diff options
-rw-r--r-- | scene/gui/text_edit.cpp | 51 | ||||
-rw-r--r-- | scene/gui/text_edit.h | 1 |
2 files changed, 16 insertions, 36 deletions
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index fa694bf298..4ce5ebcaf2 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -596,14 +596,8 @@ void TextEdit::_update_minimap_drag() { return; } - int control_height = get_size().height; - control_height -= cache.style_normal->get_minimum_size().height; - if (h_scroll->is_visible_in_tree()) { - control_height -= h_scroll->get_size().height; - } - Point2 mp = get_local_mouse_position(); - double diff = (mp.y - minimap_scroll_click_pos) / control_height; + double diff = (mp.y - minimap_scroll_click_pos) / _get_control_height(); v_scroll->set_as_ratio(minimap_scroll_ratio + diff); } @@ -923,12 +917,7 @@ void TextEdit::_notification(int p_what) { // calculate viewport size and y offset int viewport_height = (draw_amount - 1) * minimap_line_height; - int control_height = size.height; - control_height -= cache.style_normal->get_minimum_size().height; - if (h_scroll->is_visible_in_tree()) { - control_height -= h_scroll->get_size().height; - } - control_height -= viewport_height; + int control_height = _get_control_height() - viewport_height; int viewport_offset_y = round(get_scroll_pos_for_line(first_visible_line) * control_height) / ((v_scroll->get_max() <= minimap_visible_lines) ? (minimap_visible_lines - draw_amount) : (v_scroll->get_max() - draw_amount)); // calculate the first line. @@ -2094,12 +2083,7 @@ void TextEdit::_get_minimap_mouse_row(const Point2i &p_mouse, int &r_row) const // calculate viewport size and y offset int viewport_height = (draw_amount - 1) * minimap_line_height; - int control_height = get_size().height; - control_height -= cache.style_normal->get_minimum_size().height; - if (h_scroll->is_visible_in_tree()) { - control_height -= h_scroll->get_size().height; - } - control_height -= viewport_height; + int control_height = _get_control_height() - viewport_height; int viewport_offset_y = round(get_scroll_pos_for_line(first_visible_line) * control_height) / ((v_scroll->get_max() <= minimap_visible_lines) ? (minimap_visible_lines - draw_amount) : (v_scroll->get_max() - draw_amount)); // calculate the first line. @@ -4043,23 +4027,21 @@ Size2 TextEdit::get_minimum_size() const { return cache.style_normal->get_minimum_size(); } -int TextEdit::get_visible_rows() const { +int TextEdit::_get_control_height() const { + int control_height = get_size().height; + control_height -= cache.style_normal->get_minimum_size().height; + if (h_scroll->is_visible_in_tree()) { + control_height -= h_scroll->get_size().height; + } + return control_height; +} - int total = get_size().height; - total -= cache.style_normal->get_minimum_size().height; - if (h_scroll->is_visible_in_tree()) - total -= h_scroll->get_size().height; - total /= get_row_height(); - return total; +int TextEdit::get_visible_rows() const { + return _get_control_height() / get_row_height(); } int TextEdit::_get_minimap_visible_rows() const { - int total = get_size().height; - total -= cache.style_normal->get_minimum_size().height; - if (h_scroll->is_visible_in_tree()) - total -= h_scroll->get_size().height; - total /= (minimap_char_size.y + minimap_line_spacing); - return total; + return _get_control_height() / (minimap_char_size.y + minimap_line_spacing); } int TextEdit::get_total_visible_rows() const { @@ -6150,10 +6132,7 @@ int TextEdit::get_last_visible_line_wrap_index() const { double TextEdit::get_visible_rows_offset() const { - double total = get_size().height; - total -= cache.style_normal->get_minimum_size().height; - if (h_scroll->is_visible_in_tree()) - total -= h_scroll->get_size().height; + double total = _get_control_height(); total /= (double)get_row_height(); total = total - floor(total); total = -CLAMP(total, 0.001, 1) + 1; diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index 058fe73dca..9c568acd93 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -422,6 +422,7 @@ private: //void mouse_motion(const Point& p_pos, const Point& p_rel, int p_button_mask); Size2 get_minimum_size() const; + int _get_control_height() const; int get_row_height() const; |