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-rw-r--r-- | tests/scene/test_audio_stream_wav.h | 243 | ||||
-rw-r--r-- | tests/test_main.cpp | 15 |
2 files changed, 258 insertions, 0 deletions
diff --git a/tests/scene/test_audio_stream_wav.h b/tests/scene/test_audio_stream_wav.h new file mode 100644 index 0000000000..92c524525c --- /dev/null +++ b/tests/scene/test_audio_stream_wav.h @@ -0,0 +1,243 @@ +/*************************************************************************/ +/* test_audio_stream_wav.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef TEST_AUDIO_STREAM_WAV_H +#define TEST_AUDIO_STREAM_WAV_H + +#include "core/math/math_defs.h" +#include "core/math/math_funcs.h" +#include "scene/resources/audio_stream_wav.h" + +#include "tests/test_macros.h" + +#ifdef TOOLS_ENABLED +#include "core/io/resource_loader.h" +#include "editor/import/resource_importer_wav.h" +#endif + +namespace TestAudioStreamWAV { + +// Default wav rate for test cases. +constexpr float WAV_RATE = 44100; +/* Default wav count for test cases. 1 second of audio is used so that the file can be listened +to manually if needed. */ +constexpr int WAV_COUNT = WAV_RATE; + +float gen_wav(float frequency, float wav_rate, int wav_number) { + // formula for generating a sin wave with given frequency. + return Math::sin((Math_TAU * frequency / wav_rate) * wav_number); +} + +/* Generates a 440Hz sin wave in channel 0 (mono channel or left stereo channel) + * and a 261.63Hz wave in channel 1 (right stereo channel). + * These waves correspond to the music notes A4 and C4 respectively. + */ +Vector<uint8_t> gen_pcm8_test(float wav_rate, int wav_count, bool stereo) { + Vector<uint8_t> buffer; + buffer.resize(stereo ? wav_count * 2 : wav_count); + + uint8_t *write_ptr = buffer.ptrw(); + for (int i = 0; i < buffer.size(); i++) { + float wav; + if (stereo) { + if (i % 2 == 0) { + wav = gen_wav(440, wav_rate, i / 2); + } else { + wav = gen_wav(261.63, wav_rate, i / 2); + } + } else { + wav = gen_wav(440, wav_rate, i); + } + + // Map sin wave to full range of 8-bit values. + uint8_t wav_8bit = Math::fast_ftoi(((wav + 1) / 2) * UINT8_MAX); + // Unlike the .wav format, AudioStreamWAV expects signed 8-bit wavs. + uint8_t wav_8bit_signed = wav_8bit - (INT8_MAX + 1); + write_ptr[i] = wav_8bit_signed; + } + + return buffer; +} + +// Same as gen_pcm8_test but with 16-bit wavs. +Vector<uint8_t> gen_pcm16_test(float wav_rate, int wav_count, bool stereo) { + Vector<uint8_t> buffer; + buffer.resize(stereo ? wav_count * 4 : wav_count * 2); + + uint8_t *write_ptr = buffer.ptrw(); + for (int i = 0; i < buffer.size() / 2; i++) { + float wav; + if (stereo) { + if (i % 2 == 0) { + wav = gen_wav(440, wav_rate, i / 2); + } else { + wav = gen_wav(261.63, wav_rate, i / 2); + } + } else { + wav = gen_wav(440, wav_rate, i); + } + + // Map sin wave to full range of 16-bit values. + uint16_t wav_16bit = Math::fast_ftoi(((wav + 1) / 2) * UINT16_MAX); + // The .wav format expects wavs larger than 8 bits to be signed. + uint16_t wav_16bit_signed = wav_16bit - (INT16_MAX + 1); + encode_uint16(wav_16bit_signed, write_ptr + (i * 2)); + } + + return buffer; +} + +void run_test(String file_name, AudioStreamWAV::Format data_format, bool stereo, float wav_rate, float wav_count) { + String save_path = OS::get_singleton()->get_cache_path().plus_file(file_name); + + Vector<uint8_t> test_data; + if (data_format == AudioStreamWAV::FORMAT_8_BITS) { + test_data = gen_pcm8_test(wav_rate, wav_count, stereo); + } else { + test_data = gen_pcm16_test(wav_rate, wav_count, stereo); + } + + Ref<AudioStreamWAV> stream = memnew(AudioStreamWAV); + stream->set_mix_rate(wav_rate); + CHECK(stream->get_mix_rate() == wav_rate); + + stream->set_format(data_format); + CHECK(stream->get_format() == data_format); + + stream->set_stereo(stereo); + CHECK(stream->is_stereo() == stereo); + + stream->set_data(test_data); + CHECK(stream->get_data() == test_data); + + SUBCASE("Stream length is computed properly") { + CHECK(Math::is_equal_approx(stream->get_length(), wav_count / wav_rate)); + } + + SUBCASE("Stream can be saved as .wav") { + REQUIRE(stream->save_to_wav(save_path) == OK); + + Error error; + Ref<FileAccess> wav_file = FileAccess::open(save_path, FileAccess::READ, &error); + REQUIRE(error == OK); + +#if TOOLS_ENABLED + // The WAV importer can be used if enabled to check that the saved file is valid. + Ref<ResourceImporterWAV> wav_importer = memnew(ResourceImporterWAV); + + List<ResourceImporter::ImportOption> options_list; + wav_importer->get_import_options("", &options_list); + + HashMap<StringName, Variant> options_map; + for (const ResourceImporter::ImportOption &E : options_list) { + options_map[E.option.name] = E.default_value; + } + + REQUIRE(wav_importer->import(save_path, save_path, options_map, nullptr) == OK); + + String load_path = save_path + "." + wav_importer->get_save_extension(); + Ref<AudioStreamWAV> loaded_stream = ResourceLoader::load(load_path, "AudioStreamWAV", ResourceFormatImporter::CACHE_MODE_IGNORE, &error); + REQUIRE(error == OK); + + CHECK(loaded_stream->get_format() == stream->get_format()); + CHECK(loaded_stream->get_loop_mode() == stream->get_loop_mode()); + CHECK(loaded_stream->get_loop_begin() == stream->get_loop_begin()); + CHECK(loaded_stream->get_loop_end() == stream->get_loop_end()); + CHECK(loaded_stream->get_mix_rate() == stream->get_mix_rate()); + CHECK(loaded_stream->is_stereo() == stream->is_stereo()); + CHECK(loaded_stream->get_length() == stream->get_length()); + CHECK(loaded_stream->is_monophonic() == stream->is_monophonic()); + CHECK(loaded_stream->get_data() == stream->get_data()); +#endif + } +} + +TEST_CASE("[AudioStreamWAV] Mono PCM8 format") { + run_test("test_pcm8_mono.wav", AudioStreamWAV::FORMAT_8_BITS, false, WAV_RATE, WAV_COUNT); +} + +TEST_CASE("[AudioStreamWAV] Mono PCM16 format") { + run_test("test_pcm16_mono.wav", AudioStreamWAV::FORMAT_16_BITS, false, WAV_RATE, WAV_COUNT); +} + +TEST_CASE("[AudioStreamWAV] Stereo PCM8 format") { + run_test("test_pcm8_stereo.wav", AudioStreamWAV::FORMAT_8_BITS, true, WAV_RATE, WAV_COUNT); +} + +TEST_CASE("[AudioStreamWAV] Stereo PCM16 format") { + run_test("test_pcm16_stereo.wav", AudioStreamWAV::FORMAT_16_BITS, true, WAV_RATE, WAV_COUNT); +} + +TEST_CASE("[AudioStreamWAV] Alternate mix rate") { + run_test("test_pcm16_stereo_38000Hz.wav", AudioStreamWAV::FORMAT_16_BITS, true, 38000, 38000); +} + +TEST_CASE("[AudioStreamWAV] save_to_wav() adds '.wav' file extension automatically") { + String save_path = OS::get_singleton()->get_cache_path().plus_file("test_wav_extension"); + Vector<uint8_t> test_data = gen_pcm8_test(WAV_RATE, WAV_COUNT, false); + Ref<AudioStreamWAV> stream = memnew(AudioStreamWAV); + stream->set_data(test_data); + + REQUIRE(stream->save_to_wav(save_path) == OK); + Error error; + Ref<FileAccess> wav_file = FileAccess::open(save_path + ".wav", FileAccess::READ, &error); + CHECK(error == OK); +} + +TEST_CASE("[AudioStreamWAV] Default values") { + Ref<AudioStreamWAV> stream = memnew(AudioStreamWAV); + CHECK(stream->get_format() == AudioStreamWAV::FORMAT_8_BITS); + CHECK(stream->get_loop_mode() == AudioStreamWAV::LOOP_DISABLED); + CHECK(stream->get_loop_begin() == 0); + CHECK(stream->get_loop_end() == 0); + CHECK(stream->get_mix_rate() == 44100); + CHECK(stream->is_stereo() == false); + CHECK(stream->get_length() == 0); + CHECK(stream->is_monophonic() == false); + CHECK(stream->get_data() == Vector<uint8_t>{}); + CHECK(stream->get_stream_name() == ""); +} + +TEST_CASE("[AudioStreamWAV] Save empty file") { + run_test("test_empty.wav", AudioStreamWAV::FORMAT_8_BITS, false, WAV_RATE, 0); +} + +TEST_CASE("[AudioStreamWAV] Saving IMA ADPCM is not supported") { + String save_path = OS::get_singleton()->get_cache_path().plus_file("test_adpcm.wav"); + Ref<AudioStreamWAV> stream = memnew(AudioStreamWAV); + stream->set_format(AudioStreamWAV::FORMAT_IMA_ADPCM); + ERR_PRINT_OFF; + CHECK(stream->save_to_wav(save_path) == ERR_UNAVAILABLE); + ERR_PRINT_ON; +} + +} // namespace TestAudioStreamWAV + +#endif // TEST_AUDIO_STREAM_WAV_H diff --git a/tests/test_main.cpp b/tests/test_main.cpp index fca484a6b3..64ec80fd10 100644 --- a/tests/test_main.cpp +++ b/tests/test_main.cpp @@ -81,6 +81,7 @@ #include "tests/core/variant/test_dictionary.h" #include "tests/core/variant/test_variant.h" #include "tests/scene/test_animation.h" +#include "tests/scene/test_audio_stream_wav.h" #include "tests/scene/test_code_edit.h" #include "tests/scene/test_curve.h" #include "tests/scene/test_gradient.h" @@ -218,6 +219,15 @@ struct GodotTestCaseListener : public doctest::IReporter { SceneTree::get_singleton()->initialize(); return; } + + if (name.find("Audio") != -1) { + // The last driver index should always be the dummy driver. + int dummy_idx = AudioDriverManager::get_driver_count() - 1; + AudioDriverManager::initialize(dummy_idx); + AudioServer *audio_server = memnew(AudioServer); + audio_server->init(); + return; + } } void test_case_end(const doctest::CurrentTestCaseStats &) override { @@ -280,6 +290,11 @@ struct GodotTestCaseListener : public doctest::IReporter { MessageQueue::get_singleton()->flush(); memdelete(MessageQueue::get_singleton()); } + + if (AudioServer::get_singleton()) { + AudioServer::get_singleton()->finish(); + memdelete(AudioServer::get_singleton()); + } } void test_run_start() override { |