diff options
71 files changed, 523 insertions, 181 deletions
diff --git a/core/globals.cpp b/core/globals.cpp index ffd4cf5d5e..aee708d0cd 100644 --- a/core/globals.cpp +++ b/core/globals.cpp @@ -332,6 +332,7 @@ Error Globals::setup(const String& p_path,const String & p_main_pack) { String candidate = d->get_current_dir(); String current_dir = d->get_current_dir(); + String exec_name = OS::get_singleton()->get_executable_path().get_file().basename(); bool found = false; bool first_time=true; @@ -339,7 +340,16 @@ Error Globals::setup(const String& p_path,const String & p_main_pack) { //try to load settings in ascending through dirs shape! //tries to open pack, but only first time - if (first_time && (_load_resource_pack(current_dir+"/data.pck") || _load_resource_pack(current_dir+"/data.pcz") )) { + if (first_time && (_load_resource_pack(current_dir+"/"+exec_name+".pck") || _load_resource_pack(current_dir+"/"+exec_name+".pcz") )) { + if (_load_settings("res://engine.cfg")==OK || _load_settings_binary("res://engine.cfb")==OK) { + + _load_settings("res://override.cfg"); + found=true; + + + } + break; + } else if (first_time && (_load_resource_pack(current_dir+"/data.pck") || _load_resource_pack(current_dir+"/data.pcz") )) { if (_load_settings("res://engine.cfg")==OK || _load_settings_binary("res://engine.cfb")==OK) { _load_settings("res://override.cfg"); diff --git a/core/io/resource_format_xml.cpp b/core/io/resource_format_xml.cpp index 66ae014dbc..48917a19ea 100644 --- a/core/io/resource_format_xml.cpp +++ b/core/io/resource_format_xml.cpp @@ -1955,7 +1955,6 @@ void ResourceFormatLoaderXML::get_recognized_extensions_for_type(const String& p if (ext=="res") continue; p_extensions->push_back("x"+ext); - p_extensions->push_back(ext); } p_extensions->push_back("xml"); diff --git a/demos/2d/area_input/icon.png b/demos/2d/area_input/icon.png Binary files differindex d9bb881693..2f412ecf68 100644 --- a/demos/2d/area_input/icon.png +++ b/demos/2d/area_input/icon.png diff --git a/demos/2d/dynamic_collision_shapes/icon.png b/demos/2d/dynamic_collision_shapes/icon.png Binary files differindex ac01d401ba..b47506d7c8 100644 --- a/demos/2d/dynamic_collision_shapes/icon.png +++ b/demos/2d/dynamic_collision_shapes/icon.png diff --git a/demos/2d/fog_of_war/icon.png.flags b/demos/2d/fog_of_war/icon.png.flags deleted file mode 100644 index dbef2209e8..0000000000 --- a/demos/2d/fog_of_war/icon.png.flags +++ /dev/null @@ -1 +0,0 @@ -gen_mipmaps=true diff --git a/demos/2d/hdr/icon.png b/demos/2d/hdr/icon.png Binary files differindex 2df0ec38e9..461cd4638a 100644 --- a/demos/2d/hdr/icon.png +++ b/demos/2d/hdr/icon.png diff --git a/demos/2d/isometric_light/icon.png b/demos/2d/isometric_light/icon.png Binary files differindex 3de9749729..0801f78ea5 100644 --- a/demos/2d/isometric_light/icon.png +++ b/demos/2d/isometric_light/icon.png diff --git a/demos/2d/light_mask/icon.png b/demos/2d/light_mask/icon.png Binary files differindex c12b045e62..34a6b709f6 100644 --- a/demos/2d/light_mask/icon.png +++ b/demos/2d/light_mask/icon.png diff --git a/demos/2d/lights_shadows/icon.png b/demos/2d/lights_shadows/icon.png Binary files differindex c7f9e13bae..554f01bb46 100644 --- a/demos/2d/lights_shadows/icon.png +++ b/demos/2d/lights_shadows/icon.png diff --git a/demos/2d/lookat/engine.cfg b/demos/2d/lookat/engine.cfg index 56917a39ec..81df107f0e 100644 --- a/demos/2d/lookat/engine.cfg +++ b/demos/2d/lookat/engine.cfg @@ -2,3 +2,4 @@ name="Look At Pointer" main_scene="res://lookat.scn" +icon="res://icon.png" diff --git a/demos/2d/lookat/icon.png b/demos/2d/lookat/icon.png Binary files differnew file mode 100644 index 0000000000..442cc1799f --- /dev/null +++ b/demos/2d/lookat/icon.png diff --git a/demos/2d/motion/engine.cfg b/demos/2d/motion/engine.cfg index 261111904c..6e660572d6 100644 --- a/demos/2d/motion/engine.cfg +++ b/demos/2d/motion/engine.cfg @@ -2,6 +2,7 @@ name="Motion Test" main_scene="res://motion.scn" +icon="res://icon.png" [display] diff --git a/demos/2d/motion/icon.png b/demos/2d/motion/icon.png Binary files differnew file mode 100644 index 0000000000..9e64961d3c --- /dev/null +++ b/demos/2d/motion/icon.png diff --git a/demos/2d/navpoly/icon.png b/demos/2d/navpoly/icon.png Binary files differindex df7fb43633..7a28a367c6 100644 --- a/demos/2d/navpoly/icon.png +++ b/demos/2d/navpoly/icon.png diff --git a/demos/2d/normalmaps/icon.png b/demos/2d/normalmaps/icon.png Binary files differindex 4e5d835005..11ff5de829 100644 --- a/demos/2d/normalmaps/icon.png +++ b/demos/2d/normalmaps/icon.png diff --git a/demos/2d/polygon_path_finder/engine.cfg b/demos/2d/polygon_path_finder/engine.cfg new file mode 100644 index 0000000000..47450408af --- /dev/null +++ b/demos/2d/polygon_path_finder/engine.cfg @@ -0,0 +1,5 @@ +[application] + +name="Polygon Pathfinder" +main_scene="res://poly_with_holes.scn" +icon="res://icon.png" diff --git a/demos/2d/polygon_path_finder/icon.png b/demos/2d/polygon_path_finder/icon.png Binary files differnew file mode 100644 index 0000000000..643f5595ee --- /dev/null +++ b/demos/2d/polygon_path_finder/icon.png diff --git a/demos/2d/polygon_path_finder/poly_with_holes.scn b/demos/2d/polygon_path_finder/poly_with_holes.scn Binary files differnew file mode 100644 index 0000000000..6b340377b7 --- /dev/null +++ b/demos/2d/polygon_path_finder/poly_with_holes.scn diff --git a/demos/2d/polygon_path_finder_demo/polygonpathfinder.gd b/demos/2d/polygon_path_finder/polygonpathfinder.gd index a0e71dd127..a0e71dd127 100644 --- a/demos/2d/polygon_path_finder_demo/polygonpathfinder.gd +++ b/demos/2d/polygon_path_finder/polygonpathfinder.gd diff --git a/demos/2d/polygon_path_finder_demo/engine.cfg b/demos/2d/polygon_path_finder_demo/engine.cfg deleted file mode 100644 index de5593c417..0000000000 --- a/demos/2d/polygon_path_finder_demo/engine.cfg +++ /dev/null @@ -1,5 +0,0 @@ -[application] - -name="polygon_path_finder_demo" -main_scene="res://new_scene_poly_with_holes.scn" -icon="res://icon.png" diff --git a/demos/2d/polygon_path_finder_demo/icon.png b/demos/2d/polygon_path_finder_demo/icon.png Binary files differdeleted file mode 100644 index 0c422e37b0..0000000000 --- a/demos/2d/polygon_path_finder_demo/icon.png +++ /dev/null diff --git a/demos/2d/polygon_path_finder_demo/icon.png.flags b/demos/2d/polygon_path_finder_demo/icon.png.flags deleted file mode 100644 index dbef2209e8..0000000000 --- a/demos/2d/polygon_path_finder_demo/icon.png.flags +++ /dev/null @@ -1 +0,0 @@ -gen_mipmaps=true diff --git a/demos/2d/polygon_path_finder_demo/new_scene_poly_with_holes.scn b/demos/2d/polygon_path_finder_demo/new_scene_poly_with_holes.scn Binary files differdeleted file mode 100644 index 07838be41e..0000000000 --- a/demos/2d/polygon_path_finder_demo/new_scene_poly_with_holes.scn +++ /dev/null diff --git a/demos/2d/screen_space_shaders/icon.png b/demos/2d/screen_space_shaders/icon.png Binary files differindex 65247f9ae7..e3cc049081 100644 --- a/demos/2d/screen_space_shaders/icon.png +++ b/demos/2d/screen_space_shaders/icon.png diff --git a/demos/2d/sdf_font/icon.png b/demos/2d/sdf_font/icon.png Binary files differindex be9fefa8b0..0c700ad77c 100644 --- a/demos/2d/sdf_font/icon.png +++ b/demos/2d/sdf_font/icon.png diff --git a/demos/2d/splash/icon.png b/demos/2d/splash/icon.png Binary files differindex 88620eb35b..b8e24f209e 100644 --- a/demos/2d/splash/icon.png +++ b/demos/2d/splash/icon.png diff --git a/demos/2d/sprite_shaders/icon.png b/demos/2d/sprite_shaders/icon.png Binary files differindex b044b31f93..8b13ef6bb4 100644 --- a/demos/2d/sprite_shaders/icon.png +++ b/demos/2d/sprite_shaders/icon.png diff --git a/demos/2d/texscreen/engine.cfg b/demos/2d/texscreen/engine.cfg index fb683dfc1d..92d0e98d5b 100644 --- a/demos/2d/texscreen/engine.cfg +++ b/demos/2d/texscreen/engine.cfg @@ -2,6 +2,7 @@ name="Glass Bubbles (Texscreen)" main_scene="res://bubbles.scn" +icon="res://icon.png" [display] diff --git a/demos/2d/texscreen/icon.png b/demos/2d/texscreen/icon.png Binary files differnew file mode 100644 index 0000000000..d74d025ced --- /dev/null +++ b/demos/2d/texscreen/icon.png diff --git a/demos/3d/navmesh/icon.png b/demos/3d/navmesh/icon.png Binary files differindex 5b354f931c..51fef7b2df 100644 --- a/demos/3d/navmesh/icon.png +++ b/demos/3d/navmesh/icon.png diff --git a/demos/3d/sat_test/icon.png b/demos/3d/sat_test/icon.png Binary files differindex b89c5a7467..194456e10f 100644 --- a/demos/3d/sat_test/icon.png +++ b/demos/3d/sat_test/icon.png diff --git a/demos/3d/truck_town/engine.cfg b/demos/3d/truck_town/engine.cfg index 3c340e6dcd..b2a463e1e2 100644 --- a/demos/3d/truck_town/engine.cfg +++ b/demos/3d/truck_town/engine.cfg @@ -2,6 +2,7 @@ name="Truck Town" main_scene="res://car_select.scn" +icon="res://icon.png" [display] diff --git a/demos/3d/truck_town/icon.png b/demos/3d/truck_town/icon.png Binary files differnew file mode 100644 index 0000000000..7d7bd42116 --- /dev/null +++ b/demos/3d/truck_town/icon.png diff --git a/demos/gui/drag_and_drop/engine.cfg b/demos/gui/drag_and_drop/engine.cfg index 448939c61d..49b9b93512 100644 --- a/demos/gui/drag_and_drop/engine.cfg +++ b/demos/gui/drag_and_drop/engine.cfg @@ -2,3 +2,4 @@ name="Drag & Drop (GUI)" main_scene="res://drag_and_drop.scn" +icon="res://icon.png" diff --git a/demos/gui/drag_and_drop/icon.png b/demos/gui/drag_and_drop/icon.png Binary files differnew file mode 100644 index 0000000000..f900d8d4a3 --- /dev/null +++ b/demos/gui/drag_and_drop/icon.png diff --git a/demos/gui/input_mapping/engine.cfg b/demos/gui/input_mapping/engine.cfg index 6470ec6cd8..811635ce25 100644 --- a/demos/gui/input_mapping/engine.cfg +++ b/demos/gui/input_mapping/engine.cfg @@ -2,6 +2,7 @@ name="Input Mapping GUI" main_scene="res://controls.scn" +icon="res://icon.png" [display] diff --git a/demos/gui/input_mapping/icon.png b/demos/gui/input_mapping/icon.png Binary files differnew file mode 100644 index 0000000000..5a1abf4f58 --- /dev/null +++ b/demos/gui/input_mapping/icon.png diff --git a/demos/gui/rich_text_bbcode/icon.png b/demos/gui/rich_text_bbcode/icon.png Binary files differindex 78358ba71b..6db48a3a9b 100644 --- a/demos/gui/rich_text_bbcode/icon.png +++ b/demos/gui/rich_text_bbcode/icon.png diff --git a/demos/gui/translation/engine.cfg b/demos/gui/translation/engine.cfg index 169b65e154..dcd3d1983d 100644 --- a/demos/gui/translation/engine.cfg +++ b/demos/gui/translation/engine.cfg @@ -2,6 +2,7 @@ name="Translation Demo" main_scene="res://main.scn" +icon="res://icon.png" [locale] diff --git a/demos/gui/translation/icon.png b/demos/gui/translation/icon.png Binary files differnew file mode 100644 index 0000000000..4be5ac1127 --- /dev/null +++ b/demos/gui/translation/icon.png diff --git a/demos/misc/instancing/icon.png b/demos/misc/instancing/icon.png Binary files differindex 7a6de677c5..79a4283de7 100644 --- a/demos/misc/instancing/icon.png +++ b/demos/misc/instancing/icon.png diff --git a/demos/misc/regex/engine.cfg b/demos/misc/regex/engine.cfg index 0a6f4f869c..ef5483e096 100644 --- a/demos/misc/regex/engine.cfg +++ b/demos/misc/regex/engine.cfg @@ -2,3 +2,4 @@ name="RegEx" main_scene="res://regex.scn" +icon="res://icon.png" diff --git a/demos/misc/regex/icon.png b/demos/misc/regex/icon.png Binary files differnew file mode 100644 index 0000000000..7a5232ec4b --- /dev/null +++ b/demos/misc/regex/icon.png diff --git a/demos/misc/tween/icon.png b/demos/misc/tween/icon.png Binary files differindex 3e991fcc29..ed55c24140 100644 --- a/demos/misc/tween/icon.png +++ b/demos/misc/tween/icon.png diff --git a/demos/misc/window_management/icon.png b/demos/misc/window_management/icon.png Binary files differindex 0c422e37b0..ec5c7891f9 100644 --- a/demos/misc/window_management/icon.png +++ b/demos/misc/window_management/icon.png diff --git a/demos/misc/window_management/icon.png.flags b/demos/misc/window_management/icon.png.flags deleted file mode 100644 index 5130fd1aab..0000000000 --- a/demos/misc/window_management/icon.png.flags +++ /dev/null @@ -1 +0,0 @@ -gen_mipmaps=false diff --git a/demos/viewport/3d_in_2d/engine.cfg b/demos/viewport/3d_in_2d/engine.cfg index cc893361b5..6d456d7bd4 100644 --- a/demos/viewport/3d_in_2d/engine.cfg +++ b/demos/viewport/3d_in_2d/engine.cfg @@ -2,3 +2,4 @@ name="3D in 2D" main_scene="res://main.scn" +icon="res://icon.png" diff --git a/demos/viewport/3d_in_2d/icon.png b/demos/viewport/3d_in_2d/icon.png Binary files differnew file mode 100644 index 0000000000..d8a332c18f --- /dev/null +++ b/demos/viewport/3d_in_2d/icon.png diff --git a/demos/viewport/gui_in_3d/engine.cfg b/demos/viewport/gui_in_3d/engine.cfg index 25a6636132..252e53ca33 100644 --- a/demos/viewport/gui_in_3d/engine.cfg +++ b/demos/viewport/gui_in_3d/engine.cfg @@ -2,3 +2,4 @@ name="GUI in 3D" main_scene="res://gui_3d.scn" +icon="res://icon.png" diff --git a/demos/viewport/gui_in_3d/icon.png b/demos/viewport/gui_in_3d/icon.png Binary files differnew file mode 100644 index 0000000000..22bdd791bb --- /dev/null +++ b/demos/viewport/gui_in_3d/icon.png diff --git a/demos/viewport/screen_capture/engine.cfg b/demos/viewport/screen_capture/engine.cfg index b25ed8258e..a843242720 100644 --- a/demos/viewport/screen_capture/engine.cfg +++ b/demos/viewport/screen_capture/engine.cfg @@ -2,6 +2,7 @@ name="Screen Capturing" main_scene="res://screen_capture.scn" +icon="res://icon.png" [display] diff --git a/demos/viewport/screen_capture/icon.png b/demos/viewport/screen_capture/icon.png Binary files differnew file mode 100644 index 0000000000..a696824775 --- /dev/null +++ b/demos/viewport/screen_capture/icon.png diff --git a/doc/base/classes.xml b/doc/base/classes.xml index da53cb90a5..44a7cccfe5 100644 --- a/doc/base/classes.xml +++ b/doc/base/classes.xml @@ -3197,6 +3197,24 @@ <description> </description> </method> + <method name="set_animation_process_mode"> + <argument index="0" name="mode" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_animation_process_mode" qualifiers="const"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="advance"> + <argument index="0" name="delta" type="float"> + </argument> + <description> + </description> + </method> <method name="reset"> <description> </description> @@ -5477,7 +5495,7 @@ </constant> </constants> </class> -<class name="ButtonGroup" inherits="Control" category="Core"> +<class name="ButtonGroup" inherits="BoxContainer" category="Core"> <brief_description> Group of Buttons. </brief_description> @@ -5523,6 +5541,10 @@ </methods> <constants> </constants> + <theme_items> + <theme_item name="panel" type="StyleBox"> + </theme_item> + </theme_items> </class> <class name="Camera" inherits="Spatial" category="Core"> <brief_description> @@ -6628,7 +6650,7 @@ <argument index="0" name="radius" type="float"> </argument> <description> - Radius of the [CapsuleShape2D]. + Set the radius of the [CapsuleShape2D]. </description> </method> <method name="get_radius" qualifiers="const"> @@ -6642,7 +6664,7 @@ <argument index="0" name="height" type="float"> </argument> <description> - Height of the [CapsuleShape2D]. + Set the height of the [CapsuleShape2D]. </description> </method> <method name="get_height" qualifiers="const"> @@ -6947,7 +6969,7 @@ Base node for 2D collisionables. </brief_description> <description> - CollisionObject2D is the base class for 2D physics collisionables. They can hold any number of 2D collision shapes. Usually, they are edited by placing CollisionBody2D and CollisionPolygon2D nodes as children. Such nodes are for reference ant not present outside the editor, so code should use the regular shape API. + CollisionObject2D is the base class for 2D physics collisionables. They can hold any number of 2D collision shapes. Usually, they are edited by placing [CollisionBody2D] and [CollisionPolygon2D] nodes as children. Such nodes are for reference and not present outside the editor, so code should use the regular shape API. </description> <methods> <method name="_input_event" qualifiers="virtual"> @@ -7143,58 +7165,69 @@ </class> <class name="CollisionPolygon2D" inherits="Node2D" category="Core"> <brief_description> - Editor-Only class. + Editor-only class for easy editing of collision polygons. </brief_description> <description> - Editor-Only class. This is not present when running the game. It's used in the editor to properly edit and position collision shapes in [CollisionObject2D]. This is not accessible from regular code. This class is for editing custom shape polygons. + Editor-only class. This is not present when running the game. It's used in the editor to properly edit and position collision shapes in [CollisionObject2D]. This is not accessible from regular code. This class is for editing custom shape polygons. </description> <methods> <method name="set_polygon"> <argument index="0" name="polygon" type="Vector2Array"> </argument> <description> + Set the array of points forming the polygon. + When editing the point list via the editor, depending on [method get_build_mode], it has to be a list of points (for [code]build_mode[/code]=0), or a list of lines (for [code]build_mode[/code]=1). In the second case, the even elements of the array define the start point of the line, and the odd elements the end point. </description> </method> <method name="get_polygon" qualifiers="const"> <return type="Vector2Array"> </return> <description> + Return the list of points that define the polygon. </description> </method> <method name="set_build_mode"> <argument index="0" name="arg0" type="int"> </argument> <description> + Set whether the polygon is to be a [ConvexPolygon2D] ([code]build_mode[/code]=0), or a [ConcavePolygon2D] ([code]build_mode[/code]=1). </description> </method> <method name="get_build_mode" qualifiers="const"> <return type="int"> </return> <description> + Return whether the polygon is a [ConvexPolygon2D] ([code]build_mode[/code]=0), or a [ConcavePolygon2D] ([code]build_mode[/code]=1). </description> </method> <method name="set_trigger"> <argument index="0" name="arg0" type="bool"> </argument> <description> + Set whether this polygon is a trigger. A trigger polygon detects collisions, but is otherwise unaffected by physics (i.e. colliding objects will not get blocked). </description> </method> <method name="is_trigger" qualifiers="const"> <return type="bool"> </return> <description> + Return whether this polygon is a trigger. </description> </method> <method name="get_collision_object_first_shape" qualifiers="const"> <return type="int"> </return> <description> + Return the index of the first shape generated by the editor. + When [code]build_mode[/code] is set to generate convex polygons, the shape shown in the editor may be decomopsed into many convex polygons. In that case, a range of indexes is needed to directly access the [Shape2D]s. + When [code]build_mode[/code] is set to generate concave polygons, there is only one [Shape2D] generated, so the start index and the end index are the same. </description> </method> <method name="get_collision_object_last_shape" qualifiers="const"> <return type="int"> </return> <description> + Return the index of the last shape generated by the editor. </description> </method> </methods> @@ -7253,40 +7286,45 @@ </class> <class name="CollisionShape2D" inherits="Node2D" category="Core"> <brief_description> - Editor-Only class. + Editor-only class for easy editing of shapes. </brief_description> <description> - Editor-Only class. This is not present when running the game. It's used in the editor to properly edit and position collision shapes in [CollisionObject2D]. This is not accessible from regular code. + Editor-only class. This is not present when running the game. It's used in the editor to properly edit and position collision shapes in [CollisionObject2D]. This is not accessible from regular code. </description> <methods> <method name="set_shape"> <argument index="0" name="shape" type="Object"> </argument> <description> + Set this shape's [Shape2D]. This will not appear as a node, but can be directly edited as a property. </description> </method> <method name="get_shape" qualifiers="const"> <return type="Object"> </return> <description> + Return this shape's [Shape2D]. </description> </method> <method name="set_trigger"> <argument index="0" name="enable" type="bool"> </argument> <description> + Set whether this shape is a trigger. A trigger shape detects collisions, but is otherwise unaffected by physics (i.e. will not block movement of colliding objects). </description> </method> <method name="is_trigger" qualifiers="const"> <return type="bool"> </return> <description> + Return whether this shape is a trigger. </description> </method> <method name="get_collision_object_shape_index" qualifiers="const"> <return type="int"> </return> <description> + Return the index of this shape inside its container [CollisionObject2D]. This can be used to directly access the underlying [Shape2D]. </description> </method> </methods> @@ -7298,7 +7336,7 @@ Color in RGBA format. </brief_description> <description> - A color is represented as red, green and blue (r,g,b) components. Additionally, "a" represents the alpha component, often used for transparency. Values are in floating point and usually range from 0 to 1. Some methods (such as set_modulate() ) may accept values > 1. + A color is represented as red, green and blue (r,g,b) components. Additionally, "a" represents the alpha component, often used for transparency. Values are in floating point and usually range from 0 to 1. Some methods (such as set_modulate() ) may accept values > 1. </description> <methods> <method name="blend"> @@ -7666,7 +7704,7 @@ Concave polygon shape. </brief_description> <description> - Concave polygon shape resource, which can be set into a [PhysicsBody] or area. This shape is created by feeding a list of triangles. + Concave polygon shape resource, which can be set into a [PhysicsBody] or area. This shape is created by feeding a list of triangles. </description> <methods> <method name="set_faces"> @@ -7693,6 +7731,7 @@ </brief_description> <description> Concave polygon 2D shape resource for physics. It is made out of segments and is very optimal for complex polygonal concave collisions. It is really not advised to use for RigidBody nodes. A CollisionPolygon2D in convex decomposition mode (solids) or several convex objects are advised for that instead. Otherwise, a concave polygon 2D shape is better for static collisions. + The main difference between a [ConvexPolygonShape2D] and a [ConcavePolygonShape2D] is that a concave polygon assumes it is concave and uses a more complex method of collision detection, and a convex one forces itself to be convex in order to speed up collision detection. </description> <methods> <method name="set_segments"> @@ -8583,14 +8622,15 @@ Convex Polygon Shape for 2D physics. </brief_description> <description> - Convex Polygon Shape for 2D physics. + Convex Polygon Shape for 2D physics. A convex polygon, whatever its shape, is internally decomposed into as many convex polygons as needed to ensure all collision checks against it are always done on convex polygons (which are faster to check). + The main difference between a [ConvexPolygonShape2D] and a [ConcavePolygonShape2D] is that a concave polygon assumes it is concave and uses a more complex method of collision detection, and a convex one forces itself to be convex in order to speed up collision detection. </description> <methods> <method name="set_point_cloud"> <argument index="0" name="point_cloud" type="Vector2Array"> </argument> <description> - Create the point set from a point cloud. The resulting convex hull will be set as the shape. + Currently, this method does nothing. </description> </method> <method name="set_points"> @@ -8871,12 +8911,12 @@ Cubic interpolation tends to follow the curves better, but linear is faster (and </description> </method> <method name="tesselate" qualifiers="const"> + <return type="Vector2Array"> + </return> <argument index="0" name="max_stages" type="int" default="5"> </argument> <argument index="1" name="tolerance_degrees" type="float" default="4"> </argument> - <return type="Vector2Array"> - </return> <description> Returns a list of points along the curve, with a curvature controlled point density. That is, the curvier parts will have more points than the straighter parts. This approximation makes straight segments between each point, then subdivides those segments until the resulting shape is similar enough. @@ -8884,16 +8924,6 @@ This approximation makes straight segments between each point, then subdivides t "tolerance_degrees" controls how many degrees the midpoint of a segment may deviate from the real curve, before the segment has to be subdivided. </description> </method> - <method name="tesselate" qualifiers="const"> - <return type="Vector2Array"> - </return> - <argument index="0" name="max_stages" type="int" default="5"> - </argument> - <argument index="1" name="tolerance_degrees" type="float" default="4"> - </argument> - <description> - </description> - </method> </methods> <constants> </constants> @@ -9078,12 +9108,12 @@ Cubic interpolation tends to follow the curves better, but linear is faster (and </description> </method> <method name="tesselate" qualifiers="const"> + <return type="Vector3Array"> + </return> <argument index="0" name="max_stages" type="int" default="5"> </argument> <argument index="1" name="tolerance_degrees" type="float" default="4"> </argument> - <return type="Vector3Array"> - </return> <description> Returns a list of points along the curve, with a curvature controlled point density. That is, the curvier parts will have more points than the straighter parts. This approximation makes straight segments between each point, then subdivides those segments until the resulting shape is similar enough. @@ -9091,16 +9121,6 @@ This approximation makes straight segments between each point, then subdivides t "tolerance_degrees" controls how many degrees the midpoint of a segment may deviate from the real curve, before the segment has to be subdivided. </description> </method> - <method name="tesselate" qualifiers="const"> - <return type="Vector3Array"> - </return> - <argument index="0" name="max_stages" type="int" default="5"> - </argument> - <argument index="1" name="tolerance_degrees" type="float" default="4"> - </argument> - <description> - </description> - </method> </methods> <constants> </constants> @@ -10761,6 +10781,14 @@ This approximation makes straight segments between each point, then subdivides t </constant> <constant name="FLAG_DISCARD_ALPHA" value="3"> </constant> + <constant name="LIGHT_SHADER_LAMBERT" value="0"> + </constant> + <constant name="LIGHT_SHADER_WRAP" value="1"> + </constant> + <constant name="LIGHT_SHADER_VELVET" value="2"> + </constant> + <constant name="LIGHT_SHADER_TOON" value="3"> + </constant> </constants> </class> <class name="Font" inherits="Resource" category="Core"> @@ -12521,7 +12549,7 @@ This approximation makes straight segments between each point, then subdivides t <argument index="3" name="verify_host" type="bool" default="true"> </argument> <description> - Connect to a host. This needs to be done before any requests are sent. + Connect to a host. This needs to be done before any requests are sent. The host should not have http:// prepended but will strip the protocol identifier if provided. verify_host will check the SSL identity of the host if set to true. @@ -12545,10 +12573,9 @@ verify_host will check the SSL identity of the host if set to true. <argument index="3" name="body" type="String" default=""""> </argument> <description> - Sends a request to the connected host. The url is the what is normally behind the hostname, -i.e; + Sends a request to the connected host. The url is the what is normally behind the hostname, i.e: http://somehost.com/index.php -url would be "index.php" +url would be "index.php" Headers are HTTP request headers @@ -12566,8 +12593,8 @@ var result = httpClient.request(httpClient.METHOD_POST, "index.php", headers, qu </return> <argument index="0" name="body" type="String"> </argument> - <description> - Stub function + <description> + Stub function </description> </method> <method name="send_body_data"> @@ -12576,7 +12603,7 @@ var result = httpClient.request(httpClient.METHOD_POST, "index.php", headers, qu <argument index="0" name="body" type="RawArray"> </argument> <description> - Stub function + Stub function </description> </method> <method name="close"> @@ -12629,14 +12656,14 @@ var result = httpClient.request(httpClient.METHOD_POST, "index.php", headers, qu <argument index="0" name="bytes" type="int"> </argument> <description> - Sets the size of the buffer used and maximum bytes to read per iteration + Sets the size of the buffer used and maximum bytes to read per iteration </description> </method> <method name="set_blocking_mode"> <argument index="0" name="enabled" type="bool"> </argument> <description> - If set to true, execute will wait until all data is read from the response. + If set to true, execute will wait until all data is read from the response. </description> </method> <method name="is_blocking_mode_enabled" qualifiers="const"> @@ -12649,30 +12676,30 @@ var result = httpClient.request(httpClient.METHOD_POST, "index.php", headers, qu <return type="int"> </return> <description> - Returns a status string like STATUS_REQUESTING. Need to call [method poll] in order to get status updates. + Returns a status string like STATUS_REQUESTING. Need to call [method poll] in order to get status updates. </description> </method> <method name="poll"> <return type="Error"> </return> - <description> - This needs to be called in order to have any request processed. Check results with [method get_status] + <description> + This needs to be called in order to have any request processed. Check results with [method get_status] </description> </method> - <method name="query_string_from_dict"> - <return type="String"> - </return> - <argument index="0" name="fields" type="Dictionary"> - </argument> - <description> - Generates a GET/POST application/x-www-form-urlencoded style query string from a provided dictionary. + <method name="query_string_from_dict"> + <return type="String"> + </return> + <argument index="0" name="fields" type="Dictionary"> + </argument> + <description> + Generates a GET/POST application/x-www-form-urlencoded style query string from a provided dictionary. var fields = {"username": "user", "password": "pass"} String queryString = httpClient.query_string_from_dict(fields) returns:= "username=user&password=pass" - </description> - </method> + </description> + </method> </methods> <constants> <constant name="METHOD_GET" value="0"> @@ -14453,6 +14480,12 @@ returns:= "username=user&password=pass" <description> </description> </method> + <method name="get_instance_path" qualifiers="const"> + <return type="String"> + </return> + <description> + </description> + </method> </methods> <constants> </constants> @@ -15902,6 +15935,18 @@ returns:= "username=user&password=pass" LineEdit provides a single line string editor, used for text fields. </description> <methods> + <method name="set_align"> + <argument index="0" name="align" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_align" qualifiers="const"> + <return type="int"> + </return> + <description> + </description> + </method> <method name="clear"> <description> Clear the [LineEdit] text. @@ -16015,6 +16060,14 @@ returns:= "username=user&password=pass" </signal> </signals> <constants> + <constant name="ALIGN_LEFT" value="0"> + </constant> + <constant name="ALIGN_CENTER" value="1"> + </constant> + <constant name="ALIGN_RIGHT" value="2"> + </constant> + <constant name="ALIGN_FILL" value="3"> + </constant> </constants> <theme_items> <theme_item name="minimum_spaces" type="int"> @@ -16682,11 +16735,11 @@ returns:= "username=user&password=pass" </method> </methods> <members> - <member name="x" type="Vector2"> + <member name="x" type="float"> </member> - <member name="y" type="Vector2"> + <member name="y" type="float"> </member> - <member name="o" type="Vector2"> + <member name="o" type="float"> </member> </members> <constants> @@ -16733,6 +16786,8 @@ returns:= "username=user&password=pass" </theme_item> <theme_item name="pressed" type="StyleBox"> </theme_item> + <theme_item name="focus" type="StyleBox"> + </theme_item> <theme_item name="disabled" type="StyleBox"> </theme_item> <theme_item name="normal" type="StyleBox"> @@ -18584,6 +18639,18 @@ returns:= "username=user&password=pass" Replace a node in a scene by a given one. Subscriptions that pass through this node will be lost. </description> </method> + <method name="set_scene_instance_load_placeholder"> + <argument index="0" name="load_placeholder" type="bool"> + </argument> + <description> + </description> + </method> + <method name="get_scene_instance_load_placeholder" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> <method name="get_viewport" qualifiers="const"> <return type="Object"> </return> @@ -21573,16 +21640,16 @@ This method controls whether the position between two cached points is interpola </methods> <constants> <constant name="ROTATION_NONE" value="0"> - Forbids the PathFollow to rotate. + Forbids the PathFollow to rotate. </constant> <constant name="ROTATION_Y" value="1"> - Allows the PathFollow to rotate in the Y axis only. + Allows the PathFollow to rotate in the Y axis only. </constant> <constant name="ROTATION_XY" value="2"> - Allows the PathFollow to rotate in both the X, and Y axes. + Allows the PathFollow to rotate in both the X, and Y axes. </constant> <constant name="ROTATION_XYZ" value="3"> - Allows the PathFollow to rotate in any axis. + Allows the PathFollow to rotate in any axis. </constant> </constants> </class> @@ -21697,10 +21764,6 @@ This method controls whether the position between two cached points is interpola </description> </method> </methods> - <members> - <member name="lookahead" type="float"> - </member> - </members> <constants> </constants> </class> @@ -26057,6 +26120,14 @@ This method controls whether the position between two cached points is interpola <description> </description> </method> + <method name="xform"> + <return type="Vector3"> + </return> + <argument index="0" name="v" type="Vector3"> + </argument> + <description> + </description> + </method> <method name="Quat"> <return type="Quat"> </return> @@ -26584,19 +26655,21 @@ This method controls whether the position between two cached points is interpola Ray 2D shape resource for physics. </brief_description> <description> - Ray 2D shape resource for physics. A ray is not really a collision body, isntead it tries to separate itself from whatever is touching its far endpoint. It's often useful for ccharacters. + Ray 2D shape resource for physics. A ray is not really a collision body, isntead it tries to separate itself from whatever is touching its far endpoint. It's often useful for characters. </description> <methods> <method name="set_length"> <argument index="0" name="length" type="float"> </argument> <description> + Set the length of the ray. </description> </method> <method name="get_length" qualifiers="const"> <return type="float"> </return> <description> + Return the length of the ray. </description> </method> </methods> @@ -26866,27 +26939,22 @@ This method controls whether the position between two cached points is interpola <methods> <method name="compile"> <return type="int"> - [OK] if the regular expression was valid. [FAIL] otherwise. </return> <argument index="0" name="pattern" type="String"> - The string to be converted into a regular expression. + </argument> + <argument index="1" name="expanded" type="bool" default="true"> </argument> <description> - Once created, a RegEx object needs a regular expression to be assigned to it. This method tries to convert the string given to an usable regular expression. </description> </method> <method name="find" qualifiers="const"> <return type="int"> - The position within the string (starting with 0) where the pattern was found. It will return -1 if the pattern was not found, it was invalid, or the start or end positions were beyond the string's end. </return> <argument index="0" name="text" type="String"> - The text to search the pattern in. </argument> <argument index="1" name="start" type="int" default="0"> - The position in the string (starting with 0) to start searching from. </argument> <argument index="2" name="end" type="int" default="-1"> - The position in the string (starting with 0) to stop searching. A value less than the start position means "end of the string". </argument> <description> This method tries to find the pattern within the string, and returns the position where it was found. It also stores any capturing group (see [method get_capture]) for further retrieval. @@ -26915,7 +26983,6 @@ This method controls whether the position between two cached points is interpola <return type="String"> </return> <argument index="0" name="capture" type="int"> - The number of the captured group, starting with 0. Like other regular expression engines, Godot's engine takes 0 as the full expression, and 1 as the first pair of capturing parentheses. </argument> <description> Returns a captured group. A captured group is the part of a string that matches a part of the pattern delimited by parentheses (unless they are non-capturing parentheses [i](?:)[/i]). @@ -26923,7 +26990,6 @@ This method controls whether the position between two cached points is interpola </method> <method name="get_captures" qualifiers="const"> <return type="StringArray"> - A list contining all the strings captured by the regular expression. </return> <description> Return a list of all the captures made by the regular expression. @@ -29543,24 +29609,28 @@ This method controls whether the position between two cached points is interpola <argument index="0" name="a" type="Vector2"> </argument> <description> + Set the first point's position. </description> </method> <method name="get_a" qualifiers="const"> <return type="Vector2"> </return> <description> + Return the first point's position. </description> </method> <method name="set_b"> <argument index="0" name="b" type="Vector2"> </argument> <description> + Set the second point's position. </description> </method> <method name="get_b" qualifiers="const"> <return type="Vector2"> </return> <description> + Return the second point's position. </description> </method> </methods> @@ -30608,13 +30678,14 @@ This method controls whether the position between two cached points is interpola </argument> <description> Use a custom solver bias. No need to change this unless you really know what you are doing. + The solver bias is a factor controlling how much two objects "rebound" off each other, when colliding, to avoid them getting into each other because of numerical imprecision. </description> </method> <method name="get_custom_solver_bias" qualifiers="const"> <return type="float"> </return> <description> - Return the custom solver bias. No need to change this unless you really know what you are doing. + Return the custom solver bias. </description> </method> <method name="collide"> @@ -30627,6 +30698,8 @@ This method controls whether the position between two cached points is interpola <argument index="2" name="shape_xform" type="Matrix32"> </argument> <description> + Return whether this shape is colliding with another. + This method needs the transformation matrix for this shape ([code]local_xform[/code]), the shape to check collisions with ([code]with_shape[/code]), and the transformation matrix of that shape ([code]shape_xform[/code]). </description> </method> <method name="collide_with_motion"> @@ -30643,6 +30716,8 @@ This method controls whether the position between two cached points is interpola <argument index="4" name="shape_motion" type="Vector2"> </argument> <description> + Return whether this shape would collide with another, if a given movemen was applied. + This method needs the transformation matrix for this shape ([code]local_xform[/code]), the movement to test on this shape ([code]local_motion[/code]), the shape to check collisions with ([code]with_shape[/code]), the transformation matrix of that shape ([code]shape_xform[/code]), and the movement to test ont the other object ([code]shape_motion[/code]). </description> </method> <method name="collide_and_get_contacts"> @@ -30653,6 +30728,8 @@ This method controls whether the position between two cached points is interpola <argument index="2" name="shape_xform" type="Matrix32"> </argument> <description> + Return a list of the points where this shape touches another. If there are no collisions, the list is empty. + This method needs the transformation matrix for this shape ([code]local_xform[/code]), the shape to check collisions with ([code]with_shape[/code]), and the transformation matrix of that shape ([code]shape_xform[/code]). </description> </method> <method name="collide_with_motion_and_get_contacts"> @@ -30667,6 +30744,8 @@ This method controls whether the position between two cached points is interpola <argument index="4" name="shape_motion" type="Vector2"> </argument> <description> + Return a list of the points where this shape would touch another, if a given movement was applied. If there are no collisions, the list is empty. + This method needs the transformation matrix for this shape ([code]local_xform[/code]), the movement to test on this shape ([code]local_motion[/code]), the shape to check collisions with ([code]with_shape[/code]), the transformation matrix of that shape ([code]shape_xform[/code]), and the movement to test ont the other object ([code]shape_motion[/code]). </description> </method> </methods> @@ -33988,15 +34067,17 @@ This method controls whether the position between two cached points is interpola <method name="cursor_set_column"> <argument index="0" name="column" type="int"> </argument> + <argument index="1" name="arg1" type="bool"> + </argument> <description> - Set the current column of the text editor. </description> </method> <method name="cursor_set_line"> <argument index="0" name="line" type="int"> </argument> + <argument index="1" name="arg1" type="bool"> + </argument> <description> - Set the current line of the text editor. </description> </method> <method name="cursor_get_column" qualifiers="const"> @@ -36252,6 +36333,18 @@ This method controls whether the position between two cached points is interpola <description> </description> </method> + <method name="set_hide_folding"> + <argument index="0" name="hide" type="bool"> + </argument> + <description> + </description> + </method> + <method name="is_folding_hidden" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> </methods> <signals> <signal name="item_activated"> @@ -37404,6 +37497,14 @@ This method controls whether the position between two cached points is interpola <description> </description> <methods> + <method name="angle"> + <return type="float"> + </return> + <description> + Returns the result of atan2 when called with the Vector's x and y as parameters (Math::atan2(x,y)). + Be aware that it therefore returns an angle oriented clockwise with regard to the (0, 1) unit vector, and not an angle oriented counter-clockwise with regard to the (1, 0) unit vector (which would be the typical trigonometric representation of the angle when calling Math::atan2(y,x)). + </description> + </method> <method name="angle_to"> <return type="float"> </return> @@ -37422,13 +37523,6 @@ This method controls whether the position between two cached points is interpola Returns the angle in radians between the line connecting the two points and the x coordinate. </description> </method> - <method name="atan2"> - <return type="float"> - </return> - <description> - Returns the result of atan2 when called with the Vector's x and y as parameters. - </description> - </method> <method name="cubic_interpolate"> <return type="Vector2"> </return> diff --git a/doc/core_classes.xml b/doc/core_classes.xml index 02b46ac4b9..c37b50f122 100644 --- a/doc/core_classes.xml +++ b/doc/core_classes.xml @@ -575,8 +575,8 @@ 3x3 Matrix. </brief_description> <description> - </description> Matrix represent a 3x3 (3 rows by 3 columns) transformation matrix. it is used mainly to represent and accumulate transformations such as rotation or scale when used as an OCS (oriented coordinate system). + </description> <methods> <method name="invert"> <description> @@ -937,8 +937,8 @@ Vector used for 2D Math. </brief_description> <description> - </description> Vector class, which performs basic 2D vector math operations. + </description> <methods> <method name="operator+"> <argument index="0" name="b" type="Vector2"> diff --git a/doc/engine_classes.xml b/doc/engine_classes.xml index af153a16ef..43602e26e9 100644 --- a/doc/engine_classes.xml +++ b/doc/engine_classes.xml @@ -1502,7 +1502,7 @@ <description> </description> </method> - <method name="free"> + <method name="free_rid"> <argument index="0" name="rid" type="RID"> </argument> <description> diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index b473e8493f..39b448d6e0 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -4641,6 +4641,9 @@ void RasterizerGLES2::_update_shader( Shader* p_shader) const { if (light_flags.uses_light) { enablers.push_back("#define USE_LIGHT_SHADER_CODE\n"); } + if (light_flags.uses_shadow_color) { + enablers.push_back("#define USE_LIGHT_SHADOW_COLOR\n"); + } if (light_flags.uses_time || fragment_flags.uses_time || vertex_flags.uses_time) { enablers.push_back("#define USE_TIME\n"); uses_time=true; diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp index c8f59ce22b..f981529ee3 100644 --- a/drivers/gles2/shader_compiler_gles2.cpp +++ b/drivers/gles2/shader_compiler_gles2.cpp @@ -221,6 +221,10 @@ String ShaderCompilerGLES2::dump_node_code(SL::Node *p_node,int p_level,bool p_a uses_light=true; } + if (vnode->name==vname_shadow) { + uses_shadow_color=true; + } + } if (type==ShaderLanguage::SHADER_CANVAS_ITEM_VERTEX) { @@ -783,13 +787,14 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() { replace_table["texscreen"]= "texscreen"; replace_table["texpos"]= "texpos"; - mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["POSITION"] = "gl_Position"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["SRC_VERTEX"] = "vertex_in.xyz"; mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["SRC_NORMAL"] = "normal_in"; mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["SRC_TANGENT"]="tangent_in"; mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["SRC_BINORMALF"]="binormalf"; - + + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["POSITION"] = "gl_Position"; mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["VERTEX"]="vertex_interp"; mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["NORMAL"]="normal_interp"; mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["TANGENT"]="tangent_interp"; @@ -858,6 +863,7 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() { mode_replace_table[ShaderLanguage::SHADER_MATERIAL_LIGHT]["LIGHT"]="light"; mode_replace_table[ShaderLanguage::SHADER_MATERIAL_LIGHT]["POINT_COORD"]="gl_PointCoord"; mode_replace_table[ShaderLanguage::SHADER_MATERIAL_LIGHT]["TIME"]="time"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_LIGHT]["SHADOW"]="shadow_color"; mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_VERTEX]["SRC_VERTEX"]="src_vtx"; mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_VERTEX]["VERTEX"]="outvec.xy"; diff --git a/drivers/gles2/shaders/material.glsl b/drivers/gles2/shaders/material.glsl index 38fb03ab5c..ccd80bf2f0 100644 --- a/drivers/gles2/shaders/material.glsl +++ b/drivers/gles2/shaders/material.glsl @@ -1175,6 +1175,10 @@ FRAGMENT_SHADER_CODE vec3 mdiffuse = diffuse.rgb; vec3 light; +#if defined(USE_LIGHT_SHADOW_COLOR) + vec3 shadow_color=vec3(0.0,0.0,0.0); +#endif + #if defined(USE_LIGHT_SHADER_CODE) //light is written by the light shader { @@ -1195,6 +1199,10 @@ LIGHT_SHADER_CODE #endif diffuse.rgb = const_light_mult * ambient_light *diffuse.rgb + light * attenuation * shadow_attenuation; +#if defined(USE_LIGHT_SHADOW_COLOR) + diffuse.rgb += light * shadow_color * attenuation * (1.0 - shadow_attenuation); +#endif + #ifdef USE_FOG diffuse.rgb = mix(diffuse.rgb,fog_interp.rgb,fog_interp.a); diff --git a/platform/android/java/src/com/android/godot/GodotView.java b/platform/android/java/src/com/android/godot/GodotView.java index ad0354e624..1a84923065 100644 --- a/platform/android/java/src/com/android/godot/GodotView.java +++ b/platform/android/java/src/com/android/godot/GodotView.java @@ -371,8 +371,8 @@ public class GodotView extends GLSurfaceView { if (use_32) { setEGLConfigChooser( translucent ? - new ConfigChooser(8, 8, 8, 8, 24, stencil) : - new ConfigChooser(8, 8, 8, 8, 24, stencil) ); + new FallbackConfigChooser(8, 8, 8, 8, 24, stencil, new ConfigChooser(8, 8, 8, 8, 16, stencil)) : + new FallbackConfigChooser(8, 8, 8, 8, 24, stencil, new ConfigChooser(5, 6, 5, 0, 16, stencil)) ); } else { setEGLConfigChooser( translucent ? @@ -410,6 +410,25 @@ public class GodotView extends GLSurfaceView { Log.e(TAG, String.format("%s: EGL error: 0x%x", prompt, error)); } } + /* Fallback if 32bit View is not supported*/ + private static class FallbackConfigChooser extends ConfigChooser { + private ConfigChooser fallback; + + public FallbackConfigChooser(int r, int g, int b, int a, int depth, int stencil, ConfigChooser fallback) { + super(r, g, b, a, depth, stencil); + this.fallback = fallback; + } + + @Override + public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display, EGLConfig[] configs) { + EGLConfig ec = super.chooseConfig(egl, display, configs); + if (ec == null) { + Log.w(TAG, "Trying ConfigChooser fallback"); + ec = fallback.chooseConfig(egl, display, configs); + } + return ec; + } + } private static class ConfigChooser implements GLSurfaceView.EGLConfigChooser { diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index 0c0f924f52..efda8a66e1 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -308,7 +308,9 @@ void AcceptDialog::_bind_methods() { ADD_SIGNAL( MethodInfo("confirmed") ); ADD_SIGNAL( MethodInfo("custom_action",PropertyInfo(Variant::STRING,"action")) ); - + ADD_PROPERTYNZ( PropertyInfo(Variant::STRING,"dialog/text",PROPERTY_HINT_MULTILINE_TEXT,"",PROPERTY_USAGE_DEFAULT_INTL),_SCS("set_text"),_SCS("get_text")); + ADD_PROPERTY( PropertyInfo(Variant::BOOL, "dialog/hide_on_ok"),_SCS("set_hide_on_ok"),_SCS("get_hide_on_ok") ); + } diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp index d5204f45d5..7b67eaeda8 100644 --- a/scene/resources/shader_graph.cpp +++ b/scene/resources/shader_graph.cpp @@ -1435,6 +1435,7 @@ const ShaderGraph::InOutParamInfo ShaderGraph::inout_param_info[]={ {MODE_MATERIAL,SHADER_TYPE_LIGHT,"ShadeParam","SHADE_PARAM","",SLOT_TYPE_SCALAR,SLOT_IN}, //light out {MODE_MATERIAL,SHADER_TYPE_LIGHT,"Light","LIGHT","",SLOT_TYPE_VEC,SLOT_OUT}, + {MODE_MATERIAL,SHADER_TYPE_LIGHT,"Shadow", "SHADOW", "",SLOT_TYPE_VEC, SLOT_OUT }, //canvas item vertex in {MODE_CANVAS_ITEM,SHADER_TYPE_VERTEX,"Vertex","vec3(SRC_VERTEX,0)","",SLOT_TYPE_VEC,SLOT_IN}, {MODE_CANVAS_ITEM,SHADER_TYPE_VERTEX,"UV","SRC_UV","",SLOT_TYPE_VEC,SLOT_IN}, diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp index c155f5204a..6c5a2de97b 100644 --- a/servers/audio_server.cpp +++ b/servers/audio_server.cpp @@ -132,7 +132,7 @@ void AudioServer::_bind_methods() { ObjectTypeDB::bind_method(_MD("voice_stop","voice"), &AudioServer::voice_stop ); - ObjectTypeDB::bind_method(_MD("free","rid"), &AudioServer::free ); + ObjectTypeDB::bind_method(_MD("free_rid","rid"), &AudioServer::free ); ObjectTypeDB::bind_method(_MD("set_stream_global_volume_scale","scale"), &AudioServer::set_stream_global_volume_scale ); ObjectTypeDB::bind_method(_MD("get_stream_global_volume_scale"), &AudioServer::get_stream_global_volume_scale ); diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index 6532c3f0ac..6c5f64edd9 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -1113,7 +1113,8 @@ const ShaderLanguage::BuiltinsDef ShaderLanguage::light_builtins_defs[]={ { "SPECULAR_EXP", TYPE_FLOAT}, { "SHADE_PARAM", TYPE_FLOAT}, { "LIGHT", TYPE_VEC3}, - { "POINT_COORD", TYPE_VEC2}, + { "SHADOW", TYPE_VEC3 }, + { "POINT_COORD", TYPE_VEC2 }, // { "SCREEN_POS", TYPE_VEC2}, // { "SCREEN_TEXEL_SIZE", TYPE_VEC2}, { "TIME", TYPE_FLOAT}, diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index 7d837f3211..4e22592880 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -4024,6 +4024,8 @@ void EditorNode::_bind_methods() { ObjectTypeDB::bind_method("_prepare_history",&EditorNode::_prepare_history); ObjectTypeDB::bind_method("_select_history",&EditorNode::_select_history); + ObjectTypeDB::bind_method("_toggle_search_bar",&EditorNode::_toggle_search_bar); + ObjectTypeDB::bind_method("_clear_search_box",&EditorNode::_clear_search_box); ObjectTypeDB::bind_method(_MD("add_editor_import_plugin", "plugin"), &EditorNode::add_editor_import_plugin); ObjectTypeDB::bind_method(_MD("remove_editor_import_plugin", "plugin"), &EditorNode::remove_editor_import_plugin); @@ -4517,6 +4519,30 @@ void EditorNode::_scene_tab_changed(int p_tab) { } +void EditorNode::_toggle_search_bar(bool p_pressed) { + + property_editor->set_use_filter(p_pressed); + + if (p_pressed) { + + search_bar->show(); + search_box->grab_focus(); + search_box->select_all(); + } else { + + search_bar->hide(); + } +} + +void EditorNode::_clear_search_box() { + + if (search_box->get_text()=="") + return; + + search_box->clear(); + property_editor->update_tree(); +} + EditorNode::EditorNode() { EditorHelp::generate_doc(); //before any editor classes are crated @@ -5322,6 +5348,12 @@ EditorNode::EditorNode() { editor_path->set_h_size_flags(Control::SIZE_EXPAND_FILL); prop_editor_hb->add_child(editor_path); + search_button = memnew( ToolButton ); + search_button->set_toggle_mode(true); + search_button->set_pressed(false); + search_button->set_icon(gui_base->get_icon("Zoom","EditorIcons")); + prop_editor_hb->add_child(search_button); + search_button->connect("toggled",this,"_toggle_search_bar"); object_menu = memnew( MenuButton ); object_menu->set_icon(gui_base->get_icon("Tools","EditorIcons")); @@ -5333,6 +5365,22 @@ EditorNode::EditorNode() { create_dialog->set_base_type("Resource"); create_dialog->connect("create",this,"_resource_created"); + search_bar = memnew( HBoxContainer ); + search_bar->set_h_size_flags(Control::SIZE_EXPAND_FILL); + prop_editor_base->add_child(search_bar); + search_bar->hide(); + + l = memnew( Label("Search: ") ); + search_bar->add_child(l); + + search_box = memnew( LineEdit ); + search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL); + search_bar->add_child(search_box); + + ToolButton *clear_button = memnew( ToolButton ); + clear_button->set_icon(gui_base->get_icon("Close","EditorIcons")); + search_bar->add_child(clear_button); + clear_button->connect("pressed",this,"_clear_search_box"); property_editor = memnew( PropertyEditor ); property_editor->set_autoclear(true); @@ -5341,6 +5389,7 @@ EditorNode::EditorNode() { property_editor->set_use_doc_hints(true); property_editor->hide_top_label(); + property_editor->register_text_enter(search_box); prop_editor_base->add_child( property_editor ); property_editor->set_undo_redo(&editor_data.get_undo_redo()); diff --git a/tools/editor/editor_node.h b/tools/editor/editor_node.h index 002df0f3ea..7d8b97688e 100644 --- a/tools/editor/editor_node.h +++ b/tools/editor/editor_node.h @@ -250,6 +250,7 @@ class EditorNode : public Node { ToolButton *play_scene_button; ToolButton *play_custom_scene_button; MenuButton *debug_button; + ToolButton *search_button; TextureProgress *audio_vu; //MenuButton *fileserver_menu; @@ -268,6 +269,9 @@ class EditorNode : public Node { ScenesDock *scenes_dock; EditorRunNative *run_native; + HBoxContainer *search_bar; + LineEdit *search_box; + CreateDialog *create_dialog; CallDialog *call_dialog; @@ -517,6 +521,9 @@ class EditorNode : public Node { void _save_docks(); void _load_docks(); + void _toggle_search_bar(bool p_pressed); + void _clear_search_box(); + protected: void _notification(int p_what); static void _bind_methods(); diff --git a/tools/editor/project_settings.cpp b/tools/editor/project_settings.cpp index 25a2750166..2fd8b37753 100644 --- a/tools/editor/project_settings.cpp +++ b/tools/editor/project_settings.cpp @@ -59,6 +59,9 @@ void ProjectSettings::_notification(int p_what) { if (p_what==NOTIFICATION_ENTER_TREE) { + search_button->set_icon(get_icon("Zoom","EditorIcons")); + clear_button->set_icon(get_icon("Close","EditorIcons")); + translation_list->connect("button_pressed",this,"_translation_delete"); _update_actions(); popup_add->add_icon_item(get_icon("Keyboard","EditorIcons"),"Key",InputEvent::KEY); @@ -1171,6 +1174,31 @@ void ProjectSettings::_update_autoload() { } +void ProjectSettings::_toggle_search_bar(bool p_pressed) { + + globals_editor->set_use_filter(p_pressed); + + if (p_pressed) { + + search_bar->show(); + add_prop_bar->hide(); + search_box->grab_focus(); + search_box->select_all(); + } else { + + search_bar->hide(); + add_prop_bar->show(); + } +} + +void ProjectSettings::_clear_search_box() { + + if (search_box->get_text()=="") + return; + + search_box->clear(); + globals_editor->update_tree(); +} void ProjectSettings::_bind_methods() { @@ -1212,6 +1240,9 @@ void ProjectSettings::_bind_methods() { ObjectTypeDB::bind_method(_MD("_update_autoload"),&ProjectSettings::_update_autoload); ObjectTypeDB::bind_method(_MD("_autoload_delete"),&ProjectSettings::_autoload_delete); + ObjectTypeDB::bind_method(_MD("_clear_search_box"),&ProjectSettings::_clear_search_box); + ObjectTypeDB::bind_method(_MD("_toggle_search_bar"),&ProjectSettings::_toggle_search_bar); + } ProjectSettings::ProjectSettings(EditorData *p_data) { @@ -1232,87 +1263,93 @@ ProjectSettings::ProjectSettings(EditorData *p_data) { //tab_container->set_anchor_and_margin(MARGIN_TOP,ANCHOR_BEGIN, 15 ); //tab_container->set_anchor_and_margin(MARGIN_BOTTOM,ANCHOR_END, 35 ); - Control *props_base = memnew( Control ); + VBoxContainer *props_base = memnew( VBoxContainer ); + props_base->set_alignment(BoxContainer::ALIGN_BEGIN); + props_base->set_v_size_flags(Control::SIZE_EXPAND_FILL); tab_container->add_child(props_base); props_base->set_name("General"); - globals_editor = memnew( PropertyEditor ); - props_base->add_child(globals_editor); - globals_editor->set_area_as_parent_rect(); - globals_editor->hide_top_label(); - globals_editor->set_anchor_and_margin(MARGIN_TOP,ANCHOR_BEGIN, 55 ); - globals_editor->set_anchor_and_margin(MARGIN_BOTTOM,ANCHOR_END, 35 ); - globals_editor->set_anchor_and_margin(MARGIN_LEFT,ANCHOR_BEGIN, 5 ); - globals_editor->set_anchor_and_margin(MARGIN_RIGHT,ANCHOR_END, 5 ); - globals_editor->set_capitalize_paths(false); - globals_editor->get_scene_tree()->connect("cell_selected",this,"_item_selected"); - globals_editor->connect("property_toggled",this,"_item_checked"); - globals_editor->connect("property_edited",this,"_settings_prop_edited"); + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->set_h_size_flags(Control::SIZE_EXPAND_FILL); + props_base->add_child(hbc); - Label *l = memnew( Label ); - props_base->add_child(l); - l->set_pos(Point2(6,5)); - l->set_text("Category:"); + search_button = memnew( ToolButton ); + search_button->set_toggle_mode(true); + search_button->set_pressed(false); + search_button->set_text("Search"); + hbc->add_child(search_button); + search_button->connect("toggled",this,"_toggle_search_bar"); + hbc->add_child( memnew( VSeparator ) ); - l = memnew( Label ); - l->set_anchor(MARGIN_LEFT,ANCHOR_RATIO); - props_base->add_child(l); - l->set_begin(Point2(0.21,5)); - l->set_text("Property:"); + add_prop_bar = memnew( HBoxContainer ); + add_prop_bar->set_h_size_flags(Control::SIZE_EXPAND_FILL); + hbc->add_child(add_prop_bar); - l = memnew( Label ); - l->set_anchor(MARGIN_LEFT,ANCHOR_RATIO); - props_base->add_child(l); - l->set_begin(Point2(0.51,5)); - l->set_text("Type:"); + Label *l = memnew( Label ); + add_prop_bar->add_child(l); + l->set_text("Category:"); category = memnew( LineEdit ); - props_base->add_child(category); - category->set_anchor(MARGIN_RIGHT,ANCHOR_RATIO); - category->set_begin( Point2(5,25) ); - category->set_end( Point2(0.20,26) ); + category->set_h_size_flags(Control::SIZE_EXPAND_FILL); + add_prop_bar->add_child(category); category->connect("text_entered",this,"_item_adds"); + l = memnew( Label ); + add_prop_bar->add_child(l); + l->set_text("Property:"); + property = memnew( LineEdit ); - props_base->add_child(property); - property->set_anchor(MARGIN_LEFT,ANCHOR_RATIO); - property->set_anchor(MARGIN_RIGHT,ANCHOR_RATIO); - property->set_begin( Point2(0.21,25) ); - property->set_end( Point2(0.50,26) ); + property->set_h_size_flags(Control::SIZE_EXPAND_FILL); + add_prop_bar->add_child(property); property->connect("text_entered",this,"_item_adds"); + l = memnew( Label ); + add_prop_bar->add_child(l); + l->set_text("Type:"); type = memnew( OptionButton ); - props_base->add_child(type); - type->set_anchor(MARGIN_LEFT,ANCHOR_RATIO); - type->set_anchor(MARGIN_RIGHT,ANCHOR_RATIO); - type->set_begin( Point2(0.51,25) ); - type->set_end( Point2(0.70,26) ); + type->set_h_size_flags(Control::SIZE_EXPAND_FILL); + add_prop_bar->add_child(type); type->add_item("bool"); type->add_item("int"); type->add_item("float"); type->add_item("string"); Button *add = memnew( Button ); - props_base->add_child(add); - add->set_anchor(MARGIN_LEFT,ANCHOR_RATIO); - add->set_anchor(MARGIN_RIGHT,ANCHOR_RATIO); - add->set_begin( Point2(0.71,25) ); - add->set_end( Point2(0.85,26) ); + add_prop_bar->add_child(add); add->set_text("Add"); add->connect("pressed",this,"_item_add"); Button *del = memnew( Button ); - props_base->add_child(del); - del->set_anchor(MARGIN_LEFT,ANCHOR_RATIO); - del->set_anchor(MARGIN_RIGHT,ANCHOR_END); - del->set_begin( Point2(0.86,25) ); - del->set_end( Point2(5,26) ); + add_prop_bar->add_child(del); del->set_text("Del"); del->connect("pressed",this,"_item_del"); - /* + search_bar = memnew( HBoxContainer ); + search_bar->set_h_size_flags(Control::SIZE_EXPAND_FILL); + hbc->add_child(search_bar); + search_bar->hide(); + + search_box = memnew( LineEdit ); + search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL); + search_bar->add_child(search_box); + + clear_button = memnew( ToolButton ); + search_bar->add_child(clear_button); + clear_button->connect("pressed",this,"_clear_search_box"); + + globals_editor = memnew( PropertyEditor ); + props_base->add_child(globals_editor); + globals_editor->hide_top_label(); + globals_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL); + globals_editor->register_text_enter(search_box); + globals_editor->set_capitalize_paths(false); + globals_editor->get_scene_tree()->connect("cell_selected",this,"_item_selected"); + globals_editor->connect("property_toggled",this,"_item_checked"); + globals_editor->connect("property_edited",this,"_settings_prop_edited"); + +/* Button *save = memnew( Button ); props_base->add_child(save); @@ -1325,17 +1362,16 @@ ProjectSettings::ProjectSettings(EditorData *p_data) { save->set_text("Save"); save->connect("pressed",this,"_save"); */ + + hbc = memnew( HBoxContainer ); + props_base->add_child(hbc); + popup_platform = memnew( MenuButton ); popup_platform->set_text("Copy To Platform.."); popup_platform->set_disabled(true); - props_base->add_child(popup_platform); - - popup_platform->set_anchor(MARGIN_LEFT,ANCHOR_BEGIN); - popup_platform->set_anchor(MARGIN_RIGHT,ANCHOR_BEGIN); - popup_platform->set_anchor(MARGIN_TOP,ANCHOR_END); - popup_platform->set_anchor(MARGIN_BOTTOM,ANCHOR_END); - popup_platform->set_begin( Point2(10,28) ); - popup_platform->set_end( Point2(150,20) ); + hbc->add_child(popup_platform); + + hbc->add_spacer(); List<StringName> ep; EditorImportExport::get_singleton()->get_export_platforms(&ep); diff --git a/tools/editor/project_settings.h b/tools/editor/project_settings.h index 7c91254764..b122609e52 100644 --- a/tools/editor/project_settings.h +++ b/tools/editor/project_settings.h @@ -47,6 +47,12 @@ class ProjectSettings : public AcceptDialog { UndoRedo *undo_redo; PropertyEditor *globals_editor; + HBoxContainer *search_bar; + ToolButton *search_button; + LineEdit *search_box; + ToolButton *clear_button; + + HBoxContainer *add_prop_bar; ConfirmationDialog *message; LineEdit *category; LineEdit *property; @@ -130,6 +136,9 @@ class ProjectSettings : public AcceptDialog { void _translation_res_option_changed(); void _translation_res_option_delete(Object *p_item,int p_column, int p_button); + void _toggle_search_bar(bool p_pressed); + void _clear_search_box(); + ProjectSettings(); diff --git a/tools/editor/property_editor.cpp b/tools/editor/property_editor.cpp index d6eae51fbd..31393ebcbc 100644 --- a/tools/editor/property_editor.cpp +++ b/tools/editor/property_editor.cpp @@ -2363,6 +2363,8 @@ void PropertyEditor::update_tree() { TreeItem * current_category=NULL; + String filter = search_box ? search_box->get_text() : ""; + for (List<PropertyInfo>::Element *I=plist.front() ; I ; I=I->next()) { PropertyInfo& p = I->get(); @@ -2426,7 +2428,24 @@ void PropertyEditor::update_tree() { } else if ( ! (p.usage&PROPERTY_USAGE_EDITOR ) ) continue; + String name = (p.name.find("/")!=-1)?p.name.right( p.name.find_last("/")+1 ):p.name; + + if (capitalize_paths) + name = name.camelcase_to_underscore().capitalize(); + String path=p.name.left( p.name.find_last("/") ) ; + + if (use_filter && filter!="") { + + String cat = path; + + if (capitalize_paths) + cat = cat.capitalize(); + + if (cat.findn(filter)==-1 && name.findn(filter)==-1) + continue; + } + //printf("property %s\n",p.name.ascii().get_data()); TreeItem * parent = get_parent_node(path,item_path,current_category?current_category:root ); //if (parent->get_parent()==root) @@ -2448,8 +2467,6 @@ void PropertyEditor::update_tree() { TreeItem * item = tree->create_item( parent ); - String name = (p.name.find("/")!=-1)?p.name.right( p.name.find_last("/")+1 ):p.name; - if (level>0) { item->set_custom_bg_color(0,col); //item->set_custom_bg_color(1,col); @@ -2465,11 +2482,7 @@ void PropertyEditor::update_tree() { item->set_checked(0,p.usage&PROPERTY_USAGE_CHECKED); } - if (capitalize_paths) - item->set_text( 0, name.camelcase_to_underscore().capitalize() ); - else - item->set_text( 0, name ); - + item->set_text(0, name); item->set_tooltip(0, p.name); if (use_doc_hints) { @@ -3403,6 +3416,11 @@ void PropertyEditor::_draw_flags(Object *t,const Rect2& p_rect) { } +void PropertyEditor::_filter_changed(const String& p_text) { + + update_tree(); +} + void PropertyEditor::_bind_methods() { ObjectTypeDB::bind_method( "_item_edited",&PropertyEditor::_item_edited); @@ -3415,6 +3433,7 @@ void PropertyEditor::_bind_methods() { ObjectTypeDB::bind_method( "_changed_callback",&PropertyEditor::_changed_callbacks); ObjectTypeDB::bind_method( "_draw_flags",&PropertyEditor::_draw_flags); ObjectTypeDB::bind_method( "_set_range_def",&PropertyEditor::_set_range_def); + ObjectTypeDB::bind_method( "_filter_changed",&PropertyEditor::_filter_changed); ADD_SIGNAL( MethodInfo("property_toggled",PropertyInfo( Variant::STRING, "property"),PropertyInfo( Variant::BOOL, "value"))); ADD_SIGNAL( MethodInfo("resource_selected", PropertyInfo( Variant::OBJECT, "res"),PropertyInfo( Variant::STRING, "prop") ) ); @@ -3469,12 +3488,32 @@ void PropertyEditor::set_show_categories(bool p_show) { update_tree(); } +void PropertyEditor::set_use_filter(bool p_use) { + + if (p_use==use_filter) + return; + + use_filter=p_use; + update_tree(); +} + +void PropertyEditor::register_text_enter(Node* p_line_edit) { + + ERR_FAIL_NULL(p_line_edit); + search_box=p_line_edit->cast_to<LineEdit>(); + + if (search_box) + search_box->connect("text_changed",this,"_filter_changed"); + +} + PropertyEditor::PropertyEditor() { _prop_edited="property_edited"; _prop_edited_name.push_back(String()); undo_redo=NULL; obj=NULL; + search_box=NULL; changing=false; update_tree_pending=false; @@ -3527,7 +3566,9 @@ PropertyEditor::PropertyEditor() { show_categories=false; refresh_countdown=0; use_doc_hints=false; - + + use_filter=false; + } diff --git a/tools/editor/property_editor.h b/tools/editor/property_editor.h index dcb7b66abd..5fb8386b1b 100644 --- a/tools/editor/property_editor.h +++ b/tools/editor/property_editor.h @@ -147,6 +147,7 @@ class PropertyEditor : public Control { Tree *tree; Label *top_label; //Object *object; + LineEdit *search_box; Object* obj; @@ -163,6 +164,8 @@ class PropertyEditor : public Control { float refresh_countdown; bool use_doc_hints; + bool use_filter; + HashMap<String,String> pending; String selected_property; @@ -201,6 +204,8 @@ class PropertyEditor : public Control { void _refresh_item(TreeItem *p_item); void _set_range_def(Object *p_item, String prop, float p_frame); + void _filter_changed(const String& p_text); + UndoRedo *undo_redo; protected: @@ -230,7 +235,10 @@ public: void set_show_categories(bool p_show); void set_use_doc_hints(bool p_enable) { use_doc_hints=p_enable; } - + + void set_use_filter(bool p_use); + void register_text_enter(Node *p_line_edit); + PropertyEditor(); ~PropertyEditor(); diff --git a/tools/editor/settings_config_dialog.cpp b/tools/editor/settings_config_dialog.cpp index f73de26eec..6d8f849427 100644 --- a/tools/editor/settings_config_dialog.cpp +++ b/tools/editor/settings_config_dialog.cpp @@ -72,6 +72,10 @@ void EditorSettingsDialog::popup_edit_settings() { property_editor->edit(EditorSettings::get_singleton()); property_editor->update_tree(); + + search_box->select_all(); + search_box->grab_focus(); + popup_centered_ratio(0.7); } @@ -244,11 +248,21 @@ void EditorSettingsDialog::_update_plugins() { } +void EditorSettingsDialog::_clear_search_box() { + + if (search_box->get_text()=="") + return; + + search_box->clear(); + property_editor->update_tree(); +} + void EditorSettingsDialog::_notification(int p_what) { if (p_what==NOTIFICATION_ENTER_TREE) { rescan_plugins->set_icon(get_icon("Reload","EditorIcons")); + clear_button->set_icon(get_icon("Close","EditorIcons")); _update_plugins(); } } @@ -261,6 +275,7 @@ void EditorSettingsDialog::_bind_methods() { ObjectTypeDB::bind_method(_MD("_plugin_settings"),&EditorSettingsDialog::_plugin_settings); ObjectTypeDB::bind_method(_MD("_plugin_edited"),&EditorSettingsDialog::_plugin_edited); ObjectTypeDB::bind_method(_MD("_plugin_install"),&EditorSettingsDialog::_plugin_install); + ObjectTypeDB::bind_method(_MD("_clear_search_box"),&EditorSettingsDialog::_clear_search_box); } EditorSettingsDialog::EditorSettingsDialog() { @@ -271,16 +286,38 @@ EditorSettingsDialog::EditorSettingsDialog() { add_child(tabs); set_child_rect(tabs); + VBoxContainer *vbc = memnew( VBoxContainer ); + tabs->add_child(vbc); + vbc->set_name("General"); + + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->set_h_size_flags(Control::SIZE_EXPAND_FILL); + vbc->add_child(hbc); + + Label *l = memnew( Label ); + l->set_text("Search: "); + hbc->add_child(l); + + search_box = memnew( LineEdit ); + search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL); + hbc->add_child(search_box); + + clear_button = memnew( ToolButton ); + hbc->add_child(clear_button); + clear_button->connect("pressed",this,"_clear_search_box"); + property_editor = memnew( PropertyEditor ); property_editor->hide_top_label(); - tabs->add_child(property_editor); - property_editor->set_name("General"); + property_editor->set_use_filter(true); + property_editor->register_text_enter(search_box); + property_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL); + vbc->add_child(property_editor); - VBoxContainer *vbc = memnew( VBoxContainer ); + vbc = memnew( VBoxContainer ); tabs->add_child(vbc); vbc->set_name("Plugins"); - HBoxContainer *hbc = memnew( HBoxContainer ); + hbc = memnew( HBoxContainer ); vbc->add_child(hbc); hbc->add_child( memnew( Label("Plugin List: "))); hbc->add_spacer(); diff --git a/tools/editor/settings_config_dialog.h b/tools/editor/settings_config_dialog.h index cca1ef33d5..50159cf488 100644 --- a/tools/editor/settings_config_dialog.h +++ b/tools/editor/settings_config_dialog.h @@ -51,6 +51,8 @@ class EditorSettingsDialog : public AcceptDialog { Button *rescan_plugins; Tree *plugins; + LineEdit *search_box; + ToolButton *clear_button; PropertyEditor *property_editor; Timer *timer; @@ -71,6 +73,8 @@ class EditorSettingsDialog : public AcceptDialog { void _rescan_plugins(); void _update_plugins(); + void _clear_search_box(); + protected: static void _bind_methods(); |