diff options
-rw-r--r-- | doc/classes/Animation.xml | 12 | ||||
-rw-r--r-- | editor/animation_track_editor.cpp | 66 | ||||
-rw-r--r-- | editor/animation_track_editor.h | 2 | ||||
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 22 | ||||
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.h | 7 | ||||
-rw-r--r-- | scene/resources/animation.cpp | 41 | ||||
-rw-r--r-- | scene/resources/animation.h | 1 | ||||
-rw-r--r-- | scene/resources/visual_shader.cpp | 1 | ||||
-rw-r--r-- | scene/resources/visual_shader.h | 1 |
9 files changed, 128 insertions, 25 deletions
diff --git a/doc/classes/Animation.xml b/doc/classes/Animation.xml index 9b322ac3f7..9885f30883 100644 --- a/doc/classes/Animation.xml +++ b/doc/classes/Animation.xml @@ -450,6 +450,17 @@ Move a track down. </description> </method> + <method name="track_move_to"> + <return type="void"> + </return> + <argument index="0" name="idx" type="int"> + </argument> + <argument index="1" name="to_idx" type="int"> + </argument> + <description> + Changes the index position of track [code]idx[/code] to the one defined in [code]to_idx[/code]. + </description> + </method> <method name="track_move_up"> <return type="void"> </return> @@ -571,6 +582,7 @@ <argument index="1" name="with_idx" type="int"> </argument> <description> + Swaps the track [code]idx[/code]'s index position with the track [code]with_idx[/code]. </description> </method> <method name="transform_track_insert_key"> diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index 0eec01f2cb..e8490e8729 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -1213,7 +1213,8 @@ void AnimationTrackEdit::_notification(int p_what) { if (has_focus()) { Color accent = get_color("accent_color", "Editor"); accent.a *= 0.7; - draw_rect(Rect2(Point2(), get_size()), accent, false); + // Offside so the horizontal sides aren't cutoff. + draw_rect(Rect2(Point2(1, 0), get_size() - Size2(1, 0)), accent, false); } Ref<Font> font = get_font("font", "Label"); @@ -2185,6 +2186,9 @@ Variant AnimationTrackEdit::get_drag_data(const Point2 &p_point) { Dictionary drag_data; drag_data["type"] = "animation_track"; + String base_path = animation->track_get_path(track); + base_path = base_path.get_slice(":", 0); // Remove sub-path. + drag_data["group"] = base_path; drag_data["index"] = track; ToolButton *tb = memnew(ToolButton); @@ -2205,8 +2209,18 @@ bool AnimationTrackEdit::can_drop_data(const Point2 &p_point, const Variant &p_d } String type = d["type"]; - if (type != "animation_track") + if (type != "animation_track") { return false; + } + + // Don't allow moving tracks outside their groups. + if (get_editor()->is_grouping_tracks()) { + String base_path = animation->track_get_path(track); + base_path = base_path.get_slice(":", 0); // Remove sub-path. + if (d["group"] != base_path) { + return false; + } + } if (p_point.y < get_size().height / 2) { dropping_at = -1; @@ -2227,8 +2241,18 @@ void AnimationTrackEdit::drop_data(const Point2 &p_point, const Variant &p_data) } String type = d["type"]; - if (type != "animation_track") + if (type != "animation_track") { return; + } + + // Don't allow moving tracks outside their groups. + if (get_editor()->is_grouping_tracks()) { + String base_path = animation->track_get_path(track); + base_path = base_path.get_slice(":", 0); // Remove sub-path. + if (d["group"] != base_path) { + return; + } + } int from_track = d["index"]; @@ -2683,6 +2707,13 @@ void AnimationTrackEditor::_track_remove_request(int p_track) { } } +void AnimationTrackEditor::_track_grab_focus(int p_track) { + + // Don't steal focus if not working with the track editor. + if (Object::cast_to<AnimationTrackEdit>(get_focus_owner())) + track_edits[p_track]->grab_focus(); +} + void AnimationTrackEditor::set_anim_pos(float p_pos) { timeline->set_play_position(p_pos); @@ -3447,7 +3478,7 @@ void AnimationTrackEditor::_update_tracks() { if (use_grouping) { String base_path = animation->track_get_path(i); - base_path = base_path.get_slice(":", 0); // remove subpath + base_path = base_path.get_slice(":", 0); // Remove sub-path. if (!group_sort.has(base_path)) { AnimationTrackEditGroup *g = memnew(AnimationTrackEditGroup); @@ -3664,17 +3695,18 @@ void AnimationTrackEditor::_update_length(double p_new_len) { } void AnimationTrackEditor::_dropped_track(int p_from_track, int p_to_track) { - if (p_to_track >= track_edits.size()) { - p_to_track = track_edits.size() - 1; - } - - if (p_from_track == p_to_track) + if (p_from_track == p_to_track || p_from_track == p_to_track - 1) { return; + } _clear_selection(); undo_redo->create_action(TTR("Rearrange Tracks")); - undo_redo->add_do_method(animation.ptr(), "track_swap", p_from_track, p_to_track); - undo_redo->add_undo_method(animation.ptr(), "track_swap", p_to_track, p_from_track); + undo_redo->add_do_method(animation.ptr(), "track_move_to", p_from_track, p_to_track); + // Take into account that the position of the tracks that come after the one removed will change. + int to_track_real = p_to_track > p_from_track ? p_to_track - 1 : p_to_track; + undo_redo->add_undo_method(animation.ptr(), "track_move_to", to_track_real, p_to_track > p_from_track ? p_from_track : p_from_track + 1); + undo_redo->add_do_method(this, "_track_grab_focus", to_track_real); + undo_redo->add_undo_method(this, "_track_grab_focus", p_from_track); undo_redo->commit_action(); } @@ -4876,10 +4908,20 @@ void AnimationTrackEditor::_cleanup_animation(Ref<Animation> p_animation) { } void AnimationTrackEditor::_view_group_toggle() { + _update_tracks(); view_group->set_icon(get_icon(view_group->is_pressed() ? "AnimationTrackList" : "AnimationTrackGroup", "EditorIcons")); } +bool AnimationTrackEditor::is_grouping_tracks() { + + if (!view_group) { + return false; + } + + return !view_group->is_pressed(); +} + void AnimationTrackEditor::_selection_changed() { if (selected_filter->is_pressed()) { @@ -4926,6 +4968,7 @@ void AnimationTrackEditor::_bind_methods() { ClassDB::bind_method("_animation_update", &AnimationTrackEditor::_animation_update); ClassDB::bind_method("_timeline_changed", &AnimationTrackEditor::_timeline_changed); ClassDB::bind_method("_track_remove_request", &AnimationTrackEditor::_track_remove_request); + ClassDB::bind_method("_track_grab_focus", &AnimationTrackEditor::_track_grab_focus); ClassDB::bind_method("_name_limit_changed", &AnimationTrackEditor::_name_limit_changed); ClassDB::bind_method("_update_scroll", &AnimationTrackEditor::_update_scroll); ClassDB::bind_method("_update_tracks", &AnimationTrackEditor::_update_tracks); @@ -5024,7 +5067,6 @@ AnimationTrackEditor::AnimationTrackEditor() { scroll->set_enable_v_scroll(true); track_vbox->add_constant_override("separation", 0); - //timeline_vbox->add_child(memnew(HSeparator)); HBoxContainer *bottom_hb = memnew(HBoxContainer); add_child(bottom_hb); diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h index a69659642c..c64f663b3b 100644 --- a/editor/animation_track_editor.h +++ b/editor/animation_track_editor.h @@ -325,6 +325,7 @@ class AnimationTrackEditor : public VBoxContainer { void _name_limit_changed(); void _timeline_changed(float p_new_pos, bool p_drag); void _track_remove_request(int p_track); + void _track_grab_focus(int p_track); UndoRedo *undo_redo; @@ -513,6 +514,7 @@ public: float get_moving_selection_offset() const; bool is_snap_enabled(); float snap_time(float p_value); + bool is_grouping_tracks(); MenuButton *get_edit_menu(); AnimationTrackEditor(); diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 2c68633a3c..c2e847f211 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -31,6 +31,7 @@ #include "visual_shader_editor_plugin.h" #include "core/io/resource_loader.h" +#include "core/math/math_defs.h" #include "core/os/input.h" #include "core/os/keyboard.h" #include "core/project_settings.h" @@ -1138,6 +1139,13 @@ void VisualShaderEditor::_add_node(int p_idx, int p_op_idx) { VisualShaderNode *vsn = Object::cast_to<VisualShaderNode>(ClassDB::instance(add_options[p_idx].type)); ERR_FAIL_COND(!vsn); + VisualShaderNodeScalarConstant *constant = Object::cast_to<VisualShaderNodeScalarConstant>(vsn); + + if (constant) { + if ((int)add_options[p_idx].value != -1) + constant->set_constant(add_options[p_idx].value); + } + if (p_op_idx != -1) { VisualShaderNodeInput *input = Object::cast_to<VisualShaderNodeInput>(vsn); @@ -1987,6 +1995,7 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("ColorUniform", "Color", "Variables", "VisualShaderNodeColorUniform", TTR("Color uniform."), -1, VisualShaderNode::PORT_TYPE_COLOR)); // BOOLEAN + add_options.push_back(AddOption("If", "Conditional", "Functions", "VisualShaderNodeIf", TTR("Returns an associated vector if the provided scalars are equal, greater or less."), -1, VisualShaderNode::PORT_TYPE_VECTOR)); add_options.push_back(AddOption("Switch", "Conditional", "Functions", "VisualShaderNodeSwitch", TTR("Returns an associated vector if the provided boolean value is true or false."), -1, VisualShaderNode::PORT_TYPE_VECTOR)); add_options.push_back(AddOption("BooleanConstant", "Conditional", "Variables", "VisualShaderNodeBooleanConstant", TTR("Boolean constant."), -1, VisualShaderNode::PORT_TYPE_BOOLEAN)); @@ -2100,6 +2109,19 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("ScalarFunc", "Scalar", "Common", "VisualShaderNodeScalarFunc", TTR("Scalar function."), -1, VisualShaderNode::PORT_TYPE_SCALAR)); add_options.push_back(AddOption("ScalarOp", "Scalar", "Common", "VisualShaderNodeScalarOp", TTR("Scalar operator."), -1, VisualShaderNode::PORT_TYPE_SCALAR)); + //CONSTANTS + + add_options.push_back(AddOption("E", "Scalar", "Constants", "VisualShaderNodeScalarConstant", TTR("E constant (2.718282). Represents the base of the natural logarithm."), -1, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, Math_E)); + add_options.push_back(AddOption("Epsilon", "Scalar", "Constants", "VisualShaderNodeScalarConstant", TTR("Epsilon constant (0.00001). Smallest possible scalar number."), -1, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, CMP_EPSILON)); + add_options.push_back(AddOption("Phi", "Scalar", "Constants", "VisualShaderNodeScalarConstant", TTR("Phi constant (1.618034). Golden ratio."), -1, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, 1.618034f)); + add_options.push_back(AddOption("Pi/4", "Scalar", "Constants", "VisualShaderNodeScalarConstant", TTR("Pi/4 constant (0.785398) or 45 degrees."), -1, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, Math_PI / 4)); + add_options.push_back(AddOption("Pi/2", "Scalar", "Constants", "VisualShaderNodeScalarConstant", TTR("Pi/2 constant (1.570796) or 90 degrees."), -1, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, Math_PI / 2)); + add_options.push_back(AddOption("Pi", "Scalar", "Constants", "VisualShaderNodeScalarConstant", TTR("Pi constant (3.141593) or 180 degrees."), -1, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, Math_PI)); + add_options.push_back(AddOption("Tau", "Scalar", "Constants", "VisualShaderNodeScalarConstant", TTR("Tau constant (6.283185) or 360 degrees."), -1, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, Math_TAU)); + add_options.push_back(AddOption("Sqrt2", "Scalar", "Constants", "VisualShaderNodeScalarConstant", TTR("Sqrt2 constant (1.414214). Square root of 2."), -1, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, Math_SQRT2)); + + // FUNCTIONS + add_options.push_back(AddOption("Abs", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the absolute value of the parameter."), VisualShaderNodeScalarFunc::FUNC_ABS, VisualShaderNode::PORT_TYPE_SCALAR)); add_options.push_back(AddOption("ACos", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the arc-cosine of the parameter."), VisualShaderNodeScalarFunc::FUNC_ACOS, VisualShaderNode::PORT_TYPE_SCALAR)); add_options.push_back(AddOption("ACosH", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("(GLES3 only) Returns the inverse hyperbolic cosine of the parameter."), VisualShaderNodeScalarFunc::FUNC_ACOSH, VisualShaderNode::PORT_TYPE_SCALAR)); diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h index e851030ab4..1b009b61d5 100644 --- a/editor/plugins/visual_shader_editor_plugin.h +++ b/editor/plugins/visual_shader_editor_plugin.h @@ -101,8 +101,9 @@ class VisualShaderEditor : public VBoxContainer { int mode; int return_type; int func; + float value; - AddOption(const String &p_name = String(), const String &p_category = String(), const String &p_sub_category = String(), const String &p_type = String(), const String &p_description = String(), int p_sub_func = -1, int p_return_type = -1, int p_mode = -1, int p_func = -1) { + AddOption(const String &p_name = String(), const String &p_category = String(), const String &p_sub_category = String(), const String &p_type = String(), const String &p_description = String(), int p_sub_func = -1, int p_return_type = -1, int p_mode = -1, int p_func = -1, float p_value = -1) { name = p_name; type = p_type; category = p_category; @@ -112,9 +113,10 @@ class VisualShaderEditor : public VBoxContainer { return_type = p_return_type; mode = p_mode; func = p_func; + value = p_value; } - AddOption(const String &p_name, const String &p_category, const String &p_sub_category, const String &p_type, const String &p_description, const String &p_sub_func, int p_return_type = -1, int p_mode = -1, int p_func = -1) { + AddOption(const String &p_name, const String &p_category, const String &p_sub_category, const String &p_type, const String &p_description, const String &p_sub_func, int p_return_type = -1, int p_mode = -1, int p_func = -1, float p_value = -1) { name = p_name; type = p_type; category = p_category; @@ -124,6 +126,7 @@ class VisualShaderEditor : public VBoxContainer { return_type = p_return_type; mode = p_mode; func = p_func; + value = p_value; } }; diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp index 9c79b2ba3b..ebfcd51247 100644 --- a/scene/resources/animation.cpp +++ b/scene/resources/animation.cpp @@ -2559,17 +2559,6 @@ bool Animation::has_loop() const { return loop; } -void Animation::track_move_up(int p_track) { - - if (p_track >= 0 && p_track < (tracks.size() - 1)) { - - SWAP(tracks.write[p_track], tracks.write[p_track + 1]); - } - - emit_changed(); - emit_signal(SceneStringNames::get_singleton()->tracks_changed); -} - void Animation::track_set_imported(int p_track, bool p_imported) { ERR_FAIL_INDEX(p_track, tracks.size()); @@ -2595,12 +2584,40 @@ bool Animation::track_is_enabled(int p_track) const { return tracks[p_track]->enabled; } +void Animation::track_move_up(int p_track) { + + if (p_track >= 0 && p_track < (tracks.size() - 1)) { + + SWAP(tracks.write[p_track], tracks.write[p_track + 1]); + } + + emit_changed(); + emit_signal(SceneStringNames::get_singleton()->tracks_changed); +} + void Animation::track_move_down(int p_track) { if (p_track > 0 && p_track < tracks.size()) { SWAP(tracks.write[p_track], tracks.write[p_track - 1]); } + + emit_changed(); + emit_signal(SceneStringNames::get_singleton()->tracks_changed); +} + +void Animation::track_move_to(int p_track, int p_to_index) { + + ERR_FAIL_INDEX(p_track, tracks.size()); + ERR_FAIL_INDEX(p_to_index, tracks.size() + 1); + if (p_track == p_to_index || p_track == p_to_index - 1) + return; + + Track *track = tracks.get(p_track); + tracks.remove(p_track); + // Take into account that the position of the tracks that come after the one removed will change. + tracks.insert(p_to_index > p_track ? p_to_index - 1 : p_to_index, track); + emit_changed(); emit_signal(SceneStringNames::get_singleton()->tracks_changed); } @@ -2612,6 +2629,7 @@ void Animation::track_swap(int p_track, int p_with_track) { if (p_track == p_with_track) return; SWAP(tracks.write[p_track], tracks.write[p_with_track]); + emit_changed(); emit_signal(SceneStringNames::get_singleton()->tracks_changed); } @@ -2656,6 +2674,7 @@ void Animation::_bind_methods() { ClassDB::bind_method(D_METHOD("track_move_up", "idx"), &Animation::track_move_up); ClassDB::bind_method(D_METHOD("track_move_down", "idx"), &Animation::track_move_down); + ClassDB::bind_method(D_METHOD("track_move_to", "idx", "to_idx"), &Animation::track_move_to); ClassDB::bind_method(D_METHOD("track_swap", "idx", "with_idx"), &Animation::track_swap); ClassDB::bind_method(D_METHOD("track_set_imported", "idx", "imported"), &Animation::track_set_imported); diff --git a/scene/resources/animation.h b/scene/resources/animation.h index 3d38a8902f..36ebaa25d5 100644 --- a/scene/resources/animation.h +++ b/scene/resources/animation.h @@ -293,6 +293,7 @@ public: void track_move_up(int p_track); void track_move_down(int p_track); + void track_move_to(int p_track, int p_to_index); void track_swap(int p_track, int p_with_track); void track_set_imported(int p_track, bool p_imported); diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index 1781777fcd..9b2e410985 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "visual_shader.h" + #include "core/vmap.h" #include "servers/visual/shader_types.h" diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h index ea39d118e4..838c2c618d 100644 --- a/scene/resources/visual_shader.h +++ b/scene/resources/visual_shader.h @@ -32,6 +32,7 @@ #define VISUAL_SHADER_H #include "core/string_builder.h" +#include "scene/gui/control.h" #include "scene/resources/shader.h" class VisualShaderNodeUniform; |