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-rw-r--r--doc/classes/Animation.xml12
-rw-r--r--editor/animation_track_editor.cpp66
-rw-r--r--editor/animation_track_editor.h2
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp22
-rw-r--r--editor/plugins/visual_shader_editor_plugin.h7
-rw-r--r--scene/resources/animation.cpp41
-rw-r--r--scene/resources/animation.h1
-rw-r--r--scene/resources/visual_shader.cpp1
-rw-r--r--scene/resources/visual_shader.h1
9 files changed, 128 insertions, 25 deletions
diff --git a/doc/classes/Animation.xml b/doc/classes/Animation.xml
index 9b322ac3f7..9885f30883 100644
--- a/doc/classes/Animation.xml
+++ b/doc/classes/Animation.xml
@@ -450,6 +450,17 @@
Move a track down.
</description>
</method>
+ <method name="track_move_to">
+ <return type="void">
+ </return>
+ <argument index="0" name="idx" type="int">
+ </argument>
+ <argument index="1" name="to_idx" type="int">
+ </argument>
+ <description>
+ Changes the index position of track [code]idx[/code] to the one defined in [code]to_idx[/code].
+ </description>
+ </method>
<method name="track_move_up">
<return type="void">
</return>
@@ -571,6 +582,7 @@
<argument index="1" name="with_idx" type="int">
</argument>
<description>
+ Swaps the track [code]idx[/code]'s index position with the track [code]with_idx[/code].
</description>
</method>
<method name="transform_track_insert_key">
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index 0eec01f2cb..e8490e8729 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -1213,7 +1213,8 @@ void AnimationTrackEdit::_notification(int p_what) {
if (has_focus()) {
Color accent = get_color("accent_color", "Editor");
accent.a *= 0.7;
- draw_rect(Rect2(Point2(), get_size()), accent, false);
+ // Offside so the horizontal sides aren't cutoff.
+ draw_rect(Rect2(Point2(1, 0), get_size() - Size2(1, 0)), accent, false);
}
Ref<Font> font = get_font("font", "Label");
@@ -2185,6 +2186,9 @@ Variant AnimationTrackEdit::get_drag_data(const Point2 &p_point) {
Dictionary drag_data;
drag_data["type"] = "animation_track";
+ String base_path = animation->track_get_path(track);
+ base_path = base_path.get_slice(":", 0); // Remove sub-path.
+ drag_data["group"] = base_path;
drag_data["index"] = track;
ToolButton *tb = memnew(ToolButton);
@@ -2205,8 +2209,18 @@ bool AnimationTrackEdit::can_drop_data(const Point2 &p_point, const Variant &p_d
}
String type = d["type"];
- if (type != "animation_track")
+ if (type != "animation_track") {
return false;
+ }
+
+ // Don't allow moving tracks outside their groups.
+ if (get_editor()->is_grouping_tracks()) {
+ String base_path = animation->track_get_path(track);
+ base_path = base_path.get_slice(":", 0); // Remove sub-path.
+ if (d["group"] != base_path) {
+ return false;
+ }
+ }
if (p_point.y < get_size().height / 2) {
dropping_at = -1;
@@ -2227,8 +2241,18 @@ void AnimationTrackEdit::drop_data(const Point2 &p_point, const Variant &p_data)
}
String type = d["type"];
- if (type != "animation_track")
+ if (type != "animation_track") {
return;
+ }
+
+ // Don't allow moving tracks outside their groups.
+ if (get_editor()->is_grouping_tracks()) {
+ String base_path = animation->track_get_path(track);
+ base_path = base_path.get_slice(":", 0); // Remove sub-path.
+ if (d["group"] != base_path) {
+ return;
+ }
+ }
int from_track = d["index"];
@@ -2683,6 +2707,13 @@ void AnimationTrackEditor::_track_remove_request(int p_track) {
}
}
+void AnimationTrackEditor::_track_grab_focus(int p_track) {
+
+ // Don't steal focus if not working with the track editor.
+ if (Object::cast_to<AnimationTrackEdit>(get_focus_owner()))
+ track_edits[p_track]->grab_focus();
+}
+
void AnimationTrackEditor::set_anim_pos(float p_pos) {
timeline->set_play_position(p_pos);
@@ -3447,7 +3478,7 @@ void AnimationTrackEditor::_update_tracks() {
if (use_grouping) {
String base_path = animation->track_get_path(i);
- base_path = base_path.get_slice(":", 0); // remove subpath
+ base_path = base_path.get_slice(":", 0); // Remove sub-path.
if (!group_sort.has(base_path)) {
AnimationTrackEditGroup *g = memnew(AnimationTrackEditGroup);
@@ -3664,17 +3695,18 @@ void AnimationTrackEditor::_update_length(double p_new_len) {
}
void AnimationTrackEditor::_dropped_track(int p_from_track, int p_to_track) {
- if (p_to_track >= track_edits.size()) {
- p_to_track = track_edits.size() - 1;
- }
-
- if (p_from_track == p_to_track)
+ if (p_from_track == p_to_track || p_from_track == p_to_track - 1) {
return;
+ }
_clear_selection();
undo_redo->create_action(TTR("Rearrange Tracks"));
- undo_redo->add_do_method(animation.ptr(), "track_swap", p_from_track, p_to_track);
- undo_redo->add_undo_method(animation.ptr(), "track_swap", p_to_track, p_from_track);
+ undo_redo->add_do_method(animation.ptr(), "track_move_to", p_from_track, p_to_track);
+ // Take into account that the position of the tracks that come after the one removed will change.
+ int to_track_real = p_to_track > p_from_track ? p_to_track - 1 : p_to_track;
+ undo_redo->add_undo_method(animation.ptr(), "track_move_to", to_track_real, p_to_track > p_from_track ? p_from_track : p_from_track + 1);
+ undo_redo->add_do_method(this, "_track_grab_focus", to_track_real);
+ undo_redo->add_undo_method(this, "_track_grab_focus", p_from_track);
undo_redo->commit_action();
}
@@ -4876,10 +4908,20 @@ void AnimationTrackEditor::_cleanup_animation(Ref<Animation> p_animation) {
}
void AnimationTrackEditor::_view_group_toggle() {
+
_update_tracks();
view_group->set_icon(get_icon(view_group->is_pressed() ? "AnimationTrackList" : "AnimationTrackGroup", "EditorIcons"));
}
+bool AnimationTrackEditor::is_grouping_tracks() {
+
+ if (!view_group) {
+ return false;
+ }
+
+ return !view_group->is_pressed();
+}
+
void AnimationTrackEditor::_selection_changed() {
if (selected_filter->is_pressed()) {
@@ -4926,6 +4968,7 @@ void AnimationTrackEditor::_bind_methods() {
ClassDB::bind_method("_animation_update", &AnimationTrackEditor::_animation_update);
ClassDB::bind_method("_timeline_changed", &AnimationTrackEditor::_timeline_changed);
ClassDB::bind_method("_track_remove_request", &AnimationTrackEditor::_track_remove_request);
+ ClassDB::bind_method("_track_grab_focus", &AnimationTrackEditor::_track_grab_focus);
ClassDB::bind_method("_name_limit_changed", &AnimationTrackEditor::_name_limit_changed);
ClassDB::bind_method("_update_scroll", &AnimationTrackEditor::_update_scroll);
ClassDB::bind_method("_update_tracks", &AnimationTrackEditor::_update_tracks);
@@ -5024,7 +5067,6 @@ AnimationTrackEditor::AnimationTrackEditor() {
scroll->set_enable_v_scroll(true);
track_vbox->add_constant_override("separation", 0);
- //timeline_vbox->add_child(memnew(HSeparator));
HBoxContainer *bottom_hb = memnew(HBoxContainer);
add_child(bottom_hb);
diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h
index a69659642c..c64f663b3b 100644
--- a/editor/animation_track_editor.h
+++ b/editor/animation_track_editor.h
@@ -325,6 +325,7 @@ class AnimationTrackEditor : public VBoxContainer {
void _name_limit_changed();
void _timeline_changed(float p_new_pos, bool p_drag);
void _track_remove_request(int p_track);
+ void _track_grab_focus(int p_track);
UndoRedo *undo_redo;
@@ -513,6 +514,7 @@ public:
float get_moving_selection_offset() const;
bool is_snap_enabled();
float snap_time(float p_value);
+ bool is_grouping_tracks();
MenuButton *get_edit_menu();
AnimationTrackEditor();
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 2c68633a3c..c2e847f211 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -31,6 +31,7 @@
#include "visual_shader_editor_plugin.h"
#include "core/io/resource_loader.h"
+#include "core/math/math_defs.h"
#include "core/os/input.h"
#include "core/os/keyboard.h"
#include "core/project_settings.h"
@@ -1138,6 +1139,13 @@ void VisualShaderEditor::_add_node(int p_idx, int p_op_idx) {
VisualShaderNode *vsn = Object::cast_to<VisualShaderNode>(ClassDB::instance(add_options[p_idx].type));
ERR_FAIL_COND(!vsn);
+ VisualShaderNodeScalarConstant *constant = Object::cast_to<VisualShaderNodeScalarConstant>(vsn);
+
+ if (constant) {
+ if ((int)add_options[p_idx].value != -1)
+ constant->set_constant(add_options[p_idx].value);
+ }
+
if (p_op_idx != -1) {
VisualShaderNodeInput *input = Object::cast_to<VisualShaderNodeInput>(vsn);
@@ -1987,6 +1995,7 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("ColorUniform", "Color", "Variables", "VisualShaderNodeColorUniform", TTR("Color uniform."), -1, VisualShaderNode::PORT_TYPE_COLOR));
// BOOLEAN
+
add_options.push_back(AddOption("If", "Conditional", "Functions", "VisualShaderNodeIf", TTR("Returns an associated vector if the provided scalars are equal, greater or less."), -1, VisualShaderNode::PORT_TYPE_VECTOR));
add_options.push_back(AddOption("Switch", "Conditional", "Functions", "VisualShaderNodeSwitch", TTR("Returns an associated vector if the provided boolean value is true or false."), -1, VisualShaderNode::PORT_TYPE_VECTOR));
add_options.push_back(AddOption("BooleanConstant", "Conditional", "Variables", "VisualShaderNodeBooleanConstant", TTR("Boolean constant."), -1, VisualShaderNode::PORT_TYPE_BOOLEAN));
@@ -2100,6 +2109,19 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("ScalarFunc", "Scalar", "Common", "VisualShaderNodeScalarFunc", TTR("Scalar function."), -1, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("ScalarOp", "Scalar", "Common", "VisualShaderNodeScalarOp", TTR("Scalar operator."), -1, VisualShaderNode::PORT_TYPE_SCALAR));
+ //CONSTANTS
+
+ add_options.push_back(AddOption("E", "Scalar", "Constants", "VisualShaderNodeScalarConstant", TTR("E constant (2.718282). Represents the base of the natural logarithm."), -1, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, Math_E));
+ add_options.push_back(AddOption("Epsilon", "Scalar", "Constants", "VisualShaderNodeScalarConstant", TTR("Epsilon constant (0.00001). Smallest possible scalar number."), -1, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, CMP_EPSILON));
+ add_options.push_back(AddOption("Phi", "Scalar", "Constants", "VisualShaderNodeScalarConstant", TTR("Phi constant (1.618034). Golden ratio."), -1, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, 1.618034f));
+ add_options.push_back(AddOption("Pi/4", "Scalar", "Constants", "VisualShaderNodeScalarConstant", TTR("Pi/4 constant (0.785398) or 45 degrees."), -1, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, Math_PI / 4));
+ add_options.push_back(AddOption("Pi/2", "Scalar", "Constants", "VisualShaderNodeScalarConstant", TTR("Pi/2 constant (1.570796) or 90 degrees."), -1, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, Math_PI / 2));
+ add_options.push_back(AddOption("Pi", "Scalar", "Constants", "VisualShaderNodeScalarConstant", TTR("Pi constant (3.141593) or 180 degrees."), -1, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, Math_PI));
+ add_options.push_back(AddOption("Tau", "Scalar", "Constants", "VisualShaderNodeScalarConstant", TTR("Tau constant (6.283185) or 360 degrees."), -1, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, Math_TAU));
+ add_options.push_back(AddOption("Sqrt2", "Scalar", "Constants", "VisualShaderNodeScalarConstant", TTR("Sqrt2 constant (1.414214). Square root of 2."), -1, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, Math_SQRT2));
+
+ // FUNCTIONS
+
add_options.push_back(AddOption("Abs", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the absolute value of the parameter."), VisualShaderNodeScalarFunc::FUNC_ABS, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("ACos", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the arc-cosine of the parameter."), VisualShaderNodeScalarFunc::FUNC_ACOS, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("ACosH", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("(GLES3 only) Returns the inverse hyperbolic cosine of the parameter."), VisualShaderNodeScalarFunc::FUNC_ACOSH, VisualShaderNode::PORT_TYPE_SCALAR));
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h
index e851030ab4..1b009b61d5 100644
--- a/editor/plugins/visual_shader_editor_plugin.h
+++ b/editor/plugins/visual_shader_editor_plugin.h
@@ -101,8 +101,9 @@ class VisualShaderEditor : public VBoxContainer {
int mode;
int return_type;
int func;
+ float value;
- AddOption(const String &p_name = String(), const String &p_category = String(), const String &p_sub_category = String(), const String &p_type = String(), const String &p_description = String(), int p_sub_func = -1, int p_return_type = -1, int p_mode = -1, int p_func = -1) {
+ AddOption(const String &p_name = String(), const String &p_category = String(), const String &p_sub_category = String(), const String &p_type = String(), const String &p_description = String(), int p_sub_func = -1, int p_return_type = -1, int p_mode = -1, int p_func = -1, float p_value = -1) {
name = p_name;
type = p_type;
category = p_category;
@@ -112,9 +113,10 @@ class VisualShaderEditor : public VBoxContainer {
return_type = p_return_type;
mode = p_mode;
func = p_func;
+ value = p_value;
}
- AddOption(const String &p_name, const String &p_category, const String &p_sub_category, const String &p_type, const String &p_description, const String &p_sub_func, int p_return_type = -1, int p_mode = -1, int p_func = -1) {
+ AddOption(const String &p_name, const String &p_category, const String &p_sub_category, const String &p_type, const String &p_description, const String &p_sub_func, int p_return_type = -1, int p_mode = -1, int p_func = -1, float p_value = -1) {
name = p_name;
type = p_type;
category = p_category;
@@ -124,6 +126,7 @@ class VisualShaderEditor : public VBoxContainer {
return_type = p_return_type;
mode = p_mode;
func = p_func;
+ value = p_value;
}
};
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index 9c79b2ba3b..ebfcd51247 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -2559,17 +2559,6 @@ bool Animation::has_loop() const {
return loop;
}
-void Animation::track_move_up(int p_track) {
-
- if (p_track >= 0 && p_track < (tracks.size() - 1)) {
-
- SWAP(tracks.write[p_track], tracks.write[p_track + 1]);
- }
-
- emit_changed();
- emit_signal(SceneStringNames::get_singleton()->tracks_changed);
-}
-
void Animation::track_set_imported(int p_track, bool p_imported) {
ERR_FAIL_INDEX(p_track, tracks.size());
@@ -2595,12 +2584,40 @@ bool Animation::track_is_enabled(int p_track) const {
return tracks[p_track]->enabled;
}
+void Animation::track_move_up(int p_track) {
+
+ if (p_track >= 0 && p_track < (tracks.size() - 1)) {
+
+ SWAP(tracks.write[p_track], tracks.write[p_track + 1]);
+ }
+
+ emit_changed();
+ emit_signal(SceneStringNames::get_singleton()->tracks_changed);
+}
+
void Animation::track_move_down(int p_track) {
if (p_track > 0 && p_track < tracks.size()) {
SWAP(tracks.write[p_track], tracks.write[p_track - 1]);
}
+
+ emit_changed();
+ emit_signal(SceneStringNames::get_singleton()->tracks_changed);
+}
+
+void Animation::track_move_to(int p_track, int p_to_index) {
+
+ ERR_FAIL_INDEX(p_track, tracks.size());
+ ERR_FAIL_INDEX(p_to_index, tracks.size() + 1);
+ if (p_track == p_to_index || p_track == p_to_index - 1)
+ return;
+
+ Track *track = tracks.get(p_track);
+ tracks.remove(p_track);
+ // Take into account that the position of the tracks that come after the one removed will change.
+ tracks.insert(p_to_index > p_track ? p_to_index - 1 : p_to_index, track);
+
emit_changed();
emit_signal(SceneStringNames::get_singleton()->tracks_changed);
}
@@ -2612,6 +2629,7 @@ void Animation::track_swap(int p_track, int p_with_track) {
if (p_track == p_with_track)
return;
SWAP(tracks.write[p_track], tracks.write[p_with_track]);
+
emit_changed();
emit_signal(SceneStringNames::get_singleton()->tracks_changed);
}
@@ -2656,6 +2674,7 @@ void Animation::_bind_methods() {
ClassDB::bind_method(D_METHOD("track_move_up", "idx"), &Animation::track_move_up);
ClassDB::bind_method(D_METHOD("track_move_down", "idx"), &Animation::track_move_down);
+ ClassDB::bind_method(D_METHOD("track_move_to", "idx", "to_idx"), &Animation::track_move_to);
ClassDB::bind_method(D_METHOD("track_swap", "idx", "with_idx"), &Animation::track_swap);
ClassDB::bind_method(D_METHOD("track_set_imported", "idx", "imported"), &Animation::track_set_imported);
diff --git a/scene/resources/animation.h b/scene/resources/animation.h
index 3d38a8902f..36ebaa25d5 100644
--- a/scene/resources/animation.h
+++ b/scene/resources/animation.h
@@ -293,6 +293,7 @@ public:
void track_move_up(int p_track);
void track_move_down(int p_track);
+ void track_move_to(int p_track, int p_to_index);
void track_swap(int p_track, int p_with_track);
void track_set_imported(int p_track, bool p_imported);
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index 1781777fcd..9b2e410985 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "visual_shader.h"
+
#include "core/vmap.h"
#include "servers/visual/shader_types.h"
diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h
index ea39d118e4..838c2c618d 100644
--- a/scene/resources/visual_shader.h
+++ b/scene/resources/visual_shader.h
@@ -32,6 +32,7 @@
#define VISUAL_SHADER_H
#include "core/string_builder.h"
+#include "scene/gui/control.h"
#include "scene/resources/shader.h"
class VisualShaderNodeUniform;