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-rw-r--r--drivers/gles3/shader_gles3.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/drivers/gles3/shader_gles3.cpp b/drivers/gles3/shader_gles3.cpp
index 77e257dfc8..e7a26c0354 100644
--- a/drivers/gles3/shader_gles3.cpp
+++ b/drivers/gles3/shader_gles3.cpp
@@ -273,9 +273,11 @@ ShaderGLES3::Version *ShaderGLES3::get_current_version() {
//vertex precision is high
strings.push_back("precision highp float;\n");
strings.push_back("precision highp int;\n");
+#ifndef GLES_OVER_GL
strings.push_back("precision highp sampler2D;\n");
strings.push_back("precision highp samplerCube;\n");
strings.push_back("precision highp sampler2DArray;\n");
+#endif
#if 0
if (cc) {
@@ -374,9 +376,11 @@ ShaderGLES3::Version *ShaderGLES3::get_current_version() {
//fragment precision is medium
strings.push_back("precision highp float;\n");
strings.push_back("precision highp int;\n");
+#ifndef GLES_OVER_GL
strings.push_back("precision highp sampler2D;\n");
strings.push_back("precision highp samplerCube;\n");
strings.push_back("precision highp sampler2DArray;\n");
+#endif
#if 0
if (cc) {