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-rw-r--r--tools/translations/tools.pot691
1 files changed, 465 insertions, 226 deletions
diff --git a/tools/translations/tools.pot b/tools/translations/tools.pot
index 383f22afd6..e72b46b96b 100644
--- a/tools/translations/tools.pot
+++ b/tools/translations/tools.pot
@@ -12,10 +12,12 @@ msgstr ""
"Content-Transfer-Encoding: 8-bit\n"
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr ""
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr ""
@@ -51,6 +53,239 @@ msgstr ""
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr ""
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Functions:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Variables:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node(s) From Tree"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Base Type:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Available Nodes:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Signal Arguments:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Change"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Delete Selected"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Find Node Tyoe"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name."
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Path does not lead Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid argument of type: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid arguments: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -155,6 +390,10 @@ msgid ""
"as parent."
msgstr ""
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
+
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -210,7 +449,7 @@ msgstr ""
msgid "Cancel"
msgstr ""
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr ""
@@ -236,8 +475,8 @@ msgstr ""
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr ""
@@ -360,13 +599,13 @@ msgid "Axis"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@@ -374,7 +613,7 @@ msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -382,7 +621,7 @@ msgid "Paste"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@@ -396,7 +635,7 @@ msgid "Clear"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr ""
@@ -720,6 +959,10 @@ msgid "Optimize"
msgstr ""
#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr ""
@@ -823,18 +1066,6 @@ msgstr ""
msgid "Call"
msgstr ""
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr ""
-
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@@ -885,6 +1116,7 @@ msgstr ""
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@@ -926,6 +1158,20 @@ msgstr ""
msgid "Skip"
msgstr ""
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr ""
@@ -1128,8 +1374,9 @@ msgid "Delete selected files?"
msgstr ""
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr ""
@@ -1276,7 +1523,7 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr ""
@@ -1289,10 +1536,6 @@ msgid "Preview:"
msgstr ""
#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr ""
-
-#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr ""
@@ -1330,18 +1573,10 @@ msgid "Public Methods:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr ""
-
-#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr ""
-
-#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr ""
@@ -1765,7 +2000,7 @@ msgstr ""
msgid "TileSet.."
msgstr ""
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr ""
@@ -2176,6 +2411,90 @@ msgstr ""
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr ""
+
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr ""
@@ -3131,10 +3450,6 @@ msgid "Post-Processing Texture #"
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr ""
-
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr ""
@@ -3198,7 +3513,7 @@ msgid "Paste Pose"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
+msgid "Select Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3218,13 +3533,11 @@ msgid "Alt+RMB: Depth list selection"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
+msgid "Move Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+msgid "Rotate Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3259,14 +3572,6 @@ msgid "Restores the object's children's ability to be selected."
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
msgstr ""
@@ -3323,14 +3628,6 @@ msgid "View"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr ""
@@ -4028,6 +4325,10 @@ msgid "Save All"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr ""
@@ -4048,194 +4349,186 @@ msgid "Save Theme As"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
+msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Next"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
+msgid "Debug"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Over"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Into"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Break"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Continue"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
+msgid "Keep Debugger Open"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find.."
+msgid "Window"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Next"
+msgid "Move Left"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
+msgid "Move Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
+msgid "Tutorials"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
+msgid "Open https://godotengine.org at tutorials section."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
+msgid "Classes"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Debug"
+msgid "Search the class hierarchy."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
+msgid "Search the reference documentation."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
+msgid "Go to previous edited document."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
+msgid "Go to next edited document."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
+msgid "Create Script"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Over"
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Into"
+msgid "Reload"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Break"
+msgid "Resave"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
-msgid "Continue"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Keep Debugger Open"
+msgid "Debugger"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Window"
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Left"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Right"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Tutorials"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Open https://godotengine.org at tutorials section."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Classes"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the class hierarchy."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the reference documentation."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to previous edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to next edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Create Script"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"The following files are newer on disk.\n"
-"What action should be taken?:"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Resave"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Debugger"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"Built-in scripts can only be edited when the scene they belong to is loaded"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
@@ -4499,6 +4792,14 @@ msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr ""
@@ -5313,11 +5614,11 @@ msgid "Unnamed Project"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+msgid "Are you sure to open more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+msgid "Are you sure to run more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
@@ -5325,6 +5626,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
@@ -5341,6 +5648,10 @@ msgid "Scan"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "Select a Folder to Scan"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr ""
@@ -5705,6 +6016,10 @@ msgid "No parent to instance a child at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance the scenes at."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr ""
@@ -5833,6 +6148,10 @@ msgid "Save Branch as Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+msgid "Delete (No Confirm)"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr ""
@@ -5842,6 +6161,10 @@ msgid ""
"exists."
msgstr ""
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create a new script for the selected node."
+msgstr ""
+
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@@ -5904,90 +6227,6 @@ msgstr ""
msgid "Select a Node"
msgstr ""
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr ""
-
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr ""