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-rw-r--r--scene/gui/base_button.cpp12
1 files changed, 3 insertions, 9 deletions
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index 5ef2557383..fadf5e432c 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -216,9 +216,7 @@ void BaseButton::set_pressed(bool p_pressed) {
if (p_pressed) {
_unpress_group();
}
- if (toggle_mode) {
- _toggled(status.pressed);
- }
+ _toggled(status.pressed);
update();
}
@@ -337,9 +335,6 @@ bool BaseButton::is_keep_pressed_outside() const {
void BaseButton::set_shortcut(const Ref<ShortCut> &p_shortcut) {
- if (shortcut.is_null() == p_shortcut.is_null())
- return;
-
shortcut = p_shortcut;
set_process_unhandled_input(shortcut.is_valid());
}
@@ -356,11 +351,10 @@ void BaseButton::_unhandled_input(Ref<InputEvent> p_event) {
return; //ignore because of modal window
if (is_toggle_mode()) {
- set_pressed(!is_pressed());
- emit_signal("toggled", is_pressed());
+ set_pressed(!is_pressed()); // Also calls _toggled() internally.
}
- emit_signal("pressed");
+ _pressed();
}
}