summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--core/variant/variant.cpp40
-rw-r--r--core/variant/variant.h1
-rw-r--r--core/variant/variant_utility.cpp7
-rw-r--r--doc/classes/@GlobalScope.xml25
-rw-r--r--doc/classes/Dictionary.xml2
-rw-r--r--doc/classes/MultiplayerAPI.xml4
-rw-r--r--doc/classes/Node.xml2
-rw-r--r--drivers/gles3/shader_gles3.cpp2
-rw-r--r--drivers/gles3/shaders/scene.glsl10
-rw-r--r--drivers/gles3/storage/material_storage.cpp6
-rw-r--r--editor/editor_zoom_widget.cpp20
-rw-r--r--editor/plugins/animation_state_machine_editor.cpp7
-rw-r--r--editor/plugins/animation_tree_editor_plugin.cpp13
-rw-r--r--editor/plugins/script_text_editor.cpp6
-rw-r--r--editor/plugins/tiles/tile_map_editor.cpp9
-rw-r--r--editor/plugins/tiles/tile_map_editor.h3
-rw-r--r--editor/project_converter_3_to_4.cpp40
-rw-r--r--modules/gdscript/doc_classes/@GDScript.xml2
-rw-r--r--modules/gdscript/gdscript.cpp100
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp67
-rw-r--r--modules/gdscript/gdscript_editor.cpp3
-rw-r--r--modules/gdscript/gdscript_parser.cpp66
-rw-r--r--modules/gdscript/gdscript_parser.h2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/annotation_non_constant_parameter.gd6
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/annotation_non_constant_parameter.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/annotation_constant_expression_parameters.gd10
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/annotation_constant_expression_parameters.out1
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/warning_ignore_annotation.gd6
-rw-r--r--modules/gdscript/tests/scripts/parser/features/arrays_dictionaries_nested_const.gd2
-rw-r--r--modules/gdscript/tests/scripts/parser/features/export_variable.gd2
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/await_on_void.gd2
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/does_not_override_temp_values.gd4
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/gdscript.gd4
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/standalone-calls-do-not-write-to-nil.gd10
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/use_conversion_assign_with_variant_value.gd2
-rw-r--r--scene/gui/base_button.cpp6
-rw-r--r--scene/gui/button.cpp6
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp2
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp3
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp1
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_render_rd.cpp10
-rw-r--r--servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered.glsl8
-rw-r--r--servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered_inc.glsl7
-rw-r--r--servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile.glsl12
-rw-r--r--servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile_inc.glsl7
-rw-r--r--servers/rendering/renderer_rd/storage_rd/light_storage.cpp1
-rw-r--r--servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.cpp10
-rw-r--r--servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.h4
-rw-r--r--servers/rendering/shader_compiler.cpp45
-rw-r--r--servers/rendering/shader_compiler.h1
-rw-r--r--servers/rendering/shader_language.cpp20
-rw-r--r--tests/core/variant/test_variant.h190
52 files changed, 582 insertions, 239 deletions
diff --git a/core/variant/variant.cpp b/core/variant/variant.cpp
index ca42738b05..672b030806 100644
--- a/core/variant/variant.cpp
+++ b/core/variant/variant.cpp
@@ -3492,6 +3492,46 @@ bool Variant::hash_compare(const Variant &p_variant, int recursion_count) const
}
}
+bool Variant::identity_compare(const Variant &p_variant) const {
+ if (type != p_variant.type) {
+ return false;
+ }
+
+ switch (type) {
+ case OBJECT: {
+ return _get_obj().obj == p_variant._get_obj().obj;
+ } break;
+
+ case DICTIONARY: {
+ const Dictionary &l = *(reinterpret_cast<const Dictionary *>(_data._mem));
+ const Dictionary &r = *(reinterpret_cast<const Dictionary *>(p_variant._data._mem));
+ return l.id() == r.id();
+ } break;
+
+ case ARRAY: {
+ const Array &l = *(reinterpret_cast<const Array *>(_data._mem));
+ const Array &r = *(reinterpret_cast<const Array *>(p_variant._data._mem));
+ return l.id() == r.id();
+ } break;
+
+ case PACKED_BYTE_ARRAY:
+ case PACKED_INT32_ARRAY:
+ case PACKED_INT64_ARRAY:
+ case PACKED_FLOAT32_ARRAY:
+ case PACKED_FLOAT64_ARRAY:
+ case PACKED_STRING_ARRAY:
+ case PACKED_VECTOR2_ARRAY:
+ case PACKED_VECTOR3_ARRAY:
+ case PACKED_COLOR_ARRAY: {
+ return _data.packed_array == p_variant._data.packed_array;
+ } break;
+
+ default: {
+ return hash_compare(p_variant);
+ }
+ }
+}
+
bool StringLikeVariantComparator::compare(const Variant &p_lhs, const Variant &p_rhs) {
if (p_lhs.hash_compare(p_rhs)) {
return true;
diff --git a/core/variant/variant.h b/core/variant/variant.h
index b9294de77d..b2f31a6d57 100644
--- a/core/variant/variant.h
+++ b/core/variant/variant.h
@@ -748,6 +748,7 @@ public:
uint32_t recursive_hash(int recursion_count) const;
bool hash_compare(const Variant &p_variant, int recursion_count = 0) const;
+ bool identity_compare(const Variant &p_variant) const;
bool booleanize() const;
String stringify(int recursion_count = 0) const;
String to_json_string() const;
diff --git a/core/variant/variant_utility.cpp b/core/variant/variant_utility.cpp
index fe7150bca9..042ebe368a 100644
--- a/core/variant/variant_utility.cpp
+++ b/core/variant/variant_utility.cpp
@@ -1007,9 +1007,14 @@ struct VariantUtilityFunctions {
static inline uint64_t rid_allocate_id() {
return RID_AllocBase::_gen_id();
}
+
static inline RID rid_from_int64(uint64_t p_base) {
return RID::from_uint64(p_base);
}
+
+ static inline bool is_same(const Variant &p_a, const Variant &p_b) {
+ return p_a.identity_compare(p_b);
+ }
};
#ifdef DEBUG_METHODS_ENABLED
@@ -1601,6 +1606,8 @@ void Variant::_register_variant_utility_functions() {
FUNCBINDR(rid_allocate_id, Vector<String>(), Variant::UTILITY_FUNC_TYPE_GENERAL);
FUNCBINDR(rid_from_int64, sarray("base"), Variant::UTILITY_FUNC_TYPE_GENERAL);
+
+ FUNCBINDR(is_same, sarray("a", "b"), Variant::UTILITY_FUNC_TYPE_GENERAL);
}
void Variant::_unregister_variant_utility_functions() {
diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml
index 4fdb7d82c5..ecb6a83c8a 100644
--- a/doc/classes/@GlobalScope.xml
+++ b/doc/classes/@GlobalScope.xml
@@ -525,6 +525,31 @@
Returns [code]true[/code] if [param x] is a NaN ("Not a Number" or invalid) value.
</description>
</method>
+ <method name="is_same">
+ <return type="bool" />
+ <param index="0" name="a" type="Variant" />
+ <param index="1" name="b" type="Variant" />
+ <description>
+ Returns [code]true[/code], for value types, if [param a] and [param b] share the same value. Returns [code]true[/code], for reference types, if the references of [param a] and [param b] are the same.
+ [codeblock]
+ # Vector2 is a value type
+ var vec2_a = Vector2(0, 0)
+ var vec2_b = Vector2(0, 0)
+ var vec2_c = Vector2(1, 1)
+ is_same(vec2_a, vec2_a) # true
+ is_same(vec2_a, vec2_b) # true
+ is_same(vec2_a, vec2_c) # false
+
+ # Array is a reference type
+ var arr_a = []
+ var arr_b = []
+ is_same(arr_a, arr_a) # true
+ is_same(arr_a, arr_b) # false
+ [/codeblock]
+ These are [Variant] value types: [code]null[/code], [bool], [int], [float], [String], [StringName], [Vector2], [Vector2i], [Vector3], [Vector3i], [Vector4], [Vector4i], [Rect2], [Rect2i], [Transform2D], [Transform3D], [Plane], [Quaternion], [AABB], [Basis], [Projection], [Color], [NodePath], [RID], [Callable] and [Signal].
+ These are [Variant] reference types: [Object], [Dictionary], [Array], [PackedByteArray], [PackedInt32Array], [PackedInt64Array], [PackedFloat32Array], [PackedFloat64Array], [PackedStringArray], [PackedVector2Array], [PackedVector3Array] and [PackedColorArray].
+ </description>
+ </method>
<method name="is_zero_approx">
<return type="bool" />
<param index="0" name="x" type="float" />
diff --git a/doc/classes/Dictionary.xml b/doc/classes/Dictionary.xml
index 5f99ba82b8..03e5b5d1d8 100644
--- a/doc/classes/Dictionary.xml
+++ b/doc/classes/Dictionary.xml
@@ -42,7 +42,7 @@
You can access a dictionary's value by referencing its corresponding key. In the above example, [code]points_dict["White"][/code] will return [code]50[/code]. You can also write [code]points_dict.White[/code], which is equivalent. However, you'll have to use the bracket syntax if the key you're accessing the dictionary with isn't a fixed string (such as a number or variable).
[codeblocks]
[gdscript]
- @export(String, "White", "Yellow", "Orange") var my_color
+ @export_enum("White", "Yellow", "Orange") var my_color: String
var points_dict = {"White": 50, "Yellow": 75, "Orange": 100}
func _ready():
# We can't use dot syntax here as `my_color` is a variable.
diff --git a/doc/classes/MultiplayerAPI.xml b/doc/classes/MultiplayerAPI.xml
index 3ce6ce41b4..020ce4f468 100644
--- a/doc/classes/MultiplayerAPI.xml
+++ b/doc/classes/MultiplayerAPI.xml
@@ -138,10 +138,10 @@
Used with [method Node.rpc_config] to disable a method or property for all RPC calls, making it unavailable. Default for all methods.
</constant>
<constant name="RPC_MODE_ANY_PEER" value="1" enum="RPCMode">
- Used with [method Node.rpc_config] to set a method to be callable remotely by any peer. Analogous to the [code]@rpc(any)[/code] annotation. Calls are accepted from all remote peers, no matter if they are node's authority or not.
+ Used with [method Node.rpc_config] to set a method to be callable remotely by any peer. Analogous to the [code]@rpc("any")[/code] annotation. Calls are accepted from all remote peers, no matter if they are node's authority or not.
</constant>
<constant name="RPC_MODE_AUTHORITY" value="2" enum="RPCMode">
- Used with [method Node.rpc_config] to set a method to be callable remotely only by the current multiplayer authority (which is the server by default). Analogous to the [code]@rpc(authority)[/code] annotation. See [method Node.set_multiplayer_authority].
+ Used with [method Node.rpc_config] to set a method to be callable remotely only by the current multiplayer authority (which is the server by default). Analogous to the [code]@rpc("authority")[/code] annotation. See [method Node.set_multiplayer_authority].
</constant>
</constants>
</class>
diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml
index 7b27f16d82..7c40c189c0 100644
--- a/doc/classes/Node.xml
+++ b/doc/classes/Node.xml
@@ -666,7 +666,7 @@
channel = 0,
}
[/codeblock]
- See [enum MultiplayerAPI.RPCMode] and [enum MultiplayerPeer.TransferMode]. An alternative is annotating methods and properties with the corresponding annotation ([code]@rpc(any)[/code], [code]@rpc(authority)[/code]). By default, methods are not exposed to networking (and RPCs).
+ See [enum MultiplayerAPI.RPCMode] and [enum MultiplayerPeer.TransferMode]. An alternative is annotating methods and properties with the corresponding annotation ([code]@rpc("any")[/code], [code]@rpc("authority")[/code]). By default, methods are not exposed to networking (and RPCs).
</description>
</method>
<method name="rpc_id" qualifiers="vararg">
diff --git a/drivers/gles3/shader_gles3.cpp b/drivers/gles3/shader_gles3.cpp
index 71caf3b8e3..10f42bf22b 100644
--- a/drivers/gles3/shader_gles3.cpp
+++ b/drivers/gles3/shader_gles3.cpp
@@ -192,7 +192,7 @@ void ShaderGLES3::_build_variant_code(StringBuilder &builder, uint32_t p_variant
builder.append("#define ViewIndex gl_ViewID_OVR\n");
builder.append("#define MAX_VIEWS 2\n");
builder.append("#else\n");
- builder.append("#define ViewIndex 0\n");
+ builder.append("#define ViewIndex uint(0)\n");
builder.append("#define MAX_VIEWS 1\n");
builder.append("#endif\n");
diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl
index 52ff70f746..f977c8ceaf 100644
--- a/drivers/gles3/shaders/scene.glsl
+++ b/drivers/gles3/shaders/scene.glsl
@@ -565,9 +565,15 @@ uniform highp samplerCubeShadow positional_shadow; // texunit:-4
#ifdef USE_MULTIVIEW
uniform highp sampler2DArray depth_buffer; // texunit:-6
uniform highp sampler2DArray color_buffer; // texunit:-5
+vec3 multiview_uv(vec2 uv) {
+ return vec3(uv, ViewIndex);
+}
#else
uniform highp sampler2D depth_buffer; // texunit:-6
uniform highp sampler2D color_buffer; // texunit:-5
+vec2 multiview_uv(vec2 uv) {
+ return uv;
+}
#endif
uniform highp mat4 world_transform;
@@ -925,8 +931,12 @@ void main() {
vec3 vertex = vertex_interp;
#ifdef USE_MULTIVIEW
vec3 view = -normalize(vertex_interp - multiview_data.eye_offset[ViewIndex].xyz);
+ mat4 projection_matrix = multiview_data.projection_matrix_view[ViewIndex];
+ mat4 inv_projection_matrix = multiview_data.inv_projection_matrix_view[ViewIndex];
#else
vec3 view = -normalize(vertex_interp);
+ mat4 projection_matrix = scene_data.projection_matrix;
+ mat4 inv_projection_matrix = scene_data.inv_projection_matrix;
#endif
highp mat4 model_matrix = world_transform;
vec3 albedo = vec3(1.0);
diff --git a/drivers/gles3/storage/material_storage.cpp b/drivers/gles3/storage/material_storage.cpp
index 50e5c868d3..4a44279be9 100644
--- a/drivers/gles3/storage/material_storage.cpp
+++ b/drivers/gles3/storage/material_storage.cpp
@@ -1635,8 +1635,8 @@ MaterialStorage::MaterialStorage() {
actions.renames["NODE_POSITION_VIEW"] = "(model_matrix * scene_data.view_matrix)[3].xyz";
actions.renames["VIEW_INDEX"] = "ViewIndex";
- actions.renames["VIEW_MONO_LEFT"] = "0";
- actions.renames["VIEW_RIGHT"] = "1";
+ actions.renames["VIEW_MONO_LEFT"] = "uint(0)";
+ actions.renames["VIEW_RIGHT"] = "uint(1)";
//for light
actions.renames["VIEW"] = "view";
@@ -1718,6 +1718,8 @@ MaterialStorage::MaterialStorage() {
actions.default_filter = ShaderLanguage::FILTER_LINEAR_MIPMAP;
actions.default_repeat = ShaderLanguage::REPEAT_ENABLE;
+ actions.check_multiview_samplers = true;
+
shaders.compiler_scene.initialize(actions);
}
diff --git a/editor/editor_zoom_widget.cpp b/editor/editor_zoom_widget.cpp
index 5a334bdaa6..3998b33a53 100644
--- a/editor/editor_zoom_widget.cpp
+++ b/editor/editor_zoom_widget.cpp
@@ -41,12 +41,12 @@ void EditorZoomWidget::_update_zoom_label() {
// lower the editor scale to increase the available real estate,
// even if their display doesn't have a particularly low DPI.
if (zoom >= 10) {
- // Don't show a decimal when the zoom level is higher than 1000 %.
- zoom_text = TS->format_number(rtos(Math::round((zoom / MAX(1, EDSCALE)) * 100))) + " " + TS->percent_sign();
+ zoom_text = TS->format_number(rtos(Math::round((zoom / MAX(1, EDSCALE)) * 100)));
} else {
- zoom_text = TS->format_number(rtos(Math::snapped((zoom / MAX(1, EDSCALE)) * 100, 0.1))) + " " + TS->percent_sign();
+ // 2 decimal places if the zoom is below 10%, 1 decimal place if it's below 1000%.
+ zoom_text = TS->format_number(rtos(Math::snapped((zoom / MAX(1, EDSCALE)) * 100, (zoom >= 0.1) ? 0.1 : 0.01)));
}
-
+ zoom_text += " " + TS->percent_sign();
zoom_reset->set_text(zoom_text);
}
@@ -134,7 +134,7 @@ void EditorZoomWidget::set_zoom_by_increments(int p_increment_count, bool p_inte
float new_zoom_index = closest_zoom_index + p_increment_count;
float new_zoom = Math::pow(2.f, new_zoom_index / 12.f);
- // Restore Editor scale transformation
+ // Restore Editor scale transformation.
new_zoom *= MAX(1, EDSCALE);
set_zoom(new_zoom);
@@ -179,8 +179,12 @@ EditorZoomWidget::EditorZoomWidget() {
zoom_reset = memnew(Button);
zoom_reset->set_flat(true);
+ zoom_reset->add_theme_style_override("normal", memnew(StyleBoxEmpty));
+ zoom_reset->add_theme_style_override("hover", memnew(StyleBoxEmpty));
+ zoom_reset->add_theme_style_override("focus", memnew(StyleBoxEmpty));
+ zoom_reset->add_theme_style_override("pressed", memnew(StyleBoxEmpty));
add_child(zoom_reset);
- zoom_reset->add_theme_constant_override("outline_size", 1);
+ zoom_reset->add_theme_constant_override("outline_size", Math::ceil(2 * EDSCALE));
zoom_reset->add_theme_color_override("font_outline_color", Color(0, 0, 0));
zoom_reset->add_theme_color_override("font_color", Color(1, 1, 1));
zoom_reset->connect("pressed", callable_mp(this, &EditorZoomWidget::_button_zoom_reset));
@@ -189,7 +193,7 @@ EditorZoomWidget::EditorZoomWidget() {
zoom_reset->set_focus_mode(FOCUS_NONE);
zoom_reset->set_text_alignment(HORIZONTAL_ALIGNMENT_CENTER);
// Prevent the button's size from changing when the text size changes
- zoom_reset->set_custom_minimum_size(Size2(75 * EDSCALE, 0));
+ zoom_reset->set_custom_minimum_size(Size2(56 * EDSCALE, 0));
zoom_plus = memnew(Button);
zoom_plus->set_flat(true);
@@ -201,5 +205,5 @@ EditorZoomWidget::EditorZoomWidget() {
_update_zoom_label();
- add_theme_constant_override("separation", Math::round(-8 * EDSCALE));
+ add_theme_constant_override("separation", 0);
}
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp
index 7ede0bd68c..9632670658 100644
--- a/editor/plugins/animation_state_machine_editor.cpp
+++ b/editor/plugins/animation_state_machine_editor.cpp
@@ -1138,7 +1138,7 @@ void AnimationNodeStateMachineEditor::_connection_draw(const Vector2 &p_from, co
accent.a *= 0.6;
}
- const Ref<Texture2D> icons[6] = {
+ const Ref<Texture2D> icons[] = {
get_theme_icon(SNAME("TransitionImmediateBig"), SNAME("EditorIcons")),
get_theme_icon(SNAME("TransitionSyncBig"), SNAME("EditorIcons")),
get_theme_icon(SNAME("TransitionEndBig"), SNAME("EditorIcons")),
@@ -1146,6 +1146,7 @@ void AnimationNodeStateMachineEditor::_connection_draw(const Vector2 &p_from, co
get_theme_icon(SNAME("TransitionSyncAutoBig"), SNAME("EditorIcons")),
get_theme_icon(SNAME("TransitionEndAutoBig"), SNAME("EditorIcons"))
};
+ const int ICON_COUNT = sizeof(icons) / sizeof(*icons);
if (p_selected) {
state_machine_draw->draw_line(p_from, p_to, accent, 6);
@@ -1162,7 +1163,9 @@ void AnimationNodeStateMachineEditor::_connection_draw(const Vector2 &p_from, co
fade_linecolor.set_hsv(1.0, fade_linecolor.get_s(), fade_linecolor.get_v());
state_machine_draw->draw_line(p_from, p_from.lerp(p_to, p_fade_ratio), fade_linecolor, 2);
}
- Ref<Texture2D> icon = icons[p_mode + (p_auto_advance ? 3 : 0)];
+ int icon_index = p_mode + (p_auto_advance ? ICON_COUNT / 2 : 0);
+ ERR_FAIL_COND(icon_index >= ICON_COUNT);
+ Ref<Texture2D> icon = icons[icon_index];
Transform2D xf;
xf.columns[0] = (p_to - p_from).normalized();
diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp
index 720deb0b92..ab46e8f04a 100644
--- a/editor/plugins/animation_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_tree_editor_plugin.cpp
@@ -65,13 +65,14 @@ void AnimationTreeEditor::edit(AnimationTree *p_tree) {
tree = p_tree;
Vector<String> path;
- if (tree && tree->has_meta("_tree_edit_path")) {
- path = tree->get_meta("_tree_edit_path");
- } else {
- current_root = ObjectID();
+ if (tree) {
+ if (tree->has_meta("_tree_edit_path")) {
+ path = tree->get_meta("_tree_edit_path");
+ } else {
+ current_root = ObjectID();
+ }
+ edit_path(path);
}
-
- edit_path(path);
}
void AnimationTreeEditor::_node_removed(Node *p_node) {
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index b719a2ce30..6b4e7184d9 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -252,12 +252,14 @@ void ScriptTextEditor::_warning_clicked(Variant p_line) {
} else if (p_line.get_type() == Variant::DICTIONARY) {
Dictionary meta = p_line.operator Dictionary();
const int line = meta["line"].operator int64_t() - 1;
+ const String code = meta["code"].operator String();
+ const String quote_style = EDITOR_GET("text_editor/completion/use_single_quotes") ? "'" : "\"";
CodeEdit *text_editor = code_editor->get_text_editor();
String prev_line = line > 0 ? text_editor->get_line(line - 1) : "";
if (prev_line.contains("@warning_ignore")) {
const int closing_bracket_idx = prev_line.find(")");
- const String text_to_insert = ", " + meta["code"].operator String();
+ const String text_to_insert = ", " + code.quote(quote_style);
prev_line = prev_line.insert(closing_bracket_idx, text_to_insert);
text_editor->set_line(line - 1, prev_line);
} else {
@@ -268,7 +270,7 @@ void ScriptTextEditor::_warning_clicked(Variant p_line) {
} else {
annotation_indent = String(" ").repeat(text_editor->get_indent_size() * indent);
}
- text_editor->insert_line_at(line, annotation_indent + "@warning_ignore(" + meta["code"].operator String() + ")");
+ text_editor->insert_line_at(line, annotation_indent + "@warning_ignore(" + code.quote(quote_style) + ")");
}
_validate_script();
diff --git a/editor/plugins/tiles/tile_map_editor.cpp b/editor/plugins/tiles/tile_map_editor.cpp
index 3dc42b4481..d79bd8ced3 100644
--- a/editor/plugins/tiles/tile_map_editor.cpp
+++ b/editor/plugins/tiles/tile_map_editor.cpp
@@ -3997,7 +3997,7 @@ TileMapEditor::TileMapEditor() {
tabs_bar->connect("tab_changed", callable_mp(this, &TileMapEditor::_tab_changed));
// --- TileMap toolbar ---
- tile_map_toolbar = memnew(HBoxContainer);
+ tile_map_toolbar = memnew(HFlowContainer);
tile_map_toolbar->set_h_size_flags(SIZE_EXPAND_FILL);
add_child(tile_map_toolbar);
@@ -4012,8 +4012,11 @@ TileMapEditor::TileMapEditor() {
}
}
- // Wide empty separation control.
- tile_map_toolbar->add_spacer();
+ // Wide empty separation control. (like BoxContainer::add_spacer())
+ Control *c = memnew(Control);
+ c->set_mouse_filter(MOUSE_FILTER_PASS);
+ c->set_h_size_flags(SIZE_EXPAND_FILL);
+ tile_map_toolbar->add_child(c);
// Layer selector.
layers_selection_button = memnew(OptionButton);
diff --git a/editor/plugins/tiles/tile_map_editor.h b/editor/plugins/tiles/tile_map_editor.h
index fb9c2f3689..1cab1d1500 100644
--- a/editor/plugins/tiles/tile_map_editor.h
+++ b/editor/plugins/tiles/tile_map_editor.h
@@ -38,6 +38,7 @@
#include "scene/2d/tile_map.h"
#include "scene/gui/box_container.h"
#include "scene/gui/check_box.h"
+#include "scene/gui/flow_container.h"
#include "scene/gui/item_list.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/option_button.h"
@@ -323,7 +324,7 @@ private:
Vector<TileMapEditorPlugin *> tile_map_editor_plugins;
// Toolbar.
- HBoxContainer *tile_map_toolbar = nullptr;
+ HFlowContainer *tile_map_toolbar = nullptr;
OptionButton *layers_selection_button = nullptr;
Button *toggle_highlight_selected_layer_button = nullptr;
diff --git a/editor/project_converter_3_to_4.cpp b/editor/project_converter_3_to_4.cpp
index 88fb88de98..5800fcca91 100644
--- a/editor/project_converter_3_to_4.cpp
+++ b/editor/project_converter_3_to_4.cpp
@@ -2549,14 +2549,14 @@ bool ProjectConverter3To4::test_conversion(RegExContainer &reg_container) {
valid = valid && test_conversion_with_regex("tool", "@tool", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container);
valid = valid && test_conversion_with_regex("\n tool", "\n tool", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container);
valid = valid && test_conversion_with_regex("\n\ntool", "\n\n@tool", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container);
- valid = valid && test_conversion_with_regex("\n\nremote func", "\n\n@rpc(any_peer) func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container);
- valid = valid && test_conversion_with_regex("\n\nremotesync func", "\n\n@rpc(any_peer, call_local) func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container);
- valid = valid && test_conversion_with_regex("\n\nsync func", "\n\n@rpc(any_peer, call_local) func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container);
+ valid = valid && test_conversion_with_regex("\n\nremote func", "\n\n@rpc(\"any_peer\") func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container);
+ valid = valid && test_conversion_with_regex("\n\nremotesync func", "\n\n@rpc(\"any_peer\", \"call_local\") func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container);
+ valid = valid && test_conversion_with_regex("\n\nsync func", "\n\n@rpc(\"any_peer\", \"call_local\") func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container);
valid = valid && test_conversion_with_regex("\n\nslave func", "\n\n@rpc func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container);
valid = valid && test_conversion_with_regex("\n\npuppet func", "\n\n@rpc func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container);
- valid = valid && test_conversion_with_regex("\n\npuppetsync func", "\n\n@rpc(call_local) func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container);
+ valid = valid && test_conversion_with_regex("\n\npuppetsync func", "\n\n@rpc(\"call_local\") func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container);
valid = valid && test_conversion_with_regex("\n\nmaster func", "\n\nThe master and mastersync rpc behavior is not officially supported anymore. Try using another keyword or making custom logic using get_multiplayer().get_remote_sender_id()\n@rpc func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container);
- valid = valid && test_conversion_with_regex("\n\nmastersync func", "\n\nThe master and mastersync rpc behavior is not officially supported anymore. Try using another keyword or making custom logic using get_multiplayer().get_remote_sender_id()\n@rpc(call_local) func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container);
+ valid = valid && test_conversion_with_regex("\n\nmastersync func", "\n\nThe master and mastersync rpc behavior is not officially supported anymore. Try using another keyword or making custom logic using get_multiplayer().get_remote_sender_id()\n@rpc(\"call_local\") func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container);
valid = valid && test_conversion_gdscript_builtin("var size : Vector2 = Vector2() setget set_function , get_function", "var size : Vector2 = Vector2() : get = get_function, set = set_function", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false);
valid = valid && test_conversion_gdscript_builtin("var size : Vector2 = Vector2() setget set_function , ", "var size : Vector2 = Vector2() : set = set_function", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false);
@@ -4087,13 +4087,13 @@ void ProjectConverter3To4::rename_gdscript_keywords(Vector<String> &lines, const
line = reg_container.keyword_gdscript_onready.sub(line, "@onready", true);
}
if (line.contains("remote")) {
- line = reg_container.keyword_gdscript_remote.sub(line, "@rpc(any_peer) func", true);
+ line = reg_container.keyword_gdscript_remote.sub(line, "@rpc(\"any_peer\") func", true);
}
if (line.contains("remote")) {
- line = reg_container.keyword_gdscript_remotesync.sub(line, "@rpc(any_peer, call_local) func", true);
+ line = reg_container.keyword_gdscript_remotesync.sub(line, "@rpc(\"any_peer\", \"call_local\") func", true);
}
if (line.contains("sync")) {
- line = reg_container.keyword_gdscript_sync.sub(line, "@rpc(any_peer, call_local) func", true);
+ line = reg_container.keyword_gdscript_sync.sub(line, "@rpc(\"any_peer\", \"call_local\") func", true);
}
if (line.contains("slave")) {
line = reg_container.keyword_gdscript_slave.sub(line, "@rpc func", true);
@@ -4102,13 +4102,13 @@ void ProjectConverter3To4::rename_gdscript_keywords(Vector<String> &lines, const
line = reg_container.keyword_gdscript_puppet.sub(line, "@rpc func", true);
}
if (line.contains("puppet")) {
- line = reg_container.keyword_gdscript_puppetsync.sub(line, "@rpc(call_local) func", true);
+ line = reg_container.keyword_gdscript_puppetsync.sub(line, "@rpc(\"call_local\") func", true);
}
if (line.contains("master")) {
line = reg_container.keyword_gdscript_master.sub(line, error_message + "@rpc func", true);
}
if (line.contains("master")) {
- line = reg_container.keyword_gdscript_mastersync.sub(line, error_message + "@rpc(call_local) func", true);
+ line = reg_container.keyword_gdscript_mastersync.sub(line, error_message + "@rpc(\"call_local\") func", true);
}
}
}
@@ -4156,25 +4156,25 @@ Vector<String> ProjectConverter3To4::check_for_rename_gdscript_keywords(Vector<S
if (line.contains("remote")) {
old = line;
- line = reg_container.keyword_gdscript_remote.sub(line, "@rpc(any_peer) func", true);
+ line = reg_container.keyword_gdscript_remote.sub(line, "@rpc(\"any_peer\") func", true);
if (old != line) {
- found_renames.append(line_formatter(current_line, "remote func", "@rpc(any_peer) func", line));
+ found_renames.append(line_formatter(current_line, "remote func", "@rpc(\"any_peer\") func", line));
}
}
if (line.contains("remote")) {
old = line;
- line = reg_container.keyword_gdscript_remotesync.sub(line, "@rpc(any_peer, call_local)) func", true);
+ line = reg_container.keyword_gdscript_remotesync.sub(line, "@rpc(\"any_peer\", \"call_local\")) func", true);
if (old != line) {
- found_renames.append(line_formatter(current_line, "remotesync func", "@rpc(any_peer, call_local)) func", line));
+ found_renames.append(line_formatter(current_line, "remotesync func", "@rpc(\"any_peer\", \"call_local\")) func", line));
}
}
if (line.contains("sync")) {
old = line;
- line = reg_container.keyword_gdscript_sync.sub(line, "@rpc(any_peer, call_local)) func", true);
+ line = reg_container.keyword_gdscript_sync.sub(line, "@rpc(\"any_peer\", \"call_local\")) func", true);
if (old != line) {
- found_renames.append(line_formatter(current_line, "sync func", "@rpc(any_peer, call_local)) func", line));
+ found_renames.append(line_formatter(current_line, "sync func", "@rpc(\"any_peer\", \"call_local\")) func", line));
}
}
@@ -4196,9 +4196,9 @@ Vector<String> ProjectConverter3To4::check_for_rename_gdscript_keywords(Vector<S
if (line.contains("puppet")) {
old = line;
- line = reg_container.keyword_gdscript_puppetsync.sub(line, "@rpc(call_local) func", true);
+ line = reg_container.keyword_gdscript_puppetsync.sub(line, "@rpc(\"call_local\") func", true);
if (old != line) {
- found_renames.append(line_formatter(current_line, "puppetsync func", "@rpc(call_local) func", line));
+ found_renames.append(line_formatter(current_line, "puppetsync func", "@rpc(\"call_local\") func", line));
}
}
@@ -4212,9 +4212,9 @@ Vector<String> ProjectConverter3To4::check_for_rename_gdscript_keywords(Vector<S
if (line.contains("master")) {
old = line;
- line = reg_container.keyword_gdscript_master.sub(line, "@rpc(call_local) func", true);
+ line = reg_container.keyword_gdscript_master.sub(line, "@rpc(\"call_local\") func", true);
if (old != line) {
- found_renames.append(line_formatter(current_line, "mastersync func", "@rpc(call_local) func", line));
+ found_renames.append(line_formatter(current_line, "mastersync func", "@rpc(\"call_local\") func", line));
}
}
}
diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml
index 3fe741a582..5bed1b9da3 100644
--- a/modules/gdscript/doc_classes/@GDScript.xml
+++ b/modules/gdscript/doc_classes/@GDScript.xml
@@ -485,7 +485,7 @@
Export a [NodePath] property with a filter for allowed node types.
See also [constant PROPERTY_HINT_NODE_PATH_VALID_TYPES].
[codeblock]
- @export_node_path(Button, TouchScreenButton) var some_button
+ @export_node_path("Button", "TouchScreenButton") var some_button
[/codeblock]
</description>
</annotation>
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 6b325d6451..4fc3929bbd 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -2448,7 +2448,6 @@ bool GDScriptLanguage::handles_global_class_type(const String &p_type) const {
}
String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_base_type, String *r_icon_path) const {
- Vector<uint8_t> sourcef;
Error err;
Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ, &err);
if (err) {
@@ -2459,88 +2458,31 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b
GDScriptParser parser;
err = parser.parse(source, p_path, false);
+ if (err) {
+ return String();
+ }
- // TODO: Simplify this code by using the analyzer to get full inheritance.
- if (err == OK) {
- const GDScriptParser::ClassNode *c = parser.get_tree();
- if (r_icon_path) {
- if (c->icon_path.is_empty() || c->icon_path.is_absolute_path()) {
- *r_icon_path = c->icon_path;
- } else if (c->icon_path.is_relative_path()) {
- *r_icon_path = p_path.get_base_dir().path_join(c->icon_path).simplify_path();
- }
- }
- if (r_base_type) {
- const GDScriptParser::ClassNode *subclass = c;
- String path = p_path;
- GDScriptParser subparser;
- while (subclass) {
- if (subclass->extends_used) {
- if (!subclass->extends_path.is_empty()) {
- if (subclass->extends.size() == 0) {
- get_global_class_name(subclass->extends_path, r_base_type);
- subclass = nullptr;
- break;
- } else {
- Vector<StringName> extend_classes = subclass->extends;
-
- Ref<FileAccess> subfile = FileAccess::open(subclass->extends_path, FileAccess::READ);
- if (subfile.is_null()) {
- break;
- }
- String subsource = subfile->get_as_utf8_string();
-
- if (subsource.is_empty()) {
- break;
- }
- String subpath = subclass->extends_path;
- if (subpath.is_relative_path()) {
- subpath = path.get_base_dir().path_join(subpath).simplify_path();
- }
-
- if (OK != subparser.parse(subsource, subpath, false)) {
- break;
- }
- path = subpath;
- subclass = subparser.get_tree();
-
- while (extend_classes.size() > 0) {
- bool found = false;
- for (int i = 0; i < subclass->members.size(); i++) {
- if (subclass->members[i].type != GDScriptParser::ClassNode::Member::CLASS) {
- continue;
- }
-
- const GDScriptParser::ClassNode *inner_class = subclass->members[i].m_class;
- if (inner_class->identifier->name == extend_classes[0]) {
- extend_classes.remove_at(0);
- found = true;
- subclass = inner_class;
- break;
- }
- }
- if (!found) {
- subclass = nullptr;
- break;
- }
- }
- }
- } else if (subclass->extends.size() == 1) {
- *r_base_type = subclass->extends[0];
- subclass = nullptr;
- } else {
- break;
- }
- } else {
- *r_base_type = "RefCounted";
- subclass = nullptr;
- }
- }
+ GDScriptAnalyzer analyzer(&parser);
+ err = analyzer.resolve_inheritance();
+ if (err) {
+ return String();
+ }
+
+ const GDScriptParser::ClassNode *c = parser.get_tree();
+
+ if (r_base_type) {
+ *r_base_type = c->get_datatype().native_type;
+ }
+
+ if (r_icon_path) {
+ if (c->icon_path.is_empty() || c->icon_path.is_absolute_path()) {
+ *r_icon_path = c->icon_path.simplify_path();
+ } else if (c->icon_path.is_relative_path()) {
+ *r_icon_path = p_path.get_base_dir().path_join(c->icon_path).simplify_path();
}
- return c->identifier != nullptr ? String(c->identifier->name) : String();
}
- return String();
+ return c->identifier != nullptr ? String(c->identifier->name) : String();
}
GDScriptLanguage::GDScriptLanguage() {
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index bc304b036b..d7f6126207 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -802,6 +802,7 @@ void GDScriptAnalyzer::resolve_class_member(GDScriptParser::ClassNode *p_class,
// Apply annotations.
for (GDScriptParser::AnnotationNode *&E : member.variable->annotations) {
+ resolve_annotation(E);
E->apply(parser, member.variable);
}
} break;
@@ -812,6 +813,7 @@ void GDScriptAnalyzer::resolve_class_member(GDScriptParser::ClassNode *p_class,
// Apply annotations.
for (GDScriptParser::AnnotationNode *&E : member.constant->annotations) {
+ resolve_annotation(E);
E->apply(parser, member.constant);
}
} break;
@@ -835,6 +837,7 @@ void GDScriptAnalyzer::resolve_class_member(GDScriptParser::ClassNode *p_class,
// Apply annotations.
for (GDScriptParser::AnnotationNode *&E : member.signal->annotations) {
+ resolve_annotation(E);
E->apply(parser, member.signal);
}
} break;
@@ -882,6 +885,7 @@ void GDScriptAnalyzer::resolve_class_member(GDScriptParser::ClassNode *p_class,
// Apply annotations.
for (GDScriptParser::AnnotationNode *&E : member.m_enum->annotations) {
+ resolve_annotation(E);
E->apply(parser, member.m_enum);
}
} break;
@@ -1064,6 +1068,7 @@ void GDScriptAnalyzer::resolve_class_body(GDScriptParser::ClassNode *p_class, co
if (member.type == GDScriptParser::ClassNode::Member::FUNCTION) {
// Apply annotations.
for (GDScriptParser::AnnotationNode *&E : member.function->annotations) {
+ resolve_annotation(E);
E->apply(parser, member.function);
}
@@ -1290,7 +1295,55 @@ void GDScriptAnalyzer::resolve_node(GDScriptParser::Node *p_node, bool p_is_root
}
void GDScriptAnalyzer::resolve_annotation(GDScriptParser::AnnotationNode *p_annotation) {
- // TODO: Add second validation function for annotations, so they can use checked types.
+ ERR_FAIL_COND_MSG(!parser->valid_annotations.has(p_annotation->name), vformat(R"(Annotation "%s" not found to validate.)", p_annotation->name));
+
+ const MethodInfo &annotation_info = parser->valid_annotations[p_annotation->name].info;
+
+ const List<PropertyInfo>::Element *E = annotation_info.arguments.front();
+ for (int i = 0; i < p_annotation->arguments.size(); i++) {
+ GDScriptParser::ExpressionNode *argument = p_annotation->arguments[i];
+ const PropertyInfo &argument_info = E->get();
+
+ if (E->next() != nullptr) {
+ E = E->next();
+ }
+
+ reduce_expression(argument);
+
+ if (!argument->is_constant) {
+ push_error(vformat(R"(Argument %d of annotation "%s" isn't a constant expression.)", i + 1, p_annotation->name), argument);
+ return;
+ }
+
+ Variant value = argument->reduced_value;
+
+ if (value.get_type() != argument_info.type) {
+#ifdef DEBUG_ENABLED
+ if (argument_info.type == Variant::INT && value.get_type() == Variant::FLOAT) {
+ parser->push_warning(argument, GDScriptWarning::NARROWING_CONVERSION);
+ }
+#endif
+
+ if (!Variant::can_convert_strict(value.get_type(), argument_info.type)) {
+ push_error(vformat(R"(Invalid argument for annotation "%s": argument %d should be "%s" but is "%s".)", p_annotation->name, i + 1, Variant::get_type_name(argument_info.type), argument->get_datatype().to_string()), argument);
+ return;
+ }
+
+ Variant converted_to;
+ const Variant *converted_from = &value;
+ Callable::CallError call_error;
+ Variant::construct(argument_info.type, converted_to, &converted_from, 1, call_error);
+
+ if (call_error.error != Callable::CallError::CALL_OK) {
+ push_error(vformat(R"(Cannot convert argument %d of annotation "%s" from "%s" to "%s".)", i + 1, p_annotation->name, Variant::get_type_name(value.get_type()), Variant::get_type_name(argument_info.type)), argument);
+ return;
+ }
+
+ value = converted_to;
+ }
+
+ p_annotation->resolved_arguments.push_back(value);
+ }
}
void GDScriptAnalyzer::resolve_function_signature(GDScriptParser::FunctionNode *p_function, const GDScriptParser::Node *p_source, bool p_is_lambda) {
@@ -1486,8 +1539,10 @@ void GDScriptAnalyzer::decide_suite_type(GDScriptParser::Node *p_suite, GDScript
void GDScriptAnalyzer::resolve_suite(GDScriptParser::SuiteNode *p_suite) {
for (int i = 0; i < p_suite->statements.size(); i++) {
GDScriptParser::Node *stmt = p_suite->statements[i];
- for (GDScriptParser::AnnotationNode *&annotation : stmt->annotations) {
- annotation->apply(parser, stmt);
+ // Apply annotations.
+ for (GDScriptParser::AnnotationNode *&E : stmt->annotations) {
+ resolve_annotation(E);
+ E->apply(parser, stmt);
}
#ifdef DEBUG_ENABLED
@@ -3532,6 +3587,7 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri
}
#endif
result_type.kind = GDScriptParser::DataType::VARIANT;
+ mark_node_unsafe(p_subscript);
}
}
if (!valid) {
@@ -4550,6 +4606,11 @@ Ref<GDScriptParserRef> GDScriptAnalyzer::get_parser_for(const String &p_path) {
}
Error GDScriptAnalyzer::resolve_inheritance() {
+ // Apply annotations.
+ for (GDScriptParser::AnnotationNode *&E : parser->head->annotations) {
+ resolve_annotation(E);
+ E->apply(parser, parser->head);
+ }
return resolve_class_inheritance(parser->head, true);
}
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index 3fc0924b4c..f88ac581ca 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -782,6 +782,7 @@ static void _find_annotation_arguments(const GDScriptParser::AnnotationNode *p_a
}
} else if (p_annotation->name == SNAME("@export_node_path")) {
ScriptLanguage::CodeCompletionOption node("Node", ScriptLanguage::CODE_COMPLETION_KIND_CLASS);
+ node.insert_text = node.display.quote(p_quote_style);
r_result.insert(node.display, node);
List<StringName> node_types;
ClassDB::get_inheriters_from_class("Node", &node_types);
@@ -790,11 +791,13 @@ static void _find_annotation_arguments(const GDScriptParser::AnnotationNode *p_a
continue;
}
ScriptLanguage::CodeCompletionOption option(E, ScriptLanguage::CODE_COMPLETION_KIND_CLASS);
+ option.insert_text = option.display.quote(p_quote_style);
r_result.insert(option.display, option);
}
} else if (p_annotation->name == SNAME("@warning_ignore")) {
for (int warning_code = 0; warning_code < GDScriptWarning::WARNING_MAX; warning_code++) {
ScriptLanguage::CodeCompletionOption warning(GDScriptWarning::get_name_from_code((GDScriptWarning::Code)warning_code).to_lower(), ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
+ warning.insert_text = warning.display.quote(p_quote_style);
r_result.insert(warning.display, warning);
}
}
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index eb966229c1..1a744d59ba 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -529,7 +529,7 @@ void GDScriptParser::parse_program() {
AnnotationNode *annotation = parse_annotation(AnnotationInfo::SCRIPT | AnnotationInfo::STANDALONE | AnnotationInfo::CLASS_LEVEL);
if (annotation != nullptr) {
if (annotation->applies_to(AnnotationInfo::SCRIPT)) {
- annotation->apply(this, head);
+ head->annotations.push_back(annotation);
} else {
annotation_stack.push_back(annotation);
// This annotation must appear after script-level annotations
@@ -771,7 +771,6 @@ void GDScriptParser::parse_class_member(T *(GDScriptParser::*p_parse_function)()
return;
}
- // Apply annotations.
for (AnnotationNode *&annotation : annotations) {
member->annotations.push_back(annotation);
}
@@ -848,7 +847,7 @@ void GDScriptParser::parse_class_body(bool p_is_multiline) {
if (previous.type != GDScriptTokenizer::Token::NEWLINE) {
push_error(R"(Expected newline after a standalone annotation.)");
}
- annotation->apply(this, head);
+ head->annotations.push_back(annotation);
} else {
annotation_stack.push_back(annotation);
}
@@ -1470,7 +1469,7 @@ GDScriptParser::AnnotationNode *GDScriptParser::parse_annotation(uint32_t p_vali
match(GDScriptTokenizer::Token::NEWLINE); // Newline after annotation is optional.
if (valid) {
- valid = validate_annotation_arguments(annotation);
+ valid = validate_annotation_argument_count(annotation);
}
return valid ? annotation : nullptr;
@@ -1717,7 +1716,6 @@ GDScriptParser::Node *GDScriptParser::parse_statement() {
}
}
- // Apply annotations to statement.
while (!is_annotation && result != nullptr && !annotation_stack.is_empty()) {
AnnotationNode *last_annotation = annotation_stack.back()->get();
if (last_annotation->applies_to(AnnotationInfo::STATEMENT)) {
@@ -3598,7 +3596,7 @@ bool GDScriptParser::AnnotationNode::applies_to(uint32_t p_target_kinds) const {
return (info->target_kind & p_target_kinds) > 0;
}
-bool GDScriptParser::validate_annotation_arguments(AnnotationNode *p_annotation) {
+bool GDScriptParser::validate_annotation_argument_count(AnnotationNode *p_annotation) {
ERR_FAIL_COND_V_MSG(!valid_annotations.has(p_annotation->name), false, vformat(R"(Annotation "%s" not found to validate.)", p_annotation->name));
const MethodInfo &info = valid_annotations[p_annotation->name].info;
@@ -3613,62 +3611,6 @@ bool GDScriptParser::validate_annotation_arguments(AnnotationNode *p_annotation)
return false;
}
- const List<PropertyInfo>::Element *E = info.arguments.front();
- for (int i = 0; i < p_annotation->arguments.size(); i++) {
- ExpressionNode *argument = p_annotation->arguments[i];
- const PropertyInfo &parameter = E->get();
-
- if (E->next() != nullptr) {
- E = E->next();
- }
-
- switch (parameter.type) {
- case Variant::STRING:
- case Variant::STRING_NAME:
- case Variant::NODE_PATH:
- // Allow "quote-less strings", as long as they are recognized as identifiers.
- if (argument->type == Node::IDENTIFIER) {
- IdentifierNode *string = static_cast<IdentifierNode *>(argument);
- Callable::CallError error;
- Vector<Variant> args = varray(string->name);
- const Variant *name = args.ptr();
- Variant r;
- Variant::construct(parameter.type, r, &(name), 1, error);
- p_annotation->resolved_arguments.push_back(r);
- if (error.error != Callable::CallError::CALL_OK) {
- push_error(vformat(R"(Expected %s as argument %d of annotation "%s".)", Variant::get_type_name(parameter.type), i + 1, p_annotation->name));
- p_annotation->resolved_arguments.remove_at(p_annotation->resolved_arguments.size() - 1);
- return false;
- }
- break;
- }
- [[fallthrough]];
- default: {
- if (argument->type != Node::LITERAL) {
- push_error(vformat(R"(Expected %s as argument %d of annotation "%s".)", Variant::get_type_name(parameter.type), i + 1, p_annotation->name));
- return false;
- }
-
- Variant value = static_cast<LiteralNode *>(argument)->value;
- if (!Variant::can_convert_strict(value.get_type(), parameter.type)) {
- push_error(vformat(R"(Expected %s as argument %d of annotation "%s".)", Variant::get_type_name(parameter.type), i + 1, p_annotation->name));
- return false;
- }
- Callable::CallError error;
- const Variant *args = &value;
- Variant r;
- Variant::construct(parameter.type, r, &(args), 1, error);
- p_annotation->resolved_arguments.push_back(r);
- if (error.error != Callable::CallError::CALL_OK) {
- push_error(vformat(R"(Expected %s as argument %d of annotation "%s".)", Variant::get_type_name(parameter.type), i + 1, p_annotation->name));
- p_annotation->resolved_arguments.remove_at(p_annotation->resolved_arguments.size() - 1);
- return false;
- }
- break;
- }
- }
- }
-
return true;
}
diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h
index 5da709e8cd..74e12d0b5e 100644
--- a/modules/gdscript/gdscript_parser.h
+++ b/modules/gdscript/gdscript_parser.h
@@ -1401,7 +1401,7 @@ private:
// Annotations
AnnotationNode *parse_annotation(uint32_t p_valid_targets);
bool register_annotation(const MethodInfo &p_info, uint32_t p_target_kinds, AnnotationAction p_apply, const Vector<Variant> &p_default_arguments = Vector<Variant>(), bool p_is_vararg = false);
- bool validate_annotation_arguments(AnnotationNode *p_annotation);
+ bool validate_annotation_argument_count(AnnotationNode *p_annotation);
void clear_unused_annotations();
bool tool_annotation(const AnnotationNode *p_annotation, Node *p_target);
bool icon_annotation(const AnnotationNode *p_annotation, Node *p_target);
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/annotation_non_constant_parameter.gd b/modules/gdscript/tests/scripts/analyzer/errors/annotation_non_constant_parameter.gd
new file mode 100644
index 0000000000..75524c32ae
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/annotation_non_constant_parameter.gd
@@ -0,0 +1,6 @@
+var num := 1
+
+@export_range(num, 10) var a
+
+func test():
+ pass
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/annotation_non_constant_parameter.out b/modules/gdscript/tests/scripts/analyzer/errors/annotation_non_constant_parameter.out
new file mode 100644
index 0000000000..b4f0e79237
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/annotation_non_constant_parameter.out
@@ -0,0 +1,2 @@
+GDTEST_ANALYZER_ERROR
+Argument 1 of annotation "@export_range" isn't a constant expression.
diff --git a/modules/gdscript/tests/scripts/analyzer/features/annotation_constant_expression_parameters.gd b/modules/gdscript/tests/scripts/analyzer/features/annotation_constant_expression_parameters.gd
new file mode 100644
index 0000000000..272dce8bbe
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/annotation_constant_expression_parameters.gd
@@ -0,0 +1,10 @@
+const BEFORE = 1
+
+@export_range(-10, 10) var a = 0
+@export_range(1 + 2, absi(-10) + 1) var b = 5
+@export_range(BEFORE + 1, BEFORE + AFTER + 1) var c = 5
+
+const AFTER = 10
+
+func test():
+ pass
diff --git a/modules/gdscript/tests/scripts/analyzer/features/annotation_constant_expression_parameters.out b/modules/gdscript/tests/scripts/analyzer/features/annotation_constant_expression_parameters.out
new file mode 100644
index 0000000000..d73c5eb7cd
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/annotation_constant_expression_parameters.out
@@ -0,0 +1 @@
+GDTEST_OK
diff --git a/modules/gdscript/tests/scripts/analyzer/features/warning_ignore_annotation.gd b/modules/gdscript/tests/scripts/analyzer/features/warning_ignore_annotation.gd
index 877a4ea221..4c02fd4b0d 100644
--- a/modules/gdscript/tests/scripts/analyzer/features/warning_ignore_annotation.gd
+++ b/modules/gdscript/tests/scripts/analyzer/features/warning_ignore_annotation.gd
@@ -1,12 +1,12 @@
-@warning_ignore(unused_private_class_variable)
+@warning_ignore("unused_private_class_variable")
var _unused = 2
-@warning_ignore(unused_variable)
+@warning_ignore("unused_variable")
func test():
print("test")
var unused = 3
- @warning_ignore(redundant_await)
+ @warning_ignore("redundant_await")
print(await regular_func())
print("done")
diff --git a/modules/gdscript/tests/scripts/parser/features/arrays_dictionaries_nested_const.gd b/modules/gdscript/tests/scripts/parser/features/arrays_dictionaries_nested_const.gd
index cc78309ae4..a34cc26e67 100644
--- a/modules/gdscript/tests/scripts/parser/features/arrays_dictionaries_nested_const.gd
+++ b/modules/gdscript/tests/scripts/parser/features/arrays_dictionaries_nested_const.gd
@@ -1,6 +1,6 @@
# https://github.com/godotengine/godot/issues/50285
-@warning_ignore(unused_local_constant)
+@warning_ignore("unused_local_constant")
func test():
const CONST_INNER_DICTIONARY = { "key": true }
const CONST_NESTED_DICTIONARY_OLD_WORKAROUND = {
diff --git a/modules/gdscript/tests/scripts/parser/features/export_variable.gd b/modules/gdscript/tests/scripts/parser/features/export_variable.gd
index 1e072728fc..acf9ff2e21 100644
--- a/modules/gdscript/tests/scripts/parser/features/export_variable.gd
+++ b/modules/gdscript/tests/scripts/parser/features/export_variable.gd
@@ -5,7 +5,7 @@
@export var color: Color
@export_color_no_alpha var color_no_alpha: Color
-@export_node_path(Sprite2D, Sprite3D, Control, Node) var nodepath := ^"hello"
+@export_node_path("Sprite2D", "Sprite3D", "Control", "Node") var nodepath := ^"hello"
func test():
diff --git a/modules/gdscript/tests/scripts/runtime/features/await_on_void.gd b/modules/gdscript/tests/scripts/runtime/features/await_on_void.gd
index 46b9fbc951..1490a164c9 100644
--- a/modules/gdscript/tests/scripts/runtime/features/await_on_void.gd
+++ b/modules/gdscript/tests/scripts/runtime/features/await_on_void.gd
@@ -2,6 +2,6 @@ func wait() -> void:
pass
func test():
- @warning_ignore(redundant_await)
+ @warning_ignore("redundant_await")
await wait()
print("end")
diff --git a/modules/gdscript/tests/scripts/runtime/features/does_not_override_temp_values.gd b/modules/gdscript/tests/scripts/runtime/features/does_not_override_temp_values.gd
index 1d4b400d81..48af734317 100644
--- a/modules/gdscript/tests/scripts/runtime/features/does_not_override_temp_values.gd
+++ b/modules/gdscript/tests/scripts/runtime/features/does_not_override_temp_values.gd
@@ -7,11 +7,11 @@ func test():
func builtin_method():
var pba := PackedByteArray()
- @warning_ignore(return_value_discarded)
+ @warning_ignore("return_value_discarded")
pba.resize(1) # Built-in validated.
func builtin_method_static():
var _pba := PackedByteArray()
- @warning_ignore(return_value_discarded)
+ @warning_ignore("return_value_discarded")
Vector2.from_angle(PI) # Static built-in validated.
diff --git a/modules/gdscript/tests/scripts/runtime/features/gdscript.gd b/modules/gdscript/tests/scripts/runtime/features/gdscript.gd
index f2368643de..e686cffc48 100644
--- a/modules/gdscript/tests/scripts/runtime/features/gdscript.gd
+++ b/modules/gdscript/tests/scripts/runtime/features/gdscript.gd
@@ -11,10 +11,10 @@ class InnerClass:
func _init() -> void:
prints("Inner")
'''
- @warning_ignore(return_value_discarded)
+ @warning_ignore("return_value_discarded")
gdscr.reload()
var inst = gdscr.new()
- @warning_ignore(unsafe_method_access)
+ @warning_ignore("unsafe_method_access")
inst.test()
diff --git a/modules/gdscript/tests/scripts/runtime/features/standalone-calls-do-not-write-to-nil.gd b/modules/gdscript/tests/scripts/runtime/features/standalone-calls-do-not-write-to-nil.gd
index cc34e71b01..2f55059334 100644
--- a/modules/gdscript/tests/scripts/runtime/features/standalone-calls-do-not-write-to-nil.gd
+++ b/modules/gdscript/tests/scripts/runtime/features/standalone-calls-do-not-write-to-nil.gd
@@ -20,26 +20,26 @@ func test_utility(v, f):
assert(not f) # Test unary operator reading from `nil`.
func test_builtin_call(v, f):
- @warning_ignore(unsafe_method_access)
+ @warning_ignore("unsafe_method_access")
v.angle() # Built-in method call.
assert(not f) # Test unary operator reading from `nil`.
func test_builtin_call_validated(v: Vector2, f):
- @warning_ignore(return_value_discarded)
+ @warning_ignore("return_value_discarded")
v.abs() # Built-in method call validated.
assert(not f) # Test unary operator reading from `nil`.
func test_object_call(v, f):
- @warning_ignore(unsafe_method_access)
+ @warning_ignore("unsafe_method_access")
v.get_reference_count() # Native type method call.
assert(not f) # Test unary operator reading from `nil`.
func test_object_call_method_bind(v: Resource, f):
- @warning_ignore(return_value_discarded)
+ @warning_ignore("return_value_discarded")
v.duplicate() # Native type method call with MethodBind.
assert(not f) # Test unary operator reading from `nil`.
func test_object_call_ptrcall(v: RefCounted, f):
- @warning_ignore(return_value_discarded)
+ @warning_ignore("return_value_discarded")
v.get_reference_count() # Native type method call with ptrcall.
assert(not f) # Test unary operator reading from `nil`.
diff --git a/modules/gdscript/tests/scripts/runtime/features/use_conversion_assign_with_variant_value.gd b/modules/gdscript/tests/scripts/runtime/features/use_conversion_assign_with_variant_value.gd
index af3f3cb941..efa8270526 100644
--- a/modules/gdscript/tests/scripts/runtime/features/use_conversion_assign_with_variant_value.gd
+++ b/modules/gdscript/tests/scripts/runtime/features/use_conversion_assign_with_variant_value.gd
@@ -1,7 +1,7 @@
# https://github.com/godotengine/godot/issues/71172
func test():
- @warning_ignore(narrowing_conversion)
+ @warning_ignore("narrowing_conversion")
var foo: int = 0.0
print(typeof(foo) == TYPE_INT)
var dict : Dictionary = {"a":0.0}
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index 472299b135..c26a00221a 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -479,14 +479,16 @@ void BaseButton::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "toggle_mode"), "set_toggle_mode", "is_toggle_mode");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shortcut_in_tooltip"), "set_shortcut_in_tooltip", "is_shortcut_in_tooltip_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "button_pressed"), "set_pressed", "is_pressed");
ADD_PROPERTY(PropertyInfo(Variant::INT, "action_mode", PROPERTY_HINT_ENUM, "Button Press,Button Release"), "set_action_mode", "get_action_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "button_mask", PROPERTY_HINT_FLAGS, "Mouse Left, Mouse Right, Mouse Middle"), "set_button_mask", "get_button_mask");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "keep_pressed_outside"), "set_keep_pressed_outside", "is_keep_pressed_outside");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "button_group", PROPERTY_HINT_RESOURCE_TYPE, "ButtonGroup"), "set_button_group", "get_button_group");
+
+ ADD_GROUP("Shortcut", "");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shortcut", PROPERTY_HINT_RESOURCE_TYPE, "Shortcut"), "set_shortcut", "get_shortcut");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shortcut_feedback"), "set_shortcut_feedback", "is_shortcut_feedback");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "button_group", PROPERTY_HINT_RESOURCE_TYPE, "ButtonGroup"), "set_button_group", "get_button_group");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shortcut_in_tooltip"), "set_shortcut_in_tooltip", "is_shortcut_in_tooltip_enabled");
BIND_ENUM_CONSTANT(DRAW_NORMAL);
BIND_ENUM_CONSTANT(DRAW_PRESSED);
diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp
index 1e07a53642..2a8b1cd8c4 100644
--- a/scene/gui/button.cpp
+++ b/scene/gui/button.cpp
@@ -575,9 +575,13 @@ void Button::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::STRING, "text", PROPERTY_HINT_MULTILINE_TEXT), "set_text", "get_text");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_button_icon", "get_button_icon");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flat"), "set_flat", "is_flat");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clip_text"), "set_clip_text", "get_clip_text");
+
+ ADD_GROUP("Text Behavior", "");
ADD_PROPERTY(PropertyInfo(Variant::INT, "alignment", PROPERTY_HINT_ENUM, "Left,Center,Right"), "set_text_alignment", "get_text_alignment");
ADD_PROPERTY(PropertyInfo(Variant::INT, "text_overrun_behavior", PROPERTY_HINT_ENUM, "Trim Nothing,Trim Characters,Trim Words,Ellipsis,Word Ellipsis"), "set_text_overrun_behavior", "get_text_overrun_behavior");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clip_text"), "set_clip_text", "get_clip_text");
+
+ ADD_GROUP("Icon Behavior", "");
ADD_PROPERTY(PropertyInfo(Variant::INT, "icon_alignment", PROPERTY_HINT_ENUM, "Left,Center,Right"), "set_icon_alignment", "get_icon_alignment");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand_icon"), "set_expand_icon", "is_expand_icon");
diff --git a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
index 412406c0b4..2aaea4288b 100644
--- a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
+++ b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
@@ -717,6 +717,8 @@ void SceneShaderForwardClustered::init(const String p_defines) {
actions.global_buffer_array_variable = "global_shader_uniforms.data";
actions.instance_uniform_index_variable = "instances.data[instance_index_interp].instance_uniforms_ofs";
+ actions.check_multiview_samplers = true; // make sure we check sampling multiview textures
+
compiler.initialize(actions);
}
diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
index 25204f1abf..f951252111 100644
--- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
@@ -2237,6 +2237,9 @@ RenderGeometryInstance *RenderForwardMobile::geometry_instance_create(RID p_base
ginstance->data->base = p_base;
ginstance->data->base_type = type;
+ ginstance->data->dependency_tracker.userdata = ginstance;
+ ginstance->data->dependency_tracker.changed_callback = _geometry_instance_dependency_changed;
+ ginstance->data->dependency_tracker.deleted_callback = _geometry_instance_dependency_deleted;
ginstance->_mark_dirty();
diff --git a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
index 3d1d78c63d..f9eecf4dc7 100644
--- a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
@@ -609,6 +609,7 @@ void SceneShaderForwardMobile::init(const String p_defines) {
actions.instance_uniform_index_variable = "draw_call.instance_uniforms_ofs";
actions.apply_luminance_multiplier = true; // apply luminance multiplier to screen texture
+ actions.check_multiview_samplers = true; // make sure we check sampling multiview textures
compiler.initialize(actions);
}
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
index 2a87c4fa8d..33f6ac0276 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
@@ -253,6 +253,11 @@ void RendererSceneRenderRD::_render_buffers_copy_screen_texture(const RenderData
Ref<RenderSceneBuffersRD> rb = p_render_data->render_buffers;
ERR_FAIL_COND(rb.is_null());
+ if (!rb->has_internal_texture()) {
+ // We're likely rendering reflection probes where we can't use our backbuffers.
+ return;
+ }
+
RD::get_singleton()->draw_command_begin_label("Copy screen texture");
rb->allocate_blur_textures();
@@ -292,6 +297,11 @@ void RendererSceneRenderRD::_render_buffers_copy_depth_texture(const RenderDataR
Ref<RenderSceneBuffersRD> rb = p_render_data->render_buffers;
ERR_FAIL_COND(rb.is_null());
+ if (!rb->has_depth_texture()) {
+ // We're likely rendering reflection probes where we can't use our backbuffers.
+ return;
+ }
+
RD::get_singleton()->draw_command_begin_label("Copy depth texture");
// note, this only creates our back depth texture if we haven't already created it.
diff --git a/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered.glsl b/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered.glsl
index 91c2000c1a..c6a3c42e57 100644
--- a/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered.glsl
+++ b/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered.glsl
@@ -118,13 +118,13 @@ layout(location = 10) out flat uint instance_index_interp;
// !BAS! This needs to become an input once we implement our fallback!
#define ViewIndex 0
#endif // has_VK_KHR_multiview
-vec3 normal_roughness_uv(vec2 uv) {
+vec3 multiview_uv(vec2 uv) {
return vec3(uv, ViewIndex);
}
#else // USE_MULTIVIEW
// Set to zero, not supported in non stereo
#define ViewIndex 0
-vec2 normal_roughness_uv(vec2 uv) {
+vec2 multiview_uv(vec2 uv) {
return uv;
}
#endif //USE_MULTIVIEW
@@ -550,13 +550,13 @@ layout(location = 10) in flat uint instance_index_interp;
// !BAS! This needs to become an input once we implement our fallback!
#define ViewIndex 0
#endif // has_VK_KHR_multiview
-vec3 normal_roughness_uv(vec2 uv) {
+vec3 multiview_uv(vec2 uv) {
return vec3(uv, ViewIndex);
}
#else // USE_MULTIVIEW
// Set to zero, not supported in non stereo
#define ViewIndex 0
-vec2 normal_roughness_uv(vec2 uv) {
+vec2 multiview_uv(vec2 uv) {
return uv;
}
#endif //USE_MULTIVIEW
diff --git a/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered_inc.glsl b/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered_inc.glsl
index 1f524313f2..8ff7a784dc 100644
--- a/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered_inc.glsl
+++ b/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered_inc.glsl
@@ -271,15 +271,16 @@ layout(r32ui, set = 1, binding = 13) uniform restrict uimage3D geom_facing_grid;
#define multiviewSampler sampler2D
#else
-layout(set = 1, binding = 10) uniform texture2D depth_buffer;
-layout(set = 1, binding = 11) uniform texture2D color_buffer;
-
#ifdef USE_MULTIVIEW
+layout(set = 1, binding = 10) uniform texture2DArray depth_buffer;
+layout(set = 1, binding = 11) uniform texture2DArray color_buffer;
layout(set = 1, binding = 12) uniform texture2DArray normal_roughness_buffer;
layout(set = 1, binding = 14) uniform texture2DArray ambient_buffer;
layout(set = 1, binding = 15) uniform texture2DArray reflection_buffer;
#define multiviewSampler sampler2DArray
#else // USE_MULTIVIEW
+layout(set = 1, binding = 10) uniform texture2D depth_buffer;
+layout(set = 1, binding = 11) uniform texture2D color_buffer;
layout(set = 1, binding = 12) uniform texture2D normal_roughness_buffer;
layout(set = 1, binding = 14) uniform texture2D ambient_buffer;
layout(set = 1, binding = 15) uniform texture2D reflection_buffer;
diff --git a/servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile.glsl b/servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile.glsl
index 2966a2ff65..90e902ca33 100644
--- a/servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile.glsl
+++ b/servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile.glsl
@@ -112,9 +112,15 @@ layout(location = 9) out highp float dp_clip;
// !BAS! This needs to become an input once we implement our fallback!
#define ViewIndex 0
#endif
+vec3 multiview_uv(vec2 uv) {
+ return vec3(uv, ViewIndex);
+}
#else
// Set to zero, not supported in non stereo
#define ViewIndex 0
+vec2 multiview_uv(vec2 uv) {
+ return uv;
+}
#endif //USE_MULTIVIEW
invariant gl_Position;
@@ -523,9 +529,15 @@ layout(location = 9) highp in float dp_clip;
// !BAS! This needs to become an input once we implement our fallback!
#define ViewIndex 0
#endif
+vec3 multiview_uv(vec2 uv) {
+ return vec3(uv, ViewIndex);
+}
#else
// Set to zero, not supported in non stereo
#define ViewIndex 0
+vec2 multiview_uv(vec2 uv) {
+ return uv;
+}
#endif //USE_MULTIVIEW
//defines to keep compatibility with vertex
diff --git a/servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile_inc.glsl b/servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile_inc.glsl
index 631ff0575b..78b39a356d 100644
--- a/servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile_inc.glsl
+++ b/servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile_inc.glsl
@@ -154,8 +154,15 @@ layout(set = 1, binding = 5) uniform highp texture2D directional_shadow_atlas;
// this needs to change to providing just the lightmap we're using..
layout(set = 1, binding = 6) uniform texture2DArray lightmap_textures[MAX_LIGHTMAP_TEXTURES];
+#ifdef USE_MULTIVIEW
+layout(set = 1, binding = 9) uniform highp texture2DArray depth_buffer;
+layout(set = 1, binding = 10) uniform mediump texture2DArray color_buffer;
+#define multiviewSampler sampler2DArray
+#else
layout(set = 1, binding = 9) uniform highp texture2D depth_buffer;
layout(set = 1, binding = 10) uniform mediump texture2D color_buffer;
+#define multiviewSampler sampler2D
+#endif // USE_MULTIVIEW
/* Set 2 Skeleton & Instancing (can change per item) */
diff --git a/servers/rendering/renderer_rd/storage_rd/light_storage.cpp b/servers/rendering/renderer_rd/storage_rd/light_storage.cpp
index 33e35a7a64..cdecb3828b 100644
--- a/servers/rendering/renderer_rd/storage_rd/light_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/light_storage.cpp
@@ -1464,7 +1464,6 @@ bool LightStorage::reflection_probe_instance_begin_render(RID p_instance, RID p_
fb.push_back(atlas->depth_buffer);
atlas->depth_fb = RD::get_singleton()->framebuffer_create(fb);
- atlas->render_buffers->cleanup();
atlas->render_buffers->configure_for_reflections(Size2i(atlas->size, atlas->size));
}
diff --git a/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.cpp b/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.cpp
index 7771f75a65..255719183f 100644
--- a/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.cpp
@@ -490,6 +490,16 @@ Ref<RenderBufferCustomDataRD> RenderSceneBuffersRD::get_custom_data(const String
// Depth texture
+bool RenderSceneBuffersRD::has_depth_texture() {
+ RendererRD::TextureStorage *texture_storage = RendererRD::TextureStorage::get_singleton();
+ RID depth = texture_storage->render_target_get_override_depth(render_target);
+ if (depth.is_valid()) {
+ return true;
+ } else {
+ return has_texture(RB_SCOPE_BUFFERS, RB_TEX_DEPTH);
+ }
+}
+
RID RenderSceneBuffersRD::get_depth_texture() {
RendererRD::TextureStorage *texture_storage = RendererRD::TextureStorage::get_singleton();
RID depth = texture_storage->render_target_get_override_depth(render_target);
diff --git a/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.h b/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.h
index dc849fd56a..50fb06c0d9 100644
--- a/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.h
+++ b/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.h
@@ -185,6 +185,9 @@ public:
// For our internal textures we provide some easy access methods.
+ _FORCE_INLINE_ bool has_internal_texture() const {
+ return has_texture(RB_SCOPE_BUFFERS, RB_TEX_COLOR);
+ }
_FORCE_INLINE_ RID get_internal_texture() const {
return get_texture(RB_SCOPE_BUFFERS, RB_TEX_COLOR);
}
@@ -192,6 +195,7 @@ public:
return get_texture_slice(RB_SCOPE_BUFFERS, RB_TEX_COLOR, p_layer, 0);
}
+ bool has_depth_texture();
RID get_depth_texture();
RID get_depth_texture(const uint32_t p_layer);
diff --git a/servers/rendering/shader_compiler.cpp b/servers/rendering/shader_compiler.cpp
index 68542f32af..2710724066 100644
--- a/servers/rendering/shader_compiler.cpp
+++ b/servers/rendering/shader_compiler.cpp
@@ -1173,9 +1173,10 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene
code += "(";
- // if normal roughness texture is used, we will add logic to automatically switch between
+ // if color backbuffer, depth backbuffer or normal roughness texture is used,
+ // we will add logic to automatically switch between
// sampler2D and sampler2D array and vec2 UV and vec3 UV.
- bool normal_roughness_texture_used = false;
+ bool multiview_uv_needed = false;
for (int i = 1; i < onode->arguments.size(); i++) {
if (i > 1) {
@@ -1220,8 +1221,8 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene
}
String node_code = _dump_node_code(onode->arguments[i], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
- if (!RS::get_singleton()->is_low_end() && is_texture_func && i == 1) {
- //need to map from texture to sampler in order to sample when using Vulkan GLSL
+ if (is_texture_func && i == 1) {
+ // If we're doing a texture lookup we need to check our texture argument
StringName texture_uniform;
bool correct_texture_uniform = false;
@@ -1240,8 +1241,10 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene
break;
}
- if (correct_texture_uniform) {
+ if (correct_texture_uniform && !RS::get_singleton()->is_low_end()) {
+ // Need to map from texture to sampler in order to sample when using Vulkan GLSL.
String sampler_name;
+ bool is_depth_texture = false;
bool is_normal_roughness_texture = false;
if (actions.custom_samplers.has(texture_uniform)) {
@@ -1251,6 +1254,8 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene
const ShaderLanguage::ShaderNode::Uniform &u = shader->uniforms[texture_uniform];
if (u.hint == ShaderLanguage::ShaderNode::Uniform::HINT_SCREEN_TEXTURE) {
is_screen_texture = true;
+ } else if (u.hint == ShaderLanguage::ShaderNode::Uniform::HINT_DEPTH_TEXTURE) {
+ is_depth_texture = true;
} else if (u.hint == ShaderLanguage::ShaderNode::Uniform::HINT_NORMAL_ROUGHNESS_TEXTURE) {
is_normal_roughness_texture = true;
}
@@ -1281,24 +1286,40 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene
}
String data_type_name = "";
- if (is_normal_roughness_texture) {
+ if (actions.check_multiview_samplers && (is_screen_texture || is_depth_texture || is_normal_roughness_texture)) {
data_type_name = "multiviewSampler";
- normal_roughness_texture_used = true;
+ multiview_uv_needed = true;
} else {
data_type_name = ShaderLanguage::get_datatype_name(onode->arguments[i]->get_datatype());
}
code += data_type_name + "(" + node_code + ", " + sampler_name + ")";
+ } else if (actions.check_multiview_samplers && correct_texture_uniform && RS::get_singleton()->is_low_end()) {
+ // Texture function on low end hardware (i.e. OpenGL).
+ // We just need to know if the texture supports multiview.
+
+ if (shader->uniforms.has(texture_uniform)) {
+ const ShaderLanguage::ShaderNode::Uniform &u = shader->uniforms[texture_uniform];
+ if (u.hint == ShaderLanguage::ShaderNode::Uniform::HINT_SCREEN_TEXTURE) {
+ multiview_uv_needed = true;
+ } else if (u.hint == ShaderLanguage::ShaderNode::Uniform::HINT_DEPTH_TEXTURE) {
+ multiview_uv_needed = true;
+ } else if (u.hint == ShaderLanguage::ShaderNode::Uniform::HINT_NORMAL_ROUGHNESS_TEXTURE) {
+ multiview_uv_needed = true;
+ }
+ }
+
+ code += node_code;
} else {
code += node_code;
}
- } else {
- if (normal_roughness_texture_used && i == 2) {
- // UV coordinate after using normal roughness texture.
- node_code = "normal_roughness_uv(" + node_code + ".xy)";
- }
+ } else if (multiview_uv_needed && i == 2) {
+ // UV coordinate after using color, depth or normal roughness texture.
+ node_code = "multiview_uv(" + node_code + ".xy)";
code += node_code;
+ } else {
+ code += node_code;
}
}
code += ")";
diff --git a/servers/rendering/shader_compiler.h b/servers/rendering/shader_compiler.h
index 43bea213da..3bb29a545b 100644
--- a/servers/rendering/shader_compiler.h
+++ b/servers/rendering/shader_compiler.h
@@ -101,6 +101,7 @@ public:
String instance_uniform_index_variable;
uint32_t base_varying_index = 0;
bool apply_luminance_multiplier = false;
+ bool check_multiview_samplers = false;
};
private:
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp
index ba7ffda00a..91e9879bae 100644
--- a/servers/rendering/shader_language.cpp
+++ b/servers/rendering/shader_language.cpp
@@ -90,8 +90,9 @@ const char *ShaderLanguage::token_names[TK_MAX] = {
"IDENTIFIER",
"TRUE",
"FALSE",
- "REAL_CONSTANT",
+ "FLOAT_CONSTANT",
"INT_CONSTANT",
+ "UINT_CONSTANT",
"TYPE_VOID",
"TYPE_BOOL",
"TYPE_BVEC2",
@@ -126,6 +127,7 @@ const char *ShaderLanguage::token_names[TK_MAX] = {
"INTERPOLATION_FLAT",
"INTERPOLATION_SMOOTH",
"CONST",
+ "STRUCT",
"PRECISION_LOW",
"PRECISION_MID",
"PRECISION_HIGH",
@@ -169,6 +171,7 @@ const char *ShaderLanguage::token_names[TK_MAX] = {
"CF_DO",
"CF_SWITCH",
"CF_CASE",
+ "CF_DEFAULT",
"CF_BREAK",
"CF_CONTINUE",
"CF_RETURN",
@@ -185,19 +188,26 @@ const char *ShaderLanguage::token_names[TK_MAX] = {
"SEMICOLON",
"PERIOD",
"UNIFORM",
+ "UNIFORM_GROUP",
"INSTANCE",
"GLOBAL",
"VARYING",
- "IN",
- "OUT",
- "INOUT",
+ "ARG_IN",
+ "ARG_OUT",
+ "ARG_INOUT",
"RENDER_MODE",
- "SOURCE_COLOR",
"HINT_DEFAULT_WHITE_TEXTURE",
"HINT_DEFAULT_BLACK_TEXTURE",
"HINT_DEFAULT_TRANSPARENT_TEXTURE",
"HINT_NORMAL_TEXTURE",
+ "HINT_ROUGHNESS_NORMAL_TEXTURE",
+ "HINT_ROUGHNESS_R",
+ "HINT_ROUGHNESS_G",
+ "HINT_ROUGHNESS_B",
+ "HINT_ROUGHNESS_A",
+ "HINT_ROUGHNESS_GRAY",
"HINT_ANISOTROPY_TEXTURE",
+ "HINT_SOURCE_COLOR",
"HINT_RANGE",
"HINT_INSTANCE_INDEX",
"HINT_SCREEN_TEXTURE",
diff --git a/tests/core/variant/test_variant.h b/tests/core/variant/test_variant.h
index 85b53264f2..dfbaa36af8 100644
--- a/tests/core/variant/test_variant.h
+++ b/tests/core/variant/test_variant.h
@@ -868,6 +868,196 @@ TEST_CASE("[Variant] Basic comparison") {
CHECK_NE(Variant(Dictionary()), Variant());
}
+TEST_CASE("[Variant] Identity comparison") {
+ // Value types are compared by value
+ Variant aabb = AABB();
+ CHECK(aabb.identity_compare(aabb));
+ CHECK(aabb.identity_compare(AABB()));
+ CHECK_FALSE(aabb.identity_compare(AABB(Vector3(1, 2, 3), Vector3(1, 2, 3))));
+
+ Variant basis = Basis();
+ CHECK(basis.identity_compare(basis));
+ CHECK(basis.identity_compare(Basis()));
+ CHECK_FALSE(basis.identity_compare(Basis(Quaternion(Vector3(1, 2, 3).normalized(), 45))));
+
+ Variant bool_var = true;
+ CHECK(bool_var.identity_compare(bool_var));
+ CHECK(bool_var.identity_compare(true));
+ CHECK_FALSE(bool_var.identity_compare(false));
+
+ Variant callable = Callable();
+ CHECK(callable.identity_compare(callable));
+ CHECK(callable.identity_compare(Callable()));
+ CHECK_FALSE(callable.identity_compare(Callable(ObjectID(), StringName("lambda"))));
+
+ Variant color = Color();
+ CHECK(color.identity_compare(color));
+ CHECK(color.identity_compare(Color()));
+ CHECK_FALSE(color.identity_compare(Color(255, 0, 255)));
+
+ Variant float_var = 1.0;
+ CHECK(float_var.identity_compare(float_var));
+ CHECK(float_var.identity_compare(1.0));
+ CHECK_FALSE(float_var.identity_compare(2.0));
+
+ Variant int_var = 1;
+ CHECK(int_var.identity_compare(int_var));
+ CHECK(int_var.identity_compare(1));
+ CHECK_FALSE(int_var.identity_compare(2));
+
+ Variant nil = Variant();
+ CHECK(nil.identity_compare(nil));
+ CHECK(nil.identity_compare(Variant()));
+ CHECK_FALSE(nil.identity_compare(true));
+
+ Variant node_path = NodePath("godot");
+ CHECK(node_path.identity_compare(node_path));
+ CHECK(node_path.identity_compare(NodePath("godot")));
+ CHECK_FALSE(node_path.identity_compare(NodePath("waiting")));
+
+ Variant plane = Plane();
+ CHECK(plane.identity_compare(plane));
+ CHECK(plane.identity_compare(Plane()));
+ CHECK_FALSE(plane.identity_compare(Plane(Vector3(1, 2, 3), 42)));
+
+ Variant projection = Projection();
+ CHECK(projection.identity_compare(projection));
+ CHECK(projection.identity_compare(Projection()));
+ CHECK_FALSE(projection.identity_compare(Projection(Transform3D(Basis(Vector3(1, 2, 3).normalized(), 45), Vector3(1, 2, 3)))));
+
+ Variant quaternion = Quaternion();
+ CHECK(quaternion.identity_compare(quaternion));
+ CHECK(quaternion.identity_compare(Quaternion()));
+ CHECK_FALSE(quaternion.identity_compare(Quaternion(Vector3(1, 2, 3).normalized(), 45)));
+
+ Variant rect2 = Rect2();
+ CHECK(rect2.identity_compare(rect2));
+ CHECK(rect2.identity_compare(Rect2()));
+ CHECK_FALSE(rect2.identity_compare(Rect2(Point2(Vector2(1, 2)), Size2(Vector2(1, 2)))));
+
+ Variant rect2i = Rect2i();
+ CHECK(rect2i.identity_compare(rect2i));
+ CHECK(rect2i.identity_compare(Rect2i()));
+ CHECK_FALSE(rect2i.identity_compare(Rect2i(Point2i(Vector2i(1, 2)), Size2i(Vector2i(1, 2)))));
+
+ Variant rid = RID();
+ CHECK(rid.identity_compare(rid));
+ CHECK(rid.identity_compare(RID()));
+ CHECK_FALSE(rid.identity_compare(RID::from_uint64(123)));
+
+ Variant signal = Signal();
+ CHECK(signal.identity_compare(signal));
+ CHECK(signal.identity_compare(Signal()));
+ CHECK_FALSE(signal.identity_compare(Signal(ObjectID(), StringName("lambda"))));
+
+ Variant str = "godot";
+ CHECK(str.identity_compare(str));
+ CHECK(str.identity_compare("godot"));
+ CHECK_FALSE(str.identity_compare("waiting"));
+
+ Variant str_name = StringName("godot");
+ CHECK(str_name.identity_compare(str_name));
+ CHECK(str_name.identity_compare(StringName("godot")));
+ CHECK_FALSE(str_name.identity_compare(StringName("waiting")));
+
+ Variant transform2d = Transform2D();
+ CHECK(transform2d.identity_compare(transform2d));
+ CHECK(transform2d.identity_compare(Transform2D()));
+ CHECK_FALSE(transform2d.identity_compare(Transform2D(45, Vector2(1, 2))));
+
+ Variant transform3d = Transform3D();
+ CHECK(transform3d.identity_compare(transform3d));
+ CHECK(transform3d.identity_compare(Transform3D()));
+ CHECK_FALSE(transform3d.identity_compare(Transform3D(Basis(Quaternion(Vector3(1, 2, 3).normalized(), 45)), Vector3(1, 2, 3))));
+
+ Variant vect2 = Vector2();
+ CHECK(vect2.identity_compare(vect2));
+ CHECK(vect2.identity_compare(Vector2()));
+ CHECK_FALSE(vect2.identity_compare(Vector2(1, 2)));
+
+ Variant vect2i = Vector2i();
+ CHECK(vect2i.identity_compare(vect2i));
+ CHECK(vect2i.identity_compare(Vector2i()));
+ CHECK_FALSE(vect2i.identity_compare(Vector2i(1, 2)));
+
+ Variant vect3 = Vector3();
+ CHECK(vect3.identity_compare(vect3));
+ CHECK(vect3.identity_compare(Vector3()));
+ CHECK_FALSE(vect3.identity_compare(Vector3(1, 2, 3)));
+
+ Variant vect3i = Vector3i();
+ CHECK(vect3i.identity_compare(vect3i));
+ CHECK(vect3i.identity_compare(Vector3i()));
+ CHECK_FALSE(vect3i.identity_compare(Vector3i(1, 2, 3)));
+
+ Variant vect4 = Vector4();
+ CHECK(vect4.identity_compare(vect4));
+ CHECK(vect4.identity_compare(Vector4()));
+ CHECK_FALSE(vect4.identity_compare(Vector4(1, 2, 3, 4)));
+
+ Variant vect4i = Vector4i();
+ CHECK(vect4i.identity_compare(vect4i));
+ CHECK(vect4i.identity_compare(Vector4i()));
+ CHECK_FALSE(vect4i.identity_compare(Vector4i(1, 2, 3, 4)));
+
+ // Reference types are compared by reference
+ Variant array = Array();
+ CHECK(array.identity_compare(array));
+ CHECK_FALSE(array.identity_compare(Array()));
+
+ Variant dictionary = Dictionary();
+ CHECK(dictionary.identity_compare(dictionary));
+ CHECK_FALSE(dictionary.identity_compare(Dictionary()));
+
+ Variant packed_byte_array = PackedByteArray();
+ CHECK(packed_byte_array.identity_compare(packed_byte_array));
+ CHECK_FALSE(packed_byte_array.identity_compare(PackedByteArray()));
+
+ Variant packed_color_array = PackedColorArray();
+ CHECK(packed_color_array.identity_compare(packed_color_array));
+ CHECK_FALSE(packed_color_array.identity_compare(PackedColorArray()));
+
+ Variant packed_float32_array = PackedFloat32Array();
+ CHECK(packed_float32_array.identity_compare(packed_float32_array));
+ CHECK_FALSE(packed_float32_array.identity_compare(PackedFloat32Array()));
+
+ Variant packed_float64_array = PackedFloat64Array();
+ CHECK(packed_float64_array.identity_compare(packed_float64_array));
+ CHECK_FALSE(packed_float64_array.identity_compare(PackedFloat64Array()));
+
+ Variant packed_int32_array = PackedInt32Array();
+ CHECK(packed_int32_array.identity_compare(packed_int32_array));
+ CHECK_FALSE(packed_int32_array.identity_compare(PackedInt32Array()));
+
+ Variant packed_int64_array = PackedInt64Array();
+ CHECK(packed_int64_array.identity_compare(packed_int64_array));
+ CHECK_FALSE(packed_int64_array.identity_compare(PackedInt64Array()));
+
+ Variant packed_string_array = PackedStringArray();
+ CHECK(packed_string_array.identity_compare(packed_string_array));
+ CHECK_FALSE(packed_string_array.identity_compare(PackedStringArray()));
+
+ Variant packed_vector2_array = PackedVector2Array();
+ CHECK(packed_vector2_array.identity_compare(packed_vector2_array));
+ CHECK_FALSE(packed_vector2_array.identity_compare(PackedVector2Array()));
+
+ Variant packed_vector3_array = PackedVector3Array();
+ CHECK(packed_vector3_array.identity_compare(packed_vector3_array));
+ CHECK_FALSE(packed_vector3_array.identity_compare(PackedVector3Array()));
+
+ Object obj_one = Object();
+ Variant obj_one_var = &obj_one;
+ Object obj_two = Object();
+ Variant obj_two_var = &obj_two;
+ CHECK(obj_one_var.identity_compare(obj_one_var));
+ CHECK_FALSE(obj_one_var.identity_compare(obj_two_var));
+
+ Variant obj_null_one_var = Variant((Object *)nullptr);
+ Variant obj_null_two_var = Variant((Object *)nullptr);
+ CHECK(obj_null_one_var.identity_compare(obj_null_one_var));
+ CHECK(obj_null_one_var.identity_compare(obj_null_two_var));
+}
+
TEST_CASE("[Variant] Nested array comparison") {
Array a1 = build_array(1, build_array(2, 3));
Array a2 = build_array(1, build_array(2, 3));