diff options
-rw-r--r-- | core/io/multiplayer_api.cpp | 6 | ||||
-rw-r--r-- | core/io/multiplayer_api.h | 2 | ||||
-rw-r--r-- | core/io/packet_peer.cpp | 20 | ||||
-rw-r--r-- | core/io/packet_peer.h | 5 | ||||
-rw-r--r-- | doc/classes/MultiplayerAPI.xml | 8 | ||||
-rw-r--r-- | doc/classes/PacketPeer.xml | 9 | ||||
-rw-r--r-- | doc/classes/ProjectSettings.xml | 2 | ||||
-rw-r--r-- | modules/gdnative/include/nativescript/godot_nativescript.h | 2 | ||||
-rw-r--r-- | modules/gdscript/gdscript.cpp | 2 | ||||
-rw-r--r-- | modules/gdscript/gdscript_editor.cpp | 2 | ||||
-rw-r--r-- | modules/gdscript/gdscript_parser.cpp | 12 | ||||
-rw-r--r-- | modules/gdscript/gdscript_tokenizer.cpp | 7 | ||||
-rw-r--r-- | modules/gdscript/gdscript_tokenizer.h | 2 | ||||
-rw-r--r-- | modules/mono/csharp_script.cpp | 4 | ||||
-rw-r--r-- | modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/RPCAttributes.cs | 6 | ||||
-rw-r--r-- | modules/mono/mono_gd/gd_mono_cache.cpp | 4 | ||||
-rw-r--r-- | modules/mono/mono_gd/gd_mono_cache.h | 6 |
17 files changed, 16 insertions, 83 deletions
diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp index ce641dd0f5..3f66e00021 100644 --- a/core/io/multiplayer_api.cpp +++ b/core/io/multiplayer_api.cpp @@ -625,7 +625,7 @@ Error MultiplayerAPI::_encode_and_compress_variant(const Variant &p_variant, uin } break; default: // Any other case is not yet compressed. - Error err = encode_variant(p_variant, r_buffer, r_len, allow_object_decoding || network_peer->is_object_decoding_allowed()); + Error err = encode_variant(p_variant, r_buffer, r_len, allow_object_decoding); if (err != OK) return err; if (r_buffer) { @@ -691,7 +691,7 @@ Error MultiplayerAPI::_decode_and_decompress_variant(Variant &r_variant, const u } } break; default: - Error err = decode_variant(r_variant, p_buffer, p_len, r_len, allow_object_decoding || network_peer->is_object_decoding_allowed()); + Error err = decode_variant(r_variant, p_buffer, p_len, r_len, allow_object_decoding); if (err != OK) return err; } @@ -1293,9 +1293,7 @@ void MultiplayerAPI::_bind_methods() { BIND_ENUM_CONSTANT(RPC_MODE_REMOTE); BIND_ENUM_CONSTANT(RPC_MODE_MASTER); BIND_ENUM_CONSTANT(RPC_MODE_PUPPET); - BIND_ENUM_CONSTANT(RPC_MODE_SLAVE); // Deprecated. BIND_ENUM_CONSTANT(RPC_MODE_REMOTESYNC); - BIND_ENUM_CONSTANT(RPC_MODE_SYNC); // Deprecated. BIND_ENUM_CONSTANT(RPC_MODE_MASTERSYNC); BIND_ENUM_CONSTANT(RPC_MODE_PUPPETSYNC); } diff --git a/core/io/multiplayer_api.h b/core/io/multiplayer_api.h index 6672cfe155..8748dba03c 100644 --- a/core/io/multiplayer_api.h +++ b/core/io/multiplayer_api.h @@ -135,9 +135,7 @@ public: RPC_MODE_REMOTE, // Using rpc() on it will call method / set property in all remote peers RPC_MODE_MASTER, // Using rpc() on it will call method on wherever the master is, be it local or remote RPC_MODE_PUPPET, // Using rpc() on it will call method for all puppets - RPC_MODE_SLAVE = RPC_MODE_PUPPET, // Deprecated, same as puppet RPC_MODE_REMOTESYNC, // Using rpc() on it will call method / set property in all remote peers and locally - RPC_MODE_SYNC = RPC_MODE_REMOTESYNC, // Deprecated. Same as RPC_MODE_REMOTESYNC RPC_MODE_MASTERSYNC, // Using rpc() on it will call method / set property in the master peer and locally RPC_MODE_PUPPETSYNC, // Using rpc() on it will call method / set property in all puppets peers and locally }; diff --git a/core/io/packet_peer.cpp b/core/io/packet_peer.cpp index 9e53d773ba..81d7b86161 100644 --- a/core/io/packet_peer.cpp +++ b/core/io/packet_peer.cpp @@ -37,20 +37,9 @@ PacketPeer::PacketPeer() : last_get_error(OK), - allow_object_decoding(false), encode_buffer_max_size(8 * 1024 * 1024) { } -void PacketPeer::set_allow_object_decoding(bool p_enable) { - - allow_object_decoding = p_enable; -} - -bool PacketPeer::is_object_decoding_allowed() const { - - return allow_object_decoding; -} - void PacketPeer::set_encode_buffer_max_size(int p_max_size) { ERR_FAIL_COND_MSG(p_max_size < 1024, "Max encode buffer must be at least 1024 bytes"); @@ -101,13 +90,13 @@ Error PacketPeer::get_var(Variant &r_variant, bool p_allow_objects) { if (err) return err; - return decode_variant(r_variant, buffer, buffer_size, NULL, p_allow_objects || allow_object_decoding); + return decode_variant(r_variant, buffer, buffer_size, NULL, p_allow_objects); } Error PacketPeer::put_var(const Variant &p_packet, bool p_full_objects) { int len; - Error err = encode_variant(p_packet, NULL, len, p_full_objects || allow_object_decoding); // compute len first + Error err = encode_variant(p_packet, NULL, len, p_full_objects); // compute len first if (err) return err; @@ -122,7 +111,7 @@ Error PacketPeer::put_var(const Variant &p_packet, bool p_full_objects) { } PoolVector<uint8_t>::Write w = encode_buffer.write(); - err = encode_variant(p_packet, w.ptr(), len, p_full_objects || allow_object_decoding); + err = encode_variant(p_packet, w.ptr(), len, p_full_objects); ERR_FAIL_COND_V_MSG(err != OK, err, "Error when trying to encode Variant."); return put_packet(w.ptr(), len); @@ -160,13 +149,10 @@ void PacketPeer::_bind_methods() { ClassDB::bind_method(D_METHOD("get_packet_error"), &PacketPeer::_get_packet_error); ClassDB::bind_method(D_METHOD("get_available_packet_count"), &PacketPeer::get_available_packet_count); - ClassDB::bind_method(D_METHOD("set_allow_object_decoding", "enable"), &PacketPeer::set_allow_object_decoding); - ClassDB::bind_method(D_METHOD("is_object_decoding_allowed"), &PacketPeer::is_object_decoding_allowed); ClassDB::bind_method(D_METHOD("get_encode_buffer_max_size"), &PacketPeer::get_encode_buffer_max_size); ClassDB::bind_method(D_METHOD("set_encode_buffer_max_size", "max_size"), &PacketPeer::set_encode_buffer_max_size); ADD_PROPERTY(PropertyInfo(Variant::INT, "encode_buffer_max_size"), "set_encode_buffer_max_size", "get_encode_buffer_max_size"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_object_decoding"), "set_allow_object_decoding", "is_object_decoding_allowed"); }; /***************/ diff --git a/core/io/packet_peer.h b/core/io/packet_peer.h index 2b13f2e952..bee69f5ca9 100644 --- a/core/io/packet_peer.h +++ b/core/io/packet_peer.h @@ -49,8 +49,6 @@ class PacketPeer : public Reference { mutable Error last_get_error; - bool allow_object_decoding; - int encode_buffer_max_size; PoolVector<uint8_t> encode_buffer; @@ -69,9 +67,6 @@ public: virtual Error get_var(Variant &r_variant, bool p_allow_objects = false); virtual Error put_var(const Variant &p_packet, bool p_full_objects = false); - void set_allow_object_decoding(bool p_enable); - bool is_object_decoding_allowed() const; - void set_encode_buffer_max_size(int p_max_size); int get_encode_buffer_max_size() const; diff --git a/doc/classes/MultiplayerAPI.xml b/doc/classes/MultiplayerAPI.xml index f34d3c5da4..b82214b246 100644 --- a/doc/classes/MultiplayerAPI.xml +++ b/doc/classes/MultiplayerAPI.xml @@ -88,7 +88,7 @@ </methods> <members> <member name="allow_object_decoding" type="bool" setter="set_allow_object_decoding" getter="is_object_decoding_allowed" default="false"> - If [code]true[/code] (or if the [member network_peer] has [member PacketPeer.allow_object_decoding] set to [code]true[/code]), the MultiplayerAPI will allow encoding and decoding of object during RPCs/RSETs. + If [code]true[/code], the MultiplayerAPI will allow encoding and decoding of object during RPCs/RSETs. [b]Warning:[/b] Deserialized objects can contain code which gets executed. Do not use this option if the serialized object comes from untrusted sources to avoid potential security threats such as remote code execution. </member> <member name="network_peer" type="NetworkedMultiplayerPeer" setter="set_network_peer" getter="get_network_peer"> @@ -151,15 +151,9 @@ <constant name="RPC_MODE_PUPPET" value="3" enum="RPCMode"> Used with [method Node.rpc_config] or [method Node.rset_config] to set a method to be called or a property to be changed only on puppets for this node. Analogous to the [code]puppet[/code] keyword. Only accepts calls or property changes from the node's network master, see [method Node.set_network_master]. </constant> - <constant name="RPC_MODE_SLAVE" value="3" enum="RPCMode"> - [i]Deprecated.[/i] Use [constant RPC_MODE_PUPPET] instead. Analogous to the [code]slave[/code] keyword. - </constant> <constant name="RPC_MODE_REMOTESYNC" value="4" enum="RPCMode"> Behave like [constant RPC_MODE_REMOTE] but also make the call or property change locally. Analogous to the [code]remotesync[/code] keyword. </constant> - <constant name="RPC_MODE_SYNC" value="4" enum="RPCMode"> - [i]Deprecated.[/i] Use [constant RPC_MODE_REMOTESYNC] instead. Analogous to the [code]sync[/code] keyword. - </constant> <constant name="RPC_MODE_MASTERSYNC" value="5" enum="RPCMode"> Behave like [constant RPC_MODE_MASTER] but also make the call or property change locally. Analogous to the [code]mastersync[/code] keyword. </constant> diff --git a/doc/classes/PacketPeer.xml b/doc/classes/PacketPeer.xml index 39da9d1548..b721bc9df4 100644 --- a/doc/classes/PacketPeer.xml +++ b/doc/classes/PacketPeer.xml @@ -36,7 +36,7 @@ <argument index="0" name="allow_objects" type="bool" default="false"> </argument> <description> - Gets a Variant. If [code]allow_objects[/code] (or [member allow_object_decoding]) is [code]true[/code], decoding objects is allowed. + Gets a Variant. If [code]allow_objects[/code] is [code]true[/code], decoding objects is allowed. [b]Warning:[/b] Deserialized objects can contain code which gets executed. Do not use this option if the serialized object comes from untrusted sources to avoid potential security threats such as remote code execution. </description> </method> @@ -57,16 +57,11 @@ <argument index="1" name="full_objects" type="bool" default="false"> </argument> <description> - Sends a [Variant] as a packet. If [code]full_objects[/code] (or [member allow_object_decoding]) is [code]true[/code], encoding objects is allowed (and can potentially include code). + Sends a [Variant] as a packet. If [code]full_objects[/code] is [code]true[/code], encoding objects is allowed (and can potentially include code). </description> </method> </methods> <members> - <member name="allow_object_decoding" type="bool" setter="set_allow_object_decoding" getter="is_object_decoding_allowed" default="false"> - [i]Deprecated.[/i] Use [code]get_var[/code] and [code]put_var[/code] parameters instead. - If [code]true[/code], the PacketPeer will allow encoding and decoding of object via [method get_var] and [method put_var]. - [b]Warning:[/b] Deserialized objects can contain code which gets executed. Do not use this option if the serialized object comes from untrusted sources to avoid potential security threats such as remote code execution. - </member> <member name="encode_buffer_max_size" type="int" setter="set_encode_buffer_max_size" getter="get_encode_buffer_max_size" default="8388608"> Maximum buffer size allowed when encoding [Variant]s. Raise this value to support heavier memory allocations. The [method put_var] method allocates memory on the stack, and the buffer used will grow automatically to the closest power of two to match the size of the [Variant]. If the [Variant] is bigger than [code]encode_buffer_max_size[/code], the method will error out with [constant ERR_OUT_OF_MEMORY]. diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 53b6aa798f..0bedb3afe3 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -284,7 +284,7 @@ If [code]true[/code], enables warnings when a constant is used as a function. </member> <member name="debug/gdscript/warnings/deprecated_keyword" type="bool" setter="" getter="" default="true"> - If [code]true[/code], enables warnings when deprecated keywords such as [code]slave[/code] are used. + If [code]true[/code], enables warnings when deprecated keywords are used. </member> <member name="debug/gdscript/warnings/enable" type="bool" setter="" getter="" default="true"> If [code]true[/code], enables specific GDScript warnings (see [code]debug/gdscript/warnings/*[/code] settings). If [code]false[/code], disables all GDScript warnings. diff --git a/modules/gdnative/include/nativescript/godot_nativescript.h b/modules/gdnative/include/nativescript/godot_nativescript.h index d2ed4fb3e5..1b131c8cf0 100644 --- a/modules/gdnative/include/nativescript/godot_nativescript.h +++ b/modules/gdnative/include/nativescript/godot_nativescript.h @@ -42,9 +42,7 @@ typedef enum { GODOT_METHOD_RPC_MODE_REMOTE, GODOT_METHOD_RPC_MODE_MASTER, GODOT_METHOD_RPC_MODE_PUPPET, - GODOT_METHOD_RPC_MODE_SLAVE = GODOT_METHOD_RPC_MODE_PUPPET, GODOT_METHOD_RPC_MODE_REMOTESYNC, - GODOT_METHOD_RPC_MODE_SYNC = GODOT_METHOD_RPC_MODE_REMOTESYNC, GODOT_METHOD_RPC_MODE_MASTERSYNC, GODOT_METHOD_RPC_MODE_PUPPETSYNC, } godot_method_rpc_mode; diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index e4da60b5b9..c71ec6ec76 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -1957,10 +1957,8 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const { "match", "while", "remote", - "sync", "master", "puppet", - "slave", "remotesync", "mastersync", "puppetsync", diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp index 65c61cb57c..c2c8ff5b99 100644 --- a/modules/gdscript/gdscript_editor.cpp +++ b/modules/gdscript/gdscript_editor.cpp @@ -2186,7 +2186,7 @@ static void _find_identifiers(const GDScriptCompletionContext &p_context, bool p "and", "in", "not", "or", "false", "PI", "TAU", "INF", "NAN", "self", "true", "as", "assert", "breakpoint", "class", "extends", "is", "func", "preload", "setget", "signal", "tool", "yield", "const", "enum", "export", "onready", "static", "var", "break", "continue", "if", "elif", - "else", "for", "pass", "return", "match", "while", "remote", "sync", "master", "puppet", "slave", + "else", "for", "pass", "return", "match", "while", "remote", "master", "puppet", "remotesync", "mastersync", "puppetsync", 0 }; diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index d125da5b79..84ac13f45e 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -4588,10 +4588,10 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { #undef _ADVANCE_AND_CONSUME_NEWLINES } - if (tokenizer->get_token() != GDScriptTokenizer::TK_PR_VAR && tokenizer->get_token() != GDScriptTokenizer::TK_PR_ONREADY && tokenizer->get_token() != GDScriptTokenizer::TK_PR_REMOTE && tokenizer->get_token() != GDScriptTokenizer::TK_PR_MASTER && tokenizer->get_token() != GDScriptTokenizer::TK_PR_PUPPET && tokenizer->get_token() != GDScriptTokenizer::TK_PR_SYNC && tokenizer->get_token() != GDScriptTokenizer::TK_PR_REMOTESYNC && tokenizer->get_token() != GDScriptTokenizer::TK_PR_MASTERSYNC && tokenizer->get_token() != GDScriptTokenizer::TK_PR_PUPPETSYNC && tokenizer->get_token() != GDScriptTokenizer::TK_PR_SLAVE) { + if (tokenizer->get_token() != GDScriptTokenizer::TK_PR_VAR && tokenizer->get_token() != GDScriptTokenizer::TK_PR_ONREADY && tokenizer->get_token() != GDScriptTokenizer::TK_PR_REMOTE && tokenizer->get_token() != GDScriptTokenizer::TK_PR_MASTER && tokenizer->get_token() != GDScriptTokenizer::TK_PR_PUPPET && tokenizer->get_token() != GDScriptTokenizer::TK_PR_REMOTESYNC && tokenizer->get_token() != GDScriptTokenizer::TK_PR_MASTERSYNC && tokenizer->get_token() != GDScriptTokenizer::TK_PR_PUPPETSYNC) { current_export = PropertyInfo(); - _set_error("Expected \"var\", \"onready\", \"remote\", \"master\", \"puppet\", \"sync\", \"remotesync\", \"mastersync\", \"puppetsync\"."); + _set_error("Expected \"var\", \"onready\", \"remote\", \"master\", \"puppet\", \"remotesync\", \"mastersync\", \"puppetsync\"."); return; } @@ -4648,11 +4648,6 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { rpc_mode = MultiplayerAPI::RPC_MODE_MASTER; continue; } break; - case GDScriptTokenizer::TK_PR_SLAVE: -#ifdef DEBUG_ENABLED - _add_warning(GDScriptWarning::DEPRECATED_KEYWORD, tokenizer->get_token_line(), "slave", "puppet"); -#endif - FALLTHROUGH; case GDScriptTokenizer::TK_PR_PUPPET: { //may be fallthrough from export, ignore if so @@ -4673,8 +4668,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { rpc_mode = MultiplayerAPI::RPC_MODE_PUPPET; continue; } break; - case GDScriptTokenizer::TK_PR_REMOTESYNC: - case GDScriptTokenizer::TK_PR_SYNC: { + case GDScriptTokenizer::TK_PR_REMOTESYNC: { //may be fallthrough from export, ignore if so tokenizer->advance(); diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp index 11ffa22906..8e28b7215b 100644 --- a/modules/gdscript/gdscript_tokenizer.cpp +++ b/modules/gdscript/gdscript_tokenizer.cpp @@ -106,11 +106,9 @@ const char *GDScriptTokenizer::token_names[TK_MAX] = { "yield", "signal", "breakpoint", - "rpc", - "sync", + "remote", "master", "puppet", - "slave", "remotesync", "mastersync", "puppetsync", @@ -207,9 +205,7 @@ static const _kws _keyword_list[] = { { GDScriptTokenizer::TK_PR_BREAKPOINT, "breakpoint" }, { GDScriptTokenizer::TK_PR_REMOTE, "remote" }, { GDScriptTokenizer::TK_PR_MASTER, "master" }, - { GDScriptTokenizer::TK_PR_SLAVE, "slave" }, { GDScriptTokenizer::TK_PR_PUPPET, "puppet" }, - { GDScriptTokenizer::TK_PR_SYNC, "sync" }, { GDScriptTokenizer::TK_PR_REMOTESYNC, "remotesync" }, { GDScriptTokenizer::TK_PR_MASTERSYNC, "mastersync" }, { GDScriptTokenizer::TK_PR_PUPPETSYNC, "puppetsync" }, @@ -255,7 +251,6 @@ bool GDScriptTokenizer::is_token_literal(int p_offset, bool variable_safe) const case TK_PR_REMOTE: case TK_PR_MASTER: case TK_PR_PUPPET: - case TK_PR_SYNC: case TK_PR_REMOTESYNC: case TK_PR_MASTERSYNC: case TK_PR_PUPPETSYNC: diff --git a/modules/gdscript/gdscript_tokenizer.h b/modules/gdscript/gdscript_tokenizer.h index 0efc8551cb..3694825d80 100644 --- a/modules/gdscript/gdscript_tokenizer.h +++ b/modules/gdscript/gdscript_tokenizer.h @@ -113,9 +113,7 @@ public: TK_PR_SIGNAL, TK_PR_BREAKPOINT, TK_PR_REMOTE, - TK_PR_SYNC, TK_PR_MASTER, - TK_PR_SLAVE, // Deprecated by TK_PR_PUPPET, to remove in 4.0 TK_PR_PUPPET, TK_PR_REMOTESYNC, TK_PR_MASTERSYNC, diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 10bc3dcb49..43cdd19411 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -3373,12 +3373,8 @@ MultiplayerAPI::RPCMode CSharpScript::_member_get_rpc_mode(IMonoClassMember *p_m return MultiplayerAPI::RPC_MODE_MASTER; if (p_member->has_attribute(CACHED_CLASS(PuppetAttribute))) return MultiplayerAPI::RPC_MODE_PUPPET; - if (p_member->has_attribute(CACHED_CLASS(SlaveAttribute))) - return MultiplayerAPI::RPC_MODE_PUPPET; if (p_member->has_attribute(CACHED_CLASS(RemoteSyncAttribute))) return MultiplayerAPI::RPC_MODE_REMOTESYNC; - if (p_member->has_attribute(CACHED_CLASS(SyncAttribute))) - return MultiplayerAPI::RPC_MODE_REMOTESYNC; if (p_member->has_attribute(CACHED_CLASS(MasterSyncAttribute))) return MultiplayerAPI::RPC_MODE_MASTERSYNC; if (p_member->has_attribute(CACHED_CLASS(PuppetSyncAttribute))) diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/RPCAttributes.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/RPCAttributes.cs index 1bf6d5199a..8fc430b6bc 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/RPCAttributes.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/RPCAttributes.cs @@ -6,18 +6,12 @@ namespace Godot public class RemoteAttribute : Attribute {} [AttributeUsage(AttributeTargets.Method | AttributeTargets.Field | AttributeTargets.Property)] - public class SyncAttribute : Attribute {} - - [AttributeUsage(AttributeTargets.Method | AttributeTargets.Field | AttributeTargets.Property)] public class MasterAttribute : Attribute {} [AttributeUsage(AttributeTargets.Method | AttributeTargets.Field | AttributeTargets.Property)] public class PuppetAttribute : Attribute {} [AttributeUsage(AttributeTargets.Method | AttributeTargets.Field | AttributeTargets.Property)] - public class SlaveAttribute : Attribute {} - - [AttributeUsage(AttributeTargets.Method | AttributeTargets.Field | AttributeTargets.Property)] public class RemoteSyncAttribute : Attribute {} [AttributeUsage(AttributeTargets.Method | AttributeTargets.Field | AttributeTargets.Property)] diff --git a/modules/mono/mono_gd/gd_mono_cache.cpp b/modules/mono/mono_gd/gd_mono_cache.cpp index f1f6524cd2..0ad90a510e 100644 --- a/modules/mono/mono_gd/gd_mono_cache.cpp +++ b/modules/mono/mono_gd/gd_mono_cache.cpp @@ -136,10 +136,8 @@ void CachedData::clear_godot_api_cache() { class_SignalAttribute = NULL; class_ToolAttribute = NULL; class_RemoteAttribute = NULL; - class_SyncAttribute = NULL; class_MasterAttribute = NULL; class_PuppetAttribute = NULL; - class_SlaveAttribute = NULL; class_RemoteSyncAttribute = NULL; class_MasterSyncAttribute = NULL; class_PuppetSyncAttribute = NULL; @@ -254,10 +252,8 @@ void update_godot_api_cache() { CACHE_CLASS_AND_CHECK(SignalAttribute, GODOT_API_CLASS(SignalAttribute)); CACHE_CLASS_AND_CHECK(ToolAttribute, GODOT_API_CLASS(ToolAttribute)); CACHE_CLASS_AND_CHECK(RemoteAttribute, GODOT_API_CLASS(RemoteAttribute)); - CACHE_CLASS_AND_CHECK(SyncAttribute, GODOT_API_CLASS(SyncAttribute)); CACHE_CLASS_AND_CHECK(MasterAttribute, GODOT_API_CLASS(MasterAttribute)); CACHE_CLASS_AND_CHECK(PuppetAttribute, GODOT_API_CLASS(PuppetAttribute)); - CACHE_CLASS_AND_CHECK(SlaveAttribute, GODOT_API_CLASS(SlaveAttribute)); CACHE_CLASS_AND_CHECK(RemoteSyncAttribute, GODOT_API_CLASS(RemoteSyncAttribute)); CACHE_CLASS_AND_CHECK(MasterSyncAttribute, GODOT_API_CLASS(MasterSyncAttribute)); CACHE_CLASS_AND_CHECK(PuppetSyncAttribute, GODOT_API_CLASS(PuppetSyncAttribute)); diff --git a/modules/mono/mono_gd/gd_mono_cache.h b/modules/mono/mono_gd/gd_mono_cache.h index 1dc6b70479..0458e91240 100644 --- a/modules/mono/mono_gd/gd_mono_cache.h +++ b/modules/mono/mono_gd/gd_mono_cache.h @@ -106,13 +106,11 @@ struct CachedData { GDMonoClass *class_SignalAttribute; GDMonoClass *class_ToolAttribute; GDMonoClass *class_RemoteAttribute; - GDMonoClass *class_SyncAttribute; + GDMonoClass *class_MasterAttribute; + GDMonoClass *class_PuppetAttribute; GDMonoClass *class_RemoteSyncAttribute; GDMonoClass *class_MasterSyncAttribute; GDMonoClass *class_PuppetSyncAttribute; - GDMonoClass *class_MasterAttribute; - GDMonoClass *class_PuppetAttribute; - GDMonoClass *class_SlaveAttribute; GDMonoClass *class_GodotMethodAttribute; GDMonoField *field_GodotMethodAttribute_methodName; |