diff options
-rw-r--r-- | drivers/vulkan/rendering_device_vulkan.cpp | 9 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/renderer_scene_render_rd.cpp | 4 |
2 files changed, 13 insertions, 0 deletions
diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp index ed7cc7bf2c..4cae051302 100644 --- a/drivers/vulkan/rendering_device_vulkan.cpp +++ b/drivers/vulkan/rendering_device_vulkan.cpp @@ -8049,6 +8049,9 @@ void RenderingDeviceVulkan::compute_list_dispatch(ComputeListID p_list, uint32_t ComputeList *cl = compute_list; #ifdef DEBUG_ENABLED + ERR_FAIL_COND_MSG(p_x_groups == 0, "Dispatch amount of X compute groups (" + itos(p_x_groups) + ") is zero."); + ERR_FAIL_COND_MSG(p_z_groups == 0, "Dispatch amount of Z compute groups (" + itos(p_z_groups) + ") is zero."); + ERR_FAIL_COND_MSG(p_y_groups == 0, "Dispatch amount of Y compute groups (" + itos(p_y_groups) + ") is zero."); ERR_FAIL_COND_MSG(p_x_groups > limits.maxComputeWorkGroupCount[0], "Dispatch amount of X compute groups (" + itos(p_x_groups) + ") is larger than device limit (" + itos(limits.maxComputeWorkGroupCount[0]) + ")"); ERR_FAIL_COND_MSG(p_y_groups > limits.maxComputeWorkGroupCount[1], @@ -8103,6 +8106,12 @@ void RenderingDeviceVulkan::compute_list_dispatch_threads(ComputeListID p_list, ERR_FAIL_COND(p_list != ID_TYPE_COMPUTE_LIST); ERR_FAIL_COND(!compute_list); +#ifdef DEBUG_ENABLED + ERR_FAIL_COND_MSG(p_x_threads == 0, "Dispatch amount of X compute threads (" + itos(p_x_threads) + ") is zero."); + ERR_FAIL_COND_MSG(p_y_threads == 0, "Dispatch amount of Y compute threads (" + itos(p_y_threads) + ") is zero."); + ERR_FAIL_COND_MSG(p_z_threads == 0, "Dispatch amount of Z compute threads (" + itos(p_z_threads) + ") is zero."); +#endif + ComputeList *cl = compute_list; #ifdef DEBUG_ENABLED diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp index 3d8ae4c944..253210f0cf 100644 --- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp @@ -3954,6 +3954,10 @@ void RendererSceneRenderRD::_update_volumetric_fog(RID p_render_buffers, RID p_e kernel_size = Vector3i(int32_t(rb->volumetric_fog->width), int32_t(rb->volumetric_fog->height), int32_t(rb->volumetric_fog->depth)); } + if (kernel_size.x == 0 || kernel_size.y == 0 || kernel_size.z == 0) { + continue; + } + volumetric_fog.push_constant.position[0] = position.x; volumetric_fog.push_constant.position[1] = position.y; volumetric_fog.push_constant.position[2] = position.z; |