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-rw-r--r--.mailmap3
-rw-r--r--AUTHORS.md9
-rw-r--r--DONORS.md152
-rw-r--r--core/math/a_star.cpp170
-rw-r--r--core/math/a_star.h122
-rw-r--r--core/variant/array.cpp4
-rw-r--r--doc/classes/AStar2D.xml10
-rw-r--r--doc/classes/AStar3D.xml4
-rw-r--r--doc/classes/Button.xml4
-rw-r--r--doc/classes/ItemList.xml4
-rw-r--r--doc/classes/Label.xml56
-rw-r--r--doc/classes/Label3D.xml16
-rw-r--r--doc/classes/Node2D.xml1
-rw-r--r--doc/classes/Node3D.xml1
-rw-r--r--doc/classes/ProjectSettings.xml7
-rw-r--r--doc/classes/RichTextLabel.xml35
-rw-r--r--doc/classes/TextLine.xml21
-rw-r--r--doc/classes/TextParagraph.xml21
-rw-r--r--doc/classes/TextServer.xml44
-rw-r--r--doc/classes/Transform2D.xml1
-rw-r--r--doc/classes/VisualShader.xml4
-rw-r--r--editor/animation_track_editor.cpp2
-rw-r--r--editor/debugger/editor_performance_profiler.cpp2
-rw-r--r--editor/debugger/script_editor_debugger.cpp2
-rw-r--r--editor/editor_about.cpp2
-rw-r--r--editor/editor_file_dialog.cpp2
-rw-r--r--editor/editor_node.cpp40
-rw-r--r--editor/groups_editor.cpp2
-rw-r--r--editor/import/dynamic_font_import_settings.cpp10
-rw-r--r--editor/import_dock.cpp2
-rw-r--r--editor/node_dock.cpp2
-rw-r--r--editor/plugins/control_editor_plugin.cpp4
-rw-r--r--editor/plugins/input_event_editor_plugin.cpp2
-rw-r--r--editor/plugins/theme_editor_plugin.cpp6
-rw-r--r--editor/plugins/tiles/tile_map_editor.cpp2
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp25
-rw-r--r--editor/rename_dialog.cpp2
-rw-r--r--editor/script_create_dialog.cpp8
-rw-r--r--editor/shader_create_dialog.cpp5
-rw-r--r--main/main.cpp10
-rwxr-xr-xmisc/scripts/check_ci_log.py2
-rw-r--r--modules/gdscript/editor/script_templates/EditorScenePostImport/basic_import_script.gd4
-rw-r--r--modules/gridmap/editor/grid_map_editor_plugin.cpp2
-rw-r--r--modules/mono/editor/script_templates/EditorScenePostImport/basic_import_script.cs8
-rw-r--r--modules/mono/editor/script_templates/EditorScenePostImport/no_comments.cs4
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs25
-rw-r--r--modules/navigation/nav_map.cpp2
-rw-r--r--modules/text_server_adv/text_server_adv.cpp2
-rw-r--r--modules/text_server_fb/text_server_fb.cpp2
-rw-r--r--scene/3d/label_3d.cpp17
-rw-r--r--scene/3d/label_3d.h14
-rw-r--r--scene/3d/path_3d.cpp14
-rw-r--r--scene/3d/path_3d.h2
-rw-r--r--scene/gui/button.cpp10
-rw-r--r--scene/gui/button.h6
-rw-r--r--scene/gui/dialogs.cpp4
-rw-r--r--scene/gui/item_list.cpp4
-rw-r--r--scene/gui/item_list.h6
-rw-r--r--scene/gui/label.cpp79
-rw-r--r--scene/gui/label.h46
-rw-r--r--scene/gui/rich_text_label.cpp41
-rw-r--r--scene/gui/rich_text_label.h29
-rw-r--r--scene/resources/text_line.cpp26
-rw-r--r--scene/resources/text_line.h17
-rw-r--r--scene/resources/text_paragraph.cpp24
-rw-r--r--scene/resources/text_paragraph.h17
-rw-r--r--scene/resources/visual_shader.cpp84
-rw-r--r--scene/resources/visual_shader.h10
-rw-r--r--servers/text_server.cpp24
-rw-r--r--servers/text_server.h28
-rw-r--r--tests/core/math/test_astar.h8
71 files changed, 571 insertions, 809 deletions
diff --git a/.mailmap b/.mailmap
index b316b1e808..779c58460e 100644
--- a/.mailmap
+++ b/.mailmap
@@ -36,6 +36,7 @@ Eveline Jarosz <marqin.pl@gmail.com> <marqin.pl+git@gmail.com>
Fabian <supagu@gmail.com>
Ferenc Arn <tagcup@yahoo.com>
Ferenc Arn <tagcup@yahoo.com> <tagcup@users.noreply.github.com>
+FireForge <67974470+fire-forge@users.noreply.github.com> <isaacr.7.2005@gmail.com>
foxydevloper <12120644+foxydevloper@users.noreply.github.com>
Fredia Huya-Kouadio <fhuyakou@gmail.com>
Fredia Huya-Kouadio <fhuyakou@gmail.com> <fhuya@google.com>
@@ -56,6 +57,7 @@ Ignacio Etcheverry <ignalfonsore@gmail.com> <neikeq@users.noreply.github.com>
Ilaria Cislaghi <cislaghi.ilaria@gmail.com>
Ilaria Cislaghi <cislaghi.ilaria@gmail.com> <ilaria.cislaghi@simedis.com>
Indah Sylvia <ISylvox@yahoo.com>
+iwek <miwanczuk7@gmail.com>
J08nY <johny@neuromancer.sk> <jancar.jj@gmail.com>
J08nY <johny@neuromancer.sk> <J08nY@users.noreply.github.com>
Jake Young <young9003@gmail.com>
@@ -143,6 +145,7 @@ Wilhem Barbier <nounoursheureux@openmailbox.org> <schtroumps31@gmail.com>
Will Nations <willnationsdev@gmail.com>
yg2f <yoann@terminajones.com>
Yuri Sizov <yuris@humnom.net> <pycbouh@users.noreply.github.com>
+Yuri Sizov <yuris@humnom.net> <yaschik4ilicha@gmail.com>
Zae <zaevi@live.com>
Zak Stam <zakscomputers@hotmail.com>
Zher Huei Lee <lee.zh.92@gmail.com>
diff --git a/AUTHORS.md b/AUTHORS.md
index 4d52e3d1e0..36be7c4501 100644
--- a/AUTHORS.md
+++ b/AUTHORS.md
@@ -60,6 +60,7 @@ name is available.
Carter Anderson (cart)
Chris Bradfield (cbscribe)
Clay John (clayjohn)
+ ConteZero
Dana Olson (adolson)
Daniel J. Ramirez (djrm)
Daniel Rakos (aqnuep)
@@ -86,6 +87,7 @@ name is available.
Fabio Alessandrelli (Faless)
fabriceci
Ferenc Arn (tagcup)
+ FireForge (fire-forge)
follower
foxydevloper
François Belair (Razoric480)
@@ -109,6 +111,7 @@ name is available.
Ian Bishop (ianb96)
Ibrahn Sahir (ibrahn)
Ignacio Etcheverry (neikeq)
+ Igor Kordiukiewicz (IgorKordiukiewicz)
Ilaria Cislaghi (QbieShay)
Indah Sylvia (ISylvox)
J08nY
@@ -150,6 +153,7 @@ name is available.
Mariano Javier Suligoy (MarianoGnu)
Mario Schlack (hurikhan)
Marios Staikopoulos (marstaik)
+ Mark Riedesel (klowner)
Markus Sauermann (Sauermann)
Martin Capitanio (capnm)
Martin Liška (marxin)
@@ -163,6 +167,7 @@ name is available.
merumelu
Meru Patel (Janglee123)
Michael Alexsander (YeldhamDev)
+ Michał Iwańczuk (iwek7)
MichiRecRoom (LikeLakers2)
Morris "Tabor" Arroad (mortarroad)
mrezai
@@ -182,6 +187,7 @@ name is available.
Paul Batty (Paulb23)
Paul Joannon (paulloz)
Paul Trojahn (ptrojahn)
+ Paweł Fertyk (pfertyk)
Pawel Kowal (pkowal1982)
Pawel Lampe (Scony)
Pedro J. Estébanez (RandomShaper)
@@ -212,6 +218,7 @@ name is available.
Shiqing (kawa-yoiko)
Silc 'Tokage' Renew (TokageItLab)
Simon Wenner (swenner)
+ smix8
Stijn Hinlopen (hinlopen)
Swarnim Arun (minraws)
TC (floppyhammer)
@@ -234,7 +241,7 @@ name is available.
Xavier Cho (mysticfall)
yg2f (SuperUserNameMan)
Yuri Rubinsky (Chaosus)
- Yuri Sizov (pycbouh)
+ Yuri Sizov (YuriSizov)
Zae Chao (zaevi)
Zak Stam (zaksnet)
Zher Huei Lee (leezh)
diff --git a/DONORS.md b/DONORS.md
index 36fa7a39ad..a41cb750bd 100644
--- a/DONORS.md
+++ b/DONORS.md
@@ -26,7 +26,6 @@ generous deed immortalized in the next stable release of Godot Engine.
## Bronze sponsors
- Ben Nolan
Brandon Lamb
Bri
Daniel Kaplan
@@ -36,6 +35,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Kitcat490
Kyle Szklenski
Maxim Karsten
+ Nik Rudenko
Moonwards <https://www.moonwards.com>
TrampolineTales <https://trampolinetales.com>
@@ -46,6 +46,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Andrew Bowen
Andrew Dunai
anti666
+ Chris Bolton
Christian Baune
Christopher Montesano
Christopher Shifflett
@@ -53,15 +54,10 @@ generous deed immortalized in the next stable release of Godot Engine.
Darrin Massena
David Mydlarz
Digital Grows
- Dov Zimring
Edward Flick
Florian Neumann
- Gamechuck
GameDev.net
Hein-Pieter van Braam
- Jasper Brooks
- Jeffery Chiu
- John G Gentzel
Jonah Stich
Justin Arnold
Justo Delgado Baudí
@@ -105,10 +101,9 @@ generous deed immortalized in the next stable release of Godot Engine.
David Snopek
Ed Morley
First Last
- Florian Rämisch
Hunter Jones
Jacobus Dens
- Jakub Grzesik
+ Jasper Brooks
Javier Roman
Joan Fons
Jonathan Wright
@@ -131,6 +126,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Sarksus
Sean
Sergey
+ Sergio Airaldi
Sofox
Stephan Kessler
Stephen Molyneaux
@@ -150,7 +146,6 @@ generous deed immortalized in the next stable release of Godot Engine.
Alexander J Maynard
Alex Khayrullin
alice gambrell
- Amar Šahinović
Andrew Cunningham
Andrew Farr
Andriy
@@ -158,8 +153,12 @@ generous deed immortalized in the next stable release of Godot Engine.
Antoni Batchelli
Arch Henderson III
Arthur S. Muszynski
+ BasicIncomePlz
+ BoomHorseHat
+ BrizzleBrip
c64cosmin
Cameron Connolly
+ Charles Gray
Charlie Whitfield
Chase Taranto
Chris Petrich
@@ -171,20 +170,15 @@ generous deed immortalized in the next stable release of Godot Engine.
CzechBlueBear
D
DagobertDick
- dan didenko
- Daniel
Daniel Hernández Alcojor
Daniel Tebbutt
Darrian Little
- Daylon
+ David Thomason
+ Daylon J Williams
Dennis Belfrage
- Dev To be curious
- Dima Fedotov
+ Dev To Be curious
Dimitri Nüscheler
- Dmitriy Khudorozhkov
Donn Eddy
- Douglas Hammond
- EerieExpanse
Eric Brand
Eugenio Hugo Salgüero Jáñez
EXUREI
@@ -192,13 +186,12 @@ generous deed immortalized in the next stable release of Godot Engine.
flesk
foxydevloper
Fransiska
- Freeman
Gabrielius Vaiškūnas
Gary Hulst
- gavlig
Geoffroy Warin
- GGGames.org
+ George Venizelos
gisora
+ GlassBrick
GrayDwarf
Guilherme Felipe de C. G. da Silva
Harry Tumber
@@ -208,6 +201,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Hu Hund
Hunter Barabas
HurrieCrane
+ Jaap Marsman
Jamal Bencharki
James Couzens
Jan Sælid
@@ -219,6 +213,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Jesús Chicharro
Joel Fivat
Johnathan Kupferer
+ John Stinson
Josef Stumpfegger
Jose Malheiro
Jose Manuel Muñoz Perez
@@ -227,23 +222,21 @@ generous deed immortalized in the next stable release of Godot Engine.
Joshua Lesperance
Juan Velandia
Judd
- Julián Absatz
Julian Todd
Juraj Móza
JUSTIN CARROLL
Kelteseth
+ Kevan
+ Khora
kickmaniac
kinfox
- Kos
Lakshaya Goel
Laszlo Kiss
leetNightshade
Leo Fidel R Liban
Liam Smyth
LoparPanda
- LordZaruflex
Luca Vazzano
- Luke
MadScientistCarl
Marcus Dobler
Marcus Richter
@@ -254,7 +247,6 @@ generous deed immortalized in the next stable release of Godot Engine.
Martin Soucek
matt
Matt Greene
- Matthew Hall
Max Kryschi
medecau
Michael Dürwald
@@ -271,11 +263,13 @@ generous deed immortalized in the next stable release of Godot Engine.
Paul Hocker
Paul Von Zimmerman
Pavel Kotlyar
+ Pedro
Pete Goodwin
Peter Richmond
Petr Malac
PhaineOfCatz
Rafał Michno
+ RAMupgrade
Raymond Harris
Reilt
Rene Tailleur
@@ -283,7 +277,6 @@ generous deed immortalized in the next stable release of Godot Engine.
Rickard Hermanson
Rob
Robert McDermott
- Robert Willes
Rob McInroy
Rocknight Studios
RodZilla
@@ -293,6 +286,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Russ
Ryan Breaker
Ryan Heath
+ Ryan Miller
Ryan Scott
Samuel Hummerstone
Samuel Judd
@@ -307,17 +301,15 @@ generous deed immortalized in the next stable release of Godot Engine.
Song Junwoo
spacechase0
Stephan Hennion
- Stephen Brown
Steven Landow
Stoned Xander
- Super Izzo
- Sven F.
- Thomas Bjarnelöf
+ Teslatech
Thomas Kurz
- Timothy van der Valk
+ Tim Suess
Tobias Bocanegra
Tobias Raggl
Todd Smith
+ Tom Glenn
Tom Wor
Torbulous
toto bibi
@@ -331,7 +323,6 @@ generous deed immortalized in the next stable release of Godot Engine.
xzibiting
Yifan Lai
Yuancheng Zhang
- Артём Равбецкий
## Silver donors
@@ -344,12 +335,14 @@ generous deed immortalized in the next stable release of Godot Engine.
Adam McCurdy
Adam N Webber
Adam Smeltzer
- Adam Szymański
Adisibio
+ Adriano Orioli
Adrien de Pierres
Agustinus Arya
Aidan O'Flannagain
Aki Mimoto
+ Akio Yamazaki
+ Alaksandr Suša
Alan Beauchamp
Albert Gyulgazyan
Alberto Salazar Muñoz
@@ -362,9 +355,9 @@ generous deed immortalized in the next stable release of Godot Engine.
Alex Chan
Alex Clavelle
alex raeside
- Alex (Well Done Games)
Allan Davis
Allen Schade
+ Amar Šahinović
Andre Altmueller
Andre Stackhouse
Andrew Groot
@@ -377,13 +370,15 @@ generous deed immortalized in the next stable release of Godot Engine.
Antti Vesanen
Arch Toasty
Arda Erol
- Arseniy M
Arthur Brainville
Arturo Rosales
Ashley Claymore
Aubrey Falconer
Auré Franky
aurelien condomines
+ Austin Finlinson
+ Austin Miller
+ Azar Gurbanov
AzulCrescent
b110110
Balázs Batári
@@ -398,14 +393,10 @@ generous deed immortalized in the next stable release of Godot Engine.
bitbrain
Bjarne Voigtländer
Black Block
- Blair Allen
Blunderjack
- Bobby CC Wong
Brad Harms
Bram
- Brandon
- Brian Klein
- Brodie Fairhall
+ Brian Ford
Bronson Zgeb
Burney Waring
Caleb Gartner
@@ -418,24 +409,26 @@ generous deed immortalized in the next stable release of Godot Engine.
Cassidy James
Chad Steadman
Checkpoint Charlie
- ChrBohm
Chris Jagusch
Chris Langford
+ Chris Ridenour
Christian Mauduit
Christian Winter
Christoffer Dahlblom
Christophe Gagnier
Christopher Chin
Christoph Woinke
- Codecat
+ ClicheChloe
Cody Parker
Conall O
Conner Lane
Corchari
Corey W
Craig Post
+ CT
+ Cullen Canejo
Dakota Watkins
- Daniel Cheney
+ Danielle Cheney
Daren Scot Wilson
Dave Walker
David Baker
@@ -444,7 +437,6 @@ generous deed immortalized in the next stable release of Godot Engine.
David Maziarka
David Rapisarda
Devin Carraway
- Diego Pereira
Dimitri Roche
Dmytro Korchynskyi
Dominik Wetzel
@@ -459,8 +451,10 @@ generous deed immortalized in the next stable release of Godot Engine.
Edward Herbert
Edward Swartz
Egon Elbre
+ eiki kanou
Elgenzay
Elias Nykrem
+ Elijah Anderson
Emerson MX
Ephemeral
Eric Stokes
@@ -477,15 +471,14 @@ generous deed immortalized in the next stable release of Godot Engine.
Felix Bohmann
Fer DC
Filip Lundby
- Francisco Garcia Florez
Frank
- freakazoid
FrostMarble
Game Endeavor
Garett Bass
Gary Thomas
gebba
George Marques
+ Gon Shibayama
Green Fox
Greg Lincoln
Greg Olson
@@ -496,18 +489,15 @@ generous deed immortalized in the next stable release of Godot Engine.
Guldoman
Guo Hongci
gurehamu
- Hal A
Haplo
Hayden Foley
Heribert Hirth
- Hinken
Ian Richard Kunert
Ian Williams
- Idilio Alfaro
IndustrialRobot
- Ivan Nikolaev
+ Inki Crow
iveks
- izzy neuhaus
+ izzy kestrel
Jackson Harmer
Jacob D
Jaguar
@@ -523,7 +513,6 @@ generous deed immortalized in the next stable release of Godot Engine.
Jamie Massey
Janis Skuja
Jan Vetulani
- Japortie
JARKKO PARVIAINEN
Jason Bolton
Jason Evans
@@ -536,10 +525,8 @@ generous deed immortalized in the next stable release of Godot Engine.
Jim Engstrand
Joe Hurdle
Joe Klemmer
- Joel Höglund
John Anders Stav
John Bruce
- John Gabriel
Jonas
Jonas Arndt
Jonas Bernemann
@@ -550,7 +537,6 @@ generous deed immortalized in the next stable release of Godot Engine.
Jonathan Ellis
Jonathan G
Jonathan Turner
- Jon Bonazza
Jon Sully
Jordan West
Jordy Goodridge
@@ -562,22 +548,19 @@ generous deed immortalized in the next stable release of Godot Engine.
Josh Taylor
Joshua Heidrich
Joshua Segall
- jromkjrom
Juanfran
Juan Maggi
Juan Uys
Jueast
Julian le Roux
Julian Murgia
- June Little
Justin Hamilton
- Justin Oaksford
Justin Spedding
KaDokta
Karol Wojtasiuk (Drakonter)
Katsuomi Kobayashi
Keedong Park
- keeganstoybox
+ Keegan Scott
Keinan Powers
Keith Bradner
Kenji Kawabata
@@ -585,43 +568,43 @@ generous deed immortalized in the next stable release of Godot Engine.
Kent Jofur
Kerotasma
Ketafuki
- Kiri Jolly
+ killaQueen
Kodera Software
Kolandrious
Kquona
- Krishna Nadoor
Kristian Nygaard Jensen
- KR McGinley
- Kronarq
KsyTek Games
kycho
Kyle Burnett
Kyle Jacobs
- Kyuppin
La diagonale du poulpe
Lasse le Dous
Laurent CHEA
Laurent Dethoor
Laxman Pradhan
Leland Vakarian
+ Lemin
LEMMiNO
+ Leonardo Baumle
Leonardo Dimano
+ Levi Lindsey
Linus Lind Lundgren
Logan Apple
Ludovic DELVAL
Luigi Renna
Luis Gaemperle
+ Luis M
Luke Kasz
- LunaticInAHat
Major Haul
Malcolm
Marco Lardelli
+ Marcos Heitor Carvalho
+ Markie Music
Mark Jad
Mark Malone
Markus Martin
Markus Michael Egger
Markus Strompen
- Martin FIbik
Martin Holas
Martin Linklater
Martin Liška
@@ -629,33 +612,34 @@ generous deed immortalized in the next stable release of Godot Engine.
Martin Zabinski
Matt Edwards
Matthew Booe
- Matt Sylvia
Maverick
- Max Fiedler
Maxime Blade
Maxime Santerre
Maxwell
+ McStuffings
+ meinkush
Melissa Mears
Merlyn Morgan-Graham
Metal Demon 2000
mhilbrunner
Michael
- Michael Bruce-Lockhart
Michael Haney
Michael Morrison
- Michael Toporkov
Michał Skwarek
Mikael Nordenberg
+ Mikail Freitas
Mikayla
Mike Birkhead
Mike Copley
- Mitchell
+ Miss
Mitchell J. Wagner
+ Mitchell White
MJacred
ModularMind
Molinghu
Molly Jameson
MoltenGears
+ Moowool
moulefrite
MrAZIE
Mrjemandem
@@ -673,46 +657,46 @@ generous deed immortalized in the next stable release of Godot Engine.
Niclas Eriksen
Nicolas Goll-Perrier
Nicolas Rosset
+ Nicolò Brigadoi Calamari
Nils Nordmark
Nima Farid
Noel Billig
Noesis
- oceoh
Okatima
Oleg Reva
Oliver Ambrose
oscar1000108
Oscar Domingo
+ Panagiotis Xynos
Pascal
Patrick Indermühle
Patrickm
Patrick Nafarrete
Patrick Wuttke
- Paul E Hansen
Paul Gieske
Paweł Kowal
Paweł Łyczkowski
Peter Höglund
- Philip Cohoe
Philip Ludington (MrPhil)
+ Philip Woods
Pierre Caye
- pingudroid
+ Pixel Archipel
pj
Point08
Preethi Vaidyanathan
PsycHead
+ Puntigames
pwab
- RabidTunes
RackBar Dingum
Rafa Laguna
Raffaele Aramo
Ragnar Pettersson
Rainer Amler
- Rami Hanano
Rammeow
- RAMupgrade
+ Recep Karademir
red1939
Remi Rampin
+ Remtaine
Reneator
René Habermann
Riccardo Marini
@@ -733,20 +717,18 @@ generous deed immortalized in the next stable release of Godot Engine.
Roy Scayged
Ryan Groom
Rykk
- Sam Caulfield
Sam Edson
Sammy Fischer
Sangeeth Pavithran
schroedinger's possum
Scott Longley
- Sean Wall
+ Sean Dee
Sebastian Michailidis
SeongWan Kim
Sessamekesh
SeungJong k
Shaidak
Shane
- Shane Abraham
Shane Sicienski
Shane Spoor
Silver1063
@@ -764,6 +746,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Soheib El-Harrache
Solene Waked
Sophie Winter
+ Squidgy
Squirrel
Stéphane Roussel
Stephen Rice
@@ -791,7 +774,6 @@ generous deed immortalized in the next stable release of Godot Engine.
Tim Gleason
Tim Klein
Timothy B. MacDonald
- tinyBigGAMES LLC
Title Plinsut
TMoney
Toadile
@@ -804,11 +786,12 @@ generous deed immortalized in the next stable release of Godot Engine.
Travis O'Brien
Trent Skinner
tril zerobyte
- Troy Bonneau
Tryggve Sollid
Turgut Temucin
+ tweedle
Tycho
Tyler Stafos
+ Ukko K.
UltyX
Uther
v01tech
@@ -825,15 +808,12 @@ generous deed immortalized in the next stable release of Godot Engine.
William Bodin
William Edwards
William F Siqueira
- William Hogben
Woonki Moon
Wyatt Goodin
- xenomat
yakcyll
Yan Shi
Yegor Smirnov
Zach H.
- Zak Stephens
Zher Huei Lee
蕭惟允
貴宏 小松
diff --git a/core/math/a_star.cpp b/core/math/a_star.cpp
index efa970c681..41a0848d01 100644
--- a/core/math/a_star.cpp
+++ b/core/math/a_star.cpp
@@ -33,19 +33,19 @@
#include "core/math/geometry_3d.h"
#include "core/object/script_language.h"
-int AStar3D::get_available_point_id() const {
+int64_t AStar3D::get_available_point_id() const {
if (points.has(last_free_id)) {
- int cur_new_id = last_free_id + 1;
+ int64_t cur_new_id = last_free_id + 1;
while (points.has(cur_new_id)) {
cur_new_id++;
}
- const_cast<int &>(last_free_id) = cur_new_id;
+ const_cast<int64_t &>(last_free_id) = cur_new_id;
}
return last_free_id;
}
-void AStar3D::add_point(int p_id, const Vector3 &p_pos, real_t p_weight_scale) {
+void AStar3D::add_point(int64_t p_id, const Vector3 &p_pos, real_t p_weight_scale) {
ERR_FAIL_COND_MSG(p_id < 0, vformat("Can't add a point with negative id: %d.", p_id));
ERR_FAIL_COND_MSG(p_weight_scale < 0.0, vformat("Can't add a point with weight scale less than 0.0: %f.", p_weight_scale));
@@ -68,7 +68,7 @@ void AStar3D::add_point(int p_id, const Vector3 &p_pos, real_t p_weight_scale) {
}
}
-Vector3 AStar3D::get_point_position(int p_id) const {
+Vector3 AStar3D::get_point_position(int64_t p_id) const {
Point *p;
bool p_exists = points.lookup(p_id, p);
ERR_FAIL_COND_V_MSG(!p_exists, Vector3(), vformat("Can't get point's position. Point with id: %d doesn't exist.", p_id));
@@ -76,7 +76,7 @@ Vector3 AStar3D::get_point_position(int p_id) const {
return p->pos;
}
-void AStar3D::set_point_position(int p_id, const Vector3 &p_pos) {
+void AStar3D::set_point_position(int64_t p_id, const Vector3 &p_pos) {
Point *p;
bool p_exists = points.lookup(p_id, p);
ERR_FAIL_COND_MSG(!p_exists, vformat("Can't set point's position. Point with id: %d doesn't exist.", p_id));
@@ -84,7 +84,7 @@ void AStar3D::set_point_position(int p_id, const Vector3 &p_pos) {
p->pos = p_pos;
}
-real_t AStar3D::get_point_weight_scale(int p_id) const {
+real_t AStar3D::get_point_weight_scale(int64_t p_id) const {
Point *p;
bool p_exists = points.lookup(p_id, p);
ERR_FAIL_COND_V_MSG(!p_exists, 0, vformat("Can't get point's weight scale. Point with id: %d doesn't exist.", p_id));
@@ -92,7 +92,7 @@ real_t AStar3D::get_point_weight_scale(int p_id) const {
return p->weight_scale;
}
-void AStar3D::set_point_weight_scale(int p_id, real_t p_weight_scale) {
+void AStar3D::set_point_weight_scale(int64_t p_id, real_t p_weight_scale) {
Point *p;
bool p_exists = points.lookup(p_id, p);
ERR_FAIL_COND_MSG(!p_exists, vformat("Can't set point's weight scale. Point with id: %d doesn't exist.", p_id));
@@ -101,12 +101,12 @@ void AStar3D::set_point_weight_scale(int p_id, real_t p_weight_scale) {
p->weight_scale = p_weight_scale;
}
-void AStar3D::remove_point(int p_id) {
+void AStar3D::remove_point(int64_t p_id) {
Point *p;
bool p_exists = points.lookup(p_id, p);
ERR_FAIL_COND_MSG(!p_exists, vformat("Can't remove point. Point with id: %d doesn't exist.", p_id));
- for (OAHashMap<int, Point *>::Iterator it = p->neighbours.iter(); it.valid; it = p->neighbours.next_iter(it)) {
+ for (OAHashMap<int64_t, Point *>::Iterator it = p->neighbours.iter(); it.valid; it = p->neighbours.next_iter(it)) {
Segment s(p_id, (*it.key));
segments.erase(s);
@@ -114,7 +114,7 @@ void AStar3D::remove_point(int p_id) {
(*it.value)->unlinked_neighbours.remove(p->id);
}
- for (OAHashMap<int, Point *>::Iterator it = p->unlinked_neighbours.iter(); it.valid; it = p->unlinked_neighbours.next_iter(it)) {
+ for (OAHashMap<int64_t, Point *>::Iterator it = p->unlinked_neighbours.iter(); it.valid; it = p->unlinked_neighbours.next_iter(it)) {
Segment s(p_id, (*it.key));
segments.erase(s);
@@ -127,7 +127,7 @@ void AStar3D::remove_point(int p_id) {
last_free_id = p_id;
}
-void AStar3D::connect_points(int p_id, int p_with_id, bool bidirectional) {
+void AStar3D::connect_points(int64_t p_id, int64_t p_with_id, bool bidirectional) {
ERR_FAIL_COND_MSG(p_id == p_with_id, vformat("Can't connect point with id: %d to itself.", p_id));
Point *a;
@@ -165,7 +165,7 @@ void AStar3D::connect_points(int p_id, int p_with_id, bool bidirectional) {
segments.insert(s);
}
-void AStar3D::disconnect_points(int p_id, int p_with_id, bool bidirectional) {
+void AStar3D::disconnect_points(int64_t p_id, int64_t p_with_id, bool bidirectional) {
Point *a;
bool a_exists = points.lookup(p_id, a);
ERR_FAIL_COND_MSG(!a_exists, vformat("Can't disconnect points. Point with id: %d doesn't exist.", p_id));
@@ -175,7 +175,7 @@ void AStar3D::disconnect_points(int p_id, int p_with_id, bool bidirectional) {
ERR_FAIL_COND_MSG(!b_exists, vformat("Can't disconnect points. Point with id: %d doesn't exist.", p_with_id));
Segment s(p_id, p_with_id);
- int remove_direction = bidirectional ? (int)Segment::BIDIRECTIONAL : s.direction;
+ int remove_direction = bidirectional ? (int)Segment::BIDIRECTIONAL : (int)s.direction;
HashSet<Segment, Segment>::Iterator element = segments.find(s);
if (element) {
@@ -205,35 +205,35 @@ void AStar3D::disconnect_points(int p_id, int p_with_id, bool bidirectional) {
}
}
-bool AStar3D::has_point(int p_id) const {
+bool AStar3D::has_point(int64_t p_id) const {
return points.has(p_id);
}
Array AStar3D::get_point_ids() {
Array point_list;
- for (OAHashMap<int, Point *>::Iterator it = points.iter(); it.valid; it = points.next_iter(it)) {
+ for (OAHashMap<int64_t, Point *>::Iterator it = points.iter(); it.valid; it = points.next_iter(it)) {
point_list.push_back(*(it.key));
}
return point_list;
}
-Vector<int> AStar3D::get_point_connections(int p_id) {
+Vector<int64_t> AStar3D::get_point_connections(int64_t p_id) {
Point *p;
bool p_exists = points.lookup(p_id, p);
- ERR_FAIL_COND_V_MSG(!p_exists, Vector<int>(), vformat("Can't get point's connections. Point with id: %d doesn't exist.", p_id));
+ ERR_FAIL_COND_V_MSG(!p_exists, Vector<int64_t>(), vformat("Can't get point's connections. Point with id: %d doesn't exist.", p_id));
- Vector<int> point_list;
+ Vector<int64_t> point_list;
- for (OAHashMap<int, Point *>::Iterator it = p->neighbours.iter(); it.valid; it = p->neighbours.next_iter(it)) {
+ for (OAHashMap<int64_t, Point *>::Iterator it = p->neighbours.iter(); it.valid; it = p->neighbours.next_iter(it)) {
point_list.push_back((*it.key));
}
return point_list;
}
-bool AStar3D::are_points_connected(int p_id, int p_with_id, bool bidirectional) const {
+bool AStar3D::are_points_connected(int64_t p_id, int64_t p_with_id, bool bidirectional) const {
Segment s(p_id, p_with_id);
const HashSet<Segment, Segment>::Iterator element = segments.find(s);
@@ -243,32 +243,32 @@ bool AStar3D::are_points_connected(int p_id, int p_with_id, bool bidirectional)
void AStar3D::clear() {
last_free_id = 0;
- for (OAHashMap<int, Point *>::Iterator it = points.iter(); it.valid; it = points.next_iter(it)) {
+ for (OAHashMap<int64_t, Point *>::Iterator it = points.iter(); it.valid; it = points.next_iter(it)) {
memdelete(*(it.value));
}
segments.clear();
points.clear();
}
-int AStar3D::get_point_count() const {
+int64_t AStar3D::get_point_count() const {
return points.get_num_elements();
}
-int AStar3D::get_point_capacity() const {
+int64_t AStar3D::get_point_capacity() const {
return points.get_capacity();
}
-void AStar3D::reserve_space(int p_num_nodes) {
+void AStar3D::reserve_space(int64_t p_num_nodes) {
ERR_FAIL_COND_MSG(p_num_nodes <= 0, vformat("New capacity must be greater than 0, new was: %d.", p_num_nodes));
ERR_FAIL_COND_MSG((uint32_t)p_num_nodes < points.get_capacity(), vformat("New capacity must be greater than current capacity: %d, new was: %d.", points.get_capacity(), p_num_nodes));
points.reserve(p_num_nodes);
}
-int AStar3D::get_closest_point(const Vector3 &p_point, bool p_include_disabled) const {
- int closest_id = -1;
+int64_t AStar3D::get_closest_point(const Vector3 &p_point, bool p_include_disabled) const {
+ int64_t closest_id = -1;
real_t closest_dist = 1e20;
- for (OAHashMap<int, Point *>::Iterator it = points.iter(); it.valid; it = points.next_iter(it)) {
+ for (OAHashMap<int64_t, Point *>::Iterator it = points.iter(); it.valid; it = points.next_iter(it)) {
if (!p_include_disabled && !(*it.value)->enabled) {
continue; // Disabled points should not be considered.
}
@@ -276,7 +276,7 @@ int AStar3D::get_closest_point(const Vector3 &p_point, bool p_include_disabled)
// Keep the closest point's ID, and in case of multiple closest IDs,
// the smallest one (makes it deterministic).
real_t d = p_point.distance_squared_to((*it.value)->pos);
- int id = *(it.key);
+ int64_t id = *(it.key);
if (d <= closest_dist) {
if (d == closest_dist && id > closest_id) { // Keep lowest ID.
continue;
@@ -295,8 +295,8 @@ Vector3 AStar3D::get_closest_position_in_segment(const Vector3 &p_point) const {
for (const Segment &E : segments) {
Point *from_point = nullptr, *to_point = nullptr;
- points.lookup(E.u, from_point);
- points.lookup(E.v, to_point);
+ points.lookup(E.key.first, from_point);
+ points.lookup(E.key.second, to_point);
if (!(from_point->enabled && to_point->enabled)) {
continue;
@@ -346,7 +346,7 @@ bool AStar3D::_solve(Point *begin_point, Point *end_point) {
open_list.remove_at(open_list.size() - 1);
p->closed_pass = pass; // Mark the point as closed
- for (OAHashMap<int, Point *>::Iterator it = p->neighbours.iter(); it.valid; it = p->neighbours.next_iter(it)) {
+ for (OAHashMap<int64_t, Point *>::Iterator it = p->neighbours.iter(); it.valid; it = p->neighbours.next_iter(it)) {
Point *e = *(it.value); // The neighbour point
if (!e->enabled || e->closed_pass == pass) {
@@ -380,7 +380,7 @@ bool AStar3D::_solve(Point *begin_point, Point *end_point) {
return found_route;
}
-real_t AStar3D::_estimate_cost(int p_from_id, int p_to_id) {
+real_t AStar3D::_estimate_cost(int64_t p_from_id, int64_t p_to_id) {
real_t scost;
if (GDVIRTUAL_CALL(_estimate_cost, p_from_id, p_to_id, scost)) {
return scost;
@@ -397,7 +397,7 @@ real_t AStar3D::_estimate_cost(int p_from_id, int p_to_id) {
return from_point->pos.distance_to(to_point->pos);
}
-real_t AStar3D::_compute_cost(int p_from_id, int p_to_id) {
+real_t AStar3D::_compute_cost(int64_t p_from_id, int64_t p_to_id) {
real_t scost;
if (GDVIRTUAL_CALL(_compute_cost, p_from_id, p_to_id, scost)) {
return scost;
@@ -414,7 +414,7 @@ real_t AStar3D::_compute_cost(int p_from_id, int p_to_id) {
return from_point->pos.distance_to(to_point->pos);
}
-Vector<Vector3> AStar3D::get_point_path(int p_from_id, int p_to_id) {
+Vector<Vector3> AStar3D::get_point_path(int64_t p_from_id, int64_t p_to_id) {
Point *a;
bool from_exists = points.lookup(p_from_id, a);
ERR_FAIL_COND_V_MSG(!from_exists, Vector<Vector3>(), vformat("Can't get point path. Point with id: %d doesn't exist.", p_from_id));
@@ -438,7 +438,7 @@ Vector<Vector3> AStar3D::get_point_path(int p_from_id, int p_to_id) {
}
Point *p = end_point;
- int pc = 1; // Begin point
+ int64_t pc = 1; // Begin point
while (p != begin_point) {
pc++;
p = p->prev_point;
@@ -451,7 +451,7 @@ Vector<Vector3> AStar3D::get_point_path(int p_from_id, int p_to_id) {
Vector3 *w = path.ptrw();
Point *p2 = end_point;
- int idx = pc - 1;
+ int64_t idx = pc - 1;
while (p2 != begin_point) {
w[idx--] = p2->pos;
p2 = p2->prev_point;
@@ -463,17 +463,17 @@ Vector<Vector3> AStar3D::get_point_path(int p_from_id, int p_to_id) {
return path;
}
-Vector<int> AStar3D::get_id_path(int p_from_id, int p_to_id) {
+Vector<int64_t> AStar3D::get_id_path(int64_t p_from_id, int64_t p_to_id) {
Point *a;
bool from_exists = points.lookup(p_from_id, a);
- ERR_FAIL_COND_V_MSG(!from_exists, Vector<int>(), vformat("Can't get id path. Point with id: %d doesn't exist.", p_from_id));
+ ERR_FAIL_COND_V_MSG(!from_exists, Vector<int64_t>(), vformat("Can't get id path. Point with id: %d doesn't exist.", p_from_id));
Point *b;
bool to_exists = points.lookup(p_to_id, b);
- ERR_FAIL_COND_V_MSG(!to_exists, Vector<int>(), vformat("Can't get id path. Point with id: %d doesn't exist.", p_to_id));
+ ERR_FAIL_COND_V_MSG(!to_exists, Vector<int64_t>(), vformat("Can't get id path. Point with id: %d doesn't exist.", p_to_id));
if (a == b) {
- Vector<int> ret;
+ Vector<int64_t> ret;
ret.push_back(a->id);
return ret;
}
@@ -483,24 +483,24 @@ Vector<int> AStar3D::get_id_path(int p_from_id, int p_to_id) {
bool found_route = _solve(begin_point, end_point);
if (!found_route) {
- return Vector<int>();
+ return Vector<int64_t>();
}
Point *p = end_point;
- int pc = 1; // Begin point
+ int64_t pc = 1; // Begin point
while (p != begin_point) {
pc++;
p = p->prev_point;
}
- Vector<int> path;
+ Vector<int64_t> path;
path.resize(pc);
{
- int *w = path.ptrw();
+ int64_t *w = path.ptrw();
p = end_point;
- int idx = pc - 1;
+ int64_t idx = pc - 1;
while (p != begin_point) {
w[idx--] = p->id;
p = p->prev_point;
@@ -512,7 +512,7 @@ Vector<int> AStar3D::get_id_path(int p_from_id, int p_to_id) {
return path;
}
-void AStar3D::set_point_disabled(int p_id, bool p_disabled) {
+void AStar3D::set_point_disabled(int64_t p_id, bool p_disabled) {
Point *p;
bool p_exists = points.lookup(p_id, p);
ERR_FAIL_COND_MSG(!p_exists, vformat("Can't set if point is disabled. Point with id: %d doesn't exist.", p_id));
@@ -520,7 +520,7 @@ void AStar3D::set_point_disabled(int p_id, bool p_disabled) {
p->enabled = !p_disabled;
}
-bool AStar3D::is_point_disabled(int p_id) const {
+bool AStar3D::is_point_disabled(int64_t p_id) const {
Point *p;
bool p_exists = points.lookup(p_id, p);
ERR_FAIL_COND_V_MSG(!p_exists, false, vformat("Can't get if point is disabled. Point with id: %d doesn't exist.", p_id));
@@ -568,40 +568,40 @@ AStar3D::~AStar3D() {
/////////////////////////////////////////////////////////////
-int AStar2D::get_available_point_id() const {
+int64_t AStar2D::get_available_point_id() const {
return astar.get_available_point_id();
}
-void AStar2D::add_point(int p_id, const Vector2 &p_pos, real_t p_weight_scale) {
+void AStar2D::add_point(int64_t p_id, const Vector2 &p_pos, real_t p_weight_scale) {
astar.add_point(p_id, Vector3(p_pos.x, p_pos.y, 0), p_weight_scale);
}
-Vector2 AStar2D::get_point_position(int p_id) const {
+Vector2 AStar2D::get_point_position(int64_t p_id) const {
Vector3 p = astar.get_point_position(p_id);
return Vector2(p.x, p.y);
}
-void AStar2D::set_point_position(int p_id, const Vector2 &p_pos) {
+void AStar2D::set_point_position(int64_t p_id, const Vector2 &p_pos) {
astar.set_point_position(p_id, Vector3(p_pos.x, p_pos.y, 0));
}
-real_t AStar2D::get_point_weight_scale(int p_id) const {
+real_t AStar2D::get_point_weight_scale(int64_t p_id) const {
return astar.get_point_weight_scale(p_id);
}
-void AStar2D::set_point_weight_scale(int p_id, real_t p_weight_scale) {
+void AStar2D::set_point_weight_scale(int64_t p_id, real_t p_weight_scale) {
astar.set_point_weight_scale(p_id, p_weight_scale);
}
-void AStar2D::remove_point(int p_id) {
+void AStar2D::remove_point(int64_t p_id) {
astar.remove_point(p_id);
}
-bool AStar2D::has_point(int p_id) const {
+bool AStar2D::has_point(int64_t p_id) const {
return astar.has_point(p_id);
}
-Vector<int> AStar2D::get_point_connections(int p_id) {
+Vector<int64_t> AStar2D::get_point_connections(int64_t p_id) {
return astar.get_point_connections(p_id);
}
@@ -609,31 +609,31 @@ Array AStar2D::get_point_ids() {
return astar.get_point_ids();
}
-void AStar2D::set_point_disabled(int p_id, bool p_disabled) {
+void AStar2D::set_point_disabled(int64_t p_id, bool p_disabled) {
astar.set_point_disabled(p_id, p_disabled);
}
-bool AStar2D::is_point_disabled(int p_id) const {
+bool AStar2D::is_point_disabled(int64_t p_id) const {
return astar.is_point_disabled(p_id);
}
-void AStar2D::connect_points(int p_id, int p_with_id, bool p_bidirectional) {
+void AStar2D::connect_points(int64_t p_id, int64_t p_with_id, bool p_bidirectional) {
astar.connect_points(p_id, p_with_id, p_bidirectional);
}
-void AStar2D::disconnect_points(int p_id, int p_with_id) {
- astar.disconnect_points(p_id, p_with_id);
+void AStar2D::disconnect_points(int64_t p_id, int64_t p_with_id, bool p_bidirectional) {
+ astar.disconnect_points(p_id, p_with_id, p_bidirectional);
}
-bool AStar2D::are_points_connected(int p_id, int p_with_id) const {
- return astar.are_points_connected(p_id, p_with_id);
+bool AStar2D::are_points_connected(int64_t p_id, int64_t p_with_id, bool p_bidirectional) const {
+ return astar.are_points_connected(p_id, p_with_id, p_bidirectional);
}
-int AStar2D::get_point_count() const {
+int64_t AStar2D::get_point_count() const {
return astar.get_point_count();
}
-int AStar2D::get_point_capacity() const {
+int64_t AStar2D::get_point_capacity() const {
return astar.get_point_capacity();
}
@@ -641,11 +641,11 @@ void AStar2D::clear() {
astar.clear();
}
-void AStar2D::reserve_space(int p_num_nodes) {
+void AStar2D::reserve_space(int64_t p_num_nodes) {
astar.reserve_space(p_num_nodes);
}
-int AStar2D::get_closest_point(const Vector2 &p_point, bool p_include_disabled) const {
+int64_t AStar2D::get_closest_point(const Vector2 &p_point, bool p_include_disabled) const {
return astar.get_closest_point(Vector3(p_point.x, p_point.y, 0), p_include_disabled);
}
@@ -654,7 +654,7 @@ Vector2 AStar2D::get_closest_position_in_segment(const Vector2 &p_point) const {
return Vector2(p.x, p.y);
}
-real_t AStar2D::_estimate_cost(int p_from_id, int p_to_id) {
+real_t AStar2D::_estimate_cost(int64_t p_from_id, int64_t p_to_id) {
real_t scost;
if (GDVIRTUAL_CALL(_estimate_cost, p_from_id, p_to_id, scost)) {
return scost;
@@ -671,7 +671,7 @@ real_t AStar2D::_estimate_cost(int p_from_id, int p_to_id) {
return from_point->pos.distance_to(to_point->pos);
}
-real_t AStar2D::_compute_cost(int p_from_id, int p_to_id) {
+real_t AStar2D::_compute_cost(int64_t p_from_id, int64_t p_to_id) {
real_t scost;
if (GDVIRTUAL_CALL(_compute_cost, p_from_id, p_to_id, scost)) {
return scost;
@@ -688,7 +688,7 @@ real_t AStar2D::_compute_cost(int p_from_id, int p_to_id) {
return from_point->pos.distance_to(to_point->pos);
}
-Vector<Vector2> AStar2D::get_point_path(int p_from_id, int p_to_id) {
+Vector<Vector2> AStar2D::get_point_path(int64_t p_from_id, int64_t p_to_id) {
AStar3D::Point *a;
bool from_exists = astar.points.lookup(p_from_id, a);
ERR_FAIL_COND_V_MSG(!from_exists, Vector<Vector2>(), vformat("Can't get point path. Point with id: %d doesn't exist.", p_from_id));
@@ -711,7 +711,7 @@ Vector<Vector2> AStar2D::get_point_path(int p_from_id, int p_to_id) {
}
AStar3D::Point *p = end_point;
- int pc = 1; // Begin point
+ int64_t pc = 1; // Begin point
while (p != begin_point) {
pc++;
p = p->prev_point;
@@ -724,7 +724,7 @@ Vector<Vector2> AStar2D::get_point_path(int p_from_id, int p_to_id) {
Vector2 *w = path.ptrw();
AStar3D::Point *p2 = end_point;
- int idx = pc - 1;
+ int64_t idx = pc - 1;
while (p2 != begin_point) {
w[idx--] = Vector2(p2->pos.x, p2->pos.y);
p2 = p2->prev_point;
@@ -736,17 +736,17 @@ Vector<Vector2> AStar2D::get_point_path(int p_from_id, int p_to_id) {
return path;
}
-Vector<int> AStar2D::get_id_path(int p_from_id, int p_to_id) {
+Vector<int64_t> AStar2D::get_id_path(int64_t p_from_id, int64_t p_to_id) {
AStar3D::Point *a;
bool from_exists = astar.points.lookup(p_from_id, a);
- ERR_FAIL_COND_V_MSG(!from_exists, Vector<int>(), vformat("Can't get id path. Point with id: %d doesn't exist.", p_from_id));
+ ERR_FAIL_COND_V_MSG(!from_exists, Vector<int64_t>(), vformat("Can't get id path. Point with id: %d doesn't exist.", p_from_id));
AStar3D::Point *b;
bool to_exists = astar.points.lookup(p_to_id, b);
- ERR_FAIL_COND_V_MSG(!to_exists, Vector<int>(), vformat("Can't get id path. Point with id: %d doesn't exist.", p_to_id));
+ ERR_FAIL_COND_V_MSG(!to_exists, Vector<int64_t>(), vformat("Can't get id path. Point with id: %d doesn't exist.", p_to_id));
if (a == b) {
- Vector<int> ret;
+ Vector<int64_t> ret;
ret.push_back(a->id);
return ret;
}
@@ -756,24 +756,24 @@ Vector<int> AStar2D::get_id_path(int p_from_id, int p_to_id) {
bool found_route = _solve(begin_point, end_point);
if (!found_route) {
- return Vector<int>();
+ return Vector<int64_t>();
}
AStar3D::Point *p = end_point;
- int pc = 1; // Begin point
+ int64_t pc = 1; // Begin point
while (p != begin_point) {
pc++;
p = p->prev_point;
}
- Vector<int> path;
+ Vector<int64_t> path;
path.resize(pc);
{
- int *w = path.ptrw();
+ int64_t *w = path.ptrw();
p = end_point;
- int idx = pc - 1;
+ int64_t idx = pc - 1;
while (p != begin_point) {
w[idx--] = p->id;
p = p->prev_point;
@@ -813,7 +813,7 @@ bool AStar2D::_solve(AStar3D::Point *begin_point, AStar3D::Point *end_point) {
open_list.remove_at(open_list.size() - 1);
p->closed_pass = astar.pass; // Mark the point as closed
- for (OAHashMap<int, AStar3D::Point *>::Iterator it = p->neighbours.iter(); it.valid; it = p->neighbours.next_iter(it)) {
+ for (OAHashMap<int64_t, AStar3D::Point *>::Iterator it = p->neighbours.iter(); it.valid; it = p->neighbours.next_iter(it)) {
AStar3D::Point *e = *(it.value); // The neighbour point
if (!e->enabled || e->closed_pass == astar.pass) {
@@ -863,8 +863,8 @@ void AStar2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_point_disabled", "id"), &AStar2D::is_point_disabled);
ClassDB::bind_method(D_METHOD("connect_points", "id", "to_id", "bidirectional"), &AStar2D::connect_points, DEFVAL(true));
- ClassDB::bind_method(D_METHOD("disconnect_points", "id", "to_id"), &AStar2D::disconnect_points);
- ClassDB::bind_method(D_METHOD("are_points_connected", "id", "to_id"), &AStar2D::are_points_connected);
+ ClassDB::bind_method(D_METHOD("disconnect_points", "id", "to_id", "bidirectional"), &AStar2D::disconnect_points, DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("are_points_connected", "id", "to_id", "bidirectional"), &AStar2D::are_points_connected, DEFVAL(true));
ClassDB::bind_method(D_METHOD("get_point_count"), &AStar2D::get_point_count);
ClassDB::bind_method(D_METHOD("get_point_capacity"), &AStar2D::get_point_capacity);
diff --git a/core/math/a_star.h b/core/math/a_star.h
index e2f75ad18c..c1497d133f 100644
--- a/core/math/a_star.h
+++ b/core/math/a_star.h
@@ -47,13 +47,13 @@ class AStar3D : public RefCounted {
struct Point {
Point() {}
- int id = 0;
+ int64_t id = 0;
Vector3 pos;
real_t weight_scale = 0;
bool enabled = false;
- OAHashMap<int, Point *> neighbours = 4u;
- OAHashMap<int, Point *> unlinked_neighbours = 4u;
+ OAHashMap<int64_t, Point *> neighbours = 4u;
+ OAHashMap<int64_t, Point *> unlinked_neighbours = 4u;
// Used for pathfinding.
Point *prev_point = nullptr;
@@ -76,13 +76,7 @@ class AStar3D : public RefCounted {
};
struct Segment {
- union {
- struct {
- int32_t u;
- int32_t v;
- };
- uint64_t key = 0;
- };
+ Pair<int64_t, int64_t> key;
enum {
NONE = 0,
@@ -93,28 +87,28 @@ class AStar3D : public RefCounted {
unsigned char direction = NONE;
static uint32_t hash(const Segment &p_seg) {
- return hash_one_uint64(p_seg.key);
+ return PairHash<int64_t, int64_t>().hash(p_seg.key);
}
bool operator==(const Segment &p_s) const { return key == p_s.key; }
Segment() {}
- Segment(int p_from, int p_to) {
+ Segment(int64_t p_from, int64_t p_to) {
if (p_from < p_to) {
- u = p_from;
- v = p_to;
+ key.first = p_from;
+ key.second = p_to;
direction = FORWARD;
} else {
- u = p_to;
- v = p_from;
+ key.first = p_to;
+ key.second = p_from;
direction = BACKWARD;
}
}
};
- int last_free_id = 0;
+ int64_t last_free_id = 0;
uint64_t pass = 1;
- OAHashMap<int, Point *> points;
+ OAHashMap<int64_t, Point *> points;
HashSet<Segment, Segment> segments;
bool _solve(Point *begin_point, Point *end_point);
@@ -122,42 +116,42 @@ class AStar3D : public RefCounted {
protected:
static void _bind_methods();
- virtual real_t _estimate_cost(int p_from_id, int p_to_id);
- virtual real_t _compute_cost(int p_from_id, int p_to_id);
+ virtual real_t _estimate_cost(int64_t p_from_id, int64_t p_to_id);
+ virtual real_t _compute_cost(int64_t p_from_id, int64_t p_to_id);
GDVIRTUAL2RC(real_t, _estimate_cost, int64_t, int64_t)
GDVIRTUAL2RC(real_t, _compute_cost, int64_t, int64_t)
public:
- int get_available_point_id() const;
-
- void add_point(int p_id, const Vector3 &p_pos, real_t p_weight_scale = 1);
- Vector3 get_point_position(int p_id) const;
- void set_point_position(int p_id, const Vector3 &p_pos);
- real_t get_point_weight_scale(int p_id) const;
- void set_point_weight_scale(int p_id, real_t p_weight_scale);
- void remove_point(int p_id);
- bool has_point(int p_id) const;
- Vector<int> get_point_connections(int p_id);
+ int64_t get_available_point_id() const;
+
+ void add_point(int64_t p_id, const Vector3 &p_pos, real_t p_weight_scale = 1);
+ Vector3 get_point_position(int64_t p_id) const;
+ void set_point_position(int64_t p_id, const Vector3 &p_pos);
+ real_t get_point_weight_scale(int64_t p_id) const;
+ void set_point_weight_scale(int64_t p_id, real_t p_weight_scale);
+ void remove_point(int64_t p_id);
+ bool has_point(int64_t p_id) const;
+ Vector<int64_t> get_point_connections(int64_t p_id);
Array get_point_ids();
- void set_point_disabled(int p_id, bool p_disabled = true);
- bool is_point_disabled(int p_id) const;
+ void set_point_disabled(int64_t p_id, bool p_disabled = true);
+ bool is_point_disabled(int64_t p_id) const;
- void connect_points(int p_id, int p_with_id, bool bidirectional = true);
- void disconnect_points(int p_id, int p_with_id, bool bidirectional = true);
- bool are_points_connected(int p_id, int p_with_id, bool bidirectional = true) const;
+ void connect_points(int64_t p_id, int64_t p_with_id, bool bidirectional = true);
+ void disconnect_points(int64_t p_id, int64_t p_with_id, bool bidirectional = true);
+ bool are_points_connected(int64_t p_id, int64_t p_with_id, bool bidirectional = true) const;
- int get_point_count() const;
- int get_point_capacity() const;
- void reserve_space(int p_num_nodes);
+ int64_t get_point_count() const;
+ int64_t get_point_capacity() const;
+ void reserve_space(int64_t p_num_nodes);
void clear();
- int get_closest_point(const Vector3 &p_point, bool p_include_disabled = false) const;
+ int64_t get_closest_point(const Vector3 &p_point, bool p_include_disabled = false) const;
Vector3 get_closest_position_in_segment(const Vector3 &p_point) const;
- Vector<Vector3> get_point_path(int p_from_id, int p_to_id);
- Vector<int> get_id_path(int p_from_id, int p_to_id);
+ Vector<Vector3> get_point_path(int64_t p_from_id, int64_t p_to_id);
+ Vector<int64_t> get_id_path(int64_t p_from_id, int64_t p_to_id);
AStar3D() {}
~AStar3D();
@@ -172,42 +166,42 @@ class AStar2D : public RefCounted {
protected:
static void _bind_methods();
- virtual real_t _estimate_cost(int p_from_id, int p_to_id);
- virtual real_t _compute_cost(int p_from_id, int p_to_id);
+ virtual real_t _estimate_cost(int64_t p_from_id, int64_t p_to_id);
+ virtual real_t _compute_cost(int64_t p_from_id, int64_t p_to_id);
GDVIRTUAL2RC(real_t, _estimate_cost, int64_t, int64_t)
GDVIRTUAL2RC(real_t, _compute_cost, int64_t, int64_t)
public:
- int get_available_point_id() const;
-
- void add_point(int p_id, const Vector2 &p_pos, real_t p_weight_scale = 1);
- Vector2 get_point_position(int p_id) const;
- void set_point_position(int p_id, const Vector2 &p_pos);
- real_t get_point_weight_scale(int p_id) const;
- void set_point_weight_scale(int p_id, real_t p_weight_scale);
- void remove_point(int p_id);
- bool has_point(int p_id) const;
- Vector<int> get_point_connections(int p_id);
+ int64_t get_available_point_id() const;
+
+ void add_point(int64_t p_id, const Vector2 &p_pos, real_t p_weight_scale = 1);
+ Vector2 get_point_position(int64_t p_id) const;
+ void set_point_position(int64_t p_id, const Vector2 &p_pos);
+ real_t get_point_weight_scale(int64_t p_id) const;
+ void set_point_weight_scale(int64_t p_id, real_t p_weight_scale);
+ void remove_point(int64_t p_id);
+ bool has_point(int64_t p_id) const;
+ Vector<int64_t> get_point_connections(int64_t p_id);
Array get_point_ids();
- void set_point_disabled(int p_id, bool p_disabled = true);
- bool is_point_disabled(int p_id) const;
+ void set_point_disabled(int64_t p_id, bool p_disabled = true);
+ bool is_point_disabled(int64_t p_id) const;
- void connect_points(int p_id, int p_with_id, bool p_bidirectional = true);
- void disconnect_points(int p_id, int p_with_id);
- bool are_points_connected(int p_id, int p_with_id) const;
+ void connect_points(int64_t p_id, int64_t p_with_id, bool p_bidirectional = true);
+ void disconnect_points(int64_t p_id, int64_t p_with_id, bool p_bidirectional = true);
+ bool are_points_connected(int64_t p_id, int64_t p_with_id, bool p_bidirectional = true) const;
- int get_point_count() const;
- int get_point_capacity() const;
- void reserve_space(int p_num_nodes);
+ int64_t get_point_count() const;
+ int64_t get_point_capacity() const;
+ void reserve_space(int64_t p_num_nodes);
void clear();
- int get_closest_point(const Vector2 &p_point, bool p_include_disabled = false) const;
+ int64_t get_closest_point(const Vector2 &p_point, bool p_include_disabled = false) const;
Vector2 get_closest_position_in_segment(const Vector2 &p_point) const;
- Vector<Vector2> get_point_path(int p_from_id, int p_to_id);
- Vector<int> get_id_path(int p_from_id, int p_to_id);
+ Vector<Vector2> get_point_path(int64_t p_from_id, int64_t p_to_id);
+ Vector<int64_t> get_id_path(int64_t p_from_id, int64_t p_to_id);
AStar2D() {}
~AStar2D() {}
diff --git a/core/variant/array.cpp b/core/variant/array.cpp
index b1e142d239..599c3e1dfe 100644
--- a/core/variant/array.cpp
+++ b/core/variant/array.cpp
@@ -260,7 +260,9 @@ void Array::push_back(const Variant &p_value) {
void Array::append_array(const Array &p_array) {
ERR_FAIL_COND_MSG(_p->read_only, "Array is in read-only state.");
- ERR_FAIL_COND(!_p->typed.validate(p_array, "append_array"));
+ for (int i = 0; i < p_array.size(); ++i) {
+ ERR_FAIL_COND(!_p->typed.validate(p_array[i], "append_array"));
+ }
_p->array.append_array(p_array._p->array);
}
diff --git a/doc/classes/AStar2D.xml b/doc/classes/AStar2D.xml
index 7a27568d30..c05fb885b9 100644
--- a/doc/classes/AStar2D.xml
+++ b/doc/classes/AStar2D.xml
@@ -52,8 +52,9 @@
<return type="bool" />
<argument index="0" name="id" type="int" />
<argument index="1" name="to_id" type="int" />
+ <argument index="2" name="bidirectional" type="bool" default="true" />
<description>
- Returns whether there is a connection/segment between the given points.
+ Returns whether there is a connection/segment between the given points. If [code]bidirectional[/code] is [code]false[/code], returns whether movement from [code]id[/code] to [code]to_id[/code] is possible through this segment.
</description>
</method>
<method name="clear">
@@ -89,8 +90,9 @@
<return type="void" />
<argument index="0" name="id" type="int" />
<argument index="1" name="to_id" type="int" />
+ <argument index="2" name="bidirectional" type="bool" default="true" />
<description>
- Deletes the segment between the given points.
+ Deletes the segment between the given points. If [code]bidirectional[/code] is [code]false[/code], only movement from [code]id[/code] to [code]to_id[/code] is prevented, and a unidirectional segment possibly remains.
</description>
</method>
<method name="get_available_point_id" qualifiers="const">
@@ -133,7 +135,7 @@
</description>
</method>
<method name="get_id_path">
- <return type="PackedInt32Array" />
+ <return type="PackedInt64Array" />
<argument index="0" name="from_id" type="int" />
<argument index="1" name="to_id" type="int" />
<description>
@@ -177,7 +179,7 @@
</description>
</method>
<method name="get_point_connections">
- <return type="PackedInt32Array" />
+ <return type="PackedInt64Array" />
<argument index="0" name="id" type="int" />
<description>
Returns an array with the IDs of the points that form the connection with the given point.
diff --git a/doc/classes/AStar3D.xml b/doc/classes/AStar3D.xml
index 33407c3e74..ea4e49c173 100644
--- a/doc/classes/AStar3D.xml
+++ b/doc/classes/AStar3D.xml
@@ -164,7 +164,7 @@
</description>
</method>
<method name="get_id_path">
- <return type="PackedInt32Array" />
+ <return type="PackedInt64Array" />
<argument index="0" name="from_id" type="int" />
<argument index="1" name="to_id" type="int" />
<description>
@@ -207,7 +207,7 @@
</description>
</method>
<method name="get_point_connections">
- <return type="PackedInt32Array" />
+ <return type="PackedInt64Array" />
<argument index="0" name="id" type="int" />
<description>
Returns an array with the IDs of the points that form the connection with the given point.
diff --git a/doc/classes/Button.xml b/doc/classes/Button.xml
index 4ece57fa81..1e0b685795 100644
--- a/doc/classes/Button.xml
+++ b/doc/classes/Button.xml
@@ -92,8 +92,8 @@
<member name="text_direction" type="int" setter="set_text_direction" getter="get_text_direction" enum="Control.TextDirection" default="0">
Base text writing direction.
</member>
- <member name="text_overrun_behavior" type="int" setter="set_text_overrun_behavior" getter="get_text_overrun_behavior" enum="TextParagraph.OverrunBehavior" default="0">
- Sets the clipping behavior when the text exceeds the node's bounding rectangle. See [enum TextParagraph.OverrunBehavior] for a description of all modes.
+ <member name="text_overrun_behavior" type="int" setter="set_text_overrun_behavior" getter="get_text_overrun_behavior" enum="TextServer.OverrunBehavior" default="0">
+ Sets the clipping behavior when the text exceeds the node's bounding rectangle. See [enum TextServer.OverrunBehavior] for a description of all modes.
</member>
</members>
<theme_items>
diff --git a/doc/classes/ItemList.xml b/doc/classes/ItemList.xml
index 83e7eba5e5..6f7a137ce7 100644
--- a/doc/classes/ItemList.xml
+++ b/doc/classes/ItemList.xml
@@ -402,8 +402,8 @@
<member name="select_mode" type="int" setter="set_select_mode" getter="get_select_mode" enum="ItemList.SelectMode" default="0">
Allows single or multiple item selection. See the [enum SelectMode] constants.
</member>
- <member name="text_overrun_behavior" type="int" setter="set_text_overrun_behavior" getter="get_text_overrun_behavior" enum="TextParagraph.OverrunBehavior" default="3">
- Sets the clipping behavior when the text exceeds an item's bounding rectangle. See [enum TextParagraph.OverrunBehavior] for a description of all modes.
+ <member name="text_overrun_behavior" type="int" setter="set_text_overrun_behavior" getter="get_text_overrun_behavior" enum="TextServer.OverrunBehavior" default="3">
+ Sets the clipping behavior when the text exceeds an item's bounding rectangle. See [enum TextServer.OverrunBehavior] for a description of all modes.
</member>
</members>
<signals>
diff --git a/doc/classes/Label.xml b/doc/classes/Label.xml
index d5744bbc42..b5f045621b 100644
--- a/doc/classes/Label.xml
+++ b/doc/classes/Label.xml
@@ -61,8 +61,8 @@
</method>
</methods>
<members>
- <member name="autowrap_mode" type="int" setter="set_autowrap_mode" getter="get_autowrap_mode" enum="Label.AutowrapMode" default="0">
- If set to something other than [constant AUTOWRAP_OFF], the text gets wrapped inside the node's bounding rectangle. If you resize the node, it will change its height automatically to show all the text. To see how each mode behaves, see [enum AutowrapMode].
+ <member name="autowrap_mode" type="int" setter="set_autowrap_mode" getter="get_autowrap_mode" enum="TextServer.AutowrapMode" default="0">
+ If set to something other than [constant TextServer.AUTOWRAP_OFF], the text gets wrapped inside the node's bounding rectangle. If you resize the node, it will change its height automatically to show all the text. To see how each mode behaves, see [enum TextServer.AutowrapMode].
</member>
<member name="clip_text" type="bool" setter="set_clip_text" getter="is_clipping_text" default="false">
If [code]true[/code], the Label only shows the text that fits inside its bounding rectangle and will clip text horizontally.
@@ -97,8 +97,8 @@
<member name="text_direction" type="int" setter="set_text_direction" getter="get_text_direction" enum="Control.TextDirection" default="0">
Base text writing direction.
</member>
- <member name="text_overrun_behavior" type="int" setter="set_text_overrun_behavior" getter="get_text_overrun_behavior" enum="Label.OverrunBehavior" default="0">
- Sets the clipping behavior when the text exceeds the node's bounding rectangle. See [enum OverrunBehavior] for a description of all modes.
+ <member name="text_overrun_behavior" type="int" setter="set_text_overrun_behavior" getter="get_text_overrun_behavior" enum="TextServer.OverrunBehavior" default="0">
+ Sets the clipping behavior when the text exceeds the node's bounding rectangle. See [enum TextServer.OverrunBehavior] for a description of all modes.
</member>
<member name="uppercase" type="bool" setter="set_uppercase" getter="is_uppercase" default="false">
If [code]true[/code], all the text displays as UPPERCASE.
@@ -110,54 +110,10 @@
Restricts the number of characters to display. Set to -1 to disable.
[b]Note:[/b] Setting this property updates [member percent_visible] based on current [method get_total_character_count].
</member>
- <member name="visible_characters_behavior" type="int" setter="set_visible_characters_behavior" getter="get_visible_characters_behavior" enum="Label.VisibleCharactersBehavior" default="0">
- Sets the clipping behavior when [member visible_characters] or [member percent_visible] is set. See [enum VisibleCharactersBehavior] for more info.
+ <member name="visible_characters_behavior" type="int" setter="set_visible_characters_behavior" getter="get_visible_characters_behavior" enum="TextServer.VisibleCharactersBehavior" default="0">
+ Sets the clipping behavior when [member visible_characters] or [member percent_visible] is set. See [enum TextServer.VisibleCharactersBehavior] for more info.
</member>
</members>
- <constants>
- <constant name="AUTOWRAP_OFF" value="0" enum="AutowrapMode">
- Autowrap is disabled.
- </constant>
- <constant name="AUTOWRAP_ARBITRARY" value="1" enum="AutowrapMode">
- Wraps the text inside the node's bounding rectangle by allowing to break lines at arbitrary positions, which is useful when very limited space is available.
- </constant>
- <constant name="AUTOWRAP_WORD" value="2" enum="AutowrapMode">
- Wraps the text inside the node's bounding rectangle by soft-breaking between words.
- </constant>
- <constant name="AUTOWRAP_WORD_SMART" value="3" enum="AutowrapMode">
- Behaves similarly to [constant AUTOWRAP_WORD], but force-breaks a word if that single word does not fit in one line.
- </constant>
- <constant name="OVERRUN_NO_TRIMMING" value="0" enum="OverrunBehavior">
- No text trimming is performed.
- </constant>
- <constant name="OVERRUN_TRIM_CHAR" value="1" enum="OverrunBehavior">
- Trims the text per character.
- </constant>
- <constant name="OVERRUN_TRIM_WORD" value="2" enum="OverrunBehavior">
- Trims the text per word.
- </constant>
- <constant name="OVERRUN_TRIM_ELLIPSIS" value="3" enum="OverrunBehavior">
- Trims the text per character and adds an ellipsis to indicate that parts are hidden.
- </constant>
- <constant name="OVERRUN_TRIM_WORD_ELLIPSIS" value="4" enum="OverrunBehavior">
- Trims the text per word and adds an ellipsis to indicate that parts are hidden.
- </constant>
- <constant name="VC_CHARS_BEFORE_SHAPING" value="0" enum="VisibleCharactersBehavior">
- Trims text before the shaping. e.g, increasing [member visible_characters] value is visually identical to typing the text.
- </constant>
- <constant name="VC_CHARS_AFTER_SHAPING" value="1" enum="VisibleCharactersBehavior">
- Displays glyphs that are mapped to the first [member visible_characters] characters from the beginning of the text.
- </constant>
- <constant name="VC_GLYPHS_AUTO" value="2" enum="VisibleCharactersBehavior">
- Displays [member percent_visible] glyphs, starting from the left or from the right, depending on [member Control.layout_direction] value.
- </constant>
- <constant name="VC_GLYPHS_LTR" value="3" enum="VisibleCharactersBehavior">
- Displays [member percent_visible] glyphs, starting from the left.
- </constant>
- <constant name="VC_GLYPHS_RTL" value="4" enum="VisibleCharactersBehavior">
- Displays [member percent_visible] glyphs, starting from the right.
- </constant>
- </constants>
<theme_items>
<theme_item name="font_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
Default text [Color] of the [Label].
diff --git a/doc/classes/Label3D.xml b/doc/classes/Label3D.xml
index c4d02e6101..47126575f7 100644
--- a/doc/classes/Label3D.xml
+++ b/doc/classes/Label3D.xml
@@ -59,8 +59,8 @@
<member name="alpha_scissor_threshold" type="float" setter="set_alpha_scissor_threshold" getter="get_alpha_scissor_threshold" default="0.5">
Threshold at which the alpha scissor will discard values.
</member>
- <member name="autowrap_mode" type="int" setter="set_autowrap_mode" getter="get_autowrap_mode" enum="Label3D.AutowrapMode" default="0">
- If set to something other than [constant AUTOWRAP_OFF], the text gets wrapped inside the node's bounding rectangle. If you resize the node, it will change its height automatically to show all the text. To see how each mode behaves, see [enum AutowrapMode].
+ <member name="autowrap_mode" type="int" setter="set_autowrap_mode" getter="get_autowrap_mode" enum="TextServer.AutowrapMode" default="0">
+ If set to something other than [constant TextServer.AUTOWRAP_OFF], the text gets wrapped inside the node's bounding rectangle. If you resize the node, it will change its height automatically to show all the text. To see how each mode behaves, see [enum TextServer.AutowrapMode].
</member>
<member name="billboard" type="int" setter="set_billboard_mode" getter="get_billboard_mode" enum="BaseMaterial3D.BillboardMode" default="0">
The billboard mode to use for the label. See [enum BaseMaterial3D.BillboardMode] for possible values.
@@ -143,18 +143,6 @@
</member>
</members>
<constants>
- <constant name="AUTOWRAP_OFF" value="0" enum="AutowrapMode">
- Autowrap is disabled.
- </constant>
- <constant name="AUTOWRAP_ARBITRARY" value="1" enum="AutowrapMode">
- Wraps the text inside the node's bounding rectangle by allowing to break lines at arbitrary positions, which is useful when very limited space is available.
- </constant>
- <constant name="AUTOWRAP_WORD" value="2" enum="AutowrapMode">
- Wraps the text inside the node's bounding rectangle by soft-breaking between words.
- </constant>
- <constant name="AUTOWRAP_WORD_SMART" value="3" enum="AutowrapMode">
- Behaves similarly to [constant AUTOWRAP_WORD], but force-breaks a word if that single word does not fit in one line.
- </constant>
<constant name="FLAG_SHADED" value="0" enum="DrawFlags">
If set, lights in the environment affect the label.
</constant>
diff --git a/doc/classes/Node2D.xml b/doc/classes/Node2D.xml
index e65c666900..2238be4ece 100644
--- a/doc/classes/Node2D.xml
+++ b/doc/classes/Node2D.xml
@@ -116,6 +116,7 @@
</member>
<member name="scale" type="Vector2" setter="set_scale" getter="get_scale" default="Vector2(1, 1)">
The node's scale. Unscaled value: [code](1, 1)[/code].
+ [b]Note:[/b] Negative X scales in 2D are not decomposable from the transformation matrix. Due to the way scale is represented with transformation matrices in Godot, negative scales on the X axis will be changed to negative scales on the Y axis and a rotation of 180 degrees when decomposed.
</member>
<member name="skew" type="float" setter="set_skew" getter="get_skew" default="0.0">
</member>
diff --git a/doc/classes/Node3D.xml b/doc/classes/Node3D.xml
index 4444416a06..ac434af4fa 100644
--- a/doc/classes/Node3D.xml
+++ b/doc/classes/Node3D.xml
@@ -302,6 +302,7 @@
</member>
<member name="scale" type="Vector3" setter="set_scale" getter="get_scale" default="Vector3(1, 1, 1)">
Scale part of the local transformation.
+ [b]Note:[/b] Mixed negative scales in 3D are not decomposable from the transformation matrix. Due to the way scale is represented with transformation matrices in Godot, the scale values will either be all positive or all negative.
</member>
<member name="top_level" type="bool" setter="set_as_top_level" getter="is_set_as_top_level" default="false">
If [code]true[/code], the node will not inherit its transformations from its parent. Node transformations are only in global space.
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 25f0a997ba..ad95572bf1 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -441,8 +441,11 @@
<member name="debug/gdscript/warnings/void_assignment" type="int" setter="" getter="" default="1">
If [code]enabled[/code], prints a warning or an error when assigning the result of a function that returns [code]void[/code] to a variable.
</member>
- <member name="debug/settings/crash_handler/message" type="String" setter="" getter="" default="&quot;Please include this when reporting the bug on https://github.com/godotengine/godot/issues&quot;">
- Message to be displayed before the backtrace when the engine crashes.
+ <member name="debug/settings/crash_handler/message" type="String" setter="" getter="" default="&quot;Please include this when reporting the bug to the project developer.&quot;">
+ Message to be displayed before the backtrace when the engine crashes. By default, this message is only used in exported projects due to the editor-only override applied to this setting.
+ </member>
+ <member name="debug/settings/crash_handler/message.editor" type="String" setter="" getter="" default="&quot;Please include this when reporting the bug on: https://github.com/godotengine/godot/issues&quot;">
+ Editor-only override for [member debug/settings/crash_handler/message]. Does not affect exported projects in debug or release mode.
</member>
<member name="debug/settings/fps/force_fps" type="int" setter="" getter="" default="0">
Maximum number of frames per second allowed. The actual number of frames per second may still be below this value if the game is lagging.
diff --git a/doc/classes/RichTextLabel.xml b/doc/classes/RichTextLabel.xml
index c5cc343fac..1294e5b58a 100644
--- a/doc/classes/RichTextLabel.xml
+++ b/doc/classes/RichTextLabel.xml
@@ -454,8 +454,8 @@
</method>
</methods>
<members>
- <member name="autowrap_mode" type="int" setter="set_autowrap_mode" getter="get_autowrap_mode" enum="RichTextLabel.AutowrapMode" default="3">
- If set to something other than [constant AUTOWRAP_OFF], the text gets wrapped inside the node's bounding rectangle. To see how each mode behaves, see [enum AutowrapMode].
+ <member name="autowrap_mode" type="int" setter="set_autowrap_mode" getter="get_autowrap_mode" enum="TextServer.AutowrapMode" default="3">
+ If set to something other than [constant TextServer.AUTOWRAP_OFF], the text gets wrapped inside the node's bounding rectangle. To see how each mode behaves, see [enum TextServer.AutowrapMode].
</member>
<member name="bbcode_enabled" type="bool" setter="set_use_bbcode" getter="is_using_bbcode" default="false">
If [code]true[/code], the label uses BBCode formatting.
@@ -530,8 +530,8 @@
The restricted number of characters to display in the label. If [code]-1[/code], all characters will be displayed.
[b]Note:[/b] Setting this property updates [member percent_visible] based on current [method get_total_character_count].
</member>
- <member name="visible_characters_behavior" type="int" setter="set_visible_characters_behavior" getter="get_visible_characters_behavior" enum="RichTextLabel.VisibleCharactersBehavior" default="0">
- Sets the clipping behavior when [member visible_characters] or [member percent_visible] is set. See [enum VisibleCharactersBehavior] for more info.
+ <member name="visible_characters_behavior" type="int" setter="set_visible_characters_behavior" getter="get_visible_characters_behavior" enum="TextServer.VisibleCharactersBehavior" default="0">
+ Sets the clipping behavior when [member visible_characters] or [member percent_visible] is set. See [enum TextServer.VisibleCharactersBehavior] for more info.
</member>
</members>
<signals>
@@ -560,18 +560,6 @@
</signal>
</signals>
<constants>
- <constant name="AUTOWRAP_OFF" value="0" enum="AutowrapMode">
- Autowrap is disabled.
- </constant>
- <constant name="AUTOWRAP_ARBITRARY" value="1" enum="AutowrapMode">
- Wraps the text inside the node's bounding rectangle by allowing to break lines at arbitrary positions, which is useful when very limited space is available.
- </constant>
- <constant name="AUTOWRAP_WORD" value="2" enum="AutowrapMode">
- Wraps the text inside the node's bounding rectangle by soft-breaking between words.
- </constant>
- <constant name="AUTOWRAP_WORD_SMART" value="3" enum="AutowrapMode">
- Behaves similarly to [constant AUTOWRAP_WORD], but force-breaks a word if that single word does not fit in one line.
- </constant>
<constant name="LIST_NUMBERS" value="0" enum="ListType">
Each list item has a number marker.
</constant>
@@ -638,21 +626,6 @@
</constant>
<constant name="ITEM_CUSTOMFX" value="26" enum="ItemType">
</constant>
- <constant name="VC_CHARS_BEFORE_SHAPING" value="0" enum="VisibleCharactersBehavior">
- Trims text before the shaping. e.g, increasing [member visible_characters] value is visually identical to typing the text.
- </constant>
- <constant name="VC_CHARS_AFTER_SHAPING" value="1" enum="VisibleCharactersBehavior">
- Displays glyphs that are mapped to the first [member visible_characters] characters from the beginning of the text.
- </constant>
- <constant name="VC_GLYPHS_AUTO" value="2" enum="VisibleCharactersBehavior">
- Displays [member percent_visible] glyphs, starting from the left or from the right, depending on [member Control.layout_direction] value.
- </constant>
- <constant name="VC_GLYPHS_LTR" value="3" enum="VisibleCharactersBehavior">
- Displays [member percent_visible] glyphs, starting from the left.
- </constant>
- <constant name="VC_GLYPHS_RTL" value="4" enum="VisibleCharactersBehavior">
- Displays [member percent_visible] glyphs, starting from the right.
- </constant>
</constants>
<theme_items>
<theme_item name="default_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
diff --git a/doc/classes/TextLine.xml b/doc/classes/TextLine.xml
index 5359937db5..f154cbbe9a 100644
--- a/doc/classes/TextLine.xml
+++ b/doc/classes/TextLine.xml
@@ -161,28 +161,11 @@
<member name="preserve_invalid" type="bool" setter="set_preserve_invalid" getter="get_preserve_invalid" default="true">
If set to [code]true[/code] text will display invalid characters.
</member>
- <member name="text_overrun_behavior" type="int" setter="set_text_overrun_behavior" getter="get_text_overrun_behavior" enum="TextLine.OverrunBehavior" default="3">
- Sets the clipping behavior when the text exceeds the text line's set width. See [enum OverrunBehavior] for a description of all modes.
+ <member name="text_overrun_behavior" type="int" setter="set_text_overrun_behavior" getter="get_text_overrun_behavior" enum="TextServer.OverrunBehavior" default="3">
+ Sets the clipping behavior when the text exceeds the text line's set width. See [enum TextServer.OverrunBehavior] for a description of all modes.
</member>
<member name="width" type="float" setter="set_width" getter="get_width" default="-1.0">
Text line width.
</member>
</members>
- <constants>
- <constant name="OVERRUN_NO_TRIMMING" value="0" enum="OverrunBehavior">
- No text trimming is performed.
- </constant>
- <constant name="OVERRUN_TRIM_CHAR" value="1" enum="OverrunBehavior">
- Trims the text per character.
- </constant>
- <constant name="OVERRUN_TRIM_WORD" value="2" enum="OverrunBehavior">
- Trims the text per word.
- </constant>
- <constant name="OVERRUN_TRIM_ELLIPSIS" value="3" enum="OverrunBehavior">
- Trims the text per character and adds an ellipsis to indicate that parts are hidden.
- </constant>
- <constant name="OVERRUN_TRIM_WORD_ELLIPSIS" value="4" enum="OverrunBehavior">
- Trims the text per word and adds an ellipsis to indicate that parts are hidden.
- </constant>
- </constants>
</class>
diff --git a/doc/classes/TextParagraph.xml b/doc/classes/TextParagraph.xml
index 964e2c771f..aaaacfe3ac 100644
--- a/doc/classes/TextParagraph.xml
+++ b/doc/classes/TextParagraph.xml
@@ -298,28 +298,11 @@
<member name="preserve_invalid" type="bool" setter="set_preserve_invalid" getter="get_preserve_invalid" default="true">
If set to [code]true[/code] text will display invalid characters.
</member>
- <member name="text_overrun_behavior" type="int" setter="set_text_overrun_behavior" getter="get_text_overrun_behavior" enum="TextParagraph.OverrunBehavior" default="0">
- Sets the clipping behavior when the text exceeds the paragraph's set width. See [enum OverrunBehavior] for a description of all modes.
+ <member name="text_overrun_behavior" type="int" setter="set_text_overrun_behavior" getter="get_text_overrun_behavior" enum="TextServer.OverrunBehavior" default="0">
+ Sets the clipping behavior when the text exceeds the paragraph's set width. See [enum TextServer.OverrunBehavior] for a description of all modes.
</member>
<member name="width" type="float" setter="set_width" getter="get_width" default="-1.0">
Paragraph width.
</member>
</members>
- <constants>
- <constant name="OVERRUN_NO_TRIMMING" value="0" enum="OverrunBehavior">
- No text trimming is performed.
- </constant>
- <constant name="OVERRUN_TRIM_CHAR" value="1" enum="OverrunBehavior">
- Trims the text per character.
- </constant>
- <constant name="OVERRUN_TRIM_WORD" value="2" enum="OverrunBehavior">
- Trims the text per word.
- </constant>
- <constant name="OVERRUN_TRIM_ELLIPSIS" value="3" enum="OverrunBehavior">
- Trims the text per character and adds an ellipsis to indicate that parts are hidden.
- </constant>
- <constant name="OVERRUN_TRIM_WORD_ELLIPSIS" value="4" enum="OverrunBehavior">
- Trims the text per word and adds an ellipsis to indicate that parts are hidden.
- </constant>
- </constants>
</class>
diff --git a/doc/classes/TextServer.xml b/doc/classes/TextServer.xml
index 19be38b323..ca1aec19ea 100644
--- a/doc/classes/TextServer.xml
+++ b/doc/classes/TextServer.xml
@@ -1542,6 +1542,18 @@
<constant name="JUSTIFICATION_CONSTRAIN_ELLIPSIS" value="16" enum="JustificationFlag">
Apply justification to the trimmed line with ellipsis.
</constant>
+ <constant name="AUTOWRAP_OFF" value="0" enum="AutowrapMode">
+ Autowrap is disabled.
+ </constant>
+ <constant name="AUTOWRAP_ARBITRARY" value="1" enum="AutowrapMode">
+ Wraps the text inside the node's bounding rectangle by allowing to break lines at arbitrary positions, which is useful when very limited space is available.
+ </constant>
+ <constant name="AUTOWRAP_WORD" value="2" enum="AutowrapMode">
+ Wraps the text inside the node's bounding rectangle by soft-breaking between words.
+ </constant>
+ <constant name="AUTOWRAP_WORD_SMART" value="3" enum="AutowrapMode">
+ Behaves similarly to [constant AUTOWRAP_WORD], but force-breaks a word if that single word does not fit in one line.
+ </constant>
<constant name="BREAK_NONE" value="0" enum="LineBreakFlag">
Do not break the line.
</constant>
@@ -1557,7 +1569,37 @@
<constant name="BREAK_WORD_BOUND_ADAPTIVE" value="320" enum="LineBreakFlag">
Break the line between the words, or any unconnected graphemes if line is too short to fit the whole word.
</constant>
- <constant name="OVERRUN_NO_TRIMMING" value="0" enum="TextOverrunFlag">
+ <constant name="VC_CHARS_BEFORE_SHAPING" value="0" enum="VisibleCharactersBehavior">
+ Trims text before the shaping. e.g, increasing [member Label.visible_characters] or [member RichTextLabel.visible_characters] value is visually identical to typing the text.
+ </constant>
+ <constant name="VC_CHARS_AFTER_SHAPING" value="1" enum="VisibleCharactersBehavior">
+ Displays glyphs that are mapped to the first [member Label.visible_characters] or [member RichTextLabel.visible_characters] characters from the beginning of the text.
+ </constant>
+ <constant name="VC_GLYPHS_AUTO" value="2" enum="VisibleCharactersBehavior">
+ Displays [member Label.percent_visible] or [member RichTextLabel.percent_visible] glyphs, starting from the left or from the right, depending on [member Control.layout_direction] value.
+ </constant>
+ <constant name="VC_GLYPHS_LTR" value="3" enum="VisibleCharactersBehavior">
+ Displays [member Label.percent_visible] or [member RichTextLabel.percent_visible] glyphs, starting from the left.
+ </constant>
+ <constant name="VC_GLYPHS_RTL" value="4" enum="VisibleCharactersBehavior">
+ Displays [member Label.percent_visible] or [member RichTextLabel.percent_visible] glyphs, starting from the right.
+ </constant>
+ <constant name="OVERRUN_NO_TRIMMING" value="0" enum="OverrunBehavior">
+ No text trimming is performed.
+ </constant>
+ <constant name="OVERRUN_TRIM_CHAR" value="1" enum="OverrunBehavior">
+ Trims the text per character.
+ </constant>
+ <constant name="OVERRUN_TRIM_WORD" value="2" enum="OverrunBehavior">
+ Trims the text per word.
+ </constant>
+ <constant name="OVERRUN_TRIM_ELLIPSIS" value="3" enum="OverrunBehavior">
+ Trims the text per character and adds an ellipsis to indicate that parts are hidden.
+ </constant>
+ <constant name="OVERRUN_TRIM_WORD_ELLIPSIS" value="4" enum="OverrunBehavior">
+ Trims the text per word and adds an ellipsis to indicate that parts are hidden.
+ </constant>
+ <constant name="OVERRUN_NO_TRIM" value="0" enum="TextOverrunFlag">
No trimming is performed.
</constant>
<constant name="OVERRUN_TRIM" value="1" enum="TextOverrunFlag">
diff --git a/doc/classes/Transform2D.xml b/doc/classes/Transform2D.xml
index 8c2a5aa6d9..e1f7ff21d0 100644
--- a/doc/classes/Transform2D.xml
+++ b/doc/classes/Transform2D.xml
@@ -163,6 +163,7 @@
<argument index="0" name="scale" type="Vector2" />
<description>
Sets the transform's scale.
+ [b]Note:[/b] Negative X scales in 2D are not decomposable from the transformation matrix. Due to the way scale is represented with transformation matrices in Godot, negative scales on the X axis will be changed to negative scales on the Y axis and a rotation of 180 degrees when decomposed.
</description>
</method>
<method name="set_skew">
diff --git a/doc/classes/VisualShader.xml b/doc/classes/VisualShader.xml
index 5f13e4e7bc..64d901cd79 100644
--- a/doc/classes/VisualShader.xml
+++ b/doc/classes/VisualShader.xml
@@ -166,10 +166,6 @@
</method>
</methods>
<members>
- <member name="engine_version" type="Dictionary" setter="set_engine_version" getter="get_engine_version" default="{}">
- The Godot version this [VisualShader] was designed for, in the form of a [Dictionary] with [code]major[/code] and [code]minor[/code] keys with integer values. Example: [code]{"major": 4, "minor": 0}[/code]
- This is used by the editor to convert visual shaders from older Godot versions.
- </member>
<member name="graph_offset" type="Vector2" setter="set_graph_offset" getter="get_graph_offset" default="Vector2(0, 0)">
The offset vector of the whole graph.
</member>
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index d81d629780..e612130041 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -6239,7 +6239,7 @@ AnimationTrackEditor::AnimationTrackEditor() {
info_message->set_text(TTR("Select an AnimationPlayer node to create and edit animations."));
info_message->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
info_message->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
- info_message->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
+ info_message->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
info_message->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
info_message->set_anchors_and_offsets_preset(PRESET_WIDE, PRESET_MODE_KEEP_SIZE, 8 * EDSCALE);
main_panel->add_child(info_message);
diff --git a/editor/debugger/editor_performance_profiler.cpp b/editor/debugger/editor_performance_profiler.cpp
index ed451ed68e..764e842539 100644
--- a/editor/debugger/editor_performance_profiler.cpp
+++ b/editor/debugger/editor_performance_profiler.cpp
@@ -391,7 +391,7 @@ EditorPerformanceProfiler::EditorPerformanceProfiler() {
info_message->set_text(TTR("Pick one or more items from the list to display the graph."));
info_message->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
info_message->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
- info_message->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
+ info_message->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
info_message->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
info_message->set_anchors_and_offsets_preset(PRESET_WIDE, PRESET_MODE_KEEP_SIZE, 8 * EDSCALE);
monitor_draw->add_child(info_message);
diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp
index 05409dbeeb..c209c67dcb 100644
--- a/editor/debugger/script_editor_debugger.cpp
+++ b/editor/debugger/script_editor_debugger.cpp
@@ -1686,7 +1686,7 @@ ScriptEditorDebugger::ScriptEditorDebugger() {
reason->set_text("");
hbc->add_child(reason);
reason->set_h_size_flags(SIZE_EXPAND_FILL);
- reason->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
+ reason->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
reason->set_max_lines_visible(3);
reason->set_mouse_filter(Control::MOUSE_FILTER_PASS);
diff --git a/editor/editor_about.cpp b/editor/editor_about.cpp
index 6fafb2d91a..17aa67cd45 100644
--- a/editor/editor_about.cpp
+++ b/editor/editor_about.cpp
@@ -213,7 +213,7 @@ EditorAbout::EditorAbout() {
Label *tpl_label = memnew(Label);
tpl_label->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- tpl_label->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
+ tpl_label->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
tpl_label->set_text(TTR("Godot Engine relies on a number of third-party free and open source libraries, all compatible with the terms of its MIT license. The following is an exhaustive list of all such third-party components with their respective copyright statements and license terms."));
tpl_label->set_size(Size2(630, 1) * EDSCALE);
license_thirdparty->add_child(tpl_label);
diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp
index 13084e2aab..95f72476aa 100644
--- a/editor/editor_file_dialog.cpp
+++ b/editor/editor_file_dialog.cpp
@@ -756,7 +756,7 @@ void EditorFileDialog::update_file_list() {
item_list->set_icon_mode(ItemList::ICON_MODE_TOP);
item_list->set_fixed_column_width(thumbnail_size * 3 / 2);
item_list->set_max_text_lines(2);
- item_list->set_text_overrun_behavior(TextParagraph::OVERRUN_TRIM_ELLIPSIS);
+ item_list->set_text_overrun_behavior(TextServer::OVERRUN_TRIM_ELLIPSIS);
item_list->set_fixed_icon_size(Size2(thumbnail_size, thumbnail_size));
if (thumbnail_size < 64) {
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index e0a5cab167..d5e29f6973 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -3299,33 +3299,39 @@ void EditorNode::_update_addon_config() {
}
void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled, bool p_config_changed) {
- ERR_FAIL_COND(p_enabled && addon_name_to_plugin.has(p_addon));
- ERR_FAIL_COND(!p_enabled && !addon_name_to_plugin.has(p_addon));
+ String addon_path = p_addon;
+
+ if (!addon_path.begins_with("res://")) {
+ addon_path = "res://addons/" + addon_path + "/plugin.cfg";
+ }
+
+ ERR_FAIL_COND(p_enabled && addon_name_to_plugin.has(addon_path));
+ ERR_FAIL_COND(!p_enabled && !addon_name_to_plugin.has(addon_path));
if (!p_enabled) {
- EditorPlugin *addon = addon_name_to_plugin[p_addon];
+ EditorPlugin *addon = addon_name_to_plugin[addon_path];
remove_editor_plugin(addon, p_config_changed);
memdelete(addon);
- addon_name_to_plugin.erase(p_addon);
+ addon_name_to_plugin.erase(addon_path);
_update_addon_config();
return;
}
Ref<ConfigFile> cf;
cf.instantiate();
- if (!DirAccess::exists(p_addon.get_base_dir())) {
- _remove_plugin_from_enabled(p_addon);
- WARN_PRINT("Addon '" + p_addon + "' failed to load. No directory found. Removing from enabled plugins.");
+ if (!DirAccess::exists(addon_path.get_base_dir())) {
+ _remove_plugin_from_enabled(addon_path);
+ WARN_PRINT("Addon '" + addon_path + "' failed to load. No directory found. Removing from enabled plugins.");
return;
}
- Error err = cf->load(p_addon);
+ Error err = cf->load(addon_path);
if (err != OK) {
- show_warning(vformat(TTR("Unable to enable addon plugin at: '%s' parsing of config failed."), p_addon));
+ show_warning(vformat(TTR("Unable to enable addon plugin at: '%s' parsing of config failed."), addon_path));
return;
}
if (!cf->has_section_key("plugin", "script")) {
- show_warning(vformat(TTR("Unable to find script field for addon plugin at: '%s'."), p_addon));
+ show_warning(vformat(TTR("Unable to find script field for addon plugin at: '%s'."), addon_path));
return;
}
@@ -3334,7 +3340,7 @@ void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled,
// Only try to load the script if it has a name. Else, the plugin has no init script.
if (script_path.length() > 0) {
- script_path = p_addon.get_base_dir().plus_file(script_path);
+ script_path = addon_path.get_base_dir().plus_file(script_path);
script = ResourceLoader::load(script_path);
if (script.is_null()) {
@@ -3344,8 +3350,8 @@ void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled,
// Errors in the script cause the base_type to be an empty StringName.
if (script->get_instance_base_type() == StringName()) {
- show_warning(vformat(TTR("Unable to load addon script from path: '%s'. This might be due to a code error in that script.\nDisabling the addon at '%s' to prevent further errors."), script_path, p_addon));
- _remove_plugin_from_enabled(p_addon);
+ show_warning(vformat(TTR("Unable to load addon script from path: '%s'. This might be due to a code error in that script.\nDisabling the addon at '%s' to prevent further errors."), script_path, addon_path));
+ _remove_plugin_from_enabled(addon_path);
return;
}
@@ -3363,14 +3369,18 @@ void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled,
EditorPlugin *ep = memnew(EditorPlugin);
ep->set_script(script);
- addon_name_to_plugin[p_addon] = ep;
+ addon_name_to_plugin[addon_path] = ep;
add_editor_plugin(ep, p_config_changed);
_update_addon_config();
}
bool EditorNode::is_addon_plugin_enabled(const String &p_addon) const {
- return addon_name_to_plugin.has(p_addon);
+ if (p_addon.begins_with("res://")) {
+ return addon_name_to_plugin.has(p_addon);
+ }
+
+ return addon_name_to_plugin.has("res://addons/" + p_addon + "/plugin.cfg");
}
void EditorNode::_remove_edited_scene(bool p_change_tab) {
diff --git a/editor/groups_editor.cpp b/editor/groups_editor.cpp
index f3129db65e..5dc81f623d 100644
--- a/editor/groups_editor.cpp
+++ b/editor/groups_editor.cpp
@@ -559,7 +559,7 @@ GroupDialog::GroupDialog() {
group_empty->set_text(TTR("Empty groups will be automatically removed."));
group_empty->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
group_empty->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
- group_empty->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
+ group_empty->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
group_empty->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
nodes_to_remove->add_child(group_empty);
group_empty->set_anchors_and_offsets_preset(Control::PRESET_WIDE, Control::PRESET_MODE_KEEP_SIZE, 8 * EDSCALE);
diff --git a/editor/import/dynamic_font_import_settings.cpp b/editor/import/dynamic_font_import_settings.cpp
index 5e203a3e39..f7fe334828 100644
--- a/editor/import/dynamic_font_import_settings.cpp
+++ b/editor/import/dynamic_font_import_settings.cpp
@@ -1455,7 +1455,7 @@ DynamicFontImportSettings::DynamicFontImportSettings() {
font_preview_label->add_theme_font_size_override("font_size", 200 * EDSCALE);
font_preview_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
font_preview_label->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
- font_preview_label->set_autowrap_mode(Label::AUTOWRAP_ARBITRARY);
+ font_preview_label->set_autowrap_mode(TextServer::AUTOWRAP_ARBITRARY);
font_preview_label->set_clip_text(true);
font_preview_label->set_v_size_flags(Control::SIZE_EXPAND_FILL);
font_preview_label->set_h_size_flags(Control::SIZE_EXPAND_FILL);
@@ -1475,7 +1475,7 @@ DynamicFontImportSettings::DynamicFontImportSettings() {
page2_description = memnew(Label);
page2_description->set_text(TTR("Add font size, variation coordinates, and extra spacing combinations to pre-render:"));
page2_description->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- page2_description->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
+ page2_description->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
page2_vb->add_child(page2_description);
HSplitContainer *page2_hb = memnew(HSplitContainer);
@@ -1527,7 +1527,7 @@ DynamicFontImportSettings::DynamicFontImportSettings() {
page3_description = memnew(Label);
page3_description->set_text(TTR("Enter a text to shape and add all required glyphs to pre-render list:"));
page3_description->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- page3_description->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
+ page3_description->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
page3_vb->add_child(page3_description);
HBoxContainer *ot_hb = memnew(HBoxContainer);
@@ -1584,7 +1584,7 @@ DynamicFontImportSettings::DynamicFontImportSettings() {
page4_description = memnew(Label);
page4_description->set_text(TTR("Add or remove additional glyphs from the character map to pre-render list:\nNote: Some stylistic alternatives and glyph variants do not have one-to-one correspondence to character, and not shown in this map, use \"Glyphs from the text\" to add these."));
page4_description->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- page4_description->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
+ page4_description->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
page4_vb->add_child(page4_description);
HSplitContainer *glyphs_split = memnew(HSplitContainer);
@@ -1635,7 +1635,7 @@ DynamicFontImportSettings::DynamicFontImportSettings() {
page5_description = memnew(Label);
page5_description->set_text(TTR("Add or remove language and script support overrides, to control fallback font selection order:"));
page5_description->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- page5_description->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
+ page5_description->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
page5_vb->add_child(page5_description);
HBoxContainer *hb_lang = memnew(HBoxContainer);
diff --git a/editor/import_dock.cpp b/editor/import_dock.cpp
index 9eb2706d8a..6bb71ff491 100644
--- a/editor/import_dock.cpp
+++ b/editor/import_dock.cpp
@@ -685,7 +685,7 @@ ImportDock::ImportDock() {
select_a_resource = memnew(Label);
select_a_resource->set_text(TTR("Select a resource file in the filesystem or in the inspector to adjust import settings."));
- select_a_resource->set_autowrap_mode(Label::AUTOWRAP_WORD);
+ select_a_resource->set_autowrap_mode(TextServer::AUTOWRAP_WORD);
select_a_resource->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
select_a_resource->set_v_size_flags(SIZE_EXPAND_FILL);
select_a_resource->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
diff --git a/editor/node_dock.cpp b/editor/node_dock.cpp
index 18545d3c9a..986370f537 100644
--- a/editor/node_dock.cpp
+++ b/editor/node_dock.cpp
@@ -134,7 +134,7 @@ NodeDock::NodeDock() {
select_a_node->set_v_size_flags(SIZE_EXPAND_FILL);
select_a_node->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
select_a_node->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
- select_a_node->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
+ select_a_node->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
add_child(select_a_node);
}
diff --git a/editor/plugins/control_editor_plugin.cpp b/editor/plugins/control_editor_plugin.cpp
index ebb0da1ad7..3adaf8f601 100644
--- a/editor/plugins/control_editor_plugin.cpp
+++ b/editor/plugins/control_editor_plugin.cpp
@@ -120,7 +120,7 @@ ControlPositioningWarning::ControlPositioningWarning() {
grid->add_child(title_icon);
title_label = memnew(Label);
- title_label->set_autowrap_mode(Label::AutowrapMode::AUTOWRAP_WORD);
+ title_label->set_autowrap_mode(TextServer::AutowrapMode::AUTOWRAP_WORD);
title_label->set_h_size_flags(Control::SIZE_EXPAND_FILL);
title_label->set_vertical_alignment(VerticalAlignment::VERTICAL_ALIGNMENT_CENTER);
grid->add_child(title_label);
@@ -135,7 +135,7 @@ ControlPositioningWarning::ControlPositioningWarning() {
grid->add_child(hint_filler_left);
hint_label = memnew(Label);
- hint_label->set_autowrap_mode(Label::AutowrapMode::AUTOWRAP_WORD);
+ hint_label->set_autowrap_mode(TextServer::AutowrapMode::AUTOWRAP_WORD);
hint_label->set_h_size_flags(Control::SIZE_EXPAND_FILL);
hint_label->set_vertical_alignment(VerticalAlignment::VERTICAL_ALIGNMENT_CENTER);
hint_label->hide();
diff --git a/editor/plugins/input_event_editor_plugin.cpp b/editor/plugins/input_event_editor_plugin.cpp
index 2acd0fca6e..153eab32d2 100644
--- a/editor/plugins/input_event_editor_plugin.cpp
+++ b/editor/plugins/input_event_editor_plugin.cpp
@@ -80,7 +80,7 @@ void InputEventConfigContainer::set_event(const Ref<InputEvent> &p_event) {
InputEventConfigContainer::InputEventConfigContainer() {
input_event_text = memnew(Label);
input_event_text->set_h_size_flags(SIZE_EXPAND_FILL);
- input_event_text->set_autowrap_mode(Label::AutowrapMode::AUTOWRAP_WORD_SMART);
+ input_event_text->set_autowrap_mode(TextServer::AutowrapMode::AUTOWRAP_WORD_SMART);
input_event_text->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
add_child(input_event_text);
diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp
index 418115c041..c7dc61b3a8 100644
--- a/editor/plugins/theme_editor_plugin.cpp
+++ b/editor/plugins/theme_editor_plugin.cpp
@@ -1119,7 +1119,7 @@ ThemeItemImportTree::ThemeItemImportTree() {
select_icons_warning = memnew(Label);
select_icons_warning->set_text(TTR("Caution: Adding icon data may considerably increase the size of your Theme resource."));
- select_icons_warning->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
+ select_icons_warning->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
select_icons_warning->set_h_size_flags(Control::SIZE_EXPAND_FILL);
select_icons_warning_hb->add_child(select_icons_warning);
}
@@ -2021,7 +2021,7 @@ ThemeItemEditorDialog::ThemeItemEditorDialog(ThemeTypeEditor *p_theme_type_edito
edit_items_message->set_mouse_filter(Control::MOUSE_FILTER_STOP);
edit_items_message->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
edit_items_message->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
- edit_items_message->set_autowrap_mode(Label::AUTOWRAP_WORD);
+ edit_items_message->set_autowrap_mode(TextServer::AUTOWRAP_WORD);
edit_items_tree->add_child(edit_items_message);
edit_theme_item_dialog = memnew(ConfirmationDialog);
@@ -3443,7 +3443,7 @@ ThemeTypeEditor::ThemeTypeEditor() {
type_variation_locked = memnew(Label);
type_variation_vb->add_child(type_variation_locked);
type_variation_locked->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
- type_variation_locked->set_autowrap_mode(Label::AUTOWRAP_WORD);
+ type_variation_locked->set_autowrap_mode(TextServer::AUTOWRAP_WORD);
type_variation_locked->set_text(TTR("A type associated with a built-in class cannot be marked as a variation of another type."));
type_variation_locked->hide();
diff --git a/editor/plugins/tiles/tile_map_editor.cpp b/editor/plugins/tiles/tile_map_editor.cpp
index d2f3eab31c..77a3c07548 100644
--- a/editor/plugins/tiles/tile_map_editor.cpp
+++ b/editor/plugins/tiles/tile_map_editor.cpp
@@ -3998,7 +3998,7 @@ TileMapEditor::TileMapEditor() {
// Layer selector.
layers_selection_button = memnew(OptionButton);
layers_selection_button->set_custom_minimum_size(Size2(200, 0));
- layers_selection_button->set_text_overrun_behavior(TextParagraph::OVERRUN_TRIM_ELLIPSIS);
+ layers_selection_button->set_text_overrun_behavior(TextServer::OVERRUN_TRIM_ELLIPSIS);
layers_selection_button->set_tooltip(TTR("TileMap Layers"));
layers_selection_button->connect("item_selected", callable_mp(this, &TileMapEditor::_layers_selection_item_selected));
tile_map_toolbar->add_child(layers_selection_button);
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index ecf1bea6bb..3491f8a468 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -1102,27 +1102,6 @@ void VisualShaderEditor::edit(VisualShader *p_visual_shader) {
if (!visual_shader->is_connected("changed", ce)) {
visual_shader->connect("changed", ce);
}
-#ifndef DISABLE_DEPRECATED
- Dictionary engine_version = Engine::get_singleton()->get_version_info();
- static Array components;
- if (components.is_empty()) {
- components.push_back("major");
- components.push_back("minor");
- }
- const Dictionary vs_version = visual_shader->get_engine_version();
- if (!vs_version.has_all(components)) {
- visual_shader->update_engine_version(engine_version);
- print_line(vformat(TTR("The shader (\"%s\") has been updated to correspond Godot %s.%s version."), visual_shader->get_path(), engine_version["major"], engine_version["minor"]));
- } else {
- for (int i = 0; i < components.size(); i++) {
- if (vs_version[components[i]] != engine_version[components[i]]) {
- visual_shader->update_engine_version(engine_version);
- print_line(vformat(TTR("The shader (\"%s\") has been updated to correspond Godot %s.%s version."), visual_shader->get_path(), engine_version["major"], engine_version["minor"]));
- break;
- }
- }
- }
-#endif
visual_shader->set_graph_offset(graph->get_scroll_ofs() / EDSCALE);
_set_mode(visual_shader->get_mode());
} else {
@@ -4851,7 +4830,7 @@ VisualShaderEditor::VisualShaderEditor() {
error_label = memnew(Label);
error_panel->add_child(error_label);
- error_label->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
+ error_label->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
///////////////////////////////////////
// POPUP MENU
@@ -5008,7 +4987,7 @@ VisualShaderEditor::VisualShaderEditor() {
}
alert = memnew(AcceptDialog);
- alert->get_label()->set_autowrap_mode(Label::AUTOWRAP_WORD);
+ alert->get_label()->set_autowrap_mode(TextServer::AUTOWRAP_WORD);
alert->get_label()->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
alert->get_label()->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
alert->get_label()->set_custom_minimum_size(Size2(400, 60) * EDSCALE);
diff --git a/editor/rename_dialog.cpp b/editor/rename_dialog.cpp
index e47250fcf8..a8278b9aab 100644
--- a/editor/rename_dialog.cpp
+++ b/editor/rename_dialog.cpp
@@ -283,7 +283,7 @@ RenameDialog::RenameDialog(SceneTreeEditor *p_scene_tree_editor, UndoRedo *p_und
vbc->add_child(lbl_preview_title);
lbl_preview = memnew(Label);
- lbl_preview->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
+ lbl_preview->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
vbc->add_child(lbl_preview);
// ---- Dialog related
diff --git a/editor/script_create_dialog.cpp b/editor/script_create_dialog.cpp
index 9530a58eb2..e8561de19c 100644
--- a/editor/script_create_dialog.cpp
+++ b/editor/script_create_dialog.cpp
@@ -940,7 +940,7 @@ ScriptCreateDialog::ScriptCreateDialog() {
builtin_warning_label->set_text(
TTR("Note: Built-in scripts have some limitations and can't be edited using an external editor."));
vb->add_child(builtin_warning_label);
- builtin_warning_label->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
+ builtin_warning_label->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
builtin_warning_label->hide();
script_name_warning_label = memnew(Label);
@@ -948,12 +948,12 @@ ScriptCreateDialog::ScriptCreateDialog() {
TTR("Warning: Having the script name be the same as a built-in type is usually not desired."));
vb->add_child(script_name_warning_label);
script_name_warning_label->add_theme_color_override("font_color", Color(1, 0.85, 0.4));
- script_name_warning_label->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
+ script_name_warning_label->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
script_name_warning_label->hide();
template_info_label = memnew(Label);
vb->add_child(template_info_label);
- template_info_label->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
+ template_info_label->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
status_panel = memnew(PanelContainer);
status_panel->set_h_size_flags(Control::SIZE_FILL);
@@ -1090,7 +1090,7 @@ ScriptCreateDialog::ScriptCreateDialog() {
add_child(file_browse);
get_ok_button()->set_text(TTR("Create"));
alert = memnew(AcceptDialog);
- alert->get_label()->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
+ alert->get_label()->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
alert->get_label()->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
alert->get_label()->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
alert->get_label()->set_custom_minimum_size(Size2(325, 60) * EDSCALE);
diff --git a/editor/shader_create_dialog.cpp b/editor/shader_create_dialog.cpp
index 9c322320b8..f70c46c8d8 100644
--- a/editor/shader_create_dialog.cpp
+++ b/editor/shader_create_dialog.cpp
@@ -184,7 +184,6 @@ void ShaderCreateDialog::_create_new() {
Ref<VisualShader> visual_shader;
visual_shader.instantiate();
shader = visual_shader;
- visual_shader->set_engine_version(Engine::get_singleton()->get_version_info());
visual_shader->set_mode(Shader::Mode(current_mode));
}
@@ -529,7 +528,7 @@ ShaderCreateDialog::ShaderCreateDialog() {
builtin_warning_label->set_text(
TTR("Note: Built-in shaders can't be edited using an external editor."));
vb->add_child(builtin_warning_label);
- builtin_warning_label->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
+ builtin_warning_label->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
builtin_warning_label->hide();
status_panel = memnew(PanelContainer);
@@ -633,7 +632,7 @@ ShaderCreateDialog::ShaderCreateDialog() {
add_child(file_browse);
alert = memnew(AcceptDialog);
- alert->get_label()->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
+ alert->get_label()->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
alert->get_label()->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
alert->get_label()->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
alert->get_label()->set_custom_minimum_size(Size2(325, 60) * EDSCALE);
diff --git a/main/main.cpp b/main/main.cpp
index b2667d11e6..50add16f3d 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -603,7 +603,9 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
GLOBAL_DEF_RST("application/run/flush_stdout_on_print.debug", true);
GLOBAL_DEF("debug/settings/crash_handler/message",
- String("Please include this when reporting the bug on https://github.com/godotengine/godot/issues"));
+ String("Please include this when reporting the bug to the project developer."));
+ GLOBAL_DEF("debug/settings/crash_handler/message.editor",
+ String("Please include this when reporting the bug on: https://github.com/godotengine/godot/issues"));
MAIN_PRINT("Main: Parse CMDLine");
@@ -1507,7 +1509,11 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
"0,33200,1,or_greater")); // No negative numbers
GLOBAL_DEF("display/window/ios/hide_home_indicator", true);
- GLOBAL_DEF("input_devices/pointing/ios/touch_delay", 0.150);
+ GLOBAL_DEF("input_devices/pointing/ios/touch_delay", 0.15);
+ ProjectSettings::get_singleton()->set_custom_property_info("input_devices/pointing/ios/touch_delay",
+ PropertyInfo(Variant::FLOAT,
+ "input_devices/pointing/ios/touch_delay",
+ PROPERTY_HINT_RANGE, "0,1,0.001"));
// XR project settings.
GLOBAL_DEF_RST_BASIC("xr/openxr/enabled", false);
diff --git a/misc/scripts/check_ci_log.py b/misc/scripts/check_ci_log.py
index 2c75b83bd7..1e5a12eeb4 100755
--- a/misc/scripts/check_ci_log.py
+++ b/misc/scripts/check_ci_log.py
@@ -25,6 +25,8 @@ if (
file_contents.find("Program crashed with signal") != -1
or file_contents.find("Dumping the backtrace") != -1
or file_contents.find("Segmentation fault (core dumped)") != -1
+ or file_contents.find("Aborted (core dumped)") != -1
+ or file_contents.find("terminate called without an active exception") != -1
):
print("FATAL ERROR: Godot has been crashed.")
sys.exit(52)
diff --git a/modules/gdscript/editor/script_templates/EditorScenePostImport/basic_import_script.gd b/modules/gdscript/editor/script_templates/EditorScenePostImport/basic_import_script.gd
index b4b2305b8c..556afe994b 100644
--- a/modules/gdscript/editor/script_templates/EditorScenePostImport/basic_import_script.gd
+++ b/modules/gdscript/editor/script_templates/EditorScenePostImport/basic_import_script.gd
@@ -5,7 +5,5 @@ extends EditorScenePostImport
# Called by the editor when a scene has this script set as the import script in the import tab.
func _post_import(scene: Node) -> Object:
- # Modify the contents of the scene upon import. For example, setting up LODs:
-# (scene.get_node(^"HighPolyMesh") as MeshInstance3D).draw_distance_end = 5.0
-# (scene.get_node(^"LowPolyMesh") as MeshInstance3D).draw_distance_begin = 5.0
+ # Modify the contents of the scene upon import.
return scene # Return the modified root node when you're done.
diff --git a/modules/gridmap/editor/grid_map_editor_plugin.cpp b/modules/gridmap/editor/grid_map_editor_plugin.cpp
index cfff5c61de..b694c109e1 100644
--- a/modules/gridmap/editor/grid_map_editor_plugin.cpp
+++ b/modules/gridmap/editor/grid_map_editor_plugin.cpp
@@ -1260,7 +1260,7 @@ GridMapEditor::GridMapEditor() {
info_message->set_text(TTR("Give a MeshLibrary resource to this GridMap to use its meshes."));
info_message->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
info_message->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
- info_message->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
+ info_message->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
info_message->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
info_message->set_anchors_and_offsets_preset(PRESET_WIDE, PRESET_MODE_KEEP_SIZE, 8 * EDSCALE);
mesh_library_palette->add_child(info_message);
diff --git a/modules/mono/editor/script_templates/EditorScenePostImport/basic_import_script.cs b/modules/mono/editor/script_templates/EditorScenePostImport/basic_import_script.cs
index 0690205d01..9e1b7ef580 100644
--- a/modules/mono/editor/script_templates/EditorScenePostImport/basic_import_script.cs
+++ b/modules/mono/editor/script_templates/EditorScenePostImport/basic_import_script.cs
@@ -7,12 +7,10 @@ using System;
[Tool]
public partial class _CLASS_ : _BASE_
{
- public override Object _PostImport(Node scene)
+ public override Godot.Object _PostImport(Node scene)
{
- // Modify the contents of the scene upon import. For example, setting up LODs:
-// scene.GetNode<MeshInstance3D>("HighPolyMesh").DrawDistanceEnd = 5.0
-// scene.GetNode<MeshInstance3D>("LowPolyMesh").DrawDistanceBegin = 5.0
- return scene // Return the modified root node when you're done.
+ // Modify the contents of the scene upon import.
+ return scene; // Return the modified root node when you're done.
}
}
#endif
diff --git a/modules/mono/editor/script_templates/EditorScenePostImport/no_comments.cs b/modules/mono/editor/script_templates/EditorScenePostImport/no_comments.cs
index 4e2d9b7088..bf2c9434e4 100644
--- a/modules/mono/editor/script_templates/EditorScenePostImport/no_comments.cs
+++ b/modules/mono/editor/script_templates/EditorScenePostImport/no_comments.cs
@@ -7,9 +7,9 @@ using System;
[Tool]
public partial class _CLASS_ : _BASE_
{
- public override Object _PostImport(Node scene)
+ public override Godot.Object _PostImport(Node scene)
{
- return scene
+ return scene;
}
}
#endif
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs
index ce213da6a7..2b820070d6 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs
@@ -276,10 +276,14 @@ namespace Godot
/// Returns a normalized value considering the given range.
/// This is the opposite of <see cref="Lerp(real_t, real_t, real_t)"/>.
/// </summary>
- /// <param name="from">The interpolated value.</param>
+ /// <param name="from">The start value for interpolation.</param>
/// <param name="to">The destination value for interpolation.</param>
- /// <param name="weight">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
- /// <returns>The resulting value of the inverse interpolation.</returns>
+ /// <param name="weight">The interpolated value.</param>
+ /// <returns>
+ /// The resulting value of the inverse interpolation.
+ /// The returned value will be between 0.0 and 1.0 if <paramref name="weight"/> is
+ /// between <paramref name="from"/> and <paramref name="to"/> (inclusive).
+ /// </returns>
public static real_t InverseLerp(real_t from, real_t to, real_t weight)
{
return (weight - from) / (to - from);
@@ -516,6 +520,21 @@ namespace Godot
}
/// <summary>
+ /// Maps a <paramref name="value"/> from [<paramref name="inFrom"/>, <paramref name="inTo"/>]
+ /// to [<paramref name="outFrom"/>, <paramref name="outTo"/>].
+ /// </summary>
+ /// <param name="value">The value to map.</param>
+ /// <param name="inFrom">The start value for the input interpolation.</param>
+ /// <param name="inTo">The destination value for the input interpolation.</param>
+ /// <param name="outFrom">The start value for the output interpolation.</param>
+ /// <param name="outTo">The destination value for the output interpolation.</param>
+ /// <returns>The resulting mapped value mapped.</returns>
+ public static real_t RangeLerp(real_t value, real_t inFrom, real_t inTo, real_t outFrom, real_t outTo)
+ {
+ return Lerp(outFrom, outTo, InverseLerp(inFrom, inTo, value));
+ }
+
+ /// <summary>
/// Rounds <paramref name="s"/> to the nearest whole number,
/// with halfway cases rounded towards the nearest multiple of two.
/// </summary>
diff --git a/modules/navigation/nav_map.cpp b/modules/navigation/nav_map.cpp
index 49c12813b3..17d6e0a0a1 100644
--- a/modules/navigation/nav_map.cpp
+++ b/modules/navigation/nav_map.cpp
@@ -573,7 +573,7 @@ void NavMap::sync() {
connections[ek].push_back(new_connection);
} else {
// The edge is already connected with another edge, skip.
- ERR_PRINT("Attempted to merge a navigation mesh triangle edge with another already-merged edge. This happens when the current `cell_size` is different from the one used to generate the navigation mesh. This will cause navigation problem.");
+ ERR_PRINT_ONCE("Attempted to merge a navigation mesh triangle edge with another already-merged edge. This happens when the current `cell_size` is different from the one used to generate the navigation mesh. This will cause navigation problems.");
}
}
}
diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp
index 86687357d6..c4269a53f4 100644
--- a/modules/text_server_adv/text_server_adv.cpp
+++ b/modules/text_server_adv/text_server_adv.cpp
@@ -4204,7 +4204,7 @@ void TextServerAdvanced::shaped_text_overrun_trim_to_width(const RID &p_shaped_l
Glyph *sd_glyphs = sd->glyphs.ptrw();
- if ((p_trim_flags & OVERRUN_TRIM) == OVERRUN_NO_TRIMMING || sd_glyphs == nullptr || p_width <= 0 || !(sd->width > p_width || enforce_ellipsis)) {
+ if ((p_trim_flags & OVERRUN_TRIM) == OVERRUN_NO_TRIM || sd_glyphs == nullptr || p_width <= 0 || !(sd->width > p_width || enforce_ellipsis)) {
sd->overrun_trim_data.trim_pos = -1;
sd->overrun_trim_data.ellipsis_pos = -1;
return;
diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp
index 0bece4e7a7..f93c5909c9 100644
--- a/modules/text_server_fb/text_server_fb.cpp
+++ b/modules/text_server_fb/text_server_fb.cpp
@@ -3236,7 +3236,7 @@ void TextServerFallback::shaped_text_overrun_trim_to_width(const RID &p_shaped_l
Glyph *sd_glyphs = sd->glyphs.ptrw();
- if ((p_trim_flags & OVERRUN_TRIM) == OVERRUN_NO_TRIMMING || sd_glyphs == nullptr || p_width <= 0 || !(sd->width > p_width || enforce_ellipsis)) {
+ if ((p_trim_flags & OVERRUN_TRIM) == OVERRUN_NO_TRIM || sd_glyphs == nullptr || p_width <= 0 || !(sd->width > p_width || enforce_ellipsis)) {
sd->overrun_trim_data.trim_pos = -1;
sd->overrun_trim_data.ellipsis_pos = -1;
return;
diff --git a/scene/3d/label_3d.cpp b/scene/3d/label_3d.cpp
index d95cf15bfa..6ed4ce8c5b 100644
--- a/scene/3d/label_3d.cpp
+++ b/scene/3d/label_3d.cpp
@@ -155,11 +155,6 @@ void Label3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "text_direction", PROPERTY_HINT_ENUM, "Auto,Left-to-Right,Right-to-Left"), "set_text_direction", "get_text_direction");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "language", PROPERTY_HINT_LOCALE_ID, ""), "set_language", "get_language");
- BIND_ENUM_CONSTANT(AUTOWRAP_OFF);
- BIND_ENUM_CONSTANT(AUTOWRAP_ARBITRARY);
- BIND_ENUM_CONSTANT(AUTOWRAP_WORD);
- BIND_ENUM_CONSTANT(AUTOWRAP_WORD_SMART);
-
BIND_ENUM_CONSTANT(FLAG_SHADED);
BIND_ENUM_CONSTANT(FLAG_DOUBLE_SIDED);
BIND_ENUM_CONSTANT(FLAG_DISABLE_DEPTH_TEST);
@@ -514,16 +509,16 @@ void Label3D::_shape() {
uint16_t autowrap_flags = TextServer::BREAK_MANDATORY;
switch (autowrap_mode) {
- case AUTOWRAP_WORD_SMART:
+ case TextServer::AUTOWRAP_WORD_SMART:
autowrap_flags = TextServer::BREAK_WORD_BOUND_ADAPTIVE | TextServer::BREAK_MANDATORY;
break;
- case AUTOWRAP_WORD:
+ case TextServer::AUTOWRAP_WORD:
autowrap_flags = TextServer::BREAK_WORD_BOUND | TextServer::BREAK_MANDATORY;
break;
- case AUTOWRAP_ARBITRARY:
+ case TextServer::AUTOWRAP_ARBITRARY:
autowrap_flags = TextServer::BREAK_GRAPHEME_BOUND | TextServer::BREAK_MANDATORY;
break;
- case AUTOWRAP_OFF:
+ case TextServer::AUTOWRAP_OFF:
break;
}
PackedInt32Array line_breaks = TS->shaped_text_get_line_breaks(text_rid, width, 0, autowrap_flags);
@@ -885,7 +880,7 @@ Color Label3D::get_outline_modulate() const {
return outline_modulate;
}
-void Label3D::set_autowrap_mode(Label3D::AutowrapMode p_mode) {
+void Label3D::set_autowrap_mode(TextServer::AutowrapMode p_mode) {
if (autowrap_mode != p_mode) {
autowrap_mode = p_mode;
dirty_lines = true;
@@ -893,7 +888,7 @@ void Label3D::set_autowrap_mode(Label3D::AutowrapMode p_mode) {
}
}
-Label3D::AutowrapMode Label3D::get_autowrap_mode() const {
+TextServer::AutowrapMode Label3D::get_autowrap_mode() const {
return autowrap_mode;
}
diff --git a/scene/3d/label_3d.h b/scene/3d/label_3d.h
index 62f4c3fe96..7766bca068 100644
--- a/scene/3d/label_3d.h
+++ b/scene/3d/label_3d.h
@@ -54,13 +54,6 @@ public:
ALPHA_CUT_OPAQUE_PREPASS
};
- enum AutowrapMode {
- AUTOWRAP_OFF,
- AUTOWRAP_ARBITRARY,
- AUTOWRAP_WORD,
- AUTOWRAP_WORD_SMART
- };
-
private:
real_t pixel_size = 0.01;
bool flags[FLAG_MAX] = {};
@@ -91,7 +84,7 @@ private:
String xl_text;
bool uppercase = false;
- AutowrapMode autowrap_mode = AUTOWRAP_OFF;
+ TextServer::AutowrapMode autowrap_mode = TextServer::AUTOWRAP_OFF;
float width = 500.0;
int font_size = 16;
@@ -200,8 +193,8 @@ public:
void set_outline_modulate(const Color &p_color);
Color get_outline_modulate() const;
- void set_autowrap_mode(AutowrapMode p_mode);
- AutowrapMode get_autowrap_mode() const;
+ void set_autowrap_mode(TextServer::AutowrapMode p_mode);
+ TextServer::AutowrapMode get_autowrap_mode() const;
void set_width(float p_width);
float get_width() const;
@@ -234,7 +227,6 @@ public:
~Label3D();
};
-VARIANT_ENUM_CAST(Label3D::AutowrapMode);
VARIANT_ENUM_CAST(Label3D::DrawFlags);
VARIANT_ENUM_CAST(Label3D::AlphaCutMode);
diff --git a/scene/3d/path_3d.cpp b/scene/3d/path_3d.cpp
index 8c2b1c6889..e13cf6f9c8 100644
--- a/scene/3d/path_3d.cpp
+++ b/scene/3d/path_3d.cpp
@@ -157,10 +157,14 @@ void PathFollow3D::_update_transform(bool p_update_xyz_rot) {
// for a discussion about why not Frenet frame.
t.origin = pos;
-
- if (p_update_xyz_rot && delta_offset != 0) { // Only update rotation if some parameter has changed - i.e. not on addition to scene tree.
- Vector3 t_prev = (pos - c->interpolate_baked(offset - delta_offset, cubic)).normalized();
- Vector3 t_cur = (c->interpolate_baked(offset + delta_offset, cubic) - pos).normalized();
+ if (p_update_xyz_rot && prev_offset != offset) { // Only update rotation if some parameter has changed - i.e. not on addition to scene tree.
+ real_t sample_distance = bi * 0.01;
+ Vector3 t_prev_pos_a = c->interpolate_baked(prev_offset - sample_distance, cubic);
+ Vector3 t_prev_pos_b = c->interpolate_baked(prev_offset + sample_distance, cubic);
+ Vector3 t_cur_pos_a = c->interpolate_baked(offset - sample_distance, cubic);
+ Vector3 t_cur_pos_b = c->interpolate_baked(offset + sample_distance, cubic);
+ Vector3 t_prev = (t_prev_pos_a - t_prev_pos_b).normalized();
+ Vector3 t_cur = (t_cur_pos_a - t_cur_pos_b).normalized();
Vector3 axis = t_prev.cross(t_cur);
real_t dot = t_prev.dot(t_cur);
@@ -303,7 +307,7 @@ void PathFollow3D::_bind_methods() {
}
void PathFollow3D::set_offset(real_t p_offset) {
- delta_offset = p_offset - offset;
+ prev_offset = offset;
offset = p_offset;
if (path) {
diff --git a/scene/3d/path_3d.h b/scene/3d/path_3d.h
index e9ab557693..cb67a044d1 100644
--- a/scene/3d/path_3d.h
+++ b/scene/3d/path_3d.h
@@ -65,7 +65,7 @@ public:
private:
Path3D *path = nullptr;
- real_t delta_offset = 0.0; // Change in offset since last _update_transform.
+ real_t prev_offset = 0.0; // Offset during the last _update_transform.
real_t offset = 0.0;
real_t h_offset = 0.0;
real_t v_offset = 0.0;
diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp
index 0d21d82896..1371c9cd57 100644
--- a/scene/gui/button.cpp
+++ b/scene/gui/button.cpp
@@ -35,7 +35,7 @@
Size2 Button::get_minimum_size() const {
Size2 minsize = text_buf->get_size();
- if (clip_text || overrun_behavior != TextParagraph::OVERRUN_NO_TRIMMING) {
+ if (clip_text || overrun_behavior != TextServer::OVERRUN_NO_TRIMMING) {
minsize.width = 0;
}
@@ -292,9 +292,9 @@ void Button::_notification(int p_what) {
icon_ofs.x = 0.0;
}
int text_clip = size.width - style->get_minimum_size().width - icon_ofs.width;
- text_buf->set_width((clip_text || overrun_behavior != TextParagraph::OVERRUN_NO_TRIMMING) ? text_clip : -1);
+ text_buf->set_width((clip_text || overrun_behavior != TextServer::OVERRUN_NO_TRIMMING) ? text_clip : -1);
- int text_width = MAX(1, (clip_text || overrun_behavior != TextParagraph::OVERRUN_NO_TRIMMING) ? MIN(text_clip, text_buf->get_size().x) : text_buf->get_size().x);
+ int text_width = MAX(1, (clip_text || overrun_behavior != TextServer::OVERRUN_NO_TRIMMING) ? MIN(text_clip, text_buf->get_size().x) : text_buf->get_size().x);
if (_internal_margin[SIDE_LEFT] > 0) {
text_clip -= _internal_margin[SIDE_LEFT] + get_theme_constant(SNAME("h_separation"));
@@ -367,7 +367,7 @@ void Button::_shape() {
text_buf->set_text_overrun_behavior(overrun_behavior);
}
-void Button::set_text_overrun_behavior(TextParagraph::OverrunBehavior p_behavior) {
+void Button::set_text_overrun_behavior(TextServer::OverrunBehavior p_behavior) {
if (overrun_behavior != p_behavior) {
overrun_behavior = p_behavior;
_shape();
@@ -377,7 +377,7 @@ void Button::set_text_overrun_behavior(TextParagraph::OverrunBehavior p_behavior
}
}
-TextParagraph::OverrunBehavior Button::get_text_overrun_behavior() const {
+TextServer::OverrunBehavior Button::get_text_overrun_behavior() const {
return overrun_behavior;
}
diff --git a/scene/gui/button.h b/scene/gui/button.h
index 175785a35c..a1d71195cb 100644
--- a/scene/gui/button.h
+++ b/scene/gui/button.h
@@ -46,7 +46,7 @@ private:
Dictionary opentype_features;
String language;
TextDirection text_direction = TEXT_DIRECTION_AUTO;
- TextParagraph::OverrunBehavior overrun_behavior = TextParagraph::OVERRUN_NO_TRIMMING;
+ TextServer::OverrunBehavior overrun_behavior = TextServer::OVERRUN_NO_TRIMMING;
Ref<Texture2D> icon;
bool expand_icon = false;
@@ -72,8 +72,8 @@ public:
void set_text(const String &p_text);
String get_text() const;
- void set_text_overrun_behavior(TextParagraph::OverrunBehavior p_behavior);
- TextParagraph::OverrunBehavior get_text_overrun_behavior() const;
+ void set_text_overrun_behavior(TextServer::OverrunBehavior p_behavior);
+ TextServer::OverrunBehavior get_text_overrun_behavior() const;
void set_text_direction(TextDirection p_text_direction);
TextDirection get_text_direction() const;
diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp
index 0bb96a18a5..192d214262 100644
--- a/scene/gui/dialogs.cpp
+++ b/scene/gui/dialogs.cpp
@@ -154,11 +154,11 @@ bool AcceptDialog::get_close_on_escape() const {
}
void AcceptDialog::set_autowrap(bool p_autowrap) {
- label->set_autowrap_mode(p_autowrap ? Label::AUTOWRAP_WORD : Label::AUTOWRAP_OFF);
+ label->set_autowrap_mode(p_autowrap ? TextServer::AUTOWRAP_WORD : TextServer::AUTOWRAP_OFF);
}
bool AcceptDialog::has_autowrap() {
- return label->get_autowrap_mode() != Label::AUTOWRAP_OFF;
+ return label->get_autowrap_mode() != TextServer::AUTOWRAP_OFF;
}
void AcceptDialog::register_text_enter(Control *p_line_edit) {
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 0c95dabfb5..aeb5338022 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -1550,7 +1550,7 @@ bool ItemList::has_auto_height() const {
return auto_height;
}
-void ItemList::set_text_overrun_behavior(TextParagraph::OverrunBehavior p_behavior) {
+void ItemList::set_text_overrun_behavior(TextServer::OverrunBehavior p_behavior) {
if (text_overrun_behavior != p_behavior) {
text_overrun_behavior = p_behavior;
for (int i = 0; i < items.size(); i++) {
@@ -1561,7 +1561,7 @@ void ItemList::set_text_overrun_behavior(TextParagraph::OverrunBehavior p_behavi
}
}
-TextParagraph::OverrunBehavior ItemList::get_text_overrun_behavior() const {
+TextServer::OverrunBehavior ItemList::get_text_overrun_behavior() const {
return text_overrun_behavior;
}
diff --git a/scene/gui/item_list.h b/scene/gui/item_list.h
index ffbe7d055a..a15b090149 100644
--- a/scene/gui/item_list.h
+++ b/scene/gui/item_list.h
@@ -99,7 +99,7 @@ private:
SelectMode select_mode = SELECT_SINGLE;
IconMode icon_mode = ICON_MODE_LEFT;
VScrollBar *scroll_bar = nullptr;
- TextParagraph::OverrunBehavior text_overrun_behavior = TextParagraph::OVERRUN_TRIM_ELLIPSIS;
+ TextServer::OverrunBehavior text_overrun_behavior = TextServer::OVERRUN_TRIM_ELLIPSIS;
uint64_t search_time_msec = 0;
String search_string;
@@ -188,8 +188,8 @@ public:
void set_item_custom_fg_color(int p_idx, const Color &p_custom_fg_color);
Color get_item_custom_fg_color(int p_idx) const;
- void set_text_overrun_behavior(TextParagraph::OverrunBehavior p_behavior);
- TextParagraph::OverrunBehavior get_text_overrun_behavior() const;
+ void set_text_overrun_behavior(TextServer::OverrunBehavior p_behavior);
+ TextServer::OverrunBehavior get_text_overrun_behavior() const;
void select(int p_idx, bool p_single = true);
void deselect(int p_idx);
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index eda3d40f63..82ab7c2e18 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -36,19 +36,19 @@
#include "servers/text_server.h"
-void Label::set_autowrap_mode(Label::AutowrapMode p_mode) {
+void Label::set_autowrap_mode(TextServer::AutowrapMode p_mode) {
if (autowrap_mode != p_mode) {
autowrap_mode = p_mode;
lines_dirty = true;
}
update();
- if (clip || overrun_behavior != OVERRUN_NO_TRIMMING) {
+ if (clip || overrun_behavior != TextServer::OVERRUN_NO_TRIMMING) {
update_minimum_size();
}
}
-Label::AutowrapMode Label::get_autowrap_mode() const {
+TextServer::AutowrapMode Label::get_autowrap_mode() const {
return autowrap_mode;
}
@@ -96,7 +96,7 @@ void Label::_shape() {
int font_size = get_theme_font_size(SNAME("font_size"));
ERR_FAIL_COND(font.is_null());
String text = (uppercase) ? TS->string_to_upper(xl_text, lang) : xl_text;
- if (visible_chars >= 0 && visible_chars_behavior == VC_CHARS_BEFORE_SHAPING) {
+ if (visible_chars >= 0 && visible_chars_behavior == TextServer::VC_CHARS_BEFORE_SHAPING) {
text = text.substr(0, visible_chars);
}
if (dirty) {
@@ -121,16 +121,16 @@ void Label::_shape() {
uint16_t autowrap_flags = TextServer::BREAK_MANDATORY;
switch (autowrap_mode) {
- case AUTOWRAP_WORD_SMART:
+ case TextServer::AUTOWRAP_WORD_SMART:
autowrap_flags = TextServer::BREAK_WORD_BOUND_ADAPTIVE | TextServer::BREAK_MANDATORY;
break;
- case AUTOWRAP_WORD:
+ case TextServer::AUTOWRAP_WORD:
autowrap_flags = TextServer::BREAK_WORD_BOUND | TextServer::BREAK_MANDATORY;
break;
- case AUTOWRAP_ARBITRARY:
+ case TextServer::AUTOWRAP_ARBITRARY:
autowrap_flags = TextServer::BREAK_GRAPHEME_BOUND | TextServer::BREAK_MANDATORY;
break;
- case AUTOWRAP_OFF:
+ case TextServer::AUTOWRAP_OFF:
break;
}
PackedInt32Array line_breaks = TS->shaped_text_get_line_breaks(text_rid, width, 0, autowrap_flags);
@@ -146,7 +146,7 @@ void Label::_shape() {
return;
}
- if (autowrap_mode == AUTOWRAP_OFF) {
+ if (autowrap_mode == TextServer::AUTOWRAP_OFF) {
minsize.width = 0.0f;
for (int i = 0; i < lines_rid.size(); i++) {
if (minsize.width < TS->shaped_text_get_size(lines_rid[i]).x) {
@@ -156,31 +156,31 @@ void Label::_shape() {
}
if (lines_dirty) {
- uint16_t overrun_flags = TextServer::OVERRUN_NO_TRIMMING;
+ uint16_t overrun_flags = TextServer::OVERRUN_NO_TRIM;
switch (overrun_behavior) {
- case OVERRUN_TRIM_WORD_ELLIPSIS:
+ case TextServer::OVERRUN_TRIM_WORD_ELLIPSIS:
overrun_flags |= TextServer::OVERRUN_TRIM;
overrun_flags |= TextServer::OVERRUN_TRIM_WORD_ONLY;
overrun_flags |= TextServer::OVERRUN_ADD_ELLIPSIS;
break;
- case OVERRUN_TRIM_ELLIPSIS:
+ case TextServer::OVERRUN_TRIM_ELLIPSIS:
overrun_flags |= TextServer::OVERRUN_TRIM;
overrun_flags |= TextServer::OVERRUN_ADD_ELLIPSIS;
break;
- case OVERRUN_TRIM_WORD:
+ case TextServer::OVERRUN_TRIM_WORD:
overrun_flags |= TextServer::OVERRUN_TRIM;
overrun_flags |= TextServer::OVERRUN_TRIM_WORD_ONLY;
break;
- case OVERRUN_TRIM_CHAR:
+ case TextServer::OVERRUN_TRIM_CHAR:
overrun_flags |= TextServer::OVERRUN_TRIM;
break;
- case OVERRUN_NO_TRIMMING:
+ case TextServer::OVERRUN_NO_TRIMMING:
break;
}
// Fill after min_size calculation.
- if (autowrap_mode != AUTOWRAP_OFF) {
+ if (autowrap_mode != TextServer::AUTOWRAP_OFF) {
int visible_lines = get_visible_line_count();
bool lines_hidden = visible_lines > 0 && visible_lines < lines_rid.size();
if (lines_hidden) {
@@ -215,7 +215,7 @@ void Label::_shape() {
_update_visible();
- if (autowrap_mode == AUTOWRAP_OFF || !clip || overrun_behavior == OVERRUN_NO_TRIMMING) {
+ if (autowrap_mode == TextServer::AUTOWRAP_OFF || !clip || overrun_behavior == TextServer::OVERRUN_NO_TRIMMING) {
update_minimum_size();
}
}
@@ -326,9 +326,9 @@ void Label::_notification(int p_what) {
}
int last_line = MIN(lines_rid.size(), lines_visible + lines_skipped);
- bool trim_chars = (visible_chars >= 0) && (visible_chars_behavior == VC_CHARS_AFTER_SHAPING);
- bool trim_glyphs_ltr = (visible_chars >= 0) && ((visible_chars_behavior == VC_GLYPHS_LTR) || ((visible_chars_behavior == VC_GLYPHS_AUTO) && !rtl_layout));
- bool trim_glyphs_rtl = (visible_chars >= 0) && ((visible_chars_behavior == VC_GLYPHS_RTL) || ((visible_chars_behavior == VC_GLYPHS_AUTO) && rtl_layout));
+ bool trim_chars = (visible_chars >= 0) && (visible_chars_behavior == TextServer::VC_CHARS_AFTER_SHAPING);
+ bool trim_glyphs_ltr = (visible_chars >= 0) && ((visible_chars_behavior == TextServer::VC_GLYPHS_LTR) || ((visible_chars_behavior == TextServer::VC_GLYPHS_AUTO) && !rtl_layout));
+ bool trim_glyphs_rtl = (visible_chars >= 0) && ((visible_chars_behavior == TextServer::VC_GLYPHS_RTL) || ((visible_chars_behavior == TextServer::VC_GLYPHS_AUTO) && rtl_layout));
// Get real total height.
int total_glyphs = 0;
@@ -377,7 +377,7 @@ void Label::_notification(int p_what) {
ofs.y += TS->shaped_text_get_ascent(lines_rid[i]) + font->get_spacing(TextServer::SPACING_TOP);
switch (horizontal_alignment) {
case HORIZONTAL_ALIGNMENT_FILL:
- if (rtl && autowrap_mode != AUTOWRAP_OFF) {
+ if (rtl && autowrap_mode != TextServer::AUTOWRAP_OFF) {
ofs.x = int(size.width - style->get_margin(SIDE_RIGHT) - line_size.width);
} else {
ofs.x = style->get_offset().x;
@@ -554,10 +554,10 @@ Size2 Label::get_minimum_size() const {
min_size.height = MAX(min_size.height, font->get_height(get_theme_font_size(SNAME("font_size"))) + font->get_spacing(TextServer::SPACING_TOP) + font->get_spacing(TextServer::SPACING_BOTTOM));
Size2 min_style = get_theme_stylebox(SNAME("normal"))->get_minimum_size();
- if (autowrap_mode != AUTOWRAP_OFF) {
- return Size2(1, (clip || overrun_behavior != OVERRUN_NO_TRIMMING) ? 1 : min_size.height) + min_style;
+ if (autowrap_mode != TextServer::AUTOWRAP_OFF) {
+ return Size2(1, (clip || overrun_behavior != TextServer::OVERRUN_NO_TRIMMING) ? 1 : min_size.height) + min_style;
} else {
- if (clip || overrun_behavior != OVERRUN_NO_TRIMMING) {
+ if (clip || overrun_behavior != TextServer::OVERRUN_NO_TRIMMING) {
min_size.width = 1;
}
return min_size + min_style;
@@ -719,18 +719,18 @@ bool Label::is_clipping_text() const {
return clip;
}
-void Label::set_text_overrun_behavior(Label::OverrunBehavior p_behavior) {
+void Label::set_text_overrun_behavior(TextServer::OverrunBehavior p_behavior) {
if (overrun_behavior != p_behavior) {
overrun_behavior = p_behavior;
lines_dirty = true;
}
update();
- if (clip || overrun_behavior != OVERRUN_NO_TRIMMING) {
+ if (clip || overrun_behavior != TextServer::OVERRUN_NO_TRIMMING) {
update_minimum_size();
}
}
-Label::OverrunBehavior Label::get_text_overrun_behavior() const {
+TextServer::OverrunBehavior Label::get_text_overrun_behavior() const {
return overrun_behavior;
}
@@ -746,7 +746,7 @@ void Label::set_visible_characters(int p_amount) {
} else {
percent_visible = 1.0;
}
- if (visible_chars_behavior == VC_CHARS_BEFORE_SHAPING) {
+ if (visible_chars_behavior == TextServer::VC_CHARS_BEFORE_SHAPING) {
dirty = true;
}
update();
@@ -766,7 +766,7 @@ void Label::set_percent_visible(float p_percent) {
visible_chars = get_total_character_count() * p_percent;
percent_visible = p_percent;
}
- if (visible_chars_behavior == VC_CHARS_BEFORE_SHAPING) {
+ if (visible_chars_behavior == TextServer::VC_CHARS_BEFORE_SHAPING) {
dirty = true;
}
update();
@@ -777,11 +777,11 @@ float Label::get_percent_visible() const {
return percent_visible;
}
-Label::VisibleCharactersBehavior Label::get_visible_characters_behavior() const {
+TextServer::VisibleCharactersBehavior Label::get_visible_characters_behavior() const {
return visible_chars_behavior;
}
-void Label::set_visible_characters_behavior(Label::VisibleCharactersBehavior p_behavior) {
+void Label::set_visible_characters_behavior(TextServer::VisibleCharactersBehavior p_behavior) {
if (visible_chars_behavior != p_behavior) {
visible_chars_behavior = p_behavior;
dirty = true;
@@ -909,23 +909,6 @@ void Label::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_structured_text_bidi_override_options", "args"), &Label::set_structured_text_bidi_override_options);
ClassDB::bind_method(D_METHOD("get_structured_text_bidi_override_options"), &Label::get_structured_text_bidi_override_options);
- BIND_ENUM_CONSTANT(AUTOWRAP_OFF);
- BIND_ENUM_CONSTANT(AUTOWRAP_ARBITRARY);
- BIND_ENUM_CONSTANT(AUTOWRAP_WORD);
- BIND_ENUM_CONSTANT(AUTOWRAP_WORD_SMART);
-
- BIND_ENUM_CONSTANT(OVERRUN_NO_TRIMMING);
- BIND_ENUM_CONSTANT(OVERRUN_TRIM_CHAR);
- BIND_ENUM_CONSTANT(OVERRUN_TRIM_WORD);
- BIND_ENUM_CONSTANT(OVERRUN_TRIM_ELLIPSIS);
- BIND_ENUM_CONSTANT(OVERRUN_TRIM_WORD_ELLIPSIS);
-
- BIND_ENUM_CONSTANT(VC_CHARS_BEFORE_SHAPING);
- BIND_ENUM_CONSTANT(VC_CHARS_AFTER_SHAPING);
- BIND_ENUM_CONSTANT(VC_GLYPHS_AUTO);
- BIND_ENUM_CONSTANT(VC_GLYPHS_LTR);
- BIND_ENUM_CONSTANT(VC_GLYPHS_RTL);
-
ADD_PROPERTY(PropertyInfo(Variant::STRING, "text", PROPERTY_HINT_MULTILINE_TEXT, "", PROPERTY_USAGE_DEFAULT_INTL), "set_text", "get_text");
ADD_PROPERTY(PropertyInfo(Variant::INT, "horizontal_alignment", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), "set_horizontal_alignment", "get_horizontal_alignment");
ADD_PROPERTY(PropertyInfo(Variant::INT, "vertical_alignment", PROPERTY_HINT_ENUM, "Top,Center,Bottom,Fill"), "set_vertical_alignment", "get_vertical_alignment");
diff --git a/scene/gui/label.h b/scene/gui/label.h
index f7b725928f..fac3d75a1b 100644
--- a/scene/gui/label.h
+++ b/scene/gui/label.h
@@ -36,38 +36,14 @@
class Label : public Control {
GDCLASS(Label, Control);
-public:
- enum AutowrapMode {
- AUTOWRAP_OFF,
- AUTOWRAP_ARBITRARY,
- AUTOWRAP_WORD,
- AUTOWRAP_WORD_SMART
- };
-
- enum OverrunBehavior {
- OVERRUN_NO_TRIMMING,
- OVERRUN_TRIM_CHAR,
- OVERRUN_TRIM_WORD,
- OVERRUN_TRIM_ELLIPSIS,
- OVERRUN_TRIM_WORD_ELLIPSIS,
- };
-
- enum VisibleCharactersBehavior {
- VC_CHARS_BEFORE_SHAPING,
- VC_CHARS_AFTER_SHAPING,
- VC_GLYPHS_AUTO,
- VC_GLYPHS_LTR,
- VC_GLYPHS_RTL,
- };
-
private:
HorizontalAlignment horizontal_alignment = HORIZONTAL_ALIGNMENT_LEFT;
VerticalAlignment vertical_alignment = VERTICAL_ALIGNMENT_TOP;
String text;
String xl_text;
- AutowrapMode autowrap_mode = AUTOWRAP_OFF;
+ TextServer::AutowrapMode autowrap_mode = TextServer::AUTOWRAP_OFF;
bool clip = false;
- OverrunBehavior overrun_behavior = OVERRUN_NO_TRIMMING;
+ TextServer::OverrunBehavior overrun_behavior = TextServer::OVERRUN_NO_TRIMMING;
Size2 minsize;
bool uppercase = false;
@@ -85,7 +61,7 @@ private:
float percent_visible = 1.0;
- VisibleCharactersBehavior visible_chars_behavior = VC_CHARS_BEFORE_SHAPING;
+ TextServer::VisibleCharactersBehavior visible_chars_behavior = TextServer::VC_CHARS_BEFORE_SHAPING;
int visible_chars = -1;
int lines_skipped = 0;
int max_lines_visible = -1;
@@ -130,14 +106,14 @@ public:
void set_structured_text_bidi_override_options(Array p_args);
Array get_structured_text_bidi_override_options() const;
- void set_autowrap_mode(AutowrapMode p_mode);
- AutowrapMode get_autowrap_mode() const;
+ void set_autowrap_mode(TextServer::AutowrapMode p_mode);
+ TextServer::AutowrapMode get_autowrap_mode() const;
void set_uppercase(bool p_uppercase);
bool is_uppercase() const;
- VisibleCharactersBehavior get_visible_characters_behavior() const;
- void set_visible_characters_behavior(VisibleCharactersBehavior p_behavior);
+ TextServer::VisibleCharactersBehavior get_visible_characters_behavior() const;
+ void set_visible_characters_behavior(TextServer::VisibleCharactersBehavior p_behavior);
void set_visible_characters(int p_amount);
int get_visible_characters() const;
@@ -146,8 +122,8 @@ public:
void set_clip_text(bool p_clip);
bool is_clipping_text() const;
- void set_text_overrun_behavior(OverrunBehavior p_behavior);
- OverrunBehavior get_text_overrun_behavior() const;
+ void set_text_overrun_behavior(TextServer::OverrunBehavior p_behavior);
+ TextServer::OverrunBehavior get_text_overrun_behavior() const;
void set_percent_visible(float p_percent);
float get_percent_visible() const;
@@ -166,8 +142,4 @@ public:
~Label();
};
-VARIANT_ENUM_CAST(Label::AutowrapMode);
-VARIANT_ENUM_CAST(Label::OverrunBehavior);
-VARIANT_ENUM_CAST(Label::VisibleCharactersBehavior);
-
#endif
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 4a0edd85f5..0516c8e722 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -426,16 +426,16 @@ float RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font>
uint16_t autowrap_flags = TextServer::BREAK_MANDATORY;
switch (autowrap_mode) {
- case AUTOWRAP_WORD_SMART:
+ case TextServer::AUTOWRAP_WORD_SMART:
autowrap_flags = TextServer::BREAK_WORD_BOUND_ADAPTIVE | TextServer::BREAK_MANDATORY;
break;
- case AUTOWRAP_WORD:
+ case TextServer::AUTOWRAP_WORD:
autowrap_flags = TextServer::BREAK_WORD_BOUND | TextServer::BREAK_MANDATORY;
break;
- case AUTOWRAP_ARBITRARY:
+ case TextServer::AUTOWRAP_ARBITRARY:
autowrap_flags = TextServer::BREAK_GRAPHEME_BOUND | TextServer::BREAK_MANDATORY;
break;
- case AUTOWRAP_OFF:
+ case TextServer::AUTOWRAP_OFF:
break;
}
@@ -462,7 +462,7 @@ float RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font>
Item *it_to = (p_line + 1 < (int)p_frame->lines.size()) ? p_frame->lines[p_line + 1].from : nullptr;
int remaining_characters = visible_characters - l.char_offset;
for (Item *it = l.from; it && it != it_to; it = _get_next_item(it)) {
- if (visible_chars_behavior == VC_CHARS_BEFORE_SHAPING && visible_characters >= 0 && remaining_characters <= 0) {
+ if (visible_chars_behavior == TextServer::VC_CHARS_BEFORE_SHAPING && visible_characters >= 0 && remaining_characters <= 0) {
break;
}
switch (it->type) {
@@ -501,7 +501,7 @@ float RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font>
Dictionary font_ftr = _find_font_features(it);
String lang = _find_language(it);
String tx = t->text;
- if (visible_chars_behavior == VC_CHARS_BEFORE_SHAPING && visible_characters >= 0 && remaining_characters >= 0) {
+ if (visible_chars_behavior == TextServer::VC_CHARS_BEFORE_SHAPING && visible_characters >= 0 && remaining_characters >= 0) {
tx = tx.substr(0, remaining_characters);
}
remaining_characters -= tx.length();
@@ -707,9 +707,9 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o
bool rtl = (l.text_buf->get_direction() == TextServer::DIRECTION_RTL);
bool lrtl = is_layout_rtl();
- bool trim_chars = (visible_characters >= 0) && (visible_chars_behavior == VC_CHARS_AFTER_SHAPING);
- bool trim_glyphs_ltr = (visible_characters >= 0) && ((visible_chars_behavior == VC_GLYPHS_LTR) || ((visible_chars_behavior == VC_GLYPHS_AUTO) && !lrtl));
- bool trim_glyphs_rtl = (visible_characters >= 0) && ((visible_chars_behavior == VC_GLYPHS_RTL) || ((visible_chars_behavior == VC_GLYPHS_AUTO) && lrtl));
+ bool trim_chars = (visible_characters >= 0) && (visible_chars_behavior == TextServer::VC_CHARS_AFTER_SHAPING);
+ bool trim_glyphs_ltr = (visible_characters >= 0) && ((visible_chars_behavior == TextServer::VC_GLYPHS_LTR) || ((visible_chars_behavior == TextServer::VC_GLYPHS_AUTO) && !lrtl));
+ bool trim_glyphs_rtl = (visible_characters >= 0) && ((visible_chars_behavior == TextServer::VC_GLYPHS_RTL) || ((visible_chars_behavior == TextServer::VC_GLYPHS_AUTO) && lrtl));
int total_glyphs = (trim_glyphs_ltr || trim_glyphs_rtl) ? get_total_glyph_count() : 0;
int visible_glyphs = total_glyphs * percent_visible;
@@ -4752,7 +4752,7 @@ String RichTextLabel::get_language() const {
return language;
}
-void RichTextLabel::set_autowrap_mode(RichTextLabel::AutowrapMode p_mode) {
+void RichTextLabel::set_autowrap_mode(TextServer::AutowrapMode p_mode) {
if (autowrap_mode != p_mode) {
_stop_thread();
@@ -4763,7 +4763,7 @@ void RichTextLabel::set_autowrap_mode(RichTextLabel::AutowrapMode p_mode) {
}
}
-RichTextLabel::AutowrapMode RichTextLabel::get_autowrap_mode() const {
+TextServer::AutowrapMode RichTextLabel::get_autowrap_mode() const {
return autowrap_mode;
}
@@ -4778,7 +4778,7 @@ void RichTextLabel::set_percent_visible(float p_percent) {
visible_characters = get_total_character_count() * p_percent;
percent_visible = p_percent;
}
- if (visible_chars_behavior == VC_CHARS_BEFORE_SHAPING) {
+ if (visible_chars_behavior == TextServer::VC_CHARS_BEFORE_SHAPING) {
main->first_invalid_line.store(0); //invalidate ALL
_validate_line_caches();
}
@@ -5032,11 +5032,6 @@ void RichTextLabel::_bind_methods() {
ADD_SIGNAL(MethodInfo("finished"));
- BIND_ENUM_CONSTANT(AUTOWRAP_OFF);
- BIND_ENUM_CONSTANT(AUTOWRAP_ARBITRARY);
- BIND_ENUM_CONSTANT(AUTOWRAP_WORD);
- BIND_ENUM_CONSTANT(AUTOWRAP_WORD_SMART);
-
BIND_ENUM_CONSTANT(LIST_NUMBERS);
BIND_ENUM_CONSTANT(LIST_LETTERS);
BIND_ENUM_CONSTANT(LIST_ROMAN);
@@ -5069,19 +5064,13 @@ void RichTextLabel::_bind_methods() {
BIND_ENUM_CONSTANT(ITEM_HINT);
BIND_ENUM_CONSTANT(ITEM_DROPCAP);
BIND_ENUM_CONSTANT(ITEM_CUSTOMFX);
-
- BIND_ENUM_CONSTANT(VC_CHARS_BEFORE_SHAPING);
- BIND_ENUM_CONSTANT(VC_CHARS_AFTER_SHAPING);
- BIND_ENUM_CONSTANT(VC_GLYPHS_AUTO);
- BIND_ENUM_CONSTANT(VC_GLYPHS_LTR);
- BIND_ENUM_CONSTANT(VC_GLYPHS_RTL);
}
-RichTextLabel::VisibleCharactersBehavior RichTextLabel::get_visible_characters_behavior() const {
+TextServer::VisibleCharactersBehavior RichTextLabel::get_visible_characters_behavior() const {
return visible_chars_behavior;
}
-void RichTextLabel::set_visible_characters_behavior(RichTextLabel::VisibleCharactersBehavior p_behavior) {
+void RichTextLabel::set_visible_characters_behavior(TextServer::VisibleCharactersBehavior p_behavior) {
if (visible_chars_behavior != p_behavior) {
_stop_thread();
@@ -5105,7 +5094,7 @@ void RichTextLabel::set_visible_characters(int p_visible) {
percent_visible = (float)p_visible / (float)total_char_count;
}
}
- if (visible_chars_behavior == VC_CHARS_BEFORE_SHAPING) {
+ if (visible_chars_behavior == TextServer::VC_CHARS_BEFORE_SHAPING) {
main->first_invalid_line.store(0); //invalidate ALL
_validate_line_caches();
}
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index 93e57058b0..c697320976 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -40,13 +40,6 @@ class RichTextLabel : public Control {
GDCLASS(RichTextLabel, Control);
public:
- enum AutowrapMode {
- AUTOWRAP_OFF,
- AUTOWRAP_ARBITRARY,
- AUTOWRAP_WORD,
- AUTOWRAP_WORD_SMART
- };
-
enum ListType {
LIST_NUMBERS,
LIST_LETTERS,
@@ -84,14 +77,6 @@ public:
ITEM_CUSTOMFX
};
- enum VisibleCharactersBehavior {
- VC_CHARS_BEFORE_SHAPING,
- VC_CHARS_AFTER_SHAPING,
- VC_GLYPHS_AUTO,
- VC_GLYPHS_LTR,
- VC_GLYPHS_RTL,
- };
-
enum MenuItems {
MENU_COPY,
MENU_SELECT_ALL,
@@ -384,7 +369,7 @@ private:
VScrollBar *vscroll = nullptr;
- AutowrapMode autowrap_mode = AUTOWRAP_WORD_SMART;
+ TextServer::AutowrapMode autowrap_mode = TextServer::AUTOWRAP_WORD_SMART;
bool scroll_visible = false;
bool scroll_follow = false;
@@ -460,7 +445,7 @@ private:
int visible_characters = -1;
float percent_visible = 1.0;
- VisibleCharactersBehavior visible_chars_behavior = VC_CHARS_BEFORE_SHAPING;
+ TextServer::VisibleCharactersBehavior visible_chars_behavior = TextServer::VC_CHARS_BEFORE_SHAPING;
bool _is_click_inside_selection() const;
void _find_click(ItemFrame *p_frame, const Point2i &p_click, ItemFrame **r_click_frame = nullptr, int *r_click_line = nullptr, Item **r_click_item = nullptr, int *r_click_char = nullptr, bool *r_outside = nullptr);
@@ -664,8 +649,8 @@ public:
void set_language(const String &p_language);
String get_language() const;
- void set_autowrap_mode(AutowrapMode p_mode);
- AutowrapMode get_autowrap_mode() const;
+ void set_autowrap_mode(TextServer::AutowrapMode p_mode);
+ TextServer::AutowrapMode get_autowrap_mode() const;
void set_structured_text_bidi_override(TextServer::StructuredTextParser p_parser);
TextServer::StructuredTextParser get_structured_text_bidi_override() const;
@@ -683,8 +668,8 @@ public:
void set_percent_visible(float p_percent);
float get_percent_visible() const;
- VisibleCharactersBehavior get_visible_characters_behavior() const;
- void set_visible_characters_behavior(VisibleCharactersBehavior p_behavior);
+ TextServer::VisibleCharactersBehavior get_visible_characters_behavior() const;
+ void set_visible_characters_behavior(TextServer::VisibleCharactersBehavior p_behavior);
void set_effects(Array p_effects);
Array get_effects();
@@ -698,9 +683,7 @@ public:
~RichTextLabel();
};
-VARIANT_ENUM_CAST(RichTextLabel::AutowrapMode);
VARIANT_ENUM_CAST(RichTextLabel::ListType);
VARIANT_ENUM_CAST(RichTextLabel::ItemType);
-VARIANT_ENUM_CAST(RichTextLabel::VisibleCharactersBehavior);
#endif // RICH_TEXT_LABEL_H
diff --git a/scene/resources/text_line.cpp b/scene/resources/text_line.cpp
index f9390ca528..d6e7ca3478 100644
--- a/scene/resources/text_line.cpp
+++ b/scene/resources/text_line.cpp
@@ -98,12 +98,6 @@ void TextLine::_bind_methods() {
ClassDB::bind_method(D_METHOD("draw_outline", "canvas", "pos", "outline_size", "color"), &TextLine::draw_outline, DEFVAL(1), DEFVAL(Color(1, 1, 1)));
ClassDB::bind_method(D_METHOD("hit_test", "coords"), &TextLine::hit_test);
-
- BIND_ENUM_CONSTANT(OVERRUN_NO_TRIMMING);
- BIND_ENUM_CONSTANT(OVERRUN_TRIM_CHAR);
- BIND_ENUM_CONSTANT(OVERRUN_TRIM_WORD);
- BIND_ENUM_CONSTANT(OVERRUN_TRIM_ELLIPSIS);
- BIND_ENUM_CONSTANT(OVERRUN_TRIM_WORD_ELLIPSIS);
}
void TextLine::_shape() {
@@ -112,26 +106,26 @@ void TextLine::_shape() {
TS->shaped_text_tab_align(rid, tab_stops);
}
- uint16_t overrun_flags = TextServer::OVERRUN_NO_TRIMMING;
- if (overrun_behavior != OVERRUN_NO_TRIMMING) {
+ uint16_t overrun_flags = TextServer::OVERRUN_NO_TRIM;
+ if (overrun_behavior != TextServer::OVERRUN_NO_TRIMMING) {
switch (overrun_behavior) {
- case OVERRUN_TRIM_WORD_ELLIPSIS:
+ case TextServer::OVERRUN_TRIM_WORD_ELLIPSIS:
overrun_flags |= TextServer::OVERRUN_TRIM;
overrun_flags |= TextServer::OVERRUN_TRIM_WORD_ONLY;
overrun_flags |= TextServer::OVERRUN_ADD_ELLIPSIS;
break;
- case OVERRUN_TRIM_ELLIPSIS:
+ case TextServer::OVERRUN_TRIM_ELLIPSIS:
overrun_flags |= TextServer::OVERRUN_TRIM;
overrun_flags |= TextServer::OVERRUN_ADD_ELLIPSIS;
break;
- case OVERRUN_TRIM_WORD:
+ case TextServer::OVERRUN_TRIM_WORD:
overrun_flags |= TextServer::OVERRUN_TRIM;
overrun_flags |= TextServer::OVERRUN_TRIM_WORD_ONLY;
break;
- case OVERRUN_TRIM_CHAR:
+ case TextServer::OVERRUN_TRIM_CHAR:
overrun_flags |= TextServer::OVERRUN_TRIM;
break;
- case OVERRUN_NO_TRIMMING:
+ case TextServer::OVERRUN_NO_TRIMMING:
break;
}
@@ -259,20 +253,20 @@ uint16_t TextLine::get_flags() const {
return flags;
}
-void TextLine::set_text_overrun_behavior(TextLine::OverrunBehavior p_behavior) {
+void TextLine::set_text_overrun_behavior(TextServer::OverrunBehavior p_behavior) {
if (overrun_behavior != p_behavior) {
overrun_behavior = p_behavior;
dirty = true;
}
}
-TextLine::OverrunBehavior TextLine::get_text_overrun_behavior() const {
+TextServer::OverrunBehavior TextLine::get_text_overrun_behavior() const {
return overrun_behavior;
}
void TextLine::set_width(float p_width) {
width = p_width;
- if (alignment == HORIZONTAL_ALIGNMENT_FILL || overrun_behavior != OVERRUN_NO_TRIMMING) {
+ if (alignment == HORIZONTAL_ALIGNMENT_FILL || overrun_behavior != TextServer::OVERRUN_NO_TRIMMING) {
dirty = true;
}
}
diff --git a/scene/resources/text_line.h b/scene/resources/text_line.h
index c5762db0f2..784ee8ef26 100644
--- a/scene/resources/text_line.h
+++ b/scene/resources/text_line.h
@@ -39,15 +39,6 @@
class TextLine : public RefCounted {
GDCLASS(TextLine, RefCounted);
-public:
- enum OverrunBehavior {
- OVERRUN_NO_TRIMMING,
- OVERRUN_TRIM_CHAR,
- OVERRUN_TRIM_WORD,
- OVERRUN_TRIM_ELLIPSIS,
- OVERRUN_TRIM_WORD_ELLIPSIS,
- };
-
private:
RID rid;
int spacing_top = 0;
@@ -58,7 +49,7 @@ private:
float width = -1.0;
uint16_t flags = TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA;
HorizontalAlignment alignment = HORIZONTAL_ALIGNMENT_LEFT;
- OverrunBehavior overrun_behavior = OVERRUN_TRIM_ELLIPSIS;
+ TextServer::OverrunBehavior overrun_behavior = TextServer::OVERRUN_TRIM_ELLIPSIS;
Vector<float> tab_stops;
@@ -98,8 +89,8 @@ public:
void set_flags(uint16_t p_flags);
uint16_t get_flags() const;
- void set_text_overrun_behavior(OverrunBehavior p_behavior);
- OverrunBehavior get_text_overrun_behavior() const;
+ void set_text_overrun_behavior(TextServer::OverrunBehavior p_behavior);
+ TextServer::OverrunBehavior get_text_overrun_behavior() const;
void set_width(float p_width);
float get_width() const;
@@ -125,6 +116,4 @@ public:
~TextLine();
};
-VARIANT_ENUM_CAST(TextLine::OverrunBehavior);
-
#endif // TEXT_LINE_H
diff --git a/scene/resources/text_paragraph.cpp b/scene/resources/text_paragraph.cpp
index 477b41efaa..874992ea3d 100644
--- a/scene/resources/text_paragraph.cpp
+++ b/scene/resources/text_paragraph.cpp
@@ -129,12 +129,6 @@ void TextParagraph::_bind_methods() {
ClassDB::bind_method(D_METHOD("draw_dropcap_outline", "canvas", "pos", "outline_size", "color"), &TextParagraph::draw_dropcap_outline, DEFVAL(1), DEFVAL(Color(1, 1, 1)));
ClassDB::bind_method(D_METHOD("hit_test", "coords"), &TextParagraph::hit_test);
-
- BIND_ENUM_CONSTANT(OVERRUN_NO_TRIMMING);
- BIND_ENUM_CONSTANT(OVERRUN_TRIM_CHAR);
- BIND_ENUM_CONSTANT(OVERRUN_TRIM_WORD);
- BIND_ENUM_CONSTANT(OVERRUN_TRIM_ELLIPSIS);
- BIND_ENUM_CONSTANT(OVERRUN_TRIM_WORD_ELLIPSIS);
}
void TextParagraph::_shape_lines() {
@@ -190,26 +184,26 @@ void TextParagraph::_shape_lines() {
lines_rid.push_back(line);
}
- uint16_t overrun_flags = TextServer::OVERRUN_NO_TRIMMING;
- if (overrun_behavior != OVERRUN_NO_TRIMMING) {
+ uint16_t overrun_flags = TextServer::OVERRUN_NO_TRIM;
+ if (overrun_behavior != TextServer::OVERRUN_NO_TRIMMING) {
switch (overrun_behavior) {
- case OVERRUN_TRIM_WORD_ELLIPSIS:
+ case TextServer::OVERRUN_TRIM_WORD_ELLIPSIS:
overrun_flags |= TextServer::OVERRUN_TRIM;
overrun_flags |= TextServer::OVERRUN_TRIM_WORD_ONLY;
overrun_flags |= TextServer::OVERRUN_ADD_ELLIPSIS;
break;
- case OVERRUN_TRIM_ELLIPSIS:
+ case TextServer::OVERRUN_TRIM_ELLIPSIS:
overrun_flags |= TextServer::OVERRUN_TRIM;
overrun_flags |= TextServer::OVERRUN_ADD_ELLIPSIS;
break;
- case OVERRUN_TRIM_WORD:
+ case TextServer::OVERRUN_TRIM_WORD:
overrun_flags |= TextServer::OVERRUN_TRIM;
overrun_flags |= TextServer::OVERRUN_TRIM_WORD_ONLY;
break;
- case OVERRUN_TRIM_CHAR:
+ case TextServer::OVERRUN_TRIM_CHAR:
overrun_flags |= TextServer::OVERRUN_TRIM;
break;
- case OVERRUN_NO_TRIMMING:
+ case TextServer::OVERRUN_NO_TRIMMING:
break;
}
}
@@ -451,7 +445,7 @@ uint16_t TextParagraph::get_flags() const {
return flags;
}
-void TextParagraph::set_text_overrun_behavior(TextParagraph::OverrunBehavior p_behavior) {
+void TextParagraph::set_text_overrun_behavior(TextServer::OverrunBehavior p_behavior) {
_THREAD_SAFE_METHOD_
if (overrun_behavior != p_behavior) {
@@ -460,7 +454,7 @@ void TextParagraph::set_text_overrun_behavior(TextParagraph::OverrunBehavior p_b
}
}
-TextParagraph::OverrunBehavior TextParagraph::get_text_overrun_behavior() const {
+TextServer::OverrunBehavior TextParagraph::get_text_overrun_behavior() const {
return overrun_behavior;
}
diff --git a/scene/resources/text_paragraph.h b/scene/resources/text_paragraph.h
index 4f1aad16b5..bdcc2b5701 100644
--- a/scene/resources/text_paragraph.h
+++ b/scene/resources/text_paragraph.h
@@ -41,15 +41,6 @@ class TextParagraph : public RefCounted {
GDCLASS(TextParagraph, RefCounted);
_THREAD_SAFE_CLASS_
-public:
- enum OverrunBehavior {
- OVERRUN_NO_TRIMMING,
- OVERRUN_TRIM_CHAR,
- OVERRUN_TRIM_WORD,
- OVERRUN_TRIM_ELLIPSIS,
- OVERRUN_TRIM_WORD_ELLIPSIS,
- };
-
private:
RID dropcap_rid;
int dropcap_lines = 0;
@@ -66,7 +57,7 @@ private:
int max_lines_visible = -1;
uint16_t flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA;
- OverrunBehavior overrun_behavior = OVERRUN_NO_TRIMMING;
+ TextServer::OverrunBehavior overrun_behavior = TextServer::OVERRUN_NO_TRIMMING;
HorizontalAlignment alignment = HORIZONTAL_ALIGNMENT_LEFT;
@@ -116,8 +107,8 @@ public:
void set_flags(uint16_t p_flags);
uint16_t get_flags() const;
- void set_text_overrun_behavior(OverrunBehavior p_behavior);
- OverrunBehavior get_text_overrun_behavior() const;
+ void set_text_overrun_behavior(TextServer::OverrunBehavior p_behavior);
+ TextServer::OverrunBehavior get_text_overrun_behavior() const;
void set_width(float p_width);
float get_width() const;
@@ -165,6 +156,4 @@ public:
~TextParagraph();
};
-VARIANT_ENUM_CAST(TextParagraph::OverrunBehavior);
-
#endif // TEXT_PARAGRAPH_H
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index 0ab9ef7e16..b8eac6de00 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -712,86 +712,6 @@ VisualShader::VaryingType VisualShader::get_varying_type(const String &p_name) {
return varyings[p_name].type;
}
-void VisualShader::set_engine_version(const Dictionary &p_engine_version) {
- ERR_FAIL_COND(!p_engine_version.has("major"));
- ERR_FAIL_COND(!p_engine_version.has("minor"));
- engine_version["major"] = p_engine_version["major"];
- engine_version["minor"] = p_engine_version["minor"];
-}
-
-Dictionary VisualShader::get_engine_version() const {
- return engine_version;
-}
-
-#ifndef DISABLE_DEPRECATED
-
-void VisualShader::update_engine_version(const Dictionary &p_new_version) {
- if (engine_version.is_empty()) { // before 4.0
- for (int i = 0; i < TYPE_MAX; i++) {
- for (KeyValue<int, Node> &E : graph[i].nodes) {
- Ref<VisualShaderNodeInput> input = Object::cast_to<VisualShaderNodeInput>(E.value.node.ptr());
- if (input.is_valid()) {
- if (input->get_input_name() == "side") {
- input->set_input_name("front_facing");
- }
- }
- Ref<VisualShaderNodeExpression> expression = Object::cast_to<VisualShaderNodeExpression>(E.value.node.ptr());
- if (expression.is_valid()) {
- for (int j = 0; j < expression->get_input_port_count(); j++) {
- int type = expression->get_input_port_type(j);
- if (type > 0) { // + PORT_TYPE_SCALAR_INT + PORT_TYPE_VECTOR_2D
- type += 2;
- }
- expression->set_input_port_type(j, type);
- }
- for (int j = 0; j < expression->get_output_port_count(); j++) {
- int type = expression->get_output_port_type(j);
- if (type > 0) { // + PORT_TYPE_SCALAR_INT + PORT_TYPE_VECTOR_2D
- type += 2;
- }
- expression->set_output_port_type(j, type);
- }
- }
- Ref<VisualShaderNodeStep> step = Object::cast_to<VisualShaderNodeStep>(E.value.node.ptr());
- if (step.is_valid()) {
- int op_type = int(step->get_op_type());
- if (int(op_type) > 0) { // + OP_TYPE_VECTOR_2D + OP_TYPE_VECTOR_2D_SCALAR
- op_type += 2;
- }
- step->set_op_type(VisualShaderNodeStep::OpType(op_type));
- }
- Ref<VisualShaderNodeSmoothStep> sstep = Object::cast_to<VisualShaderNodeSmoothStep>(E.value.node.ptr());
- if (sstep.is_valid()) {
- int op_type = int(sstep->get_op_type());
- if (int(op_type) > 0) { // + OP_TYPE_VECTOR_2D + OP_TYPE_VECTOR_2D_SCALAR
- op_type += 2;
- }
- sstep->set_op_type(VisualShaderNodeSmoothStep::OpType(op_type));
- }
- Ref<VisualShaderNodeMix> mix = Object::cast_to<VisualShaderNodeMix>(E.value.node.ptr());
- if (mix.is_valid()) {
- int op_type = int(mix->get_op_type());
- if (int(op_type) > 0) { // + OP_TYPE_VECTOR_2D + OP_TYPE_VECTOR_2D_SCALAR
- op_type += 2;
- }
- mix->set_op_type(VisualShaderNodeMix::OpType(op_type));
- }
- Ref<VisualShaderNodeCompare> compare = Object::cast_to<VisualShaderNodeCompare>(E.value.node.ptr());
- if (compare.is_valid()) {
- int ctype = int(compare->get_comparison_type());
- if (int(ctype) > 0) { // + CTYPE_SCALAR_INT + CTYPE_VECTOR_2D
- ctype += 2;
- }
- compare->set_comparison_type(VisualShaderNodeCompare::ComparisonType(ctype));
- }
- }
- }
- }
- set_engine_version(p_new_version);
-}
-
-#endif /* DISABLE_DEPRECATED */
-
void VisualShader::add_node(Type p_type, const Ref<VisualShaderNode> &p_node, const Vector2 &p_position, int p_id) {
ERR_FAIL_COND(p_node.is_null());
ERR_FAIL_COND(p_id < 2);
@@ -2628,9 +2548,6 @@ void VisualShader::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_node_connections", "type"), &VisualShader::_get_node_connections);
- ClassDB::bind_method(D_METHOD("set_engine_version", "version"), &VisualShader::set_engine_version);
- ClassDB::bind_method(D_METHOD("get_engine_version"), &VisualShader::get_engine_version);
-
ClassDB::bind_method(D_METHOD("set_graph_offset", "offset"), &VisualShader::set_graph_offset);
ClassDB::bind_method(D_METHOD("get_graph_offset"), &VisualShader::get_graph_offset);
@@ -2641,7 +2558,6 @@ void VisualShader::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update_shader"), &VisualShader::_update_shader);
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "graph_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_graph_offset", "get_graph_offset");
- ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "engine_version", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_engine_version", "get_engine_version");
ADD_PROPERTY_DEFAULT("code", ""); // Inherited from Shader, prevents showing default code as override in docs.
diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h
index 925dff31af..afd84e49cc 100644
--- a/scene/resources/visual_shader.h
+++ b/scene/resources/visual_shader.h
@@ -44,8 +44,6 @@ class VisualShader : public Shader {
friend class VisualShaderNodeVersionChecker;
- Dictionary engine_version;
-
public:
enum Type {
TYPE_VERTEX,
@@ -177,14 +175,6 @@ public: // internal methods
void set_shader_type(Type p_type);
Type get_shader_type() const;
-public:
- void set_engine_version(const Dictionary &p_version);
- Dictionary get_engine_version() const;
-
-#ifndef DISABLE_DEPRECATED
- void update_engine_version(const Dictionary &p_new_version);
-#endif /* DISABLE_DEPRECATED */
-
enum {
NODE_ID_INVALID = -1,
NODE_ID_OUTPUT = 0,
diff --git a/servers/text_server.cpp b/servers/text_server.cpp
index 41d9c74d82..fe5ade88a1 100644
--- a/servers/text_server.cpp
+++ b/servers/text_server.cpp
@@ -413,7 +413,7 @@ void TextServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("shaped_text_get_ellipsis_glyphs", "shaped"), &TextServer::_shaped_text_get_ellipsis_glyphs_wrapper);
ClassDB::bind_method(D_METHOD("shaped_text_get_ellipsis_glyph_count", "shaped"), &TextServer::shaped_text_get_ellipsis_glyph_count);
- ClassDB::bind_method(D_METHOD("shaped_text_overrun_trim_to_width", "shaped", "width", "overrun_trim_flags"), &TextServer::shaped_text_overrun_trim_to_width, DEFVAL(0), DEFVAL(OVERRUN_NO_TRIMMING));
+ ClassDB::bind_method(D_METHOD("shaped_text_overrun_trim_to_width", "shaped", "width", "overrun_trim_flags"), &TextServer::shaped_text_overrun_trim_to_width, DEFVAL(0), DEFVAL(OVERRUN_NO_TRIM));
ClassDB::bind_method(D_METHOD("shaped_text_get_objects", "shaped"), &TextServer::shaped_text_get_objects);
ClassDB::bind_method(D_METHOD("shaped_text_get_object_rect", "shaped", "key"), &TextServer::shaped_text_get_object_rect);
@@ -470,6 +470,12 @@ void TextServer::_bind_methods() {
BIND_ENUM_CONSTANT(JUSTIFICATION_AFTER_LAST_TAB);
BIND_ENUM_CONSTANT(JUSTIFICATION_CONSTRAIN_ELLIPSIS);
+ /* AutowrapMode */
+ BIND_ENUM_CONSTANT(AUTOWRAP_OFF);
+ BIND_ENUM_CONSTANT(AUTOWRAP_ARBITRARY);
+ BIND_ENUM_CONSTANT(AUTOWRAP_WORD);
+ BIND_ENUM_CONSTANT(AUTOWRAP_WORD_SMART);
+
/* LineBreakFlag */
BIND_ENUM_CONSTANT(BREAK_NONE);
BIND_ENUM_CONSTANT(BREAK_MANDATORY);
@@ -477,8 +483,22 @@ void TextServer::_bind_methods() {
BIND_ENUM_CONSTANT(BREAK_GRAPHEME_BOUND);
BIND_ENUM_CONSTANT(BREAK_WORD_BOUND_ADAPTIVE);
- /* TextOverrunFlag */
+ /* VisibleCharactersBehavior */
+ BIND_ENUM_CONSTANT(VC_CHARS_BEFORE_SHAPING);
+ BIND_ENUM_CONSTANT(VC_CHARS_AFTER_SHAPING);
+ BIND_ENUM_CONSTANT(VC_GLYPHS_AUTO);
+ BIND_ENUM_CONSTANT(VC_GLYPHS_LTR);
+ BIND_ENUM_CONSTANT(VC_GLYPHS_RTL);
+
+ /* OverrunBehavior */
BIND_ENUM_CONSTANT(OVERRUN_NO_TRIMMING);
+ BIND_ENUM_CONSTANT(OVERRUN_TRIM_CHAR);
+ BIND_ENUM_CONSTANT(OVERRUN_TRIM_WORD);
+ BIND_ENUM_CONSTANT(OVERRUN_TRIM_ELLIPSIS);
+ BIND_ENUM_CONSTANT(OVERRUN_TRIM_WORD_ELLIPSIS);
+
+ /* TextOverrunFlag */
+ BIND_ENUM_CONSTANT(OVERRUN_NO_TRIM);
BIND_ENUM_CONSTANT(OVERRUN_TRIM);
BIND_ENUM_CONSTANT(OVERRUN_TRIM_WORD_ONLY);
BIND_ENUM_CONSTANT(OVERRUN_ADD_ELLIPSIS);
diff --git a/servers/text_server.h b/servers/text_server.h
index a67ad8fc9e..6339dde0ea 100644
--- a/servers/text_server.h
+++ b/servers/text_server.h
@@ -64,6 +64,21 @@ public:
JUSTIFICATION_CONSTRAIN_ELLIPSIS = 1 << 4,
};
+ enum VisibleCharactersBehavior {
+ VC_CHARS_BEFORE_SHAPING,
+ VC_CHARS_AFTER_SHAPING,
+ VC_GLYPHS_AUTO,
+ VC_GLYPHS_LTR,
+ VC_GLYPHS_RTL,
+ };
+
+ enum AutowrapMode {
+ AUTOWRAP_OFF,
+ AUTOWRAP_ARBITRARY,
+ AUTOWRAP_WORD,
+ AUTOWRAP_WORD_SMART
+ };
+
enum LineBreakFlag { // LineBreakFlag can be passed in the same value as the JustificationFlag, do not use the same values.
BREAK_NONE = 0,
BREAK_MANDATORY = 1 << 5,
@@ -72,8 +87,16 @@ public:
BREAK_WORD_BOUND_ADAPTIVE = 1 << 6 | 1 << 8,
};
+ enum OverrunBehavior {
+ OVERRUN_NO_TRIMMING,
+ OVERRUN_TRIM_CHAR,
+ OVERRUN_TRIM_WORD,
+ OVERRUN_TRIM_ELLIPSIS,
+ OVERRUN_TRIM_WORD_ELLIPSIS,
+ };
+
enum TextOverrunFlag {
- OVERRUN_NO_TRIMMING = 0,
+ OVERRUN_NO_TRIM = 0,
OVERRUN_TRIM = 1 << 0,
OVERRUN_TRIM_WORD_ONLY = 1 << 1,
OVERRUN_ADD_ELLIPSIS = 1 << 2,
@@ -522,6 +545,9 @@ public:
#define TS TextServerManager::get_singleton()->get_primary_interface()
+VARIANT_ENUM_CAST(TextServer::VisibleCharactersBehavior);
+VARIANT_ENUM_CAST(TextServer::AutowrapMode);
+VARIANT_ENUM_CAST(TextServer::OverrunBehavior);
VARIANT_ENUM_CAST(TextServer::Direction);
VARIANT_ENUM_CAST(TextServer::Orientation);
VARIANT_ENUM_CAST(TextServer::JustificationFlag);
diff --git a/tests/core/math/test_astar.h b/tests/core/math/test_astar.h
index 1306d3c20e..9f5e98ef94 100644
--- a/tests/core/math/test_astar.h
+++ b/tests/core/math/test_astar.h
@@ -58,7 +58,7 @@ public:
}
// Disable heuristic completely.
- real_t _compute_cost(int p_from, int p_to) {
+ real_t _compute_cost(int64_t p_from, int64_t p_to) {
if (p_from == A && p_to == C) {
return 1000;
}
@@ -68,7 +68,7 @@ public:
TEST_CASE("[AStar3D] ABC path") {
ABCX abcx;
- Vector<int> path = abcx.get_id_path(ABCX::A, ABCX::C);
+ Vector<int64_t> path = abcx.get_id_path(ABCX::A, ABCX::C);
REQUIRE(path.size() == 3);
CHECK(path[0] == ABCX::A);
CHECK(path[1] == ABCX::B);
@@ -77,7 +77,7 @@ TEST_CASE("[AStar3D] ABC path") {
TEST_CASE("[AStar3D] ABCX path") {
ABCX abcx;
- Vector<int> path = abcx.get_id_path(ABCX::X, ABCX::C);
+ Vector<int64_t> path = abcx.get_id_path(ABCX::X, ABCX::C);
REQUIRE(path.size() == 4);
CHECK(path[0] == ABCX::X);
CHECK(path[1] == ABCX::A);
@@ -318,7 +318,7 @@ TEST_CASE("[Stress][AStar3D] Find paths") {
for (int u = 0; u < N; u++) {
for (int v = 0; v < N; v++) {
if (u != v) {
- Vector<int> route = a.get_id_path(u, v);
+ Vector<int64_t> route = a.get_id_path(u, v);
if (!Math::is_inf(d[u][v])) {
// Reachable.
if (route.size() == 0) {