diff options
237 files changed, 10842 insertions, 4880 deletions
diff --git a/core/input/input.cpp b/core/input/input.cpp index ee66bf94cb..a408cd674b 100644 --- a/core/input/input.cpp +++ b/core/input/input.cpp @@ -149,6 +149,9 @@ void Input::_bind_methods() { ClassDB::bind_method(D_METHOD("is_action_just_pressed", "action"), &Input::is_action_just_pressed); ClassDB::bind_method(D_METHOD("is_action_just_released", "action"), &Input::is_action_just_released); ClassDB::bind_method(D_METHOD("get_action_strength", "action"), &Input::get_action_strength); + ClassDB::bind_method(D_METHOD("get_action_raw_strength", "action"), &Input::get_action_strength); + ClassDB::bind_method(D_METHOD("get_axis", "negative_action", "positive_action"), &Input::get_axis); + ClassDB::bind_method(D_METHOD("get_vector", "negative_x", "positive_x", "negative_y", "positive_y", "deadzone"), &Input::get_vector, DEFVAL(-1.0f)); ClassDB::bind_method(D_METHOD("add_joy_mapping", "mapping", "update_existing"), &Input::add_joy_mapping, DEFVAL(false)); ClassDB::bind_method(D_METHOD("remove_joy_mapping", "guid"), &Input::remove_joy_mapping); ClassDB::bind_method(D_METHOD("joy_connection_changed", "device", "connected", "name", "guid"), &Input::joy_connection_changed); @@ -215,7 +218,9 @@ void Input::get_argument_options(const StringName &p_function, int p_idx, List<S const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", 0) ? "'" : "\""; String pf = p_function; - if (p_idx == 0 && (pf == "is_action_pressed" || pf == "action_press" || pf == "action_release" || pf == "is_action_just_pressed" || pf == "is_action_just_released" || pf == "get_action_strength")) { + if (p_idx == 0 && (pf == "is_action_pressed" || pf == "action_press" || pf == "action_release" || + pf == "is_action_just_pressed" || pf == "is_action_just_released" || + pf == "get_action_strength" || pf == "get_axis" || pf == "get_vector")) { List<PropertyInfo> pinfo; ProjectSettings::get_singleton()->get_property_list(&pinfo); @@ -326,6 +331,46 @@ float Input::get_action_strength(const StringName &p_action) const { return E->get().strength; } +float Input::get_action_raw_strength(const StringName &p_action) const { + const Map<StringName, Action>::Element *E = action_state.find(p_action); + if (!E) { + return 0.0f; + } + + return E->get().raw_strength; +} + +float Input::get_axis(const StringName &p_negative_action, const StringName &p_positive_action) const { + return get_action_strength(p_positive_action) - get_action_strength(p_negative_action); +} + +Vector2 Input::get_vector(const StringName &p_negative_x, const StringName &p_positive_x, const StringName &p_negative_y, const StringName &p_positive_y, float p_deadzone) const { + Vector2 vector = Vector2( + get_action_raw_strength(p_positive_x) - get_action_raw_strength(p_negative_x), + get_action_raw_strength(p_positive_y) - get_action_raw_strength(p_negative_y)); + + if (p_deadzone < 0.0f) { + // If the deadzone isn't specified, get it from the average of the actions. + p_deadzone = (InputMap::get_singleton()->action_get_deadzone(p_positive_x) + + InputMap::get_singleton()->action_get_deadzone(p_negative_x) + + InputMap::get_singleton()->action_get_deadzone(p_positive_y) + + InputMap::get_singleton()->action_get_deadzone(p_negative_y)) / + 4; + } + + // Circular length limiting and deadzone. + float length = vector.length(); + if (length <= p_deadzone) { + return Vector2(); + } else if (length > 1.0f) { + return vector / length; + } else { + // Inverse lerp length to map (p_deadzone, 1) to (0, 1). + return vector * (Math::inverse_lerp(p_deadzone, 1.0f, length) / length); + } + return vector; +} + float Input::get_joy_axis(int p_device, int p_axis) const { _THREAD_SAFE_METHOD_ int c = _combine_device(p_axis, p_device); @@ -603,10 +648,12 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em action.physics_frame = Engine::get_singleton()->get_physics_frames(); action.idle_frame = Engine::get_singleton()->get_idle_frames(); action.pressed = p_event->is_action_pressed(E->key()); - action.strength = 0.f; + action.strength = 0.0f; + action.raw_strength = 0.0f; action_state[E->key()] = action; } action_state[E->key()].strength = p_event->get_action_strength(E->key()); + action_state[E->key()].raw_strength = p_event->get_action_raw_strength(E->key()); } } diff --git a/core/input/input.h b/core/input/input.h index 98bbff6441..cbb884216a 100644 --- a/core/input/input.h +++ b/core/input/input.h @@ -117,6 +117,7 @@ private: uint64_t idle_frame; bool pressed; float strength; + float raw_strength; }; Map<StringName, Action> action_state; @@ -223,7 +224,6 @@ private: JoyAxisList _get_output_axis(String output); void _button_event(int p_device, int p_index, bool p_pressed); void _axis_event(int p_device, int p_axis, float p_value); - float _handle_deadzone(int p_device, int p_axis, float p_value); void _parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_emulated); @@ -266,6 +266,10 @@ public: bool is_action_just_pressed(const StringName &p_action) const; bool is_action_just_released(const StringName &p_action) const; float get_action_strength(const StringName &p_action) const; + float get_action_raw_strength(const StringName &p_action) const; + + float get_axis(const StringName &p_negative_action, const StringName &p_positive_action) const; + Vector2 get_vector(const StringName &p_negative_x, const StringName &p_positive_x, const StringName &p_negative_y, const StringName &p_positive_y, float p_deadzone = -1.0f) const; float get_joy_axis(int p_device, int p_axis) const; String get_joy_name(int p_idx); diff --git a/core/input/input_event.cpp b/core/input/input_event.cpp index 6ba082f86f..31ce1bb892 100644 --- a/core/input/input_event.cpp +++ b/core/input/input_event.cpp @@ -61,12 +61,17 @@ bool InputEvent::is_action_released(const StringName &p_action) const { } float InputEvent::get_action_strength(const StringName &p_action) const { - bool pressed; float strength; - bool valid = InputMap::get_singleton()->event_get_action_status(Ref<InputEvent>((InputEvent *)this), p_action, &pressed, &strength); + bool valid = InputMap::get_singleton()->event_get_action_status(Ref<InputEvent>((InputEvent *)this), p_action, nullptr, &strength); return valid ? strength : 0.0f; } +float InputEvent::get_action_raw_strength(const StringName &p_action) const { + float raw_strength; + bool valid = InputMap::get_singleton()->event_get_action_status(Ref<InputEvent>((InputEvent *)this), p_action, nullptr, nullptr, &raw_strength); + return valid ? raw_strength : 0.0f; +} + bool InputEvent::is_pressed() const { return false; } @@ -83,7 +88,7 @@ String InputEvent::as_text() const { return String(); } -bool InputEvent::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const { +bool InputEvent::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const { return false; } @@ -307,7 +312,7 @@ String InputEventKey::as_text() const { return kc; } -bool InputEventKey::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const { +bool InputEventKey::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const { Ref<InputEventKey> key = p_event; if (key.is_null()) { return false; @@ -329,8 +334,12 @@ bool InputEventKey::action_match(const Ref<InputEvent> &p_event, bool *p_pressed if (p_pressed != nullptr) { *p_pressed = key->is_pressed(); } + float strength = (p_pressed != nullptr && *p_pressed) ? 1.0f : 0.0f; if (p_strength != nullptr) { - *p_strength = (p_pressed != nullptr && *p_pressed) ? 1.0f : 0.0f; + *p_strength = strength; + } + if (p_raw_strength != nullptr) { + *p_raw_strength = strength; } } return match; @@ -470,7 +479,7 @@ Ref<InputEvent> InputEventMouseButton::xformed_by(const Transform2D &p_xform, co return mb; } -bool InputEventMouseButton::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const { +bool InputEventMouseButton::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const { Ref<InputEventMouseButton> mb = p_event; if (mb.is_null()) { return false; @@ -481,8 +490,12 @@ bool InputEventMouseButton::action_match(const Ref<InputEvent> &p_event, bool *p if (p_pressed != nullptr) { *p_pressed = mb->is_pressed(); } + float strength = (p_pressed != nullptr && *p_pressed) ? 1.0f : 0.0f; if (p_strength != nullptr) { - *p_strength = (p_pressed != nullptr && *p_pressed) ? 1.0f : 0.0f; + *p_strength = strength; + } + if (p_raw_strength != nullptr) { + *p_raw_strength = strength; } } @@ -713,7 +726,7 @@ bool InputEventJoypadMotion::is_pressed() const { return Math::abs(axis_value) >= 0.5f; } -bool InputEventJoypadMotion::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const { +bool InputEventJoypadMotion::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const { Ref<InputEventJoypadMotion> jm = p_event; if (jm.is_null()) { return false; @@ -721,8 +734,9 @@ bool InputEventJoypadMotion::action_match(const Ref<InputEvent> &p_event, bool * bool match = (axis == jm->axis); // Matches even if not in the same direction, but returns a "not pressed" event. if (match) { + float jm_abs_axis_value = Math::abs(jm->get_axis_value()); bool same_direction = (((axis_value < 0) == (jm->axis_value < 0)) || jm->axis_value == 0); - bool pressed = same_direction ? Math::abs(jm->get_axis_value()) >= p_deadzone : false; + bool pressed = same_direction && jm_abs_axis_value >= p_deadzone; if (p_pressed != nullptr) { *p_pressed = pressed; } @@ -731,12 +745,19 @@ bool InputEventJoypadMotion::action_match(const Ref<InputEvent> &p_event, bool * if (p_deadzone == 1.0f) { *p_strength = 1.0f; } else { - *p_strength = CLAMP(Math::inverse_lerp(p_deadzone, 1.0f, Math::abs(jm->get_axis_value())), 0.0f, 1.0f); + *p_strength = CLAMP(Math::inverse_lerp(p_deadzone, 1.0f, jm_abs_axis_value), 0.0f, 1.0f); } } else { *p_strength = 0.0f; } } + if (p_raw_strength != nullptr) { + if (same_direction) { // NOT pressed, because we want to ignore the deadzone. + *p_raw_strength = jm_abs_axis_value; + } else { + *p_raw_strength = 0.0f; + } + } } return match; } @@ -782,7 +803,7 @@ float InputEventJoypadButton::get_pressure() const { return pressure; } -bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const { +bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const { Ref<InputEventJoypadButton> jb = p_event; if (jb.is_null()) { return false; @@ -793,8 +814,12 @@ bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event, bool * if (p_pressed != nullptr) { *p_pressed = jb->is_pressed(); } + float strength = (p_pressed != nullptr && *p_pressed) ? 1.0f : 0.0f; if (p_strength != nullptr) { - *p_strength = (p_pressed != nullptr && *p_pressed) ? 1.0f : 0.0f; + *p_strength = strength; + } + if (p_raw_strength != nullptr) { + *p_raw_strength = strength; } } @@ -997,7 +1022,7 @@ bool InputEventAction::is_action(const StringName &p_action) const { return action == p_action; } -bool InputEventAction::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const { +bool InputEventAction::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const { Ref<InputEventAction> act = p_event; if (act.is_null()) { return false; @@ -1008,8 +1033,12 @@ bool InputEventAction::action_match(const Ref<InputEvent> &p_event, bool *p_pres if (p_pressed != nullptr) { *p_pressed = act->pressed; } + float strength = (p_pressed != nullptr && *p_pressed) ? 1.0f : 0.0f; if (p_strength != nullptr) { - *p_strength = (p_pressed != nullptr && *p_pressed) ? 1.0f : 0.0f; + *p_strength = strength; + } + if (p_raw_strength != nullptr) { + *p_raw_strength = strength; } } return match; diff --git a/core/input/input_event.h b/core/input/input_event.h index 8b58cf08c2..50d56291d1 100644 --- a/core/input/input_event.h +++ b/core/input/input_event.h @@ -173,6 +173,7 @@ public: bool is_action_pressed(const StringName &p_action, bool p_allow_echo = false) const; bool is_action_released(const StringName &p_action) const; float get_action_strength(const StringName &p_action) const; + float get_action_raw_strength(const StringName &p_action) const; // To be removed someday, since they do not make sense for all events virtual bool is_pressed() const; @@ -182,7 +183,7 @@ public: virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const; - virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const; + virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const; virtual bool shortcut_match(const Ref<InputEvent> &p_event) const; virtual bool is_action_type() const; @@ -283,7 +284,7 @@ public: uint32_t get_keycode_with_modifiers() const; uint32_t get_physical_keycode_with_modifiers() const; - virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const override; + virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const override; virtual bool shortcut_match(const Ref<InputEvent> &p_event) const override; virtual bool is_action_type() const override { return true; } @@ -342,7 +343,7 @@ public: bool is_doubleclick() const; virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const override; - virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const override; + virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const override; virtual bool is_action_type() const override { return true; } virtual String as_text() const override; @@ -399,7 +400,7 @@ public: virtual bool is_pressed() const override; - virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const override; + virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const override; virtual bool is_action_type() const override { return true; } virtual String as_text() const override; @@ -426,7 +427,7 @@ public: void set_pressure(float p_pressure); float get_pressure() const; - virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const override; + virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const override; virtual bool shortcut_match(const Ref<InputEvent> &p_event) const override; virtual bool is_action_type() const override { return true; } @@ -511,7 +512,7 @@ public: virtual bool is_action(const StringName &p_action) const; - virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const override; + virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const override; virtual bool shortcut_match(const Ref<InputEvent> &p_event) const override; virtual bool is_action_type() const override { return true; } diff --git a/core/input/input_map.cpp b/core/input/input_map.cpp index ba1de3c58d..9fd5476f51 100644 --- a/core/input/input_map.cpp +++ b/core/input/input_map.cpp @@ -31,6 +31,7 @@ #include "input_map.h" #include "core/config/project_settings.h" +#include "core/input/input.h" #include "core/os/keyboard.h" InputMap *InputMap::singleton = nullptr; @@ -94,7 +95,7 @@ List<StringName> InputMap::get_actions() const { return actions; } -List<Ref<InputEvent>>::Element *InputMap::_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength) const { +List<Ref<InputEvent>>::Element *InputMap::_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength) const { ERR_FAIL_COND_V(!p_event.is_valid(), nullptr); for (List<Ref<InputEvent>>::Element *E = p_action.inputs.front(); E; E = E->next()) { @@ -105,7 +106,7 @@ List<Ref<InputEvent>>::Element *InputMap::_find_event(Action &p_action, const Re int device = e->get_device(); if (device == ALL_DEVICES || device == p_event->get_device()) { - if (e->action_match(p_event, p_pressed, p_strength, p_action.deadzone)) { + if (e->action_match(p_event, p_pressed, p_strength, p_raw_strength, p_action.deadzone)) { return E; } } @@ -118,6 +119,12 @@ bool InputMap::has_action(const StringName &p_action) const { return input_map.has(p_action); } +float InputMap::action_get_deadzone(const StringName &p_action) { + ERR_FAIL_COND_V_MSG(!input_map.has(p_action), 0.0f, "Request for nonexistent InputMap action '" + String(p_action) + "'."); + + return input_map[p_action].deadzone; +} + void InputMap::action_set_deadzone(const StringName &p_action, float p_deadzone) { ERR_FAIL_COND_MSG(!input_map.has(p_action), "Request for nonexistent InputMap action '" + String(p_action) + "'."); @@ -145,6 +152,9 @@ void InputMap::action_erase_event(const StringName &p_action, const Ref<InputEve List<Ref<InputEvent>>::Element *E = _find_event(input_map[p_action], p_event); if (E) { input_map[p_action].inputs.erase(E); + if (Input::get_singleton()->is_action_pressed(p_action)) { + Input::get_singleton()->action_release(p_action); + } } } @@ -179,7 +189,7 @@ bool InputMap::event_is_action(const Ref<InputEvent> &p_event, const StringName return event_get_action_status(p_event, p_action); } -bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool *p_pressed, float *p_strength) const { +bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool *p_pressed, float *p_strength, float *p_raw_strength) const { Map<StringName, Action>::Element *E = input_map.find(p_action); ERR_FAIL_COND_V_MSG(!E, false, "Request for nonexistent InputMap action '" + String(p_action) + "'."); @@ -196,7 +206,8 @@ bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const Str bool pressed; float strength; - List<Ref<InputEvent>>::Element *event = _find_event(E->get(), p_event, &pressed, &strength); + float raw_strength; + List<Ref<InputEvent>>::Element *event = _find_event(E->get(), p_event, &pressed, &strength, &raw_strength); if (event != nullptr) { if (p_pressed != nullptr) { *p_pressed = pressed; @@ -204,6 +215,9 @@ bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const Str if (p_strength != nullptr) { *p_strength = strength; } + if (p_raw_strength != nullptr) { + *p_raw_strength = raw_strength; + } return true; } else { return false; diff --git a/core/input/input_map.h b/core/input/input_map.h index 35c65d0881..019a1056fb 100644 --- a/core/input/input_map.h +++ b/core/input/input_map.h @@ -54,7 +54,7 @@ private: mutable Map<StringName, Action> input_map; - List<Ref<InputEvent>>::Element *_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool *p_pressed = nullptr, float *p_strength = nullptr) const; + List<Ref<InputEvent>>::Element *_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool *p_pressed = nullptr, float *p_strength = nullptr, float *p_raw_strength = nullptr) const; Array _action_get_events(const StringName &p_action); Array _get_actions(); @@ -70,6 +70,7 @@ public: void add_action(const StringName &p_action, float p_deadzone = 0.5); void erase_action(const StringName &p_action); + float action_get_deadzone(const StringName &p_action); void action_set_deadzone(const StringName &p_action, float p_deadzone); void action_add_event(const StringName &p_action, const Ref<InputEvent> &p_event); bool action_has_event(const StringName &p_action, const Ref<InputEvent> &p_event); @@ -78,7 +79,7 @@ public: const List<Ref<InputEvent>> *action_get_events(const StringName &p_action); bool event_is_action(const Ref<InputEvent> &p_event, const StringName &p_action) const; - bool event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool *p_pressed = nullptr, float *p_strength = nullptr) const; + bool event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool *p_pressed = nullptr, float *p_strength = nullptr, float *p_raw_strength = nullptr) const; const Map<StringName, Action> &get_action_map() const; void load_from_globals(); diff --git a/core/io/file_access_pack.cpp b/core/io/file_access_pack.cpp index b63e0adc45..a025ca5730 100644 --- a/core/io/file_access_pack.cpp +++ b/core/io/file_access_pack.cpp @@ -442,8 +442,14 @@ String DirAccessPack::get_drive(int p_drive) { return ""; } -Error DirAccessPack::change_dir(String p_dir) { +PackedData::PackedDir *DirAccessPack::_find_dir(String p_dir) { String nd = p_dir.replace("\\", "/"); + + // Special handling since simplify_path() will forbid it + if (p_dir == "..") { + return current->parent; + } + bool absolute = false; if (nd.begins_with("res://")) { nd = nd.replace_first("res://", ""); @@ -483,13 +489,21 @@ Error DirAccessPack::change_dir(String p_dir) { pd = pd->subdirs[p]; } else { - return ERR_INVALID_PARAMETER; + return nullptr; } } - current = pd; + return pd; +} - return OK; +Error DirAccessPack::change_dir(String p_dir) { + PackedData::PackedDir *pd = _find_dir(p_dir); + if (pd) { + current = pd; + return OK; + } else { + return ERR_INVALID_PARAMETER; + } } String DirAccessPack::get_current_dir(bool p_include_drive) { @@ -507,13 +521,17 @@ String DirAccessPack::get_current_dir(bool p_include_drive) { bool DirAccessPack::file_exists(String p_file) { p_file = fix_path(p_file); - return current->files.has(p_file); + PackedData::PackedDir *pd = _find_dir(p_file.get_base_dir()); + if (!pd) { + return false; + } + return pd->files.has(p_file.get_file()); } bool DirAccessPack::dir_exists(String p_dir) { p_dir = fix_path(p_dir); - return current->subdirs.has(p_dir); + return _find_dir(p_dir) != nullptr; } Error DirAccessPack::make_dir(String p_dir) { diff --git a/core/io/file_access_pack.h b/core/io/file_access_pack.h index 5c58dc01b4..c13626a5aa 100644 --- a/core/io/file_access_pack.h +++ b/core/io/file_access_pack.h @@ -122,6 +122,9 @@ public: _FORCE_INLINE_ FileAccess *try_open_path(const String &p_path); _FORCE_INLINE_ bool has_path(const String &p_path); + _FORCE_INLINE_ DirAccess *try_open_directory(const String &p_path); + _FORCE_INLINE_ bool has_directory(const String &p_path); + PackedData(); ~PackedData(); }; @@ -199,6 +202,16 @@ bool PackedData::has_path(const String &p_path) { return files.has(PathMD5(p_path.md5_buffer())); } +bool PackedData::has_directory(const String &p_path) { + DirAccess *da = try_open_directory(p_path); + if (da) { + memdelete(da); + return true; + } else { + return false; + } +} + class DirAccessPack : public DirAccess { PackedData::PackedDir *current; @@ -206,6 +219,8 @@ class DirAccessPack : public DirAccess { List<String> list_files; bool cdir = false; + PackedData::PackedDir *_find_dir(String p_dir); + public: virtual Error list_dir_begin(); virtual String get_next(); @@ -235,4 +250,13 @@ public: ~DirAccessPack() {} }; +DirAccess *PackedData::try_open_directory(const String &p_path) { + DirAccess *da = memnew(DirAccessPack()); + if (da->change_dir(p_path) != OK) { + memdelete(da); + da = nullptr; + } + return da; +} + #endif // FILE_ACCESS_PACK_H diff --git a/core/io/json.cpp b/core/io/json.cpp index 58bce1cf63..d61c2b8236 100644 --- a/core/io/json.cpp +++ b/core/io/json.cpp @@ -455,3 +455,35 @@ Error JSON::parse(const String &p_json, Variant &r_ret, String &r_err_str, int & return err; } + +Error JSONParser::parse_string(const String &p_json_string) { + return JSON::parse(p_json_string, data, err_text, err_line); +} +String JSONParser::get_error_text() const { + return err_text; +} +int JSONParser::get_error_line() const { + return err_line; +} +Variant JSONParser::get_data() const { + return data; +} + +Error JSONParser::decode_data(const Variant &p_data, const String &p_indent, bool p_sort_keys) { + string = JSON::print(p_data, p_indent, p_sort_keys); + data = p_data; + return OK; +} + +String JSONParser::get_string() const { + return string; +} + +void JSONParser::_bind_methods() { + ClassDB::bind_method(D_METHOD("parse_string", "json_string"), &JSONParser::parse_string); + ClassDB::bind_method(D_METHOD("get_error_text"), &JSONParser::get_error_text); + ClassDB::bind_method(D_METHOD("get_error_line"), &JSONParser::get_error_line); + ClassDB::bind_method(D_METHOD("get_data"), &JSONParser::get_data); + ClassDB::bind_method(D_METHOD("decode_data", "data", "indent", "sort_keys"), &JSONParser::decode_data, DEFVAL(""), DEFVAL(true)); + ClassDB::bind_method(D_METHOD("get_string"), &JSONParser::get_string); +} diff --git a/core/io/json.h b/core/io/json.h index 9fc6655fb4..2854d956ec 100644 --- a/core/io/json.h +++ b/core/io/json.h @@ -31,8 +31,8 @@ #ifndef JSON_H #define JSON_H +#include "core/object/reference.h" #include "core/variant/variant.h" - class JSON { enum TokenType { TK_CURLY_BRACKET_OPEN, @@ -75,4 +75,25 @@ public: static Error parse(const String &p_json, Variant &r_ret, String &r_err_str, int &r_err_line); }; +class JSONParser : public Reference { + GDCLASS(JSONParser, Reference); + + Variant data; + String string; + String err_text; + int err_line = 0; + +protected: + static void _bind_methods(); + +public: + Error parse_string(const String &p_json_string); + String get_error_text() const; + int get_error_line() const; + Variant get_data() const; + + Error decode_data(const Variant &p_data, const String &p_indent = "", bool p_sort_keys = true); + String get_string() const; +}; + #endif // JSON_H diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp index 9991ee405e..a8ca6a817e 100644 --- a/core/io/resource_loader.cpp +++ b/core/io/resource_loader.cpp @@ -1057,7 +1057,7 @@ bool ResourceLoader::add_custom_resource_format_loader(String script_path) { ERR_FAIL_COND_V_MSG(obj == nullptr, false, "Cannot instance script as custom resource loader, expected 'ResourceFormatLoader' inheritance, got: " + String(ibt) + "."); - ResourceFormatLoader *crl = Object::cast_to<ResourceFormatLoader>(obj); + Ref<ResourceFormatLoader> crl = Object::cast_to<ResourceFormatLoader>(obj); crl->set_script(s); ResourceLoader::add_resource_format_loader(crl); diff --git a/core/io/resource_saver.cpp b/core/io/resource_saver.cpp index 2eac2a6b4d..6ded27d82f 100644 --- a/core/io/resource_saver.cpp +++ b/core/io/resource_saver.cpp @@ -214,7 +214,7 @@ bool ResourceSaver::add_custom_resource_format_saver(String script_path) { ERR_FAIL_COND_V_MSG(obj == nullptr, false, "Cannot instance script as custom resource saver, expected 'ResourceFormatSaver' inheritance, got: " + String(ibt) + "."); - ResourceFormatSaver *crl = Object::cast_to<ResourceFormatSaver>(obj); + Ref<ResourceFormatSaver> crl = Object::cast_to<ResourceFormatSaver>(obj); crl->set_script(s); ResourceSaver::add_resource_format_saver(crl); diff --git a/core/math/color.h b/core/math/color.h index 94502a79bf..a9be9e9035 100644 --- a/core/math/color.h +++ b/core/math/color.h @@ -209,9 +209,10 @@ struct Color { _FORCE_INLINE_ Color() {} /** - * RGB / RGBA construct parameters. Alpha is optional, but defaults to 1.0 + * RGBA construct parameters. + * Alpha is not optional as otherwise we can't bind the RGB version for scripting. */ - _FORCE_INLINE_ Color(float p_r, float p_g, float p_b, float p_a = 1.0) { + _FORCE_INLINE_ Color(float p_r, float p_g, float p_b, float p_a) { r = p_r; g = p_g; b = p_b; @@ -219,6 +220,16 @@ struct Color { } /** + * RGB construct parameters. + */ + _FORCE_INLINE_ Color(float p_r, float p_g, float p_b) { + r = p_r; + g = p_g; + b = p_b; + a = 1.0; + } + + /** * Construct a Color from another Color, but with the specified alpha value. */ _FORCE_INLINE_ Color(const Color &p_c, float p_a) { diff --git a/core/math/color_names.inc b/core/math/color_names.inc index cbc821026e..523c7e3c59 100644 --- a/core/math/color_names.inc +++ b/core/math/color_names.inc @@ -61,9 +61,7 @@ static NamedColor named_colors[] = { { "gold", Color(1.00, 0.84, 0.00) }, { "goldenrod", Color(0.85, 0.65, 0.13) }, { "gray", Color(0.75, 0.75, 0.75) }, - { "webgray", Color(0.50, 0.50, 0.50) }, { "green", Color(0.00, 1.00, 0.00) }, - { "webgreen", Color(0.00, 0.50, 0.00) }, { "greenyellow", Color(0.68, 1.00, 0.18) }, { "honeydew", Color(0.94, 1.00, 0.94) }, { "hotpink", Color(1.00, 0.41, 0.71) }, @@ -93,7 +91,6 @@ static NamedColor named_colors[] = { { "linen", Color(0.98, 0.94, 0.90) }, { "magenta", Color(1.00, 0.00, 1.00) }, { "maroon", Color(0.69, 0.19, 0.38) }, - { "webmaroon", Color(0.50, 0.00, 0.00) }, { "mediumaquamarine", Color(0.40, 0.80, 0.67) }, { "mediumblue", Color(0.00, 0.00, 0.80) }, { "mediumorchid", Color(0.73, 0.33, 0.83) }, @@ -126,7 +123,6 @@ static NamedColor named_colors[] = { { "plum", Color(0.87, 0.63, 0.87) }, { "powderblue", Color(0.69, 0.88, 0.90) }, { "purple", Color(0.63, 0.13, 0.94) }, - { "webpurple", Color(0.50, 0.00, 0.50) }, { "rebeccapurple", Color(0.40, 0.20, 0.60) }, { "red", Color(1.00, 0.00, 0.00) }, { "rosybrown", Color(0.74, 0.56, 0.56) }, @@ -148,9 +144,13 @@ static NamedColor named_colors[] = { { "teal", Color(0.00, 0.50, 0.50) }, { "thistle", Color(0.85, 0.75, 0.85) }, { "tomato", Color(1.00, 0.39, 0.28) }, - { "turquoise", Color(0.25, 0.88, 0.82) }, { "transparent", Color(1.00, 1.00, 1.00, 0.00) }, + { "turquoise", Color(0.25, 0.88, 0.82) }, { "violet", Color(0.93, 0.51, 0.93) }, + { "webgray", Color(0.50, 0.50, 0.50) }, + { "webgreen", Color(0.00, 0.50, 0.00) }, + { "webmaroon", Color(0.50, 0.00, 0.00) }, + { "webpurple", Color(0.50, 0.00, 0.50) }, { "wheat", Color(0.96, 0.87, 0.70) }, { "white", Color(1.00, 1.00, 1.00) }, { "whitesmoke", Color(0.96, 0.96, 0.96) }, diff --git a/core/math/expression.cpp b/core/math/expression.cpp index 48ad73bd32..d1f15caa5e 100644 --- a/core/math/expression.cpp +++ b/core/math/expression.cpp @@ -37,688 +37,6 @@ #include "core/os/os.h" #include "core/variant/variant_parser.h" -const char *Expression::func_name[Expression::FUNC_MAX] = { - "sin", - "cos", - "tan", - "sinh", - "cosh", - "tanh", - "asin", - "acos", - "atan", - "atan2", - "sqrt", - "fmod", - "fposmod", - "posmod", - "floor", - "ceil", - "round", - "abs", - "sign", - "pow", - "log", - "exp", - "is_nan", - "is_inf", - "ease", - "step_decimals", - "stepify", - "lerp", - "lerp_angle", - "inverse_lerp", - "range_lerp", - "smoothstep", - "move_toward", - "dectime", - "randomize", - "randi", - "randf", - "randf_range", - "randi_range", - "seed", - "rand_seed", - "deg2rad", - "rad2deg", - "linear2db", - "db2linear", - "polar2cartesian", - "cartesian2polar", - "wrapi", - "wrapf", - "max", - "min", - "clamp", - "nearest_po2", - "weakref", - "convert", - "typeof", - "type_exists", - "char", - "ord", - "str", - "print", - "printerr", - "printraw", - "var2str", - "str2var", - "var2bytes", - "bytes2var", - "color_named", -}; - -Expression::BuiltinFunc Expression::find_function(const String &p_string) { - for (int i = 0; i < FUNC_MAX; i++) { - if (p_string == func_name[i]) { - return BuiltinFunc(i); - } - } - - return FUNC_MAX; -} - -String Expression::get_func_name(BuiltinFunc p_func) { - ERR_FAIL_INDEX_V(p_func, FUNC_MAX, String()); - return func_name[p_func]; -} - -int Expression::get_func_argument_count(BuiltinFunc p_func) { - switch (p_func) { - case MATH_RANDOMIZE: - case MATH_RANDI: - case MATH_RANDF: - return 0; - case MATH_SIN: - case MATH_COS: - case MATH_TAN: - case MATH_SINH: - case MATH_COSH: - case MATH_TANH: - case MATH_ASIN: - case MATH_ACOS: - case MATH_ATAN: - case MATH_SQRT: - case MATH_FLOOR: - case MATH_CEIL: - case MATH_ROUND: - case MATH_ABS: - case MATH_SIGN: - case MATH_LOG: - case MATH_EXP: - case MATH_ISNAN: - case MATH_ISINF: - case MATH_STEP_DECIMALS: - case MATH_SEED: - case MATH_RANDSEED: - case MATH_DEG2RAD: - case MATH_RAD2DEG: - case MATH_LINEAR2DB: - case MATH_DB2LINEAR: - case LOGIC_NEAREST_PO2: - case OBJ_WEAKREF: - case TYPE_OF: - case TEXT_CHAR: - case TEXT_ORD: - case TEXT_STR: - case TEXT_PRINT: - case TEXT_PRINTERR: - case TEXT_PRINTRAW: - case VAR_TO_STR: - case STR_TO_VAR: - case TYPE_EXISTS: - return 1; - case VAR_TO_BYTES: - case BYTES_TO_VAR: - case MATH_ATAN2: - case MATH_FMOD: - case MATH_FPOSMOD: - case MATH_POSMOD: - case MATH_POW: - case MATH_EASE: - case MATH_STEPIFY: - case MATH_RANDF_RANGE: - case MATH_RANDI_RANGE: - case MATH_POLAR2CARTESIAN: - case MATH_CARTESIAN2POLAR: - case LOGIC_MAX: - case LOGIC_MIN: - case TYPE_CONVERT: - case COLORN: - return 2; - case MATH_LERP: - case MATH_LERP_ANGLE: - case MATH_INVERSE_LERP: - case MATH_SMOOTHSTEP: - case MATH_MOVE_TOWARD: - case MATH_DECTIME: - case MATH_WRAP: - case MATH_WRAPF: - case LOGIC_CLAMP: - return 3; - case MATH_RANGE_LERP: - return 5; - case FUNC_MAX: { - } - } - return 0; -} - -#define VALIDATE_ARG_NUM(m_arg) \ - if (!p_inputs[m_arg]->is_num()) { \ - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; \ - r_error.argument = m_arg; \ - r_error.expected = Variant::FLOAT; \ - return; \ - } - -void Expression::exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant *r_return, Callable::CallError &r_error, String &r_error_str) { - r_error.error = Callable::CallError::CALL_OK; - switch (p_func) { - case MATH_SIN: { - VALIDATE_ARG_NUM(0); - *r_return = Math::sin((double)*p_inputs[0]); - } break; - case MATH_COS: { - VALIDATE_ARG_NUM(0); - *r_return = Math::cos((double)*p_inputs[0]); - } break; - case MATH_TAN: { - VALIDATE_ARG_NUM(0); - *r_return = Math::tan((double)*p_inputs[0]); - } break; - case MATH_SINH: { - VALIDATE_ARG_NUM(0); - *r_return = Math::sinh((double)*p_inputs[0]); - } break; - case MATH_COSH: { - VALIDATE_ARG_NUM(0); - *r_return = Math::cosh((double)*p_inputs[0]); - } break; - case MATH_TANH: { - VALIDATE_ARG_NUM(0); - *r_return = Math::tanh((double)*p_inputs[0]); - } break; - case MATH_ASIN: { - VALIDATE_ARG_NUM(0); - *r_return = Math::asin((double)*p_inputs[0]); - } break; - case MATH_ACOS: { - VALIDATE_ARG_NUM(0); - *r_return = Math::acos((double)*p_inputs[0]); - } break; - case MATH_ATAN: { - VALIDATE_ARG_NUM(0); - *r_return = Math::atan((double)*p_inputs[0]); - } break; - case MATH_ATAN2: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - *r_return = Math::atan2((double)*p_inputs[0], (double)*p_inputs[1]); - } break; - case MATH_SQRT: { - VALIDATE_ARG_NUM(0); - *r_return = Math::sqrt((double)*p_inputs[0]); - } break; - case MATH_FMOD: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - *r_return = Math::fmod((double)*p_inputs[0], (double)*p_inputs[1]); - } break; - case MATH_FPOSMOD: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - *r_return = Math::fposmod((double)*p_inputs[0], (double)*p_inputs[1]); - } break; - case MATH_POSMOD: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - *r_return = Math::posmod((int)*p_inputs[0], (int)*p_inputs[1]); - } break; - case MATH_FLOOR: { - VALIDATE_ARG_NUM(0); - *r_return = Math::floor((double)*p_inputs[0]); - } break; - case MATH_CEIL: { - VALIDATE_ARG_NUM(0); - *r_return = Math::ceil((double)*p_inputs[0]); - } break; - case MATH_ROUND: { - VALIDATE_ARG_NUM(0); - *r_return = Math::round((double)*p_inputs[0]); - } break; - case MATH_ABS: { - if (p_inputs[0]->get_type() == Variant::INT) { - int64_t i = *p_inputs[0]; - *r_return = ABS(i); - } else if (p_inputs[0]->get_type() == Variant::FLOAT) { - real_t r = *p_inputs[0]; - *r_return = Math::abs(r); - } else { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::FLOAT; - } - } break; - case MATH_SIGN: { - if (p_inputs[0]->get_type() == Variant::INT) { - int64_t i = *p_inputs[0]; - *r_return = i < 0 ? -1 : (i > 0 ? +1 : 0); - } else if (p_inputs[0]->get_type() == Variant::FLOAT) { - real_t r = *p_inputs[0]; - *r_return = r < 0.0 ? -1.0 : (r > 0.0 ? +1.0 : 0.0); - } else { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::FLOAT; - } - } break; - case MATH_POW: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - *r_return = Math::pow((double)*p_inputs[0], (double)*p_inputs[1]); - } break; - case MATH_LOG: { - VALIDATE_ARG_NUM(0); - *r_return = Math::log((double)*p_inputs[0]); - } break; - case MATH_EXP: { - VALIDATE_ARG_NUM(0); - *r_return = Math::exp((double)*p_inputs[0]); - } break; - case MATH_ISNAN: { - VALIDATE_ARG_NUM(0); - *r_return = Math::is_nan((double)*p_inputs[0]); - } break; - case MATH_ISINF: { - VALIDATE_ARG_NUM(0); - *r_return = Math::is_inf((double)*p_inputs[0]); - } break; - case MATH_EASE: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - *r_return = Math::ease((double)*p_inputs[0], (double)*p_inputs[1]); - } break; - case MATH_STEP_DECIMALS: { - VALIDATE_ARG_NUM(0); - *r_return = Math::step_decimals((double)*p_inputs[0]); - } break; - case MATH_STEPIFY: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - *r_return = Math::stepify((double)*p_inputs[0], (double)*p_inputs[1]); - } break; - case MATH_LERP: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - VALIDATE_ARG_NUM(2); - *r_return = Math::lerp((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]); - } break; - case MATH_LERP_ANGLE: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - VALIDATE_ARG_NUM(2); - *r_return = Math::lerp_angle((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]); - } break; - case MATH_INVERSE_LERP: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - VALIDATE_ARG_NUM(2); - *r_return = Math::inverse_lerp((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]); - } break; - case MATH_RANGE_LERP: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - VALIDATE_ARG_NUM(2); - VALIDATE_ARG_NUM(3); - VALIDATE_ARG_NUM(4); - *r_return = Math::range_lerp((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2], (double)*p_inputs[3], (double)*p_inputs[4]); - } break; - case MATH_SMOOTHSTEP: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - VALIDATE_ARG_NUM(2); - *r_return = Math::smoothstep((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]); - } break; - case MATH_MOVE_TOWARD: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - VALIDATE_ARG_NUM(2); - *r_return = Math::move_toward((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]); - } break; - case MATH_DECTIME: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - VALIDATE_ARG_NUM(2); - *r_return = Math::dectime((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]); - } break; - case MATH_RANDOMIZE: { - Math::randomize(); - - } break; - case MATH_RANDI: { - *r_return = Math::rand(); - } break; - case MATH_RANDF: { - *r_return = Math::randf(); - } break; - case MATH_RANDF_RANGE: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - *r_return = Math::random((double)*p_inputs[0], (double)*p_inputs[1]); - } break; - case MATH_RANDI_RANGE: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - *r_return = Math::random((int)*p_inputs[0], (int)*p_inputs[1]); - } break; - case MATH_SEED: { - VALIDATE_ARG_NUM(0); - uint64_t seed = *p_inputs[0]; - Math::seed(seed); - - } break; - case MATH_RANDSEED: { - VALIDATE_ARG_NUM(0); - uint64_t seed = *p_inputs[0]; - int ret = Math::rand_from_seed(&seed); - Array reta; - reta.push_back(ret); - reta.push_back(seed); - *r_return = reta; - - } break; - case MATH_DEG2RAD: { - VALIDATE_ARG_NUM(0); - *r_return = Math::deg2rad((double)*p_inputs[0]); - } break; - case MATH_RAD2DEG: { - VALIDATE_ARG_NUM(0); - *r_return = Math::rad2deg((double)*p_inputs[0]); - } break; - case MATH_LINEAR2DB: { - VALIDATE_ARG_NUM(0); - *r_return = Math::linear2db((double)*p_inputs[0]); - } break; - case MATH_DB2LINEAR: { - VALIDATE_ARG_NUM(0); - *r_return = Math::db2linear((double)*p_inputs[0]); - } break; - case MATH_POLAR2CARTESIAN: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - double r = *p_inputs[0]; - double th = *p_inputs[1]; - *r_return = Vector2(r * Math::cos(th), r * Math::sin(th)); - } break; - case MATH_CARTESIAN2POLAR: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - double x = *p_inputs[0]; - double y = *p_inputs[1]; - *r_return = Vector2(Math::sqrt(x * x + y * y), Math::atan2(y, x)); - } break; - case MATH_WRAP: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - VALIDATE_ARG_NUM(2); - *r_return = Math::wrapi((int64_t)*p_inputs[0], (int64_t)*p_inputs[1], (int64_t)*p_inputs[2]); - } break; - case MATH_WRAPF: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - VALIDATE_ARG_NUM(2); - *r_return = Math::wrapf((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]); - } break; - case LOGIC_MAX: { - if (p_inputs[0]->get_type() == Variant::INT && p_inputs[1]->get_type() == Variant::INT) { - int64_t a = *p_inputs[0]; - int64_t b = *p_inputs[1]; - *r_return = MAX(a, b); - } else { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - - real_t a = *p_inputs[0]; - real_t b = *p_inputs[1]; - - *r_return = MAX(a, b); - } - - } break; - case LOGIC_MIN: { - if (p_inputs[0]->get_type() == Variant::INT && p_inputs[1]->get_type() == Variant::INT) { - int64_t a = *p_inputs[0]; - int64_t b = *p_inputs[1]; - *r_return = MIN(a, b); - } else { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - - real_t a = *p_inputs[0]; - real_t b = *p_inputs[1]; - - *r_return = MIN(a, b); - } - } break; - case LOGIC_CLAMP: { - if (p_inputs[0]->get_type() == Variant::INT && p_inputs[1]->get_type() == Variant::INT && p_inputs[2]->get_type() == Variant::INT) { - int64_t a = *p_inputs[0]; - int64_t b = *p_inputs[1]; - int64_t c = *p_inputs[2]; - *r_return = CLAMP(a, b, c); - } else { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - VALIDATE_ARG_NUM(2); - - real_t a = *p_inputs[0]; - real_t b = *p_inputs[1]; - real_t c = *p_inputs[2]; - - *r_return = CLAMP(a, b, c); - } - } break; - case LOGIC_NEAREST_PO2: { - VALIDATE_ARG_NUM(0); - int64_t num = *p_inputs[0]; - *r_return = next_power_of_2(num); - } break; - case OBJ_WEAKREF: { - if (p_inputs[0]->get_type() != Variant::OBJECT) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::OBJECT; - - return; - } - - if (p_inputs[0]->is_ref()) { - REF r = *p_inputs[0]; - if (!r.is_valid()) { - return; - } - - Ref<WeakRef> wref = memnew(WeakRef); - wref->set_ref(r); - *r_return = wref; - } else { - Object *obj = *p_inputs[0]; - if (!obj) { - return; - } - Ref<WeakRef> wref = memnew(WeakRef); - wref->set_obj(obj); - *r_return = wref; - } - - } break; - case TYPE_CONVERT: { - VALIDATE_ARG_NUM(1); - int type = *p_inputs[1]; - if (type < 0 || type >= Variant::VARIANT_MAX) { - r_error_str = RTR("Invalid type argument to convert(), use TYPE_* constants."); - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::INT; - return; - - } else { - Variant::construct(Variant::Type(type), *r_return, p_inputs, 1, r_error); - } - } break; - case TYPE_OF: { - *r_return = p_inputs[0]->get_type(); - - } break; - case TYPE_EXISTS: { - *r_return = ClassDB::class_exists(*p_inputs[0]); - - } break; - case TEXT_CHAR: { - char32_t result[2] = { *p_inputs[0], 0 }; - - *r_return = String(result); - - } break; - case TEXT_ORD: { - if (p_inputs[0]->get_type() != Variant::STRING) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::STRING; - - return; - } - - String str = *p_inputs[0]; - - if (str.length() != 1) { - r_error_str = RTR("Expected a string of length 1 (a character)."); - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::STRING; - - return; - } - - *r_return = str.get(0); - - } break; - case TEXT_STR: { - String str = *p_inputs[0]; - - *r_return = str; - - } break; - case TEXT_PRINT: { - String str = *p_inputs[0]; - print_line(str); - - } break; - - case TEXT_PRINTERR: { - String str = *p_inputs[0]; - print_error(str); - - } break; - case TEXT_PRINTRAW: { - String str = *p_inputs[0]; - OS::get_singleton()->print("%s", str.utf8().get_data()); - - } break; - case VAR_TO_STR: { - String vars; - VariantWriter::write_to_string(*p_inputs[0], vars); - *r_return = vars; - } break; - case STR_TO_VAR: { - if (p_inputs[0]->get_type() != Variant::STRING) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::STRING; - - return; - } - - VariantParser::StreamString ss; - ss.s = *p_inputs[0]; - - String errs; - int line; - Error err = VariantParser::parse(&ss, *r_return, errs, line); - - if (err != OK) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::STRING; - *r_return = "Parse error at line " + itos(line) + ": " + errs; - return; - } - - } break; - case VAR_TO_BYTES: { - PackedByteArray barr; - bool full_objects = *p_inputs[1]; - int len; - Error err = encode_variant(*p_inputs[0], nullptr, len, full_objects); - if (err) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::NIL; - r_error_str = "Unexpected error encoding variable to bytes, likely unserializable type found (Object or RID)."; - return; - } - - barr.resize(len); - { - uint8_t *w = barr.ptrw(); - encode_variant(*p_inputs[0], w, len, full_objects); - } - *r_return = barr; - } break; - case BYTES_TO_VAR: { - if (p_inputs[0]->get_type() != Variant::PACKED_BYTE_ARRAY) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::PACKED_BYTE_ARRAY; - - return; - } - - PackedByteArray varr = *p_inputs[0]; - bool allow_objects = *p_inputs[1]; - Variant ret; - { - const uint8_t *r = varr.ptr(); - Error err = decode_variant(ret, r, varr.size(), nullptr, allow_objects); - if (err != OK) { - r_error_str = RTR("Not enough bytes for decoding bytes, or invalid format."); - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::PACKED_BYTE_ARRAY; - return; - } - } - - *r_return = ret; - - } break; - case COLORN: { - VALIDATE_ARG_NUM(1); - - Color color = Color::named(*p_inputs[0]); - color.a = *p_inputs[1]; - - *r_return = String(color); - - } break; - default: { - } - } -} - -//////// - static bool _is_number(char32_t c) { return (c >= '0' && c <= '9'); } @@ -1092,18 +410,9 @@ Error Expression::_get_token(Token &r_token) { } else if (id == "self") { r_token.type = TK_SELF; } else { - for (int i = 0; i < Variant::VARIANT_MAX; i++) { - if (id == Variant::get_type_name(Variant::Type(i))) { - r_token.type = TK_BASIC_TYPE; - r_token.value = i; - return OK; - } - } - - BuiltinFunc bifunc = find_function(id); - if (bifunc != FUNC_MAX) { + if (Variant::has_utility_function(id)) { r_token.type = TK_BUILTIN_FUNC; - r_token.value = bifunc; + r_token.value = id; return OK; } @@ -1401,6 +710,8 @@ Expression::ENode *Expression::_parse_expression() { case TK_BUILTIN_FUNC: { //builtin function + StringName func = tk.value; + _get_token(tk); if (tk.type != TK_PARENTHESIS_OPEN) { _set_error("Expected '('"); @@ -1408,7 +719,7 @@ Expression::ENode *Expression::_parse_expression() { } BuiltinFuncNode *bifunc = alloc_node<BuiltinFuncNode>(); - bifunc->func = BuiltinFunc(int(tk.value)); + bifunc->func = func; while (true) { int cofs = str_ofs; @@ -1436,9 +747,11 @@ Expression::ENode *Expression::_parse_expression() { } } - int expected_args = get_func_argument_count(bifunc->func); - if (bifunc->arguments.size() != expected_args) { - _set_error("Builtin func '" + get_func_name(bifunc->func) + "' expects " + itos(expected_args) + " arguments."); + if (!Variant::is_utility_function_vararg(bifunc->func)) { + int expected_args = Variant::get_utility_function_argument_count(bifunc->func); + if (expected_args != bifunc->arguments.size()) { + _set_error("Builtin func '" + String(bifunc->func) + "' expects " + itos(expected_args) + " arguments."); + } } expr = bifunc; @@ -2047,11 +1360,11 @@ bool Expression::_execute(const Array &p_inputs, Object *p_instance, Expression: argp.write[i] = &arr[i]; } + r_ret = Variant(); //may not return anything Callable::CallError ce; - exec_func(bifunc->func, (const Variant **)argp.ptr(), &r_ret, ce, r_error_str); - + Variant::call_utility_function(bifunc->func, &r_ret, (const Variant **)argp.ptr(), argp.size(), ce); if (ce.error != Callable::CallError::CALL_OK) { - r_error_str = "Builtin Call Failed. " + r_error_str; + r_error_str = "Builtin Call Failed. " + Variant::get_call_error_text(bifunc->func, (const Variant **)argp.ptr(), argp.size(), ce); return true; } @@ -2083,7 +1396,7 @@ bool Expression::_execute(const Array &p_inputs, Object *p_instance, Expression: } Callable::CallError ce; - r_ret = base.call(call->method, (const Variant **)argp.ptr(), argp.size(), ce); + base.call(call->method, (const Variant **)argp.ptr(), argp.size(), r_ret, ce); if (ce.error != Callable::CallError::CALL_OK) { r_error_str = vformat(RTR("On call to '%s':"), String(call->method)); diff --git a/core/math/expression.h b/core/math/expression.h index 991554f4fd..d9cedb8c2c 100644 --- a/core/math/expression.h +++ b/core/math/expression.h @@ -36,87 +36,7 @@ class Expression : public Reference { GDCLASS(Expression, Reference); -public: - enum BuiltinFunc { - MATH_SIN, - MATH_COS, - MATH_TAN, - MATH_SINH, - MATH_COSH, - MATH_TANH, - MATH_ASIN, - MATH_ACOS, - MATH_ATAN, - MATH_ATAN2, - MATH_SQRT, - MATH_FMOD, - MATH_FPOSMOD, - MATH_POSMOD, - MATH_FLOOR, - MATH_CEIL, - MATH_ROUND, - MATH_ABS, - MATH_SIGN, - MATH_POW, - MATH_LOG, - MATH_EXP, - MATH_ISNAN, - MATH_ISINF, - MATH_EASE, - MATH_STEP_DECIMALS, - MATH_STEPIFY, - MATH_LERP, - MATH_LERP_ANGLE, - MATH_INVERSE_LERP, - MATH_RANGE_LERP, - MATH_SMOOTHSTEP, - MATH_MOVE_TOWARD, - MATH_DECTIME, - MATH_RANDOMIZE, - MATH_RANDI, - MATH_RANDF, - MATH_RANDF_RANGE, - MATH_RANDI_RANGE, - MATH_SEED, - MATH_RANDSEED, - MATH_DEG2RAD, - MATH_RAD2DEG, - MATH_LINEAR2DB, - MATH_DB2LINEAR, - MATH_POLAR2CARTESIAN, - MATH_CARTESIAN2POLAR, - MATH_WRAP, - MATH_WRAPF, - LOGIC_MAX, - LOGIC_MIN, - LOGIC_CLAMP, - LOGIC_NEAREST_PO2, - OBJ_WEAKREF, - TYPE_CONVERT, - TYPE_OF, - TYPE_EXISTS, - TEXT_CHAR, - TEXT_ORD, - TEXT_STR, - TEXT_PRINT, - TEXT_PRINTERR, - TEXT_PRINTRAW, - VAR_TO_STR, - STR_TO_VAR, - VAR_TO_BYTES, - BYTES_TO_VAR, - COLORN, - FUNC_MAX - }; - - static int get_func_argument_count(BuiltinFunc p_func); - static String get_func_name(BuiltinFunc p_func); - static void exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant *r_return, Callable::CallError &r_error, String &r_error_str); - static BuiltinFunc find_function(const String &p_string); - private: - static const char *func_name[FUNC_MAX]; - struct Input { Variant::Type type = Variant::NIL; String name; @@ -315,7 +235,7 @@ private: }; struct BuiltinFuncNode : public ENode { - BuiltinFunc func; + StringName func; Vector<ENode *> arguments; BuiltinFuncNode() { type = TYPE_BUILTIN_FUNC; diff --git a/core/math/transform.cpp b/core/math/transform.cpp index d36fd6a63d..733bb4d55e 100644 --- a/core/math/transform.cpp +++ b/core/math/transform.cpp @@ -200,6 +200,13 @@ Transform::Transform(const Basis &p_basis, const Vector3 &p_origin) : origin(p_origin) { } +Transform::Transform(const Vector3 &p_x, const Vector3 &p_y, const Vector3 &p_z, const Vector3 &p_origin) : + origin(p_origin) { + basis.set_axis(0, p_x); + basis.set_axis(1, p_y); + basis.set_axis(2, p_z); +} + Transform::Transform(real_t xx, real_t xy, real_t xz, real_t yx, real_t yy, real_t yz, real_t zx, real_t zy, real_t zz, real_t ox, real_t oy, real_t oz) { basis = Basis(xx, xy, xz, yx, yy, yz, zx, zy, zz); origin = Vector3(ox, oy, oz); diff --git a/core/math/transform.h b/core/math/transform.h index 71847d36ac..c63dbcb989 100644 --- a/core/math/transform.h +++ b/core/math/transform.h @@ -106,9 +106,10 @@ public: operator String() const; - Transform(real_t xx, real_t xy, real_t xz, real_t yx, real_t yy, real_t yz, real_t zx, real_t zy, real_t zz, real_t ox, real_t oy, real_t oz); - Transform(const Basis &p_basis, const Vector3 &p_origin = Vector3()); Transform() {} + Transform(const Basis &p_basis, const Vector3 &p_origin = Vector3()); + Transform(const Vector3 &p_x, const Vector3 &p_y, const Vector3 &p_z, const Vector3 &p_origin); + Transform(real_t xx, real_t xy, real_t xz, real_t yx, real_t yy, real_t yz, real_t zx, real_t zy, real_t zz, real_t ox, real_t oy, real_t oz); }; _FORCE_INLINE_ Vector3 Transform::xform(const Vector3 &p_vector) const { diff --git a/core/math/transform_2d.cpp b/core/math/transform_2d.cpp index 180aeaa0af..00e561f973 100644 --- a/core/math/transform_2d.cpp +++ b/core/math/transform_2d.cpp @@ -251,7 +251,7 @@ Transform2D Transform2D::interpolate_with(const Transform2D &p_transform, real_t real_t dot = v1.dot(v2); - dot = (dot < -1.0) ? -1.0 : ((dot > 1.0) ? 1.0 : dot); //clamp dot to [-1,1] + dot = CLAMP(dot, -1.0, 1.0); Vector2 v; diff --git a/core/os/file_access.cpp b/core/os/file_access.cpp index ef3eb6800a..fd3c6f8806 100644 --- a/core/os/file_access.cpp +++ b/core/os/file_access.cpp @@ -51,7 +51,7 @@ FileAccess *FileAccess::create(AccessType p_access) { } bool FileAccess::exists(const String &p_name) { - if (PackedData::get_singleton() && PackedData::get_singleton()->has_path(p_name)) { + if (PackedData::get_singleton() && !PackedData::get_singleton()->is_disabled() && PackedData::get_singleton()->has_path(p_name)) { return true; } @@ -456,7 +456,7 @@ void FileAccess::store_double(double p_dest) { } uint64_t FileAccess::get_modified_time(const String &p_file) { - if (PackedData::get_singleton() && !PackedData::get_singleton()->is_disabled() && PackedData::get_singleton()->has_path(p_file)) { + if (PackedData::get_singleton() && !PackedData::get_singleton()->is_disabled() && (PackedData::get_singleton()->has_path(p_file) || PackedData::get_singleton()->has_directory(p_file))) { return 0; } @@ -469,7 +469,7 @@ uint64_t FileAccess::get_modified_time(const String &p_file) { } uint32_t FileAccess::get_unix_permissions(const String &p_file) { - if (PackedData::get_singleton() && !PackedData::get_singleton()->is_disabled() && PackedData::get_singleton()->has_path(p_file)) { + if (PackedData::get_singleton() && !PackedData::get_singleton()->is_disabled() && (PackedData::get_singleton()->has_path(p_file) || PackedData::get_singleton()->has_directory(p_file))) { return 0; } @@ -482,6 +482,10 @@ uint32_t FileAccess::get_unix_permissions(const String &p_file) { } Error FileAccess::set_unix_permissions(const String &p_file, uint32_t p_permissions) { + if (PackedData::get_singleton() && !PackedData::get_singleton()->is_disabled() && (PackedData::get_singleton()->has_path(p_file) || PackedData::get_singleton()->has_directory(p_file))) { + return ERR_UNAVAILABLE; + } + FileAccess *fa = create_for_path(p_file); ERR_FAIL_COND_V_MSG(!fa, ERR_CANT_CREATE, "Cannot create FileAccess for path '" + p_file + "'."); diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp index 6bbdad11f8..7e32f215e7 100644 --- a/core/register_core_types.cpp +++ b/core/register_core_types.cpp @@ -43,6 +43,7 @@ #include "core/io/dtls_server.h" #include "core/io/http_client.h" #include "core/io/image_loader.h" +#include "core/io/json.h" #include "core/io/marshalls.h" #include "core/io/multiplayer_api.h" #include "core/io/networked_multiplayer_peer.h" @@ -197,6 +198,7 @@ void register_core_types() { ClassDB::register_class<_Semaphore>(); ClassDB::register_class<XMLParser>(); + ClassDB::register_class<JSONParser>(); ClassDB::register_class<ConfigFile>(); diff --git a/core/string/ustring.h b/core/string/ustring.h index 35475a2124..b46733ab66 100644 --- a/core/string/ustring.h +++ b/core/string/ustring.h @@ -433,10 +433,10 @@ public: /** * The constructors must not depend on other overloads */ - /* String(char32_t p_char);*/ _FORCE_INLINE_ String() {} _FORCE_INLINE_ String(const String &p_str) { _cowdata._ref(p_str._cowdata); } + String &operator=(const String &p_str) { _cowdata._ref(p_str._cowdata); return *this; @@ -536,4 +536,24 @@ String RTRN(const String &p_text, const String &p_text_plural, int p_n, const St bool is_symbol(char32_t c); bool select_word(const String &p_s, int p_col, int &r_beg, int &r_end); +_FORCE_INLINE_ void sarray_add_str(Vector<String> &arr) { +} + +_FORCE_INLINE_ void sarray_add_str(Vector<String> &arr, const String &p_str) { + arr.push_back(p_str); +} + +template <class... P> +_FORCE_INLINE_ void sarray_add_str(Vector<String> &arr, const String &p_str, P... p_args) { + arr.push_back(p_str); + sarray_add_str(arr, p_args...); +} + +template <class... P> +_FORCE_INLINE_ Vector<String> sarray(P... p_args) { + Vector<String> arr; + sarray_add_str(arr, p_args...); + return arr; +} + #endif // USTRING_H diff --git a/core/variant/array.cpp b/core/variant/array.cpp index 04ee47efff..79bc01b89c 100644 --- a/core/variant/array.cpp +++ b/core/variant/array.cpp @@ -192,6 +192,11 @@ void Array::push_back(const Variant &p_value) { _p->array.push_back(p_value); } +void Array::append_array(const Array &p_array) { + ERR_FAIL_COND(!_p->typed.validate(p_array, "append_array")); + _p->array.append_array(p_array._p->array); +} + Error Array::resize(int p_new_size) { return _p->array.resize(p_new_size); } diff --git a/core/variant/array.h b/core/variant/array.h index b37d600abd..e01ac13168 100644 --- a/core/variant/array.h +++ b/core/variant/array.h @@ -68,6 +68,7 @@ public: void push_back(const Variant &p_value); _FORCE_INLINE_ void append(const Variant &p_value) { push_back(p_value); } //for python compatibility + void append_array(const Array &p_array); Error resize(int p_new_size); void insert(int p_pos, const Variant &p_value); diff --git a/core/variant/binder_common.h b/core/variant/binder_common.h index e72f76c5e1..2e38ce5b06 100644 --- a/core/variant/binder_common.h +++ b/core/variant/binder_common.h @@ -650,6 +650,39 @@ void call_with_variant_args_retc_static_helper(T *p_instance, R (*p_method)(T *, (void)p_args; } +template <class T, class R, class... P> +void call_with_variant_args_retc_static_helper_dv(T *p_instance, R (*p_method)(T *, P...), const Variant **p_args, int p_argcount, Variant &r_ret, const Vector<Variant> &default_values, Callable::CallError &r_error) { +#ifdef DEBUG_ENABLED + if ((size_t)p_argcount > sizeof...(P)) { + r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; + r_error.argument = sizeof...(P); + return; + } +#endif + + int32_t missing = (int32_t)sizeof...(P) - (int32_t)p_argcount; + + int32_t dvs = default_values.size(); +#ifdef DEBUG_ENABLED + if (missing > dvs) { + r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_error.argument = sizeof...(P); + return; + } +#endif + + const Variant *args[sizeof...(P) == 0 ? 1 : sizeof...(P)]; //avoid zero sized array + for (int32_t i = 0; i < (int32_t)sizeof...(P); i++) { + if (i < p_argcount) { + args[i] = p_args[i]; + } else { + args[i] = &default_values[i - p_argcount + (dvs - missing)]; + } + } + + call_with_variant_args_retc_static_helper(p_instance, p_method, args, r_ret, r_error, BuildIndexSequence<sizeof...(P)>{}); +} + #if defined(DEBUG_METHODS_ENABLED) && defined(__GNUC__) && !defined(__clang__) #pragma GCC diagnostic pop #endif diff --git a/core/variant/variant.cpp b/core/variant/variant.cpp index 3114a358f7..741d05c139 100644 --- a/core/variant/variant.cpp +++ b/core/variant/variant.cpp @@ -3401,7 +3401,8 @@ Variant Variant::call(const StringName &p_method, VARIANT_ARG_DECLARE) { Callable::CallError error; - Variant ret = call(p_method, argptr, argc, error); + Variant ret; + call(p_method, argptr, argc, ret, error); switch (error.error) { case Callable::CallError::CALL_ERROR_INVALID_ARGUMENT: { @@ -3435,6 +3436,30 @@ String Variant::get_construct_string() const { return vars; } +String Variant::get_call_error_text(const StringName &p_method, const Variant **p_argptrs, int p_argcount, const Callable::CallError &ce) { + String err_text; + + if (ce.error == Callable::CallError::CALL_ERROR_INVALID_ARGUMENT) { + int errorarg = ce.argument; + if (p_argptrs) { + err_text = "Cannot convert argument " + itos(errorarg + 1) + " from " + Variant::get_type_name(p_argptrs[errorarg]->get_type()) + " to " + Variant::get_type_name(Variant::Type(ce.expected)) + "."; + } else { + err_text = "Cannot convert argument " + itos(errorarg + 1) + " from [missing argptr, type unknown] to " + Variant::get_type_name(Variant::Type(ce.expected)) + "."; + } + } else if (ce.error == Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS) { + err_text = "Method expected " + itos(ce.argument) + " arguments, but called with " + itos(p_argcount) + "."; + } else if (ce.error == Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS) { + err_text = "Method expected " + itos(ce.argument) + " arguments, but called with " + itos(p_argcount) + "."; + } else if (ce.error == Callable::CallError::CALL_ERROR_INVALID_METHOD) { + err_text = "Method not found."; + } else if (ce.error == Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL) { + err_text = "Instance is null"; + } else if (ce.error == Callable::CallError::CALL_OK) { + return "Call OK"; + } + return "'" + String(p_method) + "': " + err_text; +} + String Variant::get_call_error_text(Object *p_base, const StringName &p_method, const Variant **p_argptrs, int p_argcount, const Callable::CallError &ce) { String err_text; @@ -3525,10 +3550,12 @@ void Variant::register_types() { _register_variant_methods(); _register_variant_setters_getters(); _register_variant_constructors(); + _register_variant_utility_functions(); } void Variant::unregister_types() { _unregister_variant_operators(); _unregister_variant_methods(); _unregister_variant_setters_getters(); _unregister_variant_constructors(); + _unregister_variant_utility_functions(); } diff --git a/core/variant/variant.h b/core/variant/variant.h index ee08373b27..1a684eeea0 100644 --- a/core/variant/variant.h +++ b/core/variant/variant.h @@ -267,6 +267,8 @@ private: static void _unregister_variant_setters_getters(); static void _register_variant_constructors(); static void _unregister_variant_constructors(); + static void _register_variant_utility_functions(); + static void _unregister_variant_utility_functions(); public: _FORCE_INLINE_ Type get_type() const { @@ -480,53 +482,39 @@ public: static void blend(const Variant &a, const Variant &b, float c, Variant &r_dst); static void interpolate(const Variant &a, const Variant &b, float c, Variant &r_dst); - class InternalMethod { -#ifdef DEBUG_ENABLED - protected: - StringName method_name; - Variant::Type base_type; -#endif - public: - enum Flags { - FLAG_IS_CONST = 1, - FLAG_RETURNS_VARIANT = 2, - FLAG_NO_PTRCALL = 4, - FLAG_VARARGS = 8 - }; + /* Built-In Methods */ - virtual int get_argument_count() const = 0; - virtual Type get_argument_type(int p_arg) const = 0; - virtual Type get_return_type() const = 0; - virtual uint32_t get_flags() const = 0; + typedef void (*ValidatedBuiltInMethod)(Variant *base, const Variant **p_args, int p_argcount, Variant *r_ret); + typedef void (*PTRBuiltInMethod)(void *p_base, const void **p_args, void *r_ret, int p_argcount); -#ifdef DEBUG_ENABLED - virtual String get_argument_name(int p_arg) const = 0; - StringName get_name() const { - return method_name; - } - Variant::Type get_base_type() const { - return base_type; - } -#endif - virtual Vector<Variant> get_default_arguments() const = 0; - virtual void call(Variant *base, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error) = 0; - virtual void validated_call(Variant *base, const Variant **p_args, Variant *r_ret) = 0; -#ifdef PTRCALL_ENABLED - virtual void ptrcall(void *p_base, const void **p_args, void *r_ret) = 0; -#endif - virtual ~InternalMethod() {} - }; + static bool has_builtin_method(Variant::Type p_type, const StringName &p_method); + + static ValidatedBuiltInMethod get_validated_builtin_method(Variant::Type p_type, const StringName &p_method); + static PTRBuiltInMethod get_ptr_builtin_method(Variant::Type p_type, const StringName &p_method); - static InternalMethod *get_internal_method(Type p_type, const StringName &p_method_name); + static int get_builtin_method_argument_count(Variant::Type p_type, const StringName &p_method); + static Variant::Type get_builtin_method_argument_type(Variant::Type p_type, const StringName &p_method, int p_argument); + static String get_builtin_method_argument_name(Variant::Type p_type, const StringName &p_method, int p_argument); + static Vector<Variant> get_builtin_method_default_arguments(Variant::Type p_type, const StringName &p_method); + static bool has_builtin_method_return_value(Variant::Type p_type, const StringName &p_method); + static Variant::Type get_builtin_method_return_type(Variant::Type p_type, const StringName &p_method); + static bool is_builtin_method_const(Variant::Type p_type, const StringName &p_method); + static bool is_builtin_method_vararg(Variant::Type p_type, const StringName &p_method); + static void get_builtin_method_list(Variant::Type p_type, List<StringName> *p_list); - void call_ptr(const StringName &p_method, const Variant **p_args, int p_argcount, Variant *r_ret, Callable::CallError &r_error); - Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error); + void call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error); Variant call(const StringName &p_method, const Variant &p_arg1 = Variant(), const Variant &p_arg2 = Variant(), const Variant &p_arg3 = Variant(), const Variant &p_arg4 = Variant(), const Variant &p_arg5 = Variant()); + static String get_call_error_text(const StringName &p_method, const Variant **p_argptrs, int p_argcount, const Callable::CallError &ce); static String get_call_error_text(Object *p_base, const StringName &p_method, const Variant **p_argptrs, int p_argcount, const Callable::CallError &ce); static String get_callable_error_text(const Callable &p_callable, const Variant **p_argptrs, int p_argcount, const Callable::CallError &ce); - // constructor + //dynamic (includes Object) + void get_method_list(List<MethodInfo> *p_list) const; + bool has_method(const StringName &p_method) const; + + /* Constructors */ + typedef void (*ValidatedConstructor)(Variant &r_base, const Variant **p_args); typedef void (*PTRConstructor)(void *base, const void **p_args); @@ -540,13 +528,7 @@ public: static void get_constructor_list(Type p_type, List<MethodInfo> *r_list); //convenience - void get_method_list(List<MethodInfo> *p_list) const; - bool has_method(const StringName &p_method) const; - static Vector<Variant::Type> get_method_argument_types(Variant::Type p_type, const StringName &p_method); - static Vector<Variant> get_method_default_arguments(Variant::Type p_type, const StringName &p_method); - static Variant::Type get_method_return_type(Variant::Type p_type, const StringName &p_method, bool *r_has_return = nullptr); - static Vector<StringName> get_method_argument_names(Variant::Type p_type, const StringName &p_method); - static bool is_method_const(Variant::Type p_type, const StringName &p_method); + /* Properties */ void set_named(const StringName &p_member, const Variant &p_value, bool &r_valid); Variant get_named(const StringName &p_member, bool &r_valid) const; @@ -567,6 +549,8 @@ public: static PTRSetter get_member_ptr_setter(Variant::Type p_type, const StringName &p_member); static PTRGetter get_member_ptr_getter(Variant::Type p_type, const StringName &p_member); + /* Indexing */ + static bool has_indexing(Variant::Type p_type); static Variant::Type get_indexed_element_type(Variant::Type p_type); @@ -587,6 +571,8 @@ public: uint64_t get_indexed_size() const; + /* Keying */ + static bool is_keyed(Variant::Type p_type); typedef void (*ValidatedKeyedSetter)(Variant *base, const Variant *key, const Variant *value, bool &valid); @@ -609,6 +595,8 @@ public: Variant get_keyed(const Variant &p_key, bool &r_valid) const; bool has_key(const Variant &p_key, bool &r_valid) const; + /* Generic */ + void set(const Variant &p_index, const Variant &p_value, bool *r_valid = nullptr); Variant get(const Variant &p_index, bool *r_valid = nullptr) const; bool in(const Variant &p_index, bool *r_valid = nullptr) const; @@ -619,6 +607,32 @@ public: void get_property_list(List<PropertyInfo> *p_list) const; + static void call_utility_function(const StringName &p_name, Variant *r_ret, const Variant **p_args, int p_argcount, Callable::CallError &r_error); + static bool has_utility_function(const StringName &p_name); + + typedef void (*ValidatedUtilityFunction)(Variant *r_ret, const Variant **p_args, int p_argcount); + typedef void (*PTRUtilityFunction)(void *r_ret, const void **p_args, int p_argcount); + + static ValidatedUtilityFunction get_validated_utility_function(const StringName &p_name); + static PTRUtilityFunction get_ptr_utility_function(const StringName &p_name); + + enum UtilityFunctionType { + UTILITY_FUNC_TYPE_MATH, + UTILITY_FUNC_TYPE_RANDOM, + UTILITY_FUNC_TYPE_GENERAL, + }; + + static UtilityFunctionType get_utility_function_type(const StringName &p_name); + + static int get_utility_function_argument_count(const StringName &p_name); + static Variant::Type get_utility_function_argument_type(const StringName &p_name, int p_arg); + static String get_utility_function_argument_name(const StringName &p_name, int p_arg); + static bool has_utility_function_return_value(const StringName &p_name); + static Variant::Type get_utility_function_return_type(const StringName &p_name); + static bool is_utility_function_vararg(const StringName &p_name); + + static void get_utility_function_list(List<StringName> *r_functions); + //argsVariant call() bool operator==(const Variant &p_variant) const; diff --git a/core/variant/variant_call.cpp b/core/variant/variant_call.cpp index 929a8e2cc8..4cb8457ccd 100644 --- a/core/variant/variant_call.cpp +++ b/core/variant/variant_call.cpp @@ -36,28 +36,9 @@ #include "core/io/compression.h" #include "core/object/class_db.h" #include "core/os/os.h" +#include "core/templates/local_vector.h" #include "core/templates/oa_hash_map.h" -_FORCE_INLINE_ void sarray_add_str(Vector<String> &arr) { -} - -_FORCE_INLINE_ void sarray_add_str(Vector<String> &arr, const String &p_str) { - arr.push_back(p_str); -} - -template <class... P> -_FORCE_INLINE_ void sarray_add_str(Vector<String> &arr, const String &p_str, P... p_args) { - arr.push_back(p_str); - sarray_add_str(arr, p_args...); -} - -template <class... P> -_FORCE_INLINE_ Vector<String> sarray(P... p_args) { - Vector<String> arr; - sarray_add_str(arr, p_args...); - return arr; -} - typedef void (*VariantFunc)(Variant &r_ret, Variant &p_self, const Variant **p_args); typedef void (*VariantConstructFunc)(Variant &r_ret, const Variant **p_args); @@ -82,499 +63,330 @@ struct TypeAdjust<Object *> { } }; -struct _VariantCall { - template <class T, class... P> - class InternalMethod : public Variant::InternalMethod { - public: - void (T::*method)(P...); - Vector<Variant> default_values; -#ifdef DEBUG_ENABLED - Vector<String> argument_names; -#endif - - virtual int get_argument_count() const { - return sizeof...(P); - } - virtual Variant::Type get_argument_type(int p_arg) const { - return call_get_argument_type<P...>(p_arg); - } -#ifdef DEBUG_ENABLED - virtual String get_argument_name(int p_arg) const { - ERR_FAIL_INDEX_V(p_arg, argument_names.size(), String()); - return argument_names[p_arg]; - } -#endif - virtual Vector<Variant> get_default_arguments() const { - return default_values; - } - - virtual Variant::Type get_return_type() const { - return Variant::NIL; - } - virtual uint32_t get_flags() const { - return 0; - } - - virtual void call(Variant *base, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error) { - call_with_variant_args_dv(VariantGetInternalPtr<T>::get_ptr(base), method, p_args, p_argcount, r_error, default_values); - } - - virtual void validated_call(Variant *base, const Variant **p_args, Variant *r_ret) { - call_with_validated_variant_args(base, method, p_args); - } - -#ifdef PTRCALL_ENABLED - virtual void ptrcall(void *p_base, const void **p_args, void *r_ret) { - call_with_ptr_args<T, P...>(reinterpret_cast<T *>(p_base), method, p_args); - } -#endif - InternalMethod(void (T::*p_method)(P...), const Vector<Variant> &p_default_args -#ifdef DEBUG_ENABLED - , - const Vector<String> &p_arg_names, const StringName &p_method_name, Variant::Type p_base_type -#endif - ) { - method = p_method; - default_values = p_default_args; -#ifdef DEBUG_ENABLED - argument_names = p_arg_names; - method_name = p_method_name; - base_type = p_base_type; -#endif - } - }; - - template <class T, class R, class... P> - class InternalMethodR : public Variant::InternalMethod { - public: - R(T::*method) - (P...); - Vector<Variant> default_values; -#ifdef DEBUG_ENABLED - Vector<String> argument_names; -#endif - - virtual int get_argument_count() const { - return sizeof...(P); - } - virtual Variant::Type get_argument_type(int p_arg) const { - return call_get_argument_type<P...>(p_arg); - return Variant::NIL; - } -#ifdef DEBUG_ENABLED - virtual String get_argument_name(int p_arg) const { - ERR_FAIL_INDEX_V(p_arg, argument_names.size(), String()); - return argument_names[p_arg]; - } -#endif - virtual Vector<Variant> get_default_arguments() const { - return default_values; - } +template <class R, class T, class... P> +static _FORCE_INLINE_ void vc_method_call(R (T::*method)(P...), Variant *base, const Variant **p_args, int p_argcount, Variant &r_ret, const Vector<Variant> &p_defvals, Callable::CallError &r_error) { + call_with_variant_args_ret_dv(VariantGetInternalPtr<T>::get_ptr(base), method, p_args, p_argcount, r_ret, r_error, p_defvals); +} - virtual Variant::Type get_return_type() const { - return GetTypeInfo<R>::VARIANT_TYPE; - } - virtual uint32_t get_flags() const { - uint32_t f = 0; - if (get_return_type() == Variant::NIL) { - f |= FLAG_RETURNS_VARIANT; - } - return f; - } +template <class R, class T, class... P> +static _FORCE_INLINE_ void vc_method_call(R (T::*method)(P...) const, Variant *base, const Variant **p_args, int p_argcount, Variant &r_ret, const Vector<Variant> &p_defvals, Callable::CallError &r_error) { + call_with_variant_args_retc_dv(VariantGetInternalPtr<T>::get_ptr(base), method, p_args, p_argcount, r_ret, r_error, p_defvals); +} - virtual void call(Variant *base, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error) { - call_with_variant_args_ret_dv(VariantGetInternalPtr<T>::get_ptr(base), method, p_args, p_argcount, r_ret, r_error, default_values); - } +template <class T, class... P> +static _FORCE_INLINE_ void vc_method_call(void (T::*method)(P...), Variant *base, const Variant **p_args, int p_argcount, Variant &r_ret, const Vector<Variant> &p_defvals, Callable::CallError &r_error) { + call_with_variant_args_dv(VariantGetInternalPtr<T>::get_ptr(base), method, p_args, p_argcount, r_error, p_defvals); +} - virtual void validated_call(Variant *base, const Variant **p_args, Variant *r_ret) { - TypeAdjust<R>::adjust(r_ret); - call_with_validated_variant_args_ret(base, method, p_args, r_ret); - } -#ifdef PTRCALL_ENABLED - virtual void ptrcall(void *p_base, const void **p_args, void *r_ret) { - call_with_ptr_args_ret<T, R, P...>(reinterpret_cast<T *>(p_base), method, p_args, r_ret); - } -#endif - InternalMethodR(R (T::*p_method)(P...), const Vector<Variant> &p_default_args -#ifdef DEBUG_ENABLED - , - const Vector<String> &p_arg_names, const StringName &p_method_name, Variant::Type p_base_type -#endif - ) { - method = p_method; - default_values = p_default_args; -#ifdef DEBUG_ENABLED - argument_names = p_arg_names; - method_name = p_method_name; - base_type = p_base_type; -#endif - } - }; +template <class T, class... P> +static _FORCE_INLINE_ void vc_method_call(void (T::*method)(P...) const, Variant *base, const Variant **p_args, int p_argcount, Variant &r_ret, const Vector<Variant> &p_defvals, Callable::CallError &r_error) { + call_with_variant_argsc_dv(VariantGetInternalPtr<T>::get_ptr(base), method, p_args, p_argcount, r_error, p_defvals); +} - template <class T, class R, class... P> - class InternalMethodRC : public Variant::InternalMethod { - public: - R(T::*method) - (P...) const; - Vector<Variant> default_values; -#ifdef DEBUG_ENABLED - Vector<String> argument_names; -#endif +template <class R, class T, class... P> +static _FORCE_INLINE_ void vc_validated_call(R (T::*method)(P...), Variant *base, const Variant **p_args, Variant *r_ret) { + call_with_validated_variant_args_ret(base, method, p_args, r_ret); +} - virtual int get_argument_count() const { - return sizeof...(P); - } - virtual Variant::Type get_argument_type(int p_arg) const { - return call_get_argument_type<P...>(p_arg); - } -#ifdef DEBUG_ENABLED - virtual String get_argument_name(int p_arg) const { - ERR_FAIL_INDEX_V(p_arg, argument_names.size(), String()); - return argument_names[p_arg]; - } -#endif - virtual Vector<Variant> get_default_arguments() const { - return default_values; - } +template <class R, class T, class... P> +static _FORCE_INLINE_ void vc_validated_call(R (T::*method)(P...) const, Variant *base, const Variant **p_args, Variant *r_ret) { + call_with_validated_variant_args_retc(base, method, p_args, r_ret); +} +template <class T, class... P> +static _FORCE_INLINE_ void vc_validated_call(void (T::*method)(P...), Variant *base, const Variant **p_args, Variant *r_ret) { + call_with_validated_variant_args(base, method, p_args); +} - virtual Variant::Type get_return_type() const { - return GetTypeInfo<R>::VARIANT_TYPE; - } - virtual uint32_t get_flags() const { - uint32_t f = FLAG_IS_CONST; - if (get_return_type() == Variant::NIL) { - f |= FLAG_RETURNS_VARIANT; - } - return f; - } +template <class T, class... P> +static _FORCE_INLINE_ void vc_validated_call(void (T::*method)(P...) const, Variant *base, const Variant **p_args, Variant *r_ret) { + call_with_validated_variant_argsc(base, method, p_args); +} - virtual void call(Variant *base, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error) { - call_with_variant_args_retc_dv(VariantGetInternalPtr<T>::get_ptr(base), method, p_args, p_argcount, r_ret, r_error, default_values); - } +template <class R, class T, class... P> +static _FORCE_INLINE_ void vc_ptrcall(R (T::*method)(P...), void *p_base, const void **p_args, void *r_ret) { + call_with_ptr_args_ret(reinterpret_cast<T *>(p_base), method, p_args, r_ret); +} - virtual void validated_call(Variant *base, const Variant **p_args, Variant *r_ret) { - TypeAdjust<R>::adjust(r_ret); - call_with_validated_variant_args_retc(base, method, p_args, r_ret); - } -#ifdef PTRCALL_ENABLED - virtual void ptrcall(void *p_base, const void **p_args, void *r_ret) { - call_with_ptr_args_retc<T, R, P...>(reinterpret_cast<T *>(p_base), method, p_args, r_ret); - } -#endif - InternalMethodRC(R (T::*p_method)(P...) const, const Vector<Variant> &p_default_args -#ifdef DEBUG_ENABLED - , - const Vector<String> &p_arg_names, const StringName &p_method_name, Variant::Type p_base_type -#endif - ) { - method = p_method; - default_values = p_default_args; -#ifdef DEBUG_ENABLED - argument_names = p_arg_names; - method_name = p_method_name; - base_type = p_base_type; -#endif - } - }; +template <class R, class T, class... P> +static _FORCE_INLINE_ void vc_ptrcall(R (T::*method)(P...) const, void *p_base, const void **p_args, void *r_ret) { + call_with_ptr_args_retc(reinterpret_cast<T *>(p_base), method, p_args, r_ret); +} - template <class T, class R, class... P> - class InternalMethodRS : public Variant::InternalMethod { - public: - R(*method) - (T *, P...); - Vector<Variant> default_values; -#ifdef DEBUG_ENABLED - Vector<String> argument_names; -#endif +template <class T, class... P> +static _FORCE_INLINE_ void vc_ptrcall(void (T::*method)(P...), void *p_base, const void **p_args, void *r_ret) { + call_with_ptr_args(reinterpret_cast<T *>(p_base), method, p_args); +} - virtual int get_argument_count() const { - return sizeof...(P); - } - virtual Variant::Type get_argument_type(int p_arg) const { - return call_get_argument_type<P...>(p_arg); - } -#ifdef DEBUG_ENABLED - virtual String get_argument_name(int p_arg) const { - ERR_FAIL_INDEX_V(p_arg, argument_names.size(), String()); - return argument_names[p_arg]; - } -#endif - virtual Vector<Variant> get_default_arguments() const { - return default_values; - } +template <class T, class... P> +static _FORCE_INLINE_ void vc_ptrcall(void (T::*method)(P...) const, void *p_base, const void **p_args, void *r_ret) { + call_with_ptr_argsc(reinterpret_cast<T *>(p_base), method, p_args); +} - virtual Variant::Type get_return_type() const { - return GetTypeInfo<R>::VARIANT_TYPE; - } - virtual uint32_t get_flags() const { - uint32_t f = 0; - if (get_return_type() == Variant::NIL) { - f |= FLAG_RETURNS_VARIANT; - } - return f; - } +template <class R, class T, class... P> +static _FORCE_INLINE_ int vc_get_argument_count(R (T::*method)(P...)) { + return sizeof...(P); +} +template <class R, class T, class... P> +static _FORCE_INLINE_ int vc_get_argument_count(R (T::*method)(P...) const) { + return sizeof...(P); +} - virtual void call(Variant *base, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error) { - const Variant **args = p_args; -#ifdef DEBUG_ENABLED - if ((size_t)p_argcount > sizeof...(P)) { - r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; - r_error.argument = sizeof...(P); - return; - } -#endif - if ((size_t)p_argcount < sizeof...(P)) { - size_t missing = sizeof...(P) - (size_t)p_argcount; - if (missing <= (size_t)default_values.size()) { - args = (const Variant **)alloca(sizeof...(P) * sizeof(const Variant *)); - // GCC fails to see that `sizeof...(P)` cannot be 0 here given the previous - // conditions, so it raises a warning on the potential use of `i < 0` as the - // execution condition. -#if defined(__GNUC__) && !defined(__clang__) -#pragma GCC diagnostic push -#pragma GCC diagnostic ignored "-Wtype-limits" -#endif - for (size_t i = 0; i < sizeof...(P); i++) { - if (i < (size_t)p_argcount) { - args[i] = p_args[i]; - } else { - args[i] = &default_values[i - p_argcount + (default_values.size() - missing)]; - } - } -#if defined(__GNUC__) && !defined(__clang__) -#pragma GCC diagnostic pop -#endif - } else { -#ifdef DEBUG_ENABLED - r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; - r_error.argument = sizeof...(P); -#endif - return; - } - } - call_with_variant_args_retc_static_helper(VariantGetInternalPtr<T>::get_ptr(base), method, args, r_ret, r_error, BuildIndexSequence<sizeof...(P)>{}); - } +template <class T, class... P> +static _FORCE_INLINE_ int vc_get_argument_count(void (T::*method)(P...)) { + return sizeof...(P); +} - virtual void validated_call(Variant *base, const Variant **p_args, Variant *r_ret) { - TypeAdjust<R>::adjust(r_ret); - call_with_validated_variant_args_static_retc(base, method, p_args, r_ret); - } -#ifdef PTRCALL_ENABLED - virtual void ptrcall(void *p_base, const void **p_args, void *r_ret) { - call_with_ptr_args_static_retc<T, R, P...>(reinterpret_cast<T *>(p_base), method, p_args, r_ret); - } -#endif - InternalMethodRS(R (*p_method)(T *, P...), const Vector<Variant> &p_default_args -#ifdef DEBUG_ENABLED - , - const Vector<String> &p_arg_names, const StringName &p_method_name, Variant::Type p_base_type -#endif - ) { - method = p_method; - default_values = p_default_args; -#ifdef DEBUG_ENABLED - argument_names = p_arg_names; - method_name = p_method_name; - base_type = p_base_type; -#endif - } - }; +template <class T, class... P> +static _FORCE_INLINE_ int vc_get_argument_count(void (T::*method)(P...) const) { + return sizeof...(P); +} - class InternalMethodVC : public Variant::InternalMethod { - public: - typedef void (*MethodVC)(Variant *, const Variant **, int, Variant &r_ret, Callable::CallError &); - MethodVC methodvc = nullptr; - uint32_t base_flags = 0; - Vector<String> argument_names; - Vector<Variant::Type> argument_types; - Variant::Type return_type = Variant::NIL; - - virtual int get_argument_count() const { - return argument_names.size(); - } - virtual Variant::Type get_argument_type(int p_arg) const { - ERR_FAIL_INDEX_V(p_arg, argument_types.size(), Variant::NIL); - return argument_types[p_arg]; - } -#ifdef DEBUG_ENABLED - virtual String get_argument_name(int p_arg) const { - ERR_FAIL_INDEX_V(p_arg, argument_names.size(), String()); - return argument_names[p_arg]; - } -#endif - virtual Vector<Variant> get_default_arguments() const { - return Vector<Variant>(); - } +template <class R, class T, class... P> +static _FORCE_INLINE_ int vc_get_argument_count(R (*method)(T *, P...)) { + return sizeof...(P); +} - virtual Variant::Type get_return_type() const { - return return_type; - } - virtual uint32_t get_flags() const { - return base_flags | FLAG_NO_PTRCALL; - } +template <class R, class T, class... P> +static _FORCE_INLINE_ Variant::Type vc_get_argument_type(R (T::*method)(P...), int p_arg) { + return call_get_argument_type<P...>(p_arg); +} +template <class R, class T, class... P> +static _FORCE_INLINE_ Variant::Type vc_get_argument_type(R (T::*method)(P...) const, int p_arg) { + return call_get_argument_type<P...>(p_arg); +} - virtual void call(Variant *base, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error) { - methodvc(base, p_args, p_argcount, r_ret, r_error); - } +template <class T, class... P> +static _FORCE_INLINE_ Variant::Type vc_get_argument_type(void (T::*method)(P...), int p_arg) { + return call_get_argument_type<P...>(p_arg); +} - virtual void validated_call(Variant *base, const Variant **p_args, Variant *r_ret) { - ERR_FAIL_MSG("No support for validated call"); - } -#ifdef PTRCALL_ENABLED - virtual void ptrcall(void *p_base, const void **p_args, void *r_ret) { - ERR_FAIL_MSG("No support for ptrcall call"); - } -#endif - InternalMethodVC(MethodVC p_method, uint32_t p_flags, const Vector<Variant::Type> &p_argument_types, const Variant::Type &p_return_type -#ifdef DEBUG_ENABLED - , - const Vector<String> &p_arg_names, const StringName &p_method_name, Variant::Type p_base_type -#endif - ) { - methodvc = p_method; - argument_types = p_argument_types; - return_type = p_return_type; - base_flags = p_flags; -#ifdef DEBUG_ENABLED - argument_names = p_arg_names; - method_name = p_method_name; - base_type = p_base_type; -#endif - } - }; +template <class T, class... P> +static _FORCE_INLINE_ Variant::Type vc_get_argument_type(void (T::*method)(P...) const, int p_arg) { + return call_get_argument_type<P...>(p_arg); +} - typedef OAHashMap<StringName, Variant::InternalMethod *> MethodMap; - static MethodMap *type_internal_methods; - static List<StringName> *type_internal_method_names; +template <class R, class T, class... P> +static _FORCE_INLINE_ Variant::Type vc_get_argument_type(R (*method)(T *, P...), int p_arg) { + return call_get_argument_type<P...>(p_arg); +} - template <class T, class... P> - static void _bind_method(const StringName &p_name, void (T::*p_method)(P...), const Vector<Variant> &p_default_args = Vector<Variant>() -#ifdef DEBUG_ENABLED - , - const Vector<String> &p_argument_names = Vector<String>() -#endif - ) { +template <class R, class T, class... P> +static _FORCE_INLINE_ Variant::Type vc_get_return_type(R (T::*method)(P...)) { + return GetTypeInfo<R>::VARIANT_TYPE; +} -#ifdef DEBUG_ENABLED - ERR_FAIL_COND_MSG(p_argument_names.size() != sizeof...(P), "Wrong argument name count supplied for method: " + Variant::get_type_name(GetTypeInfo<T>::VARIANT_TYPE) + "::" + String(p_name)); - ERR_FAIL_COND(type_internal_methods[GetTypeInfo<T>::VARIANT_TYPE].has(p_name)); -#endif -#ifdef DEBUG_ENABLED - Variant::InternalMethod *m = memnew((InternalMethod<T, P...>)(p_method, p_default_args, p_argument_names, p_name, GetTypeInfo<T>::VARIANT_TYPE)); -#else - Variant::InternalMethod *m = memnew((InternalMethod<T, P...>)(p_method, p_default_args)); -#endif +template <class R, class T, class... P> +static _FORCE_INLINE_ Variant::Type vc_get_return_type(R (T::*method)(P...) const) { + return GetTypeInfo<R>::VARIANT_TYPE; +} - type_internal_methods[GetTypeInfo<T>::VARIANT_TYPE].insert(p_name, m); - type_internal_method_names[GetTypeInfo<T>::VARIANT_TYPE].push_back(p_name); - } +template <class T, class... P> +static _FORCE_INLINE_ Variant::Type vc_get_return_type(void (T::*method)(P...)) { + return Variant::NIL; +} - template <class T, class R, class... P> - static void _bind_method(const StringName &p_name, R (T::*p_method)(P...) const, const Vector<Variant> &p_default_args = Vector<Variant>() -#ifdef DEBUG_ENABLED - , - const Vector<String> &p_argument_names = Vector<String>() -#endif - ) { -#ifdef DEBUG_ENABLED - ERR_FAIL_COND_MSG(p_argument_names.size() != sizeof...(P), "Wrong argument name count supplied for method: " + Variant::get_type_name(GetTypeInfo<T>::VARIANT_TYPE) + "::" + String(p_name)); - ERR_FAIL_COND_MSG(type_internal_methods[GetTypeInfo<T>::VARIANT_TYPE].has(p_name), " Method already registered: " + Variant::get_type_name(GetTypeInfo<T>::VARIANT_TYPE) + "::" + String(p_name)); +template <class T, class... P> +static _FORCE_INLINE_ Variant::Type vc_get_return_type(void (T::*method)(P...) const) { + return Variant::NIL; +} -#endif -#ifdef DEBUG_ENABLED - Variant::InternalMethod *m = memnew((InternalMethodRC<T, R, P...>)(p_method, p_default_args, p_argument_names, p_name, GetTypeInfo<T>::VARIANT_TYPE)); -#else - Variant::InternalMethod *m = memnew((InternalMethodRC<T, R, P...>)(p_method, p_default_args)); -#endif +template <class R, class... P> +static _FORCE_INLINE_ Variant::Type vc_get_return_type(R (*method)(P...)) { + return GetTypeInfo<R>::VARIANT_TYPE; +} - type_internal_methods[GetTypeInfo<T>::VARIANT_TYPE].insert(p_name, m); - type_internal_method_names[GetTypeInfo<T>::VARIANT_TYPE].push_back(p_name); - } +template <class R, class T, class... P> +static _FORCE_INLINE_ bool vc_has_return_type(R (T::*method)(P...)) { + return true; +} +template <class R, class T, class... P> +static _FORCE_INLINE_ bool vc_has_return_type(R (T::*method)(P...) const) { + return true; +} - template <class T, class R, class... P> - static void _bind_method(const StringName &p_name, R (T::*p_method)(P...), const Vector<Variant> &p_default_args = Vector<Variant>() -#ifdef DEBUG_ENABLED - , - const Vector<String> &p_argument_names = Vector<String>() -#endif - ) { -#ifdef DEBUG_ENABLED - ERR_FAIL_COND_MSG(p_argument_names.size() != sizeof...(P), "Wrong argument name count supplied for method: " + Variant::get_type_name(GetTypeInfo<T>::VARIANT_TYPE) + "::" + String(p_name)); - ERR_FAIL_COND_MSG(type_internal_methods[GetTypeInfo<T>::VARIANT_TYPE].has(p_name), " Method already registered: " + Variant::get_type_name(GetTypeInfo<T>::VARIANT_TYPE) + "::" + String(p_name)); -#endif +template <class T, class... P> +static _FORCE_INLINE_ bool vc_has_return_type(void (T::*method)(P...)) { + return false; +} -#ifdef DEBUG_ENABLED - Variant::InternalMethod *m = memnew((InternalMethodR<T, R, P...>)(p_method, p_default_args, p_argument_names, p_name, GetTypeInfo<T>::VARIANT_TYPE)); -#else - Variant::InternalMethod *m = memnew((InternalMethodR<T, R, P...>)(p_method, p_default_args)); -#endif - type_internal_methods[GetTypeInfo<T>::VARIANT_TYPE].insert(p_name, m); - type_internal_method_names[GetTypeInfo<T>::VARIANT_TYPE].push_back(p_name); - } +template <class T, class... P> +static _FORCE_INLINE_ bool vc_has_return_type(void (T::*method)(P...) const) { + return false; +} -#ifdef DEBUG_ENABLED -#define bind_method(m_type, m_method, m_arg_names, m_default_args) _VariantCall::_bind_method(#m_method, &m_type ::m_method, m_default_args, m_arg_names) -#else -#define bind_method(m_type, m_method, m_arg_names, m_default_args) _VariantCall::_bind_method(#m_method, &m_type ::m_method, m_default_args) -#endif +template <class R, class T, class... P> +static _FORCE_INLINE_ bool vc_is_const(R (T::*method)(P...)) { + return false; +} +template <class R, class T, class... P> +static _FORCE_INLINE_ bool vc_is_const(R (T::*method)(P...) const) { + return true; +} -#ifdef DEBUG_ENABLED -#define bind_methodv(m_name, m_method, m_arg_names, m_default_args) _VariantCall::_bind_method(#m_name, m_method, m_default_args, m_arg_names) -#else -#define bind_methodv(m_name, m_method, m_arg_names, m_default_args) _VariantCall::_bind_method(#m_name, m_method, m_default_args) -#endif +template <class T, class... P> +static _FORCE_INLINE_ bool vc_is_const(void (T::*method)(P...)) { + return false; +} - template <class T, class R, class... P> - static void _bind_function(const StringName &p_name, R (*p_method)(T *, P...), const Vector<Variant> &p_default_args = Vector<Variant>() -#ifdef DEBUG_ENABLED - , - const Vector<String> &p_argument_names = Vector<String>() -#endif - ) { -#ifdef DEBUG_ENABLED - ERR_FAIL_COND_MSG(p_argument_names.size() != sizeof...(P), "Wrong argument name count supplied for method: " + Variant::get_type_name(GetTypeInfo<T>::VARIANT_TYPE) + "::" + String(p_name)); - ERR_FAIL_COND_MSG(type_internal_methods[GetTypeInfo<T>::VARIANT_TYPE].has(p_name), " Method already registered: " + Variant::get_type_name(GetTypeInfo<T>::VARIANT_TYPE) + "::" + String(p_name)); -#endif +template <class T, class... P> +static _FORCE_INLINE_ bool vc_is_const(void (T::*method)(P...) const) { + return true; +} -#ifdef DEBUG_ENABLED - Variant::InternalMethod *m = memnew((InternalMethodRS<T, R, P...>)(p_method, p_default_args, p_argument_names, p_name, GetTypeInfo<T>::VARIANT_TYPE)); -#else - Variant::InternalMethod *m = memnew((InternalMethodRS<T, R, P...>)(p_method, p_default_args)); -#endif +template <class R, class T, class... P> +static _FORCE_INLINE_ Variant::Type vc_get_base_type(R (T::*method)(P...)) { + return GetTypeInfo<T>::VARIANT_TYPE; +} +template <class R, class T, class... P> +static _FORCE_INLINE_ Variant::Type vc_get_base_type(R (T::*method)(P...) const) { + return GetTypeInfo<T>::VARIANT_TYPE; +} - type_internal_methods[GetTypeInfo<T>::VARIANT_TYPE].insert(p_name, m); - type_internal_method_names[GetTypeInfo<T>::VARIANT_TYPE].push_back(p_name); - } +template <class T, class... P> +static _FORCE_INLINE_ Variant::Type vc_get_base_type(void (T::*method)(P...)) { + return GetTypeInfo<T>::VARIANT_TYPE; +} -#ifdef DEBUG_ENABLED -#define bind_function(m_name, m_method, m_arg_names, m_default_args) _VariantCall::_bind_function(m_name, m_method, m_default_args, m_arg_names) -#else -#define bind_function(m_name, m_method, m_arg_names, m_default_args) _VariantCall::_bind_function(m_name, m_method, m_default_args) -#endif +template <class T, class... P> +static _FORCE_INLINE_ Variant::Type vc_get_base_type(void (T::*method)(P...) const) { + return GetTypeInfo<T>::VARIANT_TYPE; +} - static void _bind_custom(Variant::Type p_type, const StringName &p_name, InternalMethodVC::MethodVC p_method, uint32_t p_flags, const Vector<Variant::Type> &p_argument_types, const Variant::Type &p_return_type -#ifdef DEBUG_ENABLED - , - const Vector<String> &p_argument_names = Vector<String>() -#endif - ) { +#define METHOD_CLASS(m_class, m_method_name, m_method_ptr) \ + struct Method_##m_class##_##m_method_name { \ + static void call(Variant *base, const Variant **p_args, int p_argcount, Variant &r_ret, const Vector<Variant> &p_defvals, Callable::CallError &r_error) { \ + vc_method_call(m_method_ptr, base, p_args, p_argcount, r_ret, p_defvals, r_error); \ + } \ + static void validated_call(Variant *base, const Variant **p_args, int p_argcount, Variant *r_ret) { \ + TypeAdjust<m_class>::adjust(r_ret); \ + vc_validated_call(m_method_ptr, base, p_args, r_ret); \ + } \ + static void ptrcall(void *p_base, const void **p_args, void *r_ret, int p_argcount) { \ + vc_ptrcall(m_method_ptr, p_base, p_args, r_ret); \ + } \ + static int get_argument_count() { \ + return vc_get_argument_count(m_method_ptr); \ + } \ + static Variant::Type get_argument_type(int p_arg) { \ + return vc_get_argument_type(m_method_ptr, p_arg); \ + } \ + static Variant::Type get_return_type() { \ + return vc_get_return_type(m_method_ptr); \ + } \ + static bool has_return_type() { \ + return vc_has_return_type(m_method_ptr); \ + } \ + static bool is_const() { \ + return vc_is_const(m_method_ptr); \ + } \ + static bool is_vararg() { \ + return false; \ + } \ + static Variant::Type get_base_type() { \ + return vc_get_base_type(m_method_ptr); \ + } \ + static StringName get_name() { \ + return #m_method_name; \ + } \ + }; -#ifdef DEBUG_ENABLED - Variant::InternalMethod *m = memnew(InternalMethodVC(p_method, p_flags, p_argument_types, p_return_type, p_argument_names, p_name, p_type)); -#else - Variant::InternalMethod *m = memnew(InternalMethodVC(p_method, p_flags, p_argument_types, p_return_type)); -#endif +template <class R, class T, class... P> +static _FORCE_INLINE_ void vc_ptrcall(R (*method)(T *, P...), void *p_base, const void **p_args, void *r_ret) { + call_with_ptr_args_static_retc<T, R, P...>(reinterpret_cast<T *>(p_base), method, p_args, r_ret); +} - type_internal_methods[p_type].insert(p_name, m); - type_internal_method_names[p_type].push_back(p_name); - } +#define FUNCTION_CLASS(m_class, m_method_name, m_method_ptr) \ + struct Method_##m_class##_##m_method_name { \ + static void call(Variant *base, const Variant **p_args, int p_argcount, Variant &r_ret, const Vector<Variant> &p_defvals, Callable::CallError &r_error) { \ + call_with_variant_args_retc_static_helper_dv(VariantGetInternalPtr<m_class>::get_ptr(base), m_method_ptr, p_args, p_argcount, r_ret, p_defvals, r_error); \ + } \ + static void validated_call(Variant *base, const Variant **p_args, int p_argcount, Variant *r_ret) { \ + TypeAdjust<m_class>::adjust(r_ret); \ + call_with_validated_variant_args_static_retc(base, m_method_ptr, p_args, r_ret); \ + } \ + static void ptrcall(void *p_base, const void **p_args, void *r_ret, int p_argcount) { \ + vc_ptrcall(m_method_ptr, p_base, p_args, r_ret); \ + } \ + static int get_argument_count() { \ + return vc_get_argument_count(m_method_ptr); \ + } \ + static Variant::Type get_argument_type(int p_arg) { \ + return vc_get_argument_type(m_method_ptr, p_arg); \ + } \ + static Variant::Type get_return_type() { \ + return vc_get_return_type(m_method_ptr); \ + } \ + static bool has_return_type() { \ + return true; \ + } \ + static bool is_const() { \ + return true; \ + } \ + static bool is_vararg() { \ + return false; \ + } \ + static Variant::Type get_base_type() { \ + return GetTypeInfo<m_class>::VARIANT_TYPE; \ + } \ + static StringName get_name() { \ + return #m_method_name; \ + } \ + }; -#ifdef DEBUG_ENABLED -#define bind_custom(m_type, m_name, m_method, m_flags, m_arg_types, m_ret_type, m_arg_names) _VariantCall::_bind_custom(m_type, m_name, m_method, m_flags, m_arg_types, m_ret_type, m_arg_names) -#else -#define bind_custom(m_type, m_name, m_method, m_flags, m_arg_types, m_ret_type, m_arg_names) _VariantCall::_bind_custom(m_type, m_name, m_method, m_flags, m_arg_types, m_ret_type) -#endif +#define VARARG_CLASS(m_class, m_method_name, m_method_ptr, m_has_return, m_return_type) \ + struct Method_##m_class##_##m_method_name { \ + static void call(Variant *base, const Variant **p_args, int p_argcount, Variant &r_ret, const Vector<Variant> &p_defvals, Callable::CallError &r_error) { \ + m_method_ptr(base, p_args, p_argcount, r_ret, r_error); \ + } \ + static void validated_call(Variant *base, const Variant **p_args, int p_argcount, Variant *r_ret) { \ + Callable::CallError ce; \ + m_method_ptr(base, p_args, p_argcount, *r_ret, ce); \ + } \ + static void ptrcall(void *p_base, const void **p_args, void *r_ret, int p_argcount) { \ + LocalVector<Variant> vars; \ + vars.resize(p_argcount); \ + LocalVector<const Variant *> vars_ptrs; \ + vars_ptrs.resize(p_argcount); \ + for (int i = 0; i < p_argcount; i++) { \ + vars[i] = PtrToArg<Variant>::convert(p_args[i]); \ + vars_ptrs[i] = &vars[i]; \ + } \ + Variant base = PtrToArg<m_class>::convert(p_base); \ + Variant ret; \ + Callable::CallError ce; \ + m_method_ptr(&base, (const Variant **)&vars_ptrs[0], p_argcount, ret, ce); \ + if (m_has_return) { \ + m_return_type r = ret; \ + PtrToArg<m_return_type>::encode(ret, r_ret); \ + } \ + } \ + static int get_argument_count() { \ + return 0; \ + } \ + static Variant::Type get_argument_type(int p_arg) { \ + return Variant::NIL; \ + } \ + static Variant::Type get_return_type() { \ + return GetTypeInfo<m_return_type>::VARIANT_TYPE; \ + } \ + static bool has_return_type() { \ + return m_has_return; \ + } \ + static bool is_const() { \ + return true; \ + } \ + static bool is_vararg() { \ + return true; \ + } \ + static Variant::Type get_base_type() { \ + return GetTypeInfo<m_class>::VARIANT_TYPE; \ + } \ + static StringName get_name() { \ + return #m_method_name; \ + } \ + }; +struct _VariantCall { static String func_PackedByteArray_get_string_from_ascii(PackedByteArray *p_instance) { String s; if (p_instance->size() > 0) { @@ -723,18 +535,61 @@ struct _VariantCall { }; _VariantCall::ConstantData *_VariantCall::constant_data = nullptr; -_VariantCall::MethodMap *_VariantCall::type_internal_methods = nullptr; -List<StringName> *_VariantCall::type_internal_method_names = nullptr; -Variant Variant::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { - Variant ret; - call_ptr(p_method, p_args, p_argcount, &ret, r_error); - return ret; -} +struct VariantBuiltInMethodInfo { + void (*call)(Variant *base, const Variant **p_args, int p_argcount, Variant &r_ret, const Vector<Variant> &p_defvals, Callable::CallError &r_error); + Variant::ValidatedBuiltInMethod validated_call; + Variant::PTRBuiltInMethod ptrcall; -void Variant::call_ptr(const StringName &p_method, const Variant **p_args, int p_argcount, Variant *r_ret, Callable::CallError &r_error) { - Variant ret; + Vector<Variant> default_arguments; + Vector<String> argument_names; + + bool is_const; + bool has_return_type; + bool is_vararg; + Variant::Type return_type; + int argument_count; + Variant::Type (*get_argument_type)(int p_arg); +}; +typedef OAHashMap<StringName, VariantBuiltInMethodInfo> BuiltinMethodMap; +static BuiltinMethodMap *builtin_method_info; +static List<StringName> *builtin_method_names; + +template <class T> +static void register_builtin_method(const Vector<String> &p_argnames, const Vector<Variant> &p_def_args) { + StringName name = T::get_name(); + + ERR_FAIL_COND(builtin_method_info[T::get_base_type()].has(name)); + + VariantBuiltInMethodInfo imi; + + imi.call = T::call; + imi.validated_call = T::validated_call; + if (T::is_vararg()) { + imi.ptrcall = nullptr; + } else { + imi.ptrcall = T::ptrcall; + } + + imi.default_arguments = p_def_args; + imi.argument_names = p_argnames; + + imi.is_const = T::is_const(); + imi.is_vararg = T::is_vararg(); + imi.has_return_type = T::has_return_type(); + imi.return_type = T::get_return_type(); + imi.argument_count = T::get_argument_count(); + imi.get_argument_type = T::get_argument_type; +#ifdef DEBUG_METHODS_ENABLED + ERR_FAIL_COND(!imi.is_vararg && imi.argument_count != imi.argument_names.size()); +#endif + + builtin_method_info[T::get_base_type()].insert(name, imi); + builtin_method_names[T::get_base_type()].push_back(name); +} + +void Variant::call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error) { if (type == Variant::OBJECT) { //call object Object *obj = _get_obj().obj; @@ -749,31 +604,24 @@ void Variant::call_ptr(const StringName &p_method, const Variant **p_args, int p } #endif - ret = _get_obj().obj->call(p_method, p_args, p_argcount, r_error); + r_ret = _get_obj().obj->call(p_method, p_args, p_argcount, r_error); //else if (type==Variant::METHOD) { } else { r_error.error = Callable::CallError::CALL_OK; - Variant::InternalMethod **m = _VariantCall::type_internal_methods[type].lookup_ptr(p_method); + const VariantBuiltInMethodInfo *imf = builtin_method_info[type].lookup_ptr(p_method); - if (m) { - (*m)->call((Variant *)this, p_args, p_argcount, ret, r_error); - } else { - //ok fail because not found + if (!imf) { r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; return; } - } - if (r_error.error == Callable::CallError::CALL_OK && r_ret) { - *r_ret = ret; + imf->call(this, p_args, p_argcount, r_ret, imf->default_arguments, r_error); } } -#define VCALL(m_type, m_method) _VariantCall::_call_##m_type##_##m_method - bool Variant::has_method(const StringName &p_method) const { if (type == OBJECT) { Object *obj = get_validated_object(); @@ -784,97 +632,143 @@ bool Variant::has_method(const StringName &p_method) const { return obj->has_method(p_method); } - return _VariantCall::type_internal_methods[type].has(p_method); + return builtin_method_info[type].has(p_method); } -Vector<Variant::Type> Variant::get_method_argument_types(Variant::Type p_type, const StringName &p_method) { - Vector<Variant::Type> types; +bool Variant::has_builtin_method(Variant::Type p_type, const StringName &p_method) { + ERR_FAIL_INDEX_V(p_type, Variant::VARIANT_MAX, false); + return builtin_method_info[p_type].has(p_method); +} - Variant::InternalMethod **m = _VariantCall::type_internal_methods[p_type].lookup_ptr(p_method); - if (*m) { - types.resize((*m)->get_argument_count()); - for (int i = 0; i < (*m)->get_argument_count(); i++) { - types.write[i] = (*m)->get_argument_type(i); - } - } +Variant::ValidatedBuiltInMethod Variant::get_validated_builtin_method(Variant::Type p_type, const StringName &p_method) { + ERR_FAIL_INDEX_V(p_type, Variant::VARIANT_MAX, nullptr); + const VariantBuiltInMethodInfo *method = builtin_method_info[p_type].lookup_ptr(p_method); + ERR_FAIL_COND_V(!method, nullptr); + return method->validated_call; +} - return types; +Variant::PTRBuiltInMethod Variant::get_ptr_builtin_method(Variant::Type p_type, const StringName &p_method) { + ERR_FAIL_INDEX_V(p_type, Variant::VARIANT_MAX, nullptr); + const VariantBuiltInMethodInfo *method = builtin_method_info[p_type].lookup_ptr(p_method); + ERR_FAIL_COND_V(!method, nullptr); + return method->ptrcall; } -bool Variant::is_method_const(Variant::Type p_type, const StringName &p_method) { - Variant::InternalMethod **m = _VariantCall::type_internal_methods[p_type].lookup_ptr(p_method); - if (*m) { - return (*m)->get_flags() & Variant::InternalMethod::FLAG_IS_CONST; - } - return false; +int Variant::get_builtin_method_argument_count(Variant::Type p_type, const StringName &p_method) { + ERR_FAIL_INDEX_V(p_type, Variant::VARIANT_MAX, 0); + const VariantBuiltInMethodInfo *method = builtin_method_info[p_type].lookup_ptr(p_method); + ERR_FAIL_COND_V(!method, 0); + return method->argument_count; } -Vector<StringName> Variant::get_method_argument_names(Variant::Type p_type, const StringName &p_method) { - Vector<StringName> argnames; +Variant::Type Variant::get_builtin_method_argument_type(Variant::Type p_type, const StringName &p_method, int p_argument) { + ERR_FAIL_INDEX_V(p_type, Variant::VARIANT_MAX, Variant::NIL); + const VariantBuiltInMethodInfo *method = builtin_method_info[p_type].lookup_ptr(p_method); + ERR_FAIL_COND_V(!method, Variant::NIL); + ERR_FAIL_INDEX_V(p_argument, method->argument_count, Variant::NIL); + return method->get_argument_type(p_argument); +} -#ifdef DEBUG_ENABLED - Variant::InternalMethod **m = _VariantCall::type_internal_methods[p_type].lookup_ptr(p_method); - if (*m) { - argnames.resize((*m)->get_argument_count()); - for (int i = 0; i < (*m)->get_argument_count(); i++) { - argnames.write[i] = (*m)->get_argument_name(i); - } - } +String Variant::get_builtin_method_argument_name(Variant::Type p_type, const StringName &p_method, int p_argument) { + ERR_FAIL_INDEX_V(p_type, Variant::VARIANT_MAX, String()); + const VariantBuiltInMethodInfo *method = builtin_method_info[p_type].lookup_ptr(p_method); + ERR_FAIL_COND_V(!method, String()); +#ifdef DEBUG_METHODS_ENABLED + ERR_FAIL_INDEX_V(p_argument, method->argument_count, String()); + return method->argument_names[p_argument]; +#else + return "arg" + itos(p_argument + 1); #endif - return argnames; } -Variant::Type Variant::get_method_return_type(Variant::Type p_type, const StringName &p_method, bool *r_has_return) { - Variant::Type rt = Variant::NIL; - Variant::InternalMethod **m = _VariantCall::type_internal_methods[p_type].lookup_ptr(p_method); - if (*m) { - rt = (*m)->get_return_type(); - if (r_has_return) { - *r_has_return = ((*m)->get_flags() & Variant::InternalMethod::FLAG_RETURNS_VARIANT) || rt != Variant::NIL; - } - } - return rt; +Vector<Variant> Variant::get_builtin_method_default_arguments(Variant::Type p_type, const StringName &p_method) { + ERR_FAIL_INDEX_V(p_type, Variant::VARIANT_MAX, Vector<Variant>()); + const VariantBuiltInMethodInfo *method = builtin_method_info[p_type].lookup_ptr(p_method); + ERR_FAIL_COND_V(!method, Vector<Variant>()); + return method->default_arguments; } -Vector<Variant> Variant::get_method_default_arguments(Variant::Type p_type, const StringName &p_method) { - Variant::InternalMethod **m = _VariantCall::type_internal_methods[p_type].lookup_ptr(p_method); - if (*m) { - return (*m)->get_default_arguments(); +bool Variant::has_builtin_method_return_value(Variant::Type p_type, const StringName &p_method) { + ERR_FAIL_INDEX_V(p_type, Variant::VARIANT_MAX, false); + const VariantBuiltInMethodInfo *method = builtin_method_info[p_type].lookup_ptr(p_method); + ERR_FAIL_COND_V(!method, false); + return method->has_return_type; +} + +void Variant::get_builtin_method_list(Variant::Type p_type, List<StringName> *p_list) { + ERR_FAIL_INDEX(p_type, Variant::VARIANT_MAX); + for (List<StringName>::Element *E = builtin_method_names[p_type].front(); E; E = E->next()) { + p_list->push_back(E->get()); } - return Vector<Variant>(); +} + +Variant::Type Variant::get_builtin_method_return_type(Variant::Type p_type, const StringName &p_method) { + ERR_FAIL_INDEX_V(p_type, Variant::VARIANT_MAX, Variant::NIL); + const VariantBuiltInMethodInfo *method = builtin_method_info[p_type].lookup_ptr(p_method); + ERR_FAIL_COND_V(!method, Variant::NIL); + return method->return_type; +} + +bool Variant::is_builtin_method_const(Variant::Type p_type, const StringName &p_method) { + ERR_FAIL_INDEX_V(p_type, Variant::VARIANT_MAX, false); + const VariantBuiltInMethodInfo *method = builtin_method_info[p_type].lookup_ptr(p_method); + ERR_FAIL_COND_V(!method, false); + return method->is_const; +} + +bool Variant::is_builtin_method_vararg(Variant::Type p_type, const StringName &p_method) { + ERR_FAIL_INDEX_V(p_type, Variant::VARIANT_MAX, false); + const VariantBuiltInMethodInfo *method = builtin_method_info[p_type].lookup_ptr(p_method); + ERR_FAIL_COND_V(!method, false); + return method->is_vararg; } void Variant::get_method_list(List<MethodInfo> *p_list) const { - for (List<StringName>::Element *E = _VariantCall::type_internal_method_names[type].front(); E; E = E->next()) { - Variant::InternalMethod **m = _VariantCall::type_internal_methods[type].lookup_ptr(E->get()); - ERR_CONTINUE(!*m); - - MethodInfo mi; - mi.name = E->get(); - mi.return_val.type = (*m)->get_return_type(); - if ((*m)->get_flags() & Variant::InternalMethod::FLAG_RETURNS_VARIANT) { - mi.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT; - } - if ((*m)->get_flags() & Variant::InternalMethod::FLAG_IS_CONST) { - mi.flags |= METHOD_FLAG_CONST; - } - if ((*m)->get_flags() & Variant::InternalMethod::FLAG_VARARGS) { - mi.flags |= METHOD_FLAG_VARARG; + if (type == OBJECT) { + Object *obj = get_validated_object(); + if (obj) { + obj->get_method_list(p_list); } + } else { + for (List<StringName>::Element *E = builtin_method_names[type].front(); E; E = E->next()) { + const VariantBuiltInMethodInfo *method = builtin_method_info[type].lookup_ptr(E->get()); + ERR_CONTINUE(!method); + + MethodInfo mi; + mi.name = E->get(); + + //return type + if (method->has_return_type) { + mi.return_val.type = method->return_type; + if (mi.return_val.type == Variant::NIL) { + mi.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT; + } + } - for (int i = 0; i < (*m)->get_argument_count(); i++) { - PropertyInfo arg; -#ifdef DEBUG_ENABLED - arg.name = (*m)->get_argument_name(i); + if (method->is_const) { + mi.flags |= METHOD_FLAG_CONST; + } + if (method->is_vararg) { + mi.flags |= METHOD_FLAG_VARARG; + } + + for (int i = 0; i < method->argument_count; i++) { + PropertyInfo pi; +#ifdef DEBUG_METHODS_ENABLED + pi.name = method->argument_names[i]; #else - arg.name = "arg" + itos(i + 1); + pi.name = "arg" + itos(i + 1); #endif - arg.type = (*m)->get_argument_type(i); - mi.arguments.push_back(arg); - } + pi.type = method->get_argument_type(i); + if (pi.type == Variant::NIL) { + pi.usage |= PROPERTY_USAGE_NIL_IS_VARIANT; + } + mi.arguments.push_back(pi); + } - mi.default_arguments = (*m)->get_default_arguments(); - p_list->push_back(mi); + mi.default_arguments = method->default_arguments; + p_list->push_back(mi); + } } } @@ -935,20 +829,44 @@ Variant Variant::get_constant_value(Variant::Type p_type, const StringName &p_va return E->get(); } -Variant::InternalMethod *Variant::get_internal_method(Type p_type, const StringName &p_method_name) { - ERR_FAIL_INDEX_V(p_type, VARIANT_MAX, nullptr); +#ifdef DEBUG_METHODS_ENABLED +#define bind_method(m_type, m_method, m_arg_names, m_default_args) \ + METHOD_CLASS(m_type, m_method, &m_type::m_method); \ + register_builtin_method<Method_##m_type##_##m_method>(m_arg_names, m_default_args); +#else +#define bind_method(m_type, m_method, m_arg_names, m_default_args) \ + METHOD_CLASS(m_type, m_method, &m_type ::m_method); \ + register_builtin_method<Method_##m_type##_##m_method>(sarray(), m_default_args); +#endif - Variant::InternalMethod **m = _VariantCall::type_internal_methods[p_type].lookup_ptr(p_method_name); - if (*m) { - return *m; - } - return nullptr; -} +#ifdef DEBUG_METHODS_ENABLED +#define bind_methodv(m_type, m_name, m_method, m_arg_names, m_default_args) \ + METHOD_CLASS(m_type, m_name, m_method); \ + register_builtin_method<Method_##m_type##_##m_name>(m_arg_names, m_default_args); +#else +#define bind_methodv(m_type, m_name, m_method, m_arg_names, m_default_args) \ + METHOD_CLASS(m_type, m_name, m_method); \ + register_builtin_method<Method_##m_type##_##m_name>(sarray(), m_default_args); +#endif -void Variant::_register_variant_methods() { - _VariantCall::type_internal_methods = memnew_arr(_VariantCall::MethodMap, Variant::VARIANT_MAX); - _VariantCall::type_internal_method_names = memnew_arr(List<StringName>, Variant::VARIANT_MAX); +#ifdef DEBUG_METHODS_ENABLED +#define bind_function(m_type, m_name, m_method, m_arg_names, m_default_args) \ + FUNCTION_CLASS(m_type, m_name, m_method); \ + register_builtin_method<Method_##m_type##_##m_name>(m_arg_names, m_default_args); +#else +#define bind_function(m_type, m_name, m_method, m_arg_names, m_default_args) \ + FUNCTION_CLASS(m_type, m_name, m_method); \ + register_builtin_method<Method_##m_type##_##m_name>(sarray(), m_default_args); +#endif + +#define bind_custom(m_type, m_name, m_method, m_has_return, m_ret_type) \ + VARARG_CLASS(m_type, m_name, m_method, m_has_return, m_ret_type) \ + register_builtin_method<Method_##m_type##_##m_name>(sarray(), Vector<Variant>()); + +static void _register_variant_builtin_methods() { _VariantCall::constant_data = memnew_arr(_VariantCall::ConstantData, Variant::VARIANT_MAX); + builtin_method_info = memnew_arr(BuiltinMethodMap, Variant::VARIANT_MAX); + builtin_method_names = memnew_arr(List<StringName>, Variant::VARIANT_MAX); /* String */ @@ -957,7 +875,7 @@ void Variant::_register_variant_methods() { bind_method(String, naturalnocasecmp_to, sarray("to"), varray()); bind_method(String, length, sarray(), varray()); bind_method(String, substr, sarray("from", "len"), varray(-1)); - bind_methodv(find, static_cast<int (String::*)(const String &, int) const>(&String::find), sarray("what", "from"), varray(0)); + bind_methodv(String, find, static_cast<int (String::*)(const String &, int) const>(&String::find), sarray("what", "from"), varray(0)); bind_method(String, count, sarray("what", "from", "to"), varray(0, 0)); bind_method(String, countn, sarray("what", "from", "to"), varray(0, 0)); bind_method(String, findn, sarray("what", "from"), varray(0)); @@ -965,7 +883,7 @@ void Variant::_register_variant_methods() { bind_method(String, rfindn, sarray("what", "from"), varray(-1)); bind_method(String, match, sarray("expr"), varray()); bind_method(String, matchn, sarray("expr"), varray()); - bind_methodv(begins_with, static_cast<bool (String::*)(const String &) const>(&String::begins_with), sarray("text"), varray()); + bind_methodv(String, begins_with, static_cast<bool (String::*)(const String &) const>(&String::begins_with), sarray("text"), varray()); bind_method(String, ends_with, sarray("text"), varray()); bind_method(String, is_subsequence_of, sarray("text"), varray()); bind_method(String, is_subsequence_ofi, sarray("text"), varray()); @@ -973,7 +891,7 @@ void Variant::_register_variant_methods() { bind_method(String, similarity, sarray("text"), varray()); bind_method(String, format, sarray("values", "placeholder"), varray("{_}")); - bind_methodv(replace, static_cast<String (String::*)(const String &, const String &) const>(&String::replace), sarray("what", "forwhat"), varray()); + bind_methodv(String, replace, static_cast<String (String::*)(const String &, const String &) const>(&String::replace), sarray("what", "forwhat"), varray()); bind_method(String, replacen, sarray("what", "forwhat"), varray()); bind_method(String, repeat, sarray("count"), varray()); bind_method(String, insert, sarray("position", "what"), varray()); @@ -1104,7 +1022,7 @@ void Variant::_register_variant_methods() { bind_method(Rect2, merge, sarray("b"), varray()); bind_method(Rect2, expand, sarray("to"), varray()); bind_method(Rect2, grow, sarray("by"), varray()); - bind_methodv(grow_margin, &Rect2::grow_margin_bind, sarray("margin", "by"), varray()); + bind_methodv(Rect2, grow_margin, &Rect2::grow_margin_bind, sarray("margin", "by"), varray()); bind_method(Rect2, grow_individual, sarray("left", "top", "right", "bottom"), varray()); bind_method(Rect2, abs, sarray(), varray()); @@ -1119,7 +1037,7 @@ void Variant::_register_variant_methods() { bind_method(Rect2i, merge, sarray("b"), varray()); bind_method(Rect2i, expand, sarray("to"), varray()); bind_method(Rect2i, grow, sarray("by"), varray()); - bind_methodv(grow_margin, &Rect2i::grow_margin_bind, sarray("margin", "by"), varray()); + bind_methodv(Rect2i, grow_margin, &Rect2i::grow_margin_bind, sarray("margin", "by"), varray()); bind_method(Rect2i, grow_individual, sarray("left", "top", "right", "bottom"), varray()); bind_method(Rect2i, abs, sarray(), varray()); @@ -1175,9 +1093,9 @@ void Variant::_register_variant_methods() { bind_method(Plane, distance_to, sarray("point"), varray()); bind_method(Plane, has_point, sarray("point", "epsilon"), varray(CMP_EPSILON)); bind_method(Plane, project, sarray("point"), varray()); - bind_methodv(intersect_3, &Plane::intersect_3_bind, sarray("b", "c"), varray()); - bind_methodv(intersects_ray, &Plane::intersects_ray_bind, sarray("from", "dir"), varray()); - bind_methodv(intersects_segment, &Plane::intersects_segment_bind, sarray("from", "to"), varray()); + bind_methodv(Plane, intersect_3, &Plane::intersect_3_bind, sarray("b", "c"), varray()); + bind_methodv(Plane, intersects_ray, &Plane::intersects_ray_bind, sarray("from", "dir"), varray()); + bind_methodv(Plane, intersects_segment, &Plane::intersects_segment_bind, sarray("from", "to"), varray()); /* Quat */ @@ -1219,7 +1137,7 @@ void Variant::_register_variant_methods() { /* RID */ - bind_method(::RID, get_id, sarray(), varray()); + bind_method(RID, get_id, sarray(), varray()); /* NodePath */ @@ -1243,9 +1161,9 @@ void Variant::_register_variant_methods() { bind_method(Callable, hash, sarray(), varray()); bind_method(Callable, unbind, sarray("argcount"), varray()); - bind_custom(Variant::CALLABLE, "call", _VariantCall::func_Callable_call, Variant::InternalMethod::FLAG_VARARGS | Variant::InternalMethod::FLAG_RETURNS_VARIANT, Vector<Variant::Type>(), Variant::NIL, sarray()); - bind_custom(Variant::CALLABLE, "call_deferred", _VariantCall::func_Callable_call_deferred, Variant::InternalMethod::FLAG_VARARGS, Vector<Variant::Type>(), Variant::NIL, sarray()); - bind_custom(Variant::CALLABLE, "bind", _VariantCall::func_Callable_bind, Variant::InternalMethod::FLAG_VARARGS, Vector<Variant::Type>(), Variant::CALLABLE, sarray()); + bind_custom(Callable, call, _VariantCall::func_Callable_call, true, Variant); + bind_custom(Callable, call_deferred, _VariantCall::func_Callable_call_deferred, false, Variant); + bind_custom(Callable, bind, _VariantCall::func_Callable_bind, true, Callable); /* Signal */ @@ -1259,7 +1177,7 @@ void Variant::_register_variant_methods() { bind_method(Signal, is_connected, sarray("callable"), varray()); bind_method(Signal, get_connections, sarray(), varray()); - bind_custom(Variant::SIGNAL, "emit", _VariantCall::func_Signal_emit, Variant::InternalMethod::FLAG_VARARGS, Vector<Variant::Type>(), Variant::NIL, sarray()); + bind_custom(Signal, emit, _VariantCall::func_Signal_emit, false, Variant); /* Transform2D */ @@ -1283,7 +1201,7 @@ void Variant::_register_variant_methods() { bind_method(Basis, transposed, sarray(), varray()); bind_method(Basis, orthonormalized, sarray(), varray()); bind_method(Basis, determinant, sarray(), varray()); - bind_methodv(rotated, static_cast<Basis (Basis::*)(const Vector3 &, float) const>(&Basis::rotated), sarray("axis", "phi"), varray()); + bind_methodv(Basis, rotated, static_cast<Basis (Basis::*)(const Vector3 &, float) const>(&Basis::rotated), sarray("axis", "phi"), varray()); bind_method(Basis, scaled, sarray("scale"), varray()); bind_method(Basis, get_scale, sarray(), varray()); bind_method(Basis, get_euler, sarray(), varray()); @@ -1297,29 +1215,29 @@ void Variant::_register_variant_methods() { /* AABB */ - bind_method(::AABB, abs, sarray(), varray()); - bind_method(::AABB, get_area, sarray(), varray()); - bind_method(::AABB, has_no_area, sarray(), varray()); - bind_method(::AABB, has_no_surface, sarray(), varray()); - bind_method(::AABB, has_point, sarray("point"), varray()); - bind_method(::AABB, is_equal_approx, sarray("aabb"), varray()); - bind_method(::AABB, intersects, sarray("with"), varray()); - bind_method(::AABB, encloses, sarray("with"), varray()); - bind_method(::AABB, intersects_plane, sarray("plane"), varray()); - bind_method(::AABB, intersection, sarray("with"), varray()); - bind_method(::AABB, merge, sarray("with"), varray()); - bind_method(::AABB, expand, sarray("to_point"), varray()); - bind_method(::AABB, grow, sarray("by"), varray()); - bind_method(::AABB, get_support, sarray("dir"), varray()); - bind_method(::AABB, get_longest_axis, sarray(), varray()); - bind_method(::AABB, get_longest_axis_index, sarray(), varray()); - bind_method(::AABB, get_longest_axis_size, sarray(), varray()); - bind_method(::AABB, get_shortest_axis, sarray(), varray()); - bind_method(::AABB, get_shortest_axis_index, sarray(), varray()); - bind_method(::AABB, get_shortest_axis_size, sarray(), varray()); - bind_method(::AABB, get_endpoint, sarray("idx"), varray()); - bind_methodv(intersects_segment, &AABB::intersects_segment_bind, sarray("from", "to"), varray()); - bind_methodv(intersects_ray, &AABB::intersects_ray_bind, sarray("from", "dir"), varray()); + bind_method(AABB, abs, sarray(), varray()); + bind_method(AABB, get_area, sarray(), varray()); + bind_method(AABB, has_no_area, sarray(), varray()); + bind_method(AABB, has_no_surface, sarray(), varray()); + bind_method(AABB, has_point, sarray("point"), varray()); + bind_method(AABB, is_equal_approx, sarray("aabb"), varray()); + bind_method(AABB, intersects, sarray("with"), varray()); + bind_method(AABB, encloses, sarray("with"), varray()); + bind_method(AABB, intersects_plane, sarray("plane"), varray()); + bind_method(AABB, intersection, sarray("with"), varray()); + bind_method(AABB, merge, sarray("with"), varray()); + bind_method(AABB, expand, sarray("to_point"), varray()); + bind_method(AABB, grow, sarray("by"), varray()); + bind_method(AABB, get_support, sarray("dir"), varray()); + bind_method(AABB, get_longest_axis, sarray(), varray()); + bind_method(AABB, get_longest_axis_index, sarray(), varray()); + bind_method(AABB, get_longest_axis_size, sarray(), varray()); + bind_method(AABB, get_shortest_axis, sarray(), varray()); + bind_method(AABB, get_shortest_axis_index, sarray(), varray()); + bind_method(AABB, get_shortest_axis_size, sarray(), varray()); + bind_method(AABB, get_endpoint, sarray("idx"), varray()); + bind_methodv(AABB, intersects_segment, &AABB::intersects_segment_bind, sarray("from", "to"), varray()); + bind_methodv(AABB, intersects_ray, &AABB::intersects_ray_bind, sarray("from", "dir"), varray()); /* Transform */ @@ -1356,6 +1274,7 @@ void Variant::_register_variant_methods() { bind_method(Array, push_back, sarray("value"), varray()); bind_method(Array, push_front, sarray("value"), varray()); bind_method(Array, append, sarray("value"), varray()); + bind_method(Array, append_array, sarray("array"), varray()); bind_method(Array, resize, sarray("size"), varray()); bind_method(Array, insert, sarray("position", "value"), varray()); bind_method(Array, remove, sarray("position"), varray()); @@ -1395,14 +1314,14 @@ void Variant::_register_variant_methods() { bind_method(PackedByteArray, subarray, sarray("from", "to"), varray()); bind_method(PackedByteArray, sort, sarray(), varray()); - bind_function("get_string_from_ascii", _VariantCall::func_PackedByteArray_get_string_from_ascii, sarray(), varray()); - bind_function("get_string_from_utf8", _VariantCall::func_PackedByteArray_get_string_from_utf8, sarray(), varray()); - bind_function("get_string_from_utf16", _VariantCall::func_PackedByteArray_get_string_from_utf16, sarray(), varray()); - bind_function("get_string_from_utf32", _VariantCall::func_PackedByteArray_get_string_from_utf32, sarray(), varray()); - bind_function("hex_encode", _VariantCall::func_PackedByteArray_hex_encode, sarray(), varray()); - bind_function("compress", _VariantCall::func_PackedByteArray_compress, sarray("compression_mode"), varray(0)); - bind_function("decompress", _VariantCall::func_PackedByteArray_decompress, sarray("buffer_size", "compression_mode"), varray(0)); - bind_function("decompress_dynamic", _VariantCall::func_PackedByteArray_decompress_dynamic, sarray("max_output_size", "compression_mode"), varray(0)); + bind_function(PackedByteArray, get_string_from_ascii, _VariantCall::func_PackedByteArray_get_string_from_ascii, sarray(), varray()); + bind_function(PackedByteArray, get_string_from_utf8, _VariantCall::func_PackedByteArray_get_string_from_utf8, sarray(), varray()); + bind_function(PackedByteArray, get_string_from_utf16, _VariantCall::func_PackedByteArray_get_string_from_utf16, sarray(), varray()); + bind_function(PackedByteArray, get_string_from_utf32, _VariantCall::func_PackedByteArray_get_string_from_utf32, sarray(), varray()); + bind_function(PackedByteArray, hex_encode, _VariantCall::func_PackedByteArray_hex_encode, sarray(), varray()); + bind_function(PackedByteArray, compress, _VariantCall::func_PackedByteArray_compress, sarray("compression_mode"), varray(0)); + bind_function(PackedByteArray, decompress, _VariantCall::func_PackedByteArray_decompress, sarray("buffer_size", "compression_mode"), varray(0)); + bind_function(PackedByteArray, decompress_dynamic, _VariantCall::func_PackedByteArray_decompress_dynamic, sarray("max_output_size", "compression_mode"), varray(0)); /* Int32 Array */ @@ -1624,18 +1543,13 @@ void Variant::_register_variant_methods() { _VariantCall::add_variant_constant(Variant::QUAT, "IDENTITY", Quat(0, 0, 0, 1)); } +void Variant::_register_variant_methods() { + _register_variant_builtin_methods(); //needs to be out due to namespace +} + void Variant::_unregister_variant_methods() { //clear methods - for (int i = 0; i < Variant::VARIANT_MAX; i++) { - for (List<StringName>::Element *E = _VariantCall::type_internal_method_names[i].front(); E; E = E->next()) { - Variant::InternalMethod **m = _VariantCall::type_internal_methods[i].lookup_ptr(E->get()); - if (*m) { - memdelete(*m); - } - } - } - - memdelete_arr(_VariantCall::type_internal_methods); - memdelete_arr(_VariantCall::type_internal_method_names); + memdelete_arr(builtin_method_names); + memdelete_arr(builtin_method_info); memdelete_arr(_VariantCall::constant_data); } diff --git a/core/variant/variant_construct.cpp b/core/variant/variant_construct.cpp index 5281265294..01f5b7df59 100644 --- a/core/variant/variant_construct.cpp +++ b/core/variant/variant_construct.cpp @@ -39,26 +39,6 @@ #include "core/templates/local_vector.h" #include "core/templates/oa_hash_map.h" -_FORCE_INLINE_ void sarray_add_str(Vector<String> &arr) { -} - -_FORCE_INLINE_ void sarray_add_str(Vector<String> &arr, const String &p_str) { - arr.push_back(p_str); -} - -template <class... P> -_FORCE_INLINE_ void sarray_add_str(Vector<String> &arr, const String &p_str, P... p_args) { - arr.push_back(p_str); - sarray_add_str(arr, p_args...); -} - -template <class... P> -_FORCE_INLINE_ Vector<String> sarray(P... p_args) { - Vector<String> arr; - sarray_add_str(arr, p_args...); - return arr; -} - template <class T, class... P> class VariantConstructor { template <size_t... Is> @@ -292,7 +272,7 @@ public: } static Variant::Type get_base_type() { - return Variant::CALLABLE; + return Variant::SIGNAL; } }; @@ -569,10 +549,12 @@ void Variant::_register_variant_constructors() { add_constructor<VariantConstructNoArgs<int64_t>>(sarray()); add_constructor<VariantConstructor<int64_t, int64_t>>(sarray("from")); add_constructor<VariantConstructor<int64_t, double>>(sarray("from")); + add_constructor<VariantConstructor<int64_t, bool>>(sarray("from")); add_constructor<VariantConstructNoArgs<double>>(sarray()); add_constructor<VariantConstructor<double, double>>(sarray("from")); add_constructor<VariantConstructor<double, int64_t>>(sarray("from")); + add_constructor<VariantConstructor<double, bool>>(sarray("from")); add_constructor<VariantConstructNoArgs<String>>(sarray()); add_constructor<VariantConstructor<String, String>>(sarray("from")); @@ -613,13 +595,15 @@ void Variant::_register_variant_constructors() { add_constructor<VariantConstructNoArgs<Transform2D>>(sarray()); add_constructor<VariantConstructor<Transform2D, Transform2D>>(sarray("from")); - add_constructor<VariantConstructor<Transform2D, Vector2, Vector2, Vector2>>(sarray("x", "y", "origin")); + add_constructor<VariantConstructor<Transform2D, float, Vector2>>(sarray("rotation", "position")); + add_constructor<VariantConstructor<Transform2D, Vector2, Vector2, Vector2>>(sarray("x_axis", "y_axis", "origin")); add_constructor<VariantConstructNoArgs<Plane>>(sarray()); add_constructor<VariantConstructor<Plane, Plane>>(sarray("from")); add_constructor<VariantConstructor<Plane, Vector3, double>>(sarray("normal", "d")); add_constructor<VariantConstructor<Plane, Vector3, Vector3>>(sarray("point", "normal")); add_constructor<VariantConstructor<Plane, Vector3, Vector3, Vector3>>(sarray("point1", "point2", "point3")); + add_constructor<VariantConstructor<Plane, double, double, double, double>>(sarray("a", "b", "c", "d")); add_constructor<VariantConstructNoArgs<Quat>>(sarray()); add_constructor<VariantConstructor<Quat, Quat>>(sarray("from")); @@ -627,6 +611,7 @@ void Variant::_register_variant_constructors() { add_constructor<VariantConstructor<Quat, Vector3>>(sarray("euler")); add_constructor<VariantConstructor<Quat, Vector3, double>>(sarray("axis", "angle")); add_constructor<VariantConstructor<Quat, Vector3, Vector3>>(sarray("arc_from", "arc_to")); + add_constructor<VariantConstructor<Quat, double, double, double, double>>(sarray("x", "y", "z", "w")); add_constructor<VariantConstructNoArgs<::AABB>>(sarray()); add_constructor<VariantConstructor<::AABB, ::AABB>>(sarray("from")); @@ -635,14 +620,20 @@ void Variant::_register_variant_constructors() { add_constructor<VariantConstructNoArgs<Basis>>(sarray()); add_constructor<VariantConstructor<Basis, Basis>>(sarray("from")); add_constructor<VariantConstructor<Basis, Quat>>(sarray("from")); - add_constructor<VariantConstructor<Basis, Vector3, Vector3, Vector3>>(sarray("x", "y", "z")); + add_constructor<VariantConstructor<Basis, Vector3>>(sarray("euler")); + add_constructor<VariantConstructor<Basis, Vector3, double>>(sarray("axis", "phi")); + add_constructor<VariantConstructor<Basis, Vector3, Vector3, Vector3>>(sarray("x_axis", "y_axis", "z_axis")); add_constructor<VariantConstructNoArgs<Transform>>(sarray()); add_constructor<VariantConstructor<Transform, Transform>>(sarray("from")); add_constructor<VariantConstructor<Transform, Basis, Vector3>>(sarray("basis", "origin")); + add_constructor<VariantConstructor<Transform, Vector3, Vector3, Vector3, Vector3>>(sarray("x_axis", "y_axis", "z_axis", "origin")); add_constructor<VariantConstructNoArgs<Color>>(sarray()); add_constructor<VariantConstructor<Color, Color>>(sarray("from")); + add_constructor<VariantConstructor<Color, Color, double>>(sarray("from", "alpha")); + add_constructor<VariantConstructor<Color, double, double, double>>(sarray("r", "g", "b")); + add_constructor<VariantConstructor<Color, double, double, double, double>>(sarray("r", "g", "b", "a")); add_constructor<VariantConstructNoArgs<StringName>>(sarray()); add_constructor<VariantConstructor<StringName, StringName>>(sarray("from")); diff --git a/core/variant/variant_utility.cpp b/core/variant/variant_utility.cpp new file mode 100644 index 0000000000..91a1b0262c --- /dev/null +++ b/core/variant/variant_utility.cpp @@ -0,0 +1,1392 @@ +/*************************************************************************/ +/* variant_utility.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "variant.h" + +#include "core/core_string_names.h" +#include "core/io/marshalls.h" +#include "core/object/reference.h" +#include "core/os/os.h" +#include "core/templates/oa_hash_map.h" +#include "core/variant/binder_common.h" +#include "core/variant/variant_parser.h" + +struct VariantUtilityFunctions { + // Math + static inline double sin(double arg) { + return Math::sin(arg); + } + static inline double cos(double arg) { + return Math::cos(arg); + } + static inline double tan(double arg) { + return Math::tan(arg); + } + + static inline double sinh(double arg) { + return Math::sinh(arg); + } + static inline double cosh(double arg) { + return Math::cosh(arg); + } + static inline double tanh(double arg) { + return Math::tanh(arg); + } + + static inline double asin(double arg) { + return Math::asin(arg); + } + static inline double acos(double arg) { + return Math::acos(arg); + } + static inline double atan(double arg) { + return Math::atan(arg); + } + + static inline double atan2(double y, double x) { + return Math::atan2(y, x); + } + + static inline double sqrt(double x) { + return Math::sqrt(x); + } + + static inline double fmod(double b, double r) { + return Math::fmod(b, r); + } + + static inline double fposmod(double b, double r) { + return Math::fposmod(b, r); + } + + static inline double floor(double x) { + return Math::floor(x); + } + + static inline double ceil(double x) { + return Math::ceil(x); + } + + static inline double round(double x) { + return Math::round(x); + } + + static inline Variant abs(const Variant &x, Callable::CallError &r_error) { + r_error.error = Callable::CallError::CALL_OK; + switch (x.get_type()) { + case Variant::INT: { + return ABS(VariantInternalAccessor<int64_t>::get(&x)); + } break; + case Variant::FLOAT: { + return Math::absd(VariantInternalAccessor<double>::get(&x)); + } break; + case Variant::VECTOR2: { + return VariantInternalAccessor<Vector2>::get(&x).abs(); + } break; + case Variant::VECTOR2I: { + return VariantInternalAccessor<Vector2i>::get(&x).abs(); + } break; + case Variant::VECTOR3: { + return VariantInternalAccessor<Vector3>::get(&x).abs(); + } break; + case Variant::VECTOR3I: { + return VariantInternalAccessor<Vector3i>::get(&x).abs(); + } break; + default: { + r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; + return Variant(); + } + } + } + + static inline double absf(double x) { + return Math::absd(x); + } + + static inline int64_t absi(int64_t x) { + return ABS(x); + } + + static inline Variant sign(const Variant &x, Callable::CallError &r_error) { + r_error.error = Callable::CallError::CALL_OK; + switch (x.get_type()) { + case Variant::INT: { + return SGN(VariantInternalAccessor<int64_t>::get(&x)); + } break; + case Variant::FLOAT: { + return SGN(VariantInternalAccessor<double>::get(&x)); + } break; + case Variant::VECTOR2: { + return VariantInternalAccessor<Vector2>::get(&x).sign(); + } break; + case Variant::VECTOR2I: { + return VariantInternalAccessor<Vector2i>::get(&x).sign(); + } break; + case Variant::VECTOR3: { + return VariantInternalAccessor<Vector3>::get(&x).sign(); + } break; + case Variant::VECTOR3I: { + return VariantInternalAccessor<Vector3i>::get(&x).sign(); + } break; + default: { + r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; + return Variant(); + } + } + } + + static inline double signf(double x) { + return SGN(x); + } + + static inline int64_t signi(int64_t x) { + return SGN(x); + } + + static inline double pow(double x, double y) { + return Math::pow(x, y); + } + static inline double log(double x) { + return Math::log(x); + } + + static inline double exp(double x) { + return Math::exp(x); + } + + static inline double is_nan(double x) { + return Math::is_nan(x); + } + + static inline double is_inf(double x) { + return Math::is_inf(x); + } + + static inline double is_equal_approx(double x, double y) { + return Math::is_equal_approx(x, y); + } + + static inline double is_zero_approx(double x) { + return Math::is_zero_approx(x); + } + + static inline double ease(float x, float c) { + return Math::ease(x, c); + } + + static inline int step_decimals(float step) { + return Math::step_decimals(step); + } + + static inline int range_step_decimals(float step) { + return Math::range_step_decimals(step); + } + + static inline double stepify(double value, double step) { + return Math::stepify(value, step); + } + + static inline double lerp(double from, double to, double weight) { + return Math::lerp(from, to, weight); + } + + static inline double lerp_angle(double from, double to, double weight) { + return Math::lerp_angle(from, to, weight); + } + + static inline double inverse_lerp(double from, double to, double weight) { + return Math::inverse_lerp(from, to, weight); + } + + static inline double range_lerp(double value, double istart, double istop, double ostart, double ostop) { + return Math::range_lerp(value, istart, istop, ostart, ostop); + } + + static inline double smoothstep(double from, double to, double val) { + return Math::smoothstep(from, to, val); + } + + static inline double move_toward(double from, double to, double delta) { + return Math::move_toward(from, to, delta); + } + + static inline double dectime(double value, double amount, double step) { + return Math::dectime(value, amount, step); + } + + static inline double deg2rad(double angle_deg) { + return Math::deg2rad(angle_deg); + } + + static inline double rad2deg(double angle_rad) { + return Math::rad2deg(angle_rad); + } + + static inline double linear2db(double linear) { + return Math::linear2db(linear); + } + + static inline double db2linear(double db) { + return Math::db2linear(db); + } + + static inline Vector2 polar2cartesian(double r, double th) { + return Vector2(r * Math::cos(th), r * Math::sin(th)); + } + + static inline Vector2 cartesian2polar(double x, double y) { + return Vector2(Math::sqrt(x * x + y * y), Math::atan2(y, x)); + } + + static inline int64_t wrapi(int64_t value, int64_t min, int64_t max) { + return Math::wrapi(value, min, max); + } + static inline double wrapf(double value, double min, double max) { + return Math::wrapf(value, min, max); + } + + static inline Variant max(const Variant **p_args, int p_argcount, Callable::CallError &r_error) { + if (p_argcount < 2) { + r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_error.expected = 2; + return Variant(); + } + Variant base = *p_args[0]; + Variant ret; + for (int i = 1; i < p_argcount; i++) { + bool valid; + Variant::evaluate(Variant::OP_GREATER, base, *p_args[i], ret, valid); + if (!valid) { + r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.expected = base.get_type(); + r_error.argument = i; + return Variant(); + } + if (ret.booleanize()) { + base = *p_args[i]; + } + } + r_error.error = Callable::CallError::CALL_OK; + return base; + } + + static inline double maxf(double x, double y) { + return MAX(x, y); + } + + static inline int64_t maxi(int64_t x, int64_t y) { + return MAX(x, y); + } + + static inline Variant min(const Variant **p_args, int p_argcount, Callable::CallError &r_error) { + if (p_argcount < 2) { + r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_error.expected = 2; + return Variant(); + } + Variant base = *p_args[0]; + Variant ret; + for (int i = 1; i < p_argcount; i++) { + bool valid; + Variant::evaluate(Variant::OP_LESS, base, *p_args[i], ret, valid); + if (!valid) { + r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.expected = base.get_type(); + r_error.argument = i; + return Variant(); + } + if (ret.booleanize()) { + base = *p_args[i]; + } + } + r_error.error = Callable::CallError::CALL_OK; + return base; + } + + static inline double minf(double x, double y) { + return MIN(x, y); + } + + static inline int64_t mini(int64_t x, int64_t y) { + return MIN(x, y); + } + + static inline Variant clamp(const Variant &x, const Variant &min, const Variant &max, Callable::CallError &r_error) { + Variant value = x; + + Variant ret; + + bool valid; + Variant::evaluate(Variant::OP_LESS, value, min, ret, valid); + if (!valid) { + r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.expected = value.get_type(); + r_error.argument = 1; + return Variant(); + } + if (ret.booleanize()) { + value = min; + } + Variant::evaluate(Variant::OP_GREATER, value, max, ret, valid); + if (!valid) { + r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.expected = value.get_type(); + r_error.argument = 2; + return Variant(); + } + if (ret.booleanize()) { + value = max; + } + + r_error.error = Callable::CallError::CALL_OK; + + return value; + } + + static inline double clampf(double x, double min, double max) { + return CLAMP(x, min, max); + } + + static inline int64_t clampi(int64_t x, int64_t min, int64_t max) { + return CLAMP(x, min, max); + } + + static inline int64_t nearest_po2(int64_t x) { + return nearest_power_of_2_templated(uint64_t(x)); + } + + // Random + + static inline void randomize() { + Math::randomize(); + } + + static inline int64_t randi() { + return Math::rand(); + } + + static inline double randf() { + return Math::randf(); + } + + static inline int64_t randi_range(int64_t from, int64_t to) { + return Math::random((int32_t)from, (int32_t)to); + } + + static inline double randf_range(double from, double to) { + return Math::random(from, to); + } + + static inline void seed(int64_t s) { + return Math::seed(s); + } + + static inline PackedInt64Array rand_from_seed(int64_t seed) { + uint64_t s = seed; + PackedInt64Array arr; + arr.resize(2); + arr.write[0] = Math::rand_from_seed(&s); + arr.write[1] = s; + return arr; + } + + // Utility + + static inline Variant weakref(const Variant &obj, Callable::CallError &r_error) { + if (obj.get_type() == Variant::OBJECT) { + r_error.error = Callable::CallError::CALL_OK; + if (obj.is_ref()) { + Ref<WeakRef> wref = memnew(WeakRef); + REF r = obj; + if (r.is_valid()) { + wref->set_ref(r); + } + return wref; + } else { + Ref<WeakRef> wref = memnew(WeakRef); + Object *o = obj.get_validated_object(); + if (o) { + wref->set_obj(o); + } + return wref; + } + } else if (obj.get_type() == Variant::NIL) { + r_error.error = Callable::CallError::CALL_OK; + Ref<WeakRef> wref = memnew(WeakRef); + return wref; + } else { + r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 0; + r_error.expected = Variant::OBJECT; + return Variant(); + } + } + + static inline int64_t _typeof(const Variant &obj) { + return obj.get_type(); + } + + static inline String str(const Variant **p_args, int p_arg_count, Callable::CallError &r_error) { + if (p_arg_count < 1) { + r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_error.argument = 1; + return String(); + } + String str; + for (int i = 0; i < p_arg_count; i++) { + String os = p_args[i]->operator String(); + + if (i == 0) { + str = os; + } else { + str += os; + } + } + + r_error.error = Callable::CallError::CALL_OK; + + return str; + } + + static inline void print(const Variant **p_args, int p_arg_count, Callable::CallError &r_error) { + if (p_arg_count < 1) { + r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_error.argument = 1; + } + String str; + for (int i = 0; i < p_arg_count; i++) { + String os = p_args[i]->operator String(); + + if (i == 0) { + str = os; + } else { + str += os; + } + } + + print_line(str); + r_error.error = Callable::CallError::CALL_OK; + } + + static inline void printerr(const Variant **p_args, int p_arg_count, Callable::CallError &r_error) { + if (p_arg_count < 1) { + r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_error.argument = 1; + } + String str; + for (int i = 0; i < p_arg_count; i++) { + String os = p_args[i]->operator String(); + + if (i == 0) { + str = os; + } else { + str += os; + } + } + + print_error(str); + r_error.error = Callable::CallError::CALL_OK; + } + + static inline void printt(const Variant **p_args, int p_arg_count, Callable::CallError &r_error) { + if (p_arg_count < 1) { + r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_error.argument = 1; + } + String str; + for (int i = 0; i < p_arg_count; i++) { + if (i) { + str += "\t"; + } + str += p_args[i]->operator String(); + } + + print_error(str); + r_error.error = Callable::CallError::CALL_OK; + } + + static inline void prints(const Variant **p_args, int p_arg_count, Callable::CallError &r_error) { + if (p_arg_count < 1) { + r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_error.argument = 1; + } + String str; + for (int i = 0; i < p_arg_count; i++) { + if (i) { + str += " "; + } + str += p_args[i]->operator String(); + } + + print_error(str); + r_error.error = Callable::CallError::CALL_OK; + } + + static inline void printraw(const Variant **p_args, int p_arg_count, Callable::CallError &r_error) { + if (p_arg_count < 1) { + r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_error.argument = 1; + } + String str; + for (int i = 0; i < p_arg_count; i++) { + String os = p_args[i]->operator String(); + + if (i == 0) { + str = os; + } else { + str += os; + } + } + + OS::get_singleton()->print("%s", str.utf8().get_data()); + r_error.error = Callable::CallError::CALL_OK; + } + + static inline void push_error(const Variant **p_args, int p_arg_count, Callable::CallError &r_error) { + if (p_arg_count < 1) { + r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_error.argument = 1; + } + String str; + for (int i = 0; i < p_arg_count; i++) { + String os = p_args[i]->operator String(); + + if (i == 0) { + str = os; + } else { + str += os; + } + } + + ERR_PRINT(str); + r_error.error = Callable::CallError::CALL_OK; + } + + static inline void push_warning(const Variant **p_args, int p_arg_count, Callable::CallError &r_error) { + if (p_arg_count < 1) { + r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_error.argument = 1; + } + String str; + for (int i = 0; i < p_arg_count; i++) { + String os = p_args[i]->operator String(); + + if (i == 0) { + str = os; + } else { + str += os; + } + } + + WARN_PRINT(str); + r_error.error = Callable::CallError::CALL_OK; + } + + static inline String var2str(const Variant &p_var) { + String vars; + VariantWriter::write_to_string(p_var, vars); + return vars; + } + + static inline Variant str2var(const String &p_var) { + VariantParser::StreamString ss; + ss.s = p_var; + + String errs; + int line; + Variant ret; + (void)VariantParser::parse(&ss, ret, errs, line); + + return ret; + } + + static inline PackedByteArray var2bytes(const Variant &p_var) { + int len; + Error err = encode_variant(p_var, nullptr, len, false); + if (err != OK) { + return PackedByteArray(); + } + + PackedByteArray barr; + barr.resize(len); + { + uint8_t *w = barr.ptrw(); + err = encode_variant(p_var, w, len, false); + if (err != OK) { + return PackedByteArray(); + } + } + + return barr; + } + + static inline PackedByteArray var2bytes_with_objects(const Variant &p_var) { + int len; + Error err = encode_variant(p_var, nullptr, len, true); + if (err != OK) { + return PackedByteArray(); + } + + PackedByteArray barr; + barr.resize(len); + { + uint8_t *w = barr.ptrw(); + err = encode_variant(p_var, w, len, true); + if (err != OK) { + return PackedByteArray(); + } + } + + return barr; + } + + static inline Variant bytes2var(const PackedByteArray &p_arr) { + Variant ret; + { + const uint8_t *r = p_arr.ptr(); + Error err = decode_variant(ret, r, p_arr.size(), nullptr, false); + if (err != OK) { + return Variant(); + } + } + return ret; + } + + static inline Variant bytes2var_with_objects(const PackedByteArray &p_arr) { + Variant ret; + { + const uint8_t *r = p_arr.ptr(); + Error err = decode_variant(ret, r, p_arr.size(), nullptr, true); + if (err != OK) { + return Variant(); + } + } + return ret; + } + + static inline int64_t hash(const Variant &p_arr) { + return p_arr.hash(); + } + + static inline Variant instance_from_id(int64_t p_id) { + ObjectID id = ObjectID((uint64_t)p_id); + Variant ret = ObjectDB::get_instance(id); + return ret; + } + + static inline bool is_instance_id_valid(int64_t p_id) { + return ObjectDB::get_instance(ObjectID((uint64_t)p_id)) != nullptr; + } + + static inline bool is_instance_valid(const Variant &p_instance) { + if (p_instance.get_type() != Variant::OBJECT) { + return false; + } + return p_instance.get_validated_object() != nullptr; + } +}; + +#ifdef DEBUG_METHODS_ENABLED +#define VCALLR *ret = p_func(VariantCasterAndValidate<P>::cast(p_args, Is, r_error)...) +#define VCALL p_func(VariantCasterAndValidate<P>::cast(p_args, Is, r_error)...) +#else +#define VCALLR *ret = p_func(VariantCaster<P>::cast(*p_args[Is])...) +#define VCALL p_func(VariantCaster<P>::cast(*p_args[Is])...) +#endif + +template <class R, class... P, size_t... Is> +static _FORCE_INLINE_ void call_helperpr(R (*p_func)(P...), Variant *ret, const Variant **p_args, Callable::CallError &r_error, IndexSequence<Is...>) { + r_error.error = Callable::CallError::CALL_OK; + VCALLR; + (void)p_args; // avoid gcc warning + (void)r_error; +} + +template <class R, class... P, size_t... Is> +static _FORCE_INLINE_ void validated_call_helperpr(R (*p_func)(P...), Variant *ret, const Variant **p_args, IndexSequence<Is...>) { + *ret = p_func(VariantCaster<P>::cast(*p_args[Is])...); + (void)p_args; +} + +template <class R, class... P, size_t... Is> +static _FORCE_INLINE_ void ptr_call_helperpr(R (*p_func)(P...), void *ret, const void **p_args, IndexSequence<Is...>) { + PtrToArg<R>::encode(p_func(PtrToArg<P>::convert(p_args[Is])...), ret); + (void)p_args; +} + +template <class R, class... P> +static _FORCE_INLINE_ void call_helperr(R (*p_func)(P...), Variant *ret, const Variant **p_args, Callable::CallError &r_error) { + call_helperpr(p_func, ret, p_args, r_error, BuildIndexSequence<sizeof...(P)>{}); +} + +template <class R, class... P> +static _FORCE_INLINE_ void validated_call_helperr(R (*p_func)(P...), Variant *ret, const Variant **p_args) { + validated_call_helperpr(p_func, ret, p_args, BuildIndexSequence<sizeof...(P)>{}); +} + +template <class R, class... P> +static _FORCE_INLINE_ void ptr_call_helperr(R (*p_func)(P...), void *ret, const void **p_args) { + ptr_call_helperpr(p_func, ret, p_args, BuildIndexSequence<sizeof...(P)>{}); +} + +template <class R, class... P> +static _FORCE_INLINE_ int get_arg_count_helperr(R (*p_func)(P...)) { + return sizeof...(P); +} + +template <class R, class... P> +static _FORCE_INLINE_ Variant::Type get_arg_type_helperr(R (*p_func)(P...), int p_arg) { + return call_get_argument_type<P...>(p_arg); +} + +template <class R, class... P> +static _FORCE_INLINE_ Variant::Type get_ret_type_helperr(R (*p_func)(P...)) { + return GetTypeInfo<R>::VARIANT_TYPE; +} + +// WITHOUT RET + +template <class... P, size_t... Is> +static _FORCE_INLINE_ void call_helperp(void (*p_func)(P...), const Variant **p_args, Callable::CallError &r_error, IndexSequence<Is...>) { + r_error.error = Callable::CallError::CALL_OK; + VCALL; + (void)p_args; + (void)r_error; +} + +template <class... P, size_t... Is> +static _FORCE_INLINE_ void validated_call_helperp(void (*p_func)(P...), const Variant **p_args, IndexSequence<Is...>) { + p_func(VariantCaster<P>::cast(*p_args[Is])...); + (void)p_args; +} + +template <class... P, size_t... Is> +static _FORCE_INLINE_ void ptr_call_helperp(void (*p_func)(P...), const void **p_args, IndexSequence<Is...>) { + p_func(PtrToArg<P>::convert(p_args[Is])...); + (void)p_args; +} + +template <class... P> +static _FORCE_INLINE_ void call_helper(void (*p_func)(P...), const Variant **p_args, Callable::CallError &r_error) { + call_helperp(p_func, p_args, r_error, BuildIndexSequence<sizeof...(P)>{}); +} + +template <class... P> +static _FORCE_INLINE_ void validated_call_helper(void (*p_func)(P...), const Variant **p_args) { + validated_call_helperp(p_func, p_args, BuildIndexSequence<sizeof...(P)>{}); +} + +template <class... P> +static _FORCE_INLINE_ void ptr_call_helper(void (*p_func)(P...), const void **p_args) { + ptr_call_helperp(p_func, p_args, BuildIndexSequence<sizeof...(P)>{}); +} + +template <class... P> +static _FORCE_INLINE_ int get_arg_count_helper(void (*p_func)(P...)) { + return sizeof...(P); +} + +template <class... P> +static _FORCE_INLINE_ Variant::Type get_arg_type_helper(void (*p_func)(P...), int p_arg) { + return call_get_argument_type<P...>(p_arg); +} + +template <class... P> +static _FORCE_INLINE_ Variant::Type get_ret_type_helper(void (*p_func)(P...)) { + return Variant::NIL; +} + +#define FUNCBINDR(m_func, m_args, m_category) \ + class Func_##m_func { \ + public: \ + static void call(Variant *r_ret, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { \ + call_helperr(VariantUtilityFunctions::m_func, r_ret, p_args, r_error); \ + } \ + \ + static void validated_call(Variant *r_ret, const Variant **p_args, int p_argcount) { \ + validated_call_helperr(VariantUtilityFunctions::m_func, r_ret, p_args); \ + } \ + static void ptrcall(void *ret, const void **p_args, int p_argcount) { \ + ptr_call_helperr(VariantUtilityFunctions::m_func, ret, p_args); \ + } \ + \ + static int get_argument_count() { \ + return get_arg_count_helperr(VariantUtilityFunctions::m_func); \ + } \ + \ + static Variant::Type get_argument_type(int p_arg) { \ + return get_arg_type_helperr(VariantUtilityFunctions::m_func, p_arg); \ + } \ + \ + static Variant::Type get_return_type() { \ + return get_ret_type_helperr(VariantUtilityFunctions::m_func); \ + } \ + static bool has_return_type() { \ + return true; \ + } \ + static bool is_vararg() { return false; } \ + static Variant::UtilityFunctionType get_type() { return m_category; } \ + }; \ + register_utility_function<Func_##m_func>(#m_func, m_args) + +#define FUNCBINDVR(m_func, m_args, m_category) \ + class Func_##m_func { \ + public: \ + static void call(Variant *r_ret, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { \ + r_error.error = Callable::CallError::CALL_OK; \ + *r_ret = VariantUtilityFunctions::m_func(*p_args[0], r_error); \ + } \ + \ + static void validated_call(Variant *r_ret, const Variant **p_args, int p_argcount) { \ + Callable::CallError ce; \ + *r_ret = VariantUtilityFunctions::m_func(*p_args[0], ce); \ + } \ + static void ptrcall(void *ret, const void **p_args, int p_argcount) { \ + Callable::CallError ce; \ + PtrToArg<Variant>::encode(VariantUtilityFunctions::m_func(PtrToArg<Variant>::convert(p_args[0]), ce), ret); \ + } \ + \ + static int get_argument_count() { \ + return 1; \ + } \ + \ + static Variant::Type get_argument_type(int p_arg) { \ + return Variant::NIL; \ + } \ + \ + static Variant::Type get_return_type() { \ + return Variant::NIL; \ + } \ + static bool has_return_type() { \ + return true; \ + } \ + static bool is_vararg() { return false; } \ + static Variant::UtilityFunctionType get_type() { return m_category; } \ + }; \ + register_utility_function<Func_##m_func>(#m_func, m_args) + +#define FUNCBINDVR3(m_func, m_args, m_category) \ + class Func_##m_func { \ + public: \ + static void call(Variant *r_ret, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { \ + r_error.error = Callable::CallError::CALL_OK; \ + *r_ret = VariantUtilityFunctions::m_func(*p_args[0], *p_args[1], *p_args[2], r_error); \ + } \ + \ + static void validated_call(Variant *r_ret, const Variant **p_args, int p_argcount) { \ + Callable::CallError ce; \ + *r_ret = VariantUtilityFunctions::m_func(*p_args[0], *p_args[1], *p_args[2], ce); \ + } \ + static void ptrcall(void *ret, const void **p_args, int p_argcount) { \ + Callable::CallError ce; \ + Variant r; \ + r = VariantUtilityFunctions::m_func(PtrToArg<Variant>::convert(p_args[0]), PtrToArg<Variant>::convert(p_args[1]), PtrToArg<Variant>::convert(p_args[2]), ce); \ + PtrToArg<Variant>::encode(r, ret); \ + } \ + \ + static int get_argument_count() { \ + return 3; \ + } \ + \ + static Variant::Type get_argument_type(int p_arg) { \ + return Variant::NIL; \ + } \ + \ + static Variant::Type get_return_type() { \ + return Variant::NIL; \ + } \ + static bool has_return_type() { \ + return true; \ + } \ + static bool is_vararg() { return false; } \ + static Variant::UtilityFunctionType get_type() { return m_category; } \ + }; \ + register_utility_function<Func_##m_func>(#m_func, m_args) + +#define FUNCBINDVARARG(m_func, m_args, m_category) \ + class Func_##m_func { \ + public: \ + static void call(Variant *r_ret, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { \ + r_error.error = Callable::CallError::CALL_OK; \ + *r_ret = VariantUtilityFunctions::m_func(p_args, p_argcount, r_error); \ + } \ + \ + static void validated_call(Variant *r_ret, const Variant **p_args, int p_argcount) { \ + Callable::CallError c; \ + *r_ret = VariantUtilityFunctions::m_func(p_args, p_argcount, c); \ + } \ + static void ptrcall(void *ret, const void **p_args, int p_argcount) { \ + Vector<Variant> args; \ + for (int i = 0; i < p_argcount; i++) { \ + args.push_back(PtrToArg<Variant>::convert(p_args[i])); \ + } \ + Vector<const Variant *> argsp; \ + for (int i = 0; i < p_argcount; i++) { \ + argsp.push_back(&args[i]); \ + } \ + Variant r; \ + validated_call(&r, (const Variant **)argsp.ptr(), p_argcount); \ + PtrToArg<Variant>::encode(r, ret); \ + } \ + \ + static int get_argument_count() { \ + return 2; \ + } \ + \ + static Variant::Type get_argument_type(int p_arg) { \ + return Variant::NIL; \ + } \ + \ + static Variant::Type get_return_type() { \ + return Variant::NIL; \ + } \ + static bool has_return_type() { \ + return true; \ + } \ + static bool is_vararg() { \ + return true; \ + } \ + static Variant::UtilityFunctionType get_type() { \ + return m_category; \ + } \ + }; \ + register_utility_function<Func_##m_func>(#m_func, m_args) + +#define FUNCBINDVARARGS(m_func, m_args, m_category) \ + class Func_##m_func { \ + public: \ + static void call(Variant *r_ret, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { \ + r_error.error = Callable::CallError::CALL_OK; \ + *r_ret = VariantUtilityFunctions::m_func(p_args, p_argcount, r_error); \ + } \ + \ + static void validated_call(Variant *r_ret, const Variant **p_args, int p_argcount) { \ + Callable::CallError c; \ + *r_ret = VariantUtilityFunctions::m_func(p_args, p_argcount, c); \ + } \ + static void ptrcall(void *ret, const void **p_args, int p_argcount) { \ + Vector<Variant> args; \ + for (int i = 0; i < p_argcount; i++) { \ + args.push_back(PtrToArg<Variant>::convert(p_args[i])); \ + } \ + Vector<const Variant *> argsp; \ + for (int i = 0; i < p_argcount; i++) { \ + argsp.push_back(&args[i]); \ + } \ + Variant r; \ + validated_call(&r, (const Variant **)argsp.ptr(), p_argcount); \ + PtrToArg<String>::encode(r.operator String(), ret); \ + } \ + \ + static int get_argument_count() { \ + return 1; \ + } \ + \ + static Variant::Type get_argument_type(int p_arg) { \ + return Variant::NIL; \ + } \ + \ + static Variant::Type get_return_type() { \ + return Variant::STRING; \ + } \ + static bool has_return_type() { \ + return true; \ + } \ + static bool is_vararg() { \ + return true; \ + } \ + static Variant::UtilityFunctionType get_type() { \ + return m_category; \ + } \ + }; \ + register_utility_function<Func_##m_func>(#m_func, m_args) + +#define FUNCBINDVARARGV(m_func, m_args, m_category) \ + class Func_##m_func { \ + public: \ + static void call(Variant *r_ret, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { \ + r_error.error = Callable::CallError::CALL_OK; \ + VariantUtilityFunctions::m_func(p_args, p_argcount, r_error); \ + } \ + \ + static void validated_call(Variant *r_ret, const Variant **p_args, int p_argcount) { \ + Callable::CallError c; \ + VariantUtilityFunctions::m_func(p_args, p_argcount, c); \ + } \ + static void ptrcall(void *ret, const void **p_args, int p_argcount) { \ + Vector<Variant> args; \ + for (int i = 0; i < p_argcount; i++) { \ + args.push_back(PtrToArg<Variant>::convert(p_args[i])); \ + } \ + Vector<const Variant *> argsp; \ + for (int i = 0; i < p_argcount; i++) { \ + argsp.push_back(&args[i]); \ + } \ + Variant r; \ + validated_call(&r, (const Variant **)argsp.ptr(), p_argcount); \ + } \ + \ + static int get_argument_count() { \ + return 1; \ + } \ + \ + static Variant::Type get_argument_type(int p_arg) { \ + return Variant::NIL; \ + } \ + \ + static Variant::Type get_return_type() { \ + return Variant::NIL; \ + } \ + static bool has_return_type() { \ + return false; \ + } \ + static bool is_vararg() { \ + return true; \ + } \ + static Variant::UtilityFunctionType get_type() { \ + return m_category; \ + } \ + }; \ + register_utility_function<Func_##m_func>(#m_func, m_args) + +#define FUNCBIND(m_func, m_args, m_category) \ + class Func_##m_func { \ + public: \ + static void call(Variant *r_ret, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { \ + call_helper(VariantUtilityFunctions::m_func, p_args, r_error); \ + } \ + \ + static void validated_call(Variant *r_ret, const Variant **p_args, int p_argcount) { \ + validated_call_helper(VariantUtilityFunctions::m_func, p_args); \ + } \ + static void ptrcall(void *ret, const void **p_args, int p_argcount) { \ + ptr_call_helper(VariantUtilityFunctions::m_func, p_args); \ + } \ + \ + static int get_argument_count() { \ + return get_arg_count_helper(VariantUtilityFunctions::m_func); \ + } \ + \ + static Variant::Type get_argument_type(int p_arg) { \ + return get_arg_type_helper(VariantUtilityFunctions::m_func, p_arg); \ + } \ + \ + static Variant::Type get_return_type() { \ + return get_ret_type_helper(VariantUtilityFunctions::m_func); \ + } \ + static bool has_return_type() { \ + return false; \ + } \ + static bool is_vararg() { return false; } \ + static Variant::UtilityFunctionType get_type() { return m_category; } \ + }; \ + register_utility_function<Func_##m_func>(#m_func, m_args) + +struct VariantUtilityFunctionInfo { + void (*call_utility)(Variant *r_ret, const Variant **p_args, int p_argcount, Callable::CallError &r_error); + Variant::ValidatedUtilityFunction validated_call_utility; + Variant::PTRUtilityFunction ptr_call_utility; + Vector<String> argnames; + bool is_vararg; + bool returns_value; + int argcount; + Variant::Type (*get_arg_type)(int); + Variant::Type return_type; + Variant::UtilityFunctionType type; +}; + +static OAHashMap<StringName, VariantUtilityFunctionInfo> utility_function_table; +static List<StringName> utility_function_name_table; + +template <class T> +static void register_utility_function(const String &p_name, const Vector<String> &argnames) { + String name = p_name; + if (name.begins_with("_")) { + name = name.substr(1, name.length() - 1); + } + StringName sname = name; + ERR_FAIL_COND(utility_function_table.has(sname)); + + VariantUtilityFunctionInfo bfi; + bfi.call_utility = T::call; + bfi.validated_call_utility = T::validated_call; + bfi.ptr_call_utility = T::ptrcall; + bfi.is_vararg = T::is_vararg(); + bfi.argnames = argnames; + bfi.argcount = T::get_argument_count(); + if (!bfi.is_vararg) { + ERR_FAIL_COND_MSG(argnames.size() != bfi.argcount, "wrong number of arguments binding utility function: " + name); + } + bfi.get_arg_type = T::get_argument_type; + bfi.return_type = T::get_return_type(); + bfi.type = T::get_type(); + bfi.returns_value = T::has_return_type(); + + utility_function_table.insert(sname, bfi); + utility_function_name_table.push_back(sname); +} + +void Variant::_register_variant_utility_functions() { + // Math + + FUNCBINDR(sin, sarray("angle_rad"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(cos, sarray("angle_rad"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(tan, sarray("angle_rad"), Variant::UTILITY_FUNC_TYPE_MATH); + + FUNCBINDR(sinh, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(cosh, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(tanh, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH); + + FUNCBINDR(asin, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(acos, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(atan, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH); + + FUNCBINDR(atan2, sarray("y", "x"), Variant::UTILITY_FUNC_TYPE_MATH); + + FUNCBINDR(sqrt, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(fmod, sarray("x", "y"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(fposmod, sarray("x", "y"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(floor, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(ceil, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(round, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH); + + FUNCBINDVR(abs, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH); + + FUNCBINDR(absf, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(absi, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH); + + FUNCBINDVR(sign, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH); + + FUNCBINDR(signf, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(signi, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH); + + FUNCBINDR(pow, sarray("x", "y"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(log, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(exp, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH); + + FUNCBINDR(is_nan, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(is_inf, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH); + + FUNCBINDR(is_equal_approx, sarray("a", "b"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(is_zero_approx, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH); + + FUNCBINDR(ease, sarray("x", "c"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(step_decimals, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(range_step_decimals, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(stepify, sarray("x", "y"), Variant::UTILITY_FUNC_TYPE_MATH); + + FUNCBINDR(lerp, sarray("from", "to", "c"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(lerp_angle, sarray("from", "to", "c"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(inverse_lerp, sarray("from", "to", "c"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(range_lerp, sarray("value", "istart", "istop", "ostart", "ostop"), Variant::UTILITY_FUNC_TYPE_MATH); + + FUNCBINDR(smoothstep, sarray("from", "to", "c"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(move_toward, sarray("from", "to", "delta"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(dectime, sarray("value", "amount", "step"), Variant::UTILITY_FUNC_TYPE_MATH); + + FUNCBINDR(deg2rad, sarray("deg"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(rad2deg, sarray("rad"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(linear2db, sarray("lin"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(db2linear, sarray("db"), Variant::UTILITY_FUNC_TYPE_MATH); + + FUNCBINDR(polar2cartesian, sarray("r", "th"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(cartesian2polar, sarray("x", "y"), Variant::UTILITY_FUNC_TYPE_MATH); + + FUNCBINDR(wrapi, sarray("value", "min", "max"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(wrapf, sarray("value", "min", "max"), Variant::UTILITY_FUNC_TYPE_MATH); + + FUNCBINDVARARG(max, sarray(), Variant::UTILITY_FUNC_TYPE_MATH); + + FUNCBINDR(maxi, sarray("a", "b"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(maxf, sarray("a", "b"), Variant::UTILITY_FUNC_TYPE_MATH); + + FUNCBINDVARARG(min, sarray(), Variant::UTILITY_FUNC_TYPE_MATH); + + FUNCBINDR(mini, sarray("a", "b"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(minf, sarray("a", "b"), Variant::UTILITY_FUNC_TYPE_MATH); + + FUNCBINDVR3(clamp, sarray("value", "min", "max"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(clampi, sarray("value", "min", "max"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(clampf, sarray("value", "min", "max"), Variant::UTILITY_FUNC_TYPE_MATH); + + FUNCBINDR(nearest_po2, sarray("value"), Variant::UTILITY_FUNC_TYPE_MATH); + + //Random + + FUNCBIND(randomize, sarray(), Variant::UTILITY_FUNC_TYPE_RANDOM); + FUNCBINDR(randi, sarray(), Variant::UTILITY_FUNC_TYPE_RANDOM); + FUNCBINDR(randf, sarray(), Variant::UTILITY_FUNC_TYPE_RANDOM); + FUNCBINDR(randi_range, sarray("from", "to"), Variant::UTILITY_FUNC_TYPE_RANDOM); + FUNCBINDR(randf_range, sarray("from", "to"), Variant::UTILITY_FUNC_TYPE_RANDOM); + FUNCBIND(seed, sarray("base"), Variant::UTILITY_FUNC_TYPE_RANDOM); + FUNCBINDR(rand_from_seed, sarray("seed"), Variant::UTILITY_FUNC_TYPE_RANDOM); + + // Utility + FUNCBINDVR(weakref, sarray("from"), Variant::UTILITY_FUNC_TYPE_GENERAL); + FUNCBINDR(_typeof, sarray("variable"), Variant::UTILITY_FUNC_TYPE_GENERAL); + FUNCBINDVARARGS(str, sarray(), Variant::UTILITY_FUNC_TYPE_GENERAL); + FUNCBINDVARARGV(print, sarray(), Variant::UTILITY_FUNC_TYPE_GENERAL); + FUNCBINDVARARGV(printerr, sarray(), Variant::UTILITY_FUNC_TYPE_GENERAL); + FUNCBINDVARARGV(printt, sarray(), Variant::UTILITY_FUNC_TYPE_GENERAL); + FUNCBINDVARARGV(prints, sarray(), Variant::UTILITY_FUNC_TYPE_GENERAL); + FUNCBINDVARARGV(printraw, sarray(), Variant::UTILITY_FUNC_TYPE_GENERAL); + FUNCBINDVARARGV(push_error, sarray(), Variant::UTILITY_FUNC_TYPE_GENERAL); + FUNCBINDVARARGV(push_warning, sarray(), Variant::UTILITY_FUNC_TYPE_GENERAL); + + FUNCBINDR(var2str, sarray("variable"), Variant::UTILITY_FUNC_TYPE_GENERAL); + FUNCBINDR(str2var, sarray("string"), Variant::UTILITY_FUNC_TYPE_GENERAL); + + FUNCBINDR(var2bytes, sarray("variable"), Variant::UTILITY_FUNC_TYPE_GENERAL); + FUNCBINDR(bytes2var, sarray("bytes"), Variant::UTILITY_FUNC_TYPE_GENERAL); + + FUNCBINDR(var2bytes_with_objects, sarray("variable"), Variant::UTILITY_FUNC_TYPE_GENERAL); + FUNCBINDR(bytes2var_with_objects, sarray("bytes"), Variant::UTILITY_FUNC_TYPE_GENERAL); + + FUNCBINDR(hash, sarray("variable"), Variant::UTILITY_FUNC_TYPE_GENERAL); + + FUNCBINDR(instance_from_id, sarray("id"), Variant::UTILITY_FUNC_TYPE_GENERAL); + FUNCBINDR(is_instance_id_valid, sarray("id"), Variant::UTILITY_FUNC_TYPE_GENERAL); + FUNCBINDR(is_instance_valid, sarray("instance"), Variant::UTILITY_FUNC_TYPE_GENERAL); +} +void Variant::_unregister_variant_utility_functions() { + utility_function_table.clear(); + utility_function_name_table.clear(); +} + +void Variant::call_utility_function(const StringName &p_name, Variant *r_ret, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { + const VariantUtilityFunctionInfo *bfi = utility_function_table.lookup_ptr(p_name); + if (!bfi) { + r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; + r_error.argument = 0; + r_error.expected = 0; + return; + } + + if (unlikely(!bfi->is_vararg && p_argcount < bfi->argcount)) { + r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_error.argument = 0; + r_error.expected = bfi->argcount; + return; + } + + if (unlikely(!bfi->is_vararg && p_argcount > bfi->argcount)) { + r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; + r_error.argument = 0; + r_error.expected = bfi->argcount; + return; + } + + bfi->call_utility(r_ret, p_args, p_argcount, r_error); +} + +bool Variant::has_utility_function(const StringName &p_name) { + return utility_function_table.has(p_name); +} + +Variant::ValidatedUtilityFunction Variant::get_validated_utility_function(const StringName &p_name) { + const VariantUtilityFunctionInfo *bfi = utility_function_table.lookup_ptr(p_name); + if (!bfi) { + return nullptr; + } + + return bfi->validated_call_utility; +} +Variant::PTRUtilityFunction Variant::get_ptr_utility_function(const StringName &p_name) { + const VariantUtilityFunctionInfo *bfi = utility_function_table.lookup_ptr(p_name); + if (!bfi) { + return nullptr; + } + + return bfi->ptr_call_utility; +} + +Variant::UtilityFunctionType Variant::get_utility_function_type(const StringName &p_name) { + const VariantUtilityFunctionInfo *bfi = utility_function_table.lookup_ptr(p_name); + if (!bfi) { + return Variant::UTILITY_FUNC_TYPE_MATH; + } + + return bfi->type; +} + +int Variant::get_utility_function_argument_count(const StringName &p_name) { + const VariantUtilityFunctionInfo *bfi = utility_function_table.lookup_ptr(p_name); + if (!bfi) { + return 0; + } + + return bfi->argcount; +} +Variant::Type Variant::get_utility_function_argument_type(const StringName &p_name, int p_arg) { + const VariantUtilityFunctionInfo *bfi = utility_function_table.lookup_ptr(p_name); + if (!bfi) { + return Variant::NIL; + } + + return bfi->get_arg_type(p_arg); +} +String Variant::get_utility_function_argument_name(const StringName &p_name, int p_arg) { + const VariantUtilityFunctionInfo *bfi = utility_function_table.lookup_ptr(p_name); + if (!bfi) { + return String(); + } + ERR_FAIL_COND_V(bfi->is_vararg, String()); + ERR_FAIL_INDEX_V(p_arg, bfi->argnames.size(), String()); + return bfi->argnames[p_arg]; +} +bool Variant::has_utility_function_return_value(const StringName &p_name) { + const VariantUtilityFunctionInfo *bfi = utility_function_table.lookup_ptr(p_name); + if (!bfi) { + return false; + } + return bfi->returns_value; +} +Variant::Type Variant::get_utility_function_return_type(const StringName &p_name) { + const VariantUtilityFunctionInfo *bfi = utility_function_table.lookup_ptr(p_name); + if (!bfi) { + return Variant::NIL; + } + + return bfi->return_type; +} +bool Variant::is_utility_function_vararg(const StringName &p_name) { + const VariantUtilityFunctionInfo *bfi = utility_function_table.lookup_ptr(p_name); + if (!bfi) { + return false; + } + + return bfi->is_vararg; +} + +void Variant::get_utility_function_list(List<StringName> *r_functions) { + for (List<StringName>::Element *E = utility_function_name_table.front(); E; E = E->next()) { + r_functions->push_back(E->get()); + } +} diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml index 2b1770f12b..ee65bbc07e 100644 --- a/doc/classes/@GlobalScope.xml +++ b/doc/classes/@GlobalScope.xml @@ -1594,43 +1594,40 @@ <constant name="OP_MODULE" value="12" enum="Variant.Operator"> Remainder/modulo operator ([code]%[/code]). </constant> - <constant name="OP_STRING_CONCAT" value="13" enum="Variant.Operator"> - String concatenation operator ([code]+[/code]). - </constant> - <constant name="OP_SHIFT_LEFT" value="14" enum="Variant.Operator"> + <constant name="OP_SHIFT_LEFT" value="13" enum="Variant.Operator"> Left shift operator ([code]<<[/code]). </constant> - <constant name="OP_SHIFT_RIGHT" value="15" enum="Variant.Operator"> + <constant name="OP_SHIFT_RIGHT" value="14" enum="Variant.Operator"> Right shift operator ([code]>>[/code]). </constant> - <constant name="OP_BIT_AND" value="16" enum="Variant.Operator"> + <constant name="OP_BIT_AND" value="15" enum="Variant.Operator"> Bitwise AND operator ([code]&[/code]). </constant> - <constant name="OP_BIT_OR" value="17" enum="Variant.Operator"> + <constant name="OP_BIT_OR" value="16" enum="Variant.Operator"> Bitwise OR operator ([code]|[/code]). </constant> - <constant name="OP_BIT_XOR" value="18" enum="Variant.Operator"> + <constant name="OP_BIT_XOR" value="17" enum="Variant.Operator"> Bitwise XOR operator ([code]^[/code]). </constant> - <constant name="OP_BIT_NEGATE" value="19" enum="Variant.Operator"> + <constant name="OP_BIT_NEGATE" value="18" enum="Variant.Operator"> Bitwise NOT operator ([code]~[/code]). </constant> - <constant name="OP_AND" value="20" enum="Variant.Operator"> + <constant name="OP_AND" value="19" enum="Variant.Operator"> Logical AND operator ([code]and[/code] or [code]&&[/code]). </constant> - <constant name="OP_OR" value="21" enum="Variant.Operator"> + <constant name="OP_OR" value="20" enum="Variant.Operator"> Logical OR operator ([code]or[/code] or [code]||[/code]). </constant> - <constant name="OP_XOR" value="22" enum="Variant.Operator"> + <constant name="OP_XOR" value="21" enum="Variant.Operator"> Logical XOR operator (not implemented in GDScript). </constant> - <constant name="OP_NOT" value="23" enum="Variant.Operator"> + <constant name="OP_NOT" value="22" enum="Variant.Operator"> Logical NOT operator ([code]not[/code] or [code]![/code]). </constant> - <constant name="OP_IN" value="24" enum="Variant.Operator"> + <constant name="OP_IN" value="23" enum="Variant.Operator"> Logical IN operator ([code]in[/code]). </constant> - <constant name="OP_MAX" value="25" enum="Variant.Operator"> + <constant name="OP_MAX" value="24" enum="Variant.Operator"> Represents the size of the [enum Variant.Operator] enum. </constant> </constants> diff --git a/doc/classes/AABB.xml b/doc/classes/AABB.xml index 4f95b44f83..baea84df65 100644 --- a/doc/classes/AABB.xml +++ b/doc/classes/AABB.xml @@ -14,7 +14,23 @@ <link title="Advanced vector math">https://docs.godotengine.org/en/latest/tutorials/math/vectors_advanced.html</link> </tutorials> <methods> - <method name="AABB"> + <method name="AABB" qualifiers="constructor"> + <return type="AABB"> + </return> + <description> + Constructs a default-initialized [AABB] with default (zero) values of [member position] and [member size]. + </description> + </method> + <method name="AABB" qualifiers="constructor"> + <return type="AABB"> + </return> + <argument index="0" name="from" type="AABB"> + </argument> + <description> + Constructs an [AABB] as a copy of the given [AABB]. + </description> + </method> + <method name="AABB" qualifiers="constructor"> <return type="AABB"> </return> <argument index="0" name="position" type="Vector3"> @@ -215,6 +231,30 @@ Returns a larger [AABB] that contains both this [AABB] and [code]with[/code]. </description> </method> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="AABB"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="AABB"> + </return> + <argument index="0" name="right" type="Transform"> + </argument> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="AABB"> + </argument> + <description> + </description> + </method> </methods> <members> <member name="end" type="Vector3" setter="" getter="" default="Vector3( 0, 0, 0 )"> diff --git a/doc/classes/Array.xml b/doc/classes/Array.xml index d0f90f513d..0ad5960d4a 100644 --- a/doc/classes/Array.xml +++ b/doc/classes/Array.xml @@ -38,48 +38,56 @@ GD.Print(array1 + array2); // Prints [One, 2, 3, Four] [/csharp] [/codeblocks] + Note that concatenating with [code]+=[/code] operator will create a new array. If you want to append another array to an existing array, [method append_array] is more efficient. [b]Note:[/b] Arrays are always passed by reference. To get a copy of an array which can be modified independently of the original array, use [method duplicate]. </description> <tutorials> </tutorials> <methods> - <method name="Array"> + <method name="Array" qualifiers="constructor"> <return type="Array"> </return> - <argument index="0" name="from" type="PackedColorArray"> + <description> + Constructs an empty [Array]. + </description> + </method> + <method name="Array" qualifiers="constructor"> + <return type="Array"> + </return> + <argument index="0" name="from" type="Array"> </argument> <description> - Constructs an array from a [PackedColorArray]. + Constructs an [Array] as a copy of the given [Array]. </description> </method> - <method name="Array"> + <method name="Array" qualifiers="constructor"> <return type="Array"> </return> - <argument index="0" name="from" type="PackedVector3Array"> + <argument index="0" name="from" type="PackedByteArray"> </argument> <description> - Constructs an array from a [PackedVector3Array]. + Constructs an array from a [PackedByteArray]. </description> </method> - <method name="Array"> + <method name="Array" qualifiers="constructor"> <return type="Array"> </return> - <argument index="0" name="from" type="PackedVector2Array"> + <argument index="0" name="from" type="PackedColorArray"> </argument> <description> - Constructs an array from a [PackedVector2Array]. + Constructs an array from a [PackedColorArray]. </description> </method> - <method name="Array"> + <method name="Array" qualifiers="constructor"> <return type="Array"> </return> - <argument index="0" name="from" type="PackedStringArray"> + <argument index="0" name="from" type="PackedFloat32Array"> </argument> <description> - Constructs an array from a [PackedStringArray]. + Constructs an array from a [PackedFloat32Array]. </description> </method> - <method name="Array"> + <method name="Array" qualifiers="constructor"> <return type="Array"> </return> <argument index="0" name="from" type="PackedFloat64Array"> @@ -88,16 +96,16 @@ Constructs an array from a [PackedFloat64Array]. </description> </method> - <method name="Array"> + <method name="Array" qualifiers="constructor"> <return type="Array"> </return> - <argument index="0" name="from" type="PackedFloat32Array"> + <argument index="0" name="from" type="PackedInt32Array"> </argument> <description> - Constructs an array from a [PackedFloat32Array]. + Constructs an array from a [PackedInt32Array]. </description> </method> - <method name="Array"> + <method name="Array" qualifiers="constructor"> <return type="Array"> </return> <argument index="0" name="from" type="PackedInt64Array"> @@ -106,22 +114,31 @@ Constructs an array from a [PackedInt64Array]. </description> </method> - <method name="Array"> + <method name="Array" qualifiers="constructor"> <return type="Array"> </return> - <argument index="0" name="from" type="PackedInt32Array"> + <argument index="0" name="from" type="PackedStringArray"> </argument> <description> - Constructs an array from a [PackedInt32Array]. + Constructs an array from a [PackedStringArray]. </description> </method> - <method name="Array"> + <method name="Array" qualifiers="constructor"> <return type="Array"> </return> - <argument index="0" name="from" type="PackedByteArray"> + <argument index="0" name="from" type="PackedVector2Array"> </argument> <description> - Constructs an array from a [PackedByteArray]. + Constructs an array from a [PackedVector2Array]. + </description> + </method> + <method name="Array" qualifiers="constructor"> + <return type="Array"> + </return> + <argument index="0" name="from" type="PackedVector3Array"> + </argument> + <description> + Constructs an array from a [PackedVector3Array]. </description> </method> <method name="append"> @@ -133,6 +150,21 @@ Appends an element at the end of the array (alias of [method push_back]). </description> </method> + <method name="append_array"> + <return type="void"> + </return> + <argument index="0" name="array" type="Array"> + </argument> + <description> + Appends another array at the end of this array. + [codeblock] + var array1 = [1, 2, 3] + var array2 = [4, 5, 6] + array1.append_array(array2) + print(array1) # Prints [1, 2, 3, 4, 5, 6]. + [/codeblock] + </description> + </method> <method name="back"> <return type="Variant"> </return> @@ -320,6 +352,70 @@ Returns the minimum value contained in the array if all elements are of comparable types. If the elements can't be compared, [code]null[/code] is returned. </description> </method> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Array"> + </argument> + <description> + </description> + </method> + <method name="operator +" qualifiers="operator"> + <return type="Array"> + </return> + <argument index="0" name="right" type="Array"> + </argument> + <description> + </description> + </method> + <method name="operator <" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Array"> + </argument> + <description> + </description> + </method> + <method name="operator <=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Array"> + </argument> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Array"> + </argument> + <description> + </description> + </method> + <method name="operator >" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Array"> + </argument> + <description> + </description> + </method> + <method name="operator >=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Array"> + </argument> + <description> + </description> + </method> + <method name="operator []" qualifiers="operator"> + <return type="void"> + </return> + <argument index="0" name="index" type="int"> + </argument> + <description> + </description> + </method> <method name="pop_back"> <return type="Variant"> </return> diff --git a/doc/classes/Basis.xml b/doc/classes/Basis.xml index 4201a31402..877d3ca85a 100644 --- a/doc/classes/Basis.xml +++ b/doc/classes/Basis.xml @@ -19,26 +19,23 @@ <link title="2.5D Demo">https://godotengine.org/asset-library/asset/583</link> </tutorials> <methods> - <method name="Basis"> + <method name="Basis" qualifiers="constructor"> <return type="Basis"> </return> - <argument index="0" name="from" type="Quat"> - </argument> <description> - Constructs a pure rotation basis matrix from the given quaternion. + Constructs a default-initialized [Basis] set to [constant IDENTITY]. </description> </method> - <method name="Basis"> + <method name="Basis" qualifiers="constructor"> <return type="Basis"> </return> - <argument index="0" name="from" type="Vector3"> + <argument index="0" name="from" type="Basis"> </argument> <description> - Constructs a pure rotation basis matrix from the given Euler angles (in the YXZ convention: when *composing*, first Y, then X, and Z last), given in the vector format as (X angle, Y angle, Z angle). - Consider using the [Quat] constructor instead, which uses a quaternion instead of Euler angles. + Constructs a [Basis] as a copy of the given [Basis]. </description> </method> - <method name="Basis"> + <method name="Basis" qualifiers="constructor"> <return type="Basis"> </return> <argument index="0" name="axis" type="Vector3"> @@ -49,7 +46,26 @@ Constructs a pure rotation basis matrix, rotated around the given [code]axis[/code] by [code]phi[/code], in radians. The axis must be a normalized vector. </description> </method> - <method name="Basis"> + <method name="Basis" qualifiers="constructor"> + <return type="Basis"> + </return> + <argument index="0" name="euler" type="Vector3"> + </argument> + <description> + Constructs a pure rotation basis matrix from the given Euler angles (in the YXZ convention: when *composing*, first Y, then X, and Z last), given in the vector format as (X angle, Y angle, Z angle). + Consider using the [Quat] constructor instead, which uses a quaternion instead of Euler angles. + </description> + </method> + <method name="Basis" qualifiers="constructor"> + <return type="Basis"> + </return> + <argument index="0" name="from" type="Quat"> + </argument> + <description> + Constructs a pure rotation basis matrix from the given quaternion. + </description> + </method> + <method name="Basis" qualifiers="constructor"> <return type="Basis"> </return> <argument index="0" name="x_axis" type="Vector3"> @@ -115,6 +131,46 @@ Returns [code]true[/code] if this basis and [code]b[/code] are approximately equal, by calling [code]is_equal_approx[/code] on each component. </description> </method> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Basis"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Vector3"> + </return> + <argument index="0" name="right" type="Vector3"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Basis"> + </return> + <argument index="0" name="right" type="Basis"> + </argument> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Basis"> + </argument> + <description> + </description> + </method> + <method name="operator []" qualifiers="operator"> + <return type="Vector3"> + </return> + <argument index="0" name="index" type="int"> + </argument> + <description> + </description> + </method> <method name="orthonormalized"> <return type="Basis"> </return> diff --git a/doc/classes/Callable.xml b/doc/classes/Callable.xml index 7aaf087540..f137ede90f 100644 --- a/doc/classes/Callable.xml +++ b/doc/classes/Callable.xml @@ -36,15 +36,31 @@ <tutorials> </tutorials> <methods> - <method name="Callable"> + <method name="Callable" qualifiers="constructor"> + <return type="Callable"> + </return> + <description> + Constructs a null [Callable] with no object nor method bound. + </description> + </method> + <method name="Callable" qualifiers="constructor"> + <return type="Callable"> + </return> + <argument index="0" name="from" type="Callable"> + </argument> + <description> + Constructs a [Callable] as a copy of the given [Callable]. + </description> + </method> + <method name="Callable" qualifiers="constructor"> <return type="Callable"> </return> <argument index="0" name="object" type="Object"> </argument> - <argument index="1" name="method_name" type="StringName"> + <argument index="1" name="method" type="StringName"> </argument> <description> - Creates a new [Callable] for the method called [code]method_name[/code] in the specified [code]object[/code]. + Creates a new [Callable] for the method called [code]method[/code] in the specified [code]object[/code]. </description> </method> <method name="bind" qualifiers="vararg"> @@ -112,6 +128,22 @@ <description> </description> </method> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Callable"> + </argument> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Callable"> + </argument> + <description> + </description> + </method> <method name="unbind"> <return type="Callable"> </return> diff --git a/doc/classes/Color.xml b/doc/classes/Color.xml index ca52d27a52..9705a196ed 100644 --- a/doc/classes/Color.xml +++ b/doc/classes/Color.xml @@ -16,74 +16,31 @@ <link title="GUI Drag And Drop Demo">https://godotengine.org/asset-library/asset/133</link> </tutorials> <methods> - <method name="Color"> + <method name="Color" qualifiers="constructor"> <return type="Color"> </return> - <argument index="0" name="from" type="String"> - </argument> <description> - Constructs a color from an HTML hexadecimal color string in RGB or RGBA format. See also [method @GDScript.ColorN]. - [codeblocks] - [gdscript] - # Each of the following creates the same color RGBA(178, 217, 10, 255). - var c3 = Color("#b2d90a") # RGB format with "#". - var c4 = Color("b2d90a") # RGB format. - var c1 = Color("#b2d90aff") # RGBA format with "#". - var c2 = Color("b2d90aff") # RGBA format. - [/gdscript] - [csharp] - // Each of the following creates the same color RGBA(178, 217, 10, 255). - var c3 = new Color("#b2d90a"); - var c4 = new Color("b2d90a"); // RGB format. - var c1 = new Color("#b2d90aff"); - var c2 = new Color("b2d90aff"); // RGBA format. - [/csharp] - [/codeblocks] - You can also use the "web color" short-hand form by only using 3 or 4 digits. - [codeblocks] - [gdscript] - # Each of the following creates the same color RGBA(17, 34, 51, 255). - var c3 = Color("#123") # RGB format with "#". - var c4 = Color("123") # RGB format. - var c1 = Color("#123f") # RGBA format with "#". - var c2 = Color("123f") # RGBA format. - [/gdscript] - [csharp] - // Each of the following creates the same color RGBA(17, 34, 51, 255). - var c3 = new Color("#123"); - var c4 = new Color("123"); // RGB format. - var c1 = new Color("#123f"); - var c2 = new Color("123f"); // RGBA format. - [/csharp] - [/codeblocks] + Constructs a default-initialized [Color] with all components set to [code]0[/code]. </description> </method> - <method name="Color"> + <method name="Color" qualifiers="constructor"> <return type="Color"> </return> - <argument index="0" name="from" type="int"> + <argument index="0" name="from" type="Color"> </argument> <description> - Constructs a color from a 32-bit integer (each byte represents a component of the RGBA profile). - [codeblocks] - [gdscript] - var c = Color(274) # Equivalent to RGBA(0, 0, 1, 18) - [/gdscript] - [csharp] - var c = new Color(274); // Equivalent to RGBA(0, 0, 1, 18) - [/csharp] - [/codeblocks] + Constructs a [Color] as a copy of the given [Color]. </description> </method> - <method name="Color"> + <method name="Color" qualifiers="constructor"> <return type="Color"> </return> - <argument index="0" name="c" type="Color"> + <argument index="0" name="from" type="Color"> </argument> - <argument index="1" name="a" type="float"> + <argument index="1" name="alpha" type="float"> </argument> <description> - Constructs a color from an existing color, but with a custom alpha value. + Constructs a [Color] from an existing color, but with a custom alpha value. [codeblocks] [gdscript] var red = Color(Color.red, 0.5) # 50% transparent red. @@ -94,7 +51,7 @@ [/codeblocks] </description> </method> - <method name="Color"> + <method name="Color" qualifiers="constructor"> <return type="Color"> </return> <argument index="0" name="r" type="float"> @@ -103,19 +60,21 @@ </argument> <argument index="2" name="b" type="float"> </argument> + <argument index="3" name="a" type="float"> + </argument> <description> - Constructs a color from an RGB profile using values between 0 and 1. Alpha will always be 1. + Constructs a [Color] from RGBA values, typically between 0 and 1. [codeblocks] [gdscript] - var color = Color(0.2, 1.0, 0.7) # Equivalent to RGBA(51, 255, 178, 255) + var color = Color(0.2, 1.0, 0.7, 0.8) # Similar to `Color8(51, 255, 178, 204)` [/gdscript] [csharp] - var color = new Color(0.2f, 1.0f, 0.7f); // Equivalent to RGBA(51, 255, 178, 255) + var color = new Color(0.2f, 1.0f, 0.7f, 0.8f); // Similar to `Color.Color8(51, 255, 178, 255, 204)` [/csharp] [/codeblocks] </description> </method> - <method name="Color"> + <method name="Color" qualifiers="constructor"> <return type="Color"> </return> <argument index="0" name="r" type="float"> @@ -124,16 +83,14 @@ </argument> <argument index="2" name="b" type="float"> </argument> - <argument index="3" name="a" type="float"> - </argument> <description> - Constructs a color from an RGBA profile using values between 0 and 1. + Constructs a [Color] from RGB values, typically between 0 and 1. Alpha will be 1. [codeblocks] [gdscript] - var color = Color(0.2, 1.0, 0.7, 0.8) # Equivalent to RGBA(51, 255, 178, 204) + var color = Color(0.2, 1.0, 0.7) # Similar to `Color8(51, 255, 178, 255)` [/gdscript] [csharp] - var color = new Color(0.2f, 1.0f, 0.7f, 0.8f); // Equivalent to RGBA(51, 255, 178, 255, 204) + var color = new Color(0.2f, 1.0f, 0.7f); // Similar to `Color.Color8(51, 255, 178, 255)` [/csharp] [/codeblocks] </description> @@ -186,11 +143,11 @@ [codeblocks] [gdscript] var color = Color(0.3, 0.4, 0.9) - var inverted_color = color.inverted() # A color of an RGBA(178, 153, 26, 255) + var inverted_color = color.inverted() # Equivalent to `Color(0.7, 0.6, 0.1)` [/gdscript] [csharp] var color = new Color(0.3f, 0.4f, 0.9f); - Color invertedColor = color.Inverted(); // A color of an RGBA(178, 153, 26, 255) + Color invertedColor = color.Inverted(); // Equivalent to `new Color(0.7f, 0.6f, 0.1f)` [/csharp] [/codeblocks] </description> @@ -217,12 +174,12 @@ [gdscript] var c1 = Color(1.0, 0.0, 0.0) var c2 = Color(0.0, 1.0, 0.0) - var lerp_color = c1.lerp(c2, 0.5) # A color of an RGBA(128, 128, 0, 255) + var lerp_color = c1.lerp(c2, 0.5) # Equivalent to `Color(0.5, 0.5, 0.0)` [/gdscript] [csharp] var c1 = new Color(1.0f, 0.0f, 0.0f); var c2 = new Color(0.0f, 1.0f, 0.0f); - Color lerpColor = c1.Lerp(c2, 0.5f); // A color of an RGBA(128, 128, 0, 255) + Color lerpColor = c1.Lerp(c2, 0.5f); // Equivalent to `new Color(0.5f, 0.5f, 0.0f)` [/csharp] [/codeblocks] </description> @@ -246,11 +203,103 @@ [/codeblocks] </description> </method> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Color"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Color"> + </return> + <argument index="0" name="right" type="Color"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Color"> + </return> + <argument index="0" name="right" type="float"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Color"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator +" qualifiers="operator"> + <return type="Color"> + </return> + <description> + </description> + </method> + <method name="operator +" qualifiers="operator"> + <return type="Color"> + </return> + <argument index="0" name="right" type="Color"> + </argument> + <description> + </description> + </method> + <method name="operator -" qualifiers="operator"> + <return type="Color"> + </return> + <description> + </description> + </method> + <method name="operator /" qualifiers="operator"> + <return type="Color"> + </return> + <argument index="0" name="right" type="Color"> + </argument> + <description> + </description> + </method> + <method name="operator /" qualifiers="operator"> + <return type="Color"> + </return> + <argument index="0" name="right" type="float"> + </argument> + <description> + </description> + </method> + <method name="operator /" qualifiers="operator"> + <return type="Color"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Color"> + </argument> + <description> + </description> + </method> + <method name="operator []" qualifiers="operator"> + <return type="float"> + </return> + <argument index="0" name="index" type="int"> + </argument> + <description> + </description> + </method> <method name="to_abgr32"> <return type="int"> </return> <description> - Returns the color's 32-bit integer in ABGR format (each byte represents a component of the ABGR profile). ABGR is the reversed version of the default format. + Returns the color converted to a 32-bit integer in ABGR format (each byte represents a color channel). ABGR is the reversed version of the default format. [codeblocks] [gdscript] var color = Color(1, 0.5, 0.2) @@ -267,7 +316,7 @@ <return type="int"> </return> <description> - Returns the color's 64-bit integer in ABGR format (each word represents a component of the ABGR profile). ABGR is the reversed version of the default format. + Returns the color converted to a 64-bit integer in ABGR format (each word represents a color channel). ABGR is the reversed version of the default format. [codeblocks] [gdscript] var color = Color(1, 0.5, 0.2) @@ -284,7 +333,7 @@ <return type="int"> </return> <description> - Returns the color's 32-bit integer in ARGB format (each byte represents a component of the ARGB profile). ARGB is more compatible with DirectX. + Returns the color converted to a 32-bit integer in ARGB format (each byte represents a color channel). ARGB is more compatible with DirectX. [codeblocks] [gdscript] var color = Color(1, 0.5, 0.2) @@ -301,7 +350,7 @@ <return type="int"> </return> <description> - Returns the color's 64-bit integer in ARGB format (each word represents a component of the ARGB profile). ARGB is more compatible with DirectX. + Returns the color converted to a 64-bit integer in ARGB format (each word represents a color channel). ARGB is more compatible with DirectX. [codeblocks] [gdscript] var color = Color(1, 0.5, 0.2) @@ -320,7 +369,7 @@ <argument index="0" name="with_alpha" type="bool" default="true"> </argument> <description> - Returns the color's HTML hexadecimal color string in RGBA format (ex: [code]ff34f822[/code]). + Returns the color converted to an HTML hexadecimal color string in RGBA format (ex: [code]ff34f822[/code]). Setting [code]with_alpha[/code] to [code]false[/code] excludes alpha from the hexadecimal string (and uses RGB instead of RGBA format). [codeblocks] [gdscript] @@ -340,7 +389,7 @@ <return type="int"> </return> <description> - Returns the color's 32-bit integer in RGBA format (each byte represents a component of the RGBA profile). RGBA is Godot's default format. + Returns the color converted to a 32-bit integer in RGBA format (each byte represents a color channel). RGBA is Godot's default format. [codeblocks] [gdscript] var color = Color(1, 0.5, 0.2) @@ -357,7 +406,7 @@ <return type="int"> </return> <description> - Returns the color's 64-bit integer in RGBA format (each word represents a component of the RGBA profile). RGBA is Godot's default format. + Returns the color converted to a 64-bit integer in RGBA format (each word represents a color channel). RGBA is Godot's default format. [codeblocks] [gdscript] var color = Color(1, 0.5, 0.2) diff --git a/doc/classes/DTLSServer.xml b/doc/classes/DTLSServer.xml index 8bdaeb9211..91a04b1f28 100644 --- a/doc/classes/DTLSServer.xml +++ b/doc/classes/DTLSServer.xml @@ -132,7 +132,7 @@ // Try to contact server Dtls.PutPacket("The Answer Is..42!".ToUTF8()); } - while (Dtls.GetAvailablePacketCount() > 0) + while (Dtls.GetAvailablePacketCount() > 0) { GD.Print("Connected: " + Dtls.GetPacket().GetStringFromUTF8()); Connected = true; diff --git a/doc/classes/Dictionary.xml b/doc/classes/Dictionary.xml index 8095d95551..dc38fdf0e8 100644 --- a/doc/classes/Dictionary.xml +++ b/doc/classes/Dictionary.xml @@ -171,6 +171,22 @@ <link title="OS Test Demo">https://godotengine.org/asset-library/asset/677</link> </tutorials> <methods> + <method name="Dictionary" qualifiers="constructor"> + <return type="Dictionary"> + </return> + <description> + Constructs an empty [Dictionary]. + </description> + </method> + <method name="Dictionary" qualifiers="constructor"> + <return type="Dictionary"> + </return> + <argument index="0" name="from" type="Dictionary"> + </argument> + <description> + Constructs a [Dictionary] as a copy of the given [Dictionary]. + </description> + </method> <method name="clear"> <return type="void"> </return> @@ -278,6 +294,30 @@ Returns the list of keys in the [Dictionary]. </description> </method> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Dictionary"> + </argument> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Dictionary"> + </argument> + <description> + </description> + </method> + <method name="operator []" qualifiers="operator"> + <return type="Variant"> + </return> + <argument index="0" name="key" type="Variant"> + </argument> + <description> + </description> + </method> <method name="size"> <return type="int"> </return> diff --git a/doc/classes/EditorNode3DGizmoPlugin.xml b/doc/classes/EditorNode3DGizmoPlugin.xml index 4dea1bb645..adaaed4f1c 100644 --- a/doc/classes/EditorNode3DGizmoPlugin.xml +++ b/doc/classes/EditorNode3DGizmoPlugin.xml @@ -59,8 +59,11 @@ </argument> <argument index="1" name="billboard" type="bool" default="false"> </argument> + <argument index="2" name="texture" type="Texture2D" default="null"> + </argument> <description> Creates a handle material with its variants (selected and/or editable) and adds them to the internal material list. They can then be accessed with [method get_material] and used in [method EditorNode3DGizmo.add_handles]. Should not be overridden. + You can optionally provide a texture to use instead of the default icon. </description> </method> <method name="create_icon_material"> diff --git a/doc/classes/EditorPlugin.xml b/doc/classes/EditorPlugin.xml index 3613c408b2..ca011abb36 100644 --- a/doc/classes/EditorPlugin.xml +++ b/doc/classes/EditorPlugin.xml @@ -210,6 +210,38 @@ <argument index="0" name="overlay" type="Control"> </argument> <description> + Called by the engine when the 2D editor's viewport is updated. Use the [code]overlay[/code] [Control] for drawing. You can update the viewport manually by calling [method update_overlays]. + [codeblocks] + [gdscript] + func forward_canvas_draw_over_viewport(overlay): + # Draw a circle at cursor position. + overlay.draw_circle(overlay.get_local_mouse_position(), 64) + + func forward_canvas_gui_input(event): + if event is InputEventMouseMotion: + # Redraw viewport when cursor is moved. + update_overlays() + return true + return false + [/gdscript] + [csharp] + public override void ForwardCanvasDrawOverViewport(Godot.Control overlay) + { + // Draw a circle at cursor position. + overlay.DrawCircle(overlay.GetLocalMousePosition(), 64, Colors.White); + } + + public override bool ForwardCanvasGuiInput(InputEvent @event) + { + if (@event is InputEventMouseMotion) + { + // Redraw viewport when cursor is moved. + UpdateOverlays(); + return true; + } + return false; + [/csharp] + [/codeblocks] </description> </method> <method name="forward_canvas_force_draw_over_viewport" qualifiers="virtual"> @@ -218,6 +250,8 @@ <argument index="0" name="overlay" type="Control"> </argument> <description> + This method is the same as [method forward_canvas_draw_over_viewport], except it draws on top of everything. Useful when you need an extra layer that shows over anything else. + You need to enable calling of this method by using [method set_force_draw_over_forwarding_enabled]. </description> </method> <method name="forward_canvas_gui_input" qualifiers="virtual"> @@ -258,6 +292,56 @@ [/codeblocks] </description> </method> + <method name="forward_spatial_draw_over_viewport" qualifiers="virtual"> + <return type="void"> + </return> + <argument index="0" name="overlay" type="Control"> + </argument> + <description> + Called by the engine when the 3D editor's viewport is updated. Use the [code]overlay[/code] [Control] for drawing. You can update the viewport manually by calling [method update_overlays]. + [codeblocks] + [gdscript] + func forward_spatial_draw_over_viewport(overlay): + # Draw a circle at cursor position. + overlay.draw_circle(overlay.get_local_mouse_position(), 64) + + func forward_spatial_gui_input(camera, event): + if event is InputEventMouseMotion: + # Redraw viewport when cursor is moved. + update_overlays() + return true + return false + [/gdscript] + [csharp] + public override void ForwardSpatialDrawOverViewport(Godot.Control overlay) + { + // Draw a circle at cursor position. + overlay.DrawCircle(overlay.GetLocalMousePosition(), 64, Colors.White); + } + + public override bool ForwardSpatialGuiInput(Godot.Camera3D camera, InputEvent @event) + { + if (@event is InputEventMouseMotion) + { + // Redraw viewport when cursor is moved. + UpdateOverlays(); + return true; + } + return false; + [/csharp] + [/codeblocks] + </description> + </method> + <method name="forward_spatial_force_draw_over_viewport" qualifiers="virtual"> + <return type="void"> + </return> + <argument index="0" name="overlay" type="Control"> + </argument> + <description> + This method is the same as [method forward_spatial_draw_over_viewport], except it draws on top of everything. Useful when you need an extra layer that shows over anything else. + You need to enable calling of this method by using [method set_force_draw_over_forwarding_enabled]. + </description> + </method> <method name="forward_spatial_gui_input" qualifiers="virtual"> <return type="bool"> </return> @@ -550,6 +634,7 @@ <return type="void"> </return> <description> + Enables calling of [method forward_canvas_force_draw_over_viewport] for the 2D editor and [method forward_spatial_force_draw_over_viewport] for the 3D editor when their viewports are updated. You need to call this method only once and it will work permanently for this plugin. </description> </method> <method name="set_input_event_forwarding_always_enabled"> @@ -581,7 +666,7 @@ <return type="int"> </return> <description> - Updates the overlays of the editor (2D/3D) viewport. + Updates the overlays of the 2D and 3D editor viewport. Causes methods [method forward_canvas_draw_over_viewport], [method forward_canvas_force_draw_over_viewport], [method forward_spatial_draw_over_viewport] and [method forward_spatial_force_draw_over_viewport] to be called. </description> </method> </methods> diff --git a/doc/classes/FuncRef.xml b/doc/classes/FuncRef.xml deleted file mode 100644 index dc9246ad35..0000000000 --- a/doc/classes/FuncRef.xml +++ /dev/null @@ -1,53 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="FuncRef" inherits="Reference" version="4.0"> - <brief_description> - Reference to a function in an object. - </brief_description> - <description> - In GDScript, functions are not [i]first-class objects[/i]. This means it is impossible to store them directly as variables, return them from another function, or pass them as arguments. - However, by creating a [FuncRef] using the [method @GDScript.funcref] function, a reference to a function in a given object can be created, passed around and called. - </description> - <tutorials> - </tutorials> - <methods> - <method name="call_func" qualifiers="vararg"> - <return type="Variant"> - </return> - <description> - Calls the referenced function previously set in [member function] or [method @GDScript.funcref]. - </description> - </method> - <method name="call_funcv"> - <return type="Variant"> - </return> - <argument index="0" name="arg_array" type="Array"> - </argument> - <description> - Calls the referenced function previously set in [member function] or [method @GDScript.funcref]. Contrarily to [method call_func], this method does not support a variable number of arguments but expects all parameters to be passed via a single [Array]. - </description> - </method> - <method name="is_valid" qualifiers="const"> - <return type="bool"> - </return> - <description> - Returns whether the object still exists and has the function assigned. - </description> - </method> - <method name="set_instance"> - <return type="void"> - </return> - <argument index="0" name="instance" type="Object"> - </argument> - <description> - The object containing the referenced function. This object must be of a type actually inheriting from [Object], not a built-in type such as [int], [Vector2] or [Dictionary]. - </description> - </method> - </methods> - <members> - <member name="function" type="StringName" setter="set_function" getter="get_function" default="@"""> - The name of the referenced function. - </member> - </members> - <constants> - </constants> -</class> diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml index fb0ed8ff62..eafae7310c 100644 --- a/doc/classes/Input.xml +++ b/doc/classes/Input.xml @@ -54,6 +54,15 @@ [b]Note:[/b] This method only works on iOS, Android, and UWP. On other platforms, it always returns [constant Vector3.ZERO]. </description> </method> + <method name="get_action_raw_strength" qualifiers="const"> + <return type="float"> + </return> + <argument index="0" name="action" type="StringName"> + </argument> + <description> + Returns a value between 0 and 1 representing the raw intensity of the given action, ignoring the action's deadzone. In most cases, you should use [method get_action_strength] instead. + </description> + </method> <method name="get_action_strength" qualifiers="const"> <return type="float"> </return> @@ -63,6 +72,18 @@ Returns a value between 0 and 1 representing the intensity of the given action. In a joypad, for example, the further away the axis (analog sticks or L2, R2 triggers) is from the dead zone, the closer the value will be to 1. If the action is mapped to a control that has no axis as the keyboard, the value returned will be 0 or 1. </description> </method> + <method name="get_axis" qualifiers="const"> + <return type="float"> + </return> + <argument index="0" name="negative_action" type="StringName"> + </argument> + <argument index="1" name="positive_action" type="StringName"> + </argument> + <description> + Get axis input by specifying two actions, one negative and one positive. + This is a horthand for writing [code]Input.get_action_strength("positive_action") - Input.get_action_strength("negative_action")[/code]. + </description> + </method> <method name="get_connected_joypads"> <return type="Array"> </return> @@ -205,6 +226,25 @@ Returns the mouse mode. See the constants for more information. </description> </method> + <method name="get_vector" qualifiers="const"> + <return type="Vector2"> + </return> + <argument index="0" name="negative_x" type="StringName"> + </argument> + <argument index="1" name="positive_x" type="StringName"> + </argument> + <argument index="2" name="negative_y" type="StringName"> + </argument> + <argument index="3" name="positive_y" type="StringName"> + </argument> + <argument index="4" name="deadzone" type="float" default="-1.0"> + </argument> + <description> + Get vector input by specifying four actions, two for the X axis and two for the Y axis, negative and positive. + This method is useful when getting vector input, such as from a joystick, directional pad, arrows, or WASD. The vector has its length limited to 1 and has a circular deadzone, which is useful for using vector input as movement. + By default, the deadzone is automatically calculated from the average of the action deadzones. However, you can override the deadzone to be whatever you want (on the range of 0 to 1). + </description> + </method> <method name="is_action_just_pressed" qualifiers="const"> <return type="bool"> </return> diff --git a/doc/classes/InstancePlaceholder.xml b/doc/classes/InstancePlaceholder.xml index 39827f6604..defd23afb1 100644 --- a/doc/classes/InstancePlaceholder.xml +++ b/doc/classes/InstancePlaceholder.xml @@ -18,13 +18,14 @@ <argument index="1" name="custom_scene" type="PackedScene" default="null"> </argument> <description> + Not thread-safe. Use [method Object.call_deferred] if calling from a thread. </description> </method> <method name="get_instance_path" qualifiers="const"> <return type="String"> </return> <description> - Gets the path to the [PackedScene] resource file that is loaded by default when calling [method create_instance]. + Gets the path to the [PackedScene] resource file that is loaded by default when calling [method create_instance]. Not thread-safe. Use [method Object.call_deferred] if calling from a thread. </description> </method> <method name="get_stored_values"> diff --git a/doc/classes/LineEdit.xml b/doc/classes/LineEdit.xml index f08a15d873..5c2dffd538 100644 --- a/doc/classes/LineEdit.xml +++ b/doc/classes/LineEdit.xml @@ -78,6 +78,13 @@ Returns the [PopupMenu] of this [LineEdit]. By default, this menu is displayed when right-clicking on the [LineEdit]. </description> </method> + <method name="get_scroll_offset" qualifiers="const"> + <return type="int"> + </return> + <description> + Returns the scroll offset due to [member caret_position], as a number of characters. + </description> + </method> <method name="menu_option"> <return type="void"> </return> diff --git a/doc/classes/MarginContainer.xml b/doc/classes/MarginContainer.xml index fb5f437239..c8eebd4677 100644 --- a/doc/classes/MarginContainer.xml +++ b/doc/classes/MarginContainer.xml @@ -6,13 +6,22 @@ <description> Adds a top, left, bottom, and right margin to all [Control] nodes that are direct children of the container. To control the [MarginContainer]'s margin, use the [code]margin_*[/code] theme properties listed below. [b]Note:[/b] Be careful, [Control] margin values are different than the constant margin values. If you want to change the custom margin values of the [MarginContainer] by code, you should use the following examples: - [codeblock] + [codeblocks] + [gdscript] var margin_value = 100 set("custom_constants/margin_top", margin_value) set("custom_constants/margin_left", margin_value) set("custom_constants/margin_bottom", margin_value) set("custom_constants/margin_right", margin_value) - [/codeblock] + [/gdscript] + [csharp] + int marginValue = 100; + Set("custom_constants/margin_top", marginValue); + Set("custom_constants/margin_left", marginValue); + Set("custom_constants/margin_bottom", marginValue); + Set("custom_constants/margin_right", marginValue); + [/csharp] + [/codeblocks] </description> <tutorials> </tutorials> diff --git a/doc/classes/MeshDataTool.xml b/doc/classes/MeshDataTool.xml index dcc3bbf2a6..e107b1a108 100644 --- a/doc/classes/MeshDataTool.xml +++ b/doc/classes/MeshDataTool.xml @@ -7,16 +7,44 @@ MeshDataTool provides access to individual vertices in a [Mesh]. It allows users to read and edit vertex data of meshes. It also creates an array of faces and edges. To use MeshDataTool, load a mesh with [method create_from_surface]. When you are finished editing the data commit the data to a mesh with [method commit_to_surface]. Below is an example of how MeshDataTool may be used. - [codeblock] + [codeblocks] + [gdscript] + var mesh = ArrayMesh.new() + mesh.add_surface_from_arrays(Mesh.PRIMITIVE_TRIANGLES, CubeMesh.new().get_mesh_arrays()) var mdt = MeshDataTool.new() mdt.create_from_surface(mesh, 0) for i in range(mdt.get_vertex_count()): var vertex = mdt.get_vertex(i) - ... + # In this example we extend the mesh by one unit, which results in seperated faces as it is flat shaded. + vertex += mdt.get_vertex_normal(i) + # Save your change. mdt.set_vertex(i, vertex) mesh.surface_remove(0) mdt.commit_to_surface(mesh) - [/codeblock] + var mi = MeshInstance.new() + mi.mesh = mesh + add_child(mi) + [/gdscript] + [csharp] + var mesh = new ArrayMesh(); + mesh.AddSurfaceFromArrays(Mesh.PrimitiveType.Triangles, new CubeMesh().GetMeshArrays()); + var mdt = new MeshDataTool(); + mdt.CreateFromSurface(mesh, 0); + for (var i = 0; i < mdt.GetVertexCount(); i++) + { + Vector3 vertex = mdt.GetVertex(i); + // In this example we extend the mesh by one unit, which results in seperated faces as it is flat shaded. + vertex += mdt.GetVertexNormal(i); + // Save your change. + mdt.SetVertex(i, vertex); + } + mesh.SurfaceRemove(0); + mdt.CommitToSurface(mesh); + var mi = new MeshInstance(); + mi.Mesh = mesh; + AddChild(mi); + [/csharp] + [/codeblocks] See also [ArrayMesh], [ImmediateGeometry3D] and [SurfaceTool] for procedural geometry generation. [b]Note:[/b] Godot uses clockwise [url=https://learnopengl.com/Advanced-OpenGL/Face-culling]winding order[/url] for front faces of triangle primitive modes. </description> diff --git a/doc/classes/NavigationPolygon.xml b/doc/classes/NavigationPolygon.xml index e75efa3b27..38921078d7 100644 --- a/doc/classes/NavigationPolygon.xml +++ b/doc/classes/NavigationPolygon.xml @@ -6,22 +6,41 @@ <description> There are two ways to create polygons. Either by using the [method add_outline] method, or using the [method add_polygon] method. Using [method add_outline]: - [codeblock] + [codeblocks] + [gdscript] var polygon = NavigationPolygon.new() var outline = PackedVector2Array([Vector2(0, 0), Vector2(0, 50), Vector2(50, 50), Vector2(50, 0)]) polygon.add_outline(outline) polygon.make_polygons_from_outlines() $NavigationRegion2D.navpoly = polygon - [/codeblock] + [/gdscript] + [csharp] + var polygon = new NavigationPolygon(); + var outline = new Vector2[] { new Vector2(0, 0), new Vector2(0, 50), new Vector2(50, 50), new Vector2(50, 0) }; + polygon.AddOutline(outline); + polygon.MakePolygonsFromOutlines(); + GetNode<NavigationRegion2D>("NavigationRegion2D").Navpoly = polygon; + [/csharp] + [/codeblocks] Using [method add_polygon] and indices of the vertices array. - [codeblock] + [codeblocks] + [gdscript] var polygon = NavigationPolygon.new() var vertices = PackedVector2Array([Vector2(0, 0), Vector2(0, 50), Vector2(50, 50), Vector2(50, 0)]) - polygon.set_vertices(vertices) + polygon.vertices = vertices var indices = PackedInt32Array(0, 3, 1) polygon.add_polygon(indices) $NavigationRegion2D.navpoly = polygon - [/codeblock] + [/gdscript] + [csharp] + var polygon = new NavigationPolygon(); + var vertices = new Vector2[] { new Vector2(0, 0), new Vector2(0, 50), new Vector2(50, 50), new Vector2(50, 0) }; + polygon.Vertices = vertices; + var indices = new int[] { 0, 3, 1 }; + polygon.AddPolygon(indices); + GetNode<NavigationRegion2D>("NavigationRegion2D").Navpoly = polygon; + [/csharp] + [/codeblocks] </description> <tutorials> <link title="2D Navigation Demo">https://godotengine.org/asset-library/asset/117</link> diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml index 2e8b76865d..3f212fa0f6 100644 --- a/doc/classes/Node.xml +++ b/doc/classes/Node.xml @@ -130,11 +130,22 @@ Adds a child node. Nodes can have any number of children, but every child must have a unique name. Child nodes are automatically deleted when the parent node is deleted, so an entire scene can be removed by deleting its topmost node. If [code]legible_unique_name[/code] is [code]true[/code], the child node will have an human-readable name based on the name of the node being instanced instead of its type. [b]Note:[/b] If the child node already has a parent, the function will fail. Use [method remove_child] first to remove the node from its current parent. For example: - [codeblock] + [codeblocks] + [gdscript] + var child_node = get_child(0) if child_node.get_parent(): child_node.get_parent().remove_child(child_node) add_child(child_node) - [/codeblock] + [/gdscript] + [csharp] + Node childNode = GetChild(0); + if (childNode.GetParent() != null) + { + childNode.GetParent().RemoveChild(childNode); + } + AddChild(childNode); + [/csharp] + [/codeblocks] If you need the child node to be added below a specific node in the list of children, use [method add_sibling] instead of this method. [b]Note:[/b] If you want a child to be persisted to a [PackedScene], you must set [member owner] in addition to calling [method add_child]. This is typically relevant for [url=https://godot.readthedocs.io/en/latest/tutorials/misc/running_code_in_the_editor.html]tool scripts[/url] and [url=https://godot.readthedocs.io/en/latest/tutorials/plugins/editor/index.html]editor plugins[/url]. If [method add_child] is called without setting [member owner], the newly added [Node] will not be visible in the scene tree, though it will be visible in the 2D/3D view. </description> @@ -275,12 +286,20 @@ /root/Swamp/Goblin [/codeblock] Possible paths are: - [codeblock] + [codeblocks] + [gdscript] get_node("Sword") get_node("Backpack/Dagger") get_node("../Swamp/Alligator") get_node("/root/MyGame") - [/codeblock] + [/gdscript] + [csharp] + GetNode("Sword"); + GetNode("Backpack/Dagger"); + GetNode("../Swamp/Alligator"); + GetNode("/root/MyGame"); + [/csharp] + [/codeblocks] </description> </method> <method name="get_node_and_resource"> @@ -292,11 +311,18 @@ Fetches a node and one of its resources as specified by the [NodePath]'s subname (e.g. [code]Area2D/CollisionShape2D:shape[/code]). If several nested resources are specified in the [NodePath], the last one will be fetched. The return value is an array of size 3: the first index points to the [Node] (or [code]null[/code] if not found), the second index points to the [Resource] (or [code]null[/code] if not found), and the third index is the remaining [NodePath], if any. For example, assuming that [code]Area2D/CollisionShape2D[/code] is a valid node and that its [code]shape[/code] property has been assigned a [RectangleShape2D] resource, one could have this kind of output: - [codeblock] + [codeblocks] + [gdscript] print(get_node_and_resource("Area2D/CollisionShape2D")) # [[CollisionShape2D:1161], Null, ] print(get_node_and_resource("Area2D/CollisionShape2D:shape")) # [[CollisionShape2D:1161], [RectangleShape2D:1156], ] print(get_node_and_resource("Area2D/CollisionShape2D:shape:extents")) # [[CollisionShape2D:1161], [RectangleShape2D:1156], :extents] - [/codeblock] + [/gdscript] + [csharp] + GD.Print(GetNodeAndResource("Area2D/CollisionShape2D")); // [[CollisionShape2D:1161], Null, ] + GD.Print(GetNodeAndResource("Area2D/CollisionShape2D:shape")); // [[CollisionShape2D:1161], [RectangleShape2D:1156], ] + GD.Print(GetNodeAndResource("Area2D/CollisionShape2D:shape:extents")); // [[CollisionShape2D:1161], [RectangleShape2D:1156], :extents] + [/csharp] + [/codeblocks] </description> </method> <method name="get_node_or_null" qualifiers="const"> diff --git a/doc/classes/NodePath.xml b/doc/classes/NodePath.xml index f711ba4d6b..36835d9e94 100644 --- a/doc/classes/NodePath.xml +++ b/doc/classes/NodePath.xml @@ -25,7 +25,23 @@ <link title="2D Role Playing Game Demo">https://godotengine.org/asset-library/asset/520</link> </tutorials> <methods> - <method name="NodePath"> + <method name="NodePath" qualifiers="constructor"> + <return type="NodePath"> + </return> + <description> + Constructs an empty [NodePath]. + </description> + </method> + <method name="NodePath" qualifiers="constructor"> + <return type="NodePath"> + </return> + <argument index="0" name="from" type="NodePath"> + </argument> + <description> + Constructs a [NodePath] as a copy of the given [NodePath]. + </description> + </method> + <method name="NodePath" qualifiers="constructor"> <return type="NodePath"> </return> <argument index="0" name="from" type="String"> @@ -35,7 +51,7 @@ The "subnames" optionally included after the path to the target node can point to resources or properties, and can also be nested. Examples of valid NodePaths (assuming that those nodes exist and have the referenced resources or properties): [codeblock] - # Points to the Sprite2D node + # Points to the Sprite2D node. "Path2D/PathFollow2D/Sprite2D" # Points to the Sprite2D node and its "texture" resource. # get_node() would retrieve "Sprite2D", while get_node_and_resource() @@ -54,14 +70,23 @@ <return type="NodePath"> </return> <description> - Returns a node path with a colon character ([code]:[/code]) prepended, transforming it to a pure property path with no node name (defaults to resolving from the current node). - [codeblock] - # This will be parsed as a node path to the "x" property in the "position" node + Returns a node path with a colon character ([code]:[/code]) prepended, transforming it to a pure property path with no node name (defaults to resolving from the from the current node). + [codeblocks] + [gdscript] + # This will be parsed as a node path to the "x" property in the "position" node. var node_path = NodePath("position:x") - # This will be parsed as a node path to the "x" component of the "position" property in the current node + # This will be parsed as a node path to the "x" component of the "position" property in the current node. var property_path = node_path.get_as_property_path() print(property_path) # :position:x - [/codeblock] + [/gdscript] + [csharp] + // This will be parsed as a node path to the "x" property in the "position" node. + var nodePath = new NodePath("position:x"); + // This will be parsed as a node path to the "x" component of the "position" property in the current node. + NodePath propertyPath = nodePath.GetAsPropertyPath(); + GD.Print(propertyPath); // :position:x + [/csharp] + [/codeblocks] </description> </method> <method name="get_concatenated_subnames"> @@ -69,10 +94,16 @@ </return> <description> Returns all subnames concatenated with a colon character ([code]:[/code]) as separator, i.e. the right side of the first colon in a node path. - [codeblock] + [codeblocks] + [gdscript] var nodepath = NodePath("Path2D/PathFollow2D/Sprite2D:texture:load_path") print(nodepath.get_concatenated_subnames()) # texture:load_path - [/codeblock] + [/gdscript] + [csharp] + var nodepath = new NodePath("Path2D/PathFollow2D/Sprite2D:texture:load_path"); + GD.Print(nodepath.GetConcatenatedSubnames()); // texture:load_path + [/csharp] + [/codeblocks] </description> </method> <method name="get_name"> @@ -82,12 +113,20 @@ </argument> <description> Gets the node name indicated by [code]idx[/code] (0 to [method get_name_count]). - [codeblock] + [codeblocks] + [gdscript] var node_path = NodePath("Path2D/PathFollow2D/Sprite2D") print(node_path.get_name(0)) # Path2D print(node_path.get_name(1)) # PathFollow2D print(node_path.get_name(2)) # Sprite - [/codeblock] + [/gdscript] + [csharp] + var nodePath = new NodePath("Path2D/PathFollow2D/Sprite2D"); + GD.Print(nodePath.GetName(0)); // Path2D + GD.Print(nodePath.GetName(1)); // PathFollow2D + GD.Print(nodePath.GetName(2)); // Sprite + [/csharp] + [/codeblocks] </description> </method> <method name="get_name_count"> @@ -105,11 +144,18 @@ </argument> <description> Gets the resource or property name indicated by [code]idx[/code] (0 to [method get_subname_count]). - [codeblock] + [codeblocks] + [gdscript] var node_path = NodePath("Path2D/PathFollow2D/Sprite2D:texture:load_path") print(node_path.get_subname(0)) # texture print(node_path.get_subname(1)) # load_path - [/codeblock] + [/gdscript] + [csharp] + var nodePath = new NodePath("Path2D/PathFollow2D/Sprite2D:texture:load_path"); + GD.Print(nodePath.GetSubname(0)); // texture + GD.Print(nodePath.GetSubname(1)); // load_path + [/csharp] + [/codeblocks] </description> </method> <method name="get_subname_count"> @@ -134,6 +180,22 @@ Returns [code]true[/code] if the node path is empty. </description> </method> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="NodePath"> + </argument> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="NodePath"> + </argument> + <description> + </description> + </method> </methods> <constants> </constants> diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml index 1487c9e078..1d80695798 100644 --- a/doc/classes/OS.xml +++ b/doc/classes/OS.xml @@ -85,18 +85,36 @@ If [code]blocking[/code] is [code]false[/code], the Godot thread will continue while the new process runs. It is not possible to retrieve the shell output in non-blocking mode, so [code]output[/code] will be empty. The return value also depends on the blocking mode. When blocking, the method will return an exit code of the process. When non-blocking, the method returns a process ID, which you can use to monitor the process (and potentially terminate it with [method kill]). If the process forking (non-blocking) or opening (blocking) fails, the method will return [code]-1[/code] or another exit code. Example of blocking mode and retrieving the shell output: - [codeblock] + [codeblocks] + [gdscript] var output = [] var exit_code = OS.execute("ls", ["-l", "/tmp"], true, output) - [/codeblock] + [/gdscript] + [csharp] + var output = new Godot.Collections.Array(); + int exitCode = OS.Execute("ls", new string[] {"-l", "/tmp"}, true, output); + [/csharp] + [/codeblocks] Example of non-blocking mode, running another instance of the project and storing its process ID: - [codeblock] + [codeblocks] + [gdscript] var pid = OS.execute(OS.get_executable_path(), [], false) - [/codeblock] + [/gdscript] + [csharp] + var pid = OS.Execute(OS.GetExecutablePath(), new string[] {}, false); + [/csharp] + [/codeblocks] If you wish to access a shell built-in or perform a composite command, a platform-specific shell can be invoked. For example: - [codeblock] + [codeblocks] + [gdscript] + var output = [] OS.execute("CMD.exe", ["/C", "cd %TEMP% && dir"], true, output) - [/codeblock] + [/gdscript] + [csharp] + var output = new Godot.Collections.Array(); + OS.Execute("CMD.exe", new string[] {"/C", "cd %TEMP% && dir"}, true, output); + [/csharp] + [/codeblocks] [b]Note:[/b] This method is implemented on Android, iOS, Linux, macOS and Windows. </description> </method> @@ -118,13 +136,26 @@ You can also incorporate environment variables using the [method get_environment] method. You can set [code]editor/main_run_args[/code] in the Project Settings to define command-line arguments to be passed by the editor when running the project. Here's a minimal example on how to parse command-line arguments into a dictionary using the [code]--key=value[/code] form for arguments: - [codeblock] + [codeblocks] + [gdscript] var arguments = {} for argument in OS.get_cmdline_args(): if argument.find("=") > -1: var key_value = argument.split("=") arguments[key_value[0].lstrip("--")] = key_value[1] - [/codeblock] + [/gdscript] + [csharp] + var arguments = new Godot.Collections.Dictionary(); + foreach (var argument in OS.GetCmdlineArgs()) + { + if (argument.Find("=") > -1) + { + string[] keyValue = argument.Split("="); + arguments[keyValue[0].LStrip("--")] = keyValue[1]; + } + } + [/csharp] + [/codeblocks] </description> </method> <method name="get_connected_midi_inputs"> diff --git a/doc/classes/PCKPacker.xml b/doc/classes/PCKPacker.xml index 6b500d5ac3..e3c78e08f1 100644 --- a/doc/classes/PCKPacker.xml +++ b/doc/classes/PCKPacker.xml @@ -5,12 +5,20 @@ </brief_description> <description> The [PCKPacker] is used to create packages that can be loaded into a running project using [method ProjectSettings.load_resource_pack]. - [codeblock] + [codeblocks] + [gdscript] var packer = PCKPacker.new() packer.pck_start("test.pck") packer.add_file("res://text.txt", "text.txt") packer.flush() - [/codeblock] + [/gdscript] + [csharp] + var packer = new PCKPacker(); + packer.PckStart("test.pck"); + packer.AddFile("res://text.txt", "text.txt"); + packer.Flush(); + [/csharp] + [/codeblocks] The above [PCKPacker] creates package [code]test.pck[/code], then adds a file named [code]text.txt[/code] at the root of the package. </description> <tutorials> diff --git a/doc/classes/PackedByteArray.xml b/doc/classes/PackedByteArray.xml index 7c2d566466..91d066260b 100644 --- a/doc/classes/PackedByteArray.xml +++ b/doc/classes/PackedByteArray.xml @@ -10,7 +10,23 @@ <tutorials> </tutorials> <methods> - <method name="PackedByteArray"> + <method name="PackedByteArray" qualifiers="constructor"> + <return type="PackedByteArray"> + </return> + <description> + Constructs an empty [PackedByteArray]. + </description> + </method> + <method name="PackedByteArray" qualifiers="constructor"> + <return type="PackedByteArray"> + </return> + <argument index="0" name="from" type="PackedByteArray"> + </argument> + <description> + Constructs a [PackedByteArray] as a copy of the given [PackedByteArray]. + </description> + </method> + <method name="PackedByteArray" qualifiers="constructor"> <return type="PackedByteArray"> </return> <argument index="0" name="from" type="Array"> @@ -119,10 +135,16 @@ </return> <description> Returns a hexadecimal representation of this array as a [String]. - [codeblock] + [codeblocks] + [gdscript] var array = PackedByteArray([11, 46, 255]) print(array.hex_encode()) # Prints: 0b2eff - [/codeblock] + [/gdscript] + [csharp] + var array = new byte[] {11, 46, 255}; + GD.Print(array.HexEncode()); // Prints: 0b2eff + [/csharp] + [/codeblocks] </description> </method> <method name="insert"> @@ -143,6 +165,38 @@ Reverses the order of the elements in the array. </description> </method> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="PackedByteArray"> + </argument> + <description> + </description> + </method> + <method name="operator +" qualifiers="operator"> + <return type="PackedByteArray"> + </return> + <argument index="0" name="right" type="PackedByteArray"> + </argument> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="PackedByteArray"> + </argument> + <description> + </description> + </method> + <method name="operator []" qualifiers="operator"> + <return type="int"> + </return> + <argument index="0" name="index" type="int"> + </argument> + <description> + </description> + </method> <method name="push_back"> <return type="bool"> </return> diff --git a/doc/classes/PackedColorArray.xml b/doc/classes/PackedColorArray.xml index c42d14c5bd..3065d16945 100644 --- a/doc/classes/PackedColorArray.xml +++ b/doc/classes/PackedColorArray.xml @@ -10,7 +10,23 @@ <tutorials> </tutorials> <methods> - <method name="PackedColorArray"> + <method name="PackedColorArray" qualifiers="constructor"> + <return type="PackedColorArray"> + </return> + <description> + Constructs an empty [PackedColorArray]. + </description> + </method> + <method name="PackedColorArray" qualifiers="constructor"> + <return type="PackedColorArray"> + </return> + <argument index="0" name="from" type="PackedColorArray"> + </argument> + <description> + Constructs a [PackedColorArray] as a copy of the given [PackedColorArray]. + </description> + </method> + <method name="PackedColorArray" qualifiers="constructor"> <return type="PackedColorArray"> </return> <argument index="0" name="from" type="Array"> @@ -71,6 +87,38 @@ Reverses the order of the elements in the array. </description> </method> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="PackedColorArray"> + </argument> + <description> + </description> + </method> + <method name="operator +" qualifiers="operator"> + <return type="PackedColorArray"> + </return> + <argument index="0" name="right" type="PackedColorArray"> + </argument> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="PackedColorArray"> + </argument> + <description> + </description> + </method> + <method name="operator []" qualifiers="operator"> + <return type="Color"> + </return> + <argument index="0" name="index" type="int"> + </argument> + <description> + </description> + </method> <method name="push_back"> <return type="bool"> </return> diff --git a/doc/classes/PackedFloat32Array.xml b/doc/classes/PackedFloat32Array.xml index dd84648251..ab9594d2e3 100644 --- a/doc/classes/PackedFloat32Array.xml +++ b/doc/classes/PackedFloat32Array.xml @@ -11,7 +11,23 @@ <tutorials> </tutorials> <methods> - <method name="PackedFloat32Array"> + <method name="PackedFloat32Array" qualifiers="constructor"> + <return type="PackedFloat32Array"> + </return> + <description> + Constructs an empty [PackedFloat32Array]. + </description> + </method> + <method name="PackedFloat32Array" qualifiers="constructor"> + <return type="PackedFloat32Array"> + </return> + <argument index="0" name="from" type="PackedFloat32Array"> + </argument> + <description> + Constructs a [PackedFloat32Array] as a copy of the given [PackedFloat32Array]. + </description> + </method> + <method name="PackedFloat32Array" qualifiers="constructor"> <return type="PackedFloat32Array"> </return> <argument index="0" name="from" type="Array"> @@ -72,6 +88,30 @@ Reverses the order of the elements in the array. </description> </method> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="PackedFloat32Array"> + </argument> + <description> + </description> + </method> + <method name="operator +" qualifiers="operator"> + <return type="PackedFloat32Array"> + </return> + <argument index="0" name="right" type="PackedFloat32Array"> + </argument> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="PackedFloat32Array"> + </argument> + <description> + </description> + </method> <method name="push_back"> <return type="bool"> </return> diff --git a/doc/classes/PackedFloat64Array.xml b/doc/classes/PackedFloat64Array.xml index 91c3f4874b..3088aee483 100644 --- a/doc/classes/PackedFloat64Array.xml +++ b/doc/classes/PackedFloat64Array.xml @@ -11,7 +11,23 @@ <tutorials> </tutorials> <methods> - <method name="PackedFloat64Array"> + <method name="PackedFloat64Array" qualifiers="constructor"> + <return type="PackedFloat64Array"> + </return> + <description> + Constructs an empty [PackedFloat64Array]. + </description> + </method> + <method name="PackedFloat64Array" qualifiers="constructor"> + <return type="PackedFloat64Array"> + </return> + <argument index="0" name="from" type="PackedFloat64Array"> + </argument> + <description> + Constructs a [PackedFloat64Array] as a copy of the given [PackedFloat64Array]. + </description> + </method> + <method name="PackedFloat64Array" qualifiers="constructor"> <return type="PackedFloat64Array"> </return> <argument index="0" name="from" type="Array"> @@ -72,6 +88,38 @@ Reverses the order of the elements in the array. </description> </method> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="PackedFloat64Array"> + </argument> + <description> + </description> + </method> + <method name="operator +" qualifiers="operator"> + <return type="PackedFloat64Array"> + </return> + <argument index="0" name="right" type="PackedFloat64Array"> + </argument> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="PackedFloat64Array"> + </argument> + <description> + </description> + </method> + <method name="operator []" qualifiers="operator"> + <return type="float"> + </return> + <argument index="0" name="index" type="int"> + </argument> + <description> + </description> + </method> <method name="push_back"> <return type="bool"> </return> diff --git a/doc/classes/PackedInt32Array.xml b/doc/classes/PackedInt32Array.xml index a0a9922d0c..eded545de8 100644 --- a/doc/classes/PackedInt32Array.xml +++ b/doc/classes/PackedInt32Array.xml @@ -11,7 +11,23 @@ <tutorials> </tutorials> <methods> - <method name="PackedInt32Array"> + <method name="PackedInt32Array" qualifiers="constructor"> + <return type="PackedInt32Array"> + </return> + <description> + Constructs an empty [PackedInt32Array]. + </description> + </method> + <method name="PackedInt32Array" qualifiers="constructor"> + <return type="PackedInt32Array"> + </return> + <argument index="0" name="from" type="PackedInt32Array"> + </argument> + <description> + Constructs a [PackedInt32Array] as a copy of the given [PackedInt32Array]. + </description> + </method> + <method name="PackedInt32Array" qualifiers="constructor"> <return type="PackedInt32Array"> </return> <argument index="0" name="from" type="Array"> @@ -72,6 +88,38 @@ Reverses the order of the elements in the array. </description> </method> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="PackedInt32Array"> + </argument> + <description> + </description> + </method> + <method name="operator +" qualifiers="operator"> + <return type="PackedInt32Array"> + </return> + <argument index="0" name="right" type="PackedInt32Array"> + </argument> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="PackedInt32Array"> + </argument> + <description> + </description> + </method> + <method name="operator []" qualifiers="operator"> + <return type="int"> + </return> + <argument index="0" name="index" type="int"> + </argument> + <description> + </description> + </method> <method name="push_back"> <return type="bool"> </return> diff --git a/doc/classes/PackedInt64Array.xml b/doc/classes/PackedInt64Array.xml index 542dabcfa0..83731b1023 100644 --- a/doc/classes/PackedInt64Array.xml +++ b/doc/classes/PackedInt64Array.xml @@ -11,7 +11,23 @@ <tutorials> </tutorials> <methods> - <method name="PackedInt64Array"> + <method name="PackedInt64Array" qualifiers="constructor"> + <return type="PackedInt64Array"> + </return> + <description> + Constructs an empty [PackedInt64Array]. + </description> + </method> + <method name="PackedInt64Array" qualifiers="constructor"> + <return type="PackedInt64Array"> + </return> + <argument index="0" name="from" type="PackedInt64Array"> + </argument> + <description> + Constructs a [PackedInt64Array] as a copy of the given [PackedInt64Array]. + </description> + </method> + <method name="PackedInt64Array" qualifiers="constructor"> <return type="PackedInt64Array"> </return> <argument index="0" name="from" type="Array"> @@ -72,6 +88,38 @@ Reverses the order of the elements in the array. </description> </method> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="PackedInt64Array"> + </argument> + <description> + </description> + </method> + <method name="operator +" qualifiers="operator"> + <return type="PackedInt64Array"> + </return> + <argument index="0" name="right" type="PackedInt64Array"> + </argument> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="PackedInt64Array"> + </argument> + <description> + </description> + </method> + <method name="operator []" qualifiers="operator"> + <return type="int"> + </return> + <argument index="0" name="index" type="int"> + </argument> + <description> + </description> + </method> <method name="push_back"> <return type="bool"> </return> diff --git a/doc/classes/PackedScene.xml b/doc/classes/PackedScene.xml index be40ab05de..d15bcfd114 100644 --- a/doc/classes/PackedScene.xml +++ b/doc/classes/PackedScene.xml @@ -8,14 +8,23 @@ Can be used to save a node to a file. When saving, the node as well as all the node it owns get saved (see [code]owner[/code] property on [Node]). [b]Note:[/b] The node doesn't need to own itself. [b]Example of loading a saved scene:[/b] - [codeblock] - # Use `load()` instead of `preload()` if the path isn't known at compile-time. + [codeblocks] + [gdscript] + # Use load() instead of preload() if the path isn't known at compile-time. var scene = preload("res://scene.tscn").instance() # Add the node as a child of the node the script is attached to. add_child(scene) - [/codeblock] + [/gdscript] + [csharp] + // C# has no preload, so you have to always use ResourceLoader.Load<PackedScene>(). + var scene = ResourceLoader.Load<PackedScene>("res://scene.tscn").Instance(); + // Add the node as a child of the node the script is attached to. + AddChild(scene); + [/csharp] + [/codeblocks] [b]Example of saving a node with different owners:[/b] The following example creates 3 objects: [code]Node2D[/code] ([code]node[/code]), [code]RigidBody2D[/code] ([code]rigid[/code]) and [code]CollisionObject2D[/code] ([code]collision[/code]). [code]collision[/code] is a child of [code]rigid[/code] which is a child of [code]node[/code]. Only [code]rigid[/code] is owned by [code]node[/code] and [code]pack[/code] will therefore only save those two nodes, but not [code]collision[/code]. - [codeblock] + [codeblocks] + [gdscript] # Create the objects. var node = Node2D.new() var rigid = RigidBody2D.new() @@ -27,15 +36,41 @@ # Change owner of `rigid`, but not of `collision`. rigid.owner = node - var scene = PackedScene.new() + # Only `node` and `rigid` are now packed. var result = scene.pack(node) if result == OK: - var error = ResourceSaver.save("res://path/name.scn", scene) # Or "user://..." + var error = ResourceSaver.save("res://path/name.tscn", scene) # Or "user://..." if error != OK: push_error("An error occurred while saving the scene to disk.") - [/codeblock] + [/gdscript] + [csharp] + // Create the objects. + var node = new Node2D(); + var rigid = new RigidBody2D(); + var collision = new CollisionShape2D(); + + // Create the object hierarchy. + rigid.AddChild(collision); + node.AddChild(rigid); + + // Change owner of `rigid`, but not of `collision`. + rigid.Owner = node; + var scene = new PackedScene(); + + // Only `node` and `rigid` are now packed. + Error result = scene.Pack(node); + if (result == Error.Ok) + { + Error error = ResourceSaver.Save("res://path/name.tscn", scene); // Or "user://..." + if (error != Error.Ok) + { + GD.PushError("An error occurred while saving the scene to disk."); + } + } + [/csharp] + [/codeblocks] </description> <tutorials> <link title="2D Role Playing Game Demo">https://godotengine.org/asset-library/asset/520</link> diff --git a/doc/classes/PackedStringArray.xml b/doc/classes/PackedStringArray.xml index 7c710cf0fb..c71f5ffa7e 100644 --- a/doc/classes/PackedStringArray.xml +++ b/doc/classes/PackedStringArray.xml @@ -11,7 +11,23 @@ <link title="OS Test Demo">https://godotengine.org/asset-library/asset/677</link> </tutorials> <methods> - <method name="PackedStringArray"> + <method name="PackedStringArray" qualifiers="constructor"> + <return type="PackedStringArray"> + </return> + <description> + Constructs an empty [PackedStringArray]. + </description> + </method> + <method name="PackedStringArray" qualifiers="constructor"> + <return type="PackedStringArray"> + </return> + <argument index="0" name="from" type="PackedStringArray"> + </argument> + <description> + Constructs a [PackedStringArray] as a copy of the given [PackedStringArray]. + </description> + </method> + <method name="PackedStringArray" qualifiers="constructor"> <return type="PackedStringArray"> </return> <argument index="0" name="from" type="Array"> @@ -72,6 +88,38 @@ Reverses the order of the elements in the array. </description> </method> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="PackedStringArray"> + </argument> + <description> + </description> + </method> + <method name="operator +" qualifiers="operator"> + <return type="PackedStringArray"> + </return> + <argument index="0" name="right" type="PackedStringArray"> + </argument> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="PackedStringArray"> + </argument> + <description> + </description> + </method> + <method name="operator []" qualifiers="operator"> + <return type="String"> + </return> + <argument index="0" name="index" type="int"> + </argument> + <description> + </description> + </method> <method name="push_back"> <return type="bool"> </return> diff --git a/doc/classes/PackedVector2Array.xml b/doc/classes/PackedVector2Array.xml index 98034afc93..5f68d9256d 100644 --- a/doc/classes/PackedVector2Array.xml +++ b/doc/classes/PackedVector2Array.xml @@ -11,7 +11,23 @@ <link title="2D Navigation Astar Demo">https://godotengine.org/asset-library/asset/519</link> </tutorials> <methods> - <method name="PackedVector2Array"> + <method name="PackedVector2Array" qualifiers="constructor"> + <return type="PackedVector2Array"> + </return> + <description> + Constructs an empty [PackedVector2Array]. + </description> + </method> + <method name="PackedVector2Array" qualifiers="constructor"> + <return type="PackedVector2Array"> + </return> + <argument index="0" name="from" type="PackedVector2Array"> + </argument> + <description> + Constructs a [PackedVector2Array] as a copy of the given [PackedVector2Array]. + </description> + </method> + <method name="PackedVector2Array" qualifiers="constructor"> <return type="PackedVector2Array"> </return> <argument index="0" name="from" type="Array"> @@ -72,6 +88,46 @@ Reverses the order of the elements in the array. </description> </method> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="PackedVector2Array"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="PackedVector2Array"> + </return> + <argument index="0" name="right" type="Transform2D"> + </argument> + <description> + </description> + </method> + <method name="operator +" qualifiers="operator"> + <return type="PackedVector2Array"> + </return> + <argument index="0" name="right" type="PackedVector2Array"> + </argument> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="PackedVector2Array"> + </argument> + <description> + </description> + </method> + <method name="operator []" qualifiers="operator"> + <return type="Vector2"> + </return> + <argument index="0" name="index" type="int"> + </argument> + <description> + </description> + </method> <method name="push_back"> <return type="bool"> </return> diff --git a/doc/classes/PackedVector3Array.xml b/doc/classes/PackedVector3Array.xml index 3db33fbcd9..e681e1deb7 100644 --- a/doc/classes/PackedVector3Array.xml +++ b/doc/classes/PackedVector3Array.xml @@ -10,7 +10,23 @@ <tutorials> </tutorials> <methods> - <method name="PackedVector3Array"> + <method name="PackedVector3Array" qualifiers="constructor"> + <return type="PackedVector3Array"> + </return> + <description> + Constructs an empty [PackedVector3Array]. + </description> + </method> + <method name="PackedVector3Array" qualifiers="constructor"> + <return type="PackedVector3Array"> + </return> + <argument index="0" name="from" type="PackedVector3Array"> + </argument> + <description> + Constructs a [PackedVector3Array] as a copy of the given [PackedVector3Array]. + </description> + </method> + <method name="PackedVector3Array" qualifiers="constructor"> <return type="PackedVector3Array"> </return> <argument index="0" name="from" type="Array"> @@ -71,6 +87,46 @@ Reverses the order of the elements in the array. </description> </method> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="PackedVector3Array"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="PackedVector3Array"> + </return> + <argument index="0" name="right" type="Transform"> + </argument> + <description> + </description> + </method> + <method name="operator +" qualifiers="operator"> + <return type="PackedVector3Array"> + </return> + <argument index="0" name="right" type="PackedVector3Array"> + </argument> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="PackedVector3Array"> + </argument> + <description> + </description> + </method> + <method name="operator []" qualifiers="operator"> + <return type="Vector3"> + </return> + <argument index="0" name="index" type="int"> + </argument> + <description> + </description> + </method> <method name="push_back"> <return type="bool"> </return> diff --git a/doc/classes/PacketPeerUDP.xml b/doc/classes/PacketPeerUDP.xml index cab821b4c0..d7cf6cc8c6 100644 --- a/doc/classes/PacketPeerUDP.xml +++ b/doc/classes/PacketPeerUDP.xml @@ -124,17 +124,36 @@ <description> Waits for a packet to arrive on the listening port. See [method listen]. [b]Note:[/b] [method wait] can't be interrupted once it has been called. This can be worked around by allowing the other party to send a specific "death pill" packet like this: - [codeblock] - # Server - socket.set_dest_address("127.0.0.1", 789) - socket.put_packet("Time to stop".to_ascii()) + [codeblocks] + [gdscript] + socket = PacketPeerUDP.new() + # Server + socket.set_dest_address("127.0.0.1", 789) + socket.put_packet("Time to stop".to_ascii()) - # Client - while socket.wait() == OK: - var data = socket.get_packet().get_string_from_ascii() - if data == "Time to stop": - return - [/codeblock] + # Client + while socket.wait() == OK: + var data = socket.get_packet().get_string_from_ascii() + if data == "Time to stop": + return + [/gdscript] + [csharp] + var socket = new PacketPeerUDP(); + // Server + socket.SetDestAddress("127.0.0.1", 789); + socket.PutPacket("Time To Stop".ToAscii()); + + // Client + while (socket.Wait() == OK) + { + string data = socket.GetPacket().GetStringFromASCII(); + if (data == "Time to stop") + { + return; + } + } + [/csharp] + [/codeblocks] </description> </method> </methods> diff --git a/doc/classes/Performance.xml b/doc/classes/Performance.xml index 0a9079ce71..9e9c5063ae 100644 --- a/doc/classes/Performance.xml +++ b/doc/classes/Performance.xml @@ -24,14 +24,53 @@ </argument> <description> Adds a custom monitor with name same as id. You can specify the category of monitor using '/' in id. If there are more than one '/' then default category is used. Default category is "Custom". - [codeblock] - Performance.add_custom_monitor("MyCategory/MyMonitor", some_callable) # Adds monitor with name "MyName" to category "MyCategory" - Performance.add_custom_monitor("MyMonitor", some_callable) # Adds monitor with name "MyName" to category "Custom" - # Note: "MyCategory/MyMonitor" and "MyMonitor" have same name but different ids so above code is valid - Performance.add_custom_monitor("Custom/MyMonitor", some_callable) # Adds monitor with name "MyName" to category "Custom" - # Note: "MyMonitor" and "Custom/MyMonitor" have same name and same category but different ids so above code is valid - Performance.add_custom_monitor("MyCategoryOne/MyCategoryTwo/MyMonitor", some_callable) # Adds monitor with name "MyCategoryOne/MyCategoryTwo/MyMonitor" to category "Custom" - [/codeblock] + [codeblocks] + [gdscript] + func _ready(): + var monitor_value = Callable(self, "get_monitor_value") + + # Adds monitor with name "MyName" to category "MyCategory". + Performance.add_custom_monitor("MyCategory/MyMonitor", monitor_value) + + # Adds monitor with name "MyName" to category "Custom". + # Note: "MyCategory/MyMonitor" and "MyMonitor" have same name but different ids so the code is valid. + Performance.add_custom_monitor("MyMonitor", monitor_value) + + # Adds monitor with name "MyName" to category "Custom". + # Note: "MyMonitor" and "Custom/MyMonitor" have same name and same category but different ids so the code is valid. + Performance.add_custom_monitor("Custom/MyMonitor", monitor_value) + + # Adds monitor with name "MyCategoryOne/MyCategoryTwo/MyMonitor" to category "Custom". + Performance.add_custom_monitor("MyCategoryOne/MyCategoryTwo/MyMonitor", monitor_value) + + func get_monitor_value(): + return randi() % 25 + [/gdscript] + [csharp] + public override void _Ready() + { + var monitorValue = new Callable(this, nameof(GetMonitorValue)); + + // Adds monitor with name "MyName" to category "MyCategory". + Performance.AddCustomMonitor("MyCategory/MyMonitor", monitorValue); + // Adds monitor with name "MyName" to category "Custom". + // Note: "MyCategory/MyMonitor" and "MyMonitor" have same name but different ids so the code is valid. + Performance.AddCustomMonitor("MyMonitor", monitorValue); + + // Adds monitor with name "MyName" to category "Custom". + // Note: "MyMonitor" and "Custom/MyMonitor" have same name and same category but different ids so the code is valid. + Performance.AddCustomMonitor("Custom/MyMonitor", monitorValue); + + // Adds monitor with name "MyCategoryOne/MyCategoryTwo/MyMonitor" to category "Custom". + Performance.AddCustomMonitor("MyCategoryOne/MyCategoryTwo/MyMonitor", monitorValue); + } + + public int GetMonitorValue() + { + return GD.Randi() % 25; + } + [/csharp] + [/codeblocks] The debugger calls the callable to get the value of custom monitor. The callable must return a number. Callables are called with arguments supplied in argument array. [b]Note:[/b] It throws an error if given id is already present. @@ -61,9 +100,14 @@ </argument> <description> Returns the value of one of the available monitors. You should provide one of the [enum Monitor] constants as the argument, like this: - [codeblock] - print(Performance.get_monitor(Performance.TIME_FPS)) # Prints the FPS to the console - [/codeblock] + [codeblocks] + [gdscript] + print(Performance.get_monitor(Performance.TIME_FPS)) # Prints the FPS to the console. + [/gdscript] + [csharp] + GD.Print(Performance.GetMonitor(Performance.Monitor.TimeFps)); // Prints the FPS to the console. + [/csharp] + [/codeblocks] </description> </method> <method name="get_monitor_modification_time"> diff --git a/doc/classes/PhysicsShapeQueryParameters2D.xml b/doc/classes/PhysicsShapeQueryParameters2D.xml index 93ca684b95..4d7fc61517 100644 --- a/doc/classes/PhysicsShapeQueryParameters2D.xml +++ b/doc/classes/PhysicsShapeQueryParameters2D.xml @@ -34,19 +34,34 @@ </member> <member name="shape_rid" type="RID" setter="set_shape_rid" getter="get_shape_rid"> The queried shape's [RID] that will be used for collision/intersection queries. Use this over [member shape] if you want to optimize for performance using the Servers API: - [codeblock] - var shape_rid = PhysicsServer2D.circle_shape_create() - var radius = 64 - PhysicsServer2D.shape_set_data(shape_rid, radius) + [codeblocks] + [gdscript] + var shape_rid = PhysicsServer2D.circle_shape_create() + var radius = 64 + PhysicsServer2D.shape_set_data(shape_rid, radius) - var params = PhysicsShapeQueryParameters2D.new() - params.shape_rid = shape_rid + var params = PhysicsShapeQueryParameters2D.new() + params.shape_rid = shape_rid - # Execute physics queries here... + # Execute physics queries here... - # Release the shape when done with physics queries. - PhysicsServer2D.free_rid(shape_rid) - [/codeblock] + # Release the shape when done with physics queries. + PhysicsServer2D.free_rid(shape_rid) + [/gdscript] + [csharp] + RID shapeRid = PhysicsServer2D.CircleShapeCreate(); + int radius = 64; + PhysicsServer2D.ShapeSetData(shapeRid, radius); + + var params = new PhysicsShapeQueryParameters2D(); + params.ShapeRid = shapeRid; + + // Execute physics queries here... + + // Release the shape when done with physics queries. + PhysicsServer2D.FreeRid(shapeRid); + [/csharp] + [/codeblocks] </member> <member name="transform" type="Transform2D" setter="set_transform" getter="get_transform" default="Transform2D( 1, 0, 0, 1, 0, 0 )"> The queried shape's transform matrix. diff --git a/doc/classes/PhysicsShapeQueryParameters3D.xml b/doc/classes/PhysicsShapeQueryParameters3D.xml index 167fb31bb3..4b43ea66fc 100644 --- a/doc/classes/PhysicsShapeQueryParameters3D.xml +++ b/doc/classes/PhysicsShapeQueryParameters3D.xml @@ -31,19 +31,34 @@ </member> <member name="shape_rid" type="RID" setter="set_shape_rid" getter="get_shape_rid"> The queried shape's [RID] that will be used for collision/intersection queries. Use this over [member shape] if you want to optimize for performance using the Servers API: - [codeblock] - var shape_rid = PhysicsServer3D.shape_create(PhysicsServer3D.SHAPE_SPHERE) - var radius = 2.0 - PhysicsServer3D.shape_set_data(shape_rid, radius) + [codeblocks] + [gdscript] + var shape_rid = PhysicsServer3D.shape_create(PhysicsServer3D.SHAPE_SPHERE) + var radius = 2.0 + PhysicsServer3D.shape_set_data(shape_rid, radius) - var params = PhysicsShapeQueryParameters3D.new() - params.shape_rid = shape_rid + var params = PhysicsShapeQueryParameters3D.new() + params.shape_rid = shape_rid - # Execute physics queries here... + # Execute physics queries here... - # Release the shape when done with physics queries. - PhysicsServer3D.free_rid(shape_rid) - [/codeblock] + # Release the shape when done with physics queries. + PhysicsServer3D.free_rid(shape_rid) + [/gdscript] + [csharp] + RID shapeRid = PhysicsServer3D.ShapeCreate(PhysicsServer3D.ShapeType.Sphere); + float radius = 2.0f; + PhysicsServer3D.ShapeSetData(shapeRid, radius); + + var params = new PhysicsShapeQueryParameters3D(); + params.ShapeRid = shapeRid; + + // Execute physics queries here... + + // Release the shape when done with physics queries. + PhysicsServer3D.FreeRid(shapeRid); + [/csharp] + [/codeblocks] </member> <member name="transform" type="Transform" setter="set_transform" getter="get_transform" default="Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )"> The queried shape's transform matrix. diff --git a/doc/classes/Plane.xml b/doc/classes/Plane.xml index 9352eee1eb..e3242512c4 100644 --- a/doc/classes/Plane.xml +++ b/doc/classes/Plane.xml @@ -10,7 +10,23 @@ <link title="Math tutorial index">https://docs.godotengine.org/en/latest/tutorials/math/index.html</link> </tutorials> <methods> - <method name="Plane"> + <method name="Plane" qualifiers="constructor"> + <return type="Plane"> + </return> + <description> + Constructs a default-initialized [Plane] with all components set to [code]0[/code]. + </description> + </method> + <method name="Plane" qualifiers="constructor"> + <return type="Plane"> + </return> + <argument index="0" name="from" type="Plane"> + </argument> + <description> + Constructs a [Plane] as a copy of the given [Plane]. + </description> + </method> + <method name="Plane" qualifiers="constructor"> <return type="Plane"> </return> <argument index="0" name="a" type="float"> @@ -25,28 +41,39 @@ Creates a plane from the four parameters. The three components of the resulting plane's [member normal] are [code]a[/code], [code]b[/code] and [code]c[/code], and the plane has a distance of [code]d[/code] from the origin. </description> </method> - <method name="Plane"> + <method name="Plane" qualifiers="constructor"> <return type="Plane"> </return> - <argument index="0" name="v1" type="Vector3"> + <argument index="0" name="normal" type="Vector3"> </argument> - <argument index="1" name="v2" type="Vector3"> + <argument index="1" name="d" type="float"> </argument> - <argument index="2" name="v3" type="Vector3"> + <description> + Creates a plane from the normal and the plane's distance to the origin. + </description> + </method> + <method name="Plane" qualifiers="constructor"> + <return type="Plane"> + </return> + <argument index="0" name="point" type="Vector3"> + </argument> + <argument index="1" name="normal" type="Vector3"> </argument> <description> - Creates a plane from the three points, given in clockwise order. + Creates a plane from the given position and a plane normal. </description> </method> - <method name="Plane"> + <method name="Plane" qualifiers="constructor"> <return type="Plane"> </return> - <argument index="0" name="normal" type="Vector3"> + <argument index="0" name="point1" type="Vector3"> </argument> - <argument index="1" name="d" type="float"> + <argument index="1" name="point2" type="Vector3"> + </argument> + <argument index="2" name="point3" type="Vector3"> </argument> <description> - Creates a plane from the normal and the plane's distance to the origin. + Creates a plane from the three points, given in clockwise order. </description> </method> <method name="center"> @@ -134,6 +161,34 @@ Returns a copy of the plane, normalized. </description> </method> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Plane"> + </argument> + <description> + </description> + </method> + <method name="operator +" qualifiers="operator"> + <return type="Plane"> + </return> + <description> + </description> + </method> + <method name="operator -" qualifiers="operator"> + <return type="Plane"> + </return> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Plane"> + </argument> + <description> + </description> + </method> <method name="project"> <return type="Vector3"> </return> diff --git a/doc/classes/PrimitiveMesh.xml b/doc/classes/PrimitiveMesh.xml index 9e7f26ed4f..7e9bccc1d7 100644 --- a/doc/classes/PrimitiveMesh.xml +++ b/doc/classes/PrimitiveMesh.xml @@ -14,11 +14,18 @@ </return> <description> Returns mesh arrays used to constitute surface of [Mesh]. The result can be passed to [method ArrayMesh.add_surface_from_arrays] to create a new surface. For example: - [codeblock] - var c := CylinderMesh.new() - var arr_mesh := ArrayMesh.new() + [codeblocks] + [gdscript] + var c = CylinderMesh.new() + var arr_mesh = ArrayMesh.new() arr_mesh.add_surface_from_arrays(Mesh.PRIMITIVE_TRIANGLES, c.get_mesh_arrays()) - [/codeblock] + [/gdscript] + [csharp] + var c = new CylinderMesh(); + var arrMesh = new ArrayMesh(); + arrMesh.AddSurfaceFromArrays(Mesh.PrimitiveType.Triangles, c.GetMeshArrays()); + [/csharp] + [/codeblocks] </description> </method> </methods> diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 7ca2dae4d7..298f70543e 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -25,7 +25,8 @@ - [code]type[/code]: [int] (see [enum Variant.Type]) - optionally [code]hint[/code]: [int] (see [enum PropertyHint]) and [code]hint_string[/code]: [String] [b]Example:[/b] - [codeblock] + [codeblocks] + [gdscript] ProjectSettings.set("category/property_name", 0) var property_info = { @@ -36,7 +37,21 @@ } ProjectSettings.add_property_info(property_info) - [/codeblock] + [/gdscript] + [csharp] + ProjectSettings.Singleton.Set("category/property_name", 0); + + var propertyInfo = new Godot.Collections.Dictionary + { + {"name", "category/propertyName"}, + {"type", Variant.Type.Int}, + {"hint", PropertyHint.Enum}, + {"hint_string", "one,two,three"}, + }; + + ProjectSettings.AddPropertyInfo(propertyInfo); + [/csharp] + [/codeblocks] </description> </method> <method name="clear"> @@ -65,9 +80,14 @@ <description> Returns the value of a setting. [b]Example:[/b] - [codeblock] + [codeblocks] + [gdscript] print(ProjectSettings.get_setting("application/config/name")) - [/codeblock] + [/gdscript] + [csharp] + GD.Print(ProjectSettings.GetSetting("application/config/name")); + [/csharp] + [/codeblocks] </description> </method> <method name="globalize_path" qualifiers="const"> @@ -178,9 +198,14 @@ <description> Sets the value of a setting. [b]Example:[/b] - [codeblock] + [codeblocks] + [gdscript] ProjectSettings.set_setting("application/config/name", "Example") - [/codeblock] + [/gdscript] + [csharp] + ProjectSettings.SetSetting("application/config/name", "Example"); + [/csharp] + [/codeblocks] </description> </method> </methods> @@ -895,18 +920,30 @@ <member name="physics/2d/default_gravity" type="int" setter="" getter="" default="98"> The default gravity strength in 2D. [b]Note:[/b] This property is only read when the project starts. To change the default gravity at runtime, use the following code sample: - [codeblock] + [codeblocks] + [gdscript] # Set the default gravity strength to 98. - PhysicsServer2D.area_set_param(get_viewport().find_world_2d().get_space(), PhysicsServer2D.AREA_PARAM_GRAVITY, 98) - [/codeblock] + PhysicsServer2D.area_set_param(get_viewport().find_world_2d().space, PhysicsServer2D.AREA_PARAM_GRAVITY, 98) + [/gdscript] + [csharp] + // Set the default gravity strength to 98. + PhysicsServer2D.AreaSetParam(GetViewport().FindWorld2d().Space, PhysicsServer2D.AreaParameter.Gravity, 98); + [/csharp] + [/codeblocks] </member> <member name="physics/2d/default_gravity_vector" type="Vector2" setter="" getter="" default="Vector2( 0, 1 )"> The default gravity direction in 2D. [b]Note:[/b] This property is only read when the project starts. To change the default gravity vector at runtime, use the following code sample: - [codeblock] + [codeblocks] + [gdscript] # Set the default gravity direction to `Vector2(0, 1)`. - PhysicsServer2D.area_set_param(get_viewport().find_world_2d().get_space(), PhysicsServer2D.AREA_PARAM_GRAVITY_VECTOR, Vector2(0, 1)) - [/codeblock] + PhysicsServer2D.area_set_param(get_viewport().find_world_2d().space, PhysicsServer2D.AREA_PARAM_GRAVITY_VECTOR, Vector2.DOWN) + [/gdscript] + [csharp] + // Set the default gravity direction to `Vector2(0, 1)`. + PhysicsServer2D.AreaSetParam(GetViewport().FindWorld2d().Space, PhysicsServer2D.AreaParameter.GravityVector, Vector2.Down) + [/csharp] + [/codeblocks] </member> <member name="physics/2d/default_linear_damp" type="float" setter="" getter="" default="0.1"> The default linear damp in 2D. @@ -942,18 +979,30 @@ <member name="physics/3d/default_gravity" type="float" setter="" getter="" default="9.8"> The default gravity strength in 3D. [b]Note:[/b] This property is only read when the project starts. To change the default gravity at runtime, use the following code sample: - [codeblock] + [codeblocks] + [gdscript] # Set the default gravity strength to 9.8. - PhysicsServer3D.area_set_param(get_viewport().find_world().get_space(), PhysicsServer3D.AREA_PARAM_GRAVITY, 9.8) - [/codeblock] + PhysicsServer3D.area_set_param(get_viewport().find_world().space, PhysicsServer3D.AREA_PARAM_GRAVITY, 9.8) + [/gdscript] + [csharp] + // Set the default gravity strength to 9.8. + PhysicsServer3D.AreaSetParam(GetViewport().FindWorld().Space, PhysicsServer3D.AreaParameter.Gravity, 9.8); + [/csharp] + [/codeblocks] </member> <member name="physics/3d/default_gravity_vector" type="Vector3" setter="" getter="" default="Vector3( 0, -1, 0 )"> The default gravity direction in 3D. [b]Note:[/b] This property is only read when the project starts. To change the default gravity vector at runtime, use the following code sample: - [codeblock] + [codeblocks] + [gdscript] # Set the default gravity direction to `Vector3(0, -1, 0)`. - PhysicsServer3D.area_set_param(get_viewport().find_world().get_space(), PhysicsServer3D.AREA_PARAM_GRAVITY_VECTOR, Vector3(0, -1, 0)) - [/codeblock] + PhysicsServer3D.area_set_param(get_viewport().find_world().get_space(), PhysicsServer3D.AREA_PARAM_GRAVITY_VECTOR, Vector3.DOWN) + [/gdscript] + [csharp] + // Set the default gravity direction to `Vector3(0, -1, 0)`. + PhysicsServer3D.AreaSetParam(GetViewport().FindWorld().Space, PhysicsServer3D.AreaParameter.GravityVector, Vector3.Down) + [/csharp] + [/codeblocks] </member> <member name="physics/3d/default_linear_damp" type="float" setter="" getter="" default="0.1"> The default linear damp in 3D. diff --git a/doc/classes/Quat.xml b/doc/classes/Quat.xml index 76cfa0d99d..5932a624f2 100644 --- a/doc/classes/Quat.xml +++ b/doc/classes/Quat.xml @@ -13,22 +13,33 @@ <link title="Third Person Shooter Demo">https://godotengine.org/asset-library/asset/678</link> </tutorials> <methods> - <method name="Quat"> + <method name="Quat" qualifiers="constructor"> <return type="Quat"> </return> - <argument index="0" name="x" type="float"> - </argument> - <argument index="1" name="y" type="float"> + <description> + Constructs a default-initialized quaternion with all components set to [code]0[/code]. + </description> + </method> + <method name="Quat" qualifiers="constructor"> + <return type="Quat"> + </return> + <argument index="0" name="from" type="Quat"> </argument> - <argument index="2" name="z" type="float"> + <description> + Constructs a [Quat] as a copy of the given [Quat]. + </description> + </method> + <method name="Quat" qualifiers="constructor"> + <return type="Quat"> + </return> + <argument index="0" name="arc_from" type="Vector3"> </argument> - <argument index="3" name="w" type="float"> + <argument index="1" name="arc_to" type="Vector3"> </argument> <description> - Constructs a quaternion defined by the given values. </description> </method> - <method name="Quat"> + <method name="Quat" qualifiers="constructor"> <return type="Quat"> </return> <argument index="0" name="axis" type="Vector3"> @@ -39,7 +50,7 @@ Constructs a quaternion that will rotate around the given axis by the specified angle. The axis must be a normalized vector. </description> </method> - <method name="Quat"> + <method name="Quat" qualifiers="constructor"> <return type="Quat"> </return> <argument index="0" name="euler" type="Vector3"> @@ -48,7 +59,7 @@ Constructs a quaternion that will perform a rotation specified by Euler angles (in the YXZ convention: when decomposing, first Z, then X, and Y last), given in the vector format as (X angle, Y angle, Z angle). </description> </method> - <method name="Quat"> + <method name="Quat" qualifiers="constructor"> <return type="Quat"> </return> <argument index="0" name="from" type="Basis"> @@ -57,6 +68,21 @@ Constructs a quaternion from the given [Basis]. </description> </method> + <method name="Quat" qualifiers="constructor"> + <return type="Quat"> + </return> + <argument index="0" name="x" type="float"> + </argument> + <argument index="1" name="y" type="float"> + </argument> + <argument index="2" name="z" type="float"> + </argument> + <argument index="3" name="w" type="float"> + </argument> + <description> + Constructs a quaternion defined by the given values. + </description> + </method> <method name="cubic_slerp"> <return type="Quat"> </return> @@ -132,6 +158,98 @@ Returns a copy of the quaternion, normalized to unit length. </description> </method> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Quat"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Quat"> + </return> + <argument index="0" name="right" type="Quat"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Vector3"> + </return> + <argument index="0" name="right" type="Vector3"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Quat"> + </return> + <argument index="0" name="right" type="float"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Quat"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator +" qualifiers="operator"> + <return type="Quat"> + </return> + <description> + </description> + </method> + <method name="operator +" qualifiers="operator"> + <return type="Quat"> + </return> + <argument index="0" name="right" type="Quat"> + </argument> + <description> + </description> + </method> + <method name="operator -" qualifiers="operator"> + <return type="Quat"> + </return> + <description> + </description> + </method> + <method name="operator /" qualifiers="operator"> + <return type="Quat"> + </return> + <argument index="0" name="right" type="float"> + </argument> + <description> + </description> + </method> + <method name="operator /" qualifiers="operator"> + <return type="Quat"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Quat"> + </argument> + <description> + </description> + </method> + <method name="operator []" qualifiers="operator"> + <return type="float"> + </return> + <argument index="0" name="index" type="int"> + </argument> + <description> + </description> + </method> <method name="slerp"> <return type="Quat"> </return> diff --git a/doc/classes/RID.xml b/doc/classes/RID.xml index 644c427120..0ee34d4194 100644 --- a/doc/classes/RID.xml +++ b/doc/classes/RID.xml @@ -9,13 +9,20 @@ <tutorials> </tutorials> <methods> - <method name="RID"> + <method name="RID" qualifiers="constructor"> <return type="RID"> </return> - <argument index="0" name="from" type="Object"> + <description> + Constructs an empty [RID] with the invalid ID [code]0[/code]. + </description> + </method> + <method name="RID" qualifiers="constructor"> + <return type="RID"> + </return> + <argument index="0" name="from" type="RID"> </argument> <description> - Creates a new RID instance with the ID of a given resource. When not handed a valid resource, silently stores the unused ID 0. + Constructs a [RID] as a copy of the given [RID]. </description> </method> <method name="get_id"> @@ -25,6 +32,54 @@ Returns the ID of the referenced resource. </description> </method> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="RID"> + </argument> + <description> + </description> + </method> + <method name="operator <" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="RID"> + </argument> + <description> + </description> + </method> + <method name="operator <=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="RID"> + </argument> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="RID"> + </argument> + <description> + </description> + </method> + <method name="operator >" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="RID"> + </argument> + <description> + </description> + </method> + <method name="operator >=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="RID"> + </argument> + <description> + </description> + </method> </methods> <constants> </constants> diff --git a/doc/classes/Rect2.xml b/doc/classes/Rect2.xml index a72ba35a98..02a77a0e24 100644 --- a/doc/classes/Rect2.xml +++ b/doc/classes/Rect2.xml @@ -14,7 +14,32 @@ <link title="Advanced vector math">https://docs.godotengine.org/en/latest/tutorials/math/vectors_advanced.html</link> </tutorials> <methods> - <method name="Rect2"> + <method name="Rect2" qualifiers="constructor"> + <return type="Rect2"> + </return> + <description> + Constructs a default-initialized [Rect2] with default (zero) values of [member position] and [member size]. + </description> + </method> + <method name="Rect2" qualifiers="constructor"> + <return type="Rect2"> + </return> + <argument index="0" name="from" type="Rect2"> + </argument> + <description> + Constructs a [Rect2] as a copy of the given [Rect2]. + </description> + </method> + <method name="Rect2" qualifiers="constructor"> + <return type="Rect2"> + </return> + <argument index="0" name="from" type="Rect2i"> + </argument> + <description> + Constructs a [Rect2] from a [Rect2i]. + </description> + </method> + <method name="Rect2" qualifiers="constructor"> <return type="Rect2"> </return> <argument index="0" name="position" type="Vector2"> @@ -25,7 +50,7 @@ Constructs a [Rect2] by position and size. </description> </method> - <method name="Rect2"> + <method name="Rect2" qualifiers="constructor"> <return type="Rect2"> </return> <argument index="0" name="x" type="float"> @@ -40,15 +65,6 @@ Constructs a [Rect2] by x, y, width, and height. </description> </method> - <method name="Rect2"> - <return type="Rect2"> - </return> - <argument index="0" name="from" type="Rect2i"> - </argument> - <description> - Constructs a [Rect2] from a [Rect2i]. - </description> - </method> <method name="abs"> <return type="Rect2"> </return> @@ -171,6 +187,30 @@ Returns a larger [Rect2] that contains this [Rect2] and [code]b[/code]. </description> </method> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Rect2"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Rect2"> + </return> + <argument index="0" name="right" type="Transform2D"> + </argument> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Rect2"> + </argument> + <description> + </description> + </method> </methods> <members> <member name="end" type="Vector2" setter="" getter="" default="Vector2( 0, 0 )"> diff --git a/doc/classes/Rect2i.xml b/doc/classes/Rect2i.xml index de2932e816..e8b75a6ac6 100644 --- a/doc/classes/Rect2i.xml +++ b/doc/classes/Rect2i.xml @@ -12,7 +12,32 @@ <link title="Vector math">https://docs.godotengine.org/en/latest/tutorials/math/vector_math.html</link> </tutorials> <methods> - <method name="Rect2i"> + <method name="Rect2i" qualifiers="constructor"> + <return type="Rect2i"> + </return> + <description> + Constructs a default-initialized [Rect2i] with default (zero) values of [member position] and [member size]. + </description> + </method> + <method name="Rect2i" qualifiers="constructor"> + <return type="Rect2i"> + </return> + <argument index="0" name="from" type="Rect2i"> + </argument> + <description> + Constructs a [Rect2i] as a copy of the given [Rect2i]. + </description> + </method> + <method name="Rect2i" qualifiers="constructor"> + <return type="Rect2i"> + </return> + <argument index="0" name="from" type="Rect2"> + </argument> + <description> + Constructs a new [Rect2i] from [Rect2]. The floating point coordinates will be truncated. + </description> + </method> + <method name="Rect2i" qualifiers="constructor"> <return type="Rect2i"> </return> <argument index="0" name="position" type="Vector2i"> @@ -23,7 +48,7 @@ Constructs a [Rect2i] by position and size. </description> </method> - <method name="Rect2i"> + <method name="Rect2i" qualifiers="constructor"> <return type="Rect2i"> </return> <argument index="0" name="x" type="int"> @@ -38,15 +63,6 @@ Constructs a [Rect2i] by x, y, width, and height. </description> </method> - <method name="Rect2i"> - <return type="Rect2i"> - </return> - <argument index="0" name="from" type="Rect2"> - </argument> - <description> - Constructs a new [Rect2i] from [Rect2]. The floating point coordinates will be truncated. - </description> - </method> <method name="abs"> <return type="Rect2i"> </return> @@ -158,6 +174,22 @@ Returns a larger [Rect2i] that contains this [Rect2i] and [code]b[/code]. </description> </method> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Rect2i"> + </argument> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Rect2i"> + </argument> + <description> + </description> + </method> </methods> <members> <member name="end" type="Vector2i" setter="" getter="" default="Vector2i( 0, 0 )"> diff --git a/doc/classes/Signal.xml b/doc/classes/Signal.xml index 51490caf6f..b7a2258fc1 100644 --- a/doc/classes/Signal.xml +++ b/doc/classes/Signal.xml @@ -8,15 +8,31 @@ <tutorials> </tutorials> <methods> - <method name="Signal"> + <method name="Signal" qualifiers="constructor"> + <return type="Signal"> + </return> + <description> + Constructs a null [Signal] with no object nor signal name bound. + </description> + </method> + <method name="Signal" qualifiers="constructor"> + <return type="Signal"> + </return> + <argument index="0" name="from" type="Signal"> + </argument> + <description> + Constructs a [Signal] as a copy of the given [Signal]. + </description> + </method> + <method name="Signal" qualifiers="constructor"> <return type="Signal"> </return> <argument index="0" name="object" type="Object"> </argument> - <argument index="1" name="signal_name" type="StringName"> + <argument index="1" name="signal" type="StringName"> </argument> <description> - Creates a new signal named [code]signal_name[/code] in the given object. + Creates a new [Signal] with the name [code]signal[/code] in the specified [code]object[/code]. </description> </method> <method name="connect"> @@ -91,6 +107,22 @@ <description> </description> </method> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Signal"> + </argument> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Signal"> + </argument> + <description> + </description> + </method> </methods> <constants> </constants> diff --git a/doc/classes/String.xml b/doc/classes/String.xml index fcd8f57cd1..4ee9dbf1f9 100644 --- a/doc/classes/String.xml +++ b/doc/classes/String.xml @@ -10,160 +10,23 @@ <link title="GDScript format strings">https://docs.godotengine.org/en/latest/getting_started/scripting/gdscript/gdscript_format_string.html</link> </tutorials> <methods> - <method name="String"> + <method name="String" qualifiers="constructor"> <return type="String"> </return> - <argument index="0" name="from" type="bool"> - </argument> - <description> - Constructs a new String from the given [bool]. - </description> - </method> - <method name="String"> - <return type="String"> - </return> - <argument index="0" name="from" type="int"> - </argument> - <description> - Constructs a new String from the given [int]. - </description> - </method> - <method name="String"> - <return type="String"> - </return> - <argument index="0" name="from" type="float"> - </argument> - <description> - Constructs a new String from the given [float]. - </description> - </method> - <method name="String"> - <return type="String"> - </return> - <argument index="0" name="from" type="Vector2"> - </argument> <description> - Constructs a new String from the given [Vector2]. + Constructs an empty [String] ([code]""[/code]). </description> </method> - <method name="String"> + <method name="String" qualifiers="constructor"> <return type="String"> </return> - <argument index="0" name="from" type="Vector2i"> + <argument index="0" name="from" type="String"> </argument> <description> - Constructs a new String from the given [Vector2i]. + Constructs a [String] as a copy of the given [String]. </description> </method> - <method name="String"> - <return type="String"> - </return> - <argument index="0" name="from" type="Rect2"> - </argument> - <description> - Constructs a new String from the given [Rect2]. - </description> - </method> - <method name="String"> - <return type="String"> - </return> - <argument index="0" name="from" type="Rect2i"> - </argument> - <description> - Constructs a new String from the given [Rect2i]. - </description> - </method> - <method name="String"> - <return type="String"> - </return> - <argument index="0" name="from" type="Vector3"> - </argument> - <description> - Constructs a new String from the given [Vector3]. - </description> - </method> - <method name="String"> - <return type="String"> - </return> - <argument index="0" name="from" type="Vector3i"> - </argument> - <description> - Constructs a new String from the given [Vector3i]. - </description> - </method> - <method name="String"> - <return type="String"> - </return> - <argument index="0" name="from" type="Transform2D"> - </argument> - <description> - Constructs a new String from the given [Transform2D]. - </description> - </method> - <method name="String"> - <return type="String"> - </return> - <argument index="0" name="from" type="Plane"> - </argument> - <description> - Constructs a new String from the given [Plane]. - </description> - </method> - <method name="String"> - <return type="String"> - </return> - <argument index="0" name="from" type="Quat"> - </argument> - <description> - Constructs a new String from the given [Quat]. - </description> - </method> - <method name="String"> - <return type="String"> - </return> - <argument index="0" name="from" type="AABB"> - </argument> - <description> - Constructs a new String from the given [AABB]. - </description> - </method> - <method name="String"> - <return type="String"> - </return> - <argument index="0" name="from" type="Basis"> - </argument> - <description> - Constructs a new String from the given [Basis]. - </description> - </method> - <method name="String"> - <return type="String"> - </return> - <argument index="0" name="from" type="Transform"> - </argument> - <description> - Constructs a new String from the given [Transform]. - </description> - </method> - <method name="String"> - <return type="String"> - </return> - <argument index="0" name="from" type="Color"> - </argument> - <description> - Constructs a new String from the given [Color]. - </description> - </method> - <method name="String"> - <return type="String"> - </return> - <argument index="0" name="from" type="StringName"> - </argument> - <description> - Constructs a new String from the given [StringName]. - </description> - </method> - <method name="String"> + <method name="String" qualifiers="constructor"> <return type="String"> </return> <argument index="0" name="from" type="NodePath"> @@ -172,130 +35,13 @@ Constructs a new String from the given [NodePath]. </description> </method> - <method name="String"> - <return type="String"> - </return> - <argument index="0" name="from" type="RID"> - </argument> - <description> - Constructs a new String from the given [RID]. - </description> - </method> - <method name="String"> - <return type="String"> - </return> - <argument index="0" name="from" type="Callable"> - </argument> - <description> - Constructs a new String from the given [Callable]. - </description> - </method> - <method name="String"> - <return type="String"> - </return> - <argument index="0" name="from" type="Signal"> - </argument> - <description> - Constructs a new String from the given [Signal]. - </description> - </method> - <method name="String"> - <return type="String"> - </return> - <argument index="0" name="from" type="Dictionary"> - </argument> - <description> - Constructs a new String from the given [Dictionary]. - </description> - </method> - <method name="String"> - <return type="String"> - </return> - <argument index="0" name="from" type="Array"> - </argument> - <description> - Constructs a new String from the given [Array]. - </description> - </method> - <method name="String"> - <return type="String"> - </return> - <argument index="0" name="from" type="PackedByteArray"> - </argument> - <description> - Constructs a new String from the given [PackedByteArray]. - </description> - </method> - <method name="String"> - <return type="String"> - </return> - <argument index="0" name="from" type="PackedInt32Array"> - </argument> - <description> - Constructs a new String from the given [PackedInt32Array]. - </description> - </method> - <method name="String"> + <method name="String" qualifiers="constructor"> <return type="String"> </return> - <argument index="0" name="from" type="PackedInt64Array"> - </argument> - <description> - Constructs a new String from the given [PackedInt64Array]. - </description> - </method> - <method name="String"> - <return type="String"> - </return> - <argument index="0" name="from" type="PackedFloat32Array"> - </argument> - <description> - Constructs a new String from the given [PackedFloat32Array]. - </description> - </method> - <method name="String"> - <return type="String"> - </return> - <argument index="0" name="from" type="PackedFloat64Array"> - </argument> - <description> - Constructs a new String from the given [PackedFloat64Array]. - </description> - </method> - <method name="String"> - <return type="String"> - </return> - <argument index="0" name="from" type="PackedStringArray"> - </argument> - <description> - Constructs a new String from the given [PackedStringArray]. - </description> - </method> - <method name="String"> - <return type="String"> - </return> - <argument index="0" name="from" type="PackedVector2Array"> - </argument> - <description> - Constructs a new String from the given [PackedVector2Array]. - </description> - </method> - <method name="String"> - <return type="String"> - </return> - <argument index="0" name="from" type="PackedVector3Array"> - </argument> - <description> - Constructs a new String from the given [PackedVector3Array]. - </description> - </method> - <method name="String"> - <return type="String"> - </return> - <argument index="0" name="from" type="PackedColorArray"> + <argument index="0" name="from" type="StringName"> </argument> <description> - Constructs a new String from the given [PackedColorArray]. + Constructs a new String from the given [StringName]. </description> </method> <method name="begins_with"> @@ -720,6 +466,86 @@ To get a boolean result from a string comparison, use the [code]==[/code] operator instead. See also [method casecmp_to] and [method naturalnocasecmp_to]. </description> </method> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="String"> + </argument> + <description> + </description> + </method> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="StringName"> + </argument> + <description> + </description> + </method> + <method name="operator %" qualifiers="operator"> + <return type="String"> + </return> + <argument index="0" name="right" type="Variant"> + </argument> + <description> + </description> + </method> + <method name="operator +" qualifiers="operator"> + <return type="String"> + </return> + <argument index="0" name="right" type="String"> + </argument> + <description> + </description> + </method> + <method name="operator <" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="String"> + </argument> + <description> + </description> + </method> + <method name="operator <=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="String"> + </argument> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="String"> + </argument> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="StringName"> + </argument> + <description> + </description> + </method> + <method name="operator >" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="String"> + </argument> + <description> + </description> + </method> + <method name="operator >=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="String"> + </argument> + <description> + </description> + </method> <method name="ord_at"> <return type="int"> </return> diff --git a/doc/classes/StringName.xml b/doc/classes/StringName.xml index 5d8ac6fdcc..af0074f080 100644 --- a/doc/classes/StringName.xml +++ b/doc/classes/StringName.xml @@ -9,7 +9,23 @@ <tutorials> </tutorials> <methods> - <method name="StringName"> + <method name="StringName" qualifiers="constructor"> + <return type="StringName"> + </return> + <description> + Constructs an empty [StringName]. + </description> + </method> + <method name="StringName" qualifiers="constructor"> + <return type="StringName"> + </return> + <argument index="0" name="from" type="StringName"> + </argument> + <description> + Constructs a [StringName] as a copy of the given [StringName]. + </description> + </method> + <method name="StringName" qualifiers="constructor"> <return type="StringName"> </return> <argument index="0" name="from" type="String"> @@ -18,6 +34,38 @@ Creates a new [StringName] from the given [String]. </description> </method> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="String"> + </argument> + <description> + </description> + </method> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="StringName"> + </argument> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="String"> + </argument> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="StringName"> + </argument> + <description> + </description> + </method> </methods> <constants> </constants> diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml index 53d706db2d..168cc8a1c3 100644 --- a/doc/classes/TextEdit.xml +++ b/doc/classes/TextEdit.xml @@ -270,7 +270,7 @@ <return type="String"> </return> <description> - Returns a [String] text with the word under the mouse cursor location. + Returns a [String] text with the word under the caret (text cursor) location. </description> </method> <method name="insert_text_at_cursor"> diff --git a/doc/classes/Transform.xml b/doc/classes/Transform.xml index 8e539e64f7..cda69f6a64 100644 --- a/doc/classes/Transform.xml +++ b/doc/classes/Transform.xml @@ -16,57 +16,46 @@ <link title="2.5D Demo">https://godotengine.org/asset-library/asset/583</link> </tutorials> <methods> - <method name="Transform"> + <method name="Transform" qualifiers="constructor"> <return type="Transform"> </return> - <argument index="0" name="x_axis" type="Vector3"> - </argument> - <argument index="1" name="y_axis" type="Vector3"> - </argument> - <argument index="2" name="z_axis" type="Vector3"> - </argument> - <argument index="3" name="origin" type="Vector3"> - </argument> <description> - Constructs a Transform from four [Vector3] values (matrix columns). Each axis corresponds to local basis vectors (some of which may be scaled). + Constructs a default-initialized [Transform] set to [constant IDENTITY]. </description> </method> - <method name="Transform"> + <method name="Transform" qualifiers="constructor"> <return type="Transform"> </return> - <argument index="0" name="basis" type="Basis"> - </argument> - <argument index="1" name="origin" type="Vector3"> + <argument index="0" name="from" type="Transform"> </argument> <description> - Constructs a Transform from a [Basis] and [Vector3]. + Constructs a [Transform] as a copy of the given [Transform]. </description> </method> - <method name="Transform"> + <method name="Transform" qualifiers="constructor"> <return type="Transform"> </return> - <argument index="0" name="from" type="Transform2D"> + <argument index="0" name="basis" type="Basis"> </argument> - <description> - Constructs a Transform from a [Transform2D]. - </description> - </method> - <method name="Transform"> - <return type="Transform"> - </return> - <argument index="0" name="from" type="Quat"> + <argument index="1" name="origin" type="Vector3"> </argument> <description> - Constructs a Transform from a [Quat]. The origin will be [code]Vector3(0, 0, 0)[/code]. + Constructs a Transform from a [Basis] and [Vector3]. </description> </method> - <method name="Transform"> + <method name="Transform" qualifiers="constructor"> <return type="Transform"> </return> - <argument index="0" name="from" type="Basis"> + <argument index="0" name="x_axis" type="Vector3"> + </argument> + <argument index="1" name="y_axis" type="Vector3"> + </argument> + <argument index="2" name="z_axis" type="Vector3"> + </argument> + <argument index="3" name="origin" type="Vector3"> </argument> <description> - Constructs the Transform from a [Basis]. The origin will be Vector3(0, 0, 0). + Constructs a Transform from four [Vector3] values (matrix columns). Each axis corresponds to local basis vectors (some of which may be scaled). </description> </method> <method name="affine_inverse"> @@ -116,6 +105,54 @@ Operations take place in global space. </description> </method> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Transform"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="PackedVector3Array"> + </return> + <argument index="0" name="right" type="PackedVector3Array"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Transform"> + </return> + <argument index="0" name="right" type="Transform"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="AABB"> + </return> + <argument index="0" name="right" type="AABB"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Vector3"> + </return> + <argument index="0" name="right" type="Vector3"> + </argument> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Transform"> + </argument> + <description> + </description> + </method> <method name="orthonormalized"> <return type="Transform"> </return> diff --git a/doc/classes/Transform2D.xml b/doc/classes/Transform2D.xml index 66adeab3a6..ff291663fa 100644 --- a/doc/classes/Transform2D.xml +++ b/doc/classes/Transform2D.xml @@ -14,7 +14,23 @@ <link title="2.5D Demo">https://godotengine.org/asset-library/asset/583</link> </tutorials> <methods> - <method name="Transform2D"> + <method name="Transform2D" qualifiers="constructor"> + <return type="Transform2D"> + </return> + <description> + Constructs a default-initialized [Transform] set to [constant IDENTITY]. + </description> + </method> + <method name="Transform2D" qualifiers="constructor"> + <return type="Transform2D"> + </return> + <argument index="0" name="from" type="Transform2D"> + </argument> + <description> + Constructs a [Transform2D] as a copy of the given [Transform2D]. + </description> + </method> + <method name="Transform2D" qualifiers="constructor"> <return type="Transform2D"> </return> <argument index="0" name="rotation" type="float"> @@ -25,7 +41,7 @@ Constructs the transform from a given angle (in radians) and position. </description> </method> - <method name="Transform2D"> + <method name="Transform2D" qualifiers="constructor"> <return type="Transform2D"> </return> <argument index="0" name="x_axis" type="Vector2"> @@ -38,15 +54,6 @@ Constructs the transform from 3 [Vector2] values representing [member x], [member y], and the [member origin] (the three column vectors). </description> </method> - <method name="Transform2D"> - <return type="Transform2D"> - </return> - <argument index="0" name="from" type="Transform"> - </argument> - <description> - Constructs the transform from a 3D [Transform]. - </description> - </method> <method name="affine_inverse"> <return type="Transform2D"> </return> @@ -122,6 +129,62 @@ Returns [code]true[/code] if this transform and [code]transform[/code] are approximately equal, by calling [code]is_equal_approx[/code] on each component. </description> </method> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Transform2D"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Vector2"> + </return> + <argument index="0" name="right" type="Vector2"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Rect2"> + </return> + <argument index="0" name="right" type="Rect2"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Transform2D"> + </return> + <argument index="0" name="right" type="Transform2D"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="PackedVector2Array"> + </return> + <argument index="0" name="right" type="PackedVector2Array"> + </argument> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Transform2D"> + </argument> + <description> + </description> + </method> + <method name="operator []" qualifiers="operator"> + <return type="Vector2"> + </return> + <argument index="0" name="index" type="int"> + </argument> + <description> + </description> + </method> <method name="orthonormalized"> <return type="Transform2D"> </return> diff --git a/doc/classes/Vector2.xml b/doc/classes/Vector2.xml index 231e0ed06a..f99231de39 100644 --- a/doc/classes/Vector2.xml +++ b/doc/classes/Vector2.xml @@ -17,7 +17,23 @@ <link title="All 2D Demos">https://github.com/godotengine/godot-demo-projects/tree/master/2d</link> </tutorials> <methods> - <method name="Vector2"> + <method name="Vector2" qualifiers="constructor"> + <return type="Vector2"> + </return> + <description> + Constructs a default-initialized [Vector2] with all components set to [code]0[/code]. + </description> + </method> + <method name="Vector2" qualifiers="constructor"> + <return type="Vector2"> + </return> + <argument index="0" name="from" type="Vector2"> + </argument> + <description> + Constructs a [Vector2] as a copy of the given [Vector2]. + </description> + </method> + <method name="Vector2" qualifiers="constructor"> <return type="Vector2"> </return> <argument index="0" name="from" type="Vector2i"> @@ -26,7 +42,7 @@ Constructs a new [Vector2] from [Vector2i]. </description> </method> - <method name="Vector2"> + <method name="Vector2" qualifiers="constructor"> <return type="Vector2"> </return> <argument index="0" name="x" type="float"> @@ -234,6 +250,146 @@ Returns the vector scaled to unit length. Equivalent to [code]v / v.length()[/code]. </description> </method> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Vector2"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Vector2"> + </return> + <argument index="0" name="right" type="Vector2"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Vector2"> + </return> + <argument index="0" name="right" type="Transform2D"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Vector2"> + </return> + <argument index="0" name="right" type="float"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Vector2"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator +" qualifiers="operator"> + <return type="Vector2"> + </return> + <description> + </description> + </method> + <method name="operator +" qualifiers="operator"> + <return type="Vector2"> + </return> + <argument index="0" name="right" type="Vector2"> + </argument> + <description> + </description> + </method> + <method name="operator -" qualifiers="operator"> + <return type="Vector2"> + </return> + <description> + </description> + </method> + <method name="operator -" qualifiers="operator"> + <return type="Vector2"> + </return> + <argument index="0" name="right" type="Vector2"> + </argument> + <description> + </description> + </method> + <method name="operator /" qualifiers="operator"> + <return type="Vector2"> + </return> + <argument index="0" name="right" type="Vector2"> + </argument> + <description> + </description> + </method> + <method name="operator /" qualifiers="operator"> + <return type="Vector2"> + </return> + <argument index="0" name="right" type="float"> + </argument> + <description> + </description> + </method> + <method name="operator /" qualifiers="operator"> + <return type="Vector2"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator <" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Vector2"> + </argument> + <description> + </description> + </method> + <method name="operator <=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Vector2"> + </argument> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Vector2"> + </argument> + <description> + </description> + </method> + <method name="operator >" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Vector2"> + </argument> + <description> + </description> + </method> + <method name="operator >=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Vector2"> + </argument> + <description> + </description> + </method> + <method name="operator []" qualifiers="operator"> + <return type="float"> + </return> + <argument index="0" name="index" type="int"> + </argument> + <description> + </description> + </method> <method name="posmod"> <return type="Vector2"> </return> diff --git a/doc/classes/Vector2i.xml b/doc/classes/Vector2i.xml index 75ddc46dab..a4ea5c2742 100644 --- a/doc/classes/Vector2i.xml +++ b/doc/classes/Vector2i.xml @@ -14,18 +14,23 @@ <link title="3Blue1Brown Essence of Linear Algebra">https://www.youtube.com/playlist?list=PLZHQObOWTQDPD3MizzM2xVFitgF8hE_ab</link> </tutorials> <methods> - <method name="Vector2i"> + <method name="Vector2i" qualifiers="constructor"> <return type="Vector2i"> </return> - <argument index="0" name="x" type="int"> - </argument> - <argument index="1" name="y" type="int"> + <description> + Constructs a default-initialized [Vector2i] with all components set to [code]0[/code]. + </description> + </method> + <method name="Vector2i" qualifiers="constructor"> + <return type="Vector2i"> + </return> + <argument index="0" name="from" type="Vector2i"> </argument> <description> - Constructs a new [Vector2i] from the given [code]x[/code] and [code]y[/code]. + Constructs a [Vector2i] as a copy of the given [Vector2i]. </description> </method> - <method name="Vector2i"> + <method name="Vector2i" qualifiers="constructor"> <return type="Vector2i"> </return> <argument index="0" name="from" type="Vector2"> @@ -34,6 +39,17 @@ Constructs a new [Vector2i] from [Vector2]. The floating point coordinates will be truncated. </description> </method> + <method name="Vector2i" qualifiers="constructor"> + <return type="Vector2i"> + </return> + <argument index="0" name="x" type="int"> + </argument> + <argument index="1" name="y" type="int"> + </argument> + <description> + Constructs a new [Vector2i] from the given [code]x[/code] and [code]y[/code]. + </description> + </method> <method name="abs"> <return type="Vector2i"> </return> @@ -48,6 +64,154 @@ Returns the ratio of [member x] to [member y]. </description> </method> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Vector2i"> + </argument> + <description> + </description> + </method> + <method name="operator %" qualifiers="operator"> + <return type="Vector2i"> + </return> + <argument index="0" name="right" type="Vector2i"> + </argument> + <description> + </description> + </method> + <method name="operator %" qualifiers="operator"> + <return type="Vector2i"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Vector2i"> + </return> + <argument index="0" name="right" type="Vector2i"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Vector2i"> + </return> + <argument index="0" name="right" type="float"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Vector2i"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator +" qualifiers="operator"> + <return type="Vector2i"> + </return> + <description> + </description> + </method> + <method name="operator +" qualifiers="operator"> + <return type="Vector2i"> + </return> + <argument index="0" name="right" type="Vector2i"> + </argument> + <description> + </description> + </method> + <method name="operator -" qualifiers="operator"> + <return type="Vector2i"> + </return> + <description> + </description> + </method> + <method name="operator -" qualifiers="operator"> + <return type="Vector2i"> + </return> + <argument index="0" name="right" type="Vector2i"> + </argument> + <description> + </description> + </method> + <method name="operator /" qualifiers="operator"> + <return type="Vector2i"> + </return> + <argument index="0" name="right" type="Vector2i"> + </argument> + <description> + </description> + </method> + <method name="operator /" qualifiers="operator"> + <return type="Vector2i"> + </return> + <argument index="0" name="right" type="float"> + </argument> + <description> + </description> + </method> + <method name="operator /" qualifiers="operator"> + <return type="Vector2i"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator <" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Vector2i"> + </argument> + <description> + </description> + </method> + <method name="operator <=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Vector2i"> + </argument> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Vector2i"> + </argument> + <description> + </description> + </method> + <method name="operator >" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Vector2i"> + </argument> + <description> + </description> + </method> + <method name="operator >=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Vector2i"> + </argument> + <description> + </description> + </method> + <method name="operator []" qualifiers="operator"> + <return type="int"> + </return> + <argument index="0" name="index" type="int"> + </argument> + <description> + </description> + </method> <method name="sign"> <return type="Vector2i"> </return> diff --git a/doc/classes/Vector3.xml b/doc/classes/Vector3.xml index 7e47f768b4..6ba0d6ab8d 100644 --- a/doc/classes/Vector3.xml +++ b/doc/classes/Vector3.xml @@ -17,7 +17,23 @@ <link title="All 3D Demos">https://github.com/godotengine/godot-demo-projects/tree/master/3d</link> </tutorials> <methods> - <method name="Vector3"> + <method name="Vector3" qualifiers="constructor"> + <return type="Vector3"> + </return> + <description> + Constructs a default-initialized [Vector3] with all components set to [code]0[/code]. + </description> + </method> + <method name="Vector3" qualifiers="constructor"> + <return type="Vector3"> + </return> + <argument index="0" name="from" type="Vector3"> + </argument> + <description> + Constructs a [Vector3] as a copy of the given [Vector3]. + </description> + </method> + <method name="Vector3" qualifiers="constructor"> <return type="Vector3"> </return> <argument index="0" name="from" type="Vector3i"> @@ -26,7 +42,7 @@ Constructs a new [Vector3] from [Vector3i]. </description> </method> - <method name="Vector3"> + <method name="Vector3" qualifiers="constructor"> <return type="Vector3"> </return> <argument index="0" name="x" type="float"> @@ -223,6 +239,162 @@ Returns the vector scaled to unit length. Equivalent to [code]v / v.length()[/code]. </description> </method> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Vector3"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Vector3"> + </return> + <argument index="0" name="right" type="Vector3"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Vector3"> + </return> + <argument index="0" name="right" type="Basis"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Vector3"> + </return> + <argument index="0" name="right" type="Quat"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Vector3"> + </return> + <argument index="0" name="right" type="Transform"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Vector3"> + </return> + <argument index="0" name="right" type="float"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Vector3"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator +" qualifiers="operator"> + <return type="Vector3"> + </return> + <description> + </description> + </method> + <method name="operator +" qualifiers="operator"> + <return type="Vector3"> + </return> + <argument index="0" name="right" type="Vector3"> + </argument> + <description> + </description> + </method> + <method name="operator -" qualifiers="operator"> + <return type="Vector3"> + </return> + <description> + </description> + </method> + <method name="operator -" qualifiers="operator"> + <return type="Vector3"> + </return> + <argument index="0" name="right" type="Vector3"> + </argument> + <description> + </description> + </method> + <method name="operator /" qualifiers="operator"> + <return type="Vector3"> + </return> + <argument index="0" name="right" type="Vector3"> + </argument> + <description> + </description> + </method> + <method name="operator /" qualifiers="operator"> + <return type="Vector3"> + </return> + <argument index="0" name="right" type="float"> + </argument> + <description> + </description> + </method> + <method name="operator /" qualifiers="operator"> + <return type="Vector3"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator <" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Vector3"> + </argument> + <description> + </description> + </method> + <method name="operator <=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Vector3"> + </argument> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Vector3"> + </argument> + <description> + </description> + </method> + <method name="operator >" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Vector3"> + </argument> + <description> + </description> + </method> + <method name="operator >=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Vector3"> + </argument> + <description> + </description> + </method> + <method name="operator []" qualifiers="operator"> + <return type="float"> + </return> + <argument index="0" name="index" type="int"> + </argument> + <description> + </description> + </method> <method name="outer"> <return type="Basis"> </return> diff --git a/doc/classes/Vector3i.xml b/doc/classes/Vector3i.xml index 45e237fb23..a1ae2aceab 100644 --- a/doc/classes/Vector3i.xml +++ b/doc/classes/Vector3i.xml @@ -14,20 +14,23 @@ <link title="3Blue1Brown Essence of Linear Algebra">https://www.youtube.com/playlist?list=PLZHQObOWTQDPD3MizzM2xVFitgF8hE_ab</link> </tutorials> <methods> - <method name="Vector3i"> + <method name="Vector3i" qualifiers="constructor"> <return type="Vector3i"> </return> - <argument index="0" name="x" type="int"> - </argument> - <argument index="1" name="y" type="int"> - </argument> - <argument index="2" name="z" type="int"> + <description> + Constructs a default-initialized [Vector3i] with all components set to [code]0[/code]. + </description> + </method> + <method name="Vector3i" qualifiers="constructor"> + <return type="Vector3i"> + </return> + <argument index="0" name="from" type="Vector3i"> </argument> <description> - Returns a [Vector3i] with the given components. + Constructs a [Vector3i] as a copy of the given [Vector3i]. </description> </method> - <method name="Vector3i"> + <method name="Vector3i" qualifiers="constructor"> <return type="Vector3i"> </return> <argument index="0" name="from" type="Vector3"> @@ -36,6 +39,19 @@ Constructs a new [Vector3i] from [Vector3]. The floating point coordinates will be truncated. </description> </method> + <method name="Vector3i" qualifiers="constructor"> + <return type="Vector3i"> + </return> + <argument index="0" name="x" type="int"> + </argument> + <argument index="1" name="y" type="int"> + </argument> + <argument index="2" name="z" type="int"> + </argument> + <description> + Returns a [Vector3i] with the given components. + </description> + </method> <method name="abs"> <return type="Vector3i"> </return> @@ -56,6 +72,154 @@ Returns the axis of the vector's smallest value. See [code]AXIS_*[/code] constants. If all components are equal, this method returns [constant AXIS_Z]. </description> </method> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Vector3i"> + </argument> + <description> + </description> + </method> + <method name="operator %" qualifiers="operator"> + <return type="Vector3i"> + </return> + <argument index="0" name="right" type="Vector3i"> + </argument> + <description> + </description> + </method> + <method name="operator %" qualifiers="operator"> + <return type="Vector3i"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Vector3i"> + </return> + <argument index="0" name="right" type="Vector3i"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Vector3i"> + </return> + <argument index="0" name="right" type="float"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Vector3i"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator +" qualifiers="operator"> + <return type="Vector3i"> + </return> + <description> + </description> + </method> + <method name="operator +" qualifiers="operator"> + <return type="Vector3i"> + </return> + <argument index="0" name="right" type="Vector3i"> + </argument> + <description> + </description> + </method> + <method name="operator -" qualifiers="operator"> + <return type="Vector3i"> + </return> + <description> + </description> + </method> + <method name="operator -" qualifiers="operator"> + <return type="Vector3i"> + </return> + <argument index="0" name="right" type="Vector3i"> + </argument> + <description> + </description> + </method> + <method name="operator /" qualifiers="operator"> + <return type="Vector3i"> + </return> + <argument index="0" name="right" type="Vector3i"> + </argument> + <description> + </description> + </method> + <method name="operator /" qualifiers="operator"> + <return type="Vector3i"> + </return> + <argument index="0" name="right" type="float"> + </argument> + <description> + </description> + </method> + <method name="operator /" qualifiers="operator"> + <return type="Vector3i"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator <" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Vector3i"> + </argument> + <description> + </description> + </method> + <method name="operator <=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Vector3i"> + </argument> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Vector3i"> + </argument> + <description> + </description> + </method> + <method name="operator >" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Vector3i"> + </argument> + <description> + </description> + </method> + <method name="operator >=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="Vector3i"> + </argument> + <description> + </description> + </method> + <method name="operator []" qualifiers="operator"> + <return type="int"> + </return> + <argument index="0" name="index" type="int"> + </argument> + <description> + </description> + </method> <method name="sign"> <return type="Vector3i"> </return> diff --git a/doc/classes/World2D.xml b/doc/classes/World2D.xml index b0bfd7f418..25033cdb09 100644 --- a/doc/classes/World2D.xml +++ b/doc/classes/World2D.xml @@ -16,7 +16,7 @@ The [RID] of this world's canvas resource. Used by the [RenderingServer] for 2D drawing. </member> <member name="direct_space_state" type="PhysicsDirectSpaceState2D" setter="" getter="get_direct_space_state"> - Direct access to the world's physics 2D space state. Used for querying current and potential collisions. Must only be accessed from the main thread within [code]_physics_process(delta)[/code]. + Direct access to the world's physics 2D space state. Used for querying current and potential collisions. When using multi-threaded physics, access is limited to [code]_physics_process(delta)[/code] in the main thread. </member> <member name="space" type="RID" setter="" getter="get_space"> The [RID] of this world's physics space resource. Used by the [PhysicsServer2D] for 2D physics, treating it as both a space and an area. diff --git a/doc/classes/World3D.xml b/doc/classes/World3D.xml index d804485d4e..fe92077432 100644 --- a/doc/classes/World3D.xml +++ b/doc/classes/World3D.xml @@ -15,7 +15,7 @@ <member name="camera_effects" type="CameraEffects" setter="set_camera_effects" getter="get_camera_effects"> </member> <member name="direct_space_state" type="PhysicsDirectSpaceState3D" setter="" getter="get_direct_space_state"> - Direct access to the world's physics 3D space state. Used for querying current and potential collisions. Must only be accessed from within [code]_physics_process(delta)[/code]. + Direct access to the world's physics 3D space state. Used for querying current and potential collisions. </member> <member name="environment" type="Environment" setter="set_environment" getter="get_environment"> The World3D's [Environment]. diff --git a/doc/classes/bool.xml b/doc/classes/bool.xml index ce4d000a9b..03e8bee7d5 100644 --- a/doc/classes/bool.xml +++ b/doc/classes/bool.xml @@ -91,16 +91,23 @@ <tutorials> </tutorials> <methods> - <method name="bool"> + <method name="bool" qualifiers="constructor"> <return type="bool"> </return> - <argument index="0" name="from" type="int"> + <description> + Constructs a default-initialized [bool] set to [code]false[/code]. + </description> + </method> + <method name="bool" qualifiers="constructor"> + <return type="bool"> + </return> + <argument index="0" name="from" type="bool"> </argument> <description> - Cast an [int] value to a boolean value, this method will return [code]false[/code] if [code]0[/code] is passed in, and [code]true[/code] for all other ints. + Constructs a [bool] as a copy of the given [bool]. </description> </method> - <method name="bool"> + <method name="bool" qualifiers="constructor"> <return type="bool"> </return> <argument index="0" name="from" type="float"> @@ -109,14 +116,45 @@ Cast a [float] value to a boolean value, this method will return [code]false[/code] if [code]0.0[/code] is passed in, and [code]true[/code] for all other floats. </description> </method> - <method name="bool"> + <method name="bool" qualifiers="constructor"> + <return type="bool"> + </return> + <argument index="0" name="from" type="int"> + </argument> + <description> + Cast an [int] value to a boolean value, this method will return [code]false[/code] if [code]0[/code] is passed in, and [code]true[/code] for all other ints. + </description> + </method> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="bool"> + </argument> + <description> + </description> + </method> + <method name="operator <" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="bool"> + </argument> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="bool"> + </argument> + <description> + </description> + </method> + <method name="operator >" qualifiers="operator"> <return type="bool"> </return> - <argument index="0" name="from" type="String"> + <argument index="0" name="right" type="bool"> </argument> <description> - Cast a [String] value to a boolean value, this method will return [code]false[/code] if [code]""[/code] is passed in, and [code]true[/code] for all non-empty strings. - Examples: [code]bool("False")[/code] returns [code]true[/code], [code]bool("")[/code] returns [code]false[/code]. </description> </method> </methods> diff --git a/doc/classes/float.xml b/doc/classes/float.xml index 16a696f959..85fe31eec8 100644 --- a/doc/classes/float.xml +++ b/doc/classes/float.xml @@ -9,7 +9,23 @@ <tutorials> </tutorials> <methods> - <method name="float"> + <method name="float" qualifiers="constructor"> + <return type="float"> + </return> + <description> + Constructs a default-initialized [float] set to [code]0.0[/code]. + </description> + </method> + <method name="float" qualifiers="constructor"> + <return type="float"> + </return> + <argument index="0" name="from" type="float"> + </argument> + <description> + Constructs a [float] as a copy of the given [float]. + </description> + </method> + <method name="float" qualifiers="constructor"> <return type="float"> </return> <argument index="0" name="from" type="bool"> @@ -18,22 +34,233 @@ Cast a [bool] value to a floating-point value, [code]float(true)[/code] will be equal to 1.0 and [code]float(false)[/code] will be equal to 0.0. </description> </method> - <method name="float"> + <method name="float" qualifiers="constructor"> <return type="float"> </return> <argument index="0" name="from" type="int"> </argument> <description> - Cast an [int] value to a floating-point value, [code]float(1)[/code] will be equal to 1.0. + Cast an [int] value to a floating-point value, [code]float(1)[/code] will be equal to [code]1.0[/code]. + </description> + </method> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="float"> + </argument> + <description> </description> </method> - <method name="float"> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> <return type="float"> </return> - <argument index="0" name="from" type="String"> + <argument index="0" name="right" type="float"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Vector2"> + </return> + <argument index="0" name="right" type="Vector2"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Vector2i"> + </return> + <argument index="0" name="right" type="Vector2i"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Vector3"> + </return> + <argument index="0" name="right" type="Vector3"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Vector3i"> + </return> + <argument index="0" name="right" type="Vector3i"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Quat"> + </return> + <argument index="0" name="right" type="Quat"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Color"> + </return> + <argument index="0" name="right" type="Color"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="float"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator +" qualifiers="operator"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="operator +" qualifiers="operator"> + <return type="float"> + </return> + <argument index="0" name="right" type="float"> + </argument> + <description> + </description> + </method> + <method name="operator +" qualifiers="operator"> + <return type="float"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator -" qualifiers="operator"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="operator -" qualifiers="operator"> + <return type="float"> + </return> + <argument index="0" name="right" type="float"> + </argument> + <description> + </description> + </method> + <method name="operator -" qualifiers="operator"> + <return type="float"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator /" qualifiers="operator"> + <return type="float"> + </return> + <argument index="0" name="right" type="float"> + </argument> + <description> + </description> + </method> + <method name="operator /" qualifiers="operator"> + <return type="float"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator <" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="float"> + </argument> + <description> + </description> + </method> + <method name="operator <" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator <=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="float"> + </argument> + <description> + </description> + </method> + <method name="operator <=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="float"> + </argument> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator >" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="float"> + </argument> + <description> + </description> + </method> + <method name="operator >" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator >=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="float"> + </argument> + <description> + </description> + </method> + <method name="operator >=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="int"> </argument> <description> - Cast a [String] value to a floating-point value. This method accepts float value strings like [code]"1.23"[/code] and exponential notation strings for its parameter so calling [code]float("1e3")[/code] will return 1000.0 and calling [code]float("1e-3")[/code] will return 0.001. Calling this method with an invalid float string will return 0. This method stops parsing at the first invalid character and will return the parsed result so far, so calling [code]float("1a3")[/code] will return 1 while calling [code]float("1e3a2")[/code] will return 1000.0. </description> </method> </methods> diff --git a/doc/classes/int.xml b/doc/classes/int.xml index 2c9f0ad371..5ac9f8405a 100644 --- a/doc/classes/int.xml +++ b/doc/classes/int.xml @@ -23,7 +23,23 @@ <tutorials> </tutorials> <methods> - <method name="int"> + <method name="int" qualifiers="constructor"> + <return type="int"> + </return> + <description> + Constructs a default-initialized [int] set to [code]0[/code]. + </description> + </method> + <method name="int" qualifiers="constructor"> + <return type="int"> + </return> + <argument index="0" name="from" type="int"> + </argument> + <description> + Constructs an [int] as a copy of the given [int]. + </description> + </method> + <method name="int" qualifiers="constructor"> <return type="int"> </return> <argument index="0" name="from" type="bool"> @@ -32,7 +48,7 @@ Cast a [bool] value to an integer value, [code]int(true)[/code] will be equals to 1 and [code]int(false)[/code] will be equals to 0. </description> </method> - <method name="int"> + <method name="int" qualifiers="constructor"> <return type="int"> </return> <argument index="0" name="from" type="float"> @@ -41,13 +57,278 @@ Cast a float value to an integer value, this method simply removes the number fractions, so for example [code]int(2.7)[/code] will be equals to 2, [code]int(.1)[/code] will be equals to 0 and [code]int(-2.7)[/code] will be equals to -2. </description> </method> - <method name="int"> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="float"> + </argument> + <description> + </description> + </method> + <method name="operator !=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator %" qualifiers="operator"> + <return type="int"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator &" qualifiers="operator"> + <return type="int"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="float"> + </return> + <argument index="0" name="right" type="float"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="int"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Vector2"> + </return> + <argument index="0" name="right" type="Vector2"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Vector2i"> + </return> + <argument index="0" name="right" type="Vector2i"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Vector3"> + </return> + <argument index="0" name="right" type="Vector3"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Vector3i"> + </return> + <argument index="0" name="right" type="Vector3i"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Quat"> + </return> + <argument index="0" name="right" type="Quat"> + </argument> + <description> + </description> + </method> + <method name="operator *" qualifiers="operator"> + <return type="Color"> + </return> + <argument index="0" name="right" type="Color"> + </argument> + <description> + </description> + </method> + <method name="operator +" qualifiers="operator"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="operator +" qualifiers="operator"> + <return type="float"> + </return> + <argument index="0" name="right" type="float"> + </argument> + <description> + </description> + </method> + <method name="operator +" qualifiers="operator"> + <return type="int"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator -" qualifiers="operator"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="operator -" qualifiers="operator"> + <return type="float"> + </return> + <argument index="0" name="right" type="float"> + </argument> + <description> + </description> + </method> + <method name="operator -" qualifiers="operator"> + <return type="int"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator /" qualifiers="operator"> + <return type="float"> + </return> + <argument index="0" name="right" type="float"> + </argument> + <description> + </description> + </method> + <method name="operator /" qualifiers="operator"> + <return type="int"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator <" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="float"> + </argument> + <description> + </description> + </method> + <method name="operator <" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator <<" qualifiers="operator"> <return type="int"> </return> - <argument index="0" name="from" type="String"> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator <=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="float"> + </argument> + <description> + </description> + </method> + <method name="operator <=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="int"> </argument> <description> - Cast a [String] value to an integer value, this method is an integer parser from a string, so calling this method with an invalid integer string will return 0, a valid string will be something like [code]'1.7'[/code]. This method will ignore all non-number characters, so calling [code]int('1e3')[/code] will return 13. + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="float"> + </argument> + <description> + </description> + </method> + <method name="operator ==" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator >" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="float"> + </argument> + <description> + </description> + </method> + <method name="operator >" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator >=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="float"> + </argument> + <description> + </description> + </method> + <method name="operator >=" qualifiers="operator"> + <return type="bool"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator >>" qualifiers="operator"> + <return type="int"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator ^" qualifiers="operator"> + <return type="int"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator |" qualifiers="operator"> + <return type="int"> + </return> + <argument index="0" name="right" type="int"> + </argument> + <description> + </description> + </method> + <method name="operator ~" qualifiers="operator"> + <return type="int"> + </return> + <description> </description> </method> </methods> diff --git a/doc/tools/doc_merge.py b/doc/tools/doc_merge.py deleted file mode 100755 index f6f52f5d66..0000000000 --- a/doc/tools/doc_merge.py +++ /dev/null @@ -1,237 +0,0 @@ -#!/usr/bin/env python -# -*- coding: utf-8 -*- - -import sys -import xml.etree.ElementTree as ET - - -tree = ET.parse(sys.argv[1]) -old_doc = tree.getroot() - -tree = ET.parse(sys.argv[2]) -new_doc = tree.getroot() - -f = file(sys.argv[3], "wb") -tab = 0 - -old_classes = {} - - -def write_string(_f, text, newline=True): - for t in range(tab): - _f.write("\t") - _f.write(text) - if newline: - _f.write("\n") - - -def escape(ret): - ret = ret.replace("&", "&") - ret = ret.replace("<", ">") - ret = ret.replace(">", "<") - ret = ret.replace("'", "'") - ret = ret.replace('"', """) - return ret - - -def inc_tab(): - global tab - tab += 1 - - -def dec_tab(): - global tab - tab -= 1 - - -write_string(f, '<?xml version="1.0" encoding="UTF-8" ?>') -write_string(f, '<doc version="' + new_doc.attrib["version"] + '">') - - -def get_tag(node, name): - tag = "" - if name in node.attrib: - tag = " " + name + '="' + escape(node.attrib[name]) + '" ' - return tag - - -def find_method_descr(old_class, name): - - methods = old_class.find("methods") - if methods != None and len(list(methods)) > 0: - for m in list(methods): - if m.attrib["name"] == name: - description = m.find("description") - if description != None and description.text.strip() != "": - return description.text - - return None - - -def find_signal_descr(old_class, name): - - signals = old_class.find("signals") - if signals != None and len(list(signals)) > 0: - for m in list(signals): - if m.attrib["name"] == name: - description = m.find("description") - if description != None and description.text.strip() != "": - return description.text - - return None - - -def find_constant_descr(old_class, name): - - if old_class is None: - return None - constants = old_class.find("constants") - if constants != None and len(list(constants)) > 0: - for m in list(constants): - if m.attrib["name"] == name: - if m.text.strip() != "": - return m.text - return None - - -def write_class(c): - class_name = c.attrib["name"] - print("Parsing Class: " + class_name) - if class_name in old_classes: - old_class = old_classes[class_name] - else: - old_class = None - - category = get_tag(c, "category") - inherits = get_tag(c, "inherits") - write_string(f, '<class name="' + class_name + '" ' + category + inherits + ">") - inc_tab() - - write_string(f, "<brief_description>") - - if old_class != None: - old_brief_descr = old_class.find("brief_description") - if old_brief_descr != None: - write_string(f, escape(old_brief_descr.text.strip())) - - write_string(f, "</brief_description>") - - write_string(f, "<description>") - if old_class != None: - old_descr = old_class.find("description") - if old_descr != None: - write_string(f, escape(old_descr.text.strip())) - - write_string(f, "</description>") - - methods = c.find("methods") - if methods != None and len(list(methods)) > 0: - - write_string(f, "<methods>") - inc_tab() - - for m in list(methods): - qualifiers = get_tag(m, "qualifiers") - - write_string(f, '<method name="' + escape(m.attrib["name"]) + '" ' + qualifiers + ">") - inc_tab() - - for a in list(m): - if a.tag == "return": - typ = get_tag(a, "type") - write_string(f, "<return" + typ + ">") - write_string(f, "</return>") - elif a.tag == "argument": - - default = get_tag(a, "default") - - write_string( - f, - '<argument index="' - + a.attrib["index"] - + '" name="' - + escape(a.attrib["name"]) - + '" type="' - + a.attrib["type"] - + '"' - + default - + ">", - ) - write_string(f, "</argument>") - - write_string(f, "<description>") - if old_class != None: - old_method_descr = find_method_descr(old_class, m.attrib["name"]) - if old_method_descr: - write_string(f, escape(escape(old_method_descr.strip()))) - - write_string(f, "</description>") - dec_tab() - write_string(f, "</method>") - dec_tab() - write_string(f, "</methods>") - - signals = c.find("signals") - if signals != None and len(list(signals)) > 0: - - write_string(f, "<signals>") - inc_tab() - - for m in list(signals): - - write_string(f, '<signal name="' + escape(m.attrib["name"]) + '">') - inc_tab() - - for a in list(m): - if a.tag == "argument": - - write_string( - f, - '<argument index="' - + a.attrib["index"] - + '" name="' - + escape(a.attrib["name"]) - + '" type="' - + a.attrib["type"] - + '">', - ) - write_string(f, "</argument>") - - write_string(f, "<description>") - if old_class != None: - old_signal_descr = find_signal_descr(old_class, m.attrib["name"]) - if old_signal_descr: - write_string(f, escape(old_signal_descr.strip())) - write_string(f, "</description>") - dec_tab() - write_string(f, "</signal>") - dec_tab() - write_string(f, "</signals>") - - constants = c.find("constants") - if constants != None and len(list(constants)) > 0: - - write_string(f, "<constants>") - inc_tab() - - for m in list(constants): - - write_string(f, '<constant name="' + escape(m.attrib["name"]) + '" value="' + m.attrib["value"] + '">') - old_constant_descr = find_constant_descr(old_class, m.attrib["name"]) - if old_constant_descr: - write_string(f, escape(old_constant_descr.strip())) - write_string(f, "</constant>") - - dec_tab() - write_string(f, "</constants>") - - dec_tab() - write_string(f, "</class>") - - -for c in list(old_doc): - old_classes[c.attrib["name"]] = c - -for c in list(new_doc): - write_class(c) -write_string(f, "</doc>\n") diff --git a/doc/tools/makerst.py b/doc/tools/makerst.py index ed147f31cd..5335116c8a 100755 --- a/doc/tools/makerst.py +++ b/doc/tools/makerst.py @@ -1042,6 +1042,8 @@ def make_footer(): # type: () -> str ".. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`\n" ".. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`\n" ".. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`\n" + ".. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`\n" + ".. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`\n" ) # fmt: on diff --git a/drivers/dummy/rasterizer_dummy.h b/drivers/dummy/rasterizer_dummy.h index f0e62de144..2d1c4f8d85 100644 --- a/drivers/dummy/rasterizer_dummy.h +++ b/drivers/dummy/rasterizer_dummy.h @@ -98,7 +98,7 @@ public: void environment_set_adjustment(RID p_env, bool p_enable, float p_brightness, float p_contrast, float p_saturation, RID p_ramp) override {} - void environment_set_fog(RID p_env, bool p_enable, const Color &p_light_color, float p_light_energy, float p_sun_scatter, float p_density, float p_height, float p_height_density) override {} + void environment_set_fog(RID p_env, bool p_enable, const Color &p_light_color, float p_light_energy, float p_sun_scatter, float p_density, float p_height, float p_height_density, float p_aerial_perspective) override {} void environment_set_volumetric_fog(RID p_env, bool p_enable, float p_density, const Color &p_light, float p_light_energy, float p_length, float p_detail_spread, float p_gi_inject, RS::EnvVolumetricFogShadowFilter p_shadow_filter) override {} void environment_set_volumetric_fog_volume_size(int p_size, int p_depth) override {} void environment_set_volumetric_fog_filter_active(bool p_enable) override {} @@ -161,7 +161,7 @@ public: void set_debug_draw_mode(RS::ViewportDebugDraw p_debug_draw) override {} RID render_buffers_create() override { return RID(); } - void render_buffers_configure(RID p_render_buffers, RID p_render_target, int p_width, int p_height, RS::ViewportMSAA p_msaa, RS::ViewportScreenSpaceAA p_screen_space_aa) override {} + void render_buffers_configure(RID p_render_buffers, RID p_render_target, int p_width, int p_height, RS::ViewportMSAA p_msaa, RS::ViewportScreenSpaceAA p_screen_space_aa, bool p_use_debanding) override {} void screen_space_roughness_limiter_set_active(bool p_enable, float p_amount, float p_curve) override {} bool screen_space_roughness_limiter_is_active() const override { return false; } @@ -251,6 +251,15 @@ public: void texture_add_to_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {} void texture_remove_from_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {} + /* CANVAS TEXTURE API */ + + RID canvas_texture_create() override { return RID(); } + void canvas_texture_set_channel(RID p_canvas_texture, RS::CanvasTextureChannel p_channel, RID p_texture) override {} + void canvas_texture_set_shading_parameters(RID p_canvas_texture, const Color &p_base_color, float p_shininess) override {} + + void canvas_texture_set_texture_filter(RID p_item, RS::CanvasItemTextureFilter p_filter) override {} + void canvas_texture_set_texture_repeat(RID p_item, RS::CanvasItemTextureRepeat p_repeat) override {} + #if 0 RID texture_create() override { @@ -935,23 +944,22 @@ public: class RasterizerCanvasDummy : public RasterizerCanvas { public: - TextureBindingID request_texture_binding(RID p_texture, RID p_normalmap, RID p_specular, RS::CanvasItemTextureFilter p_filter, RS::CanvasItemTextureRepeat p_repeat, RID p_multimesh) override { return 0; } - void free_texture_binding(TextureBindingID p_binding) override {} - PolygonID request_polygon(const Vector<int> &p_indices, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs = Vector<Point2>(), const Vector<int> &p_bones = Vector<int>(), const Vector<float> &p_weights = Vector<float>()) override { return 0; } void free_polygon(PolygonID p_polygon) override {} - void canvas_render_items(RID p_to_render_target, Item *p_item_list, const Color &p_modulate, Light *p_light_list, const Transform2D &p_canvas_transform) override {} + void canvas_render_items(RID p_to_render_target, Item *p_item_list, const Color &p_modulate, Light *p_light_list, Light *p_directional_list, const Transform2D &p_canvas_transform, RS::CanvasItemTextureFilter p_default_filter, RS::CanvasItemTextureRepeat p_default_repeat, bool p_snap_2d_vertices_to_pixel) override {} void canvas_debug_viewport_shadows(Light *p_lights_with_shadow) override {} RID light_create() override { return RID(); } void light_set_texture(RID p_rid, RID p_texture) override {} - void light_set_use_shadow(RID p_rid, bool p_enable, int p_resolution) override {} - void light_update_shadow(RID p_rid, const Transform2D &p_light_xform, int p_light_mask, float p_near, float p_far, LightOccluderInstance *p_occluders) override {} + void light_set_use_shadow(RID p_rid, bool p_enable) override {} + void light_update_shadow(RID p_rid, int p_shadow_index, const Transform2D &p_light_xform, int p_light_mask, float p_near, float p_far, LightOccluderInstance *p_occluders) override {} + void light_update_directional_shadow(RID p_rid, int p_shadow_index, const Transform2D &p_light_xform, int p_light_mask, float p_cull_distance, const Rect2 &p_clip_rect, LightOccluderInstance *p_occluders) override {} RID occluder_polygon_create() override { return RID(); } void occluder_polygon_set_shape_as_lines(RID p_occluder, const Vector<Vector2> &p_lines) override {} void occluder_polygon_set_cull_mode(RID p_occluder, RS::CanvasOccluderPolygonCullMode p_mode) override {} + void set_shadow_texture_size(int p_size) override {} void draw_window_margins(int *p_margins, RID *p_margin_textures) override {} diff --git a/drivers/vulkan/vulkan_context.cpp b/drivers/vulkan/vulkan_context.cpp index ebfd3e0454..28634d5e70 100644 --- a/drivers/vulkan/vulkan_context.cpp +++ b/drivers/vulkan/vulkan_context.cpp @@ -707,7 +707,8 @@ Error VulkanContext::_window_create(DisplayServer::WindowID p_window_id, VkSurfa // We use a single GPU, but we need a surface to initialize the // queues, so this process must be deferred until a surface // is created. - _initialize_queues(p_surface); + Error err = _initialize_queues(p_surface); + ERR_FAIL_COND_V(err != OK, ERR_CANT_CREATE); } Window window; diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index 236d1e884e..3182bca0eb 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -1138,6 +1138,7 @@ void CodeTextEditor::move_lines_up() { int from_col = text_editor->get_selection_from_column(); int to_line = text_editor->get_selection_to_line(); int to_column = text_editor->get_selection_to_column(); + int cursor_line = text_editor->cursor_get_line(); for (int i = from_line; i <= to_line; i++) { int line_id = i; @@ -1155,7 +1156,9 @@ void CodeTextEditor::move_lines_up() { } int from_line_up = from_line > 0 ? from_line - 1 : from_line; int to_line_up = to_line > 0 ? to_line - 1 : to_line; + int cursor_line_up = cursor_line > 0 ? cursor_line - 1 : cursor_line; text_editor->select(from_line_up, from_col, to_line_up, to_column); + text_editor->cursor_set_line(cursor_line_up); } else { int line_id = text_editor->cursor_get_line(); int next_id = line_id - 1; @@ -1181,6 +1184,7 @@ void CodeTextEditor::move_lines_down() { int from_col = text_editor->get_selection_from_column(); int to_line = text_editor->get_selection_to_line(); int to_column = text_editor->get_selection_to_column(); + int cursor_line = text_editor->cursor_get_line(); for (int i = to_line; i >= from_line; i--) { int line_id = i; @@ -1198,7 +1202,9 @@ void CodeTextEditor::move_lines_down() { } int from_line_down = from_line < text_editor->get_line_count() ? from_line + 1 : from_line; int to_line_down = to_line < text_editor->get_line_count() ? to_line + 1 : to_line; + int cursor_line_down = cursor_line < text_editor->get_line_count() ? cursor_line + 1 : cursor_line; text_editor->select(from_line_down, from_col, to_line_down, to_column); + text_editor->cursor_set_line(cursor_line_down); } else { int line_id = text_editor->cursor_get_line(); int next_id = line_id + 1; diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp index 248073c5a2..fd33115cda 100644 --- a/editor/debugger/script_editor_debugger.cpp +++ b/editor/debugger/script_editor_debugger.cpp @@ -487,8 +487,11 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da error->set_text_align(0, TreeItem::ALIGN_LEFT); String error_title; - // Include method name, when given, in error title. - if (!oe.source_func.empty()) { + if (oe.callstack.size() > 0) { + // If available, use the script's stack in the error title. + error_title = oe.callstack[oe.callstack.size() - 1].func + ": "; + } else if (!oe.source_func.empty()) { + // Otherwise try to use the C++ source function. error_title += oe.source_func + ": "; } // If we have a (custom) error message, use it as title, and add a C++ Error @@ -529,9 +532,6 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da cpp_source->set_metadata(0, source_meta); } - error->set_tooltip(0, tooltip); - error->set_tooltip(1, tooltip); - // Format stack trace. // stack_items_count is the number of elements to parse, with 3 items per frame // of the stack trace (script, method, line). @@ -548,10 +548,17 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da stack_trace->set_text(0, "<" + TTR("Stack Trace") + ">"); stack_trace->set_text_align(0, TreeItem::ALIGN_LEFT); error->set_metadata(0, meta); + tooltip += TTR("Stack Trace:") + "\n"; } - stack_trace->set_text(1, infos[i].file.get_file() + ":" + itos(infos[i].line) + " @ " + infos[i].func + "()"); + + String frame_txt = infos[i].file.get_file() + ":" + itos(infos[i].line) + " @ " + infos[i].func + "()"; + tooltip += frame_txt + "\n"; + stack_trace->set_text(1, frame_txt); } + error->set_tooltip(0, tooltip); + error->set_tooltip(1, tooltip); + if (oe.warning) { warning_count++; } else { diff --git a/editor/doc_data.cpp b/editor/doc_data.cpp index 6767159721..8504d61d2f 100644 --- a/editor/doc_data.cpp +++ b/editor/doc_data.cpp @@ -569,12 +569,15 @@ void DocData::generate(bool p_basic_types) { method_list.sort(); Variant::get_constructor_list(Variant::Type(i), &method_list); - for (int j = 0; j < Variant::OP_AND; j++) { //showing above 'and' is pretty confusing and there are a lot of variations - + for (int j = 0; j < Variant::OP_AND; j++) { // Showing above 'and' is pretty confusing and there are a lot of variations. for (int k = 0; k < Variant::VARIANT_MAX; k++) { Variant::Type rt = Variant::get_operator_return_type(Variant::Operator(j), Variant::Type(i), Variant::Type(k)); - if (rt != Variant::NIL) { - //has operator + if (rt != Variant::NIL) { // Has operator. + // Skip String % operator as it's registered separately for each Variant arg type, + // we'll add it manually below. + if (i == Variant::STRING && Variant::Operator(j) == Variant::OP_MODULE) { + continue; + } MethodInfo mi; mi.name = "operator " + Variant::get_operator_name(Variant::Operator(j)); mi.return_val.type = rt; @@ -589,6 +592,21 @@ void DocData::generate(bool p_basic_types) { } } + if (i == Variant::STRING) { + // We skipped % operator above, and we register it manually once for Variant arg type here. + MethodInfo mi; + mi.name = "operator %"; + mi.return_val.type = Variant::STRING; + + PropertyInfo arg; + arg.name = "right"; + arg.type = Variant::NIL; + arg.usage = PROPERTY_USAGE_NIL_IS_VARIANT; + mi.arguments.push_back(arg); + + method_list.push_back(mi); + } + if (Variant::is_keyed(Variant::Type(i))) { MethodInfo mi; mi.name = "operator []"; @@ -718,6 +736,43 @@ void DocData::generate(bool p_basic_types) { } c.properties.push_back(pd); } + + List<StringName> utility_functions; + Variant::get_utility_function_list(&utility_functions); + utility_functions.sort_custom<StringName::AlphCompare>(); + for (List<StringName>::Element *E = utility_functions.front(); E; E = E->next()) { + MethodDoc md; + md.name = E->get(); + //return + if (Variant::has_utility_function_return_value(E->get())) { + PropertyInfo pi; + pi.type = Variant::get_utility_function_return_type(E->get()); + if (pi.type == Variant::NIL) { + pi.usage = PROPERTY_USAGE_NIL_IS_VARIANT; + } + DocData::ArgumentDoc ad; + argument_doc_from_arginfo(ad, pi); + md.return_type = ad.type; + } + + if (Variant::is_utility_function_vararg(E->get())) { + md.qualifiers = "vararg"; + } else { + for (int i = 0; i < Variant::get_utility_function_argument_count(E->get()); i++) { + PropertyInfo pi; + pi.type = Variant::get_utility_function_argument_type(E->get(), i); + pi.name = Variant::get_utility_function_argument_name(E->get(), i); + if (pi.type == Variant::NIL) { + pi.usage = PROPERTY_USAGE_NIL_IS_VARIANT; + } + DocData::ArgumentDoc ad; + argument_doc_from_arginfo(ad, pi); + md.arguments.push_back(ad); + } + } + + c.methods.push_back(md); + } } // Built-in script reference. @@ -1147,7 +1202,7 @@ Error DocData::save_classes(const String &p_default_path, const Map<String, Stri qualifiers += " qualifiers=\"" + m.qualifiers.xml_escape() + "\""; } - _write_string(f, 2, "<method name=\"" + m.name + "\"" + qualifiers + ">"); + _write_string(f, 2, "<method name=\"" + m.name.xml_escape() + "\"" + qualifiers + ">"); if (m.return_type != "") { String enum_text; diff --git a/editor/doc_data.h b/editor/doc_data.h index 5fa20c6f0c..2cb475d137 100644 --- a/editor/doc_data.h +++ b/editor/doc_data.h @@ -43,6 +43,9 @@ public: String enumeration; String default_value; bool operator<(const ArgumentDoc &p_arg) const { + if (name == p_arg.name) { + return type < p_arg.type; + } return name < p_arg.name; } }; @@ -55,6 +58,20 @@ public: String description; Vector<ArgumentDoc> arguments; bool operator<(const MethodDoc &p_method) const { + if (name == p_method.name) { + // Must be a constructor since there is no overloading. + // We want this arbitrary order for a class "Foo": + // - 1. Default constructor: Foo() + // - 2. Copy constructor: Foo(Foo) + // - 3+. Other constructors Foo(Bar, ...) based on first argument's name + if (arguments.size() == 0 || p_method.arguments.size() == 0) { // 1. + return arguments.size() < p_method.arguments.size(); + } + if (arguments[0].type == return_type || p_method.arguments[0].type == p_method.return_type) { // 2. + return (arguments[0].type == return_type) || (p_method.arguments[0].type != p_method.return_type); + } + return arguments[0] < p_method.arguments[0]; + } return name < p_method.name; } }; diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp index 97800fe961..3aeffede82 100644 --- a/editor/editor_export.cpp +++ b/editor/editor_export.cpp @@ -737,6 +737,9 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> & _edit_filter_list(paths, p_preset->get_include_filter(), false); _edit_filter_list(paths, p_preset->get_exclude_filter(), true); + // Ignore import files, since these are automatically added to the jar later with the resources + _edit_filter_list(paths, String("*.import"), true); + // Get encryption filters. bool enc_pck = p_preset->get_enc_pck(); Vector<String> enc_in_filters; diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index d0d99e071a..c6613cdf63 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -2705,10 +2705,14 @@ void EditorNode::_screenshot(bool p_use_utc) { } void EditorNode::_save_screenshot(NodePath p_path) { - SubViewport *viewport = Object::cast_to<SubViewport>(EditorInterface::get_singleton()->get_editor_viewport()->get_viewport()); - viewport->set_clear_mode(SubViewport::CLEAR_MODE_ONLY_NEXT_FRAME); - Ref<Image> img = viewport->get_texture()->get_data(); - viewport->set_clear_mode(SubViewport::CLEAR_MODE_ALWAYS); + Control *editor_viewport = EditorInterface::get_singleton()->get_editor_viewport(); + ERR_FAIL_COND_MSG(!editor_viewport, "Cannot get editor viewport."); + Viewport *viewport = editor_viewport->get_viewport(); + ERR_FAIL_COND_MSG(!viewport, "Cannot get editor viewport."); + Ref<ViewportTexture> texture = viewport->get_texture(); + ERR_FAIL_COND_MSG(texture.is_null(), "Cannot get editor viewport texture."); + Ref<Image> img = texture->get_data(); + ERR_FAIL_COND_MSG(img.is_null(), "Cannot get editor viewport texture image."); Error error = img->save_png(p_path); ERR_FAIL_COND_MSG(error != OK, "Cannot save screenshot to file '" + p_path + "'."); } diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp index e330713cfb..49d8e58955 100644 --- a/editor/editor_plugin.cpp +++ b/editor/editor_plugin.cpp @@ -866,6 +866,8 @@ void EditorPlugin::_bind_methods() { ClassDB::add_virtual_method(get_class_static(), MethodInfo("forward_canvas_draw_over_viewport", PropertyInfo(Variant::OBJECT, "overlay", PROPERTY_HINT_RESOURCE_TYPE, "Control"))); ClassDB::add_virtual_method(get_class_static(), MethodInfo("forward_canvas_force_draw_over_viewport", PropertyInfo(Variant::OBJECT, "overlay", PROPERTY_HINT_RESOURCE_TYPE, "Control"))); ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "forward_spatial_gui_input", PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Camera3D"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"))); + ClassDB::add_virtual_method(get_class_static(), MethodInfo("forward_spatial_draw_over_viewport", PropertyInfo(Variant::OBJECT, "overlay", PROPERTY_HINT_RESOURCE_TYPE, "Control"))); + ClassDB::add_virtual_method(get_class_static(), MethodInfo("forward_spatial_force_draw_over_viewport", PropertyInfo(Variant::OBJECT, "overlay", PROPERTY_HINT_RESOURCE_TYPE, "Control"))); ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::STRING, "get_plugin_name")); ClassDB::add_virtual_method(get_class_static(), MethodInfo(PropertyInfo(Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "get_plugin_icon")); ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "has_main_screen")); diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index 2052319e3e..ee0ee91893 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -2665,7 +2665,8 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) { editor = p_editor; path = "res://"; - ED_SHORTCUT("filesystem_dock/copy_path", TTR("Copy Path"), KEY_MASK_CMD | KEY_C); + // `KEY_MASK_CMD | KEY_C` conflicts with other editor shortcuts. + ED_SHORTCUT("filesystem_dock/copy_path", TTR("Copy Path"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_C); ED_SHORTCUT("filesystem_dock/duplicate", TTR("Duplicate..."), KEY_MASK_CMD | KEY_D); ED_SHORTCUT("filesystem_dock/delete", TTR("Delete"), KEY_DELETE); ED_SHORTCUT("filesystem_dock/rename", TTR("Rename")); diff --git a/editor/icons/CanvasGroup.svg b/editor/icons/CanvasGroup.svg new file mode 100644 index 0000000000..232ae53231 --- /dev/null +++ b/editor/icons/CanvasGroup.svg @@ -0,0 +1 @@ +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m7 1v6h-6v8h8v-6h6v-8zm2 2h4v4h-4z" fill="#a5b8f3" fill-opacity=".588235"/><path d="m1 1v2c0 .0000234.446 0 1 0s1 .0000234 1 0v-2c0-.00002341-.446 0-1 0s-1-.00002341-1 0zm12 0v2c0 .0000234.446 0 1 0s1 .0000234 1 0v-2c0-.00002341-.446 0-1 0s-1-.00002341-1 0zm-12 12v2c0 .000023.446 0 1 0s1 .000023 1 0v-2c0-.000023-.446 0-1 0s-1-.000023-1 0zm12 0v2c0 .000023.446 0 1 0s1 .000023 1 0v-2c0-.000023-.446 0-1 0s-1-.000023-1 0z" fill="#a5b7f4"/></svg> diff --git a/editor/icons/CodeEdit.svg b/editor/icons/CodeEdit.svg new file mode 100644 index 0000000000..0750b072e7 --- /dev/null +++ b/editor/icons/CodeEdit.svg @@ -0,0 +1 @@ +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g transform="translate(0 -1036.4)"><path d="m29 1042.4h1v1h-1z" fill="#fefeff"/><path d="m3 1c-1.1046 0-2 .8954-2 2v10c0 1.1046.89543 2 2 2h10c1.1046 0 2-.8954 2-2v-10c0-1.1046-.89543-2-2-2zm0 2h10v10h-10zm2 1-1 1 1 1-1 1 1 1 2-2zm2 3v1h2v-1z" fill="#a5efac" transform="translate(0 1036.4)"/></g></svg> diff --git a/editor/icons/EditorCurveHandle.svg b/editor/icons/EditorCurveHandle.svg index ea69f4e4cc..e0f3256807 100644 --- a/editor/icons/EditorCurveHandle.svg +++ b/editor/icons/EditorCurveHandle.svg @@ -1 +1 @@ -<svg height="10" viewBox="0 0 10 10" width="10" xmlns="http://www.w3.org/2000/svg"><circle cx="5" cy="5" fill="#fefefe" r="2.75" stroke="#000" stroke-linecap="square"/></svg> +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><circle cx="8" cy="8" fill="#fefefe" r="4.4" stroke="#000" stroke-linecap="square" stroke-width="1.6"/></svg> diff --git a/editor/icons/EditorPathSharpHandle.svg b/editor/icons/EditorPathSharpHandle.svg index 328dc04677..5166930cca 100644 --- a/editor/icons/EditorPathSharpHandle.svg +++ b/editor/icons/EditorPathSharpHandle.svg @@ -1 +1 @@ -<svg height="10" viewBox="0 0 10 10" width="10" xmlns="http://www.w3.org/2000/svg"><path d="m-3.035534-10.106602h6.071068v6.071068h-6.071068z" fill="#fefefe" stroke="#000" stroke-linecap="square" transform="matrix(-.70710678 .70710678 -.70710678 -.70710678 0 0)"/></svg> +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m14.868629 8.0000002-6.8686288 6.8686288-6.8686293-6.8686288 6.8686293-6.8686293z" fill="#fefefe" stroke="#000" stroke-linecap="square" stroke-width="1.6"/></svg> diff --git a/editor/icons/EditorPathSmoothHandle.svg b/editor/icons/EditorPathSmoothHandle.svg index b498345d5a..2ab4f3a96a 100644 --- a/editor/icons/EditorPathSmoothHandle.svg +++ b/editor/icons/EditorPathSmoothHandle.svg @@ -1 +1 @@ -<svg height="10" viewBox="0 0 10 10" width="10" xmlns="http://www.w3.org/2000/svg"><path d="m1.5-8.5h7v7h-7z" fill="#fefefe" stroke="#000" stroke-linecap="square" transform="rotate(90)"/></svg> +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m13.6 2.4v11.2h-11.2v-11.2z" fill="#fefefe" stroke="#000" stroke-linecap="square" stroke-width="1.6"/></svg> diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index fdbf3415db..28acb26012 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -6753,12 +6753,12 @@ void EditorNode3DGizmoPlugin::create_icon_material(const String &p_name, const R materials[p_name] = icons; } -void EditorNode3DGizmoPlugin::create_handle_material(const String &p_name, bool p_billboard) { +void EditorNode3DGizmoPlugin::create_handle_material(const String &p_name, bool p_billboard, const Ref<Texture2D> &p_icon) { Ref<StandardMaterial3D> handle_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D)); handle_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); handle_material->set_flag(StandardMaterial3D::FLAG_USE_POINT_SIZE, true); - Ref<Texture2D> handle_t = Node3DEditor::get_singleton()->get_theme_icon("Editor3DHandle", "EditorIcons"); + Ref<Texture2D> handle_t = p_icon != nullptr ? p_icon : Node3DEditor::get_singleton()->get_theme_icon("Editor3DHandle", "EditorIcons"); handle_material->set_point_size(handle_t->get_width()); handle_material->set_texture(StandardMaterial3D::TEXTURE_ALBEDO, handle_t); handle_material->set_albedo(Color(1, 1, 1)); @@ -6842,7 +6842,7 @@ void EditorNode3DGizmoPlugin::_bind_methods() { ClassDB::bind_method(D_METHOD("create_material", "name", "color", "billboard", "on_top", "use_vertex_color"), &EditorNode3DGizmoPlugin::create_material, DEFVAL(false), DEFVAL(false), DEFVAL(false)); ClassDB::bind_method(D_METHOD("create_icon_material", "name", "texture", "on_top", "color"), &EditorNode3DGizmoPlugin::create_icon_material, DEFVAL(false), DEFVAL(Color(1, 1, 1, 1))); - ClassDB::bind_method(D_METHOD("create_handle_material", "name", "billboard"), &EditorNode3DGizmoPlugin::create_handle_material, DEFVAL(false)); + ClassDB::bind_method(D_METHOD("create_handle_material", "name", "billboard", "texture"), &EditorNode3DGizmoPlugin::create_handle_material, DEFVAL(false), DEFVAL(Variant())); ClassDB::bind_method(D_METHOD("add_material", "name", "material"), &EditorNode3DGizmoPlugin::add_material); ClassDB::bind_method(D_METHOD("get_material", "name", "gizmo"), &EditorNode3DGizmoPlugin::get_material); //, DEFVAL(Ref<EditorNode3DGizmo>())); diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h index 4c4faef07f..07f6d69d76 100644 --- a/editor/plugins/node_3d_editor_plugin.h +++ b/editor/plugins/node_3d_editor_plugin.h @@ -866,7 +866,7 @@ protected: public: void create_material(const String &p_name, const Color &p_color, bool p_billboard = false, bool p_on_top = false, bool p_use_vertex_color = false); void create_icon_material(const String &p_name, const Ref<Texture2D> &p_texture, bool p_on_top = false, const Color &p_albedo = Color(1, 1, 1, 1)); - void create_handle_material(const String &p_name, bool p_billboard = false); + void create_handle_material(const String &p_name, bool p_billboard = false, const Ref<Texture2D> &p_texture = nullptr); void add_material(const String &p_name, Ref<StandardMaterial3D> p_material); Ref<StandardMaterial3D> get_material(const String &p_name, const Ref<EditorNode3DGizmo> &p_gizmo = Ref<EditorNode3DGizmo>()); diff --git a/editor/plugins/path_3d_editor_plugin.cpp b/editor/plugins/path_3d_editor_plugin.cpp index f53130c24d..280f6fafd8 100644 --- a/editor/plugins/path_3d_editor_plugin.cpp +++ b/editor/plugins/path_3d_editor_plugin.cpp @@ -224,6 +224,7 @@ void Path3DGizmo::redraw() { Ref<StandardMaterial3D> path_material = gizmo_plugin->get_material("path_material", this); Ref<StandardMaterial3D> path_thin_material = gizmo_plugin->get_material("path_thin_material", this); Ref<StandardMaterial3D> handles_material = gizmo_plugin->get_material("handles"); + Ref<StandardMaterial3D> sec_handles_material = gizmo_plugin->get_material("sec_handles"); Ref<Curve3D> c = path->get_curve(); if (c.is_null()) { @@ -281,7 +282,7 @@ void Path3DGizmo::redraw() { add_handles(handles, handles_material); } if (sec_handles.size()) { - add_handles(sec_handles, handles_material, false, true); + add_handles(sec_handles, sec_handles_material, false, true); } } } @@ -641,5 +642,6 @@ Path3DGizmoPlugin::Path3DGizmoPlugin() { Color path_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/path", Color(0.5, 0.5, 1.0, 0.8)); create_material("path_material", path_color); create_material("path_thin_material", Color(0.5, 0.5, 0.5)); - create_handle_material("handles"); + create_handle_material("handles", false, Node3DEditor::get_singleton()->get_theme_icon("EditorPathSmoothHandle", "EditorIcons")); + create_handle_material("sec_handles", false, Node3DEditor::get_singleton()->get_theme_icon("EditorCurveHandle", "EditorIcons")); } diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index add5047c99..038b18a648 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -1270,10 +1270,6 @@ void SceneTreeDock::_fill_path_renames(Vector<StringName> base_path, Vector<Stri } void SceneTreeDock::fill_path_renames(Node *p_node, Node *p_new_parent, List<Pair<NodePath, NodePath>> *p_renames) { - if (!bool(EDITOR_DEF("editors/animation/autorename_animation_tracks", true))) { - return; - } - Vector<StringName> base_path; Node *n = p_node->get_parent(); while (n) { diff --git a/main/main.cpp b/main/main.cpp index 0667180c28..29497cd1cf 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -1608,7 +1608,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) { GLOBAL_DEF("application/config/icon", String()); ProjectSettings::get_singleton()->set_custom_property_info("application/config/icon", PropertyInfo(Variant::STRING, "application/config/icon", - PROPERTY_HINT_FILE, "*.png,*.webp")); + PROPERTY_HINT_FILE, "*.png,*.webp,*.svg,*.svgz")); GLOBAL_DEF("application/config/macos_native_icon", String()); ProjectSettings::get_singleton()->set_custom_property_info("application/config/macos_native_icon", @@ -2396,7 +2396,6 @@ bool Main::iteration() { for (int iters = 0; iters < advance.physics_steps; ++iters) { uint64_t physics_begin = OS::get_singleton()->get_ticks_usec(); - PhysicsServer3D::get_singleton()->sync(); PhysicsServer3D::get_singleton()->flush_queries(); PhysicsServer2D::get_singleton()->sync(); diff --git a/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj b/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj index d8da520ed7..bd21883259 100644 --- a/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj +++ b/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj @@ -153,81 +153,6 @@ DevelopmentTeam = $team_id; ProvisioningStyle = Automatic; SystemCapabilities = { - com.apple.AccessWiFi = { - enabled = $access_wifi; - }; - com.apple.ApplePay = { - enabled = 0; - }; - com.apple.ApplicationGroups.iOS = { - enabled = 0; - }; - com.apple.AutoFillCredentialProvider = { - enabled = 0; - }; - com.apple.BackgroundModes = { - enabled = 0; - }; - com.apple.ClassKit = { - enabled = 0; - }; - com.apple.DataProtection = { - enabled = 0; - }; - com.apple.GameCenter.iOS = { - enabled = $game_center; - }; - com.apple.HealthKit = { - enabled = 0; - }; - com.apple.HomeKit = { - enabled = 0; - }; - com.apple.HotspotConfiguration = { - enabled = 0; - }; - com.apple.InAppPurchase = { - enabled = $in_app_purchases; - }; - com.apple.InterAppAudio = { - enabled = 0; - }; - com.apple.Keychain = { - enabled = 0; - }; - com.apple.Maps.iOS = { - enabled = 0; - }; - com.apple.Multipath = { - enabled = 0; - }; - com.apple.NearFieldCommunicationTagReading = { - enabled = 0; - }; - com.apple.NetworkExtensions.iOS = { - enabled = 0; - }; - com.apple.Push = { - enabled = $push_notifications; - }; - com.apple.SafariKeychain = { - enabled = 0; - }; - com.apple.Siri = { - enabled = 0; - }; - com.apple.VPNLite = { - enabled = 0; - }; - com.apple.WAC = { - enabled = 0; - }; - com.apple.Wallet = { - enabled = 0; - }; - com.apple.iCloud = { - enabled = 0; - }; }; }; }; @@ -393,7 +318,7 @@ ); LIBRARY_SEARCH_PATHS = ( "$(inherited)", - "$(PROJECT_DIR)", + "$(PROJECT_DIR)/**", ); PRODUCT_BUNDLE_IDENTIFIER = $bundle_identifier; PRODUCT_NAME = "$(TARGET_NAME)"; @@ -423,7 +348,7 @@ ); LIBRARY_SEARCH_PATHS = ( "$(inherited)", - "$(PROJECT_DIR)", + "$(PROJECT_DIR)/**", ); PRODUCT_BUNDLE_IDENTIFIER = $bundle_identifier; PRODUCT_NAME = "$(TARGET_NAME)"; diff --git a/modules/SCsub b/modules/SCsub index edfc4ed9c6..24598f4b28 100644 --- a/modules/SCsub +++ b/modules/SCsub @@ -47,7 +47,14 @@ for name, path in env.module_list.items(): # Some modules are not linked automatically but can be enabled optionally # on iOS, so we handle those specially. - if env["platform"] == "iphone" and name in ["arkit", "camera"]: + if env["platform"] == "iphone" and name in [ + "arkit", + "camera", + "camera_iphone", + "gamecenter", + "inappstore", + "icloud", + ]: continue lib = env_modules.add_library("module_%s" % name, env.modules_sources) diff --git a/modules/arkit/arkit.gdip b/modules/arkit/arkit.gdip new file mode 100644 index 0000000000..22c0a07e26 --- /dev/null +++ b/modules/arkit/arkit.gdip @@ -0,0 +1,18 @@ +[config] +name="ARKit" +binary="arkit_lib.a" + +initialization="register_arkit_types" +deinitialization="unregister_arkit_types" + +[dependencies] +linked=[] +embedded=[] +system=["AVFoundation.framework", "ARKit.framework"] + +capabilities=["arkit"] + +files=[] + +[plist] +NSCameraUsageDescription="Device camera is used for some functionality" diff --git a/modules/arkit/register_types.cpp b/modules/arkit/arkit_module.cpp index 91069ab364..87ee3b87a5 100644 --- a/modules/arkit/register_types.cpp +++ b/modules/arkit/arkit_module.cpp @@ -1,5 +1,5 @@ /*************************************************************************/ -/* register_types.cpp */ +/* arkit_module.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,7 +28,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "register_types.h" +#include "arkit_module.h" #include "arkit_interface.h" diff --git a/modules/arkit/register_types.h b/modules/arkit/arkit_module.h index f8939a1e3f..8aa8175ed5 100644 --- a/modules/arkit/register_types.h +++ b/modules/arkit/arkit_module.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* register_types.h */ +/* arkit_module.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ diff --git a/modules/bullet/bullet_physics_server.cpp b/modules/bullet/bullet_physics_server.cpp index f7290666ad..663ad6e3e1 100644 --- a/modules/bullet/bullet_physics_server.cpp +++ b/modules/bullet/bullet_physics_server.cpp @@ -1553,9 +1553,6 @@ void BulletPhysicsServer3D::step(float p_deltaTime) { } } -void BulletPhysicsServer3D::sync() { -} - void BulletPhysicsServer3D::flush_queries() { if (!active) { return; diff --git a/modules/bullet/bullet_physics_server.h b/modules/bullet/bullet_physics_server.h index 02ba5458d8..dca9339c44 100644 --- a/modules/bullet/bullet_physics_server.h +++ b/modules/bullet/bullet_physics_server.h @@ -397,7 +397,6 @@ public: virtual void init() override; virtual void step(float p_deltaTime) override; - virtual void sync() override; virtual void flush_queries() override; virtual void finish() override; diff --git a/modules/camera/SCsub b/modules/camera/SCsub index 631a65bde2..de97724d09 100644 --- a/modules/camera/SCsub +++ b/modules/camera/SCsub @@ -5,17 +5,7 @@ Import("env_modules") env_camera = env_modules.Clone() -if env["platform"] == "iphone": - # (iOS) Enable module support - env_camera.Append(CCFLAGS=["-fmodules", "-fcxx-modules"]) - - # (iOS) Build as separate static library - modules_sources = [] - env_camera.add_source_files(modules_sources, "register_types.cpp") - env_camera.add_source_files(modules_sources, "camera_ios.mm") - mod_lib = env_modules.add_library("#bin/libgodot_camera_module" + env["LIBSUFFIX"], modules_sources) - -elif env["platform"] == "windows": +if env["platform"] == "windows": env_camera.add_source_files(env.modules_sources, "register_types.cpp") env_camera.add_source_files(env.modules_sources, "camera_win.cpp") diff --git a/modules/camera/config.py b/modules/camera/config.py index 87d7542741..8a22751aa7 100644 --- a/modules/camera/config.py +++ b/modules/camera/config.py @@ -1,5 +1,5 @@ def can_build(env, platform): - return platform == "iphone" or platform == "osx" or platform == "windows" + return platform == "osx" or platform == "windows" def configure(env): diff --git a/modules/camera/register_types.cpp b/modules/camera/register_types.cpp index 3b6c916914..9479310a13 100644 --- a/modules/camera/register_types.cpp +++ b/modules/camera/register_types.cpp @@ -33,9 +33,6 @@ #if defined(WINDOWS_ENABLED) #include "camera_win.h" #endif -#if defined(IPHONE_ENABLED) -#include "camera_ios.h" -#endif #if defined(OSX_ENABLED) #include "camera_osx.h" #endif @@ -44,9 +41,6 @@ void register_camera_types() { #if defined(WINDOWS_ENABLED) CameraServer::make_default<CameraWindows>(); #endif -#if defined(IPHONE_ENABLED) - CameraServer::make_default<CameraIOS>(); -#endif #if defined(OSX_ENABLED) CameraServer::make_default<CameraOSX>(); #endif diff --git a/modules/camera_iphone/SCsub b/modules/camera_iphone/SCsub new file mode 100644 index 0000000000..0a37d9a6f5 --- /dev/null +++ b/modules/camera_iphone/SCsub @@ -0,0 +1,15 @@ +#!/usr/bin/env python + +Import("env") +Import("env_modules") + +env_camera = env_modules.Clone() + +# (iOS) Enable module support +env_camera.Append(CCFLAGS=["-fmodules", "-fcxx-modules"]) + +# (iOS) Build as separate static library +modules_sources = [] +env_camera.add_source_files(modules_sources, "*.cpp") +env_camera.add_source_files(modules_sources, "*.mm") +mod_lib = env_modules.add_library("#bin/libgodot_camera_module" + env["LIBSUFFIX"], modules_sources) diff --git a/modules/camera_iphone/camera.gdip b/modules/camera_iphone/camera.gdip new file mode 100644 index 0000000000..09017b8d27 --- /dev/null +++ b/modules/camera_iphone/camera.gdip @@ -0,0 +1,18 @@ +[config] +name="Camera" +binary="camera_lib.a" + +initialization="register_camera_types" +deinitialization="unregister_camera_types" + +[dependencies] +linked=[] +embedded=[] +system=["AVFoundation.framework"] + +capabilities=[] + +files=[] + +[plist] +NSCameraUsageDescription="Device camera is used for some functionality" diff --git a/modules/camera/camera_ios.h b/modules/camera_iphone/camera_ios.h index 7da43e4851..7da43e4851 100644 --- a/modules/camera/camera_ios.h +++ b/modules/camera_iphone/camera_ios.h diff --git a/modules/camera/camera_ios.mm b/modules/camera_iphone/camera_ios.mm index e4cb928805..e4cb928805 100644 --- a/modules/camera/camera_ios.mm +++ b/modules/camera_iphone/camera_ios.mm diff --git a/modules/camera_iphone/camera_module.cpp b/modules/camera_iphone/camera_module.cpp new file mode 100644 index 0000000000..f3d00be204 --- /dev/null +++ b/modules/camera_iphone/camera_module.cpp @@ -0,0 +1,40 @@ +/*************************************************************************/ +/* camera_module.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "camera_module.h" + +#include "camera_ios.h" + +void register_camera_types() { + CameraServer::make_default<CameraIOS>(); +} + +void unregister_camera_types() { +} diff --git a/modules/camera_iphone/camera_module.h b/modules/camera_iphone/camera_module.h new file mode 100644 index 0000000000..d123071a70 --- /dev/null +++ b/modules/camera_iphone/camera_module.h @@ -0,0 +1,32 @@ +/*************************************************************************/ +/* camera_module.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +void register_camera_types(); +void unregister_camera_types(); diff --git a/modules/camera_iphone/config.py b/modules/camera_iphone/config.py new file mode 100644 index 0000000000..e68603fc93 --- /dev/null +++ b/modules/camera_iphone/config.py @@ -0,0 +1,6 @@ +def can_build(env, platform): + return platform == "iphone" + + +def configure(env): + pass diff --git a/modules/gamecenter/SCsub b/modules/gamecenter/SCsub new file mode 100644 index 0000000000..72fbf7ab0e --- /dev/null +++ b/modules/gamecenter/SCsub @@ -0,0 +1,15 @@ +#!/usr/bin/env python + +Import("env") +Import("env_modules") + +env_gamecenter = env_modules.Clone() + +# (iOS) Enable module support +env_gamecenter.Append(CCFLAGS=["-fmodules", "-fcxx-modules"]) + +# (iOS) Build as separate static library +modules_sources = [] +env_gamecenter.add_source_files(modules_sources, "*.cpp") +env_gamecenter.add_source_files(modules_sources, "*.mm") +mod_lib = env_modules.add_library("#bin/libgodot_gamecenter_module" + env["LIBSUFFIX"], modules_sources) diff --git a/modules/gamecenter/config.py b/modules/gamecenter/config.py new file mode 100644 index 0000000000..e68603fc93 --- /dev/null +++ b/modules/gamecenter/config.py @@ -0,0 +1,6 @@ +def can_build(env, platform): + return platform == "iphone" + + +def configure(env): + pass diff --git a/platform/iphone/game_center.h b/modules/gamecenter/game_center.h index cbfd616e56..76fd295460 100644 --- a/platform/iphone/game_center.h +++ b/modules/gamecenter/game_center.h @@ -28,8 +28,6 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifdef GAME_CENTER_ENABLED - #ifndef GAME_CENTER_H #define GAME_CENTER_H @@ -71,5 +69,3 @@ public: }; #endif - -#endif diff --git a/platform/iphone/game_center.mm b/modules/gamecenter/game_center.mm index 0f8c0100c3..114f639a32 100644 --- a/platform/iphone/game_center.mm +++ b/modules/gamecenter/game_center.mm @@ -28,28 +28,15 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifdef GAME_CENTER_ENABLED - #include "game_center.h" +#import "platform/iphone/app_delegate.h" -#ifdef __IPHONE_9_0 - -#import <GameKit/GameKit.h> -extern "C" { - -#else - -extern "C" { +#import "game_center_delegate.h" +#import "platform/iphone/view_controller.h" #import <GameKit/GameKit.h> -#endif - -#import "app_delegate.h" -}; - -#import "view_controller.h" - GameCenter *GameCenter::instance = NULL; +GodotGameCenterDelegate *gameCenterDelegate = nil; void GameCenter::_bind_methods() { ClassDB::bind_method(D_METHOD("authenticate"), &GameCenter::authenticate); @@ -76,7 +63,7 @@ Error GameCenter::authenticate() { GKLocalPlayer *player = [GKLocalPlayer localPlayer]; ERR_FAIL_COND_V(![player respondsToSelector:@selector(authenticateHandler)], ERR_UNAVAILABLE); - ViewController *root_controller = (ViewController *)((AppDelegate *)[[UIApplication sharedApplication] delegate]).window.rootViewController; + UIViewController *root_controller = [[UIApplication sharedApplication] delegate].window.rootViewController; ERR_FAIL_COND_V(!root_controller, FAILED); // This handler is called several times. First when the view needs to be shown, then again @@ -305,10 +292,10 @@ Error GameCenter::show_game_center(Dictionary p_params) { GKGameCenterViewController *controller = [[GKGameCenterViewController alloc] init]; ERR_FAIL_COND_V(!controller, FAILED); - ViewController *root_controller = (ViewController *)((AppDelegate *)[[UIApplication sharedApplication] delegate]).window.rootViewController; + UIViewController *root_controller = [[UIApplication sharedApplication] delegate].window.rootViewController; ERR_FAIL_COND_V(!root_controller, FAILED); - controller.gameCenterDelegate = root_controller; + controller.gameCenterDelegate = gameCenterDelegate; controller.viewState = view_state; if (view_state == GKGameCenterViewControllerStateLeaderboards) { controller.leaderboardIdentifier = nil; @@ -382,8 +369,12 @@ GameCenter::GameCenter() { ERR_FAIL_COND(instance != NULL); instance = this; authenticated = false; -}; -GameCenter::~GameCenter() {} + gameCenterDelegate = [[GodotGameCenterDelegate alloc] init]; +}; -#endif +GameCenter::~GameCenter() { + if (gameCenterDelegate) { + gameCenterDelegate = nil; + } +} diff --git a/modules/gamecenter/game_center_delegate.h b/modules/gamecenter/game_center_delegate.h new file mode 100644 index 0000000000..1b7025f915 --- /dev/null +++ b/modules/gamecenter/game_center_delegate.h @@ -0,0 +1,35 @@ +/*************************************************************************/ +/* game_center_delegate.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import <GameKit/GameKit.h> + +@interface GodotGameCenterDelegate : NSObject <GKGameCenterControllerDelegate> + +@end diff --git a/modules/gamecenter/game_center_delegate.mm b/modules/gamecenter/game_center_delegate.mm new file mode 100644 index 0000000000..9a10c439c6 --- /dev/null +++ b/modules/gamecenter/game_center_delegate.mm @@ -0,0 +1,45 @@ +/*************************************************************************/ +/* game_center_delegate.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import "game_center_delegate.h" + +#include "game_center.h" + +@implementation GodotGameCenterDelegate + +- (void)gameCenterViewControllerDidFinish:(GKGameCenterViewController *)gameCenterViewController { + //[gameCenterViewController dismissViewControllerAnimated:YES completion:^{GameCenter::get_singleton()->game_center_closed();}];//version for signaling when overlay is completely gone + if (GameCenter::get_singleton()) { + GameCenter::get_singleton()->game_center_closed(); + } + [gameCenterViewController dismissViewControllerAnimated:YES completion:nil]; +} + +@end diff --git a/platform/javascript/native/id_handler.js b/modules/gamecenter/game_center_module.cpp index 67d29075b8..6c5157345f 100644 --- a/platform/javascript/native/id_handler.js +++ b/modules/gamecenter/game_center_module.cpp @@ -1,5 +1,5 @@ /*************************************************************************/ -/* id_handler.js */ +/* game_center_module.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,36 +28,21 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -var IDHandler = /** @constructor */ function() { +#include "game_center_module.h" - var ids = {}; - var size = 0; +#include "core/config/engine.h" - this.has = function(id) { - return ids.hasOwnProperty(id); - } +#include "game_center.h" - this.add = function(obj) { - size += 1; - var id = crypto.getRandomValues(new Int32Array(32))[0]; - ids[id] = obj; - return id; - } +GameCenter *game_center; - this.get = function(id) { - return ids[id]; - } +void register_gamecenter_types() { + game_center = memnew(GameCenter); + Engine::get_singleton()->add_singleton(Engine::Singleton("GameCenter", game_center)); +} - this.remove = function(id) { - size -= 1; - delete ids[id]; +void unregister_gamecenter_types() { + if (game_center) { + memdelete(game_center); } - - this.size = function() { - return size; - } - - this.ids = ids; -}; - -Module.IDHandler = new IDHandler; +} diff --git a/modules/gamecenter/game_center_module.h b/modules/gamecenter/game_center_module.h new file mode 100644 index 0000000000..8da3ae02ee --- /dev/null +++ b/modules/gamecenter/game_center_module.h @@ -0,0 +1,32 @@ +/*************************************************************************/ +/* game_center_module.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +void register_gamecenter_types(); +void unregister_gamecenter_types(); diff --git a/modules/gamecenter/gamecenter.gdip b/modules/gamecenter/gamecenter.gdip new file mode 100644 index 0000000000..eb44effbdd --- /dev/null +++ b/modules/gamecenter/gamecenter.gdip @@ -0,0 +1,17 @@ +[config] +name="GameCenter" +binary="gamecenter_lib.a" + +initialization="register_gamecenter_types" +deinitialization="unregister_gamecenter_types" + +[dependencies] +linked=[] +embedded=[] +system=["GameKit.framework"] + +capabilities=["gamekit"] + +files=[] + +[plist] diff --git a/modules/gdnative/gdnative/variant.cpp b/modules/gdnative/gdnative/variant.cpp index 8e30eaae4d..417abeaad3 100644 --- a/modules/gdnative/gdnative/variant.cpp +++ b/modules/gdnative/gdnative/variant.cpp @@ -576,7 +576,9 @@ godot_variant GDAPI godot_variant_call(godot_variant *p_self, const godot_string godot_variant raw_dest; Variant *dest = (Variant *)&raw_dest; Callable::CallError error; - memnew_placement_custom(dest, Variant, Variant(self->call(*method, args, p_argcount, error))); + Variant ret; + self->call(*method, args, p_argcount, ret, error); + memnew_placement_custom(dest, Variant, Variant(ret)); if (r_error) { r_error->error = (godot_variant_call_error_error)error.error; r_error->argument = error.argument; diff --git a/modules/gdnative/include/gdnative/string.h b/modules/gdnative/include/gdnative/string.h index 0582d95f63..6043351e84 100644 --- a/modules/gdnative/include/gdnative/string.h +++ b/modules/gdnative/include/gdnative/string.h @@ -35,8 +35,13 @@ extern "C" { #endif +#include <stddef.h> #include <stdint.h> -#include <wchar.h> + +#ifndef __cplusplus +typedef uint32_t char32_t; +typedef uint16_t char16_t; +#endif typedef char32_t godot_char_type; diff --git a/modules/gdnative/net/webrtc_gdnative.cpp b/modules/gdnative/net/webrtc_gdnative.cpp index a7355e4d12..d8c3ddc5f8 100644 --- a/modules/gdnative/net/webrtc_gdnative.cpp +++ b/modules/gdnative/net/webrtc_gdnative.cpp @@ -54,7 +54,7 @@ godot_error GDAPI godot_net_set_webrtc_library(const godot_net_webrtc_library *p #ifdef WEBRTC_GDNATIVE_ENABLED return (godot_error)WebRTCPeerConnectionGDNative::set_default_library(p_lib); #else - return ERR_UNAVAILABLE; + return (godot_error)ERR_UNAVAILABLE; #endif } } diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml index 95818e5fcf..d90b3e52d0 100644 --- a/modules/gdscript/doc_classes/@GDScript.xml +++ b/modules/gdscript/doc_classes/@GDScript.xml @@ -94,14 +94,15 @@ <argument index="1" name="message" type="String" default=""""> </argument> <description> - Asserts that the [code]condition[/code] is [code]true[/code]. If the [code]condition[/code] is [code]false[/code], an error is generated and the program is halted until you resume it. Only executes in debug builds, or when running the game from the editor. Use it for debugging purposes, to make sure a statement is [code]true[/code] during development. + Asserts that the [code]condition[/code] is [code]true[/code]. If the [code]condition[/code] is [code]false[/code], an error is generated. When running from the editor, the running project will also be paused until you resume it. This can be used as a stronger form of [method push_error] for reporting errors to project developers or add-on users. + [b]Note:[/b] For performance reasons, the code inside [method assert] is only executed in debug builds or when running the project from the editor. Don't include code that has side effects in an [method assert] call. Otherwise, the project will behave differently when exported in release mode. The optional [code]message[/code] argument, if given, is shown in addition to the generic "Assertion failed" message. You can use this to provide additional details about why the assertion failed. [codeblock] - # Imagine we always want speed to be between 0 and 20 - speed = -10 + # Imagine we always want speed to be between 0 and 20. + var speed = -10 assert(speed < 20) # True, the program will continue assert(speed >= 0) # False, the program will stop - assert(speed >= 0 && speed < 20) # You can also combine the two conditional statements in one check + assert(speed >= 0 and speed < 20) # You can also combine the two conditional statements in one check assert(speed < 20, "speed = %f, but the speed limit is 20" % speed) # Show a message with clarifying details [/codeblock] </description> @@ -386,24 +387,6 @@ [/codeblock] </description> </method> - <method name="funcref"> - <return type="FuncRef"> - </return> - <argument index="0" name="instance" type="Object"> - </argument> - <argument index="1" name="funcname" type="String"> - </argument> - <description> - Returns a reference to the specified function [code]funcname[/code] in the [code]instance[/code] node. As functions aren't first-class objects in GDscript, use [code]funcref[/code] to store a [FuncRef] in a variable and call it later. - [codeblock] - func foo(): - return("bar") - - a = funcref(self, "foo") - print(a.call_func()) # Prints bar - [/codeblock] - </description> - </method> <method name="get_stack"> <return type="Array"> </return> @@ -921,35 +904,6 @@ [/codeblock] </description> </method> - <method name="randf_range"> - <return type="float"> - </return> - <argument index="0" name="from" type="float"> - </argument> - <argument index="1" name="to" type="float"> - </argument> - <description> - Random range, any floating point value between [code]from[/code] and [code]to[/code]. - [codeblock] - prints(randf_range(-10, 10), randf_range(-10, 10)) # Prints e.g. -3.844535 7.45315 - [/codeblock] - </description> - </method> - <method name="randi_range"> - <return type="int"> - </return> - <argument index="0" name="from" type="int"> - </argument> - <argument index="1" name="to" type="int"> - </argument> - <description> - Random range, any 32-bit integer value between [code]from[/code] and [code]to[/code] (inclusive). If [code]to[/code] is lesser than [code]from[/code] they are swapped. - [codeblock] - print(randi_range(0, 1)) # Prints 0 or 1 - print(randi_range(-10, 1000)) # Prints any number from -10 to 1000 - [/codeblock] - </description> - </method> <method name="rand_seed"> <return type="Array"> </return> @@ -969,6 +923,20 @@ [/codeblock] </description> </method> + <method name="randf_range"> + <return type="float"> + </return> + <argument index="0" name="from" type="float"> + </argument> + <argument index="1" name="to" type="float"> + </argument> + <description> + Random range, any floating point value between [code]from[/code] and [code]to[/code]. + [codeblock] + prints(randf_range(-10, 10), randf_range(-10, 10)) # Prints e.g. -3.844535 7.45315 + [/codeblock] + </description> + </method> <method name="randi"> <return type="int"> </return> @@ -982,6 +950,21 @@ [/codeblock] </description> </method> + <method name="randi_range"> + <return type="int"> + </return> + <argument index="0" name="from" type="int"> + </argument> + <argument index="1" name="to" type="int"> + </argument> + <description> + Random range, any 32-bit integer value between [code]from[/code] and [code]to[/code] (inclusive). If [code]to[/code] is lesser than [code]from[/code] they are swapped. + [codeblock] + print(randi_range(0, 1)) # Prints 0 or 1 + print(randi_range(-10, 1000)) # Prints any number from -10 to 1000 + [/codeblock] + </description> + </method> <method name="randomize"> <return type="void"> </return> diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp index bad450c9f9..a64a05fcba 100644 --- a/modules/gdscript/gdscript_compiler.cpp +++ b/modules/gdscript/gdscript_compiler.cpp @@ -1963,6 +1963,8 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar } p_script->member_indices = base->member_indices; + native = base->native; + p_script->native = native; } break; default: { _set_error("Parser bug: invalid inheritance.", p_class); diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp index d0acc14a04..a426046797 100644 --- a/modules/gdscript/gdscript_editor.cpp +++ b/modules/gdscript/gdscript_editor.cpp @@ -2315,11 +2315,6 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c if (GDScriptParser::get_builtin_function(call->function_name) < GDScriptFunctions::FUNC_MAX) { MethodInfo info = GDScriptFunctions::get_info(GDScriptParser::get_builtin_function(call->function_name)); - - if ((info.name == "load" || info.name == "preload") && bool(EditorSettings::get_singleton()->get("text_editor/completion/complete_file_paths"))) { - _get_directory_contents(EditorFileSystem::get_singleton()->get_filesystem(), r_result); - } - r_arghint = _make_arguments_hint(info, p_argidx); return; } else if (GDScriptParser::get_builtin_type(call->function_name) < Variant::VARIANT_MAX) { diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp index 59f3deb736..8372672cf7 100644 --- a/modules/gdscript/gdscript_function.cpp +++ b/modules/gdscript/gdscript_function.cpp @@ -1048,7 +1048,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a Callable::CallError err; if (call_ret) { GET_VARIANT_PTR(ret, argc); - base->call_ptr(*methodname, (const Variant **)argptrs, argc, ret, err); + base->call(*methodname, (const Variant **)argptrs, argc, *ret, err); #ifdef DEBUG_ENABLED if (!call_async && ret->get_type() == Variant::OBJECT) { // Check if getting a function state without await. @@ -1066,7 +1066,8 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a } #endif } else { - base->call_ptr(*methodname, (const Variant **)argptrs, argc, nullptr, err); + Variant ret; + base->call(*methodname, (const Variant **)argptrs, argc, ret, err); } #ifdef DEBUG_ENABLED if (GDScriptLanguage::get_singleton()->profiling) { diff --git a/modules/gdscript/gdscript_functions.cpp b/modules/gdscript/gdscript_functions.cpp index 0942552ba8..3a7c1a8676 100644 --- a/modules/gdscript/gdscript_functions.cpp +++ b/modules/gdscript/gdscript_functions.cpp @@ -285,7 +285,7 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_ int64_t i = *p_args[0]; r_ret = i < 0 ? -1 : (i > 0 ? +1 : 0); } else if (p_args[0]->get_type() == Variant::FLOAT) { - real_t r = *p_args[0]; + double r = *p_args[0]; r_ret = r < 0.0 ? -1.0 : (r > 0.0 ? +1.0 : 0.0); } else { r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; @@ -510,8 +510,8 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_ VALIDATE_ARG_NUM(0); VALIDATE_ARG_NUM(1); - real_t a = *p_args[0]; - real_t b = *p_args[1]; + double a = *p_args[0]; + double b = *p_args[1]; r_ret = MAX(a, b); } @@ -527,8 +527,8 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_ VALIDATE_ARG_NUM(0); VALIDATE_ARG_NUM(1); - real_t a = *p_args[0]; - real_t b = *p_args[1]; + double a = *p_args[0]; + double b = *p_args[1]; r_ret = MIN(a, b); } @@ -545,9 +545,9 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_ VALIDATE_ARG_NUM(1); VALIDATE_ARG_NUM(2); - real_t a = *p_args[0]; - real_t b = *p_args[1]; - real_t c = *p_args[2]; + double a = *p_args[0]; + double b = *p_args[1]; + double c = *p_args[2]; r_ret = CLAMP(a, b, c); } diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index 1eb3846319..fde3662d66 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -2486,26 +2486,28 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_call(ExpressionNode *p_pre } } - if (!check(GDScriptTokenizer::Token::PARENTHESIS_CLOSE)) { - // Arguments. - push_completion_call(call); - make_completion_context(COMPLETION_CALL_ARGUMENTS, call, 0, true); - int argument_index = 0; - do { - make_completion_context(COMPLETION_CALL_ARGUMENTS, call, argument_index++, true); - if (check(GDScriptTokenizer::Token::PARENTHESIS_CLOSE)) { - // Allow for trailing comma. - break; - } - ExpressionNode *argument = parse_expression(false); - if (argument == nullptr) { - push_error(R"(Expected expression as the function argument.)"); - } else { - call->arguments.push_back(argument); - } - } while (match(GDScriptTokenizer::Token::COMMA)); - pop_completion_call(); + // Arguments. + CompletionType ct = COMPLETION_CALL_ARGUMENTS; + if (get_builtin_function(call->function_name) == GDScriptFunctions::RESOURCE_LOAD) { + ct = COMPLETION_RESOURCE_PATH; } + push_completion_call(call); + int argument_index = 0; + do { + make_completion_context(ct, call, argument_index++, true); + if (check(GDScriptTokenizer::Token::PARENTHESIS_CLOSE)) { + // Allow for trailing comma. + break; + } + ExpressionNode *argument = parse_expression(false); + if (argument == nullptr) { + push_error(R"(Expected expression as the function argument.)"); + } else { + call->arguments.push_back(argument); + } + ct = COMPLETION_CALL_ARGUMENTS; + } while (match(GDScriptTokenizer::Token::COMMA)); + pop_completion_call(); pop_multiline(); consume(GDScriptTokenizer::Token::PARENTHESIS_CLOSE, R"*(Expected closing ")" after call arguments.)*"); diff --git a/modules/icloud/SCsub b/modules/icloud/SCsub new file mode 100644 index 0000000000..805a484600 --- /dev/null +++ b/modules/icloud/SCsub @@ -0,0 +1,15 @@ +#!/usr/bin/env python + +Import("env") +Import("env_modules") + +env_icloud = env_modules.Clone() + +# (iOS) Enable module support +env_icloud.Append(CCFLAGS=["-fmodules", "-fcxx-modules"]) + +# (iOS) Build as separate static library +modules_sources = [] +env_icloud.add_source_files(modules_sources, "*.cpp") +env_icloud.add_source_files(modules_sources, "*.mm") +mod_lib = env_modules.add_library("#bin/libgodot_icloud_module" + env["LIBSUFFIX"], modules_sources) diff --git a/modules/icloud/config.py b/modules/icloud/config.py new file mode 100644 index 0000000000..e68603fc93 --- /dev/null +++ b/modules/icloud/config.py @@ -0,0 +1,6 @@ +def can_build(env, platform): + return platform == "iphone" + + +def configure(env): + pass diff --git a/modules/icloud/icloud.gdip b/modules/icloud/icloud.gdip new file mode 100644 index 0000000000..9f81be8a34 --- /dev/null +++ b/modules/icloud/icloud.gdip @@ -0,0 +1,17 @@ +[config] +name="iCloud" +binary="icloud_lib.a" + +initialization="register_icloud_types" +deinitialization="unregister_icloud_types" + +[dependencies] +linked=[] +embedded=[] +system=[] + +capabilities=[] + +files=[] + +[plist] diff --git a/platform/iphone/icloud.h b/modules/icloud/icloud.h index 5f59abdfc0..35eede0bf9 100644 --- a/platform/iphone/icloud.h +++ b/modules/icloud/icloud.h @@ -28,8 +28,6 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifdef ICLOUD_ENABLED - #ifndef ICLOUD_H #define ICLOUD_H @@ -60,5 +58,3 @@ public: }; #endif - -#endif diff --git a/platform/iphone/icloud.mm b/modules/icloud/icloud.mm index 3d81349883..8a8ddbefe9 100644 --- a/platform/iphone/icloud.mm +++ b/modules/icloud/icloud.mm @@ -28,22 +28,12 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifdef ICLOUD_ENABLED - #include "icloud.h" -#ifndef __IPHONE_9_0 -extern "C" { -#endif - -#import "app_delegate.h" +#import "platform/iphone/app_delegate.h" #import <Foundation/Foundation.h> -#ifndef __IPHONE_9_0 -}; -#endif - ICloud *ICloud::instance = NULL; void ICloud::_bind_methods() { @@ -353,5 +343,3 @@ ICloud::ICloud() { } ICloud::~ICloud() {} - -#endif diff --git a/modules/icloud/icloud_module.cpp b/modules/icloud/icloud_module.cpp new file mode 100644 index 0000000000..43fdc7d45e --- /dev/null +++ b/modules/icloud/icloud_module.cpp @@ -0,0 +1,48 @@ +/*************************************************************************/ +/* icloud_module.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "icloud_module.h" + +#include "core/config/engine.h" + +#include "icloud.h" + +ICloud *icloud; + +void register_icloud_types() { + icloud = memnew(ICloud); + Engine::get_singleton()->add_singleton(Engine::Singleton("ICloud", icloud)); +} + +void unregister_icloud_types() { + if (icloud) { + memdelete(icloud); + } +} diff --git a/modules/icloud/icloud_module.h b/modules/icloud/icloud_module.h new file mode 100644 index 0000000000..7fd057525e --- /dev/null +++ b/modules/icloud/icloud_module.h @@ -0,0 +1,32 @@ +/*************************************************************************/ +/* icloud_module.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +void register_icloud_types(); +void unregister_icloud_types(); diff --git a/modules/inappstore/SCsub b/modules/inappstore/SCsub new file mode 100644 index 0000000000..cee6a256d5 --- /dev/null +++ b/modules/inappstore/SCsub @@ -0,0 +1,15 @@ +#!/usr/bin/env python + +Import("env") +Import("env_modules") + +env_inappstore = env_modules.Clone() + +# (iOS) Enable module support +env_inappstore.Append(CCFLAGS=["-fmodules", "-fcxx-modules"]) + +# (iOS) Build as separate static library +modules_sources = [] +env_inappstore.add_source_files(modules_sources, "*.cpp") +env_inappstore.add_source_files(modules_sources, "*.mm") +mod_lib = env_modules.add_library("#bin/libgodot_inappstore_module" + env["LIBSUFFIX"], modules_sources) diff --git a/modules/inappstore/config.py b/modules/inappstore/config.py new file mode 100644 index 0000000000..e68603fc93 --- /dev/null +++ b/modules/inappstore/config.py @@ -0,0 +1,6 @@ +def can_build(env, platform): + return platform == "iphone" + + +def configure(env): + pass diff --git a/platform/iphone/in_app_store.h b/modules/inappstore/in_app_store.h index 85075e4e20..c8e5d17cec 100644 --- a/platform/iphone/in_app_store.h +++ b/modules/inappstore/in_app_store.h @@ -28,8 +28,6 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifdef STOREKIT_ENABLED - #ifndef IN_APP_STORE_H #define IN_APP_STORE_H @@ -77,5 +75,3 @@ public: }; #endif - -#endif diff --git a/platform/iphone/in_app_store.mm b/modules/inappstore/in_app_store.mm index 3eec9dae69..62977318c1 100644 --- a/platform/iphone/in_app_store.mm +++ b/modules/inappstore/in_app_store.mm @@ -28,8 +28,6 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifdef STOREKIT_ENABLED - #include "in_app_store.h" #import <Foundation/Foundation.h> @@ -411,5 +409,3 @@ InAppStore::~InAppStore() { [[SKPaymentQueue defaultQueue] removeTransactionObserver:transactions_observer]; transactions_observer = nil; } - -#endif diff --git a/modules/inappstore/in_app_store_module.cpp b/modules/inappstore/in_app_store_module.cpp new file mode 100644 index 0000000000..039bdd4f83 --- /dev/null +++ b/modules/inappstore/in_app_store_module.cpp @@ -0,0 +1,48 @@ +/*************************************************************************/ +/* in_app_store_module.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "in_app_store_module.h" + +#include "core/config/engine.h" + +#include "in_app_store.h" + +InAppStore *store_kit; + +void register_inappstore_types() { + store_kit = memnew(InAppStore); + Engine::get_singleton()->add_singleton(Engine::Singleton("InAppStore", store_kit)); +} + +void unregister_inappstore_types() { + if (store_kit) { + memdelete(store_kit); + } +} diff --git a/modules/inappstore/in_app_store_module.h b/modules/inappstore/in_app_store_module.h new file mode 100644 index 0000000000..44673e58bc --- /dev/null +++ b/modules/inappstore/in_app_store_module.h @@ -0,0 +1,32 @@ +/*************************************************************************/ +/* in_app_store_module.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +void register_inappstore_types(); +void unregister_inappstore_types(); diff --git a/modules/inappstore/inappstore.gdip b/modules/inappstore/inappstore.gdip new file mode 100644 index 0000000000..7a5efb8ad3 --- /dev/null +++ b/modules/inappstore/inappstore.gdip @@ -0,0 +1,17 @@ +[config] +name="InAppStore" +binary="inappstore_lib.a" + +initialization="register_inappstore_types" +deinitialization="unregister_inappstore_types" + +[dependencies] +linked=[] +embedded=[] +system=["StoreKit.framework"] + +capabilities=[] + +files=[] + +[plist] diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs index d0add835c0..90141928ca 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs @@ -337,8 +337,8 @@ namespace Godot } /// <summary> - /// Returns the color's 32-bit integer in ABGR format - /// (each byte represents a component of the ABGR profile). + /// Returns the color converted to an unsigned 32-bit integer in ABGR + /// format (each byte represents a color channel). /// ABGR is the reversed version of the default format. /// </summary> /// <returns>A uint representing this color in ABGR32 format.</returns> @@ -356,8 +356,8 @@ namespace Godot } /// <summary> - /// Returns the color's 64-bit integer in ABGR format - /// (each word represents a component of the ABGR profile). + /// Returns the color converted to an unsigned 64-bit integer in ABGR + /// format (each word represents a color channel). /// ABGR is the reversed version of the default format. /// </summary> /// <returns>A ulong representing this color in ABGR64 format.</returns> @@ -375,8 +375,8 @@ namespace Godot } /// <summary> - /// Returns the color's 32-bit integer in ARGB format - /// (each byte represents a component of the ARGB profile). + /// Returns the color converted to an unsigned 32-bit integer in ARGB + /// format (each byte represents a color channel). /// ARGB is more compatible with DirectX, but not used much in Godot. /// </summary> /// <returns>A uint representing this color in ARGB32 format.</returns> @@ -394,8 +394,8 @@ namespace Godot } /// <summary> - /// Returns the color's 64-bit integer in ARGB format - /// (each word represents a component of the ARGB profile). + /// Returns the color converted to an unsigned 64-bit integer in ARGB + /// format (each word represents a color channel). /// ARGB is more compatible with DirectX, but not used much in Godot. /// </summary> /// <returns>A ulong representing this color in ARGB64 format.</returns> @@ -413,8 +413,8 @@ namespace Godot } /// <summary> - /// Returns the color's 32-bit integer in RGBA format - /// (each byte represents a component of the RGBA profile). + /// Returns the color converted to an unsigned 32-bit integer in RGBA + /// format (each byte represents a color channel). /// RGBA is Godot's default and recommended format. /// </summary> /// <returns>A uint representing this color in RGBA32 format.</returns> @@ -432,8 +432,8 @@ namespace Godot } /// <summary> - /// Returns the color's 64-bit integer in RGBA format - /// (each word represents a component of the RGBA profile). + /// Returns the color converted to an unsigned 64-bit integer in RGBA + /// format (each word represents a color channel). /// RGBA is Godot's default and recommended format. /// </summary> /// <returns>A ulong representing this color in RGBA64 format.</returns> @@ -472,7 +472,7 @@ namespace Godot } /// <summary> - /// Constructs a color from RGBA values on the range of 0 to 1. + /// Constructs a color from RGBA values, typically on the range of 0 to 1. /// </summary> /// <param name="r">The color's red component, typically on the range of 0 to 1.</param> /// <param name="g">The color's green component, typically on the range of 0 to 1.</param> @@ -500,8 +500,8 @@ namespace Godot } /// <summary> - /// Constructs a color from a 32-bit integer - /// (each byte represents a component of the RGBA profile). + /// Constructs a color from an unsigned 32-bit integer in RGBA format + /// (each byte represents a color channel). /// </summary> /// <param name="rgba">The uint representing the color.</param> public Color(uint rgba) @@ -516,8 +516,8 @@ namespace Godot } /// <summary> - /// Constructs a color from a 64-bit integer - /// (each word represents a component of the RGBA profile). + /// Constructs a color from an unsigned 64-bit integer in RGBA format + /// (each word represents a color channel). /// </summary> /// <param name="rgba">The ulong representing the color.</param> public Color(ulong rgba) @@ -777,31 +777,10 @@ namespace Godot return ParseCol4(str, ofs) * 16 + ParseCol4(str, ofs + 1); } - private String ToHex32(float val) + private string ToHex32(float val) { - int v = Mathf.RoundToInt(Mathf.Clamp(val * 255, 0, 255)); - - var ret = string.Empty; - - for (int i = 0; i < 2; i++) - { - char c; - int lv = v & 0xF; - - if (lv < 10) - { - c = (char)('0' + lv); - } - else - { - c = (char)('a' + lv - 10); - } - - v >>= 4; - ret = c + ret; - } - - return ret; + byte b = (byte)Mathf.RoundToInt(Mathf.Clamp(val * 255, 0, 255)); + return b.HexEncode(); } internal static bool HtmlIsValid(string color) diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs index 7f4777777c..6699c5992c 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs @@ -39,14 +39,6 @@ namespace Godot return val * sgn; } - public static FuncRef FuncRef(Object instance, StringName funcName) - { - var ret = new FuncRef(); - ret.SetInstance(instance); - ret.SetFunction(funcName); - return ret; - } - public static int Hash(object var) { return godot_icall_GD_hash(var); diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs index d63db0f905..0700f197ff 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs @@ -322,6 +322,15 @@ namespace Godot return instance.IndexOf(what, from, caseSensitive ? StringComparison.Ordinal : StringComparison.OrdinalIgnoreCase); } + /// <summary>Find the first occurrence of a char. Optionally, the search starting position can be passed.</summary> + /// <returns>The first instance of the char, or -1 if not found.</returns> + public static int Find(this string instance, char what, int from = 0, bool caseSensitive = true) + { + // TODO: Could be more efficient if we get a char version of `IndexOf`. + // See https://github.com/dotnet/runtime/issues/44116 + return instance.IndexOf(what.ToString(), from, caseSensitive ? StringComparison.Ordinal : StringComparison.OrdinalIgnoreCase); + } + /// <summary>Find the last occurrence of a substring.</summary> /// <returns>The starting position of the substring, or -1 if not found.</returns> public static int FindLast(this string instance, string what, bool caseSensitive = true) @@ -437,6 +446,53 @@ namespace Godot return hashv; } + /// <summary> + /// Returns a hexadecimal representation of this byte as a string. + /// </summary> + /// <param name="bytes">The byte to encode.</param> + /// <returns>The hexadecimal representation of this byte.</returns> + internal static string HexEncode(this byte b) + { + var ret = string.Empty; + + for (int i = 0; i < 2; i++) + { + char c; + int lv = b & 0xF; + + if (lv < 10) + { + c = (char)('0' + lv); + } + else + { + c = (char)('a' + lv - 10); + } + + b >>= 4; + ret = c + ret; + } + + return ret; + } + + /// <summary> + /// Returns a hexadecimal representation of this byte array as a string. + /// </summary> + /// <param name="bytes">The byte array to encode.</param> + /// <returns>The hexadecimal representation of this byte array.</returns> + public static string HexEncode(this byte[] bytes) + { + var ret = string.Empty; + + foreach (byte b in bytes) + { + ret += b.HexEncode(); + } + + return ret; + } + // <summary> // Convert a string containing an hexadecimal number into an int. // </summary> @@ -659,6 +715,33 @@ namespace Godot } /// <summary> + /// Returns a copy of the string with characters removed from the left. + /// </summary> + /// <param name="instance">The string to remove characters from.</param> + /// <param name="chars">The characters to be removed.</param> + /// <returns>A copy of the string with characters removed from the left.</returns> + public static string LStrip(this string instance, string chars) + { + int len = instance.Length; + int beg; + + for (beg = 0; beg < len; beg++) + { + if (chars.Find(instance[beg]) == -1) + { + break; + } + } + + if (beg == 0) + { + return instance; + } + + return instance.Substr(beg, len - beg); + } + + /// <summary> /// Do a simple expression match, where '*' matches zero or more arbitrary characters and '?' matches any single character except '.'. /// </summary> private static bool ExprMatch(this string instance, string expr, bool caseSensitive) @@ -886,6 +969,33 @@ namespace Godot return instance.Substring(pos, instance.Length - pos); } + /// <summary> + /// Returns a copy of the string with characters removed from the right. + /// </summary> + /// <param name="instance">The string to remove characters from.</param> + /// <param name="chars">The characters to be removed.</param> + /// <returns>A copy of the string with characters removed from the right.</returns> + public static string RStrip(this string instance, string chars) + { + int len = instance.Length; + int end; + + for (end = len - 1; end >= 0; end--) + { + if (chars.Find(instance[end]) == -1) + { + break; + } + } + + if (end == len - 1) + { + return instance; + } + + return instance.Substr(0, end + 1); + } + public static byte[] SHA256Buffer(this string instance) { return godot_icall_String_sha256_buffer(instance); diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs index 06bbe98497..bc0f81b2a7 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs @@ -221,8 +221,7 @@ namespace Godot real_t dot = v1.Dot(v2); - // Clamp dot to [-1, 1] - dot = dot < -1.0f ? -1.0f : (dot > 1.0f ? 1.0f : dot); + dot = Mathf.Clamp(dot, -1.0f, 1.0f); Vector2 v; diff --git a/modules/mono/glue/gd_glue.cpp b/modules/mono/glue/gd_glue.cpp index 4c1df529fc..58d8dceb25 100644 --- a/modules/mono/glue/gd_glue.cpp +++ b/modules/mono/glue/gd_glue.cpp @@ -55,7 +55,8 @@ MonoObject *godot_icall_GD_convert(MonoObject *p_what, int32_t p_type) { Variant what = GDMonoMarshal::mono_object_to_variant(p_what); const Variant *args[1] = { &what }; Callable::CallError ce; - Variant ret = Variant::construct(Variant::Type(p_type), args, 1, ce); + Variant ret; + Variant::construct(Variant::Type(p_type), ret, args, 1, ce); ERR_FAIL_COND_V(ce.error != Callable::CallError::CALL_OK, nullptr); return GDMonoMarshal::variant_to_mono_object(ret); } diff --git a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml index ca1215b0bd..000fbd0140 100644 --- a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml +++ b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml @@ -166,63 +166,60 @@ <constant name="OBJ_WEAKREF" value="50" enum="BuiltinFunc"> Create a [WeakRef] from the input. </constant> - <constant name="FUNC_FUNCREF" value="51" enum="BuiltinFunc"> - Create a [FuncRef] from the input. - </constant> - <constant name="TYPE_CONVERT" value="52" enum="BuiltinFunc"> + <constant name="TYPE_CONVERT" value="51" enum="BuiltinFunc"> Convert between types. </constant> - <constant name="TYPE_OF" value="53" enum="BuiltinFunc"> + <constant name="TYPE_OF" value="52" enum="BuiltinFunc"> Return the type of the input as an integer. Check [enum Variant.Type] for the integers that might be returned. </constant> - <constant name="TYPE_EXISTS" value="54" enum="BuiltinFunc"> + <constant name="TYPE_EXISTS" value="53" enum="BuiltinFunc"> Checks if a type is registered in the [ClassDB]. </constant> - <constant name="TEXT_CHAR" value="55" enum="BuiltinFunc"> + <constant name="TEXT_CHAR" value="54" enum="BuiltinFunc"> Return a character with the given ascii value. </constant> - <constant name="TEXT_STR" value="56" enum="BuiltinFunc"> + <constant name="TEXT_STR" value="55" enum="BuiltinFunc"> Convert the input to a string. </constant> - <constant name="TEXT_PRINT" value="57" enum="BuiltinFunc"> + <constant name="TEXT_PRINT" value="56" enum="BuiltinFunc"> Print the given string to the output window. </constant> - <constant name="TEXT_PRINTERR" value="58" enum="BuiltinFunc"> + <constant name="TEXT_PRINTERR" value="57" enum="BuiltinFunc"> Print the given string to the standard error output. </constant> - <constant name="TEXT_PRINTRAW" value="59" enum="BuiltinFunc"> + <constant name="TEXT_PRINTRAW" value="58" enum="BuiltinFunc"> Print the given string to the standard output, without adding a newline. </constant> - <constant name="VAR_TO_STR" value="60" enum="BuiltinFunc"> + <constant name="VAR_TO_STR" value="59" enum="BuiltinFunc"> Serialize a [Variant] to a string. </constant> - <constant name="STR_TO_VAR" value="61" enum="BuiltinFunc"> + <constant name="STR_TO_VAR" value="60" enum="BuiltinFunc"> Deserialize a [Variant] from a string serialized using [constant VAR_TO_STR]. </constant> - <constant name="VAR_TO_BYTES" value="62" enum="BuiltinFunc"> + <constant name="VAR_TO_BYTES" value="61" enum="BuiltinFunc"> Serialize a [Variant] to a [PackedByteArray]. </constant> - <constant name="BYTES_TO_VAR" value="63" enum="BuiltinFunc"> + <constant name="BYTES_TO_VAR" value="62" enum="BuiltinFunc"> Deserialize a [Variant] from a [PackedByteArray] serialized using [constant VAR_TO_BYTES]. </constant> - <constant name="COLORN" value="64" enum="BuiltinFunc"> + <constant name="COLORN" value="63" enum="BuiltinFunc"> Return the [Color] with the given name and alpha ranging from 0 to 1. [b]Note:[/b] Names are defined in [code]color_names.inc[/code]. </constant> - <constant name="MATH_SMOOTHSTEP" value="65" enum="BuiltinFunc"> + <constant name="MATH_SMOOTHSTEP" value="64" enum="BuiltinFunc"> Return a number smoothly interpolated between the first two inputs, based on the third input. Similar to [constant MATH_LERP], but interpolates faster at the beginning and slower at the end. Using Hermite interpolation formula: [codeblock] var t = clamp((weight - from) / (to - from), 0.0, 1.0) return t * t * (3.0 - 2.0 * t) [/codeblock] </constant> - <constant name="MATH_POSMOD" value="66" enum="BuiltinFunc"> + <constant name="MATH_POSMOD" value="65" enum="BuiltinFunc"> </constant> - <constant name="MATH_LERP_ANGLE" value="67" enum="BuiltinFunc"> + <constant name="MATH_LERP_ANGLE" value="66" enum="BuiltinFunc"> </constant> - <constant name="TEXT_ORD" value="68" enum="BuiltinFunc"> + <constant name="TEXT_ORD" value="67" enum="BuiltinFunc"> </constant> - <constant name="FUNC_MAX" value="69" enum="BuiltinFunc"> + <constant name="FUNC_MAX" value="68" enum="BuiltinFunc"> Represents the size of the [enum BuiltinFunc] enum. </constant> </constants> diff --git a/modules/visual_script/visual_script_expression.cpp b/modules/visual_script/visual_script_expression.cpp index bb015b118d..10a18dfd5e 100644 --- a/modules/visual_script/visual_script_expression.cpp +++ b/modules/visual_script/visual_script_expression.cpp @@ -1463,7 +1463,7 @@ public: argp.write[i] = &arr[i]; } - r_ret = base.call(call->method, (const Variant **)argp.ptr(), argp.size(), ce); + base.call(call->method, (const Variant **)argp.ptr(), argp.size(), r_ret, ce); if (ce.error != Callable::CallError::CALL_OK) { r_error_str = "On call to '" + String(call->method) + "':"; diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp index 3b46af3cbd..34a1cfc4fc 100644 --- a/modules/visual_script/visual_script_func_nodes.cpp +++ b/modules/visual_script/visual_script_func_nodes.cpp @@ -42,7 +42,7 @@ ////////////////////////////////////////// int VisualScriptFunctionCall::get_output_sequence_port_count() const { - if ((method_cache.flags & METHOD_FLAG_CONST && call_mode != CALL_MODE_INSTANCE) || (call_mode == CALL_MODE_BASIC_TYPE && Variant::is_method_const(basic_type, function))) { + if ((method_cache.flags & METHOD_FLAG_CONST && call_mode != CALL_MODE_INSTANCE) || (call_mode == CALL_MODE_BASIC_TYPE && Variant::is_builtin_method_const(basic_type, function))) { return 0; } else { return 1; @@ -50,7 +50,7 @@ int VisualScriptFunctionCall::get_output_sequence_port_count() const { } bool VisualScriptFunctionCall::has_input_sequence_port() const { - return !((method_cache.flags & METHOD_FLAG_CONST && call_mode != CALL_MODE_INSTANCE) || (call_mode == CALL_MODE_BASIC_TYPE && Variant::is_method_const(basic_type, function))); + return !((method_cache.flags & METHOD_FLAG_CONST && call_mode != CALL_MODE_INSTANCE) || (call_mode == CALL_MODE_BASIC_TYPE && Variant::is_builtin_method_const(basic_type, function))); } #ifdef TOOLS_ENABLED @@ -130,7 +130,11 @@ StringName VisualScriptFunctionCall::_get_base_type() const { int VisualScriptFunctionCall::get_input_value_port_count() const { if (call_mode == CALL_MODE_BASIC_TYPE) { - Vector<Variant::Type> types = Variant::get_method_argument_types(basic_type, function); + Vector<Variant::Type> types; + int argc = Variant::get_builtin_method_argument_count(basic_type, function); + for (int i = 0; i < argc; i++) { + types.push_back(Variant::get_builtin_method_argument_type(basic_type, function, i)); + } return types.size() + (rpc_call_mode >= RPC_RELIABLE_TO_ID ? 1 : 0) + 1; } else { @@ -147,8 +151,7 @@ int VisualScriptFunctionCall::get_input_value_port_count() const { int VisualScriptFunctionCall::get_output_value_port_count() const { if (call_mode == CALL_MODE_BASIC_TYPE) { - bool returns = false; - Variant::get_method_return_type(basic_type, function, &returns); + bool returns = Variant::has_builtin_method_return_value(basic_type, function); return returns ? 1 : 0; } else { @@ -195,10 +198,7 @@ PropertyInfo VisualScriptFunctionCall::get_input_value_port_info(int p_idx) cons #ifdef DEBUG_METHODS_ENABLED if (call_mode == CALL_MODE_BASIC_TYPE) { - Vector<StringName> names = Variant::get_method_argument_names(basic_type, function); - Vector<Variant::Type> types = Variant::get_method_argument_types(basic_type, function); - return PropertyInfo(types[p_idx], names[p_idx]); - + return PropertyInfo(Variant::get_builtin_method_argument_type(basic_type, function, p_idx), Variant::get_builtin_method_argument_name(basic_type, function, p_idx)); } else { MethodBind *mb = ClassDB::get_method(_get_base_type(), function); if (mb) { @@ -220,7 +220,7 @@ PropertyInfo VisualScriptFunctionCall::get_output_value_port_info(int p_idx) con #ifdef DEBUG_METHODS_ENABLED if (call_mode == CALL_MODE_BASIC_TYPE) { - return PropertyInfo(Variant::get_method_return_type(basic_type, function), ""); + return PropertyInfo(Variant::get_builtin_method_return_type(basic_type, function), ""); } else { if (call_mode == CALL_MODE_INSTANCE) { if (p_idx == 0) { @@ -419,7 +419,7 @@ void VisualScriptFunctionCall::set_function(const StringName &p_type) { function = p_type; if (call_mode == CALL_MODE_BASIC_TYPE) { - use_default_args = Variant::get_method_default_arguments(basic_type, function).size(); + use_default_args = Variant::get_builtin_method_default_arguments(basic_type, function).size(); } else { //update all caches @@ -606,7 +606,7 @@ void VisualScriptFunctionCall::_validate_property(PropertyInfo &property) const int mc = 0; if (call_mode == CALL_MODE_BASIC_TYPE) { - mc = Variant::get_method_default_arguments(basic_type, function).size(); + mc = Variant::get_builtin_method_default_arguments(basic_type, function).size(); } else { MethodBind *mb = ClassDB::get_method(_get_base_type(), function); if (mb) { @@ -805,19 +805,21 @@ public: } else if (returns) { if (call_mode == VisualScriptFunctionCall::CALL_MODE_INSTANCE) { if (returns >= 2) { - *p_outputs[1] = v.call(function, p_inputs + 1, input_args, r_error); + v.call(function, p_inputs + 1, input_args, *p_outputs[1], r_error); } else if (returns == 1) { - v.call(function, p_inputs + 1, input_args, r_error); + Variant ret; + v.call(function, p_inputs + 1, input_args, ret, r_error); } else { r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; r_error_str = "Invalid returns count for call_mode == CALL_MODE_INSTANCE"; return 0; } } else { - *p_outputs[0] = v.call(function, p_inputs + 1, input_args, r_error); + v.call(function, p_inputs + 1, input_args, *p_outputs[0], r_error); } } else { - v.call(function, p_inputs + 1, input_args, r_error); + Variant ret; + v.call(function, p_inputs + 1, input_args, ret, r_error); } if (call_mode == VisualScriptFunctionCall::CALL_MODE_INSTANCE) { diff --git a/modules/webrtc/SCsub b/modules/webrtc/SCsub index 20b4c8f8d2..4f870ddb2f 100644 --- a/modules/webrtc/SCsub +++ b/modules/webrtc/SCsub @@ -12,4 +12,8 @@ if use_gdnative: # GDNative is retained in Javascript for export compatibility env_webrtc.Append(CPPDEFINES=["WEBRTC_GDNATIVE_ENABLED"]) env_webrtc.Prepend(CPPPATH=["#modules/gdnative/include/"]) +if env["platform"] == "javascript": + # Our JavaScript/C++ interface. + env.AddJSLibraries(["library_godot_webrtc.js"]) + env_webrtc.add_source_files(env.modules_sources, "*.cpp") diff --git a/modules/webrtc/library_godot_webrtc.js b/modules/webrtc/library_godot_webrtc.js new file mode 100644 index 0000000000..b75996b1f3 --- /dev/null +++ b/modules/webrtc/library_godot_webrtc.js @@ -0,0 +1,407 @@ +/*************************************************************************/ +/* library_godot_webrtc.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +var GodotRTCDataChannel = { + // Our socket implementation that forwards events to C++. + $GodotRTCDataChannel__deps: ['$IDHandler', '$GodotOS'], + $GodotRTCDataChannel: { + + connect: function(p_id, p_on_open, p_on_message, p_on_error, p_on_close) { + const ref = IDHandler.get(p_id); + if (!ref) { + return; + } + + ref.binaryType = 'arraybuffer'; + ref.onopen = function (event) { + p_on_open(); + }; + ref.onclose = function (event) { + p_on_close(); + }; + ref.onerror = function (event) { + p_on_error(); + }; + ref.onmessage = function(event) { + var buffer; + var is_string = 0; + if (event.data instanceof ArrayBuffer) { + buffer = new Uint8Array(event.data); + } else if (event.data instanceof Blob) { + console.error("Blob type not supported"); + return; + } else if (typeof event.data === "string") { + is_string = 1; + var enc = new TextEncoder("utf-8"); + buffer = new Uint8Array(enc.encode(event.data)); + } else { + console.error("Unknown message type"); + return; + } + var len = buffer.length*buffer.BYTES_PER_ELEMENT; + var out = _malloc(len); + HEAPU8.set(buffer, out); + p_on_message(out, len, is_string); + _free(out); + } + }, + + close: function(p_id) { + const ref = IDHandler.get(p_id); + if (!ref) { + return; + } + ref.onopen = null; + ref.onmessage = null; + ref.onerror = null; + ref.onclose = null; + ref.close(); + }, + + get_prop: function(p_id, p_prop, p_def) { + const ref = IDHandler.get(p_id); + return (ref && ref[p_prop] !== undefined) ? ref[p_prop] : p_def; + }, + }, + + godot_js_rtc_datachannel_ready_state_get: function(p_id) { + const ref = IDHandler.get(p_id); + if (!ref) { + return 3; // CLOSED + } + + switch(ref.readyState) { + case "connecting": + return 0; + case "open": + return 1; + case "closing": + return 2; + case "closed": + return 3; + } + return 3; // CLOSED + }, + + godot_js_rtc_datachannel_send: function(p_id, p_buffer, p_length, p_raw) { + const ref = IDHandler.get(p_id); + if (!ref) { + return 1; + } + + const bytes_array = new Uint8Array(p_length); + for (var i = 0; i < p_length; i++) { + bytes_array[i] = getValue(p_buffer + i, 'i8'); + } + + if (p_raw) { + ref.send(bytes_array.buffer); + } else { + const string = new TextDecoder('utf-8').decode(bytes_array); + ref.send(string); + } + }, + + godot_js_rtc_datachannel_is_ordered: function(p_id) { + return IDHandler.get_prop(p_id, 'ordered', true); + }, + + godot_js_rtc_datachannel_id_get: function(p_id) { + return IDHandler.get_prop(p_id, 'id', 65535); + }, + + godot_js_rtc_datachannel_max_packet_lifetime_get: function(p_id) { + const ref = IDHandler.get(p_id); + if (!ref) { + return 65535; + } + if (ref['maxPacketLifeTime'] !== undefined) { + return ref['maxPacketLifeTime']; + } else if (ref['maxRetransmitTime'] !== undefined) { + // Guess someone didn't appreciate the standardization process. + return ref['maxRetransmitTime']; + } + return 65535; + }, + + godot_js_rtc_datachannel_max_retransmits_get: function(p_id) { + return IDHandler.get_prop(p_id, 'maxRetransmits', 65535); + }, + + godot_js_rtc_datachannel_is_negotiated: function(p_id, p_def) { + return IDHandler.get_prop(p_id, 'negotiated', 65535); + }, + + godot_js_rtc_datachannel_label_get: function(p_id) { + const ref = IDHandler.get(p_id); + if (!ref || !ref.label) { + return 0; + } + return GodotOS.allocString(ref.label); + }, + + godot_js_rtc_datachannel_protocol_get: function(p_id) { + const ref = IDHandler.get(p_id); + if (!ref || !ref.protocol) { + return 0; + } + return GodotOS.allocString(ref.protocol); + }, + + godot_js_rtc_datachannel_destroy: function(p_id) { + GodotRTCDataChannel.close(p_id); + IDHandler.remove(p_id); + }, + + godot_js_rtc_datachannel_connect: function(p_id, p_ref, p_on_open, p_on_message, p_on_error, p_on_close) { + const onopen = GodotOS.get_func(p_on_open).bind(null, p_ref); + const onmessage = GodotOS.get_func(p_on_message).bind(null, p_ref); + const onerror = GodotOS.get_func(p_on_error).bind(null, p_ref); + const onclose = GodotOS.get_func(p_on_close).bind(null, p_ref); + GodotRTCDataChannel.connect(p_id, onopen, onmessage, onerror, onclose); + }, + + godot_js_rtc_datachannel_close: function(p_id) { + const ref = IDHandler.get(p_id); + if (!ref) { + return; + } + GodotRTCDataChannel.close(p_id); + }, +}; + +autoAddDeps(GodotRTCDataChannel, '$GodotRTCDataChannel'); +mergeInto(LibraryManager.library, GodotRTCDataChannel); + +var GodotRTCPeerConnection = { + + $GodotRTCPeerConnection__deps: ['$IDHandler', '$GodotOS', '$GodotRTCDataChannel'], + $GodotRTCPeerConnection: { + onstatechange: function(p_id, p_conn, callback, event) { + const ref = IDHandler.get(p_id); + if (!ref) { + return; + } + var state = 5; // CLOSED + switch(p_conn.iceConnectionState) { + case "new": + state = 0; + case "checking": + state = 1; + case "connected": + case "completed": + state = 2; + case "disconnected": + state = 3; + case "failed": + state = 4; + case "closed": + state = 5; + } + callback(state); + }, + + onicecandidate: function(p_id, callback, event) { + const ref = IDHandler.get(p_id); + if (!ref || !event.candidate) { + return; + } + + let c = event.candidate; + let candidate_str = GodotOS.allocString(c.candidate); + let mid_str = GodotOS.allocString(c.sdpMid); + callback(mid_str, c.sdpMLineIndex, candidate_str); + _free(candidate_str); + _free(mid_str); + }, + + ondatachannel: function(p_id, callback, event) { + const ref = IDHandler.get(p_id); + if (!ref) { + return; + } + + const cid = IDHandler.add(event.channel); + callback(cid); + }, + + onsession: function(p_id, callback, session) { + const ref = IDHandler.get(p_id); + if (!ref) { + return; + } + let type_str = GodotOS.allocString(session.type); + let sdp_str = GodotOS.allocString(session.sdp); + callback(type_str, sdp_str); + _free(type_str); + _free(sdp_str); + }, + + onerror: function(p_id, callback, error) { + const ref = IDHandler.get(p_id); + if (!ref) { + return; + } + console.error(error); + callback(); + }, + }, + + godot_js_rtc_pc_create: function(p_config, p_ref, p_on_state_change, p_on_candidate, p_on_datachannel) { + const onstatechange = GodotOS.get_func(p_on_state_change).bind(null, p_ref); + const oncandidate = GodotOS.get_func(p_on_candidate).bind(null, p_ref); + const ondatachannel = GodotOS.get_func(p_on_datachannel).bind(null, p_ref); + + var config = JSON.parse(UTF8ToString(p_config)); + var conn = null; + try { + conn = new RTCPeerConnection(config); + } catch (e) { + console.error(e); + return 0; + } + + const base = GodotRTCPeerConnection; + const id = IDHandler.add(conn); + conn.oniceconnectionstatechange = base.onstatechange.bind(null, id, conn, onstatechange); + conn.onicecandidate = base.onicecandidate.bind(null, id, oncandidate); + conn.ondatachannel = base.ondatachannel.bind(null, id, ondatachannel); + return id; + }, + + godot_js_rtc_pc_close: function(p_id) { + const ref = IDHandler.get(p_id); + if (!ref) { + return; + } + ref.close(); + }, + + godot_js_rtc_pc_destroy: function(p_id) { + const ref = IDHandler.get(p_id); + if (!ref) { + return; + } + ref.oniceconnectionstatechange = null; + ref.onicecandidate = null; + ref.ondatachannel = null; + IDHandler.remove(p_id); + }, + + godot_js_rtc_pc_offer_create: function(p_id, p_obj, p_on_session, p_on_error) { + const ref = IDHandler.get(p_id); + if (!ref) { + return; + } + const onsession = GodotOS.get_func(p_on_session).bind(null, p_obj); + const onerror = GodotOS.get_func(p_on_error).bind(null, p_obj); + ref.createOffer().then(function(session) { + GodotRTCPeerConnection.onsession(p_id, onsession, session); + }).catch(function(error) { + GodotRTCPeerConnection.onerror(p_id, onerror, error); + }); + }, + + godot_js_rtc_pc_local_description_set: function(p_id, p_type, p_sdp, p_obj, p_on_error) { + const ref = IDHandler.get(p_id); + if (!ref) { + return; + } + const type = UTF8ToString(p_type); + const sdp = UTF8ToString(p_sdp); + const onerror = GodotOS.get_func(p_on_error).bind(null, p_obj); + ref.setLocalDescription({ + 'sdp': sdp, + 'type': type + }).catch(function(error) { + GodotRTCPeerConnection.onerror(p_id, onerror, error); + }); + }, + + godot_js_rtc_pc_remote_description_set: function(p_id, p_type, p_sdp, p_obj, p_session_created, p_on_error) { + const ref = IDHandler.get(p_id); + if (!ref) { + return; + } + const type = UTF8ToString(p_type); + const sdp = UTF8ToString(p_sdp); + const onerror = GodotOS.get_func(p_on_error).bind(null, p_obj); + const onsession = GodotOS.get_func(p_session_created).bind(null, p_obj); + ref.setRemoteDescription({ + 'sdp': sdp, + 'type': type + }).then(function() { + if (type != 'offer') { + return; + } + return ref.createAnswer().then(function(session) { + GodotRTCPeerConnection.onsession(p_id, onsession, session); + }); + }).catch(function(error) { + GodotRTCPeerConnection.onerror(p_id, onerror, error); + }); + }, + + godot_js_rtc_pc_ice_candidate_add: function(p_id, p_mid_name, p_mline_idx, p_sdp) { + const ref = IDHandler.get(p_id); + if (!ref) { + return; + } + var sdpMidName = UTF8ToString(p_mid_name); + var sdpName = UTF8ToString(p_sdp); + ref.addIceCandidate(new RTCIceCandidate({ + "candidate": sdpName, + "sdpMid": sdpMidName, + "sdpMlineIndex": p_mline_idx, + })); + }, + + godot_js_rtc_pc_datachannel_create__deps: ['$GodotRTCDataChannel'], + godot_js_rtc_pc_datachannel_create: function(p_id, p_label, p_config) { + try { + const ref = IDHandler.get(p_id); + if (!ref) { + return 0; + } + + const label = UTF8ToString(p_label); + const config = JSON.parse(UTF8ToString(p_config)); + + const channel = ref.createDataChannel(label, config); + return IDHandler.add(channel); + } catch (e) { + console.error(e); + return 0; + } + }, +}; + +autoAddDeps(GodotRTCPeerConnection, '$GodotRTCPeerConnection') +mergeInto(LibraryManager.library, GodotRTCPeerConnection); diff --git a/modules/webrtc/webrtc_data_channel_js.cpp b/modules/webrtc/webrtc_data_channel_js.cpp index 2c648ba9f9..3a63001a56 100644 --- a/modules/webrtc/webrtc_data_channel_js.cpp +++ b/modules/webrtc/webrtc_data_channel_js.cpp @@ -34,65 +34,58 @@ #include "emscripten.h" extern "C" { -EMSCRIPTEN_KEEPALIVE void _emrtc_on_ch_error(void *obj) { - WebRTCDataChannelJS *peer = static_cast<WebRTCDataChannelJS *>(obj); - peer->_on_error(); -} +typedef void (*RTCChOnOpen)(void *p_obj); +typedef void (*RTCChOnMessage)(void *p_obj, const uint8_t *p_buffer, int p_size, int p_is_string); +typedef void (*RTCChOnClose)(void *p_obj); +typedef void (*RTCChOnError)(void *p_obj); -EMSCRIPTEN_KEEPALIVE void _emrtc_on_ch_open(void *obj) { - WebRTCDataChannelJS *peer = static_cast<WebRTCDataChannelJS *>(obj); - peer->_on_open(); +extern int godot_js_rtc_datachannel_ready_state_get(int p_id); +extern int godot_js_rtc_datachannel_send(int p_id, const uint8_t *p_buffer, int p_length, int p_raw); +extern int godot_js_rtc_datachannel_is_ordered(int p_id); +extern int godot_js_rtc_datachannel_id_get(int p_id); +extern int godot_js_rtc_datachannel_max_packet_lifetime_get(int p_id); +extern int godot_js_rtc_datachannel_max_retransmits_get(int p_id); +extern int godot_js_rtc_datachannel_is_negotiated(int p_id); +extern char *godot_js_rtc_datachannel_label_get(int p_id); // Must free the returned string. +extern char *godot_js_rtc_datachannel_protocol_get(int p_id); // Must free the returned string. +extern void godot_js_rtc_datachannel_destroy(int p_id); +extern void godot_js_rtc_datachannel_connect(int p_id, void *p_obj, RTCChOnOpen p_on_open, RTCChOnMessage p_on_message, RTCChOnError p_on_error, RTCChOnClose p_on_close); +extern void godot_js_rtc_datachannel_close(int p_id); } -EMSCRIPTEN_KEEPALIVE void _emrtc_on_ch_close(void *obj) { - WebRTCDataChannelJS *peer = static_cast<WebRTCDataChannelJS *>(obj); - peer->_on_close(); +void WebRTCDataChannelJS::_on_open(void *p_obj) { + WebRTCDataChannelJS *peer = static_cast<WebRTCDataChannelJS *>(p_obj); + peer->in_buffer.resize(peer->_in_buffer_shift); } -EMSCRIPTEN_KEEPALIVE void _emrtc_on_ch_message(void *obj, uint8_t *p_data, uint32_t p_size, bool p_is_string) { - WebRTCDataChannelJS *peer = static_cast<WebRTCDataChannelJS *>(obj); - peer->_on_message(p_data, p_size, p_is_string); -} +void WebRTCDataChannelJS::_on_close(void *p_obj) { + WebRTCDataChannelJS *peer = static_cast<WebRTCDataChannelJS *>(p_obj); + peer->close(); } -void WebRTCDataChannelJS::_on_open() { - in_buffer.resize(_in_buffer_shift); +void WebRTCDataChannelJS::_on_error(void *p_obj) { + WebRTCDataChannelJS *peer = static_cast<WebRTCDataChannelJS *>(p_obj); + peer->close(); } -void WebRTCDataChannelJS::_on_close() { - close(); -} +void WebRTCDataChannelJS::_on_message(void *p_obj, const uint8_t *p_data, int p_size, int p_is_string) { + WebRTCDataChannelJS *peer = static_cast<WebRTCDataChannelJS *>(p_obj); + RingBuffer<uint8_t> &in_buffer = peer->in_buffer; -void WebRTCDataChannelJS::_on_error() { - close(); -} - -void WebRTCDataChannelJS::_on_message(uint8_t *p_data, uint32_t p_size, bool p_is_string) { ERR_FAIL_COND_MSG(in_buffer.space_left() < (int)(p_size + 5), "Buffer full! Dropping data."); uint8_t is_string = p_is_string ? 1 : 0; in_buffer.write((uint8_t *)&p_size, 4); in_buffer.write((uint8_t *)&is_string, 1); in_buffer.write(p_data, p_size); - queue_count++; + peer->queue_count++; } void WebRTCDataChannelJS::close() { in_buffer.resize(0); queue_count = 0; _was_string = false; - /* clang-format off */ - EM_ASM({ - var dict = Module.IDHandler.get($0); - if (!dict) return; - var channel = dict["channel"]; - channel.onopen = null; - channel.onclose = null; - channel.onerror = null; - channel.onmessage = null; - channel.close(); - }, _js_id); - /* clang-format on */ + godot_js_rtc_datachannel_close(_js_id); } Error WebRTCDataChannelJS::poll() { @@ -100,24 +93,7 @@ Error WebRTCDataChannelJS::poll() { } WebRTCDataChannelJS::ChannelState WebRTCDataChannelJS::get_ready_state() const { - /* clang-format off */ - return (ChannelState) EM_ASM_INT({ - var dict = Module.IDHandler.get($0); - if (!dict) return 3; // CLOSED - var channel = dict["channel"]; - switch(channel.readyState) { - case "connecting": - return 0; - case "open": - return 1; - case "closing": - return 2; - case "closed": - return 3; - } - return 3; // CLOSED - }, _js_id); - /* clang-format on */ + return (ChannelState)godot_js_rtc_datachannel_ready_state_get(_js_id); } int WebRTCDataChannelJS::get_available_packet_count() const { @@ -157,27 +133,7 @@ Error WebRTCDataChannelJS::put_packet(const uint8_t *p_buffer, int p_buffer_size ERR_FAIL_COND_V(get_ready_state() != STATE_OPEN, ERR_UNCONFIGURED); int is_bin = _write_mode == WebRTCDataChannel::WRITE_MODE_BINARY ? 1 : 0; - - /* clang-format off */ - EM_ASM({ - var dict = Module.IDHandler.get($0); - var channel = dict["channel"]; - var bytes_array = new Uint8Array($2); - var i = 0; - - for(i=0; i<$2; i++) { - bytes_array[i] = getValue($1+i, 'i8'); - } - - if ($3) { - channel.send(bytes_array.buffer); - } else { - var string = new TextDecoder("utf-8").decode(bytes_array); - channel.send(string); - } - }, _js_id, p_buffer, p_buffer_size, is_bin); - /* clang-format on */ - + godot_js_rtc_datachannel_send(_js_id, p_buffer, p_buffer_size, is_bin); return OK; } @@ -201,46 +157,20 @@ String WebRTCDataChannelJS::get_label() const { return _label; } -/* clang-format off */ -#define _JS_GET(PROP, DEF) \ -EM_ASM_INT({ \ - var dict = Module.IDHandler.get($0); \ - if (!dict || !dict["channel"]) { \ - return DEF; \ - } \ - var out = dict["channel"].PROP; \ - return out === null ? DEF : out; \ -}, _js_id) -/* clang-format on */ - bool WebRTCDataChannelJS::is_ordered() const { - return _JS_GET(ordered, true); + return godot_js_rtc_datachannel_is_ordered(_js_id); } int WebRTCDataChannelJS::get_id() const { - return _JS_GET(id, 65535); + return godot_js_rtc_datachannel_id_get(_js_id); } int WebRTCDataChannelJS::get_max_packet_life_time() const { - // Can't use macro, webkit workaround. - /* clang-format off */ - return EM_ASM_INT({ - var dict = Module.IDHandler.get($0); - if (!dict || !dict["channel"]) { - return 65535; - } - if (dict["channel"].maxRetransmitTime !== undefined) { - // Guess someone didn't appreciate the standardization process. - return dict["channel"].maxRetransmitTime; - } - var out = dict["channel"].maxPacketLifeTime; - return out === null ? 65535 : out; - }, _js_id); - /* clang-format on */ + return godot_js_rtc_datachannel_max_packet_lifetime_get(_js_id); } int WebRTCDataChannelJS::get_max_retransmits() const { - return _JS_GET(maxRetransmits, 65535); + return godot_js_rtc_datachannel_max_retransmits_get(_js_id); } String WebRTCDataChannelJS::get_protocol() const { @@ -248,7 +178,7 @@ String WebRTCDataChannelJS::get_protocol() const { } bool WebRTCDataChannelJS::is_negotiated() const { - return _JS_GET(negotiated, false); + return godot_js_rtc_datachannel_is_negotiated(_js_id); } WebRTCDataChannelJS::WebRTCDataChannelJS() { @@ -264,101 +194,22 @@ WebRTCDataChannelJS::WebRTCDataChannelJS(int js_id) { _write_mode = WRITE_MODE_BINARY; _js_id = js_id; - /* clang-format off */ - EM_ASM({ - var c_ptr = $0; - var dict = Module.IDHandler.get($1); - if (!dict) return; - var channel = dict["channel"]; - dict["ptr"] = c_ptr; - - channel.binaryType = "arraybuffer"; - channel.onopen = function (evt) { - ccall("_emrtc_on_ch_open", - "void", - ["number"], - [c_ptr] - ); - }; - channel.onclose = function (evt) { - ccall("_emrtc_on_ch_close", - "void", - ["number"], - [c_ptr] - ); - }; - channel.onerror = function (evt) { - ccall("_emrtc_on_ch_error", - "void", - ["number"], - [c_ptr] - ); - }; - channel.onmessage = function(event) { - var buffer; - var is_string = 0; - if (event.data instanceof ArrayBuffer) { - buffer = new Uint8Array(event.data); - } else if (event.data instanceof Blob) { - console.error("Blob type not supported"); - return; - } else if (typeof event.data === "string") { - is_string = 1; - var enc = new TextEncoder("utf-8"); - buffer = new Uint8Array(enc.encode(event.data)); - } else { - console.error("Unknown message type"); - return; - } - var len = buffer.length*buffer.BYTES_PER_ELEMENT; - var out = _malloc(len); - HEAPU8.set(buffer, out); - ccall("_emrtc_on_ch_message", - "void", - ["number", "number", "number", "number"], - [c_ptr, out, len, is_string] - ); - _free(out); - } - - }, this, js_id); + godot_js_rtc_datachannel_connect(js_id, this, &_on_open, &_on_message, &_on_error, &_on_close); // Parse label - char *str; - str = (char *)EM_ASM_INT({ - var dict = Module.IDHandler.get($0); - if (!dict || !dict["channel"]) return 0; - var str = dict["channel"].label; - var len = lengthBytesUTF8(str)+1; - var ptr = _malloc(str); - stringToUTF8(str, ptr, len+1); - return ptr; - }, js_id); - if(str != nullptr) { - _label.parse_utf8(str); - EM_ASM({ _free($0) }, str); + char *label = godot_js_rtc_datachannel_label_get(js_id); + if (label) { + _label.parse_utf8(label); + free(label); } - str = (char *)EM_ASM_INT({ - var dict = Module.IDHandler.get($0); - if (!dict || !dict["channel"]) return 0; - var str = dict["channel"].protocol; - var len = lengthBytesUTF8(str)+1; - var ptr = _malloc(str); - stringToUTF8(str, ptr, len+1); - return ptr; - }, js_id); - if(str != nullptr) { - _protocol.parse_utf8(str); - EM_ASM({ _free($0) }, str); + char *protocol = godot_js_rtc_datachannel_protocol_get(js_id); + if (protocol) { + _protocol.parse_utf8(protocol); + free(protocol); } - /* clang-format on */ } WebRTCDataChannelJS::~WebRTCDataChannelJS() { close(); - /* clang-format off */ - EM_ASM({ - Module.IDHandler.remove($0); - }, _js_id); - /* clang-format on */ -}; + godot_js_rtc_datachannel_destroy(_js_id); +} #endif diff --git a/modules/webrtc/webrtc_data_channel_js.h b/modules/webrtc/webrtc_data_channel_js.h index 7545910e66..e251760019 100644 --- a/modules/webrtc/webrtc_data_channel_js.h +++ b/modules/webrtc/webrtc_data_channel_js.h @@ -54,12 +54,12 @@ private: int queue_count; uint8_t packet_buffer[PACKET_BUFFER_SIZE]; -public: - void _on_open(); - void _on_close(); - void _on_error(); - void _on_message(uint8_t *p_data, uint32_t p_size, bool p_is_string); + static void _on_open(void *p_obj); + static void _on_close(void *p_obj); + static void _on_error(void *p_obj); + static void _on_message(void *p_obj, const uint8_t *p_data, int p_size, int p_is_string); +public: virtual void set_write_mode(WriteMode mode) override; virtual WriteMode get_write_mode() const override; virtual bool was_string_packet() const override; diff --git a/modules/webrtc/webrtc_peer_connection_js.cpp b/modules/webrtc/webrtc_peer_connection_js.cpp index 593c3a5162..ad9b46a8af 100644 --- a/modules/webrtc/webrtc_peer_connection_js.cpp +++ b/modules/webrtc/webrtc_peer_connection_js.cpp @@ -37,116 +37,32 @@ #include "core/io/json.h" #include "emscripten.h" -extern "C" { -EMSCRIPTEN_KEEPALIVE void _emrtc_on_ice_candidate(void *obj, char *p_MidName, int p_MlineIndexName, char *p_sdpName) { - WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(obj); - peer->emit_signal("ice_candidate_created", String(p_MidName), p_MlineIndexName, String(p_sdpName)); +void WebRTCPeerConnectionJS::_on_ice_candidate(void *p_obj, const char *p_mid_name, int p_mline_idx, const char *p_candidate) { + WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(p_obj); + peer->emit_signal("ice_candidate_created", String(p_mid_name), p_mline_idx, String(p_candidate)); } -EMSCRIPTEN_KEEPALIVE void _emrtc_session_description_created(void *obj, char *p_type, char *p_offer) { - WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(obj); - peer->emit_signal("session_description_created", String(p_type), String(p_offer)); +void WebRTCPeerConnectionJS::_on_session_created(void *p_obj, const char *p_type, const char *p_session) { + WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(p_obj); + peer->emit_signal("session_description_created", String(p_type), String(p_session)); } -EMSCRIPTEN_KEEPALIVE void _emrtc_on_connection_state_changed(void *obj) { - WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(obj); - peer->_on_connection_state_changed(); +void WebRTCPeerConnectionJS::_on_connection_state_changed(void *p_obj, int p_state) { + WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(p_obj); + peer->_conn_state = (ConnectionState)p_state; } -EMSCRIPTEN_KEEPALIVE void _emrtc_on_error() { +void WebRTCPeerConnectionJS::_on_error(void *p_obj) { ERR_PRINT("RTCPeerConnection error!"); } -EMSCRIPTEN_KEEPALIVE void _emrtc_emit_channel(void *obj, int p_id) { - WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(obj); +void WebRTCPeerConnectionJS::_on_data_channel(void *p_obj, int p_id) { + WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(p_obj); peer->emit_signal("data_channel_received", Ref<WebRTCDataChannelJS>(new WebRTCDataChannelJS(p_id))); } -} - -void _emrtc_create_pc(int p_id, const Dictionary &p_config) { - String config = JSON::print(p_config); - /* clang-format off */ - EM_ASM({ - var dict = Module.IDHandler.get($0); - var c_ptr = dict["ptr"]; - var config = JSON.parse(UTF8ToString($1)); - // Setup local connaction - var conn = null; - try { - conn = new RTCPeerConnection(config); - } catch (e) { - console.log(e); - return; - } - conn.oniceconnectionstatechange = function(event) { - if (!Module.IDHandler.get($0)) return; - ccall("_emrtc_on_connection_state_changed", "void", ["number"], [c_ptr]); - }; - conn.onicecandidate = function(event) { - if (!Module.IDHandler.get($0)) return; - if (!event.candidate) return; - - var c = event.candidate; - // should emit on ice candidate - ccall("_emrtc_on_ice_candidate", - "void", - ["number", "string", "number", "string"], - [c_ptr, c.sdpMid, c.sdpMLineIndex, c.candidate] - ); - }; - conn.ondatachannel = function (evt) { - var dict = Module.IDHandler.get($0); - if (!dict) { - return; - } - var id = Module.IDHandler.add({"channel": evt.channel, "ptr": null}); - ccall("_emrtc_emit_channel", - "void", - ["number", "number"], - [c_ptr, id] - ); - }; - dict["conn"] = conn; - }, p_id, config.utf8().get_data()); - /* clang-format on */ -} - -void WebRTCPeerConnectionJS::_on_connection_state_changed() { - /* clang-format off */ - _conn_state = (ConnectionState)EM_ASM_INT({ - var dict = Module.IDHandler.get($0); - if (!dict) return 5; // CLOSED - var conn = dict["conn"]; - switch(conn.iceConnectionState) { - case "new": - return 0; - case "checking": - return 1; - case "connected": - case "completed": - return 2; - case "disconnected": - return 3; - case "failed": - return 4; - case "closed": - return 5; - } - return 5; // CLOSED - }, _js_id); - /* clang-format on */ -} void WebRTCPeerConnectionJS::close() { - /* clang-format off */ - EM_ASM({ - var dict = Module.IDHandler.get($0); - if (!dict) return; - if (dict["conn"]) { - dict["conn"].close(); - } - }, _js_id); - /* clang-format on */ + godot_js_rtc_pc_close(_js_id); _conn_state = STATE_CLOSED; } @@ -154,46 +70,12 @@ Error WebRTCPeerConnectionJS::create_offer() { ERR_FAIL_COND_V(_conn_state != STATE_NEW, FAILED); _conn_state = STATE_CONNECTING; - /* clang-format off */ - EM_ASM({ - var dict = Module.IDHandler.get($0); - var conn = dict["conn"]; - var c_ptr = dict["ptr"]; - var onError = function(error) { - console.error(error); - ccall("_emrtc_on_error", "void", [], []); - }; - var onCreated = function(offer) { - ccall("_emrtc_session_description_created", - "void", - ["number", "string", "string"], - [c_ptr, offer.type, offer.sdp] - ); - }; - conn.createOffer().then(onCreated).catch(onError); - }, _js_id); - /* clang-format on */ + godot_js_rtc_pc_offer_create(_js_id, this, &_on_session_created, &_on_error); return OK; } Error WebRTCPeerConnectionJS::set_local_description(String type, String sdp) { - /* clang-format off */ - EM_ASM({ - var dict = Module.IDHandler.get($0); - var conn = dict["conn"]; - var c_ptr = dict["ptr"]; - var type = UTF8ToString($1); - var sdp = UTF8ToString($2); - var onError = function(error) { - console.error(error); - ccall("_emrtc_on_error", "void", [], []); - }; - conn.setLocalDescription({ - "sdp": sdp, - "type": type - }).catch(onError); - }, _js_id, type.utf8().get_data(), sdp.utf8().get_data()); - /* clang-format on */ + godot_js_rtc_pc_local_description_set(_js_id, type.utf8().get_data(), sdp.utf8().get_data(), this, &_on_error); return OK; } @@ -202,83 +84,32 @@ Error WebRTCPeerConnectionJS::set_remote_description(String type, String sdp) { ERR_FAIL_COND_V(_conn_state != STATE_NEW, FAILED); _conn_state = STATE_CONNECTING; } - /* clang-format off */ - EM_ASM({ - var dict = Module.IDHandler.get($0); - var conn = dict["conn"]; - var c_ptr = dict["ptr"]; - var type = UTF8ToString($1); - var sdp = UTF8ToString($2); - - var onError = function(error) { - console.error(error); - ccall("_emrtc_on_error", "void", [], []); - }; - var onCreated = function(offer) { - ccall("_emrtc_session_description_created", - "void", - ["number", "string", "string"], - [c_ptr, offer.type, offer.sdp] - ); - }; - var onSet = function() { - if (type != "offer") { - return; - } - conn.createAnswer().then(onCreated); - }; - conn.setRemoteDescription({ - "sdp": sdp, - "type": type - }).then(onSet).catch(onError); - }, _js_id, type.utf8().get_data(), sdp.utf8().get_data()); - /* clang-format on */ + godot_js_rtc_pc_remote_description_set(_js_id, type.utf8().get_data(), sdp.utf8().get_data(), this, &_on_session_created, &_on_error); return OK; } Error WebRTCPeerConnectionJS::add_ice_candidate(String sdpMidName, int sdpMlineIndexName, String sdpName) { - /* clang-format off */ - EM_ASM({ - var dict = Module.IDHandler.get($0); - var conn = dict["conn"]; - var c_ptr = dict["ptr"]; - var sdpMidName = UTF8ToString($1); - var sdpMlineIndexName = UTF8ToString($2); - var sdpName = UTF8ToString($3); - conn.addIceCandidate(new RTCIceCandidate({ - "candidate": sdpName, - "sdpMid": sdpMidName, - "sdpMlineIndex": sdpMlineIndexName - })); - }, _js_id, sdpMidName.utf8().get_data(), sdpMlineIndexName, sdpName.utf8().get_data()); - /* clang-format on */ + godot_js_rtc_pc_ice_candidate_add(_js_id, sdpMidName.utf8().get_data(), sdpMlineIndexName, sdpName.utf8().get_data()); return OK; } Error WebRTCPeerConnectionJS::initialize(Dictionary p_config) { - _emrtc_create_pc(_js_id, p_config); - return OK; + if (_js_id) { + godot_js_rtc_pc_destroy(_js_id); + _js_id = 0; + } + _conn_state = STATE_NEW; + + String config = JSON::print(p_config); + _js_id = godot_js_rtc_pc_create(config.utf8().get_data(), this, &_on_connection_state_changed, &_on_ice_candidate, &_on_data_channel); + return _js_id ? OK : FAILED; } Ref<WebRTCDataChannel> WebRTCPeerConnectionJS::create_data_channel(String p_channel, Dictionary p_channel_config) { + ERR_FAIL_COND_V(_conn_state != STATE_NEW, nullptr); + String config = JSON::print(p_channel_config); - /* clang-format off */ - int id = EM_ASM_INT({ - try { - var dict = Module.IDHandler.get($0); - if (!dict) return 0; - var label = UTF8ToString($1); - var config = JSON.parse(UTF8ToString($2)); - var conn = dict["conn"]; - return Module.IDHandler.add({ - "channel": conn.createDataChannel(label, config), - "ptr": null - }) - } catch (e) { - return 0; - } - }, _js_id, p_channel.utf8().get_data(), config.utf8().get_data()); - /* clang-format on */ + int id = godot_js_rtc_pc_datachannel_create(_js_id, p_channel.utf8().get_data(), config.utf8().get_data()); ERR_FAIL_COND_V(id == 0, nullptr); return memnew(WebRTCDataChannelJS(id)); } @@ -293,22 +124,17 @@ WebRTCPeerConnection::ConnectionState WebRTCPeerConnectionJS::get_connection_sta WebRTCPeerConnectionJS::WebRTCPeerConnectionJS() { _conn_state = STATE_NEW; + _js_id = 0; - /* clang-format off */ - _js_id = EM_ASM_INT({ - return Module.IDHandler.add({"conn": null, "ptr": $0}); - }, this); - /* clang-format on */ Dictionary config; - _emrtc_create_pc(_js_id, config); + initialize(config); } WebRTCPeerConnectionJS::~WebRTCPeerConnectionJS() { close(); - /* clang-format off */ - EM_ASM({ - Module.IDHandler.remove($0); - }, _js_id); - /* clang-format on */ + if (_js_id) { + godot_js_rtc_pc_destroy(_js_id); + _js_id = 0; + } }; #endif diff --git a/modules/webrtc/webrtc_peer_connection_js.h b/modules/webrtc/webrtc_peer_connection_js.h index cdaf3068e3..e33dd5f259 100644 --- a/modules/webrtc/webrtc_peer_connection_js.h +++ b/modules/webrtc/webrtc_peer_connection_js.h @@ -35,16 +35,37 @@ #include "webrtc_peer_connection.h" +extern "C" { +typedef void (*RTCOnIceConnectionStateChange)(void *p_obj, int p_state); +typedef void (*RTCOnIceCandidate)(void *p_obj, const char *p_mid, int p_mline_idx, const char *p_candidate); +typedef void (*RTCOnDataChannel)(void *p_obj, int p_id); +typedef void (*RTCOnSession)(void *p_obj, const char *p_type, const char *p_sdp); +typedef void (*RTCOnError)(void *p_obj); +extern int godot_js_rtc_pc_create(const char *p_config, void *p_obj, RTCOnIceConnectionStateChange p_on_state_change, RTCOnIceCandidate p_on_candidate, RTCOnDataChannel p_on_datachannel); +extern void godot_js_rtc_pc_close(int p_id); +extern void godot_js_rtc_pc_destroy(int p_id); +extern void godot_js_rtc_pc_offer_create(int p_id, void *p_obj, RTCOnSession p_on_session, RTCOnError p_on_error); +extern void godot_js_rtc_pc_local_description_set(int p_id, const char *p_type, const char *p_sdp, void *p_obj, RTCOnError p_on_error); +extern void godot_js_rtc_pc_remote_description_set(int p_id, const char *p_type, const char *p_sdp, void *p_obj, RTCOnSession p_on_session, RTCOnError p_on_error); +extern void godot_js_rtc_pc_ice_candidate_add(int p_id, const char *p_mid_name, int p_mline_idx, const char *p_sdo); +extern int godot_js_rtc_pc_datachannel_create(int p_id, const char *p_label, const char *p_config); +} + class WebRTCPeerConnectionJS : public WebRTCPeerConnection { private: int _js_id; ConnectionState _conn_state; + static void _on_connection_state_changed(void *p_obj, int p_state); + static void _on_ice_candidate(void *p_obj, const char *p_mid_name, int p_mline_idx, const char *p_candidate); + static void _on_data_channel(void *p_obj, int p_channel); + static void _on_session_created(void *p_obj, const char *p_type, const char *p_session); + static void _on_error(void *p_obj); + public: static WebRTCPeerConnection *_create() { return memnew(WebRTCPeerConnectionJS); } static void make_default() { WebRTCPeerConnection::_create = WebRTCPeerConnectionJS::_create; } - void _on_connection_state_changed(); virtual ConnectionState get_connection_state() const; virtual Error initialize(Dictionary configuration = Dictionary()); diff --git a/modules/websocket/SCsub b/modules/websocket/SCsub index af60055855..13e51a39c0 100644 --- a/modules/websocket/SCsub +++ b/modules/websocket/SCsub @@ -3,11 +3,13 @@ Import("env") Import("env_modules") -# Thirdparty source files - env_ws = env_modules.Clone() -if env["builtin_wslay"] and not env["platform"] == "javascript": # already builtin for javascript +if env["platform"] == "javascript": + # Our JavaScript/C++ interface. + env.AddJSLibraries(["library_godot_websocket.js"]) +elif env["builtin_wslay"]: + # Thirdparty source files wslay_dir = "#thirdparty/wslay/" wslay_sources = [ "wslay_net.c", diff --git a/modules/websocket/emws_client.cpp b/modules/websocket/emws_client.cpp index 93d60dca08..d6e00a26af 100644 --- a/modules/websocket/emws_client.cpp +++ b/modules/websocket/emws_client.cpp @@ -35,14 +35,13 @@ #include "core/io/ip.h" #include "emscripten.h" -extern "C" { -EMSCRIPTEN_KEEPALIVE void _esws_on_connect(void *obj, char *proto) { +void EMWSClient::_esws_on_connect(void *obj, char *proto) { EMWSClient *client = static_cast<EMWSClient *>(obj); client->_is_connecting = false; client->_on_connect(String(proto)); } -EMSCRIPTEN_KEEPALIVE void _esws_on_message(void *obj, uint8_t *p_data, int p_data_size, int p_is_string) { +void EMWSClient::_esws_on_message(void *obj, const uint8_t *p_data, int p_data_size, int p_is_string) { EMWSClient *client = static_cast<EMWSClient *>(obj); Error err = static_cast<EMWSPeer *>(*client->get_peer(1))->read_msg(p_data, p_data_size, p_is_string == 1); @@ -50,21 +49,26 @@ EMSCRIPTEN_KEEPALIVE void _esws_on_message(void *obj, uint8_t *p_data, int p_dat client->_on_peer_packet(); } -EMSCRIPTEN_KEEPALIVE void _esws_on_error(void *obj) { +void EMWSClient::_esws_on_error(void *obj) { EMWSClient *client = static_cast<EMWSClient *>(obj); client->_is_connecting = false; client->_on_error(); } -EMSCRIPTEN_KEEPALIVE void _esws_on_close(void *obj, int code, char *reason, int was_clean) { +void EMWSClient::_esws_on_close(void *obj, int code, const char *reason, int was_clean) { EMWSClient *client = static_cast<EMWSClient *>(obj); client->_on_close_request(code, String(reason)); client->_is_connecting = false; + client->disconnect_from_host(); client->_on_disconnect(was_clean != 0); } -} Error EMWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, const Vector<String> p_protocols, const Vector<String> p_custom_headers) { + if (_js_id) { + godot_js_websocket_destroy(_js_id); + _js_id = 0; + } + String proto_string; for (int i = 0; i < p_protocols.size(); i++) { if (i != 0) @@ -84,106 +88,17 @@ Error EMWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port, } } str += p_host + ":" + itos(p_port) + p_path; - _is_connecting = true; - /* clang-format off */ - int peer_sock = EM_ASM_INT({ - var proto_str = UTF8ToString($2); - var socket = null; - try { - if (proto_str) { - socket = new WebSocket(UTF8ToString($1), proto_str.split(",")); - } else { - socket = new WebSocket(UTF8ToString($1)); - } - } catch (e) { - return -1; - } - var c_ptr = Module.IDHandler.get($0); - socket.binaryType = "arraybuffer"; - - // Connection opened - socket.addEventListener("open", function (event) { - if (!Module.IDHandler.has($0)) - return; // Godot Object is gone! - ccall("_esws_on_connect", - "void", - ["number", "string"], - [c_ptr, socket.protocol] - ); - }); - - // Listen for messages - socket.addEventListener("message", function (event) { - if (!Module.IDHandler.has($0)) - return; // Godot Object is gone! - var buffer; - var is_string = 0; - if (event.data instanceof ArrayBuffer) { - - buffer = new Uint8Array(event.data); - - } else if (event.data instanceof Blob) { - - alert("Blob type not supported"); - return; - - } else if (typeof event.data === "string") { - - is_string = 1; - var enc = new TextEncoder("utf-8"); - buffer = new Uint8Array(enc.encode(event.data)); - - } else { - - alert("Unknown message type"); - return; - - } - var len = buffer.length*buffer.BYTES_PER_ELEMENT; - var out = _malloc(len); - HEAPU8.set(buffer, out); - ccall("_esws_on_message", - "void", - ["number", "number", "number", "number"], - [c_ptr, out, len, is_string] - ); - _free(out); - }); - - socket.addEventListener("error", function (event) { - if (!Module.IDHandler.has($0)) - return; // Godot Object is gone! - ccall("_esws_on_error", - "void", - ["number"], - [c_ptr] - ); - }); - - socket.addEventListener("close", function (event) { - if (!Module.IDHandler.has($0)) - return; // Godot Object is gone! - var was_clean = 0; - if (event.wasClean) - was_clean = 1; - ccall("_esws_on_close", - "void", - ["number", "number", "string", "number"], - [c_ptr, event.code, event.reason, was_clean] - ); - }); - - return Module.IDHandler.add(socket); - }, _js_id, str.utf8().get_data(), proto_string.utf8().get_data()); - /* clang-format on */ - if (peer_sock == -1) + + _js_id = godot_js_websocket_create(this, str.utf8().get_data(), proto_string.utf8().get_data(), &_esws_on_connect, &_esws_on_message, &_esws_on_error, &_esws_on_close); + if (!_js_id) { return FAILED; + } - static_cast<Ref<EMWSPeer>>(_peer)->set_sock(peer_sock, _in_buf_size, _in_pkt_size); + static_cast<Ref<EMWSPeer>>(_peer)->set_sock(_js_id, _in_buf_size, _in_pkt_size); return OK; -}; +} void EMWSClient::poll() { } @@ -200,19 +115,19 @@ NetworkedMultiplayerPeer::ConnectionStatus EMWSClient::get_connection_status() c } return CONNECTION_DISCONNECTED; -}; +} void EMWSClient::disconnect_from_host(int p_code, String p_reason) { _peer->close(p_code, p_reason); -}; +} IP_Address EMWSClient::get_connected_host() const { ERR_FAIL_V_MSG(IP_Address(), "Not supported in HTML5 export."); -}; +} uint16_t EMWSClient::get_connected_port() const { ERR_FAIL_V_MSG(0, "Not supported in HTML5 export."); -}; +} int EMWSClient::get_max_packet_size() const { return (1 << _in_buf_size) - PROTO_SIZE; @@ -227,24 +142,17 @@ Error EMWSClient::set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffe EMWSClient::EMWSClient() { _in_buf_size = DEF_BUF_SHIFT; _in_pkt_size = DEF_PKT_SHIFT; - _is_connecting = false; _peer = Ref<EMWSPeer>(memnew(EMWSPeer)); - /* clang-format off */ - _js_id = EM_ASM_INT({ - return Module.IDHandler.add($0); - }, this); - /* clang-format on */ -}; + _js_id = 0; +} EMWSClient::~EMWSClient() { disconnect_from_host(); _peer = Ref<EMWSPeer>(); - /* clang-format off */ - EM_ASM({ - Module.IDHandler.remove($0); - }, _js_id); - /* clang-format on */ -}; + if (_js_id) { + godot_js_websocket_destroy(_js_id); + } +} #endif // JAVASCRIPT_ENABLED diff --git a/modules/websocket/emws_client.h b/modules/websocket/emws_client.h index 58973c52fa..0123c37457 100644 --- a/modules/websocket/emws_client.h +++ b/modules/websocket/emws_client.h @@ -41,13 +41,17 @@ class EMWSClient : public WebSocketClient { GDCIIMPL(EMWSClient, WebSocketClient); private: + int _js_id; + bool _is_connecting; int _in_buf_size; int _in_pkt_size; - int _js_id; -public: - bool _is_connecting; + static void _esws_on_connect(void *obj, char *proto); + static void _esws_on_message(void *obj, const uint8_t *p_data, int p_data_size, int p_is_string); + static void _esws_on_error(void *obj); + static void _esws_on_close(void *obj, int code, const char *reason, int was_clean); +public: Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets); Error connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, const Vector<String> p_protocol = Vector<String>(), const Vector<String> p_custom_headers = Vector<String>()); Ref<WebSocketPeer> get_peer(int p_peer_id) const; diff --git a/modules/websocket/emws_peer.cpp b/modules/websocket/emws_peer.cpp index 749f45451a..5dcfba5567 100644 --- a/modules/websocket/emws_peer.cpp +++ b/modules/websocket/emws_peer.cpp @@ -47,38 +47,14 @@ EMWSPeer::WriteMode EMWSPeer::get_write_mode() const { return write_mode; } -Error EMWSPeer::read_msg(uint8_t *p_data, uint32_t p_size, bool p_is_string) { +Error EMWSPeer::read_msg(const uint8_t *p_data, uint32_t p_size, bool p_is_string) { uint8_t is_string = p_is_string ? 1 : 0; return _in_buffer.write_packet(p_data, p_size, &is_string); } Error EMWSPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) { int is_bin = write_mode == WebSocketPeer::WRITE_MODE_BINARY ? 1 : 0; - - /* clang-format off */ - EM_ASM({ - var sock = Module.IDHandler.get($0); - var bytes_array = new Uint8Array($2); - var i = 0; - - for(i=0; i<$2; i++) { - bytes_array[i] = getValue($1+i, 'i8'); - } - - try { - if ($3) { - sock.send(bytes_array.buffer); - } else { - var string = new TextDecoder("utf-8").decode(bytes_array); - sock.send(string); - } - } catch (e) { - return 1; - } - return 0; - }, peer_sock, p_buffer, p_buffer_size, is_bin); - /* clang-format on */ - + godot_js_websocket_send(peer_sock, p_buffer, p_buffer_size, is_bin); return OK; }; @@ -110,15 +86,7 @@ bool EMWSPeer::is_connected_to_host() const { void EMWSPeer::close(int p_code, String p_reason) { if (peer_sock != -1) { - /* clang-format off */ - EM_ASM({ - var sock = Module.IDHandler.get($0); - var code = $1; - var reason = UTF8ToString($2); - sock.close(code, reason); - Module.IDHandler.remove($0); - }, peer_sock, p_code, p_reason.utf8().get_data()); - /* clang-format on */ + godot_js_websocket_close(peer_sock, p_code, p_reason.utf8().get_data()); } _is_string = 0; _in_buffer.clear(); diff --git a/modules/websocket/emws_peer.h b/modules/websocket/emws_peer.h index c94d7e9148..2291a32bbc 100644 --- a/modules/websocket/emws_peer.h +++ b/modules/websocket/emws_peer.h @@ -40,6 +40,18 @@ #include "packet_buffer.h" #include "websocket_peer.h" +extern "C" { +typedef void (*WSOnOpen)(void *p_ref, char *p_protocol); +typedef void (*WSOnMessage)(void *p_ref, const uint8_t *p_buf, int p_buf_len, int p_is_string); +typedef void (*WSOnClose)(void *p_ref, int p_code, const char *p_reason, int p_is_clean); +typedef void (*WSOnError)(void *p_ref); + +extern int godot_js_websocket_create(void *p_ref, const char *p_url, const char *p_proto, WSOnOpen p_on_open, WSOnMessage p_on_message, WSOnError p_on_error, WSOnClose p_on_close); +extern int godot_js_websocket_send(int p_id, const uint8_t *p_buf, int p_buf_len, int p_raw); +extern void godot_js_websocket_close(int p_id, int p_code, const char *p_reason); +extern void godot_js_websocket_destroy(int p_id); +} + class EMWSPeer : public WebSocketPeer { GDCIIMPL(EMWSPeer, WebSocketPeer); @@ -52,7 +64,7 @@ private: uint8_t _is_string; public: - Error read_msg(uint8_t *p_data, uint32_t p_size, bool p_is_string); + Error read_msg(const uint8_t *p_data, uint32_t p_size, bool p_is_string); void set_sock(int p_sock, unsigned int p_in_buf_size, unsigned int p_in_pkt_size); virtual int get_available_packet_count() const; virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size); diff --git a/modules/websocket/library_godot_websocket.js b/modules/websocket/library_godot_websocket.js new file mode 100644 index 0000000000..f7d3195807 --- /dev/null +++ b/modules/websocket/library_godot_websocket.js @@ -0,0 +1,187 @@ +/*************************************************************************/ +/* library_godot_websocket.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +var GodotWebSocket = { + + // Our socket implementation that forwards events to C++. + $GodotWebSocket__deps: ['$IDHandler'], + $GodotWebSocket: { + // Connection opened, report selected protocol + _onopen: function(p_id, callback, event) { + const ref = IDHandler.get(p_id); + if (!ref) { + return; // Godot object is gone. + } + let c_str = GodotOS.allocString(ref.protocol); + callback(c_str); + _free(c_str); + }, + + // Message received, report content and type (UTF8 vs binary) + _onmessage: function(p_id, callback, event) { + const ref = IDHandler.get(p_id); + if (!ref) { + return; // Godot object is gone. + } + var buffer; + var is_string = 0; + if (event.data instanceof ArrayBuffer) { + buffer = new Uint8Array(event.data); + } else if (event.data instanceof Blob) { + alert("Blob type not supported"); + return; + } else if (typeof event.data === "string") { + is_string = 1; + var enc = new TextEncoder("utf-8"); + buffer = new Uint8Array(enc.encode(event.data)); + } else { + alert("Unknown message type"); + return; + } + var len = buffer.length*buffer.BYTES_PER_ELEMENT; + var out = _malloc(len); + HEAPU8.set(buffer, out); + callback(out, len, is_string); + _free(out); + }, + + // An error happened, 'onclose' will be called after this. + _onerror: function(p_id, callback, event) { + const ref = IDHandler.get(p_id); + if (!ref) { + return; // Godot object is gone. + } + callback(); + }, + + // Connection is closed, this is always fired. Report close code, reason, and clean status. + _onclose: function(p_id, callback, event) { + const ref = IDHandler.get(p_id); + if (!ref) { + return; // Godot object is gone. + } + let c_str = GodotOS.allocString(event.reason); + callback(event.code, c_str, event.wasClean ? 1 : 0); + _free(c_str); + }, + + // Send a message + send: function(p_id, p_data) { + const ref = IDHandler.get(p_id); + if (!ref || ref.readyState != ref.OPEN) { + return 1; // Godot object is gone or socket is not in a ready state. + } + ref.send(p_data); + return 0; + }, + + create: function(socket, p_on_open, p_on_message, p_on_error, p_on_close) { + const id = IDHandler.add(socket); + socket.onopen = GodotWebSocket._onopen.bind(null, id, p_on_open); + socket.onmessage = GodotWebSocket._onmessage.bind(null, id, p_on_message); + socket.onerror = GodotWebSocket._onerror.bind(null, id, p_on_error); + socket.onclose = GodotWebSocket._onclose.bind(null, id, p_on_close); + return id; + }, + + // Closes the JavaScript WebSocket (if not already closing) associated to a given C++ object. + close: function(p_id, p_code, p_reason) { + const ref = IDHandler.get(p_id); + if (ref && ref.readyState < ref.CLOSING) { + const code = p_code; + const reason = UTF8ToString(p_reason); + ref.close(code, reason); + } + }, + + // Deletes the reference to a C++ object (closing any connected socket if necessary). + destroy: function(p_id) { + const ref = IDHandler.get(p_id); + if (!ref) { + return; + } + GodotWebSocket.close(p_id, 1001, ''); + IDHandler.remove(p_id); + ref.onopen = null; + ref.onmessage = null; + ref.onerror = null; + ref.onclose = null; + }, + }, + + godot_js_websocket_create: function(p_ref, p_url, p_proto, p_on_open, p_on_message, p_on_error, p_on_close) { + const on_open = GodotOS.get_func(p_on_open).bind(null, p_ref); + const on_message = GodotOS.get_func(p_on_message).bind(null, p_ref); + const on_error = GodotOS.get_func(p_on_error).bind(null, p_ref); + const on_close = GodotOS.get_func(p_on_close).bind(null, p_ref); + const url = UTF8ToString(p_url); + const protos = UTF8ToString(p_proto); + var socket = null; + try { + if (protos) { + socket = new WebSocket(url, protos.split(",")); + } else { + socket = new WebSocket(url); + } + } catch (e) { + return 0; + } + socket.binaryType = "arraybuffer"; + return GodotWebSocket.create(socket, on_open, on_message, on_error, on_close); + }, + + godot_js_websocket_send: function(p_id, p_buf, p_buf_len, p_raw) { + var bytes_array = new Uint8Array(p_buf_len); + var i = 0; + for(i = 0; i < p_buf_len; i++) { + bytes_array[i] = getValue(p_buf + i, 'i8'); + } + var out = bytes_array; + if (p_raw) { + out = bytes_array.buffer; + } else { + out = new TextDecoder("utf-8").decode(bytes_array); + } + return GodotWebSocket.send(p_id, out); + }, + + godot_js_websocket_close: function(p_id, p_code, p_reason) { + const code = p_code; + const reason = UTF8ToString(p_reason); + GodotWebSocket.close(p_id, code, reason); + }, + + godot_js_websocket_destroy: function(p_id) { + GodotWebSocket.destroy(p_id); + }, +}; + +autoAddDeps(GodotWebSocket, '$GodotWebSocket') +mergeInto(LibraryManager.library, GodotWebSocket); diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index 5007b3f570..53b43ae0e8 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -29,7 +29,6 @@ /*************************************************************************/ #include "export.h" -#include "gradle_export_util.h" #include "core/config/project_settings.h" #include "core/io/image_loader.h" @@ -827,7 +826,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { int version_code = p_preset->get("version/code"); String package_name = p_preset->get("package/unique_name"); - int orientation = p_preset->get("screen/orientation"); + const int screen_orientation = _get_android_orientation_value(_get_screen_orientation()); bool screen_support_small = p_preset->get("screen/support_small"); bool screen_support_normal = p_preset->get("screen/support_normal"); @@ -937,7 +936,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { } if (tname == "activity" && attrname == "screenOrientation") { - encode_uint32(orientation == 0 ? 0 : 1, &p_manifest.write[iofs + 16]); + encode_uint32(screen_orientation, &p_manifest.write[iofs + 16]); } if (tname == "supports-screens") { @@ -1636,7 +1635,6 @@ public: r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name [default if blank]"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/signed"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/immersive_mode"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "screen/orientation", PROPERTY_HINT_ENUM, "Landscape,Portrait"), 0)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_small"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_normal"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_large"), true)); @@ -1645,10 +1643,10 @@ public: r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_icon_option, PROPERTY_HINT_FILE, "*.png"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_foreground_option, PROPERTY_HINT_FILE, "*.png"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_background_option, PROPERTY_HINT_FILE, "*.png"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug", PROPERTY_HINT_GLOBAL_FILE, "*.keystore"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug", PROPERTY_HINT_GLOBAL_FILE, "*.keystore,*.jks"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_user"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_password"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release", PROPERTY_HINT_GLOBAL_FILE, "*.keystore"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release", PROPERTY_HINT_GLOBAL_FILE, "*.keystore,*.jks"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_user"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_password"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "apk_expansion/enable"), false)); @@ -1968,9 +1966,21 @@ public: valid = false; } else { Error errn; + // Check for the platform-tools directory. DirAccessRef da = DirAccess::open(sdk_path.plus_file("platform-tools"), &errn); if (errn != OK) { - err += TTR("Invalid Android SDK path for custom build in Editor Settings.") + "\n"; + err += TTR("Invalid Android SDK path for custom build in Editor Settings."); + err += TTR("Missing 'platform-tools' directory!"); + err += "\n"; + valid = false; + } + + // Check for the build-tools directory. + DirAccessRef build_tools_da = DirAccess::open(sdk_path.plus_file("build-tools"), &errn); + if (errn != OK) { + err += TTR("Invalid Android SDK path for custom build in Editor Settings."); + err += TTR("Missing 'build-tools' directory!"); + err += "\n"; valid = false; } } @@ -2159,14 +2169,16 @@ public: } } - Error sign_apk(const Ref<EditorExportPreset> &p_preset, bool p_debug, String apk_path, EditorProgress ep) { + Error sign_apk(const Ref<EditorExportPreset> &p_preset, bool p_debug, String export_path, EditorProgress ep) { + int export_format = int(p_preset->get("custom_template/export_format")); + String export_label = export_format == 1 ? "AAB" : "APK"; String release_keystore = p_preset->get("keystore/release"); String release_username = p_preset->get("keystore/release_user"); String release_password = p_preset->get("keystore/release_password"); String jarsigner = EditorSettings::get_singleton()->get("export/android/jarsigner"); if (!FileAccess::exists(jarsigner)) { - EditorNode::add_io_error("'jarsigner' could not be found.\nPlease supply a path in the Editor Settings.\nThe resulting APK is unsigned."); + EditorNode::add_io_error("'jarsigner' could not be found.\nPlease supply a path in the Editor Settings.\nThe resulting " + export_label + " is unsigned."); return OK; } @@ -2184,7 +2196,7 @@ public: user = EditorSettings::get_singleton()->get("export/android/debug_keystore_user"); } - if (ep.step("Signing debug APK...", 103)) { + if (ep.step("Signing debug " + export_label + "...", 103)) { return ERR_SKIP; } @@ -2193,7 +2205,7 @@ public: password = release_password; user = release_username; - if (ep.step("Signing release APK...", 103)) { + if (ep.step("Signing release " + export_label + "...", 103)) { return ERR_SKIP; } } @@ -2218,7 +2230,7 @@ public: args.push_back(keystore); args.push_back("-storepass"); args.push_back(password); - args.push_back(apk_path); + args.push_back(export_path); args.push_back(user); int retval; OS::get_singleton()->execute(jarsigner, args, true, NULL, NULL, &retval); @@ -2227,7 +2239,7 @@ public: return ERR_CANT_CREATE; } - if (ep.step("Verifying APK...", 104)) { + if (ep.step("Verifying " + export_label + "...", 104)) { return ERR_SKIP; } @@ -2235,17 +2247,78 @@ public: args.push_back("-verify"); args.push_back("-keystore"); args.push_back(keystore); - args.push_back(apk_path); + args.push_back(export_path); args.push_back("-verbose"); OS::get_singleton()->execute(jarsigner, args, true, NULL, NULL, &retval); if (retval) { - EditorNode::add_io_error("'jarsigner' verification of APK failed. Make sure to use a jarsigner from OpenJDK 8."); + EditorNode::add_io_error("'jarsigner' verification of " + export_label + " failed. Make sure to use a jarsigner from OpenJDK 8."); return ERR_CANT_CREATE; } return OK; } + void _clear_assets_directory() { + DirAccessRef da_res = DirAccess::create(DirAccess::ACCESS_RESOURCES); + if (da_res->dir_exists("res://android/build/assets")) { + DirAccessRef da_assets = DirAccess::open("res://android/build/assets"); + da_assets->erase_contents_recursive(); + da_res->remove("res://android/build/assets"); + } + } + + Error _zip_align_project(const String &sdk_path, const String &unaligned_file_path, const String &aligned_file_path) { + // Look for the zipalign tool. + String zipalign_command; + Error errn; + String build_tools_dir = sdk_path.plus_file("build-tools"); + DirAccessRef da = DirAccess::open(build_tools_dir, &errn); + if (errn != OK) { + return errn; + } + + // There are additional versions directories we need to go through. + da->list_dir_begin(); + String sub_dir = da->get_next(); + while (!sub_dir.empty()) { + if (!sub_dir.begins_with(".") && da->current_is_dir()) { + // Check if the tool is here. + String tool_path = build_tools_dir.plus_file(sub_dir).plus_file("zipalign"); + if (FileAccess::exists(tool_path)) { + zipalign_command = tool_path; + break; + } + } + sub_dir = da->get_next(); + } + da->list_dir_end(); + + if (zipalign_command.empty()) { + EditorNode::get_singleton()->show_warning(TTR("Unable to find the zipalign tool.")); + return ERR_CANT_CREATE; + } + + List<String> zipalign_args; + zipalign_args.push_back("-f"); + zipalign_args.push_back("-v"); + zipalign_args.push_back("4"); + zipalign_args.push_back(unaligned_file_path); // source file + zipalign_args.push_back(aligned_file_path); // destination file + + int result = EditorNode::get_singleton()->execute_and_show_output(TTR("Aligning APK..."), zipalign_command, zipalign_args); + if (result != 0) { + EditorNode::get_singleton()->show_warning(TTR("Unable to complete APK alignment.")); + return ERR_CANT_CREATE; + } + + // Delete the unaligned path. + errn = da->remove(unaligned_file_path); + if (errn != OK) { + EditorNode::get_singleton()->show_warning(TTR("Unable to delete unaligned APK.")); + } + return OK; + } + virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override { ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags); @@ -2325,13 +2398,8 @@ public: _write_tmp_manifest(p_preset, p_give_internet, p_debug); //stores all the project files inside the Gradle project directory. Also includes all ABIs + _clear_assets_directory(); if (!apk_expansion) { - DirAccess *da_res = DirAccess::create(DirAccess::ACCESS_RESOURCES); - if (da_res->dir_exists("res://android/build/assets")) { - DirAccess *da_assets = DirAccess::open("res://android/build/assets"); - da_assets->erase_contents_recursive(); - da_res->remove("res://android/build/assets"); - } err = export_project_files(p_preset, rename_and_store_file_in_gradle_project, NULL, ignore_so_file); if (err != OK) { EditorNode::add_io_error("Could not export project files to gradle project\n"); @@ -2419,7 +2487,16 @@ public: copy_args.push_back(build_path); // start directory. String export_filename = p_path.get_file(); + if (export_format == 0) { + // By default, generated apk are not aligned. + export_filename += ".unaligned"; + } String export_path = p_path.get_base_dir(); + if (export_path.is_rel_path()) { + export_path = OS::get_singleton()->get_resource_dir().plus_file(export_path); + } + export_path = ProjectSettings::get_singleton()->globalize_path(export_path).simplify_path(); + String export_file_path = export_path.plus_file(export_filename); copy_args.push_back("-Pexport_path=file:" + export_path); copy_args.push_back("-Pexport_filename=" + export_filename); @@ -2430,11 +2507,20 @@ public: return ERR_CANT_CREATE; } if (_signed) { - err = sign_apk(p_preset, p_debug, p_path, ep); + err = sign_apk(p_preset, p_debug, export_file_path, ep); + if (err != OK) { + return err; + } + } + + if (export_format == 0) { + // Perform zip alignment + err = _zip_align_project(sdk_path, export_file_path, export_path.plus_file(p_path.get_file())); if (err != OK) { return err; } } + return OK; } // This is the start of the Legacy build system @@ -2781,7 +2867,7 @@ void register_android_exporter() { EDITOR_DEF("export/android/jarsigner", ""); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/jarsigner", PROPERTY_HINT_GLOBAL_FILE, exe_ext)); EDITOR_DEF("export/android/debug_keystore", ""); - EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/debug_keystore", PROPERTY_HINT_GLOBAL_FILE, "*.keystore")); + EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/debug_keystore", PROPERTY_HINT_GLOBAL_FILE, "*.keystore,*.jks")); EDITOR_DEF("export/android/debug_keystore_user", "androiddebugkey"); EDITOR_DEF("export/android/debug_keystore_pass", "android"); EDITOR_DEF("export/android/force_system_user", false); diff --git a/platform/android/export/gradle_export_util.h b/platform/android/export/gradle_export_util.h index 95f870bc35..3bc3651712 100644 --- a/platform/android/export/gradle_export_util.h +++ b/platform/android/export/gradle_export_util.h @@ -44,6 +44,67 @@ const String godot_project_name_xml_string = R"(<?xml version="1.0" encoding="ut </resources> )"; +DisplayServer::ScreenOrientation _get_screen_orientation() { + String orientation_settings = ProjectSettings::get_singleton()->get("display/window/handheld/orientation"); + DisplayServer::ScreenOrientation screen_orientation; + if (orientation_settings == "portrait") + screen_orientation = DisplayServer::SCREEN_PORTRAIT; + else if (orientation_settings == "reverse_landscape") + screen_orientation = DisplayServer::SCREEN_REVERSE_LANDSCAPE; + else if (orientation_settings == "reverse_portrait") + screen_orientation = DisplayServer::SCREEN_REVERSE_PORTRAIT; + else if (orientation_settings == "sensor_landscape") + screen_orientation = DisplayServer::SCREEN_SENSOR_LANDSCAPE; + else if (orientation_settings == "sensor_portrait") + screen_orientation = DisplayServer::SCREEN_SENSOR_PORTRAIT; + else if (orientation_settings == "sensor") + screen_orientation = DisplayServer::SCREEN_SENSOR; + else + screen_orientation = DisplayServer::SCREEN_LANDSCAPE; + + return screen_orientation; +} + +int _get_android_orientation_value(DisplayServer::ScreenOrientation screen_orientation) { + switch (screen_orientation) { + case DisplayServer::SCREEN_PORTRAIT: + return 1; + case DisplayServer::SCREEN_REVERSE_LANDSCAPE: + return 8; + case DisplayServer::SCREEN_REVERSE_PORTRAIT: + return 9; + case DisplayServer::SCREEN_SENSOR_LANDSCAPE: + return 11; + case DisplayServer::SCREEN_SENSOR_PORTRAIT: + return 12; + case DisplayServer::SCREEN_SENSOR: + return 13; + case DisplayServer::SCREEN_LANDSCAPE: + default: + return 0; + } +} + +String _get_android_orientation_label(DisplayServer::ScreenOrientation screen_orientation) { + switch (screen_orientation) { + case DisplayServer::SCREEN_PORTRAIT: + return "portrait"; + case DisplayServer::SCREEN_REVERSE_LANDSCAPE: + return "reverseLandscape"; + case DisplayServer::SCREEN_REVERSE_PORTRAIT: + return "reversePortrait"; + case DisplayServer::SCREEN_SENSOR_LANDSCAPE: + return "userLandscape"; + case DisplayServer::SCREEN_SENSOR_PORTRAIT: + return "userPortrait"; + case DisplayServer::SCREEN_SENSOR: + return "fullUser"; + case DisplayServer::SCREEN_LANDSCAPE: + default: + return "landscape"; + } +} + // Utility method used to create a directory. Error create_directory(const String &p_dir) { if (!DirAccess::exists(p_dir)) { @@ -209,7 +270,7 @@ String _get_plugins_tag(const String &plugins_names) { String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) { bool uses_xr = (int)(p_preset->get("xr_features/xr_mode")) == 1; - String orientation = (int)(p_preset->get("screen/orientation")) == 1 ? "portrait" : "landscape"; + String orientation = _get_android_orientation_label(_get_screen_orientation()); String manifest_activity_text = vformat( " <activity android:name=\"com.godot.game.GodotApp\" " "tools:replace=\"android:screenOrientation\" " diff --git a/platform/android/java/build.gradle b/platform/android/java/build.gradle index 821a4dc584..73c136ed0e 100644 --- a/platform/android/java/build.gradle +++ b/platform/android/java/build.gradle @@ -22,8 +22,6 @@ allprojects { } ext { - sconsExt = org.gradle.internal.os.OperatingSystem.current().isWindows() ? ".bat" : "" - supportedAbis = ["armv7", "arm64v8", "x86", "x86_64"] supportedTargets = ["release", "debug"] diff --git a/platform/android/java/lib/build.gradle b/platform/android/java/lib/build.gradle index e3c5a02203..89ce3d15e6 100644 --- a/platform/android/java/lib/build.gradle +++ b/platform/android/java/lib/build.gradle @@ -64,10 +64,42 @@ android { throw new GradleException("Invalid default abi: " + defaultAbi) } + // Find scons' executable path + File sconsExecutableFile = null + def sconsName = "scons" + def sconsExts = (org.gradle.internal.os.OperatingSystem.current().isWindows() + ? [".bat", ".exe"] + : [""]) + logger.lifecycle("Looking for $sconsName executable path") + for (ext in sconsExts) { + String sconsNameExt = sconsName + ext + logger.lifecycle("Checking $sconsNameExt") + + sconsExecutableFile = org.gradle.internal.os.OperatingSystem.current().findInPath(sconsNameExt) + if (sconsExecutableFile != null) { + // We're done! + break + } + + // Check all the options in path + List<File> allOptions = org.gradle.internal.os.OperatingSystem.current().findAllInPath(sconsNameExt) + if (!allOptions.isEmpty()) { + // Pick the first option and we're done! + sconsExecutableFile = allOptions.get(0) + break + } + } + + if (sconsExecutableFile == null) { + throw new GradleException("Unable to find executable path for the '$sconsName' command.") + } else { + logger.lifecycle("Found executable path for $sconsName: ${sconsExecutableFile.absolutePath}") + } + // Creating gradle task to generate the native libraries for the default abi. def taskName = getSconsTaskName(buildType) tasks.create(name: taskName, type: Exec) { - executable "scons" + sconsExt + executable sconsExecutableFile.absolutePath args "--directory=${pathToRootDir}", "platform=android", "target=${releaseTarget}", "android_arch=${defaultAbi}", "-j" + Runtime.runtime.availableProcessors() } diff --git a/platform/iphone/SCsub b/platform/iphone/SCsub index 1dd37dabe5..d289e3a16f 100644 --- a/platform/iphone/SCsub +++ b/platform/iphone/SCsub @@ -8,9 +8,6 @@ iphone_lib = [ "main.m", "app_delegate.mm", "view_controller.mm", - "game_center.mm", - "in_app_store.mm", - "icloud.mm", "ios.mm", "vulkan_context_iphone.mm", "display_server_iphone.mm", @@ -20,6 +17,7 @@ iphone_lib = [ "godot_view_renderer.mm", "godot_view_gesture_recognizer.mm", "device_metrics.m", + "keyboard_input_view.mm", "native_video_view.m", ] diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm index c9891309fe..c1942e77dd 100644 --- a/platform/iphone/app_delegate.mm +++ b/platform/iphone/app_delegate.mm @@ -36,6 +36,7 @@ #include "os_iphone.h" #import "view_controller.h" +#import <AVFoundation/AVFoundation.h> #import <AudioToolbox/AudioServices.h> #define kRenderingFrequency 60 diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py index ab453c353f..0456458326 100644 --- a/platform/iphone/detect.py +++ b/platform/iphone/detect.py @@ -35,9 +35,6 @@ def get_opts(): " validation layers)", False, ), - BoolVariable("game_center", "Support for game center", True), - BoolVariable("store_kit", "Support for in-app store", True), - BoolVariable("icloud", "Support for iCloud", True), BoolVariable("ios_exceptions", "Enable exceptions", False), ("ios_triple", "Triple for ios toolchain", ""), ] @@ -222,18 +219,6 @@ def configure(env): ] ) - # Feature options - if env["game_center"]: - env.Append(CPPDEFINES=["GAME_CENTER_ENABLED"]) - env.Append(LINKFLAGS=["-framework", "GameKit"]) - - if env["store_kit"]: - env.Append(CPPDEFINES=["STOREKIT_ENABLED"]) - env.Append(LINKFLAGS=["-framework", "StoreKit"]) - - if env["icloud"]: - env.Append(CPPDEFINES=["ICLOUD_ENABLED"]) - env.Prepend( CPPPATH=[ "$IPHONESDK/usr/include", diff --git a/platform/iphone/display_server_iphone.mm b/platform/iphone/display_server_iphone.mm index 6fa5e6ee4a..d47d131719 100644 --- a/platform/iphone/display_server_iphone.mm +++ b/platform/iphone/display_server_iphone.mm @@ -35,6 +35,7 @@ #import "device_metrics.h" #import "godot_view.h" #include "ios.h" +#import "keyboard_input_view.h" #import "native_video_view.h" #include "os_iphone.h" #import "view_controller.h" @@ -529,11 +530,17 @@ bool DisplayServerIPhone::screen_is_touchscreen(int p_screen) const { } void DisplayServerIPhone::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_length, int p_cursor_start, int p_cursor_end) { - [AppDelegate.viewController.godotView becomeFirstResponderWithString:p_existing_text]; + NSString *existingString = [[NSString alloc] initWithUTF8String:p_existing_text.utf8().get_data()]; + + [AppDelegate.viewController.keyboardView + becomeFirstResponderWithString:existingString + multiline:p_multiline + cursorStart:p_cursor_start + cursorEnd:p_cursor_end]; } void DisplayServerIPhone::virtual_keyboard_hide() { - [AppDelegate.viewController.godotView resignFirstResponder]; + [AppDelegate.viewController.keyboardView resignFirstResponder]; } void DisplayServerIPhone::virtual_keyboard_set_height(int height) { diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp index cf46883b92..cbef136247 100644 --- a/platform/iphone/export/export.cpp +++ b/platform/iphone/export/export.cpp @@ -43,6 +43,7 @@ #include "editor/editor_settings.h" #include "main/splash.gen.h" #include "platform/iphone/logo.gen.h" +#include "platform/iphone/plugin/godot_plugin_config.h" #include "string.h" #include <sys/stat.h> @@ -54,6 +55,13 @@ class EditorExportPlatformIOS : public EditorExportPlatform { Ref<ImageTexture> logo; + // Plugins + volatile bool plugins_changed; + Thread *check_for_changes_thread; + volatile bool quit_request; + Mutex plugins_lock; + Vector<PluginConfig> plugins; + typedef Error (*FileHandler)(String p_file, void *p_userdata); static Error _walk_dir_recursive(DirAccess *p_da, FileHandler p_handler, void *p_userdata); static Error _codesign(String p_file, void *p_userdata); @@ -70,6 +78,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform { String modules_fileref; String modules_buildphase; String modules_buildgrp; + Vector<String> capabilities; }; struct ExportArchitecture { String name; @@ -102,7 +111,9 @@ class EditorExportPlatformIOS : public EditorExportPlatform { void _add_assets_to_project(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets); Error _export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets); + Error _copy_asset(const String &p_out_dir, const String &p_asset, const String *p_custom_file_name, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets); Error _export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets); + Error _export_ios_plugins(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &dest_dir, Vector<IOSExportAsset> &r_exported_assets, bool p_debug); bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const { String pname = p_package; @@ -127,6 +138,40 @@ class EditorExportPlatformIOS : public EditorExportPlatform { return true; } + static void _check_for_changes_poll_thread(void *ud) { + EditorExportPlatformIOS *ea = (EditorExportPlatformIOS *)ud; + + while (!ea->quit_request) { + // Nothing to do if we already know the plugins have changed. + if (!ea->plugins_changed) { + MutexLock lock(ea->plugins_lock); + + Vector<PluginConfig> loaded_plugins = get_plugins(); + + if (ea->plugins.size() != loaded_plugins.size()) { + ea->plugins_changed = true; + } else { + for (int i = 0; i < ea->plugins.size(); i++) { + if (ea->plugins[i].name != loaded_plugins[i].name || ea->plugins[i].last_updated != loaded_plugins[i].last_updated) { + ea->plugins_changed = true; + break; + } + } + } + } + + uint64_t wait = 3000000; + uint64_t time = OS::get_singleton()->get_ticks_usec(); + while (OS::get_singleton()->get_ticks_usec() - time < wait) { + OS::get_singleton()->delay_usec(300000); + + if (ea->quit_request) { + break; + } + } + } + } + protected: virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override; virtual void get_export_options(List<ExportOption> *r_options) override; @@ -136,13 +181,21 @@ public: virtual String get_os_name() const override { return "iOS"; } virtual Ref<Texture2D> get_logo() const override { return logo; } + virtual bool should_update_export_options() override { + bool export_options_changed = plugins_changed; + if (export_options_changed) { + // don't clear unless we're reporting true, to avoid race + plugins_changed = false; + } + return export_options_changed; + } + virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override { List<String> list; list.push_back("ipa"); return list; } virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override; - virtual void add_module_code(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &p_name, const String &p_fid, const String &p_gid); virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override; @@ -156,6 +209,85 @@ public: EditorExportPlatformIOS(); ~EditorExportPlatformIOS(); + + /// List the gdip files in the directory specified by the p_path parameter. + static Vector<String> list_plugin_config_files(const String &p_path, bool p_check_directories) { + Vector<String> dir_files; + DirAccessRef da = DirAccess::open(p_path); + if (da) { + da->list_dir_begin(); + while (true) { + String file = da->get_next(); + if (file.empty()) { + break; + } + + if (file == "." || file == "..") { + continue; + } + + if (da->current_is_hidden()) { + continue; + } + + if (da->current_is_dir()) { + if (p_check_directories) { + Vector<String> directory_files = list_plugin_config_files(p_path.plus_file(file), false); + for (int i = 0; i < directory_files.size(); ++i) { + dir_files.push_back(file.plus_file(directory_files[i])); + } + } + + continue; + } + + if (file.ends_with(PLUGIN_CONFIG_EXT)) { + dir_files.push_back(file); + } + } + da->list_dir_end(); + } + + return dir_files; + } + + static Vector<PluginConfig> get_plugins() { + Vector<PluginConfig> loaded_plugins; + + String plugins_dir = ProjectSettings::get_singleton()->get_resource_path().plus_file("ios/plugins"); + + if (DirAccess::exists(plugins_dir)) { + Vector<String> plugins_filenames = list_plugin_config_files(plugins_dir, true); + + if (!plugins_filenames.empty()) { + Ref<ConfigFile> config_file = memnew(ConfigFile); + for (int i = 0; i < plugins_filenames.size(); i++) { + PluginConfig config = load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i])); + if (config.valid_config) { + loaded_plugins.push_back(config); + } else { + print_error("Invalid plugin config file " + plugins_filenames[i]); + } + } + } + } + + return loaded_plugins; + } + + static Vector<PluginConfig> get_enabled_plugins(const Ref<EditorExportPreset> &p_presets) { + Vector<PluginConfig> enabled_plugins; + Vector<PluginConfig> all_plugins = get_plugins(); + for (int i = 0; i < all_plugins.size(); i++) { + PluginConfig plugin = all_plugins[i]; + bool enabled = p_presets->get("plugins/" + plugin.name); + if (enabled) { + enabled_plugins.push_back(plugin); + } + } + + return enabled_plugins; + } }; void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) { @@ -224,12 +356,16 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/arkit"), false)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/camera"), false)); + Vector<PluginConfig> found_plugins = get_plugins(); + + for (int i = 0; i < found_plugins.size(); i++) { + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "plugins/" + found_plugins[i].name), false)); + } + + plugins_changed = false; + plugins = found_plugins; r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/access_wifi"), false)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/game_center"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/in_app_purchases"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/push_notifications"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "user_data/accessible_from_files_app"), false)); @@ -345,18 +481,6 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_ strnew += lines[i].replace("$docs_in_place", ((bool)p_preset->get("user_data/accessible_from_files_app")) ? "<true/>" : "<false/>") + "\n"; } else if (lines[i].find("$docs_sharing") != -1) { strnew += lines[i].replace("$docs_sharing", ((bool)p_preset->get("user_data/accessible_from_itunes_sharing")) ? "<true/>" : "<false/>") + "\n"; - } else if (lines[i].find("$access_wifi") != -1) { - bool is_on = p_preset->get("capabilities/access_wifi"); - strnew += lines[i].replace("$access_wifi", is_on ? "1" : "0") + "\n"; - } else if (lines[i].find("$game_center") != -1) { - bool is_on = p_preset->get("capabilities/game_center"); - strnew += lines[i].replace("$game_center", is_on ? "1" : "0") + "\n"; - } else if (lines[i].find("$in_app_purchases") != -1) { - bool is_on = p_preset->get("capabilities/in_app_purchases"); - strnew += lines[i].replace("$in_app_purchases", is_on ? "1" : "0") + "\n"; - } else if (lines[i].find("$push_notifications") != -1) { - bool is_on = p_preset->get("capabilities/push_notifications"); - strnew += lines[i].replace("$push_notifications", is_on ? "1" : "0") + "\n"; } else if (lines[i].find("$entitlements_push_notifications") != -1) { bool is_on = p_preset->get("capabilities/push_notifications"); strnew += lines[i].replace("$entitlements_push_notifications", is_on ? "<key>aps-environment</key><string>development</string>" : "") + "\n"; @@ -366,15 +490,14 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_ // I've removed armv7 as we can run on 64bit only devices // Note that capabilities listed here are requirements for the app to be installed. // They don't enable anything. + Vector<String> capabilities_list = p_config.capabilities; - if ((bool)p_preset->get("capabilities/arkit")) { - capabilities += "<string>arkit</string>\n"; - } - if ((bool)p_preset->get("capabilities/game_center")) { - capabilities += "<string>gamekit</string>\n"; + if ((bool)p_preset->get("capabilities/access_wifi") && !capabilities_list.has("wifi")) { + capabilities_list.push_back("wifi"); } - if ((bool)p_preset->get("capabilities/access_wifi")) { - capabilities += "<string>wifi</string>\n"; + + for (int idx = 0; idx < capabilities_list.size(); idx++) { + capabilities += "<string>" + capabilities_list[idx] + "</string>\n"; } strnew += lines[i].replace("$required_device_capabilities", capabilities); @@ -984,28 +1107,6 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese // Note, frameworks like gamekit are always included in our project.pbxprof file // even if turned off in capabilities. - // We do need our ARKit framework - if ((bool)p_preset->get("capabilities/arkit")) { - String build_id = (++current_id).str(); - String ref_id = (++current_id).str(); - - if (pbx_frameworks_build.length() > 0) { - pbx_frameworks_build += ",\n"; - pbx_frameworks_refs += ",\n"; - } - - pbx_frameworks_build += build_id; - pbx_frameworks_refs += ref_id; - - Dictionary format_dict; - format_dict["build_id"] = build_id; - format_dict["ref_id"] = ref_id; - format_dict["name"] = "ARKit.framework"; - format_dict["file_path"] = "System/Library/Frameworks/ARKit.framework"; - format_dict["file_type"] = "wrapper.framework"; - pbx_files += file_info_format.format(format_dict, "$_"); - } - String str = String::utf8((const char *)p_project_data.ptr(), p_project_data.size()); str = str.replace("$additional_pbx_files", pbx_files); str = str.replace("$additional_pbx_frameworks_build", pbx_frameworks_build); @@ -1021,142 +1122,179 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese } } -Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets) { +Error EditorExportPlatformIOS::_copy_asset(const String &p_out_dir, const String &p_asset, const String *p_custom_file_name, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets) { DirAccess *filesystem_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + ERR_FAIL_COND_V_MSG(!filesystem_da, ERR_CANT_CREATE, "Cannot create DirAccess for path '" + p_out_dir + "'."); + String binary_name = p_out_dir.get_file().get_basename(); - ERR_FAIL_COND_V_MSG(!filesystem_da, ERR_CANT_CREATE, "Cannot create DirAccess for path '" + p_out_dir + "'."); - for (int f_idx = 0; f_idx < p_assets.size(); ++f_idx) { - String asset = p_assets[f_idx]; - if (!asset.begins_with("res://")) { - // either SDK-builtin or already a part of the export template - IOSExportAsset exported_asset = { asset, p_is_framework, p_should_embed }; - r_exported_assets.push_back(exported_asset); + DirAccess *da = DirAccess::create_for_path(p_asset); + if (!da) { + memdelete(filesystem_da); + ERR_FAIL_V_MSG(ERR_CANT_CREATE, "Can't create directory: " + p_asset + "."); + } + bool file_exists = da->file_exists(p_asset); + bool dir_exists = da->dir_exists(p_asset); + if (!file_exists && !dir_exists) { + memdelete(da); + memdelete(filesystem_da); + return ERR_FILE_NOT_FOUND; + } + + String base_dir = p_asset.get_base_dir().replace("res://", ""); + String destination_dir; + String destination; + String asset_path; + + bool create_framework = false; + + if (p_is_framework && p_asset.ends_with(".dylib")) { + // For iOS we need to turn .dylib into .framework + // to be able to send application to AppStore + asset_path = String("dylibs").plus_file(base_dir); + + String file_name; + + if (!p_custom_file_name) { + file_name = p_asset.get_basename().get_file(); } else { - DirAccess *da = DirAccess::create_for_path(asset); - if (!da) { - memdelete(filesystem_da); - ERR_FAIL_V_MSG(ERR_CANT_CREATE, "Can't create directory: " + asset + "."); - } - bool file_exists = da->file_exists(asset); - bool dir_exists = da->dir_exists(asset); - if (!file_exists && !dir_exists) { - memdelete(da); - memdelete(filesystem_da); - return ERR_FILE_NOT_FOUND; - } + file_name = *p_custom_file_name; + } - String base_dir = asset.get_base_dir().replace("res://", ""); - String destination_dir; - String destination; - String asset_path; + String framework_name = file_name + ".framework"; - bool create_framework = false; + asset_path = asset_path.plus_file(framework_name); + destination_dir = p_out_dir.plus_file(asset_path); + destination = destination_dir.plus_file(file_name); + create_framework = true; + } else if (p_is_framework && (p_asset.ends_with(".framework") || p_asset.ends_with(".xcframework"))) { + asset_path = String("dylibs").plus_file(base_dir); - if (p_is_framework && asset.ends_with(".dylib")) { - // For iOS we need to turn .dylib into .framework - // to be able to send application to AppStore - asset_path = String("dylibs").plus_file(base_dir); + String file_name; - String file_name = asset.get_basename().get_file(); - String framework_name = file_name + ".framework"; + if (!p_custom_file_name) { + file_name = p_asset.get_file(); + } else { + file_name = *p_custom_file_name; + } - asset_path = asset_path.plus_file(framework_name); - destination_dir = p_out_dir.plus_file(asset_path); - destination = destination_dir.plus_file(file_name); - create_framework = true; - } else if (p_is_framework && (asset.ends_with(".framework") || asset.ends_with(".xcframework"))) { - asset_path = String("dylibs").plus_file(base_dir); + asset_path = asset_path.plus_file(file_name); + destination_dir = p_out_dir.plus_file(asset_path); + destination = destination_dir; + } else { + asset_path = base_dir; - String file_name = asset.get_file(); - asset_path = asset_path.plus_file(file_name); - destination_dir = p_out_dir.plus_file(asset_path); - destination = destination_dir; - } else { - asset_path = base_dir; + String file_name; - String file_name = asset.get_file(); - destination_dir = p_out_dir.plus_file(asset_path); - asset_path = asset_path.plus_file(file_name); - destination = p_out_dir.plus_file(asset_path); - } + if (!p_custom_file_name) { + file_name = p_asset.get_file(); + } else { + file_name = *p_custom_file_name; + } - if (!filesystem_da->dir_exists(destination_dir)) { - Error make_dir_err = filesystem_da->make_dir_recursive(destination_dir); - if (make_dir_err) { - memdelete(da); - memdelete(filesystem_da); - return make_dir_err; - } - } + destination_dir = p_out_dir.plus_file(asset_path); + asset_path = asset_path.plus_file(file_name); + destination = p_out_dir.plus_file(asset_path); + } - Error err = dir_exists ? da->copy_dir(asset, destination) : da->copy(asset, destination); + if (!filesystem_da->dir_exists(destination_dir)) { + Error make_dir_err = filesystem_da->make_dir_recursive(destination_dir); + if (make_dir_err) { memdelete(da); - if (err) { - memdelete(filesystem_da); - return err; - } - IOSExportAsset exported_asset = { binary_name.plus_file(asset_path), p_is_framework, p_should_embed }; - r_exported_assets.push_back(exported_asset); + memdelete(filesystem_da); + return make_dir_err; + } + } - if (create_framework) { - String file_name = asset.get_basename().get_file(); - String framework_name = file_name + ".framework"; + Error err = dir_exists ? da->copy_dir(p_asset, destination) : da->copy(p_asset, destination); + memdelete(da); + if (err) { + memdelete(filesystem_da); + return err; + } + IOSExportAsset exported_asset = { binary_name.plus_file(asset_path), p_is_framework, p_should_embed }; + r_exported_assets.push_back(exported_asset); - // Performing `install_name_tool -id @rpath/{name}.framework/{name} ./{name}` on dylib - { - List<String> install_name_args; - install_name_args.push_back("-id"); - install_name_args.push_back(String("@rpath").plus_file(framework_name).plus_file(file_name)); - install_name_args.push_back(destination); + if (create_framework) { + String file_name; - OS::get_singleton()->execute("install_name_tool", install_name_args, true); - } + if (!p_custom_file_name) { + file_name = p_asset.get_basename().get_file(); + } else { + file_name = *p_custom_file_name; + } - // Creating Info.plist - { - String info_plist_format = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n" - "<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">\n" - "<plist version=\"1.0\">\n" - "<dict>\n" - "<key>CFBundleShortVersionString</key>\n" - "<string>1.0</string>\n" - "<key>CFBundleIdentifier</key>\n" - "<string>com.gdnative.framework.$name</string>\n" - "<key>CFBundleName</key>\n" - "<string>$name</string>\n" - "<key>CFBundleExecutable</key>\n" - "<string>$name</string>\n" - "<key>DTPlatformName</key>\n" - "<string>iphoneos</string>\n" - "<key>CFBundleInfoDictionaryVersion</key>\n" - "<string>6.0</string>\n" - "<key>CFBundleVersion</key>\n" - "<string>1</string>\n" - "<key>CFBundlePackageType</key>\n" - "<string>FMWK</string>\n" - "<key>MinimumOSVersion</key>\n" - "<string>10.0</string>\n" - "</dict>\n" - "</plist>"; - - String info_plist = info_plist_format.replace("$name", file_name); - - FileAccess *f = FileAccess::open(destination_dir.plus_file("Info.plist"), FileAccess::WRITE); - if (f) { - f->store_string(info_plist); - f->close(); - memdelete(f); - } - } + String framework_name = file_name + ".framework"; + + // Performing `install_name_tool -id @rpath/{name}.framework/{name} ./{name}` on dylib + { + List<String> install_name_args; + install_name_args.push_back("-id"); + install_name_args.push_back(String("@rpath").plus_file(framework_name).plus_file(file_name)); + install_name_args.push_back(destination); + + OS::get_singleton()->execute("install_name_tool", install_name_args, true); + } + + // Creating Info.plist + { + String info_plist_format = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n" + "<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">\n" + "<plist version=\"1.0\">\n" + "<dict>\n" + "<key>CFBundleShortVersionString</key>\n" + "<string>1.0</string>\n" + "<key>CFBundleIdentifier</key>\n" + "<string>com.gdnative.framework.$name</string>\n" + "<key>CFBundleName</key>\n" + "<string>$name</string>\n" + "<key>CFBundleExecutable</key>\n" + "<string>$name</string>\n" + "<key>DTPlatformName</key>\n" + "<string>iphoneos</string>\n" + "<key>CFBundleInfoDictionaryVersion</key>\n" + "<string>6.0</string>\n" + "<key>CFBundleVersion</key>\n" + "<string>1</string>\n" + "<key>CFBundlePackageType</key>\n" + "<string>FMWK</string>\n" + "<key>MinimumOSVersion</key>\n" + "<string>10.0</string>\n" + "</dict>\n" + "</plist>"; + + String info_plist = info_plist_format.replace("$name", file_name); + + FileAccess *f = FileAccess::open(destination_dir.plus_file("Info.plist"), FileAccess::WRITE); + if (f) { + f->store_string(info_plist); + f->close(); + memdelete(f); } } } + memdelete(filesystem_da); return OK; } +Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets) { + for (int f_idx = 0; f_idx < p_assets.size(); ++f_idx) { + String asset = p_assets[f_idx]; + if (!asset.begins_with("res://")) { + // either SDK-builtin or already a part of the export template + IOSExportAsset exported_asset = { asset, p_is_framework, p_should_embed }; + r_exported_assets.push_back(exported_asset); + } else { + Error err = _copy_asset(p_out_dir, asset, nullptr, p_is_framework, p_should_embed, r_exported_assets); + ERR_FAIL_COND_V(err, err); + } + } + + return OK; +} + Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets) { Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins(); for (int i = 0; i < export_plugins.size(); i++) { @@ -1202,20 +1340,173 @@ Vector<String> EditorExportPlatformIOS::_get_preset_architectures(const Ref<Edit return enabled_archs; } -void EditorExportPlatformIOS::add_module_code(const Ref<EditorExportPreset> &p_preset, EditorExportPlatformIOS::IOSConfigData &p_config_data, const String &p_name, const String &p_fid, const String &p_gid) { - if ((bool)p_preset->get("capabilities/" + p_name)) { - //add module static library - print_line("ADDING MODULE: " + p_name); +Error EditorExportPlatformIOS::_export_ios_plugins(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &dest_dir, Vector<IOSExportAsset> &r_exported_assets, bool p_debug) { + String plugin_definition_cpp_code; + String plugin_initialization_cpp_code; + String plugin_deinitialization_cpp_code; - p_config_data.modules_buildfile += p_gid + " /* libgodot_" + p_name + "_module.a in Frameworks */ = {isa = PBXBuildFile; fileRef = " + p_fid + " /* libgodot_" + p_name + "_module.a */; };\n\t\t"; - p_config_data.modules_fileref += p_fid + " /* libgodot_" + p_name + "_module.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = godot_" + p_name + "_module ; path = \"libgodot_" + p_name + "_module.a\"; sourceTree = \"<group>\"; };\n\t\t"; - p_config_data.modules_buildphase += p_gid + " /* libgodot_" + p_name + "_module.a */,\n\t\t\t\t"; - p_config_data.modules_buildgrp += p_fid + " /* libgodot_" + p_name + "_module.a */,\n\t\t\t\t"; - } else { - //add stub function for disabled module - p_config_data.cpp_code += "void register_" + p_name + "_types() { /*stub*/ };\n"; - p_config_data.cpp_code += "void unregister_" + p_name + "_types() { /*stub*/ };\n"; + Vector<String> plugin_linked_dependencies; + Vector<String> plugin_embedded_dependencies; + Vector<String> plugin_files; + + Vector<PluginConfig> enabled_plugins = get_enabled_plugins(p_preset); + + Vector<String> added_linked_dependenciy_names; + Vector<String> added_embedded_dependenciy_names; + HashMap<String, String> plist_values; + + Error err; + + for (int i = 0; i < enabled_plugins.size(); i++) { + PluginConfig plugin = enabled_plugins[i]; + + // Export plugin binary. + if (!plugin.supports_targets) { + err = _copy_asset(dest_dir, plugin.binary, nullptr, true, true, r_exported_assets); + } else { + String plugin_binary_dir = plugin.binary.get_base_dir(); + String plugin_name_prefix = plugin.binary.get_basename().get_file(); + String plugin_file = plugin_name_prefix + "." + (p_debug ? "debug" : "release") + ".a"; + String result_file_name = plugin.binary.get_file(); + + err = _copy_asset(dest_dir, plugin_binary_dir.plus_file(plugin_file), &result_file_name, true, true, r_exported_assets); + } + + ERR_FAIL_COND_V(err, err); + + // Adding dependencies. + // Use separate container for names to check for duplicates. + for (int j = 0; j < plugin.linked_dependencies.size(); j++) { + String dependency = plugin.linked_dependencies[j]; + String name = dependency.get_file(); + + if (added_linked_dependenciy_names.has(name)) { + continue; + } + + added_linked_dependenciy_names.push_back(name); + plugin_linked_dependencies.push_back(dependency); + } + + for (int j = 0; j < plugin.system_dependencies.size(); j++) { + String dependency = plugin.system_dependencies[j]; + String name = dependency.get_file(); + + if (added_linked_dependenciy_names.has(name)) { + continue; + } + + added_linked_dependenciy_names.push_back(name); + plugin_linked_dependencies.push_back(dependency); + } + + for (int j = 0; j < plugin.embedded_dependencies.size(); j++) { + String dependency = plugin.embedded_dependencies[j]; + String name = dependency.get_file(); + + if (added_embedded_dependenciy_names.has(name)) { + continue; + } + + added_embedded_dependenciy_names.push_back(name); + plugin_embedded_dependencies.push_back(dependency); + } + + plugin_files.append_array(plugin.files_to_copy); + + // Capabilities + // Also checking for duplicates. + for (int j = 0; j < plugin.capabilities.size(); j++) { + String capability = plugin.capabilities[j]; + + if (p_config_data.capabilities.has(capability)) { + continue; + } + + p_config_data.capabilities.push_back(capability); + } + + // Plist + // Using hash map container to remove duplicates + const String *K = nullptr; + + while ((K = plugin.plist.next(K))) { + String key = *K; + String value = plugin.plist[key]; + + if (key.empty() || value.empty()) { + continue; + } + + plist_values[key] = value; + } + + // CPP Code + String definition_comment = "// Plugin: " + plugin.name + "\n"; + String initialization_method = plugin.initialization_method + "();\n"; + String deinitialization_method = plugin.deinitialization_method + "();\n"; + + plugin_definition_cpp_code += definition_comment + + "extern void " + initialization_method + + "extern void " + deinitialization_method + "\n"; + + plugin_initialization_cpp_code += "\t" + initialization_method; + plugin_deinitialization_cpp_code += "\t" + deinitialization_method; + } + + // Updating `Info.plist` + { + const String *K = nullptr; + while ((K = plist_values.next(K))) { + String key = *K; + String value = plist_values[key]; + + if (key.empty() || value.empty()) { + continue; + } + + p_config_data.plist_content += "<key>" + key + "</key><string>" + value + "</string>\n"; + } } + + // Export files + { + // Export linked plugin dependency + err = _export_additional_assets(dest_dir, plugin_linked_dependencies, true, false, r_exported_assets); + ERR_FAIL_COND_V(err, err); + + // Export embedded plugin dependency + err = _export_additional_assets(dest_dir, plugin_embedded_dependencies, true, true, r_exported_assets); + ERR_FAIL_COND_V(err, err); + + // Export plugin files + err = _export_additional_assets(dest_dir, plugin_files, false, false, r_exported_assets); + ERR_FAIL_COND_V(err, err); + } + + // Update CPP + { + Dictionary plugin_format; + plugin_format["definition"] = plugin_definition_cpp_code; + plugin_format["initialization"] = plugin_initialization_cpp_code; + plugin_format["deinitialization"] = plugin_deinitialization_cpp_code; + + String plugin_cpp_code = "\n// Godot Plugins\n" + "void godot_ios_plugins_initialize();\n" + "void godot_ios_plugins_deinitialize();\n" + "// Exported Plugins\n\n" + "$definition" + "// Use Plugins\n" + "void godot_ios_plugins_initialize() {\n" + "$initialization" + "}\n\n" + "void godot_ios_plugins_deinitialize() {\n" + "$deinitialization" + "}\n"; + + p_config_data.cpp_code += plugin_cpp_code.format(plugin_format, "$_"); + } + return OK; } Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) { @@ -1324,9 +1615,12 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p "", "", "", - "" + "", + Vector<String>() }; + Vector<IOSExportAsset> assets; + DirAccess *tmp_app_path = DirAccess::create_for_path(dest_dir); ERR_FAIL_COND_V(!tmp_app_path, ERR_CANT_CREATE); @@ -1339,8 +1633,8 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p return ERR_CANT_OPEN; } - add_module_code(p_preset, config_data, "arkit", "F9B95E6E2391205500AF0000", "F9C95E812391205C00BF0000"); - add_module_code(p_preset, config_data, "camera", "F9B95E6E2391205500AF0001", "F9C95E812391205C00BF0001"); + err = _export_ios_plugins(p_preset, config_data, dest_dir + binary_name, assets, p_debug); + ERR_FAIL_COND_V(err, err); //export rest of the files int ret = unzGoToFirstFile(src_pkg_zip); @@ -1382,21 +1676,8 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p is_execute = true; #endif file = "godot_ios.a"; - } else if (file.begins_with("libgodot_arkit")) { - if ((bool)p_preset->get("capabilities/arkit") && file.ends_with(String(p_debug ? "debug" : "release") + ".fat.a")) { - file = "libgodot_arkit_module.a"; - } else { - ret = unzGoToNextFile(src_pkg_zip); - continue; //ignore! - } - } else if (file.begins_with("libgodot_camera")) { - if ((bool)p_preset->get("capabilities/camera") && file.ends_with(String(p_debug ? "debug" : "release") + ".fat.a")) { - file = "libgodot_camera_module.a"; - } else { - ret = unzGoToNextFile(src_pkg_zip); - continue; //ignore! - } } + if (file == project_file) { project_file_data = data; } @@ -1530,7 +1811,6 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p } print_line("Exporting additional assets"); - Vector<IOSExportAsset> assets; _export_additional_assets(dest_dir + binary_name, libraries, assets); _add_assets_to_project(p_preset, project_file_data, assets); String project_file_name = dest_dir + binary_name + ".xcodeproj/project.pbxproj"; @@ -1665,9 +1945,17 @@ EditorExportPlatformIOS::EditorExportPlatformIOS() { Ref<Image> img = memnew(Image(_iphone_logo)); logo.instance(); logo->create_from_image(img); + + plugins_changed = true; + quit_request = false; + + check_for_changes_thread = Thread::create(_check_for_changes_poll_thread, this); } EditorExportPlatformIOS::~EditorExportPlatformIOS() { + quit_request = true; + Thread::wait_to_finish(check_for_changes_thread); + memdelete(check_for_changes_thread); } void register_iphone_exporter() { diff --git a/platform/iphone/godot_view.h b/platform/iphone/godot_view.h index 62fa2f5a32..a8f4cb38d9 100644 --- a/platform/iphone/godot_view.h +++ b/platform/iphone/godot_view.h @@ -35,7 +35,7 @@ class String; @protocol DisplayLayer; @protocol GodotViewRendererProtocol; -@interface GodotView : UIView <UIKeyInput> +@interface GodotView : UIView @property(assign, nonatomic) id<GodotViewRendererProtocol> renderer; @@ -51,6 +51,4 @@ class String; - (void)stopRendering; - (void)startRendering; -- (BOOL)becomeFirstResponderWithString:(String)p_existing; - @end diff --git a/platform/iphone/godot_view.mm b/platform/iphone/godot_view.mm index eaf7e962ce..0c50842cfa 100644 --- a/platform/iphone/godot_view.mm +++ b/platform/iphone/godot_view.mm @@ -42,7 +42,6 @@ static const int max_touches = 8; @interface GodotView () { UITouch *godot_touches[max_touches]; - String keyboard_text; } @property(assign, nonatomic) BOOL isActive; @@ -278,40 +277,6 @@ static const int max_touches = 8; // MARK: - Input -// MARK: Keyboard - -- (BOOL)canBecomeFirstResponder { - return YES; -} - -- (BOOL)becomeFirstResponderWithString:(String)p_existing { - keyboard_text = p_existing; - return [self becomeFirstResponder]; -} - -- (BOOL)resignFirstResponder { - keyboard_text = String(); - return [super resignFirstResponder]; -} - -- (void)deleteBackward { - if (keyboard_text.length()) { - keyboard_text.erase(keyboard_text.length() - 1, 1); - } - DisplayServerIPhone::get_singleton()->key(KEY_BACKSPACE, true); -} - -- (BOOL)hasText { - return keyboard_text.length() > 0; -} - -- (void)insertText:(NSString *)p_text { - String character; - character.parse_utf8([p_text UTF8String]); - keyboard_text = keyboard_text + character; - DisplayServerIPhone::get_singleton()->key(character[0] == 10 ? KEY_ENTER : character[0], true); -} - // MARK: Touches - (void)initTouches { diff --git a/platform/iphone/keyboard_input_view.h b/platform/iphone/keyboard_input_view.h new file mode 100644 index 0000000000..5382a2e9a9 --- /dev/null +++ b/platform/iphone/keyboard_input_view.h @@ -0,0 +1,37 @@ +/*************************************************************************/ +/* keyboard_input_view.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import <UIKit/UIKit.h> + +@interface GodotKeyboardInputView : UITextView + +- (BOOL)becomeFirstResponderWithString:(NSString *)existingString multiline:(BOOL)flag cursorStart:(NSInteger)start cursorEnd:(NSInteger)end; + +@end diff --git a/platform/iphone/keyboard_input_view.mm b/platform/iphone/keyboard_input_view.mm new file mode 100644 index 0000000000..1a37403de7 --- /dev/null +++ b/platform/iphone/keyboard_input_view.mm @@ -0,0 +1,195 @@ +/*************************************************************************/ +/* keyboard_input_view.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import "keyboard_input_view.h" + +#include "core/os/keyboard.h" +#include "display_server_iphone.h" +#include "os_iphone.h" + +@interface GodotKeyboardInputView () <UITextViewDelegate> + +@property(nonatomic, copy) NSString *previousText; +@property(nonatomic, assign) NSRange previousSelectedRange; + +@end + +@implementation GodotKeyboardInputView + +- (instancetype)initWithCoder:(NSCoder *)coder { + self = [super initWithCoder:coder]; + + if (self) { + [self godot_commonInit]; + } + + return self; +} + +- (instancetype)initWithFrame:(CGRect)frame textContainer:(NSTextContainer *)textContainer { + self = [super initWithFrame:frame textContainer:textContainer]; + + if (self) { + [self godot_commonInit]; + } + + return self; +} + +- (void)godot_commonInit { + self.hidden = YES; + self.delegate = self; + + [[NSNotificationCenter defaultCenter] addObserver:self + selector:@selector(observeTextChange:) + name:UITextViewTextDidChangeNotification + object:self]; +} + +- (void)dealloc { + self.delegate = nil; + [[NSNotificationCenter defaultCenter] removeObserver:self]; +} + +// MARK: Keyboard + +- (BOOL)canBecomeFirstResponder { + return YES; +} + +- (BOOL)becomeFirstResponderWithString:(NSString *)existingString multiline:(BOOL)flag cursorStart:(NSInteger)start cursorEnd:(NSInteger)end { + self.text = existingString; + self.previousText = existingString; + + NSRange textRange; + + // Either a simple cursor or a selection. + if (end > 0) { + textRange = NSMakeRange(start, end - start); + } else { + textRange = NSMakeRange(start, 0); + } + + self.selectedRange = textRange; + self.previousSelectedRange = textRange; + + return [self becomeFirstResponder]; +} + +- (BOOL)resignFirstResponder { + self.text = nil; + self.previousText = nil; + return [super resignFirstResponder]; +} + +// MARK: OS Messages + +- (void)deleteText:(NSInteger)charactersToDelete { + for (int i = 0; i < charactersToDelete; i++) { + DisplayServerIPhone::get_singleton()->key(KEY_BACKSPACE, true); + DisplayServerIPhone::get_singleton()->key(KEY_BACKSPACE, false); + } +} + +- (void)enterText:(NSString *)substring { + String characters; + characters.parse_utf8([substring UTF8String]); + + for (int i = 0; i < characters.size(); i++) { + int character = characters[i]; + + switch (character) { + case 10: + character = KEY_ENTER; + break; + case 8198: + character = KEY_SPACE; + break; + default: + break; + } + + DisplayServerIPhone::get_singleton()->key(character, true); + DisplayServerIPhone::get_singleton()->key(character, false); + } +} + +// MARK: Observer + +- (void)observeTextChange:(NSNotification *)notification { + if (notification.object != self) { + return; + } + + if (self.previousSelectedRange.length == 0) { + // We are deleting all text before cursor if no range was selected. + // This way any inserted or changed text will be updated. + NSString *substringToDelete = [self.previousText substringToIndex:self.previousSelectedRange.location]; + [self deleteText:substringToDelete.length]; + } else { + // If text was previously selected + // we are sending only one `backspace`. + // It will remove all text from text input. + [self deleteText:1]; + } + + NSString *substringToEnter; + + if (self.selectedRange.length == 0) { + // If previous cursor had a selection + // we have to calculate an inserted text. + if (self.previousSelectedRange.length != 0) { + NSInteger rangeEnd = self.selectedRange.location + self.selectedRange.length; + NSInteger rangeStart = MIN(self.previousSelectedRange.location, self.selectedRange.location); + NSInteger rangeLength = MAX(0, rangeEnd - rangeStart); + + NSRange calculatedRange; + + if (rangeLength >= 0) { + calculatedRange = NSMakeRange(rangeStart, rangeLength); + } else { + calculatedRange = NSMakeRange(rangeStart, 0); + } + + substringToEnter = [self.text substringWithRange:calculatedRange]; + } else { + substringToEnter = [self.text substringToIndex:self.selectedRange.location]; + } + } else { + substringToEnter = [self.text substringWithRange:self.selectedRange]; + } + + [self enterText:substringToEnter]; + + self.previousText = self.text; + self.previousSelectedRange = self.selectedRange; +} + +@end diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h index c6f95869ee..04a0a478d5 100644 --- a/platform/iphone/os_iphone.h +++ b/platform/iphone/os_iphone.h @@ -35,9 +35,6 @@ #include "drivers/coreaudio/audio_driver_coreaudio.h" #include "drivers/unix/os_unix.h" -#include "game_center.h" -#include "icloud.h" -#include "in_app_store.h" #include "ios.h" #include "joypad_iphone.h" #include "servers/audio_server.h" @@ -48,6 +45,9 @@ #include "platform/iphone/vulkan_context_iphone.h" #endif +extern void godot_ios_plugins_initialize(); +extern void godot_ios_plugins_deinitialize(); + class OSIPhone : public OS_Unix { private: static HashMap<String, void *> dynamic_symbol_lookup_table; @@ -55,15 +55,6 @@ private: AudioDriverCoreAudio audio_driver; -#ifdef GAME_CENTER_ENABLED - GameCenter *game_center; -#endif -#ifdef STOREKIT_ENABLED - InAppStore *store_kit; -#endif -#ifdef ICLOUD_ENABLED - ICloud *icloud; -#endif iOS *ios; JoypadIPhone *joypad_iphone; diff --git a/platform/iphone/os_iphone.mm b/platform/iphone/os_iphone.mm index 32e9dda92b..b87e6f37a0 100644 --- a/platform/iphone/os_iphone.mm +++ b/platform/iphone/os_iphone.mm @@ -125,21 +125,6 @@ void OSIPhone::initialize() { } void OSIPhone::initialize_modules() { -#ifdef GAME_CENTER_ENABLED - game_center = memnew(GameCenter); - Engine::get_singleton()->add_singleton(Engine::Singleton("GameCenter", game_center)); -#endif - -#ifdef STOREKIT_ENABLED - store_kit = memnew(InAppStore); - Engine::get_singleton()->add_singleton(Engine::Singleton("InAppStore", store_kit)); -#endif - -#ifdef ICLOUD_ENABLED - icloud = memnew(ICloud); - Engine::get_singleton()->add_singleton(Engine::Singleton("ICloud", icloud)); -#endif - ios = memnew(iOS); Engine::get_singleton()->add_singleton(Engine::Singleton("iOS", ios)); @@ -155,26 +140,12 @@ void OSIPhone::deinitialize_modules() { memdelete(ios); } -#ifdef GAME_CENTER_ENABLED - if (game_center) { - memdelete(game_center); - } -#endif - -#ifdef STOREKIT_ENABLED - if (store_kit) { - memdelete(store_kit); - } -#endif - -#ifdef ICLOUD_ENABLED - if (icloud) { - memdelete(icloud); - } -#endif + godot_ios_plugins_deinitialize(); } void OSIPhone::set_main_loop(MainLoop *p_main_loop) { + godot_ios_plugins_initialize(); + main_loop = p_main_loop; if (main_loop) { diff --git a/platform/iphone/plugin/godot_plugin_config.h b/platform/iphone/plugin/godot_plugin_config.h new file mode 100644 index 0000000000..5323f94989 --- /dev/null +++ b/platform/iphone/plugin/godot_plugin_config.h @@ -0,0 +1,265 @@ +/*************************************************************************/ +/* godot_plugin_config.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef GODOT_PLUGIN_CONFIG_H +#define GODOT_PLUGIN_CONFIG_H + +#include "core/error/error_list.h" +#include "core/io/config_file.h" +#include "core/string/ustring.h" + +static const char *PLUGIN_CONFIG_EXT = ".gdip"; + +static const char *CONFIG_SECTION = "config"; +static const char *CONFIG_NAME_KEY = "name"; +static const char *CONFIG_BINARY_KEY = "binary"; +static const char *CONFIG_INITIALIZE_KEY = "initialization"; +static const char *CONFIG_DEINITIALIZE_KEY = "deinitialization"; + +static const char *DEPENDENCIES_SECTION = "dependencies"; +static const char *DEPENDENCIES_LINKED_KEY = "linked"; +static const char *DEPENDENCIES_EMBEDDED_KEY = "embedded"; +static const char *DEPENDENCIES_SYSTEM_KEY = "system"; +static const char *DEPENDENCIES_CAPABILITIES_KEY = "capabilities"; +static const char *DEPENDENCIES_FILES_KEY = "files"; + +static const char *PLIST_SECTION = "plist"; + +/* + The `config` section and fields are required and defined as follow: +- **name**: name of the plugin +- **binary**: path to static `.a` library + +The `dependencies` and fields are optional. +- **linked**: dependencies that should only be linked. +- **embedded**: dependencies that should be linked and embedded into application. +- **system**: system dependencies that should be linked. +- **capabilities**: capabilities that would be used for `UIRequiredDeviceCapabilities` options in Info.plist file. +- **files**: files that would be copied into application + +The `plist` section are optional. +- **key**: key and value that would be added in Info.plist file. + */ + +struct PluginConfig { + // Set to true when the config file is properly loaded. + bool valid_config = false; + bool supports_targets = false; + // Unix timestamp of last change to this plugin. + uint64_t last_updated = 0; + + // Required config section + String name; + String binary; + String initialization_method; + String deinitialization_method; + + // Optional dependencies section + Vector<String> linked_dependencies; + Vector<String> embedded_dependencies; + Vector<String> system_dependencies; + + Vector<String> files_to_copy; + Vector<String> capabilities; + + // Optional plist section + // Supports only string types for now + HashMap<String, String> plist; +}; + +static inline String resolve_local_dependency_path(String plugin_config_dir, String dependency_path) { + String absolute_path; + + if (dependency_path.empty()) { + return absolute_path; + } + + if (dependency_path.is_abs_path()) { + return dependency_path; + } + + String res_path = ProjectSettings::get_singleton()->globalize_path("res://"); + absolute_path = plugin_config_dir.plus_file(dependency_path); + + return absolute_path.replace(res_path, "res://"); +} + +static inline String resolve_system_dependency_path(String dependency_path) { + String absolute_path; + + if (dependency_path.empty()) { + return absolute_path; + } + + if (dependency_path.is_abs_path()) { + return dependency_path; + } + + String system_path = "/System/Library/Frameworks"; + + return system_path.plus_file(dependency_path); +} + +static inline Vector<String> resolve_local_dependencies(String plugin_config_dir, Vector<String> p_paths) { + Vector<String> paths; + + for (int i = 0; i < p_paths.size(); i++) { + String path = resolve_local_dependency_path(plugin_config_dir, p_paths[i]); + + if (path.empty()) { + continue; + } + + paths.push_back(path); + } + + return paths; +} + +static inline Vector<String> resolve_system_dependencies(Vector<String> p_paths) { + Vector<String> paths; + + for (int i = 0; i < p_paths.size(); i++) { + String path = resolve_system_dependency_path(p_paths[i]); + + if (path.empty()) { + continue; + } + + paths.push_back(path); + } + + return paths; +} + +static inline bool validate_plugin(PluginConfig &plugin_config) { + bool valid_name = !plugin_config.name.empty(); + bool valid_binary_name = !plugin_config.binary.empty(); + bool valid_initialize = !plugin_config.initialization_method.empty(); + bool valid_deinitialize = !plugin_config.deinitialization_method.empty(); + + bool fields_value = valid_name && valid_binary_name && valid_initialize && valid_deinitialize; + + if (fields_value && FileAccess::exists(plugin_config.binary)) { + plugin_config.valid_config = true; + plugin_config.supports_targets = false; + } else if (fields_value) { + String file_path = plugin_config.binary.get_base_dir(); + String file_name = plugin_config.binary.get_basename().get_file(); + String release_file_name = file_path.plus_file(file_name + ".release.a"); + String debug_file_name = file_path.plus_file(file_name + ".debug.a"); + + if (FileAccess::exists(release_file_name) && FileAccess::exists(debug_file_name)) { + plugin_config.valid_config = true; + plugin_config.supports_targets = true; + } + } + + return plugin_config.valid_config; +} + +static inline uint64_t get_plugin_modification_time(const PluginConfig &plugin_config, const String &config_path) { + uint64_t last_updated = FileAccess::get_modified_time(config_path); + + if (!plugin_config.supports_targets) { + last_updated = MAX(last_updated, FileAccess::get_modified_time(plugin_config.binary)); + } else { + String file_path = plugin_config.binary.get_base_dir(); + String file_name = plugin_config.binary.get_basename().get_file(); + String release_file_name = file_path.plus_file(file_name + ".release.a"); + String debug_file_name = file_path.plus_file(file_name + ".debug.a"); + + last_updated = MAX(last_updated, FileAccess::get_modified_time(release_file_name)); + last_updated = MAX(last_updated, FileAccess::get_modified_time(debug_file_name)); + } + + return last_updated; +} + +static inline PluginConfig load_plugin_config(Ref<ConfigFile> config_file, const String &path) { + PluginConfig plugin_config = {}; + + if (!config_file.is_valid()) { + return plugin_config; + } + + Error err = config_file->load(path); + + if (err != OK) { + return plugin_config; + } + + String config_base_dir = path.get_base_dir(); + + plugin_config.name = config_file->get_value(CONFIG_SECTION, CONFIG_NAME_KEY, String()); + plugin_config.initialization_method = config_file->get_value(CONFIG_SECTION, CONFIG_INITIALIZE_KEY, String()); + plugin_config.deinitialization_method = config_file->get_value(CONFIG_SECTION, CONFIG_DEINITIALIZE_KEY, String()); + + String binary_path = config_file->get_value(CONFIG_SECTION, CONFIG_BINARY_KEY, String()); + plugin_config.binary = resolve_local_dependency_path(config_base_dir, binary_path); + + if (config_file->has_section(DEPENDENCIES_SECTION)) { + Vector<String> linked_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_LINKED_KEY, Vector<String>()); + Vector<String> embedded_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_EMBEDDED_KEY, Vector<String>()); + Vector<String> system_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_SYSTEM_KEY, Vector<String>()); + Vector<String> files = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_FILES_KEY, Vector<String>()); + + plugin_config.linked_dependencies = resolve_local_dependencies(config_base_dir, linked_dependencies); + plugin_config.embedded_dependencies = resolve_local_dependencies(config_base_dir, embedded_dependencies); + plugin_config.system_dependencies = resolve_system_dependencies(system_dependencies); + + plugin_config.files_to_copy = resolve_local_dependencies(config_base_dir, files); + + plugin_config.capabilities = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_CAPABILITIES_KEY, Vector<String>()); + } + + if (config_file->has_section(PLIST_SECTION)) { + List<String> keys; + config_file->get_section_keys(PLIST_SECTION, &keys); + + for (int i = 0; i < keys.size(); i++) { + String value = config_file->get_value(PLIST_SECTION, keys[i], String()); + + if (value.empty()) { + continue; + } + + plugin_config.plist[keys[i]] = value; + } + } + + if (validate_plugin(plugin_config)) { + plugin_config.last_updated = get_plugin_modification_time(plugin_config, path); + } + + return plugin_config; +} + +#endif // GODOT_PLUGIN_CONFIG_H diff --git a/platform/iphone/view_controller.h b/platform/iphone/view_controller.h index b0b31ae377..ff76359842 100644 --- a/platform/iphone/view_controller.h +++ b/platform/iphone/view_controller.h @@ -28,16 +28,17 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#import <GameKit/GameKit.h> #import <UIKit/UIKit.h> @class GodotView; @class GodotNativeVideoView; +@class GodotKeyboardInputView; -@interface ViewController : UIViewController <GKGameCenterControllerDelegate> +@interface ViewController : UIViewController @property(nonatomic, readonly, strong) GodotView *godotView; @property(nonatomic, readonly, strong) GodotNativeVideoView *videoView; +@property(nonatomic, readonly, strong) GodotKeyboardInputView *keyboardView; // MARK: Native Video Player diff --git a/platform/iphone/view_controller.mm b/platform/iphone/view_controller.mm index e11eff423b..d3969e6b02 100644 --- a/platform/iphone/view_controller.mm +++ b/platform/iphone/view_controller.mm @@ -33,15 +33,18 @@ #include "display_server_iphone.h" #import "godot_view.h" #import "godot_view_renderer.h" +#import "keyboard_input_view.h" #import "native_video_view.h" #include "os_iphone.h" +#import <AVFoundation/AVFoundation.h> #import <GameController/GameController.h> @interface ViewController () @property(strong, nonatomic) GodotViewRenderer *renderer; @property(strong, nonatomic) GodotNativeVideoView *videoView; +@property(strong, nonatomic) GodotKeyboardInputView *keyboardView; @end @@ -101,6 +104,10 @@ } - (void)observeKeyboard { + printf("******** setting up keyboard input view\n"); + self.keyboardView = [GodotKeyboardInputView new]; + [self.view addSubview:self.keyboardView]; + printf("******** adding observer for keyboard show/hide\n"); [[NSNotificationCenter defaultCenter] addObserver:self @@ -118,6 +125,9 @@ [self.videoView stopVideo]; self.videoView = nil; + + self.keyboardView = nil; + self.renderer = nil; [[NSNotificationCenter defaultCenter] removeObserver:self]; @@ -214,14 +224,4 @@ } } -// MARK: Delegates - -#ifdef GAME_CENTER_ENABLED -- (void)gameCenterViewControllerDidFinish:(GKGameCenterViewController *)gameCenterViewController { - //[gameCenterViewController dismissViewControllerAnimated:YES completion:^{GameCenter::get_singleton()->game_center_closed();}];//version for signaling when overlay is completely gone - GameCenter::get_singleton()->game_center_closed(); - [gameCenterViewController dismissViewControllerAnimated:YES completion:nil]; -} -#endif - @end diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub index 7381ea13b7..a0e6fa0e18 100644 --- a/platform/javascript/SCsub +++ b/platform/javascript/SCsub @@ -18,21 +18,22 @@ if env["threads_enabled"]: build = env.add_program(build_targets, javascript_files) -js_libraries = [ - "native/http_request.js", - "native/library_godot_audio.js", -] -for lib in js_libraries: - env.Append(LINKFLAGS=["--js-library", env.File(lib).path]) -env.Depends(build, js_libraries) +env.AddJSLibraries( + [ + "native/http_request.js", + "native/library_godot_audio.js", + "native/library_godot_display.js", + "native/library_godot_os.js", + ] +) -js_pre = [ - "native/id_handler.js", - "native/utils.js", -] -for js in js_pre: - env.Append(LINKFLAGS=["--pre-js", env.File(js).path]) -env.Depends(build, js_pre) +if env["tools"]: + env.AddJSLibraries(["native/library_godot_editor_tools.js"]) +if env["javascript_eval"]: + env.AddJSLibraries(["native/library_godot_eval.js"]) +for lib in env["JS_LIBS"]: + env.Append(LINKFLAGS=["--js-library", lib]) +env.Depends(build, env["JS_LIBS"]) engine = [ "engine/preloader.js", @@ -55,9 +56,10 @@ out_files = [ zip_dir.File(binary_name + ".js"), zip_dir.File(binary_name + ".wasm"), zip_dir.File(binary_name + ".html"), + zip_dir.File(binary_name + ".audio.worklet.js"), ] html_file = "#misc/dist/html/editor.html" if env["tools"] else "#misc/dist/html/full-size.html" -in_files = [js_wrapped, build[1], html_file] +in_files = [js_wrapped, build[1], html_file, "#platform/javascript/native/audio.worklet.js"] if env["threads_enabled"]: in_files.append(build[2]) out_files.append(zip_dir.File(binary_name + ".worker.js")) diff --git a/platform/javascript/api/javascript_tools_editor_plugin.cpp b/platform/javascript/api/javascript_tools_editor_plugin.cpp index d44e8139a1..8d781703ed 100644 --- a/platform/javascript/api/javascript_tools_editor_plugin.cpp +++ b/platform/javascript/api/javascript_tools_editor_plugin.cpp @@ -39,6 +39,11 @@ #include <emscripten/emscripten.h> +// JavaScript functions defined in library_godot_editor_tools.js +extern "C" { +extern void godot_js_editor_download_file(const char *p_path, const char *p_name, const char *p_mime); +} + static void _javascript_editor_init_callback() { EditorNode::get_singleton()->add_editor_plugin(memnew(JavaScriptToolsEditorPlugin(EditorNode::get_singleton()))); } @@ -65,25 +70,7 @@ void JavaScriptToolsEditorPlugin::_download_zip(Variant p_v) { String base_path = resource_path.substr(0, resource_path.rfind("/")) + "/"; _zip_recursive(resource_path, base_path, zip); zipClose(zip, NULL); - EM_ASM({ - const path = "/tmp/project.zip"; - const size = FS.stat(path)["size"]; - const buf = new Uint8Array(size); - const fd = FS.open(path, "r"); - FS.read(fd, buf, 0, size); - FS.close(fd); - FS.unlink(path); - const blob = new Blob([buf], { type: "application/zip" }); - const url = window.URL.createObjectURL(blob); - const a = document.createElement("a"); - a.href = url; - a.download = "project.zip"; - a.style.display = "none"; - document.body.appendChild(a); - a.click(); - a.remove(); - window.URL.revokeObjectURL(url); - }); + godot_js_editor_download_file("/tmp/project.zip", "project.zip", "application/zip"); } void JavaScriptToolsEditorPlugin::_bind_methods() { diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp index ab6ed54cc8..dd982bc3a8 100644 --- a/platform/javascript/audio_driver_javascript.cpp +++ b/platform/javascript/audio_driver_javascript.cpp @@ -31,7 +31,6 @@ #include "audio_driver_javascript.h" #include "core/config/project_settings.h" -#include "godot_audio.h" #include <emscripten.h> @@ -45,92 +44,109 @@ const char *AudioDriverJavaScript::get_name() const { return "JavaScript"; } -#ifndef NO_THREADS -void AudioDriverJavaScript::_audio_thread_func(void *p_data) { - AudioDriverJavaScript *obj = static_cast<AudioDriverJavaScript *>(p_data); - while (!obj->quit) { - obj->lock(); - if (!obj->needs_process) { - obj->unlock(); - OS::get_singleton()->delay_usec(1000); // Give the browser some slack. - continue; - } - obj->_js_driver_process(); - obj->needs_process = false; - obj->unlock(); - } +void AudioDriverJavaScript::_state_change_callback(int p_state) { + singleton->state = p_state; } -#endif -extern "C" EMSCRIPTEN_KEEPALIVE void audio_driver_process_start() { -#ifndef NO_THREADS - AudioDriverJavaScript::singleton->lock(); -#else - AudioDriverJavaScript::singleton->_js_driver_process(); -#endif +void AudioDriverJavaScript::_latency_update_callback(float p_latency) { + singleton->output_latency = p_latency; } -extern "C" EMSCRIPTEN_KEEPALIVE void audio_driver_process_end() { -#ifndef NO_THREADS - AudioDriverJavaScript::singleton->needs_process = true; - AudioDriverJavaScript::singleton->unlock(); -#endif -} +void AudioDriverJavaScript::_audio_driver_process(int p_from, int p_samples) { + int32_t *stream_buffer = reinterpret_cast<int32_t *>(output_rb); + const int max_samples = memarr_len(output_rb); -extern "C" EMSCRIPTEN_KEEPALIVE void audio_driver_process_capture(float sample) { - AudioDriverJavaScript::singleton->process_capture(sample); + int write_pos = p_from; + int to_write = p_samples; + if (to_write == 0) { + to_write = max_samples; + } + // High part + if (write_pos + to_write > max_samples) { + const int samples_high = max_samples - write_pos; + audio_server_process(samples_high / channel_count, &stream_buffer[write_pos]); + for (int i = write_pos; i < max_samples; i++) { + output_rb[i] = float(stream_buffer[i] >> 16) / 32768.f; + } + to_write -= samples_high; + write_pos = 0; + } + // Leftover + audio_server_process(to_write / channel_count, &stream_buffer[write_pos]); + for (int i = write_pos; i < write_pos + to_write; i++) { + output_rb[i] = float(stream_buffer[i] >> 16) / 32768.f; + } } -void AudioDriverJavaScript::_js_driver_process() { - int sample_count = memarr_len(internal_buffer) / channel_count; - int32_t *stream_buffer = reinterpret_cast<int32_t *>(internal_buffer); - audio_server_process(sample_count, stream_buffer); - for (int i = 0; i < sample_count * channel_count; i++) { - internal_buffer[i] = float(stream_buffer[i] >> 16) / 32768.f; +void AudioDriverJavaScript::_audio_driver_capture(int p_from, int p_samples) { + if (get_input_buffer().size() == 0) { + return; // Input capture stopped. } -} + const int max_samples = memarr_len(input_rb); -void AudioDriverJavaScript::process_capture(float sample) { - int32_t sample32 = int32_t(sample * 32768.f) * (1U << 16); - input_buffer_write(sample32); + int read_pos = p_from; + int to_read = p_samples; + if (to_read == 0) { + to_read = max_samples; + } + // High part + if (read_pos + to_read > max_samples) { + const int samples_high = max_samples - read_pos; + for (int i = read_pos; i < max_samples; i++) { + input_buffer_write(int32_t(input_rb[i] * 32768.f) * (1U << 16)); + } + to_read -= samples_high; + read_pos = 0; + } + // Leftover + for (int i = read_pos; i < read_pos + to_read; i++) { + input_buffer_write(int32_t(input_rb[i] * 32768.f) * (1U << 16)); + } } Error AudioDriverJavaScript::init() { mix_rate = GLOBAL_GET("audio/mix_rate"); int latency = GLOBAL_GET("audio/output_latency"); - channel_count = godot_audio_init(mix_rate, latency); - buffer_length = closest_power_of_2(latency * mix_rate / 1000); - buffer_length = godot_audio_create_processor(buffer_length, channel_count); - if (!buffer_length) { - return FAILED; + channel_count = godot_audio_init(mix_rate, latency, &_state_change_callback, &_latency_update_callback); + buffer_length = closest_power_of_2((latency * mix_rate / 1000)); +#ifndef NO_THREADS + node = memnew(WorkletNode); +#else + node = memnew(ScriptProcessorNode); +#endif + buffer_length = node->create(buffer_length, channel_count); + if (output_rb) { + memdelete_arr(output_rb); } - - if (!internal_buffer || (int)memarr_len(internal_buffer) != buffer_length * channel_count) { - if (internal_buffer) - memdelete_arr(internal_buffer); - internal_buffer = memnew_arr(float, buffer_length *channel_count); + output_rb = memnew_arr(float, buffer_length *channel_count); + if (!output_rb) { + return ERR_OUT_OF_MEMORY; } - - if (!internal_buffer) { + if (input_rb) { + memdelete_arr(input_rb); + } + input_rb = memnew_arr(float, buffer_length *channel_count); + if (!input_rb) { return ERR_OUT_OF_MEMORY; } return OK; } void AudioDriverJavaScript::start() { -#ifndef NO_THREADS - thread = Thread::create(_audio_thread_func, this); -#endif - godot_audio_start(internal_buffer); + if (node) { + node->start(output_rb, memarr_len(output_rb), input_rb, memarr_len(input_rb)); + } } void AudioDriverJavaScript::resume() { - godot_audio_resume(); + if (state == 0) { // 'suspended' + godot_audio_resume(); + } } float AudioDriverJavaScript::get_latency() { - return godot_audio_get_latency(); + return output_latency + (float(buffer_length) / mix_rate); } int AudioDriverJavaScript::get_mix_rate() const { @@ -142,48 +158,128 @@ AudioDriver::SpeakerMode AudioDriverJavaScript::get_speaker_mode() const { } void AudioDriverJavaScript::lock() { -#ifndef NO_THREADS - mutex.lock(); -#endif + if (node) { + node->unlock(); + } } void AudioDriverJavaScript::unlock() { -#ifndef NO_THREADS - mutex.unlock(); -#endif -} - -void AudioDriverJavaScript::finish_async() { -#ifndef NO_THREADS - quit = true; // Ask thread to quit. -#endif - godot_audio_finish_async(); + if (node) { + node->unlock(); + } } void AudioDriverJavaScript::finish() { -#ifndef NO_THREADS - Thread::wait_to_finish(thread); - memdelete(thread); - thread = NULL; -#endif - if (internal_buffer) { - memdelete_arr(internal_buffer); - internal_buffer = nullptr; + if (node) { + node->finish(); + memdelete(node); + node = nullptr; + } + if (output_rb) { + memdelete_arr(output_rb); + output_rb = nullptr; + } + if (input_rb) { + memdelete_arr(input_rb); + input_rb = nullptr; } } Error AudioDriverJavaScript::capture_start() { - godot_audio_capture_stop(); + lock(); input_buffer_init(buffer_length); + unlock(); godot_audio_capture_start(); return OK; } Error AudioDriverJavaScript::capture_stop() { + godot_audio_capture_stop(); + lock(); input_buffer.clear(); + unlock(); return OK; } AudioDriverJavaScript::AudioDriverJavaScript() { singleton = this; } + +#ifdef NO_THREADS +/// ScriptProcessorNode implementation +void AudioDriverJavaScript::ScriptProcessorNode::_process_callback() { + AudioDriverJavaScript::singleton->_audio_driver_capture(); + AudioDriverJavaScript::singleton->_audio_driver_process(); +} + +int AudioDriverJavaScript::ScriptProcessorNode::create(int p_buffer_samples, int p_channels) { + return godot_audio_script_create(p_buffer_samples, p_channels); +} + +void AudioDriverJavaScript::ScriptProcessorNode::start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) { + godot_audio_script_start(p_in_buf, p_in_buf_size, p_out_buf, p_out_buf_size, &_process_callback); +} +#else +/// AudioWorkletNode implementation +void AudioDriverJavaScript::WorkletNode::_audio_thread_func(void *p_data) { + AudioDriverJavaScript::WorkletNode *obj = static_cast<AudioDriverJavaScript::WorkletNode *>(p_data); + AudioDriverJavaScript *driver = AudioDriverJavaScript::singleton; + const int out_samples = memarr_len(driver->output_rb); + const int in_samples = memarr_len(driver->input_rb); + int wpos = 0; + int to_write = out_samples; + int rpos = 0; + int to_read = 0; + int32_t step = 0; + while (!obj->quit) { + if (to_read) { + driver->lock(); + driver->_audio_driver_capture(rpos, to_read); + godot_audio_worklet_state_add(obj->state, STATE_SAMPLES_IN, -to_read); + driver->unlock(); + rpos += to_read; + if (rpos >= in_samples) { + rpos -= in_samples; + } + } + if (to_write) { + driver->lock(); + driver->_audio_driver_process(wpos, to_write); + godot_audio_worklet_state_add(obj->state, STATE_SAMPLES_OUT, to_write); + driver->unlock(); + wpos += to_write; + if (wpos >= out_samples) { + wpos -= out_samples; + } + } + step = godot_audio_worklet_state_wait(obj->state, STATE_PROCESS, step, 1); + to_write = out_samples - godot_audio_worklet_state_get(obj->state, STATE_SAMPLES_OUT); + to_read = godot_audio_worklet_state_get(obj->state, STATE_SAMPLES_IN); + } +} + +int AudioDriverJavaScript::WorkletNode::create(int p_buffer_size, int p_channels) { + godot_audio_worklet_create(p_channels); + return p_buffer_size; +} + +void AudioDriverJavaScript::WorkletNode::start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) { + godot_audio_worklet_start(p_in_buf, p_in_buf_size, p_out_buf, p_out_buf_size, state); + thread = Thread::create(_audio_thread_func, this); +} + +void AudioDriverJavaScript::WorkletNode::lock() { + mutex.lock(); +} + +void AudioDriverJavaScript::WorkletNode::unlock() { + mutex.unlock(); +} + +void AudioDriverJavaScript::WorkletNode::finish() { + quit = true; // Ask thread to quit. + Thread::wait_to_finish(thread); + memdelete(thread); + thread = nullptr; +} +#endif diff --git a/platform/javascript/audio_driver_javascript.h b/platform/javascript/audio_driver_javascript.h index 56a7da0307..f112a1ede4 100644 --- a/platform/javascript/audio_driver_javascript.h +++ b/platform/javascript/audio_driver_javascript.h @@ -31,53 +31,96 @@ #ifndef AUDIO_DRIVER_JAVASCRIPT_H #define AUDIO_DRIVER_JAVASCRIPT_H -#include "servers/audio_server.h" - #include "core/os/mutex.h" #include "core/os/thread.h" +#include "servers/audio_server.h" + +#include "godot_audio.h" class AudioDriverJavaScript : public AudioDriver { +public: + class AudioNode { + public: + virtual int create(int p_buffer_size, int p_output_channels) = 0; + virtual void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) = 0; + virtual void finish() {} + virtual void lock() {} + virtual void unlock() {} + virtual ~AudioNode() {} + }; + + class WorkletNode : public AudioNode { + private: + enum { + STATE_LOCK, + STATE_PROCESS, + STATE_SAMPLES_IN, + STATE_SAMPLES_OUT, + STATE_MAX, + }; + Mutex mutex; + Thread *thread = nullptr; + bool quit = false; + int32_t state[STATE_MAX] = { 0 }; + + static void _audio_thread_func(void *p_data); + + public: + int create(int p_buffer_size, int p_output_channels) override; + void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) override; + void finish() override; + void lock() override; + void unlock() override; + }; + + class ScriptProcessorNode : public AudioNode { + private: + static void _process_callback(); + + public: + int create(int p_buffer_samples, int p_channels) override; + void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) override; + }; + private: - float *internal_buffer = nullptr; + AudioNode *node = nullptr; + + float *output_rb = nullptr; + float *input_rb = nullptr; int buffer_length = 0; int mix_rate = 0; int channel_count = 0; + int state = 0; + float output_latency = 0.0; -public: -#ifndef NO_THREADS - Mutex mutex; - Thread *thread = nullptr; - bool quit = false; - bool needs_process = true; - - static void _audio_thread_func(void *p_data); -#endif + static void _state_change_callback(int p_state); + static void _latency_update_callback(float p_latency); - void _js_driver_process(); +protected: + void _audio_driver_process(int p_from = 0, int p_samples = 0); + void _audio_driver_capture(int p_from = 0, int p_samples = 0); +public: static bool is_available(); - void process_capture(float sample); static AudioDriverJavaScript *singleton; - const char *get_name() const override; + virtual const char *get_name() const; - Error init() override; - void start() override; + virtual Error init(); + virtual void start(); void resume(); - float get_latency() override; - int get_mix_rate() const override; - SpeakerMode get_speaker_mode() const override; - void lock() override; - void unlock() override; - void finish() override; - void finish_async(); + virtual float get_latency(); + virtual int get_mix_rate() const; + virtual SpeakerMode get_speaker_mode() const; + virtual void lock(); + virtual void unlock(); + virtual void finish(); - Error capture_start() override; - Error capture_stop() override; + virtual Error capture_start(); + virtual Error capture_stop(); AudioDriverJavaScript(); }; - #endif diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py index 8f2961b33d..e6e35f6aa9 100644 --- a/platform/javascript/detect.py +++ b/platform/javascript/detect.py @@ -1,6 +1,6 @@ import os -from emscripten_helpers import run_closure_compiler, create_engine_file +from emscripten_helpers import run_closure_compiler, create_engine_file, add_js_libraries from SCons.Util import WhereIs @@ -85,7 +85,8 @@ def configure(env): if env["use_lto"]: env.Append(CCFLAGS=["-s", "WASM_OBJECT_FILES=0"]) env.Append(LINKFLAGS=["-s", "WASM_OBJECT_FILES=0"]) - env.Append(LINKFLAGS=["--llvm-lto", "1"]) + env.Append(CCFLAGS=["-flto"]) + env.Append(LINKFLAGS=["-flto"]) # Closure compiler if env["use_closure_compiler"]: @@ -95,6 +96,9 @@ def configure(env): jscc = env.Builder(generator=run_closure_compiler, suffix=".cc.js", src_suffix=".js") env.Append(BUILDERS={"BuildJS": jscc}) + # Add helper method for adding libraries. + env.AddMethod(add_js_libraries, "AddJSLibraries") + # Add method that joins/compiles our Engine files. env.AddMethod(create_engine_file, "CreateEngineFile") @@ -165,6 +169,6 @@ def configure(env): env.Append(LINKFLAGS=["-s", "OFFSCREEN_FRAMEBUFFER=1"]) # callMain for manual start, FS for preloading, PATH and ERRNO_CODES for BrowserFS. - env.Append(LINKFLAGS=["-s", "EXTRA_EXPORTED_RUNTIME_METHODS=['callMain', 'FS', 'PATH']"]) + env.Append(LINKFLAGS=["-s", "EXTRA_EXPORTED_RUNTIME_METHODS=['callMain']"]) # Add code that allow exiting runtime. env.Append(LINKFLAGS=["-s", "EXIT_RUNTIME=1"]) diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp index 8dc33bdf64..768e326e80 100644 --- a/platform/javascript/display_server_javascript.cpp +++ b/platform/javascript/display_server_javascript.cpp @@ -37,6 +37,7 @@ #include <png.h> #include "dom_keys.inc" +#include "godot_js.h" #define DOM_BUTTON_LEFT 0 #define DOM_BUTTON_MIDDLE 1 @@ -44,28 +45,17 @@ #define DOM_BUTTON_XBUTTON1 3 #define DOM_BUTTON_XBUTTON2 4 -char DisplayServerJavaScript::canvas_id[256] = { 0 }; -static bool cursor_inside_canvas = true; - DisplayServerJavaScript *DisplayServerJavaScript::get_singleton() { return static_cast<DisplayServerJavaScript *>(DisplayServer::get_singleton()); } // Window (canvas) void DisplayServerJavaScript::focus_canvas() { - /* clang-format off */ - EM_ASM( - Module['canvas'].focus(); - ); - /* clang-format on */ + godot_js_display_canvas_focus(); } bool DisplayServerJavaScript::is_canvas_focused() { - /* clang-format off */ - return EM_ASM_INT_V( - return document.activeElement == Module['canvas']; - ); - /* clang-format on */ + return godot_js_display_canvas_is_focused() != 0; } bool DisplayServerJavaScript::check_size_force_redraw() { @@ -83,19 +73,17 @@ bool DisplayServerJavaScript::check_size_force_redraw() { } Point2 DisplayServerJavaScript::compute_position_in_canvas(int p_x, int p_y) { - int canvas_x = EM_ASM_INT({ - return Module['canvas'].getBoundingClientRect().x; - }); - int canvas_y = EM_ASM_INT({ - return Module['canvas'].getBoundingClientRect().y; - }); + DisplayServerJavaScript *display = get_singleton(); + int canvas_x; + int canvas_y; + godot_js_display_canvas_bounding_rect_position_get(&canvas_x, &canvas_y); int canvas_width; int canvas_height; - emscripten_get_canvas_element_size(canvas_id, &canvas_width, &canvas_height); + emscripten_get_canvas_element_size(display->canvas_id, &canvas_width, &canvas_height); double element_width; double element_height; - emscripten_get_element_css_size(canvas_id, &element_width, &element_height); + emscripten_get_element_css_size(display->canvas_id, &element_width, &element_height); return Point2((int)(canvas_width / element_width * (p_x - canvas_x)), (int)(canvas_height / element_height * (p_y - canvas_y))); @@ -105,8 +93,7 @@ EM_BOOL DisplayServerJavaScript::fullscreen_change_callback(int p_event_type, co DisplayServerJavaScript *display = get_singleton(); // Empty ID is canvas. String target_id = String::utf8(p_event->id); - String canvas_str_id = String::utf8(canvas_id); - if (target_id.empty() || target_id == canvas_str_id) { + if (target_id.empty() || target_id == String::utf8(display->canvas_id)) { // This event property is the only reliable data on // browser fullscreen state. if (p_event->isFullscreen) { @@ -118,14 +105,15 @@ EM_BOOL DisplayServerJavaScript::fullscreen_change_callback(int p_event_type, co return false; } -// Drag and drop callback (see native/utils.js). -extern "C" EMSCRIPTEN_KEEPALIVE void _drop_files_callback(char *p_filev[], int p_filec) { - DisplayServerJavaScript *ds = DisplayServerJavaScript::get_singleton(); +// Drag and drop callback. +void DisplayServerJavaScript::drop_files_js_callback(char **p_filev, int p_filec) { + DisplayServerJavaScript *ds = get_singleton(); if (!ds) { ERR_FAIL_MSG("Unable to drop files because the DisplayServer is not active"); } - if (ds->drop_files_callback.is_null()) + if (ds->drop_files_callback.is_null()) { return; + } Vector<String> files; for (int i = 0; i < p_filec; i++) { files.push_back(String::utf8(p_filev[i])); @@ -137,6 +125,18 @@ extern "C" EMSCRIPTEN_KEEPALIVE void _drop_files_callback(char *p_filev[], int p ds->drop_files_callback.call((const Variant **)&vp, 1, ret, ce); } +// JavaScript quit request callback. +void DisplayServerJavaScript::request_quit_callback() { + DisplayServerJavaScript *ds = get_singleton(); + if (ds && !ds->window_event_callback.is_null()) { + Variant event = int(DisplayServer::WINDOW_EVENT_CLOSE_REQUEST); + Variant *eventp = &event; + Variant ret; + Callable::CallError ce; + ds->window_event_callback.call((const Variant **)&eventp, 1, ret, ce); + } +} + // Keys template <typename T> @@ -272,12 +272,13 @@ EM_BOOL DisplayServerJavaScript::mouse_button_callback(int p_event_type, const E } EM_BOOL DisplayServerJavaScript::mousemove_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data) { + DisplayServerJavaScript *ds = get_singleton(); Input *input = Input::get_singleton(); int input_mask = input->get_mouse_button_mask(); Point2 pos = compute_position_in_canvas(p_event->clientX, p_event->clientY); // For motion outside the canvas, only read mouse movement if dragging // started inside the canvas; imitating desktop app behaviour. - if (!cursor_inside_canvas && !input_mask) + if (!ds->cursor_inside_canvas && !input_mask) return false; Ref<InputEventMouseMotion> ev; @@ -339,35 +340,13 @@ const char *DisplayServerJavaScript::godot2dom_cursor(DisplayServer::CursorShape } } -void DisplayServerJavaScript::set_css_cursor(const char *p_cursor) { - /* clang-format off */ - EM_ASM_({ - Module['canvas'].style.cursor = UTF8ToString($0); - }, p_cursor); - /* clang-format on */ -} - -bool DisplayServerJavaScript::is_css_cursor_hidden() const { - /* clang-format off */ - return EM_ASM_INT({ - return Module['canvas'].style.cursor === 'none'; - }); - /* clang-format on */ -} - void DisplayServerJavaScript::cursor_set_shape(CursorShape p_shape) { ERR_FAIL_INDEX(p_shape, CURSOR_MAX); - - if (mouse_get_mode() == MOUSE_MODE_VISIBLE) { - if (cursors[p_shape] != "") { - Vector<String> url = cursors[p_shape].split("?"); - set_css_cursor(("url(\"" + url[0] + "\") " + url[1] + ", auto").utf8()); - } else { - set_css_cursor(godot2dom_cursor(p_shape)); - } + if (cursor_shape == p_shape) { + return; } - cursor_shape = p_shape; + godot_js_display_cursor_set_shape(godot2dom_cursor(cursor_shape)); } DisplayServer::CursorShape DisplayServerJavaScript::cursor_get_shape() const { @@ -376,17 +355,6 @@ DisplayServer::CursorShape DisplayServerJavaScript::cursor_get_shape() const { void DisplayServerJavaScript::cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { if (p_cursor.is_valid()) { - Map<CursorShape, Vector<Variant>>::Element *cursor_c = cursors_cache.find(p_shape); - - if (cursor_c) { - if (cursor_c->get()[0] == p_cursor && cursor_c->get()[1] == p_hotspot) { - cursor_set_shape(p_shape); - return; - } - - cursors_cache.erase(p_shape); - } - Ref<Texture2D> texture = p_cursor; Ref<AtlasTexture> atlas_texture = p_cursor; Ref<Image> image; @@ -449,53 +417,10 @@ void DisplayServerJavaScript::cursor_set_custom_image(const RES &p_cursor, Curso png.resize(len); ERR_FAIL_COND(!png_image_write_to_memory(&png_meta, png.ptrw(), &len, 0, data.ptr(), 0, nullptr)); - char *object_url; - /* clang-format off */ - EM_ASM({ - var PNG_PTR = $0; - var PNG_LEN = $1; - var PTR = $2; - - var png = new Blob([HEAPU8.slice(PNG_PTR, PNG_PTR + PNG_LEN)], { type: 'image/png' }); - var url = URL.createObjectURL(png); - var length_bytes = lengthBytesUTF8(url) + 1; - var string_on_wasm_heap = _malloc(length_bytes); - setValue(PTR, string_on_wasm_heap, '*'); - stringToUTF8(url, string_on_wasm_heap, length_bytes); - }, png.ptr(), len, &object_url); - /* clang-format on */ - - String url = String::utf8(object_url) + "?" + itos(p_hotspot.x) + " " + itos(p_hotspot.y); - - /* clang-format off */ - EM_ASM({ _free($0); }, object_url); - /* clang-format on */ - - if (cursors[p_shape] != "") { - /* clang-format off */ - EM_ASM({ - URL.revokeObjectURL(UTF8ToString($0).split('?')[0]); - }, cursors[p_shape].utf8().get_data()); - /* clang-format on */ - cursors[p_shape] = ""; - } - - cursors[p_shape] = url; + godot_js_display_cursor_set_custom_shape(godot2dom_cursor(p_shape), png.ptr(), len, p_hotspot.x, p_hotspot.y); - Vector<Variant> params; - params.push_back(p_cursor); - params.push_back(p_hotspot); - cursors_cache.insert(p_shape, params); - - } else if (cursors[p_shape] != "") { - /* clang-format off */ - EM_ASM({ - URL.revokeObjectURL(UTF8ToString($0).split('?')[0]); - }, cursors[p_shape].utf8().get_data()); - /* clang-format on */ - cursors[p_shape] = ""; - - cursors_cache.erase(p_shape); + } else { + godot_js_display_cursor_set_custom_shape(godot2dom_cursor(p_shape), NULL, 0, 0, 0); } cursor_set_shape(cursor_shape); @@ -508,40 +433,37 @@ void DisplayServerJavaScript::mouse_set_mode(MouseMode p_mode) { return; if (p_mode == MOUSE_MODE_VISIBLE) { - // set_css_cursor must be called before set_cursor_shape to make the cursor visible - set_css_cursor(godot2dom_cursor(cursor_shape)); - cursor_set_shape(cursor_shape); + godot_js_display_cursor_set_visible(1); emscripten_exit_pointerlock(); } else if (p_mode == MOUSE_MODE_HIDDEN) { - set_css_cursor("none"); + godot_js_display_cursor_set_visible(0); emscripten_exit_pointerlock(); } else if (p_mode == MOUSE_MODE_CAPTURED) { - EMSCRIPTEN_RESULT result = emscripten_request_pointerlock("canvas", false); + godot_js_display_cursor_set_visible(1); + EMSCRIPTEN_RESULT result = emscripten_request_pointerlock(canvas_id, false); ERR_FAIL_COND_MSG(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED, "MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback."); ERR_FAIL_COND_MSG(result != EMSCRIPTEN_RESULT_SUCCESS, "MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback."); - // set_css_cursor must be called before cursor_set_shape to make the cursor visible - set_css_cursor(godot2dom_cursor(cursor_shape)); - cursor_set_shape(cursor_shape); } } DisplayServer::MouseMode DisplayServerJavaScript::mouse_get_mode() const { - if (is_css_cursor_hidden()) + if (godot_js_display_cursor_is_hidden()) { return MOUSE_MODE_HIDDEN; + } EmscriptenPointerlockChangeEvent ev; emscripten_get_pointerlock_status(&ev); - return (ev.isActive && String::utf8(ev.id) == "canvas") ? MOUSE_MODE_CAPTURED : MOUSE_MODE_VISIBLE; + return (ev.isActive && String::utf8(ev.id) == String::utf8(canvas_id)) ? MOUSE_MODE_CAPTURED : MOUSE_MODE_VISIBLE; } // Wheel - EM_BOOL DisplayServerJavaScript::wheel_callback(int p_event_type, const EmscriptenWheelEvent *p_event, void *p_user_data) { ERR_FAIL_COND_V(p_event_type != EMSCRIPTEN_EVENT_WHEEL, false); + DisplayServerJavaScript *ds = get_singleton(); if (!is_canvas_focused()) { - if (cursor_inside_canvas) { + if (ds->cursor_inside_canvas) { focus_canvas(); } else { return false; @@ -632,7 +554,7 @@ EM_BOOL DisplayServerJavaScript::touchmove_callback(int p_event_type, const Emsc } bool DisplayServerJavaScript::screen_is_touchscreen(int p_screen) const { - return EM_ASM_INT({ return 'ontouchstart' in window; }); + return godot_js_display_touchscreen_is_available(); } // Gamepad @@ -696,53 +618,30 @@ Vector<String> DisplayServerJavaScript::get_rendering_drivers_func() { } // Clipboard -extern "C" EMSCRIPTEN_KEEPALIVE void update_clipboard(const char *p_text) { - // Only call set_clipboard from OS (sets local clipboard) - DisplayServerJavaScript::get_singleton()->clipboard = p_text; +void DisplayServerJavaScript::update_clipboard_callback(const char *p_text) { + get_singleton()->clipboard = p_text; } void DisplayServerJavaScript::clipboard_set(const String &p_text) { - /* clang-format off */ - int err = EM_ASM_INT({ - var text = UTF8ToString($0); - if (!navigator.clipboard || !navigator.clipboard.writeText) - return 1; - navigator.clipboard.writeText(text).catch(function(e) { - // Setting OS clipboard is only possible from an input callback. - console.error("Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:", e); - }); - return 0; - }, p_text.utf8().get_data()); - /* clang-format on */ + clipboard = p_text; + int err = godot_js_display_clipboard_set(p_text.utf8().get_data()); ERR_FAIL_COND_MSG(err, "Clipboard API is not supported."); } String DisplayServerJavaScript::clipboard_get() const { - /* clang-format off */ - EM_ASM({ - try { - navigator.clipboard.readText().then(function (result) { - ccall('update_clipboard', 'void', ['string'], [result]); - }).catch(function (e) { - // Fail graciously. - }); - } catch (e) { - // Fail graciously. - } - }); - /* clang-format on */ + godot_js_display_clipboard_get(update_clipboard_callback); return clipboard; } -extern "C" EMSCRIPTEN_KEEPALIVE void send_window_event(int p_notification) { +void DisplayServerJavaScript::send_window_event_callback(int p_notification) { + DisplayServerJavaScript *ds = get_singleton(); + if (!ds) { + return; + } if (p_notification == DisplayServer::WINDOW_EVENT_MOUSE_ENTER || p_notification == DisplayServer::WINDOW_EVENT_MOUSE_EXIT) { - cursor_inside_canvas = p_notification == DisplayServer::WINDOW_EVENT_MOUSE_ENTER; + ds->cursor_inside_canvas = p_notification == DisplayServer::WINDOW_EVENT_MOUSE_ENTER; } - OS_JavaScript *os = OS_JavaScript::get_singleton(); - if (os->is_finalizing()) - return; // We don't want events anymore. - DisplayServerJavaScript *ds = DisplayServerJavaScript::get_singleton(); - if (ds && !ds->window_event_callback.is_null()) { + if (!ds->window_event_callback.is_null()) { Variant event = int(p_notification); Variant *eventp = &event; Variant ret; @@ -752,11 +651,7 @@ extern "C" EMSCRIPTEN_KEEPALIVE void send_window_event(int p_notification) { } void DisplayServerJavaScript::alert(const String &p_alert, const String &p_title) { - /* clang-format off */ - EM_ASM_({ - window.alert(UTF8ToString($0)); - }, p_alert.utf8().get_data()); - /* clang-format on */ + godot_js_display_alert(p_alert.utf8().get_data()); } void DisplayServerJavaScript::set_icon(const Ref<Image> &p_icon) { @@ -787,29 +682,11 @@ void DisplayServerJavaScript::set_icon(const Ref<Image> &p_icon) { png.resize(len); ERR_FAIL_COND(!png_image_write_to_memory(&png_meta, png.ptrw(), &len, 0, data.ptr(), 0, nullptr)); - /* clang-format off */ - EM_ASM({ - var PNG_PTR = $0; - var PNG_LEN = $1; - - var png = new Blob([HEAPU8.slice(PNG_PTR, PNG_PTR + PNG_LEN)], { type: "image/png" }); - var url = URL.createObjectURL(png); - var link = document.getElementById('-gd-engine-icon'); - if (link === null) { - link = document.createElement('link'); - link.rel = 'icon'; - link.id = '-gd-engine-icon'; - document.head.appendChild(link); - } - link.href = url; - }, png.ptr(), len); - /* clang-format on */ + godot_js_display_window_icon_set(png.ptr(), len); } void DisplayServerJavaScript::_dispatch_input_event(const Ref<InputEvent> &p_event) { OS_JavaScript *os = OS_JavaScript::get_singleton(); - if (os->is_finalizing()) - return; // We don't want events anymore. // Resume audio context after input in case autoplay was denied. os->resume_audio(); @@ -831,16 +708,14 @@ DisplayServer *DisplayServerJavaScript::create_func(const String &p_rendering_dr DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { r_error = OK; // Always succeeds for now. - /* clang-format off */ - swap_cancel_ok = EM_ASM_INT({ - const win = (['Windows', 'Win64', 'Win32', 'WinCE']); - const plat = navigator.platform || ""; - if (win.indexOf(plat) !== -1) { - return 1; - } - return 0; - }) == 1; - /* clang-format on */ + // Ensure the canvas ID. + godot_js_config_canvas_id_get(canvas_id, 256); + + // Check if it's windows. + swap_cancel_ok = godot_js_display_is_swap_ok_cancel() == 1; + + // Expose method for requesting quit. + godot_js_os_request_quit_cb(request_quit_callback); RasterizerDummy::make_current(); // TODO GLES2 in Godot 4.0... or webgpu? #if 0 @@ -878,10 +753,8 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive video_driver_index = p_video_driver; #endif - /* clang-format off */ window_set_mode(p_mode); - if (EM_ASM_INT_V({ return Module['resizeCanvasOnStart'] })) { - /* clang-format on */ + if (godot_js_config_is_resize_on_start()) { window_set_size(p_resolution); } @@ -899,8 +772,7 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive result = emscripten_set_##ev##_callback(nullptr, true, &cb); \ EM_CHECK(ev) // These callbacks from Emscripten's html5.h suffice to access most - // JavaScript APIs. For APIs that are not (sufficiently) exposed, EM_ASM - // is used below. + // JavaScript APIs. SET_EM_CALLBACK(canvas_id, mousedown, mouse_button_callback) SET_EM_WINDOW_CALLBACK(mousemove, mousemove_callback) SET_EM_WINDOW_CALLBACK(mouseup, mouse_button_callback) @@ -919,42 +791,20 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive #undef SET_EM_CALLBACK #undef EM_CHECK - /* clang-format off */ - EM_ASM_ARGS({ - // Bind native event listeners. - // Module.listeners, and Module.drop_handler are defined in native/utils.js - const canvas = Module['canvas']; - const send_window_event = cwrap('send_window_event', null, ['number']); - const notifications = arguments; - (['mouseover', 'mouseleave', 'focus', 'blur']).forEach(function(event, index) { - Module.listeners.add(canvas, event, send_window_event.bind(null, notifications[index]), true); - }); - // Clipboard - const update_clipboard = cwrap('update_clipboard', null, ['string']); - Module.listeners.add(window, 'paste', function(evt) { - update_clipboard(evt.clipboardData.getData('text')); - }, false); - // Drag an drop - Module.listeners.add(canvas, 'dragover', function(ev) { - // Prevent default behavior (which would try to open the file(s)) - ev.preventDefault(); - }, false); - Module.listeners.add(canvas, 'drop', Module.drop_handler, false); - }, - WINDOW_EVENT_MOUSE_ENTER, - WINDOW_EVENT_MOUSE_EXIT, - WINDOW_EVENT_FOCUS_IN, - WINDOW_EVENT_FOCUS_OUT - ); - /* clang-format on */ + // For APIs that are not (sufficiently) exposed, a + // library is used below (implemented in library_godot_display.js). + godot_js_display_notification_cb(&send_window_event_callback, + WINDOW_EVENT_MOUSE_ENTER, + WINDOW_EVENT_MOUSE_EXIT, + WINDOW_EVENT_FOCUS_IN, + WINDOW_EVENT_FOCUS_OUT); + godot_js_display_paste_cb(update_clipboard_callback); + godot_js_display_drop_files_cb(drop_files_js_callback); Input::get_singleton()->set_event_dispatch_function(_dispatch_input_event); } DisplayServerJavaScript::~DisplayServerJavaScript() { - EM_ASM({ - Module.listeners.clear(); - }); //emscripten_webgl_commit_frame(); //emscripten_webgl_destroy_context(webgl_ctx); } @@ -1057,11 +907,7 @@ void DisplayServerJavaScript::window_set_drop_files_callback(const Callable &p_c } void DisplayServerJavaScript::window_set_title(const String &p_title, WindowID p_window) { - /* clang-format off */ - EM_ASM_({ - document.title = UTF8ToString($0); - }, p_title.utf8().get_data()); - /* clang-format on */ + godot_js_display_window_title_set(p_title.utf8().get_data()); } int DisplayServerJavaScript::window_get_current_screen(WindowID p_window) const { @@ -1103,9 +949,7 @@ Size2i DisplayServerJavaScript::window_get_min_size(WindowID p_window) const { void DisplayServerJavaScript::window_set_size(const Size2i p_size, WindowID p_window) { last_width = p_size.x; last_height = p_size.y; - double scale = EM_ASM_DOUBLE({ - return window.devicePixelRatio || 1; - }); + double scale = godot_js_display_pixel_ratio_get(); emscripten_set_canvas_element_size(canvas_id, p_size.x * scale, p_size.y * scale); emscripten_set_element_css_size(canvas_id, p_size.x, p_size.y); } @@ -1130,7 +974,7 @@ void DisplayServerJavaScript::window_set_mode(WindowMode p_mode, WindowID p_wind emscripten_exit_fullscreen(); } window_mode = WINDOW_MODE_WINDOWED; - window_set_size(windowed_size); + window_set_size(Size2i(last_width, last_height)); } break; case WINDOW_MODE_FULLSCREEN: { EmscriptenFullscreenStrategy strategy; diff --git a/platform/javascript/display_server_javascript.h b/platform/javascript/display_server_javascript.h index d7116be36f..1f00295d48 100644 --- a/platform/javascript/display_server_javascript.h +++ b/platform/javascript/display_server_javascript.h @@ -37,18 +37,22 @@ #include <emscripten/html5.h> class DisplayServerJavaScript : public DisplayServer { - //int video_driver_index; - - Vector2 windowed_size; - +private: + WindowMode window_mode = WINDOW_MODE_WINDOWED; ObjectID window_attached_instance_id = {}; + Callable window_event_callback; + Callable input_event_callback; + Callable input_text_callback; + Callable drop_files_callback; + + String clipboard; Ref<InputEventKey> deferred_key_event; - CursorShape cursor_shape = CURSOR_ARROW; - String cursors[CURSOR_MAX]; - Map<CursorShape, Vector<Variant>> cursors_cache; Point2 touches[32]; + char canvas_id[256] = { 0 }; + bool cursor_inside_canvas = true; + CursorShape cursor_shape = CURSOR_ARROW; Point2i last_click_pos = Point2(-100, -100); // TODO check this again. double last_click_ms = 0; int last_click_button_index = -1; @@ -66,8 +70,6 @@ class DisplayServerJavaScript : public DisplayServer { static void dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event); static Ref<InputEventKey> setup_key_event(const EmscriptenKeyboardEvent *emscripten_event); static const char *godot2dom_cursor(DisplayServer::CursorShape p_shape); - static void set_css_cursor(const char *p_cursor); - bool is_css_cursor_hidden() const; // events static EM_BOOL fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data); @@ -92,22 +94,17 @@ class DisplayServerJavaScript : public DisplayServer { static void _dispatch_input_event(const Ref<InputEvent> &p_event); + static void request_quit_callback(); + static void update_clipboard_callback(const char *p_text); + static void send_window_event_callback(int p_notification); + static void drop_files_js_callback(char **p_filev, int p_filec); + protected: int get_current_video_driver() const; public: // Override return type to make writing static callbacks less tedious. static DisplayServerJavaScript *get_singleton(); - static char canvas_id[256]; - - WindowMode window_mode = WINDOW_MODE_WINDOWED; - - String clipboard; - - Callable window_event_callback; - Callable input_event_callback; - Callable input_text_callback; - Callable drop_files_callback; // utilities bool check_size_force_redraw(); diff --git a/platform/javascript/emscripten_helpers.py b/platform/javascript/emscripten_helpers.py index f6db10fbbd..cc874c432e 100644 --- a/platform/javascript/emscripten_helpers.py +++ b/platform/javascript/emscripten_helpers.py @@ -19,3 +19,9 @@ def create_engine_file(env, target, source, externs): if env["use_closure_compiler"]: return env.BuildJS(target, source, JSEXTERNS=externs) return env.Textfile(target, [env.File(s) for s in source]) + + +def add_js_libraries(env, libraries): + if "JS_LIBS" not in env: + env["JS_LIBS"] = [] + env.Append(JS_LIBS=env.File(libraries)) diff --git a/platform/javascript/engine/engine.js b/platform/javascript/engine/engine.js index 05a11701c0..3745e04479 100644 --- a/platform/javascript/engine/engine.js +++ b/platform/javascript/engine/engine.js @@ -33,7 +33,7 @@ Function('return this')()['Engine'] = (function() { this.resizeCanvasOnStart = false; this.onExecute = null; this.onExit = null; - this.persistentPaths = []; + this.persistentPaths = ['/userfs']; }; Engine.prototype.init = /** @param {string=} basePath */ function(basePath) { @@ -114,18 +114,30 @@ Function('return this')()['Engine'] = (function() { locale = navigator.languages ? navigator.languages[0] : navigator.language; locale = locale.split('.')[0]; } - me.rtenv['locale'] = locale; - me.rtenv['canvas'] = me.canvas; + // Emscripten configuration. me.rtenv['thisProgram'] = me.executableName; - me.rtenv['resizeCanvasOnStart'] = me.resizeCanvasOnStart; me.rtenv['noExitRuntime'] = true; - me.rtenv['onExecute'] = me.onExecute; - me.rtenv['onExit'] = function(code) { - me.rtenv['deinitFS'](); - if (me.onExit) - me.onExit(code); - me.rtenv = null; - }; + // Godot configuration. + me.rtenv['initConfig']({ + 'resizeCanvasOnStart': me.resizeCanvasOnStart, + 'canvas': me.canvas, + 'locale': locale, + 'onExecute': function(p_args) { + if (me.onExecute) { + me.onExecute(p_args); + return 0; + } + return 1; + }, + 'onExit': function(p_code) { + me.rtenv['deinitFS'](); + if (me.onExit) { + me.onExit(p_code); + } + me.rtenv = null; + }, + }); + return new Promise(function(resolve, reject) { preloader.preloadedFiles.forEach(function(file) { me.rtenv['copyToFS'](file.path, file.buffer); @@ -208,8 +220,6 @@ Function('return this')()['Engine'] = (function() { }; Engine.prototype.setOnExecute = function(onExecute) { - if (this.rtenv) - this.rtenv.onExecute = onExecute; this.onExecute = onExecute; }; diff --git a/platform/javascript/engine/utils.js b/platform/javascript/engine/utils.js index 0c97b38199..10e3abe91e 100644 --- a/platform/javascript/engine/utils.js +++ b/platform/javascript/engine/utils.js @@ -4,6 +4,8 @@ var Utils = { function rw(path) { if (path.endsWith('.worker.js')) { return execName + '.worker.js'; + } else if (path.endsWith('.audio.worklet.js')) { + return execName + '.audio.worklet.js'; } else if (path.endsWith('.js')) { return execName + '.js'; } else if (path.endsWith('.wasm')) { diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp index a83ff44d20..d520931067 100644 --- a/platform/javascript/export/export.cpp +++ b/platform/javascript/export/export.cpp @@ -94,6 +94,9 @@ public: } else if (req[1] == basereq + ".js") { filepath += ".js"; ctype = "application/javascript"; + } else if (req[1] == basereq + ".audio.worklet.js") { + filepath += ".audio.worklet.js"; + ctype = "application/javascript"; } else if (req[1] == basereq + ".worker.js") { filepath += ".worker.js"; ctype = "application/javascript"; @@ -440,6 +443,9 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese } else if (file == "godot.worker.js") { file = p_path.get_file().get_basename() + ".worker.js"; + } else if (file == "godot.audio.worklet.js") { + file = p_path.get_file().get_basename() + ".audio.worklet.js"; + } else if (file == "godot.wasm") { file = p_path.get_file().get_basename() + ".wasm"; } @@ -566,6 +572,7 @@ Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_prese DirAccess::remove_file_or_error(basepath + ".html"); DirAccess::remove_file_or_error(basepath + ".js"); DirAccess::remove_file_or_error(basepath + ".worker.js"); + DirAccess::remove_file_or_error(basepath + ".audio.worklet.js"); DirAccess::remove_file_or_error(basepath + ".pck"); DirAccess::remove_file_or_error(basepath + ".png"); DirAccess::remove_file_or_error(basepath + ".wasm"); diff --git a/platform/javascript/godot_audio.h b/platform/javascript/godot_audio.h index f7f26e5262..7ebda3ad39 100644 --- a/platform/javascript/godot_audio.h +++ b/platform/javascript/godot_audio.h @@ -38,19 +38,24 @@ extern "C" { #include "stddef.h" extern int godot_audio_is_available(); - -extern int godot_audio_init(int p_mix_rate, int p_latency); -extern int godot_audio_create_processor(int p_buffer_length, int p_channel_count); - -extern void godot_audio_start(float *r_buffer_ptr); +extern int godot_audio_init(int p_mix_rate, int p_latency, void (*_state_cb)(int), void (*_latency_cb)(float)); extern void godot_audio_resume(); -extern void godot_audio_finish_async(); - -extern float godot_audio_get_latency(); extern void godot_audio_capture_start(); extern void godot_audio_capture_stop(); +// Worklet +typedef int32_t GodotAudioState[4]; +extern void godot_audio_worklet_create(int p_channels); +extern void godot_audio_worklet_start(float *p_in_buf, int p_in_size, float *p_out_buf, int p_out_size, GodotAudioState p_state); +extern void godot_audio_worklet_state_add(GodotAudioState p_state, int p_idx, int p_value); +extern int godot_audio_worklet_state_get(GodotAudioState p_state, int p_idx); +extern int godot_audio_worklet_state_wait(int32_t *p_state, int p_idx, int32_t p_expected, int p_timeout); + +// Script +extern int godot_audio_script_create(int p_buffer_size, int p_channels); +extern void godot_audio_script_start(float *p_in_buf, int p_in_size, float *p_out_buf, int p_out_size, void (*p_cb)()); + #ifdef __cplusplus } #endif diff --git a/platform/javascript/godot_js.h b/platform/javascript/godot_js.h new file mode 100644 index 0000000000..23596a0897 --- /dev/null +++ b/platform/javascript/godot_js.h @@ -0,0 +1,87 @@ +/*************************************************************************/ +/* godot_js.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef GODOT_JS_H +#define GODOT_JS_H + +#ifdef __cplusplus +extern "C" { +#endif + +#include "stddef.h" + +// Config +extern void godot_js_config_locale_get(char *p_ptr, int p_ptr_max); +extern void godot_js_config_canvas_id_get(char *p_ptr, int p_ptr_max); +extern int godot_js_config_is_resize_on_start(); + +// OS +extern void godot_js_os_finish_async(void (*p_callback)()); +extern void godot_js_os_request_quit_cb(void (*p_callback)()); +extern int godot_js_os_fs_is_persistent(); +extern void godot_js_os_fs_sync(void (*p_callback)()); +extern int godot_js_os_execute(const char *p_json); +extern void godot_js_os_shell_open(const char *p_uri); + +// Display +extern double godot_js_display_pixel_ratio_get(); +extern void godot_js_display_alert(const char *p_text); +extern int godot_js_display_touchscreen_is_available(); +extern int godot_js_display_is_swap_ok_cancel(); + +// Display canvas +extern void godot_js_display_canvas_focus(); +extern int godot_js_display_canvas_is_focused(); +extern void godot_js_display_canvas_bounding_rect_position_get(int32_t *p_x, int32_t *p_y); + +// Display window +extern void godot_js_display_window_request_fullscreen(); +extern void godot_js_display_window_title_set(const char *p_text); +extern void godot_js_display_window_icon_set(const uint8_t *p_ptr, int p_len); + +// Display clipboard +extern int godot_js_display_clipboard_set(const char *p_text); +extern int godot_js_display_clipboard_get(void (*p_callback)(const char *p_text)); + +// Display cursor +extern void godot_js_display_cursor_set_shape(const char *p_cursor); +extern int godot_js_display_cursor_is_hidden(); +extern void godot_js_display_cursor_set_custom_shape(const char *p_shape, const uint8_t *p_ptr, int p_len, int p_hotspot_x, int p_hotspot_y); +extern void godot_js_display_cursor_set_visible(int p_visible); + +// Display listeners +extern void godot_js_display_notification_cb(void (*p_callback)(int p_notification), int p_enter, int p_exit, int p_in, int p_out); +extern void godot_js_display_paste_cb(void (*p_callback)(const char *p_text)); +extern void godot_js_display_drop_files_cb(void (*p_callback)(char **p_filev, int p_filec)); +#ifdef __cplusplus +} +#endif + +#endif /* GODOT_JS_H */ diff --git a/platform/javascript/javascript_eval.cpp b/platform/javascript/javascript_eval.cpp index 3a72b10dd4..b203253a39 100644 --- a/platform/javascript/javascript_eval.cpp +++ b/platform/javascript/javascript_eval.cpp @@ -33,95 +33,30 @@ #include "api/javascript_eval.h" #include "emscripten.h" -extern "C" EMSCRIPTEN_KEEPALIVE uint8_t *resize_PackedByteArray_and_open_write(PackedByteArray *p_arr, VectorWriteProxy<uint8_t> *r_write, int p_len) { - p_arr->resize(p_len); - *r_write = p_arr->write; - return p_arr->ptrw(); +extern "C" { +union js_eval_ret { + uint32_t b; + double d; + char *s; +}; + +extern int godot_js_eval(const char *p_js, int p_use_global_ctx, union js_eval_ret *p_union_ptr, void *p_byte_arr, void *p_byte_arr_write, void *(*p_callback)(void *p_ptr, void *p_ptr2, int p_len)); } -Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) { - union { - bool b; - double d; - char *s; - } js_data; +void *resize_PackedByteArray_and_open_write(void *p_arr, void *r_write, int p_len) { + PackedByteArray *arr = (PackedByteArray *)p_arr; + VectorWriteProxy<uint8_t> *write = (VectorWriteProxy<uint8_t> *)r_write; + arr->resize(p_len); + *write = arr->write; + return arr->ptrw(); +} +Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) { + union js_eval_ret js_data; PackedByteArray arr; VectorWriteProxy<uint8_t> arr_write; - /* clang-format off */ - Variant::Type return_type = static_cast<Variant::Type>(EM_ASM_INT({ - - const CODE = $0; - const USE_GLOBAL_EXEC_CONTEXT = $1; - const PTR = $2; - const BYTEARRAY_PTR = $3; - const BYTEARRAY_WRITE_PTR = $4; - var eval_ret; - try { - if (USE_GLOBAL_EXEC_CONTEXT) { - // indirect eval call grants global execution context - var global_eval = eval; - eval_ret = global_eval(UTF8ToString(CODE)); - } else { - eval_ret = eval(UTF8ToString(CODE)); - } - } catch (e) { - err(e); - eval_ret = null; - } - - switch (typeof eval_ret) { - - case 'boolean': - setValue(PTR, eval_ret, 'i32'); - return 1; // BOOL - - case 'number': - setValue(PTR, eval_ret, 'double'); - return 3; // FLOAT - - case 'string': - var array_len = lengthBytesUTF8(eval_ret)+1; - var array_ptr = _malloc(array_len); - try { - if (array_ptr===0) { - throw new Error('String allocation failed (probably out of memory)'); - } - setValue(PTR, array_ptr , '*'); - stringToUTF8(eval_ret, array_ptr, array_len); - return 4; // STRING - } catch (e) { - if (array_ptr!==0) { - _free(array_ptr) - } - err(e); - // fall through - } - break; - - case 'object': - if (eval_ret === null) { - break; - } - - if (ArrayBuffer.isView(eval_ret) && !(eval_ret instanceof Uint8Array)) { - eval_ret = new Uint8Array(eval_ret.buffer); - } - else if (eval_ret instanceof ArrayBuffer) { - eval_ret = new Uint8Array(eval_ret); - } - if (eval_ret instanceof Uint8Array) { - var bytes_ptr = ccall('resize_PackedByteArray_and_open_write', 'number', ['number', 'number' ,'number'], [BYTEARRAY_PTR, BYTEARRAY_WRITE_PTR, eval_ret.length]); - HEAPU8.set(eval_ret, bytes_ptr); - return 20; // PACKED_BYTE_ARRAY - } - break; - } - return 0; // NIL - - }, p_code.utf8().get_data(), p_use_global_exec_context, &js_data, &arr, &arr_write)); - /* clang-format on */ + Variant::Type return_type = static_cast<Variant::Type>(godot_js_eval(p_code.utf8().get_data(), p_use_global_exec_context, &js_data, &arr, &arr_write, resize_PackedByteArray_and_open_write)); switch (return_type) { case Variant::BOOL: @@ -130,9 +65,7 @@ Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) { return js_data.d; case Variant::STRING: { String str = String::utf8(js_data.s); - /* clang-format off */ - EM_ASM_({ _free($0); }, js_data.s); - /* clang-format on */ + free(js_data.s); // Must free the string allocated in JS. return str; } case Variant::PACKED_BYTE_ARRAY: diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp index 01722c4bc8..2d28a63566 100644 --- a/platform/javascript/javascript_main.cpp +++ b/platform/javascript/javascript_main.cpp @@ -36,20 +36,11 @@ #include <emscripten/emscripten.h> #include <stdlib.h> +#include "godot_js.h" + static OS_JavaScript *os = nullptr; static uint64_t target_ticks = 0; -extern "C" EMSCRIPTEN_KEEPALIVE void _request_quit_callback(char *p_filev[], int p_filec) { - DisplayServerJavaScript *ds = DisplayServerJavaScript::get_singleton(); - if (ds) { - Variant event = int(DisplayServer::WINDOW_EVENT_CLOSE_REQUEST); - Variant *eventp = &event; - Variant ret; - Callable::CallError ce; - ds->window_event_callback.call((const Variant **)&eventp, 1, ret, ce); - } -} - void exit_callback() { emscripten_cancel_main_loop(); // After this, we can exit! Main::cleanup(); @@ -59,6 +50,10 @@ void exit_callback() { emscripten_force_exit(exit_code); // No matter that we call cancel_main_loop, regular "exit" will not work, forcing. } +void cleanup_after_sync() { + emscripten_set_main_loop(exit_callback, -1, false); +} + void main_loop_callback() { uint64_t current_ticks = os->get_ticks_usec(); @@ -74,68 +69,14 @@ void main_loop_callback() { target_ticks += (uint64_t)(1000000 / target_fps); } if (os->main_loop_iterate()) { - emscripten_cancel_main_loop(); // Cancel current loop and wait for finalize_async. - /* clang-format off */ - EM_ASM({ - // This will contain the list of operations that need to complete before cleanup. - Module.async_finish = [ - // Always contains at least one async promise, to avoid firing immediately if nothing is added. - new Promise(function(accept, reject) { - setTimeout(accept, 0); - }) - ]; - }); - /* clang-format on */ - os->get_main_loop()->finish(); - os->finalize_async(); // Will add all the async finish functions. - /* clang-format off */ - EM_ASM({ - Promise.all(Module.async_finish).then(function() { - Module.async_finish = []; - return new Promise(function(accept, reject) { - if (!Module.idbfs) { - accept(); - return; - } - FS.syncfs(function(error) { - if (error) { - err('Failed to save IDB file system: ' + error.message); - } - accept(); - }); - }); - }).then(function() { - ccall("cleanup_after_sync", null, []); - }); - }); - /* clang-format on */ + emscripten_cancel_main_loop(); // Cancel current loop and wait for cleanup_after_sync. + godot_js_os_finish_async(cleanup_after_sync); } } -extern "C" EMSCRIPTEN_KEEPALIVE void cleanup_after_sync() { - emscripten_set_main_loop(exit_callback, -1, false); -} - /// When calling main, it is assumed FS is setup and synced. int main(int argc, char *argv[]) { - // Configure locale. - char locale_ptr[16]; - /* clang-format off */ - EM_ASM({ - stringToUTF8(Module['locale'], $0, 16); - }, locale_ptr); - /* clang-format on */ - setenv("LANG", locale_ptr, true); - - // Ensure the canvas ID. - /* clang-format off */ - EM_ASM({ - stringToUTF8("#" + Module['canvas'].id, $0, 255); - }, DisplayServerJavaScript::canvas_id); - /* clang-format on */ - os = new OS_JavaScript(); - os->set_idb_available((bool)EM_ASM_INT({ return Module.idbfs })); // We must override main when testing is enabled TEST_MAIN_OVERRIDE @@ -147,14 +88,6 @@ int main(int argc, char *argv[]) { Main::start(); os->get_main_loop()->init(); - // Expose method for requesting quit. - /* clang-format off */ - EM_ASM({ - Module['request_quit'] = function() { - ccall("_request_quit_callback", null, []); - }; - }); - /* clang-format on */ emscripten_set_main_loop(main_loop_callback, -1, false); // Immediately run the first iteration. // We are inside an animation frame, we want to immediately draw on the newly setup canvas. diff --git a/platform/javascript/native/audio.worklet.js b/platform/javascript/native/audio.worklet.js new file mode 100644 index 0000000000..ad7957e45c --- /dev/null +++ b/platform/javascript/native/audio.worklet.js @@ -0,0 +1,186 @@ +/*************************************************************************/ +/* audio.worklet.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +class RingBuffer { + + constructor(p_buffer, p_state) { + this.buffer = p_buffer; + this.avail = p_state; + this.rpos = 0; + this.wpos = 0; + } + + data_left() { + return Atomics.load(this.avail, 0); + } + + space_left() { + return this.buffer.length - this.data_left(); + } + + read(output) { + const size = this.buffer.length; + let from = 0 + let to_write = output.length; + if (this.rpos + to_write > size) { + const high = size - this.rpos; + output.set(this.buffer.subarray(this.rpos, size)); + from = high; + to_write -= high; + this.rpos = 0; + } + output.set(this.buffer.subarray(this.rpos, this.rpos + to_write), from); + this.rpos += to_write; + Atomics.add(this.avail, 0, -output.length); + Atomics.notify(this.avail, 0); + } + + write(p_buffer) { + const to_write = p_buffer.length; + const mw = this.buffer.length - this.wpos; + if (mw >= to_write) { + this.buffer.set(p_buffer, this.wpos); + } else { + const high = p_buffer.subarray(0, to_write - mw); + const low = p_buffer.subarray(to_write - mw); + this.buffer.set(high, this.wpos); + this.buffer.set(low); + } + let diff = to_write; + if (this.wpos + diff >= this.buffer.length) { + diff -= this.buffer.length; + } + this.wpos += diff; + Atomics.add(this.avail, 0, to_write); + Atomics.notify(this.avail, 0); + } +} + +class GodotProcessor extends AudioWorkletProcessor { + constructor() { + super(); + this.running = true; + this.lock = null; + this.notifier = null; + this.output = null; + this.output_buffer = new Float32Array(); + this.input = null; + this.input_buffer = new Float32Array(); + this.port.onmessage = (event) => { + const cmd = event.data['cmd']; + const data = event.data['data']; + this.parse_message(cmd, data); + }; + } + + process_notify() { + Atomics.add(this.notifier, 0, 1); + Atomics.notify(this.notifier, 0); + } + + parse_message(p_cmd, p_data) { + if (p_cmd == "start" && p_data) { + const state = p_data[0]; + let idx = 0; + this.lock = state.subarray(idx, ++idx); + this.notifier = state.subarray(idx, ++idx); + const avail_in = state.subarray(idx, ++idx); + const avail_out = state.subarray(idx, ++idx); + this.input = new RingBuffer(p_data[1], avail_in); + this.output = new RingBuffer(p_data[2], avail_out); + } else if (p_cmd == "stop") { + this.runing = false; + this.output = null; + this.input = null; + } + } + + array_has_data(arr) { + return arr.length && arr[0].length && arr[0][0].length; + } + + process(inputs, outputs, parameters) { + if (!this.running) { + return false; // Stop processing. + } + if (this.output === null) { + return true; // Not ready yet, keep processing. + } + const process_input = this.array_has_data(inputs); + if (process_input) { + const input = inputs[0]; + const chunk = input[0].length * input.length; + if (this.input_buffer.length != chunk) { + this.input_buffer = new Float32Array(chunk); + } + if (this.input.space_left() >= chunk) { + this.write_input(this.input_buffer, input); + this.input.write(this.input_buffer); + } else { + this.port.postMessage("Input buffer is full! Skipping input frame."); + } + } + const process_output = this.array_has_data(outputs); + if (process_output) { + const output = outputs[0]; + const chunk = output[0].length * output.length; + if (this.output_buffer.length != chunk) { + this.output_buffer = new Float32Array(chunk) + } + if (this.output.data_left() >= chunk) { + this.output.read(this.output_buffer); + this.write_output(output, this.output_buffer); + } else { + this.port.postMessage("Output buffer has not enough frames! Skipping output frame."); + } + } + this.process_notify(); + return true; + } + + write_output(dest, source) { + const channels = dest.length; + for (let ch = 0; ch < channels; ch++) { + for (let sample = 0; sample < dest[ch].length; sample++) { + dest[ch][sample] = source[sample * channels + ch]; + } + } + } + + write_input(dest, source) { + const channels = source.length; + for (let ch = 0; ch < channels; ch++) { + for (let sample = 0; sample < source[ch].length; sample++) { + dest[sample * channels + ch] = source[ch][sample]; + } + } + } +} + +registerProcessor('godot-processor', GodotProcessor); diff --git a/platform/javascript/native/library_godot_audio.js b/platform/javascript/native/library_godot_audio.js index 4e7f3e2af5..846359b8b2 100644 --- a/platform/javascript/native/library_godot_audio.js +++ b/platform/javascript/native/library_godot_audio.js @@ -27,13 +27,109 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -var GodotAudio = { - $GodotAudio: { +const GodotAudio = { + $GodotAudio__deps: ['$GodotOS'], + $GodotAudio: { ctx: null, input: null, - script: null, + driver: null, + interval: 0, + + init: function(mix_rate, latency, onstatechange, onlatencyupdate) { + const ctx = new (window.AudioContext || window.webkitAudioContext)({ + sampleRate: mix_rate, + // latencyHint: latency / 1000 // Do not specify, leave 'interactive' for good performance. + }); + GodotAudio.ctx = ctx; + onstatechange(ctx.state); // Immeditately notify state. + ctx.onstatechange = function() { + let state = 0; + switch (ctx.state) { + case 'suspended': + state = 0; + break; + case 'running': + state = 1; + break; + case 'closed': + state = 2; + break; + } + onstatechange(state); + } + // Update computed latency + GodotAudio.interval = setInterval(function() { + let latency = 0; + if (ctx.baseLatency) { + latency += GodotAudio.ctx.baseLatency; + } + if (ctx.outputLatency) { + latency += GodotAudio.ctx.outputLatency; + } + onlatencyupdate(latency); + }, 1000); + GodotOS.atexit(GodotAudio.close_async); + return ctx.destination.channelCount; + }, + + create_input: function(callback) { + if (GodotAudio.input) { + return; // Already started. + } + function gotMediaInput(stream) { + GodotAudio.input = GodotAudio.ctx.createMediaStreamSource(stream); + callback(GodotAudio.input) + } + if (navigator.mediaDevices.getUserMedia) { + navigator.mediaDevices.getUserMedia({ + "audio": true + }).then(gotMediaInput, function(e) { out(e) }); + } else { + if (!navigator.getUserMedia) { + navigator.getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia; + } + navigator.getUserMedia({ + "audio": true + }, gotMediaInput, function(e) { out(e) }); + } + }, + + close_async: function(resolve, reject) { + const ctx = GodotAudio.ctx; + GodotAudio.ctx = null; + // Audio was not initialized. + if (!ctx) { + resolve(); + return; + } + // Remove latency callback + if (GodotAudio.interval) { + clearInterval(GodotAudio.interval); + GodotAudio.interval = 0; + } + // Disconnect input, if it was started. + if (GodotAudio.input) { + GodotAudio.input.disconnect(); + GodotAudio.input = null; + } + // Disconnect output + let closed = Promise.resolve(); + if (GodotAudio.driver) { + closed = GodotAudio.driver.close(); + } + closed.then(function() { + return ctx.close(); + }).then(function() { + ctx.onstatechange = null; + resolve(); + }).catch(function(e) { + ctx.onstatechange = null; + console.error("Error closing AudioContext", e); + resolve(); + }); + }, }, godot_audio_is_available__proxy: 'sync', @@ -44,50 +140,10 @@ var GodotAudio = { return 1; }, - godot_audio_init: function(mix_rate, latency) { - GodotAudio.ctx = new (window.AudioContext || window.webkitAudioContext)({ - sampleRate: mix_rate, - // latencyHint: latency / 1000 // Do not specify, leave 'interactive' for good performance. - }); - return GodotAudio.ctx.destination.channelCount; - }, - - godot_audio_create_processor: function(buffer_length, channel_count) { - GodotAudio.script = GodotAudio.ctx.createScriptProcessor(buffer_length, 2, channel_count); - GodotAudio.script.connect(GodotAudio.ctx.destination); - return GodotAudio.script.bufferSize; - }, - - godot_audio_start: function(buffer_ptr) { - var audioDriverProcessStart = cwrap('audio_driver_process_start'); - var audioDriverProcessEnd = cwrap('audio_driver_process_end'); - var audioDriverProcessCapture = cwrap('audio_driver_process_capture', null, ['number']); - GodotAudio.script.onaudioprocess = function(audioProcessingEvent) { - audioDriverProcessStart(); - - var input = audioProcessingEvent.inputBuffer; - var output = audioProcessingEvent.outputBuffer; - var internalBuffer = HEAPF32.subarray( - buffer_ptr / HEAPF32.BYTES_PER_ELEMENT, - buffer_ptr / HEAPF32.BYTES_PER_ELEMENT + output.length * output.numberOfChannels); - for (var channel = 0; channel < output.numberOfChannels; channel++) { - var outputData = output.getChannelData(channel); - // Loop through samples. - for (var sample = 0; sample < outputData.length; sample++) { - outputData[sample] = internalBuffer[sample * output.numberOfChannels + channel]; - } - } - - if (GodotAudio.input) { - var inputDataL = input.getChannelData(0); - var inputDataR = input.getChannelData(1); - for (var i = 0; i < inputDataL.length; i++) { - audioDriverProcessCapture(inputDataL[i]); - audioDriverProcessCapture(inputDataR[i]); - } - } - audioDriverProcessEnd(); - }; + godot_audio_init: function(p_mix_rate, p_latency, p_state_change, p_latency_update) { + const statechange = GodotOS.get_func(p_state_change); + const latencyupdate = GodotOS.get_func(p_latency_update); + return GodotAudio.init(p_mix_rate, p_latency, statechange, latencyupdate); }, godot_audio_resume: function() { @@ -96,72 +152,22 @@ var GodotAudio = { } }, - godot_audio_finish_async: function() { - Module.async_finish.push(new Promise(function(accept, reject) { - if (!GodotAudio.ctx) { - setTimeout(accept, 0); - } else { - if (GodotAudio.script) { - GodotAudio.script.disconnect(); - GodotAudio.script = null; - } - if (GodotAudio.input) { - GodotAudio.input.disconnect(); - GodotAudio.input = null; - } - GodotAudio.ctx.close().then(function() { - accept(); - }).catch(function(e) { - accept(); - }); - GodotAudio.ctx = null; - } - })); - }, - - godot_audio_get_latency__proxy: 'sync', - godot_audio_get_latency: function() { - var latency = 0; - if (GodotAudio.ctx) { - if (GodotAudio.ctx.baseLatency) { - latency += GodotAudio.ctx.baseLatency; - } - if (GodotAudio.ctx.outputLatency) { - latency += GodotAudio.ctx.outputLatency; - } - } - return latency; - }, - godot_audio_capture_start__proxy: 'sync', godot_audio_capture_start: function() { if (GodotAudio.input) { return; // Already started. } - function gotMediaInput(stream) { - GodotAudio.input = GodotAudio.ctx.createMediaStreamSource(stream); - GodotAudio.input.connect(GodotAudio.script); - } - - function gotMediaInputError(e) { - out(e); - } - - if (navigator.mediaDevices.getUserMedia) { - navigator.mediaDevices.getUserMedia({"audio": true}).then(gotMediaInput, gotMediaInputError); - } else { - if (!navigator.getUserMedia) - navigator.getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia; - navigator.getUserMedia({"audio": true}, gotMediaInput, gotMediaInputError); - } + GodotAudio.create_input(function(input) { + input.connect(GodotAudio.driver.get_node()); + }); }, godot_audio_capture_stop__proxy: 'sync', godot_audio_capture_stop: function() { if (GodotAudio.input) { - const tracks = GodotAudio.input.mediaStream.getTracks(); - for (var i = 0; i < tracks.length; i++) { - tracks[i].stop(); + const tracks = GodotAudio.input['mediaStream']['getTracks'](); + for (let i = 0; i < tracks.length; i++) { + tracks[i]['stop'](); } GodotAudio.input.disconnect(); GodotAudio.input = null; @@ -171,3 +177,165 @@ var GodotAudio = { autoAddDeps(GodotAudio, "$GodotAudio"); mergeInto(LibraryManager.library, GodotAudio); + +/** + * The AudioWorklet API driver, used when threads are available. + */ +const GodotAudioWorklet = { + + $GodotAudioWorklet__deps: ['$GodotAudio'], + $GodotAudioWorklet: { + promise: null, + worklet: null, + + create: function(channels) { + const path = Module['locateFile']('godot.audio.worklet.js'); + GodotAudioWorklet.promise = GodotAudio.ctx.audioWorklet.addModule(path).then(function() { + GodotAudioWorklet.worklet = new AudioWorkletNode( + GodotAudio.ctx, + 'godot-processor', + { + 'outputChannelCount': [channels] + } + ); + return Promise.resolve(); + }); + GodotAudio.driver = GodotAudioWorklet; + }, + + start: function(in_buf, out_buf, state) { + GodotAudioWorklet.promise.then(function() { + const node = GodotAudioWorklet.worklet; + node.connect(GodotAudio.ctx.destination); + node.port.postMessage({ + 'cmd': 'start', + 'data': [state, in_buf, out_buf], + }); + node.port.onmessage = function(event) { + console.error(event.data); + }; + }); + }, + + get_node: function() { + return GodotAudioWorklet.worklet; + }, + + close: function() { + return new Promise(function(resolve, reject) { + GodotAudioWorklet.promise.then(function() { + GodotAudioWorklet.worklet.port.postMessage({ + 'cmd': 'stop', + 'data': null, + }); + GodotAudioWorklet.worklet.disconnect(); + GodotAudioWorklet.worklet = null; + GodotAudioWorklet.promise = null; + resolve(); + }); + }); + }, + }, + + godot_audio_worklet_create: function(channels) { + GodotAudioWorklet.create(channels); + }, + + godot_audio_worklet_start: function(p_in_buf, p_in_size, p_out_buf, p_out_size, p_state) { + const out_buffer = GodotOS.heapSub(HEAPF32, p_out_buf, p_out_size); + const in_buffer = GodotOS.heapSub(HEAPF32, p_in_buf, p_in_size); + const state = GodotOS.heapSub(HEAP32, p_state, 4); + GodotAudioWorklet.start(in_buffer, out_buffer, state); + }, + + godot_audio_worklet_state_wait: function(p_state, p_idx, p_expected, p_timeout) { + Atomics.wait(HEAP32, (p_state >> 2) + p_idx, p_expected, p_timeout); + return Atomics.load(HEAP32, (p_state >> 2) + p_idx); + }, + + godot_audio_worklet_state_add: function(p_state, p_idx, p_value) { + return Atomics.add(HEAP32, (p_state >> 2) + p_idx, p_value); + }, + + godot_audio_worklet_state_get: function(p_state, p_idx) { + return Atomics.load(HEAP32, (p_state >> 2) + p_idx); + }, +}; + +autoAddDeps(GodotAudioWorklet, "$GodotAudioWorklet"); +mergeInto(LibraryManager.library, GodotAudioWorklet); + +/* + * The deprecated ScriptProcessorNode API, used when threads are disabled. + */ +const GodotAudioScript = { + + $GodotAudioScript__deps: ['$GodotAudio'], + $GodotAudioScript: { + script: null, + + create: function(buffer_length, channel_count) { + GodotAudioScript.script = GodotAudio.ctx.createScriptProcessor(buffer_length, 2, channel_count); + GodotAudio.driver = GodotAudioScript; + return GodotAudioScript.script.bufferSize; + }, + + start: function(p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess) { + GodotAudioScript.script.onaudioprocess = function(event) { + // Read input + const inb = GodotOS.heapSub(HEAPF32, p_in_buf, p_in_size); + const input = event.inputBuffer; + if (GodotAudio.input) { + const inlen = input.getChannelData(0).length; + for (let ch = 0; ch < 2; ch++) { + const data = input.getChannelData(ch); + for (let s = 0; s < inlen; s++) { + inb[s * 2 + ch] = data[s]; + } + } + } + + // Let Godot process the input/output. + onprocess(); + + // Write the output. + const outb = GodotOS.heapSub(HEAPF32, p_out_buf, p_out_size); + const output = event.outputBuffer; + const channels = output.numberOfChannels; + for (let ch = 0; ch < channels; ch++) { + const data = output.getChannelData(ch); + // Loop through samples and assign computed values. + for (let sample = 0; sample < data.length; sample++) { + data[sample] = outb[sample * channels + ch]; + } + } + }; + GodotAudioScript.script.connect(GodotAudio.ctx.destination); + }, + + get_node: function() { + return GodotAudioScript.script; + }, + + close: function() { + return new Promise(function(resolve, reject) { + GodotAudioScript.script.disconnect(); + GodotAudioScript.script.onaudioprocess = null; + GodotAudioScript.script = null; + resolve(); + }); + }, + }, + + godot_audio_script_create: function(buffer_length, channel_count) { + return GodotAudioScript.create(buffer_length, channel_count); + }, + + godot_audio_script_start: function(p_in_buf, p_in_size, p_out_buf, p_out_size, p_cb) { + const onprocess = GodotOS.get_func(p_cb); + GodotAudioScript.start(p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess); + }, +}; + +autoAddDeps(GodotAudioScript, "$GodotAudioScript"); +mergeInto(LibraryManager.library, GodotAudioScript); diff --git a/platform/javascript/native/library_godot_display.js b/platform/javascript/native/library_godot_display.js new file mode 100644 index 0000000000..490b9181d0 --- /dev/null +++ b/platform/javascript/native/library_godot_display.js @@ -0,0 +1,478 @@ +/*************************************************************************/ +/* library_godot_display.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +/* + * Display Server listeners. + * Keeps track of registered event listeners so it can remove them on shutdown. + */ +const GodotDisplayListeners = { + $GodotDisplayListeners__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayListeners.clear(); resolve(); });', + $GodotDisplayListeners: { + handlers: [], + + has: function(target, event, method, capture) { + return GodotDisplayListeners.handlers.findIndex(function(e) { + return e.target === target && e.event === event && e.method === method && e.capture == capture; + }) !== -1; + }, + + add: function(target, event, method, capture) { + if (GodotDisplayListeners.has(target, event, method, capture)) { + return; + } + function Handler(target, event, method, capture) { + this.target = target; + this.event = event; + this.method = method; + this.capture = capture; + }; + GodotDisplayListeners.handlers.push(new Handler(target, event, method, capture)); + target.addEventListener(event, method, capture); + }, + + clear: function() { + GodotDisplayListeners.handlers.forEach(function(h) { + h.target.removeEventListener(h.event, h.method, h.capture); + }); + GodotDisplayListeners.handlers.length = 0; + }, + }, +}; +mergeInto(LibraryManager.library, GodotDisplayListeners); + +/* + * Drag and drop handler. + * This is pretty big, but basically detect dropped files on GodotConfig.canvas, + * process them one by one (recursively for directories), and copies them to + * the temporary FS path '/tmp/drop-[random]/' so it can be emitted as a godot + * event (that requires a string array of paths). + * + * NOTE: The temporary files are removed after the callback. This means that + * deferred callbacks won't be able to access the files. + */ +const GodotDisplayDragDrop = { + + $GodotDisplayDragDrop__deps: ['$FS', '$GodotFS'], + $GodotDisplayDragDrop: { + promises: [], + pending_files: [], + + add_entry: function(entry) { + if (entry.isDirectory) { + GodotDisplayDragDrop.add_dir(entry); + } else if (entry.isFile) { + GodotDisplayDragDrop.add_file(entry); + } else { + console.error("Unrecognized entry...", entry); + } + }, + + add_dir: function(entry) { + GodotDisplayDragDrop.promises.push(new Promise(function(resolve, reject) { + const reader = entry.createReader(); + reader.readEntries(function(entries) { + for (let i = 0; i < entries.length; i++) { + GodotDisplayDragDrop.add_entry(entries[i]); + } + resolve(); + }); + })); + }, + + add_file: function(entry) { + GodotDisplayDragDrop.promises.push(new Promise(function(resolve, reject) { + entry.file(function(file) { + const reader = new FileReader(); + reader.onload = function() { + const f = { + "path": file.relativePath || file.webkitRelativePath, + "name": file.name, + "type": file.type, + "size": file.size, + "data": reader.result + }; + if (!f['path']) { + f['path'] = f['name']; + } + GodotDisplayDragDrop.pending_files.push(f); + resolve() + }; + reader.onerror = function() { + console.log("Error reading file"); + reject(); + } + reader.readAsArrayBuffer(file); + }, function(err) { + console.log("Error!"); + reject(); + }); + })); + }, + + process: function(resolve, reject) { + if (GodotDisplayDragDrop.promises.length == 0) { + resolve(); + return; + } + GodotDisplayDragDrop.promises.pop().then(function() { + setTimeout(function() { + GodotDisplayDragDrop.process(resolve, reject); + }, 0); + }); + }, + + _process_event: function(ev, callback) { + ev.preventDefault(); + if (ev.dataTransfer.items) { + // Use DataTransferItemList interface to access the file(s) + for (let i = 0; i < ev.dataTransfer.items.length; i++) { + const item = ev.dataTransfer.items[i]; + let entry = null; + if ("getAsEntry" in item) { + entry = item.getAsEntry(); + } else if ("webkitGetAsEntry" in item) { + entry = item.webkitGetAsEntry(); + } + if (entry) { + GodotDisplayDragDrop.add_entry(entry); + } + } + } else { + console.error("File upload not supported"); + } + new Promise(GodotDisplayDragDrop.process).then(function() { + const DROP = "/tmp/drop-" + parseInt(Math.random() * Math.pow(2, 31)) + "/"; + const drops = []; + const files = []; + FS.mkdir(DROP); + GodotDisplayDragDrop.pending_files.forEach((elem) => { + const path = elem['path']; + GodotFS.copy_to_fs(DROP + path, elem['data']); + let idx = path.indexOf("/"); + if (idx == -1) { + // Root file + drops.push(DROP + path); + } else { + // Subdir + const sub = path.substr(0, idx); + idx = sub.indexOf("/"); + if (idx < 0 && drops.indexOf(DROP + sub) == -1) { + drops.push(DROP + sub); + } + } + files.push(DROP + path); + }); + GodotDisplayDragDrop.promises = []; + GodotDisplayDragDrop.pending_files = []; + callback(drops); + const dirs = [DROP.substr(0, DROP.length -1)]; + // Remove temporary files + files.forEach(function (file) { + FS.unlink(file); + let dir = file.replace(DROP, ""); + let idx = dir.lastIndexOf("/"); + while (idx > 0) { + dir = dir.substr(0, idx); + if (dirs.indexOf(DROP + dir) == -1) { + dirs.push(DROP + dir); + } + idx = dir.lastIndexOf("/"); + } + }); + // Remove dirs. + dirs.sort(function(a, b) { + const al = (a.match(/\//g) || []).length; + const bl = (b.match(/\//g) || []).length; + if (al > bl) + return -1; + else if (al < bl) + return 1; + return 0; + }).forEach(function(dir) { + FS.rmdir(dir); + }); + }); + }, + + handler: function(callback) { + return function(ev) { + GodotDisplayDragDrop._process_event(ev, callback); + }; + }, + }, +}; +mergeInto(LibraryManager.library, GodotDisplayDragDrop); + +/* + * Display server cursor helper. + * Keeps track of cursor status and custom shapes. + */ +const GodotDisplayCursor = { + $GodotDisplayCursor__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayCursor.clear(); resolve(); });', + $GodotDisplayCursor__deps: ['$GodotConfig', '$GodotOS'], + $GodotDisplayCursor: { + shape: 'auto', + visible: true, + cursors: {}, + set_style: function(style) { + GodotConfig.canvas.style.cursor = style; + }, + set_shape: function(shape) { + GodotDisplayCursor.shape = shape; + let css = shape; + if (shape in GodotDisplayCursor.cursors) { + const c = GodotDisplayCursor.cursors[shape]; + css = 'url("' + c.url + '") ' + c.x + ' ' + c.y + ', auto'; + } + if (GodotDisplayCursor.visible) { + GodotDisplayCursor.set_style(css); + } + }, + clear: function() { + GodotDisplayCursor.set_style(''); + GodotDisplayCursor.shape = 'auto'; + GodotDisplayCursor.visible = true; + Object.keys(GodotDisplayCursor.cursors).forEach(function(key) { + URL.revokeObjectURL(GodotDisplayCursor.cursors[key]); + delete GodotDisplayCursor.cursors[key]; + }); + }, + }, +}; +mergeInto(LibraryManager.library, GodotDisplayCursor); + +/** + * Display server interface. + * + * Exposes all the functions needed by DisplayServer implementation. + */ +const GodotDisplay = { + $GodotDisplay__deps: ['$GodotConfig', '$GodotOS', '$GodotDisplayCursor', '$GodotDisplayListeners', '$GodotDisplayDragDrop'], + $GodotDisplay: { + window_icon: '', + }, + + godot_js_display_is_swap_ok_cancel: function() { + const win = (['Windows', 'Win64', 'Win32', 'WinCE']); + const plat = navigator.platform || ""; + if (win.indexOf(plat) !== -1) { + return 1; + } + return 0; + }, + + godot_js_display_alert: function(p_text) { + window.alert(UTF8ToString(p_text)); + }, + + godot_js_display_pixel_ratio_get: function() { + return window.devicePixelRatio || 1; + }, + + /* + * Canvas + */ + godot_js_display_canvas_focus: function() { + GodotConfig.canvas.focus(); + }, + + godot_js_display_canvas_is_focused: function() { + return document.activeElement == GodotConfig.canvas; + }, + + godot_js_display_canvas_bounding_rect_position_get: function(r_x, r_y) { + const brect = GodotConfig.canvas.getBoundingClientRect(); + setValue(r_x, brect.x, 'i32'); + setValue(r_y, brect.y, 'i32'); + }, + + /* + * Touchscreen + */ + godot_js_display_touchscreen_is_available: function() { + return 'ontouchstart' in window; + }, + + /* + * Clipboard + */ + godot_js_display_clipboard_set: function(p_text) { + const text = UTF8ToString(p_text); + if (!navigator.clipboard || !navigator.clipboard.writeText) { + return 1; + } + navigator.clipboard.writeText(text).catch(function(e) { + // Setting OS clipboard is only possible from an input callback. + console.error("Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:", e); + }); + return 0; + }, + + godot_js_display_clipboard_get_deps: ['$GodotOS'], + godot_js_display_clipboard_get: function(callback) { + const func = GodotOS.get_func(callback); + try { + navigator.clipboard.readText().then(function (result) { + const ptr = allocate(intArrayFromString(result), ALLOC_NORMAL); + func(ptr); + _free(ptr); + }).catch(function (e) { + // Fail graciously. + }); + } catch (e) { + // Fail graciously. + } + }, + + /* + * Window + */ + godot_js_display_window_request_fullscreen: function() { + const canvas = GodotConfig.canvas; + (canvas.requestFullscreen || canvas.msRequestFullscreen || + canvas.mozRequestFullScreen || canvas.mozRequestFullscreen || + canvas.webkitRequestFullscreen + ).call(canvas); + }, + + godot_js_display_window_title_set: function(p_data) { + document.title = UTF8ToString(p_data); + }, + + godot_js_display_window_icon_set: function(p_ptr, p_len) { + let link = document.getElementById('-gd-engine-icon'); + if (link === null) { + link = document.createElement('link'); + link.rel = 'icon'; + link.id = '-gd-engine-icon'; + document.head.appendChild(link); + } + const old_icon = GodotDisplay.window_icon; + const png = new Blob([GodotOS.heapCopy(HEAPU8, p_ptr, p_len)], { type: "image/png" }); + GodotDisplay.window_icon = URL.createObjectURL(png); + link.href = GodotDisplay.window_icon; + if (old_icon) { + URL.revokeObjectURL(old_icon); + } + }, + + /* + * Cursor + */ + godot_js_display_cursor_set_visible: function(p_visible) { + const visible = p_visible != 0; + if (visible == GodotDisplayCursor.visible) { + return; + } + GodotDisplayCursor.visible = visible; + if (visible) { + GodotDisplayCursor.set_shape(GodotDisplayCursor.shape); + } else { + GodotDisplayCursor.set_style('none'); + } + }, + + godot_js_display_cursor_is_hidden: function() { + return !GodotDisplayCursor.visible; + }, + + godot_js_display_cursor_set_shape: function(p_string) { + GodotDisplayCursor.set_shape(UTF8ToString(p_string)); + }, + + godot_js_display_cursor_set_custom_shape: function(p_shape, p_ptr, p_len, p_hotspot_x, p_hotspot_y) { + const shape = UTF8ToString(p_shape); + const old_shape = GodotDisplayCursor.cursors[shape]; + if (p_len > 0) { + const png = new Blob([GodotOS.heapCopy(HEAPU8, p_ptr, p_len)], { type: 'image/png' }); + const url = URL.createObjectURL(png); + GodotDisplayCursor.cursors[shape] = { + url: url, + x: p_hotspot_x, + y: p_hotspot_y, + }; + } else { + delete GodotDisplayCursor.cursors[shape]; + } + if (shape == GodotDisplayCursor.shape) { + GodotDisplayCursor.set_shape(GodotDisplayCursor.shape); + } + if (old_shape) { + URL.revokeObjectURL(old_shape.url); + } + }, + + /* + * Listeners + */ + godot_js_display_notification_cb: function(callback, p_enter, p_exit, p_in, p_out) { + const canvas = GodotConfig.canvas; + const func = GodotOS.get_func(callback); + const notif = [p_enter, p_exit, p_in, p_out]; + ['mouseover', 'mouseleave', 'focus', 'blur'].forEach(function(evt_name, idx) { + GodotDisplayListeners.add(canvas, evt_name, function() { + func.bind(null, notif[idx]); + }, true); + }); + }, + + godot_js_display_paste_cb: function(callback) { + const func = GodotOS.get_func(callback); + GodotDisplayListeners.add(window, 'paste', function(evt) { + const text = evt.clipboardData.getData('text'); + const ptr = allocate(intArrayFromString(text), ALLOC_NORMAL); + func(ptr); + _free(ptr); + }, false); + }, + + godot_js_display_drop_files_cb: function(callback) { + const func = GodotOS.get_func(callback) + const dropFiles = function(files) { + const args = files || []; + if (!args.length) { + return; + } + const argc = args.length; + const argv = GodotOS.allocStringArray(args); + func(argv, argc); + GodotOS.freeStringArray(argv, argc); + }; + const canvas = GodotConfig.canvas; + GodotDisplayListeners.add(canvas, 'dragover', function(ev) { + // Prevent default behavior (which would try to open the file(s)) + ev.preventDefault(); + }, false); + GodotDisplayListeners.add(canvas, 'drop', GodotDisplayDragDrop.handler(dropFiles)); + }, +}; + +autoAddDeps(GodotDisplay, '$GodotDisplay'); +mergeInto(LibraryManager.library, GodotDisplay); diff --git a/platform/javascript/native/library_godot_editor_tools.js b/platform/javascript/native/library_godot_editor_tools.js new file mode 100644 index 0000000000..bd62bbf4e1 --- /dev/null +++ b/platform/javascript/native/library_godot_editor_tools.js @@ -0,0 +1,57 @@ +/*************************************************************************/ +/* library_godot_editor_tools.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +const GodotEditorTools = { + + godot_js_editor_download_file__deps: ['$FS'], + godot_js_editor_download_file: function(p_path, p_name, p_mime) { + const path = UTF8ToString(p_path); + const name = UTF8ToString(p_name); + const mime = UTF8ToString(p_mime); + const size = FS.stat(path)['size']; + const buf = new Uint8Array(size); + const fd = FS.open(path, 'r'); + FS.read(fd, buf, 0, size); + FS.close(fd); + FS.unlink(path); + const blob = new Blob([buf], { type: mime }); + const url = window.URL.createObjectURL(blob); + const a = document.createElement('a'); + a.href = url; + a.download = name; + a.style.display = 'none'; + document.body.appendChild(a); + a.click(); + a.remove(); + window.URL.revokeObjectURL(url); + }, +}; + +mergeInto(LibraryManager.library, GodotEditorTools); diff --git a/platform/javascript/native/library_godot_eval.js b/platform/javascript/native/library_godot_eval.js new file mode 100644 index 0000000000..e83c61dd9d --- /dev/null +++ b/platform/javascript/native/library_godot_eval.js @@ -0,0 +1,87 @@ +/*************************************************************************/ +/* library_godot_eval.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +const GodotEval = { + + godot_js_eval__deps: ['$GodotOS'], + godot_js_eval: function(p_js, p_use_global_ctx, p_union_ptr, p_byte_arr, p_byte_arr_write, p_callback) { + const js_code = UTF8ToString(p_js); + let eval_ret = null; + try { + if (p_use_global_ctx) { + // indirect eval call grants global execution context + const global_eval = eval; + eval_ret = global_eval(js_code); + } else { + eval_ret = eval(js_code); + } + } catch (e) { + err(e); + } + + switch (typeof eval_ret) { + + case 'boolean': + setValue(p_union_ptr, eval_ret, 'i32'); + return 1; // BOOL + + case 'number': + setValue(p_union_ptr, eval_ret, 'double'); + return 3; // REAL + + case 'string': + let array_ptr = GodotOS.allocString(eval_ret); + setValue(p_union_ptr, array_ptr , '*'); + return 4; // STRING + + case 'object': + if (eval_ret === null) { + break; + } + + if (ArrayBuffer.isView(eval_ret) && !(eval_ret instanceof Uint8Array)) { + eval_ret = new Uint8Array(eval_ret.buffer); + } + else if (eval_ret instanceof ArrayBuffer) { + eval_ret = new Uint8Array(eval_ret); + } + if (eval_ret instanceof Uint8Array) { + const func = GodotOS.get_func(p_callback); + const bytes_ptr = func(p_byte_arr, p_byte_arr_write, eval_ret.length); + HEAPU8.set(eval_ret, bytes_ptr); + return 20; // POOL_BYTE_ARRAY + } + break; + } + return 0; // NIL + }, +} + +mergeInto(LibraryManager.library, GodotEval); diff --git a/platform/javascript/native/library_godot_os.js b/platform/javascript/native/library_godot_os.js new file mode 100644 index 0000000000..ed48280674 --- /dev/null +++ b/platform/javascript/native/library_godot_os.js @@ -0,0 +1,313 @@ +/*************************************************************************/ +/* library_godot_os.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +const IDHandler = { + $IDHandler: { + _last_id: 0, + _references: {}, + + get: function(p_id) { + return IDHandler._references[p_id]; + }, + + add: function(p_data) { + const id = ++IDHandler._last_id; + IDHandler._references[id] = p_data; + return id; + }, + + remove: function(p_id) { + delete IDHandler._references[p_id]; + }, + }, +}; + +autoAddDeps(IDHandler, "$IDHandler"); +mergeInto(LibraryManager.library, IDHandler); + +const GodotConfig = { + + $GodotConfig__postset: 'Module["initConfig"] = GodotConfig.init_config;', + $GodotConfig: { + canvas: null, + locale: "en", + resize_on_start: false, + on_execute: null, + + init_config: function(p_opts) { + GodotConfig.resize_on_start = p_opts['resizeCanvasOnStart'] ? true : false; + GodotConfig.canvas = p_opts['canvas']; + GodotConfig.locale = p_opts['locale'] || GodotConfig.locale; + GodotConfig.on_execute = p_opts['onExecute']; + // This is called by emscripten, even if undocumented. + Module['onExit'] = p_opts['onExit']; + }, + }, + + godot_js_config_canvas_id_get: function(p_ptr, p_ptr_max) { + stringToUTF8('#' + GodotConfig.canvas.id, p_ptr, p_ptr_max); + }, + + godot_js_config_locale_get: function(p_ptr, p_ptr_max) { + stringToUTF8(GodotConfig.locale, p_ptr, p_ptr_max); + }, + + godot_js_config_is_resize_on_start: function() { + return GodotConfig.resize_on_start ? 1 : 0; + }, +}; + +autoAddDeps(GodotConfig, '$GodotConfig'); +mergeInto(LibraryManager.library, GodotConfig); + +const GodotFS = { + $GodotFS__deps: ['$FS', '$IDBFS'], + $GodotFS__postset: [ + 'Module["initFS"] = GodotFS.init;', + 'Module["deinitFS"] = GodotFS.deinit;', + 'Module["copyToFS"] = GodotFS.copy_to_fs;', + ].join(''), + $GodotFS: { + _idbfs: false, + _syncing: false, + _mount_points: [], + + is_persistent: function() { + return GodotFS._idbfs ? 1 : 0; + }, + + // Initialize godot file system, setting up persistent paths. + // Returns a promise that resolves when the FS is ready. + // We keep track of mount_points, so that we can properly close the IDBFS + // since emscripten is not doing it by itself. (emscripten GH#12516). + init: function(persistentPaths) { + GodotFS._idbfs = false; + if (!Array.isArray(persistentPaths)) { + return Promise.reject(new Error('Persistent paths must be an array')); + } + if (!persistentPaths.length) { + return Promise.resolve(); + } + GodotFS._mount_points = persistentPaths.slice(); + + function createRecursive(dir) { + try { + FS.stat(dir); + } catch (e) { + if (e.errno !== ERRNO_CODES.ENOENT) { + throw e; + } + FS.mkdirTree(dir); + } + } + + GodotFS._mount_points.forEach(function(path) { + createRecursive(path); + FS.mount(IDBFS, {}, path); + }); + return new Promise(function(resolve, reject) { + FS.syncfs(true, function(err) { + if (err) { + GodotFS._mount_points = []; + GodotFS._idbfs = false; + console.log("IndexedDB not available: " + err.message); + } else { + GodotFS._idbfs = true; + } + resolve(err); + }); + }); + }, + + // Deinit godot file system, making sure to unmount file systems, and close IDBFS(s). + deinit: function() { + GodotFS._mount_points.forEach(function(path) { + try { + FS.unmount(path); + } catch (e) { + console.log("Already unmounted", e); + } + if (GodotFS._idbfs && IDBFS.dbs[path]) { + IDBFS.dbs[path].close(); + delete IDBFS.dbs[path]; + } + }); + GodotFS._mount_points = []; + GodotFS._idbfs = false; + GodotFS._syncing = false; + }, + + sync: function() { + if (GodotFS._syncing) { + err('Already syncing!'); + return Promise.resolve(); + } + GodotFS._syncing = true; + return new Promise(function (resolve, reject) { + FS.syncfs(false, function(error) { + if (error) { + err('Failed to save IDB file system: ' + error.message); + } + GodotFS._syncing = false; + resolve(error); + }); + }); + }, + + // Copies a buffer to the internal file system. Creating directories recursively. + copy_to_fs: function(path, buffer) { + const idx = path.lastIndexOf("/"); + let dir = "/"; + if (idx > 0) { + dir = path.slice(0, idx); + } + try { + FS.stat(dir); + } catch (e) { + if (e.errno !== ERRNO_CODES.ENOENT) { + throw e; + } + FS.mkdirTree(dir); + } + FS.writeFile(path, new Uint8Array(buffer), {'flags': 'wx+'}); + }, + }, +}; +mergeInto(LibraryManager.library, GodotFS); + +const GodotOS = { + $GodotOS__deps: ['$GodotFS'], + $GodotOS__postset: [ + 'Module["request_quit"] = function() { GodotOS.request_quit() };', + 'GodotOS._fs_sync_promise = Promise.resolve();', + ].join(''), + $GodotOS: { + + request_quit: function() {}, + _async_cbs: [], + _fs_sync_promise: null, + + get_func: function(ptr) { + return wasmTable.get(ptr); + }, + + atexit: function(p_promise_cb) { + GodotOS._async_cbs.push(p_promise_cb); + }, + + finish_async: function(callback) { + GodotOS._fs_sync_promise.then(function(err) { + const promises = []; + GodotOS._async_cbs.forEach(function(cb) { + promises.push(new Promise(cb)); + }); + return Promise.all(promises); + }).then(function() { + return GodotFS.sync(); // Final FS sync. + }).then(function(err) { + // Always deferred. + setTimeout(function() { + callback(); + }, 0); + }); + }, + + allocString: function(p_str) { + const length = lengthBytesUTF8(p_str)+1; + const c_str = _malloc(length); + stringToUTF8(p_str, c_str, length); + return c_str; + }, + + allocStringArray: function(strings) { + const size = strings.length; + const c_ptr = _malloc(size * 4); + for (let i = 0; i < size; i++) { + HEAP32[(c_ptr >> 2) + i] = GodotOS.allocString(strings[i]); + } + return c_ptr; + }, + + freeStringArray: function(c_ptr, size) { + for (let i = 0; i < size; i++) { + _free(HEAP32[(c_ptr >> 2) + i]); + } + _free(c_ptr); + }, + + heapSub: function(heap, ptr, size) { + const bytes = heap.BYTES_PER_ELEMENT; + return heap.subarray(ptr / bytes, ptr / bytes + size); + }, + + heapCopy: function(heap, ptr, size) { + const bytes = heap.BYTES_PER_ELEMENT; + return heap.slice(ptr / bytes, ptr / bytes + size); + }, + }, + + godot_js_os_finish_async: function(p_callback) { + const func = GodotOS.get_func(p_callback); + GodotOS.finish_async(func); + }, + + godot_js_os_request_quit_cb: function(p_callback) { + GodotOS.request_quit = GodotOS.get_func(p_callback); + }, + + godot_js_os_fs_is_persistent: function() { + return GodotFS.is_persistent(); + }, + + godot_js_os_fs_sync: function(callback) { + const func = GodotOS.get_func(callback); + GodotOS._fs_sync_promise = GodotFS.sync(); + GodotOS._fs_sync_promise.then(function(err) { + func(); + }); + }, + + godot_js_os_execute: function(p_json) { + const json_args = UTF8ToString(p_json); + const args = JSON.parse(json_args); + if (GodotConfig.on_execute) { + GodotConfig.on_execute(args); + return 0; + } + return 1; + }, + + godot_js_os_shell_open: function(p_uri) { + window.open(UTF8ToString(p_uri), '_blank'); + }, +}; + +autoAddDeps(GodotOS, '$GodotOS'); +mergeInto(LibraryManager.library, GodotOS); diff --git a/platform/javascript/native/utils.js b/platform/javascript/native/utils.js deleted file mode 100644 index 8d0beba454..0000000000 --- a/platform/javascript/native/utils.js +++ /dev/null @@ -1,292 +0,0 @@ -/*************************************************************************/ -/* utils.js */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -Module['initFS'] = function(persistentPaths) { - Module.mount_points = ['/userfs'].concat(persistentPaths); - - function createRecursive(dir) { - try { - FS.stat(dir); - } catch (e) { - if (e.errno !== ERRNO_CODES.ENOENT) { - throw e; - } - FS.mkdirTree(dir); - } - } - - Module.mount_points.forEach(function(path) { - createRecursive(path); - FS.mount(IDBFS, {}, path); - }); - return new Promise(function(resolve, reject) { - FS.syncfs(true, function(err) { - if (err) { - Module.mount_points = []; - Module.idbfs = false; - console.log("IndexedDB not available: " + err.message); - } else { - Module.idbfs = true; - } - resolve(err); - }); - }); -}; - -Module['deinitFS'] = function() { - Module.mount_points.forEach(function(path) { - try { - FS.unmount(path); - } catch (e) { - console.log("Already unmounted", e); - } - if (Module.idbfs && IDBFS.dbs[path]) { - IDBFS.dbs[path].close(); - delete IDBFS.dbs[path]; - } - }); - Module.mount_points = []; -}; - -Module['copyToFS'] = function(path, buffer) { - var p = path.lastIndexOf("/"); - var dir = "/"; - if (p > 0) { - dir = path.slice(0, path.lastIndexOf("/")); - } - try { - FS.stat(dir); - } catch (e) { - if (e.errno !== ERRNO_CODES.ENOENT) { - throw e; - } - FS.mkdirTree(dir); - } - // With memory growth, canOwn should be false. - FS.writeFile(path, new Uint8Array(buffer), {'flags': 'wx+'}); -} - -Module.drop_handler = (function() { - var upload = []; - var uploadPromises = []; - var uploadCallback = null; - - function readFilePromise(entry, path) { - return new Promise(function(resolve, reject) { - entry.file(function(file) { - var reader = new FileReader(); - reader.onload = function() { - var f = { - "path": file.relativePath || file.webkitRelativePath, - "name": file.name, - "type": file.type, - "size": file.size, - "data": reader.result - }; - if (!f['path']) - f['path'] = f['name']; - upload.push(f); - resolve() - }; - reader.onerror = function() { - console.log("Error reading file"); - reject(); - } - - reader.readAsArrayBuffer(file); - - }, function(err) { - console.log("Error!"); - reject(); - }); - }); - } - - function readDirectoryPromise(entry) { - return new Promise(function(resolve, reject) { - var reader = entry.createReader(); - reader.readEntries(function(entries) { - for (var i = 0; i < entries.length; i++) { - var ent = entries[i]; - if (ent.isDirectory) { - uploadPromises.push(readDirectoryPromise(ent)); - } else if (ent.isFile) { - uploadPromises.push(readFilePromise(ent)); - } - } - resolve(); - }); - }); - } - - function processUploadsPromises(resolve, reject) { - if (uploadPromises.length == 0) { - resolve(); - return; - } - uploadPromises.pop().then(function() { - setTimeout(function() { - processUploadsPromises(resolve, reject); - //processUploadsPromises.bind(null, resolve, reject) - }, 0); - }); - } - - function dropFiles(files) { - var args = files || []; - var argc = args.length; - var argv = stackAlloc((argc + 1) * 4); - for (var i = 0; i < argc; i++) { - HEAP32[(argv >> 2) + i] = allocateUTF8OnStack(args[i]); - } - HEAP32[(argv >> 2) + argc] = 0; - // Defined in display_server_javascript.cpp - ccall('_drop_files_callback', 'void', ['number', 'number'], [argv, argc]); - } - - return function(ev) { - ev.preventDefault(); - if (ev.dataTransfer.items) { - // Use DataTransferItemList interface to access the file(s) - for (var i = 0; i < ev.dataTransfer.items.length; i++) { - const item = ev.dataTransfer.items[i]; - var entry = null; - if ("getAsEntry" in item) { - entry = item.getAsEntry(); - } else if ("webkitGetAsEntry" in item) { - entry = item.webkitGetAsEntry(); - } - if (!entry) { - console.error("File upload not supported"); - } else if (entry.isDirectory) { - uploadPromises.push(readDirectoryPromise(entry)); - } else if (entry.isFile) { - uploadPromises.push(readFilePromise(entry)); - } else { - console.error("Unrecognized entry...", entry); - } - } - } else { - console.error("File upload not supported"); - } - uploadCallback = new Promise(processUploadsPromises).then(function() { - const DROP = "/tmp/drop-" + parseInt(Math.random() * Math.pow(2, 31)) + "/"; - var drops = []; - var files = []; - upload.forEach((elem) => { - var path = elem['path']; - Module['copyToFS'](DROP + path, elem['data']); - var idx = path.indexOf("/"); - if (idx == -1) { - // Root file - drops.push(DROP + path); - } else { - // Subdir - var sub = path.substr(0, idx); - idx = sub.indexOf("/"); - if (idx < 0 && drops.indexOf(DROP + sub) == -1) { - drops.push(DROP + sub); - } - } - files.push(DROP + path); - }); - uploadPromises = []; - upload = []; - dropFiles(drops); - var dirs = [DROP.substr(0, DROP.length -1)]; - files.forEach(function (file) { - FS.unlink(file); - var dir = file.replace(DROP, ""); - var idx = dir.lastIndexOf("/"); - while (idx > 0) { - dir = dir.substr(0, idx); - if (dirs.indexOf(DROP + dir) == -1) { - dirs.push(DROP + dir); - } - idx = dir.lastIndexOf("/"); - } - }); - // Remove dirs. - dirs = dirs.sort(function(a, b) { - var al = (a.match(/\//g) || []).length; - var bl = (b.match(/\//g) || []).length; - if (al > bl) - return -1; - else if (al < bl) - return 1; - return 0; - }); - dirs.forEach(function(dir) { - FS.rmdir(dir); - }); - }); - } -})(); - -function EventHandlers() { - function Handler(target, event, method, capture) { - this.target = target; - this.event = event; - this.method = method; - this.capture = capture; - } - - var listeners = []; - - function has(target, event, method, capture) { - return listeners.findIndex(function(e) { - return e.target === target && e.event === event && e.method === method && e.capture == capture; - }) !== -1; - } - - this.add = function(target, event, method, capture) { - if (has(target, event, method, capture)) { - return; - } - listeners.push(new Handler(target, event, method, capture)); - target.addEventListener(event, method, capture); - }; - - this.remove = function(target, event, method, capture) { - if (!has(target, event, method, capture)) { - return; - } - target.removeEventListener(event, method, capture); - }; - - this.clear = function() { - listeners.forEach(function(h) { - h.target.removeEventListener(h.event, h.method, h.capture); - }); - listeners.length = 0; - }; -} - -Module.listeners = new EventHandlers(); diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index cf5751f384..80723d54fc 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -46,6 +46,8 @@ #include <emscripten.h> #include <stdlib.h> +#include "godot_js.h" + // Lifecycle void OS_JavaScript::initialize() { OS_Unix::initialize_core(); @@ -72,24 +74,15 @@ MainLoop *OS_JavaScript::get_main_loop() const { return main_loop; } -extern "C" EMSCRIPTEN_KEEPALIVE void _idb_synced() { - OS_JavaScript::get_singleton()->idb_is_syncing = false; +void OS_JavaScript::fs_sync_callback() { + get_singleton()->idb_is_syncing = false; } bool OS_JavaScript::main_loop_iterate() { if (is_userfs_persistent() && idb_needs_sync && !idb_is_syncing) { idb_is_syncing = true; idb_needs_sync = false; - /* clang-format off */ - EM_ASM({ - FS.syncfs(function(error) { - if (error) { - err('Failed to save IDB file system: ' + error.message); - } - ccall("_idb_synced", 'void', [], []); - }); - }); - /* clang-format on */ + godot_js_os_fs_sync(&fs_sync_callback); } DisplayServer::get_singleton()->process_events(); @@ -104,13 +97,6 @@ void OS_JavaScript::delete_main_loop() { main_loop = nullptr; } -void OS_JavaScript::finalize_async() { - finalizing = true; - if (audio_driver_javascript) { - audio_driver_javascript->finish_async(); - } -} - void OS_JavaScript::finalize() { delete_main_loop(); if (audio_driver_javascript) { @@ -127,17 +113,7 @@ Error OS_JavaScript::execute(const String &p_path, const List<String> &p_argumen args.push_back(E->get()); } String json_args = JSON::print(args); - /* clang-format off */ - int failed = EM_ASM_INT({ - const json_args = UTF8ToString($0); - const args = JSON.parse(json_args); - if (Module["onExecute"]) { - Module["onExecute"](args); - return 0; - } - return 1; - }, json_args.utf8().get_data()); - /* clang-format on */ + int failed = godot_js_os_execute(json_args.utf8().get_data()); ERR_FAIL_COND_V_MSG(failed, ERR_UNAVAILABLE, "OS::execute() must be implemented in JavaScript via 'engine.setOnExecute' if required."); return OK; } @@ -168,11 +144,7 @@ String OS_JavaScript::get_executable_path() const { Error OS_JavaScript::shell_open(String p_uri) { // Open URI in a new tab, browser will deal with it by protocol. - /* clang-format off */ - EM_ASM_({ - window.open(UTF8ToString($0), '_blank'); - }, p_uri.utf8().get_data()); - /* clang-format on */ + godot_js_os_shell_open(p_uri.utf8().get_data()); return OK; } @@ -211,10 +183,6 @@ void OS_JavaScript::file_access_close_callback(const String &p_file, int p_flags } } -void OS_JavaScript::set_idb_available(bool p_idb_available) { - idb_available = p_idb_available; -} - bool OS_JavaScript::is_userfs_persistent() const { return idb_available; } @@ -227,11 +195,17 @@ void OS_JavaScript::initialize_joypads() { } OS_JavaScript::OS_JavaScript() { + char locale_ptr[16]; + godot_js_config_locale_get(locale_ptr, 16); + setenv("LANG", locale_ptr, true); + if (AudioDriverJavaScript::is_available()) { audio_driver_javascript = memnew(AudioDriverJavaScript); AudioDriverManager::add_driver(audio_driver_javascript); } + idb_available = godot_js_os_fs_is_persistent(); + Vector<Logger *> loggers; loggers.push_back(memnew(StdLogger)); _set_logger(memnew(CompositeLogger(loggers))); diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h index 85551d708b..03a3053367 100644 --- a/platform/javascript/os_javascript.h +++ b/platform/javascript/os_javascript.h @@ -42,13 +42,14 @@ class OS_JavaScript : public OS_Unix { MainLoop *main_loop = nullptr; AudioDriverJavaScript *audio_driver_javascript = nullptr; - bool finalizing = false; + bool idb_is_syncing = false; bool idb_available = false; bool idb_needs_sync = false; static void main_loop_callback(); static void file_access_close_callback(const String &p_file, int p_flags); + static void fs_sync_callback(); protected: void initialize() override; @@ -61,15 +62,12 @@ protected: bool _check_internal_feature_support(const String &p_feature) override; public: - bool idb_is_syncing = false; - // Override return type to make writing static callbacks less tedious. static OS_JavaScript *get_singleton(); void initialize_joypads() override; MainLoop *get_main_loop() const override; - void finalize_async(); bool main_loop_iterate(); Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = nullptr, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr) override; @@ -88,11 +86,9 @@ public: String get_data_path() const override; String get_user_data_dir() const override; - void set_idb_available(bool p_idb_available); bool is_userfs_persistent() const override; void resume_audio(); - bool is_finalizing() { return finalizing; } OS_JavaScript(); }; diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp index 35418116b4..5fa737af8e 100644 --- a/platform/linuxbsd/display_server_x11.cpp +++ b/platform/linuxbsd/display_server_x11.cpp @@ -794,7 +794,9 @@ void DisplayServerX11::window_set_title(const String &p_title, WindowID p_window Atom _net_wm_name = XInternAtom(x11_display, "_NET_WM_NAME", false); Atom utf8_string = XInternAtom(x11_display, "UTF8_STRING", false); - XChangeProperty(x11_display, wd.x11_window, _net_wm_name, utf8_string, 8, PropModeReplace, (unsigned char *)p_title.utf8().get_data(), p_title.utf8().length()); + if (_net_wm_name != None && utf8_string != None) { + XChangeProperty(x11_display, wd.x11_window, _net_wm_name, utf8_string, 8, PropModeReplace, (unsigned char *)p_title.utf8().get_data(), p_title.utf8().length()); + } } void DisplayServerX11::window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window) { @@ -1184,6 +1186,10 @@ bool DisplayServerX11::_window_maximize_check(WindowID p_window, const char *p_a unsigned char *data = nullptr; bool retval = false; + if (property == None) { + return false; + } + int result = XGetWindowProperty( x11_display, wd.x11_window, @@ -1272,7 +1278,9 @@ void DisplayServerX11::_set_wm_fullscreen(WindowID p_window, bool p_enabled) { hints.flags = 2; hints.decorations = 0; property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); - XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + if (property != None) { + XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + } } if (p_enabled) { @@ -1299,7 +1307,9 @@ void DisplayServerX11::_set_wm_fullscreen(WindowID p_window, bool p_enabled) { // set bypass compositor hint Atom bypass_compositor = XInternAtom(x11_display, "_NET_WM_BYPASS_COMPOSITOR", False); unsigned long compositing_disable_on = p_enabled ? 1 : 0; - XChangeProperty(x11_display, wd.x11_window, bypass_compositor, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&compositing_disable_on, 1); + if (bypass_compositor != None) { + XChangeProperty(x11_display, wd.x11_window, bypass_compositor, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&compositing_disable_on, 1); + } XFlush(x11_display); @@ -1313,7 +1323,9 @@ void DisplayServerX11::_set_wm_fullscreen(WindowID p_window, bool p_enabled) { hints.flags = 2; hints.decorations = window_get_flag(WINDOW_FLAG_BORDERLESS, p_window) ? 0 : 1; property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); - XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + if (property != None) { + XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + } } } @@ -1448,6 +1460,10 @@ DisplayServer::WindowMode DisplayServerX11::window_get_mode(WindowID p_window) c { // Test minimized. // Using ICCCM -- Inter-Client Communication Conventions Manual Atom property = XInternAtom(x11_display, "WM_STATE", True); + if (property == None) { + return WINDOW_MODE_WINDOWED; + } + Atom type; int format; unsigned long len; @@ -1503,7 +1519,9 @@ void DisplayServerX11::window_set_flag(WindowFlags p_flag, bool p_enabled, Windo hints.flags = 2; hints.decorations = p_enabled ? 0 : 1; property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); - XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + if (property != None) { + XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + } // Preserve window size window_set_size(window_get_size(p_window), p_window); @@ -1943,28 +1961,29 @@ String DisplayServerX11::keyboard_get_layout_name(int p_index) const { } DisplayServerX11::Property DisplayServerX11::_read_property(Display *p_display, Window p_window, Atom p_property) { - Atom actual_type; - int actual_format; - unsigned long nitems; - unsigned long bytes_after; + Atom actual_type = None; + int actual_format = 0; + unsigned long nitems = 0; + unsigned long bytes_after = 0; unsigned char *ret = nullptr; int read_bytes = 1024; - //Keep trying to read the property until there are no - //bytes unread. - do { - if (ret != nullptr) { - XFree(ret); - } + // Keep trying to read the property until there are no bytes unread. + if (p_property != None) { + do { + if (ret != nullptr) { + XFree(ret); + } - XGetWindowProperty(p_display, p_window, p_property, 0, read_bytes, False, AnyPropertyType, - &actual_type, &actual_format, &nitems, &bytes_after, - &ret); + XGetWindowProperty(p_display, p_window, p_property, 0, read_bytes, False, AnyPropertyType, + &actual_type, &actual_format, &nitems, &bytes_after, + &ret); - read_bytes *= 2; + read_bytes *= 2; - } while (bytes_after != 0); + } while (bytes_after != 0); + } Property p = { ret, actual_format, (int)nitems, actual_type }; @@ -3376,7 +3395,9 @@ void DisplayServerX11::set_icon(const Ref<Image> &p_icon) { pr += 4; } - XChangeProperty(x11_display, wd.x11_window, net_wm_icon, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)pd.ptr(), pd.size()); + if (net_wm_icon != None) { + XChangeProperty(x11_display, wd.x11_window, net_wm_icon, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)pd.ptr(), pd.size()); + } if (!g_set_icon_error) { break; @@ -3469,7 +3490,9 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, u { const long pid = OS::get_singleton()->get_process_id(); Atom net_wm_pid = XInternAtom(x11_display, "_NET_WM_PID", False); - XChangeProperty(x11_display, wd.x11_window, net_wm_pid, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&pid, 1); + if (net_wm_pid != None) { + XChangeProperty(x11_display, wd.x11_window, net_wm_pid, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&pid, 1); + } } long im_event_mask = 0; @@ -3517,7 +3540,9 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, u /* set the titlebar name */ XStoreName(x11_display, wd.x11_window, "Godot"); XSetWMProtocols(x11_display, wd.x11_window, &wm_delete, 1); - XChangeProperty(x11_display, wd.x11_window, xdnd_aware, XA_ATOM, 32, PropModeReplace, (unsigned char *)&xdnd_version, 1); + if (xdnd_aware != None) { + XChangeProperty(x11_display, wd.x11_window, xdnd_aware, XA_ATOM, 32, PropModeReplace, (unsigned char *)&xdnd_version, 1); + } if (xim && xim_style) { // Block events polling while changing input focus @@ -3548,20 +3573,25 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, u hints.flags = 2; hints.decorations = 0; property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); - XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + if (property != None) { + XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + } } if (wd.menu_type) { // Set Utility type to disable fade animations. Atom type_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE_UTILITY", False); Atom wt_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE", False); - - XChangeProperty(x11_display, wd.x11_window, wt_atom, XA_ATOM, 32, PropModeReplace, (unsigned char *)&type_atom, 1); + if (wt_atom != None && type_atom != None) { + XChangeProperty(x11_display, wd.x11_window, wt_atom, XA_ATOM, 32, PropModeReplace, (unsigned char *)&type_atom, 1); + } } else { Atom type_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE_NORMAL", False); Atom wt_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE", False); - XChangeProperty(x11_display, wd.x11_window, wt_atom, XA_ATOM, 32, PropModeReplace, (unsigned char *)&type_atom, 1); + if (wt_atom != None && type_atom != None) { + XChangeProperty(x11_display, wd.x11_window, wt_atom, XA_ATOM, 32, PropModeReplace, (unsigned char *)&type_atom, 1); + } } _update_size_hints(id); @@ -3843,6 +3873,10 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode (screen_get_size(0).width - p_resolution.width) / 2, (screen_get_size(0).height - p_resolution.height) / 2); WindowID main_window = _create_window(p_mode, p_flags, Rect2i(window_position, p_resolution)); + if (main_window == INVALID_WINDOW_ID) { + r_error = ERR_CANT_CREATE; + return; + } for (int i = 0; i < WINDOW_FLAG_MAX; i++) { if (p_flags & (1 << i)) { window_set_flag(WindowFlags(i), true, main_window); diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index 5fccde3597..649f5a5f66 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -679,7 +679,7 @@ void LineEdit::_notification(int p_what) { } break; #endif case NOTIFICATION_RESIZED: { - window_pos = 0; + scroll_offset = 0; set_cursor_position(get_cursor_position()); } break; @@ -735,7 +735,7 @@ void LineEdit::_notification(int p_what) { x_ofs = style->get_offset().x; } break; case ALIGN_CENTER: { - if (window_pos != 0) { + if (scroll_offset != 0) { x_ofs = style->get_offset().x; } else { x_ofs = MAX(style->get_margin(MARGIN_LEFT), int(size.width - (cached_text_width)) / 2); @@ -747,7 +747,7 @@ void LineEdit::_notification(int p_what) { } int ofs_max = width - style->get_margin(MARGIN_RIGHT); - int char_ofs = window_pos; + int char_ofs = scroll_offset; int y_area = height - style->get_minimum_size().height; int y_ofs = style->get_offset().y + (y_area - font->get_height()) / 2; @@ -780,7 +780,7 @@ void LineEdit::_notification(int p_what) { r_icon->draw(ci, Point2(width - r_icon->get_width() - style->get_margin(MARGIN_RIGHT), height / 2 - r_icon->get_height() / 2), color_icon); if (align == ALIGN_CENTER) { - if (window_pos == 0) { + if (scroll_offset == 0) { x_ofs = MAX(style->get_margin(MARGIN_LEFT), int(size.width - cached_text_width - r_icon->get_width() - style->get_margin(MARGIN_RIGHT) * 2) / 2); } } else { @@ -1023,7 +1023,7 @@ void LineEdit::undo() { TextOperation op = undo_stack_pos->get(); text = op.text; cached_width = op.cached_width; - window_pos = op.window_pos; + scroll_offset = op.scroll_offset; set_cursor_position(op.cursor_pos); if (expand_to_text_length) { @@ -1044,7 +1044,7 @@ void LineEdit::redo() { TextOperation op = undo_stack_pos->get(); text = op.text; cached_width = op.cached_width; - window_pos = op.window_pos; + scroll_offset = op.scroll_offset; set_cursor_position(op.cursor_pos); if (expand_to_text_length) { @@ -1071,7 +1071,7 @@ void LineEdit::shift_selection_check_post(bool p_shift) { void LineEdit::set_cursor_at_pixel_pos(int p_x) { Ref<Font> font = get_theme_font("font"); - int ofs = window_pos; + int ofs = scroll_offset; Ref<StyleBox> style = get_theme_stylebox("normal"); int pixel_ofs = 0; Size2 size = get_size(); @@ -1084,7 +1084,7 @@ void LineEdit::set_cursor_at_pixel_pos(int p_x) { pixel_ofs = int(style->get_offset().x); } break; case ALIGN_CENTER: { - if (window_pos != 0) { + if (scroll_offset != 0) { pixel_ofs = int(style->get_offset().x); } else { pixel_ofs = int(size.width - (cached_width)) / 2; @@ -1122,7 +1122,7 @@ void LineEdit::set_cursor_at_pixel_pos(int p_x) { int LineEdit::get_cursor_pixel_pos() { Ref<Font> font = get_theme_font("font"); - int ofs = window_pos; + int ofs = scroll_offset; Ref<StyleBox> style = get_theme_stylebox("normal"); int pixel_ofs = 0; Size2 size = get_size(); @@ -1135,7 +1135,7 @@ int LineEdit::get_cursor_pixel_pos() { pixel_ofs = int(style->get_offset().x); } break; case ALIGN_CENTER: { - if (window_pos != 0) { + if (scroll_offset != 0) { pixel_ofs = int(style->get_offset().x); } else { pixel_ofs = int(size.width - (cached_width)) / 2; @@ -1236,7 +1236,7 @@ void LineEdit::delete_char() { set_cursor_position(get_cursor_position() - 1); if (align == ALIGN_CENTER || align == ALIGN_RIGHT) { - window_pos = CLAMP(window_pos - 1, 0, MAX(text.length() - 1, 0)); + scroll_offset = CLAMP(scroll_offset - 1, 0, MAX(text.length() - 1, 0)); } _text_changed(); @@ -1262,12 +1262,12 @@ void LineEdit::delete_text(int p_from_column, int p_to_column) { if (cursor_pos >= text.length()) { cursor_pos = text.length(); } - if (window_pos > cursor_pos) { - window_pos = cursor_pos; + if (scroll_offset > cursor_pos) { + scroll_offset = cursor_pos; } if (align == ALIGN_CENTER || align == ALIGN_RIGHT) { - window_pos = CLAMP(window_pos - (p_to_column - p_from_column), 0, MAX(text.length() - 1, 0)); + scroll_offset = CLAMP(scroll_offset - (p_to_column - p_from_column), 0, MAX(text.length() - 1, 0)); } if (!text_changed_dirty) { @@ -1288,7 +1288,7 @@ void LineEdit::set_text(String p_text) { update(); cursor_pos = 0; - window_pos = 0; + scroll_offset = 0; } void LineEdit::clear() { @@ -1332,16 +1332,16 @@ void LineEdit::set_cursor_position(int p_pos) { cursor_pos = p_pos; if (!is_inside_tree()) { - window_pos = cursor_pos; + scroll_offset = cursor_pos; return; } Ref<StyleBox> style = get_theme_stylebox("normal"); Ref<Font> font = get_theme_font("font"); - if (cursor_pos <= window_pos) { + if (cursor_pos <= scroll_offset) { // Adjust window if cursor goes too much to the left. - set_window_pos(MAX(0, cursor_pos - 1)); + set_scroll_offset(MAX(0, cursor_pos - 1)); } else { // Adjust window if cursor goes too much to the right. int window_width = get_size().width - style->get_minimum_size().width; @@ -1354,12 +1354,12 @@ void LineEdit::set_cursor_position(int p_pos) { if (window_width < 0) { return; } - int wp = window_pos; + int wp = scroll_offset; if (font.is_valid()) { int accum_width = 0; - for (int i = cursor_pos; i >= window_pos; i--) { + for (int i = cursor_pos; i >= scroll_offset; i--) { if (i >= text.length()) { // Do not do this, because if the cursor is at the end, its just fine that it takes no space. // accum_width = font->get_char_size(' ').width; @@ -1378,8 +1378,8 @@ void LineEdit::set_cursor_position(int p_pos) { } } - if (wp != window_pos) { - set_window_pos(wp); + if (wp != scroll_offset) { + set_scroll_offset(wp); } } update(); @@ -1389,13 +1389,17 @@ int LineEdit::get_cursor_position() const { return cursor_pos; } -void LineEdit::set_window_pos(int p_pos) { - window_pos = p_pos; - if (window_pos < 0) { - window_pos = 0; +void LineEdit::set_scroll_offset(int p_pos) { + scroll_offset = p_pos; + if (scroll_offset < 0) { + scroll_offset = 0; } } +int LineEdit::get_scroll_offset() const { + return scroll_offset; +} + void LineEdit::append_at_cursor(String p_text) { if ((max_length <= 0) || (text.length() + p_text.length() <= max_length)) { String pre = text.substr(0, cursor_pos); @@ -1413,7 +1417,7 @@ void LineEdit::clear_internal() { _clear_undo_stack(); cached_width = 0; cursor_pos = 0; - window_pos = 0; + scroll_offset = 0; undo_text = ""; text = ""; update(); @@ -1644,7 +1648,7 @@ void LineEdit::_editor_settings_changed() { void LineEdit::set_expand_to_text_length(bool p_enabled) { expand_to_text_length = p_enabled; minimum_size_changed(); - set_window_pos(0); + set_scroll_offset(0); } bool LineEdit::get_expand_to_text_length() const { @@ -1771,7 +1775,7 @@ void LineEdit::_create_undo_state() { op.text = text; op.cached_width = cached_width; op.cursor_pos = cursor_pos; - op.window_pos = window_pos; + op.scroll_offset = scroll_offset; undo_stack.push_back(op); } @@ -1816,6 +1820,7 @@ void LineEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("get_placeholder_alpha"), &LineEdit::get_placeholder_alpha); ClassDB::bind_method(D_METHOD("set_cursor_position", "position"), &LineEdit::set_cursor_position); ClassDB::bind_method(D_METHOD("get_cursor_position"), &LineEdit::get_cursor_position); + ClassDB::bind_method(D_METHOD("get_scroll_offset"), &LineEdit::get_scroll_offset); ClassDB::bind_method(D_METHOD("set_expand_to_text_length", "enabled"), &LineEdit::set_expand_to_text_length); ClassDB::bind_method(D_METHOD("get_expand_to_text_length"), &LineEdit::get_expand_to_text_length); ClassDB::bind_method(D_METHOD("cursor_set_blink_enabled", "enabled"), &LineEdit::cursor_set_blink_enabled); @@ -1898,7 +1903,7 @@ LineEdit::LineEdit() { cached_width = 0; cached_placeholder_width = 0; cursor_pos = 0; - window_pos = 0; + scroll_offset = 0; window_has_focus = true; max_length = 0; pass = false; diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h index d6cc1f1f11..a5e5b6988f 100644 --- a/scene/gui/line_edit.h +++ b/scene/gui/line_edit.h @@ -80,7 +80,7 @@ private: PopupMenu *menu; int cursor_pos; - int window_pos; + int scroll_offset; int max_length; // 0 for no maximum. int cached_width; @@ -106,7 +106,7 @@ private: struct TextOperation { int cursor_pos; - int window_pos; + int scroll_offset; int cached_width; String text; }; @@ -144,7 +144,8 @@ private: void shift_selection_check_post(bool); void selection_fill_at_cursor(); - void set_window_pos(int p_pos); + void set_scroll_offset(int p_pos); + int get_scroll_offset() const; void set_cursor_at_pixel_pos(int p_x); int get_cursor_pixel_pos(); diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp index 49ddd5c3ee..791c78e2b4 100644 --- a/scene/gui/popup.cpp +++ b/scene/gui/popup.cpp @@ -93,7 +93,7 @@ void Popup::_notification(int p_what) { } void Popup::_parent_focused() { - if (popped_up) { + if (popped_up && close_on_parent_focus) { _close_pressed(); } } @@ -112,7 +112,19 @@ void Popup::set_as_minsize() { set_size(get_contents_minimum_size()); } +void Popup::set_close_on_parent_focus(bool p_close) { + close_on_parent_focus = p_close; +} + +bool Popup::get_close_on_parent_focus() { + return close_on_parent_focus; +} + void Popup::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_close_on_parent_focus", "close"), &Popup::set_close_on_parent_focus); + ClassDB::bind_method(D_METHOD("get_close_on_parent_focus"), &Popup::get_close_on_parent_focus); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "close_on_parent_focus"), "set_close_on_parent_focus", "get_close_on_parent_focus"); + ADD_SIGNAL(MethodInfo("popup_hide")); } diff --git a/scene/gui/popup.h b/scene/gui/popup.h index 44577811ff..48e7ea9452 100644 --- a/scene/gui/popup.h +++ b/scene/gui/popup.h @@ -40,6 +40,7 @@ class Popup : public Window { LocalVector<Window *> visible_parents; bool popped_up = false; + bool close_on_parent_focus = true; void _input_from_window(const Ref<InputEvent> &p_event); @@ -57,6 +58,10 @@ protected: public: void set_as_minsize(); + + void set_close_on_parent_focus(bool p_close); + bool get_close_on_parent_focus(); + Popup(); ~Popup(); }; diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index 0a469d8373..7baf32173f 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -173,11 +173,11 @@ int PopupMenu::_get_mouse_over(const Point2 &p_over) const { return -1; } -void PopupMenu::_activate_submenu(int over) { - Node *n = get_node(items[over].submenu); - ERR_FAIL_COND_MSG(!n, "Item subnode does not exist: " + items[over].submenu + "."); +void PopupMenu::_activate_submenu(int p_over) { + Node *n = get_node(items[p_over].submenu); + ERR_FAIL_COND_MSG(!n, "Item subnode does not exist: " + items[p_over].submenu + "."); Popup *submenu_popup = Object::cast_to<Popup>(n); - ERR_FAIL_COND_MSG(!submenu_popup, "Item subnode is not a Popup: " + items[over].submenu + "."); + ERR_FAIL_COND_MSG(!submenu_popup, "Item subnode is not a Popup: " + items[p_over].submenu + "."); if (submenu_popup->is_visible()) { return; //already visible! } @@ -190,7 +190,7 @@ void PopupMenu::_activate_submenu(int over) { float scroll_offset = control->get_position().y; - Point2 submenu_pos = this_pos + Point2(this_rect.size.width, items[over]._ofs_cache + scroll_offset); + Point2 submenu_pos = this_pos + Point2(this_rect.size.width, items[p_over]._ofs_cache + scroll_offset); Size2 submenu_size = submenu_popup->get_size(); // Fix pos if going outside parent rect @@ -198,6 +198,7 @@ void PopupMenu::_activate_submenu(int over) { submenu_pos.x = this_pos.x - submenu_size.width; } + submenu_popup->set_close_on_parent_focus(false); submenu_popup->set_position(submenu_pos); submenu_popup->set_as_minsize(); // Shrink the popup size to it's contents. submenu_popup->popup(); @@ -210,11 +211,11 @@ void PopupMenu::_activate_submenu(int over) { // Autohide area above the submenu item submenu_pum->clear_autohide_areas(); - submenu_pum->add_autohide_area(Rect2(this_rect.position.x, this_rect.position.y, this_rect.size.x, items[over]._ofs_cache + scroll_offset + style->get_offset().height - vsep / 2)); + submenu_pum->add_autohide_area(Rect2(this_rect.position.x, this_rect.position.y, this_rect.size.x, items[p_over]._ofs_cache + scroll_offset + style->get_offset().height - vsep / 2)); // If there is an area below the submenu item, add an autohide area there. - if (items[over]._ofs_cache + items[over]._height_cache + scroll_offset <= control->get_size().height) { - int from = items[over]._ofs_cache + items[over]._height_cache + scroll_offset + vsep / 2 + style->get_offset().height; + if (items[p_over]._ofs_cache + items[p_over]._height_cache + scroll_offset <= control->get_size().height) { + int from = items[p_over]._ofs_cache + items[p_over]._height_cache + scroll_offset + vsep / 2 + style->get_offset().height; submenu_pum->add_autohide_area(Rect2(this_rect.position.x, this_rect.position.y + from, this_rect.size.x, this_rect.size.y - from)); } } @@ -547,6 +548,31 @@ void PopupMenu::_draw_background() { style->draw(ci2, Rect2(Point2(), margin_container->get_size())); } +void PopupMenu::_minimum_lifetime_timeout() { + close_allowed = true; + // If the mouse still isn't in this popup after timer expires, close. + if (!get_visible_rect().has_point(get_mouse_position())) { + _close_pressed(); + } +} + +void PopupMenu::_close_pressed() { + // Only apply minimum lifetime to submenus. + PopupMenu *parent_pum = Object::cast_to<PopupMenu>(get_parent()); + if (!parent_pum) { + Popup::_close_pressed(); + return; + } + + // If the timer has expired, close. If timer is still running, do nothing. + if (close_allowed) { + close_allowed = false; + Popup::_close_pressed(); + } else if (minimum_lifetime_timer->is_stopped()) { + minimum_lifetime_timer->start(); + } +} + void PopupMenu::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { @@ -566,7 +592,7 @@ void PopupMenu::_notification(int p_what) { control->update(); } break; case NOTIFICATION_WM_MOUSE_ENTER: { - //grab_focus(); + grab_focus(); } break; case NOTIFICATION_WM_MOUSE_EXIT: { if (mouse_over >= 0 && (items[mouse_over].submenu == "" || submenu_over != -1)) { @@ -1484,6 +1510,12 @@ PopupMenu::PopupMenu() { submenu_timer->set_one_shot(true); submenu_timer->connect("timeout", callable_mp(this, &PopupMenu::_submenu_timeout)); add_child(submenu_timer); + + minimum_lifetime_timer = memnew(Timer); + minimum_lifetime_timer->set_wait_time(0.3); + minimum_lifetime_timer->set_one_shot(true); + minimum_lifetime_timer->connect("timeout", callable_mp(this, &PopupMenu::_minimum_lifetime_timeout)); + add_child(minimum_lifetime_timer); } PopupMenu::~PopupMenu() { diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h index e8f82ba869..a2e7d7e6cd 100644 --- a/scene/gui/popup_menu.h +++ b/scene/gui/popup_menu.h @@ -86,6 +86,9 @@ class PopupMenu : public Popup { } }; + bool close_allowed = false; + + Timer *minimum_lifetime_timer = nullptr; Timer *submenu_timer; List<Rect2> autohide_areas; Vector<Item> items; @@ -102,7 +105,7 @@ class PopupMenu : public Popup { void _scroll_to_item(int p_item); void _gui_input(const Ref<InputEvent> &p_event); - void _activate_submenu(int over); + void _activate_submenu(int p_over); void _submenu_timeout(); uint64_t popup_time_msec = 0; @@ -130,6 +133,9 @@ class PopupMenu : public Popup { void _draw_items(); void _draw_background(); + void _minimum_lifetime_timeout(); + void _close_pressed(); + protected: friend class MenuButton; void _notification(int p_what); diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index cbe6c6bdb9..77ac3d6702 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -1559,7 +1559,19 @@ void TextEdit::_notification(int p_what) { } if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_VIRTUAL_KEYBOARD) && virtual_keyboard_enabled) { - DisplayServer::get_singleton()->virtual_keyboard_show(get_text(), get_global_rect(), true); + String text = _base_get_text(0, 0, selection.selecting_line, selection.selecting_column); + int cursor_start = text.length(); + int cursor_end = -1; + + if (selection.active) { + String selected_text = _base_get_text(selection.from_line, selection.from_column, selection.to_line, selection.to_column); + + if (selected_text.length() > 0) { + cursor_end = cursor_start + selected_text.length(); + } + } + + DisplayServer::get_singleton()->virtual_keyboard_show(get_text(), get_global_rect(), true, -1, cursor_start, cursor_end); } } break; case NOTIFICATION_FOCUS_EXIT: { diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 39ef6eeafa..07de202cc8 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -498,7 +498,7 @@ Error StreamTexture2D::_load_data(const String &p_path, int &tw, int &th, int &t ERR_FAIL_COND_V(image.is_null(), ERR_INVALID_PARAMETER); FileAccess *f = FileAccess::open(p_path, FileAccess::READ); - ERR_FAIL_COND_V(!f, ERR_CANT_OPEN); + ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, vformat("Unable to open file: %s.", p_path)); uint8_t header[4]; f->get_buffer(header, 4); @@ -893,7 +893,7 @@ Image::Format StreamTexture3D::get_format() const { Error StreamTexture3D::_load_data(const String &p_path, Vector<Ref<Image>> &r_data, Image::Format &r_format, int &r_width, int &r_height, int &r_depth, bool &r_mipmaps) { FileAccessRef f = FileAccess::open(p_path, FileAccess::READ); - ERR_FAIL_COND_V(!f, ERR_CANT_OPEN); + ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, vformat("Unable to open file: %s.", p_path)); uint8_t header[4]; f->get_buffer(header, 4); @@ -2325,7 +2325,7 @@ Error StreamTextureLayered::_load_data(const String &p_path, Vector<Ref<Image>> ERR_FAIL_COND_V(images.size() != 0, ERR_INVALID_PARAMETER); FileAccessRef f = FileAccess::open(p_path, FileAccess::READ); - ERR_FAIL_COND_V(!f, ERR_CANT_OPEN); + ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, vformat("Unable to open file: %s.", p_path)); uint8_t header[4]; f->get_buffer(header, 4); diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp index fdce55320c..bea5e9e432 100644 --- a/servers/audio_server.cpp +++ b/servers/audio_server.cpp @@ -905,6 +905,8 @@ bool AudioServer::is_bus_channel_active(int p_bus, int p_channel) const { } void AudioServer::set_global_rate_scale(float p_scale) { + ERR_FAIL_COND(p_scale <= 0); + global_rate_scale = p_scale; } diff --git a/servers/physics_2d/physics_server_2d_sw.cpp b/servers/physics_2d/physics_server_2d_sw.cpp index 9d00d01759..755804fe36 100644 --- a/servers/physics_2d/physics_server_2d_sw.cpp +++ b/servers/physics_2d/physics_server_2d_sw.cpp @@ -1230,8 +1230,6 @@ void PhysicsServer2DSW::step(real_t p_step) { _update_shapes(); - doing_sync = false; - last_step = p_step; PhysicsDirectBodyState2DSW::singleton->step = p_step; island_count = 0; diff --git a/servers/physics_3d/physics_server_3d_sw.cpp b/servers/physics_3d/physics_server_3d_sw.cpp index 143cc9ebbd..07a7498fec 100644 --- a/servers/physics_3d/physics_server_3d_sw.cpp +++ b/servers/physics_3d/physics_server_3d_sw.cpp @@ -174,7 +174,7 @@ real_t PhysicsServer3DSW::space_get_param(RID p_space, SpaceParameter p_param) c PhysicsDirectSpaceState3D *PhysicsServer3DSW::space_get_direct_state(RID p_space) { Space3DSW *space = space_owner.getornull(p_space); ERR_FAIL_COND_V(!space, nullptr); - ERR_FAIL_COND_V_MSG(!doing_sync || space->is_locked(), nullptr, "Space state is inaccessible right now, wait for iteration or physics process notification."); + ERR_FAIL_COND_V_MSG(space->is_locked(), nullptr, "Space state is inaccessible right now, wait for iteration or physics process notification."); return space->get_direct_state(); } @@ -888,7 +888,7 @@ int PhysicsServer3DSW::body_test_ray_separation(RID p_body, const Transform &p_t PhysicsDirectBodyState3D *PhysicsServer3DSW::body_get_direct_state(RID p_body) { Body3DSW *body = body_owner.getornull(p_body); ERR_FAIL_COND_V(!body, nullptr); - ERR_FAIL_COND_V_MSG(!doing_sync || body->get_space()->is_locked(), nullptr, "Body state is inaccessible right now, wait for iteration or physics process notification."); + ERR_FAIL_COND_V_MSG(body->get_space()->is_locked(), nullptr, "Body state is inaccessible right now, wait for iteration or physics process notification."); direct_state->body = body; return direct_state; @@ -1287,7 +1287,6 @@ void PhysicsServer3DSW::set_active(bool p_active) { }; void PhysicsServer3DSW::init() { - doing_sync = true; last_step = 0.001; iterations = 8; // 8? stepper = memnew(Step3DSW); @@ -1303,8 +1302,6 @@ void PhysicsServer3DSW::step(real_t p_step) { _update_shapes(); - doing_sync = false; - last_step = p_step; PhysicsDirectBodyState3DSW::singleton->step = p_step; @@ -1327,8 +1324,6 @@ void PhysicsServer3DSW::flush_queries() { return; } - doing_sync = true; - flushing_queries = true; uint64_t time_beg = OS::get_singleton()->get_ticks_usec(); diff --git a/servers/physics_3d/physics_server_3d_sw.h b/servers/physics_3d/physics_server_3d_sw.h index a45ee7c2c8..f96a8863c3 100644 --- a/servers/physics_3d/physics_server_3d_sw.h +++ b/servers/physics_3d/physics_server_3d_sw.h @@ -44,7 +44,6 @@ class PhysicsServer3DSW : public PhysicsServer3D { friend class PhysicsDirectSpaceState3DSW; bool active; int iterations; - bool doing_sync; real_t last_step; int island_count; @@ -365,7 +364,6 @@ public: virtual void set_active(bool p_active) override; virtual void init() override; virtual void step(real_t p_step) override; - virtual void sync() override {} virtual void flush_queries() override; virtual void finish() override; diff --git a/servers/physics_server_3d.h b/servers/physics_server_3d.h index 90ef2bb8dd..73fc4b649d 100644 --- a/servers/physics_server_3d.h +++ b/servers/physics_server_3d.h @@ -749,7 +749,6 @@ public: virtual void set_active(bool p_active) = 0; virtual void init() = 0; virtual void step(float p_step) = 0; - virtual void sync() = 0; virtual void flush_queries() = 0; virtual void finish() = 0; diff --git a/servers/rendering/rasterizer_rd/rasterizer_canvas_rd.cpp b/servers/rendering/rasterizer_rd/rasterizer_canvas_rd.cpp index 01ed7b8d6a..5d9e68f2b4 100644 --- a/servers/rendering/rasterizer_rd/rasterizer_canvas_rd.cpp +++ b/servers/rendering/rasterizer_rd/rasterizer_canvas_rd.cpp @@ -2567,6 +2567,4 @@ RasterizerCanvasRD::~RasterizerCanvasRD() { storage->free(default_canvas_texture); //pipelines don't need freeing, they are all gone after shaders are gone - - RD::get_singleton()->free(state.default_transforms_uniform_set); } diff --git a/servers/rendering/rendering_server_canvas.cpp b/servers/rendering/rendering_server_canvas.cpp index 4480b79f75..5a12be5659 100644 --- a/servers/rendering/rendering_server_canvas.cpp +++ b/servers/rendering/rendering_server_canvas.cpp @@ -115,7 +115,7 @@ void RenderingServerCanvas::_cull_canvas_item(Item *p_canvas_item, const Transfo Rect2 rect = ci->get_rect(); Transform2D xform = ci->xform; if (snapping_2d_transforms_to_pixel) { - xform.elements[2].floor(); + xform.elements[2] = xform.elements[2].floor(); } xform = p_transform * xform; diff --git a/thirdparty/jpeg-compressor/jpgd.cpp b/thirdparty/jpeg-compressor/jpgd.cpp index baf6ea0484..d6b5d96aac 100644 --- a/thirdparty/jpeg-compressor/jpgd.cpp +++ b/thirdparty/jpeg-compressor/jpgd.cpp @@ -1669,7 +1669,7 @@ namespace jpgd { int row = m_max_mcu_y_size - m_mcu_lines_left; uint8* d0 = m_pScan_line_0; - const int half_image_x_size = (m_image_x_size >> 1) - 1; + const int half_image_x_size = (m_image_x_size == 1) ? 0 : (m_image_x_size >> 1) - 1; const int row_x8 = row * 8; for (int x = 0; x < m_image_x_size; x++) @@ -1762,7 +1762,7 @@ namespace jpgd { int y = m_image_y_size - m_total_lines_left; int row = y & 15; - const int half_image_y_size = (m_image_y_size >> 1) - 1; + const int half_image_y_size = (m_image_y_size == 1) ? 0 : (m_image_y_size >> 1) - 1; uint8* d0 = m_pScan_line_0; @@ -1891,7 +1891,7 @@ namespace jpgd { int y = m_image_y_size - m_total_lines_left; int row = y & 15; - const int half_image_y_size = (m_image_y_size >> 1) - 1; + const int half_image_y_size = (m_image_y_size == 1) ? 0 : (m_image_y_size >> 1) - 1; uint8* d0 = m_pScan_line_0; @@ -1915,7 +1915,7 @@ namespace jpgd { const int y0_base = (c_y0 & 7) * 8 + 256; const int y1_base = (c_y1 & 7) * 8 + 256; - const int half_image_x_size = (m_image_x_size >> 1) - 1; + const int half_image_x_size = (m_image_x_size == 1) ? 0 : (m_image_x_size >> 1) - 1; static const uint8_t s_muls[2][2][4] = { |