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-rw-r--r--.gitignore5
-rw-r--r--Doxyfile6
-rw-r--r--bin/tests/test_main.cpp1
-rw-r--r--core/func_ref.cpp3
-rw-r--r--core/io/marshalls.cpp3
-rw-r--r--core/io/resource_loader.cpp2
-rw-r--r--core/io/unzip.c2
-rw-r--r--core/io/zip.c4
-rw-r--r--core/list.h10
-rw-r--r--core/math/vector3.h30
-rw-r--r--core/object.h64
-rw-r--r--core/path_db.cpp31
-rw-r--r--core/path_db.h5
-rw-r--r--core/resource.h2
-rw-r--r--core/ustring.cpp2
-rw-r--r--core/variant_call.cpp18
-rw-r--r--demos/2d/platformer/coin.gd8
-rw-r--r--demos/2d/platformer/tiles_demo.png.flags1
-rw-r--r--demos/3d/platformer/enemy.gd3
-rw-r--r--demos/3d/platformer/enemy.scnbin37784 -> 38594 bytes
-rw-r--r--doc/base/classes.xml108
-rw-r--r--drivers/gl_context/glew.c4
-rw-r--r--drivers/unix/os_unix.cpp2
-rw-r--r--drivers/unix/packet_peer_udp_posix.cpp6
-rw-r--r--drivers/unix/stream_peer_tcp_posix.cpp6
-rw-r--r--drivers/unix/tcp_server_posix.cpp6
-rw-r--r--drivers/webp/dsp/dsp.h2
-rw-r--r--main/main.cpp92
-rw-r--r--modules/gdscript/gd_functions.cpp9
-rw-r--r--modules/gdscript/gd_parser.cpp46
-rw-r--r--modules/gridmap/grid_map_editor_plugin.cpp24
-rw-r--r--modules/gridmap/grid_map_editor_plugin.h7
-rw-r--r--platform/android/audio_driver_opensl.cpp3
-rw-r--r--platform/android/cpu-features.c2
-rw-r--r--platform/android/detect.py91
-rw-r--r--platform/android/java/src/com/android/godot/payments/PaymentsManager.java4
-rw-r--r--platform/android/libs/downloader_library/gen/com/android/vending/expansion/downloader/BuildConfig.java6
-rw-r--r--platform/android/libs/downloader_library/gen/com/android/vending/expansion/downloader/R.java73
-rw-r--r--platform/bb10/audio_driver_bb10.cpp1
-rw-r--r--platform/flash/rasterizer_flash.h2
-rw-r--r--platform/haiku/SCsub16
-rw-r--r--platform/haiku/audio_driver_media_kit.cpp143
-rw-r--r--platform/haiku/audio_driver_media_kit.h72
-rw-r--r--platform/haiku/context_gl_haiku.cpp43
-rw-r--r--platform/haiku/context_gl_haiku.h29
-rw-r--r--platform/haiku/detect.py61
-rw-r--r--platform/haiku/godot_haiku.cpp19
-rw-r--r--platform/haiku/haiku_application.cpp7
-rw-r--r--platform/haiku/haiku_application.h13
-rw-r--r--platform/haiku/haiku_direct_window.cpp344
-rw-r--r--platform/haiku/haiku_direct_window.h60
-rw-r--r--platform/haiku/haiku_gl_view.cpp18
-rw-r--r--platform/haiku/haiku_gl_view.h15
-rw-r--r--platform/haiku/key_mapping_haiku.cpp193
-rw-r--r--platform/haiku/key_mapping_haiku.h13
-rw-r--r--platform/haiku/logo.pngbin0 -> 1361 bytes
-rw-r--r--platform/haiku/os_haiku.cpp320
-rw-r--r--platform/haiku/os_haiku.h99
-rw-r--r--platform/haiku/platform_config.h6
-rw-r--r--platform/osx/os_osx.h2
-rw-r--r--platform/osx/os_osx.mm5
-rw-r--r--platform/windows/tcp_server_winsock.cpp7
-rw-r--r--platform/x11/os_x11.cpp12
-rw-r--r--scene/2d/joints_2d.cpp28
-rw-r--r--scene/2d/joints_2d.h6
-rw-r--r--scene/2d/parallax_background.cpp20
-rw-r--r--scene/2d/parallax_background.h4
-rw-r--r--scene/2d/ray_cast_2d.cpp17
-rw-r--r--scene/2d/ray_cast_2d.h4
-rw-r--r--scene/3d/baked_light_instance.cpp2
-rw-r--r--scene/3d/collision_polygon.cpp2
-rw-r--r--scene/gui/control.cpp15
-rw-r--r--scene/gui/control.h2
-rw-r--r--scene/gui/graph_edit.cpp199
-rw-r--r--scene/gui/graph_edit.h13
-rw-r--r--scene/gui/graph_node.cpp62
-rw-r--r--scene/gui/graph_node.h11
-rw-r--r--scene/gui/line_edit.cpp4
-rw-r--r--scene/gui/line_edit.h2
-rw-r--r--scene/gui/popup_menu.cpp14
-rw-r--r--scene/gui/rich_text_label.cpp18
-rw-r--r--scene/gui/tabs.cpp250
-rw-r--r--scene/gui/tabs.h20
-rw-r--r--scene/gui/text_edit.cpp5
-rw-r--r--scene/gui/text_edit.h1
-rw-r--r--scene/gui/texture_progress.cpp185
-rw-r--r--scene/gui/texture_progress.h31
-rw-r--r--scene/gui/tree.cpp342
-rw-r--r--scene/main/instance_placeholder.cpp74
-rw-r--r--scene/main/instance_placeholder.h37
-rw-r--r--scene/main/node.cpp78
-rw-r--r--scene/main/node.h37
-rw-r--r--scene/register_scene_types.cpp13
-rw-r--r--scene/resources/default_theme/default_theme.cpp94
-rw-r--r--scene/resources/default_theme/graph_node_default.pngbin0 -> 289 bytes
-rw-r--r--scene/resources/default_theme/graph_node_default_focus.pngbin0 -> 408 bytes
-rw-r--r--scene/resources/default_theme/graph_node_selected.pngbin0 -> 738 bytes
-rw-r--r--scene/resources/default_theme/theme_data.h15
-rw-r--r--scene/resources/packed_scene.cpp1144
-rw-r--r--scene/resources/packed_scene.h112
-rw-r--r--scene/resources/scene_format_text.cpp792
-rw-r--r--scene/resources/scene_format_text.h46
-rw-r--r--scene/resources/shader_graph.cpp287
-rw-r--r--scene/resources/shader_graph.h15
-rw-r--r--servers/physics/body_pair_sw.cpp1
-rw-r--r--servers/physics/space_sw.cpp6
-rw-r--r--servers/physics_2d/joints_2d_sw.cpp12
-rw-r--r--servers/physics_2d/joints_2d_sw.h2
-rw-r--r--servers/physics_2d/physics_2d_server_sw.cpp19
-rw-r--r--servers/physics_2d/physics_2d_server_sw.h2
-rw-r--r--servers/physics_2d/physics_2d_server_wrap_mt.h3
-rw-r--r--servers/physics_2d/space_2d_sw.cpp4
-rw-r--r--servers/physics_2d_server.h7
-rw-r--r--servers/visual/visual_server_raster.cpp9
-rw-r--r--tools/docdump/locales/es/LC_MESSAGES/makedocs.mobin0 -> 2321 bytes
-rw-r--r--tools/docdump/locales/es/LC_MESSAGES/makedocs.po142
-rw-r--r--tools/docdump/makedocs.pot108
-rw-r--r--tools/docdump/makedocs.py382
-rw-r--r--tools/editor/animation_editor.cpp2
-rw-r--r--tools/editor/editor_help.cpp26
-rw-r--r--tools/editor/editor_node.cpp39
-rw-r--r--tools/editor/editor_node.h4
-rw-r--r--tools/editor/editor_plugin.cpp1
-rw-r--r--tools/editor/editor_settings.cpp1
-rw-r--r--tools/editor/io_plugins/editor_sample_import_plugin.cpp2
-rw-r--r--tools/editor/plugins/canvas_item_editor_plugin.cpp5
-rw-r--r--tools/editor/plugins/editor_preview_plugins.cpp2
-rw-r--r--tools/editor/plugins/shader_graph_editor_plugin.cpp2035
-rw-r--r--tools/editor/plugins/shader_graph_editor_plugin.h17
-rw-r--r--tools/editor/plugins/spatial_editor_plugin.cpp3
-rw-r--r--tools/editor/project_manager.cpp7
-rw-r--r--tools/editor/property_editor.cpp750
-rw-r--r--tools/editor/property_editor.h47
-rw-r--r--tools/editor/reparent_dialog.cpp1
-rw-r--r--tools/editor/scene_tree_dock.cpp51
-rw-r--r--tools/editor/scene_tree_editor.cpp125
-rw-r--r--tools/editor/scene_tree_editor.h8
-rw-r--r--tools/export/blender25/io_scene_dae/__init__.py5
138 files changed, 8050 insertions, 1970 deletions
diff --git a/.gitignore b/.gitignore
index 6a04847f55..a7ac2d2fc7 100644
--- a/.gitignore
+++ b/.gitignore
@@ -23,6 +23,9 @@ tools/editor/editor_icons.cpp
make.bat
log.txt
+# Doxygen generated documentation
+doc/doxygen/*
+
# Javascript specific
*.bc
@@ -81,6 +84,8 @@ platform/android/libs/play_licensing/gen/*
*.suo
*.user
*.sln.docstates
+*.sln
+*.vcxproj*
# Build results
[Dd]ebug/
diff --git a/Doxyfile b/Doxyfile
index c32a1bf195..4268ed8c7d 100644
--- a/Doxyfile
+++ b/Doxyfile
@@ -51,14 +51,14 @@ PROJECT_BRIEF = "Game Engine MIT"
# pixels and the maximum width should not exceed 200 pixels. Doxygen will copy
# the logo to the output directory.
-PROJECT_LOGO = E:/development/godot/logo_small.png
+PROJECT_LOGO = ./logo_small.png
# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) path
# into which the generated documentation will be written. If a relative path is
# entered, it will be relative to the location where doxygen was started. If
# left blank the current directory will be used.
-OUTPUT_DIRECTORY = E:/development/godot/doxygen
+OUTPUT_DIRECTORY = ./doc/doxygen/
# If the CREATE_SUBDIRS tag is set to YES then doxygen will create 4096 sub-
# directories (in 2 levels) under the output directory of each output format and
@@ -768,7 +768,7 @@ WARN_LOGFILE =
# spaces.
# Note: If this tag is empty the current directory is searched.
-INPUT = E:/development/godot
+INPUT = ./core/ ./main/ ./scene/
# This tag can be used to specify the character encoding of the source files
# that doxygen parses. Internally doxygen uses the UTF-8 encoding. Doxygen uses
diff --git a/bin/tests/test_main.cpp b/bin/tests/test_main.cpp
index 3dba347e39..5567145aa0 100644
--- a/bin/tests/test_main.cpp
+++ b/bin/tests/test_main.cpp
@@ -61,6 +61,7 @@ const char ** tests_get_names() {
"gui",
"io",
"shaderlang",
+ "physics",
NULL
};
diff --git a/core/func_ref.cpp b/core/func_ref.cpp
index 0e43112de8..66962710bd 100644
--- a/core/func_ref.cpp
+++ b/core/func_ref.cpp
@@ -31,8 +31,7 @@ void FuncRef::_bind_methods() {
{
MethodInfo mi;
- mi.name="call";
- mi.arguments.push_back( PropertyInfo( Variant::STRING, "method"));
+ mi.name="call_func";
Vector<Variant> defargs;
for(int i=0;i<10;i++) {
mi.arguments.push_back( PropertyInfo( Variant::NIL, "arg"+itos(i)));
diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp
index b0d24abfe3..1e76e2b4b2 100644
--- a/core/io/marshalls.cpp
+++ b/core/io/marshalls.cpp
@@ -299,10 +299,8 @@ Error decode_variant(Variant& r_variant,const uint8_t *p_buffer, int p_len,int *
ERR_FAIL_COND_V(len<12,ERR_INVALID_DATA);
Vector<StringName> names;
Vector<StringName> subnames;
- bool absolute;
StringName prop;
- int i=0;
uint32_t namecount=strlen&=0x7FFFFFFF;
uint32_t subnamecount = decode_uint32(buf+4);
uint32_t flags = decode_uint32(buf+8);
@@ -391,7 +389,6 @@ Error decode_variant(Variant& r_variant,const uint8_t *p_buffer, int p_len,int *
ie.type=decode_uint32(&buf[0]);
ie.device=decode_uint32(&buf[4]);
- uint32_t len = decode_uint32(&buf[8])-12;
if (r_len)
(*r_len)+=12;
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp
index 1e014480f4..3862790b02 100644
--- a/core/io/resource_loader.cpp
+++ b/core/io/resource_loader.cpp
@@ -231,14 +231,12 @@ Ref<ResourceImportMetadata> ResourceLoader::load_import_metadata(const String &p
local_path = Globals::get_singleton()->localize_path(p_path);
String extension=p_path.extension();
- bool found=false;
Ref<ResourceImportMetadata> ret;
for (int i=0;i<loader_count;i++) {
if (!loader[i]->recognize(extension))
continue;
- found=true;
Error err = loader[i]->load_import_metadata(local_path,ret);
if (err==OK)
diff --git a/core/io/unzip.c b/core/io/unzip.c
index 0cd975211e..b438021ad7 100644
--- a/core/io/unzip.c
+++ b/core/io/unzip.c
@@ -1788,7 +1788,7 @@ extern int ZEXPORT unzReadCurrentFile (unzFile file, voidp buf, unsigned len)
return UNZ_PARAMERROR;
- if ((pfile_in_zip_read_info->read_buffer == NULL))
+ if (pfile_in_zip_read_info->read_buffer==NULL)
return UNZ_END_OF_LIST_OF_FILE;
if (len==0)
return 0;
diff --git a/core/io/zip.c b/core/io/zip.c
index 8f6aeb922f..c4ab93ab81 100644
--- a/core/io/zip.c
+++ b/core/io/zip.c
@@ -1114,9 +1114,9 @@ extern int ZEXPORT zipOpenNewFileInZip4_64 (zipFile file, const char* filename,
zi->ci.flag = flagBase;
if ((level==8) || (level==9))
zi->ci.flag |= 2;
- if ((level==2))
+ if (level==2)
zi->ci.flag |= 4;
- if ((level==1))
+ if (level==1)
zi->ci.flag |= 6;
if (password != NULL)
zi->ci.flag |= 1;
diff --git a/core/list.h b/core/list.h
index 6deb150ef6..018abca940 100644
--- a/core/list.h
+++ b/core/list.h
@@ -518,10 +518,16 @@ public:
if (value->prev_ptr) {
value->prev_ptr->next_ptr = value->next_ptr;
- };
+ }
+ else {
+ _data->first = value->next_ptr;
+ }
if (value->next_ptr) {
value->next_ptr->prev_ptr = value->prev_ptr;
- };
+ }
+ else {
+ _data->last = value->prev_ptr;
+ }
value->next_ptr = where;
if (!where) {
diff --git a/core/math/vector3.h b/core/math/vector3.h
index d27b611379..8a3cca8f33 100644
--- a/core/math/vector3.h
+++ b/core/math/vector3.h
@@ -40,11 +40,11 @@ struct Vector3 {
enum Axis {
AXIS_X,
AXIS_Y,
- AXIS_Z,
+ AXIS_Z,
};
union {
-
+
#ifdef USE_QUAD_VECTORS
struct {
@@ -52,7 +52,7 @@ struct Vector3 {
real_t y;
real_t z;
real_t _unused;
- };
+ };
real_t coord[4];
#else
@@ -61,18 +61,18 @@ struct Vector3 {
real_t y;
real_t z;
};
-
+
real_t coord[3];
#endif
};
_FORCE_INLINE_ const real_t& operator[](int p_axis) const {
-
+
return coord[p_axis];
}
_FORCE_INLINE_ real_t& operator[](int p_axis) {
-
+
return coord[p_axis];
}
@@ -84,7 +84,7 @@ struct Vector3 {
_FORCE_INLINE_ real_t length() const;
_FORCE_INLINE_ real_t length_squared() const;
-
+
_FORCE_INLINE_ void normalize();
_FORCE_INLINE_ Vector3 normalized() const;
_FORCE_INLINE_ Vector3 inverse() const;
@@ -107,6 +107,8 @@ struct Vector3 {
_FORCE_INLINE_ real_t dot(const Vector3& p_b) const;
_FORCE_INLINE_ Vector3 abs() const;
+ _FORCE_INLINE_ Vector3 floor() const;
+ _FORCE_INLINE_ Vector3 ceil() const;
_FORCE_INLINE_ real_t distance_to(const Vector3& p_b) const;
_FORCE_INLINE_ real_t distance_squared_to(const Vector3& p_b) const;
@@ -172,7 +174,17 @@ real_t Vector3::dot(const Vector3& p_b) const {
Vector3 Vector3::abs() const {
return Vector3( Math::abs(x), Math::abs(y), Math::abs(z) );
-}
+}
+
+Vector3 Vector3::floor() const {
+
+ return Vector3( Math::floor(x), Math::floor(y), Math::floor(z) );
+}
+
+Vector3 Vector3::ceil() const {
+
+ return Vector3( Math::ceil(x), Math::ceil(y), Math::ceil(z) );
+}
Vector3 Vector3::linear_interpolate(const Vector3& p_b,float p_t) const {
@@ -301,7 +313,7 @@ bool Vector3::operator<(const Vector3& p_v) const {
return y<p_v.y;
} else
return x<p_v.x;
-
+
}
bool Vector3::operator<=(const Vector3& p_v) const {
diff --git a/core/object.h b/core/object.h
index eb0e78a8c3..981a83958c 100644
--- a/core/object.h
+++ b/core/object.h
@@ -49,7 +49,7 @@
enum PropertyHint {
PROPERTY_HINT_NONE, ///< no hint provided.
- PROPERTY_HINT_RANGE, ///< hint_text = "min,max,step"
+ PROPERTY_HINT_RANGE, ///< hint_text = "min,max,step,slider; //slider is optional"
PROPERTY_HINT_EXP_RANGE, ///< hint_text = "min,max,step", exponential edit
PROPERTY_HINT_ENUM, ///< hint_text= "val1,val2,val3,etc"
PROPERTY_HINT_EXP_EASING, /// exponential easing funciton (Math::ease)
@@ -58,12 +58,12 @@ enum PropertyHint {
PROPERTY_HINT_KEY_ACCEL, ///< hint_text= "length" (as integer)
PROPERTY_HINT_FLAGS, ///< hint_text= "flag1,flag2,etc" (as bit flags)
PROPERTY_HINT_ALL_FLAGS,
- PROPERTY_HINT_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,"
+ PROPERTY_HINT_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,"
PROPERTY_HINT_DIR, ///< a directort path must be passed
PROPERTY_HINT_GLOBAL_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,"
PROPERTY_HINT_GLOBAL_DIR, ///< a directort path must be passed
PROPERTY_HINT_RESOURCE_TYPE, ///< a resource object type
- PROPERTY_HINT_MULTILINE_TEXT, ///< used for string properties that can contain multiple lines
+ PROPERTY_HINT_MULTILINE_TEXT, ///< used for string properties that can contain multiple lines
PROPERTY_HINT_COLOR_NO_ALPHA, ///< used for ignoring alpha component when editing a color
PROPERTY_HINT_IMAGE_COMPRESS_LOSSY,
PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS,
@@ -71,7 +71,7 @@ enum PropertyHint {
};
enum PropertyUsageFlags {
-
+
PROPERTY_USAGE_STORAGE=1,
PROPERTY_USAGE_EDITOR=2,
PROPERTY_USAGE_NETWORK=4,
@@ -102,15 +102,15 @@ enum PropertyUsageFlags {
#define ADD_PROPERTYINO( m_property, m_setter, m_getter, m_index ) ObjectTypeDB::add_property( get_type_static(), (m_property).added_usage(PROPERTY_USAGE_STORE_IF_NONONE), m_setter, m_getter, m_index )
struct PropertyInfo {
-
- Variant::Type type;
+
+ Variant::Type type;
String name;
PropertyHint hint;
- String hint_string;
+ String hint_string;
uint32_t usage;
_FORCE_INLINE_ PropertyInfo added_usage(int p_fl) const { PropertyInfo pi=*this; pi.usage|=p_fl; return pi; }
-
+
PropertyInfo() { type=Variant::NIL; hint=PROPERTY_HINT_NONE; usage = PROPERTY_USAGE_DEFAULT; }
PropertyInfo( Variant::Type p_type, const String p_name, PropertyHint p_hint=PROPERTY_HINT_NONE, const String& p_hint_string="",uint32_t p_usage=PROPERTY_USAGE_DEFAULT) {
type=p_type; name=p_name; hint=p_hint; hint_string=p_hint_string; usage=p_usage;
@@ -125,23 +125,23 @@ struct PropertyInfo {
Array convert_property_list(const List<PropertyInfo> * p_list);
struct MethodInfo {
-
+
String name;
List<PropertyInfo> arguments;
Vector<Variant> default_arguments;
PropertyInfo return_val;
uint32_t flags;
int id;
-
+
inline bool operator<(const MethodInfo& p_method) const { return id==p_method.id?(name < p_method.name):(id<p_method.id); }
-
+
MethodInfo();
MethodInfo(const String& p_name);
MethodInfo(const String& p_name, const PropertyInfo& p_param1);
MethodInfo(const String& p_name, const PropertyInfo& p_param1,const PropertyInfo& p_param2);
MethodInfo(const String& p_name, const PropertyInfo& p_param1,const PropertyInfo& p_param2,const PropertyInfo& p_param3);
MethodInfo(const String& p_name, const PropertyInfo& p_param1,const PropertyInfo& p_param2,const PropertyInfo& p_param3,const PropertyInfo& p_param4);
- MethodInfo(const String& p_name, const PropertyInfo& p_param1,const PropertyInfo& p_param2,const PropertyInfo& p_param3,const PropertyInfo& p_param4,const PropertyInfo& p_param5);
+ MethodInfo(const String& p_name, const PropertyInfo& p_param1,const PropertyInfo& p_param2,const PropertyInfo& p_param3,const PropertyInfo& p_param4,const PropertyInfo& p_param5);
MethodInfo(Variant::Type ret);
MethodInfo(Variant::Type ret,const String& p_name);
MethodInfo(Variant::Type ret,const String& p_name, const PropertyInfo& p_param1);
@@ -158,7 +158,7 @@ struct MethodInfo {
//return NULL;
/*
- the following is an uncomprehensible blob of hacks and workarounds to compensate for many of the fallencies in C++. As a plus, this macro pretty much alone defines the object model.
+ the following is an uncomprehensible blob of hacks and workarounds to compensate for many of the fallencies in C++. As a plus, this macro pretty much alone defines the object model.
*/
#define REVERSE_GET_PROPERTY_LIST \
@@ -314,7 +314,7 @@ private:
class ScriptInstance;
typedef uint32_t ObjectID;
-class Object {
+class Object {
public:
enum ConnectFlags {
@@ -404,7 +404,7 @@ friend void postinitialize_handler(Object*);
void property_list_changed_notify();
-protected:
+protected:
virtual bool _use_builtin_script() const { return false; }
virtual void _initialize_typev() { initialize_type(); }
@@ -412,14 +412,14 @@ protected:
virtual bool _getv(const StringName& p_name,Variant &r_property) const { return false; };
virtual void _get_property_listv(List<PropertyInfo> *p_list,bool p_reversed) const {};
virtual void _notificationv(int p_notification,bool p_reversed) {};
-
+
static String _get_category() { return ""; }
static void _bind_methods();
bool _set(const StringName& p_name,const Variant &p_property) { return false; };
bool _get(const StringName& p_name,Variant &r_property) const { return false; };
void _get_property_list(List<PropertyInfo> *p_list) const {};
void _notification(int p_notification) {};
-
+
_FORCE_INLINE_ static void (*_get_bind_methods())() {
return &Object::_bind_methods;
}
@@ -431,13 +431,13 @@ protected:
}
_FORCE_INLINE_ void (Object::* (_get_get_property_list() const))(List<PropertyInfo> *p_list) const{
return &Object::_get_property_list;
- }
+ }
_FORCE_INLINE_ void (Object::* (_get_notification() const))(int){
return &Object::_notification;
- }
+ }
static void get_valid_parents_static(List<String> *p_parents);
static void _get_valid_parents_static(List<String> *p_parents);
-
+
void cancel_delete();
@@ -485,7 +485,7 @@ public:
void add_change_receptor( Object *p_receptor );
void remove_change_receptor( Object *p_receptor );
-
+
template<class T>
T *cast_to() {
@@ -500,7 +500,7 @@ public:
return NULL;
#endif
}
-
+
template<class T>
const T *cast_to() const {
@@ -517,11 +517,11 @@ public:
}
enum {
-
+
NOTIFICATION_POSTINITIALIZE=0,
NOTIFICATION_PREDELETE=1
};
-
+
/* TYPE API */
static void get_inheritance_list_static(List<String>* p_inheritance_list) { p_inheritance_list->push_back("Object"); }
@@ -545,7 +545,7 @@ public:
return *_type_ptr;
}
}
-
+
/* IAPI */
// void set(const String& p_name, const Variant& p_value);
// Variant get(const String& p_name) const;
@@ -554,7 +554,7 @@ public:
Variant get(const StringName& p_name, bool *r_valid=NULL) const;
void get_property_list(List<PropertyInfo> *p_list,bool p_reversed=false) const;
-
+
bool has_method(const StringName& p_method) const;
void get_method_list(List<MethodInfo> *p_list) const;
Variant callv(const StringName& p_method,const Array& p_args);
@@ -564,14 +564,14 @@ public:
Variant call(const StringName& p_name, VARIANT_ARG_LIST); // C++ helper
void call_multilevel(const StringName& p_name, VARIANT_ARG_LIST); // C++ helper
- void notification(int p_notification,bool p_reversed=false);
+ void notification(int p_notification,bool p_reversed=false);
//used mainly by script, get and set all INCLUDING string
virtual Variant getvar(const Variant& p_key, bool *r_valid=NULL) const;
virtual void setvar(const Variant& p_key, const Variant& p_value,bool *r_valid=NULL);
/* SCRIPT */
-
+
void set_script(const RefPtr& p_script);
RefPtr get_script() const;
@@ -614,14 +614,14 @@ public:
StringName tr(const StringName& p_message) const; //translate message (alternative)
bool _is_queued_for_deletion; // set to true by SceneTree::queue_delete()
- bool is_queued_for_deletion() const;
+ bool is_queued_for_deletion() const;
_FORCE_INLINE_ void set_message_translation(bool p_enable) { _can_translate=p_enable; }
_FORCE_INLINE_ bool can_translate_messages() const { return _can_translate; }
void clear_internal_resource_paths();
- Object();
+ Object();
virtual ~Object();
};
@@ -649,13 +649,13 @@ class ObjectDB {
static HashMap<Object*,ObjectID,ObjectPtrHash> instance_checks;
static uint32_t instance_counter;
-friend class Object;
+friend class Object;
friend void unregister_core_types();
static void cleanup();
static uint32_t add_instance(Object *p_object);
static void remove_instance(Object *p_object);
-public:
+public:
typedef void (*DebugFunc)(Object *p_obj);
diff --git a/core/path_db.cpp b/core/path_db.cpp
index d3dc3aceb8..c6ea25d966 100644
--- a/core/path_db.cpp
+++ b/core/path_db.cpp
@@ -286,6 +286,37 @@ NodePath::NodePath(const Vector<StringName>& p_path,const Vector<StringName>& p_
data->property=p_property;
}
+
+void NodePath::simplify() {
+
+ if (!data)
+ return;
+ for(int i=0;i<data->path.size();i++) {
+ if (data->path.size()==1)
+ break;
+ if (data->path[i].operator String()==".") {
+ data->path.remove(i);
+ i--;
+ } else if (data->path[i].operator String()==".." && i>0 && data->path[i-1].operator String()!="." && data->path[i-1].operator String()!="..") {
+ //remove both
+ data->path.remove(i-1);
+ data->path.remove(i-1);
+ i-=2;
+ if (data->path.size()==0) {
+ data->path.push_back(".");
+ break;
+ }
+ }
+ }
+}
+
+NodePath NodePath::simplified() const {
+
+ NodePath np=*this;
+ np.simplify();
+ return np;
+}
+
NodePath::NodePath(const String& p_path) {
data=NULL;
diff --git a/core/path_db.h b/core/path_db.h
index b4f13d50be..de84216006 100644
--- a/core/path_db.h
+++ b/core/path_db.h
@@ -84,7 +84,10 @@ public:
bool operator==(const NodePath& p_path) const;
bool operator!=(const NodePath& p_path) const;
void operator=(const NodePath& p_path);
-
+
+ void simplify();
+ NodePath simplified() const;
+
NodePath(const Vector<StringName>& p_path,bool p_absolute,const String& p_property="");
NodePath(const Vector<StringName>& p_path,const Vector<StringName>& p_subpath,bool p_absolute,const String& p_property="");
NodePath(const NodePath& p_path);
diff --git a/core/resource.h b/core/resource.h
index 9d9c445e1d..3596abe673 100644
--- a/core/resource.h
+++ b/core/resource.h
@@ -130,7 +130,7 @@ public:
void set_name(const String& p_name);
String get_name() const;
- void set_path(const String& p_path,bool p_take_over=false);
+ virtual void set_path(const String& p_path,bool p_take_over=false);
String get_path() const;
void set_subindex(int p_sub_index);
diff --git a/core/ustring.cpp b/core/ustring.cpp
index e5419effcb..7582376fe0 100644
--- a/core/ustring.cpp
+++ b/core/ustring.cpp
@@ -3066,7 +3066,7 @@ String String::world_wrap(int p_chars_per_line) const {
} else if (operator[](i)==' ' || operator[](i)=='\t') {
last_space=i;
} else if (operator[](i)=='\n') {
- ret+=substr(from,i-from);
+ ret+=substr(from,i-from)+"\n";
from=i+1;
last_space=-1;
}
diff --git a/core/variant_call.cpp b/core/variant_call.cpp
index 4cca3420a1..222618ffa0 100644
--- a/core/variant_call.cpp
+++ b/core/variant_call.cpp
@@ -359,6 +359,8 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var
VCALL_LOCALMEM1R(Vector3, dot);
VCALL_LOCALMEM1R(Vector3, cross);
VCALL_LOCALMEM0R(Vector3, abs);
+ VCALL_LOCALMEM0R(Vector3, floor);
+ VCALL_LOCALMEM0R(Vector3, ceil);
VCALL_LOCALMEM1R(Vector3, distance_to);
VCALL_LOCALMEM1R(Vector3, distance_squared_to);
VCALL_LOCALMEM1R(Vector3, slide);
@@ -753,7 +755,7 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var
}
static void Matrix32_init2(Variant& r_ret,const Variant** p_args) {
-
+
Matrix32 m(*p_args[0], *p_args[1]);
r_ret=m;
}
@@ -1133,7 +1135,7 @@ void Variant::get_method_list(List<MethodInfo> *p_list) const {
if (fd.returns)
ret.name="ret";
mi.return_val=ret;
-#endif
+#endif
p_list->push_back(mi);
}
@@ -1336,6 +1338,8 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl
ADDFUNC1(VECTOR3,REAL,Vector3,dot,VECTOR3,"b",varray());
ADDFUNC1(VECTOR3,VECTOR3,Vector3,cross,VECTOR3,"b",varray());
ADDFUNC0(VECTOR3,VECTOR3,Vector3,abs,varray());
+ ADDFUNC0(VECTOR3,VECTOR3,Vector3,floor,varray());
+ ADDFUNC0(VECTOR3,VECTOR3,Vector3,ceil,varray());
ADDFUNC1(VECTOR3,REAL,Vector3,distance_to,VECTOR3,"b",varray());
ADDFUNC1(VECTOR3,REAL,Vector3,distance_squared_to,VECTOR3,"b",varray());
ADDFUNC1(VECTOR3,VECTOR3,Vector3,slide,VECTOR3,"by",varray());
@@ -1535,10 +1539,10 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl
ADDFUNC1(TRANSFORM,NIL,Transform,xform,NIL,"v",varray());
ADDFUNC1(TRANSFORM,NIL,Transform,xform_inv,NIL,"v",varray());
-#ifdef DEBUG_ENABLED
+#ifdef DEBUG_ENABLED
_VariantCall::type_funcs[Variant::TRANSFORM].functions["xform"].returns=true;
_VariantCall::type_funcs[Variant::TRANSFORM].functions["xform_inv"].returns=true;
-#endif
+#endif
ADDFUNC0(INPUT_EVENT,BOOL,InputEvent,is_pressed,varray());
ADDFUNC1(INPUT_EVENT,BOOL,InputEvent,is_action,STRING,"action",varray());
@@ -1635,9 +1639,3 @@ void unregister_variant_methods() {
}
-
-
-
-
-
-
diff --git a/demos/2d/platformer/coin.gd b/demos/2d/platformer/coin.gd
index 3e31a395ae..983cd46d88 100644
--- a/demos/2d/platformer/coin.gd
+++ b/demos/2d/platformer/coin.gd
@@ -18,3 +18,11 @@ func _ready():
# Initalization here
pass
+
+
+func _on_coin_area_enter( area ):
+ pass # replace with function body
+
+
+func _on_coin_area_enter_shape( area_id, area, area_shape, area_shape ):
+ pass # replace with function body
diff --git a/demos/2d/platformer/tiles_demo.png.flags b/demos/2d/platformer/tiles_demo.png.flags
new file mode 100644
index 0000000000..efb2b8ce5f
--- /dev/null
+++ b/demos/2d/platformer/tiles_demo.png.flags
@@ -0,0 +1 @@
+filter=false
diff --git a/demos/3d/platformer/enemy.gd b/demos/3d/platformer/enemy.gd
index cbbb2fe725..9b2e95a96d 100644
--- a/demos/3d/platformer/enemy.gd
+++ b/demos/3d/platformer/enemy.gd
@@ -91,4 +91,5 @@ func _ready():
# Initalization here
pass
-
+func _die():
+ queue_free()
diff --git a/demos/3d/platformer/enemy.scn b/demos/3d/platformer/enemy.scn
index 06d725061d..083582a85a 100644
--- a/demos/3d/platformer/enemy.scn
+++ b/demos/3d/platformer/enemy.scn
Binary files differ
diff --git a/doc/base/classes.xml b/doc/base/classes.xml
index d83997ad8a..157d49fbc8 100644
--- a/doc/base/classes.xml
+++ b/doc/base/classes.xml
@@ -5905,7 +5905,7 @@
<description>
Base class of anything 2D. Canvas items are laid out in a tree and children inherit and extend the transform of their parent. CanvasItem is extended by [Control], for anything GUI related, and by [Node2D] for anything 2D engine related.
Any CanvasItem can draw. For this, the "update" function must be called, then NOTIFICATION_DRAW will be received on idle time to request redraw. Because of this, canvas items don't need to be redraw on every frame, improving the performance significan'tly. Several functions for drawing on the CanvasItem are provided (see draw_* functions). They can only be used inside the notification, signal or _draw() overrided function, though.
- Canvas items are draw in tree order. By default, children are on top of their parents so a root CanvasItem will be drawn behind everything (this can be changed per item though).
+ Canvas items are draw in tree order. By default, children are on top of their parents so a root CanvasItem will be drawn behind everything (this can be changed per item though).
Canvas items can also be hidden (hiding also their subtree). They provide many means for changing standard parameters such as opacity (for it and the subtree) and self opacity, blend mode.
Ultimately, a transform notification can be requested, which will notify the node that its global position changed in case the parent tree changed.
</description>
@@ -11556,8 +11556,11 @@
</class>
<class name="GraphEdit" inherits="Control" category="Core">
<brief_description>
+ GraphEdit is an area capable of showing various GraphNodes. It manages connection events between them.
</brief_description>
<description>
+ GraphEdit manages the showing of GraphNodes it contains, as well as connections an disconnections between them. Signals are sent for each of these two events. Disconnection between GraphNodes slots is disabled by default.
+ It is greatly advised to enable low processor usage mode [OS.set_low_processor_usage_mode()] when using GraphEdits.
</description>
<methods>
<method name="connect_node">
@@ -11572,6 +11575,7 @@
<argument index="3" name="to_port" type="int">
</argument>
<description>
+ Create a connection between 'from_port' slot of 'from' GraphNode and 'to_port' slot of 'to' GraphNode. If the connection already exists, no connection is created.
</description>
</method>
<method name="is_node_connected">
@@ -11586,6 +11590,7 @@
<argument index="3" name="to_port" type="int">
</argument>
<description>
+ Return true if the 'from_port' slot of 'from' GraphNode is connected to the 'to_port' slot of 'to' GraphNode.
</description>
</method>
<method name="disconnect_node">
@@ -11598,24 +11603,28 @@
<argument index="3" name="to_port" type="int">
</argument>
<description>
+ Remove the connection between 'from_port' slot of 'from' GraphNode and 'to_port' slot of 'to' GraphNode, if connection exists.
</description>
</method>
<method name="get_connection_list" qualifiers="const">
<return type="Array">
</return>
<description>
+ Return an Array containing the list of connections. A connection consists in a structure of the form {from_slot: 0, from: "GraphNode name 0", to_slot: 1, to: "GraphNode name 1" }
</description>
</method>
<method name="set_right_disconnects">
<argument index="0" name="enable" type="bool">
</argument>
<description>
+ Enable the disconnection of existing connections in the visual GraphEdit by left-clicking a connection and releasing into the void.
</description>
</method>
<method name="is_right_disconnects_enabled" qualifiers="const">
<return type="bool">
</return>
<description>
+ Return true is the disconnection of connections is enable in the visual GraphEdit. False otherwise.
</description>
</method>
</methods>
@@ -11630,6 +11639,7 @@
<argument index="3" name="to_slot" type="int">
</argument>
<description>
+ Signal sent to the GraphEdit when the connection between 'from_slot' slot of 'from' GraphNode and 'to_slot' slot of 'to' GraphNode is attempted to be removed.
</description>
</signal>
<signal name="connection_request">
@@ -11642,6 +11652,7 @@
<argument index="3" name="to_slot" type="int">
</argument>
<description>
+ Signal sent to the GraphEdit when the connection between 'from_slot' slot of 'from' GraphNode and 'to_slot' slot of 'to' GraphNode is attempted to be created.
</description>
</signal>
</signals>
@@ -11650,20 +11661,24 @@
</class>
<class name="GraphNode" inherits="Container" category="Core">
<brief_description>
+ A GraphNode is a container with several input and output slots allowing connections between GraphNodes. Slots can have different, incompatible types.
</brief_description>
<description>
+ A GraphNode is a container defined by a title. It can have 1 or more input and output slots, which can be enabled (shown) or disabled (not shown) and have different (incompatible) types. Colors can also be assigned to slots. A tuple of input and output slots is defined for each GUI element included in the GraphNode. Input and output connections are left and right slots, but only enabled slots are counted as connections.
</description>
<methods>
<method name="set_title">
<argument index="0" name="title" type="String">
</argument>
<description>
+ Set the title of the GraphNode.
</description>
</method>
<method name="get_title" qualifiers="const">
<return type="String">
</return>
<description>
+ Return the title of the GraphNode.
</description>
</method>
<method name="set_slot">
@@ -11682,16 +11697,19 @@
<argument index="6" name="color_right" type="Color">
</argument>
<description>
+ Set the tuple of input/output slots defined by 'idx' ID. 'left' slots are input, 'right' are output. 'type' is an integer defining the type of the slot. Refer to description for the compatibility between slot types.
</description>
</method>
<method name="clear_slot">
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Disable input and ouput slot whose index is 'idx'.
</description>
</method>
<method name="clear_all_slots">
<description>
+ Disable all input and output slots of the GraphNode.
</description>
</method>
<method name="is_slot_enabled_left" qualifiers="const">
@@ -11700,6 +11718,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Return true if left (input) slot 'idx' is enabled. False otherwise.
</description>
</method>
<method name="get_slot_type_left" qualifiers="const">
@@ -11708,6 +11727,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Return the (integer) type of left (input) 'idx' slot.
</description>
</method>
<method name="get_slot_color_left" qualifiers="const">
@@ -11716,6 +11736,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Return the color set to 'idx' left (input) slot.
</description>
</method>
<method name="is_slot_enabled_right" qualifiers="const">
@@ -11724,6 +11745,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Return true if right (output) slot 'idx' is enabled. False otherwise.
</description>
</method>
<method name="get_slot_type_right" qualifiers="const">
@@ -11732,6 +11754,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Return the (integer) type of right (output) 'idx' slot.
</description>
</method>
<method name="get_slot_color_right" qualifiers="const">
@@ -11740,30 +11763,35 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Return the color set to 'idx' right (output) slot.
</description>
</method>
<method name="set_offset">
<argument index="0" name="offset" type="Vector2">
</argument>
<description>
+ Set the offset of the GraphNode.
</description>
</method>
<method name="get_offset" qualifiers="const">
<return type="Vector2">
</return>
<description>
+ Return the offset of the GraphNode.
</description>
</method>
<method name="get_connection_output_count">
<return type="int">
</return>
<description>
+ Return the number of enabled output slots (connections) of the GraphNode.
</description>
</method>
<method name="get_connection_input_count">
<return type="int">
</return>
<description>
+ Return the number of enabled input slots (connections) to the GraphNode.
</description>
</method>
<method name="get_connection_output_pos">
@@ -11772,6 +11800,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Return the position of the output connection 'idx'.
</description>
</method>
<method name="get_connection_output_type">
@@ -11780,6 +11809,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Return the type of the output connection 'idx'.
</description>
</method>
<method name="get_connection_output_color">
@@ -11788,6 +11818,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Return the color of the output connection 'idx'.
</description>
</method>
<method name="get_connection_input_pos">
@@ -11796,6 +11827,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Return the position of the input connection 'idx'.
</description>
</method>
<method name="get_connection_input_type">
@@ -11804,6 +11836,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Return the type of the input connection 'idx'.
</description>
</method>
<method name="get_connection_input_color">
@@ -11812,28 +11845,33 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Return the color of the input connection 'idx'.
</description>
</method>
<method name="set_show_close_button">
<argument index="0" name="show" type="bool">
</argument>
<description>
+ Show the close button on the GraphNode if 'show' is true (disabled by default). If enabled, a connection on the signal close_request is needed for the close button to work.
</description>
</method>
<method name="is_close_button_visible" qualifiers="const">
<return type="bool">
</return>
<description>
+ Returns true if the close button is shown. False otherwise.
</description>
</method>
</methods>
<signals>
<signal name="raise_request">
<description>
+ Signal sent when the GraphNode is requested to be displayed over other ones. Happens on focusing (clicking into) the GraphNode.
</description>
</signal>
<signal name="close_request">
<description>
+ Signal sent on closing the GraphNode.
</description>
</signal>
<signal name="dragged">
@@ -11842,10 +11880,12 @@
<argument index="1" name="to" type="Vector2">
</argument>
<description>
+ Signal sent when the GraphNode is dragged.
</description>
</signal>
<signal name="offset_changed">
<description>
+ Signal sent when the GraphNode is moved.
</description>
</signal>
</signals>
@@ -17934,7 +17974,7 @@
</brief_description>
<description>
Nodes can be set as children of other nodes, resulting in a tree arrangement. Any tree of nodes is called a "Scene".
- Scenes can be saved to disk, and then instanced into other scenes. This allows for very high flexibility in the architecture and data model of the projects.
+ Scenes can be saved to disk, and then instanced into other scenes. This allows for very high flexibility in the architecture and data model of the projects.
[SceneMainLoop] contains the "active" tree of nodes, and a node becomes active (receinving NOTIFICATION_ENTER_SCENE) when added to that tree.
A node can contain any number of nodes as a children (but there is only one tree root) with the requirement that no two childrens with the same name can exist.
Nodes can, optionally, be added to groups. This makes it easy to reach a number of nodes from the code (for example an "enemies" group).
@@ -18684,11 +18724,11 @@
<description>
Operating System functions. OS Wraps the most common functionality to communicate with the host Operating System, such as:
-Mouse Grabbing
- -Mouse Cursors
+ -Mouse Cursors
-Clipboard
-Video Mode
-Date " Time
- -Timers
+ -Timers
-Environment Variables
-Execution of Binaries
-Command Line
@@ -27567,7 +27607,7 @@
Rigid body 2D node.
</brief_description>
<description>
- Rigid body 2D node. This node is used for placing rigid bodies in the scene. It can contain a number of shapes, and also shift state between regular Rigid Body to Character or even Static.
+ Rigid body 2D node. This node is used for placing rigid bodies in the scene. It can contain a number of shapes, and also shift state between regular Rigid Body to Character or even Static.
Character mode forbids the node from being rotated. This node can have a custom force integrator function, for writing complex physics motion behavior per node.
As a warning, don't change this node position every frame or very often. Sporadic changes work fine, but physics runs at a different granularity (fixed hz) than usual rendering (process callback) and maybe even in a separate thread, so changing this from a process loop will yield strange behavior.
</description>
@@ -37719,6 +37759,18 @@
<description>
</description>
</method>
+ <method name="set_audio_track">
+ <argument index="0" name="track" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="get_audio_track" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="get_stream_name" qualifiers="const">
<return type="String">
</return>
@@ -37755,6 +37807,18 @@
<description>
</description>
</method>
+ <method name="set_buffering_msec">
+ <argument index="0" name="msec" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="get_buffering_msec" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
</methods>
<constants>
</constants>
@@ -37765,30 +37829,16 @@
<description>
</description>
<methods>
- <method name="get_pending_frame_count" qualifiers="const">
- <return type="int">
- </return>
- <description>
- </description>
- </method>
- <method name="pop_frame">
- <argument index="0" name="arg0" type="Object">
- </argument>
- <description>
- </description>
- </method>
- <method name="peek_frame" qualifiers="const">
- <return type="Image">
- </return>
- <description>
- </description>
- </method>
- <method name="set_audio_track">
- <argument index="0" name="idx" type="int">
- </argument>
- <description>
- </description>
- </method>
+ </methods>
+ <constants>
+ </constants>
+</class>
+<class name="VideoStreamTheora" inherits="VideoStream" category="Core">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <methods>
</methods>
<constants>
</constants>
diff --git a/drivers/gl_context/glew.c b/drivers/gl_context/glew.c
index fc0aa28a72..962e82b657 100644
--- a/drivers/gl_context/glew.c
+++ b/drivers/gl_context/glew.c
@@ -1,3 +1,7 @@
+#ifdef __HAIKU__
+ #undef GLEW_ENABLED
+#endif
+
#ifdef GLEW_ENABLED
/*
** The OpenGL Extension Wrangler Library
diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp
index 96f90e6be1..8617061ad4 100644
--- a/drivers/unix/os_unix.cpp
+++ b/drivers/unix/os_unix.cpp
@@ -243,7 +243,7 @@ OS::Date OS_Unix::get_date(bool utc) const {
lt=localtime(&t);
Date ret;
ret.year=1900+lt->tm_year;
- ret.month=(Month)lt->tm_mon;
+ ret.month=(Month)(lt->tm_mon + 1);
ret.day=lt->tm_mday;
ret.weekday=(Weekday)lt->tm_wday;
ret.dst=lt->tm_isdst;
diff --git a/drivers/unix/packet_peer_udp_posix.cpp b/drivers/unix/packet_peer_udp_posix.cpp
index 26a0b29228..94b4c35923 100644
--- a/drivers/unix/packet_peer_udp_posix.cpp
+++ b/drivers/unix/packet_peer_udp_posix.cpp
@@ -13,7 +13,11 @@
#include <stdio.h>
#ifndef NO_FCNTL
-#include <sys/fcntl.h>
+ #ifdef __HAIKU__
+ #include <fcntl.h>
+ #else
+ #include <sys/fcntl.h>
+ #endif
#else
#include <sys/ioctl.h>
#endif
diff --git a/drivers/unix/stream_peer_tcp_posix.cpp b/drivers/unix/stream_peer_tcp_posix.cpp
index 2301d8b6c4..5aa3915893 100644
--- a/drivers/unix/stream_peer_tcp_posix.cpp
+++ b/drivers/unix/stream_peer_tcp_posix.cpp
@@ -39,7 +39,11 @@
#include <netdb.h>
#include <sys/types.h>
#ifndef NO_FCNTL
-#include <sys/fcntl.h>
+ #ifdef __HAIKU__
+ #include <fcntl.h>
+ #else
+ #include <sys/fcntl.h>
+ #endif
#else
#include <sys/ioctl.h>
#endif
diff --git a/drivers/unix/tcp_server_posix.cpp b/drivers/unix/tcp_server_posix.cpp
index 4f9ee62cde..aaca0fe0d8 100644
--- a/drivers/unix/tcp_server_posix.cpp
+++ b/drivers/unix/tcp_server_posix.cpp
@@ -41,7 +41,11 @@
#include <netdb.h>
#include <sys/types.h>
#ifndef NO_FCNTL
-#include <sys/fcntl.h>
+ #ifdef __HAIKU__
+ #include <fcntl.h>
+ #else
+ #include <sys/fcntl.h>
+ #endif
#else
#include <sys/ioctl.h>
#endif
diff --git a/drivers/webp/dsp/dsp.h b/drivers/webp/dsp/dsp.h
index afe30413c6..fd686a8532 100644
--- a/drivers/webp/dsp/dsp.h
+++ b/drivers/webp/dsp/dsp.h
@@ -29,7 +29,7 @@ extern "C" {
#define WEBP_USE_SSE2
#endif
-#if defined(__ANDROID__) && defined(__ARM_ARCH_7A__)
+#if defined(__ANDROID__) && defined(__ARM_ARCH_7A__) && defined(__ARM_NEON__)
#define WEBP_ANDROID_NEON // Android targets that might support NEON
#endif
diff --git a/main/main.cpp b/main/main.cpp
index e1bc3b9fd9..9cd190a0e8 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -1007,61 +1007,49 @@ bool Main::start() {
bool export_debug=false;
List<String> args = OS::get_singleton()->get_cmdline_args();
for (int i=0;i<args.size();i++) {
-
-
- if (args[i]=="-doctool" && i <(args.size()-1)) {
-
- doc_tool=args[i+1];
+ //parameters that have an argument to the right
+ if (i < (args.size()-1)) {
+ if (args[i]=="-doctool") {
+ doc_tool=args[i+1];
+ } else if (args[i]=="-script" || args[i]=="-s") {
+ script=args[i+1];
+ } else if (args[i]=="-level" || args[i]=="-l") {
+ OS::get_singleton()->_custom_level=args[i+1];
+ } else if (args[i]=="-test") {
+ test=args[i+1];
+ } else if (args[i]=="-optimize") {
+ optimize=args[i+1];
+ } else if (args[i]=="-optimize_preset") {
+ optimize_preset=args[i+1];
+ } else if (args[i]=="-export") {
+ editor=true; //needs editor
+ _export_platform=args[i+1];
+ } else if (args[i]=="-export_debug") {
+ editor=true; //needs editor
+ _export_platform=args[i+1];
+ export_debug=true;
+ } else if (args[i]=="-import") {
+ editor=true; //needs editor
+ _import=args[i+1];
+ } else if (args[i]=="-import_script") {
+ editor=true; //needs editor
+ _import_script=args[i+1];
+ } else if (args[i]=="-dumpstrings") {
+ editor=true; //needs editor
+ dumpstrings=args[i+1];
+ }
i++;
- }else if (args[i]=="-nodocbase") {
-
+ }
+ //parameters that do not have an argument to the right
+ if (args[i]=="-nodocbase") {
doc_base=false;
- } else if ((args[i]=="-script" || args[i]=="-s") && i <(args.size()-1)) {
-
- script=args[i+1];
- i++;
- } else if ((args[i]=="-level" || args[i]=="-l") && i <(args.size()-1)) {
-
- OS::get_singleton()->_custom_level=args[i+1];
- i++;
- } else if (args[i]=="-test" && i <(args.size()-1)) {
- test=args[i+1];
- i++;
- } else if (args[i]=="-optimize" && i <(args.size()-1)) {
- optimize=args[i+1];
- i++;
- } else if (args[i]=="-optimize_preset" && i <(args.size()-1)) {
- optimize_preset=args[i+1];
- i++;
- } else if (args[i]=="-export" && i <(args.size()-1)) {
- editor=true; //needs editor
- _export_platform=args[i+1];
- i++;
- } else if (args[i]=="-export_debug" && i <(args.size()-1)) {
- editor=true; //needs editor
- _export_platform=args[i+1];
- export_debug=true;
- i++;
- } else if (args[i]=="-import" && i <(args.size()-1)) {
- editor=true; //needs editor
- _import=args[i+1];
- i++;
- } else if (args[i]=="-import_script" && i <(args.size()-1)) {
- editor=true; //needs editor
- _import_script=args[i+1];
- i++;
- } else if (args[i]=="-noquit" ) {
+ } else if (args[i]=="-noquit") {
noquit=true;
- } else if (args[i]=="-dumpstrings" && i <(args.size()-1)) {
- editor=true; //needs editor
- dumpstrings=args[i+1];
- i++;
- } else if (args[i]=="-editor" || args[i]=="-e") {
- editor=true;
} else if (args[i]=="-convert_old") {
convert_old=true;
+ } else if (args[i]=="-editor" || args[i]=="-e") {
+ editor=true;
} else if (args[i].length() && args[i][0] != '-' && game_path == "") {
-
game_path=args[i];
}
}
@@ -1556,9 +1544,9 @@ bool Main::iteration() {
OS::get_singleton()->delay_usec( OS::get_singleton()->get_frame_delay()*1000 );
}
- int taret_fps = OS::get_singleton()->get_target_fps();
- if (taret_fps>0) {
- uint64_t time_step = 1000000L/taret_fps;
+ int target_fps = OS::get_singleton()->get_target_fps();
+ if (target_fps>0) {
+ uint64_t time_step = 1000000L/target_fps;
target_ticks += time_step;
uint64_t current_ticks = OS::get_singleton()->get_ticks_usec();
if (current_ticks<target_ticks) OS::get_singleton()->delay_usec(target_ticks-current_ticks);
diff --git a/modules/gdscript/gd_functions.cpp b/modules/gdscript/gd_functions.cpp
index 37ddb2bc41..6f51ac5312 100644
--- a/modules/gdscript/gd_functions.cpp
+++ b/modules/gdscript/gd_functions.cpp
@@ -904,6 +904,15 @@ void GDFunctions::call(Function p_func,const Variant **p_args,int p_arg_count,Va
r_ret = gdscr->_new(NULL,0,r_error);
+ GDInstance *ins = static_cast<GDInstance*>(static_cast<Object*>(r_ret)->get_script_instance());
+ Ref<GDScript> gd_ref = ins->get_script();
+
+ for(Map<StringName,GDScript::MemberInfo>::Element *E = gd_ref->member_indices.front(); E; E = E->next()) {
+ if(d.has(E->key())) {
+ ins->members[E->get().index] = d[E->key()];
+ }
+ }
+
} break;
case HASH: {
diff --git a/modules/gdscript/gd_parser.cpp b/modules/gdscript/gd_parser.cpp
index 9c39051b7f..313fb57d0e 100644
--- a/modules/gdscript/gd_parser.cpp
+++ b/modules/gdscript/gd_parser.cpp
@@ -2421,6 +2421,16 @@ void GDParser::_parse_class(ClassNode *p_class) {
}; //fallthrough to use the same
case Variant::REAL: {
+ if (tokenizer->get_token()==GDTokenizer::TK_IDENTIFIER && tokenizer->get_token_identifier()=="EASE") {
+ current_export.hint=PROPERTY_HINT_EXP_EASING;
+ tokenizer->advance();
+ if (tokenizer->get_token()!=GDTokenizer::TK_PARENTHESIS_CLOSE) {
+ _set_error("Expected ')' in hint.");
+ return;
+ }
+ break;
+ }
+
float sign=1.0;
if (tokenizer->get_token()==GDTokenizer::TK_OP_SUB) {
@@ -2571,6 +2581,17 @@ void GDParser::_parse_class(ClassNode *p_class) {
}
break;
}
+
+ if (tokenizer->get_token()==GDTokenizer::TK_IDENTIFIER && tokenizer->get_token_identifier()=="MULTILINE") {
+
+ current_export.hint=PROPERTY_HINT_MULTILINE_TEXT;
+ tokenizer->advance();
+ if (tokenizer->get_token()!=GDTokenizer::TK_PARENTHESIS_CLOSE) {
+ _set_error("Expected ')' in hint.");
+ return;
+ }
+ break;
+ }
} break;
case Variant::COLOR: {
@@ -2607,23 +2628,16 @@ void GDParser::_parse_class(ClassNode *p_class) {
} else if (tokenizer->get_token()==GDTokenizer::TK_IDENTIFIER) {
String identifier = tokenizer->get_token_identifier();
- if (identifier == "flag") {
- current_export.type=Variant::INT;
- current_export.hint=PROPERTY_HINT_ALL_FLAGS;
- }else if (identifier == "multiline"){
- current_export.type=Variant::STRING;
- current_export.hint=PROPERTY_HINT_MULTILINE_TEXT;
- } else {
- if (!ObjectTypeDB::is_type(identifier,"Resource")) {
-
- current_export=PropertyInfo();
- _set_error("Export hint not a type or resource.");
- }
-
- current_export.type=Variant::OBJECT;
- current_export.hint=PROPERTY_HINT_RESOURCE_TYPE;
- current_export.hint_string=identifier;
+ if (!ObjectTypeDB::is_type(identifier,"Resource")) {
+
+ current_export=PropertyInfo();
+ _set_error("Export hint not a type or resource.");
}
+
+ current_export.type=Variant::OBJECT;
+ current_export.hint=PROPERTY_HINT_RESOURCE_TYPE;
+ current_export.hint_string=identifier;
+
tokenizer->advance();
}
diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp
index 3d56b04cac..e4559ca100 100644
--- a/modules/gridmap/grid_map_editor_plugin.cpp
+++ b/modules/gridmap/grid_map_editor_plugin.cpp
@@ -220,7 +220,9 @@ void GridMapEditor::_menu_option(int p_option) {
} break;
-
+ case MENU_OPTION_GRIDMAP_SETTINGS: {
+ settings_dialog->popup_centered(settings_vbc->get_combined_minimum_size() + Size2(50, 50));
+ } break;
}
}
@@ -304,7 +306,7 @@ bool GridMapEditor::do_input_action(Camera* p_camera,const Point2& p_point,bool
p.d=edit_floor[edit_axis]*node->get_cell_size();
Vector3 inters;
- if (!p.intersects_segment(from,from+normal*500,&inters))
+ if (!p.intersects_segment(from, from + normal * settings_pick_distance->get_val(), &inters))
return false;
@@ -1249,6 +1251,24 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
//options->get_popup()->add_separator();
//options->get_popup()->add_item("Configure",MENU_OPTION_CONFIGURE);
+ options->get_popup()->add_separator();
+ options->get_popup()->add_item("Settings", MENU_OPTION_GRIDMAP_SETTINGS);
+
+ settings_dialog = memnew(ConfirmationDialog);
+ settings_dialog->set_title("GridMap Settings");
+ add_child(settings_dialog);
+ settings_vbc = memnew(VBoxContainer);
+ settings_vbc->set_custom_minimum_size(Size2(200, 0));
+ settings_dialog->add_child(settings_vbc);
+ settings_dialog->set_child_rect(settings_vbc);
+
+ settings_pick_distance = memnew(SpinBox);
+ settings_pick_distance->set_max(10000.0f);
+ settings_pick_distance->set_min(500.0f);
+ settings_pick_distance->set_step(1.0f);
+ settings_pick_distance->set_val(EDITOR_DEF("gridmap_editor/pick_distance", 5000.0));
+ settings_vbc->add_margin_child("Pick Distance:", settings_pick_distance);
+
clip_mode=CLIP_DISABLED;
options->get_popup()->connect("item_pressed", this,"_menu_option");
diff --git a/modules/gridmap/grid_map_editor_plugin.h b/modules/gridmap/grid_map_editor_plugin.h
index 26fe8f20dc..03b2d4226e 100644
--- a/modules/gridmap/grid_map_editor_plugin.h
+++ b/modules/gridmap/grid_map_editor_plugin.h
@@ -78,6 +78,9 @@ class GridMapEditor : public VBoxContainer {
ToolButton *mode_thumbnail;
ToolButton *mode_list;
HBoxContainer *spatial_editor_hb;
+ ConfirmationDialog *settings_dialog;
+ VBoxContainer *settings_vbc;
+ SpinBox *settings_pick_distance;
struct SetItem {
@@ -165,8 +168,8 @@ class GridMapEditor : public VBoxContainer {
MENU_OPTION_SELECTION_MAKE_AREA,
MENU_OPTION_SELECTION_MAKE_EXTERIOR_CONNECTOR,
MENU_OPTION_SELECTION_CLEAR,
- MENU_OPTION_REMOVE_AREA
-
+ MENU_OPTION_REMOVE_AREA,
+ MENU_OPTION_GRIDMAP_SETTINGS
};
diff --git a/platform/android/audio_driver_opensl.cpp b/platform/android/audio_driver_opensl.cpp
index a08bc8943c..761bef27aa 100644
--- a/platform/android/audio_driver_opensl.cpp
+++ b/platform/android/audio_driver_opensl.cpp
@@ -236,13 +236,12 @@ void AudioDriverOpenSL::start(){
ERR_FAIL_COND( res !=SL_RESULT_SUCCESS );
/* Initialize arrays required[] and iidArray[] */
- int i;
SLboolean required[MAX_NUMBER_INTERFACES];
SLInterfaceID iidArray[MAX_NUMBER_INTERFACES];
#if 0
- for (i=0; i<MAX_NUMBER_INTERFACES; i++)
+ for (int i=0; i<MAX_NUMBER_INTERFACES; i++)
{
required[i] = SL_BOOLEAN_FALSE;
iidArray[i] = SL_IID_NULL;
diff --git a/platform/android/cpu-features.c b/platform/android/cpu-features.c
index 156d464729..9cdadd5407 100644
--- a/platform/android/cpu-features.c
+++ b/platform/android/cpu-features.c
@@ -127,7 +127,7 @@ static __inline__ void x86_cpuid(int func, int values[4])
static int
get_file_size(const char* pathname)
{
- int fd, ret, result = 0;
+ int fd, result = 0;
char buffer[256];
fd = open(pathname, O_RDONLY);
diff --git a/platform/android/detect.py b/platform/android/detect.py
index c36e35484e..9db5d02b48 100644
--- a/platform/android/detect.py
+++ b/platform/android/detect.py
@@ -20,15 +20,14 @@ def can_build():
def get_opts():
return [
- ('ANDROID_NDK_ROOT', 'the path to Android NDK', os.environ.get("ANDROID_NDK_ROOT", 0)),
- ('NDK_TOOLCHAIN', 'toolchain to use for the NDK',"arm-eabi-4.4.0"),
- #android 2.3
- ('ndk_platform', 'compile for platform: (2.2,2.3)',"2.2"),
- ('NDK_TARGET', 'toolchain to use for the NDK',"arm-linux-androideabi-4.8"),
- ('android_stl','enable STL support in android port (for modules)','no'),
- ('armv6','compile for older phones running arm v6 (instead of v7+neon+smp)','no'),
- ('x86','Xompile for Android-x86','no')
-
+ ('ANDROID_NDK_ROOT', 'the path to Android NDK', os.environ.get("ANDROID_NDK_ROOT", 0)),
+ ('NDK_TOOLCHAIN', 'toolchain to use for the NDK',"arm-eabi-4.4.0"),
+ ('NDK_TARGET', 'toolchain to use for the NDK',"arm-linux-androideabi-4.8"),
+ ('NDK_TARGET_X86', 'toolchain to use for the NDK x86',"x86-4.8"),
+ ('ndk_platform', 'compile for platform: (android-<api> , example: android-15)',"android-15"),
+ ('android_arch', 'select compiler architecture: (armv7/armv6/x86)',"armv7"),
+ ('android_neon','enable neon (armv7 only)',"yes"),
+ ('android_stl','enable STL support in android port (for modules)',"no")
]
def get_flags():
@@ -92,8 +91,13 @@ def configure(env):
env['SPAWN'] = mySpawn
- if env['x86']=='yes':
- env['NDK_TARGET']='x86-4.8'
+ ndk_platform=env['ndk_platform']
+
+ if env['android_arch'] not in ['armv7','armv6','x86']:
+ env['android_arch']='armv7'
+
+ if env['android_arch']=='x86':
+ env['NDK_TARGET']=env['NDK_TARGET_X86']
if env['PLATFORM'] == 'win32':
import methods
@@ -101,22 +105,28 @@ def configure(env):
#env['SPAWN'] = methods.win32_spawn
env['SHLIBSUFFIX'] = '.so'
-# env.android_source_modules.append("../libs/apk_expansion")
+ #env.android_source_modules.append("../libs/apk_expansion")
env.android_source_modules.append("../libs/google_play_services")
env.android_source_modules.append("../libs/downloader_library")
env.android_source_modules.append("../libs/play_licensing")
-
- ndk_platform=""
-
- ndk_platform="android-15"
- print("Godot Android!!!!!")
+ neon_text=""
+ if env["android_arch"]=="armv7" and env['android_neon']=='yes':
+ neon_text=" (with neon)"
+ print("Godot Android!!!!! ("+env['android_arch']+")"+neon_text)
env.Append(CPPPATH=['#platform/android'])
- if env['x86']=='yes':
- env.extra_suffix=".x86"
-
+ if env['android_arch']=='x86':
+ env.extra_suffix=".x86"+env.extra_suffix
+ elif env['android_arch']=='armv6':
+ env.extra_suffix=".armv6"+env.extra_suffix
+ elif env["android_arch"]=="armv7":
+ if env['android_neon']=='yes':
+ env.extra_suffix=".armv7.neon"+env.extra_suffix
+ else:
+ env.extra_suffix=".armv7"+env.extra_suffix
+
gcc_path=env["ANDROID_NDK_ROOT"]+"/toolchains/"+env["NDK_TARGET"]+"/prebuilt/";
import os
@@ -134,7 +144,7 @@ def configure(env):
env['ENV']['PATH'] = gcc_path+":"+env['ENV']['PATH']
- if env['x86']=='yes':
+ if env['android_arch']=='x86':
env['CC'] = gcc_path+'/i686-linux-android-gcc'
env['CXX'] = gcc_path+'/i686-linux-android-g++'
env['AR'] = gcc_path+"/i686-linux-android-ar"
@@ -147,7 +157,7 @@ def configure(env):
env['RANLIB'] = gcc_path+"/arm-linux-androideabi-ranlib"
env['AS'] = gcc_path+"/arm-linux-androideabi-as"
- if env['x86']=='yes':
+ if env['android_arch']=='x86':
env['ARCH'] = 'arch-x86'
else:
env['ARCH'] = 'arch-arm'
@@ -161,12 +171,18 @@ def configure(env):
env.Append(CPPPATH=[gcc_include])
# env['CCFLAGS'] = string.split('-DNO_THREADS -MMD -MP -MF -fpic -ffunction-sections -funwind-tables -fstack-protector -D__ARM_ARCH_5__ -D__ARM_ARCH_5T__ -D__ARM_ARCH_5E__ -D__ARM_ARCH_5TE__ -Wno-psabi -march=armv5te -mtune=xscale -msoft-float -fno-exceptions -mthumb -fno-strict-aliasing -DANDROID -Wa,--noexecstack -DGLES2_ENABLED ')
- if env['x86']=='yes':
+ env['neon_enabled']=False
+ if env['android_arch']=='x86':
env['CCFLAGS'] = string.split('-DNO_STATVFS -MMD -MP -MF -fpic -ffunction-sections -funwind-tables -fstack-protector -fvisibility=hidden -D__GLIBC__ -Wno-psabi -ftree-vectorize -funsafe-math-optimizations -fno-strict-aliasing -DANDROID -Wa,--noexecstack -DGLES2_ENABLED')
- elif env["armv6"]!="no":
+ elif env["android_arch"]=="armv6":
env['CCFLAGS'] = string.split('-DNO_STATVFS -MMD -MP -MF -fpic -ffunction-sections -funwind-tables -fstack-protector -fvisibility=hidden -D__ARM_ARCH_6__ -D__GLIBC__ -Wno-psabi -march=armv6 -mfpu=vfp -mfloat-abi=softfp -funsafe-math-optimizations -fno-strict-aliasing -DANDROID -Wa,--noexecstack -DGLES2_ENABLED')
- else:
- env['CCFLAGS'] = string.split('-DNO_STATVFS -MMD -MP -MF -fpic -ffunction-sections -funwind-tables -fstack-protector -fvisibility=hidden -D__ARM_ARCH_7__ -D__GLIBC__ -Wno-psabi -march=armv6 -mfpu=neon -mfloat-abi=softfp -ftree-vectorize -funsafe-math-optimizations -fno-strict-aliasing -DANDROID -Wa,--noexecstack -DGLES2_ENABLED')
+ elif env["android_arch"]=="armv7":
+ env['CCFLAGS'] = string.split('-DNO_STATVFS -MMD -MP -MF -fpic -ffunction-sections -funwind-tables -fstack-protector -fvisibility=hidden -D__ARM_ARCH_7__ -D__ARM_ARCH_7A__ -D__GLIBC__ -Wno-psabi -march=armv7-a -mfloat-abi=softfp -ftree-vectorize -funsafe-math-optimizations -fno-strict-aliasing -DANDROID -Wa,--noexecstack -DGLES2_ENABLED')
+ if env['android_neon']=='yes':
+ env['neon_enabled']=True
+ env.Append(CCFLAGS=['-mfpu=neon','-D__ARM_NEON__'])
+ else:
+ env.Append(CCFLAGS=['-mfpu=vfpv3-d16'])
env.Append(LDPATH=[ld_path])
env.Append(LIBS=['OpenSLES'])
@@ -190,9 +206,6 @@ def configure(env):
env.Append(CCFLAGS=['-D_DEBUG', '-g1', '-Wall', '-O0', '-DDEBUG_ENABLED'])
env.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC'])
- if env["armv6"] == "no" and env['x86'] != 'yes':
- env['neon_enabled']=True
-
env.Append(CPPFLAGS=['-DANDROID_ENABLED', '-DUNIX_ENABLED', '-DNO_FCNTL','-DMPC_FIXED_POINT'])
# env.Append(CPPFLAGS=['-DANDROID_ENABLED', '-DUNIX_ENABLED','-DMPC_FIXED_POINT'])
@@ -202,9 +215,17 @@ def configure(env):
if (env['android_stl']=='yes'):
#env.Append(CCFLAGS=[env["ANDROID_NDK_ROOT"]+"/sources/cxx-stl/system/include"])
- env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"]+"/sources/cxx-stl/gnu-libstdc++/4.4.3/include"])
- env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"]+"/sources/cxx-stl/gnu-libstdc++/4.4.3/libs/armeabi/include"])
- env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"]+"/sources/cxx-stl/gnu-libstdc++/4.4.3/libs/armeabi"])
+ env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"]+"/sources/cxx-stl/gnu-libstdc++/4.8/include"])
+ if env['android_arch']=='x86':
+ env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"]+"/sources/cxx-stl/gnu-libstdc++/4.8/libs/x86/include"])
+ env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"]+"/sources/cxx-stl/gnu-libstdc++/4.8/libs/x86"])
+ elif env['android_arch']=='armv6':
+ env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"]+"/sources/cxx-stl/gnu-libstdc++/4.8/libs/armeabi/include"])
+ env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"]+"/sources/cxx-stl/gnu-libstdc++/4.8/libs/armeabi"])
+ elif env["android_arch"]=="armv7":
+ env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"]+"/sources/cxx-stl/gnu-libstdc++/4.8/libs/armeabi-v7a/include"])
+ env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"]+"/sources/cxx-stl/gnu-libstdc++/4.8/libs/armeabi-v7a"])
+
env.Append(LIBS=["gnustl_static","supc++"])
env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"]+"/sources/cpufeatures"])
@@ -215,10 +236,12 @@ def configure(env):
env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"]+"/sources/cxx-stl/gabi++/include"])
env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"]+"/sources/cpufeatures"])
- if env['x86']=='yes':
+ if env['android_arch']=='x86':
env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"]+"/sources/cxx-stl/gabi++/libs/x86"])
- else:
+ elif env["android_arch"]=="armv6":
env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"]+"/sources/cxx-stl/gabi++/libs/armeabi"])
+ elif env["android_arch"]=="armv7":
+ env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"]+"/sources/cxx-stl/gabi++/libs/armeabi-v7a"])
env.Append(LIBS=['gabi++_static'])
env.Append(CCFLAGS=["-fno-exceptions",'-DNO_SAFE_CAST'])
diff --git a/platform/android/java/src/com/android/godot/payments/PaymentsManager.java b/platform/android/java/src/com/android/godot/payments/PaymentsManager.java
index fd1a62738a..5bf86d0b69 100644
--- a/platform/android/java/src/com/android/godot/payments/PaymentsManager.java
+++ b/platform/android/java/src/com/android/godot/payments/PaymentsManager.java
@@ -47,8 +47,10 @@ public class PaymentsManager {
}
public PaymentsManager initService(){
+ Intent intent = new Intent("com.android.vending.billing.InAppBillingService.BIND");
+ intent.setPackage("com.android.vending");
activity.bindService(
- new Intent("com.android.vending.billing.InAppBillingService.BIND"),
+ intent,
mServiceConn,
Context.BIND_AUTO_CREATE);
return this;
diff --git a/platform/android/libs/downloader_library/gen/com/android/vending/expansion/downloader/BuildConfig.java b/platform/android/libs/downloader_library/gen/com/android/vending/expansion/downloader/BuildConfig.java
deleted file mode 100644
index da9d06e63c..0000000000
--- a/platform/android/libs/downloader_library/gen/com/android/vending/expansion/downloader/BuildConfig.java
+++ /dev/null
@@ -1,6 +0,0 @@
-/** Automatically generated file. DO NOT MODIFY */
-package com.android.vending.expansion.downloader;
-
-public final class BuildConfig {
- public final static boolean DEBUG = false;
-} \ No newline at end of file
diff --git a/platform/android/libs/downloader_library/gen/com/android/vending/expansion/downloader/R.java b/platform/android/libs/downloader_library/gen/com/android/vending/expansion/downloader/R.java
deleted file mode 100644
index 330aed1856..0000000000
--- a/platform/android/libs/downloader_library/gen/com/android/vending/expansion/downloader/R.java
+++ /dev/null
@@ -1,73 +0,0 @@
-/* AUTO-GENERATED FILE. DO NOT MODIFY.
- *
- * This class was automatically generated by the
- * aapt tool from the resource data it found. It
- * should not be modified by hand.
- */
-
-package com.android.vending.expansion.downloader;
-
-public final class R {
- public static final class attr {
- }
- public static final class drawable {
- public static int notify_panel_notification_icon_bg=0x7f020000;
- }
- public static final class id {
- public static int appIcon=0x7f060001;
- public static int description=0x7f060007;
- public static int notificationLayout=0x7f060000;
- public static int progress_bar=0x7f060006;
- public static int progress_bar_frame=0x7f060005;
- public static int progress_text=0x7f060002;
- public static int time_remaining=0x7f060004;
- public static int title=0x7f060003;
- }
- public static final class layout {
- public static int status_bar_ongoing_event_progress_bar=0x7f030000;
- }
- public static final class string {
- public static int kilobytes_per_second=0x7f040014;
- /** When a download completes, a notification is displayed, and this
- string is used to indicate that the download successfully completed.
- Note that such a download could have been initiated by a variety of
- applications, including (but not limited to) the browser, an email
- application, a content marketplace.
- */
- public static int notification_download_complete=0x7f040000;
- /** When a download completes, a notification is displayed, and this
- string is used to indicate that the download failed.
- Note that such a download could have been initiated by a variety of
- applications, including (but not limited to) the browser, an email
- application, a content marketplace.
- */
- public static int notification_download_failed=0x7f040001;
- public static int state_completed=0x7f040007;
- public static int state_connecting=0x7f040005;
- public static int state_downloading=0x7f040006;
- public static int state_failed=0x7f040013;
- public static int state_failed_cancelled=0x7f040012;
- public static int state_failed_fetching_url=0x7f040010;
- public static int state_failed_sdcard_full=0x7f040011;
- public static int state_failed_unlicensed=0x7f04000f;
- public static int state_fetching_url=0x7f040004;
- public static int state_idle=0x7f040003;
- public static int state_paused_by_request=0x7f04000a;
- public static int state_paused_network_setup_failure=0x7f040009;
- public static int state_paused_network_unavailable=0x7f040008;
- public static int state_paused_roaming=0x7f04000d;
- public static int state_paused_sdcard_unavailable=0x7f04000e;
- public static int state_paused_wifi_disabled=0x7f04000c;
- public static int state_paused_wifi_unavailable=0x7f04000b;
- public static int state_unknown=0x7f040002;
- public static int time_remaining=0x7f040015;
- public static int time_remaining_notification=0x7f040016;
- }
- public static final class style {
- public static int ButtonBackground=0x7f050003;
- public static int NotificationText=0x7f050000;
- public static int NotificationTextSecondary=0x7f050004;
- public static int NotificationTextShadow=0x7f050001;
- public static int NotificationTitle=0x7f050002;
- }
-}
diff --git a/platform/bb10/audio_driver_bb10.cpp b/platform/bb10/audio_driver_bb10.cpp
index 2f1d5a49b3..f12625d3b8 100644
--- a/platform/bb10/audio_driver_bb10.cpp
+++ b/platform/bb10/audio_driver_bb10.cpp
@@ -53,7 +53,6 @@ Error AudioDriverBB10::init(const char* p_name) {
dev_name = (char *) p_name;
}
printf("******** reconnecting to device %s\n", dev_name);
- int card, dev;
int ret = snd_pcm_open_name(&pcm_handle, dev_name, SND_PCM_OPEN_PLAYBACK);
ERR_FAIL_COND_V(ret < 0, FAILED);
pcm_open = true;
diff --git a/platform/flash/rasterizer_flash.h b/platform/flash/rasterizer_flash.h
index af231f7954..1a2c540faa 100644
--- a/platform/flash/rasterizer_flash.h
+++ b/platform/flash/rasterizer_flash.h
@@ -577,7 +577,7 @@ class RasterizerFlash : public Rasterizer {
}
} else {
- return B->material->shader_cache < B->material->shader_cache;
+ return A->material->shader_cache < B->material->shader_cache;
}
}
};
diff --git a/platform/haiku/SCsub b/platform/haiku/SCsub
new file mode 100644
index 0000000000..859095fa5a
--- /dev/null
+++ b/platform/haiku/SCsub
@@ -0,0 +1,16 @@
+Import('env')
+
+common_haiku = [
+ 'os_haiku.cpp',
+ 'context_gl_haiku.cpp',
+ 'haiku_application.cpp',
+ 'haiku_direct_window.cpp',
+ 'haiku_gl_view.cpp',
+ 'key_mapping_haiku.cpp',
+ 'audio_driver_media_kit.cpp'
+]
+
+env.Program(
+ '#bin/godot',
+ ['godot_haiku.cpp'] + common_haiku
+)
diff --git a/platform/haiku/audio_driver_media_kit.cpp b/platform/haiku/audio_driver_media_kit.cpp
new file mode 100644
index 0000000000..3fabe4f96f
--- /dev/null
+++ b/platform/haiku/audio_driver_media_kit.cpp
@@ -0,0 +1,143 @@
+/*************************************************************************/
+/* audio_driver_media_kit.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "audio_driver_media_kit.h"
+
+#ifdef MEDIA_KIT_ENABLED
+
+#include "globals.h"
+
+int32_t* AudioDriverMediaKit::samples_in = NULL;
+
+Error AudioDriverMediaKit::init() {
+ active = false;
+
+ mix_rate = 44100;
+ output_format = OUTPUT_STEREO;
+ channels = 2;
+
+ int latency = GLOBAL_DEF("audio/output_latency", 25);
+ buffer_size = nearest_power_of_2(latency * mix_rate / 1000);
+ samples_in = memnew_arr(int32_t, buffer_size * channels);
+
+ media_raw_audio_format format;
+ format = media_raw_audio_format::wildcard;
+ format.frame_rate = mix_rate;
+ format.channel_count = channels;
+ format.format = media_raw_audio_format::B_AUDIO_INT;
+ format.byte_order = B_MEDIA_LITTLE_ENDIAN;
+ format.buffer_size = buffer_size * sizeof(int32_t) * channels;
+
+ player = new BSoundPlayer(
+ &format,
+ "godot_sound_server",
+ AudioDriverMediaKit::PlayBuffer,
+ NULL,
+ this
+ );
+
+ if (player->InitCheck() != B_OK) {
+ fprintf(stderr, "MediaKit ERR: can not create a BSoundPlayer instance\n");
+ ERR_FAIL_COND_V(player == NULL, ERR_CANT_OPEN);
+ }
+
+ mutex = Mutex::create();
+ player->Start();
+
+ return OK;
+}
+
+void AudioDriverMediaKit::PlayBuffer(void* cookie, void* buffer, size_t size, const media_raw_audio_format& format) {
+ AudioDriverMediaKit* ad = (AudioDriverMediaKit*) cookie;
+ int32_t* buf = (int32_t*) buffer;
+
+ if (!ad->active) {
+ for (unsigned int i = 0; i < ad->buffer_size * ad->channels; i++) {
+ AudioDriverMediaKit::samples_in[i] = 0;
+ }
+ } else {
+ ad->lock();
+ ad->audio_server_process(ad->buffer_size, AudioDriverMediaKit::samples_in);
+ ad->unlock();
+ }
+
+ for (unsigned int i = 0; i < ad->buffer_size * ad->channels; i++) {
+ buf[i] = AudioDriverMediaKit::samples_in[i];
+ }
+}
+
+void AudioDriverMediaKit::start() {
+ active = true;
+}
+
+int AudioDriverMediaKit::get_mix_rate() const {
+ return mix_rate;
+}
+
+AudioDriverSW::OutputFormat AudioDriverMediaKit::get_output_format() const {
+ return output_format;
+}
+
+void AudioDriverMediaKit::lock() {
+ if (!mutex)
+ return;
+
+ mutex->lock();
+}
+
+void AudioDriverMediaKit::unlock() {
+ if (!mutex)
+ return;
+
+ mutex->unlock();
+}
+
+void AudioDriverMediaKit::finish() {
+ if (player)
+ delete player;
+
+ if (samples_in) {
+ memdelete_arr(samples_in);
+ };
+
+ if (mutex) {
+ memdelete(mutex);
+ mutex = NULL;
+ }
+}
+
+AudioDriverMediaKit::AudioDriverMediaKit() {
+ mutex = NULL;
+ player = NULL;
+}
+
+AudioDriverMediaKit::~AudioDriverMediaKit() {
+
+}
+
+#endif
diff --git a/platform/haiku/audio_driver_media_kit.h b/platform/haiku/audio_driver_media_kit.h
new file mode 100644
index 0000000000..a23ec447f1
--- /dev/null
+++ b/platform/haiku/audio_driver_media_kit.h
@@ -0,0 +1,72 @@
+/*************************************************************************/
+/* audio_driver_media_kit.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "servers/audio/audio_server_sw.h"
+
+#ifdef MEDIA_KIT_ENABLED
+
+#include "core/os/thread.h"
+#include "core/os/mutex.h"
+
+#include <kernel/image.h> // needed for image_id
+#include <SoundPlayer.h>
+
+class AudioDriverMediaKit : public AudioDriverSW {
+ Mutex* mutex;
+
+ BSoundPlayer* player;
+ static int32_t* samples_in;
+
+ static void PlayBuffer(void* cookie, void* buffer, size_t size, const media_raw_audio_format& format);
+
+ unsigned int mix_rate;
+ OutputFormat output_format;
+ unsigned int buffer_size;
+ int channels;
+
+ bool active;
+
+public:
+
+ const char* get_name() const {
+ return "MediaKit";
+ };
+
+ virtual Error init();
+ virtual void start();
+ virtual int get_mix_rate() const;
+ virtual OutputFormat get_output_format() const;
+ virtual void lock();
+ virtual void unlock();
+ virtual void finish();
+
+ AudioDriverMediaKit();
+ ~AudioDriverMediaKit();
+};
+
+#endif
diff --git a/platform/haiku/context_gl_haiku.cpp b/platform/haiku/context_gl_haiku.cpp
new file mode 100644
index 0000000000..21107a52a4
--- /dev/null
+++ b/platform/haiku/context_gl_haiku.cpp
@@ -0,0 +1,43 @@
+#include "context_gl_haiku.h"
+
+#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED)
+
+ContextGL_Haiku::ContextGL_Haiku(HaikuDirectWindow* p_window) {
+ window = p_window;
+
+ uint32 type = BGL_RGB | BGL_DOUBLE | BGL_DEPTH;
+ view = new HaikuGLView(window->Bounds(), type);
+}
+
+ContextGL_Haiku::~ContextGL_Haiku() {
+ delete view;
+}
+
+Error ContextGL_Haiku::initialize() {
+ window->AddChild(view);
+ window->SetHaikuGLView(view);
+
+ return OK;
+}
+
+void ContextGL_Haiku::release_current() {
+ view->UnlockGL();
+}
+
+void ContextGL_Haiku::make_current() {
+ view->LockGL();
+}
+
+void ContextGL_Haiku::swap_buffers() {
+ view->SwapBuffers();
+}
+
+int ContextGL_Haiku::get_window_width() {
+ return window->Bounds().IntegerWidth();
+}
+
+int ContextGL_Haiku::get_window_height() {
+ return window->Bounds().IntegerHeight();
+}
+
+#endif
diff --git a/platform/haiku/context_gl_haiku.h b/platform/haiku/context_gl_haiku.h
new file mode 100644
index 0000000000..e37fe14970
--- /dev/null
+++ b/platform/haiku/context_gl_haiku.h
@@ -0,0 +1,29 @@
+#ifndef CONTEXT_GL_HAIKU_H
+#define CONTEXT_GL_HAIKU_H
+
+#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED)
+
+#include "drivers/gl_context/context_gl.h"
+
+#include "haiku_direct_window.h"
+#include "haiku_gl_view.h"
+
+class ContextGL_Haiku : public ContextGL {
+private:
+ HaikuGLView* view;
+ HaikuDirectWindow* window;
+
+public:
+ ContextGL_Haiku(HaikuDirectWindow* p_window);
+ ~ContextGL_Haiku();
+
+ virtual Error initialize();
+ virtual void release_current();
+ virtual void make_current();
+ virtual void swap_buffers();
+ virtual int get_window_width();
+ virtual int get_window_height();
+};
+
+#endif
+#endif
diff --git a/platform/haiku/detect.py b/platform/haiku/detect.py
new file mode 100644
index 0000000000..b5fd550442
--- /dev/null
+++ b/platform/haiku/detect.py
@@ -0,0 +1,61 @@
+import os
+import sys
+
+def is_active():
+ return True
+
+def get_name():
+ return "Haiku"
+
+def can_build():
+ if (os.name != "posix"):
+ return False
+
+ if (sys.platform == "darwin"):
+ return False
+
+ return True
+
+def get_opts():
+ return [
+ ('debug_release', 'Add debug symbols to release version','no')
+ ]
+
+def get_flags():
+ return [
+ ('builtin_zlib', 'no')
+ ]
+
+def configure(env):
+ is64 = sys.maxsize > 2**32
+
+ if (env["bits"]=="default"):
+ if (is64):
+ env["bits"]="64"
+ else:
+ env["bits"]="32"
+
+ env.Append(CPPPATH = ['#platform/haiku'])
+
+ env["CC"] = "gcc"
+ env["CXX"] = "g++"
+
+ if (env["target"]=="release"):
+ if (env["debug_release"]=="yes"):
+ env.Append(CCFLAGS=['-g2'])
+ else:
+ env.Append(CCFLAGS=['-O3','-ffast-math'])
+ elif (env["target"]=="release_debug"):
+ env.Append(CCFLAGS=['-O2','-ffast-math','-DDEBUG_ENABLED'])
+ elif (env["target"]=="debug"):
+ env.Append(CCFLAGS=['-g2', '-Wall','-DDEBUG_ENABLED','-DDEBUG_MEMORY_ENABLED'])
+
+ #env.Append(CCFLAGS=['-DFREETYPE_ENABLED'])
+ env.Append(CPPFLAGS = ['-DGLEW_ENABLED', '-DOPENGL_ENABLED', '-DMEDIA_KIT_ENABLED'])
+ env.Append(CPPFLAGS = ['-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL'])
+ env.Append(LIBS = ['be', 'game', 'media', 'network', 'bnetapi', 'z', 'GL', 'GLEW'])
+
+ import methods
+ env.Append(BUILDERS = {'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl')})
+ env.Append(BUILDERS = {'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl')})
+ env.Append(BUILDERS = {'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl')})
diff --git a/platform/haiku/godot_haiku.cpp b/platform/haiku/godot_haiku.cpp
new file mode 100644
index 0000000000..b4e5e50891
--- /dev/null
+++ b/platform/haiku/godot_haiku.cpp
@@ -0,0 +1,19 @@
+#include "main/main.h"
+#include "os_haiku.h"
+
+int main(int argc, char* argv[]) {
+ OS_Haiku os;
+
+ Error error = Main::setup(argv[0], argc-1, &argv[1]);
+ if (error != OK) {
+ return 255;
+ }
+
+ if (Main::start()) {
+ os.run();
+ }
+
+ Main::cleanup();
+
+ return os.get_exit_code();
+}
diff --git a/platform/haiku/haiku_application.cpp b/platform/haiku/haiku_application.cpp
new file mode 100644
index 0000000000..ea20d73729
--- /dev/null
+++ b/platform/haiku/haiku_application.cpp
@@ -0,0 +1,7 @@
+#include "haiku_application.h"
+
+HaikuApplication::HaikuApplication()
+ : BApplication("application/x-vnd.Godot")
+{
+
+}
diff --git a/platform/haiku/haiku_application.h b/platform/haiku/haiku_application.h
new file mode 100644
index 0000000000..a64b01c94d
--- /dev/null
+++ b/platform/haiku/haiku_application.h
@@ -0,0 +1,13 @@
+#ifndef HAIKU_APPLICATION_H
+#define HAIKU_APPLICATION_H
+
+#include <kernel/image.h> // needed for image_id
+#include <Application.h>
+
+class HaikuApplication : public BApplication
+{
+public:
+ HaikuApplication();
+};
+
+#endif
diff --git a/platform/haiku/haiku_direct_window.cpp b/platform/haiku/haiku_direct_window.cpp
new file mode 100644
index 0000000000..3914ee272a
--- /dev/null
+++ b/platform/haiku/haiku_direct_window.cpp
@@ -0,0 +1,344 @@
+#include <UnicodeChar.h>
+
+#include "main/main.h"
+#include "os/keyboard.h"
+#include "haiku_direct_window.h"
+#include "key_mapping_haiku.h"
+
+HaikuDirectWindow::HaikuDirectWindow(BRect p_frame)
+ : BDirectWindow(p_frame, "Godot", B_TITLED_WINDOW, B_QUIT_ON_WINDOW_CLOSE)
+{
+ last_mouse_pos_valid = false;
+ last_buttons_state = 0;
+ last_button_mask = 0;
+ last_key_modifier_state = 0;
+}
+
+
+HaikuDirectWindow::~HaikuDirectWindow() {
+ if (update_runner) {
+ delete update_runner;
+ }
+}
+
+void HaikuDirectWindow::SetHaikuGLView(HaikuGLView* p_view) {
+ view = p_view;
+}
+
+void HaikuDirectWindow::StartMessageRunner() {
+ update_runner = new BMessageRunner(BMessenger(this),
+ new BMessage(REDRAW_MSG), 1000000/30 /* 30 fps */);
+}
+
+void HaikuDirectWindow::StopMessageRunner() {
+ delete update_runner;
+}
+
+void HaikuDirectWindow::SetInput(InputDefault* p_input) {
+ input = p_input;
+}
+
+void HaikuDirectWindow::SetMainLoop(MainLoop* p_main_loop) {
+ main_loop = p_main_loop;
+}
+
+bool HaikuDirectWindow::QuitRequested() {
+ main_loop->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST);
+ return false;
+}
+
+void HaikuDirectWindow::DirectConnected(direct_buffer_info* info) {
+ view->DirectConnected(info);
+ view->EnableDirectMode(true);
+}
+
+void HaikuDirectWindow::MessageReceived(BMessage* message) {
+ switch (message->what) {
+ case REDRAW_MSG:
+ if (Main::iteration() == true) {
+ view->EnableDirectMode(false);
+ Quit();
+ }
+ break;
+
+ default:
+ BDirectWindow::MessageReceived(message);
+ }
+}
+
+void HaikuDirectWindow::DispatchMessage(BMessage* message, BHandler* handler) {
+ switch (message->what) {
+ case B_MOUSE_DOWN:
+ case B_MOUSE_UP:
+ HandleMouseButton(message);
+ break;
+
+ case B_MOUSE_MOVED:
+ HandleMouseMoved(message);
+ break;
+
+ case B_MOUSE_WHEEL_CHANGED:
+ HandleMouseWheelChanged(message);
+ break;
+
+ case B_KEY_DOWN:
+ case B_KEY_UP:
+ HandleKeyboardEvent(message);
+ break;
+
+ case B_MODIFIERS_CHANGED:
+ HandleKeyboardModifierEvent(message);
+ break;
+
+ case B_WINDOW_RESIZED:
+ HandleWindowResized(message);
+ break;
+
+ case LOCKGL_MSG:
+ view->LockGL();
+ break;
+
+ case UNLOCKGL_MSG:
+ view->UnlockGL();
+ break;
+
+ default:
+ BDirectWindow::DispatchMessage(message, handler);
+ }
+}
+
+void HaikuDirectWindow::HandleMouseButton(BMessage* message) {
+ BPoint where;
+ if (message->FindPoint("where", &where) != B_OK) {
+ return;
+ }
+
+ uint32 modifiers = message->FindInt32("modifiers");
+ uint32 buttons = message->FindInt32("buttons");
+ uint32 button = buttons ^ last_buttons_state;
+ last_buttons_state = buttons;
+
+ // TODO: implement the mouse_mode checks
+ //if (mouse_mode == MOUSE_MODE_CAPTURED) {
+ // event.xbutton.x=last_mouse_pos.x;
+ // event.xbutton.y=last_mouse_pos.y;
+ //}
+
+ InputEvent mouse_event;
+ mouse_event.ID = ++event_id;
+ mouse_event.type = InputEvent::MOUSE_BUTTON;
+ mouse_event.device = 0;
+
+ mouse_event.mouse_button.mod = GetKeyModifierState(modifiers);
+ mouse_event.mouse_button.button_mask = GetMouseButtonState(buttons);
+ mouse_event.mouse_button.x = where.x;
+ mouse_event.mouse_button.y = where.y;
+ mouse_event.mouse_button.global_x = where.x;
+ mouse_event.mouse_button.global_y = where.y;
+
+ switch (button) {
+ default:
+ case B_PRIMARY_MOUSE_BUTTON:
+ mouse_event.mouse_button.button_index = 1;
+ break;
+
+ case B_SECONDARY_MOUSE_BUTTON:
+ mouse_event.mouse_button.button_index = 2;
+ break;
+
+ case B_TERTIARY_MOUSE_BUTTON:
+ mouse_event.mouse_button.button_index = 3;
+ break;
+ }
+
+ mouse_event.mouse_button.pressed = (message->what == B_MOUSE_DOWN);
+
+ if (message->what == B_MOUSE_DOWN && mouse_event.mouse_button.button_index == 1) {
+ int32 clicks = message->FindInt32("clicks");
+
+ if (clicks > 1) {
+ mouse_event.mouse_button.doubleclick=true;
+ }
+ }
+
+ input->parse_input_event(mouse_event);
+}
+
+void HaikuDirectWindow::HandleMouseMoved(BMessage* message) {
+ BPoint where;
+ if (message->FindPoint("where", &where) != B_OK) {
+ return;
+ }
+
+ Point2i pos(where.x, where.y);
+ uint32 modifiers = message->FindInt32("modifiers");
+ uint32 buttons = message->FindInt32("buttons");
+
+ if (!last_mouse_pos_valid) {
+ last_mouse_position = pos;
+ last_mouse_pos_valid = true;
+ }
+
+ Point2i rel = pos - last_mouse_position;
+
+ InputEvent motion_event;
+ motion_event.ID = ++event_id;
+ motion_event.type = InputEvent::MOUSE_MOTION;
+ motion_event.device = 0;
+
+ motion_event.mouse_motion.mod = GetKeyModifierState(modifiers);
+ motion_event.mouse_motion.button_mask = GetMouseButtonState(buttons);
+ motion_event.mouse_motion.x = pos.x;
+ motion_event.mouse_motion.y = pos.y;
+ input->set_mouse_pos(pos);
+ motion_event.mouse_motion.global_x = pos.x;
+ motion_event.mouse_motion.global_y = pos.y;
+ motion_event.mouse_motion.speed_x = input->get_mouse_speed().x;
+ motion_event.mouse_motion.speed_y = input->get_mouse_speed().y;
+
+ motion_event.mouse_motion.relative_x = rel.x;
+ motion_event.mouse_motion.relative_y = rel.y;
+
+ last_mouse_position = pos;
+
+ input->parse_input_event(motion_event);
+}
+
+void HaikuDirectWindow::HandleMouseWheelChanged(BMessage* message) {
+ float wheel_delta_y = 0;
+ if (message->FindFloat("be:wheel_delta_y", &wheel_delta_y) != B_OK) {
+ return;
+ }
+
+ InputEvent mouse_event;
+ mouse_event.ID = ++event_id;
+ mouse_event.type = InputEvent::MOUSE_BUTTON;
+ mouse_event.device = 0;
+
+ mouse_event.mouse_button.button_index = wheel_delta_y < 0 ? 4 : 5;
+ mouse_event.mouse_button.mod = GetKeyModifierState(last_key_modifier_state);
+ mouse_event.mouse_button.button_mask = last_button_mask;
+ mouse_event.mouse_button.x = last_mouse_position.x;
+ mouse_event.mouse_button.y = last_mouse_position.y;
+ mouse_event.mouse_button.global_x = last_mouse_position.x;
+ mouse_event.mouse_button.global_y = last_mouse_position.y;
+
+ mouse_event.mouse_button.pressed = true;
+ input->parse_input_event(mouse_event);
+
+ mouse_event.ID = ++event_id;
+ mouse_event.mouse_button.pressed = false;
+ input->parse_input_event(mouse_event);
+}
+
+void HaikuDirectWindow::HandleKeyboardEvent(BMessage* message) {
+ int32 raw_char = 0;
+ int32 key = 0;
+ int32 modifiers = 0;
+
+ if (message->FindInt32("raw_char", &raw_char) != B_OK) {
+ return;
+ }
+
+ if (message->FindInt32("key", &key) != B_OK) {
+ return;
+ }
+
+ if (message->FindInt32("modifiers", &modifiers) != B_OK) {
+ return;
+ }
+
+ InputEvent event;
+ event.ID = ++event_id;
+ event.type = InputEvent::KEY;
+ event.device = 0;
+ event.key.mod = GetKeyModifierState(modifiers);
+ event.key.pressed = (message->what == B_KEY_DOWN);
+ event.key.scancode = KeyMappingHaiku::get_keysym(raw_char, key);
+ event.key.echo = message->HasInt32("be:key_repeat");
+ event.key.unicode = 0;
+
+ const char* bytes = NULL;
+ if (message->FindString("bytes", &bytes) == B_OK) {
+ event.key.unicode = BUnicodeChar::FromUTF8(&bytes);
+ }
+
+ //make it consistent accross platforms.
+ if (event.key.scancode==KEY_BACKTAB) {
+ event.key.scancode=KEY_TAB;
+ event.key.mod.shift=true;
+ }
+
+ input->parse_input_event(event);
+}
+
+void HaikuDirectWindow::HandleKeyboardModifierEvent(BMessage* message) {
+ int32 old_modifiers = 0;
+ int32 modifiers = 0;
+
+ if (message->FindInt32("be:old_modifiers", &old_modifiers) != B_OK) {
+ return;
+ }
+
+ if (message->FindInt32("modifiers", &modifiers) != B_OK) {
+ return;
+ }
+
+ int32 key = old_modifiers ^ modifiers;
+
+ InputEvent event;
+ event.ID = ++event_id;
+ event.type = InputEvent::KEY;
+ event.device = 0;
+ event.key.mod = GetKeyModifierState(modifiers);
+ event.key.pressed = ((modifiers & key) != 0);
+ event.key.scancode = KeyMappingHaiku::get_modifier_keysym(key);
+ event.key.echo = false;
+ event.key.unicode = 0;
+
+ input->parse_input_event(event);
+}
+
+void HaikuDirectWindow::HandleWindowResized(BMessage* message) {
+ int32 width = 0;
+ int32 height = 0;
+
+ if ((message->FindInt32("width", &width) != B_OK) || (message->FindInt32("height", &height) != B_OK)) {
+ return;
+ }
+
+ current_video_mode->width = width;
+ current_video_mode->height = height;
+}
+
+inline InputModifierState HaikuDirectWindow::GetKeyModifierState(uint32 p_state) {
+ last_key_modifier_state = p_state;
+ InputModifierState state;
+
+ state.shift = (p_state & B_SHIFT_KEY) != 0;
+ state.control = (p_state & B_CONTROL_KEY) != 0;
+ state.alt = (p_state & B_OPTION_KEY) != 0;
+ state.meta = (p_state & B_COMMAND_KEY) != 0;
+
+ return state;
+}
+
+inline int HaikuDirectWindow::GetMouseButtonState(uint32 p_state) {
+ int state = 0;
+
+ if (p_state & B_PRIMARY_MOUSE_BUTTON) {
+ state |= 1 << 0;
+ }
+
+ if (p_state & B_SECONDARY_MOUSE_BUTTON) {
+ state |= 1 << 1;
+ }
+
+ if (p_state & B_TERTIARY_MOUSE_BUTTON) {
+ state |= 1 << 2;
+ }
+
+ last_button_mask = state;
+
+ return state;
+}
diff --git a/platform/haiku/haiku_direct_window.h b/platform/haiku/haiku_direct_window.h
new file mode 100644
index 0000000000..f0398df505
--- /dev/null
+++ b/platform/haiku/haiku_direct_window.h
@@ -0,0 +1,60 @@
+#ifndef HAIKU_DIRECT_WINDOW_H
+#define HAIKU_DIRECT_WINDOW_H
+
+#include <kernel/image.h> // needed for image_id
+#include <DirectWindow.h>
+
+#include "core/os/os.h"
+#include "main/input_default.h"
+
+#include "haiku_gl_view.h"
+
+#define REDRAW_MSG 'rdrw'
+#define LOCKGL_MSG 'glck'
+#define UNLOCKGL_MSG 'ulck'
+
+class HaikuDirectWindow : public BDirectWindow
+{
+private:
+ unsigned int event_id;
+ Point2i last_mouse_position;
+ bool last_mouse_pos_valid;
+ uint32 last_buttons_state;
+ uint32 last_key_modifier_state;
+ int last_button_mask;
+ OS::VideoMode* current_video_mode;
+
+ MainLoop* main_loop;
+ InputDefault* input;
+ HaikuGLView* view;
+ BMessageRunner* update_runner;
+
+ void HandleMouseButton(BMessage* message);
+ void HandleMouseMoved(BMessage* message);
+ void HandleMouseWheelChanged(BMessage* message);
+ void HandleWindowResized(BMessage* message);
+ void HandleKeyboardEvent(BMessage* message);
+ void HandleKeyboardModifierEvent(BMessage* message);
+ inline InputModifierState GetKeyModifierState(uint32 p_state);
+ inline int GetMouseButtonState(uint32 p_state);
+
+public:
+ HaikuDirectWindow(BRect p_frame);
+ ~HaikuDirectWindow();
+
+ void SetHaikuGLView(HaikuGLView* p_view);
+ void StartMessageRunner();
+ void StopMessageRunner();
+ void SetInput(InputDefault* p_input);
+ void SetMainLoop(MainLoop* p_main_loop);
+ inline void SetVideoMode(OS::VideoMode* video_mode) { current_video_mode = video_mode; };
+ virtual bool QuitRequested();
+ virtual void DirectConnected(direct_buffer_info* info);
+ virtual void MessageReceived(BMessage* message);
+ virtual void DispatchMessage(BMessage* message, BHandler* handler);
+
+ inline Point2i GetLastMousePosition() { return last_mouse_position; };
+ inline int GetLastButtonMask() { return last_button_mask; };
+};
+
+#endif
diff --git a/platform/haiku/haiku_gl_view.cpp b/platform/haiku/haiku_gl_view.cpp
new file mode 100644
index 0000000000..481d6098a7
--- /dev/null
+++ b/platform/haiku/haiku_gl_view.cpp
@@ -0,0 +1,18 @@
+#include "main/main.h"
+#include "haiku_gl_view.h"
+
+HaikuGLView::HaikuGLView(BRect frame, uint32 type)
+ : BGLView(frame, "GodotGLView", B_FOLLOW_ALL_SIDES, 0, type)
+{
+}
+
+void HaikuGLView::AttachedToWindow(void) {
+ LockGL();
+ BGLView::AttachedToWindow();
+ UnlockGL();
+ MakeFocus();
+}
+
+void HaikuGLView::Draw(BRect updateRect) {
+ Main::force_redraw();
+}
diff --git a/platform/haiku/haiku_gl_view.h b/platform/haiku/haiku_gl_view.h
new file mode 100644
index 0000000000..f44b6d4325
--- /dev/null
+++ b/platform/haiku/haiku_gl_view.h
@@ -0,0 +1,15 @@
+#ifndef HAIKU_GL_VIEW_H
+#define HAIKU_GL_VIEW_H
+
+#include <kernel/image.h> // needed for image_id
+#include <GLView.h>
+
+class HaikuGLView : public BGLView
+{
+public:
+ HaikuGLView(BRect frame, uint32 type);
+ virtual void AttachedToWindow(void);
+ virtual void Draw(BRect updateRect);
+};
+
+#endif
diff --git a/platform/haiku/key_mapping_haiku.cpp b/platform/haiku/key_mapping_haiku.cpp
new file mode 100644
index 0000000000..d7bde9a727
--- /dev/null
+++ b/platform/haiku/key_mapping_haiku.cpp
@@ -0,0 +1,193 @@
+#include <InterfaceDefs.h>
+
+#include "key_mapping_haiku.h"
+#include "os/keyboard.h"
+
+struct _HaikuTranslatePair {
+ unsigned int keysym;
+ int32 keycode;
+};
+
+static _HaikuTranslatePair _mod_to_keycode[] = {
+ { KEY_SHIFT, B_SHIFT_KEY },
+ { KEY_ALT, B_COMMAND_KEY },
+ { KEY_CONTROL, B_CONTROL_KEY },
+ { KEY_CAPSLOCK, B_CAPS_LOCK },
+ { KEY_SCROLLLOCK, B_SCROLL_LOCK },
+ { KEY_NUMLOCK, B_NUM_LOCK },
+ { KEY_SUPER_L, B_OPTION_KEY },
+ { KEY_MENU, B_MENU_KEY },
+ { KEY_SHIFT, B_LEFT_SHIFT_KEY },
+ { KEY_SHIFT, B_RIGHT_SHIFT_KEY },
+ { KEY_ALT, B_LEFT_COMMAND_KEY },
+ { KEY_ALT, B_RIGHT_COMMAND_KEY },
+ { KEY_CONTROL, B_LEFT_CONTROL_KEY },
+ { KEY_CONTROL, B_RIGHT_CONTROL_KEY },
+ { KEY_SUPER_L, B_LEFT_OPTION_KEY },
+ { KEY_SUPER_R, B_RIGHT_OPTION_KEY },
+ { KEY_UNKNOWN, 0 }
+};
+
+static _HaikuTranslatePair _fn_to_keycode[] = {
+ { KEY_F1, B_F1_KEY },
+ { KEY_F2, B_F2_KEY },
+ { KEY_F3, B_F3_KEY },
+ { KEY_F4, B_F4_KEY },
+ { KEY_F5, B_F5_KEY },
+ { KEY_F6, B_F6_KEY },
+ { KEY_F7, B_F7_KEY },
+ { KEY_F8, B_F8_KEY },
+ { KEY_F9, B_F9_KEY },
+ { KEY_F10, B_F10_KEY },
+ { KEY_F11, B_F11_KEY },
+ { KEY_F12, B_F12_KEY },
+ //{ KEY_F13, ? },
+ //{ KEY_F14, ? },
+ //{ KEY_F15, ? },
+ //{ KEY_F16, ? },
+ { KEY_PRINT, B_PRINT_KEY },
+ { KEY_SCROLLLOCK, B_SCROLL_KEY },
+ { KEY_PAUSE, B_PAUSE_KEY },
+ { KEY_UNKNOWN, 0 }
+};
+
+static _HaikuTranslatePair _hb_to_keycode[] = {
+ { KEY_BACKSPACE, B_BACKSPACE },
+ { KEY_TAB, B_TAB },
+ { KEY_RETURN, B_RETURN },
+ { KEY_CAPSLOCK, B_CAPS_LOCK },
+ { KEY_ESCAPE, B_ESCAPE },
+ { KEY_SPACE, B_SPACE },
+ { KEY_PAGEUP, B_PAGE_UP },
+ { KEY_PAGEDOWN, B_PAGE_DOWN },
+ { KEY_END, B_END },
+ { KEY_HOME, B_HOME },
+ { KEY_LEFT, B_LEFT_ARROW },
+ { KEY_UP, B_UP_ARROW },
+ { KEY_RIGHT, B_RIGHT_ARROW },
+ { KEY_DOWN, B_DOWN_ARROW },
+ { KEY_PRINT, B_PRINT_KEY },
+ { KEY_INSERT, B_INSERT },
+ { KEY_DELETE, B_DELETE },
+ // { KEY_HELP, ??? },
+
+ { KEY_0, (0x30) },
+ { KEY_1, (0x31) },
+ { KEY_2, (0x32) },
+ { KEY_3, (0x33) },
+ { KEY_4, (0x34) },
+ { KEY_5, (0x35) },
+ { KEY_6, (0x36) },
+ { KEY_7, (0x37) },
+ { KEY_8, (0x38) },
+ { KEY_9, (0x39) },
+ { KEY_A, (0x61) },
+ { KEY_B, (0x62) },
+ { KEY_C, (0x63) },
+ { KEY_D, (0x64) },
+ { KEY_E, (0x65) },
+ { KEY_F, (0x66) },
+ { KEY_G, (0x67) },
+ { KEY_H, (0x68) },
+ { KEY_I, (0x69) },
+ { KEY_J, (0x6A) },
+ { KEY_K, (0x6B) },
+ { KEY_L, (0x6C) },
+ { KEY_M, (0x6D) },
+ { KEY_N, (0x6E) },
+ { KEY_O, (0x6F) },
+ { KEY_P, (0x70) },
+ { KEY_Q, (0x71) },
+ { KEY_R, (0x72) },
+ { KEY_S, (0x73) },
+ { KEY_T, (0x74) },
+ { KEY_U, (0x75) },
+ { KEY_V, (0x76) },
+ { KEY_W, (0x77) },
+ { KEY_X, (0x78) },
+ { KEY_Y, (0x79) },
+ { KEY_Z, (0x7A) },
+
+/*
+{ KEY_PLAY, VK_PLAY},// (0xFA)
+{ KEY_STANDBY,VK_SLEEP },//(0x5F)
+{ KEY_BACK,VK_BROWSER_BACK},// (0xA6)
+{ KEY_FORWARD,VK_BROWSER_FORWARD},// (0xA7)
+{ KEY_REFRESH,VK_BROWSER_REFRESH},// (0xA8)
+{ KEY_STOP,VK_BROWSER_STOP},// (0xA9)
+{ KEY_SEARCH,VK_BROWSER_SEARCH},// (0xAA)
+{ KEY_FAVORITES, VK_BROWSER_FAVORITES},// (0xAB)
+{ KEY_HOMEPAGE,VK_BROWSER_HOME},// (0xAC)
+{ KEY_VOLUMEMUTE,VK_VOLUME_MUTE},// (0xAD)
+{ KEY_VOLUMEDOWN,VK_VOLUME_DOWN},// (0xAE)
+{ KEY_VOLUMEUP,VK_VOLUME_UP},// (0xAF)
+{ KEY_MEDIANEXT,VK_MEDIA_NEXT_TRACK},// (0xB0)
+{ KEY_MEDIAPREVIOUS,VK_MEDIA_PREV_TRACK},// (0xB1)
+{ KEY_MEDIASTOP,VK_MEDIA_STOP},// (0xB2)
+{ KEY_LAUNCHMAIL, VK_LAUNCH_MAIL},// (0xB4)
+{ KEY_LAUNCHMEDIA,VK_LAUNCH_MEDIA_SELECT},// (0xB5)
+{ KEY_LAUNCH0,VK_LAUNCH_APP1},// (0xB6)
+{ KEY_LAUNCH1,VK_LAUNCH_APP2},// (0xB7)
+*/
+
+ { KEY_SEMICOLON, 0x3B },
+ { KEY_EQUAL, 0x3D },
+ { KEY_COLON, 0x2C },
+ { KEY_MINUS, 0x2D },
+ { KEY_PERIOD, 0x2E },
+ { KEY_SLASH, 0x2F },
+ { KEY_KP_MULTIPLY, 0x2A },
+ { KEY_KP_ADD, 0x2B },
+
+ { KEY_QUOTELEFT, 0x60 },
+ { KEY_BRACKETLEFT, 0x5B },
+ { KEY_BACKSLASH, 0x5C },
+ { KEY_BRACKETRIGHT, 0x5D },
+ { KEY_APOSTROPHE, 0x27 },
+
+ { KEY_UNKNOWN, 0 }
+};
+
+unsigned int KeyMappingHaiku::get_keysym(int32 raw_char, int32 key) {
+ if (raw_char == B_INSERT && key == 0x64) { return KEY_KP_0; }
+ if (raw_char == B_END && key == 0x58) { return KEY_KP_1; }
+ if (raw_char == B_DOWN_ARROW && key == 0x59) { return KEY_KP_2; }
+ if (raw_char == B_PAGE_DOWN && key == 0x5A) { return KEY_KP_3; }
+ if (raw_char == B_LEFT_ARROW && key == 0x48) { return KEY_KP_4; }
+ if (raw_char == 0x35 && key == 0x49) { return KEY_KP_5; }
+ if (raw_char == B_RIGHT_ARROW && key == 0x4A) { return KEY_KP_6; }
+ if (raw_char == B_HOME && key == 0x37) { return KEY_KP_7; }
+ if (raw_char == B_UP_ARROW && key == 0x38) { return KEY_KP_8; }
+ if (raw_char == B_PAGE_UP && key == 0x39) { return KEY_KP_9; }
+ if (raw_char == 0x2F && key == 0x23) { return KEY_KP_DIVIDE; }
+ if (raw_char == 0x2D && key == 0x25) { return KEY_KP_SUBSTRACT; }
+ if (raw_char == B_DELETE && key == 0x65) { return KEY_KP_PERIOD; }
+
+ if (raw_char == 0x10) {
+ for(int i = 0; _fn_to_keycode[i].keysym != KEY_UNKNOWN; i++) {
+ if (_fn_to_keycode[i].keycode == key) {
+ return _fn_to_keycode[i].keysym;
+ }
+ }
+
+ return KEY_UNKNOWN;
+ }
+
+ for(int i = 0; _hb_to_keycode[i].keysym != KEY_UNKNOWN; i++) {
+ if (_hb_to_keycode[i].keycode == raw_char) {
+ return _hb_to_keycode[i].keysym;
+ }
+ }
+
+ return KEY_UNKNOWN;
+}
+
+unsigned int KeyMappingHaiku::get_modifier_keysym(int32 key) {
+ for(int i = 0; _mod_to_keycode[i].keysym != KEY_UNKNOWN; i++) {
+ if ((_mod_to_keycode[i].keycode & key) != 0) {
+ return _mod_to_keycode[i].keysym;
+ }
+ }
+
+ return KEY_UNKNOWN;
+}
diff --git a/platform/haiku/key_mapping_haiku.h b/platform/haiku/key_mapping_haiku.h
new file mode 100644
index 0000000000..e2864678a8
--- /dev/null
+++ b/platform/haiku/key_mapping_haiku.h
@@ -0,0 +1,13 @@
+#ifndef KEY_MAPPING_HAIKU_H
+#define KEY_MAPPING_HAIKU_H
+
+class KeyMappingHaiku
+{
+ KeyMappingHaiku() {};
+
+public:
+ static unsigned int get_keysym(int32 raw_char, int32 key);
+ static unsigned int get_modifier_keysym(int32 key);
+};
+
+#endif
diff --git a/platform/haiku/logo.png b/platform/haiku/logo.png
new file mode 100644
index 0000000000..42d7728da8
--- /dev/null
+++ b/platform/haiku/logo.png
Binary files differ
diff --git a/platform/haiku/os_haiku.cpp b/platform/haiku/os_haiku.cpp
new file mode 100644
index 0000000000..1edb23d504
--- /dev/null
+++ b/platform/haiku/os_haiku.cpp
@@ -0,0 +1,320 @@
+#include <Screen.h>
+
+#include "servers/visual/visual_server_raster.h"
+#include "servers/visual/visual_server_wrap_mt.h"
+#include "drivers/gles2/rasterizer_gles2.h"
+#include "servers/physics/physics_server_sw.h"
+//#include "servers/physics_2d/physics_2d_server_wrap_mt.h"
+#include "main/main.h"
+
+#include "os_haiku.h"
+
+
+OS_Haiku::OS_Haiku() {
+#ifdef MEDIA_KIT_ENABLED
+ AudioDriverManagerSW::add_driver(&driver_media_kit);
+#endif
+};
+
+void OS_Haiku::run() {
+ if (!main_loop) {
+ return;
+ }
+
+ main_loop->init();
+ context_gl->release_current();
+
+ // TODO: clean up
+ BMessenger* bms = new BMessenger(window);
+ BMessage* msg = new BMessage();
+ bms->SendMessage(LOCKGL_MSG, msg);
+
+ window->StartMessageRunner();
+ app->Run();
+ window->StopMessageRunner();
+
+ delete app;
+
+ delete bms;
+ delete msg;
+ main_loop->finish();
+}
+
+String OS_Haiku::get_name() {
+ return "Haiku";
+}
+
+int OS_Haiku::get_video_driver_count() const {
+ return 1;
+}
+
+const char* OS_Haiku::get_video_driver_name(int p_driver) const {
+ return "GLES2";
+}
+
+OS::VideoMode OS_Haiku::get_default_video_mode() const {
+ return OS::VideoMode(800, 600, false);
+}
+
+void OS_Haiku::initialize(const VideoMode& p_desired, int p_video_driver, int p_audio_driver) {
+ main_loop = NULL;
+ current_video_mode = p_desired;
+
+ app = new HaikuApplication();
+
+ BRect frame;
+ frame.Set(50, 50, 50 + current_video_mode.width - 1, 50 + current_video_mode.height - 1);
+
+ window = new HaikuDirectWindow(frame);
+ window->SetVideoMode(&current_video_mode);
+
+ if (current_video_mode.fullscreen) {
+ window->SetFullScreen(true);
+ }
+
+ if (!current_video_mode.resizable) {
+ uint32 flags = window->Flags();
+ flags |= B_NOT_RESIZABLE;
+ window->SetFlags(flags);
+ }
+
+#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED)
+ context_gl = memnew(ContextGL_Haiku(window));
+ context_gl->initialize();
+ context_gl->make_current();
+
+ rasterizer = memnew(RasterizerGLES2);
+#endif
+
+ visual_server = memnew(VisualServerRaster(rasterizer));
+
+ ERR_FAIL_COND(!visual_server);
+
+ // TODO: enable multithreaded VS
+ //if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
+ // visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
+ //}
+
+ input = memnew(InputDefault);
+ window->SetInput(input);
+
+ window->Show();
+ visual_server->init();
+
+ physics_server = memnew(PhysicsServerSW);
+ physics_server->init();
+ physics_2d_server = memnew(Physics2DServerSW);
+ // TODO: enable multithreaded PS
+ //physics_2d_server = Physics2DServerWrapMT::init_server<Physics2DServerSW>();
+ physics_2d_server->init();
+
+ AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton();
+
+ if (AudioDriverManagerSW::get_driver(p_audio_driver)->init() != OK) {
+ ERR_PRINT("Initializing audio failed.");
+ }
+
+ sample_manager = memnew(SampleManagerMallocSW);
+ audio_server = memnew(AudioServerSW(sample_manager));
+ audio_server->init();
+
+ spatial_sound_server = memnew(SpatialSoundServerSW);
+ spatial_sound_server->init();
+ spatial_sound_2d_server = memnew(SpatialSound2DServerSW);
+ spatial_sound_2d_server->init();
+}
+
+void OS_Haiku::finalize() {
+ if (main_loop) {
+ memdelete(main_loop);
+ }
+
+ main_loop = NULL;
+
+ spatial_sound_server->finish();
+ memdelete(spatial_sound_server);
+
+ spatial_sound_2d_server->finish();
+ memdelete(spatial_sound_2d_server);
+
+ audio_server->finish();
+ memdelete(audio_server);
+ memdelete(sample_manager);
+
+ visual_server->finish();
+ memdelete(visual_server);
+ memdelete(rasterizer);
+
+ physics_server->finish();
+ memdelete(physics_server);
+
+ physics_2d_server->finish();
+ memdelete(physics_2d_server);
+
+ memdelete(input);
+
+#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED)
+ memdelete(context_gl);
+#endif
+}
+
+void OS_Haiku::set_main_loop(MainLoop* p_main_loop) {
+ main_loop = p_main_loop;
+ input->set_main_loop(p_main_loop);
+ window->SetMainLoop(p_main_loop);
+}
+
+MainLoop* OS_Haiku::get_main_loop() const {
+ return main_loop;
+}
+
+void OS_Haiku::delete_main_loop() {
+ if (main_loop) {
+ memdelete(main_loop);
+ }
+
+ main_loop = NULL;
+ window->SetMainLoop(NULL);
+}
+
+void OS_Haiku::release_rendering_thread() {
+ context_gl->release_current();
+}
+
+void OS_Haiku::make_rendering_thread() {
+ context_gl->make_current();
+}
+
+bool OS_Haiku::can_draw() const {
+ // TODO: implement
+ return true;
+}
+
+void OS_Haiku::swap_buffers() {
+ context_gl->swap_buffers();
+}
+
+Point2 OS_Haiku::get_mouse_pos() const {
+ return window->GetLastMousePosition();
+}
+
+int OS_Haiku::get_mouse_button_state() const {
+ return window->GetLastButtonMask();
+}
+
+void OS_Haiku::set_cursor_shape(CursorShape p_shape) {
+ //ERR_PRINT("set_cursor_shape() NOT IMPLEMENTED");
+}
+
+int OS_Haiku::get_screen_count() const {
+ // TODO: implement get_screen_count()
+ return 1;
+}
+
+int OS_Haiku::get_current_screen() const {
+ // TODO: implement get_current_screen()
+ return 0;
+}
+
+void OS_Haiku::set_current_screen(int p_screen) {
+ // TODO: implement set_current_screen()
+}
+
+Point2 OS_Haiku::get_screen_position(int p_screen) const {
+ // TODO: make this work with the p_screen parameter
+ BScreen* screen = new BScreen(window);
+ BRect frame = screen->Frame();
+ delete screen;
+ return Point2i(frame.left, frame.top);
+}
+
+Size2 OS_Haiku::get_screen_size(int p_screen) const {
+ // TODO: make this work with the p_screen parameter
+ BScreen* screen = new BScreen(window);
+ BRect frame = screen->Frame();
+ delete screen;
+ return Size2i(frame.IntegerWidth() + 1, frame.IntegerHeight() + 1);
+}
+
+void OS_Haiku::set_window_title(const String& p_title) {
+ window->SetTitle(p_title.utf8().get_data());
+}
+
+Size2 OS_Haiku::get_window_size() const {
+ BSize size = window->Size();
+ return Size2i(size.IntegerWidth() + 1, size.IntegerHeight() + 1);
+}
+
+void OS_Haiku::set_window_size(const Size2 p_size) {
+ // TODO: why does it stop redrawing after this is called?
+ window->ResizeTo(p_size.x, p_size.y);
+}
+
+Point2 OS_Haiku::get_window_position() const {
+ BPoint point(0, 0);
+ window->ConvertToScreen(&point);
+ return Point2i(point.x, point.y);
+}
+
+void OS_Haiku::set_window_position(const Point2& p_position) {
+ window->MoveTo(p_position.x, p_position.y);
+}
+
+void OS_Haiku::set_window_fullscreen(bool p_enabled) {
+ window->SetFullScreen(p_enabled);
+ current_video_mode.fullscreen = p_enabled;
+ visual_server->init();
+}
+
+bool OS_Haiku::is_window_fullscreen() const {
+ return current_video_mode.fullscreen;
+}
+
+void OS_Haiku::set_window_resizable(bool p_enabled) {
+ uint32 flags = window->Flags();
+
+ if (p_enabled) {
+ flags &= ~(B_NOT_RESIZABLE);
+ } else {
+ flags |= B_NOT_RESIZABLE;
+ }
+
+ window->SetFlags(flags);
+ current_video_mode.resizable = p_enabled;
+}
+
+bool OS_Haiku::is_window_resizable() const {
+ return current_video_mode.resizable;
+}
+
+void OS_Haiku::set_window_minimized(bool p_enabled) {
+ window->Minimize(p_enabled);
+}
+
+bool OS_Haiku::is_window_minimized() const {
+ return window->IsMinimized();
+}
+
+void OS_Haiku::set_window_maximized(bool p_enabled) {
+ window->Minimize(!p_enabled);
+}
+
+bool OS_Haiku::is_window_maximized() const {
+ return !window->IsMinimized();
+}
+
+void OS_Haiku::set_video_mode(const VideoMode& p_video_mode, int p_screen) {
+ ERR_PRINT("set_video_mode() NOT IMPLEMENTED");
+}
+
+OS::VideoMode OS_Haiku::get_video_mode(int p_screen) const {
+ return current_video_mode;
+}
+
+void OS_Haiku::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
+ ERR_PRINT("get_fullscreen_mode_list() NOT IMPLEMENTED");
+}
+
+String OS_Haiku::get_executable_path() const {
+ return OS::get_executable_path();
+}
diff --git a/platform/haiku/os_haiku.h b/platform/haiku/os_haiku.h
new file mode 100644
index 0000000000..e1b0b86cf4
--- /dev/null
+++ b/platform/haiku/os_haiku.h
@@ -0,0 +1,99 @@
+#ifndef OS_HAIKU_H
+#define OS_HAIKU_H
+
+#include "drivers/unix/os_unix.h"
+#include "servers/visual_server.h"
+#include "servers/visual/rasterizer.h"
+#include "servers/physics_server.h"
+#include "servers/physics_2d/physics_2d_server_sw.h"
+#include "servers/audio/audio_server_sw.h"
+#include "servers/audio/sample_manager_sw.h"
+#include "servers/spatial_sound/spatial_sound_server_sw.h"
+#include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h"
+#include "main/input_default.h"
+
+#include "audio_driver_media_kit.h"
+#include "context_gl_haiku.h"
+#include "haiku_application.h"
+#include "haiku_direct_window.h"
+
+
+class OS_Haiku : public OS_Unix {
+private:
+ HaikuApplication* app;
+ HaikuDirectWindow* window;
+ MainLoop* main_loop;
+ InputDefault* input;
+ Rasterizer* rasterizer;
+ VisualServer* visual_server;
+ VideoMode current_video_mode;
+ PhysicsServer* physics_server;
+ Physics2DServer* physics_2d_server;
+ AudioServerSW* audio_server;
+ SampleManagerMallocSW* sample_manager;
+ SpatialSoundServerSW* spatial_sound_server;
+ SpatialSound2DServerSW* spatial_sound_2d_server;
+
+#ifdef MEDIA_KIT_ENABLED
+ AudioDriverMediaKit driver_media_kit;
+#endif
+
+#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED)
+ ContextGL_Haiku* context_gl;
+#endif
+
+ virtual void delete_main_loop();
+
+protected:
+ virtual int get_video_driver_count() const;
+ virtual const char* get_video_driver_name(int p_driver) const;
+ virtual VideoMode get_default_video_mode() const;
+
+ virtual void initialize(const VideoMode& p_desired, int p_video_driver, int p_audio_driver);
+ virtual void finalize();
+
+ virtual void set_main_loop(MainLoop* p_main_loop);
+
+public:
+ OS_Haiku();
+ void run();
+
+ virtual String get_name();
+
+ virtual MainLoop* get_main_loop() const;
+
+ virtual bool can_draw() const;
+ virtual void release_rendering_thread();
+ virtual void make_rendering_thread();
+ virtual void swap_buffers();
+
+ virtual Point2 get_mouse_pos() const;
+ virtual int get_mouse_button_state() const;
+ virtual void set_cursor_shape(CursorShape p_shape);
+
+ virtual int get_screen_count() const;
+ virtual int get_current_screen() const;
+ virtual void set_current_screen(int p_screen);
+ virtual Point2 get_screen_position(int p_screen=0) const;
+ virtual Size2 get_screen_size(int p_screen=0) const;
+ virtual void set_window_title(const String& p_title);
+ virtual Size2 get_window_size() const;
+ virtual void set_window_size(const Size2 p_size);
+ virtual Point2 get_window_position() const;
+ virtual void set_window_position(const Point2& p_position);
+ virtual void set_window_fullscreen(bool p_enabled);
+ virtual bool is_window_fullscreen() const;
+ virtual void set_window_resizable(bool p_enabled);
+ virtual bool is_window_resizable() const;
+ virtual void set_window_minimized(bool p_enabled);
+ virtual bool is_window_minimized() const;
+ virtual void set_window_maximized(bool p_enabled);
+ virtual bool is_window_maximized() const;
+
+ virtual void set_video_mode(const VideoMode& p_video_mode, int p_screen=0);
+ virtual VideoMode get_video_mode(int p_screen=0) const;
+ virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen=0) const;
+ virtual String get_executable_path() const;
+};
+
+#endif
diff --git a/platform/haiku/platform_config.h b/platform/haiku/platform_config.h
new file mode 100644
index 0000000000..691bdbdb9c
--- /dev/null
+++ b/platform/haiku/platform_config.h
@@ -0,0 +1,6 @@
+#include <alloca.h>
+
+// for ifaddrs.h needed in drivers/unix/ip_unix.cpp
+#define _BSD_SOURCE 1
+
+#define GLES2_INCLUDE_H <GL/glew.h>
diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h
index 49fa6c0862..e8277688ac 100644
--- a/platform/osx/os_osx.h
+++ b/platform/osx/os_osx.h
@@ -157,6 +157,8 @@ public:
Error shell_open(String p_uri);
void push_input(const InputEvent& p_event);
+ String get_locale() const;
+
virtual void set_video_mode(const VideoMode& p_video_mode,int p_screen=0);
virtual VideoMode get_video_mode(int p_screen=0) const;
virtual void get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen=0) const;
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index b0ce37cecf..4990d04ab6 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -1254,6 +1254,11 @@ Error OS_OSX::shell_open(String p_uri) {
return OK;
}
+String OS_OSX::get_locale() const {
+ NSString* preferredLang = [[NSLocale preferredLanguages] objectAtIndex:0];
+ return [preferredLang UTF8String];
+}
+
void OS_OSX::swap_buffers() {
[context flushBuffer];
diff --git a/platform/windows/tcp_server_winsock.cpp b/platform/windows/tcp_server_winsock.cpp
index bf7e85aebb..cc689d9dcf 100644
--- a/platform/windows/tcp_server_winsock.cpp
+++ b/platform/windows/tcp_server_winsock.cpp
@@ -79,6 +79,13 @@ Error TCPServerWinsock::listen(uint16_t p_port,const List<String> *p_accepted_ho
my_addr.sin_addr.s_addr = INADDR_ANY; // automatically fill with my IP TODO: use p_accepted_hosts
memset(my_addr.sin_zero, '\0', sizeof my_addr.sin_zero);
+ int reuse=1;
+ if(setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, (char *)&reuse, sizeof(reuse)) < 0) {
+
+ printf("REUSEADDR failed!");
+ }
+
+
if (bind(sockfd, (struct sockaddr *)&my_addr, sizeof my_addr) != SOCKET_ERROR) {
if (::listen(sockfd, SOMAXCONN) == SOCKET_ERROR) {
diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp
index fe15dd5a08..85928f2815 100644
--- a/platform/x11/os_x11.cpp
+++ b/platform/x11/os_x11.cpp
@@ -784,8 +784,6 @@ void OS_X11::set_window_size(const Size2 p_size) {
void OS_X11::set_window_fullscreen(bool p_enabled) {
set_wm_fullscreen(p_enabled);
current_videomode.fullscreen = p_enabled;
-
- visual_server->init();
}
bool OS_X11::is_window_fullscreen() const {
@@ -891,8 +889,14 @@ void OS_X11::set_window_maximized(bool p_enabled) {
xev.xclient.data.l[2] = wm_max_vert;
XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev);
-
+/* sorry this does not fix it, fails on multi monitor
+ XWindowAttributes xwa;
+ XGetWindowAttributes(x11_display,DefaultRootWindow(x11_display),&xwa);
+ current_videomode.width = xwa.width;
+ current_videomode.height = xwa.height;
+*/
maximized = p_enabled;
+
}
bool OS_X11::is_window_maximized() const {
@@ -1201,7 +1205,6 @@ void OS_X11::process_xevents() {
#ifdef NEW_WM_API
if(current_videomode.fullscreen) {
set_wm_fullscreen(true);
- visual_server->init();
}
#endif
main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
@@ -1218,7 +1221,6 @@ void OS_X11::process_xevents() {
if(current_videomode.fullscreen) {
set_wm_fullscreen(false);
set_window_minimized(true);
- visual_server->init();
}
#endif
main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
diff --git a/scene/2d/joints_2d.cpp b/scene/2d/joints_2d.cpp
index c1e91c2ecd..1df936535f 100644
--- a/scene/2d/joints_2d.cpp
+++ b/scene/2d/joints_2d.cpp
@@ -126,7 +126,7 @@ void Joint2D::_bind_methods() {
ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "node_a"), _SCS("set_node_a"),_SCS("get_node_a") );
ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "node_b"), _SCS("set_node_b"),_SCS("get_node_b") );
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "bias/bias",PROPERTY_HINT_RANGE,"0,0.9,0.01"), _SCS("set_bias"),_SCS("get_bias") );
+ ADD_PROPERTY( PropertyInfo( Variant::REAL, "bias/bias",PROPERTY_HINT_RANGE,"0,0.9,0.001"), _SCS("set_bias"),_SCS("get_bias") );
}
@@ -175,15 +175,37 @@ RID PinJoint2D::_configure_joint() {
//add a collision exception between both
Physics2DServer::get_singleton()->body_add_collision_exception(body_a->get_rid(),body_b->get_rid());
}
+ RID pj = Physics2DServer::get_singleton()->pin_joint_create(get_global_transform().get_origin(),body_a->get_rid(),body_b?body_b->get_rid():RID());
+ Physics2DServer::get_singleton()->pin_joint_set_param(pj, Physics2DServer::PIN_JOINT_SOFTNESS, softness);
+ return pj;
- return Physics2DServer::get_singleton()->pin_joint_create(get_global_transform().get_origin(),body_a->get_rid(),body_b?body_b->get_rid():RID());
+}
+
+void PinJoint2D::set_softness(real_t p_softness) {
+
+ softness=p_softness;
+ update();
+ if (get_joint().is_valid())
+ Physics2DServer::get_singleton()->pin_joint_set_param(get_joint(), Physics2DServer::PIN_JOINT_SOFTNESS, p_softness);
}
+real_t PinJoint2D::get_softness() const {
-PinJoint2D::PinJoint2D() {
+ return softness;
+}
+
+void PinJoint2D::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("set_softness","softness"), &PinJoint2D::set_softness);
+ ObjectTypeDB::bind_method(_MD("get_softness"), &PinJoint2D::get_softness);
+ ADD_PROPERTY( PropertyInfo( Variant::REAL, "softness", PROPERTY_HINT_EXP_RANGE,"0.00,16,0.01"), _SCS("set_softness"), _SCS("get_softness"));
+}
+
+PinJoint2D::PinJoint2D() {
+ softness = 0;
}
diff --git a/scene/2d/joints_2d.h b/scene/2d/joints_2d.h
index ac72c6ce59..908e3a158e 100644
--- a/scene/2d/joints_2d.h
+++ b/scene/2d/joints_2d.h
@@ -72,13 +72,17 @@ class PinJoint2D : public Joint2D {
OBJ_TYPE(PinJoint2D,Joint2D);
+ real_t softness;
+
protected:
void _notification(int p_what);
virtual RID _configure_joint();
+ static void _bind_methods();
public:
-
+ void set_softness(real_t p_stiffness);
+ real_t get_softness() const;
PinJoint2D();
};
diff --git a/scene/2d/parallax_background.cpp b/scene/2d/parallax_background.cpp
index 109546bde3..8bb4eb55ba 100644
--- a/scene/2d/parallax_background.cpp
+++ b/scene/2d/parallax_background.cpp
@@ -110,7 +110,10 @@ void ParallaxBackground::_update_scroll() {
if (!l)
continue;
- l->set_base_offset_and_scale(ofs,scale);
+ if (ignore_camera_zoom)
+ l->set_base_offset_and_scale(ofs, 1.0);
+ else
+ l->set_base_offset_and_scale(ofs, scale);
}
}
@@ -165,6 +168,18 @@ Point2 ParallaxBackground::get_limit_end() const {
return limit_end;
}
+void ParallaxBackground::set_ignore_camera_zoom(bool ignore){
+
+ ignore_camera_zoom = ignore;
+
+}
+
+bool ParallaxBackground::is_ignore_camera_zoom(){
+
+ return ignore_camera_zoom;
+
+}
+
void ParallaxBackground::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_camera_moved"),&ParallaxBackground::_camera_moved);
@@ -178,6 +193,8 @@ void ParallaxBackground::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_limit_begin"),&ParallaxBackground::get_limit_begin);
ObjectTypeDB::bind_method(_MD("set_limit_end","ofs"),&ParallaxBackground::set_limit_end);
ObjectTypeDB::bind_method(_MD("get_limit_end"),&ParallaxBackground::get_limit_end);
+ ObjectTypeDB::bind_method(_MD("set_ignore_camera_zoom"), &ParallaxBackground::set_ignore_camera_zoom);
+ ObjectTypeDB::bind_method(_MD("is_ignore_camera_zoom"), &ParallaxBackground::is_ignore_camera_zoom);
ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/offset"),_SCS("set_scroll_offset"),_SCS("get_scroll_offset"));
@@ -185,6 +202,7 @@ void ParallaxBackground::_bind_methods() {
ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/base_scale"),_SCS("set_scroll_base_scale"),_SCS("get_scroll_base_scale"));
ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/limit_begin"),_SCS("set_limit_begin"),_SCS("get_limit_begin"));
ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/limit_end"),_SCS("set_limit_end"),_SCS("get_limit_end"));
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL, "scroll/ignore_camera_zoom"), _SCS("set_ignore_camera_zoom"), _SCS("is_ignore_camera_zoom"));
}
diff --git a/scene/2d/parallax_background.h b/scene/2d/parallax_background.h
index 363236b2ad..8dede07a16 100644
--- a/scene/2d/parallax_background.h
+++ b/scene/2d/parallax_background.h
@@ -44,6 +44,7 @@ class ParallaxBackground : public CanvasLayer {
String group_name;
Point2 limit_begin;
Point2 limit_end;
+ bool ignore_camera_zoom;
void _update_scroll();
protected:
@@ -72,6 +73,9 @@ public:
void set_limit_end(const Point2& p_ofs);
Point2 get_limit_end() const;
+ void set_ignore_camera_zoom(bool ignore);
+ bool is_ignore_camera_zoom();
+
ParallaxBackground();
};
diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp
index 05594fd79c..acc4c620e6 100644
--- a/scene/2d/ray_cast_2d.cpp
+++ b/scene/2d/ray_cast_2d.cpp
@@ -53,6 +53,16 @@ uint32_t RayCast2D::get_layer_mask() const {
return layer_mask;
}
+void RayCast2D::set_type_mask(uint32_t p_mask) {
+
+ type_mask=p_mask;
+}
+
+uint32_t RayCast2D::get_type_mask() const {
+
+ return type_mask;
+}
+
bool RayCast2D::is_colliding() const{
return collided;
@@ -162,7 +172,7 @@ void RayCast2D::_notification(int p_what) {
Physics2DDirectSpaceState::RayResult rr;
- if (dss->intersect_ray(gt.get_origin(),gt.xform(to),rr,exclude,layer_mask)) {
+ if (dss->intersect_ray(gt.get_origin(),gt.xform(to),rr,exclude,layer_mask,type_mask)) {
collided=true;
against=rr.collider_id;
@@ -241,9 +251,13 @@ void RayCast2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_layer_mask","mask"),&RayCast2D::set_layer_mask);
ObjectTypeDB::bind_method(_MD("get_layer_mask"),&RayCast2D::get_layer_mask);
+ ObjectTypeDB::bind_method(_MD("set_type_mask","mask"),&RayCast2D::set_type_mask);
+ ObjectTypeDB::bind_method(_MD("get_type_mask"),&RayCast2D::get_type_mask);
+
ADD_PROPERTY(PropertyInfo(Variant::BOOL,"enabled"),_SCS("set_enabled"),_SCS("is_enabled"));
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"cast_to"),_SCS("set_cast_to"),_SCS("get_cast_to"));
ADD_PROPERTY(PropertyInfo(Variant::INT,"layer_mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_layer_mask"),_SCS("get_layer_mask"));
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"type_mask",PROPERTY_HINT_FLAGS,"Static,Kinematic,Rigid,Character,Area"),_SCS("set_type_mask"),_SCS("get_type_mask"));
}
RayCast2D::RayCast2D() {
@@ -253,5 +267,6 @@ RayCast2D::RayCast2D() {
collided=false;
against_shape=0;
layer_mask=1;
+ type_mask=Physics2DDirectSpaceState::TYPE_MASK_COLLISION;
cast_to=Vector2(0,50);
}
diff --git a/scene/2d/ray_cast_2d.h b/scene/2d/ray_cast_2d.h
index c7616be523..8c3ce8b3b3 100644
--- a/scene/2d/ray_cast_2d.h
+++ b/scene/2d/ray_cast_2d.h
@@ -44,6 +44,7 @@ class RayCast2D : public Node2D {
Vector2 collision_normal;
Set<RID> exclude;
uint32_t layer_mask;
+ uint32_t type_mask;
Vector2 cast_to;
@@ -62,6 +63,9 @@ public:
void set_layer_mask(uint32_t p_mask);
uint32_t get_layer_mask() const;
+ void set_type_mask(uint32_t p_mask);
+ uint32_t get_type_mask() const;
+
bool is_colliding() const;
Object *get_collider() const;
int get_collider_shape() const;
diff --git a/scene/3d/baked_light_instance.cpp b/scene/3d/baked_light_instance.cpp
index b55093a779..1ae7866f0b 100644
--- a/scene/3d/baked_light_instance.cpp
+++ b/scene/3d/baked_light_instance.cpp
@@ -81,7 +81,7 @@ float BakedLightSampler::get_param(Param p_param) const{
void BakedLightSampler::set_resolution(int p_resolution){
- ERR_FAIL_COND(p_resolution<4 && p_resolution>32);
+ ERR_FAIL_COND(p_resolution<4 || p_resolution>32);
resolution=p_resolution;
VS::get_singleton()->baked_light_sampler_set_resolution(base,resolution);
}
diff --git a/scene/3d/collision_polygon.cpp b/scene/3d/collision_polygon.cpp
index c857b4851a..bb0a1fca12 100644
--- a/scene/3d/collision_polygon.cpp
+++ b/scene/3d/collision_polygon.cpp
@@ -126,7 +126,7 @@ void CollisionPolygon::_notification(int p_what) {
} break;
case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
- if (!can_update_body && shape_from>=0 && shape_from>=0) {
+ if (!can_update_body && shape_from>=0 && shape_to>=0) {
CollisionObject *co = get_parent()->cast_to<CollisionObject>();
if (co) {
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index a1c0644650..bd6b8078ff 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -2713,6 +2713,21 @@ void Control::warp_mouse(const Point2& p_to_pos) {
get_viewport()->warp_mouse(get_global_transform().xform(p_to_pos));
}
+
+bool Control::is_text_field() const {
+/*
+ if (get_script_instance()) {
+ Variant v=p_point;
+ const Variant *p[2]={&v,&p_data};
+ Variant::CallError ce;
+ Variant ret = get_script_instance()->call("is_text_field",p,2,ce);
+ if (ce.error==Variant::CallError::CALL_OK)
+ return ret;
+ }
+ */
+ return false;
+}
+
void Control::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_window_input_event"),&Control::_window_input_event);
diff --git a/scene/gui/control.h b/scene/gui/control.h
index a759fafbc9..4311b299c8 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -382,6 +382,8 @@ public:
void warp_mouse(const Point2& p_to_pos);
+ virtual bool is_text_field() const;
+
Control();
~Control();
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 3cd0dd3d16..deb3151798 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -141,9 +141,6 @@ void GraphEdit::_graph_node_moved(Node *p_gn) {
GraphNode *gn=p_gn->cast_to<GraphNode>();
ERR_FAIL_COND(!gn);
-
- //gn->set_pos(gn->get_offset()+scroll_offset);
-
top_layer->update();
}
@@ -172,7 +169,6 @@ void GraphEdit::remove_child_notify(Node *p_child) {
void GraphEdit::_notification(int p_what) {
if (p_what==NOTIFICATION_READY) {
- Size2 size = top_layer->get_size();
Size2 hmin = h_scroll->get_combined_minimum_size();
Size2 vmin = v_scroll->get_combined_minimum_size();
@@ -491,7 +487,8 @@ void GraphEdit::_top_layer_draw() {
connections.erase(to_erase.front()->get());
to_erase.pop_front();
}
- //draw connections
+ if (box_selecting)
+ top_layer->draw_rect(box_selecting_rect,Color(0.7,0.7,1.0,0.3));
}
void GraphEdit::_input_event(const InputEvent& p_ev) {
@@ -500,6 +497,187 @@ void GraphEdit::_input_event(const InputEvent& p_ev) {
h_scroll->set_val( h_scroll->get_val() - p_ev.mouse_motion.relative_x );
v_scroll->set_val( v_scroll->get_val() - p_ev.mouse_motion.relative_y );
}
+
+ if (p_ev.type==InputEvent::MOUSE_MOTION && dragging) {
+
+ just_selected=true;
+ drag_accum+=Vector2(p_ev.mouse_motion.relative_x,p_ev.mouse_motion.relative_y);
+ for(int i=get_child_count()-1;i>=0;i--) {
+ GraphNode *gn=get_child(i)->cast_to<GraphNode>();
+ if (gn && gn->is_selected())
+ gn->set_offset(gn->get_drag_from()+drag_accum);
+ }
+ }
+
+ if (p_ev.type==InputEvent::MOUSE_MOTION && box_selecting) {
+ box_selecting_to = get_local_mouse_pos();
+
+ box_selecting_rect = Rect2(MIN(box_selecting_from.x,box_selecting_to.x),
+ MIN(box_selecting_from.y,box_selecting_to.y),
+ ABS(box_selecting_from.x-box_selecting_to.x),
+ ABS(box_selecting_from.y-box_selecting_to.y));
+
+ for(int i=get_child_count()-1;i>=0;i--) {
+
+ GraphNode *gn=get_child(i)->cast_to<GraphNode>();
+ if (!gn)
+ continue;
+
+ bool in_box = gn->get_rect().intersects(box_selecting_rect);
+
+ if (in_box)
+ gn->set_selected(box_selection_mode_aditive);
+ else
+ gn->set_selected(previus_selected.find(gn)!=NULL);
+ }
+
+ top_layer->update();
+ }
+
+ if (p_ev.type==InputEvent::MOUSE_BUTTON) {
+
+ const InputEventMouseButton &b=p_ev.mouse_button;
+
+ if (b.button_index==BUTTON_RIGHT && b.pressed)
+ {
+ if (box_selecting) {
+ box_selecting = false;
+ for(int i=get_child_count()-1;i>=0;i--) {
+
+ GraphNode *gn=get_child(i)->cast_to<GraphNode>();
+ if (!gn)
+ continue;
+
+ gn->set_selected(previus_selected.find(gn)!=NULL);
+ }
+ top_layer->update();
+ } else {
+ emit_signal("popup_request", Vector2(b.global_x, b.global_y));
+ }
+ }
+
+ if (b.button_index==BUTTON_LEFT && !b.pressed && dragging) {
+ if (!just_selected && drag_accum==Vector2() && Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
+ //deselect current node
+ for(int i=get_child_count()-1;i>=0;i--) {
+ GraphNode *gn=get_child(i)->cast_to<GraphNode>();
+
+ if (gn && gn->get_rect().has_point(get_local_mouse_pos()))
+ gn->set_selected(false);
+ }
+ }
+
+ if (drag_accum!=Vector2()) {
+
+ emit_signal("_begin_node_move");
+
+ for(int i=get_child_count()-1;i>=0;i--) {
+ GraphNode *gn=get_child(i)->cast_to<GraphNode>();
+ if (gn && gn->is_selected())
+ gn->set_drag(false);
+ }
+
+ emit_signal("_end_node_move");
+ }
+
+ dragging = false;
+
+ top_layer->update();
+ }
+
+ if (b.button_index==BUTTON_LEFT && b.pressed) {
+
+ GraphNode *gn;
+ for(int i=get_child_count()-1;i>=0;i--) {
+
+ gn=get_child(i)->cast_to<GraphNode>();
+
+ if (gn && gn->get_rect().has_point(get_local_mouse_pos()))
+ break;
+ }
+
+ if (gn) {
+
+ if (_filter_input(Vector2(b.x,b.y)))
+ return;
+
+ dragging = true;
+ drag_accum = Vector2();
+ just_selected = !gn->is_selected();
+ if(!gn->is_selected() && !Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
+ for (int i = 0; i < get_child_count(); i++) {
+ GraphNode *o_gn = get_child(i)->cast_to<GraphNode>();
+ if (o_gn)
+ o_gn->set_selected(o_gn == gn);
+ }
+ }
+
+ gn->set_selected(true);
+ for (int i = 0; i < get_child_count(); i++) {
+ GraphNode *o_gn = get_child(i)->cast_to<GraphNode>();
+ if (!o_gn)
+ continue;
+ if (o_gn->is_selected())
+ o_gn->set_drag(true);
+ }
+
+ } else {
+ box_selecting = true;
+ box_selecting_from = get_local_mouse_pos();
+ if (b.mod.control) {
+ box_selection_mode_aditive = true;
+ previus_selected.clear();
+ for(int i=get_child_count()-1;i>=0;i--) {
+
+ GraphNode *gn=get_child(i)->cast_to<GraphNode>();
+ if (!gn || !gn->is_selected())
+ continue;
+
+ previus_selected.push_back(gn);
+ }
+ } else if (b.mod.shift) {
+ box_selection_mode_aditive = false;
+ previus_selected.clear();
+ for(int i=get_child_count()-1;i>=0;i--) {
+
+ GraphNode *gn=get_child(i)->cast_to<GraphNode>();
+ if (!gn || !gn->is_selected())
+ continue;
+
+ previus_selected.push_back(gn);
+ }
+ } else {
+ box_selection_mode_aditive = true;
+ previus_selected.clear();
+ for(int i=get_child_count()-1;i>=0;i--) {
+
+ GraphNode *gn=get_child(i)->cast_to<GraphNode>();
+ if (!gn)
+ continue;
+
+ gn->set_selected(false);
+ }
+ }
+ }
+ }
+
+ if (b.button_index==BUTTON_LEFT && !b.pressed && box_selecting) {
+ box_selecting = false;
+ previus_selected.clear();
+ top_layer->update();
+ }
+ }
+
+ if (p_ev.type==InputEvent::KEY && p_ev.key.scancode==KEY_D && p_ev.key.pressed && p_ev.key.mod.command) {
+ emit_signal("duplicate_nodes_request");
+ accept_event();
+ }
+
+ if (p_ev.type==InputEvent::KEY && p_ev.key.scancode==KEY_DELETE && p_ev.key.pressed) {
+ emit_signal("delete_nodes_request");
+ accept_event();
+ }
+
}
void GraphEdit::clear_connections() {
@@ -555,12 +733,18 @@ void GraphEdit::_bind_methods() {
ADD_SIGNAL(MethodInfo("connection_request",PropertyInfo(Variant::STRING,"from"),PropertyInfo(Variant::INT,"from_slot"),PropertyInfo(Variant::STRING,"to"),PropertyInfo(Variant::INT,"to_slot")));
ADD_SIGNAL(MethodInfo("disconnection_request",PropertyInfo(Variant::STRING,"from"),PropertyInfo(Variant::INT,"from_slot"),PropertyInfo(Variant::STRING,"to"),PropertyInfo(Variant::INT,"to_slot")));
-
+ ADD_SIGNAL(MethodInfo("popup_request", PropertyInfo(Variant::VECTOR2,"p_position")));
+ ADD_SIGNAL(MethodInfo("duplicate_nodes_request"));
+ ADD_SIGNAL(MethodInfo("delete_nodes_request"));
+ ADD_SIGNAL(MethodInfo("_begin_node_move"));
+ ADD_SIGNAL(MethodInfo("_end_node_move"));
}
GraphEdit::GraphEdit() {
+ set_focus_mode(FOCUS_ALL);
+
top_layer=NULL;
top_layer=memnew(GraphEditFilter(this));
add_child(top_layer);
@@ -581,6 +765,9 @@ GraphEdit::GraphEdit() {
connecting=false;
right_disconnects=false;
+ box_selecting = false;
+ dragging = false;
+
h_scroll->connect("value_changed", this,"_scroll_moved");
v_scroll->connect("value_changed", this,"_scroll_moved");
}
diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h
index 0a9da73ab6..44f5a369c2 100644
--- a/scene/gui/graph_edit.h
+++ b/scene/gui/graph_edit.h
@@ -10,7 +10,7 @@ class GraphEditFilter : public Control {
OBJ_TYPE(GraphEditFilter,Control);
-friend class GraphEdit;
+ friend class GraphEdit;
GraphEdit *ge;
virtual bool has_point(const Point2& p_point) const;
@@ -49,7 +49,16 @@ private:
String connecting_target_to;
int connecting_target_index;
+ bool dragging;
+ bool just_selected;
+ Vector2 drag_accum;
+ bool box_selecting;
+ bool box_selection_mode_aditive;
+ Point2 box_selecting_from;
+ Point2 box_selecting_to;
+ Rect2 box_selecting_rect;
+ List<GraphNode*> previus_selected;
bool right_disconnects;
bool updating;
@@ -71,7 +80,7 @@ private:
Array _get_connection_list() const;
-friend class GraphEditFilter;
+ friend class GraphEditFilter;
bool _filter_input(const Point2& p_point);
protected:
diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp
index 444b37855f..5efc9757b7 100644
--- a/scene/gui/graph_node.cpp
+++ b/scene/gui/graph_node.cpp
@@ -40,7 +40,7 @@ bool GraphNode::_get(const StringName& p_name,Variant &r_ret) const{
- if (!p_name.operator String().begins_with("slot/")) {
+ if (!p_name.operator String().begins_with("slot/")) {
return false;
}
@@ -160,7 +160,7 @@ void GraphNode::_notification(int p_what) {
if (p_what==NOTIFICATION_DRAW) {
- Ref<StyleBox> sb=get_stylebox("frame");
+ Ref<StyleBox> sb=get_stylebox(selected ? "selectedframe" : "frame");
Ref<Texture> port =get_icon("port");
Ref<Texture> close =get_icon("close");
int close_offset = get_constant("close_offset");
@@ -360,6 +360,29 @@ Vector2 GraphNode::get_offset() const {
return offset;
}
+void GraphNode::set_selected(bool p_selected)
+{
+ selected = p_selected;
+ update();
+}
+
+bool GraphNode::is_selected()
+{
+ return selected;
+}
+
+void GraphNode::set_drag(bool p_drag)
+{
+ if (p_drag)
+ drag_from=get_offset();
+ else
+ emit_signal("dragged",drag_from,get_offset()); //useful for undo/redo
+}
+
+Vector2 GraphNode::get_drag_from()
+{
+ return drag_from;
+}
void GraphNode::set_show_close_button(bool p_enable){
@@ -379,7 +402,6 @@ void GraphNode::_connpos_update() {
int sep=get_constant("separation");
Ref<StyleBox> sb=get_stylebox("frame");
- Ref<Texture> port =get_icon("port");
conn_input_cache.clear();
conn_output_cache.clear();
int vofs=0;
@@ -503,31 +525,17 @@ Color GraphNode::get_connection_output_color(int p_idx) {
void GraphNode::_input_event(const InputEvent& p_ev) {
- if (p_ev.type==InputEvent::MOUSE_BUTTON && p_ev.mouse_button.pressed && p_ev.mouse_button.button_index==BUTTON_LEFT) {
+ if (p_ev.type==InputEvent::MOUSE_BUTTON) {
+ get_parent_control()->grab_focus();
+ if(p_ev.mouse_button.pressed && p_ev.mouse_button.button_index==BUTTON_LEFT) {
- Vector2 mpos = Vector2(p_ev.mouse_button.x,p_ev.mouse_button.y);
- if (close_rect.size!=Size2() && close_rect.has_point(mpos)) {
- emit_signal("close_request");
- return;
+ Vector2 mpos = Vector2(p_ev.mouse_button.x,p_ev.mouse_button.y);
+ if (close_rect.size!=Size2() && close_rect.has_point(mpos)) {
+ emit_signal("close_request");
+ return;
+ }
+ emit_signal("raise_request");
}
-
- drag_from=get_offset();
- drag_accum=Vector2();
- dragging=true;
- emit_signal("raise_request");
-
- }
-
- if (p_ev.type==InputEvent::MOUSE_BUTTON && !p_ev.mouse_button.pressed && p_ev.mouse_button.button_index==BUTTON_LEFT) {
-
- dragging=false;
- emit_signal("dragged",drag_from,get_offset()); //useful for undo/redo
- }
-
- if (p_ev.type==InputEvent::MOUSE_MOTION && dragging) {
-
- drag_accum+=Vector2(p_ev.mouse_motion.relative_x,p_ev.mouse_motion.relative_y);
- set_offset(drag_from+drag_accum);
}
}
@@ -576,8 +584,6 @@ void GraphNode::_bind_methods() {
}
GraphNode::GraphNode() {
-
- dragging=false;
show_close=false;
connpos_dirty=true;
}
diff --git a/scene/gui/graph_node.h b/scene/gui/graph_node.h
index 0d5cbf8dd3..201529380d 100644
--- a/scene/gui/graph_node.h
+++ b/scene/gui/graph_node.h
@@ -18,7 +18,7 @@ class GraphNode : public Container {
Color color_right;
- Slot() { enable_left=false; type_left=0; color_left=Color(1,1,1,1); enable_right=false; type_right=0; color_right=Color(1,1,1,1); };
+ Slot() { enable_left=false; type_left=0; color_left=Color(1,1,1,1); enable_right=false; type_right=0; color_right=Color(1,1,1,1); }
};
String title;
@@ -46,8 +46,7 @@ class GraphNode : public Container {
void _resort();
Vector2 drag_from;
- Vector2 drag_accum;
- bool dragging;
+ bool selected;
protected:
void _input_event(const InputEvent& p_ev);
@@ -79,6 +78,12 @@ public:
void set_offset(const Vector2& p_offset);
Vector2 get_offset() const;
+ void set_selected(bool p_selected);
+ bool is_selected();
+
+ void set_drag(bool p_drag);
+ Vector2 get_drag_from();
+
void set_show_close_button(bool p_enable);
bool is_close_button_visible() const;
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index fec9e401f1..2b4d7db01e 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -782,6 +782,10 @@ void LineEdit::select(int p_from, int p_to) {
update();
}
+bool LineEdit::is_text_field() const {
+
+ return true;
+}
void LineEdit::_bind_methods() {
diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h
index c19043e826..b1c4c8f616 100644
--- a/scene/gui/line_edit.h
+++ b/scene/gui/line_edit.h
@@ -112,6 +112,8 @@ public:
void select(int p_from=0, int p_to=-1);
virtual Size2 get_minimum_size() const;
+
+ virtual bool is_text_field() const;
LineEdit();
~LineEdit();
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index e706053592..6c21ea639f 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -323,8 +323,10 @@ void PopupMenu::_input_event(const InputEvent &p_event) {
invalidated_click=false;
break;
}
- if (over<0 || items[over].separator || items[over].disabled)
+ if (over<0 || items[over].separator || items[over].disabled) {
+ hide();
break; //non-activable
+ }
if (items[over].submenu!="") {
@@ -738,10 +740,18 @@ int PopupMenu::find_item_by_accelerator(uint32_t p_accel) const {
void PopupMenu::activate_item(int p_item) {
-
ERR_FAIL_INDEX(p_item,items.size());
ERR_FAIL_COND(items[p_item].separator);
emit_signal("item_pressed",items[p_item].ID);
+
+ //hide all parent PopupMenue's
+ Node *next = get_parent();
+ PopupMenu *pop = next->cast_to<PopupMenu>();
+ while (pop) {
+ pop->hide();
+ next = next->get_parent();
+ pop = next->cast_to<PopupMenu>();
+ }
hide();
}
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 7a607786ee..ef6a2ba6aa 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -1503,10 +1503,10 @@ Error RichTextLabel::append_bbcode(const String& p_bbcode) {
void RichTextLabel::scroll_to_line(int p_line) {
+ p_line -= 1;
ERR_FAIL_INDEX(p_line,lines.size());
_validate_line_caches();
- vscroll->set_val(lines[p_line].height_accum_cache);
-
+ vscroll->set_val(lines[p_line].height_accum_cache-lines[p_line].height_cache);
}
@@ -1569,27 +1569,23 @@ bool RichTextLabel::search(const String& p_string,bool p_from_selection) {
it=_get_next_item(it);
}
- if (!it)
- line=lines.size()-1;
}
- scroll_to_line(line-2);
+ if (line > 1) {
+ line-=1;
+ }
+
+ scroll_to_line(line);
return true;
}
- } else if (it->type==ITEM_NEWLINE) {
-
- line=static_cast<ItemNewline*>(it)->line;
}
-
it=_get_next_item(it);
charidx=0;
}
-
-
return false;
}
diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp
index a849d3ae72..6d84f028b3 100644
--- a/scene/gui/tabs.cpp
+++ b/scene/gui/tabs.cpp
@@ -64,6 +64,15 @@ Size2 Tabs::get_minimum_size() const {
ms.width+=bms.width;
ms.height=MAX(bms.height+tab_bg->get_minimum_size().height,ms.height);
}
+
+ if (tabs[i].close_button.is_valid()) {
+ Ref<Texture> cb=tabs[i].close_button;
+ Size2 bms = cb->get_size()+get_stylebox("button")->get_minimum_size();
+ bms.width+=get_constant("hseparation");
+
+ ms.width+=bms.width;
+ ms.height=MAX(bms.height+tab_bg->get_minimum_size().height,ms.height);
+ }
}
return ms;
@@ -77,22 +86,48 @@ void Tabs::_input_event(const InputEvent& p_event) {
Point2 pos( p_event.mouse_motion.x, p_event.mouse_motion.y );
- int hover=-1;
+ int hover_buttons=-1;
+ hover=-1;
for(int i=0;i<tabs.size();i++) {
+ // test hovering tab to display close button if policy says so
+ if (cb_displaypolicy == SHOW_HOVER) {
+ int ofs=tabs[i].ofs_cache;
+ int size = tabs[i].ofs_cache;
+ if (pos.x >=tabs[i].ofs_cache && pos.x<tabs[i].ofs_cache+tabs[i].size_cache) {
+ hover=i;
+ }
+ }
+
+
+ // test hovering right button and close button
if (tabs[i].rb_rect.has_point(pos)) {
- hover=i;
+ rb_hover=i;
+ hover_buttons = i;
break;
}
+ else if (tabs[i].cb_rect.has_point(pos)) {
+ cb_hover=i;
+ hover_buttons = i;
+ break;
+ }
+
+
+
}
- if (hover!=rb_hover) {
- rb_hover=hover;
- update();
+ if (hover_buttons == -1) { // no hover
+ rb_hover= hover_buttons;
+ cb_hover= hover_buttons;
}
+ update();
+
return;
}
+
+
+
if (rb_pressing && p_event.type==InputEvent::MOUSE_BUTTON &&
!p_event.mouse_button.pressed &&
p_event.mouse_button.button_index==BUTTON_LEFT) {
@@ -106,6 +141,20 @@ void Tabs::_input_event(const InputEvent& p_event) {
update();
}
+ if (cb_pressing && p_event.type==InputEvent::MOUSE_BUTTON &&
+ !p_event.mouse_button.pressed &&
+ p_event.mouse_button.button_index==BUTTON_LEFT) {
+
+ if (cb_hover!=-1) {
+ //pressed
+ emit_signal("tab_close",cb_hover);
+ }
+
+ cb_pressing=false;
+ update();
+ }
+
+
if (p_event.type==InputEvent::MOUSE_BUTTON &&
p_event.mouse_button.pressed &&
p_event.mouse_button.button_index==BUTTON_LEFT) {
@@ -122,6 +171,12 @@ void Tabs::_input_event(const InputEvent& p_event) {
return;
}
+ if (tabs[i].cb_rect.has_point(pos)) {
+ cb_pressing=true;
+ update();
+ return;
+ }
+
int ofs=tabs[i].ofs_cache;
int size = tabs[i].ofs_cache;
if (pos.x >=tabs[i].ofs_cache && pos.x<tabs[i].ofs_cache+tabs[i].size_cache) {
@@ -148,6 +203,8 @@ void Tabs::_notification(int p_what) {
case NOTIFICATION_MOUSE_EXIT: {
rb_hover=-1;
+ cb_hover=-1;
+ hover=-1;
update();
} break;
case NOTIFICATION_DRAW: {
@@ -186,7 +243,7 @@ void Tabs::_notification(int p_what) {
String s = tabs[i].text;
int lsize=0;
- int slen=font->get_string_size(s).width;;
+ int slen=font->get_string_size(s).width;
lsize+=slen;
Ref<Texture> icon;
@@ -211,6 +268,56 @@ void Tabs::_notification(int p_what) {
}
+ // Close button
+ switch (cb_displaypolicy) {
+ case SHOW_ALWAYS: {
+ if (tabs[i].close_button.is_valid()) {
+ Ref<StyleBox> style = get_stylebox("button");
+ Ref<Texture> rb=tabs[i].close_button;
+
+ lsize+=get_constant("hseparation");
+ lsize+=style->get_margin(MARGIN_LEFT);
+ lsize+=rb->get_width();
+ lsize+=style->get_margin(MARGIN_RIGHT);
+
+ }
+ } break;
+ case SHOW_ACTIVE_ONLY: {
+ if (i==current) {
+ if (tabs[i].close_button.is_valid()) {
+ Ref<StyleBox> style = get_stylebox("button");
+ Ref<Texture> rb=tabs[i].close_button;
+
+ lsize+=get_constant("hseparation");
+ lsize+=style->get_margin(MARGIN_LEFT);
+ lsize+=rb->get_width();
+ lsize+=style->get_margin(MARGIN_RIGHT);
+
+ }
+ }
+ } break;
+ case SHOW_HOVER: {
+ if (i==current || i==hover) {
+ if (tabs[i].close_button.is_valid()) {
+ Ref<StyleBox> style = get_stylebox("button");
+ Ref<Texture> rb=tabs[i].close_button;
+
+ lsize+=get_constant("hseparation");
+ lsize+=style->get_margin(MARGIN_LEFT);
+ lsize+=rb->get_width();
+ lsize+=style->get_margin(MARGIN_RIGHT);
+
+ }
+ }
+ } break;
+ case SHOW_NEVER: // by default, never show close button
+ default: {
+ // do nothing
+ } break;
+
+ }
+
+
Ref<StyleBox> sb;
int va;
Color col;
@@ -273,6 +380,103 @@ void Tabs::_notification(int p_what) {
}
+
+
+
+ // Close button
+ switch (cb_displaypolicy) {
+ case SHOW_ALWAYS: {
+ if (tabs[i].close_button.is_valid()) {
+ Ref<StyleBox> style = get_stylebox("button");
+ Ref<Texture> cb=tabs[i].close_button;
+
+ w+=get_constant("hseparation");
+
+ Rect2 cb_rect;
+ cb_rect.size=style->get_minimum_size()+cb->get_size();
+ cb_rect.pos.x=w;
+ cb_rect.pos.y=sb->get_margin(MARGIN_TOP)+((sb_rect.size.y-sb_ms.y)-(cb_rect.size.y))/2;
+
+ if (cb_hover==i) {
+ if (cb_pressing)
+ get_stylebox("button_pressed")->draw(ci,cb_rect);
+ else
+ style->draw(ci,cb_rect);
+ }
+
+ w+=style->get_margin(MARGIN_LEFT);
+
+ cb->draw(ci,Point2i( w,cb_rect.pos.y+style->get_margin(MARGIN_TOP) ));
+ w+=cb->get_width();
+ w+=style->get_margin(MARGIN_RIGHT);
+ tabs[i].cb_rect=cb_rect;
+ }
+ } break;
+ case SHOW_ACTIVE_ONLY: {
+ if (current==i) {
+ if (tabs[i].close_button.is_valid()) {
+ Ref<StyleBox> style = get_stylebox("button");
+ Ref<Texture> cb=tabs[i].close_button;
+
+ w+=get_constant("hseparation");
+
+ Rect2 cb_rect;
+ cb_rect.size=style->get_minimum_size()+cb->get_size();
+ cb_rect.pos.x=w;
+ cb_rect.pos.y=sb->get_margin(MARGIN_TOP)+((sb_rect.size.y-sb_ms.y)-(cb_rect.size.y))/2;
+
+ if (cb_hover==i) {
+ if (cb_pressing)
+ get_stylebox("button_pressed")->draw(ci,cb_rect);
+ else
+ style->draw(ci,cb_rect);
+ }
+
+ w+=style->get_margin(MARGIN_LEFT);
+
+ cb->draw(ci,Point2i( w,cb_rect.pos.y+style->get_margin(MARGIN_TOP) ));
+ w+=cb->get_width();
+ w+=style->get_margin(MARGIN_RIGHT);
+ tabs[i].cb_rect=cb_rect;
+ }
+ }
+ } break;
+ case SHOW_HOVER: {
+ if (current==i || hover==i) {
+ if (tabs[i].close_button.is_valid()) {
+ Ref<StyleBox> style = get_stylebox("button");
+ Ref<Texture> cb=tabs[i].close_button;
+
+ w+=get_constant("hseparation");
+
+ Rect2 cb_rect;
+ cb_rect.size=style->get_minimum_size()+cb->get_size();
+ cb_rect.pos.x=w;
+ cb_rect.pos.y=sb->get_margin(MARGIN_TOP)+((sb_rect.size.y-sb_ms.y)-(cb_rect.size.y))/2;
+
+ if (cb_hover==i) {
+ if (cb_pressing)
+ get_stylebox("button_pressed")->draw(ci,cb_rect);
+ else
+ style->draw(ci,cb_rect);
+ }
+
+ w+=style->get_margin(MARGIN_LEFT);
+
+ cb->draw(ci,Point2i( w,cb_rect.pos.y+style->get_margin(MARGIN_TOP) ));
+ w+=cb->get_width();
+ w+=style->get_margin(MARGIN_RIGHT);
+ tabs[i].cb_rect=cb_rect;
+ }
+ }
+ } break;
+ case SHOW_NEVER:
+ default: {
+ // show nothing
+ } break;
+
+ }
+
w+=sb->get_margin(MARGIN_RIGHT);
tabs[i].size_cache=w-tabs[i].ofs_cache;
@@ -358,11 +562,29 @@ Ref<Texture> Tabs::get_tab_right_button(int p_tab) const{
}
+void Tabs::set_tab_close_button(int p_tab, const Ref<Texture>& p_close_button) {
+ ERR_FAIL_INDEX(p_tab, tabs.size());
+ tabs[p_tab].close_button=p_close_button;
+ update();
+ minimum_size_changed();
+}
+
+
+Ref<Texture> Tabs::get_tab_close_button(int p_tab) const{
+
+ ERR_FAIL_INDEX_V(p_tab,tabs.size(),Ref<Texture>());
+ return tabs[p_tab].close_button;
+
+}
+
void Tabs::add_tab(const String& p_str,const Ref<Texture>& p_icon) {
Tab t;
t.text=p_str;
t.icon=p_icon;
+
+ t.close_button = get_icon("Close","EditorIcons");
+
tabs.push_back(t);
update();
@@ -394,6 +616,11 @@ void Tabs::remove_tab(int p_idx) {
}
+void Tabs::set_tab_close_display_policy(CloseButtonDisplayPolicy p_cb_displaypolicy) {
+ cb_displaypolicy = p_cb_displaypolicy;
+}
+
+
void Tabs::set_tab_align(TabAlign p_align) {
tab_align=p_align;
@@ -423,14 +650,22 @@ void Tabs::_bind_methods() {
ADD_SIGNAL(MethodInfo("tab_changed",PropertyInfo(Variant::INT,"tab")));
ADD_SIGNAL(MethodInfo("right_button_pressed",PropertyInfo(Variant::INT,"tab")));
+ ADD_SIGNAL(MethodInfo("tab_close",PropertyInfo(Variant::INT,"tab")));
+
ADD_PROPERTY( PropertyInfo(Variant::INT, "current_tab", PROPERTY_HINT_RANGE,"-1,4096,1",PROPERTY_USAGE_EDITOR), _SCS("set_current_tab"), _SCS("get_current_tab") );
BIND_CONSTANT( ALIGN_LEFT );
BIND_CONSTANT( ALIGN_CENTER );
BIND_CONSTANT( ALIGN_RIGHT );
+
+ BIND_CONSTANT( SHOW_ACTIVE_ONLY );
+ BIND_CONSTANT( SHOW_ALWAYS );
+ BIND_CONSTANT( SHOW_HOVER );
+ BIND_CONSTANT( SHOW_NEVER );
}
+
Tabs::Tabs() {
current=0;
@@ -438,4 +673,7 @@ Tabs::Tabs() {
rb_hover=-1;
rb_pressing=false;
+ cb_hover=-1;
+ cb_pressing=false;
+ cb_displaypolicy = SHOW_NEVER; // Default : no close button
}
diff --git a/scene/gui/tabs.h b/scene/gui/tabs.h
index 5cb0d9e916..1a8352bc93 100644
--- a/scene/gui/tabs.h
+++ b/scene/gui/tabs.h
@@ -42,6 +42,14 @@ public:
ALIGN_CENTER,
ALIGN_RIGHT
};
+
+ enum CloseButtonDisplayPolicy {
+
+ SHOW_ALWAYS,
+ SHOW_ACTIVE_ONLY,
+ SHOW_HOVER,
+ SHOW_NEVER
+ };
private:
@@ -53,6 +61,8 @@ private:
int size_cache;
Ref<Texture> right_button;
Rect2 rb_rect;
+ Ref<Texture> close_button;
+ Rect2 cb_rect;
};
Vector<Tab> tabs;
@@ -63,6 +73,12 @@ private:
int rb_hover;
bool rb_pressing;
+ int cb_hover;
+ bool cb_pressing;
+ CloseButtonDisplayPolicy cb_displaypolicy;
+
+ int hover; // hovered tab
+
protected:
void _input_event(const InputEvent& p_event);
@@ -82,6 +98,10 @@ public:
void set_tab_right_button(int p_tab,const Ref<Texture>& p_right_button);
Ref<Texture> get_tab_right_button(int p_tab) const;
+ void set_tab_close_button(int p_tab, const Ref<Texture>& p_close_button);
+ Ref<Texture> get_tab_close_button(int p_tab) const;
+ void set_tab_close_display_policy(CloseButtonDisplayPolicy p_cb_displaypolicy);
+
void set_tab_align(TabAlign p_align);
TabAlign get_tab_align() const;
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index b5fdde30cd..be6c0d0a8b 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -709,7 +709,7 @@ void TextEdit::_notification(int p_what) {
if (in_region==-1 && !in_keyword && is_char && !prev_is_char) {
int to=j;
- while(_is_text_char(str[to]) && to<str.length())
+ while(to<str.length() && _is_text_char(str[to]))
to++;
uint32_t hash = String::hash(&str[j],to-j);
@@ -3568,7 +3568,10 @@ void TextEdit::set_show_line_numbers(bool p_show) {
update();
}
+bool TextEdit::is_text_field() const {
+ return true;
+}
void TextEdit::_bind_methods() {
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index 1b448bb782..9ffe8a5bae 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -393,6 +393,7 @@ public:
String get_text_for_completion();
+ virtual bool is_text_field() const;
TextEdit();
~TextEdit();
};
diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp
index f61d63e4c3..0d549108fa 100644
--- a/scene/gui/texture_progress.cpp
+++ b/scene/gui/texture_progress.cpp
@@ -80,9 +80,50 @@ Ref<Texture> TextureProgress::get_progress_texture() const{
}
+Point2 TextureProgress::unit_val_to_uv(float val) {
+ if (progress.is_null())
+ return Point2();
+
+ if (val<0)
+ val+=1;
+ if (val>1)
+ val-=1;
+
+ Point2 p=get_relative_center();
+
+ if (val<0.125)
+ return Point2(p.x+(1-p.x)*val*8,0);
+ if (val<0.25)
+ return Point2(1,p.y*(val-0.125)*8);
+ if (val<0.375)
+ return Point2(1,p.y+(1-p.y)*(val-0.25)*8);
+ if (val<0.5)
+ return Point2(1-(1-p.x)*(val-0.375)*8,1);
+ if (val<0.625)
+ return Point2(p.x*(1-(val-0.5)*8),1);
+ if (val<0.75)
+ return Point2(0,1-((1-p.y)*(val-0.625)*8));
+ if (val<0.875)
+ return Point2(0,p.y-p.y*(val-0.75)*8);
+ else
+ return Point2(p.x*(val-0.875)*8,0);
+}
-void TextureProgress::_notification(int p_what){
+Point2 TextureProgress::get_relative_center()
+{
+ if (progress.is_null())
+ return Point2();
+ Point2 p = progress->get_size()/2;
+ p+=rad_center_off;
+ p.x/=progress->get_width();
+ p.y/=progress->get_height();
+ p.x=CLAMP(p.x,0,1);
+ p.y=CLAMP(p.y,0,1);
+ return p;
+}
+void TextureProgress::_notification(int p_what){
+ const float corners[12]={-0.125,-0.375,-0.625,-0.875,0.125,0.375,0.625,0.875,1.125,1.375,1.625,1.875};
switch(p_what) {
case NOTIFICATION_DRAW: {
@@ -92,7 +133,69 @@ void TextureProgress::_notification(int p_what){
draw_texture(under,Point2());
if (progress.is_valid()) {
Size2 s = progress->get_size();
- draw_texture_rect_region(progress,Rect2(Point2(),Size2(s.x*get_unit_value(),s.y)),Rect2(Point2(),Size2(s.x*get_unit_value(),s.y)));
+ switch (mode) {
+ case FILL_LEFT_TO_RIGHT: {
+ Rect2 region=Rect2(Point2(),Size2(s.x*get_unit_value(),s.y));
+ draw_texture_rect_region(progress,region,region);
+ } break;
+ case FILL_RIGHT_TO_LEFT: {
+ Rect2 region=Rect2(Point2(s.x-s.x*get_unit_value(),0),Size2(s.x*get_unit_value(),s.y));
+ draw_texture_rect_region(progress,region,region);
+ } break;
+ case FILL_TOP_TO_BOTTOM: {
+ Rect2 region=Rect2(Point2(),Size2(s.x,s.y*get_unit_value()));
+ draw_texture_rect_region(progress,region,region);
+ } break;
+ case FILL_BOTTOM_TO_TOP: {
+ Rect2 region=Rect2(Point2(0,s.y-s.y*get_unit_value()),Size2(s.x,s.y*get_unit_value()));
+ draw_texture_rect_region(progress,region,region);
+ } break;
+ case FILL_CLOCKWISE:
+ case FILL_COUNTER_CLOCKWISE: {
+ float val=get_unit_value()*rad_max_degrees/360;
+ if (val==1) {
+ Rect2 region=Rect2(Point2(),s);
+ draw_texture_rect_region(progress,region,region);
+ } else if (val!=0) {
+ Array pts;
+ float direction=mode==FILL_CLOCKWISE?1:-1;
+ float start=rad_init_angle/360;
+ float end=start+direction*val;
+ pts.append(start);
+ pts.append(end);
+ float from=MIN(start,end);
+ float to=MAX(start,end);
+ for (int i=0;i<12;i++)
+ if (corners[i]>from&&corners[i]<to)
+ pts.append(corners[i]);
+ pts.sort();
+ Vector<Point2> uvs;
+ Vector<Point2> points;
+ uvs.push_back(get_relative_center());
+ points.push_back(Point2(s.x*get_relative_center().x,s.y*get_relative_center().y));
+ for (int i=0;i<pts.size();i++) {
+ Point2 uv=unit_val_to_uv(pts[i]);
+ if (uvs.find(uv)>=0)
+ continue;
+ uvs.push_back(uv);
+ points.push_back(Point2(uv.x*s.x,uv.y*s.y));
+ }
+ draw_polygon(points,Vector<Color>(),uvs,progress);
+ }
+ if (get_tree()->is_editor_hint()) {
+ Point2 p=progress->get_size();
+ p.x*=get_relative_center().x;
+ p.y*=get_relative_center().y;
+ p=p.floor();
+ draw_line(p-Point2(8,0),p+Point2(8,0),Color(0.9,0.5,0.5),2);
+ draw_line(p-Point2(0,8),p+Point2(0,8),Color(0.9,0.5,0.5),2);
+ }
+ } break;
+ default:
+ draw_texture_rect_region(progress,Rect2(Point2(),Size2(s.x*get_unit_value(),s.y)),Rect2(Point2(),Size2(s.x*get_unit_value(),s.y)));
+ }
+
+
}
if (over.is_valid())
draw_texture(over,Point2());
@@ -101,6 +204,59 @@ void TextureProgress::_notification(int p_what){
}
}
+void TextureProgress::set_fill_mode(int p_fill)
+{
+ ERR_FAIL_INDEX(p_fill,6);
+ mode=(FillMode)p_fill;
+ update();
+}
+
+int TextureProgress::get_fill_mode()
+{
+ return mode;
+}
+
+void TextureProgress::set_radial_initial_angle(float p_angle)
+{
+ while(p_angle>360)
+ p_angle-=360;
+ while (p_angle<0)
+ p_angle+=360;
+ rad_init_angle=p_angle;
+ update();
+}
+
+float TextureProgress::get_radial_initial_angle()
+{
+ return rad_init_angle;
+}
+
+void TextureProgress::set_fill_degrees(float p_angle)
+{
+ while(p_angle>360)
+ p_angle-=360;
+ while (p_angle<0)
+ p_angle+=360;
+ rad_max_degrees=p_angle;
+ update();
+}
+
+float TextureProgress::get_fill_degrees()
+{
+ return rad_max_degrees;
+}
+
+void TextureProgress::set_radial_center_offset(const Point2 &p_off)
+{
+ rad_center_off=p_off;
+ update();
+}
+
+Point2 TextureProgress::get_radial_center_offset()
+{
+ return rad_center_off;
+}
+
void TextureProgress::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_under_texture","tex"),&TextureProgress::set_under_texture);
@@ -112,13 +268,38 @@ void TextureProgress::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_over_texture","tex"),&TextureProgress::set_over_texture);
ObjectTypeDB::bind_method(_MD("get_over_texture"),&TextureProgress::get_over_texture);
+ ObjectTypeDB::bind_method(_MD("set_fill_mode","mode"),&TextureProgress::set_fill_mode);
+ ObjectTypeDB::bind_method(_MD("get_fill_mode"), &TextureProgress::get_fill_mode);
+
+ ObjectTypeDB::bind_method(_MD("set_radial_initial_angle","mode"),&TextureProgress::set_radial_initial_angle);
+ ObjectTypeDB::bind_method(_MD("get_radial_initial_angle"), &TextureProgress::get_radial_initial_angle);
+
+ ObjectTypeDB::bind_method(_MD("set_radial_center_offset","mode"),&TextureProgress::set_radial_center_offset);
+ ObjectTypeDB::bind_method(_MD("get_radial_center_offset"), &TextureProgress::get_radial_center_offset);
+
+ ObjectTypeDB::bind_method(_MD("set_fill_degrees","mode"),&TextureProgress::set_fill_degrees);
+ ObjectTypeDB::bind_method(_MD("get_fill_degrees"), &TextureProgress::get_fill_degrees);
+
ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture/under",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_under_texture"),_SCS("get_under_texture"));
ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture/over",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_over_texture"),_SCS("get_over_texture"));
ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture/progress",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_progress_texture"),_SCS("get_progress_texture"));
+ ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"mode",PROPERTY_HINT_ENUM,"Left to Right,Right to Left,Top to Bottom,Bottom to Top,Clockwise,Counter Clockwise"),_SCS("set_fill_mode"),_SCS("get_fill_mode"));
+ ADD_PROPERTYNZ( PropertyInfo(Variant::REAL,"radial_fill/initial_angle",PROPERTY_HINT_RANGE,"0.0,360.0,0.1,slider"),_SCS("set_radial_initial_angle"),_SCS("get_radial_initial_angle"));
+ ADD_PROPERTYNZ( PropertyInfo(Variant::REAL,"radial_fill/fill_degrees",PROPERTY_HINT_RANGE,"0.0,360.0,0.1,slider"),_SCS("set_fill_degrees"),_SCS("get_fill_degrees"));
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"radial_fill/center_offset"),_SCS("set_radial_center_offset"),_SCS("get_radial_center_offset"));
+
+ BIND_CONSTANT( FILL_LEFT_TO_RIGHT );
+ BIND_CONSTANT( FILL_RIGHT_TO_LEFT );
+ BIND_CONSTANT( FILL_TOP_TO_BOTTOM );
+ BIND_CONSTANT( FILL_BOTTOM_TO_TOP );
+ BIND_CONSTANT( FILL_CLOCKWISE );
+ BIND_CONSTANT( FILL_COUNTER_CLOCKWISE );
}
TextureProgress::TextureProgress()
{
+ mode=FILL_LEFT_TO_RIGHT;
+ rad_center_off=Point2();
}
diff --git a/scene/gui/texture_progress.h b/scene/gui/texture_progress.h
index d97ebf27f5..7187fd5f07 100644
--- a/scene/gui/texture_progress.h
+++ b/scene/gui/texture_progress.h
@@ -45,6 +45,27 @@ protected:
void _notification(int p_what);
public:
+ enum FillMode {
+ FILL_LEFT_TO_RIGHT=0,
+ FILL_RIGHT_TO_LEFT,
+ FILL_TOP_TO_BOTTOM,
+ FILL_BOTTOM_TO_TOP,
+ FILL_CLOCKWISE,
+ FILL_COUNTER_CLOCKWISE
+ };
+
+ void set_fill_mode(int p_fill);
+ int get_fill_mode();
+
+ void set_radial_initial_angle(float p_angle);
+ float get_radial_initial_angle();
+
+ void set_fill_degrees(float p_angle);
+ float get_fill_degrees();
+
+ void set_radial_center_offset(const Point2 &p_off);
+ Point2 get_radial_center_offset();
+
void set_under_texture(const Ref<Texture>& p_texture);
Ref<Texture> get_under_texture() const;
@@ -57,6 +78,16 @@ public:
Size2 get_minimum_size() const;
TextureProgress();
+
+private:
+
+ FillMode mode;
+ float rad_init_angle;
+ float rad_max_degrees;
+ Point2 rad_center_off;
+
+ Point2 unit_val_to_uv(float val);
+ Point2 get_relative_center();
};
#endif // TEXTURE_PROGRESS_H
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index e639b5cb05..5df6f2ced9 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -121,7 +121,7 @@ void TreeItem::set_cell_mode( int p_column, TreeCellMode p_mode ) {
c.val=0;
c.checked=false;
c.icon=Ref<Texture>();
- c.text="";
+ c.text="";
c.icon_max_w=0;
_changed_notify(p_column);
}
@@ -153,9 +153,9 @@ void TreeItem::set_text(int p_column,String p_text) {
ERR_FAIL_INDEX( p_column, cells.size() );
cells[p_column].text=p_text;
-
+
if (cells[p_column].mode==TreeItem::CELL_MODE_RANGE) {
-
+
cells[p_column].min=0;
cells[p_column].max=p_text.get_slice_count(",");
cells[p_column].step=0;
@@ -225,7 +225,7 @@ void TreeItem::set_range(int p_column,double p_value) {
p_value=cells[p_column].min;
if (p_value>cells[p_column].max)
p_value=cells[p_column].max;
-
+
cells[p_column].val=p_value;
_changed_notify(p_column);
@@ -237,7 +237,7 @@ double TreeItem::get_range(int p_column) const {
return cells[p_column].val;
}
-
+
bool TreeItem::is_range_exponential(int p_column) const {
ERR_FAIL_INDEX_V( p_column, cells.size(), false);
@@ -304,7 +304,7 @@ void TreeItem::set_collapsed(bool p_collapsed) {
if (tree->select_mode==Tree::SELECT_MULTI) {
- tree->selected_item=this;
+ tree->selected_item=this;
emit_signal("cell_selected");
} else {
@@ -337,11 +337,11 @@ TreeItem *TreeItem::get_prev() {
if (!parent || parent->childs==this)
return NULL;
-
+
TreeItem *prev = parent->childs;
while(prev && prev->next!=this)
prev=prev->next;
-
+
return prev;
}
@@ -636,14 +636,14 @@ void TreeItem::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_range","column"),&TreeItem::get_range);
ObjectTypeDB::bind_method(_MD("set_range_config","column","min","max","step","expr"),&TreeItem::set_range_config,DEFVAL(false));
ObjectTypeDB::bind_method(_MD("get_range_config","column"),&TreeItem::_get_range_config);
-
+
ObjectTypeDB::bind_method(_MD("set_metadata","column","meta"),&TreeItem::set_metadata);
ObjectTypeDB::bind_method(_MD("get_metadata","column"),&TreeItem::get_metadata);
ObjectTypeDB::bind_method(_MD("set_custom_draw","column","object","callback"),&TreeItem::set_custom_draw);
ObjectTypeDB::bind_method(_MD("set_collapsed","enable"),&TreeItem::set_collapsed);
- ObjectTypeDB::bind_method(_MD("is_collapsed"),&TreeItem::is_collapsed);
+ ObjectTypeDB::bind_method(_MD("is_collapsed"),&TreeItem::is_collapsed);
ObjectTypeDB::bind_method(_MD("get_next:TreeItem"),&TreeItem::get_next);
ObjectTypeDB::bind_method(_MD("get_prev:TreeItem"),&TreeItem::get_prev);
@@ -654,17 +654,17 @@ void TreeItem::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_prev_visible:TreeItem"),&TreeItem::get_prev_visible);
ObjectTypeDB::bind_method(_MD("remove_child:TreeItem","child"),&TreeItem::_remove_child);
-
+
ObjectTypeDB::bind_method(_MD("set_selectable","column","selectable"),&TreeItem::set_selectable);
ObjectTypeDB::bind_method(_MD("is_selectable","column"),&TreeItem::is_selectable);
ObjectTypeDB::bind_method(_MD("is_selected","column"),&TreeItem::is_selected);
ObjectTypeDB::bind_method(_MD("select","column"),&TreeItem::select);
ObjectTypeDB::bind_method(_MD("deselect","column"),&TreeItem::deselect);
-
+
ObjectTypeDB::bind_method(_MD("set_editable","column","enabled"),&TreeItem::set_editable);
ObjectTypeDB::bind_method(_MD("is_editable","column"),&TreeItem::is_editable);
-
+
ObjectTypeDB::bind_method(_MD("set_custom_color","column","color"),&TreeItem::set_custom_color);
ObjectTypeDB::bind_method(_MD("clear_custom_color","column"),&TreeItem::clear_custom_color);
@@ -688,7 +688,7 @@ void TreeItem::_bind_methods() {
BIND_CONSTANT( CELL_MODE_RANGE );
BIND_CONSTANT( CELL_MODE_ICON );
BIND_CONSTANT( CELL_MODE_CUSTOM );
-
+
}
@@ -774,7 +774,7 @@ void Tree::update_cache() {
cache.arrow =get_icon("arrow");
cache.select_arrow =get_icon("select_arrow");
cache.updown=get_icon("updown");
-
+
cache.font_color=get_color("font_color");
cache.font_color_selected=get_color("font_color_selected");
cache.guide_color=get_color("guide_color");
@@ -802,10 +802,10 @@ int Tree::compute_item_height(TreeItem *p_item) const {
if (p_item==root && hide_root)
return 0;
-
+
int height=cache.font->get_height();
-
+
for (int i=0;i<columns.size();i++) {
@@ -819,23 +819,23 @@ int Tree::compute_item_height(TreeItem *p_item) const {
}
switch(p_item->cells[i].mode) {
-
+
case TreeItem::CELL_MODE_CHECK: {
-
+
int check_icon_h = cache.checked->get_height();
if (height<check_icon_h)
height=check_icon_h;
-
-
-
+
+
+
}
case TreeItem::CELL_MODE_STRING:
case TreeItem::CELL_MODE_CUSTOM:
case TreeItem::CELL_MODE_ICON: {
-
+
Ref<Texture> icon = p_item->cells[i].icon;
if (!icon.is_null()) {
-
+
Size2i s = p_item->cells[i].get_icon_size();
if (p_item->cells[i].icon_max_w>0 && s.width > p_item->cells[i].icon_max_w ) {
s.height=s.height * p_item->cells[i].icon_max_w / s.width;
@@ -843,15 +843,15 @@ int Tree::compute_item_height(TreeItem *p_item) const {
if (s.height > height )
height=s.height;
}
-
+
} break;
default: {}
}
}
-
-
+
+
height += cache.vseparation;
-
+
return height;
}
@@ -927,7 +927,7 @@ void Tree::draw_item_text(String p_text,const Ref<Texture>& p_icon,int p_icon_ma
p_rect.size.x-=Math::floor(p_rect.size.y/2);
Ref<Font> font = cache.font;
-
+
p_rect.pos.y+=Math::floor((p_rect.size.y-font->get_height())/2.0) +font->get_ascent();
font->draw(ci,p_rect.pos,p_text,p_color,p_rect.size.x);
}
@@ -950,13 +950,13 @@ int Tree::draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2&
Point2i guide_from;
- bool skip=(p_item==root && hide_root);
+ bool skip=(p_item==root && hide_root);
// printf("skip (%p == %p && %i) %i\n",p_item,root,hide_root,skip);
if (!skip && (p_pos.y+label_h-cache.offset.y)>0) {
- // printf("entering\n");
+ // printf("entering\n");
int height=label_h;
@@ -965,7 +965,7 @@ int Tree::draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2&
if (p_item->childs) { //has childs, draw the guide box
Ref<Texture> arrow;
-
+
if (p_item->collapsed) {
arrow=cache.arrow_collapsed;
@@ -983,7 +983,7 @@ int Tree::draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2&
// if (p_item->get_parent()!=root || !hide_root)
Ref<Font> font = cache.font;
-
+
int font_ascent=font->get_ascent();
int ofs = p_pos.x + cache.item_margin;
@@ -1066,7 +1066,7 @@ int Tree::draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2&
}
Color col=p_item->cells[i].custom_color?p_item->cells[i].color:get_color( p_item->cells[i].selected?"font_color_selected":"font_color");
-
+
Point2i text_pos=item_rect.pos;
text_pos.y+=Math::floor((item_rect.size.y-font->get_height())/2) + font_ascent;
@@ -1104,7 +1104,7 @@ int Tree::draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2&
} break;
case TreeItem::CELL_MODE_RANGE: {
-
+
if (p_item->cells[i].text!="") {
if (!p_item->cells[i].editable)
@@ -1128,7 +1128,7 @@ int Tree::draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2&
} else {
Ref<Texture> updown = cache.updown;
-
+
String valtext = String::num( p_item->cells[i].val, Math::decimals( p_item->cells[i].step ) );
font->draw( ci, text_pos, valtext, col, item_rect.size.x-updown->get_width());
@@ -1185,7 +1185,7 @@ int Tree::draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2&
Rect2i ir=item_rect;
ir.size.width-=downarrow->get_width();
draw_item_rect(p_item->cells[i],ir,col);
-
+
Point2i arrow_pos=item_rect.pos;
arrow_pos.x+=item_rect.size.x-downarrow->get_width();
arrow_pos.y+=Math::floor(((item_rect.size.y-downarrow->get_height()))/2.0);
@@ -1227,7 +1227,7 @@ int Tree::draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2&
children_pos.x+=cache.item_margin;
htotal+=label_h;
children_pos.y+=htotal;
-
+
}
@@ -1272,12 +1272,12 @@ void Tree::select_single_item(TreeItem *p_selected,TreeItem *p_current,int p_col
continue;
if (select_mode==SELECT_ROW) {
-
+
if (p_selected==p_current) {
-
+
if (!c.selected) {
-
+
c.selected=true;
selected_item=p_selected;
selected_col=0;
@@ -1286,26 +1286,26 @@ void Tree::select_single_item(TreeItem *p_selected,TreeItem *p_current,int p_col
//if (p_col==i)
// p_current->selected_signal.call(p_col);
}
-
+
} else {
-
+
if (c.selected) {
-
- c.selected=false;
+
+ c.selected=false;
//p_current->deselected_signal.call(p_col);
}
-
+
}
-
+
} else if (select_mode==SELECT_SINGLE || select_mode==SELECT_MULTI) {
-
+
if (!r_in_range && &selected_cell==&c) {
-
+
if (!selected_cell.selected) {
-
+
selected_cell.selected=true;
-
+
selected_item=p_selected;
selected_col=i;
@@ -1321,7 +1321,7 @@ void Tree::select_single_item(TreeItem *p_selected,TreeItem *p_current,int p_col
}
} else {
-
+
if (r_in_range && *r_in_range) {
@@ -1372,7 +1372,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
int item_h=compute_item_height( p_item )+cache.vseparation;
bool skip=(p_item==root && hide_root);
-
+
if (!skip && p_pos.y<item_h) {
// check event!
@@ -1384,7 +1384,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
return -1; //handled!
}
-
+
int x=p_pos.x;
/* find clicked column */
int col=-1;
@@ -1403,7 +1403,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
break;
}
-
+
if (col==-1)
return -1;
@@ -1487,8 +1487,8 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
//}
update();
}
-
-
+
+
}
}
@@ -1514,14 +1514,14 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
} break;
case TreeItem::CELL_MODE_CHECK: {
-
+
Ref<Texture> checked = cache.checked;
bring_up_editor=false; //checkboxes are not edited with editor
if (x>=0 && x<= checked->get_width()+cache.hseparation ) {
-
+
p_item->set_checked(col,!c.checked);
- item_edited(col,p_item);
+ item_edited(col,p_item);
click_handled=true;
//p_item->edited_signal.call(col);
}
@@ -1549,37 +1549,37 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
//}
bring_up_editor=false;
} else {
-
+
Ref<Texture> updown = cache.updown;
-
-
+
+
if (x >= (col_width-item_h/2)) {
-
+
/* touching the combo */
bool up=p_pos.y < (item_h /2);
-
+
if (p_button==BUTTON_LEFT) {
p_item->set_range( col, c.val + (up?1.0:-1.0) * c.step );
-
- item_edited(col,p_item);
+
+ item_edited(col,p_item);
} else if (p_button==BUTTON_RIGHT) {
-
+
p_item->set_range( col, (up?c.max:c.min) );
- item_edited(col,p_item);
+ item_edited(col,p_item);
} else if (p_button==BUTTON_WHEEL_UP) {
-
+
p_item->set_range( col, c.val + c.step );
- item_edited(col,p_item);
+ item_edited(col,p_item);
} else if (p_button==BUTTON_WHEEL_DOWN) {
-
+
p_item->set_range( col, c.val - c.step );
- item_edited(col,p_item);
+ item_edited(col,p_item);
}
-
- //p_item->edited_signal.call(col);
+
+ //p_item->edited_signal.call(col);
bring_up_editor=false;
-
-
+
+
} else {
editor_text=String::num( p_item->cells[col].val, Math::decimals( p_item->cells[col].step ) );
@@ -1587,7 +1587,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
if (select_mode==SELECT_MULTI && get_tree()->get_last_event_id() == focus_in_id)
bring_up_editor=false;
- }
+ }
}
click_handled=true;
@@ -1598,12 +1598,12 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
} break;
case TreeItem::CELL_MODE_CUSTOM: {
edited_item=p_item;
- edited_col=col;
+ edited_col=col;
custom_popup_rect=Rect2i(get_global_pos() + Point2i(col_ofs,_get_title_button_height()+y_ofs+item_h-cache.offset.y), Size2(get_column_width(col),item_h));
emit_signal("custom_popup_edited",((bool)(x >= (col_width-item_h/2))));
bring_up_editor=false;
- item_edited(col,p_item);
+ item_edited(col,p_item);
click_handled=true;
return -1;
} break;
@@ -1615,7 +1615,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
- click_handled=true;
+ click_handled=true;
popup_edited_item=p_item;
popup_edited_item_col=col;
@@ -1627,14 +1627,14 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
} else {
Point2i new_pos=p_pos;
-
+
if (!skip) {
x_ofs+=cache.item_margin;
//new_pos.x-=cache.item_margin;
y_ofs+=item_h;
new_pos.y-=item_h;
}
-
+
if (!p_item->collapsed) { /* if not collapsed, check the childs */
@@ -1697,7 +1697,7 @@ void Tree::text_editor_enter(String p_text) {
default: { ERR_FAIL(); }
}
- item_edited(popup_edited_item_col,popup_edited_item);
+ item_edited(popup_edited_item_col,popup_edited_item);
update();
}
@@ -1725,19 +1725,19 @@ void Tree::popup_select(int p_option) {
if (popup_edited_item_col<0 || popup_edited_item_col>columns.size())
return;
-
+
popup_edited_item->cells[popup_edited_item_col].val=p_option;
//popup_edited_item->edited_signal.call( popup_edited_item_col );
update();
- item_edited(popup_edited_item_col,popup_edited_item);
+ item_edited(popup_edited_item_col,popup_edited_item);
}
void Tree::_input_event(InputEvent p_event) {
-
+
switch (p_event.type) {
-
+
case InputEvent::KEY: {
if (!p_event.key.pressed)
@@ -2091,12 +2091,12 @@ void Tree::_input_event(InputEvent p_event) {
}
} break;
case InputEvent::MOUSE_BUTTON: {
-
+
if (cache.font.is_null()) // avoid a strange case that may fuckup stuff
update_cache();
- const InputEventMouseButton& b=p_event.mouse_button;
+ const InputEventMouseButton& b=p_event.mouse_button;
if (!b.pressed) {
@@ -2160,7 +2160,7 @@ void Tree::_input_event(InputEvent p_event) {
switch(b.button_index) {
case BUTTON_LEFT: {
Ref<StyleBox> bg = cache.bg;
-
+
Point2 pos = Point2(b.x,b.y) - bg->get_offset();
cache.click_type=Cache::CLICK_NONE;
if (show_column_titles) {
@@ -2222,18 +2222,18 @@ void Tree::_input_event(InputEvent p_event) {
} break;
- case BUTTON_WHEEL_UP: {
+ case BUTTON_WHEEL_UP: {
v_scroll->set_val( v_scroll->get_val()-v_scroll->get_page()/8 );
} break;
case BUTTON_WHEEL_DOWN: {
-
+
v_scroll->set_val( v_scroll->get_val()+v_scroll->get_page()/8 );
} break;
}
-
+
} break;
}
-
+
}
@@ -2331,10 +2331,10 @@ Size2 Tree::get_internal_min_size() const {
if (root)
size.height+=get_item_height(root);
for (int i=0;i<columns.size();i++) {
-
+
size.width+=columns[i].min_width;
}
-
+
return size;
}
@@ -2353,39 +2353,39 @@ void Tree::update_scrollbars() {
Size2 vmin = v_scroll->get_combined_minimum_size();
-
+
v_scroll->set_begin( Point2(size.width - vmin.width , cache.bg->get_margin(MARGIN_TOP)) );
v_scroll->set_end( Point2(size.width, size.height-cache.bg->get_margin(MARGIN_TOP)-cache.bg->get_margin(MARGIN_BOTTOM)) );
-
+
h_scroll->set_begin( Point2( 0, size.height - hmin.height) );
h_scroll->set_end( Point2(size.width-vmin.width, size.height) );
-
-
+
+
Size2 min = get_internal_min_size();
-
+
if (min.height < size.height - hmin.height) {
-
+
v_scroll->hide();
cache.offset.y=0;
} else {
-
+
v_scroll->show();
v_scroll->set_max(min.height);
v_scroll->set_page(size.height - hmin.height - tbh);
cache.offset.y=v_scroll->get_val();
}
-
+
if (min.width < size.width - vmin.width) {
-
+
h_scroll->hide();
cache.offset.x=0;
} else {
-
+
h_scroll->show();
h_scroll->set_max(min.width);
h_scroll->set_page(size.width - vmin.width);
cache.offset.x=h_scroll->get_val();
- }
+ }
}
@@ -2464,16 +2464,16 @@ void Tree::_notification(int p_what) {
}
if (p_what==NOTIFICATION_DRAW) {
-
+
update_cache();
update_scrollbars();
- RID ci = get_canvas_item();
-
+ RID ci = get_canvas_item();
+
VisualServer::get_singleton()->canvas_item_set_clip(ci,true);
-
+
Ref<StyleBox> bg = cache.bg;
Ref<StyleBox> bg_focus = get_stylebox("bg_focus");
-
+
Point2 draw_ofs;
draw_ofs+=bg->get_offset();
Size2 draw_size=get_size()-bg->get_minimum_size();
@@ -2491,7 +2491,7 @@ void Tree::_notification(int p_what) {
draw_size.y-=tbh;
if (root) {
-
+
draw_item( Point2(),draw_ofs,draw_size,root);
@@ -2502,10 +2502,10 @@ void Tree::_notification(int p_what) {
// int size_y=exposed.size.height-bg->get_minimum_size().height;
for (int i=0;i<(columns.size()-1-1);i++) {
-
+
ofs+=get_column_width(i);
//get_painter()->draw_fill_rect( Point2(ofs+cache.hseparation/2, from_y), Size2( 1, size_y ),color( COLOR_TREE_GRID) );
- }
+ }
if (show_column_titles) {
@@ -2605,7 +2605,7 @@ TreeItem* Tree::get_last_item() {
}
void Tree::item_edited(int p_column,TreeItem *p_item) {
-
+
edited_item=p_item;
edited_col=p_column;
emit_signal("item_edited");
@@ -2613,14 +2613,14 @@ void Tree::item_edited(int p_column,TreeItem *p_item) {
void Tree::item_changed(int p_column,TreeItem *p_item) {
- update();
+ update();
}
void Tree::item_selected(int p_column,TreeItem *p_item) {
if (select_mode==SELECT_MULTI) {
-
+
if (!p_item->cells[p_column].selectable)
return;
@@ -2636,16 +2636,16 @@ void Tree::item_selected(int p_column,TreeItem *p_item) {
void Tree::item_deselected(int p_column,TreeItem *p_item) {
if (select_mode==SELECT_MULTI) {
-
+
p_item->cells[p_column].selected=false;
- }
+ }
update();
}
void Tree::set_select_mode(SelectMode p_mode) {
- select_mode=p_mode;
+ select_mode=p_mode;
}
void Tree::clear() {
@@ -2675,15 +2675,15 @@ void Tree::set_hide_root(bool p_enabled) {
- hide_root=p_enabled;
- update();
+ hide_root=p_enabled;
+ update();
}
void Tree::set_column_min_width(int p_column,int p_min_width) {
ERR_FAIL_INDEX(p_column,columns.size());
-
+
if (p_min_width<1)
return;
columns[p_column].min_width=p_min_width;
@@ -2693,8 +2693,8 @@ void Tree::set_column_min_width(int p_column,int p_min_width) {
void Tree::set_column_expand(int p_column,bool p_expand) {
ERR_FAIL_INDEX(p_column,columns.size());
-
- columns[p_column].expand=p_expand;
+
+ columns[p_column].expand=p_expand;
update();
}
@@ -2709,78 +2709,78 @@ int Tree::get_selected_column() const {
}
TreeItem *Tree::get_edited() const {
-
+
return edited_item;
}
int Tree::get_edited_column() const {
-
+
return edited_col;
}
TreeItem* Tree::get_next_selected( TreeItem* p_item) {
-
+
//if (!p_item)
// return NULL;
if (!root)
- return NULL;
-
+ return NULL;
+
while(true) {
-
-
+
+
if (!p_item) {
p_item=root;
} else {
-
+
if (p_item->childs) {
-
+
p_item=p_item->childs;
-
+
} else if (p_item->next) {
-
- p_item=p_item->next;
+
+ p_item=p_item->next;
} else {
-
+
while(!p_item->next) {
-
+
p_item=p_item->parent;
if (p_item==NULL)
return NULL;
}
-
+
p_item=p_item->next;
}
-
+
}
-
+
for (int i=0;i<columns.size();i++)
if (p_item->cells[i].selected)
return p_item;
}
-
+
return NULL;
}
int Tree::get_column_width(int p_column) const {
-
+
ERR_FAIL_INDEX_V(p_column,columns.size(),-1);
-
-
+
+
if (!columns[p_column].expand)
return columns[p_column].min_width;
-
+
Ref<StyleBox> bg = cache.bg;
-
+
int expand_area=get_size().width-(bg->get_margin(MARGIN_LEFT)+bg->get_margin(MARGIN_RIGHT));
-
+
if (v_scroll->is_visible())
expand_area-=v_scroll->get_combined_minimum_size().width;
-
+
int expanding_columns=0;
int expanding_total=0;
-
+
for (int i=0;i<columns.size();i++) {
-
+
if (!columns[i].expand) {
expand_area-=columns[i].min_width;
} else {
@@ -2791,30 +2791,30 @@ int Tree::get_column_width(int p_column) const {
if (expand_area<expanding_total)
return columns[p_column].min_width;
-
+
ERR_FAIL_COND_V(expanding_columns==0,-1); // shouldnt happen
-
+
return expand_area * columns[p_column].min_width / expanding_total;
}
void Tree::propagate_set_columns(TreeItem *p_item) {
-
+
p_item->cells.resize( columns.size() );
-
+
TreeItem *c = p_item->get_children();
while(c) {
-
+
propagate_set_columns(c);
c=c->get_next();
}
}
void Tree::set_columns(int p_columns) {
-
+
ERR_FAIL_COND(p_columns<1);
ERR_FAIL_COND(blocked>0);
columns.resize(p_columns);
-
+
if (root)
propagate_set_columns(root);
if (selected_col>=p_columns)
@@ -2824,17 +2824,17 @@ void Tree::set_columns(int p_columns) {
}
int Tree::get_columns() const {
-
+
return columns.size();
}
void Tree::_scroll_moved(float) {
-
+
update();
}
Rect2 Tree::get_custom_popup_rect() const {
-
+
return custom_popup_rect;
}
@@ -3116,7 +3116,7 @@ bool Tree::can_cursor_exit_tree() const {
void Tree::_bind_methods() {
-
+
ObjectTypeDB::bind_method(_MD("_input_event"),&Tree::_input_event);
ObjectTypeDB::bind_method(_MD("_popup_select"),&Tree::popup_select);
ObjectTypeDB::bind_method(_MD("_text_editor_enter"),&Tree::text_editor_enter);
@@ -3140,7 +3140,7 @@ void Tree::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_columns","amount"),&Tree::set_columns);
ObjectTypeDB::bind_method(_MD("get_columns"),&Tree::get_columns);
-
+
ObjectTypeDB::bind_method(_MD("get_edited:TreeItem"),&Tree::get_edited);
ObjectTypeDB::bind_method(_MD("get_edited_column"),&Tree::get_edited_column);
ObjectTypeDB::bind_method(_MD("get_custom_popup_rect"),&Tree::get_custom_popup_rect);
@@ -3179,7 +3179,7 @@ Tree::Tree() {
edited_item=NULL;
selected_col=-1;
edited_col=-1;
-
+
hide_root=false;
select_mode=SELECT_SINGLE;
root=0;
@@ -3187,8 +3187,8 @@ Tree::Tree() {
popup_edited_item=NULL;
text_editor=NULL;
set_focus_mode(FOCUS_ALL);
-
-
+
+
popup_menu = memnew( PopupMenu );
popup_menu->hide();
add_child(popup_menu);
@@ -3204,7 +3204,7 @@ Tree::Tree() {
h_scroll = memnew( HScrollBar );
v_scroll = memnew( VScrollBar );
-
+
add_child(h_scroll);
add_child(v_scroll);
@@ -3250,6 +3250,6 @@ Tree::~Tree() {
if (root) {
memdelete( root );
}
-
+
}
diff --git a/scene/main/instance_placeholder.cpp b/scene/main/instance_placeholder.cpp
new file mode 100644
index 0000000000..370eb1e74a
--- /dev/null
+++ b/scene/main/instance_placeholder.cpp
@@ -0,0 +1,74 @@
+#include "instance_placeholder.h"
+
+#include "scene/resources/packed_scene.h"
+#include "io/resource_loader.h"
+
+bool InstancePlaceholder::_set(const StringName& p_name, const Variant& p_value) {
+
+ PropSet ps;
+ ps.name=p_name;
+ ps.value=p_value;
+ stored_values.push_back(ps);
+ return true;
+}
+
+bool InstancePlaceholder::_get(const StringName& p_name,Variant &r_ret) const{
+
+ return false;
+}
+void InstancePlaceholder::_get_property_list( List<PropertyInfo> *p_list) const{
+
+
+}
+
+
+void InstancePlaceholder::set_path(const String& p_name) {
+
+ path=p_name;
+}
+
+String InstancePlaceholder::get_path() const {
+
+ return path;
+}
+void InstancePlaceholder::replace_by_instance(const Ref<PackedScene> &p_custom_scene){
+
+ ERR_FAIL_COND(!is_inside_tree());
+
+ Node *base = get_parent();
+ if (!base)
+ return;
+
+ Ref<PackedScene> ps;
+ if (p_custom_scene.is_valid())
+ ps = p_custom_scene;
+ else
+ ps = ResourceLoader::load(path,"PackedScene");
+
+ if (!ps.is_valid())
+ return;
+ Node *scene = ps->instance();
+ scene->set_name(get_name());
+ int pos = get_position_in_parent();
+
+ for(List<PropSet>::Element *E=stored_values.front();E;E=E->next()) {
+ scene->set(E->get().name,E->get().value);
+ }
+
+ queue_delete();
+
+ base->remove_child(this);
+ base->add_child(scene);
+ base->move_child(scene,pos);
+
+}
+
+void InstancePlaceholder::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("replace_by_instance","custom_scene:PackedScene"),&InstancePlaceholder::replace_by_instance,DEFVAL(Variant()));
+}
+
+InstancePlaceholder::InstancePlaceholder() {
+
+
+}
diff --git a/scene/main/instance_placeholder.h b/scene/main/instance_placeholder.h
new file mode 100644
index 0000000000..e9e76e7a2d
--- /dev/null
+++ b/scene/main/instance_placeholder.h
@@ -0,0 +1,37 @@
+#ifndef INSTANCE_PLACEHOLDER_H
+#define INSTANCE_PLACEHOLDER_H
+
+#include "scene/main/node.h"
+
+class PackedScene;
+
+class InstancePlaceholder : public Node {
+
+ OBJ_TYPE(InstancePlaceholder,Node);
+
+ String path;
+ struct PropSet {
+ StringName name;
+ Variant value;
+ };
+
+ List<PropSet> stored_values;
+
+protected:
+ bool _set(const StringName& p_name, const Variant& p_value);
+ bool _get(const StringName& p_name,Variant &r_ret) const;
+ void _get_property_list( List<PropertyInfo> *p_list) const;
+
+ static void _bind_methods();
+
+public:
+
+ void set_path(const String& p_name);
+ String get_path() const;
+
+ void replace_by_instance(const Ref<PackedScene>& p_custom_scene=Ref<PackedScene>());
+
+ InstancePlaceholder();
+};
+
+#endif // INSTANCE_PLACEHOLDER_H
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 8336ce35f6..631dc8dcc7 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -841,6 +841,20 @@ Node *Node::get_child(int p_index) const {
return data.children[p_index];
}
+
+Node *Node::_get_child_by_name(const StringName& p_name) const {
+
+ int cc=data.children.size();
+ Node* const* cd=data.children.ptr();
+
+ for(int i=0;i<cc;i++){
+ if (cd[i]->data.name==p_name)
+ return cd[i];
+ }
+
+ return NULL;
+}
+
Node *Node::_get_node(const NodePath& p_path) const {
ERR_FAIL_COND_V( !data.inside_tree && p_path.is_absolute(), NULL );
@@ -906,8 +920,10 @@ Node *Node::_get_node(const NodePath& p_path) const {
Node *Node::get_node(const NodePath& p_path) const {
Node *node = _get_node(p_path);
- ERR_EXPLAIN("Node not found: "+p_path);
- ERR_FAIL_COND_V(!node,NULL);
+ if (!node) {
+ ERR_EXPLAIN("Node not found: "+p_path);
+ ERR_FAIL_COND_V(!node,NULL);
+ }
return node;
}
@@ -1036,6 +1052,7 @@ void Node::get_owned_by(Node *p_by,List<Node*> *p_owned) {
void Node::_set_owner_nocheck(Node* p_owner) {
+ ERR_FAIL_COND(data.owner);
data.owner=p_owner;
data.owner->data.owned.push_back( this );
data.OW = data.owner->data.owned.back();
@@ -1332,7 +1349,29 @@ String Node::get_filename() const {
return data.filename;
}
+void Node::set_editable_instance(Node* p_node,bool p_editable) {
+
+ ERR_FAIL_NULL(p_node);
+ ERR_FAIL_COND(!is_a_parent_of(p_node));
+ NodePath p = get_path_to(p_node);
+ if (!p_editable)
+ data.editable_instances.erase(p);
+ else
+ data.editable_instances[p]=true;
+
+}
+
+bool Node::is_editable_instance(Node *p_node) const {
+
+ if (!p_node)
+ return false; //easier, null is never editable :)
+ ERR_FAIL_COND_V(!is_a_parent_of(p_node),false);
+ NodePath p = get_path_to(p_node);
+ return data.editable_instances.has(p);
+}
+
+#if 0
void Node::generate_instance_state() {
@@ -1383,13 +1422,36 @@ Dictionary Node::get_instance_state() const {
return data.instance_state;
}
-Vector<StringName> Node::get_instance_groups() const {
+#endif
+
+void Node::set_scene_instance_state(const Ref<SceneState>& p_state) {
+
+ data.instance_state=p_state;
+}
+
+Ref<SceneState> Node::get_scene_instance_state() const{
+
+ return data.instance_state;
+}
+
+void Node::set_scene_inherited_state(const Ref<SceneState>& p_state) {
+
+ data.inherited_state=p_state;
+}
+
+Ref<SceneState> Node::get_scene_inherited_state() const{
- return data.instance_groups;
+ return data.inherited_state;
}
-Vector<Node::Connection> Node::get_instance_connections() const{
- return data.instance_connections;
+void Node::set_scene_instance_load_placeholder(bool p_enable) {
+
+ data.use_placeholder=p_enable;
+}
+
+bool Node::get_scene_instance_load_placeholder() const{
+
+ return data.use_placeholder;
}
int Node::get_position_in_parent() const {
@@ -1931,7 +1993,7 @@ void Node::_bind_methods() {
ObjectTypeDB::bind_method(_MD("has_node","path"),&Node::has_node);
ObjectTypeDB::bind_method(_MD("get_node:Node","path"),&Node::get_node);
ObjectTypeDB::bind_method(_MD("get_parent:Parent"),&Node::get_parent);
- ObjectTypeDB::bind_method(_MD("find_node:Node","mask","recursive","owned"),&Node::get_node,DEFVAL(true),DEFVAL(true));
+ ObjectTypeDB::bind_method(_MD("find_node:Node","mask","recursive","owned"),&Node::find_node,DEFVAL(true),DEFVAL(true));
ObjectTypeDB::bind_method(_MD("has_node_and_resource","path"),&Node::has_node_and_resource);
ObjectTypeDB::bind_method(_MD("get_node_and_resource","path"),&Node::_get_node_and_resource);
@@ -2049,6 +2111,7 @@ Node::Node() {
data.parent_owned=false;
data.in_constructor=true;
data.viewport=NULL;
+ data.use_placeholder=false;
}
Node::~Node() {
@@ -2065,3 +2128,4 @@ Node::~Node() {
}
+////////////////////////////////
diff --git a/scene/main/node.h b/scene/main/node.h
index a6d5bfbd9f..87fa4dd6ca 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -38,6 +38,7 @@
class Viewport;
+class SceneState;
class Node : public Object {
OBJ_TYPE( Node, Object );
@@ -69,9 +70,10 @@ private:
struct Data {
String filename;
- Dictionary instance_state;
- Vector<StringName> instance_groups;
- Vector<Connection> instance_connections;
+ Ref<SceneState> instance_state;
+ Ref<SceneState> inherited_state;
+
+ HashMap<NodePath,int> editable_instances;
Node *parent;
Node *owner;
@@ -96,6 +98,7 @@ private:
PauseMode pause_mode;
Node *pause_owner;
// variables used to properly sort the node when processing, ignored otherwise
+ //should move all the stuff below to bits
bool fixed_process;
bool idle_process;
@@ -105,6 +108,9 @@ private:
bool parent_owned;
bool in_constructor;
+ bool use_placeholder;
+
+
} data;
@@ -112,6 +118,7 @@ private:
virtual bool _use_builtin_script() const { return true; }
Node *_get_node(const NodePath& p_path) const;
+ Node *_get_child_by_name(const StringName& p_name) const;
@@ -151,7 +158,7 @@ protected:
static void _bind_methods();
-friend class PackedScene;
+friend class SceneState;
void _add_child_nocheck(Node* p_child,const StringName& p_name);
void _set_owner_nocheck(Node* p_owner);
@@ -208,7 +215,7 @@ public:
struct GroupInfo {
- String name;
+ StringName name;
bool persistent;
};
@@ -229,7 +236,11 @@ public:
void set_filename(const String& p_filename);
String get_filename() const;
-
+
+ void set_editable_instance(Node* p_node,bool p_editable);
+ bool is_editable_instance(Node* p_node) const;
+
+
/* NOTIFICATIONS */
void propagate_notification(int p_notification);
@@ -261,10 +272,14 @@ public:
//Node *clone_tree() const;
// used by editors, to save what has changed only
- void generate_instance_state();
- Dictionary get_instance_state() const;
- Vector<StringName> get_instance_groups() const;
- Vector<Connection> get_instance_connections() const;
+ void set_scene_instance_state(const Ref<SceneState>& p_state);
+ Ref<SceneState> get_scene_instance_state() const;
+
+ void set_scene_inherited_state(const Ref<SceneState>& p_state);
+ Ref<SceneState> get_scene_inherited_state() const;
+
+ void set_scene_instance_load_placeholder(bool p_enable);
+ bool get_scene_instance_load_placeholder() const;
static Vector<Variant> make_binds(VARIANT_ARG_LIST);
@@ -307,6 +322,4 @@ public:
typedef Set<Node*,Node::Comparator> NodeSet;
-
-
#endif
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 851de4a89f..fe6b192d78 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -36,6 +36,7 @@
#include "resources/default_theme/default_theme.h"
#include "object_type_db.h"
#include "scene/main/canvas_layer.h"
+#include "scene/main/instance_placeholder.h"
#include "scene/main/viewport.h"
#include "scene/gui/control.h"
#include "scene/gui/texture_progress.h"
@@ -216,7 +217,7 @@
#include "scene/3d/collision_polygon.h"
#endif
-
+#include "scene/resources/scene_format_text.h"
static ResourceFormatLoaderImage *resource_loader_image=NULL;
static ResourceFormatLoaderWAV *resource_loader_wav=NULL;
@@ -229,6 +230,8 @@ static ResourceFormatLoaderBitMap *resource_loader_bitmap=NULL;
static ResourceFormatLoaderTheme *resource_loader_theme=NULL;
static ResourceFormatLoaderShader *resource_loader_shader=NULL;
+static ResourceFormatSaverText *resource_saver_text=NULL;
+
//static SceneStringNames *string_names;
void register_scene_types() {
@@ -267,6 +270,7 @@ void register_scene_types() {
ObjectTypeDB::register_type<Object>();
ObjectTypeDB::register_type<Node>();
+ ObjectTypeDB::register_virtual_type<InstancePlaceholder>();
ObjectTypeDB::register_type<Viewport>();
ObjectTypeDB::register_virtual_type<RenderTargetTexture>();
@@ -612,6 +616,9 @@ void register_scene_types() {
OS::get_singleton()->yield(); //may take time to init
+ resource_saver_text = memnew( ResourceFormatSaverText );
+ ResourceSaver::add_resource_format_saver(resource_saver_text);
+
}
void unregister_scene_types() {
@@ -629,5 +636,9 @@ void unregister_scene_types() {
memdelete( resource_loader_theme );
memdelete( resource_loader_shader );
+
+ if (resource_saver_text) {
+ memdelete(resource_saver_text);
+ }
SceneStringNames::free();
}
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index f1e97fd626..5a99538a5f 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -31,7 +31,7 @@ static TexCacheMap *tex_cache;
template<class T>
static Ref<StyleBoxTexture> make_stylebox(T p_src,float p_left, float p_top, float p_right, float p_botton,float p_margin_left=-1, float p_margin_top=-1, float p_margin_right=-1, float p_margin_botton=-1, bool p_draw_center=true) {
-
+
Ref<ImageTexture> texture;
@@ -56,17 +56,17 @@ static Ref<StyleBoxTexture> make_stylebox(T p_src,float p_left, float p_top, flo
style->set_default_margin( MARGIN_BOTTOM, p_margin_botton );
style->set_default_margin( MARGIN_TOP, p_margin_top );
style->set_draw_center(p_draw_center);
-
+
return style;
}
template<class T>
static Ref<Texture> make_icon(T p_src) {
-
-
+
+
Ref<ImageTexture> texture( memnew( ImageTexture ) );
texture->create_from_image( Image(p_src),ImageTexture::FLAG_FILTER );
-
+
return texture;
}
@@ -75,7 +75,7 @@ static Ref<Font> make_font(int p_height,int p_ascent, int p_valign, int p_charco
Ref<Font> font( memnew( Font ) );
font->add_texture( p_texture );
-
+
for (int i=0;i<p_charcount;i++) {
const int *c = &p_chars[i*8];
@@ -91,9 +91,9 @@ static Ref<Font> make_font(int p_height,int p_ascent, int p_valign, int p_charco
font->add_char( chr, 0, frect, align,advance );
-
+
}
-
+
font->set_height( p_height );
font->set_ascent( p_ascent );
@@ -152,12 +152,12 @@ static Ref<Font> make_font2(int p_height,int p_ascent, int p_charcount, const in
static Ref<StyleBox> make_empty_stylebox(float p_margin_left=-1, float p_margin_top=-1, float p_margin_right=-1, float p_margin_botton=-1) {
Ref<StyleBox> style( memnew( StyleBoxEmpty) );
-
+
style->set_default_margin( MARGIN_LEFT, p_margin_left );
style->set_default_margin( MARGIN_RIGHT, p_margin_right );
style->set_default_margin( MARGIN_BOTTOM, p_margin_botton );
style->set_default_margin( MARGIN_TOP, p_margin_top );
-
+
return style;
}
@@ -299,49 +299,49 @@ void make_default_theme() {
t->set_constant("hseparation","MenuButton", 3 );
- // CheckBox
+ // CheckBox
- Ref<StyleBox> cbx_empty = memnew( StyleBoxEmpty );
- cbx_empty->set_default_margin(MARGIN_LEFT,22);
- cbx_empty->set_default_margin(MARGIN_RIGHT,4);
- cbx_empty->set_default_margin(MARGIN_TOP,4);
- cbx_empty->set_default_margin(MARGIN_BOTTOM,5);
- Ref<StyleBox> cbx_focus = focus;
- cbx_focus->set_default_margin(MARGIN_LEFT,4);
- cbx_focus->set_default_margin(MARGIN_RIGHT,22);
- cbx_focus->set_default_margin(MARGIN_TOP,4);
- cbx_focus->set_default_margin(MARGIN_BOTTOM,5);
+ Ref<StyleBox> cbx_empty = memnew( StyleBoxEmpty );
+ cbx_empty->set_default_margin(MARGIN_LEFT,22);
+ cbx_empty->set_default_margin(MARGIN_RIGHT,4);
+ cbx_empty->set_default_margin(MARGIN_TOP,4);
+ cbx_empty->set_default_margin(MARGIN_BOTTOM,5);
+ Ref<StyleBox> cbx_focus = focus;
+ cbx_focus->set_default_margin(MARGIN_LEFT,4);
+ cbx_focus->set_default_margin(MARGIN_RIGHT,22);
+ cbx_focus->set_default_margin(MARGIN_TOP,4);
+ cbx_focus->set_default_margin(MARGIN_BOTTOM,5);
- t->set_stylebox("normal","CheckBox", cbx_empty );
- t->set_stylebox("pressed","CheckBox", cbx_empty );
- t->set_stylebox("disabled","CheckBox", cbx_empty );
- t->set_stylebox("hover","CheckBox", cbx_empty );
- t->set_stylebox("focus","CheckBox", cbx_focus );
+ t->set_stylebox("normal","CheckBox", cbx_empty );
+ t->set_stylebox("pressed","CheckBox", cbx_empty );
+ t->set_stylebox("disabled","CheckBox", cbx_empty );
+ t->set_stylebox("hover","CheckBox", cbx_empty );
+ t->set_stylebox("focus","CheckBox", cbx_focus );
- t->set_icon("checked", "CheckBox", make_icon(checked_png));
- t->set_icon("unchecked", "CheckBox", make_icon(unchecked_png));
- t->set_icon("radio_checked", "CheckBox", make_icon(radio_checked_png));
- t->set_icon("radio_unchecked", "CheckBox", make_icon(radio_unchecked_png));
+ t->set_icon("checked", "CheckBox", make_icon(checked_png));
+ t->set_icon("unchecked", "CheckBox", make_icon(unchecked_png));
+ t->set_icon("radio_checked", "CheckBox", make_icon(radio_checked_png));
+ t->set_icon("radio_unchecked", "CheckBox", make_icon(radio_unchecked_png));
- t->set_font("font","CheckBox", default_font );
+ t->set_font("font","CheckBox", default_font );
- t->set_color("font_color","CheckBox", control_font_color );
- t->set_color("font_color_pressed","CheckBox", control_font_color_pressed );
- t->set_color("font_color_hover","CheckBox", control_font_color_hover );
- t->set_color("font_color_disabled","CheckBox", control_font_color_disabled );
+ t->set_color("font_color","CheckBox", control_font_color );
+ t->set_color("font_color_pressed","CheckBox", control_font_color_pressed );
+ t->set_color("font_color_hover","CheckBox", control_font_color_hover );
+ t->set_color("font_color_disabled","CheckBox", control_font_color_disabled );
- t->set_constant("hseparation","CheckBox",4);
- t->set_constant("check_vadjust","CheckBox",0);
+ t->set_constant("hseparation","CheckBox",4);
+ t->set_constant("check_vadjust","CheckBox",0);
// CheckButton
-
+
Ref<StyleBox> cb_empty = memnew( StyleBoxEmpty );
cb_empty->set_default_margin(MARGIN_LEFT,6);
cb_empty->set_default_margin(MARGIN_RIGHT,70);
cb_empty->set_default_margin(MARGIN_TOP,4);
- cb_empty->set_default_margin(MARGIN_BOTTOM,4);
+ cb_empty->set_default_margin(MARGIN_BOTTOM,4);
t->set_stylebox("normal","CheckButton", cb_empty );
t->set_stylebox("pressed","CheckButton", cb_empty );
@@ -365,7 +365,7 @@ void make_default_theme() {
// Label
-
+
t->set_font("font","Label", default_font );
t->set_color("font_color","Label", Color(1,1,1) );
@@ -556,10 +556,16 @@ void make_default_theme() {
// GraphNode
- Ref<StyleBoxTexture> graphsb = make_stylebox(graph_node_png,6,24,6,5,16,24,16,5);
+ Ref<StyleBoxTexture> graphsb = make_stylebox(graph_node_png,6,24,6,5,3,24,16,5);
+ Ref<StyleBoxTexture> graphsbselected = make_stylebox(graph_node_selected_png,6,24,6,5,3,24,16,5);
+ Ref<StyleBoxTexture> graphsbdefault = make_stylebox(graph_node_default_png,4,4,4,4,6,4,4,4);
+ Ref<StyleBoxTexture> graphsbdeffocus = make_stylebox(graph_node_default_focus_png,4,4,4,4,6,4,4,4);
//graphsb->set_expand_margin_size(MARGIN_LEFT,10);
//graphsb->set_expand_margin_size(MARGIN_RIGHT,10);
t->set_stylebox("frame","GraphNode", graphsb );
+ t->set_stylebox("selectedframe","GraphNode", graphsbselected );
+ t->set_stylebox("defaultframe", "GraphNode", graphsbdefault );
+ t->set_stylebox("defaultfocus", "GraphNode", graphsbdeffocus );
t->set_constant("separation","GraphNode", 1 );
t->set_icon("port","GraphNode", make_icon( graph_port_png ) );
t->set_icon("close","GraphNode", make_icon( graph_node_close_png ) );
@@ -713,7 +719,7 @@ void make_default_theme() {
// FileDialog
-
+
t->set_icon("folder","FileDialog",make_icon(icon_folder_png));
t->set_color("files_disabled","FileDialog",Color(0,0,0,0.7));
@@ -877,10 +883,10 @@ void make_default_theme() {
#endif
void clear_default_theme() {
-
+
Theme::set_default( Ref<Theme>() );
Theme::set_default_icon( Ref< Texture >() );
- Theme::set_default_style( Ref< StyleBox >() );
+ Theme::set_default_style( Ref< StyleBox >() );
Theme::set_default_font( Ref< Font >() );
}
diff --git a/scene/resources/default_theme/graph_node_default.png b/scene/resources/default_theme/graph_node_default.png
new file mode 100644
index 0000000000..ea6ec52828
--- /dev/null
+++ b/scene/resources/default_theme/graph_node_default.png
Binary files differ
diff --git a/scene/resources/default_theme/graph_node_default_focus.png b/scene/resources/default_theme/graph_node_default_focus.png
new file mode 100644
index 0000000000..b7c38ae481
--- /dev/null
+++ b/scene/resources/default_theme/graph_node_default_focus.png
Binary files differ
diff --git a/scene/resources/default_theme/graph_node_selected.png b/scene/resources/default_theme/graph_node_selected.png
new file mode 100644
index 0000000000..06a9db4409
--- /dev/null
+++ b/scene/resources/default_theme/graph_node_selected.png
Binary files differ
diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h
index 03d851e749..ba818d86b2 100644
--- a/scene/resources/default_theme/theme_data.h
+++ b/scene/resources/default_theme/theme_data.h
@@ -114,6 +114,21 @@ static const unsigned char graph_node_close_png[]={
};
+static const unsigned char graph_node_default_png[]={
+0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0xff,0x0,0xff,0x0,0xff,0xa0,0xbd,0xa7,0x93,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xdf,0x8,0x1a,0x17,0x2e,0xd,0x4c,0xb7,0x38,0x4,0x0,0x0,0x0,0x1d,0x69,0x54,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x0,0x0,0x0,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x64,0x2e,0x65,0x7,0x0,0x0,0x0,0x85,0x49,0x44,0x41,0x54,0x38,0xcb,0xed,0x93,0x31,0xa,0x83,0x40,0x14,0x44,0xdf,0xba,0xa5,0x20,0x41,0x30,0x20,0x4,0xab,0x40,0x20,0x7,0xc9,0x69,0xec,0x72,0x4e,0x9b,0xa0,0x1e,0xc1,0x2a,0x42,0x10,0x82,0xbb,0xc5,0x77,0x6d,0x4c,0x11,0x48,0xe3,0xb7,0x49,0xe1,0x6b,0x6,0xa6,0x78,0xd5,0x8c,0x1,0x6e,0x80,0xe1,0x9b,0xb0,0xe4,0xaf,0xde,0x3,0x4f,0xa0,0x3,0x6,0x93,0x67,0xa7,0xc0,0xa,0x44,0x64,0x72,0x7e,0x6c,0x87,0xf7,0xab,0x4,0x1e,0x68,0x38,0x17,0x97,0x90,0xc4,0x87,0xa,0xb8,0xa2,0xe5,0x98,0xe6,0x1,0xb8,0x47,0x5a,0x81,0xb5,0x16,0xa0,0x56,0xb,0x3e,0xec,0x82,0x3f,0x10,0x4c,0x6a,0x81,0x88,0x78,0xc0,0x45,0xda,0x29,0x3b,0x3f,0x36,0x40,0xbf,0xf9,0x4c,0x66,0xeb,0x9d,0x67,0x5c,0x46,0x37,0x51,0xb6,0x55,0x6d,0xc2,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
+};
+
+
+static const unsigned char graph_node_default_focus_png[]={
+0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0xff,0x0,0xff,0x0,0xff,0xa0,0xbd,0xa7,0x93,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xdf,0x8,0x1b,0x1,0x9,0x1c,0x5c,0xd5,0x12,0x34,0x0,0x0,0x0,0x1d,0x69,0x54,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x0,0x0,0x0,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x64,0x2e,0x65,0x7,0x0,0x0,0x0,0xfc,0x49,0x44,0x41,0x54,0x38,0xcb,0xbd,0x93,0x41,0x4a,0x4,0x41,0xc,0x45,0x7f,0xca,0x6a,0x14,0x42,0x2f,0xc4,0x85,0x7,0xf0,0x3c,0xde,0xa2,0xbc,0x41,0xd7,0xa2,0xa1,0x60,0xea,0x60,0xae,0x5c,0xea,0x19,0xdc,0xd7,0x42,0x97,0xe5,0xc,0x12,0xeb,0xbb,0x69,0xa5,0x84,0xe9,0x41,0x1d,0xf1,0x43,0x8,0x84,0xe4,0x2d,0x92,0x1f,0xc1,0x22,0x92,0x2,0xc0,0x2d,0x81,0x2e,0x7f,0xa8,0x75,0xb9,0x89,0x8,0x1,0x40,0x48,0x5e,0x76,0xcd,0xad,0x6b,0x74,0x7b,0xea,0x6,0xe0,0x75,0x9,0x13,0x11,0xca,0x34,0x4d,0xc4,0x37,0x35,0xc,0xc3,0xf3,0x38,0x8e,0xb7,0xf3,0x3c,0xdf,0x0,0xd8,0x1,0x30,0x90,0x4,0x49,0xe4,0x9c,0x11,0x42,0x40,0x29,0x65,0x15,0x50,0x4a,0xb9,0x8,0x21,0x30,0xe7,0x7c,0x47,0x52,0x49,0x9e,0x7c,0x2,0x62,0x8c,0x30,0x33,0xa8,0xea,0x2a,0x40,0x55,0xaf,0xcc,0x4c,0x62,0x8c,0x5b,0x92,0xe7,0x24,0x7,0xd7,0x2d,0x11,0xde,0x7b,0xd4,0x5a,0x57,0x1,0xb5,0xd6,0x47,0xef,0x3d,0x49,0x9e,0x1,0xf0,0x0,0x9c,0xc3,0xef,0xe5,0xf6,0x9d,0xea,0x5f,0x1,0x38,0x16,0xd0,0xfe,0x16,0x20,0x22,0x7,0x3d,0xd0,0x7b,0x41,0x44,0xb6,0x8b,0x2b,0x9b,0xeb,0x6e,0x8c,0x94,0x12,0xcc,0x6c,0x75,0xd8,0xcc,0xc6,0x94,0xd2,0x93,0xaa,0xde,0x2f,0x76,0x6e,0x3f,0xb2,0xb2,0x88,0xec,0x54,0xf5,0x61,0xb3,0xd9,0x5c,0x3,0x78,0x1,0x60,0xc7,0x3c,0x53,0x13,0x91,0x37,0xe9,0x9d,0xd8,0xe9,0xf4,0xc0,0xe2,0xbe,0xbc,0xf3,0x3b,0x49,0xa0,0x89,0xbf,0x71,0xc6,0xcd,0x1c,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
+};
+
+
+static const unsigned char graph_node_selected_png[]={
+0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x40,0x8,0x6,0x0,0x0,0x0,0x13,0x7d,0xf7,0x96,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0xff,0x0,0xff,0x0,0xff,0xa0,0xbd,0xa7,0x93,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xdf,0x7,0x12,0x1,0xc,0x6,0x23,0x98,0xc7,0x50,0x0,0x0,0x0,0x1d,0x69,0x54,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x0,0x0,0x0,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x64,0x2e,0x65,0x7,0x0,0x0,0x2,0x46,0x49,0x44,0x41,0x54,0x58,0xc3,0xed,0x97,0xcd,0x6a,0x13,0x51,0x14,0xc7,0x7f,0xe7,0xce,0x34,0x49,0xd,0xa6,0xb1,0x2a,0xe2,0x7,0x74,0xa1,0x6e,0x4,0x85,0xe2,0x3,0xb8,0x72,0x21,0xba,0x16,0x5c,0xb9,0x16,0x4,0x7d,0x84,0x3e,0x82,0x82,0xe0,0xda,0x95,0x2f,0x60,0x71,0xe1,0xca,0x7,0xd0,0x82,0xa5,0x6e,0xd4,0x45,0xc1,0x8f,0x4a,0x6c,0x9a,0x46,0x62,0x66,0xa6,0x73,0xef,0x71,0xe1,0x4c,0x92,0x99,0x4c,0x93,0x36,0xdd,0xc9,0xfc,0x37,0x77,0x3e,0xee,0xfd,0xdd,0x73,0xfe,0xf7,0xc,0xcc,0x11,0x86,0x12,0xc0,0x0,0x5e,0x32,0xa,0x59,0x29,0xe0,0x0,0x9b,0x8c,0xca,0xc8,0x24,0x3,0x1c,0x3,0x16,0x81,0xd3,0x40,0x3,0x98,0xcb,0x1,0xf6,0x80,0x2e,0xd0,0x2,0xda,0xc0,0x1f,0xc0,0xa5,0xbb,0xd6,0x81,0x4b,0xb,0xc7,0x9b,0xf,0x6a,0xd5,0xda,0xad,0x4a,0xa5,0x7a,0x81,0x2,0x45,0x51,0xf8,0x35,0x8,0x83,0xd7,0xbb,0xbf,0x3b,0xcf,0x81,0xcf,0x40,0x4f,0x92,0x9d,0x96,0x16,0x9b,0x27,0x9f,0x5c,0x5c,0xba,0x7c,0xfb,0xfe,0xcb,0x3b,0x34,0x2b,0x27,0x8a,0xd6,0xd3,0x89,0x76,0x78,0x71,0xef,0x15,0x5f,0x36,0x3f,0xad,0xb6,0x3b,0xdb,0x8f,0x81,0x4d,0x1,0x6a,0xc0,0xf2,0xd9,0x33,0xe7,0xdf,0xac,0xbc,0x7d,0x54,0xdf,0x73,0x11,0x81,0xed,0x17,0x2,0x6a,0xde,0x3c,0x73,0xa6,0xc2,0xca,0x8d,0xa7,0xbd,0x1f,0x3f,0xbf,0xdd,0x4,0xd6,0xfc,0xc4,0x87,0xba,0xef,0xf9,0xf5,0x6e,0xb4,0xc3,0x24,0xf5,0xe3,0x1e,0x7d,0x7a,0xf8,0x9e,0x5f,0x4f,0xd2,0x96,0x14,0xe0,0x1,0x58,0xb5,0x39,0xdb,0x1d,0x82,0x19,0x5c,0xe7,0xe4,0xa5,0x0,0x4d,0x8f,0x44,0x71,0xa8,0x2a,0x22,0x92,0x81,0x4c,0x92,0x3f,0x7a,0xe3,0xd4,0xe2,0x54,0x41,0xc1,0x13,0xf,0xc5,0xe1,0x54,0x31,0x22,0x8,0xa6,0x10,0x96,0x1,0x58,0x1d,0x4e,0x88,0x35,0x1e,0x79,0x9e,0xd6,0xd0,0x94,0x8,0x54,0xb3,0x93,0x1c,0x8a,0x41,0x6,0x63,0xfa,0x6c,0x5f,0x40,0xe4,0xa2,0xcc,0x4b,0x23,0x32,0xd8,0x37,0x4e,0x52,0x99,0x1c,0x41,0x2e,0x4c,0x9b,0xdd,0x6c,0xec,0xbe,0x20,0x5,0xe5,0xb0,0xca,0x99,0x68,0x93,0x48,0x14,0x41,0x30,0x22,0x3,0x63,0x5,0x41,0x51,0x3c,0x31,0x93,0x8f,0x31,0xf3,0xed,0x6a,0xf6,0x5b,0xfe,0xe7,0x85,0x9b,0x0,0x98,0x52,0x34,0x7,0x2a,0xa4,0xb4,0x74,0x8b,0x4c,0x2d,0x2a,0xa6,0xb1,0x42,0x32,0x8c,0x1b,0x39,0x3c,0x7b,0x37,0xbd,0x90,0xec,0x51,0x52,0x88,0x5d,0x3c,0x36,0x21,0xd,0x39,0x4d,0x4d,0x72,0xc5,0x94,0x1,0xac,0xde,0x7d,0x3f,0xbb,0x89,0xf1,0x9e,0x65,0xf9,0xea,0xf5,0x3,0x2d,0x5a,0x5b,0x7f,0x57,0x1c,0xc1,0x6e,0xb7,0x73,0xe8,0x8,0xc,0x47,0x54,0x9,0x28,0x1,0x25,0xa0,0x4,0x94,0x80,0x12,0x50,0x2,0xfe,0x4b,0x80,0x14,0xf4,0x88,0x87,0x8e,0xc0,0xcd,0xb0,0xd6,0xa5,0x0,0x7,0x4,0xd6,0xda,0xb0,0xe0,0x27,0x6d,0x7c,0x55,0xc,0xd6,0xda,0x10,0x8,0x0,0x67,0x92,0x56,0x76,0x3b,0x8,0xfb,0x1b,0xad,0xf6,0x16,0x93,0x20,0x2e,0x86,0x56,0x7b,0x8b,0x20,0xec,0x6f,0x0,0xdb,0x80,0x4d,0x3b,0xd7,0x5,0xe0,0x5a,0xa3,0xde,0x7c,0x56,0xab,0xce,0x5f,0xf1,0x3c,0xaf,0xd0,0x5c,0x6b,0xad,0xb,0xc2,0xfe,0xc7,0x6e,0xaf,0xf3,0x10,0xf8,0x0,0xec,0xca,0x48,0xb,0xd7,0x0,0xce,0x1,0xa7,0x80,0xea,0x3e,0xcd,0x77,0x8,0xfc,0x2,0xbe,0x27,0x7d,0xb4,0x95,0x9c,0xa1,0x7e,0xda,0xf,0xee,0x93,0x85,0x26,0x29,0xc7,0x33,0x1a,0x3f,0xae,0xbf,0xf0,0x27,0xf6,0x42,0xf6,0xf5,0xfd,0xae,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
+};
+
+
static const unsigned char graph_port_png[]={
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};
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index b6082c3a76..fdf1692495 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -32,13 +32,30 @@
#include "scene/3d/spatial.h"
#include "scene/gui/control.h"
#include "scene/2d/node_2d.h"
+#include "scene/main/instance_placeholder.h"
-bool PackedScene::can_instance() const {
+#define PACK_VERSION 2
+
+bool SceneState::can_instance() const {
return nodes.size()>0;
}
-Node *PackedScene::instance(bool p_gen_edit_state) const {
+
+Node *SceneState::instance(bool p_gen_edit_state) const {
+
+ // nodes where instancing failed (because something is missing)
+ List<Node*> stray_instances;
+
+#define NODE_FROM_ID(p_name,p_id)\
+ Node *p_name;\
+ if (p_id&FLAG_ID_IS_PATH) {\
+ NodePath np=node_paths[p_id&FLAG_MASK];\
+ p_name=ret_nodes[0]->_get_node(np);\
+ } else {\
+ ERR_FAIL_INDEX_V(p_id&FLAG_MASK,nc,NULL);\
+ p_name=ret_nodes[p_id&FLAG_MASK];\
+ }
int nc = nodes.size();
ERR_FAIL_COND_V(nc==0,NULL);
@@ -59,29 +76,80 @@ Node *PackedScene::instance(bool p_gen_edit_state) const {
Node **ret_nodes=(Node**)alloca( sizeof(Node*)*nc );
+ bool gen_node_path_cache=p_gen_edit_state && node_path_cache.empty();
for(int i=0;i<nc;i++) {
const NodeData &n=nd[i];
- if (!ObjectTypeDB::is_type_enabled(snames[n.type])) {
- ret_nodes[i]=NULL;
- continue;
+ Node *parent=NULL;
+
+ if (i>0) {
+
+ NODE_FROM_ID(nparent,n.parent);
+#ifdef DEBUG_ENABLED
+ if (!nparent && n.parent&FLAG_ID_IS_PATH) {
+
+ WARN_PRINT(String("Parent path '"+String(node_paths[n.parent&FLAG_MASK])+"' for node '"+String(snames[n.name])+"' has vanished when instancing: '"+get_path()+"'.").ascii().get_data());
+
+ }
+#endif
+ parent=nparent;
}
Node *node=NULL;
- if (n.instance>=0) {
- //instance existing
- Ref<PackedScene> sdata = props[ n.instance ];
+ if (i==0 && base_scene_idx>=0) {
+ //scene inheritance on root node
+ //print_line("scene inherit");
+ Ref<PackedScene> sdata = props[ base_scene_idx ];
ERR_FAIL_COND_V( !sdata.is_valid(), NULL);
- node = sdata->instance();
+ node = sdata->instance(p_gen_edit_state);
ERR_FAIL_COND_V(!node,NULL);
- if (p_gen_edit_state)
- node->generate_instance_state();
+ if (p_gen_edit_state) {
+ node->set_scene_inherited_state(sdata->get_state());
+ }
- } else {
- //create anew
+ } else if (n.instance>=0) {
+ //instance a scene into this node
+ //print_line("instance");
+ if (n.instance&FLAG_INSTANCE_IS_PLACEHOLDER) {
+
+ String path = props[n.instance&FLAG_MASK];
+ if (disable_placeholders) {
+
+ Ref<PackedScene> sdata = ResourceLoader::load(path,"PackedScene");
+ ERR_FAIL_COND_V( !sdata.is_valid(), NULL);
+ node = sdata->instance(p_gen_edit_state);
+ ERR_FAIL_COND_V(!node,NULL);
+ } else {
+ InstancePlaceholder *ip = memnew( InstancePlaceholder );
+ ip->set_path(path);
+ node=ip;
+ }
+ node->set_scene_instance_load_placeholder(true);
+ } else {
+ Ref<PackedScene> sdata = props[ n.instance&FLAG_MASK ];
+ ERR_FAIL_COND_V( !sdata.is_valid(), NULL);
+ node = sdata->instance(p_gen_edit_state);
+ ERR_FAIL_COND_V(!node,NULL);
+
+ }
+
+ } else if (n.type==TYPE_INSTANCED) {
+ //print_line("instanced");
+ //get the node from somewhere, it likely already exists from another instance
+ if (parent) {
+ node=parent->_get_child_by_name(snames[n.name]);
+#ifdef DEBUG_ENABLED
+ if (!node) {
+ WARN_PRINT(String("Node '"+String(ret_nodes[0]->get_path_to(parent))+"/"+String(snames[n.name])+"' was modified from inside a instance, but it has vanished.").ascii().get_data());
+ }
+#endif
+ }
+ } else if (ObjectTypeDB::is_type_enabled(snames[n.type])) {
+ //print_line("created");
+ //node belongs to this scene and must be created
Object * obj = ObjectTypeDB::instance(snames[ n.type ]);
if (!obj || !obj->cast_to<Node>()) {
if (obj) {
@@ -109,49 +177,68 @@ Node *PackedScene::instance(bool p_gen_edit_state) const {
}
- //properties
- int nprop_count=n.properties.size();
- if (nprop_count) {
+ if (node) {
+ // may not have found the node (part of instanced scene and removed)
+ // if found all is good, otherwise ignore
+
+ //properties
+ int nprop_count=n.properties.size();
+ if (nprop_count) {
- const NodeData::Property* nprops=&n.properties[0];
+ const NodeData::Property* nprops=&n.properties[0];
- for(int j=0;j<nprop_count;j++) {
+ for(int j=0;j<nprop_count;j++) {
- bool valid;
- ERR_FAIL_INDEX_V( nprops[j].name, sname_count, NULL );
- ERR_FAIL_INDEX_V( nprops[j].value, prop_count, NULL );
+ bool valid;
+ ERR_FAIL_INDEX_V( nprops[j].name, sname_count, NULL );
+ ERR_FAIL_INDEX_V( nprops[j].value, prop_count, NULL );
- node->set(snames[ nprops[j].name ],props[ nprops[j].value ],&valid);
+ node->set(snames[ nprops[j].name ],props[ nprops[j].value ],&valid);
+ }
}
- }
- //name
+ //name
- //groups
- for(int j=0;j<n.groups.size();j++) {
+ //groups
+ for(int j=0;j<n.groups.size();j++) {
- ERR_FAIL_INDEX_V( n.groups[j], sname_count, NULL );
- node->add_to_group( snames[ n.groups[j] ], true );
- }
+ ERR_FAIL_INDEX_V( n.groups[j], sname_count, NULL );
+ node->add_to_group( snames[ n.groups[j] ], true );
+ }
+ if (n.instance>=0 || n.type!=TYPE_INSTANCED) {
+ //if node was not part of instance, must set it's name, parenthood and ownership
+ if (i>0) {
+ if (parent) {
+ parent->_add_child_nocheck(node,snames[n.name]);
+ } else {
+ //it may be possible that an instanced scene has changed
+ //and the node has nowhere to go anymore
+ stray_instances.push_back(node); //can't be added, go to stray list
+ }
+ } else {
+ node->_set_name_nocheck( snames[ n.name ] );
+ }
- ret_nodes[i]=node;
+ }
- if (i>0) {
- ERR_FAIL_INDEX_V(n.parent,i,NULL);
- ERR_FAIL_COND_V(!ret_nodes[n.parent],NULL);
- ret_nodes[n.parent]->_add_child_nocheck(node,snames[n.name]);
- } else {
- node->_set_name_nocheck( snames[ n.name ] );
- }
+ if (n.owner>=0) {
+ NODE_FROM_ID(owner,n.owner);
+ if (owner)
+ node->_set_owner_nocheck(owner);
+ }
- if (n.owner>=0) {
- ERR_FAIL_INDEX_V(n.owner,i,NULL);
- node->_set_owner_nocheck(ret_nodes[n.owner]);
}
+
+ ret_nodes[i]=node;
+
+ if (node && gen_node_path_cache && ret_nodes[0]) {
+ NodePath n = ret_nodes[0]->get_path_to(node);
+ node_path_cache[n]=i;
+ }
}
@@ -163,8 +250,14 @@ Node *PackedScene::instance(bool p_gen_edit_state) const {
for(int i=0;i<cc;i++) {
const ConnectionData &c=cdata[i];
- ERR_FAIL_INDEX_V( c.from, nc, NULL );
- ERR_FAIL_INDEX_V( c.to, nc, NULL );
+ //ERR_FAIL_INDEX_V( c.from, nc, NULL );
+ //ERR_FAIL_INDEX_V( c.to, nc, NULL );
+
+ NODE_FROM_ID(cfrom,c.from);
+ NODE_FROM_ID(cto,c.to);
+
+ if (!cfrom || !cto)
+ continue;
Vector<Variant> binds;
if (c.binds.size()) {
@@ -173,17 +266,25 @@ Node *PackedScene::instance(bool p_gen_edit_state) const {
binds[j]=props[ c.binds[j] ];
}
- if (!ret_nodes[c.from] || !ret_nodes[c.to])
- continue;
- ret_nodes[c.from]->connect( snames[ c.signal], ret_nodes[ c.to ], snames[ c.method], binds,CONNECT_PERSIST|c.flags );
+
+ cfrom->connect( snames[ c.signal], cto, snames[ c.method], binds,CONNECT_PERSIST|c.flags );
}
- Node *s = ret_nodes[0];
+ //Node *s = ret_nodes[0];
- if (get_path()!="" && get_path().find("::")==-1)
- s->set_filename(get_path());
+ //remove nodes that could not be added, likely as a result that
+ while(stray_instances.size()) {
+ memdelete(stray_instances.front()->get());
+ stray_instances.pop_front();;
+ }
+
+ for(int i=0;i<editable_instances.size();i++) {
+ Node *ei = ret_nodes[0]->_get_node(editable_instances[i]);
+ if (ei) {
+ ret_nodes[0]->set_editable_instance(ei,true);
+ }
+ }
- s->notification(Node::NOTIFICATION_INSTANCED);
return ret_nodes[0];
}
@@ -209,44 +310,157 @@ static int _vm_get_variant(const Variant& p_variant, HashMap<Variant,int,Variant
return idx;
}
-Error PackedScene::_parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map) {
+Error SceneState::_parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map,Map<Node*,int> &nodepath_map) {
+
- if (p_node!=p_owner && (p_node->get_owner()!=p_owner))
- return OK; //nothing to do with this node, may either belong to another scene or be onowned
+ // this function handles all the work related to properly packing scenes, be it
+ // instanced or inherited.
+ // given the complexity of this process, an attempt will be made to properly
+ // document it. if you fail to understand something, please ask!
+
+ //discard nodes that do not belong to be processed
+ if (p_node!=p_owner && p_node->get_owner()!=p_owner && !p_owner->is_editable_instance(p_node->get_owner()))
+ return OK;
+
+ // save the child instanced scenes that are chosen as editable, so they can be restored
+ // upon load back
+ if (p_node!=p_owner && p_node->get_filename()!=String() && p_owner->is_editable_instance(p_node))
+ editable_instances.push_back(p_owner->get_path_to(p_node));
NodeData nd;
nd.name=_nm_get_string(p_node->get_name(),name_map);
- nd.type=_nm_get_string(p_node->get_type(),name_map);
- nd.parent=p_parent_idx;
+ nd.instance=-1; //not instanced by default
+
+ // if this node is part of an instanced scene or sub-instanced scene
+ // we need to get the corresponding instance states.
+ // with the instance states, we can query for identical properties/groups
+ // and only save what has changed
+
+ List<PackState> pack_state_stack;
+
+ bool instanced_by_owner=true;
+
+ {
+ Node *n=p_node;
+
+ while(n) {
+
+ if (n==p_owner) {
+
+ Ref<SceneState> state = n->get_scene_inherited_state();
+ if (state.is_valid()) {
+ int node = state->find_node_by_path(n->get_path_to(p_node));
+ if (node>=0) {
+ //this one has state for this node, save
+ PackState ps;
+ ps.node=node;
+ ps.state=state;
+ pack_state_stack.push_front(ps);
+ instanced_by_owner=false;
+ }
+ }
+
+ if (p_node->get_filename()!=String() && p_node->get_owner()==p_owner && instanced_by_owner) {
+
+ if (p_node->get_scene_instance_load_placeholder()) {
+ //it's a placeholder, use the placeholder path
+ nd.instance=_vm_get_variant(p_node->get_filename(),variant_map);
+ nd.instance|=FLAG_INSTANCE_IS_PLACEHOLDER;
+ } else {
+ //must instance ourselves
+ Ref<PackedScene> instance = ResourceLoader::load(p_node->get_filename());
+ if (!instance.is_valid()) {
+ return ERR_CANT_OPEN;
+ }
+ nd.instance=_vm_get_variant(instance,variant_map);
+ }
+ }
+ n=NULL;
+ } else {
+ if (n->get_filename()!=String()) {
+ //is an instance
+ Ref<SceneState> state = n->get_scene_instance_state();
+ if (state.is_valid()) {
+ int node = state->find_node_by_path(n->get_path_to(p_node));
+ if (node>=0) {
+ //this one has state for this node, save
+ PackState ps;
+ ps.node=node;
+ ps.state=state;
+ pack_state_stack.push_back(ps);
+ }
+ }
+
+ }
+ n=n->get_owner();
+ }
+ }
+ }
+
+#if 0
+
+ Ref<SceneState> base_scene = p_node->get_scene_inherited_state(); //for inheritance
+ Ref<SceneState> instance_state;
+ int instance_state_node=-1;
+
+ if (base_scene.is_valid() && (p_node==p_owner || p_node->get_owner()==p_owner)) {
+ //scene inheritance in use, see if this node is actually inherited
+ NodePath path = p_owner->get_path_to(p_node);
+ instance_state_node = base_scene->find_node_by_path(path);
+ if (instance_state_node>=0) {
+ instance_state=base_scene;
+ }
+ }
- Dictionary instance_state;
- Set<StringName> instance_groups;
+ // check that this is a directly instanced scene from the scene being packed, if so
+ // this information must be saved. Of course, if using scene instancing and this node
+ // does belong to base scene, ignore.
+ if (instance_state.is_null() && p_node!=p_owner && p_node->get_owner()==p_owner && p_node->get_filename()!="") {
- if (p_node!=p_owner && p_node->get_filename()!="") {
- //instanced
+ //instanced, only direct sub-scnes are supported of course
Ref<PackedScene> instance = ResourceLoader::load(p_node->get_filename());
if (!instance.is_valid()) {
return ERR_CANT_OPEN;
}
nd.instance=_vm_get_variant(instance,variant_map);
- instance_state = p_node->get_instance_state();
- Vector<StringName> ig = p_node->get_instance_groups();
- for(int i=0;i<ig.size();i++)
- instance_groups.insert(ig[i]);
+
} else {
nd.instance=-1;
}
+ // finally, if this does not belong to scene inheritance, check
+ // if it belongs to scene instancing
+
+ if (instance_state.is_null() && p_node!=p_owner) {
+ //if not affected by scene inheritance, this may be
+ if (p_node->get_owner()==p_owner && p_node->get_filename()!=String()) {
+ instance_state=p_node->get_scene_instance_state();
+ if (instance_state.is_valid()) {
+ instance_state_node=instance_state->find_node_by_path(p_node->get_path_to(p_node));
+ }
- //instance state makes sure that only changes to instance are saved
+ } else if (p_node->get_owner()!=p_owner && p_owner->is_editable_instance(p_node->get_owner())) {
+ instance_state=p_node->get_owner()->get_scene_instance_state();
+ if (instance_state.is_valid()) {
+ instance_state_node=instance_state->find_node_by_path(p_node->get_owner()->get_path_to(p_node));
+ }
+ }
+ }
+#endif
+ int subscene_prop_search_from=0;
+
+ // all setup, we then proceed to check all properties for the node
+ // and save the ones that are worth saving
List<PropertyInfo> plist;
p_node->get_property_list(&plist);
+
+
for (List<PropertyInfo>::Element *E=plist.front();E;E=E->next()) {
@@ -257,34 +471,63 @@ Error PackedScene::_parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map<
String name = E->get().name;
Variant value = p_node->get( E->get().name );
- if (nd.instance<0 && ((E->get().usage & PROPERTY_USAGE_STORE_IF_NONZERO) && value.is_zero()) || ((E->get().usage & PROPERTY_USAGE_STORE_IF_NONONE) && value.is_one())) {
- continue;
- }
- print_line("PASSED!");
- print_line("at: "+String(p_node->get_name())+"::"+name+": - nz: "+itos(E->get().usage&PROPERTY_USAGE_STORE_IF_NONZERO)+" no: "+itos(E->get().usage&PROPERTY_USAGE_STORE_IF_NONONE));
- print_line("value: "+String(value)+" is zero: "+itos(value.is_zero())+" is one" +itos(value.is_one()));
+ bool isdefault = ((E->get().usage & PROPERTY_USAGE_STORE_IF_NONZERO) && value.is_zero()) || ((E->get().usage & PROPERTY_USAGE_STORE_IF_NONONE) && value.is_one());
+
+// if (nd.instance<0 && ((E->get().usage & PROPERTY_USAGE_STORE_IF_NONZERO) && value.is_zero()) || ((E->get().usage & PROPERTY_USAGE_STORE_IF_NONONE) && value.is_one())) {
+// continue;
+// }
- if (nd.instance>=0) {
- //only save changed properties in instance
- /*
- // this was commented because it would not save properties created from within script
- // done with _get_property_list, that are not in the original node.
- // if some property is not saved, check again
- if (!instance_state.has(name)) {
- print_line("skip not in instance");
+
+ //print_line("PASSED!");
+ //print_line("at: "+String(p_node->get_name())+"::"+name+": - nz: "+itos(E->get().usage&PROPERTY_USAGE_STORE_IF_NONZERO)+" no: "+itos(E->get().usage&PROPERTY_USAGE_STORE_IF_NONONE));
+ //print_line("value: "+String(value)+" is zero: "+itos(value.is_zero())+" is one" +itos(value.is_one()));
+
+ if (pack_state_stack.size()) {
+ // we are on part of an instanced subscene
+ // or part of instanced scene.
+ // only save what has been changed
+ // only save changed properties in instance
+
+ if (E->get().usage & PROPERTY_USAGE_NO_INSTANCE_STATE || E->get().name=="__meta__") {
+ //property has requested that no instance state is saved, sorry
+ //also, meta won't be overriden or saved
continue;
- }*/
+ }
+
+ bool exists=false;
+ Variant original;
+
+ for (List<PackState>::Element *F=pack_state_stack.back();F;F=F->prev()) {
+ //check all levels of pack to see if the property exists somewhere
+ const PackState &ps=F->get();
- if (E->get().usage & PROPERTY_USAGE_NO_INSTANCE_STATE) {
+ original = ps.state->get_property_value(ps.node,E->get().name,exists);
+ if (exists) {
+ break;
+ }
+ }
+
+
+ if (exists && bool(Variant::evaluate(Variant::OP_EQUAL,value,original))) {
+ //exists and did not change
continue;
}
- if (instance_state.has(name) && instance_state[name]==value) {
+ if (!exists && isdefault) {
+ //does not exist in original node, but it's the default value
+ //so safe to skip too.
continue;
}
+
+ } else {
+
+ if (isdefault) {
+ //it's the default value, no point in saving it
+ continue;
+ }
}
NodeData::Property prop;
@@ -295,6 +538,9 @@ Error PackedScene::_parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map<
}
+ // save the groups this node is into
+ // discard groups that come from the original scene
+
List<Node::GroupInfo> groups;
p_node->get_groups(&groups);
for(List<Node::GroupInfo>::Element *E=groups.front();E;E=E->next()) {
@@ -302,27 +548,123 @@ Error PackedScene::_parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map<
if (!gi.persistent)
continue;
- if (nd.instance>=0 && instance_groups.has(gi.name))
- continue; //group was instanced, don't add here
+// if (instance_state_node>=0 && instance_state->is_node_in_group(instance_state_node,gi.name))
+// continue; //group was instanced, don't add here
+
+ bool skip=false;
+ for (List<PackState>::Element *F=pack_state_stack.front();F;F=F->next()) {
+ //check all levels of pack to see if the group was added somewhere
+ const PackState &ps=F->get();
+ if (ps.state->is_node_in_group(ps.node,gi.name)) {
+ skip=true;
+ break;
+ }
+ }
+
+ if (skip)
+ continue;
nd.groups.push_back(_nm_get_string(gi.name,name_map));
}
- if (node_map.has(p_node->get_owner()))
- nd.owner=node_map[p_node->get_owner()];
- else
+
+ // save the right owner
+ // for the saved scene root this is -1
+ // for nodes of the saved scene this is 0
+ // for nodes of instanced scenes this is >0
+
+ if (p_node==p_owner) {
+ //saved scene root
+ nd.owner=-1;
+ } else if (p_node->get_owner()==p_owner) {
+ //part of saved scene
+ nd.owner=0;
+ } else {
+
nd.owner=-1;
+#if 0
+ // this is pointless, if this was instanced by something else,
+ // the owner will already be set.
+
+ if (node_map.has(p_node->get_owner())) {
+ //maybe an existing saved node
+ nd.owner=node_map[p_node->get_owner()];
+ } else {
+ //not saved, use nodepath map
+ int sidx;
+ if (nodepath_map.has(p_node->get_owner())) {
+ sidx=nodepath_map[p_node->get_owner()];
+ } else {
+ sidx=nodepath_map.size();
+ nodepath_map[p_node->get_owner()]=sidx;
+ }
+
+ nd.owner=FLAG_ID_IS_PATH|sidx;
+
+ }
+#endif
+
+
+ }
+
+ // Save the right type. If this node was created by an instance
+ // then flag that the node should not be created but reused
+ if (pack_state_stack.empty()) {
+ //this node is not part of an instancing process, so save the type
+ nd.type=_nm_get_string(p_node->get_type(),name_map);
+ } else {
+ // this node is part of an instanced process, so do not save the type.
+ // instead, save that it was instanced
+ nd.type=TYPE_INSTANCED;
+ }
+
+
+ // determine whether to save this node or not
+ // if this node is part of an instanced sub-scene, we can skip storing it if basically
+ // no properties changed and no groups were added to it.
+ // below condition is true for all nodes of the scene being saved, and ones in subscenes
+ // that hold changes
+
+ bool save_node = nd.properties.size() || nd.groups.size(); // some local properties or groups exist
+ save_node = save_node || p_node==p_owner; // owner is always saved
+ save_node = save_node || (p_node->get_owner()==p_owner && instanced_by_owner); //part of scene and not instanced
+
int idx = nodes.size();
- node_map[p_node]=idx;
- nodes.push_back(nd);
+ int parent_node=NO_PARENT_SAVED;
+
+ if (save_node) {
+ //don't save the node if nothing and subscene
+
+ node_map[p_node]=idx;
+
+ //ok validate parent node
+ if (p_parent_idx==NO_PARENT_SAVED) {
+
+ int sidx;
+ if (nodepath_map.has(p_node->get_parent())) {
+ sidx=nodepath_map[p_node->get_parent()];
+ } else {
+ sidx=nodepath_map.size();
+ nodepath_map[p_node->get_parent()]=sidx;
+ }
+
+ nd.parent=FLAG_ID_IS_PATH|sidx;
+ } else {
+ nd.parent=p_parent_idx;
+ }
+
+ parent_node=idx;
+ nodes.push_back(nd);
+
+ }
for(int i=0;i<p_node->get_child_count();i++) {
Node *c=p_node->get_child(i);
- Error err = _parse_node(p_owner,c,idx,name_map,variant_map,node_map);
+ Error err = _parse_node(p_owner,c,parent_node,name_map,variant_map,node_map,nodepath_map);
if (err)
return err;
}
@@ -331,53 +673,135 @@ Error PackedScene::_parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map<
}
-Error PackedScene::_parse_connections(Node *p_owner,Node *p_node, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map) {
-
- if (p_node!=p_owner && (p_node->get_owner()!=p_owner))
- return OK; //nothing to do with this node, may either belong to another scene or be onowned
-
- List<MethodInfo> signals;
- p_node->get_signal_list(&signals);
+Error SceneState::_parse_connections(Node *p_owner,Node *p_node, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map,Map<Node*,int> &nodepath_map) {
- ERR_FAIL_COND_V( !node_map.has(p_node), ERR_BUG);
- NodeData &nd = nodes[node_map[p_node]];
- Set<Connection> instance_connections;
+ if (p_node!=p_owner && p_node->get_owner() && p_node->get_owner()!=p_owner && !p_owner->is_editable_instance(p_node->get_owner()))
+ return OK;
- if (nd.instance>=0) {
- Vector<Connection> iconns = p_node->get_instance_connections();
- for(int i=0;i<iconns.size();i++) {
+ List<MethodInfo> _signals;
+ p_node->get_signal_list(&_signals);
- instance_connections.insert(iconns[i]);
- }
- }
+ //ERR_FAIL_COND_V( !node_map.has(p_node), ERR_BUG);
+ //NodeData &nd = nodes[node_map[p_node]];
- for(List<MethodInfo>::Element *E=signals.front();E;E=E->next()) {
+ for(List<MethodInfo>::Element *E=_signals.front();E;E=E->next()) {
List<Node::Connection> conns;
p_node->get_signal_connection_list(E->get().name,&conns);
for(List<Node::Connection>::Element *F=conns.front();F;F=F->next()) {
const Node::Connection &c = F->get();
- if (!(c.flags&CONNECT_PERSIST))
+
+ if (!(c.flags&CONNECT_PERSIST)) //only persistent connections get saved
continue;
- if (nd.instance>=0 && instance_connections.has(c))
- continue; //came from instance, don't save!
+ // only connections that originate or end into main saved scene are saved
+ // everything else is discarded
Node *n=c.target->cast_to<Node>();
- if (!n)
+ if (!n) {
continue;
+ }
+
+ //source node is outside saved scene?
+ bool src_is_out = p_node!=p_owner && (p_node->get_filename()!=String() || p_node->get_owner()!=p_owner);
+ //target node is outside saved scene?
+ bool dst_is_out = n!=p_owner && (n->get_filename()!=String() || n->get_owner()!=p_owner);
- if (!node_map.has(n)) {
- WARN_PRINT("Connection to node outside scene??")
+ //if both are out, ignore connection
+ if (src_is_out && dst_is_out) {
continue;
}
+
+ {
+ Node *nl=p_node;
+
+ bool exists=false;
+
+ while(nl) {
+
+ if (nl==p_owner) {
+
+ Ref<SceneState> state = nl->get_scene_inherited_state();
+ if (state.is_valid()) {
+ int from_node = state->find_node_by_path(nl->get_path_to(p_node));
+ int to_node = state->find_node_by_path(nl->get_path_to(n));
+
+ if (from_node>=0 && to_node>=0) {
+ //this one has state for this node, save
+ if (state->is_connection(from_node,c.signal,to_node,c.method)) {
+ exists=true;
+ break;
+ }
+ }
+ }
+
+ nl=NULL;
+ } else {
+ if (nl->get_filename()!=String()) {
+ //is an instance
+ Ref<SceneState> state = nl->get_scene_instance_state();
+ if (state.is_valid()) {
+ int from_node = state->find_node_by_path(nl->get_path_to(p_node));
+ int to_node = state->find_node_by_path(nl->get_path_to(n));
+
+ if (from_node>=0 && to_node>=0) {
+ //this one has state for this node, save
+ if (state->is_connection(from_node,c.signal,to_node,c.method)) {
+ exists=true;
+ break;
+ }
+ }
+ }
+
+ }
+ nl=nl->get_owner();
+ }
+ }
+
+ if (exists) {
+ continue;
+ }
+
+ }
+
+
+ int src_id;
+
+ if (node_map.has(p_node)) {
+ src_id=node_map[p_node];
+ } else {
+ if (nodepath_map.has(p_node)) {
+ src_id=FLAG_ID_IS_PATH|nodepath_map[p_node];
+ } else {
+ int sidx=nodepath_map.size();
+ nodepath_map[p_node]=sidx;
+ src_id=FLAG_ID_IS_PATH|sidx;
+ }
+ }
+
+
+
+ int target_id;
+
+ if (node_map.has(n)) {
+ target_id=node_map[n];
+ } else {
+ if (nodepath_map.has(n)) {
+ target_id=FLAG_ID_IS_PATH|nodepath_map[n];
+ } else {
+ int sidx=nodepath_map.size();
+ nodepath_map[n]=sidx;
+ target_id=FLAG_ID_IS_PATH|sidx;
+ }
+ }
+
ConnectionData cd;
- cd.from=node_map[p_node];
- cd.to=node_map[n];
+ cd.from=src_id;
+ cd.to=target_id;
cd.method=_nm_get_string(c.method,name_map);
cd.signal=_nm_get_string(c.signal,name_map);
cd.flags=c.flags;
@@ -392,7 +816,7 @@ Error PackedScene::_parse_connections(Node *p_owner,Node *p_node, Map<StringName
for(int i=0;i<p_node->get_child_count();i++) {
Node *c=p_node->get_child(i);
- Error err = _parse_connections(p_owner,c,name_map,variant_map,node_map);
+ Error err = _parse_connections(p_owner,c,name_map,variant_map,node_map,nodepath_map);
if (err)
return err;
}
@@ -401,7 +825,7 @@ Error PackedScene::_parse_connections(Node *p_owner,Node *p_node, Map<StringName
}
-Error PackedScene::pack(Node *p_scene) {
+Error SceneState::pack(Node *p_scene) {
ERR_FAIL_NULL_V( p_scene, ERR_INVALID_PARAMETER );
@@ -412,14 +836,27 @@ Error PackedScene::pack(Node *p_scene) {
Map<StringName,int> name_map;
HashMap<Variant,int,VariantHasher> variant_map;
Map<Node*,int> node_map;
+ Map<Node*,int> nodepath_map;
+
+ //if using scene inheritance, pack the scene it inherits from
+ if (scene->get_scene_inherited_state().is_valid()) {
+ String path = scene->get_scene_inherited_state()->get_path();
+ Ref<PackedScene> instance = ResourceLoader::load(path);
+ if (instance.is_valid()) {
+
+ base_scene_idx=_vm_get_variant(instance,variant_map);
+ }
+ }
+ //instanced, only direct sub-scnes are supported of course
+
- Error err = _parse_node(scene,scene,-1,name_map,variant_map,node_map);
+ Error err = _parse_node(scene,scene,-1,name_map,variant_map,node_map,nodepath_map);
if (err) {
clear();
ERR_FAIL_V(err);
}
- err = _parse_connections(scene,scene,name_map,variant_map,node_map);
+ err = _parse_connections(scene,scene,name_map,variant_map,node_map,nodepath_map);
if (err) {
clear();
ERR_FAIL_V(err);
@@ -440,19 +877,177 @@ Error PackedScene::pack(Node *p_scene) {
variants[idx]=*K;
}
+ node_paths.resize(nodepath_map.size());
+ for(Map<Node*,int>::Element *E=nodepath_map.front();E;E=E->next()) {
+
+ node_paths[E->get()]=scene->get_path_to(E->key());
+ }
+
+
return OK;
}
-void PackedScene::clear() {
+void SceneState::set_path(const String &p_path) {
+
+ path=p_path;
+}
+
+String SceneState::get_path() const{
+
+ return path;
+}
+
+void SceneState::clear() {
names.clear();
variants.clear();
nodes.clear();
connections.clear();
+ node_path_cache.clear();
+ node_paths.clear();
+ editable_instances.clear();
+ base_scene_idx=-1;
}
-void PackedScene::_set_bundled_scene(const Dictionary& d) {
+Ref<SceneState> SceneState::_get_base_scene_state() const {
+
+ if (base_scene_idx>=0) {
+
+ Ref<PackedScene> ps = variants[base_scene_idx];
+ if (ps.is_valid()) {
+ return ps->get_state();
+ }
+ }
+
+ return Ref<SceneState>();
+}
+
+int SceneState::find_node_by_path(const NodePath& p_node) const {
+
+ if (!node_path_cache.has(p_node)) {
+ if (_get_base_scene_state().is_valid()) {
+ int idx = _get_base_scene_state()->find_node_by_path(p_node);
+ if (idx>=0) {
+ if (!base_scene_node_remap.has(idx)) {
+ int ridx = nodes.size() + base_scene_node_remap.size();
+ base_scene_node_remap[ridx]=idx;
+ }
+
+ return base_scene_node_remap[idx];
+ }
+ }
+ return -1;
+ }
+
+ int nid = node_path_cache[p_node];
+
+ if (_get_base_scene_state().is_valid() && !base_scene_node_remap.has(nid)) {
+ //for nodes that _do_ exist in current scene, still try to look for
+ //the node in the instanced scene, as a property may be missing
+ //from the local one
+ int idx = _get_base_scene_state()->find_node_by_path(p_node);
+ base_scene_node_remap[nid]=idx;
+
+ }
+
+ return nid;
+}
+Variant SceneState::get_property_value(int p_node, const StringName& p_property, bool &found) const {
+
+ found=false;
+
+ ERR_FAIL_COND_V(p_node<0,Variant());
+
+ if (p_node<nodes.size()) {
+ //find in built-in nodes
+ int pc = nodes[p_node].properties.size();
+ const StringName* namep = names.ptr();
+
+ const NodeData::Property *p=nodes[p_node].properties.ptr();
+ for(int i=0;i<pc;i++) {
+ if (p_property==namep[p[i].name]) {
+ found=true;
+ return variants[p[i].value];
+ }
+ }
+ }
+
+ //property not found, try on instance
+
+ if (base_scene_node_remap.has(p_node)) {
+ return _get_base_scene_state()->get_property_value(base_scene_node_remap[p_node],p_property,found);
+ }
+
+ return Variant();
+}
+
+bool SceneState::is_node_in_group(int p_node,const StringName& p_group) const {
+
+ ERR_FAIL_COND_V(p_node<0,false);
+
+ if (p_node<nodes.size()) {
+ const StringName* namep = names.ptr();
+ for(int i=0;i<nodes[p_node].groups.size();i++) {
+ if (namep[nodes[p_node].groups[i]]==p_group)
+ return true;
+ }
+ }
+
+ if (base_scene_node_remap.has(p_node)) {
+ return _get_base_scene_state()->is_node_in_group(base_scene_node_remap[p_node],p_group);
+ }
+
+ return false;
+}
+
+bool SceneState::disable_placeholders=false;
+
+void SceneState::set_disable_placeholders(bool p_disable) {
+
+ disable_placeholders=p_disable;
+}
+
+bool SceneState::is_connection(int p_node,const StringName& p_signal,int p_to_node,const StringName& p_to_method) const {
+
+ ERR_FAIL_COND_V(p_node<0,false);
+ ERR_FAIL_COND_V(p_to_node<0,false);
+
+ if (p_node<nodes.size() && p_to_node<nodes.size()) {
+
+ int signal_idx=-1;
+ int method_idx=-1;
+ for(int i=0;i<names.size();i++) {
+ if (names[i]==p_signal) {
+ signal_idx=i;
+ } else if (names[i]==p_to_method) {
+ method_idx=i;
+ }
+ }
+
+ if (signal_idx>=0 && method_idx>=0) {
+ //signal and method strings are stored..
+
+ for(int i=0;i<connections.size();i++) {
+
+ if (connections[i].from==p_node && connections[i].to==p_to_node && connections[i].signal==signal_idx && connections[i].method==method_idx) {
+
+ return true;
+ }
+ }
+ }
+ }
+
+ if (base_scene_node_remap.has(p_node) && base_scene_node_remap.has(p_to_node)) {
+ return _get_base_scene_state()->is_connection(base_scene_node_remap[p_node],p_signal,base_scene_node_remap[p_to_node],p_to_method);
+ }
+
+ return false;
+
+}
+
+
+void SceneState::set_bundled_scene(const Dictionary& d) {
ERR_FAIL_COND( !d.has("names"));
@@ -463,6 +1058,15 @@ void PackedScene::_set_bundled_scene(const Dictionary& d) {
ERR_FAIL_COND( !d.has("conns"));
// ERR_FAIL_COND( !d.has("path"));
+ int version=1;
+ if (d.has("version"))
+ version=d["version"];
+
+ if (version>PACK_VERSION) {
+ ERR_EXPLAIN("Save format version too new!");
+ ERR_FAIL();
+ }
+
DVector<String> snames = d["names"];
if (snames.size()) {
@@ -540,11 +1144,34 @@ void PackedScene::_set_bundled_scene(const Dictionary& d) {
}
+ Array np;
+ if (d.has("node_paths")) {
+ np=d["node_paths"];
+ }
+ node_paths.resize(np.size());
+ for(int i=0;i<np.size();i++) {
+ node_paths[i]=np[i];
+ }
+
+ Array ei;
+ if (d.has("editable_instances")) {
+ ei=d["editable_instances"];
+ }
+
+ if (d.has("base_scene")) {
+ base_scene_idx=d["base_scene"];
+ }
+
+ editable_instances.resize(ei.size());
+ for(int i=0;i<editable_instances.size();i++) {
+ editable_instances[i]=ei[i];
+ }
+
// path=d["path"];
}
-Dictionary PackedScene::_get_bundled_scene() const {
+Dictionary SceneState::get_bundled_scene() const {
DVector<String> rnames;
rnames.resize(names.size());
@@ -605,7 +1232,25 @@ Dictionary PackedScene::_get_bundled_scene() const {
}
d["conns"]=rconns;
- d["version"]=1;
+
+ Array rnode_paths;
+ rnode_paths.resize(node_paths.size());
+ for(int i=0;i<node_paths.size();i++) {
+ rnode_paths[i]=node_paths[i];
+ }
+ d["node_paths"]=rnode_paths;
+
+ Array reditable_instances;
+ reditable_instances.resize(editable_instances.size());
+ for(int i=0;i<editable_instances.size();i++) {
+ reditable_instances[i]=editable_instances[i];
+ }
+ d["editable_instances"]=reditable_instances;
+ if (base_scene_idx>=0) {
+ d["base_scene"]=base_scene_idx;
+ }
+
+ d["version"]=PACK_VERSION;
// d["path"]=path;
@@ -614,10 +1259,264 @@ Dictionary PackedScene::_get_bundled_scene() const {
}
+int SceneState::get_node_count() const {
+
+ return nodes.size();
+}
+
+StringName SceneState::get_node_type(int p_idx) const {
+
+ ERR_FAIL_INDEX_V(p_idx,nodes.size(),StringName());
+ if (nodes[p_idx].type==TYPE_INSTANCED)
+ return StringName();
+ return names[nodes[p_idx].type];
+}
+
+StringName SceneState::get_node_name(int p_idx) const {
+
+ ERR_FAIL_INDEX_V(p_idx,nodes.size(),StringName());
+ return names[nodes[p_idx].name];
+}
+
+Ref<PackedScene> SceneState::get_node_instance(int p_idx) const {
+ ERR_FAIL_INDEX_V(p_idx,nodes.size(),Ref<PackedScene>());
+ if (nodes[p_idx].instance>=0) {
+ return variants[nodes[p_idx].instance];
+ } else if (nodes[p_idx].parent<=0 || nodes[p_idx].parent==NO_PARENT_SAVED) {
+
+ if (base_scene_idx>=0) {
+ return variants[base_scene_idx];
+ }
+ }
+
+ return Ref<PackedScene>();
+
+
+}
+Vector<StringName> SceneState::get_node_groups(int p_idx) const{
+ ERR_FAIL_INDEX_V(p_idx,nodes.size(),Vector<StringName>());
+ Vector<StringName> groups;
+ for(int i=0;i<nodes[p_idx].groups.size();i++) {
+ groups.push_back(names[nodes[p_idx].groups[i]]);
+ }
+ return groups;
+}
+
+
+NodePath SceneState::get_node_path(int p_idx,bool p_for_parent) const {
+
+ ERR_FAIL_INDEX_V(p_idx,nodes.size(),NodePath());
+
+ if (nodes[p_idx].parent<0 || nodes[p_idx].parent==NO_PARENT_SAVED) {
+ if (p_for_parent) {
+ return NodePath();
+ } else {
+ return NodePath(".");
+ }
+ }
+
+ Vector<StringName> sub_path;
+ NodePath base_path;
+ int nidx=p_idx;
+ while(true) {
+ if (nodes[nidx].parent==NO_PARENT_SAVED || nodes[nidx].parent<0) {
+
+ sub_path.insert(0,".");
+ break;
+ }
+
+ if (!p_for_parent || p_idx!=nidx) {
+ sub_path.insert(0,names[nodes[nidx].name]);
+ }
+
+ if (nodes[nidx].parent&FLAG_ID_IS_PATH) {
+ base_path=node_paths[nodes[nidx].parent&FLAG_MASK];
+ break;
+ } else {
+ nidx=nodes[nidx].parent&FLAG_MASK;
+ }
+ }
+
+ for(int i=0;i<base_path.get_name_count();i++) {
+ StringName sn = base_path.get_name(i);
+ sub_path.insert(0,base_path.get_name(i));
+ }
+
+ if (sub_path.empty()) {
+ return NodePath(".");
+ }
+
+ return NodePath(sub_path,false);
+
+}
+
+int SceneState::get_node_property_count(int p_idx) const {
+
+ ERR_FAIL_INDEX_V(p_idx,nodes.size(),-1);
+ return nodes[p_idx].properties.size();
+
+}
+StringName SceneState::get_node_property_name(int p_idx,int p_prop) const{
+ ERR_FAIL_INDEX_V(p_idx,nodes.size(),StringName());
+ ERR_FAIL_INDEX_V(p_prop,nodes[p_idx].properties.size(),StringName());
+ return names[nodes[p_idx].properties[p_prop].name];
+
+}
+Variant SceneState::get_node_property_value(int p_idx,int p_prop) const{
+ ERR_FAIL_INDEX_V(p_idx,nodes.size(),Variant());
+ ERR_FAIL_INDEX_V(p_prop,nodes[p_idx].properties.size(),Variant());
+
+ return variants[nodes[p_idx].properties[p_prop].value];
+}
+
+
+NodePath SceneState::get_node_owner_path(int p_idx) const {
+
+ ERR_FAIL_INDEX_V(p_idx,nodes.size(),NodePath());
+ if (nodes[p_idx].owner<0 || nodes[p_idx].owner==NO_PARENT_SAVED)
+ return NodePath(); //root likely
+ if (nodes[p_idx].owner&FLAG_ID_IS_PATH) {
+ return node_paths[nodes[p_idx].owner&FLAG_MASK];
+ } else {
+ return get_node_path(nodes[p_idx].owner&FLAG_MASK);
+ }
+}
+
+int SceneState::get_connection_count() const {
+
+ return connections.size();
+}
+NodePath SceneState::get_connection_source(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,connections.size(),NodePath());
+ if (connections[p_idx].from&FLAG_ID_IS_PATH) {
+ return node_paths[connections[p_idx].from&FLAG_MASK];
+ } else {
+ return get_node_path(connections[p_idx].from&FLAG_MASK);
+ }
+
+}
+
+StringName SceneState::get_connection_signal(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,connections.size(),StringName());
+ return names[connections[p_idx].signal];
+
+}
+NodePath SceneState::get_connection_target(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,connections.size(),NodePath());
+ if (connections[p_idx].to&FLAG_ID_IS_PATH) {
+ return node_paths[connections[p_idx].to&FLAG_MASK];
+ } else {
+ return get_node_path(connections[p_idx].to&FLAG_MASK);
+ }
+
+}
+StringName SceneState::get_connection_method(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,connections.size(),StringName());
+ return names[connections[p_idx].method];
+
+}
+int SceneState::get_connection_flags(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,connections.size(),-1);
+ return connections[p_idx].flags;
+}
+
+Array SceneState::get_connection_binds(int p_idx) const {
+
+ ERR_FAIL_INDEX_V(p_idx,connections.size(),-1);
+ Array binds;
+ for(int i=0;i<connections[p_idx].binds.size();i++) {
+ binds.push_back(variants[connections[p_idx].binds[i]]);
+ }
+ return binds;
+}
+
+Vector<NodePath> SceneState::get_editable_instances() const {
+ return editable_instances;
+}
+
+
+SceneState::SceneState() {
+
+ base_scene_idx=-1;
+}
+
+
+////////////////
+
+
+
+void PackedScene::_set_bundled_scene(const Dictionary& d) {
+
+ state->set_bundled_scene(d);
+}
+
+Dictionary PackedScene::_get_bundled_scene() const {
+
+ return state->get_bundled_scene();
+}
+
+
+Error PackedScene::pack(Node *p_scene) {
+
+ return state->pack(p_scene);
+}
+
+void PackedScene::clear() {
+
+ state->clear();
+}
+
+bool PackedScene::can_instance() const {
+
+ return state->can_instance();
+}
+
+Node *PackedScene::instance(bool p_gen_edit_state) const {
+
+#ifndef TOOLS_ENABLED
+ if (p_gen_edit_state) {
+ ERR_EXPLAIN("Edit state is only for editors, does not work without tools compiled");
+ ERR_FAIL_COND_V(p_gen_edit_state,NULL);
+ }
+#endif
+
+ Node *s = state->instance(p_gen_edit_state);
+ if (!s)
+ return NULL;
+
+ if (p_gen_edit_state) {
+ s->set_scene_instance_state(state);
+ }
+
+ if (get_path()!="" && get_path().find("::")==-1)
+ s->set_filename(get_path());
+
+
+ s->notification(Node::NOTIFICATION_INSTANCED);
+
+ return s;
+}
+
+Ref<SceneState> PackedScene::get_state() {
+
+ return state;
+}
+
+void PackedScene::set_path(const String& p_path,bool p_take_over) {
+
+ state->set_path(p_path);
+ Resource::set_path(p_path,p_take_over);
+}
+
void PackedScene::_bind_methods() {
ObjectTypeDB::bind_method(_MD("pack","path:Node"),&PackedScene::pack);
- ObjectTypeDB::bind_method(_MD("instance:Node"),&PackedScene::instance,DEFVAL(false));
+ ObjectTypeDB::bind_method(_MD("instance:Node","gen_edit_state"),&PackedScene::instance,DEFVAL(false));
ObjectTypeDB::bind_method(_MD("can_instance"),&PackedScene::can_instance);
ObjectTypeDB::bind_method(_MD("_set_bundled_scene"),&PackedScene::_set_bundled_scene);
ObjectTypeDB::bind_method(_MD("_get_bundled_scene"),&PackedScene::_get_bundled_scene);
@@ -628,5 +1527,6 @@ void PackedScene::_bind_methods() {
PackedScene::PackedScene() {
+ state = Ref<SceneState>( memnew( SceneState ));
}
diff --git a/scene/resources/packed_scene.h b/scene/resources/packed_scene.h
index 0546addd3e..3956d2abe4 100644
--- a/scene/resources/packed_scene.h
+++ b/scene/resources/packed_scene.h
@@ -32,26 +32,27 @@
#include "resource.h"
#include "scene/main/node.h"
-//changes:
-//1-make the InstanceState a reference inside the resource that can be shared
-//2-make the instance "editable" with a flag, save here and load here, no need for property
-//3-properly save modifications in sub-scene
-//4-add scene inheritance
-//5-chain of instance states in editor? (to check what was modified)
-//6-saving will be hell
+class SceneState : public Reference {
-class PackedScene : public Resource {
-
- OBJ_TYPE( PackedScene, Resource );
- RES_BASE_EXTENSION("scn");
+ OBJ_TYPE( SceneState, Reference );
Vector<StringName> names;
Vector<Variant> variants;
+ Vector<NodePath> node_paths;
+ Vector<NodePath> editable_instances;
+ mutable HashMap<NodePath,int> node_path_cache;
+ mutable Map<int,int> base_scene_node_remap;
- //missing - instances
- //missing groups
- //missing - owner
- //missing - override names and values
+ int base_scene_idx;
+
+ enum {
+ FLAG_ID_IS_PATH=(1<<30),
+ FLAG_INSTANCE_IS_PLACEHOLDER=(1<<30),
+ FLAG_MASK=(1<<24)-1,
+ NO_PARENT_SAVED=0x7FFFFFFF,
+ TYPE_INSTANCED=0x7FFFFFFF,
+
+ };
struct NodeData {
@@ -68,9 +69,15 @@ class PackedScene : public Resource {
};
Vector<Property> properties;
- Vector<int> groups;
+ Vector<int> groups;
+
};
+ struct PackState {
+ Ref<SceneState> state;
+ int node;
+ PackState() { node=-1; }
+ };
Vector<NodeData> nodes;
@@ -86,16 +93,78 @@ class PackedScene : public Resource {
Vector<ConnectionData> connections;
- Error _parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map);
- Error _parse_connections(Node *p_owner,Node *p_node, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map);
+ Error _parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map,Map<Node*,int> &nodepath_map);
+ Error _parse_connections(Node *p_owner,Node *p_node, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map,Map<Node*,int> &nodepath_map);
+
+ String path;
+
+ _FORCE_INLINE_ Ref<SceneState> _get_base_scene_state() const;
+
+ static bool disable_placeholders;
+public:
+
+ static void set_disable_placeholders(bool p_disable);
+
+ int find_node_by_path(const NodePath& p_node) const;
+ Variant get_property_value(int p_node,const StringName& p_property,bool &found) const;
+ bool is_node_in_group(int p_node,const StringName& p_group) const;
+ bool is_connection(int p_node,const StringName& p_signal,int p_to_node,const StringName& p_to_method) const;
+
+
+ void set_bundled_scene(const Dictionary& p_dictionary);
+ Dictionary get_bundled_scene() const;
+
+ Error pack(Node *p_scene);
+
+ void set_path(const String &p_path);
+ String get_path() const;
+
+ void clear();
+
+ bool can_instance() const;
+ Node *instance(bool p_gen_edit_state=false) const;
+
+
+ //build-unbuild API
+
+ int get_node_count() const;
+ StringName get_node_type(int p_idx) const;
+ StringName get_node_name(int p_idx) const;
+ NodePath get_node_path(int p_idx,bool p_for_parent=false) const;
+ NodePath get_node_owner_path(int p_idx) const;
+ Ref<PackedScene> get_node_instance(int p_idx) const;
+ Vector<StringName> get_node_groups(int p_idx) const;
+
+ int get_node_property_count(int p_idx) const;
+ StringName get_node_property_name(int p_idx,int p_prop) const;
+ Variant get_node_property_value(int p_idx,int p_prop) const;
+
+ int get_connection_count() const;
+ NodePath get_connection_source(int p_idx) const;
+ StringName get_connection_signal(int p_idx) const;
+ NodePath get_connection_target(int p_idx) const;
+ StringName get_connection_method(int p_idx) const;
+ int get_connection_flags(int p_idx) const;
+ Array get_connection_binds(int p_idx) const;
+
+ Vector<NodePath> get_editable_instances() const;
+
+ SceneState();
+};
+
+class PackedScene : public Resource {
+
+ OBJ_TYPE(PackedScene, Resource );
+ RES_BASE_EXTENSION("scn");
+
+ Ref<SceneState> state;
void _set_bundled_scene(const Dictionary& p_scene);
Dictionary _get_bundled_scene() const;
protected:
-
static void _bind_methods();
public:
@@ -107,7 +176,12 @@ public:
bool can_instance() const;
Node *instance(bool p_gen_edit_state=false) const;
+ virtual void set_path(const String& p_path,bool p_take_over=false);
+
+ Ref<SceneState> get_state();
+
PackedScene();
+
};
#endif // SCENE_PRELOADER_H
diff --git a/scene/resources/scene_format_text.cpp b/scene/resources/scene_format_text.cpp
new file mode 100644
index 0000000000..8403c06ad1
--- /dev/null
+++ b/scene/resources/scene_format_text.cpp
@@ -0,0 +1,792 @@
+#include "scene_format_text.h"
+
+#include "globals.h"
+#include "version.h"
+#include "os/dir_access.h"
+
+#define FORMAT_VERSION 1
+
+void ResourceFormatSaverTextInstance::write_property(const String& p_name,const Variant& p_property,bool *r_ok) {
+
+ if (r_ok)
+ *r_ok=false;
+
+ if (p_name!=String()) {
+ f->store_string(p_name+" = ");
+ }
+
+ switch( p_property.get_type() ) {
+
+ case Variant::NIL: {
+ f->store_string("null");
+ } break;
+ case Variant::BOOL: {
+
+ f->store_string(p_property.operator bool() ? "true":"false" );
+ } break;
+ case Variant::INT: {
+
+ f->store_string( itos(p_property.operator int()) );
+ } break;
+ case Variant::REAL: {
+
+ f->store_string( rtoss(p_property.operator real_t()) );
+ } break;
+ case Variant::STRING: {
+
+ String str=p_property;
+
+ str="\""+str.c_escape()+"\"";
+ f->store_string( str );
+ } break;
+ case Variant::VECTOR2: {
+
+ Vector2 v = p_property;
+ f->store_string("Vector2( "+rtoss(v.x) +", "+rtoss(v.y)+" )" );
+ } break;
+ case Variant::RECT2: {
+
+ Rect2 aabb = p_property;
+ f->store_string("Rect2( "+rtoss(aabb.pos.x) +", "+rtoss(aabb.pos.y) +", "+rtoss(aabb.size.x) +", "+rtoss(aabb.size.y)+" )" );
+
+ } break;
+ case Variant::VECTOR3: {
+
+ Vector3 v = p_property;
+ f->store_string("Vector3( "+rtoss(v.x) +", "+rtoss(v.y)+", "+rtoss(v.z)+" )");
+ } break;
+ case Variant::PLANE: {
+
+ Plane p = p_property;
+ f->store_string("Plane( "+rtoss(p.normal.x) +", "+rtoss(p.normal.y)+", "+rtoss(p.normal.z)+", "+rtoss(p.d)+" )" );
+
+ } break;
+ case Variant::_AABB: {
+
+ AABB aabb = p_property;
+ f->store_string("AABB( "+rtoss(aabb.pos.x) +", "+rtoss(aabb.pos.y) +", "+rtoss(aabb.pos.z) +", "+rtoss(aabb.size.x) +", "+rtoss(aabb.size.y) +", "+rtoss(aabb.size.z)+" )" );
+
+ } break;
+ case Variant::QUAT: {
+
+ Quat quat = p_property;
+ f->store_string("Quat( "+rtoss(quat.x)+", "+rtoss(quat.y)+", "+rtoss(quat.z)+", "+rtoss(quat.w)+" )");
+
+ } break;
+ case Variant::MATRIX32: {
+
+ String s="Matrix32( ";
+ Matrix32 m3 = p_property;
+ for (int i=0;i<3;i++) {
+ for (int j=0;j<2;j++) {
+
+ if (i!=0 || j!=0)
+ s+=", ";
+ s+=rtoss( m3.elements[i][j] );
+ }
+ }
+
+ f->store_string(s+" )");
+
+ } break;
+ case Variant::MATRIX3: {
+
+ String s="Matrix3( ";
+ Matrix3 m3 = p_property;
+ for (int i=0;i<3;i++) {
+ for (int j=0;j<3;j++) {
+
+ if (i!=0 || j!=0)
+ s+=", ";
+ s+=rtoss( m3.elements[i][j] );
+ }
+ }
+
+ f->store_string(s+" )");
+
+ } break;
+ case Variant::TRANSFORM: {
+
+ String s="Transform( ";
+ Transform t = p_property;
+ Matrix3 &m3 = t.basis;
+ for (int i=0;i<3;i++) {
+ for (int j=0;j<3;j++) {
+
+ if (i!=0 || j!=0)
+ s+=", ";
+ s+=rtoss( m3.elements[i][j] );
+ }
+ }
+
+ s=s+", "+rtoss(t.origin.x) +", "+rtoss(t.origin.y)+", "+rtoss(t.origin.z);
+
+ f->store_string(s+" )");
+ } break;
+
+ // misc types
+ case Variant::COLOR: {
+
+ Color c = p_property;
+ f->store_string("Color( "+rtoss(c.r) +", "+rtoss(c.g)+", "+rtoss(c.b)+", "+rtoss(c.a)+" )");
+
+ } break;
+ case Variant::IMAGE: {
+
+
+ Image img=p_property;
+
+ if (img.empty()) {
+ f->store_string("RawImage()");
+ break;
+ }
+
+ String imgstr="RawImage( ";
+ imgstr+=itos(img.get_width());
+ imgstr+=", "+itos(img.get_height());
+ imgstr+=", "+itos(img.get_mipmaps());
+ imgstr+=", ";
+
+ switch(img.get_format()) {
+
+ case Image::FORMAT_GRAYSCALE: imgstr+="GRAYSCALE"; break;
+ case Image::FORMAT_INTENSITY: imgstr+="INTENSITY"; break;
+ case Image::FORMAT_GRAYSCALE_ALPHA: imgstr+="GRAYSCALE_ALPHA"; break;
+ case Image::FORMAT_RGB: imgstr+="RGB"; break;
+ case Image::FORMAT_RGBA: imgstr+="RGBA"; break;
+ case Image::FORMAT_INDEXED : imgstr+="INDEXED"; break;
+ case Image::FORMAT_INDEXED_ALPHA: imgstr+="INDEXED_ALPHA"; break;
+ case Image::FORMAT_BC1: imgstr+="BC1"; break;
+ case Image::FORMAT_BC2: imgstr+="BC2"; break;
+ case Image::FORMAT_BC3: imgstr+="BC3"; break;
+ case Image::FORMAT_BC4: imgstr+="BC4"; break;
+ case Image::FORMAT_BC5: imgstr+="BC5"; break;
+ case Image::FORMAT_PVRTC2: imgstr+="PVRTC2"; break;
+ case Image::FORMAT_PVRTC2_ALPHA: imgstr+="PVRTC2_ALPHA"; break;
+ case Image::FORMAT_PVRTC4: imgstr+="PVRTC4"; break;
+ case Image::FORMAT_PVRTC4_ALPHA: imgstr+="PVRTC4_ALPHA"; break;
+ case Image::FORMAT_ETC: imgstr+="ETC"; break;
+ case Image::FORMAT_ATC: imgstr+="ATC"; break;
+ case Image::FORMAT_ATC_ALPHA_EXPLICIT: imgstr+="ATC_ALPHA_EXPLICIT"; break;
+ case Image::FORMAT_ATC_ALPHA_INTERPOLATED: imgstr+="ATC_ALPHA_INTERPOLATED"; break;
+ case Image::FORMAT_CUSTOM: imgstr+="CUSTOM"; break;
+ default: {}
+ }
+
+
+ String s;
+
+ DVector<uint8_t> data = img.get_data();
+ int len = data.size();
+ DVector<uint8_t>::Read r = data.read();
+ const uint8_t *ptr=r.ptr();;
+ for (int i=0;i<len;i++) {
+
+ uint8_t byte = ptr[i];
+ const char hex[16]={'0','1','2','3','4','5','6','7','8','9','A','B','C','D','E','F'};
+ char str[3]={ hex[byte>>4], hex[byte&0xF], 0};
+ s+=str;
+ }
+
+ imgstr+=", ";
+ f->store_string(imgstr);
+ f->store_string(s);
+ f->store_string(" )");
+ } break;
+ case Variant::NODE_PATH: {
+
+ String str=p_property;
+
+ str="NodePath(\""+str.c_escape()+"\")";
+ f->store_string(str);
+
+ } break;
+
+ case Variant::OBJECT: {
+
+ RES res = p_property;
+ if (res.is_null()) {
+ f->store_string("null");
+ if (r_ok)
+ *r_ok=true;
+
+ break; // don't save it
+ }
+
+ if (external_resources.has(res)) {
+
+ f->store_string("ExtResource( "+itos(external_resources[res]+1)+" )");
+ } else {
+
+ if (internal_resources.has(res)) {
+ f->store_string("SubResource( "+itos(internal_resources[res])+" )");
+ } else if (res->get_path().length() && res->get_path().find("::")==-1) {
+
+ //external resource
+ String path=relative_paths?local_path.path_to_file(res->get_path()):res->get_path();
+ f->store_string("Resource( \""+path+"\" )");
+ } else {
+ f->store_string("null");
+ ERR_EXPLAIN("Resource was not pre cached for the resource section, bug?");
+ ERR_BREAK(true);
+ //internal resource
+ }
+ }
+
+ } break;
+ case Variant::INPUT_EVENT: {
+
+ f->store_string("InputEvent()"); //will be added later
+ } break;
+ case Variant::DICTIONARY: {
+
+ Dictionary dict = p_property;
+
+ List<Variant> keys;
+ dict.get_key_list(&keys);
+ keys.sort();
+
+ f->store_string("{ ");
+ for(List<Variant>::Element *E=keys.front();E;E=E->next()) {
+
+ //if (!_check_type(dict[E->get()]))
+ // continue;
+ bool ok;
+ write_property("",E->get(),&ok);
+ ERR_CONTINUE(!ok);
+
+ f->store_string(":");
+ write_property("",dict[E->get()],&ok);
+ if (!ok)
+ write_property("",Variant()); //at least make the file consistent..
+ if (E->next())
+ f->store_string(", ");
+ }
+
+
+ f->store_string(" }");
+
+
+ } break;
+ case Variant::ARRAY: {
+
+ f->store_string("[ ");
+ Array array = p_property;
+ int len=array.size();
+ for (int i=0;i<len;i++) {
+
+ if (i>0)
+ f->store_string(", ");
+ write_property("",array[i]);
+
+
+ }
+ f->store_string(" ]");
+
+ } break;
+
+ case Variant::RAW_ARRAY: {
+
+ f->store_string("RawArray( ");
+ String s;
+ DVector<uint8_t> data = p_property;
+ int len = data.size();
+ DVector<uint8_t>::Read r = data.read();
+ const uint8_t *ptr=r.ptr();;
+ for (int i=0;i<len;i++) {
+
+ if (i>0)
+ f->store_string(", ");
+ uint8_t byte = ptr[i];
+ const char hex[16]={'0','1','2','3','4','5','6','7','8','9','A','B','C','D','E','F'};
+ char str[3]={ hex[byte>>4], hex[byte&0xF], 0};
+ f->store_string(str);
+
+ }
+
+ f->store_string(" )");
+
+ } break;
+ case Variant::INT_ARRAY: {
+
+ f->store_string("IntArray( ");
+ DVector<int> data = p_property;
+ int len = data.size();
+ DVector<int>::Read r = data.read();
+ const int *ptr=r.ptr();;
+
+ for (int i=0;i<len;i++) {
+
+ if (i>0)
+ f->store_string(", ");
+
+ f->store_string(itos(ptr[i]));
+ }
+
+
+ f->store_string(" )");
+
+ } break;
+ case Variant::REAL_ARRAY: {
+
+ f->store_string("FloatArray( ");
+ DVector<real_t> data = p_property;
+ int len = data.size();
+ DVector<real_t>::Read r = data.read();
+ const real_t *ptr=r.ptr();;
+
+ for (int i=0;i<len;i++) {
+
+ if (i>0)
+ f->store_string(", ");
+ f->store_string(rtoss(ptr[i]));
+ }
+
+ f->store_string(" )");
+
+ } break;
+ case Variant::STRING_ARRAY: {
+
+ f->store_string("StringArray( ");
+ DVector<String> data = p_property;
+ int len = data.size();
+ DVector<String>::Read r = data.read();
+ const String *ptr=r.ptr();;
+ String s;
+ //write_string("\n");
+
+
+
+ for (int i=0;i<len;i++) {
+
+ if (i>0)
+ f->store_string(", ");
+ String str=ptr[i];
+ f->store_string(""+str.c_escape()+"\"");
+ }
+
+ f->store_string(" )");
+
+ } break;
+ case Variant::VECTOR2_ARRAY: {
+
+ f->store_string("Vector2Array( ");
+ DVector<Vector2> data = p_property;
+ int len = data.size();
+ DVector<Vector2>::Read r = data.read();
+ const Vector2 *ptr=r.ptr();;
+
+ for (int i=0;i<len;i++) {
+
+ if (i>0)
+ f->store_string(", ");
+ f->store_string(rtoss(ptr[i].x)+", "+rtoss(ptr[i].y) );
+ }
+
+ f->store_string(" )");
+
+ } break;
+ case Variant::VECTOR3_ARRAY: {
+
+ f->store_string("Vector3Array( ");
+ DVector<Vector3> data = p_property;
+ int len = data.size();
+ DVector<Vector3>::Read r = data.read();
+ const Vector3 *ptr=r.ptr();;
+
+ for (int i=0;i<len;i++) {
+
+ if (i>0)
+ f->store_string(", ");
+ f->store_string(rtoss(ptr[i].x)+", "+rtoss(ptr[i].y)+", "+rtoss(ptr[i].z) );
+ }
+
+ f->store_string(" )");
+
+ } break;
+ case Variant::COLOR_ARRAY: {
+
+ f->store_string("ColorArray( ");
+
+ DVector<Color> data = p_property;
+ int len = data.size();
+ DVector<Color>::Read r = data.read();
+ const Color *ptr=r.ptr();;
+
+ for (int i=0;i<len;i++) {
+
+ if (i>0)
+ f->store_string(", ");
+
+ f->store_string(rtoss(ptr[i].r)+", "+rtoss(ptr[i].g)+", "+rtoss(ptr[i].b)+", "+rtoss(ptr[i].a) );
+
+ }
+ f->store_string(" )");
+
+ } break;
+ default: {}
+
+ }
+
+ if (r_ok)
+ *r_ok=true;
+
+}
+
+
+void ResourceFormatSaverTextInstance::_find_resources(const Variant& p_variant,bool p_main) {
+
+
+ switch(p_variant.get_type()) {
+ case Variant::OBJECT: {
+
+
+ RES res = p_variant.operator RefPtr();
+
+ if (res.is_null() || external_resources.has(res))
+ return;
+
+ if (!p_main && (!bundle_resources ) && res->get_path().length() && res->get_path().find("::") == -1 ) {
+ int index = external_resources.size();
+ external_resources[res]=index;
+ return;
+ }
+
+ if (resource_set.has(res))
+ return;
+
+ List<PropertyInfo> property_list;
+
+ res->get_property_list( &property_list );
+ property_list.sort();
+
+ List<PropertyInfo>::Element *I=property_list.front();
+
+ while(I) {
+
+ PropertyInfo pi=I->get();
+
+ if (pi.usage&PROPERTY_USAGE_STORAGE || (bundle_resources && pi.usage&PROPERTY_USAGE_BUNDLE)) {
+
+ Variant v=res->get(I->get().name);
+ _find_resources(v);
+ }
+
+ I=I->next();
+ }
+
+ resource_set.insert( res ); //saved after, so the childs it needs are available when loaded
+ saved_resources.push_back(res);
+
+ } break;
+ case Variant::ARRAY: {
+
+ Array varray=p_variant;
+ int len=varray.size();
+ for(int i=0;i<len;i++) {
+
+ Variant v=varray.get(i);
+ _find_resources(v);
+ }
+
+ } break;
+ case Variant::DICTIONARY: {
+
+ Dictionary d=p_variant;
+ List<Variant> keys;
+ d.get_key_list(&keys);
+ for(List<Variant>::Element *E=keys.front();E;E=E->next()) {
+
+ Variant v = d[E->get()];
+ _find_resources(v);
+ }
+ } break;
+ default: {}
+ }
+
+}
+
+
+
+Error ResourceFormatSaverTextInstance::save(const String &p_path,const RES& p_resource,uint32_t p_flags) {
+
+ if (p_path.ends_with(".tscn")) {
+ packed_scene=p_resource;
+ }
+
+ Error err;
+ f = FileAccess::open(p_path, FileAccess::WRITE,&err);
+ ERR_FAIL_COND_V( err, ERR_CANT_OPEN );
+ FileAccessRef _fref(f);
+
+ local_path = Globals::get_singleton()->localize_path(p_path);
+
+ relative_paths=p_flags&ResourceSaver::FLAG_RELATIVE_PATHS;
+ skip_editor=p_flags&ResourceSaver::FLAG_OMIT_EDITOR_PROPERTIES;
+ bundle_resources=p_flags&ResourceSaver::FLAG_BUNDLE_RESOURCES;
+ takeover_paths=p_flags&ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS;
+ if (!p_path.begins_with("res://")) {
+ takeover_paths=false;
+ }
+
+ // save resources
+ _find_resources(p_resource,true);
+
+ if (packed_scene.is_valid()) {
+ //add instances to external resources if saving a packed scene
+ for(int i=0;i<packed_scene->get_state()->get_node_count();i++) {
+ Ref<PackedScene> instance=packed_scene->get_state()->get_node_instance(i);
+ if (instance.is_valid() && !external_resources.has(instance)) {
+ int index = external_resources.size();
+ external_resources[instance]=index;
+ }
+ }
+ }
+
+
+ ERR_FAIL_COND_V(err!=OK,err);
+
+ {
+ String title=packed_scene.is_valid()?"[gd_scene ":"[gd_resource ";
+ if (packed_scene.is_null())
+ title+="type=\""+p_resource->get_type()+"\" ";
+ int load_steps=saved_resources.size()+external_resources.size();
+ //if (packed_scene.is_valid()) {
+ // load_steps+=packed_scene->get_node_count();
+ //}
+ //no, better to not use load steps from nodes, no point to that
+
+ if (load_steps>1) {
+ title+="load_steps="+itos(load_steps)+" ";
+ }
+ title+="format="+itos(FORMAT_VERSION)+"";
+ //title+="engine_version=\""+itos(VERSION_MAJOR)+"."+itos(VERSION_MINOR)+"\"";
+
+ f->store_string(title);
+ f->store_line("]\n"); //one empty line
+ }
+
+
+ for(Map<RES,int>::Element *E=external_resources.front();E;E=E->next()) {
+
+ String p = E->key()->get_path();
+
+ f->store_string("[ext_resource path=\""+p+"\" type=\""+E->key()->get_save_type()+"\" id="+itos(E->get()+1)+"]\n"); //bundled
+ }
+
+ if (external_resources.size())
+ f->store_line(String()); //separate
+
+ Set<int> used_indices;
+
+ for(List<RES>::Element *E=saved_resources.front();E;E=E->next()) {
+
+ RES res = E->get();
+ if (E->next() && (res->get_path()=="" || res->get_path().find("::") != -1 )) {
+
+ if (res->get_subindex()!=0) {
+ if (used_indices.has(res->get_subindex())) {
+ res->set_subindex(0); //repeated
+ } else {
+ used_indices.insert(res->get_subindex());
+ }
+ }
+ }
+ }
+
+ for(List<RES>::Element *E=saved_resources.front();E;E=E->next()) {
+
+ RES res = E->get();
+ ERR_CONTINUE(!resource_set.has(res));
+ bool main = (E->next()==NULL);
+
+ if (main && packed_scene.is_valid())
+ break; //save as a scene
+
+ if (main) {
+ f->store_line("[resource]\n");
+ } else {
+ String line="[sub_resource ";
+ if (res->get_subindex()==0) {
+ int new_subindex=1;
+ if (used_indices.size()) {
+ new_subindex=used_indices.back()->get()+1;
+ }
+
+ res->set_subindex(new_subindex);
+ used_indices.insert(new_subindex);
+ }
+
+ int idx = res->get_subindex();
+ line+="type=\""+res->get_type()+"\" id="+itos(idx);
+ f->store_line(line+"]\n");
+ if (takeover_paths) {
+ res->set_path(p_path+"::"+itos(idx),true);
+ }
+
+ internal_resources[res]=idx;
+
+ }
+
+
+ List<PropertyInfo> property_list;
+ res->get_property_list(&property_list);
+// property_list.sort();
+ for(List<PropertyInfo>::Element *PE = property_list.front();PE;PE=PE->next()) {
+
+
+ if (skip_editor && PE->get().name.begins_with("__editor"))
+ continue;
+
+ if (PE->get().usage&PROPERTY_USAGE_STORAGE || (bundle_resources && PE->get().usage&PROPERTY_USAGE_BUNDLE)) {
+
+ String name = PE->get().name;
+ Variant value = res->get(name);
+
+
+ if ((PE->get().usage&PROPERTY_USAGE_STORE_IF_NONZERO && value.is_zero())||(PE->get().usage&PROPERTY_USAGE_STORE_IF_NONONE && value.is_one()) )
+ continue;
+
+ if (PE->get().type==Variant::OBJECT && value.is_zero())
+ continue;
+
+ write_property(name,value);
+ f->store_string("\n");
+ }
+
+
+ }
+
+ f->store_string("\n");
+
+ }
+
+ if (packed_scene.is_valid()) {
+ //if this is a scene, save nodes and connections!
+ Ref<SceneState> state = packed_scene->get_state();
+ for(int i=0;i<state->get_node_count();i++) {
+
+ StringName type = state->get_node_type(i);
+ StringName name = state->get_node_name(i);
+ NodePath path = state->get_node_path(i,true);
+ NodePath owner = state->get_node_owner_path(i);
+ Ref<PackedScene> instance = state->get_node_instance(i);
+ Vector<StringName> groups = state->get_node_groups(i);
+
+ String header="[node";
+ header+=" name=\""+String(name)+"\"";
+ if (type!=StringName()) {
+ header+=" type=\""+String(type)+"\"";
+ }
+ if (path!=NodePath()) {
+ header+=" parent=\""+String(path.simplified())+"\"";
+ }
+ if (owner!=NodePath() && owner!=NodePath(".")) {
+ header+=" owner=\""+String(owner.simplified())+"\"";
+ }
+
+ if (groups.size()) {
+ String sgroups=" groups=[ ";
+ for(int j=0;j<groups.size();j++) {
+ if (j>0)
+ sgroups+=", ";
+ sgroups+="\""+groups[i].operator String().c_escape()+"\"";
+ }
+ sgroups+=" ]";
+ header+=sgroups;
+ }
+
+ f->store_string(header);
+
+ if (instance.is_valid()) {
+ f->store_string(" instance=");
+ write_property("",instance);
+ }
+
+ f->store_line("]\n");
+
+ for(int j=0;j<state->get_node_property_count(i);j++) {
+
+ write_property(state->get_node_property_name(i,j),state->get_node_property_value(i,j));
+ f->store_line(String());
+
+ }
+
+ if (state->get_node_property_count(i)) {
+ //add space
+ f->store_line(String());
+ }
+
+ }
+
+ for(int i=0;i<state->get_connection_count();i++) {
+
+ String connstr="[connection";
+ connstr+=" signal=\""+String(state->get_connection_signal(i))+"\"";
+ connstr+=" from=\""+String(state->get_connection_source(i).simplified())+"\"";
+ connstr+=" to=\""+String(state->get_connection_target(i).simplified())+"\"";
+ connstr+=" method=\""+String(state->get_connection_method(i))+"\"";
+ int flags = state->get_connection_flags(i);
+ if (flags!=Object::CONNECT_PERSIST) {
+ connstr+=" flags="+itos(flags);
+ }
+
+ Array binds=state->get_connection_binds(i);
+ f->store_string(connstr);
+ if (binds.size()) {
+ f->store_string(" binds=");
+ write_property("",binds);
+ }
+
+ f->store_line("]\n");
+ }
+
+ f->store_line(String());
+
+ Vector<NodePath> editable_instances = state->get_editable_instances();
+ for(int i=0;i<editable_instances.size();i++) {
+ f->store_line("[editable path=\""+editable_instances[i].operator String()+"\"]");
+ }
+ }
+
+ if (f->get_error()!=OK && f->get_error()!=ERR_FILE_EOF) {
+ f->close();
+ return ERR_CANT_CREATE;
+ }
+
+ f->close();
+ //memdelete(f);
+
+ return OK;
+}
+
+
+
+Error ResourceFormatSaverText::save(const String &p_path,const RES& p_resource,uint32_t p_flags) {
+
+ if (p_path.ends_with(".sct") && p_resource->get_type()!="PackedScene") {
+ return ERR_FILE_UNRECOGNIZED;
+ }
+
+ ResourceFormatSaverTextInstance saver;
+ return saver.save(p_path,p_resource,p_flags);
+
+}
+
+bool ResourceFormatSaverText::recognize(const RES& p_resource) const {
+
+
+ return true; // all recognized!
+}
+void ResourceFormatSaverText::get_recognized_extensions(const RES& p_resource,List<String> *p_extensions) const {
+
+ p_extensions->push_back("tres"); //text resource
+ if (p_resource->get_type()=="PackedScene")
+ p_extensions->push_back("tscn"); //text scene
+
+}
+
+ResourceFormatSaverText* ResourceFormatSaverText::singleton=NULL;
+ResourceFormatSaverText::ResourceFormatSaverText() {
+ singleton=this;
+}
diff --git a/scene/resources/scene_format_text.h b/scene/resources/scene_format_text.h
new file mode 100644
index 0000000000..576a78d183
--- /dev/null
+++ b/scene/resources/scene_format_text.h
@@ -0,0 +1,46 @@
+#ifndef SCENE_FORMAT_TEXT_H
+#define SCENE_FORMAT_TEXT_H
+
+#include "io/resource_loader.h"
+#include "io/resource_saver.h"
+#include "os/file_access.h"
+#include "scene/resources/packed_scene.h"
+
+class ResourceFormatSaverTextInstance {
+
+ String local_path;
+
+ Ref<PackedScene> packed_scene;
+
+ bool takeover_paths;
+ bool relative_paths;
+ bool bundle_resources;
+ bool skip_editor;
+ FileAccess *f;
+ Set<RES> resource_set;
+ List<RES> saved_resources;
+ Map<RES,int> external_resources;
+ Map<RES,int> internal_resources;
+
+ void _find_resources(const Variant& p_variant,bool p_main=false);
+ void write_property(const String& p_name,const Variant& p_property,bool *r_ok=NULL);
+
+public:
+
+ Error save(const String &p_path,const RES& p_resource,uint32_t p_flags=0);
+
+
+};
+
+class ResourceFormatSaverText : public ResourceFormatSaver {
+public:
+ static ResourceFormatSaverText* singleton;
+ virtual Error save(const String &p_path,const RES& p_resource,uint32_t p_flags=0);
+ virtual bool recognize(const RES& p_resource) const;
+ virtual void get_recognized_extensions(const RES& p_resource,List<String> *p_extensions) const;
+
+ ResourceFormatSaverText();
+};
+
+
+#endif // SCENE_FORMAT_TEXT_H
diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp
index a0766ff317..49a1bdccb1 100644
--- a/scene/resources/shader_graph.cpp
+++ b/scene/resources/shader_graph.cpp
@@ -80,12 +80,15 @@ void ShaderGraph::_set_data(const Dictionary &p_data) {
ERR_FAIL_COND((conns.size()%3)!=0);
for(int j=0;j<conns.size();j+=3) {
-
SourceSlot ss;
int ls=conns[j+0];
- ss.id=conns[j+1];
- ss.slot=conns[j+2];
- n.connections[ls]=ss;
+ if (ls == SLOT_DEFAULT_VALUE) {
+ n.defaults[conns[j+1]]=conns[j+2];
+ } else {
+ ss.id=conns[j+1];
+ ss.slot=conns[j+2];
+ n.connections[ls]=ss;
+ }
}
shader[t].node_map[n.id]=n;
@@ -114,7 +117,7 @@ Dictionary ShaderGraph::_get_data() const {
data[idx+4]=E->get().param2;
Array conns;
- conns.resize(E->get().connections.size()*3);
+ conns.resize(E->get().connections.size()*3+E->get().defaults.size()*3);
int idx2=0;
for(Map<int,SourceSlot>::Element*F=E->get().connections.front();F;F=F->next()) {
@@ -123,6 +126,14 @@ Dictionary ShaderGraph::_get_data() const {
conns[idx2+2]=F->get().slot;
idx2+=3;
}
+ for(Map<int,Variant>::Element*F=E->get().defaults.front();F;F=F->next()) {
+
+ conns[idx2+0]=SLOT_DEFAULT_VALUE;
+ conns[idx2+1]=F->key();
+ conns[idx2+2]=F->get();
+ idx2+=3;
+ }
+
data[idx+5]=conns;
idx+=6;
}
@@ -142,6 +153,15 @@ ShaderGraph::GraphError ShaderGraph::get_graph_error(ShaderType p_type) const {
return shader[p_type].error;
}
+int ShaderGraph::node_count(ShaderType p_which, int p_type)
+{
+ int count=0;
+ for (Map<int,Node>::Element *E=shader[p_which].node_map.front();E;E=E->next())
+ if (E->get().type==p_type)
+ count++;
+ return count;
+}
+
void ShaderGraph::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_update_shader"),&ShaderGraph::_update_shader);
@@ -155,6 +175,9 @@ void ShaderGraph::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_node_list","shader_type"),&ShaderGraph::_get_node_list);
+ ObjectTypeDB::bind_method(_MD("default_set_value","shader_type","id","param_id","value"), &ShaderGraph::default_set_value);
+ ObjectTypeDB::bind_method(_MD("default_get_value","shader_type","id","param_id"), &ShaderGraph::default_get_value);
+
ObjectTypeDB::bind_method(_MD("scalar_const_node_set_value","shader_type","id","value"),&ShaderGraph::scalar_const_node_set_value);
ObjectTypeDB::bind_method(_MD("scalar_const_node_get_value","shader_type","id"),&ShaderGraph::scalar_const_node_set_value);
@@ -537,7 +560,7 @@ void ShaderGraph::node_add(ShaderType p_type, NodeType p_node_type,int p_id) {
case NODE_RGB_INPUT: {node.param1=_find_unique_name("Color");node.param2=Color();} break; // color uniform (assignable in material)
case NODE_XFORM_INPUT: {node.param1=_find_unique_name("XForm"); node.param2=Transform();} break; // mat4 uniform (assignable in material)
case NODE_TEXTURE_INPUT: {node.param1=_find_unique_name("Tex"); } break; // texture input (assignable in material)
- case NODE_CUBEMAP_INPUT: {node.param1=_find_unique_name("Cube"); } break; // cubemap input (assignable in material)
+ case NODE_CUBEMAP_INPUT: {node.param1=_find_unique_name("Cube"); } break; // cubemap input (assignable in material)
case NODE_DEFAULT_TEXTURE: {}; break;
case NODE_OUTPUT: {} break; // output (shader type dependent)
case NODE_COMMENT: {} break; // comment
@@ -683,6 +706,18 @@ void ShaderGraph::get_node_connections(ShaderType p_type,List<Connection> *p_con
}
}
+bool ShaderGraph::is_slot_connected(ShaderGraph::ShaderType p_type, int p_dst_id, int slot_id)
+{
+ for(const Map<int,Node>::Element *E=shader[p_type].node_map.front();E;E=E->next()) {
+ for (const Map<int,SourceSlot>::Element *F=E->get().connections.front();F;F=F->next()) {
+
+ if (p_dst_id == E->key() && slot_id==F->key())
+ return true;
+ }
+ }
+ return false;
+}
+
void ShaderGraph::clear(ShaderType p_type) {
@@ -824,6 +859,47 @@ float ShaderGraph::texture_node_get_filter_strength(ShaderType p_type,float p_id
return arr[1];
}
+void ShaderGraph::duplicate_nodes(ShaderType p_which, List<int> &p_nodes)
+{
+ //Create new node IDs
+ Map<int,int> duplicates = Map<int,int>();
+ int i=1;
+ for(List<int>::Element *E=p_nodes.front();E; E=E->next()) {
+ while (shader[p_which].node_map.has(i))
+ i++;
+ duplicates.insert(E->get(), i);
+ i++;
+ }
+
+ for(List<int>::Element *E = p_nodes.front();E; E=E->next()) {
+
+ const Node &n=shader[p_which].node_map[E->get()];
+ Node nn=n;
+ nn.id=duplicates.find(n.id)->get();
+ nn.pos += Vector2(0,100);
+ for (Map<int,SourceSlot>::Element *C=nn.connections.front();C;C=C->next()) {
+ SourceSlot &c=C->get();
+ if (p_nodes.find(c.id))
+ c.id=duplicates.find(c.id)->get();
+ }
+ shader[p_which].node_map[nn.id]=nn;
+ }
+ _request_update();
+}
+
+List<int> ShaderGraph::generate_ids(ShaderType p_type, int count)
+{
+ List<int> ids = List<int>();
+ int i=1;
+ while (ids.size() < count) {
+ while (shader[p_type].node_map.has(i))
+ i++;
+ ids.push_back(i);
+ i++;
+ }
+ return ids;
+}
+
void ShaderGraph::scalar_op_node_set_op(ShaderType p_type,float p_id,ScalarOp p_op){
@@ -955,6 +1031,33 @@ ShaderGraph::ScalarFunc ShaderGraph::scalar_func_node_get_function(ShaderType p_
return ScalarFunc(func);
}
+void ShaderGraph::default_set_value(ShaderGraph::ShaderType p_which, int p_id, int p_param, const Variant &p_value)
+{
+ ERR_FAIL_INDEX(p_which,3);
+ ERR_FAIL_COND(!shader[p_which].node_map.has(p_id));
+ Node& n = shader[p_which].node_map[p_id];
+ if(p_value.get_type()==Variant::NIL)
+ n.defaults.erase(n.defaults.find(p_param));
+ else
+ n.defaults[p_param]=p_value;
+
+ _request_update();
+
+}
+
+Variant ShaderGraph::default_get_value(ShaderGraph::ShaderType p_which, int p_id, int p_param)
+{
+ ERR_FAIL_INDEX_V(p_which,3,Variant());
+ ERR_FAIL_COND_V(!shader[p_which].node_map.has(p_id),Variant());
+ const Node& n = shader[p_which].node_map[p_id];
+
+ if (!n.defaults.has(p_param))
+ return Variant();
+ return n.defaults[p_param];
+}
+
+
+
void ShaderGraph::vec_func_node_set_function(ShaderType p_type,int p_id,VecFunc p_func){
ERR_FAIL_INDEX(p_type,3);
@@ -980,52 +1083,52 @@ ShaderGraph::VecFunc ShaderGraph::vec_func_node_get_function(ShaderType p_type,
void ShaderGraph::color_ramp_node_set_ramp(ShaderType p_type,int p_id,const DVector<Color>& p_colors, const DVector<real_t>& p_offsets){
- ERR_FAIL_INDEX(p_type,3);
- ERR_FAIL_COND(!shader[p_type].node_map.has(p_id));
- ERR_FAIL_COND(p_colors.size()!=p_offsets.size());
- Node& n = shader[p_type].node_map[p_id];
- n.param1=p_colors;
- n.param2=p_offsets;
- _request_update();
+ ERR_FAIL_INDEX(p_type,3);
+ ERR_FAIL_COND(!shader[p_type].node_map.has(p_id));
+ ERR_FAIL_COND(p_colors.size()!=p_offsets.size());
+ Node& n = shader[p_type].node_map[p_id];
+ n.param1=p_colors;
+ n.param2=p_offsets;
+ _request_update();
}
DVector<Color> ShaderGraph::color_ramp_node_get_colors(ShaderType p_type,int p_id) const{
- ERR_FAIL_INDEX_V(p_type,3,DVector<Color>());
- ERR_FAIL_COND_V(!shader[p_type].node_map.has(p_id),DVector<Color>());
- const Node& n = shader[p_type].node_map[p_id];
- return n.param1;
+ ERR_FAIL_INDEX_V(p_type,3,DVector<Color>());
+ ERR_FAIL_COND_V(!shader[p_type].node_map.has(p_id),DVector<Color>());
+ const Node& n = shader[p_type].node_map[p_id];
+ return n.param1;
}
DVector<real_t> ShaderGraph::color_ramp_node_get_offsets(ShaderType p_type,int p_id) const{
- ERR_FAIL_INDEX_V(p_type,3,DVector<real_t>());
- ERR_FAIL_COND_V(!shader[p_type].node_map.has(p_id),DVector<real_t>());
- const Node& n = shader[p_type].node_map[p_id];
- return n.param2;
+ ERR_FAIL_INDEX_V(p_type,3,DVector<real_t>());
+ ERR_FAIL_COND_V(!shader[p_type].node_map.has(p_id),DVector<real_t>());
+ const Node& n = shader[p_type].node_map[p_id];
+ return n.param2;
}
void ShaderGraph::curve_map_node_set_points(ShaderType p_type,int p_id,const DVector<Vector2>& p_points) {
- ERR_FAIL_INDEX(p_type,3);
- ERR_FAIL_COND(!shader[p_type].node_map.has(p_id));
- Node& n = shader[p_type].node_map[p_id];
- n.param1=p_points;
- _request_update();
+ ERR_FAIL_INDEX(p_type,3);
+ ERR_FAIL_COND(!shader[p_type].node_map.has(p_id));
+ Node& n = shader[p_type].node_map[p_id];
+ n.param1=p_points;
+ _request_update();
}
DVector<Vector2> ShaderGraph::curve_map_node_get_points(ShaderType p_type,int p_id) const{
- ERR_FAIL_INDEX_V(p_type,3,DVector<Vector2>());
- ERR_FAIL_COND_V(!shader[p_type].node_map.has(p_id),DVector<Vector2>());
- const Node& n = shader[p_type].node_map[p_id];
- return n.param1;
+ ERR_FAIL_INDEX_V(p_type,3,DVector<Vector2>());
+ ERR_FAIL_COND_V(!shader[p_type].node_map.has(p_id),DVector<Vector2>());
+ const Node& n = shader[p_type].node_map[p_id];
+ return n.param1;
}
@@ -1215,6 +1318,12 @@ Variant ShaderGraph::node_get_state(ShaderType p_type,int p_id) const {
s["pos"]=n.pos;
s["param1"]=n.param1;
s["param2"]=n.param2;
+ Array keys;
+ for (Map<int,Variant>::Element *E=n.defaults.front();E;E=E->next()) {
+ keys.append(E->key());
+ s[E->key()]=E->get();
+ }
+ s["default_keys"]=keys;
return s;
}
@@ -1227,10 +1336,15 @@ void ShaderGraph::node_set_state(ShaderType p_type,int p_id,const Variant& p_sta
ERR_FAIL_COND(!d.has("pos"));
ERR_FAIL_COND(!d.has("param1"));
ERR_FAIL_COND(!d.has("param2"));
+ ERR_FAIL_COND(!d.has("default_keys"));
+
n.pos=d["pos"];
n.param1=d["param1"];
n.param2=d["param2"];
-
+ Array keys = d["default_keys"];
+ for(int i=0;i<keys.size();i++) {
+ n.defaults[keys[i]]=d[keys[i]];
+ }
}
ShaderGraph::ShaderGraph(Mode p_mode) : Shader(p_mode) {
@@ -1735,17 +1849,17 @@ void ShaderGraph::_update_shader() {
Vector<String> inputs;
int max = get_node_input_slot_count(get_mode(),ShaderType(i),n->type);
for(int k=0;k<max;k++) {
+ String iname;
if (!n->connections.has(k)) {
- shader[i].error=GRAPH_ERROR_MISSING_CONNECTIONS;
- failed=true;
- break;
+ iname="nd"+itos(n->id)+"sl"+itos(k)+"def";
+ } else {
+ iname="nd"+itos(n->connections[k].id)+"sl"+itos(n->connections[k].slot);
+ if (node_get_type(ShaderType(i),n->connections[k].id)==NODE_INPUT) {
+ inputs_used.insert(iname);
+ }
+
}
- String iname="nd"+itos(n->connections[k].id)+"sl"+itos(n->connections[k].slot);
inputs.push_back(iname);
- if (node_get_type(ShaderType(i),n->connections[k].id)==NODE_INPUT) {
- inputs_used.insert(iname);
- }
-
}
if (failed)
@@ -1874,27 +1988,27 @@ void ShaderGraph::_plot_curve(const Vector2& p_a,const Vector2& p_b,const Vector
};
for (i = 0; i < 4; i++)
- {
- for (j = 0; j < 4; j++)
+ {
+ for (j = 0; j < 4; j++)
{
tmp1[i][j] = (CR_basis[i][0] * geometry[0][j] +
- CR_basis[i][1] * geometry[1][j] +
- CR_basis[i][2] * geometry[2][j] +
- CR_basis[i][3] * geometry[3][j]);
+ CR_basis[i][1] * geometry[1][j] +
+ CR_basis[i][2] * geometry[2][j] +
+ CR_basis[i][3] * geometry[3][j]);
+ }
}
- }
/* compose the above results to get the deltas matrix */
for (i = 0; i < 4; i++)
- {
- for (j = 0; j < 4; j++)
+ {
+ for (j = 0; j < 4; j++)
{
deltas[i][j] = (tmp2[i][0] * tmp1[0][j] +
- tmp2[i][1] * tmp1[1][j] +
- tmp2[i][2] * tmp1[2][j] +
- tmp2[i][3] * tmp1[3][j]);
+ tmp2[i][1] * tmp1[1][j] +
+ tmp2[i][2] * tmp1[2][j] +
+ tmp2[i][3] * tmp1[3][j]);
+ }
}
- }
/* extract the x deltas */
@@ -1951,6 +2065,31 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
const char *typestr[4]={"float","vec3","mat4","texture"};
#define OUTNAME(id,slot) (String(typestr[get_node_output_slot_type(get_mode(),p_type,p_node->type,slot)])+" "+("nd"+itos(id)+"sl"+itos(slot)))
#define OUTVAR(id,slot) ("nd"+itos(id)+"sl"+itos(slot))
+#define DEF_VEC(slot)\
+ if (p_inputs[slot].ends_with("def")){\
+ Vector3 v = p_node->defaults[slot];\
+ code+=String(typestr[1])+" "+p_inputs[slot]+"=vec3("+v+");\n";\
+ }
+#define DEF_SCALAR(slot)\
+ if (p_inputs[slot].ends_with("def")){\
+ double v = p_node->defaults[slot];\
+ code+=String(typestr[0])+" "+p_inputs[slot]+"="+rtos(v)+";\n";\
+ }
+#define DEF_COLOR(slot)\
+ if (p_inputs[slot].ends_with("def")){\
+ Color col = p_node->defaults[slot];\
+ code+=String(typestr[1])+" "+p_inputs[slot]+"=vec3("+rtos(col.r)+","+rtos(col.g)+","+rtos(col.b)+");\n";\
+ }
+#define DEF_MATRIX(slot) \
+ if (p_inputs[slot].ends_with("def")){\
+ Transform xf = p_node->defaults[slot]; \
+ code+=String(typestr[3])+" "+p_inputs[slot]+"=mat4(\n";\
+ code+="\tvec4(vec3("+rtos(xf.basis.get_axis(0).x)+","+rtos(xf.basis.get_axis(0).y)+","+rtos(xf.basis.get_axis(0).z)+"),0),\n";\
+ code+="\tvec4(vec3("+rtos(xf.basis.get_axis(1).x)+","+rtos(xf.basis.get_axis(1).y)+","+rtos(xf.basis.get_axis(1).z)+"),0),\n";\
+ code+="\tvec4(vec3("+rtos(xf.basis.get_axis(2).x)+","+rtos(xf.basis.get_axis(2).y)+","+rtos(xf.basis.get_axis(2).z)+"),0),\n";\
+ code+="\tvec4(vec3("+rtos(xf.origin.x)+","+rtos(xf.origin.y)+","+rtos(xf.origin.z)+"),1)\n";\
+ code+=");\n";\
+ }
switch(p_node->type) {
@@ -1987,9 +2126,12 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
code+=OUTNAME(p_node->id,0)+"=TIME;\n";
}break;
case NODE_SCREEN_TEX: {
+ DEF_VEC(0);
code+=OUTNAME(p_node->id,0)+"=texscreen("+p_inputs[0]+".xy);\n";
}break;
case NODE_SCALAR_OP: {
+ DEF_SCALAR(0);
+ DEF_SCALAR(1);
int op = p_node->param1;
String optxt;
switch(op) {
@@ -2009,6 +2151,8 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
}break;
case NODE_VEC_OP: {
+ DEF_VEC(0);
+ DEF_VEC(1);
int op = p_node->param1;
String optxt;
switch(op) {
@@ -2026,6 +2170,8 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
}break;
case NODE_VEC_SCALAR_OP: {
+ DEF_VEC(0);
+ DEF_SCALAR(1);
int op = p_node->param1;
String optxt;
switch(op) {
@@ -2037,6 +2183,8 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
}break;
case NODE_RGB_OP: {
+ DEF_COLOR(0);
+ DEF_COLOR(1);
int op = p_node->param1;
static const char*axisn[3]={"x","y","z"};
@@ -2048,7 +2196,6 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
case RGB_OP_DIFFERENCE: {
code += OUTNAME(p_node->id,0)+"=abs("+p_inputs[0]+"-"+p_inputs[1]+");\n";
-
} break;
case RGB_OP_DARKEN: {
@@ -2119,11 +2266,15 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
}
}break;
case NODE_XFORM_MULT: {
+ DEF_MATRIX(0);
+ DEF_MATRIX(1);
code += OUTNAME(p_node->id,0)+"="+p_inputs[0]+"*"+p_inputs[1]+";\n";
}break;
case NODE_XFORM_VEC_MULT: {
+ DEF_MATRIX(0);
+ DEF_VEC(1);
bool no_translation = p_node->param1;
if (no_translation) {
@@ -2134,6 +2285,8 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
}break;
case NODE_XFORM_VEC_INV_MULT: {
+ DEF_VEC(0);
+ DEF_MATRIX(1);
bool no_translation = p_node->param1;
if (no_translation) {
code += OUTNAME(p_node->id,0)+"=("+p_inputs[1]+"*vec4("+p_inputs[0]+",0)).xyz;\n";
@@ -2142,6 +2295,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
}
}break;
case NODE_SCALAR_FUNC: {
+ DEF_SCALAR(0);
static const char*scalar_func_id[SCALAR_MAX_FUNC]={
"sin($)",
"cos($)",
@@ -2171,6 +2325,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
} break;
case NODE_VEC_FUNC: {
+ DEF_VEC(0);
static const char*vec_func_id[VEC_MAX_FUNC]={
"normalize($)",
"max(min($,vec3(1,1,1)),vec3(0,0,0))",
@@ -2208,44 +2363,63 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
}
}break;
case NODE_VEC_LEN: {
+ DEF_VEC(0);
code += OUTNAME(p_node->id,0)+"=length("+p_inputs[0]+");\n";
}break;
case NODE_DOT_PROD: {
+ DEF_VEC(0);
+ DEF_VEC(1);
code += OUTNAME(p_node->id,0)+"=dot("+p_inputs[1]+","+p_inputs[0]+");\n";
}break;
case NODE_VEC_TO_SCALAR: {
+ DEF_VEC(0);
code += OUTNAME(p_node->id,0)+"="+p_inputs[0]+".x;\n";
code += OUTNAME(p_node->id,1)+"="+p_inputs[0]+".y;\n";
code += OUTNAME(p_node->id,2)+"="+p_inputs[0]+".z;\n";
}break;
case NODE_SCALAR_TO_VEC: {
+ DEF_SCALAR(0);
+ DEF_SCALAR(1);
+ DEF_SCALAR(2);
code += OUTNAME(p_node->id,0)+"=vec3("+p_inputs[0]+","+p_inputs[1]+","+p_inputs[2]+""+");\n";
}break;
case NODE_VEC_TO_XFORM: {
+ DEF_VEC(0);
+ DEF_VEC(1);
+ DEF_VEC(2);
+ DEF_VEC(3);
code += OUTNAME(p_node->id,0)+"=xform("+p_inputs[0]+","+p_inputs[1]+","+p_inputs[2]+","+","+p_inputs[3]+");\n";
}break;
case NODE_XFORM_TO_VEC: {
+ DEF_MATRIX(0);
code += OUTNAME(p_node->id,0)+"="+p_inputs[0]+".x;\n";
code += OUTNAME(p_node->id,1)+"="+p_inputs[0]+".y;\n";
code += OUTNAME(p_node->id,2)+"="+p_inputs[0]+".z;\n";
code += OUTNAME(p_node->id,3)+"="+p_inputs[0]+".o;\n";
}break;
case NODE_SCALAR_INTERP: {
+ DEF_SCALAR(0);
+ DEF_SCALAR(1);
+ DEF_SCALAR(2);
code += OUTNAME(p_node->id,0)+"=mix("+p_inputs[0]+","+p_inputs[1]+","+p_inputs[2]+");\n";
}break;
case NODE_VEC_INTERP: {
+ DEF_VEC(0);
+ DEF_VEC(1);
+ DEF_SCALAR(2);
code += OUTNAME(p_node->id,0)+"=mix("+p_inputs[0]+","+p_inputs[1]+","+p_inputs[2]+");\n";
}break;
case NODE_COLOR_RAMP: {
+ DEF_SCALAR(0);
static const int color_ramp_len=512;
DVector<uint8_t> cramp;
@@ -2302,6 +2476,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
}break;
case NODE_CURVE_MAP: {
+ DEF_SCALAR(0);
static const int curve_map_len=256;
bool mapped[256];
zeromem(mapped,sizeof(mapped));
@@ -2406,6 +2581,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
}break;
case NODE_TEXTURE_INPUT: {
+ DEF_VEC(0);
String name = p_node->param1;
String rname="rt_read_tex"+itos(p_node->id);
code +="uniform texture "+name+";";
@@ -2415,7 +2591,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
}break;
case NODE_CUBEMAP_INPUT: {
-
+ DEF_VEC(0);
String name = p_node->param1;
code +="uniform cubemap "+name+";";
String rname="rt_read_tex"+itos(p_node->id);
@@ -2424,6 +2600,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
code += OUTNAME(p_node->id,1)+"="+rname+".a;\n";
}break;
case NODE_DEFAULT_TEXTURE: {
+ DEF_VEC(0);
if (get_mode()==MODE_CANVAS_ITEM && p_type==SHADER_TYPE_FRAGMENT) {
@@ -2450,4 +2627,8 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
}
}
+#undef DEF_SCALAR
+#undef DEF_COLOR
+#undef DEF_MATRIX
+#undef DEF_VEC
}
diff --git a/scene/resources/shader_graph.h b/scene/resources/shader_graph.h
index fd6540a747..f867ae0388 100644
--- a/scene/resources/shader_graph.h
+++ b/scene/resources/shader_graph.h
@@ -68,7 +68,7 @@ public:
NODE_VEC_INTERP, // vec3 interpolation (with optional curve)
NODE_COLOR_RAMP, //take scalar, output vec3
NODE_CURVE_MAP, //take scalar, otput scalar
- NODE_SCALAR_INPUT, // scalar uniform (assignable in material)
+ NODE_SCALAR_INPUT, // scalar uniform (assignable in material)
NODE_VEC_INPUT, // vec3 uniform (assignable in material)
NODE_RGB_INPUT, // color uniform (assignable in material)
NODE_XFORM_INPUT, // mat4 uniform (assignable in material)
@@ -120,6 +120,7 @@ private:
String _find_unique_name(const String& p_base);
+ enum {SLOT_DEFAULT_VALUE = 0x7FFFFFFF};
struct SourceSlot {
int id;
@@ -135,6 +136,7 @@ private:
NodeType type;
Variant param1;
Variant param2;
+ Map<int, Variant> defaults;
int id;
mutable int order; // used for sorting
int sort_order;
@@ -216,6 +218,10 @@ public:
void texture_node_set_filter_strength(ShaderType p_which,float p_id,float p_strength);
float texture_node_get_filter_strength(ShaderType p_which,float p_id) const;
+ void duplicate_nodes(ShaderType p_which, List<int> &p_nodes);
+
+ List<int> generate_ids(ShaderType p_type, int count);
+
enum ScalarOp {
SCALAR_OP_ADD,
SCALAR_OP_SUB,
@@ -314,6 +320,9 @@ public:
VEC_MAX_FUNC
};
+ void default_set_value(ShaderType p_which,int p_id,int p_param, const Variant& p_value);
+ Variant default_get_value(ShaderType p_which,int p_id,int p_param);
+
void vec_func_node_set_function(ShaderType p_which,int p_id,VecFunc p_func);
VecFunc vec_func_node_get_function(ShaderType p_which,int p_id) const;
@@ -354,6 +363,8 @@ public:
void get_node_connections(ShaderType p_which,List<Connection> *p_connections) const;
+ bool is_slot_connected(ShaderType p_which,int p_dst_id,int slot_id);
+
void clear(ShaderType p_which);
Variant node_get_state(ShaderType p_type, int p_node) const;
@@ -361,6 +372,8 @@ public:
GraphError get_graph_error(ShaderType p_type) const;
+ int node_count(ShaderType p_which, int p_type);
+
static int get_type_input_count(NodeType p_type);
static int get_type_output_count(NodeType p_type);
static SlotType get_type_input_type(NodeType p_type,int p_idx);
diff --git a/servers/physics/body_pair_sw.cpp b/servers/physics/body_pair_sw.cpp
index da4c1b48d8..7eab9eb86d 100644
--- a/servers/physics/body_pair_sw.cpp
+++ b/servers/physics/body_pair_sw.cpp
@@ -194,7 +194,6 @@ bool BodyPairSW::_test_ccd(float p_step,BodySW *p_A, int p_shape_A,const Transfo
//cast a segment from support in motion normal, in the same direction of motion by motion length
//support is the worst case collision point, so real collision happened before
- int a;
Vector3 s=p_A->get_shape(p_shape_A)->get_support(p_xform_A.basis.xform(mnormal).normalized());
Vector3 from = p_xform_A.xform(s);
Vector3 to = from + motion;
diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp
index d36b004989..ba1c737530 100644
--- a/servers/physics/space_sw.cpp
+++ b/servers/physics/space_sw.cpp
@@ -34,10 +34,10 @@
_FORCE_INLINE_ static bool _match_object_type_query(CollisionObjectSW *p_object, uint32_t p_layer_mask, uint32_t p_type_mask) {
- if ((p_object->get_layer_mask()&p_layer_mask)==0)
- return false;
+ if (p_object->get_type()==CollisionObjectSW::TYPE_AREA)
+ return p_type_mask&PhysicsDirectSpaceState::TYPE_MASK_AREA;
- if (p_object->get_type()==CollisionObjectSW::TYPE_AREA && !(p_type_mask&PhysicsDirectSpaceState::TYPE_MASK_AREA))
+ if ((p_object->get_layer_mask()&p_layer_mask)==0)
return false;
BodySW *body = static_cast<BodySW*>(p_object);
diff --git a/servers/physics_2d/joints_2d_sw.cpp b/servers/physics_2d/joints_2d_sw.cpp
index b4c149e7e0..7c12000084 100644
--- a/servers/physics_2d/joints_2d_sw.cpp
+++ b/servers/physics_2d/joints_2d_sw.cpp
@@ -279,6 +279,18 @@ void PinJoint2DSW::solve(float p_step){
P += impulse;
}
+void PinJoint2DSW::set_param(Physics2DServer::PinJointParam p_param, real_t p_value) {
+
+ if(p_param == Physics2DServer::PIN_JOINT_SOFTNESS)
+ softness = p_value;
+}
+
+real_t PinJoint2DSW::get_param(Physics2DServer::PinJointParam p_param) const {
+
+ if(p_param == Physics2DServer::PIN_JOINT_SOFTNESS)
+ return softness;
+ ERR_FAIL_V(0);
+}
PinJoint2DSW::PinJoint2DSW(const Vector2& p_pos,Body2DSW* p_body_a,Body2DSW* p_body_b) : Joint2DSW(_arr,p_body_b?2:1) {
diff --git a/servers/physics_2d/joints_2d_sw.h b/servers/physics_2d/joints_2d_sw.h
index 2093be88c9..e43f8eee33 100644
--- a/servers/physics_2d/joints_2d_sw.h
+++ b/servers/physics_2d/joints_2d_sw.h
@@ -121,6 +121,8 @@ public:
virtual bool setup(float p_step);
virtual void solve(float p_step);
+ void set_param(Physics2DServer::PinJointParam p_param, real_t p_value);
+ real_t get_param(Physics2DServer::PinJointParam p_param) const;
PinJoint2DSW(const Vector2& p_pos,Body2DSW* p_body_a,Body2DSW* p_body_b=NULL);
~PinJoint2DSW();
diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp
index 14b4c09ebc..6a1c790da8 100644
--- a/servers/physics_2d/physics_2d_server_sw.cpp
+++ b/servers/physics_2d/physics_2d_server_sw.cpp
@@ -1096,6 +1096,25 @@ RID Physics2DServerSW::damped_spring_joint_create(const Vector2& p_anchor_a,cons
}
+void Physics2DServerSW::pin_joint_set_param(RID p_joint, PinJointParam p_param, real_t p_value) {
+
+ Joint2DSW *j = joint_owner.get(p_joint);
+ ERR_FAIL_COND(!j);
+ ERR_FAIL_COND(j->get_type()!=JOINT_PIN);
+
+ PinJoint2DSW *pin_joint = static_cast<PinJoint2DSW*>(j);
+ pin_joint->set_param(p_param, p_value);
+}
+
+real_t Physics2DServerSW::pin_joint_get_param(RID p_joint, PinJointParam p_param) const {
+ Joint2DSW *j = joint_owner.get(p_joint);
+ ERR_FAIL_COND_V(!j,0);
+ ERR_FAIL_COND_V(j->get_type()!=JOINT_PIN,0);
+
+ PinJoint2DSW *pin_joint = static_cast<PinJoint2DSW*>(j);
+ return pin_joint->get_param(p_param);
+}
+
void Physics2DServerSW::damped_string_joint_set_param(RID p_joint, DampedStringParam p_param, real_t p_value) {
diff --git a/servers/physics_2d/physics_2d_server_sw.h b/servers/physics_2d/physics_2d_server_sw.h
index 605e04ead8..b2c58b788e 100644
--- a/servers/physics_2d/physics_2d_server_sw.h
+++ b/servers/physics_2d/physics_2d_server_sw.h
@@ -243,6 +243,8 @@ public:
virtual RID pin_joint_create(const Vector2& p_pos,RID p_body_a,RID p_body_b=RID());
virtual RID groove_joint_create(const Vector2& p_a_groove1,const Vector2& p_a_groove2, const Vector2& p_b_anchor, RID p_body_a,RID p_body_b);
virtual RID damped_spring_joint_create(const Vector2& p_anchor_a,const Vector2& p_anchor_b,RID p_body_a,RID p_body_b=RID());
+ virtual void pin_joint_set_param(RID p_joint, PinJointParam p_param, real_t p_value);
+ virtual real_t pin_joint_get_param(RID p_joint, PinJointParam p_param) const;
virtual void damped_string_joint_set_param(RID p_joint, DampedStringParam p_param, real_t p_value);
virtual real_t damped_string_joint_get_param(RID p_joint, DampedStringParam p_param) const;
diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.h b/servers/physics_2d/physics_2d_server_wrap_mt.h
index 54af3eeb99..60f8a4c879 100644
--- a/servers/physics_2d/physics_2d_server_wrap_mt.h
+++ b/servers/physics_2d/physics_2d_server_wrap_mt.h
@@ -258,6 +258,9 @@ public:
FUNC5R(RID,groove_joint_create,const Vector2&,const Vector2&,const Vector2&,RID,RID);
FUNC4R(RID,damped_spring_joint_create,const Vector2&,const Vector2&,RID,RID);
+ FUNC3(pin_joint_set_param,RID,PinJointParam,real_t);
+ FUNC2RC(real_t,pin_joint_get_param,RID,PinJointParam);
+
FUNC3(damped_string_joint_set_param,RID,DampedStringParam,real_t);
FUNC2RC(real_t,damped_string_joint_get_param,RID,DampedStringParam);
diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp
index a71e6c4bf5..9f2f03baec 100644
--- a/servers/physics_2d/space_2d_sw.cpp
+++ b/servers/physics_2d/space_2d_sw.cpp
@@ -36,8 +36,8 @@ _FORCE_INLINE_ static bool _match_object_type_query(CollisionObject2DSW *p_objec
if ((p_object->get_layer_mask()&p_layer_mask)==0)
return false;
- if (p_object->get_type()==CollisionObject2DSW::TYPE_AREA && !(p_type_mask&Physics2DDirectSpaceState::TYPE_MASK_AREA))
- return false;
+ if (p_object->get_type()==CollisionObject2DSW::TYPE_AREA)
+ return p_type_mask&Physics2DDirectSpaceState::TYPE_MASK_AREA;
Body2DSW *body = static_cast<Body2DSW*>(p_object);
diff --git a/servers/physics_2d_server.h b/servers/physics_2d_server.h
index 2d70337dc8..6845c7dfe1 100644
--- a/servers/physics_2d_server.h
+++ b/servers/physics_2d_server.h
@@ -516,6 +516,13 @@ public:
virtual RID groove_joint_create(const Vector2& p_a_groove1,const Vector2& p_a_groove2, const Vector2& p_b_anchor, RID p_body_a,RID p_body_b)=0;
virtual RID damped_spring_joint_create(const Vector2& p_anchor_a,const Vector2& p_anchor_b,RID p_body_a,RID p_body_b=RID())=0;
+ enum PinJointParam {
+ PIN_JOINT_SOFTNESS
+ };
+
+ virtual void pin_joint_set_param(RID p_joint, PinJointParam p_param, real_t p_value)=0;
+ virtual real_t pin_joint_get_param(RID p_joint, PinJointParam p_param) const=0;
+
enum DampedStringParam {
DAMPED_STRING_REST_LENGTH,
DAMPED_STRING_STIFFNESS,
diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp
index fbea60c3a6..01af2d86ad 100644
--- a/servers/visual/visual_server_raster.cpp
+++ b/servers/visual/visual_server_raster.cpp
@@ -1375,7 +1375,7 @@ void VisualServerRaster::_update_baked_light_sampler_dp_cache(BakedLightSampler
void VisualServerRaster::baked_light_sampler_set_resolution(RID p_baked_light_sampler,int p_resolution){
- ERR_FAIL_COND(p_resolution<4 && p_resolution>64);
+ ERR_FAIL_COND(p_resolution<4 || p_resolution>64);
VS_CHANGED;
BakedLightSampler * blsamp = baked_light_sampler_owner.get(p_baked_light_sampler);
ERR_FAIL_COND(!blsamp);
@@ -5219,7 +5219,6 @@ void VisualServerRaster::_light_instance_update_lispsm_shadow(Instance *p_light,
AABB proj_space_aabb;
- float max_d,min_d;
{
@@ -6824,7 +6823,11 @@ void VisualServerRaster::_render_canvas_item(CanvasItem *p_canvas_item,const Mat
copymem(child_items,ci->child_items.ptr(),child_item_count*sizeof(CanvasItem*));
if (ci->clip) {
- ci->final_clip_rect=global_rect;
+ if (p_canvas_clip != NULL) {
+ ci->final_clip_rect=p_canvas_clip->final_clip_rect.clip(global_rect);
+ } else {
+ ci->final_clip_rect=global_rect;
+ }
ci->final_clip_owner=ci;
} else {
diff --git a/tools/docdump/locales/es/LC_MESSAGES/makedocs.mo b/tools/docdump/locales/es/LC_MESSAGES/makedocs.mo
new file mode 100644
index 0000000000..8d7ea2689e
--- /dev/null
+++ b/tools/docdump/locales/es/LC_MESSAGES/makedocs.mo
Binary files differ
diff --git a/tools/docdump/locales/es/LC_MESSAGES/makedocs.po b/tools/docdump/locales/es/LC_MESSAGES/makedocs.po
new file mode 100644
index 0000000000..82115dd897
--- /dev/null
+++ b/tools/docdump/locales/es/LC_MESSAGES/makedocs.po
@@ -0,0 +1,142 @@
+# Translations template for PROJECT.
+# Copyright (C) 2015 ORGANIZATION
+# This file is distributed under the same license as the PROJECT project.
+# FIRST AUTHOR <EMAIL@ADDRESS>, 2015.
+#
+msgid ""
+msgstr ""
+"Project-Id-Version: makedocs\n"
+"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
+"POT-Creation-Date: 2015-10-07 11:47-0600\n"
+"PO-Revision-Date: 2015-10-07 13:10-0600\n"
+"Last-Translator: Jorge Araya Navarro <elcorreo@deshackra.com>\n"
+"Language-Team: \n"
+"Language: es\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8bit\n"
+"Generated-By: Babel 2.0\n"
+"X-Generator: Poedit 1.8.4\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+
+#: makedocs.py:74
+msgid ""
+"\"<code>{gclass}</code>(Go to page of class {gclass})\":/class_{lkclass}"
+msgstr ""
+"\"<code>{gclass}</code>(Ir a la pagina de la clase {gclass})\":/"
+"class_{lkclass}"
+
+#: makedocs.py:76
+msgid ""
+"\"<code>{gclass}.{method}</code>(Go to page {gclass}, section {method})\":/"
+"class_{lkclass}#{lkmethod}"
+msgstr ""
+"\"<code>{gclass}.{method}</code>(Ir a la pagina {gclass}, sección "
+"{method})\":/class_{lkclass}#{lkmethod}"
+
+#: makedocs.py:79
+msgid "\"<code>{method}</code>(Jump to method {method})\":#{lkmethod}"
+msgstr "\"<code>{method}</code>(Saltar al método {method})\":#{lkmethod}"
+
+#: makedocs.py:81
+msgid " \"{rtype}(Go to page of class {rtype})\":/class_{link} "
+msgstr " \"{rtype}(Ir a la pagina de la clase {rtype})\":/class_{link} "
+
+#: makedocs.py:82
+msgid ""
+"\"*{funcname}*(Jump to description for node {funcname})\":#{link} <b>(</b> "
+msgstr ""
+"\"*{funcname}*(Saltar a la descripción para el nodo {funcname})\":#{link} "
+"<b>(</b> "
+
+#: makedocs.py:87
+msgid "h4. Inherits: "
+msgstr "h4. Hereda de: "
+
+#: makedocs.py:232
+msgid "<doc>'s version attribute missing"
+msgstr "El atributo version de <doc> no existe"
+
+#: makedocs.py:246
+msgid "|_. Index symbol |_. Class name |_. Index symbol |_. Class name |\n"
+msgstr ""
+"|_. Índice de símbolo |_. Nombre de la clase |_. Índice de símbolo |_. "
+"Nombre de la clase |\n"
+
+#: makedocs.py:305
+msgid ""
+"h4. Category: {}\n"
+"\n"
+msgstr ""
+"h4. Categoría: {}\n"
+"\n"
+
+#: makedocs.py:310
+msgid ""
+"h2. Brief Description\n"
+"\n"
+msgstr ""
+"h2. Descripción breve\n"
+"\n"
+
+#: makedocs.py:312
+msgid ""
+"\"read more\":#more\n"
+"\n"
+msgstr ""
+"\"Leer más\":#more\n"
+"\n"
+
+#: makedocs.py:317
+msgid ""
+"\n"
+"h3. Member Functions\n"
+"\n"
+msgstr ""
+"\n"
+"h3. Funciones miembro\n"
+"\n"
+
+#: makedocs.py:323
+msgid ""
+"\n"
+"h3. Signals\n"
+"\n"
+msgstr ""
+"\n"
+"h3. Señales\n"
+"\n"
+
+#: makedocs.py:331
+msgid ""
+"\n"
+"h3. Numeric Constants\n"
+"\n"
+msgstr ""
+"\n"
+"h3. Constantes numéricas\n"
+"\n"
+
+#: makedocs.py:347
+msgid ""
+"\n"
+"h3(#more). Description\n"
+"\n"
+msgstr ""
+"\n"
+"h3(#more). Descripción\n"
+"\n"
+
+#: makedocs.py:351
+msgid "_Nothing here, yet..._\n"
+msgstr "_Aún nada por aquí..._\n"
+
+#: makedocs.py:355
+msgid ""
+"\n"
+"h3. Member Function Description\n"
+"\n"
+msgstr ""
+"\n"
+"h3. Descripción de las funciones miembro\n"
+"\n"
diff --git a/tools/docdump/makedocs.pot b/tools/docdump/makedocs.pot
new file mode 100644
index 0000000000..be3220f686
--- /dev/null
+++ b/tools/docdump/makedocs.pot
@@ -0,0 +1,108 @@
+# Translations template for PROJECT.
+# Copyright (C) 2015 ORGANIZATION
+# This file is distributed under the same license as the PROJECT project.
+# FIRST AUTHOR <EMAIL@ADDRESS>, 2015.
+#
+#, fuzzy
+msgid ""
+msgstr ""
+"Project-Id-Version: makedocs 0.1\n"
+"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
+"POT-Creation-Date: 2015-10-07 11:47-0600\n"
+"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
+"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
+"Language-Team: \n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8bit\n"
+"Generated-By: Babel 2.0\n"
+"X-Generator: Poedit 1.8.4\n"
+
+#: makedocs.py:74
+msgid "\"<code>{gclass}</code>(Go to page of class {gclass})\":/class_{lkclass}"
+msgstr ""
+
+#: makedocs.py:76
+msgid "\"<code>{gclass}.{method}</code>(Go to page {gclass}, section {method})\":/class_{lkclass}#{lkmethod}"
+msgstr ""
+
+#: makedocs.py:79
+msgid "\"<code>{method}</code>(Jump to method {method})\":#{lkmethod}"
+msgstr ""
+
+#: makedocs.py:81
+msgid " \"{rtype}(Go to page of class {rtype})\":/class_{link} "
+msgstr ""
+
+#: makedocs.py:82
+msgid "\"*{funcname}*(Jump to description for node {funcname})\":#{link} <b>(</b> "
+msgstr ""
+
+#: makedocs.py:87
+msgid "h4. Inherits: "
+msgstr ""
+
+#: makedocs.py:232
+msgid "<doc>'s version attribute missing"
+msgstr ""
+
+#: makedocs.py:246
+msgid "|_. Index symbol |_. Class name |_. Index symbol |_. Class name |\n"
+msgstr ""
+
+#: makedocs.py:305
+msgid ""
+"h4. Category: {}\n"
+"\n"
+msgstr ""
+
+#: makedocs.py:310
+msgid ""
+"h2. Brief Description\n"
+"\n"
+msgstr ""
+
+#: makedocs.py:312
+msgid ""
+"\"read more\":#more\n"
+"\n"
+msgstr ""
+
+#: makedocs.py:317
+msgid ""
+"\n"
+"h3. Member Functions\n"
+"\n"
+msgstr ""
+
+#: makedocs.py:323
+msgid ""
+"\n"
+"h3. Signals\n"
+"\n"
+msgstr ""
+
+#: makedocs.py:331
+msgid ""
+"\n"
+"h3. Numeric Constants\n"
+"\n"
+msgstr ""
+
+#: makedocs.py:347
+msgid ""
+"\n"
+"h3(#more). Description\n"
+"\n"
+msgstr ""
+
+#: makedocs.py:351
+msgid "_Nothing here, yet..._\n"
+msgstr ""
+
+#: makedocs.py:355
+msgid ""
+"\n"
+"h3. Member Function Description\n"
+"\n"
+msgstr ""
diff --git a/tools/docdump/makedocs.py b/tools/docdump/makedocs.py
new file mode 100644
index 0000000000..be57891abc
--- /dev/null
+++ b/tools/docdump/makedocs.py
@@ -0,0 +1,382 @@
+#!/usr/bin/python3
+# -*- coding: utf-8 -*-
+
+#
+# makedocs.py: Generate documentation for Open Project Wiki
+# Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur.
+# Contributor: Jorge Araya Navarro <elcorreo@deshackra.com>
+#
+
+# IMPORTANT NOTICE:
+# If you are going to modify anything from this file, please be sure to follow
+# the Style Guide for Python Code or often called "PEP8". To do this
+# automagically just install autopep8:
+#
+# $ sudo pip3 install autopep8
+#
+# and run:
+#
+# $ autopep8 makedocs.py
+#
+# Before committing your changes. Also be sure to delete any trailing
+# whitespace you may left.
+#
+# TODO:
+# * Refactor code.
+# * Adapt this script for generating content in other markup formats like
+# DokuWiki, Markdown, etc.
+#
+# Also check other TODO entries in this script for more information on what is
+# left to do.
+import argparse
+import gettext
+import logging
+import re
+from itertools import zip_longest
+from os import path, listdir
+from xml.etree import ElementTree
+
+
+# add an option to change the verbosity
+logging.basicConfig(level=logging.INFO)
+
+
+def getxmlfloc():
+ """ Returns the supposed location of the XML file
+ """
+ filepath = path.dirname(path.abspath(__file__))
+ return path.join(filepath, "class_list.xml")
+
+
+def langavailable():
+ """ Return a list of languages available for translation
+ """
+ filepath = path.join(
+ path.dirname(path.abspath(__file__)), "locales")
+ files = listdir(filepath)
+ choices = [x for x in files]
+ choices.insert(0, "none")
+ return choices
+
+
+desc = "Generates documentation from a XML file to different markup languages"
+
+parser = argparse.ArgumentParser(description=desc)
+parser.add_argument("--input", dest="xmlfp", default=getxmlfloc(),
+ help="Input XML file, default: {}".format(getxmlfloc()))
+parser.add_argument("--output-dir", dest="outputdir", required=True,
+ help="Output directory for generated files")
+parser.add_argument("--language", choices=langavailable(), default="none",
+ help=("Choose the language of translation"
+ " for the output files. Default is English (none). "
+ "Note: This is NOT for the documentation itself!"))
+# TODO: add an option for outputting different markup formats
+
+args = parser.parse_args()
+# Let's check if the file and output directory exists
+if not path.isfile(args.xmlfp):
+ logging.critical("File not found: {}".format(args.xmlfp))
+ exit(1)
+elif not path.isdir(args.outputdir):
+ logging.critical("Path does not exist: {}".format(args.outputdir))
+ exit(1)
+
+_ = gettext.gettext
+if args.language != "none":
+ lang = gettext.translation(domain="makedocs",
+ localedir="locales",
+ languages=[args.language])
+ lang.install()
+
+ _ = lang.gettext
+
+# Strings
+C_LINK = _("\"<code>{gclass}</code>(Go to page of class"
+ " {gclass})\":/class_{lkclass}")
+MC_LINK = _("\"<code>{gclass}.{method}</code>(Go "
+ "to page {gclass}, section {method})\""
+ ":/class_{lkclass}#{lkmethod}")
+TM_JUMP = _("\"<code>{method}</code>(Jump to method"
+ " {method})\":#{lkmethod}")
+GTC_LINK = _(" \"{rtype}(Go to page of class {rtype})\":/class_{link} ")
+DFN_JUMP = _("\"*{funcname}*(Jump to description for"
+ " node {funcname})\":#{link} <b>(</b> ")
+M_ARG_DEFAULT = C_LINK + " {name}={default}"
+M_ARG = C_LINK + " {name}"
+
+OPENPROJ_INH = _("h4. Inherits: ") + C_LINK + "\n\n"
+
+
+def tb(string):
+ """ Return a byte representation of a string
+ """
+ return bytes(string, "UTF-8")
+
+
+def sortkey(c):
+ """ Symbols are first, letters second
+ """
+ if "_" == c.attrib["name"][0]:
+ return "A"
+ else:
+ return c.attrib["name"]
+
+
+def toOP(text):
+ """ Convert commands in text to Open Project commands
+ """
+ # TODO: Make this capture content between [command] ... [/command]
+ groups = re.finditer((r'\[html (?P<command>/?\w+/?)(\]| |=)?(\]| |=)?(?P<a'
+ 'rg>\w+)?(\]| |=)?(?P<value>"[^"]+")?/?\]'), text)
+ alignstr = ""
+ for group in groups:
+ gd = group.groupdict()
+ if gd["command"] == "br/":
+ text = text.replace(group.group(0), "\n\n", 1)
+ elif gd["command"] == "div":
+ if gd["value"] == '"center"':
+ alignstr = ("{display:block; margin-left:auto;"
+ " margin-right:auto;}")
+ elif gd["value"] == '"left"':
+ alignstr = "<"
+ elif gd["value"] == '"right"':
+ alignstr = ">"
+ text = text.replace(group.group(0), "\n\n", 1)
+ elif gd["command"] == "/div":
+ alignstr = ""
+ text = text.replace(group.group(0), "\n\n", 1)
+ elif gd["command"] == "img":
+ text = text.replace(group.group(0), "!{align}{src}!".format(
+ align=alignstr, src=gd["value"].strip('"')), 1)
+ elif gd["command"] == "b" or gd["command"] == "/b":
+ text = text.replace(group.group(0), "*", 1)
+ elif gd["command"] == "i" or gd["command"] == "/i":
+ text = text.replace(group.group(0), "_", 1)
+ elif gd["command"] == "u" or gd["command"] == "/u":
+ text = text.replace(group.group(0), "+", 1)
+ # Process other non-html commands
+ groups = re.finditer((r'\[method ((?P<class>[aA0-zZ9_]+)(?:\.))'
+ r'?(?P<method>[aA0-zZ9_]+)\]'), text)
+ for group in groups:
+ gd = group.groupdict()
+ if gd["class"]:
+ replacewith = (MC_LINK.format(gclass=gd["class"],
+ method=gd["method"],
+ lkclass=gd["class"].lower(),
+ lkmethod=gd["method"].lower()))
+ else:
+ # The method is located in the same wiki page
+ replacewith = (TM_JUMP.format(method=gd["method"],
+ lkmethod=gd["method"].lower()))
+
+ text = text.replace(group.group(0), replacewith, 1)
+ # Finally, [Classes] are around brackets, make them direct links
+ groups = re.finditer(r'\[(?P<class>[az0-AZ0_]+)\]', text)
+ for group in groups:
+ gd = group.groupdict()
+ replacewith = (C_LINK.
+ format(gclass=gd["class"],
+ lkclass=gd["class"].lower()))
+ text = text.replace(group.group(0), replacewith, 1)
+
+ return text + "\n\n"
+
+
+def mkfn(node, is_signal=False):
+ """ Return a string containing a unsorted item for a function
+ """
+ finalstr = ""
+ name = node.attrib["name"]
+ rtype = node.find("return")
+ if rtype:
+ rtype = rtype.attrib["type"]
+ else:
+ rtype = "void"
+ # write the return type and the function name first
+ finalstr += "* "
+ # return type
+ if not is_signal:
+ if rtype != "void":
+ finalstr += GTC_LINK.format(
+ rtype=rtype,
+ link=rtype.lower())
+ else:
+ finalstr += " void "
+
+ # function name
+ if not is_signal:
+ finalstr += DFN_JUMP.format(
+ funcname=name,
+ link=name.lower())
+ else:
+ # Signals have no description
+ finalstr += "*{funcname}* <b>(</b>".format(funcname=name)
+ # loop for the arguments of the function, if any
+ args = []
+ for arg in sorted(
+ node.iter(tag="argument"),
+ key=lambda a: int(a.attrib["index"])):
+
+ ntype = arg.attrib["type"]
+ nname = arg.attrib["name"]
+
+ if "default" in arg.attrib:
+ args.insert(-1, M_ARG_DEFAULT.format(
+ gclass=ntype,
+ lkclass=ntype.lower(),
+ name=nname,
+ default=arg.attrib["default"]))
+ else:
+ # No default value present
+ args.insert(-1, M_ARG.format(gclass=ntype,
+ lkclass=ntype.lower(), name=nname))
+ # join the arguments together
+ finalstr += ", ".join(args)
+ # and, close the function with a )
+ finalstr += " <b>)</b>"
+ # write the qualifier, if any
+ if "qualifiers" in node.attrib:
+ qualifier = node.attrib["qualifiers"]
+ finalstr += " " + qualifier
+
+ finalstr += "\n"
+
+ return finalstr
+
+# Let's begin
+tree = ElementTree.parse(args.xmlfp)
+root = tree.getroot()
+
+# Check version attribute exists in <doc>
+if "version" not in root.attrib:
+ logging.critical(_("<doc>'s version attribute missing"))
+ exit(1)
+
+version = root.attrib["version"]
+classes = sorted(root, key=sortkey)
+# first column is always longer, second column of classes should be shorter
+zclasses = zip_longest(classes[:int(len(classes) / 2 + 1)],
+ classes[int(len(classes) / 2 + 1):],
+ fillvalue="")
+
+# We write the class_list file and also each class file at once
+with open(path.join(args.outputdir, "class_list.txt"), "wb") as fcl:
+ # Write header of table
+ fcl.write(tb("|^.\n"))
+ fcl.write(tb(_("|_. Index symbol |_. Class name "
+ "|_. Index symbol |_. Class name |\n")))
+ fcl.write(tb("|-.\n"))
+
+ indexletterl = ""
+ indexletterr = ""
+ for gdclassl, gdclassr in zclasses:
+ # write a row #
+ # write the index symbol column, left
+ if indexletterl != gdclassl.attrib["name"][0]:
+ indexletterl = gdclassl.attrib["name"][0]
+ fcl.write(tb("| *{}* |".format(indexletterl.upper())))
+ else:
+ # empty cell
+ fcl.write(tb("| |"))
+ # write the class name column, left
+ fcl.write(tb(C_LINK.format(
+ gclass=gdclassl.attrib["name"],
+ lkclass=gdclassl.attrib["name"].lower())))
+
+ # write the index symbol column, right
+ if isinstance(gdclassr, ElementTree.Element):
+ if indexletterr != gdclassr.attrib["name"][0]:
+ indexletterr = gdclassr.attrib["name"][0]
+ fcl.write(tb("| *{}* |".format(indexletterr.upper())))
+ else:
+ # empty cell
+ fcl.write(tb("| |"))
+ # We are dealing with an empty string
+ else:
+ # two empty cell
+ fcl.write(tb("| | |\n"))
+ # We won't get the name of the class since there is no ElementTree
+ # object for the right side of the tuple, so we iterate the next
+ # tuple instead
+ continue
+
+ # write the class name column (if any), right
+ fcl.write(tb(C_LINK.format(
+ gclass=gdclassl.attrib["name"],
+ lkclass=gdclassl.attrib["name"].lower()) + "|\n"))
+
+ # row written #
+ # now, let's write each class page for each class
+ for gdclass in [gdclassl, gdclassr]:
+ if not isinstance(gdclass, ElementTree.Element):
+ continue
+
+ classname = gdclass.attrib["name"]
+ with open(path.join(args.outputdir, "{}.txt".format(
+ classname.lower())), "wb") as clsf:
+ # First level header with the name of the class
+ clsf.write(tb("h1. {}\n\n".format(classname)))
+ # lay the attributes
+ if "inherits" in gdclass.attrib:
+ inh = gdclass.attrib["inherits"].strip()
+ clsf.write(tb(OPENPROJ_INH.format(gclass=inh,
+ lkclass=inh.lower())))
+ if "category" in gdclass.attrib:
+ clsf.write(tb(_("h4. Category: {}\n\n").
+ format(gdclass.attrib["category"].strip())))
+ # lay child nodes
+ briefd = gdclass.find("brief_description")
+ if briefd.text.strip():
+ clsf.write(tb(_("h2. Brief Description\n\n")))
+ clsf.write(tb(toOP(briefd.text.strip()) +
+ _("\"read more\":#more\n\n")))
+
+ # Write the list of member functions of this class
+ methods = gdclass.find("methods")
+ if methods and len(methods) > 0:
+ clsf.write(tb(_("\nh3. Member Functions\n\n")))
+ for method in methods.iter(tag='method'):
+ clsf.write(tb(mkfn(method)))
+
+ signals = gdclass.find("signals")
+ if signals and len(signals) > 0:
+ clsf.write(tb(_("\nh3. Signals\n\n")))
+ for signal in signals.iter(tag='signal'):
+ clsf.write(tb(mkfn(signal, True)))
+ # TODO: <members> tag is necessary to process? it does not
+ # exists in class_list.xml file.
+
+ consts = gdclass.find("constants")
+ if consts and len(consts) > 0:
+ clsf.write(tb(_("\nh3. Numeric Constants\n\n")))
+ for const in sorted(consts, key=lambda k:
+ k.attrib["name"]):
+ if const.text.strip():
+ clsf.write(tb("* *{name}* = *{value}* - {desc}\n".
+ format(
+ name=const.attrib["name"],
+ value=const.attrib["value"],
+ desc=const.text.strip())))
+ else:
+ # Constant have no description
+ clsf.write(tb("* *{name}* = *{value}*\n".
+ format(
+ name=const.attrib["name"],
+ value=const.attrib["value"])))
+ descrip = gdclass.find("description")
+ clsf.write(tb(_("\nh3(#more). Description\n\n")))
+ if descrip.text:
+ clsf.write(tb(descrip.text.strip() + "\n"))
+ else:
+ clsf.write(tb(_("_Nothing here, yet..._\n")))
+
+ # and finally, the description for each method
+ if methods and len(methods) > 0:
+ clsf.write(tb(_("\nh3. Member Function Description\n\n")))
+ for method in methods.iter(tag='method'):
+ clsf.write(tb("h4(#{n}). {name}\n\n".format(
+ n=method.attrib["name"].lower(),
+ name=method.attrib["name"])))
+ clsf.write(tb(mkfn(method) + "\n"))
+ clsf.write(tb(toOP(method.find(
+ "description").text.strip())))
diff --git a/tools/editor/animation_editor.cpp b/tools/editor/animation_editor.cpp
index 96bd1ed27d..5df49bd327 100644
--- a/tools/editor/animation_editor.cpp
+++ b/tools/editor/animation_editor.cpp
@@ -2369,7 +2369,7 @@ void AnimationKeyEditor::_track_editor_input_event(const InputEvent& p_input) {
te->update();
track_editor->set_tooltip("");
- if (!track_editor->has_focus() && (!get_focus_owner() || !get_focus_owner()->cast_to<LineEdit>()))
+ if (!track_editor->has_focus() && (!get_focus_owner() || !get_focus_owner()->is_text_field()))
track_editor->call_deferred("grab_focus");
diff --git a/tools/editor/editor_help.cpp b/tools/editor/editor_help.cpp
index 213c18e1b0..46ed2194a8 100644
--- a/tools/editor/editor_help.cpp
+++ b/tools/editor/editor_help.cpp
@@ -547,6 +547,7 @@ Error EditorHelp::_goto_desc(const String& p_class,bool p_update_history,int p_v
class_desc->pop();
class_desc->add_newline();
class_desc->add_newline();
+ class_desc->add_newline();
}
@@ -563,6 +564,7 @@ Error EditorHelp::_goto_desc(const String& p_class,bool p_update_history,int p_v
_add_text(cd.brief_description);
class_desc->add_newline();
class_desc->add_newline();
+ class_desc->add_newline();
}
bool method_descr=false;
@@ -637,7 +639,6 @@ Error EditorHelp::_goto_desc(const String& p_class,bool p_update_history,int p_v
if (cd.properties.size()) {
-
class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/keyword_color"));
class_desc->push_font(doc_title_font);
class_desc->add_text("Members:");
@@ -715,9 +716,10 @@ Error EditorHelp::_goto_desc(const String& p_class,bool p_update_history,int p_v
class_desc->add_newline();
}
- class_desc->add_newline();
class_desc->pop();
+ class_desc->add_newline();
+ class_desc->add_newline();
}
if (cd.signals.size()) {
@@ -779,6 +781,7 @@ Error EditorHelp::_goto_desc(const String& p_class,bool p_update_history,int p_v
class_desc->pop();
class_desc->add_newline();
+ class_desc->add_newline();
}
@@ -823,6 +826,7 @@ Error EditorHelp::_goto_desc(const String& p_class,bool p_update_history,int p_v
class_desc->pop();
class_desc->add_newline();
+ class_desc->add_newline();
}
@@ -830,6 +834,7 @@ Error EditorHelp::_goto_desc(const String& p_class,bool p_update_history,int p_v
if (cd.description!="") {
description_line=class_desc->get_line_count()-2;
+
class_desc->push_color(EditorSettings::get_singleton()->get("text_editor/keyword_color"));
class_desc->push_font(doc_title_font);
class_desc->add_text("Description:");
@@ -837,10 +842,10 @@ Error EditorHelp::_goto_desc(const String& p_class,bool p_update_history,int p_v
class_desc->pop();
class_desc->add_newline();
- class_desc->add_newline();
_add_text(cd.description);
class_desc->add_newline();
class_desc->add_newline();
+ class_desc->add_newline();
}
if (method_descr) {
@@ -853,12 +858,16 @@ Error EditorHelp::_goto_desc(const String& p_class,bool p_update_history,int p_v
class_desc->add_newline();
class_desc->add_newline();
+ class_desc->push_indent(1);
for(int i=0;i<cd.methods.size();i++) {
method_line[cd.methods[i].name]=class_desc->get_line_count()-2;
+ if( cd.methods[i].description != "") {
+ class_desc->add_newline();
+ }
class_desc->push_font(doc_code_font);
_add_type(cd.methods[i].return_type);
@@ -899,9 +908,12 @@ Error EditorHelp::_goto_desc(const String& p_class,bool p_update_history,int p_v
class_desc->pop();
- class_desc->add_newline();
- class_desc->add_newline();
- _add_text(cd.methods[i].description);
+ if( cd.methods[i].description != "") {
+ class_desc->add_text(" ");
+ _add_text(cd.methods[i].description);
+ class_desc->add_newline();
+ class_desc->add_newline();
+ }
class_desc->add_newline();
class_desc->add_newline();
@@ -1392,6 +1404,8 @@ EditorHelp::EditorHelp(EditorNode *p_editor) {
PanelContainer *pc = memnew( PanelContainer );
Ref<StyleBoxFlat> style( memnew( StyleBoxFlat ) );
style->set_bg_color( EditorSettings::get_singleton()->get("text_editor/background_color") );
+ style->set_default_margin(MARGIN_LEFT,20);
+ style->set_default_margin(MARGIN_TOP,20);
pc->add_style_override("panel", style); //get_stylebox("normal","TextEdit"));
h_split->add_child(pc);
class_desc = memnew( RichTextLabel );
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp
index 4f5755bd3d..34e2510791 100644
--- a/tools/editor/editor_node.cpp
+++ b/tools/editor/editor_node.cpp
@@ -976,6 +976,7 @@ void EditorNode::_save_scene(String p_file) {
//EditorFileSystem::get_singleton()->update_file(p_file,sdata->get_type());
set_current_version(editor_data.get_undo_redo().get_version());
_update_title();
+ _update_scene_tabs();
} else {
_dialog_display_file_error(p_file,err);
@@ -1108,6 +1109,11 @@ void EditorNode::_dialog_action(String p_file) {
push_item(res.operator->() );
} break;
+ case FILE_NEW_INHERITED_SCENE: {
+
+
+ load_scene(p_file,false,true);
+ } break;
case FILE_OPEN_SCENE: {
@@ -1394,7 +1400,6 @@ void EditorNode::_dialog_action(String p_file) {
} break;
default: { //save scene?
-
if (file->get_mode()==FileDialog::MODE_SAVE_FILE) {
//_save_scene(p_file);
@@ -1931,6 +1936,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
} break;
+ case FILE_NEW_INHERITED_SCENE:
case FILE_OPEN_SCENE: {
@@ -1951,7 +1957,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
if (scene) {
file->set_current_path(scene->get_filename());
};
- file->set_title("Open Scene");
+ file->set_title(p_option==FILE_OPEN_SCENE?"Open Scene":"Open Base Scene");
file->popup_centered_ratio();
} break;
@@ -3312,7 +3318,7 @@ void EditorNode::fix_dependencies(const String& p_for_file) {
dependency_fixer->edit(p_for_file);
}
-Error EditorNode::load_scene(const String& p_scene, bool p_ignore_broken_deps) {
+Error EditorNode::load_scene(const String& p_scene, bool p_ignore_broken_deps,bool p_set_inherited) {
if (!is_inside_tree()) {
defer_load_scene = p_scene;
@@ -3442,6 +3448,16 @@ Error EditorNode::load_scene(const String& p_scene, bool p_ignore_broken_deps) {
}
*/
+ if (p_set_inherited) {
+ Ref<SceneState> state = sdata->get_state();
+ state->set_path(lpath);
+ new_scene->set_scene_inherited_state(state);
+ new_scene->set_filename(String());
+ if (new_scene->get_scene_instance_state().is_valid())
+ new_scene->get_scene_instance_state()->set_path(String());
+ }
+
+
set_edited_scene(new_scene);
_get_scene_metadata();
/*
@@ -3918,6 +3934,7 @@ void EditorNode::_bind_methods() {
ObjectTypeDB::bind_method("set_current_scene",&EditorNode::set_current_scene);
ObjectTypeDB::bind_method("set_current_version",&EditorNode::set_current_version);
ObjectTypeDB::bind_method("_scene_tab_changed",&EditorNode::_scene_tab_changed);
+ ObjectTypeDB::bind_method("_scene_tab_closed",&EditorNode::_scene_tab_closed);
ObjectTypeDB::bind_method("_scene_tab_script_edited",&EditorNode::_scene_tab_script_edited);
ObjectTypeDB::bind_method("_set_main_scene_state",&EditorNode::_set_main_scene_state);
ObjectTypeDB::bind_method("_update_scene_tabs",&EditorNode::_update_scene_tabs);
@@ -4372,6 +4389,17 @@ void EditorNode::_scene_tab_script_edited(int p_tab) {
edit_resource(script);
}
+void EditorNode::_scene_tab_closed(int p_tab) {
+ set_current_scene(p_tab);
+ bool p_confirmed = true;
+ if (unsaved_cache)
+ p_confirmed = false;
+
+ _menu_option_confirm(FILE_CLOSE, p_confirmed);
+ _update_scene_tabs();
+}
+
+
void EditorNode::_scene_tab_changed(int p_tab) {
@@ -4404,6 +4432,7 @@ void EditorNode::_scene_tab_changed(int p_tab) {
EditorNode::EditorNode() {
EditorHelp::generate_doc(); //before any editor classes are crated
+ SceneState::set_disable_placeholders(true);
InputDefault *id = Input::get_singleton()->cast_to<InputDefault>();
@@ -4538,8 +4567,10 @@ EditorNode::EditorNode() {
scene_tabs=memnew( Tabs );
scene_tabs->add_tab("unsaved");
scene_tabs->set_tab_align(Tabs::ALIGN_CENTER);
+ scene_tabs->set_tab_close_display_policy(Tabs::SHOW_HOVER);
scene_tabs->connect("tab_changed",this,"_scene_tab_changed");
scene_tabs->connect("right_button_pressed",this,"_scene_tab_script_edited");
+ scene_tabs->connect("tab_close", this, "_scene_tab_closed");
top_dark_vb->add_child(scene_tabs);
//left
left_l_hsplit = memnew( HSplitContainer );
@@ -4676,6 +4707,7 @@ EditorNode::EditorNode() {
main_editor_tabs = memnew( Tabs );
main_editor_tabs->connect("tab_changed",this,"_editor_select");
+ main_editor_tabs->set_tab_close_display_policy(Tabs::SHOW_NEVER);
HBoxContainer *srth = memnew( HBoxContainer );
srt->add_child( srth );
Control *tec = memnew( Control );
@@ -4794,6 +4826,7 @@ EditorNode::EditorNode() {
file_menu->set_tooltip("Operations with scene files.");
p=file_menu->get_popup();
p->add_item("New Scene",FILE_NEW_SCENE);
+ p->add_item("New Inherited Scene..",FILE_NEW_INHERITED_SCENE);
p->add_item("Open Scene..",FILE_OPEN_SCENE,KEY_MASK_CMD+KEY_O);
p->add_separator();
p->add_item("Save Scene",FILE_SAVE_SCENE,KEY_MASK_CMD+KEY_S);
diff --git a/tools/editor/editor_node.h b/tools/editor/editor_node.h
index 53e16d9c58..978e8390dc 100644
--- a/tools/editor/editor_node.h
+++ b/tools/editor/editor_node.h
@@ -107,6 +107,7 @@ class EditorNode : public Node {
enum MenuOptions {
FILE_NEW_SCENE,
+ FILE_NEW_INHERITED_SCENE,
FILE_OPEN_SCENE,
FILE_SAVE_SCENE,
FILE_SAVE_AS_SCENE,
@@ -500,6 +501,7 @@ class EditorNode : public Node {
void _dock_split_dragged(int ofs);
void _dock_popup_exit();
void _scene_tab_changed(int p_tab);
+ void _scene_tab_closed(int p_tab);
void _scene_tab_script_edited(int p_tab);
Dictionary _get_main_scene_state();
@@ -565,7 +567,7 @@ public:
void fix_dependencies(const String& p_for_file);
void clear_scene() { _cleanup_scene(); }
- Error load_scene(const String& p_scene,bool p_ignore_broken_deps=false);
+ Error load_scene(const String& p_scene, bool p_ignore_broken_deps=false, bool p_set_inherited=false);
Error load_resource(const String& p_scene);
bool is_scene_open(const String& p_path);
diff --git a/tools/editor/editor_plugin.cpp b/tools/editor/editor_plugin.cpp
index 04c34d9a88..7417d707bb 100644
--- a/tools/editor/editor_plugin.cpp
+++ b/tools/editor/editor_plugin.cpp
@@ -74,6 +74,7 @@ void EditorPlugin::add_custom_control(CustomControlContainer p_location,Control
case CONTAINER_CANVAS_EDITOR_SIDE: {
CanvasItemEditor::get_singleton()->get_palette_split()->add_child(p_control);
+ CanvasItemEditor::get_singleton()->get_palette_split()->move_child(p_control,0);
} break;
case CONTAINER_CANVAS_EDITOR_BOTTOM: {
diff --git a/tools/editor/editor_settings.cpp b/tools/editor/editor_settings.cpp
index a771893bdd..651b30c724 100644
--- a/tools/editor/editor_settings.cpp
+++ b/tools/editor/editor_settings.cpp
@@ -474,6 +474,7 @@ void EditorSettings::_load_defaults() {
set("scenetree_editor/duplicate_node_name_num_separator",0);
hints["scenetree_editor/duplicate_node_name_num_separator"]=PropertyInfo(Variant::INT,"scenetree_editor/duplicate_node_name_num_separator",PROPERTY_HINT_ENUM, "None,Space,Underscore,Dash");
+ set("gridmap_editor/pick_distance", 5000.0);
set("3d_editor/default_fov",45.0);
set("3d_editor/default_z_near",0.1);
diff --git a/tools/editor/io_plugins/editor_sample_import_plugin.cpp b/tools/editor/io_plugins/editor_sample_import_plugin.cpp
index 9491f957c3..9298b35b3b 100644
--- a/tools/editor/io_plugins/editor_sample_import_plugin.cpp
+++ b/tools/editor/io_plugins/editor_sample_import_plugin.cpp
@@ -710,7 +710,7 @@ void EditorSampleImportPlugin::_compress_ima_adpcm(const Vector<float>& p_data,D
*(out++) =0;
for (i=0;i<datalen;i++) {
- int step,diff,vpdiff,signed_nibble,p,mask;
+ int step,diff,vpdiff,mask;
uint8_t nibble;
int16_t xm_sample;
diff --git a/tools/editor/plugins/canvas_item_editor_plugin.cpp b/tools/editor/plugins/canvas_item_editor_plugin.cpp
index 8fc2945450..d318f6f6fa 100644
--- a/tools/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -144,6 +144,9 @@ void CanvasItemEditor::_unhandled_key_input(const InputEvent& p_ev) {
if (!is_visible())
return;
+ if (p_ev.key.mod.control)
+ // prevent to change tool mode when control key is pressed
+ return;
if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode==KEY_Q)
_tool_select(TOOL_SELECT);
if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode==KEY_W)
@@ -1281,7 +1284,7 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
if (p_event.type==InputEvent::MOUSE_MOTION) {
- if (!viewport->has_focus())
+ if (!viewport->has_focus() && (!get_focus_owner() || !get_focus_owner()->is_text_field()))
viewport->call_deferred("grab_focus");
const InputEventMouseMotion &m=p_event.mouse_motion;
diff --git a/tools/editor/plugins/editor_preview_plugins.cpp b/tools/editor/plugins/editor_preview_plugins.cpp
index a77ba9a605..c2b3ecfcda 100644
--- a/tools/editor/plugins/editor_preview_plugins.cpp
+++ b/tools/editor/plugins/editor_preview_plugins.cpp
@@ -25,7 +25,7 @@ Ref<Texture> EditorTexturePreviewPlugin::generate(const RES& p_from) {
if (img.is_compressed()) {
if (img.decompress()!=OK)
return Ref<Texture>();
- } else if (img.get_format()!=Image::FORMAT_RGB && img.get_format()!=Image::FORMAT_RGB) {
+ } else if (img.get_format()!=Image::FORMAT_RGB && img.get_format()!=Image::FORMAT_RGBA) {
img.convert(Image::FORMAT_RGBA);
}
diff --git a/tools/editor/plugins/shader_graph_editor_plugin.cpp b/tools/editor/plugins/shader_graph_editor_plugin.cpp
index 03fcbffa24..684e7e32ef 100644
--- a/tools/editor/plugins/shader_graph_editor_plugin.cpp
+++ b/tools/editor/plugins/shader_graph_editor_plugin.cpp
@@ -29,6 +29,7 @@
#include "shader_graph_editor_plugin.h"
+#include "scene/gui/check_box.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/panel.h"
#include "spatial_editor_plugin.h"
@@ -454,43 +455,43 @@ void GraphCurveMapEdit::_plot_curve(const Vector2& p_a,const Vector2& p_b,const
d3 = d * d * d;
/* construct a temporary matrix for determining the forward differencing deltas */
- tmp2[0][0] = 0; tmp2[0][1] = 0; tmp2[0][2] = 0; tmp2[0][3] = 1;
- tmp2[1][0] = d3; tmp2[1][1] = d2; tmp2[1][2] = d; tmp2[1][3] = 0;
- tmp2[2][0] = 6*d3; tmp2[2][1] = 2*d2; tmp2[2][2] = 0; tmp2[2][3] = 0;
- tmp2[3][0] = 6*d3; tmp2[3][1] = 0; tmp2[3][2] = 0; tmp2[3][3] = 0;
+ tmp2[0][0] = 0; tmp2[0][1] = 0; tmp2[0][2] = 0; tmp2[0][3] = 1;
+ tmp2[1][0] = d3; tmp2[1][1] = d2; tmp2[1][2] = d; tmp2[1][3] = 0;
+ tmp2[2][0] = 6*d3; tmp2[2][1] = 2*d2; tmp2[2][2] = 0; tmp2[2][3] = 0;
+ tmp2[3][0] = 6*d3; tmp2[3][1] = 0; tmp2[3][2] = 0; tmp2[3][3] = 0;
/* compose the basis and geometry matrices */
static const float CR_basis[4][4] =
{
- { -0.5, 1.5, -1.5, 0.5 },
- { 1.0, -2.5, 2.0, -0.5 },
- { -0.5, 0.0, 0.5, 0.0 },
- { 0.0, 1.0, 0.0, 0.0 },
+ { -0.5, 1.5, -1.5, 0.5 },
+ { 1.0, -2.5, 2.0, -0.5 },
+ { -0.5, 0.0, 0.5, 0.0 },
+ { 0.0, 1.0, 0.0, 0.0 },
};
for (i = 0; i < 4; i++)
- {
- for (j = 0; j < 4; j++)
+ {
+ for (j = 0; j < 4; j++)
{
- tmp1[i][j] = (CR_basis[i][0] * geometry[0][j] +
- CR_basis[i][1] * geometry[1][j] +
- CR_basis[i][2] * geometry[2][j] +
- CR_basis[i][3] * geometry[3][j]);
+ tmp1[i][j] = (CR_basis[i][0] * geometry[0][j] +
+ CR_basis[i][1] * geometry[1][j] +
+ CR_basis[i][2] * geometry[2][j] +
+ CR_basis[i][3] * geometry[3][j]);
}
- }
+ }
/* compose the above results to get the deltas matrix */
for (i = 0; i < 4; i++)
- {
- for (j = 0; j < 4; j++)
+ {
+ for (j = 0; j < 4; j++)
{
- deltas[i][j] = (tmp2[i][0] * tmp1[0][j] +
- tmp2[i][1] * tmp1[1][j] +
- tmp2[i][2] * tmp1[2][j] +
- tmp2[i][3] * tmp1[3][j]);
+ deltas[i][j] = (tmp2[i][0] * tmp1[0][j] +
+ tmp2[i][1] * tmp1[1][j] +
+ tmp2[i][2] * tmp1[2][j] +
+ tmp2[i][3] * tmp1[3][j]);
}
- }
+ }
/* extract the x deltas */
@@ -509,15 +510,15 @@ void GraphCurveMapEdit::_plot_curve(const Vector2& p_a,const Vector2& p_b,const
lastx = CLAMP (x, 0, xmax);
lasty = CLAMP (y, 0, ymax);
-/* if (fix255)
- {
- cd->curve[cd->outline][lastx] = lasty;
- }
- else
- {
- cd->curve_ptr[cd->outline][lastx] = lasty;
- if(gb_debug) printf("bender_plot_curve xmax:%d ymax:%d\n", (int)xmax, (int)ymax);
- }
+ /* if (fix255)
+ {
+ cd->curve[cd->outline][lastx] = lasty;
+ }
+ else
+ {
+ cd->curve_ptr[cd->outline][lastx] = lasty;
+ if(gb_debug) printf("bender_plot_curve xmax:%d ymax:%d\n", (int)xmax, (int)ymax);
+ }
*/
/* loop over the curve */
for (i = 0; i < ntimes; i++)
@@ -590,9 +591,9 @@ void GraphCurveMapEdit::_notification(int p_what){
}
/*if (i==-1 && prev.offset==next.offset) {
- prev=next;
- continue;
- }*/
+ prev=next;
+ continue;
+ }*/
_plot_curve(prev2,prev,next,next2);
@@ -608,10 +609,10 @@ void GraphCurveMapEdit::_notification(int p_what){
draw_rect(Rect2( Vector2(points[i].offset,1.0-points[i].height)*get_size()-Vector2(2,2),Vector2(5,5)),col);
}
-/* if (grabbed!=-1) {
+ /* if (grabbed!=-1) {
- draw_rect(Rect2(total_w+3,0,h,h),points[grabbed].color);
- }
+ draw_rect(Rect2(total_w+3,0,h,h),points[grabbed].color);
+ }
*/
if (has_focus()) {
@@ -840,6 +841,7 @@ void ShaderGraphView::_xform_input_changed(int p_id, Node *p_button){
ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
ped_popup->set_size(tb->get_size());
edited_id=p_id;
+ edited_def=-1;
ped_popup->edit(NULL,"",Variant::TRANSFORM,graph->xform_input_node_get_value(type,p_id),PROPERTY_HINT_NONE,"");
ped_popup->popup();
@@ -850,6 +852,7 @@ void ShaderGraphView::_xform_const_changed(int p_id, Node *p_button){
ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
ped_popup->set_size(tb->get_size());
edited_id=p_id;
+ edited_def=-1;
ped_popup->edit(NULL,"",Variant::TRANSFORM,graph->xform_const_node_get_value(type,p_id),PROPERTY_HINT_NONE,"");
ped_popup->popup();
@@ -879,6 +882,35 @@ void ShaderGraphView::_cube_input_change(int p_id){
void ShaderGraphView::_variant_edited() {
+ if (edited_def != -1) {
+
+ Variant v = ped_popup->get_variant();
+ Variant v2 = graph->default_get_value(type,edited_id,edited_def);
+ if (v2.get_type() == Variant::NIL)
+ switch (v.get_type()) {
+ case Variant::VECTOR3:
+ v2=Vector3();
+ break;
+ case Variant::REAL:
+ v2=0.0;
+ break;
+ case Variant::TRANSFORM:
+ v2=Transform();
+ break;
+ case Variant::COLOR:
+ v2=Color();
+ break;
+ }
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change default value");
+ ur->add_do_method(graph.ptr(),"default_set_value",type,edited_id,edited_def, v);
+ ur->add_undo_method(graph.ptr(),"default_set_value",type,edited_id,edited_def, v2);
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ ur->commit_action();
+ return;
+ }
+
if (graph->node_get_type(type,edited_id)==ShaderGraph::NODE_XFORM_CONST) {
UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
@@ -1043,6 +1075,7 @@ void ShaderGraphView::_tex_edited(int p_id,Node* p_button) {
ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
ped_popup->set_size(tb->get_size());
edited_id=p_id;
+ edited_def=-1;
ped_popup->edit(NULL,"",Variant::OBJECT,graph->texture_input_node_get_value(type,p_id),PROPERTY_HINT_RESOURCE_TYPE,"Texture");
}
@@ -1052,6 +1085,7 @@ void ShaderGraphView::_cube_edited(int p_id,Node* p_button) {
ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
ped_popup->set_size(tb->get_size());
edited_id=p_id;
+ edited_def=-1;
ped_popup->edit(NULL,"",Variant::OBJECT,graph->cubemap_input_node_get_value(type,p_id),PROPERTY_HINT_RESOURCE_TYPE,"CubeMap");
}
@@ -1156,14 +1190,24 @@ void ShaderGraphView::_node_removed(int p_id) {
}
+void ShaderGraphView::_begin_node_move()
+{
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Move Shader Graph Node");
+}
+
void ShaderGraphView::_node_moved(const Vector2& p_from, const Vector2& p_to,int p_id) {
ERR_FAIL_COND(!node_map.has(p_id));
UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- ur->create_action("Move Shader Graph Node");
ur->add_do_method(this,"_move_node",p_id,p_to);
ur->add_undo_method(this,"_move_node",p_id,p_from);
+}
+
+void ShaderGraphView::_end_node_move()
+{
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
ur->commit_action();
}
@@ -1174,860 +1218,1244 @@ void ShaderGraphView::_move_node(int p_id,const Vector2& p_to) {
graph->node_set_pos(type,p_id,p_to);
}
+void ShaderGraphView::_duplicate_nodes_request()
+{
+ Array s_id;
+
+ for(Map<int,GraphNode*>::Element *E=node_map.front();E;E=E->next()) {
+ ShaderGraph::NodeType t=graph->node_get_type(type, E->key());
+ if (t==ShaderGraph::NODE_OUTPUT || t==ShaderGraph::NODE_INPUT)
+ continue;
+ GraphNode *gn = E->get();
+ if (gn && gn->is_selected())
+ s_id.push_back(E->key());
+ }
-void ShaderGraphView::_create_node(int p_id) {
-
-
- GraphNode *gn = memnew( GraphNode );
- gn->set_show_close_button(true);
- Color typecol[4]={
- Color(0.9,0.4,1),
- Color(0.8,1,0.2),
- Color(1,0.2,0.2),
- Color(0,1,1)
- };
-
-
- switch(graph->node_get_type(type,p_id)) {
-
- case ShaderGraph::NODE_INPUT: {
+ if (s_id.size()==0)
+ return;
- gn->set_title("Input");
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Duplicate Graph Node(s)");
+ ur->add_do_method(this,"_duplicate_nodes",s_id);
+ List<int> n_ids = graph->generate_ids(type, s_id.size());
+ for (List<int>::Element *E=n_ids.front();E;E=E->next())
+ ur->add_undo_method(graph.ptr(),"node_remove",type,E->get());
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ ur->commit_action();
- List<ShaderGraph::SlotInfo> si;
- ShaderGraph::get_input_output_node_slot_info(graph->get_mode(),type,&si);
+}
- int idx=0;
- for (List<ShaderGraph::SlotInfo>::Element *E=si.front();E;E=E->next()) {
- ShaderGraph::SlotInfo& s=E->get();
- if (s.dir==ShaderGraph::SLOT_IN) {
+void ShaderGraphView::_duplicate_nodes(const Array &p_nodes)
+{
+ List<int> n = List<int>();
+ for (int i=0; i<p_nodes.size();i++)
+ n.push_back(p_nodes.get(i));
+ graph->duplicate_nodes(type, n);
+ call_deferred("_update_graph");
+}
- Label *l= memnew( Label );
- l->set_text(s.name);
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
- gn->set_slot(idx,false,0,Color(),true,s.type,typecol[s.type]);
- idx++;
- }
- }
+void ShaderGraphView::_delete_nodes_request()
+{
+ List<int> s_id=List<int>();
+
+ for(Map<int,GraphNode*>::Element *E=node_map.front();E;E=E->next()) {
+ ShaderGraph::NodeType t=graph->node_get_type(type, E->key());
+ if (t==ShaderGraph::NODE_OUTPUT)
+ continue;
+ GraphNode *gn = E->get();
+ if (gn && gn->is_selected())
+ s_id.push_back(E->key());
+ }
- } break; // all inputs (case Shader type dependent)
- case ShaderGraph::NODE_SCALAR_CONST: {
- gn->set_title("Scalar");
- SpinBox *sb = memnew( SpinBox );
- sb->set_min(-100000);
- sb->set_max(100000);
- sb->set_step(0.001);
- sb->set_val(graph->scalar_const_node_get_value(type,p_id));
- sb->connect("value_changed",this,"_scalar_const_changed",varray(p_id));
- gn->add_child(sb);
- gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
- } break; //scalar constant
- case ShaderGraph::NODE_VEC_CONST: {
-
- gn->set_title("Vector");
- Array v3p(true);
- for(int i=0;i<3;i++) {
- HBoxContainer *hbc = memnew( HBoxContainer );
- Label *l = memnew( Label );
- l->set_text(String::chr('X'+i));
- hbc->add_child(l);
- SpinBox *sb = memnew( SpinBox );
- sb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- sb->set_min(-100000);
- sb->set_max(100000);
- sb->set_step(0.001);
- sb->set_val(graph->vec_const_node_get_value(type,p_id)[i]);
- sb->connect("value_changed",this,"_vec_const_changed",varray(p_id,v3p));
- v3p.push_back(sb);
- hbc->add_child(sb);
- gn->add_child(hbc);
- }
- gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ if (s_id.size()==0)
+ return;
- } break; //vec3 constant
- case ShaderGraph::NODE_RGB_CONST: {
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Delete Shader Graph Node(s)");
- gn->set_title("Color");
- ColorPickerButton *cpb = memnew( ColorPickerButton );
- cpb->set_color(graph->rgb_const_node_get_value(type,p_id));
- cpb->connect("color_changed",this,"_rgb_const_changed",varray(p_id));
- gn->add_child(cpb);
- Label *l = memnew( Label );
- l->set_text("RGB");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
- l = memnew( Label );
- l->set_text("Alpha");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
-
- gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
- } break; //rgb constant (shows a color picker instead)
- case ShaderGraph::NODE_XFORM_CONST: {
- gn->set_title("XForm");
- ToolButton *edit = memnew( ToolButton );
- edit->set_text("edit..");
- edit->connect("pressed",this,"_xform_const_changed",varray(p_id,edit));
- gn->add_child(edit);
- gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
-
- } break; // 4x4 matrix constant
- case ShaderGraph::NODE_TIME: {
-
- gn->set_title("Time");
- Label *l = memnew( Label );
- l->set_text("(s)");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
- gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ for (List<int>::Element *N=s_id.front();N;N=N->next()) {
+ ur->add_do_method(graph.ptr(),"node_remove",type,N->get());
+ ur->add_undo_method(graph.ptr(),"node_add",type,graph->node_get_type(type,N->get()),N->get());
+ ur->add_undo_method(graph.ptr(),"node_set_state",type,N->get(),graph->node_get_state(type,N->get()));
+ List<ShaderGraph::Connection> conns;
- } break; // time in seconds
- case ShaderGraph::NODE_SCREEN_TEX: {
+ graph->get_node_connections(type,&conns);
+ for(List<ShaderGraph::Connection>::Element *E=conns.front();E;E=E->next()) {
- gn->set_title("ScreenTex");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("UV")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("RGB")));
- gn->add_child(hbc);
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
-
- } break; // screen texture sampler (takes UV) (only usable in fragment case Shader)
- case ShaderGraph::NODE_SCALAR_OP: {
-
- gn->set_title("ScalarOp");
- static const char* op_name[ShaderGraph::SCALAR_MAX_OP]={
- "Add",
- "Sub",
- "Mul",
- "Div",
- "Mod",
- "Pow",
- "Max",
- "Min",
- "Atan2"
- };
-
- OptionButton *ob = memnew( OptionButton );
- for(int i=0;i<ShaderGraph::SCALAR_MAX_OP;i++) {
-
- ob->add_item(op_name[i],i);
+ if (E->get().dst_id==N->get() || E->get().src_id==N->get()) {
+ ur->add_undo_method(graph.ptr(),"connect_node",type,E->get().src_id,E->get().src_slot,E->get().dst_id,E->get().dst_slot);
}
+ }
+ }
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ ur->commit_action();
- ob->select(graph->scalar_op_node_get_op(type,p_id));
- ob->connect("item_selected",this,"_scalar_op_changed",varray(p_id));
- gn->add_child(ob);
-
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("a")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("out")));
- gn->add_child(hbc);
- gn->add_child( memnew(Label("b")));
-
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
-
-
- } break; // scalar vs scalar op (mul: { } break; add: { } break; div: { } break; etc)
- case ShaderGraph::NODE_VEC_OP: {
-
- gn->set_title("VecOp");
- static const char* op_name[ShaderGraph::VEC_MAX_OP]={
- "Add",
- "Sub",
- "Mul",
- "Div",
- "Mod",
- "Pow",
- "Max",
- "Min",
- "Cross"
- };
-
- OptionButton *ob = memnew( OptionButton );
- for(int i=0;i<ShaderGraph::VEC_MAX_OP;i++) {
-
- ob->add_item(op_name[i],i);
- }
+}
- ob->select(graph->vec_op_node_get_op(type,p_id));
- ob->connect("item_selected",this,"_vec_op_changed",varray(p_id));
- gn->add_child(ob);
+void ShaderGraphView::_default_changed(int p_id, Node *p_button, int p_param, int v_type, String p_hint)
+{
+ ToolButton *tb = p_button->cast_to<ToolButton>();
+ ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
+ ped_popup->set_size(tb->get_size());
+ edited_id=p_id;
+ edited_def=p_param;
+ Variant::Type vt = (Variant::Type)v_type;
+ Variant v = graph->default_get_value(type,p_id,edited_def);
+ int h=PROPERTY_HINT_NONE;
+ if (v.get_type() == Variant::NIL)
+ switch (vt) {
+ case Variant::VECTOR3:
+ v=Vector3();
+ break;
+ case Variant::REAL:
+ h=PROPERTY_HINT_RANGE;
+ v=0.0;
+ break;
+ case Variant::TRANSFORM:
+ v=Transform();
+ break;
+ case Variant::COLOR:
+ h=PROPERTY_HINT_COLOR_NO_ALPHA;
+ v=Color();
+ break;
+ }
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("a")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("out")));
- gn->add_child(hbc);
- gn->add_child( memnew(Label("b")));
+ ped_popup->edit(NULL,"",vt,v,h,p_hint);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ ped_popup->popup();
+}
+ToolButton *ShaderGraphView::make_label(String text, Variant::Type v_type) {
+ ToolButton *l = memnew( ToolButton );
+ l->set_text(text);
+ l->set_text_align(ToolButton::ALIGN_LEFT);
+ l->add_style_override("hover", l->get_stylebox("normal", "ToolButton"));
+ l->add_style_override("pressed", l->get_stylebox("normal", "ToolButton"));
+ l->add_style_override("focus", l->get_stylebox("normal", "ToolButton"));
+ switch (v_type) {
+ case Variant::REAL:
+ l->set_icon(ped_popup->get_icon("Real", "EditorIcons"));
+ break;
+ case Variant::VECTOR3:
+ l->set_icon(ped_popup->get_icon("Vector", "EditorIcons"));
+ break;
+ case Variant::TRANSFORM:
+ l->set_icon(ped_popup->get_icon("Matrix", "EditorIcons"));
+ break;
+ case Variant::COLOR:
+ l->set_icon(ped_popup->get_icon("Color", "EditorIcons"));
+ }
+ return l;
+}
- } break; // vec3 vs vec3 op (mul: { } break;ad: { } break;div: { } break;crossprod: { } break;etc)
- case ShaderGraph::NODE_VEC_SCALAR_OP: {
+ToolButton *ShaderGraphView::make_editor(String text,GraphNode* gn,int p_id,int param,Variant::Type v_type, String p_hint) {
+ ToolButton *edit = memnew( ToolButton );
+ edit->set_text(text);
+ edit->set_text_align(ToolButton::ALIGN_LEFT);
+ edit->set_flat(false);
+ edit->add_style_override("normal", gn->get_stylebox("defaultframe", "GraphNode"));
+ edit->add_style_override("hover", gn->get_stylebox("defaultframe", "GraphNode"));
+ edit->add_style_override("pressed", gn->get_stylebox("defaultframe", "GraphNode"));
+ edit->add_style_override("focus", gn->get_stylebox("defaultfocus", "GraphNode"));
+ edit->connect("pressed",this,"_default_changed",varray(p_id,edit,param,v_type,p_hint));
+
+ switch (v_type) {
+ case Variant::REAL:
+ edit->set_icon(ped_popup->get_icon("Real", "EditorIcons"));
+ break;
+ case Variant::VECTOR3:
+ edit->set_icon(ped_popup->get_icon("Vector", "EditorIcons"));
+ break;
+ case Variant::TRANSFORM:
+ edit->set_icon(ped_popup->get_icon("Matrix", "EditorIcons"));
+ break;
+ case Variant::COLOR:
+ Image icon_color = Image(15,15,false,Image::FORMAT_RGB);
+ Color c = graph->default_get_value(type,p_id,param);
+ for (int x=1;x<14;x++)
+ for (int y=1;y<14;y++)
+ icon_color.put_pixel(x,y,c);
+ Ref<ImageTexture> t;
+ t.instance();
+ t->create_from_image(icon_color);
+ edit->set_icon(t);
+ break;
+ }
+ return edit;
+}
- gn->set_title("VecScalarOp");
- static const char* op_name[ShaderGraph::VEC_SCALAR_MAX_OP]={
- "Mul",
- "Div",
- "Pow",
- };
+void ShaderGraphView::_create_node(int p_id) {
- OptionButton *ob = memnew( OptionButton );
- for(int i=0;i<ShaderGraph::VEC_SCALAR_MAX_OP;i++) {
- ob->add_item(op_name[i],i);
- }
+ GraphNode *gn = memnew( GraphNode );
+ gn->set_show_close_button(true);
+ Color typecol[4]={
+ Color(0.9,0.4,1),
+ Color(0.8,1,0.2),
+ Color(1,0.2,0.2),
+ Color(0,1,1)
+ };
- ob->select(graph->vec_scalar_op_node_get_op(type,p_id));
- ob->connect("item_selected",this,"_vec_scalar_op_changed",varray(p_id));
- gn->add_child(ob);
+ const String hint_spin = "-65536,65535,0.001";
+ const String hint_slider = "0.0,1.0,0.01,slider";
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("a")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("out")));
- gn->add_child(hbc);
- gn->add_child( memnew(Label("b")));
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+ switch(graph->node_get_type(type,p_id)) {
+ case ShaderGraph::NODE_INPUT: {
- } break; // vec3 vs scalar op (mul: { } break; add: { } break; div: { } break; etc)
- case ShaderGraph::NODE_RGB_OP: {
+ gn->set_title("Input");
- gn->set_title("RGB Op");
- static const char* op_name[ShaderGraph::RGB_MAX_OP]={
- "Screen",
- "Difference",
- "Darken",
- "Lighten",
- "Overlay",
- "Dodge",
- "Burn",
- "SoftLight",
- "HardLight"
- };
+ List<ShaderGraph::SlotInfo> si;
+ ShaderGraph::get_input_output_node_slot_info(graph->get_mode(),type,&si);
- OptionButton *ob = memnew( OptionButton );
- for(int i=0;i<ShaderGraph::RGB_MAX_OP;i++) {
+ int idx=0;
+ for (List<ShaderGraph::SlotInfo>::Element *E=si.front();E;E=E->next()) {
+ ShaderGraph::SlotInfo& s=E->get();
+ if (s.dir==ShaderGraph::SLOT_IN) {
- ob->add_item(op_name[i],i);
+ Label *l= memnew( Label );
+ l->set_text(s.name);
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+ gn->set_slot(idx,false,0,Color(),true,s.type,typecol[s.type]);
+ idx++;
}
+ }
- ob->select(graph->rgb_op_node_get_op(type,p_id));
- ob->connect("item_selected",this,"_rgb_op_changed",varray(p_id));
- gn->add_child(ob);
-
+ } break; // all inputs (case Shader type dependent)
+ case ShaderGraph::NODE_SCALAR_CONST: {
+ gn->set_title("Scalar");
+ SpinBox *sb = memnew( SpinBox );
+ sb->set_min(-100000);
+ sb->set_max(100000);
+ sb->set_step(0.001);
+ sb->set_val(graph->scalar_const_node_get_value(type,p_id));
+ sb->connect("value_changed",this,"_scalar_const_changed",varray(p_id));
+ gn->add_child(sb);
+ gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; //scalar constant
+ case ShaderGraph::NODE_VEC_CONST: {
+
+ gn->set_title("Vector");
+ Array v3p(true);
+ for(int i=0;i<3;i++) {
HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("a")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("out")));
+ Label *l = memnew( Label );
+ l->set_text(String::chr('X'+i));
+ hbc->add_child(l);
+ SpinBox *sb = memnew( SpinBox );
+ sb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ sb->set_min(-100000);
+ sb->set_max(100000);
+ sb->set_step(0.001);
+ sb->set_val(graph->vec_const_node_get_value(type,p_id)[i]);
+ sb->connect("value_changed",this,"_vec_const_changed",varray(p_id,v3p));
+ v3p.push_back(sb);
+ hbc->add_child(sb);
gn->add_child(hbc);
- gn->add_child( memnew(Label("b")));
+ }
+ gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+
+ } break; //vec3 constant
+ case ShaderGraph::NODE_RGB_CONST: {
+
+ gn->set_title("Color");
+ ColorPickerButton *cpb = memnew( ColorPickerButton );
+ cpb->set_color(graph->rgb_const_node_get_value(type,p_id));
+ cpb->connect("color_changed",this,"_rgb_const_changed",varray(p_id));
+ gn->add_child(cpb);
+ Label *l = memnew( Label );
+ l->set_text("RGB");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+ l = memnew( Label );
+ l->set_text("Alpha");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; //rgb constant (shows a color picker instead)
+ case ShaderGraph::NODE_XFORM_CONST: {
+ gn->set_title("XForm");
+ ToolButton *edit = memnew( ToolButton );
+ edit->set_text("edit..");
+ edit->connect("pressed",this,"_xform_const_changed",varray(p_id,edit));
+ gn->add_child(edit);
+ gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
+
+ } break; // 4x4 matrix constant
+ case ShaderGraph::NODE_TIME: {
+
+ gn->set_title("Time");
+ Label *l = memnew( Label );
+ l->set_text("(s)");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+ gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; // time in seconds
+ case ShaderGraph::NODE_SCREEN_TEX: {
+
+ gn->set_title("ScreenTex");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (!graph->is_slot_connected(type,p_id,0)) {
+ Vector3 v = graph->default_get_value(type, p_id, 0);
+ hbc->add_child(make_editor("UV: " + v,gn,p_id,0,Variant::VECTOR3));
+ } else {
+ hbc->add_child(make_label("UV",Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("RGB")));
+ gn->add_child(hbc);
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+
+ } break; // screen texture sampler (takes UV) (only usable in fragment case Shader)
+ case ShaderGraph::NODE_SCALAR_OP: {
+
+ gn->set_title("ScalarOp");
+ static const char* op_name[ShaderGraph::SCALAR_MAX_OP]={
+ "Add",
+ "Sub",
+ "Mul",
+ "Div",
+ "Mod",
+ "Pow",
+ "Max",
+ "Min",
+ "Atan2"
+ };
+
+ OptionButton *ob = memnew( OptionButton );
+ for(int i=0;i<ShaderGraph::SCALAR_MAX_OP;i++) {
+
+ ob->add_item(op_name[i],i);
+ }
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ ob->select(graph->scalar_op_node_get_op(type,p_id));
+ ob->connect("item_selected",this,"_scalar_op_changed",varray(p_id));
+ gn->add_child(ob);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a",Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("a: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_spin));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b",Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("b: ")+Variant(v),gn,p_id,1,Variant::REAL,hint_spin));
+ }
- } break; // vec3 vs vec3 rgb op (with scalar amount): { } break; like brighten: { } break; darken: { } break; burn: { } break; dodge: { } break; multiply: { } break; etc.
- case ShaderGraph::NODE_XFORM_MULT: {
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
- gn->set_title("XFMult");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_child( memnew(Label("a")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("out")));
- gn->add_child(hbc);
- gn->add_child( memnew(Label("b")));
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],false,0,Color());
+ } break; // scalar vs scalar op (mul: { } break; add: { } break; div: { } break; etc)
+ case ShaderGraph::NODE_VEC_OP: {
+ gn->set_title("VecOp");
+ static const char* op_name[ShaderGraph::VEC_MAX_OP]={
+ "Add",
+ "Sub",
+ "Mul",
+ "Div",
+ "Mod",
+ "Pow",
+ "Max",
+ "Min",
+ "Cross"
+ };
- } break; // mat4 x mat4
- case ShaderGraph::NODE_XFORM_VEC_MULT: {
+ OptionButton *ob = memnew( OptionButton );
+ for(int i=0;i<ShaderGraph::VEC_MAX_OP;i++) {
- gn->set_title("XFVecMult");
+ ob->add_item(op_name[i],i);
+ }
- Button *button = memnew( Button("RotOnly"));
- button->set_toggle_mode(true);
- button->set_pressed(graph->xform_vec_mult_node_get_no_translation(type,p_id));
- button->connect("toggled",this,"_xform_inv_rev_changed",varray(p_id));
+ ob->select(graph->vec_op_node_get_op(type,p_id));
+ ob->connect("item_selected",this,"_vec_op_changed",varray(p_id));
+ gn->add_child(ob);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a",Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b",Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("b: ")+v,gn,p_id,1,Variant::VECTOR3));
+ }
- gn->add_child(button);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("xf")));
- hbc->add_spacer();
- Label *l = memnew(Label("out"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child( l);
- gn->add_child(hbc);
- gn->add_child( memnew(Label("vec")));
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ } break; // vec3 vs vec3 op (mul: { } break;ad: { } break;div: { } break;crossprod: { } break;etc)
+ case ShaderGraph::NODE_VEC_SCALAR_OP: {
- } break;
- case ShaderGraph::NODE_XFORM_VEC_INV_MULT: {
+ gn->set_title("VecScalarOp");
+ static const char* op_name[ShaderGraph::VEC_SCALAR_MAX_OP]={
+ "Mul",
+ "Div",
+ "Pow",
+ };
- gn->set_title("XFVecInvMult");
+ OptionButton *ob = memnew( OptionButton );
+ for(int i=0;i<ShaderGraph::VEC_SCALAR_MAX_OP;i++) {
+ ob->add_item(op_name[i],i);
+ }
- Button *button = memnew( Button("RotOnly"));
- button->set_toggle_mode(true);
- button->set_pressed(graph->xform_vec_mult_node_get_no_translation(type,p_id));
- button->connect("toggled",this,"_xform_inv_rev_changed",varray(p_id));
+ ob->select(graph->vec_scalar_op_node_get_op(type,p_id));
+ ob->connect("item_selected",this,"_vec_scalar_op_changed",varray(p_id));
+ gn->add_child(ob);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a",Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b",Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("b: ")+Variant(v),gn,p_id,1,Variant::REAL,hint_spin));
+ }
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+
+
+ } break; // vec3 vs scalar op (mul: { } break; add: { } break; div: { } break; etc)
+ case ShaderGraph::NODE_RGB_OP: {
+
+ gn->set_title("RGB Op");
+ static const char* op_name[ShaderGraph::RGB_MAX_OP]={
+ "Screen",
+ "Difference",
+ "Darken",
+ "Lighten",
+ "Overlay",
+ "Dodge",
+ "Burn",
+ "SoftLight",
+ "HardLight"
+ };
+
+ OptionButton *ob = memnew( OptionButton );
+ for(int i=0;i<ShaderGraph::RGB_MAX_OP;i++) {
+
+ ob->add_item(op_name[i],i);
+ }
- gn->add_child(button);
+ ob->select(graph->rgb_op_node_get_op(type,p_id));
+ ob->connect("item_selected",this,"_rgb_op_changed",varray(p_id));
+ gn->add_child(ob);
- gn->add_child( memnew(Label("vec")));
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("xf")));
- hbc->add_spacer();
- Label *l = memnew(Label("out"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child( l);
- gn->add_child(hbc);
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a",Variant::COLOR));
+ } else {
+ hbc->add_child(make_editor(String("a: "),gn,p_id,0,Variant::COLOR));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b",Variant::COLOR));
+ } else {
+ gn->add_child(make_editor(String("b: "),gn,p_id,1,Variant::COLOR));
+ }
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
-
-
- } break; // mat4 x vec3 inverse mult (with no-translation option)
- case ShaderGraph::NODE_SCALAR_FUNC: {
-
- gn->set_title("ScalarFunc");
- static const char* func_name[ShaderGraph::SCALAR_MAX_FUNC]={
- "Sin",
- "Cos",
- "Tan",
- "ASin",
- "ACos",
- "ATan",
- "SinH",
- "CosH",
- "TanH",
- "Log",
- "Exp",
- "Sqrt",
- "Abs",
- "Sign",
- "Floor",
- "Round",
- "Ceil",
- "Frac",
- "Satr",
- "Neg"
- };
-
- OptionButton *ob = memnew( OptionButton );
- for(int i=0;i<ShaderGraph::SCALAR_MAX_FUNC;i++) {
-
- ob->add_item(func_name[i],i);
- }
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- ob->select(graph->scalar_func_node_get_function(type,p_id));
- ob->connect("item_selected",this,"_scalar_func_changed",varray(p_id));
- gn->add_child(ob);
+ } break; // vec3 vs vec3 rgb op (with scalar amount): { } break; like brighten: { } break; darken: { } break; burn: { } break; dodge: { } break; multiply: { } break; etc.
+ case ShaderGraph::NODE_XFORM_MULT: {
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_child( memnew(Label("in")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("out")));
- gn->add_child(hbc);
+ gn->set_title("XFMult");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a",Variant::TRANSFORM));
+ } else {
+ hbc->add_child(make_editor(String("a: edit..."),gn,p_id,0,Variant::TRANSFORM));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b",Variant::TRANSFORM));
+ } else {
+ gn->add_child(make_editor(String("b: edit..."),gn,p_id,1,Variant::TRANSFORM));
+ }
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],false,0,Color());
- } break; // scalar function (sin: { } break; cos: { } break; etc)
- case ShaderGraph::NODE_VEC_FUNC: {
+ } break; // mat4 x mat4
+ case ShaderGraph::NODE_XFORM_VEC_MULT: {
+ gn->set_title("XFVecMult");
+ CheckBox *button = memnew (CheckBox("RotOnly"));
+ button->set_pressed(graph->xform_vec_mult_node_get_no_translation(type,p_id));
+ button->connect("toggled",this,"_xform_inv_rev_changed",varray(p_id));
- gn->set_title("VecFunc");
- static const char* func_name[ShaderGraph::VEC_MAX_FUNC]={
- "Normalize",
- "Saturate",
- "Negate",
- "Reciprocal",
- "RGB to HSV",
- "HSV to RGB",
- };
+ gn->add_child(button);
- OptionButton *ob = memnew( OptionButton );
- for(int i=0;i<ShaderGraph::VEC_MAX_FUNC;i++) {
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("xf",Variant::TRANSFORM));
+ } else {
+ hbc->add_child(make_editor(String("xf: edit..."),gn,p_id,0,Variant::TRANSFORM));
+ }
+ hbc->add_spacer();
+ Label *l = memnew(Label("out"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("a",Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("a: ")+v,gn,p_id,1,Variant::VECTOR3));
+ }
- ob->add_item(func_name[i],i);
- }
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- ob->select(graph->vec_func_node_get_function(type,p_id));
- ob->connect("item_selected",this,"_vec_func_changed",varray(p_id));
- gn->add_child(ob);
+ } break;
+ case ShaderGraph::NODE_XFORM_VEC_INV_MULT: {
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("in")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("out")));
- gn->add_child(hbc);
+ gn->set_title("XFVecInvMult");
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- } break; // vector function (normalize: { } break; negate: { } break; reciprocal: { } break; rgb2hsv: { } break; hsv2rgb: { } break; etc: { } break; etc)
- case ShaderGraph::NODE_VEC_LEN: {
- gn->set_title("VecLength");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_child( memnew(Label("in")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("len")));
- gn->add_child(hbc);
+ CheckBox *button = memnew( CheckBox("RotOnly"));
+ button->set_pressed(graph->xform_vec_mult_node_get_no_translation(type,p_id));
+ button->connect("toggled",this,"_xform_inv_rev_changed",varray(p_id));
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->add_child(button);
- } break; // vec3 length
- case ShaderGraph::NODE_DOT_PROD: {
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ gn->add_child(make_label("a",Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ gn->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ hbc->add_child(make_label("xf", Variant::TRANSFORM));
+ } else {
+ hbc->add_child(make_editor(String("xf: edit..."),gn,p_id,1,Variant::TRANSFORM));
+ }
+ hbc->add_spacer();
+ Label *l = memnew(Label("out"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+
+
+ } break; // mat4 x vec3 inverse mult (with no-translation option)
+ case ShaderGraph::NODE_SCALAR_FUNC: {
+
+ gn->set_title("ScalarFunc");
+ static const char* func_name[ShaderGraph::SCALAR_MAX_FUNC]={
+ "Sin",
+ "Cos",
+ "Tan",
+ "ASin",
+ "ACos",
+ "ATan",
+ "SinH",
+ "CosH",
+ "TanH",
+ "Log",
+ "Exp",
+ "Sqrt",
+ "Abs",
+ "Sign",
+ "Floor",
+ "Round",
+ "Ceil",
+ "Frac",
+ "Satr",
+ "Neg"
+ };
+
+ OptionButton *ob = memnew( OptionButton );
+ for(int i=0;i<ShaderGraph::SCALAR_MAX_FUNC;i++) {
+
+ ob->add_item(func_name[i],i);
+ }
- gn->set_title("DotProduct");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("a")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("dp")));
- gn->add_child(hbc);
- gn->add_child( memnew(Label("b")));
+ ob->select(graph->scalar_func_node_get_function(type,p_id));
+ ob->connect("item_selected",this,"_scalar_func_changed",varray(p_id));
+ gn->add_child(ob);
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("in", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("in: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_spin));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
- } break; // vec3 . vec3 (dot product -> scalar output)
- case ShaderGraph::NODE_VEC_TO_SCALAR: {
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
- gn->set_title("Vec2Scalar");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("vec")));
- hbc->add_spacer();
- Label *l=memnew(Label("x"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child( l);
- gn->add_child(hbc);
- l=memnew(Label("y"));
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child( l );
- l=memnew(Label("z"));
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child( l);
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
- gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
- gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ } break; // scalar function (sin: { } break; cos: { } break; etc)
+ case ShaderGraph::NODE_VEC_FUNC: {
+ gn->set_title("VecFunc");
+ static const char* func_name[ShaderGraph::VEC_MAX_FUNC]={
+ "Normalize",
+ "Saturate",
+ "Negate",
+ "Reciprocal",
+ "RGB to HSV",
+ "HSV to RGB",
+ };
- } break; // 1 vec3 input: { } break; 3 scalar outputs
- case ShaderGraph::NODE_SCALAR_TO_VEC: {
+ OptionButton *ob = memnew( OptionButton );
+ for(int i=0;i<ShaderGraph::VEC_MAX_FUNC;i++) {
- gn->set_title("Scalar2Vec");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_child( memnew(Label("x")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("vec")));
- gn->add_child(hbc);
- gn->add_child( memnew(Label("y")));
- gn->add_child( memnew(Label("z")));
+ ob->add_item(func_name[i],i);
+ }
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+ ob->select(graph->vec_func_node_get_function(type,p_id));
+ ob->connect("item_selected",this,"_vec_func_changed",varray(p_id));
+ gn->add_child(ob);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("in", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("in: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+
+ } break; // vector function (normalize: { } break; negate: { } break; reciprocal: { } break; rgb2hsv: { } break; hsv2rgb: { } break; etc: { } break; etc)
+ case ShaderGraph::NODE_VEC_LEN: {
+ gn->set_title("VecLength");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("in", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("in: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("len")));
+ gn->add_child(hbc);
+
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; // vec3 length
+ case ShaderGraph::NODE_DOT_PROD: {
+
+ gn->set_title("DotProduct");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("dp")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("b: ")+v,gn,p_id,1,Variant::VECTOR3));
+ }
- } break; // 3 scalar input: { } break; 1 vec3 output
- case ShaderGraph::NODE_VEC_TO_XFORM: {
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- gn->set_title("Vec2XForm");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("x")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("xf")));
- gn->add_child(hbc);
- gn->add_child( memnew(Label("y")));
- gn->add_child( memnew(Label("z")));
- gn->add_child( memnew(Label("ofs")));
+ } break; // vec3 . vec3 (dot product -> scalar output)
+ case ShaderGraph::NODE_VEC_TO_SCALAR: {
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- gn->set_slot(3,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ gn->set_title("Vec2Scalar");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("vec", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("vec: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ Label *l=memnew(Label("x"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+ l=memnew(Label("y"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l );
+ l=memnew(Label("z"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l);
+
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+
+
+
+ } break; // 1 vec3 input: { } break; 3 scalar outputs
+ case ShaderGraph::NODE_SCALAR_TO_VEC: {
+
+ gn->set_title("Scalar2Vec");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("x", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("x: ")+Variant(v),gn,p_id,0,Variant::REAL));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("vec")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("y", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("y: ")+Variant(v),gn,p_id,1,Variant::REAL));
+ }
+ if (graph->is_slot_connected(type, p_id, 2)) {
+ gn->add_child(make_label("in", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,2);
+ gn->add_child(make_editor(String("in: ")+Variant(v),gn,p_id,2,Variant::REAL));
+ }
- } break; // 3 vec input: { } break; 1 xform output
- case ShaderGraph::NODE_XFORM_TO_VEC: {
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+
+ } break; // 3 scalar input: { } break; 1 vec3 output
+ case ShaderGraph::NODE_VEC_TO_XFORM: {
+
+ gn->set_title("Vec2XForm");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("x", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("x: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("xf")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("y", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("y: ")+v,gn,p_id,1,Variant::VECTOR3));
+ }
+ if (graph->is_slot_connected(type, p_id, 2)) {
+ gn->add_child(make_label("z", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,2);
+ gn->add_child(make_editor(String("z: ")+v,gn,p_id,2,Variant::VECTOR3));
+ }
+ if (graph->is_slot_connected(type, p_id, 3)) {
+ gn->add_child(make_label("ofs", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,3);
+ gn->add_child(make_editor(String("ofs: ")+v,gn,p_id,3,Variant::VECTOR3));
+ }
- gn->set_title("XForm2Vec");
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ gn->set_slot(3,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("xf")));
- hbc->add_spacer();
- Label *l=memnew(Label("x"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child( l);
- gn->add_child(hbc);
- l=memnew(Label("y"));
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child( l );
- l=memnew(Label("z"));
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child( l);
- l=memnew(Label("ofs"));
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child( l);
-
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
-
- } break; // 3 vec input: { } break; 1 xform output
- case ShaderGraph::NODE_SCALAR_INTERP: {
-
- gn->set_title("ScalarInterp");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("a")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("interp")));
- gn->add_child(hbc);
- gn->add_child( memnew(Label("b")));
- gn->add_child( memnew(Label("c")));
+ } break; // 3 vec input: { } break; 1 xform output
+ case ShaderGraph::NODE_XFORM_TO_VEC: {
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+ gn->set_title("XForm2Vec");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("fx", Variant::TRANSFORM));
+ } else {
+ hbc->add_child(make_editor(String("fx: edit..."),gn,p_id,0,Variant::TRANSFORM));
+ }
+ hbc->add_spacer();
+ Label *l=memnew(Label("x"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+ l=memnew(Label("y"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l );
+ l=memnew(Label("z"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l);
+ l=memnew(Label("ofs"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l);
+
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+
+ } break; // 3 vec input: { } break; 1 xform output
+ case ShaderGraph::NODE_SCALAR_INTERP: {
+
+ gn->set_title("ScalarInterp");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("a: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_spin));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("interp")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("b: ")+Variant(v),gn,p_id,1,Variant::REAL,hint_spin));
+ }
+ if (graph->is_slot_connected(type, p_id, 2)) {
+ gn->add_child(make_label("c", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,2);
+ gn->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,2,Variant::REAL,hint_slider));
+ }
- } break; // scalar interpolation (with optional curve)
- case ShaderGraph::NODE_VEC_INTERP: {
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
- gn->set_title("VecInterp");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_child( memnew(Label("a")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("interp")));
- gn->add_child(hbc);
- gn->add_child( memnew(Label("b")));
- gn->add_child( memnew(Label("c")));
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+ } break; // scalar interpolation (with optional curve)
+ case ShaderGraph::NODE_VEC_INTERP: {
- } break; // vec3 interpolation (with optional curve)
- case ShaderGraph::NODE_COLOR_RAMP: {
+ gn->set_title("VecInterp");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("interp")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("b: ")+v,gn,p_id,1,Variant::VECTOR3));
+ }
+ if (graph->is_slot_connected(type, p_id, 2)) {
+ gn->add_child(make_label("c", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,2);
+ gn->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,2,Variant::REAL,hint_slider));
+ }
- gn->set_title("ColorRamp");
- GraphColorRampEdit * ramp = memnew( GraphColorRampEdit );
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
- DVector<real_t> offsets = graph->color_ramp_node_get_offsets(type,p_id);
- DVector<Color> colors = graph->color_ramp_node_get_colors(type,p_id);
+ } break; // vec3 interpolation (with optional curve)
+ case ShaderGraph::NODE_COLOR_RAMP: {
- int oc = offsets.size();
+ gn->set_title("ColorRamp");
+ GraphColorRampEdit * ramp = memnew( GraphColorRampEdit );
- if (oc) {
- DVector<real_t>::Read rofs = offsets.read();
- DVector<Color>::Read rcol = colors.read();
+ DVector<real_t> offsets = graph->color_ramp_node_get_offsets(type,p_id);
+ DVector<Color> colors = graph->color_ramp_node_get_colors(type,p_id);
- Vector<float> ofsv;
- Vector<Color> colorv;
- for(int i=0;i<oc;i++) {
- ofsv.push_back(rofs[i]);
- colorv.push_back(rcol[i]);
- }
+ int oc = offsets.size();
- ramp->set_ramp(ofsv,colorv);
+ if (oc) {
+ DVector<real_t>::Read rofs = offsets.read();
+ DVector<Color>::Read rcol = colors.read();
+ Vector<float> ofsv;
+ Vector<Color> colorv;
+ for(int i=0;i<oc;i++) {
+ ofsv.push_back(rofs[i]);
+ colorv.push_back(rcol[i]);
}
- ramp->connect("ramp_changed",this,"_color_ramp_changed",varray(p_id,ramp));
- ramp->set_custom_minimum_size(Size2(128,1));
- gn->add_child(ramp);
+ ramp->set_ramp(ofsv,colorv);
+ }
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("c")));
- hbc->add_spacer();
- Label *l=memnew(Label("rgb"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child( l);
- gn->add_child(hbc);
- l=memnew(Label("alpha"));
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child( l);
+ ramp->connect("ramp_changed",this,"_color_ramp_changed",varray(p_id,ramp));
+ ramp->set_custom_minimum_size(Size2(128,1));
+ gn->add_child(ramp);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(2,false,ShaderGraph::SLOT_MAX,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("c", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_slider));
+ }
+ hbc->add_spacer();
+ Label *l=memnew(Label("rgb"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+ l=memnew(Label("alpha"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l);
- } break; // scalar interpolation (with optional curve)
- case ShaderGraph::NODE_CURVE_MAP: {
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,false,ShaderGraph::SLOT_MAX,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
- gn->set_title("CurveMap");
- GraphCurveMapEdit * map = memnew( GraphCurveMapEdit );
- DVector<Vector2> points = graph->curve_map_node_get_points(type,p_id);
+ } break; // scalar interpolation (with optional curve)
+ case ShaderGraph::NODE_CURVE_MAP: {
- int oc = points.size();
+ gn->set_title("CurveMap");
+ GraphCurveMapEdit * map = memnew( GraphCurveMapEdit );
- if (oc) {
- DVector<Vector2>::Read rofs = points.read();
+ DVector<Vector2> points = graph->curve_map_node_get_points(type,p_id);
+ int oc = points.size();
- Vector<Vector2> ofsv;
- for(int i=0;i<oc;i++) {
- ofsv.push_back(rofs[i]);
- }
+ if (oc) {
+ DVector<Vector2>::Read rofs = points.read();
- map->set_points(ofsv);
+ Vector<Vector2> ofsv;
+ for(int i=0;i<oc;i++) {
+ ofsv.push_back(rofs[i]);
}
- map->connect("curve_changed",this,"_curve_changed",varray(p_id,map));
- //map->connect("map_changed",this,"_curve_map_changed",varray(p_id,map));
- map->set_custom_minimum_size(Size2(128,64));
- gn->add_child(map);
+ map->set_points(ofsv);
+ }
+ map->connect("curve_changed",this,"_curve_changed",varray(p_id,map));
+
+ //map->connect("map_changed",this,"_curve_map_changed",varray(p_id,map));
+ map->set_custom_minimum_size(Size2(128,64));
+ gn->add_child(map);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("c", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_slider));
+ }
+ hbc->add_spacer();
+ Label *l=memnew(Label("cmap"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+
+
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+
+ } break; // scalar interpolation (with optional curve)
+
+ case ShaderGraph::NODE_SCALAR_INPUT: {
+
+ gn->set_title("ScalarUniform");
+ LineEdit *le = memnew( LineEdit );
+ gn->add_child(le);
+ le->set_text(graph->input_node_get_name(type,p_id));
+ le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+ SpinBox *sb = memnew( SpinBox );
+ sb->set_min(-100000);
+ sb->set_max(100000);
+ sb->set_step(0.001);
+ sb->set_val(graph->scalar_input_node_get_value(type,p_id));
+ sb->connect("value_changed",this,"_scalar_input_changed",varray(p_id));
+ gn->add_child(sb);
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; // scalar uniform (assignable in material)
+ case ShaderGraph::NODE_VEC_INPUT: {
+
+ gn->set_title("VectorUniform");
+ LineEdit *le = memnew( LineEdit );
+ gn->add_child(le);
+ le->set_text(graph->input_node_get_name(type,p_id));
+ le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+ Array v3p(true);
+ for(int i=0;i<3;i++) {
HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("c")));
- hbc->add_spacer();
- Label *l=memnew(Label("cmap"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child( l);
- gn->add_child(hbc);
-
-
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
-
- } break; // scalar interpolation (with optional curve)
-
- case ShaderGraph::NODE_SCALAR_INPUT: {
-
- gn->set_title("ScalarUniform");
- LineEdit *le = memnew( LineEdit );
- gn->add_child(le);
- le->set_text(graph->input_node_get_name(type,p_id));
- le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+ Label *l = memnew( Label );
+ l->set_text(String::chr('X'+i));
+ hbc->add_child(l);
SpinBox *sb = memnew( SpinBox );
+ sb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
sb->set_min(-100000);
sb->set_max(100000);
sb->set_step(0.001);
- sb->set_val(graph->scalar_input_node_get_value(type,p_id));
- sb->connect("value_changed",this,"_scalar_input_changed",varray(p_id));
- gn->add_child(sb);
- gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
- } break; // scalar uniform (assignable in material)
- case ShaderGraph::NODE_VEC_INPUT: {
-
- gn->set_title("VectorUniform");
- LineEdit *le = memnew( LineEdit );
- gn->add_child(le);
- le->set_text(graph->input_node_get_name(type,p_id));
- le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
- Array v3p(true);
- for(int i=0;i<3;i++) {
- HBoxContainer *hbc = memnew( HBoxContainer );
- Label *l = memnew( Label );
- l->set_text(String::chr('X'+i));
- hbc->add_child(l);
- SpinBox *sb = memnew( SpinBox );
- sb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- sb->set_min(-100000);
- sb->set_max(100000);
- sb->set_step(0.001);
- sb->set_val(graph->vec_input_node_get_value(type,p_id)[i]);
- sb->connect("value_changed",this,"_vec_input_changed",varray(p_id,v3p));
- v3p.push_back(sb);
- hbc->add_child(sb);
- gn->add_child(hbc);
- }
- gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
-
- } break; // vec3 uniform (assignable in material)
- case ShaderGraph::NODE_RGB_INPUT: {
-
- gn->set_title("ColorUniform");
- LineEdit *le = memnew( LineEdit );
- gn->add_child(le);
- le->set_text(graph->input_node_get_name(type,p_id));
- le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
- ColorPickerButton *cpb = memnew( ColorPickerButton );
- cpb->set_color(graph->rgb_input_node_get_value(type,p_id));
- cpb->connect("color_changed",this,"_rgb_input_changed",varray(p_id));
- gn->add_child(cpb);
- Label *l = memnew( Label );
- l->set_text("RGB");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
- l = memnew( Label );
- l->set_text("Alpha");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
-
- gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
-
- } break; // color uniform (assignable in material)
- case ShaderGraph::NODE_XFORM_INPUT: {
- gn->set_title("XFUniform");
- LineEdit *le = memnew( LineEdit );
- gn->add_child(le);
- le->set_text(graph->input_node_get_name(type,p_id));
- le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
- ToolButton *edit = memnew( ToolButton );
- edit->set_text("edit..");
- edit->connect("pressed",this,"_xform_input_changed",varray(p_id,edit));
- gn->add_child(edit);
- gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
-
- } break; // mat4 uniform (assignable in material)
- case ShaderGraph::NODE_TEXTURE_INPUT: {
-
- gn->set_title("TexUniform");
- LineEdit *le = memnew( LineEdit );
- gn->add_child(le);
- le->set_text(graph->input_node_get_name(type,p_id));
- le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
- TextureFrame *tex = memnew( TextureFrame );
- tex->set_expand(true);
- tex->set_custom_minimum_size(Size2(80,80));
- gn->add_child(tex);
- tex->set_texture(graph->texture_input_node_get_value(type,p_id));
- ToolButton *edit = memnew( ToolButton );
- edit->set_text("edit..");
- edit->connect("pressed",this,"_tex_edited",varray(p_id,edit));
- gn->add_child(edit);
-
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("UV")));
- hbc->add_spacer();
- Label *l=memnew(Label("RGB"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child(l);
- gn->add_child(hbc);
- l = memnew( Label );
- l->set_text("Alpha");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
-
- gn->set_slot(3,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(4,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
- } break; // texture input (assignable in material)
- case ShaderGraph::NODE_CUBEMAP_INPUT: {
-
- gn->set_title("TexUniform");
- LineEdit *le = memnew( LineEdit );
- gn->add_child(le);
- le->set_text(graph->input_node_get_name(type,p_id));
- le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
-
- ToolButton *edit = memnew( ToolButton );
- edit->set_text("edit..");
- edit->connect("pressed",this,"_cube_edited",varray(p_id,edit));
- gn->add_child(edit);
-
-
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("UV")));
- hbc->add_spacer();
- Label *l=memnew(Label("RGB"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child(l);
+ sb->set_val(graph->vec_input_node_get_value(type,p_id)[i]);
+ sb->connect("value_changed",this,"_vec_input_changed",varray(p_id,v3p));
+ v3p.push_back(sb);
+ hbc->add_child(sb);
gn->add_child(hbc);
- l = memnew( Label );
- l->set_text("Alpha");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
-
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
- } break; // cubemap input (assignable in material)
- case ShaderGraph::NODE_DEFAULT_TEXTURE: {
-
- gn->set_title("CanvasItemTex");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("UV")));
- hbc->add_spacer();
- Label *l=memnew(Label("RGB"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child(l);
- gn->add_child(hbc);
- l = memnew( Label );
- l->set_text("Alpha");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
-
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
-
- } break; // screen texture sampler (takes UV) (only usable in fragment case Shader)
-
- case ShaderGraph::NODE_OUTPUT: {
- gn->set_title("Output");
-
- List<ShaderGraph::SlotInfo> si;
- ShaderGraph::get_input_output_node_slot_info(graph->get_mode(),type,&si);
-
- int idx=0;
- for (List<ShaderGraph::SlotInfo>::Element *E=si.front();E;E=E->next()) {
- ShaderGraph::SlotInfo& s=E->get();
- if (s.dir==ShaderGraph::SLOT_OUT) {
-
- Label *l= memnew( Label );
- l->set_text(s.name);
- l->set_align(Label::ALIGN_LEFT);
- gn->add_child(l);
- gn->set_slot(idx,true,s.type,typecol[s.type],false,0,Color());
- idx++;
- }
+ }
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+
+ } break; // vec3 uniform (assignable in material)
+ case ShaderGraph::NODE_RGB_INPUT: {
+
+ gn->set_title("ColorUniform");
+ LineEdit *le = memnew( LineEdit );
+ gn->add_child(le);
+ le->set_text(graph->input_node_get_name(type,p_id));
+ le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+ ColorPickerButton *cpb = memnew( ColorPickerButton );
+ cpb->set_color(graph->rgb_input_node_get_value(type,p_id));
+ cpb->connect("color_changed",this,"_rgb_input_changed",varray(p_id));
+ gn->add_child(cpb);
+ Label *l = memnew( Label );
+ l->set_text("RGB");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+ l = memnew( Label );
+ l->set_text("Alpha");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+
+ gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+
+ } break; // color uniform (assignable in material)
+ case ShaderGraph::NODE_XFORM_INPUT: {
+ gn->set_title("XFUniform");
+ LineEdit *le = memnew( LineEdit );
+ gn->add_child(le);
+ le->set_text(graph->input_node_get_name(type,p_id));
+ le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+ ToolButton *edit = memnew( ToolButton );
+ edit->set_text("edit..");
+ edit->connect("pressed",this,"_xform_input_changed",varray(p_id,edit));
+ gn->add_child(edit);
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
+
+ } break; // mat4 uniform (assignable in material)
+ case ShaderGraph::NODE_TEXTURE_INPUT: {
+
+ gn->set_title("TexUniform");
+ LineEdit *le = memnew( LineEdit );
+ gn->add_child(le);
+ le->set_text(graph->input_node_get_name(type,p_id));
+ le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+ TextureFrame *tex = memnew( TextureFrame );
+ tex->set_expand(true);
+ tex->set_custom_minimum_size(Size2(80,80));
+ gn->add_child(tex);
+ tex->set_texture(graph->texture_input_node_get_value(type,p_id));
+ ToolButton *edit = memnew( ToolButton );
+ edit->set_text("edit..");
+ edit->connect("pressed",this,"_tex_edited",varray(p_id,edit));
+ gn->add_child(edit);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("UV", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("UV: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ Label *l=memnew(Label("RGB"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child(l);
+ gn->add_child(hbc);
+ l = memnew( Label );
+ l->set_text("Alpha");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+
+ gn->set_slot(3,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(4,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; // texture input (assignable in material)
+ case ShaderGraph::NODE_CUBEMAP_INPUT: {
+
+ gn->set_title("TexUniform");
+ LineEdit *le = memnew( LineEdit );
+ gn->add_child(le);
+ le->set_text(graph->input_node_get_name(type,p_id));
+ le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+
+ ToolButton *edit = memnew( ToolButton );
+ edit->set_text("edit..");
+ edit->connect("pressed",this,"_cube_edited",varray(p_id,edit));
+ gn->add_child(edit);
+
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("UV", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("UV: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ Label *l=memnew(Label("RGB"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child(l);
+ gn->add_child(hbc);
+ l = memnew( Label );
+ l->set_text("Alpha");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; // cubemap input (assignable in material)
+ case ShaderGraph::NODE_DEFAULT_TEXTURE: {
+
+ gn->set_title("CanvasItemTex");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("UV", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("UV: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ Label *l=memnew(Label("RGB"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child(l);
+ gn->add_child(hbc);
+ l = memnew( Label );
+ l->set_text("Alpha");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+
+ } break; // screen texture sampler (takes UV) (only usable in fragment case Shader)
+
+ case ShaderGraph::NODE_OUTPUT: {
+ gn->set_title("Output");
+ gn->set_show_close_button(false);
+
+ List<ShaderGraph::SlotInfo> si;
+ ShaderGraph::get_input_output_node_slot_info(graph->get_mode(),type,&si);
+
+ Array colors;
+ colors.push_back("Color");
+ colors.push_back("LightColor");
+ colors.push_back("Light");
+ colors.push_back("Diffuse");
+ colors.push_back("Specular");
+ colors.push_back("Emmision");
+ Array reals;
+ reals.push_back("Alpha");
+ reals.push_back("DiffuseAlpha");
+ reals.push_back("NormalMapDepth");
+ reals.push_back("SpecExp");
+ reals.push_back("Glow");
+ reals.push_back("ShadeParam");
+ reals.push_back("SpecularExp");
+ reals.push_back("LightAlpha");
+ reals.push_back("PointSize");
+ reals.push_back("Discard");
+
+ int idx=0;
+ for (List<ShaderGraph::SlotInfo>::Element *E=si.front();E;E=E->next()) {
+ ShaderGraph::SlotInfo& s=E->get();
+ if (s.dir==ShaderGraph::SLOT_OUT) {
+ Variant::Type v;
+ if (colors.find(s.name)>=0)
+ v=Variant::COLOR;
+ else if (reals.find(s.name)>=0)
+ v=Variant::REAL;
+ else
+ v=Variant::VECTOR3;
+ gn->add_child(make_label(s.name, v));
+ gn->set_slot(idx,true,s.type,typecol[s.type],false,0,Color());
+ idx++;
}
+ }
- } break; // output (case Shader type dependent)
- case ShaderGraph::NODE_COMMENT: {
- gn->set_title("Comment");
- TextEdit *te = memnew(TextEdit);
- te->set_custom_minimum_size(Size2(100,100));
- gn->add_child(te);
- te->set_text(graph->comment_node_get_text(type,p_id));
- te->connect("text_changed",this,"_comment_edited",varray(p_id,te));
+ } break; // output (case Shader type dependent)
+ case ShaderGraph::NODE_COMMENT: {
+ gn->set_title("Comment");
+ TextEdit *te = memnew(TextEdit);
+ te->set_custom_minimum_size(Size2(100,100));
+ gn->add_child(te);
+ te->set_text(graph->comment_node_get_text(type,p_id));
+ te->connect("text_changed",this,"_comment_edited",varray(p_id,te));
- } break; // comment
+ } break; // comment
@@ -2076,8 +2504,6 @@ void ShaderGraphView::_update_graph() {
graph_edit->connect_node(node_map[E->get().src_id]->get_name(),E->get().src_slot,node_map[E->get().dst_id]->get_name(),E->get().dst_slot);
}
-
-
}
void ShaderGraphView::_sg_updated() {
@@ -2085,9 +2511,9 @@ void ShaderGraphView::_sg_updated() {
if (!graph.is_valid())
return;
switch(graph->get_graph_error(type)) {
- case ShaderGraph::GRAPH_OK: status->set_text(""); break;
- case ShaderGraph::GRAPH_ERROR_CYCLIC: status->set_text("Error: Cyclic Connection Link"); break;
- case ShaderGraph::GRAPH_ERROR_MISSING_CONNECTIONS: status->set_text("Error: Missing Input Connections"); break;
+ case ShaderGraph::GRAPH_OK: status->set_text(""); break;
+ case ShaderGraph::GRAPH_ERROR_CYCLIC: status->set_text("Error: Cyclic Connection Link"); break;
+ case ShaderGraph::GRAPH_ERROR_MISSING_CONNECTIONS: status->set_text("Error: Missing Input Connections"); break;
}
}
@@ -2112,9 +2538,12 @@ void ShaderGraphView::_notification(int p_what) {
ped_popup->connect("variant_changed",this,"_variant_edited");
}
- }
+}
+
+void ShaderGraphView::add_node(int p_type, const Vector2 &location) {
-void ShaderGraphView::add_node(int p_type) {
+ if ((p_type==ShaderGraph::NODE_INPUT||p_type==ShaderGraph::NODE_INPUT) && graph->node_count(type, p_type)>0)
+ return;
List<int> existing;
graph->get_node_list(type,&existing);
@@ -2127,7 +2556,7 @@ void ShaderGraphView::add_node(int p_type) {
}
}
- Vector2 init_ofs(20,20);
+ Vector2 init_ofs = location;
while(true) {
bool valid=true;
for(List<int>::Element *E=existing.front();E;E=E->next()) {
@@ -2157,12 +2586,18 @@ void ShaderGraphView::add_node(int p_type) {
void ShaderGraphView::_bind_methods() {
ObjectTypeDB::bind_method("_update_graph",&ShaderGraphView::_update_graph);
+ ObjectTypeDB::bind_method("_begin_node_move", &ShaderGraphView::_begin_node_move);
ObjectTypeDB::bind_method("_node_moved",&ShaderGraphView::_node_moved);
+ ObjectTypeDB::bind_method("_end_node_move", &ShaderGraphView::_end_node_move);
ObjectTypeDB::bind_method("_move_node",&ShaderGraphView::_move_node);
ObjectTypeDB::bind_method("_node_removed",&ShaderGraphView::_node_removed);
ObjectTypeDB::bind_method("_connection_request",&ShaderGraphView::_connection_request);
ObjectTypeDB::bind_method("_disconnection_request",&ShaderGraphView::_disconnection_request);
+ ObjectTypeDB::bind_method("_duplicate_nodes_request", &ShaderGraphView::_duplicate_nodes_request);
+ ObjectTypeDB::bind_method("_duplicate_nodes", &ShaderGraphView::_duplicate_nodes);
+ ObjectTypeDB::bind_method("_delete_nodes_request", &ShaderGraphView::_delete_nodes_request);
+ ObjectTypeDB::bind_method("_default_changed",&ShaderGraphView::_default_changed);
ObjectTypeDB::bind_method("_scalar_const_changed",&ShaderGraphView::_scalar_const_changed);
ObjectTypeDB::bind_method("_vec_const_changed",&ShaderGraphView::_vec_const_changed);
ObjectTypeDB::bind_method("_rgb_const_changed",&ShaderGraphView::_rgb_const_changed);
@@ -2200,6 +2635,8 @@ ShaderGraphView::ShaderGraphView(ShaderGraph::ShaderType p_type) {
graph_edit->add_child(ped_popup);
status = memnew( Label );
graph_edit->get_top_layer()->add_child(status);
+ graph_edit->connect("_begin_node_move", this, "_begin_node_move");
+ graph_edit->connect("_end_node_move", this, "_end_node_move");
status->set_pos(Vector2(5,5));
status->add_color_override("font_color_shadow",Color(0,0,0));
status->add_color_override("font_color",Color(1,0.4,0.3));
@@ -2222,9 +2659,18 @@ void ShaderGraphEditor::_add_node(int p_type) {
ShaderGraph::ShaderType shader_type=ShaderGraph::ShaderType(tabs->get_current_tab());
- graph_edits[shader_type]->add_node(p_type);
+ graph_edits[shader_type]->add_node(p_type, next_location);
}
+void ShaderGraphEditor::_popup_requested(const Vector2 &p_position)
+{
+ next_location = get_local_mouse_pos();
+ popup->set_global_pos(p_position);
+ popup->set_size( Size2( 200, 0) );
+ popup->popup();
+ popup->call_deferred("grab_click_focus");
+ popup->set_invalidate_click_until_motion();
+}
void ShaderGraphEditor::_notification(int p_what) {
if (p_what==NOTIFICATION_ENTER_TREE) {
@@ -2243,11 +2689,11 @@ void ShaderGraphEditor::_notification(int p_what) {
if (nn.ends_with(":")) {
addsep=true;
}
- menu->get_popup()->add_icon_item(get_icon(ic,"EditorIcons"),v,i);
+ popup->add_icon_item(get_icon(ic,"EditorIcons"),v,i);
if (addsep)
- menu->get_popup()->add_separator();
+ popup->add_separator();
}
- menu->get_popup()->connect("item_pressed",this,"_add_node");
+ popup->connect("item_pressed",this,"_add_node");
}
@@ -2256,7 +2702,7 @@ void ShaderGraphEditor::_notification(int p_what) {
void ShaderGraphEditor::_bind_methods() {
ObjectTypeDB::bind_method("_add_node",&ShaderGraphEditor::_add_node);
-
+ ObjectTypeDB::bind_method("_popup_requested",&ShaderGraphEditor::_popup_requested);
}
@@ -2285,16 +2731,16 @@ const char* ShaderGraphEditor::node_names[ShaderGraph::NODE_TYPE_MAX]={
"GraphVecsToXform:Vectors -> XForm:", // 3 vec input", 1 xform output
"GraphScalarInterp:Scalar Interpolate", // scalar interpolation (with optional curve)
"GraphVecInterp:Vector Interpolate:", // vec3 interpolation (with optional curve)
- "GraphColorRamp:Color Ramp", // vec3 interpolation (with optional curve)
- "GraphCurveMap:Curve Remap:", // vec3 interpolation (with optional curve)
- "GraphScalarUniform:Scalar Uniform", // scalar uniform (assignable in material)
+ "GraphColorRamp:Color Ramp", // vec3 interpolation (with optional curve)
+ "GraphCurveMap:Curve Remap:", // vec3 interpolation (with optional curve)
+ "GraphScalarUniform:Scalar Uniform", // scalar uniform (assignable in material)
"GraphVectorUniform:Vector Uniform", // vec3 uniform (assignable in material)
"GraphRgbUniform:RGB Uniform", // color uniform (assignable in material)
"GraphXformUniform:XForm Uniform", // mat4 uniform (assignable in material)
"GraphTextureUniform:Texture Uniform", // texture input (assignable in material)
"GraphCubeUniform:CubeMap Uniform:", // cubemap input (assignable in material)
- "GraphDefaultTexture:CanvasItem Texture:", // cubemap input (assignable in material)
- "Output", // output (shader type dependent)
+ "GraphDefaultTexture:CanvasItem Texture:", // cubemap input (assignable in material)
+ "Output", // output (shader type dependent)
"GraphComment:Comment", // comment
@@ -2302,11 +2748,8 @@ const char* ShaderGraphEditor::node_names[ShaderGraph::NODE_TYPE_MAX]={
ShaderGraphEditor::ShaderGraphEditor(bool p_2d) {
_2d=p_2d;
- HBoxContainer *hbc = memnew( HBoxContainer );
- menu = memnew( MenuButton );
- menu->set_text("Add Node..");
- hbc->add_child(menu);
- add_child(hbc);
+ popup = memnew( PopupMenu );
+ add_child(popup);
tabs = memnew(TabContainer);
@@ -2325,8 +2768,10 @@ ShaderGraphEditor::ShaderGraphEditor(bool p_2d) {
tabs->add_child(graph_edits[i]->get_graph_edit());
graph_edits[i]->get_graph_edit()->connect("connection_request",graph_edits[i],"_connection_request");
graph_edits[i]->get_graph_edit()->connect("disconnection_request",graph_edits[i],"_disconnection_request");
+ graph_edits[i]->get_graph_edit()->connect("duplicate_nodes_request", graph_edits[i], "_duplicate_nodes_request");
+ graph_edits[i]->get_graph_edit()->connect("popup_request",this,"_popup_requested");
+ graph_edits[i]->get_graph_edit()->connect("delete_nodes_request",graph_edits[i],"_delete_nodes_request");
graph_edits[i]->get_graph_edit()->set_right_disconnects(true);
-
}
tabs->set_current_tab(1);
@@ -2374,9 +2819,9 @@ ShaderGraphEditorPlugin::ShaderGraphEditorPlugin(EditorNode *p_node, bool p_2d)
SpatialEditor::get_singleton()->get_shader_split()->add_child(shader_editor);
-// editor->get_viewport()->add_child(shader_editor);
-// shader_editor->set_area_as_parent_rect();
-// shader_editor->hide();
+ // editor->get_viewport()->add_child(shader_editor);
+ // shader_editor->set_area_as_parent_rect();
+ // shader_editor->hide();
}
diff --git a/tools/editor/plugins/shader_graph_editor_plugin.h b/tools/editor/plugins/shader_graph_editor_plugin.h
index 0051fbfd74..39e9b29d45 100644
--- a/tools/editor/plugins/shader_graph_editor_plugin.h
+++ b/tools/editor/plugins/shader_graph_editor_plugin.h
@@ -129,6 +129,7 @@ class ShaderGraphView : public Node {
GraphEdit *graph_edit;
Ref<ShaderGraph> graph;
int edited_id;
+ int edited_def;
ShaderGraph::ShaderType type;
@@ -136,13 +137,23 @@ class ShaderGraphView : public Node {
void _create_node(int p_id);
+ ToolButton *make_label(String text, Variant::Type v_type = Variant::NIL);
+ ToolButton *make_editor(String text, GraphNode* gn, int p_id, int param, Variant::Type type, String p_hint="");
void _connection_request(const String& p_from, int p_from_slot,const String& p_to,int p_to_slot);
void _disconnection_request(const String& p_from, int p_from_slot,const String& p_to,int p_to_slot);
void _node_removed(int p_id);
+ void _begin_node_move();
void _node_moved(const Vector2& p_from, const Vector2& p_to,int p_id);
+ void _end_node_move();
void _move_node(int p_id,const Vector2& p_to);
+ void _duplicate_nodes_request();
+ void _duplicate_nodes(const Array &p_nodes);
+ void _delete_nodes_request();
+
+
+ void _default_changed(int p_id, Node* p_button, int p_param, int v_type, String p_hint);
void _scalar_const_changed(double p_value,int p_id);
void _vec_const_changed(double p_value, int p_id, Array p_arr);
@@ -175,7 +186,7 @@ protected:
static void _bind_methods();
public:
- void add_node(int p_type);
+ void add_node(int p_type, const Vector2 &location);
GraphEdit *get_graph_edit() { return graph_edit; }
void set_graph(Ref<ShaderGraph> p_graph);
@@ -186,13 +197,15 @@ class ShaderGraphEditor : public VBoxContainer {
OBJ_TYPE(ShaderGraphEditor,VBoxContainer);
- MenuButton *menu;
+ PopupMenu *popup;
TabContainer *tabs;
ShaderGraphView *graph_edits[ShaderGraph::SHADER_TYPE_MAX];
static const char* node_names[ShaderGraph::NODE_TYPE_MAX];
+ Vector2 next_location;
bool _2d;
void _add_node(int p_type);
+ void _popup_requested(const Vector2 &p_position);
protected:
void _notification(int p_what);
static void _bind_methods();
diff --git a/tools/editor/plugins/spatial_editor_plugin.cpp b/tools/editor/plugins/spatial_editor_plugin.cpp
index 8fc6a6931e..3ab9339265 100644
--- a/tools/editor/plugins/spatial_editor_plugin.cpp
+++ b/tools/editor/plugins/spatial_editor_plugin.cpp
@@ -677,7 +677,8 @@ bool SpatialEditorViewport::_gizmo_select(const Vector2& p_screenpos,bool p_hili
void SpatialEditorViewport::_smouseenter() {
- surface->grab_focus();
+ if (!surface->has_focus() && (!get_focus_owner() || !get_focus_owner()->is_text_field()))
+ surface->grab_focus();
}
void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
diff --git a/tools/editor/project_manager.cpp b/tools/editor/project_manager.cpp
index f1eecd53b0..9f47291433 100644
--- a/tools/editor/project_manager.cpp
+++ b/tools/editor/project_manager.cpp
@@ -245,7 +245,8 @@ public:
project_name->clear();
if (import_mode) {
- set_title("Import Existing Project:");
+ set_title("Import Existing Project");
+ get_ok()->set_text("Import");
pp->set_text("Project Path: (Must exist)");
pn->set_text("Project Name:");
pn->hide();
@@ -254,7 +255,8 @@ public:
popup_centered(Size2(500,125));
} else {
- set_title("Create New Project:");
+ set_title("Create New Project");
+ get_ok()->set_text("Create");
pp->set_text("Project Path:");
pn->set_text("Project Name:");
pn->show();
@@ -313,7 +315,6 @@ public:
l->add_color_override("font_color",Color(1,0.4,0.3,0.8));
l->set_align(Label::ALIGN_CENTER);
- get_ok()->set_text("Create");
DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
project_path->set_text(d->get_current_dir());
memdelete(d);
diff --git a/tools/editor/property_editor.cpp b/tools/editor/property_editor.cpp
index b513e32c13..549a3f7ffb 100644
--- a/tools/editor/property_editor.cpp
+++ b/tools/editor/property_editor.cpp
@@ -42,17 +42,19 @@
#include "multi_node_edit.h"
#include "array_property_edit.h"
#include "editor_help.h"
+#include "scene/resources/packed_scene.h"
+
void CustomPropertyEditor::_notification(int p_what) {
-
+
if (p_what==NOTIFICATION_DRAW) {
-
+
RID ci = get_canvas_item();
- get_stylebox("panel","PopupMenu")->draw(ci,Rect2(Point2(),get_size()));
+ get_stylebox("panel","PopupMenu")->draw(ci,Rect2(Point2(),get_size()));
/*
if (v.get_type()==Variant::COLOR) {
-
+
VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2( 10,10,60, get_size().height-20 ), v );
}*/
}
@@ -213,11 +215,11 @@ void CustomPropertyEditor::_menu_option(int p_which) {
}
Variant CustomPropertyEditor::get_variant() const {
-
- return v;
+
+ return v;
}
String CustomPropertyEditor::get_name() const {
-
+
return name;
}
@@ -235,9 +237,11 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
inheritors_array.clear();
text_edit->hide();
easing_draw->hide();
-
+ spinbox->hide();
+ slider->hide();
+
for (int i=0;i<MAX_VALUE_EDITORS;i++) {
-
+
value_editor[i]->hide();
value_label[i]->hide();
if (i<4)
@@ -245,8 +249,8 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
}
for (int i=0;i<MAX_ACTION_BUTTONS;i++) {
-
- action_buttons[i]->hide();
+
+ action_buttons[i]->hide();
}
for(int i=0;i<20;i++)
@@ -256,11 +260,49 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
switch(type) {
-
+
case Variant::INT:
case Variant::REAL: {
- if (hint==PROPERTY_HINT_ALL_FLAGS) {
+ if (hint==PROPERTY_HINT_RANGE) {
+
+ int c = hint_text.get_slice_count(",");
+ float min=0,max=100,step=1;
+ if (c>=1) {
+
+ if (!hint_text.get_slice(",",0).empty())
+ min=hint_text.get_slice(",",0).to_double();
+ }
+ if (c>=2) {
+
+ if (!hint_text.get_slice(",",1).empty())
+ max=hint_text.get_slice(",",1).to_double();
+ }
+
+ if (type==Variant::REAL && c>=3) {
+
+ if (!hint_text.get_slice(",",2).empty())
+ step= hint_text.get_slice(",",2).to_double();
+ }
+
+ if (c>=4 && hint_text.get_slice(",",3)=="slider") {
+ slider->set_min(min);
+ slider->set_max(max);
+ slider->set_step((type==Variant::REAL) ? step : 1);
+ slider->set_val(v);
+ slider->show();
+ set_size(Size2(110,30));
+ } else {
+ spinbox->set_min(min);
+ spinbox->set_max(max);
+ spinbox->set_step((type==Variant::REAL) ? step : 1);
+ spinbox->set_val(v);
+ spinbox->show();
+ set_size(Size2(70,35));
+ }
+
+
+ } else if (hint==PROPERTY_HINT_ALL_FLAGS) {
uint32_t flgs = v;
for(int i=0;i<2;i++) {
@@ -408,7 +450,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
value_editor[3]->set_text( String::num( r.size.y) );
} break;
case Variant::VECTOR3: {
-
+
List<String> names;
names.push_back("x");
names.push_back("y");
@@ -420,7 +462,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
value_editor[2]->set_text( String::num( vec.z) );
} break;
case Variant::PLANE: {
-
+
List<String> names;
names.push_back("x");
names.push_back("y");
@@ -432,10 +474,10 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
value_editor[1]->set_text( String::num( plane.normal.y ) );
value_editor[2]->set_text( String::num( plane.normal.z ) );
value_editor[3]->set_text( String::num( plane.d ) );
-
+
} break;
case Variant::QUAT: {
-
+
List<String> names;
names.push_back("x");
names.push_back("y");
@@ -450,7 +492,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
} break;
case Variant::_AABB: {
-
+
List<String> names;
names.push_back("px");
names.push_back("py");
@@ -459,7 +501,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
names.push_back("sy");
names.push_back("sz");
config_value_editors(6,3,16,names);
-
+
AABB aabb=v;
value_editor[0]->set_text( String::num( aabb.pos.x ) );
value_editor[1]->set_text( String::num( aabb.pos.y ) );
@@ -467,7 +509,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
value_editor[3]->set_text( String::num( aabb.size.x ) );
value_editor[4]->set_text( String::num( aabb.size.y ) );
value_editor[5]->set_text( String::num( aabb.size.z ) );
-
+
} break;
case Variant::MATRIX32: {
@@ -488,7 +530,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
} break;
case Variant::MATRIX3: {
-
+
List<String> names;
names.push_back("xx");
names.push_back("xy");
@@ -500,17 +542,17 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
names.push_back("zy");
names.push_back("zz");
config_value_editors(9,3,16,names);
-
+
Matrix3 basis=v;
for(int i=0;i<9;i++) {
-
+
value_editor[i]->set_text( String::num( basis.elements[i/3][i%3] ) );
}
-
+
} break;
case Variant::TRANSFORM: {
-
-
+
+
List<String> names;
names.push_back("xx");
names.push_back("xy");
@@ -525,20 +567,20 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
names.push_back("zz");
names.push_back("zo");
config_value_editors(12,4,16,names);
-
+
Transform tr=v;
for(int i=0;i<9;i++) {
-
+
value_editor[(i/3)*4+i%3]->set_text( String::num( tr.basis.elements[i/3][i%3] ) );
}
-
+
value_editor[3]->set_text( String::num( tr.origin.x ) );
value_editor[7]->set_text( String::num( tr.origin.y ) );
value_editor[11]->set_text( String::num( tr.origin.z ) );
-
+
} break;
case Variant::COLOR: {
-
+
color_picker->show();
color_picker->set_edit_alpha(hint!=PROPERTY_HINT_COLOR_NO_ALPHA);
@@ -552,13 +594,13 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
float values[4]={c.r,c.g,c.b,c.a};
for (int i=0;i<4;i++) {
int y=m+i*h;
-
+
value_editor[i]->show();
- value_label[i]->show();
+ value_label[i]->show();
value_label[i]->set_pos(Point2(ofs,y));
scroll[i]->set_min(0);
scroll[i]->set_max(1.0);
- scroll[i]->set_page(0);
+ scroll[i]->set_page(0);
scroll[i]->set_pos(Point2(ofs+15,y+Math::floor((h-scroll[i]->get_minimum_size().height)/2.0)));
scroll[i]->set_val(values[i]);
scroll[i]->set_size(Size2(120,1));
@@ -566,30 +608,30 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
value_editor[i]->set_pos(Point2(ofs+140,y));
value_editor[i]->set_size(Size2(40,h));
value_editor[i]->set_text( String::num(values[i],2 ));
-
+
}
-
+
value_label[0]->set_text("R");
value_label[1]->set_text("G");
value_label[2]->set_text("B");
value_label[3]->set_text("A");
-
+
Size2 new_size = value_editor[3]->get_pos() + value_editor[3]->get_size() + Point2(10,10);
set_size( new_size );
*/
-
+
} break;
case Variant::IMAGE: {
-
+
List<String> names;
names.push_back("New");
names.push_back("Load");
names.push_back("Clear");
config_action_buttons(names);
-
+
} break;
case Variant::NODE_PATH: {
-
+
List<String> names;
names.push_back("Assign");
names.push_back("Clear");
@@ -597,7 +639,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
} break;
case Variant::OBJECT: {
-
+
if (hint!=PROPERTY_HINT_RESOURCE_TYPE)
break;
@@ -703,40 +745,40 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
} break;
case Variant::INPUT_EVENT: {
-
-
+
+
} break;
case Variant::DICTIONARY: {
-
-
+
+
} break;
case Variant::RAW_ARRAY: {
-
-
+
+
} break;
case Variant::INT_ARRAY: {
-
-
+
+
} break;
case Variant::REAL_ARRAY: {
-
-
+
+
} break;
case Variant::STRING_ARRAY: {
-
-
+
+
} break;
case Variant::VECTOR3_ARRAY: {
-
-
+
+
} break;
case Variant::COLOR_ARRAY: {
-
-
+
+
} break;
default: {}
- }
-
+ }
+
updating=false;
return true;
}
@@ -744,7 +786,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
void CustomPropertyEditor::_file_selected(String p_file) {
switch(type) {
-
+
case Variant::STRING: {
if (hint==PROPERTY_HINT_FILE || hint==PROPERTY_HINT_DIR) {
@@ -882,9 +924,9 @@ void CustomPropertyEditor::_node_path_selected(NodePath p_path) {
void CustomPropertyEditor::_action_pressed(int p_which) {
- if (updating)
+ if (updating)
return;
-
+
switch(type) {
case Variant::INT: {
@@ -967,7 +1009,7 @@ void CustomPropertyEditor::_action_pressed(int p_which) {
} break;
case Variant::NODE_PATH: {
-
+
if (p_which==0) {
@@ -978,60 +1020,60 @@ void CustomPropertyEditor::_action_pressed(int p_which) {
v=NodePath();
emit_signal("variant_changed");
- }
+ }
} break;
case Variant::OBJECT: {
-
+
if (p_which==0) {
-
+
ERR_FAIL_COND( inheritors_array.empty() );
String intype=inheritors_array[0];
-
+
if (hint==PROPERTY_HINT_RESOURCE_TYPE) {
-
+
Object *obj = ObjectTypeDB::instance(intype);
ERR_BREAK( !obj );
Resource *res=obj->cast_to<Resource>();
ERR_BREAK( !res );
-
+
v=Ref<Resource>(res).get_ref_ptr();
emit_signal("variant_changed");
hide();
-
+
}
} else if (p_which==1) {
-
+
file->set_access(EditorFileDialog::ACCESS_RESOURCES);
file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
List<String> extensions;
String type=(hint==PROPERTY_HINT_RESOURCE_TYPE)?hint_text:String();
-
+
ResourceLoader::get_recognized_extensions_for_type(type,&extensions);
file->clear_filters();
for (List<String>::Element *E=extensions.front();E;E=E->next()) {
-
+
file->add_filter("*."+E->get()+" ; "+E->get().to_upper() );
-
+
}
-
+
file->popup_centered_ratio();
-
+
} else if (p_which==2) {
-
+
RefPtr RefPtr=v;
if (!RefPtr.is_null()) {
emit_signal("resource_edit_request");
- hide();
+ hide();
}
-
+
} else if (p_which==3) {
-
-
+
+
v=Variant();
emit_signal("variant_changed");
hide();
@@ -1074,7 +1116,7 @@ void CustomPropertyEditor::_action_pressed(int p_which) {
emit_signal("variant_changed");
hide();
}
-
+
} break;
case Variant::IMAGE: {
@@ -1113,16 +1155,16 @@ void CustomPropertyEditor::_action_pressed(int p_which) {
}
void CustomPropertyEditor::_scroll_modified(double p_value) {
-
- if (updating)
+
+ if (updating)
return;
/*
switch(type) {
-
+
case Variant::COLOR: {
-
+
for (int i=0;i<4;i++) {
-
+
value_editor[i]->set_text( String::num(scroll[i]->get_val(),2) );
}
Color c;
@@ -1147,7 +1189,7 @@ void CustomPropertyEditor::_drag_easing(const InputEvent& p_ev) {
float rel = p_ev.mouse_motion.relative_x;
if (rel==0)
- return;
+ return;
bool flip=hint_text=="attenuation";
@@ -1230,7 +1272,7 @@ void CustomPropertyEditor::_text_edit_changed() {
}
void CustomPropertyEditor::_modified(String p_string) {
-
+
if (updating)
return;
updating=true;
@@ -1271,17 +1313,17 @@ void CustomPropertyEditor::_modified(String p_string) {
} break;
case Variant::VECTOR3: {
-
+
Vector3 vec;
vec.x=value_editor[0]->get_text().to_double();
vec.y=value_editor[1]->get_text().to_double();
vec.z=value_editor[2]->get_text().to_double();
v=vec;
emit_signal("variant_changed");
-
+
} break;
case Variant::PLANE: {
-
+
Plane pl;
pl.normal.x=value_editor[0]->get_text().to_double();
pl.normal.y=value_editor[1]->get_text().to_double();
@@ -1289,10 +1331,10 @@ void CustomPropertyEditor::_modified(String p_string) {
pl.d=value_editor[3]->get_text().to_double();
v=pl;
emit_signal("variant_changed");
-
+
} break;
case Variant::QUAT: {
-
+
Quat q;
q.x=value_editor[0]->get_text().to_double();
q.y=value_editor[1]->get_text().to_double();
@@ -1300,10 +1342,10 @@ void CustomPropertyEditor::_modified(String p_string) {
q.w=value_editor[3]->get_text().to_double();
v=q;
emit_signal("variant_changed");
-
+
} break;
case Variant::_AABB: {
-
+
Vector3 pos;
pos.x=value_editor[0]->get_text().to_double();
pos.y=value_editor[1]->get_text().to_double();
@@ -1312,10 +1354,10 @@ void CustomPropertyEditor::_modified(String p_string) {
size.x=value_editor[3]->get_text().to_double();
size.y=value_editor[4]->get_text().to_double();
size.z=value_editor[5]->get_text().to_double();
-
+
v=AABB(pos,size);
emit_signal("variant_changed");
-
+
} break;
case Variant::MATRIX32: {
@@ -1330,39 +1372,39 @@ void CustomPropertyEditor::_modified(String p_string) {
} break;
case Variant::MATRIX3: {
-
+
Matrix3 m;
for(int i=0;i<9;i++) {
-
+
m.elements[i/3][i%3]=value_editor[i]->get_text().to_double();
}
-
+
v=m;
emit_signal("variant_changed");
-
+
} break;
case Variant::TRANSFORM: {
-
+
Matrix3 basis;
for(int i=0;i<9;i++) {
-
+
basis.elements[i/3][i%3]=value_editor[(i/3)*4+i%3]->get_text().to_double();
}
-
+
Vector3 origin;
origin.x=value_editor[3]->get_text().to_double();
origin.y=value_editor[7]->get_text().to_double();
origin.z=value_editor[11]->get_text().to_double();
-
+
v=Transform(basis,origin);
emit_signal("variant_changed");
-
-
+
+
} break;
case Variant::COLOR: {
/*
for (int i=0;i<4;i++) {
-
+
scroll[i]->set_val( value_editor[i]->get_text().to_double() );
}
Color c;
@@ -1376,51 +1418,57 @@ void CustomPropertyEditor::_modified(String p_string) {
*/
} break;
case Variant::IMAGE: {
-
-
+
+
} break;
case Variant::NODE_PATH: {
-
-
- } break;
+
+
+ } break;
case Variant::INPUT_EVENT: {
-
-
+
+
} break;
case Variant::DICTIONARY: {
-
-
+
+
} break;
case Variant::RAW_ARRAY: {
-
-
+
+
} break;
case Variant::INT_ARRAY: {
-
-
+
+
} break;
case Variant::REAL_ARRAY: {
-
-
+
+
} break;
case Variant::STRING_ARRAY: {
-
-
+
+
} break;
case Variant::VECTOR3_ARRAY: {
-
-
+
+
} break;
case Variant::COLOR_ARRAY: {
-
-
+
+
} break;
default: {}
- }
-
+ }
+
updating=false;
}
+void CustomPropertyEditor::_range_modified(double p_value)
+{
+ v=p_value;
+ emit_signal("variant_changed");
+}
+
void CustomPropertyEditor::_focus_enter() {
switch(type) {
case Variant::REAL:
@@ -1477,10 +1525,10 @@ void CustomPropertyEditor::config_action_buttons(const List<String>& p_strings)
set_size( Size2( w, m*2+(h+m)*p_strings.size() ) );
for (int i=0;i<MAX_ACTION_BUTTONS;i++) {
-
+
if (i<p_strings.size()) {
action_buttons[i]->show();
- action_buttons[i]->set_text(p_strings[i]);
+ action_buttons[i]->set_text(p_strings[i]);
action_buttons[i]->set_pos( Point2( m, m+i*(h+m) ));
action_buttons[i]->set_size( Size2( w-m*2, h ) );
action_buttons[i]->set_flat(true);
@@ -1488,29 +1536,29 @@ void CustomPropertyEditor::config_action_buttons(const List<String>& p_strings)
action_buttons[i]->hide();
}
}
-
-
+
+
}
void CustomPropertyEditor::config_value_editors(int p_amount, int p_columns,int p_label_w,const List<String>& p_strings) {
-
+
int w=80;
int h=20;
int m=10;
-
+
int rows=((p_amount-1)/p_columns)+1;
-
+
set_size( Size2( m*(1+p_columns)+(w+p_label_w)*p_columns, m*(1+rows)+h*rows ) );
-
+
for (int i=0;i<MAX_VALUE_EDITORS;i++) {
-
+
int c=i%p_columns;
int r=i/p_columns;
-
+
if (i<p_amount) {
value_editor[i]->show();
value_label[i]->show();
- value_label[i]->set_text(i<p_strings.size()?p_strings[i]:String(""));
+ value_label[i]->set_text(i<p_strings.size()?p_strings[i]:String(""));
value_editor[i]->set_pos( Point2( m+p_label_w+c*(w+m+p_label_w), m+r*(h+m) ));
value_editor[i]->set_size( Size2( w, h ) );
value_label[i]->set_pos( Point2( m+c*(w+m+p_label_w), m+r*(h+m) ) );
@@ -1520,16 +1568,17 @@ void CustomPropertyEditor::config_value_editors(int p_amount, int p_columns,int
value_label[i]->hide();
}
}
-
-
-
+
+
+
}
void CustomPropertyEditor::_bind_methods() {
-
+
ObjectTypeDB::bind_method("_focus_enter", &CustomPropertyEditor::_focus_enter);
ObjectTypeDB::bind_method("_focus_exit", &CustomPropertyEditor::_focus_exit);
ObjectTypeDB::bind_method("_modified",&CustomPropertyEditor::_modified);
+ ObjectTypeDB::bind_method("_range_modified", &CustomPropertyEditor::_range_modified);
ObjectTypeDB::bind_method("_scroll_modified",&CustomPropertyEditor::_scroll_modified);
ObjectTypeDB::bind_method("_action_pressed",&CustomPropertyEditor::_action_pressed);
ObjectTypeDB::bind_method("_file_selected",&CustomPropertyEditor::_file_selected);
@@ -1546,13 +1595,13 @@ void CustomPropertyEditor::_bind_methods() {
ADD_SIGNAL( MethodInfo("resource_edit_request") );
}
CustomPropertyEditor::CustomPropertyEditor() {
-
-
+
+
read_only=false;
updating=false;
-
+
for (int i=0;i<MAX_VALUE_EDITORS;i++) {
-
+
value_editor[i]=memnew( LineEdit );
add_child( value_editor[i] );
value_label[i]=memnew( Label );
@@ -1563,17 +1612,17 @@ CustomPropertyEditor::CustomPropertyEditor() {
value_editor[i]->connect("focus_enter", this, "_focus_enter");
value_editor[i]->connect("focus_exit", this, "_focus_exit");
}
-
+
for(int i=0;i<4;i++) {
-
+
scroll[i] = memnew( HScrollBar );
scroll[i]->hide();
scroll[i]->set_min(0);
scroll[i]->set_max(1.0);
- scroll[i]->set_step(0.01);
+ scroll[i]->set_step(0.01);
add_child(scroll[i]);
scroll[i]->connect("value_changed", this,"_scroll_modified");
-
+
}
for(int i=0;i<20;i++) {
@@ -1597,15 +1646,15 @@ CustomPropertyEditor::CustomPropertyEditor() {
text_edit->connect("text_changed",this,"_text_edit_changed");
for (int i=0;i<MAX_ACTION_BUTTONS;i++) {
-
+
action_buttons[i]=memnew(Button);
- action_buttons[i]->hide();
+ action_buttons[i]->hide();
add_child(action_buttons[i]);
Vector<Variant> binds;
binds.push_back(i);
action_buttons[i]->connect("pressed", this,"_action_pressed",binds);
}
-
+
color_picker = memnew( ColorPicker );
add_child(color_picker);
color_picker->hide();
@@ -1618,7 +1667,7 @@ CustomPropertyEditor::CustomPropertyEditor() {
file = memnew ( EditorFileDialog );
add_child(file);
file->hide();
-
+
file->connect("file_selected", this,"_file_selected");
file->connect("dir_selected", this,"_file_selected");
@@ -1626,12 +1675,12 @@ CustomPropertyEditor::CustomPropertyEditor() {
error->set_title("Error!");
add_child(error);
//error->get_cancel()->hide();
-
+
type_button = memnew( MenuButton );
add_child(type_button);
type_button->hide();
type_button->get_popup()->connect("item_pressed", this,"_type_create_selected");
-
+
scene_tree = memnew( SceneTreeDialog );
add_child(scene_tree);
@@ -1653,52 +1702,182 @@ CustomPropertyEditor::CustomPropertyEditor() {
menu = memnew(PopupMenu);
add_child(menu);
menu->connect("item_pressed",this,"_menu_option");
-}
+ spinbox = memnew ( SpinBox );
+ add_child(spinbox);
+ spinbox->set_area_as_parent_rect(5);
+ spinbox->connect("value_changed",this,"_range_modified");
+ slider = memnew ( HSlider );
+ add_child(slider);
+ slider->set_area_as_parent_rect(5);
+ slider->connect("value_changed",this,"_range_modified");
+}
-Node *PropertyEditor::get_instanced_node() {
+bool PropertyEditor::_might_be_in_instance() {
- //this sucks badly
if (!obj)
return NULL;
Node *node = obj->cast_to<Node>();
+
+ Node* edited_scene =EditorNode::get_singleton()->get_edited_scene();
+
+ bool might_be=false;
+
+ while(node) {
+
+ if (node->get_scene_instance_state().is_valid()) {
+ might_be=true;
+ break;
+ }
+ if (node==edited_scene) {
+ if (node->get_scene_inherited_state().is_valid()) {
+ might_be=true;
+ break;
+ }
+ might_be=false;
+ break;
+ }
+ node=node->get_owner();
+ }
+
+ return might_be;
+
+}
+
+bool PropertyEditor::_get_instanced_node_original_property(const StringName& p_prop, Variant& value) {
+
+ Node *node = obj->cast_to<Node>();
+
if (!node)
- return NULL;
+ return false;
+
+ Node *orig=node;
+
+ Node* edited_scene =EditorNode::get_singleton()->get_edited_scene();
+
+ bool found=false;
+
+// print_line("for prop - "+String(p_prop));
+
+
+ while(node) {
+
+ Ref<SceneState> ss;
+
+ if (node==edited_scene) {
+ ss=node->get_scene_inherited_state();
+
+ } else {
+ ss=node->get_scene_instance_state();
+ }
+ // print_line("at - "+String(edited_scene->get_path_to(node)));
+
+ if (ss.is_valid()) {
+
+ NodePath np = node->get_path_to(orig);
+ int node_idx = ss->find_node_by_path(np);
+ // print_line("\t valid, nodeidx "+itos(node_idx));
+ if (node_idx>=0) {
+ bool lfound=false;
+ Variant lvar;
+ lvar=ss->get_property_value(node_idx,p_prop,lfound);
+ if (lfound) {
+
+ found=true;
+ value=lvar;
+ // print_line("\t found value "+String(value));
+ }
+ }
+ }
+ if (node==edited_scene) {
+ //just in case
+ break;
+ }
+ node=node->get_owner();
+
+ }
+
+ return found;
+}
+
+bool PropertyEditor::_is_property_different(const Variant& p_current, const Variant& p_orig,int p_usage) {
+
+
+ {
+ Node *node = obj->cast_to<Node>();
+ if (!node)
+ return false;
+
+ Node* edited_scene =EditorNode::get_singleton()->get_edited_scene();
+ bool found_state=false;
+
+ // print_line("for prop - "+String(p_prop));
+
+
+ while(node) {
+
+ Ref<SceneState> ss;
+
+ if (node==edited_scene) {
+ ss=node->get_scene_inherited_state();
+
+ } else {
+ ss=node->get_scene_instance_state();
+ }
+
+ if (ss.is_valid()) {
+ found_state=true;
+ }
+ if (node==edited_scene) {
+ //just in case
+ break;
+ }
+ node=node->get_owner();
+ }
+
+ if (!found_state)
+ return false; //pointless to check if we are not comparing against anything.
+ }
+
+ if (p_orig.get_type()==Variant::NIL) {
+
- if (node->get_filename()=="")
- return NULL;
- if (!node->get_owner())
- return NULL; //scene root i guess
+ //special cases
+ if (p_current.is_zero() && p_usage&PROPERTY_USAGE_STORE_IF_NONZERO)
+ return false;
+ if (p_current.is_one() && p_usage&PROPERTY_USAGE_STORE_IF_NONONE)
+ return false;
+ }
- return node;
+ return bool(Variant::evaluate(Variant::OP_NOT_EQUAL,p_current,p_orig));
}
TreeItem *PropertyEditor::find_item(TreeItem *p_item,const String& p_name) {
-
-
+
+
if (!p_item)
return NULL;
-
+
String name = p_item->get_metadata(1);
-
+
if (name==p_name) {
-
+
return p_item;
}
-
+
TreeItem *c=p_item->get_children();
-
+
while (c) {
-
+
TreeItem *found = find_item(c,p_name);
if (found)
return found;
c=c->get_next();
}
-
+
return NULL;
}
@@ -1721,9 +1900,9 @@ void PropertyEditor::_changed_callbacks(Object *p_changed,const String& p_prop)
if (p_prop==String())
update_tree_pending=true;
else {
-
+
pending[p_prop]=p_prop;
-
+
}
}
@@ -1735,7 +1914,7 @@ void PropertyEditor::update_property(const String& p_prop) {
void PropertyEditor::set_item_text(TreeItem *p_item, int p_type, const String& p_name, int p_hint, const String& p_hint_text) {
-
+
switch( p_type ) {
case Variant::BOOL: {
@@ -1828,7 +2007,7 @@ void PropertyEditor::set_item_text(TreeItem *p_item, int p_type, const String& p
} break;
case Variant::IMAGE: {
-
+
Image img = obj->get( p_name );
if (img.empty())
p_item->set_text(1,"[Image (empty)]");
@@ -1907,9 +2086,11 @@ void PropertyEditor::set_item_text(TreeItem *p_item, int p_type, const String& p
} break;
default: {};
}
-
+
}
+
+
void PropertyEditor::_notification(int p_what) {
if (p_what==NOTIFICATION_ENTER_TREE) {
@@ -1922,10 +2103,10 @@ void PropertyEditor::_notification(int p_what) {
edit(NULL);
}
-
+
if (p_what==NOTIFICATION_FIXED_PROCESS) {
-
-
+
+
if (refresh_countdown>0) {
refresh_countdown-=get_fixed_process_delta_time();
if (refresh_countdown<=0) {
@@ -1935,27 +2116,31 @@ void PropertyEditor::_notification(int p_what) {
}
changing=true;
-
+
if (update_tree_pending) {
update_tree();
update_tree_pending=false;
-
+
} else {
-
- const String *k=NULL;
+
+ const String *k=NULL;
while ((k=pending.next(k))) {
-
+
TreeItem * item = find_item(tree->get_root(),*k);
if (!item)
continue;
-
- if (get_instanced_node()) {
- Dictionary d = get_instanced_node()->get_instance_state();
- if (d.has(*k)) {
+ if (_might_be_in_instance()) {
+
+
+ Variant vorig;
+ Dictionary d=item->get_metadata(0);
+ int usage = d.has("usage")?int(int(d["usage"])&(PROPERTY_USAGE_STORE_IF_NONONE|PROPERTY_USAGE_STORE_IF_NONZERO)):0;
+
+
+ if (_get_instanced_node_original_property(*k,vorig) || usage) {
Variant v = obj->get(*k);
- Variant vorig = d[*k];
int found=-1;
for(int i=0;i<item->get_button_count(1);i++) {
@@ -1966,7 +2151,7 @@ void PropertyEditor::_notification(int p_what) {
}
}
- bool changed = ! (v==vorig);
+ bool changed = _is_property_different(v,vorig,usage);
if ((found!=-1)!=changed) {
@@ -1983,15 +2168,15 @@ void PropertyEditor::_notification(int p_what) {
}
}
- Dictionary d=item->get_metadata(0);
+ Dictionary d=item->get_metadata(0);
set_item_text(item,d["type"],d["name"],d["hint"],d["hint_text"]);
- }
+ }
}
-
+
pending.clear();
-
+
changing=false;
-
+
}
}
@@ -2049,12 +2234,14 @@ void PropertyEditor::_refresh_item(TreeItem *p_item) {
if (name!=String()) {
- if (get_instanced_node()) {
+ if (_might_be_in_instance()) {
- Dictionary d = get_instanced_node()->get_instance_state();
- if (d.has(name)) {
+ Variant vorig;
+ Dictionary d=p_item->get_metadata(0);
+ int usage = d.has("usage")?int(int(d["usage"])&(PROPERTY_USAGE_STORE_IF_NONONE|PROPERTY_USAGE_STORE_IF_NONZERO)):0;
+
+ if (_get_instanced_node_original_property(name,vorig) || usage) {
Variant v = obj->get(name);
- Variant vorig = d[name];
int found=-1;
for(int i=0;i<p_item->get_button_count(1);i++) {
@@ -2065,7 +2252,7 @@ void PropertyEditor::_refresh_item(TreeItem *p_item) {
}
}
- bool changed = ! (v==vorig);
+ bool changed = _is_property_different(v,vorig,usage);
if ((found!=-1)!=changed) {
@@ -2326,20 +2513,21 @@ void PropertyEditor::update_tree() {
d["type"]=(int)p.type;
d["hint"]=(int)p.hint;
d["hint_text"]=p.hint_string;
-
+ d["usage"]=(int)p.usage;
+
item->set_metadata( 0, d );
item->set_metadata( 1, p.name );
if (draw_red)
item->set_custom_color(0,Color(0.8,0.4,0.20));
-
+
if (p.name==selected_property) {
item->select(1);
}
-
+
//printf("property %s type %i\n",p.name.ascii().get_data(),p.type);
switch( p.type ) {
@@ -2422,8 +2610,8 @@ void PropertyEditor::update_tree() {
if (p.type==Variant::REAL && c>=3) {
step= p.hint_string.get_slice(",",2).to_double();
- }
-
+ }
+
item->set_range_config(1,min,max,step,p.hint==PROPERTY_HINT_EXP_RANGE);
} else if (p.hint==PROPERTY_HINT_ENUM) {
@@ -2687,7 +2875,7 @@ void PropertyEditor::update_tree() {
} break;
case Variant::IMAGE: {
-
+
item->set_cell_mode( 1, TreeItem::CELL_MODE_CUSTOM );
item->set_editable( 1, !read_only );
Image img = obj->get( p.name );
@@ -2696,7 +2884,7 @@ void PropertyEditor::update_tree() {
else
item->set_text(1,"[Image "+itos(img.get_width())+"x"+itos(img.get_height())+"]");
item->set_icon( 0,get_icon("Image","EditorIcons") );
-
+
} break;
case Variant::NODE_PATH: {
@@ -2777,14 +2965,17 @@ void PropertyEditor::update_tree() {
}
}
- if (get_instanced_node()) {
+ if (_might_be_in_instance()) {
- Dictionary d = get_instanced_node()->get_instance_state();
- if (d.has(p.name)) {
+ Variant vorig;
+ Dictionary d=item->get_metadata(0);
+ int usage = d.has("usage")?int(int(d["usage"])&(PROPERTY_USAGE_STORE_IF_NONONE|PROPERTY_USAGE_STORE_IF_NONZERO)):0;
+ if (_get_instanced_node_original_property(p.name,vorig) || usage) {
Variant v = obj->get(p.name);
- Variant vorig = d[p.name];
- if (! (v==vorig)) {
+
+ if (_is_property_different(v,vorig,usage)) {
+ //print_line("FOR "+String(p.name)+" RELOAD WITH: "+String(v)+"("+Variant::get_type_name(v.get_type())+")=="+String(vorig)+"("+Variant::get_type_name(vorig.get_type())+")");
item->add_button(1,get_icon("Reload","EditorIcons"),3);
}
}
@@ -2847,10 +3038,10 @@ void PropertyEditor::_edit_set(const String& p_name, const Variant& p_value) {
void PropertyEditor::_item_edited() {
-
- TreeItem * item = tree->get_edited();
+
+ TreeItem * item = tree->get_edited();
Dictionary d = item->get_metadata(0);
-
+
String name=d["name"];
if (tree->get_edited_column()==0) {
@@ -2879,12 +3070,12 @@ void PropertyEditor::_item_edited() {
int hint= d["hint"];
String hint_text=d["hint_text"];
switch(type) {
-
+
case Variant::NIL: {
-
- } break;
+
+ } break;
case Variant::BOOL: {
-
+
_edit_set(name,item->is_checked(1));
} break;
case Variant::INT:
@@ -2903,7 +3094,7 @@ void PropertyEditor::_item_edited() {
_edit_set(name,item->get_range(1));
} break;
case Variant::STRING: {
-
+
if (hint==PROPERTY_HINT_ENUM) {
int idx= item->get_range(1);
@@ -2921,64 +3112,64 @@ void PropertyEditor::_item_edited() {
}
} break;
// math types
-
+
case Variant::VECTOR3: {
-
+
} break;
case Variant::PLANE: {
-
+
} break;
case Variant::QUAT: {
-
+
} break;
case Variant::_AABB: {
-
+
} break;
case Variant::MATRIX3: {
-
+
} break;
case Variant::TRANSFORM: {
-
+
} break;
-
+
case Variant::COLOR: {
//_edit_set(name,item->get_custom_bg_color(0));
} break;
case Variant::IMAGE: {
-
+
} break;
case Variant::NODE_PATH: {
-
+
} break;
case Variant::INPUT_EVENT: {
-
+
} break;
case Variant::DICTIONARY: {
-
+
} break;
-
+
// arrays
case Variant::RAW_ARRAY: {
-
+
} break;
case Variant::INT_ARRAY: {
-
+
} break;
case Variant::REAL_ARRAY: {
-
+
} break;
case Variant::STRING_ARRAY: {
-
+
} break;
case Variant::VECTOR3_ARRAY: {
-
+
} break;
case Variant::COLOR_ARRAY: {
-
+
} break;
-
-
+
+
};
}
@@ -3029,24 +3220,24 @@ void PropertyEditor::_custom_editor_request(bool p_arrow) {
}
void PropertyEditor::edit(Object* p_object) {
-
+
if (obj==p_object)
return;
if (obj) {
-
+
obj->remove_change_receptor(this);
}
obj=p_object;
update_tree();
-
+
if (obj) {
-
+
obj->add_change_receptor(this);
}
-
-
+
+
}
void PropertyEditor::_set_range_def(Object *p_item, String prop,float p_frame) {
@@ -3081,17 +3272,18 @@ void PropertyEditor::_edit_button(Object *p_item, int p_column, int p_button) {
call_deferred("_set_range_def",ti,prop,ti->get_range(p_column)+1.0);
} else if (p_button==3) {
- if (!get_instanced_node())
+ if (!_might_be_in_instance())
return;
if (!d.has("name"))
return;
String prop=d["name"];
- Dictionary d2 = get_instanced_node()->get_instance_state();
- if (d2.has(prop)) {
+ Variant vorig;
- _edit_set(prop,d2[prop]);
+ if (_get_instanced_node_original_property(prop,vorig)) {
+
+ _edit_set(prop,vorig);
}
} else {
@@ -3154,9 +3346,9 @@ void PropertyEditor::_edit_button(Object *p_item, int p_column, int p_button) {
void PropertyEditor::_node_removed(Node *p_node) {
-
+
if (p_node==obj) {
-
+
edit(NULL);
}
}
@@ -3216,9 +3408,9 @@ void PropertyEditor::_bind_methods() {
ObjectTypeDB::bind_method( "_item_edited",&PropertyEditor::_item_edited);
ObjectTypeDB::bind_method( "_item_selected",&PropertyEditor::_item_selected);
ObjectTypeDB::bind_method( "_custom_editor_request",&PropertyEditor::_custom_editor_request);
- ObjectTypeDB::bind_method( "_custom_editor_edited",&PropertyEditor::_custom_editor_edited);
- ObjectTypeDB::bind_method( "_resource_edit_request",&PropertyEditor::_resource_edit_request);
- ObjectTypeDB::bind_method( "_node_removed",&PropertyEditor::_node_removed);
+ ObjectTypeDB::bind_method( "_custom_editor_edited",&PropertyEditor::_custom_editor_edited);
+ ObjectTypeDB::bind_method( "_resource_edit_request",&PropertyEditor::_resource_edit_request);
+ ObjectTypeDB::bind_method( "_node_removed",&PropertyEditor::_node_removed);
ObjectTypeDB::bind_method( "_edit_button",&PropertyEditor::_edit_button);
ObjectTypeDB::bind_method( "_changed_callback",&PropertyEditor::_changed_callbacks);
ObjectTypeDB::bind_method( "_draw_flags",&PropertyEditor::_draw_flags);
@@ -3278,29 +3470,29 @@ void PropertyEditor::set_show_categories(bool p_show) {
}
PropertyEditor::PropertyEditor() {
-
+
_prop_edited="property_edited";
_prop_edited_name.push_back(String());
undo_redo=NULL;
obj=NULL;
changing=false;
update_tree_pending=false;
-
+
top_label = memnew( Label );
top_label->set_text("Properties:");
top_label->set_anchor( MARGIN_RIGHT, ANCHOR_END );
top_label->set_begin( Point2( 10,0) );
- top_label->set_end( Point2( 0,12) );
-
- add_child(top_label);
+ top_label->set_end( Point2( 0,12) );
+
+ add_child(top_label);
+
-
tree = memnew( Tree );
tree->set_anchor( MARGIN_RIGHT, ANCHOR_END );
- tree->set_anchor( MARGIN_BOTTOM, ANCHOR_END );
+ tree->set_anchor( MARGIN_BOTTOM, ANCHOR_END );
tree->set_begin( Point2(0,19 ));
tree->set_end( Point2(0,0 ));
-
+
tree->set_columns(2);
tree->set_column_expand(0,true);
tree->set_column_min_width(0,30);
@@ -3308,21 +3500,21 @@ PropertyEditor::PropertyEditor() {
tree->set_column_min_width(1,18);
//tree->set_hide_root(true);
- add_child( tree );
-
+ add_child( tree );
+
tree->connect("item_edited", this,"_item_edited",varray(),CONNECT_DEFERRED);
tree->connect("cell_selected", this,"_item_selected");
-
+
set_fixed_process(true);
-
+
custom_editor = memnew( CustomPropertyEditor );
add_child(custom_editor);
-
+
tree->connect("custom_popup_edited", this,"_custom_editor_request");
tree->connect("button_pressed", this,"_edit_button");
custom_editor->connect("variant_changed", this,"_custom_editor_edited");
custom_editor->connect("resource_edit_request", this,"_resource_edit_request",make_binds(),CONNECT_DEFERRED);
-
+
capitalize_paths=true;
autoclear=false;
tree->set_column_title(0,"Property");
diff --git a/tools/editor/property_editor.h b/tools/editor/property_editor.h
index 36ecc794ed..dcb7b66abd 100644
--- a/tools/editor/property_editor.h
+++ b/tools/editor/property_editor.h
@@ -46,9 +46,9 @@
*/
class CustomPropertyEditor : public Popup {
-
+
OBJ_TYPE( CustomPropertyEditor, Popup );
-
+
enum {
MAX_VALUE_EDITORS=12,
MAX_ACTION_BUTTONS=5,
@@ -93,7 +93,8 @@ class CustomPropertyEditor : public Popup {
TextEdit *text_edit;
bool read_only;
Button *checks20[20];
-
+ SpinBox *spinbox;
+ HSlider *slider;
Control *easing_draw;
@@ -106,6 +107,7 @@ class CustomPropertyEditor : public Popup {
void _file_selected(String p_file);
void _scroll_modified(double p_value);
void _modified(String p_string);
+ void _range_modified(double p_value);
void _focus_enter();
void _focus_exit();
void _action_pressed(int p_which);
@@ -114,33 +116,34 @@ class CustomPropertyEditor : public Popup {
void _color_changed(const Color& p_color);
void _draw_easing();
void _menu_option(int p_which);
-
+
void _drag_easing(const InputEvent& p_ev);
void _node_path_selected(NodePath p_path);
void show_value_editors(int p_amount);
void config_value_editors(int p_amount, int p_columns,int p_label_w,const List<String>& p_strings);
void config_action_buttons(const List<String>& p_strings);
+
protected:
void _notification(int p_what);
- static void _bind_methods();
-
-public:
+ static void _bind_methods();
+
+public:
Variant get_variant() const;
String get_name() const;
-
+
void set_read_only(bool p_read_only) { read_only=p_read_only; }
bool edit(Object* p_owner,const String& p_name,Variant::Type p_type, const Variant& p_variant,int p_hint,String p_hint_text);
-
+
CustomPropertyEditor();
};
class PropertyEditor : public Control {
-
+
OBJ_TYPE( PropertyEditor, Control );
-
+
Tree *tree;
Label *top_label;
//Object *object;
@@ -167,36 +170,40 @@ class PropertyEditor : public Control {
Map<StringName,String > class_descr_cache;
CustomPropertyEditor *custom_editor;
-
+
void _resource_edit_request();
void _custom_editor_edited();
void _custom_editor_request(bool p_arrow);
-
+
void _item_selected();
void _item_edited();
TreeItem *get_parent_node(String p_path,HashMap<String,TreeItem*>& item_paths,TreeItem *root);
-
+
void set_item_text(TreeItem *p_item, int p_type, const String& p_name, int p_hint=PROPERTY_HINT_NONE, const String& p_hint_text="");
-
+
TreeItem *find_item(TreeItem *p_item,const String& p_name);
-
-
+
+
virtual void _changed_callback(Object *p_changed,const char * p_what);
virtual void _changed_callbacks(Object *p_changed,const String& p_callback);
+
void _edit_button(Object *p_item, int p_column, int p_button);
-
+
void _node_removed(Node *p_node);
void _edit_set(const String& p_name, const Variant& p_value);
void _draw_flags(Object *ti,const Rect2& p_rect);
- Node *get_instanced_node();
+ bool _might_be_in_instance();
+ bool _get_instanced_node_original_property(const StringName& p_prop,Variant& value);
+ bool _is_property_different(const Variant& p_current, const Variant& p_orig,int p_usage=0);
+
void _refresh_item(TreeItem *p_item);
void _set_range_def(Object *p_item, String prop, float p_frame);
UndoRedo *undo_redo;
protected:
-
+
void _notification(int p_what);
static void _bind_methods();
public:
diff --git a/tools/editor/reparent_dialog.cpp b/tools/editor/reparent_dialog.cpp
index 6d0c5b867e..78ba47d54b 100644
--- a/tools/editor/reparent_dialog.cpp
+++ b/tools/editor/reparent_dialog.cpp
@@ -103,6 +103,7 @@ ReparentDialog::ReparentDialog() {
add_child(node_only);
node_only->hide();
+ tree->set_show_enabled_subscene(true);
//vbc->add_margin_child("Options:",node_only);;
diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp
index 276f2dea33..510517de6f 100644
--- a/tools/editor/scene_tree_dock.cpp
+++ b/tools/editor/scene_tree_dock.cpp
@@ -36,8 +36,8 @@
#include "script_editor_debugger.h"
#include "tools/editor/plugins/script_editor_plugin.h"
#include "multi_node_edit.h"
-void SceneTreeDock::_unhandled_key_input(InputEvent p_event) {
+void SceneTreeDock::_unhandled_key_input(InputEvent p_event) {
uint32_t sc = p_event.key.get_scancode_with_modifiers();
if (!p_event.key.pressed || p_event.key.echo)
@@ -71,7 +71,7 @@ Node* SceneTreeDock::instance(const String& p_file) {
Node*instanced_scene=NULL;
Ref<PackedScene> sdata = ResourceLoader::load(p_file);
if (sdata.is_valid())
- instanced_scene=sdata->instance();
+ instanced_scene=sdata->instance(true);
if (!instanced_scene) {
@@ -96,7 +96,7 @@ Node* SceneTreeDock::instance(const String& p_file) {
}
}
- instanced_scene->generate_instance_state();
+ //instanced_scene->generate_instance_state();
instanced_scene->set_filename( Globals::get_singleton()->localize_path(p_file) );
editor_data->get_undo_redo().create_action("Instance Scene");
@@ -158,8 +158,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
case TOOL_NEW: {
- if (!_validate_no_foreign())
- break;
+ //if (!_validate_no_foreign())
+ // break;
create_dialog->popup_centered_ratio();
} break;
case TOOL_INSTANCE: {
@@ -176,8 +176,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
break;
}
- if (!_validate_no_foreign())
- break;
+ //if (!_validate_no_foreign())
+ // break;
file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
List<String> extensions;
@@ -202,8 +202,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
if (!current)
break;
- if (!_validate_no_foreign())
- break;
+ //if (!_validate_no_foreign())
+ // break;
connect_dialog->popup_centered_ratio();
connect_dialog->set_node(current);
@@ -213,8 +213,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
Node *current = scene_tree->get_selected();
if (!current)
break;
- if (!_validate_no_foreign())
- break;
+ //if (!_validate_no_foreign())
+ // break;
groups_editor->set_current(current);
groups_editor->popup_centered_ratio();
} break;
@@ -224,8 +224,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
if (!selected)
break;
- if (!_validate_no_foreign())
- break;
+ //if (!_validate_no_foreign())
+ // break;
Ref<Script> existing = selected->get_script();
if (existing.is_valid())
@@ -573,9 +573,9 @@ Node *SceneTreeDock::_duplicate(Node *p_node, Map<Node*,Node*> &duplimap) {
Ref<PackedScene> sd = ResourceLoader::load( p_node->get_filename() );
ERR_FAIL_COND_V(!sd.is_valid(),NULL);
- node = sd->instance();
+ node = sd->instance(true);
ERR_FAIL_COND_V(!node,NULL);
- node->generate_instance_state();
+ //node->generate_instance_state();
} else {
Object *obj = ObjectTypeDB::instance(p_node->get_type());
ERR_FAIL_COND_V(!obj,NULL);
@@ -874,6 +874,16 @@ bool SceneTreeDock::_validate_no_foreign() {
return false;
}
+
+ if (edited_scene->get_scene_inherited_state().is_valid() && edited_scene->get_scene_inherited_state()->find_node_by_path(edited_scene->get_path_to(E->get()))>=0) {
+
+ accept->get_ok()->set_text("Makes Sense!");
+ accept->set_text("Can't operate on nodes the current scene inherits from!");
+ accept->popup_centered_minsize();
+ return false;
+
+ }
+
}
return true;
@@ -1078,14 +1088,15 @@ void SceneTreeDock::_delete_confirm() {
void SceneTreeDock::_update_tool_buttons() {
Node *sel = scene_tree->get_selected();
- bool disable = !sel || (sel!=edited_scene && sel->get_owner()!=edited_scene);
+ bool disable = !sel || (sel!=edited_scene && sel->get_owner()!=edited_scene) || (edited_scene->get_scene_instance_state().is_valid() && edited_scene->get_scene_instance_state()->find_node_by_path(edited_scene->get_path_to(sel))>=0);
bool disable_root = disable || sel->get_parent()==scene_root;
+ bool disable_edit = !sel;
- tool_buttons[TOOL_INSTANCE]->set_disabled(disable);
+ tool_buttons[TOOL_INSTANCE]->set_disabled(disable_edit);
tool_buttons[TOOL_REPLACE]->set_disabled(disable);
- tool_buttons[TOOL_CONNECT]->set_disabled(disable);
- tool_buttons[TOOL_GROUP]->set_disabled(disable);
- tool_buttons[TOOL_SCRIPT]->set_disabled(disable);
+ tool_buttons[TOOL_CONNECT]->set_disabled(disable_edit);
+ tool_buttons[TOOL_GROUP]->set_disabled(disable_edit);
+ tool_buttons[TOOL_SCRIPT]->set_disabled(disable_edit);
tool_buttons[TOOL_MOVE_UP]->set_disabled(disable_root);
tool_buttons[TOOL_MOVE_DOWN]->set_disabled(disable_root);
tool_buttons[TOOL_DUPLICATE]->set_disabled(disable_root);
diff --git a/tools/editor/scene_tree_editor.cpp b/tools/editor/scene_tree_editor.cpp
index fd841028a2..60395d5ff5 100644
--- a/tools/editor/scene_tree_editor.cpp
+++ b/tools/editor/scene_tree_editor.cpp
@@ -34,6 +34,8 @@
#include "scene/main/viewport.h"
#include "tools/editor/plugins/canvas_item_editor_plugin.h"
+#include "scene/resources/packed_scene.h"
+
Node *SceneTreeEditor::get_scene_node() {
ERR_FAIL_COND_V(!is_inside_tree(),NULL);
@@ -57,22 +59,58 @@ void SceneTreeEditor::_subscene_option(int p_idx) {
switch(p_idx) {
- case SCENE_MENU_SHOW_CHILDREN: {
+ case SCENE_MENU_EDITABLE_CHILDREN: {
- if (node->has_meta("__editor_show_subtree")) {
- instance_menu->set_item_checked(0,true);
- node->set_meta("__editor_show_subtree",Variant());
- _update_tree();
- } else {
- node->set_meta("__editor_show_subtree",true);
- _update_tree();
+ bool editable = EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(node);
+ editable = !editable;
+
+ //node->set_instance_children_editable(editable);
+ EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(node,editable);
+ instance_menu->set_item_checked(0,editable);
+ if (editable) {
+ node->set_scene_instance_load_placeholder(false);
+ instance_menu->set_item_checked(1,false);
+ }
+
+ _update_tree();
+
+ } break;
+ case SCENE_MENU_USE_PLACEHOLDER: {
+
+ bool placeholder = node->get_scene_instance_load_placeholder();
+ placeholder = !placeholder;
+
+ //node->set_instance_children_editable(editable);
+ if (placeholder) {
+ EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(node,false);
}
+ node->set_scene_instance_load_placeholder(placeholder);
+ instance_menu->set_item_checked(0,false);
+ instance_menu->set_item_checked(1,placeholder);
+
+ _update_tree();
} break;
case SCENE_MENU_OPEN: {
emit_signal("open",node->get_filename());
} break;
+ case SCENE_MENU_CLEAR_INHERITANCE: {
+ clear_inherit_confirm->popup_centered_minsize();
+ } break;
+ case SCENE_MENU_OPEN_INHERITED: {
+ if (node && node->get_scene_inherited_state().is_valid()) {
+ emit_signal("open",node->get_scene_inherited_state()->get_path());
+ }
+ } break;
+ case SCENE_MENU_CLEAR_INHERITANCE_CONFIRM: {
+ if (node && node->get_scene_inherited_state().is_valid()) {
+ node->set_scene_inherited_state(Ref<SceneState>());
+ update_tree();
+ EditorNode::get_singleton()->get_property_editor()->update_tree();
+ }
+
+ } break;
}
@@ -94,15 +132,33 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item,int p_column,int p_id)
Rect2 item_rect = tree->get_item_rect(item,0);
item_rect.pos.y-=tree->get_scroll().y;
item_rect.pos+=tree->get_global_pos();
- instance_menu->set_pos(item_rect.pos+Vector2(0,item_rect.size.y));
- instance_menu->set_size(Vector2(item_rect.size.x,0));
- if (n->has_meta("__editor_show_subtree"))
- instance_menu->set_item_checked(0,true);
- else
- instance_menu->set_item_checked(0,false);
- instance_menu->popup();
- instance_node=n->get_instance_ID();
+ if (n==get_scene_node()) {
+ inheritance_menu->set_pos(item_rect.pos+Vector2(0,item_rect.size.y));
+ inheritance_menu->set_size(Vector2(item_rect.size.x,0));
+ inheritance_menu->popup();
+ instance_node=n->get_instance_ID();
+
+ } else {
+ instance_menu->set_pos(item_rect.pos+Vector2(0,item_rect.size.y));
+ instance_menu->set_size(Vector2(item_rect.size.x,0));
+ if (EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(n))
+ instance_menu->set_item_checked(0,true);
+ else
+ instance_menu->set_item_checked(0,false);
+
+ if (n->get_owner()==get_scene_node()) {
+ instance_menu->set_item_checked(1,n->get_scene_instance_load_placeholder());
+ instance_menu->set_item_disabled(1,false);
+ } else {
+
+ instance_menu->set_item_checked(1,false);
+ instance_menu->set_item_disabled(1,true);
+ }
+
+ instance_menu->popup();
+ instance_node=n->get_instance_ID();
+ }
//emit_signal("open",n->get_filename());
} else if (p_id==BUTTON_SCRIPT) {
RefPtr script=n->get_script();
@@ -168,20 +224,22 @@ void SceneTreeEditor::_add_nodes(Node *p_node,TreeItem *p_parent) {
bool part_of_subscene=false;
- if (!display_foreign && p_node->get_owner()!=get_scene_node() && p_node!=get_scene_node()) {
+ if (!display_foreign && p_node->get_owner()!=get_scene_node() && p_node!=get_scene_node()) {
- if ((show_enabled_subscene || can_open_instance) && p_node->get_owner() && p_node->get_owner()->get_owner()==get_scene_node() && p_node->get_owner()->has_meta("__editor_show_subtree")) {
+ if ((show_enabled_subscene || can_open_instance) && p_node->get_owner() && (get_scene_node()->is_editable_instance(p_node->get_owner()))) {
part_of_subscene=true;
//allow
} else {
return;
}
+ } else {
+ part_of_subscene = get_scene_node()->get_scene_inherited_state().is_valid() && get_scene_node()->get_scene_inherited_state()->find_node_by_path(get_scene_node()->get_path_to(p_node))>=0;
}
TreeItem *item = tree->create_item(p_parent);
item->set_text(0, p_node->get_name() );
- if (can_rename && (p_node->get_owner() == get_scene_node() || p_node==get_scene_node()))
+ if (can_rename && !part_of_subscene /*(p_node->get_owner() == get_scene_node() || p_node==get_scene_node())*/)
item->set_editable(0, true);
item->set_selectable(0,true);
@@ -199,6 +257,7 @@ void SceneTreeEditor::_add_nodes(Node *p_node,TreeItem *p_parent) {
icon=get_icon( (has_icon(p_node->get_type(),"EditorIcons")?p_node->get_type():String("Object")),"EditorIcons");
item->set_icon(0, icon );
item->set_metadata( 0,p_node->get_path() );
+
if (part_of_subscene) {
//item->set_selectable(0,marked_selectable);
@@ -221,7 +280,10 @@ void SceneTreeEditor::_add_nodes(Node *p_node,TreeItem *p_parent) {
}
}
- if (p_node!=get_scene_node() && p_node->get_filename()!="" && can_open_instance) {
+ if (p_node==get_scene_node() && p_node->get_scene_inherited_state().is_valid()) {
+ item->add_button(0,get_icon("InstanceOptions","EditorIcons"),BUTTON_SUBSCENE);
+ item->set_tooltip(0,"Inherits: "+p_node->get_scene_inherited_state()->get_path()+"\nType: "+p_node->get_type());
+ } else if (p_node!=get_scene_node() && p_node->get_filename()!="" && can_open_instance) {
item->add_button(0,get_icon("InstanceOptions","EditorIcons"),BUTTON_SUBSCENE);
item->set_tooltip(0,"Instance: "+p_node->get_filename()+"\nType: "+p_node->get_type());
@@ -487,8 +549,11 @@ void SceneTreeEditor::_notification(int p_what) {
get_tree()->connect("tree_changed",this,"_tree_changed");
get_tree()->connect("node_removed",this,"_node_removed");
- instance_menu->set_item_icon(2,get_icon("Load","EditorIcons"));
+ instance_menu->set_item_icon(3,get_icon("Load","EditorIcons"));
tree->connect("item_collapsed",this,"_cell_collapsed");
+ inheritance_menu->set_item_icon(2,get_icon("Load","EditorIcons"));
+ clear_inherit_confirm->connect("confirmed",this,"_subscene_option",varray(SCENE_MENU_CLEAR_INHERITANCE_CONFIRM));
+
// get_scene()->connect("tree_changed",this,"_tree_changed",Vector<Variant>(),CONNECT_DEFERRED);
// get_scene()->connect("node_removed",this,"_node_removed",Vector<Variant>(),CONNECT_DEFERRED);
@@ -499,6 +564,7 @@ void SceneTreeEditor::_notification(int p_what) {
get_tree()->disconnect("tree_changed",this,"_tree_changed");
get_tree()->disconnect("node_removed",this,"_node_removed");
tree->disconnect("item_collapsed",this,"_cell_collapsed");
+ clear_inherit_confirm->disconnect("confirmed",this,"_subscene_option");
_update_tree();
}
@@ -788,12 +854,27 @@ SceneTreeEditor::SceneTreeEditor(bool p_label,bool p_can_rename, bool p_can_open
blocked=0;
instance_menu = memnew( PopupMenu );
- instance_menu->add_check_item("Show Children",SCENE_MENU_SHOW_CHILDREN);
+ instance_menu->add_check_item("Editable Children",SCENE_MENU_EDITABLE_CHILDREN);
+ instance_menu->add_check_item("Load As Placeholder",SCENE_MENU_USE_PLACEHOLDER);
instance_menu->add_separator();
instance_menu->add_item("Open in Editor",SCENE_MENU_OPEN);
instance_menu->connect("item_pressed",this,"_subscene_option");
add_child(instance_menu);
+ inheritance_menu = memnew( PopupMenu );
+ inheritance_menu->add_item("Clear Inheritance",SCENE_MENU_CLEAR_INHERITANCE);
+ inheritance_menu->add_separator();
+ inheritance_menu->add_item("Open in Editor",SCENE_MENU_OPEN_INHERITED);
+ inheritance_menu->connect("item_pressed",this,"_subscene_option");
+
+ add_child(inheritance_menu);
+
+ clear_inherit_confirm = memnew( ConfirmationDialog );
+ clear_inherit_confirm->set_text("Clear Inheritance? (No Undo!)");
+ clear_inherit_confirm->get_ok()->set_text("Clear!");
+ add_child(clear_inherit_confirm);
+
+
}
diff --git a/tools/editor/scene_tree_editor.h b/tools/editor/scene_tree_editor.h
index b05a52a2da..50cca4e24b 100644
--- a/tools/editor/scene_tree_editor.h
+++ b/tools/editor/scene_tree_editor.h
@@ -52,16 +52,22 @@ class SceneTreeEditor : public Control {
};
enum {
- SCENE_MENU_SHOW_CHILDREN,
+ SCENE_MENU_EDITABLE_CHILDREN,
+ SCENE_MENU_USE_PLACEHOLDER,
SCENE_MENU_OPEN,
+ SCENE_MENU_CLEAR_INHERITANCE,
+ SCENE_MENU_OPEN_INHERITED,
+ SCENE_MENU_CLEAR_INHERITANCE_CONFIRM,
};
Tree *tree;
Node *selected;
PopupMenu *instance_menu;
+ PopupMenu *inheritance_menu;
ObjectID instance_node;
AcceptDialog *error;
+ ConfirmationDialog *clear_inherit_confirm;
int blocked;
diff --git a/tools/export/blender25/io_scene_dae/__init__.py b/tools/export/blender25/io_scene_dae/__init__.py
index 5b561673c5..182ec21e63 100644
--- a/tools/export/blender25/io_scene_dae/__init__.py
+++ b/tools/export/blender25/io_scene_dae/__init__.py
@@ -104,11 +104,6 @@ class ExportDAE(bpy.types.Operator, ExportHelper):
description="Export only objects on the active layers.",
default=True,
)
- use_exclude_ctrl_bones = BoolProperty(
- name="Exclude Control Bones",
- description="Exclude skeleton bones with names that begin with 'ctrl'.",
- default=True,
- )
use_anim = BoolProperty(
name="Export Animation",
description="Export keyframe animation",