diff options
-rw-r--r-- | doc/classes/Font.xml | 3 | ||||
-rw-r--r-- | doc/classes/PhysicsDirectSpaceState3D.xml | 2 | ||||
-rw-r--r-- | scene/animation/animation_blend_tree.cpp | 41 | ||||
-rw-r--r-- | servers/physics_server_3d.cpp | 6 | ||||
-rw-r--r-- | servers/physics_server_3d.h | 2 |
5 files changed, 28 insertions, 26 deletions
diff --git a/doc/classes/Font.xml b/doc/classes/Font.xml index 761e75339a..2f1c68c322 100644 --- a/doc/classes/Font.xml +++ b/doc/classes/Font.xml @@ -238,7 +238,7 @@ <param index="5" name="direction" type="int" enum="TextServer.Direction" default="0" /> <param index="6" name="orientation" type="int" enum="TextServer.Orientation" default="0" /> <description> - Returns the size of a bounding box of a single-line string, taking kerning and advance into account. See also [method get_multiline_string_size] and [method draw_string]. + Returns the size of a bounding box of a single-line string, taking kerning, advance and subpixel positioning into account. See also [method get_multiline_string_size] and [method draw_string]. For example, to get the string size as displayed by a single-line Label, use: [codeblocks] [gdscript] @@ -249,6 +249,7 @@ Vector2 stringSize = label.GetThemeFont("font").GetStringSize(label.Text, HorizontalAlignment.Left, -1, label.GetThemeFontSize("font_size")); [/csharp] [/codeblocks] + [b]Note:[/b] Since kerning, advance and subpixel positioning are taken into account by [method get_string_size], using separate [method get_string_size] calls on substrings of a string then adding the results together will return a different result compared to using a single [method get_string_size] call on the full string. [b]Note:[/b] Real height of the string is context-dependent and can be significantly different from the value returned by [method get_height]. </description> </method> diff --git a/doc/classes/PhysicsDirectSpaceState3D.xml b/doc/classes/PhysicsDirectSpaceState3D.xml index cc1cf8a323..f7bc74d9ad 100644 --- a/doc/classes/PhysicsDirectSpaceState3D.xml +++ b/doc/classes/PhysicsDirectSpaceState3D.xml @@ -21,7 +21,7 @@ </description> </method> <method name="collide_shape"> - <return type="PackedVector2Array[]" /> + <return type="PackedVector3Array[]" /> <param index="0" name="parameters" type="PhysicsShapeQueryParameters3D" /> <param index="1" name="max_results" type="int" default="32" /> <description> diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp index 5e75bd7722..d3207c1a3d 100644 --- a/scene/animation/animation_blend_tree.cpp +++ b/scene/animation/animation_blend_tree.cpp @@ -350,10 +350,11 @@ double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_is_exter set_parameter(active, true); } - real_t blend; - bool use_blend = fade_in > 0; + real_t blend = 1.0; + bool use_blend = sync; if (cur_time < fade_in) { - if (use_blend) { + if (fade_in > 0) { + use_blend = true; blend = cur_time / fade_in; } else { blend = 0; // Should not happen. @@ -365,15 +366,13 @@ double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_is_exter } else { blend = 0; } - } else { - blend = 1.0; } double main_rem = 0.0; if (mix == MIX_MODE_ADD) { main_rem = blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, sync); - } else if (use_blend) { - main_rem = blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0 - blend, FILTER_BLEND, sync); // Unlike below, processing this edge is a corner case. + } else { + main_rem = blend_input(0, p_time, use_blend && p_seek, p_is_external_seeking, 1.0 - blend, FILTER_BLEND, sync); // Unlike below, processing this edge is a corner case. } double os_rem = blend_input(1, os_seek ? cur_time : p_time, os_seek, p_is_external_seeking, Math::is_zero_approx(blend) ? CMP_EPSILON : blend, FILTER_PASS, true); // Blend values must be more than CMP_EPSILON to process discrete keys in edge. @@ -920,29 +919,31 @@ double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_is_ex } else { // Cross-fading from prev to current. - bool use_blend = xfade_time > 0; - real_t blend = !use_blend ? 0 : (cur_prev_xfading / xfade_time); - if (xfade_curve.is_valid()) { - blend = xfade_curve->sample(blend); + real_t blend = 0.0; + real_t blend_inv = 1.0; + bool use_blend = sync; + if (xfade_time > 0) { + use_blend = true; + blend = cur_prev_xfading / xfade_time; + if (xfade_curve.is_valid()) { + blend = xfade_curve->sample(blend); + } + blend_inv = 1.0 - blend; + blend = Math::is_zero_approx(blend) ? CMP_EPSILON : blend; + blend_inv = Math::is_zero_approx(blend_inv) ? CMP_EPSILON : blend_inv; } // Blend values must be more than CMP_EPSILON to process discrete keys in edge. - real_t blend_inv = 1.0 - blend; if (input_data[cur_current_index].reset && !p_seek && switched) { // Just switched, seek to start of current. - rem = blend_input(cur_current_index, 0, true, p_is_external_seeking, Math::is_zero_approx(blend_inv) ? CMP_EPSILON : blend_inv, FILTER_IGNORE, true); + rem = blend_input(cur_current_index, 0, true, p_is_external_seeking, blend_inv, FILTER_IGNORE, true); } else { - rem = blend_input(cur_current_index, p_time, p_seek, p_is_external_seeking, Math::is_zero_approx(blend_inv) ? CMP_EPSILON : blend_inv, FILTER_IGNORE, true); + rem = blend_input(cur_current_index, p_time, p_seek, p_is_external_seeking, blend_inv, FILTER_IGNORE, true); } + blend_input(cur_prev_index, p_time, use_blend && p_seek, p_is_external_seeking, blend, FILTER_IGNORE, true); if (p_seek) { - if (use_blend) { - blend_input(cur_prev_index, p_time, true, p_is_external_seeking, Math::is_zero_approx(blend) ? CMP_EPSILON : blend, FILTER_IGNORE, true); - } cur_time = p_time; } else { - if (use_blend) { - blend_input(cur_prev_index, p_time, false, p_is_external_seeking, Math::is_zero_approx(blend) ? CMP_EPSILON : blend, FILTER_IGNORE, true); - } cur_time += p_time; cur_prev_xfading -= p_time; if (cur_prev_xfading < 0) { diff --git a/servers/physics_server_3d.cpp b/servers/physics_server_3d.cpp index 6a163c86d2..c9cf8f99af 100644 --- a/servers/physics_server_3d.cpp +++ b/servers/physics_server_3d.cpp @@ -429,7 +429,7 @@ Vector<real_t> PhysicsDirectSpaceState3D::_cast_motion(const Ref<PhysicsShapeQue return ret; } -TypedArray<PackedVector2Array> PhysicsDirectSpaceState3D::_collide_shape(const Ref<PhysicsShapeQueryParameters3D> &p_shape_query, int p_max_results) { +TypedArray<PackedVector3Array> PhysicsDirectSpaceState3D::_collide_shape(const Ref<PhysicsShapeQueryParameters3D> &p_shape_query, int p_max_results) { ERR_FAIL_COND_V(!p_shape_query.is_valid(), Array()); Vector<Vector3> ret; @@ -437,9 +437,9 @@ TypedArray<PackedVector2Array> PhysicsDirectSpaceState3D::_collide_shape(const R int rc = 0; bool res = collide_shape(p_shape_query->get_parameters(), ret.ptrw(), p_max_results, rc); if (!res) { - return TypedArray<PackedVector2Array>(); + return TypedArray<PackedVector3Array>(); } - TypedArray<PackedVector2Array> r; + TypedArray<PackedVector3Array> r; r.resize(rc * 2); for (int i = 0; i < rc * 2; i++) { r[i] = ret[i]; diff --git a/servers/physics_server_3d.h b/servers/physics_server_3d.h index abf22e68a4..2c7ebeea66 100644 --- a/servers/physics_server_3d.h +++ b/servers/physics_server_3d.h @@ -125,7 +125,7 @@ private: TypedArray<Dictionary> _intersect_point(const Ref<PhysicsPointQueryParameters3D> &p_point_query, int p_max_results = 32); TypedArray<Dictionary> _intersect_shape(const Ref<PhysicsShapeQueryParameters3D> &p_shape_query, int p_max_results = 32); Vector<real_t> _cast_motion(const Ref<PhysicsShapeQueryParameters3D> &p_shape_query); - TypedArray<PackedVector2Array> _collide_shape(const Ref<PhysicsShapeQueryParameters3D> &p_shape_query, int p_max_results = 32); + TypedArray<PackedVector3Array> _collide_shape(const Ref<PhysicsShapeQueryParameters3D> &p_shape_query, int p_max_results = 32); Dictionary _get_rest_info(const Ref<PhysicsShapeQueryParameters3D> &p_shape_query); protected: |