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-rw-r--r--editor/animation_track_editor.cpp3
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp168
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h3
3 files changed, 105 insertions, 69 deletions
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index 56edbb113d..2307d340d8 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -3540,6 +3540,9 @@ void AnimationTrackEditor::_snap_mode_changed(int p_mode) {
}
void AnimationTrackEditor::_update_step_spinbox() {
+ if (!animation.is_valid()) {
+ return;
+ }
step->set_block_signals(true);
if (timeline->is_using_fps()) {
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index c3cac582ad..b2923a1ff2 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -1340,6 +1340,10 @@ bool CanvasItemEditor::_gui_input_rotate(const Ref<InputEvent> &p_event) {
// Confirms the node rotation
if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && !b->is_pressed()) {
_commit_canvas_item_state(drag_selection, TTR("Rotate CanvasItem"));
+ if (key_auto_insert_button->is_pressed()) {
+ _insert_animation_keys(false, true, false, true);
+ }
+
drag_type = DRAG_NONE;
return true;
}
@@ -1641,6 +1645,9 @@ bool CanvasItemEditor::_gui_input_resize(const Ref<InputEvent> &p_event) {
// Confirm resize
if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && !b->is_pressed()) {
_commit_canvas_item_state(drag_selection, TTR("Resize CanvasItem"));
+ if (key_auto_insert_button->is_pressed()) {
+ _insert_animation_keys(false, false, true, true);
+ }
drag_type = DRAG_NONE;
viewport->update();
return true;
@@ -1747,6 +1754,10 @@ bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) {
// Confirm resize
if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && !b->is_pressed()) {
_commit_canvas_item_state(drag_selection, TTR("Scale CanvasItem"));
+ if (key_auto_insert_button->is_pressed()) {
+ _insert_animation_keys(false, false, true, true);
+ }
+
drag_type = DRAG_NONE;
viewport->update();
return true;
@@ -1852,6 +1863,9 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
_commit_canvas_item_state(drag_selection, TTR("Move CanvasItem"), true);
}
+ if (key_auto_insert_button->is_pressed()) {
+ _insert_animation_keys(true, false, false, true);
+ }
drag_type = DRAG_NONE;
viewport->update();
return true;
@@ -3384,6 +3398,7 @@ void CanvasItemEditor::_notification(int p_what) {
key_rot_button->set_icon(get_icon("KeyRotation", "EditorIcons"));
key_scale_button->set_icon(get_icon("KeyScale", "EditorIcons"));
key_insert_button->set_icon(get_icon("Key", "EditorIcons"));
+ key_auto_insert_button->set_icon(get_icon("AutoKey", "EditorIcons"));
zoom_minus->set_icon(get_icon("ZoomLess", "EditorIcons"));
zoom_reset->set_icon(get_icon("ZoomReset", "EditorIcons"));
@@ -3716,6 +3731,77 @@ void CanvasItemEditor::_button_tool_select(int p_index) {
tool = (Tool)p_index;
}
+void CanvasItemEditor::_insert_animation_keys(bool p_location, bool p_rotation, bool p_scale, bool p_on_existing) {
+
+ Map<Node *, Object *> &selection = editor_selection->get_selection();
+
+ for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
+
+ CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->key());
+ if (!canvas_item || !canvas_item->is_visible_in_tree())
+ continue;
+
+ if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
+ continue;
+
+ if (Object::cast_to<Node2D>(canvas_item)) {
+ Node2D *n2d = Object::cast_to<Node2D>(canvas_item);
+
+ if (key_pos && p_location)
+ AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "position", n2d->get_position(), p_on_existing);
+ if (key_rot && p_rotation)
+ AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "rotation_degrees", Math::rad2deg(n2d->get_rotation()), p_on_existing);
+ if (key_scale && p_scale)
+ AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "scale", n2d->get_scale(), p_on_existing);
+
+ if (n2d->has_meta("_edit_bone_") && n2d->get_parent_item()) {
+ //look for an IK chain
+ List<Node2D *> ik_chain;
+
+ Node2D *n = Object::cast_to<Node2D>(n2d->get_parent_item());
+ bool has_chain = false;
+
+ while (n) {
+
+ ik_chain.push_back(n);
+ if (n->has_meta("_edit_ik_")) {
+ has_chain = true;
+ break;
+ }
+
+ if (!n->get_parent_item())
+ break;
+ n = Object::cast_to<Node2D>(n->get_parent_item());
+ }
+
+ if (has_chain && ik_chain.size()) {
+
+ for (List<Node2D *>::Element *F = ik_chain.front(); F; F = F->next()) {
+
+ if (key_pos)
+ AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "position", F->get()->get_position(), p_on_existing);
+ if (key_rot)
+ AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "rotation_degrees", Math::rad2deg(F->get()->get_rotation()), p_on_existing);
+ if (key_scale)
+ AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "scale", F->get()->get_scale(), p_on_existing);
+ }
+ }
+ }
+
+ } else if (Object::cast_to<Control>(canvas_item)) {
+
+ Control *ctrl = Object::cast_to<Control>(canvas_item);
+
+ if (key_pos)
+ AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_position", ctrl->get_position(), p_on_existing);
+ if (key_rot)
+ AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_rotation", ctrl->get_rotation_degrees(), p_on_existing);
+ if (key_scale)
+ AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_size", ctrl->get_size(), p_on_existing);
+ }
+ }
+}
+
void CanvasItemEditor::_popup_callback(int p_op) {
last_option = MenuOption(p_op);
@@ -3983,73 +4069,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
bool existing = p_op == ANIM_INSERT_KEY_EXISTING;
- Map<Node *, Object *> &selection = editor_selection->get_selection();
-
- for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
-
- CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->key());
- if (!canvas_item || !canvas_item->is_visible_in_tree())
- continue;
-
- if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
- continue;
-
- if (Object::cast_to<Node2D>(canvas_item)) {
- Node2D *n2d = Object::cast_to<Node2D>(canvas_item);
-
- if (key_pos)
- AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "position", n2d->get_position(), existing);
- if (key_rot)
- AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "rotation_degrees", Math::rad2deg(n2d->get_rotation()), existing);
- if (key_scale)
- AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "scale", n2d->get_scale(), existing);
-
- if (n2d->has_meta("_edit_bone_") && n2d->get_parent_item()) {
- //look for an IK chain
- List<Node2D *> ik_chain;
-
- Node2D *n = Object::cast_to<Node2D>(n2d->get_parent_item());
- bool has_chain = false;
-
- while (n) {
-
- ik_chain.push_back(n);
- if (n->has_meta("_edit_ik_")) {
- has_chain = true;
- break;
- }
-
- if (!n->get_parent_item())
- break;
- n = Object::cast_to<Node2D>(n->get_parent_item());
- }
-
- if (has_chain && ik_chain.size()) {
-
- for (List<Node2D *>::Element *F = ik_chain.front(); F; F = F->next()) {
-
- if (key_pos)
- AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "position", F->get()->get_position(), existing);
- if (key_rot)
- AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "rotation_degrees", Math::rad2deg(F->get()->get_rotation()), existing);
- if (key_scale)
- AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "scale", F->get()->get_scale(), existing);
- }
- }
- }
-
- } else if (Object::cast_to<Control>(canvas_item)) {
-
- Control *ctrl = Object::cast_to<Control>(canvas_item);
-
- if (key_pos)
- AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_position", ctrl->get_position(), existing);
- if (key_rot)
- AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_rotation", ctrl->get_rotation_degrees(), existing);
- if (key_scale)
- AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_size", ctrl->get_size(), existing);
- }
- }
+ _insert_animation_keys(true, true, true, existing);
} break;
case ANIM_INSERT_POS: {
@@ -4866,6 +4886,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
key_loc_button->set_pressed(true);
key_loc_button->set_focus_mode(FOCUS_NONE);
key_loc_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_POS));
+ key_loc_button->set_tooltip(TTR("Translation mask for inserting keys."));
animation_hb->add_child(key_loc_button);
key_rot_button = memnew(Button);
key_rot_button->set_toggle_mode(true);
@@ -4873,21 +4894,30 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
key_rot_button->set_pressed(true);
key_rot_button->set_focus_mode(FOCUS_NONE);
key_rot_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_ROT));
+ key_rot_button->set_tooltip(TTR("Rotation mask for inserting keys."));
animation_hb->add_child(key_rot_button);
key_scale_button = memnew(Button);
key_scale_button->set_toggle_mode(true);
key_scale_button->set_flat(true);
key_scale_button->set_focus_mode(FOCUS_NONE);
key_scale_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_SCALE));
+ key_scale_button->set_tooltip(TTR("Scale mask for inserting keys."));
animation_hb->add_child(key_scale_button);
key_insert_button = memnew(Button);
key_insert_button->set_flat(true);
key_insert_button->set_focus_mode(FOCUS_NONE);
key_insert_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_KEY));
- key_insert_button->set_tooltip(TTR("Insert keys."));
+ key_insert_button->set_tooltip(TTR("Insert keys (based on mask)."));
key_insert_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/anim_insert_key", TTR("Insert Key"), KEY_INSERT));
-
animation_hb->add_child(key_insert_button);
+ key_auto_insert_button = memnew(Button);
+ key_auto_insert_button->set_flat(true);
+ key_auto_insert_button->set_toggle_mode(true);
+ key_auto_insert_button->set_focus_mode(FOCUS_NONE);
+ //key_auto_insert_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_KEY));
+ key_auto_insert_button->set_tooltip(TTR("Auto insert keys when objects are translated, rotated on scaled (based on mask).\nKeys are only added to existing tracks, no new tracks will be created.\nKeys must be inserted manually for the first time."));
+ key_auto_insert_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/anim_auto_insert_key", TTR("Auto Insert Key")));
+ animation_hb->add_child(key_auto_insert_button);
animation_menu = memnew(MenuButton);
animation_menu->set_text(TTR("Animation"));
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index 9173c55ae0..14ea81f302 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -351,6 +351,7 @@ private:
Button *key_rot_button;
Button *key_scale_button;
Button *key_insert_button;
+ Button *key_auto_insert_button;
PopupMenu *selection_menu;
@@ -422,6 +423,8 @@ private:
Object *_get_editor_data(Object *p_what);
+ void _insert_animation_keys(bool p_location, bool p_rotation, bool p_scale, bool p_on_existing);
+
void _keying_changed();
void _unhandled_key_input(const Ref<InputEvent> &p_ev);