Visualització (Viewport) especificada en la propietat \"Camí"
-"\" (Path) ha d'utilitzar el mode 'destí de renderització' (render target) "
-"perquè l'sprite funcioni."
+"La Vista (Viewport) especificada en la propietat \"Camí\" (Path) ha "
+"d'utilitzar el mode 'Destinació de renderització' (render target) perquè "
+"l'sprite funcioni."
#: scene/2d/visibility_notifier_2d.cpp
msgid ""
@@ -534,6 +669,12 @@ msgstr ""
"NavigationMeshInstance ha de ser fill o nét d'un node Navigation. Només "
"proporciona dades de navegació."
+#: scene/3d/remote_transform.cpp
+#, fuzzy
+msgid "Path property must point to a valid Spatial node to work."
+msgstr ""
+"Cal que la propietat Camí (Path) assenyali cap a un node Particles2D vàlid."
+
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
@@ -770,10 +911,10 @@ msgid ""
"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
"texture to some node for display."
msgstr ""
-"L'àrea de Visualització (Viewport) no és el Destí de Renderització (render "
-"target). Per mostrar-ne el contingut, especifiqueu-la com a filla d'un "
-"Control de forma per tal d'obtenir-ne la mida. Altrament, establiu-la com a "
-"Destí de Renderització i assigneu la textura interna a algun node."
+"La Vista (Viewport) no és la Destinació de Renderització (render target). "
+"Per mostrar-ne el contingut, especifiqueu-la com a filla d'un Control de "
+"forma per tal d'obtenir-ne la mida. Altrament, establiu-la com a Destinació "
+"de Renderització i assigneu-ne la textura interna a algun node."
#: scene/resources/dynamic_font.cpp
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
@@ -1186,10 +1327,6 @@ msgid "Method List For '%s':"
msgstr "Llista de mètodes de '%s':"
#: tools/editor/call_dialog.cpp
-msgid "Call"
-msgstr "Crida"
-
-#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr "Llista de mètodes:"
@@ -1308,6 +1445,12 @@ msgid "Method in target Node must be specified!"
msgstr "Cal especificar un mètode per al Node objectiu!"
#: tools/editor/connections_dialog.cpp
+msgid ""
+"Target method not found! Specify a valid method or attach a script to target "
+"Node."
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
msgid "Connect To Node:"
msgstr "Connecta al Node:"
@@ -1384,6 +1527,15 @@ msgstr "Senyals"
msgid "Create New"
msgstr "Crea Nou"
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/filesystem_dock.cpp
+msgid "Favorites:"
+msgstr "Favorits:"
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Recent:"
+msgstr "Recents:"
+
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
@@ -1662,14 +1814,6 @@ msgstr "Mou Favorit Amunt"
msgid "Move Favorite Down"
msgstr "Mou Favorit Avall"
-#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
-msgid "Favorites:"
-msgstr "Favorits:"
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Recent:"
-msgstr "Recents:"
-
#: tools/editor/editor_file_dialog.cpp
msgid "Preview:"
msgstr "Previsualització:"
@@ -1793,109 +1937,111 @@ msgstr "Vaja..."
#: tools/editor/editor_node.cpp
msgid "Can't open file for writing:"
-msgstr ""
+msgstr "No s'ha pogut escriure en el fitxer:"
#: tools/editor/editor_node.cpp
msgid "Requested file format unknown:"
-msgstr ""
+msgstr "Format de fitxer desconegut:"
#: tools/editor/editor_node.cpp
msgid "Error while saving."
-msgstr ""
+msgstr "Error en desar."
#: tools/editor/editor_node.cpp
msgid "Saving Scene"
-msgstr ""
+msgstr "Desant Escena"
#: tools/editor/editor_node.cpp
msgid "Analyzing"
-msgstr ""
+msgstr "Analitzant"
#: tools/editor/editor_node.cpp
msgid "Creating Thumbnail"
-msgstr ""
+msgstr "Creant Miniatura"
#: tools/editor/editor_node.cpp
msgid ""
"Couldn't save scene. Likely dependencies (instances) couldn't be satisfied."
msgstr ""
+"No s'ha pogut desar l'escena. Probablement, no s'han pogut establir totes "
+"les dependències (instàncies)."
#: tools/editor/editor_node.cpp
msgid "Failed to load resource."
-msgstr ""
+msgstr "No s'ha pogut carregar el recurs."
#: tools/editor/editor_node.cpp
msgid "Can't load MeshLibrary for merging!"
-msgstr ""
+msgstr "No s'ha pogut carregar MeshLibrary per combinar les dades!!"
#: tools/editor/editor_node.cpp
msgid "Error saving MeshLibrary!"
-msgstr ""
+msgstr "Error en desar MeshLibrary!"
#: tools/editor/editor_node.cpp
msgid "Can't load TileSet for merging!"
-msgstr ""
+msgstr "No s'ha pogut carregar TileSet per combinar les dades!"
#: tools/editor/editor_node.cpp
msgid "Error saving TileSet!"
-msgstr ""
+msgstr "Error en desar TileSet!"
#: tools/editor/editor_node.cpp
msgid "Can't open export templates zip."
-msgstr ""
+msgstr "No s'ha pogut obrir el zip amb les plantilles d'exportació."
#: tools/editor/editor_node.cpp
msgid "Loading Export Templates"
-msgstr ""
+msgstr "Carregant Plantilles d'Exportació"
#: tools/editor/editor_node.cpp
msgid "Error trying to save layout!"
-msgstr ""
+msgstr "Error en desar els canvis!"
#: tools/editor/editor_node.cpp
msgid "Default editor layout overridden."
-msgstr ""
+msgstr "S'han sobreescrit els Ajustos Predeterminats de l'Editor."
#: tools/editor/editor_node.cpp
msgid "Layout name not found!"
-msgstr ""
+msgstr "No s'ha trobat el nom de l'ajust!"
#: tools/editor/editor_node.cpp
msgid "Restored default layout to base settings."
-msgstr ""
+msgstr "S'ha restaurat la configuració predeterminada."
#: tools/editor/editor_node.cpp
msgid "Copy Params"
-msgstr ""
+msgstr "Copia Paràmetres"
#: tools/editor/editor_node.cpp
msgid "Paste Params"
-msgstr ""
+msgstr "Enganxa Paràmetres"
#: tools/editor/editor_node.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
msgid "Paste Resource"
-msgstr ""
+msgstr "Enganxa Recurs"
#: tools/editor/editor_node.cpp
msgid "Copy Resource"
-msgstr ""
+msgstr "Copia Recurs"
#: tools/editor/editor_node.cpp
msgid "Make Built-In"
-msgstr ""
+msgstr "Crea'l Integrat"
#: tools/editor/editor_node.cpp
msgid "Make Sub-Resources Unique"
-msgstr ""
+msgstr "Crea SubRecurs Únic"
#: tools/editor/editor_node.cpp
msgid "Open in Help"
-msgstr ""
+msgstr "Obre dins l'Ajuda"
#: tools/editor/editor_node.cpp
msgid "There is no defined scene to run."
-msgstr ""
+msgstr "No s'ha definit cap escena per executar."
#: tools/editor/editor_node.cpp
msgid ""
@@ -1903,6 +2049,9 @@ msgid ""
"You can change it later in later in \"Project Settings\" under the "
"'application' category."
msgstr ""
+"No s'ha definit cap escena principal. Seleccioneu-ne una.\n"
+"És possible triar-ne una altra més endavant a \"Configuració del Projecte\" "
+"en la categoria \"aplicació\"."
#: tools/editor/editor_node.cpp
msgid ""
@@ -1910,6 +2059,9 @@ msgid ""
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
+"L'escena '%s' no existeix. Seleccioneu-ne una de vàlida.\n"
+"És possible triar-ne una altra més endavant a \"Configuració del Projecte\" "
+"en la categoria \"aplicació\"."
#: tools/editor/editor_node.cpp
msgid ""
@@ -1917,248 +2069,254 @@ msgid ""
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
+"L'escena '%s' seleccionada no és un fitxer d'escena. Seleccioneu-ne un de "
+"vàlid.\n"
+"És possible triar-ne una altra més endavant a \"Configuració del Projecte\" "
+"en la categoria \"aplicació\"."
#: tools/editor/editor_node.cpp
msgid "Current scene was never saved, please save it prior to running."
msgstr ""
+"L'escena actual no s'ha desat encara. Desa l'escena abans d'executar-la."
#: tools/editor/editor_node.cpp
msgid "Could not start subprocess!"
-msgstr ""
+msgstr "No s'ha pogut començar el subprocés!"
#: tools/editor/editor_node.cpp
msgid "Open Scene"
-msgstr ""
+msgstr "Obre Escena"
#: tools/editor/editor_node.cpp
msgid "Open Base Scene"
-msgstr ""
+msgstr "Obre Escena Base"
#: tools/editor/editor_node.cpp
msgid "Quick Open Scene.."
-msgstr ""
+msgstr "Obertura Ràpida d'Escenes..."
#: tools/editor/editor_node.cpp
msgid "Quick Open Script.."
-msgstr ""
+msgstr "Obertura Ràpida d'Scripts..."
#: tools/editor/editor_node.cpp
msgid "Yes"
-msgstr ""
+msgstr "Sí"
#: tools/editor/editor_node.cpp
msgid "Close scene? (Unsaved changes will be lost)"
-msgstr ""
+msgstr "Tanca l'Escena? (Es perdran els canvis sense desar)"
#: tools/editor/editor_node.cpp
msgid "Save Scene As.."
-msgstr ""
+msgstr "Desa Escena com..."
#: tools/editor/editor_node.cpp
msgid "This scene has never been saved. Save before running?"
msgstr ""
+"Aquesta Escena no s'ha desat mai encara. Voleu desar-la abans d'executar-la?"
#: tools/editor/editor_node.cpp
msgid "Please save the scene first."
-msgstr ""
+msgstr "Desa l'escena abans."
#: tools/editor/editor_node.cpp
msgid "Save Translatable Strings"
-msgstr ""
+msgstr "Desa els texts Traduïbles"
#: tools/editor/editor_node.cpp
msgid "Export Mesh Library"
-msgstr ""
+msgstr "Exporta Biblioteca de Models"
#: tools/editor/editor_node.cpp
msgid "Export Tile Set"
-msgstr ""
+msgstr "Exporta el joc de Mosaics (Tiles)"
#: tools/editor/editor_node.cpp
msgid "Quit"
-msgstr ""
+msgstr "Surt"
#: tools/editor/editor_node.cpp
msgid "Exit the editor?"
-msgstr ""
+msgstr "Voleu Sortir de l'editor?"
#: tools/editor/editor_node.cpp
msgid "Current scene not saved. Open anyway?"
-msgstr ""
+msgstr "L'escena actual no s'ha desat. Vol obrir igualment?"
#: tools/editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
-msgstr ""
+msgstr "No es pot recarregar una escena no desada."
#: tools/editor/editor_node.cpp
msgid "Revert"
-msgstr ""
+msgstr "Reverteix"
#: tools/editor/editor_node.cpp
msgid "This action cannot be undone. Revert anyway?"
-msgstr ""
+msgstr "No es pot desfer aquesta acció. Vol revertir igualament?"
#: tools/editor/editor_node.cpp
msgid "Quick Run Scene.."
-msgstr ""
+msgstr "Execució Ràpida de l'Escena..."
#: tools/editor/editor_node.cpp
msgid ""
"Open Project Manager? \n"
"(Unsaved changes will be lost)"
msgstr ""
+"Vol Obrir el Gestor de Projectes?\n"
+"(Es perdran els canvis sense desar)"
#: tools/editor/editor_node.cpp
msgid "Pick a Main Scene"
-msgstr ""
+msgstr "Tria una Escena Principal"
#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
msgid "Ugh"
-msgstr ""
+msgstr "Uf..."
#: tools/editor/editor_node.cpp
msgid ""
"Error loading scene, it must be inside the project path. Use 'Import' to "
"open the scene, then save it inside the project path."
msgstr ""
+"No s'ha pogut carregar l'escena: No es troba dins del camí del projecte. "
+"Utilitzeu 'Importa' per obrir l'escena i deseu-la dins del camí del projecte."
#: tools/editor/editor_node.cpp
msgid "Error loading scene."
-msgstr ""
+msgstr "No s'ha pogut carregar l'escena."
#: tools/editor/editor_node.cpp
msgid "Scene '%s' has broken dependencies:"
-msgstr ""
+msgstr "Escena '%s' té dependències no vàlides:"
#: tools/editor/editor_node.cpp
msgid "Save Layout"
-msgstr ""
+msgstr "Desar Disposició (Layout)"
#: tools/editor/editor_node.cpp
msgid "Delete Layout"
-msgstr ""
+msgstr "Elimina Disposició (Layout)"
#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
msgid "Default"
-msgstr ""
+msgstr "Predeterminat"
#: tools/editor/editor_node.cpp
msgid "Switch Scene Tab"
-msgstr ""
+msgstr "Canvia la pestanya d'escena"
#: tools/editor/editor_node.cpp
msgid "%d more file(s)"
-msgstr ""
+msgstr "%d fitxer(s) més"
#: tools/editor/editor_node.cpp
msgid "%d more file(s) or folder(s)"
-msgstr ""
+msgstr "%d fitxer(s) o directori(s) més"
#: tools/editor/editor_node.cpp
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Scene"
-msgstr ""
+msgstr "Escena"
#: tools/editor/editor_node.cpp
msgid "Go to previously opened scene."
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Fullscreen Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Distraction Free Mode"
-msgstr ""
+msgstr "Vés a l'escena oberta anteriorment."
#: tools/editor/editor_node.cpp
msgid "Next tab"
-msgstr ""
+msgstr "Pestanya Següent"
#: tools/editor/editor_node.cpp
msgid "Previous tab"
-msgstr ""
+msgstr "Pestanya Anterior"
#: tools/editor/editor_node.cpp
msgid "Operations with scene files."
-msgstr ""
+msgstr "Operacions amb fitxers d'escena."
#: tools/editor/editor_node.cpp
msgid "New Scene"
-msgstr ""
+msgstr "Nova Escena"
#: tools/editor/editor_node.cpp
msgid "New Inherited Scene.."
-msgstr ""
+msgstr "Nova Escena heretada..."
#: tools/editor/editor_node.cpp
msgid "Open Scene.."
-msgstr ""
+msgstr "Obre Escena..."
#: tools/editor/editor_node.cpp
msgid "Save Scene"
-msgstr ""
+msgstr "Desa Escena"
#: tools/editor/editor_node.cpp
msgid "Save all Scenes"
-msgstr ""
+msgstr "Desa Totes les Escenes"
#: tools/editor/editor_node.cpp
msgid "Close Scene"
-msgstr ""
+msgstr "Tanca l'Escena"
#: tools/editor/editor_node.cpp
msgid "Close Goto Prev. Scene"
-msgstr ""
+msgstr "Tanca i Vés a l'Escena anterior"
#: tools/editor/editor_node.cpp
msgid "Open Recent"
-msgstr ""
+msgstr "Obre Recent"
#: tools/editor/editor_node.cpp
msgid "Quick Filter Files.."
-msgstr ""
+msgstr "Filtrat Ràpid de Fitxers..."
#: tools/editor/editor_node.cpp
msgid "Convert To.."
-msgstr ""
+msgstr "Converteix a..."
#: tools/editor/editor_node.cpp
msgid "Translatable Strings.."
-msgstr ""
+msgstr "Cadenes Traduïbles..."
#: tools/editor/editor_node.cpp
msgid "MeshLibrary.."
-msgstr ""
+msgstr "Biblioteca de Models (MeshLibrary)..."
#: tools/editor/editor_node.cpp
msgid "TileSet.."
-msgstr ""
+msgstr "Joc de Mosaics (TileSet)..."
#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
-msgstr ""
+msgstr "Refés"
#: tools/editor/editor_node.cpp
msgid "Run Script"
-msgstr ""
+msgstr "Executa Script"
#: tools/editor/editor_node.cpp
msgid "Project Settings"
-msgstr ""
+msgstr "Configuració del Projecte"
#: tools/editor/editor_node.cpp
msgid "Revert Scene"
-msgstr ""
+msgstr "Reverteix Escena"
#: tools/editor/editor_node.cpp
msgid "Quit to Project List"
-msgstr ""
+msgstr "Surt a la Llista de Projectes"
+
+#: tools/editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr "Mode Lliure de Distraccions"
#: tools/editor/editor_node.cpp
msgid "Import assets to the project."
-msgstr ""
+msgstr "Importa actius al projecte."
#: tools/editor/editor_node.cpp
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
@@ -2170,83 +2328,85 @@ msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
#: tools/editor/project_manager.cpp
msgid "Import"
-msgstr ""
+msgstr "Importa"
#: tools/editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
-msgstr ""
+msgstr "Eines vàries o d'escena."
#: tools/editor/editor_node.cpp
msgid "Tools"
-msgstr ""
+msgstr "Eines"
#: tools/editor/editor_node.cpp
msgid "Export the project to many platforms."
-msgstr ""
+msgstr "Exporta el projecte a diverses plataformes."
#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
msgid "Export"
-msgstr ""
+msgstr "Exporta"
#: tools/editor/editor_node.cpp
msgid "Play the project."
-msgstr ""
+msgstr "Reprodueix el projecte."
#: tools/editor/editor_node.cpp
#: tools/editor/plugins/sample_library_editor_plugin.cpp
msgid "Play"
-msgstr ""
+msgstr "Reprodueix"
#: tools/editor/editor_node.cpp
msgid "Pause the scene"
-msgstr ""
+msgstr "Pausa l'escena"
#: tools/editor/editor_node.cpp
msgid "Pause Scene"
-msgstr ""
+msgstr "Pausa Escena"
#: tools/editor/editor_node.cpp
msgid "Stop the scene."
-msgstr ""
+msgstr "Atura l'escena."
#: tools/editor/editor_node.cpp
#: tools/editor/plugins/sample_library_editor_plugin.cpp
msgid "Stop"
-msgstr ""
+msgstr "Atura"
#: tools/editor/editor_node.cpp
msgid "Play the edited scene."
-msgstr ""
+msgstr "Reprodueix l'escena editada."
#: tools/editor/editor_node.cpp
msgid "Play Scene"
-msgstr ""
+msgstr "Reprodueix Escena"
#: tools/editor/editor_node.cpp
msgid "Play custom scene"
-msgstr ""
+msgstr "Reprodueix escena personalitzada"
#: tools/editor/editor_node.cpp
msgid "Play Custom Scene"
-msgstr ""
+msgstr "Reprodueix Escena Personalitzada"
#: tools/editor/editor_node.cpp
msgid "Debug options"
-msgstr ""
+msgstr "Opcions de Depuració (Debug)"
#: tools/editor/editor_node.cpp
msgid "Deploy with Remote Debug"
-msgstr ""
+msgstr "Desplega amb Depuració Remota"
#: tools/editor/editor_node.cpp
msgid ""
"When exporting or deploying, the resulting executable will attempt to "
"connect to the IP of this computer in order to be debugged."
msgstr ""
+"En ser exportat o desplegat, l'executable resultant intenta connectar-se a "
+"l'IP d'aquest equip per iniciar-ne la depuració."
#: tools/editor/editor_node.cpp
msgid "Small Deploy with Network FS"
-msgstr ""
+msgstr "Desplegament Reduït amb Sistema de Fitxers en Xarxa"
#: tools/editor/editor_node.cpp
msgid ""
@@ -2257,30 +2417,40 @@ msgid ""
"On Android, deploy will use the USB cable for faster performance. This "
"option speeds up testing for games with a large footprint."
msgstr ""
+"Amb aquesta opció activada, 'Exportar' o 'Desplegar' generen un executable "
+"reduït.\n"
+"L'Editor proveeix el sistema de fitxers del projecte a través de la xarxa.\n"
+"En sistemes Android, 'Desplegar' utilitzarà el cable USB per millorar-ne el "
+"rendiment. Aquesta opció ajuda a accelerar els cicles de prova i verificació "
+"en jocs de gran mida."
#: tools/editor/editor_node.cpp
msgid "Visible Collision Shapes"
-msgstr ""
+msgstr "Formes de Col·lisió Visibles"
#: tools/editor/editor_node.cpp
msgid ""
"Collision shapes and raycast nodes (for 2D and 3D) will be visible on the "
"running game if this option is turned on."
msgstr ""
+"Les formes de col·lisió i nodes de difusió de raigs (raycast) (per a 2D i "
+"3D), son visibles durant l'execució del joc quan s'activa aquesta opció."
#: tools/editor/editor_node.cpp
msgid "Visible Navigation"
-msgstr ""
+msgstr "Navegació Visible"
#: tools/editor/editor_node.cpp
msgid ""
"Navigation meshes and polygons will be visible on the running game if this "
"option is turned on."
msgstr ""
+"Les malles i polígons de Navegació són visibles durant l'execució del joc "
+"quan s'activa aquesta opció."
#: tools/editor/editor_node.cpp
msgid "Sync Scene Changes"
-msgstr ""
+msgstr "Sincronitza Canvis en Escenes"
#: tools/editor/editor_node.cpp
msgid ""
@@ -2289,10 +2459,14 @@ msgid ""
"When used remotely on a device, this is more efficient with network "
"filesystem."
msgstr ""
+"En activar aquesta opció, els canvis fets en l'Editor es repliquen en el joc "
+"en execució.\n"
+"En usar-se remotament en un dispositiu, un sistema de fitxers en xarxa en "
+"millora el rendiment."
#: tools/editor/editor_node.cpp
msgid "Sync Script Changes"
-msgstr ""
+msgstr "Sincronitza Canvis en Scripts"
#: tools/editor/editor_node.cpp
msgid ""
@@ -2301,382 +2475,403 @@ msgid ""
"When used remotely on a device, this is more efficient with network "
"filesystem."
msgstr ""
+"En activar aquesta opció, els scripts, en ser desats, es recarreguen en el "
+"joc en execució.\n"
+"En usar-se remotament en un dispositiu, un sistema de fitxers en xarxa en "
+"millora el rendiment."
#: tools/editor/editor_node.cpp tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Settings"
-msgstr ""
+msgstr "Configuració"
#: tools/editor/editor_node.cpp tools/editor/settings_config_dialog.cpp
msgid "Editor Settings"
-msgstr ""
+msgstr "Configuració de l'Editor"
#: tools/editor/editor_node.cpp
msgid "Editor Layout"
-msgstr ""
+msgstr "Disposició de l'Editor"
+
+#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Toggle Fullscreen"
+msgstr "Mode Pantalla completa"
#: tools/editor/editor_node.cpp
msgid "Install Export Templates"
-msgstr ""
+msgstr "Instal·la Plantilles d'Exportació"
#: tools/editor/editor_node.cpp
msgid "About"
-msgstr ""
+msgstr "Quant a"
#: tools/editor/editor_node.cpp
msgid "Alerts when an external resource has changed."
-msgstr ""
+msgstr "Alerta en canviar un recurs extern."
#: tools/editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
-msgstr ""
+msgstr "Gira en repintar-se la finestra de l'editor!"
#: tools/editor/editor_node.cpp
msgid "Update Always"
-msgstr ""
+msgstr "Actualitza Sempre"
#: tools/editor/editor_node.cpp
msgid "Update Changes"
+msgstr "Actualitza Canvis"
+
+#: tools/editor/editor_node.cpp
+msgid "Disable Update Spinner"
msgstr ""
#: tools/editor/editor_node.cpp
msgid "Inspector"
-msgstr ""
+msgstr "Inspector"
#: tools/editor/editor_node.cpp
msgid "Create a new resource in memory and edit it."
-msgstr ""
+msgstr "Crea un nou recurs en memòria i edita'l."
#: tools/editor/editor_node.cpp
msgid "Load an existing resource from disk and edit it."
-msgstr ""
+msgstr "Carrega un recurs des del disc i edita'l."
#: tools/editor/editor_node.cpp
msgid "Save the currently edited resource."
-msgstr ""
+msgstr "Desa el recurs editat ara."
#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
msgid "Save As.."
-msgstr ""
+msgstr "Desa Com..."
#: tools/editor/editor_node.cpp
msgid "Go to the previous edited object in history."
-msgstr ""
+msgstr "Vés a l'anterior objecte editat de l'historial."
#: tools/editor/editor_node.cpp
msgid "Go to the next edited object in history."
-msgstr ""
+msgstr "Vés al següent objecte editat de l'historial."
#: tools/editor/editor_node.cpp
msgid "History of recently edited objects."
-msgstr ""
+msgstr "Historial d'objectes editats recentment."
#: tools/editor/editor_node.cpp
msgid "Object properties."
-msgstr ""
+msgstr "Propietats de l'objecte."
#: tools/editor/editor_node.cpp
msgid "FileSystem"
+msgstr "SistemaDeFitxers"
+
+#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp
+msgid "Node"
msgstr ""
#: tools/editor/editor_node.cpp
msgid "Output"
-msgstr ""
+msgstr "Sortida"
#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
msgid "Re-Import"
-msgstr ""
+msgstr "ReImporta"
#: tools/editor/editor_node.cpp tools/editor/editor_plugin_settings.cpp
msgid "Update"
-msgstr ""
+msgstr "Actualitza"
#: tools/editor/editor_node.cpp
msgid "Thanks from the Godot community!"
-msgstr ""
+msgstr "Gràcies de la part de la Comunitat del Godot!"
#: tools/editor/editor_node.cpp
msgid "Thanks!"
-msgstr ""
+msgstr "Gràcies!"
#: tools/editor/editor_node.cpp
msgid "Import Templates From ZIP File"
-msgstr ""
+msgstr "Importa Plantilles des d'un Fitxer ZIP"
#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
msgid "Export Project"
-msgstr ""
+msgstr "Exporta Projecte"
#: tools/editor/editor_node.cpp
msgid "Export Library"
-msgstr ""
+msgstr "Exporta Biblioteca"
#: tools/editor/editor_node.cpp
msgid "Merge With Existing"
-msgstr ""
+msgstr "Combina amb Existents"
#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
msgid "Password:"
-msgstr ""
+msgstr "Contrasenya:"
#: tools/editor/editor_node.cpp
msgid "Open & Run a Script"
-msgstr ""
+msgstr "Obre i Executa un Script"
#: tools/editor/editor_node.cpp
msgid "Load Errors"
-msgstr ""
+msgstr "Errors de Càrrega"
#: tools/editor/editor_plugin_settings.cpp
msgid "Installed Plugins:"
-msgstr ""
+msgstr "Connectors Instal·lats:"
#: tools/editor/editor_plugin_settings.cpp
msgid "Version:"
-msgstr ""
+msgstr "Versió:"
#: tools/editor/editor_plugin_settings.cpp
msgid "Author:"
-msgstr ""
+msgstr "Autor:"
#: tools/editor/editor_plugin_settings.cpp
msgid "Status:"
-msgstr ""
+msgstr "Estat:"
#: tools/editor/editor_profiler.cpp
msgid "Stop Profiling"
-msgstr ""
+msgstr "Atura Perfilació"
#: tools/editor/editor_profiler.cpp
msgid "Start Profiling"
-msgstr ""
+msgstr "Comença Perfilació"
#: tools/editor/editor_profiler.cpp
msgid "Measure:"
-msgstr ""
+msgstr "Mesura:"
#: tools/editor/editor_profiler.cpp
msgid "Frame Time (sec)"
-msgstr ""
+msgstr "Duració del Fotograma (s)"
#: tools/editor/editor_profiler.cpp
msgid "Average Time (sec)"
-msgstr ""
+msgstr "Temps Mitjà (s)"
#: tools/editor/editor_profiler.cpp
msgid "Frame %"
-msgstr ""
+msgstr "% del Fotograma"
#: tools/editor/editor_profiler.cpp
msgid "Fixed Frame %"
-msgstr ""
+msgstr "% del Fotograma Fix"
#: tools/editor/editor_profiler.cpp tools/editor/script_editor_debugger.cpp
msgid "Time:"
-msgstr ""
+msgstr "Temps:"
#: tools/editor/editor_profiler.cpp
msgid "Inclusive"
-msgstr ""
+msgstr "Inclusiu"
#: tools/editor/editor_profiler.cpp
msgid "Self"
-msgstr ""
+msgstr "Propi"
#: tools/editor/editor_profiler.cpp
msgid "Frame #:"
-msgstr ""
+msgstr "Fotograma núm.:"
#: tools/editor/editor_reimport_dialog.cpp
msgid "Please wait for scan to complete."
-msgstr ""
+msgstr "Espera que s'acabi l'anàlisi."
#: tools/editor/editor_reimport_dialog.cpp
msgid "Current scene must be saved to re-import."
-msgstr ""
+msgstr "S'ha de desar l'escena abans de reimportar-la."
#: tools/editor/editor_reimport_dialog.cpp
msgid "Save & Re-Import"
-msgstr ""
+msgstr "Desa i ReImporta"
#: tools/editor/editor_reimport_dialog.cpp
msgid "Re-Import Changed Resources"
-msgstr ""
+msgstr "ReImporta Recursos Modificats"
#: tools/editor/editor_run_script.cpp
msgid "Write your logic in the _run() method."
-msgstr ""
+msgstr "Escriu la lògica en el mètode _run()."
#: tools/editor/editor_run_script.cpp
msgid "There is an edited scene already."
-msgstr ""
+msgstr "Ja hi ha un escena editada."
#: tools/editor/editor_run_script.cpp
msgid "Couldn't instance script:"
-msgstr ""
+msgstr "No s'ha pogut instanciar l'script:"
#: tools/editor/editor_run_script.cpp
msgid "Did you forget the 'tool' keyword?"
-msgstr ""
+msgstr "Podria mancar la paraula clau 'tool'?"
#: tools/editor/editor_run_script.cpp
msgid "Couldn't run script:"
-msgstr ""
+msgstr "No s'ha pogut executar l'script:"
#: tools/editor/editor_run_script.cpp
msgid "Did you forget the '_run' method?"
-msgstr ""
+msgstr "Podria mancar el mètode '_run'?"
#: tools/editor/editor_settings.cpp
msgid "Default (Same as Editor)"
-msgstr ""
+msgstr "Predeterminat (Idèntic a l'Editor)"
#: tools/editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
-msgstr ""
+msgstr "Selecciona Node(s) per Importar"
#: tools/editor/editor_sub_scene.cpp
msgid "Scene Path:"
-msgstr ""
+msgstr "Camí de l'Escena:"
#: tools/editor/editor_sub_scene.cpp
msgid "Import From Node:"
-msgstr ""
+msgstr "Importa des del Node:"
#: tools/editor/file_type_cache.cpp
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
+"No s'ha pogut escriure el fitxer file_type_cache.cch. No es desara el cau de "
+"tipus de fitxers!"
#: tools/editor/filesystem_dock.cpp
msgid "Same source and destination files, doing nothing."
msgstr ""
+"Els fitxers d'origen i destinació són els mateixos. No s'ha produït cap "
+"acció."
#: tools/editor/filesystem_dock.cpp
msgid "Same source and destination paths, doing nothing."
-msgstr ""
+msgstr "El camí d'origen i destinació es idèntic. No s'ha produït cap acció."
#: tools/editor/filesystem_dock.cpp
msgid "Can't move directories to within themselves."
-msgstr ""
+msgstr "No es poden moure directoris en si mateixos."
#: tools/editor/filesystem_dock.cpp
msgid "Can't operate on '..'"
-msgstr ""
+msgstr "No es pot operar en '..'"
#: tools/editor/filesystem_dock.cpp
msgid "Pick New Name and Location For:"
-msgstr ""
+msgstr "Tria un Nou Nom i Ubicació per a:"
#: tools/editor/filesystem_dock.cpp
msgid "No files selected!"
-msgstr ""
+msgstr "Cap fitxer seleccionat!"
#: tools/editor/filesystem_dock.cpp
msgid "Instance"
-msgstr ""
+msgstr "Instància"
#: tools/editor/filesystem_dock.cpp
msgid "Edit Dependencies.."
-msgstr ""
+msgstr "Edita Dependències..."
#: tools/editor/filesystem_dock.cpp
msgid "View Owners.."
-msgstr ""
+msgstr "Mostra Propietaris..."
#: tools/editor/filesystem_dock.cpp
msgid "Copy Path"
-msgstr ""
+msgstr "Copia Camí"
#: tools/editor/filesystem_dock.cpp
msgid "Rename or Move.."
-msgstr ""
+msgstr "Renomena o Mou..."
#: tools/editor/filesystem_dock.cpp
msgid "Move To.."
-msgstr ""
+msgstr "Mou cap a..."
#: tools/editor/filesystem_dock.cpp
msgid "Info"
-msgstr ""
+msgstr "Informació"
#: tools/editor/filesystem_dock.cpp
msgid "Show In File Manager"
-msgstr ""
+msgstr "Mostra en el Gestor de Fitxers"
#: tools/editor/filesystem_dock.cpp
msgid "Re-Import.."
-msgstr ""
+msgstr "ReImporta..."
#: tools/editor/filesystem_dock.cpp
msgid "Previous Directory"
-msgstr ""
+msgstr "Directori Anterior"
#: tools/editor/filesystem_dock.cpp
msgid "Next Directory"
-msgstr ""
+msgstr "Directori Següent"
#: tools/editor/filesystem_dock.cpp
msgid "Re-Scan Filesystem"
-msgstr ""
+msgstr "ReAnalitza Sistema de Fitxers"
#: tools/editor/filesystem_dock.cpp
msgid "Toggle folder status as Favorite"
-msgstr ""
+msgstr "Canvia l'estat del directori a Preferit"
#: tools/editor/filesystem_dock.cpp
msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
+msgstr "Instancia les escenes seleccionades com a filles del node seleccionat."
#: tools/editor/filesystem_dock.cpp
msgid "Move"
-msgstr ""
+msgstr "Mou"
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
-msgstr ""
+msgstr "Afegeix al Grup"
#: tools/editor/groups_editor.cpp
msgid "Remove from Group"
-msgstr ""
+msgstr "Treu del Grup"
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
msgid "No bit masks to import!"
-msgstr ""
+msgstr "Cap màscara de bits per importar!"
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
msgid "Target path is empty."
-msgstr ""
+msgstr "El camí de Destinació és buit."
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
msgid "Target path must be a complete resource path."
-msgstr ""
+msgstr "El camí de Destinació ha de ser un camí de recursos complet."
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
msgid "Target path must exist."
-msgstr ""
+msgstr "El camí de Destinació ha d'existir."
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
msgid "Save path is empty!"
-msgstr ""
+msgstr "El camí per desar és buit!"
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
msgid "Import BitMasks"
-msgstr ""
+msgstr "Importa Màscares de Bit"
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
msgid "Source Texture(s):"
-msgstr ""
+msgstr "Textures Font:"
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
@@ -2685,7 +2880,7 @@ msgstr ""
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Target Path:"
-msgstr ""
+msgstr "Camí de Destinació:"
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
@@ -2694,318 +2889,326 @@ msgstr ""
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Accept"
-msgstr ""
+msgstr "Accepta"
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
msgid "Bit Mask"
-msgstr ""
+msgstr "Màscara de bits"
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
msgid "No source font file!"
-msgstr ""
+msgstr "Cap fitxer de lletra font!"
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
msgid "No target font resource!"
-msgstr ""
+msgstr "Cap recurs de Lletra!"
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
msgid ""
"Invalid file extension.\n"
"Please use .fnt."
msgstr ""
+"Extensió de fitxer no vàlida.\n"
+"Utilitzeu .fnt."
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
msgid "Can't load/process source font."
-msgstr ""
+msgstr "No es pot carregar/processar la lletra."
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
msgid "Couldn't save font."
-msgstr ""
+msgstr "No s'ha pogut desar la lletra."
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
msgid "Source Font:"
-msgstr ""
+msgstr "Lletra:"
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
msgid "Source Font Size:"
-msgstr ""
+msgstr "Mida de la lletra:"
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
msgid "Dest Resource:"
-msgstr ""
+msgstr "Recurs Objectiu:"
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
msgid "The quick brown fox jumps over the lazy dog."
msgstr ""
+"«Dóna amor que seràs feliç!». Això, il·lús veí i company geniüt, ja és un "
+"lluït rètol d'onze kWh."
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
msgid "Test:"
-msgstr ""
+msgstr "Prova:"
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Options:"
-msgstr ""
+msgstr "Opcions:"
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
msgid "Font Import"
-msgstr ""
+msgstr "Importa lletra"
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
msgid ""
"This file is already a Godot font file, please supply a BMFont type file "
"instead."
msgstr ""
+"Aquest fitxer ja és un fitxer de lletra de Godot. Proveïu un fitxer de tipus "
+"BMFont."
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
msgid "Failed opening as BMFont file."
-msgstr ""
+msgstr "No s'ha pogut obrir com a fitxer BMFont."
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
msgid "Invalid font custom source."
-msgstr ""
+msgstr "Lletra personalitzada no vàlida."
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
#: tools/editor/plugins/theme_editor_plugin.cpp
msgid "Font"
-msgstr ""
+msgstr "Lletra"
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
msgid "No meshes to import!"
-msgstr ""
+msgstr "Cap malla per importar!"
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
msgid "Single Mesh Import"
-msgstr ""
+msgstr "Importa una Malla"
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
msgid "Source Mesh(es):"
-msgstr ""
+msgstr "Malla/es :"
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Mesh"
-msgstr ""
+msgstr "Malla"
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
msgid "Surface %d"
-msgstr ""
+msgstr "Superfície %d"
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
msgid "No samples to import!"
-msgstr ""
+msgstr "No s'ha trobat cap mostra d'Àudio per importar!"
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
msgid "Import Audio Samples"
-msgstr ""
+msgstr "Importa Mostra d'Àudio"
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
msgid "Source Sample(s):"
-msgstr ""
+msgstr "Mostra/es d'Origen:"
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
msgid "Audio Sample"
-msgstr ""
+msgstr "Mostra d'Àudio"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "New Clip"
-msgstr ""
+msgstr "Nou Clip"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Animation Options"
-msgstr ""
+msgstr "Opcions d'Animació"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#, fuzzy
msgid "Flags"
-msgstr ""
+msgstr "Indicadors (flags)"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Bake FPS:"
-msgstr ""
+msgstr "Fer Bake dels FPS:"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Optimizer"
-msgstr ""
+msgstr "Optimitzador"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Max Linear Error"
-msgstr ""
+msgstr "Error Lineal Màxim"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Max Angular Error"
-msgstr ""
+msgstr "Error Angular Màxim"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Max Angle"
-msgstr ""
+msgstr "Angle Màxim"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Clips"
-msgstr ""
+msgstr "Clips"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Start(s)"
-msgstr ""
+msgstr "Inici/s"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "End(s)"
-msgstr ""
+msgstr "Final/s"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Loop"
-msgstr ""
+msgstr "Bucle"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Filters"
-msgstr ""
+msgstr "Filtres"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Source path is empty."
-msgstr ""
+msgstr "El camí d'origen és buit."
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Couldn't load post-import script."
-msgstr ""
+msgstr "No s'ha pogut carregar l'script de post-importació."
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Invalid/broken script for post-import."
-msgstr ""
+msgstr "L'script de post-importació no és vàlid ."
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Error importing scene."
-msgstr ""
+msgstr "No s'ha pogut importar l'escena."
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Import 3D Scene"
-msgstr ""
+msgstr "Importa Escena 3D"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Source Scene:"
-msgstr ""
+msgstr "Escena d'Origen:"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Same as Target Scene"
-msgstr ""
+msgstr "Igual que l'Escena de Destinació"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Shared"
-msgstr ""
+msgstr "Compartit"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Target Texture Folder:"
-msgstr ""
+msgstr "Directori per a Textures escollit:"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Post-Process Script:"
-msgstr ""
+msgstr "Script de Post-Processat:"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Custom Root Node Type:"
-msgstr ""
+msgstr "Tipus de Node Arrel Personalitzat:"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Auto"
-msgstr ""
+msgstr "Auto"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "The Following Files are Missing:"
-msgstr ""
+msgstr "Manquen els següents Fitxers:"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Import Anyway"
-msgstr ""
+msgstr "Importa Igualment"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Import & Open"
-msgstr ""
+msgstr "Importa i Obre"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Edited scene has not been saved, open imported scene anyway?"
msgstr ""
+"No s'ha desat l'escena editada. Vol obrir l'escena importada igualment?"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
msgid "Import Scene"
-msgstr ""
+msgstr "Importa Escena"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Importing Scene.."
-msgstr ""
+msgstr "Important Escena..."
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Running Custom Script.."
-msgstr ""
+msgstr "Executant Script Personalitzat..."
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Couldn't load post-import script:"
-msgstr ""
+msgstr "No s'ha pogut carregar l'script de post-importació:"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Invalid/broken script for post-import (check console):"
-msgstr ""
+msgstr "L'script de post-importació no és vàlid (comprova el terminal):"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Error running post-import script:"
-msgstr ""
+msgstr "Error en l'execució de l'script de post-importació:"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Import Image:"
-msgstr ""
+msgstr "Importa Imatge:"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Can't import a file over itself:"
-msgstr ""
+msgstr "No es pot importar un fitxer dins de si mateix:"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Couldn't localize path: %s (already local)"
-msgstr ""
+msgstr "No s'ha pogut localitzar el camí: %s (ja és local)"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Saving.."
-msgstr ""
+msgstr "Desant..."
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "3D Scene Animation"
-msgstr ""
+msgstr "Animació d'Escenes 3D"
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
msgid "Uncompressed"
-msgstr ""
+msgstr "Sense Compressió"
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
msgid "Compress Lossless (PNG)"
-msgstr ""
+msgstr "Compressió sense Pèrdua (PNG)"
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
msgid "Compress Lossy (WebP)"
-msgstr ""
+msgstr "Compressió amb Pèrdua (WebP)"
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
msgid "Compress (VRAM)"
-msgstr ""
+msgstr "Compressió (VRAM)"
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
msgid "Texture Format"
-msgstr ""
+msgstr "Format de Textura"
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
msgid "Texture Compression Quality (WebP):"
-msgstr ""
+msgstr "Qualitat de Compressió de Textura (WebP):"
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
msgid "Texture Options"
-msgstr ""
+msgstr "Opcions de Textura"
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
msgid "Please specify some files!"
-msgstr ""
+msgstr "Cal especificar algun fitxer!"
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
msgid "At least one file needed for Atlas."
-msgstr ""
+msgstr "Es necessita com a mínim un fitxer per a l'Atles."
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
msgid "Error importing:"
@@ -3207,10 +3410,6 @@ msgid "MultiNode Set"
msgstr ""
#: tools/editor/node_dock.cpp
-msgid "Node"
-msgstr ""
-
-#: tools/editor/node_dock.cpp
msgid "Groups"
msgstr ""
@@ -3750,6 +3949,10 @@ msgid "Clear Bones"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Show Bones"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make IK Chain"
msgstr ""
@@ -4488,6 +4691,11 @@ msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Close All"
+msgstr "Tanca"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
@@ -4595,6 +4803,10 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Pick Color"
+msgstr ""
+
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
@@ -4971,6 +5183,10 @@ msgid "Insert Animation Key"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Focus Origin"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Focus Selection"
msgstr ""
@@ -5000,27 +5216,27 @@ msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "1 Viewport"
-msgstr ""
+msgstr "1 Vista"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "2 Viewports"
-msgstr ""
+msgstr "2 Vistes"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "2 Viewports (Alt)"
-msgstr ""
+msgstr "2 Vistes (Alt)"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "3 Viewports"
-msgstr ""
+msgstr "3 Vistes"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "3 Viewports (Alt)"
-msgstr ""
+msgstr "3 Vistes (Alt)"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "4 Viewports"
-msgstr ""
+msgstr "4 Vistes"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Display Normal"
@@ -5048,7 +5264,7 @@ msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Snap Settings"
-msgstr ""
+msgstr "Configuració de Desplaçament"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Translate Snap:"
@@ -5064,7 +5280,7 @@ msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Viewport Settings"
-msgstr ""
+msgstr "Configuració de la Vista"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Default Light Normal:"
@@ -5236,6 +5452,10 @@ msgid "Remove Item"
msgstr ""
#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Theme"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
msgid "Add Class Items"
msgstr ""
@@ -5465,7 +5685,7 @@ msgstr ""
#: tools/editor/project_export.cpp
msgid "Project Export Settings"
-msgstr ""
+msgstr "Configuració d'Exportació de Projectes"
#: tools/editor/project_export.cpp
msgid "Target"
@@ -5896,11 +6116,11 @@ msgstr ""
#: tools/editor/project_settings.cpp
msgid "Error saving settings."
-msgstr ""
+msgstr "No s'ha pogut desar la configuració."
#: tools/editor/project_settings.cpp
msgid "Settings saved OK."
-msgstr ""
+msgstr "Configuració desada correctament."
#: tools/editor/project_settings.cpp
msgid "Add Translation"
@@ -5932,7 +6152,7 @@ msgstr ""
#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
-msgstr ""
+msgstr "Configuració del Projecte (engine.cfg)"
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
msgid "General"
@@ -6047,6 +6267,11 @@ msgid "Assign"
msgstr ""
#: tools/editor/property_editor.cpp
+#, fuzzy
+msgid "New Script"
+msgstr "Executa Script"
+
+#: tools/editor/property_editor.cpp
msgid "Error loading file: Not a resource!"
msgstr ""
@@ -6063,10 +6288,6 @@ msgid "On"
msgstr ""
#: tools/editor/property_editor.cpp
-msgid "Set"
-msgstr ""
-
-#: tools/editor/property_editor.cpp
msgid "Properties:"
msgstr ""
@@ -6150,7 +6371,7 @@ msgstr ""
#: tools/editor/run_settings_dialog.cpp
msgid "Scene Run Settings"
-msgstr ""
+msgstr "Configuració d'Execució d'Escenes"
#: tools/editor/scene_tree_dock.cpp
msgid "OK :("
diff --git a/tools/translations/cs.po b/tools/translations/cs.po
index bbe2142bcb..0975e3c550 100644
--- a/tools/translations/cs.po
+++ b/tools/translations/cs.po
@@ -33,6 +33,12 @@ msgid "step argument is zero!"
msgstr ""
#: modules/gdscript/gd_functions.cpp
+msgid ""
+"Paths cannot start with '/', absolute paths must start with 'res://', "
+"'user://', or 'local://'"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
msgid "Not a script with an instance"
msgstr "Skript nemá instanci"
@@ -162,6 +168,11 @@ msgid "Editing Signal:"
msgstr "Úprava signálu:"
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Change Expression"
+msgstr "Animace: změna přechodu"
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr "Přidat uzel"
@@ -207,6 +218,45 @@ msgid "Add Setter Property"
msgstr "Přidat vlastnost setter"
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Condition"
+msgstr "Přechod"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Sequence"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Switch"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Iterator"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "While"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Return"
+msgstr "Vrátit:"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr "Volat"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Get"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
@@ -337,6 +387,87 @@ msgid ""
"(error)."
msgstr ""
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just pressed"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just released"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"Couldn't read the certficate file. Are the path and password both correct?"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the signature object."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the package signature."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"No export templates found.\n"
+"Download and install export templates."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom debug package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom release package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid unique name."
+msgstr "Neplatný název."
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid product GUID."
+msgstr "Neplatná velikost fontu."
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid publisher GUID."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid background color."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid Store Logo image dimensions (should be 50x50)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid splash screen image dimensions (should be 620x300)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -514,6 +645,13 @@ msgstr ""
"NavigationMeshInstance musí být dítětem nebo vnoučetem uzlu Navigation. "
"Poskytuje pouze data pro navigaci."
+#: scene/3d/remote_transform.cpp
+#, fuzzy
+msgid "Path property must point to a valid Spatial node to work."
+msgstr ""
+"Aby ParticleAttractor2D fungoval, musí vlastnost path ukazovat na platný "
+"uzel Particles2D."
+
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
@@ -1164,10 +1302,6 @@ msgid "Method List For '%s':"
msgstr "Seznam metod '%s':"
#: tools/editor/call_dialog.cpp
-msgid "Call"
-msgstr "Volat"
-
-#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr "Seznam metod:"
@@ -1286,6 +1420,12 @@ msgid "Method in target Node must be specified!"
msgstr "Je nutné zadat metodu v cílovém uzlu!"
#: tools/editor/connections_dialog.cpp
+msgid ""
+"Target method not found! Specify a valid method or attach a script to target "
+"Node."
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
msgid "Connect To Node:"
msgstr "Připojit k uzlu:"
@@ -1361,6 +1501,15 @@ msgstr "Signály"
msgid "Create New"
msgstr "Vytvořit nový"
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/filesystem_dock.cpp
+msgid "Favorites:"
+msgstr ""
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Recent:"
+msgstr ""
+
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
@@ -1638,14 +1787,6 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
-#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
-msgid "Favorites:"
-msgstr ""
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Recent:"
-msgstr ""
-
#: tools/editor/editor_file_dialog.cpp
msgid "Preview:"
msgstr ""
@@ -2040,14 +2181,6 @@ msgid "Go to previously opened scene."
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Fullscreen Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Distraction Free Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
msgid "Next tab"
msgstr ""
@@ -2133,6 +2266,10 @@ msgid "Quit to Project List"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
@@ -2291,6 +2428,10 @@ msgid "Editor Layout"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Toggle Fullscreen"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Install Export Templates"
msgstr ""
@@ -2315,6 +2456,10 @@ msgid "Update Changes"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Disable Update Spinner"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Inspector"
msgstr ""
@@ -2354,6 +2499,10 @@ msgstr ""
msgid "FileSystem"
msgstr ""
+#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp
+msgid "Node"
+msgstr ""
+
#: tools/editor/editor_node.cpp
msgid "Output"
msgstr ""
@@ -3183,10 +3332,6 @@ msgid "MultiNode Set"
msgstr ""
#: tools/editor/node_dock.cpp
-msgid "Node"
-msgstr ""
-
-#: tools/editor/node_dock.cpp
msgid "Groups"
msgstr ""
@@ -3727,6 +3872,10 @@ msgid "Clear Bones"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Show Bones"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make IK Chain"
msgstr ""
@@ -4465,6 +4614,11 @@ msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Close All"
+msgstr "Zavřít"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
@@ -4572,6 +4726,10 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Pick Color"
+msgstr ""
+
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
@@ -4948,6 +5106,10 @@ msgid "Insert Animation Key"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Focus Origin"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Focus Selection"
msgstr ""
@@ -5213,6 +5375,10 @@ msgid "Remove Item"
msgstr ""
#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Theme"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
msgid "Add Class Items"
msgstr ""
@@ -6024,6 +6190,10 @@ msgid "Assign"
msgstr ""
#: tools/editor/property_editor.cpp
+msgid "New Script"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
msgid "Error loading file: Not a resource!"
msgstr ""
@@ -6040,10 +6210,6 @@ msgid "On"
msgstr ""
#: tools/editor/property_editor.cpp
-msgid "Set"
-msgstr ""
-
-#: tools/editor/property_editor.cpp
msgid "Properties:"
msgstr ""
diff --git a/tools/translations/da.po b/tools/translations/da.po
index 640babcf07..3294ca2105 100644
--- a/tools/translations/da.po
+++ b/tools/translations/da.po
@@ -32,6 +32,12 @@ msgid "step argument is zero!"
msgstr "trin argument er nul!"
#: modules/gdscript/gd_functions.cpp
+msgid ""
+"Paths cannot start with '/', absolute paths must start with 'res://', "
+"'user://', or 'local://'"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
msgid "Not a script with an instance"
msgstr "Ikke et script med en instans"
@@ -160,6 +166,11 @@ msgid "Editing Signal:"
msgstr "Redigerer Signal:"
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Change Expression"
+msgstr "Anim Skift Overgang"
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr "Tilføj Node"
@@ -205,6 +216,45 @@ msgid "Add Setter Property"
msgstr "Tilføj Setter Egenskab"
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Condition"
+msgstr "Overgang"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Sequence"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Switch"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Iterator"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "While"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Return"
+msgstr "Tilbage:"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr "Kald"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Get"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
@@ -338,6 +388,87 @@ msgstr ""
"Ugyldig retur værdi fra _step(), skal være heltal (seq ud), eller en streng "
"(fejl)."
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just pressed"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just released"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"Couldn't read the certficate file. Are the path and password both correct?"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the signature object."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the package signature."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"No export templates found.\n"
+"Download and install export templates."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom debug package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom release package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid unique name."
+msgstr "Ugyldigt index egenskabsnavn."
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid product GUID."
+msgstr "Ugyldig skriftstørrelse."
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid publisher GUID."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid background color."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid Store Logo image dimensions (should be 50x50)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid splash screen image dimensions (should be 620x300)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -522,6 +653,11 @@ msgstr ""
"NavigationMeshInstance skal være et barn eller barnebarn til en Navigation "
"node. Det giver kun navigationsdata."
+#: scene/3d/remote_transform.cpp
+#, fuzzy
+msgid "Path property must point to a valid Spatial node to work."
+msgstr "Egenskaben Path skal pege på en gyldig Particles2D node for at virke."
+
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
@@ -1172,10 +1308,6 @@ msgid "Method List For '%s':"
msgstr "Metode liste For '%s':"
#: tools/editor/call_dialog.cpp
-msgid "Call"
-msgstr "Kald"
-
-#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr "Metode liste:"
@@ -1294,6 +1426,12 @@ msgid "Method in target Node must be specified!"
msgstr "Metode i target Node skal angives!"
#: tools/editor/connections_dialog.cpp
+msgid ""
+"Target method not found! Specify a valid method or attach a script to target "
+"Node."
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
msgid "Connect To Node:"
msgstr "Opret forbindelse til Node:"
@@ -1369,6 +1507,15 @@ msgstr "Signaler"
msgid "Create New"
msgstr "Opret en ny"
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/filesystem_dock.cpp
+msgid "Favorites:"
+msgstr ""
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Recent:"
+msgstr ""
+
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
@@ -1642,14 +1789,6 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
-#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
-msgid "Favorites:"
-msgstr ""
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Recent:"
-msgstr ""
-
#: tools/editor/editor_file_dialog.cpp
msgid "Preview:"
msgstr ""
@@ -2044,14 +2183,6 @@ msgid "Go to previously opened scene."
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Fullscreen Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Distraction Free Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
msgid "Next tab"
msgstr ""
@@ -2137,6 +2268,10 @@ msgid "Quit to Project List"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
@@ -2295,6 +2430,10 @@ msgid "Editor Layout"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Toggle Fullscreen"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Install Export Templates"
msgstr ""
@@ -2319,6 +2458,10 @@ msgid "Update Changes"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Disable Update Spinner"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Inspector"
msgstr ""
@@ -2358,6 +2501,10 @@ msgstr ""
msgid "FileSystem"
msgstr ""
+#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp
+msgid "Node"
+msgstr ""
+
#: tools/editor/editor_node.cpp
msgid "Output"
msgstr ""
@@ -3187,10 +3334,6 @@ msgid "MultiNode Set"
msgstr ""
#: tools/editor/node_dock.cpp
-msgid "Node"
-msgstr ""
-
-#: tools/editor/node_dock.cpp
msgid "Groups"
msgstr ""
@@ -3730,6 +3873,10 @@ msgid "Clear Bones"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Show Bones"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make IK Chain"
msgstr ""
@@ -4468,6 +4615,11 @@ msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Close All"
+msgstr "Luk"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
@@ -4575,6 +4727,10 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Pick Color"
+msgstr ""
+
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
@@ -4951,6 +5107,10 @@ msgid "Insert Animation Key"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Focus Origin"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Focus Selection"
msgstr ""
@@ -5216,6 +5376,10 @@ msgid "Remove Item"
msgstr ""
#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Theme"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
msgid "Add Class Items"
msgstr ""
@@ -6027,6 +6191,10 @@ msgid "Assign"
msgstr ""
#: tools/editor/property_editor.cpp
+msgid "New Script"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
msgid "Error loading file: Not a resource!"
msgstr ""
@@ -6043,10 +6211,6 @@ msgid "On"
msgstr ""
#: tools/editor/property_editor.cpp
-msgid "Set"
-msgstr ""
-
-#: tools/editor/property_editor.cpp
msgid "Properties:"
msgstr ""
diff --git a/tools/translations/de.po b/tools/translations/de.po
index 4b1fb9d166..12351973d5 100644
--- a/tools/translations/de.po
+++ b/tools/translations/de.po
@@ -13,6 +13,7 @@
# Oliver Ruehl <oliver@ruehldesign.co>, 2016.
# Paul-Vincent Roll <paviro@me.com>, 2016.
# Peter Friedland <peter_friedland@gmx.de>, 2016.
+# No need for a name <endoplasmatik@gmx.net>, 2016.
# So Wieso <sowieso@dukun.de>, 2016.
# Timo Schwarzer <account@timoschwarzer.com>, 2016.
# viernullvier <hannes.breul+github@gmail.com>, 2016.
@@ -21,7 +22,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2016-08-31 15:37+0000\n"
+"PO-Revision-Date: 2016-09-30 03:13+0000\n"
"Last-Translator: So Wieso <sowieso@dukun.de>\n"
"Language-Team: German <https://hosted.weblate.org/projects/godot-engine/"
"godot/de/>\n"
@@ -30,7 +31,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 2.8\n"
+"X-Generator: Weblate 2.9-dev\n"
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -49,6 +50,12 @@ msgid "step argument is zero!"
msgstr "Schrittargument ist null!"
#: modules/gdscript/gd_functions.cpp
+msgid ""
+"Paths cannot start with '/', absolute paths must start with 'res://', "
+"'user://', or 'local://'"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
msgid "Not a script with an instance"
msgstr "Skript hat keine Instanz"
@@ -58,25 +65,25 @@ msgstr "Nicht auf einem Skript basierend"
#: modules/gdscript/gd_functions.cpp
msgid "Not based on a resource file"
-msgstr "Nicht auf einer Resourcendatei basierend"
+msgstr "Nicht auf einer Ressourcendatei basierend"
#: modules/gdscript/gd_functions.cpp
msgid "Invalid instance dictionary format (missing @path)"
-msgstr "Ungültiges Instanzverzeichnisformat (@path fehlt)"
+msgstr "Ungültiges Instanz-Verzeichnisformat (@path fehlt)"
#: modules/gdscript/gd_functions.cpp
msgid "Invalid instance dictionary format (can't load script at @path)"
msgstr ""
-"Ungültiges Instanzverzeichnisformat (Skript in @path kann nicht geladen "
+"Ungültiges Instanz-Verzeichnisformat (Skript in @path kann nicht geladen "
"werden)"
#: modules/gdscript/gd_functions.cpp
msgid "Invalid instance dictionary format (invalid script at @path)"
-msgstr "Ungültiges Instanzverzeichnisformat (ungültiges Skript in @path)"
+msgstr "Ungültiges Instanz-Verzeichnisformat (ungültiges Skript in @path)"
#: modules/gdscript/gd_functions.cpp
msgid "Invalid instance dictionary (invalid subclasses)"
-msgstr "Ungültiges Instanzverzeichnisformat (ungültige Unterklasse)"
+msgstr "Ungültiges Instanz-Verzeichnisformat (ungültige Unterklasse)"
#: modules/visual_script/visual_script.cpp
msgid ""
@@ -109,7 +116,7 @@ msgstr "Node gab ungültige Sequenzausgabe zurück: "
#: modules/visual_script/visual_script.cpp
msgid "Found sequence bit but not the node in the stack, report bug!"
msgstr ""
-"Sequenzbit gefunden aber kein entsprechendes Node auf dem Stack, bitte "
+"Sequenzbit gefunden, aber kein entsprechendes Node auf dem Stack, bitte "
"melden Sie den Bug!"
#: modules/visual_script/visual_script.cpp
@@ -181,37 +188,45 @@ msgid "Editing Signal:"
msgstr "bearbeite Signal:"
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Change Expression"
+msgstr "Typ ändern"
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr "Node hinzufügen"
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature."
msgstr ""
+"Alt-Taste gedrückt halten, um einen Getter zu setzen. Umschalt-Taste halten, "
+"um eine allgemeine Signatur zu setzen."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
msgstr ""
+"Strg-Taste halten um einen Getter zu setzen. Umschalt-Taste halten um eine "
+"allgemeine Signatur zu setzen."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Meta to drop a simple reference to the node."
-msgstr ""
+msgstr "Alt-Taste halten um einfache Referenz zu Node hinzuzufügen."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Ctrl to drop a simple reference to the node."
-msgstr ""
+msgstr "Strg-Taste halten um einfache Referenz zu Node hinzuzufügen."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Meta to drop a Variable Setter."
-msgstr ""
+msgstr "Alt-Taste halten um einen Variablen-Setter zu setzen."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Ctrl to drop a Variable Setter."
-msgstr ""
+msgstr "Strg-Taste halten um einen Variablen-Setter zu setzen."
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Add Preload Node"
-msgstr "Node hier anhängen"
+msgstr "Preload-Node hinzufügen"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node(s) From Tree"
@@ -226,6 +241,47 @@ msgid "Add Setter Property"
msgstr "Setter-Eigenschaft hinzufügen"
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Condition"
+msgstr "Animation kopieren"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Sequence"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Switch"
+msgstr "Tonhöhe"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Iterator"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "While"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Return"
+msgstr "Rückgabe:"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr "Aufruf"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Get"
+msgstr "Setzen"
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr "Setzen"
+
+#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
@@ -286,28 +342,24 @@ msgid "Toggle Breakpoint"
msgstr "Haltepunkt umschalten"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Find Node Type"
-msgstr "Finde Node-Typ"
+msgstr "Node-Typ finden"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Copy Nodes"
-msgstr "Pose kopieren"
+msgstr "Nodes kopieren"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Cut Nodes"
-msgstr "Erzeuge Node"
+msgstr "Nodes trennen"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Paste Nodes"
-msgstr "Pose einfügen"
+msgstr "Nodes einfügen"
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Input type not iterable: "
-msgstr "Eingabetyp nicht iterierbar: "
+msgstr "Eingabetyp nicht wiederholbar: "
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid"
@@ -363,6 +415,90 @@ msgstr ""
"Ungültiger Rückgabewert von _step(), muss Integer (für Sequenzausgabe) oder "
"String (für Fehler) sein."
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just pressed"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just released"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"Couldn't read the certficate file. Are the path and password both correct?"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Error creating the signature object."
+msgstr "Fehler beim Schreiben des Projekt-PCK!"
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the package signature."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"No export templates found.\n"
+"Download and install export templates."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom debug package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom release package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid unique name."
+msgstr "Ungültiger Name."
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid product GUID."
+msgstr "Ungültige Schriftgröße."
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid publisher GUID."
+msgstr "Ungültiger Pfad"
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid background color."
+msgstr "Eigene Schriftart-Quelle ist ungültig."
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid Store Logo image dimensions (should be 50x50)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid splash screen image dimensions (should be 620x300)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -557,6 +693,11 @@ msgstr ""
"Eine NavigationMesh-Instanz muss ein Unterobjekt erster oder höherer Ordnung "
"eines Navigation-Nodes sein. Es liefert nur Navigationsdaten."
+#: scene/3d/remote_transform.cpp
+#, fuzzy
+msgid "Path property must point to a valid Spatial node to work."
+msgstr "Die Pfad-Eigenschaft muss auf ein gültiges Particles2D-Node verweisen."
+
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
@@ -903,7 +1044,7 @@ msgstr "Auswahl duplizieren"
#: tools/editor/animation_editor.cpp
msgid "Duplicate Transposed"
-msgstr "Transponiert duplizieren"
+msgstr "Transponierte duplizieren"
#: tools/editor/animation_editor.cpp
msgid "Remove Selection"
@@ -1210,10 +1351,6 @@ msgid "Method List For '%s':"
msgstr "Methodenliste für '%s':"
#: tools/editor/call_dialog.cpp
-msgid "Call"
-msgstr "Aufruf"
-
-#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr "Methodenliste:"
@@ -1332,6 +1469,12 @@ msgid "Method in target Node must be specified!"
msgstr "Methode in Ziel-Node muss angegeben werden!"
#: tools/editor/connections_dialog.cpp
+msgid ""
+"Target method not found! Specify a valid method or attach a script to target "
+"Node."
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
msgid "Connect To Node:"
msgstr "Verbinde mit Node:"
@@ -1407,6 +1550,15 @@ msgstr "Signale"
msgid "Create New"
msgstr "Neu erstellen"
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/filesystem_dock.cpp
+msgid "Favorites:"
+msgstr "Favoriten:"
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Recent:"
+msgstr "Kürzlich:"
+
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
@@ -1689,14 +1841,6 @@ msgstr "Favorit nach oben schieben"
msgid "Move Favorite Down"
msgstr "Favorit nach unten schieben"
-#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
-msgid "Favorites:"
-msgstr "Favoriten:"
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Recent:"
-msgstr "Kürzlich:"
-
#: tools/editor/editor_file_dialog.cpp
msgid "Preview:"
msgstr "Vorschau:"
@@ -2110,14 +2254,6 @@ msgid "Go to previously opened scene."
msgstr "Gehe zu vorher geöffneter Szene."
#: tools/editor/editor_node.cpp
-msgid "Fullscreen Mode"
-msgstr "Vollbildmodus"
-
-#: tools/editor/editor_node.cpp
-msgid "Distraction Free Mode"
-msgstr "Ablenkungsfreier Modus"
-
-#: tools/editor/editor_node.cpp
msgid "Next tab"
msgstr "Nächster Tab"
@@ -2203,6 +2339,10 @@ msgid "Quit to Project List"
msgstr "Verlasse zur Projektverwaltung"
#: tools/editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr "Ablenkungsfreier Modus"
+
+#: tools/editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "Importiere Medieninhalte ins Projekt."
@@ -2236,7 +2376,7 @@ msgstr "Exportieren"
#: tools/editor/editor_node.cpp
msgid "Play the project."
-msgstr "Projekt starten."
+msgstr "Projekt abspielen."
#: tools/editor/editor_node.cpp
#: tools/editor/plugins/sample_library_editor_plugin.cpp
@@ -2381,6 +2521,11 @@ msgid "Editor Layout"
msgstr "Editorlayout"
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Toggle Fullscreen"
+msgstr "Vollbildmodus"
+
+#: tools/editor/editor_node.cpp
msgid "Install Export Templates"
msgstr "Exportvorlagen installieren"
@@ -2405,6 +2550,10 @@ msgid "Update Changes"
msgstr "Änderungen aktualisieren"
#: tools/editor/editor_node.cpp
+msgid "Disable Update Spinner"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Inspector"
msgstr "Inspektor"
@@ -2444,6 +2593,10 @@ msgstr "Objekteigenschaften."
msgid "FileSystem"
msgstr "Dateisystem"
+#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp
+msgid "Node"
+msgstr "Node"
+
#: tools/editor/editor_node.cpp
msgid "Output"
msgstr "Ausgabe"
@@ -2546,7 +2699,7 @@ msgstr "Inklusive"
#: tools/editor/editor_profiler.cpp
msgid "Self"
-msgstr "Self"
+msgstr "Selbst"
#: tools/editor/editor_profiler.cpp
msgid "Frame #:"
@@ -3282,10 +3435,6 @@ msgid "MultiNode Set"
msgstr "MultiNode setzen"
#: tools/editor/node_dock.cpp
-msgid "Node"
-msgstr "Node"
-
-#: tools/editor/node_dock.cpp
msgid "Groups"
msgstr "Gruppen"
@@ -3333,7 +3482,6 @@ msgid "Add Animation"
msgstr "Animation hinzufügen"
#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#, fuzzy
msgid "Blend Next Changed"
msgstr "Überblende nächste Bearbeitung"
@@ -3493,7 +3641,7 @@ msgstr "Blenden"
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
msgid "Mix"
-msgstr "Mix"
+msgstr "Mischen"
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
msgid "Auto Restart:"
@@ -3541,14 +3689,12 @@ msgid "Add Input"
msgstr "Eingang hinzufügen"
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-#, fuzzy
msgid "Clear Auto-Advance"
-msgstr "Stoppe automatisches Durchschalten"
+msgstr "Lösche Auto-Fortschritt"
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-#, fuzzy
msgid "Set Auto-Advance"
-msgstr "Setze automatisches Durchschalten"
+msgstr "Setze Auto-Fortschritt"
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
msgid "Delete Input"
@@ -3664,7 +3810,7 @@ msgstr "Nachbearbeiten von Textur #"
#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
-msgstr "Bake!"
+msgstr "Backen!"
#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Reset the lightmap octree baking process (start over)."
@@ -3834,6 +3980,11 @@ msgid "Clear Bones"
msgstr "Knochen entfernen"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Show Bones"
+msgstr "Knochen erstellen"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make IK Chain"
msgstr "IK-Kette erzeugen"
@@ -4122,9 +4273,8 @@ msgid "Parent has no solid faces to populate."
msgstr "Elternelement hat keine soliden Faces zu besetzen."
#: tools/editor/plugins/multimesh_editor_plugin.cpp
-#, fuzzy
msgid "Couldn't map area."
-msgstr "Gebiet konnte nicht abgebildet werden."
+msgstr "Bereich konnte nicht abgebildet werden."
#: tools/editor/plugins/multimesh_editor_plugin.cpp
msgid "Select a Source Mesh:"
@@ -4135,14 +4285,12 @@ msgid "Select a Target Surface:"
msgstr "Ziel-Oberfläche auswählen:"
#: tools/editor/plugins/multimesh_editor_plugin.cpp
-#, fuzzy
msgid "Populate Surface"
-msgstr "Oberfläche besetzen"
+msgstr "Oberfläche füllen"
#: tools/editor/plugins/multimesh_editor_plugin.cpp
-#, fuzzy
msgid "Populate MultiMesh"
-msgstr "MultiMesh besetzen"
+msgstr "MultiMesh füllen"
#: tools/editor/plugins/multimesh_editor_plugin.cpp
msgid "Target Surface:"
@@ -4181,9 +4329,8 @@ msgid "Random Scale:"
msgstr "Zufällige Skalieren:"
#: tools/editor/plugins/multimesh_editor_plugin.cpp
-#, fuzzy
msgid "Populate"
-msgstr "Besetzen"
+msgstr "Füllen"
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
msgid "Create Navigation Polygon"
@@ -4258,9 +4405,8 @@ msgid "Emission Positions:"
msgstr "Emissionsorte:"
#: tools/editor/plugins/particles_editor_plugin.cpp
-#, fuzzy
msgid "Emission Fill:"
-msgstr "Emissionsausschüttung"
+msgstr "Emissionsfüllung:"
#: tools/editor/plugins/particles_editor_plugin.cpp
msgid "Surface"
@@ -4578,6 +4724,11 @@ msgid "Close Docs"
msgstr "Dokumentation schließen"
#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Close All"
+msgstr "Schließen"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
@@ -4689,6 +4840,11 @@ msgstr ""
"Eingebettete Skripte können nur bearbeitet werden wenn die entsprechende "
"Szene geladen ist"
+#: tools/editor/plugins/script_text_editor.cpp
+#, fuzzy
+msgid "Pick Color"
+msgstr "Farbe"
+
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr "Schiebe hoch"
@@ -5066,11 +5222,14 @@ msgstr "Animations-Schlüsselbild einfügen"
#: tools/editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
+msgid "Focus Origin"
+msgstr "Zeige Ursprung"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Focus Selection"
-msgstr "zur Auswahl springen"
+msgstr "Auswahl fokussieren"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Align Selection With View"
msgstr "Auswahl auf Ansicht ausrichten"
@@ -5332,6 +5491,11 @@ msgid "Remove Item"
msgstr "Entferne Element"
#: tools/editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Theme"
+msgstr "Motiv speichern"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
msgid "Add Class Items"
msgstr "Füge Klassen-Element hinzu"
@@ -5994,9 +6158,8 @@ msgid "Erase Input Action Event"
msgstr "Lösche Eingabeaktionsereignis"
#: tools/editor/project_settings.cpp
-#, fuzzy
msgid "Toggle Persisting"
-msgstr "Dauerhaft umschalten"
+msgstr "Persistente an- und ausschalten"
#: tools/editor/project_settings.cpp
msgid "Error saving settings."
@@ -6088,7 +6251,7 @@ msgstr "Hinzufügen.."
#: tools/editor/project_settings.cpp
msgid "Remaps"
-msgstr "Remaps"
+msgstr "Neu zuweisen"
#: tools/editor/project_settings.cpp
msgid "Resources:"
@@ -6115,14 +6278,12 @@ msgid "Preset.."
msgstr "Voreinstellungen.."
#: tools/editor/property_editor.cpp
-#, fuzzy
msgid "Ease In"
-msgstr "Einfahren"
+msgstr "Einblenden"
#: tools/editor/property_editor.cpp
-#, fuzzy
msgid "Ease Out"
-msgstr "Ausfahren"
+msgstr "Ausblenden"
#: tools/editor/property_editor.cpp
msgid "Zero"
@@ -6153,6 +6314,11 @@ msgid "Assign"
msgstr "Zuweisen"
#: tools/editor/property_editor.cpp
+#, fuzzy
+msgid "New Script"
+msgstr "Nächstes Skript"
+
+#: tools/editor/property_editor.cpp
msgid "Error loading file: Not a resource!"
msgstr "Fehler beim Laden der Datei: Keine Ressource!"
@@ -6169,11 +6335,6 @@ msgid "On"
msgstr "An"
#: tools/editor/property_editor.cpp
-#, fuzzy
-msgid "Set"
-msgstr "Setzen"
-
-#: tools/editor/property_editor.cpp
msgid "Properties:"
msgstr "Eigenschaften:"
@@ -6186,14 +6347,12 @@ msgid "Sections:"
msgstr "Abschnitte:"
#: tools/editor/property_selector.cpp
-#, fuzzy
msgid "Select Property"
-msgstr "Punkte auswählen"
+msgstr "Eigenschaft auswählen"
#: tools/editor/property_selector.cpp
-#, fuzzy
msgid "Select Method"
-msgstr "Auswahlmodus"
+msgstr "Methode auswählen"
#: tools/editor/pvrtc_compress.cpp
msgid "Could not execute PVRTC tool:"
@@ -6298,10 +6457,9 @@ msgid "Instance Scene(s)"
msgstr "Instanz-Szene(n)"
#: tools/editor/scene_tree_dock.cpp
-#, fuzzy
msgid "This operation can't be done on the tree root."
msgstr ""
-"Diese Aktion kann nicht auf der Wurzel des Szenenbaums ausgeführt werden."
+"Diese Aktion kann nicht in der Wurzel des Szenenbaums ausgeführt werden."
#: tools/editor/scene_tree_dock.cpp
msgid "Move Node In Parent"
@@ -6602,7 +6760,7 @@ msgstr "Nächste Instanz untersuchen"
#: tools/editor/script_editor_debugger.cpp
msgid "Stack Frames"
-msgstr "Stack Frames"
+msgstr "Einzelbilder stapeln"
#: tools/editor/script_editor_debugger.cpp
msgid "Variable"
@@ -6617,16 +6775,14 @@ msgid "Stack Trace (if applicable):"
msgstr "Stack Trace (falls geeignet):"
#: tools/editor/script_editor_debugger.cpp
-#, fuzzy
msgid "Remote Inspector"
-msgstr "Ferninspektor"
+msgstr "Remote Inspektor"
#: tools/editor/script_editor_debugger.cpp
msgid "Live Scene Tree:"
msgstr "Echtzeit Szenenbaum:"
#: tools/editor/script_editor_debugger.cpp
-#, fuzzy
msgid "Remote Object Properties: "
msgstr "Eigenschaften entfernter Objekte: "
@@ -6711,9 +6867,8 @@ msgid "Change Sphere Shape Radius"
msgstr "Ändere Radius der Kugelform"
#: tools/editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Change Box Shape Extents"
-msgstr "Ändere Ausmessungen der Kastenform"
+msgstr "Ändere Ausmaße der Kastenform"
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Capsule Shape Radius"
@@ -6728,7 +6883,6 @@ msgid "Change Ray Shape Length"
msgstr "Ändere Länge der Strahlenform"
#: tools/editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Change Notifier Extents"
msgstr "Ändere Ausmaße des Benachrichtigers"
diff --git a/tools/translations/de_CH.po b/tools/translations/de_CH.po
index bc64a20805..6c5e6b65c3 100644
--- a/tools/translations/de_CH.po
+++ b/tools/translations/de_CH.po
@@ -32,6 +32,12 @@ msgid "step argument is zero!"
msgstr ""
#: modules/gdscript/gd_functions.cpp
+msgid ""
+"Paths cannot start with '/', absolute paths must start with 'res://', "
+"'user://', or 'local://'"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
msgid "Not a script with an instance"
msgstr ""
@@ -158,6 +164,11 @@ msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
+msgid "Change Expression"
+msgstr "Typ ändern"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
msgid "Add Node"
msgstr "Node"
@@ -204,6 +215,43 @@ msgid "Add Setter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+msgid "Condition"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Sequence"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Switch"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Iterator"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "While"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Return"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Get"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
@@ -337,6 +385,86 @@ msgid ""
"(error)."
msgstr ""
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just pressed"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just released"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"Couldn't read the certficate file. Are the path and password both correct?"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Error creating the signature object."
+msgstr "Fehler beim Schreiben des Projekts PCK!"
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the package signature."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"No export templates found.\n"
+"Download and install export templates."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom debug package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom release package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid unique name."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid product GUID."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid publisher GUID."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid background color."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid Store Logo image dimensions (should be 50x50)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid splash screen image dimensions (should be 620x300)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -502,6 +630,11 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/remote_transform.cpp
+#, fuzzy
+msgid "Path property must point to a valid Spatial node to work."
+msgstr "Die Pfad-Variable muss auf einen gültigen Particles2D Node verweisen."
+
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
@@ -1143,10 +1276,6 @@ msgid "Method List For '%s':"
msgstr ""
#: tools/editor/call_dialog.cpp
-msgid "Call"
-msgstr ""
-
-#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@@ -1265,6 +1394,12 @@ msgid "Method in target Node must be specified!"
msgstr "Die Methode muss im Ziel Node definiert werden!"
#: tools/editor/connections_dialog.cpp
+msgid ""
+"Target method not found! Specify a valid method or attach a script to target "
+"Node."
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
#, fuzzy
msgid "Connect To Node:"
msgstr "Verbindung zu Node:"
@@ -1341,6 +1476,15 @@ msgstr ""
msgid "Create New"
msgstr ""
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/filesystem_dock.cpp
+msgid "Favorites:"
+msgstr ""
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Recent:"
+msgstr ""
+
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
@@ -1610,14 +1754,6 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
-#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
-msgid "Favorites:"
-msgstr ""
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Recent:"
-msgstr ""
-
#: tools/editor/editor_file_dialog.cpp
msgid "Preview:"
msgstr ""
@@ -2012,14 +2148,6 @@ msgid "Go to previously opened scene."
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Fullscreen Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Distraction Free Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
msgid "Next tab"
msgstr ""
@@ -2106,6 +2234,10 @@ msgid "Quit to Project List"
msgstr "Zurück zur Projektliste"
#: tools/editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "Assets zum Projekt importieren."
@@ -2268,6 +2400,10 @@ msgid "Editor Layout"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Toggle Fullscreen"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Install Export Templates"
msgstr ""
@@ -2292,6 +2428,10 @@ msgid "Update Changes"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Disable Update Spinner"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Inspector"
msgstr ""
@@ -2331,6 +2471,10 @@ msgstr ""
msgid "FileSystem"
msgstr ""
+#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp
+msgid "Node"
+msgstr "Node"
+
#: tools/editor/editor_node.cpp
msgid "Output"
msgstr ""
@@ -3164,10 +3308,6 @@ msgid "MultiNode Set"
msgstr "MultiNode Set"
#: tools/editor/node_dock.cpp
-msgid "Node"
-msgstr "Node"
-
-#: tools/editor/node_dock.cpp
msgid "Groups"
msgstr ""
@@ -3714,6 +3854,10 @@ msgid "Clear Bones"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Show Bones"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make IK Chain"
msgstr ""
@@ -4455,6 +4599,10 @@ msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Close All"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
@@ -4562,6 +4710,10 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Pick Color"
+msgstr ""
+
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
@@ -4939,6 +5091,10 @@ msgid "Insert Animation Key"
msgstr "Bild einfügen"
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Focus Origin"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Focus Selection"
msgstr ""
@@ -5204,6 +5360,10 @@ msgid "Remove Item"
msgstr ""
#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Theme"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
msgid "Add Class Items"
msgstr ""
@@ -6016,6 +6176,11 @@ msgid "Assign"
msgstr ""
#: tools/editor/property_editor.cpp
+#, fuzzy
+msgid "New Script"
+msgstr "Script hinzufügen"
+
+#: tools/editor/property_editor.cpp
msgid "Error loading file: Not a resource!"
msgstr ""
@@ -6032,10 +6197,6 @@ msgid "On"
msgstr ""
#: tools/editor/property_editor.cpp
-msgid "Set"
-msgstr ""
-
-#: tools/editor/property_editor.cpp
msgid "Properties:"
msgstr ""
diff --git a/tools/translations/es.po b/tools/translations/es.po
index f428d54d8b..c02a679529 100644
--- a/tools/translations/es.po
+++ b/tools/translations/es.po
@@ -13,8 +13,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2016-09-01 11:47+0000\n"
-"Last-Translator: Roger BR <drai_kin@hotmail.com>\n"
+"PO-Revision-Date: 2016-09-01 19:29+0000\n"
+"Last-Translator: Swyter <swyterzone@gmail.com>\n"
"Language-Team: Spanish <https://hosted.weblate.org/projects/godot-engine/"
"godot/es/>\n"
"Language: es\n"
@@ -43,6 +43,12 @@ msgid "step argument is zero!"
msgstr "¡El argumento «step» es cero!"
#: modules/gdscript/gd_functions.cpp
+msgid ""
+"Paths cannot start with '/', absolute paths must start with 'res://', "
+"'user://', or 'local://'"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
msgid "Not a script with an instance"
msgstr "No es un script con una instancia"
@@ -177,37 +183,45 @@ msgid "Editing Signal:"
msgstr "Editando señal:"
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Change Expression"
+msgstr "Cambiar tipo"
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr "Añadir nodo"
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature."
msgstr ""
+"Mantén pulsado Meta para quitar un «Setter». Mantén pulsado Mayús para "
+"quitar una firma genérica."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
msgstr ""
+"Mantén pulsado Ctrl para quitar un «Getter». Mantén pulsado Mayús para "
+"quitar una firma genérica."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Meta to drop a simple reference to the node."
-msgstr ""
+msgstr "Mantén pulsado Meta para quitar una referencia simple del nodo."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Ctrl to drop a simple reference to the node."
-msgstr ""
+msgstr "Mantén pulsado Ctrl para quitar una referencia simple del nodo."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Meta to drop a Variable Setter."
-msgstr ""
+msgstr "Mantén pulsado Meta para quitar un «Setter» de variable."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Ctrl to drop a Variable Setter."
-msgstr ""
+msgstr "Mantén pulsado Ctrl para quitar un «Setter» de variable."
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Add Preload Node"
-msgstr "Añadir nodo hijo"
+msgstr "Añadir nodo «Preload»"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node(s) From Tree"
@@ -222,6 +236,47 @@ msgid "Add Setter Property"
msgstr "Añadir propiedad «Setter»"
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Condition"
+msgstr "Copiar animación"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Sequence"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Switch"
+msgstr "Altura"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Iterator"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "While"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Return"
+msgstr "Devuelve:"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr "Llamada"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Get"
+msgstr "Establecer"
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr "Establecer"
+
+#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
@@ -358,6 +413,90 @@ msgstr ""
"El valor devuelto por _step() no es correcto, debe ser un entero (seq out), "
"o string/cadena (error)."
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just pressed"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just released"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"Couldn't read the certficate file. Are the path and password both correct?"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Error creating the signature object."
+msgstr "¡Error al escribir el PCK de proyecto!"
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the package signature."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"No export templates found.\n"
+"Download and install export templates."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom debug package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom release package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid unique name."
+msgstr "El nombre no es correcto."
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid product GUID."
+msgstr "Tamaño de tipografía incorrecto."
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid publisher GUID."
+msgstr "Ruta base incorrecta"
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid background color."
+msgstr "El origen personalizado de tipografía no es correcto."
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid Store Logo image dimensions (should be 50x50)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid splash screen image dimensions (should be 620x300)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -544,6 +683,12 @@ msgstr ""
"NavigationMeshInstance debe ser un hijo o nieto de un nodo Navigation. Ya "
"que sólo proporciona los datos de navegación."
+#: scene/3d/remote_transform.cpp
+#, fuzzy
+msgid "Path property must point to a valid Spatial node to work."
+msgstr ""
+"La propiedad Path debe apuntar a un nodo Particles2D valido para funcionar."
+
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
@@ -577,11 +722,11 @@ msgstr "Aceptar"
#: scene/gui/dialogs.cpp
msgid "Alert!"
-msgstr "¡Advertencia!"
+msgstr "Notificación"
#: scene/gui/dialogs.cpp
msgid "Please Confirm..."
-msgstr "Confirmar decisión..."
+msgstr "Confirmar decisión…"
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
msgid "File Exists, Overwrite?"
@@ -1039,7 +1184,7 @@ msgstr "Paso (s):"
#: tools/editor/animation_editor.cpp
msgid "Cursor step snap (in seconds)."
-msgstr "Snap de cursor por pasos (en segundos)."
+msgstr "Fijado de cursor por pasos (en segundos)."
#: tools/editor/animation_editor.cpp
msgid "Enable/Disable looping in animation."
@@ -1174,7 +1319,7 @@ msgstr "Sitio:"
#: tools/editor/asset_library_editor_plugin.cpp
msgid "Support.."
-msgstr "Ayuda..."
+msgstr "Ayuda…"
#: tools/editor/asset_library_editor_plugin.cpp
msgid "Official"
@@ -1197,10 +1342,6 @@ msgid "Method List For '%s':"
msgstr "Lista de métodos Para '%s':"
#: tools/editor/call_dialog.cpp
-msgid "Call"
-msgstr "Llamada"
-
-#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr "Lista de métodos:"
@@ -1319,6 +1460,12 @@ msgid "Method in target Node must be specified!"
msgstr "¡Debes establecer un método en el nodo seleccionado!"
#: tools/editor/connections_dialog.cpp
+msgid ""
+"Target method not found! Specify a valid method or attach a script to target "
+"Node."
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
msgid "Connect To Node:"
msgstr "Conectar a nodo:"
@@ -1380,7 +1527,7 @@ msgstr "Crear suscripción"
#: tools/editor/connections_dialog.cpp
msgid "Connect.."
-msgstr "Conectar..."
+msgstr "Conectar…"
#: tools/editor/connections_dialog.cpp
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
@@ -1395,6 +1542,15 @@ msgstr "Señales"
msgid "Create New"
msgstr "Crear nuevo"
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/filesystem_dock.cpp
+msgid "Favorites:"
+msgstr "Favoritos:"
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Recent:"
+msgstr "Recientes:"
+
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
@@ -1625,11 +1781,11 @@ msgstr "Actualizando escena"
#: tools/editor/editor_data.cpp
msgid "Storing local changes.."
-msgstr "Guardando cambios locales.."
+msgstr "Guardando cambios locales…"
#: tools/editor/editor_data.cpp
msgid "Updating scene.."
-msgstr "Actualizando escena.."
+msgstr "Actualizando escena…"
#: tools/editor/editor_dir_dialog.cpp
msgid "Choose a Directory"
@@ -1679,14 +1835,6 @@ msgstr "Subir favorito"
msgid "Move Favorite Down"
msgstr "Bajar favorito"
-#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
-msgid "Favorites:"
-msgstr "Favoritos:"
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Recent:"
-msgstr "Recientes:"
-
#: tools/editor/editor_file_dialog.cpp
msgid "Preview:"
msgstr "Vista previa:"
@@ -1774,7 +1922,7 @@ msgstr "Exportando para %s"
#: tools/editor/editor_import_export.cpp
msgid "Setting Up.."
-msgstr "Configurando..."
+msgstr "Configurando…"
#: tools/editor/editor_log.cpp
msgid " Output:"
@@ -1802,11 +1950,11 @@ msgstr "¡Hubo un error al guardar el recurso!"
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/resources_dock.cpp
msgid "Save Resource As.."
-msgstr "Guardar recurso como.."
+msgstr "Guardar recurso como…"
#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
msgid "I see.."
-msgstr "Muy bien..."
+msgstr "Muy bien…"
#: tools/editor/editor_node.cpp
msgid "Can't open file for writing:"
@@ -1966,11 +2114,11 @@ msgstr "Abrir escena base"
#: tools/editor/editor_node.cpp
msgid "Quick Open Scene.."
-msgstr "Abrir escena rápido.."
+msgstr "Apertura rápida de escena…"
#: tools/editor/editor_node.cpp
msgid "Quick Open Script.."
-msgstr "Abrir script rápido.."
+msgstr "Apertura rápida de script…"
#: tools/editor/editor_node.cpp
msgid "Yes"
@@ -1982,7 +2130,7 @@ msgstr "¿Quieres cerrar la escena? (Los cambios sin guardar se perderán)"
#: tools/editor/editor_node.cpp
msgid "Save Scene As.."
-msgstr "Guardar escena como.."
+msgstr "Guardar escena como…"
#: tools/editor/editor_node.cpp
msgid "This scene has never been saved. Save before running?"
@@ -2031,7 +2179,7 @@ msgstr "Esta acción es irreversible. ¿Quieres revertirla de todos modos?"
#: tools/editor/editor_node.cpp
msgid "Quick Run Scene.."
-msgstr "Ejecutar escena rápido.."
+msgstr "Ejecución rápida de escena…"
#: tools/editor/editor_node.cpp
msgid ""
@@ -2100,14 +2248,6 @@ msgid "Go to previously opened scene."
msgstr "Ir a la escena abierta previamente."
#: tools/editor/editor_node.cpp
-msgid "Fullscreen Mode"
-msgstr "Modo pantalla completa"
-
-#: tools/editor/editor_node.cpp
-msgid "Distraction Free Mode"
-msgstr "Modo sin distracciones"
-
-#: tools/editor/editor_node.cpp
msgid "Next tab"
msgstr "Pestaña siguiente"
@@ -2125,7 +2265,7 @@ msgstr "Nueva escena"
#: tools/editor/editor_node.cpp
msgid "New Inherited Scene.."
-msgstr "Nueva escena heredada.."
+msgstr "Nueva escena heredada…"
#: tools/editor/editor_node.cpp
msgid "Open Scene.."
@@ -2153,23 +2293,23 @@ msgstr "Abrir reciente"
#: tools/editor/editor_node.cpp
msgid "Quick Filter Files.."
-msgstr "Filtrado rápido de archivos..."
+msgstr "Filtrado rápido de archivos…"
#: tools/editor/editor_node.cpp
msgid "Convert To.."
-msgstr "Convertir a..."
+msgstr "Convertir a…"
#: tools/editor/editor_node.cpp
msgid "Translatable Strings.."
-msgstr "Cadenas traducibles..."
+msgstr "Cadenas traducibles…"
#: tools/editor/editor_node.cpp
msgid "MeshLibrary.."
-msgstr "MeshLibrary..."
+msgstr "MeshLibrary…"
#: tools/editor/editor_node.cpp
msgid "TileSet.."
-msgstr "TileSet.."
+msgstr "TileSet…"
#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
@@ -2193,6 +2333,10 @@ msgid "Quit to Project List"
msgstr "Salir al listado del proyecto"
#: tools/editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr "Modo sin distracciones"
+
+#: tools/editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "Importar elementos al proyecto."
@@ -2370,6 +2514,11 @@ msgid "Editor Layout"
msgstr "Ajustes de diseño del editor"
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Toggle Fullscreen"
+msgstr "Modo pantalla completa"
+
+#: tools/editor/editor_node.cpp
msgid "Install Export Templates"
msgstr "Instalar plantillas de exportación"
@@ -2394,6 +2543,10 @@ msgid "Update Changes"
msgstr "Actualizar cambios"
#: tools/editor/editor_node.cpp
+msgid "Disable Update Spinner"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Inspector"
msgstr "Inspector"
@@ -2411,7 +2564,7 @@ msgstr "Guardar el recurso editado actualmente."
#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
msgid "Save As.."
-msgstr "Guardar como..."
+msgstr "Guardar como…"
#: tools/editor/editor_node.cpp
msgid "Go to the previous edited object in history."
@@ -2433,6 +2586,10 @@ msgstr "Propiedades del objeto."
msgid "FileSystem"
msgstr "SistDeArchivos"
+#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp
+msgid "Node"
+msgstr "Nodo"
+
#: tools/editor/editor_node.cpp
msgid "Output"
msgstr "Salida"
@@ -2619,7 +2776,7 @@ msgstr "No se pueden mover carpetas dentro de si mismas."
#: tools/editor/filesystem_dock.cpp
msgid "Can't operate on '..'"
-msgstr "No se puede operar en '..'"
+msgstr "No se puede operar en «…»"
#: tools/editor/filesystem_dock.cpp
msgid "Pick New Name and Location For:"
@@ -2635,11 +2792,11 @@ msgstr "Instanciar"
#: tools/editor/filesystem_dock.cpp
msgid "Edit Dependencies.."
-msgstr "Editar dependencias.."
+msgstr "Editar dependencias…"
#: tools/editor/filesystem_dock.cpp
msgid "View Owners.."
-msgstr "Ver dueños.."
+msgstr "Ver dueños…"
#: tools/editor/filesystem_dock.cpp
msgid "Copy Path"
@@ -2647,11 +2804,11 @@ msgstr "Copiar ruta"
#: tools/editor/filesystem_dock.cpp
msgid "Rename or Move.."
-msgstr "Renombrar o mover.."
+msgstr "Renombrar o mover…"
#: tools/editor/filesystem_dock.cpp
msgid "Move To.."
-msgstr "Mover a.."
+msgstr "Mover a…"
#: tools/editor/filesystem_dock.cpp
msgid "Info"
@@ -2663,7 +2820,7 @@ msgstr "Mostrar en el navegador de archivos"
#: tools/editor/filesystem_dock.cpp
msgid "Re-Import.."
-msgstr "Reimportando.."
+msgstr "Reimportando…"
#: tools/editor/filesystem_dock.cpp
msgid "Previous Directory"
@@ -2999,11 +3156,11 @@ msgstr "Importar escena"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Importing Scene.."
-msgstr "Importando escena.."
+msgstr "Importando escena…"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Running Custom Script.."
-msgstr "Ejecutando script personalizado.."
+msgstr "Ejecutando script personalizado…"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Couldn't load post-import script:"
@@ -3032,7 +3189,7 @@ msgstr "No se pudo encontrar la ruta: %s (ya es local)"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Saving.."
-msgstr "Guardando.."
+msgstr "Guardando…"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "3D Scene Animation"
@@ -3276,10 +3433,6 @@ msgid "MultiNode Set"
msgstr "Establecer multinodo"
#: tools/editor/node_dock.cpp
-msgid "Node"
-msgstr "Nodo"
-
-#: tools/editor/node_dock.cpp
msgid "Groups"
msgstr "Grupos"
@@ -3597,7 +3750,7 @@ msgstr "Nodo de transición"
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
msgid "Import Animations.."
-msgstr "Importar animaciones.."
+msgstr "Importar animaciones…"
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
msgid "Edit Node Filters"
@@ -3605,7 +3758,7 @@ msgstr "Editar filtros de nodo"
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
msgid "Filters.."
-msgstr "Filtros.."
+msgstr "Filtros…"
#: tools/editor/plugins/baked_light_baker.cpp
msgid "Parsing %d Triangles:"
@@ -3672,7 +3825,7 @@ msgstr "Vista previa"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Configure Snap"
-msgstr "Configurar Snap"
+msgstr "Ajustes de fijado"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -3786,7 +3939,7 @@ msgstr "Restaurar la habilidad de seleccionar los hijos de un objeto."
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
-msgstr "Usar Snap"
+msgstr "Fijar a cuadrícula"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -3795,20 +3948,20 @@ msgstr "Mostrar rejilla"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Use Rotation Snap"
-msgstr "Usar Snap de Rotación"
+msgstr "Fijar rotación"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
-msgstr "Usar Snap Relativo"
+msgstr "Fijado relativo"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Configure Snap.."
-msgstr "Configurar Snap.."
+msgstr "Configurar fijado…"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Use Pixel Snap"
-msgstr "Usar Pixel Snap"
+msgstr "Adherir a píxeles"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Expand to Parent"
@@ -3816,7 +3969,7 @@ msgstr "Expandir al padre"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Skeleton.."
-msgstr "Esqueleto.."
+msgstr "Esqueleto…"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make Bones"
@@ -3827,6 +3980,11 @@ msgid "Clear Bones"
msgstr "Reestablecer huesos"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Show Bones"
+msgstr "Crear huesos"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make IK Chain"
msgstr "Crear cadena IK"
@@ -3845,7 +4003,7 @@ msgstr "Restablecer zoom"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Set.."
-msgstr "Ajustar zoom..."
+msgstr "Ajustar zoom…"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Center Selection"
@@ -3885,7 +4043,7 @@ msgstr "Establecer valor"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap (Pixels):"
-msgstr "Snap (Pixeles):"
+msgstr "Fijar (Pixeles):"
#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
@@ -3942,7 +4100,7 @@ msgstr "Crear biblioteca de modelos 3D"
#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
msgid "Thumbnail.."
-msgstr "Miniatura.."
+msgstr "Miniatura…"
#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
msgid "Remove item %d?"
@@ -4064,7 +4222,7 @@ msgstr "Crear colisión hermanada convexa"
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Outline Mesh.."
-msgstr "Crear modelo 3D de contorno.."
+msgstr "Crear modelo 3D de contorno…"
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Outline Mesh"
@@ -4193,7 +4351,7 @@ msgstr "Error al cargar la imagen:"
#: tools/editor/plugins/particles_2d_editor_plugin.cpp
msgid "No pixels with transparency > 128 in image.."
msgstr ""
-"No hay píxeles que tengan menos de un 128/255 de transparencia en la imagen.."
+"No hay píxeles que tengan menos de un 128/255 de transparencia en la imagen…"
#: tools/editor/plugins/particles_2d_editor_plugin.cpp
msgid "Set Emission Mask"
@@ -4409,11 +4567,11 @@ msgstr "Limpiar UV"
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Snap"
-msgstr "Esnapear"
+msgstr "Adherir a cuadrícula"
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Enable Snap"
-msgstr "Activar Snap"
+msgstr "Adherir a cuadrícula"
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Grid"
@@ -4520,7 +4678,7 @@ msgstr "Importar tema"
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Save Theme As.."
-msgstr "Guardar tema como.."
+msgstr "Guardar tema como…"
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Next script"
@@ -4573,10 +4731,15 @@ msgid "Close Docs"
msgstr "Cerrar documentación"
#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Close All"
+msgstr "Cerrar"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
-msgstr "Buscar..."
+msgstr "Buscar…"
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
@@ -4684,6 +4847,11 @@ msgstr ""
"Los scripts integrados sólo se pueden editar cuando la escena a la que "
"pertenecen está cargada"
+#: tools/editor/plugins/script_text_editor.cpp
+#, fuzzy
+msgid "Pick Color"
+msgstr "Color"
+
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr "Subir"
@@ -4740,16 +4908,16 @@ msgstr "Buscar anterior"
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Replace.."
-msgstr "Reemplazar..."
+msgstr "Reemplazar…"
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Function.."
-msgstr "Ir a función..."
+msgstr "Ir a función…"
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Goto Line.."
-msgstr "Ir a línea.."
+msgstr "Ir a línea…"
#: tools/editor/plugins/script_text_editor.cpp
msgid "Contextual Help"
@@ -5062,6 +5230,11 @@ msgid "Insert Animation Key"
msgstr "Insertar clave de animación"
#: tools/editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Focus Origin"
+msgstr "Ver origen"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Focus Selection"
msgstr "Seleccionar"
@@ -5079,7 +5252,7 @@ msgstr "Coordenadas locales"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Dialog.."
-msgstr "Ventana de transformación.."
+msgstr "Ventana de transformación…"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Default Light"
@@ -5139,19 +5312,19 @@ msgstr "Ver rejilla"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Snap Settings"
-msgstr "Ajustes de Snap"
+msgstr "Ajustes de fijado"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Translate Snap:"
-msgstr "Snap de Traslación:"
+msgstr "Fijar desplazamiento:"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Snap (deg.):"
-msgstr "Snap de Rotación (grados):"
+msgstr "Fijar rotación (grados):"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Snap (%):"
-msgstr "Snap de Escala (%):"
+msgstr "Fijar escala (%):"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Viewport Settings"
@@ -5179,7 +5352,7 @@ msgstr "Profundidad máxima de vista:"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Change"
-msgstr "Cambio de transformación"
+msgstr "Transformar"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Translate:"
@@ -5271,7 +5444,7 @@ msgstr "Vista previa de StyleBox:"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
msgid "Snap Mode:"
-msgstr "Modo Snap:"
+msgstr "Modo de fijado:"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
msgid "<None>"
@@ -5279,11 +5452,11 @@ msgstr "<Ninguno>"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
msgid "Pixel Snap"
-msgstr "Pixel Snap"
+msgstr "Adherir a píxeles"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
msgid "Grid Snap"
-msgstr "Snap de Grilla"
+msgstr "Adherir a cuadrícula"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
msgid "Auto Slice"
@@ -5327,6 +5500,11 @@ msgid "Remove Item"
msgstr "Remover Item"
#: tools/editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Theme"
+msgstr "Guardar tema"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
msgid "Add Class Items"
msgstr "Añadir elementos de clase"
@@ -5757,7 +5935,7 @@ msgstr "Exportar PCK del proyecto"
#: tools/editor/project_export.cpp
msgid "Export.."
-msgstr "Exportar.."
+msgstr "Exportar…"
#: tools/editor/project_export.cpp
msgid "Project Export"
@@ -5931,7 +6109,7 @@ msgstr "Control+"
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
msgid "Press a Key.."
-msgstr "Presiona una tecla..."
+msgstr "Presiona una tecla…"
#: tools/editor/project_settings.cpp
msgid "Mouse Button Index:"
@@ -6047,7 +6225,7 @@ msgstr "Eliminar"
#: tools/editor/project_settings.cpp
msgid "Copy To Platform.."
-msgstr "Copiar a plataforma.."
+msgstr "Copiar a plataforma…"
#: tools/editor/project_settings.cpp
msgid "Input Map"
@@ -6079,7 +6257,7 @@ msgstr "Traducciones:"
#: tools/editor/project_settings.cpp
msgid "Add.."
-msgstr "Añadir..."
+msgstr "Añadir…"
#: tools/editor/project_settings.cpp
msgid "Remaps"
@@ -6107,7 +6285,7 @@ msgstr "Plugins"
#: tools/editor/property_editor.cpp
msgid "Preset.."
-msgstr "Ajuste.."
+msgstr "Ajuste…"
#: tools/editor/property_editor.cpp
msgid "Ease In"
@@ -6131,11 +6309,11 @@ msgstr "Transición salida-entrada"
#: tools/editor/property_editor.cpp
msgid "File.."
-msgstr "Archivo.."
+msgstr "Archivo…"
#: tools/editor/property_editor.cpp
msgid "Dir.."
-msgstr "Dir.."
+msgstr "Dir…"
#: tools/editor/property_editor.cpp
msgid "Load"
@@ -6146,6 +6324,11 @@ msgid "Assign"
msgstr "Asignar"
#: tools/editor/property_editor.cpp
+#, fuzzy
+msgid "New Script"
+msgstr "Script siguiente"
+
+#: tools/editor/property_editor.cpp
msgid "Error loading file: Not a resource!"
msgstr "Error al cargar el archivo: ¡No es un recurso!"
@@ -6162,10 +6345,6 @@ msgid "On"
msgstr "Activado"
#: tools/editor/property_editor.cpp
-msgid "Set"
-msgstr "Establecer"
-
-#: tools/editor/property_editor.cpp
msgid "Properties:"
msgstr "Propiedades:"
@@ -6322,7 +6501,7 @@ msgstr "Esta operación no puede realizarse en escenas instanciadas."
#: tools/editor/scene_tree_dock.cpp
msgid "Save New Scene As.."
-msgstr "Guardar nueva escena como.."
+msgstr "Guardar nueva escena como…"
#: tools/editor/scene_tree_dock.cpp
msgid "Makes Sense!"
diff --git a/tools/translations/es_AR.po b/tools/translations/es_AR.po
index 7a430aa695..6c266e74a7 100644
--- a/tools/translations/es_AR.po
+++ b/tools/translations/es_AR.po
@@ -3,14 +3,15 @@
# This file is distributed under the same license as the Godot source code.
#
# Lisandro Lorea <lisandrolorea@gmail.com>, 2016.
+# Roger BR <drai_kin@hotmail.com>, 2016.
# Sebastian Silva <sebastian@sugarlabs.org>, 2016.
#
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2016-08-23 11:49+0000\n"
-"Last-Translator: Sebastian Silva <sebastian@sugarlabs.org>\n"
+"PO-Revision-Date: 2016-09-04 12:31+0000\n"
+"Last-Translator: Roger BR <drai_kin@hotmail.com>\n"
"Language-Team: Spanish (Argentina) <https://hosted.weblate.org/projects/"
"godot-engine/godot/es_AR/>\n"
"Language: es_AR\n"
@@ -18,7 +19,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 2.8-dev\n"
+"X-Generator: Weblate 2.8\n"
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -36,6 +37,12 @@ msgid "step argument is zero!"
msgstr "el argumento step es cero!"
#: modules/gdscript/gd_functions.cpp
+msgid ""
+"Paths cannot start with '/', absolute paths must start with 'res://', "
+"'user://', or 'local://'"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
msgid "Not a script with an instance"
msgstr "No es un script con una instancia"
@@ -168,37 +175,45 @@ msgid "Editing Signal:"
msgstr "Editando Señal:"
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Change Expression"
+msgstr "Cambiar Tipo"
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr "Agregar Nodo"
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature."
msgstr ""
+"Mantené pulsado Meta para depositar un Getter. Mantené pulsado Shift para "
+"depositar una firma generica."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
msgstr ""
+"Mantené pulsado Ctrl para depositar un Getter. Mantené pulsado Shift para "
+"depositar una firma genérica."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Meta to drop a simple reference to the node."
-msgstr ""
+msgstr "Mantené pulsado Meta para depositar una referencia simple al nodo."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Ctrl to drop a simple reference to the node."
-msgstr ""
+msgstr "Mantené pulsado Ctrl para depositar una referencia simple al nodo."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Meta to drop a Variable Setter."
-msgstr ""
+msgstr "Mantené pulsado Meta para depositar un Variable Setter."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Ctrl to drop a Variable Setter."
-msgstr ""
+msgstr "Mantené pulsado Ctrl para depositar un Variable Setter."
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Add Preload Node"
-msgstr "Agregar Nodo Hijo"
+msgstr "Agregar Nodo Preload"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node(s) From Tree"
@@ -213,6 +228,47 @@ msgid "Add Setter Property"
msgstr "Agregar Propiedad Setter"
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Condition"
+msgstr "Copiar Animación"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Sequence"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Switch"
+msgstr "Altura"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Iterator"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "While"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Return"
+msgstr "Retornar:"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr "Llamar"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Get"
+msgstr "Setear"
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr "Setear"
+
+#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
@@ -272,24 +328,20 @@ msgid "Toggle Breakpoint"
msgstr "Act/Desact. Breakpoint"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Find Node Type"
msgstr "Encontrar Tipo de Nodo"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Copy Nodes"
-msgstr "Copiar Pose"
+msgstr "Copiar Nodo"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Cut Nodes"
-msgstr "Crear Nodo"
+msgstr "Cortar Nodos"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Paste Nodes"
-msgstr "Pegar Pose"
+msgstr "Pegar Nodos"
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Input type not iterable: "
@@ -349,6 +401,90 @@ msgstr ""
"Valor de retorno inválido de _step(), debe ser un entero (seq out), o string "
"(error)."
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just pressed"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just released"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"Couldn't read the certficate file. Are the path and password both correct?"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Error creating the signature object."
+msgstr "Error al escribir el PCK de proyecto!"
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the package signature."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"No export templates found.\n"
+"Download and install export templates."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom debug package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom release package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid unique name."
+msgstr "Nombre inválido."
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid product GUID."
+msgstr "Tamaño de tipografía inválido."
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid publisher GUID."
+msgstr "Ruta base inválida"
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid background color."
+msgstr "Origen personalizado de tipografía inválido."
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid Store Logo image dimensions (should be 50x50)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid splash screen image dimensions (should be 620x300)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -534,6 +670,12 @@ msgstr ""
"NavigationMeshInstance debe ser un hijo o nieto de un nodo Navigation. Solo "
"provee datos de navegación."
+#: scene/3d/remote_transform.cpp
+#, fuzzy
+msgid "Path property must point to a valid Spatial node to work."
+msgstr ""
+"La propiedad Path debe apuntar a un nodo Particles2D valido para funcionar."
+
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
@@ -1185,10 +1327,6 @@ msgid "Method List For '%s':"
msgstr "Lista de Métodos Para '%s':"
#: tools/editor/call_dialog.cpp
-msgid "Call"
-msgstr "Llamar"
-
-#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr "Lista de Métodos:"
@@ -1307,6 +1445,12 @@ msgid "Method in target Node must be specified!"
msgstr "El método en el Nodo objetivo debe ser especificado!"
#: tools/editor/connections_dialog.cpp
+msgid ""
+"Target method not found! Specify a valid method or attach a script to target "
+"Node."
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
msgid "Connect To Node:"
msgstr "Conectar a Nodo:"
@@ -1382,6 +1526,15 @@ msgstr "Señales"
msgid "Create New"
msgstr "Crear Nuevo"
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/filesystem_dock.cpp
+msgid "Favorites:"
+msgstr "Favoritos:"
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Recent:"
+msgstr "Recientes:"
+
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
@@ -1663,14 +1816,6 @@ msgstr "Subir Favorito"
msgid "Move Favorite Down"
msgstr "Bajar Favorito"
-#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
-msgid "Favorites:"
-msgstr "Favoritos:"
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Recent:"
-msgstr "Recientes:"
-
#: tools/editor/editor_file_dialog.cpp
msgid "Preview:"
msgstr "Vista Previa:"
@@ -2081,14 +2226,6 @@ msgid "Go to previously opened scene."
msgstr "Ir a la escena abierta previamente."
#: tools/editor/editor_node.cpp
-msgid "Fullscreen Mode"
-msgstr "Modo Pantalla Completa"
-
-#: tools/editor/editor_node.cpp
-msgid "Distraction Free Mode"
-msgstr "Modo Sin Distracciones"
-
-#: tools/editor/editor_node.cpp
msgid "Next tab"
msgstr "Pestaña siguiente"
@@ -2134,7 +2271,7 @@ msgstr "Abrir Reciente"
#: tools/editor/editor_node.cpp
msgid "Quick Filter Files.."
-msgstr "Filtrado Rapido de Archivos.."
+msgstr "Filtrado Rápido de Archivos.."
#: tools/editor/editor_node.cpp
msgid "Convert To.."
@@ -2174,6 +2311,10 @@ msgid "Quit to Project List"
msgstr "Salir a Listado de Proyecto"
#: tools/editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr "Modo Sin Distracciones"
+
+#: tools/editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "Importar assets al proyecto."
@@ -2265,7 +2406,7 @@ msgstr ""
#: tools/editor/editor_node.cpp
msgid "Small Deploy with Network FS"
-msgstr "Depoy Pequeño con Network FS"
+msgstr "Deploy Pequeño con Network FS"
#: tools/editor/editor_node.cpp
msgid ""
@@ -2352,6 +2493,11 @@ msgid "Editor Layout"
msgstr "Layout del Editor"
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Toggle Fullscreen"
+msgstr "Modo Pantalla Completa"
+
+#: tools/editor/editor_node.cpp
msgid "Install Export Templates"
msgstr "Instalar Templates de Exportación"
@@ -2376,6 +2522,10 @@ msgid "Update Changes"
msgstr "Actualizar Cambios"
#: tools/editor/editor_node.cpp
+msgid "Disable Update Spinner"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Inspector"
msgstr "Inspector"
@@ -2415,6 +2565,10 @@ msgstr "Propiedades del objeto."
msgid "FileSystem"
msgstr "FileSystem"
+#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp
+msgid "Node"
+msgstr "Nodo"
+
#: tools/editor/editor_node.cpp
msgid "Output"
msgstr "Salida"
@@ -2461,7 +2615,7 @@ msgstr "Abrir y Correr un Script"
#: tools/editor/editor_node.cpp
msgid "Load Errors"
-msgstr "Cargar Errores"
+msgstr "Erroes de carga"
#: tools/editor/editor_plugin_settings.cpp
msgid "Installed Plugins:"
@@ -3255,10 +3409,6 @@ msgid "MultiNode Set"
msgstr "Setear MultiNodo"
#: tools/editor/node_dock.cpp
-msgid "Node"
-msgstr "Nodo"
-
-#: tools/editor/node_dock.cpp
msgid "Groups"
msgstr "Grupos"
@@ -3805,6 +3955,11 @@ msgid "Clear Bones"
msgstr "Reestablecer Huesos"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Show Bones"
+msgstr "Crear Huesos"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make IK Chain"
msgstr "Crear Cadena IK"
@@ -4544,6 +4699,11 @@ msgid "Close Docs"
msgstr "Cerrar Docs"
#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Close All"
+msgstr "Cerrar"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
@@ -4655,6 +4815,11 @@ msgstr ""
"Los scripts built-in solo pueden ser editados cuando la escena a la que "
"pertenecen esta cargada"
+#: tools/editor/plugins/script_text_editor.cpp
+#, fuzzy
+msgid "Pick Color"
+msgstr "Color"
+
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr "Subir"
@@ -5031,6 +5196,11 @@ msgid "Insert Animation Key"
msgstr "Insertar Clave de Animación"
#: tools/editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Focus Origin"
+msgstr "Ver Origen"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Focus Selection"
msgstr "Foco en Selección"
@@ -5296,6 +5466,11 @@ msgid "Remove Item"
msgstr "Remover Item"
#: tools/editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Theme"
+msgstr "Guardar Tema"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
msgid "Add Class Items"
msgstr "Agregar Items de Clases"
@@ -6115,6 +6290,11 @@ msgid "Assign"
msgstr "Asignar"
#: tools/editor/property_editor.cpp
+#, fuzzy
+msgid "New Script"
+msgstr "Script siguiente"
+
+#: tools/editor/property_editor.cpp
msgid "Error loading file: Not a resource!"
msgstr "Error al cargar el archivo: No es un recurso!"
@@ -6131,10 +6311,6 @@ msgid "On"
msgstr "On"
#: tools/editor/property_editor.cpp
-msgid "Set"
-msgstr "Setear"
-
-#: tools/editor/property_editor.cpp
msgid "Properties:"
msgstr "Propiedades:"
@@ -6147,14 +6323,12 @@ msgid "Sections:"
msgstr "Selecciones:"
#: tools/editor/property_selector.cpp
-#, fuzzy
msgid "Select Property"
-msgstr "Seleccionar Puntos"
+msgstr "Seleccionar Propiedad"
#: tools/editor/property_selector.cpp
-#, fuzzy
msgid "Select Method"
-msgstr "Seleccionar Modo"
+msgstr "Seleccionar Método"
#: tools/editor/pvrtc_compress.cpp
msgid "Could not execute PVRTC tool:"
diff --git a/tools/translations/extract.py b/tools/translations/extract.py
index 97bb7494a7..61b07b5799 100755
--- a/tools/translations/extract.py
+++ b/tools/translations/extract.py
@@ -107,6 +107,7 @@ f.write(main_po)
f.close()
if (os.name == "posix"):
+ print("Wrapping template at 79 characters for compatibility with Weblate.")
os.system("msgmerge -w79 tools.pot tools.pot > tools.pot.wrap")
shutil.move("tools.pot.wrap", "tools.pot")
diff --git a/tools/translations/fa.po b/tools/translations/fa.po
index dcc29135af..290c4a6309 100644
--- a/tools/translations/fa.po
+++ b/tools/translations/fa.po
@@ -38,6 +38,12 @@ msgid "step argument is zero!"
msgstr "آرگومان step صفر است!"
#: modules/gdscript/gd_functions.cpp
+msgid ""
+"Paths cannot start with '/', absolute paths must start with 'res://', "
+"'user://', or 'local://'"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
#, fuzzy
msgid "Not a script with an instance"
msgstr "اسکریپتی با یک نمونه نیست ."
@@ -171,6 +177,11 @@ msgid "Editing Signal:"
msgstr "ویرایش سیگنال:"
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Change Expression"
+msgstr "انتقال را در انیمیشن تغییر بده"
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr "افزودن گره"
@@ -216,6 +227,45 @@ msgid "Add Setter Property"
msgstr "دارایی Setter را اضافه کن"
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Condition"
+msgstr "انتقال"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Sequence"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Switch"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Iterator"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "While"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Return"
+msgstr "بازگشت:"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr "فراخوانی"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Get"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
@@ -351,6 +401,87 @@ msgstr ""
"مقدار بازگشتی نامعتبر از ()step_ ، باید integer (seq out) ، یا string "
"(error) باشد."
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just pressed"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just released"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"Couldn't read the certficate file. Are the path and password both correct?"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the signature object."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the package signature."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"No export templates found.\n"
+"Download and install export templates."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom debug package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom release package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid unique name."
+msgstr "نام نامعتبر."
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid product GUID."
+msgstr "اندازه‌ی قلم نامعتبر."
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid publisher GUID."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid background color."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid Store Logo image dimensions (should be 50x50)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid splash screen image dimensions (should be 620x300)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -538,6 +669,11 @@ msgstr ""
"NavigationMeshInstance باید یک فرزند یا نوه‌ی یک گره Navigation باشد. این "
"تنها داده‌ی پیمایش را فراهم می‌کند."
+#: scene/3d/remote_transform.cpp
+#, fuzzy
+msgid "Path property must point to a valid Spatial node to work."
+msgstr "دارایی Path باید به یک گره Particles2D معتبر اشاره کند تا کار کند."
+
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
@@ -1190,10 +1326,6 @@ msgid "Method List For '%s':"
msgstr "لیست متد برای 's%' :"
#: tools/editor/call_dialog.cpp
-msgid "Call"
-msgstr "فراخوانی"
-
-#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr "فهرست متدها:"
@@ -1312,6 +1444,12 @@ msgid "Method in target Node must be specified!"
msgstr "متد در گره مقصد باید مشخص شده باشد!"
#: tools/editor/connections_dialog.cpp
+msgid ""
+"Target method not found! Specify a valid method or attach a script to target "
+"Node."
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
msgid "Connect To Node:"
msgstr "اتصال به گره:"
@@ -1388,6 +1526,15 @@ msgstr "سیگنال‌ها"
msgid "Create New"
msgstr "جدید ایجاد کن"
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/filesystem_dock.cpp
+msgid "Favorites:"
+msgstr ""
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Recent:"
+msgstr ""
+
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
@@ -1666,14 +1813,6 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
-#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
-msgid "Favorites:"
-msgstr ""
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Recent:"
-msgstr ""
-
#: tools/editor/editor_file_dialog.cpp
msgid "Preview:"
msgstr ""
@@ -2068,14 +2207,6 @@ msgid "Go to previously opened scene."
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Fullscreen Mode"
-msgstr "حالت تمام صفحه"
-
-#: tools/editor/editor_node.cpp
-msgid "Distraction Free Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
msgid "Next tab"
msgstr "زبانه بعدی"
@@ -2161,6 +2292,10 @@ msgid "Quit to Project List"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
@@ -2319,6 +2454,11 @@ msgid "Editor Layout"
msgstr ""
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Toggle Fullscreen"
+msgstr "حالت تمام صفحه"
+
+#: tools/editor/editor_node.cpp
msgid "Install Export Templates"
msgstr ""
@@ -2343,6 +2483,10 @@ msgid "Update Changes"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Disable Update Spinner"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Inspector"
msgstr ""
@@ -2382,6 +2526,10 @@ msgstr ""
msgid "FileSystem"
msgstr ""
+#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp
+msgid "Node"
+msgstr ""
+
#: tools/editor/editor_node.cpp
msgid "Output"
msgstr "خروجی"
@@ -3213,10 +3361,6 @@ msgid "MultiNode Set"
msgstr ""
#: tools/editor/node_dock.cpp
-msgid "Node"
-msgstr ""
-
-#: tools/editor/node_dock.cpp
msgid "Groups"
msgstr ""
@@ -3756,6 +3900,10 @@ msgid "Clear Bones"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Show Bones"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make IK Chain"
msgstr ""
@@ -4494,6 +4642,11 @@ msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Close All"
+msgstr "بستن"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
@@ -4601,6 +4754,10 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Pick Color"
+msgstr ""
+
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
@@ -4977,6 +5134,10 @@ msgid "Insert Animation Key"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Focus Origin"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Focus Selection"
msgstr ""
@@ -5242,6 +5403,10 @@ msgid "Remove Item"
msgstr ""
#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Theme"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
msgid "Add Class Items"
msgstr ""
@@ -6055,6 +6220,11 @@ msgid "Assign"
msgstr ""
#: tools/editor/property_editor.cpp
+#, fuzzy
+msgid "New Script"
+msgstr "صحنه جدید"
+
+#: tools/editor/property_editor.cpp
msgid "Error loading file: Not a resource!"
msgstr ""
@@ -6071,10 +6241,6 @@ msgid "On"
msgstr ""
#: tools/editor/property_editor.cpp
-msgid "Set"
-msgstr ""
-
-#: tools/editor/property_editor.cpp
msgid "Properties:"
msgstr ""
diff --git a/tools/translations/fr.po b/tools/translations/fr.po
index 354934fefa..94d43d12ba 100644
--- a/tools/translations/fr.po
+++ b/tools/translations/fr.po
@@ -17,7 +17,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2016-08-29 13:56+0000\n"
+"PO-Revision-Date: 2016-09-03 09:11+0000\n"
"Last-Translator: Thomas Baijot <thomasbaijot@gmail.com>\n"
"Language-Team: French <https://hosted.weblate.org/projects/godot-engine/"
"godot/fr/>\n"
@@ -26,7 +26,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n > 1;\n"
-"X-Generator: Weblate 2.8-dev\n"
+"X-Generator: Weblate 2.8\n"
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -43,6 +43,12 @@ msgid "step argument is zero!"
msgstr "L'argument du pas est zéro!"
#: modules/gdscript/gd_functions.cpp
+msgid ""
+"Paths cannot start with '/', absolute paths must start with 'res://', "
+"'user://', or 'local://'"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
msgid "Not a script with an instance"
msgstr "N'est pas un script avec une instance"
@@ -106,11 +112,11 @@ msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Functions:"
-msgstr "Fonction :"
+msgstr "Fonctions :"
#: modules/visual_script/visual_script_editor.cpp
msgid "Variables:"
-msgstr "Variables:"
+msgstr "Variables :"
#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
msgid "Signals:"
@@ -172,6 +178,11 @@ msgid "Editing Signal:"
msgstr "Connecter un signal :"
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Change Expression"
+msgstr "Changer le type"
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr "Ajouter un nœud"
@@ -217,6 +228,47 @@ msgid "Add Setter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Condition"
+msgstr "Copier l'animation"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Sequence"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Switch"
+msgstr "Hauteur"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Iterator"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "While"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Return"
+msgstr "Retourne :"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr "Appel"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Get"
+msgstr "Définir"
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr "Définir"
+
+#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
@@ -322,7 +374,7 @@ msgstr "Le chemin ne mène pas au nœud !"
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name '%s' in node %s."
-msgstr ""
+msgstr "Nom de propriété invalide '%s' dans le nœud %s."
#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
@@ -331,15 +383,15 @@ msgstr "Nom de classe parent invalide"
#: modules/visual_script/visual_script_nodes.cpp
msgid ": Invalid arguments: "
-msgstr ": Arguments invalides "
+msgstr ": Arguments invalides: "
#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableGet not found in script: "
-msgstr ""
+msgstr "VariableGet introuvable dans le script: "
#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableSet not found in script: "
-msgstr ""
+msgstr "VariableSet introuvable dans le script: "
#: modules/visual_script/visual_script_nodes.cpp
msgid "Custom node has no _step() method, can't process graph."
@@ -351,6 +403,90 @@ msgid ""
"(error)."
msgstr ""
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just pressed"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just released"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"Couldn't read the certficate file. Are the path and password both correct?"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Error creating the signature object."
+msgstr "Erreur d'écriture du PCK du projet !"
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the package signature."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"No export templates found.\n"
+"Download and install export templates."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom debug package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom release package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid unique name."
+msgstr "Nom invalide."
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid product GUID."
+msgstr "Taille de police invalide."
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid publisher GUID."
+msgstr "Chemin de base invalide"
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid background color."
+msgstr "Source personnalisée de police invalide."
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid Store Logo image dimensions (should be 50x50)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid splash screen image dimensions (should be 620x300)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -542,6 +678,13 @@ msgstr ""
"Un NavigationMeshInstance doit être enfant ou sous-enfant d'un nœud de type "
"Navigation. Il fournit uniquement des données de navigation."
+#: scene/3d/remote_transform.cpp
+#, fuzzy
+msgid "Path property must point to a valid Spatial node to work."
+msgstr ""
+"La propriété Path doit pointer à un nœud de type Particles2D valide pour "
+"fonctionner."
+
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
@@ -997,7 +1140,7 @@ msgstr "Animation Inserer une clé"
#: tools/editor/animation_editor.cpp
msgid "Change Anim Len"
-msgstr "Changer la longueur de l'animation"
+msgstr "Modifier la longueur de l'animation"
#: tools/editor/animation_editor.cpp
msgid "Change Anim Loop"
@@ -1193,10 +1336,6 @@ msgid "Method List For '%s':"
msgstr "Liste des méthodes pour « %s » :"
#: tools/editor/call_dialog.cpp
-msgid "Call"
-msgstr "Appel"
-
-#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr "Liste des méthodes :"
@@ -1315,6 +1454,12 @@ msgid "Method in target Node must be specified!"
msgstr "La méthode du nœud cible doit être spécifiée !"
#: tools/editor/connections_dialog.cpp
+msgid ""
+"Target method not found! Specify a valid method or attach a script to target "
+"Node."
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
msgid "Connect To Node:"
msgstr "Connecter au nœud :"
@@ -1390,6 +1535,15 @@ msgstr "Signaux"
msgid "Create New"
msgstr "Créer un nouveau"
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/filesystem_dock.cpp
+msgid "Favorites:"
+msgstr "Favoris :"
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Recent:"
+msgstr "Récents :"
+
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
@@ -1637,7 +1791,7 @@ msgstr "Choisir"
#: tools/editor/editor_file_dialog.cpp
msgid "Go Back"
-msgstr "Revenir"
+msgstr "Retour"
#: tools/editor/editor_file_dialog.cpp
msgid "Go Forward"
@@ -1676,14 +1830,6 @@ msgstr "Déplacer le favori vers le haut"
msgid "Move Favorite Down"
msgstr "Déplacer le favori vers le bas"
-#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
-msgid "Favorites:"
-msgstr "Favoris :"
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Recent:"
-msgstr "Récents :"
-
#: tools/editor/editor_file_dialog.cpp
msgid "Preview:"
msgstr "Aperçu :"
@@ -2099,14 +2245,6 @@ msgid "Go to previously opened scene."
msgstr "Aller à la scène ouverte précédemment."
#: tools/editor/editor_node.cpp
-msgid "Fullscreen Mode"
-msgstr "Mode plein écran"
-
-#: tools/editor/editor_node.cpp
-msgid "Distraction Free Mode"
-msgstr "Mode sans distraction"
-
-#: tools/editor/editor_node.cpp
msgid "Next tab"
msgstr "Onglet suivant"
@@ -2192,6 +2330,10 @@ msgid "Quit to Project List"
msgstr "Quitter vers la liste des projets"
#: tools/editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr "Mode sans distraction"
+
+#: tools/editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "Importer des ressources dans le projet."
@@ -2377,6 +2519,11 @@ msgid "Editor Layout"
msgstr "Disposition de l'éditeur"
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Toggle Fullscreen"
+msgstr "Mode plein écran"
+
+#: tools/editor/editor_node.cpp
msgid "Install Export Templates"
msgstr "Installer les modèles d'exportation"
@@ -2401,6 +2548,10 @@ msgid "Update Changes"
msgstr "Repeindre quand modifié"
#: tools/editor/editor_node.cpp
+msgid "Disable Update Spinner"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Inspector"
msgstr "Inspecteur"
@@ -2440,6 +2591,10 @@ msgstr "Propriétés de l'objet."
msgid "FileSystem"
msgstr "Système de fichiers"
+#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp
+msgid "Node"
+msgstr "Nœud"
+
#: tools/editor/editor_node.cpp
msgid "Output"
msgstr "Sortie"
@@ -3288,10 +3443,6 @@ msgid "MultiNode Set"
msgstr "Réglage multi-nœuds"
#: tools/editor/node_dock.cpp
-msgid "Node"
-msgstr "Nœud"
-
-#: tools/editor/node_dock.cpp
msgid "Groups"
msgstr "Groupes"
@@ -3849,6 +4000,11 @@ msgid "Clear Bones"
msgstr "Effacer les os"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Show Bones"
+msgstr "Créer les os"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make IK Chain"
msgstr "Créer une chaîne IK"
@@ -4598,6 +4754,11 @@ msgid "Close Docs"
msgstr "Cloner en dessous"
#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Close All"
+msgstr "Fermer"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
@@ -4709,6 +4870,11 @@ msgstr ""
"Les scripts intégrés ne peuvent être modifiés uniquement lorsque la scène à "
"qui ils appartiennent est ouverte"
+#: tools/editor/plugins/script_text_editor.cpp
+#, fuzzy
+msgid "Pick Color"
+msgstr "Couleur"
+
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr "Déplacer vers le haut"
@@ -5093,6 +5259,11 @@ msgstr "Coller l'animation"
#: tools/editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
+msgid "Focus Origin"
+msgstr "Afficher l'origine"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
msgid "Focus Selection"
msgstr "Mettre à l'échelle la sélection"
@@ -5366,6 +5537,11 @@ msgid "Remove Item"
msgstr "Supprimer l'item"
#: tools/editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Theme"
+msgstr "Enregistrer le thème"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
msgid "Add Class Items"
msgstr "Ajouter des items de classe"
@@ -6192,6 +6368,11 @@ msgid "Assign"
msgstr "Assigner"
#: tools/editor/property_editor.cpp
+#, fuzzy
+msgid "New Script"
+msgstr "Créer un script"
+
+#: tools/editor/property_editor.cpp
msgid "Error loading file: Not a resource!"
msgstr "Erreur de chargement du fichier : ce n'est pas une ressource !"
@@ -6208,10 +6389,6 @@ msgid "On"
msgstr "Activé"
#: tools/editor/property_editor.cpp
-msgid "Set"
-msgstr "Définir"
-
-#: tools/editor/property_editor.cpp
msgid "Properties:"
msgstr "Propriétés :"
diff --git a/tools/translations/id.po b/tools/translations/id.po
index 0478612745..3f2ef7861f 100644
--- a/tools/translations/id.po
+++ b/tools/translations/id.po
@@ -36,6 +36,12 @@ msgid "step argument is zero!"
msgstr "Langkah argumen adalah nol!"
#: modules/gdscript/gd_functions.cpp
+msgid ""
+"Paths cannot start with '/', absolute paths must start with 'res://', "
+"'user://', or 'local://'"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
#, fuzzy
msgid "Not a script with an instance"
msgstr "Skrip tidak mempunyai turunannya"
@@ -167,6 +173,11 @@ msgid "Editing Signal:"
msgstr "Mengedit Sinyal:"
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Change Expression"
+msgstr "Ubah Transisi Anim"
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr "Tambahkan Node"
@@ -212,6 +223,45 @@ msgid "Add Setter Property"
msgstr "Tambahkan Properti Setter"
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Condition"
+msgstr "Transisi"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Sequence"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Switch"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Iterator"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "While"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Return"
+msgstr "Kembali:"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr "Panggil"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Get"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
@@ -346,6 +396,87 @@ msgstr ""
"Nilai kembali dari _step() tidak sah, seharusnya integer (seq out), atau "
"string (error)."
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just pressed"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just released"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"Couldn't read the certficate file. Are the path and password both correct?"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the signature object."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the package signature."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"No export templates found.\n"
+"Download and install export templates."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom debug package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom release package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid unique name."
+msgstr "Nama tidak sah."
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid product GUID."
+msgstr "Ukuran font tidak sah."
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid publisher GUID."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid background color."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid Store Logo image dimensions (should be 50x50)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid splash screen image dimensions (should be 620x300)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -541,6 +672,13 @@ msgstr ""
"NavigationMeshInstance harus menjadi child atau grandchild untuk sebuah node "
"Navigation. Ini hanya menyediakan data navigasi."
+#: scene/3d/remote_transform.cpp
+#, fuzzy
+msgid "Path property must point to a valid Spatial node to work."
+msgstr ""
+"Properti path harus menunjuk ke sebuah node Particles2D yang sah agar "
+"bekerja."
+
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
@@ -1214,10 +1352,6 @@ msgid "Method List For '%s':"
msgstr "Daftar Fungsi Untuk '%s':"
#: tools/editor/call_dialog.cpp
-msgid "Call"
-msgstr "Panggil"
-
-#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr "Daftar Fungsi:"
@@ -1341,6 +1475,12 @@ msgid "Method in target Node must be specified!"
msgstr "Method dalam Node target harus spesifik!"
#: tools/editor/connections_dialog.cpp
+msgid ""
+"Target method not found! Specify a valid method or attach a script to target "
+"Node."
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
msgid "Connect To Node:"
msgstr "Sambungkan Ke Node:"
@@ -1416,6 +1556,15 @@ msgstr "Sinyal-sinyal"
msgid "Create New"
msgstr "Buat Baru"
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/filesystem_dock.cpp
+msgid "Favorites:"
+msgstr "Favorit:"
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Recent:"
+msgstr "Saat ini:"
+
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
@@ -1705,14 +1854,6 @@ msgstr "Pindahkan Favorit Keatas"
msgid "Move Favorite Down"
msgstr "Pindahkan Favorit Kebawah"
-#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
-msgid "Favorites:"
-msgstr "Favorit:"
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Recent:"
-msgstr "Saat ini:"
-
#: tools/editor/editor_file_dialog.cpp
msgid "Preview:"
msgstr "Pratinjau:"
@@ -2126,14 +2267,6 @@ msgid "Go to previously opened scene."
msgstr "Pergi ke scene yang dibuka sebelumnya."
#: tools/editor/editor_node.cpp
-msgid "Fullscreen Mode"
-msgstr "Mode Layar Penuh"
-
-#: tools/editor/editor_node.cpp
-msgid "Distraction Free Mode"
-msgstr "Mode Tanpa Gangguan"
-
-#: tools/editor/editor_node.cpp
msgid "Next tab"
msgstr "Tab selanjutnya"
@@ -2219,6 +2352,10 @@ msgid "Quit to Project List"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr "Mode Tanpa Gangguan"
+
+#: tools/editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
@@ -2377,6 +2514,11 @@ msgid "Editor Layout"
msgstr ""
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Toggle Fullscreen"
+msgstr "Mode Layar Penuh"
+
+#: tools/editor/editor_node.cpp
msgid "Install Export Templates"
msgstr ""
@@ -2401,6 +2543,10 @@ msgid "Update Changes"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Disable Update Spinner"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Inspector"
msgstr ""
@@ -2440,6 +2586,10 @@ msgstr ""
msgid "FileSystem"
msgstr ""
+#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp
+msgid "Node"
+msgstr ""
+
#: tools/editor/editor_node.cpp
msgid "Output"
msgstr ""
@@ -3269,10 +3419,6 @@ msgid "MultiNode Set"
msgstr ""
#: tools/editor/node_dock.cpp
-msgid "Node"
-msgstr ""
-
-#: tools/editor/node_dock.cpp
msgid "Groups"
msgstr ""
@@ -3812,6 +3958,10 @@ msgid "Clear Bones"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Show Bones"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make IK Chain"
msgstr ""
@@ -4550,6 +4700,11 @@ msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Close All"
+msgstr "Tutup"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
@@ -4657,6 +4812,10 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Pick Color"
+msgstr ""
+
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
@@ -5033,6 +5192,10 @@ msgid "Insert Animation Key"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Focus Origin"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Focus Selection"
msgstr ""
@@ -5298,6 +5461,10 @@ msgid "Remove Item"
msgstr ""
#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Theme"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
msgid "Add Class Items"
msgstr ""
@@ -6109,6 +6276,11 @@ msgid "Assign"
msgstr ""
#: tools/editor/property_editor.cpp
+#, fuzzy
+msgid "New Script"
+msgstr "Scene Baru"
+
+#: tools/editor/property_editor.cpp
msgid "Error loading file: Not a resource!"
msgstr ""
@@ -6125,10 +6297,6 @@ msgid "On"
msgstr ""
#: tools/editor/property_editor.cpp
-msgid "Set"
-msgstr ""
-
-#: tools/editor/property_editor.cpp
msgid "Properties:"
msgstr ""
diff --git a/tools/translations/is.po b/tools/translations/is.po
new file mode 100644
index 0000000000..2a2abb8df4
--- /dev/null
+++ b/tools/translations/is.po
@@ -0,0 +1,6667 @@
+# LANGUAGE translation of the Godot Engine editor
+# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community
+# This file is distributed under the same license as the Godot source code.
+#
+# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
+#
+msgid ""
+msgstr ""
+"Project-Id-Version: Godot Engine editor\n"
+"Language: is\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8-bit\n"
+
+#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
+msgid "Invalid type argument to convert(), use TYPE_* constants."
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
+msgid "Not enough bytes for decoding bytes, or invalid format."
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "step argument is zero!"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid ""
+"Paths cannot start with '/', absolute paths must start with 'res://', "
+"'user://', or 'local://'"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Not a script with an instance"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Not based on a script"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Not based on a resource file"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Invalid instance dictionary format (missing @path)"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Invalid instance dictionary format (can't load script at @path)"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Invalid instance dictionary format (invalid script at @path)"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Invalid instance dictionary (invalid subclasses)"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Functions:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Variables:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Change Expression"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature."
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Hold Meta to drop a simple reference to the node."
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Hold Ctrl to drop a simple reference to the node."
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Hold Meta to drop a Variable Setter."
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Hold Ctrl to drop a Variable Setter."
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Preload Node"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node(s) From Tree"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Condition"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Sequence"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Switch"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Iterator"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "While"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Return"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Get"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Base Type:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Available Nodes:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Signal Arguments:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Change"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Delete Selected"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Find Node Type"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Copy Nodes"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Cut Nodes"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Paste Nodes"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name."
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Path does not lead Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid argument of type: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid arguments: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just pressed"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just released"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"Couldn't read the certficate file. Are the path and password both correct?"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the signature object."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the package signature."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"No export templates found.\n"
+"Download and install export templates."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom debug package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom release package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid unique name."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid product GUID."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid publisher GUID."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid background color."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid Store Logo image dimensions (should be 50x50)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid splash screen image dimensions (should be 620x300)."
+msgstr ""
+
+#: scene/2d/animated_sprite.cpp
+msgid ""
+"A SpriteFrames resource must be created or set in the 'Frames' property in "
+"order for AnimatedSprite to display frames."
+msgstr ""
+
+#: scene/2d/canvas_modulate.cpp
+msgid ""
+"Only one visible CanvasModulate is allowed per scene (or set of instanced "
+"scenes). The first created one will work, while the rest will be ignored."
+msgstr ""
+
+#: scene/2d/collision_polygon_2d.cpp
+msgid ""
+"CollisionPolygon2D only serves to provide a collision shape to a "
+"CollisionObject2D derived node. Please only use it as a child of Area2D, "
+"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
+msgstr ""
+
+#: scene/2d/collision_polygon_2d.cpp
+msgid "An empty CollisionPolygon2D has no effect on collision."
+msgstr ""
+
+#: scene/2d/collision_shape_2d.cpp
+msgid ""
+"CollisionShape2D only serves to provide a collision shape to a "
+"CollisionObject2D derived node. Please only use it as a child of Area2D, "
+"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
+msgstr ""
+
+#: scene/2d/collision_shape_2d.cpp
+msgid ""
+"A shape must be provided for CollisionShape2D to function. Please create a "
+"shape resource for it!"
+msgstr ""
+
+#: scene/2d/light_2d.cpp
+msgid ""
+"A texture with the shape of the light must be supplied to the 'texture' "
+"property."
+msgstr ""
+
+#: scene/2d/light_occluder_2d.cpp
+msgid ""
+"An occluder polygon must be set (or drawn) for this occluder to take effect."
+msgstr ""
+
+#: scene/2d/light_occluder_2d.cpp
+msgid "The occluder polygon for this occluder is empty. Please draw a polygon!"
+msgstr ""
+
+#: scene/2d/navigation_polygon.cpp
+msgid ""
+"A NavigationPolygon resource must be set or created for this node to work. "
+"Please set a property or draw a polygon."
+msgstr ""
+
+#: scene/2d/navigation_polygon.cpp
+msgid ""
+"NavigationPolygonInstance must be a child or grandchild to a Navigation2D "
+"node. It only provides navigation data."
+msgstr ""
+
+#: scene/2d/parallax_layer.cpp
+msgid ""
+"ParallaxLayer node only works when set as child of a ParallaxBackground node."
+msgstr ""
+
+#: scene/2d/particles_2d.cpp
+msgid "Path property must point to a valid Particles2D node to work."
+msgstr ""
+
+#: scene/2d/path_2d.cpp
+msgid "PathFollow2D only works when set as a child of a Path2D node."
+msgstr ""
+
+#: scene/2d/remote_transform_2d.cpp
+msgid "Path property must point to a valid Node2D node to work."
+msgstr ""
+
+#: scene/2d/sample_player_2d.cpp scene/audio/sample_player.cpp
+msgid ""
+"A SampleLibrary resource must be created or set in the 'samples' property in "
+"order for SamplePlayer to play sound."
+msgstr ""
+
+#: scene/2d/sprite.cpp
+msgid ""
+"Path property must point to a valid Viewport node to work. Such Viewport "
+"must be set to 'render target' mode."
+msgstr ""
+
+#: scene/2d/sprite.cpp
+msgid ""
+"The Viewport set in the path property must be set as 'render target' in "
+"order for this sprite to work."
+msgstr ""
+
+#: scene/2d/visibility_notifier_2d.cpp
+msgid ""
+"VisibilityEnable2D works best when used with the edited scene root directly "
+"as parent."
+msgstr ""
+
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
+
+#: scene/3d/body_shape.cpp
+msgid ""
+"CollisionShape only serves to provide a collision shape to a CollisionObject "
+"derived node. Please only use it as a child of Area, StaticBody, RigidBody, "
+"KinematicBody, etc. to give them a shape."
+msgstr ""
+
+#: scene/3d/body_shape.cpp
+msgid ""
+"A shape must be provided for CollisionShape to function. Please create a "
+"shape resource for it!"
+msgstr ""
+
+#: scene/3d/collision_polygon.cpp
+msgid ""
+"CollisionPolygon only serves to provide a collision shape to a "
+"CollisionObject derived node. Please only use it as a child of Area, "
+"StaticBody, RigidBody, KinematicBody, etc. to give them a shape."
+msgstr ""
+
+#: scene/3d/collision_polygon.cpp
+msgid "An empty CollisionPolygon has no effect on collision."
+msgstr ""
+
+#: scene/3d/navigation_mesh.cpp
+msgid "A NavigationMesh resource must be set or created for this node to work."
+msgstr ""
+
+#: scene/3d/navigation_mesh.cpp
+msgid ""
+"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
+"It only provides navigation data."
+msgstr ""
+
+#: scene/3d/remote_transform.cpp
+msgid "Path property must point to a valid Spatial node to work."
+msgstr ""
+
+#: scene/3d/scenario_fx.cpp
+msgid ""
+"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
+msgstr ""
+
+#: scene/3d/spatial_sample_player.cpp
+msgid ""
+"A SampleLibrary resource must be created or set in the 'samples' property in "
+"order for SpatialSamplePlayer to play sound."
+msgstr ""
+
+#: scene/3d/sprite_3d.cpp
+msgid ""
+"A SpriteFrames resource must be created or set in the 'Frames' property in "
+"order for AnimatedSprite3D to display frames."
+msgstr ""
+
+#: scene/gui/dialogs.cpp tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Cancel"
+msgstr ""
+
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
+msgid "OK"
+msgstr ""
+
+#: scene/gui/dialogs.cpp
+msgid "Alert!"
+msgstr ""
+
+#: scene/gui/dialogs.cpp
+msgid "Please Confirm..."
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "File Exists, Overwrite?"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "All Recognized"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "All Files (*)"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
+msgid "Open"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp
+msgid "Open a File"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp
+msgid "Open File(s)"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp
+msgid "Open a Directory"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp
+msgid "Open a File or Directory"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/editor_node.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Save a File"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp
+#: tools/editor/editor_file_dialog.cpp
+msgid "Create Folder"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/editor_file_dialog.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/script_create_dialog.cpp
+msgid "Path:"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Directories & Files:"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "File:"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Filter:"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/editor_plugin_settings.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Name:"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp
+#: tools/editor/editor_file_dialog.cpp
+msgid "Could not create folder."
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Must use a valid extension."
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+#: tools/editor/settings_config_dialog.cpp
+msgid "Shift+"
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+#: tools/editor/settings_config_dialog.cpp
+msgid "Alt+"
+msgstr ""
+
+#: scene/gui/input_action.cpp
+msgid "Ctrl+"
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+#: tools/editor/settings_config_dialog.cpp
+msgid "Meta+"
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Device"
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Button"
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Left Button."
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Right Button."
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Middle Button."
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Wheel Up."
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Wheel Down."
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Axis"
+msgstr ""
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Cut"
+msgstr ""
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
+msgid "Copy"
+msgstr ""
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
+msgid "Paste"
+msgstr ""
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_export.cpp
+msgid "Select All"
+msgstr ""
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_log.cpp
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+#: tools/editor/plugins/rich_text_editor_plugin.cpp
+#: tools/editor/property_editor.cpp tools/editor/script_editor_debugger.cpp
+msgid "Clear"
+msgstr ""
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Undo"
+msgstr ""
+
+#: scene/gui/popup.cpp
+msgid ""
+"Popups will hide by default unless you call popup() or any of the popup*() "
+"functions. Making them visible for editing is fine though, but they will "
+"hide upon running."
+msgstr ""
+
+#: scene/main/viewport.cpp
+msgid ""
+"This viewport is not set as render target. If you intend for it to display "
+"its contents directly to the screen, make it a child of a Control so it can "
+"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
+"texture to some node for display."
+msgstr ""
+
+#: scene/resources/dynamic_font.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Error initializing FreeType."
+msgstr ""
+
+#: scene/resources/dynamic_font.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Unknown font format."
+msgstr ""
+
+#: scene/resources/dynamic_font.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Error loading font."
+msgstr ""
+
+#: scene/resources/dynamic_font.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Invalid font size."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Disabled"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "All Selection"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Move Add Key"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Change Transition"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Change Transform"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Change Value"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Change Call"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Add Track"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Duplicate Keys"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Move Anim Track Up"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Move Anim Track Down"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Remove Anim Track"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Set Transitions to:"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Track Rename"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Track Change Interpolation"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Track Change Value Mode"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Edit Node Curve"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Edit Selection Curve"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Delete Keys"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Duplicate Selection"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Duplicate Transposed"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Remove Selection"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Continuous"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Discrete"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Trigger"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Add Key"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Move Keys"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Scale Selection"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Scale From Cursor"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Goto Next Step"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Goto Prev Step"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp tools/editor/property_editor.cpp
+msgid "Linear"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Constant"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "In"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Out"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "In-Out"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Out-In"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Transitions"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Optimize Animation"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Clean-Up Animation"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Create NEW track for %s and insert key?"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Create %d NEW tracks and insert keys?"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp tools/editor/create_dialog.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+#: tools/editor/plugins/particles_editor_plugin.cpp
+#: tools/editor/project_manager.cpp tools/editor/script_create_dialog.cpp
+msgid "Create"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Create & Insert"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Insert Track & Key"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Insert Key"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Change Anim Len"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Change Anim Loop"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Create Typed Value Key"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Insert"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Scale Keys"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Add Call Track"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Animation zoom."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Length (s):"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Animation length (in seconds)."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Step (s):"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Cursor step snap (in seconds)."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Enable/Disable looping in animation."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Add new tracks."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Move current track up."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Move current track down."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Remove selected track."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Track tools"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Enable editing of individual keys by clicking them."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim. Optimizer"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Max. Linear Error:"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Max. Angular Error:"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Max Optimizable Angle:"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Optimize"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Key"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Transition"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Scale Ratio:"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Call Functions in Which Node?"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Remove invalid keys"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Remove unresolved and empty tracks"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Clean-up all animations"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Clean-Up Animation(s) (NO UNDO!)"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Clean-Up"
+msgstr ""
+
+#: tools/editor/array_property_edit.cpp
+msgid "Resize Array"
+msgstr ""
+
+#: tools/editor/array_property_edit.cpp
+msgid "Change Array Value Type"
+msgstr ""
+
+#: tools/editor/array_property_edit.cpp
+msgid "Change Array Value"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp tools/editor/create_dialog.cpp
+#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
+#: tools/editor/settings_config_dialog.cpp
+msgid "Search:"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Sort:"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Reverse"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+#: tools/editor/project_settings.cpp
+msgid "Category:"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "All"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Site:"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Support.."
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Official"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Community"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Testing"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Assets ZIP File"
+msgstr ""
+
+#: tools/editor/call_dialog.cpp
+msgid "Method List For '%s':"
+msgstr ""
+
+#: tools/editor/call_dialog.cpp
+msgid "Method List:"
+msgstr ""
+
+#: tools/editor/call_dialog.cpp
+msgid "Arguments:"
+msgstr ""
+
+#: tools/editor/call_dialog.cpp
+msgid "Return:"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Go to Line"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Line Number:"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "No Matches"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Replaced %d Ocurrence(s)."
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Replace"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Replace All"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Match Case"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Whole Words"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Selection Only"
+msgstr ""
+
+#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_settings.cpp
+msgid "Search"
+msgstr ""
+
+#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
+msgid "Find"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Next"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Replaced %d ocurrence(s)."
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Not found!"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Replace By"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Case Sensitive"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Backwards"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Prompt On Replace"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Skip"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
+#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
+msgid "Line:"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Col:"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Method in target Node must be specified!"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid ""
+"Target method not found! Specify a valid method or attach a script to target "
+"Node."
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Connect To Node:"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/project_settings.cpp
+msgid "Add"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp tools/editor/dependency_editor.cpp
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Remove"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Add Extra Call Argument:"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Extra Call Arguments:"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Path to Node:"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Make Function"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Deferred"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Oneshot"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Connect"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Connect '%s' to '%s'"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Connecting Signal:"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Create Subscription"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Connect.."
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Disconnect"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp tools/editor/node_dock.cpp
+msgid "Signals"
+msgstr ""
+
+#: tools/editor/create_dialog.cpp
+msgid "Create New"
+msgstr ""
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/filesystem_dock.cpp
+msgid "Favorites:"
+msgstr ""
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Recent:"
+msgstr ""
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
+msgid "Matches:"
+msgstr ""
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
+#: tools/editor/property_selector.cpp tools/editor/script_editor_debugger.cpp
+msgid "Description:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Search Replacement For:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Dependencies For:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid ""
+"Scene '%s' is currently being edited.\n"
+"Changes will not take effect unless reloaded."
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid ""
+"Resource '%s' is in use.\n"
+"Changes will take effect when reloaded."
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Dependencies"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Resource"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
+msgid "Path"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Dependencies:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Fix Broken"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Dependency Editor"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Search Replacement Resource:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Owners Of:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid ""
+"The files being removed are required by other resources in order for them to "
+"work.\n"
+"Remove them anyway? (no undo)"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Remove selected files from the project? (no undo)"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Error loading:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Scene failed to load due to missing dependencies:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Open Anyway"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Which action should be taken?"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Fix Dependencies"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Errors loading!"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Permanently delete %d item(s)? (No undo!)"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Owns"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Resources Without Explicit Ownership:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+msgid "Orphan Resource Explorer"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Delete selected files?"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+#: tools/editor/scene_tree_dock.cpp
+msgid "Delete"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Valid characters:"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing engine class name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing buit-in type name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing global constant name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid Path."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "File does not exist."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Not in resource path."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Add AutoLoad"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Autoload '%s' already exists!"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rename Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Toggle AutoLoad Globals"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Move Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Remove Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Enable"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rearrange Autoloads"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Node Name:"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Name"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Singleton"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "List:"
+msgstr ""
+
+#: tools/editor/editor_data.cpp
+msgid "Updating Scene"
+msgstr ""
+
+#: tools/editor/editor_data.cpp
+msgid "Storing local changes.."
+msgstr ""
+
+#: tools/editor/editor_data.cpp
+msgid "Updating scene.."
+msgstr ""
+
+#: tools/editor/editor_dir_dialog.cpp
+msgid "Choose a Directory"
+msgstr ""
+
+#: tools/editor/editor_dir_dialog.cpp
+msgid "Choose"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Go Back"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Go Forward"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Go Up"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Refresh"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Toggle Hidden Files"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Toggle Favorite"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Toggle Mode"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Focus Path"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Move Favorite Up"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Move Favorite Down"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Preview:"
+msgstr ""
+
+#: tools/editor/editor_file_system.cpp
+msgid "ScanSources"
+msgstr ""
+
+#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search Help"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Class List:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Search Classes"
+msgstr ""
+
+#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp
+msgid "Class:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp tools/editor/scene_tree_editor.cpp
+#: tools/editor/script_create_dialog.cpp
+msgid "Inherits:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Inherited by:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Brief Description:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Public Methods:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "GUI Theme Items:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Constants:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Method Description:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Search Text"
+msgstr ""
+
+#: tools/editor/editor_import_export.cpp
+msgid "Added:"
+msgstr ""
+
+#: tools/editor/editor_import_export.cpp
+msgid "Removed:"
+msgstr ""
+
+#: tools/editor/editor_import_export.cpp tools/editor/project_export.cpp
+msgid "Error saving atlas:"
+msgstr ""
+
+#: tools/editor/editor_import_export.cpp
+msgid "Could not save atlas subtexture:"
+msgstr ""
+
+#: tools/editor/editor_import_export.cpp
+msgid "Storing File:"
+msgstr ""
+
+#: tools/editor/editor_import_export.cpp
+msgid "Packing"
+msgstr ""
+
+#: tools/editor/editor_import_export.cpp
+msgid "Exporting for %s"
+msgstr ""
+
+#: tools/editor/editor_import_export.cpp
+msgid "Setting Up.."
+msgstr ""
+
+#: tools/editor/editor_log.cpp
+msgid " Output:"
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
+msgid "Re-Importing"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Importing:"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Node From Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/resources_dock.cpp
+msgid "Error saving resource!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/resources_dock.cpp
+msgid "Save Resource As.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
+msgid "I see.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Can't open file for writing:"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Requested file format unknown:"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Error while saving."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Saving Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Analyzing"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Creating Thumbnail"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"Couldn't save scene. Likely dependencies (instances) couldn't be satisfied."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Failed to load resource."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Can't load MeshLibrary for merging!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Error saving MeshLibrary!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Can't load TileSet for merging!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Error saving TileSet!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Can't open export templates zip."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Loading Export Templates"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Error trying to save layout!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Default editor layout overridden."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Layout name not found!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Restored default layout to base settings."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Copy Params"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Paste Params"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Paste Resource"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Copy Resource"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Make Built-In"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Make Sub-Resources Unique"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Open in Help"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "There is no defined scene to run."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"No main scene has ever been defined, select one?\n"
+"You can change it later in later in \"Project Settings\" under the "
+"'application' category."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"Selected scene '%s' does not exist, select a valid one?\n"
+"You can change it later in \"Project Settings\" under the 'application' "
+"category."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"Selected scene '%s' is not a scene file, select a valid one?\n"
+"You can change it later in \"Project Settings\" under the 'application' "
+"category."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Current scene was never saved, please save it prior to running."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Could not start subprocess!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Open Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Open Base Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Quick Open Scene.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Quick Open Script.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Yes"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Close scene? (Unsaved changes will be lost)"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Save Scene As.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "This scene has never been saved. Save before running?"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Please save the scene first."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Save Translatable Strings"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Export Mesh Library"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Export Tile Set"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Quit"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Exit the editor?"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Current scene not saved. Open anyway?"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Can't reload a scene that was never saved."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Revert"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "This action cannot be undone. Revert anyway?"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Quick Run Scene.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"Open Project Manager? \n"
+"(Unsaved changes will be lost)"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Pick a Main Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
+msgid "Ugh"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"Error loading scene, it must be inside the project path. Use 'Import' to "
+"open the scene, then save it inside the project path."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Error loading scene."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Scene '%s' has broken dependencies:"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Save Layout"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Delete Layout"
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
+msgid "Default"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Switch Scene Tab"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "%d more file(s)"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "%d more file(s) or folder(s)"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Go to previously opened scene."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Next tab"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Previous tab"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Operations with scene files."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "New Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "New Inherited Scene.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Open Scene.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Save Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Save all Scenes"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Close Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Close Goto Prev. Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Open Recent"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Quick Filter Files.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Convert To.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Translatable Strings.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "MeshLibrary.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "TileSet.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Redo"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Run Script"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Project Settings"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Revert Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Quit to Project List"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Import assets to the project."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Import"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Miscellaneous project or scene-wide tools."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Tools"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Export the project to many platforms."
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
+msgid "Export"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Play the project."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Play"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Pause the scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Pause Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Stop the scene."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Stop"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Play the edited scene."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Play Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Play custom scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Play Custom Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Debug options"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Deploy with Remote Debug"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"When exporting or deploying, the resulting executable will attempt to "
+"connect to the IP of this computer in order to be debugged."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Small Deploy with Network FS"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"When this option is enabled, export or deploy will produce a minimal "
+"executable.\n"
+"The filesystem will be provided from the project by the editor over the "
+"network.\n"
+"On Android, deploy will use the USB cable for faster performance. This "
+"option speeds up testing for games with a large footprint."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Visible Collision Shapes"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"Collision shapes and raycast nodes (for 2D and 3D) will be visible on the "
+"running game if this option is turned on."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Visible Navigation"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"Navigation meshes and polygons will be visible on the running game if this "
+"option is turned on."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Sync Scene Changes"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"When this option is turned on, any changes made to the scene in the editor "
+"will be replicated in the running game.\n"
+"When used remotely on a device, this is more efficient with network "
+"filesystem."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Sync Script Changes"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"When this option is turned on, any script that is saved will be reloaded on "
+"the running game.\n"
+"When used remotely on a device, this is more efficient with network "
+"filesystem."
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Settings"
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/settings_config_dialog.cpp
+msgid "Editor Settings"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Editor Layout"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Toggle Fullscreen"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Install Export Templates"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "About"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Alerts when an external resource has changed."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Spins when the editor window repaints!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Update Always"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Update Changes"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Disable Update Spinner"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Inspector"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Create a new resource in memory and edit it."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Load an existing resource from disk and edit it."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Save the currently edited resource."
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save As.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Go to the previous edited object in history."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Go to the next edited object in history."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "History of recently edited objects."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Object properties."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "FileSystem"
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp
+msgid "Node"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Output"
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
+msgid "Re-Import"
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/editor_plugin_settings.cpp
+msgid "Update"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Thanks from the Godot community!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Thanks!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Import Templates From ZIP File"
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
+msgid "Export Project"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Export Library"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Merge With Existing"
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
+msgid "Password:"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Open & Run a Script"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Load Errors"
+msgstr ""
+
+#: tools/editor/editor_plugin_settings.cpp
+msgid "Installed Plugins:"
+msgstr ""
+
+#: tools/editor/editor_plugin_settings.cpp
+msgid "Version:"
+msgstr ""
+
+#: tools/editor/editor_plugin_settings.cpp
+msgid "Author:"
+msgstr ""
+
+#: tools/editor/editor_plugin_settings.cpp
+msgid "Status:"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Stop Profiling"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Start Profiling"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Measure:"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Frame Time (sec)"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Average Time (sec)"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Frame %"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Fixed Frame %"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp tools/editor/script_editor_debugger.cpp
+msgid "Time:"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Inclusive"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Self"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Frame #:"
+msgstr ""
+
+#: tools/editor/editor_reimport_dialog.cpp
+msgid "Please wait for scan to complete."
+msgstr ""
+
+#: tools/editor/editor_reimport_dialog.cpp
+msgid "Current scene must be saved to re-import."
+msgstr ""
+
+#: tools/editor/editor_reimport_dialog.cpp
+msgid "Save & Re-Import"
+msgstr ""
+
+#: tools/editor/editor_reimport_dialog.cpp
+msgid "Re-Import Changed Resources"
+msgstr ""
+
+#: tools/editor/editor_run_script.cpp
+msgid "Write your logic in the _run() method."
+msgstr ""
+
+#: tools/editor/editor_run_script.cpp
+msgid "There is an edited scene already."
+msgstr ""
+
+#: tools/editor/editor_run_script.cpp
+msgid "Couldn't instance script:"
+msgstr ""
+
+#: tools/editor/editor_run_script.cpp
+msgid "Did you forget the 'tool' keyword?"
+msgstr ""
+
+#: tools/editor/editor_run_script.cpp
+msgid "Couldn't run script:"
+msgstr ""
+
+#: tools/editor/editor_run_script.cpp
+msgid "Did you forget the '_run' method?"
+msgstr ""
+
+#: tools/editor/editor_settings.cpp
+msgid "Default (Same as Editor)"
+msgstr ""
+
+#: tools/editor/editor_sub_scene.cpp
+msgid "Select Node(s) to Import"
+msgstr ""
+
+#: tools/editor/editor_sub_scene.cpp
+msgid "Scene Path:"
+msgstr ""
+
+#: tools/editor/editor_sub_scene.cpp
+msgid "Import From Node:"
+msgstr ""
+
+#: tools/editor/file_type_cache.cpp
+msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr ""
+
+#: tools/editor/groups_editor.cpp
+msgid "Add to Group"
+msgstr ""
+
+#: tools/editor/groups_editor.cpp
+msgid "Remove from Group"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+msgid "No bit masks to import!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Target path is empty."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Target path must be a complete resource path."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Target path must exist."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Save path is empty!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+msgid "Import BitMasks"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Source Texture(s):"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Target Path:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Accept"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+msgid "Bit Mask"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "No source font file!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "No target font resource!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid ""
+"Invalid file extension.\n"
+"Please use .fnt."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Can't load/process source font."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Couldn't save font."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Source Font:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Source Font Size:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Dest Resource:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "The quick brown fox jumps over the lazy dog."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Test:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Options:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Font Import"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid ""
+"This file is already a Godot font file, please supply a BMFont type file "
+"instead."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Failed opening as BMFont file."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Invalid font custom source."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Font"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "No meshes to import!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Single Mesh Import"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Source Mesh(es):"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Mesh"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Surface %d"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "No samples to import!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Import Audio Samples"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Source Sample(s):"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Audio Sample"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "New Clip"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Animation Options"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Flags"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Bake FPS:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Optimizer"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Max Linear Error"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Max Angular Error"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Max Angle"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Clips"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Start(s)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "End(s)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Loop"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Filters"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Source path is empty."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Couldn't load post-import script."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Invalid/broken script for post-import."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Error importing scene."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Import 3D Scene"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Source Scene:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Same as Target Scene"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Shared"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Target Texture Folder:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Post-Process Script:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Custom Root Node Type:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Auto"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "The Following Files are Missing:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Import Anyway"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Import & Open"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Edited scene has not been saved, open imported scene anyway?"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Import Scene"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Importing Scene.."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Running Custom Script.."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Couldn't load post-import script:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Invalid/broken script for post-import (check console):"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Error running post-import script:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Import Image:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Can't import a file over itself:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Couldn't localize path: %s (already local)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Saving.."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "3D Scene Animation"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Uncompressed"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Compress Lossless (PNG)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Compress Lossy (WebP)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Compress (VRAM)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Texture Format"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Texture Compression Quality (WebP):"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Texture Options"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Please specify some files!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "At least one file needed for Atlas."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Error importing:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Only one file is required for large texture."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Max Texture Size:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Textures for Atlas (2D)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Cell Size:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Large Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Large Textures (2D)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Source Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Base Atlas Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Source Texture(s)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Textures for 2D"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Textures for 3D"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Textures"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "2D Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "3D Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Atlas Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid ""
+"NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files to "
+"the project."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Crop empty space."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Large Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Load Source Image"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Slicing"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Inserting"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Saving"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Couldn't save large texture:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Build Atlas For:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Loading Image:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Couldn't load image:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Converting Images"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Cropping Images"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Blitting Images"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Couldn't save atlas image:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Couldn't save converted texture:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Invalid source!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Invalid translation source!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Column"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+#: tools/editor/script_create_dialog.cpp
+msgid "Language"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "No items to import!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "No target path!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Import Translations"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Couldn't import!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Import Translation"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Source CSV:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Ignore First Row"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Compress"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Add to Project (engine.cfg)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Import Languages:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Translation"
+msgstr ""
+
+#: tools/editor/multi_node_edit.cpp
+msgid "MultiNode Set"
+msgstr ""
+
+#: tools/editor/node_dock.cpp
+msgid "Groups"
+msgstr ""
+
+#: tools/editor/node_dock.cpp
+msgid "Select a Node to edit Signals and Groups."
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Toggle Autoplay"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "New Animation Name:"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "New Anim"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Change Animation Name:"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Remove Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "ERROR: Invalid animation name!"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "ERROR: Animation name already exists!"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Add Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Blend Next Changed"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Change Blend Time"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Load Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Duplicate Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "ERROR: No animation to copy!"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "ERROR: No animation resource on clipboard!"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Pasted Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Paste Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "ERROR: No animation to edit!"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Play selected animation backwards from current pos. (A)"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Play selected animation backwards from end. (Shift+A)"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Stop animation playback. (S)"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Play selected animation from start. (Shift+D)"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Play selected animation from current pos. (D)"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Animation position (in seconds)."
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Scale animation playback globally for the node."
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create new animation in player."
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Load animation from disk."
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Load an animation from disk."
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Save the current animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Save As"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Display list of animations in player."
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Autoplay on Load"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Edit Target Blend Times"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Animation Tools"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Copy Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Animation Name:"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp
+msgid "Error!"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Blend Times:"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Next (Auto Queue):"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Cross-Animation Blend Times"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "New name:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Scale:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Fade In (s):"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Fade Out (s):"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Mix"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Auto Restart:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Restart (s):"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Random Restart (s):"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Start!"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Amount:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend 0:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend 1:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "X-Fade Time (s):"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Current:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Add Input"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Clear Auto-Advance"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Set Auto-Advance"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Delete Input"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Rename"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Animation tree is valid."
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Animation tree is invalid."
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Animation Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "OneShot Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Mix Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend2 Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend3 Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend4 Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "TimeScale Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "TimeSeek Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Transition Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Import Animations.."
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Edit Node Filters"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Filters.."
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Parsing %d Triangles:"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Triangle #"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Light Baker Setup:"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Parsing Geometry"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Fixing Lights"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Making BVH"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Creating Light Octree"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Creating Octree Texture"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Transfer to Lightmaps:"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Allocating Texture #"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Baking Triangle #"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Post-Processing Texture #"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_editor_plugin.cpp
+msgid "Bake!"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_editor_plugin.cpp
+msgid "Reset the lightmap octree baking process (start over)."
+msgstr ""
+
+#: tools/editor/plugins/camera_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Preview"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Configure Snap"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Grid Offset:"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Grid Step:"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation Offset:"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation Step:"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Move Pivot"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Move Action"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Edit IK Chain"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Edit CanvasItem"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Change Anchors"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom (%):"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Paste Pose"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Select Mode"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Drag: Rotate"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Alt+Drag: Move"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Alt+RMB: Depth list selection"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Move Mode"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotate Mode"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Show a list of all objects at the position clicked\n"
+"(same as Alt+RMB in select mode)."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Click to change object's rotation pivot."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Pan Mode"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Lock the selected object in place (can't be moved)."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Unlock the selected object (can be moved)."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Makes sure the object's children are not selectable."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Restores the object's children's ability to be selected."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Use Snap"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Show Grid"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Rotation Snap"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Snap Relative"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Configure Snap.."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Pixel Snap"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Expand to Parent"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Skeleton.."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Make Bones"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Clear Bones"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Show Bones"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Make IK Chain"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Clear IK Chain"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Reset"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Set.."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Center Selection"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Frame Selection"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Anchor"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert Keys"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert Key"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert Key (Existing Tracks)"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Copy Pose"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Clear Pose"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Set a Value"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Snap (Pixels):"
+msgstr ""
+
+#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Create Poly"
+msgstr ""
+
+#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Edit Poly"
+msgstr ""
+
+#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Edit Poly (Remove Point)"
+msgstr ""
+
+#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Create a new polygon from scratch."
+msgstr ""
+
+#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
+msgid "Create Poly3D"
+msgstr ""
+
+#: tools/editor/plugins/collision_shape_2d_editor_plugin.cpp
+msgid "Set Handle"
+msgstr ""
+
+#: tools/editor/plugins/color_ramp_editor_plugin.cpp
+msgid "Add/Remove Color Ramp Point"
+msgstr ""
+
+#: tools/editor/plugins/color_ramp_editor_plugin.cpp
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Modify Color Ramp"
+msgstr ""
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Creating Mesh Library"
+msgstr ""
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Thumbnail.."
+msgstr ""
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Remove item %d?"
+msgstr ""
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Add Item"
+msgstr ""
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Remove Selected Item"
+msgstr ""
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Import from Scene"
+msgstr ""
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Update from Scene"
+msgstr ""
+
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+msgid "Item %d"
+msgstr ""
+
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+msgid "Items"
+msgstr ""
+
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+msgid "Item List Editor"
+msgstr ""
+
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+msgid "Create Occluder Polygon"
+msgstr ""
+
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Edit existing polygon:"
+msgstr ""
+
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "LMB: Move Point."
+msgstr ""
+
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Ctrl+LMB: Split Segment."
+msgstr ""
+
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "RMB: Erase Point."
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Mesh is empty!"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Static Trimesh Body"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Static Convex Body"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "This doesn't work on scene root!"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Trimesh Shape"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Convex Shape"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Navigation Mesh"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "MeshInstance lacks a Mesh!"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Mesh has not surface to create outlines from!"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Could not create outline!"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Outline"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Trimesh Static Body"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Convex Static Body"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Trimesh Collision Sibling"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Convex Collision Sibling"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Outline Mesh.."
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Outline Mesh"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Outline Size:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "No mesh source specified (and no MultiMesh set in node)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "No mesh source specified (and MultiMesh contains no Mesh)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Mesh source is invalid (invalid path)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Mesh source is invalid (not a MeshInstance)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Mesh source is invalid (contains no Mesh resource)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "No surface source specified."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Surface source is invalid (invalid path)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Surface source is invalid (no geometry)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Surface source is invalid (no faces)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Parent has no solid faces to populate."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Couldn't map area."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Select a Source Mesh:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Select a Target Surface:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Populate Surface"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Populate MultiMesh"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Target Surface:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Source Mesh:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "X-Axis"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Y-Axis"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Z-Axis"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Mesh Up Axis:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Random Rotation:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Random Tilt:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Random Scale:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Populate"
+msgstr ""
+
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Create Navigation Polygon"
+msgstr ""
+
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Remove Poly And Point"
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image.."
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Set Emission Mask"
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Node does not contain geometry."
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Node does not contain geometry (faces)."
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Faces contain no area!"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "No faces!"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Generate AABB"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Create Emitter From Mesh"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Create Emitter From Node"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Clear Emitter"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Create Emitter"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Emission Positions:"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Emission Fill:"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Surface"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Volume"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Remove Point from Curve"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Add Point to Curve"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Move Point in Curve"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Move In-Control in Curve"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Move Out-Control in Curve"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Select Points"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Shift+Drag: Select Control Points"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Click: Add Point"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Right Click: Delete Point"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Select Control Points (Shift+Drag)"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Add Point (in empty space)"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Split Segment (in curve)"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Delete Point"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Close Curve"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Curve Point #"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Set Curve Point Pos"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Set Curve In Pos"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Set Curve Out Pos"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Split Path"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Remove Path Point"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Create UV Map"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Transform UV Map"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Polygon 2D UV Editor"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Move Point"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Ctrl: Rotate"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Shift: Move All"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Shift+Ctrl: Scale"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Move Polygon"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Rotate Polygon"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Scale Polygon"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Polygon->UV"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "UV->Polygon"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Clear UV"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Snap"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Enable Snap"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Grid"
+msgstr ""
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "ERROR: Couldn't load resource!"
+msgstr ""
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Add Resource"
+msgstr ""
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Rename Resource"
+msgstr ""
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Delete Resource"
+msgstr ""
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Resource clipboard is empty!"
+msgstr ""
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Load Resource"
+msgstr ""
+
+#: tools/editor/plugins/rich_text_editor_plugin.cpp
+msgid "Parse BBCode"
+msgstr ""
+
+#: tools/editor/plugins/sample_editor_plugin.cpp
+msgid "Length:"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Open Sample File(s)"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "ERROR: Couldn't load sample!"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Add Sample"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Rename Sample"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Delete Sample"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "16 Bits"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "8 Bits"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Stereo"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Mono"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Format"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Pitch"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Error while saving theme"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Error saving"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Error importing theme"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Error importing"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Import Theme"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save Theme As.."
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Next script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Previous script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/project_export.cpp
+msgid "File"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/property_editor.cpp
+msgid "New"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save All"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "History Prev"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "History Next"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Reload Theme"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save Theme"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save Theme As"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Close Docs"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Close All"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find.."
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Next"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Debug"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Over"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Into"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Break"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Continue"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Keep Debugger Open"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Window"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Move Left"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Move Right"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Tutorials"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Open https://godotengine.org at tutorials section."
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Classes"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search the class hierarchy."
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search the reference documentation."
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Go to previous edited document."
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Go to next edited document."
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Create Script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Reload"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Resave"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Debugger"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Pick Color"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
+msgstr ""
+
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Vertex"
+msgstr ""
+
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Fragment"
+msgstr ""
+
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Lighting"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Scalar Constant"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Constant"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change RGB Constant"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Scalar Operator"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Operator"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Scalar Operator"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change RGB Operator"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Toggle Rot Only"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Scalar Function"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Function"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Scalar Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change RGB Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Default Value"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change XForm Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Texture Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Cubemap Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Comment"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Add/Remove to Color Ramp"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Add/Remove to Curve Map"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Modify Curve Map"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Input Name"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Connect Graph Nodes"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Disconnect Graph Nodes"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Remove Shader Graph Node"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Move Shader Graph Node"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Duplicate Graph Node(s)"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Delete Shader Graph Node(s)"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Error: Cyclic Connection Link"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Error: Missing Input Connections"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Add Shader Graph Node"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Orthogonal"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Perspective"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Transform Aborted."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "X-Axis Transform."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Y-Axis Transform."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Z-Axis Transform."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View Plane Transform."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Scaling to %s%%."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotating %s degrees."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom View."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Top View."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Top"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear View."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Front View."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Front"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Left View."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Left"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Right View."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Right"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Keying is disabled (no key inserted)."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Animation Key Inserted."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Align with view"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Environment"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Audio Listener"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Gizmos"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "XForm Dialog"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "No scene selected to instance!"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Instance at Cursor"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Could not instance scene!"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Scale Mode (R)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom View"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Top View"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear View"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Front View"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Left View"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Right View"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Switch Perspective/Orthogonal view"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Insert Animation Key"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Focus Origin"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Focus Selection"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Align Selection With View"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Transform"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Local Coords"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Transform Dialog.."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Use Default Light"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Use Default sRGB"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "1 Viewport"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "2 Viewports"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "2 Viewports (Alt)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "3 Viewports"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "3 Viewports (Alt)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "4 Viewports"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Display Normal"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Display Wireframe"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Display Overdraw"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Display Shadeless"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View Origin"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View Grid"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Snap Settings"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Translate Snap:"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Snap (deg.):"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Scale Snap (%):"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Viewport Settings"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Default Light Normal:"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Ambient Light Color:"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Perspective FOV (deg.):"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View Z-Near:"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View Z-Far:"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Transform Change"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Translate:"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate (deg.):"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Scale (ratio):"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Transform Type"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Pre"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Post"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "ERROR: Couldn't load frame resource!"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Add Frame"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Resource clipboard is empty or not a texture!"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Paste Frame"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Add Empty"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Change Animation Loop"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Change Animation FPS"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "(empty)"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Animations"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Speed (FPS):"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Animation Frames"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Insert Empty (Before)"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Insert Empty (After)"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Up"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Down"
+msgstr ""
+
+#: tools/editor/plugins/style_box_editor_plugin.cpp
+msgid "StyleBox Preview:"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Snap Mode:"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "<None>"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Pixel Snap"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Grid Snap"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Auto Slice"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Offset:"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Step:"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Separation:"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Texture Region"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Texture Region Editor"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Can't save theme to file:"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Add All Items"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Add All"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Remove Item"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Theme"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Add Class Items"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Remove Class Items"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Create Empty Template"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Create Empty Editor Template"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "CheckBox Radio1"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "CheckBox Radio2"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Item"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Check Item"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Checked Item"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Has"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Many"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp tools/editor/project_export.cpp
+msgid "Options"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Have,Many,Several,Options!"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Tab 1"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Tab 2"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Tab 3"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/scene_tree_editor.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Type:"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Data Type:"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Icon"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Style"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Color"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Paint TileMap"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+#: tools/editor/scene_tree_dock.cpp
+msgid "Duplicate"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Erase TileMap"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Erase selection"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Find tile"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Transpose"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Mirror X"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Mirror Y"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Bucket"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Pick Tile"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Select"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Rotate 0 degrees"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Rotate 90 degrees"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Rotate 180 degrees"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Rotate 270 degrees"
+msgstr ""
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Could not find tile:"
+msgstr ""
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Item name or ID:"
+msgstr ""
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Create from scene?"
+msgstr ""
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Merge from scene?"
+msgstr ""
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Create from Scene"
+msgstr ""
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Merge from Scene"
+msgstr ""
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Error"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Edit Script Options"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Please export outside the project folder!"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Error exporting project!"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Error writing the project PCK!"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "No exporter for platform '%s' yet."
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Include"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Change Image Group"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Group name can't be empty!"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Invalid character in group name!"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Group name already exists!"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Add Image Group"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Delete Image Group"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Atlas Preview"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Project Export Settings"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Target"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Export to Platform"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Resources"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Export selected resources (including dependencies)."
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Export all resources in the project."
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Export all files in the project directory."
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Export Mode:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Resources to Export:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Action"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid ""
+"Filters to export non-resource files (comma-separated, e.g.: *.json, *.txt):"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Filters to exclude from export (comma-separated, e.g.: *.json, *.txt):"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Convert text scenes to binary on export."
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Images"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Keep Original"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Compress for Disk (Lossy, WebP)"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Compress for RAM (BC/PVRTC/ETC)"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Convert Images (*.png):"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Compress for Disk (Lossy) Quality:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Shrink All Images:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Compress Formats:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Image Groups"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Groups:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Compress Disk"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Compress RAM"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Compress Mode:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Lossy Quality:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Atlas:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Shrink By:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Preview Atlas"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Image Filter:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Images:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Select None"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Group"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Samples"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Sample Conversion Mode: (.wav files):"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Keep"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Compress (RAM - IMA-ADPCM)"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Sampling Rate Limit (Hz):"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Trim"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Trailing Silence:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Script"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Script Export Mode:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Text"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Compiled"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Encrypted (Provide Key Below)"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Script Encryption Key (256-bits as hex):"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Export PCK/Zip"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Export Project PCK"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Export.."
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Project Export"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Export Preset:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Invalid project path, the path must exist!"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Invalid project path, engine.cfg must not exist."
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Invalid project path, engine.cfg must exist."
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Imported Project"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Invalid project path (changed anything?)."
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Couldn't create engine.cfg in project path."
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "The following files failed extraction from package:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Package Installed Successfully!"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Import Existing Project"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Project Path (Must Exist):"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Project Name:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Create New Project"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Project Path:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Install Project:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Install"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Browse"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "New Game Project"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "That's a BINGO!"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Unnamed Project"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Are you sure to open more than one project?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Are you sure to run more than one project?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Remove project from the list? (Folder contents will not be modified)"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Project Manager"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Project List"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Run"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Scan"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Select a Folder to Scan"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "New Project"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Exit"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Key "
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Joy Button"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Joy Axis"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Mouse Button"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Invalid action (anything goes but '/' or ':')."
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Action '%s' already exists!"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Rename Input Action Event"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Add Input Action Event"
+msgstr ""
+
+#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
+msgid "Control+"
+msgstr ""
+
+#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
+msgid "Press a Key.."
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Mouse Button Index:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Left Button"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Right Button"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Middle Button"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Wheel Up Button"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Wheel Down Button"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Button 6"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Button 7"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Button 8"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Button 9"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Joystick Axis Index:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Joystick Button Index:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Add Input Action"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Erase Input Action Event"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Toggle Persisting"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Error saving settings."
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Settings saved OK."
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Add Translation"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Remove Translation"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Add Remapped Path"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Resource Remap Add Remap"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Change Resource Remap Language"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Remove Resource Remap"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Remove Resource Remap Option"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Project Settings (engine.cfg)"
+msgstr ""
+
+#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
+msgid "General"
+msgstr ""
+
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+msgid "Property:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Del"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Copy To Platform.."
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Input Map"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Action:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Device:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Index:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Localization"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Translations"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Translations:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Add.."
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Remaps"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Resources:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Remaps by Locale:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Locale"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "AutoLoad"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Plugins"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Preset.."
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Ease In"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Ease Out"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Zero"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Easing In-Out"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Easing Out-In"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "File.."
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Dir.."
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Load"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Assign"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "New Script"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Error loading file: Not a resource!"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Couldn't load image"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Bit %d, val %d."
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "On"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Properties:"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Global"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Sections:"
+msgstr ""
+
+#: tools/editor/property_selector.cpp
+msgid "Select Property"
+msgstr ""
+
+#: tools/editor/property_selector.cpp
+msgid "Select Method"
+msgstr ""
+
+#: tools/editor/pvrtc_compress.cpp
+msgid "Could not execute PVRTC tool:"
+msgstr ""
+
+#: tools/editor/pvrtc_compress.cpp
+msgid "Can't load back converted image using PVRTC tool:"
+msgstr ""
+
+#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp
+msgid "Reparent Node"
+msgstr ""
+
+#: tools/editor/reparent_dialog.cpp
+msgid "Reparent Location (Select new Parent):"
+msgstr ""
+
+#: tools/editor/reparent_dialog.cpp
+msgid "Keep Global Transform"
+msgstr ""
+
+#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp
+msgid "Reparent"
+msgstr ""
+
+#: tools/editor/resources_dock.cpp
+msgid "Create New Resource"
+msgstr ""
+
+#: tools/editor/resources_dock.cpp
+msgid "Open Resource"
+msgstr ""
+
+#: tools/editor/resources_dock.cpp
+msgid "Save Resource"
+msgstr ""
+
+#: tools/editor/resources_dock.cpp
+msgid "Resource Tools"
+msgstr ""
+
+#: tools/editor/resources_dock.cpp
+msgid "Make Local"
+msgstr ""
+
+#: tools/editor/run_settings_dialog.cpp
+msgid "Run Mode:"
+msgstr ""
+
+#: tools/editor/run_settings_dialog.cpp
+msgid "Current Scene"
+msgstr ""
+
+#: tools/editor/run_settings_dialog.cpp
+msgid "Main Scene"
+msgstr ""
+
+#: tools/editor/run_settings_dialog.cpp
+msgid "Main Scene Arguments:"
+msgstr ""
+
+#: tools/editor/run_settings_dialog.cpp
+msgid "Scene Run Settings"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "OK :("
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance a child at."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance the scenes at."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Error loading scene from %s"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Error instancing scene from %s"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Ok"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid ""
+"Cannot instance the scene '%s' because the current scene exists within one "
+"of its nodes."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Instance Scene(s)"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "This operation can't be done on the tree root."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Move Node In Parent"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Move Nodes In Parent"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Duplicate Node(s)"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Delete Node(s)?"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "This operation can't be done without a scene."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "This operation requires a single selected node."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "This operation can't be done on instanced scenes."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Save New Scene As.."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Makes Sense!"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Can't operate on nodes from a foreign scene!"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Can't operate on nodes the current scene inherits from!"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Remove Node(s)"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create Node"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid ""
+"Couldn't save new scene. Likely dependencies (instances) couldn't be "
+"satisfied."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Error saving scene."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Error duplicating scene to save it."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Edit Groups"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Edit Connections"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Add Child Node"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Instance Child Scene"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Change Type"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Add Script"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Merge From Scene"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Save Branch as Scene"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Delete (No Confirm)"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Add/Create a New Node"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid ""
+"Instance a scene file as a Node. Creates an inherited scene if no root node "
+"exists."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create a new script for the selected node."
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid ""
+"This item cannot be made visible because the parent is hidden. Unhide the "
+"parent first."
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Toggle Spatial Visible"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Toggle CanvasItem Visible"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Instance:"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Invalid node name, the following characters are not allowed:"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Rename Node"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Scene Tree (Nodes):"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Editable Children"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Load As Placeholder"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Discard Instancing"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Open in Editor"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Clear Inheritance"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Clear Inheritance? (No Undo!)"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Clear!"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Select a Node"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid parent class name"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Valid chars:"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid class name"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Valid name"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "N/A"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Class name is invalid!"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Parent class name is invalid!"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid path!"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Could not create script in filesystem."
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Path is empty"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Path is not local"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid base path"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "File exists"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid extension"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Valid path"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Class Name:"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Built-In Script"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Create Node Script"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Bytes:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Warning"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Error:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Source:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Function:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Errors"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Child Process Connected"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Inspect Previous Instance"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Inspect Next Instance"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Stack Frames"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Variable"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Errors:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Stack Trace (if applicable):"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Remote Inspector"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Live Scene Tree:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Remote Object Properties: "
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Profiler"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Monitor"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Value"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Monitors"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "List of Video Memory Usage by Resource:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Total:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Video Mem"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Resource Path"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Type"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Usage"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Misc"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Clicked Control:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Clicked Control Type:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Live Edit Root:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Set From Tree"
+msgstr ""
+
+#: tools/editor/settings_config_dialog.cpp
+msgid "Shortcuts"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Light Radius"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Camera FOV"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Camera Size"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Sphere Shape Radius"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Box Shape Extents"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Capsule Shape Radius"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Capsule Shape Height"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Ray Shape Length"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Notifier Extents"
+msgstr ""
diff --git a/tools/translations/it.po b/tools/translations/it.po
index 6f268298a7..1fa6a89605 100644
--- a/tools/translations/it.po
+++ b/tools/translations/it.po
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2016-08-29 11:05+0000\n"
+"PO-Revision-Date: 2016-09-10 22:09+0000\n"
"Last-Translator: Dario Bonfanti <bonfi.96@hotmail.it>\n"
"Language-Team: Italian <https://hosted.weblate.org/projects/godot-engine/"
"godot/it/>\n"
@@ -17,7 +17,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 2.8-dev\n"
+"X-Generator: Weblate 2.8\n"
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -36,6 +36,12 @@ msgid "step argument is zero!"
msgstr "step argument è zero!"
#: modules/gdscript/gd_functions.cpp
+msgid ""
+"Paths cannot start with '/', absolute paths must start with 'res://', "
+"'user://', or 'local://'"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
msgid "Not a script with an instance"
msgstr "Non è uno script con un istanza"
@@ -165,37 +171,45 @@ msgid "Editing Signal:"
msgstr "Modifica Segnale:"
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Change Expression"
+msgstr "Cambia Tipo"
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr "Aggiungi Nodo"
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature."
msgstr ""
+"Mantieni premuto Meta per rilasciare un Getter. Mantieni premuto Shift per "
+"rilasciare una firma generica."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
msgstr ""
+"Mantieni premuto Control per rilasciare un Getter. Mantieni premuto Shift "
+"per rilasciare una firma generica."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Meta to drop a simple reference to the node."
-msgstr ""
+msgstr "Mantieni premuto Meta per rilasciare un riferimento semplice al nodo."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Ctrl to drop a simple reference to the node."
-msgstr ""
+msgstr "Mantieni premuto Ctrl per rilasciare un riferimento semplice al nodo."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Meta to drop a Variable Setter."
-msgstr ""
+msgstr "Mantieni premuto Meta per rilasciare un Setter Variabile."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Ctrl to drop a Variable Setter."
-msgstr ""
+msgstr "Mantieni premuto Ctrl per rilasciare un Setter Variabile."
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Add Preload Node"
-msgstr "Aggiungi Nodo Figlio"
+msgstr "Aggiungi Nodo Preload"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node(s) From Tree"
@@ -210,6 +224,47 @@ msgid "Add Setter Property"
msgstr "Aggiungi Proprietà Setter"
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Condition"
+msgstr "Copia Animazione"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Sequence"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Switch"
+msgstr "Pitch"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Iterator"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "While"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Return"
+msgstr "Ritorna:"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr "Chiama"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Get"
+msgstr "Set"
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr "Set"
+
+#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
@@ -269,24 +324,20 @@ msgid "Toggle Breakpoint"
msgstr "Abilita Breakpoint"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Find Node Type"
msgstr "Trova Tipo Nodo"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Copy Nodes"
-msgstr "Copia Posa"
+msgstr "Copia Nodi"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Cut Nodes"
-msgstr "Crea Nodo"
+msgstr "Taglia Nodi"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Paste Nodes"
-msgstr "Incolla Posa"
+msgstr "Incolla Nodi"
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Input type not iterable: "
@@ -346,6 +397,90 @@ msgstr ""
"Valore di return invalido da _step(), deve esere intero (seq out), oppure "
"stringa (errore)."
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just pressed"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just released"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"Couldn't read the certficate file. Are the path and password both correct?"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Error creating the signature object."
+msgstr "Errore di scrittura del PCK del progetto!"
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the package signature."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"No export templates found.\n"
+"Download and install export templates."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom debug package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom release package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid unique name."
+msgstr "Nome Invalido."
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid product GUID."
+msgstr "Dimensione font Invalida."
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid publisher GUID."
+msgstr "Percorso di base invalido"
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid background color."
+msgstr "Sorgente font personalizzato invalido."
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid Store Logo image dimensions (should be 50x50)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid splash screen image dimensions (should be 620x300)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -542,6 +677,13 @@ msgstr ""
"NavigationMeshInstance deve essere un figlio o nipote di un nodo Navigation. "
"Fornisce solamente dati per la navigazione."
+#: scene/3d/remote_transform.cpp
+#, fuzzy
+msgid "Path property must point to a valid Spatial node to work."
+msgstr ""
+"La proprietà path deve puntare a un nodo Particles2D valido per poter "
+"funzionare."
+
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
@@ -1193,10 +1335,6 @@ msgid "Method List For '%s':"
msgstr "Lista Metodi Per '%s':"
#: tools/editor/call_dialog.cpp
-msgid "Call"
-msgstr "Chiama"
-
-#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr "Lista Metodi:"
@@ -1315,6 +1453,12 @@ msgid "Method in target Node must be specified!"
msgstr "Il Metodo nel nodo di target deve essere specificato!"
#: tools/editor/connections_dialog.cpp
+msgid ""
+"Target method not found! Specify a valid method or attach a script to target "
+"Node."
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
msgid "Connect To Node:"
msgstr "Connetti A Nodo:"
@@ -1390,6 +1534,15 @@ msgstr "Segnali"
msgid "Create New"
msgstr "Crea Nuovo"
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/filesystem_dock.cpp
+msgid "Favorites:"
+msgstr "Preferiti:"
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Recent:"
+msgstr "Recenti:"
+
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
@@ -1672,14 +1825,6 @@ msgstr "Sposta Preferito Su"
msgid "Move Favorite Down"
msgstr "Sposta Preferito Giù"
-#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
-msgid "Favorites:"
-msgstr "Preferiti:"
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Recent:"
-msgstr "Recenti:"
-
#: tools/editor/editor_file_dialog.cpp
msgid "Preview:"
msgstr "Anteprima:"
@@ -2092,14 +2237,6 @@ msgid "Go to previously opened scene."
msgstr "Vai alla scena precedentemente aperta."
#: tools/editor/editor_node.cpp
-msgid "Fullscreen Mode"
-msgstr "Modalità Fullscreen"
-
-#: tools/editor/editor_node.cpp
-msgid "Distraction Free Mode"
-msgstr "Modalità Senza Distrazioni"
-
-#: tools/editor/editor_node.cpp
msgid "Next tab"
msgstr "Scheda successiva"
@@ -2185,6 +2322,10 @@ msgid "Quit to Project List"
msgstr "Esci alla Lista Progetti"
#: tools/editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr "Modalità Senza Distrazioni"
+
+#: tools/editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "Importa asset nel progetto."
@@ -2362,6 +2503,11 @@ msgid "Editor Layout"
msgstr "Layout dell'Editor"
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Toggle Fullscreen"
+msgstr "Modalità Fullscreen"
+
+#: tools/editor/editor_node.cpp
msgid "Install Export Templates"
msgstr "Installa Template di Esportazione"
@@ -2386,6 +2532,10 @@ msgid "Update Changes"
msgstr "Aggiorna Cambiamenti"
#: tools/editor/editor_node.cpp
+msgid "Disable Update Spinner"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Inspector"
msgstr "Inspector"
@@ -2425,6 +2575,10 @@ msgstr "Proprietà oggetto."
msgid "FileSystem"
msgstr "FileSystem"
+#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp
+msgid "Node"
+msgstr "Nodo"
+
#: tools/editor/editor_node.cpp
msgid "Output"
msgstr "Output"
@@ -3266,10 +3420,6 @@ msgid "MultiNode Set"
msgstr "MultiNode Set"
#: tools/editor/node_dock.cpp
-msgid "Node"
-msgstr "Nodo"
-
-#: tools/editor/node_dock.cpp
msgid "Groups"
msgstr "Gruppi"
@@ -3814,6 +3964,11 @@ msgid "Clear Bones"
msgstr "Elimina Ossa"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Show Bones"
+msgstr "Crea Ossa"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make IK Chain"
msgstr "Crea Catena IK"
@@ -4554,6 +4709,11 @@ msgid "Close Docs"
msgstr "Chiudi Documentazione"
#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Close All"
+msgstr "Chiudi"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
@@ -4665,6 +4825,11 @@ msgstr ""
"Gli script built-in possono essere modificati solamente quando la scena a "
"cui appartengono è caricata"
+#: tools/editor/plugins/script_text_editor.cpp
+#, fuzzy
+msgid "Pick Color"
+msgstr "Colore"
+
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr "Sposta Su"
@@ -5041,6 +5206,11 @@ msgid "Insert Animation Key"
msgstr "Inserisci Key Animazione"
#: tools/editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Focus Origin"
+msgstr "Visualizza Origine"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Focus Selection"
msgstr "Centra a Selezione"
@@ -5306,6 +5476,11 @@ msgid "Remove Item"
msgstr "Rimuovi Elemento"
#: tools/editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Theme"
+msgstr "Salva Tema"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
msgid "Add Class Items"
msgstr "Aggiungi Elementi di Classe"
@@ -6123,6 +6298,11 @@ msgid "Assign"
msgstr "Assegna"
#: tools/editor/property_editor.cpp
+#, fuzzy
+msgid "New Script"
+msgstr "Script successivo"
+
+#: tools/editor/property_editor.cpp
msgid "Error loading file: Not a resource!"
msgstr "Errore caricamento file: Non è una risorsa!"
@@ -6139,10 +6319,6 @@ msgid "On"
msgstr "On"
#: tools/editor/property_editor.cpp
-msgid "Set"
-msgstr "Set"
-
-#: tools/editor/property_editor.cpp
msgid "Properties:"
msgstr "Proprietà:"
@@ -6155,14 +6331,12 @@ msgid "Sections:"
msgstr "Sezioni:"
#: tools/editor/property_selector.cpp
-#, fuzzy
msgid "Select Property"
-msgstr "Selezione Punti"
+msgstr "Seleziona Proprietà"
#: tools/editor/property_selector.cpp
-#, fuzzy
msgid "Select Method"
-msgstr "Modalità di Selezione"
+msgstr "Seleziona Metodo"
#: tools/editor/pvrtc_compress.cpp
msgid "Could not execute PVRTC tool:"
diff --git a/tools/translations/ja.po b/tools/translations/ja.po
index 1f0c073082..25003026c1 100644
--- a/tools/translations/ja.po
+++ b/tools/translations/ja.po
@@ -34,6 +34,12 @@ msgid "step argument is zero!"
msgstr "ステップ引数はゼロです!"
#: modules/gdscript/gd_functions.cpp
+msgid ""
+"Paths cannot start with '/', absolute paths must start with 'res://', "
+"'user://', or 'local://'"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
msgid "Not a script with an instance"
msgstr "インスタンスを使用していないスクリプトです"
@@ -167,6 +173,10 @@ msgid "Editing Signal:"
msgstr "信号を接続:"
#: modules/visual_script/visual_script_editor.cpp
+msgid "Change Expression"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr ""
@@ -212,6 +222,45 @@ msgid "Add Setter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Condition"
+msgstr "遷移"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Sequence"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Switch"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Iterator"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "While"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Return"
+msgstr "戻り値:"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr "呼び出し"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Get"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
@@ -343,6 +392,87 @@ msgid ""
"(error)."
msgstr ""
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just pressed"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just released"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"Couldn't read the certficate file. Are the path and password both correct?"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the signature object."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the package signature."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"No export templates found.\n"
+"Download and install export templates."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom debug package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom release package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid unique name."
+msgstr "無効なフォント サイズです。"
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid product GUID."
+msgstr "無効なフォント サイズです。"
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid publisher GUID."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid background color."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid Store Logo image dimensions (should be 50x50)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid splash screen image dimensions (should be 620x300)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -533,6 +663,13 @@ msgstr ""
"NavigationMeshInstance は、ナビゲーションノードの子や孫である必要があります。"
"これはナビゲーションデータのみ提供します。"
+#: scene/3d/remote_transform.cpp
+#, fuzzy
+msgid "Path property must point to a valid Spatial node to work."
+msgstr ""
+"Path プロパティは、動作するように有効な Particles2D ノードを示す必要がありま"
+"す。"
+
#: scene/3d/scenario_fx.cpp
#, fuzzy
msgid ""
@@ -1184,10 +1321,6 @@ msgid "Method List For '%s':"
msgstr "'%s' のメソッド一覧:"
#: tools/editor/call_dialog.cpp
-msgid "Call"
-msgstr "呼び出し"
-
-#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr "メソッド一覧:"
@@ -1306,6 +1439,12 @@ msgid "Method in target Node must be specified!"
msgstr "対象となるノードのメソッドを指定する必要があります!"
#: tools/editor/connections_dialog.cpp
+msgid ""
+"Target method not found! Specify a valid method or attach a script to target "
+"Node."
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
msgid "Connect To Node:"
msgstr "ノードに接続します。"
@@ -1382,6 +1521,15 @@ msgstr ""
msgid "Create New"
msgstr ""
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/filesystem_dock.cpp
+msgid "Favorites:"
+msgstr ""
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Recent:"
+msgstr ""
+
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
@@ -1653,14 +1801,6 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
-#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
-msgid "Favorites:"
-msgstr ""
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Recent:"
-msgstr ""
-
#: tools/editor/editor_file_dialog.cpp
msgid "Preview:"
msgstr ""
@@ -2066,14 +2206,6 @@ msgid "Go to previously opened scene."
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Fullscreen Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Distraction Free Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
msgid "Next tab"
msgstr ""
@@ -2160,6 +2292,10 @@ msgid "Quit to Project List"
msgstr "終了してプロジェクトリストを開く"
#: tools/editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
@@ -2318,6 +2454,10 @@ msgid "Editor Layout"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Toggle Fullscreen"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Install Export Templates"
msgstr ""
@@ -2342,6 +2482,10 @@ msgid "Update Changes"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Disable Update Spinner"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Inspector"
msgstr ""
@@ -2381,6 +2525,10 @@ msgstr ""
msgid "FileSystem"
msgstr ""
+#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp
+msgid "Node"
+msgstr ""
+
#: tools/editor/editor_node.cpp
msgid "Output"
msgstr ""
@@ -3210,10 +3358,6 @@ msgid "MultiNode Set"
msgstr ""
#: tools/editor/node_dock.cpp
-msgid "Node"
-msgstr ""
-
-#: tools/editor/node_dock.cpp
msgid "Groups"
msgstr ""
@@ -3755,6 +3899,10 @@ msgid "Clear Bones"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Show Bones"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make IK Chain"
msgstr ""
@@ -4494,6 +4642,11 @@ msgid "Close Docs"
msgstr "閉じる"
#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Close All"
+msgstr "閉じる"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
@@ -4601,6 +4754,10 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Pick Color"
+msgstr ""
+
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
@@ -4977,6 +5134,10 @@ msgid "Insert Animation Key"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Focus Origin"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Focus Selection"
msgstr ""
@@ -5242,6 +5403,10 @@ msgid "Remove Item"
msgstr ""
#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Theme"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
msgid "Add Class Items"
msgstr ""
@@ -6053,6 +6218,10 @@ msgid "Assign"
msgstr ""
#: tools/editor/property_editor.cpp
+msgid "New Script"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
msgid "Error loading file: Not a resource!"
msgstr ""
@@ -6069,10 +6238,6 @@ msgid "On"
msgstr ""
#: tools/editor/property_editor.cpp
-msgid "Set"
-msgstr ""
-
-#: tools/editor/property_editor.cpp
msgid "Properties:"
msgstr ""
diff --git a/tools/translations/ko.po b/tools/translations/ko.po
index 72d9fc1167..a4d24d8b52 100644
--- a/tools/translations/ko.po
+++ b/tools/translations/ko.po
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2016-08-17 10:07+0000\n"
+"PO-Revision-Date: 2016-09-26 13:04+0000\n"
"Last-Translator: 박한얼 <volzhs@gmail.com>\n"
"Language-Team: Korean <https://hosted.weblate.org/projects/godot-engine/"
"godot/ko/>\n"
@@ -17,7 +17,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 2.8-dev\n"
+"X-Generator: Weblate 2.9-dev\n"
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -35,6 +35,12 @@ msgid "step argument is zero!"
msgstr "스텝 인자가 제로입니다!"
#: modules/gdscript/gd_functions.cpp
+msgid ""
+"Paths cannot start with '/', absolute paths must start with 'res://', "
+"'user://', or 'local://'"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
msgid "Not a script with an instance"
msgstr "스크립트의 인스턴스가 아님"
@@ -159,6 +165,11 @@ msgid "Editing Signal:"
msgstr "시그널 편집:"
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Change Expression"
+msgstr "타입 변경"
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr "노드 추가"
@@ -187,9 +198,8 @@ msgid "Hold Ctrl to drop a Variable Setter."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Add Preload Node"
-msgstr "자식 노드 추가"
+msgstr "Preload 노드 추가"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node(s) From Tree"
@@ -204,6 +214,47 @@ msgid "Add Setter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Condition"
+msgstr "애니메이션 복사"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Sequence"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Switch"
+msgstr "피치"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Iterator"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "While"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Return"
+msgstr "리턴:"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr "호출"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Get"
+msgstr "설정"
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr "설정"
+
+#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
@@ -263,24 +314,20 @@ msgid "Toggle Breakpoint"
msgstr "중단점 토글"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Find Node Type"
msgstr "노드 타입 찾기"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Copy Nodes"
-msgstr "포즈 복사"
+msgstr "노드 복사"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Cut Nodes"
-msgstr "노드 생성"
+msgstr "노드 잘라내기"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Paste Nodes"
-msgstr "포즈 붙여넣기"
+msgstr "노드 붙여넣기"
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Input type not iterable: "
@@ -336,6 +383,90 @@ msgid ""
"(error)."
msgstr ""
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just pressed"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just released"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"Couldn't read the certficate file. Are the path and password both correct?"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Error creating the signature object."
+msgstr "프로젝트 PCK 작성중 에러!"
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the package signature."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"No export templates found.\n"
+"Download and install export templates."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom debug package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom release package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid unique name."
+msgstr "유효하지 않은 이름."
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid product GUID."
+msgstr "유요하지 않은 폰트 사이즈."
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid publisher GUID."
+msgstr "기본 경로가 유요하지 않음"
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid background color."
+msgstr "사용자 지정 폰트 소스가 유효하지 않습니다."
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid Store Logo image dimensions (should be 50x50)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid splash screen image dimensions (should be 620x300)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -516,6 +647,11 @@ msgstr ""
"NavigationMeshInstance은 Navigation 노드의 하위에 있어야 합니다. 이것은 네비"
"게이션 데이타만을 제공합니다."
+#: scene/3d/remote_transform.cpp
+#, fuzzy
+msgid "Path property must point to a valid Spatial node to work."
+msgstr "Path 속성은 유효한 Particles2D 노드를 가리켜야 합니다."
+
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
@@ -1163,10 +1299,6 @@ msgid "Method List For '%s':"
msgstr "'%s' 함수 목록:"
#: tools/editor/call_dialog.cpp
-msgid "Call"
-msgstr "호출"
-
-#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr "함수 목록:"
@@ -1285,6 +1417,12 @@ msgid "Method in target Node must be specified!"
msgstr "대상 노드의 함수를 명시해야합니다!"
#: tools/editor/connections_dialog.cpp
+msgid ""
+"Target method not found! Specify a valid method or attach a script to target "
+"Node."
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
msgid "Connect To Node:"
msgstr "연결할 노드:"
@@ -1360,6 +1498,15 @@ msgstr "시그널"
msgid "Create New"
msgstr "새로 만들기"
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/filesystem_dock.cpp
+msgid "Favorites:"
+msgstr "즐겨찾기:"
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Recent:"
+msgstr "최근:"
+
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
@@ -1637,14 +1784,6 @@ msgstr "즐겨찾기 위로 이동"
msgid "Move Favorite Down"
msgstr "즐겨찾기 아래로 이동"
-#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
-msgid "Favorites:"
-msgstr "즐겨찾기:"
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Recent:"
-msgstr "최근:"
-
#: tools/editor/editor_file_dialog.cpp
msgid "Preview:"
msgstr "미리보기:"
@@ -2050,14 +2189,6 @@ msgid "Go to previously opened scene."
msgstr "이전에 열었던 씬으로 가기."
#: tools/editor/editor_node.cpp
-msgid "Fullscreen Mode"
-msgstr "전체화면 모드"
-
-#: tools/editor/editor_node.cpp
-msgid "Distraction Free Mode"
-msgstr "초집중 모드"
-
-#: tools/editor/editor_node.cpp
msgid "Next tab"
msgstr "다음 탭"
@@ -2143,6 +2274,10 @@ msgid "Quit to Project List"
msgstr "종료하고 프로젝트 목록으로 돌아가기"
#: tools/editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr "초집중 모드"
+
+#: tools/editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "프로젝트로 에셋 가져오기."
@@ -2321,6 +2456,11 @@ msgid "Editor Layout"
msgstr "에디터 레이아웃"
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Toggle Fullscreen"
+msgstr "전체화면 모드"
+
+#: tools/editor/editor_node.cpp
msgid "Install Export Templates"
msgstr "내보내기 템플릿 설치"
@@ -2345,6 +2485,10 @@ msgid "Update Changes"
msgstr "변경사항만 갱신"
#: tools/editor/editor_node.cpp
+msgid "Disable Update Spinner"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Inspector"
msgstr "인스펙터"
@@ -2384,6 +2528,10 @@ msgstr "오브젝트 속성."
msgid "FileSystem"
msgstr "파일 시스템"
+#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp
+msgid "Node"
+msgstr "노드"
+
#: tools/editor/editor_node.cpp
msgid "Output"
msgstr "출력"
@@ -3220,10 +3368,6 @@ msgid "MultiNode Set"
msgstr "다중 노드 설정"
#: tools/editor/node_dock.cpp
-msgid "Node"
-msgstr "노드"
-
-#: tools/editor/node_dock.cpp
msgid "Groups"
msgstr "그룹"
@@ -3765,6 +3909,11 @@ msgid "Clear Bones"
msgstr "Bones 없애기"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Show Bones"
+msgstr "Bones 만들기"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make IK Chain"
msgstr "IK 체인 만들기"
@@ -4503,6 +4652,11 @@ msgid "Close Docs"
msgstr "문서 닫기"
#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Close All"
+msgstr "닫기"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
@@ -4612,6 +4766,11 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr "내장 스크립트는 종속된 씬이 열린 상태에서만 편집이 가능합니다"
+#: tools/editor/plugins/script_text_editor.cpp
+#, fuzzy
+msgid "Pick Color"
+msgstr "색깔"
+
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr "위로 이동"
@@ -4988,6 +5147,11 @@ msgid "Insert Animation Key"
msgstr "애니메이션 키 삽입"
#: tools/editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Focus Origin"
+msgstr "원점 보기"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Focus Selection"
msgstr "선택 포커스"
@@ -5253,6 +5417,11 @@ msgid "Remove Item"
msgstr "아이템 삭제"
#: tools/editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Theme"
+msgstr "테마 저장"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
msgid "Add Class Items"
msgstr "클래스 아이템 추가"
@@ -6065,6 +6234,11 @@ msgid "Assign"
msgstr "할당"
#: tools/editor/property_editor.cpp
+#, fuzzy
+msgid "New Script"
+msgstr "다음 스크립트"
+
+#: tools/editor/property_editor.cpp
msgid "Error loading file: Not a resource!"
msgstr "파일 로드 에러: 리소스가 아닙니다!"
@@ -6081,10 +6255,6 @@ msgid "On"
msgstr "사용"
#: tools/editor/property_editor.cpp
-msgid "Set"
-msgstr "설정"
-
-#: tools/editor/property_editor.cpp
msgid "Properties:"
msgstr "속성:"
@@ -6097,14 +6267,12 @@ msgid "Sections:"
msgstr "부문:"
#: tools/editor/property_selector.cpp
-#, fuzzy
msgid "Select Property"
-msgstr "포인트 선택"
+msgstr "속성 선택"
#: tools/editor/property_selector.cpp
-#, fuzzy
msgid "Select Method"
-msgstr "선택 모드"
+msgstr "메소드 선택"
#: tools/editor/pvrtc_compress.cpp
msgid "Could not execute PVRTC tool:"
diff --git a/tools/translations/nb.po b/tools/translations/nb.po
index 41903096cf..d8d1a2771b 100644
--- a/tools/translations/nb.po
+++ b/tools/translations/nb.po
@@ -32,6 +32,12 @@ msgid "step argument is zero!"
msgstr ""
#: modules/gdscript/gd_functions.cpp
+msgid ""
+"Paths cannot start with '/', absolute paths must start with 'res://', "
+"'user://', or 'local://'"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
msgid "Not a script with an instance"
msgstr ""
@@ -154,6 +160,10 @@ msgid "Editing Signal:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+msgid "Change Expression"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr ""
@@ -198,6 +208,43 @@ msgid "Add Setter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+msgid "Condition"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Sequence"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Switch"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Iterator"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "While"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Return"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Get"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
@@ -326,6 +373,85 @@ msgid ""
"(error)."
msgstr ""
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just pressed"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just released"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"Couldn't read the certficate file. Are the path and password both correct?"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the signature object."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the package signature."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"No export templates found.\n"
+"Download and install export templates."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom debug package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom release package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid unique name."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid product GUID."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid publisher GUID."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid background color."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid Store Logo image dimensions (should be 50x50)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid splash screen image dimensions (should be 620x300)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -468,6 +594,10 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/remote_transform.cpp
+msgid "Path property must point to a valid Spatial node to work."
+msgstr ""
+
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
@@ -1105,10 +1235,6 @@ msgid "Method List For '%s':"
msgstr ""
#: tools/editor/call_dialog.cpp
-msgid "Call"
-msgstr ""
-
-#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@@ -1227,6 +1353,12 @@ msgid "Method in target Node must be specified!"
msgstr ""
#: tools/editor/connections_dialog.cpp
+msgid ""
+"Target method not found! Specify a valid method or attach a script to target "
+"Node."
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
msgid "Connect To Node:"
msgstr ""
@@ -1302,6 +1434,15 @@ msgstr ""
msgid "Create New"
msgstr ""
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/filesystem_dock.cpp
+msgid "Favorites:"
+msgstr ""
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Recent:"
+msgstr ""
+
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
@@ -1571,14 +1712,6 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
-#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
-msgid "Favorites:"
-msgstr ""
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Recent:"
-msgstr ""
-
#: tools/editor/editor_file_dialog.cpp
msgid "Preview:"
msgstr ""
@@ -1973,14 +2106,6 @@ msgid "Go to previously opened scene."
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Fullscreen Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Distraction Free Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
msgid "Next tab"
msgstr ""
@@ -2066,6 +2191,10 @@ msgid "Quit to Project List"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
@@ -2224,6 +2353,10 @@ msgid "Editor Layout"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Toggle Fullscreen"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Install Export Templates"
msgstr ""
@@ -2248,6 +2381,10 @@ msgid "Update Changes"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Disable Update Spinner"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Inspector"
msgstr ""
@@ -2287,6 +2424,10 @@ msgstr ""
msgid "FileSystem"
msgstr ""
+#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp
+msgid "Node"
+msgstr ""
+
#: tools/editor/editor_node.cpp
msgid "Output"
msgstr ""
@@ -3116,10 +3257,6 @@ msgid "MultiNode Set"
msgstr ""
#: tools/editor/node_dock.cpp
-msgid "Node"
-msgstr ""
-
-#: tools/editor/node_dock.cpp
msgid "Groups"
msgstr ""
@@ -3659,6 +3796,10 @@ msgid "Clear Bones"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Show Bones"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make IK Chain"
msgstr ""
@@ -4397,6 +4538,10 @@ msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Close All"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
@@ -4504,6 +4649,10 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Pick Color"
+msgstr ""
+
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
@@ -4880,6 +5029,10 @@ msgid "Insert Animation Key"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Focus Origin"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Focus Selection"
msgstr ""
@@ -5145,6 +5298,10 @@ msgid "Remove Item"
msgstr ""
#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Theme"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
msgid "Add Class Items"
msgstr ""
@@ -5956,6 +6113,10 @@ msgid "Assign"
msgstr ""
#: tools/editor/property_editor.cpp
+msgid "New Script"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
msgid "Error loading file: Not a resource!"
msgstr ""
@@ -5972,10 +6133,6 @@ msgid "On"
msgstr ""
#: tools/editor/property_editor.cpp
-msgid "Set"
-msgstr ""
-
-#: tools/editor/property_editor.cpp
msgid "Properties:"
msgstr ""
diff --git a/tools/translations/pl.po b/tools/translations/pl.po
index 23966ce78c..78b1964fad 100644
--- a/tools/translations/pl.po
+++ b/tools/translations/pl.po
@@ -39,6 +39,12 @@ msgid "step argument is zero!"
msgstr "argument kroku jest zerowy!"
#: modules/gdscript/gd_functions.cpp
+msgid ""
+"Paths cannot start with '/', absolute paths must start with 'res://', "
+"'user://', or 'local://'"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
msgid "Not a script with an instance"
msgstr "Nie jest to skrypt z instancją"
@@ -164,6 +170,11 @@ msgid "Editing Signal:"
msgstr "Edytuj sygnał:"
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Change Expression"
+msgstr "Zmień typ"
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr "Dodaj węzeł"
@@ -209,6 +220,47 @@ msgid "Add Setter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Condition"
+msgstr "Skopiuj animacje"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Sequence"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Switch"
+msgstr "Wysokość"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Iterator"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "While"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Return"
+msgstr "Zwraca:"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr "Wywołanie"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Get"
+msgstr "Ustaw"
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr "Ustaw"
+
+#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
@@ -342,6 +394,90 @@ msgid ""
"(error)."
msgstr ""
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just pressed"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just released"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"Couldn't read the certficate file. Are the path and password both correct?"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Error creating the signature object."
+msgstr "Błąd przy eksporcie projektu!"
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the package signature."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"No export templates found.\n"
+"Download and install export templates."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom debug package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom release package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid unique name."
+msgstr "Niewłaściwa nazwa."
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid product GUID."
+msgstr "Niepoprawny rozmiar fonta."
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid publisher GUID."
+msgstr "Niepoprawna ścieżka bazowa"
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid background color."
+msgstr "Nie rozpoznano typu czcionki."
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid Store Logo image dimensions (should be 50x50)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid splash screen image dimensions (should be 620x300)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -529,6 +665,12 @@ msgstr ""
"NavigationMeshInstance musi być dzieckiem lub wnukiem węzła typu Navigation. "
"Udostępnia on tylko dane nawigacyjne."
+#: scene/3d/remote_transform.cpp
+#, fuzzy
+msgid "Path property must point to a valid Spatial node to work."
+msgstr ""
+"Żeby zadziałało, pole Path musi wskazywać na istniejący węzeł Particles2D."
+
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
@@ -1181,10 +1323,6 @@ msgid "Method List For '%s':"
msgstr "Lista metod '%s':"
#: tools/editor/call_dialog.cpp
-msgid "Call"
-msgstr "Wywołanie"
-
-#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr "Lista metod:"
@@ -1303,6 +1441,12 @@ msgid "Method in target Node must be specified!"
msgstr "Wybierz metodę w wybranym węźle!"
#: tools/editor/connections_dialog.cpp
+msgid ""
+"Target method not found! Specify a valid method or attach a script to target "
+"Node."
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
msgid "Connect To Node:"
msgstr "Podłączanie Do Węzła:"
@@ -1379,6 +1523,15 @@ msgstr "Sygnały"
msgid "Create New"
msgstr "Utwórz nowy"
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/filesystem_dock.cpp
+msgid "Favorites:"
+msgstr "Ulubione:"
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Recent:"
+msgstr "Ostatnie:"
+
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
@@ -1651,14 +1804,6 @@ msgstr "Przesuń Ulubiony w górę"
msgid "Move Favorite Down"
msgstr "Przesuń Ulubiony w dół"
-#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
-msgid "Favorites:"
-msgstr "Ulubione:"
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Recent:"
-msgstr "Ostatnie:"
-
#: tools/editor/editor_file_dialog.cpp
msgid "Preview:"
msgstr "Podgląd:"
@@ -2070,14 +2215,6 @@ msgid "Go to previously opened scene."
msgstr "Idź do poprzednio otwartej sceny."
#: tools/editor/editor_node.cpp
-msgid "Fullscreen Mode"
-msgstr "Pełny ekran"
-
-#: tools/editor/editor_node.cpp
-msgid "Distraction Free Mode"
-msgstr "Tryb bez rozproszeń"
-
-#: tools/editor/editor_node.cpp
msgid "Next tab"
msgstr "Następna zakładka"
@@ -2163,6 +2300,10 @@ msgid "Quit to Project List"
msgstr "Wyjdź do Listy Projektów"
#: tools/editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr "Tryb bez rozproszeń"
+
+#: tools/editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "Importuj zasoby do projektu."
@@ -2337,6 +2478,11 @@ msgid "Editor Layout"
msgstr "Layout edytora"
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Toggle Fullscreen"
+msgstr "Pełny ekran"
+
+#: tools/editor/editor_node.cpp
msgid "Install Export Templates"
msgstr "Zainstaluj Szablony Eksportu"
@@ -2361,6 +2507,10 @@ msgid "Update Changes"
msgstr "Odśwież Zmiany"
#: tools/editor/editor_node.cpp
+msgid "Disable Update Spinner"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Inspector"
msgstr "Inspektor"
@@ -2400,6 +2550,10 @@ msgstr "Właściwości obiektu."
msgid "FileSystem"
msgstr "System plików"
+#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp
+msgid "Node"
+msgstr "Węzeł"
+
#: tools/editor/editor_node.cpp
msgid "Output"
msgstr "Konsola"
@@ -3241,10 +3395,6 @@ msgid "MultiNode Set"
msgstr ""
#: tools/editor/node_dock.cpp
-msgid "Node"
-msgstr "Węzeł"
-
-#: tools/editor/node_dock.cpp
msgid "Groups"
msgstr "Grupy"
@@ -3787,6 +3937,11 @@ msgid "Clear Bones"
msgstr "Wyczyść Kości"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Show Bones"
+msgstr "Utwórz Kości"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make IK Chain"
msgstr "Utwórz Łańcuch IK"
@@ -4525,6 +4680,11 @@ msgid "Close Docs"
msgstr "Zamknij pliki pomocy"
#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Close All"
+msgstr "Zamknij"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
@@ -4632,6 +4792,11 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
+#: tools/editor/plugins/script_text_editor.cpp
+#, fuzzy
+msgid "Pick Color"
+msgstr "Kolor"
+
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr "Przesuń w górę"
@@ -5008,6 +5173,10 @@ msgid "Insert Animation Key"
msgstr "Wstaw klucz animacji"
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Focus Origin"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Focus Selection"
msgstr ""
@@ -5273,6 +5442,11 @@ msgid "Remove Item"
msgstr "Usuń element"
#: tools/editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Theme"
+msgstr "Zapisz motyw"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
msgid "Add Class Items"
msgstr ""
@@ -6084,6 +6258,11 @@ msgid "Assign"
msgstr ""
#: tools/editor/property_editor.cpp
+#, fuzzy
+msgid "New Script"
+msgstr "Następny skrypt"
+
+#: tools/editor/property_editor.cpp
msgid "Error loading file: Not a resource!"
msgstr "Błąd wczytania pliku: Brak zasobu!"
@@ -6100,10 +6279,6 @@ msgid "On"
msgstr ""
#: tools/editor/property_editor.cpp
-msgid "Set"
-msgstr "Ustaw"
-
-#: tools/editor/property_editor.cpp
msgid "Properties:"
msgstr "Właściwości:"
diff --git a/tools/translations/pt_BR.po b/tools/translations/pt_BR.po
index 0b80ed2b0e..de8b9920a5 100644
--- a/tools/translations/pt_BR.po
+++ b/tools/translations/pt_BR.po
@@ -5,13 +5,14 @@
# António Sarmento <antonio.luis.sarmento@gmail.com>, 2016.
# George Marques <george@gmarqu.es>, 2016.
# Joaquim Ferreira <joaquimferreira1996@bol.com.br>, 2016.
+# Mailson Silva Marins <mailsons335@gmail.com>, 2016.
#
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: 2016-05-30\n"
-"PO-Revision-Date: 2016-08-11 15:38+0000\n"
-"Last-Translator: António Sarmento <antonio.luis.sarmento@gmail.com>\n"
+"PO-Revision-Date: 2016-09-02 21:07+0000\n"
+"Last-Translator: Mailson Silva Marins <mailsons335@gmail.com>\n"
"Language-Team: Portuguese (Brazil) <https://hosted.weblate.org/projects/"
"godot-engine/godot/pt_BR/>\n"
"Language: pt_BR\n"
@@ -19,12 +20,12 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n > 1;\n"
-"X-Generator: Weblate 2.8-dev\n"
+"X-Generator: Weblate 2.8\n"
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
-msgstr "Argumento de tipo inválido para convert(), use constantes TYPE_*."
+msgstr "Argumento de tipo inválido para converter(), use constantes TYPE_*."
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -36,6 +37,12 @@ msgid "step argument is zero!"
msgstr "o argumento step é zero!"
#: modules/gdscript/gd_functions.cpp
+msgid ""
+"Paths cannot start with '/', absolute paths must start with 'res://', "
+"'user://', or 'local://'"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
msgid "Not a script with an instance"
msgstr "Não é um script com uma instância"
@@ -120,9 +127,8 @@ msgid "Rename Function"
msgstr "Renomear Função"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Rename Variable"
-msgstr "Renomear Amostra"
+msgstr "renomeie variável"
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Signal"
@@ -161,6 +167,11 @@ msgid "Editing Signal:"
msgstr "Editando Sinal:"
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Change Expression"
+msgstr "Alterar Tipo"
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr "Adicionar Nó"
@@ -207,6 +218,47 @@ msgid "Add Setter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Condition"
+msgstr "Copiar Animação"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Sequence"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Switch"
+msgstr "Pitch"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Iterator"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "While"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Return"
+msgstr "Retornar:"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr "Chamar"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Get"
+msgstr "Definir"
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr "Definir"
+
+#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
@@ -216,9 +268,8 @@ msgid "Edit"
msgstr "Editar"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Base Type:"
-msgstr "Tipo de Dados:"
+msgstr "Tipo de Base:"
#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
msgid "Members:"
@@ -343,6 +394,90 @@ msgid ""
"(error)."
msgstr ""
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just pressed"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just released"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"Couldn't read the certficate file. Are the path and password both correct?"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Error creating the signature object."
+msgstr "Erro ao escrever o PCK do projeto!"
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the package signature."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"No export templates found.\n"
+"Download and install export templates."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom debug package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom release package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid unique name."
+msgstr "Nome Inválido."
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid product GUID."
+msgstr "Tamanho de fonte inválido."
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid publisher GUID."
+msgstr "Caminho base inválido"
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid background color."
+msgstr "Origem personalizada da fonte inválida."
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid Store Logo image dimensions (should be 50x50)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid splash screen image dimensions (should be 620x300)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -531,6 +666,11 @@ msgstr ""
"NavigationMeshInstance deve ser filho ou neto de um nó Navigation. Ele "
"apenas fornece dados de navegação."
+#: scene/3d/remote_transform.cpp
+#, fuzzy
+msgid "Path property must point to a valid Spatial node to work."
+msgstr "A propriedade Caminho deve apontar a um nó Particles2D para funcionar."
+
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
@@ -1181,10 +1321,6 @@ msgid "Method List For '%s':"
msgstr "Lista de Métodos para \"%s\":"
#: tools/editor/call_dialog.cpp
-msgid "Call"
-msgstr "Chamar"
-
-#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr "Lista de Métodos:"
@@ -1303,6 +1439,12 @@ msgid "Method in target Node must be specified!"
msgstr "O método no Nó destino precisa ser especificado!"
#: tools/editor/connections_dialog.cpp
+msgid ""
+"Target method not found! Specify a valid method or attach a script to target "
+"Node."
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
msgid "Connect To Node:"
msgstr "Conectar ao Nó:"
@@ -1378,6 +1520,15 @@ msgstr "Sinais"
msgid "Create New"
msgstr "Criar Novo"
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/filesystem_dock.cpp
+msgid "Favorites:"
+msgstr "Favoritos:"
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Recent:"
+msgstr "Recente:"
+
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
@@ -1657,14 +1808,6 @@ msgstr "Mover Favorito Acima"
msgid "Move Favorite Down"
msgstr "Mover Favorito Abaixo"
-#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
-msgid "Favorites:"
-msgstr "Favoritos:"
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Recent:"
-msgstr "Recente:"
-
#: tools/editor/editor_file_dialog.cpp
msgid "Preview:"
msgstr "Previsualização:"
@@ -2074,14 +2217,6 @@ msgid "Go to previously opened scene."
msgstr "Ir para cena aberta anteriormente."
#: tools/editor/editor_node.cpp
-msgid "Fullscreen Mode"
-msgstr "Modo Tela-Cheia"
-
-#: tools/editor/editor_node.cpp
-msgid "Distraction Free Mode"
-msgstr "Modo Sem Distrações"
-
-#: tools/editor/editor_node.cpp
msgid "Next tab"
msgstr "Próxima guia"
@@ -2167,6 +2302,10 @@ msgid "Quit to Project List"
msgstr "Sair para a Lista de Projetos"
#: tools/editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr "Modo Sem Distrações"
+
+#: tools/editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "Importar assets ao projeto."
@@ -2344,6 +2483,11 @@ msgid "Editor Layout"
msgstr "Layout do Editor"
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Toggle Fullscreen"
+msgstr "Modo Tela-Cheia"
+
+#: tools/editor/editor_node.cpp
msgid "Install Export Templates"
msgstr "Instalar Models de Exportação"
@@ -2368,6 +2512,10 @@ msgid "Update Changes"
msgstr "Atualizar nas Mudanças"
#: tools/editor/editor_node.cpp
+msgid "Disable Update Spinner"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Inspector"
msgstr "Inspetor"
@@ -2407,6 +2555,10 @@ msgstr "Propriedades do objeto."
msgid "FileSystem"
msgstr "Arquivos"
+#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp
+msgid "Node"
+msgstr "Nó"
+
#: tools/editor/editor_node.cpp
msgid "Output"
msgstr "Saída"
@@ -3246,10 +3398,6 @@ msgid "MultiNode Set"
msgstr "Múltiplos Nós definidos"
#: tools/editor/node_dock.cpp
-msgid "Node"
-msgstr "Nó"
-
-#: tools/editor/node_dock.cpp
msgid "Groups"
msgstr "Grupos"
@@ -3799,6 +3947,11 @@ msgid "Clear Bones"
msgstr "Limpar Ossos"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Show Bones"
+msgstr "Fazer Ossos"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make IK Chain"
msgstr "Fazer Cadeia de IK"
@@ -4538,6 +4691,11 @@ msgid "Close Docs"
msgstr "Fechar Docs"
#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Close All"
+msgstr "Fechar"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
@@ -4649,6 +4807,11 @@ msgstr ""
"Scripts embutidos só podem ser editados quando a cena a qual pertencem está "
"carregada"
+#: tools/editor/plugins/script_text_editor.cpp
+#, fuzzy
+msgid "Pick Color"
+msgstr "Cor"
+
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr "Mover para Cima"
@@ -5025,6 +5188,11 @@ msgid "Insert Animation Key"
msgstr "Inserir Chanve de Animação"
#: tools/editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Focus Origin"
+msgstr "Ver Origem"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Focus Selection"
msgstr "Focar Seleção"
@@ -5290,6 +5458,11 @@ msgid "Remove Item"
msgstr "Remover Item"
#: tools/editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Theme"
+msgstr "Salvar Tema"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
msgid "Add Class Items"
msgstr "Adicionar Itens de Classe"
@@ -6108,6 +6281,11 @@ msgid "Assign"
msgstr "Atribuir"
#: tools/editor/property_editor.cpp
+#, fuzzy
+msgid "New Script"
+msgstr "Próximo Script"
+
+#: tools/editor/property_editor.cpp
msgid "Error loading file: Not a resource!"
msgstr "Erro ao carregar arquivo: Não é um recurso!"
@@ -6124,10 +6302,6 @@ msgid "On"
msgstr "Ativo"
#: tools/editor/property_editor.cpp
-msgid "Set"
-msgstr "Definir"
-
-#: tools/editor/property_editor.cpp
msgid "Properties:"
msgstr "Propriedades:"
diff --git a/tools/translations/pt_PT.po b/tools/translations/pt_PT.po
index 21792d3857..21727ce186 100644
--- a/tools/translations/pt_PT.po
+++ b/tools/translations/pt_PT.po
@@ -33,6 +33,12 @@ msgid "step argument is zero!"
msgstr "o argumento \"step\" é zero!"
#: modules/gdscript/gd_functions.cpp
+msgid ""
+"Paths cannot start with '/', absolute paths must start with 'res://', "
+"'user://', or 'local://'"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
msgid "Not a script with an instance"
msgstr "Não é um script com uma instância"
@@ -164,6 +170,10 @@ msgid "Editing Signal:"
msgstr "A editar Sinal:"
#: modules/visual_script/visual_script_editor.cpp
+msgid "Change Expression"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr "Adicionar Nó"
@@ -209,6 +219,43 @@ msgid "Add Setter Property"
msgstr "Adicionar propriedade Setter"
#: modules/visual_script/visual_script_editor.cpp
+msgid "Condition"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Sequence"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Switch"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Iterator"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "While"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Return"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Get"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
@@ -338,6 +385,86 @@ msgid ""
"(error)."
msgstr ""
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just pressed"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just released"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"Couldn't read the certficate file. Are the path and password both correct?"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the signature object."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the package signature."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"No export templates found.\n"
+"Download and install export templates."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom debug package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom release package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid unique name."
+msgstr "Nome de índice propriedade inválido."
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid product GUID."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid publisher GUID."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid background color."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid Store Logo image dimensions (should be 50x50)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid splash screen image dimensions (should be 620x300)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -480,6 +607,10 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/remote_transform.cpp
+msgid "Path property must point to a valid Spatial node to work."
+msgstr ""
+
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
@@ -1117,10 +1248,6 @@ msgid "Method List For '%s':"
msgstr ""
#: tools/editor/call_dialog.cpp
-msgid "Call"
-msgstr ""
-
-#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@@ -1239,6 +1366,12 @@ msgid "Method in target Node must be specified!"
msgstr ""
#: tools/editor/connections_dialog.cpp
+msgid ""
+"Target method not found! Specify a valid method or attach a script to target "
+"Node."
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
msgid "Connect To Node:"
msgstr ""
@@ -1314,6 +1447,15 @@ msgstr ""
msgid "Create New"
msgstr ""
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/filesystem_dock.cpp
+msgid "Favorites:"
+msgstr ""
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Recent:"
+msgstr ""
+
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
@@ -1583,14 +1725,6 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
-#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
-msgid "Favorites:"
-msgstr ""
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Recent:"
-msgstr ""
-
#: tools/editor/editor_file_dialog.cpp
msgid "Preview:"
msgstr ""
@@ -1985,14 +2119,6 @@ msgid "Go to previously opened scene."
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Fullscreen Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Distraction Free Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
msgid "Next tab"
msgstr ""
@@ -2078,6 +2204,10 @@ msgid "Quit to Project List"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
@@ -2236,6 +2366,10 @@ msgid "Editor Layout"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Toggle Fullscreen"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Install Export Templates"
msgstr ""
@@ -2260,6 +2394,10 @@ msgid "Update Changes"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Disable Update Spinner"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Inspector"
msgstr ""
@@ -2299,6 +2437,10 @@ msgstr ""
msgid "FileSystem"
msgstr ""
+#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp
+msgid "Node"
+msgstr ""
+
#: tools/editor/editor_node.cpp
msgid "Output"
msgstr ""
@@ -3128,10 +3270,6 @@ msgid "MultiNode Set"
msgstr ""
#: tools/editor/node_dock.cpp
-msgid "Node"
-msgstr ""
-
-#: tools/editor/node_dock.cpp
msgid "Groups"
msgstr ""
@@ -3671,6 +3809,10 @@ msgid "Clear Bones"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Show Bones"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make IK Chain"
msgstr ""
@@ -4409,6 +4551,11 @@ msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Close All"
+msgstr "Fechar"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
@@ -4516,6 +4663,10 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Pick Color"
+msgstr ""
+
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
@@ -4892,6 +5043,10 @@ msgid "Insert Animation Key"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Focus Origin"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Focus Selection"
msgstr ""
@@ -5157,6 +5312,10 @@ msgid "Remove Item"
msgstr ""
#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Theme"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
msgid "Add Class Items"
msgstr ""
@@ -5968,6 +6127,10 @@ msgid "Assign"
msgstr ""
#: tools/editor/property_editor.cpp
+msgid "New Script"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
msgid "Error loading file: Not a resource!"
msgstr ""
@@ -5984,10 +6147,6 @@ msgid "On"
msgstr ""
#: tools/editor/property_editor.cpp
-msgid "Set"
-msgstr ""
-
-#: tools/editor/property_editor.cpp
msgid "Properties:"
msgstr ""
diff --git a/tools/translations/ro.po b/tools/translations/ro.po
index 8e0dc574be..e4782fec64 100644
--- a/tools/translations/ro.po
+++ b/tools/translations/ro.po
@@ -26,6 +26,12 @@ msgid "step argument is zero!"
msgstr ""
#: modules/gdscript/gd_functions.cpp
+msgid ""
+"Paths cannot start with '/', absolute paths must start with 'res://', "
+"'user://', or 'local://'"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
msgid "Not a script with an instance"
msgstr ""
@@ -148,6 +154,10 @@ msgid "Editing Signal:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+msgid "Change Expression"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr ""
@@ -192,6 +202,43 @@ msgid "Add Setter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+msgid "Condition"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Sequence"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Switch"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Iterator"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "While"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Return"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Get"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
@@ -320,6 +367,85 @@ msgid ""
"(error)."
msgstr ""
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just pressed"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just released"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"Couldn't read the certficate file. Are the path and password both correct?"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the signature object."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the package signature."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"No export templates found.\n"
+"Download and install export templates."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom debug package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom release package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid unique name."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid product GUID."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid publisher GUID."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid background color."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid Store Logo image dimensions (should be 50x50)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid splash screen image dimensions (should be 620x300)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -462,6 +588,10 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/remote_transform.cpp
+msgid "Path property must point to a valid Spatial node to work."
+msgstr ""
+
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
@@ -1099,10 +1229,6 @@ msgid "Method List For '%s':"
msgstr ""
#: tools/editor/call_dialog.cpp
-msgid "Call"
-msgstr ""
-
-#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@@ -1221,6 +1347,12 @@ msgid "Method in target Node must be specified!"
msgstr ""
#: tools/editor/connections_dialog.cpp
+msgid ""
+"Target method not found! Specify a valid method or attach a script to target "
+"Node."
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
msgid "Connect To Node:"
msgstr ""
@@ -1296,6 +1428,15 @@ msgstr ""
msgid "Create New"
msgstr ""
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/filesystem_dock.cpp
+msgid "Favorites:"
+msgstr ""
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Recent:"
+msgstr ""
+
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
@@ -1565,14 +1706,6 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
-#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
-msgid "Favorites:"
-msgstr ""
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Recent:"
-msgstr ""
-
#: tools/editor/editor_file_dialog.cpp
msgid "Preview:"
msgstr ""
@@ -1967,14 +2100,6 @@ msgid "Go to previously opened scene."
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Fullscreen Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Distraction Free Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
msgid "Next tab"
msgstr ""
@@ -2060,6 +2185,10 @@ msgid "Quit to Project List"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
@@ -2218,6 +2347,10 @@ msgid "Editor Layout"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Toggle Fullscreen"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Install Export Templates"
msgstr ""
@@ -2242,6 +2375,10 @@ msgid "Update Changes"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Disable Update Spinner"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Inspector"
msgstr ""
@@ -2281,6 +2418,10 @@ msgstr ""
msgid "FileSystem"
msgstr ""
+#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp
+msgid "Node"
+msgstr ""
+
#: tools/editor/editor_node.cpp
msgid "Output"
msgstr ""
@@ -3110,10 +3251,6 @@ msgid "MultiNode Set"
msgstr ""
#: tools/editor/node_dock.cpp
-msgid "Node"
-msgstr ""
-
-#: tools/editor/node_dock.cpp
msgid "Groups"
msgstr ""
@@ -3653,6 +3790,10 @@ msgid "Clear Bones"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Show Bones"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make IK Chain"
msgstr ""
@@ -4391,6 +4532,10 @@ msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Close All"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
@@ -4498,6 +4643,10 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Pick Color"
+msgstr ""
+
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
@@ -4874,6 +5023,10 @@ msgid "Insert Animation Key"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Focus Origin"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Focus Selection"
msgstr ""
@@ -5139,6 +5292,10 @@ msgid "Remove Item"
msgstr ""
#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Theme"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
msgid "Add Class Items"
msgstr ""
@@ -5950,6 +6107,10 @@ msgid "Assign"
msgstr ""
#: tools/editor/property_editor.cpp
+msgid "New Script"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
msgid "Error loading file: Not a resource!"
msgstr ""
@@ -5966,10 +6127,6 @@ msgid "On"
msgstr ""
#: tools/editor/property_editor.cpp
-msgid "Set"
-msgstr ""
-
-#: tools/editor/property_editor.cpp
msgid "Properties:"
msgstr ""
diff --git a/tools/translations/ru.po b/tools/translations/ru.po
index 7b047d9a1e..b8288d07a4 100644
--- a/tools/translations/ru.po
+++ b/tools/translations/ru.po
@@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2016-08-17 20:35+0000\n"
+"PO-Revision-Date: 2016-09-14 21:55+0000\n"
"Last-Translator: DimOkGamer <dimokgamer@gmail.com>\n"
"Language-Team: Russian <https://hosted.weblate.org/projects/godot-engine/"
"godot/ru/>\n"
@@ -20,7 +20,7 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n"
"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
-"X-Generator: Weblate 2.8-dev\n"
+"X-Generator: Weblate 2.8\n"
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -37,6 +37,12 @@ msgid "step argument is zero!"
msgstr "Аргумент шага равен нулю!"
#: modules/gdscript/gd_functions.cpp
+msgid ""
+"Paths cannot start with '/', absolute paths must start with 'res://', "
+"'user://', or 'local://'"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
msgid "Not a script with an instance"
msgstr "Скрипт без экземпляра"
@@ -166,37 +172,45 @@ msgid "Editing Signal:"
msgstr "Редактирование сигнала:"
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Change Expression"
+msgstr "Изменить тип"
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr "Добавить узел"
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature."
msgstr ""
+"Зажмите Meta, чтобы добавить Getter. Зажмите Shift, чтобы добавить "
+"универсальную подпись."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
msgstr ""
+"Зажмите Ctrl, чтобы добавить Getter. Зажмите Shift, чтобы добавить "
+"универсальную подпись."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Meta to drop a simple reference to the node."
-msgstr ""
+msgstr "Зажмите Meta, чтобы добавить простую ссылку на узел."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Ctrl to drop a simple reference to the node."
-msgstr ""
+msgstr "Зажмите Ctrl, чтобы добавить простую ссылку на узел."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Meta to drop a Variable Setter."
-msgstr ""
+msgstr "Зажмите Meta, чтобы добавить Variable Setter."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Ctrl to drop a Variable Setter."
-msgstr ""
+msgstr "Зажмите Ctrl, чтобы добавить Variable Setter."
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Add Preload Node"
-msgstr "Добавить дочерний узел"
+msgstr "Добавить предзагрузочный узел"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node(s) From Tree"
@@ -211,6 +225,47 @@ msgid "Add Setter Property"
msgstr "Добавить устанавливающее свойство"
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Condition"
+msgstr "Копировать анимацию"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Sequence"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Switch"
+msgstr "Высота"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Iterator"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "While"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Return"
+msgstr "Возвращение:"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr "Вызов"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Get"
+msgstr "Задан"
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr "Задан"
+
+#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
@@ -270,24 +325,20 @@ msgid "Toggle Breakpoint"
msgstr "Точка остановки"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Find Node Type"
msgstr "Найти тип узла"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Copy Nodes"
-msgstr "Копировать позу"
+msgstr "Копировать узлы"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Cut Nodes"
-msgstr "Создать узел"
+msgstr "Вырезать узлы"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Paste Nodes"
-msgstr "Вставить позу"
+msgstr "Вставить узлы"
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Input type not iterable: "
@@ -346,6 +397,90 @@ msgstr ""
"Недопустимое значение, возвращаемое _step(), должно быть целое число(seq "
"out) или строка (error)."
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just pressed"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just released"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"Couldn't read the certficate file. Are the path and password both correct?"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Error creating the signature object."
+msgstr "Ошибка записи PCK файла!"
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the package signature."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"No export templates found.\n"
+"Download and install export templates."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom debug package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom release package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid unique name."
+msgstr "Недопустимое имя."
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid product GUID."
+msgstr "Недопустимый размер шрифта."
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid publisher GUID."
+msgstr "Недопустимый базовый путь"
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid background color."
+msgstr "Недопустимый шрифт пользовательского источника."
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid Store Logo image dimensions (should be 50x50)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid splash screen image dimensions (should be 620x300)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -537,6 +672,13 @@ msgstr ""
"NavigationMeshInstance должен быть дочерним или под-дочерним узлом "
"Navigation. Он предоставляет только навигационные данные."
+#: scene/3d/remote_transform.cpp
+#, fuzzy
+msgid "Path property must point to a valid Spatial node to work."
+msgstr ""
+"Для корректной работы свойство Path должно указывать на действующий узел "
+"Particles2D."
+
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
@@ -1188,10 +1330,6 @@ msgid "Method List For '%s':"
msgstr "Список способ для '%s':"
#: tools/editor/call_dialog.cpp
-msgid "Call"
-msgstr "Вызов"
-
-#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr "Список методов:"
@@ -1310,6 +1448,12 @@ msgid "Method in target Node must be specified!"
msgstr "Метод должен быть указан в целевом Узле!"
#: tools/editor/connections_dialog.cpp
+msgid ""
+"Target method not found! Specify a valid method or attach a script to target "
+"Node."
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
msgid "Connect To Node:"
msgstr "Присоединить к узлу:"
@@ -1385,6 +1529,15 @@ msgstr "Сигналы"
msgid "Create New"
msgstr "Создать новый"
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/filesystem_dock.cpp
+msgid "Favorites:"
+msgstr "Избранное:"
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Recent:"
+msgstr "Недавнее:"
+
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
@@ -1666,14 +1819,6 @@ msgstr "Переместить избранное вверх"
msgid "Move Favorite Down"
msgstr "Переместить избранное вниз"
-#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
-msgid "Favorites:"
-msgstr "Избранное:"
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Recent:"
-msgstr "Недавнее:"
-
#: tools/editor/editor_file_dialog.cpp
msgid "Preview:"
msgstr "Предпросмотр:"
@@ -2084,14 +2229,6 @@ msgid "Go to previously opened scene."
msgstr "Перейти к предыдущей открытой сцене."
#: tools/editor/editor_node.cpp
-msgid "Fullscreen Mode"
-msgstr "Полноэкранный режим"
-
-#: tools/editor/editor_node.cpp
-msgid "Distraction Free Mode"
-msgstr "Свободный режим"
-
-#: tools/editor/editor_node.cpp
msgid "Next tab"
msgstr "Следующая вкладка"
@@ -2177,6 +2314,10 @@ msgid "Quit to Project List"
msgstr "Выйти в список проектов"
#: tools/editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr "Свободный режим"
+
+#: tools/editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "Импортировать ассеты в проект."
@@ -2354,6 +2495,11 @@ msgid "Editor Layout"
msgstr "Макет редактора"
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Toggle Fullscreen"
+msgstr "Полноэкранный режим"
+
+#: tools/editor/editor_node.cpp
msgid "Install Export Templates"
msgstr "Установить шаблоны экспорта"
@@ -2378,6 +2524,10 @@ msgid "Update Changes"
msgstr "Обновлять при изменениях"
#: tools/editor/editor_node.cpp
+msgid "Disable Update Spinner"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Inspector"
msgstr "Инспектор"
@@ -2417,6 +2567,10 @@ msgstr "Свойства объекта."
msgid "FileSystem"
msgstr "Файловая система"
+#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp
+msgid "Node"
+msgstr "Узел"
+
#: tools/editor/editor_node.cpp
msgid "Output"
msgstr "Вывод"
@@ -3258,10 +3412,6 @@ msgid "MultiNode Set"
msgstr "Мульти-узловый набор"
#: tools/editor/node_dock.cpp
-msgid "Node"
-msgstr "Узел"
-
-#: tools/editor/node_dock.cpp
msgid "Groups"
msgstr "Группы"
@@ -3808,6 +3958,11 @@ msgid "Clear Bones"
msgstr "Очистить кости"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Show Bones"
+msgstr "Создать кости"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make IK Chain"
msgstr "Создать цепь ИК"
@@ -4546,6 +4701,11 @@ msgid "Close Docs"
msgstr "Закрыть документацию"
#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Close All"
+msgstr "Закрыть"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
@@ -4657,6 +4817,11 @@ msgstr ""
"Встроенные скрипты могут быть изменены только, когда сцена, которой они "
"принадлежат, загружена"
+#: tools/editor/plugins/script_text_editor.cpp
+#, fuzzy
+msgid "Pick Color"
+msgstr "Цвет"
+
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr "Переместить вверх"
@@ -5033,6 +5198,11 @@ msgid "Insert Animation Key"
msgstr "Вставить ключ анимации"
#: tools/editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Focus Origin"
+msgstr "Отображать начало координат"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Focus Selection"
msgstr "Показать выбранное"
@@ -5298,6 +5468,11 @@ msgid "Remove Item"
msgstr "Удалить элемент"
#: tools/editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Theme"
+msgstr "Сохранить тему"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
msgid "Add Class Items"
msgstr "Добавить элемент класса"
@@ -6113,6 +6288,11 @@ msgid "Assign"
msgstr "Назначить"
#: tools/editor/property_editor.cpp
+#, fuzzy
+msgid "New Script"
+msgstr "Следующий скрипт"
+
+#: tools/editor/property_editor.cpp
msgid "Error loading file: Not a resource!"
msgstr "Ошибка загрузки файла: Это не ресурс!"
@@ -6129,10 +6309,6 @@ msgid "On"
msgstr "Вкл"
#: tools/editor/property_editor.cpp
-msgid "Set"
-msgstr "Задан"
-
-#: tools/editor/property_editor.cpp
msgid "Properties:"
msgstr "Свойства:"
@@ -6145,14 +6321,12 @@ msgid "Sections:"
msgstr "Разделы:"
#: tools/editor/property_selector.cpp
-#, fuzzy
msgid "Select Property"
-msgstr "Выбрать точки"
+msgstr "Выбрать свойство"
#: tools/editor/property_selector.cpp
-#, fuzzy
msgid "Select Method"
-msgstr "Режим выделения"
+msgstr "Выбрать метод"
#: tools/editor/pvrtc_compress.cpp
msgid "Could not execute PVRTC tool:"
@@ -6294,7 +6468,7 @@ msgstr "Сохранить новую Сцену как.."
#: tools/editor/scene_tree_dock.cpp
msgid "Makes Sense!"
-msgstr "Уууу круто!"
+msgstr "Имеет смысл!"
#: tools/editor/scene_tree_dock.cpp
msgid "Can't operate on nodes from a foreign scene!"
diff --git a/tools/translations/sk.po b/tools/translations/sk.po
index 4f3175ddd8..0e21e5a94f 100644
--- a/tools/translations/sk.po
+++ b/tools/translations/sk.po
@@ -32,6 +32,12 @@ msgid "step argument is zero!"
msgstr "argument \"step\"/krok je nulový!"
#: modules/gdscript/gd_functions.cpp
+msgid ""
+"Paths cannot start with '/', absolute paths must start with 'res://', "
+"'user://', or 'local://'"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
msgid "Not a script with an instance"
msgstr ""
@@ -159,6 +165,10 @@ msgid "Editing Signal:"
msgstr "Signály:"
#: modules/visual_script/visual_script_editor.cpp
+msgid "Change Expression"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr ""
@@ -203,6 +213,43 @@ msgid "Add Setter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+msgid "Condition"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Sequence"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Switch"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Iterator"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "While"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Return"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Get"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
@@ -332,6 +379,85 @@ msgid ""
"(error)."
msgstr ""
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just pressed"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just released"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"Couldn't read the certficate file. Are the path and password both correct?"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the signature object."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the package signature."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"No export templates found.\n"
+"Download and install export templates."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom debug package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom release package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid unique name."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid product GUID."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid publisher GUID."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid background color."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid Store Logo image dimensions (should be 50x50)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid splash screen image dimensions (should be 620x300)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -481,6 +607,10 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/remote_transform.cpp
+msgid "Path property must point to a valid Spatial node to work."
+msgstr ""
+
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
@@ -1119,10 +1249,6 @@ msgid "Method List For '%s':"
msgstr ""
#: tools/editor/call_dialog.cpp
-msgid "Call"
-msgstr ""
-
-#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@@ -1241,6 +1367,12 @@ msgid "Method in target Node must be specified!"
msgstr ""
#: tools/editor/connections_dialog.cpp
+msgid ""
+"Target method not found! Specify a valid method or attach a script to target "
+"Node."
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
msgid "Connect To Node:"
msgstr ""
@@ -1316,6 +1448,15 @@ msgstr ""
msgid "Create New"
msgstr ""
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/filesystem_dock.cpp
+msgid "Favorites:"
+msgstr ""
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Recent:"
+msgstr ""
+
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
@@ -1585,14 +1726,6 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
-#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
-msgid "Favorites:"
-msgstr ""
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Recent:"
-msgstr ""
-
#: tools/editor/editor_file_dialog.cpp
msgid "Preview:"
msgstr ""
@@ -1987,14 +2120,6 @@ msgid "Go to previously opened scene."
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Fullscreen Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Distraction Free Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
msgid "Next tab"
msgstr ""
@@ -2081,6 +2206,10 @@ msgid "Quit to Project List"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
@@ -2239,6 +2368,10 @@ msgid "Editor Layout"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Toggle Fullscreen"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Install Export Templates"
msgstr ""
@@ -2263,6 +2396,10 @@ msgid "Update Changes"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Disable Update Spinner"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Inspector"
msgstr ""
@@ -2302,6 +2439,10 @@ msgstr ""
msgid "FileSystem"
msgstr ""
+#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp
+msgid "Node"
+msgstr ""
+
#: tools/editor/editor_node.cpp
msgid "Output"
msgstr ""
@@ -3131,10 +3272,6 @@ msgid "MultiNode Set"
msgstr ""
#: tools/editor/node_dock.cpp
-msgid "Node"
-msgstr ""
-
-#: tools/editor/node_dock.cpp
msgid "Groups"
msgstr ""
@@ -3674,6 +3811,10 @@ msgid "Clear Bones"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Show Bones"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make IK Chain"
msgstr ""
@@ -4413,6 +4554,10 @@ msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Close All"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
@@ -4520,6 +4665,10 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Pick Color"
+msgstr ""
+
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
@@ -4896,6 +5045,10 @@ msgid "Insert Animation Key"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Focus Origin"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Focus Selection"
msgstr "Všetky vybrané"
@@ -5164,6 +5317,10 @@ msgid "Remove Item"
msgstr ""
#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Theme"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
msgid "Add Class Items"
msgstr ""
@@ -5975,6 +6132,11 @@ msgid "Assign"
msgstr ""
#: tools/editor/property_editor.cpp
+#, fuzzy
+msgid "New Script"
+msgstr "Popis:"
+
+#: tools/editor/property_editor.cpp
msgid "Error loading file: Not a resource!"
msgstr ""
@@ -5991,10 +6153,6 @@ msgid "On"
msgstr ""
#: tools/editor/property_editor.cpp
-msgid "Set"
-msgstr ""
-
-#: tools/editor/property_editor.cpp
msgid "Properties:"
msgstr ""
diff --git a/tools/translations/sl.po b/tools/translations/sl.po
index 33a9bc3e23..41ebecad54 100644
--- a/tools/translations/sl.po
+++ b/tools/translations/sl.po
@@ -33,6 +33,12 @@ msgid "step argument is zero!"
msgstr "stopnja argumenta je nič!"
#: modules/gdscript/gd_functions.cpp
+msgid ""
+"Paths cannot start with '/', absolute paths must start with 'res://', "
+"'user://', or 'local://'"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
msgid "Not a script with an instance"
msgstr "To ni skripta z instanco"
@@ -162,6 +168,10 @@ msgid "Editing Signal:"
msgstr "Urejanje Signala:"
#: modules/visual_script/visual_script_editor.cpp
+msgid "Change Expression"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr "Dodaj Node"
@@ -207,6 +217,43 @@ msgid "Add Setter Property"
msgstr "Dodaj Setter Lastnost"
#: modules/visual_script/visual_script_editor.cpp
+msgid "Condition"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Sequence"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Switch"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Iterator"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "While"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Return"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Get"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
@@ -338,6 +385,86 @@ msgstr ""
"Neveljavna vrnitev vrednosti od _step(), mora biti število (seq out), ali "
"string (error)."
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just pressed"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just released"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"Couldn't read the certficate file. Are the path and password both correct?"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the signature object."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the package signature."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"No export templates found.\n"
+"Download and install export templates."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom debug package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom release package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid unique name."
+msgstr "Neveljaven indeks lastnosti imena."
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid product GUID."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid publisher GUID."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid background color."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid Store Logo image dimensions (should be 50x50)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid splash screen image dimensions (should be 620x300)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -492,6 +619,10 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/remote_transform.cpp
+msgid "Path property must point to a valid Spatial node to work."
+msgstr ""
+
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
@@ -1129,10 +1260,6 @@ msgid "Method List For '%s':"
msgstr ""
#: tools/editor/call_dialog.cpp
-msgid "Call"
-msgstr ""
-
-#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@@ -1251,6 +1378,12 @@ msgid "Method in target Node must be specified!"
msgstr ""
#: tools/editor/connections_dialog.cpp
+msgid ""
+"Target method not found! Specify a valid method or attach a script to target "
+"Node."
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
msgid "Connect To Node:"
msgstr ""
@@ -1326,6 +1459,15 @@ msgstr ""
msgid "Create New"
msgstr ""
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/filesystem_dock.cpp
+msgid "Favorites:"
+msgstr ""
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Recent:"
+msgstr ""
+
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
@@ -1595,14 +1737,6 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
-#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
-msgid "Favorites:"
-msgstr ""
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Recent:"
-msgstr ""
-
#: tools/editor/editor_file_dialog.cpp
msgid "Preview:"
msgstr ""
@@ -1997,14 +2131,6 @@ msgid "Go to previously opened scene."
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Fullscreen Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Distraction Free Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
msgid "Next tab"
msgstr ""
@@ -2090,6 +2216,10 @@ msgid "Quit to Project List"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
@@ -2248,6 +2378,10 @@ msgid "Editor Layout"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Toggle Fullscreen"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Install Export Templates"
msgstr ""
@@ -2272,6 +2406,10 @@ msgid "Update Changes"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Disable Update Spinner"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Inspector"
msgstr ""
@@ -2311,6 +2449,10 @@ msgstr ""
msgid "FileSystem"
msgstr ""
+#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp
+msgid "Node"
+msgstr ""
+
#: tools/editor/editor_node.cpp
msgid "Output"
msgstr ""
@@ -3140,10 +3282,6 @@ msgid "MultiNode Set"
msgstr ""
#: tools/editor/node_dock.cpp
-msgid "Node"
-msgstr ""
-
-#: tools/editor/node_dock.cpp
msgid "Groups"
msgstr ""
@@ -3683,6 +3821,10 @@ msgid "Clear Bones"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Show Bones"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make IK Chain"
msgstr ""
@@ -4421,6 +4563,11 @@ msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Close All"
+msgstr "Zapri"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
@@ -4528,6 +4675,10 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Pick Color"
+msgstr ""
+
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
@@ -4904,6 +5055,10 @@ msgid "Insert Animation Key"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Focus Origin"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Focus Selection"
msgstr ""
@@ -5169,6 +5324,10 @@ msgid "Remove Item"
msgstr ""
#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Theme"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
msgid "Add Class Items"
msgstr ""
@@ -5980,6 +6139,10 @@ msgid "Assign"
msgstr ""
#: tools/editor/property_editor.cpp
+msgid "New Script"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
msgid "Error loading file: Not a resource!"
msgstr ""
@@ -5996,10 +6159,6 @@ msgid "On"
msgstr ""
#: tools/editor/property_editor.cpp
-msgid "Set"
-msgstr ""
-
-#: tools/editor/property_editor.cpp
msgid "Properties:"
msgstr ""
diff --git a/tools/translations/tools.pot b/tools/translations/tools.pot
index c86586a055..5453c5d9e2 100644
--- a/tools/translations/tools.pot
+++ b/tools/translations/tools.pot
@@ -26,6 +26,12 @@ msgid "step argument is zero!"
msgstr ""
#: modules/gdscript/gd_functions.cpp
+msgid ""
+"Paths cannot start with '/', absolute paths must start with 'res://', "
+"'user://', or 'local://'"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
msgid "Not a script with an instance"
msgstr ""
@@ -148,6 +154,10 @@ msgid "Editing Signal:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+msgid "Change Expression"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr ""
@@ -192,6 +202,43 @@ msgid "Add Setter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+msgid "Condition"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Sequence"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Switch"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Iterator"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "While"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Return"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Get"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
@@ -320,6 +367,85 @@ msgid ""
"(error)."
msgstr ""
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just pressed"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just released"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"Couldn't read the certficate file. Are the path and password both correct?"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the signature object."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the package signature."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"No export templates found.\n"
+"Download and install export templates."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom debug package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom release package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid unique name."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid product GUID."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid publisher GUID."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid background color."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid Store Logo image dimensions (should be 50x50)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid splash screen image dimensions (should be 620x300)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -462,6 +588,10 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/remote_transform.cpp
+msgid "Path property must point to a valid Spatial node to work."
+msgstr ""
+
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
@@ -1099,10 +1229,6 @@ msgid "Method List For '%s':"
msgstr ""
#: tools/editor/call_dialog.cpp
-msgid "Call"
-msgstr ""
-
-#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@@ -1221,6 +1347,12 @@ msgid "Method in target Node must be specified!"
msgstr ""
#: tools/editor/connections_dialog.cpp
+msgid ""
+"Target method not found! Specify a valid method or attach a script to target "
+"Node."
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
msgid "Connect To Node:"
msgstr ""
@@ -1296,6 +1428,15 @@ msgstr ""
msgid "Create New"
msgstr ""
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/filesystem_dock.cpp
+msgid "Favorites:"
+msgstr ""
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Recent:"
+msgstr ""
+
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
@@ -1565,14 +1706,6 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
-#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
-msgid "Favorites:"
-msgstr ""
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Recent:"
-msgstr ""
-
#: tools/editor/editor_file_dialog.cpp
msgid "Preview:"
msgstr ""
@@ -1967,14 +2100,6 @@ msgid "Go to previously opened scene."
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Fullscreen Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Distraction Free Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
msgid "Next tab"
msgstr ""
@@ -2060,6 +2185,10 @@ msgid "Quit to Project List"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
@@ -2218,6 +2347,10 @@ msgid "Editor Layout"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Toggle Fullscreen"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Install Export Templates"
msgstr ""
@@ -2242,6 +2375,10 @@ msgid "Update Changes"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Disable Update Spinner"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Inspector"
msgstr ""
@@ -2281,6 +2418,10 @@ msgstr ""
msgid "FileSystem"
msgstr ""
+#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp
+msgid "Node"
+msgstr ""
+
#: tools/editor/editor_node.cpp
msgid "Output"
msgstr ""
@@ -3110,10 +3251,6 @@ msgid "MultiNode Set"
msgstr ""
#: tools/editor/node_dock.cpp
-msgid "Node"
-msgstr ""
-
-#: tools/editor/node_dock.cpp
msgid "Groups"
msgstr ""
@@ -3653,6 +3790,10 @@ msgid "Clear Bones"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Show Bones"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make IK Chain"
msgstr ""
@@ -4391,6 +4532,10 @@ msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Close All"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
@@ -4498,6 +4643,10 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Pick Color"
+msgstr ""
+
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
@@ -4874,6 +5023,10 @@ msgid "Insert Animation Key"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Focus Origin"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Focus Selection"
msgstr ""
@@ -5139,6 +5292,10 @@ msgid "Remove Item"
msgstr ""
#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Theme"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
msgid "Add Class Items"
msgstr ""
@@ -5950,6 +6107,10 @@ msgid "Assign"
msgstr ""
#: tools/editor/property_editor.cpp
+msgid "New Script"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
msgid "Error loading file: Not a resource!"
msgstr ""
@@ -5966,10 +6127,6 @@ msgid "On"
msgstr ""
#: tools/editor/property_editor.cpp
-msgid "Set"
-msgstr ""
-
-#: tools/editor/property_editor.cpp
msgid "Properties:"
msgstr ""
diff --git a/tools/translations/tr.po b/tools/translations/tr.po
index 0c27abe7c5..823082ef17 100644
--- a/tools/translations/tr.po
+++ b/tools/translations/tr.po
@@ -33,6 +33,12 @@ msgid "step argument is zero!"
msgstr ""
#: modules/gdscript/gd_functions.cpp
+msgid ""
+"Paths cannot start with '/', absolute paths must start with 'res://', "
+"'user://', or 'local://'"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
msgid "Not a script with an instance"
msgstr ""
@@ -155,6 +161,10 @@ msgid "Editing Signal:"
msgstr "Sinyal Düzenleniyor:"
#: modules/visual_script/visual_script_editor.cpp
+msgid "Change Expression"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr "Düğüm Ekle"
@@ -200,6 +210,44 @@ msgid "Add Setter Property"
msgstr "Düzenleyici Özellik Ekle"
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Condition"
+msgstr "Animasyon Yükle"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Sequence"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Switch"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Iterator"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "While"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Return"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Get"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
@@ -333,6 +381,88 @@ msgid ""
"(error)."
msgstr ""
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just pressed"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just released"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"Couldn't read the certficate file. Are the path and password both correct?"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the signature object."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the package signature."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"No export templates found.\n"
+"Download and install export templates."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom debug package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom release package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid unique name."
+msgstr "Geçersiz isim."
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid product GUID."
+msgstr "Geçersiz yazı tipi boyutu."
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid publisher GUID."
+msgstr "Geçersiz üst yol"
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid background color."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid Store Logo image dimensions (should be 50x50)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid splash screen image dimensions (should be 620x300)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -475,6 +605,10 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/remote_transform.cpp
+msgid "Path property must point to a valid Spatial node to work."
+msgstr ""
+
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
@@ -1112,10 +1246,6 @@ msgid "Method List For '%s':"
msgstr ""
#: tools/editor/call_dialog.cpp
-msgid "Call"
-msgstr ""
-
-#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@@ -1234,6 +1364,12 @@ msgid "Method in target Node must be specified!"
msgstr ""
#: tools/editor/connections_dialog.cpp
+msgid ""
+"Target method not found! Specify a valid method or attach a script to target "
+"Node."
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
msgid "Connect To Node:"
msgstr "Düğüme bağlan:"
@@ -1309,6 +1445,15 @@ msgstr ""
msgid "Create New"
msgstr "Yeni oluştur"
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/filesystem_dock.cpp
+msgid "Favorites:"
+msgstr "Favoriler:"
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Recent:"
+msgstr "Yakın zamanda:"
+
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
@@ -1584,14 +1729,6 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
-#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
-msgid "Favorites:"
-msgstr "Favoriler:"
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Recent:"
-msgstr "Yakın zamanda:"
-
#: tools/editor/editor_file_dialog.cpp
msgid "Preview:"
msgstr "Ön izleme:"
@@ -1987,14 +2124,6 @@ msgid "Go to previously opened scene."
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Fullscreen Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Distraction Free Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
msgid "Next tab"
msgstr ""
@@ -2081,6 +2210,10 @@ msgid "Quit to Project List"
msgstr "Proje Listesine Git"
#: tools/editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
@@ -2239,6 +2372,10 @@ msgid "Editor Layout"
msgstr "Editör Düzeni"
#: tools/editor/editor_node.cpp
+msgid "Toggle Fullscreen"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Install Export Templates"
msgstr ""
@@ -2263,6 +2400,10 @@ msgid "Update Changes"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Disable Update Spinner"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Inspector"
msgstr ""
@@ -2302,6 +2443,10 @@ msgstr "Nesne özellikleri."
msgid "FileSystem"
msgstr ""
+#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp
+msgid "Node"
+msgstr ""
+
#: tools/editor/editor_node.cpp
msgid "Output"
msgstr ""
@@ -3132,10 +3277,6 @@ msgid "MultiNode Set"
msgstr ""
#: tools/editor/node_dock.cpp
-msgid "Node"
-msgstr ""
-
-#: tools/editor/node_dock.cpp
msgid "Groups"
msgstr ""
@@ -3677,6 +3818,10 @@ msgid "Clear Bones"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Show Bones"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make IK Chain"
msgstr ""
@@ -4416,6 +4561,11 @@ msgid "Close Docs"
msgstr "Kapat"
#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Close All"
+msgstr "Kapat"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
@@ -4523,6 +4673,10 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Pick Color"
+msgstr ""
+
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
@@ -4899,6 +5053,10 @@ msgid "Insert Animation Key"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Focus Origin"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Focus Selection"
msgstr ""
@@ -5164,6 +5322,10 @@ msgid "Remove Item"
msgstr ""
#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Theme"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
msgid "Add Class Items"
msgstr ""
@@ -5976,6 +6138,11 @@ msgid "Assign"
msgstr ""
#: tools/editor/property_editor.cpp
+#, fuzzy
+msgid "New Script"
+msgstr "Betiği Çalıştır"
+
+#: tools/editor/property_editor.cpp
msgid "Error loading file: Not a resource!"
msgstr ""
@@ -5992,10 +6159,6 @@ msgid "On"
msgstr ""
#: tools/editor/property_editor.cpp
-msgid "Set"
-msgstr ""
-
-#: tools/editor/property_editor.cpp
msgid "Properties:"
msgstr ""
diff --git a/tools/translations/ur_PK.po b/tools/translations/ur_PK.po
index 0ac56d847b..188d2bb4c2 100644
--- a/tools/translations/ur_PK.po
+++ b/tools/translations/ur_PK.po
@@ -33,6 +33,12 @@ msgid "step argument is zero!"
msgstr "سٹیپ کے ارگمنٹس سفر ہیں!"
#: modules/gdscript/gd_functions.cpp
+msgid ""
+"Paths cannot start with '/', absolute paths must start with 'res://', "
+"'user://', or 'local://'"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
msgid "Not a script with an instance"
msgstr ".یہ انسٹینس کے بغیر سکرپٹ نہی ہوتی"
@@ -158,6 +164,10 @@ msgid "Editing Signal:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+msgid "Change Expression"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr ""
@@ -202,6 +212,43 @@ msgid "Add Setter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+msgid "Condition"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Sequence"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Switch"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Iterator"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "While"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Return"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Get"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
@@ -330,6 +377,85 @@ msgid ""
"(error)."
msgstr ""
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just pressed"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just released"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"Couldn't read the certficate file. Are the path and password both correct?"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the signature object."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the package signature."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"No export templates found.\n"
+"Download and install export templates."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom debug package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom release package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid unique name."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid product GUID."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid publisher GUID."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid background color."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid Store Logo image dimensions (should be 50x50)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid splash screen image dimensions (should be 620x300)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -472,6 +598,10 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/remote_transform.cpp
+msgid "Path property must point to a valid Spatial node to work."
+msgstr ""
+
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
@@ -1110,10 +1240,6 @@ msgid "Method List For '%s':"
msgstr ""
#: tools/editor/call_dialog.cpp
-msgid "Call"
-msgstr ""
-
-#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@@ -1232,6 +1358,12 @@ msgid "Method in target Node must be specified!"
msgstr ""
#: tools/editor/connections_dialog.cpp
+msgid ""
+"Target method not found! Specify a valid method or attach a script to target "
+"Node."
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
msgid "Connect To Node:"
msgstr ""
@@ -1307,6 +1439,15 @@ msgstr ""
msgid "Create New"
msgstr ""
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/filesystem_dock.cpp
+msgid "Favorites:"
+msgstr ""
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Recent:"
+msgstr ""
+
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
@@ -1579,14 +1720,6 @@ msgstr "پسندیدہ اوپر منتقل کریں"
msgid "Move Favorite Down"
msgstr "پسندیدہ نیچے منتقل کریں"
-#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
-msgid "Favorites:"
-msgstr ""
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Recent:"
-msgstr ""
-
#: tools/editor/editor_file_dialog.cpp
msgid "Preview:"
msgstr ""
@@ -1982,14 +2115,6 @@ msgid "Go to previously opened scene."
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Fullscreen Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Distraction Free Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
msgid "Next tab"
msgstr ""
@@ -2075,6 +2200,10 @@ msgid "Quit to Project List"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
@@ -2233,6 +2362,10 @@ msgid "Editor Layout"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Toggle Fullscreen"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Install Export Templates"
msgstr ""
@@ -2257,6 +2390,10 @@ msgid "Update Changes"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Disable Update Spinner"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Inspector"
msgstr ""
@@ -2296,6 +2433,10 @@ msgstr ""
msgid "FileSystem"
msgstr ""
+#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp
+msgid "Node"
+msgstr ""
+
#: tools/editor/editor_node.cpp
msgid "Output"
msgstr ""
@@ -3125,10 +3266,6 @@ msgid "MultiNode Set"
msgstr ""
#: tools/editor/node_dock.cpp
-msgid "Node"
-msgstr ""
-
-#: tools/editor/node_dock.cpp
msgid "Groups"
msgstr ""
@@ -3669,6 +3806,10 @@ msgid "Clear Bones"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Show Bones"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make IK Chain"
msgstr ""
@@ -4408,6 +4549,10 @@ msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Close All"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
@@ -4515,6 +4660,10 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Pick Color"
+msgstr ""
+
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
@@ -4891,6 +5040,10 @@ msgid "Insert Animation Key"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Focus Origin"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Focus Selection"
msgstr ".تمام کا انتخاب"
@@ -5158,6 +5311,10 @@ msgid "Remove Item"
msgstr ""
#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Theme"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
msgid "Add Class Items"
msgstr ""
@@ -5969,6 +6126,11 @@ msgid "Assign"
msgstr ""
#: tools/editor/property_editor.cpp
+#, fuzzy
+msgid "New Script"
+msgstr "سب سکریپشن بنائیں"
+
+#: tools/editor/property_editor.cpp
msgid "Error loading file: Not a resource!"
msgstr ""
@@ -5985,10 +6147,6 @@ msgid "On"
msgstr ""
#: tools/editor/property_editor.cpp
-msgid "Set"
-msgstr ""
-
-#: tools/editor/property_editor.cpp
msgid "Properties:"
msgstr ""
diff --git a/tools/translations/zh_CN.po b/tools/translations/zh_CN.po
index a53d4ba4ed..318d4186f3 100644
--- a/tools/translations/zh_CN.po
+++ b/tools/translations/zh_CN.po
@@ -4,16 +4,18 @@
#
# 纯洁的坏蛋 <tqj.zyy@gmail.com>, 2016.
# 孤月蓝风 <trlanfeng@foxmail.com>, 2016.
+# Bruce Guo <guoboism@hotmail.com>, 2016.
# Geequlim <geequlim@gmail.com>, 2016.
# Luo Jun <vipsbpig@gmail.com>, 2016.
+# oberon-tonya <360119124@qq.com>, 2016.
# wanfang liu <wanfang.liu@gmail.com>, 2016.
#
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2016-08-23 09:17+0000\n"
-"Last-Translator: 孤月蓝风 <trlanfeng@foxmail.com>\n"
+"PO-Revision-Date: 2016-10-01 09:03+0000\n"
+"Last-Translator: oberon-tonya <360119124@qq.com>\n"
"Language-Team: Chinese (China) <https://hosted.weblate.org/projects/godot-"
"engine/godot/zh_CN/>\n"
"Language: zh_CN\n"
@@ -21,7 +23,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 2.8-dev\n"
+"X-Generator: Weblate 2.9-dev\n"
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -38,6 +40,12 @@ msgid "step argument is zero!"
msgstr "step参数为0!"
#: modules/gdscript/gd_functions.cpp
+msgid ""
+"Paths cannot start with '/', absolute paths must start with 'res://', "
+"'user://', or 'local://'"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
msgid "Not a script with an instance"
msgstr "脚本没有实例化"
@@ -47,7 +55,7 @@ msgstr "没有基于脚本"
#: modules/gdscript/gd_functions.cpp
msgid "Not based on a resource file"
-msgstr "不是一个资源文件"
+msgstr "没有基于一个资源文件"
#: modules/gdscript/gd_functions.cpp
msgid "Invalid instance dictionary format (missing @path)"
@@ -174,12 +182,18 @@ msgstr "连接事件:"
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
+msgid "Change Expression"
+msgstr "更改类型"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
msgid "Add Node"
msgstr "添加子节点"
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature."
-msgstr ""
+msgstr "按住Meta键放置一个访问器,按住Shift键放置一个通用签名"
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
@@ -198,8 +212,9 @@ msgid "Hold Meta to drop a Variable Setter."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
msgid "Hold Ctrl to drop a Variable Setter."
-msgstr ""
+msgstr "按住Ctrl键放置一个变量设定器。"
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
@@ -220,6 +235,46 @@ msgid "Add Setter Property"
msgstr "添加设置器"
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Condition"
+msgstr "拷贝动画"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Sequence"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Switch"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Iterator"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "While"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Return"
+msgstr "返回:"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr "调用"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Get"
+msgstr "设置"
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr "设置"
+
+#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
@@ -350,8 +405,9 @@ msgid "VariableSet not found in script: "
msgstr "脚本中未找到VariableSet: "
#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
msgid "Custom node has no _step() method, can't process graph."
-msgstr ""
+msgstr "自定义节点具备no_step()方法,不能生成图像"
#: modules/visual_script/visual_script_nodes.cpp
msgid ""
@@ -359,6 +415,90 @@ msgid ""
"(error)."
msgstr "_step()的返回值无效,必须是整形(seq out),或字符串(error)。"
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just pressed"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just released"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"Couldn't read the certficate file. Are the path and password both correct?"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Error creating the signature object."
+msgstr "写入项目PCK文件出错!"
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the package signature."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"No export templates found.\n"
+"Download and install export templates."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom debug package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom release package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid unique name."
+msgstr "名称非法:"
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid product GUID."
+msgstr "字体大小非法。"
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid publisher GUID."
+msgstr "父路径非法"
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid background color."
+msgstr "自定义字体文件非法。"
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid Store Logo image dimensions (should be 50x50)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid splash screen image dimensions (should be 620x300)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -525,6 +665,11 @@ msgid ""
msgstr ""
"NavigationMeshInstance类型节点必须作为Navigation节点的子孙才能提供导航数据。"
+#: scene/3d/remote_transform.cpp
+#, fuzzy
+msgid "Path property must point to a valid Spatial node to work."
+msgstr "path属性必须指向一个合法的Particles2D节点才能正常工作。"
+
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
@@ -748,19 +893,20 @@ msgid ""
"functions. Making them visible for editing is fine though, but they will "
"hide upon running."
msgstr ""
-"Popup对象在你调用popup()方法之前将保持隐藏,这里设置为可见并不代表执行场景时"
-"它会出现。"
+"Popup对象默认保持隐藏,除非你调用popup()方法。编辑时可以让它们保持可见,但运"
+"行时它们会自动隐藏。"
#: scene/main/viewport.cpp
+#, fuzzy
msgid ""
"This viewport is not set as render target. If you intend for it to display "
"its contents directly to the screen, make it a child of a Control so it can "
"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
"texture to some node for display."
msgstr ""
-"这个Viewport未设置render target。如果你刻意为之,直接在屏幕上显示其内容,使其"
-"成为子控件的所以它可以获取大小。否则请设置render target,将其内部纹理分配给一"
-"些节点显示。"
+"这个Viewport未设置为render target。如果你刻意打算让其直接在屏幕上显示其内容,"
+"使其成为子控件的所以它可以有一个尺寸大小值。否则请设置为Render target,并将其"
+"内部纹理分配给一些节点以显示。"
#: scene/resources/dynamic_font.cpp
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
@@ -787,8 +933,9 @@ msgid "Disabled"
msgstr "已禁用"
#: tools/editor/animation_editor.cpp
+#, fuzzy
msgid "All Selection"
-msgstr "所有选项"
+msgstr "所有选中项"
#: tools/editor/animation_editor.cpp
msgid "Move Add Key"
@@ -1175,10 +1322,6 @@ msgid "Method List For '%s':"
msgstr "%s的方法列表"
#: tools/editor/call_dialog.cpp
-msgid "Call"
-msgstr "调用"
-
-#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr "方法列表:"
@@ -1297,6 +1440,12 @@ msgid "Method in target Node must be specified!"
msgstr "必须设置方法的对象节点!"
#: tools/editor/connections_dialog.cpp
+msgid ""
+"Target method not found! Specify a valid method or attach a script to target "
+"Node."
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
msgid "Connect To Node:"
msgstr "连接到节点:"
@@ -1374,6 +1523,15 @@ msgstr "信号"
msgid "Create New"
msgstr "新建"
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/filesystem_dock.cpp
+msgid "Favorites:"
+msgstr "收藏:"
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Recent:"
+msgstr "最近文件:"
+
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
@@ -1643,14 +1801,6 @@ msgstr "向上移动收藏"
msgid "Move Favorite Down"
msgstr "向下移动收藏"
-#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
-msgid "Favorites:"
-msgstr "收藏:"
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Recent:"
-msgstr "最近文件:"
-
#: tools/editor/editor_file_dialog.cpp
msgid "Preview:"
msgstr "预览"
@@ -1794,7 +1944,7 @@ msgstr "正在分析"
#: tools/editor/editor_node.cpp
msgid "Creating Thumbnail"
-msgstr ""
+msgstr "创建缩略图"
#: tools/editor/editor_node.cpp
msgid ""
@@ -1863,12 +2013,14 @@ msgid "Copy Resource"
msgstr "拷贝资源"
#: tools/editor/editor_node.cpp
+#, fuzzy
msgid "Make Built-In"
-msgstr ""
+msgstr "使之内置"
#: tools/editor/editor_node.cpp
+#, fuzzy
msgid "Make Sub-Resources Unique"
-msgstr ""
+msgstr "使子资源唯一化"
#: tools/editor/editor_node.cpp
msgid "Open in Help"
@@ -2052,14 +2204,6 @@ msgid "Go to previously opened scene."
msgstr "前往上一个打开的场景。"
#: tools/editor/editor_node.cpp
-msgid "Fullscreen Mode"
-msgstr "全屏模式"
-
-#: tools/editor/editor_node.cpp
-msgid "Distraction Free Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
msgid "Next tab"
msgstr "下一项"
@@ -2145,6 +2289,11 @@ msgid "Quit to Project List"
msgstr "退出到项目列表"
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Distraction Free Mode"
+msgstr "无干扰模式"
+
+#: tools/editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "导入资源"
@@ -2161,8 +2310,9 @@ msgid "Import"
msgstr "导入"
#: tools/editor/editor_node.cpp
+#, fuzzy
msgid "Miscellaneous project or scene-wide tools."
-msgstr ""
+msgstr "其他工程或全场景工具"
#: tools/editor/editor_node.cpp
msgid "Tools"
@@ -2312,6 +2462,11 @@ msgid "Editor Layout"
msgstr "编辑器布局"
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Toggle Fullscreen"
+msgstr "全屏模式"
+
+#: tools/editor/editor_node.cpp
msgid "Install Export Templates"
msgstr "安装导出模板"
@@ -2336,6 +2491,10 @@ msgid "Update Changes"
msgstr "有更改时更新UI"
#: tools/editor/editor_node.cpp
+msgid "Disable Update Spinner"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Inspector"
msgstr "属性面板"
@@ -2375,6 +2534,10 @@ msgstr "对象属性。"
msgid "FileSystem"
msgstr "文件系统"
+#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp
+msgid "Node"
+msgstr "节点"
+
#: tools/editor/editor_node.cpp
msgid "Output"
msgstr "输出"
@@ -2472,12 +2635,14 @@ msgid "Time:"
msgstr "时间:"
#: tools/editor/editor_profiler.cpp
+#, fuzzy
msgid "Inclusive"
-msgstr ""
+msgstr "包含"
#: tools/editor/editor_profiler.cpp
+#, fuzzy
msgid "Self"
-msgstr ""
+msgstr "自身"
#: tools/editor/editor_profiler.cpp
msgid "Frame #:"
@@ -2706,10 +2871,13 @@ msgid "No target font resource!"
msgstr "请设置目标字体资源!"
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#, fuzzy
msgid ""
"Invalid file extension.\n"
"Please use .fnt."
msgstr ""
+"文件扩展名不合法\n"
+"请使用.fnt文件"
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
msgid "Can't load/process source font."
@@ -2809,8 +2977,9 @@ msgid "Audio Sample"
msgstr "音效"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#, fuzzy
msgid "New Clip"
-msgstr ""
+msgstr "新片段"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Animation Options"
@@ -2829,28 +2998,34 @@ msgid "Optimizer"
msgstr "优化"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#, fuzzy
msgid "Max Linear Error"
-msgstr ""
+msgstr "最大线性误差"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#, fuzzy
msgid "Max Angular Error"
-msgstr ""
+msgstr "最大角度误差"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#, fuzzy
msgid "Max Angle"
-msgstr ""
+msgstr "最大角度"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#, fuzzy
msgid "Clips"
-msgstr ""
+msgstr "剪辑"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#, fuzzy
msgid "Start(s)"
-msgstr ""
+msgstr "起点"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#, fuzzy
msgid "End(s)"
-msgstr ""
+msgstr "终点"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -2866,12 +3041,14 @@ msgid "Source path is empty."
msgstr "源路径为空。"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#, fuzzy
msgid "Couldn't load post-import script."
-msgstr ""
+msgstr "无法载入后导入脚本"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#, fuzzy
msgid "Invalid/broken script for post-import."
-msgstr ""
+msgstr "后导入脚本被损坏或不合法"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Error importing scene."
@@ -2898,8 +3075,9 @@ msgid "Target Texture Folder:"
msgstr "目标贴图目录:"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#, fuzzy
msgid "Post-Process Script:"
-msgstr ""
+msgstr "后处理脚本:"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Custom Root Node Type:"
@@ -2939,16 +3117,19 @@ msgid "Running Custom Script.."
msgstr "执行自定义脚本.."
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#, fuzzy
msgid "Couldn't load post-import script:"
-msgstr ""
+msgstr "无法载入后导入脚本:"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#, fuzzy
msgid "Invalid/broken script for post-import (check console):"
-msgstr ""
+msgstr "后处理脚本被损坏或不合法(查看控制台):"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#, fuzzy
msgid "Error running post-import script:"
-msgstr ""
+msgstr "后处理脚本运行发生错误"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Import Image:"
@@ -2960,7 +3141,7 @@ msgstr "不允许导入文件本身:"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Couldn't localize path: %s (already local)"
-msgstr ""
+msgstr "无法本地化路径:%s (已经是本地路径)"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Saving.."
@@ -3095,11 +3276,11 @@ msgstr "加载源图片"
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
msgid "Slicing"
-msgstr ""
+msgstr "切片中"
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
msgid "Inserting"
-msgstr ""
+msgstr "插入中"
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
msgid "Saving"
@@ -3203,12 +3384,9 @@ msgid "Translation"
msgstr "语言"
#: tools/editor/multi_node_edit.cpp
+#, fuzzy
msgid "MultiNode Set"
-msgstr ""
-
-#: tools/editor/node_dock.cpp
-msgid "Node"
-msgstr "节点"
+msgstr "多节点组"
#: tools/editor/node_dock.cpp
msgid "Groups"
@@ -3384,7 +3562,7 @@ msgstr "混合时间:"
#: tools/editor/plugins/animation_player_editor_plugin.cpp
msgid "Next (Auto Queue):"
-msgstr ""
+msgstr "接下来(自动排列):"
#: tools/editor/plugins/animation_player_editor_plugin.cpp
msgid "Cross-Animation Blend Times"
@@ -3754,6 +3932,11 @@ msgid "Clear Bones"
msgstr "清除骨骼"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Show Bones"
+msgstr "添加骨骼"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make IK Chain"
msgstr "添加IK链"
@@ -4493,6 +4676,11 @@ msgid "Close Docs"
msgstr "拷贝到下一行"
#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Close All"
+msgstr "关闭"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
@@ -4602,6 +4790,11 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
+#: tools/editor/plugins/script_text_editor.cpp
+#, fuzzy
+msgid "Pick Color"
+msgstr "颜色"
+
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr "向上移动"
@@ -4981,6 +5174,11 @@ msgid "Insert Animation Key"
msgstr "插入动画帧"
#: tools/editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Focus Origin"
+msgstr "显示原点"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Focus Selection"
msgstr "选中选中项"
@@ -5246,6 +5444,11 @@ msgid "Remove Item"
msgstr "移除项目"
#: tools/editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Theme"
+msgstr "保存主题"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
msgid "Add Class Items"
msgstr "添加类项目"
@@ -6064,6 +6267,11 @@ msgid "Assign"
msgstr ""
#: tools/editor/property_editor.cpp
+#, fuzzy
+msgid "New Script"
+msgstr "下一个脚本"
+
+#: tools/editor/property_editor.cpp
msgid "Error loading file: Not a resource!"
msgstr "加载文件出错:不是资源文件!"
@@ -6080,10 +6288,6 @@ msgid "On"
msgstr "启用"
#: tools/editor/property_editor.cpp
-msgid "Set"
-msgstr "设置"
-
-#: tools/editor/property_editor.cpp
msgid "Properties:"
msgstr "属性:"
@@ -6621,8 +6825,9 @@ msgid "Change Capsule Shape Height"
msgstr "更改胶囊高度"
#: tools/editor/spatial_editor_gizmos.cpp
+#, fuzzy
msgid "Change Ray Shape Length"
-msgstr ""
+msgstr "更改射线形状长度"
#: tools/editor/spatial_editor_gizmos.cpp
#, fuzzy
diff --git a/tools/translations/zh_HK.po b/tools/translations/zh_HK.po
index 1d2ab3f8fb..9f6d7786ac 100644
--- a/tools/translations/zh_HK.po
+++ b/tools/translations/zh_HK.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
-"PO-Revision-Date: 2016-08-13 09:55+0000\n"
+"PO-Revision-Date: 2016-09-05 13:21+0000\n"
"Last-Translator: zx-wt <ZX_WT@ymail.com>\n"
"Language-Team: Chinese (Hong Kong) <https://hosted.weblate.org/projects/"
"godot-engine/godot/zh_HK/>\n"
@@ -16,7 +16,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 2.8-dev\n"
+"X-Generator: Weblate 2.8\n"
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -33,6 +33,12 @@ msgid "step argument is zero!"
msgstr ""
#: modules/gdscript/gd_functions.cpp
+msgid ""
+"Paths cannot start with '/', absolute paths must start with 'res://', "
+"'user://', or 'local://'"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
msgid "Not a script with an instance"
msgstr ""
@@ -161,6 +167,10 @@ msgid "Editing Signal:"
msgstr "連接"
#: modules/visual_script/visual_script_editor.cpp
+msgid "Change Expression"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr "新增節點"
@@ -206,6 +216,43 @@ msgid "Add Setter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+msgid "Condition"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Sequence"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Switch"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Iterator"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "While"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Return"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Get"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
@@ -336,6 +383,87 @@ msgid ""
"(error)."
msgstr ""
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just pressed"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just released"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"Couldn't read the certficate file. Are the path and password both correct?"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the signature object."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the package signature."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"No export templates found.\n"
+"Download and install export templates."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom debug package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom release package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid unique name."
+msgstr "無效名稱"
+
+#: platform/winrt/export/export.cpp
+#, fuzzy
+msgid "Invalid product GUID."
+msgstr "無效字型"
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid publisher GUID."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid background color."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid Store Logo image dimensions (should be 50x50)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid splash screen image dimensions (should be 620x300)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -478,6 +606,10 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/remote_transform.cpp
+msgid "Path property must point to a valid Spatial node to work."
+msgstr ""
+
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
@@ -517,7 +649,7 @@ msgstr "檔案已存在, 要覆蓋嗎?"
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
msgid "All Recognized"
-msgstr ""
+msgstr "所有類型"
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
msgid "All Files (*)"
@@ -601,21 +733,21 @@ msgstr "請用有效的副檔名"
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
#: tools/editor/settings_config_dialog.cpp
msgid "Shift+"
-msgstr ""
+msgstr "Shift+"
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
#: tools/editor/settings_config_dialog.cpp
msgid "Alt+"
-msgstr ""
+msgstr "Alt+"
#: scene/gui/input_action.cpp
msgid "Ctrl+"
-msgstr ""
+msgstr "Ctrl+"
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
#: tools/editor/settings_config_dialog.cpp
msgid "Meta+"
-msgstr ""
+msgstr "Meta+"
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
msgid "Device"
@@ -623,7 +755,7 @@ msgstr "設備"
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
msgid "Button"
-msgstr ""
+msgstr "按鍵"
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
msgid "Left Button."
@@ -715,7 +847,7 @@ msgstr ""
#: scene/resources/dynamic_font.cpp
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
msgid "Unknown font format."
-msgstr "不明字形格式"
+msgstr "字形格式不明"
#: scene/resources/dynamic_font.cpp
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
@@ -733,11 +865,12 @@ msgstr "已停用"
#: tools/editor/animation_editor.cpp
msgid "All Selection"
-msgstr ""
+msgstr "所有選項"
#: tools/editor/animation_editor.cpp
+#, fuzzy
msgid "Move Add Key"
-msgstr ""
+msgstr "移動"
#: tools/editor/animation_editor.cpp
msgid "Anim Change Transition"
@@ -772,8 +905,9 @@ msgid "Move Anim Track Down"
msgstr ""
#: tools/editor/animation_editor.cpp
+#, fuzzy
msgid "Remove Anim Track"
-msgstr ""
+msgstr "移除動畫"
#: tools/editor/animation_editor.cpp
msgid "Set Transitions to:"
@@ -1082,7 +1216,7 @@ msgstr ""
#: tools/editor/asset_library_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Category:"
-msgstr ""
+msgstr "分類:"
#: tools/editor/asset_library_editor_plugin.cpp
msgid "All"
@@ -1090,7 +1224,7 @@ msgstr "全部"
#: tools/editor/asset_library_editor_plugin.cpp
msgid "Site:"
-msgstr ""
+msgstr "地址:"
#: tools/editor/asset_library_editor_plugin.cpp
msgid "Support.."
@@ -1098,11 +1232,11 @@ msgstr ""
#: tools/editor/asset_library_editor_plugin.cpp
msgid "Official"
-msgstr ""
+msgstr "官方"
#: tools/editor/asset_library_editor_plugin.cpp
msgid "Community"
-msgstr ""
+msgstr "社群"
#: tools/editor/asset_library_editor_plugin.cpp
msgid "Testing"
@@ -1117,10 +1251,6 @@ msgid "Method List For '%s':"
msgstr ""
#: tools/editor/call_dialog.cpp
-msgid "Call"
-msgstr ""
-
-#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@@ -1158,11 +1288,11 @@ msgstr "全部替換"
#: tools/editor/code_editor.cpp
msgid "Match Case"
-msgstr ""
+msgstr "符合大小寫"
#: tools/editor/code_editor.cpp
msgid "Whole Words"
-msgstr ""
+msgstr "完整詞語"
#: tools/editor/code_editor.cpp
msgid "Selection Only"
@@ -1174,7 +1304,7 @@ msgstr "只限選中"
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
-msgstr ""
+msgstr "搜尋"
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
msgid "Find"
@@ -1227,18 +1357,25 @@ msgid "Reset Zoom"
msgstr "重設縮放比例"
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
+#, fuzzy
msgid "Line:"
-msgstr ""
+msgstr "行:"
#: tools/editor/code_editor.cpp
msgid "Col:"
-msgstr ""
+msgstr "列:"
#: tools/editor/connections_dialog.cpp
msgid "Method in target Node must be specified!"
msgstr ""
#: tools/editor/connections_dialog.cpp
+msgid ""
+"Target method not found! Specify a valid method or attach a script to target "
+"Node."
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
#, fuzzy
msgid "Connect To Node:"
msgstr "連到"
@@ -1315,11 +1452,21 @@ msgstr "訊號"
msgid "Create New"
msgstr "新增"
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/filesystem_dock.cpp
+msgid "Favorites:"
+msgstr ""
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Recent:"
+msgstr "最近:"
+
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
+#, fuzzy
msgid "Matches:"
-msgstr ""
+msgstr "吻合"
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
#: tools/editor/property_selector.cpp tools/editor/script_editor_debugger.cpp
@@ -1443,11 +1590,12 @@ msgstr "刪除"
#: tools/editor/editor_autoload_settings.cpp
msgid "Invalid name."
-msgstr ""
+msgstr "無效名稱"
#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
msgid "Valid characters:"
-msgstr ""
+msgstr "有效字符:"
#: tools/editor/editor_autoload_settings.cpp
msgid "Invalid name. Must not collide with an existing engine class name."
@@ -1498,8 +1646,9 @@ msgid "Remove Autoload"
msgstr ""
#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
msgid "Enable"
-msgstr ""
+msgstr "啟用"
#: tools/editor/editor_autoload_settings.cpp
msgid "Rearrange Autoloads"
@@ -1514,7 +1663,7 @@ msgstr ""
#: tools/editor/plugins/sample_library_editor_plugin.cpp
#: tools/editor/project_manager.cpp
msgid "Name"
-msgstr ""
+msgstr "名稱"
#: tools/editor/editor_autoload_settings.cpp
msgid "Singleton"
@@ -1534,7 +1683,7 @@ msgstr ""
#: tools/editor/editor_data.cpp
msgid "Updating scene.."
-msgstr ""
+msgstr "正在更新場景..."
#: tools/editor/editor_dir_dialog.cpp
msgid "Choose a Directory"
@@ -1558,7 +1707,7 @@ msgstr ""
#: tools/editor/editor_file_dialog.cpp
msgid "Refresh"
-msgstr ""
+msgstr "重新整理"
#: tools/editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
@@ -1586,14 +1735,6 @@ msgstr "上移"
msgid "Move Favorite Down"
msgstr "下移"
-#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
-msgid "Favorites:"
-msgstr ""
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Recent:"
-msgstr "最近:"
-
#: tools/editor/editor_file_dialog.cpp
msgid "Preview:"
msgstr "預覽:"
@@ -1709,7 +1850,7 @@ msgstr ""
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/resources_dock.cpp
msgid "Save Resource As.."
-msgstr ""
+msgstr "把資源另存為..."
#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
msgid "I see.."
@@ -1736,8 +1877,9 @@ msgid "Analyzing"
msgstr "分析中"
#: tools/editor/editor_node.cpp
+#, fuzzy
msgid "Creating Thumbnail"
-msgstr ""
+msgstr "正在建立縮圖"
#: tools/editor/editor_node.cpp
msgid ""
@@ -1745,8 +1887,9 @@ msgid ""
msgstr ""
#: tools/editor/editor_node.cpp
+#, fuzzy
msgid "Failed to load resource."
-msgstr ""
+msgstr "資源加載失敗"
#: tools/editor/editor_node.cpp
msgid "Can't load MeshLibrary for merging!"
@@ -1989,14 +2132,6 @@ msgid "Go to previously opened scene."
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Fullscreen Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Distraction Free Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
#, fuzzy
msgid "Next tab"
msgstr "下一個"
@@ -2083,6 +2218,10 @@ msgid "Quit to Project List"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
@@ -2241,6 +2380,10 @@ msgid "Editor Layout"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Toggle Fullscreen"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Install Export Templates"
msgstr ""
@@ -2265,6 +2408,10 @@ msgid "Update Changes"
msgstr "當改變時更新"
#: tools/editor/editor_node.cpp
+msgid "Disable Update Spinner"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Inspector"
msgstr "監視器"
@@ -2304,6 +2451,10 @@ msgstr ""
msgid "FileSystem"
msgstr ""
+#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp
+msgid "Node"
+msgstr ""
+
#: tools/editor/editor_node.cpp
msgid "Output"
msgstr ""
@@ -3133,10 +3284,6 @@ msgid "MultiNode Set"
msgstr ""
#: tools/editor/node_dock.cpp
-msgid "Node"
-msgstr ""
-
-#: tools/editor/node_dock.cpp
msgid "Groups"
msgstr ""
@@ -3676,6 +3823,10 @@ msgid "Clear Bones"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Show Bones"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make IK Chain"
msgstr ""
@@ -4415,6 +4566,11 @@ msgid "Close Docs"
msgstr "關閉場景"
#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Close All"
+msgstr "關閉"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
@@ -4522,6 +4678,10 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Pick Color"
+msgstr ""
+
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr "上移"
@@ -4898,6 +5058,10 @@ msgid "Insert Animation Key"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Focus Origin"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Focus Selection"
msgstr "只限選中"
@@ -5164,6 +5328,10 @@ msgid "Remove Item"
msgstr ""
#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Theme"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
msgid "Add Class Items"
msgstr ""
@@ -5975,6 +6143,11 @@ msgid "Assign"
msgstr ""
#: tools/editor/property_editor.cpp
+#, fuzzy
+msgid "New Script"
+msgstr "下一個腳本"
+
+#: tools/editor/property_editor.cpp
msgid "Error loading file: Not a resource!"
msgstr ""
@@ -5991,10 +6164,6 @@ msgid "On"
msgstr ""
#: tools/editor/property_editor.cpp
-msgid "Set"
-msgstr ""
-
-#: tools/editor/property_editor.cpp
msgid "Properties:"
msgstr ""
diff --git a/tools/translations/zh_TW.po b/tools/translations/zh_TW.po
index 9be46b18e8..af66795003 100644
--- a/tools/translations/zh_TW.po
+++ b/tools/translations/zh_TW.po
@@ -32,6 +32,12 @@ msgid "step argument is zero!"
msgstr ""
#: modules/gdscript/gd_functions.cpp
+msgid ""
+"Paths cannot start with '/', absolute paths must start with 'res://', "
+"'user://', or 'local://'"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
msgid "Not a script with an instance"
msgstr ""
@@ -154,6 +160,10 @@ msgid "Editing Signal:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+msgid "Change Expression"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr ""
@@ -198,6 +208,43 @@ msgid "Add Setter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+msgid "Condition"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Sequence"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Switch"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Iterator"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "While"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Return"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Get"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
@@ -326,6 +373,85 @@ msgid ""
"(error)."
msgstr ""
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just pressed"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "just released"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"Couldn't read the certficate file. Are the path and password both correct?"
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the signature object."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Error creating the package signature."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid ""
+"No export templates found.\n"
+"Download and install export templates."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom debug package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Custom release package not found."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid unique name."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid product GUID."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid publisher GUID."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid background color."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid Store Logo image dimensions (should be 50x50)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
+msgstr ""
+
+#: platform/winrt/export/export.cpp
+msgid "Invalid splash screen image dimensions (should be 620x300)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -474,6 +600,10 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/remote_transform.cpp
+msgid "Path property must point to a valid Spatial node to work."
+msgstr ""
+
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
@@ -1111,10 +1241,6 @@ msgid "Method List For '%s':"
msgstr ""
#: tools/editor/call_dialog.cpp
-msgid "Call"
-msgstr ""
-
-#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@@ -1233,6 +1359,12 @@ msgid "Method in target Node must be specified!"
msgstr ""
#: tools/editor/connections_dialog.cpp
+msgid ""
+"Target method not found! Specify a valid method or attach a script to target "
+"Node."
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
msgid "Connect To Node:"
msgstr ""
@@ -1308,6 +1440,15 @@ msgstr ""
msgid "Create New"
msgstr ""
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/filesystem_dock.cpp
+msgid "Favorites:"
+msgstr ""
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Recent:"
+msgstr ""
+
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
@@ -1577,14 +1718,6 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
-#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
-msgid "Favorites:"
-msgstr ""
-
-#: tools/editor/editor_file_dialog.cpp
-msgid "Recent:"
-msgstr ""
-
#: tools/editor/editor_file_dialog.cpp
msgid "Preview:"
msgstr ""
@@ -1979,14 +2112,6 @@ msgid "Go to previously opened scene."
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Fullscreen Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
-msgid "Distraction Free Mode"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
msgid "Next tab"
msgstr ""
@@ -2072,6 +2197,10 @@ msgid "Quit to Project List"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
@@ -2230,6 +2359,10 @@ msgid "Editor Layout"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Toggle Fullscreen"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Install Export Templates"
msgstr ""
@@ -2254,6 +2387,10 @@ msgid "Update Changes"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Disable Update Spinner"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Inspector"
msgstr ""
@@ -2293,6 +2430,10 @@ msgstr ""
msgid "FileSystem"
msgstr ""
+#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp
+msgid "Node"
+msgstr ""
+
#: tools/editor/editor_node.cpp
msgid "Output"
msgstr ""
@@ -3122,10 +3263,6 @@ msgid "MultiNode Set"
msgstr ""
#: tools/editor/node_dock.cpp
-msgid "Node"
-msgstr ""
-
-#: tools/editor/node_dock.cpp
msgid "Groups"
msgstr ""
@@ -3665,6 +3802,10 @@ msgid "Clear Bones"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Show Bones"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make IK Chain"
msgstr ""
@@ -4403,6 +4544,10 @@ msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Close All"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
@@ -4510,6 +4655,10 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Pick Color"
+msgstr ""
+
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
@@ -4886,6 +5035,10 @@ msgid "Insert Animation Key"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Focus Origin"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Focus Selection"
msgstr ""
@@ -5151,6 +5304,10 @@ msgid "Remove Item"
msgstr ""
#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Theme"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
msgid "Add Class Items"
msgstr ""
@@ -5962,6 +6119,10 @@ msgid "Assign"
msgstr ""
#: tools/editor/property_editor.cpp
+msgid "New Script"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
msgid "Error loading file: Not a resource!"
msgstr ""
@@ -5978,10 +6139,6 @@ msgid "On"
msgstr ""
#: tools/editor/property_editor.cpp
-msgid "Set"
-msgstr ""
-
-#: tools/editor/property_editor.cpp
msgid "Properties:"
msgstr ""