diff options
-rw-r--r-- | .github/workflows/windows_builds.yml | 2 | ||||
-rw-r--r-- | modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/ResourceLoaderExtensions.cs | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/.github/workflows/windows_builds.yml b/.github/workflows/windows_builds.yml index b9bf510c71..19ff555b56 100644 --- a/.github/workflows/windows_builds.yml +++ b/.github/workflows/windows_builds.yml @@ -24,7 +24,7 @@ jobs: # Editing this is pretty dangerous for Windows since it can break and needs to be properly tested with a fresh cache. - name: Load .scons_cache directory id: windows-editor-cache - uses: RevoluPowered/cache@v2.1 + uses: actions/cache@v2 with: path: /.scons_cache/ key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/ResourceLoaderExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/ResourceLoaderExtensions.cs index 5f64c09a89..74fa05d1fd 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/ResourceLoaderExtensions.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/ResourceLoaderExtensions.cs @@ -2,7 +2,7 @@ namespace Godot { public static partial class ResourceLoader { - public static T Load<T>(string path, string typeHint = null, bool noCache = false) where T : class + public static T Load<T>(string path, string typeHint = null, CacheMode noCache = CacheMode.Reuse) where T : class { return (T)(object)Load(path, typeHint, noCache); } |