diff options
131 files changed, 4557 insertions, 3152 deletions
diff --git a/.github/workflows/ios_builds.yml b/.github/workflows/ios_builds.yml new file mode 100644 index 0000000000..0657a6cb18 --- /dev/null +++ b/.github/workflows/ios_builds.yml @@ -0,0 +1,50 @@ +name: iOS Builds +on: [push, pull_request] + +# Global Cache Settings +env: + GODOT_BASE_BRANCH: master + SCONS_CACHE_LIMIT: 4096 + +jobs: + ios-template: + runs-on: "macos-latest" + name: Template (target=release, tools=no) + + steps: + - uses: actions/checkout@v2 + + # Upload cache on completion and check it out now + - name: Load .scons_cache directory + id: ios-template-cache + uses: actions/cache@v2 + with: + path: ${{github.workspace}}/.scons_cache/ + key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} + restore-keys: | + ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} + ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}} + ${{github.job}}-${{env.GODOT_BASE_BRANCH}} + + # Use python 3.x release (works cross platform) + - name: Set up Python 3.x + uses: actions/setup-python@v2 + with: + # Semantic version range syntax or exact version of a Python version + python-version: '3.x' + # Optional - x64 or x86 architecture, defaults to x64 + architecture: 'x64' + + # You can test your matrix by printing the current Python version + - name: Configuring Python packages + run: | + python -c "import sys; print(sys.version)" + python -m pip install scons + python --version + scons --version + + - name: Compilation + env: + SCONS_CACHE: ${{github.workspace}}/.scons_cache/ + run: | + scons -j2 verbose=yes warnings=all werror=yes platform=iphone target=release tools=no diff --git a/.github/workflows/linux_builds.yml b/.github/workflows/linux_builds.yml index be7737593a..a05bb09931 100644 --- a/.github/workflows/linux_builds.yml +++ b/.github/workflows/linux_builds.yml @@ -60,7 +60,7 @@ jobs: env: SCONS_CACHE: ${{github.workspace}}/.scons_cache/ run: | - scons -j2 verbose=yes warnings=all werror=yes platform=linuxbsd tools=yes target=release_debug module_mono_enabled=yes mono_glue=no + scons -j2 verbose=yes warnings=all werror=yes platform=linuxbsd tools=yes tests=yes target=release_debug module_mono_enabled=yes mono_glue=no # Execute unit tests for the editor - name: Unit Tests diff --git a/.github/workflows/macos_builds.yml b/.github/workflows/macos_builds.yml index 4a9fa910d0..d9f41f09f7 100644 --- a/.github/workflows/macos_builds.yml +++ b/.github/workflows/macos_builds.yml @@ -1,4 +1,4 @@ -name: MacOS Builds +name: macOS Builds on: [push, pull_request] # Global Cache Settings @@ -49,7 +49,7 @@ jobs: env: SCONS_CACHE: ${{github.workspace}}/.scons_cache/ run: | - scons -j2 verbose=yes warnings=all werror=yes platform=osx tools=yes target=release_debug + scons -j2 verbose=yes warnings=all werror=yes platform=osx tools=yes tests=yes target=release_debug # Execute unit tests for the editor - name: Unit Tests diff --git a/.github/workflows/windows_builds.yml b/.github/workflows/windows_builds.yml index c58bae8275..2bc3fcfdaa 100644 --- a/.github/workflows/windows_builds.yml +++ b/.github/workflows/windows_builds.yml @@ -54,7 +54,7 @@ jobs: env: SCONS_CACHE: /.scons_cache/ run: | - scons -j2 verbose=yes warnings=all werror=yes platform=windows tools=yes target=release_debug + scons -j2 verbose=yes warnings=all werror=yes platform=windows tools=yes tests=yes target=release_debug # Execute unit tests for the editor - name: Unit Tests diff --git a/SConstruct b/SConstruct index e23aa1cdbc..857daf7b0e 100644 --- a/SConstruct +++ b/SConstruct @@ -115,6 +115,7 @@ opts.Add(EnumVariable("target", "Compilation target", "debug", ("debug", "releas opts.Add(EnumVariable("optimize", "Optimization type", "speed", ("speed", "size"))) opts.Add(BoolVariable("tools", "Build the tools (a.k.a. the Godot editor)", True)) +opts.Add(BoolVariable("tests", "Build the unit tests", False)) opts.Add(BoolVariable("use_lto", "Use link-time optimization", False)) opts.Add(BoolVariable("use_precise_math_checks", "Math checks use very precise epsilon (debug option)", False)) @@ -249,6 +250,10 @@ if env_base["target"] == "debug": # http://scons.org/doc/production/HTML/scons-user/ch06s04.html env_base.SetOption("implicit_cache", 1) +if not env_base["tools"]: + # Export templates can't run unit test tool. + env_base["tests"] = False + if env_base["no_editor_splash"]: env_base.Append(CPPDEFINES=["NO_EDITOR_SPLASH"]) @@ -312,6 +317,8 @@ if selected_platform in platform_list: env["verbose"] = True env["warnings"] = "extra" env["werror"] = True + if env["tools"]: + env["tests"] = True if env["vsproj"]: env.vs_incs = [] @@ -641,9 +648,6 @@ if selected_platform in platform_list: } ) - # enable test framework globally and inform it of configuration method - env.Append(CPPDEFINES=["DOCTEST_CONFIG_IMPLEMENT"]) - scons_cache_path = os.environ.get("SCONS_CACHE") if scons_cache_path != None: CacheDir(scons_cache_path) @@ -651,8 +655,7 @@ if selected_platform in platform_list: Export("env") - # build subdirs, the build order is dependent on link order. - + # Build subdirs, the build order is dependent on link order. SConscript("core/SCsub") SConscript("servers/SCsub") SConscript("scene/SCsub") @@ -661,9 +664,11 @@ if selected_platform in platform_list: SConscript("platform/SCsub") SConscript("modules/SCsub") + if env["tests"]: + SConscript("tests/SCsub") SConscript("main/SCsub") - SConscript("platform/" + selected_platform + "/SCsub") # build selected platform + SConscript("platform/" + selected_platform + "/SCsub") # Build selected platform. # Microsoft Visual Studio Project Generation if env["vsproj"]: diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index 2f8b11652b..045d7d5872 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -781,6 +781,7 @@ void _OS::_bind_methods() { // Those default values need to be specified for the docs generator, // to avoid using values from the documentation writer's own OS instance. + ADD_PROPERTY_DEFAULT("tablet_driver", ""); ADD_PROPERTY_DEFAULT("exit_code", 0); ADD_PROPERTY_DEFAULT("low_processor_usage_mode", false); ADD_PROPERTY_DEFAULT("low_processor_usage_mode_sleep_usec", 6900); diff --git a/core/callable_method_pointer.h b/core/callable_method_pointer.h index 22db7d1c82..1bb89e53e1 100644 --- a/core/callable_method_pointer.h +++ b/core/callable_method_pointer.h @@ -131,7 +131,7 @@ void call_with_variant_args_helper(T *p_instance, void (T::*p_method)(P...), con #ifdef DEBUG_METHODS_ENABLED (p_instance->*p_method)(VariantCasterAndValidate<P>::cast(p_args, Is, r_error)...); #else - (p_instance->*p_method)(VariantCaster<P>::cast(p_args[Is])...); + (p_instance->*p_method)(VariantCaster<P>::cast(*p_args[Is])...); #endif } @@ -228,7 +228,7 @@ void call_with_variant_args_ret_helper(T *p_instance, R (T::*p_method)(P...), co #ifdef DEBUG_METHODS_ENABLED r_ret = (p_instance->*p_method)(VariantCasterAndValidate<P>::cast(p_args, Is, r_error)...); #else - (p_instance->*p_method)(VariantCaster<P>::cast(p_args[Is])...); + (p_instance->*p_method)(VariantCaster<P>::cast(*p_args[Is])...); #endif } diff --git a/core/global_constants.cpp b/core/global_constants.cpp index 6281e56395..b30685539a 100644 --- a/core/global_constants.cpp +++ b/core/global_constants.cpp @@ -38,6 +38,7 @@ struct _GlobalConstant { #ifdef DEBUG_METHODS_ENABLED StringName enum_name; + bool ignore_value_in_docs; #endif const char *name; int value; @@ -45,8 +46,9 @@ struct _GlobalConstant { _GlobalConstant() {} #ifdef DEBUG_METHODS_ENABLED - _GlobalConstant(const StringName &p_enum_name, const char *p_name, int p_value) : + _GlobalConstant(const StringName &p_enum_name, const char *p_name, int p_value, bool p_ignore_value_in_docs = false) : enum_name(p_enum_name), + ignore_value_in_docs(p_ignore_value_in_docs), name(p_name), value(p_value) { } @@ -71,6 +73,15 @@ static Vector<_GlobalConstant> _global_constants; #define BIND_GLOBAL_ENUM_CONSTANT_CUSTOM(m_custom_name, m_constant) \ _global_constants.push_back(_GlobalConstant(__constant_get_enum_name(m_constant, #m_constant), m_custom_name, m_constant)); +#define BIND_GLOBAL_CONSTANT_NO_VAL(m_constant) \ + _global_constants.push_back(_GlobalConstant(StringName(), #m_constant, m_constant, true)); + +#define BIND_GLOBAL_ENUM_CONSTANT_NO_VAL(m_constant) \ + _global_constants.push_back(_GlobalConstant(__constant_get_enum_name(m_constant, #m_constant), #m_constant, m_constant, true)); + +#define BIND_GLOBAL_ENUM_CONSTANT_CUSTOM_NO_VAL(m_custom_name, m_constant) \ + _global_constants.push_back(_GlobalConstant(__constant_get_enum_name(m_constant, #m_constant), m_custom_name, m_constant, true)); + #else #define BIND_GLOBAL_CONSTANT(m_constant) \ @@ -82,6 +93,15 @@ static Vector<_GlobalConstant> _global_constants; #define BIND_GLOBAL_ENUM_CONSTANT_CUSTOM(m_custom_name, m_constant) \ _global_constants.push_back(_GlobalConstant(m_custom_name, m_constant)); +#define BIND_GLOBAL_CONSTANT_NO_VAL(m_constant) \ + _global_constants.push_back(_GlobalConstant(#m_constant, m_constant)); + +#define BIND_GLOBAL_ENUM_CONSTANT_NO_VAL(m_constant) \ + _global_constants.push_back(_GlobalConstant(#m_constant, m_constant)); + +#define BIND_GLOBAL_ENUM_CONSTANT_CUSTOM_NO_VAL(m_custom_name, m_constant) \ + _global_constants.push_back(_GlobalConstant(m_custom_name, m_constant)); + #endif VARIANT_ENUM_CAST(KeyList); @@ -368,7 +388,7 @@ void register_global_constants() { BIND_GLOBAL_ENUM_CONSTANT(KEY_MASK_ALT); BIND_GLOBAL_ENUM_CONSTANT(KEY_MASK_META); BIND_GLOBAL_ENUM_CONSTANT(KEY_MASK_CTRL); - BIND_GLOBAL_ENUM_CONSTANT(KEY_MASK_CMD); + BIND_GLOBAL_ENUM_CONSTANT_NO_VAL(KEY_MASK_CMD); BIND_GLOBAL_ENUM_CONSTANT(KEY_MASK_KPAD); BIND_GLOBAL_ENUM_CONSTANT(KEY_MASK_GROUP_SWITCH); @@ -648,10 +668,18 @@ int GlobalConstants::get_global_constant_count() { StringName GlobalConstants::get_global_constant_enum(int p_idx) { return _global_constants[p_idx].enum_name; } + +bool GlobalConstants::get_ignore_value_in_docs(int p_idx) { + return _global_constants[p_idx].ignore_value_in_docs; +} #else StringName GlobalConstants::get_global_constant_enum(int p_idx) { return StringName(); } + +bool GlobalConstants::get_ignore_value_in_docs(int p_idx) { + return false; +} #endif const char *GlobalConstants::get_global_constant_name(int p_idx) { diff --git a/core/global_constants.h b/core/global_constants.h index a20b5ecd9a..989633a6fa 100644 --- a/core/global_constants.h +++ b/core/global_constants.h @@ -37,6 +37,7 @@ class GlobalConstants { public: static int get_global_constant_count(); static StringName get_global_constant_enum(int p_idx); + static bool get_ignore_value_in_docs(int p_idx); static const char *get_global_constant_name(int p_idx); static int get_global_constant_value(int p_idx); }; diff --git a/core/object.cpp b/core/object.cpp index ba002024e6..ff6d4a666f 100644 --- a/core/object.cpp +++ b/core/object.cpp @@ -680,84 +680,6 @@ Variant Object::_call_deferred_bind(const Variant **p_args, int p_argcount, Call return Variant(); } -#ifdef DEBUG_ENABLED -static void _test_call_error(const StringName &p_func, const Callable::CallError &error) { - switch (error.error) { - case Callable::CallError::CALL_OK: - case Callable::CallError::CALL_ERROR_INVALID_METHOD: - break; - case Callable::CallError::CALL_ERROR_INVALID_ARGUMENT: { - ERR_FAIL_MSG("Error calling function: " + String(p_func) + " - Invalid type for argument " + itos(error.argument) + ", expected " + Variant::get_type_name(Variant::Type(error.expected)) + "."); - break; - } - case Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS: { - ERR_FAIL_MSG("Error calling function: " + String(p_func) + " - Too many arguments, expected " + itos(error.argument) + "."); - break; - } - case Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS: { - ERR_FAIL_MSG("Error calling function: " + String(p_func) + " - Too few arguments, expected " + itos(error.argument) + "."); - break; - } - case Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL: - break; - } -} -#else - -#define _test_call_error(m_str, m_err) - -#endif - -void Object::call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount) { - if (p_method == CoreStringNames::get_singleton()->_free) { -#ifdef DEBUG_ENABLED - ERR_FAIL_COND_MSG(Object::cast_to<Reference>(this), "Can't 'free' a reference."); - - ERR_FAIL_COND_MSG(_lock_index.get() > 1, "Object is locked and can't be freed."); -#endif - - //must be here, must be before everything, - memdelete(this); - return; - } - - //Variant ret; - OBJ_DEBUG_LOCK - - Callable::CallError error; - - if (script_instance) { - script_instance->call_multilevel(p_method, p_args, p_argcount); - //_test_call_error(p_method,error); - } - - MethodBind *method = ClassDB::get_method(get_class_name(), p_method); - - if (method) { - method->call(this, p_args, p_argcount, error); - _test_call_error(p_method, error); - } -} - -void Object::call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount) { - MethodBind *method = ClassDB::get_method(get_class_name(), p_method); - - Callable::CallError error; - OBJ_DEBUG_LOCK - - if (method) { - method->call(this, p_args, p_argcount, error); - _test_call_error(p_method, error); - } - - //Variant ret; - - if (script_instance) { - script_instance->call_multilevel_reversed(p_method, p_args, p_argcount); - //_test_call_error(p_method,error); - } -} - bool Object::has_method(const StringName &p_method) const { if (p_method == CoreStringNames::get_singleton()->_free) { return true; @@ -820,21 +742,6 @@ Variant Object::call(const StringName &p_name, VARIANT_ARG_DECLARE) { return ret; } -void Object::call_multilevel(const StringName &p_name, VARIANT_ARG_DECLARE) { - VARIANT_ARGPTRS; - - int argc = 0; - for (int i = 0; i < VARIANT_ARG_MAX; i++) { - if (argptr[i]->get_type() == Variant::NIL) { - break; - } - argc++; - } - - //Callable::CallError error; - call_multilevel(p_name, argptr, argc); -} - Variant Object::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { r_error.error = Callable::CallError::CALL_OK; diff --git a/core/object.h b/core/object.h index 954be5304c..d9847d10aa 100644 --- a/core/object.h +++ b/core/object.h @@ -655,10 +655,7 @@ public: void get_method_list(List<MethodInfo> *p_list) const; Variant callv(const StringName &p_method, const Array &p_args); virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error); - virtual void call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount); - virtual void call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount); Variant call(const StringName &p_name, VARIANT_ARG_LIST); // C++ helper - void call_multilevel(const StringName &p_name, VARIANT_ARG_LIST); // C++ helper void notification(int p_notification, bool p_reversed = false); String to_string(); diff --git a/core/project_settings.cpp b/core/project_settings.cpp index 638987bb2f..e08a44d0c1 100644 --- a/core/project_settings.cpp +++ b/core/project_settings.cpp @@ -122,6 +122,22 @@ void ProjectSettings::set_restart_if_changed(const String &p_name, bool p_restar props[p_name].restart_if_changed = p_restart; } +void ProjectSettings::set_ignore_value_in_docs(const String &p_name, bool p_ignore) { + ERR_FAIL_COND_MSG(!props.has(p_name), "Request for nonexistent project setting: " + p_name + "."); +#ifdef DEBUG_METHODS_ENABLED + props[p_name].ignore_value_in_docs = p_ignore; +#endif +} + +bool ProjectSettings::get_ignore_value_in_docs(const String &p_name) const { + ERR_FAIL_COND_V_MSG(!props.has(p_name), false, "Request for nonexistent project setting: " + p_name + "."); +#ifdef DEBUG_METHODS_ENABLED + return props[p_name].ignore_value_in_docs; +#else + return false; +#endif +} + String ProjectSettings::globalize_path(const String &p_path) const { if (p_path.begins_with("res://")) { if (resource_path != "") { @@ -876,7 +892,7 @@ Error ProjectSettings::save_custom(const String &p_path, const CustomMap &p_cust } } -Variant _GLOBAL_DEF(const String &p_var, const Variant &p_default, bool p_restart_if_changed) { +Variant _GLOBAL_DEF(const String &p_var, const Variant &p_default, bool p_restart_if_changed, bool p_ignore_value_in_docs) { Variant ret; if (!ProjectSettings::get_singleton()->has_setting(p_var)) { ProjectSettings::get_singleton()->set(p_var, p_default); @@ -886,6 +902,7 @@ Variant _GLOBAL_DEF(const String &p_var, const Variant &p_default, bool p_restar ProjectSettings::get_singleton()->set_initial_value(p_var, p_default); ProjectSettings::get_singleton()->set_builtin_order(p_var); ProjectSettings::get_singleton()->set_restart_if_changed(p_var, p_restart_if_changed); + ProjectSettings::get_singleton()->set_ignore_value_in_docs(p_var, p_ignore_value_in_docs); return ret; } diff --git a/core/project_settings.h b/core/project_settings.h index 4aceafe3c0..659ee402b3 100644 --- a/core/project_settings.h +++ b/core/project_settings.h @@ -62,6 +62,9 @@ protected: bool hide_from_editor = false; bool overridden = false; bool restart_if_changed = false; +#ifdef DEBUG_METHODS_ENABLED + bool ignore_value_in_docs = false; +#endif VariantContainer() {} @@ -125,6 +128,9 @@ public: void set_initial_value(const String &p_name, const Variant &p_value); void set_restart_if_changed(const String &p_name, bool p_restart); + void set_ignore_value_in_docs(const String &p_name, bool p_ignore); + bool get_ignore_value_in_docs(const String &p_name) const; + bool property_can_revert(const String &p_name); Variant property_get_revert(const String &p_name); @@ -167,9 +173,11 @@ public: }; //not a macro any longer -Variant _GLOBAL_DEF(const String &p_var, const Variant &p_default, bool p_restart_if_changed = false); +Variant _GLOBAL_DEF(const String &p_var, const Variant &p_default, bool p_restart_if_changed = false, bool p_ignore_value_in_docs = false); #define GLOBAL_DEF(m_var, m_value) _GLOBAL_DEF(m_var, m_value) #define GLOBAL_DEF_RST(m_var, m_value) _GLOBAL_DEF(m_var, m_value, true) +#define GLOBAL_DEF_NOVAL(m_var, m_value) _GLOBAL_DEF(m_var, m_value, false, true) +#define GLOBAL_DEF_RST_NOVAL(m_var, m_value) _GLOBAL_DEF(m_var, m_value, true, true) #define GLOBAL_GET(m_var) ProjectSettings::get_singleton()->get(m_var) #endif // PROJECT_SETTINGS_H diff --git a/core/script_language.cpp b/core/script_language.cpp index 420a560782..b63aeb952c 100644 --- a/core/script_language.cpp +++ b/core/script_language.cpp @@ -308,16 +308,6 @@ Variant ScriptInstance::call(const StringName &p_method, VARIANT_ARG_DECLARE) { return call(p_method, argptr, argc, error); } -void ScriptInstance::call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount) { - Callable::CallError ce; - call(p_method, p_args, p_argcount, ce); // script may not support multilevel calls -} - -void ScriptInstance::call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount) { - Callable::CallError ce; - call(p_method, p_args, p_argcount, ce); // script may not support multilevel calls -} - void ScriptInstance::property_set_fallback(const StringName &, const Variant &, bool *r_valid) { if (r_valid) { *r_valid = false; @@ -331,19 +321,6 @@ Variant ScriptInstance::property_get_fallback(const StringName &, bool *r_valid) return Variant(); } -void ScriptInstance::call_multilevel(const StringName &p_method, VARIANT_ARG_DECLARE) { - VARIANT_ARGPTRS; - int argc = 0; - for (int i = 0; i < VARIANT_ARG_MAX; i++) { - if (argptr[i]->get_type() == Variant::NIL) { - break; - } - argc++; - } - - call_multilevel(p_method, argptr, argc); -} - ScriptInstance::~ScriptInstance() { } diff --git a/core/script_language.h b/core/script_language.h index 6ba38399a1..aa7014ed3e 100644 --- a/core/script_language.h +++ b/core/script_language.h @@ -199,9 +199,6 @@ public: virtual bool has_method(const StringName &p_method) const = 0; virtual Variant call(const StringName &p_method, VARIANT_ARG_LIST); virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) = 0; - virtual void call_multilevel(const StringName &p_method, VARIANT_ARG_LIST); - virtual void call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount); - virtual void call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount); virtual void notification(int p_notification) = 0; virtual String to_string(bool *r_valid) { if (r_valid) { @@ -428,8 +425,6 @@ public: r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; return Variant(); } - //virtual void call_multilevel(const StringName& p_method,VARIANT_ARG_LIST) { return Variant(); } - //virtual void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount,Callable::CallError &r_error) { return Variant(); } virtual void notification(int p_notification) {} virtual Ref<Script> get_script() const { return script; } diff --git a/core/ustring.cpp b/core/ustring.cpp index 5d3cf5f1a4..572ad1af59 100644 --- a/core/ustring.cpp +++ b/core/ustring.cpp @@ -1025,6 +1025,9 @@ String String::chr(CharType p_char) { } String String::num(double p_num, int p_decimals) { + if (Math::is_nan(p_num)) { + return "nan"; + } #ifndef NO_USE_STDLIB if (p_decimals > 16) { @@ -1313,6 +1316,9 @@ String String::num_real(double p_num) { } String String::num_scientific(double p_num) { + if (Math::is_nan(p_num)) { + return "nan"; + } #ifndef NO_USE_STDLIB char buf[256]; diff --git a/core/variant.cpp b/core/variant.cpp index f6b7e2821a..afd01b3359 100644 --- a/core/variant.cpp +++ b/core/variant.cpp @@ -1454,7 +1454,7 @@ Variant::operator signed long() const { case INT: return _data._int; case FLOAT: - return _data._real; + return _data._float; case STRING: return operator String().to_int(); default: { @@ -1474,7 +1474,7 @@ Variant::operator unsigned long() const { case INT: return _data._int; case FLOAT: - return _data._real; + return _data._float; case STRING: return operator String().to_int(); default: { diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml index 9a28a0d085..7f7df33471 100644 --- a/doc/classes/@GlobalScope.xml +++ b/doc/classes/@GlobalScope.xml @@ -898,7 +898,7 @@ <constant name="KEY_MASK_CTRL" value="268435456" enum="KeyModifierMask"> Ctrl key mask. </constant> - <constant name="KEY_MASK_CMD" value="268435456" enum="KeyModifierMask"> + <constant name="KEY_MASK_CMD" value="platform-dependent" enum="KeyModifierMask"> Command key mask. On macOS, this is equivalent to [constant KEY_MASK_META]. On other platforms, this is equivalent to [constant KEY_MASK_CTRL]. This mask should be preferred to [constant KEY_MASK_META] or [constant KEY_MASK_CTRL] for system shortcuts as it handles all platforms correctly. </constant> <constant name="KEY_MASK_KPAD" value="536870912" enum="KeyModifierMask"> diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index e255ce2e1a..733bb559cb 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -244,7 +244,7 @@ <member name="audio/default_bus_layout" type="String" setter="" getter="" default=""res://default_bus_layout.tres""> Default [AudioBusLayout] resource file to use in the project, unless overridden by the scene. </member> - <member name="audio/driver" type="String" setter="" getter="" default=""PulseAudio""> + <member name="audio/driver" type="String" setter="" getter=""> Specifies the audio driver to use. This setting is platform-dependent as each platform supports different audio drivers. If left empty, the default audio driver will be used. </member> <member name="audio/enable_audio_input" type="bool" setter="" getter="" default="false"> @@ -453,7 +453,7 @@ <member name="display/window/size/width" type="int" setter="" getter="" default="1024"> Sets the game's main viewport width. On desktop platforms, this is the default window size. Stretch mode settings also use this as a reference when enabled. </member> - <member name="display/window/tablet_driver" type="String" setter="" getter="" default=""""> + <member name="display/window/tablet_driver" type="String" setter="" getter=""> Specifies the tablet driver to use. If left empty, the default driver will be used. </member> <member name="display/window/vsync/use_vsync" type="bool" setter="" getter="" default="true"> @@ -472,7 +472,7 @@ <member name="gui/common/default_scroll_deadzone" type="int" setter="" getter="" default="0"> Default value for [member ScrollContainer.scroll_deadzone], which will be used for all [ScrollContainer]s unless overridden. </member> - <member name="gui/common/swap_cancel_ok" type="bool" setter="" getter="" default="false"> + <member name="gui/common/swap_cancel_ok" type="bool" setter="" getter=""> If [code]true[/code], swaps Cancel and OK buttons in dialogs on Windows and UWP to follow interface conventions. </member> <member name="gui/common/text_edit_undo_stack_max_size" type="int" setter="" getter="" default="1024"> diff --git a/doc/classes/TileSet.xml b/doc/classes/TileSet.xml index 9a78e45d46..4991a1e58b 100644 --- a/doc/classes/TileSet.xml +++ b/doc/classes/TileSet.xml @@ -478,7 +478,17 @@ <argument index="0" name="id" type="int"> </argument> <description> - Returns an array of the tile's shapes. + Returns an array of dictionaries describing the tile's shapes. + [b]Dictionary structure in the array returned by this method:[/b] + [codeblock] + { + "autotile_coord": Vector2, + "one_way": bool, + "one_way_margin": int, + "shape": CollisionShape2D, + "shape_transform": Transform2D, + } + [/codeblock] </description> </method> <method name="tile_get_texture" qualifiers="const"> diff --git a/drivers/vulkan/SCsub b/drivers/vulkan/SCsub index 91d0e42f80..61d91711da 100644 --- a/drivers/vulkan/SCsub +++ b/drivers/vulkan/SCsub @@ -4,6 +4,7 @@ Import("env") env.add_source_files(env.drivers_sources, "*.cpp") +# FIXME: Refactor all this to reduce code duplication. if env["platform"] == "android": # Use NDK Vulkan headers thirdparty_dir = env["ANDROID_NDK_ROOT"] + "/sources/third_party/vulkan/src" @@ -22,6 +23,17 @@ if env["platform"] == "android": thirdparty_dir = "#thirdparty/vulkan" vma_sources = [thirdparty_dir + "/android/vk_mem_alloc.cpp"] env_thirdparty.add_source_files(env.drivers_sources, vma_sources) +elif env["platform"] == "iphone": + # Use bundled Vulkan headers + thirdparty_dir = "#thirdparty/vulkan" + env.Prepend(CPPPATH=[thirdparty_dir, thirdparty_dir + "/include", thirdparty_dir + "/loader"]) + + # Build Vulkan memory allocator + env_thirdparty = env.Clone() + env_thirdparty.disable_warnings() + + vma_sources = [thirdparty_dir + "/vk_mem_alloc.cpp"] + env_thirdparty.add_source_files(env.drivers_sources, vma_sources) elif env["builtin_vulkan"]: # Use bundled Vulkan headers thirdparty_dir = "#thirdparty/vulkan" @@ -70,16 +82,6 @@ elif env["builtin_vulkan"]: 'FALLBACK_CONFIG_DIRS=\\"%s\\"' % "/etc/xdg", ] ) - elif env["platform"] == "iphone": - env_thirdparty.AppendUnique( - CPPDEFINES=[ - "VK_USE_PLATFORM_IOS_MVK", - "VULKAN_NON_CMAKE_BUILD", - 'SYSCONFDIR=\\"%s\\"' % "/etc", - 'FALLBACK_DATA_DIRS=\\"%s\\"' % "/usr/local/share:/usr/share", - 'FALLBACK_CONFIG_DIRS=\\"%s\\"' % "/etc/xdg", - ] - ) elif env["platform"] == "linuxbsd": env_thirdparty.AppendUnique( CPPDEFINES=[ @@ -99,3 +101,13 @@ elif env["builtin_vulkan"]: loader_sources = [thirdparty_dir + "/loader/" + file for file in loader_sources] env_thirdparty.add_source_files(env.drivers_sources, loader_sources) env_thirdparty.add_source_files(env.drivers_sources, vma_sources) +else: # Always build VMA. + thirdparty_dir = "#thirdparty/vulkan" + env.Prepend(CPPPATH=[thirdparty_dir]) + + # Build Vulkan loader library + env_thirdparty = env.Clone() + env_thirdparty.disable_warnings() + vma_sources = [thirdparty_dir + "/vk_mem_alloc.cpp"] + + env_thirdparty.add_source_files(env.drivers_sources, vma_sources) diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index 9a87d6d38c..37db3ba780 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -1456,8 +1456,6 @@ void CodeTextEditor::set_edit_state(const Variant &p_state) { text_editor->set_line_as_bookmark(bookmarks[i], true); } } - - text_editor->grab_focus(); } void CodeTextEditor::set_error(const String &p_error) { diff --git a/editor/doc_data.cpp b/editor/doc_data.cpp index 54acbe9559..75b16b4510 100644 --- a/editor/doc_data.cpp +++ b/editor/doc_data.cpp @@ -321,12 +321,13 @@ void DocData::generate(bool p_basic_types) { continue; } if (E->get().usage & PROPERTY_USAGE_EDITOR) { - default_value = ProjectSettings::get_singleton()->property_get_revert(E->get().name); - default_value_valid = true; + if (!ProjectSettings::get_singleton()->get_ignore_value_in_docs(E->get().name)) { + default_value = ProjectSettings::get_singleton()->property_get_revert(E->get().name); + default_value_valid = true; + } } } else { default_value = get_documentation_default_value(name, E->get().name, default_value_valid); - if (inherited) { bool base_default_value_valid = false; Variant base_default_value = get_documentation_default_value(ClassDB::get_parent_class(name), E->get().name, base_default_value_valid); @@ -478,6 +479,7 @@ void DocData::generate(bool p_basic_types) { ConstantDoc constant; constant.name = E->get(); constant.value = itos(ClassDB::get_integer_constant(name, E->get())); + constant.is_value_valid = true; constant.enumeration = ClassDB::get_integer_constant_enum(name, E->get()); c.constants.push_back(constant); } @@ -620,6 +622,7 @@ void DocData::generate(bool p_basic_types) { constant.name = E->get(); Variant value = Variant::get_constant_value(Variant::Type(i), E->get()); constant.value = value.get_type() == Variant::INT ? itos(value) : value.get_construct_string(); + constant.is_value_valid = true; c.constants.push_back(constant); } } @@ -635,7 +638,12 @@ void DocData::generate(bool p_basic_types) { for (int i = 0; i < GlobalConstants::get_global_constant_count(); i++) { ConstantDoc cd; cd.name = GlobalConstants::get_global_constant_name(i); - cd.value = itos(GlobalConstants::get_global_constant_value(i)); + if (!GlobalConstants::get_ignore_value_in_docs(i)) { + cd.value = itos(GlobalConstants::get_global_constant_value(i)); + cd.is_value_valid = true; + } else { + cd.is_value_valid = false; + } cd.enumeration = GlobalConstants::get_global_constant_enum(i); c.constants.push_back(cd); } @@ -715,6 +723,7 @@ void DocData::generate(bool p_basic_types) { ConstantDoc cd; cd.name = E->get().first; cd.value = E->get().second; + cd.is_value_valid = true; c.constants.push_back(cd); } @@ -989,6 +998,7 @@ Error DocData::_load(Ref<XMLParser> parser) { constant2.name = parser->get_attribute_value("name"); ERR_FAIL_COND_V(!parser->has_attribute("value"), ERR_FILE_CORRUPT); constant2.value = parser->get_attribute_value("value"); + constant2.is_value_valid = true; if (parser->has_attribute("enum")) { constant2.enumeration = parser->get_attribute_value("enum"); } @@ -1178,10 +1188,18 @@ Error DocData::save_classes(const String &p_default_path, const Map<String, Stri for (int i = 0; i < c.constants.size(); i++) { const ConstantDoc &k = c.constants[i]; - if (k.enumeration != String()) { - _write_string(f, 2, "<constant name=\"" + k.name + "\" value=\"" + k.value + "\" enum=\"" + k.enumeration + "\">"); + if (k.is_value_valid) { + if (k.enumeration != String()) { + _write_string(f, 2, "<constant name=\"" + k.name + "\" value=\"" + k.value + "\" enum=\"" + k.enumeration + "\">"); + } else { + _write_string(f, 2, "<constant name=\"" + k.name + "\" value=\"" + k.value + "\">"); + } } else { - _write_string(f, 2, "<constant name=\"" + k.name + "\" value=\"" + k.value + "\">"); + if (k.enumeration != String()) { + _write_string(f, 2, "<constant name=\"" + k.name + "\" value=\"platform-dependent\" enum=\"" + k.enumeration + "\">"); + } else { + _write_string(f, 2, "<constant name=\"" + k.name + "\" value=\"platform-dependent\">"); + } } _write_string(f, 3, k.description.strip_edges().xml_escape()); _write_string(f, 2, "</constant>"); diff --git a/editor/doc_data.h b/editor/doc_data.h index 1880be81ed..a35cfb59c7 100644 --- a/editor/doc_data.h +++ b/editor/doc_data.h @@ -62,6 +62,7 @@ public: struct ConstantDoc { String name; String value; + bool is_value_valid; String enumeration; String description; bool operator<(const ConstantDoc &p_const) const { diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 00fee90841..756444097d 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -696,18 +696,21 @@ void ScriptEditor::_close_tab(int p_idx, bool p_save, bool p_history_back) { Node *tselected = tab_container->get_child(selected); - ScriptEditorBase *current = Object::cast_to<ScriptEditorBase>(tab_container->get_child(selected)); + ScriptEditorBase *current = Object::cast_to<ScriptEditorBase>(tselected); if (current) { Ref<Script> script = current->get_edited_resource(); - if (p_save) { - // Do not try to save internal scripts - if (!script.is_valid() || !(script->get_path() == "" || script->get_path().find("local://") != -1 || script->get_path().find("::") != -1)) { + if (p_save && script.is_valid()) { + // Do not try to save internal scripts, but prompt to save in-memory + // scripts which are not saved to disk yet (have empty path). + if (script->get_path().find("local://") == -1 && script->get_path().find("::") == -1) { _menu_option(FILE_SAVE); } } - - if (script != nullptr) { - previous_scripts.push_back(script->get_path()); + if (script.is_valid()) { + if (!script->get_path().empty()) { + // Only saved scripts can be restored. + previous_scripts.push_back(script->get_path()); + } notify_script_close(script); } } @@ -779,8 +782,10 @@ void ScriptEditor::_close_docs_tab() { void ScriptEditor::_copy_script_path() { ScriptEditorBase *se = _get_current_editor(); - RES script = se->get_edited_resource(); - DisplayServer::get_singleton()->clipboard_set(script->get_path()); + if (se) { + RES script = se->get_edited_resource(); + DisplayServer::get_singleton()->clipboard_set(script->get_path()); + } } void ScriptEditor::_close_other_tabs() { @@ -1038,17 +1043,19 @@ void ScriptEditor::_file_dialog_action(String p_file) { } break; case FILE_SAVE_AS: { ScriptEditorBase *current = _get_current_editor(); + if (current) { + RES resource = current->get_edited_resource(); + String path = ProjectSettings::get_singleton()->localize_path(p_file); + Error err = _save_text_file(resource, path); - String path = ProjectSettings::get_singleton()->localize_path(p_file); - Error err = _save_text_file(current->get_edited_resource(), path); + if (err != OK) { + editor->show_accept(TTR("Error saving file!"), TTR("OK")); + return; + } - if (err != OK) { - editor->show_accept(TTR("Error saving file!"), TTR("OK")); - return; + resource->set_path(path); + _update_script_names(); } - - ((Resource *)current->get_edited_resource().ptr())->set_path(path); - _update_script_names(); } break; case THEME_SAVE_AS: { if (!EditorSettings::get_singleton()->save_text_editor_theme_as(p_file)) { @@ -1240,13 +1247,14 @@ void ScriptEditor::_menu_option(int p_option) { } } - Ref<TextFile> text_file = current->get_edited_resource(); + RES resource = current->get_edited_resource(); + Ref<TextFile> text_file = resource; if (text_file != nullptr) { current->apply_code(); _save_text_file(text_file, text_file->get_path()); break; } - editor->save_resource(current->get_edited_resource()); + editor->save_resource(resource); } break; case FILE_SAVE_AS: { @@ -1264,7 +1272,8 @@ void ScriptEditor::_menu_option(int p_option) { } } - Ref<TextFile> text_file = current->get_edited_resource(); + RES resource = current->get_edited_resource(); + Ref<TextFile> text_file = resource; if (text_file != nullptr) { file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE); file_dialog->set_access(EditorFileDialog::ACCESS_FILESYSTEM); @@ -1280,8 +1289,8 @@ void ScriptEditor::_menu_option(int p_option) { break; } - editor->push_item(Object::cast_to<Object>(current->get_edited_resource().ptr())); - editor->save_resource_as(current->get_edited_resource()); + editor->push_item(resource.ptr()); + editor->save_resource_as(resource); } break; @@ -1465,6 +1474,7 @@ void ScriptEditor::_notification(int p_what) { editor->connect("stop_pressed", callable_mp(this, &ScriptEditor::_editor_stop)); editor->connect("script_add_function_request", callable_mp(this, &ScriptEditor::_add_callback)); editor->connect("resource_saved", callable_mp(this, &ScriptEditor::_res_saved_callback)); + editor->get_filesystem_dock()->connect("file_removed", callable_mp(this, &ScriptEditor::_file_removed)); script_list->connect("item_selected", callable_mp(this, &ScriptEditor::_script_selected)); members_overview->connect("item_selected", callable_mp(this, &ScriptEditor::_members_overview_selected)); @@ -1472,6 +1482,7 @@ void ScriptEditor::_notification(int p_what) { script_split->connect("dragged", callable_mp(this, &ScriptEditor::_script_split_dragged)); EditorSettings::get_singleton()->connect("settings_changed", callable_mp(this, &ScriptEditor::_editor_settings_changed)); + EditorFileSystem::get_singleton()->connect("filesystem_changed", callable_mp(this, &ScriptEditor::_filesystem_changed)); [[fallthrough]]; } case NOTIFICATION_THEME_CHANGED: { @@ -1632,6 +1643,8 @@ void ScriptEditor::ensure_select_current() { if (tab_container->get_child_count() && tab_container->get_current_tab() >= 0) { ScriptEditorBase *se = _get_current_editor(); if (se) { + se->enable_editor(); + if (!grab_focus_block && is_visible_in_tree()) { se->ensure_focus(); } @@ -1842,6 +1855,12 @@ void ScriptEditor::_update_script_names() { if (se) { Ref<Texture2D> icon = se->get_theme_icon(); String path = se->get_edited_resource()->get_path(); + bool saved = !path.empty(); + if (saved) { + // The script might be deleted, moved, or renamed, so make sure + // to update original path to previously edited resource. + se->set_meta("_edit_res_path", path); + } bool built_in = !path.is_resource_file(); String name; @@ -1860,7 +1879,7 @@ void ScriptEditor::_update_script_names() { _ScriptEditorItemData sd; sd.icon = icon; sd.name = name; - sd.tooltip = path; + sd.tooltip = saved ? path : TTR("Unsaved file."); sd.index = i; sd.used = used.has(se->get_edited_resource()); sd.category = 0; @@ -1893,6 +1912,9 @@ void ScriptEditor::_update_script_names() { sd.name = path; } break; } + if (!saved) { + sd.name = se->get_name(); + } sedata.push_back(sd); } @@ -1976,6 +1998,11 @@ void ScriptEditor::_update_script_names() { script_list->select(index); script_name_label->set_text(sedata_filtered[i].name); script_icon->set_texture(sedata_filtered[i].icon); + ScriptEditorBase *se = _get_current_editor(); + if (se) { + se->enable_editor(); + _update_selected_editor_menu(); + } } } @@ -2150,6 +2177,8 @@ bool ScriptEditor::edit(const RES &p_resource, int p_line, int p_col, bool p_gra if ((script != nullptr && se->get_edited_resource() == p_resource) || se->get_edited_resource()->get_path() == p_resource->get_path()) { if (should_open) { + se->enable_editor(); + if (tab_container->get_current_tab() != i) { _go_to_tab(i); _update_script_names(); @@ -2180,6 +2209,8 @@ bool ScriptEditor::edit(const RES &p_resource, int p_line, int p_col, bool p_gra } ERR_FAIL_COND_V(!se, false); + se->set_edited_resource(p_resource); + if (p_resource->get_class_name() != StringName("VisualScript")) { bool highlighter_set = false; for (int i = 0; i < syntax_highlighters.size(); i++) { @@ -2200,7 +2231,14 @@ bool ScriptEditor::edit(const RES &p_resource, int p_line, int p_col, bool p_gra } tab_container->add_child(se); - se->set_edited_resource(p_resource); + + if (p_grab_focus) { + se->enable_editor(); + } + + // If we delete a script within the filesystem, the original resource path + // is lost, so keep it as metadata to figure out the exact tab to delete. + se->set_meta("_edit_res_path", p_resource->get_path()); se->set_tooltip_request_func("_get_debug_tooltip", this); if (se->get_edit_menu()) { se->get_edit_menu()->hide(); @@ -2210,6 +2248,7 @@ bool ScriptEditor::edit(const RES &p_resource, int p_line, int p_col, bool p_gra if (p_grab_focus) { _go_to_tab(tab_container->get_tab_count() - 1); + _add_recent_script(p_resource->get_path()); } _sort_list_on_update = true; @@ -2234,7 +2273,6 @@ bool ScriptEditor::edit(const RES &p_resource, int p_line, int p_col, bool p_gra } notify_script_changed(p_resource); - _add_recent_script(p_resource->get_path()); return true; } @@ -2375,6 +2413,23 @@ void ScriptEditor::_editor_settings_changed() { ScriptServer::set_reload_scripts_on_save(EDITOR_DEF("text_editor/files/auto_reload_and_parse_scripts_on_save", true)); } +void ScriptEditor::_filesystem_changed() { + _update_script_names(); +} + +void ScriptEditor::_file_removed(const String &p_removed_file) { + for (int i = 0; i < tab_container->get_child_count(); i++) { + ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i)); + if (!se) { + continue; + } + if (se->get_meta("_edit_res_path") == p_removed_file) { + // The script is deleted with no undo, so just close the tab. + _close_tab(i, false, false); + } + } +} + void ScriptEditor::_autosave_scripts() { save_all_scripts(); } @@ -2706,7 +2761,7 @@ void ScriptEditor::set_window_layout(Ref<ConfigFile> p_layout) { if (!scr.is_valid()) { continue; } - if (!edit(scr)) { + if (!edit(scr, false)) { continue; } } else { @@ -2715,7 +2770,7 @@ void ScriptEditor::set_window_layout(Ref<ConfigFile> p_layout) { if (error != OK || !text_file.is_valid()) { continue; } - if (!edit(text_file)) { + if (!edit(text_file, false)) { continue; } } diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h index 3891af4091..1234ebd267 100644 --- a/editor/plugins/script_editor_plugin.h +++ b/editor/plugins/script_editor_plugin.h @@ -134,6 +134,7 @@ public: virtual RES get_edited_resource() const = 0; virtual Vector<String> get_functions() = 0; virtual void set_edited_resource(const RES &p_res) = 0; + virtual void enable_editor() = 0; virtual void reload_text() = 0; virtual String get_name() = 0; virtual Ref<Texture2D> get_theme_icon() = 0; @@ -370,6 +371,8 @@ class ScriptEditor : public PanelContainer { void _save_layout(); void _editor_settings_changed(); + void _filesystem_changed(); + void _file_removed(const String &p_file); void _autosave_scripts(); void _update_autosave_timer(); diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index f4fdf8ccb0..1a88562c13 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -140,10 +140,10 @@ RES ScriptTextEditor::get_edited_resource() const { } void ScriptTextEditor::set_edited_resource(const RES &p_res) { - ERR_FAIL_COND(!script.is_null()); + ERR_FAIL_COND(script.is_valid()); + ERR_FAIL_COND(p_res.is_null()); script = p_res; - _set_theme_for_script(); code_editor->get_text_edit()->set_text(script->get_source_code()); code_editor->get_text_edit()->clear_undo_history(); @@ -151,6 +151,17 @@ void ScriptTextEditor::set_edited_resource(const RES &p_res) { emit_signal("name_changed"); code_editor->update_line_and_column(); +} + +void ScriptTextEditor::enable_editor() { + if (editor_enabled) { + return; + } + + editor_enabled = true; + + _enable_code_editor(); + _set_theme_for_script(); _validate_script(); } @@ -301,14 +312,6 @@ void ScriptTextEditor::reload_text() { code_editor->update_line_and_column(); } -void ScriptTextEditor::_notification(int p_what) { - switch (p_what) { - case NOTIFICATION_READY: - _load_theme_settings(); - break; - } -} - void ScriptTextEditor::add_callback(const String &p_function, PackedStringArray p_args) { String code = code_editor->get_text_edit()->get_text(); int pos = script->get_language()->find_function(p_function, code); @@ -335,7 +338,10 @@ void ScriptTextEditor::update_settings() { } bool ScriptTextEditor::is_unsaved() { - return code_editor->get_text_edit()->get_version() != code_editor->get_text_edit()->get_saved_version(); + const bool unsaved = + code_editor->get_text_edit()->get_version() != code_editor->get_text_edit()->get_saved_version() || + script->get_path().empty(); // In memory. + return unsaved; } Variant ScriptTextEditor::get_edit_state() { @@ -352,6 +358,10 @@ void ScriptTextEditor::set_edit_state(const Variant &p_state) { _change_syntax_highlighter(idx); } } + + if (editor_enabled) { + ensure_focus(); + } } void ScriptTextEditor::_convert_case(CodeTextEditor::CaseStyle p_case) { @@ -408,6 +418,9 @@ String ScriptTextEditor::get_name() { if (script->get_path().find("local://") == -1 && script->get_path().find("::") == -1) { name = script->get_path().get_file(); if (is_unsaved()) { + if (script->get_path().empty()) { + name = TTR("[unsaved]"); + } name += "(*)"; } } else if (script->get_name() != "") { @@ -1274,23 +1287,28 @@ void ScriptTextEditor::_edit_option_toggle_inline_comment() { } void ScriptTextEditor::add_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlighter) { + ERR_FAIL_COND(p_highlighter.is_null()); + highlighters[p_highlighter->_get_name()] = p_highlighter; highlighter_menu->add_radio_check_item(p_highlighter->_get_name()); } void ScriptTextEditor::set_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlighter) { + ERR_FAIL_COND(p_highlighter.is_null()); + + Map<String, Ref<EditorSyntaxHighlighter>>::Element *el = highlighters.front(); + while (el != nullptr) { + int highlighter_index = highlighter_menu->get_item_idx_from_text(el->key()); + highlighter_menu->set_item_checked(highlighter_index, el->value() == p_highlighter); + el = el->next(); + } + TextEdit *te = code_editor->get_text_edit(); p_highlighter->_set_edited_resource(script); te->set_syntax_highlighter(p_highlighter); - highlighter_menu->set_item_checked(highlighter_menu->get_item_idx_from_text(p_highlighter->_get_name()), true); } void ScriptTextEditor::_change_syntax_highlighter(int p_idx) { - Map<String, Ref<EditorSyntaxHighlighter>>::Element *el = highlighters.front(); - while (el != nullptr) { - highlighter_menu->set_item_checked(highlighter_menu->get_item_idx_from_text(el->key()), false); - el = el->next(); - } set_syntax_highlighter(highlighters[highlighter_menu->get_item_text(p_idx)]); } @@ -1606,64 +1624,40 @@ void ScriptTextEditor::_make_context_menu(bool p_selection, bool p_color, bool p context_menu->popup(); } -ScriptTextEditor::ScriptTextEditor() { - theme_loaded = false; - script_is_valid = false; +void ScriptTextEditor::_enable_code_editor() { + ERR_FAIL_COND(code_editor->get_parent()); VSplitContainer *editor_box = memnew(VSplitContainer); add_child(editor_box); editor_box->set_anchors_and_margins_preset(Control::PRESET_WIDE); editor_box->set_v_size_flags(SIZE_EXPAND_FILL); - code_editor = memnew(CodeTextEditor); editor_box->add_child(code_editor); - code_editor->add_theme_constant_override("separation", 2); - code_editor->set_anchors_and_margins_preset(Control::PRESET_WIDE); + code_editor->connect("show_warnings_panel", callable_mp(this, &ScriptTextEditor::_show_warnings_panel)); code_editor->connect("validate_script", callable_mp(this, &ScriptTextEditor::_validate_script)); code_editor->connect("load_theme_settings", callable_mp(this, &ScriptTextEditor::_load_theme_settings)); - code_editor->set_code_complete_func(_code_complete_scripts, this); code_editor->get_text_edit()->connect("breakpoint_toggled", callable_mp(this, &ScriptTextEditor::_breakpoint_toggled)); code_editor->get_text_edit()->connect("symbol_lookup", callable_mp(this, &ScriptTextEditor::_lookup_symbol)); code_editor->get_text_edit()->connect("symbol_validate", callable_mp(this, &ScriptTextEditor::_validate_symbol)); - code_editor->get_text_edit()->connect("info_clicked", callable_mp(this, &ScriptTextEditor::_lookup_connections)); - code_editor->set_v_size_flags(SIZE_EXPAND_FILL); + code_editor->get_text_edit()->connect("gui_input", callable_mp(this, &ScriptTextEditor::_text_edit_gui_input)); code_editor->show_toggle_scripts_button(); - warnings_panel = memnew(RichTextLabel); editor_box->add_child(warnings_panel); warnings_panel->add_theme_font_override( "normal_font", EditorNode::get_singleton()->get_gui_base()->get_theme_font("main", "EditorFonts")); - warnings_panel->set_custom_minimum_size(Size2(0, 100 * EDSCALE)); - warnings_panel->set_h_size_flags(SIZE_EXPAND_FILL); - warnings_panel->set_meta_underline(true); - warnings_panel->set_selection_enabled(true); - warnings_panel->set_focus_mode(FOCUS_CLICK); - warnings_panel->hide(); - - code_editor->connect("show_warnings_panel", callable_mp(this, &ScriptTextEditor::_show_warnings_panel)); warnings_panel->connect("meta_clicked", callable_mp(this, &ScriptTextEditor::_warning_clicked)); - update_settings(); - - code_editor->get_text_edit()->set_callhint_settings( - EditorSettings::get_singleton()->get("text_editor/completion/put_callhint_tooltip_below_current_line"), - EditorSettings::get_singleton()->get("text_editor/completion/callhint_tooltip_offset")); - - code_editor->get_text_edit()->set_select_identifiers_on_hover(true); - code_editor->get_text_edit()->set_context_menu_enabled(false); - code_editor->get_text_edit()->connect("gui_input", callable_mp(this, &ScriptTextEditor::_text_edit_gui_input)); - - context_menu = memnew(PopupMenu); add_child(context_menu); context_menu->connect("id_pressed", callable_mp(this, &ScriptTextEditor::_edit_option)); - color_panel = memnew(PopupPanel); add_child(color_panel); + color_picker = memnew(ColorPicker); color_picker->set_deferred_mode(true); - color_panel->add_child(color_picker); color_picker->connect("color_changed", callable_mp(this, &ScriptTextEditor::_color_changed)); + color_panel->add_child(color_picker); + // get default color picker mode from editor settings int default_color_mode = EDITOR_GET("interface/inspector/default_color_picker_mode"); if (default_color_mode == 1) { @@ -1672,12 +1666,27 @@ ScriptTextEditor::ScriptTextEditor() { color_picker->set_raw_mode(true); } - edit_hb = memnew(HBoxContainer); + quick_open = memnew(ScriptEditorQuickOpen); + quick_open->connect("goto_line", callable_mp(this, &ScriptTextEditor::_goto_line)); + add_child(quick_open); - edit_menu = memnew(MenuButton); - edit_menu->set_text(TTR("Edit")); - edit_menu->set_switch_on_hover(true); + goto_line_dialog = memnew(GotoLineDialog); + add_child(goto_line_dialog); + + add_child(connection_info_dialog); + edit_hb->add_child(search_menu); + search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find"), SEARCH_FIND); + search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find_next"), SEARCH_FIND_NEXT); + search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find_previous"), SEARCH_FIND_PREV); + search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/replace"), SEARCH_REPLACE); + search_menu->get_popup()->add_separator(); + search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find_in_files"), SEARCH_IN_FILES); + search_menu->get_popup()->add_separator(); + search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/contextual_help"), HELP_CONTEXTUAL); + search_menu->get_popup()->connect("id_pressed", callable_mp(this, &ScriptTextEditor::_edit_option)); + + edit_hb->add_child(edit_menu); edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/undo"), EDIT_UNDO); edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/redo"), EDIT_REDO); edit_menu->get_popup()->add_separator(); @@ -1707,8 +1716,6 @@ ScriptTextEditor::ScriptTextEditor() { edit_menu->get_popup()->connect("id_pressed", callable_mp(this, &ScriptTextEditor::_edit_option)); edit_menu->get_popup()->add_separator(); - PopupMenu *convert_case = memnew(PopupMenu); - convert_case->set_name("convert_case"); edit_menu->get_popup()->add_child(convert_case); edit_menu->get_popup()->add_submenu_item(TTR("Convert Case"), "convert_case"); convert_case->add_shortcut(ED_SHORTCUT("script_text_editor/convert_to_uppercase", TTR("Uppercase"), KEY_MASK_SHIFT | KEY_F4), EDIT_TO_UPPERCASE); @@ -1716,12 +1723,73 @@ ScriptTextEditor::ScriptTextEditor() { convert_case->add_shortcut(ED_SHORTCUT("script_text_editor/capitalize", TTR("Capitalize"), KEY_MASK_SHIFT | KEY_F6), EDIT_CAPITALIZE); convert_case->connect("id_pressed", callable_mp(this, &ScriptTextEditor::_edit_option)); - highlighter_menu = memnew(PopupMenu); - highlighter_menu->set_name("highlighter_menu"); edit_menu->get_popup()->add_child(highlighter_menu); edit_menu->get_popup()->add_submenu_item(TTR("Syntax Highlighter"), "highlighter_menu"); highlighter_menu->connect("id_pressed", callable_mp(this, &ScriptTextEditor::_change_syntax_highlighter)); + _load_theme_settings(); + + search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/replace_in_files"), REPLACE_IN_FILES); + edit_hb->add_child(goto_menu); + goto_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_function"), SEARCH_LOCATE_FUNCTION); + goto_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_line"), SEARCH_GOTO_LINE); + goto_menu->get_popup()->add_separator(); + + goto_menu->get_popup()->add_child(bookmarks_menu); + goto_menu->get_popup()->add_submenu_item(TTR("Bookmarks"), "Bookmarks"); + _update_bookmark_list(); + bookmarks_menu->connect("about_to_popup", callable_mp(this, &ScriptTextEditor::_update_bookmark_list)); + bookmarks_menu->connect("index_pressed", callable_mp(this, &ScriptTextEditor::_bookmark_item_pressed)); + + goto_menu->get_popup()->add_child(breakpoints_menu); + goto_menu->get_popup()->add_submenu_item(TTR("Breakpoints"), "Breakpoints"); + _update_breakpoint_list(); + breakpoints_menu->connect("about_to_popup", callable_mp(this, &ScriptTextEditor::_update_breakpoint_list)); + breakpoints_menu->connect("index_pressed", callable_mp(this, &ScriptTextEditor::_breakpoint_item_pressed)); + + goto_menu->get_popup()->connect("id_pressed", callable_mp(this, &ScriptTextEditor::_edit_option)); +} + +ScriptTextEditor::ScriptTextEditor() { + code_editor = memnew(CodeTextEditor); + code_editor->add_theme_constant_override("separation", 2); + code_editor->set_anchors_and_margins_preset(Control::PRESET_WIDE); + code_editor->set_code_complete_func(_code_complete_scripts, this); + code_editor->set_v_size_flags(SIZE_EXPAND_FILL); + + warnings_panel = memnew(RichTextLabel); + warnings_panel->set_custom_minimum_size(Size2(0, 100 * EDSCALE)); + warnings_panel->set_h_size_flags(SIZE_EXPAND_FILL); + warnings_panel->set_meta_underline(true); + warnings_panel->set_selection_enabled(true); + warnings_panel->set_focus_mode(FOCUS_CLICK); + warnings_panel->hide(); + + update_settings(); + + code_editor->get_text_edit()->set_callhint_settings( + EditorSettings::get_singleton()->get("text_editor/completion/put_callhint_tooltip_below_current_line"), + EditorSettings::get_singleton()->get("text_editor/completion/callhint_tooltip_offset")); + + code_editor->get_text_edit()->set_select_identifiers_on_hover(true); + code_editor->get_text_edit()->set_context_menu_enabled(false); + + context_menu = memnew(PopupMenu); + + color_panel = memnew(PopupPanel); + + edit_hb = memnew(HBoxContainer); + + edit_menu = memnew(MenuButton); + edit_menu->set_text(TTR("Edit")); + edit_menu->set_switch_on_hover(true); + + convert_case = memnew(PopupMenu); + convert_case->set_name("convert_case"); + + highlighter_menu = memnew(PopupMenu); + highlighter_menu->set_name("highlighter_menu"); + Ref<EditorPlainTextSyntaxHighlighter> plain_highlighter; plain_highlighter.instance(); add_syntax_highlighter(plain_highlighter); @@ -1732,64 +1800,42 @@ ScriptTextEditor::ScriptTextEditor() { set_syntax_highlighter(highlighter); search_menu = memnew(MenuButton); - edit_hb->add_child(search_menu); search_menu->set_text(TTR("Search")); search_menu->set_switch_on_hover(true); - search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find"), SEARCH_FIND); - search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find_next"), SEARCH_FIND_NEXT); - search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find_previous"), SEARCH_FIND_PREV); - search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/replace"), SEARCH_REPLACE); - search_menu->get_popup()->add_separator(); - search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find_in_files"), SEARCH_IN_FILES); - search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/replace_in_files"), REPLACE_IN_FILES); - search_menu->get_popup()->add_separator(); - search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/contextual_help"), HELP_CONTEXTUAL); - search_menu->get_popup()->connect("id_pressed", callable_mp(this, &ScriptTextEditor::_edit_option)); - - edit_hb->add_child(edit_menu); - - MenuButton *goto_menu = memnew(MenuButton); - edit_hb->add_child(goto_menu); + goto_menu = memnew(MenuButton); goto_menu->set_text(TTR("Go To")); goto_menu->set_switch_on_hover(true); - goto_menu->get_popup()->connect("id_pressed", callable_mp(this, &ScriptTextEditor::_edit_option)); - - goto_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_function"), SEARCH_LOCATE_FUNCTION); - goto_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_line"), SEARCH_GOTO_LINE); - goto_menu->get_popup()->add_separator(); bookmarks_menu = memnew(PopupMenu); bookmarks_menu->set_name("Bookmarks"); - goto_menu->get_popup()->add_child(bookmarks_menu); - goto_menu->get_popup()->add_submenu_item(TTR("Bookmarks"), "Bookmarks"); - _update_bookmark_list(); - bookmarks_menu->connect("about_to_popup", callable_mp(this, &ScriptTextEditor::_update_bookmark_list)); - bookmarks_menu->connect("index_pressed", callable_mp(this, &ScriptTextEditor::_bookmark_item_pressed)); breakpoints_menu = memnew(PopupMenu); breakpoints_menu->set_name("Breakpoints"); - goto_menu->get_popup()->add_child(breakpoints_menu); - goto_menu->get_popup()->add_submenu_item(TTR("Breakpoints"), "Breakpoints"); - _update_breakpoint_list(); - breakpoints_menu->connect("about_to_popup", callable_mp(this, &ScriptTextEditor::_update_breakpoint_list)); - breakpoints_menu->connect("index_pressed", callable_mp(this, &ScriptTextEditor::_breakpoint_item_pressed)); - - quick_open = memnew(ScriptEditorQuickOpen); - add_child(quick_open); - quick_open->connect("goto_line", callable_mp(this, &ScriptTextEditor::_goto_line)); - - goto_line_dialog = memnew(GotoLineDialog); - add_child(goto_line_dialog); connection_info_dialog = memnew(ConnectionInfoDialog); - add_child(connection_info_dialog); code_editor->get_text_edit()->set_drag_forwarding(this); } ScriptTextEditor::~ScriptTextEditor() { highlighters.clear(); + + if (!editor_enabled) { + memdelete(code_editor); + memdelete(warnings_panel); + memdelete(context_menu); + memdelete(color_panel); + memdelete(edit_hb); + memdelete(edit_menu); + memdelete(convert_case); + memdelete(highlighter_menu); + memdelete(search_menu); + memdelete(goto_menu); + memdelete(bookmarks_menu); + memdelete(breakpoints_menu); + memdelete(connection_info_dialog); + } } static ScriptEditorBase *create_editor(const RES &p_resource) { diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h index 6d7f84d746..e931c9fdc6 100644 --- a/editor/plugins/script_text_editor.h +++ b/editor/plugins/script_text_editor.h @@ -39,8 +39,8 @@ class ConnectionInfoDialog : public AcceptDialog { GDCLASS(ConnectionInfoDialog, AcceptDialog); - Label *method; - Tree *tree; + Label *method = nullptr; + Tree *tree = nullptr; virtual void ok_pressed() override; @@ -53,11 +53,12 @@ public: class ScriptTextEditor : public ScriptEditorBase { GDCLASS(ScriptTextEditor, ScriptEditorBase); - CodeTextEditor *code_editor; - RichTextLabel *warnings_panel; + CodeTextEditor *code_editor = nullptr; + RichTextLabel *warnings_panel = nullptr; Ref<Script> script; - bool script_is_valid; + bool script_is_valid = false; + bool editor_enabled = false; Vector<String> functions; @@ -65,25 +66,27 @@ class ScriptTextEditor : public ScriptEditorBase { Vector<String> member_keywords; - HBoxContainer *edit_hb; + HBoxContainer *edit_hb = nullptr; - MenuButton *edit_menu; - MenuButton *search_menu; - PopupMenu *bookmarks_menu; - PopupMenu *breakpoints_menu; - PopupMenu *highlighter_menu; - PopupMenu *context_menu; + MenuButton *edit_menu = nullptr; + MenuButton *search_menu = nullptr; + MenuButton *goto_menu = nullptr; + PopupMenu *bookmarks_menu = nullptr; + PopupMenu *breakpoints_menu = nullptr; + PopupMenu *highlighter_menu = nullptr; + PopupMenu *context_menu = nullptr; + PopupMenu *convert_case = nullptr; - GotoLineDialog *goto_line_dialog; - ScriptEditorQuickOpen *quick_open; - ConnectionInfoDialog *connection_info_dialog; + GotoLineDialog *goto_line_dialog = nullptr; + ScriptEditorQuickOpen *quick_open = nullptr; + ConnectionInfoDialog *connection_info_dialog = nullptr; - PopupPanel *color_panel; - ColorPicker *color_picker; + PopupPanel *color_panel = nullptr; + ColorPicker *color_picker = nullptr; Vector2 color_position; String color_args; - bool theme_loaded; + bool theme_loaded = false; enum { EDIT_UNDO, @@ -132,6 +135,8 @@ class ScriptTextEditor : public ScriptEditorBase { LOOKUP_SYMBOL, }; + void _enable_code_editor(); + protected: void _update_breakpoint_list(); void _breakpoint_item_pressed(int p_idx); @@ -149,7 +154,6 @@ protected: void _show_warnings_panel(bool p_show); void _warning_clicked(Variant p_line); - void _notification(int p_what); static void _bind_methods(); Map<String, Ref<EditorSyntaxHighlighter>> highlighters; @@ -185,6 +189,7 @@ public: virtual void apply_code() override; virtual RES get_edited_resource() const override; virtual void set_edited_resource(const RES &p_res) override; + virtual void enable_editor() override; virtual Vector<String> get_functions() override; virtual void reload_text() override; virtual String get_name() override; diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index 60ba3802fb..dc2abe15ee 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -136,28 +136,39 @@ void ShaderTextEditor::_load_theme_settings() { syntax_highlighter->set_function_color(EDITOR_GET("text_editor/highlighting/function_color")); syntax_highlighter->set_member_variable_color(EDITOR_GET("text_editor/highlighting/member_variable_color")); + syntax_highlighter->clear_keyword_colors(); + List<String> keywords; ShaderLanguage::get_keyword_list(&keywords); + const Color keyword_color = EDITOR_GET("text_editor/highlighting/keyword_color"); + + for (List<String>::Element *E = keywords.front(); E; E = E->next()) { + syntax_highlighter->add_keyword_color(E->get(), keyword_color); + } + // Colorize built-ins like `COLOR` differently to make them easier + // to distinguish from keywords at a quick glance. + + List<String> built_ins; if (shader.is_valid()) { for (const Map<StringName, ShaderLanguage::FunctionInfo>::Element *E = ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode())).front(); E; E = E->next()) { for (const Map<StringName, ShaderLanguage::BuiltInInfo>::Element *F = E->get().built_ins.front(); F; F = F->next()) { - keywords.push_back(F->key()); + built_ins.push_back(F->key()); } } for (int i = 0; i < ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode())).size(); i++) { - keywords.push_back(ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode()))[i]); + built_ins.push_back(ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode()))[i]); } } - const Color keyword_color = EDITOR_GET("text_editor/highlighting/keyword_color"); - syntax_highlighter->clear_keyword_colors(); - for (List<String>::Element *E = keywords.front(); E; E = E->next()) { - syntax_highlighter->add_keyword_color(E->get(), keyword_color); + const Color member_variable_color = EDITOR_GET("text_editor/highlighting/member_variable_color"); + + for (List<String>::Element *E = built_ins.front(); E; E = E->next()) { + syntax_highlighter->add_keyword_color(E->get(), member_variable_color); } - //colorize comments + // Colorize comments. const Color comment_color = EDITOR_GET("text_editor/highlighting/comment_color"); syntax_highlighter->clear_color_regions(); syntax_highlighter->add_color_region("/*", "*/", comment_color, false); diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp index d602d152fe..82e231e396 100644 --- a/editor/plugins/text_editor.cpp +++ b/editor/plugins/text_editor.cpp @@ -34,22 +34,27 @@ #include "editor/editor_node.h" void TextEditor::add_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlighter) { + ERR_FAIL_COND(p_highlighter.is_null()); + highlighters[p_highlighter->_get_name()] = p_highlighter; highlighter_menu->add_radio_check_item(p_highlighter->_get_name()); } void TextEditor::set_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlighter) { - TextEdit *te = code_editor->get_text_edit(); - te->set_syntax_highlighter(p_highlighter); - highlighter_menu->set_item_checked(highlighter_menu->get_item_idx_from_text(p_highlighter->_get_name()), true); -} + ERR_FAIL_COND(p_highlighter.is_null()); -void TextEditor::_change_syntax_highlighter(int p_idx) { Map<String, Ref<EditorSyntaxHighlighter>>::Element *el = highlighters.front(); while (el != nullptr) { - highlighter_menu->set_item_checked(highlighter_menu->get_item_idx_from_text(el->key()), false); + int highlighter_index = highlighter_menu->get_item_idx_from_text(el->key()); + highlighter_menu->set_item_checked(highlighter_index, el->value() == p_highlighter); el = el->next(); } + + TextEdit *te = code_editor->get_text_edit(); + te->set_syntax_highlighter(p_highlighter); +} + +void TextEditor::_change_syntax_highlighter(int p_idx) { set_syntax_highlighter(highlighters[highlighter_menu->get_item_text(p_idx)]); } @@ -114,6 +119,9 @@ String TextEditor::get_name() { if (text_file->get_path().find("local://") == -1 && text_file->get_path().find("::") == -1) { name = text_file->get_path().get_file(); if (is_unsaved()) { + if (text_file->get_path().empty()) { + name = TTR("[unsaved]"); + } name += "(*)"; } } else if (text_file->get_name() != "") { @@ -126,7 +134,7 @@ String TextEditor::get_name() { } Ref<Texture2D> TextEditor::get_theme_icon() { - return EditorNode::get_singleton()->get_object_icon(text_file.operator->(), ""); + return EditorNode::get_singleton()->get_object_icon(text_file.ptr(), ""); } RES TextEditor::get_edited_resource() const { @@ -134,7 +142,8 @@ RES TextEditor::get_edited_resource() const { } void TextEditor::set_edited_resource(const RES &p_res) { - ERR_FAIL_COND(!text_file.is_null()); + ERR_FAIL_COND(text_file.is_valid()); + ERR_FAIL_COND(p_res.is_null()); text_file = p_res; @@ -146,6 +155,16 @@ void TextEditor::set_edited_resource(const RES &p_res) { code_editor->update_line_and_column(); } +void TextEditor::enable_editor() { + if (editor_enabled) { + return; + } + + editor_enabled = true; + + _load_theme_settings(); +} + void TextEditor::add_callback(const String &p_function, PackedStringArray p_args) { } @@ -220,7 +239,10 @@ void TextEditor::apply_code() { } bool TextEditor::is_unsaved() { - return code_editor->get_text_edit()->get_version() != code_editor->get_text_edit()->get_saved_version(); + const bool unsaved = + code_editor->get_text_edit()->get_version() != code_editor->get_text_edit()->get_saved_version() || + text_file->get_path().empty(); // In memory. + return unsaved; } Variant TextEditor::get_edit_state() { @@ -237,6 +259,8 @@ void TextEditor::set_edit_state(const Variant &p_state) { _change_syntax_highlighter(idx); } } + + ensure_focus(); } void TextEditor::trim_trailing_whitespace() { @@ -303,14 +327,6 @@ void TextEditor::clear_edit_menu() { memdelete(edit_hb); } -void TextEditor::_notification(int p_what) { - switch (p_what) { - case NOTIFICATION_READY: - _load_theme_settings(); - break; - } -} - void TextEditor::_edit_option(int p_op) { TextEdit *tx = code_editor->get_text_edit(); diff --git a/editor/plugins/text_editor.h b/editor/plugins/text_editor.h index 5299776b56..f3e9e599cf 100644 --- a/editor/plugins/text_editor.h +++ b/editor/plugins/text_editor.h @@ -37,18 +37,19 @@ class TextEditor : public ScriptEditorBase { GDCLASS(TextEditor, ScriptEditorBase); private: - CodeTextEditor *code_editor; + CodeTextEditor *code_editor = nullptr; Ref<TextFile> text_file; + bool editor_enabled = false; - HBoxContainer *edit_hb; - MenuButton *edit_menu; - PopupMenu *highlighter_menu; - MenuButton *search_menu; - PopupMenu *bookmarks_menu; - PopupMenu *context_menu; + HBoxContainer *edit_hb = nullptr; + MenuButton *edit_menu = nullptr; + PopupMenu *highlighter_menu = nullptr; + MenuButton *search_menu = nullptr; + PopupMenu *bookmarks_menu = nullptr; + PopupMenu *context_menu = nullptr; - GotoLineDialog *goto_line_dialog; + GotoLineDialog *goto_line_dialog = nullptr; enum { EDIT_UNDO, @@ -88,8 +89,6 @@ private: protected: static void _bind_methods(); - void _notification(int p_what); - void _edit_option(int p_op); void _make_context_menu(bool p_selection, bool p_can_fold, bool p_is_folded, Vector2 p_position); void _text_edit_gui_input(const Ref<InputEvent> &ev); @@ -113,7 +112,7 @@ public: virtual Ref<Texture2D> get_theme_icon() override; virtual RES get_edited_resource() const override; virtual void set_edited_resource(const RES &p_res) override; - void set_edited_file(const Ref<TextFile> &p_file); + virtual void enable_editor() override; virtual void reload_text() override; virtual void apply_code() override; virtual bool is_unsaved() override; diff --git a/main/SCsub b/main/SCsub index bf188d7328..97f77840f1 100644 --- a/main/SCsub +++ b/main/SCsub @@ -7,21 +7,23 @@ import main_builders env.main_sources = [] -env.add_source_files(env.main_sources, "*.cpp") +env_main = env.Clone() -env.Depends("#main/splash.gen.h", "#main/splash.png") -env.CommandNoCache("#main/splash.gen.h", "#main/splash.png", run_in_subprocess(main_builders.make_splash)) +env_main.add_source_files(env.main_sources, "*.cpp") -env.Depends("#main/splash_editor.gen.h", "#main/splash_editor.png") -env.CommandNoCache( +if env["tests"]: + env_main.Append(CPPDEFINES=["TESTS_ENABLED"]) + +env_main.Depends("#main/splash.gen.h", "#main/splash.png") +env_main.CommandNoCache("#main/splash.gen.h", "#main/splash.png", run_in_subprocess(main_builders.make_splash)) + +env_main.Depends("#main/splash_editor.gen.h", "#main/splash_editor.png") +env_main.CommandNoCache( "#main/splash_editor.gen.h", "#main/splash_editor.png", run_in_subprocess(main_builders.make_splash_editor) ) -env.Depends("#main/app_icon.gen.h", "#main/app_icon.png") -env.CommandNoCache("#main/app_icon.gen.h", "#main/app_icon.png", run_in_subprocess(main_builders.make_app_icon)) - -if env["tools"]: - SConscript("tests/SCsub") +env_main.Depends("#main/app_icon.gen.h", "#main/app_icon.png") +env_main.CommandNoCache("#main/app_icon.gen.h", "#main/app_icon.png", run_in_subprocess(main_builders.make_app_icon)) -lib = env.add_library("main", env.main_sources) +lib = env_main.add_library("main", env.main_sources) env.Prepend(LIBS=[lib]) diff --git a/main/main.cpp b/main/main.cpp index 35aa99c720..6965e5415a 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -55,7 +55,6 @@ #include "main/performance.h" #include "main/splash.gen.h" #include "main/splash_editor.gen.h" -#include "main/tests/test_main.h" #include "modules/modules_enabled.gen.h" #include "modules/register_module_types.h" #include "platform/register_platform_apis.h" @@ -75,6 +74,10 @@ #include "servers/rendering/rendering_server_wrap_mt.h" #include "servers/xr_server.h" +#ifdef TESTS_ENABLED +#include "tests/test_main.h" +#endif + #ifdef TOOLS_ENABLED #include "editor/doc_data.h" @@ -383,6 +386,7 @@ void Main::print_help(const char *p_binary) { OS::get_singleton()->print( " --gdnative-generate-json-api Generate JSON dump of the Godot API for GDNative bindings.\n"); #endif +#ifdef TESTS_ENABLED OS::get_singleton()->print(" --test <test> Run a unit test ["); const char **test_names = tests_get_names(); const char *comma = ""; @@ -393,10 +397,12 @@ void Main::print_help(const char *p_binary) { } OS::get_singleton()->print("].\n"); #endif + OS::get_singleton()->print("\n"); +#endif } int Main::test_entrypoint(int argc, char *argv[], bool &tests_need_run) { -#ifdef TOOLS_ENABLED // templates can't run unit test tool +#ifdef TESTS_ENABLED for (int x = 0; x < argc; x++) { if (strncmp(argv[x], "--test", 6) == 0) { tests_need_run = true; @@ -1191,7 +1197,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph OS::get_singleton()->_vsync_via_compositor = window_vsync_via_compositor; if (tablet_driver == "") { // specified in project.godot - tablet_driver = GLOBAL_DEF_RST("display/window/tablet_driver", OS::get_singleton()->get_tablet_driver_name(0)); + tablet_driver = GLOBAL_DEF_RST_NOVAL("display/window/tablet_driver", OS::get_singleton()->get_tablet_driver_name(0)); } for (int i = 0; i < OS::get_singleton()->get_tablet_driver_count(); i++) { @@ -1245,7 +1251,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph } if (audio_driver == "") { // specified in project.godot - audio_driver = GLOBAL_DEF_RST("audio/driver", AudioDriverManager::get_driver(0)->get_name()); + audio_driver = GLOBAL_DEF_RST_NOVAL("audio/driver", AudioDriverManager::get_driver(0)->get_name()); } for (int i = 0; i < AudioDriverManager::get_driver_count(); i++) { diff --git a/main/tests/SCsub b/main/tests/SCsub deleted file mode 100644 index cb1d35b12f..0000000000 --- a/main/tests/SCsub +++ /dev/null @@ -1,9 +0,0 @@ -#!/usr/bin/python - -Import("env") - -env.tests_sources = [] -env.add_source_files(env.tests_sources, "*.cpp") - -lib = env.add_library("tests", env.tests_sources) -env.Prepend(LIBS=[lib]) diff --git a/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj b/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj index 54dda2563d..9a1143a21a 100644 --- a/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj +++ b/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj @@ -12,6 +12,8 @@ $modules_buildfile 1FF8DBB11FBA9DE1009DE660 /* dummy.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 1FF8DBB01FBA9DE1009DE660 /* dummy.cpp */; }; D07CD44E1C5D589C00B7FB28 /* Images.xcassets in Resources */ = {isa = PBXBuildFile; fileRef = D07CD44D1C5D589C00B7FB28 /* Images.xcassets */; }; + 9039D3BE24C093AC0020482C /* MoltenVK.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 9039D3BD24C093AC0020482C /* MoltenVK.a */; }; + 9073252C24BF980B0063BCD4 /* vulkan in Resources */ = {isa = PBXBuildFile; fileRef = 905036DC24BF932E00301046 /* vulkan */; }; D0BCFE4618AEBDA2004A7AAE /* InfoPlist.strings in Resources */ = {isa = PBXBuildFile; fileRef = D0BCFE4418AEBDA2004A7AAE /* InfoPlist.strings */; }; D0BCFE7818AEBFEB004A7AAE /* $binary.pck in Resources */ = {isa = PBXBuildFile; fileRef = D0BCFE7718AEBFEB004A7AAE /* $binary.pck */; }; $pbx_launch_screen_build_reference @@ -37,6 +39,8 @@ $modules_fileref 1FF4C1881F584E6300A41E41 /* $binary.entitlements */ = {isa = PBXFileReference; lastKnownFileType = text.plist.entitlements; path = "$binary.entitlements"; sourceTree = "<group>"; }; 1FF8DBB01FBA9DE1009DE660 /* dummy.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = dummy.cpp; sourceTree = "<group>"; }; + 9039D3BD24C093AC0020482C /* MoltenVK.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = MoltenVK; path = MoltenVK.a; sourceTree = "<group>"; }; + 905036DC24BF932E00301046 /* vulkan */ = {isa = PBXFileReference; lastKnownFileType = folder; name = vulkan; path = "$binary/vulkan"; sourceTree = "<group>"; }; D07CD44D1C5D589C00B7FB28 /* Images.xcassets */ = {isa = PBXFileReference; lastKnownFileType = folder.assetcatalog; path = Images.xcassets; sourceTree = "<group>"; }; D0BCFE3418AEBDA2004A7AAE /* $binary.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = "$binary.app"; sourceTree = BUILT_PRODUCTS_DIR; }; D0BCFE4318AEBDA2004A7AAE /* $binary-Info.plist */ = {isa = PBXFileReference; lastKnownFileType = text.plist.xml; path = "$binary-Info.plist"; sourceTree = "<group>"; }; @@ -52,6 +56,7 @@ isa = PBXFrameworksBuildPhase; buildActionMask = 2147483647; files = ( + 9039D3BE24C093AC0020482C /* MoltenVK.a in Frameworks */, DEADBEEF2F582BE20003B888 /* $binary.a */, $modules_buildphase $additional_pbx_frameworks_build @@ -64,6 +69,7 @@ D0BCFE2B18AEBDA2004A7AAE = { isa = PBXGroup; children = ( + 905036DC24BF932E00301046 /* vulkan */, 1F1575711F582BE20003B888 /* dylibs */, D0BCFE7718AEBFEB004A7AAE /* $binary.pck */, D0BCFE4118AEBDA2004A7AAE /* $binary */, @@ -84,6 +90,7 @@ D0BCFE3618AEBDA2004A7AAE /* Frameworks */ = { isa = PBXGroup; children = ( + 9039D3BD24C093AC0020482C /* MoltenVK.a */, DEADBEEF1F582BE20003B888 /* $binary.a */, $modules_buildgrp $additional_pbx_frameworks_refs @@ -248,6 +255,7 @@ isa = PBXResourcesBuildPhase; buildActionMask = 2147483647; files = ( + 9073252C24BF980B0063BCD4 /* vulkan in Resources */, D07CD44E1C5D589C00B7FB28 /* Images.xcassets in Resources */, D0BCFE7818AEBFEB004A7AAE /* $binary.pck in Resources */, $pbx_launch_screen_build_phase @@ -319,7 +327,7 @@ GCC_WARN_UNINITIALIZED_AUTOS = YES; GCC_WARN_UNUSED_FUNCTION = YES; GCC_WARN_UNUSED_VARIABLE = YES; - IPHONEOS_DEPLOYMENT_TARGET = 9.0; + IPHONEOS_DEPLOYMENT_TARGET = 11.0; OTHER_LDFLAGS = "$linker_flags"; SDKROOT = iphoneos; TARGETED_DEVICE_FAMILY = "1,2"; @@ -358,7 +366,7 @@ GCC_WARN_UNINITIALIZED_AUTOS = YES; GCC_WARN_UNUSED_FUNCTION = YES; GCC_WARN_UNUSED_VARIABLE = YES; - IPHONEOS_DEPLOYMENT_TARGET = 9.0; + IPHONEOS_DEPLOYMENT_TARGET = 11.0; OTHER_LDFLAGS = "$linker_flags"; SDKROOT = iphoneos; TARGETED_DEVICE_FAMILY = "1,2"; diff --git a/misc/dist/ios_xcode/godot_ios/vulkan/icd.d/MoltenVK_icd.json b/misc/dist/ios_xcode/godot_ios/vulkan/icd.d/MoltenVK_icd.json new file mode 100644 index 0000000000..7501cb548c --- /dev/null +++ b/misc/dist/ios_xcode/godot_ios/vulkan/icd.d/MoltenVK_icd.json @@ -0,0 +1,7 @@ +{ + "file_format_version" : "1.0.0", + "ICD": { + "library_path": "./../../Frameworks/MoltenVK.framework/MoltenVK", + "api_version" : "1.0.0" + } +} diff --git a/modules/SCsub b/modules/SCsub index 9155a53eaf..2d774306e4 100644 --- a/modules/SCsub +++ b/modules/SCsub @@ -1,10 +1,10 @@ #!/usr/bin/env python -Import("env") - import modules_builders import os +Import("env") + env_modules = env.Clone() Export("env_modules") @@ -12,6 +12,15 @@ Export("env_modules") # Header with MODULE_*_ENABLED defines. env.CommandNoCache("modules_enabled.gen.h", Value(env.module_list), modules_builders.generate_modules_enabled) +# Header to be included in `tests/test_main.cpp` to run module-specific tests. +if env["tests"]: + env.CommandNoCache( + "modules_tests.gen.h", + Value(env.module_list), + Action(modules_builders.generate_modules_tests, "Generating modules tests header."), + ) + env.AlwaysBuild("modules_tests.gen.h") + vs_sources = [] # libmodule_<name>.a for each active module. for name, path in env.module_list.items(): diff --git a/modules/arkit/arkit_interface.h b/modules/arkit/arkit_interface.h index 1044f3cf6f..5a2c50e213 100644 --- a/modules/arkit/arkit_interface.h +++ b/modules/arkit/arkit_interface.h @@ -60,8 +60,8 @@ private: float eye_height, z_near, z_far; Ref<CameraFeed> feed; - int image_width[2]; - int image_height[2]; + size_t image_width[2]; + size_t image_height[2]; Vector<uint8_t> img_data[2]; struct anchor_map { @@ -84,9 +84,9 @@ public: void start_session(); void stop_session(); - bool get_anchor_detection_is_enabled() const; - void set_anchor_detection_is_enabled(bool p_enable); - virtual int get_camera_feed_id(); + bool get_anchor_detection_is_enabled() const override; + void set_anchor_detection_is_enabled(bool p_enable) override; + virtual int get_camera_feed_id() override; bool get_light_estimation_is_enabled() const; void set_light_estimation_is_enabled(bool p_enable); @@ -97,22 +97,22 @@ public: /* while Godot has its own raycast logic this takes ARKits camera into account and hits on any ARAnchor */ Array raycast(Vector2 p_screen_coord); - void notification(int p_what); + virtual void notification(int p_what) override; - virtual StringName get_name() const; - virtual int get_capabilities() const; + virtual StringName get_name() const override; + virtual int get_capabilities() const override; - virtual bool is_initialized() const; - virtual bool initialize(); - virtual void uninitialize(); + virtual bool is_initialized() const override; + virtual bool initialize() override; + virtual void uninitialize() override; - virtual Size2 get_render_targetsize(); - virtual bool is_stereo(); - virtual Transform get_transform_for_eye(XRInterface::Eyes p_eye, const Transform &p_cam_transform); - virtual CameraMatrix get_projection_for_eye(XRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far); - virtual void commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect); + virtual Size2 get_render_targetsize() override; + virtual bool is_stereo() override; + virtual Transform get_transform_for_eye(XRInterface::Eyes p_eye, const Transform &p_cam_transform) override; + virtual CameraMatrix get_projection_for_eye(XRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far) override; + virtual void commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) override; - virtual void process(); + virtual void process() override; // called by delegate (void * because C++ and Obj-C don't always mix, should really change all platform/iphone/*.cpp files to .mm) void _add_or_update_anchor(void *p_anchor); diff --git a/modules/arkit/arkit_interface.mm b/modules/arkit/arkit_interface.mm index 7de824815a..3fb2cc933d 100644 --- a/modules/arkit/arkit_interface.mm +++ b/modules/arkit/arkit_interface.mm @@ -42,7 +42,9 @@ #include "arkit_session_delegate.h" // just a dirty workaround for now, declare these as globals. I'll probably encapsulate ARSession and associated logic into an mm object and change ARKitInterface to a normal cpp object that consumes it. +API_AVAILABLE(ios(11.0)) ARSession *ar_session; + ARKitSessionDelegate *ar_delegate; NSTimeInterval last_timestamp; @@ -55,22 +57,28 @@ void ARKitInterface::start_session() { if (initialized) { print_line("Starting ARKit session"); - Class ARWorldTrackingConfigurationClass = NSClassFromString(@"ARWorldTrackingConfiguration"); - ARWorldTrackingConfiguration *configuration = [ARWorldTrackingConfigurationClass new]; + if (@available(iOS 11, *)) { + Class ARWorldTrackingConfigurationClass = NSClassFromString(@"ARWorldTrackingConfiguration"); + ARWorldTrackingConfiguration *configuration = [ARWorldTrackingConfigurationClass new]; - configuration.lightEstimationEnabled = light_estimation_is_enabled; - if (plane_detection_is_enabled) { - configuration.planeDetection = ARPlaneDetectionVertical | ARPlaneDetectionHorizontal; - } else { - configuration.planeDetection = 0; - } + configuration.lightEstimationEnabled = light_estimation_is_enabled; + if (plane_detection_is_enabled) { + if (@available(iOS 11.3, *)) { + configuration.planeDetection = ARPlaneDetectionVertical | ARPlaneDetectionHorizontal; + } else { + configuration.planeDetection = ARPlaneDetectionHorizontal; + } + } else { + configuration.planeDetection = 0; + } - // make sure our camera is on - if (feed.is_valid()) { - feed->set_active(true); - } + // make sure our camera is on + if (feed.is_valid()) { + feed->set_active(true); + } - [ar_session runWithConfiguration:configuration]; + [ar_session runWithConfiguration:configuration]; + } } } @@ -84,7 +92,9 @@ void ARKitInterface::stop_session() { feed->set_active(false); } - [ar_session pause]; + if (@available(iOS 11.0, *)) { + [ar_session pause]; + } } } @@ -92,12 +102,12 @@ void ARKitInterface::notification(int p_what) { // TODO, this is not being called, need to find out why, possibly because this is not a node. // in that case we need to find a way to get these notifications! switch (p_what) { - case MainLoop::NOTIFICATION_WM_FOCUS_IN: { + case DisplayServer::WINDOW_EVENT_FOCUS_IN: { print_line("Focus in"); start_session(); }; break; - case MainLoop::NOTIFICATION_WM_FOCUS_OUT: { + case DisplayServer::WINDOW_EVENT_FOCUS_OUT: { print_line("Focus out"); stop_session(); @@ -162,37 +172,42 @@ int ARKitInterface::get_capabilities() const { } Array ARKitInterface::raycast(Vector2 p_screen_coord) { - Array arr; - Size2 screen_size = OS::get_singleton()->get_window_size(); - CGPoint point; - point.x = p_screen_coord.x / screen_size.x; - point.y = p_screen_coord.y / screen_size.y; - - ///@TODO maybe give more options here, for now we're taking just ARAchors into account that were found during plane detection keeping their size into account - NSArray<ARHitTestResult *> *results = [ar_session.currentFrame hittest:point types:ARHitTestResultTypeExistingPlaneUsingExtent]; - - for (ARHitTestResult *result in results) { - Transform transform; - - matrix_float4x4 m44 = result.worldTransform; - transform.basis.elements[0].x = m44.columns[0][0]; - transform.basis.elements[1].x = m44.columns[0][1]; - transform.basis.elements[2].x = m44.columns[0][2]; - transform.basis.elements[0].y = m44.columns[1][0]; - transform.basis.elements[1].y = m44.columns[1][1]; - transform.basis.elements[2].y = m44.columns[1][2]; - transform.basis.elements[0].z = m44.columns[2][0]; - transform.basis.elements[1].z = m44.columns[2][1]; - transform.basis.elements[2].z = m44.columns[2][2]; - transform.origin.x = m44.columns[3][0]; - transform.origin.y = m44.columns[3][1]; - transform.origin.z = m44.columns[3][2]; - - /* important, NOT scaled to world_scale !! */ - arr.push_back(transform); - } + if (@available(iOS 11, *)) { + Array arr; + Size2 screen_size = DisplayServer::get_singleton()->screen_get_size(); + CGPoint point; + point.x = p_screen_coord.x / screen_size.x; + point.y = p_screen_coord.y / screen_size.y; + + ///@TODO maybe give more options here, for now we're taking just ARAchors into account that were found during plane detection keeping their size into account + + NSArray<ARHitTestResult *> *results = [ar_session.currentFrame hitTest:point types:ARHitTestResultTypeExistingPlaneUsingExtent]; + + for (ARHitTestResult *result in results) { + Transform transform; + + matrix_float4x4 m44 = result.worldTransform; + transform.basis.elements[0].x = m44.columns[0][0]; + transform.basis.elements[1].x = m44.columns[0][1]; + transform.basis.elements[2].x = m44.columns[0][2]; + transform.basis.elements[0].y = m44.columns[1][0]; + transform.basis.elements[1].y = m44.columns[1][1]; + transform.basis.elements[2].y = m44.columns[1][2]; + transform.basis.elements[0].z = m44.columns[2][0]; + transform.basis.elements[1].z = m44.columns[2][1]; + transform.basis.elements[2].z = m44.columns[2][2]; + transform.origin.x = m44.columns[3][0]; + transform.origin.y = m44.columns[3][1]; + transform.origin.z = m44.columns[3][2]; + + /* important, NOT scaled to world_scale !! */ + arr.push_back(transform); + } - return arr; + return arr; + } else { + return Array(); + } } void ARKitInterface::_bind_methods() { @@ -221,51 +236,55 @@ bool ARKitInterface::initialize() { XRServer *xr_server = XRServer::get_singleton(); ERR_FAIL_NULL_V(xr_server, false); - if (!initialized) { - print_line("initializing ARKit"); + if (@available(iOS 11, *)) { + if (!initialized) { + print_line("initializing ARKit"); - // create our ar session and delegate - Class ARSessionClass = NSClassFromString(@"ARSession"); - if (ARSessionClass == Nil) { - void *arkit_handle = dlopen("/System/Library/Frameworks/ARKit.framework/ARKit", RTLD_NOW); - if (arkit_handle) { - ARSessionClass = NSClassFromString(@"ARSession"); - } else { - print_line("ARKit init failed"); - return false; + // create our ar session and delegate + Class ARSessionClass = NSClassFromString(@"ARSession"); + if (ARSessionClass == Nil) { + void *arkit_handle = dlopen("/System/Library/Frameworks/ARKit.framework/ARKit", RTLD_NOW); + if (arkit_handle) { + ARSessionClass = NSClassFromString(@"ARSession"); + } else { + print_line("ARKit init failed"); + return false; + } } - } - ar_session = [ARSessionClass new]; - ar_delegate = [ARKitSessionDelegate new]; - ar_delegate.arkit_interface = this; - ar_session.delegate = ar_delegate; + ar_session = [ARSessionClass new]; + ar_delegate = [ARKitSessionDelegate new]; + ar_delegate.arkit_interface = this; + ar_session.delegate = ar_delegate; - // reset our transform - transform = Transform(); + // reset our transform + transform = Transform(); - // make this our primary interface - xr_server->set_primary_interface(this); + // make this our primary interface + xr_server->set_primary_interface(this); - // make sure we have our feed setup - if (feed.is_null()) { - feed.instance(); - feed->set_name("ARKit"); + // make sure we have our feed setup + if (feed.is_null()) { + feed.instance(); + feed->set_name("ARKit"); - CameraServer *cs = CameraServer::get_singleton(); - if (cs != NULL) { - cs->add_feed(feed); + CameraServer *cs = CameraServer::get_singleton(); + if (cs != NULL) { + cs->add_feed(feed); + } } - } - feed->set_active(true); + feed->set_active(true); - // yeah! - initialized = true; + // yeah! + initialized = true; - // Start our session... - start_session(); - } + // Start our session... + start_session(); + } - return true; + return true; + } else { + return false; + } } void ARKitInterface::uninitialize() { @@ -286,9 +305,12 @@ void ARKitInterface::uninitialize() { remove_all_anchors(); - [ar_session release]; + if (@available(iOS 11.0, *)) { + [ar_session release]; + ar_session = NULL; + } [ar_delegate release]; - ar_session = NULL; + ar_delegate = NULL; initialized = false; session_was_started = false; @@ -296,15 +318,15 @@ void ARKitInterface::uninitialize() { } Size2 ARKitInterface::get_render_targetsize() { - _THREAD_SAFE_METHOD_ + // _THREAD_SAFE_METHOD_ - Size2 target_size = OS::get_singleton()->get_window_size(); + Size2 target_size = DisplayServer::get_singleton()->screen_get_size(); return target_size; } Transform ARKitInterface::get_transform_for_eye(XRInterface::Eyes p_eye, const Transform &p_cam_transform) { - _THREAD_SAFE_METHOD_ + // _THREAD_SAFE_METHOD_ Transform transform_for_eye; @@ -336,7 +358,7 @@ CameraMatrix ARKitInterface::get_projection_for_eye(XRInterface::Eyes p_eye, rea } void ARKitInterface::commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) { - _THREAD_SAFE_METHOD_ + // _THREAD_SAFE_METHOD_ // We must have a valid render target ERR_FAIL_COND(!p_render_target.is_valid()); @@ -345,15 +367,15 @@ void ARKitInterface::commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target ERR_FAIL_COND(p_screen_rect == Rect2()); // get the size of our screen - Rect2 screen_rect = p_screen_rect; + // Rect2 screen_rect = p_screen_rect; // screen_rect.position.x += screen_rect.size.x; // screen_rect.size.x = -screen_rect.size.x; // screen_rect.position.y += screen_rect.size.y; // screen_rect.size.y = -screen_rect.size.y; - VSG::rasterizer->set_current_render_target(RID()); - VSG::rasterizer->blit_render_target_to_screen(p_render_target, screen_rect, 0); + // VSG::rasterizer->set_current_render_target(RID()); + // VSG::rasterizer->blit_render_target_to_screen(p_render_target, screen_rect, 0); } XRPositionalTracker *ARKitInterface::get_anchor_for_uuid(const unsigned char *p_uuid) { @@ -432,7 +454,7 @@ void ARKitInterface::remove_all_anchors() { } void ARKitInterface::process() { - _THREAD_SAFE_METHOD_ + // _THREAD_SAFE_METHOD_ if (@available(iOS 11.0, *)) { if (initialized) { @@ -443,8 +465,16 @@ void ARKitInterface::process() { last_timestamp = current_frame.timestamp; // get some info about our screen and orientation - Size2 screen_size = OS::get_singleton()->get_window_size(); - UIInterfaceOrientation orientation = [[UIApplication sharedApplication] statusBarOrientation]; + Size2 screen_size = DisplayServer::get_singleton()->screen_get_size(); + UIInterfaceOrientation orientation = UIInterfaceOrientationUnknown; + + if (@available(iOS 13, *)) { + orientation = [UIApplication sharedApplication].delegate.window.windowScene.interfaceOrientation; +#if !defined(TARGET_OS_SIMULATOR) || !TARGET_OS_SIMULATOR + } else { + orientation = [[UIApplication sharedApplication] statusBarOrientation]; +#endif + } // Grab our camera image for our backbuffer CVPixelBufferRef pixelBuffer = current_frame.capturedImage; @@ -475,27 +505,27 @@ void ARKitInterface::process() { { // do Y - int new_width = CVPixelBufferGetWidthOfPlane(pixelBuffer, 0); - int new_height = CVPixelBufferGetHeightOfPlane(pixelBuffer, 0); - int bytes_per_row = CVPixelBufferGetBytesPerRowOfPlane(pixelBuffer, 0); + size_t new_width = CVPixelBufferGetWidthOfPlane(pixelBuffer, 0); + size_t new_height = CVPixelBufferGetHeightOfPlane(pixelBuffer, 0); + size_t bytes_per_row = CVPixelBufferGetBytesPerRowOfPlane(pixelBuffer, 0); if ((image_width[0] != new_width) || (image_height[0] != new_height)) { printf("- Camera padding l:%lu r:%lu t:%lu b:%lu\n", extraLeft, extraRight, extraTop, extraBottom); - printf("- Camera Y plane size: %i, %i - %i\n", new_width, new_height, bytes_per_row); + printf("- Camera Y plane size: %lu, %lu - %lu\n", new_width, new_height, bytes_per_row); image_width[0] = new_width; image_height[0] = new_height; img_data[0].resize(new_width * new_height); } - uint8_t *w = img_data[0].write(); + uint8_t *w = img_data[0].ptrw(); if (new_width == bytes_per_row) { - memcpy(w.ptr(), dataY, new_width * new_height); + memcpy(w, dataY, new_width * new_height); } else { - int offset_a = 0; - int offset_b = extraLeft + (extraTop * bytes_per_row); - for (int r = 0; r < new_height; r++) { - memcpy(w.ptr() + offset_a, dataY + offset_b, new_width); + size_t offset_a = 0; + size_t offset_b = extraLeft + (extraTop * bytes_per_row); + for (size_t r = 0; r < new_height; r++) { + memcpy(w + offset_a, dataY + offset_b, new_width); offset_a += new_width; offset_b += bytes_per_row; } @@ -507,26 +537,26 @@ void ARKitInterface::process() { { // do CbCr - int new_width = CVPixelBufferGetWidthOfPlane(pixelBuffer, 1); - int new_height = CVPixelBufferGetHeightOfPlane(pixelBuffer, 1); - int bytes_per_row = CVPixelBufferGetBytesPerRowOfPlane(pixelBuffer, 0); + size_t new_width = CVPixelBufferGetWidthOfPlane(pixelBuffer, 1); + size_t new_height = CVPixelBufferGetHeightOfPlane(pixelBuffer, 1); + size_t bytes_per_row = CVPixelBufferGetBytesPerRowOfPlane(pixelBuffer, 0); if ((image_width[1] != new_width) || (image_height[1] != new_height)) { - printf("- Camera CbCr plane size: %i, %i - %i\n", new_width, new_height, bytes_per_row); + printf("- Camera CbCr plane size: %lu, %lu - %lu\n", new_width, new_height, bytes_per_row); image_width[1] = new_width; image_height[1] = new_height; img_data[1].resize(2 * new_width * new_height); } - uint8_t *w = img_data[1].write(); + uint8_t *w = img_data[1].ptrw(); if ((2 * new_width) == bytes_per_row) { - memcpy(w.ptr(), dataCbCr, 2 * new_width * new_height); + memcpy(w, dataCbCr, 2 * new_width * new_height); } else { - int offset_a = 0; - int offset_b = extraLeft + (extraTop * bytes_per_row); - for (int r = 0; r < new_height; r++) { - memcpy(w.ptr() + offset_a, dataCbCr + offset_b, 2 * new_width); + size_t offset_a = 0; + size_t offset_b = extraLeft + (extraTop * bytes_per_row); + for (size_t r = 0; r < new_height; r++) { + memcpy(w + offset_a, dataCbCr + offset_b, 2 * new_width); offset_a += 2 * new_width; offset_b += bytes_per_row; } @@ -658,69 +688,78 @@ void ARKitInterface::process() { } void ARKitInterface::_add_or_update_anchor(void *p_anchor) { - _THREAD_SAFE_METHOD_ - - ARAnchor *anchor = (ARAnchor *)p_anchor; - - unsigned char uuid[16]; - [anchor.identifier getUUIDBytes:uuid]; - - XRPositionalTracker *tracker = get_anchor_for_uuid(uuid); - if (tracker != NULL) { - // lets update our mesh! (using Arjens code as is for now) - // we should also probably limit how often we do this... + // _THREAD_SAFE_METHOD_ - // can we safely cast this? - ARPlaneAnchor *planeAnchor = (ARPlaneAnchor *)anchor; - - if (planeAnchor.geometry.triangleCount > 0) { - Ref<SurfaceTool> surftool; - surftool.instance(); - surftool->begin(Mesh::PRIMITIVE_TRIANGLES); + if (@available(iOS 11.0, *)) { + ARAnchor *anchor = (ARAnchor *)p_anchor; + + unsigned char uuid[16]; + [anchor.identifier getUUIDBytes:uuid]; + + XRPositionalTracker *tracker = get_anchor_for_uuid(uuid); + if (tracker != NULL) { + // lets update our mesh! (using Arjens code as is for now) + // we should also probably limit how often we do this... + + // can we safely cast this? + ARPlaneAnchor *planeAnchor = (ARPlaneAnchor *)anchor; + + if (@available(iOS 11.3, *)) { + if (planeAnchor.geometry.triangleCount > 0) { + Ref<SurfaceTool> surftool; + surftool.instance(); + surftool->begin(Mesh::PRIMITIVE_TRIANGLES); + + for (int j = planeAnchor.geometry.triangleCount * 3 - 1; j >= 0; j--) { + int16_t index = planeAnchor.geometry.triangleIndices[j]; + simd_float3 vrtx = planeAnchor.geometry.vertices[index]; + simd_float2 textcoord = planeAnchor.geometry.textureCoordinates[index]; + surftool->add_uv(Vector2(textcoord[0], textcoord[1])); + surftool->add_color(Color(0.8, 0.8, 0.8)); + surftool->add_vertex(Vector3(vrtx[0], vrtx[1], vrtx[2])); + } - for (int j = planeAnchor.geometry.triangleCount * 3 - 1; j >= 0; j--) { - int16_t index = planeAnchor.geometry.triangleIndices[j]; - simd_float3 vrtx = planeAnchor.geometry.vertices[index]; - simd_float2 textcoord = planeAnchor.geometry.textureCoordinates[index]; - surftool->add_uv(Vector2(textcoord[0], textcoord[1])); - surftool->add_color(Color(0.8, 0.8, 0.8)); - surftool->add_vertex(Vector3(vrtx[0], vrtx[1], vrtx[2])); + surftool->generate_normals(); + tracker->set_mesh(surftool->commit()); + } else { + Ref<Mesh> nomesh; + tracker->set_mesh(nomesh); + } + } else { + Ref<Mesh> nomesh; + tracker->set_mesh(nomesh); } - surftool->generate_normals(); - tracker->set_mesh(surftool->commit()); - } else { - Ref<Mesh> nomesh; - tracker->set_mesh(nomesh); + // Note, this also contains a scale factor which gives us an idea of the size of the anchor + // We may extract that in our XRAnchor class + Basis b; + matrix_float4x4 m44 = anchor.transform; + b.elements[0].x = m44.columns[0][0]; + b.elements[1].x = m44.columns[0][1]; + b.elements[2].x = m44.columns[0][2]; + b.elements[0].y = m44.columns[1][0]; + b.elements[1].y = m44.columns[1][1]; + b.elements[2].y = m44.columns[1][2]; + b.elements[0].z = m44.columns[2][0]; + b.elements[1].z = m44.columns[2][1]; + b.elements[2].z = m44.columns[2][2]; + tracker->set_orientation(b); + tracker->set_rw_position(Vector3(m44.columns[3][0], m44.columns[3][1], m44.columns[3][2])); } - - // Note, this also contains a scale factor which gives us an idea of the size of the anchor - // We may extract that in our XRAnchor class - Basis b; - matrix_float4x4 m44 = anchor.transform; - b.elements[0].x = m44.columns[0][0]; - b.elements[1].x = m44.columns[0][1]; - b.elements[2].x = m44.columns[0][2]; - b.elements[0].y = m44.columns[1][0]; - b.elements[1].y = m44.columns[1][1]; - b.elements[2].y = m44.columns[1][2]; - b.elements[0].z = m44.columns[2][0]; - b.elements[1].z = m44.columns[2][1]; - b.elements[2].z = m44.columns[2][2]; - tracker->set_orientation(b); - tracker->set_rw_position(Vector3(m44.columns[3][0], m44.columns[3][1], m44.columns[3][2])); } } void ARKitInterface::_remove_anchor(void *p_anchor) { - _THREAD_SAFE_METHOD_ + // _THREAD_SAFE_METHOD_ - ARAnchor *anchor = (ARAnchor *)p_anchor; + if (@available(iOS 11.0, *)) { + ARAnchor *anchor = (ARAnchor *)p_anchor; - unsigned char uuid[16]; - [anchor.identifier getUUIDBytes:uuid]; + unsigned char uuid[16]; + [anchor.identifier getUUIDBytes:uuid]; - remove_anchor_for_uuid(uuid); + remove_anchor_for_uuid(uuid); + } } ARKitInterface::ARKitInterface() { @@ -728,7 +767,9 @@ ARKitInterface::ARKitInterface() { session_was_started = false; plane_detection_is_enabled = false; light_estimation_is_enabled = false; - ar_session = NULL; + if (@available(iOS 11.0, *)) { + ar_session = NULL; + } z_near = 0.01; z_far = 1000.0; projection.set_perspective(60.0, 1.0, z_near, z_far, false); diff --git a/modules/arkit/arkit_session_delegate.h b/modules/arkit/arkit_session_delegate.h index 158b80a60a..df98bf506e 100644 --- a/modules/arkit/arkit_session_delegate.h +++ b/modules/arkit/arkit_session_delegate.h @@ -42,9 +42,9 @@ class ARKitInterface; @property(nonatomic) ARKitInterface *arkit_interface; -- (void)session:(ARSession *)session didAddAnchors:(NSArray<ARAnchor *> *)anchors; -- (void)session:(ARSession *)session didRemoveAnchors:(NSArray<ARAnchor *> *)anchors; -- (void)session:(ARSession *)session didUpdateAnchors:(NSArray<ARAnchor *> *)anchors; +- (void)session:(ARSession *)session didAddAnchors:(NSArray<ARAnchor *> *)anchors API_AVAILABLE(ios(11.0)); +- (void)session:(ARSession *)session didRemoveAnchors:(NSArray<ARAnchor *> *)anchors API_AVAILABLE(ios(11.0)); +- (void)session:(ARSession *)session didUpdateAnchors:(NSArray<ARAnchor *> *)anchors API_AVAILABLE(ios(11.0)); @end #endif /* !ARKIT_SESSION_DELEGATE_H */ diff --git a/modules/bullet/shape_bullet.cpp b/modules/bullet/shape_bullet.cpp index f4550c2024..274493ed17 100644 --- a/modules/bullet/shape_bullet.cpp +++ b/modules/bullet/shape_bullet.cpp @@ -504,6 +504,9 @@ void HeightMapShapeBullet::set_data(const Variant &p_data) { int l_width = d["width"]; int l_depth = d["depth"]; + ERR_FAIL_COND_MSG(l_width < 2, "Map width must be at least 2."); + ERR_FAIL_COND_MSG(l_depth < 2, "Map depth must be at least 2."); + // TODO This code will need adjustments if real_t is set to `double`, // because that precision is unnecessary for a heightmap and Bullet doesn't support it... diff --git a/modules/camera/camera_ios.mm b/modules/camera/camera_ios.mm index f01135f251..c10b13b2af 100644 --- a/modules/camera/camera_ios.mm +++ b/modules/camera/camera_ios.mm @@ -158,25 +158,31 @@ } else if (dataCbCr == NULL) { print_line("Couldn't access CbCr pixel buffer data"); } else { - UIInterfaceOrientation orientation = [[UIApplication sharedApplication] statusBarOrientation]; + UIInterfaceOrientation orientation = UIInterfaceOrientationUnknown; + + if (@available(iOS 13, *)) { + orientation = [UIApplication sharedApplication].delegate.window.windowScene.interfaceOrientation; +#if !defined(TARGET_OS_SIMULATOR) || !TARGET_OS_SIMULATOR + } else { + orientation = [[UIApplication sharedApplication] statusBarOrientation]; +#endif + } + Ref<Image> img[2]; { // do Y - int new_width = CVPixelBufferGetWidthOfPlane(pixelBuffer, 0); - int new_height = CVPixelBufferGetHeightOfPlane(pixelBuffer, 0); - int _bytes_per_row = CVPixelBufferGetBytesPerRowOfPlane(pixelBuffer, 0); + size_t new_width = CVPixelBufferGetWidthOfPlane(pixelBuffer, 0); + size_t new_height = CVPixelBufferGetHeightOfPlane(pixelBuffer, 0); if ((width[0] != new_width) || (height[0] != new_height)) { - // printf("Camera Y plane %i, %i - %i\n", new_width, new_height, bytes_per_row); - width[0] = new_width; height[0] = new_height; img_data[0].resize(new_width * new_height); } uint8_t *w = img_data[0].ptrw(); - memcpy(w.ptr(), dataY, new_width * new_height); + memcpy(w, dataY, new_width * new_height); img[0].instance(); img[0]->create(new_width, new_height, 0, Image::FORMAT_R8, img_data[0]); @@ -184,20 +190,17 @@ { // do CbCr - int new_width = CVPixelBufferGetWidthOfPlane(pixelBuffer, 1); - int new_height = CVPixelBufferGetHeightOfPlane(pixelBuffer, 1); - int bytes_per_row = CVPixelBufferGetBytesPerRowOfPlane(pixelBuffer, 1); + size_t new_width = CVPixelBufferGetWidthOfPlane(pixelBuffer, 1); + size_t new_height = CVPixelBufferGetHeightOfPlane(pixelBuffer, 1); if ((width[1] != new_width) || (height[1] != new_height)) { - // printf("Camera CbCr plane %i, %i - %i\n", new_width, new_height, bytes_per_row); - width[1] = new_width; height[1] = new_height; img_data[1].resize(2 * new_width * new_height); } uint8_t *w = img_data[1].ptrw(); - memcpy(w.ptr(), dataCbCr, 2 * new_width * new_height); + memcpy(w, dataCbCr, 2 * new_width * new_height); ///TODO GLES2 doesn't support FORMAT_RG8, need to do some form of conversion img[1].instance(); @@ -359,41 +362,59 @@ void CameraIOS::update_feeds() { // this way of doing things is deprecated but still works, // rewrite to using AVCaptureDeviceDiscoverySession - AVCaptureDeviceDiscoverySession *session = [AVCaptureDeviceDiscoverySession discoverySessionWithDeviceTypes:[NSArray arrayWithObjects:AVCaptureDeviceTypeBuiltInTelephotoCamera, AVCaptureDeviceTypeBuiltInDualCamera, AVCaptureDeviceTypeBuiltInTrueDepthCamera, AVCaptureDeviceTypeBuiltInWideAngleCamera, nil] mediaType:AVMediaTypeVideo position:AVCaptureDevicePositionUnspecified]; + NSMutableArray *deviceTypes = [NSMutableArray array]; - // remove devices that are gone.. - for (int i = feeds.size() - 1; i >= 0; i--) { - Ref<CameraFeedIOS> feed(feeds[i]); + if (@available(iOS 10, *)) { + [deviceTypes addObject:AVCaptureDeviceTypeBuiltInWideAngleCamera]; + [deviceTypes addObject:AVCaptureDeviceTypeBuiltInTelephotoCamera]; - if (feed.is_null()) { - // feed not managed by us - } else if (![session.devices containsObject:feed->get_device()]) { - // remove it from our array, this will also destroy it ;) - remove_feed(feed); - }; - }; + if (@available(iOS 10.2, *)) { + [deviceTypes addObject:AVCaptureDeviceTypeBuiltInDualCamera]; + } - // add new devices.. - for (AVCaptureDevice *device in session.devices) { - bool found = false; + if (@available(iOS 11.1, *)) { + [deviceTypes addObject:AVCaptureDeviceTypeBuiltInTrueDepthCamera]; + } + + AVCaptureDeviceDiscoverySession *session = [AVCaptureDeviceDiscoverySession + discoverySessionWithDeviceTypes:deviceTypes + mediaType:AVMediaTypeVideo + position:AVCaptureDevicePositionUnspecified]; - for (int i = 0; i < feeds.size() && !found; i++) { + // remove devices that are gone.. + for (int i = feeds.size() - 1; i >= 0; i--) { Ref<CameraFeedIOS> feed(feeds[i]); if (feed.is_null()) { // feed not managed by us - } else if (feed->get_device() == device) { - found = true; + } else if (![session.devices containsObject:feed->get_device()]) { + // remove it from our array, this will also destroy it ;) + remove_feed(feed); }; }; - if (!found) { - Ref<CameraFeedIOS> newfeed; - newfeed.instance(); - newfeed->set_device(device); - add_feed(newfeed); + // add new devices.. + for (AVCaptureDevice *device in session.devices) { + bool found = false; + + for (int i = 0; i < feeds.size() && !found; i++) { + Ref<CameraFeedIOS> feed(feeds[i]); + + if (feed.is_null()) { + // feed not managed by us + } else if (feed->get_device() == device) { + found = true; + }; + }; + + if (!found) { + Ref<CameraFeedIOS> newfeed; + newfeed.instance(); + newfeed->set_device(device); + add_feed(newfeed); + }; }; - }; + } }; CameraIOS::CameraIOS() { diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp index 94aa2125c2..632f4e5fee 100644 --- a/modules/gdnative/nativescript/nativescript.cpp +++ b/modules/gdnative/nativescript/nativescript.cpp @@ -991,7 +991,8 @@ void NativeScriptInstance::notification(int p_notification) { Variant value = p_notification; const Variant *args[1] = { &value }; - call_multilevel("_notification", args, 1); + Callable::CallError error; + call("_notification", args, 1, error); } String NativeScriptInstance::to_string(bool *r_valid) { @@ -1087,31 +1088,6 @@ ScriptLanguage *NativeScriptInstance::get_language() { return NativeScriptLanguage::get_singleton(); } -void NativeScriptInstance::call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount) { - NativeScriptDesc *script_data = GET_SCRIPT_DESC(); - - while (script_data) { - Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.find(p_method); - if (E) { - godot_variant res = E->get().method.method((godot_object *)owner, - E->get().method.method_data, - userdata, - p_argcount, - (godot_variant **)p_args); - godot_variant_destroy(&res); - } - script_data = script_data->base_data; - } -} - -void NativeScriptInstance::call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount) { - NativeScriptDesc *script_data = GET_SCRIPT_DESC(); - - if (script_data) { - _ml_call_reversed(script_data, p_method, p_args, p_argcount); - } -} - NativeScriptInstance::~NativeScriptInstance() { NativeScriptDesc *script_data = GET_SCRIPT_DESC(); diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h index e709ce2337..145bf7dcb6 100644 --- a/modules/gdnative/nativescript/nativescript.h +++ b/modules/gdnative/nativescript/nativescript.h @@ -231,9 +231,6 @@ public: virtual ScriptLanguage *get_language(); - virtual void call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount); - virtual void call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount); - virtual void refcount_incremented(); virtual bool refcount_decremented(); diff --git a/modules/gdnative/pluginscript/pluginscript_instance.h b/modules/gdnative/pluginscript/pluginscript_instance.h index 6309b6fde3..690d1a0432 100644 --- a/modules/gdnative/pluginscript/pluginscript_instance.h +++ b/modules/gdnative/pluginscript/pluginscript_instance.h @@ -62,12 +62,6 @@ public: virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error); - // Rely on default implementations provided by ScriptInstance for the moment. - // Note that multilevel call could be removed in 3.0 release, so stay tuned - // (see https://godotengine.org/qa/9244/can-override-the-_ready-and-_process-functions-child-classes) - //virtual void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount); - //virtual void call_multilevel_reversed(const StringName& p_method,const Variant** p_args,int p_argcount); - virtual void notification(int p_notification); virtual Ref<Script> get_script() const; diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 40ef0aeec6..9170255c02 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -1309,39 +1309,6 @@ Variant GDScriptInstance::call(const StringName &p_method, const Variant **p_arg return Variant(); } -void GDScriptInstance::call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount) { - GDScript *sptr = script.ptr(); - Callable::CallError ce; - - while (sptr) { - Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.find(p_method); - if (E) { - E->get()->call(this, p_args, p_argcount, ce); - return; - } - sptr = sptr->_base; - } -} - -void GDScriptInstance::_ml_call_reversed(GDScript *sptr, const StringName &p_method, const Variant **p_args, int p_argcount) { - if (sptr->_base) { - _ml_call_reversed(sptr->_base, p_method, p_args, p_argcount); - } - - Callable::CallError ce; - - Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.find(p_method); - if (E) { - E->get()->call(this, p_args, p_argcount, ce); - } -} - -void GDScriptInstance::call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount) { - if (script.ptr()) { - _ml_call_reversed(script.ptr(), p_method, p_args, p_argcount); - } -} - void GDScriptInstance::notification(int p_notification) { //notification is not virtual, it gets called at ALL levels just like in C. Variant value = p_notification; diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h index 8236464f15..9906b4014d 100644 --- a/modules/gdscript/gdscript.h +++ b/modules/gdscript/gdscript.h @@ -146,7 +146,6 @@ protected: void _get_property_list(List<PropertyInfo> *p_properties) const; Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override; - //void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount); static void _bind_methods(); @@ -258,8 +257,6 @@ class GDScriptInstance : public ScriptInstance { SelfList<GDScriptFunctionState>::List pending_func_states; - void _ml_call_reversed(GDScript *sptr, const StringName &p_method, const Variant **p_args, int p_argcount); - public: virtual Object *get_owner() { return owner; } @@ -271,8 +268,6 @@ public: virtual void get_method_list(List<MethodInfo> *p_list) const; virtual bool has_method(const StringName &p_method) const; virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error); - virtual void call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount); - virtual void call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount); Variant debug_get_member_by_index(int p_idx) const { return members[p_idx]; } diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp index 3d37c7f803..e34d87f5cc 100644 --- a/modules/gdscript/gdscript_compiler.cpp +++ b/modules/gdscript/gdscript_compiler.cpp @@ -736,7 +736,7 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser:: } else { if (callee->type == GDScriptParser::Node::IDENTIFIER) { // Self function call. - if (codegen.function_node && codegen.function_node->is_static) { + if ((codegen.function_node && codegen.function_node->is_static) || call->function_name == "new") { ret = (GDScriptFunction::ADDR_TYPE_CLASS << GDScriptFunction::ADDR_BITS); } else { ret = (GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS); diff --git a/modules/modules_builders.py b/modules/modules_builders.py index e7be6380d1..2243162555 100644 --- a/modules/modules_builders.py +++ b/modules/modules_builders.py @@ -12,5 +12,16 @@ def generate_modules_enabled(target, source, env): f.write("#define %s\n" % ("MODULE_" + module.upper() + "_ENABLED")) +def generate_modules_tests(target, source, env): + import os + import glob + + with open(target[0].path, "w") as f: + for name, path in env.module_list.items(): + headers = glob.glob(os.path.join(path, "tests", "*.h")) + for h in headers: + f.write('#include "%s"\n' % (os.path.normpath(h))) + + if __name__ == "__main__": subprocess_main(globals()) diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 7d3ae31588..3d6ff1466d 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -897,7 +897,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) { // Call OnBeforeSerialize if (csi->script->script_class->implements_interface(CACHED_CLASS(ISerializationListener))) { - obj->get_script_instance()->call_multilevel(string_names.on_before_serialize); + obj->get_script_instance()->call(string_names.on_before_serialize); } // Save instance info @@ -1133,7 +1133,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) { // Call OnAfterDeserialization if (csi->script->script_class->implements_interface(CACHED_CLASS(ISerializationListener))) { - obj->get_script_instance()->call_multilevel(string_names.on_after_deserialize); + obj->get_script_instance()->call(string_names.on_after_deserialize); } } } @@ -1866,41 +1866,6 @@ Variant CSharpInstance::call(const StringName &p_method, const Variant **p_args, return Variant(); } -void CSharpInstance::call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount) { - GD_MONO_SCOPE_THREAD_ATTACH; - - if (script.is_valid()) { - MonoObject *mono_object = get_mono_object(); - - ERR_FAIL_NULL(mono_object); - - _call_multilevel(mono_object, p_method, p_args, p_argcount); - } -} - -void CSharpInstance::_call_multilevel(MonoObject *p_mono_object, const StringName &p_method, const Variant **p_args, int p_argcount) { - GD_MONO_ASSERT_THREAD_ATTACHED; - - GDMonoClass *top = script->script_class; - - while (top && top != script->native) { - GDMonoMethod *method = top->get_method(p_method, p_argcount); - - if (method) { - method->invoke(p_mono_object, p_args); - return; - } - - top = top->get_parent_class(); - } -} - -void CSharpInstance::call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount) { - // Sorry, the method is the one that controls the call order - - call_multilevel(p_method, p_args, p_argcount); -} - bool CSharpInstance::_reference_owner_unsafe() { #ifdef DEBUG_ENABLED CRASH_COND(!base_ref); diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h index c2370364f9..f0b43a40f9 100644 --- a/modules/mono/csharp_script.h +++ b/modules/mono/csharp_script.h @@ -265,8 +265,6 @@ class CSharpInstance : public ScriptInstance { friend void GDMonoInternals::tie_managed_to_unmanaged(MonoObject *, Object *); static CSharpInstance *create_for_managed_type(Object *p_owner, CSharpScript *p_script, const MonoGCHandleData &p_gchandle); - void _call_multilevel(MonoObject *p_mono_object, const StringName &p_method, const Variant **p_args, int p_argcount); - void get_properties_state_for_reloading(List<Pair<StringName, Variant>> &r_state); void get_event_signals_state_for_reloading(List<Pair<StringName, Array>> &r_state); @@ -285,8 +283,6 @@ public: /* TODO */ void get_method_list(List<MethodInfo> *p_list) const override {} bool has_method(const StringName &p_method) const override; Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override; - void call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount) override; - void call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount) override; void mono_object_disposed(MonoObject *p_obj); diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index 2fcd9332a1..5581ea9318 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -2513,6 +2513,8 @@ RES VisualScriptEditor::get_edited_resource() const { } void VisualScriptEditor::set_edited_resource(const RES &p_res) { + ERR_FAIL_COND(script.is_valid()); + ERR_FAIL_COND(p_res.is_null()); script = p_res; signal_editor->script = script; signal_editor->undo_redo = undo_redo; @@ -2533,6 +2535,9 @@ void VisualScriptEditor::set_edited_resource(const RES &p_res) { _update_members(); } +void VisualScriptEditor::enable_editor() { +} + Vector<String> VisualScriptEditor::get_functions() { return Vector<String>(); } @@ -2546,6 +2551,9 @@ String VisualScriptEditor::get_name() { if (script->get_path().find("local://") == -1 && script->get_path().find("::") == -1) { name = script->get_path().get_file(); if (is_unsaved()) { + if (script->get_path().empty()) { + name = TTR("[unsaved]"); + } name += "(*)"; } } else if (script->get_name() != "") { @@ -2562,7 +2570,11 @@ Ref<Texture2D> VisualScriptEditor::get_theme_icon() { } bool VisualScriptEditor::is_unsaved() { - return script->is_edited() || script->are_subnodes_edited(); + bool unsaved = + script->is_edited() || + script->are_subnodes_edited() || + script->get_path().empty(); // In memory. + return unsaved; } Variant VisualScriptEditor::get_edit_state() { diff --git a/modules/visual_script/visual_script_editor.h b/modules/visual_script/visual_script_editor.h index e59618e120..0c5665cee8 100644 --- a/modules/visual_script/visual_script_editor.h +++ b/modules/visual_script/visual_script_editor.h @@ -294,6 +294,7 @@ public: virtual void apply_code() override; virtual RES get_edited_resource() const override; virtual void set_edited_resource(const RES &p_res) override; + virtual void enable_editor() override; virtual Vector<String> get_functions() override; virtual void reload_text() override; virtual String get_name() override; diff --git a/platform/iphone/SCsub b/platform/iphone/SCsub index b72d29149c..49c77468ed 100644 --- a/platform/iphone/SCsub +++ b/platform/iphone/SCsub @@ -3,10 +3,8 @@ Import("env") iphone_lib = [ - "godot_iphone.cpp", - "os_iphone.cpp", - "semaphore_iphone.cpp", - "gl_view.mm", + "godot_iphone.mm", + "os_iphone.mm", "main.m", "app_delegate.mm", "view_controller.mm", @@ -15,6 +13,12 @@ iphone_lib = [ "icloud.mm", "ios.mm", "vulkan_context_iphone.mm", + "display_server_iphone.mm", + "joypad_iphone.mm", + "godot_view.mm", + "display_layer.mm", + "godot_view_renderer.mm", + "godot_view_gesture_recognizer.m", ] env_ios = env.Clone() diff --git a/platform/iphone/app_delegate.h b/platform/iphone/app_delegate.h index 27552d781a..2f082f1e07 100644 --- a/platform/iphone/app_delegate.h +++ b/platform/iphone/app_delegate.h @@ -28,29 +28,20 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#if defined(OPENGL_ENABLED) -#import "gl_view.h" -#endif -#import "view_controller.h" #import <UIKit/UIKit.h> -#import <CoreMotion/CoreMotion.h> +@class ViewController; // FIXME: Add support for both GLES2 and Vulkan when GLES2 is implemented again, // so it can't be done with compilation time branching. //#if defined(OPENGL_ENABLED) //@interface AppDelegate : NSObject <UIApplicationDelegate, GLViewDelegate> { //#endif -#if defined(VULKAN_ENABLED) -@interface AppDelegate : NSObject <UIApplicationDelegate> { -#endif - //@property (strong, nonatomic) UIWindow *window; - ViewController *view_controller; - bool is_focus_out; -}; +//#if defined(VULKAN_ENABLED) +@interface AppDelegate : NSObject <UIApplicationDelegate> +//#endif @property(strong, nonatomic) UIWindow *window; - -+ (ViewController *)getViewController; +@property(strong, class, readonly, nonatomic) ViewController *viewController; @end diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm index c4ef185bf1..7edbcc4667 100644 --- a/platform/iphone/app_delegate.mm +++ b/platform/iphone/app_delegate.mm @@ -29,644 +29,60 @@ /*************************************************************************/ #import "app_delegate.h" - #include "core/project_settings.h" #include "drivers/coreaudio/audio_driver_coreaudio.h" -#if defined(OPENGL_ENABLED) -#import "gl_view.h" -#endif +#import "godot_view.h" #include "main/main.h" #include "os_iphone.h" +#import "view_controller.h" -#import "GameController/GameController.h" #import <AudioToolbox/AudioServices.h> -#define kFilteringFactor 0.1 #define kRenderingFrequency 60 -#define kAccelerometerFrequency 100.0 // Hz - -Error _shell_open(String); -void _set_keep_screen_on(bool p_enabled); - -Error _shell_open(String p_uri) { - NSString *url = [[NSString alloc] initWithUTF8String:p_uri.utf8().get_data()]; - - if (![[UIApplication sharedApplication] canOpenURL:[NSURL URLWithString:url]]) - return ERR_CANT_OPEN; - - printf("opening url %ls\n", p_uri.c_str()); - [[UIApplication sharedApplication] openURL:[NSURL URLWithString:url]]; - [url release]; - return OK; -}; - -void _set_keep_screen_on(bool p_enabled) { - [[UIApplication sharedApplication] setIdleTimerDisabled:(BOOL)p_enabled]; -}; - -void _vibrate() { - AudioServicesPlaySystemSound(kSystemSoundID_Vibrate); -}; - -@implementation AppDelegate - -@synthesize window; extern int gargc; extern char **gargv; -extern int iphone_main(int, int, int, char **, String); + +extern int iphone_main(int, char **, String); extern void iphone_finish(); -CMMotionManager *motionManager; -bool motionInitialised; +@implementation AppDelegate static ViewController *mainViewController = nil; -+ (ViewController *)getViewController { - return mainViewController; -} - -NSMutableDictionary *ios_joysticks = nil; -NSMutableArray *pending_ios_joysticks = nil; - -- (GCControllerPlayerIndex)getFreePlayerIndex { - bool have_player_1 = false; - bool have_player_2 = false; - bool have_player_3 = false; - bool have_player_4 = false; - - if (ios_joysticks == nil) { - NSArray *keys = [ios_joysticks allKeys]; - for (NSNumber *key in keys) { - GCController *controller = [ios_joysticks objectForKey:key]; - if (controller.playerIndex == GCControllerPlayerIndex1) { - have_player_1 = true; - } else if (controller.playerIndex == GCControllerPlayerIndex2) { - have_player_2 = true; - } else if (controller.playerIndex == GCControllerPlayerIndex3) { - have_player_3 = true; - } else if (controller.playerIndex == GCControllerPlayerIndex4) { - have_player_4 = true; - }; - }; - }; - - if (!have_player_1) { - return GCControllerPlayerIndex1; - } else if (!have_player_2) { - return GCControllerPlayerIndex2; - } else if (!have_player_3) { - return GCControllerPlayerIndex3; - } else if (!have_player_4) { - return GCControllerPlayerIndex4; - } else { - return GCControllerPlayerIndexUnset; - }; -}; - -void _ios_add_joystick(GCController *controller, AppDelegate *delegate) { - // get a new id for our controller - int joy_id = OSIPhone::get_singleton()->get_unused_joy_id(); - if (joy_id != -1) { - // assign our player index - if (controller.playerIndex == GCControllerPlayerIndexUnset) { - controller.playerIndex = [delegate getFreePlayerIndex]; - }; - - // tell Godot about our new controller - OSIPhone::get_singleton()->joy_connection_changed( - joy_id, true, [controller.vendorName UTF8String]); - - // add it to our dictionary, this will retain our controllers - [ios_joysticks setObject:controller - forKey:[NSNumber numberWithInt:joy_id]]; - - // set our input handler - [delegate setControllerInputHandler:controller]; - } else { - printf("Couldn't retrieve new joy id\n"); - }; -} - -static void on_focus_out(ViewController *view_controller, bool *is_focus_out) { - if (!*is_focus_out) { - *is_focus_out = true; - if (OS::get_singleton()->get_main_loop()) - OS::get_singleton()->get_main_loop()->notification( - MainLoop::NOTIFICATION_WM_FOCUS_OUT); - - [view_controller.view stopAnimation]; - if (OS::get_singleton()->native_video_is_playing()) { - OSIPhone::get_singleton()->native_video_focus_out(); - } - AudioDriverCoreAudio *audio = dynamic_cast<AudioDriverCoreAudio *>(AudioDriverCoreAudio::get_singleton()); - if (audio) - audio->stop(); - } -} - -static void on_focus_in(ViewController *view_controller, bool *is_focus_out) { - if (*is_focus_out) { - *is_focus_out = false; - if (OS::get_singleton()->get_main_loop()) - OS::get_singleton()->get_main_loop()->notification( - MainLoop::NOTIFICATION_WM_FOCUS_IN); - - [view_controller.view startAnimation]; - if (OSIPhone::get_singleton()->native_video_is_playing()) { - OSIPhone::get_singleton()->native_video_unpause(); - } - - AudioDriverCoreAudio *audio = dynamic_cast<AudioDriverCoreAudio *>(AudioDriverCoreAudio::get_singleton()); - if (audio) - audio->start(); - } ++ (ViewController *)viewController { + return mainViewController; } -- (void)controllerWasConnected:(NSNotification *)notification { - // create our dictionary if we don't have one yet - if (ios_joysticks == nil) { - ios_joysticks = [[NSMutableDictionary alloc] init]; - }; - - // get our controller - GCController *controller = (GCController *)notification.object; - if (controller == nil) { - printf("Couldn't retrieve new controller\n"); - } else if ([[ios_joysticks allKeysForObject:controller] count] != 0) { - printf("Controller is already registered\n"); - } else if (frame_count > 1) { - _ios_add_joystick(controller, self); - } else { - if (pending_ios_joysticks == nil) - pending_ios_joysticks = [[NSMutableArray alloc] init]; - [pending_ios_joysticks addObject:controller]; - }; -}; - -- (void)controllerWasDisconnected:(NSNotification *)notification { - if (ios_joysticks != nil) { - // find our joystick, there should be only one in our dictionary - GCController *controller = (GCController *)notification.object; - NSArray *keys = [ios_joysticks allKeysForObject:controller]; - for (NSNumber *key in keys) { - // tell Godot this joystick is no longer there - int joy_id = [key intValue]; - OSIPhone::get_singleton()->joy_connection_changed(joy_id, false, ""); - - // and remove it from our dictionary - [ios_joysticks removeObjectForKey:key]; - }; - }; -}; - -- (int)getJoyIdForController:(GCController *)controller { - if (ios_joysticks != nil) { - // find our joystick, there should be only one in our dictionary - NSArray *keys = [ios_joysticks allKeysForObject:controller]; - for (NSNumber *key in keys) { - int joy_id = [key intValue]; - return joy_id; - }; - }; - - return -1; -}; - -- (void)setControllerInputHandler:(GCController *)controller { - // Hook in the callback handler for the correct gamepad profile. - // This is a bit of a weird design choice on Apples part. - // You need to select the most capable gamepad profile for the - // gamepad attached. - if (controller.extendedGamepad != nil) { - // The extended gamepad profile has all the input you could possibly find on - // a gamepad but will only be active if your gamepad actually has all of - // these... - controller.extendedGamepad.valueChangedHandler = ^( - GCExtendedGamepad *gamepad, GCControllerElement *element) { - int joy_id = [self getJoyIdForController:controller]; - - if (element == gamepad.buttonA) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_A, - gamepad.buttonA.isPressed); - } else if (element == gamepad.buttonB) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_B, - gamepad.buttonB.isPressed); - } else if (element == gamepad.buttonX) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_X, - gamepad.buttonX.isPressed); - } else if (element == gamepad.buttonY) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_Y, - gamepad.buttonY.isPressed); - } else if (element == gamepad.leftShoulder) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_LEFT_SHOULDER, - gamepad.leftShoulder.isPressed); - } else if (element == gamepad.rightShoulder) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_RIGHT_SHOULDER, - gamepad.rightShoulder.isPressed); - } else if (element == gamepad.dpad) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_UP, - gamepad.dpad.up.isPressed); - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_DOWN, - gamepad.dpad.down.isPressed); - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_LEFT, - gamepad.dpad.left.isPressed); - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_RIGHT, - gamepad.dpad.right.isPressed); - }; - - InputDefault::JoyAxis jx; - jx.min = -1; - if (element == gamepad.leftThumbstick) { - jx.value = gamepad.leftThumbstick.xAxis.value; - OSIPhone::get_singleton()->joy_axis(joy_id, JOY_AXIS_LEFT_X, jx); - jx.value = -gamepad.leftThumbstick.yAxis.value; - OSIPhone::get_singleton()->joy_axis(joy_id, JOY_AXIS_LEFT_Y, jx); - } else if (element == gamepad.rightThumbstick) { - jx.value = gamepad.rightThumbstick.xAxis.value; - OSIPhone::get_singleton()->joy_axis(joy_id, JOY_AXIS_RIGHT_X, jx); - jx.value = -gamepad.rightThumbstick.yAxis.value; - OSIPhone::get_singleton()->joy_axis(joy_id, JOY_AXIS_RIGHT_Y, jx); - } else if (element == gamepad.leftTrigger) { - jx.value = gamepad.leftTrigger.value; - OSIPhone::get_singleton()->joy_axis(joy_id, JOY_AXIS_TRIGGER_LEFT, jx); - } else if (element == gamepad.rightTrigger) { - jx.value = gamepad.rightTrigger.value; - OSIPhone::get_singleton()->joy_axis(joy_id, JOY_AXIS_TRIGGER_RIGHT, jx); - }; - }; - } else if (controller.gamepad != nil) { - // gamepad is the standard profile with 4 buttons, shoulder buttons and a - // D-pad - controller.gamepad.valueChangedHandler = ^(GCGamepad *gamepad, - GCControllerElement *element) { - int joy_id = [self getJoyIdForController:controller]; - - if (element == gamepad.buttonA) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_A, - gamepad.buttonA.isPressed); - } else if (element == gamepad.buttonB) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_B, - gamepad.buttonB.isPressed); - } else if (element == gamepad.buttonX) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_X, - gamepad.buttonX.isPressed); - } else if (element == gamepad.buttonY) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_Y, - gamepad.buttonY.isPressed); - } else if (element == gamepad.leftShoulder) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_LEFT_SHOULDER, - gamepad.leftShoulder.isPressed); - } else if (element == gamepad.rightShoulder) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_RIGHT_SHOULDER, - gamepad.rightShoulder.isPressed); - } else if (element == gamepad.dpad) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_UP, - gamepad.dpad.up.isPressed); - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_DOWN, - gamepad.dpad.down.isPressed); - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_LEFT, - gamepad.dpad.left.isPressed); - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_RIGHT, - gamepad.dpad.right.isPressed); - }; - }; -#ifdef ADD_MICRO_GAMEPAD // disabling this for now, only available on iOS 9+, - // while we are setting that as the minimum, seems our - // build environment doesn't like it - } else if (controller.microGamepad != nil) { - // micro gamepads were added in OS 9 and feature just 2 buttons and a d-pad - controller.microGamepad.valueChangedHandler = - ^(GCMicroGamepad *gamepad, GCControllerElement *element) { - int joy_id = [self getJoyIdForController:controller]; - - if (element == gamepad.buttonA) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_A, - gamepad.buttonA.isPressed); - } else if (element == gamepad.buttonX) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_X, - gamepad.buttonX.isPressed); - } else if (element == gamepad.dpad) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_UP, - gamepad.dpad.up.isPressed); - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_DOWN, - gamepad.dpad.down.isPressed); - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_LEFT, - gamepad.dpad.left.isPressed); - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_RIGHT, - gamepad.dpad.right.isPressed); - }; - }; -#endif - }; - - ///@TODO need to add support for controller.motion which gives us access to - /// the orientation of the device (if supported) - - ///@TODO need to add support for controllerPausedHandler which should be a - /// toggle -}; - -- (void)initGameControllers { - // get told when controllers connect, this will be called right away for - // already connected controllers - [[NSNotificationCenter defaultCenter] - addObserver:self - selector:@selector(controllerWasConnected:) - name:GCControllerDidConnectNotification - object:nil]; - - // get told when controllers disconnect - [[NSNotificationCenter defaultCenter] - addObserver:self - selector:@selector(controllerWasDisconnected:) - name:GCControllerDidDisconnectNotification - object:nil]; -}; - -- (void)deinitGameControllers { - [[NSNotificationCenter defaultCenter] - removeObserver:self - name:GCControllerDidConnectNotification - object:nil]; - [[NSNotificationCenter defaultCenter] - removeObserver:self - name:GCControllerDidDisconnectNotification - object:nil]; - - if (ios_joysticks != nil) { - [ios_joysticks dealloc]; - ios_joysticks = nil; - }; - - if (pending_ios_joysticks != nil) { - [pending_ios_joysticks dealloc]; - pending_ios_joysticks = nil; - }; -}; - -OS::VideoMode _get_video_mode() { - int backingWidth; - int backingHeight; -#if defined(OPENGL_ENABLED) - glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, - GL_RENDERBUFFER_WIDTH_OES, &backingWidth); - glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, - GL_RENDERBUFFER_HEIGHT_OES, &backingHeight); -#endif - - OS::VideoMode vm; - vm.fullscreen = true; - vm.width = backingWidth; - vm.height = backingHeight; - vm.resizable = false; - return vm; -}; - -static int frame_count = 0; -- (void)drawView:(UIView *)view; -{ - switch (frame_count) { - case 0: { - OS::get_singleton()->set_video_mode(_get_video_mode()); - - if (!OS::get_singleton()) { - exit(0); - }; - ++frame_count; - - NSString *locale_code = [[NSLocale currentLocale] localeIdentifier]; - OSIPhone::get_singleton()->set_locale( - String::utf8([locale_code UTF8String])); - - NSString *uuid; - if ([[UIDevice currentDevice] - respondsToSelector:@selector(identifierForVendor)]) { - uuid = [UIDevice currentDevice].identifierForVendor.UUIDString; - } else { - // before iOS 6, so just generate an identifier and store it - uuid = [[NSUserDefaults standardUserDefaults] - objectForKey:@"identiferForVendor"]; - if (!uuid) { - CFUUIDRef cfuuid = CFUUIDCreate(NULL); - uuid = (__bridge_transfer NSString *)CFUUIDCreateString(NULL, cfuuid); - CFRelease(cfuuid); - [[NSUserDefaults standardUserDefaults] - setObject:uuid - forKey:@"identifierForVendor"]; - } - } - - OSIPhone::get_singleton()->set_unique_id(String::utf8([uuid UTF8String])); - - }; break; - - case 1: { - Main::setup2(); - ++frame_count; - - if (pending_ios_joysticks != nil) { - for (GCController *controller in pending_ios_joysticks) { - _ios_add_joystick(controller, self); - } - [pending_ios_joysticks dealloc]; - pending_ios_joysticks = nil; - } - - // this might be necessary before here - NSDictionary *dict = [[NSBundle mainBundle] infoDictionary]; - for (NSString *key in dict) { - NSObject *value = [dict objectForKey:key]; - String ukey = String::utf8([key UTF8String]); - - // we need a NSObject to Variant conversor - - if ([value isKindOfClass:[NSString class]]) { - NSString *str = (NSString *)value; - String uval = String::utf8([str UTF8String]); - - ProjectSettings::get_singleton()->set("Info.plist/" + ukey, uval); - - } else if ([value isKindOfClass:[NSNumber class]]) { - NSNumber *n = (NSNumber *)value; - double dval = [n doubleValue]; - - ProjectSettings::get_singleton()->set("Info.plist/" + ukey, dval); - }; - // do stuff - } - - }; break; - - case 2: { - Main::start(); - ++frame_count; - - }; break; // no fallthrough - - default: { - if (OSIPhone::get_singleton()) { - // OSIPhone::get_singleton()->update_accelerometer(accel[0], accel[1], - // accel[2]); - if (motionInitialised) { - // Just using polling approach for now, we can set this up so it sends - // data to us in intervals, might be better. See Apple reference pages - // for more details: - // https://developer.apple.com/reference/coremotion/cmmotionmanager?language=objc - - // Apple splits our accelerometer date into a gravity and user movement - // component. We add them back together - CMAcceleration gravity = motionManager.deviceMotion.gravity; - CMAcceleration acceleration = - motionManager.deviceMotion.userAcceleration; - - ///@TODO We don't seem to be getting data here, is my device broken or - /// is this code incorrect? - CMMagneticField magnetic = - motionManager.deviceMotion.magneticField.field; - - ///@TODO we can access rotationRate as a CMRotationRate variable - ///(processed date) or CMGyroData (raw data), have to see what works - /// best - CMRotationRate rotation = motionManager.deviceMotion.rotationRate; - - // Adjust for screen orientation. - // [[UIDevice currentDevice] orientation] changes even if we've fixed - // our orientation which is not a good thing when you're trying to get - // your user to move the screen in all directions and want consistent - // output - - ///@TODO Using [[UIApplication sharedApplication] statusBarOrientation] - /// is a bit of a hack. Godot obviously knows the orientation so maybe - /// we - // can use that instead? (note that left and right seem swapped) - - switch ([[UIApplication sharedApplication] statusBarOrientation]) { - case UIDeviceOrientationLandscapeLeft: { - OSIPhone::get_singleton()->update_gravity(-gravity.y, gravity.x, - gravity.z); - OSIPhone::get_singleton()->update_accelerometer( - -(acceleration.y + gravity.y), (acceleration.x + gravity.x), - acceleration.z + gravity.z); - OSIPhone::get_singleton()->update_magnetometer( - -magnetic.y, magnetic.x, magnetic.z); - OSIPhone::get_singleton()->update_gyroscope(-rotation.y, rotation.x, - rotation.z); - }; break; - case UIDeviceOrientationLandscapeRight: { - OSIPhone::get_singleton()->update_gravity(gravity.y, -gravity.x, - gravity.z); - OSIPhone::get_singleton()->update_accelerometer( - (acceleration.y + gravity.y), -(acceleration.x + gravity.x), - acceleration.z + gravity.z); - OSIPhone::get_singleton()->update_magnetometer( - magnetic.y, -magnetic.x, magnetic.z); - OSIPhone::get_singleton()->update_gyroscope(rotation.y, -rotation.x, - rotation.z); - }; break; - case UIDeviceOrientationPortraitUpsideDown: { - OSIPhone::get_singleton()->update_gravity(-gravity.x, gravity.y, - gravity.z); - OSIPhone::get_singleton()->update_accelerometer( - -(acceleration.x + gravity.x), (acceleration.y + gravity.y), - acceleration.z + gravity.z); - OSIPhone::get_singleton()->update_magnetometer( - -magnetic.x, magnetic.y, magnetic.z); - OSIPhone::get_singleton()->update_gyroscope(-rotation.x, rotation.y, - rotation.z); - }; break; - default: { // assume portrait - OSIPhone::get_singleton()->update_gravity(gravity.x, gravity.y, - gravity.z); - OSIPhone::get_singleton()->update_accelerometer( - acceleration.x + gravity.x, acceleration.y + gravity.y, - acceleration.z + gravity.z); - OSIPhone::get_singleton()->update_magnetometer(magnetic.x, magnetic.y, - magnetic.z); - OSIPhone::get_singleton()->update_gyroscope(rotation.x, rotation.y, - rotation.z); - }; break; - }; - } - - bool quit_request = OSIPhone::get_singleton()->iterate(); - }; - - }; break; - }; -}; - -- (void)applicationDidReceiveMemoryWarning:(UIApplication *)application { - if (OS::get_singleton()->get_main_loop()) { - OS::get_singleton()->get_main_loop()->notification( - MainLoop::NOTIFICATION_OS_MEMORY_WARNING); - } -}; - - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { - CGRect rect = [[UIScreen mainScreen] bounds]; + // TODO: might be required to make an early return, so app wouldn't crash because of timeout. + // TODO: logo screen is not displayed while shaders are compiling + // DummyViewController(Splash/LoadingViewController) -> setup -> GodotViewController - is_focus_out = false; - - [application setStatusBarHidden:YES withAnimation:UIStatusBarAnimationNone]; - // disable idle timer - // application.idleTimerDisabled = YES; + CGRect windowBounds = [[UIScreen mainScreen] bounds]; // Create a full-screen window - window = [[UIWindow alloc] initWithFrame:rect]; - - OS::VideoMode vm = _get_video_mode(); + self.window = [[[UIWindow alloc] initWithFrame:windowBounds] autorelease]; - NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, - NSUserDomainMask, YES); + NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; - int err = iphone_main(vm.width, vm.height, gargc, gargv, String::utf8([documentsDirectory UTF8String])); + int err = iphone_main(gargc, gargv, String::utf8([documentsDirectory UTF8String])); + if (err != 0) { // bail, things did not go very well for us, should probably output a message on screen with our error code... exit(0); - return FALSE; + return NO; }; -#if defined(OPENGL_ENABLED) - // WARNING: We must *always* create the GLView after we have constructed the - // OS with iphone_main. This allows the GLView to access project settings so - // it can properly initialize the OpenGL context - GLView *glView = [[GLView alloc] initWithFrame:rect]; - glView.delegate = self; - - view_controller = [[ViewController alloc] init]; - view_controller.view = glView; - - _set_keep_screen_on(bool(GLOBAL_DEF("display/window/energy_saving/keep_screen_on", true)) ? YES : NO); - glView.useCADisplayLink = - bool(GLOBAL_DEF("display.iOS/use_cadisplaylink", true)) ? YES : NO; - printf("cadisaplylink: %d", glView.useCADisplayLink); - glView.animationInterval = 1.0 / kRenderingFrequency; - [glView startAnimation]; -#endif - -#if defined(VULKAN_ENABLED) - view_controller = [[ViewController alloc] init]; -#endif + ViewController *viewController = [[ViewController alloc] init]; + viewController.godotView.useCADisplayLink = bool(GLOBAL_DEF("display.iOS/use_cadisplaylink", true)) ? YES : NO; + viewController.godotView.renderingInterval = 1.0 / kRenderingFrequency; - window.rootViewController = view_controller; + self.window.rootViewController = viewController; // Show the window - [window makeKeyAndVisible]; - - // Configure and start accelerometer - if (!motionInitialised) { - motionManager = [[CMMotionManager alloc] init]; - if (motionManager.deviceMotionAvailable) { - motionManager.deviceMotionUpdateInterval = 1.0 / 70.0; - [motionManager startDeviceMotionUpdatesUsingReferenceFrame: - CMAttitudeReferenceFrameXMagneticNorthZVertical]; - motionInitialised = YES; - }; - }; - - [self initGameControllers]; + [self.window makeKeyAndVisible]; [[NSNotificationCenter defaultCenter] addObserver:self @@ -674,40 +90,33 @@ static int frame_count = 0; name:AVAudioSessionInterruptionNotification object:[AVAudioSession sharedInstance]]; - // OSIPhone::screen_width = rect.size.width - rect.origin.x; - // OSIPhone::screen_height = rect.size.height - rect.origin.y; - - mainViewController = view_controller; + mainViewController = viewController; // prevent to stop music in another background app [[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryAmbient error:nil]; - return TRUE; + return YES; }; - (void)onAudioInterruption:(NSNotification *)notification { if ([notification.name isEqualToString:AVAudioSessionInterruptionNotification]) { if ([[notification.userInfo valueForKey:AVAudioSessionInterruptionTypeKey] isEqualToNumber:[NSNumber numberWithInt:AVAudioSessionInterruptionTypeBegan]]) { NSLog(@"Audio interruption began"); - on_focus_out(view_controller, &is_focus_out); + OSIPhone::get_singleton()->on_focus_out(); } else if ([[notification.userInfo valueForKey:AVAudioSessionInterruptionTypeKey] isEqualToNumber:[NSNumber numberWithInt:AVAudioSessionInterruptionTypeEnded]]) { NSLog(@"Audio interruption ended"); - on_focus_in(view_controller, &is_focus_out); + OSIPhone::get_singleton()->on_focus_in(); } } }; -- (void)applicationWillTerminate:(UIApplication *)application { - [self deinitGameControllers]; - - if (motionInitialised) { - ///@TODO is this the right place to clean this up? - [motionManager stopDeviceMotionUpdates]; - [motionManager release]; - motionManager = nil; - motionInitialised = NO; - }; +- (void)applicationDidReceiveMemoryWarning:(UIApplication *)application { + if (OS::get_singleton()->get_main_loop()) { + OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_MEMORY_WARNING); + } +}; +- (void)applicationWillTerminate:(UIApplication *)application { iphone_finish(); }; @@ -722,15 +131,15 @@ static int frame_count = 0; // notification panel by swiping from the upper part of the screen. - (void)applicationWillResignActive:(UIApplication *)application { - on_focus_out(view_controller, &is_focus_out); + OSIPhone::get_singleton()->on_focus_out(); } - (void)applicationDidBecomeActive:(UIApplication *)application { - on_focus_in(view_controller, &is_focus_out); + OSIPhone::get_singleton()->on_focus_in(); } - (void)dealloc { - [window release]; + self.window = nil; [super dealloc]; } diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py index c48eb7ff0e..6f67fc53c2 100644 --- a/platform/iphone/detect.py +++ b/platform/iphone/detect.py @@ -120,18 +120,18 @@ def configure(env): CCFLAGS=( "-arch " + arch_flag - + " -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks -fasm-blocks -isysroot $IPHONESDK -mios-simulator-version-min=10.0" + + " -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks -fasm-blocks -isysroot $IPHONESDK -mios-simulator-version-min=13.0" ).split() ) elif env["arch"] == "arm": detect_darwin_sdk_path("iphone", env) env.Append( - CCFLAGS='-fno-objc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -isysroot $IPHONESDK -fvisibility=hidden -mthumb "-DIBOutlet=__attribute__((iboutlet))" "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))" "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=10.0 -MMD -MT dependencies'.split() + CCFLAGS='-fno-objc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -isysroot $IPHONESDK -fvisibility=hidden -mthumb "-DIBOutlet=__attribute__((iboutlet))" "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))" "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=11.0 -MMD -MT dependencies'.split() ) elif env["arch"] == "arm64": detect_darwin_sdk_path("iphone", env) env.Append( - CCFLAGS="-fno-objc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies -miphoneos-version-min=10.0 -isysroot $IPHONESDK".split() + CCFLAGS="-fno-objc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies -miphoneos-version-min=11.0 -isysroot $IPHONESDK".split() ) env.Append(CPPDEFINES=["NEED_LONG_INT"]) env.Append(CPPDEFINES=["LIBYUV_DISABLE_NEON"]) @@ -143,6 +143,9 @@ def configure(env): else: env.Append(CCFLAGS=["-fno-exceptions"]) + # Temp fix for ABS/MAX/MIN macros in iPhone SDK blocking compilation + env.Append(CCFLAGS=["-Wno-ambiguous-macro"]) + ## Link flags if env["arch"] == "x86" or env["arch"] == "x86_64": @@ -151,7 +154,7 @@ def configure(env): LINKFLAGS=[ "-arch", arch_flag, - "-mios-simulator-version-min=10.0", + "-mios-simulator-version-min=13.0", "-isysroot", "$IPHONESDK", "-Xlinker", @@ -162,9 +165,9 @@ def configure(env): ] ) elif env["arch"] == "arm": - env.Append(LINKFLAGS=["-arch", "armv7", "-Wl,-dead_strip", "-miphoneos-version-min=10.0"]) + env.Append(LINKFLAGS=["-arch", "armv7", "-Wl,-dead_strip", "-miphoneos-version-min=11.0"]) if env["arch"] == "arm64": - env.Append(LINKFLAGS=["-arch", "arm64", "-Wl,-dead_strip", "-miphoneos-version-min=10.0"]) + env.Append(LINKFLAGS=["-arch", "arm64", "-Wl,-dead_strip", "-miphoneos-version-min=11.0"]) env.Append( LINKFLAGS=[ @@ -228,8 +231,7 @@ def configure(env): env.Append(CPPDEFINES=["VULKAN_ENABLED"]) env.Append(LINKFLAGS=["-framework", "IOSurface"]) - if env["use_static_mvk"]: - env.Append(LINKFLAGS=["-framework", "MoltenVK"]) - env["builtin_vulkan"] = False - elif not env["builtin_vulkan"]: - env.Append(LIBS=["vulkan"]) + + # Use Static Vulkan for iOS. Dynamic Framework works fine too. + env.Append(LINKFLAGS=["-framework", "MoltenVK"]) + env["builtin_vulkan"] = False diff --git a/platform/iphone/display_layer.h b/platform/iphone/display_layer.h new file mode 100644 index 0000000000..bfde8f96a3 --- /dev/null +++ b/platform/iphone/display_layer.h @@ -0,0 +1,58 @@ +/*************************************************************************/ +/* display_layer.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import <OpenGLES/EAGLDrawable.h> +#import <QuartzCore/QuartzCore.h> + +@protocol DisplayLayer <NSObject> + +- (void)renderDisplayLayer; +- (void)initializeDisplayLayer; +- (void)layoutDisplayLayer; + +@end + +// An ugly workaround for iOS simulator +#if defined(TARGET_OS_SIMULATOR) && TARGET_OS_SIMULATOR +#if defined(__IPHONE_13_0) +API_AVAILABLE(ios(13.0)) +@interface GodotMetalLayer : CAMetalLayer <DisplayLayer> +#else +@interface GodotMetalLayer : CALayer <DisplayLayer> +#endif +#else +@interface GodotMetalLayer : CAMetalLayer <DisplayLayer> +#endif +@end + +API_DEPRECATED("OpenGLES is deprecated", ios(2.0, 12.0)) +@interface GodotOpenGLLayer : CAEAGLLayer <DisplayLayer> + +@end diff --git a/platform/iphone/display_layer.mm b/platform/iphone/display_layer.mm new file mode 100644 index 0000000000..5ec94fb471 --- /dev/null +++ b/platform/iphone/display_layer.mm @@ -0,0 +1,186 @@ +/*************************************************************************/ +/* display_layer.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import "display_layer.h" +#include "core/os/keyboard.h" +#include "core/project_settings.h" +#include "display_server_iphone.h" +#include "main/main.h" +#include "os_iphone.h" +#include "servers/audio_server.h" + +#import <AudioToolbox/AudioServices.h> +#import <GameController/GameController.h> +#import <OpenGLES/EAGL.h> +#import <OpenGLES/ES1/gl.h> +#import <OpenGLES/ES1/glext.h> +#import <QuartzCore/QuartzCore.h> +#import <UIKit/UIKit.h> + +@implementation GodotMetalLayer + +- (void)initializeDisplayLayer { +#if defined(TARGET_OS_SIMULATOR) && TARGET_OS_SIMULATOR + if (@available(iOS 13, *)) { + // Simulator supports Metal since iOS 13 + } else { + NSLog(@"iOS Simulator prior to iOS 13 does not support Metal rendering."); + } +#endif +} + +- (void)layoutDisplayLayer { +} + +- (void)renderDisplayLayer { +} + +@end + +@implementation GodotOpenGLLayer { + // The pixel dimensions of the backbuffer + GLint backingWidth; + GLint backingHeight; + + EAGLContext *context; + GLuint viewRenderbuffer, viewFramebuffer; + GLuint depthRenderbuffer; +} + +- (void)initializeDisplayLayer { + // Get our backing layer + + // Configure it so that it is opaque, does not retain the contents of the backbuffer when displayed, and uses RGBA8888 color. + self.opaque = YES; + self.drawableProperties = [NSDictionary + dictionaryWithObjectsAndKeys:[NSNumber numberWithBool:FALSE], + kEAGLDrawablePropertyRetainedBacking, + kEAGLColorFormatRGBA8, + kEAGLDrawablePropertyColorFormat, + nil]; + + // FIXME: Add Vulkan support via MoltenVK. Add fallback code back? + + // Create GL ES 2 context + if (GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES2") { + context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2]; + NSLog(@"Setting up an OpenGL ES 2.0 context."); + if (!context) { + NSLog(@"Failed to create OpenGL ES 2.0 context!"); + return; + } + } + + if (![EAGLContext setCurrentContext:context]) { + NSLog(@"Failed to set EAGLContext!"); + return; + } + if (![self createFramebuffer]) { + NSLog(@"Failed to create frame buffer!"); + return; + } +} + +- (void)layoutDisplayLayer { + [EAGLContext setCurrentContext:context]; + [self destroyFramebuffer]; + [self createFramebuffer]; +} + +- (void)renderDisplayLayer { + [EAGLContext setCurrentContext:context]; +} + +- (void)dealloc { + if ([EAGLContext currentContext] == context) { + [EAGLContext setCurrentContext:nil]; + } + + if (context) { + [context release]; + context = nil; + } + + [super dealloc]; +} + +- (BOOL)createFramebuffer { + glGenFramebuffersOES(1, &viewFramebuffer); + glGenRenderbuffersOES(1, &viewRenderbuffer); + + glBindFramebufferOES(GL_FRAMEBUFFER_OES, viewFramebuffer); + glBindRenderbufferOES(GL_RENDERBUFFER_OES, viewRenderbuffer); + // This call associates the storage for the current render buffer with the EAGLDrawable (our CAself) + // allowing us to draw into a buffer that will later be rendered to screen wherever the layer is (which corresponds with our view). + [context renderbufferStorage:GL_RENDERBUFFER_OES fromDrawable:(id<EAGLDrawable>)self]; + glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, GL_RENDERBUFFER_OES, viewRenderbuffer); + + glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_WIDTH_OES, &backingWidth); + glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &backingHeight); + + // For this sample, we also need a depth buffer, so we'll create and attach one via another renderbuffer. + glGenRenderbuffersOES(1, &depthRenderbuffer); + glBindRenderbufferOES(GL_RENDERBUFFER_OES, depthRenderbuffer); + glRenderbufferStorageOES(GL_RENDERBUFFER_OES, GL_DEPTH_COMPONENT16_OES, backingWidth, backingHeight); + glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_DEPTH_ATTACHMENT_OES, GL_RENDERBUFFER_OES, depthRenderbuffer); + + if (glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) != GL_FRAMEBUFFER_COMPLETE_OES) { + NSLog(@"failed to make complete framebuffer object %x", glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES)); + return NO; + } + + // if (OS::get_singleton()) { + // OS::VideoMode vm; + // vm.fullscreen = true; + // vm.width = backingWidth; + // vm.height = backingHeight; + // vm.resizable = false; + // OS::get_singleton()->set_video_mode(vm); + // OSIPhone::get_singleton()->set_base_framebuffer(viewFramebuffer); + // }; + // gl_view_base_fb = viewFramebuffer; + + return YES; +} + +// Clean up any buffers we have allocated. +- (void)destroyFramebuffer { + glDeleteFramebuffersOES(1, &viewFramebuffer); + viewFramebuffer = 0; + glDeleteRenderbuffersOES(1, &viewRenderbuffer); + viewRenderbuffer = 0; + + if (depthRenderbuffer) { + glDeleteRenderbuffersOES(1, &depthRenderbuffer); + depthRenderbuffer = 0; + } +} + +@end diff --git a/platform/iphone/display_server_iphone.h b/platform/iphone/display_server_iphone.h new file mode 100644 index 0000000000..e82cef4122 --- /dev/null +++ b/platform/iphone/display_server_iphone.h @@ -0,0 +1,202 @@ +/*************************************************************************/ +/* display_server_iphone.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef display_server_iphone_h +#define display_server_iphone_h + +#include "core/input/input.h" +#include "servers/display_server.h" + +#if defined(VULKAN_ENABLED) +#include "drivers/vulkan/rendering_device_vulkan.h" +#include "servers/rendering/rasterizer_rd/rasterizer_rd.h" + +#include "vulkan_context_iphone.h" + +#import <QuartzCore/CAMetalLayer.h> +#include <vulkan/vulkan_metal.h> +#endif + +class DisplayServerIPhone : public DisplayServer { + GDCLASS(DisplayServerIPhone, DisplayServer) + + _THREAD_SAFE_CLASS_ + +#if defined(VULKAN_ENABLED) + VulkanContextIPhone *context_vulkan; + RenderingDeviceVulkan *rendering_device_vulkan; +#endif + + DisplayServer::ScreenOrientation screen_orientation; + + ObjectID window_attached_instance_id; + + Callable window_event_callback; + Callable window_resize_callback; + Callable input_event_callback; + Callable input_text_callback; + + int virtual_keyboard_height = 0; + + void perform_event(const Ref<InputEvent> &p_event); + + DisplayServerIPhone(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + ~DisplayServerIPhone(); + +public: + String rendering_driver; + + static DisplayServerIPhone *get_singleton(); + + static void register_iphone_driver(); + static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + static Vector<String> get_rendering_drivers_func(); + + // MARK: - Events + + virtual void process_events() override; + + virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + + static void _dispatch_input_events(const Ref<InputEvent> &p_event); + void send_input_event(const Ref<InputEvent> &p_event) const; + void send_input_text(const String &p_text) const; + void send_window_event(DisplayServer::WindowEvent p_event) const; + void _window_callback(const Callable &p_callable, const Variant &p_arg) const; + + // MARK: - Input + + // MARK: Touches + + void touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick); + void touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y); + void touches_cancelled(int p_idx); + + // MARK: Keyboard + + void key(uint32_t p_key, bool p_pressed); + + // MARK: Motion + + void update_gravity(float p_x, float p_y, float p_z); + void update_accelerometer(float p_x, float p_y, float p_z); + void update_magnetometer(float p_x, float p_y, float p_z); + void update_gyroscope(float p_x, float p_y, float p_z); + + // MARK: - + + virtual bool has_feature(Feature p_feature) const override; + virtual String get_name() const override; + + virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override; + + virtual int get_screen_count() const override; + virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + + virtual Vector<DisplayServer::WindowID> get_window_list() const override; + + virtual WindowID + get_window_at_screen_position(const Point2i &p_position) const override; + + virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override; + virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override; + + virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override; + + virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override; + + virtual void window_set_transient(WindowID p_window, WindowID p_parent) override; + + virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; + virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; + virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; + virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override; + virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override; + virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override; + + virtual float screen_get_max_scale() const override; + + virtual void screen_set_orientation(DisplayServer::ScreenOrientation p_orientation, int p_screen) override; + virtual DisplayServer::ScreenOrientation screen_get_orientation(int p_screen) const override; + + virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual bool can_any_window_draw() const override; + + virtual bool screen_is_touchscreen(int p_screen) const override; + + virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, int p_max_length, int p_cursor_start, int p_cursor_end) override; + virtual void virtual_keyboard_hide() override; + + void virtual_keyboard_set_height(int height); + virtual int virtual_keyboard_get_height() const override; + + virtual void clipboard_set(const String &p_text) override; + virtual String clipboard_get() const override; + + virtual void screen_set_keep_on(bool p_enable) override; + virtual bool screen_is_kept_on() const override; + + virtual Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track, int p_screen = SCREEN_OF_MAIN_WINDOW) override; + virtual bool native_video_is_playing() const override; + virtual void native_video_pause() override; + virtual void native_video_unpause() override; + virtual void native_video_stop() override; + + void resize_window(CGSize size); +}; + +#endif /* display_server_iphone_h */ diff --git a/platform/iphone/display_server_iphone.mm b/platform/iphone/display_server_iphone.mm new file mode 100644 index 0000000000..498be89e48 --- /dev/null +++ b/platform/iphone/display_server_iphone.mm @@ -0,0 +1,751 @@ +/*************************************************************************/ +/* display_server_iphone.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "display_server_iphone.h" +#import "app_delegate.h" +#include "core/io/file_access_pack.h" +#include "core/project_settings.h" +#import "godot_view.h" +#include "ios.h" +#include "os_iphone.h" +#import "view_controller.h" + +#import <Foundation/Foundation.h> +#import <sys/utsname.h> + +static const float kDisplayServerIPhoneAcceleration = 1; +static NSDictionary *iOSModelToDPI = @{ + @[ + @"iPad1,1", + @"iPad2,1", + @"iPad2,2", + @"iPad2,3", + @"iPad2,4", + ] : @132, + @[ + @"iPhone1,1", + @"iPhone1,2", + @"iPhone2,1", + @"iPad2,5", + @"iPad2,6", + @"iPad2,7", + @"iPod1,1", + @"iPod2,1", + @"iPod3,1", + ] : @163, + @[ + @"iPad3,1", + @"iPad3,2", + @"iPad3,3", + @"iPad3,4", + @"iPad3,5", + @"iPad3,6", + @"iPad4,1", + @"iPad4,2", + @"iPad4,3", + @"iPad5,3", + @"iPad5,4", + @"iPad6,3", + @"iPad6,4", + @"iPad6,7", + @"iPad6,8", + @"iPad6,11", + @"iPad6,12", + @"iPad7,1", + @"iPad7,2", + @"iPad7,3", + @"iPad7,4", + @"iPad7,5", + @"iPad7,6", + @"iPad7,11", + @"iPad7,12", + @"iPad8,1", + @"iPad8,2", + @"iPad8,3", + @"iPad8,4", + @"iPad8,5", + @"iPad8,6", + @"iPad8,7", + @"iPad8,8", + @"iPad8,9", + @"iPad8,10", + @"iPad8,11", + @"iPad8,12", + @"iPad11,3", + @"iPad11,4", + ] : @264, + @[ + @"iPhone3,1", + @"iPhone3,2", + @"iPhone3,3", + @"iPhone4,1", + @"iPhone5,1", + @"iPhone5,2", + @"iPhone5,3", + @"iPhone5,4", + @"iPhone6,1", + @"iPhone6,2", + @"iPhone7,2", + @"iPhone8,1", + @"iPhone8,4", + @"iPhone9,1", + @"iPhone9,3", + @"iPhone10,1", + @"iPhone10,4", + @"iPhone11,8", + @"iPhone12,1", + @"iPhone12,8", + @"iPad4,4", + @"iPad4,5", + @"iPad4,6", + @"iPad4,7", + @"iPad4,8", + @"iPad4,9", + @"iPad5,1", + @"iPad5,2", + @"iPad11,1", + @"iPad11,2", + @"iPod4,1", + @"iPod5,1", + @"iPod7,1", + @"iPod9,1", + ] : @326, + @[ + @"iPhone7,1", + @"iPhone8,2", + @"iPhone9,2", + @"iPhone9,4", + @"iPhone10,2", + @"iPhone10,5", + ] : @401, + @[ + @"iPhone10,3", + @"iPhone10,6", + @"iPhone11,2", + @"iPhone11,4", + @"iPhone11,6", + @"iPhone12,3", + @"iPhone12,5", + ] : @458, +}; + +DisplayServerIPhone *DisplayServerIPhone::get_singleton() { + return (DisplayServerIPhone *)DisplayServer::get_singleton(); +} + +DisplayServerIPhone::DisplayServerIPhone(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { + rendering_driver = p_rendering_driver; + +#if defined(OPENGL_ENABLED) + // FIXME: Add support for both GLES2 and Vulkan when GLES2 is implemented + // again, + + if (rendering_driver == "opengl_es") { + bool gl_initialization_error = false; + + // FIXME: Add Vulkan support via MoltenVK. Add fallback code back? + + if (RasterizerGLES2::is_viable() == OK) { + RasterizerGLES2::register_config(); + RasterizerGLES2::make_current(); + } else { + gl_initialization_error = true; + } + + if (gl_initialization_error) { + OS::get_singleton()->alert("Your device does not support any of the supported OpenGL versions.", "Unable to initialize video driver"); + // return ERR_UNAVAILABLE; + } + + // rendering_server = memnew(RenderingServerRaster); + // // FIXME: Reimplement threaded rendering + // if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { + // rendering_server = memnew(RenderingServerWrapMT(rendering_server, + // false)); + // } + // rendering_server->init(); + // rendering_server->cursor_set_visible(false, 0); + + // reset this to what it should be, it will have been set to 0 after + // rendering_server->init() is called + // RasterizerStorageGLES2::system_fbo = gl_view_base_fb; + } +#endif + +#if defined(VULKAN_ENABLED) + rendering_driver = "vulkan"; + + context_vulkan = nullptr; + rendering_device_vulkan = nullptr; + + if (rendering_driver == "vulkan") { + context_vulkan = memnew(VulkanContextIPhone); + if (context_vulkan->initialize() != OK) { + memdelete(context_vulkan); + context_vulkan = nullptr; + ERR_FAIL_MSG("Failed to initialize Vulkan context"); + } + + CALayer *layer = [AppDelegate.viewController.godotView initializeRenderingForDriver:@"vulkan"]; + + if (!layer) { + ERR_FAIL_MSG("Failed to create iOS rendering layer."); + } + + Size2i size = Size2i(layer.bounds.size.width, layer.bounds.size.height) * screen_get_max_scale(); + if (context_vulkan->window_create(MAIN_WINDOW_ID, layer, size.width, size.height) != OK) { + memdelete(context_vulkan); + context_vulkan = nullptr; + ERR_FAIL_MSG("Failed to create Vulkan window."); + } + + rendering_device_vulkan = memnew(RenderingDeviceVulkan); + rendering_device_vulkan->initialize(context_vulkan); + + RasterizerRD::make_current(); + } +#endif + + bool keep_screen_on = bool(GLOBAL_DEF("display/window/energy_saving/keep_screen_on", true)); + screen_set_keep_on(keep_screen_on); + + Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events); + + r_error = OK; +} + +DisplayServerIPhone::~DisplayServerIPhone() { +#if defined(VULKAN_ENABLED) + if (rendering_driver == "vulkan") { + if (rendering_device_vulkan) { + rendering_device_vulkan->finalize(); + memdelete(rendering_device_vulkan); + rendering_device_vulkan = NULL; + } + + if (context_vulkan) { + context_vulkan->window_destroy(MAIN_WINDOW_ID); + memdelete(context_vulkan); + context_vulkan = NULL; + } + } +#endif +} + +DisplayServer *DisplayServerIPhone::create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { + return memnew(DisplayServerIPhone(p_rendering_driver, p_mode, p_flags, p_resolution, r_error)); +} + +Vector<String> DisplayServerIPhone::get_rendering_drivers_func() { + Vector<String> drivers; + +#if defined(VULKAN_ENABLED) + drivers.push_back("vulkan"); +#endif +#if defined(OPENGL_ENABLED) + drivers.push_back("opengl_es"); +#endif + + return drivers; +} + +void DisplayServerIPhone::register_iphone_driver() { + register_create_function("iphone", create_func, get_rendering_drivers_func); +} + +// MARK: Events + +void DisplayServerIPhone::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) { + window_resize_callback = p_callable; +} + +void DisplayServerIPhone::window_set_window_event_callback(const Callable &p_callable, WindowID p_window) { + window_event_callback = p_callable; +} +void DisplayServerIPhone::window_set_input_event_callback(const Callable &p_callable, WindowID p_window) { + input_event_callback = p_callable; +} + +void DisplayServerIPhone::window_set_input_text_callback(const Callable &p_callable, WindowID p_window) { + input_text_callback = p_callable; +} + +void DisplayServerIPhone::window_set_drop_files_callback(const Callable &p_callable, WindowID p_window) { + // Probably not supported for iOS +} + +void DisplayServerIPhone::process_events() { +} + +void DisplayServerIPhone::_dispatch_input_events(const Ref<InputEvent> &p_event) { + DisplayServerIPhone::get_singleton()->send_input_event(p_event); +} + +void DisplayServerIPhone::send_input_event(const Ref<InputEvent> &p_event) const { + _window_callback(input_event_callback, p_event); +} + +void DisplayServerIPhone::send_input_text(const String &p_text) const { + _window_callback(input_text_callback, p_text); +} + +void DisplayServerIPhone::send_window_event(DisplayServer::WindowEvent p_event) const { + _window_callback(window_event_callback, int(p_event)); +} + +void DisplayServerIPhone::_window_callback(const Callable &p_callable, const Variant &p_arg) const { + if (!p_callable.is_null()) { + const Variant *argp = &p_arg; + Variant ret; + Callable::CallError ce; + p_callable.call((const Variant **)&argp, 1, ret, ce); + } +} + +// MARK: - Input + +// MARK: Touches + +void DisplayServerIPhone::touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick) { + if (!GLOBAL_DEF("debug/disable_touch", false)) { + Ref<InputEventScreenTouch> ev; + ev.instance(); + + ev->set_index(p_idx); + ev->set_pressed(p_pressed); + ev->set_position(Vector2(p_x, p_y)); + perform_event(ev); + } +}; + +void DisplayServerIPhone::touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y) { + if (!GLOBAL_DEF("debug/disable_touch", false)) { + Ref<InputEventScreenDrag> ev; + ev.instance(); + ev->set_index(p_idx); + ev->set_position(Vector2(p_x, p_y)); + ev->set_relative(Vector2(p_x - p_prev_x, p_y - p_prev_y)); + perform_event(ev); + }; +}; + +void DisplayServerIPhone::perform_event(const Ref<InputEvent> &p_event) { + Input::get_singleton()->parse_input_event(p_event); +}; + +void DisplayServerIPhone::touches_cancelled(int p_idx) { + touch_press(p_idx, -1, -1, false, false); +}; + +// MARK: Keyboard + +void DisplayServerIPhone::key(uint32_t p_key, bool p_pressed) { + Ref<InputEventKey> ev; + ev.instance(); + ev->set_echo(false); + ev->set_pressed(p_pressed); + ev->set_keycode(p_key); + ev->set_physical_keycode(p_key); + ev->set_unicode(p_key); + perform_event(ev); +}; + +// MARK: Motion + +void DisplayServerIPhone::update_gravity(float p_x, float p_y, float p_z) { + Input::get_singleton()->set_gravity(Vector3(p_x, p_y, p_z)); +}; + +void DisplayServerIPhone::update_accelerometer(float p_x, float p_y, + float p_z) { + // Found out the Z should not be negated! Pass as is! + Vector3 v_accelerometer = Vector3( + p_x / kDisplayServerIPhoneAcceleration, + p_y / kDisplayServerIPhoneAcceleration, + p_z / kDisplayServerIPhoneAcceleration); + + Input::get_singleton()->set_accelerometer(v_accelerometer); + + /* + if (p_x != last_accel.x) { + //printf("updating accel x %f\n", p_x); + InputEvent ev; + ev.type = InputEvent::JOYPAD_MOTION; + ev.device = 0; + ev.joy_motion.axis = JOY_ANALOG_0; + ev.joy_motion.axis_value = (p_x / (float)ACCEL_RANGE); + last_accel.x = p_x; + queue_event(ev); + }; + if (p_y != last_accel.y) { + //printf("updating accel y %f\n", p_y); + InputEvent ev; + ev.type = InputEvent::JOYPAD_MOTION; + ev.device = 0; + ev.joy_motion.axis = JOY_ANALOG_1; + ev.joy_motion.axis_value = (p_y / (float)ACCEL_RANGE); + last_accel.y = p_y; + queue_event(ev); + }; + if (p_z != last_accel.z) { + //printf("updating accel z %f\n", p_z); + InputEvent ev; + ev.type = InputEvent::JOYPAD_MOTION; + ev.device = 0; + ev.joy_motion.axis = JOY_ANALOG_2; + ev.joy_motion.axis_value = ( (1.0 - p_z) / (float)ACCEL_RANGE); + last_accel.z = p_z; + queue_event(ev); + }; + */ +}; + +void DisplayServerIPhone::update_magnetometer(float p_x, float p_y, float p_z) { + Input::get_singleton()->set_magnetometer(Vector3(p_x, p_y, p_z)); +}; + +void DisplayServerIPhone::update_gyroscope(float p_x, float p_y, float p_z) { + Input::get_singleton()->set_gyroscope(Vector3(p_x, p_y, p_z)); +}; + +// MARK: - + +bool DisplayServerIPhone::has_feature(Feature p_feature) const { + switch (p_feature) { + // case FEATURE_CONSOLE_WINDOW: + // case FEATURE_CURSOR_SHAPE: + // case FEATURE_CUSTOM_CURSOR_SHAPE: + // case FEATURE_GLOBAL_MENU: + // case FEATURE_HIDPI: + // case FEATURE_ICON: + // case FEATURE_IME: + // case FEATURE_MOUSE: + // case FEATURE_MOUSE_WARP: + // case FEATURE_NATIVE_DIALOG: + // case FEATURE_NATIVE_ICON: + // case FEATURE_NATIVE_VIDEO: + // case FEATURE_WINDOW_TRANSPARENCY: + case FEATURE_CLIPBOARD: + case FEATURE_KEEP_SCREEN_ON: + case FEATURE_ORIENTATION: + case FEATURE_TOUCHSCREEN: + case FEATURE_VIRTUAL_KEYBOARD: + return true; + default: + return false; + } +} + +String DisplayServerIPhone::get_name() const { + return "iPhone"; +} + +void DisplayServerIPhone::alert(const String &p_alert, const String &p_title) { + const CharString utf8_alert = p_alert.utf8(); + const CharString utf8_title = p_title.utf8(); + iOS::alert(utf8_alert.get_data(), utf8_title.get_data()); +} + +int DisplayServerIPhone::get_screen_count() const { + return 1; +} + +Point2i DisplayServerIPhone::screen_get_position(int p_screen) const { + return Size2i(); +} + +Size2i DisplayServerIPhone::screen_get_size(int p_screen) const { + CALayer *layer = AppDelegate.viewController.godotView.renderingLayer; + + if (!layer) { + return Size2i(); + } + + return Size2i(layer.bounds.size.width, layer.bounds.size.height) * screen_get_scale(p_screen); +} + +Rect2i DisplayServerIPhone::screen_get_usable_rect(int p_screen) const { + return Rect2i(screen_get_position(p_screen), screen_get_size(p_screen)); +} + +int DisplayServerIPhone::screen_get_dpi(int p_screen) const { + struct utsname systemInfo; + uname(&systemInfo); + + NSString *string = [NSString stringWithCString:systemInfo.machine encoding:NSUTF8StringEncoding]; + + for (NSArray *keyArray in iOSModelToDPI) { + if ([keyArray containsObject:string]) { + NSNumber *value = iOSModelToDPI[keyArray]; + return [value intValue]; + } + } + + return 163; +} + +float DisplayServerIPhone::screen_get_scale(int p_screen) const { + return [UIScreen mainScreen].nativeScale; +} + +Vector<DisplayServer::WindowID> DisplayServerIPhone::get_window_list() const { + Vector<DisplayServer::WindowID> list; + list.push_back(MAIN_WINDOW_ID); + return list; +} + +DisplayServer::WindowID DisplayServerIPhone::get_window_at_screen_position(const Point2i &p_position) const { + return MAIN_WINDOW_ID; +} + +void DisplayServerIPhone::window_attach_instance_id(ObjectID p_instance, WindowID p_window) { + window_attached_instance_id = p_instance; +} + +ObjectID DisplayServerIPhone::window_get_attached_instance_id(WindowID p_window) const { + return window_attached_instance_id; +} + +void DisplayServerIPhone::window_set_title(const String &p_title, WindowID p_window) { + // Probably not supported for iOS +} + +int DisplayServerIPhone::window_get_current_screen(WindowID p_window) const { + return SCREEN_OF_MAIN_WINDOW; +} + +void DisplayServerIPhone::window_set_current_screen(int p_screen, WindowID p_window) { + // Probably not supported for iOS +} + +Point2i DisplayServerIPhone::window_get_position(WindowID p_window) const { + return Point2i(); +} + +void DisplayServerIPhone::window_set_position(const Point2i &p_position, WindowID p_window) { + // Probably not supported for single window iOS app +} + +void DisplayServerIPhone::window_set_transient(WindowID p_window, WindowID p_parent) { + // Probably not supported for iOS +} + +void DisplayServerIPhone::window_set_max_size(const Size2i p_size, WindowID p_window) { + // Probably not supported for iOS +} + +Size2i DisplayServerIPhone::window_get_max_size(WindowID p_window) const { + return Size2i(); +} + +void DisplayServerIPhone::window_set_min_size(const Size2i p_size, WindowID p_window) { + // Probably not supported for iOS +} + +Size2i DisplayServerIPhone::window_get_min_size(WindowID p_window) const { + return Size2i(); +} + +void DisplayServerIPhone::window_set_size(const Size2i p_size, WindowID p_window) { + // Probably not supported for iOS +} + +Size2i DisplayServerIPhone::window_get_size(WindowID p_window) const { + CGRect screenBounds = [UIScreen mainScreen].bounds; + return Size2i(screenBounds.size.width, screenBounds.size.height) * screen_get_max_scale(); +} + +Size2i DisplayServerIPhone::window_get_real_size(WindowID p_window) const { + return window_get_size(p_window); +} + +void DisplayServerIPhone::window_set_mode(WindowMode p_mode, WindowID p_window) { + // Probably not supported for iOS +} + +DisplayServer::WindowMode DisplayServerIPhone::window_get_mode(WindowID p_window) const { + return WindowMode::WINDOW_MODE_FULLSCREEN; +} + +bool DisplayServerIPhone::window_is_maximize_allowed(WindowID p_window) const { + return false; +} + +void DisplayServerIPhone::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) { + // Probably not supported for iOS +} + +bool DisplayServerIPhone::window_get_flag(WindowFlags p_flag, WindowID p_window) const { + return false; +} + +void DisplayServerIPhone::window_request_attention(WindowID p_window) { + // Probably not supported for iOS +} + +void DisplayServerIPhone::window_move_to_foreground(WindowID p_window) { + // Probably not supported for iOS +} + +float DisplayServerIPhone::screen_get_max_scale() const { + return screen_get_scale(SCREEN_OF_MAIN_WINDOW); +}; + +void DisplayServerIPhone::screen_set_orientation(DisplayServer::ScreenOrientation p_orientation, int p_screen) { + screen_orientation = p_orientation; +} + +DisplayServer::ScreenOrientation DisplayServerIPhone::screen_get_orientation(int p_screen) const { + return screen_orientation; +} + +bool DisplayServerIPhone::window_can_draw(WindowID p_window) const { + return true; +} + +bool DisplayServerIPhone::can_any_window_draw() const { + return true; +} + +bool DisplayServerIPhone::screen_is_touchscreen(int p_screen) const { + return true; +} + +void DisplayServerIPhone::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, int p_max_length, int p_cursor_start, int p_cursor_end) { + [AppDelegate.viewController.godotView becomeFirstResponderWithString:p_existing_text]; +} + +void DisplayServerIPhone::virtual_keyboard_hide() { + [AppDelegate.viewController.godotView resignFirstResponder]; +} + +void DisplayServerIPhone::virtual_keyboard_set_height(int height) { + virtual_keyboard_height = height * screen_get_max_scale(); +} + +int DisplayServerIPhone::virtual_keyboard_get_height() const { + return virtual_keyboard_height; +} + +void DisplayServerIPhone::clipboard_set(const String &p_text) { + [UIPasteboard generalPasteboard].string = [NSString stringWithUTF8String:p_text.utf8()]; +} + +String DisplayServerIPhone::clipboard_get() const { + NSString *text = [UIPasteboard generalPasteboard].string; + + return String::utf8([text UTF8String]); +} + +void DisplayServerIPhone::screen_set_keep_on(bool p_enable) { + [UIApplication sharedApplication].idleTimerDisabled = p_enable; +} + +bool DisplayServerIPhone::screen_is_kept_on() const { + return [UIApplication sharedApplication].idleTimerDisabled; +} + +Error DisplayServerIPhone::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track, int p_screen) { + FileAccess *f = FileAccess::open(p_path, FileAccess::READ); + bool exists = f && f->is_open(); + + String user_data_dir = OSIPhone::get_singleton()->get_user_data_dir(); + + if (!exists) { + return FAILED; + } + + String tempFile = OSIPhone::get_singleton()->get_user_data_dir(); + + if (p_path.begins_with("res://")) { + if (PackedData::get_singleton()->has_path(p_path)) { + printf("Unable to play %S using the native player as it resides in a .pck file\n", p_path.c_str()); + return ERR_INVALID_PARAMETER; + } else { + p_path = p_path.replace("res:/", ProjectSettings::get_singleton()->get_resource_path()); + } + } else if (p_path.begins_with("user://")) { + p_path = p_path.replace("user:/", user_data_dir); + } + + memdelete(f); + + printf("Playing video: %S\n", p_path.c_str()); + + String file_path = ProjectSettings::get_singleton()->globalize_path(p_path); + + NSString *filePath = [[[NSString alloc] initWithUTF8String:file_path.utf8().get_data()] autorelease]; + NSString *audioTrack = [NSString stringWithUTF8String:p_audio_track.utf8()]; + NSString *subtitleTrack = [NSString stringWithUTF8String:p_subtitle_track.utf8()]; + + if (![AppDelegate.viewController playVideoAtPath:filePath + volume:p_volume + audio:audioTrack + subtitle:subtitleTrack]) { + return OK; + } + + return FAILED; +} + +bool DisplayServerIPhone::native_video_is_playing() const { + return [AppDelegate.viewController isVideoPlaying]; +} + +void DisplayServerIPhone::native_video_pause() { + if (native_video_is_playing()) { + [AppDelegate.viewController pauseVideo]; + } +} + +void DisplayServerIPhone::native_video_unpause() { + [AppDelegate.viewController unpauseVideo]; +}; + +void DisplayServerIPhone::native_video_stop() { + if (native_video_is_playing()) { + [AppDelegate.viewController stopVideo]; + } +} + +void DisplayServerIPhone::resize_window(CGSize viewSize) { + Size2i size = Size2i(viewSize.width, viewSize.height) * screen_get_max_scale(); + +#if defined(VULKAN_ENABLED) + if (rendering_driver == "vulkan") { + if (context_vulkan) { + context_vulkan->window_resize(MAIN_WINDOW_ID, size.x, size.y); + } + } +#endif + + Variant resize_rect = Rect2i(Point2i(), size); + _window_callback(window_resize_callback, resize_rect); +} diff --git a/platform/iphone/game_center.h b/platform/iphone/game_center.h index 0d3ef5b696..1e9a68fe48 100644 --- a/platform/iphone/game_center.h +++ b/platform/iphone/game_center.h @@ -51,12 +51,12 @@ public: void connect(); bool is_authenticated(); - Error post_score(Variant p_score); - Error award_achievement(Variant p_params); + Error post_score(Dictionary p_score); + Error award_achievement(Dictionary p_params); void reset_achievements(); void request_achievements(); void request_achievement_descriptions(); - Error show_game_center(Variant p_params); + Error show_game_center(Dictionary p_params); Error request_identity_verification_signature(); void game_center_closed(); diff --git a/platform/iphone/game_center.mm b/platform/iphone/game_center.mm index 8d470da1a8..4481775c32 100644 --- a/platform/iphone/game_center.mm +++ b/platform/iphone/game_center.mm @@ -47,13 +47,15 @@ extern "C" { #import "app_delegate.h" }; +#import "view_controller.h" + GameCenter *GameCenter::instance = NULL; void GameCenter::_bind_methods() { ClassDB::bind_method(D_METHOD("is_authenticated"), &GameCenter::is_authenticated); ClassDB::bind_method(D_METHOD("post_score"), &GameCenter::post_score); - ClassDB::bind_method(D_METHOD("award_achievement"), &GameCenter::award_achievement); + ClassDB::bind_method(D_METHOD("award_achievement", "achievement"), &GameCenter::award_achievement); ClassDB::bind_method(D_METHOD("reset_achievements"), &GameCenter::reset_achievements); ClassDB::bind_method(D_METHOD("request_achievements"), &GameCenter::request_achievements); ClassDB::bind_method(D_METHOD("request_achievement_descriptions"), &GameCenter::request_achievement_descriptions); @@ -105,7 +107,14 @@ void GameCenter::connect() { ret["type"] = "authentication"; if (player.isAuthenticated) { ret["result"] = "ok"; - ret["player_id"] = [player.playerID UTF8String]; + if (@available(iOS 13, *)) { + ret["player_id"] = [player.teamPlayerID UTF8String]; +#if !defined(TARGET_OS_SIMULATOR) || !TARGET_OS_SIMULATOR + } else { + ret["player_id"] = [player.playerID UTF8String]; +#endif + } + GameCenter::get_singleton()->authenticated = true; } else { ret["result"] = "error"; @@ -123,11 +132,10 @@ bool GameCenter::is_authenticated() { return authenticated; }; -Error GameCenter::post_score(Variant p_score) { - Dictionary params = p_score; - ERR_FAIL_COND_V(!params.has("score") || !params.has("category"), ERR_INVALID_PARAMETER); - float score = params["score"]; - String category = params["category"]; +Error GameCenter::post_score(Dictionary p_score) { + ERR_FAIL_COND_V(!p_score.has("score") || !p_score.has("category"), ERR_INVALID_PARAMETER); + float score = p_score["score"]; + String category = p_score["category"]; NSString *cat_str = [[[NSString alloc] initWithUTF8String:category.utf8().get_data()] autorelease]; GKScore *reporter = [[[GKScore alloc] initWithLeaderboardIdentifier:cat_str] autorelease]; @@ -153,11 +161,10 @@ Error GameCenter::post_score(Variant p_score) { return OK; }; -Error GameCenter::award_achievement(Variant p_params) { - Dictionary params = p_params; - ERR_FAIL_COND_V(!params.has("name") || !params.has("progress"), ERR_INVALID_PARAMETER); - String name = params["name"]; - float progress = params["progress"]; +Error GameCenter::award_achievement(Dictionary p_params) { + ERR_FAIL_COND_V(!p_params.has("name") || !p_params.has("progress"), ERR_INVALID_PARAMETER); + String name = p_params["name"]; + float progress = p_params["progress"]; NSString *name_str = [[[NSString alloc] initWithUTF8String:name.utf8().get_data()] autorelease]; GKAchievement *achievement = [[[GKAchievement alloc] initWithIdentifier:name_str] autorelease]; @@ -167,8 +174,8 @@ Error GameCenter::award_achievement(Variant p_params) { achievement.percentComplete = progress; achievement.showsCompletionBanner = NO; - if (params.has("show_completion_banner")) { - achievement.showsCompletionBanner = params["show_completion_banner"] ? YES : NO; + if (p_params.has("show_completion_banner")) { + achievement.showsCompletionBanner = p_params["show_completion_banner"] ? YES : NO; } [GKAchievement reportAchievements:@[ achievement ] @@ -202,7 +209,7 @@ void GameCenter::request_achievement_descriptions() { Array hidden; Array replayable; - for (int i = 0; i < [descriptions count]; i++) { + for (NSUInteger i = 0; i < [descriptions count]; i++) { GKAchievementDescription *description = [descriptions objectAtIndex:i]; const char *str = [description.identifier UTF8String]; @@ -250,7 +257,7 @@ void GameCenter::request_achievements() { PackedStringArray names; PackedFloat32Array percentages; - for (int i = 0; i < [achievements count]; i++) { + for (NSUInteger i = 0; i < [achievements count]; i++) { GKAchievement *achievement = [achievements objectAtIndex:i]; const char *str = [achievement.identifier UTF8String]; names.push_back(String::utf8(str != NULL ? str : "")); @@ -285,14 +292,12 @@ void GameCenter::reset_achievements() { }]; }; -Error GameCenter::show_game_center(Variant p_params) { +Error GameCenter::show_game_center(Dictionary p_params) { ERR_FAIL_COND_V(!NSProtocolFromString(@"GKGameCenterControllerDelegate"), FAILED); - Dictionary params = p_params; - GKGameCenterViewControllerState view_state = GKGameCenterViewControllerStateDefault; - if (params.has("view")) { - String view_name = params["view"]; + if (p_params.has("view")) { + String view_name = p_params["view"]; if (view_name == "default") { view_state = GKGameCenterViewControllerStateDefault; } else if (view_name == "leaderboards") { @@ -306,7 +311,7 @@ Error GameCenter::show_game_center(Variant p_params) { } } - GKGameCenterViewController *controller = [[GKGameCenterViewController alloc] init]; + GKGameCenterViewController *controller = [[[GKGameCenterViewController alloc] init] autorelease]; ERR_FAIL_COND_V(!controller, FAILED); ViewController *root_controller = (ViewController *)((AppDelegate *)[[UIApplication sharedApplication] delegate]).window.rootViewController; @@ -316,8 +321,8 @@ Error GameCenter::show_game_center(Variant p_params) { controller.viewState = view_state; if (view_state == GKGameCenterViewControllerStateLeaderboards) { controller.leaderboardIdentifier = nil; - if (params.has("leaderboard_name")) { - String name = params["leaderboard_name"]; + if (p_params.has("leaderboard_name")) { + String name = p_params["leaderboard_name"]; NSString *name_str = [[[NSString alloc] initWithUTF8String:name.utf8().get_data()] autorelease]; controller.leaderboardIdentifier = name_str; } @@ -341,7 +346,13 @@ Error GameCenter::request_identity_verification_signature() { ret["signature"] = [[signature base64EncodedStringWithOptions:0] UTF8String]; ret["salt"] = [[salt base64EncodedStringWithOptions:0] UTF8String]; ret["timestamp"] = timestamp; - ret["player_id"] = [player.playerID UTF8String]; + if (@available(iOS 13, *)) { + ret["player_id"] = [player.teamPlayerID UTF8String]; +#if !defined(TARGET_OS_SIMULATOR) || !TARGET_OS_SIMULATOR + } else { + ret["player_id"] = [player.playerID UTF8String]; +#endif + } } else { ret["result"] = "error"; ret["error_code"] = (int64_t)error.code; diff --git a/platform/iphone/gl_view.h b/platform/iphone/gl_view.h deleted file mode 100644 index 975aa4b70a..0000000000 --- a/platform/iphone/gl_view.h +++ /dev/null @@ -1,123 +0,0 @@ -/*************************************************************************/ -/* gl_view.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#import <AVFoundation/AVFoundation.h> -#import <MediaPlayer/MediaPlayer.h> -#import <OpenGLES/EAGL.h> -#import <OpenGLES/ES1/gl.h> -#import <OpenGLES/ES1/glext.h> -#import <UIKit/UIKit.h> - -@protocol GLViewDelegate; - -@interface GLView : UIView <UIKeyInput> { -@private - // The pixel dimensions of the backbuffer - GLint backingWidth; - GLint backingHeight; - - EAGLContext *context; - - // OpenGL names for the renderbuffer and framebuffers used to render to this view - GLuint viewRenderbuffer, viewFramebuffer; - - // OpenGL name for the depth buffer that is attached to viewFramebuffer, if it exists (0 if it does not exist) - GLuint depthRenderbuffer; - - BOOL useCADisplayLink; - // CADisplayLink available on 3.1+ synchronizes the animation timer & drawing with the refresh rate of the display, only supports animation intervals of 1/60 1/30 & 1/15 - CADisplayLink *displayLink; - - // An animation timer that, when animation is started, will periodically call -drawView at the given rate. - // Only used if CADisplayLink is not - NSTimer *animationTimer; - - NSTimeInterval animationInterval; - - // Delegate to do our drawing, called by -drawView, which can be called manually or via the animation timer. - id<GLViewDelegate> delegate; - - // Flag to denote that the -setupView method of a delegate has been called. - // Resets to NO whenever the delegate changes. - BOOL delegateSetup; - BOOL active; - float screen_scale; -} - -@property(nonatomic, assign) id<GLViewDelegate> delegate; - -// AVPlayer-related properties -@property(strong, nonatomic) AVAsset *avAsset; -@property(strong, nonatomic) AVPlayerItem *avPlayerItem; -@property(strong, nonatomic) AVPlayer *avPlayer; -@property(strong, nonatomic) AVPlayerLayer *avPlayerLayer; - -@property(strong, nonatomic) UIWindow *backgroundWindow; - -@property(nonatomic) UITextAutocorrectionType autocorrectionType; - -- (void)startAnimation; -- (void)stopAnimation; -- (void)drawView; - -- (BOOL)canBecomeFirstResponder; - -- (void)open_keyboard; -- (void)hide_keyboard; -- (void)deleteBackward; -- (BOOL)hasText; -- (void)insertText:(NSString *)p_text; - -- (id)initGLES; -- (BOOL)createFramebuffer; -- (void)destroyFramebuffer; - -- (void)audioRouteChangeListenerCallback:(NSNotification *)notification; -- (void)keyboardOnScreen:(NSNotification *)notification; -- (void)keyboardHidden:(NSNotification *)notification; - -@property NSTimeInterval animationInterval; -@property(nonatomic, assign) BOOL useCADisplayLink; - -@end - -@protocol GLViewDelegate <NSObject> - -@required - -// Draw with OpenGL ES -- (void)drawView:(GLView *)view; - -@optional - -// Called whenever you need to do some initialization before rendering. -- (void)setupView:(GLView *)view; - -@end diff --git a/platform/iphone/gl_view.mm b/platform/iphone/gl_view.mm deleted file mode 100644 index 1169ebc6b4..0000000000 --- a/platform/iphone/gl_view.mm +++ /dev/null @@ -1,702 +0,0 @@ -/*************************************************************************/ -/* gl_view.mm */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#import "gl_view.h" - -#include "core/os/keyboard.h" -#include "core/project_settings.h" -#include "os_iphone.h" -#include "servers/audio_server.h" - -#import <OpenGLES/EAGLDrawable.h> -#import <QuartzCore/QuartzCore.h> - -/* -@interface GLView (private) - -- (id)initGLES; -- (BOOL)createFramebuffer; -- (void)destroyFramebuffer; -@end -*/ - -int gl_view_base_fb; -static String keyboard_text; -static GLView *_instance = NULL; - -static bool video_found_error = false; -static bool video_playing = false; -static CMTime video_current_time; - -void _show_keyboard(String); -void _hide_keyboard(); -bool _play_video(String, float, String, String); -bool _is_video_playing(); -void _pause_video(); -void _focus_out_video(); -void _unpause_video(); -void _stop_video(); -CGFloat _points_to_pixels(CGFloat); - -void _show_keyboard(String p_existing) { - keyboard_text = p_existing; - printf("instance on show is %p\n", _instance); - [_instance open_keyboard]; -}; - -void _hide_keyboard() { - printf("instance on hide is %p\n", _instance); - [_instance hide_keyboard]; - keyboard_text = ""; -}; - -Rect2 _get_ios_window_safe_area(float p_window_width, float p_window_height) { - UIEdgeInsets insets = UIEdgeInsetsMake(0, 0, 0, 0); - if (_instance != nil && [_instance respondsToSelector:@selector(safeAreaInsets)]) { - insets = [_instance safeAreaInsets]; - } - ERR_FAIL_COND_V(insets.left < 0 || insets.top < 0 || insets.right < 0 || insets.bottom < 0, - Rect2(0, 0, p_window_width, p_window_height)); - UIEdgeInsets window_insets = UIEdgeInsetsMake(_points_to_pixels(insets.top), _points_to_pixels(insets.left), _points_to_pixels(insets.bottom), _points_to_pixels(insets.right)); - return Rect2(window_insets.left, window_insets.top, p_window_width - window_insets.right - window_insets.left, p_window_height - window_insets.bottom - window_insets.top); -} - -bool _play_video(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) { - p_path = ProjectSettings::get_singleton()->globalize_path(p_path); - - NSString *file_path = [[[NSString alloc] initWithUTF8String:p_path.utf8().get_data()] autorelease]; - - _instance.avAsset = [AVAsset assetWithURL:[NSURL fileURLWithPath:file_path]]; - - _instance.avPlayerItem = [[AVPlayerItem alloc] initWithAsset:_instance.avAsset]; - [_instance.avPlayerItem addObserver:_instance forKeyPath:@"status" options:0 context:nil]; - - _instance.avPlayer = [[AVPlayer alloc] initWithPlayerItem:_instance.avPlayerItem]; - _instance.avPlayerLayer = [AVPlayerLayer playerLayerWithPlayer:_instance.avPlayer]; - - [_instance.avPlayer addObserver:_instance forKeyPath:@"status" options:0 context:nil]; - [[NSNotificationCenter defaultCenter] - addObserver:_instance - selector:@selector(playerItemDidReachEnd:) - name:AVPlayerItemDidPlayToEndTimeNotification - object:[_instance.avPlayer currentItem]]; - - [_instance.avPlayer addObserver:_instance forKeyPath:@"rate" options:NSKeyValueObservingOptionNew context:0]; - - [_instance.avPlayerLayer setFrame:_instance.bounds]; - [_instance.layer addSublayer:_instance.avPlayerLayer]; - [_instance.avPlayer play]; - - AVMediaSelectionGroup *audioGroup = [_instance.avAsset mediaSelectionGroupForMediaCharacteristic:AVMediaCharacteristicAudible]; - - NSMutableArray *allAudioParams = [NSMutableArray array]; - for (id track in audioGroup.options) { - NSString *language = [[track locale] localeIdentifier]; - NSLog(@"subtitle lang: %@", language); - - if ([language isEqualToString:[NSString stringWithUTF8String:p_audio_track.utf8()]]) { - AVMutableAudioMixInputParameters *audioInputParams = [AVMutableAudioMixInputParameters audioMixInputParameters]; - [audioInputParams setVolume:p_volume atTime:kCMTimeZero]; - [audioInputParams setTrackID:[track trackID]]; - [allAudioParams addObject:audioInputParams]; - - AVMutableAudioMix *audioMix = [AVMutableAudioMix audioMix]; - [audioMix setInputParameters:allAudioParams]; - - [_instance.avPlayer.currentItem selectMediaOption:track inMediaSelectionGroup:audioGroup]; - [_instance.avPlayer.currentItem setAudioMix:audioMix]; - - break; - } - } - - AVMediaSelectionGroup *subtitlesGroup = [_instance.avAsset mediaSelectionGroupForMediaCharacteristic:AVMediaCharacteristicLegible]; - NSArray *useableTracks = [AVMediaSelectionGroup mediaSelectionOptionsFromArray:subtitlesGroup.options withoutMediaCharacteristics:[NSArray arrayWithObject:AVMediaCharacteristicContainsOnlyForcedSubtitles]]; - - for (id track in useableTracks) { - NSString *language = [[track locale] localeIdentifier]; - NSLog(@"subtitle lang: %@", language); - - if ([language isEqualToString:[NSString stringWithUTF8String:p_subtitle_track.utf8()]]) { - [_instance.avPlayer.currentItem selectMediaOption:track inMediaSelectionGroup:subtitlesGroup]; - break; - } - } - - video_playing = true; - - return true; -} - -bool _is_video_playing() { - if (_instance.avPlayer.error) { - printf("Error during playback\n"); - } - return (_instance.avPlayer.rate > 0 && !_instance.avPlayer.error); -} - -void _pause_video() { - video_current_time = _instance.avPlayer.currentTime; - [_instance.avPlayer pause]; - video_playing = false; -} - -void _focus_out_video() { - printf("focus out pausing video\n"); - [_instance.avPlayer pause]; -}; - -void _unpause_video() { - [_instance.avPlayer play]; - video_playing = true; -}; - -void _stop_video() { - [_instance.avPlayer pause]; - [_instance.avPlayerLayer removeFromSuperlayer]; - _instance.avPlayer = nil; - video_playing = false; -} - -CGFloat _points_to_pixels(CGFloat points) { - float pixelPerInch; - if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) { - pixelPerInch = 132; - } else if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone) { - pixelPerInch = 163; - } else { - pixelPerInch = 160; - } - CGFloat pointsPerInch = 72.0; - return (points / pointsPerInch * pixelPerInch); -} - -@implementation GLView - -@synthesize animationInterval; - -static const int max_touches = 8; -static UITouch *touches[max_touches]; - -static void init_touches() { - for (int i = 0; i < max_touches; i++) { - touches[i] = NULL; - }; -}; - -static int get_touch_id(UITouch *p_touch) { - int first = -1; - for (int i = 0; i < max_touches; i++) { - if (first == -1 && touches[i] == NULL) { - first = i; - continue; - }; - if (touches[i] == p_touch) - return i; - }; - - if (first != -1) { - touches[first] = p_touch; - return first; - }; - - return -1; -}; - -static int remove_touch(UITouch *p_touch) { - int remaining = 0; - for (int i = 0; i < max_touches; i++) { - if (touches[i] == NULL) - continue; - if (touches[i] == p_touch) - touches[i] = NULL; - else - ++remaining; - }; - return remaining; -}; - -static void clear_touches() { - for (int i = 0; i < max_touches; i++) { - touches[i] = NULL; - }; -}; - -// Implement this to override the default layer class (which is [CALayer class]). -// We do this so that our view will be backed by a layer that is capable of OpenGL ES rendering. -+ (Class)layerClass { - return [CAEAGLLayer class]; -} - -//The GL view is stored in the nib file. When it's unarchived it's sent -initWithCoder: -- (id)initWithCoder:(NSCoder *)coder { - active = FALSE; - if ((self = [super initWithCoder:coder])) { - self = [self initGLES]; - } - return self; -} - -- (id)initGLES { - // Get our backing layer - CAEAGLLayer *eaglLayer = (CAEAGLLayer *)self.layer; - - // Configure it so that it is opaque, does not retain the contents of the backbuffer when displayed, and uses RGBA8888 color. - eaglLayer.opaque = YES; - eaglLayer.drawableProperties = [NSDictionary - dictionaryWithObjectsAndKeys:[NSNumber numberWithBool:FALSE], - kEAGLDrawablePropertyRetainedBacking, - kEAGLColorFormatRGBA8, - kEAGLDrawablePropertyColorFormat, - nil]; - - // FIXME: Add Vulkan support via MoltenVK. Add fallback code back? - - // Create GL ES 2 context - if (GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES2") { - context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2]; - NSLog(@"Setting up an OpenGL ES 2.0 context."); - if (!context) { - NSLog(@"Failed to create OpenGL ES 2.0 context!"); - return nil; - } - } - - if (![EAGLContext setCurrentContext:context]) { - NSLog(@"Failed to set EAGLContext!"); - return nil; - } - if (![self createFramebuffer]) { - NSLog(@"Failed to create frame buffer!"); - return nil; - } - - // Default the animation interval to 1/60th of a second. - animationInterval = 1.0 / 60.0; - return self; -} - -- (id<GLViewDelegate>)delegate { - return delegate; -} - -// Update the delegate, and if it needs a -setupView: call, set our internal flag so that it will be called. -- (void)setDelegate:(id<GLViewDelegate>)d { - delegate = d; - delegateSetup = ![delegate respondsToSelector:@selector(setupView:)]; -} - -@synthesize useCADisplayLink; - -// If our view is resized, we'll be asked to layout subviews. -// This is the perfect opportunity to also update the framebuffer so that it is -// the same size as our display area. - -- (void)layoutSubviews { - [EAGLContext setCurrentContext:context]; - [self destroyFramebuffer]; - [self createFramebuffer]; - [self drawView]; -} - -- (BOOL)createFramebuffer { - // Generate IDs for a framebuffer object and a color renderbuffer - UIScreen *mainscr = [UIScreen mainScreen]; - printf("******** screen size %i, %i\n", (int)mainscr.currentMode.size.width, (int)mainscr.currentMode.size.height); - self.contentScaleFactor = mainscr.nativeScale; - - glGenFramebuffersOES(1, &viewFramebuffer); - glGenRenderbuffersOES(1, &viewRenderbuffer); - - glBindFramebufferOES(GL_FRAMEBUFFER_OES, viewFramebuffer); - glBindRenderbufferOES(GL_RENDERBUFFER_OES, viewRenderbuffer); - // This call associates the storage for the current render buffer with the EAGLDrawable (our CAEAGLLayer) - // allowing us to draw into a buffer that will later be rendered to screen wherever the layer is (which corresponds with our view). - [context renderbufferStorage:GL_RENDERBUFFER_OES fromDrawable:(id<EAGLDrawable>)self.layer]; - glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, GL_RENDERBUFFER_OES, viewRenderbuffer); - - glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_WIDTH_OES, &backingWidth); - glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &backingHeight); - - // For this sample, we also need a depth buffer, so we'll create and attach one via another renderbuffer. - glGenRenderbuffersOES(1, &depthRenderbuffer); - glBindRenderbufferOES(GL_RENDERBUFFER_OES, depthRenderbuffer); - glRenderbufferStorageOES(GL_RENDERBUFFER_OES, GL_DEPTH_COMPONENT16_OES, backingWidth, backingHeight); - glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_DEPTH_ATTACHMENT_OES, GL_RENDERBUFFER_OES, depthRenderbuffer); - - if (glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) != GL_FRAMEBUFFER_COMPLETE_OES) { - NSLog(@"failed to make complete framebuffer object %x", glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES)); - return NO; - } - - if (OS::get_singleton()) { - OS::VideoMode vm; - vm.fullscreen = true; - vm.width = backingWidth; - vm.height = backingHeight; - vm.resizable = false; - OS::get_singleton()->set_video_mode(vm); - OSIPhone::get_singleton()->set_base_framebuffer(viewFramebuffer); - }; - gl_view_base_fb = viewFramebuffer; - - return YES; -} - -// Clean up any buffers we have allocated. -- (void)destroyFramebuffer { - glDeleteFramebuffersOES(1, &viewFramebuffer); - viewFramebuffer = 0; - glDeleteRenderbuffersOES(1, &viewRenderbuffer); - viewRenderbuffer = 0; - - if (depthRenderbuffer) { - glDeleteRenderbuffersOES(1, &depthRenderbuffer); - depthRenderbuffer = 0; - } -} - -- (void)startAnimation { - if (active) - return; - active = TRUE; - printf("start animation!\n"); - if (useCADisplayLink) { - // Approximate frame rate - // assumes device refreshes at 60 fps - int frameInterval = (int)floor(animationInterval * 60.0f); - - displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(drawView)]; - [displayLink setFrameInterval:frameInterval]; - - // Setup DisplayLink in main thread - [displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSRunLoopCommonModes]; - } else { - animationTimer = [NSTimer scheduledTimerWithTimeInterval:animationInterval target:self selector:@selector(drawView) userInfo:nil repeats:YES]; - } - - if (video_playing) { - _unpause_video(); - } -} - -- (void)stopAnimation { - if (!active) - return; - active = FALSE; - printf("******** stop animation!\n"); - - if (useCADisplayLink) { - [displayLink invalidate]; - displayLink = nil; - } else { - [animationTimer invalidate]; - animationTimer = nil; - } - - clear_touches(); - - if (video_playing) { - // save position - } -} - -- (void)setAnimationInterval:(NSTimeInterval)interval { - animationInterval = interval; - if ((useCADisplayLink && displayLink) || (!useCADisplayLink && animationTimer)) { - [self stopAnimation]; - [self startAnimation]; - } -} - -// Updates the OpenGL view when the timer fires -- (void)drawView { - if (!active) { - printf("draw view not active!\n"); - return; - }; - if (useCADisplayLink) { - // Pause the CADisplayLink to avoid recursion - [displayLink setPaused:YES]; - - // Process all input events - while (CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0.0, TRUE) == kCFRunLoopRunHandledSource) - ; - - // We are good to go, resume the CADisplayLink - [displayLink setPaused:NO]; - } - - // Make sure that you are drawing to the current context - [EAGLContext setCurrentContext:context]; - - // If our drawing delegate needs to have the view setup, then call -setupView: and flag that it won't need to be called again. - if (!delegateSetup) { - [delegate setupView:self]; - delegateSetup = YES; - } - - glBindFramebufferOES(GL_FRAMEBUFFER_OES, viewFramebuffer); - - [delegate drawView:self]; - - glBindRenderbufferOES(GL_RENDERBUFFER_OES, viewRenderbuffer); - [context presentRenderbuffer:GL_RENDERBUFFER_OES]; - -#ifdef DEBUG_ENABLED - GLenum err = glGetError(); - if (err) - NSLog(@"DrawView: %x error", err); -#endif -} - -- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { - NSArray *tlist = [[event allTouches] allObjects]; - for (unsigned int i = 0; i < [tlist count]; i++) { - if ([touches containsObject:[tlist objectAtIndex:i]]) { - UITouch *touch = [tlist objectAtIndex:i]; - if (touch.phase != UITouchPhaseBegan) - continue; - int tid = get_touch_id(touch); - ERR_FAIL_COND(tid == -1); - CGPoint touchPoint = [touch locationInView:self]; - OSIPhone::get_singleton()->touch_press(tid, touchPoint.x * self.contentScaleFactor, touchPoint.y * self.contentScaleFactor, true, touch.tapCount > 1); - }; - }; -} - -- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { - NSArray *tlist = [[event allTouches] allObjects]; - for (unsigned int i = 0; i < [tlist count]; i++) { - if ([touches containsObject:[tlist objectAtIndex:i]]) { - UITouch *touch = [tlist objectAtIndex:i]; - if (touch.phase != UITouchPhaseMoved) - continue; - int tid = get_touch_id(touch); - ERR_FAIL_COND(tid == -1); - CGPoint touchPoint = [touch locationInView:self]; - CGPoint prev_point = [touch previousLocationInView:self]; - OSIPhone::get_singleton()->touch_drag(tid, prev_point.x * self.contentScaleFactor, prev_point.y * self.contentScaleFactor, touchPoint.x * self.contentScaleFactor, touchPoint.y * self.contentScaleFactor); - }; - }; -} - -- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { - NSArray *tlist = [[event allTouches] allObjects]; - for (unsigned int i = 0; i < [tlist count]; i++) { - if ([touches containsObject:[tlist objectAtIndex:i]]) { - UITouch *touch = [tlist objectAtIndex:i]; - if (touch.phase != UITouchPhaseEnded) - continue; - int tid = get_touch_id(touch); - ERR_FAIL_COND(tid == -1); - remove_touch(touch); - CGPoint touchPoint = [touch locationInView:self]; - OSIPhone::get_singleton()->touch_press(tid, touchPoint.x * self.contentScaleFactor, touchPoint.y * self.contentScaleFactor, false, false); - }; - }; -} - -- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { - OSIPhone::get_singleton()->touches_cancelled(); - clear_touches(); -}; - -- (BOOL)canBecomeFirstResponder { - return YES; -}; - -- (void)open_keyboard { - //keyboard_text = p_existing; - [self becomeFirstResponder]; -}; - -- (void)hide_keyboard { - //keyboard_text = p_existing; - [self resignFirstResponder]; -}; - -- (void)keyboardOnScreen:(NSNotification *)notification { - NSDictionary *info = notification.userInfo; - NSValue *value = info[UIKeyboardFrameEndUserInfoKey]; - - CGRect rawFrame = [value CGRectValue]; - CGRect keyboardFrame = [self convertRect:rawFrame fromView:nil]; - - OSIPhone::get_singleton()->set_virtual_keyboard_height(_points_to_pixels(keyboardFrame.size.height)); -} - -- (void)keyboardHidden:(NSNotification *)notification { - OSIPhone::get_singleton()->set_virtual_keyboard_height(0); -} - -- (void)deleteBackward { - if (keyboard_text.length()) - keyboard_text.erase(keyboard_text.length() - 1, 1); - OSIPhone::get_singleton()->key(KEY_BACKSPACE, true); -}; - -- (BOOL)hasText { - return keyboard_text.length() ? YES : NO; -}; - -- (void)insertText:(NSString *)p_text { - String character; - character.parse_utf8([p_text UTF8String]); - keyboard_text = keyboard_text + character; - OSIPhone::get_singleton()->key(character[0] == 10 ? KEY_ENTER : character[0], true); - printf("inserting text with character %lc\n", (CharType)character[0]); -}; - -- (void)audioRouteChangeListenerCallback:(NSNotification *)notification { - printf("*********** route changed!\n"); - NSDictionary *interuptionDict = notification.userInfo; - - NSInteger routeChangeReason = [[interuptionDict valueForKey:AVAudioSessionRouteChangeReasonKey] integerValue]; - - switch (routeChangeReason) { - case AVAudioSessionRouteChangeReasonNewDeviceAvailable: { - NSLog(@"AVAudioSessionRouteChangeReasonNewDeviceAvailable"); - NSLog(@"Headphone/Line plugged in"); - }; break; - - case AVAudioSessionRouteChangeReasonOldDeviceUnavailable: { - NSLog(@"AVAudioSessionRouteChangeReasonOldDeviceUnavailable"); - NSLog(@"Headphone/Line was pulled. Resuming video play...."); - if (_is_video_playing()) { - dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 0.5f * NSEC_PER_SEC), dispatch_get_main_queue(), ^{ - [_instance.avPlayer play]; // NOTE: change this line according your current player implementation - NSLog(@"resumed play"); - }); - }; - }; break; - - case AVAudioSessionRouteChangeReasonCategoryChange: { - // called at start - also when other audio wants to play - NSLog(@"AVAudioSessionRouteChangeReasonCategoryChange"); - }; break; - } -} - -// When created via code however, we get initWithFrame -- (id)initWithFrame:(CGRect)frame { - self = [super initWithFrame:frame]; - _instance = self; - printf("after init super %p\n", self); - if (self != nil) { - self = [self initGLES]; - printf("after init gles %p\n", self); - } - init_touches(); - self.multipleTouchEnabled = YES; - self.autocorrectionType = UITextAutocorrectionTypeNo; - - printf("******** adding observer for sound routing changes\n"); - [[NSNotificationCenter defaultCenter] - addObserver:self - selector:@selector(audioRouteChangeListenerCallback:) - name:AVAudioSessionRouteChangeNotification - object:nil]; - - printf("******** adding observer for keyboard show/hide\n"); - [[NSNotificationCenter defaultCenter] - addObserver:self - selector:@selector(keyboardOnScreen:) - name:UIKeyboardDidShowNotification - object:nil]; - [[NSNotificationCenter defaultCenter] - addObserver:self - selector:@selector(keyboardHidden:) - name:UIKeyboardDidHideNotification - object:nil]; - - //self.autoresizesSubviews = YES; - //[self setAutoresizingMask:UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleWidth]; - - return self; -} - -//- (BOOL)automaticallyForwardAppearanceAndRotationMethodsToChildViewControllers { -// return YES; -//} - -//- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation{ -// return YES; -//} - -// Stop animating and release resources when they are no longer needed. -- (void)dealloc { - [self stopAnimation]; - - if ([EAGLContext currentContext] == context) { - [EAGLContext setCurrentContext:nil]; - } - - [context release]; - context = nil; - - [super dealloc]; -} - -- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context { - if (object == _instance.avPlayerItem && [keyPath isEqualToString:@"status"]) { - if (_instance.avPlayerItem.status == AVPlayerStatusFailed || _instance.avPlayer.status == AVPlayerStatusFailed) { - _stop_video(); - video_found_error = true; - } - - if (_instance.avPlayer.status == AVPlayerStatusReadyToPlay && - _instance.avPlayerItem.status == AVPlayerItemStatusReadyToPlay && - CMTIME_COMPARE_INLINE(video_current_time, ==, kCMTimeZero)) { - //NSLog(@"time: %@", video_current_time); - - [_instance.avPlayer seekToTime:video_current_time]; - video_current_time = kCMTimeZero; - } - } - - if (object == _instance.avPlayer && [keyPath isEqualToString:@"rate"]) { - NSLog(@"Player playback rate changed: %.5f", _instance.avPlayer.rate); - if (_is_video_playing() && _instance.avPlayer.rate == 0.0 && !_instance.avPlayer.error) { - dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 0.5f * NSEC_PER_SEC), dispatch_get_main_queue(), ^{ - [_instance.avPlayer play]; // NOTE: change this line according your current player implementation - NSLog(@"resumed play"); - }); - - NSLog(@" . . . PAUSED (or just started)"); - } - } -} - -- (void)playerItemDidReachEnd:(NSNotification *)notification { - _stop_video(); -} - -@end diff --git a/platform/iphone/godot_iphone.cpp b/platform/iphone/godot_iphone.mm index aa5dbd5130..090b772947 100644 --- a/platform/iphone/godot_iphone.cpp +++ b/platform/iphone/godot_iphone.mm @@ -1,5 +1,5 @@ /*************************************************************************/ -/* godot_iphone.cpp */ +/* godot_iphone.mm */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -38,19 +38,53 @@ static OSIPhone *os = nullptr; -extern "C" { -int add_path(int p_argc, char **p_args); -int add_cmdline(int p_argc, char **p_args); +int add_path(int, char **); +int add_cmdline(int, char **); +int iphone_main(int, char **, String); + +int add_path(int p_argc, char **p_args) { + NSString *str = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"godot_path"]; + if (!str) { + return p_argc; + } + + p_args[p_argc++] = (char *)"--path"; + [str retain]; // memory leak lol (maybe make it static here and delete it in ViewController destructor? @todo + p_args[p_argc++] = (char *)[str cStringUsingEncoding:NSUTF8StringEncoding]; + p_args[p_argc] = NULL; + [str release]; + + return p_argc; }; -int iphone_main(int, int, int, char **, String); +int add_cmdline(int p_argc, char **p_args) { + NSArray *arr = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"godot_cmdline"]; + if (!arr) { + return p_argc; + } + + for (NSUInteger i = 0; i < [arr count]; i++) { + NSString *str = [arr objectAtIndex:i]; + if (!str) { + continue; + } + [str retain]; // @todo delete these at some point + p_args[p_argc++] = (char *)[str cStringUsingEncoding:NSUTF8StringEncoding]; + [str release]; + }; -int iphone_main(int width, int height, int argc, char **argv, String data_dir) { + p_args[p_argc] = NULL; + + return p_argc; +}; + +int iphone_main(int argc, char **argv, String data_dir) { size_t len = strlen(argv[0]); while (len--) { - if (argv[0][len] == '/') + if (argv[0][len] == '/') { break; + } } if (len >= 0) { @@ -65,7 +99,7 @@ int iphone_main(int width, int height, int argc, char **argv, String data_dir) { char cwd[512]; getcwd(cwd, sizeof(cwd)); printf("cwd %s\n", cwd); - os = new OSIPhone(width, height, data_dir); + os = new OSIPhone(data_dir); // We must override main when testing is enabled TEST_MAIN_OVERRIDE @@ -79,10 +113,14 @@ int iphone_main(int width, int height, int argc, char **argv, String data_dir) { argc = add_cmdline(argc, fargv); printf("os created\n"); + Error err = Main::setup(fargv[0], argc - 1, &fargv[1], false); printf("setup %i\n", err); - if (err != OK) + if (err != OK) { return 255; + } + + os->initialize_modules(); return 0; }; diff --git a/platform/iphone/godot_view.h b/platform/iphone/godot_view.h new file mode 100644 index 0000000000..62fa2f5a32 --- /dev/null +++ b/platform/iphone/godot_view.h @@ -0,0 +1,56 @@ +/*************************************************************************/ +/* godot_view.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import <UIKit/UIKit.h> + +class String; + +@protocol DisplayLayer; +@protocol GodotViewRendererProtocol; + +@interface GodotView : UIView <UIKeyInput> + +@property(assign, nonatomic) id<GodotViewRendererProtocol> renderer; + +@property(assign, readonly, nonatomic) BOOL isActive; + +@property(assign, nonatomic) BOOL useCADisplayLink; +@property(strong, readonly, nonatomic) CALayer<DisplayLayer> *renderingLayer; +@property(assign, readonly, nonatomic) BOOL canRender; + +@property(assign, nonatomic) NSTimeInterval renderingInterval; + +- (CALayer<DisplayLayer> *)initializeRenderingForDriver:(NSString *)driverName; +- (void)stopRendering; +- (void)startRendering; + +- (BOOL)becomeFirstResponderWithString:(String)p_existing; + +@end diff --git a/platform/iphone/godot_view.mm b/platform/iphone/godot_view.mm new file mode 100644 index 0000000000..c0a31549c4 --- /dev/null +++ b/platform/iphone/godot_view.mm @@ -0,0 +1,499 @@ +/*************************************************************************/ +/* godot_view.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import "godot_view.h" +#include "core/os/keyboard.h" +#include "core/ustring.h" +#import "display_layer.h" +#include "display_server_iphone.h" +#import "godot_view_gesture_recognizer.h" +#import "godot_view_renderer.h" + +#import <CoreMotion/CoreMotion.h> + +static const int max_touches = 8; + +@interface GodotView () { + UITouch *godot_touches[max_touches]; + String keyboard_text; +} + +@property(assign, nonatomic) BOOL isActive; + +// CADisplayLink available on 3.1+ synchronizes the animation timer & drawing with the refresh rate of the display, only supports animation intervals of 1/60 1/30 & 1/15 +@property(strong, nonatomic) CADisplayLink *displayLink; + +// An animation timer that, when animation is started, will periodically call -drawView at the given rate. +// Only used if CADisplayLink is not +@property(strong, nonatomic) NSTimer *animationTimer; + +@property(strong, nonatomic) CALayer<DisplayLayer> *renderingLayer; + +@property(strong, nonatomic) CMMotionManager *motionManager; + +@property(strong, nonatomic) GodotViewGestureRecognizer *delayGestureRecognizer; + +@end + +@implementation GodotView + +- (CALayer<DisplayLayer> *)initializeRenderingForDriver:(NSString *)driverName { + if (self.renderingLayer) { + return self.renderingLayer; + } + + CALayer<DisplayLayer> *layer; + + if ([driverName isEqualToString:@"vulkan"]) { + layer = [GodotMetalLayer layer]; + } else if ([driverName isEqualToString:@"opengl_es"]) { + if (@available(iOS 13, *)) { + NSLog(@"OpenGL ES is deprecated on iOS 13"); + } +#if defined(TARGET_OS_SIMULATOR) && TARGET_OS_SIMULATOR + return nil; +#else + layer = [GodotOpenGLLayer layer]; +#endif + } else { + return nil; + } + + layer.frame = self.bounds; + layer.contentsScale = self.contentScaleFactor; + + [self.layer addSublayer:layer]; + self.renderingLayer = layer; + + [layer initializeDisplayLayer]; + + return self.renderingLayer; +} + +- (instancetype)initWithCoder:(NSCoder *)coder { + self = [super initWithCoder:coder]; + + if (self) { + [self godot_commonInit]; + } + + return self; +} + +- (instancetype)initWithFrame:(CGRect)frame { + self = [super initWithFrame:frame]; + + if (self) { + [self godot_commonInit]; + } + + return self; +} + +- (void)dealloc { + [self stopRendering]; + + self.renderer = nil; + + if (self.renderingLayer) { + [self.renderingLayer removeFromSuperlayer]; + self.renderingLayer = nil; + } + + if (self.motionManager) { + [self.motionManager stopDeviceMotionUpdates]; + self.motionManager = nil; + } + + if (self.displayLink) { + [self.displayLink invalidate]; + self.displayLink = nil; + } + + if (self.animationTimer) { + [self.animationTimer invalidate]; + self.animationTimer = nil; + } + + if (self.delayGestureRecognizer) { + self.delayGestureRecognizer = nil; + } + + [super dealloc]; +} + +- (void)godot_commonInit { + self.contentScaleFactor = [UIScreen mainScreen].nativeScale; + + [self initTouches]; + + // Configure and start accelerometer + if (!self.motionManager) { + self.motionManager = [[[CMMotionManager alloc] init] autorelease]; + if (self.motionManager.deviceMotionAvailable) { + self.motionManager.deviceMotionUpdateInterval = 1.0 / 70.0; + [self.motionManager startDeviceMotionUpdatesUsingReferenceFrame:CMAttitudeReferenceFrameXMagneticNorthZVertical]; + } else { + self.motionManager = nil; + } + } + + // Initialize delay gesture recognizer + GodotViewGestureRecognizer *gestureRecognizer = [[GodotViewGestureRecognizer alloc] init]; + self.delayGestureRecognizer = gestureRecognizer; + [self addGestureRecognizer:self.delayGestureRecognizer]; + [gestureRecognizer release]; +} + +- (void)stopRendering { + if (!self.isActive) { + return; + } + + self.isActive = NO; + + printf("******** stop animation!\n"); + + if (self.useCADisplayLink) { + [self.displayLink invalidate]; + self.displayLink = nil; + } else { + [self.animationTimer invalidate]; + self.animationTimer = nil; + } + + [self clearTouches]; +} + +- (void)startRendering { + if (self.isActive) { + return; + } + + self.isActive = YES; + + printf("start animation!\n"); + + if (self.useCADisplayLink) { + self.displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(drawView)]; + + // if (@available(iOS 10, *)) { + self.displayLink.preferredFramesPerSecond = (NSInteger)(1.0 / self.renderingInterval); + // } else { + // // Approximate frame rate + // // assumes device refreshes at 60 fps + // int frameInterval = (int)floor(self.renderingInterval * 60.0f); + // [self.displayLink setFrameInterval:frameInterval]; + // } + + // Setup DisplayLink in main thread + [self.displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSRunLoopCommonModes]; + } else { + self.animationTimer = [NSTimer scheduledTimerWithTimeInterval:self.renderingInterval target:self selector:@selector(drawView) userInfo:nil repeats:YES]; + } +} + +- (void)drawView { + if (!self.isActive) { + printf("draw view not active!\n"); + return; + } + + if (self.useCADisplayLink) { + // Pause the CADisplayLink to avoid recursion + [self.displayLink setPaused:YES]; + + // Process all input events + while (CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0.0, TRUE) == kCFRunLoopRunHandledSource) + ; + + // We are good to go, resume the CADisplayLink + [self.displayLink setPaused:NO]; + } + + [self.renderingLayer renderDisplayLayer]; + + if (!self.renderer) { + return; + } + + if ([self.renderer setupView:self]) { + return; + } + + [self handleMotion]; + [self.renderer renderOnView:self]; +} + +- (BOOL)canRender { + if (self.useCADisplayLink) { + return self.displayLink != nil; + } else { + return self.animationTimer != nil; + } +} + +- (void)setRenderingInterval:(NSTimeInterval)renderingInterval { + _renderingInterval = renderingInterval; + + if (self.canRender) { + [self stopRendering]; + [self startRendering]; + } +} + +- (void)layoutSubviews { + if (self.renderingLayer) { + self.renderingLayer.frame = self.bounds; + [self.renderingLayer layoutDisplayLayer]; + + if (DisplayServerIPhone::get_singleton()) { + DisplayServerIPhone::get_singleton()->resize_window(self.bounds.size); + } + } + + [super layoutSubviews]; +} + +// MARK: - Input + +// MARK: Keyboard + +- (BOOL)canBecomeFirstResponder { + return YES; +} + +- (BOOL)becomeFirstResponderWithString:(String)p_existing { + keyboard_text = p_existing; + return [self becomeFirstResponder]; +} + +- (BOOL)resignFirstResponder { + keyboard_text = String(); + return [super resignFirstResponder]; +} + +- (void)deleteBackward { + if (keyboard_text.length()) { + keyboard_text.erase(keyboard_text.length() - 1, 1); + } + DisplayServerIPhone::get_singleton()->key(KEY_BACKSPACE, true); +} + +- (BOOL)hasText { + return keyboard_text.length() > 0; +} + +- (void)insertText:(NSString *)p_text { + String character; + character.parse_utf8([p_text UTF8String]); + keyboard_text = keyboard_text + character; + DisplayServerIPhone::get_singleton()->key(character[0] == 10 ? KEY_ENTER : character[0], true); +} + +// MARK: Touches + +- (void)initTouches { + for (int i = 0; i < max_touches; i++) { + godot_touches[i] = NULL; + } +} + +- (int)getTouchIDForTouch:(UITouch *)p_touch { + int first = -1; + for (int i = 0; i < max_touches; i++) { + if (first == -1 && godot_touches[i] == NULL) { + first = i; + continue; + } + if (godot_touches[i] == p_touch) { + return i; + } + } + + if (first != -1) { + godot_touches[first] = p_touch; + return first; + } + + return -1; +} + +- (int)removeTouch:(UITouch *)p_touch { + int remaining = 0; + for (int i = 0; i < max_touches; i++) { + if (godot_touches[i] == NULL) { + continue; + } + if (godot_touches[i] == p_touch) { + godot_touches[i] = NULL; + } else { + ++remaining; + } + } + return remaining; +} + +- (void)clearTouches { + for (int i = 0; i < max_touches; i++) { + godot_touches[i] = NULL; + } +} + +- (void)touchesBegan:(NSSet *)touchesSet withEvent:(UIEvent *)event { + NSArray *tlist = [event.allTouches allObjects]; + for (unsigned int i = 0; i < [tlist count]; i++) { + if ([touchesSet containsObject:[tlist objectAtIndex:i]]) { + UITouch *touch = [tlist objectAtIndex:i]; + int tid = [self getTouchIDForTouch:touch]; + ERR_FAIL_COND(tid == -1); + CGPoint touchPoint = [touch locationInView:self]; + DisplayServerIPhone::get_singleton()->touch_press(tid, touchPoint.x * self.contentScaleFactor, touchPoint.y * self.contentScaleFactor, true, touch.tapCount > 1); + } + } +} + +- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { + NSArray *tlist = [event.allTouches allObjects]; + for (unsigned int i = 0; i < [tlist count]; i++) { + if ([touches containsObject:[tlist objectAtIndex:i]]) { + UITouch *touch = [tlist objectAtIndex:i]; + int tid = [self getTouchIDForTouch:touch]; + ERR_FAIL_COND(tid == -1); + CGPoint touchPoint = [touch locationInView:self]; + CGPoint prev_point = [touch previousLocationInView:self]; + DisplayServerIPhone::get_singleton()->touch_drag(tid, prev_point.x * self.contentScaleFactor, prev_point.y * self.contentScaleFactor, touchPoint.x * self.contentScaleFactor, touchPoint.y * self.contentScaleFactor); + } + } +} + +- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { + NSArray *tlist = [event.allTouches allObjects]; + for (unsigned int i = 0; i < [tlist count]; i++) { + if ([touches containsObject:[tlist objectAtIndex:i]]) { + UITouch *touch = [tlist objectAtIndex:i]; + int tid = [self getTouchIDForTouch:touch]; + ERR_FAIL_COND(tid == -1); + [self removeTouch:touch]; + CGPoint touchPoint = [touch locationInView:self]; + DisplayServerIPhone::get_singleton()->touch_press(tid, touchPoint.x * self.contentScaleFactor, touchPoint.y * self.contentScaleFactor, false, false); + } + } +} + +- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { + NSArray *tlist = [event.allTouches allObjects]; + for (unsigned int i = 0; i < [tlist count]; i++) { + if ([touches containsObject:[tlist objectAtIndex:i]]) { + UITouch *touch = [tlist objectAtIndex:i]; + int tid = [self getTouchIDForTouch:touch]; + ERR_FAIL_COND(tid == -1); + DisplayServerIPhone::get_singleton()->touches_cancelled(tid); + } + } + [self clearTouches]; +} + +// MARK: Motion + +- (void)handleMotion { + if (!self.motionManager) { + return; + } + + // Just using polling approach for now, we can set this up so it sends + // data to us in intervals, might be better. See Apple reference pages + // for more details: + // https://developer.apple.com/reference/coremotion/cmmotionmanager?language=objc + + // Apple splits our accelerometer date into a gravity and user movement + // component. We add them back together + CMAcceleration gravity = self.motionManager.deviceMotion.gravity; + CMAcceleration acceleration = self.motionManager.deviceMotion.userAcceleration; + + ///@TODO We don't seem to be getting data here, is my device broken or + /// is this code incorrect? + CMMagneticField magnetic = self.motionManager.deviceMotion.magneticField.field; + + ///@TODO we can access rotationRate as a CMRotationRate variable + ///(processed date) or CMGyroData (raw data), have to see what works + /// best + CMRotationRate rotation = self.motionManager.deviceMotion.rotationRate; + + // Adjust for screen orientation. + // [[UIDevice currentDevice] orientation] changes even if we've fixed + // our orientation which is not a good thing when you're trying to get + // your user to move the screen in all directions and want consistent + // output + + ///@TODO Using [[UIApplication sharedApplication] statusBarOrientation] + /// is a bit of a hack. Godot obviously knows the orientation so maybe + /// we + // can use that instead? (note that left and right seem swapped) + + UIInterfaceOrientation interfaceOrientation = UIInterfaceOrientationUnknown; + + if (@available(iOS 13, *)) { + interfaceOrientation = [UIApplication sharedApplication].delegate.window.windowScene.interfaceOrientation; +#if !defined(TARGET_OS_SIMULATOR) || !TARGET_OS_SIMULATOR + } else { + interfaceOrientation = [[UIApplication sharedApplication] statusBarOrientation]; +#endif + } + + switch (interfaceOrientation) { + case UIInterfaceOrientationLandscapeLeft: { + DisplayServerIPhone::get_singleton()->update_gravity(-gravity.y, gravity.x, gravity.z); + DisplayServerIPhone::get_singleton()->update_accelerometer(-(acceleration.y + gravity.y), (acceleration.x + gravity.x), acceleration.z + gravity.z); + DisplayServerIPhone::get_singleton()->update_magnetometer(-magnetic.y, magnetic.x, magnetic.z); + DisplayServerIPhone::get_singleton()->update_gyroscope(-rotation.y, rotation.x, rotation.z); + } break; + case UIInterfaceOrientationLandscapeRight: { + DisplayServerIPhone::get_singleton()->update_gravity(gravity.y, -gravity.x, gravity.z); + DisplayServerIPhone::get_singleton()->update_accelerometer((acceleration.y + gravity.y), -(acceleration.x + gravity.x), acceleration.z + gravity.z); + DisplayServerIPhone::get_singleton()->update_magnetometer(magnetic.y, -magnetic.x, magnetic.z); + DisplayServerIPhone::get_singleton()->update_gyroscope(rotation.y, -rotation.x, rotation.z); + } break; + case UIInterfaceOrientationPortraitUpsideDown: { + DisplayServerIPhone::get_singleton()->update_gravity(-gravity.x, gravity.y, gravity.z); + DisplayServerIPhone::get_singleton()->update_accelerometer(-(acceleration.x + gravity.x), (acceleration.y + gravity.y), acceleration.z + gravity.z); + DisplayServerIPhone::get_singleton()->update_magnetometer(-magnetic.x, magnetic.y, magnetic.z); + DisplayServerIPhone::get_singleton()->update_gyroscope(-rotation.x, rotation.y, rotation.z); + } break; + default: { // assume portrait + DisplayServerIPhone::get_singleton()->update_gravity(gravity.x, gravity.y, gravity.z); + DisplayServerIPhone::get_singleton()->update_accelerometer(acceleration.x + gravity.x, acceleration.y + gravity.y, acceleration.z + gravity.z); + DisplayServerIPhone::get_singleton()->update_magnetometer(magnetic.x, magnetic.y, magnetic.z); + DisplayServerIPhone::get_singleton()->update_gyroscope(rotation.x, rotation.y, rotation.z); + } break; + } +} + +@end diff --git a/platform/iphone/godot_view_gesture_recognizer.h b/platform/iphone/godot_view_gesture_recognizer.h new file mode 100644 index 0000000000..ca3bd808d1 --- /dev/null +++ b/platform/iphone/godot_view_gesture_recognizer.h @@ -0,0 +1,44 @@ +/*************************************************************************/ +/* godot_view_gesture_recognizer.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +// GLViewGestureRecognizer allows iOS gestures to work currectly by +// emulating UIScrollView's UIScrollViewDelayedTouchesBeganGestureRecognizer. +// It catches all gestures incoming to UIView and delays them for 150ms +// (the same value used by UIScrollViewDelayedTouchesBeganGestureRecognizer) +// If touch cancelation or end message is fired it fires delayed +// begin touch immediately as well as last touch signal + +#import <UIKit/UIKit.h> + +@interface GodotViewGestureRecognizer : UIGestureRecognizer + +- (instancetype)init; + +@end diff --git a/platform/iphone/godot_view_gesture_recognizer.m b/platform/iphone/godot_view_gesture_recognizer.m new file mode 100644 index 0000000000..377ccd52a5 --- /dev/null +++ b/platform/iphone/godot_view_gesture_recognizer.m @@ -0,0 +1,171 @@ +/*************************************************************************/ +/* godot_view_gesture_recognizer.m */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import "godot_view_gesture_recognizer.h" + +// Using same delay interval that is used for `UIScrollView` +const NSTimeInterval kGLGestureDelayInterval = 0.150; + +// Minimum distance for touches to move to fire +// a delay timer before scheduled time. +// Should be the low enough to not cause issues with dragging +// but big enough to allow click to work. +const CGFloat kGLGestureMovementDistance = 0.5; + +@interface GodotViewGestureRecognizer () + +// Timer used to delay begin touch message. +// Should work as simple emulation of UIDelayedAction +@property(strong, nonatomic) NSTimer *delayTimer; + +// Delayed touch parameters +@property(strong, nonatomic) NSSet *delayedTouches; +@property(strong, nonatomic) UIEvent *delayedEvent; + +@end + +@implementation GodotViewGestureRecognizer + +- (instancetype)init { + self = [super init]; + + self.cancelsTouchesInView = YES; + self.delaysTouchesBegan = YES; + self.delaysTouchesEnded = YES; + + return self; +} + +- (void)dealloc { + if (self.delayTimer) { + [self.delayTimer invalidate]; + self.delayTimer = nil; + } + + if (self.delayedTouches) { + self.delayedTouches = nil; + } + + if (self.delayedEvent) { + self.delayedEvent = nil; + } + + [super dealloc]; +} + +- (void)delayTouches:(NSSet *)touches andEvent:(UIEvent *)event { + [self.delayTimer fire]; + + self.delayedTouches = touches; + self.delayedEvent = event; + + self.delayTimer = [NSTimer + scheduledTimerWithTimeInterval:kGLGestureDelayInterval + target:self + selector:@selector(fireDelayedTouches:) + userInfo:nil + repeats:NO]; +} + +- (void)fireDelayedTouches:(id)timer { + [self.delayTimer invalidate]; + self.delayTimer = nil; + + if (self.delayedTouches) { + [self.view touchesBegan:self.delayedTouches withEvent:self.delayedEvent]; + } + + self.delayedTouches = nil; + self.delayedEvent = nil; +} + +- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { + NSSet *cleared = [self copyClearedTouches:touches phase:UITouchPhaseBegan]; + [self delayTouches:cleared andEvent:event]; + [cleared release]; +} + +- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { + NSSet *cleared = [self copyClearedTouches:touches phase:UITouchPhaseMoved]; + + if (self.delayTimer) { + // We should check if movement was significant enough to fire an event + // for dragging to work correctly. + for (UITouch *touch in cleared) { + CGPoint from = [touch locationInView:self.view]; + CGPoint to = [touch previousLocationInView:self.view]; + CGFloat xDistance = from.x - to.x; + CGFloat yDistance = from.y - to.y; + + CGFloat distance = sqrt(xDistance * xDistance + yDistance * yDistance); + + // Early exit, since one of touches has moved enough to fire a drag event. + if (distance > kGLGestureMovementDistance) { + [self.delayTimer fire]; + [self.view touchesMoved:cleared withEvent:event]; + [cleared release]; + return; + } + } + + [cleared release]; + return; + } + + [self.view touchesMoved:cleared withEvent:event]; + [cleared release]; +} + +- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { + [self.delayTimer fire]; + + NSSet *cleared = [self copyClearedTouches:touches phase:UITouchPhaseEnded]; + [self.view touchesEnded:cleared withEvent:event]; + [cleared release]; +} + +- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { + [self.delayTimer fire]; + [self.view touchesCancelled:touches withEvent:event]; +}; + +- (NSSet *)copyClearedTouches:(NSSet *)touches phase:(UITouchPhase)phaseToSave { + NSMutableSet *cleared = [touches mutableCopy]; + + for (UITouch *touch in touches) { + if (touch.phase != phaseToSave) { + [cleared removeObject:touch]; + } + } + + return cleared; +} + +@end diff --git a/platform/iphone/godot_view_renderer.h b/platform/iphone/godot_view_renderer.h new file mode 100644 index 0000000000..ea8998c808 --- /dev/null +++ b/platform/iphone/godot_view_renderer.h @@ -0,0 +1,44 @@ +/*************************************************************************/ +/* godot_view_renderer.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import <UIKit/UIKit.h> + +@protocol GodotViewRendererProtocol <NSObject> + +@property(assign, readonly, nonatomic) BOOL hasFinishedSetup; + +- (BOOL)setupView:(UIView *)view; +- (void)renderOnView:(UIView *)view; + +@end + +@interface GodotViewRenderer : NSObject <GodotViewRendererProtocol> + +@end diff --git a/platform/iphone/godot_view_renderer.mm b/platform/iphone/godot_view_renderer.mm new file mode 100644 index 0000000000..1fc822b457 --- /dev/null +++ b/platform/iphone/godot_view_renderer.mm @@ -0,0 +1,146 @@ +/*************************************************************************/ +/* godot_view_renderer.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import "godot_view_renderer.h" +#include "core/os/keyboard.h" +#include "core/project_settings.h" +#import "display_server_iphone.h" +#include "main/main.h" +#include "os_iphone.h" +#include "servers/audio_server.h" + +#import <AudioToolbox/AudioServices.h> +#import <CoreMotion/CoreMotion.h> +#import <GameController/GameController.h> +#import <QuartzCore/QuartzCore.h> +#import <UIKit/UIKit.h> + +@interface GodotViewRenderer () + +@property(assign, nonatomic) BOOL hasFinishedLocaleSetup; +@property(assign, nonatomic) BOOL hasFinishedProjectDataSetup; +@property(assign, nonatomic) BOOL hasStartedMain; +@property(assign, nonatomic) BOOL hasFinishedSetup; + +@end + +@implementation GodotViewRenderer + +- (BOOL)setupView:(UIView *)view { + if (self.hasFinishedSetup) { + return NO; + } + + if (!self.hasFinishedLocaleSetup) { + [self setupLocaleAndUUID]; + return YES; + } + + if (!self.hasFinishedProjectDataSetup) { + [self setupProjectData]; + return YES; + } + + if (!self.hasStartedMain) { + self.hasStartedMain = YES; + OSIPhone::get_singleton()->start(); + return YES; + } + + self.hasFinishedSetup = YES; + + return NO; +} + +- (void)setupLocaleAndUUID { + self.hasFinishedLocaleSetup = YES; + + if (!OS::get_singleton()) { + exit(0); + } + + NSString *locale_code = [[NSLocale currentLocale] localeIdentifier]; + OSIPhone::get_singleton()->set_locale(String::utf8([locale_code UTF8String])); + + NSString *uuid; + if ([[UIDevice currentDevice] respondsToSelector:@selector(identifierForVendor)]) { + uuid = [UIDevice currentDevice].identifierForVendor.UUIDString; + } else { + // before iOS 6, so just generate an identifier and store it + uuid = [[NSUserDefaults standardUserDefaults] objectForKey:@"identiferForVendor"]; + if (!uuid) { + CFUUIDRef cfuuid = CFUUIDCreate(NULL); + uuid = [(NSString *)CFUUIDCreateString(NULL, cfuuid) autorelease]; + CFRelease(cfuuid); + [[NSUserDefaults standardUserDefaults] setObject:uuid forKey:@"identifierForVendor"]; + } + } + + OSIPhone::get_singleton()->set_unique_id(String::utf8([uuid UTF8String])); +} + +- (void)setupProjectData { + self.hasFinishedProjectDataSetup = YES; + + Main::setup2(); + + // this might be necessary before here + NSDictionary *dict = [[NSBundle mainBundle] infoDictionary]; + for (NSString *key in dict) { + NSObject *value = [dict objectForKey:key]; + String ukey = String::utf8([key UTF8String]); + + // we need a NSObject to Variant conversor + + if ([value isKindOfClass:[NSString class]]) { + NSString *str = (NSString *)value; + String uval = String::utf8([str UTF8String]); + + ProjectSettings::get_singleton()->set("Info.plist/" + ukey, uval); + + } else if ([value isKindOfClass:[NSNumber class]]) { + NSNumber *n = (NSNumber *)value; + double dval = [n doubleValue]; + + ProjectSettings::get_singleton()->set("Info.plist/" + ukey, dval); + }; + // do stuff + } +} + +- (void)renderOnView:(UIView *)view { + if (!OSIPhone::get_singleton()) { + return; + } + + OSIPhone::get_singleton()->iterate(); +} + +@end diff --git a/platform/iphone/icloud.h b/platform/iphone/icloud.h index b11e22fec6..381edfa718 100644 --- a/platform/iphone/icloud.h +++ b/platform/iphone/icloud.h @@ -44,9 +44,9 @@ class ICloud : public Object { List<Variant> pending_events; public: - Error remove_key(Variant p_param); - Variant set_key_values(Variant p_param); - Variant get_key_value(Variant p_param); + Error remove_key(String p_param); + Array set_key_values(Dictionary p_params); + Variant get_key_value(String p_param); Error synchronize_key_values(); Variant get_all_key_values(); diff --git a/platform/iphone/icloud.mm b/platform/iphone/icloud.mm index c768274b1f..d3086e6cea 100644 --- a/platform/iphone/icloud.mm +++ b/platform/iphone/icloud.mm @@ -48,8 +48,10 @@ ICloud *ICloud::instance = NULL; void ICloud::_bind_methods() { ClassDB::bind_method(D_METHOD("remove_key"), &ICloud::remove_key); + ClassDB::bind_method(D_METHOD("set_key_values"), &ICloud::set_key_values); ClassDB::bind_method(D_METHOD("get_key_value"), &ICloud::get_key_value); + ClassDB::bind_method(D_METHOD("synchronize_key_values"), &ICloud::synchronize_key_values); ClassDB::bind_method(D_METHOD("get_all_key_values"), &ICloud::get_all_key_values); @@ -91,7 +93,7 @@ Variant nsobject_to_variant(NSObject *object) { } else if ([object isKindOfClass:[NSArray class]]) { Array result; NSArray *array = (NSArray *)object; - for (unsigned int i = 0; i < [array count]; ++i) { + for (NSUInteger i = 0; i < [array count]; ++i) { NSObject *value = [array objectAtIndex:i]; result.push_back(nsobject_to_variant(value)); } @@ -149,7 +151,7 @@ Variant nsobject_to_variant(NSObject *object) { NSObject *variant_to_nsobject(Variant v) { if (v.get_type() == Variant::STRING) { return [[[NSString alloc] initWithUTF8String:((String)v).utf8().get_data()] autorelease]; - } else if (v.get_type() == Variant::REAL) { + } else if (v.get_type() == Variant::FLOAT) { return [NSNumber numberWithDouble:(double)v]; } else if (v.get_type() == Variant::INT) { return [NSNumber numberWithLongLong:(long)(int)v]; @@ -159,7 +161,7 @@ NSObject *variant_to_nsobject(Variant v) { NSMutableDictionary *result = [[[NSMutableDictionary alloc] init] autorelease]; Dictionary dic = v; Array keys = dic.keys(); - for (unsigned int i = 0; i < keys.size(); ++i) { + for (int i = 0; i < keys.size(); ++i) { NSString *key = [[[NSString alloc] initWithUTF8String:((String)(keys[i])).utf8().get_data()] autorelease]; NSObject *value = variant_to_nsobject(dic[keys[i]]); @@ -173,7 +175,7 @@ NSObject *variant_to_nsobject(Variant v) { } else if (v.get_type() == Variant::ARRAY) { NSMutableArray *result = [[[NSMutableArray alloc] init] autorelease]; Array arr = v; - for (unsigned int i = 0; i < arr.size(); ++i) { + for (int i = 0; i < arr.size(); ++i) { NSObject *value = variant_to_nsobject(arr[i]); if (value == NULL) { //trying to add something unsupported to the array. cancel the whole array @@ -192,9 +194,8 @@ NSObject *variant_to_nsobject(Variant v) { return NULL; } -Error ICloud::remove_key(Variant p_param) { - String param = p_param; - NSString *key = [[[NSString alloc] initWithUTF8String:param.utf8().get_data()] autorelease]; +Error ICloud::remove_key(String p_param) { + NSString *key = [[[NSString alloc] initWithUTF8String:p_param.utf8().get_data()] autorelease]; NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; @@ -207,15 +208,14 @@ Error ICloud::remove_key(Variant p_param) { } //return an array of the keys that could not be set -Variant ICloud::set_key_values(Variant p_params) { - Dictionary params = p_params; - Array keys = params.keys(); +Array ICloud::set_key_values(Dictionary p_params) { + Array keys = p_params.keys(); Array error_keys; - for (unsigned int i = 0; i < keys.size(); ++i) { + for (int i = 0; i < keys.size(); ++i) { String variant_key = keys[i]; - Variant variant_value = params[variant_key]; + Variant variant_value = p_params[variant_key]; NSString *key = [[[NSString alloc] initWithUTF8String:variant_key.utf8().get_data()] autorelease]; if (key == NULL) { @@ -237,10 +237,8 @@ Variant ICloud::set_key_values(Variant p_params) { return error_keys; } -Variant ICloud::get_key_value(Variant p_param) { - String param = p_param; - - NSString *key = [[[NSString alloc] initWithUTF8String:param.utf8().get_data()] autorelease]; +Variant ICloud::get_key_value(String p_param) { + NSString *key = [[[NSString alloc] initWithUTF8String:p_param.utf8().get_data()] autorelease]; NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; if (![[store dictionaryRepresentation] objectForKey:key]) { diff --git a/platform/iphone/in_app_store.h b/platform/iphone/in_app_store.h index 44e65e77ed..beb58af2c7 100644 --- a/platform/iphone/in_app_store.h +++ b/platform/iphone/in_app_store.h @@ -44,9 +44,9 @@ class InAppStore : public Object { List<Variant> pending_events; public: - Error request_product_info(Variant p_params); + Error request_product_info(Dictionary p_params); Error restore_purchases(); - Error purchase(Variant p_params); + Error purchase(Dictionary p_params); int get_pending_event_count(); Variant pop_pending_event(); diff --git a/platform/iphone/in_app_store.mm b/platform/iphone/in_app_store.mm index 548dcc549d..dfec5d7634 100644 --- a/platform/iphone/in_app_store.mm +++ b/platform/iphone/in_app_store.mm @@ -39,8 +39,10 @@ extern "C" { bool auto_finish_transactions = true; NSMutableDictionary *pending_transactions = [NSMutableDictionary dictionary]; +static NSArray *latestProducts; @interface SKProduct (LocalizedPrice) + @property(nonatomic, readonly) NSString *localizedPrice; @end @@ -82,6 +84,8 @@ void InAppStore::_bind_methods() { - (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response { NSArray *products = response.products; + latestProducts = products; + Dictionary ret; ret["type"] = "product_info"; ret["result"] = "ok"; @@ -126,11 +130,10 @@ void InAppStore::_bind_methods() { @end -Error InAppStore::request_product_info(Variant p_params) { - Dictionary params = p_params; - ERR_FAIL_COND_V(!params.has("product_ids"), ERR_INVALID_PARAMETER); +Error InAppStore::request_product_info(Dictionary p_params) { + ERR_FAIL_COND_V(!p_params.has("product_ids"), ERR_INVALID_PARAMETER); - PackedStringArray pids = params["product_ids"]; + PackedStringArray pids = p_params["product_ids"]; printf("************ request product info! %i\n", pids.size()); NSMutableArray *array = [[[NSMutableArray alloc] initWithCapacity:pids.size()] autorelease]; @@ -198,11 +201,11 @@ Error InAppStore::restore_purchases() { // which is still available in iOS 7. // Use SKPaymentTransaction's transactionReceipt. - receipt = transaction.transactionReceipt; + receipt = [NSData dataWithContentsOfURL:[[NSBundle mainBundle] appStoreReceiptURL]]; } } else { - receipt = transaction.transactionReceipt; + receipt = [NSData dataWithContentsOfURL:[[NSBundle mainBundle] appStoreReceiptURL]]; } NSString *receipt_to_send = nil; @@ -254,17 +257,32 @@ Error InAppStore::restore_purchases() { @end -Error InAppStore::purchase(Variant p_params) { +Error InAppStore::purchase(Dictionary p_params) { ERR_FAIL_COND_V(![SKPaymentQueue canMakePayments], ERR_UNAVAILABLE); if (![SKPaymentQueue canMakePayments]) return ERR_UNAVAILABLE; printf("purchasing!\n"); - Dictionary params = p_params; - ERR_FAIL_COND_V(!params.has("product_id"), ERR_INVALID_PARAMETER); + ERR_FAIL_COND_V(!p_params.has("product_id"), ERR_INVALID_PARAMETER); + + NSString *pid = [[[NSString alloc] initWithUTF8String:String(p_params["product_id"]).utf8().get_data()] autorelease]; + + SKProduct *product = nil; + + if (latestProducts) { + for (SKProduct *storedProduct in latestProducts) { + if ([storedProduct.productIdentifier isEqualToString:pid]) { + product = storedProduct; + break; + } + } + } + + if (!product) { + return ERR_INVALID_PARAMETER; + } - NSString *pid = [[[NSString alloc] initWithUTF8String:String(params["product_id"]).utf8().get_data()] autorelease]; - SKPayment *payment = [SKPayment paymentWithProductIdentifier:pid]; + SKPayment *payment = [SKPayment paymentWithProduct:product]; SKPaymentQueue *defq = [SKPaymentQueue defaultQueue]; [defq addPayment:payment]; printf("purchase sent!\n"); diff --git a/platform/iphone/ios.mm b/platform/iphone/ios.mm index 5923f558a5..ad26d0ada3 100644 --- a/platform/iphone/ios.mm +++ b/platform/iphone/ios.mm @@ -29,17 +29,27 @@ /*************************************************************************/ #include "ios.h" -#include <sys/sysctl.h> - +#import "app_delegate.h" #import <UIKit/UIKit.h> +#include <sys/sysctl.h> void iOS::_bind_methods() { ClassDB::bind_method(D_METHOD("get_rate_url", "app_id"), &iOS::get_rate_url); }; void iOS::alert(const char *p_alert, const char *p_title) { - UIAlertView *alert = [[[UIAlertView alloc] initWithTitle:[NSString stringWithUTF8String:p_title] message:[NSString stringWithUTF8String:p_alert] delegate:nil cancelButtonTitle:@"OK" otherButtonTitles:nil, nil] autorelease]; - [alert show]; + NSString *title = [NSString stringWithUTF8String:p_title]; + NSString *message = [NSString stringWithUTF8String:p_alert]; + + UIAlertController *alert = [UIAlertController alertControllerWithTitle:title message:message preferredStyle:UIAlertControllerStyleAlert]; + UIAlertAction *button = [UIAlertAction actionWithTitle:@"OK" + style:UIAlertActionStyleCancel + handler:^(id){ + }]; + + [alert addAction:button]; + + [AppDelegate.viewController presentViewController:alert animated:YES completion:nil]; } String iOS::get_model() const { diff --git a/platform/iphone/joypad_iphone.h b/platform/iphone/joypad_iphone.h new file mode 100644 index 0000000000..85e26e1dc8 --- /dev/null +++ b/platform/iphone/joypad_iphone.h @@ -0,0 +1,50 @@ +/*************************************************************************/ +/* joypad_iphone.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import <GameController/GameController.h> + +@interface JoypadIPhoneObserver : NSObject + +- (void)startObserving; +- (void)startProcessing; +- (void)finishObserving; + +@end + +class JoypadIPhone { +private: + JoypadIPhoneObserver *observer; + +public: + JoypadIPhone(); + ~JoypadIPhone(); + + void start_processing(); +}; diff --git a/platform/iphone/joypad_iphone.mm b/platform/iphone/joypad_iphone.mm new file mode 100644 index 0000000000..6088f1c25c --- /dev/null +++ b/platform/iphone/joypad_iphone.mm @@ -0,0 +1,380 @@ +/*************************************************************************/ +/* joypad_iphone.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import "joypad_iphone.h" +#include "core/project_settings.h" +#include "drivers/coreaudio/audio_driver_coreaudio.h" +#include "main/main.h" + +#import "godot_view.h" + +#include "os_iphone.h" + +JoypadIPhone::JoypadIPhone() { + observer = [[JoypadIPhoneObserver alloc] init]; + [observer startObserving]; +} + +JoypadIPhone::~JoypadIPhone() { + if (observer) { + [observer finishObserving]; + observer = nil; + } +} + +void JoypadIPhone::start_processing() { + if (observer) { + [observer startProcessing]; + } +} + +@interface JoypadIPhoneObserver () + +@property(assign, nonatomic) BOOL isObserving; +@property(assign, nonatomic) BOOL isProcessing; +@property(strong, nonatomic) NSMutableDictionary *connectedJoypads; +@property(strong, nonatomic) NSMutableArray *joypadsQueue; + +@end + +@implementation JoypadIPhoneObserver + +- (instancetype)init { + self = [super init]; + + if (self) { + [self godot_commonInit]; + } + + return self; +} + +- (void)godot_commonInit { + self.isObserving = NO; + self.isProcessing = NO; +} + +- (void)startProcessing { + self.isProcessing = YES; + + for (GCController *controller in self.joypadsQueue) { + [self addiOSJoypad:controller]; + } + + [self.joypadsQueue removeAllObjects]; +} + +- (void)startObserving { + if (self.isObserving) { + return; + } + + self.isObserving = YES; + + self.connectedJoypads = [NSMutableDictionary dictionary]; + self.joypadsQueue = [NSMutableArray array]; + + // get told when controllers connect, this will be called right away for + // already connected controllers + [[NSNotificationCenter defaultCenter] + addObserver:self + selector:@selector(controllerWasConnected:) + name:GCControllerDidConnectNotification + object:nil]; + + // get told when controllers disconnect + [[NSNotificationCenter defaultCenter] + addObserver:self + selector:@selector(controllerWasDisconnected:) + name:GCControllerDidDisconnectNotification + object:nil]; +} + +- (void)finishObserving { + if (self.isObserving) { + [[NSNotificationCenter defaultCenter] removeObserver:self]; + } + + self.isObserving = NO; + self.isProcessing = NO; + + self.connectedJoypads = nil; + self.joypadsQueue = nil; +} + +- (void)dealloc { + [self finishObserving]; + + [super dealloc]; +} + +- (int)getJoyIdForController:(GCController *)controller { + NSArray *keys = [self.connectedJoypads allKeysForObject:controller]; + + for (NSNumber *key in keys) { + int joy_id = [key intValue]; + return joy_id; + }; + + return -1; +}; + +- (void)addiOSJoypad:(GCController *)controller { + // get a new id for our controller + int joy_id = Input::get_singleton()->get_unused_joy_id(); + + if (joy_id == -1) { + printf("Couldn't retrieve new joy id\n"); + return; + } + + // assign our player index + if (controller.playerIndex == GCControllerPlayerIndexUnset) { + controller.playerIndex = [self getFreePlayerIndex]; + }; + + // tell Godot about our new controller + Input::get_singleton()->joy_connection_changed(joy_id, true, [controller.vendorName UTF8String]); + + // add it to our dictionary, this will retain our controllers + [self.connectedJoypads setObject:controller forKey:[NSNumber numberWithInt:joy_id]]; + + // set our input handler + [self setControllerInputHandler:controller]; +} + +- (void)controllerWasConnected:(NSNotification *)notification { + // get our controller + GCController *controller = (GCController *)notification.object; + + if (!controller) { + printf("Couldn't retrieve new controller\n"); + return; + } + + if ([[self.connectedJoypads allKeysForObject:controller] count] > 0) { + printf("Controller is already registered\n"); + } else if (!self.isProcessing) { + [self.joypadsQueue addObject:controller]; + } else { + [self addiOSJoypad:controller]; + } +} + +- (void)controllerWasDisconnected:(NSNotification *)notification { + // find our joystick, there should be only one in our dictionary + GCController *controller = (GCController *)notification.object; + + if (!controller) { + return; + } + + NSArray *keys = [self.connectedJoypads allKeysForObject:controller]; + for (NSNumber *key in keys) { + // tell Godot this joystick is no longer there + int joy_id = [key intValue]; + Input::get_singleton()->joy_connection_changed(joy_id, false, ""); + + // and remove it from our dictionary + [self.connectedJoypads removeObjectForKey:key]; + }; +}; + +- (GCControllerPlayerIndex)getFreePlayerIndex { + bool have_player_1 = false; + bool have_player_2 = false; + bool have_player_3 = false; + bool have_player_4 = false; + + if (self.connectedJoypads == nil) { + NSArray *keys = [self.connectedJoypads allKeys]; + for (NSNumber *key in keys) { + GCController *controller = [self.connectedJoypads objectForKey:key]; + if (controller.playerIndex == GCControllerPlayerIndex1) { + have_player_1 = true; + } else if (controller.playerIndex == GCControllerPlayerIndex2) { + have_player_2 = true; + } else if (controller.playerIndex == GCControllerPlayerIndex3) { + have_player_3 = true; + } else if (controller.playerIndex == GCControllerPlayerIndex4) { + have_player_4 = true; + }; + }; + }; + + if (!have_player_1) { + return GCControllerPlayerIndex1; + } else if (!have_player_2) { + return GCControllerPlayerIndex2; + } else if (!have_player_3) { + return GCControllerPlayerIndex3; + } else if (!have_player_4) { + return GCControllerPlayerIndex4; + } else { + return GCControllerPlayerIndexUnset; + }; +} + +- (void)setControllerInputHandler:(GCController *)controller { + // Hook in the callback handler for the correct gamepad profile. + // This is a bit of a weird design choice on Apples part. + // You need to select the most capable gamepad profile for the + // gamepad attached. + if (controller.extendedGamepad != nil) { + // The extended gamepad profile has all the input you could possibly find on + // a gamepad but will only be active if your gamepad actually has all of + // these... + controller.extendedGamepad.valueChangedHandler = ^( + GCExtendedGamepad *gamepad, GCControllerElement *element) { + int joy_id = [self getJoyIdForController:controller]; + + if (element == gamepad.buttonA) { + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_A, + gamepad.buttonA.isPressed); + } else if (element == gamepad.buttonB) { + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_B, + gamepad.buttonB.isPressed); + } else if (element == gamepad.buttonX) { + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_X, + gamepad.buttonX.isPressed); + } else if (element == gamepad.buttonY) { + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_Y, + gamepad.buttonY.isPressed); + } else if (element == gamepad.leftShoulder) { + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_LEFT_SHOULDER, + gamepad.leftShoulder.isPressed); + } else if (element == gamepad.rightShoulder) { + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_RIGHT_SHOULDER, + gamepad.rightShoulder.isPressed); + } else if (element == gamepad.dpad) { + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_UP, + gamepad.dpad.up.isPressed); + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_DOWN, + gamepad.dpad.down.isPressed); + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_LEFT, + gamepad.dpad.left.isPressed); + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_RIGHT, + gamepad.dpad.right.isPressed); + }; + + Input::JoyAxis jx; + jx.min = -1; + if (element == gamepad.leftThumbstick) { + jx.value = gamepad.leftThumbstick.xAxis.value; + Input::get_singleton()->joy_axis(joy_id, JOY_AXIS_LEFT_X, jx); + jx.value = -gamepad.leftThumbstick.yAxis.value; + Input::get_singleton()->joy_axis(joy_id, JOY_AXIS_LEFT_Y, jx); + } else if (element == gamepad.rightThumbstick) { + jx.value = gamepad.rightThumbstick.xAxis.value; + Input::get_singleton()->joy_axis(joy_id, JOY_AXIS_RIGHT_X, jx); + jx.value = -gamepad.rightThumbstick.yAxis.value; + Input::get_singleton()->joy_axis(joy_id, JOY_AXIS_RIGHT_Y, jx); + } else if (element == gamepad.leftTrigger) { + jx.value = gamepad.leftTrigger.value; + Input::get_singleton()->joy_axis(joy_id, JOY_AXIS_TRIGGER_LEFT, jx); + } else if (element == gamepad.rightTrigger) { + jx.value = gamepad.rightTrigger.value; + Input::get_singleton()->joy_axis(joy_id, JOY_AXIS_TRIGGER_RIGHT, jx); + }; + }; + } + // else if (controller.gamepad != nil) { + // // gamepad is the standard profile with 4 buttons, shoulder buttons and a + // // D-pad + // controller.gamepad.valueChangedHandler = ^(GCGamepad *gamepad, + // GCControllerElement *element) { + // int joy_id = [self getJoyIdForController:controller]; + // + // if (element == gamepad.buttonA) { + // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_A, + // gamepad.buttonA.isPressed); + // } else if (element == gamepad.buttonB) { + // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_B, + // gamepad.buttonB.isPressed); + // } else if (element == gamepad.buttonX) { + // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_X, + // gamepad.buttonX.isPressed); + // } else if (element == gamepad.buttonY) { + // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_Y, + // gamepad.buttonY.isPressed); + // } else if (element == gamepad.leftShoulder) { + // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_LEFT_SHOULDER, + // gamepad.leftShoulder.isPressed); + // } else if (element == gamepad.rightShoulder) { + // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_RIGHT_SHOULDER, + // gamepad.rightShoulder.isPressed); + // } else if (element == gamepad.dpad) { + // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_UP, + // gamepad.dpad.up.isPressed); + // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_DOWN, + // gamepad.dpad.down.isPressed); + // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_LEFT, + // gamepad.dpad.left.isPressed); + // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_RIGHT, + // gamepad.dpad.right.isPressed); + // }; + // }; + //#ifdef ADD_MICRO_GAMEPAD // disabling this for now, only available on iOS 9+, + // // while we are setting that as the minimum, seems our + // // build environment doesn't like it + // } else if (controller.microGamepad != nil) { + // // micro gamepads were added in OS 9 and feature just 2 buttons and a d-pad + // controller.microGamepad.valueChangedHandler = + // ^(GCMicroGamepad *gamepad, GCControllerElement *element) { + // int joy_id = [self getJoyIdForController:controller]; + // + // if (element == gamepad.buttonA) { + // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_A, + // gamepad.buttonA.isPressed); + // } else if (element == gamepad.buttonX) { + // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_X, + // gamepad.buttonX.isPressed); + // } else if (element == gamepad.dpad) { + // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_UP, + // gamepad.dpad.up.isPressed); + // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_DOWN, + // gamepad.dpad.down.isPressed); + // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_LEFT, + // gamepad.dpad.left.isPressed); + // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_RIGHT, + // gamepad.dpad.right.isPressed); + // }; + // }; + //#endif + // }; + + ///@TODO need to add support for controller.motion which gives us access to + /// the orientation of the device (if supported) + + ///@TODO need to add support for controllerPausedHandler which should be a + /// toggle +}; + +@end diff --git a/platform/iphone/main.m b/platform/iphone/main.m index 164db2a74b..c292f02822 100644 --- a/platform/iphone/main.m +++ b/platform/iphone/main.m @@ -32,20 +32,25 @@ #import <UIKit/UIKit.h> #include <stdio.h> +#include <vulkan/vulkan.h> int gargc; char **gargv; int main(int argc, char *argv[]) { +#if defined(VULKAN_ENABLED) + //MoltenVK - enable full component swizzling support + setenv("MVK_CONFIG_FULL_IMAGE_VIEW_SWIZZLE", "1", 1); +#endif + printf("*********** main.m\n"); gargc = argc; gargv = argv; - NSAutoreleasePool *pool = [NSAutoreleasePool new]; - AppDelegate *app = [AppDelegate alloc]; printf("running app main\n"); - UIApplicationMain(argc, argv, nil, @"AppDelegate"); - printf("main done, pool release\n"); - [pool release]; + @autoreleasepool { + UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class])); + } + printf("main done\n"); return 0; } diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp deleted file mode 100644 index 41dd623e69..0000000000 --- a/platform/iphone/os_iphone.cpp +++ /dev/null @@ -1,632 +0,0 @@ -/*************************************************************************/ -/* os_iphone.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifdef IPHONE_ENABLED - -#include "os_iphone.h" - -#if defined(OPENGL_ENABLED) -#include "drivers/gles2/rasterizer_gles2.h" -#endif - -#if defined(VULKAN_ENABLED) -#include "servers/rendering/rasterizer_rd/rasterizer_rd.h" -// #import <QuartzCore/CAMetalLayer.h> -#include <vulkan/vulkan_metal.h> -#endif - -#include "servers/rendering/rendering_server_raster.h" -#include "servers/rendering/rendering_server_wrap_mt.h" - -#include "main/main.h" - -#include "core/io/file_access_pack.h" -#include "core/os/dir_access.h" -#include "core/os/file_access.h" -#include "core/project_settings.h" -#include "drivers/unix/syslog_logger.h" - -#include "semaphore_iphone.h" - -#include <dlfcn.h> - -int OSIPhone::get_video_driver_count() const { - return 2; -}; - -const char *OSIPhone::get_video_driver_name(int p_driver) const { - switch (p_driver) { - case VIDEO_DRIVER_GLES2: - return "GLES2"; - } - ERR_FAIL_V_MSG(nullptr, "Invalid video driver index: " + itos(p_driver) + "."); -}; - -OSIPhone *OSIPhone::get_singleton() { - return (OSIPhone *)OS::get_singleton(); -}; - -extern int gl_view_base_fb; // from gl_view.mm - -void OSIPhone::set_data_dir(String p_dir) { - DirAccess *da = DirAccess::open(p_dir); - - data_dir = da->get_current_dir(); - printf("setting data dir to %ls from %ls\n", data_dir.c_str(), p_dir.c_str()); - memdelete(da); -}; - -void OSIPhone::set_unique_id(String p_id) { - unique_id = p_id; -}; - -String OSIPhone::get_unique_id() const { - return unique_id; -}; - -void OSIPhone::initialize_core() { - OS_Unix::initialize_core(); - - set_data_dir(data_dir); -}; - -int OSIPhone::get_current_video_driver() const { - return video_driver_index; -} - -Error OSIPhone::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) { - video_driver_index = p_video_driver; - -#if defined(OPENGL_ENABLED) - bool gl_initialization_error = false; - - // FIXME: Add Vulkan support via MoltenVK. Add fallback code back? - - if (RasterizerGLES2::is_viable() == OK) { - RasterizerGLES2::register_config(); - RasterizerGLES2::make_current(); - } else { - gl_initialization_error = true; - } - - if (gl_initialization_error) { - OS::get_singleton()->alert("Your device does not support any of the supported OpenGL versions.", - "Unable to initialize video driver"); - return ERR_UNAVAILABLE; - } -#endif - -#if defined(VULKAN_ENABLED) - RasterizerRD::make_current(); -#endif - - rendering_server = memnew(RenderingServerRaster); - // FIXME: Reimplement threaded rendering - if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { - rendering_server = memnew(RenderingServerWrapMT(rendering_server, false)); - } - rendering_server->init(); - //rendering_server->cursor_set_visible(false, 0); - -#if defined(OPENGL_ENABLED) - // reset this to what it should be, it will have been set to 0 after rendering_server->init() is called - RasterizerStorageGLES2::system_fbo = gl_view_base_fb; -#endif - - AudioDriverManager::initialize(p_audio_driver); - - input = memnew(InputDefault); - -#ifdef GAME_CENTER_ENABLED - game_center = memnew(GameCenter); - Engine::get_singleton()->add_singleton(Engine::Singleton("GameCenter", game_center)); - game_center->connect(); -#endif - -#ifdef STOREKIT_ENABLED - store_kit = memnew(InAppStore); - Engine::get_singleton()->add_singleton(Engine::Singleton("InAppStore", store_kit)); -#endif - -#ifdef ICLOUD_ENABLED - icloud = memnew(ICloud); - Engine::get_singleton()->add_singleton(Engine::Singleton("ICloud", icloud)); - //icloud->connect(); -#endif - ios = memnew(iOS); - Engine::get_singleton()->add_singleton(Engine::Singleton("iOS", ios)); - - return OK; -}; - -MainLoop *OSIPhone::get_main_loop() const { - return main_loop; -}; - -void OSIPhone::set_main_loop(MainLoop *p_main_loop) { - main_loop = p_main_loop; - - if (main_loop) { - input->set_main_loop(p_main_loop); - main_loop->init(); - } -}; - -bool OSIPhone::iterate() { - if (!main_loop) - return true; - - if (main_loop) { - for (int i = 0; i < event_count; i++) { - input->parse_input_event(event_queue[i]); - }; - }; - event_count = 0; - - return Main::iteration(); -}; - -void OSIPhone::key(uint32_t p_key, bool p_pressed) { - Ref<InputEventKey> ev; - ev.instance(); - ev->set_echo(false); - ev->set_pressed(p_pressed); - ev->set_keycode(p_key); - ev->set_physical_keycode(p_key); - ev->set_unicode(p_key); - queue_event(ev); -}; - -void OSIPhone::touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick) { - if (!GLOBAL_DEF("debug/disable_touch", false)) { - Ref<InputEventScreenTouch> ev; - ev.instance(); - - ev->set_index(p_idx); - ev->set_pressed(p_pressed); - ev->set_position(Vector2(p_x, p_y)); - queue_event(ev); - }; - - touch_list.pressed[p_idx] = p_pressed; -}; - -void OSIPhone::touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y) { - if (!GLOBAL_DEF("debug/disable_touch", false)) { - Ref<InputEventScreenDrag> ev; - ev.instance(); - ev->set_index(p_idx); - ev->set_position(Vector2(p_x, p_y)); - ev->set_relative(Vector2(p_x - p_prev_x, p_y - p_prev_y)); - queue_event(ev); - }; -}; - -void OSIPhone::queue_event(const Ref<InputEvent> &p_event) { - ERR_FAIL_INDEX(event_count, MAX_EVENTS); - - event_queue[event_count++] = p_event; -}; - -void OSIPhone::touches_cancelled() { - for (int i = 0; i < MAX_MOUSE_COUNT; i++) { - if (touch_list.pressed[i]) { - // send a mouse_up outside the screen - touch_press(i, -1, -1, false, false); - }; - }; -}; - -static const float ACCEL_RANGE = 1; - -void OSIPhone::update_gravity(float p_x, float p_y, float p_z) { - input->set_gravity(Vector3(p_x, p_y, p_z)); -}; - -void OSIPhone::update_accelerometer(float p_x, float p_y, float p_z) { - // Found out the Z should not be negated! Pass as is! - input->set_accelerometer(Vector3(p_x / (float)ACCEL_RANGE, p_y / (float)ACCEL_RANGE, p_z / (float)ACCEL_RANGE)); - - /* - if (p_x != last_accel.x) { - //printf("updating accel x %f\n", p_x); - InputEvent ev; - ev.type = InputEvent::JOYPAD_MOTION; - ev.device = 0; - ev.joy_motion.axis = JOY_ANALOG_0; - ev.joy_motion.axis_value = (p_x / (float)ACCEL_RANGE); - last_accel.x = p_x; - queue_event(ev); - }; - if (p_y != last_accel.y) { - //printf("updating accel y %f\n", p_y); - InputEvent ev; - ev.type = InputEvent::JOYPAD_MOTION; - ev.device = 0; - ev.joy_motion.axis = JOY_ANALOG_1; - ev.joy_motion.axis_value = (p_y / (float)ACCEL_RANGE); - last_accel.y = p_y; - queue_event(ev); - }; - if (p_z != last_accel.z) { - //printf("updating accel z %f\n", p_z); - InputEvent ev; - ev.type = InputEvent::JOYPAD_MOTION; - ev.device = 0; - ev.joy_motion.axis = JOY_ANALOG_2; - ev.joy_motion.axis_value = ( (1.0 - p_z) / (float)ACCEL_RANGE); - last_accel.z = p_z; - queue_event(ev); - }; - */ -}; - -void OSIPhone::update_magnetometer(float p_x, float p_y, float p_z) { - input->set_magnetometer(Vector3(p_x, p_y, p_z)); -}; - -void OSIPhone::update_gyroscope(float p_x, float p_y, float p_z) { - input->set_gyroscope(Vector3(p_x, p_y, p_z)); -}; - -int OSIPhone::get_unused_joy_id() { - return input->get_unused_joy_id(); -}; - -void OSIPhone::joy_connection_changed(int p_idx, bool p_connected, String p_name) { - input->joy_connection_changed(p_idx, p_connected, p_name); -}; - -void OSIPhone::joy_button(int p_device, int p_button, bool p_pressed) { - input->joy_button(p_device, p_button, p_pressed); -}; - -void OSIPhone::joy_axis(int p_device, int p_axis, const InputDefault::JoyAxis &p_value) { - input->joy_axis(p_device, p_axis, p_value); -}; - -void OSIPhone::delete_main_loop() { - if (main_loop) { - main_loop->finish(); - memdelete(main_loop); - }; - - main_loop = nullptr; -}; - -void OSIPhone::finalize() { - delete_main_loop(); - - memdelete(input); - memdelete(ios); - -#ifdef GAME_CENTER_ENABLED - memdelete(game_center); -#endif - -#ifdef STOREKIT_ENABLED - memdelete(store_kit); -#endif - -#ifdef ICLOUD_ENABLED - memdelete(icloud); -#endif - - rendering_server->finish(); - memdelete(rendering_server); - // memdelete(rasterizer); - - // Free unhandled events before close - for (int i = 0; i < MAX_EVENTS; i++) { - event_queue[i].unref(); - }; - event_count = 0; -}; - -void OSIPhone::set_mouse_show(bool p_show) {} -void OSIPhone::set_mouse_grab(bool p_grab) {} - -bool OSIPhone::is_mouse_grab_enabled() const { - return true; -}; - -Point2 OSIPhone::get_mouse_position() const { - return Point2(); -}; - -int OSIPhone::get_mouse_button_state() const { - return 0; -}; - -void OSIPhone::set_window_title(const String &p_title) {} - -void OSIPhone::alert(const String &p_alert, const String &p_title) { - const CharString utf8_alert = p_alert.utf8(); - const CharString utf8_title = p_title.utf8(); - iOS::alert(utf8_alert.get_data(), utf8_title.get_data()); -} - -Error OSIPhone::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) { - if (p_path.length() == 0) { - p_library_handle = RTLD_SELF; - return OK; - } - return OS_Unix::open_dynamic_library(p_path, p_library_handle, p_also_set_library_path); -} - -Error OSIPhone::close_dynamic_library(void *p_library_handle) { - if (p_library_handle == RTLD_SELF) { - return OK; - } - return OS_Unix::close_dynamic_library(p_library_handle); -} - -HashMap<String, void *> OSIPhone::dynamic_symbol_lookup_table; -void register_dynamic_symbol(char *name, void *address) { - OSIPhone::dynamic_symbol_lookup_table[String(name)] = address; -} - -Error OSIPhone::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional) { - if (p_library_handle == RTLD_SELF) { - void **ptr = OSIPhone::dynamic_symbol_lookup_table.getptr(p_name); - if (ptr) { - p_symbol_handle = *ptr; - return OK; - } - } - return OS_Unix::get_dynamic_library_symbol_handle(p_library_handle, p_name, p_symbol_handle, p_optional); -} - -void OSIPhone::set_video_mode(const VideoMode &p_video_mode, int p_screen) { - video_mode = p_video_mode; -}; - -OS::VideoMode OSIPhone::get_video_mode(int p_screen) const { - return video_mode; -}; - -void OSIPhone::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const { - p_list->push_back(video_mode); -}; - -bool OSIPhone::can_draw() const { - if (native_video_is_playing()) - return false; - return true; -}; - -int OSIPhone::set_base_framebuffer(int p_fb) { -#if defined(OPENGL_ENABLED) - // gl_view_base_fb has not been updated yet - RasterizerStorageGLES2::system_fbo = p_fb; -#endif - - return 0; -}; - -bool OSIPhone::has_virtual_keyboard() const { - return true; -}; - -extern void _show_keyboard(String p_existing); -extern void _hide_keyboard(); -extern Error _shell_open(String p_uri); -extern void _set_keep_screen_on(bool p_enabled); -extern void _vibrate(); - -void OSIPhone::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, int p_max_input_length, int p_cursor_start, int p_cursor_end) { - _show_keyboard(p_existing_text); -}; - -void OSIPhone::hide_virtual_keyboard() { - _hide_keyboard(); -}; - -void OSIPhone::set_virtual_keyboard_height(int p_height) { - virtual_keyboard_height = p_height; -} - -int OSIPhone::get_virtual_keyboard_height() const { - return virtual_keyboard_height; -} - -Error OSIPhone::shell_open(String p_uri) { - return _shell_open(p_uri); -}; - -void OSIPhone::set_keep_screen_on(bool p_enabled) { - OS::set_keep_screen_on(p_enabled); - _set_keep_screen_on(p_enabled); -}; - -String OSIPhone::get_user_data_dir() const { - return data_dir; -}; - -String OSIPhone::get_name() const { - return "iOS"; -}; - -String OSIPhone::get_model_name() const { - String model = ios->get_model(); - if (model != "") - return model; - - return OS_Unix::get_model_name(); -} - -Size2 OSIPhone::get_window_size() const { - return Vector2(video_mode.width, video_mode.height); -} - -extern Rect2 _get_ios_window_safe_area(float p_window_width, float p_window_height); - -Rect2 OSIPhone::get_window_safe_area() const { - return _get_ios_window_safe_area(video_mode.width, video_mode.height); -} - -bool OSIPhone::has_touchscreen_ui_hint() const { - return true; -} - -void OSIPhone::set_locale(String p_locale) { - locale_code = p_locale; -} - -String OSIPhone::get_locale() const { - return locale_code; -} - -extern bool _play_video(String p_path, float p_volume, String p_audio_track, String p_subtitle_track); -extern bool _is_video_playing(); -extern void _pause_video(); -extern void _unpause_video(); -extern void _stop_video(); -extern void _focus_out_video(); - -Error OSIPhone::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) { - FileAccess *f = FileAccess::open(p_path, FileAccess::READ); - bool exists = f && f->is_open(); - - String tempFile = get_user_data_dir(); - if (!exists) - return FAILED; - - if (p_path.begins_with("res://")) { - if (PackedData::get_singleton()->has_path(p_path)) { - print("Unable to play %S using the native player as it resides in a .pck file\n", p_path.c_str()); - return ERR_INVALID_PARAMETER; - } else { - p_path = p_path.replace("res:/", ProjectSettings::get_singleton()->get_resource_path()); - } - } else if (p_path.begins_with("user://")) - p_path = p_path.replace("user:/", get_user_data_dir()); - - memdelete(f); - - print("Playing video: %S\n", p_path.c_str()); - if (_play_video(p_path, p_volume, p_audio_track, p_subtitle_track)) - return OK; - return FAILED; -} - -bool OSIPhone::native_video_is_playing() const { - return _is_video_playing(); -} - -void OSIPhone::native_video_pause() { - if (native_video_is_playing()) - _pause_video(); -} - -void OSIPhone::native_video_unpause() { - _unpause_video(); -}; - -void OSIPhone::native_video_focus_out() { - _focus_out_video(); -}; - -void OSIPhone::native_video_stop() { - if (native_video_is_playing()) - _stop_video(); -} - -void OSIPhone::vibrate_handheld(int p_duration_ms) { - // iOS does not support duration for vibration - _vibrate(); -} - -bool OSIPhone::_check_internal_feature_support(const String &p_feature) { - return p_feature == "mobile"; -} - -// Initialization order between compilation units is not guaranteed, -// so we use this as a hack to ensure certain code is called before -// everything else, but after all units are initialized. -typedef void (*init_callback)(); -static init_callback *ios_init_callbacks = nullptr; -static int ios_init_callbacks_count = 0; -static int ios_init_callbacks_capacity = 0; - -void add_ios_init_callback(init_callback cb) { - if (ios_init_callbacks_count == ios_init_callbacks_capacity) { - void *new_ptr = realloc(ios_init_callbacks, sizeof(cb) * 32); - if (new_ptr) { - ios_init_callbacks = (init_callback *)(new_ptr); - ios_init_callbacks_capacity += 32; - } - } - if (ios_init_callbacks_capacity > ios_init_callbacks_count) { - ios_init_callbacks[ios_init_callbacks_count] = cb; - ++ios_init_callbacks_count; - } -} - -OSIPhone::OSIPhone(int width, int height, String p_data_dir) { - for (int i = 0; i < ios_init_callbacks_count; ++i) { - ios_init_callbacks[i](); - } - free(ios_init_callbacks); - ios_init_callbacks = nullptr; - ios_init_callbacks_count = 0; - ios_init_callbacks_capacity = 0; - - main_loop = nullptr; - rendering_server = nullptr; - - VideoMode vm; - vm.fullscreen = true; - vm.width = width; - vm.height = height; - vm.resizable = false; - set_video_mode(vm); - event_count = 0; - virtual_keyboard_height = 0; - - // can't call set_data_dir from here, since it requires DirAccess - // which is initialized in initialize_core - data_dir = p_data_dir; - - Vector<Logger *> loggers; - loggers.push_back(memnew(SyslogLogger)); -#ifdef DEBUG_ENABLED - // it seems iOS app's stdout/stderr is only obtainable if you launch it from Xcode - loggers.push_back(memnew(StdLogger)); -#endif - _set_logger(memnew(CompositeLogger(loggers))); - - AudioDriverManager::add_driver(&audio_driver); -}; - -OSIPhone::~OSIPhone() { -} - -#endif diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h index 955eb15d57..f3bde46717 100644 --- a/platform/iphone/os_iphone.h +++ b/platform/iphone/os_iphone.h @@ -33,16 +33,15 @@ #ifndef OS_IPHONE_H #define OS_IPHONE_H -#include "core/input/input.h" #include "drivers/coreaudio/audio_driver_coreaudio.h" #include "drivers/unix/os_unix.h" #include "game_center.h" #include "icloud.h" #include "in_app_store.h" #include "ios.h" +#include "joypad_iphone.h" #include "servers/audio_server.h" #include "servers/rendering/rasterizer.h" -#include "servers/rendering_server.h" #if defined(VULKAN_ENABLED) #include "drivers/vulkan/rendering_device_vulkan.h" @@ -51,16 +50,9 @@ class OSIPhone : public OS_Unix { private: - enum { - MAX_MOUSE_COUNT = 8, - MAX_EVENTS = 64, - }; - static HashMap<String, void *> dynamic_symbol_lookup_table; friend void register_dynamic_symbol(char *name, void *address); - RenderingServer *rendering_server; - AudioDriverCoreAudio audio_driver; #ifdef GAME_CENTER_ENABLED @@ -74,139 +66,72 @@ private: #endif iOS *ios; - MainLoop *main_loop; - -#if defined(VULKAN_ENABLED) - VulkanContextIPhone *context_vulkan; - RenderingDeviceVulkan *rendering_device_vulkan; -#endif - VideoMode video_mode; - - virtual int get_video_driver_count() const; - virtual const char *get_video_driver_name(int p_driver) const; + JoypadIPhone *joypad_iphone; - virtual int get_current_video_driver() const; - - virtual void initialize_core(); - virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver); - - virtual void set_main_loop(MainLoop *p_main_loop); - virtual MainLoop *get_main_loop() const; - - virtual void delete_main_loop(); + MainLoop *main_loop; - virtual void finalize(); + virtual void initialize_core() override; + virtual void initialize() override; - struct MouseList { - bool pressed[MAX_MOUSE_COUNT]; - MouseList() { - for (int i = 0; i < MAX_MOUSE_COUNT; i++) - pressed[i] = false; - }; - }; + virtual void initialize_joypads() override { + } - MouseList touch_list; + virtual void set_main_loop(MainLoop *p_main_loop) override; + virtual MainLoop *get_main_loop() const override; - Vector3 last_accel; + virtual void delete_main_loop() override; - Ref<InputEvent> event_queue[MAX_EVENTS]; - int event_count; - void queue_event(const Ref<InputEvent> &p_event); + virtual void finalize() override; - String data_dir; + String user_data_dir; String unique_id; String locale_code; - InputDefault *input; + bool is_focused = false; - int virtual_keyboard_height; - - int video_driver_index; + void deinitialize_modules(); public: - bool iterate(); - - uint8_t get_orientations() const; - - void touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick); - void touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y); - void touches_cancelled(); - void key(uint32_t p_key, bool p_pressed); - void set_virtual_keyboard_height(int p_height); - - int set_base_framebuffer(int p_fb); - - void update_gravity(float p_x, float p_y, float p_z); - void update_accelerometer(float p_x, float p_y, float p_z); - void update_magnetometer(float p_x, float p_y, float p_z); - void update_gyroscope(float p_x, float p_y, float p_z); - - int get_unused_joy_id(); - void joy_connection_changed(int p_idx, bool p_connected, String p_name); - void joy_button(int p_device, int p_button, bool p_pressed); - void joy_axis(int p_device, int p_axis, const InputDefault::JoyAxis &p_value); - static OSIPhone *get_singleton(); - virtual void set_mouse_show(bool p_show); - virtual void set_mouse_grab(bool p_grab); - virtual bool is_mouse_grab_enabled() const; - virtual Point2 get_mouse_position() const; - virtual int get_mouse_button_state() const; - virtual void set_window_title(const String &p_title); - - virtual void alert(const String &p_alert, const String &p_title = "ALERT!"); + OSIPhone(String p_data_dir); + ~OSIPhone(); - virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false); - virtual Error close_dynamic_library(void *p_library_handle); - virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false); + void initialize_modules(); - virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0); - virtual VideoMode get_video_mode(int p_screen = 0) const; - virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const; + bool iterate(); - virtual void set_keep_screen_on(bool p_enabled); + void start(); - virtual bool can_draw() const; + virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) override; + virtual Error close_dynamic_library(void *p_library_handle) override; + virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false) override; - virtual bool has_virtual_keyboard() const; - virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1); - virtual void hide_virtual_keyboard(); - virtual int get_virtual_keyboard_height() const; + virtual void alert(const String &p_alert, + const String &p_title = "ALERT!") override; - virtual Size2 get_window_size() const; - virtual Rect2 get_window_safe_area() const; + virtual String get_name() const override; + virtual String get_model_name() const override; - virtual bool has_touchscreen_ui_hint() const; + virtual Error shell_open(String p_uri) override; - void set_data_dir(String p_dir); + void set_user_data_dir(String p_dir); + virtual String get_user_data_dir() const override; - virtual String get_name() const; - virtual String get_model_name() const; + void set_locale(String p_locale); + virtual String get_locale() const override; - Error shell_open(String p_uri); + void set_unique_id(String p_id); + virtual String get_unique_id() const override; - String get_user_data_dir() const; + virtual void vibrate_handheld(int p_duration_ms = 500) override; - void set_locale(String p_locale); - String get_locale() const; + virtual bool _check_internal_feature_support(const String &p_feature) override; - void set_unique_id(String p_id); - String get_unique_id() const; - - virtual Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track); - virtual bool native_video_is_playing() const; - virtual void native_video_pause(); - virtual void native_video_unpause(); - virtual void native_video_focus_out(); - virtual void native_video_stop(); - virtual void vibrate_handheld(int p_duration_ms = 500); - - virtual bool _check_internal_feature_support(const String &p_feature); - OSIPhone(int width, int height, String p_data_dir); - ~OSIPhone(); + void on_focus_out(); + void on_focus_in(); }; #endif // OS_IPHONE_H -#endif +#endif // IPHONE_ENABLED diff --git a/platform/iphone/os_iphone.mm b/platform/iphone/os_iphone.mm new file mode 100644 index 0000000000..f0bbbd39ca --- /dev/null +++ b/platform/iphone/os_iphone.mm @@ -0,0 +1,369 @@ +/*************************************************************************/ +/* os_iphone.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifdef IPHONE_ENABLED + +#include "os_iphone.h" +#import "app_delegate.h" +#include "core/io/file_access_pack.h" +#include "core/os/dir_access.h" +#include "core/os/file_access.h" +#include "core/project_settings.h" +#include "display_server_iphone.h" +#include "drivers/unix/syslog_logger.h" +#import "godot_view.h" +#include "main/main.h" +#import "view_controller.h" + +#import <AudioToolbox/AudioServices.h> +#import <UIKit/UIKit.h> +#import <dlfcn.h> + +#if defined(OPENGL_ENABLED) +#include "drivers/gles2/rasterizer_gles2.h" +#endif + +#if defined(VULKAN_ENABLED) +#include "servers/rendering/rasterizer_rd/rasterizer_rd.h" +#import <QuartzCore/CAMetalLayer.h> +#include <vulkan/vulkan_metal.h> +#endif + +// Initialization order between compilation units is not guaranteed, +// so we use this as a hack to ensure certain code is called before +// everything else, but after all units are initialized. +typedef void (*init_callback)(); +static init_callback *ios_init_callbacks = nullptr; +static int ios_init_callbacks_count = 0; +static int ios_init_callbacks_capacity = 0; +HashMap<String, void *> OSIPhone::dynamic_symbol_lookup_table; + +void add_ios_init_callback(init_callback cb) { + if (ios_init_callbacks_count == ios_init_callbacks_capacity) { + void *new_ptr = realloc(ios_init_callbacks, sizeof(cb) * 32); + if (new_ptr) { + ios_init_callbacks = (init_callback *)(new_ptr); + ios_init_callbacks_capacity += 32; + } + } + if (ios_init_callbacks_capacity > ios_init_callbacks_count) { + ios_init_callbacks[ios_init_callbacks_count] = cb; + ++ios_init_callbacks_count; + } +} + +void register_dynamic_symbol(char *name, void *address) { + OSIPhone::dynamic_symbol_lookup_table[String(name)] = address; +} + +OSIPhone *OSIPhone::get_singleton() { + return (OSIPhone *)OS::get_singleton(); +} + +OSIPhone::OSIPhone(String p_data_dir) { + for (int i = 0; i < ios_init_callbacks_count; ++i) { + ios_init_callbacks[i](); + } + free(ios_init_callbacks); + ios_init_callbacks = nullptr; + ios_init_callbacks_count = 0; + ios_init_callbacks_capacity = 0; + + main_loop = nullptr; + + // can't call set_data_dir from here, since it requires DirAccess + // which is initialized in initialize_core + user_data_dir = p_data_dir; + + Vector<Logger *> loggers; + loggers.push_back(memnew(SyslogLogger)); +#ifdef DEBUG_ENABLED + // it seems iOS app's stdout/stderr is only obtainable if you launch it from + // Xcode + loggers.push_back(memnew(StdLogger)); +#endif + _set_logger(memnew(CompositeLogger(loggers))); + + AudioDriverManager::add_driver(&audio_driver); + + DisplayServerIPhone::register_iphone_driver(); +} + +OSIPhone::~OSIPhone() {} + +void OSIPhone::initialize_core() { + OS_Unix::initialize_core(); + + set_user_data_dir(user_data_dir); +} + +void OSIPhone::initialize() { + initialize_core(); +} + +void OSIPhone::initialize_modules() { +#ifdef GAME_CENTER_ENABLED + game_center = memnew(GameCenter); + Engine::get_singleton()->add_singleton(Engine::Singleton("GameCenter", game_center)); + game_center->connect(); +#endif + +#ifdef STOREKIT_ENABLED + store_kit = memnew(InAppStore); + Engine::get_singleton()->add_singleton(Engine::Singleton("InAppStore", store_kit)); +#endif + +#ifdef ICLOUD_ENABLED + icloud = memnew(ICloud); + Engine::get_singleton()->add_singleton(Engine::Singleton("ICloud", icloud)); +#endif + + ios = memnew(iOS); + Engine::get_singleton()->add_singleton(Engine::Singleton("iOS", ios)); + + joypad_iphone = memnew(JoypadIPhone); +} + +void OSIPhone::deinitialize_modules() { + if (joypad_iphone) { + memdelete(joypad_iphone); + } + + if (ios) { + memdelete(ios); + } + +#ifdef GAME_CENTER_ENABLED + if (game_center) { + memdelete(game_center); + } +#endif + +#ifdef STOREKIT_ENABLED + if (store_kit) { + memdelete(store_kit); + } +#endif + +#ifdef ICLOUD_ENABLED + if (icloud) { + memdelete(icloud); + } +#endif +} + +void OSIPhone::set_main_loop(MainLoop *p_main_loop) { + main_loop = p_main_loop; + + if (main_loop) { + main_loop->init(); + } +} + +MainLoop *OSIPhone::get_main_loop() const { + return main_loop; +} + +void OSIPhone::delete_main_loop() { + if (main_loop) { + main_loop->finish(); + memdelete(main_loop); + }; + + main_loop = nullptr; +} + +bool OSIPhone::iterate() { + if (!main_loop) { + return true; + } + + if (DisplayServer::get_singleton()) { + DisplayServer::get_singleton()->process_events(); + } + + return Main::iteration(); +} + +void OSIPhone::start() { + Main::start(); + + if (joypad_iphone) { + joypad_iphone->start_processing(); + } +} + +void OSIPhone::finalize() { + deinitialize_modules(); + + // Already gets called + // delete_main_loop(); +} + +// MARK: Dynamic Libraries + +Error OSIPhone::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) { + if (p_path.length() == 0) { + p_library_handle = RTLD_SELF; + return OK; + } + return OS_Unix::open_dynamic_library(p_path, p_library_handle, p_also_set_library_path); +} + +Error OSIPhone::close_dynamic_library(void *p_library_handle) { + if (p_library_handle == RTLD_SELF) { + return OK; + } + return OS_Unix::close_dynamic_library(p_library_handle); +} + +Error OSIPhone::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional) { + if (p_library_handle == RTLD_SELF) { + void **ptr = OSIPhone::dynamic_symbol_lookup_table.getptr(p_name); + if (ptr) { + p_symbol_handle = *ptr; + return OK; + } + } + return OS_Unix::get_dynamic_library_symbol_handle(p_library_handle, p_name, p_symbol_handle, p_optional); +} + +void OSIPhone::alert(const String &p_alert, const String &p_title) { + const CharString utf8_alert = p_alert.utf8(); + const CharString utf8_title = p_title.utf8(); + iOS::alert(utf8_alert.get_data(), utf8_title.get_data()); +} + +String OSIPhone::get_name() const { + return "iOS"; +}; + +String OSIPhone::get_model_name() const { + String model = ios->get_model(); + if (model != "") + return model; + + return OS_Unix::get_model_name(); +} + +Error OSIPhone::shell_open(String p_uri) { + NSString *urlPath = [[NSString alloc] initWithUTF8String:p_uri.utf8().get_data()]; + NSURL *url = [NSURL URLWithString:urlPath]; + [urlPath release]; + + if (![[UIApplication sharedApplication] canOpenURL:url]) { + return ERR_CANT_OPEN; + } + + printf("opening url %ls\n", p_uri.c_str()); + + // if (@available(iOS 10, *)) { + [[UIApplication sharedApplication] openURL:url options:@{} completionHandler:nil]; + // } else { + // [[UIApplication sharedApplication] openURL:url]; + // } + + return OK; +}; + +void OSIPhone::set_user_data_dir(String p_dir) { + DirAccess *da = DirAccess::open(p_dir); + + user_data_dir = da->get_current_dir(); + printf("setting data dir to %ls from %ls\n", user_data_dir.c_str(), p_dir.c_str()); + memdelete(da); +} + +String OSIPhone::get_user_data_dir() const { + return user_data_dir; +} + +void OSIPhone::set_locale(String p_locale) { + locale_code = p_locale; +} + +String OSIPhone::get_locale() const { + return locale_code; +} + +void OSIPhone::set_unique_id(String p_id) { + unique_id = p_id; +} + +String OSIPhone::get_unique_id() const { + return unique_id; +} + +void OSIPhone::vibrate_handheld(int p_duration_ms) { + // iOS does not support duration for vibration + AudioServicesPlaySystemSound(kSystemSoundID_Vibrate); +} + +bool OSIPhone::_check_internal_feature_support(const String &p_feature) { + return p_feature == "mobile"; +} + +void OSIPhone::on_focus_out() { + if (is_focused) { + is_focused = false; + + if (DisplayServerIPhone::get_singleton()) { + DisplayServerIPhone::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_FOCUS_OUT); + } + + [AppDelegate.viewController.godotView stopRendering]; + + if (DisplayServerIPhone::get_singleton() && DisplayServerIPhone::get_singleton()->native_video_is_playing()) { + DisplayServerIPhone::get_singleton()->native_video_pause(); + } + + audio_driver.stop(); + } +} + +void OSIPhone::on_focus_in() { + if (!is_focused) { + is_focused = true; + + if (DisplayServerIPhone::get_singleton()) { + DisplayServerIPhone::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_FOCUS_IN); + } + + [AppDelegate.viewController.godotView startRendering]; + + if (DisplayServerIPhone::get_singleton() && DisplayServerIPhone::get_singleton()->native_video_is_playing()) { + DisplayServerIPhone::get_singleton()->native_video_unpause(); + } + + audio_driver.start(); + } +} + +#endif // IPHONE_ENABLED diff --git a/platform/iphone/view_controller.h b/platform/iphone/view_controller.h index f6bbe11d97..dffdc01d4a 100644 --- a/platform/iphone/view_controller.h +++ b/platform/iphone/view_controller.h @@ -31,20 +31,18 @@ #import <GameKit/GameKit.h> #import <UIKit/UIKit.h> -@interface ViewController : UIViewController <GKGameCenterControllerDelegate> { -}; +@class GodotView; -- (BOOL)shouldAutorotateToInterfaceOrientation: - (UIInterfaceOrientation)p_orientation; +@interface ViewController : UIViewController <GKGameCenterControllerDelegate> -- (void)didReceiveMemoryWarning; +- (GodotView *)godotView; -- (void)viewDidLoad; +// MARK: Native Video Player -- (UIRectEdge)preferredScreenEdgesDeferringSystemGestures; - -- (BOOL)prefersStatusBarHidden; - -- (BOOL)prefersHomeIndicatorAutoHidden; +- (BOOL)playVideoAtPath:(NSString *)filePath volume:(float)videoVolume audio:(NSString *)audioTrack subtitle:(NSString *)subtitleTrack; +- (BOOL)isVideoPlaying; +- (void)pauseVideo; +- (void)unpauseVideo; +- (void)stopVideo; @end diff --git a/platform/iphone/view_controller.mm b/platform/iphone/view_controller.mm index 279bcc1226..31597f7856 100644 --- a/platform/iphone/view_controller.mm +++ b/platform/iphone/view_controller.mm @@ -29,96 +29,174 @@ /*************************************************************************/ #import "view_controller.h" - +#include "core/project_settings.h" +#include "display_server_iphone.h" +#import "godot_view.h" +#import "godot_view_renderer.h" #include "os_iphone.h" -#include "core/project_settings.h" +#import <GameController/GameController.h> -extern "C" { +@interface ViewController () -int add_path(int, char **); -int add_cmdline(int, char **); +@property(strong, nonatomic) GodotViewRenderer *renderer; -int add_path(int p_argc, char **p_args) { - NSString *str = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"godot_path"]; - if (!str) - return p_argc; +// TODO: separate view to handle video +// AVPlayer-related properties +@property(strong, nonatomic) AVAsset *avAsset; +@property(strong, nonatomic) AVPlayerItem *avPlayerItem; +@property(strong, nonatomic) AVPlayer *avPlayer; +@property(strong, nonatomic) AVPlayerLayer *avPlayerLayer; +@property(assign, nonatomic) CMTime videoCurrentTime; +@property(assign, nonatomic) BOOL isVideoCurrentlyPlaying; +@property(assign, nonatomic) BOOL videoHasFoundError; - p_args[p_argc++] = "--path"; - [str retain]; // memory leak lol (maybe make it static here and delete it in ViewController destructor? @todo - p_args[p_argc++] = (char *)[str cString]; - p_args[p_argc] = NULL; +@end - return p_argc; -}; +@implementation ViewController -int add_cmdline(int p_argc, char **p_args) { - NSArray *arr = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"godot_cmdline"]; - if (!arr) - return p_argc; +- (GodotView *)godotView { + return (GodotView *)self.view; +} - for (int i = 0; i < [arr count]; i++) { - NSString *str = [arr objectAtIndex:i]; - if (!str) - continue; - [str retain]; // @todo delete these at some point - p_args[p_argc++] = (char *)[str cString]; - }; +- (void)loadView { + GodotView *view = [[GodotView alloc] init]; + GodotViewRenderer *renderer = [[GodotViewRenderer alloc] init]; - p_args[p_argc] = NULL; + self.renderer = renderer; + self.view = view; - return p_argc; -}; -}; // extern "C" + view.renderer = self.renderer; -@interface ViewController () + [renderer release]; + [view release]; +} -@end +- (instancetype)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { + self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]; -@implementation ViewController + if (self) { + [self godot_commonInit]; + } + + return self; +} + +- (instancetype)initWithCoder:(NSCoder *)coder { + self = [super initWithCoder:coder]; + + if (self) { + [self godot_commonInit]; + } + + return self; +} + +- (void)godot_commonInit { + self.isVideoCurrentlyPlaying = NO; + self.videoCurrentTime = kCMTimeZero; + self.videoHasFoundError = false; +} - (void)didReceiveMemoryWarning { + [super didReceiveMemoryWarning]; printf("*********** did receive memory warning!\n"); -}; +} - (void)viewDidLoad { [super viewDidLoad]; + [self observeKeyboard]; + [self observeAudio]; + if (@available(iOS 11.0, *)) { [self setNeedsUpdateOfScreenEdgesDeferringSystemGestures]; } } +- (void)observeKeyboard { + printf("******** adding observer for keyboard show/hide\n"); + [[NSNotificationCenter defaultCenter] + addObserver:self + selector:@selector(keyboardOnScreen:) + name:UIKeyboardDidShowNotification + object:nil]; + [[NSNotificationCenter defaultCenter] + addObserver:self + selector:@selector(keyboardHidden:) + name:UIKeyboardDidHideNotification + object:nil]; +} + +- (void)observeAudio { + printf("******** adding observer for sound routing changes\n"); + [[NSNotificationCenter defaultCenter] + addObserver:self + selector:@selector(audioRouteChangeListenerCallback:) + name:AVAudioSessionRouteChangeNotification + object:nil]; +} + +- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context { + if (object == self.avPlayerItem && [keyPath isEqualToString:@"status"]) { + [self handleVideoOrPlayerStatus]; + } + + if (object == self.avPlayer && [keyPath isEqualToString:@"rate"]) { + [self handleVideoPlayRate]; + } +} + +- (void)dealloc { + [self stopVideo]; + + self.renderer = nil; + + [[NSNotificationCenter defaultCenter] removeObserver:self]; + + [super dealloc]; +} + +// MARK: Orientation + - (UIRectEdge)preferredScreenEdgesDeferringSystemGestures { return UIRectEdgeAll; } - (BOOL)shouldAutorotate { - switch (OS::get_singleton()->get_screen_orientation()) { - case OS::SCREEN_SENSOR: - case OS::SCREEN_SENSOR_LANDSCAPE: - case OS::SCREEN_SENSOR_PORTRAIT: + if (!DisplayServerIPhone::get_singleton()) { + return NO; + } + + switch (DisplayServerIPhone::get_singleton()->screen_get_orientation(DisplayServer::SCREEN_OF_MAIN_WINDOW)) { + case DisplayServer::SCREEN_SENSOR: + case DisplayServer::SCREEN_SENSOR_LANDSCAPE: + case DisplayServer::SCREEN_SENSOR_PORTRAIT: return YES; default: return NO; } -}; +} - (UIInterfaceOrientationMask)supportedInterfaceOrientations { - switch (OS::get_singleton()->get_screen_orientation()) { - case OS::SCREEN_PORTRAIT: + if (!DisplayServerIPhone::get_singleton()) { + return UIInterfaceOrientationMaskAll; + } + + switch (DisplayServerIPhone::get_singleton()->screen_get_orientation(DisplayServer::SCREEN_OF_MAIN_WINDOW)) { + case DisplayServer::SCREEN_PORTRAIT: return UIInterfaceOrientationMaskPortrait; - case OS::SCREEN_REVERSE_LANDSCAPE: + case DisplayServer::SCREEN_REVERSE_LANDSCAPE: return UIInterfaceOrientationMaskLandscapeRight; - case OS::SCREEN_REVERSE_PORTRAIT: + case DisplayServer::SCREEN_REVERSE_PORTRAIT: return UIInterfaceOrientationMaskPortraitUpsideDown; - case OS::SCREEN_SENSOR_LANDSCAPE: + case DisplayServer::SCREEN_SENSOR_LANDSCAPE: return UIInterfaceOrientationMaskLandscape; - case OS::SCREEN_SENSOR_PORTRAIT: + case DisplayServer::SCREEN_SENSOR_PORTRAIT: return UIInterfaceOrientationMaskPortrait | UIInterfaceOrientationMaskPortraitUpsideDown; - case OS::SCREEN_SENSOR: + case DisplayServer::SCREEN_SENSOR: return UIInterfaceOrientationMaskAll; - case OS::SCREEN_LANDSCAPE: + case DisplayServer::SCREEN_LANDSCAPE: return UIInterfaceOrientationMaskLandscapeLeft; } }; @@ -135,6 +213,190 @@ int add_cmdline(int p_argc, char **p_args) { } } +// MARK: Keyboard + +- (void)keyboardOnScreen:(NSNotification *)notification { + NSDictionary *info = notification.userInfo; + NSValue *value = info[UIKeyboardFrameEndUserInfoKey]; + + CGRect rawFrame = [value CGRectValue]; + CGRect keyboardFrame = [self.view convertRect:rawFrame fromView:nil]; + + if (DisplayServerIPhone::get_singleton()) { + DisplayServerIPhone::get_singleton()->virtual_keyboard_set_height(keyboardFrame.size.height); + } +} + +- (void)keyboardHidden:(NSNotification *)notification { + if (DisplayServerIPhone::get_singleton()) { + DisplayServerIPhone::get_singleton()->virtual_keyboard_set_height(0); + } +} + +// MARK: Audio + +- (void)audioRouteChangeListenerCallback:(NSNotification *)notification { + printf("*********** route changed!\n"); + NSDictionary *interuptionDict = notification.userInfo; + + NSInteger routeChangeReason = [[interuptionDict valueForKey:AVAudioSessionRouteChangeReasonKey] integerValue]; + + switch (routeChangeReason) { + case AVAudioSessionRouteChangeReasonNewDeviceAvailable: { + NSLog(@"AVAudioSessionRouteChangeReasonNewDeviceAvailable"); + NSLog(@"Headphone/Line plugged in"); + } break; + case AVAudioSessionRouteChangeReasonOldDeviceUnavailable: { + NSLog(@"AVAudioSessionRouteChangeReasonOldDeviceUnavailable"); + NSLog(@"Headphone/Line was pulled. Resuming video play...."); + if ([self isVideoPlaying]) { + dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 0.5f * NSEC_PER_SEC), dispatch_get_main_queue(), ^{ + [self.avPlayer play]; // NOTE: change this line according your current player implementation + NSLog(@"resumed play"); + }); + } + } break; + case AVAudioSessionRouteChangeReasonCategoryChange: { + // called at start - also when other audio wants to play + NSLog(@"AVAudioSessionRouteChangeReasonCategoryChange"); + } break; + } +} + +// MARK: Native Video Player + +- (void)handleVideoOrPlayerStatus { + if (self.avPlayerItem.status == AVPlayerItemStatusFailed || self.avPlayer.status == AVPlayerStatusFailed) { + [self stopVideo]; + self.videoHasFoundError = true; + } + + if (self.avPlayer.status == AVPlayerStatusReadyToPlay && self.avPlayerItem.status == AVPlayerItemStatusReadyToPlay && CMTimeCompare(self.videoCurrentTime, kCMTimeZero) == 0) { + // NSLog(@"time: %@", self.video_current_time); + [self.avPlayer seekToTime:self.videoCurrentTime]; + self.videoCurrentTime = kCMTimeZero; + } +} + +- (void)handleVideoPlayRate { + NSLog(@"Player playback rate changed: %.5f", self.avPlayer.rate); + if ([self isVideoPlaying] && self.avPlayer.rate == 0.0 && !self.avPlayer.error) { + dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 0.5f * NSEC_PER_SEC), dispatch_get_main_queue(), ^{ + [self.avPlayer play]; // NOTE: change this line according your current player implementation + NSLog(@"resumed play"); + }); + + NSLog(@" . . . PAUSED (or just started)"); + } +} + +- (BOOL)playVideoAtPath:(NSString *)filePath volume:(float)videoVolume audio:(NSString *)audioTrack subtitle:(NSString *)subtitleTrack { + self.avAsset = [AVAsset assetWithURL:[NSURL fileURLWithPath:filePath]]; + + self.avPlayerItem = [AVPlayerItem playerItemWithAsset:self.avAsset]; + [self.avPlayerItem addObserver:self forKeyPath:@"status" options:0 context:nil]; + + self.avPlayer = [AVPlayer playerWithPlayerItem:self.avPlayerItem]; + self.avPlayerLayer = [AVPlayerLayer playerLayerWithPlayer:self.avPlayer]; + + [self.avPlayer addObserver:self forKeyPath:@"status" options:0 context:nil]; + [[NSNotificationCenter defaultCenter] + addObserver:self + selector:@selector(playerItemDidReachEnd:) + name:AVPlayerItemDidPlayToEndTimeNotification + object:[self.avPlayer currentItem]]; + + [self.avPlayer addObserver:self forKeyPath:@"rate" options:NSKeyValueObservingOptionNew context:0]; + + [self.avPlayerLayer setFrame:self.view.bounds]; + [self.view.layer addSublayer:self.avPlayerLayer]; + [self.avPlayer play]; + + AVMediaSelectionGroup *audioGroup = [self.avAsset mediaSelectionGroupForMediaCharacteristic:AVMediaCharacteristicAudible]; + + NSMutableArray *allAudioParams = [NSMutableArray array]; + for (id track in audioGroup.options) { + NSString *language = [[track locale] localeIdentifier]; + NSLog(@"subtitle lang: %@", language); + + if ([language isEqualToString:audioTrack]) { + AVMutableAudioMixInputParameters *audioInputParams = [AVMutableAudioMixInputParameters audioMixInputParameters]; + [audioInputParams setVolume:videoVolume atTime:kCMTimeZero]; + [audioInputParams setTrackID:[track trackID]]; + [allAudioParams addObject:audioInputParams]; + + AVMutableAudioMix *audioMix = [AVMutableAudioMix audioMix]; + [audioMix setInputParameters:allAudioParams]; + + [self.avPlayer.currentItem selectMediaOption:track inMediaSelectionGroup:audioGroup]; + [self.avPlayer.currentItem setAudioMix:audioMix]; + + break; + } + } + + AVMediaSelectionGroup *subtitlesGroup = [self.avAsset mediaSelectionGroupForMediaCharacteristic:AVMediaCharacteristicLegible]; + NSArray *useableTracks = [AVMediaSelectionGroup mediaSelectionOptionsFromArray:subtitlesGroup.options withoutMediaCharacteristics:[NSArray arrayWithObject:AVMediaCharacteristicContainsOnlyForcedSubtitles]]; + + for (id track in useableTracks) { + NSString *language = [[track locale] localeIdentifier]; + NSLog(@"subtitle lang: %@", language); + + if ([language isEqualToString:subtitleTrack]) { + [self.avPlayer.currentItem selectMediaOption:track inMediaSelectionGroup:subtitlesGroup]; + break; + } + } + + self.isVideoCurrentlyPlaying = YES; + + return true; +} + +- (BOOL)isVideoPlaying { + if (self.avPlayer.error) { + printf("Error during playback\n"); + } + return (self.avPlayer.rate > 0 && !self.avPlayer.error); +} + +- (void)pauseVideo { + self.videoCurrentTime = self.avPlayer.currentTime; + [self.avPlayer pause]; + self.isVideoCurrentlyPlaying = NO; +} + +- (void)unpauseVideo { + [self.avPlayer play]; + self.isVideoCurrentlyPlaying = YES; +} + +- (void)playerItemDidReachEnd:(NSNotification *)notification { + [self stopVideo]; +} + +- (void)stopVideo { + [self.avPlayer pause]; + [self.avPlayerLayer removeFromSuperlayer]; + self.avPlayerLayer = nil; + + if (self.avPlayerItem) { + [self.avPlayerItem removeObserver:self forKeyPath:@"status"]; + self.avPlayerItem = nil; + } + + if (self.avPlayer) { + [self.avPlayer removeObserver:self forKeyPath:@"status"]; + self.avPlayer = nil; + } + + self.avAsset = nil; + + self.isVideoCurrentlyPlaying = NO; +} + +// MARK: Delegates + #ifdef GAME_CENTER_ENABLED - (void)gameCenterViewControllerDidFinish:(GKGameCenterViewController *)gameCenterViewController { //[gameCenterViewController dismissViewControllerAnimated:YES completion:^{GameCenter::get_singleton()->game_center_closed();}];//version for signaling when overlay is completely gone diff --git a/platform/iphone/vulkan_context_iphone.h b/platform/iphone/vulkan_context_iphone.h index cadd701636..5c3d5fe33e 100644 --- a/platform/iphone/vulkan_context_iphone.h +++ b/platform/iphone/vulkan_context_iphone.h @@ -32,13 +32,14 @@ #define VULKAN_CONTEXT_IPHONE_H #include "drivers/vulkan/vulkan_context.h" -// #import <UIKit/UIKit.h> + +#import <UIKit/UIKit.h> class VulkanContextIPhone : public VulkanContext { virtual const char *_get_platform_surface_extension() const; public: - int window_create(void *p_window, int p_width, int p_height); + Error window_create(DisplayServer::WindowID p_window_id, CALayer *p_metal_layer, int p_width, int p_height); VulkanContextIPhone(); ~VulkanContextIPhone(); diff --git a/platform/iphone/vulkan_context_iphone.mm b/platform/iphone/vulkan_context_iphone.mm index 44c940dc3a..cb4dbe7f85 100644 --- a/platform/iphone/vulkan_context_iphone.mm +++ b/platform/iphone/vulkan_context_iphone.mm @@ -35,21 +35,23 @@ const char *VulkanContextIPhone::_get_platform_surface_extension() const { return VK_MVK_IOS_SURFACE_EXTENSION_NAME; } -int VulkanContextIPhone::window_create(void *p_window, int p_width, int p_height) { +Error VulkanContextIPhone::window_create(DisplayServer::WindowID p_window_id, + CALayer *p_metal_layer, int p_width, + int p_height) { VkIOSSurfaceCreateInfoMVK createInfo; - createInfo.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK; + createInfo.sType = VK_STRUCTURE_TYPE_IOS_SURFACE_CREATE_INFO_MVK; createInfo.pNext = NULL; createInfo.flags = 0; - createInfo.pView = p_window; + createInfo.pView = p_metal_layer; VkSurfaceKHR surface; - VkResult err = vkCreateIOSSurfaceMVK(_get_instance(), &createInfo, NULL, &surface); - ERR_FAIL_COND_V(err, -1); - return _window_create(surface, p_width, p_height); -} + VkResult err = + vkCreateIOSSurfaceMVK(_get_instance(), &createInfo, NULL, &surface); + ERR_FAIL_COND_V(err, ERR_CANT_CREATE); -VulkanContextIPhone::VulkanContextIPhone() { + return _window_create(p_window_id, surface, p_width, p_height); } -VulkanContextIPhone::~VulkanContextIPhone() { -} +VulkanContextIPhone::VulkanContextIPhone() {} + +VulkanContextIPhone::~VulkanContextIPhone() {} diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm index 5e209a6e6b..ffe60ad582 100644 --- a/platform/osx/display_server_osx.mm +++ b/platform/osx/display_server_osx.mm @@ -2793,7 +2793,9 @@ void DisplayServerOSX::window_set_flag(WindowFlags p_flag, bool p_enabled, Windo } break; case WINDOW_FLAG_BORDERLESS: { // OrderOut prevents a lose focus bug with the window - [wd.window_object orderOut:nil]; + if ([wd.window_object isVisible]) { + [wd.window_object orderOut:nil]; + } wd.borderless = p_enabled; if (p_enabled) { [wd.window_object setStyleMask:NSWindowStyleMaskBorderless]; @@ -2807,7 +2809,13 @@ void DisplayServerOSX::window_set_flag(WindowFlags p_flag, bool p_enabled, Windo [wd.window_object setFrame:frameRect display:NO]; } _update_window(wd); - [wd.window_object makeKeyAndOrderFront:nil]; + if ([wd.window_object isVisible]) { + if (wd.no_focus) { + [wd.window_object orderFront:nil]; + } else { + [wd.window_object makeKeyAndOrderFront:nil]; + } + } } break; case WINDOW_FLAG_ALWAYS_ON_TOP: { wd.on_top = p_enabled; @@ -2875,7 +2883,11 @@ void DisplayServerOSX::window_move_to_foreground(WindowID p_window) { const WindowData &wd = windows[p_window]; [[NSApplication sharedApplication] activateIgnoringOtherApps:YES]; - [wd.window_object makeKeyAndOrderFront:nil]; + if (wd.no_focus) { + [wd.window_object orderFront:nil]; + } else { + [wd.window_object makeKeyAndOrderFront:nil]; + } } bool DisplayServerOSX::window_can_draw(WindowID p_window) const { diff --git a/scene/3d/node_3d.cpp b/scene/3d/node_3d.cpp index 73f17060df..bd9e4f5bde 100644 --- a/scene/3d/node_3d.cpp +++ b/scene/3d/node_3d.cpp @@ -174,7 +174,7 @@ void Node3D::_notification(int p_what) { ERR_FAIL_COND(!data.viewport); if (get_script_instance()) { - get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_enter_world, nullptr, 0); + get_script_instance()->call(SceneStringNames::get_singleton()->_enter_world); } #ifdef TOOLS_ENABLED if (Engine::get_singleton()->is_editor_hint() && get_tree()->is_node_being_edited(this)) { @@ -202,7 +202,7 @@ void Node3D::_notification(int p_what) { #endif if (get_script_instance()) { - get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_exit_world, nullptr, 0); + get_script_instance()->call(SceneStringNames::get_singleton()->_exit_world); } data.viewport = nullptr; diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp index 4db6ca2949..0e9ef71892 100644 --- a/scene/gui/scroll_bar.cpp +++ b/scene/gui/scroll_bar.cpp @@ -522,7 +522,7 @@ void ScrollBar::_drag_node_input(const Ref<InputEvent> &p_input) { drag_node_accum = Vector2(); last_drag_node_accum = Vector2(); drag_node_from = Vector2(orientation == HORIZONTAL ? get_value() : 0, orientation == VERTICAL ? get_value() : 0); - drag_node_touching = !DisplayServer::get_singleton()->screen_is_touchscreen(DisplayServer::get_singleton()->window_get_current_screen(get_viewport()->get_window_id())); + drag_node_touching = DisplayServer::get_singleton()->screen_is_touchscreen(DisplayServer::get_singleton()->window_get_current_screen(get_viewport()->get_window_id())); drag_node_touching_deaccel = false; time_since_motion = 0; diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp index d1bf038b8d..d6d1134cc9 100644 --- a/scene/main/canvas_item.cpp +++ b/scene/main/canvas_item.cpp @@ -434,7 +434,7 @@ void CanvasItem::_update_callback() { notification(NOTIFICATION_DRAW); emit_signal(SceneStringNames::get_singleton()->draw); if (get_script_instance()) { - get_script_instance()->call_multilevel_reversed(SceneStringNames::get_singleton()->_draw, nullptr, 0); + get_script_instance()->call(SceneStringNames::get_singleton()->_draw); } current_item_drawn = nullptr; drawing = false; diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 88f9730f78..cdc06c7c5d 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -55,15 +55,13 @@ void Node::_notification(int p_notification) { case NOTIFICATION_PROCESS: { if (get_script_instance()) { Variant time = get_process_delta_time(); - const Variant *ptr[1] = { &time }; - get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_process, ptr, 1); + get_script_instance()->call(SceneStringNames::get_singleton()->_process, time); } } break; case NOTIFICATION_PHYSICS_PROCESS: { if (get_script_instance()) { Variant time = get_physics_process_delta_time(); - const Variant *ptr[1] = { &time }; - get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_physics_process, ptr, 1); + get_script_instance()->call(SceneStringNames::get_singleton()->_physics_process, time); } } break; @@ -146,7 +144,7 @@ void Node::_notification(int p_notification) { set_physics_process(true); } - get_script_instance()->call_multilevel_reversed(SceneStringNames::get_singleton()->_ready, nullptr, 0); + get_script_instance()->call(SceneStringNames::get_singleton()->_ready); } } break; @@ -216,7 +214,7 @@ void Node::_propagate_enter_tree() { notification(NOTIFICATION_ENTER_TREE); if (get_script_instance()) { - get_script_instance()->call_multilevel_reversed(SceneStringNames::get_singleton()->_enter_tree, nullptr, 0); + get_script_instance()->call(SceneStringNames::get_singleton()->_enter_tree); } emit_signal(SceneStringNames::get_singleton()->tree_entered); @@ -264,7 +262,7 @@ void Node::_propagate_exit_tree() { data.blocked--; if (get_script_instance()) { - get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_exit_tree, nullptr, 0); + get_script_instance()->call(SceneStringNames::get_singleton()->_exit_tree); } emit_signal(SceneStringNames::get_singleton()->tree_exiting); diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index d6159e089b..75b3d7a73d 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -250,11 +250,7 @@ void SceneTree::call_group_flags(uint32_t p_call_flags, const StringName &p_grou } if (p_call_flags & GROUP_CALL_REALTIME) { - if (p_call_flags & GROUP_CALL_MULTILEVEL) { - nodes[i]->call_multilevel(p_function, VARIANT_ARG_PASS); - } else { - nodes[i]->call(p_function, VARIANT_ARG_PASS); - } + nodes[i]->call(p_function, VARIANT_ARG_PASS); } else { MessageQueue::get_singleton()->push_call(nodes[i], p_function, VARIANT_ARG_PASS); } @@ -267,11 +263,7 @@ void SceneTree::call_group_flags(uint32_t p_call_flags, const StringName &p_grou } if (p_call_flags & GROUP_CALL_REALTIME) { - if (p_call_flags & GROUP_CALL_MULTILEVEL) { - nodes[i]->call_multilevel(p_function, VARIANT_ARG_PASS); - } else { - nodes[i]->call(p_function, VARIANT_ARG_PASS); - } + nodes[i]->call(p_function, VARIANT_ARG_PASS); } else { MessageQueue::get_singleton()->push_call(nodes[i], p_function, VARIANT_ARG_PASS); } @@ -883,7 +875,7 @@ void SceneTree::_call_input_pause(const StringName &p_group, const StringName &p continue; } - n->call_multilevel(p_method, (const Variant **)v, 1); + n->call(p_method, (const Variant **)v, 1); //ERR_FAIL_COND(node_count != g.nodes.size()); } diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h index 41dc49bc64..0f74f2e973 100644 --- a/scene/main/scene_tree.h +++ b/scene/main/scene_tree.h @@ -223,7 +223,6 @@ public: GROUP_CALL_REVERSE = 1, GROUP_CALL_REALTIME = 2, GROUP_CALL_UNIQUE = 4, - GROUP_CALL_MULTILEVEL = 8, }; _FORCE_INLINE_ Window *get_root() const { return root; } diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 1c259b7d32..16d0325881 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -1607,7 +1607,7 @@ void Viewport::_gui_call_input(Control *p_control, const Ref<InputEvent> &p_inpu } if (control->data.mouse_filter != Control::MOUSE_FILTER_IGNORE) { - control->call_multilevel(SceneStringNames::get_singleton()->_gui_input, ev); + control->call(SceneStringNames::get_singleton()->_gui_input, ev); } if (!control->is_inside_tree() || control->is_set_as_toplevel()) { @@ -2306,7 +2306,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { if (gui.key_focus) { gui.key_event_accepted = false; if (gui.key_focus->can_process()) { - gui.key_focus->call_multilevel(SceneStringNames::get_singleton()->_gui_input, p_event); + gui.key_focus->call(SceneStringNames::get_singleton()->_gui_input, p_event); if (gui.key_focus) { //maybe lost it gui.key_focus->emit_signal(SceneStringNames::get_singleton()->gui_input, p_event); } @@ -2516,7 +2516,7 @@ void Viewport::_drop_mouse_focus() { mb->set_global_position(c->get_local_mouse_position()); mb->set_button_index(i + 1); mb->set_pressed(false); - c->call_multilevel(SceneStringNames::get_singleton()->_gui_input, mb); + c->call(SceneStringNames::get_singleton()->_gui_input, mb); } } } @@ -2581,7 +2581,7 @@ void Viewport::_post_gui_grab_click_focus() { mb->set_position(click); mb->set_button_index(i + 1); mb->set_pressed(false); - gui.mouse_focus->call_multilevel(SceneStringNames::get_singleton()->_gui_input, mb); + gui.mouse_focus->call(SceneStringNames::get_singleton()->_gui_input, mb); } } diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index 3cbc64c075..db80dbe814 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -372,7 +372,7 @@ void register_scene_types() { OS::get_singleton()->yield(); //may take time to init - AcceptDialog::set_swap_cancel_ok(GLOBAL_DEF("gui/common/swap_cancel_ok", bool(DisplayServer::get_singleton()->get_swap_cancel_ok()))); + AcceptDialog::set_swap_cancel_ok(GLOBAL_DEF_NOVAL("gui/common/swap_cancel_ok", bool(DisplayServer::get_singleton()->get_swap_cancel_ok()))); #endif /* REGISTER 3D */ diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index 8236f9a9e3..792e1ac2d7 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -63,6 +63,21 @@ bool VisualShaderNode::is_port_separator(int p_index) const { return false; } +bool VisualShaderNode::is_output_port_connected(int p_port) const { + if (connected_output_ports.has(p_port)) { + return connected_output_ports[p_port]; + } + return false; +} + +void VisualShaderNode::set_output_port_connected(int p_port, bool p_connected) { + connected_output_ports[p_port] = p_connected; +} + +bool VisualShaderNode::is_code_generated() const { + return true; +} + Vector<VisualShader::DefaultTextureParam> VisualShaderNode::get_default_texture_parameters(VisualShader::Type p_type, int p_id) const { return Vector<VisualShader::DefaultTextureParam>(); } @@ -526,6 +541,7 @@ void VisualShader::connect_nodes_forced(Type p_type, int p_from_node, int p_from c.to_port = p_to_port; g->connections.push_back(c); g->nodes[p_to_node].prev_connected_nodes.push_back(p_from_node); + g->nodes[p_from_node].node->set_output_port_connected(p_from_port, true); _queue_update(); } @@ -557,6 +573,7 @@ Error VisualShader::connect_nodes(Type p_type, int p_from_node, int p_from_port, c.to_port = p_to_port; g->connections.push_back(c); g->nodes[p_to_node].prev_connected_nodes.push_back(p_from_node); + g->nodes[p_from_node].node->set_output_port_connected(p_from_port, true); _queue_update(); return OK; @@ -570,6 +587,7 @@ void VisualShader::disconnect_nodes(Type p_type, int p_from_node, int p_from_por if (E->get().from_node == p_from_node && E->get().from_port == p_from_port && E->get().to_node == p_to_node && E->get().to_port == p_to_port) { g->connections.erase(E); g->nodes[p_to_node].prev_connected_nodes.erase(p_from_node); + g->nodes[p_from_node].node->set_output_port_connected(p_from_port, false); _queue_update(); return; } @@ -1105,6 +1123,35 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui // then this node + Vector<VisualShader::DefaultTextureParam> params = vsnode->get_default_texture_parameters(type, node); + for (int i = 0; i < params.size(); i++) { + def_tex_params.push_back(params[i]); + } + + Ref<VisualShaderNodeInput> input = vsnode; + bool skip_global = input.is_valid() && for_preview; + + if (!skip_global) { + global_code += vsnode->generate_global(get_mode(), type, node); + + String class_name = vsnode->get_class_name(); + if (class_name == "VisualShaderNodeCustom") { + class_name = vsnode->get_script_instance()->get_script()->get_path(); + } + if (!r_classes.has(class_name)) { + global_code_per_node += vsnode->generate_global_per_node(get_mode(), type, node); + for (int i = 0; i < TYPE_MAX; i++) { + global_code_per_func[Type(i)] += vsnode->generate_global_per_func(get_mode(), Type(i), node); + } + r_classes.insert(class_name); + } + } + + if (!vsnode->is_code_generated()) { // just generate globals and ignore locals + processed.insert(node); + return OK; + } + code += "// " + vsnode->get_caption() + ":" + itos(node) + "\n"; Vector<String> input_vars; @@ -1255,30 +1302,6 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui } } - Vector<VisualShader::DefaultTextureParam> params = vsnode->get_default_texture_parameters(type, node); - for (int i = 0; i < params.size(); i++) { - def_tex_params.push_back(params[i]); - } - - Ref<VisualShaderNodeInput> input = vsnode; - bool skip_global = input.is_valid() && for_preview; - - if (!skip_global) { - global_code += vsnode->generate_global(get_mode(), type, node); - - String class_name = vsnode->get_class_name(); - if (class_name == "VisualShaderNodeCustom") { - class_name = vsnode->get_script_instance()->get_script()->get_path(); - } - if (!r_classes.has(class_name)) { - global_code_per_node += vsnode->generate_global_per_node(get_mode(), type, node); - for (int i = 0; i < TYPE_MAX; i++) { - global_code_per_func[Type(i)] += vsnode->generate_global_per_func(get_mode(), Type(i), node); - } - r_classes.insert(class_name); - } - } - code += vsnode->generate_code(get_mode(), type, node, inputs, outputs, for_preview); code += "\n"; // diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h index dbb8d1d28c..cad567d32f 100644 --- a/scene/resources/visual_shader.h +++ b/scene/resources/visual_shader.h @@ -182,6 +182,7 @@ class VisualShaderNode : public Resource { int port_preview; Map<int, Variant> default_input_values; + Map<int, bool> connected_output_ports; protected: bool simple_decl; @@ -222,6 +223,11 @@ public: virtual bool is_port_separator(int p_index) const; + bool is_output_port_connected(int p_port) const; + void set_output_port_connected(int p_port, bool p_connected); + + virtual bool is_code_generated() const; + virtual Vector<StringName> get_editable_properties() const; virtual Vector<VisualShader::DefaultTextureParam> get_default_texture_parameters(VisualShader::Type p_type, int p_id) const; diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp index 88f5287831..4cf382a933 100644 --- a/scene/resources/visual_shader_nodes.cpp +++ b/scene/resources/visual_shader_nodes.cpp @@ -3915,6 +3915,10 @@ String VisualShaderNodeTextureUniform::generate_global(Shader::Mode p_mode, Visu return code; } +bool VisualShaderNodeTextureUniform::is_code_generated() const { + return is_output_port_connected(0) || is_output_port_connected(1); // rgb or alpha +} + String VisualShaderNodeTextureUniform::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const { String id = get_uniform_name(); String code = "\t{\n"; diff --git a/scene/resources/visual_shader_nodes.h b/scene/resources/visual_shader_nodes.h index 13a132c60e..b82d5c65c9 100644 --- a/scene/resources/visual_shader_nodes.h +++ b/scene/resources/visual_shader_nodes.h @@ -1715,6 +1715,8 @@ public: virtual String generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const override; virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override; //if no output is connected, the output var passed will be empty. if no input is connected and input is NIL, the input var passed will be empty + virtual bool is_code_generated() const override; + Vector<StringName> get_editable_properties() const override; void set_texture_type(TextureType p_type); diff --git a/tests/SCsub b/tests/SCsub new file mode 100644 index 0000000000..9c32eb8ec3 --- /dev/null +++ b/tests/SCsub @@ -0,0 +1,15 @@ +#!/usr/bin/python + +Import("env") + +env.tests_sources = [] + +env_tests = env.Clone() + +# Enable test framework and inform it of configuration method. +env_tests.Append(CPPDEFINES=["DOCTEST_CONFIG_IMPLEMENT"]) + +env_tests.add_source_files(env.tests_sources, "*.cpp") + +lib = env_tests.add_library("tests", env.tests_sources) +env.Prepend(LIBS=[lib]) diff --git a/main/tests/test_astar.cpp b/tests/test_astar.cpp index cb5fcfe37b..cb5fcfe37b 100644 --- a/main/tests/test_astar.cpp +++ b/tests/test_astar.cpp diff --git a/main/tests/test_astar.h b/tests/test_astar.h index 0992812c18..0992812c18 100644 --- a/main/tests/test_astar.h +++ b/tests/test_astar.h diff --git a/main/tests/test_basis.cpp b/tests/test_basis.cpp index 5904fc386a..5904fc386a 100644 --- a/main/tests/test_basis.cpp +++ b/tests/test_basis.cpp diff --git a/main/tests/test_basis.h b/tests/test_basis.h index 63297bd3b8..63297bd3b8 100644 --- a/main/tests/test_basis.h +++ b/tests/test_basis.h diff --git a/main/tests/test_class_db.cpp b/tests/test_class_db.cpp index 3171091402..3171091402 100644 --- a/main/tests/test_class_db.cpp +++ b/tests/test_class_db.cpp diff --git a/main/tests/test_class_db.h b/tests/test_class_db.h index 1a31cfb01b..1a31cfb01b 100644 --- a/main/tests/test_class_db.h +++ b/tests/test_class_db.h diff --git a/main/tests/test_gdscript.cpp b/tests/test_gdscript.cpp index a50311972f..a50311972f 100644 --- a/main/tests/test_gdscript.cpp +++ b/tests/test_gdscript.cpp diff --git a/main/tests/test_gdscript.h b/tests/test_gdscript.h index 6595da1430..6595da1430 100644 --- a/main/tests/test_gdscript.h +++ b/tests/test_gdscript.h diff --git a/main/tests/test_gui.cpp b/tests/test_gui.cpp index d46a13d2c0..d46a13d2c0 100644 --- a/main/tests/test_gui.cpp +++ b/tests/test_gui.cpp diff --git a/main/tests/test_gui.h b/tests/test_gui.h index 5a23179eee..5a23179eee 100644 --- a/main/tests/test_gui.h +++ b/tests/test_gui.h diff --git a/main/tests/test_main.cpp b/tests/test_main.cpp index 91eff28f86..0fb9f2fcda 100644 --- a/main/tests/test_main.cpp +++ b/tests/test_main.cpp @@ -49,6 +49,8 @@ #include "test_string.h" #include "test_validate_testing.h" +#include "modules/modules_tests.gen.h" + #include "thirdparty/doctest/doctest.h" const char **tests_get_names() { diff --git a/main/tests/test_main.h b/tests/test_main.h index 8273b74eac..8273b74eac 100644 --- a/main/tests/test_main.h +++ b/tests/test_main.h diff --git a/main/tests/test_math.cpp b/tests/test_math.cpp index 5f84bad4e9..5f84bad4e9 100644 --- a/main/tests/test_math.cpp +++ b/tests/test_math.cpp diff --git a/main/tests/test_math.h b/tests/test_math.h index 77bce8dd66..77bce8dd66 100644 --- a/main/tests/test_math.h +++ b/tests/test_math.h diff --git a/main/tests/test_oa_hash_map.cpp b/tests/test_oa_hash_map.cpp index 9182f66b61..9182f66b61 100644 --- a/main/tests/test_oa_hash_map.cpp +++ b/tests/test_oa_hash_map.cpp diff --git a/main/tests/test_oa_hash_map.h b/tests/test_oa_hash_map.h index eb2b3d1e99..eb2b3d1e99 100644 --- a/main/tests/test_oa_hash_map.h +++ b/tests/test_oa_hash_map.h diff --git a/main/tests/test_ordered_hash_map.cpp b/tests/test_ordered_hash_map.cpp index d18a3784be..d18a3784be 100644 --- a/main/tests/test_ordered_hash_map.cpp +++ b/tests/test_ordered_hash_map.cpp diff --git a/main/tests/test_ordered_hash_map.h b/tests/test_ordered_hash_map.h index f251da0ba2..f251da0ba2 100644 --- a/main/tests/test_ordered_hash_map.h +++ b/tests/test_ordered_hash_map.h diff --git a/main/tests/test_physics_2d.cpp b/tests/test_physics_2d.cpp index c82ae920bc..c82ae920bc 100644 --- a/main/tests/test_physics_2d.cpp +++ b/tests/test_physics_2d.cpp diff --git a/main/tests/test_physics_2d.h b/tests/test_physics_2d.h index 517d324f3b..517d324f3b 100644 --- a/main/tests/test_physics_2d.h +++ b/tests/test_physics_2d.h diff --git a/main/tests/test_physics_3d.cpp b/tests/test_physics_3d.cpp index 72de2041e4..72de2041e4 100644 --- a/main/tests/test_physics_3d.cpp +++ b/tests/test_physics_3d.cpp diff --git a/main/tests/test_physics_3d.h b/tests/test_physics_3d.h index d03f2c6573..d03f2c6573 100644 --- a/main/tests/test_physics_3d.h +++ b/tests/test_physics_3d.h diff --git a/main/tests/test_render.cpp b/tests/test_render.cpp index d936dd72e7..d936dd72e7 100644 --- a/main/tests/test_render.cpp +++ b/tests/test_render.cpp diff --git a/main/tests/test_render.h b/tests/test_render.h index 4a6340c443..4a6340c443 100644 --- a/main/tests/test_render.h +++ b/tests/test_render.h diff --git a/main/tests/test_shader_lang.cpp b/tests/test_shader_lang.cpp index 34ee3e3210..34ee3e3210 100644 --- a/main/tests/test_shader_lang.cpp +++ b/tests/test_shader_lang.cpp diff --git a/main/tests/test_shader_lang.h b/tests/test_shader_lang.h index 2811c5f46e..2811c5f46e 100644 --- a/main/tests/test_shader_lang.h +++ b/tests/test_shader_lang.h diff --git a/main/tests/test_string.h b/tests/test_string.h index 25fd513a1a..25fd513a1a 100644 --- a/main/tests/test_string.h +++ b/tests/test_string.h diff --git a/main/tests/test_validate_testing.h b/tests/test_validate_testing.h index 5be7d45185..5be7d45185 100644 --- a/main/tests/test_validate_testing.h +++ b/tests/test_validate_testing.h diff --git a/thirdparty/vulkan/patches/VMA-assert-remove.patch b/thirdparty/vulkan/patches/VMA-assert-remove.patch new file mode 100644 index 0000000000..3d57ab7d42 --- /dev/null +++ b/thirdparty/vulkan/patches/VMA-assert-remove.patch @@ -0,0 +1,29 @@ +diff --git a/thirdparty/vulkan/vk_mem_alloc.h b/thirdparty/vulkan/vk_mem_alloc.h +index 0dfb66efc6..8a42699e7f 100644 +--- a/thirdparty/vulkan/vk_mem_alloc.h ++++ b/thirdparty/vulkan/vk_mem_alloc.h +@@ -17508,24 +17508,6 @@ VMA_CALL_PRE VkResult VMA_CALL_POST vmaCreateBuffer( + allocator->GetBufferMemoryRequirements(*pBuffer, vkMemReq, + requiresDedicatedAllocation, prefersDedicatedAllocation); + +- // Make sure alignment requirements for specific buffer usages reported +- // in Physical Device Properties are included in alignment reported by memory requirements. +- if((pBufferCreateInfo->usage & VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT) != 0) +- { +- VMA_ASSERT(vkMemReq.alignment % +- allocator->m_PhysicalDeviceProperties.limits.minTexelBufferOffsetAlignment == 0); +- } +- if((pBufferCreateInfo->usage & VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT) != 0) +- { +- VMA_ASSERT(vkMemReq.alignment % +- allocator->m_PhysicalDeviceProperties.limits.minUniformBufferOffsetAlignment == 0); +- } +- if((pBufferCreateInfo->usage & VK_BUFFER_USAGE_STORAGE_BUFFER_BIT) != 0) +- { +- VMA_ASSERT(vkMemReq.alignment % +- allocator->m_PhysicalDeviceProperties.limits.minStorageBufferOffsetAlignment == 0); +- } +- + // 3. Allocate memory using allocator. + res = allocator->AllocateMemory( + vkMemReq, diff --git a/thirdparty/vulkan/vk_mem_alloc.h b/thirdparty/vulkan/vk_mem_alloc.h index 0dfb66efc6..8a42699e7f 100644 --- a/thirdparty/vulkan/vk_mem_alloc.h +++ b/thirdparty/vulkan/vk_mem_alloc.h @@ -17508,24 +17508,6 @@ VMA_CALL_PRE VkResult VMA_CALL_POST vmaCreateBuffer( allocator->GetBufferMemoryRequirements(*pBuffer, vkMemReq, requiresDedicatedAllocation, prefersDedicatedAllocation); - // Make sure alignment requirements for specific buffer usages reported - // in Physical Device Properties are included in alignment reported by memory requirements. - if((pBufferCreateInfo->usage & VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT) != 0) - { - VMA_ASSERT(vkMemReq.alignment % - allocator->m_PhysicalDeviceProperties.limits.minTexelBufferOffsetAlignment == 0); - } - if((pBufferCreateInfo->usage & VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT) != 0) - { - VMA_ASSERT(vkMemReq.alignment % - allocator->m_PhysicalDeviceProperties.limits.minUniformBufferOffsetAlignment == 0); - } - if((pBufferCreateInfo->usage & VK_BUFFER_USAGE_STORAGE_BUFFER_BIT) != 0) - { - VMA_ASSERT(vkMemReq.alignment % - allocator->m_PhysicalDeviceProperties.limits.minStorageBufferOffsetAlignment == 0); - } - // 3. Allocate memory using allocator. res = allocator->AllocateMemory( vkMemReq, |