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-rw-r--r--doc/classes/VisualShaderNodeExpression.xml1
-rw-r--r--doc/classes/VisualShaderNodeGlobalExpression.xml1
-rw-r--r--doc/classes/VisualShaderNodeGroupBase.xml2
-rw-r--r--scene/resources/visual_shader.cpp4
4 files changed, 0 insertions, 8 deletions
diff --git a/doc/classes/VisualShaderNodeExpression.xml b/doc/classes/VisualShaderNodeExpression.xml
index 44ab5d136f..9ed590eb2f 100644
--- a/doc/classes/VisualShaderNodeExpression.xml
+++ b/doc/classes/VisualShaderNodeExpression.xml
@@ -9,7 +9,6 @@
<methods>
</methods>
<members>
- <member name="editable" type="bool" setter="set_editable" getter="is_editable" override="true" default="true" />
<member name="expression" type="String" setter="set_expression" getter="get_expression" default="&quot;&quot;">
</member>
</members>
diff --git a/doc/classes/VisualShaderNodeGlobalExpression.xml b/doc/classes/VisualShaderNodeGlobalExpression.xml
index d6d656b951..c0d2188c0e 100644
--- a/doc/classes/VisualShaderNodeGlobalExpression.xml
+++ b/doc/classes/VisualShaderNodeGlobalExpression.xml
@@ -9,7 +9,6 @@
<methods>
</methods>
<members>
- <member name="editable" type="bool" setter="set_editable" getter="is_editable" override="true" default="false" />
</members>
<constants>
</constants>
diff --git a/doc/classes/VisualShaderNodeGroupBase.xml b/doc/classes/VisualShaderNodeGroupBase.xml
index fc0c71ef2a..e63501dc02 100644
--- a/doc/classes/VisualShaderNodeGroupBase.xml
+++ b/doc/classes/VisualShaderNodeGroupBase.xml
@@ -195,8 +195,6 @@
</method>
</methods>
<members>
- <member name="editable" type="bool" setter="set_editable" getter="is_editable" default="false">
- </member>
<member name="size" type="Vector2" setter="set_size" getter="get_size" default="Vector2( 0, 0 )">
</member>
</members>
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index 64e165f06b..69990b1136 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -2505,10 +2505,6 @@ void VisualShaderNodeGroupBase::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_control", "control", "index"), &VisualShaderNodeGroupBase::set_control);
ClassDB::bind_method(D_METHOD("get_control", "index"), &VisualShaderNodeGroupBase::get_control);
- ClassDB::bind_method(D_METHOD("set_editable", "enabled"), &VisualShaderNodeGroupBase::set_editable);
- ClassDB::bind_method(D_METHOD("is_editable"), &VisualShaderNodeGroupBase::is_editable);
-
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editable"), "set_editable", "is_editable");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size"), "set_size", "get_size");
}