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-rw-r--r--.clang-format2
-rw-r--r--core/config/engine.cpp4
-rw-r--r--core/core_globals.cpp35
-rw-r--r--core/core_globals.h44
-rw-r--r--core/io/file_access_compressed.h32
-rw-r--r--core/io/file_access_encrypted.h38
-rw-r--r--core/io/file_access_memory.h34
-rw-r--r--core/io/file_access_network.h32
-rw-r--r--core/io/file_access_pack.h74
-rw-r--r--core/io/file_access_zip.h32
-rw-r--r--core/io/logger.cpp3
-rw-r--r--core/math/transform_2d.cpp34
-rw-r--r--core/math/transform_2d.h5
-rw-r--r--core/math/transform_3d.cpp30
-rw-r--r--core/math/transform_3d.h3
-rw-r--r--core/object/class_db.cpp26
-rw-r--r--core/object/class_db.h2
-rw-r--r--core/object/object.h4
-rw-r--r--core/string/print_string.cpp9
-rw-r--r--core/string/print_string.h2
-rw-r--r--core/templates/paged_allocator.h10
-rw-r--r--core/variant/variant.cpp67
-rw-r--r--core/variant/variant.h25
-rw-r--r--core/variant/variant_call.cpp6
-rw-r--r--core/variant/variant_internal.h17
-rw-r--r--doc/classes/CPUParticles2D.xml4
-rw-r--r--doc/classes/CPUParticles3D.xml4
-rw-r--r--doc/classes/Camera3D.xml3
-rw-r--r--doc/classes/EditorSettings.xml2
-rw-r--r--doc/classes/GPUParticles2D.xml4
-rw-r--r--doc/classes/GPUParticles3D.xml4
-rw-r--r--doc/classes/OptionButton.xml4
-rw-r--r--doc/classes/ParticlesMaterial.xml2
-rw-r--r--doc/classes/ProjectSettings.xml3
-rw-r--r--doc/classes/RenderingServer.xml28
-rw-r--r--doc/classes/RootMotionView.xml12
-rw-r--r--doc/classes/TextServer.xml21
-rw-r--r--doc/classes/TextServerExtension.xml15
-rw-r--r--doc/classes/Transform2D.xml46
-rw-r--r--doc/classes/Transform3D.xml49
-rw-r--r--doc/classes/WeakRef.xml2
-rw-r--r--drivers/gles3/storage/material_storage.cpp5
-rw-r--r--drivers/unix/dir_access_unix.h46
-rw-r--r--drivers/unix/file_access_unix.h38
-rw-r--r--drivers/windows/dir_access_windows.h38
-rw-r--r--drivers/windows/file_access_windows.h38
-rw-r--r--editor/editor_inspector.cpp273
-rw-r--r--editor/editor_inspector.h12
-rw-r--r--editor/editor_node.cpp2
-rw-r--r--editor/editor_property_name_processor.cpp1
-rw-r--r--editor/editor_settings.cpp2
-rw-r--r--editor/editor_themes.cpp4
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp4
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp4
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp10
-rw-r--r--editor/project_converter_3_to_4.cpp8
-rw-r--r--editor/scene_tree_editor.cpp4
-rw-r--r--main/main.cpp5
-rw-r--r--modules/gdscript/tests/gdscript_test_runner.cpp5
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs57
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs58
-rw-r--r--modules/regex/doc_classes/RegEx.xml9
-rw-r--r--modules/regex/regex.cpp13
-rw-r--r--modules/regex/regex.h5
-rw-r--r--modules/text_server_adv/SCsub11
-rw-r--r--modules/text_server_adv/text_server_adv.cpp63
-rw-r--r--modules/text_server_adv/text_server_adv.h4
-rw-r--r--platform/android/file_access_android.h36
-rw-r--r--platform/linuxbsd/detect_prime_x11.cpp5
-rw-r--r--platform/macos/dir_access_macos.h8
-rw-r--r--scene/2d/cpu_particles_2d.cpp2
-rw-r--r--scene/2d/gpu_particles_2d.cpp2
-rw-r--r--scene/3d/cpu_particles_3d.h2
-rw-r--r--scene/3d/gpu_particles_3d.cpp2
-rw-r--r--scene/gui/button.cpp93
-rw-r--r--scene/gui/button.h4
-rw-r--r--scene/gui/color_picker.cpp6
-rw-r--r--scene/gui/graph_node.cpp1
-rw-r--r--scene/gui/option_button.cpp59
-rw-r--r--scene/gui/option_button.h7
-rw-r--r--scene/gui/scroll_container.cpp87
-rw-r--r--scene/gui/scroll_container.h4
-rw-r--r--scene/main/node.cpp15
-rw-r--r--scene/main/node.h18
-rw-r--r--scene/register_scene_types.cpp2
-rw-r--r--scene/resources/particles_material.cpp32
-rw-r--r--scene/resources/particles_material.h12
-rw-r--r--scene/resources/visual_shader.cpp8
-rw-r--r--servers/rendering/renderer_canvas_cull.cpp20
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp28
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp5
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp28
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp5
-rw-r--r--servers/rendering/renderer_rd/shaders/effects/screen_space_reflection.glsl13
-rw-r--r--servers/rendering/renderer_rd/storage_rd/particles_storage.h2
-rw-r--r--servers/rendering/shader_language.cpp9
-rw-r--r--servers/rendering/shader_types.cpp10
-rw-r--r--servers/rendering_server.cpp10
-rw-r--r--servers/rendering_server.h6
-rw-r--r--servers/text/text_server_extension.cpp19
-rw-r--r--servers/text/text_server_extension.h5
-rw-r--r--servers/text_server.cpp4
-rw-r--r--servers/text_server.h4
-rw-r--r--tests/core/math/test_transform_2d.h88
-rw-r--r--tests/core/math/test_transform_3d.h89
-rw-r--r--tests/test_macros.h13
-rw-r--r--tests/test_main.cpp2
-rw-r--r--tests/test_validate_testing.h5
-rw-r--r--thirdparty/README.md2
-rw-r--r--thirdparty/icu4c/godot_data.json3
-rw-r--r--thirdparty/icu4c/i18n/scriptset.cpp313
-rw-r--r--thirdparty/icu4c/i18n/scriptset.h86
-rw-r--r--thirdparty/icu4c/i18n/ucln_in.cpp65
-rw-r--r--thirdparty/icu4c/i18n/ucln_in.h74
-rw-r--r--thirdparty/icu4c/i18n/unicode/uspoof.h1577
-rw-r--r--thirdparty/icu4c/i18n/uspoof.cpp839
-rw-r--r--thirdparty/icu4c/i18n/uspoof_impl.cpp959
-rw-r--r--thirdparty/icu4c/i18n/uspoof_impl.h343
-rw-r--r--thirdparty/icu4c/icudt71l.datbin4226000 -> 4271680 bytes
119 files changed, 5925 insertions, 598 deletions
diff --git a/.clang-format b/.clang-format
index f7527b8927..1df6c35bfb 100644
--- a/.clang-format
+++ b/.clang-format
@@ -19,7 +19,7 @@ AllowAllParametersOfDeclarationOnNextLine: false
# AllowShortEnumsOnASingleLine: true
# AllowShortBlocksOnASingleLine: Never
# AllowShortCaseLabelsOnASingleLine: false
-AllowShortFunctionsOnASingleLine: Inline
+# AllowShortFunctionsOnASingleLine: All
# AllowShortLambdasOnASingleLine: All
# AllowShortIfStatementsOnASingleLine: Never
# AllowShortLoopsOnASingleLine: false
diff --git a/core/config/engine.cpp b/core/config/engine.cpp
index 44ad4961d9..1a6093869f 100644
--- a/core/config/engine.cpp
+++ b/core/config/engine.cpp
@@ -194,11 +194,11 @@ bool Engine::is_validation_layers_enabled() const {
}
void Engine::set_print_error_messages(bool p_enabled) {
- _print_error_enabled = p_enabled;
+ CoreGlobals::print_error_enabled = p_enabled;
}
bool Engine::is_printing_error_messages() const {
- return _print_error_enabled;
+ return CoreGlobals::print_error_enabled;
}
void Engine::add_singleton(const Singleton &p_singleton) {
diff --git a/core/core_globals.cpp b/core/core_globals.cpp
new file mode 100644
index 0000000000..45297b459f
--- /dev/null
+++ b/core/core_globals.cpp
@@ -0,0 +1,35 @@
+/*************************************************************************/
+/* core_globals.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "core_globals.h"
+
+bool CoreGlobals::leak_reporting_enabled = true;
+bool CoreGlobals::print_line_enabled = true;
+bool CoreGlobals::print_error_enabled = true;
diff --git a/core/core_globals.h b/core/core_globals.h
new file mode 100644
index 0000000000..c5e614dc0a
--- /dev/null
+++ b/core/core_globals.h
@@ -0,0 +1,44 @@
+/*************************************************************************/
+/* core_globals.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef CORE_GLOBALS_H
+#define CORE_GLOBALS_H
+
+// Home for state needed from global functions
+// that cannot be stored in Engine or OS due to e.g. circular includes
+
+class CoreGlobals {
+public:
+ static bool leak_reporting_enabled;
+ static bool print_line_enabled;
+ static bool print_error_enabled;
+};
+
+#endif // CORE_GLOBALS_H
diff --git a/core/io/file_access_compressed.h b/core/io/file_access_compressed.h
index b8382e61d9..e41491a92c 100644
--- a/core/io/file_access_compressed.h
+++ b/core/io/file_access_compressed.h
@@ -70,29 +70,29 @@ public:
Error open_after_magic(Ref<FileAccess> p_base);
- virtual Error _open(const String &p_path, int p_mode_flags); ///< open a file
- virtual bool is_open() const; ///< true when file is open
+ virtual Error _open(const String &p_path, int p_mode_flags) override; ///< open a file
+ virtual bool is_open() const override; ///< true when file is open
- virtual void seek(uint64_t p_position); ///< seek to a given position
- virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
- virtual uint64_t get_position() const; ///< get position in the file
- virtual uint64_t get_length() const; ///< get size of the file
+ virtual void seek(uint64_t p_position) override; ///< seek to a given position
+ virtual void seek_end(int64_t p_position = 0) override; ///< seek from the end of file
+ virtual uint64_t get_position() const override; ///< get position in the file
+ virtual uint64_t get_length() const override; ///< get size of the file
- virtual bool eof_reached() const; ///< reading passed EOF
+ virtual bool eof_reached() const override; ///< reading passed EOF
- virtual uint8_t get_8() const; ///< get a byte
- virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const;
+ virtual uint8_t get_8() const override; ///< get a byte
+ virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const override;
- virtual Error get_error() const; ///< get last error
+ virtual Error get_error() const override; ///< get last error
- virtual void flush();
- virtual void store_8(uint8_t p_dest); ///< store a byte
+ virtual void flush() override;
+ virtual void store_8(uint8_t p_dest) override; ///< store a byte
- virtual bool file_exists(const String &p_name); ///< return true if a file exists
+ virtual bool file_exists(const String &p_name) override; ///< return true if a file exists
- virtual uint64_t _get_modified_time(const String &p_file);
- virtual uint32_t _get_unix_permissions(const String &p_file);
- virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions);
+ virtual uint64_t _get_modified_time(const String &p_file) override;
+ virtual uint32_t _get_unix_permissions(const String &p_file) override;
+ virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) override;
FileAccessCompressed() {}
virtual ~FileAccessCompressed();
diff --git a/core/io/file_access_encrypted.h b/core/io/file_access_encrypted.h
index 0d1ee6a4d8..6200f87a7a 100644
--- a/core/io/file_access_encrypted.h
+++ b/core/io/file_access_encrypted.h
@@ -60,33 +60,33 @@ public:
Error open_and_parse(Ref<FileAccess> p_base, const Vector<uint8_t> &p_key, Mode p_mode, bool p_with_magic = true);
Error open_and_parse_password(Ref<FileAccess> p_base, const String &p_key, Mode p_mode);
- virtual Error _open(const String &p_path, int p_mode_flags); ///< open a file
- virtual bool is_open() const; ///< true when file is open
+ virtual Error _open(const String &p_path, int p_mode_flags) override; ///< open a file
+ virtual bool is_open() const override; ///< true when file is open
- virtual String get_path() const; /// returns the path for the current open file
- virtual String get_path_absolute() const; /// returns the absolute path for the current open file
+ virtual String get_path() const override; /// returns the path for the current open file
+ virtual String get_path_absolute() const override; /// returns the absolute path for the current open file
- virtual void seek(uint64_t p_position); ///< seek to a given position
- virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
- virtual uint64_t get_position() const; ///< get position in the file
- virtual uint64_t get_length() const; ///< get size of the file
+ virtual void seek(uint64_t p_position) override; ///< seek to a given position
+ virtual void seek_end(int64_t p_position = 0) override; ///< seek from the end of file
+ virtual uint64_t get_position() const override; ///< get position in the file
+ virtual uint64_t get_length() const override; ///< get size of the file
- virtual bool eof_reached() const; ///< reading passed EOF
+ virtual bool eof_reached() const override; ///< reading passed EOF
- virtual uint8_t get_8() const; ///< get a byte
- virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const;
+ virtual uint8_t get_8() const override; ///< get a byte
+ virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const override;
- virtual Error get_error() const; ///< get last error
+ virtual Error get_error() const override; ///< get last error
- virtual void flush();
- virtual void store_8(uint8_t p_dest); ///< store a byte
- virtual void store_buffer(const uint8_t *p_src, uint64_t p_length); ///< store an array of bytes
+ virtual void flush() override;
+ virtual void store_8(uint8_t p_dest) override; ///< store a byte
+ virtual void store_buffer(const uint8_t *p_src, uint64_t p_length) override; ///< store an array of bytes
- virtual bool file_exists(const String &p_name); ///< return true if a file exists
+ virtual bool file_exists(const String &p_name) override; ///< return true if a file exists
- virtual uint64_t _get_modified_time(const String &p_file);
- virtual uint32_t _get_unix_permissions(const String &p_file);
- virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions);
+ virtual uint64_t _get_modified_time(const String &p_file) override;
+ virtual uint32_t _get_unix_permissions(const String &p_file) override;
+ virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) override;
FileAccessEncrypted() {}
~FileAccessEncrypted();
diff --git a/core/io/file_access_memory.h b/core/io/file_access_memory.h
index 868b8ed481..f2bd2aa832 100644
--- a/core/io/file_access_memory.h
+++ b/core/io/file_access_memory.h
@@ -45,31 +45,31 @@ public:
static void cleanup();
virtual Error open_custom(const uint8_t *p_data, uint64_t p_len); ///< open a file
- virtual Error _open(const String &p_path, int p_mode_flags); ///< open a file
- virtual bool is_open() const; ///< true when file is open
+ virtual Error _open(const String &p_path, int p_mode_flags) override; ///< open a file
+ virtual bool is_open() const override; ///< true when file is open
- virtual void seek(uint64_t p_position); ///< seek to a given position
- virtual void seek_end(int64_t p_position); ///< seek from the end of file
- virtual uint64_t get_position() const; ///< get position in the file
- virtual uint64_t get_length() const; ///< get size of the file
+ virtual void seek(uint64_t p_position) override; ///< seek to a given position
+ virtual void seek_end(int64_t p_position) override; ///< seek from the end of file
+ virtual uint64_t get_position() const override; ///< get position in the file
+ virtual uint64_t get_length() const override; ///< get size of the file
- virtual bool eof_reached() const; ///< reading passed EOF
+ virtual bool eof_reached() const override; ///< reading passed EOF
- virtual uint8_t get_8() const; ///< get a byte
+ virtual uint8_t get_8() const override; ///< get a byte
- virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const; ///< get an array of bytes
+ virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const override; ///< get an array of bytes
- virtual Error get_error() const; ///< get last error
+ virtual Error get_error() const override; ///< get last error
- virtual void flush();
- virtual void store_8(uint8_t p_byte); ///< store a byte
- virtual void store_buffer(const uint8_t *p_src, uint64_t p_length); ///< store an array of bytes
+ virtual void flush() override;
+ virtual void store_8(uint8_t p_byte) override; ///< store a byte
+ virtual void store_buffer(const uint8_t *p_src, uint64_t p_length) override; ///< store an array of bytes
- virtual bool file_exists(const String &p_name); ///< return true if a file exists
+ virtual bool file_exists(const String &p_name) override; ///< return true if a file exists
- virtual uint64_t _get_modified_time(const String &p_file) { return 0; }
- virtual uint32_t _get_unix_permissions(const String &p_file) { return 0; }
- virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) { return FAILED; }
+ virtual uint64_t _get_modified_time(const String &p_file) override { return 0; }
+ virtual uint32_t _get_unix_permissions(const String &p_file) override { return 0; }
+ virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) override { return FAILED; }
FileAccessMemory() {}
};
diff --git a/core/io/file_access_network.h b/core/io/file_access_network.h
index c7431752c0..ceadc715a1 100644
--- a/core/io/file_access_network.h
+++ b/core/io/file_access_network.h
@@ -132,29 +132,29 @@ public:
RESPONSE_GET_MODTIME,
};
- virtual Error _open(const String &p_path, int p_mode_flags); ///< open a file
- virtual bool is_open() const; ///< true when file is open
+ virtual Error _open(const String &p_path, int p_mode_flags) override; ///< open a file
+ virtual bool is_open() const override; ///< true when file is open
- virtual void seek(uint64_t p_position); ///< seek to a given position
- virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
- virtual uint64_t get_position() const; ///< get position in the file
- virtual uint64_t get_length() const; ///< get size of the file
+ virtual void seek(uint64_t p_position) override; ///< seek to a given position
+ virtual void seek_end(int64_t p_position = 0) override; ///< seek from the end of file
+ virtual uint64_t get_position() const override; ///< get position in the file
+ virtual uint64_t get_length() const override; ///< get size of the file
- virtual bool eof_reached() const; ///< reading passed EOF
+ virtual bool eof_reached() const override; ///< reading passed EOF
- virtual uint8_t get_8() const; ///< get a byte
- virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const;
+ virtual uint8_t get_8() const override; ///< get a byte
+ virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const override;
- virtual Error get_error() const; ///< get last error
+ virtual Error get_error() const override; ///< get last error
- virtual void flush();
- virtual void store_8(uint8_t p_dest); ///< store a byte
+ virtual void flush() override;
+ virtual void store_8(uint8_t p_dest) override; ///< store a byte
- virtual bool file_exists(const String &p_path); ///< return true if a file exists
+ virtual bool file_exists(const String &p_path) override; ///< return true if a file exists
- virtual uint64_t _get_modified_time(const String &p_file);
- virtual uint32_t _get_unix_permissions(const String &p_file);
- virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions);
+ virtual uint64_t _get_modified_time(const String &p_file) override;
+ virtual uint32_t _get_unix_permissions(const String &p_file) override;
+ virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) override;
static void configure();
diff --git a/core/io/file_access_pack.h b/core/io/file_access_pack.h
index e656f6b885..023758ac0f 100644
--- a/core/io/file_access_pack.h
+++ b/core/io/file_access_pack.h
@@ -148,35 +148,35 @@ class FileAccessPack : public FileAccess {
uint64_t off;
Ref<FileAccess> f;
- virtual Error _open(const String &p_path, int p_mode_flags);
- virtual uint64_t _get_modified_time(const String &p_file) { return 0; }
- virtual uint32_t _get_unix_permissions(const String &p_file) { return 0; }
- virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) { return FAILED; }
+ virtual Error _open(const String &p_path, int p_mode_flags) override;
+ virtual uint64_t _get_modified_time(const String &p_file) override { return 0; }
+ virtual uint32_t _get_unix_permissions(const String &p_file) override { return 0; }
+ virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) override { return FAILED; }
public:
- virtual bool is_open() const;
+ virtual bool is_open() const override;
- virtual void seek(uint64_t p_position);
- virtual void seek_end(int64_t p_position = 0);
- virtual uint64_t get_position() const;
- virtual uint64_t get_length() const;
+ virtual void seek(uint64_t p_position) override;
+ virtual void seek_end(int64_t p_position = 0) override;
+ virtual uint64_t get_position() const override;
+ virtual uint64_t get_length() const override;
- virtual bool eof_reached() const;
+ virtual bool eof_reached() const override;
- virtual uint8_t get_8() const;
+ virtual uint8_t get_8() const override;
- virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const;
+ virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const override;
- virtual void set_big_endian(bool p_big_endian);
+ virtual void set_big_endian(bool p_big_endian) override;
- virtual Error get_error() const;
+ virtual Error get_error() const override;
- virtual void flush();
- virtual void store_8(uint8_t p_dest);
+ virtual void flush() override;
+ virtual void store_8(uint8_t p_dest) override;
- virtual void store_buffer(const uint8_t *p_src, uint64_t p_length);
+ virtual void store_buffer(const uint8_t *p_src, uint64_t p_length) override;
- virtual bool file_exists(const String &p_name);
+ virtual bool file_exists(const String &p_name) override;
FileAccessPack(const String &p_path, const PackedData::PackedFile &p_file);
};
@@ -217,33 +217,33 @@ class DirAccessPack : public DirAccess {
PackedData::PackedDir *_find_dir(String p_dir);
public:
- virtual Error list_dir_begin();
- virtual String get_next();
- virtual bool current_is_dir() const;
- virtual bool current_is_hidden() const;
- virtual void list_dir_end();
+ virtual Error list_dir_begin() override;
+ virtual String get_next() override;
+ virtual bool current_is_dir() const override;
+ virtual bool current_is_hidden() const override;
+ virtual void list_dir_end() override;
- virtual int get_drive_count();
- virtual String get_drive(int p_drive);
+ virtual int get_drive_count() override;
+ virtual String get_drive(int p_drive) override;
- virtual Error change_dir(String p_dir);
- virtual String get_current_dir(bool p_include_drive = true) const;
+ virtual Error change_dir(String p_dir) override;
+ virtual String get_current_dir(bool p_include_drive = true) const override;
- virtual bool file_exists(String p_file);
- virtual bool dir_exists(String p_dir);
+ virtual bool file_exists(String p_file) override;
+ virtual bool dir_exists(String p_dir) override;
- virtual Error make_dir(String p_dir);
+ virtual Error make_dir(String p_dir) override;
- virtual Error rename(String p_from, String p_to);
- virtual Error remove(String p_name);
+ virtual Error rename(String p_from, String p_to) override;
+ virtual Error remove(String p_name) override;
- uint64_t get_space_left();
+ uint64_t get_space_left() override;
- virtual bool is_link(String p_file) { return false; }
- virtual String read_link(String p_file) { return p_file; }
- virtual Error create_link(String p_source, String p_target) { return FAILED; }
+ virtual bool is_link(String p_file) override { return false; }
+ virtual String read_link(String p_file) override { return p_file; }
+ virtual Error create_link(String p_source, String p_target) override { return FAILED; }
- virtual String get_filesystem_type() const;
+ virtual String get_filesystem_type() const override;
DirAccessPack();
};
diff --git a/core/io/file_access_zip.h b/core/io/file_access_zip.h
index 6ea603546a..74a48192f3 100644
--- a/core/io/file_access_zip.h
+++ b/core/io/file_access_zip.h
@@ -85,29 +85,29 @@ class FileAccessZip : public FileAccess {
void _close();
public:
- virtual Error _open(const String &p_path, int p_mode_flags); ///< open a file
- virtual bool is_open() const; ///< true when file is open
+ virtual Error _open(const String &p_path, int p_mode_flags) override; ///< open a file
+ virtual bool is_open() const override; ///< true when file is open
- virtual void seek(uint64_t p_position); ///< seek to a given position
- virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
- virtual uint64_t get_position() const; ///< get position in the file
- virtual uint64_t get_length() const; ///< get size of the file
+ virtual void seek(uint64_t p_position) override; ///< seek to a given position
+ virtual void seek_end(int64_t p_position = 0) override; ///< seek from the end of file
+ virtual uint64_t get_position() const override; ///< get position in the file
+ virtual uint64_t get_length() const override; ///< get size of the file
- virtual bool eof_reached() const; ///< reading passed EOF
+ virtual bool eof_reached() const override; ///< reading passed EOF
- virtual uint8_t get_8() const; ///< get a byte
- virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const;
+ virtual uint8_t get_8() const override; ///< get a byte
+ virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const override;
- virtual Error get_error() const; ///< get last error
+ virtual Error get_error() const override; ///< get last error
- virtual void flush();
- virtual void store_8(uint8_t p_dest); ///< store a byte
+ virtual void flush() override;
+ virtual void store_8(uint8_t p_dest) override; ///< store a byte
- virtual bool file_exists(const String &p_name); ///< return true if a file exists
+ virtual bool file_exists(const String &p_name) override; ///< return true if a file exists
- virtual uint64_t _get_modified_time(const String &p_file) { return 0; } // todo
- virtual uint32_t _get_unix_permissions(const String &p_file) { return 0; }
- virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) { return FAILED; }
+ virtual uint64_t _get_modified_time(const String &p_file) override { return 0; } // todo
+ virtual uint32_t _get_unix_permissions(const String &p_file) override { return 0; }
+ virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) override { return FAILED; }
FileAccessZip(const String &p_path, const PackedData::PackedFile &p_file);
~FileAccessZip();
diff --git a/core/io/logger.cpp b/core/io/logger.cpp
index 5820ec0c09..b0f74f8db5 100644
--- a/core/io/logger.cpp
+++ b/core/io/logger.cpp
@@ -31,6 +31,7 @@
#include "logger.h"
#include "core/config/project_settings.h"
+#include "core/core_globals.h"
#include "core/io/dir_access.h"
#include "core/os/os.h"
#include "core/os/time.h"
@@ -41,7 +42,7 @@
#endif
bool Logger::should_log(bool p_err) {
- return (!p_err || _print_error_enabled) && (p_err || _print_line_enabled);
+ return (!p_err || CoreGlobals::print_error_enabled) && (p_err || CoreGlobals::print_line_enabled);
}
bool Logger::_flush_stdout_on_print = true;
diff --git a/core/math/transform_2d.cpp b/core/math/transform_2d.cpp
index bb8bf9f569..226076029b 100644
--- a/core/math/transform_2d.cpp
+++ b/core/math/transform_2d.cpp
@@ -217,34 +217,48 @@ Transform2D Transform2D::operator*(const Transform2D &p_transform) const {
return t;
}
-Transform2D Transform2D::scaled(const Size2 &p_scale) const {
+Transform2D Transform2D::basis_scaled(const Size2 &p_scale) const {
Transform2D copy = *this;
- copy.scale(p_scale);
+ copy.scale_basis(p_scale);
return copy;
}
-Transform2D Transform2D::basis_scaled(const Size2 &p_scale) const {
+Transform2D Transform2D::scaled(const Size2 &p_scale) const {
+ // Equivalent to left multiplication
Transform2D copy = *this;
- copy.scale_basis(p_scale);
+ copy.scale(p_scale);
return copy;
}
+Transform2D Transform2D::scaled_local(const Size2 &p_scale) const {
+ // Equivalent to right multiplication
+ return Transform2D(columns[0] * p_scale.x, columns[1] * p_scale.y, columns[2]);
+}
+
Transform2D Transform2D::untranslated() const {
Transform2D copy = *this;
copy.columns[2] = Vector2();
return copy;
}
+Transform2D Transform2D::translated(const Vector2 &p_offset) const {
+ // Equivalent to left multiplication
+ return Transform2D(columns[0], columns[1], columns[2] + p_offset);
+}
+
Transform2D Transform2D::translated_local(const Vector2 &p_offset) const {
- Transform2D copy = *this;
- copy.translate_local(p_offset);
- return copy;
+ // Equivalent to right multiplication
+ return Transform2D(columns[0], columns[1], columns[2] + basis_xform(p_offset));
}
Transform2D Transform2D::rotated(const real_t p_angle) const {
- Transform2D copy = *this;
- copy.rotate(p_angle);
- return copy;
+ // Equivalent to left multiplication
+ return Transform2D(p_angle, Vector2()) * (*this);
+}
+
+Transform2D Transform2D::rotated_local(const real_t p_angle) const {
+ // Equivalent to right multiplication
+ return (*this) * Transform2D(p_angle, Vector2()); // Could be optimized, because origin transform can be skipped.
}
real_t Transform2D::basis_determinant() const {
diff --git a/core/math/transform_2d.h b/core/math/transform_2d.h
index e64d050f0c..f23f32867a 100644
--- a/core/math/transform_2d.h
+++ b/core/math/transform_2d.h
@@ -85,10 +85,13 @@ struct _NO_DISCARD_ Transform2D {
_FORCE_INLINE_ const Vector2 &get_origin() const { return columns[2]; }
_FORCE_INLINE_ void set_origin(const Vector2 &p_origin) { columns[2] = p_origin; }
- Transform2D scaled(const Size2 &p_scale) const;
Transform2D basis_scaled(const Size2 &p_scale) const;
+ Transform2D scaled(const Size2 &p_scale) const;
+ Transform2D scaled_local(const Size2 &p_scale) const;
+ Transform2D translated(const Vector2 &p_offset) const;
Transform2D translated_local(const Vector2 &p_offset) const;
Transform2D rotated(const real_t p_angle) const;
+ Transform2D rotated_local(const real_t p_angle) const;
Transform2D untranslated() const;
diff --git a/core/math/transform_3d.cpp b/core/math/transform_3d.cpp
index c497a276f3..a634faca9a 100644
--- a/core/math/transform_3d.cpp
+++ b/core/math/transform_3d.cpp
@@ -62,7 +62,15 @@ void Transform3D::rotate(const Vector3 &p_axis, real_t p_angle) {
}
Transform3D Transform3D::rotated(const Vector3 &p_axis, real_t p_angle) const {
- return Transform3D(Basis(p_axis, p_angle), Vector3()) * (*this);
+ // Equivalent to left multiplication
+ Basis p_basis(p_axis, p_angle);
+ return Transform3D(p_basis * basis, p_basis.xform(origin));
+}
+
+Transform3D Transform3D::rotated_local(const Vector3 &p_axis, real_t p_angle) const {
+ // Equivalent to right multiplication
+ Basis p_basis(p_axis, p_angle);
+ return Transform3D(basis * p_basis, origin);
}
void Transform3D::rotate_basis(const Vector3 &p_axis, real_t p_angle) {
@@ -120,9 +128,13 @@ void Transform3D::scale(const Vector3 &p_scale) {
}
Transform3D Transform3D::scaled(const Vector3 &p_scale) const {
- Transform3D t = *this;
- t.scale(p_scale);
- return t;
+ // Equivalent to left multiplication
+ return Transform3D(basis.scaled(p_scale), origin * p_scale);
+}
+
+Transform3D Transform3D::scaled_local(const Vector3 &p_scale) const {
+ // Equivalent to right multiplication
+ return Transform3D(basis.scaled_local(p_scale), origin);
}
void Transform3D::scale_basis(const Vector3 &p_scale) {
@@ -139,10 +151,14 @@ void Transform3D::translate_local(const Vector3 &p_translation) {
}
}
+Transform3D Transform3D::translated(const Vector3 &p_translation) const {
+ // Equivalent to left multiplication
+ return Transform3D(basis, origin + p_translation);
+}
+
Transform3D Transform3D::translated_local(const Vector3 &p_translation) const {
- Transform3D t = *this;
- t.translate_local(p_translation);
- return t;
+ // Equivalent to right multiplication
+ return Transform3D(basis, origin + basis.xform(p_translation));
}
void Transform3D::orthonormalize() {
diff --git a/core/math/transform_3d.h b/core/math/transform_3d.h
index 1f8026043f..b572e90859 100644
--- a/core/math/transform_3d.h
+++ b/core/math/transform_3d.h
@@ -46,6 +46,7 @@ struct _NO_DISCARD_ Transform3D {
Transform3D affine_inverse() const;
Transform3D rotated(const Vector3 &p_axis, real_t p_angle) const;
+ Transform3D rotated_local(const Vector3 &p_axis, real_t p_angle) const;
void rotate(const Vector3 &p_axis, real_t p_angle);
void rotate_basis(const Vector3 &p_axis, real_t p_angle);
@@ -55,9 +56,11 @@ struct _NO_DISCARD_ Transform3D {
void scale(const Vector3 &p_scale);
Transform3D scaled(const Vector3 &p_scale) const;
+ Transform3D scaled_local(const Vector3 &p_scale) const;
void scale_basis(const Vector3 &p_scale);
void translate_local(real_t p_tx, real_t p_ty, real_t p_tz);
void translate_local(const Vector3 &p_translation);
+ Transform3D translated(const Vector3 &p_translation) const;
Transform3D translated_local(const Vector3 &p_translation) const;
const Basis &get_basis() const { return basis; }
diff --git a/core/object/class_db.cpp b/core/object/class_db.cpp
index d67315f20d..9790cc44e3 100644
--- a/core/object/class_db.cpp
+++ b/core/object/class_db.cpp
@@ -963,8 +963,11 @@ void ClassDB::add_linked_property(const StringName &p_class, const String &p_pro
ERR_FAIL_COND(!type->property_map.has(p_property));
ERR_FAIL_COND(!type->property_map.has(p_linked_property));
- PropertyInfo &pinfo = type->property_map[p_property];
- pinfo.linked_properties.push_back(p_linked_property);
+ if (!type->linked_properties.has(p_property)) {
+ type->linked_properties.insert(p_property, List<StringName>());
+ }
+ type->linked_properties[p_property].push_back(p_linked_property);
+
#endif
}
@@ -992,6 +995,25 @@ void ClassDB::get_property_list(const StringName &p_class, List<PropertyInfo> *p
}
}
+void ClassDB::get_linked_properties_info(const StringName &p_class, const StringName &p_property, List<StringName> *r_properties, bool p_no_inheritance) {
+#ifdef TOOLS_ENABLED
+ ClassInfo *check = classes.getptr(p_class);
+ while (check) {
+ if (!check->linked_properties.has(p_property)) {
+ return;
+ }
+ for (const StringName &E : check->linked_properties[p_property]) {
+ r_properties->push_back(E);
+ }
+
+ if (p_no_inheritance) {
+ break;
+ }
+ check = check->inherits_ptr;
+ }
+#endif
+}
+
bool ClassDB::get_property_info(const StringName &p_class, const StringName &p_property, PropertyInfo *r_info, bool p_no_inheritance, const Object *p_validator) {
OBJTYPE_RLOCK;
diff --git a/core/object/class_db.h b/core/object/class_db.h
index 8b6a260d86..5fba52e23e 100644
--- a/core/object/class_db.h
+++ b/core/object/class_db.h
@@ -120,6 +120,7 @@ public:
List<MethodInfo> virtual_methods;
HashMap<StringName, MethodInfo> virtual_methods_map;
HashMap<StringName, Vector<Error>> method_error_values;
+ HashMap<StringName, List<StringName>> linked_properties;
#endif
HashMap<StringName, PropertySetGet> property_setget;
@@ -312,6 +313,7 @@ public:
static void add_linked_property(const StringName &p_class, const String &p_property, const String &p_linked_property);
static void get_property_list(const StringName &p_class, List<PropertyInfo> *p_list, bool p_no_inheritance = false, const Object *p_validator = nullptr);
static bool get_property_info(const StringName &p_class, const StringName &p_property, PropertyInfo *r_info, bool p_no_inheritance = false, const Object *p_validator = nullptr);
+ static void get_linked_properties_info(const StringName &p_class, const StringName &p_property, List<StringName> *r_properties, bool p_no_inheritance = false);
static bool set_property(Object *p_object, const StringName &p_property, const Variant &p_value, bool *r_valid = nullptr);
static bool get_property(Object *p_object, const StringName &p_property, Variant &r_value);
static bool has_property(const StringName &p_class, const StringName &p_property, bool p_no_inheritance = false);
diff --git a/core/object/object.h b/core/object/object.h
index 649f42c9a0..35d0aaaa7d 100644
--- a/core/object/object.h
+++ b/core/object/object.h
@@ -154,9 +154,7 @@ struct PropertyInfo {
String hint_string;
uint32_t usage = PROPERTY_USAGE_DEFAULT;
-#ifdef TOOLS_ENABLED
- Vector<String> linked_properties;
-#endif
+ // If you are thinking about adding another member to this class, ask the maintainer (Juan) first.
_FORCE_INLINE_ PropertyInfo added_usage(uint32_t p_fl) const {
PropertyInfo pi = *this;
diff --git a/core/string/print_string.cpp b/core/string/print_string.cpp
index f58486e0a5..592da58fe7 100644
--- a/core/string/print_string.cpp
+++ b/core/string/print_string.cpp
@@ -30,13 +30,12 @@
#include "print_string.h"
+#include "core/core_globals.h"
#include "core/os/os.h"
#include <stdio.h>
static PrintHandlerList *print_handler_list = nullptr;
-bool _print_line_enabled = true;
-bool _print_error_enabled = true;
void add_print_handler(PrintHandlerList *p_handler) {
_global_lock();
@@ -70,7 +69,7 @@ void remove_print_handler(const PrintHandlerList *p_handler) {
}
void __print_line(String p_string) {
- if (!_print_line_enabled) {
+ if (!CoreGlobals::print_line_enabled) {
return;
}
@@ -87,7 +86,7 @@ void __print_line(String p_string) {
}
void __print_line_rich(String p_string) {
- if (!_print_line_enabled) {
+ if (!CoreGlobals::print_line_enabled) {
return;
}
@@ -178,7 +177,7 @@ void __print_line_rich(String p_string) {
}
void print_error(String p_string) {
- if (!_print_error_enabled) {
+ if (!CoreGlobals::print_error_enabled) {
return;
}
diff --git a/core/string/print_string.h b/core/string/print_string.h
index 823e2c29e8..ca930a3a0f 100644
--- a/core/string/print_string.h
+++ b/core/string/print_string.h
@@ -56,8 +56,6 @@ String stringify_variants(Variant p_var, Args... p_args) {
void add_print_handler(PrintHandlerList *p_handler);
void remove_print_handler(const PrintHandlerList *p_handler);
-extern bool _print_line_enabled;
-extern bool _print_error_enabled;
extern void __print_line(String p_string);
extern void __print_line_rich(String p_string);
extern void print_error(String p_string);
diff --git a/core/templates/paged_allocator.h b/core/templates/paged_allocator.h
index cf5911a847..43aab052fd 100644
--- a/core/templates/paged_allocator.h
+++ b/core/templates/paged_allocator.h
@@ -31,11 +31,14 @@
#ifndef PAGED_ALLOCATOR_H
#define PAGED_ALLOCATOR_H
+#include "core/core_globals.h"
#include "core/os/memory.h"
#include "core/os/spin_lock.h"
+#include "core/string/ustring.h"
#include "core/typedefs.h"
#include <type_traits>
+#include <typeinfo>
template <class T, bool thread_safe = false>
class PagedAllocator {
@@ -132,7 +135,12 @@ public:
}
~PagedAllocator() {
- ERR_FAIL_COND_MSG(allocs_available < pages_allocated * page_size, "Pages in use exist at exit in PagedAllocator");
+ if (allocs_available < pages_allocated * page_size) {
+ if (CoreGlobals::leak_reporting_enabled) {
+ ERR_FAIL_COND_MSG(allocs_available < pages_allocated * page_size, String("Pages in use exist at exit in PagedAllocator: ") + String(typeid(T).name()));
+ }
+ return;
+ }
reset();
}
};
diff --git a/core/variant/variant.cpp b/core/variant/variant.cpp
index 6763dd66b0..a5bc6c229d 100644
--- a/core/variant/variant.cpp
+++ b/core/variant/variant.cpp
@@ -39,6 +39,10 @@
#include "core/string/print_string.h"
#include "core/variant/variant_parser.h"
+PagedAllocator<Variant::Pools::BucketSmall, true> Variant::Pools::_bucket_small;
+PagedAllocator<Variant::Pools::BucketMedium, true> Variant::Pools::_bucket_medium;
+PagedAllocator<Variant::Pools::BucketLarge, true> Variant::Pools::_bucket_large;
+
String Variant::get_type_name(Variant::Type p_type) {
switch (p_type) {
case NIL: {
@@ -1162,7 +1166,8 @@ void Variant::reference(const Variant &p_variant) {
memnew_placement(_data._mem, Rect2i(*reinterpret_cast<const Rect2i *>(p_variant._data._mem)));
} break;
case TRANSFORM2D: {
- _data._transform2d = memnew(Transform2D(*p_variant._data._transform2d));
+ _data._transform2d = (Transform2D *)Pools::_bucket_small.alloc();
+ memnew_placement(_data._transform2d, Transform2D(*p_variant._data._transform2d));
} break;
case VECTOR3: {
memnew_placement(_data._mem, Vector3(*reinterpret_cast<const Vector3 *>(p_variant._data._mem)));
@@ -1179,23 +1184,24 @@ void Variant::reference(const Variant &p_variant) {
case PLANE: {
memnew_placement(_data._mem, Plane(*reinterpret_cast<const Plane *>(p_variant._data._mem)));
} break;
-
case AABB: {
- _data._aabb = memnew(::AABB(*p_variant._data._aabb));
+ _data._aabb = (::AABB *)Pools::_bucket_small.alloc();
+ memnew_placement(_data._aabb, ::AABB(*p_variant._data._aabb));
} break;
case QUATERNION: {
memnew_placement(_data._mem, Quaternion(*reinterpret_cast<const Quaternion *>(p_variant._data._mem)));
-
} break;
case BASIS: {
- _data._basis = memnew(Basis(*p_variant._data._basis));
-
+ _data._basis = (Basis *)Pools::_bucket_medium.alloc();
+ memnew_placement(_data._basis, Basis(*p_variant._data._basis));
} break;
case TRANSFORM3D: {
- _data._transform3d = memnew(Transform3D(*p_variant._data._transform3d));
+ _data._transform3d = (Transform3D *)Pools::_bucket_medium.alloc();
+ memnew_placement(_data._transform3d, Transform3D(*p_variant._data._transform3d));
} break;
case PROJECTION: {
- _data._projection = memnew(Projection(*p_variant._data._projection));
+ _data._projection = (Projection *)Pools::_bucket_large.alloc();
+ memnew_placement(_data._projection, Projection(*p_variant._data._projection));
} break;
// misc types
@@ -1381,19 +1387,39 @@ void Variant::_clear_internal() {
RECT2
*/
case TRANSFORM2D: {
- memdelete(_data._transform2d);
+ if (_data._transform2d) {
+ _data._transform2d->~Transform2D();
+ Pools::_bucket_small.free((Pools::BucketSmall *)_data._transform2d);
+ _data._transform2d = nullptr;
+ }
} break;
case AABB: {
- memdelete(_data._aabb);
+ if (_data._aabb) {
+ _data._aabb->~AABB();
+ Pools::_bucket_small.free((Pools::BucketSmall *)_data._aabb);
+ _data._aabb = nullptr;
+ }
} break;
case BASIS: {
- memdelete(_data._basis);
+ if (_data._basis) {
+ _data._basis->~Basis();
+ Pools::_bucket_medium.free((Pools::BucketMedium *)_data._basis);
+ _data._basis = nullptr;
+ }
} break;
case TRANSFORM3D: {
- memdelete(_data._transform3d);
+ if (_data._transform3d) {
+ _data._transform3d->~Transform3D();
+ Pools::_bucket_medium.free((Pools::BucketMedium *)_data._transform3d);
+ _data._transform3d = nullptr;
+ }
} break;
case PROJECTION: {
- memdelete(_data._projection);
+ if (_data._projection) {
+ _data._projection->~Projection();
+ Pools::_bucket_large.free((Pools::BucketLarge *)_data._projection);
+ _data._projection = nullptr;
+ }
} break;
// misc types
case STRING_NAME: {
@@ -2609,12 +2635,14 @@ Variant::Variant(const Plane &p_plane) {
Variant::Variant(const ::AABB &p_aabb) {
type = AABB;
- _data._aabb = memnew(::AABB(p_aabb));
+ _data._aabb = (::AABB *)Pools::_bucket_small.alloc();
+ memnew_placement(_data._aabb, ::AABB(p_aabb));
}
Variant::Variant(const Basis &p_matrix) {
type = BASIS;
- _data._basis = memnew(Basis(p_matrix));
+ _data._basis = (Basis *)Pools::_bucket_medium.alloc();
+ memnew_placement(_data._basis, Basis(p_matrix));
}
Variant::Variant(const Quaternion &p_quaternion) {
@@ -2624,17 +2652,20 @@ Variant::Variant(const Quaternion &p_quaternion) {
Variant::Variant(const Transform3D &p_transform) {
type = TRANSFORM3D;
- _data._transform3d = memnew(Transform3D(p_transform));
+ _data._transform3d = (Transform3D *)Pools::_bucket_medium.alloc();
+ memnew_placement(_data._transform3d, Transform3D(p_transform));
}
Variant::Variant(const Projection &pp_projection) {
type = PROJECTION;
- _data._projection = memnew(Projection(pp_projection));
+ _data._projection = (Projection *)Pools::_bucket_large.alloc();
+ memnew_placement(_data._projection, Projection(pp_projection));
}
Variant::Variant(const Transform2D &p_transform) {
type = TRANSFORM2D;
- _data._transform2d = memnew(Transform2D(p_transform));
+ _data._transform2d = (Transform2D *)Pools::_bucket_small.alloc();
+ memnew_placement(_data._transform2d, Transform2D(p_transform));
}
Variant::Variant(const Color &p_color) {
diff --git a/core/variant/variant.h b/core/variant/variant.h
index bfa110842a..212f94a9a8 100644
--- a/core/variant/variant.h
+++ b/core/variant/variant.h
@@ -54,6 +54,7 @@
#include "core/os/keyboard.h"
#include "core/string/node_path.h"
#include "core/string/ustring.h"
+#include "core/templates/paged_allocator.h"
#include "core/templates/rid.h"
#include "core/variant/array.h"
#include "core/variant/callable.h"
@@ -134,6 +135,30 @@ public:
};
private:
+ struct Pools {
+ union BucketSmall {
+ BucketSmall() {}
+ ~BucketSmall() {}
+ Transform2D _transform2d;
+ ::AABB _aabb;
+ };
+ union BucketMedium {
+ BucketMedium() {}
+ ~BucketMedium() {}
+ Basis _basis;
+ Transform3D _transform3d;
+ };
+ union BucketLarge {
+ BucketLarge() {}
+ ~BucketLarge() {}
+ Projection _projection;
+ };
+
+ static PagedAllocator<BucketSmall, true> _bucket_small;
+ static PagedAllocator<BucketMedium, true> _bucket_medium;
+ static PagedAllocator<BucketLarge, true> _bucket_large;
+ };
+
friend struct _VariantCall;
friend class VariantInternal;
// Variant takes 20 bytes when real_t is float, and 36 if double
diff --git a/core/variant/variant_call.cpp b/core/variant/variant_call.cpp
index b933a90a48..a774aac52f 100644
--- a/core/variant/variant_call.cpp
+++ b/core/variant/variant_call.cpp
@@ -1882,7 +1882,10 @@ static void _register_variant_builtin_methods() {
bind_method(Transform2D, get_skew, sarray(), varray());
bind_method(Transform2D, orthonormalized, sarray(), varray());
bind_method(Transform2D, rotated, sarray("angle"), varray());
+ bind_method(Transform2D, rotated_local, sarray("angle"), varray());
bind_method(Transform2D, scaled, sarray("scale"), varray());
+ bind_method(Transform2D, scaled_local, sarray("scale"), varray());
+ bind_method(Transform2D, translated, sarray("offset"), varray());
bind_method(Transform2D, translated_local, sarray("offset"), varray());
bind_method(Transform2D, basis_xform, sarray("v"), varray());
bind_method(Transform2D, basis_xform_inv, sarray("v"), varray());
@@ -1947,7 +1950,10 @@ static void _register_variant_builtin_methods() {
bind_method(Transform3D, affine_inverse, sarray(), varray());
bind_method(Transform3D, orthonormalized, sarray(), varray());
bind_method(Transform3D, rotated, sarray("axis", "angle"), varray());
+ bind_method(Transform3D, rotated_local, sarray("axis", "angle"), varray());
bind_method(Transform3D, scaled, sarray("scale"), varray());
+ bind_method(Transform3D, scaled_local, sarray("scale"), varray());
+ bind_method(Transform3D, translated, sarray("offset"), varray());
bind_method(Transform3D, translated_local, sarray("offset"), varray());
bind_method(Transform3D, looking_at, sarray("target", "up"), varray(Vector3(0, 1, 0)));
bind_method(Transform3D, spherical_interpolate_with, sarray("xform", "weight"), varray());
diff --git a/core/variant/variant_internal.h b/core/variant/variant_internal.h
index 961c0f3a51..874a183d29 100644
--- a/core/variant/variant_internal.h
+++ b/core/variant/variant_internal.h
@@ -36,6 +36,8 @@
// For use when you want to access the internal pointer of a Variant directly.
// Use with caution. You need to be sure that the type is correct.
class VariantInternal {
+ friend class Variant;
+
public:
// Set type.
_FORCE_INLINE_ static void initialize(Variant *v, Variant::Type p_type) {
@@ -215,23 +217,28 @@ public:
}
_FORCE_INLINE_ static void init_transform2d(Variant *v) {
- v->_data._transform2d = memnew(Transform2D);
+ v->_data._transform2d = (Transform2D *)Variant::Pools::_bucket_small.alloc();
+ memnew_placement(v->_data._transform2d, Transform2D);
v->type = Variant::TRANSFORM2D;
}
_FORCE_INLINE_ static void init_aabb(Variant *v) {
- v->_data._aabb = memnew(AABB);
+ v->_data._aabb = (AABB *)Variant::Pools::_bucket_small.alloc();
+ memnew_placement(v->_data._aabb, AABB);
v->type = Variant::AABB;
}
_FORCE_INLINE_ static void init_basis(Variant *v) {
- v->_data._basis = memnew(Basis);
+ v->_data._basis = (Basis *)Variant::Pools::_bucket_medium.alloc();
+ memnew_placement(v->_data._basis, Basis);
v->type = Variant::BASIS;
}
_FORCE_INLINE_ static void init_transform(Variant *v) {
- v->_data._transform3d = memnew(Transform3D);
+ v->_data._transform3d = (Transform3D *)Variant::Pools::_bucket_medium.alloc();
+ memnew_placement(v->_data._transform3d, Transform3D);
v->type = Variant::TRANSFORM3D;
}
_FORCE_INLINE_ static void init_projection(Variant *v) {
- v->_data._projection = memnew(Projection);
+ v->_data._projection = (Projection *)Variant::Pools::_bucket_large.alloc();
+ memnew_placement(v->_data._projection, Projection);
v->type = Variant::PROJECTION;
}
_FORCE_INLINE_ static void init_string_name(Variant *v) {
diff --git a/doc/classes/CPUParticles2D.xml b/doc/classes/CPUParticles2D.xml
index dacdca1cee..b0282e4107 100644
--- a/doc/classes/CPUParticles2D.xml
+++ b/doc/classes/CPUParticles2D.xml
@@ -192,8 +192,8 @@
</member>
<member name="linear_accel_min" type="float" setter="set_param_min" getter="get_param_min" default="0.0">
</member>
- <member name="local_coords" type="bool" setter="set_use_local_coordinates" getter="get_use_local_coordinates" default="true">
- If [code]true[/code], particles use the parent node's coordinate space. If [code]false[/code], they use global coordinates.
+ <member name="local_coords" type="bool" setter="set_use_local_coordinates" getter="get_use_local_coordinates" default="false">
+ If [code]true[/code], particles use the parent node's coordinate space (known as local coordinates). This will cause particles to move and rotate along the [CPUParticles2D] node (and its parents) when it is moved or rotated. If [code]false[/code], particles use global coordinates; they will not move or rotate along the [CPUParticles2D] node (and its parents) when it is moved or rotated.
</member>
<member name="one_shot" type="bool" setter="set_one_shot" getter="get_one_shot" default="false">
If [code]true[/code], only one emission cycle occurs. If set [code]true[/code] during a cycle, emission will stop at the cycle's end.
diff --git a/doc/classes/CPUParticles3D.xml b/doc/classes/CPUParticles3D.xml
index f2a0040ed4..d8faf8e91d 100644
--- a/doc/classes/CPUParticles3D.xml
+++ b/doc/classes/CPUParticles3D.xml
@@ -224,8 +224,8 @@
<member name="linear_accel_min" type="float" setter="set_param_min" getter="get_param_min" default="0.0">
Minimum linear acceleration.
</member>
- <member name="local_coords" type="bool" setter="set_use_local_coordinates" getter="get_use_local_coordinates" default="true">
- If [code]true[/code], particles use the parent node's coordinate space. If [code]false[/code], they use global coordinates.
+ <member name="local_coords" type="bool" setter="set_use_local_coordinates" getter="get_use_local_coordinates" default="false">
+ If [code]true[/code], particles use the parent node's coordinate space (known as local coordinates). This will cause particles to move and rotate along the [CPUParticles3D] node (and its parents) when it is moved or rotated. If [code]false[/code], particles use global coordinates; they will not move or rotate along the [CPUParticles3D] node (and its parents) when it is moved or rotated.
</member>
<member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh">
The [Mesh] used for each particle. If [code]null[/code], particles will be spheres.
diff --git a/doc/classes/Camera3D.xml b/doc/classes/Camera3D.xml
index 3aedbbd1e6..5595abc02a 100644
--- a/doc/classes/Camera3D.xml
+++ b/doc/classes/Camera3D.xml
@@ -113,7 +113,7 @@
<argument index="2" name="z_near" type="float" />
<argument index="3" name="z_far" type="float" />
<description>
- Sets the camera projection to frustum mode (see [constant PROJECTION_FRUSTUM]), by specifying a [code]size[/code], an [code]offset[/code], and the [code]z_near[/code] and [code]z_far[/code] clip planes in world space units.
+ Sets the camera projection to frustum mode (see [constant PROJECTION_FRUSTUM]), by specifying a [code]size[/code], an [code]offset[/code], and the [code]z_near[/code] and [code]z_far[/code] clip planes in world space units. See also [member frustum_offset].
</description>
</method>
<method name="set_orthogonal">
@@ -179,6 +179,7 @@
</member>
<member name="frustum_offset" type="Vector2" setter="set_frustum_offset" getter="get_frustum_offset" default="Vector2(0, 0)">
The camera's frustum offset. This can be changed from the default to create "tilted frustum" effects such as [url=https://zdoom.org/wiki/Y-shearing]Y-shearing[/url].
+ [b]Note:[/b] Only effective if [member projection] is [constant PROJECTION_FRUSTUM].
</member>
<member name="h_offset" type="float" setter="set_h_offset" getter="get_h_offset" default="0.0">
The horizontal (X) offset of the camera viewport.
diff --git a/doc/classes/EditorSettings.xml b/doc/classes/EditorSettings.xml
index 687c3d70ca..fea4085019 100644
--- a/doc/classes/EditorSettings.xml
+++ b/doc/classes/EditorSettings.xml
@@ -347,7 +347,7 @@
</member>
<member name="editors/visual_editors/minimap_opacity" type="float" setter="" getter="">
</member>
- <member name="editors/visual_editors/visualshader/port_preview_size" type="int" setter="" getter="">
+ <member name="editors/visual_editors/visual_shader/port_preview_size" type="int" setter="" getter="">
</member>
<member name="filesystem/directories/autoscan_project_path" type="String" setter="" getter="">
</member>
diff --git a/doc/classes/GPUParticles2D.xml b/doc/classes/GPUParticles2D.xml
index 53894bad87..e60ab094c6 100644
--- a/doc/classes/GPUParticles2D.xml
+++ b/doc/classes/GPUParticles2D.xml
@@ -63,8 +63,8 @@
<member name="lifetime" type="float" setter="set_lifetime" getter="get_lifetime" default="1.0">
Amount of time each particle will exist.
</member>
- <member name="local_coords" type="bool" setter="set_use_local_coordinates" getter="get_use_local_coordinates" default="true">
- If [code]true[/code], particles use the parent node's coordinate space. If [code]false[/code], they use global coordinates.
+ <member name="local_coords" type="bool" setter="set_use_local_coordinates" getter="get_use_local_coordinates" default="false">
+ If [code]true[/code], particles use the parent node's coordinate space (known as local coordinates). This will cause particles to move and rotate along the [GPUParticles2D] node (and its parents) when it is moved or rotated. If [code]false[/code], particles use global coordinates; they will not move or rotate along the [GPUParticles2D] node (and its parents) when it is moved or rotated.
</member>
<member name="one_shot" type="bool" setter="set_one_shot" getter="get_one_shot" default="false">
If [code]true[/code], only one emission cycle occurs. If set [code]true[/code] during a cycle, emission will stop at the cycle's end.
diff --git a/doc/classes/GPUParticles3D.xml b/doc/classes/GPUParticles3D.xml
index c4bd18db69..b415c56154 100644
--- a/doc/classes/GPUParticles3D.xml
+++ b/doc/classes/GPUParticles3D.xml
@@ -95,8 +95,8 @@
<member name="lifetime" type="float" setter="set_lifetime" getter="get_lifetime" default="1.0">
Amount of time each particle will exist.
</member>
- <member name="local_coords" type="bool" setter="set_use_local_coordinates" getter="get_use_local_coordinates" default="true">
- If [code]true[/code], particles use the parent node's coordinate space. If [code]false[/code], they use global coordinates.
+ <member name="local_coords" type="bool" setter="set_use_local_coordinates" getter="get_use_local_coordinates" default="false">
+ If [code]true[/code], particles use the parent node's coordinate space (known as local coordinates). This will cause particles to move and rotate along the [GPUParticles3D] node (and its parents) when it is moved or rotated. If [code]false[/code], particles use global coordinates; they will not move or rotate along the [GPUParticles3D] node (and its parents) when it is moved or rotated.
</member>
<member name="one_shot" type="bool" setter="set_one_shot" getter="get_one_shot" default="false">
If [code]true[/code], only [code]amount[/code] particles will be emitted.
diff --git a/doc/classes/OptionButton.xml b/doc/classes/OptionButton.xml
index a7b1f0ea33..737662fe69 100644
--- a/doc/classes/OptionButton.xml
+++ b/doc/classes/OptionButton.xml
@@ -194,6 +194,10 @@
<members>
<member name="action_mode" type="int" setter="set_action_mode" getter="get_action_mode" overrides="BaseButton" enum="BaseButton.ActionMode" default="0" />
<member name="alignment" type="int" setter="set_text_alignment" getter="get_text_alignment" overrides="Button" enum="HorizontalAlignment" default="0" />
+ <member name="fit_to_longest_item" type="bool" setter="set_fit_to_longest_item" getter="is_fit_to_longest_item" default="true">
+ If [code]true[/code], minimum size will be determined by the longest item's text, instead of the currently selected one's.
+ [b]Note:[/b] For performance reasons, the minimum size doesn't update immediately when adding, removing or modifying items.
+ </member>
<member name="item_count" type="int" setter="set_item_count" getter="get_item_count" default="0">
The number of items to select from.
</member>
diff --git a/doc/classes/ParticlesMaterial.xml b/doc/classes/ParticlesMaterial.xml
index 49d3ea1c90..7badd826d9 100644
--- a/doc/classes/ParticlesMaterial.xml
+++ b/doc/classes/ParticlesMaterial.xml
@@ -271,7 +271,7 @@
<member name="tangential_accel_min" type="float" setter="set_param_min" getter="get_param_min" default="0.0">
Minimum equivalent of [member tangential_accel_max].
</member>
- <member name="turbulence_active" type="bool" setter="set_turbulence_active" getter="get_turbulence_active" default="false">
+ <member name="turbulence_enabled" type="bool" setter="set_turbulence_enabled" getter="get_turbulence_enabled" default="false">
Enables and disables Turbulence for the particle system.
</member>
<member name="turbulence_influence_max" type="float" setter="set_param_max" getter="get_param_max" default="0.1">
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index b1e3d2f628..ae0ec64c27 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -1962,9 +1962,11 @@
Lower-end override for [member rendering/shadows/positional_shadow/soft_shadow_filter_quality] on mobile devices, due to performance concerns or driver support.
</member>
<member name="rendering/textures/decals/filter" type="int" setter="" getter="" default="3">
+ The filtering quality to use for [Decal] nodes. When using one of the anisotropic filtering modes, the anisotropic filtering level is controlled by [member rendering/textures/default_filters/anisotropic_filtering_level].
</member>
<member name="rendering/textures/default_filters/anisotropic_filtering_level" type="int" setter="" getter="" default="2">
Sets the maximum number of samples to take when using anisotropic filtering on textures (as a power of two). A higher sample count will result in sharper textures at oblique angles, but is more expensive to compute. A value of [code]0[/code] forcibly disables anisotropic filtering, even on materials where it is enabled.
+ The anisotropic filtering level also affects decals and light projectors if they are configured to use anisotropic filtering. See [member rendering/textures/decals/filter] and [member rendering/textures/light_projectors/filter].
[b]Note:[/b] This property is only read when the project starts. There is currently no way to change this setting at run-time.
</member>
<member name="rendering/textures/default_filters/texture_mipmap_bias" type="float" setter="" getter="" default="0.0">
@@ -1977,6 +1979,7 @@
[b]Note:[/b] This property is only read when the project starts. There is currently no way to change this setting at run-time.
</member>
<member name="rendering/textures/light_projectors/filter" type="int" setter="" getter="" default="3">
+ The filtering quality to use for [OmniLight3D] and [SpotLight3D] projectors. When using one of the anisotropic filtering modes, the anisotropic filtering level is controlled by [member rendering/textures/default_filters/anisotropic_filtering_level].
</member>
<member name="rendering/textures/lossless_compression/force_png" type="bool" setter="" getter="" default="false">
If [code]true[/code], the texture importer will import lossless textures using the PNG format. Otherwise, it will default to using WebP.
diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml
index 9616ab3515..9a398b1f33 100644
--- a/doc/classes/RenderingServer.xml
+++ b/doc/classes/RenderingServer.xml
@@ -3747,14 +3747,22 @@
Use [Transform3D] to store MultiMesh transform.
</constant>
<constant name="LIGHT_PROJECTOR_FILTER_NEAREST" value="0" enum="LightProjectorFilter">
+ Nearest-neighbor filter for light projectors (use for pixel art light projectors). No mipmaps are used for rendering, which means light projectors at a distance will look sharp but grainy. This has roughly the same performance cost as using mipmaps.
</constant>
- <constant name="LIGHT_PROJECTOR_FILTER_NEAREST_MIPMAPS" value="1" enum="LightProjectorFilter">
+ <constant name="LIGHT_PROJECTOR_FILTER_LINEAR" value="1" enum="LightProjectorFilter">
+ Linear filter for light projectors (use for non-pixel art light projectors). No mipmaps are used for rendering, which means light projectors at a distance will look smooth but blurry. This has roughly the same performance cost as using mipmaps.
</constant>
- <constant name="LIGHT_PROJECTOR_FILTER_LINEAR" value="2" enum="LightProjectorFilter">
+ <constant name="LIGHT_PROJECTOR_FILTER_NEAREST_MIPMAPS" value="2" enum="LightProjectorFilter">
+ Nearest-neighbor filter for light projectors (use for pixel art light projectors). Isotropic mipmaps are used for rendering, which means light projectors at a distance will look smooth but blurry. This has roughly the same performance cost as not using mipmaps.
</constant>
<constant name="LIGHT_PROJECTOR_FILTER_LINEAR_MIPMAPS" value="3" enum="LightProjectorFilter">
+ Linear filter for light projectors (use for non-pixel art light projectors). Isotropic mipmaps are used for rendering, which means light projectors at a distance will look smooth but blurry. This has roughly the same performance cost as not using mipmaps.
</constant>
- <constant name="LIGHT_PROJECTOR_FILTER_LINEAR_MIPMAPS_ANISOTROPIC" value="4" enum="LightProjectorFilter">
+ <constant name="LIGHT_PROJECTOR_FILTER_NEAREST_MIPMAPS_ANISOTROPIC" value="4" enum="LightProjectorFilter">
+ Nearest-neighbor filter for light projectors (use for pixel art light projectors). Anisotropic mipmaps are used for rendering, which means light projectors at a distance will look smooth and sharp when viewed from oblique angles. This looks better compared to isotropic mipmaps, but is slower. The level of anisotropic filtering is defined by [member ProjectSettings.rendering/textures/default_filters/anisotropic_filtering_level].
+ </constant>
+ <constant name="LIGHT_PROJECTOR_FILTER_LINEAR_MIPMAPS_ANISOTROPIC" value="5" enum="LightProjectorFilter">
+ Linear filter for light projectors (use for non-pixel art light projectors). Anisotropic mipmaps are used for rendering, which means light projectors at a distance will look smooth and sharp when viewed from oblique angles. This looks better compared to isotropic mipmaps, but is slower. The level of anisotropic filtering is defined by [member ProjectSettings.rendering/textures/default_filters/anisotropic_filtering_level].
</constant>
<constant name="LIGHT_DIRECTIONAL" value="0" enum="LightType">
Is a directional (sun) light.
@@ -3896,14 +3904,22 @@
<constant name="DECAL_TEXTURE_MAX" value="4" enum="DecalTexture">
</constant>
<constant name="DECAL_FILTER_NEAREST" value="0" enum="DecalFilter">
+ Nearest-neighbor filter for decals (use for pixel art decals). No mipmaps are used for rendering, which means decals at a distance will look sharp but grainy. This has roughly the same performance cost as using mipmaps.
</constant>
- <constant name="DECAL_FILTER_NEAREST_MIPMAPS" value="1" enum="DecalFilter">
+ <constant name="DECAL_FILTER_LINEAR" value="1" enum="DecalFilter">
+ Linear filter for decals (use for non-pixel art decals). No mipmaps are used for rendering, which means decals at a distance will look smooth but blurry. This has roughly the same performance cost as using mipmaps.
</constant>
- <constant name="DECAL_FILTER_LINEAR" value="2" enum="DecalFilter">
+ <constant name="DECAL_FILTER_NEAREST_MIPMAPS" value="2" enum="DecalFilter">
+ Nearest-neighbor filter for decals (use for pixel art decals). Isotropic mipmaps are used for rendering, which means decals at a distance will look smooth but blurry. This has roughly the same performance cost as not using mipmaps.
</constant>
<constant name="DECAL_FILTER_LINEAR_MIPMAPS" value="3" enum="DecalFilter">
+ Linear filter for decals (use for non-pixel art decals). Isotropic mipmaps are used for rendering, which means decals at a distance will look smooth but blurry. This has roughly the same performance cost as not using mipmaps.
+ </constant>
+ <constant name="DECAL_FILTER_NEAREST_MIPMAPS_ANISOTROPIC" value="4" enum="DecalFilter">
+ Nearest-neighbor filter for decals (use for pixel art decals). Anisotropic mipmaps are used for rendering, which means decals at a distance will look smooth and sharp when viewed from oblique angles. This looks better compared to isotropic mipmaps, but is slower. The level of anisotropic filtering is defined by [member ProjectSettings.rendering/textures/default_filters/anisotropic_filtering_level].
</constant>
- <constant name="DECAL_FILTER_LINEAR_MIPMAPS_ANISOTROPIC" value="4" enum="DecalFilter">
+ <constant name="DECAL_FILTER_LINEAR_MIPMAPS_ANISOTROPIC" value="5" enum="DecalFilter">
+ Linear filter for decals (use for non-pixel art decals). Anisotropic mipmaps are used for rendering, which means decals at a distance will look smooth and sharp when viewed from oblique angles. This looks better compared to isotropic mipmaps, but is slower. The level of anisotropic filtering is defined by [member ProjectSettings.rendering/textures/default_filters/anisotropic_filtering_level].
</constant>
<constant name="VOXEL_GI_QUALITY_LOW" value="0" enum="VoxelGIQuality">
</constant>
diff --git a/doc/classes/RootMotionView.xml b/doc/classes/RootMotionView.xml
index 88b8f2cd03..3f3b00e2cb 100644
--- a/doc/classes/RootMotionView.xml
+++ b/doc/classes/RootMotionView.xml
@@ -5,25 +5,25 @@
</brief_description>
<description>
[i]Root motion[/i] refers to an animation technique where a mesh's skeleton is used to give impulse to a character. When working with 3D animations, a popular technique is for animators to use the root skeleton bone to give motion to the rest of the skeleton. This allows animating characters in a way where steps actually match the floor below. It also allows precise interaction with objects during cinematics. See also [AnimationTree].
- [b]Note:[/b] [RootMotionView] is only visible in the editor. It will be hidden automatically in the running project, and will also be converted to a plain [Node] in the running project. This means a script attached to a [RootMotionView] node [i]must[/i] have [code]extends Node[/code] instead of [code]extends RootMotionView[/code]. Additionally, it must not be a [code]@tool[/code] script.
+ [b]Note:[/b] [RootMotionView] is only visible in the editor. It will be hidden automatically in the running project.
</description>
<tutorials>
<link title="Using AnimationTree - Root motion">$DOCS_URL/tutorials/animation/animation_tree.html#root-motion</link>
</tutorials>
<members>
- <member name="animation_path" type="NodePath" setter="set_animation_path" getter="get_animation_path">
+ <member name="animation_path" type="NodePath" setter="set_animation_path" getter="get_animation_path" default="NodePath(&quot;&quot;)">
Path to an [AnimationTree] node to use as a basis for root motion.
</member>
- <member name="cell_size" type="float" setter="set_cell_size" getter="get_cell_size">
+ <member name="cell_size" type="float" setter="set_cell_size" getter="get_cell_size" default="1.0">
The grid's cell size in 3D units.
</member>
- <member name="color" type="Color" setter="set_color" getter="get_color">
+ <member name="color" type="Color" setter="set_color" getter="get_color" default="Color(0.5, 0.5, 1, 1)">
The grid's color.
</member>
- <member name="radius" type="float" setter="set_radius" getter="get_radius">
+ <member name="radius" type="float" setter="set_radius" getter="get_radius" default="10.0">
The grid's radius in 3D units. The grid's opacity will fade gradually as the distance from the origin increases until this [member radius] is reached.
</member>
- <member name="zero_y" type="bool" setter="set_zero_y" getter="get_zero_y">
+ <member name="zero_y" type="bool" setter="set_zero_y" getter="get_zero_y" default="true">
If [code]true[/code], the grid's points will all be on the same Y coordinate ([i]local[/i] Y = 0). If [code]false[/code], the points' original Y coordinate is preserved.
</member>
</members>
diff --git a/doc/classes/TextServer.xml b/doc/classes/TextServer.xml
index f4c9ade7d1..9f35ddc353 100644
--- a/doc/classes/TextServer.xml
+++ b/doc/classes/TextServer.xml
@@ -937,6 +937,16 @@
Returns [code]true[/code] if the server supports a feature.
</description>
</method>
+ <method name="is_confusable" qualifiers="const">
+ <return type="int" />
+ <argument index="0" name="string" type="String" />
+ <argument index="1" name="dict" type="PackedStringArray" />
+ <description>
+ Returns index of the first string in [code]dict[/dict] which is visually confusable with the [code]string[/string], or [code]-1[/code] if none is found.
+ [b]Note:[/b] This method doesn't detect invisible characters, for spoof detection use it in combination with [method spoof_check].
+ [b]Note:[/b] Always returns [code]-1[/code] if the server does not support the [constant FEATURE_UNICODE_SECURITY] feature.
+ </description>
+ </method>
<method name="is_locale_right_to_left" qualifiers="const">
<return type="bool" />
<argument index="0" name="locale" type="String" />
@@ -1476,6 +1486,14 @@
Aligns shaped text to the given tab-stops.
</description>
</method>
+ <method name="spoof_check" qualifiers="const">
+ <return type="bool" />
+ <argument index="0" name="string" type="String" />
+ <description>
+ Returns [code]true[/code] if [code]string[/code] is likely to be an attempt at confusing the reader.
+ [b]Note:[/b] Always returns [code]false[/code] if the server does not support the [constant FEATURE_UNICODE_SECURITY] feature.
+ </description>
+ </method>
<method name="string_get_word_breaks" qualifiers="const">
<return type="PackedInt32Array" />
<argument index="0" name="string" type="String" />
@@ -1733,6 +1751,9 @@
<constant name="FEATURE_UNICODE_IDENTIFIERS" value="8192" enum="Feature">
TextServer supports UAX #31 identifier validation, see [method is_valid_identifier].
</constant>
+ <constant name="FEATURE_UNICODE_SECURITY" value="16384" enum="Feature">
+ TextServer supports [url=https://unicode.org/reports/tr36/]Unicode Technical Report #36[/url] and [url=https://unicode.org/reports/tr39/]Unicode Technical Standard #39[/url] based spoof detection features.
+ </constant>
<constant name="CONTOUR_CURVE_TAG_ON" value="1" enum="ContourPointTag">
Contour point is on the curve.
</constant>
diff --git a/doc/classes/TextServerExtension.xml b/doc/classes/TextServerExtension.xml
index 482460cb3b..c686a06e5e 100644
--- a/doc/classes/TextServerExtension.xml
+++ b/doc/classes/TextServerExtension.xml
@@ -934,6 +934,14 @@
Returns [code]true[/code] if the server supports a feature.
</description>
</method>
+ <method name="is_confusable" qualifiers="virtual const">
+ <return type="int" />
+ <argument index="0" name="string" type="String" />
+ <argument index="1" name="dict" type="PackedStringArray" />
+ <description>
+ Returns index of the first string in [code]dict[/dict] which is visually confusable with the [code]string[/string], or [code]-1[/code] if none is found.
+ </description>
+ </method>
<method name="is_locale_right_to_left" qualifiers="virtual const">
<return type="bool" />
<argument index="0" name="locale" type="String" />
@@ -1488,6 +1496,13 @@
[b]Note:[/b] This method is used by default line/word breaking methods, and its implementation might be omitted if custom line breaking in implemented.
</description>
</method>
+ <method name="spoof_check" qualifiers="virtual const">
+ <return type="bool" />
+ <argument index="0" name="string" type="String" />
+ <description>
+ Returns [code]true[/code] if [code]string[/code] is likely to be an attempt at confusing the reader.
+ </description>
+ </method>
<method name="string_get_word_breaks" qualifiers="virtual const">
<return type="PackedInt32Array" />
<argument index="0" name="string" type="String" />
diff --git a/doc/classes/Transform2D.xml b/doc/classes/Transform2D.xml
index 924b4cd8e4..9979a73527 100644
--- a/doc/classes/Transform2D.xml
+++ b/doc/classes/Transform2D.xml
@@ -141,14 +141,40 @@
<return type="Transform2D" />
<argument index="0" name="angle" type="float" />
<description>
- Returns a copy of the transform rotated by the given [code]angle[/code] (in radians), using matrix multiplication.
+ Returns a copy of the transform rotated by the given [code]angle[/code] (in radians).
+ This method is an optimized version of multiplying the given transform [code]X[/code]
+ with a corresponding rotation transform [code]R[/code] from the left, i.e., [code]R * X[/code].
+ This can be seen as transforming with respect to the global/parent frame.
+ </description>
+ </method>
+ <method name="rotated_local" qualifiers="const">
+ <return type="Transform2D" />
+ <argument index="0" name="angle" type="float" />
+ <description>
+ Returns a copy of the transform rotated by the given [code]angle[/code] (in radians).
+ This method is an optimized version of multiplying the given transform [code]X[/code]
+ with a corresponding rotation transform [code]R[/code] from the right, i.e., [code]X * R[/code].
+ This can be seen as transforming with respect to the local frame.
</description>
</method>
<method name="scaled" qualifiers="const">
<return type="Transform2D" />
<argument index="0" name="scale" type="Vector2" />
<description>
- Returns a copy of the transform scaled by the given [code]scale[/code] factor, using matrix multiplication.
+ Returns a copy of the transform scaled by the given [code]scale[/code] factor.
+ This method is an optimized version of multiplying the given transform [code]X[/code]
+ with a corresponding scaling transform [code]S[/code] from the left, i.e., [code]S * X[/code].
+ This can be seen as transforming with respect to the global/parent frame.
+ </description>
+ </method>
+ <method name="scaled_local" qualifiers="const">
+ <return type="Transform2D" />
+ <argument index="0" name="scale" type="Vector2" />
+ <description>
+ Returns a copy of the transform scaled by the given [code]scale[/code] factor.
+ This method is an optimized version of multiplying the given transform [code]X[/code]
+ with a corresponding scaling transform [code]S[/code] from the right, i.e., [code]X * S[/code].
+ This can be seen as transforming with respect to the local frame.
</description>
</method>
<method name="set_rotation">
@@ -173,12 +199,24 @@
Sets the transform's skew (in radians).
</description>
</method>
+ <method name="translated" qualifiers="const">
+ <return type="Transform2D" />
+ <argument index="0" name="offset" type="Vector2" />
+ <description>
+ Returns a copy of the transform translated by the given [code]offset[/code].
+ This method is an optimized version of multiplying the given transform [code]X[/code]
+ with a corresponding translation transform [code]T[/code] from the left, i.e., [code]T * X[/code].
+ This can be seen as transforming with respect to the global/parent frame.
+ </description>
+ </method>
<method name="translated_local" qualifiers="const">
<return type="Transform2D" />
<argument index="0" name="offset" type="Vector2" />
<description>
- Returns a copy of the transform translated by the given [code]offset[/code], relative to the transform's basis vectors.
- Unlike [method rotated] and [method scaled], this does not use matrix multiplication.
+ Returns a copy of the transform translated by the given [code]offset[/code].
+ This method is an optimized version of multiplying the given transform [code]X[/code]
+ with a corresponding translation transform [code]T[/code] from the right, i.e., [code]X * T[/code].
+ This can be seen as transforming with respect to the local frame.
</description>
</method>
</methods>
diff --git a/doc/classes/Transform3D.xml b/doc/classes/Transform3D.xml
index de1db718c2..9b673701ae 100644
--- a/doc/classes/Transform3D.xml
+++ b/doc/classes/Transform3D.xml
@@ -102,14 +102,43 @@
<argument index="0" name="axis" type="Vector3" />
<argument index="1" name="angle" type="float" />
<description>
- Returns a copy of the transform rotated around the given [code]axis[/code] by the given [code]angle[/code] (in radians), using matrix multiplication. The [code]axis[/code] must be a normalized vector.
+ Returns a copy of the transform rotated around the given [code]axis[/code] by the given [code]angle[/code] (in radians).
+ The [code]axis[/code] must be a normalized vector.
+ This method is an optimized version of multiplying the given transform [code]X[/code]
+ with a corresponding rotation transform [code]R[/code] from the left, i.e., [code]R * X[/code].
+ This can be seen as transforming with respect to the global/parent frame.
+ </description>
+ </method>
+ <method name="rotated_local" qualifiers="const">
+ <return type="Transform3D" />
+ <argument index="0" name="axis" type="Vector3" />
+ <argument index="1" name="angle" type="float" />
+ <description>
+ Returns a copy of the transform rotated around the given [code]axis[/code] by the given [code]angle[/code] (in radians).
+ The [code]axis[/code] must be a normalized vector.
+ This method is an optimized version of multiplying the given transform [code]X[/code]
+ with a corresponding rotation transform [code]R[/code] from the right, i.e., [code]X * R[/code].
+ This can be seen as transforming with respect to the local frame.
</description>
</method>
<method name="scaled" qualifiers="const">
<return type="Transform3D" />
<argument index="0" name="scale" type="Vector3" />
<description>
- Returns a copy of the transform with its basis and origin scaled by the given [code]scale[/code] factor, using matrix multiplication.
+ Returns a copy of the transform scaled by the given [code]scale[/code] factor.
+ This method is an optimized version of multiplying the given transform [code]X[/code]
+ with a corresponding scaling transform [code]S[/code] from the left, i.e., [code]S * X[/code].
+ This can be seen as transforming with respect to the global/parent frame.
+ </description>
+ </method>
+ <method name="scaled_local" qualifiers="const">
+ <return type="Transform3D" />
+ <argument index="0" name="scale" type="Vector3" />
+ <description>
+ Returns a copy of the transform scaled by the given [code]scale[/code] factor.
+ This method is an optimized version of multiplying the given transform [code]X[/code]
+ with a corresponding scaling transform [code]S[/code] from the right, i.e., [code]X * S[/code].
+ This can be seen as transforming with respect to the local frame.
</description>
</method>
<method name="spherical_interpolate_with" qualifiers="const">
@@ -120,12 +149,24 @@
Returns a transform spherically interpolated between this transform and another by a given [code]weight[/code] (on the range of 0.0 to 1.0).
</description>
</method>
+ <method name="translated" qualifiers="const">
+ <return type="Transform3D" />
+ <argument index="0" name="offset" type="Vector3" />
+ <description>
+ Returns a copy of the transform translated by the given [code]offset[/code].
+ This method is an optimized version of multiplying the given transform [code]X[/code]
+ with a corresponding translation transform [code]T[/code] from the left, i.e., [code]T * X[/code].
+ This can be seen as transforming with respect to the global/parent frame.
+ </description>
+ </method>
<method name="translated_local" qualifiers="const">
<return type="Transform3D" />
<argument index="0" name="offset" type="Vector3" />
<description>
- Returns a copy of the transform translated by the given [code]offset[/code], relative to the transform's basis vectors.
- Unlike [method rotated] and [method scaled], this does not use matrix multiplication.
+ Returns a copy of the transform translated by the given [code]offset[/code].
+ This method is an optimized version of multiplying the given transform [code]X[/code]
+ with a corresponding translation transform [code]T[/code] from the right, i.e., [code]X * T[/code].
+ This can be seen as transforming with respect to the local frame.
</description>
</method>
</methods>
diff --git a/doc/classes/WeakRef.xml b/doc/classes/WeakRef.xml
index f80381acda..ea520178c7 100644
--- a/doc/classes/WeakRef.xml
+++ b/doc/classes/WeakRef.xml
@@ -12,7 +12,7 @@
<method name="get_ref" qualifiers="const">
<return type="Variant" />
<description>
- Returns the [Object] this weakref is referring to.
+ Returns the [Object] this weakref is referring to. Returns [code]null[/code] if that object no longer exists.
</description>
</method>
</methods>
diff --git a/drivers/gles3/storage/material_storage.cpp b/drivers/gles3/storage/material_storage.cpp
index 24791b94d0..9440a3a0ae 100644
--- a/drivers/gles3/storage/material_storage.cpp
+++ b/drivers/gles3/storage/material_storage.cpp
@@ -1508,6 +1508,11 @@ MaterialStorage::MaterialStorage() {
actions.renames["CUSTOM3"] = "custom3_attrib";
actions.renames["OUTPUT_IS_SRGB"] = "SHADER_IS_SRGB";
+ actions.renames["NODE_POSITION_WORLD"] = "model_matrix[3].xyz";
+ actions.renames["CAMERA_POSITION_WORLD"] = "scene_data.inv_view_matrix[3].xyz";
+ actions.renames["CAMERA_DIRECTION_WORLD"] = "scene_data.view_matrix[3].xyz";
+ actions.renames["NODE_POSITION_VIEW"] = "(model_matrix * scene_data.view_matrix)[3].xyz";
+
actions.renames["VIEW_INDEX"] = "ViewIndex";
actions.renames["VIEW_MONO_LEFT"] = "0";
actions.renames["VIEW_RIGHT"] = "1";
diff --git a/drivers/unix/dir_access_unix.h b/drivers/unix/dir_access_unix.h
index 18f435f942..f5dca7c282 100644
--- a/drivers/unix/dir_access_unix.h
+++ b/drivers/unix/dir_access_unix.h
@@ -52,39 +52,39 @@ protected:
virtual bool is_hidden(const String &p_name);
public:
- virtual Error list_dir_begin(); ///< This starts dir listing
- virtual String get_next();
- virtual bool current_is_dir() const;
- virtual bool current_is_hidden() const;
+ virtual Error list_dir_begin() override; ///< This starts dir listing
+ virtual String get_next() override;
+ virtual bool current_is_dir() const override;
+ virtual bool current_is_hidden() const override;
- virtual void list_dir_end(); ///<
+ virtual void list_dir_end() override; ///<
- virtual int get_drive_count();
- virtual String get_drive(int p_drive);
- virtual int get_current_drive();
- virtual bool drives_are_shortcuts();
+ virtual int get_drive_count() override;
+ virtual String get_drive(int p_drive) override;
+ virtual int get_current_drive() override;
+ virtual bool drives_are_shortcuts() override;
- virtual Error change_dir(String p_dir); ///< can be relative or absolute, return false on success
- virtual String get_current_dir(bool p_include_drive = true) const; ///< return current dir location
- virtual Error make_dir(String p_dir);
+ virtual Error change_dir(String p_dir) override; ///< can be relative or absolute, return false on success
+ virtual String get_current_dir(bool p_include_drive = true) const override; ///< return current dir location
+ virtual Error make_dir(String p_dir) override;
- virtual bool file_exists(String p_file);
- virtual bool dir_exists(String p_dir);
- virtual bool is_readable(String p_dir);
- virtual bool is_writable(String p_dir);
+ virtual bool file_exists(String p_file) override;
+ virtual bool dir_exists(String p_dir) override;
+ virtual bool is_readable(String p_dir) override;
+ virtual bool is_writable(String p_dir) override;
virtual uint64_t get_modified_time(String p_file);
- virtual Error rename(String p_path, String p_new_path);
- virtual Error remove(String p_path);
+ virtual Error rename(String p_path, String p_new_path) override;
+ virtual Error remove(String p_path) override;
- virtual bool is_link(String p_file);
- virtual String read_link(String p_file);
- virtual Error create_link(String p_source, String p_target);
+ virtual bool is_link(String p_file) override;
+ virtual String read_link(String p_file) override;
+ virtual Error create_link(String p_source, String p_target) override;
- virtual uint64_t get_space_left();
+ virtual uint64_t get_space_left() override;
- virtual String get_filesystem_type() const;
+ virtual String get_filesystem_type() const override;
DirAccessUnix();
~DirAccessUnix();
diff --git a/drivers/unix/file_access_unix.h b/drivers/unix/file_access_unix.h
index d61fc08f57..297c34e454 100644
--- a/drivers/unix/file_access_unix.h
+++ b/drivers/unix/file_access_unix.h
@@ -54,33 +54,33 @@ class FileAccessUnix : public FileAccess {
public:
static CloseNotificationFunc close_notification_func;
- virtual Error _open(const String &p_path, int p_mode_flags); ///< open a file
- virtual bool is_open() const; ///< true when file is open
+ virtual Error _open(const String &p_path, int p_mode_flags) override; ///< open a file
+ virtual bool is_open() const override; ///< true when file is open
- virtual String get_path() const; /// returns the path for the current open file
- virtual String get_path_absolute() const; /// returns the absolute path for the current open file
+ virtual String get_path() const override; /// returns the path for the current open file
+ virtual String get_path_absolute() const override; /// returns the absolute path for the current open file
- virtual void seek(uint64_t p_position); ///< seek to a given position
- virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
- virtual uint64_t get_position() const; ///< get position in the file
- virtual uint64_t get_length() const; ///< get size of the file
+ virtual void seek(uint64_t p_position) override; ///< seek to a given position
+ virtual void seek_end(int64_t p_position = 0) override; ///< seek from the end of file
+ virtual uint64_t get_position() const override; ///< get position in the file
+ virtual uint64_t get_length() const override; ///< get size of the file
- virtual bool eof_reached() const; ///< reading passed EOF
+ virtual bool eof_reached() const override; ///< reading passed EOF
- virtual uint8_t get_8() const; ///< get a byte
- virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const;
+ virtual uint8_t get_8() const override; ///< get a byte
+ virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const override;
- virtual Error get_error() const; ///< get last error
+ virtual Error get_error() const override; ///< get last error
- virtual void flush();
- virtual void store_8(uint8_t p_dest); ///< store a byte
- virtual void store_buffer(const uint8_t *p_src, uint64_t p_length); ///< store an array of bytes
+ virtual void flush() override;
+ virtual void store_8(uint8_t p_dest) override; ///< store a byte
+ virtual void store_buffer(const uint8_t *p_src, uint64_t p_length) override; ///< store an array of bytes
- virtual bool file_exists(const String &p_path); ///< return true if a file exists
+ virtual bool file_exists(const String &p_path) override; ///< return true if a file exists
- virtual uint64_t _get_modified_time(const String &p_file);
- virtual uint32_t _get_unix_permissions(const String &p_file);
- virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions);
+ virtual uint64_t _get_modified_time(const String &p_file) override;
+ virtual uint32_t _get_unix_permissions(const String &p_file) override;
+ virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) override;
FileAccessUnix() {}
virtual ~FileAccessUnix();
diff --git a/drivers/windows/dir_access_windows.h b/drivers/windows/dir_access_windows.h
index fbb07ddef8..c2835b3347 100644
--- a/drivers/windows/dir_access_windows.h
+++ b/drivers/windows/dir_access_windows.h
@@ -54,33 +54,33 @@ class DirAccessWindows : public DirAccess {
bool _cishidden = false;
public:
- virtual Error list_dir_begin(); ///< This starts dir listing
- virtual String get_next();
- virtual bool current_is_dir() const;
- virtual bool current_is_hidden() const;
- virtual void list_dir_end(); ///<
+ virtual Error list_dir_begin() override; ///< This starts dir listing
+ virtual String get_next() override;
+ virtual bool current_is_dir() const override;
+ virtual bool current_is_hidden() const override;
+ virtual void list_dir_end() override; ///<
- virtual int get_drive_count();
- virtual String get_drive(int p_drive);
+ virtual int get_drive_count() override;
+ virtual String get_drive(int p_drive) override;
- virtual Error change_dir(String p_dir); ///< can be relative or absolute, return false on success
- virtual String get_current_dir(bool p_include_drive = true) const; ///< return current dir location
+ virtual Error change_dir(String p_dir) override; ///< can be relative or absolute, return false on success
+ virtual String get_current_dir(bool p_include_drive = true) const override; ///< return current dir location
- virtual bool file_exists(String p_file);
- virtual bool dir_exists(String p_dir);
+ virtual bool file_exists(String p_file) override;
+ virtual bool dir_exists(String p_dir) override;
- virtual Error make_dir(String p_dir);
+ virtual Error make_dir(String p_dir) override;
- virtual Error rename(String p_path, String p_new_path);
- virtual Error remove(String p_path);
+ virtual Error rename(String p_path, String p_new_path) override;
+ virtual Error remove(String p_path) override;
- virtual bool is_link(String p_file) { return false; };
- virtual String read_link(String p_file) { return p_file; };
- virtual Error create_link(String p_source, String p_target) { return FAILED; };
+ virtual bool is_link(String p_file) override { return false; };
+ virtual String read_link(String p_file) override { return p_file; };
+ virtual Error create_link(String p_source, String p_target) override { return FAILED; };
- uint64_t get_space_left();
+ uint64_t get_space_left() override;
- virtual String get_filesystem_type() const;
+ virtual String get_filesystem_type() const override;
DirAccessWindows();
~DirAccessWindows();
diff --git a/drivers/windows/file_access_windows.h b/drivers/windows/file_access_windows.h
index 5d67b6ca4f..8629bb936b 100644
--- a/drivers/windows/file_access_windows.h
+++ b/drivers/windows/file_access_windows.h
@@ -51,33 +51,33 @@ class FileAccessWindows : public FileAccess {
void _close();
public:
- virtual Error _open(const String &p_path, int p_mode_flags); ///< open a file
- virtual bool is_open() const; ///< true when file is open
+ virtual Error _open(const String &p_path, int p_mode_flags) override; ///< open a file
+ virtual bool is_open() const override; ///< true when file is open
- virtual String get_path() const; /// returns the path for the current open file
- virtual String get_path_absolute() const; /// returns the absolute path for the current open file
+ virtual String get_path() const override; /// returns the path for the current open file
+ virtual String get_path_absolute() const override; /// returns the absolute path for the current open file
- virtual void seek(uint64_t p_position); ///< seek to a given position
- virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
- virtual uint64_t get_position() const; ///< get position in the file
- virtual uint64_t get_length() const; ///< get size of the file
+ virtual void seek(uint64_t p_position) override; ///< seek to a given position
+ virtual void seek_end(int64_t p_position = 0) override; ///< seek from the end of file
+ virtual uint64_t get_position() const override; ///< get position in the file
+ virtual uint64_t get_length() const override; ///< get size of the file
- virtual bool eof_reached() const; ///< reading passed EOF
+ virtual bool eof_reached() const override; ///< reading passed EOF
- virtual uint8_t get_8() const; ///< get a byte
- virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const;
+ virtual uint8_t get_8() const override; ///< get a byte
+ virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const override;
- virtual Error get_error() const; ///< get last error
+ virtual Error get_error() const override; ///< get last error
- virtual void flush();
- virtual void store_8(uint8_t p_dest); ///< store a byte
- virtual void store_buffer(const uint8_t *p_src, uint64_t p_length); ///< store an array of bytes
+ virtual void flush() override;
+ virtual void store_8(uint8_t p_dest) override; ///< store a byte
+ virtual void store_buffer(const uint8_t *p_src, uint64_t p_length) override; ///< store an array of bytes
- virtual bool file_exists(const String &p_name); ///< return true if a file exists
+ virtual bool file_exists(const String &p_name) override; ///< return true if a file exists
- uint64_t _get_modified_time(const String &p_file);
- virtual uint32_t _get_unix_permissions(const String &p_file);
- virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions);
+ uint64_t _get_modified_time(const String &p_file) override;
+ virtual uint32_t _get_unix_permissions(const String &p_file) override;
+ virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) override;
FileAccessWindows() {}
virtual ~FileAccessWindows();
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index e06e3cbc5f..9f047c775e 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -1677,7 +1677,7 @@ void EditorInspectorArray::_panel_gui_input(Ref<InputEvent> p_event, int p_index
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
- if (mb->get_button_index() == MouseButton::RIGHT) {
+ if (movable && mb->get_button_index() == MouseButton::RIGHT) {
popup_array_index_pressed = begin_array_index + p_index;
rmb_popup->set_item_disabled(OPTION_MOVE_UP, popup_array_index_pressed == 0);
rmb_popup->set_item_disabled(OPTION_MOVE_DOWN, popup_array_index_pressed == count - 1);
@@ -1712,43 +1712,112 @@ void EditorInspectorArray::_move_element(int p_element_index, int p_to_pos) {
}
} else if (mode == MODE_USE_COUNT_PROPERTY) {
ERR_FAIL_COND(p_to_pos < -1 || p_to_pos > count);
- List<PropertyInfo> object_property_list;
- object->get_property_list(&object_property_list);
- Array properties_as_array = _extract_properties_as_array(object_property_list);
- properties_as_array.resize(count);
+ if (!swap_method.is_empty()) {
+ ERR_FAIL_COND(!object->has_method(swap_method));
- // For undoing things
- undo_redo->add_undo_property(object, count_property, properties_as_array.size());
- for (int i = 0; i < (int)properties_as_array.size(); i++) {
- Dictionary d = Dictionary(properties_as_array[i]);
- Array keys = d.keys();
- for (int j = 0; j < keys.size(); j++) {
- String key = keys[j];
- undo_redo->add_undo_property(object, vformat(key, i), d[key]);
- }
- }
+ // Swap method was provided, use it.
+ if (p_element_index < 0) {
+ // Add an element at position
+ undo_redo->add_do_property(object, count_property, count + 1);
+ if (p_to_pos >= 0) {
+ for (int i = count; i > p_to_pos; i--) {
+ undo_redo->add_do_method(object, swap_method, i, i - 1);
+ }
+ for (int i = p_to_pos; i < count; i++) {
+ undo_redo->add_undo_method(object, swap_method, i, i + 1);
+ }
+ }
+ undo_redo->add_undo_property(object, count_property, count);
+
+ } else if (p_to_pos < 0) {
+ if (count > 0) {
+ // Remove element at position
+ undo_redo->add_undo_property(object, count_property, count);
+
+ List<PropertyInfo> object_property_list;
+ object->get_property_list(&object_property_list);
+
+ for (int i = p_element_index; i < count - 1; i++) {
+ undo_redo->add_do_method(object, swap_method, i, i + 1);
+ }
+
+ for (int i = count; i > p_element_index; i--) {
+ undo_redo->add_undo_method(object, swap_method, i, i - 1);
+ }
+
+ String erase_prefix = String(array_element_prefix) + itos(p_element_index);
+
+ for (const PropertyInfo &E : object_property_list) {
+ if (E.name.begins_with(erase_prefix)) {
+ undo_redo->add_undo_property(object, E.name, object->get(E.name));
+ }
+ }
- if (p_element_index < 0) {
- // Add an element.
- properties_as_array.insert(p_to_pos < 0 ? properties_as_array.size() : p_to_pos, Dictionary());
- } else if (p_to_pos < 0) {
- // Delete the element.
- properties_as_array.remove_at(p_element_index);
+ undo_redo->add_do_property(object, count_property, count - 1);
+ }
+ } else {
+ if (p_to_pos > p_element_index) {
+ p_to_pos--;
+ }
+
+ if (p_to_pos < p_element_index) {
+ for (int i = p_element_index; i > p_to_pos; i--) {
+ undo_redo->add_do_method(object, swap_method, i, i - 1);
+ }
+ for (int i = p_to_pos; i < p_element_index; i++) {
+ undo_redo->add_undo_method(object, swap_method, i, i + 1);
+ }
+ } else if (p_to_pos > p_element_index) {
+ for (int i = p_element_index; i < p_to_pos; i++) {
+ undo_redo->add_do_method(object, swap_method, i, i + 1);
+ }
+
+ for (int i = p_to_pos; i > p_element_index; i--) {
+ undo_redo->add_undo_method(object, swap_method, i, i - 1);
+ }
+ }
+ }
} else {
- // Move the element.
- properties_as_array.insert(p_to_pos, properties_as_array[p_element_index].duplicate());
- properties_as_array.remove_at(p_to_pos < p_element_index ? p_element_index + 1 : p_element_index);
- }
+ // Use standard properties.
+ List<PropertyInfo> object_property_list;
+ object->get_property_list(&object_property_list);
- // Change the array size then set the properties.
- undo_redo->add_do_property(object, count_property, properties_as_array.size());
- for (int i = 0; i < (int)properties_as_array.size(); i++) {
- Dictionary d = properties_as_array[i];
- Array keys = d.keys();
- for (int j = 0; j < keys.size(); j++) {
- String key = keys[j];
- undo_redo->add_do_property(object, vformat(key, i), d[key]);
+ Array properties_as_array = _extract_properties_as_array(object_property_list);
+ properties_as_array.resize(count);
+
+ // For undoing things
+ undo_redo->add_undo_property(object, count_property, properties_as_array.size());
+ for (int i = 0; i < (int)properties_as_array.size(); i++) {
+ Dictionary d = Dictionary(properties_as_array[i]);
+ Array keys = d.keys();
+ for (int j = 0; j < keys.size(); j++) {
+ String key = keys[j];
+ undo_redo->add_undo_property(object, vformat(key, i), d[key]);
+ }
+ }
+
+ if (p_element_index < 0) {
+ // Add an element.
+ properties_as_array.insert(p_to_pos < 0 ? properties_as_array.size() : p_to_pos, Dictionary());
+ } else if (p_to_pos < 0) {
+ // Delete the element.
+ properties_as_array.remove_at(p_element_index);
+ } else {
+ // Move the element.
+ properties_as_array.insert(p_to_pos, properties_as_array[p_element_index].duplicate());
+ properties_as_array.remove_at(p_to_pos < p_element_index ? p_element_index + 1 : p_element_index);
+ }
+
+ // Change the array size then set the properties.
+ undo_redo->add_do_property(object, count_property, properties_as_array.size());
+ for (int i = 0; i < (int)properties_as_array.size(); i++) {
+ Dictionary d = properties_as_array[i];
+ Array keys = d.keys();
+ for (int j = 0; j < keys.size(); j++) {
+ String key = keys[j];
+ undo_redo->add_do_property(object, vformat(key, i), d[key]);
+ }
}
}
}
@@ -1988,6 +2057,20 @@ void EditorInspectorArray::_setup() {
page = CLAMP(page, 0, max_page);
}
+ Ref<Font> numbers_font;
+ int numbers_min_w = 0;
+
+ if (numbered) {
+ numbers_font = get_theme_font(SNAME("bold"), SNAME("EditorFonts"));
+ int digits_found = count;
+ String test;
+ while (digits_found) {
+ test += "8";
+ digits_found /= 10;
+ }
+ numbers_min_w = numbers_font->get_string_size(test).width;
+ }
+
for (int i = 0; i < (int)array_elements.size(); i++) {
ArrayElement &ae = array_elements[i];
@@ -2022,19 +2105,38 @@ void EditorInspectorArray::_setup() {
ae.margin->add_child(ae.hbox);
// Move button.
- ae.move_texture_rect = memnew(TextureRect);
- ae.move_texture_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED);
- ae.move_texture_rect->set_default_cursor_shape(Control::CURSOR_MOVE);
- if (is_inside_tree()) {
- ae.move_texture_rect->set_texture(get_theme_icon(SNAME("TripleBar"), SNAME("EditorIcons")));
+ if (movable) {
+ ae.move_texture_rect = memnew(TextureRect);
+ ae.move_texture_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED);
+ ae.move_texture_rect->set_default_cursor_shape(Control::CURSOR_MOVE);
+
+ if (is_inside_tree()) {
+ ae.move_texture_rect->set_texture(get_theme_icon(SNAME("TripleBar"), SNAME("EditorIcons")));
+ }
+ ae.hbox->add_child(ae.move_texture_rect);
+ }
+
+ if (numbered) {
+ ae.number = memnew(Label);
+ ae.number->add_theme_font_override("font", numbers_font);
+ ae.number->set_custom_minimum_size(Size2(numbers_min_w, 0));
+ ae.number->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT);
+ ae.number->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
+ ae.number->set_text(itos(begin_array_index + i));
+ ae.hbox->add_child(ae.number);
}
- ae.hbox->add_child(ae.move_texture_rect);
// Right vbox.
ae.vbox = memnew(VBoxContainer);
ae.vbox->set_h_size_flags(SIZE_EXPAND_FILL);
ae.vbox->set_v_size_flags(SIZE_EXPAND_FILL);
ae.hbox->add_child(ae.vbox);
+
+ ae.erase = memnew(Button);
+ ae.erase->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
+ ae.erase->set_v_size_flags(SIZE_SHRINK_CENTER);
+ ae.erase->connect("pressed", callable_mp(this, &EditorInspectorArray::_remove_item).bind(begin_array_index + i));
+ ae.hbox->add_child(ae.erase);
}
// Hide/show the add button.
@@ -2049,7 +2151,14 @@ void EditorInspectorArray::_setup() {
}
}
+void EditorInspectorArray::_remove_item(int p_index) {
+ _move_element(p_index, -1);
+}
+
Variant EditorInspectorArray::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
+ if (!movable) {
+ return Variant();
+ }
int index = p_from->get_meta("index");
Dictionary dict;
dict["type"] = "property_array_element";
@@ -2071,6 +2180,9 @@ void EditorInspectorArray::drop_data_fw(const Point2 &p_point, const Variant &p_
}
bool EditorInspectorArray::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
+ if (!movable) {
+ return false;
+ }
// First, update drawing.
control_dropping->update();
@@ -2100,13 +2212,19 @@ void EditorInspectorArray::_notification(int p_what) {
for (int i = 0; i < (int)array_elements.size(); i++) {
ArrayElement &ae = array_elements[i];
- ae.move_texture_rect->set_texture(get_theme_icon(SNAME("TripleBar"), SNAME("EditorIcons")));
+ if (ae.move_texture_rect) {
+ ae.move_texture_rect->set_texture(get_theme_icon(SNAME("TripleBar"), SNAME("EditorIcons")));
+ }
Size2 min_size = get_theme_stylebox(SNAME("Focus"), SNAME("EditorStyles"))->get_minimum_size();
ae.margin->add_theme_constant_override("margin_left", min_size.x / 2);
ae.margin->add_theme_constant_override("margin_top", min_size.y / 2);
ae.margin->add_theme_constant_override("margin_right", min_size.x / 2);
ae.margin->add_theme_constant_override("margin_bottom", min_size.y / 2);
+
+ if (ae.erase) {
+ ae.erase->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
+ }
}
add_button->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
@@ -2142,23 +2260,31 @@ void EditorInspectorArray::set_undo_redo(UndoRedo *p_undo_redo) {
undo_redo = p_undo_redo;
}
-void EditorInspectorArray::setup_with_move_element_function(Object *p_object, String p_label, const StringName &p_array_element_prefix, int p_page, const Color &p_bg_color, bool p_foldable) {
+void EditorInspectorArray::setup_with_move_element_function(Object *p_object, String p_label, const StringName &p_array_element_prefix, int p_page, const Color &p_bg_color, bool p_foldable, bool p_movable, bool p_numbered, int p_page_length, const String &p_add_item_text) {
count_property = "";
mode = MODE_USE_MOVE_ARRAY_ELEMENT_FUNCTION;
array_element_prefix = p_array_element_prefix;
page = p_page;
+ movable = p_movable;
+ page_length = p_page_length;
+ numbered = p_numbered;
EditorInspectorSection::setup(String(p_array_element_prefix) + "_array", p_label, p_object, p_bg_color, p_foldable, 0);
_setup();
}
-void EditorInspectorArray::setup_with_count_property(Object *p_object, String p_label, const StringName &p_count_property, const StringName &p_array_element_prefix, int p_page, const Color &p_bg_color, bool p_foldable) {
+void EditorInspectorArray::setup_with_count_property(Object *p_object, String p_label, const StringName &p_count_property, const StringName &p_array_element_prefix, int p_page, const Color &p_bg_color, bool p_foldable, bool p_movable, bool p_numbered, int p_page_length, const String &p_add_item_text, const String &p_swap_method) {
count_property = p_count_property;
mode = MODE_USE_COUNT_PROPERTY;
array_element_prefix = p_array_element_prefix;
page = p_page;
+ movable = p_movable;
+ page_length = p_page_length;
+ numbered = p_numbered;
+ swap_method = p_swap_method;
+ add_button->set_text(p_add_item_text);
EditorInspectorSection::setup(String(count_property) + "_array", p_label, p_object, p_bg_color, p_foldable, 0);
_setup();
@@ -2887,9 +3013,35 @@ void EditorInspector::update_tree() {
StringName array_element_prefix;
Color c = sscolor;
c.a /= level;
+
+ Vector<String> class_name_components = String(p.class_name).split(",");
+
+ array_element_prefix = class_name_components[1];
+ int page_size = 5;
+ bool movable = true;
+ bool numbered = false;
+ bool foldable = use_folding;
+ String add_button_text;
+ String swap_method;
+ for (int i = (p.type == Variant::NIL ? 1 : 2); i < class_name_components.size(); i++) {
+ if (class_name_components[i].begins_with("page_size") && class_name_components[i].get_slice_count("=") == 2) {
+ page_size = class_name_components[i].get_slice("=", 1).to_int();
+ } else if (class_name_components[i].begins_with("add_button_text") && class_name_components[i].get_slice_count("=") == 2) {
+ add_button_text = class_name_components[i].get_slice("=", 1).strip_edges();
+ } else if (class_name_components[i] == "static") {
+ movable = false;
+ } else if (class_name_components[i] == "numbered") {
+ numbered = true;
+ } else if (class_name_components[i] == "unfoldable") {
+ foldable = false;
+ } else if (class_name_components[i].begins_with("swap_method") && class_name_components[i].get_slice_count("=") == 2) {
+ swap_method = class_name_components[i].get_slice("=", 1).strip_edges();
+ }
+ }
+
if (p.type == Variant::NIL) {
// Setup the array to use a method to create/move/delete elements.
- array_element_prefix = p.class_name;
+ array_element_prefix = class_name_components[0];
editor_inspector_array = memnew(EditorInspectorArray);
String array_label = path.contains("/") ? path.substr(path.rfind("/") + 1) : path;
@@ -2900,13 +3052,14 @@ void EditorInspector::update_tree() {
editor_inspector_array->set_undo_redo(undo_redo);
} else if (p.type == Variant::INT) {
// Setup the array to use the count property and built-in functions to create/move/delete elements.
- Vector<String> class_name_components = String(p.class_name).split(",");
- if (class_name_components.size() == 2) {
- array_element_prefix = class_name_components[1];
+
+ if (class_name_components.size() > 2) {
editor_inspector_array = memnew(EditorInspectorArray);
int page = per_array_page.has(array_element_prefix) ? per_array_page[array_element_prefix] : 0;
- editor_inspector_array->setup_with_count_property(object, class_name_components[0], p.name, array_element_prefix, page, c, use_folding);
+
+ editor_inspector_array->setup_with_count_property(object, class_name_components[0], p.name, array_element_prefix, page, c, foldable, movable, numbered, page_size, add_button_text, swap_method);
editor_inspector_array->connect("page_change_request", callable_mp(this, &EditorInspector::_page_change_request).bind(array_element_prefix));
+
editor_inspector_array->set_undo_redo(undo_redo);
}
}
@@ -2915,6 +3068,7 @@ void EditorInspector::update_tree() {
current_vbox->add_child(editor_inspector_array);
editor_inspector_array_per_prefix[array_element_prefix] = editor_inspector_array;
}
+
continue;
}
@@ -3396,14 +3550,23 @@ void EditorInspector::_edit_set(const String &p_name, const Variant &p_value, bo
undo_redo->add_undo_property(object, p_name, value);
}
- PropertyInfo prop_info;
- if (ClassDB::get_property_info(object->get_class_name(), p_name, &prop_info)) {
- for (const String &linked_prop : prop_info.linked_properties) {
- valid = false;
- value = object->get(linked_prop, &valid);
- if (valid) {
- undo_redo->add_undo_property(object, linked_prop, value);
- }
+ List<StringName> linked_properties;
+ ClassDB::get_linked_properties_info(object->get_class_name(), p_name, &linked_properties);
+
+ for (const StringName &linked_prop : linked_properties) {
+ valid = false;
+ Variant undo_value = object->get(linked_prop, &valid);
+ if (valid) {
+ undo_redo->add_undo_property(object, linked_prop, undo_value);
+ }
+ }
+
+ PackedStringArray linked_properties_dynamic = object->call("_get_linked_undo_properties", p_name, p_value);
+ for (int i = 0; i < linked_properties_dynamic.size(); i++) {
+ valid = false;
+ Variant undo_value = object->get(linked_properties_dynamic[i], &valid);
+ if (valid) {
+ undo_redo->add_undo_property(object, linked_properties_dynamic[i], undo_value);
}
}
diff --git a/editor/editor_inspector.h b/editor/editor_inspector.h
index 54533de960..9b5e295854 100644
--- a/editor/editor_inspector.h
+++ b/editor/editor_inspector.h
@@ -321,6 +321,7 @@ class EditorInspectorArray : public EditorInspectorSection {
} mode;
StringName count_property;
StringName array_element_prefix;
+ String swap_method;
int count = 0;
@@ -342,6 +343,9 @@ class EditorInspectorArray : public EditorInspectorSection {
int begin_array_index = 0;
int end_array_index = 0;
+ bool movable = true;
+ bool numbered = false;
+
enum MenuOptions {
OPTION_MOVE_UP = 0,
OPTION_MOVE_DOWN,
@@ -359,7 +363,9 @@ class EditorInspectorArray : public EditorInspectorSection {
MarginContainer *margin = nullptr;
HBoxContainer *hbox = nullptr;
TextureRect *move_texture_rect = nullptr;
+ Label *number = nullptr;
VBoxContainer *vbox = nullptr;
+ Button *erase = nullptr;
};
LocalVector<ArrayElement> array_elements;
@@ -395,6 +401,8 @@ class EditorInspectorArray : public EditorInspectorSection {
void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
+ void _remove_item(int p_index);
+
protected:
void _notification(int p_what);
static void _bind_methods();
@@ -402,8 +410,8 @@ protected:
public:
void set_undo_redo(UndoRedo *p_undo_redo);
- void setup_with_move_element_function(Object *p_object, String p_label, const StringName &p_array_element_prefix, int p_page, const Color &p_bg_color, bool p_foldable);
- void setup_with_count_property(Object *p_object, String p_label, const StringName &p_count_property, const StringName &p_array_element_prefix, int p_page, const Color &p_bg_color, bool p_foldable);
+ void setup_with_move_element_function(Object *p_object, String p_label, const StringName &p_array_element_prefix, int p_page, const Color &p_bg_color, bool p_foldable, bool p_movable = true, bool p_numbered = false, int p_page_length = 5, const String &p_add_item_text = "");
+ void setup_with_count_property(Object *p_object, String p_label, const StringName &p_count_property, const StringName &p_array_element_prefix, int p_page, const Color &p_bg_color, bool p_foldable, bool p_movable = true, bool p_numbered = false, int p_page_length = 5, const String &p_add_item_text = "", const String &p_swap_method = "");
VBoxContainer *get_vbox(int p_index);
EditorInspectorArray();
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 84c567ee31..8caa38737c 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -6157,8 +6157,6 @@ EditorNode::EditorNode() {
register_exporters();
- ClassDB::set_class_enabled("RootMotionView", true);
-
EDITOR_DEF("interface/editor/save_on_focus_loss", false);
EDITOR_DEF("interface/editor/show_update_spinner", false);
EDITOR_DEF("interface/editor/update_continuously", false);
diff --git a/editor/editor_property_name_processor.cpp b/editor/editor_property_name_processor.cpp
index 09d2992e07..6c713de94a 100644
--- a/editor/editor_property_name_processor.cpp
+++ b/editor/editor_property_name_processor.cpp
@@ -114,6 +114,7 @@ EditorPropertyNameProcessor::EditorPropertyNameProcessor() {
capitalize_string_remaps["bidi"] = "BiDi";
capitalize_string_remaps["bp"] = "BP";
capitalize_string_remaps["bpc"] = "BPC";
+ capitalize_string_remaps["bpm"] = "BPM";
capitalize_string_remaps["bptc"] = "BPTC";
capitalize_string_remaps["bvh"] = "BVH";
capitalize_string_remaps["ca"] = "CA";
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index 4846fd6478..80e77a1125 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -685,7 +685,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
// Visual editors
EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/visual_editors/minimap_opacity", 0.85, "0.0,1.0,0.01")
EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/visual_editors/lines_curvature", 0.5, "0.0,1.0,0.01")
- EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "editors/visual_editors/visualshader/port_preview_size", 160, "100,400,0.01")
+ EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "editors/visual_editors/visual_shader/port_preview_size", 160, "100,400,0.01")
/* Run */
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index 02380c4e39..fb92a9e898 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -641,6 +641,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
// Add a highlight line at the top of the selected tab.
style_tab_selected->set_border_width_all(0);
+ style_tab_selected->set_default_margin(SIDE_LEFT, widget_default_margin.x - border_width);
style_tab_selected->set_border_width(SIDE_TOP, Math::round(2 * EDSCALE));
// Make the highlight line prominent, but not too prominent as to not be distracting.
Color tab_highlight = dark_color_2.lerp(accent_color, 0.75);
@@ -653,6 +654,9 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
// We can't prevent them with both rounded corners and non-zero border width, though
style_tab_selected->set_expand_margin_size(SIDE_BOTTOM, corner_width > 0 ? corner_width : border_width);
+ // When using a border width greater than 0, visually line up the left of the selected tab with the underlying panel.
+ style_tab_selected->set_expand_margin_size(SIDE_LEFT, -border_width);
+
style_tab_selected->set_default_margin(SIDE_LEFT, widget_default_margin.x + 2 * EDSCALE);
style_tab_selected->set_default_margin(SIDE_RIGHT, widget_default_margin.x + 2 * EDSCALE);
style_tab_selected->set_default_margin(SIDE_BOTTOM, widget_default_margin.y);
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 8de1ba326d..6f8d33532f 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -5216,7 +5216,7 @@ CanvasItemEditor::CanvasItemEditor() {
group_button->set_flat(true);
main_menu_hbox->add_child(group_button);
group_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback).bind(GROUP_SELECTED));
- group_button->set_tooltip(TTR("Makes sure the object's children are not selectable."));
+ group_button->set_tooltip(TTR("Make selected node's children not selectable."));
// Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused.
group_button->set_shortcut(ED_SHORTCUT("editor/group_selected_nodes", TTR("Group Selected Node(s)"), KeyModifierMask::CMD | Key::G));
@@ -5224,7 +5224,7 @@ CanvasItemEditor::CanvasItemEditor() {
ungroup_button->set_flat(true);
main_menu_hbox->add_child(ungroup_button);
ungroup_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback).bind(UNGROUP_SELECTED));
- ungroup_button->set_tooltip(TTR("Restores the object's children's ability to be selected."));
+ ungroup_button->set_tooltip(TTR("Make selected node's children selectable."));
// Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused.
ungroup_button->set_shortcut(ED_SHORTCUT("editor/ungroup_selected_nodes", TTR("Ungroup Selected Node(s)"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::G));
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 7628a95310..ba505a9abb 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -7796,7 +7796,7 @@ Node3DEditor::Node3DEditor() {
main_menu_hbox->add_child(tool_button[TOOL_GROUP_SELECTED]);
tool_button[TOOL_GROUP_SELECTED]->set_flat(true);
tool_button[TOOL_GROUP_SELECTED]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed).bind(MENU_GROUP_SELECTED));
- tool_button[TOOL_GROUP_SELECTED]->set_tooltip(TTR("Makes sure the object's children are not selectable."));
+ tool_button[TOOL_GROUP_SELECTED]->set_tooltip(TTR("Make selected node's children not selectable."));
// Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused.
tool_button[TOOL_GROUP_SELECTED]->set_shortcut(ED_SHORTCUT("editor/group_selected_nodes", TTR("Group Selected Node(s)"), KeyModifierMask::CMD | Key::G));
@@ -7804,7 +7804,7 @@ Node3DEditor::Node3DEditor() {
main_menu_hbox->add_child(tool_button[TOOL_UNGROUP_SELECTED]);
tool_button[TOOL_UNGROUP_SELECTED]->set_flat(true);
tool_button[TOOL_UNGROUP_SELECTED]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed).bind(MENU_UNGROUP_SELECTED));
- tool_button[TOOL_UNGROUP_SELECTED]->set_tooltip(TTR("Restores the object's children's ability to be selected."));
+ tool_button[TOOL_UNGROUP_SELECTED]->set_tooltip(TTR("Make selected node's children selectable."));
// Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused.
tool_button[TOOL_UNGROUP_SELECTED]->set_shortcut(ED_SHORTCUT("editor/ungroup_selected_nodes", TTR("Ungroup Selected Node(s)"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::G));
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index e28122d93c..ad82f2e9b2 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -5177,6 +5177,10 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("ViewIndex", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "view_index", "VIEW_INDEX"), { "view_index" }, VisualShaderNode::PORT_TYPE_SCALAR_INT, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
add_options.push_back(AddOption("ViewMonoLeft", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "view_mono_left", "VIEW_MONO_LEFT"), { "view_mono_left" }, VisualShaderNode::PORT_TYPE_SCALAR_INT, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
add_options.push_back(AddOption("ViewRight", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "view_right", "VIEW_RIGHT"), { "view_right" }, VisualShaderNode::PORT_TYPE_SCALAR_INT, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("NodePositionWorld", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "node_position_world", "NODE_POSITION_WORLD"), { "node_position_world" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("CameraPositionWorld", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "camera_position_world", "CAMERA_POSITION_WORLD"), { "camera_position_world" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("CameraDirectionWorld", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "camera_direction_world", "CAMERA_DIRECTION_WORLD"), { "camera_direction_world" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("NodePositionView", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "node_position_view", "NODE_POSITION_VIEW"), { "node_position_view" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL));
add_options.push_back(AddOption("Binormal", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "binormal", "BINORMAL"), { "binormal" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
add_options.push_back(AddOption("Color", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "color", "COLOR"), { "color" }, VisualShaderNode::PORT_TYPE_VECTOR_4D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
@@ -5192,6 +5196,10 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("ViewIndex", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "view_index", "VIEW_INDEX"), { "view_index" }, VisualShaderNode::PORT_TYPE_SCALAR_INT, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
add_options.push_back(AddOption("ViewMonoLeft", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "view_mono_left", "VIEW_MONO_LEFT"), { "view_mono_left" }, VisualShaderNode::PORT_TYPE_SCALAR_INT, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
add_options.push_back(AddOption("ViewRight", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "view_right", "VIEW_RIGHT"), { "view_right" }, VisualShaderNode::PORT_TYPE_SCALAR_INT, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("NodePositionWorld", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "node_position_world", "NODE_POSITION_WORLD"), { "node_position_world" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("CameraPositionWorld", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "camera_position_world", "CAMERA_POSITION_WORLD"), { "camera_position_world" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("CameraDirectionWorld", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "camera_direction_world", "CAMERA_DIRECTION_WORLD"), { "camera_direction_world" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("NodePositionView", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "node_position_view", "NODE_POSITION_VIEW"), { "node_position_view" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL));
add_options.push_back(AddOption("Albedo", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "albedo", "ALBEDO"), { "albedo" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
add_options.push_back(AddOption("Attenuation", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "attenuation", "ATTENUATION"), { "attenuation" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
@@ -6241,7 +6249,7 @@ void VisualShaderNodePortPreview::setup(const Ref<VisualShader> &p_shader, Visua
}
Size2 VisualShaderNodePortPreview::get_minimum_size() const {
- int port_preview_size = EditorSettings::get_singleton()->get("editors/visual_editors/visualshader/port_preview_size");
+ int port_preview_size = EditorSettings::get_singleton()->get("editors/visual_editors/visual_shader/port_preview_size");
return Size2(port_preview_size, port_preview_size) * EDSCALE;
}
diff --git a/editor/project_converter_3_to_4.cpp b/editor/project_converter_3_to_4.cpp
index 658258d98b..b564195911 100644
--- a/editor/project_converter_3_to_4.cpp
+++ b/editor/project_converter_3_to_4.cpp
@@ -2519,7 +2519,7 @@ Vector<String> ProjectConverter3To4::check_for_rename_enums(Vector<String> &file
int current_line = 1;
for (String &line : file_content) {
- Array reg_match = reg.search_all(line);
+ TypedArray<RegExMatch> reg_match = reg.search_all(line);
if (reg_match.size() > 0) {
found_things.append(line_formatter(current_line, colors_renames[current_index][0], colors_renames[current_index][1], line));
}
@@ -2596,7 +2596,7 @@ Vector<String> ProjectConverter3To4::check_for_rename_classes(Vector<String> &fi
line = reg_before.sub(line, "TEMP_RENAMED_CLASS.tscn", true);
line = reg_before2.sub(line, "TEMP_RENAMED_CLASS.gd", true);
- Array reg_match = reg.search_all(line);
+ TypedArray<RegExMatch> reg_match = reg.search_all(line);
if (reg_match.size() > 0) {
found_things.append(line_formatter(current_line, class_renames[current_index][0], class_renames[current_index][1], line));
}
@@ -3810,7 +3810,7 @@ Vector<String> ProjectConverter3To4::check_for_custom_rename(Vector<String> &fil
int current_line = 1;
for (String &line : file_content) {
- Array reg_match = reg.search_all(line);
+ TypedArray<RegExMatch> reg_match = reg.search_all(line);
if (reg_match.size() > 0) {
found_things.append(line_formatter(current_line, from.replace("\\.", "."), to, line)); // Without replacing it will print "\.shader" instead ".shader"
}
@@ -3841,7 +3841,7 @@ Vector<String> ProjectConverter3To4::check_for_rename_common(const char *array[]
int current_line = 1;
for (String &line : file_content) {
- Array reg_match = reg.search_all(line);
+ TypedArray<RegExMatch> reg_match = reg.search_all(line);
if (reg_match.size() > 0) {
found_things.append(line_formatter(current_line, array[current_index][0], array[current_index][1], line));
}
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index c74a4c884d..a77687677b 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -375,7 +375,7 @@ void SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
}
if (p_node->has_meta("_edit_group_")) {
- item->add_button(0, get_theme_icon(SNAME("Group"), SNAME("EditorIcons")), BUTTON_GROUP, false, TTR("Children are not selectable.\nClick to make selectable."));
+ item->add_button(0, get_theme_icon(SNAME("Group"), SNAME("EditorIcons")), BUTTON_GROUP, false, TTR("Children are not selectable.\nClick to make them selectable."));
}
bool v = p_node->call("is_visible");
@@ -407,7 +407,7 @@ void SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
}
if (p_node->has_meta("_edit_group_")) {
- item->add_button(0, get_theme_icon(SNAME("Group"), SNAME("EditorIcons")), BUTTON_GROUP, false, TTR("Children are not selectable.\nClick to make selectable."));
+ item->add_button(0, get_theme_icon(SNAME("Group"), SNAME("EditorIcons")), BUTTON_GROUP, false, TTR("Children are not selectable.\nClick to make them selectable."));
}
bool v = p_node->call("is_visible");
diff --git a/main/main.cpp b/main/main.cpp
index 190f25dbe6..fe510d1c9c 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -31,6 +31,7 @@
#include "main.h"
#include "core/config/project_settings.h"
+#include "core/core_globals.h"
#include "core/core_string_names.h"
#include "core/crypto/crypto.h"
#include "core/debugger/engine_debugger.h"
@@ -1375,11 +1376,11 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
quiet_stdout = true;
}
if (bool(ProjectSettings::get_singleton()->get("application/run/disable_stderr"))) {
- _print_error_enabled = false;
+ CoreGlobals::print_error_enabled = false;
};
if (quiet_stdout) {
- _print_line_enabled = false;
+ CoreGlobals::print_line_enabled = false;
}
Logger::set_flush_stdout_on_print(ProjectSettings::get_singleton()->get("application/run/flush_stdout_on_print"));
diff --git a/modules/gdscript/tests/gdscript_test_runner.cpp b/modules/gdscript/tests/gdscript_test_runner.cpp
index ff4832bde0..e3b956369d 100644
--- a/modules/gdscript/tests/gdscript_test_runner.cpp
+++ b/modules/gdscript/tests/gdscript_test_runner.cpp
@@ -36,6 +36,7 @@
#include "../gdscript_parser.h"
#include "core/config/project_settings.h"
+#include "core/core_globals.h"
#include "core/core_string_names.h"
#include "core/io/dir_access.h"
#include "core/io/file_access_pack.h"
@@ -142,8 +143,8 @@ GDScriptTestRunner::GDScriptTestRunner(const String &p_source_dir, bool p_init_l
#endif
// Enable printing to show results
- _print_line_enabled = true;
- _print_error_enabled = true;
+ CoreGlobals::print_line_enabled = true;
+ CoreGlobals::print_error_enabled = true;
}
GDScriptTestRunner::~GDScriptTestRunner() {
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs
index b8413f1e16..68d097eb4e 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs
@@ -297,7 +297,9 @@ namespace Godot
}
/// <summary>
- /// Rotates the transform by <paramref name="angle"/> (in radians), using matrix multiplication.
+ /// Rotates the transform by <paramref name="angle"/> (in radians).
+ /// The operation is done in the parent/global frame, equivalent to
+ /// multiplying the matrix from the left.
/// </summary>
/// <param name="angle">The angle to rotate, in radians.</param>
/// <returns>The rotated transformation matrix.</returns>
@@ -307,7 +309,21 @@ namespace Godot
}
/// <summary>
- /// Scales the transform by the given scaling factor, using matrix multiplication.
+ /// Rotates the transform by <paramref name="angle"/> (in radians).
+ /// The operation is done in the local frame, equivalent to
+ /// multiplying the matrix from the right.
+ /// </summary>
+ /// <param name="angle">The angle to rotate, in radians.</param>
+ /// <returns>The rotated transformation matrix.</returns>
+ public Transform2D RotatedLocal(real_t angle)
+ {
+ return new Transform2D(angle, new Vector2()) * this;
+ }
+
+ /// <summary>
+ /// Scales the transform by the given scaling factor.
+ /// The operation is done in the parent/global frame, equivalent to
+ /// multiplying the matrix from the left.
/// </summary>
/// <param name="scale">The scale to introduce.</param>
/// <returns>The scaled transformation matrix.</returns>
@@ -320,6 +336,21 @@ namespace Godot
return copy;
}
+ /// <summary>
+ /// Scales the transform by the given scaling factor.
+ /// The operation is done in the local frame, equivalent to
+ /// multiplying the matrix from the right.
+ /// </summary>
+ /// <param name="scale">The scale to introduce.</param>
+ /// <returns>The scaled transformation matrix.</returns>
+ public Transform2D ScaledLocal(Vector2 scale)
+ {
+ Transform2D copy = this;
+ copy.x *= scale;
+ copy.y *= scale;
+ return copy;
+ }
+
private real_t Tdotx(Vector2 with)
{
return (this[0, 0] * with[0]) + (this[1, 0] * with[1]);
@@ -331,11 +362,23 @@ namespace Godot
}
/// <summary>
- /// Translates the transform by the given <paramref name="offset"/>,
- /// relative to the transform's basis vectors.
- ///
- /// Unlike <see cref="Rotated"/> and <see cref="Scaled"/>,
- /// this does not use matrix multiplication.
+ /// Translates the transform by the given <paramref name="offset"/>.
+ /// The operation is done in the parent/global frame, equivalent to
+ /// multiplying the matrix from the left.
+ /// </summary>
+ /// <param name="offset">The offset to translate by.</param>
+ /// <returns>The translated matrix.</returns>
+ public Transform2D Translated(Vector2 offset)
+ {
+ Transform2D copy = this;
+ copy.origin += offset;
+ return copy;
+ }
+
+ /// <summary>
+ /// Translates the transform by the given <paramref name="offset"/>.
+ /// The operation is done in the local frame, equivalent to
+ /// multiplying the matrix from the right.
/// </summary>
/// <param name="offset">The offset to translate by.</param>
/// <returns>The translated matrix.</returns>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs
index 97b4a87713..c00b9d8e9b 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs
@@ -186,8 +186,10 @@ namespace Godot
}
/// <summary>
- /// Rotates the transform around the given <paramref name="axis"/> by <paramref name="angle"/> (in radians),
- /// using matrix multiplication. The axis must be a normalized vector.
+ /// Rotates the transform around the given <paramref name="axis"/> by <paramref name="angle"/> (in radians).
+ /// The axis must be a normalized vector.
+ /// The operation is done in the parent/global frame, equivalent to
+ /// multiplying the matrix from the left.
/// </summary>
/// <param name="axis">The axis to rotate around. Must be normalized.</param>
/// <param name="angle">The angle to rotate, in radians.</param>
@@ -198,7 +200,24 @@ namespace Godot
}
/// <summary>
- /// Scales the transform by the given 3D scaling factor, using matrix multiplication.
+ /// Rotates the transform around the given <paramref name="axis"/> by <paramref name="angle"/> (in radians).
+ /// The axis must be a normalized vector.
+ /// The operation is done in the local frame, equivalent to
+ /// multiplying the matrix from the right.
+ /// </summary>
+ /// <param name="axis">The axis to rotate around. Must be normalized.</param>
+ /// <param name="angle">The angle to rotate, in radians.</param>
+ /// <returns>The rotated transformation matrix.</returns>
+ public Transform3D RotatedLocal(Vector3 axis, real_t angle)
+ {
+ Basis tmpBasis = new Basis(axis, angle);
+ return new Transform3D(basis * tmpBasis, origin);
+ }
+
+ /// <summary>
+ /// Scales the transform by the given 3D <paramref name="scale"/> factor.
+ /// The operation is done in the parent/global frame, equivalent to
+ /// multiplying the matrix from the left.
/// </summary>
/// <param name="scale">The scale to introduce.</param>
/// <returns>The scaled transformation matrix.</returns>
@@ -207,6 +226,19 @@ namespace Godot
return new Transform3D(basis.Scaled(scale), origin * scale);
}
+ /// <summary>
+ /// Scales the transform by the given 3D <paramref name="scale"/> factor.
+ /// The operation is done in the local frame, equivalent to
+ /// multiplying the matrix from the right.
+ /// </summary>
+ /// <param name="scale">The scale to introduce.</param>
+ /// <returns>The scaled transformation matrix.</returns>
+ public Transform3D ScaledLocal(Vector3 scale)
+ {
+ Basis tmpBasis = new Basis(new Vector3(scale.x, 0, 0), new Vector3(0, scale.y, 0), new Vector3(0, 0, scale.z));
+ return new Transform3D(basis * tmpBasis, origin);
+ }
+
private void SetLookAt(Vector3 eye, Vector3 target, Vector3 up)
{
// Make rotation matrix
@@ -231,11 +263,21 @@ namespace Godot
}
/// <summary>
- /// Translates the transform by the given <paramref name="offset"/>,
- /// relative to the transform's basis vectors.
- ///
- /// Unlike <see cref="Rotated"/> and <see cref="Scaled"/>,
- /// this does not use matrix multiplication.
+ /// Translates the transform by the given <paramref name="offset"/>.
+ /// The operation is done in the parent/global frame, equivalent to
+ /// multiplying the matrix from the left.
+ /// </summary>
+ /// <param name="offset">The offset to translate by.</param>
+ /// <returns>The translated matrix.</returns>
+ public Transform3D Translated(Vector3 offset)
+ {
+ return new Transform3D(basis, origin + offset);
+ }
+
+ /// <summary>
+ /// Translates the transform by the given <paramref name="offset"/>.
+ /// The operation is done in the local frame, equivalent to
+ /// multiplying the matrix from the right.
/// </summary>
/// <param name="offset">The offset to translate by.</param>
/// <returns>The translated matrix.</returns>
diff --git a/modules/regex/doc_classes/RegEx.xml b/modules/regex/doc_classes/RegEx.xml
index deabc5ccd3..52a7fe492f 100644
--- a/modules/regex/doc_classes/RegEx.xml
+++ b/modules/regex/doc_classes/RegEx.xml
@@ -62,6 +62,13 @@
Compiles and assign the search pattern to use. Returns [constant OK] if the compilation is successful. If an error is encountered, details are printed to standard output and an error is returned.
</description>
</method>
+ <method name="create_from_string" qualifiers="static">
+ <return type="RegEx" />
+ <argument index="0" name="pattern" type="String" />
+ <description>
+ Creates and compiles a new [RegEx] object.
+ </description>
+ </method>
<method name="get_group_count" qualifiers="const">
<return type="int" />
<description>
@@ -96,7 +103,7 @@
</description>
</method>
<method name="search_all" qualifiers="const">
- <return type="Array" />
+ <return type="RegExMatch[]" />
<argument index="0" name="subject" type="String" />
<argument index="1" name="offset" type="int" default="0" />
<argument index="2" name="end" type="int" default="-1" />
diff --git a/modules/regex/regex.cpp b/modules/regex/regex.cpp
index 67ce37219b..569066867a 100644
--- a/modules/regex/regex.cpp
+++ b/modules/regex/regex.cpp
@@ -159,6 +159,13 @@ void RegEx::_pattern_info(uint32_t what, void *where) const {
pcre2_pattern_info_32((pcre2_code_32 *)code, what, where);
}
+Ref<RegEx> RegEx::create_from_string(const String &p_pattern) {
+ Ref<RegEx> ret;
+ ret.instantiate();
+ ret->compile(p_pattern);
+ return ret;
+}
+
void RegEx::clear() {
if (code) {
pcre2_code_free_32((pcre2_code_32 *)code);
@@ -258,11 +265,11 @@ Ref<RegExMatch> RegEx::search(const String &p_subject, int p_offset, int p_end)
return result;
}
-Array RegEx::search_all(const String &p_subject, int p_offset, int p_end) const {
+TypedArray<RegExMatch> RegEx::search_all(const String &p_subject, int p_offset, int p_end) const {
ERR_FAIL_COND_V_MSG(p_offset < 0, Array(), "RegEx search offset must be >= 0");
int last_end = -1;
- Array result;
+ TypedArray<RegExMatch> result;
Ref<RegExMatch> match = search(p_subject, p_offset, p_end);
while (match.is_valid()) {
if (last_end == match->get_end(0)) {
@@ -384,6 +391,8 @@ RegEx::~RegEx() {
}
void RegEx::_bind_methods() {
+ ClassDB::bind_static_method("RegEx", D_METHOD("create_from_string", "pattern"), &RegEx::create_from_string);
+
ClassDB::bind_method(D_METHOD("clear"), &RegEx::clear);
ClassDB::bind_method(D_METHOD("compile", "pattern"), &RegEx::compile);
ClassDB::bind_method(D_METHOD("search", "subject", "offset", "end"), &RegEx::search, DEFVAL(0), DEFVAL(-1));
diff --git a/modules/regex/regex.h b/modules/regex/regex.h
index 1455188670..9296de929f 100644
--- a/modules/regex/regex.h
+++ b/modules/regex/regex.h
@@ -37,6 +37,7 @@
#include "core/templates/vector.h"
#include "core/variant/array.h"
#include "core/variant/dictionary.h"
+#include "core/variant/typed_array.h"
class RegExMatch : public RefCounted {
GDCLASS(RegExMatch, RefCounted);
@@ -81,11 +82,13 @@ protected:
static void _bind_methods();
public:
+ static Ref<RegEx> create_from_string(const String &p_pattern);
+
void clear();
Error compile(const String &p_pattern);
Ref<RegExMatch> search(const String &p_subject, int p_offset = 0, int p_end = -1) const;
- Array search_all(const String &p_subject, int p_offset = 0, int p_end = -1) const;
+ TypedArray<RegExMatch> search_all(const String &p_subject, int p_offset = 0, int p_end = -1) const;
String sub(const String &p_subject, const String &p_replacement, bool p_all = false, int p_offset = 0, int p_end = -1) const;
bool is_valid() const;
diff --git a/modules/text_server_adv/SCsub b/modules/text_server_adv/SCsub
index d212fe62b4..73e5c2bf74 100644
--- a/modules/text_server_adv/SCsub
+++ b/modules/text_server_adv/SCsub
@@ -121,7 +121,7 @@ if env["builtin_harfbuzz"]:
env_harfbuzz.Append(CCFLAGS=["-DHAVE_ICU"])
if env["builtin_icu"]:
- env_harfbuzz.Prepend(CPPPATH=["#thirdparty/icu4c/common/"])
+ env_harfbuzz.Prepend(CPPPATH=["#thirdparty/icu4c/common/", "#thirdparty/icu4c/i18n/"])
env_harfbuzz.Append(CCFLAGS=["-DU_HAVE_LIB_SUFFIX=1", "-DU_LIB_SUFFIX_C_NAME=_godot", "-DHAVE_ICU_BUILTIN"])
if freetype_enabled:
@@ -439,6 +439,10 @@ if env["builtin_icu"]:
"common/uvectr32.cpp",
"common/uvectr64.cpp",
"common/wintz.cpp",
+ "i18n/scriptset.cpp",
+ "i18n/ucln_in.cpp",
+ "i18n/uspoof.cpp",
+ "i18n/uspoof_impl.cpp",
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
@@ -451,7 +455,7 @@ if env["builtin_icu"]:
else:
thirdparty_sources += ["icu_data/icudata_stub.cpp"]
- env_icu.Prepend(CPPPATH=["#thirdparty/icu4c/common/"])
+ env_icu.Prepend(CPPPATH=["#thirdparty/icu4c/common/", "#thirdparty/icu4c/i18n/"])
env_icu.Append(
CXXFLAGS=[
"-DU_STATIC_IMPLEMENTATION",
@@ -463,6 +467,7 @@ if env["builtin_icu"]:
"-DUCONFIG_NO_IDNA",
"-DUCONFIG_NO_FILE_IO",
"-DUCONFIG_NO_TRANSLITERATION",
+ "-DUCONFIG_NO_REGULAR_EXPRESSIONS",
"-DPKGDATA_MODE=static",
"-DU_ENABLE_DYLOAD=0",
"-DU_HAVE_LIB_SUFFIX=1",
@@ -480,7 +485,7 @@ if env["builtin_icu"]:
if env_text_server_adv["tools"]:
env_text_server_adv.Append(CXXFLAGS=["-DICU_STATIC_DATA"])
- env_text_server_adv.Prepend(CPPPATH=["#thirdparty/icu4c/common/"])
+ env_text_server_adv.Prepend(CPPPATH=["#thirdparty/icu4c/common/", "#thirdparty/icu4c/i18n/"])
lib = env_icu.add_library("icu_builtin", thirdparty_sources)
thirdparty_obj += lib
diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp
index f8dbbc2e61..bb49fb5248 100644
--- a/modules/text_server_adv/text_server_adv.cpp
+++ b/modules/text_server_adv/text_server_adv.cpp
@@ -347,6 +347,7 @@ bool TextServerAdvanced::has_feature(Feature p_feature) const {
case FEATURE_CONTEXT_SENSITIVE_CASE_CONVERSION:
case FEATURE_USE_SUPPORT_DATA:
case FEATURE_UNICODE_IDENTIFIERS:
+ case FEATURE_UNICODE_SECURITY:
return true;
default: {
}
@@ -5640,6 +5641,68 @@ String TextServerAdvanced::percent_sign(const String &p_language) const {
return "%";
}
+int TextServerAdvanced::is_confusable(const String &p_string, const PackedStringArray &p_dict) const {
+ UErrorCode status = U_ZERO_ERROR;
+ int match_index = -1;
+
+ Char16String utf16 = p_string.utf16();
+ Vector<UChar *> skeletons;
+ skeletons.resize(p_dict.size());
+
+ USpoofChecker *sc = uspoof_open(&status);
+ uspoof_setChecks(sc, USPOOF_CONFUSABLE, &status);
+ for (int i = 0; i < p_dict.size(); i++) {
+ Char16String word = p_dict[i].utf16();
+ int32_t len = uspoof_getSkeleton(sc, 0, word.get_data(), -1, NULL, 0, &status);
+ skeletons.write[i] = (UChar *)memalloc(++len * sizeof(UChar));
+ status = U_ZERO_ERROR;
+ uspoof_getSkeleton(sc, 0, word.get_data(), -1, skeletons.write[i], len, &status);
+ }
+
+ int32_t len = uspoof_getSkeleton(sc, 0, utf16.get_data(), -1, NULL, 0, &status);
+ UChar *skel = (UChar *)memalloc(++len * sizeof(UChar));
+ status = U_ZERO_ERROR;
+ uspoof_getSkeleton(sc, 0, utf16.get_data(), -1, skel, len, &status);
+ for (int i = 0; i < skeletons.size(); i++) {
+ if (u_strcmp(skel, skeletons[i]) == 0) {
+ match_index = i;
+ break;
+ }
+ }
+ memfree(skel);
+
+ for (int i = 0; i < skeletons.size(); i++) {
+ memfree(skeletons.write[i]);
+ }
+ uspoof_close(sc);
+
+ ERR_FAIL_COND_V_MSG(U_FAILURE(status), -1, u_errorName(status));
+
+ return match_index;
+}
+
+bool TextServerAdvanced::spoof_check(const String &p_string) const {
+ UErrorCode status = U_ZERO_ERROR;
+ Char16String utf16 = p_string.utf16();
+
+ USet *allowed = uset_openEmpty();
+ uset_addAll(allowed, uspoof_getRecommendedSet(&status));
+ uset_addAll(allowed, uspoof_getInclusionSet(&status));
+
+ USpoofChecker *sc = uspoof_open(&status);
+ uspoof_setAllowedChars(sc, allowed, &status);
+ uspoof_setRestrictionLevel(sc, USPOOF_MODERATELY_RESTRICTIVE);
+
+ int32_t bitmask = uspoof_check(sc, utf16.get_data(), -1, NULL, &status);
+
+ uspoof_close(sc);
+ uset_close(allowed);
+
+ ERR_FAIL_COND_V_MSG(U_FAILURE(status), false, u_errorName(status));
+
+ return (bitmask != 0);
+}
+
String TextServerAdvanced::strip_diacritics(const String &p_string) const {
UErrorCode err = U_ZERO_ERROR;
diff --git a/modules/text_server_adv/text_server_adv.h b/modules/text_server_adv/text_server_adv.h
index 170d92f8fc..b337abea7a 100644
--- a/modules/text_server_adv/text_server_adv.h
+++ b/modules/text_server_adv/text_server_adv.h
@@ -101,6 +101,7 @@ using namespace godot;
#include <unicode/uloc.h>
#include <unicode/unorm2.h>
#include <unicode/uscript.h>
+#include <unicode/uspoof.h>
#include <unicode/ustring.h>
#include <unicode/utypes.h>
@@ -701,6 +702,9 @@ public:
virtual PackedInt32Array string_get_word_breaks(const String &p_string, const String &p_language = "") const override;
+ virtual int is_confusable(const String &p_string, const PackedStringArray &p_dict) const override;
+ virtual bool spoof_check(const String &p_string) const override;
+
virtual String strip_diacritics(const String &p_string) const override;
virtual bool is_valid_identifier(const String &p_string) const override;
diff --git a/platform/android/file_access_android.h b/platform/android/file_access_android.h
index e6fd8c857b..8d7ade8ead 100644
--- a/platform/android/file_access_android.h
+++ b/platform/android/file_access_android.h
@@ -49,34 +49,34 @@ class FileAccessAndroid : public FileAccess {
public:
static AAssetManager *asset_manager;
- virtual Error _open(const String &p_path, int p_mode_flags); // open a file
- virtual bool is_open() const; // true when file is open
+ virtual Error _open(const String &p_path, int p_mode_flags) override; // open a file
+ virtual bool is_open() const override; // true when file is open
/// returns the path for the current open file
- virtual String get_path() const;
+ virtual String get_path() const override;
/// returns the absolute path for the current open file
- virtual String get_path_absolute() const;
+ virtual String get_path_absolute() const override;
- virtual void seek(uint64_t p_position); // seek to a given position
- virtual void seek_end(int64_t p_position = 0); // seek from the end of file
- virtual uint64_t get_position() const; // get position in the file
- virtual uint64_t get_length() const; // get size of the file
+ virtual void seek(uint64_t p_position) override; // seek to a given position
+ virtual void seek_end(int64_t p_position = 0) override; // seek from the end of file
+ virtual uint64_t get_position() const override; // get position in the file
+ virtual uint64_t get_length() const override; // get size of the file
- virtual bool eof_reached() const; // reading passed EOF
+ virtual bool eof_reached() const override; // reading passed EOF
- virtual uint8_t get_8() const; // get a byte
- virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const;
+ virtual uint8_t get_8() const override; // get a byte
+ virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const override;
- virtual Error get_error() const; // get last error
+ virtual Error get_error() const override; // get last error
- virtual void flush();
- virtual void store_8(uint8_t p_dest); // store a byte
+ virtual void flush() override;
+ virtual void store_8(uint8_t p_dest) override; // store a byte
- virtual bool file_exists(const String &p_path); // return true if a file exists
+ virtual bool file_exists(const String &p_path) override; // return true if a file exists
- virtual uint64_t _get_modified_time(const String &p_file) { return 0; }
- virtual uint32_t _get_unix_permissions(const String &p_file) { return 0; }
- virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) { return FAILED; }
+ virtual uint64_t _get_modified_time(const String &p_file) override { return 0; }
+ virtual uint32_t _get_unix_permissions(const String &p_file) override { return 0; }
+ virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) override { return FAILED; }
~FileAccessAndroid();
};
diff --git a/platform/linuxbsd/detect_prime_x11.cpp b/platform/linuxbsd/detect_prime_x11.cpp
index 42b7f68a5e..fb833ab5e6 100644
--- a/platform/linuxbsd/detect_prime_x11.cpp
+++ b/platform/linuxbsd/detect_prime_x11.cpp
@@ -177,6 +177,11 @@ int detect_prime() {
} else {
// In child, exit() here will not quit the engine.
+ // Prevent false leak reports as we will not be properly
+ // cleaning up these processes, and fork() makes a copy
+ // of all globals.
+ CoreGlobals::leak_reporting_enabled = false;
+
char string[201];
close(fdset[0]);
diff --git a/platform/macos/dir_access_macos.h b/platform/macos/dir_access_macos.h
index 1ac1b995de..920e69ef3e 100644
--- a/platform/macos/dir_access_macos.h
+++ b/platform/macos/dir_access_macos.h
@@ -43,12 +43,12 @@
class DirAccessMacOS : public DirAccessUnix {
protected:
- virtual String fix_unicode_name(const char *p_name) const;
+ virtual String fix_unicode_name(const char *p_name) const override;
- virtual int get_drive_count();
- virtual String get_drive(int p_drive);
+ virtual int get_drive_count() override;
+ virtual String get_drive(int p_drive) override;
- virtual bool is_hidden(const String &p_name);
+ virtual bool is_hidden(const String &p_name) override;
};
#endif // UNIX ENABLED || LIBC_FILEIO_ENABLED
diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp
index 4155d0797f..26204a3b1a 100644
--- a/scene/2d/cpu_particles_2d.cpp
+++ b/scene/2d/cpu_particles_2d.cpp
@@ -1470,7 +1470,7 @@ CPUParticles2D::CPUParticles2D() {
set_emitting(true);
set_amount(8);
- set_use_local_coordinates(true);
+ set_use_local_coordinates(false);
set_param_min(PARAM_INITIAL_LINEAR_VELOCITY, 0);
set_param_min(PARAM_ANGULAR_VELOCITY, 0);
diff --git a/scene/2d/gpu_particles_2d.cpp b/scene/2d/gpu_particles_2d.cpp
index a869cf2525..075421a26d 100644
--- a/scene/2d/gpu_particles_2d.cpp
+++ b/scene/2d/gpu_particles_2d.cpp
@@ -660,7 +660,7 @@ GPUParticles2D::GPUParticles2D() {
set_explosiveness_ratio(0);
set_randomness_ratio(0);
set_visibility_rect(Rect2(Vector2(-100, -100), Vector2(200, 200)));
- set_use_local_coordinates(true);
+ set_use_local_coordinates(false);
set_draw_order(DRAW_ORDER_LIFETIME);
set_speed_scale(1);
set_fixed_fps(30);
diff --git a/scene/3d/cpu_particles_3d.h b/scene/3d/cpu_particles_3d.h
index 4cb693f494..e26c301038 100644
--- a/scene/3d/cpu_particles_3d.h
+++ b/scene/3d/cpu_particles_3d.h
@@ -138,7 +138,7 @@ private:
real_t randomness_ratio = 0.0;
double lifetime_randomness = 0.0;
double speed_scale = 1.0;
- bool local_coords = true;
+ bool local_coords = false;
int fixed_fps = 0;
bool fractional_delta = true;
diff --git a/scene/3d/gpu_particles_3d.cpp b/scene/3d/gpu_particles_3d.cpp
index 01aff32954..2ee126e161 100644
--- a/scene/3d/gpu_particles_3d.cpp
+++ b/scene/3d/gpu_particles_3d.cpp
@@ -631,7 +631,7 @@ GPUParticles3D::GPUParticles3D() {
set_randomness_ratio(0);
set_trail_length(0.3);
set_visibility_aabb(AABB(Vector3(-4, -4, -4), Vector3(8, 8, 8)));
- set_use_local_coordinates(true);
+ set_use_local_coordinates(false);
set_draw_passes(1);
set_draw_order(DRAW_ORDER_INDEX);
set_speed_scale(1);
diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp
index a67f850a86..9bcb061526 100644
--- a/scene/gui/button.cpp
+++ b/scene/gui/button.cpp
@@ -34,39 +34,14 @@
#include "servers/rendering_server.h"
Size2 Button::get_minimum_size() const {
- Size2 minsize = text_buf->get_size();
- if (clip_text || overrun_behavior != TextServer::OVERRUN_NO_TRIMMING) {
- minsize.width = 0;
- }
-
- if (!expand_icon) {
- Ref<Texture2D> _icon;
- if (icon.is_null() && has_theme_icon(SNAME("icon"))) {
- _icon = Control::get_theme_icon(SNAME("icon"));
- } else {
- _icon = icon;
- }
-
- if (!_icon.is_null()) {
- minsize.height = MAX(minsize.height, _icon->get_height());
-
- if (icon_alignment != HORIZONTAL_ALIGNMENT_CENTER) {
- minsize.width += _icon->get_width();
- if (!xl_text.is_empty()) {
- minsize.width += get_theme_constant(SNAME("h_separation"));
- }
- } else {
- minsize.width = MAX(minsize.width, _icon->get_width());
- }
- }
- }
- if (!xl_text.is_empty()) {
- Ref<Font> font = get_theme_font(SNAME("font"));
- float font_height = font->get_height(get_theme_font_size(SNAME("font_size")));
- minsize.height = MAX(font_height, minsize.height);
+ Ref<Texture2D> _icon;
+ if (icon.is_null() && has_theme_icon(SNAME("icon"))) {
+ _icon = Control::get_theme_icon(SNAME("icon"));
+ } else {
+ _icon = icon;
}
- return get_theme_stylebox(SNAME("normal"))->get_minimum_size() + minsize;
+ return get_minimum_size_for_text_and_icon("", _icon);
}
void Button::_set_internal_margin(Side p_side, float p_value) {
@@ -352,18 +327,62 @@ void Button::_notification(int p_what) {
}
}
-void Button::_shape() {
+Size2 Button::get_minimum_size_for_text_and_icon(const String &p_text, Ref<Texture2D> p_icon) const {
+ Ref<TextParagraph> paragraph;
+ if (p_text.is_empty()) {
+ paragraph = text_buf;
+ } else {
+ paragraph.instantiate();
+ const_cast<Button *>(this)->_shape(paragraph, p_text);
+ }
+
+ Size2 minsize = paragraph->get_size();
+ if (clip_text || overrun_behavior != TextServer::OVERRUN_NO_TRIMMING) {
+ minsize.width = 0;
+ }
+
+ if (!expand_icon && !p_icon.is_null()) {
+ minsize.height = MAX(minsize.height, p_icon->get_height());
+
+ if (icon_alignment != HORIZONTAL_ALIGNMENT_CENTER) {
+ minsize.width += p_icon->get_width();
+ if (!xl_text.is_empty() || !p_text.is_empty()) {
+ minsize.width += get_theme_constant(SNAME("hseparation"));
+ }
+ } else {
+ minsize.width = MAX(minsize.width, p_icon->get_width());
+ }
+ }
+
+ if (!xl_text.is_empty() || !p_text.is_empty()) {
+ Ref<Font> font = get_theme_font(SNAME("font"));
+ float font_height = font->get_height(get_theme_font_size(SNAME("font_size")));
+ minsize.height = MAX(font_height, minsize.height);
+ }
+
+ return get_theme_stylebox(SNAME("normal"))->get_minimum_size() + minsize;
+}
+
+void Button::_shape(Ref<TextParagraph> p_paragraph, String p_text) {
+ if (p_paragraph.is_null()) {
+ p_paragraph = text_buf;
+ }
+
+ if (p_text.is_empty()) {
+ p_text = xl_text;
+ }
+
Ref<Font> font = get_theme_font(SNAME("font"));
int font_size = get_theme_font_size(SNAME("font_size"));
- text_buf->clear();
+ p_paragraph->clear();
if (text_direction == Control::TEXT_DIRECTION_INHERITED) {
- text_buf->set_direction(is_layout_rtl() ? TextServer::DIRECTION_RTL : TextServer::DIRECTION_LTR);
+ p_paragraph->set_direction(is_layout_rtl() ? TextServer::DIRECTION_RTL : TextServer::DIRECTION_LTR);
} else {
- text_buf->set_direction((TextServer::Direction)text_direction);
+ p_paragraph->set_direction((TextServer::Direction)text_direction);
}
- text_buf->add_string(xl_text, font, font_size, language);
- text_buf->set_text_overrun_behavior(overrun_behavior);
+ p_paragraph->add_string(p_text, font, font_size, language);
+ p_paragraph->set_text_overrun_behavior(overrun_behavior);
}
void Button::set_text_overrun_behavior(TextServer::OverrunBehavior p_behavior) {
diff --git a/scene/gui/button.h b/scene/gui/button.h
index 9d8d457f7c..23b5c78166 100644
--- a/scene/gui/button.h
+++ b/scene/gui/button.h
@@ -54,7 +54,7 @@ private:
HorizontalAlignment icon_alignment = HORIZONTAL_ALIGNMENT_LEFT;
float _internal_margin[4] = {};
- void _shape();
+ void _shape(Ref<TextParagraph> p_paragraph = Ref<TextParagraph>(), String p_text = "");
protected:
void _set_internal_margin(Side p_side, float p_value);
@@ -64,6 +64,8 @@ protected:
public:
virtual Size2 get_minimum_size() const override;
+ Size2 get_minimum_size_for_text_and_icon(const String &p_text, Ref<Texture2D> p_icon) const;
+
void set_text(const String &p_text);
String get_text() const;
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index 788feacdd9..8f63d76347 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -171,6 +171,9 @@ uniform float v = 1.0;
void fragment() {
float x = UV.x - 0.5;
float y = UV.y - 0.5;
+ float h = atan(y, x) / (2.0 * M_PI);
+ float s = sqrt(x * x + y * y) * 2.0;
+ vec3 col = okhsl_to_srgb(vec3(h, s, v));
x += 0.001;
y += 0.001;
float b = float(sqrt(x * x + y * y) < 0.5);
@@ -180,9 +183,6 @@ void fragment() {
float b3 = float(sqrt(x * x + y * y) < 0.5);
x += 0.002;
float b4 = float(sqrt(x * x + y * y) < 0.5);
- float s = sqrt(x * x + y * y);
- float h = atan(y, x) / (2.0*M_PI);
- vec3 col = okhsl_to_srgb(vec3(h, s, v));
COLOR = vec4(col, (b + b2 + b3 + b4) / 4.00);
})");
}
diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp
index 92016ca42e..c5054525a7 100644
--- a/scene/gui/graph_node.cpp
+++ b/scene/gui/graph_node.cpp
@@ -1051,6 +1051,7 @@ void GraphNode::_bind_methods() {
ADD_GROUP("BiDi", "");
ADD_PROPERTY(PropertyInfo(Variant::INT, "text_direction", PROPERTY_HINT_ENUM, "Auto,Left-to-Right,Right-to-Left,Inherited"), "set_text_direction", "get_text_direction");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "language", PROPERTY_HINT_LOCALE_ID, ""), "set_language", "get_language");
+ ADD_GROUP("", "");
ADD_SIGNAL(MethodInfo("position_offset_changed"));
ADD_SIGNAL(MethodInfo("slot_updated", PropertyInfo(Variant::INT, "idx")));
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp
index a10ec1db06..c58513df17 100644
--- a/scene/gui/option_button.cpp
+++ b/scene/gui/option_button.cpp
@@ -35,7 +35,12 @@
static const int NONE_SELECTED = -1;
Size2 OptionButton::get_minimum_size() const {
- Size2 minsize = Button::get_minimum_size();
+ Size2 minsize;
+ if (fit_to_longest_item) {
+ minsize = _cached_size;
+ } else {
+ minsize = Button::get_minimum_size();
+ }
if (has_theme_icon(SNAME("arrow"))) {
const Size2 padding = get_theme_stylebox(SNAME("normal"))->get_minimum_size();
@@ -107,6 +112,7 @@ void OptionButton::_notification(int p_what) {
_set_internal_margin(SIDE_RIGHT, Control::get_theme_icon(SNAME("arrow"))->get_width());
}
}
+ _refresh_size_cache();
} break;
case NOTIFICATION_VISIBILITY_CHANGED: {
@@ -135,6 +141,10 @@ bool OptionButton::_set(const StringName &p_name, const Variant &p_value) {
_select(idx, false);
}
+ if (property == "text" || property == "icon") {
+ _queue_refresh_cache();
+ }
+
return valid;
}
return false;
@@ -208,6 +218,7 @@ void OptionButton::add_icon_item(const Ref<Texture2D> &p_icon, const String &p_l
if (first_selectable) {
select(get_item_count() - 1);
}
+ _queue_refresh_cache();
}
void OptionButton::add_item(const String &p_label, int p_id) {
@@ -216,6 +227,7 @@ void OptionButton::add_item(const String &p_label, int p_id) {
if (first_selectable) {
select(get_item_count() - 1);
}
+ _queue_refresh_cache();
}
void OptionButton::set_item_text(int p_idx, const String &p_text) {
@@ -224,6 +236,7 @@ void OptionButton::set_item_text(int p_idx, const String &p_text) {
if (current == p_idx) {
set_text(p_text);
}
+ _queue_refresh_cache();
}
void OptionButton::set_item_icon(int p_idx, const Ref<Texture2D> &p_icon) {
@@ -232,6 +245,7 @@ void OptionButton::set_item_icon(int p_idx, const Ref<Texture2D> &p_icon) {
if (current == p_idx) {
set_icon(p_icon);
}
+ _queue_refresh_cache();
}
void OptionButton::set_item_id(int p_idx, int p_id) {
@@ -301,6 +315,7 @@ void OptionButton::set_item_count(int p_count) {
}
}
+ _refresh_size_cache();
notify_property_list_changed();
}
@@ -333,6 +348,19 @@ int OptionButton::get_item_count() const {
return popup->get_item_count();
}
+void OptionButton::set_fit_to_longest_item(bool p_fit) {
+ if (p_fit == fit_to_longest_item) {
+ return;
+ }
+ fit_to_longest_item = p_fit;
+
+ _refresh_size_cache();
+}
+
+bool OptionButton::is_fit_to_longest_item() const {
+ return fit_to_longest_item;
+}
+
void OptionButton::add_separator(const String &p_text) {
popup->add_separator(p_text);
}
@@ -341,6 +369,7 @@ void OptionButton::clear() {
popup->clear();
set_text("");
current = NONE_SELECTED;
+ _refresh_size_cache();
}
void OptionButton::_select(int p_which, bool p_emit) {
@@ -380,6 +409,29 @@ void OptionButton::_select_int(int p_which) {
_select(p_which, false);
}
+void OptionButton::_refresh_size_cache() {
+ cache_refresh_pending = false;
+
+ if (!fit_to_longest_item) {
+ return;
+ }
+
+ _cached_size = Vector2();
+ for (int i = 0; i < get_item_count(); i++) {
+ _cached_size = _cached_size.max(get_minimum_size_for_text_and_icon(get_item_text(i), get_item_icon(i)));
+ }
+ update_minimum_size();
+}
+
+void OptionButton::_queue_refresh_cache() {
+ if (cache_refresh_pending) {
+ return;
+ }
+ cache_refresh_pending = true;
+
+ callable_mp(this, &OptionButton::_refresh_size_cache).call_deferredp(nullptr, 0);
+}
+
void OptionButton::select(int p_idx) {
_select(p_idx, false);
}
@@ -405,6 +457,7 @@ void OptionButton::remove_item(int p_idx) {
if (current == p_idx) {
_select(NONE_SELECTED);
}
+ _queue_refresh_cache();
}
PopupMenu *OptionButton::get_popup() const {
@@ -453,10 +506,13 @@ void OptionButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_item_count"), &OptionButton::get_item_count);
ClassDB::bind_method(D_METHOD("has_selectable_items"), &OptionButton::has_selectable_items);
ClassDB::bind_method(D_METHOD("get_selectable_item", "from_last"), &OptionButton::get_selectable_item, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("set_fit_to_longest_item", "fit"), &OptionButton::set_fit_to_longest_item);
+ ClassDB::bind_method(D_METHOD("is_fit_to_longest_item"), &OptionButton::is_fit_to_longest_item);
// "selected" property must come after "item_count", otherwise GH-10213 occurs.
ADD_ARRAY_COUNT("Items", "item_count", "set_item_count", "get_item_count", "popup/item_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "selected"), "_select_int", "get_selected");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fit_to_longest_item"), "set_fit_to_longest_item", "is_fit_to_longest_item");
ADD_SIGNAL(MethodInfo("item_selected", PropertyInfo(Variant::INT, "index")));
ADD_SIGNAL(MethodInfo("item_focused", PropertyInfo(Variant::INT, "index")));
}
@@ -482,6 +538,7 @@ OptionButton::OptionButton(const String &p_text) :
popup->connect("index_pressed", callable_mp(this, &OptionButton::_selected));
popup->connect("id_focused", callable_mp(this, &OptionButton::_focused));
popup->connect("popup_hide", callable_mp((BaseButton *)this, &BaseButton::set_pressed).bind(false));
+ _refresh_size_cache();
}
OptionButton::~OptionButton() {
diff --git a/scene/gui/option_button.h b/scene/gui/option_button.h
index 5665296699..49b5eee910 100644
--- a/scene/gui/option_button.h
+++ b/scene/gui/option_button.h
@@ -39,11 +39,16 @@ class OptionButton : public Button {
PopupMenu *popup = nullptr;
int current = -1;
+ bool fit_to_longest_item = true;
+ Vector2 _cached_size;
+ bool cache_refresh_pending = false;
void _focused(int p_which);
void _selected(int p_which);
void _select(int p_which, bool p_emit = false);
void _select_int(int p_which);
+ void _refresh_size_cache();
+ void _queue_refresh_cache();
virtual void pressed() override;
@@ -85,6 +90,8 @@ public:
void set_item_count(int p_count);
int get_item_count() const;
+ void set_fit_to_longest_item(bool p_fit);
+ bool is_fit_to_longest_item() const;
void add_separator(const String &p_text = "");
diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp
index 9efab27e3a..8fd547813d 100644
--- a/scene/gui/scroll_container.cpp
+++ b/scene/gui/scroll_container.cpp
@@ -37,7 +37,10 @@
Size2 ScrollContainer::get_minimum_size() const {
Ref<StyleBox> sb = get_theme_stylebox(SNAME("bg"));
Size2 min_size;
- Size2 content_min_size;
+
+ // Calculated in this function, as it needs to traverse all child controls once to calculate;
+ // and needs to be calculated before being used by update_scrollbars().
+ largest_child_min_size = Size2();
for (int i = 0; i < get_child_count(); i++) {
Control *c = Object::cast_to<Control>(get_child(i));
@@ -50,25 +53,27 @@ Size2 ScrollContainer::get_minimum_size() const {
if (c == h_scroll || c == v_scroll) {
continue;
}
- Size2 minsize = c->get_combined_minimum_size();
- content_min_size.x = MAX(content_min_size.x, minsize.x);
- content_min_size.y = MAX(content_min_size.y, minsize.y);
+ Size2 child_min_size = c->get_combined_minimum_size();
+
+ largest_child_min_size.x = MAX(largest_child_min_size.x, child_min_size.x);
+ largest_child_min_size.y = MAX(largest_child_min_size.y, child_min_size.y);
}
if (horizontal_scroll_mode == SCROLL_MODE_DISABLED) {
- min_size.x = MAX(min_size.x, content_min_size.x);
+ min_size.x = MAX(min_size.x, largest_child_min_size.x);
}
if (vertical_scroll_mode == SCROLL_MODE_DISABLED) {
- min_size.y = MAX(min_size.y, content_min_size.y);
+ min_size.y = MAX(min_size.y, largest_child_min_size.y);
}
- bool h_scroll_show = horizontal_scroll_mode == SCROLL_MODE_SHOW_ALWAYS || (horizontal_scroll_mode == SCROLL_MODE_AUTO && content_min_size.x > min_size.x);
- bool v_scroll_show = vertical_scroll_mode == SCROLL_MODE_SHOW_ALWAYS || (vertical_scroll_mode == SCROLL_MODE_AUTO && content_min_size.y > min_size.y);
- if (h_scroll_show) {
+ bool h_scroll_show = horizontal_scroll_mode == SCROLL_MODE_SHOW_ALWAYS || (horizontal_scroll_mode == SCROLL_MODE_AUTO && largest_child_min_size.x > min_size.x);
+ bool v_scroll_show = vertical_scroll_mode == SCROLL_MODE_SHOW_ALWAYS || (vertical_scroll_mode == SCROLL_MODE_AUTO && largest_child_min_size.y > min_size.y);
+
+ if (h_scroll_show && h_scroll->get_parent() == this) {
min_size.y += h_scroll->get_minimum_size().y;
}
- if (v_scroll_show) {
+ if (v_scroll_show && v_scroll->get_parent() == this) {
min_size.x += v_scroll->get_minimum_size().x;
}
@@ -261,8 +266,8 @@ void ScrollContainer::ensure_control_visible(Control *p_control) {
set_v_scroll(get_v_scroll() + (diff.y - global_rect.position.y));
}
-void ScrollContainer::_update_dimensions() {
- child_max_size = Size2(0, 0);
+void ScrollContainer::_reposition_children() {
+ update_scrollbars();
Size2 size = get_size();
Point2 ofs;
@@ -291,25 +296,13 @@ void ScrollContainer::_update_dimensions() {
continue;
}
Size2 minsize = c->get_combined_minimum_size();
- child_max_size.x = MAX(child_max_size.x, minsize.x);
- child_max_size.y = MAX(child_max_size.y, minsize.y);
Rect2 r = Rect2(-Size2(get_h_scroll(), get_v_scroll()), minsize);
- if (horizontal_scroll_mode == SCROLL_MODE_DISABLED || (!h_scroll->is_visible_in_tree() && c->get_h_size_flags() & SIZE_EXPAND)) {
- r.position.x = 0;
- if (c->get_h_size_flags() & SIZE_EXPAND) {
- r.size.width = MAX(size.width, minsize.width);
- } else {
- r.size.width = minsize.width;
- }
+ if (c->get_h_size_flags() & SIZE_EXPAND) {
+ r.size.width = MAX(size.width, minsize.width);
}
- if (vertical_scroll_mode == SCROLL_MODE_DISABLED || (!v_scroll->is_visible_in_tree() && c->get_v_size_flags() & SIZE_EXPAND)) {
- r.position.y = 0;
- if (c->get_v_size_flags() & SIZE_EXPAND) {
- r.size.height = MAX(size.height, minsize.height);
- } else {
- r.size.height = minsize.height;
- }
+ if (c->get_v_size_flags() & SIZE_EXPAND) {
+ r.size.height = MAX(size.height, minsize.height);
}
r.position += ofs;
if (rtl && v_scroll->is_visible_in_tree() && v_scroll->get_parent() == this) {
@@ -319,7 +312,6 @@ void ScrollContainer::_update_dimensions() {
fit_child_in_rect(c, r);
}
- update_scrollbars();
update();
}
@@ -337,18 +329,16 @@ void ScrollContainer::_notification(int p_what) {
Viewport *viewport = get_viewport();
ERR_FAIL_COND(!viewport);
viewport->connect("gui_focus_changed", callable_mp(this, &ScrollContainer::_gui_focus_changed));
- _update_dimensions();
+ _reposition_children();
} break;
case NOTIFICATION_SORT_CHILDREN: {
- _update_dimensions();
+ _reposition_children();
} break;
case NOTIFICATION_DRAW: {
Ref<StyleBox> sb = get_theme_stylebox(SNAME("bg"));
draw_style_box(sb, Rect2(Vector2(), get_size()));
-
- update_scrollbars();
} break;
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
@@ -426,36 +416,25 @@ void ScrollContainer::update_scrollbars() {
Ref<StyleBox> sb = get_theme_stylebox(SNAME("bg"));
size -= sb->get_minimum_size();
- Size2 hmin;
- Size2 vmin;
- if (horizontal_scroll_mode != SCROLL_MODE_DISABLED) {
- hmin = h_scroll->get_combined_minimum_size();
- }
- if (vertical_scroll_mode != SCROLL_MODE_DISABLED) {
- vmin = v_scroll->get_combined_minimum_size();
- }
-
- Size2 min = child_max_size;
+ Size2 hmin = h_scroll->get_combined_minimum_size();
+ Size2 vmin = v_scroll->get_combined_minimum_size();
- bool hide_scroll_h = horizontal_scroll_mode != SCROLL_MODE_SHOW_ALWAYS && (horizontal_scroll_mode == SCROLL_MODE_DISABLED || horizontal_scroll_mode == SCROLL_MODE_SHOW_NEVER || (horizontal_scroll_mode == SCROLL_MODE_AUTO && min.width <= size.width));
- bool hide_scroll_v = vertical_scroll_mode != SCROLL_MODE_SHOW_ALWAYS && (vertical_scroll_mode == SCROLL_MODE_DISABLED || vertical_scroll_mode == SCROLL_MODE_SHOW_NEVER || (vertical_scroll_mode == SCROLL_MODE_AUTO && min.height <= size.height));
+ h_scroll->set_visible(horizontal_scroll_mode == SCROLL_MODE_SHOW_ALWAYS || (horizontal_scroll_mode == SCROLL_MODE_AUTO && largest_child_min_size.width > size.width));
+ v_scroll->set_visible(vertical_scroll_mode == SCROLL_MODE_SHOW_ALWAYS || (vertical_scroll_mode == SCROLL_MODE_AUTO && largest_child_min_size.height > size.height));
- h_scroll->set_max(min.width);
- h_scroll->set_page(size.width - (hide_scroll_v ? 0 : vmin.width));
- h_scroll->set_visible(!hide_scroll_h);
+ h_scroll->set_max(largest_child_min_size.width);
+ h_scroll->set_page((v_scroll->is_visible() && v_scroll->get_parent() == this) ? size.width - vmin.width : size.width);
- v_scroll->set_max(min.height);
- v_scroll->set_page(size.height - (hide_scroll_h ? 0 : hmin.height));
- v_scroll->set_visible(!hide_scroll_v);
+ v_scroll->set_max(largest_child_min_size.height);
+ v_scroll->set_page((h_scroll->is_visible() && h_scroll->get_parent() == this) ? size.height - hmin.height : size.height);
// Avoid scrollbar overlapping.
- h_scroll->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, hide_scroll_v ? 0 : -vmin.width);
- v_scroll->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, hide_scroll_h ? 0 : -hmin.height);
+ h_scroll->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, (v_scroll->is_visible() && v_scroll->get_parent() == this) ? -vmin.width : 0);
+ v_scroll->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, (h_scroll->is_visible() && h_scroll->get_parent() == this) ? -hmin.height : 0);
}
void ScrollContainer::_scroll_moved(float) {
queue_sort();
- update();
};
void ScrollContainer::set_h_scroll(int p_pos) {
diff --git a/scene/gui/scroll_container.h b/scene/gui/scroll_container.h
index 7c8690538d..bfa74cfd0f 100644
--- a/scene/gui/scroll_container.h
+++ b/scene/gui/scroll_container.h
@@ -50,7 +50,7 @@ private:
HScrollBar *h_scroll = nullptr;
VScrollBar *v_scroll = nullptr;
- Size2 child_max_size;
+ mutable Size2 largest_child_min_size; // The largest one among the min sizes of all available child controls.
void update_scrollbars();
@@ -75,7 +75,7 @@ protected:
Size2 get_minimum_size() const override;
void _gui_focus_changed(Control *p_control);
- void _update_dimensions();
+ void _reposition_children();
void _notification(int p_what);
void _scroll_moved(float);
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 6617bd1726..ea9788de27 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -653,21 +653,6 @@ Error Node::_rpc_id_bind(const Variant **p_args, int p_argcount, Callable::CallE
return err;
}
-template <typename... VarArgs>
-Error Node::rpc(const StringName &p_method, VarArgs... p_args) {
- return rpc_id(0, p_method, p_args...);
-}
-
-template <typename... VarArgs>
-Error Node::rpc_id(int p_peer_id, const StringName &p_method, VarArgs... p_args) {
- Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.
- const Variant *argptrs[sizeof...(p_args) + 1];
- for (uint32_t i = 0; i < sizeof...(p_args); i++) {
- argptrs[i] = &args[i];
- }
- return rpcp(p_peer_id, p_method, sizeof...(p_args) == 0 ? nullptr : (const Variant **)argptrs, sizeof...(p_args));
-}
-
Error Node::rpcp(int p_peer_id, const StringName &p_method, const Variant **p_arg, int p_argcount) {
ERR_FAIL_COND_V(!is_inside_tree(), ERR_UNCONFIGURED);
return get_multiplayer()->rpcp(this, p_peer_id, p_method, p_arg, p_argcount);
diff --git a/scene/main/node.h b/scene/main/node.h
index 0645c68eb9..ccd1d561d2 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -512,4 +512,22 @@ VARIANT_ENUM_CAST(Node::DuplicateFlags);
typedef HashSet<Node *, Node::Comparator> NodeSet;
+// Template definitions must be in the header so they are always fully initialized before their usage.
+// See this StackOverflow question for more information: https://stackoverflow.com/questions/495021/why-can-templates-only-be-implemented-in-the-header-file
+
+template <typename... VarArgs>
+Error Node::rpc(const StringName &p_method, VarArgs... p_args) {
+ return rpc_id(0, p_method, p_args...);
+}
+
+template <typename... VarArgs>
+Error Node::rpc_id(int p_peer_id, const StringName &p_method, VarArgs... p_args) {
+ Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.
+ const Variant *argptrs[sizeof...(p_args) + 1];
+ for (uint32_t i = 0; i < sizeof...(p_args); i++) {
+ argptrs[i] = &args[i];
+ }
+ return rpcp(p_peer_id, p_method, sizeof...(p_args) == 0 ? nullptr : (const Variant **)argptrs, sizeof...(p_args));
+}
+
#endif // NODE_H
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 0878a9f78f..d7fcd500b2 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -523,9 +523,7 @@ void register_scene_types() {
GDREGISTER_CLASS(GPUParticlesAttractorVectorField3D);
GDREGISTER_CLASS(CPUParticles3D);
GDREGISTER_CLASS(Position3D);
-
GDREGISTER_CLASS(RootMotionView);
- ClassDB::set_class_enabled("RootMotionView", false); // disabled by default, enabled by editor
OS::get_singleton()->yield(); // may take time to init
diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp
index 2b1b7eb154..4b2e029f47 100644
--- a/scene/resources/particles_material.cpp
+++ b/scene/resources/particles_material.cpp
@@ -98,7 +98,7 @@ void ParticlesMaterial::init_shaders() {
shader_names->emission_ring_radius = "emission_ring_radius";
shader_names->emission_ring_inner_radius = "emission_ring_inner_radius";
- shader_names->turbulence_active = "turbulence_active";
+ shader_names->turbulence_enabled = "turbulence_enabled";
shader_names->turbulence_noise_strength = "turbulence_noise_strength";
shader_names->turbulence_noise_scale = "turbulence_noise_scale";
shader_names->turbulence_noise_speed = "turbulence_noise_speed";
@@ -292,7 +292,7 @@ void ParticlesMaterial::_update_shader() {
code += "uniform float collision_bounce;\n";
}
- if (turbulence_active) {
+ if (turbulence_enabled) {
code += "uniform float turbulence_noise_strength;\n";
code += "uniform float turbulence_noise_scale;\n";
code += "uniform float turbulence_influence_min;\n";
@@ -546,7 +546,7 @@ void ParticlesMaterial::_update_shader() {
}
code += " if (RESTART_VELOCITY) VELOCITY = (EMISSION_TRANSFORM * vec4(VELOCITY, 0.0)).xyz;\n";
// Apply noise/turbulence: initial displacement.
- if (turbulence_active) {
+ if (turbulence_enabled) {
if (get_turbulence_noise_speed_random() >= 0.0) {
code += " vec3 time_noise = noise_3d( vec3(TIME) * turbulence_noise_speed_random ) * -turbulence_noise_speed;\n";
} else {
@@ -680,7 +680,7 @@ void ParticlesMaterial::_update_shader() {
}
// Apply noise/turbulence.
- if (turbulence_active) {
+ if (turbulence_enabled) {
code += " // apply turbulence\n";
if (tex_parameters[PARAM_TURB_INFLUENCE_OVER_LIFE].is_valid()) {
code += " float turbulence_influence = textureLod(turbulence_influence_over_life, vec2(tv, 0.0), 0.0).r;\n";
@@ -837,7 +837,7 @@ void ParticlesMaterial::_update_shader() {
code += " } else {\n";
code += " VELOCITY = vec3(0.0);\n";
// If turbulence is enabled, set the noise direction to up so the turbulence color is "neutral"
- if (turbulence_active) {
+ if (turbulence_enabled) {
code += " noise_direction = vec3(1.0, 0.0, 0.0);\n";
}
code += " }\n";
@@ -1311,15 +1311,15 @@ real_t ParticlesMaterial::get_emission_ring_inner_radius() const {
return emission_ring_inner_radius;
}
-void ParticlesMaterial::set_turbulence_active(const bool p_turbulence_active) {
- turbulence_active = p_turbulence_active;
- RenderingServer::get_singleton()->material_set_param(_get_material(), shader_names->turbulence_active, turbulence_active);
+void ParticlesMaterial::set_turbulence_enabled(const bool p_turbulence_enabled) {
+ turbulence_enabled = p_turbulence_enabled;
+ RenderingServer::get_singleton()->material_set_param(_get_material(), shader_names->turbulence_enabled, turbulence_enabled);
_queue_shader_change();
notify_property_list_changed();
}
-bool ParticlesMaterial::get_turbulence_active() const {
- return turbulence_active;
+bool ParticlesMaterial::get_turbulence_enabled() const {
+ return turbulence_enabled;
}
void ParticlesMaterial::set_turbulence_noise_strength(float p_turbulence_noise_strength) {
@@ -1423,7 +1423,7 @@ void ParticlesMaterial::_validate_property(PropertyInfo &property) const {
property.usage = PROPERTY_USAGE_NONE;
}
- if (!turbulence_active) {
+ if (!turbulence_enabled) {
if (property.name == "turbulence_noise_strength" ||
property.name == "turbulence_noise_scale" ||
property.name == "turbulence_noise_speed" ||
@@ -1587,8 +1587,8 @@ void ParticlesMaterial::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_emission_ring_inner_radius", "inner_radius"), &ParticlesMaterial::set_emission_ring_inner_radius);
ClassDB::bind_method(D_METHOD("get_emission_ring_inner_radius"), &ParticlesMaterial::get_emission_ring_inner_radius);
- ClassDB::bind_method(D_METHOD("get_turbulence_active"), &ParticlesMaterial::get_turbulence_active);
- ClassDB::bind_method(D_METHOD("set_turbulence_active", "turbulence_active"), &ParticlesMaterial::set_turbulence_active);
+ ClassDB::bind_method(D_METHOD("get_turbulence_enabled"), &ParticlesMaterial::get_turbulence_enabled);
+ ClassDB::bind_method(D_METHOD("set_turbulence_enabled", "turbulence_enabled"), &ParticlesMaterial::set_turbulence_enabled);
ClassDB::bind_method(D_METHOD("get_turbulence_noise_strength"), &ParticlesMaterial::get_turbulence_noise_strength);
ClassDB::bind_method(D_METHOD("set_turbulence_noise_strength", "turbulence_noise_strength"), &ParticlesMaterial::set_turbulence_noise_strength);
@@ -1650,7 +1650,7 @@ void ParticlesMaterial::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_ring_height"), "set_emission_ring_height", "get_emission_ring_height");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_ring_radius"), "set_emission_ring_radius", "get_emission_ring_radius");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_ring_inner_radius"), "set_emission_ring_inner_radius", "get_emission_ring_inner_radius");
- ADD_GROUP("ParticleFlags", "particle_flag_");
+ ADD_GROUP("Particle Flags", "particle_flag_");
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "particle_flag_align_y"), "set_particle_flag", "get_particle_flag", PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "particle_flag_rotate_y"), "set_particle_flag", "get_particle_flag", PARTICLE_FLAG_ROTATE_Y);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "particle_flag_disable_z"), "set_particle_flag", "get_particle_flag", PARTICLE_FLAG_DISABLE_Z);
@@ -1706,7 +1706,7 @@ void ParticlesMaterial::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "hue_variation_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_HUE_VARIATION);
ADD_GROUP("Turbulence", "turbulence_");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "turbulence_active"), "set_turbulence_active", "get_turbulence_active");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "turbulence_enabled"), "set_turbulence_enabled", "get_turbulence_enabled");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "turbulence_noise_strength", PROPERTY_HINT_RANGE, "0,20,0.01"), "set_turbulence_noise_strength", "get_turbulence_noise_strength");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "turbulence_noise_scale", PROPERTY_HINT_RANGE, "0,10,0.01"), "set_turbulence_noise_scale", "get_turbulence_noise_scale");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "turbulence_noise_speed"), "set_turbulence_noise_speed", "get_turbulence_noise_speed");
@@ -1815,7 +1815,7 @@ ParticlesMaterial::ParticlesMaterial() :
set_emission_ring_radius(1);
set_emission_ring_inner_radius(0);
- set_turbulence_active(false);
+ set_turbulence_enabled(false);
set_turbulence_noise_speed(Vector3(0.5, 0.5, 0.5));
set_turbulence_noise_strength(1);
set_turbulence_noise_scale(9);
diff --git a/scene/resources/particles_material.h b/scene/resources/particles_material.h
index 18ab60a431..7fb46d6ac5 100644
--- a/scene/resources/particles_material.h
+++ b/scene/resources/particles_material.h
@@ -108,7 +108,7 @@ private:
uint32_t attractor_enabled : 1;
uint32_t collision_enabled : 1;
uint32_t collision_scale : 1;
- uint32_t turbulence_active : 1;
+ uint32_t turbulence_enabled : 1;
};
uint64_t key = 0;
@@ -156,7 +156,7 @@ private:
mk.collision_enabled = collision_enabled;
mk.attractor_enabled = attractor_interaction_enabled;
mk.collision_scale = collision_scale;
- mk.turbulence_active = turbulence_active;
+ mk.turbulence_enabled = turbulence_enabled;
return mk;
}
@@ -221,7 +221,7 @@ private:
StringName emission_ring_radius;
StringName emission_ring_inner_radius;
- StringName turbulence_active;
+ StringName turbulence_enabled;
StringName turbulence_noise_strength;
StringName turbulence_noise_scale;
StringName turbulence_noise_speed;
@@ -282,7 +282,7 @@ private:
bool anim_loop = false;
- bool turbulence_active;
+ bool turbulence_enabled;
Vector3 turbulence_noise_speed;
Ref<Texture2D> turbulence_color_ramp;
float turbulence_noise_strength = 0.0f;
@@ -364,13 +364,13 @@ public:
real_t get_emission_ring_inner_radius() const;
int get_emission_point_count() const;
- void set_turbulence_active(bool p_turbulence_active);
+ void set_turbulence_enabled(bool p_turbulence_enabled);
void set_turbulence_noise_strength(float p_turbulence_noise_strength);
void set_turbulence_noise_scale(float p_turbulence_noise_scale);
void set_turbulence_noise_speed_random(float p_turbulence_noise_speed_random);
void set_turbulence_noise_speed(const Vector3 &p_turbulence_noise_speed);
- bool get_turbulence_active() const;
+ bool get_turbulence_enabled() const;
float get_turbulence_noise_strength() const;
float get_turbulence_noise_scale() const;
float get_turbulence_noise_speed_random() const;
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index 5e0627a7d9..a67716d52b 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -2647,6 +2647,10 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = {
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR_INT, "view_index", "VIEW_INDEX" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR_INT, "view_mono_left", "VIEW_MONO_LEFT" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR_INT, "view_right", "VIEW_RIGHT" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "node_position_world", "NODE_POSITION_WORLD" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "camera_position_world", "CAMERA_POSITION_WORLD" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "camera_direction_world", "CAMERA_DIRECTION_WORLD" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "node_position_view", "NODE_POSITION_VIEW" },
// Node3D, Fragment
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_4D, "fragcoord", "FRAGCOORD" },
@@ -2675,6 +2679,10 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = {
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR_INT, "view_index", "VIEW_INDEX" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR_INT, "view_mono_left", "VIEW_MONO_LEFT" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR_INT, "view_right", "VIEW_RIGHT" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "node_position_world", "NODE_POSITION_WORLD" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "camera_position_world", "CAMERA_POSITION_WORLD" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "camera_direction_world", "CAMERA_DIRECTION_WORLD" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "node_position_view", "NODE_POSITION_VIEW" },
// Node3D, Light
{ Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_4D, "fragcoord", "FRAGCOORD" },
diff --git a/servers/rendering/renderer_canvas_cull.cpp b/servers/rendering/renderer_canvas_cull.cpp
index 6da48fde9c..86e5e4802b 100644
--- a/servers/rendering/renderer_canvas_cull.cpp
+++ b/servers/rendering/renderer_canvas_cull.cpp
@@ -605,9 +605,13 @@ void RendererCanvasCull::canvas_item_add_line(RID p_item, const Point2 &p_from,
}
if (p_antialiased) {
- float border_size = 2.0;
- if (p_width < border_size) {
- border_size = p_width;
+ // Use the same antialiasing feather size as StyleBoxFlat's default
+ // (but doubled, as it's specified for both sides here).
+ // This value is empirically determined to provide good antialiasing quality
+ // while not making lines appear too soft.
+ float border_size = 1.25f;
+ if (p_width < 1.0f) {
+ border_size *= p_width;
}
Vector2 dir2 = diff.normalized();
@@ -774,9 +778,13 @@ void RendererCanvasCull::canvas_item_add_polyline(RID p_item, const Vector<Point
Color *colors_ptr = colors.ptrw();
if (p_antialiased) {
- float border_size = 2.0;
- if (p_width < border_size) {
- border_size = p_width;
+ // Use the same antialiasing feather size as StyleBoxFlat's default
+ // (but doubled, as it's specified for both sides here).
+ // This value is empirically determined to provide good antialiasing quality
+ // while not making lines appear too soft.
+ float border_size = 1.25f;
+ if (p_width < 1.0f) {
+ border_size *= p_width;
}
Color color2 = Color(1, 1, 1, 0);
diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
index 827cce6047..c3af0868e0 100644
--- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
+++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
@@ -2265,15 +2265,18 @@ void RenderForwardClustered::_update_render_base_uniform_set() {
case RS::DECAL_FILTER_NEAREST: {
sampler = material_storage->sampler_rd_get_custom(RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
} break;
- case RS::DECAL_FILTER_NEAREST_MIPMAPS: {
- sampler = material_storage->sampler_rd_get_custom(RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
- } break;
case RS::DECAL_FILTER_LINEAR: {
sampler = material_storage->sampler_rd_get_custom(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
} break;
+ case RS::DECAL_FILTER_NEAREST_MIPMAPS: {
+ sampler = material_storage->sampler_rd_get_custom(RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
+ } break;
case RS::DECAL_FILTER_LINEAR_MIPMAPS: {
sampler = material_storage->sampler_rd_get_custom(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
} break;
+ case RS::DECAL_FILTER_NEAREST_MIPMAPS_ANISOTROPIC: {
+ sampler = material_storage->sampler_rd_get_custom(RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
+ } break;
case RS::DECAL_FILTER_LINEAR_MIPMAPS_ANISOTROPIC: {
sampler = material_storage->sampler_rd_get_custom(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
} break;
@@ -2292,15 +2295,18 @@ void RenderForwardClustered::_update_render_base_uniform_set() {
case RS::LIGHT_PROJECTOR_FILTER_NEAREST: {
sampler = material_storage->sampler_rd_get_custom(RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
} break;
- case RS::LIGHT_PROJECTOR_FILTER_NEAREST_MIPMAPS: {
- sampler = material_storage->sampler_rd_get_custom(RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
- } break;
case RS::LIGHT_PROJECTOR_FILTER_LINEAR: {
sampler = material_storage->sampler_rd_get_custom(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
} break;
+ case RS::LIGHT_PROJECTOR_FILTER_NEAREST_MIPMAPS: {
+ sampler = material_storage->sampler_rd_get_custom(RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
+ } break;
case RS::LIGHT_PROJECTOR_FILTER_LINEAR_MIPMAPS: {
sampler = material_storage->sampler_rd_get_custom(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
} break;
+ case RS::LIGHT_PROJECTOR_FILTER_NEAREST_MIPMAPS_ANISOTROPIC: {
+ sampler = material_storage->sampler_rd_get_custom(RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
+ } break;
case RS::LIGHT_PROJECTOR_FILTER_LINEAR_MIPMAPS_ANISOTROPIC: {
sampler = material_storage->sampler_rd_get_custom(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
} break;
@@ -3275,12 +3281,18 @@ void RenderForwardClustered::_update_shader_quality_settings() {
sc.type = RD::PIPELINE_SPECIALIZATION_CONSTANT_TYPE_BOOL;
sc.constant_id = SPEC_CONSTANT_DECAL_FILTER;
- sc.bool_value = decals_get_filter() == RS::DECAL_FILTER_NEAREST_MIPMAPS || decals_get_filter() == RS::DECAL_FILTER_LINEAR_MIPMAPS || decals_get_filter() == RS::DECAL_FILTER_LINEAR_MIPMAPS_ANISOTROPIC;
+ sc.bool_value = decals_get_filter() == RS::DECAL_FILTER_NEAREST_MIPMAPS ||
+ decals_get_filter() == RS::DECAL_FILTER_LINEAR_MIPMAPS ||
+ decals_get_filter() == RS::DECAL_FILTER_NEAREST_MIPMAPS_ANISOTROPIC ||
+ decals_get_filter() == RS::DECAL_FILTER_LINEAR_MIPMAPS_ANISOTROPIC;
spec_constants.push_back(sc);
sc.constant_id = SPEC_CONSTANT_PROJECTOR_FILTER;
- sc.bool_value = light_projectors_get_filter() == RS::LIGHT_PROJECTOR_FILTER_NEAREST_MIPMAPS || light_projectors_get_filter() == RS::LIGHT_PROJECTOR_FILTER_LINEAR_MIPMAPS || light_projectors_get_filter() == RS::LIGHT_PROJECTOR_FILTER_LINEAR_MIPMAPS_ANISOTROPIC;
+ sc.bool_value = light_projectors_get_filter() == RS::LIGHT_PROJECTOR_FILTER_NEAREST_MIPMAPS ||
+ light_projectors_get_filter() == RS::LIGHT_PROJECTOR_FILTER_LINEAR_MIPMAPS ||
+ light_projectors_get_filter() == RS::LIGHT_PROJECTOR_FILTER_NEAREST_MIPMAPS_ANISOTROPIC ||
+ light_projectors_get_filter() == RS::LIGHT_PROJECTOR_FILTER_LINEAR_MIPMAPS_ANISOTROPIC;
spec_constants.push_back(sc);
diff --git a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
index 0faf2e2463..50ac08b57a 100644
--- a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
+++ b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
@@ -693,6 +693,11 @@ void SceneShaderForwardClustered::init(const String p_defines) {
actions.renames["CUSTOM3"] = "custom3_attrib";
actions.renames["OUTPUT_IS_SRGB"] = "SHADER_IS_SRGB";
+ actions.renames["NODE_POSITION_WORLD"] = "model_matrix[3].xyz";
+ actions.renames["CAMERA_POSITION_WORLD"] = "scene_data.inv_view_matrix[3].xyz";
+ actions.renames["CAMERA_DIRECTION_WORLD"] = "scene_data.view_matrix[3].xyz";
+ actions.renames["NODE_POSITION_VIEW"] = "(model_matrix * scene_data.view_matrix)[3].xyz";
+
actions.renames["VIEW_INDEX"] = "ViewIndex";
actions.renames["VIEW_MONO_LEFT"] = "0";
actions.renames["VIEW_RIGHT"] = "1";
diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
index 15f810fb3b..f74ad7617d 100644
--- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
@@ -1214,15 +1214,18 @@ void RenderForwardMobile::_update_render_base_uniform_set() {
case RS::DECAL_FILTER_NEAREST: {
sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
} break;
- case RS::DECAL_FILTER_NEAREST_MIPMAPS: {
- sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
- } break;
case RS::DECAL_FILTER_LINEAR: {
sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
} break;
+ case RS::DECAL_FILTER_NEAREST_MIPMAPS: {
+ sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
+ } break;
case RS::DECAL_FILTER_LINEAR_MIPMAPS: {
sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
} break;
+ case RS::DECAL_FILTER_NEAREST_MIPMAPS_ANISOTROPIC: {
+ sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
+ } break;
case RS::DECAL_FILTER_LINEAR_MIPMAPS_ANISOTROPIC: {
sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
} break;
@@ -1241,15 +1244,18 @@ void RenderForwardMobile::_update_render_base_uniform_set() {
case RS::LIGHT_PROJECTOR_FILTER_NEAREST: {
sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
} break;
- case RS::LIGHT_PROJECTOR_FILTER_NEAREST_MIPMAPS: {
- sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
- } break;
case RS::LIGHT_PROJECTOR_FILTER_LINEAR: {
sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
} break;
+ case RS::LIGHT_PROJECTOR_FILTER_NEAREST_MIPMAPS: {
+ sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
+ } break;
case RS::LIGHT_PROJECTOR_FILTER_LINEAR_MIPMAPS: {
sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
} break;
+ case RS::LIGHT_PROJECTOR_FILTER_NEAREST_MIPMAPS_ANISOTROPIC: {
+ sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
+ } break;
case RS::LIGHT_PROJECTOR_FILTER_LINEAR_MIPMAPS_ANISOTROPIC: {
sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
} break;
@@ -2558,12 +2564,18 @@ void RenderForwardMobile::_update_shader_quality_settings() {
sc.type = RD::PIPELINE_SPECIALIZATION_CONSTANT_TYPE_BOOL;
sc.constant_id = SPEC_CONSTANT_DECAL_USE_MIPMAPS;
- sc.bool_value = decals_get_filter() == RS::DECAL_FILTER_NEAREST_MIPMAPS || decals_get_filter() == RS::DECAL_FILTER_LINEAR_MIPMAPS || decals_get_filter() == RS::DECAL_FILTER_LINEAR_MIPMAPS_ANISOTROPIC;
+ sc.bool_value = decals_get_filter() == RS::DECAL_FILTER_NEAREST_MIPMAPS ||
+ decals_get_filter() == RS::DECAL_FILTER_LINEAR_MIPMAPS ||
+ decals_get_filter() == RS::DECAL_FILTER_NEAREST_MIPMAPS_ANISOTROPIC ||
+ decals_get_filter() == RS::DECAL_FILTER_LINEAR_MIPMAPS_ANISOTROPIC;
spec_constants.push_back(sc);
sc.constant_id = SPEC_CONSTANT_PROJECTOR_USE_MIPMAPS;
- sc.bool_value = light_projectors_get_filter() == RS::LIGHT_PROJECTOR_FILTER_NEAREST_MIPMAPS || light_projectors_get_filter() == RS::LIGHT_PROJECTOR_FILTER_LINEAR_MIPMAPS || light_projectors_get_filter() == RS::LIGHT_PROJECTOR_FILTER_LINEAR_MIPMAPS_ANISOTROPIC;
+ sc.bool_value = light_projectors_get_filter() == RS::LIGHT_PROJECTOR_FILTER_NEAREST_MIPMAPS ||
+ light_projectors_get_filter() == RS::LIGHT_PROJECTOR_FILTER_LINEAR_MIPMAPS ||
+ light_projectors_get_filter() == RS::LIGHT_PROJECTOR_FILTER_NEAREST_MIPMAPS_ANISOTROPIC ||
+ light_projectors_get_filter() == RS::LIGHT_PROJECTOR_FILTER_LINEAR_MIPMAPS_ANISOTROPIC;
spec_constants.push_back(sc);
diff --git a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
index 0593178829..ed5399a3af 100644
--- a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
@@ -595,6 +595,11 @@ void SceneShaderForwardMobile::init(const String p_defines) {
actions.renames["CUSTOM3"] = "custom3_attrib";
actions.renames["OUTPUT_IS_SRGB"] = "SHADER_IS_SRGB";
+ actions.renames["NODE_POSITION_WORLD"] = "model_matrix[3].xyz";
+ actions.renames["CAMERA_POSITION_WORLD"] = "scene_data.inv_view_matrix[3].xyz";
+ actions.renames["CAMERA_DIRECTION_WORLD"] = "scene_data.view_matrix[3].xyz";
+ actions.renames["NODE_POSITION_VIEW"] = "(model_matrix * scene_data.view_matrix)[3].xyz";
+
actions.renames["VIEW_INDEX"] = "ViewIndex";
actions.renames["VIEW_MONO_LEFT"] = "0";
actions.renames["VIEW_RIGHT"] = "1";
diff --git a/servers/rendering/renderer_rd/shaders/effects/screen_space_reflection.glsl b/servers/rendering/renderer_rd/shaders/effects/screen_space_reflection.glsl
index d85ab3af2e..246ef81cb2 100644
--- a/servers/rendering/renderer_rd/shaders/effects/screen_space_reflection.glsl
+++ b/servers/rendering/renderer_rd/shaders/effects/screen_space_reflection.glsl
@@ -182,17 +182,18 @@ void main() {
if (found) {
float margin_blend = 1.0;
- vec2 margin = vec2((params.screen_size.x + params.screen_size.y) * 0.5 * 0.05); // make a uniform margin
- if (any(bvec4(lessThan(pos, -margin), greaterThan(pos, params.screen_size + margin)))) {
- // clip outside screen + margin
+ vec2 margin = vec2((params.screen_size.x + params.screen_size.y) * 0.05); // make a uniform margin
+ if (any(bvec4(lessThan(pos, vec2(0.0, 0.0)), greaterThan(pos, params.screen_size)))) {
+ // clip at the screen edges
imageStore(ssr_image, ssC, vec4(0.0));
return;
}
{
- //blend fading out towards external margin
- vec2 margin_grad = mix(pos - params.screen_size, -pos, lessThan(pos, vec2(0.0)));
- margin_blend = 1.0 - smoothstep(0.0, margin.x, max(margin_grad.x, margin_grad.y));
+ //blend fading out towards inner margin
+ // 0.5 = midpoint of reflection
+ vec2 margin_grad = mix(params.screen_size - pos, pos, lessThan(pos, params.screen_size * 0.5));
+ margin_blend = smoothstep(0.0, margin.x * margin.y, margin_grad.x * margin_grad.y);
//margin_blend = 1.0;
}
diff --git a/servers/rendering/renderer_rd/storage_rd/particles_storage.h b/servers/rendering/renderer_rd/storage_rd/particles_storage.h
index 04ecfcfdce..8a69ee45f9 100644
--- a/servers/rendering/renderer_rd/storage_rd/particles_storage.h
+++ b/servers/rendering/renderer_rd/storage_rd/particles_storage.h
@@ -159,7 +159,7 @@ private:
real_t randomness = 0.0;
bool restart_request = false;
AABB custom_aabb = AABB(Vector3(-4, -4, -4), Vector3(8, 8, 8));
- bool use_local_coords = true;
+ bool use_local_coords = false;
bool has_collision_cache = false;
bool has_sdf_collision = false;
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp
index 7de175647b..019f10fe38 100644
--- a/servers/rendering/shader_language.cpp
+++ b/servers/rendering/shader_language.cpp
@@ -7158,9 +7158,12 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
if (!n) {
return ERR_PARSE_ERROR;
}
- if (n->get_datatype() != TYPE_INT) {
- _set_error(RTR("Expected an integer expression."));
- return ERR_PARSE_ERROR;
+ {
+ const ShaderLanguage::DataType switch_type = n->get_datatype();
+ if (switch_type != TYPE_INT && switch_type != TYPE_UINT) {
+ _set_error(RTR("Expected an integer expression."));
+ return ERR_PARSE_ERROR;
+ }
}
tk = _get_token();
if (tk.type != TK_PARENTHESIS_CLOSE) {
diff --git a/servers/rendering/shader_types.cpp b/servers/rendering/shader_types.cpp
index 5772179d68..43c483a00d 100644
--- a/servers/rendering/shader_types.cpp
+++ b/servers/rendering/shader_types.cpp
@@ -97,6 +97,11 @@ ShaderTypes::ShaderTypes() {
shader_modes[RS::SHADER_SPATIAL].functions["vertex"].built_ins["VIEWPORT_SIZE"] = constt(ShaderLanguage::TYPE_VEC2);
shader_modes[RS::SHADER_SPATIAL].functions["vertex"].built_ins["OUTPUT_IS_SRGB"] = constt(ShaderLanguage::TYPE_BOOL);
+ shader_modes[RS::SHADER_SPATIAL].functions["vertex"].built_ins["NODE_POSITION_WORLD"] = ShaderLanguage::TYPE_VEC3;
+ shader_modes[RS::SHADER_SPATIAL].functions["vertex"].built_ins["CAMERA_POSITION_WORLD"] = ShaderLanguage::TYPE_VEC3;
+ shader_modes[RS::SHADER_SPATIAL].functions["vertex"].built_ins["CAMERA_DIRECTION_WORLD"] = ShaderLanguage::TYPE_VEC3;
+ shader_modes[RS::SHADER_SPATIAL].functions["vertex"].built_ins["NODE_POSITION_VIEW"] = ShaderLanguage::TYPE_VEC3;
+
shader_modes[RS::SHADER_SPATIAL].functions["vertex"].built_ins["VIEW_INDEX"] = constt(ShaderLanguage::TYPE_INT);
shader_modes[RS::SHADER_SPATIAL].functions["vertex"].built_ins["VIEW_MONO_LEFT"] = constt(ShaderLanguage::TYPE_INT);
shader_modes[RS::SHADER_SPATIAL].functions["vertex"].built_ins["VIEW_RIGHT"] = constt(ShaderLanguage::TYPE_INT);
@@ -139,6 +144,11 @@ ShaderTypes::ShaderTypes() {
shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["SCREEN_UV"] = constt(ShaderLanguage::TYPE_VEC2);
shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["POINT_COORD"] = constt(ShaderLanguage::TYPE_VEC2);
+ shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["NODE_POSITION_WORLD"] = ShaderLanguage::TYPE_VEC3;
+ shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["CAMERA_POSITION_WORLD"] = ShaderLanguage::TYPE_VEC3;
+ shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["CAMERA_DIRECTION_WORLD"] = ShaderLanguage::TYPE_VEC3;
+ shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["NODE_POSITION_VIEW"] = ShaderLanguage::TYPE_VEC3;
+
shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["VIEW_INDEX"] = constt(ShaderLanguage::TYPE_INT);
shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["VIEW_MONO_LEFT"] = constt(ShaderLanguage::TYPE_INT);
shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["VIEW_RIGHT"] = constt(ShaderLanguage::TYPE_INT);
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index bb76281782..e02d82fbc3 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -1885,9 +1885,10 @@ void RenderingServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("light_projectors_set_filter", "filter"), &RenderingServer::light_projectors_set_filter);
BIND_ENUM_CONSTANT(LIGHT_PROJECTOR_FILTER_NEAREST);
- BIND_ENUM_CONSTANT(LIGHT_PROJECTOR_FILTER_NEAREST_MIPMAPS);
BIND_ENUM_CONSTANT(LIGHT_PROJECTOR_FILTER_LINEAR);
+ BIND_ENUM_CONSTANT(LIGHT_PROJECTOR_FILTER_NEAREST_MIPMAPS);
BIND_ENUM_CONSTANT(LIGHT_PROJECTOR_FILTER_LINEAR_MIPMAPS);
+ BIND_ENUM_CONSTANT(LIGHT_PROJECTOR_FILTER_NEAREST_MIPMAPS_ANISOTROPIC);
BIND_ENUM_CONSTANT(LIGHT_PROJECTOR_FILTER_LINEAR_MIPMAPS_ANISOTROPIC);
BIND_ENUM_CONSTANT(LIGHT_DIRECTIONAL);
@@ -1989,9 +1990,10 @@ void RenderingServer::_bind_methods() {
BIND_ENUM_CONSTANT(DECAL_TEXTURE_MAX);
BIND_ENUM_CONSTANT(DECAL_FILTER_NEAREST);
- BIND_ENUM_CONSTANT(DECAL_FILTER_NEAREST_MIPMAPS);
BIND_ENUM_CONSTANT(DECAL_FILTER_LINEAR);
+ BIND_ENUM_CONSTANT(DECAL_FILTER_NEAREST_MIPMAPS);
BIND_ENUM_CONSTANT(DECAL_FILTER_LINEAR_MIPMAPS);
+ BIND_ENUM_CONSTANT(DECAL_FILTER_NEAREST_MIPMAPS_ANISOTROPIC);
BIND_ENUM_CONSTANT(DECAL_FILTER_LINEAR_MIPMAPS_ANISOTROPIC);
/* GI API (affects VoxelGI and SDFGI) */
@@ -2956,9 +2958,9 @@ void RenderingServer::init() {
PROPERTY_HINT_RANGE, "-2,2,0.001"));
GLOBAL_DEF("rendering/textures/decals/filter", DECAL_FILTER_LINEAR_MIPMAPS);
- ProjectSettings::get_singleton()->set_custom_property_info("rendering/textures/decals/filter", PropertyInfo(Variant::INT, "rendering/textures/decals/filter", PROPERTY_HINT_ENUM, "Nearest (Fast),Nearest+Mipmaps,Linear,Linear+Mipmaps,Linear+Mipmaps Anisotropic (Slow)"));
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/textures/decals/filter", PropertyInfo(Variant::INT, "rendering/textures/decals/filter", PROPERTY_HINT_ENUM, "Nearest (Fast),Linear (Fast),Nearest Mipmap (Fast),Linear Mipmap (Fast),Nearest Mipmap Anisotropic (Average),Linear Mipmap Anisotropic (Average)"));
GLOBAL_DEF("rendering/textures/light_projectors/filter", LIGHT_PROJECTOR_FILTER_LINEAR_MIPMAPS);
- ProjectSettings::get_singleton()->set_custom_property_info("rendering/textures/light_projectors/filter", PropertyInfo(Variant::INT, "rendering/textures/light_projectors/filter", PROPERTY_HINT_ENUM, "Nearest (Fast),Nearest+Mipmaps,Linear,Linear+Mipmaps,Linear+Mipmaps Anisotropic (Slow)"));
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/textures/light_projectors/filter", PropertyInfo(Variant::INT, "rendering/textures/light_projectors/filter", PROPERTY_HINT_ENUM, "Nearest (Fast),Linear (Fast),Nearest Mipmap (Fast),Linear Mipmap (Fast),Nearest Mipmap Anisotropic (Average),Linear Mipmap Anisotropic (Average)"));
GLOBAL_DEF_RST("rendering/occlusion_culling/occlusion_rays_per_thread", 512);
GLOBAL_DEF_RST("rendering/occlusion_culling/bvh_build_quality", 2);
diff --git a/servers/rendering_server.h b/servers/rendering_server.h
index 1f2012ac8d..845a4a7a3e 100644
--- a/servers/rendering_server.h
+++ b/servers/rendering_server.h
@@ -495,9 +495,10 @@ public:
enum LightProjectorFilter {
LIGHT_PROJECTOR_FILTER_NEAREST,
- LIGHT_PROJECTOR_FILTER_NEAREST_MIPMAPS,
LIGHT_PROJECTOR_FILTER_LINEAR,
+ LIGHT_PROJECTOR_FILTER_NEAREST_MIPMAPS,
LIGHT_PROJECTOR_FILTER_LINEAR_MIPMAPS,
+ LIGHT_PROJECTOR_FILTER_NEAREST_MIPMAPS_ANISOTROPIC,
LIGHT_PROJECTOR_FILTER_LINEAR_MIPMAPS_ANISOTROPIC,
};
@@ -557,9 +558,10 @@ public:
enum DecalFilter {
DECAL_FILTER_NEAREST,
- DECAL_FILTER_NEAREST_MIPMAPS,
DECAL_FILTER_LINEAR,
+ DECAL_FILTER_NEAREST_MIPMAPS,
DECAL_FILTER_LINEAR_MIPMAPS,
+ DECAL_FILTER_NEAREST_MIPMAPS_ANISOTROPIC,
DECAL_FILTER_LINEAR_MIPMAPS_ANISOTROPIC,
};
diff --git a/servers/text/text_server_extension.cpp b/servers/text/text_server_extension.cpp
index c2387be80d..59310ab69b 100644
--- a/servers/text/text_server_extension.cpp
+++ b/servers/text/text_server_extension.cpp
@@ -301,6 +301,9 @@ void TextServerExtension::_bind_methods() {
GDVIRTUAL_BIND(string_get_word_breaks, "string", "language");
+ GDVIRTUAL_BIND(is_confusable, "string", "dict");
+ GDVIRTUAL_BIND(spoof_check, "string");
+
GDVIRTUAL_BIND(string_to_upper, "string", "language");
GDVIRTUAL_BIND(string_to_lower, "string", "language");
@@ -1547,6 +1550,22 @@ PackedInt32Array TextServerExtension::string_get_word_breaks(const String &p_str
return PackedInt32Array();
}
+int TextServerExtension::is_confusable(const String &p_string, const PackedStringArray &p_dict) const {
+ int ret;
+ if (GDVIRTUAL_CALL(is_confusable, p_string, p_dict, ret)) {
+ return ret;
+ }
+ return TextServer::is_confusable(p_string, p_dict);
+}
+
+bool TextServerExtension::spoof_check(const String &p_string) const {
+ bool ret;
+ if (GDVIRTUAL_CALL(spoof_check, p_string, ret)) {
+ return ret;
+ }
+ return TextServer::spoof_check(p_string);
+}
+
TextServerExtension::TextServerExtension() {
//NOP
}
diff --git a/servers/text/text_server_extension.h b/servers/text/text_server_extension.h
index 3814e2ad88..81af1b60e5 100644
--- a/servers/text/text_server_extension.h
+++ b/servers/text/text_server_extension.h
@@ -507,6 +507,11 @@ public:
Array parse_structured_text(StructuredTextParser p_parser_type, const Array &p_args, const String &p_text) const;
GDVIRTUAL3RC(Array, parse_structured_text, StructuredTextParser, const Array &, const String &);
+ virtual int is_confusable(const String &p_string, const PackedStringArray &p_dict) const override;
+ virtual bool spoof_check(const String &p_string) const override;
+ GDVIRTUAL2RC(int, is_confusable, const String &, const PackedStringArray &);
+ GDVIRTUAL1RC(bool, spoof_check, const String &);
+
TextServerExtension();
~TextServerExtension();
};
diff --git a/servers/text_server.cpp b/servers/text_server.cpp
index 1ea05795f1..fd63a7b99d 100644
--- a/servers/text_server.cpp
+++ b/servers/text_server.cpp
@@ -446,6 +446,9 @@ void TextServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("string_get_word_breaks", "string", "language"), &TextServer::string_get_word_breaks, DEFVAL(""));
+ ClassDB::bind_method(D_METHOD("is_confusable", "string", "dict"), &TextServer::is_confusable);
+ ClassDB::bind_method(D_METHOD("spoof_check", "string"), &TextServer::spoof_check);
+
ClassDB::bind_method(D_METHOD("strip_diacritics", "string"), &TextServer::strip_diacritics);
ClassDB::bind_method(D_METHOD("is_valid_identifier", "string"), &TextServer::is_valid_identifier);
@@ -547,6 +550,7 @@ void TextServer::_bind_methods() {
BIND_ENUM_CONSTANT(FEATURE_CONTEXT_SENSITIVE_CASE_CONVERSION);
BIND_ENUM_CONSTANT(FEATURE_USE_SUPPORT_DATA);
BIND_ENUM_CONSTANT(FEATURE_UNICODE_IDENTIFIERS);
+ BIND_ENUM_CONSTANT(FEATURE_UNICODE_SECURITY);
/* FT Contour Point Types */
BIND_ENUM_CONSTANT(CONTOUR_CURVE_TAG_ON);
diff --git a/servers/text_server.h b/servers/text_server.h
index 0e57bcbb6c..5874b8f6e8 100644
--- a/servers/text_server.h
+++ b/servers/text_server.h
@@ -149,6 +149,7 @@ public:
FEATURE_CONTEXT_SENSITIVE_CASE_CONVERSION = 1 << 11,
FEATURE_USE_SUPPORT_DATA = 1 << 12,
FEATURE_UNICODE_IDENTIFIERS = 1 << 13,
+ FEATURE_UNICODE_SECURITY = 1 << 14,
};
enum ContourPointTag {
@@ -464,6 +465,9 @@ public:
// String functions.
virtual PackedInt32Array string_get_word_breaks(const String &p_string, const String &p_language = "") const = 0;
+ virtual int is_confusable(const String &p_string, const PackedStringArray &p_dict) const { return -1; };
+ virtual bool spoof_check(const String &p_string) const { return false; };
+
virtual String strip_diacritics(const String &p_string) const;
virtual bool is_valid_identifier(const String &p_string) const;
diff --git a/tests/core/math/test_transform_2d.h b/tests/core/math/test_transform_2d.h
new file mode 100644
index 0000000000..697bf63fc5
--- /dev/null
+++ b/tests/core/math/test_transform_2d.h
@@ -0,0 +1,88 @@
+/*************************************************************************/
+/* test_transform_2d.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_TRANSFORM_2D_H
+#define TEST_TRANSFORM_2D_H
+
+#include "core/math/transform_2d.h"
+
+#include "tests/test_macros.h"
+
+namespace TestTransform2D {
+
+Transform2D create_dummy_transform() {
+ return Transform2D(Vector2(1, 2), Vector2(3, 4), Vector2(5, 6));
+}
+
+Transform2D identity() {
+ return Transform2D();
+}
+
+TEST_CASE("[Transform2D] translation") {
+ Vector2 offset = Vector2(1, 2);
+
+ // Both versions should give the same result applied to identity.
+ CHECK(identity().translated(offset) == identity().translated_local(offset));
+
+ // Check both versions against left and right multiplications.
+ Transform2D orig = create_dummy_transform();
+ Transform2D T = identity().translated(offset);
+ CHECK(orig.translated(offset) == T * orig);
+ CHECK(orig.translated_local(offset) == orig * T);
+}
+
+TEST_CASE("[Transform2D] scaling") {
+ Vector2 scaling = Vector2(1, 2);
+
+ // Both versions should give the same result applied to identity.
+ CHECK(identity().scaled(scaling) == identity().scaled_local(scaling));
+
+ // Check both versions against left and right multiplications.
+ Transform2D orig = create_dummy_transform();
+ Transform2D S = identity().scaled(scaling);
+ CHECK(orig.scaled(scaling) == S * orig);
+ CHECK(orig.scaled_local(scaling) == orig * S);
+}
+
+TEST_CASE("[Transform2D] rotation") {
+ real_t phi = 1.0;
+
+ // Both versions should give the same result applied to identity.
+ CHECK(identity().rotated(phi) == identity().rotated_local(phi));
+
+ // Check both versions against left and right multiplications.
+ Transform2D orig = create_dummy_transform();
+ Transform2D R = identity().rotated(phi);
+ CHECK(orig.rotated(phi) == R * orig);
+ CHECK(orig.rotated_local(phi) == orig * R);
+}
+} // namespace TestTransform2D
+
+#endif // TEST_TRANSFORM_2D_H
diff --git a/tests/core/math/test_transform_3d.h b/tests/core/math/test_transform_3d.h
new file mode 100644
index 0000000000..da166b43f7
--- /dev/null
+++ b/tests/core/math/test_transform_3d.h
@@ -0,0 +1,89 @@
+/*************************************************************************/
+/* test_transform_3d.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_TRANSFORM_3D_H
+#define TEST_TRANSFORM_3D_H
+
+#include "core/math/transform_3d.h"
+
+#include "tests/test_macros.h"
+
+namespace TestTransform3D {
+
+Transform3D create_dummy_transform() {
+ return Transform3D(Basis(Vector3(1, 2, 3), Vector3(4, 5, 6), Vector3(7, 8, 9)), Vector3(10, 11, 12));
+}
+
+Transform3D identity() {
+ return Transform3D();
+}
+
+TEST_CASE("[Transform3D] translation") {
+ Vector3 offset = Vector3(1, 2, 3);
+
+ // Both versions should give the same result applied to identity.
+ CHECK(identity().translated(offset) == identity().translated_local(offset));
+
+ // Check both versions against left and right multiplications.
+ Transform3D orig = create_dummy_transform();
+ Transform3D T = identity().translated(offset);
+ CHECK(orig.translated(offset) == T * orig);
+ CHECK(orig.translated_local(offset) == orig * T);
+}
+
+TEST_CASE("[Transform3D] scaling") {
+ Vector3 scaling = Vector3(1, 2, 3);
+
+ // Both versions should give the same result applied to identity.
+ CHECK(identity().scaled(scaling) == identity().scaled_local(scaling));
+
+ // Check both versions against left and right multiplications.
+ Transform3D orig = create_dummy_transform();
+ Transform3D S = identity().scaled(scaling);
+ CHECK(orig.scaled(scaling) == S * orig);
+ CHECK(orig.scaled_local(scaling) == orig * S);
+}
+
+TEST_CASE("[Transform3D] rotation") {
+ Vector3 axis = Vector3(1, 2, 3).normalized();
+ real_t phi = 1.0;
+
+ // Both versions should give the same result applied to identity.
+ CHECK(identity().rotated(axis, phi) == identity().rotated_local(axis, phi));
+
+ // Check both versions against left and right multiplications.
+ Transform3D orig = create_dummy_transform();
+ Transform3D R = identity().rotated(axis, phi);
+ CHECK(orig.rotated(axis, phi) == R * orig);
+ CHECK(orig.rotated_local(axis, phi) == orig * R);
+}
+} // namespace TestTransform3D
+
+#endif // TEST_TRANSFORM_3D_H
diff --git a/tests/test_macros.h b/tests/test_macros.h
index eff09fb4b0..69ae0d3124 100644
--- a/tests/test_macros.h
+++ b/tests/test_macros.h
@@ -31,6 +31,7 @@
#ifndef TEST_MACROS_H
#define TEST_MACROS_H
+#include "core/core_globals.h"
#include "core/input/input_map.h"
#include "core/object/message_queue.h"
#include "core/variant/variant.h"
@@ -53,12 +54,12 @@
// Temporarily disable error prints to test failure paths.
// This allows to avoid polluting the test summary with error messages.
-// The `_print_error_enabled` boolean is defined in `core/print_string.cpp` and
+// The `print_error_enabled` boolean is defined in `core/core_globals.cpp` and
// works at global scope. It's used by various loggers in `should_log()` method,
// which are used by error macros which call into `OS::print_error`, effectively
// disabling any error messages to be printed from the engine side (not tests).
-#define ERR_PRINT_OFF _print_error_enabled = false;
-#define ERR_PRINT_ON _print_error_enabled = true;
+#define ERR_PRINT_OFF CoreGlobals::print_error_enabled = false;
+#define ERR_PRINT_ON CoreGlobals::print_error_enabled = true;
// Stringify all `Variant` compatible types for doctest output by default.
// https://github.com/onqtam/doctest/blob/master/doc/markdown/stringification.md
@@ -199,8 +200,8 @@ int register_test_command(String p_command, TestFunc p_function);
// We toggle _print_error_enabled to prevent display server not supported warnings.
#define SEND_GUI_MOUSE_MOTION_EVENT(m_object, m_local_pos, m_mask, m_modifers) \
{ \
- bool errors_enabled = _print_error_enabled; \
- _print_error_enabled = false; \
+ bool errors_enabled = CoreGlobals::print_error_enabled; \
+ CoreGlobals::print_error_enabled = false; \
Ref<InputEventMouseMotion> event; \
event.instantiate(); \
event->set_position(m_local_pos); \
@@ -209,7 +210,7 @@ int register_test_command(String p_command, TestFunc p_function);
_UPDATE_EVENT_MODIFERS(event, m_modifers); \
m_object->get_viewport()->push_input(event); \
MessageQueue::get_singleton()->flush(); \
- _print_error_enabled = errors_enabled; \
+ CoreGlobals::print_error_enabled = errors_enabled; \
}
// Utility class / macros for testing signals
diff --git a/tests/test_main.cpp b/tests/test_main.cpp
index 16654181c6..d533ce4f63 100644
--- a/tests/test_main.cpp
+++ b/tests/test_main.cpp
@@ -49,6 +49,8 @@
#include "tests/core/math/test_random_number_generator.h"
#include "tests/core/math/test_rect2.h"
#include "tests/core/math/test_rect2i.h"
+#include "tests/core/math/test_transform_2d.h"
+#include "tests/core/math/test_transform_3d.h"
#include "tests/core/math/test_vector2.h"
#include "tests/core/math/test_vector2i.h"
#include "tests/core/math/test_vector3.h"
diff --git a/tests/test_validate_testing.h b/tests/test_validate_testing.h
index 413a7e351d..1471a952cd 100644
--- a/tests/test_validate_testing.h
+++ b/tests/test_validate_testing.h
@@ -31,6 +31,7 @@
#ifndef TEST_VALIDATE_TESTING_H
#define TEST_VALIDATE_TESTING_H
+#include "core/core_globals.h"
#include "core/os/os.h"
#include "tests/test_macros.h"
@@ -49,10 +50,10 @@ TEST_SUITE("Validate tests") {
}
TEST_CASE("Muting Godot error messages") {
ERR_PRINT_OFF;
- CHECK_MESSAGE(!_print_error_enabled, "Error printing should be disabled.");
+ CHECK_MESSAGE(!CoreGlobals::print_error_enabled, "Error printing should be disabled.");
ERR_PRINT("Still waiting for Godot!"); // This should never get printed!
ERR_PRINT_ON;
- CHECK_MESSAGE(_print_error_enabled, "Error printing should be re-enabled.");
+ CHECK_MESSAGE(CoreGlobals::print_error_enabled, "Error printing should be re-enabled.");
}
TEST_CASE("Stringify Variant types") {
Variant var;
diff --git a/thirdparty/README.md b/thirdparty/README.md
index b06d9cec81..6db011d3c6 100644
--- a/thirdparty/README.md
+++ b/thirdparty/README.md
@@ -231,6 +231,8 @@ Files extracted from upstream source:
Files extracted from upstream source:
- the `common` folder
+- `scriptset.*`, `ucln_in.*`, `uspoof.cpp"` and `uspoof_impl.cpp` from the `i18n` folder
+- `uspoof.h` from the `i18n/unicode` folder
- `LICENSE`
Files generated from upstream source:
diff --git a/thirdparty/icu4c/godot_data.json b/thirdparty/icu4c/godot_data.json
index 3a9c28af4c..e36e2b078b 100644
--- a/thirdparty/icu4c/godot_data.json
+++ b/thirdparty/icu4c/godot_data.json
@@ -6,5 +6,6 @@
brkitr_tree: include
misc: include
normalization: include
+ confusables: include
}
-} \ No newline at end of file
+}
diff --git a/thirdparty/icu4c/i18n/scriptset.cpp b/thirdparty/icu4c/i18n/scriptset.cpp
new file mode 100644
index 0000000000..6a1db8c01c
--- /dev/null
+++ b/thirdparty/icu4c/i18n/scriptset.cpp
@@ -0,0 +1,313 @@
+// © 2016 and later: Unicode, Inc. and others.
+// License & terms of use: http://www.unicode.org/copyright.html
+/*
+**********************************************************************
+* Copyright (C) 2014, International Business Machines
+* Corporation and others. All Rights Reserved.
+**********************************************************************
+*
+* scriptset.cpp
+*
+* created on: 2013 Jan 7
+* created by: Andy Heninger
+*/
+
+#include "unicode/utypes.h"
+
+#include "unicode/uchar.h"
+#include "unicode/unistr.h"
+
+#include "scriptset.h"
+#include "uassert.h"
+#include "cmemory.h"
+
+U_NAMESPACE_BEGIN
+
+//----------------------------------------------------------------------------
+//
+// ScriptSet implementation
+//
+//----------------------------------------------------------------------------
+ScriptSet::ScriptSet() {
+ uprv_memset(bits, 0, sizeof(bits));
+}
+
+ScriptSet::~ScriptSet() {
+}
+
+ScriptSet::ScriptSet(const ScriptSet &other) {
+ *this = other;
+}
+
+ScriptSet & ScriptSet::operator =(const ScriptSet &other) {
+ uprv_memcpy(bits, other.bits, sizeof(bits));
+ return *this;
+}
+
+bool ScriptSet::operator == (const ScriptSet &other) const {
+ for (uint32_t i=0; i<UPRV_LENGTHOF(bits); i++) {
+ if (bits[i] != other.bits[i]) {
+ return false;
+ }
+ }
+ return true;
+}
+
+UBool ScriptSet::test(UScriptCode script, UErrorCode &status) const {
+ if (U_FAILURE(status)) {
+ return FALSE;
+ }
+ if (script < 0 || (int32_t)script >= SCRIPT_LIMIT) {
+ status = U_ILLEGAL_ARGUMENT_ERROR;
+ return FALSE;
+ }
+ uint32_t index = script / 32;
+ uint32_t bit = 1 << (script & 31);
+ return ((bits[index] & bit) != 0);
+}
+
+
+ScriptSet &ScriptSet::set(UScriptCode script, UErrorCode &status) {
+ if (U_FAILURE(status)) {
+ return *this;
+ }
+ if (script < 0 || (int32_t)script >= SCRIPT_LIMIT) {
+ status = U_ILLEGAL_ARGUMENT_ERROR;
+ return *this;
+ }
+ uint32_t index = script / 32;
+ uint32_t bit = 1 << (script & 31);
+ bits[index] |= bit;
+ return *this;
+}
+
+ScriptSet &ScriptSet::reset(UScriptCode script, UErrorCode &status) {
+ if (U_FAILURE(status)) {
+ return *this;
+ }
+ if (script < 0 || (int32_t)script >= SCRIPT_LIMIT) {
+ status = U_ILLEGAL_ARGUMENT_ERROR;
+ return *this;
+ }
+ uint32_t index = script / 32;
+ uint32_t bit = 1 << (script & 31);
+ bits[index] &= ~bit;
+ return *this;
+}
+
+
+
+ScriptSet &ScriptSet::Union(const ScriptSet &other) {
+ for (uint32_t i=0; i<UPRV_LENGTHOF(bits); i++) {
+ bits[i] |= other.bits[i];
+ }
+ return *this;
+}
+
+ScriptSet &ScriptSet::intersect(const ScriptSet &other) {
+ for (uint32_t i=0; i<UPRV_LENGTHOF(bits); i++) {
+ bits[i] &= other.bits[i];
+ }
+ return *this;
+}
+
+ScriptSet &ScriptSet::intersect(UScriptCode script, UErrorCode &status) {
+ ScriptSet t;
+ t.set(script, status);
+ if (U_SUCCESS(status)) {
+ this->intersect(t);
+ }
+ return *this;
+}
+
+UBool ScriptSet::intersects(const ScriptSet &other) const {
+ for (uint32_t i=0; i<UPRV_LENGTHOF(bits); i++) {
+ if ((bits[i] & other.bits[i]) != 0) {
+ return true;
+ }
+ }
+ return false;
+}
+
+UBool ScriptSet::contains(const ScriptSet &other) const {
+ ScriptSet t(*this);
+ t.intersect(other);
+ return (t == other);
+}
+
+
+ScriptSet &ScriptSet::setAll() {
+ for (uint32_t i=0; i<UPRV_LENGTHOF(bits); i++) {
+ bits[i] = 0xffffffffu;
+ }
+ return *this;
+}
+
+
+ScriptSet &ScriptSet::resetAll() {
+ uprv_memset(bits, 0, sizeof(bits));
+ return *this;
+}
+
+int32_t ScriptSet::countMembers() const {
+ // This bit counter is good for sparse numbers of '1's, which is
+ // very much the case that we will usually have.
+ int32_t count = 0;
+ for (uint32_t i=0; i<UPRV_LENGTHOF(bits); i++) {
+ uint32_t x = bits[i];
+ while (x > 0) {
+ count++;
+ x &= (x - 1); // and off the least significant one bit.
+ }
+ }
+ return count;
+}
+
+int32_t ScriptSet::hashCode() const {
+ int32_t hash = 0;
+ for (int32_t i=0; i<UPRV_LENGTHOF(bits); i++) {
+ hash ^= bits[i];
+ }
+ return hash;
+}
+
+int32_t ScriptSet::nextSetBit(int32_t fromIndex) const {
+ // TODO: Wants a better implementation.
+ if (fromIndex < 0) {
+ return -1;
+ }
+ UErrorCode status = U_ZERO_ERROR;
+ for (int32_t scriptIndex = fromIndex; scriptIndex < SCRIPT_LIMIT; scriptIndex++) {
+ if (test((UScriptCode)scriptIndex, status)) {
+ return scriptIndex;
+ }
+ }
+ return -1;
+}
+
+UBool ScriptSet::isEmpty() const {
+ for (uint32_t i=0; i<UPRV_LENGTHOF(bits); i++) {
+ if (bits[i] != 0) {
+ return FALSE;
+ }
+ }
+ return TRUE;
+}
+
+UnicodeString &ScriptSet::displayScripts(UnicodeString &dest) const {
+ UBool firstTime = TRUE;
+ for (int32_t i = nextSetBit(0); i >= 0; i = nextSetBit(i + 1)) {
+ if (!firstTime) {
+ dest.append((UChar)0x20);
+ }
+ firstTime = FALSE;
+ const char *scriptName = uscript_getShortName((UScriptCode(i)));
+ dest.append(UnicodeString(scriptName, -1, US_INV));
+ }
+ return dest;
+}
+
+ScriptSet &ScriptSet::parseScripts(const UnicodeString &scriptString, UErrorCode &status) {
+ resetAll();
+ if (U_FAILURE(status)) {
+ return *this;
+ }
+ UnicodeString oneScriptName;
+ for (int32_t i=0; i<scriptString.length();) {
+ UChar32 c = scriptString.char32At(i);
+ i = scriptString.moveIndex32(i, 1);
+ if (!u_isUWhiteSpace(c)) {
+ oneScriptName.append(c);
+ if (i < scriptString.length()) {
+ continue;
+ }
+ }
+ if (oneScriptName.length() > 0) {
+ char buf[40];
+ oneScriptName.extract(0, oneScriptName.length(), buf, sizeof(buf)-1, US_INV);
+ buf[sizeof(buf)-1] = 0;
+ int32_t sc = u_getPropertyValueEnum(UCHAR_SCRIPT, buf);
+ if (sc == UCHAR_INVALID_CODE) {
+ status = U_ILLEGAL_ARGUMENT_ERROR;
+ } else {
+ this->set((UScriptCode)sc, status);
+ }
+ if (U_FAILURE(status)) {
+ return *this;
+ }
+ oneScriptName.remove();
+ }
+ }
+ return *this;
+}
+
+void ScriptSet::setScriptExtensions(UChar32 codePoint, UErrorCode& status) {
+ if (U_FAILURE(status)) { return; }
+ static const int32_t FIRST_GUESS_SCRIPT_CAPACITY = 20;
+ MaybeStackArray<UScriptCode,FIRST_GUESS_SCRIPT_CAPACITY> scripts;
+ UErrorCode internalStatus = U_ZERO_ERROR;
+ int32_t script_count = -1;
+
+ while (TRUE) {
+ script_count = uscript_getScriptExtensions(
+ codePoint, scripts.getAlias(), scripts.getCapacity(), &internalStatus);
+ if (internalStatus == U_BUFFER_OVERFLOW_ERROR) {
+ // Need to allocate more space
+ if (scripts.resize(script_count) == NULL) {
+ status = U_MEMORY_ALLOCATION_ERROR;
+ return;
+ }
+ internalStatus = U_ZERO_ERROR;
+ } else {
+ break;
+ }
+ }
+
+ // Check if we failed for some reason other than buffer overflow
+ if (U_FAILURE(internalStatus)) {
+ status = internalStatus;
+ return;
+ }
+
+ // Load the scripts into the ScriptSet and return
+ for (int32_t i = 0; i < script_count; i++) {
+ this->set(scripts[i], status);
+ if (U_FAILURE(status)) { return; }
+ }
+}
+
+U_NAMESPACE_END
+
+U_CAPI UBool U_EXPORT2
+uhash_equalsScriptSet(const UElement key1, const UElement key2) {
+ icu::ScriptSet *s1 = static_cast<icu::ScriptSet *>(key1.pointer);
+ icu::ScriptSet *s2 = static_cast<icu::ScriptSet *>(key2.pointer);
+ return (*s1 == *s2);
+}
+
+U_CAPI int8_t U_EXPORT2
+uhash_compareScriptSet(UElement key0, UElement key1) {
+ icu::ScriptSet *s0 = static_cast<icu::ScriptSet *>(key0.pointer);
+ icu::ScriptSet *s1 = static_cast<icu::ScriptSet *>(key1.pointer);
+ int32_t diff = s0->countMembers() - s1->countMembers();
+ if (diff != 0) return static_cast<UBool>(diff);
+ int32_t i0 = s0->nextSetBit(0);
+ int32_t i1 = s1->nextSetBit(0);
+ while ((diff = i0-i1) == 0 && i0 > 0) {
+ i0 = s0->nextSetBit(i0+1);
+ i1 = s1->nextSetBit(i1+1);
+ }
+ return (int8_t)diff;
+}
+
+U_CAPI int32_t U_EXPORT2
+uhash_hashScriptSet(const UElement key) {
+ icu::ScriptSet *s = static_cast<icu::ScriptSet *>(key.pointer);
+ return s->hashCode();
+}
+
+U_CAPI void U_EXPORT2
+uhash_deleteScriptSet(void *obj) {
+ icu::ScriptSet *s = static_cast<icu::ScriptSet *>(obj);
+ delete s;
+}
diff --git a/thirdparty/icu4c/i18n/scriptset.h b/thirdparty/icu4c/i18n/scriptset.h
new file mode 100644
index 0000000000..51980ab7b3
--- /dev/null
+++ b/thirdparty/icu4c/i18n/scriptset.h
@@ -0,0 +1,86 @@
+// © 2016 and later: Unicode, Inc. and others.
+// License & terms of use: http://www.unicode.org/copyright.html
+/*
+**********************************************************************
+* Copyright (C) 2013, International Business Machines
+* Corporation and others. All Rights Reserved.
+**********************************************************************
+*
+* scriptset.h
+*
+* created on: 2013 Jan 7
+* created by: Andy Heninger
+*/
+
+#ifndef __SCRIPTSET_H__
+#define __SCRIPTSET_H__
+
+#include "unicode/utypes.h"
+#include "unicode/uobject.h"
+#include "unicode/uscript.h"
+
+#include "uelement.h"
+
+U_NAMESPACE_BEGIN
+
+//-------------------------------------------------------------------------------
+//
+// ScriptSet - A bit set representing a set of scripts.
+//
+// This class was originally used exclusively with script sets appearing
+// as part of the spoof check whole script confusable binary data. Its
+// use has since become more general, but the continued use to wrap
+// prebuilt binary data does constrain the design.
+//
+//-------------------------------------------------------------------------------
+class U_I18N_API ScriptSet: public UMemory {
+ public:
+ static constexpr int32_t SCRIPT_LIMIT = 224; // multiple of 32!
+
+ ScriptSet();
+ ScriptSet(const ScriptSet &other);
+ ~ScriptSet();
+
+ bool operator == (const ScriptSet &other) const;
+ bool operator != (const ScriptSet &other) const {return !(*this == other);}
+ ScriptSet & operator = (const ScriptSet &other);
+
+ UBool test(UScriptCode script, UErrorCode &status) const;
+ ScriptSet &Union(const ScriptSet &other);
+ ScriptSet &set(UScriptCode script, UErrorCode &status);
+ ScriptSet &reset(UScriptCode script, UErrorCode &status);
+ ScriptSet &intersect(const ScriptSet &other);
+ ScriptSet &intersect(UScriptCode script, UErrorCode &status);
+ UBool intersects(const ScriptSet &other) const; // Sets contain at least one script in common.
+ UBool contains(const ScriptSet &other) const; // All set bits in other are also set in this.
+
+ ScriptSet &setAll();
+ ScriptSet &resetAll();
+ int32_t countMembers() const;
+ int32_t hashCode() const;
+ int32_t nextSetBit(int32_t script) const;
+
+ UBool isEmpty() const;
+
+ UnicodeString &displayScripts(UnicodeString &dest) const; // append script names to dest string.
+ ScriptSet & parseScripts(const UnicodeString &scriptsString, UErrorCode &status); // Replaces ScriptSet contents.
+
+ // Wraps around UScript::getScriptExtensions() and adds the corresponding scripts to this instance.
+ void setScriptExtensions(UChar32 codePoint, UErrorCode& status);
+
+ private:
+ uint32_t bits[SCRIPT_LIMIT / 32];
+};
+
+U_NAMESPACE_END
+
+U_CAPI UBool U_EXPORT2
+uhash_compareScriptSet(const UElement key1, const UElement key2);
+
+U_CAPI int32_t U_EXPORT2
+uhash_hashScriptSet(const UElement key);
+
+U_CAPI void U_EXPORT2
+uhash_deleteScriptSet(void *obj);
+
+#endif // __SCRIPTSET_H__
diff --git a/thirdparty/icu4c/i18n/ucln_in.cpp b/thirdparty/icu4c/i18n/ucln_in.cpp
new file mode 100644
index 0000000000..f29cbe41dd
--- /dev/null
+++ b/thirdparty/icu4c/i18n/ucln_in.cpp
@@ -0,0 +1,65 @@
+// © 2016 and later: Unicode, Inc. and others.
+// License & terms of use: http://www.unicode.org/copyright.html
+/*
+******************************************************************************
+* *
+* Copyright (C) 2001-2014, International Business Machines *
+* Corporation and others. All Rights Reserved. *
+* *
+******************************************************************************
+* file name: ucln_in.cpp
+* encoding: UTF-8
+* tab size: 8 (not used)
+* indentation:4
+*
+* created on: 2001July05
+* created by: George Rhoten
+*/
+
+#include "ucln.h"
+#include "ucln_in.h"
+#include "mutex.h"
+#include "uassert.h"
+
+/** Auto-client for UCLN_I18N **/
+#define UCLN_TYPE UCLN_I18N
+#include "ucln_imp.h"
+
+/* Leave this copyright notice here! It needs to go somewhere in this library. */
+static const char copyright[] = U_COPYRIGHT_STRING;
+
+static cleanupFunc *gCleanupFunctions[UCLN_I18N_COUNT];
+
+static UBool U_CALLCONV i18n_cleanup(void)
+{
+ int32_t libType = UCLN_I18N_START;
+ (void)copyright; /* Suppress unused variable warning with clang. */
+
+ while (++libType<UCLN_I18N_COUNT) {
+ if (gCleanupFunctions[libType])
+ {
+ gCleanupFunctions[libType]();
+ gCleanupFunctions[libType] = NULL;
+ }
+ }
+#if !UCLN_NO_AUTO_CLEANUP && (defined(UCLN_AUTO_ATEXIT) || defined(UCLN_AUTO_LOCAL))
+ ucln_unRegisterAutomaticCleanup();
+#endif
+ return TRUE;
+}
+
+void ucln_i18n_registerCleanup(ECleanupI18NType type,
+ cleanupFunc *func) {
+ U_ASSERT(UCLN_I18N_START < type && type < UCLN_I18N_COUNT);
+ {
+ icu::Mutex m; // See ticket 10295 for discussion.
+ ucln_registerCleanup(UCLN_I18N, i18n_cleanup);
+ if (UCLN_I18N_START < type && type < UCLN_I18N_COUNT) {
+ gCleanupFunctions[type] = func;
+ }
+ }
+#if !UCLN_NO_AUTO_CLEANUP && (defined(UCLN_AUTO_ATEXIT) || defined(UCLN_AUTO_LOCAL))
+ ucln_registerAutomaticCleanup();
+#endif
+}
+
diff --git a/thirdparty/icu4c/i18n/ucln_in.h b/thirdparty/icu4c/i18n/ucln_in.h
new file mode 100644
index 0000000000..765cdd559f
--- /dev/null
+++ b/thirdparty/icu4c/i18n/ucln_in.h
@@ -0,0 +1,74 @@
+// © 2016 and later: Unicode, Inc. and others.
+// License & terms of use: http://www.unicode.org/copyright.html
+/*
+******************************************************************************
+* Copyright (C) 2001-2016, International Business Machines
+* Corporation and others. All Rights Reserved.
+******************************************************************************
+* file name: ucln_in.h
+* encoding: UTF-8
+* tab size: 8 (not used)
+* indentation:4
+*
+* created on: 2001July05
+* created by: George Rhoten
+*/
+
+#ifndef __UCLN_IN_H__
+#define __UCLN_IN_H__
+
+#include "unicode/utypes.h"
+#include "ucln.h"
+
+/*
+Please keep the order of enums declared in same order
+as the functions are suppose to be called.
+It's usually best to have child dependencies called first. */
+typedef enum ECleanupI18NType {
+ UCLN_I18N_START = -1,
+ UCLN_I18N_UNIT_EXTRAS,
+ UCLN_I18N_NUMBER_SKELETONS,
+ UCLN_I18N_CURRENCY_SPACING,
+ UCLN_I18N_SPOOF,
+ UCLN_I18N_SPOOFDATA,
+ UCLN_I18N_TRANSLITERATOR,
+ UCLN_I18N_REGEX,
+ UCLN_I18N_JAPANESE_CALENDAR,
+ UCLN_I18N_ISLAMIC_CALENDAR,
+ UCLN_I18N_CHINESE_CALENDAR,
+ UCLN_I18N_HEBREW_CALENDAR,
+ UCLN_I18N_ASTRO_CALENDAR,
+ UCLN_I18N_DANGI_CALENDAR,
+ UCLN_I18N_CALENDAR,
+ UCLN_I18N_TIMEZONEFORMAT,
+ UCLN_I18N_TZDBTIMEZONENAMES,
+ UCLN_I18N_TIMEZONEGENERICNAMES,
+ UCLN_I18N_TIMEZONENAMES,
+ UCLN_I18N_ZONEMETA,
+ UCLN_I18N_TIMEZONE,
+ UCLN_I18N_DIGITLIST,
+ UCLN_I18N_DECFMT,
+ UCLN_I18N_NUMFMT,
+ UCLN_I18N_ALLOWED_HOUR_FORMATS,
+ UCLN_I18N_DAYPERIODRULES,
+ UCLN_I18N_SMPDTFMT,
+ UCLN_I18N_USEARCH,
+ UCLN_I18N_COLLATOR,
+ UCLN_I18N_UCOL_RES,
+ UCLN_I18N_CSDET,
+ UCLN_I18N_COLLATION_ROOT,
+ UCLN_I18N_GENDERINFO,
+ UCLN_I18N_CDFINFO,
+ UCLN_I18N_REGION,
+ UCLN_I18N_LIST_FORMATTER,
+ UCLN_I18N_NUMSYS,
+ UCLN_I18N_COUNT /* This must be last */
+} ECleanupI18NType;
+
+/* Main library cleanup registration function. */
+/* See common/ucln.h for details on adding a cleanup function. */
+/* Note: the global mutex must not be held when calling this function. */
+U_CFUNC void U_EXPORT2 ucln_i18n_registerCleanup(ECleanupI18NType type,
+ cleanupFunc *func);
+
+#endif
diff --git a/thirdparty/icu4c/i18n/unicode/uspoof.h b/thirdparty/icu4c/i18n/unicode/uspoof.h
new file mode 100644
index 0000000000..b674c91b2c
--- /dev/null
+++ b/thirdparty/icu4c/i18n/unicode/uspoof.h
@@ -0,0 +1,1577 @@
+// © 2016 and later: Unicode, Inc. and others.
+// License & terms of use: http://www.unicode.org/copyright.html
+/*
+***************************************************************************
+* Copyright (C) 2008-2016, International Business Machines Corporation
+* and others. All Rights Reserved.
+***************************************************************************
+* file name: uspoof.h
+* encoding: UTF-8
+* tab size: 8 (not used)
+* indentation:4
+*
+* created on: 2008Feb13
+* created by: Andy Heninger
+*
+* Unicode Spoof Detection
+*/
+
+#ifndef USPOOF_H
+#define USPOOF_H
+
+#include "unicode/utypes.h"
+#include "unicode/uset.h"
+#include "unicode/parseerr.h"
+
+#if !UCONFIG_NO_NORMALIZATION
+
+
+#if U_SHOW_CPLUSPLUS_API
+#include "unicode/localpointer.h"
+#include "unicode/unistr.h"
+#include "unicode/uniset.h"
+#endif
+
+
+/**
+ * \file
+ * \brief Unicode Security and Spoofing Detection, C API.
+ *
+ * <p>
+ * This class, based on <a href="http://unicode.org/reports/tr36">Unicode Technical Report #36</a> and
+ * <a href="http://unicode.org/reports/tr39">Unicode Technical Standard #39</a>, has two main functions:
+ *
+ * <ol>
+ * <li>Checking whether two strings are visually <em>confusable</em> with each other, such as "Harvest" and
+ * &quot;&Eta;arvest&quot;, where the second string starts with the Greek capital letter Eta.</li>
+ * <li>Checking whether an individual string is likely to be an attempt at confusing the reader (<em>spoof
+ * detection</em>), such as "paypal" with some Latin characters substituted with Cyrillic look-alikes.</li>
+ * </ol>
+ *
+ * <p>
+ * Although originally designed as a method for flagging suspicious identifier strings such as URLs,
+ * <code>USpoofChecker</code> has a number of other practical use cases, such as preventing attempts to evade bad-word
+ * content filters.
+ *
+ * <p>
+ * The functions of this class are exposed as C API, with a handful of syntactical conveniences for C++.
+ *
+ * <h2>Confusables</h2>
+ *
+ * <p>
+ * The following example shows how to use <code>USpoofChecker</code> to check for confusability between two strings:
+ *
+ * \code{.c}
+ * UErrorCode status = U_ZERO_ERROR;
+ * UChar* str1 = (UChar*) u"Harvest";
+ * UChar* str2 = (UChar*) u"\u0397arvest"; // with U+0397 GREEK CAPITAL LETTER ETA
+ *
+ * USpoofChecker* sc = uspoof_open(&status);
+ * uspoof_setChecks(sc, USPOOF_CONFUSABLE, &status);
+ *
+ * int32_t bitmask = uspoof_areConfusable(sc, str1, -1, str2, -1, &status);
+ * UBool result = bitmask != 0;
+ * // areConfusable: 1 (status: U_ZERO_ERROR)
+ * printf("areConfusable: %d (status: %s)\n", result, u_errorName(status));
+ * uspoof_close(sc);
+ * \endcode
+ *
+ * <p>
+ * The call to {@link uspoof_open} creates a <code>USpoofChecker</code> object; the call to {@link uspoof_setChecks}
+ * enables confusable checking and disables all other checks; the call to {@link uspoof_areConfusable} performs the
+ * confusability test; and the following line extracts the result out of the return value. For best performance,
+ * the instance should be created once (e.g., upon application startup), and the efficient
+ * {@link uspoof_areConfusable} method can be used at runtime.
+ *
+ * <p>
+ * The type {@link LocalUSpoofCheckerPointer} is exposed for C++ programmers. It will automatically call
+ * {@link uspoof_close} when the object goes out of scope:
+ *
+ * \code{.cpp}
+ * UErrorCode status = U_ZERO_ERROR;
+ * LocalUSpoofCheckerPointer sc(uspoof_open(&status));
+ * uspoof_setChecks(sc.getAlias(), USPOOF_CONFUSABLE, &status);
+ * // ...
+ * \endcode
+ *
+ * UTS 39 defines two strings to be <em>confusable</em> if they map to the same <em>skeleton string</em>. A skeleton can
+ * be thought of as a "hash code". {@link uspoof_getSkeleton} computes the skeleton for a particular string, so
+ * the following snippet is equivalent to the example above:
+ *
+ * \code{.c}
+ * UErrorCode status = U_ZERO_ERROR;
+ * UChar* str1 = (UChar*) u"Harvest";
+ * UChar* str2 = (UChar*) u"\u0397arvest"; // with U+0397 GREEK CAPITAL LETTER ETA
+ *
+ * USpoofChecker* sc = uspoof_open(&status);
+ * uspoof_setChecks(sc, USPOOF_CONFUSABLE, &status);
+ *
+ * // Get skeleton 1
+ * int32_t skel1Len = uspoof_getSkeleton(sc, 0, str1, -1, NULL, 0, &status);
+ * UChar* skel1 = (UChar*) malloc(++skel1Len * sizeof(UChar));
+ * status = U_ZERO_ERROR;
+ * uspoof_getSkeleton(sc, 0, str1, -1, skel1, skel1Len, &status);
+ *
+ * // Get skeleton 2
+ * int32_t skel2Len = uspoof_getSkeleton(sc, 0, str2, -1, NULL, 0, &status);
+ * UChar* skel2 = (UChar*) malloc(++skel2Len * sizeof(UChar));
+ * status = U_ZERO_ERROR;
+ * uspoof_getSkeleton(sc, 0, str2, -1, skel2, skel2Len, &status);
+ *
+ * // Are the skeletons the same?
+ * UBool result = u_strcmp(skel1, skel2) == 0;
+ * // areConfusable: 1 (status: U_ZERO_ERROR)
+ * printf("areConfusable: %d (status: %s)\n", result, u_errorName(status));
+ * uspoof_close(sc);
+ * free(skel1);
+ * free(skel2);
+ * \endcode
+ *
+ * If you need to check if a string is confusable with any string in a dictionary of many strings, rather than calling
+ * {@link uspoof_areConfusable} many times in a loop, {@link uspoof_getSkeleton} can be used instead, as shown below:
+ *
+ * \code{.c}
+ * UErrorCode status = U_ZERO_ERROR;
+ * #define DICTIONARY_LENGTH 2
+ * UChar* dictionary[DICTIONARY_LENGTH] = { (UChar*) u"lorem", (UChar*) u"ipsum" };
+ * UChar* skeletons[DICTIONARY_LENGTH];
+ * UChar* str = (UChar*) u"1orern";
+ *
+ * // Setup:
+ * USpoofChecker* sc = uspoof_open(&status);
+ * uspoof_setChecks(sc, USPOOF_CONFUSABLE, &status);
+ * for (size_t i=0; i<DICTIONARY_LENGTH; i++) {
+ * UChar* word = dictionary[i];
+ * int32_t len = uspoof_getSkeleton(sc, 0, word, -1, NULL, 0, &status);
+ * skeletons[i] = (UChar*) malloc(++len * sizeof(UChar));
+ * status = U_ZERO_ERROR;
+ * uspoof_getSkeleton(sc, 0, word, -1, skeletons[i], len, &status);
+ * }
+ *
+ * // Live Check:
+ * {
+ * int32_t len = uspoof_getSkeleton(sc, 0, str, -1, NULL, 0, &status);
+ * UChar* skel = (UChar*) malloc(++len * sizeof(UChar));
+ * status = U_ZERO_ERROR;
+ * uspoof_getSkeleton(sc, 0, str, -1, skel, len, &status);
+ * UBool result = false;
+ * for (size_t i=0; i<DICTIONARY_LENGTH; i++) {
+ * result = u_strcmp(skel, skeletons[i]) == 0;
+ * if (result == true) { break; }
+ * }
+ * // Has confusable in dictionary: 1 (status: U_ZERO_ERROR)
+ * printf("Has confusable in dictionary: %d (status: %s)\n", result, u_errorName(status));
+ * free(skel);
+ * }
+ *
+ * for (size_t i=0; i<DICTIONARY_LENGTH; i++) {
+ * free(skeletons[i]);
+ * }
+ * uspoof_close(sc);
+ * \endcode
+ *
+ * <b>Note:</b> Since the Unicode confusables mapping table is frequently updated, confusable skeletons are <em>not</em>
+ * guaranteed to be the same between ICU releases. We therefore recommend that you always compute confusable skeletons
+ * at runtime and do not rely on creating a permanent, or difficult to update, database of skeletons.
+ *
+ * <h2>Spoof Detection</h2>
+ *
+ * The following snippet shows a minimal example of using <code>USpoofChecker</code> to perform spoof detection on a
+ * string:
+ *
+ * \code{.c}
+ * UErrorCode status = U_ZERO_ERROR;
+ * UChar* str = (UChar*) u"p\u0430ypal"; // with U+0430 CYRILLIC SMALL LETTER A
+ *
+ * // Get the default set of allowable characters:
+ * USet* allowed = uset_openEmpty();
+ * uset_addAll(allowed, uspoof_getRecommendedSet(&status));
+ * uset_addAll(allowed, uspoof_getInclusionSet(&status));
+ *
+ * USpoofChecker* sc = uspoof_open(&status);
+ * uspoof_setAllowedChars(sc, allowed, &status);
+ * uspoof_setRestrictionLevel(sc, USPOOF_MODERATELY_RESTRICTIVE);
+ *
+ * int32_t bitmask = uspoof_check(sc, str, -1, NULL, &status);
+ * UBool result = bitmask != 0;
+ * // fails checks: 1 (status: U_ZERO_ERROR)
+ * printf("fails checks: %d (status: %s)\n", result, u_errorName(status));
+ * uspoof_close(sc);
+ * uset_close(allowed);
+ * \endcode
+ *
+ * As in the case for confusability checking, it is good practice to create one <code>USpoofChecker</code> instance at
+ * startup, and call the cheaper {@link uspoof_check} online. We specify the set of
+ * allowed characters to be those with type RECOMMENDED or INCLUSION, according to the recommendation in UTS 39.
+ *
+ * In addition to {@link uspoof_check}, the function {@link uspoof_checkUTF8} is exposed for UTF8-encoded char* strings,
+ * and {@link uspoof_checkUnicodeString} is exposed for C++ programmers.
+ *
+ * If the {@link USPOOF_AUX_INFO} check is enabled, a limited amount of information on why a string failed the checks
+ * is available in the returned bitmask. For complete information, use the {@link uspoof_check2} class of functions
+ * with a {@link USpoofCheckResult} parameter:
+ *
+ * \code{.c}
+ * UErrorCode status = U_ZERO_ERROR;
+ * UChar* str = (UChar*) u"p\u0430ypal"; // with U+0430 CYRILLIC SMALL LETTER A
+ *
+ * // Get the default set of allowable characters:
+ * USet* allowed = uset_openEmpty();
+ * uset_addAll(allowed, uspoof_getRecommendedSet(&status));
+ * uset_addAll(allowed, uspoof_getInclusionSet(&status));
+ *
+ * USpoofChecker* sc = uspoof_open(&status);
+ * uspoof_setAllowedChars(sc, allowed, &status);
+ * uspoof_setRestrictionLevel(sc, USPOOF_MODERATELY_RESTRICTIVE);
+ *
+ * USpoofCheckResult* checkResult = uspoof_openCheckResult(&status);
+ * int32_t bitmask = uspoof_check2(sc, str, -1, checkResult, &status);
+ *
+ * int32_t failures1 = bitmask;
+ * int32_t failures2 = uspoof_getCheckResultChecks(checkResult, &status);
+ * assert(failures1 == failures2);
+ * // checks that failed: 0x00000010 (status: U_ZERO_ERROR)
+ * printf("checks that failed: %#010x (status: %s)\n", failures1, u_errorName(status));
+ *
+ * // Cleanup:
+ * uspoof_close(sc);
+ * uset_close(allowed);
+ * uspoof_closeCheckResult(checkResult);
+ * \endcode
+ *
+ * C++ users can take advantage of a few syntactical conveniences. The following snippet is functionally
+ * equivalent to the one above:
+ *
+ * \code{.cpp}
+ * UErrorCode status = U_ZERO_ERROR;
+ * UnicodeString str((UChar*) u"p\u0430ypal"); // with U+0430 CYRILLIC SMALL LETTER A
+ *
+ * // Get the default set of allowable characters:
+ * UnicodeSet allowed;
+ * allowed.addAll(*uspoof_getRecommendedUnicodeSet(&status));
+ * allowed.addAll(*uspoof_getInclusionUnicodeSet(&status));
+ *
+ * LocalUSpoofCheckerPointer sc(uspoof_open(&status));
+ * uspoof_setAllowedChars(sc.getAlias(), allowed.toUSet(), &status);
+ * uspoof_setRestrictionLevel(sc.getAlias(), USPOOF_MODERATELY_RESTRICTIVE);
+ *
+ * LocalUSpoofCheckResultPointer checkResult(uspoof_openCheckResult(&status));
+ * int32_t bitmask = uspoof_check2UnicodeString(sc.getAlias(), str, checkResult.getAlias(), &status);
+ *
+ * int32_t failures1 = bitmask;
+ * int32_t failures2 = uspoof_getCheckResultChecks(checkResult.getAlias(), &status);
+ * assert(failures1 == failures2);
+ * // checks that failed: 0x00000010 (status: U_ZERO_ERROR)
+ * printf("checks that failed: %#010x (status: %s)\n", failures1, u_errorName(status));
+ *
+ * // Explicit cleanup not necessary.
+ * \endcode
+ *
+ * The return value is a bitmask of the checks that failed. In this case, there was one check that failed:
+ * {@link USPOOF_RESTRICTION_LEVEL}, corresponding to the fifth bit (16). The possible checks are:
+ *
+ * <ul>
+ * <li><code>RESTRICTION_LEVEL</code>: flags strings that violate the
+ * <a href="http://unicode.org/reports/tr39/#Restriction_Level_Detection">Restriction Level</a> test as specified in UTS
+ * 39; in most cases, this means flagging strings that contain characters from multiple different scripts.</li>
+ * <li><code>INVISIBLE</code>: flags strings that contain invisible characters, such as zero-width spaces, or character
+ * sequences that are likely not to display, such as multiple occurrences of the same non-spacing mark.</li>
+ * <li><code>CHAR_LIMIT</code>: flags strings that contain characters outside of a specified set of acceptable
+ * characters. See {@link uspoof_setAllowedChars} and {@link uspoof_setAllowedLocales}.</li>
+ * <li><code>MIXED_NUMBERS</code>: flags strings that contain digits from multiple different numbering systems.</li>
+ * </ul>
+ *
+ * <p>
+ * These checks can be enabled independently of each other. For example, if you were interested in checking for only the
+ * INVISIBLE and MIXED_NUMBERS conditions, you could do:
+ *
+ * \code{.c}
+ * UErrorCode status = U_ZERO_ERROR;
+ * UChar* str = (UChar*) u"8\u09EA"; // 8 mixed with U+09EA BENGALI DIGIT FOUR
+ *
+ * USpoofChecker* sc = uspoof_open(&status);
+ * uspoof_setChecks(sc, USPOOF_INVISIBLE | USPOOF_MIXED_NUMBERS, &status);
+ *
+ * int32_t bitmask = uspoof_check2(sc, str, -1, NULL, &status);
+ * UBool result = bitmask != 0;
+ * // fails checks: 1 (status: U_ZERO_ERROR)
+ * printf("fails checks: %d (status: %s)\n", result, u_errorName(status));
+ * uspoof_close(sc);
+ * \endcode
+ *
+ * Here is an example in C++ showing how to compute the restriction level of a string:
+ *
+ * \code{.cpp}
+ * UErrorCode status = U_ZERO_ERROR;
+ * UnicodeString str((UChar*) u"p\u0430ypal"); // with U+0430 CYRILLIC SMALL LETTER A
+ *
+ * // Get the default set of allowable characters:
+ * UnicodeSet allowed;
+ * allowed.addAll(*uspoof_getRecommendedUnicodeSet(&status));
+ * allowed.addAll(*uspoof_getInclusionUnicodeSet(&status));
+ *
+ * LocalUSpoofCheckerPointer sc(uspoof_open(&status));
+ * uspoof_setAllowedChars(sc.getAlias(), allowed.toUSet(), &status);
+ * uspoof_setRestrictionLevel(sc.getAlias(), USPOOF_MODERATELY_RESTRICTIVE);
+ * uspoof_setChecks(sc.getAlias(), USPOOF_RESTRICTION_LEVEL | USPOOF_AUX_INFO, &status);
+ *
+ * LocalUSpoofCheckResultPointer checkResult(uspoof_openCheckResult(&status));
+ * int32_t bitmask = uspoof_check2UnicodeString(sc.getAlias(), str, checkResult.getAlias(), &status);
+ *
+ * URestrictionLevel restrictionLevel = uspoof_getCheckResultRestrictionLevel(checkResult.getAlias(), &status);
+ * // Since USPOOF_AUX_INFO was enabled, the restriction level is also available in the upper bits of the bitmask:
+ * assert((restrictionLevel & bitmask) == restrictionLevel);
+ * // Restriction level: 0x50000000 (status: U_ZERO_ERROR)
+ * printf("Restriction level: %#010x (status: %s)\n", restrictionLevel, u_errorName(status));
+ * \endcode
+ *
+ * The code '0x50000000' corresponds to the restriction level USPOOF_MINIMALLY_RESTRICTIVE. Since
+ * USPOOF_MINIMALLY_RESTRICTIVE is weaker than USPOOF_MODERATELY_RESTRICTIVE, the string fails the check.
+ *
+ * <b>Note:</b> The Restriction Level is the most powerful of the checks. The full logic is documented in
+ * <a href="http://unicode.org/reports/tr39/#Restriction_Level_Detection">UTS 39</a>, but the basic idea is that strings
+ * are restricted to contain characters from only a single script, <em>except</em> that most scripts are allowed to have
+ * Latin characters interspersed. Although the default restriction level is <code>HIGHLY_RESTRICTIVE</code>, it is
+ * recommended that users set their restriction level to <code>MODERATELY_RESTRICTIVE</code>, which allows Latin mixed
+ * with all other scripts except Cyrillic, Greek, and Cherokee, with which it is often confusable. For more details on
+ * the levels, see UTS 39 or {@link URestrictionLevel}. The Restriction Level test is aware of the set of
+ * allowed characters set in {@link uspoof_setAllowedChars}. Note that characters which have script code
+ * COMMON or INHERITED, such as numbers and punctuation, are ignored when computing whether a string has multiple
+ * scripts.
+ *
+ * <h2>Additional Information</h2>
+ *
+ * A <code>USpoofChecker</code> instance may be used repeatedly to perform checks on any number of identifiers.
+ *
+ * <b>Thread Safety:</b> The test functions for checking a single identifier, or for testing whether
+ * two identifiers are possible confusable, are thread safe. They may called concurrently, from multiple threads,
+ * using the same USpoofChecker instance.
+ *
+ * More generally, the standard ICU thread safety rules apply: functions that take a const USpoofChecker parameter are
+ * thread safe. Those that take a non-const USpoofChecker are not thread safe..
+ *
+ * @stable ICU 4.6
+ */
+
+U_CDECL_BEGIN
+
+struct USpoofChecker;
+/**
+ * @stable ICU 4.2
+ */
+typedef struct USpoofChecker USpoofChecker; /**< typedef for C of USpoofChecker */
+
+struct USpoofCheckResult;
+/**
+ * @see uspoof_openCheckResult
+ * @stable ICU 58
+ */
+typedef struct USpoofCheckResult USpoofCheckResult;
+
+/**
+ * Enum for the kinds of checks that USpoofChecker can perform.
+ * These enum values are used both to select the set of checks that
+ * will be performed, and to report results from the check function.
+ *
+ * @stable ICU 4.2
+ */
+typedef enum USpoofChecks {
+ /**
+ * When performing the two-string {@link uspoof_areConfusable} test, this flag in the return value indicates
+ * that the two strings are visually confusable and that they are from the same script, according to UTS 39 section
+ * 4.
+ *
+ * @see uspoof_areConfusable
+ * @stable ICU 4.2
+ */
+ USPOOF_SINGLE_SCRIPT_CONFUSABLE = 1,
+
+ /**
+ * When performing the two-string {@link uspoof_areConfusable} test, this flag in the return value indicates
+ * that the two strings are visually confusable and that they are <b>not</b> from the same script, according to UTS
+ * 39 section 4.
+ *
+ * @see uspoof_areConfusable
+ * @stable ICU 4.2
+ */
+ USPOOF_MIXED_SCRIPT_CONFUSABLE = 2,
+
+ /**
+ * When performing the two-string {@link uspoof_areConfusable} test, this flag in the return value indicates
+ * that the two strings are visually confusable and that they are not from the same script but both of them are
+ * single-script strings, according to UTS 39 section 4.
+ *
+ * @see uspoof_areConfusable
+ * @stable ICU 4.2
+ */
+ USPOOF_WHOLE_SCRIPT_CONFUSABLE = 4,
+
+ /**
+ * Enable this flag in {@link uspoof_setChecks} to turn on all types of confusables. You may set
+ * the checks to some subset of SINGLE_SCRIPT_CONFUSABLE, MIXED_SCRIPT_CONFUSABLE, or WHOLE_SCRIPT_CONFUSABLE to
+ * make {@link uspoof_areConfusable} return only those types of confusables.
+ *
+ * @see uspoof_areConfusable
+ * @see uspoof_getSkeleton
+ * @stable ICU 58
+ */
+ USPOOF_CONFUSABLE = USPOOF_SINGLE_SCRIPT_CONFUSABLE | USPOOF_MIXED_SCRIPT_CONFUSABLE | USPOOF_WHOLE_SCRIPT_CONFUSABLE,
+
+#ifndef U_HIDE_DEPRECATED_API
+ /**
+ * This flag is deprecated and no longer affects the behavior of SpoofChecker.
+ *
+ * @deprecated ICU 58 Any case confusable mappings were removed from UTS 39; the corresponding ICU API was deprecated.
+ */
+ USPOOF_ANY_CASE = 8,
+#endif /* U_HIDE_DEPRECATED_API */
+
+ /**
+ * Check that an identifier is no looser than the specified RestrictionLevel.
+ * The default if {@link uspoof_setRestrictionLevel} is not called is HIGHLY_RESTRICTIVE.
+ *
+ * If USPOOF_AUX_INFO is enabled the actual restriction level of the
+ * identifier being tested will also be returned by uspoof_check().
+ *
+ * @see URestrictionLevel
+ * @see uspoof_setRestrictionLevel
+ * @see USPOOF_AUX_INFO
+ *
+ * @stable ICU 51
+ */
+ USPOOF_RESTRICTION_LEVEL = 16,
+
+#ifndef U_HIDE_DEPRECATED_API
+ /** Check that an identifier contains only characters from a
+ * single script (plus chars from the common and inherited scripts.)
+ * Applies to checks of a single identifier check only.
+ * @deprecated ICU 51 Use RESTRICTION_LEVEL instead.
+ */
+ USPOOF_SINGLE_SCRIPT = USPOOF_RESTRICTION_LEVEL,
+#endif /* U_HIDE_DEPRECATED_API */
+
+ /** Check an identifier for the presence of invisible characters,
+ * such as zero-width spaces, or character sequences that are
+ * likely not to display, such as multiple occurrences of the same
+ * non-spacing mark. This check does not test the input string as a whole
+ * for conformance to any particular syntax for identifiers.
+ */
+ USPOOF_INVISIBLE = 32,
+
+ /** Check that an identifier contains only characters from a specified set
+ * of acceptable characters. See {@link uspoof_setAllowedChars} and
+ * {@link uspoof_setAllowedLocales}. Note that a string that fails this check
+ * will also fail the {@link USPOOF_RESTRICTION_LEVEL} check.
+ */
+ USPOOF_CHAR_LIMIT = 64,
+
+ /**
+ * Check that an identifier does not mix numbers from different numbering systems.
+ * For more information, see UTS 39 section 5.3.
+ *
+ * @stable ICU 51
+ */
+ USPOOF_MIXED_NUMBERS = 128,
+
+ /**
+ * Check that an identifier does not have a combining character following a character in which that
+ * combining character would be hidden; for example 'i' followed by a U+0307 combining dot.
+ *
+ * More specifically, the following characters are forbidden from preceding a U+0307:
+ * <ul>
+ * <li>Those with the Soft_Dotted Unicode property (which includes 'i' and 'j')</li>
+ * <li>Latin lowercase letter 'l'</li>
+ * <li>Dotless 'i' and 'j' ('ı' and 'ȷ', U+0131 and U+0237)</li>
+ * <li>Any character whose confusable prototype ends with such a character
+ * (Soft_Dotted, 'l', 'ı', or 'ȷ')</li>
+ * </ul>
+ * In addition, combining characters are allowed between the above characters and U+0307 except those
+ * with combining class 0 or combining class "Above" (230, same class as U+0307).
+ *
+ * This list and the number of combing characters considered by this check may grow over time.
+ *
+ * @stable ICU 62
+ */
+ USPOOF_HIDDEN_OVERLAY = 256,
+
+ /**
+ * Enable all spoof checks.
+ *
+ * @stable ICU 4.6
+ */
+ USPOOF_ALL_CHECKS = 0xFFFF,
+
+ /**
+ * Enable the return of auxiliary (non-error) information in the
+ * upper bits of the check results value.
+ *
+ * If this "check" is not enabled, the results of {@link uspoof_check} will be
+ * zero when an identifier passes all of the enabled checks.
+ *
+ * If this "check" is enabled, (uspoof_check() & {@link USPOOF_ALL_CHECKS}) will
+ * be zero when an identifier passes all checks.
+ *
+ * @stable ICU 51
+ */
+ USPOOF_AUX_INFO = 0x40000000
+
+ } USpoofChecks;
+
+
+ /**
+ * Constants from UAX #39 for use in {@link uspoof_setRestrictionLevel}, and
+ * for returned identifier restriction levels in check results.
+ *
+ * @stable ICU 51
+ *
+ * @see uspoof_setRestrictionLevel
+ * @see uspoof_check
+ */
+ typedef enum URestrictionLevel {
+ /**
+ * All characters in the string are in the identifier profile and all characters in the string are in the
+ * ASCII range.
+ *
+ * @stable ICU 51
+ */
+ USPOOF_ASCII = 0x10000000,
+ /**
+ * The string classifies as ASCII-Only, or all characters in the string are in the identifier profile and
+ * the string is single-script, according to the definition in UTS 39 section 5.1.
+ *
+ * @stable ICU 53
+ */
+ USPOOF_SINGLE_SCRIPT_RESTRICTIVE = 0x20000000,
+ /**
+ * The string classifies as Single Script, or all characters in the string are in the identifier profile and
+ * the string is covered by any of the following sets of scripts, according to the definition in UTS 39
+ * section 5.1:
+ * <ul>
+ * <li>Latin + Han + Bopomofo (or equivalently: Latn + Hanb)</li>
+ * <li>Latin + Han + Hiragana + Katakana (or equivalently: Latn + Jpan)</li>
+ * <li>Latin + Han + Hangul (or equivalently: Latn +Kore)</li>
+ * </ul>
+ * This is the default restriction in ICU.
+ *
+ * @stable ICU 51
+ */
+ USPOOF_HIGHLY_RESTRICTIVE = 0x30000000,
+ /**
+ * The string classifies as Highly Restrictive, or all characters in the string are in the identifier profile
+ * and the string is covered by Latin and any one other Recommended or Aspirational script, except Cyrillic,
+ * Greek, and Cherokee.
+ *
+ * @stable ICU 51
+ */
+ USPOOF_MODERATELY_RESTRICTIVE = 0x40000000,
+ /**
+ * All characters in the string are in the identifier profile. Allow arbitrary mixtures of scripts.
+ *
+ * @stable ICU 51
+ */
+ USPOOF_MINIMALLY_RESTRICTIVE = 0x50000000,
+ /**
+ * Any valid identifiers, including characters outside of the Identifier Profile.
+ *
+ * @stable ICU 51
+ */
+ USPOOF_UNRESTRICTIVE = 0x60000000,
+ /**
+ * Mask for selecting the Restriction Level bits from the return value of {@link uspoof_check}.
+ *
+ * @stable ICU 53
+ */
+ USPOOF_RESTRICTION_LEVEL_MASK = 0x7F000000,
+#ifndef U_HIDE_INTERNAL_API
+ /**
+ * An undefined restriction level.
+ * @internal
+ */
+ USPOOF_UNDEFINED_RESTRICTIVE = -1
+#endif /* U_HIDE_INTERNAL_API */
+ } URestrictionLevel;
+
+/**
+ * Create a Unicode Spoof Checker, configured to perform all
+ * checks except for USPOOF_LOCALE_LIMIT and USPOOF_CHAR_LIMIT.
+ * Note that additional checks may be added in the future,
+ * resulting in the changes to the default checking behavior.
+ *
+ * @param status The error code, set if this function encounters a problem.
+ * @return the newly created Spoof Checker
+ * @stable ICU 4.2
+ */
+U_CAPI USpoofChecker * U_EXPORT2
+uspoof_open(UErrorCode *status);
+
+
+/**
+ * Open a Spoof checker from its serialized form, stored in 32-bit-aligned memory.
+ * Inverse of uspoof_serialize().
+ * The memory containing the serialized data must remain valid and unchanged
+ * as long as the spoof checker, or any cloned copies of the spoof checker,
+ * are in use. Ownership of the memory remains with the caller.
+ * The spoof checker (and any clones) must be closed prior to deleting the
+ * serialized data.
+ *
+ * @param data a pointer to 32-bit-aligned memory containing the serialized form of spoof data
+ * @param length the number of bytes available at data;
+ * can be more than necessary
+ * @param pActualLength receives the actual number of bytes at data taken up by the data;
+ * can be NULL
+ * @param pErrorCode ICU error code
+ * @return the spoof checker.
+ *
+ * @see uspoof_open
+ * @see uspoof_serialize
+ * @stable ICU 4.2
+ */
+U_CAPI USpoofChecker * U_EXPORT2
+uspoof_openFromSerialized(const void *data, int32_t length, int32_t *pActualLength,
+ UErrorCode *pErrorCode);
+
+/**
+ * Open a Spoof Checker from the source form of the spoof data.
+ * The input corresponds to the Unicode data file confusables.txt
+ * as described in Unicode UAX #39. The syntax of the source data
+ * is as described in UAX #39 for this file, and the content of
+ * this file is acceptable input.
+ *
+ * The character encoding of the (char *) input text is UTF-8.
+ *
+ * @param confusables a pointer to the confusable characters definitions,
+ * as found in file confusables.txt from unicode.org.
+ * @param confusablesLen The length of the confusables text, or -1 if the
+ * input string is zero terminated.
+ * @param confusablesWholeScript
+ * Deprecated in ICU 58. No longer used.
+ * @param confusablesWholeScriptLen
+ * Deprecated in ICU 58. No longer used.
+ * @param errType In the event of an error in the input, indicates
+ * which of the input files contains the error.
+ * The value is one of USPOOF_SINGLE_SCRIPT_CONFUSABLE or
+ * USPOOF_WHOLE_SCRIPT_CONFUSABLE, or
+ * zero if no errors are found.
+ * @param pe In the event of an error in the input, receives the position
+ * in the input text (line, offset) of the error.
+ * @param status an in/out ICU UErrorCode. Among the possible errors is
+ * U_PARSE_ERROR, which is used to report syntax errors
+ * in the input.
+ * @return A spoof checker that uses the rules from the input files.
+ * @stable ICU 4.2
+ */
+U_CAPI USpoofChecker * U_EXPORT2
+uspoof_openFromSource(const char *confusables, int32_t confusablesLen,
+ const char *confusablesWholeScript, int32_t confusablesWholeScriptLen,
+ int32_t *errType, UParseError *pe, UErrorCode *status);
+
+
+/**
+ * Close a Spoof Checker, freeing any memory that was being held by
+ * its implementation.
+ * @stable ICU 4.2
+ */
+U_CAPI void U_EXPORT2
+uspoof_close(USpoofChecker *sc);
+
+/**
+ * Clone a Spoof Checker. The clone will be set to perform the same checks
+ * as the original source.
+ *
+ * @param sc The source USpoofChecker
+ * @param status The error code, set if this function encounters a problem.
+ * @return
+ * @stable ICU 4.2
+ */
+U_CAPI USpoofChecker * U_EXPORT2
+uspoof_clone(const USpoofChecker *sc, UErrorCode *status);
+
+
+/**
+ * Specify the bitmask of checks that will be performed by {@link uspoof_check}. Calling this method
+ * overwrites any checks that may have already been enabled. By default, all checks are enabled.
+ *
+ * To enable specific checks and disable all others,
+ * OR together only the bit constants for the desired checks.
+ * For example, to fail strings containing characters outside of
+ * the set specified by {@link uspoof_setAllowedChars} and
+ * also strings that contain digits from mixed numbering systems:
+ *
+ * <pre>
+ * {@code
+ * uspoof_setChecks(USPOOF_CHAR_LIMIT | USPOOF_MIXED_NUMBERS);
+ * }
+ * </pre>
+ *
+ * To disable specific checks and enable all others,
+ * start with ALL_CHECKS and "AND away" the not-desired checks.
+ * For example, if you are not planning to use the {@link uspoof_areConfusable} functionality,
+ * it is good practice to disable the CONFUSABLE check:
+ *
+ * <pre>
+ * {@code
+ * uspoof_setChecks(USPOOF_ALL_CHECKS & ~USPOOF_CONFUSABLE);
+ * }
+ * </pre>
+ *
+ * Note that methods such as {@link uspoof_setAllowedChars}, {@link uspoof_setAllowedLocales}, and
+ * {@link uspoof_setRestrictionLevel} will enable certain checks when called. Those methods will OR the check they
+ * enable onto the existing bitmask specified by this method. For more details, see the documentation of those
+ * methods.
+ *
+ * @param sc The USpoofChecker
+ * @param checks The set of checks that this spoof checker will perform.
+ * The value is a bit set, obtained by OR-ing together
+ * values from enum USpoofChecks.
+ * @param status The error code, set if this function encounters a problem.
+ * @stable ICU 4.2
+ *
+ */
+U_CAPI void U_EXPORT2
+uspoof_setChecks(USpoofChecker *sc, int32_t checks, UErrorCode *status);
+
+/**
+ * Get the set of checks that this Spoof Checker has been configured to perform.
+ *
+ * @param sc The USpoofChecker
+ * @param status The error code, set if this function encounters a problem.
+ * @return The set of checks that this spoof checker will perform.
+ * The value is a bit set, obtained by OR-ing together
+ * values from enum USpoofChecks.
+ * @stable ICU 4.2
+ *
+ */
+U_CAPI int32_t U_EXPORT2
+uspoof_getChecks(const USpoofChecker *sc, UErrorCode *status);
+
+/**
+ * Set the loosest restriction level allowed for strings. The default if this is not called is
+ * {@link USPOOF_HIGHLY_RESTRICTIVE}. Calling this method enables the {@link USPOOF_RESTRICTION_LEVEL} and
+ * {@link USPOOF_MIXED_NUMBERS} checks, corresponding to Sections 5.1 and 5.2 of UTS 39. To customize which checks are
+ * to be performed by {@link uspoof_check}, see {@link uspoof_setChecks}.
+ *
+ * @param sc The USpoofChecker
+ * @param restrictionLevel The loosest restriction level allowed.
+ * @see URestrictionLevel
+ * @stable ICU 51
+ */
+U_CAPI void U_EXPORT2
+uspoof_setRestrictionLevel(USpoofChecker *sc, URestrictionLevel restrictionLevel);
+
+
+/**
+ * Get the Restriction Level that will be tested if the checks include {@link USPOOF_RESTRICTION_LEVEL}.
+ *
+ * @return The restriction level
+ * @see URestrictionLevel
+ * @stable ICU 51
+ */
+U_CAPI URestrictionLevel U_EXPORT2
+uspoof_getRestrictionLevel(const USpoofChecker *sc);
+
+/**
+ * Limit characters that are acceptable in identifiers being checked to those
+ * normally used with the languages associated with the specified locales.
+ * Any previously specified list of locales is replaced by the new settings.
+ *
+ * A set of languages is determined from the locale(s), and
+ * from those a set of acceptable Unicode scripts is determined.
+ * Characters from this set of scripts, along with characters from
+ * the "common" and "inherited" Unicode Script categories
+ * will be permitted.
+ *
+ * Supplying an empty string removes all restrictions;
+ * characters from any script will be allowed.
+ *
+ * The {@link USPOOF_CHAR_LIMIT} test is automatically enabled for this
+ * USpoofChecker when calling this function with a non-empty list
+ * of locales.
+ *
+ * The Unicode Set of characters that will be allowed is accessible
+ * via the uspoof_getAllowedChars() function. uspoof_setAllowedLocales()
+ * will <i>replace</i> any previously applied set of allowed characters.
+ *
+ * Adjustments, such as additions or deletions of certain classes of characters,
+ * can be made to the result of uspoof_setAllowedLocales() by
+ * fetching the resulting set with uspoof_getAllowedChars(),
+ * manipulating it with the Unicode Set API, then resetting the
+ * spoof detectors limits with uspoof_setAllowedChars().
+ *
+ * @param sc The USpoofChecker
+ * @param localesList A list list of locales, from which the language
+ * and associated script are extracted. The locales
+ * are comma-separated if there is more than one.
+ * White space may not appear within an individual locale,
+ * but is ignored otherwise.
+ * The locales are syntactically like those from the
+ * HTTP Accept-Language header.
+ * If the localesList is empty, no restrictions will be placed on
+ * the allowed characters.
+ *
+ * @param status The error code, set if this function encounters a problem.
+ * @stable ICU 4.2
+ */
+U_CAPI void U_EXPORT2
+uspoof_setAllowedLocales(USpoofChecker *sc, const char *localesList, UErrorCode *status);
+
+/**
+ * Get a list of locales for the scripts that are acceptable in strings
+ * to be checked. If no limitations on scripts have been specified,
+ * an empty string will be returned.
+ *
+ * uspoof_setAllowedChars() will reset the list of allowed to be empty.
+ *
+ * The format of the returned list is the same as that supplied to
+ * uspoof_setAllowedLocales(), but returned list may not be identical
+ * to the originally specified string; the string may be reformatted,
+ * and information other than languages from
+ * the originally specified locales may be omitted.
+ *
+ * @param sc The USpoofChecker
+ * @param status The error code, set if this function encounters a problem.
+ * @return A string containing a list of locales corresponding
+ * to the acceptable scripts, formatted like an
+ * HTTP Accept Language value.
+ *
+ * @stable ICU 4.2
+ */
+U_CAPI const char * U_EXPORT2
+uspoof_getAllowedLocales(USpoofChecker *sc, UErrorCode *status);
+
+
+/**
+ * Limit the acceptable characters to those specified by a Unicode Set.
+ * Any previously specified character limit is
+ * is replaced by the new settings. This includes limits on
+ * characters that were set with the uspoof_setAllowedLocales() function.
+ *
+ * The USPOOF_CHAR_LIMIT test is automatically enabled for this
+ * USpoofChecker by this function.
+ *
+ * @param sc The USpoofChecker
+ * @param chars A Unicode Set containing the list of
+ * characters that are permitted. Ownership of the set
+ * remains with the caller. The incoming set is cloned by
+ * this function, so there are no restrictions on modifying
+ * or deleting the USet after calling this function.
+ * @param status The error code, set if this function encounters a problem.
+ * @stable ICU 4.2
+ */
+U_CAPI void U_EXPORT2
+uspoof_setAllowedChars(USpoofChecker *sc, const USet *chars, UErrorCode *status);
+
+
+/**
+ * Get a USet for the characters permitted in an identifier.
+ * This corresponds to the limits imposed by the Set Allowed Characters
+ * functions. Limitations imposed by other checks will not be
+ * reflected in the set returned by this function.
+ *
+ * The returned set will be frozen, meaning that it cannot be modified
+ * by the caller.
+ *
+ * Ownership of the returned set remains with the Spoof Detector. The
+ * returned set will become invalid if the spoof detector is closed,
+ * or if a new set of allowed characters is specified.
+ *
+ *
+ * @param sc The USpoofChecker
+ * @param status The error code, set if this function encounters a problem.
+ * @return A USet containing the characters that are permitted by
+ * the USPOOF_CHAR_LIMIT test.
+ * @stable ICU 4.2
+ */
+U_CAPI const USet * U_EXPORT2
+uspoof_getAllowedChars(const USpoofChecker *sc, UErrorCode *status);
+
+
+/**
+ * Check the specified string for possible security issues.
+ * The text to be checked will typically be an identifier of some sort.
+ * The set of checks to be performed is specified with uspoof_setChecks().
+ *
+ * \note
+ * Consider using the newer API, {@link uspoof_check2}, instead.
+ * The newer API exposes additional information from the check procedure
+ * and is otherwise identical to this method.
+ *
+ * @param sc The USpoofChecker
+ * @param id The identifier to be checked for possible security issues,
+ * in UTF-16 format.
+ * @param length the length of the string to be checked, expressed in
+ * 16 bit UTF-16 code units, or -1 if the string is
+ * zero terminated.
+ * @param position Deprecated in ICU 51. Always returns zero.
+ * Originally, an out parameter for the index of the first
+ * string position that failed a check.
+ * This parameter may be NULL.
+ * @param status The error code, set if an error occurred while attempting to
+ * perform the check.
+ * Spoofing or security issues detected with the input string are
+ * not reported here, but through the function's return value.
+ * @return An integer value with bits set for any potential security
+ * or spoofing issues detected. The bits are defined by
+ * enum USpoofChecks. (returned_value & USPOOF_ALL_CHECKS)
+ * will be zero if the input string passes all of the
+ * enabled checks.
+ * @see uspoof_check2
+ * @stable ICU 4.2
+ */
+U_CAPI int32_t U_EXPORT2
+uspoof_check(const USpoofChecker *sc,
+ const UChar *id, int32_t length,
+ int32_t *position,
+ UErrorCode *status);
+
+
+/**
+ * Check the specified string for possible security issues.
+ * The text to be checked will typically be an identifier of some sort.
+ * The set of checks to be performed is specified with uspoof_setChecks().
+ *
+ * \note
+ * Consider using the newer API, {@link uspoof_check2UTF8}, instead.
+ * The newer API exposes additional information from the check procedure
+ * and is otherwise identical to this method.
+ *
+ * @param sc The USpoofChecker
+ * @param id A identifier to be checked for possible security issues, in UTF8 format.
+ * @param length the length of the string to be checked, or -1 if the string is
+ * zero terminated.
+ * @param position Deprecated in ICU 51. Always returns zero.
+ * Originally, an out parameter for the index of the first
+ * string position that failed a check.
+ * This parameter may be NULL.
+ * @param status The error code, set if an error occurred while attempting to
+ * perform the check.
+ * Spoofing or security issues detected with the input string are
+ * not reported here, but through the function's return value.
+ * If the input contains invalid UTF-8 sequences,
+ * a status of U_INVALID_CHAR_FOUND will be returned.
+ * @return An integer value with bits set for any potential security
+ * or spoofing issues detected. The bits are defined by
+ * enum USpoofChecks. (returned_value & USPOOF_ALL_CHECKS)
+ * will be zero if the input string passes all of the
+ * enabled checks.
+ * @see uspoof_check2UTF8
+ * @stable ICU 4.2
+ */
+U_CAPI int32_t U_EXPORT2
+uspoof_checkUTF8(const USpoofChecker *sc,
+ const char *id, int32_t length,
+ int32_t *position,
+ UErrorCode *status);
+
+
+/**
+ * Check the specified string for possible security issues.
+ * The text to be checked will typically be an identifier of some sort.
+ * The set of checks to be performed is specified with uspoof_setChecks().
+ *
+ * @param sc The USpoofChecker
+ * @param id The identifier to be checked for possible security issues,
+ * in UTF-16 format.
+ * @param length the length of the string to be checked, or -1 if the string is
+ * zero terminated.
+ * @param checkResult An instance of USpoofCheckResult to be filled with
+ * details about the identifier. Can be NULL.
+ * @param status The error code, set if an error occurred while attempting to
+ * perform the check.
+ * Spoofing or security issues detected with the input string are
+ * not reported here, but through the function's return value.
+ * @return An integer value with bits set for any potential security
+ * or spoofing issues detected. The bits are defined by
+ * enum USpoofChecks. (returned_value & USPOOF_ALL_CHECKS)
+ * will be zero if the input string passes all of the
+ * enabled checks. Any information in this bitmask will be
+ * consistent with the information saved in the optional
+ * checkResult parameter.
+ * @see uspoof_openCheckResult
+ * @see uspoof_check2UTF8
+ * @see uspoof_check2UnicodeString
+ * @stable ICU 58
+ */
+U_CAPI int32_t U_EXPORT2
+uspoof_check2(const USpoofChecker *sc,
+ const UChar* id, int32_t length,
+ USpoofCheckResult* checkResult,
+ UErrorCode *status);
+
+/**
+ * Check the specified string for possible security issues.
+ * The text to be checked will typically be an identifier of some sort.
+ * The set of checks to be performed is specified with uspoof_setChecks().
+ *
+ * This version of {@link uspoof_check} accepts a USpoofCheckResult, which
+ * returns additional information about the identifier. For more
+ * information, see {@link uspoof_openCheckResult}.
+ *
+ * @param sc The USpoofChecker
+ * @param id A identifier to be checked for possible security issues, in UTF8 format.
+ * @param length the length of the string to be checked, or -1 if the string is
+ * zero terminated.
+ * @param checkResult An instance of USpoofCheckResult to be filled with
+ * details about the identifier. Can be NULL.
+ * @param status The error code, set if an error occurred while attempting to
+ * perform the check.
+ * Spoofing or security issues detected with the input string are
+ * not reported here, but through the function's return value.
+ * @return An integer value with bits set for any potential security
+ * or spoofing issues detected. The bits are defined by
+ * enum USpoofChecks. (returned_value & USPOOF_ALL_CHECKS)
+ * will be zero if the input string passes all of the
+ * enabled checks. Any information in this bitmask will be
+ * consistent with the information saved in the optional
+ * checkResult parameter.
+ * @see uspoof_openCheckResult
+ * @see uspoof_check2
+ * @see uspoof_check2UnicodeString
+ * @stable ICU 58
+ */
+U_CAPI int32_t U_EXPORT2
+uspoof_check2UTF8(const USpoofChecker *sc,
+ const char *id, int32_t length,
+ USpoofCheckResult* checkResult,
+ UErrorCode *status);
+
+/**
+ * Create a USpoofCheckResult, used by the {@link uspoof_check2} class of functions to return
+ * information about the identifier. Information includes:
+ * <ul>
+ * <li>A bitmask of the checks that failed</li>
+ * <li>The identifier's restriction level (UTS 39 section 5.2)</li>
+ * <li>The set of numerics in the string (UTS 39 section 5.3)</li>
+ * </ul>
+ * The data held in a USpoofCheckResult is cleared whenever it is passed into a new call
+ * of {@link uspoof_check2}.
+ *
+ * @param status The error code, set if this function encounters a problem.
+ * @return the newly created USpoofCheckResult
+ * @see uspoof_check2
+ * @see uspoof_check2UTF8
+ * @see uspoof_check2UnicodeString
+ * @stable ICU 58
+ */
+U_CAPI USpoofCheckResult* U_EXPORT2
+uspoof_openCheckResult(UErrorCode *status);
+
+/**
+ * Close a USpoofCheckResult, freeing any memory that was being held by
+ * its implementation.
+ *
+ * @param checkResult The instance of USpoofCheckResult to close
+ * @stable ICU 58
+ */
+U_CAPI void U_EXPORT2
+uspoof_closeCheckResult(USpoofCheckResult *checkResult);
+
+/**
+ * Indicates which of the spoof check(s) have failed. The value is a bitwise OR of the constants for the tests
+ * in question: USPOOF_RESTRICTION_LEVEL, USPOOF_CHAR_LIMIT, and so on.
+ *
+ * @param checkResult The instance of USpoofCheckResult created by {@link uspoof_openCheckResult}
+ * @param status The error code, set if an error occurred.
+ * @return An integer value with bits set for any potential security
+ * or spoofing issues detected. The bits are defined by
+ * enum USpoofChecks. (returned_value & USPOOF_ALL_CHECKS)
+ * will be zero if the input string passes all of the
+ * enabled checks.
+ * @see uspoof_setChecks
+ * @stable ICU 58
+ */
+U_CAPI int32_t U_EXPORT2
+uspoof_getCheckResultChecks(const USpoofCheckResult *checkResult, UErrorCode *status);
+
+/**
+ * Gets the restriction level that the text meets, if the USPOOF_RESTRICTION_LEVEL check
+ * was enabled; otherwise, undefined.
+ *
+ * @param checkResult The instance of USpoofCheckResult created by {@link uspoof_openCheckResult}
+ * @param status The error code, set if an error occurred.
+ * @return The restriction level contained in the USpoofCheckResult
+ * @see uspoof_setRestrictionLevel
+ * @stable ICU 58
+ */
+U_CAPI URestrictionLevel U_EXPORT2
+uspoof_getCheckResultRestrictionLevel(const USpoofCheckResult *checkResult, UErrorCode *status);
+
+/**
+ * Gets the set of numerics found in the string, if the USPOOF_MIXED_NUMBERS check was enabled;
+ * otherwise, undefined. The set will contain the zero digit from each decimal number system found
+ * in the input string. Ownership of the returned USet remains with the USpoofCheckResult.
+ * The USet will be free'd when {@link uspoof_closeCheckResult} is called.
+ *
+ * @param checkResult The instance of USpoofCheckResult created by {@link uspoof_openCheckResult}
+ * @return The set of numerics contained in the USpoofCheckResult
+ * @param status The error code, set if an error occurred.
+ * @stable ICU 58
+ */
+U_CAPI const USet* U_EXPORT2
+uspoof_getCheckResultNumerics(const USpoofCheckResult *checkResult, UErrorCode *status);
+
+
+/**
+ * Check the whether two specified strings are visually confusable.
+ *
+ * If the strings are confusable, the return value will be nonzero, as long as
+ * {@link USPOOF_CONFUSABLE} was enabled in uspoof_setChecks().
+ *
+ * The bits in the return value correspond to flags for each of the classes of
+ * confusables applicable to the two input strings. According to UTS 39
+ * section 4, the possible flags are:
+ *
+ * <ul>
+ * <li>{@link USPOOF_SINGLE_SCRIPT_CONFUSABLE}</li>
+ * <li>{@link USPOOF_MIXED_SCRIPT_CONFUSABLE}</li>
+ * <li>{@link USPOOF_WHOLE_SCRIPT_CONFUSABLE}</li>
+ * </ul>
+ *
+ * If one or more of the above flags were not listed in uspoof_setChecks(), this
+ * function will never report that class of confusable. The check
+ * {@link USPOOF_CONFUSABLE} enables all three flags.
+ *
+ *
+ * @param sc The USpoofChecker
+ * @param id1 The first of the two identifiers to be compared for
+ * confusability. The strings are in UTF-16 format.
+ * @param length1 the length of the first identifier, expressed in
+ * 16 bit UTF-16 code units, or -1 if the string is
+ * nul terminated.
+ * @param id2 The second of the two identifiers to be compared for
+ * confusability. The identifiers are in UTF-16 format.
+ * @param length2 The length of the second identifiers, expressed in
+ * 16 bit UTF-16 code units, or -1 if the string is
+ * nul terminated.
+ * @param status The error code, set if an error occurred while attempting to
+ * perform the check.
+ * Confusability of the identifiers is not reported here,
+ * but through this function's return value.
+ * @return An integer value with bit(s) set corresponding to
+ * the type of confusability found, as defined by
+ * enum USpoofChecks. Zero is returned if the identifiers
+ * are not confusable.
+ *
+ * @stable ICU 4.2
+ */
+U_CAPI int32_t U_EXPORT2
+uspoof_areConfusable(const USpoofChecker *sc,
+ const UChar *id1, int32_t length1,
+ const UChar *id2, int32_t length2,
+ UErrorCode *status);
+
+
+
+/**
+ * A version of {@link uspoof_areConfusable} accepting strings in UTF-8 format.
+ *
+ * @param sc The USpoofChecker
+ * @param id1 The first of the two identifiers to be compared for
+ * confusability. The strings are in UTF-8 format.
+ * @param length1 the length of the first identifiers, in bytes, or -1
+ * if the string is nul terminated.
+ * @param id2 The second of the two identifiers to be compared for
+ * confusability. The strings are in UTF-8 format.
+ * @param length2 The length of the second string in bytes, or -1
+ * if the string is nul terminated.
+ * @param status The error code, set if an error occurred while attempting to
+ * perform the check.
+ * Confusability of the strings is not reported here,
+ * but through this function's return value.
+ * @return An integer value with bit(s) set corresponding to
+ * the type of confusability found, as defined by
+ * enum USpoofChecks. Zero is returned if the strings
+ * are not confusable.
+ *
+ * @stable ICU 4.2
+ *
+ * @see uspoof_areConfusable
+ */
+U_CAPI int32_t U_EXPORT2
+uspoof_areConfusableUTF8(const USpoofChecker *sc,
+ const char *id1, int32_t length1,
+ const char *id2, int32_t length2,
+ UErrorCode *status);
+
+
+
+
+/**
+ * Get the "skeleton" for an identifier.
+ * Skeletons are a transformation of the input identifier;
+ * Two identifiers are confusable if their skeletons are identical.
+ * See Unicode UAX #39 for additional information.
+ *
+ * Using skeletons directly makes it possible to quickly check
+ * whether an identifier is confusable with any of some large
+ * set of existing identifiers, by creating an efficiently
+ * searchable collection of the skeletons.
+ *
+ * @param sc The USpoofChecker
+ * @param type Deprecated in ICU 58. You may pass any number.
+ * Originally, controlled which of the Unicode confusable data
+ * tables to use.
+ * @param id The input identifier whose skeleton will be computed.
+ * @param length The length of the input identifier, expressed in 16 bit
+ * UTF-16 code units, or -1 if the string is zero terminated.
+ * @param dest The output buffer, to receive the skeleton string.
+ * @param destCapacity The length of the output buffer, in 16 bit units.
+ * The destCapacity may be zero, in which case the function will
+ * return the actual length of the skeleton.
+ * @param status The error code, set if an error occurred while attempting to
+ * perform the check.
+ * @return The length of the skeleton string. The returned length
+ * is always that of the complete skeleton, even when the
+ * supplied buffer is too small (or of zero length)
+ *
+ * @stable ICU 4.2
+ * @see uspoof_areConfusable
+ */
+U_CAPI int32_t U_EXPORT2
+uspoof_getSkeleton(const USpoofChecker *sc,
+ uint32_t type,
+ const UChar *id, int32_t length,
+ UChar *dest, int32_t destCapacity,
+ UErrorCode *status);
+
+/**
+ * Get the "skeleton" for an identifier.
+ * Skeletons are a transformation of the input identifier;
+ * Two identifiers are confusable if their skeletons are identical.
+ * See Unicode UAX #39 for additional information.
+ *
+ * Using skeletons directly makes it possible to quickly check
+ * whether an identifier is confusable with any of some large
+ * set of existing identifiers, by creating an efficiently
+ * searchable collection of the skeletons.
+ *
+ * @param sc The USpoofChecker
+ * @param type Deprecated in ICU 58. You may pass any number.
+ * Originally, controlled which of the Unicode confusable data
+ * tables to use.
+ * @param id The UTF-8 format identifier whose skeleton will be computed.
+ * @param length The length of the input string, in bytes,
+ * or -1 if the string is zero terminated.
+ * @param dest The output buffer, to receive the skeleton string.
+ * @param destCapacity The length of the output buffer, in bytes.
+ * The destCapacity may be zero, in which case the function will
+ * return the actual length of the skeleton.
+ * @param status The error code, set if an error occurred while attempting to
+ * perform the check. Possible Errors include U_INVALID_CHAR_FOUND
+ * for invalid UTF-8 sequences, and
+ * U_BUFFER_OVERFLOW_ERROR if the destination buffer is too small
+ * to hold the complete skeleton.
+ * @return The length of the skeleton string, in bytes. The returned length
+ * is always that of the complete skeleton, even when the
+ * supplied buffer is too small (or of zero length)
+ *
+ * @stable ICU 4.2
+ */
+U_CAPI int32_t U_EXPORT2
+uspoof_getSkeletonUTF8(const USpoofChecker *sc,
+ uint32_t type,
+ const char *id, int32_t length,
+ char *dest, int32_t destCapacity,
+ UErrorCode *status);
+
+/**
+ * Get the set of Candidate Characters for Inclusion in Identifiers, as defined
+ * in http://unicode.org/Public/security/latest/xidmodifications.txt
+ * and documented in http://www.unicode.org/reports/tr39/, Unicode Security Mechanisms.
+ *
+ * The returned set is frozen. Ownership of the set remains with the ICU library; it must not
+ * be deleted by the caller.
+ *
+ * @param status The error code, set if a problem occurs while creating the set.
+ *
+ * @stable ICU 51
+ */
+U_CAPI const USet * U_EXPORT2
+uspoof_getInclusionSet(UErrorCode *status);
+
+/**
+ * Get the set of characters from Recommended Scripts for Inclusion in Identifiers, as defined
+ * in http://unicode.org/Public/security/latest/xidmodifications.txt
+ * and documented in http://www.unicode.org/reports/tr39/, Unicode Security Mechanisms.
+ *
+ * The returned set is frozen. Ownership of the set remains with the ICU library; it must not
+ * be deleted by the caller.
+ *
+ * @param status The error code, set if a problem occurs while creating the set.
+ *
+ * @stable ICU 51
+ */
+U_CAPI const USet * U_EXPORT2
+uspoof_getRecommendedSet(UErrorCode *status);
+
+/**
+ * Serialize the data for a spoof detector into a chunk of memory.
+ * The flattened spoof detection tables can later be used to efficiently
+ * instantiate a new Spoof Detector.
+ *
+ * The serialized spoof checker includes only the data compiled from the
+ * Unicode data tables by uspoof_openFromSource(); it does not include
+ * include any other state or configuration that may have been set.
+ *
+ * @param sc the Spoof Detector whose data is to be serialized.
+ * @param data a pointer to 32-bit-aligned memory to be filled with the data,
+ * can be NULL if capacity==0
+ * @param capacity the number of bytes available at data,
+ * or 0 for preflighting
+ * @param status an in/out ICU UErrorCode; possible errors include:
+ * - U_BUFFER_OVERFLOW_ERROR if the data storage block is too small for serialization
+ * - U_ILLEGAL_ARGUMENT_ERROR the data or capacity parameters are bad
+ * @return the number of bytes written or needed for the spoof data
+ *
+ * @see utrie2_openFromSerialized()
+ * @stable ICU 4.2
+ */
+U_CAPI int32_t U_EXPORT2
+uspoof_serialize(USpoofChecker *sc,
+ void *data, int32_t capacity,
+ UErrorCode *status);
+
+U_CDECL_END
+
+#if U_SHOW_CPLUSPLUS_API
+
+U_NAMESPACE_BEGIN
+
+/**
+ * \class LocalUSpoofCheckerPointer
+ * "Smart pointer" class, closes a USpoofChecker via uspoof_close().
+ * For most methods see the LocalPointerBase base class.
+ *
+ * @see LocalPointerBase
+ * @see LocalPointer
+ * @stable ICU 4.4
+ */
+/**
+ * \cond
+ * Note: Doxygen is giving a bogus warning on this U_DEFINE_LOCAL_OPEN_POINTER.
+ * For now, suppress with a Doxygen cond
+ */
+U_DEFINE_LOCAL_OPEN_POINTER(LocalUSpoofCheckerPointer, USpoofChecker, uspoof_close);
+/** \endcond */
+
+/**
+ * \class LocalUSpoofCheckResultPointer
+ * "Smart pointer" class, closes a USpoofCheckResult via `uspoof_closeCheckResult()`.
+ * For most methods see the LocalPointerBase base class.
+ *
+ * @see LocalPointerBase
+ * @see LocalPointer
+ * @stable ICU 58
+ */
+
+/**
+ * \cond
+ * Note: Doxygen is giving a bogus warning on this U_DEFINE_LOCAL_OPEN_POINTER.
+ * For now, suppress with a Doxygen cond
+ */
+U_DEFINE_LOCAL_OPEN_POINTER(LocalUSpoofCheckResultPointer, USpoofCheckResult, uspoof_closeCheckResult);
+/** \endcond */
+
+U_NAMESPACE_END
+
+/**
+ * Limit the acceptable characters to those specified by a Unicode Set.
+ * Any previously specified character limit is
+ * is replaced by the new settings. This includes limits on
+ * characters that were set with the uspoof_setAllowedLocales() function.
+ *
+ * The USPOOF_CHAR_LIMIT test is automatically enabled for this
+ * USoofChecker by this function.
+ *
+ * @param sc The USpoofChecker
+ * @param chars A Unicode Set containing the list of
+ * characters that are permitted. Ownership of the set
+ * remains with the caller. The incoming set is cloned by
+ * this function, so there are no restrictions on modifying
+ * or deleting the UnicodeSet after calling this function.
+ * @param status The error code, set if this function encounters a problem.
+ * @stable ICU 4.2
+ */
+U_CAPI void U_EXPORT2
+uspoof_setAllowedUnicodeSet(USpoofChecker *sc, const icu::UnicodeSet *chars, UErrorCode *status);
+
+
+/**
+ * Get a UnicodeSet for the characters permitted in an identifier.
+ * This corresponds to the limits imposed by the Set Allowed Characters /
+ * UnicodeSet functions. Limitations imposed by other checks will not be
+ * reflected in the set returned by this function.
+ *
+ * The returned set will be frozen, meaning that it cannot be modified
+ * by the caller.
+ *
+ * Ownership of the returned set remains with the Spoof Detector. The
+ * returned set will become invalid if the spoof detector is closed,
+ * or if a new set of allowed characters is specified.
+ *
+ *
+ * @param sc The USpoofChecker
+ * @param status The error code, set if this function encounters a problem.
+ * @return A UnicodeSet containing the characters that are permitted by
+ * the USPOOF_CHAR_LIMIT test.
+ * @stable ICU 4.2
+ */
+U_CAPI const icu::UnicodeSet * U_EXPORT2
+uspoof_getAllowedUnicodeSet(const USpoofChecker *sc, UErrorCode *status);
+
+/**
+ * Check the specified string for possible security issues.
+ * The text to be checked will typically be an identifier of some sort.
+ * The set of checks to be performed is specified with uspoof_setChecks().
+ *
+ * \note
+ * Consider using the newer API, {@link uspoof_check2UnicodeString}, instead.
+ * The newer API exposes additional information from the check procedure
+ * and is otherwise identical to this method.
+ *
+ * @param sc The USpoofChecker
+ * @param id A identifier to be checked for possible security issues.
+ * @param position Deprecated in ICU 51. Always returns zero.
+ * Originally, an out parameter for the index of the first
+ * string position that failed a check.
+ * This parameter may be NULL.
+ * @param status The error code, set if an error occurred while attempting to
+ * perform the check.
+ * Spoofing or security issues detected with the input string are
+ * not reported here, but through the function's return value.
+ * @return An integer value with bits set for any potential security
+ * or spoofing issues detected. The bits are defined by
+ * enum USpoofChecks. (returned_value & USPOOF_ALL_CHECKS)
+ * will be zero if the input string passes all of the
+ * enabled checks.
+ * @see uspoof_check2UnicodeString
+ * @stable ICU 4.2
+ */
+U_CAPI int32_t U_EXPORT2
+uspoof_checkUnicodeString(const USpoofChecker *sc,
+ const icu::UnicodeString &id,
+ int32_t *position,
+ UErrorCode *status);
+
+/**
+ * Check the specified string for possible security issues.
+ * The text to be checked will typically be an identifier of some sort.
+ * The set of checks to be performed is specified with uspoof_setChecks().
+ *
+ * @param sc The USpoofChecker
+ * @param id A identifier to be checked for possible security issues.
+ * @param checkResult An instance of USpoofCheckResult to be filled with
+ * details about the identifier. Can be NULL.
+ * @param status The error code, set if an error occurred while attempting to
+ * perform the check.
+ * Spoofing or security issues detected with the input string are
+ * not reported here, but through the function's return value.
+ * @return An integer value with bits set for any potential security
+ * or spoofing issues detected. The bits are defined by
+ * enum USpoofChecks. (returned_value & USPOOF_ALL_CHECKS)
+ * will be zero if the input string passes all of the
+ * enabled checks. Any information in this bitmask will be
+ * consistent with the information saved in the optional
+ * checkResult parameter.
+ * @see uspoof_openCheckResult
+ * @see uspoof_check2
+ * @see uspoof_check2UTF8
+ * @stable ICU 58
+ */
+U_CAPI int32_t U_EXPORT2
+uspoof_check2UnicodeString(const USpoofChecker *sc,
+ const icu::UnicodeString &id,
+ USpoofCheckResult* checkResult,
+ UErrorCode *status);
+
+/**
+ * A version of {@link uspoof_areConfusable} accepting UnicodeStrings.
+ *
+ * @param sc The USpoofChecker
+ * @param s1 The first of the two identifiers to be compared for
+ * confusability. The strings are in UTF-8 format.
+ * @param s2 The second of the two identifiers to be compared for
+ * confusability. The strings are in UTF-8 format.
+ * @param status The error code, set if an error occurred while attempting to
+ * perform the check.
+ * Confusability of the identifiers is not reported here,
+ * but through this function's return value.
+ * @return An integer value with bit(s) set corresponding to
+ * the type of confusability found, as defined by
+ * enum USpoofChecks. Zero is returned if the identifiers
+ * are not confusable.
+ *
+ * @stable ICU 4.2
+ *
+ * @see uspoof_areConfusable
+ */
+U_CAPI int32_t U_EXPORT2
+uspoof_areConfusableUnicodeString(const USpoofChecker *sc,
+ const icu::UnicodeString &s1,
+ const icu::UnicodeString &s2,
+ UErrorCode *status);
+
+/**
+ * Get the "skeleton" for an identifier.
+ * Skeletons are a transformation of the input identifier;
+ * Two identifiers are confusable if their skeletons are identical.
+ * See Unicode UAX #39 for additional information.
+ *
+ * Using skeletons directly makes it possible to quickly check
+ * whether an identifier is confusable with any of some large
+ * set of existing identifiers, by creating an efficiently
+ * searchable collection of the skeletons.
+ *
+ * @param sc The USpoofChecker.
+ * @param type Deprecated in ICU 58. You may pass any number.
+ * Originally, controlled which of the Unicode confusable data
+ * tables to use.
+ * @param id The input identifier whose skeleton will be computed.
+ * @param dest The output identifier, to receive the skeleton string.
+ * @param status The error code, set if an error occurred while attempting to
+ * perform the check.
+ * @return A reference to the destination (skeleton) string.
+ *
+ * @stable ICU 4.2
+ */
+U_I18N_API icu::UnicodeString & U_EXPORT2
+uspoof_getSkeletonUnicodeString(const USpoofChecker *sc,
+ uint32_t type,
+ const icu::UnicodeString &id,
+ icu::UnicodeString &dest,
+ UErrorCode *status);
+
+/**
+ * Get the set of Candidate Characters for Inclusion in Identifiers, as defined
+ * in http://unicode.org/Public/security/latest/xidmodifications.txt
+ * and documented in http://www.unicode.org/reports/tr39/, Unicode Security Mechanisms.
+ *
+ * The returned set is frozen. Ownership of the set remains with the ICU library; it must not
+ * be deleted by the caller.
+ *
+ * @param status The error code, set if a problem occurs while creating the set.
+ *
+ * @stable ICU 51
+ */
+U_CAPI const icu::UnicodeSet * U_EXPORT2
+uspoof_getInclusionUnicodeSet(UErrorCode *status);
+
+/**
+ * Get the set of characters from Recommended Scripts for Inclusion in Identifiers, as defined
+ * in http://unicode.org/Public/security/latest/xidmodifications.txt
+ * and documented in http://www.unicode.org/reports/tr39/, Unicode Security Mechanisms.
+ *
+ * The returned set is frozen. Ownership of the set remains with the ICU library; it must not
+ * be deleted by the caller.
+ *
+ * @param status The error code, set if a problem occurs while creating the set.
+ *
+ * @stable ICU 51
+ */
+U_CAPI const icu::UnicodeSet * U_EXPORT2
+uspoof_getRecommendedUnicodeSet(UErrorCode *status);
+
+#endif /* U_SHOW_CPLUSPLUS_API */
+
+#endif /* UCONFIG_NO_NORMALIZATION */
+
+#endif /* USPOOF_H */
diff --git a/thirdparty/icu4c/i18n/uspoof.cpp b/thirdparty/icu4c/i18n/uspoof.cpp
new file mode 100644
index 0000000000..dd4618baa7
--- /dev/null
+++ b/thirdparty/icu4c/i18n/uspoof.cpp
@@ -0,0 +1,839 @@
+// © 2016 and later: Unicode, Inc. and others.
+// License & terms of use: http://www.unicode.org/copyright.html
+/*
+***************************************************************************
+* Copyright (C) 2008-2015, International Business Machines Corporation
+* and others. All Rights Reserved.
+***************************************************************************
+* file name: uspoof.cpp
+* encoding: UTF-8
+* tab size: 8 (not used)
+* indentation:4
+*
+* created on: 2008Feb13
+* created by: Andy Heninger
+*
+* Unicode Spoof Detection
+*/
+#include "unicode/utypes.h"
+#include "unicode/normalizer2.h"
+#include "unicode/uspoof.h"
+#include "unicode/ustring.h"
+#include "unicode/utf16.h"
+#include "cmemory.h"
+#include "cstring.h"
+#include "mutex.h"
+#include "scriptset.h"
+#include "uassert.h"
+#include "ucln_in.h"
+#include "uspoof_impl.h"
+#include "umutex.h"
+
+
+#if !UCONFIG_NO_NORMALIZATION
+
+U_NAMESPACE_USE
+
+
+//
+// Static Objects used by the spoof impl, their thread safe initialization and their cleanup.
+//
+static UnicodeSet *gInclusionSet = NULL;
+static UnicodeSet *gRecommendedSet = NULL;
+static const Normalizer2 *gNfdNormalizer = NULL;
+static UInitOnce gSpoofInitStaticsOnce = U_INITONCE_INITIALIZER;
+
+namespace {
+
+UBool U_CALLCONV
+uspoof_cleanup(void) {
+ delete gInclusionSet;
+ gInclusionSet = NULL;
+ delete gRecommendedSet;
+ gRecommendedSet = NULL;
+ gNfdNormalizer = NULL;
+ gSpoofInitStaticsOnce.reset();
+ return TRUE;
+}
+
+void U_CALLCONV initializeStatics(UErrorCode &status) {
+ static const char16_t *inclusionPat =
+ u"['\\-.\\:\\u00B7\\u0375\\u058A\\u05F3\\u05F4\\u06FD\\u06FE\\u0F0B\\u200C"
+ u"\\u200D\\u2010\\u2019\\u2027\\u30A0\\u30FB]";
+ gInclusionSet = new UnicodeSet(UnicodeString(inclusionPat), status);
+ if (gInclusionSet == NULL) {
+ status = U_MEMORY_ALLOCATION_ERROR;
+ return;
+ }
+ gInclusionSet->freeze();
+
+ // Note: data from IdentifierStatus.txt & IdentifierType.txt
+ // There is tooling to generate this constant in the unicodetools project:
+ // org.unicode.text.tools.RecommendedSetGenerator
+ // It will print the Java and C++ code to the console for easy copy-paste into this file.
+ static const char16_t *recommendedPat =
+ u"[0-9A-Z_a-z\\u00C0-\\u00D6\\u00D8-\\u00F6\\u00F8-\\u0131\\u0134-\\u013E"
+ u"\\u0141-\\u0148\\u014A-\\u017E\\u018F\\u01A0\\u01A1\\u01AF\\u01B0\\u01CD-"
+ u"\\u01DC\\u01DE-\\u01E3\\u01E6-\\u01F0\\u01F4\\u01F5\\u01F8-\\u021B\\u021E"
+ u"\\u021F\\u0226-\\u0233\\u0259\\u02BB\\u02BC\\u02EC\\u0300-\\u0304\\u0306-"
+ u"\\u030C\\u030F-\\u0311\\u0313\\u0314\\u031B\\u0323-\\u0328\\u032D\\u032E"
+ u"\\u0330\\u0331\\u0335\\u0338\\u0339\\u0342\\u0345\\u037B-\\u037D\\u0386"
+ u"\\u0388-\\u038A\\u038C\\u038E-\\u03A1\\u03A3-\\u03CE\\u03FC-\\u045F\\u048A-"
+ u"\\u04FF\\u0510-\\u0529\\u052E\\u052F\\u0531-\\u0556\\u0559\\u0561-\\u0586"
+ u"\\u05B4\\u05D0-\\u05EA\\u05EF-\\u05F2\\u0620-\\u063F\\u0641-\\u0655\\u0660-"
+ u"\\u0669\\u0670-\\u0672\\u0674\\u0679-\\u068D\\u068F-\\u06A0\\u06A2-\\u06D3"
+ u"\\u06D5\\u06E5\\u06E6\\u06EE-\\u06FC\\u06FF\\u0750-\\u07B1\\u0870-\\u0887"
+ u"\\u0889-\\u088E\\u08A0-\\u08AC\\u08B2\\u08B5-\\u08C9\\u0901-\\u094D\\u094F"
+ u"\\u0950\\u0956\\u0957\\u0960-\\u0963\\u0966-\\u096F\\u0971-\\u0977\\u0979-"
+ u"\\u097F\\u0981-\\u0983\\u0985-\\u098C\\u098F\\u0990\\u0993-\\u09A8\\u09AA-"
+ u"\\u09B0\\u09B2\\u09B6-\\u09B9\\u09BC-\\u09C4\\u09C7\\u09C8\\u09CB-\\u09CE"
+ u"\\u09D7\\u09E0-\\u09E3\\u09E6-\\u09F1\\u09FE\\u0A01-\\u0A03\\u0A05-\\u0A0A"
+ u"\\u0A0F\\u0A10\\u0A13-\\u0A28\\u0A2A-\\u0A30\\u0A32\\u0A35\\u0A38\\u0A39"
+ u"\\u0A3C\\u0A3E-\\u0A42\\u0A47\\u0A48\\u0A4B-\\u0A4D\\u0A5C\\u0A66-\\u0A74"
+ u"\\u0A81-\\u0A83\\u0A85-\\u0A8D\\u0A8F-\\u0A91\\u0A93-\\u0AA8\\u0AAA-\\u0AB0"
+ u"\\u0AB2\\u0AB3\\u0AB5-\\u0AB9\\u0ABC-\\u0AC5\\u0AC7-\\u0AC9\\u0ACB-\\u0ACD"
+ u"\\u0AD0\\u0AE0-\\u0AE3\\u0AE6-\\u0AEF\\u0AFA-\\u0AFF\\u0B01-\\u0B03\\u0B05-"
+ u"\\u0B0C\\u0B0F\\u0B10\\u0B13-\\u0B28\\u0B2A-\\u0B30\\u0B32\\u0B33\\u0B35-"
+ u"\\u0B39\\u0B3C-\\u0B43\\u0B47\\u0B48\\u0B4B-\\u0B4D\\u0B55-\\u0B57\\u0B5F-"
+ u"\\u0B61\\u0B66-\\u0B6F\\u0B71\\u0B82\\u0B83\\u0B85-\\u0B8A\\u0B8E-\\u0B90"
+ u"\\u0B92-\\u0B95\\u0B99\\u0B9A\\u0B9C\\u0B9E\\u0B9F\\u0BA3\\u0BA4\\u0BA8-"
+ u"\\u0BAA\\u0BAE-\\u0BB9\\u0BBE-\\u0BC2\\u0BC6-\\u0BC8\\u0BCA-\\u0BCD\\u0BD0"
+ u"\\u0BD7\\u0BE6-\\u0BEF\\u0C01-\\u0C0C\\u0C0E-\\u0C10\\u0C12-\\u0C28\\u0C2A-"
+ u"\\u0C33\\u0C35-\\u0C39\\u0C3C-\\u0C44\\u0C46-\\u0C48\\u0C4A-\\u0C4D\\u0C55"
+ u"\\u0C56\\u0C5D\\u0C60\\u0C61\\u0C66-\\u0C6F\\u0C80\\u0C82\\u0C83\\u0C85-"
+ u"\\u0C8C\\u0C8E-\\u0C90\\u0C92-\\u0CA8\\u0CAA-\\u0CB3\\u0CB5-\\u0CB9\\u0CBC-"
+ u"\\u0CC4\\u0CC6-\\u0CC8\\u0CCA-\\u0CCD\\u0CD5\\u0CD6\\u0CDD\\u0CE0-\\u0CE3"
+ u"\\u0CE6-\\u0CEF\\u0CF1\\u0CF2\\u0D00\\u0D02\\u0D03\\u0D05-\\u0D0C\\u0D0E-"
+ u"\\u0D10\\u0D12-\\u0D3A\\u0D3D-\\u0D43\\u0D46-\\u0D48\\u0D4A-\\u0D4E\\u0D54-"
+ u"\\u0D57\\u0D60\\u0D61\\u0D66-\\u0D6F\\u0D7A-\\u0D7F\\u0D82\\u0D83\\u0D85-"
+ u"\\u0D8E\\u0D91-\\u0D96\\u0D9A-\\u0DA5\\u0DA7-\\u0DB1\\u0DB3-\\u0DBB\\u0DBD"
+ u"\\u0DC0-\\u0DC6\\u0DCA\\u0DCF-\\u0DD4\\u0DD6\\u0DD8-\\u0DDE\\u0DF2\\u0E01-"
+ u"\\u0E32\\u0E34-\\u0E3A\\u0E40-\\u0E4E\\u0E50-\\u0E59\\u0E81\\u0E82\\u0E84"
+ u"\\u0E86-\\u0E8A\\u0E8C-\\u0EA3\\u0EA5\\u0EA7-\\u0EB2\\u0EB4-\\u0EBD\\u0EC0-"
+ u"\\u0EC4\\u0EC6\\u0EC8-\\u0ECD\\u0ED0-\\u0ED9\\u0EDE\\u0EDF\\u0F00\\u0F20-"
+ u"\\u0F29\\u0F35\\u0F37\\u0F3E-\\u0F42\\u0F44-\\u0F47\\u0F49-\\u0F4C\\u0F4E-"
+ u"\\u0F51\\u0F53-\\u0F56\\u0F58-\\u0F5B\\u0F5D-\\u0F68\\u0F6A-\\u0F6C\\u0F71"
+ u"\\u0F72\\u0F74\\u0F7A-\\u0F80\\u0F82-\\u0F84\\u0F86-\\u0F92\\u0F94-\\u0F97"
+ u"\\u0F99-\\u0F9C\\u0F9E-\\u0FA1\\u0FA3-\\u0FA6\\u0FA8-\\u0FAB\\u0FAD-\\u0FB8"
+ u"\\u0FBA-\\u0FBC\\u0FC6\\u1000-\\u1049\\u1050-\\u109D\\u10C7\\u10CD\\u10D0-"
+ u"\\u10F0\\u10F7-\\u10FA\\u10FD-\\u10FF\\u1200-\\u1248\\u124A-\\u124D\\u1250-"
+ u"\\u1256\\u1258\\u125A-\\u125D\\u1260-\\u1288\\u128A-\\u128D\\u1290-\\u12B0"
+ u"\\u12B2-\\u12B5\\u12B8-\\u12BE\\u12C0\\u12C2-\\u12C5\\u12C8-\\u12D6\\u12D8-"
+ u"\\u1310\\u1312-\\u1315\\u1318-\\u135A\\u135D-\\u135F\\u1380-\\u138F\\u1780-"
+ u"\\u17A2\\u17A5-\\u17A7\\u17A9-\\u17B3\\u17B6-\\u17CD\\u17D0\\u17D2\\u17D7"
+ u"\\u17DC\\u17E0-\\u17E9\\u1C90-\\u1CBA\\u1CBD-\\u1CBF\\u1E00-\\u1E99\\u1E9E"
+ u"\\u1EA0-\\u1EF9\\u1F00-\\u1F15\\u1F18-\\u1F1D\\u1F20-\\u1F45\\u1F48-\\u1F4D"
+ u"\\u1F50-\\u1F57\\u1F59\\u1F5B\\u1F5D\\u1F5F-\\u1F70\\u1F72\\u1F74\\u1F76"
+ u"\\u1F78\\u1F7A\\u1F7C\\u1F80-\\u1FB4\\u1FB6-\\u1FBA\\u1FBC\\u1FC2-\\u1FC4"
+ u"\\u1FC6-\\u1FC8\\u1FCA\\u1FCC\\u1FD0-\\u1FD2\\u1FD6-\\u1FDA\\u1FE0-\\u1FE2"
+ u"\\u1FE4-\\u1FEA\\u1FEC\\u1FF2-\\u1FF4\\u1FF6-\\u1FF8\\u1FFA\\u1FFC\\u2D27"
+ u"\\u2D2D\\u2D80-\\u2D96\\u2DA0-\\u2DA6\\u2DA8-\\u2DAE\\u2DB0-\\u2DB6\\u2DB8-"
+ u"\\u2DBE\\u2DC0-\\u2DC6\\u2DC8-\\u2DCE\\u2DD0-\\u2DD6\\u2DD8-\\u2DDE\\u3005-"
+ u"\\u3007\\u3041-\\u3096\\u3099\\u309A\\u309D\\u309E\\u30A1-\\u30FA\\u30FC-"
+ u"\\u30FE\\u3105-\\u312D\\u312F\\u31A0-\\u31BF\\u3400-\\u4DBF\\u4E00-\\u9FFF"
+ u"\\uA67F\\uA717-\\uA71F\\uA788\\uA78D\\uA792\\uA793\\uA7AA\\uA7AE\\uA7B8"
+ u"\\uA7B9\\uA7C0-\\uA7CA\\uA7D0\\uA7D1\\uA7D3\\uA7D5-\\uA7D9\\uA9E7-\\uA9FE"
+ u"\\uAA60-\\uAA76\\uAA7A-\\uAA7F\\uAB01-\\uAB06\\uAB09-\\uAB0E\\uAB11-\\uAB16"
+ u"\\uAB20-\\uAB26\\uAB28-\\uAB2E\\uAB66\\uAB67\\uAC00-\\uD7A3\\uFA0E\\uFA0F"
+ u"\\uFA11\\uFA13\\uFA14\\uFA1F\\uFA21\\uFA23\\uFA24\\uFA27-\\uFA29\\U00011301"
+ u"\\U00011303\\U0001133B\\U0001133C\\U00016FF0\\U00016FF1\\U0001B11F-"
+ u"\\U0001B122\\U0001B150-\\U0001B152\\U0001B164-\\U0001B167\\U0001DF00-"
+ u"\\U0001DF1E\\U0001E7E0-\\U0001E7E6\\U0001E7E8-\\U0001E7EB\\U0001E7ED"
+ u"\\U0001E7EE\\U0001E7F0-\\U0001E7FE\\U00020000-\\U0002A6DF\\U0002A700-"
+ u"\\U0002B738\\U0002B740-\\U0002B81D\\U0002B820-\\U0002CEA1\\U0002CEB0-"
+ u"\\U0002EBE0\\U00030000-\\U0003134A]";
+
+ gRecommendedSet = new UnicodeSet(UnicodeString(recommendedPat), status);
+ if (gRecommendedSet == NULL) {
+ status = U_MEMORY_ALLOCATION_ERROR;
+ delete gInclusionSet;
+ return;
+ }
+ gRecommendedSet->freeze();
+ gNfdNormalizer = Normalizer2::getNFDInstance(status);
+ ucln_i18n_registerCleanup(UCLN_I18N_SPOOF, uspoof_cleanup);
+}
+
+} // namespace
+
+U_CFUNC void uspoof_internalInitStatics(UErrorCode *status) {
+ umtx_initOnce(gSpoofInitStaticsOnce, &initializeStatics, *status);
+}
+
+U_CAPI USpoofChecker * U_EXPORT2
+uspoof_open(UErrorCode *status) {
+ umtx_initOnce(gSpoofInitStaticsOnce, &initializeStatics, *status);
+ if (U_FAILURE(*status)) {
+ return NULL;
+ }
+ SpoofImpl *si = new SpoofImpl(*status);
+ if (si == NULL) {
+ *status = U_MEMORY_ALLOCATION_ERROR;
+ return NULL;
+ }
+ if (U_FAILURE(*status)) {
+ delete si;
+ return NULL;
+ }
+ return si->asUSpoofChecker();
+}
+
+
+U_CAPI USpoofChecker * U_EXPORT2
+uspoof_openFromSerialized(const void *data, int32_t length, int32_t *pActualLength,
+ UErrorCode *status) {
+ if (U_FAILURE(*status)) {
+ return NULL;
+ }
+
+ if (data == NULL) {
+ *status = U_ILLEGAL_ARGUMENT_ERROR;
+ return NULL;
+ }
+
+ umtx_initOnce(gSpoofInitStaticsOnce, &initializeStatics, *status);
+ if (U_FAILURE(*status))
+ {
+ return NULL;
+ }
+
+ SpoofData *sd = new SpoofData(data, length, *status);
+ if (sd == NULL) {
+ *status = U_MEMORY_ALLOCATION_ERROR;
+ return NULL;
+ }
+
+ if (U_FAILURE(*status)) {
+ delete sd;
+ return NULL;
+ }
+
+ SpoofImpl *si = new SpoofImpl(sd, *status);
+ if (si == NULL) {
+ *status = U_MEMORY_ALLOCATION_ERROR;
+ delete sd; // explicit delete as the destructor for si won't be called.
+ return NULL;
+ }
+
+ if (U_FAILURE(*status)) {
+ delete si; // no delete for sd, as the si destructor will delete it.
+ return NULL;
+ }
+
+ if (pActualLength != NULL) {
+ *pActualLength = sd->size();
+ }
+ return si->asUSpoofChecker();
+}
+
+
+U_CAPI USpoofChecker * U_EXPORT2
+uspoof_clone(const USpoofChecker *sc, UErrorCode *status) {
+ const SpoofImpl *src = SpoofImpl::validateThis(sc, *status);
+ if (src == NULL) {
+ return NULL;
+ }
+ SpoofImpl *result = new SpoofImpl(*src, *status); // copy constructor
+ if (result == NULL) {
+ *status = U_MEMORY_ALLOCATION_ERROR;
+ return NULL;
+ }
+ if (U_FAILURE(*status)) {
+ delete result;
+ result = NULL;
+ }
+ return result->asUSpoofChecker();
+}
+
+
+U_CAPI void U_EXPORT2
+uspoof_close(USpoofChecker *sc) {
+ UErrorCode status = U_ZERO_ERROR;
+ SpoofImpl *This = SpoofImpl::validateThis(sc, status);
+ delete This;
+}
+
+
+U_CAPI void U_EXPORT2
+uspoof_setChecks(USpoofChecker *sc, int32_t checks, UErrorCode *status) {
+ SpoofImpl *This = SpoofImpl::validateThis(sc, *status);
+ if (This == NULL) {
+ return;
+ }
+
+ // Verify that the requested checks are all ones (bits) that
+ // are acceptable, known values.
+ if (checks & ~(USPOOF_ALL_CHECKS | USPOOF_AUX_INFO)) {
+ *status = U_ILLEGAL_ARGUMENT_ERROR;
+ return;
+ }
+
+ This->fChecks = checks;
+}
+
+
+U_CAPI int32_t U_EXPORT2
+uspoof_getChecks(const USpoofChecker *sc, UErrorCode *status) {
+ const SpoofImpl *This = SpoofImpl::validateThis(sc, *status);
+ if (This == NULL) {
+ return 0;
+ }
+ return This->fChecks;
+}
+
+U_CAPI void U_EXPORT2
+uspoof_setRestrictionLevel(USpoofChecker *sc, URestrictionLevel restrictionLevel) {
+ UErrorCode status = U_ZERO_ERROR;
+ SpoofImpl *This = SpoofImpl::validateThis(sc, status);
+ if (This != NULL) {
+ This->fRestrictionLevel = restrictionLevel;
+ This->fChecks |= USPOOF_RESTRICTION_LEVEL;
+ }
+}
+
+U_CAPI URestrictionLevel U_EXPORT2
+uspoof_getRestrictionLevel(const USpoofChecker *sc) {
+ UErrorCode status = U_ZERO_ERROR;
+ const SpoofImpl *This = SpoofImpl::validateThis(sc, status);
+ if (This == NULL) {
+ return USPOOF_UNRESTRICTIVE;
+ }
+ return This->fRestrictionLevel;
+}
+
+U_CAPI void U_EXPORT2
+uspoof_setAllowedLocales(USpoofChecker *sc, const char *localesList, UErrorCode *status) {
+ SpoofImpl *This = SpoofImpl::validateThis(sc, *status);
+ if (This == NULL) {
+ return;
+ }
+ This->setAllowedLocales(localesList, *status);
+}
+
+U_CAPI const char * U_EXPORT2
+uspoof_getAllowedLocales(USpoofChecker *sc, UErrorCode *status) {
+ SpoofImpl *This = SpoofImpl::validateThis(sc, *status);
+ if (This == NULL) {
+ return NULL;
+ }
+ return This->getAllowedLocales(*status);
+}
+
+
+U_CAPI const USet * U_EXPORT2
+uspoof_getAllowedChars(const USpoofChecker *sc, UErrorCode *status) {
+ const UnicodeSet *result = uspoof_getAllowedUnicodeSet(sc, status);
+ return result->toUSet();
+}
+
+U_CAPI const UnicodeSet * U_EXPORT2
+uspoof_getAllowedUnicodeSet(const USpoofChecker *sc, UErrorCode *status) {
+ const SpoofImpl *This = SpoofImpl::validateThis(sc, *status);
+ if (This == NULL) {
+ return NULL;
+ }
+ return This->fAllowedCharsSet;
+}
+
+
+U_CAPI void U_EXPORT2
+uspoof_setAllowedChars(USpoofChecker *sc, const USet *chars, UErrorCode *status) {
+ const UnicodeSet *set = UnicodeSet::fromUSet(chars);
+ uspoof_setAllowedUnicodeSet(sc, set, status);
+}
+
+
+U_CAPI void U_EXPORT2
+uspoof_setAllowedUnicodeSet(USpoofChecker *sc, const UnicodeSet *chars, UErrorCode *status) {
+ SpoofImpl *This = SpoofImpl::validateThis(sc, *status);
+ if (This == NULL) {
+ return;
+ }
+ if (chars->isBogus()) {
+ *status = U_ILLEGAL_ARGUMENT_ERROR;
+ return;
+ }
+ UnicodeSet *clonedSet = chars->clone();
+ if (clonedSet == NULL || clonedSet->isBogus()) {
+ *status = U_MEMORY_ALLOCATION_ERROR;
+ return;
+ }
+ clonedSet->freeze();
+ delete This->fAllowedCharsSet;
+ This->fAllowedCharsSet = clonedSet;
+ This->fChecks |= USPOOF_CHAR_LIMIT;
+}
+
+
+U_CAPI int32_t U_EXPORT2
+uspoof_check(const USpoofChecker *sc,
+ const UChar *id, int32_t length,
+ int32_t *position,
+ UErrorCode *status) {
+
+ // Backwards compatibility:
+ if (position != NULL) {
+ *position = 0;
+ }
+
+ // Delegate to uspoof_check2
+ return uspoof_check2(sc, id, length, NULL, status);
+}
+
+
+U_CAPI int32_t U_EXPORT2
+uspoof_check2(const USpoofChecker *sc,
+ const UChar* id, int32_t length,
+ USpoofCheckResult* checkResult,
+ UErrorCode *status) {
+
+ const SpoofImpl *This = SpoofImpl::validateThis(sc, *status);
+ if (This == NULL) {
+ return 0;
+ }
+ if (length < -1) {
+ *status = U_ILLEGAL_ARGUMENT_ERROR;
+ return 0;
+ }
+ UnicodeString idStr((length == -1), id, length); // Aliasing constructor.
+ int32_t result = uspoof_check2UnicodeString(sc, idStr, checkResult, status);
+ return result;
+}
+
+
+U_CAPI int32_t U_EXPORT2
+uspoof_checkUTF8(const USpoofChecker *sc,
+ const char *id, int32_t length,
+ int32_t *position,
+ UErrorCode *status) {
+
+ // Backwards compatibility:
+ if (position != NULL) {
+ *position = 0;
+ }
+
+ // Delegate to uspoof_check2
+ return uspoof_check2UTF8(sc, id, length, NULL, status);
+}
+
+
+U_CAPI int32_t U_EXPORT2
+uspoof_check2UTF8(const USpoofChecker *sc,
+ const char *id, int32_t length,
+ USpoofCheckResult* checkResult,
+ UErrorCode *status) {
+
+ if (U_FAILURE(*status)) {
+ return 0;
+ }
+ UnicodeString idStr = UnicodeString::fromUTF8(StringPiece(id, length>=0 ? length : static_cast<int32_t>(uprv_strlen(id))));
+ int32_t result = uspoof_check2UnicodeString(sc, idStr, checkResult, status);
+ return result;
+}
+
+
+U_CAPI int32_t U_EXPORT2
+uspoof_areConfusable(const USpoofChecker *sc,
+ const UChar *id1, int32_t length1,
+ const UChar *id2, int32_t length2,
+ UErrorCode *status) {
+ SpoofImpl::validateThis(sc, *status);
+ if (U_FAILURE(*status)) {
+ return 0;
+ }
+ if (length1 < -1 || length2 < -1) {
+ *status = U_ILLEGAL_ARGUMENT_ERROR;
+ return 0;
+ }
+
+ UnicodeString id1Str((length1==-1), id1, length1); // Aliasing constructor
+ UnicodeString id2Str((length2==-1), id2, length2); // Aliasing constructor
+ return uspoof_areConfusableUnicodeString(sc, id1Str, id2Str, status);
+}
+
+
+U_CAPI int32_t U_EXPORT2
+uspoof_areConfusableUTF8(const USpoofChecker *sc,
+ const char *id1, int32_t length1,
+ const char *id2, int32_t length2,
+ UErrorCode *status) {
+ SpoofImpl::validateThis(sc, *status);
+ if (U_FAILURE(*status)) {
+ return 0;
+ }
+ if (length1 < -1 || length2 < -1) {
+ *status = U_ILLEGAL_ARGUMENT_ERROR;
+ return 0;
+ }
+ UnicodeString id1Str = UnicodeString::fromUTF8(StringPiece(id1, length1>=0? length1 : static_cast<int32_t>(uprv_strlen(id1))));
+ UnicodeString id2Str = UnicodeString::fromUTF8(StringPiece(id2, length2>=0? length2 : static_cast<int32_t>(uprv_strlen(id2))));
+ int32_t results = uspoof_areConfusableUnicodeString(sc, id1Str, id2Str, status);
+ return results;
+}
+
+
+U_CAPI int32_t U_EXPORT2
+uspoof_areConfusableUnicodeString(const USpoofChecker *sc,
+ const icu::UnicodeString &id1,
+ const icu::UnicodeString &id2,
+ UErrorCode *status) {
+ const SpoofImpl *This = SpoofImpl::validateThis(sc, *status);
+ if (U_FAILURE(*status)) {
+ return 0;
+ }
+ //
+ // See section 4 of UAX 39 for the algorithm for checking whether two strings are confusable,
+ // and for definitions of the types (single, whole, mixed-script) of confusables.
+
+ // We only care about a few of the check flags. Ignore the others.
+ // If no tests relevant to this function have been specified, return an error.
+ // TODO: is this really the right thing to do? It's probably an error on the caller's part,
+ // but logically we would just return 0 (no error).
+ if ((This->fChecks & USPOOF_CONFUSABLE) == 0) {
+ *status = U_INVALID_STATE_ERROR;
+ return 0;
+ }
+
+ // Compute the skeletons and check for confusability.
+ UnicodeString id1Skeleton;
+ uspoof_getSkeletonUnicodeString(sc, 0 /* deprecated */, id1, id1Skeleton, status);
+ UnicodeString id2Skeleton;
+ uspoof_getSkeletonUnicodeString(sc, 0 /* deprecated */, id2, id2Skeleton, status);
+ if (U_FAILURE(*status)) { return 0; }
+ if (id1Skeleton != id2Skeleton) {
+ return 0;
+ }
+
+ // If we get here, the strings are confusable. Now we just need to set the flags for the appropriate classes
+ // of confusables according to UTS 39 section 4.
+ // Start by computing the resolved script sets of id1 and id2.
+ ScriptSet id1RSS;
+ This->getResolvedScriptSet(id1, id1RSS, *status);
+ ScriptSet id2RSS;
+ This->getResolvedScriptSet(id2, id2RSS, *status);
+
+ // Turn on all applicable flags
+ int32_t result = 0;
+ if (id1RSS.intersects(id2RSS)) {
+ result |= USPOOF_SINGLE_SCRIPT_CONFUSABLE;
+ } else {
+ result |= USPOOF_MIXED_SCRIPT_CONFUSABLE;
+ if (!id1RSS.isEmpty() && !id2RSS.isEmpty()) {
+ result |= USPOOF_WHOLE_SCRIPT_CONFUSABLE;
+ }
+ }
+
+ // Turn off flags that the user doesn't want
+ if ((This->fChecks & USPOOF_SINGLE_SCRIPT_CONFUSABLE) == 0) {
+ result &= ~USPOOF_SINGLE_SCRIPT_CONFUSABLE;
+ }
+ if ((This->fChecks & USPOOF_MIXED_SCRIPT_CONFUSABLE) == 0) {
+ result &= ~USPOOF_MIXED_SCRIPT_CONFUSABLE;
+ }
+ if ((This->fChecks & USPOOF_WHOLE_SCRIPT_CONFUSABLE) == 0) {
+ result &= ~USPOOF_WHOLE_SCRIPT_CONFUSABLE;
+ }
+
+ return result;
+}
+
+
+U_CAPI int32_t U_EXPORT2
+uspoof_checkUnicodeString(const USpoofChecker *sc,
+ const icu::UnicodeString &id,
+ int32_t *position,
+ UErrorCode *status) {
+
+ // Backwards compatibility:
+ if (position != NULL) {
+ *position = 0;
+ }
+
+ // Delegate to uspoof_check2
+ return uspoof_check2UnicodeString(sc, id, NULL, status);
+}
+
+namespace {
+
+int32_t checkImpl(const SpoofImpl* This, const UnicodeString& id, CheckResult* checkResult, UErrorCode* status) {
+ U_ASSERT(This != NULL);
+ U_ASSERT(checkResult != NULL);
+ checkResult->clear();
+ int32_t result = 0;
+
+ if (0 != (This->fChecks & USPOOF_RESTRICTION_LEVEL)) {
+ URestrictionLevel idRestrictionLevel = This->getRestrictionLevel(id, *status);
+ if (idRestrictionLevel > This->fRestrictionLevel) {
+ result |= USPOOF_RESTRICTION_LEVEL;
+ }
+ checkResult->fRestrictionLevel = idRestrictionLevel;
+ }
+
+ if (0 != (This->fChecks & USPOOF_MIXED_NUMBERS)) {
+ UnicodeSet numerics;
+ This->getNumerics(id, numerics, *status);
+ if (numerics.size() > 1) {
+ result |= USPOOF_MIXED_NUMBERS;
+ }
+ checkResult->fNumerics = numerics; // UnicodeSet::operator=
+ }
+
+ if (0 != (This->fChecks & USPOOF_HIDDEN_OVERLAY)) {
+ int32_t index = This->findHiddenOverlay(id, *status);
+ if (index != -1) {
+ result |= USPOOF_HIDDEN_OVERLAY;
+ }
+ }
+
+
+ if (0 != (This->fChecks & USPOOF_CHAR_LIMIT)) {
+ int32_t i;
+ UChar32 c;
+ int32_t length = id.length();
+ for (i=0; i<length ;) {
+ c = id.char32At(i);
+ i += U16_LENGTH(c);
+ if (!This->fAllowedCharsSet->contains(c)) {
+ result |= USPOOF_CHAR_LIMIT;
+ break;
+ }
+ }
+ }
+
+ if (0 != (This->fChecks & USPOOF_INVISIBLE)) {
+ // This check needs to be done on NFD input
+ UnicodeString nfdText;
+ gNfdNormalizer->normalize(id, nfdText, *status);
+ int32_t nfdLength = nfdText.length();
+
+ // scan for more than one occurrence of the same non-spacing mark
+ // in a sequence of non-spacing marks.
+ int32_t i;
+ UChar32 c;
+ UChar32 firstNonspacingMark = 0;
+ UBool haveMultipleMarks = FALSE;
+ UnicodeSet marksSeenSoFar; // Set of combining marks in a single combining sequence.
+
+ for (i=0; i<nfdLength ;) {
+ c = nfdText.char32At(i);
+ i += U16_LENGTH(c);
+ if (u_charType(c) != U_NON_SPACING_MARK) {
+ firstNonspacingMark = 0;
+ if (haveMultipleMarks) {
+ marksSeenSoFar.clear();
+ haveMultipleMarks = FALSE;
+ }
+ continue;
+ }
+ if (firstNonspacingMark == 0) {
+ firstNonspacingMark = c;
+ continue;
+ }
+ if (!haveMultipleMarks) {
+ marksSeenSoFar.add(firstNonspacingMark);
+ haveMultipleMarks = TRUE;
+ }
+ if (marksSeenSoFar.contains(c)) {
+ // report the error, and stop scanning.
+ // No need to find more than the first failure.
+ result |= USPOOF_INVISIBLE;
+ break;
+ }
+ marksSeenSoFar.add(c);
+ }
+ }
+
+ checkResult->fChecks = result;
+ return checkResult->toCombinedBitmask(This->fChecks);
+}
+
+} // namespace
+
+U_CAPI int32_t U_EXPORT2
+uspoof_check2UnicodeString(const USpoofChecker *sc,
+ const icu::UnicodeString &id,
+ USpoofCheckResult* checkResult,
+ UErrorCode *status) {
+ const SpoofImpl *This = SpoofImpl::validateThis(sc, *status);
+ if (This == NULL) {
+ return FALSE;
+ }
+
+ if (checkResult != NULL) {
+ CheckResult* ThisCheckResult = CheckResult::validateThis(checkResult, *status);
+ if (ThisCheckResult == NULL) {
+ return FALSE;
+ }
+ return checkImpl(This, id, ThisCheckResult, status);
+ } else {
+ // Stack-allocate the checkResult since this method doesn't return it
+ CheckResult stackCheckResult;
+ return checkImpl(This, id, &stackCheckResult, status);
+ }
+}
+
+
+U_CAPI int32_t U_EXPORT2
+uspoof_getSkeleton(const USpoofChecker *sc,
+ uint32_t type,
+ const UChar *id, int32_t length,
+ UChar *dest, int32_t destCapacity,
+ UErrorCode *status) {
+
+ SpoofImpl::validateThis(sc, *status);
+ if (U_FAILURE(*status)) {
+ return 0;
+ }
+ if (length<-1 || destCapacity<0 || (destCapacity==0 && dest!=NULL)) {
+ *status = U_ILLEGAL_ARGUMENT_ERROR;
+ return 0;
+ }
+
+ UnicodeString idStr((length==-1), id, length); // Aliasing constructor
+ UnicodeString destStr;
+ uspoof_getSkeletonUnicodeString(sc, type, idStr, destStr, status);
+ destStr.extract(dest, destCapacity, *status);
+ return destStr.length();
+}
+
+
+
+U_I18N_API UnicodeString & U_EXPORT2
+uspoof_getSkeletonUnicodeString(const USpoofChecker *sc,
+ uint32_t /*type*/,
+ const UnicodeString &id,
+ UnicodeString &dest,
+ UErrorCode *status) {
+ const SpoofImpl *This = SpoofImpl::validateThis(sc, *status);
+ if (U_FAILURE(*status)) {
+ return dest;
+ }
+
+ UnicodeString nfdId;
+ gNfdNormalizer->normalize(id, nfdId, *status);
+
+ // Apply the skeleton mapping to the NFD normalized input string
+ // Accumulate the skeleton, possibly unnormalized, in a UnicodeString.
+ int32_t inputIndex = 0;
+ UnicodeString skelStr;
+ int32_t normalizedLen = nfdId.length();
+ for (inputIndex=0; inputIndex < normalizedLen; ) {
+ UChar32 c = nfdId.char32At(inputIndex);
+ inputIndex += U16_LENGTH(c);
+ This->fSpoofData->confusableLookup(c, skelStr);
+ }
+
+ gNfdNormalizer->normalize(skelStr, dest, *status);
+ return dest;
+}
+
+
+U_CAPI int32_t U_EXPORT2
+uspoof_getSkeletonUTF8(const USpoofChecker *sc,
+ uint32_t type,
+ const char *id, int32_t length,
+ char *dest, int32_t destCapacity,
+ UErrorCode *status) {
+ SpoofImpl::validateThis(sc, *status);
+ if (U_FAILURE(*status)) {
+ return 0;
+ }
+ if (length<-1 || destCapacity<0 || (destCapacity==0 && dest!=NULL)) {
+ *status = U_ILLEGAL_ARGUMENT_ERROR;
+ return 0;
+ }
+
+ UnicodeString srcStr = UnicodeString::fromUTF8(StringPiece(id, length>=0 ? length : static_cast<int32_t>(uprv_strlen(id))));
+ UnicodeString destStr;
+ uspoof_getSkeletonUnicodeString(sc, type, srcStr, destStr, status);
+ if (U_FAILURE(*status)) {
+ return 0;
+ }
+
+ int32_t lengthInUTF8 = 0;
+ u_strToUTF8(dest, destCapacity, &lengthInUTF8,
+ destStr.getBuffer(), destStr.length(), status);
+ return lengthInUTF8;
+}
+
+
+U_CAPI int32_t U_EXPORT2
+uspoof_serialize(USpoofChecker *sc,void *buf, int32_t capacity, UErrorCode *status) {
+ SpoofImpl *This = SpoofImpl::validateThis(sc, *status);
+ if (This == NULL) {
+ U_ASSERT(U_FAILURE(*status));
+ return 0;
+ }
+
+ return This->fSpoofData->serialize(buf, capacity, *status);
+}
+
+U_CAPI const USet * U_EXPORT2
+uspoof_getInclusionSet(UErrorCode *status) {
+ umtx_initOnce(gSpoofInitStaticsOnce, &initializeStatics, *status);
+ return gInclusionSet->toUSet();
+}
+
+U_CAPI const USet * U_EXPORT2
+uspoof_getRecommendedSet(UErrorCode *status) {
+ umtx_initOnce(gSpoofInitStaticsOnce, &initializeStatics, *status);
+ return gRecommendedSet->toUSet();
+}
+
+U_I18N_API const UnicodeSet * U_EXPORT2
+uspoof_getInclusionUnicodeSet(UErrorCode *status) {
+ umtx_initOnce(gSpoofInitStaticsOnce, &initializeStatics, *status);
+ return gInclusionSet;
+}
+
+U_I18N_API const UnicodeSet * U_EXPORT2
+uspoof_getRecommendedUnicodeSet(UErrorCode *status) {
+ umtx_initOnce(gSpoofInitStaticsOnce, &initializeStatics, *status);
+ return gRecommendedSet;
+}
+
+//------------------
+// CheckResult APIs
+//------------------
+
+U_CAPI USpoofCheckResult* U_EXPORT2
+uspoof_openCheckResult(UErrorCode *status) {
+ CheckResult* checkResult = new CheckResult();
+ if (checkResult == NULL) {
+ *status = U_MEMORY_ALLOCATION_ERROR;
+ return NULL;
+ }
+ return checkResult->asUSpoofCheckResult();
+}
+
+U_CAPI void U_EXPORT2
+uspoof_closeCheckResult(USpoofCheckResult* checkResult) {
+ UErrorCode status = U_ZERO_ERROR;
+ CheckResult* This = CheckResult::validateThis(checkResult, status);
+ delete This;
+}
+
+U_CAPI int32_t U_EXPORT2
+uspoof_getCheckResultChecks(const USpoofCheckResult *checkResult, UErrorCode *status) {
+ const CheckResult* This = CheckResult::validateThis(checkResult, *status);
+ if (U_FAILURE(*status)) { return 0; }
+ return This->fChecks;
+}
+
+U_CAPI URestrictionLevel U_EXPORT2
+uspoof_getCheckResultRestrictionLevel(const USpoofCheckResult *checkResult, UErrorCode *status) {
+ const CheckResult* This = CheckResult::validateThis(checkResult, *status);
+ if (U_FAILURE(*status)) { return USPOOF_UNRESTRICTIVE; }
+ return This->fRestrictionLevel;
+}
+
+U_CAPI const USet* U_EXPORT2
+uspoof_getCheckResultNumerics(const USpoofCheckResult *checkResult, UErrorCode *status) {
+ const CheckResult* This = CheckResult::validateThis(checkResult, *status);
+ if (U_FAILURE(*status)) { return NULL; }
+ return This->fNumerics.toUSet();
+}
+
+
+
+#endif // !UCONFIG_NO_NORMALIZATION
diff --git a/thirdparty/icu4c/i18n/uspoof_impl.cpp b/thirdparty/icu4c/i18n/uspoof_impl.cpp
new file mode 100644
index 0000000000..b283d81321
--- /dev/null
+++ b/thirdparty/icu4c/i18n/uspoof_impl.cpp
@@ -0,0 +1,959 @@
+// © 2016 and later: Unicode, Inc. and others.
+// License & terms of use: http://www.unicode.org/copyright.html
+/*
+**********************************************************************
+* Copyright (C) 2008-2016, International Business Machines
+* Corporation and others. All Rights Reserved.
+**********************************************************************
+*/
+
+#include "unicode/utypes.h"
+#include "unicode/uspoof.h"
+#include "unicode/uchar.h"
+#include "unicode/uniset.h"
+#include "unicode/utf16.h"
+#include "utrie2.h"
+#include "cmemory.h"
+#include "cstring.h"
+#include "scriptset.h"
+#include "umutex.h"
+#include "udataswp.h"
+#include "uassert.h"
+#include "ucln_in.h"
+#include "uspoof_impl.h"
+
+#if !UCONFIG_NO_NORMALIZATION
+
+
+U_NAMESPACE_BEGIN
+
+UOBJECT_DEFINE_RTTI_IMPLEMENTATION(SpoofImpl)
+
+SpoofImpl::SpoofImpl(SpoofData *data, UErrorCode& status) {
+ construct(status);
+ fSpoofData = data;
+}
+
+SpoofImpl::SpoofImpl(UErrorCode& status) {
+ construct(status);
+
+ // TODO: Call this method where it is actually needed, instead of in the
+ // constructor, to allow for lazy data loading. See #12696.
+ fSpoofData = SpoofData::getDefault(status);
+}
+
+SpoofImpl::SpoofImpl() {
+ UErrorCode status = U_ZERO_ERROR;
+ construct(status);
+
+ // TODO: Call this method where it is actually needed, instead of in the
+ // constructor, to allow for lazy data loading. See #12696.
+ fSpoofData = SpoofData::getDefault(status);
+}
+
+void SpoofImpl::construct(UErrorCode& status) {
+ fChecks = USPOOF_ALL_CHECKS;
+ fSpoofData = NULL;
+ fAllowedCharsSet = NULL;
+ fAllowedLocales = NULL;
+ fRestrictionLevel = USPOOF_HIGHLY_RESTRICTIVE;
+
+ if (U_FAILURE(status)) { return; }
+
+ UnicodeSet *allowedCharsSet = new UnicodeSet(0, 0x10ffff);
+ fAllowedCharsSet = allowedCharsSet;
+ fAllowedLocales = uprv_strdup("");
+ if (fAllowedCharsSet == NULL || fAllowedLocales == NULL) {
+ status = U_MEMORY_ALLOCATION_ERROR;
+ return;
+ }
+ allowedCharsSet->freeze();
+}
+
+
+// Copy Constructor, used by the user level clone() function.
+SpoofImpl::SpoofImpl(const SpoofImpl &src, UErrorCode &status) :
+ fChecks(USPOOF_ALL_CHECKS), fSpoofData(NULL), fAllowedCharsSet(NULL) ,
+ fAllowedLocales(NULL) {
+ if (U_FAILURE(status)) {
+ return;
+ }
+ fChecks = src.fChecks;
+ if (src.fSpoofData != NULL) {
+ fSpoofData = src.fSpoofData->addReference();
+ }
+ fAllowedCharsSet = src.fAllowedCharsSet->clone();
+ fAllowedLocales = uprv_strdup(src.fAllowedLocales);
+ if (fAllowedCharsSet == NULL || fAllowedLocales == NULL) {
+ status = U_MEMORY_ALLOCATION_ERROR;
+ }
+ fRestrictionLevel = src.fRestrictionLevel;
+}
+
+SpoofImpl::~SpoofImpl() {
+ if (fSpoofData != NULL) {
+ fSpoofData->removeReference(); // Will delete if refCount goes to zero.
+ }
+ delete fAllowedCharsSet;
+ uprv_free((void *)fAllowedLocales);
+}
+
+// Cast this instance as a USpoofChecker for the C API.
+USpoofChecker *SpoofImpl::asUSpoofChecker() {
+ return exportForC();
+}
+
+//
+// Incoming parameter check on Status and the SpoofChecker object
+// received from the C API.
+//
+const SpoofImpl *SpoofImpl::validateThis(const USpoofChecker *sc, UErrorCode &status) {
+ auto* This = validate(sc, status);
+ if (U_FAILURE(status)) {
+ return NULL;
+ }
+ if (This->fSpoofData != NULL && !This->fSpoofData->validateDataVersion(status)) {
+ return NULL;
+ }
+ return This;
+}
+
+SpoofImpl *SpoofImpl::validateThis(USpoofChecker *sc, UErrorCode &status) {
+ return const_cast<SpoofImpl *>
+ (SpoofImpl::validateThis(const_cast<const USpoofChecker *>(sc), status));
+}
+
+
+void SpoofImpl::setAllowedLocales(const char *localesList, UErrorCode &status) {
+ UnicodeSet allowedChars;
+ UnicodeSet *tmpSet = NULL;
+ const char *locStart = localesList;
+ const char *locEnd = NULL;
+ const char *localesListEnd = localesList + uprv_strlen(localesList);
+ int32_t localeListCount = 0; // Number of locales provided by caller.
+
+ // Loop runs once per locale from the localesList, a comma separated list of locales.
+ do {
+ locEnd = uprv_strchr(locStart, ',');
+ if (locEnd == NULL) {
+ locEnd = localesListEnd;
+ }
+ while (*locStart == ' ') {
+ locStart++;
+ }
+ const char *trimmedEnd = locEnd-1;
+ while (trimmedEnd > locStart && *trimmedEnd == ' ') {
+ trimmedEnd--;
+ }
+ if (trimmedEnd <= locStart) {
+ break;
+ }
+ const char *locale = uprv_strndup(locStart, (int32_t)(trimmedEnd + 1 - locStart));
+ localeListCount++;
+
+ // We have one locale from the locales list.
+ // Add the script chars for this locale to the accumulating set of allowed chars.
+ // If the locale is no good, we will be notified back via status.
+ addScriptChars(locale, &allowedChars, status);
+ uprv_free((void *)locale);
+ if (U_FAILURE(status)) {
+ break;
+ }
+ locStart = locEnd + 1;
+ } while (locStart < localesListEnd);
+
+ // If our caller provided an empty list of locales, we disable the allowed characters checking
+ if (localeListCount == 0) {
+ uprv_free((void *)fAllowedLocales);
+ fAllowedLocales = uprv_strdup("");
+ tmpSet = new UnicodeSet(0, 0x10ffff);
+ if (fAllowedLocales == NULL || tmpSet == NULL) {
+ status = U_MEMORY_ALLOCATION_ERROR;
+ return;
+ }
+ tmpSet->freeze();
+ delete fAllowedCharsSet;
+ fAllowedCharsSet = tmpSet;
+ fChecks &= ~USPOOF_CHAR_LIMIT;
+ return;
+ }
+
+
+ // Add all common and inherited characters to the set of allowed chars.
+ UnicodeSet tempSet;
+ tempSet.applyIntPropertyValue(UCHAR_SCRIPT, USCRIPT_COMMON, status);
+ allowedChars.addAll(tempSet);
+ tempSet.applyIntPropertyValue(UCHAR_SCRIPT, USCRIPT_INHERITED, status);
+ allowedChars.addAll(tempSet);
+
+ // If anything went wrong, we bail out without changing
+ // the state of the spoof checker.
+ if (U_FAILURE(status)) {
+ return;
+ }
+
+ // Store the updated spoof checker state.
+ tmpSet = allowedChars.clone();
+ const char *tmpLocalesList = uprv_strdup(localesList);
+ if (tmpSet == NULL || tmpLocalesList == NULL) {
+ status = U_MEMORY_ALLOCATION_ERROR;
+ return;
+ }
+ uprv_free((void *)fAllowedLocales);
+ fAllowedLocales = tmpLocalesList;
+ tmpSet->freeze();
+ delete fAllowedCharsSet;
+ fAllowedCharsSet = tmpSet;
+ fChecks |= USPOOF_CHAR_LIMIT;
+}
+
+
+const char * SpoofImpl::getAllowedLocales(UErrorCode &/*status*/) {
+ return fAllowedLocales;
+}
+
+
+// Given a locale (a language), add all the characters from all of the scripts used with that language
+// to the allowedChars UnicodeSet
+
+void SpoofImpl::addScriptChars(const char *locale, UnicodeSet *allowedChars, UErrorCode &status) {
+ UScriptCode scripts[30];
+
+ int32_t numScripts = uscript_getCode(locale, scripts, UPRV_LENGTHOF(scripts), &status);
+ if (U_FAILURE(status)) {
+ return;
+ }
+ if (status == U_USING_DEFAULT_WARNING) {
+ status = U_ILLEGAL_ARGUMENT_ERROR;
+ return;
+ }
+ UnicodeSet tmpSet;
+ int32_t i;
+ for (i=0; i<numScripts; i++) {
+ tmpSet.applyIntPropertyValue(UCHAR_SCRIPT, scripts[i], status);
+ allowedChars->addAll(tmpSet);
+ }
+}
+
+// Computes the augmented script set for a code point, according to UTS 39 section 5.1.
+void SpoofImpl::getAugmentedScriptSet(UChar32 codePoint, ScriptSet& result, UErrorCode& status) {
+ result.resetAll();
+ result.setScriptExtensions(codePoint, status);
+ if (U_FAILURE(status)) { return; }
+
+ // Section 5.1 step 1
+ if (result.test(USCRIPT_HAN, status)) {
+ result.set(USCRIPT_HAN_WITH_BOPOMOFO, status);
+ result.set(USCRIPT_JAPANESE, status);
+ result.set(USCRIPT_KOREAN, status);
+ }
+ if (result.test(USCRIPT_HIRAGANA, status)) {
+ result.set(USCRIPT_JAPANESE, status);
+ }
+ if (result.test(USCRIPT_KATAKANA, status)) {
+ result.set(USCRIPT_JAPANESE, status);
+ }
+ if (result.test(USCRIPT_HANGUL, status)) {
+ result.set(USCRIPT_KOREAN, status);
+ }
+ if (result.test(USCRIPT_BOPOMOFO, status)) {
+ result.set(USCRIPT_HAN_WITH_BOPOMOFO, status);
+ }
+
+ // Section 5.1 step 2
+ if (result.test(USCRIPT_COMMON, status) || result.test(USCRIPT_INHERITED, status)) {
+ result.setAll();
+ }
+}
+
+// Computes the resolved script set for a string, according to UTS 39 section 5.1.
+void SpoofImpl::getResolvedScriptSet(const UnicodeString& input, ScriptSet& result, UErrorCode& status) const {
+ getResolvedScriptSetWithout(input, USCRIPT_CODE_LIMIT, result, status);
+}
+
+// Computes the resolved script set for a string, omitting characters having the specified script.
+// If USCRIPT_CODE_LIMIT is passed as the second argument, all characters are included.
+void SpoofImpl::getResolvedScriptSetWithout(const UnicodeString& input, UScriptCode script, ScriptSet& result, UErrorCode& status) const {
+ result.setAll();
+
+ ScriptSet temp;
+ UChar32 codePoint;
+ for (int32_t i = 0; i < input.length(); i += U16_LENGTH(codePoint)) {
+ codePoint = input.char32At(i);
+
+ // Compute the augmented script set for the character
+ getAugmentedScriptSet(codePoint, temp, status);
+ if (U_FAILURE(status)) { return; }
+
+ // Intersect the augmented script set with the resolved script set, but only if the character doesn't
+ // have the script specified in the function call
+ if (script == USCRIPT_CODE_LIMIT || !temp.test(script, status)) {
+ result.intersect(temp);
+ }
+ }
+}
+
+// Computes the set of numerics for a string, according to UTS 39 section 5.3.
+void SpoofImpl::getNumerics(const UnicodeString& input, UnicodeSet& result, UErrorCode& /*status*/) const {
+ result.clear();
+
+ UChar32 codePoint;
+ for (int32_t i = 0; i < input.length(); i += U16_LENGTH(codePoint)) {
+ codePoint = input.char32At(i);
+
+ // Store a representative character for each kind of decimal digit
+ if (u_charType(codePoint) == U_DECIMAL_DIGIT_NUMBER) {
+ // Store the zero character as a representative for comparison.
+ // Unicode guarantees it is codePoint - value
+ result.add(codePoint - (UChar32)u_getNumericValue(codePoint));
+ }
+ }
+}
+
+// Computes the restriction level of a string, according to UTS 39 section 5.2.
+URestrictionLevel SpoofImpl::getRestrictionLevel(const UnicodeString& input, UErrorCode& status) const {
+ // Section 5.2 step 1:
+ if (!fAllowedCharsSet->containsAll(input)) {
+ return USPOOF_UNRESTRICTIVE;
+ }
+
+ // Section 5.2 step 2
+ // Java use a static UnicodeSet for this test. In C++, avoid the static variable
+ // and just do a simple for loop.
+ UBool allASCII = TRUE;
+ for (int32_t i=0, length=input.length(); i<length; i++) {
+ if (input.charAt(i) > 0x7f) {
+ allASCII = FALSE;
+ break;
+ }
+ }
+ if (allASCII) {
+ return USPOOF_ASCII;
+ }
+
+ // Section 5.2 steps 3:
+ ScriptSet resolvedScriptSet;
+ getResolvedScriptSet(input, resolvedScriptSet, status);
+ if (U_FAILURE(status)) { return USPOOF_UNRESTRICTIVE; }
+
+ // Section 5.2 step 4:
+ if (!resolvedScriptSet.isEmpty()) {
+ return USPOOF_SINGLE_SCRIPT_RESTRICTIVE;
+ }
+
+ // Section 5.2 step 5:
+ ScriptSet resolvedNoLatn;
+ getResolvedScriptSetWithout(input, USCRIPT_LATIN, resolvedNoLatn, status);
+ if (U_FAILURE(status)) { return USPOOF_UNRESTRICTIVE; }
+
+ // Section 5.2 step 6:
+ if (resolvedNoLatn.test(USCRIPT_HAN_WITH_BOPOMOFO, status)
+ || resolvedNoLatn.test(USCRIPT_JAPANESE, status)
+ || resolvedNoLatn.test(USCRIPT_KOREAN, status)) {
+ return USPOOF_HIGHLY_RESTRICTIVE;
+ }
+
+ // Section 5.2 step 7:
+ if (!resolvedNoLatn.isEmpty()
+ && !resolvedNoLatn.test(USCRIPT_CYRILLIC, status)
+ && !resolvedNoLatn.test(USCRIPT_GREEK, status)
+ && !resolvedNoLatn.test(USCRIPT_CHEROKEE, status)) {
+ return USPOOF_MODERATELY_RESTRICTIVE;
+ }
+
+ // Section 5.2 step 8:
+ return USPOOF_MINIMALLY_RESTRICTIVE;
+}
+
+int32_t SpoofImpl::findHiddenOverlay(const UnicodeString& input, UErrorCode&) const {
+ bool sawLeadCharacter = false;
+ for (int32_t i=0; i<input.length();) {
+ UChar32 cp = input.char32At(i);
+ if (sawLeadCharacter && cp == 0x0307) {
+ return i;
+ }
+ uint8_t combiningClass = u_getCombiningClass(cp);
+ // Skip over characters except for those with combining class 0 (non-combining characters) or with
+ // combining class 230 (same class as U+0307)
+ U_ASSERT(u_getCombiningClass(0x0307) == 230);
+ if (combiningClass == 0 || combiningClass == 230) {
+ sawLeadCharacter = isIllegalCombiningDotLeadCharacter(cp);
+ }
+ i += U16_LENGTH(cp);
+ }
+ return -1;
+}
+
+static inline bool isIllegalCombiningDotLeadCharacterNoLookup(UChar32 cp) {
+ return cp == u'i' || cp == u'j' || cp == u'ı' || cp == u'ȷ' || cp == u'l' ||
+ u_hasBinaryProperty(cp, UCHAR_SOFT_DOTTED);
+}
+
+bool SpoofImpl::isIllegalCombiningDotLeadCharacter(UChar32 cp) const {
+ if (isIllegalCombiningDotLeadCharacterNoLookup(cp)) {
+ return true;
+ }
+ UnicodeString skelStr;
+ fSpoofData->confusableLookup(cp, skelStr);
+ UChar32 finalCp = skelStr.char32At(skelStr.moveIndex32(skelStr.length(), -1));
+ if (finalCp != cp && isIllegalCombiningDotLeadCharacterNoLookup(finalCp)) {
+ return true;
+ }
+ return false;
+}
+
+
+
+// Convert a text format hex number. Utility function used by builder code. Static.
+// Input: UChar *string text. Output: a UChar32
+// Input has been pre-checked, and will have no non-hex chars.
+// The number must fall in the code point range of 0..0x10ffff
+// Static Function.
+UChar32 SpoofImpl::ScanHex(const UChar *s, int32_t start, int32_t limit, UErrorCode &status) {
+ if (U_FAILURE(status)) {
+ return 0;
+ }
+ U_ASSERT(limit-start > 0);
+ uint32_t val = 0;
+ int i;
+ for (i=start; i<limit; i++) {
+ int digitVal = s[i] - 0x30;
+ if (digitVal>9) {
+ digitVal = 0xa + (s[i] - 0x41); // Upper Case 'A'
+ }
+ if (digitVal>15) {
+ digitVal = 0xa + (s[i] - 0x61); // Lower Case 'a'
+ }
+ U_ASSERT(digitVal <= 0xf);
+ val <<= 4;
+ val += digitVal;
+ }
+ if (val > 0x10ffff) {
+ status = U_PARSE_ERROR;
+ val = 0;
+ }
+ return (UChar32)val;
+}
+
+
+//-----------------------------------------
+//
+// class CheckResult Implementation
+//
+//-----------------------------------------
+
+CheckResult::CheckResult() {
+ clear();
+}
+
+USpoofCheckResult* CheckResult::asUSpoofCheckResult() {
+ return exportForC();
+}
+
+//
+// Incoming parameter check on Status and the CheckResult object
+// received from the C API.
+//
+const CheckResult* CheckResult::validateThis(const USpoofCheckResult *ptr, UErrorCode &status) {
+ return validate(ptr, status);
+}
+
+CheckResult* CheckResult::validateThis(USpoofCheckResult *ptr, UErrorCode &status) {
+ return validate(ptr, status);
+}
+
+void CheckResult::clear() {
+ fChecks = 0;
+ fNumerics.clear();
+ fRestrictionLevel = USPOOF_UNDEFINED_RESTRICTIVE;
+}
+
+int32_t CheckResult::toCombinedBitmask(int32_t enabledChecks) {
+ if ((enabledChecks & USPOOF_AUX_INFO) != 0 && fRestrictionLevel != USPOOF_UNDEFINED_RESTRICTIVE) {
+ return fChecks | fRestrictionLevel;
+ } else {
+ return fChecks;
+ }
+}
+
+CheckResult::~CheckResult() {
+}
+
+//----------------------------------------------------------------------------------------------
+//
+// class SpoofData Implementation
+//
+//----------------------------------------------------------------------------------------------
+
+
+UBool SpoofData::validateDataVersion(UErrorCode &status) const {
+ if (U_FAILURE(status) ||
+ fRawData == NULL ||
+ fRawData->fMagic != USPOOF_MAGIC ||
+ fRawData->fFormatVersion[0] != USPOOF_CONFUSABLE_DATA_FORMAT_VERSION ||
+ fRawData->fFormatVersion[1] != 0 ||
+ fRawData->fFormatVersion[2] != 0 ||
+ fRawData->fFormatVersion[3] != 0) {
+ status = U_INVALID_FORMAT_ERROR;
+ return FALSE;
+ }
+ return TRUE;
+}
+
+static UBool U_CALLCONV
+spoofDataIsAcceptable(void *context,
+ const char * /* type */, const char * /*name*/,
+ const UDataInfo *pInfo) {
+ if(
+ pInfo->size >= 20 &&
+ pInfo->isBigEndian == U_IS_BIG_ENDIAN &&
+ pInfo->charsetFamily == U_CHARSET_FAMILY &&
+ pInfo->dataFormat[0] == 0x43 && // dataFormat="Cfu "
+ pInfo->dataFormat[1] == 0x66 &&
+ pInfo->dataFormat[2] == 0x75 &&
+ pInfo->dataFormat[3] == 0x20 &&
+ pInfo->formatVersion[0] == USPOOF_CONFUSABLE_DATA_FORMAT_VERSION
+ ) {
+ UVersionInfo *version = static_cast<UVersionInfo *>(context);
+ if(version != NULL) {
+ uprv_memcpy(version, pInfo->dataVersion, 4);
+ }
+ return TRUE;
+ } else {
+ return FALSE;
+ }
+}
+
+// Methods for the loading of the default confusables data file. The confusable
+// data is loaded only when it is needed.
+//
+// SpoofData::getDefault() - Return the default confusables data, and call the
+// initOnce() if it is not available. Adds a reference
+// to the SpoofData that the caller is responsible for
+// decrementing when they are done with the data.
+//
+// uspoof_loadDefaultData - Called once, from initOnce(). The resulting SpoofData
+// is shared by all spoof checkers using the default data.
+//
+// uspoof_cleanupDefaultData - Called during cleanup.
+//
+
+static UInitOnce gSpoofInitDefaultOnce = U_INITONCE_INITIALIZER;
+static SpoofData* gDefaultSpoofData;
+
+static UBool U_CALLCONV
+uspoof_cleanupDefaultData(void) {
+ if (gDefaultSpoofData) {
+ // Will delete, assuming all user-level spoof checkers were closed.
+ gDefaultSpoofData->removeReference();
+ gDefaultSpoofData = nullptr;
+ gSpoofInitDefaultOnce.reset();
+ }
+ return TRUE;
+}
+
+static void U_CALLCONV uspoof_loadDefaultData(UErrorCode& status) {
+ UDataMemory *udm = udata_openChoice(nullptr, "cfu", "confusables",
+ spoofDataIsAcceptable,
+ nullptr, // context, would receive dataVersion if supplied.
+ &status);
+ if (U_FAILURE(status)) { return; }
+ gDefaultSpoofData = new SpoofData(udm, status);
+ if (U_FAILURE(status)) {
+ delete gDefaultSpoofData;
+ gDefaultSpoofData = nullptr;
+ return;
+ }
+ if (gDefaultSpoofData == nullptr) {
+ status = U_MEMORY_ALLOCATION_ERROR;
+ return;
+ }
+ ucln_i18n_registerCleanup(UCLN_I18N_SPOOFDATA, uspoof_cleanupDefaultData);
+}
+
+SpoofData* SpoofData::getDefault(UErrorCode& status) {
+ umtx_initOnce(gSpoofInitDefaultOnce, &uspoof_loadDefaultData, status);
+ if (U_FAILURE(status)) { return NULL; }
+ gDefaultSpoofData->addReference();
+ return gDefaultSpoofData;
+}
+
+
+
+SpoofData::SpoofData(UDataMemory *udm, UErrorCode &status)
+{
+ reset();
+ if (U_FAILURE(status)) {
+ return;
+ }
+ fUDM = udm;
+ // fRawData is non-const because it may be constructed by the data builder.
+ fRawData = reinterpret_cast<SpoofDataHeader *>(
+ const_cast<void *>(udata_getMemory(udm)));
+ validateDataVersion(status);
+ initPtrs(status);
+}
+
+
+SpoofData::SpoofData(const void *data, int32_t length, UErrorCode &status)
+{
+ reset();
+ if (U_FAILURE(status)) {
+ return;
+ }
+ if ((size_t)length < sizeof(SpoofDataHeader)) {
+ status = U_INVALID_FORMAT_ERROR;
+ return;
+ }
+ if (data == NULL) {
+ status = U_ILLEGAL_ARGUMENT_ERROR;
+ return;
+ }
+ void *ncData = const_cast<void *>(data);
+ fRawData = static_cast<SpoofDataHeader *>(ncData);
+ if (length < fRawData->fLength) {
+ status = U_INVALID_FORMAT_ERROR;
+ return;
+ }
+ validateDataVersion(status);
+ initPtrs(status);
+}
+
+
+// Spoof Data constructor for use from data builder.
+// Initializes a new, empty data area that will be populated later.
+SpoofData::SpoofData(UErrorCode &status) {
+ reset();
+ if (U_FAILURE(status)) {
+ return;
+ }
+ fDataOwned = true;
+
+ // The spoof header should already be sized to be a multiple of 16 bytes.
+ // Just in case it's not, round it up.
+ uint32_t initialSize = (sizeof(SpoofDataHeader) + 15) & ~15;
+ U_ASSERT(initialSize == sizeof(SpoofDataHeader));
+
+ fRawData = static_cast<SpoofDataHeader *>(uprv_malloc(initialSize));
+ fMemLimit = initialSize;
+ if (fRawData == NULL) {
+ status = U_MEMORY_ALLOCATION_ERROR;
+ return;
+ }
+ uprv_memset(fRawData, 0, initialSize);
+
+ fRawData->fMagic = USPOOF_MAGIC;
+ fRawData->fFormatVersion[0] = USPOOF_CONFUSABLE_DATA_FORMAT_VERSION;
+ fRawData->fFormatVersion[1] = 0;
+ fRawData->fFormatVersion[2] = 0;
+ fRawData->fFormatVersion[3] = 0;
+ initPtrs(status);
+}
+
+// reset() - initialize all fields.
+// Should be updated if any new fields are added.
+// Called by constructors to put things in a known initial state.
+void SpoofData::reset() {
+ fRawData = NULL;
+ fDataOwned = FALSE;
+ fUDM = NULL;
+ fMemLimit = 0;
+ fRefCount = 1;
+ fCFUKeys = NULL;
+ fCFUValues = NULL;
+ fCFUStrings = NULL;
+}
+
+
+// SpoofData::initPtrs()
+// Initialize the pointers to the various sections of the raw data.
+//
+// This function is used both during the Trie building process (multiple
+// times, as the individual data sections are added), and
+// during the opening of a Spoof Checker from prebuilt data.
+//
+// The pointers for non-existent data sections (identified by an offset of 0)
+// are set to NULL.
+//
+// Note: During building the data, adding each new data section
+// reallocs the raw data area, which likely relocates it, which
+// in turn requires reinitializing all of the pointers into it, hence
+// multiple calls to this function during building.
+//
+void SpoofData::initPtrs(UErrorCode &status) {
+ fCFUKeys = NULL;
+ fCFUValues = NULL;
+ fCFUStrings = NULL;
+ if (U_FAILURE(status)) {
+ return;
+ }
+ if (fRawData->fCFUKeys != 0) {
+ fCFUKeys = (int32_t *)((char *)fRawData + fRawData->fCFUKeys);
+ }
+ if (fRawData->fCFUStringIndex != 0) {
+ fCFUValues = (uint16_t *)((char *)fRawData + fRawData->fCFUStringIndex);
+ }
+ if (fRawData->fCFUStringTable != 0) {
+ fCFUStrings = (UChar *)((char *)fRawData + fRawData->fCFUStringTable);
+ }
+}
+
+
+SpoofData::~SpoofData() {
+ if (fDataOwned) {
+ uprv_free(fRawData);
+ }
+ fRawData = NULL;
+ if (fUDM != NULL) {
+ udata_close(fUDM);
+ }
+ fUDM = NULL;
+}
+
+
+void SpoofData::removeReference() {
+ if (umtx_atomic_dec(&fRefCount) == 0) {
+ delete this;
+ }
+}
+
+
+SpoofData *SpoofData::addReference() {
+ umtx_atomic_inc(&fRefCount);
+ return this;
+}
+
+
+void *SpoofData::reserveSpace(int32_t numBytes, UErrorCode &status) {
+ if (U_FAILURE(status)) {
+ return NULL;
+ }
+ if (!fDataOwned) {
+ UPRV_UNREACHABLE_EXIT;
+ }
+
+ numBytes = (numBytes + 15) & ~15; // Round up to a multiple of 16
+ uint32_t returnOffset = fMemLimit;
+ fMemLimit += numBytes;
+ fRawData = static_cast<SpoofDataHeader *>(uprv_realloc(fRawData, fMemLimit));
+ fRawData->fLength = fMemLimit;
+ uprv_memset((char *)fRawData + returnOffset, 0, numBytes);
+ initPtrs(status);
+ return (char *)fRawData + returnOffset;
+}
+
+int32_t SpoofData::serialize(void *buf, int32_t capacity, UErrorCode &status) const {
+ int32_t dataSize = fRawData->fLength;
+ if (capacity < dataSize) {
+ status = U_BUFFER_OVERFLOW_ERROR;
+ return dataSize;
+ }
+ uprv_memcpy(buf, fRawData, dataSize);
+ return dataSize;
+}
+
+int32_t SpoofData::size() const {
+ return fRawData->fLength;
+}
+
+//-------------------------------
+//
+// Front-end APIs for SpoofData
+//
+//-------------------------------
+
+int32_t SpoofData::confusableLookup(UChar32 inChar, UnicodeString &dest) const {
+ // Perform a binary search.
+ // [lo, hi), i.e lo is inclusive, hi is exclusive.
+ // The result after the loop will be in lo.
+ int32_t lo = 0;
+ int32_t hi = length();
+ do {
+ int32_t mid = (lo + hi) / 2;
+ if (codePointAt(mid) > inChar) {
+ hi = mid;
+ } else if (codePointAt(mid) < inChar) {
+ lo = mid;
+ } else {
+ // Found result. Break early.
+ lo = mid;
+ break;
+ }
+ } while (hi - lo > 1);
+
+ // Did we find an entry? If not, the char maps to itself.
+ if (codePointAt(lo) != inChar) {
+ dest.append(inChar);
+ return 1;
+ }
+
+ // Add the element to the string builder and return.
+ return appendValueTo(lo, dest);
+}
+
+int32_t SpoofData::length() const {
+ return fRawData->fCFUKeysSize;
+}
+
+UChar32 SpoofData::codePointAt(int32_t index) const {
+ return ConfusableDataUtils::keyToCodePoint(fCFUKeys[index]);
+}
+
+int32_t SpoofData::appendValueTo(int32_t index, UnicodeString& dest) const {
+ int32_t stringLength = ConfusableDataUtils::keyToLength(fCFUKeys[index]);
+
+ // Value is either a char (for strings of length 1) or
+ // an index into the string table (for longer strings)
+ uint16_t value = fCFUValues[index];
+ if (stringLength == 1) {
+ dest.append((UChar)value);
+ } else {
+ dest.append(fCFUStrings + value, stringLength);
+ }
+
+ return stringLength;
+}
+
+
+U_NAMESPACE_END
+
+U_NAMESPACE_USE
+
+//-----------------------------------------------------------------------------
+//
+// uspoof_swap - byte swap and char encoding swap of spoof data
+//
+//-----------------------------------------------------------------------------
+U_CAPI int32_t U_EXPORT2
+uspoof_swap(const UDataSwapper *ds, const void *inData, int32_t length, void *outData,
+ UErrorCode *status) {
+
+ if (status == NULL || U_FAILURE(*status)) {
+ return 0;
+ }
+ if(ds==NULL || inData==NULL || length<-1 || (length>0 && outData==NULL)) {
+ *status=U_ILLEGAL_ARGUMENT_ERROR;
+ return 0;
+ }
+
+ //
+ // Check that the data header is for spoof data.
+ // (Header contents are defined in gencfu.cpp)
+ //
+ const UDataInfo *pInfo = (const UDataInfo *)((const char *)inData+4);
+ if(!( pInfo->dataFormat[0]==0x43 && /* dataFormat="Cfu " */
+ pInfo->dataFormat[1]==0x66 &&
+ pInfo->dataFormat[2]==0x75 &&
+ pInfo->dataFormat[3]==0x20 &&
+ pInfo->formatVersion[0]==USPOOF_CONFUSABLE_DATA_FORMAT_VERSION &&
+ pInfo->formatVersion[1]==0 &&
+ pInfo->formatVersion[2]==0 &&
+ pInfo->formatVersion[3]==0 )) {
+ udata_printError(ds, "uspoof_swap(): data format %02x.%02x.%02x.%02x "
+ "(format version %02x %02x %02x %02x) is not recognized\n",
+ pInfo->dataFormat[0], pInfo->dataFormat[1],
+ pInfo->dataFormat[2], pInfo->dataFormat[3],
+ pInfo->formatVersion[0], pInfo->formatVersion[1],
+ pInfo->formatVersion[2], pInfo->formatVersion[3]);
+ *status=U_UNSUPPORTED_ERROR;
+ return 0;
+ }
+
+ //
+ // Swap the data header. (This is the generic ICU Data Header, not the uspoof Specific
+ // header). This swap also conveniently gets us
+ // the size of the ICU d.h., which lets us locate the start
+ // of the uspoof specific data.
+ //
+ int32_t headerSize=udata_swapDataHeader(ds, inData, length, outData, status);
+
+
+ //
+ // Get the Spoof Data Header, and check that it appears to be OK.
+ //
+ //
+ const uint8_t *inBytes =(const uint8_t *)inData+headerSize;
+ SpoofDataHeader *spoofDH = (SpoofDataHeader *)inBytes;
+ if (ds->readUInt32(spoofDH->fMagic) != USPOOF_MAGIC ||
+ ds->readUInt32(spoofDH->fLength) < sizeof(SpoofDataHeader))
+ {
+ udata_printError(ds, "uspoof_swap(): Spoof Data header is invalid.\n");
+ *status=U_UNSUPPORTED_ERROR;
+ return 0;
+ }
+
+ //
+ // Prefight operation? Just return the size
+ //
+ int32_t spoofDataLength = ds->readUInt32(spoofDH->fLength);
+ int32_t totalSize = headerSize + spoofDataLength;
+ if (length < 0) {
+ return totalSize;
+ }
+
+ //
+ // Check that length passed in is consistent with length from Spoof data header.
+ //
+ if (length < totalSize) {
+ udata_printError(ds, "uspoof_swap(): too few bytes (%d after ICU Data header) for spoof data.\n",
+ spoofDataLength);
+ *status=U_INDEX_OUTOFBOUNDS_ERROR;
+ return 0;
+ }
+
+
+ //
+ // Swap the Data. Do the data itself first, then the Spoof Data Header, because
+ // we need to reference the header to locate the data, and an
+ // inplace swap of the header leaves it unusable.
+ //
+ uint8_t *outBytes = (uint8_t *)outData + headerSize;
+ SpoofDataHeader *outputDH = (SpoofDataHeader *)outBytes;
+
+ int32_t sectionStart;
+ int32_t sectionLength;
+
+ //
+ // If not swapping in place, zero out the output buffer before starting.
+ // Gaps may exist between the individual sections, and these must be zeroed in
+ // the output buffer. The simplest way to do that is to just zero the whole thing.
+ //
+ if (inBytes != outBytes) {
+ uprv_memset(outBytes, 0, spoofDataLength);
+ }
+
+ // Confusables Keys Section (fCFUKeys)
+ sectionStart = ds->readUInt32(spoofDH->fCFUKeys);
+ sectionLength = ds->readUInt32(spoofDH->fCFUKeysSize) * 4;
+ ds->swapArray32(ds, inBytes+sectionStart, sectionLength, outBytes+sectionStart, status);
+
+ // String Index Section
+ sectionStart = ds->readUInt32(spoofDH->fCFUStringIndex);
+ sectionLength = ds->readUInt32(spoofDH->fCFUStringIndexSize) * 2;
+ ds->swapArray16(ds, inBytes+sectionStart, sectionLength, outBytes+sectionStart, status);
+
+ // String Table Section
+ sectionStart = ds->readUInt32(spoofDH->fCFUStringTable);
+ sectionLength = ds->readUInt32(spoofDH->fCFUStringTableLen) * 2;
+ ds->swapArray16(ds, inBytes+sectionStart, sectionLength, outBytes+sectionStart, status);
+
+ // And, last, swap the header itself.
+ // int32_t fMagic // swap this
+ // uint8_t fFormatVersion[4] // Do not swap this, just copy
+ // int32_t fLength and all the rest // Swap the rest, all is 32 bit stuff.
+ //
+ uint32_t magic = ds->readUInt32(spoofDH->fMagic);
+ ds->writeUInt32((uint32_t *)&outputDH->fMagic, magic);
+
+ if (outputDH->fFormatVersion != spoofDH->fFormatVersion) {
+ uprv_memcpy(outputDH->fFormatVersion, spoofDH->fFormatVersion, sizeof(spoofDH->fFormatVersion));
+ }
+ // swap starting at fLength
+ ds->swapArray32(ds, &spoofDH->fLength, sizeof(SpoofDataHeader)-8 /* minus magic and fFormatVersion[4] */, &outputDH->fLength, status);
+
+ return totalSize;
+}
+
+#endif
+
+
diff --git a/thirdparty/icu4c/i18n/uspoof_impl.h b/thirdparty/icu4c/i18n/uspoof_impl.h
new file mode 100644
index 0000000000..e75ae262bd
--- /dev/null
+++ b/thirdparty/icu4c/i18n/uspoof_impl.h
@@ -0,0 +1,343 @@
+// © 2016 and later: Unicode, Inc. and others.
+// License & terms of use: http://www.unicode.org/copyright.html
+/*
+***************************************************************************
+* Copyright (C) 2008-2013, International Business Machines Corporation
+* and others. All Rights Reserved.
+***************************************************************************
+*
+* uspoof_impl.h
+*
+* Implementation header for spoof detection
+*
+*/
+
+#ifndef USPOOFIM_H
+#define USPOOFIM_H
+
+#include "uassert.h"
+#include "unicode/utypes.h"
+#include "unicode/uspoof.h"
+#include "unicode/uscript.h"
+#include "unicode/udata.h"
+#include "udataswp.h"
+#include "utrie2.h"
+
+#if !UCONFIG_NO_NORMALIZATION
+
+#ifdef __cplusplus
+
+#include "capi_helper.h"
+
+U_NAMESPACE_BEGIN
+
+// The maximum length (in UTF-16 UChars) of the skeleton replacement string resulting from
+// a single input code point. This is function of the unicode.org data.
+#define USPOOF_MAX_SKELETON_EXPANSION 20
+
+// The default stack buffer size for copies or conversions or normalizations
+// of input strings being checked. (Used in multiple places.)
+#define USPOOF_STACK_BUFFER_SIZE 100
+
+// Magic number for sanity checking spoof data.
+#define USPOOF_MAGIC 0x3845fdef
+
+// Magic number for sanity checking spoof checkers.
+#define USPOOF_CHECK_MAGIC 0x2734ecde
+
+class ScriptSet;
+class SpoofData;
+struct SpoofDataHeader;
+class ConfusableDataUtils;
+
+/**
+ * Class SpoofImpl corresponds directly to the plain C API opaque type
+ * USpoofChecker. One can be cast to the other.
+ */
+class SpoofImpl : public UObject,
+ public IcuCApiHelper<USpoofChecker, SpoofImpl, USPOOF_MAGIC> {
+public:
+ SpoofImpl(SpoofData *data, UErrorCode& status);
+ SpoofImpl(UErrorCode& status);
+ SpoofImpl();
+ void construct(UErrorCode& status);
+ virtual ~SpoofImpl();
+
+ /** Copy constructor, used by the user level uspoof_clone() function.
+ */
+ SpoofImpl(const SpoofImpl &src, UErrorCode &status);
+
+ USpoofChecker *asUSpoofChecker();
+ static SpoofImpl *validateThis(USpoofChecker *sc, UErrorCode &status);
+ static const SpoofImpl *validateThis(const USpoofChecker *sc, UErrorCode &status);
+
+ /** Set and Get AllowedLocales, implementations of the corresponding API */
+ void setAllowedLocales(const char *localesList, UErrorCode &status);
+ const char * getAllowedLocales(UErrorCode &status);
+
+ // Add (union) to the UnicodeSet all of the characters for the scripts used for
+ // the specified locale. Part of the implementation of setAllowedLocales.
+ void addScriptChars(const char *locale, UnicodeSet *allowedChars, UErrorCode &status);
+
+ // Functions implementing the features of UTS 39 section 5.
+ static void getAugmentedScriptSet(UChar32 codePoint, ScriptSet& result, UErrorCode& status);
+ void getResolvedScriptSet(const UnicodeString& input, ScriptSet& result, UErrorCode& status) const;
+ void getResolvedScriptSetWithout(const UnicodeString& input, UScriptCode script, ScriptSet& result, UErrorCode& status) const;
+ void getNumerics(const UnicodeString& input, UnicodeSet& result, UErrorCode& status) const;
+ URestrictionLevel getRestrictionLevel(const UnicodeString& input, UErrorCode& status) const;
+
+ int32_t findHiddenOverlay(const UnicodeString& input, UErrorCode& status) const;
+ bool isIllegalCombiningDotLeadCharacter(UChar32 cp) const;
+
+ /** parse a hex number. Untility used by the builders. */
+ static UChar32 ScanHex(const UChar *s, int32_t start, int32_t limit, UErrorCode &status);
+
+ static UClassID U_EXPORT2 getStaticClassID(void);
+ virtual UClassID getDynamicClassID(void) const override;
+
+ //
+ // Data Members
+ //
+
+ int32_t fChecks; // Bit vector of checks to perform.
+
+ SpoofData *fSpoofData;
+
+ const UnicodeSet *fAllowedCharsSet; // The UnicodeSet of allowed characters.
+ // for this Spoof Checker. Defaults to all chars.
+
+ const char *fAllowedLocales; // The list of allowed locales.
+ URestrictionLevel fRestrictionLevel; // The maximum restriction level for an acceptable identifier.
+};
+
+/**
+ * Class CheckResult corresponds directly to the plain C API opaque type
+ * USpoofCheckResult. One can be cast to the other.
+ */
+class CheckResult : public UObject,
+ public IcuCApiHelper<USpoofCheckResult, CheckResult, USPOOF_CHECK_MAGIC> {
+public:
+ CheckResult();
+ virtual ~CheckResult();
+
+ USpoofCheckResult *asUSpoofCheckResult();
+ static CheckResult *validateThis(USpoofCheckResult *ptr, UErrorCode &status);
+ static const CheckResult *validateThis(const USpoofCheckResult *ptr, UErrorCode &status);
+
+ void clear();
+
+ // Used to convert this CheckResult to the older int32_t return value API
+ int32_t toCombinedBitmask(int32_t expectedChecks);
+
+ // Data Members
+ int32_t fChecks; // Bit vector of checks that were failed.
+ UnicodeSet fNumerics; // Set of numerics found in the string.
+ URestrictionLevel fRestrictionLevel; // The restriction level of the string.
+};
+
+
+//
+// Confusable Mappings Data Structures, version 2.0
+//
+// For the confusable data, we are essentially implementing a map,
+// key: a code point
+// value: a string. Most commonly one char in length, but can be more.
+//
+// The keys are stored as a sorted array of 32 bit ints.
+// bits 0-23 a code point value
+// bits 24-31 length of value string, in UChars (between 1 and 256 UChars).
+// The key table is sorted in ascending code point order. (not on the
+// 32 bit int value, the flag bits do not participate in the sorting.)
+//
+// Lookup is done by means of a binary search in the key table.
+//
+// The corresponding values are kept in a parallel array of 16 bit ints.
+// If the value string is of length 1, it is literally in the value array.
+// For longer strings, the value array contains an index into the strings table.
+//
+// String Table:
+// The strings table contains all of the value strings (those of length two or greater)
+// concatenated together into one long UChar (UTF-16) array.
+//
+// There is no nul character or other mark between adjacent strings.
+//
+//----------------------------------------------------------------------------
+//
+// Changes from format version 1 to format version 2:
+// 1) Removal of the whole-script confusable data tables.
+// 2) Removal of the SL/SA/ML/MA and multi-table flags in the key bitmask.
+// 3) Expansion of string length value in the key bitmask from 2 bits to 8 bits.
+// 4) Removal of the string lengths table since 8 bits is sufficient for the
+// lengths of all entries in confusables.txt.
+
+
+
+// Internal functions for manipulating confusable data table keys
+#define USPOOF_CONFUSABLE_DATA_FORMAT_VERSION 2 // version for ICU 58
+class ConfusableDataUtils {
+public:
+ inline static UChar32 keyToCodePoint(int32_t key) {
+ return key & 0x00ffffff;
+ }
+ inline static int32_t keyToLength(int32_t key) {
+ return ((key & 0xff000000) >> 24) + 1;
+ }
+ inline static int32_t codePointAndLengthToKey(UChar32 codePoint, int32_t length) {
+ U_ASSERT((codePoint & 0x00ffffff) == codePoint);
+ U_ASSERT(length <= 256);
+ return codePoint | ((length - 1) << 24);
+ }
+};
+
+
+//-------------------------------------------------------------------------------------
+//
+// SpoofData
+//
+// A small class that wraps the raw (usually memory mapped) spoof data.
+// Serves two primary functions:
+// 1. Convenience. Contains real pointers to the data, to avoid dealing with
+// the offsets in the raw data.
+// 2. Reference counting. When a spoof checker is cloned, the raw data is shared
+// and must be retained until all checkers using the data are closed.
+// Nothing in this struct includes state that is specific to any particular
+// USpoofDetector object.
+//
+//---------------------------------------------------------------------------------------
+class SpoofData: public UMemory {
+ public:
+ static SpoofData* getDefault(UErrorCode &status); // Get standard ICU spoof data.
+ static void releaseDefault(); // Cleanup reference to default spoof data.
+
+ SpoofData(UErrorCode &status); // Create new spoof data wrapper.
+ // Only used when building new data from rules.
+
+ // Constructor for use when creating from prebuilt default data.
+ // A UDataMemory is what the ICU internal data loading functions provide.
+ // The udm is adopted by the SpoofData.
+ SpoofData(UDataMemory *udm, UErrorCode &status);
+
+ // Constructor for use when creating from serialized data.
+ //
+ SpoofData(const void *serializedData, int32_t length, UErrorCode &status);
+
+ // Check raw Spoof Data Version compatibility.
+ // Return true it looks good.
+ UBool validateDataVersion(UErrorCode &status) const;
+
+ ~SpoofData(); // Destructor not normally used.
+ // Use removeReference() instead.
+ // Reference Counting functions.
+ // Clone of a user-level spoof detector increments the ref count on the data.
+ // Close of a user-level spoof detector decrements the ref count.
+ // If the data is owned by us, it will be deleted when count goes to zero.
+ SpoofData *addReference();
+ void removeReference();
+
+ // Reset all fields to an initial state.
+ // Called from the top of all constructors.
+ void reset();
+
+ // Copy this instance's raw data buffer to the specified address.
+ int32_t serialize(void *buf, int32_t capacity, UErrorCode &status) const;
+
+ // Get the total number of bytes of data backed by this SpoofData.
+ // Not to be confused with length, which returns the number of confusable entries.
+ int32_t size() const;
+
+ // Get the confusable skeleton transform for a single code point.
+ // The result is a string with a length between 1 and 18 as of Unicode 9.
+ // This is the main public endpoint for this class.
+ // @return The length in UTF-16 code units of the substitution string.
+ int32_t confusableLookup(UChar32 inChar, UnicodeString &dest) const;
+
+ // Get the number of confusable entries in this SpoofData.
+ int32_t length() const;
+
+ // Get the code point (key) at the specified index.
+ UChar32 codePointAt(int32_t index) const;
+
+ // Get the confusable skeleton (value) at the specified index.
+ // Append it to the specified UnicodeString&.
+ // @return The length in UTF-16 code units of the skeleton string.
+ int32_t appendValueTo(int32_t index, UnicodeString& dest) const;
+
+ private:
+ // Reserve space in the raw data. For use by builder when putting together a
+ // new set of data. Init the new storage to zero, to prevent inconsistent
+ // results if it is not all otherwise set by the requester.
+ // Return:
+ // pointer to the new space that was added by this function.
+ void *reserveSpace(int32_t numBytes, UErrorCode &status);
+
+ // initialize the pointers from this object to the raw data.
+ void initPtrs(UErrorCode &status);
+
+ SpoofDataHeader *fRawData; // Ptr to the raw memory-mapped data
+ UBool fDataOwned; // True if the raw data is owned, and needs
+ // to be deleted when refcount goes to zero.
+ UDataMemory *fUDM; // If not NULL, our data came from a
+ // UDataMemory, which we must close when
+ // we are done.
+
+ uint32_t fMemLimit; // Limit of available raw data space
+ u_atomic_int32_t fRefCount;
+
+ // Confusable data
+ int32_t *fCFUKeys;
+ uint16_t *fCFUValues;
+ UChar *fCFUStrings;
+
+ friend class ConfusabledataBuilder;
+};
+
+//---------------------------------------------------------------------------------------
+//
+// Raw Binary Data Formats, as loaded from the ICU data file,
+// or as built by the builder.
+//
+//---------------------------------------------------------------------------------------
+struct SpoofDataHeader {
+ int32_t fMagic; // (0x3845fdef)
+ uint8_t fFormatVersion[4]; // Data Format. Same as the value in struct UDataInfo
+ // if there is one associated with this data.
+ int32_t fLength; // Total length in bytes of this spoof data,
+ // including all sections, not just the header.
+
+ // The following four sections refer to data representing the confusable data
+ // from the Unicode.org data from "confusables.txt"
+
+ int32_t fCFUKeys; // byte offset to Keys table (from SpoofDataHeader *)
+ int32_t fCFUKeysSize; // number of entries in keys table (32 bits each)
+
+ // TODO: change name to fCFUValues, for consistency.
+ int32_t fCFUStringIndex; // byte offset to String Indexes table
+ int32_t fCFUStringIndexSize; // number of entries in String Indexes table (16 bits each)
+ // (number of entries must be same as in Keys table
+
+ int32_t fCFUStringTable; // byte offset of String table
+ int32_t fCFUStringTableLen; // length of string table (in 16 bit UChars)
+
+ // The following sections are for data from xidmodifications.txt
+
+ int32_t unused[15]; // Padding, Room for Expansion
+};
+
+
+
+U_NAMESPACE_END
+#endif /* __cplusplus */
+
+/**
+ * Endianness swap function for binary spoof data.
+ * @internal
+ */
+U_CAPI int32_t U_EXPORT2
+uspoof_swap(const UDataSwapper *ds, const void *inData, int32_t length, void *outData,
+ UErrorCode *status);
+
+
+#endif
+
+#endif /* USPOOFIM_H */
+
diff --git a/thirdparty/icu4c/icudt71l.dat b/thirdparty/icu4c/icudt71l.dat
index 4c2c1c4d16..3fa3af9c23 100644
--- a/thirdparty/icu4c/icudt71l.dat
+++ b/thirdparty/icu4c/icudt71l.dat
Binary files differ