summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--core/math/vector2.cpp13
-rw-r--r--core/math/vector2.h24
-rw-r--r--core/math/vector3.h40
-rw-r--r--core/project_settings.cpp3
-rw-r--r--core/ustring.cpp15
-rw-r--r--core/variant_call.cpp15
-rw-r--r--doc/classes/Vector2.xml33
-rw-r--r--doc/classes/Vector3.xml31
-rw-r--r--editor/editor_autoload_settings.cpp4
-rw-r--r--editor/editor_export.cpp6
-rw-r--r--editor/editor_help.cpp15
-rw-r--r--editor/editor_help.h1
-rw-r--r--editor/editor_path.cpp3
-rw-r--r--editor/editor_properties.cpp15
-rw-r--r--editor/editor_settings.cpp13
-rw-r--r--editor/editor_settings.h3
-rw-r--r--editor/project_export.cpp13
-rw-r--r--editor/project_manager.cpp43
-rw-r--r--editor/script_create_dialog.cpp118
-rw-r--r--editor/script_create_dialog.h19
-rw-r--r--editor/script_editor_debugger.cpp2
-rw-r--r--modules/mono/glue/Managed/Files/Vector2.cs49
-rw-r--r--modules/mono/glue/Managed/Files/Vector3.cs46
-rw-r--r--platform/iphone/view_controller.h4
-rw-r--r--platform/iphone/view_controller.mm12
-rw-r--r--scene/2d/physics_body_2d.cpp4
-rw-r--r--scene/3d/physics_body.cpp4
-rw-r--r--scene/gui/color_picker.cpp32
-rw-r--r--scene/gui/color_picker.h2
-rw-r--r--scene/gui/control.cpp8
30 files changed, 505 insertions, 85 deletions
diff --git a/core/math/vector2.cpp b/core/math/vector2.cpp
index 779a28be66..972bccc0ac 100644
--- a/core/math/vector2.cpp
+++ b/core/math/vector2.cpp
@@ -98,6 +98,11 @@ real_t Vector2::cross(const Vector2 &p_other) const {
return x * p_other.y - y * p_other.x;
}
+Vector2 Vector2::sign() const {
+
+ return Vector2(SGN(x), SGN(y));
+}
+
Vector2 Vector2::floor() const {
return Vector2(Math::floor(x), Math::floor(y));
@@ -121,6 +126,14 @@ Vector2 Vector2::rotated(real_t p_by) const {
return v;
}
+Vector2 Vector2::posmod(const real_t p_mod) const {
+ return Vector2(Math::fposmod(x, p_mod), Math::fposmod(y, p_mod));
+}
+
+Vector2 Vector2::posmodv(const Vector2 &p_modv) const {
+ return Vector2(Math::fposmod(x, p_modv.x), Math::fposmod(y, p_modv.y));
+}
+
Vector2 Vector2::project(const Vector2 &p_b) const {
return p_b * (dot(p_b) / p_b.length_squared());
}
diff --git a/core/math/vector2.h b/core/math/vector2.h
index 78a1641c1e..1a73831891 100644
--- a/core/math/vector2.h
+++ b/core/math/vector2.h
@@ -38,6 +38,11 @@ struct Vector2i;
struct Vector2 {
+ enum Axis {
+ AXIS_X,
+ AXIS_Y,
+ };
+
union {
real_t x;
real_t width;
@@ -69,6 +74,8 @@ struct Vector2 {
real_t dot(const Vector2 &p_other) const;
real_t cross(const Vector2 &p_other) const;
+ Vector2 posmod(const real_t p_mod) const;
+ Vector2 posmodv(const Vector2 &p_modv) const;
Vector2 project(const Vector2 &p_b) const;
Vector2 plane_project(real_t p_d, const Vector2 &p_vec) const;
@@ -107,8 +114,10 @@ struct Vector2 {
bool operator==(const Vector2 &p_vec2) const;
bool operator!=(const Vector2 &p_vec2) const;
- bool operator<(const Vector2 &p_vec2) const { return (Math::is_equal_approx(x, p_vec2.x)) ? (y < p_vec2.y) : (x < p_vec2.x); }
- bool operator<=(const Vector2 &p_vec2) const { return (Math::is_equal_approx(x, p_vec2.x)) ? (y <= p_vec2.y) : (x < p_vec2.x); }
+ bool operator<(const Vector2 &p_vec2) const { return Math::is_equal_approx(x, p_vec2.x) ? (y < p_vec2.y) : (x < p_vec2.x); }
+ bool operator>(const Vector2 &p_vec2) const { return Math::is_equal_approx(x, p_vec2.x) ? (y > p_vec2.y) : (x > p_vec2.x); }
+ bool operator<=(const Vector2 &p_vec2) const { return Math::is_equal_approx(x, p_vec2.x) ? (y <= p_vec2.y) : (x < p_vec2.x); }
+ bool operator>=(const Vector2 &p_vec2) const { return Math::is_equal_approx(x, p_vec2.x) ? (y >= p_vec2.y) : (x > p_vec2.x); }
real_t angle() const;
@@ -129,6 +138,7 @@ struct Vector2 {
return Vector2(y, -x);
}
+ Vector2 sign() const;
Vector2 floor() const;
Vector2 ceil() const;
Vector2 round() const;
@@ -141,10 +151,7 @@ struct Vector2 {
x = p_x;
y = p_y;
}
- _FORCE_INLINE_ Vector2() {
- x = 0;
- y = 0;
- }
+ _FORCE_INLINE_ Vector2() { x = y = 0; }
};
_FORCE_INLINE_ Vector2 Vector2::plane_project(real_t p_d, const Vector2 &p_vec) const {
@@ -262,6 +269,11 @@ typedef Vector2 Point2;
struct Vector2i {
+ enum Axis {
+ AXIS_X,
+ AXIS_Y,
+ };
+
union {
int x;
int width;
diff --git a/core/math/vector3.h b/core/math/vector3.h
index 45bdfee487..597d3c22a8 100644
--- a/core/math/vector3.h
+++ b/core/math/vector3.h
@@ -31,9 +31,7 @@
#ifndef VECTOR3_H
#define VECTOR3_H
-#include "core/math/math_defs.h"
#include "core/math/math_funcs.h"
-#include "core/typedefs.h"
#include "core/ustring.h"
class Basis;
@@ -110,6 +108,8 @@ struct Vector3 {
_FORCE_INLINE_ real_t distance_to(const Vector3 &p_b) const;
_FORCE_INLINE_ real_t distance_squared_to(const Vector3 &p_b) const;
+ _FORCE_INLINE_ Vector3 posmod(const real_t p_mod) const;
+ _FORCE_INLINE_ Vector3 posmodv(const Vector3 &p_modv) const;
_FORCE_INLINE_ Vector3 project(const Vector3 &p_b) const;
_FORCE_INLINE_ real_t angle_to(const Vector3 &p_b) const;
@@ -141,15 +141,17 @@ struct Vector3 {
_FORCE_INLINE_ bool operator!=(const Vector3 &p_v) const;
_FORCE_INLINE_ bool operator<(const Vector3 &p_v) const;
_FORCE_INLINE_ bool operator<=(const Vector3 &p_v) const;
+ _FORCE_INLINE_ bool operator>(const Vector3 &p_v) const;
+ _FORCE_INLINE_ bool operator>=(const Vector3 &p_v) const;
operator String() const;
- _FORCE_INLINE_ Vector3() { x = y = z = 0; }
_FORCE_INLINE_ Vector3(real_t p_x, real_t p_y, real_t p_z) {
x = p_x;
y = p_y;
z = p_z;
}
+ _FORCE_INLINE_ Vector3() { x = y = z = 0; }
};
// Should be included after class definition, otherwise we get circular refs
@@ -233,6 +235,14 @@ real_t Vector3::distance_squared_to(const Vector3 &p_b) const {
return (p_b - *this).length_squared();
}
+Vector3 Vector3::posmod(const real_t p_mod) const {
+ return Vector3(Math::fposmod(x, p_mod), Math::fposmod(y, p_mod), Math::fposmod(z, p_mod));
+}
+
+Vector3 Vector3::posmodv(const Vector3 &p_modv) const {
+ return Vector3(Math::fposmod(x, p_modv.x), Math::fposmod(y, p_modv.y), Math::fposmod(z, p_modv.z));
+}
+
Vector3 Vector3::project(const Vector3 &p_b) const {
return p_b * (dot(p_b) / p_b.length_squared());
}
@@ -357,6 +367,18 @@ bool Vector3::operator<(const Vector3 &p_v) const {
}
}
+bool Vector3::operator>(const Vector3 &p_v) const {
+
+ if (x == p_v.x) {
+ if (y == p_v.y)
+ return z > p_v.z;
+ else
+ return y > p_v.y;
+ } else {
+ return x > p_v.x;
+ }
+}
+
bool Vector3::operator<=(const Vector3 &p_v) const {
if (Math::is_equal_approx(x, p_v.x)) {
@@ -369,6 +391,18 @@ bool Vector3::operator<=(const Vector3 &p_v) const {
}
}
+bool Vector3::operator>=(const Vector3 &p_v) const {
+
+ if (x == p_v.x) {
+ if (y == p_v.y)
+ return z >= p_v.z;
+ else
+ return y > p_v.y;
+ } else {
+ return x > p_v.x;
+ }
+}
+
_FORCE_INLINE_ Vector3 vec3_cross(const Vector3 &p_a, const Vector3 &p_b) {
return p_a.cross(p_b);
diff --git a/core/project_settings.cpp b/core/project_settings.cpp
index 0a673fb638..eb88143db3 100644
--- a/core/project_settings.cpp
+++ b/core/project_settings.cpp
@@ -1019,6 +1019,9 @@ ProjectSettings::ProjectSettings() {
GLOBAL_DEF("editor/search_in_file_extensions", extensions);
custom_prop_info["editor/search_in_file_extensions"] = PropertyInfo(Variant::POOL_STRING_ARRAY, "editor/search_in_file_extensions");
+ GLOBAL_DEF("editor/script_templates_search_path", "res://script_templates");
+ custom_prop_info["editor/script_templates_search_path"] = PropertyInfo(Variant::STRING, "editor/script_templates_search_path", PROPERTY_HINT_DIR);
+
action = Dictionary();
action["deadzone"] = Variant(0.5f);
events = Array();
diff --git a/core/ustring.cpp b/core/ustring.cpp
index 4e9ab7be6b..21696e2a55 100644
--- a/core/ustring.cpp
+++ b/core/ustring.cpp
@@ -40,6 +40,7 @@
#include "core/variant.h"
#include <wchar.h>
+#include <cstdint>
#ifndef NO_USE_STDLIB
#include <stdio.h>
@@ -1668,6 +1669,7 @@ int String::hex_to_int(bool p_with_prefix) const {
return 0;
}
+ ERR_FAIL_COND_V_MSG(hex > INT32_MAX / 16, sign == 1 ? INT32_MAX : INT32_MIN, "Cannot represent " + *this + " as integer, provided value is " + (sign == 1 ? "too big." : "too small."));
hex *= 16;
hex += n;
s++;
@@ -1709,6 +1711,7 @@ int64_t String::hex_to_int64(bool p_with_prefix) const {
return 0;
}
+ ERR_FAIL_COND_V_MSG(hex > INT64_MAX / 16, sign == 1 ? INT64_MAX : INT64_MIN, "Cannot represent " + *this + " as 64-bit integer, provided value is " + (sign == 1 ? "too big." : "too small."));
hex *= 16;
hex += n;
s++;
@@ -1748,6 +1751,7 @@ int64_t String::bin_to_int64(bool p_with_prefix) const {
return 0;
}
+ ERR_FAIL_COND_V_MSG(binary > INT64_MAX / 2, sign == 1 ? INT64_MAX : INT64_MIN, "Cannot represent " + *this + " as 64-bit integer, provided value is " + (sign == 1 ? "too big." : "too small."));
binary *= 2;
binary += n;
s++;
@@ -1771,6 +1775,7 @@ int String::to_int() const {
CharType c = operator[](i);
if (c >= '0' && c <= '9') {
+ ERR_FAIL_COND_V_MSG(integer > INT32_MAX / 10, sign == 1 ? INT32_MAX : INT32_MIN, "Cannot represent " + *this + " as integer, provided value is " + (sign == 1 ? "too big." : "too small."));
integer *= 10;
integer += c - '0';
@@ -1798,6 +1803,7 @@ int64_t String::to_int64() const {
CharType c = operator[](i);
if (c >= '0' && c <= '9') {
+ ERR_FAIL_COND_V_MSG(integer > INT64_MAX / 10, sign == 1 ? INT64_MAX : INT64_MIN, "Cannot represent " + *this + " as 64-bit integer, provided value is " + (sign == 1 ? "too big." : "too small."));
integer *= 10;
integer += c - '0';
@@ -1828,6 +1834,7 @@ int String::to_int(const char *p_str, int p_len) {
char c = p_str[i];
if (c >= '0' && c <= '9') {
+ ERR_FAIL_COND_V_MSG(integer > INT32_MAX / 10, sign == 1 ? INT32_MAX : INT32_MIN, "Cannot represent " + String(p_str).substr(0, to) + " as integer, provided value is " + (sign == 1 ? "too big." : "too small."));
integer *= 10;
integer += c - '0';
@@ -2140,6 +2147,14 @@ int64_t String::to_int(const CharType *p_str, int p_len) {
if (c >= '0' && c <= '9') {
+ if (integer > INT32_MAX / 10) {
+ String number("");
+ str = p_str;
+ while (str != limit) {
+ number += *(str++);
+ }
+ ERR_FAIL_V_MSG(sign == 1 ? INT32_MAX : INT32_MIN, "Cannot represent " + number + " as integer, provided value is " + (sign == 1 ? "too big." : "too small."));
+ }
integer *= 10;
integer += c - '0';
} else {
diff --git a/core/variant_call.cpp b/core/variant_call.cpp
index 3ab1386b13..05ef51cecd 100644
--- a/core/variant_call.cpp
+++ b/core/variant_call.cpp
@@ -347,6 +347,8 @@ struct _VariantCall {
VCALL_LOCALMEM0R(Vector2, is_normalized);
VCALL_LOCALMEM1R(Vector2, distance_to);
VCALL_LOCALMEM1R(Vector2, distance_squared_to);
+ VCALL_LOCALMEM1R(Vector2, posmod);
+ VCALL_LOCALMEM1R(Vector2, posmodv);
VCALL_LOCALMEM1R(Vector2, project);
VCALL_LOCALMEM1R(Vector2, angle_to);
VCALL_LOCALMEM1R(Vector2, angle_to_point);
@@ -370,6 +372,7 @@ struct _VariantCall {
VCALL_LOCALMEM1R(Vector2, cross);
VCALL_LOCALMEM0R(Vector2, abs);
VCALL_LOCALMEM1R(Vector2, clamped);
+ VCALL_LOCALMEM0R(Vector2, sign);
VCALL_LOCALMEM0R(Rect2, get_area);
VCALL_LOCALMEM1R(Rect2, intersects);
@@ -407,12 +410,15 @@ struct _VariantCall {
VCALL_LOCALMEM0R(Vector3, round);
VCALL_LOCALMEM1R(Vector3, distance_to);
VCALL_LOCALMEM1R(Vector3, distance_squared_to);
+ VCALL_LOCALMEM1R(Vector3, posmod);
+ VCALL_LOCALMEM1R(Vector3, posmodv);
VCALL_LOCALMEM1R(Vector3, project);
VCALL_LOCALMEM1R(Vector3, angle_to);
VCALL_LOCALMEM1R(Vector3, direction_to);
VCALL_LOCALMEM1R(Vector3, slide);
VCALL_LOCALMEM1R(Vector3, bounce);
VCALL_LOCALMEM1R(Vector3, reflect);
+ VCALL_LOCALMEM0R(Vector3, sign);
VCALL_LOCALMEM0R(Plane, normalized);
VCALL_LOCALMEM0R(Plane, center);
@@ -1587,6 +1593,8 @@ void register_variant_methods() {
ADDFUNC1R(VECTOR2, VECTOR2, Vector2, direction_to, VECTOR2, "b", varray());
ADDFUNC1R(VECTOR2, REAL, Vector2, distance_to, VECTOR2, "to", varray());
ADDFUNC1R(VECTOR2, REAL, Vector2, distance_squared_to, VECTOR2, "to", varray());
+ ADDFUNC1R(VECTOR2, VECTOR2, Vector2, posmod, REAL, "mod", varray());
+ ADDFUNC1R(VECTOR2, VECTOR2, Vector2, posmodv, VECTOR2, "modv", varray());
ADDFUNC1R(VECTOR2, VECTOR2, Vector2, project, VECTOR2, "b", varray());
ADDFUNC1R(VECTOR2, REAL, Vector2, angle_to, VECTOR2, "to", varray());
ADDFUNC1R(VECTOR2, REAL, Vector2, angle_to_point, VECTOR2, "to", varray());
@@ -1608,6 +1616,7 @@ void register_variant_methods() {
ADDFUNC1R(VECTOR2, REAL, Vector2, cross, VECTOR2, "with", varray());
ADDFUNC0R(VECTOR2, VECTOR2, Vector2, abs, varray());
ADDFUNC1R(VECTOR2, VECTOR2, Vector2, clamped, REAL, "length", varray());
+ ADDFUNC0R(VECTOR2, VECTOR2, Vector2, sign, varray());
ADDFUNC0R(RECT2, REAL, Rect2, get_area, varray());
ADDFUNC1R(RECT2, BOOL, Rect2, intersects, RECT2, "b", varray());
@@ -1646,11 +1655,14 @@ void register_variant_methods() {
ADDFUNC0R(VECTOR3, VECTOR3, Vector3, round, varray());
ADDFUNC1R(VECTOR3, REAL, Vector3, distance_to, VECTOR3, "b", varray());
ADDFUNC1R(VECTOR3, REAL, Vector3, distance_squared_to, VECTOR3, "b", varray());
+ ADDFUNC1R(VECTOR3, VECTOR3, Vector3, posmod, REAL, "mod", varray());
+ ADDFUNC1R(VECTOR3, VECTOR3, Vector3, posmodv, VECTOR3, "modv", varray());
ADDFUNC1R(VECTOR3, VECTOR3, Vector3, project, VECTOR3, "b", varray());
ADDFUNC1R(VECTOR3, REAL, Vector3, angle_to, VECTOR3, "to", varray());
ADDFUNC1R(VECTOR3, VECTOR3, Vector3, slide, VECTOR3, "n", varray());
ADDFUNC1R(VECTOR3, VECTOR3, Vector3, bounce, VECTOR3, "n", varray());
ADDFUNC1R(VECTOR3, VECTOR3, Vector3, reflect, VECTOR3, "n", varray());
+ ADDFUNC0R(VECTOR3, VECTOR3, Vector3, sign, varray());
ADDFUNC0R(PLANE, PLANE, Plane, normalized, varray());
ADDFUNC0R(PLANE, VECTOR3, Plane, center, varray());
@@ -1943,6 +1955,9 @@ void register_variant_methods() {
_VariantCall::add_variant_constant(Variant::VECTOR3, "FORWARD", Vector3(0, 0, -1));
_VariantCall::add_variant_constant(Variant::VECTOR3, "BACK", Vector3(0, 0, 1));
+ _VariantCall::add_constant(Variant::VECTOR2, "AXIS_X", Vector2::AXIS_X);
+ _VariantCall::add_constant(Variant::VECTOR2, "AXIS_Y", Vector2::AXIS_Y);
+
_VariantCall::add_variant_constant(Variant::VECTOR2, "ZERO", Vector2(0, 0));
_VariantCall::add_variant_constant(Variant::VECTOR2, "ONE", Vector2(1, 1));
_VariantCall::add_variant_constant(Variant::VECTOR2, "INF", Vector2(Math_INF, Math_INF));
diff --git a/doc/classes/Vector2.xml b/doc/classes/Vector2.xml
index 237b596fad..66c4849358 100644
--- a/doc/classes/Vector2.xml
+++ b/doc/classes/Vector2.xml
@@ -203,6 +203,24 @@
Returns the vector scaled to unit length. Equivalent to [code]v / v.length()[/code].
</description>
</method>
+ <method name="posmod">
+ <return type="Vector2">
+ </return>
+ <argument index="0" name="mod" type="float">
+ </argument>
+ <description>
+ Returns a vector composed of the [code]fposmod[/code] of this vector's components and [code]mod[/code].
+ </description>
+ </method>
+ <method name="posmodv">
+ <return type="Vector2">
+ </return>
+ <argument index="0" name="mod" type="float">
+ </argument>
+ <description>
+ Returns a vector composed of the [code]fposmod[/code] of this vector's components and [code]modv[/code]'s components.
+ </description>
+ </method>
<method name="project">
<return type="Vector2">
</return>
@@ -237,6 +255,13 @@
Returns the vector with all components rounded to the nearest integer, with halfway cases rounded away from zero.
</description>
</method>
+ <method name="sign">
+ <return type="Vector2">
+ </return>
+ <description>
+ Returns the vector with each component set to one or negative one, depending on the signs of the components.
+ </description>
+ </method>
<method name="slerp">
<return type="Vector2">
</return>
@@ -284,6 +309,12 @@
</member>
</members>
<constants>
+ <constant name="AXIS_X" value="0">
+ Enumerated value for the X axis. Returned by [method max_axis] and [method min_axis].
+ </constant>
+ <constant name="AXIS_Y" value="1">
+ Enumerated value for the Y axis.
+ </constant>
<constant name="ZERO" value="Vector2( 0, 0 )">
Zero vector.
</constant>
@@ -291,7 +322,7 @@
One vector.
</constant>
<constant name="INF" value="Vector2( inf, inf )">
- Infinite vector.
+ Infinity vector.
</constant>
<constant name="LEFT" value="Vector2( -1, 0 )">
Left unit vector.
diff --git a/doc/classes/Vector3.xml b/doc/classes/Vector3.xml
index 3e1083ab69..4631eb7300 100644
--- a/doc/classes/Vector3.xml
+++ b/doc/classes/Vector3.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Vector3" category="Built-In Types" version="3.2">
<brief_description>
- Vector class, which performs basic 3D vector math operations.
+ Vector used for 3D math.
</brief_description>
<description>
- Vector3 is one of the core classes of the engine, and includes several built-in helper functions to perform basic vector math operations.
+ 3-element structure that can be used to represent positions in 3D space or any other pair of numeric values.
</description>
<tutorials>
<link>https://docs.godotengine.org/en/latest/tutorials/math/index.html</link>
@@ -202,6 +202,24 @@
Returns the outer product with [code]b[/code].
</description>
</method>
+ <method name="posmod">
+ <return type="Vector3">
+ </return>
+ <argument index="0" name="mod" type="float">
+ </argument>
+ <description>
+ Returns a vector composed of the [code]fposmod[/code] of this vector's components and [code]mod[/code].
+ </description>
+ </method>
+ <method name="posmodv">
+ <return type="Vector3">
+ </return>
+ <argument index="0" name="mod" type="float">
+ </argument>
+ <description>
+ Returns a vector composed of the [code]fposmod[/code] of this vector's components and [code]modv[/code]'s components.
+ </description>
+ </method>
<method name="project">
<return type="Vector3">
</return>
@@ -238,6 +256,13 @@
Returns the vector with all components rounded to the nearest integer, with halfway cases rounded away from zero.
</description>
</method>
+ <method name="sign">
+ <return type="Vector3">
+ </return>
+ <description>
+ Returns the vector with each component set to one or negative one, depending on the signs of the components.
+ </description>
+ </method>
<method name="slerp">
<return type="Vector3">
</return>
@@ -304,7 +329,7 @@
One vector.
</constant>
<constant name="INF" value="Vector3( inf, inf, inf )">
- Infinite vector.
+ Infinity vector.
</constant>
<constant name="LEFT" value="Vector3( -1, 0, 0 )">
Left unit vector.
diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp
index 555a7f99c8..f44e1b7b14 100644
--- a/editor/editor_autoload_settings.cpp
+++ b/editor/editor_autoload_settings.cpp
@@ -439,11 +439,11 @@ void EditorAutoloadSettings::update_autoload() {
}
if (info.in_editor) {
ERR_CONTINUE(!info.node);
- get_tree()->get_root()->remove_child(info.node);
+ get_tree()->get_root()->call_deferred("remove_child", info.node);
}
if (info.node) {
- memdelete(info.node);
+ info.node->queue_delete();
info.node = NULL;
}
}
diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp
index e2a750cf08..e58c7c992a 100644
--- a/editor/editor_export.cpp
+++ b/editor/editor_export.cpp
@@ -148,6 +148,12 @@ String EditorExportPreset::get_include_filter() const {
void EditorExportPreset::set_export_path(const String &p_path) {
export_path = p_path;
+ /* NOTE(SonerSound): if there is a need to implement a PropertyHint that specifically indicates a relative path,
+ * this should be removed. */
+ if (export_path.is_abs_path()) {
+ String res_path = OS::get_singleton()->get_resource_dir();
+ export_path = res_path.path_to_file(export_path);
+ }
EditorExport::singleton->save_presets();
}
diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp
index 385b6924df..2e8f8ec646 100644
--- a/editor/editor_help.cpp
+++ b/editor/editor_help.cpp
@@ -164,6 +164,17 @@ void EditorHelp::_class_desc_select(const String &p_select) {
void EditorHelp::_class_desc_input(const Ref<InputEvent> &p_input) {
}
+void EditorHelp::_class_desc_resized() {
+ // Add extra horizontal margins for better readability.
+ // The margins increase as the width of the editor help container increases.
+ const int display_margin = MAX(30 * EDSCALE, get_parent_anchorable_rect().size.width - 900 * EDSCALE) * 0.5;
+
+ Ref<StyleBox> class_desc_stylebox = EditorNode::get_singleton()->get_theme_base()->get_stylebox("normal", "RichTextLabel")->duplicate();
+ class_desc_stylebox->set_default_margin(MARGIN_LEFT, display_margin);
+ class_desc_stylebox->set_default_margin(MARGIN_RIGHT, display_margin);
+ class_desc->add_style_override("normal", class_desc_stylebox);
+}
+
void EditorHelp::_add_type(const String &p_type, const String &p_enum) {
String t = p_type;
@@ -1488,6 +1499,7 @@ void EditorHelp::_bind_methods() {
ClassDB::bind_method("_class_list_select", &EditorHelp::_class_list_select);
ClassDB::bind_method("_class_desc_select", &EditorHelp::_class_desc_select);
ClassDB::bind_method("_class_desc_input", &EditorHelp::_class_desc_input);
+ ClassDB::bind_method("_class_desc_resized", &EditorHelp::_class_desc_resized);
ClassDB::bind_method("_request_help", &EditorHelp::_request_help);
ClassDB::bind_method("_unhandled_key_input", &EditorHelp::_unhandled_key_input);
ClassDB::bind_method("_search", &EditorHelp::_search);
@@ -1506,8 +1518,11 @@ EditorHelp::EditorHelp() {
add_child(class_desc);
class_desc->set_v_size_flags(SIZE_EXPAND_FILL);
class_desc->add_color_override("selection_color", get_color("accent_color", "Editor") * Color(1, 1, 1, 0.4));
+
class_desc->connect("meta_clicked", this, "_class_desc_select");
class_desc->connect("gui_input", this, "_class_desc_input");
+ class_desc->connect("resized", this, "_class_desc_resized");
+ _class_desc_resized();
// Added second so it opens at the bottom so it won't offset the entire widget.
find_bar = memnew(FindBar);
diff --git a/editor/editor_help.h b/editor/editor_help.h
index 3824ba231e..1019cafffc 100644
--- a/editor/editor_help.h
+++ b/editor/editor_help.h
@@ -151,6 +151,7 @@ class EditorHelp : public VBoxContainer {
void _class_list_select(const String &p_select);
void _class_desc_select(const String &p_select);
void _class_desc_input(const Ref<InputEvent> &p_input);
+ void _class_desc_resized();
Error _goto_desc(const String &p_class, int p_vscr = -1);
//void _update_history_buttons();
diff --git a/editor/editor_path.cpp b/editor/editor_path.cpp
index 12510e27de..23d28261d1 100644
--- a/editor/editor_path.cpp
+++ b/editor/editor_path.cpp
@@ -78,6 +78,9 @@ void EditorPath::_about_to_show() {
}
void EditorPath::update_path() {
+ set_text("");
+ set_tooltip("");
+ set_icon(NULL);
for (int i = 0; i < history->get_path_size(); i++) {
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index 20ba07c102..378dd34e39 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -209,13 +209,7 @@ EditorPropertyTextEnum::EditorPropertyTextEnum() {
void EditorPropertyPath::_path_selected(const String &p_path) {
- String final_path = p_path;
- if (final_path.is_abs_path()) {
- String res_path = OS::get_singleton()->get_resource_dir() + "/";
- final_path = res_path.path_to_file(final_path);
- }
-
- emit_changed(get_edited_property(), final_path);
+ emit_changed(get_edited_property(), p_path);
update_property();
}
void EditorPropertyPath::_path_pressed() {
@@ -228,13 +222,6 @@ void EditorPropertyPath::_path_pressed() {
}
String full_path = get_edited_object()->get(get_edited_property());
- if (full_path.is_rel_path()) {
-
- if (!DirAccess::exists(full_path.get_base_dir())) {
- DirAccessRef da(DirAccess::create(DirAccess::ACCESS_FILESYSTEM));
- da->make_dir_recursive(full_path.get_base_dir());
- }
- }
dialog->clear_filters();
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index ef5a067d01..ea6361665c 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -1209,6 +1209,11 @@ String EditorSettings::get_script_templates_dir() const {
return get_settings_dir().plus_file("script_templates");
}
+String EditorSettings::get_project_script_templates_dir() const {
+
+ return ProjectSettings::get_singleton()->get("editor/script_templates_search_path");
+}
+
// Cache directory
String EditorSettings::get_cache_dir() const {
@@ -1429,10 +1434,14 @@ bool EditorSettings::is_default_text_editor_theme() {
return _is_default_text_editor_theme(p_file.get_file().to_lower());
}
-Vector<String> EditorSettings::get_script_templates(const String &p_extension) {
+Vector<String> EditorSettings::get_script_templates(const String &p_extension, const String &p_custom_path) {
Vector<String> templates;
- DirAccess *d = DirAccess::open(get_script_templates_dir());
+ String template_dir = get_script_templates_dir();
+ if (!p_custom_path.empty()) {
+ template_dir = p_custom_path;
+ }
+ DirAccess *d = DirAccess::open(template_dir);
if (d) {
d->list_dir_begin();
String file = d->get_next();
diff --git a/editor/editor_settings.h b/editor/editor_settings.h
index 890850629e..0738185e95 100644
--- a/editor/editor_settings.h
+++ b/editor/editor_settings.h
@@ -166,6 +166,7 @@ public:
String get_project_settings_dir() const;
String get_text_editor_themes_dir() const;
String get_script_templates_dir() const;
+ String get_project_script_templates_dir() const;
String get_cache_dir() const;
String get_feature_profiles_dir() const;
@@ -187,7 +188,7 @@ public:
bool save_text_editor_theme_as(String p_file);
bool is_default_text_editor_theme();
- Vector<String> get_script_templates(const String &p_extension);
+ Vector<String> get_script_templates(const String &p_extension, const String &p_custom_path = String());
String get_editor_layouts_config() const;
void add_shortcut(const String &p_name, Ref<ShortCut> &p_shortcut);
diff --git a/editor/project_export.cpp b/editor/project_export.cpp
index c78a81dbe0..956da92c35 100644
--- a/editor/project_export.cpp
+++ b/editor/project_export.cpp
@@ -931,17 +931,8 @@ void ProjectExportDialog::_export_project() {
export_project->add_filter("*." + extension_list[i] + " ; " + platform->get_name() + " Export");
}
- String current_preset_export_path = current->get_export_path();
-
- if (current_preset_export_path != "") {
-
- if (!DirAccess::exists(current_preset_export_path.get_base_dir())) {
-
- DirAccessRef da(DirAccess::create(DirAccess::ACCESS_FILESYSTEM));
- da->make_dir_recursive(current_preset_export_path.get_base_dir());
- }
-
- export_project->set_current_path(current_preset_export_path);
+ if (current->get_export_path() != "") {
+ export_project->set_current_path(current->get_export_path());
} else {
if (extension_list.size() >= 1) {
export_project->set_current_file(default_filename + "." + extension_list[0]);
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index b88b2b38a0..5709bdc3fa 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -1255,19 +1255,22 @@ void ProjectList::create_project_item_control(int p_index) {
TextureRect *tf = memnew(TextureRect);
tf->set_texture(get_icon("DefaultProjectIcon", "EditorIcons"));
+ if (item.missing) {
+ tf->set_modulate(Color(1, 1, 1, 0.5));
+ }
hb->add_child(tf);
hb->icon = tf;
VBoxContainer *vb = memnew(VBoxContainer);
if (item.grayed)
- vb->set_modulate(Color(0.5, 0.5, 0.5));
+ vb->set_modulate(Color(1, 1, 1, 0.5));
vb->set_h_size_flags(SIZE_EXPAND_FILL);
hb->add_child(vb);
Control *ec = memnew(Control);
ec->set_custom_minimum_size(Size2(0, 1));
ec->set_mouse_filter(MOUSE_FILTER_PASS);
vb->add_child(ec);
- Label *title = memnew(Label(item.project_name));
+ Label *title = memnew(Label(!item.missing ? item.project_name : TTR("Missing Project")));
title->add_font_override("font", get_font("title", "EditorFonts"));
title->add_color_override("font_color", font_color);
title->set_clip_text(true);
@@ -1278,12 +1281,21 @@ void ProjectList::create_project_item_control(int p_index) {
vb->add_child(path_hb);
Button *show = memnew(Button);
- show->set_icon(get_icon("Load", "EditorIcons")); // Folder icon
+ // Display a folder icon if the project directory can be opened, or a "broken file" icon if it can't
+ show->set_icon(get_icon(!item.missing ? "Load" : "FileBroken", "EditorIcons"));
show->set_flat(true);
- show->set_modulate(Color(1, 1, 1, 0.5));
+ if (!item.grayed) {
+ // Don't make the icon less prominent if the parent is already grayed out
+ show->set_modulate(Color(1, 1, 1, 0.5));
+ }
path_hb->add_child(show);
- show->connect("pressed", this, "_show_project", varray(item.path));
- show->set_tooltip(TTR("Show in File Manager"));
+
+ if (!item.missing) {
+ show->connect("pressed", this, "_show_project", varray(item.path));
+ show->set_tooltip(TTR("Show in File Manager"));
+ } else {
+ show->set_tooltip(TTR("Error: Project is missing on the filesystem."));
+ }
Label *fpath = memnew(Label(item.path));
path_hb->add_child(fpath);
@@ -1737,10 +1749,18 @@ void ProjectManager::_update_project_buttons() {
Vector<ProjectList::Item> selected_projects = _project_list->get_selected_projects();
bool empty_selection = selected_projects.empty();
+ bool is_missing_project_selected = false;
+ for (int i = 0; i < selected_projects.size(); ++i) {
+ if (selected_projects[i].missing) {
+ is_missing_project_selected = true;
+ break;
+ }
+ }
+
erase_btn->set_disabled(empty_selection);
- open_btn->set_disabled(empty_selection);
- rename_btn->set_disabled(empty_selection);
- run_btn->set_disabled(empty_selection);
+ open_btn->set_disabled(empty_selection || is_missing_project_selected);
+ rename_btn->set_disabled(empty_selection || is_missing_project_selected);
+ run_btn->set_disabled(empty_selection || is_missing_project_selected);
erase_missing_btn->set_visible(_project_list->is_any_project_missing());
}
@@ -1928,6 +1948,9 @@ void ProjectManager::_open_selected_projects_ask() {
}
ProjectList::Item project = _project_list->get_selected_projects()[0];
+ if (project.missing) {
+ return;
+ }
// Update the project settings or don't open
String conf = project.path.plus_file("project.godot");
@@ -2110,7 +2133,7 @@ void ProjectManager::_erase_project() {
void ProjectManager::_erase_missing_projects() {
- erase_missing_ask->set_text(TTR("Remove all missing projects from the list? The project folders' contents won't be modified."));
+ erase_missing_ask->set_text(TTR("Remove all missing projects from the list?\nThe project folders' contents won't be modified."));
erase_missing_ask->popup_centered_minsize();
}
diff --git a/editor/script_create_dialog.cpp b/editor/script_create_dialog.cpp
index 7d0f40fe91..ffb3f5feab 100644
--- a/editor/script_create_dialog.cpp
+++ b/editor/script_create_dialog.cpp
@@ -34,6 +34,7 @@
#include "core/os/file_access.h"
#include "core/project_settings.h"
#include "core/script_language.h"
+#include "core/string_builder.h"
#include "editor/create_dialog.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
@@ -238,16 +239,22 @@ void ScriptCreateDialog::_parent_name_changed(const String &p_parent) {
void ScriptCreateDialog::_template_changed(int p_template) {
- String selected_template = p_template == 0 ? "" : template_menu->get_item_text(template_menu->get_selected());
+ String selected_template = p_template == 0 ? "" : template_menu->get_item_text(p_template);
EditorSettings::get_singleton()->set_project_metadata("script_setup", "last_selected_template", selected_template);
if (p_template == 0) {
//default
script_template = "";
return;
}
- String ext = ScriptServer::get_language(language_menu->get_selected())->get_extension();
- String name = template_list[p_template - 1] + "." + ext;
- script_template = EditorSettings::get_singleton()->get_script_templates_dir().plus_file(name);
+ int selected_id = template_menu->get_selected_id();
+
+ for (int i = 0; i < template_list.size(); i++) {
+ const ScriptTemplateInfo &sinfo = template_list[i];
+ if (sinfo.id == selected_id) {
+ script_template = sinfo.dir.plus_file(sinfo.name + "." + sinfo.extension);
+ break;
+ }
+ }
}
void ScriptCreateDialog::ok_pressed() {
@@ -368,23 +375,77 @@ void ScriptCreateDialog::_lang_changed(int l) {
bool use_templates = language->is_using_templates();
template_menu->set_disabled(!use_templates);
template_menu->clear();
- if (use_templates) {
- template_list = EditorSettings::get_singleton()->get_script_templates(language->get_extension());
+ if (use_templates) {
+ _update_script_templates(language->get_extension());
String last_lang = EditorSettings::get_singleton()->get_project_metadata("script_setup", "last_selected_language", "");
String last_template = EditorSettings::get_singleton()->get_project_metadata("script_setup", "last_selected_template", "");
template_menu->add_item(TTR("Default"));
+
+ ScriptTemplateInfo *templates = template_list.ptrw();
+
+ Vector<String> origin_names;
+ origin_names.push_back(TTR("Project"));
+ origin_names.push_back(TTR("Editor"));
+ int cur_origin = -1;
+
+ // Populate script template items previously sorted and now grouped by origin
for (int i = 0; i < template_list.size(); i++) {
- String s = template_list[i].capitalize();
- template_menu->add_item(s);
- if (language_menu->get_item_text(language_menu->get_selected()) == last_lang && last_template == s) {
- template_menu->select(i + 1);
+
+ if (int(templates[i].origin) != cur_origin) {
+ template_menu->add_separator();
+
+ String origin_name = origin_names[templates[i].origin];
+
+ int last_index = template_menu->get_item_count() - 1;
+ template_menu->set_item_text(last_index, origin_name);
+
+ cur_origin = templates[i].origin;
}
+ String item_name = templates[i].name.capitalize();
+ template_menu->add_item(item_name);
+
+ int new_id = template_menu->get_item_count() - 1;
+ templates[i].id = new_id;
}
- } else {
+ // Disable overridden
+ for (Map<String, Vector<int> >::Element *E = template_overrides.front(); E; E = E->next()) {
+ const Vector<int> &overrides = E->get();
+
+ if (overrides.size() == 1) {
+ continue; // doesn't override anything
+ }
+ const ScriptTemplateInfo &extended = template_list[overrides[0]];
+
+ StringBuilder override_info;
+ override_info += TTR("Overrides");
+ override_info += ": ";
+
+ for (int i = 1; i < overrides.size(); i++) {
+ const ScriptTemplateInfo &overridden = template_list[overrides[i]];
+
+ int disable_index = template_menu->get_item_index(overridden.id);
+ template_menu->set_item_disabled(disable_index, true);
+ override_info += origin_names[overridden.origin];
+ if (i < overrides.size() - 1) {
+ override_info += ", ";
+ }
+ }
+ template_menu->set_item_icon(extended.id, get_icon("Override", "EditorIcons"));
+ template_menu->get_popup()->set_item_tooltip(extended.id, override_info.as_string());
+ }
+ // Reselect last selected template
+ for (int i = 0; i < template_menu->get_item_count(); i++) {
+ const String &ti = template_menu->get_item_text(i);
+ if (language_menu->get_item_text(language_menu->get_selected()) == last_lang && last_template == ti) {
+ template_menu->select(i);
+ break;
+ }
+ }
+ } else {
template_menu->add_item(TTR("N/A"));
script_template = "";
}
@@ -396,6 +457,41 @@ void ScriptCreateDialog::_lang_changed(int l) {
_update_dialog();
}
+void ScriptCreateDialog::_update_script_templates(const String &p_extension) {
+
+ template_list.clear();
+ template_overrides.clear();
+
+ Vector<String> dirs;
+
+ // Ordered from local to global for correct override mechanism
+ dirs.push_back(EditorSettings::get_singleton()->get_project_script_templates_dir());
+ dirs.push_back(EditorSettings::get_singleton()->get_script_templates_dir());
+
+ for (int i = 0; i < dirs.size(); i++) {
+
+ Vector<String> list = EditorSettings::get_singleton()->get_script_templates(p_extension, dirs[i]);
+
+ for (int j = 0; j < list.size(); j++) {
+ ScriptTemplateInfo sinfo;
+ sinfo.origin = ScriptOrigin(i);
+ sinfo.dir = dirs[i];
+ sinfo.name = list[j];
+ sinfo.extension = p_extension;
+ template_list.push_back(sinfo);
+
+ if (!template_overrides.has(sinfo.name)) {
+ Vector<int> overrides;
+ overrides.push_back(template_list.size() - 1); // first one
+ template_overrides.insert(sinfo.name, overrides);
+ } else {
+ Vector<int> &overrides = template_overrides[sinfo.name];
+ overrides.push_back(template_list.size() - 1);
+ }
+ }
+ }
+}
+
void ScriptCreateDialog::_built_in_pressed() {
if (internal->is_pressed()) {
diff --git a/editor/script_create_dialog.h b/editor/script_create_dialog.h
index 202846fd3c..31cf2478cf 100644
--- a/editor/script_create_dialog.h
+++ b/editor/script_create_dialog.h
@@ -78,8 +78,25 @@ class ScriptCreateDialog : public ConfirmationDialog {
int current_language;
int default_language;
bool re_check_path;
+
+ enum ScriptOrigin {
+ SCRIPT_ORIGIN_PROJECT,
+ SCRIPT_ORIGIN_EDITOR,
+ };
+ struct ScriptTemplateInfo {
+ int id;
+ ScriptOrigin origin;
+ String dir;
+ String name;
+ String extension;
+ };
+
String script_template;
- Vector<String> template_list;
+ Vector<ScriptTemplateInfo> template_list;
+ Map<String, Vector<int> > template_overrides; // name : indices
+
+ void _update_script_templates(const String &p_extension);
+
String base_type;
void _path_hbox_sorted();
diff --git a/editor/script_editor_debugger.cpp b/editor/script_editor_debugger.cpp
index f7ff754a0b..fc5aecdbe9 100644
--- a/editor/script_editor_debugger.cpp
+++ b/editor/script_editor_debugger.cpp
@@ -1376,7 +1376,7 @@ void ScriptEditorDebugger::stop() {
profiler->set_enabled(true);
inspect_scene_tree->clear();
- inspector->edit(NULL);
+ EditorNode::get_singleton()->edit_current();
EditorNode::get_singleton()->get_pause_button()->set_pressed(false);
EditorNode::get_singleton()->get_pause_button()->set_disabled(true);
EditorNode::get_singleton()->get_scene_tree_dock()->hide_remote_tree();
diff --git a/modules/mono/glue/Managed/Files/Vector2.cs b/modules/mono/glue/Managed/Files/Vector2.cs
index b1c1dae3c2..0daa94057e 100644
--- a/modules/mono/glue/Managed/Files/Vector2.cs
+++ b/modules/mono/glue/Managed/Files/Vector2.cs
@@ -14,10 +14,19 @@ using real_t = System.Single;
namespace Godot
{
+ /// <summary>
+ /// 2-element structure that can be used to represent positions in 2D space or any other pair of numeric values.
+ /// </summary>
[Serializable]
[StructLayout(LayoutKind.Sequential)]
public struct Vector2 : IEquatable<Vector2>
{
+ public enum Axis
+ {
+ X = 0,
+ Y
+ }
+
public real_t x;
public real_t y;
@@ -202,6 +211,22 @@ namespace Godot
return v;
}
+ public Vector2 PosMod(real_t mod)
+ {
+ Vector2 v;
+ v.x = Mathf.PosMod(x, mod);
+ v.y = Mathf.PosMod(y, mod);
+ return v;
+ }
+
+ public Vector2 PosMod(Vector2 modv)
+ {
+ Vector2 v;
+ v.x = Mathf.PosMod(x, modv.x);
+ v.y = Mathf.PosMod(y, modv.y);
+ return v;
+ }
+
public Vector2 Project(Vector2 onNormal)
{
return onNormal * (Dot(onNormal) / onNormal.LengthSquared());
@@ -236,6 +261,14 @@ namespace Godot
y = v.y;
}
+ public Vector2 Sign()
+ {
+ Vector2 v;
+ v.x = Mathf.Sign(x);
+ v.y = Mathf.Sign(y);
+ return v;
+ }
+
public Vector2 Slerp(Vector2 b, real_t t)
{
real_t theta = AngleTo(b);
@@ -265,7 +298,7 @@ namespace Godot
private static readonly Vector2 _up = new Vector2(0, -1);
private static readonly Vector2 _down = new Vector2(0, 1);
- private static readonly Vector2 _right = new Vector2(1, 0);
+ private static readonly Vector2 _right = new Vector2(1, 0);
private static readonly Vector2 _left = new Vector2(-1, 0);
public static Vector2 Zero { get { return _zero; } }
@@ -346,6 +379,20 @@ namespace Godot
return left;
}
+ public static Vector2 operator %(Vector2 vec, real_t divisor)
+ {
+ vec.x %= divisor;
+ vec.y %= divisor;
+ return vec;
+ }
+
+ public static Vector2 operator %(Vector2 vec, Vector2 divisorv)
+ {
+ vec.x %= divisorv.x;
+ vec.y %= divisorv.y;
+ return vec;
+ }
+
public static bool operator ==(Vector2 left, Vector2 right)
{
return left.Equals(right);
diff --git a/modules/mono/glue/Managed/Files/Vector3.cs b/modules/mono/glue/Managed/Files/Vector3.cs
index c2da7b8bb1..9076dbd3b0 100644
--- a/modules/mono/glue/Managed/Files/Vector3.cs
+++ b/modules/mono/glue/Managed/Files/Vector3.cs
@@ -14,6 +14,9 @@ using real_t = System.Single;
namespace Godot
{
+ /// <summary>
+ /// 3-element structure that can be used to represent positions in 3D space or any other pair of numeric values.
+ /// </summary>
[Serializable]
[StructLayout(LayoutKind.Sequential)]
public struct Vector3 : IEquatable<Vector3>
@@ -225,6 +228,24 @@ namespace Godot
);
}
+ public Vector3 PosMod(real_t mod)
+ {
+ Vector3 v;
+ v.x = Mathf.PosMod(x, mod);
+ v.y = Mathf.PosMod(y, mod);
+ v.z = Mathf.PosMod(z, mod);
+ return v;
+ }
+
+ public Vector3 PosMod(Vector3 modv)
+ {
+ Vector3 v;
+ v.x = Mathf.PosMod(x, modv.x);
+ v.y = Mathf.PosMod(y, modv.y);
+ v.z = Mathf.PosMod(z, modv.z);
+ return v;
+ }
+
public Vector3 Project(Vector3 onNormal)
{
return onNormal * (Dot(onNormal) / onNormal.LengthSquared());
@@ -264,6 +285,15 @@ namespace Godot
z = v.z;
}
+ public Vector3 Sign()
+ {
+ Vector3 v;
+ v.x = Mathf.Sign(x);
+ v.y = Mathf.Sign(y);
+ v.z = Mathf.Sign(z);
+ return v;
+ }
+
public Vector3 Slerp(Vector3 b, real_t t)
{
real_t theta = AngleTo(b);
@@ -397,6 +427,22 @@ namespace Godot
return left;
}
+ public static Vector3 operator %(Vector3 vec, real_t divisor)
+ {
+ vec.x %= divisor;
+ vec.y %= divisor;
+ vec.z %= divisor;
+ return vec;
+ }
+
+ public static Vector3 operator %(Vector3 vec, Vector3 divisorv)
+ {
+ vec.x %= divisorv.x;
+ vec.y %= divisorv.y;
+ vec.z %= divisorv.z;
+ return vec;
+ }
+
public static bool operator ==(Vector3 left, Vector3 right)
{
return left.Equals(right);
diff --git a/platform/iphone/view_controller.h b/platform/iphone/view_controller.h
index fc18661f62..68e3bc64fc 100644
--- a/platform/iphone/view_controller.h
+++ b/platform/iphone/view_controller.h
@@ -39,6 +39,10 @@
- (void)didReceiveMemoryWarning;
+- (void)viewDidLoad;
+
+- (UIRectEdge)preferredScreenEdgesDeferringSystemGestures;
+
- (BOOL)prefersStatusBarHidden;
@end
diff --git a/platform/iphone/view_controller.mm b/platform/iphone/view_controller.mm
index 0358abf9e2..e52ad92bf2 100644
--- a/platform/iphone/view_controller.mm
+++ b/platform/iphone/view_controller.mm
@@ -83,6 +83,18 @@ int add_cmdline(int p_argc, char **p_args) {
printf("*********** did receive memory warning!\n");
};
+- (void)viewDidLoad {
+ [super viewDidLoad];
+
+ if (@available(iOS 11.0, *)) {
+ [self setNeedsUpdateOfScreenEdgesDeferringSystemGestures];
+ }
+}
+
+- (UIRectEdge)preferredScreenEdgesDeferringSystemGestures {
+ return UIRectEdgeAll;
+}
+
- (BOOL)shouldAutorotate {
switch (OS::get_singleton()->get_screen_orientation()) {
case OS::SCREEN_SENSOR:
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index 0d9df3dae9..7cc937a64a 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -1266,7 +1266,7 @@ Vector2 KinematicBody2D::move_and_slide(const Vector2 &p_linear_velocity, const
//all is a wall
on_wall = true;
} else {
- if (collision.normal.dot(p_floor_direction) >= Math::cos(p_floor_max_angle + FLOOR_ANGLE_THRESHOLD)) { //floor
+ if (Math::acos(collision.normal.dot(p_floor_direction)) <= p_floor_max_angle + FLOOR_ANGLE_THRESHOLD) { //floor
on_floor = true;
on_floor_body = collision.collider_rid;
@@ -1281,7 +1281,7 @@ Vector2 KinematicBody2D::move_and_slide(const Vector2 &p_linear_velocity, const
}
}
- } else if (collision.normal.dot(-p_floor_direction) >= Math::cos(p_floor_max_angle + FLOOR_ANGLE_THRESHOLD)) { //ceiling
+ } else if (Math::acos(collision.normal.dot(-p_floor_direction)) <= p_floor_max_angle + FLOOR_ANGLE_THRESHOLD) { //ceiling
on_ceiling = true;
} else {
on_wall = true;
diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp
index 19d5f1dd3c..ebac968cb4 100644
--- a/scene/3d/physics_body.cpp
+++ b/scene/3d/physics_body.cpp
@@ -1192,7 +1192,7 @@ Vector3 KinematicBody::move_and_slide(const Vector3 &p_linear_velocity, const Ve
//all is a wall
on_wall = true;
} else {
- if (collision.normal.dot(p_floor_direction) >= Math::cos(p_floor_max_angle + FLOOR_ANGLE_THRESHOLD)) { //floor
+ if (Math::acos(collision.normal.dot(p_floor_direction)) <= p_floor_max_angle + FLOOR_ANGLE_THRESHOLD) { //floor
on_floor = true;
on_floor_body = collision.collider_rid;
@@ -1209,7 +1209,7 @@ Vector3 KinematicBody::move_and_slide(const Vector3 &p_linear_velocity, const Ve
is_on_slope = true;
- } else if (collision.normal.dot(-p_floor_direction) >= Math::cos(p_floor_max_angle + FLOOR_ANGLE_THRESHOLD)) { //ceiling
+ } else if (Math::acos(collision.normal.dot(-p_floor_direction)) <= p_floor_max_angle + FLOOR_ANGLE_THRESHOLD) { //ceiling
on_ceiling = true;
} else {
on_wall = true;
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index b197971b61..1d529f4e72 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -247,15 +247,19 @@ void ColorPicker::_update_color(bool p_update_sliders) {
}
void ColorPicker::_update_presets() {
+ presets_per_row = 10;
Size2 size = bt_add_preset->get_size();
- Size2 preset_size = Size2(size.width * presets.size(), size.height);
+ Size2 preset_size = Size2(MIN(size.width * presets.size(), presets_per_row * size.width), size.height * (Math::ceil((float)presets.size() / presets_per_row)));
preset->set_custom_minimum_size(preset_size);
-
- preset->draw_texture_rect(get_icon("preset_bg", "ColorPicker"), Rect2(Point2(), preset_size), true);
+ preset_container->set_custom_minimum_size(preset_size);
+ preset->draw_rect(Rect2(Point2(), preset_size), Color(1, 1, 1, 0));
for (int i = 0; i < presets.size(); i++) {
- preset->draw_rect(Rect2(Point2(size.width * i, 0), size), presets[i]);
+ int x = (i % presets_per_row) * size.width;
+ int y = (Math::floor((float)i / presets_per_row)) * size.height;
+ preset->draw_rect(Rect2(Point2(x, y), size), presets[i]);
}
+ _notification(NOTIFICATION_VISIBILITY_CHANGED);
}
void ColorPicker::_text_type_toggled() {
@@ -288,8 +292,6 @@ void ColorPicker::add_preset(const Color &p_color) {
presets.push_back(p_color);
}
preset->update();
- if (presets.size() == 10)
- bt_add_preset->hide();
#ifdef TOOLS_ENABLED
if (Engine::get_singleton()->is_editor_hint()) {
@@ -533,14 +535,20 @@ void ColorPicker::_preset_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> bev = p_event;
if (bev.is_valid()) {
-
+ int index = 0;
if (bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) {
- int index = bev->get_position().x / (preset->get_size().x / presets.size());
+ for (int i = 0; i < presets.size(); i++) {
+ int x = (i % presets_per_row) * bt_add_preset->get_size().x;
+ int y = (Math::floor((float)i / presets_per_row)) * bt_add_preset->get_size().y;
+ if (bev->get_position().x > x && bev->get_position().x < x + preset->get_size().x && bev->get_position().y > y && bev->get_position().y < y + preset->get_size().y) {
+ index = i;
+ }
+ }
set_pick_color(presets[index]);
_update_color();
emit_signal("color_changed", color);
} else if (bev->is_pressed() && bev->get_button_index() == BUTTON_RIGHT && presets_enabled) {
- int index = bev->get_position().x / (preset->get_size().x / presets.size());
+ index = bev->get_position().x / (preset->get_size().x / presets.size());
Color clicked_preset = presets[index];
erase_preset(clicked_preset);
emit_signal("preset_removed", clicked_preset);
@@ -841,6 +849,7 @@ ColorPicker::ColorPicker() :
add_child(preset_separator);
preset_container = memnew(HBoxContainer);
+ preset_container->set_h_size_flags(SIZE_EXPAND_FILL);
add_child(preset_container);
preset = memnew(TextureRect);
@@ -848,8 +857,11 @@ ColorPicker::ColorPicker() :
preset->connect("gui_input", this, "_preset_input");
preset->connect("draw", this, "_update_presets");
+ preset_container2 = memnew(HBoxContainer);
+ preset_container2->set_h_size_flags(SIZE_EXPAND_FILL);
+ add_child(preset_container2);
bt_add_preset = memnew(Button);
- preset_container->add_child(bt_add_preset);
+ preset_container2->add_child(bt_add_preset);
bt_add_preset->set_tooltip(TTR("Add current color as a preset."));
bt_add_preset->connect("pressed", this, "_add_preset_pressed");
}
diff --git a/scene/gui/color_picker.h b/scene/gui/color_picker.h
index 3af27a9856..167f7b33b3 100644
--- a/scene/gui/color_picker.h
+++ b/scene/gui/color_picker.h
@@ -54,6 +54,7 @@ private:
TextureRect *sample;
TextureRect *preset;
HBoxContainer *preset_container;
+ HBoxContainer *preset_container2;
HSeparator *preset_separator;
Button *bt_add_preset;
List<Color> presets;
@@ -68,6 +69,7 @@ private:
bool edit_alpha;
Size2i ms;
bool text_is_constructor;
+ int presets_per_row;
Color color;
bool raw_mode_enabled;
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 9b9fc863dd..b655feecbe 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -2925,10 +2925,10 @@ void Control::_bind_methods() {
BIND_VMETHOD(MethodInfo(Variant::BOOL, "_clips_input"));
ADD_GROUP("Anchor", "anchor_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_left", PROPERTY_HINT_RANGE, "0,1,0.01,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_LEFT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_top", PROPERTY_HINT_RANGE, "0,1,0.01,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_TOP);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_right", PROPERTY_HINT_RANGE, "0,1,0.01,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_RIGHT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_bottom", PROPERTY_HINT_RANGE, "0,1,0.01,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_BOTTOM);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_left", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_LEFT);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_top", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_TOP);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_right", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_RIGHT);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_bottom", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_BOTTOM);
ADD_GROUP("Margin", "margin_");
ADD_PROPERTYI(PropertyInfo(Variant::INT, "margin_left", PROPERTY_HINT_RANGE, "-4096,4096"), "set_margin", "get_margin", MARGIN_LEFT);