diff options
-rw-r--r-- | scene/2d/animated_sprite.cpp | 8 | ||||
-rw-r--r-- | scene/2d/animated_sprite.h | 16 | ||||
-rw-r--r-- | scene/resources/style_box.cpp | 23 | ||||
-rw-r--r-- | scene/resources/style_box.h | 4 |
4 files changed, 49 insertions, 2 deletions
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp index eba638b0f5..6a3238b64e 100644 --- a/scene/2d/animated_sprite.cpp +++ b/scene/2d/animated_sprite.cpp @@ -32,6 +32,8 @@ #include "scene/scene_string_names.h" #include "scene/scene_string_names.h" +#define NORMAL_SUFFIX "_normal" + //////////////////////////// void SpriteFrames::add_frame(const StringName &p_anim, const Ref<Texture> &p_frame, int p_at_pos) { @@ -82,6 +84,7 @@ void SpriteFrames::add_animation(const StringName &p_anim) { ERR_FAIL_COND(animations.has(p_anim)); animations[p_anim] = Anim(); + animations[p_anim].normal_name = String(p_anim) + NORMAL_SUFFIX; } bool SpriteFrames::has_animation(const StringName &p_anim) const { @@ -101,6 +104,7 @@ void SpriteFrames::rename_animation(const StringName &p_prev, const StringName & Anim anim = animations[p_prev]; animations.erase(p_prev); animations[p_next] = anim; + animations[p_next].normal_name = String(p_next) + NORMAL_SUFFIX; } Vector<String> SpriteFrames::_get_animation_list() const { @@ -374,6 +378,8 @@ void AnimatedSprite::_notification(int p_what) { return; } + Ref<Texture> normal = frames->get_normal_frame(animation, frame); + //print_line("DECIDED TO DRAW"); RID ci = get_canvas_item(); @@ -400,7 +406,7 @@ void AnimatedSprite::_notification(int p_what) { dst_rect.size.y = -dst_rect.size.y; //texture->draw_rect(ci,dst_rect,false,modulate); - texture->draw_rect_region(ci, dst_rect, Rect2(Vector2(), texture->get_size())); + texture->draw_rect_region(ci, dst_rect, Rect2(Vector2(), texture->get_size()), Color(1, 1, 1), false, normal); //VisualServer::get_singleton()->canvas_item_add_texture_rect_region(ci,dst_rect,texture->get_rid(),src_rect,modulate); } break; diff --git a/scene/2d/animated_sprite.h b/scene/2d/animated_sprite.h index 64794b0ca3..2274450647 100644 --- a/scene/2d/animated_sprite.h +++ b/scene/2d/animated_sprite.h @@ -47,6 +47,8 @@ class SpriteFrames : public Resource { loop = true; speed = 5; } + + StringName normal_name; }; Map<StringName, Anim> animations; @@ -89,6 +91,20 @@ public: return E->get().frames[p_idx]; } + _FORCE_INLINE_ Ref<Texture> get_normal_frame(const StringName &p_anim, int p_idx) const { + + const Map<StringName, Anim>::Element *E = animations.find(p_anim); + ERR_FAIL_COND_V(!E, Ref<Texture>()); + ERR_FAIL_COND_V(p_idx < 0, Ref<Texture>()); + + const Map<StringName, Anim>::Element *EN = animations.find(E->get().normal_name); + + if (p_idx >= EN->get().frames.size()) + return Ref<Texture>(); + + return EN->get().frames[p_idx]; + } + void set_frame(const StringName &p_anim, int p_idx, const Ref<Texture> &p_frame) { Map<StringName, Anim>::Element *E = animations.find(p_anim); ERR_FAIL_COND(!E); diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp index 8874cbc102..2714ffec10 100644 --- a/scene/resources/style_box.cpp +++ b/scene/resources/style_box.cpp @@ -114,6 +114,19 @@ RES StyleBoxTexture::get_texture() const { return texture; } +void StyleBoxTexture::set_normal_map(RES p_normal_map) { + + if (normal_map == p_normal_map) + return; + normal_map = p_normal_map; + emit_changed(); +} + +RES StyleBoxTexture::get_normal_map() const { + + return normal_map; +} + void StyleBoxTexture::set_margin_size(Margin p_margin, float p_size) { margin[p_margin] = p_size; @@ -143,7 +156,11 @@ void StyleBoxTexture::draw(RID p_canvas_item, const Rect2 &p_rect) const { rect.size.x += expand_margin[MARGIN_LEFT] + expand_margin[MARGIN_RIGHT]; rect.size.y += expand_margin[MARGIN_TOP] + expand_margin[MARGIN_BOTTOM]; - VisualServer::get_singleton()->canvas_item_add_nine_patch(p_canvas_item, rect, src_rect, texture->get_rid(), Vector2(margin[MARGIN_LEFT], margin[MARGIN_TOP]), Vector2(margin[MARGIN_RIGHT], margin[MARGIN_BOTTOM]), VS::NINE_PATCH_STRETCH, VS::NINE_PATCH_STRETCH, draw_center, modulate); + RID normal_rid; + if (normal_map.is_valid()) + normal_rid = normal_map->get_rid(); + + VisualServer::get_singleton()->canvas_item_add_nine_patch(p_canvas_item, rect, src_rect, texture->get_rid(), Vector2(margin[MARGIN_LEFT], margin[MARGIN_TOP]), Vector2(margin[MARGIN_RIGHT], margin[MARGIN_BOTTOM]), VS::NINE_PATCH_STRETCH, VS::NINE_PATCH_STRETCH, draw_center, modulate, normal_rid); } void StyleBoxTexture::set_draw_center(bool p_draw) { @@ -209,6 +226,9 @@ void StyleBoxTexture::_bind_methods() { ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &StyleBoxTexture::set_texture); ClassDB::bind_method(D_METHOD("get_texture:Texture"), &StyleBoxTexture::get_texture); + ClassDB::bind_method(D_METHOD("set_normal_map", "normal_map:Texture"), &StyleBoxTexture::set_normal_map); + ClassDB::bind_method(D_METHOD("get_normal_map:Texture"), &StyleBoxTexture::get_normal_map); + ClassDB::bind_method(D_METHOD("set_margin_size", "margin", "size"), &StyleBoxTexture::set_margin_size); ClassDB::bind_method(D_METHOD("get_margin_size", "margin"), &StyleBoxTexture::get_margin_size); @@ -227,6 +247,7 @@ void StyleBoxTexture::_bind_methods() { ADD_SIGNAL(MethodInfo("texture_changed")); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "normal_map", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_normal_map", "get_normal_map"); ADD_PROPERTYNZ(PropertyInfo(Variant::RECT2, "region_rect"), "set_region_rect", "get_region_rect"); ADD_GROUP("Margin", "margin_"); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "margin_left", PROPERTY_HINT_RANGE, "0,2048,1"), "set_margin_size", "get_margin_size", MARGIN_LEFT); diff --git a/scene/resources/style_box.h b/scene/resources/style_box.h index 97edc68bff..7547c2ea81 100644 --- a/scene/resources/style_box.h +++ b/scene/resources/style_box.h @@ -81,6 +81,7 @@ class StyleBoxTexture : public StyleBox { float margin[4]; Rect2 region_rect; Ref<Texture> texture; + Ref<Texture> normal_map; bool draw_center; Color modulate; @@ -101,6 +102,9 @@ public: void set_texture(RES p_texture); RES get_texture() const; + void set_normal_map(RES p_normal_map); + RES get_normal_map() const; + void set_draw_center(bool p_draw); bool get_draw_center() const; virtual Size2 get_center_size() const; |