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-rw-r--r--editor/debugger/script_editor_debugger.cpp6
-rw-r--r--editor/debugger/script_editor_debugger.h1
-rw-r--r--servers/debugger/servers_debugger.cpp1
3 files changed, 7 insertions, 1 deletions
diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp
index 32952a367d..304beec681 100644
--- a/editor/debugger/script_editor_debugger.cpp
+++ b/editor/debugger/script_editor_debugger.cpp
@@ -308,6 +308,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
String error = p_data[1];
bool has_stackdump = p_data[2];
breaked = true;
+ can_request_idle_draw = true;
can_debug = can_continue;
_update_buttons_state();
_set_reason_text(error, MESSAGE_ERROR);
@@ -378,6 +379,8 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
vmem_total->set_tooltip_text(TTR("Bytes:") + " " + itos(total));
vmem_total->set_text(String::humanize_size(total));
+ } else if (p_msg == "servers:drawn") {
+ can_request_idle_draw = true;
} else if (p_msg == "stack_dump") {
DebuggerMarshalls::ScriptStackDump stack;
stack.deserialize(p_data);
@@ -843,8 +846,9 @@ void ScriptEditorDebugger::_notification(int p_what) {
msg.push_back(cam->get_far());
_put_msg("scene:override_camera_3D:transform", msg);
}
- if (breaked) {
+ if (breaked && can_request_idle_draw) {
_put_msg("servers:draw", Array());
+ can_request_idle_draw = false;
}
}
diff --git a/editor/debugger/script_editor_debugger.h b/editor/debugger/script_editor_debugger.h
index a0c420522a..1659bbee8d 100644
--- a/editor/debugger/script_editor_debugger.h
+++ b/editor/debugger/script_editor_debugger.h
@@ -155,6 +155,7 @@ private:
bool breaked = false;
bool can_debug = false;
bool move_to_foreground = true;
+ bool can_request_idle_draw = false;
bool live_debug;
diff --git a/servers/debugger/servers_debugger.cpp b/servers/debugger/servers_debugger.cpp
index c44f9a3a1b..75452be49b 100644
--- a/servers/debugger/servers_debugger.cpp
+++ b/servers/debugger/servers_debugger.cpp
@@ -409,6 +409,7 @@ Error ServersDebugger::_capture(void *p_user, const String &p_cmd, const Array &
if (RenderingServer::get_singleton()->has_changed()) {
RenderingServer::get_singleton()->draw(true, delta);
}
+ EngineDebugger::get_singleton()->send_message("servers:drawn", Array());
} else if (p_cmd == "foreground") {
singleton->last_draw_time = 0.0;
DisplayServer::get_singleton()->window_move_to_foreground();