diff options
482 files changed, 11143 insertions, 3417 deletions
diff --git a/core/array.cpp b/core/array.cpp index 9e3250fd47..96e64294ed 100644 --- a/core/array.cpp +++ b/core/array.cpp @@ -72,7 +72,7 @@ void Array::_unref() const { Variant &Array::operator[](int p_idx) { - return _p->array[p_idx]; + return _p->array.write[p_idx]; } const Variant &Array::operator[](int p_idx) const { diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index 7a14e85f20..af1d49ae8c 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -221,6 +221,10 @@ String _OS::get_audio_driver_name(int p_driver) const { return OS::get_singleton()->get_audio_driver_name(p_driver); } +PoolStringArray _OS::get_connected_midi_inputs() { + return OS::get_singleton()->get_connected_midi_inputs(); +} + void _OS::set_video_mode(const Size2 &p_size, bool p_fullscreen, bool p_resizeable, int p_screen) { OS::VideoMode vm; @@ -1058,6 +1062,7 @@ void _OS::_bind_methods() { ClassDB::bind_method(D_METHOD("get_video_driver_name", "driver"), &_OS::get_video_driver_name); ClassDB::bind_method(D_METHOD("get_audio_driver_count"), &_OS::get_audio_driver_count); ClassDB::bind_method(D_METHOD("get_audio_driver_name", "driver"), &_OS::get_audio_driver_name); + ClassDB::bind_method(D_METHOD("get_connected_midi_inputs"), &_OS::get_connected_midi_inputs); ClassDB::bind_method(D_METHOD("get_screen_count"), &_OS::get_screen_count); ClassDB::bind_method(D_METHOD("get_current_screen"), &_OS::get_current_screen); diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index 48b7b74005..1729c23779 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -152,6 +152,8 @@ public: virtual int get_audio_driver_count() const; virtual String get_audio_driver_name(int p_driver) const; + virtual PoolStringArray get_connected_midi_inputs(); + virtual int get_screen_count() const; virtual int get_current_screen() const; virtual void set_current_screen(int p_screen); diff --git a/core/class_db.cpp b/core/class_db.cpp index f97eaf6099..03b214aa41 100644 --- a/core/class_db.cpp +++ b/core/class_db.cpp @@ -58,8 +58,8 @@ MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_ MethodDefinition md; md.name = StaticCString::create(p_name); md.args.resize(2); - md.args[0] = StaticCString::create(p_arg1); - md.args[1] = StaticCString::create(p_arg2); + md.args.write[0] = StaticCString::create(p_arg1); + md.args.write[1] = StaticCString::create(p_arg2); return md; } @@ -68,9 +68,9 @@ MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_ MethodDefinition md; md.name = StaticCString::create(p_name); md.args.resize(3); - md.args[0] = StaticCString::create(p_arg1); - md.args[1] = StaticCString::create(p_arg2); - md.args[2] = StaticCString::create(p_arg3); + md.args.write[0] = StaticCString::create(p_arg1); + md.args.write[1] = StaticCString::create(p_arg2); + md.args.write[2] = StaticCString::create(p_arg3); return md; } @@ -79,10 +79,10 @@ MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_ MethodDefinition md; md.name = StaticCString::create(p_name); md.args.resize(4); - md.args[0] = StaticCString::create(p_arg1); - md.args[1] = StaticCString::create(p_arg2); - md.args[2] = StaticCString::create(p_arg3); - md.args[3] = StaticCString::create(p_arg4); + md.args.write[0] = StaticCString::create(p_arg1); + md.args.write[1] = StaticCString::create(p_arg2); + md.args.write[2] = StaticCString::create(p_arg3); + md.args.write[3] = StaticCString::create(p_arg4); return md; } @@ -91,11 +91,11 @@ MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_ MethodDefinition md; md.name = StaticCString::create(p_name); md.args.resize(5); - md.args[0] = StaticCString::create(p_arg1); - md.args[1] = StaticCString::create(p_arg2); - md.args[2] = StaticCString::create(p_arg3); - md.args[3] = StaticCString::create(p_arg4); - md.args[4] = StaticCString::create(p_arg5); + md.args.write[0] = StaticCString::create(p_arg1); + md.args.write[1] = StaticCString::create(p_arg2); + md.args.write[2] = StaticCString::create(p_arg3); + md.args.write[3] = StaticCString::create(p_arg4); + md.args.write[4] = StaticCString::create(p_arg5); return md; } @@ -104,12 +104,12 @@ MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_ MethodDefinition md; md.name = StaticCString::create(p_name); md.args.resize(6); - md.args[0] = StaticCString::create(p_arg1); - md.args[1] = StaticCString::create(p_arg2); - md.args[2] = StaticCString::create(p_arg3); - md.args[3] = StaticCString::create(p_arg4); - md.args[4] = StaticCString::create(p_arg5); - md.args[5] = StaticCString::create(p_arg6); + md.args.write[0] = StaticCString::create(p_arg1); + md.args.write[1] = StaticCString::create(p_arg2); + md.args.write[2] = StaticCString::create(p_arg3); + md.args.write[3] = StaticCString::create(p_arg4); + md.args.write[4] = StaticCString::create(p_arg5); + md.args.write[5] = StaticCString::create(p_arg6); return md; } @@ -118,13 +118,13 @@ MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_ MethodDefinition md; md.name = StaticCString::create(p_name); md.args.resize(7); - md.args[0] = StaticCString::create(p_arg1); - md.args[1] = StaticCString::create(p_arg2); - md.args[2] = StaticCString::create(p_arg3); - md.args[3] = StaticCString::create(p_arg4); - md.args[4] = StaticCString::create(p_arg5); - md.args[5] = StaticCString::create(p_arg6); - md.args[6] = StaticCString::create(p_arg7); + md.args.write[0] = StaticCString::create(p_arg1); + md.args.write[1] = StaticCString::create(p_arg2); + md.args.write[2] = StaticCString::create(p_arg3); + md.args.write[3] = StaticCString::create(p_arg4); + md.args.write[4] = StaticCString::create(p_arg5); + md.args.write[5] = StaticCString::create(p_arg6); + md.args.write[6] = StaticCString::create(p_arg7); return md; } @@ -133,14 +133,14 @@ MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_ MethodDefinition md; md.name = StaticCString::create(p_name); md.args.resize(8); - md.args[0] = StaticCString::create(p_arg1); - md.args[1] = StaticCString::create(p_arg2); - md.args[2] = StaticCString::create(p_arg3); - md.args[3] = StaticCString::create(p_arg4); - md.args[4] = StaticCString::create(p_arg5); - md.args[5] = StaticCString::create(p_arg6); - md.args[6] = StaticCString::create(p_arg7); - md.args[7] = StaticCString::create(p_arg8); + md.args.write[0] = StaticCString::create(p_arg1); + md.args.write[1] = StaticCString::create(p_arg2); + md.args.write[2] = StaticCString::create(p_arg3); + md.args.write[3] = StaticCString::create(p_arg4); + md.args.write[4] = StaticCString::create(p_arg5); + md.args.write[5] = StaticCString::create(p_arg6); + md.args.write[6] = StaticCString::create(p_arg7); + md.args.write[7] = StaticCString::create(p_arg8); return md; } @@ -149,15 +149,15 @@ MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_ MethodDefinition md; md.name = StaticCString::create(p_name); md.args.resize(9); - md.args[0] = StaticCString::create(p_arg1); - md.args[1] = StaticCString::create(p_arg2); - md.args[2] = StaticCString::create(p_arg3); - md.args[3] = StaticCString::create(p_arg4); - md.args[4] = StaticCString::create(p_arg5); - md.args[5] = StaticCString::create(p_arg6); - md.args[6] = StaticCString::create(p_arg7); - md.args[7] = StaticCString::create(p_arg8); - md.args[8] = StaticCString::create(p_arg9); + md.args.write[0] = StaticCString::create(p_arg1); + md.args.write[1] = StaticCString::create(p_arg2); + md.args.write[2] = StaticCString::create(p_arg3); + md.args.write[3] = StaticCString::create(p_arg4); + md.args.write[4] = StaticCString::create(p_arg5); + md.args.write[5] = StaticCString::create(p_arg6); + md.args.write[6] = StaticCString::create(p_arg7); + md.args.write[7] = StaticCString::create(p_arg8); + md.args.write[8] = StaticCString::create(p_arg9); return md; } @@ -166,16 +166,16 @@ MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_ MethodDefinition md; md.name = StaticCString::create(p_name); md.args.resize(10); - md.args[0] = StaticCString::create(p_arg1); - md.args[1] = StaticCString::create(p_arg2); - md.args[2] = StaticCString::create(p_arg3); - md.args[3] = StaticCString::create(p_arg4); - md.args[4] = StaticCString::create(p_arg5); - md.args[5] = StaticCString::create(p_arg6); - md.args[6] = StaticCString::create(p_arg7); - md.args[7] = StaticCString::create(p_arg8); - md.args[8] = StaticCString::create(p_arg9); - md.args[9] = StaticCString::create(p_arg10); + md.args.write[0] = StaticCString::create(p_arg1); + md.args.write[1] = StaticCString::create(p_arg2); + md.args.write[2] = StaticCString::create(p_arg3); + md.args.write[3] = StaticCString::create(p_arg4); + md.args.write[4] = StaticCString::create(p_arg5); + md.args.write[5] = StaticCString::create(p_arg6); + md.args.write[6] = StaticCString::create(p_arg7); + md.args.write[7] = StaticCString::create(p_arg8); + md.args.write[8] = StaticCString::create(p_arg9); + md.args.write[9] = StaticCString::create(p_arg10); return md; } @@ -184,17 +184,17 @@ MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_ MethodDefinition md; md.name = StaticCString::create(p_name); md.args.resize(11); - md.args[0] = StaticCString::create(p_arg1); - md.args[1] = StaticCString::create(p_arg2); - md.args[2] = StaticCString::create(p_arg3); - md.args[3] = StaticCString::create(p_arg4); - md.args[4] = StaticCString::create(p_arg5); - md.args[5] = StaticCString::create(p_arg6); - md.args[6] = StaticCString::create(p_arg7); - md.args[7] = StaticCString::create(p_arg8); - md.args[8] = StaticCString::create(p_arg9); - md.args[9] = StaticCString::create(p_arg10); - md.args[10] = StaticCString::create(p_arg11); + md.args.write[0] = StaticCString::create(p_arg1); + md.args.write[1] = StaticCString::create(p_arg2); + md.args.write[2] = StaticCString::create(p_arg3); + md.args.write[3] = StaticCString::create(p_arg4); + md.args.write[4] = StaticCString::create(p_arg5); + md.args.write[5] = StaticCString::create(p_arg6); + md.args.write[6] = StaticCString::create(p_arg7); + md.args.write[7] = StaticCString::create(p_arg8); + md.args.write[8] = StaticCString::create(p_arg9); + md.args.write[9] = StaticCString::create(p_arg10); + md.args.write[10] = StaticCString::create(p_arg11); return md; } @@ -203,18 +203,18 @@ MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_ MethodDefinition md; md.name = StaticCString::create(p_name); md.args.resize(12); - md.args[0] = StaticCString::create(p_arg1); - md.args[1] = StaticCString::create(p_arg2); - md.args[2] = StaticCString::create(p_arg3); - md.args[3] = StaticCString::create(p_arg4); - md.args[4] = StaticCString::create(p_arg5); - md.args[5] = StaticCString::create(p_arg6); - md.args[6] = StaticCString::create(p_arg7); - md.args[7] = StaticCString::create(p_arg8); - md.args[8] = StaticCString::create(p_arg9); - md.args[9] = StaticCString::create(p_arg10); - md.args[10] = StaticCString::create(p_arg11); - md.args[11] = StaticCString::create(p_arg12); + md.args.write[0] = StaticCString::create(p_arg1); + md.args.write[1] = StaticCString::create(p_arg2); + md.args.write[2] = StaticCString::create(p_arg3); + md.args.write[3] = StaticCString::create(p_arg4); + md.args.write[4] = StaticCString::create(p_arg5); + md.args.write[5] = StaticCString::create(p_arg6); + md.args.write[6] = StaticCString::create(p_arg7); + md.args.write[7] = StaticCString::create(p_arg8); + md.args.write[8] = StaticCString::create(p_arg9); + md.args.write[9] = StaticCString::create(p_arg10); + md.args.write[10] = StaticCString::create(p_arg11); + md.args.write[11] = StaticCString::create(p_arg12); return md; } @@ -223,19 +223,19 @@ MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_ MethodDefinition md; md.name = StaticCString::create(p_name); md.args.resize(13); - md.args[0] = StaticCString::create(p_arg1); - md.args[1] = StaticCString::create(p_arg2); - md.args[2] = StaticCString::create(p_arg3); - md.args[3] = StaticCString::create(p_arg4); - md.args[4] = StaticCString::create(p_arg5); - md.args[5] = StaticCString::create(p_arg6); - md.args[6] = StaticCString::create(p_arg7); - md.args[7] = StaticCString::create(p_arg8); - md.args[8] = StaticCString::create(p_arg9); - md.args[9] = StaticCString::create(p_arg10); - md.args[10] = StaticCString::create(p_arg11); - md.args[11] = StaticCString::create(p_arg12); - md.args[12] = StaticCString::create(p_arg13); + md.args.write[0] = StaticCString::create(p_arg1); + md.args.write[1] = StaticCString::create(p_arg2); + md.args.write[2] = StaticCString::create(p_arg3); + md.args.write[3] = StaticCString::create(p_arg4); + md.args.write[4] = StaticCString::create(p_arg5); + md.args.write[5] = StaticCString::create(p_arg6); + md.args.write[6] = StaticCString::create(p_arg7); + md.args.write[7] = StaticCString::create(p_arg8); + md.args.write[8] = StaticCString::create(p_arg9); + md.args.write[9] = StaticCString::create(p_arg10); + md.args.write[10] = StaticCString::create(p_arg11); + md.args.write[11] = StaticCString::create(p_arg12); + md.args.write[12] = StaticCString::create(p_arg13); return md; } @@ -1246,7 +1246,7 @@ MethodBind *ClassDB::bind_methodfi(uint32_t p_flags, MethodBind *p_bind, const c defvals.resize(p_defcount); for (int i = 0; i < p_defcount; i++) { - defvals[i] = *p_defs[p_defcount - i - 1]; + defvals.write[i] = *p_defs[p_defcount - i - 1]; } p_bind->set_default_arguments(defvals); diff --git a/core/color.cpp b/core/color.cpp index 88e57ec6e2..fcfcf20355 100644 --- a/core/color.cpp +++ b/core/color.cpp @@ -49,6 +49,7 @@ uint32_t Color::to_argb32() const { } uint32_t Color::to_abgr32() const { + uint32_t c = (uint8_t)Math::round(a * 255); c <<= 8; c |= (uint8_t)Math::round(b * 255); @@ -73,6 +74,45 @@ uint32_t Color::to_rgba32() const { return c; } +uint64_t Color::to_abgr64() const { + + uint64_t c = (uint16_t)Math::round(a * 65535); + c <<= 16; + c |= (uint16_t)Math::round(b * 65535); + c <<= 16; + c |= (uint16_t)Math::round(g * 65535); + c <<= 16; + c |= (uint16_t)Math::round(r * 65535); + + return c; +} + +uint64_t Color::to_argb64() const { + + uint64_t c = (uint16_t)Math::round(a * 65535); + c <<= 16; + c |= (uint16_t)Math::round(r * 65535); + c <<= 16; + c |= (uint16_t)Math::round(g * 65535); + c <<= 16; + c |= (uint16_t)Math::round(b * 65535); + + return c; +} + +uint64_t Color::to_rgba64() const { + + uint64_t c = (uint16_t)Math::round(r * 65535); + c <<= 16; + c |= (uint16_t)Math::round(g * 65535); + c <<= 16; + c |= (uint16_t)Math::round(b * 65535); + c <<= 16; + c |= (uint16_t)Math::round(a * 65535); + + return c; +} + float Color::get_h() const { float min = MIN(r, g); @@ -200,6 +240,19 @@ Color Color::hex(uint32_t p_hex) { return Color(r, g, b, a); } +Color Color::hex64(uint64_t p_hex) { + + float a = (p_hex & 0xFFFF) / 65535.0; + p_hex >>= 16; + float b = (p_hex & 0xFFFF) / 65535.0; + p_hex >>= 16; + float g = (p_hex & 0xFFFF) / 65535.0; + p_hex >>= 16; + float r = (p_hex & 0xFFFF) / 65535.0; + + return Color(r, g, b, a); +} + static float _parse_col(const String &p_str, int p_ofs) { int ig = 0; diff --git a/core/color.h b/core/color.h index a2015a34d6..c0516e55fe 100644 --- a/core/color.h +++ b/core/color.h @@ -55,6 +55,9 @@ struct Color { uint32_t to_rgba32() const; uint32_t to_argb32() const; uint32_t to_abgr32() const; + uint64_t to_rgba64() const; + uint64_t to_argb64() const; + uint64_t to_abgr64() const; float gray() const; float get_h() const; float get_s() const; @@ -186,6 +189,7 @@ struct Color { } static Color hex(uint32_t p_hex); + static Color hex64(uint64_t p_hex); static Color html(const String &p_color); static bool html_is_valid(const String &p_color); static Color named(const String &p_name); diff --git a/core/compressed_translation.cpp b/core/compressed_translation.cpp index 266d793af7..5c1fd26e2a 100644 --- a/core/compressed_translation.cpp +++ b/core/compressed_translation.cpp @@ -73,7 +73,7 @@ void PHashTranslation::generate(const Ref<Translation> &p_from) { Pair<int, CharString> p; p.first = idx; p.second = cs; - buckets[h % size].push_back(p); + buckets.write[h % size].push_back(p); //compress string CharString src_s = p_from->get_message(E->get()).operator String().utf8(); @@ -100,7 +100,7 @@ void PHashTranslation::generate(const Ref<Translation> &p_from) { ps.compressed[0] = 0; } - compressed[idx] = ps; + compressed.write[idx] = ps; total_compression_size += ps.compressed.size(); total_string_size += src_s.size(); idx++; @@ -111,8 +111,8 @@ void PHashTranslation::generate(const Ref<Translation> &p_from) { for (int i = 0; i < size; i++) { - Vector<Pair<int, CharString> > &b = buckets[i]; - Map<uint32_t, int> &t = table[i]; + const Vector<Pair<int, CharString> > &b = buckets[i]; + Map<uint32_t, int> &t = table.write[i]; if (b.size() == 0) continue; @@ -136,7 +136,7 @@ void PHashTranslation::generate(const Ref<Translation> &p_from) { } } - hfunc_table[i] = d; + hfunc_table.write[i] = d; bucket_table_size += 2 + b.size() * 4; } @@ -157,7 +157,7 @@ void PHashTranslation::generate(const Ref<Translation> &p_from) { for (int i = 0; i < size; i++) { - Map<uint32_t, int> &t = table[i]; + const Map<uint32_t, int> &t = table[i]; if (t.size() == 0) { htw[i] = 0xFFFFFFFF; //nothing continue; diff --git a/core/cowdata.h b/core/cowdata.h new file mode 100644 index 0000000000..66e7d1c343 --- /dev/null +++ b/core/cowdata.h @@ -0,0 +1,332 @@ +/*************************************************************************/ +/* cowdata.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef COWDATA_H_ +#define COWDATA_H_ + +#include "os/memory.h" +#include "safe_refcount.h" + +template <class T> +class Vector; +class String; +class CharString; +template <class T, class V> +class VMap; + +template <class T> +class CowData { + template <class TV> + friend class Vector; + friend class String; + friend class CharString; + template <class TV, class VV> + friend class VMap; + +private: + mutable T *_ptr; + + // internal helpers + + _FORCE_INLINE_ uint32_t *_get_refcount() const { + + if (!_ptr) + return NULL; + + return reinterpret_cast<uint32_t *>(_ptr) - 2; + } + + _FORCE_INLINE_ uint32_t *_get_size() const { + + if (!_ptr) + return NULL; + + return reinterpret_cast<uint32_t *>(_ptr) - 1; + } + + _FORCE_INLINE_ T *_get_data() const { + + if (!_ptr) + return NULL; + return reinterpret_cast<T *>(_ptr); + } + + _FORCE_INLINE_ size_t _get_alloc_size(size_t p_elements) const { + //return nearest_power_of_2_templated(p_elements*sizeof(T)+sizeof(SafeRefCount)+sizeof(int)); + return next_power_of_2(p_elements * sizeof(T)); + } + + _FORCE_INLINE_ bool _get_alloc_size_checked(size_t p_elements, size_t *out) const { +#if defined(_add_overflow) && defined(_mul_overflow) + size_t o; + size_t p; + if (_mul_overflow(p_elements, sizeof(T), &o)) return false; + *out = next_power_of_2(o); + if (_add_overflow(o, static_cast<size_t>(32), &p)) return false; //no longer allocated here + return true; +#else + // Speed is more important than correctness here, do the operations unchecked + // and hope the best + *out = _get_alloc_size(p_elements); + return true; +#endif + } + + void _unref(void *p_data); + void _ref(const CowData &p_from); + void _copy_on_write(); + +public: + void operator=(const CowData<T> &p_from) { _ref(p_from); } + + _FORCE_INLINE_ T *ptrw() { + _copy_on_write(); + return (T *)_get_data(); + } + + _FORCE_INLINE_ const T *ptr() const { + return _get_data(); + } + + _FORCE_INLINE_ int size() const { + uint32_t *size = (uint32_t *)_get_size(); + if (size) + return *size; + else + return 0; + } + + _FORCE_INLINE_ void clear() { resize(0); } + _FORCE_INLINE_ bool empty() const { return _ptr == 0; } + + _FORCE_INLINE_ void set(int p_index, const T &p_elem) { + + CRASH_BAD_INDEX(p_index, size()); + _copy_on_write(); + _get_data()[p_index] = p_elem; + } + + _FORCE_INLINE_ T &get_m(int p_index) { + + CRASH_BAD_INDEX(p_index, size()); + _copy_on_write(); + return _get_data()[p_index]; + } + + _FORCE_INLINE_ const T &get(int p_index) const { + + CRASH_BAD_INDEX(p_index, size()); + + return _get_data()[p_index]; + } + + Error resize(int p_size); + + _FORCE_INLINE_ void remove(int p_index) { + + ERR_FAIL_INDEX(p_index, size()); + T *p = ptrw(); + int len = size(); + for (int i = p_index; i < len - 1; i++) { + + p[i] = p[i + 1]; + }; + + resize(len - 1); + }; + + Error insert(int p_pos, const T &p_val) { + + ERR_FAIL_INDEX_V(p_pos, size() + 1, ERR_INVALID_PARAMETER); + resize(size() + 1); + for (int i = (size() - 1); i > p_pos; i--) + set(i, get(i - 1)); + set(p_pos, p_val); + + return OK; + }; + + _FORCE_INLINE_ CowData(); + _FORCE_INLINE_ ~CowData(); + _FORCE_INLINE_ CowData(CowData<T> &p_from) { _ref(p_from); }; +}; + +template <class T> +void CowData<T>::_unref(void *p_data) { + + if (!p_data) + return; + + uint32_t *refc = _get_refcount(); + + if (atomic_decrement(refc) > 0) + return; // still in use + // clean up + + uint32_t *count = _get_size(); + T *data = (T *)(count + 1); + + for (uint32_t i = 0; i < *count; ++i) { + // call destructors + data[i].~T(); + } + + // free mem + Memory::free_static((uint8_t *)p_data, true); +} + +template <class T> +void CowData<T>::_copy_on_write() { + + if (!_ptr) + return; + + uint32_t *refc = _get_refcount(); + + if (unlikely(*refc > 1)) { + /* in use by more than me */ + uint32_t current_size = *_get_size(); + + uint32_t *mem_new = (uint32_t *)Memory::alloc_static(_get_alloc_size(current_size), true); + + *(mem_new - 2) = 1; //refcount + *(mem_new - 1) = current_size; //size + + T *_data = (T *)(mem_new); + + // initialize new elements + for (uint32_t i = 0; i < current_size; i++) { + + memnew_placement(&_data[i], T(_get_data()[i])); + } + + _unref(_ptr); + _ptr = _data; + } +} + +template <class T> +Error CowData<T>::resize(int p_size) { + + ERR_FAIL_COND_V(p_size < 0, ERR_INVALID_PARAMETER); + + if (p_size == size()) + return OK; + + if (p_size == 0) { + // wants to clean up + _unref(_ptr); + _ptr = NULL; + return OK; + } + + // possibly changing size, copy on write + _copy_on_write(); + + size_t alloc_size; + ERR_FAIL_COND_V(!_get_alloc_size_checked(p_size, &alloc_size), ERR_OUT_OF_MEMORY); + + if (p_size > size()) { + + if (size() == 0) { + // alloc from scratch + uint32_t *ptr = (uint32_t *)Memory::alloc_static(alloc_size, true); + ERR_FAIL_COND_V(!ptr, ERR_OUT_OF_MEMORY); + *(ptr - 1) = 0; //size, currently none + *(ptr - 2) = 1; //refcount + + _ptr = (T *)ptr; + + } else { + void *_ptrnew = (T *)Memory::realloc_static(_ptr, alloc_size, true); + ERR_FAIL_COND_V(!_ptrnew, ERR_OUT_OF_MEMORY); + _ptr = (T *)(_ptrnew); + } + + // construct the newly created elements + T *elems = _get_data(); + + for (int i = *_get_size(); i < p_size; i++) { + + memnew_placement(&elems[i], T); + } + + *_get_size() = p_size; + + } else if (p_size < size()) { + + // deinitialize no longer needed elements + for (uint32_t i = p_size; i < *_get_size(); i++) { + + T *t = &_get_data()[i]; + t->~T(); + } + + void *_ptrnew = (T *)Memory::realloc_static(_ptr, alloc_size, true); + ERR_FAIL_COND_V(!_ptrnew, ERR_OUT_OF_MEMORY); + + _ptr = (T *)(_ptrnew); + + *_get_size() = p_size; + } + + return OK; +} + +template <class T> +void CowData<T>::_ref(const CowData &p_from) { + + if (_ptr == p_from._ptr) + return; // self assign, do nothing. + + _unref(_ptr); + _ptr = NULL; + + if (!p_from._ptr) + return; //nothing to do + + if (atomic_conditional_increment(p_from._get_refcount()) > 0) { // could reference + _ptr = p_from._ptr; + } +} + +template <class T> +CowData<T>::CowData() { + + _ptr = NULL; +} + +template <class T> +CowData<T>::~CowData() { + + _unref(_ptr); +} + +#endif /* COW_H_ */ diff --git a/core/global_constants.cpp b/core/global_constants.cpp index 5b4dd05dbf..187813f9d0 100644 --- a/core/global_constants.cpp +++ b/core/global_constants.cpp @@ -89,6 +89,7 @@ VARIANT_ENUM_CAST(KeyList); VARIANT_ENUM_CAST(KeyModifierMask); VARIANT_ENUM_CAST(ButtonList); VARIANT_ENUM_CAST(JoystickList); +VARIANT_ENUM_CAST(MidiMessageList); void register_global_constants() { @@ -458,6 +459,15 @@ void register_global_constants() { BIND_GLOBAL_ENUM_CONSTANT(JOY_ANALOG_L2); BIND_GLOBAL_ENUM_CONSTANT(JOY_ANALOG_R2); + // midi + BIND_GLOBAL_ENUM_CONSTANT(MIDI_MESSAGE_NOTE_OFF); + BIND_GLOBAL_ENUM_CONSTANT(MIDI_MESSAGE_NOTE_ON); + BIND_GLOBAL_ENUM_CONSTANT(MIDI_MESSAGE_AFTERTOUCH); + BIND_GLOBAL_ENUM_CONSTANT(MIDI_MESSAGE_CONTROL_CHANGE); + BIND_GLOBAL_ENUM_CONSTANT(MIDI_MESSAGE_PROGRAM_CHANGE); + BIND_GLOBAL_ENUM_CONSTANT(MIDI_MESSAGE_CHANNEL_PRESSURE); + BIND_GLOBAL_ENUM_CONSTANT(MIDI_MESSAGE_PITCH_BEND); + // error list BIND_GLOBAL_ENUM_CONSTANT(OK); diff --git a/core/io/file_access_encrypted.cpp b/core/io/file_access_encrypted.cpp index 221f457b78..bb7a444ccc 100644 --- a/core/io/file_access_encrypted.cpp +++ b/core/io/file_access_encrypted.cpp @@ -89,7 +89,7 @@ Error FileAccessEncrypted::open_and_parse(FileAccess *p_base, const Vector<uint8 for (size_t i = 0; i < ds; i += 16) { - aes256_decrypt_ecb(&ctx, &data[i]); + aes256_decrypt_ecb(&ctx, &data.write[i]); } aes256_done(&ctx); @@ -117,7 +117,7 @@ Error FileAccessEncrypted::open_and_parse_password(FileAccess *p_base, const Str key.resize(32); for (int i = 0; i < 32; i++) { - key[i] = cs[i]; + key.write[i] = cs[i]; } return open_and_parse(p_base, key, p_mode); @@ -148,7 +148,7 @@ void FileAccessEncrypted::close() { compressed.resize(len); zeromem(compressed.ptrw(), len); for (int i = 0; i < data.size(); i++) { - compressed[i] = data[i]; + compressed.write[i] = data[i]; } aes256_context ctx; @@ -156,7 +156,7 @@ void FileAccessEncrypted::close() { for (size_t i = 0; i < len; i += 16) { - aes256_encrypt_ecb(&ctx, &compressed[i]); + aes256_encrypt_ecb(&ctx, &compressed.write[i]); } aes256_done(&ctx); @@ -263,7 +263,7 @@ void FileAccessEncrypted::store_buffer(const uint8_t *p_src, int p_length) { data.resize(pos + p_length); for (int i = 0; i < p_length; i++) { - data[pos + i] = p_src[i]; + data.write[pos + i] = p_src[i]; } pos += p_length; } @@ -280,7 +280,7 @@ void FileAccessEncrypted::store_8(uint8_t p_dest) { ERR_FAIL_COND(!writing); if (pos < data.size()) { - data[pos] = p_dest; + data.write[pos] = p_dest; pos++; } else if (pos == data.size()) { data.push_back(p_dest); diff --git a/core/io/file_access_memory.cpp b/core/io/file_access_memory.cpp index 1aa1e4a595..c4eb2848b1 100644 --- a/core/io/file_access_memory.cpp +++ b/core/io/file_access_memory.cpp @@ -92,7 +92,7 @@ Error FileAccessMemory::_open(const String &p_path, int p_mode_flags) { Map<String, Vector<uint8_t> >::Element *E = files->find(name); ERR_FAIL_COND_V(!E, ERR_FILE_NOT_FOUND); - data = &(E->get()[0]); + data = E->get().ptrw(); length = E->get().size(); pos = 0; diff --git a/core/io/file_access_network.cpp b/core/io/file_access_network.cpp index 21e3a4172b..e0a2dbf507 100644 --- a/core/io/file_access_network.cpp +++ b/core/io/file_access_network.cpp @@ -258,8 +258,8 @@ void FileAccessNetwork::_set_block(int p_offset, const Vector<uint8_t> &p_block) } buffer_mutex->lock(); - pages[page].buffer = p_block; - pages[page].queued = false; + pages.write[page].buffer = p_block; + pages.write[page].queued = false; buffer_mutex->unlock(); if (waiting_on_page == page) { @@ -389,7 +389,7 @@ void FileAccessNetwork::_queue_page(int p_page) const { br.offset = size_t(p_page) * page_size; br.size = page_size; nc->block_requests.push_back(br); - pages[p_page].queued = true; + pages.write[p_page].queued = true; nc->blockrequest_mutex->unlock(); DEBUG_PRINT("QUEUE PAGE POST"); nc->sem->post(); @@ -433,12 +433,12 @@ int FileAccessNetwork::get_buffer(uint8_t *p_dst, int p_length) const { _queue_page(page + j); } - buff = pages[page].buffer.ptrw(); + buff = pages.write[page].buffer.ptrw(); //queue pages buffer_mutex->unlock(); } - buff = pages[page].buffer.ptrw(); + buff = pages.write[page].buffer.ptrw(); last_page_buff = buff; last_page = page; } diff --git a/core/io/http_client.cpp b/core/io/http_client.cpp index f1620f1493..2425bb6d69 100644 --- a/core/io/http_client.cpp +++ b/core/io/http_client.cpp @@ -552,7 +552,7 @@ PoolByteArray HTTPClient::read_response_body_chunk() { } else { int rec = 0; - err = _get_http_data(&chunk[chunk.size() - chunk_left], chunk_left, rec); + err = _get_http_data(&chunk.write[chunk.size() - chunk_left], chunk_left, rec); if (rec == 0) { break; } diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp index ffd3ecaed0..8e67f1c97a 100644 --- a/core/io/multiplayer_api.cpp +++ b/core/io/multiplayer_api.cpp @@ -282,10 +282,10 @@ void MultiplayerAPI::_process_rpc(Node *p_node, const StringName &p_name, int p_ ERR_FAIL_COND(p_offset >= p_packet_len); int vlen; - Error err = decode_variant(args[i], &p_packet[p_offset], p_packet_len - p_offset, &vlen); + Error err = decode_variant(args.write[i], &p_packet[p_offset], p_packet_len - p_offset, &vlen); ERR_FAIL_COND(err != OK); //args[i]=p_packet[3+i]; - argp[i] = &args[i]; + argp.write[i] = &args[i]; p_offset += vlen; } @@ -354,8 +354,8 @@ void MultiplayerAPI::_process_simplify_path(int p_from, const uint8_t *p_packet, Vector<uint8_t> packet; packet.resize(1 + len); - packet[0] = NETWORK_COMMAND_CONFIRM_PATH; - encode_cstring(pname.get_data(), &packet[1]); + packet.write[0] = NETWORK_COMMAND_CONFIRM_PATH; + encode_cstring(pname.get_data(), &packet.write[1]); network_peer->set_transfer_mode(NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE); network_peer->set_target_peer(p_from); @@ -415,9 +415,9 @@ bool MultiplayerAPI::_send_confirm_path(NodePath p_path, PathSentCache *psc, int Vector<uint8_t> packet; packet.resize(1 + 4 + len); - packet[0] = NETWORK_COMMAND_SIMPLIFY_PATH; - encode_uint32(psc->id, &packet[1]); - encode_cstring(pname.get_data(), &packet[5]); + packet.write[0] = NETWORK_COMMAND_SIMPLIFY_PATH; + encode_uint32(psc->id, &packet.write[1]); + encode_cstring(pname.get_data(), &packet.write[5]); network_peer->set_target_peer(E->get()); //to all of you network_peer->set_transfer_mode(NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE); @@ -482,19 +482,19 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p //encode type MAKE_ROOM(1); - packet_cache[0] = p_set ? NETWORK_COMMAND_REMOTE_SET : NETWORK_COMMAND_REMOTE_CALL; + packet_cache.write[0] = p_set ? NETWORK_COMMAND_REMOTE_SET : NETWORK_COMMAND_REMOTE_CALL; ofs += 1; //encode ID MAKE_ROOM(ofs + 4); - encode_uint32(psc->id, &(packet_cache[ofs])); + encode_uint32(psc->id, &(packet_cache.write[ofs])); ofs += 4; //encode function name CharString name = String(p_name).utf8(); int len = encode_cstring(name.get_data(), NULL); MAKE_ROOM(ofs + len); - encode_cstring(name.get_data(), &(packet_cache[ofs])); + encode_cstring(name.get_data(), &(packet_cache.write[ofs])); ofs += len; if (p_set) { @@ -502,19 +502,19 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p Error err = encode_variant(*p_arg[0], NULL, len); ERR_FAIL_COND(err != OK); MAKE_ROOM(ofs + len); - encode_variant(*p_arg[0], &(packet_cache[ofs]), len); + encode_variant(*p_arg[0], &(packet_cache.write[ofs]), len); ofs += len; } else { //call arguments MAKE_ROOM(ofs + 1); - packet_cache[ofs] = p_argcount; + packet_cache.write[ofs] = p_argcount; ofs += 1; for (int i = 0; i < p_argcount; i++) { Error err = encode_variant(*p_arg[i], NULL, len); ERR_FAIL_COND(err != OK); MAKE_ROOM(ofs + len); - encode_variant(*p_arg[i], &(packet_cache[ofs]), len); + encode_variant(*p_arg[i], &(packet_cache.write[ofs]), len); ofs += len; } } @@ -537,7 +537,7 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p CharString pname = String(from_path).utf8(); int path_len = encode_cstring(pname.get_data(), NULL); MAKE_ROOM(ofs + path_len); - encode_cstring(pname.get_data(), &(packet_cache[ofs])); + encode_cstring(pname.get_data(), &(packet_cache.write[ofs])); for (Set<int>::Element *E = connected_peers.front(); E; E = E->next()) { @@ -554,11 +554,11 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p if (F->get() == true) { //this one confirmed path, so use id - encode_uint32(psc->id, &(packet_cache[1])); + encode_uint32(psc->id, &(packet_cache.write[1])); network_peer->put_packet(packet_cache.ptr(), ofs); } else { //this one did not confirm path yet, so use entire path (sorry!) - encode_uint32(0x80000000 | ofs, &(packet_cache[1])); //offset to path and flag + encode_uint32(0x80000000 | ofs, &(packet_cache.write[1])); //offset to path and flag network_peer->put_packet(packet_cache.ptr(), ofs + path_len); } } @@ -712,8 +712,8 @@ Error MultiplayerAPI::send_bytes(PoolVector<uint8_t> p_data, int p_to, Networked MAKE_ROOM(p_data.size() + 1); PoolVector<uint8_t>::Read r = p_data.read(); - packet_cache[0] = NETWORK_COMMAND_RAW; - memcpy(&packet_cache[1], &r[0], p_data.size()); + packet_cache.write[0] = NETWORK_COMMAND_RAW; + memcpy(&packet_cache.write[1], &r[0], p_data.size()); network_peer->set_target_peer(p_to); network_peer->set_transfer_mode(p_mode); @@ -773,7 +773,7 @@ Vector<int> MultiplayerAPI::get_network_connected_peers() const { void MultiplayerAPI::_bind_methods() { ClassDB::bind_method(D_METHOD("set_root_node", "node"), &MultiplayerAPI::set_root_node); - ClassDB::bind_method(D_METHOD("send_bytes", "bytes", "id"), &MultiplayerAPI::send_bytes, DEFVAL(NetworkedMultiplayerPeer::TARGET_PEER_BROADCAST), DEFVAL(NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE)); + ClassDB::bind_method(D_METHOD("send_bytes", "bytes", "id", "mode"), &MultiplayerAPI::send_bytes, DEFVAL(NetworkedMultiplayerPeer::TARGET_PEER_BROADCAST), DEFVAL(NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE)); ClassDB::bind_method(D_METHOD("has_network_peer"), &MultiplayerAPI::has_network_peer); ClassDB::bind_method(D_METHOD("get_network_peer"), &MultiplayerAPI::get_network_peer); ClassDB::bind_method(D_METHOD("get_network_unique_id"), &MultiplayerAPI::get_network_unique_id); diff --git a/core/io/packet_peer.cpp b/core/io/packet_peer.cpp index b777a9f960..dc4997dfc2 100644 --- a/core/io/packet_peer.cpp +++ b/core/io/packet_peer.cpp @@ -173,7 +173,7 @@ Error PacketPeerStream::_poll_buffer() const { int read = 0; ERR_FAIL_COND_V(input_buffer.size() < ring_buffer.space_left(), ERR_UNAVAILABLE); - Error err = peer->get_partial_data(&input_buffer[0], ring_buffer.space_left(), read); + Error err = peer->get_partial_data(input_buffer.ptrw(), ring_buffer.space_left(), read); if (err) return err; if (read == 0) @@ -226,7 +226,7 @@ Error PacketPeerStream::get_packet(const uint8_t **r_buffer, int &r_buffer_size) ERR_FAIL_COND_V(input_buffer.size() < len, ERR_UNAVAILABLE); ring_buffer.read(lbuf, 4); //get rid of first 4 bytes - ring_buffer.read(&input_buffer[0], len); // read packet + ring_buffer.read(input_buffer.ptrw(), len); // read packet *r_buffer = &input_buffer[0]; r_buffer_size = len; @@ -247,8 +247,8 @@ Error PacketPeerStream::put_packet(const uint8_t *p_buffer, int p_buffer_size) { ERR_FAIL_COND_V(p_buffer_size < 0, ERR_INVALID_PARAMETER); ERR_FAIL_COND_V(p_buffer_size + 4 > output_buffer.size(), ERR_INVALID_PARAMETER); - encode_uint32(p_buffer_size, &output_buffer[0]); - uint8_t *dst = &output_buffer[4]; + encode_uint32(p_buffer_size, output_buffer.ptrw()); + uint8_t *dst = &output_buffer.write[4]; for (int i = 0; i < p_buffer_size; i++) dst[i] = p_buffer[i]; diff --git a/core/io/pck_packer.cpp b/core/io/pck_packer.cpp index b6377662de..2fd73db27d 100644 --- a/core/io/pck_packer.cpp +++ b/core/io/pck_packer.cpp @@ -120,7 +120,7 @@ Error PCKPacker::flush(bool p_verbose) { for (int i = 0; i < files.size(); i++) { file->store_pascal_string(files[i].path); - files[i].offset_offset = file->get_position(); + files.write[i].offset_offset = file->get_position(); file->store_64(0); // offset file->store_64(files[i].size); // size diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp index 0c626c197b..02c2c6ce1a 100644 --- a/core/io/resource_format_binary.cpp +++ b/core/io/resource_format_binary.cpp @@ -894,7 +894,7 @@ void ResourceInteractiveLoaderBinary::open(FileAccess *p_f) { for (uint32_t i = 0; i < string_table_size; i++) { StringName s = get_unicode_string(); - string_map[i] = s; + string_map.write[i] = s; } print_bl("strings: " + itos(string_table_size)); @@ -1834,7 +1834,7 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p save_order.resize(external_resources.size()); for (Map<RES, int>::Element *E = external_resources.front(); E; E = E->next()) { - save_order[E->get()] = E->key(); + save_order.write[E->get()] = E->key(); } for (int i = 0; i < save_order.size(); i++) { diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp index 1351030d1e..c44d2597a7 100644 --- a/core/io/resource_loader.cpp +++ b/core/io/resource_loader.cpp @@ -556,7 +556,7 @@ void ResourceLoader::load_translation_remaps() { Vector<String> lang_remaps; lang_remaps.resize(langs.size()); for (int i = 0; i < langs.size(); i++) { - lang_remaps[i] = langs[i]; + lang_remaps.write[i] = langs[i]; } translation_remaps[String(E->get())] = lang_remaps; diff --git a/core/io/stream_peer.cpp b/core/io/stream_peer.cpp index 927b9f6366..3e0ee088c2 100644 --- a/core/io/stream_peer.cpp +++ b/core/io/stream_peer.cpp @@ -331,7 +331,7 @@ String StreamPeer::get_string(int p_bytes) { ERR_FAIL_COND_V(err != OK, String()); err = get_data((uint8_t *)&buf[0], p_bytes); ERR_FAIL_COND_V(err != OK, String()); - buf[p_bytes] = 0; + buf.write[p_bytes] = 0; return buf.ptr(); } String StreamPeer::get_utf8_string(int p_bytes) { diff --git a/core/io/stream_peer_ssl.cpp b/core/io/stream_peer_ssl.cpp index c71af6b641..e7e9662d24 100644 --- a/core/io/stream_peer_ssl.cpp +++ b/core/io/stream_peer_ssl.cpp @@ -92,7 +92,7 @@ PoolByteArray StreamPeerSSL::get_project_cert_array() { void StreamPeerSSL::_bind_methods() { ClassDB::bind_method(D_METHOD("poll"), &StreamPeerSSL::poll); - ClassDB::bind_method(D_METHOD("accept_stream"), &StreamPeerSSL::accept_stream); + ClassDB::bind_method(D_METHOD("accept_stream", "base"), &StreamPeerSSL::accept_stream); ClassDB::bind_method(D_METHOD("connect_to_stream", "stream", "validate_certs", "for_hostname"), &StreamPeerSSL::connect_to_stream, DEFVAL(false), DEFVAL(String())); ClassDB::bind_method(D_METHOD("get_status"), &StreamPeerSSL::get_status); ClassDB::bind_method(D_METHOD("disconnect_from_stream"), &StreamPeerSSL::disconnect_from_stream); diff --git a/core/math/bsp_tree.cpp b/core/math/bsp_tree.cpp index 2e184f7a88..24096de551 100644 --- a/core/math/bsp_tree.cpp +++ b/core/math/bsp_tree.cpp @@ -449,10 +449,10 @@ BSP_Tree::operator Variant() const { for (int i = 0; i < planes.size(); i++) { - plane_values[i * 4 + 0] = planes[i].normal.x; - plane_values[i * 4 + 1] = planes[i].normal.y; - plane_values[i * 4 + 2] = planes[i].normal.z; - plane_values[i * 4 + 3] = planes[i].d; + plane_values.write[i * 4 + 0] = planes[i].normal.x; + plane_values.write[i * 4 + 1] = planes[i].normal.y; + plane_values.write[i * 4 + 2] = planes[i].normal.z; + plane_values.write[i * 4 + 3] = planes[i].d; } d["planes"] = plane_values; @@ -498,10 +498,10 @@ BSP_Tree::BSP_Tree(const Variant &p_variant) { PoolVector<real_t>::Read r = src_planes.read(); for (int i = 0; i < plane_count / 4; i++) { - planes[i].normal.x = r[i * 4 + 0]; - planes[i].normal.y = r[i * 4 + 1]; - planes[i].normal.z = r[i * 4 + 2]; - planes[i].d = r[i * 4 + 3]; + planes.write[i].normal.x = r[i * 4 + 0]; + planes.write[i].normal.y = r[i * 4 + 1]; + planes.write[i].normal.z = r[i * 4 + 2]; + planes.write[i].d = r[i * 4 + 3]; } } @@ -520,9 +520,9 @@ BSP_Tree::BSP_Tree(const Variant &p_variant) { for (int i = 0; i < nodes.size(); i++) { - nodes[i].over = r[i * 3 + 0]; - nodes[i].under = r[i * 3 + 1]; - nodes[i].plane = r[i * 3 + 2]; + nodes.write[i].over = r[i * 3 + 0]; + nodes.write[i].under = r[i * 3 + 1]; + nodes.write[i].plane = r[i * 3 + 2]; } } diff --git a/core/math/delaunay.h b/core/math/delaunay.h index 09aebc773f..13fbc0c6ae 100644 --- a/core/math/delaunay.h +++ b/core/math/delaunay.h @@ -92,7 +92,7 @@ public: for (int j = 0; j < triangles.size(); j++) { if (circum_circle_contains(points, triangles[j], i)) { - triangles[j].bad = true; + triangles.write[j].bad = true; polygon.push_back(Edge(triangles[j].points[0], triangles[j].points[1])); polygon.push_back(Edge(triangles[j].points[1], triangles[j].points[2])); polygon.push_back(Edge(triangles[j].points[2], triangles[j].points[0])); @@ -109,8 +109,8 @@ public: for (int j = 0; j < polygon.size(); j++) { for (int k = j + 1; k < polygon.size(); k++) { if (edge_compare(points, polygon[j], polygon[k])) { - polygon[j].bad = true; - polygon[k].bad = true; + polygon.write[j].bad = true; + polygon.write[k].bad = true; } } } diff --git a/core/math/geometry.cpp b/core/math/geometry.cpp index 24f077a4ca..7ab28daf20 100644 --- a/core/math/geometry.cpp +++ b/core/math/geometry.cpp @@ -56,7 +56,7 @@ void Geometry::MeshData::optimize_vertices() { vtx_remap[idx] = ni; } - faces[i].indices[j] = vtx_remap[idx]; + faces.write[i].indices.write[j] = vtx_remap[idx]; } } @@ -74,8 +74,8 @@ void Geometry::MeshData::optimize_vertices() { vtx_remap[b] = ni; } - edges[i].a = vtx_remap[a]; - edges[i].b = vtx_remap[b]; + edges.write[i].a = vtx_remap[a]; + edges.write[i].b = vtx_remap[b]; } Vector<Vector3> new_vertices; @@ -84,7 +84,7 @@ void Geometry::MeshData::optimize_vertices() { for (int i = 0; i < vertices.size(); i++) { if (vtx_remap.has(i)) - new_vertices[vtx_remap[i]] = vertices[i]; + new_vertices.write[vtx_remap[i]] = vertices[i]; } vertices = new_vertices; } @@ -1014,8 +1014,8 @@ void Geometry::make_atlas(const Vector<Size2i> &p_rects, Vector<Point2i> &r_resu Vector<_AtlasWorkRect> wrects; wrects.resize(p_rects.size()); for (int i = 0; i < p_rects.size(); i++) { - wrects[i].s = p_rects[i]; - wrects[i].idx = i; + wrects.write[i].s = p_rects[i]; + wrects.write[i].idx = i; } wrects.sort(); int widest = wrects[0].s.width; @@ -1033,7 +1033,7 @@ void Geometry::make_atlas(const Vector<Size2i> &p_rects, Vector<Point2i> &r_resu Vector<int> hmax; hmax.resize(w); for (int j = 0; j < w; j++) - hmax[j] = 0; + hmax.write[j] = 0; //place them int ofs = 0; @@ -1052,8 +1052,8 @@ void Geometry::make_atlas(const Vector<Size2i> &p_rects, Vector<Point2i> &r_resu from_y = hmax[ofs + k]; } - wrects[j].p.x = ofs; - wrects[j].p.y = from_y; + wrects.write[j].p.x = ofs; + wrects.write[j].p.y = from_y; int end_h = from_y + wrects[j].s.height; int end_w = ofs + wrects[j].s.width; if (ofs == 0) @@ -1061,7 +1061,7 @@ void Geometry::make_atlas(const Vector<Size2i> &p_rects, Vector<Point2i> &r_resu for (int k = 0; k < wrects[j].s.width; k++) { - hmax[ofs + k] = end_h; + hmax.write[ofs + k] = end_h; } if (end_h > max_h) @@ -1101,7 +1101,7 @@ void Geometry::make_atlas(const Vector<Size2i> &p_rects, Vector<Point2i> &r_resu for (int i = 0; i < p_rects.size(); i++) { - r_result[results[best].result[i].idx] = results[best].result[i].p; + r_result.write[results[best].result[i].idx] = results[best].result[i].p; } r_size = Size2(results[best].max_w, results[best].max_h); diff --git a/core/math/geometry.h b/core/math/geometry.h index be998aef0b..186a05fb37 100644 --- a/core/math/geometry.h +++ b/core/math/geometry.h @@ -890,14 +890,14 @@ public: for (int i = 0; i < n; ++i) { while (k >= 2 && vec2_cross(H[k - 2], H[k - 1], P[i]) <= 0) k--; - H[k++] = P[i]; + H.write[k++] = P[i]; } // Build upper hull for (int i = n - 2, t = k + 1; i >= 0; i--) { while (k >= t && vec2_cross(H[k - 2], H[k - 1], P[i]) <= 0) k--; - H[k++] = P[i]; + H.write[k++] = P[i]; } H.resize(k); diff --git a/core/math/matrix3.cpp b/core/math/matrix3.cpp index 2371f49561..7db41756ed 100644 --- a/core/math/matrix3.cpp +++ b/core/math/matrix3.cpp @@ -242,18 +242,11 @@ void Basis::scale_local(const Vector3 &p_scale) { Basis Basis::scaled_local(const Vector3 &p_scale) const { Basis b; - b.set_scale(p_scale); + b.set_diagonal(p_scale); return (*this) * b; } -void Basis::set_scale(const Vector3 &p_scale) { - - set_axis(0, get_axis(0).normalized() * p_scale.x); - set_axis(1, get_axis(1).normalized() * p_scale.y); - set_axis(2, get_axis(2).normalized() * p_scale.z); -} - Vector3 Basis::get_scale_abs() const { return Vector3( diff --git a/core/math/matrix3.h b/core/math/matrix3.h index cd1b51baa6..9ff1a97dc9 100644 --- a/core/math/matrix3.h +++ b/core/math/matrix3.h @@ -112,7 +112,6 @@ public: void scale_local(const Vector3 &p_scale); Basis scaled_local(const Vector3 &p_scale) const; - void set_scale(const Vector3 &p_scale); Vector3 get_scale() const; Vector3 get_scale_abs() const; Vector3 get_scale_local() const; @@ -232,10 +231,13 @@ public: operator Quat() const { return get_quat(); } Basis(const Quat &p_quat) { set_quat(p_quat); }; + Basis(const Quat &p_quat, const Vector3 &p_scale) { set_quat_scale(p_quat, p_scale); } + Basis(const Vector3 &p_euler) { set_euler(p_euler); } + Basis(const Vector3 &p_euler, const Vector3 &p_scale) { set_euler_scale(p_euler, p_scale); } + Basis(const Vector3 &p_axis, real_t p_phi) { set_axis_angle(p_axis, p_phi); } Basis(const Vector3 &p_axis, real_t p_phi, const Vector3 &p_scale) { set_axis_angle_scale(p_axis, p_phi, p_scale); } - Basis(const Quat &p_quat, const Vector3 &p_scale) { set_quat_scale(p_quat, p_scale); } _FORCE_INLINE_ Basis(const Vector3 &row0, const Vector3 &row1, const Vector3 &row2) { elements[0] = row0; diff --git a/core/math/quick_hull.cpp b/core/math/quick_hull.cpp index fc90417413..cb923d264e 100644 --- a/core/math/quick_hull.cpp +++ b/core/math/quick_hull.cpp @@ -61,10 +61,10 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me Vector3 sp = p_points[i].snapped(Vector3(0.0001, 0.0001, 0.0001)); if (valid_cache.has(sp)) { - valid_points[i] = false; + valid_points.write[i] = false; //print_line("INVALIDATED: "+itos(i)); } else { - valid_points[i] = true; + valid_points.write[i] = true; valid_cache.insert(sp); } } @@ -452,7 +452,7 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me int idx = 0; for (List<Geometry::MeshData::Face>::Element *E = ret_faces.front(); E; E = E->next()) { - r_mesh.faces[idx++] = E->get(); + r_mesh.faces.write[idx++] = E->get(); } r_mesh.edges.resize(ret_edges.size()); idx = 0; @@ -461,7 +461,7 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me Geometry::MeshData::Edge e; e.a = E->key().vertices[0]; e.b = E->key().vertices[1]; - r_mesh.edges[idx++] = e; + r_mesh.edges.write[idx++] = e; } r_mesh.vertices = p_points; diff --git a/core/math/transform.cpp b/core/math/transform.cpp index d1e190f4b9..976e0f174e 100644 --- a/core/math/transform.cpp +++ b/core/math/transform.cpp @@ -127,12 +127,11 @@ Transform Transform::interpolate_with(const Transform &p_transform, real_t p_c) Quat dst_rot = p_transform.basis.get_rotation_quat(); Vector3 dst_loc = p_transform.origin; - Transform dst; //this could be made faster by using a single function in Basis.. - dst.basis = src_rot.slerp(dst_rot, p_c).normalized(); - dst.basis.set_scale(src_scale.linear_interpolate(dst_scale, p_c)); - dst.origin = src_loc.linear_interpolate(dst_loc, p_c); + Transform interp; + interp.basis.set_quat_scale(src_rot.slerp(dst_rot, p_c).normalized(), src_scale.linear_interpolate(dst_scale, p_c)); + interp.origin = src_loc.linear_interpolate(dst_loc, p_c); - return dst; + return interp; } void Transform::scale(const Vector3 &p_scale) { diff --git a/core/math/triangulate.cpp b/core/math/triangulate.cpp index 563ba7268f..0edc0ea039 100644 --- a/core/math/triangulate.cpp +++ b/core/math/triangulate.cpp @@ -128,10 +128,10 @@ bool Triangulate::triangulate(const Vector<Vector2> &contour, Vector<int> &resul if (0.0 < get_area(contour)) for (int v = 0; v < n; v++) - V[v] = v; + V.write[v] = v; else for (int v = 0; v < n; v++) - V[v] = (n - 1) - v; + V.write[v] = (n - 1) - v; bool relaxed = false; @@ -182,7 +182,7 @@ bool Triangulate::triangulate(const Vector<Vector2> &contour, Vector<int> &resul /* remove v from remaining polygon */ for (s = v, t = v + 1; t < nv; s++, t++) - V[s] = V[t]; + V.write[s] = V[t]; nv--; diff --git a/core/method_bind.h b/core/method_bind.h index 41b500c401..7ee687ee40 100644 --- a/core/method_bind.h +++ b/core/method_bind.h @@ -354,7 +354,7 @@ public: for (int i = 0; i < p_info.arguments.size(); i++) { at[i + 1] = p_info.arguments[i].type; - names[i] = p_info.arguments[i].name; + names.write[i] = p_info.arguments[i].name; } set_argument_names(names); diff --git a/core/method_ptrcall.h b/core/method_ptrcall.h index 677e8e1fb2..2f6dcb3178 100644 --- a/core/method_ptrcall.h +++ b/core/method_ptrcall.h @@ -180,7 +180,7 @@ struct PtrToArg<const T *> { { \ PoolVector<m_type>::Read r = dvs->read(); \ for (int i = 0; i < len; i++) { \ - ret[i] = r[i]; \ + ret.write[i] = r[i]; \ } \ } \ return ret; \ @@ -207,7 +207,7 @@ struct PtrToArg<const T *> { { \ PoolVector<m_type>::Read r = dvs->read(); \ for (int i = 0; i < len; i++) { \ - ret[i] = r[i]; \ + ret.write[i] = r[i]; \ } \ } \ return ret; \ @@ -225,7 +225,7 @@ struct PtrToArg<const T *> { { \ PoolVector<m_type>::Read r = dvs->read(); \ for (int i = 0; i < len; i++) { \ - ret[i] = r[i]; \ + ret.write[i] = r[i]; \ } \ } \ return ret; \ @@ -252,7 +252,7 @@ struct PtrToArg<const T *> { { \ PoolVector<m_type>::Read r = dvs->read(); \ for (int i = 0; i < len; i++) { \ - ret[i] = r[i]; \ + ret.write[i] = r[i]; \ } \ } \ return ret; \ @@ -277,7 +277,7 @@ MAKE_VECARG_ALT(String, StringName); int len = arr->size(); \ ret.resize(len); \ for (int i = 0; i < len; i++) { \ - ret[i] = (*arr)[i]; \ + ret.write[i] = (*arr)[i]; \ } \ return ret; \ } \ @@ -298,7 +298,7 @@ MAKE_VECARG_ALT(String, StringName); int len = arr->size(); \ ret.resize(len); \ for (int i = 0; i < len; i++) { \ - ret[i] = (*arr)[i]; \ + ret.write[i] = (*arr)[i]; \ } \ return ret; \ } \ diff --git a/core/node_path.cpp b/core/node_path.cpp index 487d5ee8c6..7d4116fa1e 100644 --- a/core/node_path.cpp +++ b/core/node_path.cpp @@ -427,7 +427,7 @@ NodePath::NodePath(const String &p_path) { String name = path.substr(from, i - from); ERR_FAIL_INDEX(slice, data->path.size()); - data->path[slice++] = name; + data->path.write[slice++] = name; } from = i + 1; last_is_slash = true; diff --git a/core/object.cpp b/core/object.cpp index d86c60a3b8..8c9d3557f8 100644 --- a/core/object.cpp +++ b/core/object.cpp @@ -818,8 +818,8 @@ Variant Object::callv(const StringName &p_method, const Array &p_args) { argptrs.resize(p_args.size()); for (int i = 0; i < p_args.size(); i++) { - args[i] = p_args[i]; - argptrs[i] = &args[i]; + args.write[i] = p_args[i]; + argptrs.write[i] = &args[i]; } Variant::CallError ce; @@ -1182,10 +1182,10 @@ Error Object::emit_signal(const StringName &p_name, const Variant **p_args, int bind_mem.resize(p_argcount + c.binds.size()); for (int j = 0; j < p_argcount; j++) { - bind_mem[j] = p_args[j]; + bind_mem.write[j] = p_args[j]; } for (int j = 0; j < c.binds.size(); j++) { - bind_mem[p_argcount + j] = &c.binds[j]; + bind_mem.write[p_argcount + j] = &c.binds[j]; } args = (const Variant **)bind_mem.ptr(); diff --git a/core/os/file_access.cpp b/core/os/file_access.cpp index 033b4b12b9..3eac4428da 100644 --- a/core/os/file_access.cpp +++ b/core/os/file_access.cpp @@ -262,15 +262,15 @@ String FileAccess::get_token() const { while (!eof_reached()) { if (c <= ' ') { - if (!token.empty()) + if (token.length()) break; } else { - token.push_back(c); + token += c; } c = get_8(); } - token.push_back(0); + token += '0'; return String::utf8(token.get_data()); } @@ -293,7 +293,7 @@ class CharBuffer { for (int i = 0; i < written; i++) { - vector[i] = stack_buffer[i]; + vector.write[i] = stack_buffer[i]; } } diff --git a/core/os/input_event.cpp b/core/os/input_event.cpp index ca6446d015..e94ccb4f48 100644 --- a/core/os/input_event.cpp +++ b/core/os/input_event.cpp @@ -1080,3 +1080,122 @@ InputEventPanGesture::InputEventPanGesture() { delta = Vector2(0, 0); } +///////////////////////////// + +void InputEventMIDI::set_channel(const int p_channel) { + + channel = p_channel; +} + +int InputEventMIDI::get_channel() const { + return channel; +} + +void InputEventMIDI::set_message(const int p_message) { + + message = p_message; +} + +int InputEventMIDI::get_message() const { + return message; +} + +void InputEventMIDI::set_pitch(const int p_pitch) { + + pitch = p_pitch; +} + +int InputEventMIDI::get_pitch() const { + return pitch; +} + +void InputEventMIDI::set_velocity(const int p_velocity) { + + velocity = p_velocity; +} + +int InputEventMIDI::get_velocity() const { + return velocity; +} + +void InputEventMIDI::set_instrument(const int p_instrument) { + + instrument = p_instrument; +} + +int InputEventMIDI::get_instrument() const { + return instrument; +} + +void InputEventMIDI::set_pressure(const int p_pressure) { + + pressure = p_pressure; +} + +int InputEventMIDI::get_pressure() const { + return pressure; +} + +void InputEventMIDI::set_controller_number(const int p_controller_number) { + + controller_number = p_controller_number; +} + +int InputEventMIDI::get_controller_number() const { + return controller_number; +} + +void InputEventMIDI::set_controller_value(const int p_controller_value) { + + controller_value = p_controller_value; +} + +int InputEventMIDI::get_controller_value() const { + return controller_value; +} + +String InputEventMIDI::as_text() const { + + return "InputEventMIDI : channel=(" + itos(get_channel()) + "), message=(" + itos(get_message()) + ")"; +} + +void InputEventMIDI::_bind_methods() { + + ClassDB::bind_method(D_METHOD("set_channel", "channel"), &InputEventMIDI::set_channel); + ClassDB::bind_method(D_METHOD("get_channel"), &InputEventMIDI::get_channel); + ClassDB::bind_method(D_METHOD("set_message", "message"), &InputEventMIDI::set_message); + ClassDB::bind_method(D_METHOD("get_message"), &InputEventMIDI::get_message); + ClassDB::bind_method(D_METHOD("set_pitch", "pitch"), &InputEventMIDI::set_pitch); + ClassDB::bind_method(D_METHOD("get_pitch"), &InputEventMIDI::get_pitch); + ClassDB::bind_method(D_METHOD("set_velocity", "velocity"), &InputEventMIDI::set_velocity); + ClassDB::bind_method(D_METHOD("get_velocity"), &InputEventMIDI::get_velocity); + ClassDB::bind_method(D_METHOD("set_instrument", "instrument"), &InputEventMIDI::set_instrument); + ClassDB::bind_method(D_METHOD("get_instrument"), &InputEventMIDI::get_instrument); + ClassDB::bind_method(D_METHOD("set_pressure", "pressure"), &InputEventMIDI::set_pressure); + ClassDB::bind_method(D_METHOD("get_pressure"), &InputEventMIDI::get_pressure); + ClassDB::bind_method(D_METHOD("set_controller_number", "controller_number"), &InputEventMIDI::set_controller_number); + ClassDB::bind_method(D_METHOD("get_controller_number"), &InputEventMIDI::get_controller_number); + ClassDB::bind_method(D_METHOD("set_controller_value", "controller_value"), &InputEventMIDI::set_controller_value); + ClassDB::bind_method(D_METHOD("get_controller_value"), &InputEventMIDI::get_controller_value); + + ADD_PROPERTY(PropertyInfo(Variant::INT, "channel"), "set_channel", "get_channel"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "message"), "set_message", "get_message"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "pitch"), "set_pitch", "get_pitch"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "velocity"), "set_velocity", "get_velocity"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "instrument"), "set_instrument", "get_instrument"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "pressure"), "set_pressure", "get_pressure"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "controller_number"), "set_controller_number", "get_controller_number"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "controller_value"), "set_controller_value", "get_controller_value"); +} + +InputEventMIDI::InputEventMIDI() { + + channel = 0; + message = 0; + pitch = 0; + velocity = 0; + instrument = 0; + pressure = 0; + controller_number = 0; + controller_value = 0; +} diff --git a/core/os/input_event.h b/core/os/input_event.h index bd1a85ce29..04126fee77 100644 --- a/core/os/input_event.h +++ b/core/os/input_event.h @@ -140,6 +140,16 @@ enum JoystickList { JOY_ANALOG_R2 = JOY_AXIS_7, }; +enum MidiMessageList { + MIDI_MESSAGE_NOTE_OFF = 0x8, + MIDI_MESSAGE_NOTE_ON = 0x9, + MIDI_MESSAGE_AFTERTOUCH = 0xA, + MIDI_MESSAGE_CONTROL_CHANGE = 0xB, + MIDI_MESSAGE_PROGRAM_CHANGE = 0xC, + MIDI_MESSAGE_CHANNEL_PRESSURE = 0xD, + MIDI_MESSAGE_PITCH_BEND = 0xE, +}; + /** * Input Modifier Status * for keyboard/mouse events. @@ -525,4 +535,50 @@ public: InputEventPanGesture(); }; + +class InputEventMIDI : public InputEvent { + GDCLASS(InputEventMIDI, InputEvent) + + int channel; + int message; + int pitch; + int velocity; + int instrument; + int pressure; + int controller_number; + int controller_value; + +protected: + static void _bind_methods(); + +public: + void set_channel(const int p_channel); + int get_channel() const; + + void set_message(const int p_message); + int get_message() const; + + void set_pitch(const int p_pitch); + int get_pitch() const; + + void set_velocity(const int p_velocity); + int get_velocity() const; + + void set_instrument(const int p_instrument); + int get_instrument() const; + + void set_pressure(const int p_pressure); + int get_pressure() const; + + void set_controller_number(const int p_controller_number); + int get_controller_number() const; + + void set_controller_value(const int p_controller_value); + int get_controller_value() const; + + virtual String as_text() const; + + InputEventMIDI(); +}; + #endif diff --git a/core/os/midi_driver.cpp b/core/os/midi_driver.cpp new file mode 100644 index 0000000000..7b4f84473c --- /dev/null +++ b/core/os/midi_driver.cpp @@ -0,0 +1,107 @@ +/*************************************************************************/ +/* midi_driver.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "midi_driver.h" + +#include "main/input_default.h" +#include "os/os.h" + +MIDIDriver *MIDIDriver::singleton = NULL; +MIDIDriver *MIDIDriver::get_singleton() { + + return singleton; +} + +void MIDIDriver::set_singleton() { + + singleton = this; +} + +void MIDIDriver::receive_input_packet(uint64_t timestamp, uint8_t *data, uint32_t length) { + + Ref<InputEventMIDI> event; + event.instance(); + + if (length >= 1) { + event->set_channel(data[0] & 0xF); + event->set_message(data[0] >> 4); + } + + switch (event->get_message()) { + case MIDI_MESSAGE_AFTERTOUCH: + if (length >= 3) { + event->set_pitch(data[1]); + event->set_pressure(data[2]); + } + break; + + case MIDI_MESSAGE_CONTROL_CHANGE: + if (length >= 3) { + event->set_controller_number(data[1]); + event->set_controller_value(data[2]); + } + break; + + case MIDI_MESSAGE_NOTE_ON: + case MIDI_MESSAGE_NOTE_OFF: + case MIDI_MESSAGE_PITCH_BEND: + if (length >= 3) { + event->set_pitch(data[1]); + event->set_velocity(data[2]); + } + break; + + case MIDI_MESSAGE_PROGRAM_CHANGE: + if (length >= 2) { + event->set_instrument(data[1]); + } + break; + + case MIDI_MESSAGE_CHANNEL_PRESSURE: + if (length >= 2) { + event->set_pressure(data[1]); + } + break; + } + + InputDefault *id = Object::cast_to<InputDefault>(Input::get_singleton()); + id->parse_input_event(event); +} + +PoolStringArray MIDIDriver::get_connected_inputs() { + + PoolStringArray list; + return list; +} + +MIDIDriver::MIDIDriver() { + + set_singleton(); +} diff --git a/core/os/midi_driver.h b/core/os/midi_driver.h new file mode 100644 index 0000000000..1a3a67a411 --- /dev/null +++ b/core/os/midi_driver.h @@ -0,0 +1,59 @@ +/*************************************************************************/ +/* midi_driver.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef MIDI_DRIVER_H +#define MIDI_DRIVER_H + +#include "core/variant.h" +#include "typedefs.h" +/** + * Multi-Platform abstraction for accessing to MIDI. + */ + +class MIDIDriver { + + static MIDIDriver *singleton; + +public: + static MIDIDriver *get_singleton(); + void set_singleton(); + + virtual Error open() = 0; + virtual void close() = 0; + + virtual PoolStringArray get_connected_inputs(); + + static void receive_input_packet(uint64_t timestamp, uint8_t *data, uint32_t length); + + MIDIDriver(); + virtual ~MIDIDriver() {} +}; + +#endif diff --git a/core/os/os.cpp b/core/os/os.cpp index 89866e4044..8dcf0990fc 100644 --- a/core/os/os.cpp +++ b/core/os/os.cpp @@ -33,6 +33,7 @@ #include "dir_access.h" #include "input.h" #include "os/file_access.h" +#include "os/midi_driver.h" #include "project_settings.h" #include "servers/audio_server.h" #include "version_generated.gen.h" @@ -672,6 +673,15 @@ List<String> OS::get_restart_on_exit_arguments() const { return restart_commandline; } +PoolStringArray OS::get_connected_midi_inputs() { + + if (MIDIDriver::get_singleton()) + return MIDIDriver::get_singleton()->get_connected_inputs(); + + PoolStringArray list; + return list; +} + OS::OS() { void *volatile stack_bottom; diff --git a/core/os/os.h b/core/os/os.h index 4e0cb003fb..dd783408e8 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -189,6 +189,8 @@ public: virtual int get_audio_driver_count() const; virtual const char *get_audio_driver_name(int p_driver) const; + virtual PoolStringArray get_connected_midi_inputs(); + virtual int get_screen_count() const { return 1; } virtual int get_current_screen() const { return 0; } virtual void set_current_screen(int p_screen) {} diff --git a/core/os/threaded_array_processor.h b/core/os/threaded_array_processor.h index e0fb589767..3ff7db2a44 100644 --- a/core/os/threaded_array_processor.h +++ b/core/os/threaded_array_processor.h @@ -80,7 +80,7 @@ void thread_process_array(uint32_t p_elements, C *p_instance, M p_method, U p_us threads.resize(OS::get_singleton()->get_processor_count()); for (int i = 0; i < threads.size(); i++) { - threads[i] = Thread::create(process_array_thread<ThreadArrayProcessData<C, U> >, &data); + threads.write[i] = Thread::create(process_array_thread<ThreadArrayProcessData<C, U> >, &data); } for (int i = 0; i < threads.size(); i++) { diff --git a/core/packed_data_container.cpp b/core/packed_data_container.cpp index eaccdba9bf..45e060fa4a 100644 --- a/core/packed_data_container.cpp +++ b/core/packed_data_container.cpp @@ -251,7 +251,7 @@ uint32_t PackedDataContainer::_pack(const Variant &p_data, Vector<uint8_t> &tmpd int len; encode_variant(p_data, NULL, len); tmpdata.resize(tmpdata.size() + len); - encode_variant(p_data, &tmpdata[pos], len); + encode_variant(p_data, &tmpdata.write[pos], len); return pos; } break; @@ -268,8 +268,8 @@ uint32_t PackedDataContainer::_pack(const Variant &p_data, Vector<uint8_t> &tmpd uint32_t pos = tmpdata.size(); int len = d.size(); tmpdata.resize(tmpdata.size() + len * 12 + 8); - encode_uint32(TYPE_DICT, &tmpdata[pos + 0]); - encode_uint32(len, &tmpdata[pos + 4]); + encode_uint32(TYPE_DICT, &tmpdata.write[pos + 0]); + encode_uint32(len, &tmpdata.write[pos + 4]); List<Variant> keys; d.get_key_list(&keys); @@ -288,11 +288,11 @@ uint32_t PackedDataContainer::_pack(const Variant &p_data, Vector<uint8_t> &tmpd int idx = 0; for (List<DictKey>::Element *E = sortk.front(); E; E = E->next()) { - encode_uint32(E->get().hash, &tmpdata[pos + 8 + idx * 12 + 0]); + encode_uint32(E->get().hash, &tmpdata.write[pos + 8 + idx * 12 + 0]); uint32_t ofs = _pack(E->get().key, tmpdata, string_cache); - encode_uint32(ofs, &tmpdata[pos + 8 + idx * 12 + 4]); + encode_uint32(ofs, &tmpdata.write[pos + 8 + idx * 12 + 4]); ofs = _pack(d[E->get().key], tmpdata, string_cache); - encode_uint32(ofs, &tmpdata[pos + 8 + idx * 12 + 8]); + encode_uint32(ofs, &tmpdata.write[pos + 8 + idx * 12 + 8]); idx++; } @@ -306,13 +306,13 @@ uint32_t PackedDataContainer::_pack(const Variant &p_data, Vector<uint8_t> &tmpd uint32_t pos = tmpdata.size(); int len = a.size(); tmpdata.resize(tmpdata.size() + len * 4 + 8); - encode_uint32(TYPE_ARRAY, &tmpdata[pos + 0]); - encode_uint32(len, &tmpdata[pos + 4]); + encode_uint32(TYPE_ARRAY, &tmpdata.write[pos + 0]); + encode_uint32(len, &tmpdata.write[pos + 4]); for (int i = 0; i < len; i++) { uint32_t ofs = _pack(a[i], tmpdata, string_cache); - encode_uint32(ofs, &tmpdata[pos + 8 + i * 4]); + encode_uint32(ofs, &tmpdata.write[pos + 8 + i * 4]); } return pos; diff --git a/core/project_settings.cpp b/core/project_settings.cpp index 60e8933751..146b4870e8 100644 --- a/core/project_settings.cpp +++ b/core/project_settings.cpp @@ -627,7 +627,7 @@ Error ProjectSettings::_save_settings_binary(const String &p_file, const Map<Str Vector<uint8_t> buff; buff.resize(len); - err = encode_variant(p_custom_features, &buff[0], len); + err = encode_variant(p_custom_features, buff.ptrw(), len); if (err != OK) { memdelete(file); ERR_FAIL_V(err); @@ -664,7 +664,7 @@ Error ProjectSettings::_save_settings_binary(const String &p_file, const Map<Str Vector<uint8_t> buff; buff.resize(len); - err = encode_variant(value, &buff[0], len); + err = encode_variant(value, buff.ptrw(), len); if (err != OK) memdelete(file); ERR_FAIL_COND_V(err != OK, ERR_INVALID_DATA); @@ -959,7 +959,7 @@ ProjectSettings::ProjectSettings() { GLOBAL_DEF("application/config/name", ""); GLOBAL_DEF("application/run/main_scene", ""); - custom_prop_info["application/run/main_scene"] = PropertyInfo(Variant::STRING, "application/run/main_scene", PROPERTY_HINT_FILE, "tscn,scn,res"); + custom_prop_info["application/run/main_scene"] = PropertyInfo(Variant::STRING, "application/run/main_scene", PROPERTY_HINT_FILE, "*.tscn,*.scn,*.res"); GLOBAL_DEF("application/run/disable_stdout", false); GLOBAL_DEF("application/run/disable_stderr", false); GLOBAL_DEF("application/config/use_custom_user_dir", false); diff --git a/core/ring_buffer.h b/core/ring_buffer.h index de4757612a..00628a4ab3 100644 --- a/core/ring_buffer.h +++ b/core/ring_buffer.h @@ -137,7 +137,7 @@ public: Error write(const T &p_v) { ERR_FAIL_COND_V(space_left() < 1, FAILED); - data[inc(write_pos, 1)] = p_v; + data.write[inc(write_pos, 1)] = p_v; return OK; }; @@ -156,7 +156,7 @@ public: int total = end - pos; for (int i = 0; i < total; i++) { - data[pos + i] = p_buf[src++]; + data.write[pos + i] = p_buf[src++]; }; to_write -= total; pos = 0; @@ -196,7 +196,7 @@ public: data.resize(1 << p_power); if (old_size < new_size && read_pos > write_pos) { for (int i = 0; i < write_pos; i++) { - data[(old_size + i) & mask] = data[i]; + data.write[(old_size + i) & mask] = data[i]; }; write_pos = (old_size + write_pos) & mask; } else { diff --git a/core/script_debugger_local.cpp b/core/script_debugger_local.cpp index 55d7270473..6949b5802b 100644 --- a/core/script_debugger_local.cpp +++ b/core/script_debugger_local.cpp @@ -325,7 +325,7 @@ void ScriptDebuggerLocal::idle_poll() { int ofs = 0; for (int i = 0; i < ScriptServer::get_language_count(); i++) { - ofs += ScriptServer::get_language(i)->profiling_get_frame_data(&pinfo[ofs], pinfo.size() - ofs); + ofs += ScriptServer::get_language(i)->profiling_get_frame_data(&pinfo.write[ofs], pinfo.size() - ofs); } SortArray<ScriptLanguage::ProfilingInfo, _ScriptDebuggerLocalProfileInfoSort> sort; @@ -377,7 +377,7 @@ void ScriptDebuggerLocal::profiling_end() { int ofs = 0; for (int i = 0; i < ScriptServer::get_language_count(); i++) { - ofs += ScriptServer::get_language(i)->profiling_get_accumulated_data(&pinfo[ofs], pinfo.size() - ofs); + ofs += ScriptServer::get_language(i)->profiling_get_accumulated_data(&pinfo.write[ofs], pinfo.size() - ofs); } SortArray<ScriptLanguage::ProfilingInfo, _ScriptDebuggerLocalProfileInfoSort> sort; diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp index 3955f222f9..c5daaeea47 100644 --- a/core/script_debugger_remote.cpp +++ b/core/script_debugger_remote.cpp @@ -783,13 +783,13 @@ void ScriptDebuggerRemote::_send_profiling_data(bool p_for_frame) { for (int i = 0; i < ScriptServer::get_language_count(); i++) { if (p_for_frame) - ofs += ScriptServer::get_language(i)->profiling_get_frame_data(&profile_info[ofs], profile_info.size() - ofs); + ofs += ScriptServer::get_language(i)->profiling_get_frame_data(&profile_info.write[ofs], profile_info.size() - ofs); else - ofs += ScriptServer::get_language(i)->profiling_get_accumulated_data(&profile_info[ofs], profile_info.size() - ofs); + ofs += ScriptServer::get_language(i)->profiling_get_accumulated_data(&profile_info.write[ofs], profile_info.size() - ofs); } for (int i = 0; i < ofs; i++) { - profile_info_ptrs[i] = &profile_info[i]; + profile_info_ptrs.write[i] = &profile_info.write[i]; } SortArray<ScriptLanguage::ProfilingInfo *, ProfileInfoSort> sa; @@ -1054,7 +1054,7 @@ void ScriptDebuggerRemote::add_profiling_frame_data(const StringName &p_name, co if (idx == -1) { profile_frame_data.push_back(fd); } else { - profile_frame_data[idx] = fd; + profile_frame_data.write[idx] = fd; } } diff --git a/core/string_buffer.h b/core/string_buffer.h index 7e9b151bea..5d3be0ecf1 100644 --- a/core/string_buffer.h +++ b/core/string_buffer.h @@ -42,7 +42,7 @@ class StringBuffer { int string_length; _FORCE_INLINE_ CharType *current_buffer_ptr() { - return static_cast<Vector<CharType> &>(buffer).empty() ? short_buffer : buffer.ptrw(); + return static_cast<String &>(buffer).empty() ? short_buffer : buffer.ptrw(); } public: diff --git a/core/typedefs.h b/core/typedefs.h index 71771ea4e6..57afa3bdb4 100644 --- a/core/typedefs.h +++ b/core/typedefs.h @@ -58,12 +58,8 @@ #endif #ifndef _FORCE_INLINE_ -#ifdef DEBUG_ENABLED -#define _FORCE_INLINE_ inline -#else #define _FORCE_INLINE_ _ALWAYS_INLINE_ #endif -#endif //custom, gcc-safe offsetof, because gcc complains a lot. template <class T> @@ -267,7 +263,7 @@ static inline uint64_t BSWAP64(uint64_t x) { template <class T> struct Comparator { - inline bool operator()(const T &p_a, const T &p_b) const { return (p_a < p_b); } + _ALWAYS_INLINE_ bool operator()(const T &p_a, const T &p_b) const { return (p_a < p_b); } }; void _global_lock(); diff --git a/core/undo_redo.cpp b/core/undo_redo.cpp index b9a2fdd0ac..3d90608dd7 100644 --- a/core/undo_redo.cpp +++ b/core/undo_redo.cpp @@ -39,7 +39,7 @@ void UndoRedo::_discard_redo() { for (int i = current_action + 1; i < actions.size(); i++) { - for (List<Operation>::Element *E = actions[i].do_ops.front(); E; E = E->next()) { + for (List<Operation>::Element *E = actions.write[i].do_ops.front(); E; E = E->next()) { if (E->get().type == Operation::TYPE_REFERENCE) { @@ -70,7 +70,7 @@ void UndoRedo::create_action(const String &p_name, MergeMode p_mode) { if (p_mode == MERGE_ENDS) { // Clear all do ops from last action, and delete all object references - List<Operation>::Element *E = actions[current_action + 1].do_ops.front(); + List<Operation>::Element *E = actions.write[current_action + 1].do_ops.front(); while (E) { @@ -83,11 +83,11 @@ void UndoRedo::create_action(const String &p_name, MergeMode p_mode) { } E = E->next(); - actions[current_action + 1].do_ops.pop_front(); + actions.write[current_action + 1].do_ops.pop_front(); } } - actions[actions.size() - 1].last_tick = ticks; + actions.write[actions.size() - 1].last_tick = ticks; merge_mode = p_mode; @@ -122,7 +122,7 @@ void UndoRedo::add_do_method(Object *p_object, const String &p_method, VARIANT_A for (int i = 0; i < VARIANT_ARG_MAX; i++) { do_op.args[i] = *argptr[i]; } - actions[current_action + 1].do_ops.push_back(do_op); + actions.write[current_action + 1].do_ops.push_back(do_op); } void UndoRedo::add_undo_method(Object *p_object, const String &p_method, VARIANT_ARG_DECLARE) { @@ -147,7 +147,7 @@ void UndoRedo::add_undo_method(Object *p_object, const String &p_method, VARIANT for (int i = 0; i < VARIANT_ARG_MAX; i++) { undo_op.args[i] = *argptr[i]; } - actions[current_action + 1].undo_ops.push_back(undo_op); + actions.write[current_action + 1].undo_ops.push_back(undo_op); } void UndoRedo::add_do_property(Object *p_object, const String &p_property, const Variant &p_value) { @@ -162,7 +162,7 @@ void UndoRedo::add_do_property(Object *p_object, const String &p_property, const do_op.type = Operation::TYPE_PROPERTY; do_op.name = p_property; do_op.args[0] = p_value; - actions[current_action + 1].do_ops.push_back(do_op); + actions.write[current_action + 1].do_ops.push_back(do_op); } void UndoRedo::add_undo_property(Object *p_object, const String &p_property, const Variant &p_value) { @@ -182,7 +182,7 @@ void UndoRedo::add_undo_property(Object *p_object, const String &p_property, con undo_op.type = Operation::TYPE_PROPERTY; undo_op.name = p_property; undo_op.args[0] = p_value; - actions[current_action + 1].undo_ops.push_back(undo_op); + actions.write[current_action + 1].undo_ops.push_back(undo_op); } void UndoRedo::add_do_reference(Object *p_object) { @@ -195,7 +195,7 @@ void UndoRedo::add_do_reference(Object *p_object) { do_op.resref = Ref<Resource>(Object::cast_to<Resource>(p_object)); do_op.type = Operation::TYPE_REFERENCE; - actions[current_action + 1].do_ops.push_back(do_op); + actions.write[current_action + 1].do_ops.push_back(do_op); } void UndoRedo::add_undo_reference(Object *p_object) { @@ -213,7 +213,7 @@ void UndoRedo::add_undo_reference(Object *p_object) { undo_op.resref = Ref<Resource>(Object::cast_to<Resource>(p_object)); undo_op.type = Operation::TYPE_REFERENCE; - actions[current_action + 1].undo_ops.push_back(undo_op); + actions.write[current_action + 1].undo_ops.push_back(undo_op); } void UndoRedo::_pop_history_tail() { @@ -223,7 +223,7 @@ void UndoRedo::_pop_history_tail() { if (!actions.size()) return; - for (List<Operation>::Element *E = actions[0].undo_ops.front(); E; E = E->next()) { + for (List<Operation>::Element *E = actions.write[0].undo_ops.front(); E; E = E->next()) { if (E->get().type == Operation::TYPE_REFERENCE) { @@ -307,7 +307,7 @@ bool UndoRedo::redo() { return false; //nothing to redo current_action++; - _process_operation_list(actions[current_action].do_ops.front()); + _process_operation_list(actions.write[current_action].do_ops.front()); version++; return true; @@ -318,7 +318,7 @@ bool UndoRedo::undo() { ERR_FAIL_COND_V(action_level > 0, false); if (current_action < 0) return false; //nothing to redo - _process_operation_list(actions[current_action].undo_ops.front()); + _process_operation_list(actions.write[current_action].undo_ops.front()); current_action--; version--; diff --git a/core/ustring.cpp b/core/ustring.cpp index bb08dd13c4..84613610a9 100644 --- a/core/ustring.cpp +++ b/core/ustring.cpp @@ -102,6 +102,15 @@ bool CharString::operator<(const CharString &p_right) const { return is_str_less(get_data(), p_right.get_data()); } +CharString &CharString::operator+=(char p_char) { + + resize(size() ? size() + 1 : 2); + set(length(), 0); + set(length() - 1, p_char); + + return *this; +} + const char *CharString::get_data() const { if (size()) @@ -161,14 +170,21 @@ void String::copy_from(const CharType *p_cstr, int p_clip_to) { return; } - resize(len + 1); - set(len, 0); + copy_from_unchecked(p_cstr, len); +} - CharType *dst = &operator[](0); +// assumes the following have already been validated: +// p_char != NULL +// p_length > 0 +// p_length <= p_char strlen +void String::copy_from_unchecked(const CharType *p_char, int p_length) { + resize(p_length + 1); + set(p_length, 0); - for (int i = 0; i < len; i++) { + CharType *dst = &operator[](0); - dst[i] = p_cstr[i]; + for (int i = 0; i < p_length; i++) { + dst[i] = p_char[i]; } } @@ -1571,6 +1587,7 @@ String::String(const char *p_str) { copy_from(p_str); } + String::String(const CharType *p_str, int p_clip_to_len) { copy_from(p_str, p_clip_to_len); @@ -2190,7 +2207,7 @@ Vector<uint8_t> String::md5_buffer() const { Vector<uint8_t> ret; ret.resize(16); for (int i = 0; i < 16; i++) { - ret[i] = ctx.digest[i]; + ret.write[i] = ctx.digest[i]; }; return ret; @@ -2207,7 +2224,7 @@ Vector<uint8_t> String::sha256_buffer() const { Vector<uint8_t> ret; ret.resize(32); for (int i = 0; i < 32; i++) { - ret[i] = hash[i]; + ret.write[i] = hash[i]; } return ret; @@ -2246,7 +2263,9 @@ String String::substr(int p_from, int p_chars) const { return String(*this); } - return String(&c_str()[p_from], p_chars); + String s = String(); + s.copy_from_unchecked(&c_str()[p_from], p_chars); + return s; } int String::find_last(const String &p_str) const { @@ -2664,7 +2683,7 @@ Vector<String> String::bigrams() const { } b.resize(n_pairs); for (int i = 0; i < n_pairs; i++) { - b[i] = substr(i, 2); + b.write[i] = substr(i, 2); } return b; } @@ -2759,7 +2778,7 @@ String String::format(const Variant &values, String placeholder) const { val = val.substr(1, val.length() - 2); } - new_string = new_string.replacen(placeholder.replace("_", key), val); + new_string = new_string.replace(placeholder.replace("_", key), val); } else { ERR_PRINT(String("STRING.format Inner Array size != 2 ").ascii().get_data()); } @@ -2772,7 +2791,7 @@ String String::format(const Variant &values, String placeholder) const { val = val.substr(1, val.length() - 2); } - new_string = new_string.replacen(placeholder.replace("_", i_as_str), val); + new_string = new_string.replace(placeholder.replace("_", i_as_str), val); } } } else if (values.get_type() == Variant::DICTIONARY) { @@ -2792,7 +2811,7 @@ String String::format(const Variant &values, String placeholder) const { val = val.substr(1, val.length() - 2); } - new_string = new_string.replacen(placeholder.replace("_", key), val); + new_string = new_string.replace(placeholder.replace("_", key), val); } } else { ERR_PRINT(String("Invalid type: use Array or Dictionary.").ascii().get_data()); @@ -3023,14 +3042,14 @@ String String::strip_escapes() const { return substr(beg, end - beg); } -String String::lstrip(const Vector<CharType> &p_chars) const { +String String::lstrip(const String &p_chars) const { int len = length(); int beg; for (beg = 0; beg < len; beg++) { - if (p_chars.find(operator[](beg)) == -1) + if (p_chars.find(&ptr()[beg]) == -1) break; } @@ -3040,14 +3059,14 @@ String String::lstrip(const Vector<CharType> &p_chars) const { return substr(beg, len - beg); } -String String::rstrip(const Vector<CharType> &p_chars) const { +String String::rstrip(const String &p_chars) const { int len = length(); int end; for (end = len - 1; end >= 0; end--) { - if (p_chars.find(operator[](end)) == -1) + if (p_chars.find(&ptr()[end]) == -1) break; } @@ -3859,10 +3878,10 @@ String String::percent_decode() const { c += d; i += 2; } - pe.push_back(c); + pe += c; } - pe.push_back(0); + pe += '0'; return String::utf8(pe.ptr()); } diff --git a/core/ustring.h b/core/ustring.h index b57e9629d9..3b4405833c 100644 --- a/core/ustring.h +++ b/core/ustring.h @@ -32,6 +32,7 @@ #define RSTRING_H #include "array.h" +#include "cowdata.h" #include "typedefs.h" #include "vector.h" @@ -39,9 +40,27 @@ @author red <red@killy> */ -class CharString : public Vector<char> { +class CharString { + + CowData<char> _cowdata; + public: + _FORCE_INLINE_ char *ptrw() { return _cowdata.ptrw(); } + _FORCE_INLINE_ const char *ptr() const { return _cowdata.ptr(); } + _FORCE_INLINE_ int size() const { return _cowdata.size(); } + Error resize(int p_size) { return _cowdata.resize(p_size); } + + _FORCE_INLINE_ char get(int p_index) { return _cowdata.get(p_index); } + _FORCE_INLINE_ const char get(int p_index) const { return _cowdata.get(p_index); } + _FORCE_INLINE_ void set(int p_index, const char &p_elem) { _cowdata.set(p_index, p_elem); } + _FORCE_INLINE_ char &operator[](int p_index) { return _cowdata.get_m(p_index); } + _FORCE_INLINE_ const char &operator[](int p_index) const { return _cowdata.get(p_index); } + + _FORCE_INLINE_ CharString() {} + _FORCE_INLINE_ CharString(const CharString &p_str) { _cowdata._ref(p_str._cowdata); } + bool operator<(const CharString &p_right) const; + CharString &operator+=(char p_char); int length() const { return size() ? size() - 1 : 0; } const char *get_data() const; operator const char *() { return get_data(); }; @@ -60,11 +79,14 @@ struct StrRange { } }; -class String : public Vector<CharType> { +class String { + + CowData<CharType> _cowdata; void copy_from(const char *p_cstr); void copy_from(const CharType *p_cstr, int p_clip_to = -1); void copy_from(const CharType &p_char); + void copy_from_unchecked(const CharType *p_char, int p_length); bool _base_is_subsequence_of(const String &p_string, bool case_insensitive) const; public: @@ -73,6 +95,21 @@ public: npos = -1 ///<for "some" compatibility with std::string (npos is a huge value in std::string) }; + _FORCE_INLINE_ CharType *ptrw() { return _cowdata.ptrw(); } + _FORCE_INLINE_ const CharType *ptr() const { return _cowdata.ptr(); } + + void remove(int p_index) { _cowdata.remove(p_index); } + + _FORCE_INLINE_ void clear() { resize(0); } + + _FORCE_INLINE_ CharType get(int p_index) { return _cowdata.get(p_index); } + _FORCE_INLINE_ const CharType get(int p_index) const { return _cowdata.get(p_index); } + _FORCE_INLINE_ void set(int p_index, const CharType &p_elem) { _cowdata.set(p_index, p_elem); } + _FORCE_INLINE_ int size() const { return _cowdata.size(); } + Error resize(int p_size) { return _cowdata.resize(p_size); } + _FORCE_INLINE_ CharType &operator[](int p_index) { return _cowdata.get_m(p_index); } + _FORCE_INLINE_ const CharType &operator[](int p_index) const { return _cowdata.get(p_index); } + bool operator==(const String &p_str) const; bool operator!=(const String &p_str) const; String operator+(const String &p_str) const; @@ -191,8 +228,8 @@ public: String dedent() const; String strip_edges(bool left = true, bool right = true) const; String strip_escapes() const; - String lstrip(const Vector<CharType> &p_chars) const; - String rstrip(const Vector<CharType> &p_chars) const; + String lstrip(const String &p_chars) const; + String rstrip(const String &p_chars) const; String get_extension() const; String get_basename() const; String plus_file(const String &p_file) const; @@ -253,9 +290,10 @@ public: * The constructors must not depend on other overloads */ /* String(CharType p_char);*/ - inline String() {} - inline String(const String &p_str) : - Vector(p_str) {} + + _FORCE_INLINE_ String() {} + _FORCE_INLINE_ String(const String &p_str) { _cowdata._ref(p_str._cowdata); } + String(const char *p_str); String(const CharType *p_str, int p_clip_to_len = -1); String(const StrRange &p_range); diff --git a/core/variant.cpp b/core/variant.cpp index c48aa57652..e4be5520bc 100644 --- a/core/variant.cpp +++ b/core/variant.cpp @@ -1878,7 +1878,7 @@ Variant::operator Vector<RID>() const { Vector<RID> rids; rids.resize(va.size()); for (int i = 0; i < rids.size(); i++) - rids[i] = va[i]; + rids.write[i] = va[i]; return rids; } @@ -1891,7 +1891,7 @@ Variant::operator Vector<Vector2>() const { return Vector<Vector2>(); to.resize(len); PoolVector<Vector2>::Read r = from.read(); - Vector2 *w = &to[0]; + Vector2 *w = to.ptrw(); for (int i = 0; i < len; i++) { w[i] = r[i]; @@ -1945,7 +1945,7 @@ Variant::operator Vector<Plane>() const { planes.resize(va_size); for (int i = 0; i < va_size; i++) - planes[i] = va[i]; + planes.write[i] = va[i]; return planes; } @@ -1958,7 +1958,7 @@ Variant::operator Vector<Variant>() const { to.resize(len); for (int i = 0; i < len; i++) { - to[i] = from[i]; + to.write[i] = from[i]; } return to; } @@ -1971,7 +1971,7 @@ Variant::operator Vector<uint8_t>() const { to.resize(len); for (int i = 0; i < len; i++) { - to[i] = from[i]; + to.write[i] = from[i]; } return to; } @@ -1983,7 +1983,7 @@ Variant::operator Vector<int>() const { to.resize(len); for (int i = 0; i < len; i++) { - to[i] = from[i]; + to.write[i] = from[i]; } return to; } @@ -1995,7 +1995,7 @@ Variant::operator Vector<real_t>() const { to.resize(len); for (int i = 0; i < len; i++) { - to[i] = from[i]; + to.write[i] = from[i]; } return to; } @@ -2008,7 +2008,7 @@ Variant::operator Vector<String>() const { to.resize(len); for (int i = 0; i < len; i++) { - to[i] = from[i]; + to.write[i] = from[i]; } return to; } @@ -2020,7 +2020,7 @@ Variant::operator Vector<StringName>() const { to.resize(len); for (int i = 0; i < len; i++) { - to[i] = from[i]; + to.write[i] = from[i]; } return to; } @@ -2034,7 +2034,7 @@ Variant::operator Vector<Vector3>() const { return Vector<Vector3>(); to.resize(len); PoolVector<Vector3>::Read r = from.read(); - Vector3 *w = &to[0]; + Vector3 *w = to.ptrw(); for (int i = 0; i < len; i++) { w[i] = r[i]; @@ -2050,7 +2050,7 @@ Variant::operator Vector<Color>() const { return Vector<Color>(); to.resize(len); PoolVector<Color>::Read r = from.read(); - Color *w = &to[0]; + Color *w = to.ptrw(); for (int i = 0; i < len; i++) { w[i] = r[i]; diff --git a/core/variant_call.cpp b/core/variant_call.cpp index e6f36ecbf1..20a2929dc0 100644 --- a/core/variant_call.cpp +++ b/core/variant_call.cpp @@ -64,7 +64,7 @@ struct _VariantCall { if (arg_count == 0) return true; - Variant::Type *tptr = &arg_types[0]; + const Variant::Type *tptr = &arg_types[0]; for (int i = 0; i < arg_count; i++) { @@ -446,8 +446,12 @@ struct _VariantCall { VCALL_LOCALMEM1(Quat, set_euler); VCALL_LOCALMEM2(Quat, set_axis_angle); - VCALL_LOCALMEM0R(Color, to_rgba32); VCALL_LOCALMEM0R(Color, to_argb32); + VCALL_LOCALMEM0R(Color, to_abgr32); + VCALL_LOCALMEM0R(Color, to_rgba32); + VCALL_LOCALMEM0R(Color, to_argb64); + VCALL_LOCALMEM0R(Color, to_abgr64); + VCALL_LOCALMEM0R(Color, to_rgba64); VCALL_LOCALMEM0R(Color, gray); VCALL_LOCALMEM0R(Color, inverted); VCALL_LOCALMEM0R(Color, contrasted); @@ -1613,8 +1617,12 @@ void register_variant_methods() { ADDFUNC1(QUAT, NIL, Quat, set_euler, VECTOR3, "euler", varray()); ADDFUNC2(QUAT, NIL, Quat, set_axis_angle, VECTOR3, "axis", REAL, "angle", varray()); - ADDFUNC0R(COLOR, INT, Color, to_rgba32, varray()); ADDFUNC0R(COLOR, INT, Color, to_argb32, varray()); + ADDFUNC0R(COLOR, INT, Color, to_abgr32, varray()); + ADDFUNC0R(COLOR, INT, Color, to_rgba32, varray()); + ADDFUNC0R(COLOR, INT, Color, to_argb64, varray()); + ADDFUNC0R(COLOR, INT, Color, to_abgr64, varray()); + ADDFUNC0R(COLOR, INT, Color, to_rgba64, varray()); ADDFUNC0R(COLOR, REAL, Color, gray, varray()); ADDFUNC0R(COLOR, COLOR, Color, inverted, varray()); ADDFUNC0R(COLOR, COLOR, Color, contrasted, varray()); diff --git a/core/vector.h b/core/vector.h index c026448ddd..7e3da34be0 100644 --- a/core/vector.h +++ b/core/vector.h @@ -36,131 +36,69 @@ * @author Juan Linietsky * Vector container. Regular Vector Container. Use with care and for smaller arrays when possible. Use PoolVector for large arrays. */ +#include "cowdata.h" #include "error_macros.h" #include "os/memory.h" -#include "safe_refcount.h" #include "sort.h" template <class T> -class Vector { - - mutable T *_ptr; - - // internal helpers - - _FORCE_INLINE_ uint32_t *_get_refcount() const { - - if (!_ptr) - return NULL; +class VectorWriteProxy { + friend class Vector<T>; + Vector<T> &_parent; - return reinterpret_cast<uint32_t *>(_ptr) - 2; - } - - _FORCE_INLINE_ uint32_t *_get_size() const { - - if (!_ptr) - return NULL; - - return reinterpret_cast<uint32_t *>(_ptr) - 1; - } - _FORCE_INLINE_ T *_get_data() const { + _FORCE_INLINE_ VectorWriteProxy(Vector<T> &parent) : + _parent(parent){}; + VectorWriteProxy(const VectorWriteProxy<T> &p_other); - if (!_ptr) - return NULL; - return reinterpret_cast<T *>(_ptr); - } - - _FORCE_INLINE_ size_t _get_alloc_size(size_t p_elements) const { - //return nearest_power_of_2_templated(p_elements*sizeof(T)+sizeof(SafeRefCount)+sizeof(int)); - return next_power_of_2(p_elements * sizeof(T)); - } +public: + _FORCE_INLINE_ T &operator[](int p_index) { + CRASH_BAD_INDEX(p_index, _parent.size()); - _FORCE_INLINE_ bool _get_alloc_size_checked(size_t p_elements, size_t *out) const { -#if defined(_add_overflow) && defined(_mul_overflow) - size_t o; - size_t p; - if (_mul_overflow(p_elements, sizeof(T), &o)) return false; - *out = next_power_of_2(o); - if (_add_overflow(o, static_cast<size_t>(32), &p)) return false; //no longer allocated here - return true; -#else - // Speed is more important than correctness here, do the operations unchecked - // and hope the best - *out = _get_alloc_size(p_elements); - return true; -#endif + return _parent.ptrw()[p_index]; } +}; - void _unref(void *p_data); +template <class T> +class Vector { + friend class VectorWriteProxy<T>; - void _copy_from(const Vector &p_from); - void _copy_on_write(); + CowData<T> _cowdata; public: - _FORCE_INLINE_ T *ptrw() { - if (!_ptr) return NULL; - _copy_on_write(); - return (T *)_get_data(); - } - _FORCE_INLINE_ const T *ptr() const { - if (!_ptr) return NULL; - return _get_data(); - } - - _FORCE_INLINE_ void clear() { resize(0); } + VectorWriteProxy<T> write; - _FORCE_INLINE_ int size() const { - uint32_t *size = (uint32_t *)_get_size(); - if (size) - return *size; - else - return 0; - } - _FORCE_INLINE_ bool empty() const { return _ptr == 0; } - Error resize(int p_size); bool push_back(const T &p_elem); - void remove(int p_index); + void remove(int p_index) { _cowdata.remove(p_index); } void erase(const T &p_val) { int idx = find(p_val); if (idx >= 0) remove(idx); }; void invert(); - template <class T_val> - int find(const T_val &p_val, int p_from = 0) const; - - void set(int p_index, const T &p_elem); - T get(int p_index) const; - - inline T &operator[](int p_index) { - - CRASH_BAD_INDEX(p_index, size()); - - _copy_on_write(); // wants to write, so copy on write. - - return _get_data()[p_index]; - } - - inline const T &operator[](int p_index) const { - - CRASH_BAD_INDEX(p_index, size()); - - // no cow needed, since it's reading - return _get_data()[p_index]; - } + _FORCE_INLINE_ T *ptrw() { return _cowdata.ptrw(); } + _FORCE_INLINE_ const T *ptr() const { return _cowdata.ptr(); } + _FORCE_INLINE_ void clear() { resize(0); } + _FORCE_INLINE_ bool empty() const { return _cowdata.empty(); } - Error insert(int p_pos, const T &p_val); + _FORCE_INLINE_ T get(int p_index) { return _cowdata.get(p_index); } + _FORCE_INLINE_ const T get(int p_index) const { return _cowdata.get(p_index); } + _FORCE_INLINE_ void set(int p_index, const T &p_elem) { _cowdata.set(p_index, p_elem); } + _FORCE_INLINE_ int size() const { return _cowdata.size(); } + Error resize(int p_size) { return _cowdata.resize(p_size); } + _FORCE_INLINE_ const T &operator[](int p_index) const { return _cowdata.get(p_index); } + Error insert(int p_pos, const T &p_val) { return _cowdata.insert(p_pos, p_val); } void append_array(const Vector<T> &p_other); template <class C> void sort_custom() { - int len = size(); + int len = _cowdata.size(); if (len == 0) return; - T *data = &operator[](0); + + T *data = ptrw(); SortArray<T, C> sorter; sorter.sort(data, len); } @@ -172,7 +110,7 @@ public: void ordered_insert(const T &p_val) { int i; - for (i = 0; i < size(); i++) { + for (i = 0; i < _cowdata.size(); i++) { if (p_val < operator[](i)) { break; @@ -181,235 +119,42 @@ public: insert(i, p_val); } - void operator=(const Vector &p_from); - Vector(const Vector &p_from); - - _FORCE_INLINE_ Vector(); - _FORCE_INLINE_ ~Vector(); -}; + int find(const T &p_val, int p_from = 0) const { + int ret = -1; + if (p_from < 0 || size() == 0) + return ret; -template <class T> -void Vector<T>::_unref(void *p_data) { + for (int i = p_from; i < size(); i++) { - if (!p_data) - return; - - uint32_t *refc = _get_refcount(); - - if (atomic_decrement(refc) > 0) - return; // still in use - // clean up - - uint32_t *count = _get_size(); - T *data = (T *)(count + 1); - - for (uint32_t i = 0; i < *count; i++) { - // call destructors - data[i].~T(); - } - - // free mem - Memory::free_static((uint8_t *)p_data, true); -} - -template <class T> -void Vector<T>::_copy_on_write() { - - if (!_ptr) - return; - - uint32_t *refc = _get_refcount(); - - if (*refc > 1) { - /* in use by more than me */ - uint32_t current_size = *_get_size(); - - uint32_t *mem_new = (uint32_t *)Memory::alloc_static(_get_alloc_size(current_size), true); - - *(mem_new - 2) = 1; //refcount - *(mem_new - 1) = current_size; //size - - T *_data = (T *)(mem_new); - - // initialize new elements - for (uint32_t i = 0; i < current_size; i++) { - - memnew_placement(&_data[i], T(_get_data()[i])); - } - - _unref(_ptr); - _ptr = _data; - } -} - -template <class T> -template <class T_val> -int Vector<T>::find(const T_val &p_val, int p_from) const { - - int ret = -1; - if (p_from < 0 || size() == 0) - return ret; - - for (int i = p_from; i < size(); i++) { - - if (operator[](i) == p_val) { - ret = i; - break; + if (ptr()[i] == p_val) { + ret = i; + break; + }; }; - }; - - return ret; -} - -template <class T> -Error Vector<T>::resize(int p_size) { - - ERR_FAIL_COND_V(p_size < 0, ERR_INVALID_PARAMETER); - - if (p_size == size()) - return OK; - if (p_size == 0) { - // wants to clean up - _unref(_ptr); - _ptr = NULL; - return OK; + return ret; } - // possibly changing size, copy on write - _copy_on_write(); - - size_t alloc_size; - ERR_FAIL_COND_V(!_get_alloc_size_checked(p_size, &alloc_size), ERR_OUT_OF_MEMORY); - - if (p_size > size()) { - - if (size() == 0) { - // alloc from scratch - uint32_t *ptr = (uint32_t *)Memory::alloc_static(alloc_size, true); - ERR_FAIL_COND_V(!ptr, ERR_OUT_OF_MEMORY); - *(ptr - 1) = 0; //size, currently none - *(ptr - 2) = 1; //refcount - - _ptr = (T *)ptr; - - } else { - void *_ptrnew = (T *)Memory::realloc_static(_ptr, alloc_size, true); - ERR_FAIL_COND_V(!_ptrnew, ERR_OUT_OF_MEMORY); - _ptr = (T *)(_ptrnew); - } - - // construct the newly created elements - T *elems = _get_data(); - - for (int i = *_get_size(); i < p_size; i++) { - - memnew_placement(&elems[i], T); - } - - *_get_size() = p_size; - - } else if (p_size < size()) { - - // deinitialize no longer needed elements - for (uint32_t i = p_size; i < *_get_size(); i++) { - - T *t = &_get_data()[i]; - t->~T(); - } - - void *_ptrnew = (T *)Memory::realloc_static(_ptr, alloc_size, true); - ERR_FAIL_COND_V(!_ptrnew, ERR_OUT_OF_MEMORY); - - _ptr = (T *)(_ptrnew); - - *_get_size() = p_size; + _FORCE_INLINE_ Vector() : + write(VectorWriteProxy<T>(*this)) {} + _FORCE_INLINE_ Vector(const Vector &p_from) : + write(VectorWriteProxy<T>(*this)) { _cowdata._ref(p_from._cowdata); } + inline Vector &operator=(const Vector &p_from) { + _cowdata._ref(p_from._cowdata); + return *this; } - - return OK; -} +}; template <class T> void Vector<T>::invert() { for (int i = 0; i < size() / 2; i++) { - - SWAP(operator[](i), operator[](size() - i - 1)); - } -} - -template <class T> -void Vector<T>::set(int p_index, const T &p_elem) { - - operator[](p_index) = p_elem; -} - -template <class T> -T Vector<T>::get(int p_index) const { - - return operator[](p_index); -} - -template <class T> -bool Vector<T>::push_back(const T &p_elem) { - - Error err = resize(size() + 1); - ERR_FAIL_COND_V(err, true) - set(size() - 1, p_elem); - - return false; -} - -template <class T> -void Vector<T>::remove(int p_index) { - - ERR_FAIL_INDEX(p_index, size()); - T *p = ptrw(); - int len = size(); - for (int i = p_index; i < len - 1; i++) { - - p[i] = p[i + 1]; - }; - - resize(len - 1); -}; - -template <class T> -void Vector<T>::_copy_from(const Vector &p_from) { - - if (_ptr == p_from._ptr) - return; // self assign, do nothing. - - _unref(_ptr); - _ptr = NULL; - - if (!p_from._ptr) - return; //nothing to do - - if (atomic_conditional_increment(p_from._get_refcount()) > 0) { // could reference - _ptr = p_from._ptr; + T *p = ptrw(); + SWAP(p[i], p[size() - i - 1]); } } template <class T> -void Vector<T>::operator=(const Vector &p_from) { - - _copy_from(p_from); -} - -template <class T> -Error Vector<T>::insert(int p_pos, const T &p_val) { - - ERR_FAIL_INDEX_V(p_pos, size() + 1, ERR_INVALID_PARAMETER); - resize(size() + 1); - for (int i = (size() - 1); i > p_pos; i--) - set(i, get(i - 1)); - set(p_pos, p_val); - - return OK; -} - -template <class T> void Vector<T>::append_array(const Vector<T> &p_other) { const int ds = p_other.size(); if (ds == 0) @@ -417,26 +162,17 @@ void Vector<T>::append_array(const Vector<T> &p_other) { const int bs = size(); resize(bs + ds); for (int i = 0; i < ds; ++i) - operator[](bs + i) = p_other[i]; -} - -template <class T> -Vector<T>::Vector(const Vector &p_from) { - - _ptr = NULL; - _copy_from(p_from); + ptrw()[bs + i] = p_other[i]; } template <class T> -Vector<T>::Vector() { - - _ptr = NULL; -} +bool Vector<T>::push_back(const T &p_elem) { -template <class T> -Vector<T>::~Vector() { + Error err = resize(size() + 1); + ERR_FAIL_COND_V(err, true) + set(size() - 1, p_elem); - _unref(_ptr); + return false; } #endif diff --git a/core/vmap.h b/core/vmap.h index 8636c02997..ce0ddc4ec6 100644 --- a/core/vmap.h +++ b/core/vmap.h @@ -31,8 +31,8 @@ #ifndef VMAP_H #define VMAP_H +#include "cowdata.h" #include "typedefs.h" -#include "vector.h" template <class T, class V> class VMap { @@ -51,17 +51,17 @@ class VMap { } }; - Vector<_Pair> _data; + CowData<_Pair> _cowdata; _FORCE_INLINE_ int _find(const T &p_val, bool &r_exact) const { r_exact = false; - if (_data.empty()) + if (_cowdata.empty()) return 0; int low = 0; - int high = _data.size() - 1; - const _Pair *a = &_data[0]; + int high = _cowdata.size() - 1; + const _Pair *a = _cowdata.ptr(); int middle = 0; #if DEBUG_ENABLED @@ -89,13 +89,13 @@ class VMap { _FORCE_INLINE_ int _find_exact(const T &p_val) const { - if (_data.empty()) + if (_cowdata.empty()) return -1; int low = 0; - int high = _data.size() - 1; + int high = _cowdata.size() - 1; int middle; - const _Pair *a = &_data[0]; + const _Pair *a = _cowdata.ptr(); while (low <= high) { middle = (low + high) / 2; @@ -118,10 +118,10 @@ public: bool exact; int pos = _find(p_key, exact); if (exact) { - _data[pos].value = p_val; + _cowdata.get_m(pos).value = p_val; return pos; } - _data.insert(pos, _Pair(p_key, p_val)); + _cowdata.insert(pos, _Pair(p_key, p_val)); return pos; } @@ -135,7 +135,7 @@ public: int pos = _find_exact(p_val); if (pos < 0) return; - _data.remove(pos); + _cowdata.remove(pos); } int find(const T &p_val) const { @@ -149,37 +149,37 @@ public: return _find(p_val, exact); } - _FORCE_INLINE_ int size() const { return _data.size(); } - _FORCE_INLINE_ bool empty() const { return _data.empty(); } + _FORCE_INLINE_ int size() const { return _cowdata.size(); } + _FORCE_INLINE_ bool empty() const { return _cowdata.empty(); } const _Pair *get_array() const { - return _data.ptr(); + return _cowdata.ptr(); } _Pair *get_array() { - return _data.ptr(); + return _cowdata.ptrw(); } const V &getv(int p_index) const { - return _data[p_index].value; + return _cowdata.get(p_index).value; } V &getv(int p_index) { - return _data[p_index].value; + return _cowdata.get_m(p_index).value; } const T &getk(int p_index) const { - return _data[p_index].key; + return _cowdata.get(p_index).key; } T &getk(int p_index) { - return _data[p_index].key; + return _cowdata.get_m(p_index).key; } inline const V &operator[](const T &p_key) const { @@ -188,7 +188,7 @@ public: CRASH_COND(pos < 0); - return _data[pos].value; + return _cowdata.get(pos).value; } inline V &operator[](const T &p_key) { @@ -199,7 +199,14 @@ public: pos = insert(p_key, val); } - return _data[pos].value; + return _cowdata.get_m(pos).value; + } + + _FORCE_INLINE_ VMap(){}; + _FORCE_INLINE_ VMap(const VMap &p_from) { _cowdata._ref(p_from._cowdata); } + inline VMap &operator=(const VMap &p_from) { + _cowdata._ref(p_from._cowdata); + return *this; } }; #endif // VMAP_H diff --git a/core/vset.h b/core/vset.h index 449943b4a1..7f4d8e7f62 100644 --- a/core/vset.h +++ b/core/vset.h @@ -133,7 +133,7 @@ public: inline T &operator[](int p_index) { - return _data[p_index]; + return _data.write[p_index]; } inline const T &operator[](int p_index) const { diff --git a/doc/classes/@GDScript.xml b/doc/classes/@GDScript.xml index b5f5fed3f9..3ebe350700 100644 --- a/doc/classes/@GDScript.xml +++ b/doc/classes/@GDScript.xml @@ -202,7 +202,7 @@ </description> </method> <method name="convert"> - <return type="Object"> + <return type="Variant"> </return> <argument index="0" name="what" type="Variant"> </argument> @@ -394,7 +394,7 @@ </description> </method> <method name="funcref"> - <return type="Object"> + <return type="FuncRef"> </return> <argument index="0" name="instance" type="Object"> </argument> @@ -411,6 +411,12 @@ [/codeblock] </description> </method> + <method name="get_stack"> + <return type="void"> + </return> + <description> + </description> + </method> <method name="hash"> <return type="int"> </return> @@ -541,7 +547,7 @@ </description> </method> <method name="load"> - <return type="Object"> + <return type="Resource"> </return> <argument index="0" name="path" type="String"> </argument> @@ -676,6 +682,12 @@ [/codeblock] </description> </method> + <method name="print_debug" qualifiers="vararg"> + <return type="void"> + </return> + <description> + </description> + </method> <method name="print_stack"> <return type="void"> </return> @@ -1076,7 +1088,7 @@ </description> </method> <method name="weakref"> - <return type="Object"> + <return type="WeakRef"> </return> <argument index="0" name="obj" type="Object"> </argument> diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml index 7f94676e93..47553659c9 100644 --- a/doc/classes/@GlobalScope.xml +++ b/doc/classes/@GlobalScope.xml @@ -883,6 +883,10 @@ <constant name="BUTTON_MIDDLE" value="3" enum="ButtonList"> Middle Mouse Button </constant> + <constant name="BUTTON_XBUTTON1" value="8" enum="ButtonList"> + </constant> + <constant name="BUTTON_XBUTTON2" value="9" enum="ButtonList"> + </constant> <constant name="BUTTON_WHEEL_UP" value="4" enum="ButtonList"> Mouse wheel up </constant> @@ -904,6 +908,10 @@ <constant name="BUTTON_MASK_MIDDLE" value="4" enum="ButtonList"> Middle Mouse Button Mask </constant> + <constant name="BUTTON_MASK_XBUTTON1" value="128" enum="ButtonList"> + </constant> + <constant name="BUTTON_MASK_XBUTTON2" value="256" enum="ButtonList"> + </constant> <constant name="JOY_BUTTON_0" value="0" enum="JoystickList"> Joypad Button 0 </constant> @@ -1073,6 +1081,20 @@ <constant name="JOY_ANALOG_R2" value="7" enum="JoystickList"> Joypad Right Analog Trigger </constant> + <constant name="MIDI_MESSAGE_NOTE_OFF" value="8" enum="MidiMessageList"> + </constant> + <constant name="MIDI_MESSAGE_NOTE_ON" value="9" enum="MidiMessageList"> + </constant> + <constant name="MIDI_MESSAGE_AFTERTOUCH" value="10" enum="MidiMessageList"> + </constant> + <constant name="MIDI_MESSAGE_CONTROL_CHANGE" value="11" enum="MidiMessageList"> + </constant> + <constant name="MIDI_MESSAGE_PROGRAM_CHANGE" value="12" enum="MidiMessageList"> + </constant> + <constant name="MIDI_MESSAGE_CHANNEL_PRESSURE" value="13" enum="MidiMessageList"> + </constant> + <constant name="MIDI_MESSAGE_PITCH_BEND" value="14" enum="MidiMessageList"> + </constant> <constant name="OK" value="0" enum="Error"> Functions that return Error return OK when no error occurred. Most functions don't return errors and/or just print errors to STDOUT. </constant> diff --git a/doc/classes/AnimatedTexture.xml b/doc/classes/AnimatedTexture.xml new file mode 100644 index 0000000000..f874c43ef1 --- /dev/null +++ b/doc/classes/AnimatedTexture.xml @@ -0,0 +1,1045 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimatedTexture" inherits="Texture" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="fps" type="float" setter="set_fps" getter="get_fps"> + </member> + <member name="frame_0/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_0/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_1/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_1/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_10/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_10/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_100/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_100/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_101/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_101/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_102/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_102/texture" type="Texture" setter="set_frame_texture" 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name="frame_92/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_93/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_93/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_94/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_94/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_95/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_95/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_96/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_96/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_97/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_97/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_98/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_98/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_99/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_99/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frames" type="int" setter="set_frames" getter="get_frames"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/AnimationNode.xml b/doc/classes/AnimationNode.xml new file mode 100644 index 0000000000..2f991699d6 --- /dev/null +++ b/doc/classes/AnimationNode.xml @@ -0,0 +1,213 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationNode" inherits="Resource" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="_parent_set" qualifiers="virtual"> + <return type="void"> + </return> + <argument index="0" name="parent" type="Object"> + </argument> + <description> + </description> + </method> + <method name="add_input"> + <return type="void"> + </return> + <argument index="0" name="name" type="String"> + </argument> + <description> + </description> + </method> + <method name="blend_animation"> + <return type="void"> + </return> + <argument index="0" name="animation" type="String"> + </argument> + <argument index="1" name="time" type="float"> + </argument> + <argument index="2" name="delta" type="float"> + </argument> + <argument index="3" name="seeked" type="bool"> + </argument> + <argument index="4" name="blend" type="float"> + </argument> + <description> + </description> + </method> + <method name="blend_input"> + <return type="float"> + </return> + <argument index="0" name="input_index" type="int"> + </argument> + <argument index="1" name="time" type="float"> + </argument> + <argument index="2" name="seek" type="bool"> + </argument> + <argument index="3" name="blend" type="float"> + </argument> + <argument index="4" name="filter" type="int" enum="AnimationNode.FilterAction" default="0"> + </argument> + <argument index="5" name="optimize" type="bool" default="true"> + </argument> + <description> + </description> + </method> + <method name="blend_node"> + <return type="float"> + </return> + <argument index="0" name="node" type="AnimationNode"> + </argument> + <argument index="1" name="time" type="float"> + </argument> + <argument index="2" name="seek" type="bool"> + </argument> + <argument index="3" name="blend" type="float"> + </argument> + <argument index="4" name="filter" type="int" enum="AnimationNode.FilterAction" default="0"> + </argument> + <argument index="5" name="optimize" type="bool" default="true"> + </argument> + <description> + </description> + </method> + <method name="get_caption" qualifiers="virtual"> + <return type="String"> + </return> + <description> + </description> + </method> + <method name="get_input_activity" qualifiers="const"> + <return type="float"> + </return> + <argument index="0" name="input" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_input_connection"> + <return type="String"> + </return> + <argument index="0" name="input" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_input_count" qualifiers="const"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="get_input_name"> + <return type="String"> + </return> + <argument index="0" name="input" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_parent" qualifiers="const"> + <return type="AnimationNode"> + </return> + <description> + </description> + </method> + <method name="get_position" qualifiers="const"> + <return type="Vector2"> + </return> + <description> + </description> + </method> + <method name="get_tree" qualifiers="const"> + <return type="AnimationTree"> + </return> + <description> + </description> + </method> + <method name="has_filter" qualifiers="virtual"> + <return type="String"> + </return> + <description> + </description> + </method> + <method name="is_path_filtered" qualifiers="const"> + <return type="bool"> + </return> + <argument index="0" name="path" type="NodePath"> + </argument> + <description> + </description> + </method> + <method name="process" qualifiers="virtual"> + <return type="void"> + </return> + <argument index="0" name="time" type="float"> + </argument> + <argument index="1" name="seek" type="bool"> + </argument> + <description> + </description> + </method> + <method name="remove_input"> + <return type="void"> + </return> + <argument index="0" name="index" type="int"> + </argument> + <description> + </description> + </method> + <method name="set_filter_path"> + <return type="void"> + </return> + <argument index="0" name="path" type="NodePath"> + </argument> + <argument index="1" name="enable" type="bool"> + </argument> + <description> + </description> + </method> + <method name="set_parent"> + <return type="void"> + </return> + <argument index="0" name="parent" type="Object"> + </argument> + <description> + </description> + </method> + <method name="set_position"> + <return type="void"> + </return> + <argument index="0" name="position" type="Vector2"> + </argument> + <description> + </description> + </method> + </methods> + <members> + <member name="filter_enabled" type="bool" setter="set_filter_enabled" getter="is_filter_enabled"> + </member> + </members> + <signals> + <signal name="removed_from_graph"> + <description> + </description> + </signal> + </signals> + <constants> + <constant name="FILTER_IGNORE" value="0" enum="FilterAction"> + </constant> + <constant name="FILTER_PASS" value="1" enum="FilterAction"> + </constant> + <constant name="FILTER_STOP" value="2" enum="FilterAction"> + </constant> + <constant name="FILTER_BLEND" value="3" enum="FilterAction"> + </constant> + </constants> +</class> diff --git a/doc/classes/AnimationNodeAdd2.xml b/doc/classes/AnimationNodeAdd2.xml new file mode 100644 index 0000000000..267eec6406 --- /dev/null +++ b/doc/classes/AnimationNodeAdd2.xml @@ -0,0 +1,21 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationNodeAdd2" inherits="AnimationNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="amount" type="float" setter="set_amount" getter="get_amount"> + </member> + <member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/AnimationNodeAdd3.xml b/doc/classes/AnimationNodeAdd3.xml new file mode 100644 index 0000000000..6596b76f85 --- /dev/null +++ b/doc/classes/AnimationNodeAdd3.xml @@ -0,0 +1,21 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationNodeAdd3" inherits="AnimationNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="amount" type="float" setter="set_amount" getter="get_amount"> + </member> + <member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/AnimationNodeAnimation.xml b/doc/classes/AnimationNodeAnimation.xml new file mode 100644 index 0000000000..22f5e0838e --- /dev/null +++ b/doc/classes/AnimationNodeAnimation.xml @@ -0,0 +1,25 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationNodeAnimation" inherits="AnimationRootNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="get_playback_time" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + </methods> + <members> + <member name="animation" type="String" setter="set_animation" getter="get_animation"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/AnimationNodeBlend2.xml b/doc/classes/AnimationNodeBlend2.xml new file mode 100644 index 0000000000..8ef114f69b --- /dev/null +++ b/doc/classes/AnimationNodeBlend2.xml @@ -0,0 +1,21 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationNodeBlend2" inherits="AnimationNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="amount" type="float" setter="set_amount" getter="get_amount"> + </member> + <member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/AnimationNodeBlend3.xml b/doc/classes/AnimationNodeBlend3.xml new file mode 100644 index 0000000000..094810d008 --- /dev/null +++ b/doc/classes/AnimationNodeBlend3.xml @@ -0,0 +1,21 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationNodeBlend3" inherits="AnimationNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="amount" type="float" setter="set_amount" getter="get_amount"> + </member> + <member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/AnimationNodeBlendSpace1D.xml b/doc/classes/AnimationNodeBlendSpace1D.xml new file mode 100644 index 0000000000..96c94a8972 --- /dev/null +++ b/doc/classes/AnimationNodeBlendSpace1D.xml @@ -0,0 +1,89 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationNodeBlendSpace1D" inherits="AnimationRootNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="add_blend_point"> + <return type="void"> + </return> + <argument index="0" name="node" type="AnimationRootNode"> + </argument> + <argument index="1" name="pos" type="float"> + </argument> + <argument index="2" name="at_index" type="int" default="-1"> + </argument> + <description> + </description> + </method> + <method name="get_blend_point_count" qualifiers="const"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="get_blend_point_node" qualifiers="const"> + <return type="AnimationRootNode"> + </return> + <argument index="0" name="point" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_blend_point_position" qualifiers="const"> + <return type="float"> + </return> + <argument index="0" name="point" type="int"> + </argument> + <description> + </description> + </method> + <method name="remove_blend_point"> + <return type="void"> + </return> + <argument index="0" name="point" type="int"> + </argument> + <description> + </description> + </method> + <method name="set_blend_point_node"> + <return type="void"> + </return> + <argument index="0" name="point" type="int"> + </argument> + <argument index="1" name="node" type="AnimationRootNode"> + </argument> + <description> + </description> + </method> + <method name="set_blend_point_position"> + <return type="void"> + </return> + <argument index="0" name="point" type="int"> + </argument> + <argument index="1" name="pos" type="float"> + </argument> + <description> + </description> + </method> + </methods> + <members> + <member name="blend_pos" type="float" setter="set_blend_pos" getter="get_blend_pos"> + </member> + <member name="max_space" type="float" setter="set_max_space" getter="get_max_space"> + </member> + <member name="min_space" type="float" setter="set_min_space" getter="get_min_space"> + </member> + <member name="snap" type="float" setter="set_snap" getter="get_snap"> + </member> + <member name="value_label" type="String" setter="set_value_label" getter="get_value_label"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/AnimationNodeBlendSpace2D.xml b/doc/classes/AnimationNodeBlendSpace2D.xml new file mode 100644 index 0000000000..31dc7eebac --- /dev/null +++ b/doc/classes/AnimationNodeBlendSpace2D.xml @@ -0,0 +1,131 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationNodeBlendSpace2D" inherits="AnimationRootNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="add_blend_point"> + <return type="void"> + </return> + <argument index="0" name="node" type="AnimationRootNode"> + </argument> + <argument index="1" name="pos" type="Vector2"> + </argument> + <argument index="2" name="at_index" type="int" default="-1"> + </argument> + <description> + </description> + </method> + <method name="add_triangle"> + <return type="void"> + </return> + <argument index="0" name="x" type="int"> + </argument> + <argument index="1" name="y" type="int"> + </argument> + <argument index="2" name="z" type="int"> + </argument> + <argument index="3" name="at_index" type="int" default="-1"> + </argument> + <description> + </description> + </method> + <method name="get_blend_point_count" qualifiers="const"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="get_blend_point_node" qualifiers="const"> + <return type="AnimationRootNode"> + </return> + <argument index="0" name="point" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_blend_point_position" qualifiers="const"> + <return type="Vector2"> + </return> + <argument index="0" name="point" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_triangle_count" qualifiers="const"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="get_triangle_point"> + <return type="int"> + </return> + <argument index="0" name="triangle" type="int"> + </argument> + <argument index="1" name="point" type="int"> + </argument> + <description> + </description> + </method> + <method name="remove_blend_point"> + <return type="void"> + </return> + <argument index="0" name="point" type="int"> + </argument> + <description> + </description> + </method> + <method name="remove_triangle"> + <return type="void"> + </return> + <argument index="0" name="triangle" type="int"> + </argument> + <description> + </description> + </method> + <method name="set_blend_point_node"> + <return type="void"> + </return> + <argument index="0" name="point" type="int"> + </argument> + <argument index="1" name="node" type="AnimationRootNode"> + </argument> + <description> + </description> + </method> + <method name="set_blend_point_position"> + <return type="void"> + </return> + <argument index="0" name="point" type="int"> + </argument> + <argument index="1" name="pos" type="Vector2"> + </argument> + <description> + </description> + </method> + </methods> + <members> + <member name="auto_triangles" type="bool" setter="set_auto_triangles" getter="get_auto_triangles"> + </member> + <member name="blend_position" type="Vector2" setter="set_blend_position" getter="get_blend_position"> + </member> + <member name="max_space" type="Vector2" setter="set_max_space" getter="get_max_space"> + </member> + <member name="min_space" type="Vector2" setter="set_min_space" getter="get_min_space"> + </member> + <member name="snap" type="Vector2" setter="set_snap" getter="get_snap"> + </member> + <member name="x_label" type="String" setter="set_x_label" getter="get_x_label"> + </member> + <member name="y_label" type="String" setter="set_y_label" getter="get_y_label"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/AnimationNodeBlendTree.xml b/doc/classes/AnimationNodeBlendTree.xml new file mode 100644 index 0000000000..88257883a3 --- /dev/null +++ b/doc/classes/AnimationNodeBlendTree.xml @@ -0,0 +1,97 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationNodeBlendTree" inherits="AnimationRootNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="add_node"> + <return type="void"> + </return> + <argument index="0" name="name" type="String"> + </argument> + <argument index="1" name="node" type="AnimationNode"> + </argument> + <description> + </description> + </method> + <method name="connect_node"> + <return type="void"> + </return> + <argument index="0" name="input_node" type="String"> + </argument> + <argument index="1" name="input_index" type="int"> + </argument> + <argument index="2" name="output_node" type="String"> + </argument> + <description> + </description> + </method> + <method name="disconnect_node"> + <return type="void"> + </return> + <argument index="0" name="input_node" type="String"> + </argument> + <argument index="1" name="input_index" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_node" qualifiers="const"> + <return type="AnimationNode"> + </return> + <argument index="0" name="name" type="String"> + </argument> + <description> + </description> + </method> + <method name="has_node" qualifiers="const"> + <return type="bool"> + </return> + <argument index="0" name="name" type="String"> + </argument> + <description> + </description> + </method> + <method name="remove_node"> + <return type="void"> + </return> + <argument index="0" name="name" type="String"> + </argument> + <description> + </description> + </method> + <method name="rename_node"> + <return type="void"> + </return> + <argument index="0" name="name" type="String"> + </argument> + <argument index="1" name="new_name" type="String"> + </argument> + <description> + </description> + </method> + </methods> + <members> + <member name="graph_offset" type="Vector2" setter="set_graph_offset" getter="get_graph_offset"> + </member> + </members> + <constants> + <constant name="CONNECTION_OK" value="0"> + </constant> + <constant name="CONNECTION_ERROR_NO_INPUT" value="1"> + </constant> + <constant name="CONNECTION_ERROR_NO_INPUT_INDEX" value="2"> + </constant> + <constant name="CONNECTION_ERROR_NO_OUTPUT" value="3"> + </constant> + <constant name="CONNECTION_ERROR_SAME_NODE" value="4"> + </constant> + <constant name="CONNECTION_ERROR_CONNECTION_EXISTS" value="5"> + </constant> + </constants> +</class> diff --git a/doc/classes/AnimationNodeOneShot.xml b/doc/classes/AnimationNodeOneShot.xml new file mode 100644 index 0000000000..b59b6e2b83 --- /dev/null +++ b/doc/classes/AnimationNodeOneShot.xml @@ -0,0 +1,65 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationNodeOneShot" inherits="AnimationNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="get_mix_mode" qualifiers="const"> + <return type="int" enum="AnimationNodeOneShot.MixMode"> + </return> + <description> + </description> + </method> + <method name="is_active" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> + <method name="set_mix_mode"> + <return type="void"> + </return> + <argument index="0" name="mode" type="int" enum="AnimationNodeOneShot.MixMode"> + </argument> + <description> + </description> + </method> + <method name="start"> + <return type="void"> + </return> + <description> + </description> + </method> + <method name="stop"> + <return type="void"> + </return> + <description> + </description> + </method> + </methods> + <members> + <member name="autorestart" type="bool" setter="set_autorestart" getter="has_autorestart"> + </member> + <member name="autorestart_delay" type="float" setter="set_autorestart_delay" getter="get_autorestart_delay"> + </member> + <member name="autorestart_random_delay" type="float" setter="set_autorestart_random_delay" getter="get_autorestart_random_delay"> + </member> + <member name="fadein_time" type="float" setter="set_fadein_time" getter="get_fadein_time"> + </member> + <member name="fadeout_time" type="float" setter="set_fadeout_time" getter="get_fadeout_time"> + </member> + <member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync"> + </member> + </members> + <constants> + <constant name="MIX_MODE_BLEND" value="0" enum="MixMode"> + </constant> + <constant name="MIX_MODE_ADD" value="1" enum="MixMode"> + </constant> + </constants> +</class> diff --git a/doc/classes/AnimationNodeOutput.xml b/doc/classes/AnimationNodeOutput.xml new file mode 100644 index 0000000000..98a41bc9cb --- /dev/null +++ b/doc/classes/AnimationNodeOutput.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationNodeOutput" inherits="AnimationNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/AnimationNodeStateMachine.xml b/doc/classes/AnimationNodeStateMachine.xml new file mode 100644 index 0000000000..ad40f20db1 --- /dev/null +++ b/doc/classes/AnimationNodeStateMachine.xml @@ -0,0 +1,221 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationNodeStateMachine" inherits="AnimationRootNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="add_node"> + <return type="void"> + </return> + <argument index="0" name="name" type="String"> + </argument> + <argument index="1" name="node" type="AnimationNode"> + </argument> + <description> + </description> + </method> + <method name="add_transition"> + <return type="void"> + </return> + <argument index="0" name="from" type="String"> + </argument> + <argument index="1" name="to" type="String"> + </argument> + <argument index="2" name="transition" type="AnimationNodeStateMachineTransition"> + </argument> + <description> + </description> + </method> + <method name="get_current_node" qualifiers="const"> + <return type="String"> + </return> + <description> + </description> + </method> + <method name="get_end_node" qualifiers="const"> + <return type="String"> + </return> + <description> + </description> + </method> + <method name="get_graph_offset" qualifiers="const"> + <return type="Vector2"> + </return> + <description> + </description> + </method> + <method name="get_node" qualifiers="const"> + <return type="AnimationNode"> + </return> + <argument index="0" name="name" type="String"> + </argument> + <description> + </description> + </method> + <method name="get_node_name" qualifiers="const"> + <return type="String"> + </return> + <argument index="0" name="node" type="AnimationNode"> + </argument> + <description> + </description> + </method> + <method name="get_start_node" qualifiers="const"> + <return type="String"> + </return> + <description> + </description> + </method> + <method name="get_transition" qualifiers="const"> + <return type="AnimationNodeStateMachineTransition"> + </return> + <argument index="0" name="idx" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_transition_count" qualifiers="const"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="get_transition_from" qualifiers="const"> + <return type="String"> + </return> + <argument index="0" name="idx" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_transition_to" qualifiers="const"> + <return type="String"> + </return> + <argument index="0" name="idx" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_travel_path" qualifiers="const"> + <return type="PoolStringArray"> + </return> + <description> + </description> + </method> + <method name="has_node" qualifiers="const"> + <return type="bool"> + </return> + <argument index="0" name="name" type="String"> + </argument> + <description> + </description> + </method> + <method name="has_transition"> + <return type="void"> + </return> + <argument index="0" name="from" type="String"> + </argument> + <argument index="1" name="to" type="String"> + </argument> + <argument index="2" name="arg2" type="AnimationNodeStateMachineTransition"> + </argument> + <description> + </description> + </method> + <method name="is_playing" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> + <method name="remove_node"> + <return type="void"> + </return> + <argument index="0" name="name" type="String"> + </argument> + <description> + </description> + </method> + <method name="remove_transition"> + <return type="void"> + </return> + <argument index="0" name="from" type="String"> + </argument> + <argument index="1" name="to" type="String"> + </argument> + <description> + </description> + </method> + <method name="remove_transition_by_index"> + <return type="void"> + </return> + <argument index="0" name="idx" type="int"> + </argument> + <description> + </description> + </method> + <method name="rename_node"> + <return type="void"> + </return> + <argument index="0" name="name" type="String"> + </argument> + <argument index="1" name="new_name" type="String"> + </argument> + <description> + </description> + </method> + <method name="set_end_node"> + <return type="void"> + </return> + <argument index="0" name="name" type="String"> + </argument> + <description> + </description> + </method> + <method name="set_graph_offset"> + <return type="void"> + </return> + <argument index="0" name="name" type="Vector2"> + </argument> + <description> + </description> + </method> + <method name="set_start_node"> + <return type="void"> + </return> + <argument index="0" name="name" type="String"> + </argument> + <description> + </description> + </method> + <method name="start"> + <return type="void"> + </return> + <argument index="0" name="node" type="String"> + </argument> + <description> + </description> + </method> + <method name="stop"> + <return type="void"> + </return> + <description> + </description> + </method> + <method name="travel"> + <return type="bool"> + </return> + <argument index="0" name="to_node" type="String"> + </argument> + <description> + </description> + </method> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/AnimationNodeStateMachineTransition.xml b/doc/classes/AnimationNodeStateMachineTransition.xml new file mode 100644 index 0000000000..280a1413b8 --- /dev/null +++ b/doc/classes/AnimationNodeStateMachineTransition.xml @@ -0,0 +1,33 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationNodeStateMachineTransition" inherits="Resource" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="auto_advance" type="bool" setter="set_auto_advance" getter="has_auto_advance"> + </member> + <member name="disabled" type="bool" setter="set_disabled" getter="is_disabled"> + </member> + <member name="priority" type="int" setter="set_priority" getter="get_priority"> + </member> + <member name="switch_mode" type="int" setter="set_switch_mode" getter="get_switch_mode" enum="AnimationNodeStateMachineTransition.SwitchMode"> + </member> + <member name="xfade_time" type="float" setter="set_xfade_time" getter="get_xfade_time"> + </member> + </members> + <constants> + <constant name="SWITCH_MODE_IMMEDIATE" value="0" enum="SwitchMode"> + </constant> + <constant name="SWITCH_MODE_SYNC" value="1" enum="SwitchMode"> + </constant> + <constant name="SWITCH_MODE_AT_END" value="2" enum="SwitchMode"> + </constant> + </constants> +</class> diff --git a/doc/classes/AnimationNodeTimeScale.xml b/doc/classes/AnimationNodeTimeScale.xml new file mode 100644 index 0000000000..b3e90d190b --- /dev/null +++ b/doc/classes/AnimationNodeTimeScale.xml @@ -0,0 +1,19 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationNodeTimeScale" inherits="AnimationNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="scale" type="float" setter="set_scale" getter="get_scale"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/AnimationNodeTimeSeek.xml b/doc/classes/AnimationNodeTimeSeek.xml new file mode 100644 index 0000000000..a479208128 --- /dev/null +++ b/doc/classes/AnimationNodeTimeSeek.xml @@ -0,0 +1,19 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationNodeTimeSeek" inherits="AnimationNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="seek_pos" type="float" setter="set_seek_pos" getter="get_seek_pos"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/AnimationNodeTransition.xml b/doc/classes/AnimationNodeTransition.xml new file mode 100644 index 0000000000..3731fc05ed --- /dev/null +++ b/doc/classes/AnimationNodeTransition.xml @@ -0,0 +1,151 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationNodeTransition" inherits="AnimationNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="current" type="int" setter="set_current" getter="get_current"> + </member> + <member name="input_0/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_0/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_1/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_1/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_10/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_10/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_11/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_11/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_12/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_12/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_13/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_13/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_14/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_14/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_15/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_15/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_16/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_16/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_17/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_17/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_18/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_18/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_19/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_19/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_2/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_2/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_20/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_20/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_21/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_21/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_22/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_22/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_23/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_23/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_24/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_24/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_25/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_25/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_26/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_26/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_27/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_27/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_28/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_28/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_29/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_29/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_3/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_3/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_30/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_30/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_31/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_31/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_4/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_4/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_5/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_5/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_6/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_6/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_7/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_7/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_8/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_8/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_9/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_9/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_count" type="int" setter="set_enabled_inputs" getter="get_enabled_inputs"> + </member> + <member name="xfade_time" type="float" setter="set_cross_fade_time" getter="get_cross_fade_time"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/AnimationPlayer.xml b/doc/classes/AnimationPlayer.xml index e1b3c7a9c9..f93590bb9d 100644 --- a/doc/classes/AnimationPlayer.xml +++ b/doc/classes/AnimationPlayer.xml @@ -271,6 +271,10 @@ Notifies when an animation starts playing. </description> </signal> + <signal name="caches_cleared"> + <description> + </description> + </signal> </signals> <constants> <constant name="ANIMATION_PROCESS_PHYSICS" value="0" enum="AnimationProcessMode"> diff --git a/doc/classes/AnimationRootNode.xml b/doc/classes/AnimationRootNode.xml new file mode 100644 index 0000000000..dab2c12373 --- /dev/null +++ b/doc/classes/AnimationRootNode.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationRootNode" inherits="AnimationNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/AnimationTree.xml b/doc/classes/AnimationTree.xml new file mode 100644 index 0000000000..a8e3a821b1 --- /dev/null +++ b/doc/classes/AnimationTree.xml @@ -0,0 +1,37 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationTree" inherits="Node" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="get_root_motion_transform" qualifiers="const"> + <return type="Transform"> + </return> + <description> + </description> + </method> + </methods> + <members> + <member name="active" type="bool" setter="set_active" getter="is_active"> + </member> + <member name="anim_player" type="NodePath" setter="set_animation_player" getter="get_animation_player"> + </member> + <member name="process_mode" type="int" setter="set_process_mode" getter="get_process_mode" enum="AnimationTree.AnimationProcessMode"> + </member> + <member name="root_motion_track" type="NodePath" setter="set_root_motion_track" getter="get_root_motion_track"> + </member> + <member name="tree_root" type="AnimationNode" setter="set_tree_root" getter="get_tree_root"> + </member> + </members> + <constants> + <constant name="ANIMATION_PROCESS_PHYSICS" value="0" enum="AnimationProcessMode"> + </constant> + <constant name="ANIMATION_PROCESS_IDLE" value="1" enum="AnimationProcessMode"> + </constant> + </constants> +</class> diff --git a/doc/classes/ArrayMesh.xml b/doc/classes/ArrayMesh.xml index 80d7b7783f..d805629b3d 100644 --- a/doc/classes/ArrayMesh.xml +++ b/doc/classes/ArrayMesh.xml @@ -26,7 +26,7 @@ </argument> <argument index="2" name="blend_shapes" type="Array" default="[ ]"> </argument> - <argument index="3" name="compress_flags" type="int" default="97792"> + <argument index="3" name="compress_flags" type="int" default="97280"> </argument> <description> Creates a new surface. diff --git a/doc/classes/AudioStreamPlayer.xml b/doc/classes/AudioStreamPlayer.xml index 00d03d2b20..d6e75f8377 100644 --- a/doc/classes/AudioStreamPlayer.xml +++ b/doc/classes/AudioStreamPlayer.xml @@ -65,6 +65,8 @@ <member name="stream" type="AudioStream" setter="set_stream" getter="get_stream"> The [AudioStream] object to be played. </member> + <member name="stream_paused" type="bool" setter="set_stream_paused" getter="get_stream_paused"> + </member> <member name="volume_db" type="float" setter="set_volume_db" getter="get_volume_db"> Volume of sound, in dB. </member> diff --git a/doc/classes/AudioStreamPlayer2D.xml b/doc/classes/AudioStreamPlayer2D.xml index 03b0a3aa81..5cc87e0e7a 100644 --- a/doc/classes/AudioStreamPlayer2D.xml +++ b/doc/classes/AudioStreamPlayer2D.xml @@ -71,6 +71,8 @@ <member name="stream" type="AudioStream" setter="set_stream" getter="get_stream"> The [AudioStream] object to be played. </member> + <member name="stream_paused" type="bool" setter="set_stream_paused" getter="get_stream_paused"> + </member> <member name="volume_db" type="float" setter="set_volume_db" getter="get_volume_db"> Base volume without dampening. </member> diff --git a/doc/classes/AudioStreamPlayer3D.xml b/doc/classes/AudioStreamPlayer3D.xml index 2746938c1d..e61515ffc0 100644 --- a/doc/classes/AudioStreamPlayer3D.xml +++ b/doc/classes/AudioStreamPlayer3D.xml @@ -95,6 +95,8 @@ <member name="stream" type="AudioStream" setter="set_stream" getter="get_stream"> The [AudioStream] object to be played. </member> + <member name="stream_paused" type="bool" setter="set_stream_paused" getter="get_stream_paused"> + </member> <member name="unit_db" type="float" setter="set_unit_db" getter="get_unit_db"> Base sound level unaffected by dampening, in dB. </member> diff --git a/doc/classes/CPUParticles.xml b/doc/classes/CPUParticles.xml new file mode 100644 index 0000000000..9d3dc5d70a --- /dev/null +++ b/doc/classes/CPUParticles.xml @@ -0,0 +1,197 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="CPUParticles" inherits="GeometryInstance" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="convert_from_particles"> + <return type="void"> + </return> + <argument index="0" name="particles" type="Node"> + </argument> + <description> + </description> + </method> + <method name="restart"> + <return type="void"> + </return> + <description> + </description> + </method> + </methods> + <members> + <member name="amount" type="int" setter="set_amount" getter="get_amount"> + </member> + <member name="angle" type="float" setter="set_param" getter="get_param"> + </member> + <member name="angle_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> + </member> + <member name="angle_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> + </member> + <member name="angular_velocity" type="float" setter="set_param" getter="get_param"> + </member> + <member name="angular_velocity_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> + </member> + <member name="angular_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> + </member> + <member name="anim_loop" type="bool" setter="set_particle_flag" getter="get_particle_flag"> + </member> + <member name="anim_offset" type="float" setter="set_param" getter="get_param"> + </member> + <member name="anim_offset_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> + </member> + <member name="anim_offset_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> + </member> + <member name="anim_speed" type="float" setter="set_param" getter="get_param"> + </member> + <member name="anim_speed_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> + </member> + <member name="anim_speed_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> + </member> + <member name="color" type="Color" setter="set_color" getter="get_color"> + </member> + <member name="color_ramp" type="Gradient" setter="set_color_ramp" getter="get_color_ramp"> + </member> + <member name="damping" type="float" setter="set_param" getter="get_param"> + </member> + <member name="damping_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> + </member> + <member name="damping_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> + </member> + <member name="draw_order" type="int" setter="set_draw_order" getter="get_draw_order" enum="CPUParticles.DrawOrder"> + </member> + <member name="emission_box_extents" type="Vector3" setter="set_emission_box_extents" getter="get_emission_box_extents"> + </member> + <member name="emission_colors" type="PoolColorArray" setter="set_emission_colors" getter="get_emission_colors"> + </member> + <member name="emission_normals" type="PoolVector3Array" setter="set_emission_normals" getter="get_emission_normals"> + </member> + <member name="emission_points" type="PoolVector3Array" setter="set_emission_points" getter="get_emission_points"> + </member> + <member name="emission_shape" type="int" setter="set_emission_shape" getter="get_emission_shape" enum="CPUParticles.EmissionShape"> + </member> + <member name="emission_sphere_radius" type="float" setter="set_emission_sphere_radius" getter="get_emission_sphere_radius"> + </member> + <member name="emitting" type="bool" setter="set_emitting" getter="is_emitting"> + </member> + <member name="explosiveness" type="float" setter="set_explosiveness_ratio" getter="get_explosiveness_ratio"> + </member> + <member name="fixed_fps" type="int" setter="set_fixed_fps" getter="get_fixed_fps"> + </member> + <member name="flag_align_y" type="bool" setter="set_particle_flag" getter="get_particle_flag"> + </member> + <member name="flag_disable_z" type="bool" setter="set_particle_flag" getter="get_particle_flag"> + </member> + <member name="flag_rotate_y" type="bool" setter="set_particle_flag" getter="get_particle_flag"> + </member> + <member name="flatness" type="float" setter="set_flatness" getter="get_flatness"> + </member> + <member name="fract_delta" type="bool" setter="set_fractional_delta" getter="get_fractional_delta"> + </member> + <member name="gravity" type="Vector3" setter="set_gravity" getter="get_gravity"> + </member> + <member name="hue_variation" type="float" setter="set_param" getter="get_param"> + </member> + <member name="hue_variation_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> + </member> + <member name="hue_variation_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> + </member> + <member name="initial_velocity" type="float" setter="set_param" getter="get_param"> + </member> + <member name="initial_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> + </member> + <member name="lifetime" type="float" setter="set_lifetime" getter="get_lifetime"> + </member> + <member name="linear_accel" type="float" setter="set_param" getter="get_param"> + </member> + <member name="linear_accel_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> + </member> + <member name="linear_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> + </member> + <member name="local_coords" type="bool" setter="set_use_local_coordinates" getter="get_use_local_coordinates"> + </member> + <member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh"> + </member> + <member name="one_shot" type="bool" setter="set_one_shot" getter="get_one_shot"> + </member> + <member name="preprocess" type="float" setter="set_pre_process_time" getter="get_pre_process_time"> + </member> + <member name="radial_accel" type="float" setter="set_param" getter="get_param"> + </member> + <member name="radial_accel_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> + </member> + <member name="radial_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> + </member> + <member name="randomness" type="float" setter="set_randomness_ratio" getter="get_randomness_ratio"> + </member> + <member name="scale" type="float" setter="set_param" getter="get_param"> + </member> + <member name="scale_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> + </member> + <member name="scale_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> + </member> + <member name="speed_scale" type="float" setter="set_speed_scale" getter="get_speed_scale"> + </member> + <member name="spread" type="float" setter="set_spread" getter="get_spread"> + </member> + <member name="tangential_accel" type="float" setter="set_param" getter="get_param"> + </member> + <member name="tangential_accel_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> + </member> + <member name="tangential_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> + </member> + </members> + <constants> + <constant name="DRAW_ORDER_INDEX" value="0" enum="DrawOrder"> + </constant> + <constant name="DRAW_ORDER_LIFETIME" value="1" enum="DrawOrder"> + </constant> + <constant name="DRAW_ORDER_VIEW_DEPTH" value="2" enum="DrawOrder"> + </constant> + <constant name="PARAM_INITIAL_LINEAR_VELOCITY" value="0" enum="Parameter"> + </constant> + <constant name="PARAM_ANGULAR_VELOCITY" value="1" enum="Parameter"> + </constant> + <constant name="PARAM_LINEAR_ACCEL" value="2" enum="Parameter"> + </constant> + <constant name="PARAM_RADIAL_ACCEL" value="3" enum="Parameter"> + </constant> + <constant name="PARAM_TANGENTIAL_ACCEL" value="4" enum="Parameter"> + </constant> + <constant name="PARAM_DAMPING" value="5" enum="Parameter"> + </constant> + <constant name="PARAM_ANGLE" value="6" enum="Parameter"> + </constant> + <constant name="PARAM_SCALE" value="7" enum="Parameter"> + </constant> + <constant name="PARAM_HUE_VARIATION" value="8" enum="Parameter"> + </constant> + <constant name="PARAM_ANIM_SPEED" value="9" enum="Parameter"> + </constant> + <constant name="PARAM_ANIM_OFFSET" value="10" enum="Parameter"> + </constant> + <constant name="PARAM_MAX" value="11" enum="Parameter"> + </constant> + <constant name="FLAG_ALIGN_Y_TO_VELOCITY" value="0" enum="Flags"> + </constant> + <constant name="FLAG_ROTATE_Y" value="1" enum="Flags"> + </constant> + <constant name="FLAG_MAX" value="4" enum="Flags"> + </constant> + <constant name="EMISSION_SHAPE_POINT" value="0" enum="EmissionShape"> + </constant> + <constant name="EMISSION_SHAPE_SPHERE" value="1" enum="EmissionShape"> + </constant> + <constant name="EMISSION_SHAPE_BOX" value="2" enum="EmissionShape"> + </constant> + <constant name="EMISSION_SHAPE_POINTS" value="3" enum="EmissionShape"> + </constant> + <constant name="EMISSION_SHAPE_DIRECTED_POINTS" value="4" enum="EmissionShape"> + </constant> + </constants> +</class> diff --git a/doc/classes/Color.xml b/doc/classes/Color.xml index 104c9e0a98..3d74bd7ab0 100644 --- a/doc/classes/Color.xml +++ b/doc/classes/Color.xml @@ -15,67 +15,67 @@ <method name="Color"> <return type="Color"> </return> - <argument index="0" name="r" type="float"> - </argument> - <argument index="1" name="g" type="float"> - </argument> - <argument index="2" name="b" type="float"> - </argument> - <argument index="3" name="a" type="float"> + <argument index="0" name="from" type="String"> </argument> <description> - Constructs a color from an RGBA profile using values between 0 and 1 (float). + Constructs a color from an HTML hexadecimal color string in ARGB or RGB format. See also [method @GDScript.ColorN]. + The following string formats are supported: + [code]"#ff00ff00"[/code] - ARGB format with '#' + [code]"ff00ff00"[/code] - ARGB format + [code]"#ff00ff"[/code] - RGB format with '#' + [code]"ff00ff"[/code] - RGB format [codeblock] - var c = Color(0.2, 1.0, .7, .8) # a color of an RGBA(51, 255, 178, 204) + # The following code creates the same color of an RGBA(178, 217, 10, 255) + var c1 = Color("#ffb2d90a") # ARGB format with '#' + var c2 = Color("ffb2d90a") # ARGB format + var c3 = Color("#b2d90a") # RGB format with '#' + var c4 = Color("b2d90a") # RGB format [/codeblock] </description> </method> <method name="Color"> <return type="Color"> </return> - <argument index="0" name="r" type="float"> - </argument> - <argument index="1" name="g" type="float"> - </argument> - <argument index="2" name="b" type="float"> + <argument index="0" name="from" type="int"> </argument> <description> - Constructs a color from an RGB profile using values between 0 and 1 (float). Alpha will always be 1. + Constructs a color from a 32-bit integer (each byte represents a component of the RGBA profile). [codeblock] - var c = Color(0.2, 1.0, .7) # a color of an RGBA(51, 255, 178, 255) + var c = Color(274) # a color of an RGBA(0, 0, 1, 18) [/codeblock] </description> </method> <method name="Color"> <return type="Color"> </return> - <argument index="0" name="from" type="int"> + <argument index="0" name="r" type="float"> + </argument> + <argument index="1" name="g" type="float"> + </argument> + <argument index="2" name="b" type="float"> </argument> <description> - Constructs a color from a 32-bit integer (each byte represents a component of the RGBA profile). + Constructs a color from an RGB profile using values between 0 and 1 (float). Alpha will always be 1. [codeblock] - var c = Color(274) # a color of an RGBA(0, 0, 1, 18) + var c = Color(0.2, 1.0, .7) # a color of an RGBA(51, 255, 178, 255) [/codeblock] </description> </method> <method name="Color"> <return type="Color"> </return> - <argument index="0" name="from" type="String"> + <argument index="0" name="r" type="float"> + </argument> + <argument index="1" name="g" type="float"> + </argument> + <argument index="2" name="b" type="float"> + </argument> + <argument index="3" name="a" type="float"> </argument> <description> - Constructs a color from an HTML hexadecimal color string in ARGB or RGB format. See also [method @GDScript.ColorN]. - The following string formats are supported: - [code]"#ff00ff00"[/code] - ARGB format with '#' - [code]"ff00ff00"[/code] - ARGB format - [code]"#ff00ff"[/code] - RGB format with '#' - [code]"ff00ff"[/code] - RGB format + Constructs a color from an RGBA profile using values between 0 and 1 (float). [codeblock] - # The following code creates the same color of an RGBA(178, 217, 10, 255) - var c1 = Color("#ffb2d90a") # ARGB format with '#' - var c2 = Color("ffb2d90a") # ARGB format - var c3 = Color("#b2d90a") # RGB format with '#' - var c4 = Color("b2d90a") # RGB format + var c = Color(0.2, 1.0, .7, .8) # a color of an RGBA(51, 255, 178, 204) [/codeblock] </description> </method> @@ -187,14 +187,47 @@ [/codeblock] </description> </method> + <method name="to_abgr32"> + <return type="int"> + </return> + <description> + Returns the color's 32-bit integer in ABGR format (each byte represents a component of the ABGR profile). ABGR is the reversed version of the default format. + [codeblock] + var c = Color(1, .5, .2) + print(c.to_abgr32()) # Prints 4281565439 + [/codeblock] + </description> + </method> + <method name="to_abgr64"> + <return type="int"> + </return> + <description> + Returns the color's 64-bit integer in ABGR format (each word represents a component of the ABGR profile). ABGR is the reversed version of the default format. + [codeblock] + var c = Color(1, .5, .2) + print(c.to_abgr64()) # Prints -225178692812801 + [/codeblock] + </description> + </method> <method name="to_argb32"> <return type="int"> </return> <description> - Returns the color's 32-bit integer in ARGB format (each byte represents a component of the ARGB profile). More compatible with DirectX. + Returns the color's 32-bit integer in ARGB format (each byte represents a component of the ARGB profile). ARGB is more compatible with DirectX. [codeblock] var c = Color(1, .5, .2) - print(str(c.to_32())) # prints 4294934323 + print(c.to_argb32()) # Prints 4294934323 + [/codeblock] + </description> + </method> + <method name="to_argb64"> + <return type="int"> + </return> + <description> + Returns the color's 64-bit integer in ARGB format (each word represents a component of the ARGB profile). ARGB is more compatible with DirectX. + [codeblock] + var c = Color(1, .5, .2) + print(c.to_argb64()) # Prints -2147470541 [/codeblock] </description> </method> @@ -217,12 +250,22 @@ <return type="int"> </return> <description> - Returns the color's 32-bit integer in ARGB format (each byte represents a component of the ARGB profile). + Returns the color's 32-bit integer in RGBA format (each byte represents a component of the RGBA profile). RGBA is the format that Godot uses by default. + [codeblock] + var c = Color(1, .5, .2) + print(c.to_rgba32()) # Prints 4286526463 + [/codeblock] + </description> + </method> + <method name="to_rgba64"> + <return type="int"> + </return> + <description> + Returns the color's 64-bit integer in RGBA format (each word represents a component of the RGBA profile). RGBA is the format that Godot uses by default. [codeblock] var c = Color(1, .5, .2) - print(str(c.to_32())) # prints 4294934323 + print(c.to_rgba64()) # Prints -140736629309441 [/codeblock] - [i]This is same as [method to_argb32] but may be changed later to support RGBA format instead[/i]. </description> </method> </methods> diff --git a/doc/classes/ColorPicker.xml b/doc/classes/ColorPicker.xml index 1bd902c20e..232357f822 100644 --- a/doc/classes/ColorPicker.xml +++ b/doc/classes/ColorPicker.xml @@ -25,15 +25,15 @@ <member name="color" type="Color" setter="set_pick_color" getter="get_pick_color"> The currently selected color. </member> + <member name="deferred_mode" type="bool" setter="set_deferred_mode" getter="is_deferred_mode"> + If [code]true[/code], the color will apply only after user releases mouse button, otherwise it will apply immediatly even in mouse motion event (which can cause performance issues). + </member> <member name="edit_alpha" type="bool" setter="set_edit_alpha" getter="is_editing_alpha"> If [code]true[/code], shows an alpha channel slider (transparency). </member> <member name="raw_mode" type="bool" setter="set_raw_mode" getter="is_raw_mode"> If [code]true[/code], allows the color R, G, B component values to go beyond 1.0, which can be used for certain special operations that require it (like tinting without darkening or rendering sprites in HDR). </member> - <member name="deferred_mode" type="bool" setter="set_deferred_mode" getter="is_deferred_mode"> - If [code]true[/code], the color will apply only after user releases mouse button, otherwise it will apply immediatly even in mouse motion event (which can cause performance issues). - </member> </members> <signals> <signal name="color_changed"> diff --git a/doc/classes/ColorPickerButton.xml b/doc/classes/ColorPickerButton.xml index 9d7df14014..d049e936a8 100644 --- a/doc/classes/ColorPickerButton.xml +++ b/doc/classes/ColorPickerButton.xml @@ -18,7 +18,7 @@ Returns the [code]ColorPicker[/code] that this [code]ColorPickerButton[/code] toggles. </description> </method> - <method name="get_popup" qualifiers="const"> + <method name="get_popup"> <return type="PopupPanel"> </return> <description> diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml index 52382337cf..8c65f44259 100644 --- a/doc/classes/Control.xml +++ b/doc/classes/Control.xml @@ -36,6 +36,14 @@ Replaces Godot 2's [code]_input_event[/code]. </description> </method> + <method name="_make_custom_tooltip" qualifiers="virtual"> + <return type="Object"> + </return> + <argument index="0" name="for_text" type="String"> + </argument> + <description> + </description> + </method> <method name="accept_event"> <return type="void"> </return> diff --git a/doc/classes/EditorFileSystem.xml b/doc/classes/EditorFileSystem.xml index 347acce2dd..5a8b506f9e 100644 --- a/doc/classes/EditorFileSystem.xml +++ b/doc/classes/EditorFileSystem.xml @@ -73,6 +73,12 @@ Update a file information. Call this if an external program (not Godot) modified the file. </description> </method> + <method name="update_script_classes"> + <return type="void"> + </return> + <description> + </description> + </method> </methods> <signals> <signal name="filesystem_changed"> diff --git a/doc/classes/EditorFileSystemDirectory.xml b/doc/classes/EditorFileSystemDirectory.xml index f5d0471037..bb3ff91639 100644 --- a/doc/classes/EditorFileSystemDirectory.xml +++ b/doc/classes/EditorFileSystemDirectory.xml @@ -63,6 +63,22 @@ Returns the path to the file at index [code]idx[/code]. </description> </method> + <method name="get_file_script_class_extends" qualifiers="const"> + <return type="String"> + </return> + <argument index="0" name="idx" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_file_script_class_name" qualifiers="const"> + <return type="String"> + </return> + <argument index="0" name="idx" type="int"> + </argument> + <description> + </description> + </method> <method name="get_file_type" qualifiers="const"> <return type="String"> </return> diff --git a/doc/classes/EditorInspector.xml b/doc/classes/EditorInspector.xml index 381eef5a40..a2a39fc8b6 100644 --- a/doc/classes/EditorInspector.xml +++ b/doc/classes/EditorInspector.xml @@ -9,6 +9,12 @@ <demos> </demos> <methods> + <method name="refresh"> + <return type="void"> + </return> + <description> + </description> + </method> </methods> <signals> <signal name="object_id_selected"> @@ -17,12 +23,24 @@ <description> </description> </signal> + <signal name="property_edited"> + <argument index="0" name="property" type="String"> + </argument> + <description> + </description> + </signal> <signal name="property_keyed"> <argument index="0" name="property" type="String"> </argument> <description> </description> </signal> + <signal name="property_selected"> + <argument index="0" name="property" type="String"> + </argument> + <description> + </description> + </signal> <signal name="resource_selected"> <argument index="0" name="res" type="Object"> </argument> @@ -31,6 +49,10 @@ <description> </description> </signal> + <signal name="restart_requested"> + <description> + </description> + </signal> </signals> <constants> </constants> diff --git a/doc/classes/EditorProperty.xml b/doc/classes/EditorProperty.xml index 9b5452ec14..32d3a2703d 100644 --- a/doc/classes/EditorProperty.xml +++ b/doc/classes/EditorProperty.xml @@ -21,6 +21,12 @@ <description> </description> </method> + <method name="get_tooltip_text" qualifiers="const"> + <return type="String"> + </return> + <description> + </description> + </method> <method name="update_property" qualifiers="virtual"> <return type="void"> </return> diff --git a/doc/classes/EditorScenePostImport.xml b/doc/classes/EditorScenePostImport.xml index f95c26c2b0..09cae25403 100644 --- a/doc/classes/EditorScenePostImport.xml +++ b/doc/classes/EditorScenePostImport.xml @@ -7,7 +7,7 @@ The imported scene can be automatically modified right after import by specifying a 'custom script' that inherits from this class. The [method post_import]-method receives the imported scene's root-node and returns the modified version of the scene </description> <tutorials> - http://docs.godotengine.org/en/latest/learning/workflow/assets/importing_scenes.html?highlight=post%20import + <link>http://docs.godotengine.org/en/latest/learning/workflow/assets/importing_scenes.html?highlight=post%20import</link> </tutorials> <demos> [codeblock] diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml index cd2584ed43..566322e6c5 100644 --- a/doc/classes/Environment.xml +++ b/doc/classes/Environment.xml @@ -203,6 +203,8 @@ </member> <member name="ss_reflections_roughness" type="bool" setter="set_ssr_rough" getter="is_ssr_rough"> </member> + <member name="ssao_ao_channel_affect" type="float" setter="set_ssao_ao_channel_affect" getter="get_ssao_ao_channel_affect"> + </member> <member name="ssao_bias" type="float" setter="set_ssao_bias" getter="get_ssao_bias"> </member> <member name="ssao_blur" type="int" setter="set_ssao_blur" getter="is_ssao_blur_enabled" enum="Environment.SSAOBlur"> diff --git a/doc/classes/GeometryInstance.xml b/doc/classes/GeometryInstance.xml index aea1882dae..8831805dde 100644 --- a/doc/classes/GeometryInstance.xml +++ b/doc/classes/GeometryInstance.xml @@ -59,7 +59,7 @@ Will allow the GeometryInstance to be used when baking lights using a [GIProbe] and/or any other form of baked lighting. Added documentation for GeometryInstance and VisualInstance </constant> - <constant name="FLAG_MAX" value="1" enum="Flags"> + <constant name="FLAG_MAX" value="2" enum="Flags"> </constant> </constants> </class> diff --git a/doc/classes/GraphEdit.xml b/doc/classes/GraphEdit.xml index 605efd9114..48e3c295f1 100644 --- a/doc/classes/GraphEdit.xml +++ b/doc/classes/GraphEdit.xml @@ -85,6 +85,12 @@ Return an Array containing the list of connections. A connection consists in a structure of the form {from_slot: 0, from: "GraphNode name 0", to_slot: 1, to: "GraphNode name 1" } </description> </method> + <method name="get_zoom_hbox"> + <return type="HBoxContainer"> + </return> + <description> + </description> + </method> <method name="is_node_connected"> <return type="bool"> </return> @@ -140,6 +146,22 @@ Removes the possibility to disconnect nodes when dragging from the slot at the right if it has the specified type. </description> </method> + <method name="set_connection_activity"> + <return type="void"> + </return> + <argument index="0" name="from" type="String"> + </argument> + <argument index="1" name="from_port" type="int"> + </argument> + <argument index="2" name="to" type="String"> + </argument> + <argument index="3" name="to_port" type="int"> + </argument> + <argument index="4" name="amount" type="float"> + </argument> + <description> + </description> + </method> <method name="set_selected"> <return type="void"> </return> @@ -248,6 +270,8 @@ <constants> </constants> <theme_items> + <theme_item name="activity" type="Color"> + </theme_item> <theme_item name="bezier_len_neg" type="int"> </theme_item> <theme_item name="bezier_len_pos" type="int"> @@ -262,6 +286,10 @@ </theme_item> <theme_item name="more" type="Texture"> </theme_item> + <theme_item name="port_grab_distance_horizontal" type="int"> + </theme_item> + <theme_item name="port_grab_distance_vertical" type="int"> + </theme_item> <theme_item name="reset" type="Texture"> </theme_item> <theme_item name="snap" type="Texture"> diff --git a/doc/classes/KinematicBody.xml b/doc/classes/KinematicBody.xml index ae33ed5205..e6d537b895 100644 --- a/doc/classes/KinematicBody.xml +++ b/doc/classes/KinematicBody.xml @@ -76,13 +76,13 @@ </argument> <argument index="1" name="floor_normal" type="Vector3" default="Vector3( 0, 0, 0 )"> </argument> - <argument index="2" name="infinite_inertia" type="bool" default="true"> + <argument index="2" name="slope_stop_min_velocity" type="float" default="0.05"> </argument> - <argument index="3" name="slope_stop_min_velocity" type="float" default="0.05"> + <argument index="3" name="max_slides" type="int" default="4"> </argument> - <argument index="4" name="max_slides" type="int" default="4"> + <argument index="4" name="floor_max_angle" type="float" default="0.785398"> </argument> - <argument index="5" name="floor_max_angle" type="float" default="0.785398"> + <argument index="5" name="infinite_inertia" type="bool" default="true"> </argument> <description> Moves the body along a vector. If the body collides with another, it will slide along the other body rather than stop immediately. If the other body is a [code]KinematicBody[/code] or [RigidBody], it will also be affected by the motion of the other body. You can use this to make moving or rotating platforms, or to make nodes push other nodes. diff --git a/doc/classes/KinematicBody2D.xml b/doc/classes/KinematicBody2D.xml index 0448707c2e..fdc974630f 100644 --- a/doc/classes/KinematicBody2D.xml +++ b/doc/classes/KinematicBody2D.xml @@ -64,6 +64,10 @@ </argument> <argument index="1" name="infinite_inertia" type="bool" default="true"> </argument> + <argument index="2" name="exclude_raycast_shapes" type="bool" default="true"> + </argument> + <argument index="3" name="test_only" type="bool" default="false"> + </argument> <description> Moves the body along the vector [code]rel_vec[/code]. The body will stop if it collides. Returns a [KinematicCollision2D], which contains information about the collision. </description> @@ -93,6 +97,26 @@ Returns the movement that remained when the body stopped. To get more detailed information about collisions that occurred, use [method get_slide_collision]. </description> </method> + <method name="move_and_slide_with_snap"> + <return type="Vector2"> + </return> + <argument index="0" name="linear_velocity" type="Vector2"> + </argument> + <argument index="1" name="snap" type="Vector2"> + </argument> + <argument index="2" name="floor_normal" type="Vector2" default="Vector2( 0, 0 )"> + </argument> + <argument index="3" name="infinite_inertia" type="bool" default="true"> + </argument> + <argument index="4" name="slope_stop_min_velocity" type="float" default="5"> + </argument> + <argument index="5" name="max_bounces" type="int" default="4"> + </argument> + <argument index="6" name="floor_max_angle" type="float" default="0.785398"> + </argument> + <description> + </description> + </method> <method name="test_move"> <return type="bool"> </return> @@ -111,6 +135,8 @@ <member name="collision/safe_margin" type="float" setter="set_safe_margin" getter="get_safe_margin"> If the body is at least this close to another body, this body will consider them to be colliding. </member> + <member name="motion/sync_to_physics" type="bool" setter="set_sync_to_physics" getter="is_sync_to_physics_enabled"> + </member> </members> <constants> </constants> diff --git a/doc/classes/MainLoop.xml b/doc/classes/MainLoop.xml index 8c2aa01f81..9454a16988 100644 --- a/doc/classes/MainLoop.xml +++ b/doc/classes/MainLoop.xml @@ -134,5 +134,7 @@ </constant> <constant name="NOTIFICATION_WM_ABOUT" value="91"> </constant> + <constant name="NOTIFICATION_CRASH" value="92"> + </constant> </constants> </class> diff --git a/doc/classes/Mesh.xml b/doc/classes/Mesh.xml index 83cadf959c..afb5d7db93 100644 --- a/doc/classes/Mesh.xml +++ b/doc/classes/Mesh.xml @@ -121,7 +121,7 @@ </constant> <constant name="ARRAY_FLAG_USE_16_BIT_BONES" value="524288" enum="ArrayFormat"> </constant> - <constant name="ARRAY_COMPRESS_DEFAULT" value="97792" enum="ArrayFormat"> + <constant name="ARRAY_COMPRESS_DEFAULT" value="97280" enum="ArrayFormat"> </constant> <constant name="ARRAY_VERTEX" value="0" enum="ArrayType"> </constant> diff --git a/doc/classes/MultiplayerAPI.xml b/doc/classes/MultiplayerAPI.xml index 8c114a55c9..10e7f1b172 100644 --- a/doc/classes/MultiplayerAPI.xml +++ b/doc/classes/MultiplayerAPI.xml @@ -71,6 +71,8 @@ </argument> <argument index="1" name="id" type="int" default="0"> </argument> + <argument index="2" name="mode" type="int" enum="NetworkedMultiplayerPeer.TransferMode" default="2"> + </argument> <description> Sends the given raw [code]bytes[/code] to a specific peer identified by [code]id[/code] (see [method NetworkedMultiplayerPeer.set_target_peer]). Default ID is [code]0[/code], i.e. broadcast to all peers. </description> diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml index 8bae412053..7f8a43fda2 100644 --- a/doc/classes/Node.xml +++ b/doc/classes/Node.xml @@ -733,6 +733,14 @@ Enables or disabled internal processing for this node. Internal processing happens in isolation from the normal [method _process] calls and is used by some nodes internally to guarantee proper functioning even if the node is paused or processing is disabled for scripting ([method set_process]). Only useful for advanced uses to manipulate built-in nodes behaviour. </description> </method> + <method name="set_process_priority"> + <return type="void"> + </return> + <argument index="0" name="priority" type="int"> + </argument> + <description> + </description> + </method> <method name="set_process_unhandled_input"> <return type="void"> </return> diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml index 1526b1be8c..cf86176086 100644 --- a/doc/classes/OS.xml +++ b/doc/classes/OS.xml @@ -147,6 +147,12 @@ Returns the command line arguments passed to the engine. </description> </method> + <method name="get_connected_midi_inputs"> + <return type="PoolStringArray"> + </return> + <description> + </description> + </method> <method name="get_date" qualifiers="const"> <return type="Dictionary"> </return> diff --git a/doc/classes/Performance.xml b/doc/classes/Performance.xml index de3a251a79..3b11d9e47f 100644 --- a/doc/classes/Performance.xml +++ b/doc/classes/Performance.xml @@ -106,7 +106,9 @@ <constant name="PHYSICS_3D_ISLAND_COUNT" value="26" enum="Monitor"> Number of islands in the 3D physics engine. </constant> - <constant name="MONITOR_MAX" value="27" enum="Monitor"> + <constant name="AUDIO_OUTPUT_LATENCY" value="27" enum="Monitor"> + </constant> + <constant name="MONITOR_MAX" value="28" enum="Monitor"> </constant> </constants> </class> diff --git a/doc/classes/Physics2DDirectBodyState.xml b/doc/classes/Physics2DDirectBodyState.xml index 73a2d792ab..52c89248ff 100644 --- a/doc/classes/Physics2DDirectBodyState.xml +++ b/doc/classes/Physics2DDirectBodyState.xml @@ -11,6 +11,58 @@ <demos> </demos> <methods> + <method name="add_central_force"> + <return type="void"> + </return> + <argument index="0" name="force" type="Vector2"> + </argument> + <description> + </description> + </method> + <method name="add_force"> + <return type="void"> + </return> + <argument index="0" name="offset" type="Vector2"> + </argument> + <argument index="1" name="force" type="Vector2"> + </argument> + <description> + </description> + </method> + <method name="add_torque"> + <return type="void"> + </return> + <argument index="0" name="torque" type="float"> + </argument> + <description> + </description> + </method> + <method name="apply_central_impulse"> + <return type="void"> + </return> + <argument index="0" name="impulse" type="Vector2"> + </argument> + <description> + </description> + </method> + <method name="apply_impulse"> + <return type="void"> + </return> + <argument index="0" name="offset" type="Vector2"> + </argument> + <argument index="1" name="impulse" type="Vector2"> + </argument> + <description> + </description> + </method> + <method name="apply_torque_impulse"> + <return type="void"> + </return> + <argument index="0" name="impulse" type="float"> + </argument> + <description> + </description> + </method> <method name="get_contact_collider" qualifiers="const"> <return type="RID"> </return> diff --git a/doc/classes/Physics2DServer.xml b/doc/classes/Physics2DServer.xml index c302797704..a473de4ce8 100644 --- a/doc/classes/Physics2DServer.xml +++ b/doc/classes/Physics2DServer.xml @@ -287,6 +287,16 @@ Sets the transform matrix for an area. </description> </method> + <method name="body_add_central_force"> + <return type="void"> + </return> + <argument index="0" name="body" type="RID"> + </argument> + <argument index="1" name="force" type="Vector2"> + </argument> + <description> + </description> + </method> <method name="body_add_collision_exception"> <return type="void"> </return> @@ -324,6 +334,26 @@ Adds a shape to the body, along with a transform matrix. Shapes are usually referenced by their index, so you should track which shape has a given index. </description> </method> + <method name="body_add_torque"> + <return type="void"> + </return> + <argument index="0" name="body" type="RID"> + </argument> + <argument index="1" name="torque" type="float"> + </argument> + <description> + </description> + </method> + <method name="body_apply_central_impulse"> + <return type="void"> + </return> + <argument index="0" name="body" type="RID"> + </argument> + <argument index="1" name="impulse" type="Vector2"> + </argument> + <description> + </description> + </method> <method name="body_apply_impulse"> <return type="void"> </return> @@ -337,6 +367,16 @@ Adds a positioned impulse to the applied force and torque. Both the force and the offset from the body origin are in global coordinates. </description> </method> + <method name="body_apply_torque_impulse"> + <return type="void"> + </return> + <argument index="0" name="body" type="RID"> + </argument> + <argument index="1" name="impulse" type="float"> + </argument> + <description> + </description> + </method> <method name="body_attach_object_instance_id"> <return type="void"> </return> diff --git a/doc/classes/PhysicsDirectBodyState.xml b/doc/classes/PhysicsDirectBodyState.xml index 74190d0780..5117c9ef6c 100644 --- a/doc/classes/PhysicsDirectBodyState.xml +++ b/doc/classes/PhysicsDirectBodyState.xml @@ -35,6 +35,14 @@ <description> </description> </method> + <method name="apply_central_impulse"> + <return type="void"> + </return> + <argument index="0" name="j" type="Vector3"> + </argument> + <description> + </description> + </method> <method name="apply_impulse"> <return type="void"> </return> @@ -107,6 +115,15 @@ <description> </description> </method> + <method name="get_contact_impulse" qualifiers="const"> + <return type="float"> + </return> + <argument index="0" name="contact_idx" type="int"> + </argument> + <description> + Impulse created by the contact. Only implemented for Bullet physics. + </description> + </method> <method name="get_contact_local_normal" qualifiers="const"> <return type="Vector3"> </return> diff --git a/doc/classes/PhysicsMaterial.xml b/doc/classes/PhysicsMaterial.xml new file mode 100644 index 0000000000..5512c4605a --- /dev/null +++ b/doc/classes/PhysicsMaterial.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="PhysicsMaterial" inherits="Resource" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/PhysicsServer.xml b/doc/classes/PhysicsServer.xml index d45a3adc9c..88a104cb11 100644 --- a/doc/classes/PhysicsServer.xml +++ b/doc/classes/PhysicsServer.xml @@ -294,6 +294,16 @@ Sets the transform matrix for an area. </description> </method> + <method name="body_add_central_force"> + <return type="void"> + </return> + <argument index="0" name="body" type="RID"> + </argument> + <argument index="1" name="force" type="Vector3"> + </argument> + <description> + </description> + </method> <method name="body_add_collision_exception"> <return type="void"> </return> @@ -305,6 +315,18 @@ Adds a body to the list of bodies exempt from collisions. </description> </method> + <method name="body_add_force"> + <return type="void"> + </return> + <argument index="0" name="body" type="RID"> + </argument> + <argument index="1" name="force" type="Vector3"> + </argument> + <argument index="2" name="position" type="Vector3"> + </argument> + <description> + </description> + </method> <method name="body_add_shape"> <return type="void"> </return> @@ -318,6 +340,26 @@ Adds a shape to the body, along with a transform matrix. Shapes are usually referenced by their index, so you should track which shape has a given index. </description> </method> + <method name="body_add_torque"> + <return type="void"> + </return> + <argument index="0" name="body" type="RID"> + </argument> + <argument index="1" name="torque" type="Vector3"> + </argument> + <description> + </description> + </method> + <method name="body_apply_central_impulse"> + <return type="void"> + </return> + <argument index="0" name="body" type="RID"> + </argument> + <argument index="1" name="impulse" type="Vector3"> + </argument> + <description> + </description> + </method> <method name="body_apply_impulse"> <return type="void"> </return> diff --git a/doc/classes/PopupMenu.xml b/doc/classes/PopupMenu.xml index 83d1246e2a..0c8769714b 100644 --- a/doc/classes/PopupMenu.xml +++ b/doc/classes/PopupMenu.xml @@ -136,6 +136,8 @@ <method name="add_separator"> <return type="void"> </return> + <argument index="0" name="label" type="String" default=""""> + </argument> <description> Add a separator between items. Separators also occupy an index. </description> @@ -507,7 +509,7 @@ </member> <member name="hide_on_state_item_selection" type="bool" setter="set_hide_on_state_item_selection" getter="is_hide_on_state_item_selection"> </member> - <member name="submenu_popup_delay" type="real" setter="set_submenu_popup_delay" getter="get_submenu_popup_delay"> + <member name="submenu_popup_delay" type="float" setter="set_submenu_popup_delay" getter="get_submenu_popup_delay"> Sets the delay time for the submenu item to popup on mouse hovering. If the popup menu is added as a child of another (acting as a submenu), it will inherit the delay time of the parent menu item. Default value: [code]0.3[/code] seconds. </member> </members> @@ -553,6 +555,10 @@ </theme_item> <theme_item name="hseparation" type="int"> </theme_item> + <theme_item name="labeled_separator_left" type="StyleBox"> + </theme_item> + <theme_item name="labeled_separator_right" type="StyleBox"> + </theme_item> <theme_item name="panel" type="StyleBox"> </theme_item> <theme_item name="panel_disabled" type="StyleBox"> diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 666f6b4710..a4af5509a6 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -559,6 +559,8 @@ <member name="physics/2d/thread_model" type="int" setter="" getter=""> Set whether physics is run on the main thread or a separate one. Running the server on a thread increases performance, but restricts API Access to only physics process. </member> + <member name="physics/3d/active_soft_world" type="bool" setter="" getter=""> + </member> <member name="physics/3d/physics_engine" type="String" setter="" getter=""> </member> <member name="physics/common/physics_fps" type="int" setter="" getter=""> @@ -615,8 +617,6 @@ </member> <member name="rendering/quality/intended_usage/framebuffer_allocation.mobile" type="int" setter="" getter=""> </member> - <member name="rendering/quality/intended_usage/framebuffer_mode" type="int" setter="" getter=""> - </member> <member name="rendering/quality/reflections/high_quality_ggx" type="bool" setter="" getter=""> For reflection probes and panorama backgrounds (sky), use a high amount of samples to create ggx blurred versions (used for roughness). </member> diff --git a/doc/classes/RigidBody.xml b/doc/classes/RigidBody.xml index 4253560f67..038464e127 100644 --- a/doc/classes/RigidBody.xml +++ b/doc/classes/RigidBody.xml @@ -24,6 +24,40 @@ Called during physics processing, allowing you to read and safely modify the simulation state for the object. By default it works in addition to the usual physics behavior, but [method set_use_custom_integrator] allows you to disable the default behavior and do fully custom force integration for a body. </description> </method> + <method name="add_central_force"> + <return type="void"> + </return> + <argument index="0" name="force" type="Vector3"> + </argument> + <description> + </description> + </method> + <method name="add_force"> + <return type="void"> + </return> + <argument index="0" name="force" type="Vector3"> + </argument> + <argument index="1" name="position" type="Vector3"> + </argument> + <description> + </description> + </method> + <method name="add_torque"> + <return type="void"> + </return> + <argument index="0" name="torque" type="Vector3"> + </argument> + <description> + </description> + </method> + <method name="apply_central_impulse"> + <return type="void"> + </return> + <argument index="0" name="impulse" type="Vector3"> + </argument> + <description> + </description> + </method> <method name="apply_impulse"> <return type="void"> </return> @@ -117,6 +151,8 @@ <member name="mode" type="int" setter="set_mode" getter="get_mode" enum="RigidBody.Mode"> The body mode from the MODE_* enum. Modes include: MODE_STATIC, MODE_KINEMATIC, MODE_RIGID, and MODE_CHARACTER. </member> + <member name="physics_material_override" type="PhysicsMaterial" setter="set_physics_material_override" getter="get_physics_material_override"> + </member> <member name="sleeping" type="bool" setter="set_sleeping" getter="is_sleeping"> If [code]true[/code] RigidBody is sleeping and will not calculate forces until woken up by a collision or the [code]apply_impulse[/code] method. </member> diff --git a/doc/classes/RigidBody2D.xml b/doc/classes/RigidBody2D.xml index 75fbb48454..2265c777c8 100644 --- a/doc/classes/RigidBody2D.xml +++ b/doc/classes/RigidBody2D.xml @@ -23,6 +23,14 @@ Allows you to read and safely modify the simulation state for the object. Use this instead of [Node._physics_process] if you need to directly change the body's [code]position[/code] or other physics properties. By default it works in addition to the usual physics behavior, but [member custom_integrator] allows you to disable the default behavior and write custom force integration for a body. </description> </method> + <method name="add_central_force"> + <return type="void"> + </return> + <argument index="0" name="force" type="Vector2"> + </argument> + <description> + </description> + </method> <method name="add_force"> <return type="void"> </return> @@ -34,6 +42,22 @@ Adds a positioned force to the body. Both the force and the offset from the body origin are in global coordinates. </description> </method> + <method name="add_torque"> + <return type="void"> + </return> + <argument index="0" name="torque" type="float"> + </argument> + <description> + </description> + </method> + <method name="apply_central_impulse"> + <return type="void"> + </return> + <argument index="0" name="impulse" type="Vector2"> + </argument> + <description> + </description> + </method> <method name="apply_impulse"> <return type="void"> </return> @@ -45,6 +69,14 @@ Applies a positioned impulse to the body (which will be affected by the body mass and shape). This is the equivalent of hitting a billiard ball with a cue: a force that is applied instantaneously. Both the impulse and the offset from the body origin are in global coordinates. </description> </method> + <method name="apply_torque_impulse"> + <return type="void"> + </return> + <argument index="0" name="torque" type="float"> + </argument> + <description> + </description> + </method> <method name="get_colliding_bodies" qualifiers="const"> <return type="Array"> </return> @@ -130,6 +162,8 @@ <member name="mode" type="int" setter="set_mode" getter="get_mode" enum="RigidBody2D.Mode"> The body's mode. See [code]MODE_*[/code] constants. Default value: [code]MODE_RIGID[/code]. </member> + <member name="physics_material_override" type="PhysicsMaterial" setter="set_physics_material_override" getter="get_physics_material_override"> + </member> <member name="sleeping" type="bool" setter="set_sleeping" getter="is_sleeping"> If [code]true[/code] the body is sleeping and will not calculate forces until woken up by a collision or by using [method apply_impulse] or [method add_force]. </member> diff --git a/doc/classes/RootMotionView.xml b/doc/classes/RootMotionView.xml new file mode 100644 index 0000000000..97008f05ff --- /dev/null +++ b/doc/classes/RootMotionView.xml @@ -0,0 +1,27 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="RootMotionView" inherits="VisualInstance" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="animation_path" type="NodePath" setter="set_animation_path" getter="get_animation_path"> + </member> + <member name="cell_size" type="float" setter="set_cell_size" getter="get_cell_size"> + </member> + <member name="color" type="Color" setter="set_color" getter="get_color"> + </member> + <member name="radius" type="float" setter="set_radius" getter="get_radius"> + </member> + <member name="zero_y" type="bool" setter="set_zero_y" getter="get_zero_y"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/ScriptCreateDialog.xml b/doc/classes/ScriptCreateDialog.xml index f09d282026..a3ad3a778e 100644 --- a/doc/classes/ScriptCreateDialog.xml +++ b/doc/classes/ScriptCreateDialog.xml @@ -21,10 +21,8 @@ <return type="void"> </return> <argument index="0" name="inherits" type="String"> - The dialog's "Inherits" field content. </argument> <argument index="1" name="path" type="String"> - The dialog's "Path" field content. </argument> <description> Prefills required fields to configure the ScriptCreateDialog for use. diff --git a/doc/classes/Slider.xml b/doc/classes/Slider.xml index a0ab4fe878..1e6ed65b48 100644 --- a/doc/classes/Slider.xml +++ b/doc/classes/Slider.xml @@ -15,10 +15,10 @@ <members> <member name="editable" type="bool" setter="set_editable" getter="is_editable"> </member> - <member name="scrollable" type="bool" setter="set_scrollable" getter="is_scrollable"> - </member> <member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" enum="Control.FocusMode"> </member> + <member name="scrollable" type="bool" setter="set_scrollable" getter="is_scrollable"> + </member> <member name="tick_count" type="int" setter="set_ticks" getter="get_ticks"> </member> <member name="ticks_on_borders" type="bool" setter="set_ticks_on_borders" getter="get_ticks_on_borders"> diff --git a/doc/classes/SoftBody.xml b/doc/classes/SoftBody.xml new file mode 100644 index 0000000000..c3c789a6de --- /dev/null +++ b/doc/classes/SoftBody.xml @@ -0,0 +1,107 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="SoftBody" inherits="MeshInstance" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="add_collision_exception_with"> + <return type="void"> + </return> + <argument index="0" name="body" type="Node"> + </argument> + <description> + </description> + </method> + <method name="get_collision_layer_bit" qualifiers="const"> + <return type="bool"> + </return> + <argument index="0" name="bit" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_collision_mask_bit" qualifiers="const"> + <return type="bool"> + </return> + <argument index="0" name="bit" type="int"> + </argument> + <description> + </description> + </method> + <method name="is_ray_pickable" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> + <method name="remove_collision_exception_with"> + <return type="void"> + </return> + <argument index="0" name="body" type="Node"> + </argument> + <description> + </description> + </method> + <method name="set_collision_layer_bit"> + <return type="void"> + </return> + <argument index="0" name="bit" type="int"> + </argument> + <argument index="1" name="value" type="bool"> + </argument> + <description> + </description> + </method> + <method name="set_collision_mask_bit"> + <return type="void"> + </return> + <argument index="0" name="bit" type="int"> + </argument> + <argument index="1" name="value" type="bool"> + </argument> + <description> + </description> + </method> + <method name="set_ray_pickable"> + <return type="void"> + </return> + <argument index="0" name="ray_pickable" type="bool"> + </argument> + <description> + </description> + </method> + </methods> + <members> + <member name="areaAngular_stiffness" type="float" setter="set_areaAngular_stiffness" getter="get_areaAngular_stiffness"> + </member> + <member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer"> + </member> + <member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask"> + </member> + <member name="damping_coefficient" type="float" setter="set_damping_coefficient" getter="get_damping_coefficient"> + </member> + <member name="drag_coefficient" type="float" setter="set_drag_coefficient" getter="get_drag_coefficient"> + </member> + <member name="linear_stiffness" type="float" setter="set_linear_stiffness" getter="get_linear_stiffness"> + </member> + <member name="parent_collision_ignore" type="NodePath" setter="set_parent_collision_ignore" getter="get_parent_collision_ignore"> + </member> + <member name="pose_matching_coefficient" type="float" setter="set_pose_matching_coefficient" getter="get_pose_matching_coefficient"> + </member> + <member name="pressure_coefficient" type="float" setter="set_pressure_coefficient" getter="get_pressure_coefficient"> + </member> + <member name="simulation_precision" type="int" setter="set_simulation_precision" getter="get_simulation_precision"> + </member> + <member name="total_mass" type="float" setter="set_total_mass" getter="get_total_mass"> + </member> + <member name="volume_stiffness" type="float" setter="set_volume_stiffness" getter="get_volume_stiffness"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/Spatial.xml b/doc/classes/Spatial.xml index d9242d8c42..ef1bcc30b3 100644 --- a/doc/classes/Spatial.xml +++ b/doc/classes/Spatial.xml @@ -69,6 +69,12 @@ Returns whether node notifies about its local transformation changes. Spatial will not propagate this by default. </description> </method> + <method name="is_scale_disabled" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> <method name="is_set_as_toplevel" qualifiers="const"> <return type="bool"> </return> @@ -190,6 +196,14 @@ Makes the node ignore its parents transformations. Node transformations are only in global space. </description> </method> + <method name="set_disable_scale"> + <return type="void"> + </return> + <argument index="0" name="disable" type="bool"> + </argument> + <description> + </description> + </method> <method name="set_identity"> <return type="void"> </return> diff --git a/doc/classes/SpatialMaterial.xml b/doc/classes/SpatialMaterial.xml index b45f2a13d4..4f48889531 100644 --- a/doc/classes/SpatialMaterial.xml +++ b/doc/classes/SpatialMaterial.xml @@ -84,8 +84,12 @@ </member> <member name="flags_albedo_tex_force_srgb" type="bool" setter="set_flag" getter="get_flag"> </member> + <member name="flags_disable_ambient_light" type="bool" setter="set_flag" getter="get_flag"> + </member> <member name="flags_do_not_receive_shadows" type="bool" setter="set_flag" getter="get_flag"> </member> + <member name="flags_ensure_correct_normals" type="bool" setter="set_flag" getter="get_flag"> + </member> <member name="flags_fixed_size" type="bool" setter="set_flag" getter="get_flag"> </member> <member name="flags_no_depth_test" type="bool" setter="set_flag" getter="get_flag"> @@ -116,6 +120,8 @@ </member> <member name="params_alpha_scissor_threshold" type="float" setter="set_alpha_scissor_threshold" getter="get_alpha_scissor_threshold"> </member> + <member name="params_billboard_keep_scale" type="bool" setter="set_flag" getter="get_flag"> + </member> <member name="params_billboard_mode" type="int" setter="set_billboard_mode" getter="get_billboard_mode" enum="SpatialMaterial.BillboardMode"> </member> <member name="params_blend_mode" type="int" setter="set_blend_mode" getter="get_blend_mode" enum="SpatialMaterial.BlendMode"> @@ -304,23 +310,29 @@ </constant> <constant name="FLAG_FIXED_SIZE" value="6" enum="Flags"> </constant> - <constant name="FLAG_UV1_USE_TRIPLANAR" value="7" enum="Flags"> + <constant name="FLAG_BILLBOARD_KEEP_SCALE" value="7" enum="Flags"> + </constant> + <constant name="FLAG_UV1_USE_TRIPLANAR" value="8" enum="Flags"> + </constant> + <constant name="FLAG_UV2_USE_TRIPLANAR" value="9" enum="Flags"> + </constant> + <constant name="FLAG_AO_ON_UV2" value="11" enum="Flags"> </constant> - <constant name="FLAG_UV2_USE_TRIPLANAR" value="8" enum="Flags"> + <constant name="FLAG_EMISSION_ON_UV2" value="12" enum="Flags"> </constant> - <constant name="FLAG_AO_ON_UV2" value="10" enum="Flags"> + <constant name="FLAG_USE_ALPHA_SCISSOR" value="13" enum="Flags"> </constant> - <constant name="FLAG_EMISSION_ON_UV2" value="11" enum="Flags"> + <constant name="FLAG_TRIPLANAR_USE_WORLD" value="10" enum="Flags"> </constant> - <constant name="FLAG_USE_ALPHA_SCISSOR" value="12" enum="Flags"> + <constant name="FLAG_ALBEDO_TEXTURE_FORCE_SRGB" value="14" enum="Flags"> </constant> - <constant name="FLAG_TRIPLANAR_USE_WORLD" value="9" enum="Flags"> + <constant name="FLAG_DONT_RECEIVE_SHADOWS" value="15" enum="Flags"> </constant> - <constant name="FLAG_ALBEDO_TEXTURE_FORCE_SRGB" value="13" enum="Flags"> + <constant name="FLAG_DISABLE_AMBIENT_LIGHT" value="17" enum="Flags"> </constant> - <constant name="FLAG_DONT_RECEIVE_SHADOWS" value="14" enum="Flags"> + <constant name="FLAG_ENSURE_CORRECT_NORMALS" value="16" enum="Flags"> </constant> - <constant name="FLAG_MAX" value="15" enum="Flags"> + <constant name="FLAG_MAX" value="18" enum="Flags"> </constant> <constant name="DIFFUSE_BURLEY" value="0" enum="DiffuseMode"> </constant> diff --git a/doc/classes/SpriteFrames.xml b/doc/classes/SpriteFrames.xml index 68373ebc4f..0e11d797e4 100644 --- a/doc/classes/SpriteFrames.xml +++ b/doc/classes/SpriteFrames.xml @@ -58,6 +58,13 @@ If [code]true[/code] the given animation will loop. </description> </method> + <method name="get_animation_names" qualifiers="const"> + <return type="PoolStringArray"> + </return> + <description> + Returns an array containing the names associated to each animation. Values are placed in alphabetical order. + </description> + </method> <method name="get_animation_speed" qualifiers="const"> <return type="float"> </return> @@ -127,13 +134,6 @@ Changes the animation's name to [code]newname[/code]. </description> </method> - <method name="get_animation_names"> - <return type="PoolStringArray"> - </return> - <description> - Returns an array containing the names associated to each animation. Values are placed in alphabetical order. - </description> - </method> <method name="set_animation_loop"> <return type="void"> </return> diff --git a/doc/classes/StaticBody.xml b/doc/classes/StaticBody.xml index 26b4857670..442a520e30 100644 --- a/doc/classes/StaticBody.xml +++ b/doc/classes/StaticBody.xml @@ -27,6 +27,8 @@ <member name="friction" type="float" setter="set_friction" getter="get_friction"> The body friction, from 0 (frictionless) to 1 (full friction). </member> + <member name="physics_material_override" type="PhysicsMaterial" setter="set_physics_material_override" getter="get_physics_material_override"> + </member> </members> <constants> </constants> diff --git a/doc/classes/StaticBody2D.xml b/doc/classes/StaticBody2D.xml index 95acda79df..917773d502 100644 --- a/doc/classes/StaticBody2D.xml +++ b/doc/classes/StaticBody2D.xml @@ -26,6 +26,8 @@ <member name="friction" type="float" setter="set_friction" getter="get_friction"> The body's friction. Values range from [code]0[/code] (no friction) to [code]1[/code] (full friction). </member> + <member name="physics_material_override" type="PhysicsMaterial" setter="set_physics_material_override" getter="get_physics_material_override"> + </member> </members> <constants> </constants> diff --git a/doc/classes/StreamPeerSSL.xml b/doc/classes/StreamPeerSSL.xml index 3081abd5c4..cf8769d22b 100644 --- a/doc/classes/StreamPeerSSL.xml +++ b/doc/classes/StreamPeerSSL.xml @@ -15,7 +15,7 @@ <method name="accept_stream"> <return type="int" enum="Error"> </return> - <argument index="0" name="stream" type="StreamPeer"> + <argument index="0" name="base" type="StreamPeer"> </argument> <description> </description> @@ -55,17 +55,20 @@ </description> </method> </methods> + <members> + <member name="blocking_handshake" type="bool" setter="set_blocking_handshake_enabled" getter="is_blocking_handshake_enabled"> + </member> + </members> <constants> <constant name="STATUS_DISCONNECTED" value="0" enum="Status"> A status representing a [code]StreamPeerSSL[/code] that is disconnected. </constant> - <constant name="STATUS_CONNECTED" value="1" enum="Status"> + <constant name="STATUS_CONNECTED" value="2" enum="Status"> A status representing a [code]StreamPeerSSL[/code] that is connected to a host. </constant> - <constant name="STATUS_ERROR_NO_CERTIFICATE" value="2" enum="Status"> - An errot status that shows the peer did not present a SSL certificate and validation was requested. + <constant name="STATUS_ERROR" value="3" enum="Status"> </constant> - <constant name="STATUS_ERROR_HOSTNAME_MISMATCH" value="3" enum="Status"> + <constant name="STATUS_ERROR_HOSTNAME_MISMATCH" value="4" enum="Status"> An error status that shows a mismatch in the SSL certificate domain presented by the host and the domain requested for validation. </constant> </constants> diff --git a/doc/classes/StyleBoxLine.xml b/doc/classes/StyleBoxLine.xml index c891c8cf83..146b4b0a3d 100644 --- a/doc/classes/StyleBoxLine.xml +++ b/doc/classes/StyleBoxLine.xml @@ -13,7 +13,9 @@ <members> <member name="color" type="Color" setter="set_color" getter="get_color"> </member> - <member name="grow" type="float" setter="set_grow" getter="get_grow"> + <member name="grow_begin" type="float" setter="set_grow_begin" getter="get_grow_begin"> + </member> + <member name="grow_end" type="float" setter="set_grow_end" getter="get_grow_end"> </member> <member name="thickness" type="int" setter="set_thickness" getter="get_thickness"> </member> diff --git a/doc/classes/SurfaceTool.xml b/doc/classes/SurfaceTool.xml index 7d78d71330..deda7bc292 100644 --- a/doc/classes/SurfaceTool.xml +++ b/doc/classes/SurfaceTool.xml @@ -170,7 +170,7 @@ </return> <argument index="0" name="existing" type="ArrayMesh" default="null"> </argument> - <argument index="1" name="flags" type="int" default="97792"> + <argument index="1" name="flags" type="int" default="97280"> </argument> <description> Returns a constructed [ArrayMesh] from current information passed in. If an existing [ArrayMesh] is passed in as an argument, will add an extra surface to the existing [ArrayMesh]. diff --git a/doc/classes/TabContainer.xml b/doc/classes/TabContainer.xml index 11e94abc03..5acfd6194e 100644 --- a/doc/classes/TabContainer.xml +++ b/doc/classes/TabContainer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="TabContainer" inherits="Control" category="Core" version="3.1"> +<class name="TabContainer" inherits="Container" category="Core" version="3.1"> <brief_description> Tabbed Container. </brief_description> diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml index 36408663f6..a958c3fcfa 100644 --- a/doc/classes/TextEdit.xml +++ b/doc/classes/TextEdit.xml @@ -227,12 +227,6 @@ Insert a given text at the cursor position. </description> </method> - <method name="is_breakpoint_gutter_enabled" qualifiers="const"> - <return type="bool"> - </return> - <description> - </description> - </method> <method name="is_folded" qualifiers="const"> <return type="bool"> </return> @@ -322,14 +316,6 @@ Select all the text. </description> </method> - <method name="set_breakpoint_gutter_enabled"> - <return type="void"> - </return> - <argument index="0" name="enable" type="bool"> - </argument> - <description> - </description> - </method> <method name="set_line_as_hidden"> <return type="void"> </return> @@ -541,6 +527,8 @@ </theme_item> <theme_item name="read_only" type="StyleBox"> </theme_item> + <theme_item name="safe_line_number_color" type="Color"> + </theme_item> <theme_item name="selection_color" type="Color"> </theme_item> <theme_item name="symbol_color" type="Color"> diff --git a/doc/classes/TextFile.xml b/doc/classes/TextFile.xml new file mode 100644 index 0000000000..f8c1fd690e --- /dev/null +++ b/doc/classes/TextFile.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="TextFile" inherits="Resource" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/TextureProgress.xml b/doc/classes/TextureProgress.xml index 2ae4ef2cf8..f74420e8b1 100644 --- a/doc/classes/TextureProgress.xml +++ b/doc/classes/TextureProgress.xml @@ -77,5 +77,11 @@ <constant name="FILL_COUNTER_CLOCKWISE" value="5" enum="FillMode"> Turns the node into a radial bar. The [member texture_progress] fills counter-clockwise. See [member radial_center_offset], [member radial_initial_angle] and [member radial_fill_degrees] to refine its behavior. </constant> + <constant name="FILL_BILINEAR_LEFT_AND_RIGHT" value="6" enum="FillMode"> + </constant> + <constant name="FILL_BILINEAR_TOP_AND_BOTTOM" value="7" enum="FillMode"> + </constant> + <constant name="FILL_CLOCKWISE_AND_COUNTER_CLOCKWISE" value="8" enum="FillMode"> + </constant> </constants> </class> diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml index 3486b721ca..2990906f7c 100644 --- a/doc/classes/TileMap.xml +++ b/doc/classes/TileMap.xml @@ -157,6 +157,16 @@ If you need these to be immediately updated, you can call [method update_dirty_quadrants]. </description> </method> + <method name="set_celld"> + <return type="void"> + </return> + <argument index="0" name="position" type="Vector2"> + </argument> + <argument index="1" name="data" type="Dictionary"> + </argument> + <description> + </description> + </method> <method name="set_cellv"> <return type="void"> </return> diff --git a/doc/classes/TileSet.xml b/doc/classes/TileSet.xml index bdf8634a6c..7121bc8b9c 100644 --- a/doc/classes/TileSet.xml +++ b/doc/classes/TileSet.xml @@ -136,6 +136,14 @@ Return the material of the tile. </description> </method> + <method name="tile_get_modulate" qualifiers="const"> + <return type="Color"> + </return> + <argument index="0" name="id" type="int"> + </argument> + <description> + </description> + </method> <method name="tile_get_name" qualifiers="const"> <return type="String"> </return> @@ -292,6 +300,16 @@ Set the material of the tile. </description> </method> + <method name="tile_set_modulate"> + <return type="void"> + </return> + <argument index="0" name="id" type="int"> + </argument> + <argument index="1" name="color" type="Color"> + </argument> + <description> + </description> + </method> <method name="tile_set_name"> <return type="void"> </return> diff --git a/doc/classes/Tween.xml b/doc/classes/Tween.xml index d82694d328..2332c1a7aa 100644 --- a/doc/classes/Tween.xml +++ b/doc/classes/Tween.xml @@ -181,12 +181,6 @@ Returns [code]true[/code] if any tweens are currently running. Note that this method doesn't consider tweens that have ended. </description> </method> - <method name="is_stopped" qualifiers="const"> - <return type="bool"> - </return> - <description> - </description> - </method> <method name="remove"> <return type="bool"> </return> diff --git a/doc/classes/UndoRedo.xml b/doc/classes/UndoRedo.xml index a1a6d7f465..b9550c17fb 100644 --- a/doc/classes/UndoRedo.xml +++ b/doc/classes/UndoRedo.xml @@ -117,13 +117,13 @@ </description> </method> <method name="redo"> - <return type="void"> + <return type="bool"> </return> <description> </description> </method> <method name="undo"> - <return type="void"> + <return type="bool"> </return> <description> </description> diff --git a/doc/classes/VisualServer.xml b/doc/classes/VisualServer.xml index 893db84640..c4ebf7c96f 100644 --- a/doc/classes/VisualServer.xml +++ b/doc/classes/VisualServer.xml @@ -973,8 +973,9 @@ </return> <argument index="0" name="swap_buffers" type="bool" default="true"> </argument> + <argument index="1" name="frame_step" type="float" default="0.0"> + </argument> <description> - Draws a frame. </description> </method> <method name="environment_create"> @@ -1206,13 +1207,15 @@ </argument> <argument index="7" name="light_affect" type="float"> </argument> - <argument index="8" name="color" type="Color"> + <argument index="8" name="ao_channel_affect" type="float"> + </argument> + <argument index="9" name="color" type="Color"> </argument> - <argument index="9" name="quality" type="int" enum="VisualServer.EnvironmentSSAOQuality"> + <argument index="10" name="quality" type="int" enum="VisualServer.EnvironmentSSAOQuality"> </argument> - <argument index="10" name="blur" type="int" enum="VisualServer.EnvironmentSSAOBlur"> + <argument index="11" name="blur" type="int" enum="VisualServer.EnvironmentSSAOBlur"> </argument> - <argument index="11" name="bilateral_sharpness" type="float"> + <argument index="12" name="bilateral_sharpness" type="float"> </argument> <description> </description> @@ -1273,8 +1276,9 @@ </return> <argument index="0" name="swap_buffers" type="bool" default="true"> </argument> + <argument index="1" name="frame_step" type="float" default="0.0"> + </argument> <description> - Draws a frame. Same as [method draw]. </description> </method> <method name="force_sync"> @@ -2258,7 +2262,7 @@ </argument> <argument index="3" name="blend_shapes" type="Array" default="[ ]"> </argument> - <argument index="4" name="compress_format" type="int" default="97792"> + <argument index="4" name="compress_format" type="int" default="97280"> </argument> <description> Adds a surface generated from the Arrays to a mesh. See PRIMITIVE_TYPE_* constants for types. @@ -2437,6 +2441,32 @@ Returns the format of a mesh's surface. </description> </method> + <method name="mesh_surface_get_format_offset" qualifiers="const"> + <return type="int"> + </return> + <argument index="0" name="format" type="int"> + </argument> + <argument index="1" name="vertex_len" type="int"> + </argument> + <argument index="2" name="index_len" type="int"> + </argument> + <argument index="3" name="array_index" type="int"> + </argument> + <description> + </description> + </method> + <method name="mesh_surface_get_format_stride" qualifiers="const"> + <return type="int"> + </return> + <argument index="0" name="format" type="int"> + </argument> + <argument index="1" name="vertex_len" type="int"> + </argument> + <argument index="2" name="index_len" type="int"> + </argument> + <description> + </description> + </method> <method name="mesh_surface_get_index_array" qualifiers="const"> <return type="PoolByteArray"> </return> @@ -2494,6 +2524,20 @@ Sets a mesh's surface's material. </description> </method> + <method name="mesh_surface_update_region"> + <return type="void"> + </return> + <argument index="0" name="mesh" type="RID"> + </argument> + <argument index="1" name="surface" type="int"> + </argument> + <argument index="2" name="offset" type="int"> + </argument> + <argument index="3" name="data" type="PoolByteArray"> + </argument> + <description> + </description> + </method> <method name="multimesh_allocate"> <return type="void"> </return> @@ -2505,6 +2549,8 @@ </argument> <argument index="3" name="color_format" type="int" enum="VisualServer.MultimeshColorFormat"> </argument> + <argument index="4" name="custom_data_format" type="int" enum="VisualServer.MultimeshCustomDataFormat" default="0"> + </argument> <description> </description> </method> @@ -2550,6 +2596,16 @@ <description> </description> </method> + <method name="multimesh_instance_get_custom_data" qualifiers="const"> + <return type="Color"> + </return> + <argument index="0" name="multimesh" type="RID"> + </argument> + <argument index="1" name="index" type="int"> + </argument> + <description> + </description> + </method> <method name="multimesh_instance_get_transform" qualifiers="const"> <return type="Transform"> </return> @@ -2582,6 +2638,18 @@ <description> </description> </method> + <method name="multimesh_instance_set_custom_data"> + <return type="void"> + </return> + <argument index="0" name="multimesh" type="RID"> + </argument> + <argument index="1" name="index" type="int"> + </argument> + <argument index="2" name="custom_data" type="Color"> + </argument> + <description> + </description> + </method> <method name="multimesh_instance_set_transform"> <return type="void"> </return> @@ -2606,6 +2674,16 @@ <description> </description> </method> + <method name="multimesh_set_as_bulk_array"> + <return type="void"> + </return> + <argument index="0" name="multimesh" type="RID"> + </argument> + <argument index="1" name="array" type="PoolRealArray"> + </argument> + <description> + </description> + </method> <method name="multimesh_set_mesh"> <return type="void"> </return> @@ -3746,7 +3824,11 @@ </method> </methods> <signals> - <signal name="frame_drawn_in_thread"> + <signal name="frame_post_draw"> + <description> + </description> + </signal> + <signal name="frame_pre_draw"> <description> </description> </signal> @@ -3919,7 +4001,7 @@ <constant name="ARRAY_FLAG_USE_16_BIT_BONES" value="524288" enum="ArrayFormat"> Flag used to mark that the array uses 16 bit bones instead of 8 bit. </constant> - <constant name="ARRAY_COMPRESS_DEFAULT" value="97792" enum="ArrayFormat"> + <constant name="ARRAY_COMPRESS_DEFAULT" value="97280" enum="ArrayFormat"> Used to set flags ARRAY_COMPRESS_VERTEX, ARRAY_COMPRESS_NORMAL, ARRAY_COMPRESS_TANGENT, ARRAY_COMPRESS_COLOR, ARRAY_COMPRESS_TEX_UV, ARRAY_COMPRESS_TEX_UV2 and ARRAY_COMPRESS_WEIGHTS quickly. </constant> <constant name="PRIMITIVE_POINTS" value="0" enum="PrimitiveType"> @@ -4126,7 +4208,9 @@ </constant> <constant name="INSTANCE_FLAG_USE_BAKED_LIGHT" value="0" enum="InstanceFlags"> </constant> - <constant name="INSTANCE_FLAG_MAX" value="1" enum="InstanceFlags"> + <constant name="INSTANCE_FLAG_REDRAW_FRAME_IF_VISIBLE" value="1" enum="InstanceFlags"> + </constant> + <constant name="INSTANCE_FLAG_MAX" value="2" enum="InstanceFlags"> </constant> <constant name="SHADOW_CASTING_SETTING_OFF" value="0" enum="ShadowCastingSetting"> </constant> diff --git a/doc/classes/VisualShader.xml b/doc/classes/VisualShader.xml new file mode 100644 index 0000000000..ab00080fef --- /dev/null +++ b/doc/classes/VisualShader.xml @@ -0,0 +1,183 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShader" inherits="Shader" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="add_node"> + <return type="void"> + </return> + <argument index="0" name="type" type="int" enum="VisualShader.Type"> + </argument> + <argument index="1" name="node" type="VisualShaderNode"> + </argument> + <argument index="2" name="position" type="Vector2"> + </argument> + <argument index="3" name="id" type="int"> + </argument> + <description> + </description> + </method> + <method name="can_connect_nodes" qualifiers="const"> + <return type="bool"> + </return> + <argument index="0" name="type" type="int" enum="VisualShader.Type"> + </argument> + <argument index="1" name="from_node" type="int"> + </argument> + <argument index="2" name="from_port" type="int"> + </argument> + <argument index="3" name="to_node" type="int"> + </argument> + <argument index="4" name="to_port" type="int"> + </argument> + <description> + </description> + </method> + <method name="connect_nodes"> + <return type="int" enum="Error"> + </return> + <argument index="0" name="type" type="int" enum="VisualShader.Type"> + </argument> + <argument index="1" name="from_node" type="int"> + </argument> + <argument index="2" name="from_port" type="int"> + </argument> + <argument index="3" name="to_node" type="int"> + </argument> + <argument index="4" name="to_port" type="int"> + </argument> + <description> + </description> + </method> + <method name="disconnect_nodes"> + <return type="void"> + </return> + <argument index="0" name="type" type="int" enum="VisualShader.Type"> + </argument> + <argument index="1" name="from_node" type="int"> + </argument> + <argument index="2" name="from_port" type="int"> + </argument> + <argument index="3" name="to_node" type="int"> + </argument> + <argument index="4" name="to_port" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_node" qualifiers="const"> + <return type="VisualShaderNode"> + </return> + <argument index="0" name="type" type="int" enum="VisualShader.Type"> + </argument> + <argument index="1" name="id" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_node_connections" qualifiers="const"> + <return type="Array"> + </return> + <argument index="0" name="type" type="int" enum="VisualShader.Type"> + </argument> + <description> + </description> + </method> + <method name="get_node_list" qualifiers="const"> + <return type="PoolIntArray"> + </return> + <argument index="0" name="type" type="int" enum="VisualShader.Type"> + </argument> + <description> + </description> + </method> + <method name="get_node_position" qualifiers="const"> + <return type="Vector2"> + </return> + <argument index="0" name="type" type="int" enum="VisualShader.Type"> + </argument> + <argument index="1" name="id" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_valid_node_id" qualifiers="const"> + <return type="int"> + </return> + <argument index="0" name="type" type="int" enum="VisualShader.Type"> + </argument> + <description> + </description> + </method> + <method name="is_node_connection" qualifiers="const"> + <return type="bool"> + </return> + <argument index="0" name="type" type="int" enum="VisualShader.Type"> + </argument> + <argument index="1" name="from_node" type="int"> + </argument> + <argument index="2" name="from_port" type="int"> + </argument> + <argument index="3" name="to_node" type="int"> + </argument> + <argument index="4" name="to_port" type="int"> + </argument> + <description> + </description> + </method> + <method name="remove_node"> + <return type="void"> + </return> + <argument index="0" name="type" type="int" enum="VisualShader.Type"> + </argument> + <argument index="1" name="id" type="int"> + </argument> + <description> + </description> + </method> + <method name="set_mode"> + <return type="void"> + </return> + <argument index="0" name="mode" type="int" enum="Shader.Mode"> + </argument> + <description> + </description> + </method> + <method name="set_node_position"> + <return type="void"> + </return> + <argument index="0" name="type" type="int" enum="VisualShader.Type"> + </argument> + <argument index="1" name="id" type="int"> + </argument> + <argument index="2" name="position" type="Vector2"> + </argument> + <description> + </description> + </method> + </methods> + <members> + <member name="graph_offset" type="Vector2" setter="set_graph_offset" getter="get_graph_offset"> + </member> + </members> + <constants> + <constant name="TYPE_VERTEX" value="0" enum="Type"> + </constant> + <constant name="TYPE_FRAGMENT" value="1" enum="Type"> + </constant> + <constant name="TYPE_LIGHT" value="2" enum="Type"> + </constant> + <constant name="TYPE_MAX" value="3" enum="Type"> + </constant> + <constant name="NODE_ID_INVALID" value="-1"> + </constant> + <constant name="NODE_ID_OUTPUT" value="0"> + </constant> + </constants> +</class> diff --git a/doc/classes/VisualShaderNode.xml b/doc/classes/VisualShaderNode.xml new file mode 100644 index 0000000000..ffcaf85eea --- /dev/null +++ b/doc/classes/VisualShaderNode.xml @@ -0,0 +1,45 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNode" inherits="Resource" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="get_input_port_default_value" qualifiers="const"> + <return type="Variant"> + </return> + <argument index="0" name="port" type="int"> + </argument> + <description> + </description> + </method> + <method name="set_input_port_default_value"> + <return type="void"> + </return> + <argument index="0" name="port" type="int"> + </argument> + <argument index="1" name="value" type="Variant"> + </argument> + <description> + </description> + </method> + </methods> + <members> + <member name="default_input_values" type="Array" setter="_set_default_input_values" getter="_get_default_input_values"> + </member> + <member name="output_port_for_preview" type="int" setter="set_output_port_for_preview" getter="get_output_port_for_preview"> + </member> + </members> + <signals> + <signal name="editor_refresh_request"> + <description> + </description> + </signal> + </signals> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeColorConstant.xml b/doc/classes/VisualShaderNodeColorConstant.xml new file mode 100644 index 0000000000..f1079e0056 --- /dev/null +++ b/doc/classes/VisualShaderNodeColorConstant.xml @@ -0,0 +1,19 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeColorConstant" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="constant" type="Color" setter="set_constant" getter="get_constant"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeColorOp.xml b/doc/classes/VisualShaderNodeColorOp.xml new file mode 100644 index 0000000000..d23c674503 --- /dev/null +++ b/doc/classes/VisualShaderNodeColorOp.xml @@ -0,0 +1,37 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeColorOp" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="operator" type="int" setter="set_operator" getter="get_operator" enum="VisualShaderNodeColorOp.Operator"> + </member> + </members> + <constants> + <constant name="OP_SCREEN" value="0" enum="Operator"> + </constant> + <constant name="OP_DIFFERENCE" value="1" enum="Operator"> + </constant> + <constant name="OP_DARKEN" value="2" enum="Operator"> + </constant> + <constant name="OP_LIGHTEN" value="3" enum="Operator"> + </constant> + <constant name="OP_OVERLAY" value="4" enum="Operator"> + </constant> + <constant name="OP_DODGE" value="5" enum="Operator"> + </constant> + <constant name="OP_BURN" value="6" enum="Operator"> + </constant> + <constant name="OP_SOFT_LIGHT" value="7" enum="Operator"> + </constant> + <constant name="OP_HARD_LIGHT" value="8" enum="Operator"> + </constant> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeColorUniform.xml b/doc/classes/VisualShaderNodeColorUniform.xml new file mode 100644 index 0000000000..0b97c104a2 --- /dev/null +++ b/doc/classes/VisualShaderNodeColorUniform.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeColorUniform" inherits="VisualShaderNodeUniform" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeCubeMap.xml b/doc/classes/VisualShaderNodeCubeMap.xml new file mode 100644 index 0000000000..9c56a23b7f --- /dev/null +++ b/doc/classes/VisualShaderNodeCubeMap.xml @@ -0,0 +1,27 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeCubeMap" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="cube_map" type="CubeMap" setter="set_cube_map" getter="get_cube_map"> + </member> + <member name="texture_type" type="int" setter="set_texture_type" getter="get_texture_type" enum="VisualShaderNodeCubeMap.TextureType"> + </member> + </members> + <constants> + <constant name="TYPE_DATA" value="0" enum="TextureType"> + </constant> + <constant name="TYPE_COLOR" value="1" enum="TextureType"> + </constant> + <constant name="TYPE_NORMALMAP" value="2" enum="TextureType"> + </constant> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeCubeMapUniform.xml b/doc/classes/VisualShaderNodeCubeMapUniform.xml new file mode 100644 index 0000000000..fc95e4ddd9 --- /dev/null +++ b/doc/classes/VisualShaderNodeCubeMapUniform.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeCubeMapUniform" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeDotProduct.xml b/doc/classes/VisualShaderNodeDotProduct.xml new file mode 100644 index 0000000000..c82f4cec3b --- /dev/null +++ b/doc/classes/VisualShaderNodeDotProduct.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeDotProduct" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeInput.xml b/doc/classes/VisualShaderNodeInput.xml new file mode 100644 index 0000000000..29de7f81d1 --- /dev/null +++ b/doc/classes/VisualShaderNodeInput.xml @@ -0,0 +1,25 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeInput" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="input_name" type="String" setter="set_input_name" getter="get_input_name"> + </member> + </members> + <signals> + <signal name="input_type_changed"> + <description> + </description> + </signal> + </signals> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeOutput.xml b/doc/classes/VisualShaderNodeOutput.xml new file mode 100644 index 0000000000..7b65c6fd5e --- /dev/null +++ b/doc/classes/VisualShaderNodeOutput.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeOutput" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeScalarConstant.xml b/doc/classes/VisualShaderNodeScalarConstant.xml new file mode 100644 index 0000000000..424fb2b3bd --- /dev/null +++ b/doc/classes/VisualShaderNodeScalarConstant.xml @@ -0,0 +1,19 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeScalarConstant" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="constant" type="float" setter="set_constant" getter="get_constant"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeScalarFunc.xml b/doc/classes/VisualShaderNodeScalarFunc.xml new file mode 100644 index 0000000000..7362ededce --- /dev/null +++ b/doc/classes/VisualShaderNodeScalarFunc.xml @@ -0,0 +1,59 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeScalarFunc" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeScalarFunc.Function"> + </member> + </members> + <constants> + <constant name="FUNC_SIN" value="0" enum="Function"> + </constant> + <constant name="FUNC_COS" value="1" enum="Function"> + </constant> + <constant name="FUNC_TAN" value="2" enum="Function"> + </constant> + <constant name="FUNC_ASIN" value="3" enum="Function"> + </constant> + <constant name="FUNC_ACOS" value="4" enum="Function"> + </constant> + <constant name="FUNC_ATAN" value="5" enum="Function"> + </constant> + <constant name="FUNC_SINH" value="6" enum="Function"> + </constant> + <constant name="FUNC_COSH" value="7" enum="Function"> + </constant> + <constant name="FUNC_TANH" value="8" enum="Function"> + </constant> + <constant name="FUNC_LOG" value="9" enum="Function"> + </constant> + <constant name="FUNC_EXP" value="10" enum="Function"> + </constant> + <constant name="FUNC_SQRT" value="11" enum="Function"> + </constant> + <constant name="FUNC_ABS" value="12" enum="Function"> + </constant> + <constant name="FUNC_SIGN" value="13" enum="Function"> + </constant> + <constant name="FUNC_FLOOR" value="14" enum="Function"> + </constant> + <constant name="FUNC_ROUND" value="15" enum="Function"> + </constant> + <constant name="FUNC_CEIL" value="16" enum="Function"> + </constant> + <constant name="FUNC_FRAC" value="17" enum="Function"> + </constant> + <constant name="FUNC_SATURATE" value="18" enum="Function"> + </constant> + <constant name="FUNC_NEGATE" value="19" enum="Function"> + </constant> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeScalarInterp.xml b/doc/classes/VisualShaderNodeScalarInterp.xml new file mode 100644 index 0000000000..8420b34dd3 --- /dev/null +++ b/doc/classes/VisualShaderNodeScalarInterp.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeScalarInterp" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeScalarOp.xml b/doc/classes/VisualShaderNodeScalarOp.xml new file mode 100644 index 0000000000..0ab0a46d0a --- /dev/null +++ b/doc/classes/VisualShaderNodeScalarOp.xml @@ -0,0 +1,37 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeScalarOp" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="operator" type="int" setter="set_operator" getter="get_operator" enum="VisualShaderNodeScalarOp.Operator"> + </member> + </members> + <constants> + <constant name="OP_ADD" value="0" enum="Operator"> + </constant> + <constant name="OP_SUB" value="1" enum="Operator"> + </constant> + <constant name="OP_MUL" value="2" enum="Operator"> + </constant> + <constant name="OP_DIV" value="3" enum="Operator"> + </constant> + <constant name="OP_MOD" value="4" enum="Operator"> + </constant> + <constant name="OP_POW" value="5" enum="Operator"> + </constant> + <constant name="OP_MAX" value="6" enum="Operator"> + </constant> + <constant name="OP_MIN" value="7" enum="Operator"> + </constant> + <constant name="OP_ATAN2" value="8" enum="Operator"> + </constant> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeScalarUniform.xml b/doc/classes/VisualShaderNodeScalarUniform.xml new file mode 100644 index 0000000000..352355b475 --- /dev/null +++ b/doc/classes/VisualShaderNodeScalarUniform.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeScalarUniform" inherits="VisualShaderNodeUniform" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeTexture.xml b/doc/classes/VisualShaderNodeTexture.xml new file mode 100644 index 0000000000..18b2fc3b3f --- /dev/null +++ b/doc/classes/VisualShaderNodeTexture.xml @@ -0,0 +1,37 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeTexture" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="source" type="int" setter="set_source" getter="get_source" enum="VisualShaderNodeTexture.Source"> + </member> + <member name="texture" type="Texture" setter="set_texture" getter="get_texture"> + </member> + <member name="texture_type" type="int" setter="set_texture_type" getter="get_texture_type" enum="VisualShaderNodeTexture.TextureType"> + </member> + </members> + <constants> + <constant name="SOURCE_TEXTURE" value="0" enum="Source"> + </constant> + <constant name="SOURCE_SCREEN" value="1" enum="Source"> + </constant> + <constant name="SOURCE_2D_TEXTURE" value="2" enum="Source"> + </constant> + <constant name="SOURCE_2D_NORMAL" value="3" enum="Source"> + </constant> + <constant name="TYPE_DATA" value="0" enum="TextureType"> + </constant> + <constant name="TYPE_COLOR" value="1" enum="TextureType"> + </constant> + <constant name="TYPE_NORMALMAP" value="2" enum="TextureType"> + </constant> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeTextureUniform.xml b/doc/classes/VisualShaderNodeTextureUniform.xml new file mode 100644 index 0000000000..1b5df52060 --- /dev/null +++ b/doc/classes/VisualShaderNodeTextureUniform.xml @@ -0,0 +1,33 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeTextureUniform" inherits="VisualShaderNodeUniform" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="color_default" type="int" setter="set_color_default" getter="get_color_default" enum="VisualShaderNodeTextureUniform.ColorDefault"> + </member> + <member name="texture_type" type="int" setter="set_texture_type" getter="get_texture_type" enum="VisualShaderNodeTextureUniform.TextureType"> + </member> + </members> + <constants> + <constant name="TYPE_DATA" value="0" enum="TextureType"> + </constant> + <constant name="TYPE_COLOR" value="1" enum="TextureType"> + </constant> + <constant name="TYPE_NORMALMAP" value="2" enum="TextureType"> + </constant> + <constant name="TYPE_ANISO" value="3" enum="TextureType"> + </constant> + <constant name="COLOR_DEFAULT_WHITE" value="0" enum="ColorDefault"> + </constant> + <constant name="COLOR_DEFAULT_BLACK" value="1" enum="ColorDefault"> + </constant> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeTransformCompose.xml b/doc/classes/VisualShaderNodeTransformCompose.xml new file mode 100644 index 0000000000..e1bda001e3 --- /dev/null +++ b/doc/classes/VisualShaderNodeTransformCompose.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeTransformCompose" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeTransformConstant.xml b/doc/classes/VisualShaderNodeTransformConstant.xml new file mode 100644 index 0000000000..e86444563c --- /dev/null +++ b/doc/classes/VisualShaderNodeTransformConstant.xml @@ -0,0 +1,19 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeTransformConstant" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="constant" type="Transform" setter="set_constant" getter="get_constant"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeTransformDecompose.xml b/doc/classes/VisualShaderNodeTransformDecompose.xml new file mode 100644 index 0000000000..ee6d5c5d74 --- /dev/null +++ b/doc/classes/VisualShaderNodeTransformDecompose.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeTransformDecompose" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeTransformMult.xml b/doc/classes/VisualShaderNodeTransformMult.xml new file mode 100644 index 0000000000..31aa40db96 --- /dev/null +++ b/doc/classes/VisualShaderNodeTransformMult.xml @@ -0,0 +1,23 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeTransformMult" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="operator" type="int" setter="set_operator" getter="get_operator" enum="VisualShaderNodeTransformMult.Operator"> + </member> + </members> + <constants> + <constant name="OP_AxB" value="0" enum="Operator"> + </constant> + <constant name="OP_BxA" value="1" enum="Operator"> + </constant> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeTransformUniform.xml b/doc/classes/VisualShaderNodeTransformUniform.xml new file mode 100644 index 0000000000..65b1088247 --- /dev/null +++ b/doc/classes/VisualShaderNodeTransformUniform.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeTransformUniform" inherits="VisualShaderNodeUniform" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeTransformVecMult.xml b/doc/classes/VisualShaderNodeTransformVecMult.xml new file mode 100644 index 0000000000..d3fb445717 --- /dev/null +++ b/doc/classes/VisualShaderNodeTransformVecMult.xml @@ -0,0 +1,27 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeTransformVecMult" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="operator" type="int" setter="set_operator" getter="get_operator" enum="VisualShaderNodeTransformVecMult.Operator"> + </member> + </members> + <constants> + <constant name="OP_AxB" value="0" enum="Operator"> + </constant> + <constant name="OP_BxA" value="1" enum="Operator"> + </constant> + <constant name="OP_3x3_AxB" value="2" enum="Operator"> + </constant> + <constant name="OP_3x3_BxA" value="3" enum="Operator"> + </constant> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeUniform.xml b/doc/classes/VisualShaderNodeUniform.xml new file mode 100644 index 0000000000..2c02afd0a7 --- /dev/null +++ b/doc/classes/VisualShaderNodeUniform.xml @@ -0,0 +1,19 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeUniform" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="uniform_name" type="String" setter="set_uniform_name" getter="get_uniform_name"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeVec3Constant.xml b/doc/classes/VisualShaderNodeVec3Constant.xml new file mode 100644 index 0000000000..7492f56223 --- /dev/null +++ b/doc/classes/VisualShaderNodeVec3Constant.xml @@ -0,0 +1,19 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeVec3Constant" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="constant" type="Vector3" setter="set_constant" getter="get_constant"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeVec3Uniform.xml b/doc/classes/VisualShaderNodeVec3Uniform.xml new file mode 100644 index 0000000000..79a21680fb --- /dev/null +++ b/doc/classes/VisualShaderNodeVec3Uniform.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeVec3Uniform" inherits="VisualShaderNodeUniform" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeVectorCompose.xml b/doc/classes/VisualShaderNodeVectorCompose.xml new file mode 100644 index 0000000000..39798a82d1 --- /dev/null +++ b/doc/classes/VisualShaderNodeVectorCompose.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeVectorCompose" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeVectorDecompose.xml b/doc/classes/VisualShaderNodeVectorDecompose.xml new file mode 100644 index 0000000000..8df12d8ba9 --- /dev/null +++ b/doc/classes/VisualShaderNodeVectorDecompose.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeVectorDecompose" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeVectorFunc.xml b/doc/classes/VisualShaderNodeVectorFunc.xml new file mode 100644 index 0000000000..850b089645 --- /dev/null +++ b/doc/classes/VisualShaderNodeVectorFunc.xml @@ -0,0 +1,31 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeVectorFunc" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeVectorFunc.Function"> + </member> + </members> + <constants> + <constant name="FUNC_NORMALIZE" value="0" enum="Function"> + </constant> + <constant name="FUNC_SATURATE" value="1" enum="Function"> + </constant> + <constant name="FUNC_NEGATE" value="2" enum="Function"> + </constant> + <constant name="FUNC_RECIPROCAL" value="3" enum="Function"> + </constant> + <constant name="FUNC_RGB2HSV" value="4" enum="Function"> + </constant> + <constant name="FUNC_HSV2RGB" value="5" enum="Function"> + </constant> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeVectorInterp.xml b/doc/classes/VisualShaderNodeVectorInterp.xml new file mode 100644 index 0000000000..909cd7eacc --- /dev/null +++ b/doc/classes/VisualShaderNodeVectorInterp.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeVectorInterp" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeVectorLen.xml b/doc/classes/VisualShaderNodeVectorLen.xml new file mode 100644 index 0000000000..ad87d0bd0a --- /dev/null +++ b/doc/classes/VisualShaderNodeVectorLen.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeVectorLen" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeVectorOp.xml b/doc/classes/VisualShaderNodeVectorOp.xml new file mode 100644 index 0000000000..3e20168f15 --- /dev/null +++ b/doc/classes/VisualShaderNodeVectorOp.xml @@ -0,0 +1,37 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeVectorOp" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="operator" type="int" setter="set_operator" getter="get_operator" enum="VisualShaderNodeVectorOp.Operator"> + </member> + </members> + <constants> + <constant name="OP_ADD" value="0" enum="Operator"> + </constant> + <constant name="OP_SUB" value="1" enum="Operator"> + </constant> + <constant name="OP_MUL" value="2" enum="Operator"> + </constant> + <constant name="OP_DIV" value="3" enum="Operator"> + </constant> + <constant name="OP_MOD" value="4" enum="Operator"> + </constant> + <constant name="OP_POW" value="5" enum="Operator"> + </constant> + <constant name="OP_MAX" value="6" enum="Operator"> + </constant> + <constant name="OP_MIN" value="7" enum="Operator"> + </constant> + <constant name="OP_CROSS" value="8" enum="Operator"> + </constant> + </constants> +</class> diff --git a/drivers/SCsub b/drivers/SCsub index 2c5e9434e8..f9cfa3fb05 100644 --- a/drivers/SCsub +++ b/drivers/SCsub @@ -21,6 +21,11 @@ if (env["platform"] == "windows"): if env['xaudio2']: SConscript("xaudio2/SCsub") +# Midi drivers +SConscript('alsamidi/SCsub') +SConscript('coremidi/SCsub') +SConscript('winmidi/SCsub') + # Graphics drivers if (env["platform"] != "server"): SConscript('gles3/SCsub') diff --git a/drivers/alsa/audio_driver_alsa.cpp b/drivers/alsa/audio_driver_alsa.cpp index 08005efa9d..a44a11a46d 100644 --- a/drivers/alsa/audio_driver_alsa.cpp +++ b/drivers/alsa/audio_driver_alsa.cpp @@ -174,14 +174,14 @@ void AudioDriverALSA::thread_func(void *p_udata) { if (!ad->active) { for (unsigned int i = 0; i < ad->period_size * ad->channels; i++) { - ad->samples_out[i] = 0; + ad->samples_out.write[i] = 0; } } else { ad->audio_server_process(ad->period_size, ad->samples_in.ptrw()); for (unsigned int i = 0; i < ad->period_size * ad->channels; i++) { - ad->samples_out[i] = ad->samples_in[i] >> 16; + ad->samples_out.write[i] = ad->samples_in[i] >> 16; } } diff --git a/drivers/alsamidi/SCsub b/drivers/alsamidi/SCsub new file mode 100644 index 0000000000..233593b0f9 --- /dev/null +++ b/drivers/alsamidi/SCsub @@ -0,0 +1,8 @@ +#!/usr/bin/env python + +Import('env') + +# Driver source files +env.add_source_files(env.drivers_sources, "*.cpp") + +Export('env') diff --git a/drivers/alsamidi/alsa_midi.cpp b/drivers/alsamidi/alsa_midi.cpp new file mode 100644 index 0000000000..599470d7e0 --- /dev/null +++ b/drivers/alsamidi/alsa_midi.cpp @@ -0,0 +1,201 @@ +/*************************************************************************/ +/* alsa_midi.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifdef ALSAMIDI_ENABLED + +#include <errno.h> + +#include "alsa_midi.h" +#include "os/os.h" +#include "print_string.h" + +static int get_message_size(uint8_t message) { + switch (message & 0xF0) { + case 0x80: // note off + case 0x90: // note on + case 0xA0: // aftertouch + case 0xB0: // continuous controller + return 3; + + case 0xC0: // patch change + case 0xD0: // channel pressure + case 0xE0: // pitch bend + return 2; + } + + return 256; +} + +void MIDIDriverALSAMidi::thread_func(void *p_udata) { + MIDIDriverALSAMidi *md = (MIDIDriverALSAMidi *)p_udata; + uint64_t timestamp = 0; + uint8_t buffer[256]; + int expected_size = 255; + int bytes = 0; + + while (!md->exit_thread) { + int ret; + + md->lock(); + + for (int i = 0; i < md->connected_inputs.size(); i++) { + snd_rawmidi_t *midi_in = md->connected_inputs[i]; + do { + uint8_t byte = 0; + ret = snd_rawmidi_read(midi_in, &byte, 1); + if (ret < 0) { + if (ret != -EAGAIN) { + ERR_PRINTS("snd_rawmidi_read error: " + String(snd_strerror(ret))); + } + } else { + if (byte & 0x80) { + // Flush previous packet if there is any + if (bytes) { + md->receive_input_packet(timestamp, buffer, bytes); + bytes = 0; + } + expected_size = get_message_size(byte); + } + + if (bytes < 256) { + buffer[bytes++] = byte; + // If we know the size of the current packet receive it if it reached the expected size + if (bytes >= expected_size) { + md->receive_input_packet(timestamp, buffer, bytes); + bytes = 0; + } + } + } + } while (ret > 0); + } + + md->unlock(); + + OS::get_singleton()->delay_usec(1000); + } +} + +Error MIDIDriverALSAMidi::open() { + + void **hints; + + if (snd_device_name_hint(-1, "rawmidi", &hints) < 0) + return ERR_CANT_OPEN; + + int i = 0; + for (void **n = hints; *n != NULL; n++) { + char *name = snd_device_name_get_hint(*n, "NAME"); + + if (name != NULL) { + snd_rawmidi_t *midi_in; + int ret = snd_rawmidi_open(&midi_in, NULL, name, SND_RAWMIDI_NONBLOCK); + if (ret >= 0) { + connected_inputs.insert(i++, midi_in); + } + } + + if (name != NULL) + free(name); + } + snd_device_name_free_hint(hints); + + mutex = Mutex::create(); + thread = Thread::create(MIDIDriverALSAMidi::thread_func, this); + + return OK; +} + +void MIDIDriverALSAMidi::close() { + + if (thread) { + exit_thread = true; + Thread::wait_to_finish(thread); + + memdelete(thread); + thread = NULL; + } + + if (mutex) { + memdelete(mutex); + mutex = NULL; + } + + for (int i = 0; i < connected_inputs.size(); i++) { + snd_rawmidi_t *midi_in = connected_inputs[i]; + snd_rawmidi_close(midi_in); + } + connected_inputs.clear(); +} + +void MIDIDriverALSAMidi::lock() const { + + if (mutex) + mutex->lock(); +} + +void MIDIDriverALSAMidi::unlock() const { + + if (mutex) + mutex->unlock(); +} + +PoolStringArray MIDIDriverALSAMidi::get_connected_inputs() { + + PoolStringArray list; + + lock(); + for (int i = 0; i < connected_inputs.size(); i++) { + snd_rawmidi_t *midi_in = connected_inputs[i]; + snd_rawmidi_info_t *info; + + snd_rawmidi_info_malloc(&info); + snd_rawmidi_info(midi_in, info); + list.push_back(snd_rawmidi_info_get_name(info)); + snd_rawmidi_info_free(info); + } + unlock(); + + return list; +} + +MIDIDriverALSAMidi::MIDIDriverALSAMidi() { + + mutex = NULL; + thread = NULL; + + exit_thread = false; +} + +MIDIDriverALSAMidi::~MIDIDriverALSAMidi() { + + close(); +} + +#endif diff --git a/drivers/alsamidi/alsa_midi.h b/drivers/alsamidi/alsa_midi.h new file mode 100644 index 0000000000..90e458a365 --- /dev/null +++ b/drivers/alsamidi/alsa_midi.h @@ -0,0 +1,69 @@ +/*************************************************************************/ +/* alsa_midi.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifdef ALSAMIDI_ENABLED + +#ifndef ALSA_MIDI_H +#define ALSA_MIDI_H + +#include <alsa/asoundlib.h> +#include <stdio.h> + +#include "core/os/mutex.h" +#include "core/os/thread.h" +#include "core/vector.h" +#include "os/midi_driver.h" + +class MIDIDriverALSAMidi : public MIDIDriver { + + Thread *thread; + Mutex *mutex; + + Vector<snd_rawmidi_t *> connected_inputs; + + bool exit_thread; + + static void thread_func(void *p_udata); + + void lock() const; + void unlock() const; + +public: + virtual Error open(); + virtual void close(); + + virtual PoolStringArray get_connected_inputs(); + + MIDIDriverALSAMidi(); + virtual ~MIDIDriverALSAMidi(); +}; + +#endif +#endif diff --git a/drivers/coremidi/SCsub b/drivers/coremidi/SCsub new file mode 100644 index 0000000000..233593b0f9 --- /dev/null +++ b/drivers/coremidi/SCsub @@ -0,0 +1,8 @@ +#!/usr/bin/env python + +Import('env') + +# Driver source files +env.add_source_files(env.drivers_sources, "*.cpp") + +Export('env') diff --git a/drivers/coremidi/core_midi.cpp b/drivers/coremidi/core_midi.cpp new file mode 100644 index 0000000000..3619be4a8e --- /dev/null +++ b/drivers/coremidi/core_midi.cpp @@ -0,0 +1,105 @@ +/*************************************************************************/ +/* core_midi.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifdef COREMIDI_ENABLED + +#include "core_midi.h" +#include "print_string.h" + +#include <CoreAudio/HostTime.h> +#include <CoreServices/CoreServices.h> + +void MIDIDriverCoreMidi::read(const MIDIPacketList *packet_list, void *read_proc_ref_con, void *src_conn_ref_con) { + MIDIPacket *packet = const_cast<MIDIPacket *>(packet_list->packet); + for (int i = 0; i < packet_list->numPackets; i++) { + receive_input_packet(packet->timeStamp, packet->data, packet->length); + packet = MIDIPacketNext(packet); + } +} + +Error MIDIDriverCoreMidi::open() { + + CFStringRef name = CFStringCreateWithCString(NULL, "Godot", kCFStringEncodingASCII); + OSStatus result = MIDIClientCreate(name, NULL, NULL, &client); + CFRelease(name); + if (result != noErr) { + ERR_PRINTS("MIDIClientCreate failed: " + String(GetMacOSStatusErrorString(result))); + return ERR_CANT_OPEN; + } + + result = MIDIInputPortCreate(client, CFSTR("Godot Input"), MIDIDriverCoreMidi::read, (void *)this, &port_in); + if (result != noErr) { + ERR_PRINTS("MIDIInputPortCreate failed: " + String(GetMacOSStatusErrorString(result))); + return ERR_CANT_OPEN; + } + + int sources = MIDIGetNumberOfSources(); + for (int i = 0; i < sources; i++) { + + MIDIEndpointRef source = MIDIGetSource(i); + if (source != NULL) { + MIDIPortConnectSource(port_in, source, (void *)this); + connected_sources.insert(i, source); + } + } + + return OK; +} + +void MIDIDriverCoreMidi::close() { + + for (int i = 0; i < connected_sources.size(); i++) { + MIDIEndpointRef source = connected_sources[i]; + MIDIPortDisconnectSource(port_in, source); + } + connected_sources.clear(); + + if (port_in != 0) { + MIDIPortDispose(port_in); + port_in = 0; + } + + if (client != 0) { + MIDIClientDispose(client); + client = 0; + } +} + +MIDIDriverCoreMidi::MIDIDriverCoreMidi() { + + client = 0; +} + +MIDIDriverCoreMidi::~MIDIDriverCoreMidi() { + + close(); +} + +#endif diff --git a/drivers/coremidi/core_midi.h b/drivers/coremidi/core_midi.h new file mode 100644 index 0000000000..fd35e12f4b --- /dev/null +++ b/drivers/coremidi/core_midi.h @@ -0,0 +1,61 @@ +/*************************************************************************/ +/* core_midi.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifdef COREMIDI_ENABLED + +#ifndef CORE_MIDI_H +#define CORE_MIDI_H + +#include <stdio.h> + +#include <CoreMIDI/CoreMIDI.h> + +#include "core/vector.h" +#include "os/midi_driver.h" + +class MIDIDriverCoreMidi : public MIDIDriver { + + MIDIClientRef client; + MIDIPortRef port_in; + + Vector<MIDIEndpointRef> connected_sources; + + static void read(const MIDIPacketList *packet_list, void *read_proc_ref_con, void *src_conn_ref_con); + +public: + virtual Error open(); + virtual void close(); + + MIDIDriverCoreMidi(); + virtual ~MIDIDriverCoreMidi(); +}; + +#endif +#endif diff --git a/drivers/dummy/rasterizer_dummy.h b/drivers/dummy/rasterizer_dummy.h index bab89f649a..e045d4cd39 100644 --- a/drivers/dummy/rasterizer_dummy.h +++ b/drivers/dummy/rasterizer_dummy.h @@ -289,7 +289,7 @@ public: ERR_FAIL_COND(!m); m->surfaces.push_back(DummySurface()); - DummySurface *s = &m->surfaces[m->surfaces.size() - 1]; + DummySurface *s = &m->surfaces.write[m->surfaces.size() - 1]; s->format = p_format; s->primitive = p_primitive; s->array = p_array; @@ -777,7 +777,7 @@ public: void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale) {} void initialize() {} - void begin_frame() {} + void begin_frame(double frame_step) {} void set_current_render_target(RID p_render_target) {} void restore_render_target() {} void clear_render_target(const Color &p_color) {} diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index 9ea20ff15a..5de1d5f1dc 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -227,21 +227,14 @@ void RasterizerGLES2::initialize() { scene->initialize(); } -void RasterizerGLES2::begin_frame() { - uint64_t tick = OS::get_singleton()->get_ticks_usec(); +void RasterizerGLES2::begin_frame(double frame_step) { + time_total += frame_step; - double delta = double(tick - prev_ticks) / 1000000.0; - delta *= Engine::get_singleton()->get_time_scale(); - - time_total += delta; - - if (delta == 0) { + if (frame_step == 0) { //to avoid hiccups - delta = 0.001; + frame_step = 0.001; } - prev_ticks = tick; - // double time_roll_over = GLOBAL_GET("rendering/limits/time/time_rollover_secs"); // if (time_total > time_roll_over) // time_total = 0; //roll over every day (should be customz @@ -251,9 +244,7 @@ void RasterizerGLES2::begin_frame() { storage->frame.time[2] = Math::fmod(time_total, 900); storage->frame.time[3] = Math::fmod(time_total, 60); storage->frame.count++; - storage->frame.delta = delta; - - storage->frame.prev_tick = tick; + storage->frame.delta = frame_step; storage->update_dirty_resources(); @@ -344,28 +335,7 @@ void RasterizerGLES2::set_boot_image(const Ref<Image> &p_image, const Color &p_c storage->free(texture); - if (OS::get_singleton()->is_layered_allowed()) { - if (OS::get_singleton()->get_window_per_pixel_transparency_enabled()) { -#if (defined WINDOWS_ENABLED) && !(defined UWP_ENABLED) - Size2 wndsize = OS::get_singleton()->get_layered_buffer_size(); - uint8_t *data = OS::get_singleton()->get_layered_buffer_data(); - if (data) { - glReadPixels(0, 0, wndsize.x, wndsize.y, GL_BGRA, GL_UNSIGNED_BYTE, data); - OS::get_singleton()->swap_layered_buffer(); - - return; - } -#endif - } else { - //clear alpha - glColorMask(false, false, false, true); - glClearColor(0, 0, 0, 1); - glClear(GL_COLOR_BUFFER_BIT); - glColorMask(true, true, true, true); - } - } - - OS::get_singleton()->swap_buffers(); + end_frame(true); } void RasterizerGLES2::blit_render_target_to_screen(RID p_render_target, const Rect2 &p_screen_rect, int p_screen) { @@ -452,7 +422,6 @@ RasterizerGLES2::RasterizerGLES2() { scene->storage = storage; storage->scene = scene; - prev_ticks = 0; time_total = 0; } diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h index 8d57275449..f727af39dd 100644 --- a/drivers/gles2/rasterizer_gles2.h +++ b/drivers/gles2/rasterizer_gles2.h @@ -43,7 +43,6 @@ class RasterizerGLES2 : public Rasterizer { RasterizerCanvasGLES2 *canvas; RasterizerSceneGLES2 *scene; - uint64_t prev_ticks; double time_total; public: @@ -54,7 +53,7 @@ public: virtual void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale); virtual void initialize(); - virtual void begin_frame(); + virtual void begin_frame(double frame_step); virtual void set_current_render_target(RID p_render_target); virtual void restore_render_target(); virtual void clear_render_target(const Color &p_color); diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp index 0dc506d991..fc80436efb 100644 --- a/drivers/gles2/rasterizer_storage_gles2.cpp +++ b/drivers/gles2/rasterizer_storage_gles2.cpp @@ -2008,7 +2008,6 @@ void RasterizerStorageGLES2::initialize() { config.shrink_textures_x2 = false; frame.count = 0; - frame.prev_tick = 0; frame.delta = 0; frame.current_rt = NULL; frame.clear_request = false; diff --git a/drivers/gles2/rasterizer_storage_gles2.h b/drivers/gles2/rasterizer_storage_gles2.h index 30e13a9f65..c2e1144128 100644 --- a/drivers/gles2/rasterizer_storage_gles2.h +++ b/drivers/gles2/rasterizer_storage_gles2.h @@ -824,7 +824,6 @@ public: int canvas_draw_commands; float time[4]; float delta; - uint64_t prev_tick; uint64_t count; } frame; diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp index 549d91a5a0..16d4412802 100644 --- a/drivers/gles2/shader_compiler_gles2.cpp +++ b/drivers/gles2/shader_compiler_gles2.cpp @@ -325,10 +325,10 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener uniform_code += ";\n"; if (SL::is_sampler_type(E->get().type)) { - r_gen_code.texture_uniforms[E->get().texture_order] = _mkid(E->key()); - r_gen_code.texture_hints[E->get().texture_order] = E->get().hint; + r_gen_code.texture_uniforms.write[E->get().texture_order] = _mkid(E->key()); + r_gen_code.texture_hints.write[E->get().texture_order] = E->get().hint; } else { - r_gen_code.uniforms[E->get().order] = E->key(); + r_gen_code.uniforms.write[E->get().order] = E->key(); } vertex_global += uniform_code.as_string(); diff --git a/drivers/gles2/shader_gles2.cpp b/drivers/gles2/shader_gles2.cpp index fa9562877d..baada9331e 100644 --- a/drivers/gles2/shader_gles2.cpp +++ b/drivers/gles2/shader_gles2.cpp @@ -288,7 +288,7 @@ ShaderGLES2::Version *ShaderGLES2::get_current_version() { if (cc) { for (int i = 0; i < cc->custom_defines.size(); i++) { - strings.push_back(cc->custom_defines[i]); + strings.push_back(cc->custom_defines.write[i]); DEBUG_PRINT("CD #" + itos(i) + ": " + String(cc->custom_defines[i])); } } @@ -502,7 +502,7 @@ ShaderGLES2::Version *ShaderGLES2::get_current_version() { if (cc) { v.custom_uniform_locations.resize(cc->custom_uniforms.size()); for (int i = 0; i < cc->custom_uniforms.size(); i++) { - v.custom_uniform_locations[i] = glGetUniformLocation(v.id, String(cc->custom_uniforms[i]).ascii().get_data()); + v.custom_uniform_locations.write[i] = glGetUniformLocation(v.id, String(cc->custom_uniforms[i]).ascii().get_data()); } } diff --git a/drivers/gles3/rasterizer_gles3.cpp b/drivers/gles3/rasterizer_gles3.cpp index 1abdaa5f80..97c4a98aab 100644 --- a/drivers/gles3/rasterizer_gles3.cpp +++ b/drivers/gles3/rasterizer_gles3.cpp @@ -192,22 +192,15 @@ void RasterizerGLES3::initialize() { scene->initialize(); } -void RasterizerGLES3::begin_frame() { +void RasterizerGLES3::begin_frame(double frame_step) { - uint64_t tick = OS::get_singleton()->get_ticks_usec(); + time_total += frame_step; - double delta = double(tick - prev_ticks) / 1000000.0; - delta *= Engine::get_singleton()->get_time_scale(); - - time_total += delta; - - if (delta == 0) { + if (frame_step == 0) { //to avoid hiccups - delta = 0.001; + frame_step = 0.001; } - prev_ticks = tick; - double time_roll_over = GLOBAL_GET("rendering/limits/time/time_rollover_secs"); if (time_total > time_roll_over) time_total = 0; //roll over every day (should be customz @@ -217,9 +210,7 @@ void RasterizerGLES3::begin_frame() { storage->frame.time[2] = Math::fmod(time_total, 900); storage->frame.time[3] = Math::fmod(time_total, 60); storage->frame.count++; - storage->frame.delta = delta; - - storage->frame.prev_tick = tick; + storage->frame.delta = frame_step; storage->update_dirty_resources(); @@ -281,7 +272,7 @@ void RasterizerGLES3::set_boot_image(const Ref<Image> &p_image, const Color &p_c if (p_image.is_null() || p_image->empty()) return; - begin_frame(); + begin_frame(0.0); int window_w = OS::get_singleton()->get_video_mode(0).width; int window_h = OS::get_singleton()->get_video_mode(0).height; @@ -333,28 +324,7 @@ void RasterizerGLES3::set_boot_image(const Ref<Image> &p_image, const Color &p_c storage->free(texture); // free since it's only one frame that stays there - if (OS::get_singleton()->is_layered_allowed()) { - if (OS::get_singleton()->get_window_per_pixel_transparency_enabled()) { -#if (defined WINDOWS_ENABLED) && !(defined UWP_ENABLED) - Size2 wndsize = OS::get_singleton()->get_layered_buffer_size(); - uint8_t *data = OS::get_singleton()->get_layered_buffer_data(); - if (data) { - glReadPixels(0, 0, wndsize.x, wndsize.y, GL_BGRA, GL_UNSIGNED_BYTE, data); - OS::get_singleton()->swap_layered_buffer(); - - return; - } -#endif - } else { - //clear alpha - glColorMask(false, false, false, true); - glClearColor(0, 0, 0, 1); - glClear(GL_COLOR_BUFFER_BIT); - glColorMask(true, true, true, true); - } - } - - OS::get_singleton()->swap_buffers(); + end_frame(true); } void RasterizerGLES3::blit_render_target_to_screen(RID p_render_target, const Rect2 &p_screen_rect, int p_screen) { @@ -451,7 +421,6 @@ RasterizerGLES3::RasterizerGLES3() { scene->storage = storage; storage->scene = scene; - prev_ticks = 0; time_total = 0; } diff --git a/drivers/gles3/rasterizer_gles3.h b/drivers/gles3/rasterizer_gles3.h index 5213101778..f4449ac0f9 100644 --- a/drivers/gles3/rasterizer_gles3.h +++ b/drivers/gles3/rasterizer_gles3.h @@ -44,7 +44,6 @@ class RasterizerGLES3 : public Rasterizer { RasterizerCanvasGLES3 *canvas; RasterizerSceneGLES3 *scene; - uint64_t prev_ticks; double time_total; public: @@ -55,7 +54,7 @@ public: virtual void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale); virtual void initialize(); - virtual void begin_frame(); + virtual void begin_frame(double frame_step); virtual void set_current_render_target(RID p_render_target); virtual void restore_render_target(); virtual void clear_render_target(const Color &p_color); diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index 2b7cea8508..d01ba2ddcc 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -355,7 +355,7 @@ bool RasterizerSceneGLES3::shadow_atlas_update_light(RID p_atlas, RID p_light_in bool should_redraw = shadow_atlas->quadrants[q].shadows[s].version != p_light_version; if (!should_realloc) { - shadow_atlas->quadrants[q].shadows[s].version = p_light_version; + shadow_atlas->quadrants[q].shadows.write[s].version = p_light_version; //already existing, see if it should redraw or it's just OK return should_redraw; } @@ -365,7 +365,7 @@ bool RasterizerSceneGLES3::shadow_atlas_update_light(RID p_atlas, RID p_light_in //find a better place if (_shadow_atlas_find_shadow(shadow_atlas, valid_quadrants, valid_quadrant_count, shadow_atlas->quadrants[q].subdivision, tick, new_quadrant, new_shadow)) { //found a better place! - ShadowAtlas::Quadrant::Shadow *sh = &shadow_atlas->quadrants[new_quadrant].shadows[new_shadow]; + ShadowAtlas::Quadrant::Shadow *sh = &shadow_atlas->quadrants[new_quadrant].shadows.write[new_shadow]; if (sh->owner.is_valid()) { //is taken, but is invalid, erasing it shadow_atlas->shadow_owners.erase(sh->owner); @@ -374,8 +374,8 @@ bool RasterizerSceneGLES3::shadow_atlas_update_light(RID p_atlas, RID p_light_in } //erase previous - shadow_atlas->quadrants[q].shadows[s].version = 0; - shadow_atlas->quadrants[q].shadows[s].owner = RID(); + shadow_atlas->quadrants[q].shadows.write[s].version = 0; + shadow_atlas->quadrants[q].shadows.write[s].owner = RID(); sh->owner = p_light_intance; sh->alloc_tick = tick; @@ -395,7 +395,7 @@ bool RasterizerSceneGLES3::shadow_atlas_update_light(RID p_atlas, RID p_light_in //already existing, see if it should redraw or it's just OK - shadow_atlas->quadrants[q].shadows[s].version = p_light_version; + shadow_atlas->quadrants[q].shadows.write[s].version = p_light_version; return should_redraw; } @@ -405,7 +405,7 @@ bool RasterizerSceneGLES3::shadow_atlas_update_light(RID p_atlas, RID p_light_in //find a better place if (_shadow_atlas_find_shadow(shadow_atlas, valid_quadrants, valid_quadrant_count, -1, tick, new_quadrant, new_shadow)) { //found a better place! - ShadowAtlas::Quadrant::Shadow *sh = &shadow_atlas->quadrants[new_quadrant].shadows[new_shadow]; + ShadowAtlas::Quadrant::Shadow *sh = &shadow_atlas->quadrants[new_quadrant].shadows.write[new_shadow]; if (sh->owner.is_valid()) { //is taken, but is invalid, erasing it shadow_atlas->shadow_owners.erase(sh->owner); @@ -502,7 +502,7 @@ void RasterizerSceneGLES3::reflection_atlas_set_size(RID p_ref_atlas, int p_size //erase probes reference to this if (reflection_atlas->reflections[i].owner.is_valid()) { ReflectionProbeInstance *reflection_probe_instance = reflection_probe_instance_owner.getornull(reflection_atlas->reflections[i].owner); - reflection_atlas->reflections[i].owner = RID(); + reflection_atlas->reflections.write[i].owner = RID(); ERR_CONTINUE(!reflection_probe_instance); reflection_probe_instance->reflection_atlas_index = -1; @@ -574,7 +574,7 @@ void RasterizerSceneGLES3::reflection_atlas_set_subdivision(RID p_ref_atlas, int //erase probes reference to this if (reflection_atlas->reflections[i].owner.is_valid()) { ReflectionProbeInstance *reflection_probe_instance = reflection_probe_instance_owner.getornull(reflection_atlas->reflections[i].owner); - reflection_atlas->reflections[i].owner = RID(); + reflection_atlas->reflections.write[i].owner = RID(); ERR_CONTINUE(!reflection_probe_instance); reflection_probe_instance->reflection_atlas_index = -1; @@ -629,7 +629,7 @@ void RasterizerSceneGLES3::reflection_probe_release_atlas_index(RID p_instance) ERR_FAIL_COND(reflection_atlas->reflections[rpi->reflection_atlas_index].owner != rpi->self); - reflection_atlas->reflections[rpi->reflection_atlas_index].owner = RID(); + reflection_atlas->reflections.write[rpi->reflection_atlas_index].owner = RID(); rpi->reflection_atlas_index = -1; rpi->atlas = RID(); @@ -701,8 +701,8 @@ bool RasterizerSceneGLES3::reflection_probe_instance_begin_render(RID p_instance victim_rpi->reflection_atlas_index = -1; } - reflection_atlas->reflections[best_free].owner = p_instance; - reflection_atlas->reflections[best_free].last_frame = storage->frame.count; + reflection_atlas->reflections.write[best_free].owner = p_instance; + reflection_atlas->reflections.write[best_free].last_frame = storage->frame.count; rpi->reflection_atlas_index = best_free; rpi->atlas = p_reflection_atlas; @@ -3848,8 +3848,8 @@ void RasterizerSceneGLES3::_post_process(Environment *env, const CameraMatrix &p state.exposure_shader.set_conditional(ExposureShaderGLES3::EXPOSURE_END, false); //last step, swap with the framebuffer exposure, so the right exposure is kept int he framebuffer - SWAP(exposure_shrink[exposure_shrink.size() - 1].fbo, storage->frame.current_rt->exposure.fbo); - SWAP(exposure_shrink[exposure_shrink.size() - 1].color, storage->frame.current_rt->exposure.color); + SWAP(exposure_shrink.write[exposure_shrink.size() - 1].fbo, storage->frame.current_rt->exposure.fbo); + SWAP(exposure_shrink.write[exposure_shrink.size() - 1].color, storage->frame.current_rt->exposure.color); glViewport(0, 0, storage->frame.current_rt->width, storage->frame.current_rt->height); @@ -4778,7 +4778,7 @@ bool RasterizerSceneGLES3::free(RID p_rid) { uint32_t q = (key >> ShadowAtlas::QUADRANT_SHIFT) & 0x3; uint32_t s = key & ShadowAtlas::SHADOW_INDEX_MASK; - shadow_atlas->quadrants[q].shadows[s].owner = RID(); + shadow_atlas->quadrants[q].shadows.write[s].owner = RID(); shadow_atlas->shadow_owners.erase(p_rid); } diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index 9e389a353e..c1c1b2a009 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -2670,7 +2670,7 @@ void RasterizerStorageGLES3::_update_material(Material *material) { } } - material->textures[E->get().texture_order] = texture; + material->textures.write[E->get().texture_order] = texture; } } else { @@ -2975,9 +2975,9 @@ void RasterizerStorageGLES3::mesh_add_surface(RID p_mesh, uint32_t p_format, VS: for (int i = 0; i < surface->skeleton_bone_used.size(); i++) { if (surface->skeleton_bone_aabb[i].size.x < 0 || surface->skeleton_bone_aabb[i].size.y < 0 || surface->skeleton_bone_aabb[i].size.z < 0) { - surface->skeleton_bone_used[i] = false; + surface->skeleton_bone_used.write[i] = false; } else { - surface->skeleton_bone_used[i] = true; + surface->skeleton_bone_used.write[i] = true; } } @@ -3878,29 +3878,29 @@ void RasterizerStorageGLES3::multimesh_allocate(RID p_multimesh, int p_instances int custom_data_from = 0; if (multimesh->transform_format == VS::MULTIMESH_TRANSFORM_2D) { - multimesh->data[i + 0] = 1.0; - multimesh->data[i + 1] = 0.0; - multimesh->data[i + 2] = 0.0; - multimesh->data[i + 3] = 0.0; - multimesh->data[i + 4] = 0.0; - multimesh->data[i + 5] = 1.0; - multimesh->data[i + 6] = 0.0; - multimesh->data[i + 7] = 0.0; + multimesh->data.write[i + 0] = 1.0; + multimesh->data.write[i + 1] = 0.0; + multimesh->data.write[i + 2] = 0.0; + multimesh->data.write[i + 3] = 0.0; + multimesh->data.write[i + 4] = 0.0; + multimesh->data.write[i + 5] = 1.0; + multimesh->data.write[i + 6] = 0.0; + multimesh->data.write[i + 7] = 0.0; color_from = 8; custom_data_from = 8; } else { - multimesh->data[i + 0] = 1.0; - multimesh->data[i + 1] = 0.0; - multimesh->data[i + 2] = 0.0; - multimesh->data[i + 3] = 0.0; - multimesh->data[i + 4] = 0.0; - multimesh->data[i + 5] = 1.0; - multimesh->data[i + 6] = 0.0; - multimesh->data[i + 7] = 0.0; - multimesh->data[i + 8] = 0.0; - multimesh->data[i + 9] = 0.0; - multimesh->data[i + 10] = 1.0; - multimesh->data[i + 11] = 0.0; + multimesh->data.write[i + 0] = 1.0; + multimesh->data.write[i + 1] = 0.0; + multimesh->data.write[i + 2] = 0.0; + multimesh->data.write[i + 3] = 0.0; + multimesh->data.write[i + 4] = 0.0; + multimesh->data.write[i + 5] = 1.0; + multimesh->data.write[i + 6] = 0.0; + multimesh->data.write[i + 7] = 0.0; + multimesh->data.write[i + 8] = 0.0; + multimesh->data.write[i + 9] = 0.0; + multimesh->data.write[i + 10] = 1.0; + multimesh->data.write[i + 11] = 0.0; color_from = 12; custom_data_from = 12; } @@ -3915,14 +3915,14 @@ void RasterizerStorageGLES3::multimesh_allocate(RID p_multimesh, int p_instances } cu; cu.colu = 0xFFFFFFFF; - multimesh->data[i + color_from + 0] = cu.colf; + multimesh->data.write[i + color_from + 0] = cu.colf; custom_data_from = color_from + 1; } else if (multimesh->color_format == VS::MULTIMESH_COLOR_FLOAT) { - multimesh->data[i + color_from + 0] = 1.0; - multimesh->data[i + color_from + 1] = 1.0; - multimesh->data[i + color_from + 2] = 1.0; - multimesh->data[i + color_from + 3] = 1.0; + multimesh->data.write[i + color_from + 0] = 1.0; + multimesh->data.write[i + color_from + 1] = 1.0; + multimesh->data.write[i + color_from + 2] = 1.0; + multimesh->data.write[i + color_from + 3] = 1.0; custom_data_from = color_from + 4; } @@ -3936,13 +3936,13 @@ void RasterizerStorageGLES3::multimesh_allocate(RID p_multimesh, int p_instances } cu; cu.colu = 0; - multimesh->data[i + custom_data_from + 0] = cu.colf; + multimesh->data.write[i + custom_data_from + 0] = cu.colf; } else if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_FLOAT) { - multimesh->data[i + custom_data_from + 0] = 0.0; - multimesh->data[i + custom_data_from + 1] = 0.0; - multimesh->data[i + custom_data_from + 2] = 0.0; - multimesh->data[i + custom_data_from + 3] = 0.0; + multimesh->data.write[i + custom_data_from + 0] = 0.0; + multimesh->data.write[i + custom_data_from + 1] = 0.0; + multimesh->data.write[i + custom_data_from + 2] = 0.0; + multimesh->data.write[i + custom_data_from + 3] = 0.0; } } @@ -4004,7 +4004,7 @@ void RasterizerStorageGLES3::multimesh_instance_set_transform(RID p_multimesh, i ERR_FAIL_COND(multimesh->transform_format == VS::MULTIMESH_TRANSFORM_2D); int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; - float *dataptr = &multimesh->data[stride * p_index]; + float *dataptr = &multimesh->data.write[stride * p_index]; dataptr[0] = p_transform.basis.elements[0][0]; dataptr[1] = p_transform.basis.elements[0][1]; @@ -4035,7 +4035,7 @@ void RasterizerStorageGLES3::multimesh_instance_set_transform_2d(RID p_multimesh ERR_FAIL_COND(multimesh->transform_format == VS::MULTIMESH_TRANSFORM_3D); int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; - float *dataptr = &multimesh->data[stride * p_index]; + float *dataptr = &multimesh->data.write[stride * p_index]; dataptr[0] = p_transform.elements[0][0]; dataptr[1] = p_transform.elements[1][0]; @@ -4061,7 +4061,7 @@ void RasterizerStorageGLES3::multimesh_instance_set_color(RID p_multimesh, int p ERR_FAIL_COND(multimesh->color_format == VS::MULTIMESH_COLOR_NONE); int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; - float *dataptr = &multimesh->data[stride * p_index + multimesh->xform_floats]; + float *dataptr = &multimesh->data.write[stride * p_index + multimesh->xform_floats]; if (multimesh->color_format == VS::MULTIMESH_COLOR_8BIT) { @@ -4094,7 +4094,7 @@ void RasterizerStorageGLES3::multimesh_instance_set_custom_data(RID p_multimesh, ERR_FAIL_COND(multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_NONE); int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; - float *dataptr = &multimesh->data[stride * p_index + multimesh->xform_floats + multimesh->color_floats]; + float *dataptr = &multimesh->data.write[stride * p_index + multimesh->xform_floats + multimesh->color_floats]; if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_8BIT) { @@ -4134,7 +4134,7 @@ Transform RasterizerStorageGLES3::multimesh_instance_get_transform(RID p_multime ERR_FAIL_COND_V(multimesh->transform_format == VS::MULTIMESH_TRANSFORM_2D, Transform()); int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; - float *dataptr = &multimesh->data[stride * p_index]; + float *dataptr = &multimesh->data.write[stride * p_index]; Transform xform; @@ -4161,7 +4161,7 @@ Transform2D RasterizerStorageGLES3::multimesh_instance_get_transform_2d(RID p_mu ERR_FAIL_COND_V(multimesh->transform_format == VS::MULTIMESH_TRANSFORM_3D, Transform2D()); int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; - float *dataptr = &multimesh->data[stride * p_index]; + float *dataptr = &multimesh->data.write[stride * p_index]; Transform2D xform; @@ -4183,7 +4183,7 @@ Color RasterizerStorageGLES3::multimesh_instance_get_color(RID p_multimesh, int ERR_FAIL_COND_V(multimesh->color_format == VS::MULTIMESH_COLOR_NONE, Color()); int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; - float *dataptr = &multimesh->data[stride * p_index + multimesh->xform_floats]; + float *dataptr = &multimesh->data.write[stride * p_index + multimesh->xform_floats]; if (multimesh->color_format == VS::MULTIMESH_COLOR_8BIT) { union { @@ -4216,7 +4216,7 @@ Color RasterizerStorageGLES3::multimesh_instance_get_custom_data(RID p_multimesh ERR_FAIL_COND_V(multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_NONE, Color()); int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; - float *dataptr = &multimesh->data[stride * p_index + multimesh->xform_floats + multimesh->color_floats]; + float *dataptr = &multimesh->data.write[stride * p_index + multimesh->xform_floats + multimesh->color_floats]; if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_8BIT) { union { @@ -5772,7 +5772,7 @@ void RasterizerStorageGLES3::particles_set_draw_pass_mesh(RID p_particles, int p Particles *particles = particles_owner.getornull(p_particles); ERR_FAIL_COND(!particles); ERR_FAIL_INDEX(p_pass, particles->draw_passes.size()); - particles->draw_passes[p_pass] = p_mesh; + particles->draw_passes.write[p_pass] = p_mesh; } void RasterizerStorageGLES3::particles_restart(RID p_particles) { @@ -6646,7 +6646,7 @@ void RasterizerStorageGLES3::_render_target_allocate(RenderTarget *rt) { for (int j = 0; j < rt->effects.mip_maps[i].sizes.size(); j++) { - RenderTarget::Effects::MipMaps::Size &mm = rt->effects.mip_maps[i].sizes[j]; + RenderTarget::Effects::MipMaps::Size &mm = rt->effects.mip_maps[i].sizes.write[j]; glGenFramebuffers(1, &mm.fbo); glBindFramebuffer(GL_FRAMEBUFFER, mm.fbo); @@ -7058,7 +7058,7 @@ bool RasterizerStorageGLES3::free(RID p_rid) { for (int i = 0; i < ins->materials.size(); i++) { if (ins->materials[i] == p_rid) { - ins->materials[i] = RID(); + ins->materials.write[i] = RID(); } } } @@ -7489,7 +7489,6 @@ void RasterizerStorageGLES3::initialize() { #endif frame.count = 0; - frame.prev_tick = 0; frame.delta = 0; frame.current_rt = NULL; config.keep_original_textures = false; diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h index 1db577f23c..d9c770d1b7 100644 --- a/drivers/gles3/rasterizer_storage_gles3.h +++ b/drivers/gles3/rasterizer_storage_gles3.h @@ -1427,7 +1427,6 @@ public: int canvas_draw_commands; float time[4]; float delta; - uint64_t prev_tick; uint64_t count; } frame; diff --git a/drivers/gles3/shader_compiler_gles3.cpp b/drivers/gles3/shader_compiler_gles3.cpp index f3ba7aa408..4ff8c72e13 100644 --- a/drivers/gles3/shader_compiler_gles3.cpp +++ b/drivers/gles3/shader_compiler_gles3.cpp @@ -365,17 +365,17 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener if (SL::is_sampler_type(E->get().type)) { r_gen_code.vertex_global += ucode; r_gen_code.fragment_global += ucode; - r_gen_code.texture_uniforms[E->get().texture_order] = _mkid(E->key()); - r_gen_code.texture_hints[E->get().texture_order] = E->get().hint; + r_gen_code.texture_uniforms.write[E->get().texture_order] = _mkid(E->key()); + r_gen_code.texture_hints.write[E->get().texture_order] = E->get().hint; } else { if (!uses_uniforms) { r_gen_code.defines.push_back(String("#define USE_MATERIAL\n").ascii()); uses_uniforms = true; } - uniform_defines[E->get().order] = ucode; - uniform_sizes[E->get().order] = _get_datatype_size(E->get().type); - uniform_alignments[E->get().order] = _get_datatype_alignment(E->get().type); + uniform_defines.write[E->get().order] = ucode; + uniform_sizes.write[E->get().order] = _get_datatype_size(E->get().type); + uniform_alignments.write[E->get().order] = _get_datatype_alignment(E->get().type); } p_actions.uniforms->insert(E->key(), E->get()); diff --git a/drivers/gles3/shader_gles3.cpp b/drivers/gles3/shader_gles3.cpp index 08b8a1cc26..ca0ce5cd3e 100644 --- a/drivers/gles3/shader_gles3.cpp +++ b/drivers/gles3/shader_gles3.cpp @@ -554,7 +554,7 @@ ShaderGLES3::Version *ShaderGLES3::get_current_version() { v.texture_uniform_locations.resize(cc->texture_uniforms.size()); for (int i = 0; i < cc->texture_uniforms.size(); i++) { - v.texture_uniform_locations[i] = glGetUniformLocation(v.id, String(cc->texture_uniforms[i]).ascii().get_data()); + v.texture_uniform_locations.write[i] = glGetUniformLocation(v.id, String(cc->texture_uniforms[i]).ascii().get_data()); glUniform1i(v.texture_uniform_locations[i], i + base_material_tex_index); } } diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.cpp b/drivers/pulseaudio/audio_driver_pulseaudio.cpp index 864b9714a9..6db0e58737 100644 --- a/drivers/pulseaudio/audio_driver_pulseaudio.cpp +++ b/drivers/pulseaudio/audio_driver_pulseaudio.cpp @@ -295,7 +295,7 @@ void AudioDriverPulseAudio::thread_func(void *p_udata) { if (!ad->active) { for (unsigned int i = 0; i < ad->pa_buffer_size; i++) { - ad->samples_out[i] = 0; + ad->samples_out.write[i] = 0; } } else { @@ -303,7 +303,7 @@ void AudioDriverPulseAudio::thread_func(void *p_udata) { if (ad->channels == ad->pa_map.channels) { for (unsigned int i = 0; i < ad->pa_buffer_size; i++) { - ad->samples_out[i] = ad->samples_in[i] >> 16; + ad->samples_out.write[i] = ad->samples_in[i] >> 16; } } else { // Uneven amount of channels @@ -312,11 +312,11 @@ void AudioDriverPulseAudio::thread_func(void *p_udata) { for (unsigned int i = 0; i < ad->buffer_frames; i++) { for (unsigned int j = 0; j < ad->pa_map.channels - 1; j++) { - ad->samples_out[out_idx++] = ad->samples_in[in_idx++] >> 16; + ad->samples_out.write[out_idx++] = ad->samples_in[in_idx++] >> 16; } uint32_t l = ad->samples_in[in_idx++]; uint32_t r = ad->samples_in[in_idx++]; - ad->samples_out[out_idx++] = (l >> 1 + r >> 1) >> 16; + ad->samples_out.write[out_idx++] = (l >> 1 + r >> 1) >> 16; } } } diff --git a/drivers/wasapi/audio_driver_wasapi.cpp b/drivers/wasapi/audio_driver_wasapi.cpp index 1d96f9ee7d..5982955c4f 100644 --- a/drivers/wasapi/audio_driver_wasapi.cpp +++ b/drivers/wasapi/audio_driver_wasapi.cpp @@ -447,7 +447,7 @@ void AudioDriverWASAPI::thread_func(void *p_udata) { ad->audio_server_process(ad->buffer_frames, ad->samples_in.ptrw()); } else { for (unsigned int i = 0; i < ad->buffer_size; i++) { - ad->samples_in[i] = 0; + ad->samples_in.write[i] = 0; } } diff --git a/drivers/winmidi/SCsub b/drivers/winmidi/SCsub new file mode 100644 index 0000000000..233593b0f9 --- /dev/null +++ b/drivers/winmidi/SCsub @@ -0,0 +1,8 @@ +#!/usr/bin/env python + +Import('env') + +# Driver source files +env.add_source_files(env.drivers_sources, "*.cpp") + +Export('env') diff --git a/drivers/winmidi/win_midi.cpp b/drivers/winmidi/win_midi.cpp new file mode 100644 index 0000000000..6da6e31b2b --- /dev/null +++ b/drivers/winmidi/win_midi.cpp @@ -0,0 +1,100 @@ +/*************************************************************************/ +/* win_midi.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifdef WINMIDI_ENABLED + +#include "win_midi.h" +#include "print_string.h" + +void MIDIDriverWinMidi::read(HMIDIIN hMidiIn, UINT wMsg, DWORD_PTR dwInstance, DWORD_PTR dwParam1, DWORD_PTR dwParam2) { + + if (wMsg == MIM_DATA) { + receive_input_packet((uint64_t)dwParam2, (uint8_t *)&dwParam1, 3); + } +} + +Error MIDIDriverWinMidi::open() { + + for (UINT i = 0; i < midiInGetNumDevs(); i++) { + HMIDIIN midi_in; + + MMRESULT res = midiInOpen(&midi_in, i, (DWORD_PTR)read, (DWORD_PTR)this, CALLBACK_FUNCTION); + if (res == MMSYSERR_NOERROR) { + midiInStart(midi_in); + connected_sources.insert(i, midi_in); + } else { + char err[256]; + midiInGetErrorText(res, err, 256); + ERR_PRINTS("midiInOpen error: " + String(err)); + } + } + + return OK; +} + +PoolStringArray MIDIDriverWinMidi::get_connected_inputs() { + + PoolStringArray list; + + for (int i = 0; i < connected_sources.size(); i++) { + HMIDIIN midi_in = connected_sources[i]; + UINT id = 0; + MMRESULT res = midiInGetID(midi_in, &id); + if (res == MMSYSERR_NOERROR) { + MIDIINCAPS caps; + res = midiInGetDevCaps(i, &caps, sizeof(MIDIINCAPS)); + if (res == MMSYSERR_NOERROR) { + list.push_back(caps.szPname); + } + } + } + + return list; +} + +void MIDIDriverWinMidi::close() { + + for (int i = 0; i < connected_sources.size(); i++) { + HMIDIIN midi_in = connected_sources[i]; + midiInStop(midi_in); + midiInClose(midi_in); + } + connected_sources.clear(); +} + +MIDIDriverWinMidi::MIDIDriverWinMidi() { +} + +MIDIDriverWinMidi::~MIDIDriverWinMidi() { + + close(); +} + +#endif diff --git a/drivers/winmidi/win_midi.h b/drivers/winmidi/win_midi.h new file mode 100644 index 0000000000..1cf9b19b5d --- /dev/null +++ b/drivers/winmidi/win_midi.h @@ -0,0 +1,61 @@ +/*************************************************************************/ +/* win_midi.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifdef WINMIDI_ENABLED + +#ifndef WIN_MIDI_H +#define WIN_MIDI_H + +#include <stdio.h> +#include <windows.h> + +#include <mmsystem.h> + +#include "core/vector.h" +#include "os/midi_driver.h" + +class MIDIDriverWinMidi : public MIDIDriver { + + Vector<HMIDIIN> connected_sources; + + static void CALLBACK read(HMIDIIN hMidiIn, UINT wMsg, DWORD_PTR dwInstance, DWORD_PTR dwParam1, DWORD_PTR dwParam2); + +public: + virtual Error open(); + virtual void close(); + + virtual PoolStringArray get_connected_inputs(); + + MIDIDriverWinMidi(); + virtual ~MIDIDriverWinMidi(); +}; + +#endif +#endif diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index 42d5ea120e..4c4830ad7a 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -231,10 +231,10 @@ public: if (Variant::can_convert(args[idx].get_type(), t)) { Variant old = args[idx]; Variant *ptrs[1] = { &old }; - args[idx] = Variant::construct(t, (const Variant **)ptrs, 1, err); + args.write[idx] = Variant::construct(t, (const Variant **)ptrs, 1, err); } else { - args[idx] = Variant::construct(t, NULL, 0, err); + args.write[idx] = Variant::construct(t, NULL, 0, err); } change_notify_deserved = true; d_new["args"] = args; @@ -248,7 +248,7 @@ public: _fix_node_path(value); } - args[idx] = value; + args.write[idx] = value; d_new["args"] = args; mergeable = true; } @@ -3014,12 +3014,12 @@ PropertyInfo AnimationTrackEditor::_find_hint_for_track(int p_idx, NodePath &r_b if (res.is_valid()) { property_info_base = res; if (r_current_val) { - *r_current_val = res->get(leftover_path[leftover_path.size() - 1]); + *r_current_val = res->get_indexed(leftover_path); } } else if (node) { property_info_base = node; if (r_current_val) { - *r_current_val = node->get(leftover_path[leftover_path.size() - 1]); + *r_current_val = node->get_indexed(leftover_path); } } @@ -3053,31 +3053,31 @@ static Vector<String> _get_bezier_subindices_for_type(Variant::Type p_type, bool subindices.push_back(""); } break; case Variant::VECTOR2: { - subindices.push_back(".x"); - subindices.push_back(".y"); + subindices.push_back(":x"); + subindices.push_back(":y"); } break; case Variant::VECTOR3: { - subindices.push_back(".x"); - subindices.push_back(".y"); - subindices.push_back(".z"); + subindices.push_back(":x"); + subindices.push_back(":y"); + subindices.push_back(":z"); } break; case Variant::QUAT: { - subindices.push_back(".x"); - subindices.push_back(".y"); - subindices.push_back(".z"); - subindices.push_back(".w"); + subindices.push_back(":x"); + subindices.push_back(":y"); + subindices.push_back(":z"); + subindices.push_back(":w"); } break; case Variant::COLOR: { - subindices.push_back(".r"); - subindices.push_back(".g"); - subindices.push_back(".b"); - subindices.push_back(".a"); + subindices.push_back(":r"); + subindices.push_back(":g"); + subindices.push_back(":b"); + subindices.push_back(":a"); } break; case Variant::PLANE: { - subindices.push_back(".x"); - subindices.push_back(".y"); - subindices.push_back(".z"); - subindices.push_back(".d"); + subindices.push_back(":x"); + subindices.push_back(":y"); + subindices.push_back(":z"); + subindices.push_back(":d"); } break; default: { if (r_valid) { @@ -3288,35 +3288,23 @@ void AnimationTrackEditor::_update_tracks() { if (root && root->has_node_and_resource(path)) { RES res; + NodePath base_path; Vector<StringName> leftover_path; Node *node = root->get_node_and_resource(path, res, leftover_path, true); + PropertyInfo pinfo = _find_hint_for_track(i, base_path); Object *object = node; if (res.is_valid()) { object = res.ptr(); - } else { - object = node; } if (object && !leftover_path.empty()) { - //not a property (value track?) - PropertyInfo pinfo; - pinfo.name = leftover_path[leftover_path.size() - 1]; - //now let's see if we can get more info about it - - List<PropertyInfo> plist; - object->get_property_list(&plist); - - for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) { - - if (E->get().name == leftover_path[leftover_path.size() - 1]) { - pinfo = E->get(); - break; - } + if (pinfo.name.empty()) { + pinfo.name = leftover_path[leftover_path.size() - 1]; } for (int j = 0; j < track_edit_plugins.size(); j++) { - track_edit = track_edit_plugins[j]->create_value_track_edit(object, pinfo.type, pinfo.name, pinfo.hint, pinfo.hint_string, pinfo.usage); + track_edit = track_edit_plugins.write[j]->create_value_track_edit(object, pinfo.type, pinfo.name, pinfo.hint, pinfo.hint_string, pinfo.usage); if (track_edit) { break; } @@ -3327,7 +3315,7 @@ void AnimationTrackEditor::_update_tracks() { if (animation->track_get_type(i) == Animation::TYPE_AUDIO) { for (int j = 0; j < track_edit_plugins.size(); j++) { - track_edit = track_edit_plugins[j]->create_audio_track_edit(); + track_edit = track_edit_plugins.write[j]->create_audio_track_edit(); if (track_edit) { break; } @@ -3344,7 +3332,7 @@ void AnimationTrackEditor::_update_tracks() { if (node && Object::cast_to<AnimationPlayer>(node)) { for (int j = 0; j < track_edit_plugins.size(); j++) { - track_edit = track_edit_plugins[j]->create_animation_track_edit(node); + track_edit = track_edit_plugins.write[j]->create_animation_track_edit(node); if (track_edit) { break; } diff --git a/editor/animation_track_editor_plugins.cpp b/editor/animation_track_editor_plugins.cpp index d0c91f10d9..6d444c5422 100644 --- a/editor/animation_track_editor_plugins.cpp +++ b/editor/animation_track_editor_plugins.cpp @@ -271,8 +271,8 @@ void AnimationTrackEditAudio::draw_key(int p_index, float p_pixels_sec, int p_x, float min = preview->get_min(ofs, ofs_n) * 0.5 + 0.5; int idx = i - from_x; - lines[idx * 2 + 0] = Vector2(i, rect.position.y + min * rect.size.y); - lines[idx * 2 + 1] = Vector2(i, rect.position.y + max * rect.size.y); + lines.write[idx * 2 + 0] = Vector2(i, rect.position.y + min * rect.size.y); + lines.write[idx * 2 + 1] = Vector2(i, rect.position.y + max * rect.size.y); } Vector<Color> color; @@ -883,8 +883,8 @@ void AnimationTrackEditTypeAudio::draw_key(int p_index, float p_pixels_sec, int float min = preview->get_min(ofs, ofs_n) * 0.5 + 0.5; int idx = i - from_x; - lines[idx * 2 + 0] = Vector2(i, rect.position.y + min * rect.size.y); - lines[idx * 2 + 1] = Vector2(i, rect.position.y + max * rect.size.y); + lines.write[idx * 2 + 0] = Vector2(i, rect.position.y + min * rect.size.y); + lines.write[idx * 2 + 1] = Vector2(i, rect.position.y + max * rect.size.y); } Vector<Color> color; diff --git a/editor/audio_stream_preview.cpp b/editor/audio_stream_preview.cpp index 6ee4d7f4b0..6ae5ec43a9 100644 --- a/editor/audio_stream_preview.cpp +++ b/editor/audio_stream_preview.cpp @@ -118,8 +118,8 @@ void AudioStreamPreviewGenerator::_preview_thread(void *p_preview) { uint8_t pfrom = CLAMP((min * 0.5 + 0.5) * 255, 0, 255); uint8_t pto = CLAMP((max * 0.5 + 0.5) * 255, 0, 255); - preview->preview->preview[(ofs_write + i) * 2 + 0] = pfrom; - preview->preview->preview[(ofs_write + i) * 2 + 1] = pto; + preview->preview->preview.write[(ofs_write + i) * 2 + 0] = pfrom; + preview->preview->preview.write[(ofs_write + i) * 2 + 1] = pto; } frames_todo -= to_read; diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index 925f97de8e..4ce8556add 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -725,7 +725,7 @@ void CodeTextEditor::_complete_request() { int i = 0; for (List<String>::Element *E = entries.front(); E; E = E->next()) { - strs[i++] = E->get(); + strs.write[i++] = E->get(); } text_editor->code_complete(strs, forced); diff --git a/editor/collada/collada.cpp b/editor/collada/collada.cpp index 734229d014..fa7e37eb1f 100644 --- a/editor/collada/collada.cpp +++ b/editor/collada/collada.cpp @@ -191,7 +191,7 @@ Transform Collada::Node::get_global_transform() const { return default_transform; } -Vector<float> Collada::AnimationTrack::get_value_at_time(float p_time) { +Vector<float> Collada::AnimationTrack::get_value_at_time(float p_time) const { ERR_FAIL_COND_V(keys.size() == 0, Vector<float>()); int i = 0; @@ -225,22 +225,22 @@ Vector<float> Collada::AnimationTrack::get_value_at_time(float p_time) { ret.resize(16); Transform tr; // i wonder why collada matrices are transposed, given that's opposed to opengl.. - ret[0] = interp.basis.elements[0][0]; - ret[1] = interp.basis.elements[0][1]; - ret[2] = interp.basis.elements[0][2]; - ret[4] = interp.basis.elements[1][0]; - ret[5] = interp.basis.elements[1][1]; - ret[6] = interp.basis.elements[1][2]; - ret[8] = interp.basis.elements[2][0]; - ret[9] = interp.basis.elements[2][1]; - ret[10] = interp.basis.elements[2][2]; - ret[3] = interp.origin.x; - ret[7] = interp.origin.y; - ret[11] = interp.origin.z; - ret[12] = 0; - ret[13] = 0; - ret[14] = 0; - ret[15] = 1; + ret.write[0] = interp.basis.elements[0][0]; + ret.write[1] = interp.basis.elements[0][1]; + ret.write[2] = interp.basis.elements[0][2]; + ret.write[4] = interp.basis.elements[1][0]; + ret.write[5] = interp.basis.elements[1][1]; + ret.write[6] = interp.basis.elements[1][2]; + ret.write[8] = interp.basis.elements[2][0]; + ret.write[9] = interp.basis.elements[2][1]; + ret.write[10] = interp.basis.elements[2][2]; + ret.write[3] = interp.origin.x; + ret.write[7] = interp.origin.y; + ret.write[11] = interp.origin.z; + ret.write[12] = 0; + ret.write[13] = 0; + ret.write[14] = 0; + ret.write[15] = 1; return ret; } else { @@ -249,7 +249,7 @@ Vector<float> Collada::AnimationTrack::get_value_at_time(float p_time) { dest.resize(keys[i].data.size()); for (int j = 0; j < dest.size(); j++) { - dest[j] = keys[i].data[j] * c + keys[i - 1].data[j] * (1.0 - c); + dest.write[j] = keys[i].data[j] * c + keys[i - 1].data[j] * (1.0 - c); } return dest; //interpolate one by one @@ -452,7 +452,7 @@ Transform Collada::_read_transform(XMLParser &parser) { Vector<float> farr; farr.resize(16); for (int i = 0; i < 16; i++) { - farr[i] = array[i].to_double(); + farr.write[i] = array[i].to_double(); } return _read_transform_from_array(farr); @@ -1104,7 +1104,7 @@ void Collada::_parse_mesh_geometry(XMLParser &parser, String p_id, String p_name int from = prim.indices.size(); prim.indices.resize(from + values.size()); for (int i = 0; i < values.size(); i++) - prim.indices[from + i] = values[i]; + prim.indices.write[from + i] = values[i]; } else if (prim.vertex_size > 0) { prim.indices = values; @@ -1884,7 +1884,7 @@ void Collada::_parse_animation(XMLParser &parser) { track.keys.resize(key_count); for (int j = 0; j < key_count; j++) { - track.keys[j].time = time_keys[j]; + track.keys.write[j].time = time_keys[j]; state.animation_length = MAX(state.animation_length, time_keys[j]); } @@ -1905,9 +1905,9 @@ void Collada::_parse_animation(XMLParser &parser) { ERR_CONTINUE((output.size() / stride) != key_count); for (int j = 0; j < key_count; j++) { - track.keys[j].data.resize(output_len); + track.keys.write[j].data.resize(output_len); for (int k = 0; k < output_len; k++) - track.keys[j].data[k] = output[l + j * stride + k]; //super weird but should work: + track.keys.write[j].data.write[k] = output[l + j * stride + k]; //super weird but should work: } if (sampler.has("INTERPOLATION")) { @@ -1919,9 +1919,9 @@ void Collada::_parse_animation(XMLParser &parser) { for (int j = 0; j < key_count; j++) { if (interps[j] == "BEZIER") - track.keys[j].interp_type = AnimationTrack::INTERP_BEZIER; + track.keys.write[j].interp_type = AnimationTrack::INTERP_BEZIER; else - track.keys[j].interp_type = AnimationTrack::INTERP_LINEAR; + track.keys.write[j].interp_type = AnimationTrack::INTERP_LINEAR; } } @@ -1939,8 +1939,8 @@ void Collada::_parse_animation(XMLParser &parser) { ERR_CONTINUE(outangents.size() != key_count * 2 * names.size()); for (int j = 0; j < key_count; j++) { - track.keys[j].in_tangent = Vector2(intangents[j * 2 * names.size() + 0 + l * 2], intangents[j * 2 * names.size() + 1 + l * 2]); - track.keys[j].out_tangent = Vector2(outangents[j * 2 * names.size() + 0 + l * 2], outangents[j * 2 * names.size() + 1 + l * 2]); + track.keys.write[j].in_tangent = Vector2(intangents[j * 2 * names.size() + 0 + l * 2], intangents[j * 2 * names.size() + 1 + l * 2]); + track.keys.write[j].out_tangent = Vector2(outangents[j * 2 * names.size() + 0 + l * 2], outangents[j * 2 * names.size() + 1 + l * 2]); } } @@ -2118,7 +2118,7 @@ void Collada::_joint_set_owner(Collada::Node *p_node, NodeSkeleton *p_owner) { for (int i = 0; i < nj->children.size(); i++) { - _joint_set_owner(nj->children[i], p_owner); + _joint_set_owner(nj->children.write[i], p_owner); } } } @@ -2147,7 +2147,7 @@ void Collada::_create_skeletons(Collada::Node **p_node, NodeSkeleton *p_skeleton } for (int i = 0; i < node->children.size(); i++) { - _create_skeletons(&node->children[i], p_skeleton); + _create_skeletons(&node->children.write[i], p_skeleton); } } @@ -2314,7 +2314,7 @@ bool Collada::_optimize_skeletons(VisualScene *p_vscene, Node *p_node) { for (int i = 0; i < gp->children.size(); i++) { if (gp->children[i] == parent) { - gp->children[i] = node; + gp->children.write[i] = node; found = true; break; } @@ -2330,7 +2330,7 @@ bool Collada::_optimize_skeletons(VisualScene *p_vscene, Node *p_node) { if (p_vscene->root_nodes[i] == parent) { - p_vscene->root_nodes[i] = node; + p_vscene->root_nodes.write[i] = node; found = true; break; } @@ -2466,7 +2466,7 @@ void Collada::_optimize() { VisualScene &vs = E->get(); for (int i = 0; i < vs.root_nodes.size(); i++) { - _create_skeletons(&vs.root_nodes[i]); + _create_skeletons(&vs.root_nodes.write[i]); } for (int i = 0; i < vs.root_nodes.size(); i++) { diff --git a/editor/collada/collada.h b/editor/collada/collada.h index ec3284bc5c..7535162f74 100644 --- a/editor/collada/collada.h +++ b/editor/collada/collada.h @@ -312,7 +312,7 @@ public: total += weights[i].weight; if (total) for (int i = 0; i < 4; i++) - weights[i].weight /= total; + weights.write[i].weight /= total; } } @@ -515,7 +515,7 @@ public: Key() { interp_type = INTERP_LINEAR; } }; - Vector<float> get_value_at_time(float p_time); + Vector<float> get_value_at_time(float p_time) const; Vector<Key> keys; diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp index c4f4e28fec..da73a3930a 100644 --- a/editor/connections_dialog.cpp +++ b/editor/connections_dialog.cpp @@ -51,7 +51,7 @@ public: if (name.begins_with("bind/")) { int which = name.get_slice("/", 1).to_int() - 1; ERR_FAIL_INDEX_V(which, params.size(), false); - params[which] = p_value; + params.write[which] = p_value; } else return false; diff --git a/editor/doc/doc_data.cpp b/editor/doc/doc_data.cpp index 542dca74e0..2803762973 100644 --- a/editor/doc/doc_data.cpp +++ b/editor/doc/doc_data.cpp @@ -58,7 +58,7 @@ void DocData::merge_from(const DocData &p_data) { for (int i = 0; i < c.methods.size(); i++) { - MethodDoc &m = c.methods[i]; + MethodDoc &m = c.methods.write[i]; for (int j = 0; j < cf.methods.size(); j++) { @@ -72,13 +72,13 @@ void DocData::merge_from(const DocData &p_data) { Vector<bool> arg_used; arg_used.resize(arg_count); for (int l = 0; l < arg_count; ++l) - arg_used[l] = false; + arg_used.write[l] = false; // also there is no guarantee that argument ordering will match, so we // have to check one by one so we make sure we have an exact match for (int k = 0; k < arg_count; ++k) { for (int l = 0; l < arg_count; ++l) if (cf.methods[j].arguments[k].type == m.arguments[l].type && !arg_used[l]) { - arg_used[l] = true; + arg_used.write[l] = true; break; } } @@ -98,7 +98,7 @@ void DocData::merge_from(const DocData &p_data) { for (int i = 0; i < c.signals.size(); i++) { - MethodDoc &m = c.signals[i]; + MethodDoc &m = c.signals.write[i]; for (int j = 0; j < cf.signals.size(); j++) { @@ -113,7 +113,7 @@ void DocData::merge_from(const DocData &p_data) { for (int i = 0; i < c.constants.size(); i++) { - ConstantDoc &m = c.constants[i]; + ConstantDoc &m = c.constants.write[i]; for (int j = 0; j < cf.constants.size(); j++) { @@ -128,7 +128,7 @@ void DocData::merge_from(const DocData &p_data) { for (int i = 0; i < c.properties.size(); i++) { - PropertyDoc &p = c.properties[i]; + PropertyDoc &p = c.properties.write[i]; for (int j = 0; j < cf.properties.size(); j++) { @@ -146,7 +146,7 @@ void DocData::merge_from(const DocData &p_data) { for (int i = 0; i < c.theme_properties.size(); i++) { - PropertyDoc &p = c.theme_properties[i]; + PropertyDoc &p = c.theme_properties.write[i]; for (int j = 0; j < cf.theme_properties.size(); j++) { @@ -1020,7 +1020,7 @@ Error DocData::save_classes(const String &p_default_path, const Map<String, Stri for (int i = 0; i < c.methods.size(); i++) { - MethodDoc &m = c.methods[i]; + const MethodDoc &m = c.methods[i]; String qualifiers; if (m.qualifiers != "") @@ -1040,7 +1040,7 @@ Error DocData::save_classes(const String &p_default_path, const Map<String, Stri for (int j = 0; j < m.arguments.size(); j++) { - ArgumentDoc &a = m.arguments[j]; + const ArgumentDoc &a = m.arguments[j]; String enum_text; if (a.enumeration != String()) { @@ -1075,7 +1075,7 @@ Error DocData::save_classes(const String &p_default_path, const Map<String, Stri if (c.properties[i].enumeration != String()) { enum_text = " enum=\"" + c.properties[i].enumeration + "\""; } - PropertyDoc &p = c.properties[i]; + const PropertyDoc &p = c.properties[i]; _write_string(f, 2, "<member name=\"" + p.name + "\" type=\"" + p.type + "\" setter=\"" + p.setter + "\" getter=\"" + p.getter + "\"" + enum_text + ">"); _write_string(f, 3, p.description.strip_edges().xml_escape()); _write_string(f, 2, "</member>"); @@ -1090,11 +1090,11 @@ Error DocData::save_classes(const String &p_default_path, const Map<String, Stri _write_string(f, 1, "<signals>"); for (int i = 0; i < c.signals.size(); i++) { - MethodDoc &m = c.signals[i]; + const MethodDoc &m = c.signals[i]; _write_string(f, 2, "<signal name=\"" + m.name + "\">"); for (int j = 0; j < m.arguments.size(); j++) { - ArgumentDoc &a = m.arguments[j]; + const ArgumentDoc &a = m.arguments[j]; _write_string(f, 3, "<argument index=\"" + itos(j) + "\" name=\"" + a.name.xml_escape() + "\" type=\"" + a.type.xml_escape() + "\">"); _write_string(f, 3, "</argument>"); } @@ -1113,7 +1113,7 @@ Error DocData::save_classes(const String &p_default_path, const Map<String, Stri for (int i = 0; i < c.constants.size(); i++) { - ConstantDoc &k = c.constants[i]; + const ConstantDoc &k = c.constants[i]; if (k.enumeration != String()) { _write_string(f, 2, "<constant name=\"" + k.name + "\" value=\"" + k.value + "\" enum=\"" + k.enumeration + "\">"); } else { @@ -1132,7 +1132,7 @@ Error DocData::save_classes(const String &p_default_path, const Map<String, Stri _write_string(f, 1, "<theme_items>"); for (int i = 0; i < c.theme_properties.size(); i++) { - PropertyDoc &p = c.theme_properties[i]; + const PropertyDoc &p = c.theme_properties[i]; _write_string(f, 2, "<theme_item name=\"" + p.name + "\" type=\"" + p.type + "\">"); _write_string(f, 2, "</theme_item>"); } diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp index 2f0982e5d9..d12c85861b 100644 --- a/editor/editor_autoload_settings.cpp +++ b/editor/editor_autoload_settings.cpp @@ -598,7 +598,7 @@ void EditorAutoloadSettings::drop_data_fw(const Point2 &p_point, const Variant & int i = 0; for (List<AutoLoadInfo>::Element *E = autoload_cache.front(); E; E = E->next()) { - orders[i++] = E->get().order; + orders.write[i++] = E->get().order; } orders.sort(); diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp index 4a91be8c98..f4ef11eb36 100644 --- a/editor/editor_data.cpp +++ b/editor/editor_data.cpp @@ -62,7 +62,7 @@ void EditorHistory::cleanup_history() { fail = true; } else { //after level, clip - history[i].path.resize(j); + history.write[i].path.resize(j); } break; @@ -100,14 +100,14 @@ void EditorHistory::_add_object(ObjectID p_object, const String &p_property, int if (p_property != "" && has_prev) { //add a sub property - History &pr = history[current]; + History &pr = history.write[current]; h = pr; h.path.resize(h.level + 1); h.path.push_back(o); h.level++; } else if (p_level_change != -1 && has_prev) { //add a sub property - History &pr = history[current]; + History &pr = history.write[current]; h = pr; ERR_FAIL_INDEX(p_level_change, h.path.size()); h.level = p_level_change; @@ -206,7 +206,7 @@ ObjectID EditorHistory::get_current() { if (current < 0 || current >= history.size()) return 0; - History &h = history[current]; + History &h = history.write[current]; Object *obj = ObjectDB::get_instance(h.path[h.level].object); if (!obj) return 0; @@ -558,7 +558,7 @@ void EditorData::move_edited_scene_index(int p_idx, int p_to_idx) { ERR_FAIL_INDEX(p_idx, edited_scene.size()); ERR_FAIL_INDEX(p_to_idx, edited_scene.size()); - SWAP(edited_scene[p_idx], edited_scene[p_to_idx]); + SWAP(edited_scene.write[p_idx], edited_scene.write[p_to_idx]); } void EditorData::remove_scene(int p_idx) { ERR_FAIL_INDEX(p_idx, edited_scene.size()); @@ -644,7 +644,7 @@ bool EditorData::check_and_update_scene(int p_idx) { //transfer selection List<Node *> new_selection; - for (List<Node *>::Element *E = edited_scene[p_idx].selection.front(); E; E = E->next()) { + for (List<Node *>::Element *E = edited_scene.write[p_idx].selection.front(); E; E = E->next()) { NodePath p = edited_scene[p_idx].root->get_path_to(E->get()); Node *new_node = new_scene->get_node(p); if (new_node) @@ -654,8 +654,8 @@ bool EditorData::check_and_update_scene(int p_idx) { new_scene->set_filename(edited_scene[p_idx].root->get_filename()); memdelete(edited_scene[p_idx].root); - edited_scene[p_idx].root = new_scene; - edited_scene[p_idx].selection = new_selection; + edited_scene.write[p_idx].root = new_scene; + edited_scene.write[p_idx].selection = new_selection; return true; } @@ -685,7 +685,7 @@ Node *EditorData::get_edited_scene_root(int p_idx) { void EditorData::set_edited_scene_root(Node *p_root) { ERR_FAIL_INDEX(current_edited_scene, edited_scene.size()); - edited_scene[current_edited_scene].root = p_root; + edited_scene.write[current_edited_scene].root = p_root; } int EditorData::get_edited_scene_count() const { @@ -707,10 +707,10 @@ Vector<EditorData::EditedScene> EditorData::get_edited_scenes() const { void EditorData::set_edited_scene_version(uint64_t version, int p_scene_idx) { ERR_FAIL_INDEX(current_edited_scene, edited_scene.size()); if (p_scene_idx < 0) { - edited_scene[current_edited_scene].version = version; + edited_scene.write[current_edited_scene].version = version; } else { ERR_FAIL_INDEX(p_scene_idx, edited_scene.size()); - edited_scene[p_scene_idx].version = version; + edited_scene.write[p_scene_idx].version = version; } } @@ -793,7 +793,7 @@ String EditorData::get_scene_path(int p_idx) const { void EditorData::set_edited_scene_live_edit_root(const NodePath &p_root) { ERR_FAIL_INDEX(current_edited_scene, edited_scene.size()); - edited_scene[current_edited_scene].live_edit_root = p_root; + edited_scene.write[current_edited_scene].live_edit_root = p_root; } NodePath EditorData::get_edited_scene_live_edit_root() { @@ -806,7 +806,7 @@ void EditorData::save_edited_scene_state(EditorSelection *p_selection, EditorHis ERR_FAIL_INDEX(current_edited_scene, edited_scene.size()); - EditedScene &es = edited_scene[current_edited_scene]; + EditedScene &es = edited_scene.write[current_edited_scene]; es.selection = p_selection->get_selected_node_list(); es.history_current = p_history->current; es.history_stored = p_history->history; @@ -817,7 +817,7 @@ void EditorData::save_edited_scene_state(EditorSelection *p_selection, EditorHis Dictionary EditorData::restore_edited_scene_state(EditorSelection *p_selection, EditorHistory *p_history) { ERR_FAIL_INDEX_V(current_edited_scene, edited_scene.size(), Dictionary()); - EditedScene &es = edited_scene[current_edited_scene]; + EditedScene &es = edited_scene.write[current_edited_scene]; p_history->current = es.history_current; p_history->history = es.history_stored; diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp index 317fffad64..5c911a00ca 100644 --- a/editor/editor_export.cpp +++ b/editor/editor_export.cpp @@ -187,7 +187,7 @@ void EditorExportPreset::remove_patch(int p_idx) { void EditorExportPreset::set_patch(int p_index, const String &p_path) { ERR_FAIL_INDEX(p_index, patches.size()); - patches[p_index] = p_path; + patches.write[p_index] = p_path; EditorExport::singleton->save_presets(); } String EditorExportPreset::get_patch(int p_index) { @@ -295,7 +295,7 @@ Error EditorExportPlatform::_save_pack_file(void *p_userdata, const String &p_pa MD5Final(&ctx); sd.md5.resize(16); for (int i = 0; i < 16; i++) { - sd.md5[i] = ctx.digest[i]; + sd.md5.write[i] = ctx.digest[i]; } } @@ -584,9 +584,9 @@ EditorExportPlatform::ExportNotifier::ExportNotifier(EditorExportPlatform &p_pla //initial export plugin callback for (int i = 0; i < export_plugins.size(); i++) { if (export_plugins[i]->get_script_instance()) { //script based - export_plugins[i]->_export_begin_script(features.features_pv, p_debug, p_path, p_flags); + export_plugins.write[i]->_export_begin_script(features.features_pv, p_debug, p_path, p_flags); } else { - export_plugins[i]->_export_begin(features.features, p_debug, p_path, p_flags); + export_plugins.write[i]->_export_begin(features.features, p_debug, p_path, p_flags); } } } @@ -594,7 +594,7 @@ EditorExportPlatform::ExportNotifier::ExportNotifier(EditorExportPlatform &p_pla EditorExportPlatform::ExportNotifier::~ExportNotifier() { Vector<Ref<EditorExportPlugin> > export_plugins = EditorExport::get_singleton()->get_export_plugins(); for (int i = 0; i < export_plugins.size(); i++) { - export_plugins[i]->_export_end(); + export_plugins.write[i]->_export_end(); } } @@ -632,7 +632,7 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> & p_func(p_udata, export_plugins[i]->extra_files[j].path, export_plugins[i]->extra_files[j].data, 0, paths.size()); } - export_plugins[i]->_clear(); + export_plugins.write[i]->_clear(); } FeatureContainers feature_containers = get_feature_containers(p_preset); @@ -687,9 +687,9 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> & bool do_export = true; for (int i = 0; i < export_plugins.size(); i++) { if (export_plugins[i]->get_script_instance()) { //script based - export_plugins[i]->_export_file_script(path, type, features_pv); + export_plugins.write[i]->_export_file_script(path, type, features_pv); } else { - export_plugins[i]->_export_file(path, type, features); + export_plugins.write[i]->_export_file(path, type, features); } if (p_so_func) { for (int j = 0; j < export_plugins[i]->shared_objects.size(); j++) { @@ -709,7 +709,7 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> & if (export_plugins[i]->skipped) { do_export = false; } - export_plugins[i]->_clear(); + export_plugins.write[i]->_clear(); if (!do_export) break; //apologies, not exporting @@ -751,7 +751,7 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> & Vector<uint8_t> new_file; new_file.resize(utf8.length()); for (int j = 0; j < utf8.length(); j++) { - new_file[j] = utf8[j]; + new_file.write[j] = utf8[j]; } p_func(p_udata, from + ".remap", new_file, idx, total); @@ -1130,7 +1130,7 @@ void EditorExport::load_config() { for (int i = 0; i < export_platforms.size(); i++) { if (export_platforms[i]->get_name() == platform) { - preset = export_platforms[i]->create_preset(); + preset = export_platforms.write[i]->create_preset(); break; } } @@ -1203,7 +1203,7 @@ bool EditorExport::poll_export_platforms() { bool changed = false; for (int i = 0; i < export_platforms.size(); i++) { - if (export_platforms[i]->poll_devices()) { + if (export_platforms.write[i]->poll_devices()) { changed = true; } } diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp index 8a8a21543b..7d56c4985a 100644 --- a/editor/editor_file_dialog.cpp +++ b/editor/editor_file_dialog.cpp @@ -1135,7 +1135,7 @@ void EditorFileDialog::_favorite_move_up() { if (a_idx == -1 || b_idx == -1) return; - SWAP(favorited[a_idx], favorited[b_idx]); + SWAP(favorited.write[a_idx], favorited.write[b_idx]); EditorSettings::get_singleton()->set_favorite_dirs(favorited); @@ -1155,7 +1155,7 @@ void EditorFileDialog::_favorite_move_down() { if (a_idx == -1 || b_idx == -1) return; - SWAP(favorited[a_idx], favorited[b_idx]); + SWAP(favorited.write[a_idx], favorited.write[b_idx]); EditorSettings::get_singleton()->set_favorite_dirs(favorited); diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index b366ebd911..05fbf7aa76 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -1502,7 +1502,7 @@ void EditorNode::_edit_current() { if (main_plugin) { // special case if use of external editor is true - if (main_plugin->get_name() == "Script" && (bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor")) || overrides_external_editor(current_obj))) { + if (main_plugin->get_name() == "Script" && current_obj->get_class_name() != StringName("VisualScript") && (bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor")) || overrides_external_editor(current_obj))) { if (!changing_scene) main_plugin->edit(current_obj); } @@ -2047,6 +2047,10 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { project_settings->popup_project_settings(); } break; + case RUN_PROJECT_DATA_FOLDER: { + + OS::get_singleton()->shell_open(OS::get_singleton()->get_user_data_dir()); + } break; case FILE_QUIT: case RUN_PROJECT_MANAGER: { @@ -2179,6 +2183,14 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { settings_config_dialog->popup_edit_settings(); } break; + case SETTINGS_EDITOR_DATA_FOLDER: { + + OS::get_singleton()->shell_open(EditorSettings::get_singleton()->get_data_dir()); + } break; + case SETTINGS_EDITOR_CONFIG_FOLDER: { + + OS::get_singleton()->shell_open(EditorSettings::get_singleton()->get_settings_dir()); + } break; case SETTINGS_MANAGE_EXPORT_TEMPLATES: { export_template_manager->popup_manager(); @@ -3935,7 +3947,7 @@ void EditorNode::raise_bottom_panel_item(Control *p_item) { if (bottom_panel_items[i].control == p_item) { bottom_panel_items[i].button->raise(); - SWAP(bottom_panel_items[i], bottom_panel_items[bottom_panel_items.size() - 1]); + SWAP(bottom_panel_items.write[i], bottom_panel_items.write[bottom_panel_items.size() - 1]); break; } } @@ -5078,6 +5090,9 @@ EditorNode::EditorNode() { tool_menu->add_item(TTR("Orphan Resource Explorer"), TOOLS_ORPHAN_RESOURCES); p->add_separator(); + p->add_item(TTR("Open Project Data Folder"), RUN_PROJECT_DATA_FOLDER); + p->add_separator(); + #ifdef OSX_ENABLED p->add_item(TTR("Quit to Project List"), RUN_PROJECT_MANAGER, KEY_MASK_SHIFT + KEY_MASK_ALT + KEY_Q); #else @@ -5125,6 +5140,7 @@ EditorNode::EditorNode() { p->add_item(TTR("Editor Settings"), SETTINGS_PREFERENCES); p->add_separator(); + editor_layouts = memnew(PopupMenu); editor_layouts->set_name("Layouts"); p->add_child(editor_layouts); @@ -5136,6 +5152,17 @@ EditorNode::EditorNode() { p->add_shortcut(ED_SHORTCUT("editor/fullscreen_mode", TTR("Toggle Fullscreen"), KEY_MASK_SHIFT | KEY_F11), SETTINGS_TOGGLE_FULLSCREEN); #endif p->add_separator(); + + if (OS::get_singleton()->get_data_path() == OS::get_singleton()->get_config_path()) { + // Configuration and data folders are located in the same place (Windows/macOS) + p->add_item(TTR("Open Editor Data/Settings Folder"), SETTINGS_EDITOR_DATA_FOLDER); + } else { + // Separate configuration and data folders (Linux) + p->add_item(TTR("Open Editor Data Folder"), SETTINGS_EDITOR_DATA_FOLDER); + p->add_item(TTR("Open Editor Settings Folder"), SETTINGS_EDITOR_CONFIG_FOLDER); + } + p->add_separator(); + p->add_item(TTR("Manage Export Templates"), SETTINGS_MANAGE_EXPORT_TEMPLATES); // Help Menu diff --git a/editor/editor_node.h b/editor/editor_node.h index 38e68b2e09..b7224c9393 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -154,6 +154,7 @@ private: RUN_PLAY_CUSTOM_SCENE, RUN_SCENE_SETTINGS, RUN_SETTINGS, + RUN_PROJECT_DATA_FOLDER, RUN_PROJECT_MANAGER, RUN_FILE_SERVER, RUN_LIVE_DEBUG, @@ -168,6 +169,8 @@ private: SETTINGS_LAYOUT_SAVE, SETTINGS_LAYOUT_DELETE, SETTINGS_LAYOUT_DEFAULT, + SETTINGS_EDITOR_DATA_FOLDER, + SETTINGS_EDITOR_CONFIG_FOLDER, SETTINGS_MANAGE_EXPORT_TEMPLATES, SETTINGS_PICK_MAIN_SCENE, SETTINGS_TOGGLE_FULLSCREEN, diff --git a/editor/editor_profiler.cpp b/editor/editor_profiler.cpp index d4a97b7095..67700b59de 100644 --- a/editor/editor_profiler.cpp +++ b/editor/editor_profiler.cpp @@ -37,9 +37,9 @@ void EditorProfiler::_make_metric_ptrs(Metric &m) { for (int i = 0; i < m.categories.size(); i++) { - m.category_ptrs[m.categories[i].signature] = &m.categories[i]; + m.category_ptrs[m.categories[i].signature] = &m.categories.write[i]; for (int j = 0; j < m.categories[i].items.size(); j++) { - m.item_ptrs[m.categories[i].items[j].signature] = &m.categories[i].items[j]; + m.item_ptrs[m.categories[i].items[j].signature] = &m.categories.write[i].items.write[j]; } } } @@ -50,8 +50,8 @@ void EditorProfiler::add_frame_metric(const Metric &p_metric, bool p_final) { if (last_metric >= frame_metrics.size()) last_metric = 0; - frame_metrics[last_metric] = p_metric; - _make_metric_ptrs(frame_metrics[last_metric]); + frame_metrics.write[last_metric] = p_metric; + _make_metric_ptrs(frame_metrics.write[last_metric]); updating_frame = true; cursor_metric_edit->set_max(frame_metrics[last_metric].frame_number); @@ -108,7 +108,7 @@ static String _get_percent_txt(float p_value, float p_total) { return String::num((p_value / p_total) * 100, 1) + "%"; } -String EditorProfiler::_get_time_as_text(Metric &m, float p_time, int p_calls) { +String EditorProfiler::_get_time_as_text(const Metric &m, float p_time, int p_calls) { int dmode = display_mode->get_selected(); @@ -192,18 +192,18 @@ void EditorProfiler::_update_plot() { float highest = 0; for (int i = 0; i < frame_metrics.size(); i++) { - Metric &m = frame_metrics[i]; + const Metric &m = frame_metrics[i]; if (!m.valid) continue; for (Set<StringName>::Element *E = plot_sigs.front(); E; E = E->next()) { - Map<StringName, Metric::Category *>::Element *F = m.category_ptrs.find(E->get()); + const Map<StringName, Metric::Category *>::Element *F = m.category_ptrs.find(E->get()); if (F) { highest = MAX(F->get()->total_time, highest); } - Map<StringName, Metric::Category::Item *>::Element *G = m.item_ptrs.find(E->get()); + const Map<StringName, Metric::Category::Item *>::Element *G = m.item_ptrs.find(E->get()); if (G) { if (use_self) { highest = MAX(G->get()->self, highest); @@ -256,18 +256,18 @@ void EditorProfiler::_update_plot() { } //get - Metric &m = frame_metrics[idx]; + const Metric &m = frame_metrics[idx]; if (m.valid == false) continue; //skip because invalid float value = 0; - Map<StringName, Metric::Category *>::Element *F = m.category_ptrs.find(E->get()); + const Map<StringName, Metric::Category *>::Element *F = m.category_ptrs.find(E->get()); if (F) { value = F->get()->total_time; } - Map<StringName, Metric::Category::Item *>::Element *G = m.item_ptrs.find(E->get()); + const Map<StringName, Metric::Category::Item *>::Element *G = m.item_ptrs.find(E->get()); if (G) { if (use_self) { value = G->get()->self; @@ -375,7 +375,7 @@ void EditorProfiler::_update_frame() { variables->clear(); TreeItem *root = variables->create_item(); - Metric &m = frame_metrics[cursor_metric]; + const Metric &m = frame_metrics[cursor_metric]; int dtime = display_time->get_selected(); @@ -394,7 +394,7 @@ void EditorProfiler::_update_frame() { } for (int j = 0; j < m.categories[i].items.size(); j++) { - Metric::Category::Item &it = m.categories[i].items[j]; + const Metric::Category::Item &it = m.categories[i].items[j]; TreeItem *item = variables->create_item(category); item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK); diff --git a/editor/editor_profiler.h b/editor/editor_profiler.h index cb451475e7..d445ad58aa 100644 --- a/editor/editor_profiler.h +++ b/editor/editor_profiler.h @@ -136,7 +136,7 @@ private: void _activate_pressed(); void _clear_pressed(); - String _get_time_as_text(Metric &m, float p_time, int p_calls); + String _get_time_as_text(const Metric &m, float p_time, int p_calls); void _make_metric_ptrs(Metric &m); void _item_edited(); diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index 0b49b5a801..4fae8467b4 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -258,6 +258,51 @@ EditorPropertyPath::EditorPropertyPath() { global = false; } +///////////////////// CLASS NAME ///////////////////////// + +void EditorPropertyClassName::setup(const String &p_base_type, const String &p_selected_type) { + + base_type = p_base_type; + dialog->set_base_type(base_type); + selected_type = p_selected_type; + property->set_text(selected_type); +} + +void EditorPropertyClassName::update_property() { + + String s = get_edited_object()->get(get_edited_property()); + property->set_text(s); + selected_type = s; +} + +void EditorPropertyClassName::_property_selected() { + dialog->popup_create(true); +} + +void EditorPropertyClassName::_dialog_created() { + selected_type = dialog->get_selected_type(); + emit_signal("property_changed", get_edited_property(), selected_type); + update_property(); +} + +void EditorPropertyClassName::_bind_methods() { + ClassDB::bind_method(D_METHOD("_dialog_created"), &EditorPropertyClassName::_dialog_created); + ClassDB::bind_method(D_METHOD("_property_selected"), &EditorPropertyClassName::_property_selected); +} + +EditorPropertyClassName::EditorPropertyClassName() { + property = memnew(Button); + property->set_clip_text(true); + add_child(property); + add_focusable(property); + property->set_text(selected_type); + property->connect("pressed", this, "_property_selected"); + dialog = memnew(CreateDialog); + dialog->set_base_type(base_type); + dialog->connect("create", this, "_dialog_created"); + add_child(dialog); +} + ///////////////////// MEMBER ///////////////////////// void EditorPropertyMember::_property_selected(const String &p_selected) { @@ -681,6 +726,7 @@ void EditorPropertyLayers::_menu_pressed(int p_menu) { grid->value |= (1 << p_menu); } grid->update(); + layers->set_item_checked(layers->get_item_index(p_menu), grid->value & (1 << p_menu)); _grid_changed(grid->value); } @@ -706,6 +752,7 @@ EditorPropertyLayers::EditorPropertyLayers() { set_bottom_editor(hb); layers = memnew(PopupMenu); add_child(layers); + layers->set_hide_on_checkable_item_selection(false); layers->connect("id_pressed", this, "_menu_pressed"); } ///////////////////// INT ///////////////////////// @@ -2607,6 +2654,10 @@ bool EditorInspectorDefaultPlugin::parse_property(Object *p_object, Variant::Typ } else if (p_hint == PROPERTY_HINT_MULTILINE_TEXT) { EditorPropertyMultilineText *editor = memnew(EditorPropertyMultilineText); add_property_editor(p_path, editor); + } else if (p_hint == PROPERTY_HINT_TYPE_STRING) { + EditorPropertyClassName *editor = memnew(EditorPropertyClassName); + editor->setup("Object", p_hint_text); + add_property_editor(p_path, editor); } else if (p_hint == PROPERTY_HINT_DIR || p_hint == PROPERTY_HINT_FILE || p_hint == PROPERTY_HINT_GLOBAL_DIR || p_hint == PROPERTY_HINT_GLOBAL_FILE) { Vector<String> extensions = p_hint_text.split(","); diff --git a/editor/editor_properties.h b/editor/editor_properties.h index 0afb1bf955..ccd73d2539 100644 --- a/editor/editor_properties.h +++ b/editor/editor_properties.h @@ -119,6 +119,25 @@ public: EditorPropertyPath(); }; +class EditorPropertyClassName : public EditorProperty { + GDCLASS(EditorPropertyClassName, EditorProperty) +private: + CreateDialog *dialog; + Button *property; + String selected_type; + String base_type; + void _property_selected(); + void _dialog_created(); + +protected: + static void _bind_methods(); + +public: + void setup(const String &p_base_type, const String &p_selected_type); + virtual void update_property(); + EditorPropertyClassName(); +}; + class EditorPropertyMember : public EditorProperty { GDCLASS(EditorPropertyMember, EditorProperty) public: diff --git a/editor/editor_resource_preview.cpp b/editor/editor_resource_preview.cpp index aa67ea03d7..a9eaad47b7 100644 --- a/editor/editor_resource_preview.cpp +++ b/editor/editor_resource_preview.cpp @@ -46,7 +46,7 @@ bool EditorResourcePreviewGenerator::handles(const String &p_type) const { ERR_EXPLAIN("EditorResourcePreviewGenerator::handles needs to be overridden"); ERR_FAIL_V(false); } -Ref<Texture> EditorResourcePreviewGenerator::generate(const RES &p_from) { +Ref<Texture> EditorResourcePreviewGenerator::generate(const RES &p_from) const { if (get_script_instance() && get_script_instance()->has_method("generate")) { return get_script_instance()->call("generate", p_from); @@ -55,7 +55,7 @@ Ref<Texture> EditorResourcePreviewGenerator::generate(const RES &p_from) { ERR_FAIL_V(Ref<Texture>()); } -Ref<Texture> EditorResourcePreviewGenerator::generate_from_path(const String &p_path) { +Ref<Texture> EditorResourcePreviewGenerator::generate_from_path(const String &p_path) const { if (get_script_instance() && get_script_instance()->has_method("generate_from_path")) { return get_script_instance()->call("generate_from_path", p_path); diff --git a/editor/editor_resource_preview.h b/editor/editor_resource_preview.h index e2276aa11d..74841b1a1e 100644 --- a/editor/editor_resource_preview.h +++ b/editor/editor_resource_preview.h @@ -63,8 +63,8 @@ protected: public: virtual bool handles(const String &p_type) const; - virtual Ref<Texture> generate(const RES &p_from); - virtual Ref<Texture> generate_from_path(const String &p_path); + virtual Ref<Texture> generate(const RES &p_from) const; + virtual Ref<Texture> generate_from_path(const String &p_path) const; EditorResourcePreviewGenerator(); }; diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index 466b12157d..02e121b5f1 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -298,17 +298,17 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { _initial_set("interface/editor/main_font_size", 14); hints["interface/editor/main_font_size"] = PropertyInfo(Variant::INT, "interface/editor/main_font_size", PROPERTY_HINT_RANGE, "10,40,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); _initial_set("interface/editor/code_font_size", 14); - hints["interface/editor/code_font_size"] = PropertyInfo(Variant::INT, "interface/editor/code_font_size", PROPERTY_HINT_RANGE, "8,96,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); + hints["interface/editor/code_font_size"] = PropertyInfo(Variant::INT, "interface/editor/code_font_size", PROPERTY_HINT_RANGE, "8,96,1", PROPERTY_USAGE_DEFAULT); _initial_set("interface/editor/main_font_hinting", 2); - hints["interface/editor/main_font_hinting"] = PropertyInfo(Variant::INT, "interface/editor/main_font_hinting", PROPERTY_HINT_ENUM, "None,Light,Normal", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); + hints["interface/editor/main_font_hinting"] = PropertyInfo(Variant::INT, "interface/editor/main_font_hinting", PROPERTY_HINT_ENUM, "None,Light,Normal", PROPERTY_USAGE_DEFAULT); _initial_set("interface/editor/code_font_hinting", 2); - hints["interface/editor/code_font_hinting"] = PropertyInfo(Variant::INT, "interface/editor/code_font_hinting", PROPERTY_HINT_ENUM, "None,Light,Normal", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); + hints["interface/editor/code_font_hinting"] = PropertyInfo(Variant::INT, "interface/editor/code_font_hinting", PROPERTY_HINT_ENUM, "None,Light,Normal", PROPERTY_USAGE_DEFAULT); _initial_set("interface/editor/main_font", ""); - hints["interface/editor/main_font"] = PropertyInfo(Variant::STRING, "interface/editor/main_font", PROPERTY_HINT_GLOBAL_FILE, "*.ttf,*.otf", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); + hints["interface/editor/main_font"] = PropertyInfo(Variant::STRING, "interface/editor/main_font", PROPERTY_HINT_GLOBAL_FILE, "*.ttf,*.otf", PROPERTY_USAGE_DEFAULT); _initial_set("interface/editor/main_font_bold", ""); - hints["interface/editor/main_font_bold"] = PropertyInfo(Variant::STRING, "interface/editor/main_font_bold", PROPERTY_HINT_GLOBAL_FILE, "*.ttf,*.otf", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); + hints["interface/editor/main_font_bold"] = PropertyInfo(Variant::STRING, "interface/editor/main_font_bold", PROPERTY_HINT_GLOBAL_FILE, "*.ttf,*.otf", PROPERTY_USAGE_DEFAULT); _initial_set("interface/editor/code_font", ""); - hints["interface/editor/code_font"] = PropertyInfo(Variant::STRING, "interface/editor/code_font", PROPERTY_HINT_GLOBAL_FILE, "*.ttf,*.otf", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); + hints["interface/editor/code_font"] = PropertyInfo(Variant::STRING, "interface/editor/code_font", PROPERTY_HINT_GLOBAL_FILE, "*.ttf,*.otf", PROPERTY_USAGE_DEFAULT); _initial_set("interface/editor/dim_editor_on_dialog_popup", true); _initial_set("interface/editor/dim_amount", 0.6f); hints["interface/editor/dim_amount"] = PropertyInfo(Variant::REAL, "interface/editor/dim_amount", PROPERTY_HINT_RANGE, "0,1,0.01", PROPERTY_USAGE_DEFAULT); @@ -881,7 +881,7 @@ fail: Vector<String> list = extra_config->get_value("init_projects", "list"); for (int i = 0; i < list.size(); i++) { - list[i] = exe_path + "/" + list[i]; + list.write[i] = exe_path + "/" + list[i]; }; extra_config->set_value("init_projects", "list", list); }; diff --git a/editor/fileserver/editor_file_server.cpp b/editor/fileserver/editor_file_server.cpp index a218070933..b9e0c7d0fa 100644 --- a/editor/fileserver/editor_file_server.cpp +++ b/editor/fileserver/editor_file_server.cpp @@ -78,7 +78,7 @@ void EditorFileServer::_subthread_start(void *s) { _close_client(cd); ERR_FAIL_COND(err != OK); } - passutf8[passlen] = 0; + passutf8.write[passlen] = 0; String s; s.parse_utf8(passutf8.ptr()); if (s != cd->efs->password) { @@ -145,7 +145,7 @@ void EditorFileServer::_subthread_start(void *s) { _close_client(cd); ERR_FAIL_COND(err != OK); } - fileutf8[namelen] = 0; + fileutf8.write[namelen] = 0; String s; s.parse_utf8(fileutf8.ptr()); diff --git a/editor/find_in_files.cpp b/editor/find_in_files.cpp index 004a49e2b4..2be1f1644e 100644 --- a/editor/find_in_files.cpp +++ b/editor/find_in_files.cpp @@ -143,7 +143,7 @@ void FindInFiles::_iterate() { // Scan folders first so we can build a list of files and have progress info later - PoolStringArray &folders_to_scan = _folders_stack[_folders_stack.size() - 1]; + PoolStringArray &folders_to_scan = _folders_stack.write[_folders_stack.size() - 1]; if (folders_to_scan.size() != 0) { // Scan one folder below diff --git a/editor/import/editor_import_collada.cpp b/editor/import/editor_import_collada.cpp index a13f741ee7..22ea5883e8 100644 --- a/editor/import/editor_import_collada.cpp +++ b/editor/import/editor_import_collada.cpp @@ -579,12 +579,12 @@ static void _generate_tangents_and_binormals(const PoolVector<int> &p_indices, c .normalized(); } - tangents[index_arrayr[idx * 3 + 0]] += tangent; - binormals[index_arrayr[idx * 3 + 0]] += binormal; - tangents[index_arrayr[idx * 3 + 1]] += tangent; - binormals[index_arrayr[idx * 3 + 1]] += binormal; - tangents[index_arrayr[idx * 3 + 2]] += tangent; - binormals[index_arrayr[idx * 3 + 2]] += binormal; + tangents.write[index_arrayr[idx * 3 + 0]] += tangent; + binormals.write[index_arrayr[idx * 3 + 0]] += binormal; + tangents.write[index_arrayr[idx * 3 + 1]] += tangent; + binormals.write[index_arrayr[idx * 3 + 1]] += binormal; + tangents.write[index_arrayr[idx * 3 + 2]] += tangent; + binormals.write[index_arrayr[idx * 3 + 2]] += binormal; //print_line(itos(idx)+" tangent: "+tangent); //print_line(itos(idx)+" binormal: "+binormal); @@ -800,7 +800,7 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize, Ref<ArrayMesh> &p_me total += weights[i].weight; if (total) for (int i = 0; i < weights.size(); i++) - weights[i].weight /= total; + weights.write[i].weight /= total; if (weights.size() == 0 || total == 0) { //if nothing, add a weight to bone 0 //no weights assigned @@ -987,7 +987,7 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize, Ref<ArrayMesh> &p_me vertex_array.resize(vertex_set.size()); for (Set<Collada::Vertex>::Element *F = vertex_set.front(); F; F = F->next()) { - vertex_array[F->get().idx] = F->get(); + vertex_array.write[F->get().idx] = F->get(); } if (has_weights) { @@ -996,9 +996,9 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize, Ref<ArrayMesh> &p_me Transform local_xform = p_local_xform; for (int i = 0; i < vertex_array.size(); i++) { - vertex_array[i].vertex = local_xform.xform(vertex_array[i].vertex); - vertex_array[i].normal = local_xform.basis.xform(vertex_array[i].normal).normalized(); - vertex_array[i].tangent.normal = local_xform.basis.xform(vertex_array[i].tangent.normal).normalized(); + vertex_array.write[i].vertex = local_xform.xform(vertex_array[i].vertex); + vertex_array.write[i].normal = local_xform.basis.xform(vertex_array[i].normal).normalized(); + vertex_array.write[i].tangent.normal = local_xform.basis.xform(vertex_array[i].tangent.normal).normalized(); if (local_xform_mirror) { //i shouldn't do this? wtf? //vertex_array[i].normal*=-1.0; @@ -1061,13 +1061,13 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize, Ref<ArrayMesh> &p_me //float sum=0.0; for (int l = 0; l < VS::ARRAY_WEIGHTS_SIZE; l++) { if (l < vertex_array[k].weights.size()) { - weights[l] = vertex_array[k].weights[l].weight; - bones[l] = vertex_array[k].weights[l].bone_idx; + weights.write[l] = vertex_array[k].weights[l].weight; + bones.write[l] = vertex_array[k].weights[l].bone_idx; //sum += vertex_array[k].weights[l].weight; } else { - weights[l] = 0; - bones[l] = 0; + weights.write[l] = 0; + bones.write[l] = 0; } } @@ -1286,7 +1286,7 @@ Error ColladaImport::_create_resources(Collada::Node *p_node, bool p_use_compres String str = joint_src->sarray[i]; ERR_FAIL_COND_V(!bone_remap_map.has(str), ERR_INVALID_DATA); - bone_remap[i] = bone_remap_map[str]; + bone_remap.write[i] = bone_remap_map[str]; } } @@ -1506,7 +1506,7 @@ void ColladaImport::_fix_param_animation_tracks() { const Vector<int> &rt = collada.state.referenced_tracks[track_name]; for (int rti = 0; rti < rt.size(); rti++) { - Collada::AnimationTrack *at = &collada.state.animation_tracks[rt[rti]]; + Collada::AnimationTrack *at = &collada.state.animation_tracks.write[rt[rti]]; at->target = E->key(); at->param = "morph/" + collada.state.mesh_name_map[mesh_name]; @@ -1540,7 +1540,7 @@ void ColladaImport::create_animations(bool p_make_tracks_in_all_bones, bool p_im for (int i = 0; i < collada.state.animation_tracks.size(); i++) { - Collada::AnimationTrack &at = collada.state.animation_tracks[i]; + const Collada::AnimationTrack &at = collada.state.animation_tracks[i]; //print_line("CHANNEL: "+at.target+" PARAM: "+at.param); String node; @@ -1698,7 +1698,7 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones if (nm.anim_tracks.size() == 1) { //use snapshot keys from anim track instead, because this was most likely exported baked - Collada::AnimationTrack &at = collada.state.animation_tracks[nm.anim_tracks.front()->get()]; + const Collada::AnimationTrack &at = collada.state.animation_tracks[nm.anim_tracks.front()->get()]; snapshots.clear(); for (int i = 0; i < at.keys.size(); i++) snapshots.push_back(at.keys[i].time); @@ -1723,7 +1723,7 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones found_anim = true; - Collada::AnimationTrack &at = collada.state.animation_tracks[ET->get()]; + const Collada::AnimationTrack &at = collada.state.animation_tracks[ET->get()]; int xform_idx = -1; for (int j = 0; j < cn->xform_list.size(); j++) { @@ -1745,18 +1745,18 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones Vector<float> data = at.get_value_at_time(snapshots[i]); ERR_CONTINUE(data.empty()); - Collada::Node::XForm &xf = cn->xform_list[xform_idx]; + Collada::Node::XForm &xf = cn->xform_list.write[xform_idx]; if (at.component == "ANGLE") { ERR_CONTINUE(data.size() != 1); ERR_CONTINUE(xf.op != Collada::Node::XForm::OP_ROTATE); ERR_CONTINUE(xf.data.size() < 4); - xf.data[3] = data[0]; + xf.data.write[3] = data[0]; } else if (at.component == "X" || at.component == "Y" || at.component == "Z") { int cn = at.component[0] - 'X'; ERR_CONTINUE(cn >= xf.data.size()); ERR_CONTINUE(data.size() > 1); - xf.data[cn] = data[0]; + xf.data.write[cn] = data[0]; } else if (data.size() == xf.data.size()) { xf.data = data; @@ -1862,7 +1862,7 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones continue; } - Collada::AnimationTrack &at = collada.state.animation_tracks[ti]; + const Collada::AnimationTrack &at = collada.state.animation_tracks[ti]; // take snapshots if (!collada.state.scene_map.has(at.target)) @@ -1965,7 +1965,7 @@ Node *EditorSceneImporterCollada::import_scene(const String &p_path, uint32_t p_ if (p_flags & IMPORT_ANIMATION_DETECT_LOOP) { if (name.begins_with("loop") || name.ends_with("loop") || name.begins_with("cycle") || name.ends_with("cycle")) { - state.animations[i]->set_loop(true); + state.animations.write[i]->set_loop(true); } } diff --git a/editor/import/editor_scene_importer_gltf.cpp b/editor/import/editor_scene_importer_gltf.cpp index eb0bc0f782..7cfaa9070f 100644 --- a/editor/import/editor_scene_importer_gltf.cpp +++ b/editor/import/editor_scene_importer_gltf.cpp @@ -651,7 +651,7 @@ Vector<double> EditorSceneImporterGLTF::_decode_accessor(GLTFState &state, int p } else { //fill with zeros, as bufferview is not defined. for (int i = 0; i < (a.count * component_count); i++) { - dst_buffer[i] = 0; + dst_buffer.write[i] = 0; } } @@ -794,7 +794,7 @@ Vector<Quat> EditorSceneImporterGLTF::_decode_accessor_as_quat(GLTFState &state, ret.resize(ret_size); { for (int i = 0; i < ret_size; i++) { - ret[i] = Quat(attribs_ptr[i * 4 + 0], attribs_ptr[i * 4 + 1], attribs_ptr[i * 4 + 2], attribs_ptr[i * 4 + 3]); + ret.write[i] = Quat(attribs_ptr[i * 4 + 0], attribs_ptr[i * 4 + 1], attribs_ptr[i * 4 + 2], attribs_ptr[i * 4 + 3]); } } return ret; @@ -808,8 +808,8 @@ Vector<Transform2D> EditorSceneImporterGLTF::_decode_accessor_as_xform2d(GLTFSta ERR_FAIL_COND_V(attribs.size() % 4 != 0, ret); ret.resize(attribs.size() / 4); for (int i = 0; i < ret.size(); i++) { - ret[i][0] = Vector2(attribs[i * 4 + 0], attribs[i * 4 + 1]); - ret[i][1] = Vector2(attribs[i * 4 + 2], attribs[i * 4 + 3]); + ret.write[i][0] = Vector2(attribs[i * 4 + 0], attribs[i * 4 + 1]); + ret.write[i][1] = Vector2(attribs[i * 4 + 2], attribs[i * 4 + 3]); } return ret; } @@ -823,9 +823,9 @@ Vector<Basis> EditorSceneImporterGLTF::_decode_accessor_as_basis(GLTFState &stat ERR_FAIL_COND_V(attribs.size() % 9 != 0, ret); ret.resize(attribs.size() / 9); for (int i = 0; i < ret.size(); i++) { - ret[i].set_axis(0, Vector3(attribs[i * 9 + 0], attribs[i * 9 + 1], attribs[i * 9 + 2])); - ret[i].set_axis(1, Vector3(attribs[i * 9 + 3], attribs[i * 9 + 4], attribs[i * 9 + 5])); - ret[i].set_axis(2, Vector3(attribs[i * 9 + 6], attribs[i * 9 + 7], attribs[i * 9 + 8])); + ret.write[i].set_axis(0, Vector3(attribs[i * 9 + 0], attribs[i * 9 + 1], attribs[i * 9 + 2])); + ret.write[i].set_axis(1, Vector3(attribs[i * 9 + 3], attribs[i * 9 + 4], attribs[i * 9 + 5])); + ret.write[i].set_axis(2, Vector3(attribs[i * 9 + 6], attribs[i * 9 + 7], attribs[i * 9 + 8])); } return ret; } @@ -838,10 +838,10 @@ Vector<Transform> EditorSceneImporterGLTF::_decode_accessor_as_xform(GLTFState & ERR_FAIL_COND_V(attribs.size() % 16 != 0, ret); ret.resize(attribs.size() / 16); for (int i = 0; i < ret.size(); i++) { - ret[i].basis.set_axis(0, Vector3(attribs[i * 16 + 0], attribs[i * 16 + 1], attribs[i * 16 + 2])); - ret[i].basis.set_axis(1, Vector3(attribs[i * 16 + 4], attribs[i * 16 + 5], attribs[i * 16 + 6])); - ret[i].basis.set_axis(2, Vector3(attribs[i * 16 + 8], attribs[i * 16 + 9], attribs[i * 16 + 10])); - ret[i].set_origin(Vector3(attribs[i * 16 + 12], attribs[i * 16 + 13], attribs[i * 16 + 14])); + ret.write[i].basis.set_axis(0, Vector3(attribs[i * 16 + 0], attribs[i * 16 + 1], attribs[i * 16 + 2])); + ret.write[i].basis.set_axis(1, Vector3(attribs[i * 16 + 4], attribs[i * 16 + 5], attribs[i * 16 + 6])); + ret.write[i].basis.set_axis(2, Vector3(attribs[i * 16 + 8], attribs[i * 16 + 9], attribs[i * 16 + 10])); + ret.write[i].set_origin(Vector3(attribs[i * 16 + 12], attribs[i * 16 + 13], attribs[i * 16 + 14])); } return ret; } @@ -1085,7 +1085,7 @@ Error EditorSceneImporterGLTF::_parse_meshes(GLTFState &state) { ERR_FAIL_COND_V(mesh.mesh->get_blend_shape_count() != weights.size(), ERR_PARSE_ERROR); mesh.blend_weights.resize(weights.size()); for (int j = 0; j < weights.size(); j++) { - mesh.blend_weights[j] = weights[j]; + mesh.blend_weights.write[j] = weights[j]; } } @@ -1139,7 +1139,7 @@ Error EditorSceneImporterGLTF::_parse_images(GLTFState &state, const String &p_b ERR_FAIL_INDEX_V(bvi, state.buffer_views.size(), ERR_PARAMETER_RANGE_ERROR); - GLTFBufferView &bv = state.buffer_views[bvi]; + const GLTFBufferView &bv = state.buffer_views[bvi]; int bi = bv.buffer; ERR_FAIL_INDEX_V(bi, state.buffers.size(), ERR_PARAMETER_RANGE_ERROR); @@ -1596,7 +1596,7 @@ Error EditorSceneImporterGLTF::_parse_animations(GLTFState &state) { PoolVector<float> weights = _decode_accessor_as_floats(state, output, false); ERR_FAIL_INDEX_V(state.nodes[node]->mesh, state.meshes.size(), ERR_PARSE_ERROR); - GLTFMesh *mesh = &state.meshes[state.nodes[node]->mesh]; + const GLTFMesh *mesh = &state.meshes[state.nodes[node]->mesh]; ERR_FAIL_COND_V(mesh->blend_weights.size() == 0, ERR_PARSE_ERROR); int wc = mesh->blend_weights.size(); @@ -1611,11 +1611,11 @@ Error EditorSceneImporterGLTF::_parse_animations(GLTFState &state) { Vector<float> wdata; wdata.resize(wlen); for (int l = 0; l < wlen; l++) { - wdata[l] = r[l * wc + k]; + wdata.write[l] = r[l * wc + k]; } cf.values = wdata; - track->weight_tracks[k] = cf; + track->weight_tracks.write[k] = cf; } } else { WARN_PRINTS("Invalid path: " + path); @@ -1657,7 +1657,7 @@ void EditorSceneImporterGLTF::_generate_node(GLTFState &state, int p_node, Node if (n->mesh >= 0) { ERR_FAIL_INDEX(n->mesh, state.meshes.size()); MeshInstance *mi = memnew(MeshInstance); - GLTFMesh &mesh = state.meshes[n->mesh]; + GLTFMesh &mesh = state.meshes.write[n->mesh]; mi->set_mesh(mesh.mesh); if (mesh.mesh->get_name() == "") { mesh.mesh->set_name(n->name); @@ -1711,14 +1711,14 @@ void EditorSceneImporterGLTF::_generate_node(GLTFState &state, int p_node, Node #endif for (int i = 0; i < n->children.size(); i++) { if (state.nodes[n->children[i]]->joints.size()) { - _generate_bone(state, n->children[i], skeletons, Vector<int>(), node); + _generate_bone(state, n->children[i], skeletons, node); } else { _generate_node(state, n->children[i], node, p_owner, skeletons); } } } -void EditorSceneImporterGLTF::_generate_bone(GLTFState &state, int p_node, Vector<Skeleton *> &skeletons, const Vector<int> &p_parent_bones, Node *p_parent_node) { +void EditorSceneImporterGLTF::_generate_bone(GLTFState &state, int p_node, Vector<Skeleton *> &skeletons, Node *p_parent_node) { ERR_FAIL_INDEX(p_node, state.nodes.size()); if (state.skeleton_nodes.has(p_node)) { @@ -1733,30 +1733,28 @@ void EditorSceneImporterGLTF::_generate_bone(GLTFState &state, int p_node, Vecto } GLTFNode *n = state.nodes[p_node]; - Vector<int> parent_bones; for (int i = 0; i < n->joints.size(); i++) { - ERR_FAIL_COND(n->joints[i].skin < 0); + const int skin = n->joints[i].skin; + ERR_FAIL_COND(skin < 0); - int bone_index = n->joints[i].bone; + Skeleton *s = skeletons[skin]; + const GLTFNode *gltf_bone_node = state.nodes[state.skins[skin].bones[n->joints[i].bone].node]; + const String bone_name = gltf_bone_node->name; + const int parent = gltf_bone_node->parent; + const int parent_index = s->find_bone(state.nodes[parent]->name); - Skeleton *s = skeletons[n->joints[i].skin]; - while (s->get_bone_count() <= bone_index) { - s->add_bone("Bone " + itos(s->get_bone_count())); - } - - if (p_parent_bones.size()) { - s->set_bone_parent(bone_index, p_parent_bones[i]); - } - s->set_bone_rest(bone_index, state.skins[n->joints[i].skin].bones[n->joints[i].bone].inverse_bind.affine_inverse()); + s->add_bone(bone_name); + const int bone_index = s->find_bone(bone_name); + s->set_bone_parent(bone_index, parent_index); + s->set_bone_rest(bone_index, state.skins[skin].bones[n->joints[i].bone].inverse_bind.affine_inverse()); n->godot_nodes.push_back(s); - n->joints[i].godot_bone_index = bone_index; - parent_bones.push_back(bone_index); + n->joints.write[i].godot_bone_index = bone_index; } for (int i = 0; i < n->children.size(); i++) { - _generate_bone(state, n->children[i], skeletons, parent_bones, p_parent_node); + _generate_bone(state, n->children[i], skeletons, p_parent_node); } } @@ -2070,7 +2068,7 @@ Spatial *EditorSceneImporterGLTF::_generate_scene(GLTFState &state, int p_bake_f } for (int i = 0; i < state.root_nodes.size(); i++) { if (state.nodes[state.root_nodes[i]]->joints.size()) { - _generate_bone(state, state.root_nodes[i], skeletons, Vector<int>(), root); + _generate_bone(state, state.root_nodes[i], skeletons, root); } else { _generate_node(state, state.root_nodes[i], root, root, skeletons); } diff --git a/editor/import/editor_scene_importer_gltf.h b/editor/import/editor_scene_importer_gltf.h index 088036ce75..e8f3bdff62 100644 --- a/editor/import/editor_scene_importer_gltf.h +++ b/editor/import/editor_scene_importer_gltf.h @@ -311,7 +311,7 @@ class EditorSceneImporterGLTF : public EditorSceneImporter { Vector<Basis> _decode_accessor_as_basis(GLTFState &state, int p_accessor, bool p_for_vertex); Vector<Transform> _decode_accessor_as_xform(GLTFState &state, int p_accessor, bool p_for_vertex); - void _generate_bone(GLTFState &state, int p_node, Vector<Skeleton *> &skeletons, const Vector<int> &p_parent_bones, Node *p_parent_node); + void _generate_bone(GLTFState &state, int p_node, Vector<Skeleton *> &skeletons, Node *p_parent_node); void _generate_node(GLTFState &state, int p_node, Node *p_parent, Node *p_owner, Vector<Skeleton *> &skeletons); void _import_animation(GLTFState &state, AnimationPlayer *ap, int index, int bake_fps, Vector<Skeleton *> skeletons); diff --git a/editor/import/resource_importer_csv_translation.cpp b/editor/import/resource_importer_csv_translation.cpp index ec0500361d..cf850eef03 100644 --- a/editor/import/resource_importer_csv_translation.cpp +++ b/editor/import/resource_importer_csv_translation.cpp @@ -119,7 +119,7 @@ Error ResourceImporterCSVTranslation::import(const String &p_source_file, const if (key != "") { for (int i = 1; i < line.size(); i++) { - translations[i - 1]->add_message(key, line[i]); + translations.write[i - 1]->add_message(key, line[i]); } } diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp index a5ad34f377..b5e3466b12 100644 --- a/editor/import/resource_importer_scene.cpp +++ b/editor/import/resource_importer_scene.cpp @@ -750,7 +750,7 @@ void ResourceImporterScene::_filter_tracks(Node *scene, const String &p_text) { Vector<String> strings = p_text.split("\n"); for (int i = 0; i < strings.size(); i++) { - strings[i] = strings[i].strip_edges(); + strings.write[i] = strings[i].strip_edges(); } List<StringName> anim_names; diff --git a/editor/import/resource_importer_wav.cpp b/editor/import/resource_importer_wav.cpp index debdeb1c4a..41f5a892eb 100644 --- a/editor/import/resource_importer_wav.cpp +++ b/editor/import/resource_importer_wav.cpp @@ -215,19 +215,19 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s for (int i = 0; i < frames * format_channels; i++) { // 8 bit samples are UNSIGNED - data[i] = int8_t(file->get_8() - 128) / 128.f; + data.write[i] = int8_t(file->get_8() - 128) / 128.f; } } else if (format_bits == 32 && compression_code == 3) { for (int i = 0; i < frames * format_channels; i++) { //32 bit IEEE Float - data[i] = file->get_float(); + data.write[i] = file->get_float(); } } else if (format_bits == 16) { for (int i = 0; i < frames * format_channels; i++) { //16 bit SIGNED - data[i] = int16_t(file->get_16()) / 32768.f; + data.write[i] = int16_t(file->get_16()) / 32768.f; } } else { for (int i = 0; i < frames * format_channels; i++) { @@ -241,7 +241,7 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s } s <<= (32 - format_bits); - data[i] = (int32_t(s) >> 16) / 32768.f; + data.write[i] = (int32_t(s) >> 16) / 32768.f; } } @@ -335,7 +335,7 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s float res = (a0 * mu * mu2 + a1 * mu2 + a2 * mu + a3); - new_data[i * format_channels + c] = res; + new_data.write[i * format_channels + c] = res; // update position and always keep fractional part within ]0...1] // in order to avoid 32bit floating point precision errors @@ -374,7 +374,7 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s float mult = 1.0 / max; for (int i = 0; i < data.size(); i++) { - data[i] *= mult; + data.write[i] *= mult; } } } @@ -408,7 +408,7 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s Vector<float> new_data; new_data.resize((last - first + 1) * format_channels); for (int i = first * format_channels; i < (last + 1) * format_channels; i++) { - new_data[i - first * format_channels] = data[i]; + new_data.write[i - first * format_channels] = data[i]; } data = new_data; @@ -433,7 +433,7 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s Vector<float> new_data; new_data.resize(data.size() / 2); for (int i = 0; i < frames; i++) { - new_data[i] = (data[i * 2 + 0] + data[i * 2 + 1]) / 2.0; + new_data.write[i] = (data[i * 2 + 0] + data[i * 2 + 1]) / 2.0; } data = new_data; @@ -465,8 +465,8 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s right.resize(tframes); for (int i = 0; i < tframes; i++) { - left[i] = data[i * 2 + 0]; - right[i] = data[i * 2 + 1]; + left.write[i] = data[i * 2 + 0]; + right.write[i] = data[i * 2 + 1]; } PoolVector<uint8_t> bleft; @@ -526,119 +526,5 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s return OK; } -void ResourceImporterWAV::_compress_ima_adpcm(const Vector<float> &p_data, PoolVector<uint8_t> &dst_data) { - - /*p_sample_data->data = (void*)malloc(len); - xm_s8 *dataptr=(xm_s8*)p_sample_data->data;*/ - - static const int16_t _ima_adpcm_step_table[89] = { - 7, 8, 9, 10, 11, 12, 13, 14, 16, 17, - 19, 21, 23, 25, 28, 31, 34, 37, 41, 45, - 50, 55, 60, 66, 73, 80, 88, 97, 107, 118, - 130, 143, 157, 173, 190, 209, 230, 253, 279, 307, - 337, 371, 408, 449, 494, 544, 598, 658, 724, 796, - 876, 963, 1060, 1166, 1282, 1411, 1552, 1707, 1878, 2066, - 2272, 2499, 2749, 3024, 3327, 3660, 4026, 4428, 4871, 5358, - 5894, 6484, 7132, 7845, 8630, 9493, 10442, 11487, 12635, 13899, - 15289, 16818, 18500, 20350, 22385, 24623, 27086, 29794, 32767 - }; - - static const int8_t _ima_adpcm_index_table[16] = { - -1, -1, -1, -1, 2, 4, 6, 8, - -1, -1, -1, -1, 2, 4, 6, 8 - }; - - int datalen = p_data.size(); - int datamax = datalen; - if (datalen & 1) - datalen++; - - dst_data.resize(datalen / 2 + 4); - PoolVector<uint8_t>::Write w = dst_data.write(); - - int i, step_idx = 0, prev = 0; - uint8_t *out = w.ptr(); - //int16_t xm_prev=0; - const float *in = p_data.ptr(); - - /* initial value is zero */ - *(out++) = 0; - *(out++) = 0; - /* Table index initial value */ - *(out++) = 0; - /* unused */ - *(out++) = 0; - - for (i = 0; i < datalen; i++) { - int step, diff, vpdiff, mask; - uint8_t nibble; - int16_t xm_sample; - - if (i >= datamax) - xm_sample = 0; - else { - - xm_sample = CLAMP(in[i] * 32767.0, -32768, 32767); - /* - if (xm_sample==32767 || xm_sample==-32768) - printf("clippy!\n",xm_sample); - */ - } - - //xm_sample=xm_sample+xm_prev; - //xm_prev=xm_sample; - - diff = (int)xm_sample - prev; - - nibble = 0; - step = _ima_adpcm_step_table[step_idx]; - vpdiff = step >> 3; - if (diff < 0) { - nibble = 8; - diff = -diff; - } - mask = 4; - while (mask) { - - if (diff >= step) { - - nibble |= mask; - diff -= step; - vpdiff += step; - } - - step >>= 1; - mask >>= 1; - }; - - if (nibble & 8) - prev -= vpdiff; - else - prev += vpdiff; - - if (prev > 32767) { - //printf("%i,xms %i, prev %i,diff %i, vpdiff %i, clip up %i\n",i,xm_sample,prev,diff,vpdiff,prev); - prev = 32767; - } else if (prev < -32768) { - //printf("%i,xms %i, prev %i,diff %i, vpdiff %i, clip down %i\n",i,xm_sample,prev,diff,vpdiff,prev); - prev = -32768; - } - - step_idx += _ima_adpcm_index_table[nibble]; - if (step_idx < 0) - step_idx = 0; - else if (step_idx > 88) - step_idx = 88; - - if (i & 1) { - *out |= nibble << 4; - out++; - } else { - *out = nibble; - } - /*dataptr[i]=prev>>8;*/ - } -} - ResourceImporterWAV::ResourceImporterWAV() { } diff --git a/editor/import/resource_importer_wav.h b/editor/import/resource_importer_wav.h index cfce5a31ee..f78ab09e9b 100644 --- a/editor/import/resource_importer_wav.h +++ b/editor/import/resource_importer_wav.h @@ -48,7 +48,118 @@ public: virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const; virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const; - void _compress_ima_adpcm(const Vector<float> &p_data, PoolVector<uint8_t> &dst_data); + static void _compress_ima_adpcm(const Vector<float> &p_data, PoolVector<uint8_t> &dst_data) { + /*p_sample_data->data = (void*)malloc(len); + xm_s8 *dataptr=(xm_s8*)p_sample_data->data;*/ + + static const int16_t _ima_adpcm_step_table[89] = { + 7, 8, 9, 10, 11, 12, 13, 14, 16, 17, + 19, 21, 23, 25, 28, 31, 34, 37, 41, 45, + 50, 55, 60, 66, 73, 80, 88, 97, 107, 118, + 130, 143, 157, 173, 190, 209, 230, 253, 279, 307, + 337, 371, 408, 449, 494, 544, 598, 658, 724, 796, + 876, 963, 1060, 1166, 1282, 1411, 1552, 1707, 1878, 2066, + 2272, 2499, 2749, 3024, 3327, 3660, 4026, 4428, 4871, 5358, + 5894, 6484, 7132, 7845, 8630, 9493, 10442, 11487, 12635, 13899, + 15289, 16818, 18500, 20350, 22385, 24623, 27086, 29794, 32767 + }; + + static const int8_t _ima_adpcm_index_table[16] = { + -1, -1, -1, -1, 2, 4, 6, 8, + -1, -1, -1, -1, 2, 4, 6, 8 + }; + + int datalen = p_data.size(); + int datamax = datalen; + if (datalen & 1) + datalen++; + + dst_data.resize(datalen / 2 + 4); + PoolVector<uint8_t>::Write w = dst_data.write(); + + int i, step_idx = 0, prev = 0; + uint8_t *out = w.ptr(); + //int16_t xm_prev=0; + const float *in = p_data.ptr(); + + /* initial value is zero */ + *(out++) = 0; + *(out++) = 0; + /* Table index initial value */ + *(out++) = 0; + /* unused */ + *(out++) = 0; + + for (i = 0; i < datalen; i++) { + int step, diff, vpdiff, mask; + uint8_t nibble; + int16_t xm_sample; + + if (i >= datamax) + xm_sample = 0; + else { + + xm_sample = CLAMP(in[i] * 32767.0, -32768, 32767); + /* + if (xm_sample==32767 || xm_sample==-32768) + printf("clippy!\n",xm_sample); + */ + } + + //xm_sample=xm_sample+xm_prev; + //xm_prev=xm_sample; + + diff = (int)xm_sample - prev; + + nibble = 0; + step = _ima_adpcm_step_table[step_idx]; + vpdiff = step >> 3; + if (diff < 0) { + nibble = 8; + diff = -diff; + } + mask = 4; + while (mask) { + + if (diff >= step) { + + nibble |= mask; + diff -= step; + vpdiff += step; + } + + step >>= 1; + mask >>= 1; + }; + + if (nibble & 8) + prev -= vpdiff; + else + prev += vpdiff; + + if (prev > 32767) { + //printf("%i,xms %i, prev %i,diff %i, vpdiff %i, clip up %i\n",i,xm_sample,prev,diff,vpdiff,prev); + prev = 32767; + } else if (prev < -32768) { + //printf("%i,xms %i, prev %i,diff %i, vpdiff %i, clip down %i\n",i,xm_sample,prev,diff,vpdiff,prev); + prev = -32768; + } + + step_idx += _ima_adpcm_index_table[nibble]; + if (step_idx < 0) + step_idx = 0; + else if (step_idx > 88) + step_idx = 88; + + if (i & 1) { + *out |= nibble << 4; + out++; + } else { + *out = nibble; + } + /*dataptr[i]=prev>>8;*/ + } + } virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = NULL); diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp index 5052b69e24..2d341cdd93 100644 --- a/editor/plugins/abstract_polygon_2d_editor.cpp +++ b/editor/plugins/abstract_polygon_2d_editor.cpp @@ -345,7 +345,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) Vector<Vector2> vertices = _get_polygon(edited_point.polygon); ERR_FAIL_INDEX_V(edited_point.vertex, vertices.size(), false); - vertices[edited_point.vertex] = edited_point.pos - _get_offset(edited_point.polygon); + vertices.write[edited_point.vertex] = edited_point.pos - _get_offset(edited_point.polygon); undo_redo->create_action(TTR("Edit Poly")); _action_set_polygon(edited_point.polygon, pre_move_edit, vertices); @@ -445,7 +445,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) Vector<Vector2> vertices = _get_polygon(edited_point.polygon); ERR_FAIL_INDEX_V(edited_point.vertex, vertices.size(), false); - vertices[edited_point.vertex] = cpoint - _get_offset(edited_point.polygon); + vertices.write[edited_point.vertex] = cpoint - _get_offset(edited_point.polygon); _set_polygon(edited_point.polygon, vertices); } diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp index 8d17062248..27df60f87a 100644 --- a/editor/plugins/animation_blend_space_2d_editor.cpp +++ b/editor/plugins/animation_blend_space_2d_editor.cpp @@ -414,7 +414,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_draw() { point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space()); point *= s; point.y = s.height - point.y; - points[j] = point; + points.write[j] = point; } for (int j = 0; j < 3; j++) { diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index 23eeef9f20..9ab5436de8 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -1333,7 +1333,7 @@ void AnimationPlayerEditor::_allocate_onion_layers() { bool is_present = onion.differences_only && i == captures - 1; // Each capture is a viewport with a canvas item attached that renders a full-size rect with the contents of the main viewport - onion.captures[i] = VS::get_singleton()->viewport_create(); + onion.captures.write[i] = VS::get_singleton()->viewport_create(); VS::get_singleton()->viewport_set_usage(onion.captures[i], VS::VIEWPORT_USAGE_2D); VS::get_singleton()->viewport_set_size(onion.captures[i], capture_size.width, capture_size.height); VS::get_singleton()->viewport_set_update_mode(onion.captures[i], VS::VIEWPORT_UPDATE_ALWAYS); @@ -1473,7 +1473,7 @@ void AnimationPlayerEditor::_prepare_onion_layers_2() { float pos = cpos + step_off * anim->get_step(); bool valid = anim->has_loop() || (pos >= 0 && pos <= anim->get_length()); - onion.captures_valid[cidx] = valid; + onion.captures_valid.write[cidx] = valid; if (valid) { player->seek(pos, true); get_tree()->flush_transform_notifications(); // Needed for transforms of Spatials diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp index 04bd5f0cec..ee450333c8 100644 --- a/editor/plugins/animation_state_machine_editor.cpp +++ b/editor/plugins/animation_state_machine_editor.cpp @@ -679,7 +679,7 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() { Ref<StyleBox> sb = name == selected_node ? style_selected : style; int strsize = font->get_string_size(name).width; - NodeRect &nr = node_rects[i]; + NodeRect &nr = node_rects.write[i]; Vector2 offset = nr.node.position; int h = nr.node.size.height; @@ -771,7 +771,7 @@ void AnimationNodeStateMachineEditor::_state_machine_pos_draw() { if (idx == -1) return; - NodeRect &nr = node_rects[idx]; + const NodeRect &nr = node_rects[idx]; Vector2 from; from.x = nr.play.position.x; diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp index 505dd4ab76..e98dfceb90 100644 --- a/editor/plugins/asset_library_editor_plugin.cpp +++ b/editor/plugins/asset_library_editor_plugin.cpp @@ -197,7 +197,7 @@ void EditorAssetLibraryItemDescription::set_image(int p_type, int p_index, const for (int i = 0; i < preview_images.size(); i++) { if (preview_images[i].id == p_index) { - preview_images[i].image = p_image; + preview_images.write[i].image = p_image; if (preview_images[i].button->is_pressed()) { _preview_click(p_index); } diff --git a/editor/plugins/audio_stream_editor_plugin.cpp b/editor/plugins/audio_stream_editor_plugin.cpp index ddb03d0250..454a5d72f2 100644 --- a/editor/plugins/audio_stream_editor_plugin.cpp +++ b/editor/plugins/audio_stream_editor_plugin.cpp @@ -81,8 +81,8 @@ void AudioStreamEditor::_draw_preview() { float min = preview->get_min(ofs, ofs_n) * 0.5 + 0.5; int idx = i; - lines[idx * 2 + 0] = Vector2(i + 1, rect.position.y + min * rect.size.y); - lines[idx * 2 + 1] = Vector2(i + 1, rect.position.y + max * rect.size.y); + lines.write[idx * 2 + 0] = Vector2(i + 1, rect.position.y + min * rect.size.y); + lines.write[idx * 2 + 1] = Vector2(i + 1, rect.position.y + max * rect.size.y); } Vector<Color> color; diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 1d20c63969..eed6b5a95c 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -533,7 +533,7 @@ void CanvasItemEditor::_get_canvas_items_at_pos(const Point2 &p_pos, Vector<_Sel r_items.remove(i); i--; } else { - r_items[i].item = canvas_item; + r_items.write[i].item = canvas_item; } } } diff --git a/editor/plugins/collision_polygon_editor_plugin.cpp b/editor/plugins/collision_polygon_editor_plugin.cpp index e837359d0c..5109379add 100644 --- a/editor/plugins/collision_polygon_editor_plugin.cpp +++ b/editor/plugins/collision_polygon_editor_plugin.cpp @@ -276,7 +276,7 @@ bool Polygon3DEditor::forward_spatial_gui_input(Camera *p_camera, const Ref<Inpu //apply ERR_FAIL_INDEX_V(edited_point, poly.size(), false); - poly[edited_point] = edited_point_pos; + poly.write[edited_point] = edited_point_pos; undo_redo->create_action(TTR("Edit Poly")); undo_redo->add_do_method(node, "set_polygon", poly); undo_redo->add_undo_method(node, "set_polygon", pre_move_edit); diff --git a/editor/plugins/collision_shape_2d_editor_plugin.cpp b/editor/plugins/collision_shape_2d_editor_plugin.cpp index b003664dca..9e052bb027 100644 --- a/editor/plugins/collision_shape_2d_editor_plugin.cpp +++ b/editor/plugins/collision_shape_2d_editor_plugin.cpp @@ -446,8 +446,8 @@ void CollisionShape2DEditor::forward_draw_over_viewport(Control *p_overlay) { float radius = shape->get_radius(); float height = shape->get_height() / 2; - handles[0] = Point2(radius, -height); - handles[1] = Point2(0, -(height + radius)); + handles.write[0] = Point2(radius, -height); + handles.write[1] = Point2(0, -(height + radius)); p_overlay->draw_texture(h, gt.xform(handles[0]) - size); p_overlay->draw_texture(h, gt.xform(handles[1]) - size); @@ -458,7 +458,7 @@ void CollisionShape2DEditor::forward_draw_over_viewport(Control *p_overlay) { Ref<CircleShape2D> shape = node->get_shape(); handles.resize(1); - handles[0] = Point2(shape->get_radius(), 0); + handles.write[0] = Point2(shape->get_radius(), 0); p_overlay->draw_texture(h, gt.xform(handles[0]) - size); @@ -476,8 +476,8 @@ void CollisionShape2DEditor::forward_draw_over_viewport(Control *p_overlay) { Ref<LineShape2D> shape = node->get_shape(); handles.resize(2); - handles[0] = shape->get_normal() * shape->get_d(); - handles[1] = shape->get_normal() * (shape->get_d() + 30.0); + handles.write[0] = shape->get_normal() * shape->get_d(); + handles.write[1] = shape->get_normal() * (shape->get_d() + 30.0); p_overlay->draw_texture(h, gt.xform(handles[0]) - size); p_overlay->draw_texture(h, gt.xform(handles[1]) - size); @@ -488,7 +488,7 @@ void CollisionShape2DEditor::forward_draw_over_viewport(Control *p_overlay) { Ref<RayShape2D> shape = node->get_shape(); handles.resize(1); - handles[0] = Point2(0, shape->get_length()); + handles.write[0] = Point2(0, shape->get_length()); p_overlay->draw_texture(h, gt.xform(handles[0]) - size); @@ -499,8 +499,8 @@ void CollisionShape2DEditor::forward_draw_over_viewport(Control *p_overlay) { handles.resize(2); Vector2 ext = shape->get_extents(); - handles[0] = Point2(ext.x, 0); - handles[1] = Point2(0, -ext.y); + handles.write[0] = Point2(ext.x, 0); + handles.write[1] = Point2(0, -ext.y); p_overlay->draw_texture(h, gt.xform(handles[0]) - size); p_overlay->draw_texture(h, gt.xform(handles[1]) - size); @@ -511,8 +511,8 @@ void CollisionShape2DEditor::forward_draw_over_viewport(Control *p_overlay) { Ref<SegmentShape2D> shape = node->get_shape(); handles.resize(2); - handles[0] = shape->get_a(); - handles[1] = shape->get_b(); + handles.write[0] = shape->get_a(); + handles.write[1] = shape->get_b(); p_overlay->draw_texture(h, gt.xform(handles[0]) - size); p_overlay->draw_texture(h, gt.xform(handles[1]) - size); diff --git a/editor/plugins/light_occluder_2d_editor_plugin.cpp b/editor/plugins/light_occluder_2d_editor_plugin.cpp index a3be10dc33..3351e5918f 100644 --- a/editor/plugins/light_occluder_2d_editor_plugin.cpp +++ b/editor/plugins/light_occluder_2d_editor_plugin.cpp @@ -255,7 +255,7 @@ bool LightOccluder2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { //apply ERR_FAIL_INDEX_V(edited_point, poly.size(), false); - poly[edited_point] = edited_point_pos; + poly.write[edited_point] = edited_point_pos; undo_redo->create_action(TTR("Edit Poly")); undo_redo->add_do_method(node->get_occluder_polygon().ptr(), "set_polygon", poly); undo_redo->add_undo_method(node->get_occluder_polygon().ptr(), "set_polygon", pre_move_edit); diff --git a/editor/plugins/particles_2d_editor_plugin.cpp b/editor/plugins/particles_2d_editor_plugin.cpp index 6d11079759..c2b17189ef 100644 --- a/editor/plugins/particles_2d_editor_plugin.cpp +++ b/editor/plugins/particles_2d_editor_plugin.cpp @@ -165,12 +165,12 @@ void Particles2DEditorPlugin::_generate_emission_mask() { if (emode == EMISSION_MODE_SOLID) { if (capture_colors) { - valid_colors[vpc * 4 + 0] = r[(j * s.width + i) * 4 + 0]; - valid_colors[vpc * 4 + 1] = r[(j * s.width + i) * 4 + 1]; - valid_colors[vpc * 4 + 2] = r[(j * s.width + i) * 4 + 2]; - valid_colors[vpc * 4 + 3] = r[(j * s.width + i) * 4 + 3]; + valid_colors.write[vpc * 4 + 0] = r[(j * s.width + i) * 4 + 0]; + valid_colors.write[vpc * 4 + 1] = r[(j * s.width + i) * 4 + 1]; + valid_colors.write[vpc * 4 + 2] = r[(j * s.width + i) * 4 + 2]; + valid_colors.write[vpc * 4 + 3] = r[(j * s.width + i) * 4 + 3]; } - valid_positions[vpc++] = Point2(i, j); + valid_positions.write[vpc++] = Point2(i, j); } else { @@ -189,7 +189,7 @@ void Particles2DEditorPlugin::_generate_emission_mask() { } if (on_border) { - valid_positions[vpc] = Point2(i, j); + valid_positions.write[vpc] = Point2(i, j); if (emode == EMISSION_MODE_BORDER_DIRECTED) { Vector2 normal; @@ -206,14 +206,14 @@ void Particles2DEditorPlugin::_generate_emission_mask() { } normal.normalize(); - valid_normals[vpc] = normal; + valid_normals.write[vpc] = normal; } if (capture_colors) { - valid_colors[vpc * 4 + 0] = r[(j * s.width + i) * 4 + 0]; - valid_colors[vpc * 4 + 1] = r[(j * s.width + i) * 4 + 1]; - valid_colors[vpc * 4 + 2] = r[(j * s.width + i) * 4 + 2]; - valid_colors[vpc * 4 + 3] = r[(j * s.width + i) * 4 + 3]; + valid_colors.write[vpc * 4 + 0] = r[(j * s.width + i) * 4 + 0]; + valid_colors.write[vpc * 4 + 1] = r[(j * s.width + i) * 4 + 1]; + valid_colors.write[vpc * 4 + 2] = r[(j * s.width + i) * 4 + 2]; + valid_colors.write[vpc * 4 + 3] = r[(j * s.width + i) * 4 + 3]; } vpc++; diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index a1dc746702..3b82e6578b 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -342,11 +342,11 @@ void ScriptEditor::_save_history() { if (Object::cast_to<ScriptEditorBase>(n)) { - history[history_pos].state = Object::cast_to<ScriptEditorBase>(n)->get_edit_state(); + history.write[history_pos].state = Object::cast_to<ScriptEditorBase>(n)->get_edit_state(); } if (Object::cast_to<EditorHelp>(n)) { - history[history_pos].state = Object::cast_to<EditorHelp>(n)->get_scroll(); + history.write[history_pos].state = Object::cast_to<EditorHelp>(n)->get_scroll(); } } @@ -373,11 +373,11 @@ void ScriptEditor::_go_to_tab(int p_idx) { if (Object::cast_to<ScriptEditorBase>(n)) { - history[history_pos].state = Object::cast_to<ScriptEditorBase>(n)->get_edit_state(); + history.write[history_pos].state = Object::cast_to<ScriptEditorBase>(n)->get_edit_state(); } if (Object::cast_to<EditorHelp>(n)) { - history[history_pos].state = Object::cast_to<EditorHelp>(n)->get_scroll(); + history.write[history_pos].state = Object::cast_to<EditorHelp>(n)->get_scroll(); } } @@ -1876,6 +1876,7 @@ bool ScriptEditor::edit(const RES &p_resource, int p_line, int p_col, bool p_gra if ((debugger->get_dump_stack_script() != p_resource || debugger->get_debug_with_external_editor()) && p_resource->get_path().is_resource_file() && + p_resource->get_class_name() != StringName("VisualScript") && bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor"))) { String path = EditorSettings::get_singleton()->get("text_editor/external/exec_path"); @@ -2407,14 +2408,14 @@ void ScriptEditor::_make_script_list_context_menu() { context_menu->add_separator(); context_menu->add_shortcut(ED_GET_SHORTCUT("script_editor/copy_path"), FILE_COPY_PATH); context_menu->add_shortcut(ED_GET_SHORTCUT("script_editor/show_in_file_system"), SHOW_IN_FILE_SYSTEM); - } - Ref<Script> scr = se->get_edited_resource(); - if (scr != NULL) { - context_menu->add_shortcut(ED_GET_SHORTCUT("script_editor/reload_script_soft"), FILE_TOOL_RELOAD_SOFT); - if (!scr.is_null() && scr->is_tool()) { - context_menu->add_separator(); - context_menu->add_shortcut(ED_GET_SHORTCUT("script_editor/run_file"), FILE_RUN); + Ref<Script> scr = se->get_edited_resource(); + if (scr != NULL) { + context_menu->add_shortcut(ED_GET_SHORTCUT("script_editor/reload_script_soft"), FILE_TOOL_RELOAD_SOFT); + if (!scr.is_null() && scr->is_tool()) { + context_menu->add_separator(); + context_menu->add_shortcut(ED_GET_SHORTCUT("script_editor/run_file"), FILE_RUN); + } } } else { context_menu->add_shortcut(ED_GET_SHORTCUT("script_editor/close_file"), FILE_CLOSE); @@ -2612,11 +2613,11 @@ void ScriptEditor::_update_history_pos(int p_new_pos) { if (Object::cast_to<ScriptEditorBase>(n)) { - history[history_pos].state = Object::cast_to<ScriptEditorBase>(n)->get_edit_state(); + history.write[history_pos].state = Object::cast_to<ScriptEditorBase>(n)->get_edit_state(); } if (Object::cast_to<EditorHelp>(n)) { - history[history_pos].state = Object::cast_to<EditorHelp>(n)->get_scroll(); + history.write[history_pos].state = Object::cast_to<EditorHelp>(n)->get_scroll(); } history_pos = p_new_pos; diff --git a/editor/plugins/skeleton_editor_plugin.cpp b/editor/plugins/skeleton_editor_plugin.cpp index 40a696119e..fe7d1df50c 100644 --- a/editor/plugins/skeleton_editor_plugin.cpp +++ b/editor/plugins/skeleton_editor_plugin.cpp @@ -68,16 +68,16 @@ void SkeletonEditor::create_physical_skeleton() { if (parent < 0) { - bones_infos[bone_id].relative_rest = skeleton->get_bone_rest(bone_id); + bones_infos.write[bone_id].relative_rest = skeleton->get_bone_rest(bone_id); } else { - bones_infos[bone_id].relative_rest = bones_infos[parent].relative_rest * skeleton->get_bone_rest(bone_id); + bones_infos.write[bone_id].relative_rest = bones_infos[parent].relative_rest * skeleton->get_bone_rest(bone_id); /// create physical bone on parent if (!bones_infos[parent].physical_bone) { - bones_infos[parent].physical_bone = create_physical_bone(parent, bone_id, bones_infos); + bones_infos.write[parent].physical_bone = create_physical_bone(parent, bone_id, bones_infos); ur->create_action(TTR("Create physical bones")); ur->add_do_method(skeleton, "add_child", bones_infos[parent].physical_bone); diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index f0c874a150..d443a724c6 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -1928,6 +1928,11 @@ void SpatialEditorViewport::_nav_zoom(Ref<InputEventWithModifiers> p_event, cons void SpatialEditorViewport::_nav_orbit(Ref<InputEventWithModifiers> p_event, const Vector2 &p_relative) { + if (lock_rotation) { + _nav_pan(p_event, p_relative); + return; + } + real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/navigation_feel/orbit_sensitivity"); real_t radians_per_pixel = Math::deg2rad(degrees_per_pixel); bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y-axis"); @@ -2563,6 +2568,19 @@ void SpatialEditorViewport::_menu_option(int p_option) { _update_name(); } break; + case VIEW_LOCK_ROTATION: { + + int idx = view_menu->get_popup()->get_item_index(VIEW_LOCK_ROTATION); + bool current = view_menu->get_popup()->is_item_checked(idx); + lock_rotation = !current; + view_menu->get_popup()->set_item_checked(idx, !current); + if (lock_rotation) { + view_menu->set_icon(get_icon("Lock", "EditorIcons")); + } else { + view_menu->set_icon(Ref<Texture>()); + } + + } break; case VIEW_AUDIO_LISTENER: { int idx = view_menu->get_popup()->get_item_index(VIEW_AUDIO_LISTENER); @@ -2836,6 +2854,12 @@ void SpatialEditorViewport::set_state(const Dictionary &p_state) { if (!view_menu->get_popup()->is_item_checked(idx)) _menu_option(display); } + if (p_state.has("lock_rotation")) { + lock_rotation = p_state["lock_rotation"]; + + int idx = view_menu->get_popup()->get_item_index(VIEW_LOCK_ROTATION); + view_menu->get_popup()->set_item_checked(idx, lock_rotation); + } if (p_state.has("use_environment")) { bool env = p_state["use_environment"]; @@ -2923,6 +2947,8 @@ Dictionary SpatialEditorViewport::get_state() const { d["half_res"] = viewport_container->get_stretch_shrink() > 1; if (previewing) d["previewing"] = EditorNode::get_singleton()->get_edited_scene()->get_path_to(previewing); + if (lock_rotation) + d["lock_rotation"] = lock_rotation; return d; } @@ -2951,6 +2977,7 @@ void SpatialEditorViewport::_bind_methods() { void SpatialEditorViewport::reset() { orthogonal = false; + lock_rotation = false; message_time = 0; message = ""; last_message = ""; @@ -3377,6 +3404,8 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed view_menu->get_popup()->add_radio_check_item(TTR("Orthogonal") + " (" + ED_GET_SHORTCUT("spatial_editor/switch_perspective_orthogonal")->get_as_text() + ")", VIEW_ORTHOGONAL); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_PERSPECTIVE), true); view_menu->get_popup()->add_separator(); + view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_lock_rotation", TTR("Lock View Rotation")), VIEW_LOCK_ROTATION); + view_menu->get_popup()->add_separator(); view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_normal", TTR("Display Normal")), VIEW_DISPLAY_NORMAL); view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_wireframe", TTR("Display Wireframe")), VIEW_DISPLAY_WIREFRAME); view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_overdraw", TTR("Display Overdraw")), VIEW_DISPLAY_OVERDRAW); @@ -4241,6 +4270,9 @@ void SpatialEditor::_menu_item_pressed(int p_option) { settings_dialog->popup_centered(settings_vbc->get_combined_minimum_size() + Size2(50, 50)); } break; + case MENU_SNAP_TO_FLOOR: { + snap_selected_nodes_to_floor(); + } break; case MENU_LOCK_SELECTED: { List<Node *> &selection = editor_selection->get_selected_node_list(); @@ -4716,6 +4748,119 @@ void SpatialEditor::_refresh_menu_icons() { tool_button[TOOL_UNLOCK_SELECTED]->set_visible(all_locked); } +template <typename T> +Set<T *> _get_child_nodes(Node *parent_node) { + Set<T *> nodes = Set<T *>(); + T *node = Node::cast_to<T>(parent_node); + if (node) { + nodes.insert(node); + } + + for (int i = 0; i < parent_node->get_child_count(); i++) { + Node *child_node = parent_node->get_child(i); + Set<T *> child_nodes = _get_child_nodes<T>(child_node); + for (typename Set<T *>::Element *I = child_nodes.front(); I; I = I->next()) { + nodes.insert(I->get()); + } + } + + return nodes; +} + +Set<RID> _get_physics_bodies_rid(Node *node) { + Set<RID> rids = Set<RID>(); + PhysicsBody *pb = Node::cast_to<PhysicsBody>(node); + if (pb) { + rids.insert(pb->get_rid()); + } + Set<PhysicsBody *> child_nodes = _get_child_nodes<PhysicsBody>(node); + for (Set<PhysicsBody *>::Element *I = child_nodes.front(); I; I = I->next()) { + rids.insert(I->get()->get_rid()); + } + + return rids; +} + +void SpatialEditor::snap_selected_nodes_to_floor() { + List<Node *> &selection = editor_selection->get_selected_node_list(); + Dictionary snap_data; + + for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { + Spatial *sp = Object::cast_to<Spatial>(E->get()); + if (sp) { + Vector3 from = Vector3(); + Vector3 position_offset = Vector3(); + + // Priorities for snapping to floor are CollisionShapes, VisualInstances and then origin + Set<VisualInstance *> vi = _get_child_nodes<VisualInstance>(sp); + Set<CollisionShape *> cs = _get_child_nodes<CollisionShape>(sp); + + if (cs.size()) { + AABB aabb = sp->get_global_transform().xform(cs.front()->get()->get_shape()->get_debug_mesh()->get_aabb()); + for (Set<CollisionShape *>::Element *I = cs.front(); I; I = I->next()) { + aabb.merge_with(sp->get_global_transform().xform(I->get()->get_shape()->get_debug_mesh()->get_aabb())); + } + Vector3 size = aabb.size * Vector3(0.5, 0.0, 0.5); + from = aabb.position + size; + position_offset.y = from.y - sp->get_global_transform().origin.y; + } else if (vi.size()) { + AABB aabb = vi.front()->get()->get_transformed_aabb(); + for (Set<VisualInstance *>::Element *I = vi.front(); I; I = I->next()) { + aabb.merge_with(I->get()->get_transformed_aabb()); + } + Vector3 size = aabb.size * Vector3(0.5, 0.0, 0.5); + from = aabb.position + size; + position_offset.y = from.y - sp->get_global_transform().origin.y; + } else { + from = sp->get_global_transform().origin; + } + + // We add a bit of margin to the from position to avoid it from snapping + // when the spatial is already on a floor and there's another floor under + // it + from = from + Vector3(0.0, 0.1, 0.0); + + Dictionary d; + + d["from"] = from; + d["position_offset"] = position_offset; + snap_data[sp] = d; + } + } + + PhysicsDirectSpaceState *ss = get_tree()->get_root()->get_world()->get_direct_space_state(); + PhysicsDirectSpaceState::RayResult result; + + Array keys = snap_data.keys(); + + if (keys.size()) { + undo_redo->create_action("Snap Nodes To Floor"); + + for (int i = 0; i < keys.size(); i++) { + Node *node = keys[i]; + Spatial *sp = Object::cast_to<Spatial>(node); + + Dictionary d = snap_data[node]; + Vector3 from = d["from"]; + Vector3 position_offset = d["position_offset"]; + + Vector3 to = from - Vector3(0.0, 10.0, 0.0); + Set<RID> excluded = _get_physics_bodies_rid(sp); + + if (ss->intersect_ray(from, to, result, excluded)) { + Transform new_transform = sp->get_global_transform(); + new_transform.origin.y = result.position.y; + new_transform.origin = new_transform.origin - position_offset; + + undo_redo->add_do_method(sp, "set_global_transform", new_transform); + undo_redo->add_undo_method(sp, "set_global_transform", sp->get_global_transform()); + } + } + + undo_redo->commit_action(); + } +} + void SpatialEditor::_unhandled_key_input(Ref<InputEvent> p_event) { if (!is_visible_in_tree() || get_viewport()->gui_has_modal_stack()) @@ -4744,6 +4889,8 @@ void SpatialEditor::_unhandled_key_input(Ref<InputEvent> p_event) { else if (ED_IS_SHORTCUT("spatial_editor/tool_scale", p_event)) _menu_item_pressed(MENU_TOOL_SCALE); + else if (ED_IS_SHORTCUT("spatial_editor/snap_to_floor", p_event)) + snap_selected_nodes_to_floor(); else if (ED_IS_SHORTCUT("spatial_editor/local_coords", p_event)) if (are_local_coords_enabled()) { @@ -5009,7 +5156,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { tool_button[TOOL_MODE_SELECT]->set_toggle_mode(true); tool_button[TOOL_MODE_SELECT]->set_flat(true); tool_button[TOOL_MODE_SELECT]->set_pressed(true); - button_binds[0] = MENU_TOOL_SELECT; + button_binds.write[0] = MENU_TOOL_SELECT; tool_button[TOOL_MODE_SELECT]->connect("pressed", this, "_menu_item_pressed", button_binds); tool_button[TOOL_MODE_SELECT]->set_tooltip(TTR("Select Mode (Q)") + "\n" + keycode_get_string(KEY_MASK_CMD) + TTR("Drag: Rotate\nAlt+Drag: Move\nAlt+RMB: Depth list selection")); @@ -5017,7 +5164,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { hbc_menu->add_child(tool_button[TOOL_MODE_MOVE]); tool_button[TOOL_MODE_MOVE]->set_toggle_mode(true); tool_button[TOOL_MODE_MOVE]->set_flat(true); - button_binds[0] = MENU_TOOL_MOVE; + button_binds.write[0] = MENU_TOOL_MOVE; tool_button[TOOL_MODE_MOVE]->connect("pressed", this, "_menu_item_pressed", button_binds); tool_button[TOOL_MODE_MOVE]->set_tooltip(TTR("Move Mode (W)")); @@ -5025,7 +5172,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { hbc_menu->add_child(tool_button[TOOL_MODE_ROTATE]); tool_button[TOOL_MODE_ROTATE]->set_toggle_mode(true); tool_button[TOOL_MODE_ROTATE]->set_flat(true); - button_binds[0] = MENU_TOOL_ROTATE; + button_binds.write[0] = MENU_TOOL_ROTATE; tool_button[TOOL_MODE_ROTATE]->connect("pressed", this, "_menu_item_pressed", button_binds); tool_button[TOOL_MODE_ROTATE]->set_tooltip(TTR("Rotate Mode (E)")); @@ -5033,7 +5180,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { hbc_menu->add_child(tool_button[TOOL_MODE_SCALE]); tool_button[TOOL_MODE_SCALE]->set_toggle_mode(true); tool_button[TOOL_MODE_SCALE]->set_flat(true); - button_binds[0] = MENU_TOOL_SCALE; + button_binds.write[0] = MENU_TOOL_SCALE; tool_button[TOOL_MODE_SCALE]->connect("pressed", this, "_menu_item_pressed", button_binds); tool_button[TOOL_MODE_SCALE]->set_tooltip(TTR("Scale Mode (R)")); @@ -5041,19 +5188,19 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { hbc_menu->add_child(tool_button[TOOL_MODE_LIST_SELECT]); tool_button[TOOL_MODE_LIST_SELECT]->set_toggle_mode(true); tool_button[TOOL_MODE_LIST_SELECT]->set_flat(true); - button_binds[0] = MENU_TOOL_LIST_SELECT; + button_binds.write[0] = MENU_TOOL_LIST_SELECT; tool_button[TOOL_MODE_LIST_SELECT]->connect("pressed", this, "_menu_item_pressed", button_binds); tool_button[TOOL_MODE_LIST_SELECT]->set_tooltip(TTR("Show a list of all objects at the position clicked\n(same as Alt+RMB in select mode).")); tool_button[TOOL_LOCK_SELECTED] = memnew(ToolButton); hbc_menu->add_child(tool_button[TOOL_LOCK_SELECTED]); - button_binds[0] = MENU_LOCK_SELECTED; + button_binds.write[0] = MENU_LOCK_SELECTED; tool_button[TOOL_LOCK_SELECTED]->connect("pressed", this, "_menu_item_pressed", button_binds); tool_button[TOOL_LOCK_SELECTED]->set_tooltip(TTR("Lock the selected object in place (can't be moved).")); tool_button[TOOL_UNLOCK_SELECTED] = memnew(ToolButton); hbc_menu->add_child(tool_button[TOOL_UNLOCK_SELECTED]); - button_binds[0] = MENU_UNLOCK_SELECTED; + button_binds.write[0] = MENU_UNLOCK_SELECTED; tool_button[TOOL_UNLOCK_SELECTED]->connect("pressed", this, "_menu_item_pressed", button_binds); tool_button[TOOL_UNLOCK_SELECTED]->set_tooltip(TTR("Unlock the selected object (can be moved).")); @@ -5064,7 +5211,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { hbc_menu->add_child(tool_option_button[TOOL_OPT_LOCAL_COORDS]); tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_toggle_mode(true); tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_flat(true); - button_binds[0] = MENU_TOOL_LOCAL_COORDS; + button_binds.write[0] = MENU_TOOL_LOCAL_COORDS; tool_option_button[TOOL_OPT_LOCAL_COORDS]->connect("toggled", this, "_menu_item_toggled", button_binds); ED_SHORTCUT("spatial_editor/local_coords", TTR("Local Coords"), KEY_T); sct = ED_GET_SHORTCUT("spatial_editor/local_coords").ptr()->get_as_text(); @@ -5074,7 +5221,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { hbc_menu->add_child(tool_option_button[TOOL_OPT_USE_SNAP]); tool_option_button[TOOL_OPT_USE_SNAP]->set_toggle_mode(true); tool_option_button[TOOL_OPT_USE_SNAP]->set_flat(true); - button_binds[0] = MENU_TOOL_USE_SNAP; + button_binds.write[0] = MENU_TOOL_USE_SNAP; tool_option_button[TOOL_OPT_USE_SNAP]->connect("toggled", this, "_menu_item_toggled", button_binds); ED_SHORTCUT("spatial_editor/snap", TTR("Snap"), KEY_Y); sct = ED_GET_SHORTCUT("spatial_editor/snap").ptr()->get_as_text(); @@ -5103,6 +5250,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { ED_SHORTCUT("spatial_editor/tool_move", TTR("Tool Move"), KEY_W); ED_SHORTCUT("spatial_editor/tool_rotate", TTR("Tool Rotate"), KEY_E); ED_SHORTCUT("spatial_editor/tool_scale", TTR("Tool Scale"), KEY_R); + ED_SHORTCUT("spatial_editor/snap_to_floor", TTR("Snap To Floor"), KEY_PAGEDOWN); ED_SHORTCUT("spatial_editor/freelook_toggle", TTR("Toggle Freelook"), KEY_MASK_SHIFT + KEY_F); @@ -5113,6 +5261,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { hbc_menu->add_child(transform_menu); p = transform_menu->get_popup(); + p->add_shortcut(ED_SHORTCUT("spatial_editor/snap_to_floor", TTR("Snap object to floor")), MENU_SNAP_TO_FLOOR); p->add_shortcut(ED_SHORTCUT("spatial_editor/configure_snap", TTR("Configure Snap...")), MENU_TRANSFORM_CONFIGURE_SNAP); p->add_separator(); p->add_shortcut(ED_SHORTCUT("spatial_editor/transform_dialog", TTR("Transform Dialog...")), MENU_TRANSFORM_DIALOG); diff --git a/editor/plugins/spatial_editor_plugin.h b/editor/plugins/spatial_editor_plugin.h index af882f6e05..ac08aa2f4c 100644 --- a/editor/plugins/spatial_editor_plugin.h +++ b/editor/plugins/spatial_editor_plugin.h @@ -94,7 +94,8 @@ class SpatialEditorViewport : public Control { VIEW_DISPLAY_NORMAL, VIEW_DISPLAY_WIREFRAME, VIEW_DISPLAY_OVERDRAW, - VIEW_DISPLAY_SHADELESS + VIEW_DISPLAY_SHADELESS, + VIEW_LOCK_ROTATION }; public: @@ -108,7 +109,6 @@ private: int index; String name; void _menu_option(int p_option); - Spatial *preview_node; AABB *preview_bounds; Vector<String> selected_files; @@ -132,6 +132,7 @@ private: Camera *camera; bool transforming; bool orthogonal; + bool lock_rotation; float gizmo_scale; bool freelook_active; @@ -403,7 +404,6 @@ public: TOOL_LOCK_SELECTED, TOOL_UNLOCK_SELECTED, TOOL_MAX - }; enum ToolOptions { @@ -487,7 +487,8 @@ private: MENU_VIEW_CAMERA_SETTINGS, MENU_LOCK_SELECTED, MENU_UNLOCK_SELECTED, - MENU_VISIBILITY_SKELETON + MENU_VISIBILITY_SKELETON, + MENU_SNAP_TO_FLOOR }; Button *tool_button[TOOL_MAX]; @@ -596,7 +597,7 @@ public: void update_transform_gizmo(); void update_all_gizmos(); - + void snap_selected_nodes_to_floor(); void select_gizmo_highlight_axis(int p_axis); void set_custom_camera(Node *p_camera) { custom_camera = p_camera; } diff --git a/editor/plugins/sprite_editor_plugin.cpp b/editor/plugins/sprite_editor_plugin.cpp index 66673cca00..9bf1178b58 100644 --- a/editor/plugins/sprite_editor_plugin.cpp +++ b/editor/plugins/sprite_editor_plugin.cpp @@ -169,7 +169,7 @@ void SpriteEditor::_update_mesh_data() { Size2 img_size = Vector2(image->get_width(), image->get_height()); for (int j = 0; j < lines.size(); j++) { - lines[j] = expand(lines[j], rect, epsilon); + lines.write[j] = expand(lines[j], rect, epsilon); int index_ofs = computed_vertices.size(); diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp index 484da3b4f3..435ef229c5 100644 --- a/editor/plugins/tile_map_editor_plugin.cpp +++ b/editor/plugins/tile_map_editor_plugin.cpp @@ -196,7 +196,7 @@ Vector<int> TileMapEditor::get_selected_tiles() const { } for (int i = items.size() - 1; i >= 0; i--) { - items[i] = palette->get_item_metadata(items[i]); + items.write[i] = palette->get_item_metadata(items[i]); } return items; } @@ -983,7 +983,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { ids.push_back(0); for (List<TileData>::Element *E = copydata.front(); E; E = E->next()) { - ids[0] = E->get().cell; + ids.write[0] = E->get().cell; _set_cell(E->get().pos + ofs, ids, E->get().flip_h, E->get().flip_v, E->get().transpose); } _finish_undo(); @@ -1006,7 +1006,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { } for (List<TileData>::Element *E = copydata.front(); E; E = E->next()) { - ids[0] = E->get().cell; + ids.write[0] = E->get().cell; _set_cell(E->get().pos + ofs, ids, E->get().flip_h, E->get().flip_v, E->get().transpose); } _finish_undo(); @@ -1228,7 +1228,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { for (Map<Point2i, CellOp>::Element *E = paint_undo.front(); E; E = E->next()) { - tmp_cell[0] = E->get().idx; + tmp_cell.write[0] = E->get().idx; _set_cell(E->key(), tmp_cell, E->get().xf, E->get().yf, E->get().tr); } } @@ -1265,7 +1265,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { for (Map<Point2i, CellOp>::Element *E = paint_undo.front(); E; E = E->next()) { - tmp_cell[0] = E->get().idx; + tmp_cell.write[0] = E->get().idx; _set_cell(E->key(), tmp_cell, E->get().xf, E->get().yf, E->get().tr); } } @@ -1750,7 +1750,7 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) { bucket_cache_visited = 0; invalid_cell.resize(1); - invalid_cell[0] = TileMap::INVALID_CELL; + invalid_cell.write[0] = TileMap::INVALID_CELL; ED_SHORTCUT("tile_map_editor/erase_selection", TTR("Erase Selection"), KEY_DELETE); ED_SHORTCUT("tile_map_editor/find_tile", TTR("Find Tile"), KEY_MASK_CMD + KEY_F); diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index b9b8b07a2e..9218fed907 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -190,7 +190,7 @@ void VisualShaderEditor::_update_graph() { } for (int i = 0; i < plugins.size(); i++) { - custom_editor = plugins[i]->create_editor(vsnode); + custom_editor = plugins.write[i]->create_editor(vsnode); if (custom_editor) { break; } diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index af7c4bb379..95d39953cf 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -1781,8 +1781,8 @@ ProjectManager::ProjectManager() { vb->add_constant_override("separation", 15 * EDSCALE); String cp; - cp.push_back(0xA9); - cp.push_back(0); + cp += 0xA9; + cp += '0'; OS::get_singleton()->set_window_title(VERSION_NAME + String(" - ") + TTR("Project Manager") + " - " + cp + " 2007-2018 Juan Linietsky, Ariel Manzur & Godot Contributors"); HBoxContainer *top_hb = memnew(HBoxContainer); diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp index e6ae2d64e7..2b2e03ce38 100644 --- a/editor/project_settings_editor.cpp +++ b/editor/project_settings_editor.cpp @@ -1462,7 +1462,7 @@ void ProjectSettingsEditor::_update_translations() { t->set_editable(0, true); t->set_tooltip(0, l); t->set_checked(0, l_filter.has(l)); - translation_filter_treeitems[i] = t; + translation_filter_treeitems.write[i] = t; } } else { for (int i = 0; i < s; i++) { @@ -1502,7 +1502,7 @@ void ProjectSettingsEditor::_update_translations() { if (langnames.length() > 0) langnames += ","; langnames += names[i]; - translation_locales_idxs_remap[l_idx] = i; + translation_locales_idxs_remap.write[l_idx] = i; l_idx++; } } diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp index 7f46844f6c..b370a711e3 100644 --- a/editor/property_editor.cpp +++ b/editor/property_editor.cpp @@ -90,7 +90,7 @@ bool EditorResourceConversionPlugin::handles(const Ref<Resource> &p_resource) co return false; } -Ref<Resource> EditorResourceConversionPlugin::convert(const Ref<Resource> &p_resource) { +Ref<Resource> EditorResourceConversionPlugin::convert(const Ref<Resource> &p_resource) const { if (get_script_instance()) return get_script_instance()->call("_convert", p_resource); @@ -4394,7 +4394,7 @@ PropertyEditor::PropertyEditor() { use_filter = false; subsection_selectable = false; property_selectable = false; - show_type_icons = EDITOR_DEF("interface/editor/show_type_icons", false); + show_type_icons = false; // TODO: need to reimplement it to work with the new inspector } PropertyEditor::~PropertyEditor() { diff --git a/editor/property_editor.h b/editor/property_editor.h index 56743822d2..7d8fa22f3f 100644 --- a/editor/property_editor.h +++ b/editor/property_editor.h @@ -64,7 +64,7 @@ protected: public: virtual String converts_to() const; virtual bool handles(const Ref<Resource> &p_resource) const; - virtual Ref<Resource> convert(const Ref<Resource> &p_resource); + virtual Ref<Resource> convert(const Ref<Resource> &p_resource) const; }; class CustomPropertyEditor : public Popup { diff --git a/editor/quick_open.cpp b/editor/quick_open.cpp index 26dd931321..907bb50f7e 100644 --- a/editor/quick_open.cpp +++ b/editor/quick_open.cpp @@ -195,7 +195,7 @@ Vector<Pair<String, Ref<Texture> > > EditorQuickOpen::_sort_fs(Vector<Pair<Strin Vector<float> scores; scores.resize(list.size()); for (int i = 0; i < list.size(); i++) - scores[i] = _path_cmp(search_text, list[i].first); + scores.write[i] = _path_cmp(search_text, list[i].first); while (list.size() > 0) { diff --git a/editor/script_editor_debugger.cpp b/editor/script_editor_debugger.cpp index 9ce0e973f7..e483fde4bc 100644 --- a/editor/script_editor_debugger.cpp +++ b/editor/script_editor_debugger.cpp @@ -658,7 +658,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da Vector<float> p; p.resize(arr.size()); for (int i = 0; i < arr.size(); i++) { - p[i] = arr[i]; + p.write[i] = arr[i]; if (i < perf_items.size()) { float v = p[i]; @@ -693,7 +693,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da perf_items[i]->set_text(1, vs); perf_items[i]->set_tooltip(1, tt); if (p[i] > perf_max[i]) - perf_max[i] = p[i]; + perf_max.write[i] = p[i]; } } perf_history.push_front(p); @@ -807,7 +807,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da item.signature = "categ::" + name + "::" + item.name; item.name = item.name.capitalize(); c.total_time += item.total; - c.items[i / 2] = item; + c.items.write[i / 2] = item; } metric.categories.push_back(c); } @@ -844,7 +844,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da item.calls = calls; item.self = self; item.total = total; - funcs.items[i] = item; + funcs.items.write[i] = item; } metric.categories.push_back(funcs); @@ -1193,7 +1193,7 @@ void ScriptEditorDebugger::start() { perf_history.clear(); for (int i = 0; i < Performance::MONITOR_MAX; i++) { - perf_max[i] = 0; + perf_max.write[i] = 0; } int remote_port = (int)EditorSettings::get_singleton()->get("network/debug/remote_port"); @@ -2076,7 +2076,7 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) { it->set_selectable(1, false); it->set_text(0, name.capitalize()); perf_items.push_back(it); - perf_max[i] = 0; + perf_max.write[i] = 0; } } diff --git a/editor/spatial_editor_gizmos.cpp b/editor/spatial_editor_gizmos.cpp index 35544f711b..c450c0fd4c 100644 --- a/editor/spatial_editor_gizmos.cpp +++ b/editor/spatial_editor_gizmos.cpp @@ -229,7 +229,7 @@ void EditorSpatialGizmo::add_collision_segments(const Vector<Vector3> &p_lines) collision_segments.resize(from + p_lines.size()); for (int i = 0; i < p_lines.size(); i++) { - collision_segments[from + i] = p_lines[i]; + collision_segments.write[from + i] = p_lines[i]; } } @@ -296,14 +296,14 @@ void EditorSpatialGizmo::add_handles(const Vector<Vector3> &p_handles, bool p_bi int chs = handles.size(); handles.resize(chs + p_handles.size()); for (int i = 0; i < p_handles.size(); i++) { - handles[i + chs] = p_handles[i]; + handles.write[i + chs] = p_handles[i]; } } else { int chs = secondary_handles.size(); secondary_handles.resize(chs + p_handles.size()); for (int i = 0; i < p_handles.size(); i++) { - secondary_handles[i + chs] = p_handles[i]; + secondary_handles.write[i + chs] = p_handles[i]; } } } @@ -597,7 +597,7 @@ void EditorSpatialGizmo::create() { for (int i = 0; i < instances.size(); i++) { - instances[i].create_instance(spatial_node); + instances.write[i].create_instance(spatial_node); } transform(); @@ -621,7 +621,7 @@ void EditorSpatialGizmo::free() { if (instances[i].instance.is_valid()) VS::get_singleton()->free(instances[i].instance); - instances[i].instance = RID(); + instances.write[i].instance = RID(); } valid = false; @@ -1124,8 +1124,8 @@ void AudioStreamPlayer3DSpatialGizmo::redraw() { Vector3 from(Math::sin(a) * radius, Math::cos(a) * radius, ofs); Vector3 to(Math::sin(an) * radius, Math::cos(an) * radius, ofs); - points[i * 2 + 0] = from; - points[i * 2 + 1] = to; + points.write[i * 2 + 0] = from; + points.write[i * 2 + 1] = to; } for (int i = 0; i < 4; i++) { @@ -1134,8 +1134,8 @@ void AudioStreamPlayer3DSpatialGizmo::redraw() { Vector3 from(Math::sin(a) * radius, Math::cos(a) * radius, ofs); - points[200 + i * 2 + 0] = from; - points[200 + i * 2 + 1] = Vector3(); + points.write[200 + i * 2 + 0] = from; + points.write[200 + i * 2 + 1] = Vector3(); } add_lines(points, material); @@ -1441,11 +1441,11 @@ void SkeletonSpatialGizmo::redraw() { weights.resize(4); for (int i = 0; i < 4; i++) { - bones[i] = 0; - weights[i] = 0; + bones.write[i] = 0; + weights.write[i] = 0; } - weights[0] = 1; + weights.write[0] = 1; AABB aabb; @@ -1457,7 +1457,7 @@ void SkeletonSpatialGizmo::redraw() { int parent = skel->get_bone_parent(i); if (parent >= 0) { - grests[i] = grests[parent] * skel->get_bone_rest(i); + grests.write[i] = grests[parent] * skel->get_bone_rest(i); Vector3 v0 = grests[parent].origin; Vector3 v1 = grests[i].origin; @@ -1480,7 +1480,7 @@ void SkeletonSpatialGizmo::redraw() { int pointidx = 0; for (int j = 0; j < 3; j++) { - bones[0] = parent; + bones.write[0] = parent; surface_tool->add_bones(bones); surface_tool->add_weights(weights); surface_tool->add_color(rootcolor); @@ -1508,7 +1508,7 @@ void SkeletonSpatialGizmo::redraw() { Vector3 point = v0 + d * dist * 0.2; point += axis * dist * 0.1; - bones[0] = parent; + bones.write[0] = parent; surface_tool->add_bones(bones); surface_tool->add_weights(weights); surface_tool->add_color(bonecolor); @@ -1518,12 +1518,12 @@ void SkeletonSpatialGizmo::redraw() { surface_tool->add_color(bonecolor); surface_tool->add_vertex(point); - bones[0] = parent; + bones.write[0] = parent; surface_tool->add_bones(bones); surface_tool->add_weights(weights); surface_tool->add_color(bonecolor); surface_tool->add_vertex(point); - bones[0] = i; + bones.write[0] = i; surface_tool->add_bones(bones); surface_tool->add_weights(weights); surface_tool->add_color(bonecolor); @@ -1535,7 +1535,7 @@ void SkeletonSpatialGizmo::redraw() { SWAP(points[1], points[2]); for (int j = 0; j < 4; j++) { - bones[0] = parent; + bones.write[0] = parent; surface_tool->add_bones(bones); surface_tool->add_weights(weights); surface_tool->add_color(bonecolor); @@ -1560,8 +1560,8 @@ void SkeletonSpatialGizmo::redraw() { */ } else { - grests[i] = skel->get_bone_rest(i); - bones[0] = i; + grests.write[i] = skel->get_bone_rest(i); + bones.write[0] = i; } /* Transform t = grests[i]; @@ -2542,8 +2542,8 @@ void CollisionShapeSpatialGizmo::redraw() { Vector<Vector3> points; points.resize(md.edges.size() * 2); for (int i = 0; i < md.edges.size(); i++) { - points[i * 2 + 0] = md.vertices[md.edges[i].a]; - points[i * 2 + 1] = md.vertices[md.edges[i].b]; + points.write[i * 2 + 0] = md.vertices[md.edges[i].a]; + points.write[i * 2 + 1] = md.vertices[md.edges[i].b]; } add_lines(points, material); diff --git a/editor/translations/af.po b/editor/translations/af.po index c5853bbb2f..d4c8bc26f4 100644 --- a/editor/translations/af.po +++ b/editor/translations/af.po @@ -7328,6 +7328,10 @@ msgstr "" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +msgid "View log" +msgstr "" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/ar.po b/editor/translations/ar.po index ccf2b97d9a..1535ccafb6 100644 --- a/editor/translations/ar.po +++ b/editor/translations/ar.po @@ -2,7 +2,6 @@ # Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. # Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. -# # Adel <dragonhunter250@gmail.com>, 2018. # athomield <athomield@hotmail.com>, 2017. # Basil Al-Khateeb <basil.y.alkhateeb@gmail.com>, 2017. @@ -15,13 +14,12 @@ # omar anwar aglan <omar.aglan91@yahoo.com>, 2017-2018. # OWs Tetra <owstetra@gmail.com>, 2017. # Rached Noureddine <rached.noureddine@gmail.com>, 2018. -# Rex_sa <asd1234567890m@gmail.com>, 2017. +# Rex_sa <asd1234567890m@gmail.com>, 2017, 2018. # Wajdi Feki <wajdi.feki@gmail.com>, 2017. -# msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-05-28 18:34+0000\n" +"PO-Revision-Date: 2018-07-15 19:34+0000\n" "Last-Translator: Rached Noureddine <rached.noureddine@gmail.com>\n" "Language-Team: Arabic <https://hosted.weblate.org/projects/godot-engine/" "godot/ar/>\n" @@ -30,7 +28,7 @@ msgstr "" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=6; plural=n==0 ? 0 : n==1 ? 1 : n==2 ? 2 : n%100>=3 " "&& n%100<=10 ? 3 : n%100>=11 ? 4 : 5;\n" -"X-Generator: Weblate 3.0-dev\n" +"X-Generator: Weblate 3.1-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -4331,11 +4329,11 @@ msgstr "ولد رؤية AABB" #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" -msgstr "" +msgstr "إزالة نقطة من المنحنى" #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Out-Control from Curve" -msgstr "" +msgstr "أزل Out-Control من المنحنى" #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove In-Control from Curve" @@ -7392,6 +7390,11 @@ msgstr "بناء المشروع" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "إظهار الملفات" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -8076,7 +8079,7 @@ msgstr "" #: scene/resources/dynamic_font.cpp msgid "Invalid font size." -msgstr "" +msgstr "حجم الخط غير صالح" #~ msgid "Next" #~ msgstr "التالي" diff --git a/editor/translations/bg.po b/editor/translations/bg.po index 9f366b3d2f..71b9216b46 100644 --- a/editor/translations/bg.po +++ b/editor/translations/bg.po @@ -7383,6 +7383,11 @@ msgstr "Проект" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Преглед на файловете" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/bn.po b/editor/translations/bn.po index 3d00e3450c..aa36beefb6 100644 --- a/editor/translations/bn.po +++ b/editor/translations/bn.po @@ -7773,6 +7773,11 @@ msgstr "নতুন প্রকল্প" msgid "Warnings" msgstr "সতর্কতা" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "ফাইল" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/ca.po b/editor/translations/ca.po index d2bffb0f84..085241296e 100644 --- a/editor/translations/ca.po +++ b/editor/translations/ca.po @@ -7438,6 +7438,11 @@ msgstr "Munta el Projecte" msgid "Warnings" msgstr "Avisos" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Visualitza Fitxers" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "Final de la traça de la pila d'excepció interna" diff --git a/editor/translations/cs.po b/editor/translations/cs.po index 1066bbad94..b4cf176796 100644 --- a/editor/translations/cs.po +++ b/editor/translations/cs.po @@ -7372,6 +7372,11 @@ msgstr "Sestavit projekt" msgid "Warnings" msgstr "Varování" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Zobrazit soubory" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/da.po b/editor/translations/da.po index 3b5854334a..fcfdb6d249 100644 --- a/editor/translations/da.po +++ b/editor/translations/da.po @@ -7445,6 +7445,11 @@ msgstr "Projekt" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Vis filer" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/de.po b/editor/translations/de.po index d5d63f654b..c61d78e37e 100644 --- a/editor/translations/de.po +++ b/editor/translations/de.po @@ -27,12 +27,15 @@ # Tim Schellenberg <smwleod@gmail.com>, 2017. # Timo Schwarzer <account@timoschwarzer.com>, 2016-2018. # viernullvier <hannes.breul+github@gmail.com>, 2016. +# Arndt Heuvel <codeforpb@schatzkarten.net>, 2018. +# Gordon <gkone@gmx.net>, 2018. +# chillhelm <wilhelm@neubert.online>, 2018. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2018-06-19 19:38+0000\n" -"Last-Translator: nimradium <nimra242001@gmail.com>\n" +"PO-Revision-Date: 2018-07-05 12:38+0000\n" +"Last-Translator: So Wieso <sowieso@dukun.de>\n" "Language-Team: German <https://hosted.weblate.org/projects/godot-engine/" "godot/de/>\n" "Language: de\n" @@ -40,7 +43,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 3.0.1\n" +"X-Generator: Weblate 3.1-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -331,8 +334,7 @@ msgstr "Optimieren" #: editor/animation_editor.cpp msgid "Select an AnimationPlayer from the Scene Tree to edit animations." msgstr "" -"Wählen Sie einen AnimationPlayer aus dem Szenenbaum aus, um Animationen zu " -"bearbeiten." +"AnimationPlayer aus dem Szenenbaum auswählen um Animationen zu bearbeiten." #: editor/animation_editor.cpp msgid "Key" @@ -1948,7 +1950,7 @@ msgstr "Umwandeln zu..." #: editor/editor_node.cpp msgid "MeshLibrary..." -msgstr "MeshLibrary..." +msgstr "Mesh-Bibliothek..." #: editor/editor_node.cpp msgid "TileSet..." @@ -2483,7 +2485,7 @@ msgstr "Mirrors werden geladen, bitte warten..." #: editor/export_template_manager.cpp msgid "Remove template version '%s'?" -msgstr "Template-Version '%s' entfernen?" +msgstr "Template-Version ‚%s‘ entfernen?" #: editor/export_template_manager.cpp msgid "Can't open export templates zip." @@ -6048,8 +6050,8 @@ msgid "" "Couldn't load project.godot in project path (error %d). It may be missing or " "corrupted." msgstr "" -"Konnte project.godot im Projektpfad nicht laden (Fehler %d). Sie könnte " -"fehlen oder beschädigt worden sein." +"Die Datei project.godot im Projektpfad konnte nicht geladen werden (Fehler " +"%d). Sie könnte fehlen oder beschädigt sein." #: editor/project_manager.cpp msgid "Couldn't edit project.godot in project path." @@ -7490,6 +7492,11 @@ msgstr "Projekt bauen" msgid "Warnings" msgstr "Warnungen" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Dateien anzeigen" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "Ende des inneren Exception-Stack-Traces" diff --git a/editor/translations/de_CH.po b/editor/translations/de_CH.po index 26f824bc4b..7d11a9d09f 100644 --- a/editor/translations/de_CH.po +++ b/editor/translations/de_CH.po @@ -7424,6 +7424,11 @@ msgstr "Projektname:" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Datei(en) öffnen" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/editor.pot b/editor/translations/editor.pot index 1cb31e0ee9..d0f1d04a10 100644 --- a/editor/translations/editor.pot +++ b/editor/translations/editor.pot @@ -7265,6 +7265,10 @@ msgstr "" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +msgid "View log" +msgstr "" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/el.po b/editor/translations/el.po index b3275b4647..4a9560e602 100644 --- a/editor/translations/el.po +++ b/editor/translations/el.po @@ -2,13 +2,11 @@ # Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. # Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. -# # George Tsiamasiotis <gtsiam@windowslive.com>, 2017-2018. -# msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-05-20 09:37+0000\n" +"PO-Revision-Date: 2018-07-21 22:38+0000\n" "Last-Translator: George Tsiamasiotis <gtsiam@windowslive.com>\n" "Language-Team: Greek <https://hosted.weblate.org/projects/godot-engine/godot/" "el/>\n" @@ -16,7 +14,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 3.0-dev\n" +"X-Generator: Weblate 3.1-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -1135,7 +1133,7 @@ msgstr "Εμφάνιση στη διαχείριση αρχείων" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp msgid "New Folder..." -msgstr "Νέος φάκελος" +msgstr "Νέος φάκελος..." #: editor/editor_file_dialog.cpp msgid "Refresh" @@ -2698,7 +2696,7 @@ msgstr "Μετονομασία..." #: editor/filesystem_dock.cpp msgid "Move To..." -msgstr "Μετακίνηση σε" +msgstr "Μετακίνηση σε..." #: editor/filesystem_dock.cpp msgid "Open Scene(s)" @@ -2710,15 +2708,15 @@ msgstr "Στιγμιότυπο" #: editor/filesystem_dock.cpp msgid "Edit Dependencies..." -msgstr "Επεξεργασία εξαρτήσεων" +msgstr "Επεξεργασία εξαρτήσεων..." #: editor/filesystem_dock.cpp msgid "View Owners..." -msgstr "Προβολή ιδιοκτητών" +msgstr "Προβολή ιδιοκτητών..." #: editor/filesystem_dock.cpp msgid "Duplicate..." -msgstr "Αναπαραγωγή" +msgstr "Αναπαραγωγή..." #: editor/filesystem_dock.cpp msgid "Previous Directory" @@ -4031,7 +4029,7 @@ msgstr "Δημιουργία περιγράμματος" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Mesh" -msgstr "Πλέγμα" +msgstr "Πλέγμα..." #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Trimesh Static Body" @@ -5712,9 +5710,8 @@ msgid "Options" msgstr "Επιλογές" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Has,Many,Options" -msgstr "Έχει,Πάρα,Πολλές,Επιλογές!" +msgstr "Έχει,Πολλές,Επιλογές" #: editor/plugins/theme_editor_plugin.cpp msgid "Tab 1" @@ -6001,9 +5998,8 @@ msgid "Imported Project" msgstr "Εισαγμένο έργο" #: editor/project_manager.cpp -#, fuzzy msgid "Invalid Project Name." -msgstr "Όνομα έργου:" +msgstr "Άκυρο όνομα έργου." #: editor/project_manager.cpp msgid "Couldn't create folder." @@ -6207,13 +6203,12 @@ msgid "Mouse Button" msgstr "Κουμπί ποντικιού" #: editor/project_settings_editor.cpp -#, fuzzy msgid "" "Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or " "'\"'." msgstr "" "Άκυρο όνομα ενέργειας. Δεν μπορεί να είναι άδειο ή να περιέχει '/', ':', " -"'=', '\\' ή '\"'" +"'=', '\\' ή '\"'." #: editor/project_settings_editor.cpp msgid "Action '%s' already exists!" @@ -7474,6 +7469,11 @@ msgstr "Δόμηση έργου" msgid "Warnings" msgstr "Προειδοποιήσεις" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Προβολή αρχείων" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "Τέλος ιχνηλάτησης στοίβας εσωτερικής εξαίρεσης" diff --git a/editor/translations/es.po b/editor/translations/es.po index 89118d2501..8e1f0b13c9 100644 --- a/editor/translations/es.po +++ b/editor/translations/es.po @@ -29,12 +29,13 @@ # Swyter <swyterzone@gmail.com>, 2016-2017. # Vazquinhos <vazquinhos@gmail.com>, 2018. # Yovani Damián <blackblex@gmail.com>, 2018. +# Andrus Diaz German <andrusdiazaleman@gmail.com>, 2018. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2018-06-22 08:31+0000\n" -"Last-Translator: R. Joshua Seville <rjoshua@protonmail.com>\n" +"PO-Revision-Date: 2018-07-20 16:43+0000\n" +"Last-Translator: Javier Ocampos <xavier.ocampos@gmail.com>\n" "Language-Team: Spanish <https://hosted.weblate.org/projects/godot-engine/" "godot/es/>\n" "Language: es\n" @@ -54,19 +55,19 @@ msgstr "Toda la Selección" #: editor/animation_editor.cpp msgid "Anim Change Keyframe Time" -msgstr "Cambiar el tiempo del Fotograma Clave de Animación" +msgstr "Cambiar el Tiempo del Fotograma Clave de Animación" #: editor/animation_editor.cpp msgid "Anim Change Transition" -msgstr "Cambiar Transición de Animación" +msgstr "Cambiar la Transición de Animación" #: editor/animation_editor.cpp msgid "Anim Change Transform" -msgstr "Cambiar transformación de animación" +msgstr "Cambiar la Transformación de la Animación" #: editor/animation_editor.cpp msgid "Anim Change Keyframe Value" -msgstr "Cambiar valor del Fotograma Clave de Animación" +msgstr "Cambiar valor de la Clave de Animación" #: editor/animation_editor.cpp msgid "Anim Change Call" @@ -114,7 +115,7 @@ msgstr "Cambiar Modo de Ciclo de Pista de Animación" #: editor/animation_editor.cpp msgid "Edit Node Curve" -msgstr "Editar Nodo de Curva" +msgstr "Editar Curva del Nodo" #: editor/animation_editor.cpp msgid "Edit Selection Curve" @@ -163,7 +164,7 @@ msgstr "Escalar Selección" #: editor/animation_editor.cpp msgid "Scale From Cursor" -msgstr "Escalar desde cursor" +msgstr "Escalar Desde Cursor" #: editor/animation_editor.cpp msgid "Goto Next Step" @@ -212,11 +213,11 @@ msgstr "Limpiar Animación" #: editor/animation_editor.cpp msgid "Create NEW track for %s and insert key?" -msgstr "¿Quieres crear una NUEVA pista para %s e insertar clave?" +msgstr "¿Crear NUEVA pista para %s e insertar clave?" #: editor/animation_editor.cpp msgid "Create %d NEW tracks and insert keys?" -msgstr "¿Quieres crear %d NUEVAS pistas e insertar claves?" +msgstr "¿Crear %d NUEVAS pistas e insertar claves?" #: editor/animation_editor.cpp editor/create_dialog.cpp #: editor/editor_audio_buses.cpp editor/plugins/abstract_polygon_2d_editor.cpp @@ -288,7 +289,7 @@ msgstr "Activar/Desactivar Bucle de Animación." #: editor/animation_editor.cpp msgid "Add new tracks." -msgstr "Añadir Nuevas Pistas." +msgstr "Añadir nuevas pistas." #: editor/animation_editor.cpp msgid "Move current track up." @@ -308,7 +309,7 @@ msgstr "Herramientas de pistas" #: editor/animation_editor.cpp msgid "Enable editing of individual keys by clicking them." -msgstr "Habilitar la edición de claves individuales al hacer clic." +msgstr "Habilitar la edición de claves individuales haciendo clic en ellas." #: editor/animation_editor.cpp msgid "Anim. Optimizer" @@ -366,7 +367,7 @@ msgstr "Limpiar todas las animaciones" #: editor/animation_editor.cpp msgid "Clean-Up Animation(s) (NO UNDO!)" -msgstr "Limpiar todas las animaciones (IRREVERSIBLE)" +msgstr "Limpiar las Animación(es) (¡IRREVERSIBLE!)" #: editor/animation_editor.cpp msgid "Clean-Up" @@ -374,39 +375,39 @@ msgstr "Limpiar" #: editor/array_property_edit.cpp msgid "Resize Array" -msgstr "Redimensionar «array»" +msgstr "Redimensionar Array" #: editor/array_property_edit.cpp msgid "Change Array Value Type" -msgstr "Cambiar tipo de valor del «array»" +msgstr "Cambiar Tipo de Valor del Array" #: editor/array_property_edit.cpp msgid "Change Array Value" -msgstr "Cambiar valor del «array»" +msgstr "Cambiar Valor del Array" #: editor/code_editor.cpp msgid "Go to Line" -msgstr "Ir a línea" +msgstr "Ir a Línea" #: editor/code_editor.cpp msgid "Line Number:" -msgstr "Número de línea:" +msgstr "Número de Línea:" #: editor/code_editor.cpp msgid "No Matches" -msgstr "Sin coincidencias" +msgstr "Sin Coincidencias" #: editor/code_editor.cpp msgid "Replaced %d occurrence(s)." -msgstr "%d ocurrencia/s reemplazadas." +msgstr "%d Ocurrencia(s) Reemplazada(s)." #: editor/code_editor.cpp msgid "Match Case" -msgstr "Coincidir mayús/minúsculas" +msgstr "Coincidir Mayús/Minúsculas" #: editor/code_editor.cpp msgid "Whole Words" -msgstr "Palabras completas" +msgstr "Palabras Completas" #: editor/code_editor.cpp msgid "Replace" @@ -414,11 +415,11 @@ msgstr "Reemplazar" #: editor/code_editor.cpp msgid "Replace All" -msgstr "Reemplazar todo" +msgstr "Reemplazar Todo" #: editor/code_editor.cpp msgid "Selection Only" -msgstr "Sólo selección" +msgstr "Sólo Selección" #: editor/code_editor.cpp msgid "Zoom In" @@ -430,7 +431,7 @@ msgstr "Alejar" #: editor/code_editor.cpp msgid "Reset Zoom" -msgstr "Restablecer zoom" +msgstr "Restablecer Zoom" #: editor/code_editor.cpp editor/script_editor_debugger.cpp msgid "Line:" @@ -449,8 +450,8 @@ msgid "" "Target method not found! Specify a valid method or attach a script to target " "Node." msgstr "" -"No se encontró el método del objetivo! Especifica un método válido o adjunta " -"un script al Nodo objetivo." +"¡Método objetivo no encontrado! Especifica un método válido o añade un " +"script al Nodo objetivo." #: editor/connections_dialog.cpp msgid "Connect To Node:" @@ -471,11 +472,11 @@ msgstr "Quitar" #: editor/connections_dialog.cpp msgid "Add Extra Call Argument:" -msgstr "Añadir argumento extra de llamada:" +msgstr "Añadir Argumento Extra de Llamada:" #: editor/connections_dialog.cpp msgid "Extra Call Arguments:" -msgstr "Argumentos extras de llamada:" +msgstr "Argumentos Extras de Llamada:" #: editor/connections_dialog.cpp msgid "Path to Node:" @@ -483,7 +484,7 @@ msgstr "Ruta al Nodo:" #: editor/connections_dialog.cpp msgid "Make Function" -msgstr "Crear función" +msgstr "Crear Función" #: editor/connections_dialog.cpp msgid "Deferred" @@ -538,7 +539,7 @@ msgstr "Señales" #: editor/create_dialog.cpp msgid "Change %s Type" -msgstr "Cambiar el tipo de %s" +msgstr "Cambiar el Tipo de %s" #: editor/create_dialog.cpp editor/project_settings_editor.cpp #: modules/visual_script/visual_script_editor.cpp @@ -579,11 +580,11 @@ msgstr "Descripción:" #: editor/dependency_editor.cpp msgid "Search Replacement For:" -msgstr "Buscar reemplazo para:" +msgstr "Buscar Reemplazo Para:" #: editor/dependency_editor.cpp msgid "Dependencies For:" -msgstr "Dependencias para:" +msgstr "Dependencias Para:" #: editor/dependency_editor.cpp msgid "" @@ -622,7 +623,7 @@ msgstr "Dependencias:" #: editor/dependency_editor.cpp msgid "Fix Broken" -msgstr "Arreglar rota(s)" +msgstr "Arreglar Rota(s)" #: editor/dependency_editor.cpp msgid "Dependency Editor" @@ -630,7 +631,7 @@ msgstr "Editor de Dependencias" #: editor/dependency_editor.cpp msgid "Search Replacement Resource:" -msgstr "Buscar recurso de reemplazo:" +msgstr "Buscar Recurso de Reemplazo:" #: editor/dependency_editor.cpp editor/editor_file_dialog.cpp #: editor/editor_help.cpp editor/editor_node.cpp editor/filesystem_dock.cpp @@ -641,13 +642,11 @@ msgstr "Abrir" #: editor/dependency_editor.cpp msgid "Owners Of:" -msgstr "Dueños de:" +msgstr "Dueños De:" #: editor/dependency_editor.cpp msgid "Remove selected files from the project? (no undo)" -msgstr "" -"¿Quieres quitar los archivos seleccionados del proyecto? (No puedes " -"deshacerlo)" +msgstr "¿Quitar los archivos seleccionados del proyecto? (irreversible)" #: editor/dependency_editor.cpp msgid "" @@ -657,7 +656,7 @@ msgid "" msgstr "" "Otros recursos necesitan los archivos que estás intentando quitar para " "funcionar.\n" -"¿Seguro que quieres quitarlos? (No puedes deshacerlo)" +"¿Quitarlos de todos modos? (irreversible)" #: editor/dependency_editor.cpp msgid "Cannot remove:" @@ -673,7 +672,7 @@ msgstr "La escena no se pudo cargar porque faltan las siguientes dependencias:" #: editor/dependency_editor.cpp editor/editor_node.cpp msgid "Open Anyway" -msgstr "Abrir de todos modos" +msgstr "Abrir de Todos Modos" #: editor/dependency_editor.cpp msgid "Which action should be taken?" @@ -689,23 +688,23 @@ msgstr "¡Hubo errores al cargar!" #: editor/dependency_editor.cpp msgid "Permanently delete %d item(s)? (No undo!)" -msgstr "¿Quieres eliminar permanentemente %d elementos? (Irreversible)" +msgstr "¿Eliminar permanentemente %d elemento(s)? (¡Irreversible!)" #: editor/dependency_editor.cpp msgid "Owns" -msgstr "Es dueño de" +msgstr "Dueño de" #: editor/dependency_editor.cpp msgid "Resources Without Explicit Ownership:" -msgstr "Recursos sin propietario explícito:" +msgstr "Recursos Sin Propietario Explícito:" #: editor/dependency_editor.cpp editor/editor_node.cpp msgid "Orphan Resource Explorer" -msgstr "Explorador de recursos huérfanos" +msgstr "Explorador de Recursos Huérfanos" #: editor/dependency_editor.cpp msgid "Delete selected files?" -msgstr "¿Quieres eliminar los archivos seleccionados?" +msgstr "¿Eliminar los archivos seleccionados?" #: editor/dependency_editor.cpp editor/editor_audio_buses.cpp #: editor/editor_file_dialog.cpp editor/editor_node.cpp @@ -745,7 +744,7 @@ msgstr "Desarrollador Principal" #: editor/editor_about.cpp msgid "Project Manager " -msgstr "Administrador de proyectos " +msgstr "Administrador de Proyectos " #: editor/editor_about.cpp msgid "Developers" @@ -757,11 +756,11 @@ msgstr "Autores" #: editor/editor_about.cpp msgid "Platinum Sponsors" -msgstr "Patrocinadores Platinum" +msgstr "Patrocinadores de Platino" #: editor/editor_about.cpp msgid "Gold Sponsors" -msgstr "Patrocinadores Gold" +msgstr "Patrocinadores de Oro" #: editor/editor_about.cpp msgid "Mini Sponsors" @@ -769,11 +768,11 @@ msgstr "Mini Patrocinadores" #: editor/editor_about.cpp msgid "Gold Donors" -msgstr "Donantes Gold" +msgstr "Donantes de Oro" #: editor/editor_about.cpp msgid "Silver Donors" -msgstr "Donantes Silver" +msgstr "Donantes de Plata" #: editor/editor_about.cpp msgid "Bronze Donors" @@ -825,7 +824,7 @@ msgstr "Descomprimiendo Assets" #: editor/editor_asset_installer.cpp editor/project_manager.cpp msgid "Package Installed Successfully!" -msgstr "¡El paquete se ha instalado correctamente!" +msgstr "¡Paquete Instalado Exitosamente!" #: editor/editor_asset_installer.cpp #: editor/plugins/asset_library_editor_plugin.cpp @@ -859,19 +858,19 @@ msgstr "Cambiar Volumen de Bus de Audio" #: editor/editor_audio_buses.cpp msgid "Toggle Audio Bus Solo" -msgstr "Act./Desact. Solo de Bus de Audio" +msgstr "Alternar Solo de Bus de Audio" #: editor/editor_audio_buses.cpp msgid "Toggle Audio Bus Mute" -msgstr "Alternar Mute del Bus de Audio" +msgstr "Alternar Silencio de Bus de Audio" #: editor/editor_audio_buses.cpp msgid "Toggle Audio Bus Bypass Effects" -msgstr "Alternar puenteado de efectos en Bus de Audio" +msgstr "Alternar Puenteado de Efectos de Bus de Audio" #: editor/editor_audio_buses.cpp msgid "Select Audio Bus Send" -msgstr "Seleccionar Envío de Audio Bus" +msgstr "Seleccionar Envío de Bus de Audio" #: editor/editor_audio_buses.cpp msgid "Add Audio Bus Effect" @@ -928,7 +927,7 @@ msgstr "Añadir Bus de Audio" #: editor/editor_audio_buses.cpp msgid "Master bus can't be deleted!" -msgstr "¡No se puede borrar el Bus Maestro!" +msgstr "¡No se puede borrar el bus maestro!" #: editor/editor_audio_buses.cpp msgid "Delete Audio Bus" @@ -940,7 +939,7 @@ msgstr "Duplicar Bus de Audio" #: editor/editor_audio_buses.cpp msgid "Reset Bus Volume" -msgstr "Restablecer Volumen del Bus" +msgstr "Restablecer Volumen de Bus" #: editor/editor_audio_buses.cpp msgid "Move Audio Bus" @@ -948,7 +947,7 @@ msgstr "Mover Bus de Audio" #: editor/editor_audio_buses.cpp msgid "Save Audio Bus Layout As..." -msgstr "Guardar configuración de los Buses de Audio como..." +msgstr "Guardar Configuración de Bus de Audio Como..." #: editor/editor_audio_buses.cpp msgid "Location for New Layout..." @@ -956,7 +955,7 @@ msgstr "Ubicación para Nueva Configuración..." #: editor/editor_audio_buses.cpp msgid "Open Audio Bus Layout" -msgstr "Abrir configuración de Bus de Audio" +msgstr "Abrir Configuración de Bus de Audio" #: editor/editor_audio_buses.cpp msgid "There is no 'res://default_bus_layout.tres' file." @@ -1002,7 +1001,7 @@ msgstr "Cargar configuración de Bus por defecto." #: editor/editor_autoload_settings.cpp msgid "Invalid name." -msgstr "El nombre no es correcto." +msgstr "Nombre inválido." #: editor/editor_autoload_settings.cpp msgid "Valid characters:" @@ -1011,24 +1010,24 @@ msgstr "Letras válidas:" #: editor/editor_autoload_settings.cpp msgid "Invalid name. Must not collide with an existing engine class name." msgstr "" -"El nombre no es correcto. No puede coincidir con el nombre de una clase que " -"ya exista en el motor gráfico." +"Nombre inválido. No debe coincidir con el nombre de una clase que ya exista " +"en el motor gráfico." #: editor/editor_autoload_settings.cpp msgid "Invalid name. Must not collide with an existing buit-in type name." msgstr "" -"El nombre no es correcto. No puede coincidir con un nombre de tipo que ya " -"esté integrado en el motor gráfico." +"Nombre inválido. No debe coincidir con un nombre de tipo que ya esté " +"integrado en el motor gráfico." #: editor/editor_autoload_settings.cpp msgid "Invalid name. Must not collide with an existing global constant name." msgstr "" -"El nombre no es correcto. No puede coincidir con un nombre de constante " -"global ya existente en el motor gráfico." +"Nombre inválido. No debe coincidir con un nombre de constante global ya " +"existente en el motor gráfico." #: editor/editor_autoload_settings.cpp msgid "Invalid Path." -msgstr "Ruta incorrecta." +msgstr "Ruta Inválida." #: editor/editor_autoload_settings.cpp msgid "File does not exist." @@ -1052,7 +1051,7 @@ msgstr "Renombrar Autoload" #: editor/editor_autoload_settings.cpp msgid "Toggle AutoLoad Globals" -msgstr "Des/Activar Globales de Autoload" +msgstr "Alternar Globales de Autoload" #: editor/editor_autoload_settings.cpp msgid "Move Autoload" @@ -1106,7 +1105,7 @@ msgstr "[vacío]" #: editor/editor_data.cpp msgid "[unsaved]" -msgstr "[no guardado]" +msgstr "[sin guardar]" #: editor/editor_dir_dialog.cpp msgid "Please select a base directory first" @@ -1114,12 +1113,12 @@ msgstr "Por favor, selecciona primero un directorio base" #: editor/editor_dir_dialog.cpp msgid "Choose a Directory" -msgstr "Elige una carpeta" +msgstr "Elige un Directorio" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/filesystem_dock.cpp scene/gui/file_dialog.cpp msgid "Create Folder" -msgstr "Crear carpeta" +msgstr "Crear Carpeta" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp @@ -1139,7 +1138,7 @@ msgstr "Elegir" #: editor/editor_export.cpp msgid "Storing File:" -msgstr "Archivo de almacenamiento:" +msgstr "Archivo de Almacenamiento:" #: editor/editor_export.cpp msgid "Packing" @@ -1147,11 +1146,11 @@ msgstr "Empaquetando" #: editor/editor_export.cpp platform/javascript/export/export.cpp msgid "Template file not found:" -msgstr "No se encontró archivo de plantilla:" +msgstr "Archivo de plantilla no encontrado:" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "File Exists, Overwrite?" -msgstr "El archivo ya existe, ¿quieres sobreescribirlo?" +msgstr "El Archivo ya Existe, ¿Quieres Sobreescribirlo?" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Select Current Folder" @@ -1159,15 +1158,15 @@ msgstr "Seleccionar Carpeta Actual" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp msgid "Copy Path" -msgstr "Copiar ruta" +msgstr "Copiar Ruta" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp msgid "Show In File Manager" -msgstr "Mostrar en el navegador de archivos" +msgstr "Mostrar en el Navegador de Archivos" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp msgid "New Folder..." -msgstr "Nueva carpeta..." +msgstr "Nueva Carpeta..." #: editor/editor_file_dialog.cpp msgid "Refresh" @@ -1183,19 +1182,19 @@ msgstr "Todos los archivos (*)" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Open a File" -msgstr "Abrir un archivo" +msgstr "Abrir un Archivo" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Open File(s)" -msgstr "Abrir archivo/s" +msgstr "Abrir Archivo(s)" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Open a Directory" -msgstr "Abrir una carpeta" +msgstr "Abrir un Directorio" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Open a File or Directory" -msgstr "Abrir un archivo o carpeta" +msgstr "Abrir un Archivo o Directorio" #: editor/editor_file_dialog.cpp editor/editor_node.cpp #: editor/plugins/animation_player_editor_plugin.cpp @@ -1205,7 +1204,7 @@ msgstr "Guardar" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Save a File" -msgstr "Guardar un archivo" +msgstr "Guardar un Archivo" #: editor/editor_file_dialog.cpp msgid "Go Back" @@ -1221,27 +1220,27 @@ msgstr "Subir" #: editor/editor_file_dialog.cpp msgid "Toggle Hidden Files" -msgstr "Ver/ocultar archivos ocultos" +msgstr "Ver/ocultar Archivos Ocultos" #: editor/editor_file_dialog.cpp msgid "Toggle Favorite" -msgstr "Añadir/quitar favorito" +msgstr "Añadir/quitar Favorito" #: editor/editor_file_dialog.cpp msgid "Toggle Mode" -msgstr "Cambiar modo" +msgstr "Cambiar Modo" #: editor/editor_file_dialog.cpp msgid "Focus Path" -msgstr "Seleccionar ruta" +msgstr "Seleccionar Ruta" #: editor/editor_file_dialog.cpp msgid "Move Favorite Up" -msgstr "Subir favorito" +msgstr "Subir Favorito" #: editor/editor_file_dialog.cpp msgid "Move Favorite Down" -msgstr "Bajar favorito" +msgstr "Bajar Favorito" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Go to parent folder" @@ -1249,7 +1248,7 @@ msgstr "Ir a la carpeta principal" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Directories & Files:" -msgstr "Carpetas y archivos:" +msgstr "Directorios y Archivos:" #: editor/editor_file_dialog.cpp msgid "Preview:" @@ -1266,7 +1265,7 @@ msgstr "Debe tener una extensión válida." #: editor/editor_file_system.cpp msgid "ScanSources" -msgstr "Analizando fuentes" +msgstr "Analizando Fuentes" #: editor/editor_file_system.cpp msgid "(Re)Importing Assets" @@ -1275,15 +1274,15 @@ msgstr "(Re)Importando Assets" #: editor/editor_help.cpp editor/editor_node.cpp #: editor/plugins/script_editor_plugin.cpp msgid "Search Help" -msgstr "Ayuda de búsqueda" +msgstr "Ayuda de Búsqueda" #: editor/editor_help.cpp msgid "Class List:" -msgstr "Lista de clases:" +msgstr "Lista de Clases:" #: editor/editor_help.cpp msgid "Search Classes" -msgstr "Buscar clases" +msgstr "Buscar Clases" #: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp msgid "Top" @@ -1303,7 +1302,7 @@ msgstr "Heredada por:" #: editor/editor_help.cpp msgid "Brief Description:" -msgstr "Descripción breve:" +msgstr "Descripción Breve:" #: editor/editor_help.cpp msgid "Members" @@ -1323,11 +1322,11 @@ msgstr "Métodos públicos:" #: editor/editor_help.cpp msgid "GUI Theme Items" -msgstr "Elementos del Tema de GUI" +msgstr "Elementos del Tema de Interfaz" #: editor/editor_help.cpp msgid "GUI Theme Items:" -msgstr "Elementos de tema de interfaz:" +msgstr "Elementos del Tema de Interfaz:" #: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp msgid "Signals:" @@ -1359,7 +1358,7 @@ msgstr "Descripción" #: editor/editor_help.cpp msgid "Online Tutorials:" -msgstr "Tutoriales en línea:" +msgstr "Tutoriales en Línea:" #: editor/editor_help.cpp msgid "" @@ -1367,8 +1366,8 @@ msgid "" "$url]contribute one[/url][/color] or [color=$color][url=$url2]request one[/" "url][/color]." msgstr "" -"De momento no hay tutoriales para esta clase, puedes [color=$color][url=" -"$url]añadir uno[/url][/color] o [color=$color][url=$url2]pedir uno[color=" +"Actualmente no hay tutoriales para esta clase, puedes [color=$color][url=" +"$url]aportar uno[/url][/color] o [color=$color][url=$url2]pedir uno[color=" "$color][url=$url2]." #: editor/editor_help.cpp @@ -1393,7 +1392,7 @@ msgstr "Métodos" #: editor/editor_help.cpp msgid "Method Description:" -msgstr "Descripción de métodos:" +msgstr "Descripción del Método:" #: editor/editor_help.cpp msgid "" @@ -1405,11 +1404,11 @@ msgstr "" #: editor/editor_help.cpp msgid "Search Text" -msgstr "Texto de búsqueda" +msgstr "Texto de Búsqueda" #: editor/editor_help.cpp msgid "Find" -msgstr "Búsqueda" +msgstr "Buscar" #: editor/editor_log.cpp msgid "Output:" @@ -1420,11 +1419,11 @@ msgstr "Salida:" #: modules/gdnative/gdnative_library_editor_plugin.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Clear" -msgstr "Borrar todo" +msgstr "Borrar Todo" #: editor/editor_log.cpp msgid "Clear Output" -msgstr "Borrar salida" +msgstr "Borrar Salida" #: editor/editor_node.cpp msgid "Project export failed with error code %d." @@ -1432,7 +1431,7 @@ msgstr "La exportación del proyecto falló con el código de error %d." #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp msgid "Error saving resource!" -msgstr "¡Hubo un error al guardar el recurso!" +msgstr "¡Error al guardar el recurso!" #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp msgid "Save Resource As..." @@ -1485,7 +1484,7 @@ msgstr "Analizando" #: editor/editor_node.cpp msgid "Creating Thumbnail" -msgstr "Creando miniatura" +msgstr "Creando Miniatura" #: editor/editor_node.cpp msgid "This operation can't be done without a tree root." @@ -1501,7 +1500,7 @@ msgstr "" #: editor/editor_node.cpp msgid "Failed to load resource." -msgstr "Hubo un problema al cargar el recurso." +msgstr "Error al cargar el recurso." #: editor/editor_node.cpp msgid "Can't load MeshLibrary for merging!" @@ -1529,7 +1528,7 @@ msgstr "Se han sobrescrito los ajustes predeterminados del editor." #: editor/editor_node.cpp msgid "Layout name not found!" -msgstr "¡No se encuentra el nombre del ajuste!" +msgstr "¡Nombre del ajuste no encontrado!" #: editor/editor_node.cpp msgid "Restored default layout to base settings." @@ -1594,23 +1593,23 @@ msgstr "Ocultar todas las propiedades" #: editor/editor_node.cpp msgid "Copy Params" -msgstr "Copiar parámetros" +msgstr "Copiar Parámetros" #: editor/editor_node.cpp msgid "Paste Params" -msgstr "Pegar parámetros" +msgstr "Pegar Parámetros" #: editor/editor_node.cpp editor/plugins/resource_preloader_editor_plugin.cpp msgid "Paste Resource" -msgstr "Pegar recurso" +msgstr "Pegar Recurso" #: editor/editor_node.cpp msgid "Copy Resource" -msgstr "Copiar recurso" +msgstr "Copiar Recurso" #: editor/editor_node.cpp msgid "Make Built-In" -msgstr "Convertirlo en integrado" +msgstr "Convertirlo en Integrado" #: editor/editor_node.cpp msgid "Make Sub-Resources Unique" @@ -1618,7 +1617,7 @@ msgstr "Creación de Subrecursos Únicos" #: editor/editor_node.cpp msgid "Open in Help" -msgstr "Abrir en la ayuda" +msgstr "Abrir en la Ayuda" #: editor/editor_node.cpp msgid "There is no defined scene to run." @@ -1711,11 +1710,11 @@ msgstr "Esta operación no puede realizarse sin una escena." #: editor/editor_node.cpp msgid "Export Mesh Library" -msgstr "Exportar biblioteca de mallas" +msgstr "Exportar Librería de Mallas" #: editor/editor_node.cpp msgid "This operation can't be done without a root node." -msgstr "Esta operación no puede realizarse sin un Nodo Raíz." +msgstr "Esta operación no puede realizarse sin un nodo raíz." #: editor/editor_node.cpp msgid "Export Tile Set" @@ -1727,7 +1726,7 @@ msgstr "Esta operación no puede realizarse sin un nodo seleccionado." #: editor/editor_node.cpp msgid "Current scene not saved. Open anyway?" -msgstr "La escena actual no se ha guardado. ¿Quieres abrirla de todos modos?" +msgstr "Escena actual no guardada ¿Abrir de todos modos?" #: editor/editor_node.cpp msgid "Can't reload a scene that was never saved." @@ -2320,7 +2319,7 @@ msgstr "Abrir Editor anterior" #: editor/editor_plugin.cpp msgid "Creating Mesh Previews" -msgstr "Creando vistas previas de las mallas" +msgstr "Creación de Vistas Previas de Malla" #: editor/editor_plugin.cpp msgid "Thumbnail..." @@ -2851,7 +2850,7 @@ msgstr "Generando \"Lightmaps\"" #: editor/import/resource_importer_scene.cpp msgid "Generating for Mesh: " -msgstr "Generando para modelo: " +msgstr "Generando para Malla: " #: editor/import/resource_importer_scene.cpp msgid "Running Custom Script..." @@ -3122,7 +3121,7 @@ msgstr "Posterior" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Depth" -msgstr "Profundidad" +msgstr "Depth" #: editor/plugins/animation_player_editor_plugin.cpp msgid "1 step" @@ -3996,7 +3995,7 @@ msgstr "Clic derecho: Borrar punto." #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Mesh is empty!" -msgstr "¡La malla está vacía!" +msgstr "¡La Malla está vacía!" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Static Trimesh Body" @@ -4020,11 +4019,11 @@ msgstr "Crear forma convexa" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Navigation Mesh" -msgstr "Crear malla de navegación" +msgstr "Crear Malla de Navegación" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Contained Mesh is not of type ArrayMesh." -msgstr "La malla que contiene no es del tipo ArrayMesh." +msgstr "La Malla contenedora no es del tipo ArrayMesh." #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "UV Unwrap failed, mesh may not be manifold?" @@ -4042,7 +4041,7 @@ msgstr "El modelo no tiene UV en esta capa" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "MeshInstance lacks a Mesh!" -msgstr "¡MeshInstance no tiene malla!" +msgstr "¡MeshInstance no tiene Malla!" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Mesh has not surface to create outlines from!" @@ -4050,7 +4049,7 @@ msgstr "¡La malla no tiene superficie de la que crear contornos!" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Mesh primitive type is not PRIMITIVE_TRIANGLES!" -msgstr "El tipo de la malla primitiva no es PRIMITIVE_TRIANGLES!" +msgstr "¡El tipo primitivo de malla no es PRIMITIVE_TRIANGLES!" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Could not create outline!" @@ -4098,7 +4097,7 @@ msgstr "Desenvuelva UV2 para Lightmap/AO" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Outline Mesh" -msgstr "Crear contorno de malla" +msgstr "Crear Contorno de Malla" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Outline Size:" @@ -4107,12 +4106,14 @@ msgstr "Tamaño del contorno:" #: editor/plugins/multimesh_editor_plugin.cpp msgid "No mesh source specified (and no MultiMesh set in node)." msgstr "" -"No se especificó malla de origen (y no hay MultiMesh establecido en el nodo)." +"No se ha especificado ninguna malla de origen (y no hay MultiMesh " +"establecido en el nodo)." #: editor/plugins/multimesh_editor_plugin.cpp msgid "No mesh source specified (and MultiMesh contains no Mesh)." msgstr "" -"No se especificó malla de origen (y MultiMesh no contiene ningún Mesh)." +"No se ha especificado ninguna malla de origen (y MultiMesh no contiene " +"ninguna Mesh)." #: editor/plugins/multimesh_editor_plugin.cpp msgid "Mesh source is invalid (invalid path)." @@ -4120,11 +4121,11 @@ msgstr "El origen de la malla es inválido (ruta inválida)." #: editor/plugins/multimesh_editor_plugin.cpp msgid "Mesh source is invalid (not a MeshInstance)." -msgstr "La malla elegida no es correcta (no es un MeshInstance)." +msgstr "El origen de la malla es inválido (no es un MeshInstance)." #: editor/plugins/multimesh_editor_plugin.cpp msgid "Mesh source is invalid (contains no Mesh resource)." -msgstr "La malla elegida no es correcta (no contiene ningún recurso Mesh)." +msgstr "El origen de la malla es inválido (no contiene ningún recurso Mesh)." #: editor/plugins/multimesh_editor_plugin.cpp msgid "No surface source specified." @@ -4152,7 +4153,7 @@ msgstr "No se pudo mapear el área." #: editor/plugins/multimesh_editor_plugin.cpp msgid "Select a Source Mesh:" -msgstr "Elige un origen de malla:" +msgstr "Elige un origen de Malla:" #: editor/plugins/multimesh_editor_plugin.cpp msgid "Select a Target Surface:" @@ -4172,7 +4173,7 @@ msgstr "Superficie objetivo:" #: editor/plugins/multimesh_editor_plugin.cpp msgid "Source Mesh:" -msgstr "Modelo 3D elegido:" +msgstr "Malla de origen:" #: editor/plugins/multimesh_editor_plugin.cpp msgid "X-Axis" @@ -4212,11 +4213,11 @@ msgstr "¡Calcular!" #: editor/plugins/navigation_mesh_editor_plugin.cpp msgid "Bake the navigation mesh." -msgstr "Pre-calcular la malla de navegación 3D." +msgstr "Pre-calcular la malla de navegación." #: editor/plugins/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." -msgstr "Vaciar malla de navegación 3D." +msgstr "Vaciar malla de navegación." #: editor/plugins/navigation_mesh_generator.cpp msgid "Setting up Configuration..." @@ -4501,7 +4502,7 @@ msgstr "Crear mapa UV" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Transform UV Map" -msgstr "Transformar mapa UV" +msgstr "Transformar Mapa UV" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Polygon 2D UV Editor" @@ -5416,11 +5417,11 @@ msgstr "Activar Vista Libre" #: editor/plugins/spatial_editor_plugin.cpp msgid "Transform" -msgstr "Transform" +msgstr "Transformar" #: editor/plugins/spatial_editor_plugin.cpp msgid "Transform Dialog..." -msgstr "Ventana de transformación..." +msgstr "Dialogo de Transformación..." #: editor/plugins/spatial_editor_plugin.cpp msgid "1 Viewport" @@ -5497,7 +5498,7 @@ msgstr "Profundidad máxima de vista:" #: editor/plugins/spatial_editor_plugin.cpp msgid "Transform Change" -msgstr "Transformar" +msgstr "Cambio de Transformación" #: editor/plugins/spatial_editor_plugin.cpp msgid "Translate:" @@ -6644,7 +6645,7 @@ msgstr "Reemparentar ubicación (selecciona un nuevo padre):" #: editor/reparent_dialog.cpp msgid "Keep Global Transform" -msgstr "Mantener transformación global" +msgstr "Mantener Transformación Global" #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp msgid "Reparent" @@ -7498,6 +7499,11 @@ msgstr "Compilar Proyecto" msgid "Warnings" msgstr "Advertencias" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Ver Archivos" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "Fin del reporte de la pila de excepciones" diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po index 64ee2404f1..bea184b813 100644 --- a/editor/translations/es_AR.po +++ b/editor/translations/es_AR.po @@ -7464,6 +7464,11 @@ msgstr "Construir Proyecto" msgid "Warnings" msgstr "Advertencias" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Ver Archivos" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "Fin del stack trace de excepción interna" diff --git a/editor/translations/fa.po b/editor/translations/fa.po index f674ef99cc..eb192ececb 100644 --- a/editor/translations/fa.po +++ b/editor/translations/fa.po @@ -2,26 +2,25 @@ # Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. # Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. -# # alabd14313 <alabd14313@yahoo.com>, 2016. # Dante Marshal <Marshal.Devilhunter@gmail.com>, 2018. # hamed nasib <cghamed752@chmail.ir>, 2016. # Hasan Hejdari Nasab <hsn6@openmailbox.org>, 2017. # rezapouya <r.pouya@chmail.ir>, 2016. # sayyed hamed nasib <cghamed752@chmail.ir>, 2017. -# +# Behrooz Kashani <bkashani@gmail.com>, 2018. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-04-29 05:39+0000\n" -"Last-Translator: Dante Marshal <Marshal.Devilhunter@gmail.com>\n" +"PO-Revision-Date: 2018-07-24 19:42+0000\n" +"Last-Translator: Behrooz Kashani <bkashani@gmail.com>\n" "Language-Team: Persian <https://hosted.weblate.org/projects/godot-engine/" "godot/fa/>\n" "Language: fa\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=2; plural=n > 1;\n" -"X-Generator: Weblate 3.0-dev\n" +"X-Generator: Weblate 3.1-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -636,9 +635,8 @@ msgstr "" "آیا در هر صورت حذف شوند؟(بدون برگشت)" #: editor/dependency_editor.cpp -#, fuzzy msgid "Cannot remove:" -msgstr "ناتوانی در حذف :" +msgstr "امکان حذف وجود ندارد :" #: editor/dependency_editor.cpp msgid "Error loading:" @@ -743,9 +741,8 @@ msgid "Gold Sponsors" msgstr "اسپانسرهای درجه ۲" #: editor/editor_about.cpp -#, fuzzy msgid "Mini Sponsors" -msgstr "اسپانسرهای دیگر" +msgstr "اسپانسرهای کوچک" #: editor/editor_about.cpp msgid "Gold Donors" @@ -789,7 +786,7 @@ msgstr "اجزا" #: editor/editor_about.cpp msgid "Licenses" -msgstr "" +msgstr "گواهینامه" #: editor/editor_asset_installer.cpp editor/project_manager.cpp msgid "Error opening package file, not in zip format." @@ -7420,6 +7417,11 @@ msgstr "پروژه" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "نمایش پرونده ها" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/fi.po b/editor/translations/fi.po index f80efffd42..11f9bb51c7 100644 --- a/editor/translations/fi.po +++ b/editor/translations/fi.po @@ -12,7 +12,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-06-14 20:37+0000\n" +"PO-Revision-Date: 2018-07-19 10:36+0000\n" "Last-Translator: Tapani Niemi <tapani.niemi@kapsi.fi>\n" "Language-Team: Finnish <https://hosted.weblate.org/projects/godot-engine/" "godot/fi/>\n" @@ -20,7 +20,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 3.0.1\n" +"X-Generator: Weblate 3.1-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -2128,7 +2128,7 @@ msgstr "Käynnistä muokattavana oleva skene." #: editor/editor_node.cpp msgid "Play Scene" -msgstr "Toista skene" +msgstr "Pelaa skeneä" #: editor/editor_node.cpp msgid "Play custom scene" @@ -2414,7 +2414,7 @@ msgstr "Lataa uudelleen" #: editor/export_template_manager.cpp msgid "Uninstall" -msgstr "Poista" +msgstr "Poista asennus" #: editor/export_template_manager.cpp msgid "(Installed)" @@ -2475,7 +2475,7 @@ msgstr "" #: editor/export_template_manager.cpp #: editor/plugins/asset_library_editor_plugin.cpp msgid "Can't resolve." -msgstr "Yhdistäminen epäonnistui." +msgstr "Yhdeydenselvitys epäonnistui." #: editor/export_template_manager.cpp #: editor/plugins/asset_library_editor_plugin.cpp @@ -2520,11 +2520,11 @@ msgstr "Yhteys katkaistu" #: editor/export_template_manager.cpp msgid "Resolving" -msgstr "Selvitetään" +msgstr "Selvitetään yhteyttä" #: editor/export_template_manager.cpp msgid "Can't Resolve" -msgstr "Yhdistäminen epäonnistui" +msgstr "Yhteyden selvittäminen epäonnistui" #: editor/export_template_manager.cpp #: editor/plugins/asset_library_editor_plugin.cpp @@ -2809,7 +2809,7 @@ msgstr "Luodaan meshille: " #: editor/import/resource_importer_scene.cpp msgid "Running Custom Script..." -msgstr "Suorita valitsemasi skripti..." +msgstr "Suoritetaan mukautettua skriptiä..." #: editor/import/resource_importer_scene.cpp msgid "Couldn't load post-import script:" @@ -2940,7 +2940,7 @@ msgstr "VIRHE: Virheellinen animaation nimi!" #: editor/plugins/animation_player_editor_plugin.cpp msgid "ERROR: Animation name already exists!" -msgstr "VIrhe: Samanniminen animaatio on jo olemassa!" +msgstr "VIRHE: Samanniminen animaatio on jo olemassa!" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp @@ -3316,7 +3316,8 @@ msgstr "Pyyntö epäonnistui, liikaa uudelleenohjauksia" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Bad download hash, assuming file has been tampered with." -msgstr "Latauksessa väärä hash, oletetaan että tiedostoa on näpelöity." +msgstr "" +"Latauksessa väärä hajautuskoodi, oletetaan että tiedostoa on näpelöity." #: editor/plugins/asset_library_editor_plugin.cpp msgid "Expected:" @@ -3328,7 +3329,7 @@ msgstr "Saatiin:" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Failed sha256 hash check" -msgstr "sha256 hash-tarkistus epäonnistui" +msgstr "sha256-hajautusarvon tarkistus epäonnistui" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Asset Download Error:" @@ -3442,7 +3443,7 @@ msgstr "" #: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "Failed creating lightmap images, make sure path is writable." msgstr "" -"Lightmap-kuvien luonti epäonnistui, varmista, että polku on " +"Lightmap-kuvien luonti epäonnistui. Varmista, että polku on " "kirjoituskelpoinen." #: editor/plugins/baked_lightmap_editor_plugin.cpp @@ -5301,11 +5302,11 @@ msgstr "Tarttumisen tila (%s)" #: editor/plugins/spatial_editor_plugin.cpp msgid "Bottom View" -msgstr "Pohjanäkymä" +msgstr "Alanäkymä" #: editor/plugins/spatial_editor_plugin.cpp msgid "Top View" -msgstr "Huippunäkymä" +msgstr "Ylänäkymä" #: editor/plugins/spatial_editor_plugin.cpp msgid "Rear View" @@ -7110,7 +7111,7 @@ msgstr "Aseta puusta" #: editor/settings_config_dialog.cpp msgid "Shortcuts" -msgstr "Pikakuvakkeet" +msgstr "Pikanäppäimet" #: editor/settings_config_dialog.cpp msgid "Binding" @@ -7435,6 +7436,11 @@ msgstr "Käännä projekti" msgid "Warnings" msgstr "Varoitukset" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Näytä tiedostot" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "Sisemmän poikkeuksen kutsupinon loppu" diff --git a/editor/translations/fr.po b/editor/translations/fr.po index ee1d7b2cad..5c28d84a90 100644 --- a/editor/translations/fr.po +++ b/editor/translations/fr.po @@ -40,12 +40,14 @@ # Tommy Melançon-Roy <tommel1234@hotmail.com>, 2017-2018. # Willow <theotimefd@aol.com>, 2018. # Xananax <xananax@yelostudio.com>, 2017-2018. +# Perrier Mathis <mathis.perrier73@gmail.com>, 2018. +# Ewan Lehnebach <ewan.lehnebach@gmail.com>, 2018. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2018-06-12 16:38+0000\n" -"Last-Translator: Philippe Gervaise <blah@malvese.org>\n" +"PO-Revision-Date: 2018-07-21 12:37+0000\n" +"Last-Translator: Perrier Mathis <mathis.perrier73@gmail.com>\n" "Language-Team: French <https://hosted.weblate.org/projects/godot-engine/" "godot/fr/>\n" "Language: fr\n" @@ -53,7 +55,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n > 1;\n" -"X-Generator: Weblate 3.0.1\n" +"X-Generator: Weblate 3.1-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -65,11 +67,11 @@ msgstr "Toute la sélection" #: editor/animation_editor.cpp msgid "Anim Change Keyframe Time" -msgstr "Changer l'heure de l'animation des images clés" +msgstr "Animation Changer l'heure de l'image clé" #: editor/animation_editor.cpp msgid "Anim Change Transition" -msgstr "Transition du changement d'animation" +msgstr "Animation Changer la transition" #: editor/animation_editor.cpp msgid "Anim Change Transform" @@ -77,7 +79,7 @@ msgstr "Animation Changer la transformation" #: editor/animation_editor.cpp msgid "Anim Change Keyframe Value" -msgstr "Changer la valeur de l'animation des images clés" +msgstr "Animation Changer la valeur de l'image clé" #: editor/animation_editor.cpp msgid "Anim Change Call" @@ -4076,7 +4078,7 @@ msgstr "Créer le contour" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Mesh" -msgstr "Maillage" +msgstr "Maillages" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Trimesh Static Body" @@ -6512,7 +6514,7 @@ msgstr "Remaps par langue :" #: editor/project_settings_editor.cpp msgid "Locale" -msgstr "Langue" +msgstr "Localisation" #: editor/project_settings_editor.cpp msgid "Locales Filter" @@ -7513,6 +7515,11 @@ msgstr "Compiler le projet" msgid "Warnings" msgstr "Avertissements" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Voir Fichiers" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "Fin de la trace d'appel (stack trace) intrinsèque" diff --git a/editor/translations/he.po b/editor/translations/he.po index 0f1881211f..6dfd0ab3a5 100644 --- a/editor/translations/he.po +++ b/editor/translations/he.po @@ -7294,6 +7294,10 @@ msgstr "" msgid "Warnings" msgstr "אזהרות" +#: modules/mono/editor/mono_bottom_panel.cpp +msgid "View log" +msgstr "" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/hi.po b/editor/translations/hi.po index 3340f13471..606da1d118 100644 --- a/editor/translations/hi.po +++ b/editor/translations/hi.po @@ -7327,6 +7327,10 @@ msgstr "" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +msgid "View log" +msgstr "" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/hu.po b/editor/translations/hu.po index b04dd073df..84c64138dc 100644 --- a/editor/translations/hu.po +++ b/editor/translations/hu.po @@ -7405,6 +7405,11 @@ msgstr "" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Fájlok Megtekintése" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/id.po b/editor/translations/id.po index 3956378ce7..a0356b8178 100644 --- a/editor/translations/id.po +++ b/editor/translations/id.po @@ -10,7 +10,7 @@ # Fajar Ru <kzofajar@gmail.com>, 2018. # Khairul Hidayat <khairulcyber4rt@gmail.com>, 2016. # Reza Hidayat Bayu Prabowo <rh.bayu.prabowo@gmail.com>, 2018. -# Romi Kusuma Bakti <romikusumab@gmail.com>, 2017. +# Romi Kusuma Bakti <romikusumab@gmail.com>, 2017, 2018. # Sofyan Sugianto <sofyanartem@gmail.com>, 2017-2018. # Tito <ijavadroid@gmail.com>, 2018. # Tom My <tom.asadinawan@gmail.com>, 2017. @@ -18,8 +18,8 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-06-22 08:30+0000\n" -"Last-Translator: Fajar Ru <kzofajar@gmail.com>\n" +"PO-Revision-Date: 2018-07-15 12:38+0000\n" +"Last-Translator: Romi Kusuma Bakti <romikusumab@gmail.com>\n" "Language-Team: Indonesian <https://hosted.weblate.org/projects/godot-engine/" "godot/id/>\n" "Language: id\n" @@ -917,9 +917,8 @@ msgid "Delete Audio Bus" msgstr "Hapus Bus Audio" #: editor/editor_audio_buses.cpp -#, fuzzy msgid "Duplicate Audio Bus" -msgstr "Duplikat Audio Bus" +msgstr "Duplikatkan Bus Audio" #: editor/editor_audio_buses.cpp msgid "Reset Bus Volume" @@ -976,9 +975,8 @@ msgid "Save this Bus Layout to a file." msgstr "Simpan Layout Bus ke berkas." #: editor/editor_audio_buses.cpp editor/import_dock.cpp -#, fuzzy msgid "Load Default" -msgstr "Muat Konfigurasi Bawaan" +msgstr "Muat Default" #: editor/editor_audio_buses.cpp msgid "Load the default Bus Layout." @@ -1294,18 +1292,16 @@ msgid "Members:" msgstr "Member-member:" #: editor/editor_help.cpp -#, fuzzy msgid "Public Methods" -msgstr "Fungsi Publik" +msgstr "Metode Publik" #: editor/editor_help.cpp msgid "Public Methods:" msgstr "Metode Publik:" #: editor/editor_help.cpp -#, fuzzy msgid "GUI Theme Items" -msgstr "Item-item Tema GUI:" +msgstr "Item Tema GUI" #: editor/editor_help.cpp msgid "GUI Theme Items:" @@ -1422,9 +1418,8 @@ msgstr "Simpan Resource Sebagai..." #: editor/editor_node.cpp editor/plugins/spatial_editor_plugin.cpp #: editor/scene_tree_dock.cpp -#, fuzzy msgid "I see..." -msgstr "Aku tahu..." +msgstr "Mengerti..." #: editor/editor_node.cpp msgid "Can't open file for writing:" @@ -1471,9 +1466,8 @@ msgid "Creating Thumbnail" msgstr "Membuat Thumbnail" #: editor/editor_node.cpp -#, fuzzy msgid "This operation can't be done without a tree root." -msgstr "Tindakan ini tidak bisa dilakukan tanpa \"tree root\"" +msgstr "Operasi ini tidak dapat diselesaikan tanpa root pohon." #: editor/editor_node.cpp msgid "" @@ -2712,7 +2706,7 @@ msgstr "Buka Scene" #: editor/filesystem_dock.cpp msgid "Instance" -msgstr "" +msgstr "Instance" #: editor/filesystem_dock.cpp msgid "Edit Dependencies..." @@ -2821,18 +2815,16 @@ msgid "Importing Scene..." msgstr "Mengimpor scene..." #: editor/import/resource_importer_scene.cpp -#, fuzzy msgid "Generating Lightmaps" -msgstr "Sedang Membuat Pemetaan Cahaya" +msgstr "Membuat Pemetaan Cahaya" #: editor/import/resource_importer_scene.cpp msgid "Generating for Mesh: " msgstr "" #: editor/import/resource_importer_scene.cpp -#, fuzzy msgid "Running Custom Script..." -msgstr "Menjalankan Skrip Buatan..." +msgstr "Menjalankan Script Khusus..." #: editor/import/resource_importer_scene.cpp msgid "Couldn't load post-import script:" @@ -2868,7 +2860,7 @@ msgstr "Impor sebagai:" #: editor/import_dock.cpp editor/property_editor.cpp msgid "Preset..." -msgstr "" +msgstr "Prasetel..." #: editor/import_dock.cpp msgid "Reimport" @@ -7563,6 +7555,11 @@ msgstr "Proyek" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "File:" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/is.po b/editor/translations/is.po index 98a376edca..0d6200fba1 100644 --- a/editor/translations/is.po +++ b/editor/translations/is.po @@ -7301,6 +7301,10 @@ msgstr "" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +msgid "View log" +msgstr "" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/it.po b/editor/translations/it.po index 2d566fe163..afb8c5cfb8 100644 --- a/editor/translations/it.po +++ b/editor/translations/it.po @@ -2,7 +2,6 @@ # Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. # Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. -# # Alessio Corridori <alessiocorridori@hotmail.com>, 2018. # Dario Bonfanti <bonfi.96@hotmail.it>, 2016-2017. # Dario D'Ambra <legione0@gmail.com>, 2017. @@ -15,13 +14,13 @@ # RealAquilus <JamesHeller@live.it>, 2017. # Samuele Zolfanelli <samdazel@gmail.com>, 2018. # Sean Bone <seanbone@zumguy.com>, 2017. -# +# Red Pill <redpill902@gmail.com>, 2018. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2018-05-18 16:39+0000\n" -"Last-Translator: Alessio Corridori <alessiocorridori@hotmail.com>\n" +"PO-Revision-Date: 2018-06-25 18:40+0000\n" +"Last-Translator: Red Pill <redpill902@gmail.com>\n" "Language-Team: Italian <https://hosted.weblate.org/projects/godot-engine/" "godot/it/>\n" "Language: it\n" @@ -29,7 +28,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 3.0-dev\n" +"X-Generator: Weblate 3.1-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -40,9 +39,8 @@ msgid "All Selection" msgstr "Seleziona Tutto" #: editor/animation_editor.cpp -#, fuzzy msgid "Anim Change Keyframe Time" -msgstr "Anim Cambia Valore" +msgstr "Anim Cambia Tempo di Keyframe" #: editor/animation_editor.cpp msgid "Anim Change Transition" @@ -7640,6 +7638,11 @@ msgstr "Progetto" msgid "Warnings" msgstr "Avvertimento" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Vedi Files" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/ja.po b/editor/translations/ja.po index 5ce73d0442..d7e2c07ac2 100644 --- a/editor/translations/ja.po +++ b/editor/translations/ja.po @@ -8251,6 +8251,11 @@ msgstr "プロジェクト" msgid "Warnings" msgstr "警告" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "ビューファイル:" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/ko.po b/editor/translations/ko.po index be6b540a9a..197a11efa2 100644 --- a/editor/translations/ko.po +++ b/editor/translations/ko.po @@ -14,8 +14,8 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2018-06-07 16:40+0000\n" -"Last-Translator: pgyage3263 <pgyage3263@naver.com>\n" +"PO-Revision-Date: 2018-07-21 04:38+0000\n" +"Last-Translator: 송태섭 <xotjq237@gmail.com>\n" "Language-Team: Korean <https://hosted.weblate.org/projects/godot-engine/" "godot/ko/>\n" "Language: ko\n" @@ -23,7 +23,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 3.0\n" +"X-Generator: Weblate 3.1-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -4003,7 +4003,7 @@ msgstr "외곽선 만들기" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Mesh" -msgstr "메시" +msgstr "Mesh" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Trimesh Static Body" @@ -7412,6 +7412,11 @@ msgstr "프로젝트 빌드" msgid "Warnings" msgstr "경고" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "파일 보기" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "내부 예외 스택 추적의 끝" diff --git a/editor/translations/lt.po b/editor/translations/lt.po index bf4443627a..639e086d4c 100644 --- a/editor/translations/lt.po +++ b/editor/translations/lt.po @@ -7295,6 +7295,10 @@ msgstr "" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +msgid "View log" +msgstr "" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/ms.po b/editor/translations/ms.po index 19d8b6b7d8..09c7b39e08 100644 --- a/editor/translations/ms.po +++ b/editor/translations/ms.po @@ -2,22 +2,21 @@ # Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. # Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. -# # Sam Vanguard <syafz119@gmail.com>, 2018. # Shaqir Rafiq <moshamoradev@gmail.com>, 2018. -# +# Syaz Amirin <amirin123z@gmail.com>, 2018. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-06-05 19:27+0000\n" -"Last-Translator: Shaqir Rafiq <moshamoradev@gmail.com>\n" +"PO-Revision-Date: 2018-06-30 09:40+0000\n" +"Last-Translator: Syaz Amirin <amirin123z@gmail.com>\n" "Language-Team: Malay <https://hosted.weblate.org/projects/godot-engine/godot/" "ms/>\n" "Language: ms\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 3.0\n" +"X-Generator: Weblate 3.1-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -2014,11 +2013,11 @@ msgstr "" #: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp msgid "Community" -msgstr "" +msgstr "Komuniti" #: editor/editor_node.cpp msgid "About" -msgstr "" +msgstr "Tentang" #: editor/editor_node.cpp msgid "Play the project." @@ -6244,7 +6243,7 @@ msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "General" -msgstr "" +msgstr "Am" #: editor/project_settings_editor.cpp editor/property_editor.cpp msgid "Property:" @@ -7273,6 +7272,10 @@ msgstr "" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +msgid "View log" +msgstr "" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/nb.po b/editor/translations/nb.po index e76053150c..abc026771d 100644 --- a/editor/translations/nb.po +++ b/editor/translations/nb.po @@ -14,8 +14,8 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-06-22 08:31+0000\n" -"Last-Translator: Frank T. Rambol <frank@d-fect.com>\n" +"PO-Revision-Date: 2018-06-28 14:40+0000\n" +"Last-Translator: Allan Nordhøy <epost@anotheragency.no>\n" "Language-Team: Norwegian Bokmål <https://hosted.weblate.org/projects/godot-" "engine/godot/nb/>\n" "Language: nb\n" @@ -1756,7 +1756,9 @@ msgstr "Velg en HovedScene" #: editor/editor_node.cpp #, fuzzy msgid "Unable to enable addon plugin at: '%s' parsing of config failed." -msgstr "Kan ikke aktivere addon-plugin på: '%s' parsing av konfig feilet." +msgstr "" +"Kan ikke aktivere tilleggs-programtillegg på: \"%s\" tolking av oppsett " +"mislyktes." #: editor/editor_node.cpp msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." @@ -1912,9 +1914,8 @@ msgid "MeshLibrary..." msgstr "MeshBibliotek..." #: editor/editor_node.cpp -#, fuzzy msgid "TileSet..." -msgstr "TileSet…" +msgstr "Flissett…" #: editor/editor_node.cpp editor/plugins/script_text_editor.cpp #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp @@ -7495,6 +7496,11 @@ msgstr "Prosjekt" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Vis Filer" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/nl.po b/editor/translations/nl.po index bfedf322b3..240d99182f 100644 --- a/editor/translations/nl.po +++ b/editor/translations/nl.po @@ -2,7 +2,6 @@ # Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. # Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. -# # aelspire <aelspire@gmail.com>, 2017. # Aram Nap <xyphex.aram@gmail.com>, 2017. # Arjan219 <arjannugteren1@gmail.com>, 2017-2018. @@ -24,19 +23,19 @@ # Willem <studiebolmail@gmail.com>, 2018. # Wout Standaert <wout@blobkat.com>, 2017. # Zatherz <zatherz@linux.pl>, 2017. -# +# Tahar Meijs <tntmeijs@gmail.com>, 2018. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-05-21 18:36+0000\n" -"Last-Translator: Johannes Smit <smitjohannes96@gmail.com>\n" +"PO-Revision-Date: 2018-06-30 15:36+0000\n" +"Last-Translator: Tahar Meijs <tntmeijs@gmail.com>\n" "Language-Team: Dutch <https://hosted.weblate.org/projects/godot-engine/godot/" "nl/>\n" "Language: nl\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 3.0-dev\n" +"X-Generator: Weblate 3.1-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -6427,7 +6426,7 @@ msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "General" -msgstr "" +msgstr "Algemeen" #: editor/project_settings_editor.cpp editor/property_editor.cpp msgid "Property:" @@ -7492,6 +7491,11 @@ msgstr "Project" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Bekijk Bestanden" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/pl.po b/editor/translations/pl.po index 5ca2760249..a133a4d8d5 100644 --- a/editor/translations/pl.po +++ b/editor/translations/pl.po @@ -27,7 +27,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-06-22 08:31+0000\n" +"PO-Revision-Date: 2018-07-14 08:42+0000\n" "Last-Translator: RM <synaptykq@gmail.com>\n" "Language-Team: Polish <https://hosted.weblate.org/projects/godot-engine/" "godot/pl/>\n" @@ -1975,7 +1975,7 @@ msgstr "Wyjdź do Listy Projektów" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp msgid "Debug" -msgstr "Debuguj" +msgstr "Debugowanie" #: editor/editor_node.cpp msgid "Deploy with Remote Debug" @@ -3093,7 +3093,7 @@ msgstr "Poprzednie" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Future" -msgstr "Następne" +msgstr "Przyszłość" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Depth" @@ -3154,7 +3154,7 @@ msgstr "Czas Przejścia Między Animacjami" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Animation" -msgstr "Animacja" +msgstr "Animacje" #: editor/plugins/animation_tree_editor_plugin.cpp msgid "New name:" @@ -6514,7 +6514,7 @@ msgstr "Mapowanie w zależności od lokalizacji:" #: editor/project_settings_editor.cpp msgid "Locale" -msgstr "Lokalizacja" +msgstr "Języki" #: editor/project_settings_editor.cpp msgid "Locales Filter" @@ -7137,7 +7137,7 @@ msgstr "Monitor" #: editor/script_editor_debugger.cpp msgid "Value" -msgstr "Wartość" +msgstr "Value" #: editor/script_editor_debugger.cpp msgid "Monitors" @@ -7525,6 +7525,11 @@ msgstr "Zbuduj projekt" msgid "Warnings" msgstr "Ostrzeżenia" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Pokaż pliki" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -7672,11 +7677,11 @@ msgstr "Dodaj węzeł(y) z drzewa" #: modules/visual_script/visual_script_editor.cpp msgid "Add Getter Property" -msgstr "" +msgstr "Dodaj właściwość Gettera" #: modules/visual_script/visual_script_editor.cpp msgid "Add Setter Property" -msgstr "" +msgstr "Dodaj właściwość Settera" #: modules/visual_script/visual_script_editor.cpp msgid "Change Base Type" @@ -7712,7 +7717,7 @@ msgstr "Iterator" #: modules/visual_script/visual_script_editor.cpp msgid "While" -msgstr "" +msgstr "While" #: modules/visual_script/visual_script_editor.cpp msgid "Return" @@ -8045,7 +8050,7 @@ msgstr "" #: scene/3d/arvr_nodes.cpp msgid "ARVRCamera must have an ARVROrigin node as its parent" -msgstr "ARVRCamera musi dziedziczyć po ARVROrigin node" +msgstr "ARVRCamera musi dziedziczyć po węźle ARVROrigin" #: scene/3d/arvr_nodes.cpp #, fuzzy @@ -8073,11 +8078,11 @@ msgstr "" #: scene/3d/arvr_nodes.cpp msgid "ARVROrigin requires an ARVRCamera child node" -msgstr "ARVROrigin wymaga by ARVRCamera dziedziczyła po node" +msgstr "ARVROrigin wymaga dziedziczącego po nim ARVRCamera" #: scene/3d/baked_lightmap.cpp msgid "%d%%" -msgstr "" +msgstr "%d%%" #: scene/3d/baked_lightmap.cpp msgid "(Time Left: %d:%02d s)" @@ -8106,6 +8111,10 @@ msgid "" "Consider adding CollisionShape or CollisionPolygon children nodes to define " "its shape." msgstr "" +"Ten węzeł nie posiada podwezła, który definiowałby jego kształt, więc nie " +"może wchodzić w interakcje z przestrzenią.\n" +"Powinieneś dodać węzeł \"CollisionShape2D\" lub \"CollisionPolygon2D\" jako " +"jego podwęzeł aby zdefiniować jego kształt." #: scene/3d/collision_polygon.cpp msgid "" diff --git a/editor/translations/pr.po b/editor/translations/pr.po index 0c085024e0..ee30748cee 100644 --- a/editor/translations/pr.po +++ b/editor/translations/pr.po @@ -7350,6 +7350,10 @@ msgstr "" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +msgid "View log" +msgstr "" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/pt_BR.po b/editor/translations/pt_BR.po index 6d26cbc500..472fb1e7bc 100644 --- a/editor/translations/pt_BR.po +++ b/editor/translations/pt_BR.po @@ -23,12 +23,13 @@ # Renato Rotenberg <renato.rotenberg@gmail.com>, 2017. # Rodolfo R Gomes <rodolforg@gmail.com>, 2017-2018. # Tiago Almeida <thyagoeap@gmail.com>, 2017. +# Mauricio Luan Carneiro deSouza <newmailmlcs@gmail.com>, 2018. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: 2016-05-30\n" -"PO-Revision-Date: 2018-06-16 18:43+0000\n" -"Last-Translator: Rodolfo R Gomes <rodolforg@gmail.com>\n" +"PO-Revision-Date: 2018-07-26 09:14+0000\n" +"Last-Translator: Mauricio Luan Carneiro deSouza <newmailmlcs@gmail.com>\n" "Language-Team: Portuguese (Brazil) <https://hosted.weblate.org/projects/" "godot-engine/godot/pt_BR/>\n" "Language: pt_BR\n" @@ -36,7 +37,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n > 1;\n" -"X-Generator: Weblate 3.0.1\n" +"X-Generator: Weblate 3.1-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -4036,7 +4037,7 @@ msgstr "Criar Contorno" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Mesh" -msgstr "Mesh" +msgstr "Malha" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Trimesh Static Body" @@ -5100,7 +5101,7 @@ msgstr "Transformação do Eixo-Z." #: editor/plugins/spatial_editor_plugin.cpp msgid "View Plane Transform." -msgstr "Visualizar Transformação do Plano." +msgstr "Transformação do Plano de Visão." #: editor/plugins/spatial_editor_plugin.cpp msgid "Scaling: " @@ -5236,7 +5237,7 @@ msgstr "Visualizar Gizmos" #: editor/plugins/spatial_editor_plugin.cpp msgid "View Information" -msgstr "VIsualizar Informação" +msgstr "Visualizar Informações" #: editor/plugins/spatial_editor_plugin.cpp msgid "View FPS" @@ -7049,7 +7050,7 @@ msgstr "Processo Filho Conectado" #: editor/script_editor_debugger.cpp msgid "Copy Error" -msgstr "Erro ao Copiar" +msgstr "Copiar Erro" #: editor/script_editor_debugger.cpp msgid "Inspect Previous Instance" @@ -7463,6 +7464,11 @@ msgstr "Compilar Projeto" msgid "Warnings" msgstr "Avisos" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Ver Arquivos" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "Fim da pilha de rastreamento de exceção interna" diff --git a/editor/translations/pt_PT.po b/editor/translations/pt_PT.po index 71275cd19a..d111d1dd4b 100644 --- a/editor/translations/pt_PT.po +++ b/editor/translations/pt_PT.po @@ -7442,6 +7442,11 @@ msgstr "Construir Projeto" msgid "Warnings" msgstr "Avisos" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Ver Ficheiros" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "Fim do stack trace de exceção interna" diff --git a/editor/translations/ro.po b/editor/translations/ro.po index eaf931092a..c5a4e35903 100644 --- a/editor/translations/ro.po +++ b/editor/translations/ro.po @@ -7400,6 +7400,11 @@ msgstr "" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Vizualizează Fișierele" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/ru.po b/editor/translations/ru.po index 97c7284404..1c888d3330 100644 --- a/editor/translations/ru.po +++ b/editor/translations/ru.po @@ -17,12 +17,15 @@ # Sergey <maligin.serega2010@yandex.ru>, 2018. # Sergey Agarkov <zorgsoft@gmail.com>, 2017. # teriva <spirin.cos@yandex.ru>, 2018. +# Aleksey Terentyev <terentjew.alexey@ya.ru>, 2018. +# Игорь Д <protorian.di@gmail.com>, 2018. +# Егор Бураков <fend.q@mail.ru>, 2018. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2018-06-18 19:42+0000\n" -"Last-Translator: ijet <my-ijet@mail.ru>\n" +"PO-Revision-Date: 2018-07-22 04:43+0000\n" +"Last-Translator: Егор Бураков <fend.q@mail.ru>\n" "Language-Team: Russian <https://hosted.weblate.org/projects/godot-engine/" "godot/ru/>\n" "Language: ru\n" @@ -31,7 +34,7 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n" "%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" -"X-Generator: Weblate 3.0.1\n" +"X-Generator: Weblate 3.1-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -2347,7 +2350,7 @@ msgstr "Кадр %" #: editor/editor_profiler.cpp msgid "Physics Frame %" -msgstr "Физический шаг %" +msgstr "Кадр физики %" #: editor/editor_profiler.cpp editor/script_editor_debugger.cpp msgid "Time:" @@ -2359,7 +2362,7 @@ msgstr "Включительно" #: editor/editor_profiler.cpp msgid "Self" -msgstr "" +msgstr "Субъект" #: editor/editor_profiler.cpp msgid "Frame #:" @@ -4029,7 +4032,7 @@ msgstr "Создать контур" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Mesh" -msgstr "Полисетка" +msgstr "Массив" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Trimesh Static Body" @@ -5561,7 +5564,7 @@ msgstr "Предпросмотр StyleBox:" #: editor/plugins/style_box_editor_plugin.cpp msgid "StyleBox" -msgstr "" +msgstr "StyleBox" #: editor/plugins/texture_region_editor_plugin.cpp msgid "Set Region Rect" @@ -5684,14 +5687,12 @@ msgid "Checked Item" msgstr "Отмеченный элемент" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Radio Item" -msgstr "Добавить элемент" +msgstr "Переключатель" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Checked Radio Item" -msgstr "Отмеченный элемент" +msgstr "Отмеченный переключатель" #: editor/plugins/theme_editor_plugin.cpp msgid "Has" @@ -7233,7 +7234,7 @@ msgstr "Библиотеки: " #: modules/gdnative/register_types.cpp msgid "GDNative" -msgstr "" +msgstr "GDNative" #: modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -7450,6 +7451,11 @@ msgstr "Собрать проект" msgid "Warnings" msgstr "Предупреждения" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Просмотр Файлов" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "Конец трассировки внутреннего стека исключений" diff --git a/editor/translations/sk.po b/editor/translations/sk.po index 9716dee696..94b6c137d0 100644 --- a/editor/translations/sk.po +++ b/editor/translations/sk.po @@ -7354,6 +7354,11 @@ msgstr "" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Súbor:" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/sl.po b/editor/translations/sl.po index 0fe619654f..66e3c43bee 100644 --- a/editor/translations/sl.po +++ b/editor/translations/sl.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-06-10 08:44+0000\n" +"PO-Revision-Date: 2018-06-27 13:43+0000\n" "Last-Translator: matevž lapajne <sivar.lapajne@gmail.com>\n" "Language-Team: Slovenian <https://hosted.weblate.org/projects/godot-engine/" "godot/sl/>\n" @@ -19,7 +19,7 @@ msgstr "" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=4; plural=n%100==1 ? 0 : n%100==2 ? 1 : n%100==3 || n" "%100==4 ? 2 : 3;\n" -"X-Generator: Weblate 3.0.1-dev\n" +"X-Generator: Weblate 3.1-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -3340,23 +3340,23 @@ msgstr "Razreševanje..." #: editor/plugins/asset_library_editor_plugin.cpp msgid "Error making request" -msgstr "" +msgstr "Napaka pri izdelavi zahteve" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Idle" -msgstr "" +msgstr "Nedejaven" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" -msgstr "" +msgstr "Ponovi" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Download Error" -msgstr "" +msgstr "Napaka Pri Prenosu" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Download for this asset is already in progress!" -msgstr "" +msgstr "Prenos za ta dodatek je že v teku!" #: editor/plugins/asset_library_editor_plugin.cpp msgid "first" @@ -3382,7 +3382,7 @@ msgstr "Vse" #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp msgid "Plugins" -msgstr "" +msgstr "Vtičniki" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Sort:" @@ -3390,7 +3390,7 @@ msgstr "Razvrsti:" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Reverse" -msgstr "" +msgstr "Obrni" #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -3407,15 +3407,15 @@ msgstr "Podpora..." #: editor/plugins/asset_library_editor_plugin.cpp msgid "Official" -msgstr "" +msgstr "Uradno" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Testing" -msgstr "" +msgstr "Preskušanje" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Assets ZIP File" -msgstr "" +msgstr "Dodatki v ZIP Datoteki" #: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "" @@ -3423,6 +3423,9 @@ msgid "" "Save your scene (for images to be saved in the same dir), or pick a save " "path from the BakedLightmap properties." msgstr "" +"Ni mogoče določiti poti shranjevanja slik svetlobnih kart.\n" +"Shrani prizor (za slike, da bodo shranjene v isti mapi), ali izberi pot za " +"shranitev iz lastnosti Zapečene Svetlobne karte." #: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "" @@ -3435,53 +3438,54 @@ msgstr "" #: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "Failed creating lightmap images, make sure path is writable." msgstr "" +"Napaka pri izdelavi slik, svetlobnih kart. Poskrbite, da je pot zapisljiva." #: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "Bake Lightmaps" -msgstr "" +msgstr "Zapeči Svetlobne karte" #: editor/plugins/camera_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Preview" -msgstr "" +msgstr "Predogled" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Configure Snap" -msgstr "" +msgstr "Nastavi Zaskok" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Grid Offset:" -msgstr "" +msgstr "Mrežni Zamik:" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Grid Step:" -msgstr "" +msgstr "Mrežni Korak:" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" -msgstr "" +msgstr "Rotacijski Odmik:" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Step:" -msgstr "" +msgstr "Rotacijski Korak:" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Pivot" -msgstr "" +msgstr "Premakni Točko" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Action" -msgstr "" +msgstr "Premakni Dejanje" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move vertical guide" -msgstr "" +msgstr "Premakni navpični vodnik" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Create new vertical guide" -msgstr "" +msgstr "Ustvari nov navpični vodnik" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Remove vertical guide" @@ -3489,59 +3493,61 @@ msgstr "Odstranite navpični vodnik" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move horizontal guide" -msgstr "" +msgstr "Premakni vodoravni vodnik" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Create new horizontal guide" -msgstr "" +msgstr "Ustvari nov vodoravni vodnik" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Remove horizontal guide" -msgstr "Odstrani vodoravno vodilo" +msgstr "Odstrani vodoravni vodnik" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Create new horizontal and vertical guides" -msgstr "" +msgstr "Ustvari nov vodoravni in navpični vodnik" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Edit IK Chain" -msgstr "" +msgstr "Uredi Verigo IK" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Edit CanvasItem" -msgstr "" +msgstr "Uredi Platno Stvari" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" -msgstr "" +msgstr "Samo Sidrišča" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Change Anchors and Margins" -msgstr "" +msgstr "Spremeni Sidrišča in Robove" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Change Anchors" -msgstr "" +msgstr "Spremeni Sidrišča" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Paste Pose" -msgstr "" +msgstr "Prilepi Pozicijo" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Select Mode" -msgstr "Izberite Način" +msgstr "Izberi Način" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Drag: Rotate" -msgstr "Povlecite: Zavrti" +msgstr "Povleci: Vrtenje" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Alt+Drag: Move" -msgstr "" +msgstr "Alt+Drag: Premakni" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)." msgstr "" +"Pritisni 'v' za Spremembo Točke in 'Shift+v' za Vleko Točke (med " +"premikanjem)." #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Alt+RMB: Depth list selection" @@ -3561,16 +3567,16 @@ msgid "" "Show a list of all objects at the position clicked\n" "(same as Alt+RMB in select mode)." msgstr "" -"Ob kliku prikaži seznam vseh objektov na tem mestu.\n" +"Ob kliku prikaži seznam vseh objektov na tem mestu\n" "(isto kot Alt+RMB v načinu izbire)." #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Click to change object's rotation pivot." -msgstr "" +msgstr "Klikni, če želiš spremeniti rotacijsko točko objekta." #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Pan Mode" -msgstr "" +msgstr "Način Plošče" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Toggles snapping" @@ -3578,66 +3584,66 @@ msgstr "Preklopi pripenjanje" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Use Snap" -msgstr "" +msgstr "Uporabi Pripenjanje" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snapping options" -msgstr "" +msgstr "Možnosti pripenjanja" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap to grid" -msgstr "" +msgstr "Pripni na mrežo" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Use Rotation Snap" -msgstr "" +msgstr "Uporabi Rotacijsko Pripenjanje" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Configure Snap..." -msgstr "Preoblikuj Zaskok..." +msgstr "Nastavi Pripenjanje..." #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" -msgstr "" +msgstr "Pripni Relativno" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Use Pixel Snap" -msgstr "" +msgstr "Uporabi Pripenjanje Pikslov" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Smart snapping" -msgstr "" +msgstr "Pametno pripenjanje" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap to parent" -msgstr "" +msgstr "Pripni na Predhodnika" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap to node anchor" -msgstr "" +msgstr "Pripni na gradnik vodilo" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap to node sides" -msgstr "" +msgstr "Pripni na gradnik strani" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap to other nodes" -msgstr "" +msgstr "Pripni na druge gradnike" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap to guides" -msgstr "" +msgstr "Pripni na vodnike" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Lock the selected object in place (can't be moved)." -msgstr "Izbrani predmet zaklenite na svoje mesto (ga ni mogoče premakniti)." +msgstr "Izbrani predmet zakleni na svoje mesto (ni ga mogoče premakniti)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." -msgstr "Odklenite izbrani predmet (ga lahko premaknete)." +msgstr "Odkleni izbrani predmet (lahko ga premaknete)." #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." @@ -5945,9 +5951,8 @@ msgid "Imported Project" msgstr "" #: editor/project_manager.cpp -#, fuzzy msgid "Invalid Project Name." -msgstr "Ime Projekta:" +msgstr "Neveljavno Ime Projekta." #: editor/project_manager.cpp msgid "Couldn't create folder." @@ -7374,6 +7379,11 @@ msgstr "" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Ogled datotek" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/sr_Cyrl.po b/editor/translations/sr_Cyrl.po index c838174131..9998a16e3a 100644 --- a/editor/translations/sr_Cyrl.po +++ b/editor/translations/sr_Cyrl.po @@ -7461,6 +7461,11 @@ msgstr "Пројекат" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Погледај датотеке" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/sr_Latn.po b/editor/translations/sr_Latn.po index 975418d4fb..4d293a592d 100644 --- a/editor/translations/sr_Latn.po +++ b/editor/translations/sr_Latn.po @@ -7272,6 +7272,10 @@ msgstr "" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +msgid "View log" +msgstr "" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/sv.po b/editor/translations/sv.po index 9ec654128a..f9e65bb600 100644 --- a/editor/translations/sv.po +++ b/editor/translations/sv.po @@ -2,24 +2,24 @@ # Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. # Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. -# # bergmarklund <davemcgroin@gmail.com>, 2017, 2018. # Christoffer Sundbom <christoffer_karlsson@live.se>, 2017. # Jakob Sinclair <sinclair.jakob@mailbox.org>, 2018. # . <grenoscar@gmail.com>, 2018. -# +# Kristoffer Grundström <kristoffer.grundstrom1983@gmail.com>, 2018. +# Magnus Helander <helander@fastmail.net>, 2018. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-05-07 11:42+0000\n" -"Last-Translator: anonymous <>\n" +"PO-Revision-Date: 2018-07-24 12:44+0000\n" +"Last-Translator: Magnus Helander <helander@fastmail.net>\n" "Language-Team: Swedish <https://hosted.weblate.org/projects/godot-engine/" "godot/sv/>\n" "Language: sv\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 3.0-dev\n" +"X-Generator: Weblate 3.1-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -30,9 +30,8 @@ msgid "All Selection" msgstr "Alla urval" #: editor/animation_editor.cpp -#, fuzzy msgid "Anim Change Keyframe Time" -msgstr "Anim Ändra Värde" +msgstr "Anim Ändra Nyckelram Tid" #: editor/animation_editor.cpp msgid "Anim Change Transition" @@ -88,16 +87,15 @@ msgstr "Ändra Anim Spårets Värde Läge" #: editor/animation_editor.cpp msgid "Anim Track Change Wrap Mode" -msgstr "" +msgstr "Anim Spåra Ändra Linda om Läge" #: editor/animation_editor.cpp msgid "Edit Node Curve" msgstr "Redigera Nodkurva" #: editor/animation_editor.cpp -#, fuzzy msgid "Edit Selection Curve" -msgstr "Redigera Urval Kurva" +msgstr "Redigera Urvalsurva" #: editor/animation_editor.cpp msgid "Anim Delete Keys" @@ -7903,6 +7901,11 @@ msgstr "Projekt" msgid "Warnings" msgstr "Varning" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Visa Filer" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/ta.po b/editor/translations/ta.po index d7910c2c87..d3d80facc3 100644 --- a/editor/translations/ta.po +++ b/editor/translations/ta.po @@ -7274,6 +7274,10 @@ msgstr "" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +msgid "View log" +msgstr "" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/th.po b/editor/translations/th.po index 4db8459f1b..2393ca98a9 100644 --- a/editor/translations/th.po +++ b/editor/translations/th.po @@ -7359,6 +7359,11 @@ msgstr "Build โปรเจกต์" msgid "Warnings" msgstr "คำเตือน" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "ดูไฟล์" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "สิ้นสุดสแตคข้อผิดพลาดภายใน" diff --git a/editor/translations/tr.po b/editor/translations/tr.po index 292cec4063..abe7d485fa 100644 --- a/editor/translations/tr.po +++ b/editor/translations/tr.po @@ -17,18 +17,19 @@ # razah <icnikerazah@gmail.com>, 2017-2018. # stnmycri <satenmeycri@gmail.com>, 2017-2018. # Yavuz Günay <yavuzgunay@gmail.com>, 2017. +# Onur Sanır <onursanir@gmail.com>, 2018. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-06-10 09:46+0000\n" -"Last-Translator: Aykut YILDIRIM <aykutyildirim@windowslive.com>\n" +"PO-Revision-Date: 2018-07-07 20:42+0000\n" +"Last-Translator: Onur Sanır <onursanir@gmail.com>\n" "Language-Team: Turkish <https://hosted.weblate.org/projects/godot-engine/" "godot/tr/>\n" "Language: tr\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 3.0.1-dev\n" +"X-Generator: Weblate 3.1-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -5696,9 +5697,8 @@ msgid "Options" msgstr "Seçenekler" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Has,Many,Options" -msgstr "Bir Çok,Seçenek,Var!" +msgstr "Birçok,Seçenek,Var" #: editor/plugins/theme_editor_plugin.cpp msgid "Tab 1" @@ -7438,6 +7438,11 @@ msgstr "Projeyi İnşa et" msgid "Warnings" msgstr "Uyarılar" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Dosyaları Görüntüle" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "İç özel durum yığını izlemesinin sonu" diff --git a/editor/translations/uk.po b/editor/translations/uk.po index 067c7be724..d940561131 100644 --- a/editor/translations/uk.po +++ b/editor/translations/uk.po @@ -7447,6 +7447,11 @@ msgstr "Зібрати проект" msgid "Warnings" msgstr "Попередження" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Перегляд файлів" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "Кінець трасування стека для внутрішнього виключення" diff --git a/editor/translations/ur_PK.po b/editor/translations/ur_PK.po index 0162eb0788..3857bff9b0 100644 --- a/editor/translations/ur_PK.po +++ b/editor/translations/ur_PK.po @@ -7331,6 +7331,10 @@ msgstr "" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +msgid "View log" +msgstr "" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/vi.po b/editor/translations/vi.po index 6651bd170c..faf77300b8 100644 --- a/editor/translations/vi.po +++ b/editor/translations/vi.po @@ -2,25 +2,24 @@ # Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. # Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. -# # 01lifeleft <01lifeleft@gmail.com>, 2018. # Dlean Jeans <dleanjeans@gmail.com>, 2018. # Hai Le <dark.hades.1102@gmail.com>, 2017. # Nguyễn Tuấn Anh <anhnt.fami@gmail.com>, 2017. # Tung Le <tungkradle@gmail.com>, 2017. -# +# 38569459 <xxx38569459@gmail.com>, 2018. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-04-18 15:44+0000\n" -"Last-Translator: 01lifeleft <01lifeleft@gmail.com>\n" +"PO-Revision-Date: 2018-07-22 06:42+0000\n" +"Last-Translator: 38569459 <xxx38569459@gmail.com>\n" "Language-Team: Vietnamese <https://hosted.weblate.org/projects/godot-engine/" "godot/vi/>\n" "Language: vi\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 3.0-dev\n" +"X-Generator: Weblate 3.1-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -141,24 +140,24 @@ msgstr "Chọn Scale" #: editor/animation_editor.cpp msgid "Scale From Cursor" -msgstr "" +msgstr "Scale từ trỏ chuột" #: editor/animation_editor.cpp msgid "Goto Next Step" -msgstr "" +msgstr "Đến Step tiếp theo" #: editor/animation_editor.cpp msgid "Goto Prev Step" -msgstr "" +msgstr "Đến Step trước đó" #: editor/animation_editor.cpp editor/plugins/curve_editor_plugin.cpp #: editor/property_editor.cpp msgid "Linear" -msgstr "" +msgstr "Tuyến" #: editor/animation_editor.cpp editor/plugins/theme_editor_plugin.cpp msgid "Constant" -msgstr "" +msgstr "Cố định" #: editor/animation_editor.cpp msgid "In" @@ -178,11 +177,11 @@ msgstr "Ngoài-Trong" #: editor/animation_editor.cpp msgid "Transitions" -msgstr "" +msgstr "Chuyển tiếp" #: editor/animation_editor.cpp msgid "Optimize Animation" -msgstr "" +msgstr "Tối ưu Animation" #: editor/animation_editor.cpp msgid "Clean-Up Animation" @@ -190,11 +189,11 @@ msgstr "Dọn dẹp Animation" #: editor/animation_editor.cpp msgid "Create NEW track for %s and insert key?" -msgstr "" +msgstr "Tạo track mới cho %s và chèn key?" #: editor/animation_editor.cpp msgid "Create %d NEW tracks and insert keys?" -msgstr "" +msgstr "Tạo %d track mới và chèn key?" #: editor/animation_editor.cpp editor/create_dialog.cpp #: editor/editor_audio_buses.cpp editor/plugins/abstract_polygon_2d_editor.cpp @@ -210,15 +209,15 @@ msgstr "Tạo & Chèn Anim" #: editor/animation_editor.cpp msgid "Anim Insert Track & Key" -msgstr "" +msgstr "Chèn Track & Key Anim" #: editor/animation_editor.cpp msgid "Anim Insert Key" -msgstr "" +msgstr "Chèn Key Anim" #: editor/animation_editor.cpp msgid "Change Anim Len" -msgstr "" +msgstr "Đổi độ dài Anim" #: editor/animation_editor.cpp msgid "Change Anim Loop" @@ -226,23 +225,25 @@ msgstr "Đổi vòng lặp Anim" #: editor/animation_editor.cpp msgid "Anim Create Typed Value Key" -msgstr "" +msgstr "Tạo Key để nhập giá trị Anim" #: editor/animation_editor.cpp msgid "Anim Insert" msgstr "Chèn Anim" #: editor/animation_editor.cpp +#, fuzzy msgid "Anim Scale Keys" -msgstr "" +msgstr "Anim Scale Keys" #: editor/animation_editor.cpp msgid "Anim Add Call Track" msgstr "Thêm Track Gọi Function" #: editor/animation_editor.cpp +#, fuzzy msgid "Animation zoom." -msgstr "" +msgstr "Phóng Animation." #: editor/animation_editor.cpp msgid "Length (s):" @@ -266,27 +267,27 @@ msgstr "Mở/Tắt lặp animation." #: editor/animation_editor.cpp msgid "Add new tracks." -msgstr "" +msgstr "Thêm track mới." #: editor/animation_editor.cpp msgid "Move current track up." -msgstr "" +msgstr "Di chuyển track lên." #: editor/animation_editor.cpp msgid "Move current track down." -msgstr "" +msgstr "Di chuyển track xuống." #: editor/animation_editor.cpp msgid "Remove selected track." -msgstr "" +msgstr "Bỏ track đang chọn." #: editor/animation_editor.cpp msgid "Track tools" -msgstr "" +msgstr "Công cụ Track" #: editor/animation_editor.cpp msgid "Enable editing of individual keys by clicking them." -msgstr "" +msgstr "Cho phép chỉnh sửa từng key riêng bằng cách chọn chúng." #: editor/animation_editor.cpp msgid "Anim. Optimizer" @@ -306,162 +307,171 @@ msgstr "" #: editor/animation_editor.cpp msgid "Optimize" -msgstr "" +msgstr "Tối ưu" #: editor/animation_editor.cpp msgid "Select an AnimationPlayer from the Scene Tree to edit animations." msgstr "Chọn một AnimationPlayer từ Scene Tree để chỉnh sửa animation." #: editor/animation_editor.cpp +#, fuzzy msgid "Key" -msgstr "" +msgstr "Mã" #: editor/animation_editor.cpp msgid "Transition" -msgstr "" +msgstr "Chuyển tiếp" #: editor/animation_editor.cpp msgid "Scale Ratio:" -msgstr "" +msgstr "Tỉ lệ Scale:" #: editor/animation_editor.cpp msgid "Call Functions in Which Node?" -msgstr "" +msgstr "Gọi Function từ Node nào?" #: editor/animation_editor.cpp msgid "Remove invalid keys" -msgstr "" +msgstr "Hủy key không đúng chuẩn" #: editor/animation_editor.cpp +#, fuzzy msgid "Remove unresolved and empty tracks" -msgstr "" +msgstr "Gỡ bỏ track trống và không tìm thấy" #: editor/animation_editor.cpp msgid "Clean-up all animations" -msgstr "" +msgstr "Dọn dẹp tất cả animations" #: editor/animation_editor.cpp msgid "Clean-Up Animation(s) (NO UNDO!)" -msgstr "" +msgstr "Dọn dẹp tất cả Animation (KHÔNG THỂ HỒI LẠI)" #: editor/animation_editor.cpp msgid "Clean-Up" -msgstr "" +msgstr "Dọn dẹp" #: editor/array_property_edit.cpp msgid "Resize Array" -msgstr "" +msgstr "Đổi lại size Array" #: editor/array_property_edit.cpp msgid "Change Array Value Type" -msgstr "" +msgstr "Đổi loại giá trị Array" #: editor/array_property_edit.cpp msgid "Change Array Value" -msgstr "" +msgstr "Đổi giá trị Array" #: editor/code_editor.cpp msgid "Go to Line" -msgstr "" +msgstr "Đến Dòng" #: editor/code_editor.cpp msgid "Line Number:" -msgstr "" +msgstr "Dòng số:" #: editor/code_editor.cpp msgid "No Matches" -msgstr "" +msgstr "Không tìm thấy" #: editor/code_editor.cpp msgid "Replaced %d occurrence(s)." msgstr "" #: editor/code_editor.cpp +#, fuzzy msgid "Match Case" -msgstr "" +msgstr "Trùng khớp" #: editor/code_editor.cpp msgid "Whole Words" -msgstr "" +msgstr "Cả từ" #: editor/code_editor.cpp msgid "Replace" -msgstr "" +msgstr "Thay thế" #: editor/code_editor.cpp msgid "Replace All" -msgstr "" +msgstr "Thay thế tất cả" #: editor/code_editor.cpp msgid "Selection Only" -msgstr "" +msgstr "Chỉ lựa chọn" #: editor/code_editor.cpp msgid "Zoom In" -msgstr "" +msgstr "Phóng to" #: editor/code_editor.cpp msgid "Zoom Out" -msgstr "" +msgstr "Thu nhỏ" #: editor/code_editor.cpp msgid "Reset Zoom" -msgstr "" +msgstr "Đặt lại phóng" #: editor/code_editor.cpp editor/script_editor_debugger.cpp msgid "Line:" -msgstr "" +msgstr "Dòng:" #: editor/code_editor.cpp +#, fuzzy msgid "Col:" -msgstr "" +msgstr "Col:" #: editor/connections_dialog.cpp msgid "Method in target Node must be specified!" -msgstr "" +msgstr "Cách thức trong Node được chọn phải được ghi rõ!" #: editor/connections_dialog.cpp msgid "" "Target method not found! Specify a valid method or attach a script to target " "Node." msgstr "" +"Cách thức của đối tượng không tìm thấy! ghi rõ một cách thức hợp lệ hoặc " +"đính kèm một script cho đối tượng Node." #: editor/connections_dialog.cpp msgid "Connect To Node:" -msgstr "" +msgstr "Kết nối đến Node:" #: editor/connections_dialog.cpp editor/editor_autoload_settings.cpp #: editor/groups_editor.cpp editor/plugins/item_list_editor_plugin.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp msgid "Add" -msgstr "" +msgstr "Thêm" #: editor/connections_dialog.cpp editor/dependency_editor.cpp #: editor/plugins/animation_tree_editor_plugin.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" -msgstr "" +msgstr "Xóa" #: editor/connections_dialog.cpp +#, fuzzy msgid "Add Extra Call Argument:" -msgstr "" +msgstr "Thêm đối số:" #: editor/connections_dialog.cpp msgid "Extra Call Arguments:" msgstr "" #: editor/connections_dialog.cpp +#, fuzzy msgid "Path to Node:" -msgstr "" +msgstr "Đường đến Node:" #: editor/connections_dialog.cpp msgid "Make Function" -msgstr "" +msgstr "Tạo Function" #: editor/connections_dialog.cpp +#, fuzzy msgid "Deferred" -msgstr "" +msgstr "Hoãn lại" #: editor/connections_dialog.cpp msgid "Oneshot" @@ -479,45 +489,45 @@ msgstr "" #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp msgid "Close" -msgstr "" +msgstr "Tắt" #: editor/connections_dialog.cpp msgid "Connect" -msgstr "" +msgstr "Kết nối" #: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" -msgstr "" +msgstr "Kết nối '%s' đến '%s'" #: editor/connections_dialog.cpp msgid "Connecting Signal:" -msgstr "" +msgstr "Đang kết nối Signal:" #: editor/connections_dialog.cpp msgid "Disconnect '%s' from '%s'" -msgstr "" +msgstr "Hủy kết nối '%s' từ '%s'" #: editor/connections_dialog.cpp msgid "Connect..." -msgstr "" +msgstr "Kết nối..." #: editor/connections_dialog.cpp #: editor/plugins/animation_tree_editor_plugin.cpp msgid "Disconnect" -msgstr "" +msgstr "Hủy kết nối" #: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp msgid "Signals" -msgstr "" +msgstr "Tín hiệu" #: editor/create_dialog.cpp msgid "Change %s Type" -msgstr "" +msgstr "Đổi %s Type" #: editor/create_dialog.cpp editor/project_settings_editor.cpp #: modules/visual_script/visual_script_editor.cpp msgid "Change" -msgstr "" +msgstr "Đổi" #: editor/create_dialog.cpp msgid "Create New %s" @@ -526,38 +536,39 @@ msgstr "Tạo %s Mới" #: editor/create_dialog.cpp editor/editor_file_dialog.cpp #: editor/filesystem_dock.cpp msgid "Favorites:" -msgstr "" +msgstr "Ưa thích:" #: editor/create_dialog.cpp editor/editor_file_dialog.cpp msgid "Recent:" -msgstr "" +msgstr "Gần đây:" #: editor/create_dialog.cpp editor/editor_node.cpp #: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp #: editor/quick_open.cpp msgid "Search:" -msgstr "" +msgstr "Tìm kiếm:" #: editor/create_dialog.cpp editor/editor_help.cpp #: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp #: editor/quick_open.cpp msgid "Matches:" -msgstr "" +msgstr "Phù hợp:" #: editor/create_dialog.cpp editor/editor_help.cpp #: editor/plugins/asset_library_editor_plugin.cpp editor/property_selector.cpp #: editor/script_editor_debugger.cpp msgid "Description:" -msgstr "" +msgstr "Mô tả:" #: editor/dependency_editor.cpp msgid "Search Replacement For:" -msgstr "" +msgstr "Tìm kiếm thay thế cho:" #: editor/dependency_editor.cpp +#, fuzzy msgid "Dependencies For:" -msgstr "" +msgstr "Phần phụ thuộc cho:" #: editor/dependency_editor.cpp msgid "" @@ -2017,12 +2028,14 @@ msgid "Issue Tracker" msgstr "" #: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy msgid "Community" -msgstr "" +msgstr "Cộng đồng" #: editor/editor_node.cpp +#, fuzzy msgid "About" -msgstr "" +msgstr "Thông tin" #: editor/editor_node.cpp msgid "Play the project." @@ -4223,7 +4236,7 @@ msgstr "" #: editor/plugins/particles_editor_plugin.cpp msgid "Volume" -msgstr "" +msgstr "Âm lượng" #: editor/plugins/particles_editor_plugin.cpp msgid "Emission Source: " @@ -4265,7 +4278,7 @@ msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_editor_plugin.cpp msgid "Select Points" -msgstr "" +msgstr "Chọn Points" #: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_editor_plugin.cpp @@ -4275,12 +4288,12 @@ msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_editor_plugin.cpp msgid "Click: Add Point" -msgstr "" +msgstr "Nhấp: Tạo Point" #: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_editor_plugin.cpp msgid "Right Click: Delete Point" -msgstr "" +msgstr "Nhấp chuột phải: Xóa Point" #: editor/plugins/path_2d_editor_plugin.cpp msgid "Select Control Points (Shift+Drag)" @@ -4299,7 +4312,7 @@ msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_editor_plugin.cpp msgid "Delete Point" -msgstr "" +msgstr "Xóa Point" #: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_editor_plugin.cpp @@ -4562,27 +4575,27 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp msgid "Save Theme" -msgstr "" +msgstr "Lưu Theme" #: editor/plugins/script_editor_plugin.cpp msgid "Save Theme As" -msgstr "" +msgstr "Lưu Theme thành" #: editor/plugins/script_editor_plugin.cpp msgid "Close Docs" -msgstr "" +msgstr "Đóng Docs" #: editor/plugins/script_editor_plugin.cpp msgid "Close All" -msgstr "" +msgstr "Đóng tất cả" #: editor/plugins/script_editor_plugin.cpp msgid "Close Other Tabs" -msgstr "" +msgstr "Đóng tất cả Tab" #: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp msgid "Run" -msgstr "" +msgstr "Chạy" #: editor/plugins/script_editor_plugin.cpp msgid "Toggle Scripts Panel" @@ -4591,12 +4604,12 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp msgid "Find..." -msgstr "" +msgstr "Tìm..." #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp msgid "Find Next" -msgstr "" +msgstr "Tìm tiếp theo" #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Over" @@ -4613,7 +4626,7 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp #: editor/script_editor_debugger.cpp msgid "Continue" -msgstr "" +msgstr "Tiếp tục" #: editor/plugins/script_editor_plugin.cpp msgid "Keep Debugger Open" @@ -4645,11 +4658,11 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp msgid "Discard" -msgstr "" +msgstr "Hủy" #: editor/plugins/script_editor_plugin.cpp msgid "Create Script" -msgstr "" +msgstr "Tạo Script" #: editor/plugins/script_editor_plugin.cpp msgid "" @@ -4680,7 +4693,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp msgid "Pick Color" -msgstr "" +msgstr "Chọn màu" #: editor/plugins/script_text_editor.cpp msgid "Convert Case" @@ -4701,13 +4714,13 @@ msgstr "" #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" -msgstr "" +msgstr "Cắt" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" -msgstr "" +msgstr "Copy" #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp @@ -6252,8 +6265,9 @@ msgid "Project Settings (project.godot)" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +#, fuzzy msgid "General" -msgstr "" +msgstr "Tổng quan" #: editor/project_settings_editor.cpp editor/property_editor.cpp msgid "Property:" @@ -7283,6 +7297,10 @@ msgstr "" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +msgid "View log" +msgstr "" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po index 48e30ceab3..51e0181fc8 100644 --- a/editor/translations/zh_CN.po +++ b/editor/translations/zh_CN.po @@ -7372,6 +7372,11 @@ msgstr "构建项目" msgid "Warnings" msgstr "警告" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "查看文件" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "内部异常堆栈追朔结束" diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po index 568390a7a8..de03512af1 100644 --- a/editor/translations/zh_HK.po +++ b/editor/translations/zh_HK.po @@ -7589,6 +7589,11 @@ msgstr "專案" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "檔案" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po index 38b565a37f..df0c474322 100644 --- a/editor/translations/zh_TW.po +++ b/editor/translations/zh_TW.po @@ -2,7 +2,6 @@ # Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. # Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. -# # Allen H <w84miracle@gmail.com>, 2017. # Billy SU <g4691821@gmail.com>, 2018. # Chao Yu <casd82@gmail.com>, 2017. @@ -12,19 +11,18 @@ # popcade <popcade@gmail.com>, 2016. # Qing <icinriiq@gmail.com>, 2018. # Sam Pan <sampan66@gmail.com>, 2016. -# msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-04-24 09:35+0000\n" -"Last-Translator: Qing <icinriiq@gmail.com>\n" +"PO-Revision-Date: 2018-07-15 16:35+0000\n" +"Last-Translator: Kisaragi Hiu <mail@kisaragi-hiu.com>\n" "Language-Team: Chinese (Traditional) <https://hosted.weblate.org/projects/" "godot-engine/godot/zh_Hant/>\n" "Language: zh_TW\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 3.0-dev\n" +"X-Generator: Weblate 3.1-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -35,9 +33,8 @@ msgid "All Selection" msgstr "所有的選擇" #: editor/animation_editor.cpp -#, fuzzy msgid "Anim Change Keyframe Time" -msgstr "動畫更改座標" +msgstr "動畫更改關鍵幀時間" #: editor/animation_editor.cpp msgid "Anim Change Transition" @@ -52,9 +49,8 @@ msgid "Anim Change Keyframe Value" msgstr "動畫更改關鍵幀數值" #: editor/animation_editor.cpp -#, fuzzy msgid "Anim Change Call" -msgstr "動畫改變呼叫" +msgstr "動畫更改呼叫" #: editor/animation_editor.cpp msgid "Anim Add Track" @@ -345,7 +341,7 @@ msgstr "移除無效按鍵" #: editor/animation_editor.cpp msgid "Remove unresolved and empty tracks" -msgstr "" +msgstr "刪除未解決或是空的軌道" #: editor/animation_editor.cpp msgid "Clean-up all animations" @@ -523,9 +519,8 @@ msgid "Signals" msgstr "信號" #: editor/create_dialog.cpp -#, fuzzy msgid "Change %s Type" -msgstr "變更鏡頭尺寸" +msgstr "變更 %s 尺寸" #: editor/create_dialog.cpp editor/project_settings_editor.cpp #: modules/visual_script/visual_script_editor.cpp @@ -533,9 +528,8 @@ msgid "Change" msgstr "更換" #: editor/create_dialog.cpp -#, fuzzy msgid "Create New %s" -msgstr "新增" +msgstr "新增 %s" #: editor/create_dialog.cpp editor/editor_file_dialog.cpp #: editor/filesystem_dock.cpp @@ -618,7 +612,7 @@ msgstr "相依性編輯器" #: editor/dependency_editor.cpp msgid "Search Replacement Resource:" -msgstr "" +msgstr "搜尋替代資源:" #: editor/dependency_editor.cpp editor/editor_file_dialog.cpp #: editor/editor_help.cpp editor/editor_node.cpp editor/filesystem_dock.cpp @@ -670,7 +664,7 @@ msgstr "修復相依性" #: editor/dependency_editor.cpp msgid "Errors loading!" -msgstr "" +msgstr "載入錯誤!" #: editor/dependency_editor.cpp msgid "Permanently delete %d item(s)? (No undo!)" @@ -682,7 +676,7 @@ msgstr "擁有" #: editor/dependency_editor.cpp msgid "Resources Without Explicit Ownership:" -msgstr "" +msgstr "沒有明定擁有者的資源:" #: editor/dependency_editor.cpp editor/editor_node.cpp msgid "Orphan Resource Explorer" @@ -701,16 +695,19 @@ msgid "Delete" msgstr "刪除" #: editor/dictionary_property_edit.cpp +#, fuzzy msgid "Change Dictionary Key" -msgstr "" +msgstr "改變字典 key" #: editor/dictionary_property_edit.cpp +#, fuzzy msgid "Change Dictionary Value" -msgstr "" +msgstr "改變字典 value" #: editor/editor_about.cpp +#, fuzzy msgid "Thanks from the Godot community!" -msgstr "" +msgstr "Godot 社群感謝你!" #: editor/editor_about.cpp msgid "Thanks!" @@ -718,7 +715,7 @@ msgstr "謝謝!" #: editor/editor_about.cpp msgid "Godot Engine contributors" -msgstr "" +msgstr "Godot Engine 貢獻者" #: editor/editor_about.cpp msgid "Project Founders" @@ -726,12 +723,11 @@ msgstr "專案創始人" #: editor/editor_about.cpp msgid "Lead Developer" -msgstr "" +msgstr "主開發者" #: editor/editor_about.cpp -#, fuzzy msgid "Project Manager " -msgstr "專案創始人" +msgstr "專案管理人 " #: editor/editor_about.cpp msgid "Developers" @@ -739,35 +735,38 @@ msgstr "開發者" #: editor/editor_about.cpp msgid "Authors" -msgstr "" +msgstr "作者" #: editor/editor_about.cpp msgid "Platinum Sponsors" -msgstr "" +msgstr "白金贊助" #: editor/editor_about.cpp msgid "Gold Sponsors" -msgstr "" +msgstr "黃金贊助" #: editor/editor_about.cpp +#, fuzzy msgid "Mini Sponsors" -msgstr "" +msgstr "迷你贊助" #: editor/editor_about.cpp msgid "Gold Donors" -msgstr "" +msgstr "黃金捐贈者" #: editor/editor_about.cpp +#, fuzzy msgid "Silver Donors" -msgstr "" +msgstr "白銀捐贈者" #: editor/editor_about.cpp +#, fuzzy msgid "Bronze Donors" -msgstr "" +msgstr "紅銅捐贈者" #: editor/editor_about.cpp msgid "Donors" -msgstr "" +msgstr "捐贈者" #: editor/editor_about.cpp msgid "License" @@ -775,7 +774,7 @@ msgstr "授權" #: editor/editor_about.cpp msgid "Thirdparty License" -msgstr "" +msgstr "第三方授權條款" #: editor/editor_about.cpp msgid "" @@ -784,14 +783,16 @@ msgid "" "is an exhaustive list of all such thirdparty components with their " "respective copyright statements and license terms." msgstr "" +"Godot Engine 依賴著許多與 MIT 授權條款相容、自由開源的第三方函式庫。以下是這" +"些第三方元件的完整列表,附有它們各自的著作權宣示與授權條款。" #: editor/editor_about.cpp msgid "All Components" -msgstr "" +msgstr "所有元件" #: editor/editor_about.cpp msgid "Components" -msgstr "" +msgstr "元件" #: editor/editor_about.cpp msgid "Licenses" @@ -799,21 +800,20 @@ msgstr "授權" #: editor/editor_asset_installer.cpp editor/project_manager.cpp msgid "Error opening package file, not in zip format." -msgstr "" +msgstr "開啟套件檔案出錯,非 zip 格式。" #: editor/editor_asset_installer.cpp -#, fuzzy msgid "Uncompressing Assets" -msgstr "(重新)載入素材" +msgstr "正在解壓縮素材" #: editor/editor_asset_installer.cpp editor/project_manager.cpp msgid "Package Installed Successfully!" -msgstr "" +msgstr "套件安裝成功!" #: editor/editor_asset_installer.cpp #: editor/plugins/asset_library_editor_plugin.cpp msgid "Success!" -msgstr "" +msgstr "成功!" #: editor/editor_asset_installer.cpp #: editor/plugins/asset_library_editor_plugin.cpp @@ -821,147 +821,148 @@ msgid "Install" msgstr "安裝" #: editor/editor_asset_installer.cpp +#, fuzzy msgid "Package Installer" -msgstr "" +msgstr "套件安裝" #: editor/editor_audio_buses.cpp msgid "Speakers" -msgstr "" +msgstr "喇叭" #: editor/editor_audio_buses.cpp msgid "Add Effect" -msgstr "" +msgstr "新增效果" #: editor/editor_audio_buses.cpp msgid "Rename Audio Bus" -msgstr "" +msgstr "重新命名 Audio Bus" #: editor/editor_audio_buses.cpp -#, fuzzy msgid "Change Audio Bus Volume" -msgstr "重設縮放大小" +msgstr "變更 Audio Bus 音量" #: editor/editor_audio_buses.cpp +#, fuzzy msgid "Toggle Audio Bus Solo" -msgstr "" +msgstr "切換 Audio Bus 的 Solo" #: editor/editor_audio_buses.cpp +#, fuzzy msgid "Toggle Audio Bus Mute" -msgstr "" +msgstr "切換 Audio Bus 的 Mute" #: editor/editor_audio_buses.cpp +#, fuzzy msgid "Toggle Audio Bus Bypass Effects" -msgstr "" +msgstr "切換 Audio Bus 忽略效果" #: editor/editor_audio_buses.cpp msgid "Select Audio Bus Send" -msgstr "" +msgstr "選擇 Audio Bus 輸出地點" #: editor/editor_audio_buses.cpp msgid "Add Audio Bus Effect" -msgstr "" +msgstr "新增 Audio Bus 效果" #: editor/editor_audio_buses.cpp msgid "Move Bus Effect" -msgstr "" +msgstr "移動 Bus 效果" #: editor/editor_audio_buses.cpp msgid "Delete Bus Effect" -msgstr "" +msgstr "刪除 Bus 效果" #: editor/editor_audio_buses.cpp msgid "Audio Bus, Drag and Drop to rearrange." -msgstr "" +msgstr "Audio Bus。拖放以重新排列。" #: editor/editor_audio_buses.cpp +#, fuzzy msgid "Solo" -msgstr "" +msgstr "Solo" #: editor/editor_audio_buses.cpp msgid "Mute" msgstr "靜音" #: editor/editor_audio_buses.cpp +#, fuzzy msgid "Bypass" -msgstr "" +msgstr "忽略效果 (Bypass)" #: editor/editor_audio_buses.cpp -#, fuzzy msgid "Bus options" -msgstr "除錯選項" +msgstr "Bus 選項" #: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "Duplicate" -msgstr "" +msgstr "製作複本" #: editor/editor_audio_buses.cpp -#, fuzzy msgid "Reset Volume" -msgstr "重設縮放大小" +msgstr "重設音量" #: editor/editor_audio_buses.cpp -#, fuzzy msgid "Delete Effect" -msgstr "刪除" +msgstr "刪除效果" #: editor/editor_audio_buses.cpp msgid "Audio" -msgstr "" +msgstr "聲音" #: editor/editor_audio_buses.cpp msgid "Add Audio Bus" -msgstr "" +msgstr "新增 Audio Bus" #: editor/editor_audio_buses.cpp msgid "Master bus can't be deleted!" -msgstr "" +msgstr "Master Bus 不能被刪除!" #: editor/editor_audio_buses.cpp msgid "Delete Audio Bus" -msgstr "" +msgstr "刪除 Audio Bus" #: editor/editor_audio_buses.cpp -#, fuzzy msgid "Duplicate Audio Bus" -msgstr "複製所選" +msgstr "製作 Audio Bus 的複本" #: editor/editor_audio_buses.cpp -#, fuzzy msgid "Reset Bus Volume" -msgstr "重設縮放大小" +msgstr "重設 Bus 音量" #: editor/editor_audio_buses.cpp msgid "Move Audio Bus" -msgstr "" +msgstr "移動 Audio Bus" #: editor/editor_audio_buses.cpp msgid "Save Audio Bus Layout As..." -msgstr "" +msgstr "另存 Audio Bus 配置為..." #: editor/editor_audio_buses.cpp +#, fuzzy msgid "Location for New Layout..." -msgstr "" +msgstr "新配置的位置..." #: editor/editor_audio_buses.cpp msgid "Open Audio Bus Layout" -msgstr "" +msgstr "開啟 Audio Bus 配置" #: editor/editor_audio_buses.cpp msgid "There is no 'res://default_bus_layout.tres' file." -msgstr "" +msgstr "「res://default_bus_layout.tres」檔案不存在。" #: editor/editor_audio_buses.cpp msgid "Invalid file, not an audio bus layout." -msgstr "" +msgstr "檔案格式不正確,不是 Audio Bus 配置檔。" #: editor/editor_audio_buses.cpp msgid "Add Bus" -msgstr "" +msgstr "新增 Bus" #: editor/editor_audio_buses.cpp msgid "Create a new Bus Layout." -msgstr "" +msgstr "建立新的 Bus 配置。" #: editor/editor_audio_buses.cpp editor/property_editor.cpp #: editor/script_create_dialog.cpp @@ -970,7 +971,7 @@ msgstr "載入" #: editor/editor_audio_buses.cpp msgid "Load an existing Bus Layout." -msgstr "" +msgstr "讀取現存的 Bus 配置。" #: editor/editor_audio_buses.cpp #: editor/plugins/animation_player_editor_plugin.cpp @@ -979,7 +980,7 @@ msgstr "另存新檔" #: editor/editor_audio_buses.cpp msgid "Save this Bus Layout to a file." -msgstr "" +msgstr "儲存目前的 Bus 配置到檔案裡。" #: editor/editor_audio_buses.cpp editor/import_dock.cpp msgid "Load Default" @@ -987,7 +988,7 @@ msgstr "載入預設值" #: editor/editor_audio_buses.cpp msgid "Load the default Bus Layout." -msgstr "" +msgstr "載入預設的 Bus 配置。" #: editor/editor_autoload_settings.cpp msgid "Invalid name." @@ -999,7 +1000,7 @@ msgstr "合法字元:" #: editor/editor_autoload_settings.cpp msgid "Invalid name. Must not collide with an existing engine class name." -msgstr "" +msgstr "不正確的名字。名字不能與現有的 engine class 名衝突。" #: editor/editor_autoload_settings.cpp msgid "Invalid name. Must not collide with an existing buit-in type name." @@ -1022,16 +1023,19 @@ msgid "Not in resource path." msgstr "在資源路徑中找不到" #: editor/editor_autoload_settings.cpp +#, fuzzy msgid "Add AutoLoad" -msgstr "" +msgstr "新增 AutoLoad" #: editor/editor_autoload_settings.cpp +#, fuzzy msgid "Autoload '%s' already exists!" -msgstr "" +msgstr "Autoload「%s」已經存在!" #: editor/editor_autoload_settings.cpp +#, fuzzy msgid "Rename Autoload" -msgstr "" +msgstr "重新命名 Autoload" #: editor/editor_autoload_settings.cpp msgid "Toggle AutoLoad Globals" @@ -1039,19 +1043,21 @@ msgstr "" #: editor/editor_autoload_settings.cpp msgid "Move Autoload" -msgstr "" +msgstr "移動 Autoload" #: editor/editor_autoload_settings.cpp +#, fuzzy msgid "Remove Autoload" -msgstr "" +msgstr "刪除 Autoload" #: editor/editor_autoload_settings.cpp msgid "Enable" msgstr "啟用" #: editor/editor_autoload_settings.cpp +#, fuzzy msgid "Rearrange Autoloads" -msgstr "" +msgstr "重新排列 Autoload" #: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp #: scene/gui/file_dialog.cpp @@ -1084,16 +1090,18 @@ msgid "Updating scene..." msgstr "更新場景中..." #: editor/editor_data.cpp +#, fuzzy msgid "[empty]" -msgstr "" +msgstr "(空)" #: editor/editor_data.cpp msgid "[unsaved]" -msgstr "" +msgstr "(未儲存)" #: editor/editor_dir_dialog.cpp +#, fuzzy msgid "Please select a base directory first" -msgstr "" +msgstr "請先選擇一個基底的資料夾" #: editor/editor_dir_dialog.cpp msgid "Choose a Directory" @@ -1122,7 +1130,7 @@ msgstr "選擇" #: editor/editor_export.cpp msgid "Storing File:" -msgstr "" +msgstr "儲存檔案:" #: editor/editor_export.cpp msgid "Packing" @@ -1137,22 +1145,20 @@ msgid "File Exists, Overwrite?" msgstr "檔案已經存在, 要覆寫嗎?" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp -#, fuzzy msgid "Select Current Folder" -msgstr "新增資料夾" +msgstr "選擇目前的資料夾" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp msgid "Copy Path" -msgstr "" +msgstr "複製路徑" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp msgid "Show In File Manager" -msgstr "" +msgstr "在檔案管理員內顯示" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp -#, fuzzy msgid "New Folder..." -msgstr "新增資料夾" +msgstr "新增資料夾..." #: editor/editor_file_dialog.cpp msgid "Refresh" @@ -1160,7 +1166,7 @@ msgstr "重新整理" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "All Recognized" -msgstr "" +msgstr "可認得全部" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "All Files (*)" @@ -1168,7 +1174,7 @@ msgstr "所有類型檔案" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Open a File" -msgstr "" +msgstr "開啟檔案" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Open File(s)" @@ -1190,7 +1196,7 @@ msgstr "儲存" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Save a File" -msgstr "" +msgstr "儲存檔案" #: editor/editor_file_dialog.cpp msgid "Go Back" @@ -1209,12 +1215,13 @@ msgid "Toggle Hidden Files" msgstr "切換顯示隱藏檔案" #: editor/editor_file_dialog.cpp +#, fuzzy msgid "Toggle Favorite" -msgstr "" +msgstr "切換最愛" #: editor/editor_file_dialog.cpp msgid "Toggle Mode" -msgstr "" +msgstr "切換模式" #: editor/editor_file_dialog.cpp msgid "Focus Path" @@ -1247,8 +1254,9 @@ msgid "File:" msgstr "檔案:" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#, fuzzy msgid "Must use a valid extension." -msgstr "" +msgstr "必須使用有效的副檔名。" #: editor/editor_file_system.cpp msgid "ScanSources" @@ -1261,27 +1269,28 @@ msgstr "(重新)載入素材" #: editor/editor_help.cpp editor/editor_node.cpp #: editor/plugins/script_editor_plugin.cpp msgid "Search Help" -msgstr "" +msgstr "搜尋幫助" #: editor/editor_help.cpp msgid "Class List:" -msgstr "" +msgstr "Class 列表:" #: editor/editor_help.cpp msgid "Search Classes" -msgstr "" +msgstr "搜尋 Class" #: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp +#, fuzzy msgid "Top" -msgstr "" +msgstr "上面" #: editor/editor_help.cpp editor/property_editor.cpp msgid "Class:" -msgstr "" +msgstr "Class:" #: editor/editor_help.cpp editor/scene_tree_editor.cpp msgid "Inherits:" -msgstr "" +msgstr "繼承:" #: editor/editor_help.cpp msgid "Inherited by:" @@ -1305,19 +1314,19 @@ msgstr "" #: editor/editor_help.cpp msgid "Public Methods:" -msgstr "" +msgstr "公開 method:" #: editor/editor_help.cpp msgid "GUI Theme Items" -msgstr "" +msgstr "介面主題項目" #: editor/editor_help.cpp msgid "GUI Theme Items:" -msgstr "" +msgstr "介面主題項目:" #: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp msgid "Signals:" -msgstr "" +msgstr "訊號:" #: editor/editor_help.cpp msgid "Enumerations" @@ -1333,11 +1342,11 @@ msgstr "" #: editor/editor_help.cpp msgid "Constants" -msgstr "" +msgstr "定數" #: editor/editor_help.cpp msgid "Constants:" -msgstr "" +msgstr "定數:" #: editor/editor_help.cpp msgid "Description" @@ -1345,7 +1354,7 @@ msgstr "描述:" #: editor/editor_help.cpp msgid "Online Tutorials:" -msgstr "" +msgstr "線上教學:" #: editor/editor_help.cpp msgid "" @@ -1353,20 +1362,25 @@ msgid "" "$url]contribute one[/url][/color] or [color=$color][url=$url2]request one[/" "url][/color]." msgstr "" +"目前沒有這個 class 的教學,你可以[color=$color][url=$url]貢獻一個[/url][/" +"color]或[color=$color][url=$url2]要求一個[/url][/color]。" #: editor/editor_help.cpp msgid "Properties" msgstr "" #: editor/editor_help.cpp +#, fuzzy msgid "Property Description:" -msgstr "" +msgstr "Property 說明:" #: editor/editor_help.cpp msgid "" "There is currently no description for this property. Please help us by " "[color=$color][url=$url]contributing one[/url][/color]!" msgstr "" +"目前沒有這個 property 的說明。請幫我們[color=$color][url=$url]貢獻[/url][/" +"color]一個!" #: editor/editor_help.cpp msgid "Methods" @@ -1374,13 +1388,15 @@ msgstr "方法" #: editor/editor_help.cpp msgid "Method Description:" -msgstr "" +msgstr "Method 說明:" #: editor/editor_help.cpp msgid "" "There is currently no description for this method. Please help us by [color=" "$color][url=$url]contributing one[/url][/color]!" msgstr "" +"目前沒有這個 method 的說明。請幫我們[color=$color][url=$url]貢獻[/url][/" +"color]一個!" #: editor/editor_help.cpp msgid "Search Text" @@ -1408,15 +1424,15 @@ msgstr "輸出:" #: editor/editor_node.cpp msgid "Project export failed with error code %d." -msgstr "" +msgstr "專案輸出失敗,錯誤代碼是 %d。" #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp msgid "Error saving resource!" -msgstr "" +msgstr "儲存資源錯誤!" #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp msgid "Save Resource As..." -msgstr "" +msgstr "另存資源為..." #: editor/editor_node.cpp editor/plugins/spatial_editor_plugin.cpp #: editor/scene_tree_dock.cpp @@ -1424,16 +1440,17 @@ msgid "I see..." msgstr "我知道了" #: editor/editor_node.cpp +#, fuzzy msgid "Can't open file for writing:" -msgstr "" +msgstr "無法以寫入模式開啟檔案:" #: editor/editor_node.cpp msgid "Requested file format unknown:" -msgstr "" +msgstr "要求了不明的檔案格式:" #: editor/editor_node.cpp msgid "Error while saving." -msgstr "" +msgstr "儲存中發生了錯誤。" #: editor/editor_node.cpp msgid "Can't open '%s'." @@ -1445,11 +1462,12 @@ msgstr "分析 \"%s\" 時發生錯誤。" #: editor/editor_node.cpp msgid "Unexpected end of file '%s'." -msgstr "" +msgstr "意料外的檔案結尾 (EOF) '%s'。" #: editor/editor_node.cpp +#, fuzzy msgid "Missing '%s' or its dependencies." -msgstr "" +msgstr "缺失 '%s' 或它的依存。" #: editor/editor_node.cpp msgid "Error while loading '%s'." @@ -1457,7 +1475,7 @@ msgstr "載入 \"%s\" 時發生錯誤。" #: editor/editor_node.cpp msgid "Saving Scene" -msgstr "" +msgstr "正在儲存場景" #: editor/editor_node.cpp msgid "Analyzing" @@ -7424,6 +7442,11 @@ msgstr "專案設定" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "過濾檔案..." + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/main/input_default.cpp b/main/input_default.cpp index 29d30110e3..4363fc1c88 100644 --- a/main/input_default.cpp +++ b/main/input_default.cpp @@ -684,7 +684,7 @@ void InputDefault::joy_button(int p_device, int p_button, bool p_pressed) { return; }; - Map<int, JoyEvent>::Element *el = map_db[joy.mapping].buttons.find(p_button); + const Map<int, JoyEvent>::Element *el = map_db[joy.mapping].buttons.find(p_button); if (!el) { //don't process un-mapped events for now, it could mess things up badly for devices with additional buttons/axis //return _button_event(p_last_id, p_device, p_button, p_pressed); @@ -755,7 +755,7 @@ void InputDefault::joy_axis(int p_device, int p_axis, const JoyAxis &p_value) { return; }; - Map<int, JoyEvent>::Element *el = map_db[joy.mapping].axis.find(p_axis); + const Map<int, JoyEvent>::Element *el = map_db[joy.mapping].axis.find(p_axis); if (!el) { //return _axis_event(p_last_id, p_device, p_axis, p_value); return; @@ -831,7 +831,7 @@ void InputDefault::joy_hat(int p_device, int p_val) { _THREAD_SAFE_METHOD_; const Joypad &joy = joy_names[p_device]; - JoyEvent *map; + const JoyEvent *map; if (joy.mapping == -1) { map = hat_map_default; diff --git a/main/main.cpp b/main/main.cpp index 56dd5f73e7..5beeb95a11 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -1734,8 +1734,11 @@ bool Main::iteration() { int physics_fps = Engine::get_singleton()->get_iterations_per_second(); float frame_slice = 1.0 / physics_fps; + float time_scale = Engine::get_singleton()->get_time_scale(); + MainFrameTime advance = main_timer_sync.advance(frame_slice, physics_fps); double step = advance.idle_step; + double scaled_step = step * time_scale; Engine::get_singleton()->_frame_step = step; @@ -1757,8 +1760,6 @@ bool Main::iteration() { advance.physics_steps = max_physics_steps; } - float time_scale = Engine::get_singleton()->get_time_scale(); - bool exit = false; Engine::get_singleton()->_in_physics = true; @@ -1805,11 +1806,11 @@ bool Main::iteration() { if ((!force_redraw_requested) && OS::get_singleton()->is_in_low_processor_usage_mode()) { if (VisualServer::get_singleton()->has_changed()) { - VisualServer::get_singleton()->draw(); // flush visual commands + VisualServer::get_singleton()->draw(true, scaled_step); // flush visual commands Engine::get_singleton()->frames_drawn++; } } else { - VisualServer::get_singleton()->draw(); // flush visual commands + VisualServer::get_singleton()->draw(true, scaled_step); // flush visual commands Engine::get_singleton()->frames_drawn++; force_redraw_requested = false; } diff --git a/main/tests/test_gdscript.cpp b/main/tests/test_gdscript.cpp index 5f3a2c1dc8..0a9d03c1b7 100644 --- a/main/tests/test_gdscript.cpp +++ b/main/tests/test_gdscript.cpp @@ -924,8 +924,8 @@ MainLoop *test(TestType p_type) { Vector<uint8_t> buf; int flen = fa->get_len(); buf.resize(fa->get_len() + 1); - fa->get_buffer(&buf[0], flen); - buf[flen] = 0; + fa->get_buffer(buf.ptrw(), flen); + buf.write[flen] = 0; String code; code.parse_utf8((const char *)&buf[0]); diff --git a/main/tests/test_io.cpp b/main/tests/test_io.cpp index 08dc374ed1..4f98955995 100644 --- a/main/tests/test_io.cpp +++ b/main/tests/test_io.cpp @@ -103,7 +103,7 @@ MainLoop *test() { int len = z->get_len(); Vector<uint8_t> zip; zip.resize(len); - z->get_buffer(&zip[0], len); + z->get_buffer(zip.ptrw(), len); z->close(); memdelete(z); diff --git a/main/tests/test_math.cpp b/main/tests/test_math.cpp index 8b71c5dc70..1a72416d6a 100644 --- a/main/tests/test_math.cpp +++ b/main/tests/test_math.cpp @@ -503,8 +503,8 @@ MainLoop *test() { Vector<uint8_t> buf; int flen = fa->get_len(); buf.resize(fa->get_len() + 1); - fa->get_buffer(&buf[0], flen); - buf[flen] = 0; + fa->get_buffer(buf.ptrw(), flen); + buf.write[flen] = 0; String code; code.parse_utf8((const char *)&buf[0]); diff --git a/main/tests/test_physics.cpp b/main/tests/test_physics.cpp index 475663dabe..99c8fce70e 100644 --- a/main/tests/test_physics.cpp +++ b/main/tests/test_physics.cpp @@ -228,11 +228,11 @@ protected: for (int i = 0; i < p_width; i++) { - grid[i].resize(p_height); + grid.write[i].resize(p_height); for (int j = 0; j < p_height; j++) { - grid[i][j] = 1.0 + Math::random(-p_cellheight, p_cellheight); + grid.write[i].write[j] = 1.0 + Math::random(-p_cellheight, p_cellheight); } } diff --git a/modules/bullet/area_bullet.cpp b/modules/bullet/area_bullet.cpp index bfb452d109..b004641838 100644 --- a/modules/bullet/area_bullet.cpp +++ b/modules/bullet/area_bullet.cpp @@ -80,7 +80,7 @@ void AreaBullet::dispatch_callbacks() { // Reverse order because I've to remove EXIT objects for (int i = overlappingObjects.size() - 1; 0 <= i; --i) { - OverlappingObjectData &otherObj = overlappingObjects[i]; + OverlappingObjectData &otherObj = overlappingObjects.write[i]; switch (otherObj.state) { case OVERLAP_STATE_ENTER: @@ -199,13 +199,13 @@ void AreaBullet::add_overlap(CollisionObjectBullet *p_otherObject) { void AreaBullet::put_overlap_as_exit(int p_index) { scratch(); - overlappingObjects[p_index].state = OVERLAP_STATE_EXIT; + overlappingObjects.write[p_index].state = OVERLAP_STATE_EXIT; } void AreaBullet::put_overlap_as_inside(int p_index) { // This check is required to be sure this body was inside if (OVERLAP_STATE_DIRTY == overlappingObjects[p_index].state) { - overlappingObjects[p_index].state = OVERLAP_STATE_INSIDE; + overlappingObjects.write[p_index].state = OVERLAP_STATE_INSIDE; } } diff --git a/modules/bullet/bullet_physics_server.cpp b/modules/bullet/bullet_physics_server.cpp index 2390c71b0a..9263a9ba6d 100644 --- a/modules/bullet/bullet_physics_server.cpp +++ b/modules/bullet/bullet_physics_server.cpp @@ -721,6 +721,34 @@ Vector3 BulletPhysicsServer::body_get_applied_torque(RID p_body) const { return body->get_applied_torque(); } +void BulletPhysicsServer::body_add_central_force(RID p_body, const Vector3 &p_force) { + RigidBodyBullet *body = rigid_body_owner.get(p_body); + ERR_FAIL_COND(!body); + + body->apply_central_force(p_force); +} + +void BulletPhysicsServer::body_add_force(RID p_body, const Vector3 &p_force, const Vector3 &p_pos) { + RigidBodyBullet *body = rigid_body_owner.get(p_body); + ERR_FAIL_COND(!body); + + body->apply_force(p_force, p_pos); +} + +void BulletPhysicsServer::body_add_torque(RID p_body, const Vector3 &p_torque) { + RigidBodyBullet *body = rigid_body_owner.get(p_body); + ERR_FAIL_COND(!body); + + body->apply_torque(p_torque); +} + +void BulletPhysicsServer::body_apply_central_impulse(RID p_body, const Vector3 &p_impulse) { + RigidBodyBullet *body = rigid_body_owner.get(p_body); + ERR_FAIL_COND(!body); + + body->apply_central_impulse(p_impulse); +} + void BulletPhysicsServer::body_apply_impulse(RID p_body, const Vector3 &p_pos, const Vector3 &p_impulse) { RigidBodyBullet *body = rigid_body_owner.get(p_body); ERR_FAIL_COND(!body); diff --git a/modules/bullet/bullet_physics_server.h b/modules/bullet/bullet_physics_server.h index 2165845529..2c5b7e51cf 100644 --- a/modules/bullet/bullet_physics_server.h +++ b/modules/bullet/bullet_physics_server.h @@ -228,6 +228,11 @@ public: virtual void body_set_applied_torque(RID p_body, const Vector3 &p_torque); virtual Vector3 body_get_applied_torque(RID p_body) const; + virtual void body_add_central_force(RID p_body, const Vector3 &p_force); + virtual void body_add_force(RID p_body, const Vector3 &p_force, const Vector3 &p_pos); + virtual void body_add_torque(RID p_body, const Vector3 &p_torque); + + virtual void body_apply_central_impulse(RID p_body, const Vector3 &p_impulse); virtual void body_apply_impulse(RID p_body, const Vector3 &p_pos, const Vector3 &p_impulse); virtual void body_apply_torque_impulse(RID p_body, const Vector3 &p_impulse); virtual void body_set_axis_velocity(RID p_body, const Vector3 &p_axis_velocity); diff --git a/modules/bullet/collision_object_bullet.cpp b/modules/bullet/collision_object_bullet.cpp index 1d63318fd7..271cdb0223 100644 --- a/modules/bullet/collision_object_bullet.cpp +++ b/modules/bullet/collision_object_bullet.cpp @@ -223,7 +223,7 @@ void RigidCollisionObjectBullet::add_shape(ShapeBullet *p_shape, const Transform } void RigidCollisionObjectBullet::set_shape(int p_index, ShapeBullet *p_shape) { - ShapeWrapper &shp = shapes[p_index]; + ShapeWrapper &shp = shapes.write[p_index]; shp.shape->remove_owner(this); p_shape->add_owner(this); shp.shape = p_shape; @@ -233,8 +233,8 @@ void RigidCollisionObjectBullet::set_shape(int p_index, ShapeBullet *p_shape) { void RigidCollisionObjectBullet::set_shape_transform(int p_index, const Transform &p_transform) { ERR_FAIL_INDEX(p_index, get_shape_count()); - shapes[p_index].set_transform(p_transform); - on_shape_changed(shapes[p_index].shape); + shapes.write[p_index].set_transform(p_transform); + on_shape_changed(shapes.write[p_index].shape); } void RigidCollisionObjectBullet::remove_shape(ShapeBullet *p_shape) { @@ -287,7 +287,7 @@ void RigidCollisionObjectBullet::on_shape_changed(const ShapeBullet *const p_sha const int size = shapes.size(); for (int i = 0; i < size; ++i) { if (shapes[i].shape == p_shape) { - bulletdelete(shapes[i].bt_shape); + bulletdelete(shapes.write[i].bt_shape); } } on_shapes_changed(); @@ -307,7 +307,7 @@ void RigidCollisionObjectBullet::on_shapes_changed() { // Reset shape if required if (force_shape_reset) { for (i = 0; i < shapes_size; ++i) { - shpWrapper = &shapes[i]; + shpWrapper = &shapes.write[i]; bulletdelete(shpWrapper->bt_shape); } force_shape_reset = false; @@ -316,7 +316,7 @@ void RigidCollisionObjectBullet::on_shapes_changed() { // Insert all shapes btVector3 body_scale(get_bt_body_scale()); for (i = 0; i < shapes_size; ++i) { - shpWrapper = &shapes[i]; + shpWrapper = &shapes.write[i]; if (shpWrapper->active) { if (!shpWrapper->bt_shape) { shpWrapper->bt_shape = shpWrapper->shape->create_bt_shape(shpWrapper->scale * body_scale); @@ -334,7 +334,7 @@ void RigidCollisionObjectBullet::on_shapes_changed() { } void RigidCollisionObjectBullet::set_shape_disabled(int p_index, bool p_disabled) { - shapes[p_index].active = !p_disabled; + shapes.write[p_index].active = !p_disabled; on_shapes_changed(); } @@ -348,7 +348,7 @@ void RigidCollisionObjectBullet::on_body_scale_changed() { } void RigidCollisionObjectBullet::internal_shape_destroy(int p_index, bool p_permanentlyFromThisBody) { - ShapeWrapper &shp = shapes[p_index]; + ShapeWrapper &shp = shapes.write[p_index]; shp.shape->remove_owner(this, p_permanentlyFromThisBody); bulletdelete(shp.bt_shape); } diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp index 19fad283af..81a62edba6 100644 --- a/modules/bullet/rigid_body_bullet.cpp +++ b/modules/bullet/rigid_body_bullet.cpp @@ -126,6 +126,10 @@ void BulletPhysicsDirectBodyState::add_torque(const Vector3 &p_torque) { body->apply_torque(p_torque); } +void BulletPhysicsDirectBodyState::apply_central_impulse(const Vector3 &p_j) { + body->apply_central_impulse(p_j); +} + void BulletPhysicsDirectBodyState::apply_impulse(const Vector3 &p_pos, const Vector3 &p_j) { body->apply_impulse(p_pos, p_j); } @@ -154,6 +158,10 @@ Vector3 BulletPhysicsDirectBodyState::get_contact_local_normal(int p_contact_idx return body->collisions[p_contact_idx].hitNormal; } +float BulletPhysicsDirectBodyState::get_contact_impulse(int p_contact_idx) const { + return body->collisions[p_contact_idx].appliedImpulse; +} + int BulletPhysicsDirectBodyState::get_contact_local_shape(int p_contact_idx) const { return body->collisions[p_contact_idx].local_shape; } @@ -175,7 +183,7 @@ int BulletPhysicsDirectBodyState::get_contact_collider_shape(int p_contact_idx) } Vector3 BulletPhysicsDirectBodyState::get_contact_collider_velocity_at_position(int p_contact_idx) const { - RigidBodyBullet::CollisionData &colDat = body->collisions[p_contact_idx]; + RigidBodyBullet::CollisionData &colDat = body->collisions.write[p_contact_idx]; btVector3 hitLocation; G_TO_B(colDat.hitLocalLocation, hitLocation); @@ -220,8 +228,8 @@ void RigidBodyBullet::KinematicUtilities::copyAllOwnerShapes() { continue; } - shapes[i].transform = shape_wrapper->transform; - shapes[i].transform.getOrigin() *= owner_scale; + shapes.write[i].transform = shape_wrapper->transform; + shapes.write[i].transform.getOrigin() *= owner_scale; switch (shape_wrapper->shape->get_type()) { case PhysicsServer::SHAPE_SPHERE: case PhysicsServer::SHAPE_BOX: @@ -229,11 +237,11 @@ void RigidBodyBullet::KinematicUtilities::copyAllOwnerShapes() { case PhysicsServer::SHAPE_CYLINDER: case PhysicsServer::SHAPE_CONVEX_POLYGON: case PhysicsServer::SHAPE_RAY: { - shapes[i].shape = static_cast<btConvexShape *>(shape_wrapper->shape->create_bt_shape(owner_scale * shape_wrapper->scale, safe_margin)); + shapes.write[i].shape = static_cast<btConvexShape *>(shape_wrapper->shape->create_bt_shape(owner_scale * shape_wrapper->scale, safe_margin)); } break; default: WARN_PRINT("This shape is not supported to be kinematic!"); - shapes[i].shape = NULL; + shapes.write[i].shape = NULL; } } } @@ -241,7 +249,7 @@ void RigidBodyBullet::KinematicUtilities::copyAllOwnerShapes() { void RigidBodyBullet::KinematicUtilities::just_delete_shapes(int new_size) { for (int i = shapes.size() - 1; 0 <= i; --i) { if (shapes[i].shape) { - bulletdelete(shapes[i].shape); + bulletdelete(shapes.write[i].shape); } } shapes.resize(new_size); @@ -283,7 +291,7 @@ RigidBodyBullet::RigidBodyBullet() : areasWhereIam.resize(maxAreasWhereIam); for (int i = areasWhereIam.size() - 1; 0 <= i; --i) { - areasWhereIam[i] = NULL; + areasWhereIam.write[i] = NULL; } btBody->setSleepingThresholds(0.2, 0.2); } @@ -403,17 +411,18 @@ void RigidBodyBullet::on_collision_checker_start() { collisionsCount = 0; } -bool RigidBodyBullet::add_collision_object(RigidBodyBullet *p_otherObject, const Vector3 &p_hitWorldLocation, const Vector3 &p_hitLocalLocation, const Vector3 &p_hitNormal, int p_other_shape_index, int p_local_shape_index) { +bool RigidBodyBullet::add_collision_object(RigidBodyBullet *p_otherObject, const Vector3 &p_hitWorldLocation, const Vector3 &p_hitLocalLocation, const Vector3 &p_hitNormal, const float &p_appliedImpulse, int p_other_shape_index, int p_local_shape_index) { if (collisionsCount >= maxCollisionsDetection) { return false; } - CollisionData &cd = collisions[collisionsCount]; + CollisionData &cd = collisions.write[collisionsCount]; cd.hitLocalLocation = p_hitLocalLocation; cd.otherObject = p_otherObject; cd.hitWorldLocation = p_hitWorldLocation; cd.hitNormal = p_hitNormal; + cd.appliedImpulse = p_appliedImpulse; cd.other_object_shape = p_other_shape_index; cd.local_shape = p_local_shape_index; @@ -813,15 +822,15 @@ void RigidBodyBullet::on_enter_area(AreaBullet *p_area) { if (NULL == areasWhereIam[i]) { // This area has the highest priority - areasWhereIam[i] = p_area; + areasWhereIam.write[i] = p_area; break; } else { if (areasWhereIam[i]->get_spOv_priority() > p_area->get_spOv_priority()) { // The position was found, just shift all elements for (int j = i; j < areaWhereIamCount; ++j) { - areasWhereIam[j + 1] = areasWhereIam[j]; + areasWhereIam.write[j + 1] = areasWhereIam[j]; } - areasWhereIam[i] = p_area; + areasWhereIam.write[i] = p_area; break; } } @@ -845,7 +854,7 @@ void RigidBodyBullet::on_exit_area(AreaBullet *p_area) { if (p_area == areasWhereIam[i]) { // The area was fount, just shift down all elements for (int j = i; j < areaWhereIamCount; ++j) { - areasWhereIam[j] = areasWhereIam[j + 1]; + areasWhereIam.write[j] = areasWhereIam[j + 1]; } wasTheAreaFound = true; break; @@ -858,7 +867,7 @@ void RigidBodyBullet::on_exit_area(AreaBullet *p_area) { } --areaWhereIamCount; - areasWhereIam[areaWhereIamCount] = NULL; // Even if this is not required, I clear the last element to be safe + areasWhereIam.write[areaWhereIamCount] = NULL; // Even if this is not required, I clear the last element to be safe if (PhysicsServer::AREA_SPACE_OVERRIDE_DISABLED != p_area->get_spOv_mode()) { scratch_space_override_modificator(); } diff --git a/modules/bullet/rigid_body_bullet.h b/modules/bullet/rigid_body_bullet.h index 911e93bfef..35af3b90d8 100644 --- a/modules/bullet/rigid_body_bullet.h +++ b/modules/bullet/rigid_body_bullet.h @@ -113,6 +113,7 @@ public: virtual void add_central_force(const Vector3 &p_force); virtual void add_force(const Vector3 &p_force, const Vector3 &p_pos); virtual void add_torque(const Vector3 &p_torque); + virtual void apply_central_impulse(const Vector3 &p_impulse); virtual void apply_impulse(const Vector3 &p_pos, const Vector3 &p_j); virtual void apply_torque_impulse(const Vector3 &p_j); @@ -123,6 +124,7 @@ public: virtual Vector3 get_contact_local_position(int p_contact_idx) const; virtual Vector3 get_contact_local_normal(int p_contact_idx) const; + virtual float get_contact_impulse(int p_contact_idx) const; virtual int get_contact_local_shape(int p_contact_idx) const; virtual RID get_contact_collider(int p_contact_idx) const; @@ -149,6 +151,7 @@ public: Vector3 hitLocalLocation; Vector3 hitWorldLocation; Vector3 hitNormal; + float appliedImpulse; }; struct ForceIntegrationCallback { @@ -251,7 +254,7 @@ public: } bool can_add_collision() { return collisionsCount < maxCollisionsDetection; } - bool add_collision_object(RigidBodyBullet *p_otherObject, const Vector3 &p_hitWorldLocation, const Vector3 &p_hitLocalLocation, const Vector3 &p_hitNormal, int p_other_shape_index, int p_local_shape_index); + bool add_collision_object(RigidBodyBullet *p_otherObject, const Vector3 &p_hitWorldLocation, const Vector3 &p_hitLocalLocation, const Vector3 &p_hitNormal, const float &p_appliedImpulse, int p_other_shape_index, int p_local_shape_index); void assert_no_constraints(); diff --git a/modules/bullet/shape_bullet.cpp b/modules/bullet/shape_bullet.cpp index 92e7c2df98..e4c1a5f9b5 100644 --- a/modules/bullet/shape_bullet.cpp +++ b/modules/bullet/shape_bullet.cpp @@ -304,7 +304,7 @@ void ConvexPolygonShapeBullet::get_vertices(Vector<Vector3> &out_vertices) { const int n_of_vertices = vertices.size(); out_vertices.resize(n_of_vertices); for (int i = n_of_vertices - 1; 0 <= i; --i) { - B_TO_G(vertices[i], out_vertices[i]); + B_TO_G(vertices[i], out_vertices.write[i]); } } diff --git a/modules/bullet/soft_body_bullet.cpp b/modules/bullet/soft_body_bullet.cpp index b3680d58db..1686a6e87e 100644 --- a/modules/bullet/soft_body_bullet.cpp +++ b/modules/bullet/soft_body_bullet.cpp @@ -90,7 +90,7 @@ void SoftBodyBullet::update_visual_server(SoftBodyVisualServerHandler *p_visual_ const btSoftBody::tNodeArray &nodes(bt_soft_body->m_nodes); const int nodes_count = nodes.size(); - Vector<int> *vs_indices; + const Vector<int> *vs_indices; const void *vertex_position; const void *vertex_normal; @@ -359,7 +359,7 @@ void SoftBodyBullet::set_trimesh_body_shape(PoolVector<int> p_indices, PoolVecto indices_table.push_back(Vector<int>()); } - indices_table[vertex_id].push_back(vs_vertex_index); + indices_table.write[vertex_id].push_back(vs_vertex_index); vs_indices_to_physics_table.push_back(vertex_id); } } @@ -374,9 +374,9 @@ void SoftBodyBullet::set_trimesh_body_shape(PoolVector<int> p_indices, PoolVecto PoolVector<Vector3>::Read p_vertices_read = p_vertices.read(); for (int i = 0; i < indices_map_size; ++i) { - bt_vertices[3 * i + 0] = p_vertices_read[indices_table[i][0]].x; - bt_vertices[3 * i + 1] = p_vertices_read[indices_table[i][0]].y; - bt_vertices[3 * i + 2] = p_vertices_read[indices_table[i][0]].z; + bt_vertices.write[3 * i + 0] = p_vertices_read[indices_table[i][0]].x; + bt_vertices.write[3 * i + 1] = p_vertices_read[indices_table[i][0]].y; + bt_vertices.write[3 * i + 2] = p_vertices_read[indices_table[i][0]].z; } } @@ -390,9 +390,9 @@ void SoftBodyBullet::set_trimesh_body_shape(PoolVector<int> p_indices, PoolVecto PoolVector<int>::Read p_indices_read = p_indices.read(); for (int i = 0; i < triangles_size; ++i) { - bt_triangles[3 * i + 0] = vs_indices_to_physics_table[p_indices_read[3 * i + 2]]; - bt_triangles[3 * i + 1] = vs_indices_to_physics_table[p_indices_read[3 * i + 1]]; - bt_triangles[3 * i + 2] = vs_indices_to_physics_table[p_indices_read[3 * i + 0]]; + bt_triangles.write[3 * i + 0] = vs_indices_to_physics_table[p_indices_read[3 * i + 2]]; + bt_triangles.write[3 * i + 1] = vs_indices_to_physics_table[p_indices_read[3 * i + 1]]; + bt_triangles.write[3 * i + 2] = vs_indices_to_physics_table[p_indices_read[3 * i + 0]]; } } diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp index 132c3739d6..8454bea4eb 100644 --- a/modules/bullet/space_bullet.cpp +++ b/modules/bullet/space_bullet.cpp @@ -686,7 +686,7 @@ void SpaceBullet::check_ghost_overlaps() { /// 1. Reset all states for (i = area->overlappingObjects.size() - 1; 0 <= i; --i) { - AreaBullet::OverlappingObjectData &otherObj = area->overlappingObjects[i]; + AreaBullet::OverlappingObjectData &otherObj = area->overlappingObjects.write[i]; // This check prevent the overwrite of ENTER state // if this function is called more times before dispatchCallbacks if (otherObj.state != AreaBullet::OVERLAP_STATE_ENTER) { @@ -795,19 +795,20 @@ void SpaceBullet::check_body_collision() { Vector3 collisionWorldPosition; Vector3 collisionLocalPosition; Vector3 normalOnB; + float appliedImpulse = pt.m_appliedImpulse; B_TO_G(pt.m_normalWorldOnB, normalOnB); if (bodyA->can_add_collision()) { B_TO_G(pt.getPositionWorldOnB(), collisionWorldPosition); /// pt.m_localPointB Doesn't report the exact point in local space B_TO_G(pt.getPositionWorldOnB() - contactManifold->getBody1()->getWorldTransform().getOrigin(), collisionLocalPosition); - bodyA->add_collision_object(bodyB, collisionWorldPosition, collisionLocalPosition, normalOnB, pt.m_index1, pt.m_index0); + bodyA->add_collision_object(bodyB, collisionWorldPosition, collisionLocalPosition, normalOnB, appliedImpulse, pt.m_index1, pt.m_index0); } if (bodyB->can_add_collision()) { B_TO_G(pt.getPositionWorldOnA(), collisionWorldPosition); /// pt.m_localPointA Doesn't report the exact point in local space B_TO_G(pt.getPositionWorldOnA() - contactManifold->getBody0()->getWorldTransform().getOrigin(), collisionLocalPosition); - bodyB->add_collision_object(bodyA, collisionWorldPosition, collisionLocalPosition, normalOnB * -1, pt.m_index0, pt.m_index1); + bodyB->add_collision_object(bodyA, collisionWorldPosition, collisionLocalPosition, normalOnB * -1, appliedImpulse * -1, pt.m_index0, pt.m_index1); } #ifdef DEBUG_ENABLED diff --git a/modules/bullet/space_bullet.h b/modules/bullet/space_bullet.h index 006c6462cf..6b86fc2f03 100644 --- a/modules/bullet/space_bullet.h +++ b/modules/bullet/space_bullet.h @@ -164,7 +164,7 @@ public: contactDebugCount = 0; } _FORCE_INLINE_ void add_debug_contact(const Vector3 &p_contact) { - if (contactDebugCount < contactDebug.size()) contactDebug[contactDebugCount++] = p_contact; + if (contactDebugCount < contactDebug.size()) contactDebug.write[contactDebugCount++] = p_contact; } _FORCE_INLINE_ Vector<Vector3> get_debug_contacts() { return contactDebug; } _FORCE_INLINE_ int get_debug_contact_count() { return contactDebugCount; } diff --git a/modules/csg/csg.cpp b/modules/csg/csg.cpp index 4e6e701bfd..87c2caec0d 100644 --- a/modules/csg/csg.cpp +++ b/modules/csg/csg.cpp @@ -62,7 +62,7 @@ void CSGBrush::build_from_faces(const PoolVector<Vector3> &p_vertices, const Poo faces.resize(p_vertices.size() / 3); for (int i = 0; i < faces.size(); i++) { - Face &f = faces[i]; + Face &f = faces.write[i]; f.vertices[0] = rv[i * 3 + 0]; f.vertices[1] = rv[i * 3 + 1]; f.vertices[2] = rv[i * 3 + 2]; @@ -101,7 +101,7 @@ void CSGBrush::build_from_faces(const PoolVector<Vector3> &p_vertices, const Poo materials.resize(material_map.size()); for (Map<Ref<Material>, int>::Element *E = material_map.front(); E; E = E->next()) { - materials[E->get()] = E->key(); + materials.write[E->get()] = E->key(); } _regen_face_aabbs(); @@ -111,10 +111,10 @@ void CSGBrush::_regen_face_aabbs() { for (int i = 0; i < faces.size(); i++) { - faces[i].aabb.position = faces[i].vertices[0]; - faces[i].aabb.expand_to(faces[i].vertices[1]); - faces[i].aabb.expand_to(faces[i].vertices[2]); - faces[i].aabb.grow_by(faces[i].aabb.get_longest_axis_size() * 0.001); //make it a tad bigger to avoid num precision erros + faces.write[i].aabb.position = faces[i].vertices[0]; + faces.write[i].aabb.expand_to(faces[i].vertices[1]); + faces.write[i].aabb.expand_to(faces[i].vertices[2]); + faces.write[i].aabb.grow_by(faces[i].aabb.get_longest_axis_size() * 0.001); //make it a tad bigger to avoid num precision erros } } @@ -125,7 +125,7 @@ void CSGBrush::copy_from(const CSGBrush &p_brush, const Transform &p_xform) { for (int i = 0; i < faces.size(); i++) { for (int j = 0; j < 3; j++) { - faces[i].vertices[j] = p_xform.xform(p_brush.faces[i].vertices[j]); + faces.write[i].vertices[j] = p_xform.xform(p_brush.faces[i].vertices[j]); } } @@ -341,7 +341,7 @@ void CSGBrushOperation::BuildPoly::_clip_segment(const CSGBrush *p_brush, int p_ new_edge.points[0] = edges[i].points[0]; new_edge.points[1] = point_idx; new_edge.outer = edges[i].outer; - edges[i].points[0] = point_idx; + edges.write[i].points[0] = point_idx; edges.insert(i, new_edge); i++; //skip newly inserted edge base_edges++; //will need an extra one in the base triangle @@ -637,7 +637,7 @@ void CSGBrushOperation::_add_poly_points(const BuildPoly &p_poly, int p_edge, in int to_point = e.edge_point; int current_edge = e.edge; - edge_process[e.edge] = true; //mark as processed + edge_process.write[e.edge] = true; //mark as processed int limit = p_poly.points.size() * 4; //avoid infinite recursion @@ -708,7 +708,7 @@ void CSGBrushOperation::_add_poly_points(const BuildPoly &p_poly, int p_edge, in prev_point = to_point; to_point = next_point; - edge_process[next_edge] = true; //mark this edge as processed + edge_process.write[next_edge] = true; //mark this edge as processed current_edge = next_edge; limit--; @@ -792,13 +792,13 @@ void CSGBrushOperation::_merge_poly(MeshMerge &mesh, int p_face_idx, const Build //none processed by default for (int i = 0; i < edge_process.size(); i++) { - edge_process[i] = false; + edge_process.write[i] = false; } //put edges in points, so points can go through them for (int i = 0; i < p_poly.edges.size(); i++) { - vertex_process[p_poly.edges[i].points[0]].push_back(i); - vertex_process[p_poly.edges[i].points[1]].push_back(i); + vertex_process.write[p_poly.edges[i].points[0]].push_back(i); + vertex_process.write[p_poly.edges[i].points[1]].push_back(i); } Vector<PolyPoints> polys; @@ -854,7 +854,7 @@ void CSGBrushOperation::_merge_poly(MeshMerge &mesh, int p_face_idx, const Build _add_poly_outline(p_poly, p_poly.edges[i].points[0], p_poly.edges[i].points[1], vertex_process, outline); if (outline.size() > 1) { - polys[intersect_poly].holes.push_back(outline); + polys.write[intersect_poly].holes.push_back(outline); } } _add_poly_points(p_poly, i, p_poly.edges[i].points[0], p_poly.edges[i].points[1], vertex_process, edge_process, polys); @@ -953,18 +953,18 @@ void CSGBrushOperation::_merge_poly(MeshMerge &mesh, int p_face_idx, const Build //duplicate point int insert_at = with_outline_vertex; - polys[i].points.insert(insert_at, polys[i].points[insert_at]); + polys.write[i].points.insert(insert_at, polys[i].points[insert_at]); insert_at++; //insert all others, outline should be backwards (must check) int holesize = polys[i].holes[j].size(); for (int k = 0; k <= holesize; k++) { int idx = (from_hole_vertex + k) % holesize; - polys[i].points.insert(insert_at, polys[i].holes[j][idx]); + polys.write[i].points.insert(insert_at, polys[i].holes[j][idx]); insert_at++; } added_hole = true; - polys[i].holes.remove(j); + polys.write[i].holes.remove(j); break; //got rid of hole, break and continue } } @@ -980,7 +980,7 @@ void CSGBrushOperation::_merge_poly(MeshMerge &mesh, int p_face_idx, const Build Vector<Vector2> vertices; vertices.resize(polys[i].points.size()); for (int j = 0; j < vertices.size(); j++) { - vertices[j] = p_poly.points[polys[i].points[j]].point; + vertices.write[j] = p_poly.points[polys[i].points[j]].point; } Vector<int> indices = Geometry::triangulate_polygon(vertices); @@ -1267,7 +1267,7 @@ void CSGBrushOperation::MeshMerge::mark_inside_faces() { int intersections = _bvh_count_intersections(bvh, max_depth, max_alloc - 1, center, target, i); if (intersections & 1) { - faces[i].inside = true; + faces.write[i].inside = true; } } } @@ -1419,13 +1419,13 @@ void CSGBrushOperation::merge_brushes(Operation p_operation, const CSGBrush &p_A if (mesh_merge.faces[i].inside) continue; for (int j = 0; j < 3; j++) { - result.faces[outside_count].vertices[j] = mesh_merge.points[mesh_merge.faces[i].points[j]]; - result.faces[outside_count].uvs[j] = mesh_merge.faces[i].uvs[j]; + result.faces.write[outside_count].vertices[j] = mesh_merge.points[mesh_merge.faces[i].points[j]]; + result.faces.write[outside_count].uvs[j] = mesh_merge.faces[i].uvs[j]; } - result.faces[outside_count].smooth = mesh_merge.faces[i].smooth; - result.faces[outside_count].invert = mesh_merge.faces[i].invert; - result.faces[outside_count].material = mesh_merge.faces[i].material_idx; + result.faces.write[outside_count].smooth = mesh_merge.faces[i].smooth; + result.faces.write[outside_count].invert = mesh_merge.faces[i].invert; + result.faces.write[outside_count].material = mesh_merge.faces[i].material_idx; outside_count++; } @@ -1451,13 +1451,13 @@ void CSGBrushOperation::merge_brushes(Operation p_operation, const CSGBrush &p_A if (!mesh_merge.faces[i].inside) continue; for (int j = 0; j < 3; j++) { - result.faces[inside_count].vertices[j] = mesh_merge.points[mesh_merge.faces[i].points[j]]; - result.faces[inside_count].uvs[j] = mesh_merge.faces[i].uvs[j]; + result.faces.write[inside_count].vertices[j] = mesh_merge.points[mesh_merge.faces[i].points[j]]; + result.faces.write[inside_count].uvs[j] = mesh_merge.faces[i].uvs[j]; } - result.faces[inside_count].smooth = mesh_merge.faces[i].smooth; - result.faces[inside_count].invert = mesh_merge.faces[i].invert; - result.faces[inside_count].material = mesh_merge.faces[i].material_idx; + result.faces.write[inside_count].smooth = mesh_merge.faces[i].smooth; + result.faces.write[inside_count].invert = mesh_merge.faces[i].invert; + result.faces.write[inside_count].material = mesh_merge.faces[i].material_idx; inside_count++; } @@ -1489,19 +1489,19 @@ void CSGBrushOperation::merge_brushes(Operation p_operation, const CSGBrush &p_A continue; for (int j = 0; j < 3; j++) { - result.faces[face_count].vertices[j] = mesh_merge.points[mesh_merge.faces[i].points[j]]; - result.faces[face_count].uvs[j] = mesh_merge.faces[i].uvs[j]; + result.faces.write[face_count].vertices[j] = mesh_merge.points[mesh_merge.faces[i].points[j]]; + result.faces.write[face_count].uvs[j] = mesh_merge.faces[i].uvs[j]; } if (mesh_merge.faces[i].from_b) { //invert facing of insides of B - SWAP(result.faces[face_count].vertices[1], result.faces[face_count].vertices[2]); - SWAP(result.faces[face_count].uvs[1], result.faces[face_count].uvs[2]); + SWAP(result.faces.write[face_count].vertices[1], result.faces.write[face_count].vertices[2]); + SWAP(result.faces.write[face_count].uvs[1], result.faces.write[face_count].uvs[2]); } - result.faces[face_count].smooth = mesh_merge.faces[i].smooth; - result.faces[face_count].invert = mesh_merge.faces[i].invert; - result.faces[face_count].material = mesh_merge.faces[i].material_idx; + result.faces.write[face_count].smooth = mesh_merge.faces[i].smooth; + result.faces.write[face_count].invert = mesh_merge.faces[i].invert; + result.faces.write[face_count].material = mesh_merge.faces[i].material_idx; face_count++; } @@ -1513,6 +1513,6 @@ void CSGBrushOperation::merge_brushes(Operation p_operation, const CSGBrush &p_A //updatelist of materials result.materials.resize(mesh_merge.materials.size()); for (const Map<Ref<Material>, int>::Element *E = mesh_merge.materials.front(); E; E = E->next()) { - result.materials[E->get()] = E->key(); + result.materials.write[E->get()] = E->key(); } } diff --git a/modules/csg/csg_gizmos.cpp b/modules/csg/csg_gizmos.cpp index 2150320c4a..3b1ddfe4c0 100644 --- a/modules/csg/csg_gizmos.cpp +++ b/modules/csg/csg_gizmos.cpp @@ -278,8 +278,8 @@ void CSGShapeSpatialGizmo::redraw() { int f = i / 6; for (int j = 0; j < 3; j++) { int j_n = (j + 1) % 3; - lines[i + j * 2 + 0] = r[f * 3 + j]; - lines[i + j * 2 + 1] = r[f * 3 + j_n]; + lines.write[i + j * 2 + 0] = r[f * 3 + j]; + lines.write[i + j * 2 + 1] = r[f * 3 + j_n]; } } } diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp index 67cc7e1ba2..9f2171a82a 100644 --- a/modules/csg/csg_shape.cpp +++ b/modules/csg/csg_shape.cpp @@ -177,7 +177,7 @@ void CSGShape::_update_shape() { Vector<int> face_count; face_count.resize(n->materials.size() + 1); for (int i = 0; i < face_count.size(); i++) { - face_count[i] = 0; + face_count.write[i] = 0; } for (int i = 0; i < n->faces.size(); i++) { @@ -200,7 +200,7 @@ void CSGShape::_update_shape() { } } - face_count[idx]++; + face_count.write[idx]++; } Vector<ShapeUpdateSurface> surfaces; @@ -210,18 +210,18 @@ void CSGShape::_update_shape() { //create arrays for (int i = 0; i < surfaces.size(); i++) { - surfaces[i].vertices.resize(face_count[i] * 3); - surfaces[i].normals.resize(face_count[i] * 3); - surfaces[i].uvs.resize(face_count[i] * 3); - surfaces[i].last_added = 0; + surfaces.write[i].vertices.resize(face_count[i] * 3); + surfaces.write[i].normals.resize(face_count[i] * 3); + surfaces.write[i].uvs.resize(face_count[i] * 3); + surfaces.write[i].last_added = 0; if (i != surfaces.size() - 1) { - surfaces[i].material = n->materials[i]; + surfaces.write[i].material = n->materials[i]; } - surfaces[i].verticesw = surfaces[i].vertices.write(); - surfaces[i].normalsw = surfaces[i].normals.write(); - surfaces[i].uvsw = surfaces[i].uvs.write(); + surfaces.write[i].verticesw = surfaces.write[i].vertices.write(); + surfaces.write[i].normalsw = surfaces.write[i].normals.write(); + surfaces.write[i].uvsw = surfaces.write[i].uvs.write(); } //fill arrays @@ -281,7 +281,7 @@ void CSGShape::_update_shape() { surfaces[idx].normalsw[last + order[j]] = normal; } - surfaces[idx].last_added += 3; + surfaces.write[idx].last_added += 3; } } @@ -290,9 +290,9 @@ void CSGShape::_update_shape() { for (int i = 0; i < surfaces.size(); i++) { - surfaces[i].verticesw = PoolVector<Vector3>::Write(); - surfaces[i].normalsw = PoolVector<Vector3>::Write(); - surfaces[i].uvsw = PoolVector<Vector2>::Write(); + surfaces.write[i].verticesw = PoolVector<Vector3>::Write(); + surfaces.write[i].normalsw = PoolVector<Vector3>::Write(); + surfaces.write[i].uvsw = PoolVector<Vector2>::Write(); if (surfaces[i].last_added == 0) continue; diff --git a/modules/enet/networked_multiplayer_enet.cpp b/modules/enet/networked_multiplayer_enet.cpp index 88768829d7..25b7f2472d 100644 --- a/modules/enet/networked_multiplayer_enet.cpp +++ b/modules/enet/networked_multiplayer_enet.cpp @@ -666,7 +666,7 @@ size_t NetworkedMultiplayerENet::enet_compress(void *context, const ENetBuffer * while (total) { for (size_t i = 0; i < inBufferCount; i++) { int to_copy = MIN(total, int(inBuffers[i].dataLength)); - copymem(&enet->src_compressor_mem[ofs], inBuffers[i].data, to_copy); + copymem(&enet->src_compressor_mem.write[ofs], inBuffers[i].data, to_copy); ofs += to_copy; total -= to_copy; } diff --git a/modules/gdnative/arvr/arvr_interface_gdnative.cpp b/modules/gdnative/arvr/arvr_interface_gdnative.cpp index 385c020a78..b525725107 100644 --- a/modules/gdnative/arvr/arvr_interface_gdnative.cpp +++ b/modules/gdnative/arvr/arvr_interface_gdnative.cpp @@ -125,7 +125,7 @@ bool ARVRInterfaceGDNative::is_stereo() { return stereo; } -bool ARVRInterfaceGDNative::is_initialized() { +bool ARVRInterfaceGDNative::is_initialized() const { bool initialized; ERR_FAIL_COND_V(interface == NULL, false); diff --git a/modules/gdnative/arvr/arvr_interface_gdnative.h b/modules/gdnative/arvr/arvr_interface_gdnative.h index e50be6e196..26d0cdf9f4 100644 --- a/modules/gdnative/arvr/arvr_interface_gdnative.h +++ b/modules/gdnative/arvr/arvr_interface_gdnative.h @@ -59,7 +59,7 @@ public: virtual StringName get_name() const; virtual int get_capabilities() const; - virtual bool is_initialized(); + virtual bool is_initialized() const; virtual bool initialize(); virtual void uninitialize(); diff --git a/modules/gdnative/config.py b/modules/gdnative/config.py index c5b37d35b4..701a13d32f 100644 --- a/modules/gdnative/config.py +++ b/modules/gdnative/config.py @@ -9,9 +9,11 @@ def get_doc_classes(): "ARVRInterfaceGDNative", "GDNative", "GDNativeLibrary", + "MultiplayerPeerGDNative", "NativeScript", "PacketPeerGDNative", "PluginScript", + "StreamPeerGDNative", ] def get_doc_path(): diff --git a/modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml b/modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml new file mode 100644 index 0000000000..4433179726 --- /dev/null +++ b/modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="MultiplayerPeerGDNative" inherits="NetworkedMultiplayerPeer" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/modules/gdnative/doc_classes/PacketPeerGDNative.xml b/modules/gdnative/doc_classes/PacketPeerGDNative.xml new file mode 100644 index 0000000000..0ae54bc9c7 --- /dev/null +++ b/modules/gdnative/doc_classes/PacketPeerGDNative.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="PacketPeerGDNative" inherits="PacketPeer" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/modules/gdnative/doc_classes/StreamPeerGDNative.xml b/modules/gdnative/doc_classes/StreamPeerGDNative.xml new file mode 100644 index 0000000000..d86cd2c25a --- /dev/null +++ b/modules/gdnative/doc_classes/StreamPeerGDNative.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="StreamPeerGDNative" inherits="StreamPeer" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp index e7ebcc73af..0acd6c27d8 100644 --- a/modules/gdnative/gdnative.cpp +++ b/modules/gdnative/gdnative.cpp @@ -277,7 +277,7 @@ void GDNative::set_library(Ref<GDNativeLibrary> p_library) { library = p_library; } -Ref<GDNativeLibrary> GDNative::get_library() { +Ref<GDNativeLibrary> GDNative::get_library() const { return library; } @@ -373,7 +373,7 @@ bool GDNative::initialize() { if (library->should_load_once() && !GDNativeLibrary::loaded_libraries->has(lib_path)) { Vector<Ref<GDNative> > gdnatives; gdnatives.resize(1); - gdnatives[0] = Ref<GDNative>(this); + gdnatives.write[0] = Ref<GDNative>(this); GDNativeLibrary::loaded_libraries->insert(lib_path, gdnatives); } @@ -428,7 +428,7 @@ bool GDNative::terminate() { return true; } -bool GDNative::is_initialized() { +bool GDNative::is_initialized() const { return initialized; } @@ -442,7 +442,7 @@ Vector<StringName> GDNativeCallRegistry::get_native_call_types() { size_t idx = 0; for (Map<StringName, native_call_cb>::Element *E = native_calls.front(); E; E = E->next(), idx++) { - call_types[idx] = E->key(); + call_types.write[idx] = E->key(); } return call_types; @@ -474,7 +474,7 @@ Variant GDNative::call_native(StringName p_native_call_type, StringName p_proced return res; } -Error GDNative::get_symbol(StringName p_procedure_name, void *&r_handle, bool p_optional) { +Error GDNative::get_symbol(StringName p_procedure_name, void *&r_handle, bool p_optional) const { if (!initialized) { ERR_PRINT("No valid library handle, can't get symbol from GDNative object"); diff --git a/modules/gdnative/gdnative.h b/modules/gdnative/gdnative.h index b17bb94f1c..148f85723e 100644 --- a/modules/gdnative/gdnative.h +++ b/modules/gdnative/gdnative.h @@ -148,16 +148,16 @@ public: static void _bind_methods(); void set_library(Ref<GDNativeLibrary> p_library); - Ref<GDNativeLibrary> get_library(); + Ref<GDNativeLibrary> get_library() const; - bool is_initialized(); + bool is_initialized() const; bool initialize(); bool terminate(); Variant call_native(StringName p_native_call_type, StringName p_procedure_name, Array p_arguments = Array()); - Error get_symbol(StringName p_procedure_name, void *&r_handle, bool p_optional = true); + Error get_symbol(StringName p_procedure_name, void *&r_handle, bool p_optional = true) const; }; class GDNativeLibraryResourceLoader : public ResourceFormatLoader { diff --git a/modules/gdnative/gdnative/string.cpp b/modules/gdnative/gdnative/string.cpp index 7f5dbc12be..8ca57392a3 100644 --- a/modules/gdnative/gdnative/string.cpp +++ b/modules/gdnative/gdnative/string.cpp @@ -207,7 +207,7 @@ godot_int GDAPI godot_string_findmk(const godot_string *p_self, const godot_arra Array *keys_proxy = (Array *)p_keys; keys.resize(keys_proxy->size()); for (int i = 0; i < keys_proxy->size(); i++) { - keys[i] = (*keys_proxy)[i]; + keys.write[i] = (*keys_proxy)[i]; } return self->findmk(keys); @@ -220,7 +220,7 @@ godot_int GDAPI godot_string_findmk_from(const godot_string *p_self, const godot Array *keys_proxy = (Array *)p_keys; keys.resize(keys_proxy->size()); for (int i = 0; i < keys_proxy->size(); i++) { - keys[i] = (*keys_proxy)[i]; + keys.write[i] = (*keys_proxy)[i]; } return self->findmk(keys, p_from); @@ -233,7 +233,7 @@ godot_int GDAPI godot_string_findmk_from_in_place(const godot_string *p_self, co Array *keys_proxy = (Array *)p_keys; keys.resize(keys_proxy->size()); for (int i = 0; i < keys_proxy->size(); i++) { - keys[i] = (*keys_proxy)[i]; + keys.write[i] = (*keys_proxy)[i]; } return self->findmk(keys, p_from, r_key); @@ -696,7 +696,7 @@ godot_array GDAPI godot_string_split_floats_mk(const godot_string *p_self, const Array *splitter_proxy = (Array *)p_splitters; splitters.resize(splitter_proxy->size()); for (int i = 0; i < splitter_proxy->size(); i++) { - splitters[i] = (*splitter_proxy)[i]; + splitters.write[i] = (*splitter_proxy)[i]; } godot_array result; @@ -719,7 +719,7 @@ godot_array GDAPI godot_string_split_floats_mk_allows_empty(const godot_string * Array *splitter_proxy = (Array *)p_splitters; splitters.resize(splitter_proxy->size()); for (int i = 0; i < splitter_proxy->size(); i++) { - splitters[i] = (*splitter_proxy)[i]; + splitters.write[i] = (*splitter_proxy)[i]; } godot_array result; @@ -774,7 +774,7 @@ godot_array GDAPI godot_string_split_ints_mk(const godot_string *p_self, const g Array *splitter_proxy = (Array *)p_splitters; splitters.resize(splitter_proxy->size()); for (int i = 0; i < splitter_proxy->size(); i++) { - splitters[i] = (*splitter_proxy)[i]; + splitters.write[i] = (*splitter_proxy)[i]; } godot_array result; @@ -797,7 +797,7 @@ godot_array GDAPI godot_string_split_ints_mk_allows_empty(const godot_string *p_ Array *splitter_proxy = (Array *)p_splitters; splitters.resize(splitter_proxy->size()); for (int i = 0; i < splitter_proxy->size(); i++) { - splitters[i] = (*splitter_proxy)[i]; + splitters.write[i] = (*splitter_proxy)[i]; } godot_array result; diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp index 5e093109d5..3a49b3fe71 100644 --- a/modules/gdnative/nativescript/nativescript.cpp +++ b/modules/gdnative/nativescript/nativescript.cpp @@ -149,7 +149,10 @@ Ref<Script> NativeScript::get_base_script() const { if (!script_data) return Ref<Script>(); - Ref<NativeScript> ns = Ref<NativeScript>(NSL->create_script()); + NativeScript *script = (NativeScript *)NSL->create_script(); + Ref<NativeScript> ns = Ref<NativeScript>(script); + ERR_FAIL_COND_V(!ns.is_valid(), Ref<Script>()); + ns->set_class_name(script_data->base); ns->set_library(get_library()); return ns; @@ -1154,8 +1157,8 @@ int NativeScriptLanguage::register_binding_functions(godot_instance_binding_func } // set the functions - binding_functions[idx].first = true; - binding_functions[idx].second = p_binding_functions; + binding_functions.write[idx].first = true; + binding_functions.write[idx].second = p_binding_functions; return idx; } @@ -1170,7 +1173,7 @@ void NativeScriptLanguage::unregister_binding_functions(int p_idx) { binding_functions[p_idx].second.free_instance_binding_data(binding_functions[p_idx].second.data, binding_data[p_idx]); } - binding_functions[p_idx].first = false; + binding_functions.write[p_idx].first = false; if (binding_functions[p_idx].second.free_func) binding_functions[p_idx].second.free_func(binding_functions[p_idx].second.data); @@ -1196,7 +1199,7 @@ void *NativeScriptLanguage::get_instance_binding_data(int p_idx, Object *p_objec binding_data->resize(p_idx + 1); for (int i = old_size; i <= p_idx; i++) { - (*binding_data)[i] = NULL; + (*binding_data).write[i] = NULL; } } @@ -1205,7 +1208,7 @@ void *NativeScriptLanguage::get_instance_binding_data(int p_idx, Object *p_objec const void *global_type_tag = global_type_tags[p_idx].get(p_object->get_class_name()); // no binding data yet, soooooo alloc new one \o/ - (*binding_data)[p_idx] = binding_functions[p_idx].second.alloc_instance_binding_data(binding_functions[p_idx].second.data, global_type_tag, (godot_object *)p_object); + (*binding_data).write[p_idx] = binding_functions[p_idx].second.alloc_instance_binding_data(binding_functions[p_idx].second.data, global_type_tag, (godot_object *)p_object); } return (*binding_data)[p_idx]; @@ -1218,7 +1221,7 @@ void *NativeScriptLanguage::alloc_instance_binding_data(Object *p_object) { binding_data->resize(binding_functions.size()); for (int i = 0; i < binding_functions.size(); i++) { - (*binding_data)[i] = NULL; + (*binding_data).write[i] = NULL; } binding_instances.insert(binding_data); diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp index d18297f2f8..ae1a218392 100644 --- a/modules/gdnative/register_types.cpp +++ b/modules/gdnative/register_types.cpp @@ -341,10 +341,10 @@ void register_gdnative_types() { Ref<GDNativeLibrary> lib = ResourceLoader::load(path); - singleton_gdnatives[i].instance(); - singleton_gdnatives[i]->set_library(lib); + singleton_gdnatives.write[i].instance(); + singleton_gdnatives.write[i]->set_library(lib); - if (!singleton_gdnatives[i]->initialize()) { + if (!singleton_gdnatives.write[i]->initialize()) { // Can't initialize. Don't make a native_call then continue; } @@ -374,7 +374,7 @@ void unregister_gdnative_types() { continue; } - singleton_gdnatives[i]->terminate(); + singleton_gdnatives.write[i]->terminate(); } singleton_gdnatives.clear(); diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 8bd29ffc55..cff3be76ae 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -730,7 +730,7 @@ Error GDScript::load_byte_code(const String &p_path) { Vector<uint8_t> key; key.resize(32); for (int i = 0; i < key.size(); i++) { - key[i] = script_encryption_key[i]; + key.write[i] = script_encryption_key[i]; } Error err = fae->open_and_parse(fa, key, FileAccessEncrypted::MODE_READ); ERR_FAIL_COND_V(err, err); @@ -941,7 +941,7 @@ bool GDScriptInstance::set(const StringName &p_name, const Variant &p_value) { if (!E->get().data_type.is_type(p_value)) { return false; // Type mismatch } - members[E->get().index] = p_value; + members.write[E->get().index] = p_value; } return true; } @@ -1270,7 +1270,7 @@ void GDScriptInstance::reload_members() { if (member_indices_cache.has(E->key())) { Variant value = members[member_indices_cache[E->key()]]; - new_members[E->get().index] = value; + new_members.write[E->get().index] = value; } } @@ -1320,7 +1320,7 @@ void GDScriptLanguage::_add_global(const StringName &p_name, const Variant &p_va if (globals.has(p_name)) { //overwrite existing - global_array[globals[p_name]] = p_value; + global_array.write[globals[p_name]] = p_value; return; } globals[p_name] = global_array.size(); diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h index d5fe7a000b..79ac9ed413 100644 --- a/modules/gdscript/gdscript.h +++ b/modules/gdscript/gdscript.h @@ -355,10 +355,10 @@ public: Vector<StackInfo> csi; csi.resize(_debug_call_stack_pos); for (int i = 0; i < _debug_call_stack_pos; i++) { - csi[_debug_call_stack_pos - i - 1].line = _call_stack[i].line ? *_call_stack[i].line : 0; + csi.write[_debug_call_stack_pos - i - 1].line = _call_stack[i].line ? *_call_stack[i].line : 0; if (_call_stack[i].function) - csi[_debug_call_stack_pos - i - 1].func = _call_stack[i].function->get_name(); - csi[_debug_call_stack_pos - i - 1].file = _call_stack[i].function->get_script()->get_path(); + csi.write[_debug_call_stack_pos - i - 1].func = _call_stack[i].function->get_name(); + csi.write[_debug_call_stack_pos - i - 1].file = _call_stack[i].function->get_script()->get_path(); } return csi; } diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp index a428ccd306..fe393957db 100644 --- a/modules/gdscript/gdscript_compiler.cpp +++ b/modules/gdscript/gdscript_compiler.cpp @@ -140,7 +140,7 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D } break; case GDScriptParser::DataType::CLASS: { result.kind = GDScriptDataType::GDSCRIPT; - if (p_datatype.class_type->name == StringName()) { + if (!p_datatype.class_type->owner) { result.script_type = Ref<GDScript>(main_script); } else { result.script_type = class_map[p_datatype.class_type->name]; @@ -482,7 +482,7 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser:: Variant script; int idx = -1; - if (cn->cast_type.class_type->name == StringName()) { + if (!cn->cast_type.class_type->owner) { script = codegen.script; } else { StringName name = cn->cast_type.class_type->name; @@ -785,8 +785,8 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser:: codegen.opcodes.push_back(p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS); codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP); codegen.opcodes.push_back(codegen.opcodes.size() + 3); - codegen.opcodes[jump_fail_pos] = codegen.opcodes.size(); - codegen.opcodes[jump_fail_pos2] = codegen.opcodes.size(); + codegen.opcodes.write[jump_fail_pos] = codegen.opcodes.size(); + codegen.opcodes.write[jump_fail_pos2] = codegen.opcodes.size(); codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_FALSE); codegen.opcodes.push_back(p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS); return p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS; @@ -818,8 +818,8 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser:: codegen.opcodes.push_back(p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS); codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP); codegen.opcodes.push_back(codegen.opcodes.size() + 3); - codegen.opcodes[jump_success_pos] = codegen.opcodes.size(); - codegen.opcodes[jump_success_pos2] = codegen.opcodes.size(); + codegen.opcodes.write[jump_success_pos] = codegen.opcodes.size(); + codegen.opcodes.write[jump_success_pos2] = codegen.opcodes.size(); codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_TRUE); codegen.opcodes.push_back(p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS); return p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS; @@ -850,7 +850,7 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser:: int jump_past_pos = codegen.opcodes.size(); codegen.opcodes.push_back(0); - codegen.opcodes[jump_fail_pos] = codegen.opcodes.size(); + codegen.opcodes.write[jump_fail_pos] = codegen.opcodes.size(); res = _parse_expression(codegen, on->arguments[2], p_stack_level); if (res < 0) return res; @@ -859,7 +859,7 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser:: codegen.opcodes.push_back(p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS); codegen.opcodes.push_back(res); - codegen.opcodes[jump_past_pos] = codegen.opcodes.size(); + codegen.opcodes.write[jump_past_pos] = codegen.opcodes.size(); return p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS; @@ -1181,7 +1181,7 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser:: Variant script; int idx = -1; - if (assign_type.class_type->name == StringName()) { + if (!assign_type.class_type->owner) { script = codegen.script; } else { StringName name = assign_type.class_type->name; @@ -1361,10 +1361,10 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Blo codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP); codegen.opcodes.push_back(break_addr); - codegen.opcodes[continue_addr + 1] = codegen.opcodes.size(); + codegen.opcodes.write[continue_addr + 1] = codegen.opcodes.size(); } - codegen.opcodes[break_addr + 1] = codegen.opcodes.size(); + codegen.opcodes.write[break_addr + 1] = codegen.opcodes.size(); } break; @@ -1393,16 +1393,16 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Blo codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP); int end_addr = codegen.opcodes.size(); codegen.opcodes.push_back(0); - codegen.opcodes[else_addr] = codegen.opcodes.size(); + codegen.opcodes.write[else_addr] = codegen.opcodes.size(); Error err = _parse_block(codegen, cf->body_else, p_stack_level, p_break_addr, p_continue_addr); if (err) return err; - codegen.opcodes[end_addr] = codegen.opcodes.size(); + codegen.opcodes.write[end_addr] = codegen.opcodes.size(); } else { //end without else - codegen.opcodes[else_addr] = codegen.opcodes.size(); + codegen.opcodes.write[else_addr] = codegen.opcodes.size(); } } break; @@ -1453,7 +1453,7 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Blo codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP); codegen.opcodes.push_back(continue_pos); - codegen.opcodes[break_pos + 1] = codegen.opcodes.size(); + codegen.opcodes.write[break_pos + 1] = codegen.opcodes.size(); codegen.pop_stack_identifiers(); @@ -1479,7 +1479,7 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Blo codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP); codegen.opcodes.push_back(continue_addr); - codegen.opcodes[break_addr + 1] = codegen.opcodes.size(); + codegen.opcodes.write[break_addr + 1] = codegen.opcodes.size(); } break; case GDScriptParser::ControlFlowNode::CF_SWITCH: { @@ -1689,7 +1689,7 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser gdfunc->rpc_mode = p_func->rpc_mode; gdfunc->argument_types.resize(p_func->argument_types.size()); for (int i = 0; i < p_func->argument_types.size(); i++) { - gdfunc->argument_types[i] = _gdtype_from_datatype(p_func->argument_types[i]); + gdfunc->argument_types.write[i] = _gdtype_from_datatype(p_func->argument_types[i]); } gdfunc->return_type = _gdtype_from_datatype(p_func->return_type); } else { @@ -1708,11 +1708,11 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser if (codegen.constant_map.size()) { gdfunc->_constant_count = codegen.constant_map.size(); gdfunc->constants.resize(codegen.constant_map.size()); - gdfunc->_constants_ptr = &gdfunc->constants[0]; + gdfunc->_constants_ptr = gdfunc->constants.ptrw(); const Variant *K = NULL; while ((K = codegen.constant_map.next(K))) { int idx = codegen.constant_map[*K]; - gdfunc->constants[idx] = *K; + gdfunc->constants.write[idx] = *K; } } else { @@ -1726,7 +1726,7 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser gdfunc->_global_names_ptr = &gdfunc->global_names[0]; for (Map<StringName, int>::Element *E = codegen.name_map.front(); E; E = E->next()) { - gdfunc->global_names[E->get()] = E->key(); + gdfunc->global_names.write[E->get()] = E->key(); } gdfunc->_global_names_count = gdfunc->global_names.size(); @@ -1741,7 +1741,7 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser gdfunc->named_globals.resize(codegen.named_globals.size()); gdfunc->_named_globals_ptr = gdfunc->named_globals.ptr(); for (int i = 0; i < codegen.named_globals.size(); i++) { - gdfunc->named_globals[i] = codegen.named_globals[i]; + gdfunc->named_globals.write[i] = codegen.named_globals[i]; } gdfunc->_named_globals_count = gdfunc->named_globals.size(); } @@ -1994,7 +1994,7 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, GDScript *p_owner p_script->_signals[name] = p_class->_signals[i].arguments; } - if (p_class->name != StringName()) { + if (!p_class->owner) { parsed_classes.insert(p_class->name); } diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp index 2e4a4c40dd..2a42524ba7 100644 --- a/modules/gdscript/gdscript_editor.cpp +++ b/modules/gdscript/gdscript_editor.cpp @@ -2918,7 +2918,7 @@ void GDScriptLanguage::auto_indent_code(String &p_code, int p_from_line, int p_t } //print_line(itos(indent_stack.size())+","+itos(tc)+": "+l); - lines[i] = l; + lines.write[i] = l; } p_code = ""; diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp index 6a08d86904..bae3f48923 100644 --- a/modules/gdscript/gdscript_function.cpp +++ b/modules/gdscript/gdscript_function.cpp @@ -62,7 +62,7 @@ Variant *GDScriptFunction::_get_variant(int p_address, GDScriptInstance *p_insta } #endif //member indexing is O(1) - return &p_instance->members[address]; + return &p_instance->members.write[address]; } break; case ADDR_TYPE_CLASS_CONSTANT: { @@ -742,13 +742,22 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a GD_ERR_BREAK(var_type < 0 || var_type >= Variant::VARIANT_MAX); +#ifdef DEBUG_ENABLED if (src->get_type() != var_type) { - err_text = "Trying to assign value of type '" + Variant::get_type_name(src->get_type()) + - "' to a variable of type '" + Variant::get_type_name(var_type) + "'."; - OPCODE_BREAK; + if (Variant::can_convert_strict(src->get_type(), var_type)) { + Variant::CallError ce; + *dst = Variant::construct(var_type, const_cast<const Variant **>(&src), 1, ce); + } else { + err_text = "Trying to assign value of type '" + Variant::get_type_name(src->get_type()) + + "' to a variable of type '" + Variant::get_type_name(var_type) + "'."; + OPCODE_BREAK; + } + } else { +#endif // DEBUG_ENABLED + *dst = *src; +#ifdef DEBUG_ENABLED } - - *dst = *src; +#endif // DEBUG_ENABLED ip += 4; } @@ -761,17 +770,22 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a GET_VARIANT_PTR(dst, 2); GET_VARIANT_PTR(src, 3); +#ifdef DEBUG_ENABLED GDScriptNativeClass *nc = Object::cast_to<GDScriptNativeClass>(type->operator Object *()); GD_ERR_BREAK(!nc); + if (!src->get_type() != Variant::OBJECT && !src->get_type() != Variant::NIL) { + err_text = "Trying to assign value of type '" + Variant::get_type_name(src->get_type()) + + "' to a variable of type '" + nc->get_name() + "'."; + OPCODE_BREAK; + } Object *src_obj = src->operator Object *(); - GD_ERR_BREAK(!src_obj); - if (!ClassDB::is_parent_class(src_obj->get_class_name(), nc->get_name())) { + if (src_obj && !ClassDB::is_parent_class(src_obj->get_class_name(), nc->get_name())) { err_text = "Trying to assign value of type '" + src_obj->get_class_name() + "' to a variable of type '" + nc->get_name() + "'."; OPCODE_BREAK; } - +#endif // DEBUG_ENABLED *dst = *src; ip += 4; @@ -785,6 +799,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a GET_VARIANT_PTR(dst, 2); GET_VARIANT_PTR(src, 3); +#ifdef DEBUG_ENABLED Script *base_type = Object::cast_to<Script>(type->operator Object *()); GD_ERR_BREAK(!base_type); @@ -820,6 +835,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a OPCODE_BREAK; } } +#endif // DEBUG_ENABLED *dst = *src; @@ -1218,7 +1234,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a gdfs->state.stack.resize(alloca_size); //copy variant stack for (int i = 0; i < _stack_size; i++) { - memnew_placement(&gdfs->state.stack[sizeof(Variant) * i], Variant(stack[i])); + memnew_placement(&gdfs->state.stack.write[sizeof(Variant) * i], Variant(stack[i])); } gdfs->state.stack_size = _stack_size; gdfs->state.self = self; @@ -1579,7 +1595,7 @@ StringName GDScriptFunction::get_global_name(int p_idx) const { int GDScriptFunction::get_default_argument_count() const { - return default_arguments.size(); + return _default_arg_count; } int GDScriptFunction::get_default_argument_addr(int p_idx) const { diff --git a/modules/gdscript/gdscript_functions.cpp b/modules/gdscript/gdscript_functions.cpp index 7e98b6ced9..f2e52d48dd 100644 --- a/modules/gdscript/gdscript_functions.cpp +++ b/modules/gdscript/gdscript_functions.cpp @@ -1098,7 +1098,7 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_ for (Map<StringName, GDScript::MemberInfo>::Element *E = gd_ref->member_indices.front(); E; E = E->next()) { if (d.has(E->key())) { - ins->members[E->get().index] = d[E->key()]; + ins->members.write[E->get().index] = d[E->key()]; } } @@ -1412,7 +1412,7 @@ bool GDScriptFunctions::is_deterministic(Function p_func) { MethodInfo GDScriptFunctions::get_info(Function p_func) { -#ifdef TOOLS_ENABLED +#ifdef DEBUG_ENABLED //using a switch, so the compiler generates a jumptable switch (p_func) { diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index ac53f33e9e..852d465206 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -1411,8 +1411,8 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s op->op = expression[i].op; op->arguments.push_back(expression[i + 1].node); op->line = op_line; //line might have been changed from a \n - expression[i].is_op = false; - expression[i].node = op; + expression.write[i].is_op = false; + expression.write[i].node = op; expression.remove(i + 1); } @@ -1466,7 +1466,7 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s op->arguments.push_back(expression[next_op + 3].node); //expression after next goes as when-false //replace all 3 nodes by this operator and make it an expression - expression[next_op - 1].node = op; + expression.write[next_op - 1].node = op; expression.remove(next_op); expression.remove(next_op); expression.remove(next_op); @@ -1502,7 +1502,7 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s op->arguments.push_back(expression[next_op + 1].node); //next expression goes as right //replace all 3 nodes by this operator and make it an expression - expression[next_op - 1].node = op; + expression.write[next_op - 1].node = op; expression.remove(next_op); expression.remove(next_op); } @@ -1526,7 +1526,7 @@ GDScriptParser::Node *GDScriptParser::_reduce_expression(Node *p_node, bool p_to for (int i = 0; i < an->elements.size(); i++) { - an->elements[i] = _reduce_expression(an->elements[i], p_to_const); + an->elements.write[i] = _reduce_expression(an->elements[i], p_to_const); if (an->elements[i]->type != Node::TYPE_CONSTANT) all_constants = false; } @@ -1556,10 +1556,10 @@ GDScriptParser::Node *GDScriptParser::_reduce_expression(Node *p_node, bool p_to for (int i = 0; i < dn->elements.size(); i++) { - dn->elements[i].key = _reduce_expression(dn->elements[i].key, p_to_const); + dn->elements.write[i].key = _reduce_expression(dn->elements[i].key, p_to_const); if (dn->elements[i].key->type != Node::TYPE_CONSTANT) all_constants = false; - dn->elements[i].value = _reduce_expression(dn->elements[i].value, p_to_const); + dn->elements.write[i].value = _reduce_expression(dn->elements[i].value, p_to_const); if (dn->elements[i].value->type != Node::TYPE_CONSTANT) all_constants = false; } @@ -1592,7 +1592,7 @@ GDScriptParser::Node *GDScriptParser::_reduce_expression(Node *p_node, bool p_to for (int i = 0; i < op->arguments.size(); i++) { - op->arguments[i] = _reduce_expression(op->arguments[i], p_to_const); + op->arguments.write[i] = _reduce_expression(op->arguments[i], p_to_const); if (op->arguments[i]->type != Node::TYPE_CONSTANT) { all_constants = false; last_not_constant = i; @@ -1620,7 +1620,7 @@ GDScriptParser::Node *GDScriptParser::_reduce_expression(Node *p_node, bool p_to for (int i = 0; i < ptrs.size(); i++) { ConstantNode *cn = static_cast<ConstantNode *>(op->arguments[i + 1]); - ptrs[i] = &cn->value; + ptrs.write[i] = &cn->value; } vptr = (const Variant **)&ptrs[0]; @@ -3332,6 +3332,9 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { switch (token) { + case GDScriptTokenizer::TK_CURSOR: { + tokenizer->advance(); + } break; case GDScriptTokenizer::TK_EOF: p_class->end_line = tokenizer->get_token_line(); case GDScriptTokenizer::TK_ERROR: { @@ -3552,7 +3555,10 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { DataType argtype; if (tokenizer->get_token() == GDScriptTokenizer::TK_COLON) { - if (!_parse_type(argtype)) { + if (tokenizer->get_token(1) == GDScriptTokenizer::TK_OP_ASSIGN) { + argtype.infer_type = true; + tokenizer->advance(); + } else if (!_parse_type(argtype)) { _set_error("Expected type for argument."); return; } @@ -4187,6 +4193,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { current_export.usage |= PROPERTY_USAGE_SCRIPT_VARIABLE; current_export.hint_string = native_class->get_name(); + current_export.class_name = native_class->get_name(); } else { current_export = PropertyInfo(); @@ -4546,6 +4553,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { member._export.type = Variant::OBJECT; member._export.hint = PROPERTY_HINT_RESOURCE_TYPE; member._export.usage |= PROPERTY_USAGE_SCRIPT_VARIABLE; + member._export.hint_string = member.data_type.native_type; member._export.class_name = member.data_type.native_type; } else { _set_error("Invalid export type. Only built-in and native resource types can be exported.", member.line); @@ -5433,6 +5441,9 @@ GDScriptParser::DataType GDScriptParser::_get_operation_type(const Variant::Oper if (b_type == Variant::INT || b_type == Variant::REAL) { Variant::evaluate(Variant::OP_ADD, b, 1, b, r_valid); } + if (a_type == Variant::STRING && b_type != Variant::ARRAY) { + a = "%s"; // Work around for formatting operator (%) + } Variant ret; Variant::evaluate(p_op, a, b, ret, r_valid); @@ -5956,7 +5967,7 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) { id->name = cn->value.operator StringName(); op->op = OperatorNode::OP_INDEX_NAMED; - op->arguments[1] = id; + op->arguments.write[1] = id; return _reduce_node_type(op); } @@ -6323,7 +6334,7 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat Vector<DataType> par_types; par_types.resize(p_call->arguments.size() - 1); for (int i = 1; i < p_call->arguments.size(); i++) { - par_types[i - 1] = _reduce_node_type(p_call->arguments[i]); + par_types.write[i - 1] = _reduce_node_type(p_call->arguments[i]); } if (error_set) return DataType(); @@ -6770,7 +6781,26 @@ GDScriptParser::DataType GDScriptParser::_reduce_identifier_type(const DataType // Check classes in current file ClassNode *base = NULL; if (!p_base_type) { - // Possibly this is a global, check first + base = current_class; + base_type.has_type = true; + base_type.is_constant = true; + base_type.kind = DataType::CLASS; + base_type.class_type = base; + } else { + base_type = DataType(*p_base_type); + if (base_type.kind == DataType::CLASS) { + base = base_type.class_type; + } + } + + DataType member_type; + + if (_get_member_type(base_type, p_identifier, member_type)) { + return member_type; + } + + if (!p_base_type) { + // Possibly this is a global, check before failing if (ClassDB::class_exists(p_identifier) || ClassDB::class_exists("_" + p_identifier.operator String())) { DataType result; @@ -6796,6 +6826,9 @@ GDScriptParser::DataType GDScriptParser::_reduce_identifier_type(const DataType result.class_type = outer_class; return result; } + if (outer_class->constant_expressions.has(p_identifier)) { + return outer_class->constant_expressions[p_identifier].type; + } for (int i = 0; i < outer_class->subclasses.size(); i++) { if (outer_class->subclasses[i] == current_class) { continue; @@ -6885,27 +6918,6 @@ GDScriptParser::DataType GDScriptParser::_reduce_identifier_type(const DataType } } - // Nothing found, keep looking in local scope - - base = current_class; - base_type.has_type = true; - base_type.is_constant = true; - base_type.kind = DataType::CLASS; - base_type.class_type = base; - } else { - base_type = *p_base_type; - if (base_type.kind == DataType::CLASS) { - base = base_type.class_type; - } - } - - DataType member_type; - - if (_get_member_type(base_type, p_identifier, member_type)) { - return member_type; - } - - if (!p_base_type) { // This means looking in the current class, which type is always known _set_error("Identifier '" + p_identifier.operator String() + "' is not declared in the current scope.", p_line); } @@ -6949,7 +6961,7 @@ void GDScriptParser::_check_class_level_types(ClassNode *p_class) { // Class variables for (int i = 0; i < p_class->variables.size(); i++) { - ClassNode::Member &v = p_class->variables[i]; + ClassNode::Member &v = p_class->variables.write[i]; DataType tmp; if (_get_member_type(p_class->base_type, v.identifier, tmp)) { @@ -6993,7 +7005,7 @@ void GDScriptParser::_check_class_level_types(ClassNode *p_class) { convert_call->arguments.push_back(tgt_type); v.expression = convert_call; - v.initial_assignment->arguments[1] = convert_call; + v.initial_assignment->arguments.write[1] = convert_call; } } @@ -7131,11 +7143,9 @@ void GDScriptParser::_check_function_types(FunctionNode *p_function) { // Arguments int defaults_ofs = p_function->arguments.size() - p_function->default_values.size(); for (int i = 0; i < p_function->arguments.size(); i++) { - - // Resolve types - p_function->argument_types[i] = _resolve_type(p_function->argument_types[i], p_function->line); - - if (i >= defaults_ofs) { + if (i < defaults_ofs) { + p_function->argument_types.write[i] = _resolve_type(p_function->argument_types[i], p_function->line); + } else { if (p_function->default_values[i - defaults_ofs]->type != Node::TYPE_OPERATOR) { _set_error("Parser bug: invalid argument default value.", p_function->line, p_function->column); return; @@ -7150,17 +7160,25 @@ void GDScriptParser::_check_function_types(FunctionNode *p_function) { DataType def_type = _reduce_node_type(op->arguments[1]); - if (!_is_type_compatible(p_function->argument_types[i], def_type, true)) { - String arg_name = p_function->arguments[i]; - _set_error("Value type (" + def_type.to_string() + ") doesn't match the type of argument '" + - arg_name + "' (" + p_function->arguments[i] + ")", - p_function->line); + if (p_function->argument_types[i].infer_type) { + def_type.is_constant = false; + p_function->argument_types.write[i] = def_type; + } else { + p_function->return_type = _resolve_type(p_function->return_type, p_function->line); + + if (!_is_type_compatible(p_function->argument_types[i], def_type, true)) { + String arg_name = p_function->arguments[i]; + _set_error("Value type (" + def_type.to_string() + ") doesn't match the type of argument '" + + arg_name + "' (" + p_function->arguments[i] + ")", + p_function->line); + } } } } if (!(p_function->name == "_init")) { // Signature for the initializer may vary +#ifdef DEBUG_ENABLED DataType return_type; List<DataType> arg_types; int default_arg_count = 0; @@ -7171,18 +7189,44 @@ void GDScriptParser::_check_function_types(FunctionNode *p_function) { if (_get_function_signature(base_type, p_function->name, return_type, arg_types, default_arg_count, _static, vararg)) { bool valid = _static == p_function->_static; valid = valid && return_type == p_function->return_type; - valid = valid && p_function->default_values.size() >= default_arg_count; - valid = valid && arg_types.size() == p_function->arguments.size(); + int argsize_diff = p_function->arguments.size() - arg_types.size(); + valid = valid && argsize_diff >= 0; + valid = valid && p_function->default_values.size() >= default_arg_count + argsize_diff; int i = 0; for (List<DataType>::Element *E = arg_types.front(); valid && E; E = E->next()) { valid = valid && E->get() == p_function->argument_types[i++]; } if (!valid) { - _set_error("Function signature doesn't match the parent.", p_function->line); + String parent_signature = return_type.has_type ? return_type.to_string() : "Variant"; + if (parent_signature == "null") { + parent_signature = "void"; + } + parent_signature += " " + p_function->name + "("; + if (arg_types.size()) { + int i = 0; + for (List<DataType>::Element *E = arg_types.front(); E; E = E->next()) { + if (E != arg_types.front()) { + parent_signature += ", "; + } + String arg = E->get().to_string(); + if (arg == "null" || arg == "var") { + arg = "Variant"; + } + parent_signature += arg; + if (i == arg_types.size() - default_arg_count) { + parent_signature += "=default"; + } + + i++; + } + } + parent_signature += ")"; + _set_error("Function signature doesn't match the parent. Parent signature is: '" + parent_signature + "'.", p_function->line); return; } } +#endif // DEBUG_ENABLED } else { if (p_function->return_type.has_type && (p_function->return_type.kind != DataType::BUILTIN || p_function->return_type.builtin_type != Variant::NIL)) { _set_error("Constructor cannot return a value.", p_function->line); @@ -7284,7 +7328,7 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) { convert_call->arguments.push_back(tgt_type); lv->assign = convert_call; - lv->assign_op->arguments[1] = convert_call; + lv->assign_op->arguments.write[1] = convert_call; } } if (lv->datatype.infer_type) { @@ -7402,7 +7446,7 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) { convert_call->arguments.push_back(op->arguments[1]); convert_call->arguments.push_back(tgt_type); - op->arguments[1] = convert_call; + op->arguments.write[1] = convert_call; } } if (!rh_type.has_type && (op->op != OperatorNode::OP_ASSIGN || lh_type.has_type || op->arguments[0]->type == Node::TYPE_OPERATOR)) { diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp index 940bdcbc8d..7ae7c72ed3 100644 --- a/modules/gdscript/gdscript_tokenizer.cpp +++ b/modules/gdscript/gdscript_tokenizer.cpp @@ -1172,15 +1172,15 @@ Error GDScriptTokenizerBuffer::set_code_buffer(const Vector<uint8_t> &p_buffer) Vector<uint8_t> cs; cs.resize(len); for (int j = 0; j < len; j++) { - cs[j] = b[j] ^ 0xb6; + cs.write[j] = b[j] ^ 0xb6; } - cs[cs.size() - 1] = 0; + cs.write[cs.size() - 1] = 0; String s; s.parse_utf8((const char *)cs.ptr()); b += len; total_len -= len + 4; - identifiers[i] = s; + identifiers.write[i] = s; } constants.resize(constant_count); @@ -1193,7 +1193,7 @@ Error GDScriptTokenizerBuffer::set_code_buffer(const Vector<uint8_t> &p_buffer) return err; b += len; total_len -= len; - constants[i] = v; + constants.write[i] = v; } ERR_FAIL_COND_V(line_count * 8 > total_len, ERR_INVALID_DATA); @@ -1218,10 +1218,10 @@ Error GDScriptTokenizerBuffer::set_code_buffer(const Vector<uint8_t> &p_buffer) if ((*b) & TOKEN_BYTE_MASK) { //little endian always ERR_FAIL_COND_V(total_len < 4, ERR_INVALID_DATA); - tokens[i] = decode_uint32(b) & ~TOKEN_BYTE_MASK; + tokens.write[i] = decode_uint32(b) & ~TOKEN_BYTE_MASK; b += 4; } else { - tokens[i] = *b; + tokens.write[i] = *b; b += 1; total_len--; } @@ -1320,15 +1320,15 @@ Vector<uint8_t> GDScriptTokenizerBuffer::parse_code_string(const String &p_code) //save header buf.resize(24); - buf[0] = 'G'; - buf[1] = 'D'; - buf[2] = 'S'; - buf[3] = 'C'; - encode_uint32(BYTECODE_VERSION, &buf[4]); - encode_uint32(identifier_map.size(), &buf[8]); - encode_uint32(constant_map.size(), &buf[12]); - encode_uint32(line_map.size(), &buf[16]); - encode_uint32(token_array.size(), &buf[20]); + buf.write[0] = 'G'; + buf.write[1] = 'D'; + buf.write[2] = 'S'; + buf.write[3] = 'C'; + encode_uint32(BYTECODE_VERSION, &buf.write[4]); + encode_uint32(identifier_map.size(), &buf.write[8]); + encode_uint32(constant_map.size(), &buf.write[12]); + encode_uint32(line_map.size(), &buf.write[16]); + encode_uint32(token_array.size(), &buf.write[20]); //save identifiers @@ -1360,7 +1360,7 @@ Vector<uint8_t> GDScriptTokenizerBuffer::parse_code_string(const String &p_code) ERR_FAIL_COND_V(err != OK, Vector<uint8_t>()); int pos = buf.size(); buf.resize(pos + len); - encode_variant(E->get(), &buf[pos], len); + encode_variant(E->get(), &buf.write[pos], len); } for (Map<int, uint32_t>::Element *E = rev_line_map.front(); E; E = E->next()) { diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index 234a59e516..0c5df57d49 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -508,7 +508,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) { continue; PhysicsServer::get_singleton()->body_add_shape(g.static_body, shapes[i].shape->get_rid(), xform * shapes[i].local_transform); if (g.collision_debug.is_valid()) { - shapes[i].shape->add_vertices_to_array(col_debug, xform * shapes[i].local_transform); + shapes.write[i].shape->add_vertices_to_array(col_debug, xform * shapes[i].local_transform); } //print_line("PHIS x: "+xform); @@ -758,7 +758,7 @@ void GridMap::_update_visibility() { for (Map<OctantKey, Octant *>::Element *e = octant_map.front(); e; e = e->next()) { Octant *octant = e->value(); for (int i = 0; i < octant->multimesh_instances.size(); i++) { - Octant::MultimeshInstance &mi = octant->multimesh_instances[i]; + const Octant::MultimeshInstance &mi = octant->multimesh_instances[i]; VS::get_singleton()->instance_set_visible(mi.instance, is_visible()); } } diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 996e73a4bb..7d7028a7a6 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -523,7 +523,7 @@ Vector<ScriptLanguage::StackInfo> CSharpLanguage::stack_trace_get_info(MonoObjec si.resize(frame_count); for (int i = 0; i < frame_count; i++) { - StackInfo &sif = si[i]; + StackInfo &sif = si.write[i]; MonoObject *frame = mono_array_get(frames, MonoObject *, i); MonoString *file_name; @@ -638,33 +638,41 @@ void CSharpLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_soft #ifdef TOOLS_ENABLED void CSharpLanguage::reload_assemblies_if_needed(bool p_soft_reload) { - if (gdmono->is_runtime_initialized()) { + if (!gdmono->is_runtime_initialized()) + return; - GDMonoAssembly *proj_assembly = gdmono->get_project_assembly(); + GDMonoAssembly *proj_assembly = gdmono->get_project_assembly(); - String name = ProjectSettings::get_singleton()->get("application/config/name"); - if (name.empty()) { - name = "UnnamedProject"; - } + String name = ProjectSettings::get_singleton()->get("application/config/name"); + if (name.empty()) { + name = "UnnamedProject"; + } - if (proj_assembly) { - String proj_asm_path = proj_assembly->get_path(); + name += ".dll"; - if (!FileAccess::exists(proj_assembly->get_path())) { - // Maybe it wasn't loaded from the default path, so check this as well - proj_asm_path = GodotSharpDirs::get_res_temp_assemblies_dir().plus_file(name); - if (!FileAccess::exists(proj_asm_path)) - return; // No assembly to load - } + if (proj_assembly) { + String proj_asm_path = proj_assembly->get_path(); - if (FileAccess::get_modified_time(proj_asm_path) <= proj_assembly->get_modified_time()) - return; // Already up to date - } else { - if (!FileAccess::exists(GodotSharpDirs::get_res_temp_assemblies_dir().plus_file(name))) + if (!FileAccess::exists(proj_assembly->get_path())) { + // Maybe it wasn't loaded from the default path, so check this as well + proj_asm_path = GodotSharpDirs::get_res_temp_assemblies_dir().plus_file(name); + if (!FileAccess::exists(proj_asm_path)) return; // No assembly to load } + + if (FileAccess::get_modified_time(proj_asm_path) <= proj_assembly->get_modified_time()) + return; // Already up to date + } else { + if (!FileAccess::exists(GodotSharpDirs::get_res_temp_assemblies_dir().plus_file(name))) + return; // No assembly to load } + if (!gdmono->get_core_api_assembly() && gdmono->metadata_is_api_assembly_invalidated(APIAssembly::API_CORE)) + return; // The core API assembly to load is invalidated + + if (!gdmono->get_editor_api_assembly() && gdmono->metadata_is_api_assembly_invalidated(APIAssembly::API_EDITOR)) + return; // The editor API assembly to load is invalidated + #ifndef NO_THREADS lock->lock(); #endif @@ -1963,8 +1971,6 @@ Variant CSharpScript::_new(const Variant **p_args, int p_argcount, Variant::Call ScriptInstance *CSharpScript::instance_create(Object *p_this) { - ERR_FAIL_COND_V(!valid, NULL); - if (!tool && !ScriptServer::is_scripting_enabled()) { #ifdef TOOLS_ENABLED PlaceHolderScriptInstance *si = memnew(PlaceHolderScriptInstance(CSharpLanguage::get_singleton(), Ref<Script>(this), p_this)); @@ -1981,13 +1987,15 @@ ScriptInstance *CSharpScript::instance_create(Object *p_this) { // The project assembly is not loaded ERR_EXPLAIN("Cannot instance script because the project assembly is not loaded. Script: " + get_path()); ERR_FAIL_V(NULL); + } else { + // The project assembly is loaded, but the class could not found + ERR_EXPLAIN("Cannot instance script because the class '" + name + "' could not be found. Script: " + get_path()); + ERR_FAIL_V(NULL); } - - // The project assembly is loaded, but the class could not found - ERR_EXPLAIN("Cannot instance script because the class '" + name + "' could not be found. Script: " + get_path()); - ERR_FAIL_V(NULL); } + ERR_FAIL_COND_V(!valid, NULL); + if (native) { String native_name = native->get_name(); if (!ClassDB::is_parent_class(p_this->get_class_name(), native_name)) { @@ -2040,6 +2048,9 @@ void CSharpScript::set_source_code(const String &p_code) { bool CSharpScript::has_method(const StringName &p_method) const { + if (!script_class) + return false; + return script_class->has_fetched_method_unknown_params(p_method); } diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp index 307a7d3e94..76907451e7 100644 --- a/modules/mono/editor/bindings_generator.cpp +++ b/modules/mono/editor/bindings_generator.cpp @@ -729,7 +729,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str output.push_back(INDENT1 "public "); bool is_abstract = itype.is_object_type && !ClassDB::can_instance(itype.name) && ClassDB::is_class_enabled(itype.name); // can_instance returns true if there's a constructor and the class is not 'disabled' - output.push_back(itype.is_singleton ? "static class " : (is_abstract ? "abstract class " : "class ")); + output.push_back(itype.is_singleton ? "static partial class " : (is_abstract ? "abstract partial class " : "partial class ")); output.push_back(itype.proxy_name); if (itype.is_singleton) { @@ -1650,7 +1650,7 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte "\t\tvarargs.set(i, GDMonoMarshal::mono_object_to_variant(elem));\n" "\t\t" C_LOCAL_PTRCALL_ARGS ".set("); p_output.push_back(real_argc_str); - p_output.push_back(" + i, &varargs[i]);\n\t" CLOSE_BLOCK); + p_output.push_back(" + i, &varargs.write[i]);\n\t" CLOSE_BLOCK); } else { p_output.push_back(c_in_statements); p_output.push_back("\tconst void* " C_LOCAL_PTRCALL_ARGS "["); diff --git a/modules/mono/glue/cs_files/Color.cs b/modules/mono/glue/cs_files/Color.cs index e0d6d27840..1195071bd3 100644 --- a/modules/mono/glue/cs_files/Color.cs +++ b/modules/mono/glue/cs_files/Color.cs @@ -293,28 +293,80 @@ namespace Godot return res; } - public int ToRgba32() + public int ToAbgr32() { - int c = (byte)(r * 255); + int c = (byte)Math.Round(a * 255); c <<= 8; - c |= (byte)(g * 255); + c |= (byte)Math.Round(b * 255); c <<= 8; - c |= (byte)(b * 255); + c |= (byte)Math.Round(g * 255); c <<= 8; - c |= (byte)(a * 255); + c |= (byte)Math.Round(r * 255); + + return c; + } + + public long ToAbgr64() + { + long c = (ushort)Math.Round(a * 65535); + c <<= 16; + c |= (ushort)Math.Round(b * 65535); + c <<= 16; + c |= (ushort)Math.Round(g * 65535); + c <<= 16; + c |= (ushort)Math.Round(r * 65535); return c; } public int ToArgb32() { - int c = (byte)(a * 255); + int c = (byte)Math.Round(a * 255); + c <<= 8; + c |= (byte)Math.Round(r * 255); + c <<= 8; + c |= (byte)Math.Round(g * 255); + c <<= 8; + c |= (byte)Math.Round(b * 255); + + return c; + } + + public long ToArgb64() + { + long c = (ushort)Math.Round(a * 65535); + c <<= 16; + c |= (ushort)Math.Round(r * 65535); + c <<= 16; + c |= (ushort)Math.Round(g * 65535); + c <<= 16; + c |= (ushort)Math.Round(b * 65535); + + return c; + } + + public int ToRgba32() + { + int c = (byte)Math.Round(r * 255); c <<= 8; - c |= (byte)(r * 255); + c |= (byte)Math.Round(g * 255); c <<= 8; - c |= (byte)(g * 255); + c |= (byte)Math.Round(b * 255); c <<= 8; - c |= (byte)(b * 255); + c |= (byte)Math.Round(a * 255); + + return c; + } + + public long ToRgba64() + { + long c = (ushort)Math.Round(r * 65535); + c <<= 16; + c |= (ushort)Math.Round(g * 65535); + c <<= 16; + c |= (ushort)Math.Round(b * 65535); + c <<= 16; + c |= (ushort)Math.Round(a * 65535); return c; } @@ -353,6 +405,17 @@ namespace Godot r = (rgba & 0xFF) / 255.0f; } + public Color(long rgba) + { + a = (rgba & 0xFFFF) / 65535.0f; + rgba >>= 16; + b = (rgba & 0xFFFF) / 65535.0f; + rgba >>= 16; + g = (rgba & 0xFFFF) / 65535.0f; + rgba >>= 16; + r = (rgba & 0xFFFF) / 65535.0f; + } + private static int _parse_col(string str, int ofs) { int ig = 0; @@ -392,7 +455,7 @@ namespace Godot private String _to_hex(float val) { - var v = (int) Mathf.Clamp(val * 255.0f, 0, 255); + int v = Mathf.RoundToInt(Mathf.Clamp(val * 255, 0, 255)); var ret = string.Empty; diff --git a/modules/mono/glue/cs_files/NodeExtensions.cs b/modules/mono/glue/cs_files/NodeExtensions.cs new file mode 100644 index 0000000000..a099b0e400 --- /dev/null +++ b/modules/mono/glue/cs_files/NodeExtensions.cs @@ -0,0 +1,10 @@ +namespace Godot +{ + public partial class Node + { + public T GetNode<T>(NodePath path) where T : Godot.Node + { + return (T)GetNode(path); + } + } +} diff --git a/modules/mono/glue/cs_files/VERSION.txt b/modules/mono/glue/cs_files/VERSION.txt index 7ed6ff82de..1e8b314962 100755 --- a/modules/mono/glue/cs_files/VERSION.txt +++ b/modules/mono/glue/cs_files/VERSION.txt @@ -1 +1 @@ -5 +6 diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp index 0f4e211be5..f564b93f8f 100644 --- a/modules/mono/mono_gd/gd_mono.cpp +++ b/modules/mono/mono_gd/gd_mono.cpp @@ -77,12 +77,12 @@ void setup_runtime_main_args() { Vector<char *> main_args; main_args.resize(cmdline_args.size() + 1); - main_args[0] = execpath.ptrw(); + main_args.write[0] = execpath.ptrw(); int i = 1; for (List<String>::Element *E = cmdline_args.front(); E; E = E->next()) { CharString &stored = cmdline_args_utf8.push_back(E->get().utf8())->get(); - main_args[i] = stored.ptrw(); + main_args.write[i] = stored.ptrw(); i++; } diff --git a/modules/mono/mono_gd/gd_mono_class.cpp b/modules/mono/mono_gd/gd_mono_class.cpp index e2597a7d42..ad74f73d74 100644 --- a/modules/mono/mono_gd/gd_mono_class.cpp +++ b/modules/mono/mono_gd/gd_mono_class.cpp @@ -322,6 +322,12 @@ GDMonoMethod *GDMonoClass::get_method_with_desc(const String &p_description, boo return get_method(method); } +void *GDMonoClass::get_method_thunk(const StringName &p_name, int p_params_count) { + + GDMonoMethod *method = get_method(p_name, p_params_count); + return method ? method->get_thunk() : NULL; +} + GDMonoField *GDMonoClass::get_field(const StringName &p_name) { Map<StringName, GDMonoField *>::Element *result = fields.find(p_name); @@ -497,7 +503,7 @@ GDMonoClass::~GDMonoClass() { } } - deleted_methods[offset] = method; + deleted_methods.write[offset] = method; ++offset; memdelete(method); diff --git a/modules/mono/mono_gd/gd_mono_class.h b/modules/mono/mono_gd/gd_mono_class.h index f81ab84cd0..f4e386549a 100644 --- a/modules/mono/mono_gd/gd_mono_class.h +++ b/modules/mono/mono_gd/gd_mono_class.h @@ -133,6 +133,8 @@ public: GDMonoMethod *get_method(MonoMethod *p_raw_method, const StringName &p_name, int p_params_count); GDMonoMethod *get_method_with_desc(const String &p_description, bool p_include_namespace); + void *get_method_thunk(const StringName &p_name, int p_params_count = 0); + GDMonoField *get_field(const StringName &p_name); const Vector<GDMonoField *> &get_all_fields(); diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp index 7cd922138f..21efd4064a 100644 --- a/modules/mono/mono_gd/gd_mono_utils.cpp +++ b/modules/mono/mono_gd/gd_mono_utils.cpp @@ -176,7 +176,7 @@ void update_corlib_cache() { #ifdef DEBUG_ENABLED CACHE_CLASS_AND_CHECK(System_Diagnostics_StackTrace, GDMono::get_singleton()->get_corlib_assembly()->get_class("System.Diagnostics", "StackTrace")); - CACHE_METHOD_THUNK_AND_CHECK(System_Diagnostics_StackTrace, GetFrames, (StackTrace_GetFrames)CACHED_CLASS(System_Diagnostics_StackTrace)->get_method("GetFrames")->get_thunk()); + CACHE_METHOD_THUNK_AND_CHECK(System_Diagnostics_StackTrace, GetFrames, (StackTrace_GetFrames)CACHED_CLASS(System_Diagnostics_StackTrace)->get_method_thunk("GetFrames")); CACHE_METHOD_AND_CHECK(System_Diagnostics_StackTrace, ctor_bool, CACHED_CLASS(System_Diagnostics_StackTrace)->get_method_with_desc("System.Diagnostics.StackTrace:.ctor(bool)", true)); CACHE_METHOD_AND_CHECK(System_Diagnostics_StackTrace, ctor_Exception_bool, CACHED_CLASS(System_Diagnostics_StackTrace)->get_method_with_desc("System.Diagnostics.StackTrace:.ctor(System.Exception,bool)", true)); #endif @@ -234,16 +234,16 @@ void update_godot_api_cache() { CACHE_FIELD_AND_CHECK(NodePath, ptr, CACHED_CLASS(NodePath)->get_field(BINDINGS_PTR_FIELD)); CACHE_FIELD_AND_CHECK(RID, ptr, CACHED_CLASS(RID)->get_field(BINDINGS_PTR_FIELD)); - CACHE_METHOD_THUNK_AND_CHECK(Array, GetPtr, (Array_GetPtr)GODOT_API_CLASS(Array)->get_method("GetPtr", 0)->get_thunk()); - CACHE_METHOD_THUNK_AND_CHECK(Dictionary, GetPtr, (Dictionary_GetPtr)GODOT_API_CLASS(Dictionary)->get_method("GetPtr", 0)->get_thunk()); - CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, IsArrayGenericType, (IsArrayGenericType)GODOT_API_CLASS(MarshalUtils)->get_method("IsArrayGenericType", 1)->get_thunk()); - CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, IsDictionaryGenericType, (IsDictionaryGenericType)GODOT_API_CLASS(MarshalUtils)->get_method("IsDictionaryGenericType", 1)->get_thunk()); - CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, SignalCallback, (SignalAwaiter_SignalCallback)GODOT_API_CLASS(SignalAwaiter)->get_method("SignalCallback", 1)->get_thunk()); - CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, FailureCallback, (SignalAwaiter_FailureCallback)GODOT_API_CLASS(SignalAwaiter)->get_method("FailureCallback", 0)->get_thunk()); - CACHE_METHOD_THUNK_AND_CHECK(GodotTaskScheduler, Activate, (GodotTaskScheduler_Activate)GODOT_API_CLASS(GodotTaskScheduler)->get_method("Activate", 0)->get_thunk()); + CACHE_METHOD_THUNK_AND_CHECK(Array, GetPtr, (Array_GetPtr)GODOT_API_CLASS(Array)->get_method_thunk("GetPtr", 0)); + CACHE_METHOD_THUNK_AND_CHECK(Dictionary, GetPtr, (Dictionary_GetPtr)GODOT_API_CLASS(Dictionary)->get_method_thunk("GetPtr", 0)); + CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, IsArrayGenericType, (IsArrayGenericType)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("IsArrayGenericType", 1)); + CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, IsDictionaryGenericType, (IsDictionaryGenericType)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("IsDictionaryGenericType", 1)); + CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, SignalCallback, (SignalAwaiter_SignalCallback)GODOT_API_CLASS(SignalAwaiter)->get_method_thunk("SignalCallback", 1)); + CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, FailureCallback, (SignalAwaiter_FailureCallback)GODOT_API_CLASS(SignalAwaiter)->get_method_thunk("FailureCallback", 0)); + CACHE_METHOD_THUNK_AND_CHECK(GodotTaskScheduler, Activate, (GodotTaskScheduler_Activate)GODOT_API_CLASS(GodotTaskScheduler)->get_method_thunk("Activate", 0)); #ifdef DEBUG_ENABLED - CACHE_METHOD_THUNK_AND_CHECK(DebuggingUtils, GetStackFrameInfo, (DebugUtils_StackFrameInfo)GODOT_API_CLASS(DebuggingUtils)->get_method("GetStackFrameInfo", 4)->get_thunk()); + CACHE_METHOD_THUNK_AND_CHECK(DebuggingUtils, GetStackFrameInfo, (DebugUtils_StackFrameInfo)GODOT_API_CLASS(DebuggingUtils)->get_method_thunk("GetStackFrameInfo", 4)); #endif // TODO Move to CSharpLanguage::init() diff --git a/modules/recast/navigation_mesh_generator.cpp b/modules/recast/navigation_mesh_generator.cpp index 64c4b85269..c1ce2592a4 100644 --- a/modules/recast/navigation_mesh_generator.cpp +++ b/modules/recast/navigation_mesh_generator.cpp @@ -126,9 +126,9 @@ void NavigationMeshGenerator::_convert_detail_mesh_to_native_navigation_mesh(con for (unsigned int j = 0; j < ntris; j++) { Vector<int> nav_indices; nav_indices.resize(3); - nav_indices[0] = ((int)(bverts + tris[j * 4 + 0])); - nav_indices[1] = ((int)(bverts + tris[j * 4 + 1])); - nav_indices[2] = ((int)(bverts + tris[j * 4 + 2])); + nav_indices.write[0] = ((int)(bverts + tris[j * 4 + 0])); + nav_indices.write[1] = ((int)(bverts + tris[j * 4 + 1])); + nav_indices.write[2] = ((int)(bverts + tris[j * 4 + 2])); p_nav_mesh->add_polygon(nav_indices); } } diff --git a/modules/regex/regex.cpp b/modules/regex/regex.cpp index 6f2bb46fc8..733f32277b 100644 --- a/modules/regex/regex.cpp +++ b/modules/regex/regex.cpp @@ -265,8 +265,8 @@ Ref<RegExMatch> RegEx::search(const String &p_subject, int p_offset, int p_end) for (uint32_t i = 0; i < size; i++) { - result->data[i].start = ovector[i * 2]; - result->data[i].end = ovector[i * 2 + 1]; + result->data.write[i].start = ovector[i * 2]; + result->data.write[i].end = ovector[i * 2 + 1]; } pcre2_match_data_free_16(match); @@ -295,8 +295,8 @@ Ref<RegExMatch> RegEx::search(const String &p_subject, int p_offset, int p_end) for (uint32_t i = 0; i < size; i++) { - result->data[i].start = ovector[i * 2]; - result->data[i].end = ovector[i * 2 + 1]; + result->data.write[i].start = ovector[i * 2]; + result->data.write[i].end = ovector[i * 2 + 1]; } pcre2_match_data_free_32(match); diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp index af9fea6681..de9b3d5a91 100644 --- a/modules/visual_script/visual_script.cpp +++ b/modules/visual_script/visual_script.cpp @@ -771,7 +771,7 @@ void VisualScript::custom_signal_set_argument_type(const StringName &p_func, int ERR_FAIL_COND(instances.size()); ERR_FAIL_COND(!custom_signals.has(p_func)); ERR_FAIL_INDEX(p_argidx, custom_signals[p_func].size()); - custom_signals[p_func][p_argidx].type = p_type; + custom_signals[p_func].write[p_argidx].type = p_type; } Variant::Type VisualScript::custom_signal_get_argument_type(const StringName &p_func, int p_argidx) const { @@ -783,7 +783,7 @@ void VisualScript::custom_signal_set_argument_name(const StringName &p_func, int ERR_FAIL_COND(instances.size()); ERR_FAIL_COND(!custom_signals.has(p_func)); ERR_FAIL_INDEX(p_argidx, custom_signals[p_func].size()); - custom_signals[p_func][p_argidx].name = p_name; + custom_signals[p_func].write[p_argidx].name = p_name; } String VisualScript::custom_signal_get_argument_name(const StringName &p_func, int p_argidx) const { @@ -811,7 +811,7 @@ void VisualScript::custom_signal_swap_argument(const StringName &p_func, int p_a ERR_FAIL_INDEX(p_argidx, custom_signals[p_func].size()); ERR_FAIL_INDEX(p_with_argidx, custom_signals[p_func].size()); - SWAP(custom_signals[p_func][p_argidx], custom_signals[p_func][p_with_argidx]); + SWAP(custom_signals[p_func].write[p_argidx], custom_signals[p_func].write[p_with_argidx]); } void VisualScript::remove_custom_signal(const StringName &p_name) { @@ -1333,6 +1333,19 @@ VisualScript::VisualScript() { base_type = "Object"; } +Set<int> VisualScript::get_output_sequence_ports_connected(const String &edited_func, int from_node) { + List<VisualScript::SequenceConnection> *sc = memnew(List<VisualScript::SequenceConnection>); + get_sequence_connection_list(edited_func, sc); + Set<int> connected; + for (List<VisualScript::SequenceConnection>::Element *E = sc->front(); E; E = E->next()) { + if (E->get().from_node == from_node) { + connected.insert(E->get().from_output); + } + } + memdelete(sc); + return connected; +} + VisualScript::~VisualScript() { while (!functions.empty()) { diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h index b163203a3a..2ad72a40c0 100644 --- a/modules/visual_script/visual_script.h +++ b/modules/visual_script/visual_script.h @@ -319,6 +319,7 @@ public: void custom_signal_swap_argument(const StringName &p_func, int p_argidx, int p_with_argidx); void remove_custom_signal(const StringName &p_name); void rename_custom_signal(const StringName &p_name, const StringName &p_new_name); + Set<int> get_output_sequence_ports_connected(const String &edited_func, int from_node); void get_custom_signal_list(List<StringName> *r_custom_signals) const; diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index cad6128eca..ecf220a623 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -33,8 +33,10 @@ #include "core/script_language.h" #include "editor/editor_node.h" #include "editor/editor_resource_preview.h" +#include "object.h" #include "os/input.h" #include "os/keyboard.h" +#include "variant.h" #include "visual_script_expression.h" #include "visual_script_flow_control.h" #include "visual_script_func_nodes.h" @@ -1293,7 +1295,7 @@ void VisualScriptEditor::_on_nodes_duplicate() { Ref<VisualScriptNode> node = script->get_node(edited_func, F->get()); - Ref<VisualScriptNode> dupe = node->duplicate(); + Ref<VisualScriptNode> dupe = node->duplicate(true); int new_id = idc++; to_select.insert(new_id); @@ -1327,6 +1329,10 @@ void VisualScriptEditor::_input(const Ref<InputEvent> &p_event) { } } +void VisualScriptEditor::_generic_search() { + new_connect_node_select->select_from_visual_script(String("")); +} + void VisualScriptEditor::_members_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventKey> key = p_event; @@ -1780,7 +1786,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da call->set_base_type(node->get_class()); n = call; - method_select->select_method_from_instance(node); + method_select->select_from_instance(node); selecting_method_id = base_id; } @@ -1917,7 +1923,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da } } -void VisualScriptEditor::_selected_method(const String &p_method) { +void VisualScriptEditor::_selected_method(const String &p_method, const String &p_type) { Ref<VisualScriptFunctionCall> vsfc = script->get_node(edited_func, selecting_method_id); if (!vsfc.is_valid()) @@ -2435,33 +2441,19 @@ void VisualScriptEditor::_graph_connect_to_empty(const String &p_from, int p_fro if (!vsn.is_valid()) return; - if (p_from_slot < vsn->get_output_sequence_port_count()) { + port_action_pos = p_release_pos; - port_action_popup->clear(); - port_action_popup->add_item(TTR("Condition"), CREATE_COND); - port_action_popup->add_item(TTR("Sequence"), CREATE_SEQUENCE); - port_action_popup->add_item(TTR("Switch"), CREATE_SWITCH); - port_action_popup->add_item(TTR("Iterator"), CREATE_ITERATOR); - port_action_popup->add_item(TTR("While"), CREATE_WHILE); - port_action_popup->add_item(TTR("Return"), CREATE_RETURN); + if (p_from_slot < vsn->get_output_sequence_port_count()) { port_action_node = p_from.to_int(); port_action_output = p_from_slot; - + _port_action_menu(CREATE_ACTION); } else { - port_action_popup->clear(); - port_action_popup->add_item(TTR("Call"), CREATE_CALL); - port_action_popup->add_item(TTR("Get"), CREATE_GET); - port_action_popup->add_item(TTR("Set"), CREATE_SET); port_action_output = p_from_slot - vsn->get_output_sequence_port_count(); port_action_node = p_from.to_int(); + _port_action_menu(CREATE_CALL_SET_GET); } - - port_action_pos = p_release_pos; - port_action_popup->set_size(Size2(1, 1)); - port_action_popup->set_position(graph->get_global_position() + p_release_pos); - port_action_popup->popup(); } VisualScriptNode::TypeGuess VisualScriptEditor::_guess_output_type(int p_port_action_node, int p_port_action_output, Set<int> &visited_nodes) { @@ -2529,168 +2521,202 @@ void VisualScriptEditor::_port_action_menu(int p_option) { bool seq_connect = false; - Ref<VisualScriptNode> vnode; Set<int> vn; switch (p_option) { - case CREATE_CALL: { - + case CREATE_CALL_SET_GET: { Ref<VisualScriptFunctionCall> n; n.instance(); - vnode = n; VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn); - if (tg.type == Variant::OBJECT) { - n->set_call_mode(VisualScriptFunctionCall::CALL_MODE_INSTANCE); - - if (tg.gdclass != StringName()) { - n->set_base_type(tg.gdclass); - } else { - n->set_base_type("Object"); - } + if (tg.gdclass != StringName()) { + n->set_base_type(tg.gdclass); + } else { + n->set_base_type("Object"); + } + String type_string = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).hint_string; + if (tg.type == Variant::OBJECT) { if (tg.script.is_valid()) { - n->set_base_script(tg.script->get_path()); - new_connect_node_select->select_method_from_script(tg.script); + new_connect_node_select->select_from_script(tg.script, ""); + } else if (type_string != String()) { + new_connect_node_select->select_from_base_type(type_string); } else { - new_connect_node_select->select_method_from_base_type(n->get_base_type()); + new_connect_node_select->select_from_base_type(n->get_base_type()); } - + } else if (tg.type == Variant::NIL) { + new_connect_node_select->select_from_base_type(""); } else { - n->set_call_mode(VisualScriptFunctionCall::CALL_MODE_BASIC_TYPE); - n->set_basic_type(tg.type); - new_connect_node_select->select_method_from_basic_type(tg.type); + new_connect_node_select->select_from_basic_type(tg.type); } - } break; - case CREATE_SET: { - - Ref<VisualScriptPropertySet> n; - n.instance(); - vnode = n; - + case CREATE_ACTION: { + seq_connect = true; VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn); - + PropertyInfo property_info = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output); if (tg.type == Variant::OBJECT) { - n->set_call_mode(VisualScriptPropertySet::CALL_MODE_INSTANCE); - - if (tg.gdclass != StringName()) { - n->set_base_type(tg.gdclass); - } else { - n->set_base_type("Object"); - } - - if (tg.script.is_valid()) { - n->set_base_script(tg.script->get_path()); - new_connect_node_select->select_property_from_script(tg.script); + if (property_info.type == Variant::OBJECT && property_info.hint_string != String()) { + new_connect_node_select->select_from_action(property_info.hint_string); } else { - new_connect_node_select->select_property_from_base_type(n->get_base_type()); + new_connect_node_select->select_from_action(""); } - + } else if (tg.type == Variant::NIL) { + new_connect_node_select->select_from_action(""); } else { - n->set_call_mode(VisualScriptPropertySet::CALL_MODE_BASIC_TYPE); - n->set_basic_type(tg.type); - new_connect_node_select->select_property_from_basic_type(tg.type); + new_connect_node_select->select_from_action(Variant::get_type_name(tg.type)); } } break; - case CREATE_GET: { + } +} - Ref<VisualScriptPropertyGet> n; - n.instance(); - vnode = n; +void VisualScriptEditor::new_node(Ref<VisualScriptNode> vnode, Vector2 ofs) { + Set<int> vn; + Ref<VisualScriptNode> vnode_old = script->get_node(edited_func, port_action_node); + int new_id = script->get_available_id(); + undo_redo->create_action(TTR("Add Node")); + undo_redo->add_do_method(script.ptr(), "add_node", edited_func, new_id, vnode, ofs); + undo_redo->add_undo_method(script.ptr(), "remove_node", edited_func, new_id); + undo_redo->add_do_method(this, "_update_graph", new_id); + undo_redo->add_undo_method(this, "_update_graph", new_id); + undo_redo->commit_action(); - VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn); + port_action_new_node = new_id; +} - if (tg.type == Variant::OBJECT) { - n->set_call_mode(VisualScriptPropertyGet::CALL_MODE_INSTANCE); +void VisualScriptEditor::connect_data(Ref<VisualScriptNode> vnode_old, Ref<VisualScriptNode> vnode, int new_id) { + undo_redo->create_action(TTR("Connect Node Data")); + VisualScriptReturn *vnode_return = Object::cast_to<VisualScriptReturn>(vnode.ptr()); + if (vnode_return != NULL && vnode_old->get_output_value_port_count() > 0) { + vnode_return->set_enable_return_value(true); + } + if (vnode_old->get_output_value_port_count() <= 0) { + undo_redo->commit_action(); + return; + } + if (vnode->get_input_value_port_count() <= 0) { + undo_redo->commit_action(); + return; + } + int port = port_action_output; + int value_count = vnode_old->get_output_value_port_count(); + if (port >= value_count) { + port = 0; + } + int count = vnode_old->get_output_value_port_count() + vnode_old->get_output_sequence_port_count(); + undo_redo->add_do_method(script.ptr(), "data_connect", edited_func, port_action_node, port, new_id, 0); + undo_redo->add_undo_method(script.ptr(), "data_disconnect", edited_func, port_action_node, port, new_id, 0); + undo_redo->commit_action(); +} - if (tg.gdclass != StringName()) { - n->set_base_type(tg.gdclass); - } else { - n->set_base_type("Object"); - } +void VisualScriptEditor::_selected_connect_node(const String &p_text, const String &p_category) { + Vector2 ofs = graph->get_scroll_ofs() + port_action_pos; + if (graph->is_using_snap()) { + int snap = graph->get_snap(); + ofs = ofs.snapped(Vector2(snap, snap)); + } + ofs /= EDSCALE; - if (tg.script.is_valid()) { - n->set_base_script(tg.script->get_path()); - new_connect_node_select->select_property_from_script(tg.script); - } else { - new_connect_node_select->select_property_from_base_type(n->get_base_type()); - } + Set<int> vn; + if (p_category == "visualscript") { + Ref<VisualScriptNode> vnode_new = VisualScriptLanguage::singleton->create_node_from_name(p_text); + Ref<VisualScriptNode> vnode_old = script->get_node(edited_func, port_action_node); + int new_id = script->get_available_id(); + + if (Object::cast_to<VisualScriptOperator>(vnode_new.ptr())) { + Variant::Type type = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).type; + Object::cast_to<VisualScriptOperator>(vnode_new.ptr())->set_typed(type); + } + + if (Object::cast_to<VisualScriptTypeCast>(vnode_new.ptr())) { + Variant::Type type = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).type; + String hint_name = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).hint_string; + + if (type == Variant::OBJECT) { + Object::cast_to<VisualScriptTypeCast>(vnode_new.ptr())->set_base_type(hint_name); + } else if (type == Variant::NIL) { + Object::cast_to<VisualScriptTypeCast>(vnode_new.ptr())->set_base_type(""); } else { - n->set_call_mode(VisualScriptPropertyGet::CALL_MODE_BASIC_TYPE); - n->set_basic_type(tg.type); - new_connect_node_select->select_property_from_basic_type(tg.type); + Object::cast_to<VisualScriptTypeCast>(vnode_new.ptr())->set_base_type(Variant::get_type_name(type)); } + } + undo_redo->create_action(TTR("Add Node")); + undo_redo->add_do_method(script.ptr(), "add_node", edited_func, new_id, vnode_new, ofs); + connect_seq(vnode_old, vnode_new, new_id); + connect_data(vnode_old, vnode_new, new_id); + undo_redo->add_undo_method(script.ptr(), "remove_node", edited_func, new_id); + undo_redo->add_do_method(this, "_update_graph"); + undo_redo->add_undo_method(this, "_update_graph"); + undo_redo->commit_action(); + return; + } - } break; - case CREATE_COND: { + Ref<VisualScriptNode> vnode; + + seq_connect = false; + if (p_category == String("method")) { + + Ref<VisualScriptFunctionCall> n; + n.instance(); + vnode = n; + } else if (p_category == String("set")) { + + Ref<VisualScriptPropertySet> n; + n.instance(); + n->set_property(p_text); + vnode = n; + } else if (p_category == String("get")) { + + Ref<VisualScriptPropertyGet> n; + n.instance(); + n->set_property(p_text); + vnode = n; + } + + if (p_category == String("action")) { + if (p_text == "VisualScriptCondition") { Ref<VisualScriptCondition> n; n.instance(); vnode = n; seq_connect = true; + } + if (p_text == "VisualScriptSwitch") { - } break; - case CREATE_SEQUENCE: { - - Ref<VisualScriptSequence> n; + Ref<VisualScriptSwitch> n; n.instance(); vnode = n; seq_connect = true; + } else if (p_text == "VisualScriptSequence") { - } break; - case CREATE_SWITCH: { - - Ref<VisualScriptSwitch> n; + Ref<VisualScriptSequence> n; n.instance(); vnode = n; seq_connect = true; - - } break; - case CREATE_ITERATOR: { + } else if (p_text == "VisualScriptIterator") { Ref<VisualScriptIterator> n; n.instance(); vnode = n; seq_connect = true; - - } break; - case CREATE_WHILE: { + } else if (p_text == "VisualScriptWhile") { Ref<VisualScriptWhile> n; n.instance(); vnode = n; seq_connect = true; - - } break; - case CREATE_RETURN: { + } else if (p_text == "VisualScriptReturn") { Ref<VisualScriptReturn> n; n.instance(); vnode = n; seq_connect = true; - - } break; + } } - int new_id = script->get_available_id(); - undo_redo->create_action(TTR("Add Node")); - undo_redo->add_do_method(script.ptr(), "add_node", edited_func, new_id, vnode, ofs); - if (seq_connect) { - undo_redo->add_do_method(script.ptr(), "sequence_connect", edited_func, port_action_node, port_action_output, new_id); - } - undo_redo->add_undo_method(script.ptr(), "remove_node", edited_func, new_id); - undo_redo->add_do_method(this, "_update_graph", new_id); - undo_redo->add_undo_method(this, "_update_graph", new_id); - undo_redo->commit_action(); - - port_action_new_node = new_id; -} - -void VisualScriptEditor::_selected_connect_node_method_or_setget(const String &p_text) { + new_node(vnode, ofs); Ref<VisualScriptNode> vsn = script->get_node(edited_func, port_action_new_node); @@ -2698,28 +2724,152 @@ void VisualScriptEditor::_selected_connect_node_method_or_setget(const String &p Ref<VisualScriptFunctionCall> vsfc = vsn; vsfc->set_function(p_text); - script->data_connect(edited_func, port_action_node, port_action_output, port_action_new_node, 0); + + VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn); + if (tg.type == Variant::OBJECT) { + vsfc->set_call_mode(VisualScriptFunctionCall::CALL_MODE_INSTANCE); + + if (tg.gdclass != StringName()) { + vsfc->set_base_type(tg.gdclass); + + } else { + PropertyHint hint = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).hint; + String base_type = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).hint_string; + + if (base_type != String() && hint == PROPERTY_HINT_TYPE_STRING) { + vsfc->set_base_type(base_type); + } + if (p_text == "call" || p_text == "call_deferred") { + vsfc->set_function(""); + } + } + if (tg.script.is_valid()) { + vsfc->set_base_script(tg.script->get_path()); + } + } else if (tg.type == Variant::NIL) { + vsfc->set_call_mode(VisualScriptFunctionCall::CALL_MODE_INSTANCE); + vsfc->set_base_type(script->get_instance_base_type()); + } else { + vsfc->set_call_mode(VisualScriptFunctionCall::CALL_MODE_BASIC_TYPE); + vsfc->set_basic_type(tg.type); + } } if (Object::cast_to<VisualScriptPropertySet>(vsn.ptr())) { Ref<VisualScriptPropertySet> vsp = vsn; - vsp->set_property(p_text); - script->data_connect(edited_func, port_action_node, port_action_output, port_action_new_node, 0); + + VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn); + if (tg.type == Variant::OBJECT) { + vsp->set_call_mode(VisualScriptPropertySet::CALL_MODE_INSTANCE); + + if (tg.gdclass != StringName()) { + vsp->set_base_type(tg.gdclass); + + } else { + PropertyHint hint = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).hint; + String base_type = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).hint_string; + + if (base_type != String() && hint == PROPERTY_HINT_TYPE_STRING) { + vsp->set_base_type(base_type); + } + } + if (tg.script.is_valid()) { + vsp->set_base_script(tg.script->get_path()); + } + } else if (tg.type == Variant::NIL) { + vsp->set_call_mode(VisualScriptPropertySet::CALL_MODE_INSTANCE); + vsp->set_base_type(script->get_instance_base_type()); + } else { + vsp->set_call_mode(VisualScriptPropertySet::CALL_MODE_BASIC_TYPE); + vsp->set_basic_type(tg.type); + } } if (Object::cast_to<VisualScriptPropertyGet>(vsn.ptr())) { - Ref<VisualScriptPropertyGet> vsp = vsn; - vsp->set_property(p_text); - script->data_connect(edited_func, port_action_node, port_action_output, port_action_new_node, 0); + + VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn); + if (tg.type == Variant::OBJECT) { + vsp->set_call_mode(VisualScriptPropertyGet::CALL_MODE_INSTANCE); + + if (tg.gdclass != StringName()) { + vsp->set_base_type(tg.gdclass); + + } else { + PropertyHint hint = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).hint; + String base_type = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).hint_string; + + if (base_type != String() && hint == PROPERTY_HINT_TYPE_STRING) { + vsp->set_base_type(base_type); + } + } + if (tg.script.is_valid()) { + vsp->set_base_script(tg.script->get_path()); + } + } else if (tg.type == Variant::NIL) { + vsp->set_call_mode(VisualScriptPropertyGet::CALL_MODE_INSTANCE); + vsp->set_base_type(script->get_instance_base_type()); + } else { + vsp->set_call_mode(VisualScriptPropertyGet::CALL_MODE_BASIC_TYPE); + vsp->set_basic_type(tg.type); + } } + Ref<VisualScriptNode> vnode_old = script->get_node(edited_func, port_action_node); + connect_seq(vnode_old, vnode, port_action_new_node); + connect_data(vnode_old, vnode, port_action_new_node); _update_graph(port_action_new_node); _update_graph_connections(); } -void VisualScriptEditor::_selected_new_virtual_method(const String &p_text) { +void VisualScriptEditor::connect_seq(Ref<VisualScriptNode> vnode_old, Ref<VisualScriptNode> vnode_new, int new_id) { + int seq_count = vnode_old->get_output_sequence_port_count(); + VisualScriptOperator *vnode_operator = Object::cast_to<VisualScriptOperator>(vnode_new.ptr()); + if (vnode_operator != NULL && vnode_operator->has_input_sequence_port() == false) { + return; + } + VisualScriptConstructor *vnode_constructor = Object::cast_to<VisualScriptConstructor>(vnode_new.ptr()); + if (vnode_constructor != NULL) { + return; + } + if (vnode_old->get_output_sequence_port_count() <= 0) { + return; + } + if (vnode_new->has_input_sequence_port() == false) { + return; + } + VisualScriptFunction *vnode_function = Object::cast_to<VisualScriptFunction>(vnode_old.ptr()); + undo_redo->create_action(TTR("Connect Node Sequence")); + int pass_port = -vnode_old->get_output_sequence_port_count() + 1; + int return_port = port_action_output - 1; + if (vnode_old->get_output_value_port_info(port_action_output).name == String("pass") && + !script->get_output_sequence_ports_connected(edited_func, port_action_node).has(pass_port)) { + undo_redo->add_do_method(script.ptr(), "sequence_connect", edited_func, port_action_node, pass_port, new_id); + undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", edited_func, port_action_node, pass_port, new_id); + } else if (vnode_old->get_output_value_port_info(port_action_output).name == String("return") && + !script->get_output_sequence_ports_connected(edited_func, port_action_node).has(return_port)) { + undo_redo->add_do_method(script.ptr(), "sequence_connect", edited_func, port_action_node, return_port, new_id); + undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", edited_func, port_action_node, return_port, new_id); + } else { + for (int port = 0; port < vnode_old->get_output_sequence_port_count(); port++) { + int count = vnode_old->get_output_sequence_port_count(); + if (port_action_output < count && !script->get_output_sequence_ports_connected(edited_func, port_action_node).has(port_action_output)) { + undo_redo->add_do_method(script.ptr(), "sequence_connect", edited_func, port_action_node, port_action_output, new_id); + undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", edited_func, port_action_node, port_action_output, new_id); + break; + } else if (!script->get_output_sequence_ports_connected(edited_func, port_action_node).has(port)) { + undo_redo->add_do_method(script.ptr(), "sequence_connect", edited_func, port_action_node, port, new_id); + undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", edited_func, port_action_node, port, new_id); + break; + } + } + } + + undo_redo->commit_action(); +} + +void VisualScriptEditor::_selected_new_virtual_method(const String &p_text, const String &p_category) { String name = p_text; if (script->has_function(name)) { @@ -2776,12 +2926,29 @@ void VisualScriptEditor::_selected_new_virtual_method(const String &p_text) { _update_graph(); } -void VisualScriptEditor::_cancel_connect_node_method_or_setget() { - - script->remove_node(edited_func, port_action_new_node); +void VisualScriptEditor::_cancel_connect_node() { + // Causes crashes + //script->remove_node(edited_func, port_action_new_node); _update_graph(); } +void VisualScriptEditor::_create_new_node(const String &p_text, const String &p_category, const Vector2 &p_point) { + Vector2 ofs = graph->get_scroll_ofs() + p_point; + if (graph->is_using_snap()) { + int snap = graph->get_snap(); + ofs = ofs.snapped(Vector2(snap, snap)); + } + ofs /= EDSCALE; + Ref<VisualScriptNode> vnode = VisualScriptLanguage::singleton->create_node_from_name(p_text); + int new_id = script->get_available_id(); + undo_redo->create_action(TTR("Add Node")); + undo_redo->add_do_method(script.ptr(), "add_node", edited_func, new_id, vnode, ofs); + undo_redo->add_undo_method(script.ptr(), "remove_node", edited_func, new_id); + undo_redo->add_do_method(this, "_update_graph"); + undo_redo->add_undo_method(this, "_update_graph"); + undo_redo->commit_action(); +} + void VisualScriptEditor::_default_value_changed() { Ref<VisualScriptNode> vsn = script->get_node(edited_func, editing_id); @@ -2979,9 +3146,7 @@ void VisualScriptEditor::_menu_option(int p_what) { } break; case EDIT_FIND_NODE_TYPE: { - //popup disappearing grabs focus to owner, so use call deferred - node_filter->call_deferred("grab_focus"); - node_filter->call_deferred("select_all"); + _generic_search(); } break; case EDIT_COPY_NODES: case EDIT_CUT_NODES: { @@ -3005,7 +3170,7 @@ void VisualScriptEditor::_menu_option(int p_what) { return; } if (node.is_valid()) { - clipboard->nodes[id] = node->duplicate(); + clipboard->nodes[id] = node->duplicate(true); clipboard->nodes_positions[id] = script->get_node_position(edited_func, id); } } @@ -3285,10 +3450,11 @@ void VisualScriptEditor::_bind_methods() { ClassDB::bind_method("_comment_node_resized", &VisualScriptEditor::_comment_node_resized); ClassDB::bind_method("_button_resource_previewed", &VisualScriptEditor::_button_resource_previewed); ClassDB::bind_method("_port_action_menu", &VisualScriptEditor::_port_action_menu); - ClassDB::bind_method("_selected_connect_node_method_or_setget", &VisualScriptEditor::_selected_connect_node_method_or_setget); + ClassDB::bind_method("_selected_connect_node", &VisualScriptEditor::_selected_connect_node); ClassDB::bind_method("_selected_new_virtual_method", &VisualScriptEditor::_selected_new_virtual_method); - ClassDB::bind_method("_cancel_connect_node_method_or_setget", &VisualScriptEditor::_cancel_connect_node_method_or_setget); + ClassDB::bind_method("_cancel_connect_node", &VisualScriptEditor::_cancel_connect_node); + ClassDB::bind_method("_create_new_node", &VisualScriptEditor::_create_new_node); ClassDB::bind_method("_expression_text_changed", &VisualScriptEditor::_expression_text_changed); ClassDB::bind_method("get_drag_data_fw", &VisualScriptEditor::get_drag_data_fw); @@ -3317,6 +3483,8 @@ void VisualScriptEditor::_bind_methods() { ClassDB::bind_method("_member_option", &VisualScriptEditor::_member_option); ClassDB::bind_method("_update_available_nodes", &VisualScriptEditor::_update_available_nodes); + + ClassDB::bind_method("_generic_search", &VisualScriptEditor::_generic_search); } VisualScriptEditor::VisualScriptEditor() { @@ -3479,25 +3647,21 @@ VisualScriptEditor::VisualScriptEditor() { add_child(default_value_edit); default_value_edit->connect("variant_changed", this, "_default_value_changed"); - method_select = memnew(PropertySelector); + method_select = memnew(VisualScriptPropertySelector); add_child(method_select); method_select->connect("selected", this, "_selected_method"); error_line = -1; - new_connect_node_select = memnew(PropertySelector); + new_connect_node_select = memnew(VisualScriptPropertySelector); add_child(new_connect_node_select); - new_connect_node_select->connect("selected", this, "_selected_connect_node_method_or_setget"); - new_connect_node_select->get_cancel()->connect("pressed", this, "_cancel_connect_node_method_or_setget"); + new_connect_node_select->connect("selected", this, "_selected_connect_node"); + new_connect_node_select->get_cancel()->connect("pressed", this, "_cancel_connect_node"); - new_virtual_method_select = memnew(PropertySelector); + new_virtual_method_select = memnew(VisualScriptPropertySelector); add_child(new_virtual_method_select); new_virtual_method_select->connect("selected", this, "_selected_new_virtual_method"); new_virtual_method_select->get_cancel()->connect("pressed", this, "_selected_new_virtual_method"); - port_action_popup = memnew(PopupMenu); - add_child(port_action_popup); - port_action_popup->connect("id_pressed", this, "_port_action_menu"); - member_popup = memnew(PopupMenu); add_child(member_popup); members->connect("item_rmb_selected", this, "_member_rmb_selected"); diff --git a/modules/visual_script/visual_script_editor.h b/modules/visual_script/visual_script_editor.h index 843afa8f3c..e0f8a0aaa7 100644 --- a/modules/visual_script/visual_script_editor.h +++ b/modules/visual_script/visual_script_editor.h @@ -34,9 +34,9 @@ #include "editor/create_dialog.h" #include "editor/plugins/script_editor_plugin.h" #include "editor/property_editor.h" -#include "editor/property_selector.h" #include "scene/gui/graph_edit.h" #include "visual_script.h" +#include "visual_script_property_selector.h" class VisualScriptEditorSignalEdit; class VisualScriptEditorVariableEdit; @@ -62,15 +62,8 @@ class VisualScriptEditor : public ScriptEditorBase { enum PortAction { - CREATE_CALL, - CREATE_SET, - CREATE_GET, - CREATE_COND, - CREATE_SEQUENCE, - CREATE_SWITCH, - CREATE_ITERATOR, - CREATE_WHILE, - CREATE_RETURN, + CREATE_CALL_SET_GET, + CREATE_ACTION, }; enum MemberAction { @@ -102,9 +95,9 @@ class VisualScriptEditor : public ScriptEditorBase { AcceptDialog *edit_signal_dialog; PropertyEditor *edit_signal_edit; - PropertySelector *method_select; - PropertySelector *new_connect_node_select; - PropertySelector *new_virtual_method_select; + VisualScriptPropertySelector *method_select; + VisualScriptPropertySelector *new_connect_node_select; + VisualScriptPropertySelector *new_virtual_method_select; VisualScriptEditorVariableEdit *variable_editor; @@ -162,21 +155,29 @@ class VisualScriptEditor : public ScriptEditorBase { static Clipboard *clipboard; - PopupMenu *port_action_popup; PopupMenu *member_popup; - MemberType member_type; String member_name; + bool seq_connect = false; + PortAction port_action; int port_action_node; int port_action_output; Vector2 port_action_pos; int port_action_new_node; void _port_action_menu(int p_option); - void _selected_connect_node_method_or_setget(const String &p_text); - void _cancel_connect_node_method_or_setget(); - void _selected_new_virtual_method(const String &p_text); + + void new_node(Ref<VisualScriptNode> vnode, Vector2 ofs); + + void connect_data(Ref<VisualScriptNode> vnode_old, Ref<VisualScriptNode> vnode, int new_id); + + void _selected_connect_node(const String &p_text, const String &p_category); + void connect_seq(Ref<VisualScriptNode> vnode_old, Ref<VisualScriptNode> vnode_new, int new_id); + + void _cancel_connect_node(); + void _create_new_node(const String &p_text, const String &p_category, const Vector2 &p_point); + void _selected_new_virtual_method(const String &p_text, const String &p_category); int error_line; @@ -211,6 +212,9 @@ class VisualScriptEditor : public ScriptEditorBase { String revert_on_drag; void _input(const Ref<InputEvent> &p_event); + + void _generic_search(); + void _members_gui_input(const Ref<InputEvent> &p_event); void _on_nodes_delete(); void _on_nodes_duplicate(); @@ -231,7 +235,7 @@ class VisualScriptEditor : public ScriptEditorBase { void _comment_node_resized(const Vector2 &p_new_size, int p_node); int selecting_method_id; - void _selected_method(const String &p_method); + void _selected_method(const String &p_method, const String &p_type); void _draw_color_over_button(Object *obj, Color p_color); void _button_resource_previewed(const String &p_path, const Ref<Texture> &p_preview, Variant p_ud); diff --git a/modules/visual_script/visual_script_expression.cpp b/modules/visual_script/visual_script_expression.cpp index d5f9d21348..868d22b541 100644 --- a/modules/visual_script/visual_script_expression.cpp +++ b/modules/visual_script/visual_script_expression.cpp @@ -56,11 +56,11 @@ bool VisualScriptExpression::_set(const StringName &p_name, const Variant &p_val int from = inputs.size(); inputs.resize(int(p_value)); for (int i = from; i < inputs.size(); i++) { - inputs[i].name = String::chr('a' + i); + inputs.write[i].name = String::chr('a' + i); if (from == 0) { - inputs[i].type = output_type; + inputs.write[i].type = output_type; } else { - inputs[i].type = inputs[from - 1].type; + inputs.write[i].type = inputs[from - 1].type; } } expression_dirty = true; @@ -78,10 +78,10 @@ bool VisualScriptExpression::_set(const StringName &p_name, const Variant &p_val if (what == "type") { - inputs[idx].type = Variant::Type(int(p_value)); + inputs.write[idx].type = Variant::Type(int(p_value)); } else if (what == "name") { - inputs[idx].name = p_value; + inputs.write[idx].name = p_value; } else { return false; } @@ -1153,8 +1153,8 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() { op->op = expression[i].op; op->nodes[0] = expression[i + 1].node; op->nodes[1] = NULL; - expression[i].is_op = false; - expression[i].node = op; + expression.write[i].is_op = false; + expression.write[i].node = op; expression.remove(i + 1); } @@ -1188,7 +1188,7 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() { op->nodes[1] = expression[next_op + 1].node; //next expression goes as right //replace all 3 nodes by this operator and make it an expression - expression[next_op - 1].node = op; + expression.write[next_op - 1].node = op; expression.remove(next_op); expression.remove(next_op); } @@ -1370,8 +1370,8 @@ public: bool ret = _execute(p_inputs, constructor->arguments[i], value, r_error_str, ce); if (ret) return true; - arr[i] = value; - argp[i] = &arr[i]; + arr.write[i] = value; + argp.write[i] = &arr[i]; } r_ret = Variant::construct(constructor->data_type, (const Variant **)argp.ptr(), argp.size(), ce); @@ -1397,8 +1397,8 @@ public: bool ret = _execute(p_inputs, bifunc->arguments[i], value, r_error_str, ce); if (ret) return true; - arr[i] = value; - argp[i] = &arr[i]; + arr.write[i] = value; + argp.write[i] = &arr[i]; } VisualScriptBuiltinFunc::exec_func(bifunc->func, (const Variant **)argp.ptr(), &r_ret, ce, r_error_str); @@ -1429,8 +1429,8 @@ public: bool ret = _execute(p_inputs, call->arguments[i], value, r_error_str, ce); if (ret) return true; - arr[i] = value; - argp[i] = &arr[i]; + arr.write[i] = value; + argp.write[i] = &arr[i]; } r_ret = base.call(call->method, (const Variant **)argp.ptr(), argp.size(), ce); diff --git a/modules/visual_script/visual_script_flow_control.cpp b/modules/visual_script/visual_script_flow_control.cpp index ea23ab1b2a..7535f37ffc 100644 --- a/modules/visual_script/visual_script_flow_control.cpp +++ b/modules/visual_script/visual_script_flow_control.cpp @@ -684,7 +684,7 @@ bool VisualScriptSwitch::_set(const StringName &p_name, const Variant &p_value) int idx = String(p_name).get_slice("/", 1).to_int(); ERR_FAIL_INDEX_V(idx, case_values.size(), false); - case_values[idx].type = Variant::Type(int(p_value)); + case_values.write[idx].type = Variant::Type(int(p_value)); _change_notify(); ports_changed_notify(); @@ -767,7 +767,7 @@ PropertyInfo VisualScriptTypeCast::get_input_value_port_info(int p_idx) const { PropertyInfo VisualScriptTypeCast::get_output_value_port_info(int p_idx) const { - return PropertyInfo(Variant::OBJECT, ""); + return PropertyInfo(Variant::OBJECT, "", PROPERTY_HINT_TYPE_STRING, get_base_type()); } String VisualScriptTypeCast::get_caption() const { diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp index bdf5705ecd..ad886bc758 100644 --- a/modules/visual_script/visual_script_func_nodes.cpp +++ b/modules/visual_script/visual_script_func_nodes.cpp @@ -43,7 +43,7 @@ int VisualScriptFunctionCall::get_output_sequence_port_count() const { - if (method_cache.flags & METHOD_FLAG_CONST || (call_mode == CALL_MODE_BASIC_TYPE && Variant::is_method_const(basic_type, function))) + if ((method_cache.flags & METHOD_FLAG_CONST && call_mode != CALL_MODE_INSTANCE) || (call_mode == CALL_MODE_BASIC_TYPE && Variant::is_method_const(basic_type, function))) return 0; else return 1; @@ -51,7 +51,7 @@ int VisualScriptFunctionCall::get_output_sequence_port_count() const { bool VisualScriptFunctionCall::has_input_sequence_port() const { - if (method_cache.flags & METHOD_FLAG_CONST || (call_mode == CALL_MODE_BASIC_TYPE && Variant::is_method_const(basic_type, function))) + if ((method_cache.flags & METHOD_FLAG_CONST && call_mode != CALL_MODE_INSTANCE) || (call_mode == CALL_MODE_BASIC_TYPE && Variant::is_method_const(basic_type, function))) return false; else return true; @@ -231,7 +231,7 @@ PropertyInfo VisualScriptFunctionCall::get_output_value_port_info(int p_idx) con if (call_mode == CALL_MODE_INSTANCE) { if (p_idx == 0) { - return PropertyInfo(Variant::OBJECT, "pass"); + return PropertyInfo(Variant::OBJECT, "pass", PROPERTY_HINT_TYPE_STRING, get_base_type()); } else { p_idx--; } @@ -1055,7 +1055,7 @@ PropertyInfo VisualScriptPropertySet::get_output_value_port_info(int p_idx) cons if (call_mode == CALL_MODE_BASIC_TYPE) { return PropertyInfo(basic_type, "out"); } else if (call_mode == CALL_MODE_INSTANCE) { - return PropertyInfo(Variant::OBJECT, "pass"); + return PropertyInfo(Variant::OBJECT, "pass", PROPERTY_HINT_TYPE_STRING, get_base_type()); } else { return PropertyInfo(); } diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp index 8b7b809ec0..9f10510d6d 100644 --- a/modules/visual_script/visual_script_nodes.cpp +++ b/modules/visual_script/visual_script_nodes.cpp @@ -54,8 +54,8 @@ bool VisualScriptFunction::_set(const StringName &p_name, const Variant &p_value arguments.resize(new_argc); for (int i = argc; i < new_argc; i++) { - arguments[i].name = "arg" + itos(i + 1); - arguments[i].type = Variant::NIL; + arguments.write[i].name = "arg" + itos(i + 1); + arguments.write[i].type = Variant::NIL; } ports_changed_notify(); _change_notify(); @@ -68,7 +68,7 @@ bool VisualScriptFunction::_set(const StringName &p_name, const Variant &p_value if (what == "type") { Variant::Type new_type = Variant::Type(int(p_value)); - arguments[idx].type = new_type; + arguments.write[idx].type = new_type; ports_changed_notify(); return true; @@ -76,7 +76,7 @@ bool VisualScriptFunction::_set(const StringName &p_name, const Variant &p_value if (what == "name") { - arguments[idx].name = p_value; + arguments.write[idx].name = p_value; ports_changed_notify(); return true; } @@ -234,7 +234,7 @@ void VisualScriptFunction::set_argument_type(int p_argidx, Variant::Type p_type) ERR_FAIL_INDEX(p_argidx, arguments.size()); - arguments[p_argidx].type = p_type; + arguments.write[p_argidx].type = p_type; ports_changed_notify(); } Variant::Type VisualScriptFunction::get_argument_type(int p_argidx) const { @@ -246,7 +246,7 @@ void VisualScriptFunction::set_argument_name(int p_argidx, const String &p_name) ERR_FAIL_INDEX(p_argidx, arguments.size()); - arguments[p_argidx].name = p_name; + arguments.write[p_argidx].name = p_name; ports_changed_notify(); } String VisualScriptFunction::get_argument_name(int p_argidx) const { @@ -2198,7 +2198,7 @@ PropertyInfo VisualScriptSceneTree::get_input_value_port_info(int p_idx) const { PropertyInfo VisualScriptSceneTree::get_output_value_port_info(int p_idx) const { - return PropertyInfo(Variant::OBJECT, "Scene Tree"); + return PropertyInfo(Variant::OBJECT, "Scene Tree", PROPERTY_HINT_TYPE_STRING, "SceneTree"); } String VisualScriptSceneTree::get_caption() const { @@ -3560,8 +3560,8 @@ void VisualScriptDeconstruct::_set_elem_cache(const Array &p_elements) { ERR_FAIL_COND(p_elements.size() % 2 == 1); elements.resize(p_elements.size() / 2); for (int i = 0; i < elements.size(); i++) { - elements[i].name = p_elements[i * 2 + 0]; - elements[i].type = Variant::Type(int(p_elements[i * 2 + 1])); + elements.write[i].name = p_elements[i * 2 + 0]; + elements.write[i].type = Variant::Type(int(p_elements[i * 2 + 1])); } } @@ -3606,7 +3606,7 @@ VisualScriptNodeInstance *VisualScriptDeconstruct::instance(VisualScriptInstance instance->instance = p_instance; instance->outputs.resize(elements.size()); for (int i = 0; i < elements.size(); i++) { - instance->outputs[i] = elements[i].name; + instance->outputs.write[i] = elements[i].name; } return instance; diff --git a/modules/visual_script/visual_script_property_selector.cpp b/modules/visual_script/visual_script_property_selector.cpp new file mode 100644 index 0000000000..123d697081 --- /dev/null +++ b/modules/visual_script/visual_script_property_selector.cpp @@ -0,0 +1,713 @@ +/*************************************************************************/ +/* visual_script_property_selector.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "visual_script_property_selector.h" + +#include "editor_scale.h" +#include "modules/visual_script/visual_script.h" +#include "modules/visual_script/visual_script_builtin_funcs.h" +#include "modules/visual_script/visual_script_flow_control.h" +#include "modules/visual_script/visual_script_func_nodes.h" +#include "modules/visual_script/visual_script_nodes.h" +#include "os/keyboard.h" +#include "scene/main/node.h" +#include "scene/main/viewport.h" + +void VisualScriptPropertySelector::_text_changed(const String &p_newtext) { + _update_search(); +} + +void VisualScriptPropertySelector::_sbox_input(const Ref<InputEvent> &p_ie) { + + Ref<InputEventKey> k = p_ie; + + if (k.is_valid()) { + + switch (k->get_scancode()) { + case KEY_UP: + case KEY_DOWN: + case KEY_PAGEUP: + case KEY_PAGEDOWN: { + + search_options->call("_gui_input", k); + search_box->accept_event(); + + TreeItem *root = search_options->get_root(); + if (!root->get_children()) + break; + + TreeItem *current = search_options->get_selected(); + + TreeItem *item = search_options->get_next_selected(root); + while (item) { + item->deselect(0); + item = search_options->get_next_selected(item); + } + + current->select(0); + + } break; + } + } +} + +void VisualScriptPropertySelector::_update_search() { + set_title(TTR("Search VisualScript")); + + search_options->clear(); + help_bit->set_text(""); + + TreeItem *root = search_options->create_item(); + bool found = false; + + if (properties) { + + List<PropertyInfo> props; + + if (instance) { + instance->get_property_list(&props, true); + } else if (type != Variant::NIL) { + Variant v; + Variant::CallError ce; + v = Variant::construct(type, NULL, 0, ce); + + v.get_property_list(&props); + } else { + + Object *obj = ObjectDB::get_instance(script); + if (Object::cast_to<Script>(obj)) { + + props.push_back(PropertyInfo(Variant::NIL, "Script Variables", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_CATEGORY)); + Object::cast_to<Script>(obj)->get_script_property_list(&props); + } + + StringName base = base_type; + while (base) { + props.push_back(PropertyInfo(Variant::NIL, base, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_CATEGORY)); + ClassDB::get_property_list(base, &props, true); + base = ClassDB::get_parent_class_nocheck(base); + } + } + + TreeItem *category = NULL; + + Ref<Texture> type_icons[Variant::VARIANT_MAX] = { + Control::get_icon("Variant", "EditorIcons"), + Control::get_icon("bool", "EditorIcons"), + Control::get_icon("int", "EditorIcons"), + Control::get_icon("float", "EditorIcons"), + Control::get_icon("String", "EditorIcons"), + Control::get_icon("Vector2", "EditorIcons"), + Control::get_icon("Rect2", "EditorIcons"), + Control::get_icon("Vector3", "EditorIcons"), + Control::get_icon("Transform2D", "EditorIcons"), + Control::get_icon("Plane", "EditorIcons"), + Control::get_icon("Quat", "EditorIcons"), + Control::get_icon("AABB", "EditorIcons"), + Control::get_icon("Basis", "EditorIcons"), + Control::get_icon("Transform", "EditorIcons"), + Control::get_icon("Color", "EditorIcons"), + Control::get_icon("Path", "EditorIcons"), + Control::get_icon("RID", "EditorIcons"), + Control::get_icon("Object", "EditorIcons"), + Control::get_icon("Dictionary", "EditorIcons"), + Control::get_icon("Array", "EditorIcons"), + Control::get_icon("PoolByteArray", "EditorIcons"), + Control::get_icon("PoolIntArray", "EditorIcons"), + Control::get_icon("PoolRealArray", "EditorIcons"), + Control::get_icon("PoolStringArray", "EditorIcons"), + Control::get_icon("PoolVector2Array", "EditorIcons"), + Control::get_icon("PoolVector3Array", "EditorIcons"), + Control::get_icon("PoolColorArray", "EditorIcons") + }; + + if (!seq_connect && visual_script_generic == false) { + get_visual_node_names("flow_control/type_cast", Set<String>(), found, root, search_box); + get_visual_node_names("functions/built_in/print", Set<String>(), found, root, search_box); + get_visual_node_names("functions/by_type/" + Variant::get_type_name(type), Set<String>(), found, root, search_box); + get_visual_node_names("operators/compare/", Set<String>(), found, root, search_box); + if (type == Variant::INT) { + get_visual_node_names("operators/bitwise/", Set<String>(), found, root, search_box); + } + if (type == Variant::BOOL) { + get_visual_node_names("operators/logic/", Set<String>(), found, root, search_box); + } + if (type == Variant::BOOL || type == Variant::INT || type == Variant::REAL || type == Variant::VECTOR2 || type == Variant::VECTOR3) { + get_visual_node_names("operators/math/", Set<String>(), found, root, search_box); + } + } + + for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) { + if (E->get().usage == PROPERTY_USAGE_CATEGORY) { + if (category && category->get_children() == NULL) { + memdelete(category); //old category was unused + } + category = search_options->create_item(root); + category->set_text(0, E->get().name); + category->set_selectable(0, false); + + Ref<Texture> icon; + if (E->get().name == "Script Variables") { + icon = get_icon("Script", "EditorIcons"); + } else if (has_icon(E->get().name, "EditorIcons")) { + icon = get_icon(E->get().name, "EditorIcons"); + } else { + icon = get_icon("Object", "EditorIcons"); + } + category->set_icon(0, icon); + continue; + } + + if (!(E->get().usage & PROPERTY_USAGE_EDITOR) && !(E->get().usage & PROPERTY_USAGE_SCRIPT_VARIABLE)) + continue; + + if (type_filter.size() && type_filter.find(E->get().type) == -1) + continue; + + String get_text_raw = String(TTR("Get")) + String(" ") + E->get().name; + String get_text = get_text_raw.capitalize(); + + String set_text_raw = String(TTR("Set ")) + String(" ") + E->get().name; + String set_text = set_text_raw.capitalize(); + String input = search_box->get_text().capitalize(); + if (input == String() || + get_text_raw.findn(input) != -1 || + get_text.findn(input) != -1) { + TreeItem *item = search_options->create_item(category ? category : root); + item->set_text(0, get_text); + item->set_metadata(0, E->get().name); + item->set_icon(0, type_icons[E->get().type]); + item->set_metadata(1, "get"); + item->set_collapsed(1); + item->set_selectable(1, false); + item->set_selectable(0, true); + } + + if (input == String() || + set_text_raw.findn(input) != -1 && + set_text.findn(input) != -1) { + TreeItem *item = search_options->create_item(category ? category : root); + item->set_text(0, set_text); + item->set_metadata(0, E->get().name); + item->set_icon(0, type_icons[E->get().type]); + item->set_metadata(1, "set"); + item->set_selectable(1, false); + item->set_selectable(0, true); + } + } + + if (category && category->get_children() == NULL) { + memdelete(category); //old category was unused + } + } + + if (seq_connect == true && visual_script_generic == false) { + String text = search_box->get_text(); + create_visualscript_item(String("VisualScriptCondition"), root, text, String("Condition")); + create_visualscript_item(String("VisualScriptSwitch"), root, text, String("Switch")); + create_visualscript_item(String("VisualScriptSequence"), root, text, String("Sequence")); + create_visualscript_item(String("VisualScriptIterator"), root, text, String("Iterator")); + create_visualscript_item(String("VisualScriptWhile"), root, text, String("While")); + create_visualscript_item(String("VisualScriptReturn"), root, text, String("Return")); + get_visual_node_names("flow_control/type_cast", Set<String>(), found, root, search_box); + get_visual_node_names("functions/built_in/print", Set<String>(), found, root, search_box); + } + + if (visual_script_generic) { + get_visual_node_names("", Set<String>(), found, root, search_box); + } + + List<MethodInfo> methods; + + if (type != Variant::NIL) { + Variant v; + Variant::CallError ce; + v = Variant::construct(type, NULL, 0, ce); + v.get_method_list(&methods); + } else { + + Object *obj = ObjectDB::get_instance(script); + if (Object::cast_to<Script>(obj)) { + + methods.push_back(MethodInfo("*Script Methods")); + Object::cast_to<Script>(obj)->get_script_method_list(&methods); + } + + StringName base = base_type; + while (base) { + methods.push_back(MethodInfo("*" + String(base))); + ClassDB::get_method_list(base, &methods, true, true); + base = ClassDB::get_parent_class_nocheck(base); + } + } + TreeItem *category = NULL; + bool script_methods = false; + + for (List<MethodInfo>::Element *E = methods.front(); E; E = E->next()) { + if (E->get().name.begins_with("*")) { + if (category && category->get_children() == NULL) { + memdelete(category); //old category was unused + } + category = search_options->create_item(root); + category->set_text(0, E->get().name.replace_first("*", "")); + category->set_selectable(0, false); + + Ref<Texture> icon; + script_methods = false; + print_line("name: " + E->get().name); + String rep = E->get().name.replace("*", ""); + if (E->get().name == "*Script Methods") { + icon = get_icon("Script", "EditorIcons"); + script_methods = true; + } else if (has_icon(rep, "EditorIcons")) { + icon = get_icon(rep, "EditorIcons"); + } else { + icon = get_icon("Object", "EditorIcons"); + } + category->set_icon(0, icon); + + continue; + } + + String name = E->get().name.get_slice(":", 0); + if (!script_methods && name.begins_with("_") && !(E->get().flags & METHOD_FLAG_VIRTUAL)) + continue; + + if (virtuals_only && !(E->get().flags & METHOD_FLAG_VIRTUAL)) + continue; + + if (!virtuals_only && (E->get().flags & METHOD_FLAG_VIRTUAL)) + continue; + + MethodInfo mi = E->get(); + String desc = mi.name.capitalize() + " ("; + + if (search_box->get_text() != String() && + name.findn(search_box->get_text()) == -1 && + desc.findn(search_box->get_text()) == -1) + continue; + + TreeItem *item = search_options->create_item(category ? category : root); + + for (int i = 0; i < mi.arguments.size(); i++) { + + if (i > 0) + desc += ", "; + + if (mi.arguments[i].type == Variant::NIL) + desc += "var"; + else if (mi.arguments[i].name.find(":") != -1) { + desc += mi.arguments[i].name.get_slice(":", 1); + mi.arguments[i].name = mi.arguments[i].name.get_slice(":", 0); + } else + desc += Variant::get_type_name(mi.arguments[i].type); + } + + desc += ")"; + + item->set_text(0, desc); + item->set_icon(0, get_icon("MemberMethod", "EditorIcons")); + item->set_metadata(0, name); + item->set_selectable(0, true); + + item->set_metadata(1, "method"); + item->set_collapsed(1); + item->set_selectable(1, false); + + if (category && category->get_children() == NULL) { + memdelete(category); //old category was unused + } + } + + TreeItem *selected_item = search_options->search_item_text(search_box->get_text()); + if (!found && selected_item != NULL) { + selected_item->select(0); + found = true; + } + + if (category && category->get_children() == NULL) { + memdelete(category); //old category was unused + } + + get_ok()->set_disabled(root->get_children() == NULL); +} + +void VisualScriptPropertySelector::create_visualscript_item(const String &name, TreeItem *const root, const String &search_input, const String &text) { + if (search_input == String() || text.findn(search_input) != -1) { + TreeItem *item = search_options->create_item(root); + item->set_text(0, text); + item->set_icon(0, get_icon("VisualScript", "EditorIcons")); + item->set_metadata(0, name); + item->set_metadata(1, "action"); + item->set_selectable(0, true); + item->set_collapsed(1); + item->set_selectable(1, false); + } +} + +void VisualScriptPropertySelector::get_visual_node_names(const String &root_filter, const Set<String> &filter, bool &found, TreeItem *const root, LineEdit *const search_box) { + Map<String, TreeItem *> path_cache; + + List<String> fnodes; + VisualScriptLanguage::singleton->get_registered_node_names(&fnodes); + + for (List<String>::Element *E = fnodes.front(); E; E = E->next()) { + if (!E->get().begins_with(root_filter)) { + continue; + } + Vector<String> path = E->get().split("/"); + bool is_filter = false; + for (Set<String>::Element *E = filter.front(); E; E = E->next()) { + if (path.size() >= 2 && path[1].findn(E->get()) != -1) { + is_filter = true; + break; + } + } + if (is_filter == true) { + continue; + } + + if (search_box->get_text() != String() && E->get().findn(search_box->get_text()) == -1) { + continue; + } + TreeItem *item = search_options->create_item(root); + VisualScriptOperator *vnode_operator = Object::cast_to<VisualScriptOperator>(*VisualScriptLanguage::singleton->create_node_from_name(E->get())); + String type_name; + if (vnode_operator != NULL) { + String type; + if (path.size() >= 2) { + type = path[1]; + } + type_name = type.capitalize() + " "; + } + VisualScriptFunctionCall *vnode_function_call = Object::cast_to<VisualScriptFunctionCall>(*VisualScriptLanguage::singleton->create_node_from_name(E->get())); + if (vnode_function_call != NULL) { + String basic_type = Variant::get_type_name(vnode_function_call->get_basic_type()); + type_name = basic_type.capitalize() + " "; + } + VisualScriptBuiltinFunc *vnode_builtin_function_call = Object::cast_to<VisualScriptBuiltinFunc>(*VisualScriptLanguage::singleton->create_node_from_name(E->get())); + if (vnode_builtin_function_call != NULL) { + type_name = "Builtin "; + } + item->set_text(0, type_name + path[path.size() - 1].capitalize()); + item->set_icon(0, get_icon("VisualScript", "EditorIcons")); + item->set_selectable(0, true); + item->set_metadata(0, E->get()); + item->set_selectable(0, true); + item->set_metadata(1, "visualscript"); + item->set_selectable(1, false); + } +} + +void VisualScriptPropertySelector::_confirmed() { + + TreeItem *ti = search_options->get_selected(); + if (!ti) + return; + emit_signal("selected", ti->get_metadata(0), ti->get_metadata(1)); + hide(); +} + +void VisualScriptPropertySelector::_item_selected() { + + help_bit->set_text(""); + + TreeItem *item = search_options->get_selected(); + if (!item) + return; + String name = item->get_metadata(0); + + String class_type; + if (type) { + class_type = Variant::get_type_name(type); + + } else { + class_type = base_type; + } + + DocData *dd = EditorHelp::get_doc_data(); + String text; + + String at_class = class_type; + + while (at_class != String()) { + + Map<String, DocData::ClassDoc>::Element *E = dd->class_list.find(at_class); + if (E) { + for (int i = 0; i < E->get().properties.size(); i++) { + if (E->get().properties[i].name == name) { + text = E->get().properties[i].description; + } + } + } + + at_class = ClassDB::get_parent_class_nocheck(at_class); + } + at_class = class_type; + + while (at_class != String()) { + + Map<String, DocData::ClassDoc>::Element *E = dd->class_list.find(at_class); + if (E) { + for (int i = 0; i < E->get().methods.size(); i++) { + if (E->get().methods[i].name == name) { + text = E->get().methods[i].description; + } + } + } + + at_class = ClassDB::get_parent_class_nocheck(at_class); + } + Map<String, DocData::ClassDoc>::Element *E = dd->class_list.find(class_type); + if (E) { + for (int i = 0; i < E->get().methods.size(); i++) { + Vector<String> functions = name.rsplit("/", false, 1); + if (E->get().methods[i].name == functions[functions.size() - 1]) { + text = E->get().methods[i].description; + } + } + } + + List<String> *names = memnew(List<String>); + VisualScriptLanguage::singleton->get_registered_node_names(names); + if (names->find(name) != NULL) { + Ref<VisualScriptOperator> operator_node = VisualScriptLanguage::singleton->create_node_from_name(name); + if (operator_node.is_valid()) { + Map<String, DocData::ClassDoc>::Element *E = dd->class_list.find(operator_node->get_class_name()); + if (E) { + text = Variant::get_operator_name(operator_node->get_operator()); + } + } + Ref<VisualScriptTypeCast> typecast_node = VisualScriptLanguage::singleton->create_node_from_name(name); + if (typecast_node.is_valid()) { + Map<String, DocData::ClassDoc>::Element *E = dd->class_list.find(typecast_node->get_class_name()); + if (E) { + text = E->get().description; + } + } + + Ref<VisualScriptBuiltinFunc> builtin_node = VisualScriptLanguage::singleton->create_node_from_name(name); + if (builtin_node.is_valid()) { + Map<String, DocData::ClassDoc>::Element *E = dd->class_list.find(builtin_node->get_class_name()); + if (E) { + for (int i = 0; i < E->get().constants.size(); i++) { + if (E->get().constants[i].value.to_int() == int(builtin_node->get_func())) { + text = E->get().constants[i].description; + } + } + } + } + } + + memdelete(names); + + if (text == String()) + return; + + help_bit->set_text(text); +} + +void VisualScriptPropertySelector::_notification(int p_what) { + + if (p_what == NOTIFICATION_ENTER_TREE) { + + connect("confirmed", this, "_confirmed"); + } +} + +void VisualScriptPropertySelector::select_method_from_base_type(const String &p_base, const String &p_current, bool p_virtuals_only) { + + base_type = p_base; + selected = p_current; + type = Variant::NIL; + script = 0; + properties = false; + instance = NULL; + virtuals_only = p_virtuals_only; + + show_window(.5f); + search_box->set_text(""); + search_box->grab_focus(); + _update_search(); +} + +void VisualScriptPropertySelector::set_type_filter(const Vector<Variant::Type> &p_type_filter) { + type_filter = p_type_filter; +} + +void VisualScriptPropertySelector::select_from_base_type(const String &p_base, const String &p_current /*= ""*/, bool p_virtuals_only /*= false*/, bool p_seq_connect /*= false*/) { + + base_type = p_base; + selected = p_current; + type = Variant::NIL; + script = 0; + properties = true; + instance = NULL; + virtuals_only = p_virtuals_only; + + show_window(.5f); + search_box->set_text(""); + search_box->grab_focus(); + seq_connect = p_seq_connect; + + _update_search(); +} + +void VisualScriptPropertySelector::select_from_script(const Ref<Script> &p_script, const String &p_current /*= ""*/) { + ERR_FAIL_COND(p_script.is_null()); + + base_type = p_script->get_instance_base_type(); + selected = p_current; + type = Variant::NIL; + script = p_script->get_instance_id(); + properties = true; + instance = NULL; + virtuals_only = false; + + show_window(.5f); + search_box->set_text(""); + search_box->grab_focus(); + seq_connect = false; + + _update_search(); +} + +void VisualScriptPropertySelector::select_from_basic_type(Variant::Type p_type, const String &p_current /*= ""*/) { + ERR_FAIL_COND(p_type == Variant::NIL); + base_type = ""; + selected = p_current; + type = p_type; + script = 0; + properties = true; + instance = NULL; + virtuals_only = false; + + show_window(.5f); + search_box->set_text(""); + search_box->grab_focus(); + seq_connect = false; + + _update_search(); +} + +void VisualScriptPropertySelector::select_from_action(const String &p_type, const String &p_current /*= ""*/) { + base_type = p_type; + selected = p_current; + type = Variant::NIL; + script = 0; + properties = false; + instance = NULL; + virtuals_only = false; + + show_window(.5f); + search_box->set_text(""); + search_box->grab_focus(); + seq_connect = true; + _update_search(); +} + +void VisualScriptPropertySelector::select_from_instance(Object *p_instance, const String &p_current /*= ""*/) { + base_type = ""; + selected = p_current; + type = Variant::NIL; + script = 0; + properties = true; + instance = p_instance; + virtuals_only = false; + + show_window(.5f); + search_box->set_text(""); + search_box->grab_focus(); + seq_connect = false; + + _update_search(); +} + +void VisualScriptPropertySelector::select_from_visual_script(const String &p_base) { + base_type = p_base; + selected = ""; + type = Variant::NIL; + script = 0; + properties = true; + visual_script_generic = true; + instance = NULL; + virtuals_only = false; + show_window(.5f); + search_box->set_text(""); + search_box->grab_focus(); + + _update_search(); +} + +void VisualScriptPropertySelector::show_window(float p_screen_ratio) { + Rect2 rect; + Point2 window_size = get_viewport_rect().size; + rect.size = (window_size * p_screen_ratio).floor(); + rect.size.x = rect.size.x / 1.25f; + rect.position = ((window_size - rect.size) / 2.0f).floor(); + popup(rect); +} + +void VisualScriptPropertySelector::_bind_methods() { + + ClassDB::bind_method(D_METHOD("_text_changed"), &VisualScriptPropertySelector::_text_changed); + ClassDB::bind_method(D_METHOD("_confirmed"), &VisualScriptPropertySelector::_confirmed); + ClassDB::bind_method(D_METHOD("_sbox_input"), &VisualScriptPropertySelector::_sbox_input); + ClassDB::bind_method(D_METHOD("_item_selected"), &VisualScriptPropertySelector::_item_selected); + + ADD_SIGNAL(MethodInfo("selected", PropertyInfo(Variant::STRING, "name"))); +} + +VisualScriptPropertySelector::VisualScriptPropertySelector() { + + VBoxContainer *vbc = memnew(VBoxContainer); + add_child(vbc); + //set_child_rect(vbc); + search_box = memnew(LineEdit); + vbc->add_margin_child(TTR("Search:"), search_box); + search_box->connect("text_changed", this, "_text_changed"); + search_box->connect("gui_input", this, "_sbox_input"); + search_options = memnew(Tree); + vbc->add_margin_child(TTR("Matches:"), search_options, true); + get_ok()->set_text(TTR("Open")); + get_ok()->set_disabled(true); + register_text_enter(search_box); + set_hide_on_ok(false); + search_options->connect("item_activated", this, "_confirmed"); + search_options->connect("cell_selected", this, "_item_selected"); + search_options->set_hide_root(true); + search_options->set_hide_folding(true); + virtuals_only = false; + help_bit = memnew(EditorHelpBit); + vbc->add_margin_child(TTR("Description:"), help_bit); + help_bit->connect("request_hide", this, "_closed"); + search_options->set_columns(2); + search_options->set_column_expand(1, false); +} diff --git a/modules/visual_script/visual_script_property_selector.h b/modules/visual_script/visual_script_property_selector.h new file mode 100644 index 0000000000..ec536f86a8 --- /dev/null +++ b/modules/visual_script/visual_script_property_selector.h @@ -0,0 +1,92 @@ +/*************************************************************************/ +/* visual_script_property_selector.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef VISUALSCRIPT_PROPERTYSELECTOR_H +#define VISUALSCRIPT_PROPERTYSELECTOR_H + +#include "editor/property_editor.h" +#include "editor_help.h" +#include "scene/gui/rich_text_label.h" + +class VisualScriptPropertySelector : public ConfirmationDialog { + GDCLASS(VisualScriptPropertySelector, ConfirmationDialog) + + LineEdit *search_box; + Tree *search_options; + + void _update_search(); + + void create_visualscript_item(const String &name, TreeItem *const root, const String &search_input, const String &text); + + void get_visual_node_names(const String &root_filter, const Set<String> &filter, bool &found, TreeItem *const root, LineEdit *const search_box); + + void _sbox_input(const Ref<InputEvent> &p_ie); + + void _confirmed(); + void _text_changed(const String &p_newtext); + + EditorHelpBit *help_bit; + + bool properties; + bool visual_script_generic; + String selected; + Variant::Type type; + String base_type; + ObjectID script; + Object *instance; + bool virtuals_only; + + bool seq_connect = false; + + void _item_selected(); + + Vector<Variant::Type> type_filter; + +protected: + void _notification(int p_what); + static void _bind_methods(); + +public: + void select_method_from_base_type(const String &p_base, const String &p_current = "", bool p_virtuals_only = false); + void select_from_base_type(const String &p_base, const String &p_current = "", bool p_virtuals_only = false, bool p_seq_connect = false); + void select_from_script(const Ref<Script> &p_script, const String &p_current /*= ""*/); + void select_from_basic_type(Variant::Type p_type, const String &p_current = ""); + void select_from_action(const String &p_type, const String &p_current = ""); + void select_from_instance(Object *p_instance, const String &p_current = ""); + void select_from_visual_script(const String &p_base); + + void show_window(float p_screen_ratio); + + void set_type_filter(const Vector<Variant::Type> &p_type_filter); + + VisualScriptPropertySelector(); +}; + +#endif // VISUALSCRIPT_PROPERTYSELECTOR_H diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index 59e35884d1..9ad0219746 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -665,11 +665,11 @@ class EditorExportAndroid : public EditorExportPlatform { ucstring.resize(len + 1); for (uint32_t j = 0; j < len; j++) { uint16_t c = decode_uint16(&p_manifest[string_at + 2 + 2 * j]); - ucstring[j] = c; + ucstring.write[j] = c; } string_end = MAX(string_at + 2 + 2 * len, string_end); - ucstring[len] = 0; - string_table[i] = ucstring.ptr(); + ucstring.write[len] = 0; + string_table.write[i] = ucstring.ptr(); } //print_line("String "+itos(i)+": "+string_table[i]); @@ -716,13 +716,13 @@ class EditorExportAndroid : public EditorExportPlatform { if (tname == "manifest" && attrname == "package") { print_line("FOUND package"); - string_table[attr_value] = get_package_name(package_name); + string_table.write[attr_value] = get_package_name(package_name); } if (tname == "manifest" && /*nspace=="android" &&*/ attrname == "versionCode") { print_line("FOUND versionCode"); - encode_uint32(version_code, &p_manifest[iofs + 16]); + encode_uint32(version_code, &p_manifest.write[iofs + 16]); } if (tname == "manifest" && /*nspace=="android" &&*/ attrname == "versionName") { @@ -731,12 +731,12 @@ class EditorExportAndroid : public EditorExportPlatform { if (attr_value == 0xFFFFFFFF) { WARN_PRINT("Version name in a resource, should be plaintext") } else - string_table[attr_value] = version_name; + string_table.write[attr_value] = version_name; } if (tname == "activity" && /*nspace=="android" &&*/ attrname == "screenOrientation") { - encode_uint32(orientation == 0 ? 0 : 1, &p_manifest[iofs + 16]); + encode_uint32(orientation == 0 ? 0 : 1, &p_manifest.write[iofs + 16]); } if (tname == "uses-feature" && /*nspace=="android" &&*/ attrname == "glEsVersion") { @@ -747,19 +747,19 @@ class EditorExportAndroid : public EditorExportPlatform { if (attrname == "smallScreens") { - encode_uint32(screen_support_small ? 0xFFFFFFFF : 0, &p_manifest[iofs + 16]); + encode_uint32(screen_support_small ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]); } else if (attrname == "normalScreens") { - encode_uint32(screen_support_normal ? 0xFFFFFFFF : 0, &p_manifest[iofs + 16]); + encode_uint32(screen_support_normal ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]); } else if (attrname == "largeScreens") { - encode_uint32(screen_support_large ? 0xFFFFFFFF : 0, &p_manifest[iofs + 16]); + encode_uint32(screen_support_large ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]); } else if (attrname == "xlargeScreens") { - encode_uint32(screen_support_xlarge ? 0xFFFFFFFF : 0, &p_manifest[iofs + 16]); + encode_uint32(screen_support_xlarge ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]); } } @@ -811,45 +811,45 @@ class EditorExportAndroid : public EditorExportPlatform { } // start tag - encode_uint16(0x102, &p_manifest[ofs]); // type - encode_uint16(16, &p_manifest[ofs + 2]); // headersize - encode_uint32(56, &p_manifest[ofs + 4]); // size - encode_uint32(0, &p_manifest[ofs + 8]); // lineno - encode_uint32(-1, &p_manifest[ofs + 12]); // comment - encode_uint32(-1, &p_manifest[ofs + 16]); // ns - encode_uint32(attr_uses_permission_string, &p_manifest[ofs + 20]); // name - encode_uint16(20, &p_manifest[ofs + 24]); // attr_start - encode_uint16(20, &p_manifest[ofs + 26]); // attr_size - encode_uint16(1, &p_manifest[ofs + 28]); // num_attrs - encode_uint16(0, &p_manifest[ofs + 30]); // id_index - encode_uint16(0, &p_manifest[ofs + 32]); // class_index - encode_uint16(0, &p_manifest[ofs + 34]); // style_index + encode_uint16(0x102, &p_manifest.write[ofs]); // type + encode_uint16(16, &p_manifest.write[ofs + 2]); // headersize + encode_uint32(56, &p_manifest.write[ofs + 4]); // size + encode_uint32(0, &p_manifest.write[ofs + 8]); // lineno + encode_uint32(-1, &p_manifest.write[ofs + 12]); // comment + encode_uint32(-1, &p_manifest.write[ofs + 16]); // ns + encode_uint32(attr_uses_permission_string, &p_manifest.write[ofs + 20]); // name + encode_uint16(20, &p_manifest.write[ofs + 24]); // attr_start + encode_uint16(20, &p_manifest.write[ofs + 26]); // attr_size + encode_uint16(1, &p_manifest.write[ofs + 28]); // num_attrs + encode_uint16(0, &p_manifest.write[ofs + 30]); // id_index + encode_uint16(0, &p_manifest.write[ofs + 32]); // class_index + encode_uint16(0, &p_manifest.write[ofs + 34]); // style_index // attribute - encode_uint32(ns_android_string, &p_manifest[ofs + 36]); // ns - encode_uint32(attr_name_string, &p_manifest[ofs + 40]); // 'name' - encode_uint32(perm_string, &p_manifest[ofs + 44]); // raw_value - encode_uint16(8, &p_manifest[ofs + 48]); // typedvalue_size - p_manifest[ofs + 50] = 0; // typedvalue_always0 - p_manifest[ofs + 51] = 0x03; // typedvalue_type (string) - encode_uint32(perm_string, &p_manifest[ofs + 52]); // typedvalue reference + encode_uint32(ns_android_string, &p_manifest.write[ofs + 36]); // ns + encode_uint32(attr_name_string, &p_manifest.write[ofs + 40]); // 'name' + encode_uint32(perm_string, &p_manifest.write[ofs + 44]); // raw_value + encode_uint16(8, &p_manifest.write[ofs + 48]); // typedvalue_size + p_manifest.write[ofs + 50] = 0; // typedvalue_always0 + p_manifest.write[ofs + 51] = 0x03; // typedvalue_type (string) + encode_uint32(perm_string, &p_manifest.write[ofs + 52]); // typedvalue reference ofs += 56; // end tag - encode_uint16(0x103, &p_manifest[ofs]); // type - encode_uint16(16, &p_manifest[ofs + 2]); // headersize - encode_uint32(24, &p_manifest[ofs + 4]); // size - encode_uint32(0, &p_manifest[ofs + 8]); // lineno - encode_uint32(-1, &p_manifest[ofs + 12]); // comment - encode_uint32(-1, &p_manifest[ofs + 16]); // ns - encode_uint32(attr_uses_permission_string, &p_manifest[ofs + 20]); // name + encode_uint16(0x103, &p_manifest.write[ofs]); // type + encode_uint16(16, &p_manifest.write[ofs + 2]); // headersize + encode_uint32(24, &p_manifest.write[ofs + 4]); // size + encode_uint32(0, &p_manifest.write[ofs + 8]); // lineno + encode_uint32(-1, &p_manifest.write[ofs + 12]); // comment + encode_uint32(-1, &p_manifest.write[ofs + 16]); // ns + encode_uint32(attr_uses_permission_string, &p_manifest.write[ofs + 20]); // name ofs += 24; } // copy footer back in - memcpy(&p_manifest[ofs], manifest_end.ptr(), manifest_end.size()); + memcpy(&p_manifest.write[ofs], manifest_end.ptr(), manifest_end.size()); } } break; } @@ -864,19 +864,19 @@ class EditorExportAndroid : public EditorExportPlatform { for (uint32_t i = 0; i < string_table_begins; i++) { - ret[i] = p_manifest[i]; + ret.write[i] = p_manifest[i]; } ofs = 0; for (int i = 0; i < string_table.size(); i++) { - encode_uint32(ofs, &ret[string_table_begins + i * 4]); + encode_uint32(ofs, &ret.write[string_table_begins + i * 4]); ofs += string_table[i].length() * 2 + 2 + 2; } ret.resize(ret.size() + ofs); string_data_offset = ret.size() - ofs; - uint8_t *chars = &ret[string_data_offset]; + uint8_t *chars = &ret.write[string_data_offset]; for (int i = 0; i < string_table.size(); i++) { String s = string_table[i]; @@ -903,15 +903,15 @@ class EditorExportAndroid : public EditorExportPlatform { uint32_t extra = (p_manifest.size() - string_table_ends); ret.resize(new_stable_end + extra); for (uint32_t i = 0; i < extra; i++) - ret[new_stable_end + i] = p_manifest[string_table_ends + i]; + ret.write[new_stable_end + i] = p_manifest[string_table_ends + i]; while (ret.size() % 4) ret.push_back(0); - encode_uint32(ret.size(), &ret[4]); //update new file size + encode_uint32(ret.size(), &ret.write[4]); //update new file size - encode_uint32(new_stable_end - 8, &ret[12]); //update new string table size - encode_uint32(string_table.size(), &ret[16]); //update new number of strings - encode_uint32(string_data_offset - 8, &ret[28]); //update new string data offset + encode_uint32(new_stable_end - 8, &ret.write[12]); //update new string table size + encode_uint32(string_table.size(), &ret.write[16]); //update new number of strings + encode_uint32(string_data_offset - 8, &ret.write[28]); //update new string data offset //print_line("file size: "+itos(ret.size())); @@ -935,9 +935,9 @@ class EditorExportAndroid : public EditorExportPlatform { Vector<uint8_t> str8; str8.resize(len + 1); for (uint32_t i = 0; i < len; i++) { - str8[i] = p_bytes[offset + i]; + str8.write[i] = p_bytes[offset + i]; } - str8[len] = 0; + str8.write[len] = 0; String str; str.parse_utf8((const char *)str8.ptr()); return str; @@ -1001,18 +1001,18 @@ class EditorExportAndroid : public EditorExportPlatform { for (uint32_t i = 0; i < string_table_begins; i++) { - ret[i] = p_manifest[i]; + ret.write[i] = p_manifest[i]; } int ofs = 0; for (int i = 0; i < string_table.size(); i++) { - encode_uint32(ofs, &ret[string_table_begins + i * 4]); + encode_uint32(ofs, &ret.write[string_table_begins + i * 4]); ofs += string_table[i].length() * 2 + 2 + 2; } ret.resize(ret.size() + ofs); - uint8_t *chars = &ret[ret.size() - ofs]; + uint8_t *chars = &ret.write[ret.size() - ofs]; for (int i = 0; i < string_table.size(); i++) { String s = string_table[i]; @@ -1031,19 +1031,19 @@ class EditorExportAndroid : public EditorExportPlatform { ret.push_back(0); //change flags to not use utf8 - encode_uint32(string_flags & ~0x100, &ret[28]); + encode_uint32(string_flags & ~0x100, &ret.write[28]); //change length - encode_uint32(ret.size() - 12, &ret[16]); + encode_uint32(ret.size() - 12, &ret.write[16]); //append the rest... int rest_from = 12 + string_block_len; int rest_to = ret.size(); int rest_len = (p_manifest.size() - rest_from); ret.resize(ret.size() + (p_manifest.size() - rest_from)); for (int i = 0; i < rest_len; i++) { - ret[rest_to + i] = p_manifest[rest_from + i]; + ret.write[rest_to + i] = p_manifest[rest_from + i]; } //finally update the size - encode_uint32(ret.size(), &ret[4]); + encode_uint32(ret.size(), &ret.write[4]); p_manifest = ret; //printf("end\n"); @@ -1644,7 +1644,7 @@ public: //add comandline Vector<uint8_t> clf; clf.resize(4); - encode_uint32(cl.size(), &clf[0]); + encode_uint32(cl.size(), &clf.write[0]); for (int i = 0; i < cl.size(); i++) { print_line(itos(i) + " param: " + cl[i]); @@ -1654,8 +1654,8 @@ public: if (!length) continue; clf.resize(base + 4 + length); - encode_uint32(length, &clf[base]); - copymem(&clf[base + 4], txt.ptr(), length); + encode_uint32(length, &clf.write[base]); + copymem(&clf.write[base + 4], txt.ptr(), length); } zip_fileinfo zipfi = get_zip_fileinfo(); diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index cc512263bc..f9eda9dff1 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -357,8 +357,8 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos> touch.resize(p_points.size()); for (int i = 0; i < p_points.size(); i++) { - touch[i].id = p_points[i].id; - touch[i].pos = p_points[i].pos; + touch.write[i].id = p_points[i].id; + touch.write[i].pos = p_points[i].pos; } //send touch @@ -399,7 +399,7 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos> ev->set_position(p_points[idx].pos); ev->set_relative(p_points[idx].pos - touch[i].pos); input->parse_input_event(ev); - touch[i].pos = p_points[idx].pos; + touch.write[i].pos = p_points[idx].pos; } } break; diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp index 5480d30e7a..e59c81a148 100644 --- a/platform/iphone/export/export.cpp +++ b/platform/iphone/export/export.cpp @@ -276,7 +276,7 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_ CharString cs = strnew.utf8(); pfile.resize(cs.size() - 1); for (int i = 0; i < cs.size() - 1; i++) { - pfile[i] = cs[i]; + pfile.write[i] = cs[i]; } } @@ -489,7 +489,7 @@ private: ret.resize(sizeof(num) * 2); for (int i = 0; i < sizeof(num) * 2; ++i) { uint8_t four_bits = (num >> (sizeof(num) * 8 - (i + 1) * 4)) & 0xF; - ret[i] = _hex_char(four_bits); + ret.write[i] = _hex_char(four_bits); } return String::utf8(ret.ptr(), ret.size()); } @@ -587,7 +587,7 @@ void EditorExportPlatformIOS::_add_assets_to_project(Vector<uint8_t> &p_project_ CharString cs = str.utf8(); p_project_data.resize(cs.size() - 1); for (int i = 0; i < cs.size() - 1; i++) { - p_project_data[i] = cs[i]; + p_project_data.write[i] = cs[i]; } } diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp index 9591850662..7cff6ba172 100644 --- a/platform/javascript/export/export.cpp +++ b/platform/javascript/export/export.cpp @@ -95,7 +95,7 @@ void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Re CharString cs = str_export.utf8(); p_html.resize(cs.length()); for (int i = 0; i < cs.length(); i++) { - p_html[i] = cs[i]; + p_html.write[i] = cs[i]; } } diff --git a/platform/osx/detect.py b/platform/osx/detect.py index 1cc5c619fe..8a0883eca3 100644 --- a/platform/osx/detect.py +++ b/platform/osx/detect.py @@ -115,8 +115,8 @@ def configure(env): ## Flags env.Append(CPPPATH=['#platform/osx']) - env.Append(CPPFLAGS=['-DOSX_ENABLED', '-DUNIX_ENABLED', '-DGLES_ENABLED', '-DAPPLE_STYLE_KEYS', '-DCOREAUDIO_ENABLED']) - env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit', '-framework', 'CoreAudio', '-lz', '-framework', 'IOKit', '-framework', 'ForceFeedback']) + env.Append(CPPFLAGS=['-DOSX_ENABLED', '-DUNIX_ENABLED', '-DGLES_ENABLED', '-DAPPLE_STYLE_KEYS', '-DCOREAUDIO_ENABLED', '-DCOREMIDI_ENABLED']) + env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit', '-framework', 'CoreAudio', '-framework', 'CoreMIDI', '-lz', '-framework', 'IOKit', '-framework', 'ForceFeedback']) env.Append(LIBS=['pthread']) env.Append(CPPFLAGS=['-mmacosx-version-min=10.9']) diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp index db265812fa..b630e4f223 100644 --- a/platform/osx/export/export.cpp +++ b/platform/osx/export/export.cpp @@ -137,10 +137,10 @@ void EditorExportPlatformOSX::_make_icon(const Ref<Image> &p_icon, Vector<uint8_ Vector<uint8_t> data; data.resize(8); - data[0] = 'i'; - data[1] = 'c'; - data[2] = 'n'; - data[3] = 's'; + data.write[0] = 'i'; + data.write[1] = 'c'; + data.write[2] = 'n'; + data.write[3] = 's'; const char *name[] = { "ic09", "ic08", "ic07", "icp6", "icp5", "icp4" }; int index = 0; @@ -160,19 +160,19 @@ void EditorExportPlatformOSX::_make_icon(const Ref<Image> &p_icon, Vector<uint8_ int ofs = data.size(); uint32_t len = f->get_len(); data.resize(data.size() + len + 8); - f->get_buffer(&data[ofs + 8], len); + f->get_buffer(&data.write[ofs + 8], len); memdelete(f); len += 8; len = BSWAP32(len); - copymem(&data[ofs], name[index], 4); - encode_uint32(len, &data[ofs + 4]); + copymem(&data.write[ofs], name[index], 4); + encode_uint32(len, &data.write[ofs + 4]); index++; size /= 2; } uint32_t total_len = data.size(); total_len = BSWAP32(total_len); - encode_uint32(total_len, &data[4]); + encode_uint32(total_len, &data.write[4]); p_data = data; } @@ -210,7 +210,7 @@ void EditorExportPlatformOSX::_fix_plist(const Ref<EditorExportPreset> &p_preset CharString cs = strnew.utf8(); plist.resize(cs.size() - 1); for (int i = 0; i < cs.size() - 1; i++) { - plist[i] = cs[i]; + plist.write[i] = cs[i]; } } diff --git a/platform/osx/joypad_osx.cpp b/platform/osx/joypad_osx.cpp index 20ceadca9d..365b39c573 100644 --- a/platform/osx/joypad_osx.cpp +++ b/platform/osx/joypad_osx.cpp @@ -271,7 +271,7 @@ void JoypadOSX::_device_removed(int p_id) { ERR_FAIL_COND(device == -1); input->joy_connection_changed(p_id, false, ""); - device_list[device].free(); + device_list.write[device].free(); device_list.remove(device); } @@ -460,19 +460,19 @@ void JoypadOSX::process_joypads() { poll_joypads(); for (int i = 0; i < device_list.size(); i++) { - joypad &joy = device_list[i]; + joypad &joy = device_list.write[i]; for (int j = 0; j < joy.axis_elements.size(); j++) { - rec_element &elem = joy.axis_elements[j]; + rec_element &elem = joy.axis_elements.write[j]; int value = joy.get_hid_element_state(&elem); input->joy_axis(joy.id, j, axis_correct(value, elem.min, elem.max)); } for (int j = 0; j < joy.button_elements.size(); j++) { - int value = joy.get_hid_element_state(&joy.button_elements[j]); + int value = joy.get_hid_element_state(&joy.button_elements.write[j]); input->joy_button(joy.id, j, (value >= 1)); } for (int j = 0; j < joy.hat_elements.size(); j++) { - rec_element &elem = joy.hat_elements[j]; + rec_element &elem = joy.hat_elements.write[j]; int value = joy.get_hid_element_state(&elem); int hat_value = process_hat_value(elem.min, elem.max, value); input->joy_hat(joy.id, hat_value); @@ -495,7 +495,7 @@ void JoypadOSX::process_joypads() { } void JoypadOSX::joypad_vibration_start(int p_id, float p_magnitude, float p_duration, uint64_t p_timestamp) { - joypad *joy = &device_list[get_joy_index(p_id)]; + joypad *joy = &device_list.write[get_joy_index(p_id)]; joy->ff_timestamp = p_timestamp; joy->ff_effect.dwDuration = p_duration * FF_SECONDS; joy->ff_effect.dwGain = p_magnitude * FF_FFNOMINALMAX; @@ -504,7 +504,7 @@ void JoypadOSX::joypad_vibration_start(int p_id, float p_magnitude, float p_dura } void JoypadOSX::joypad_vibration_stop(int p_id, uint64_t p_timestamp) { - joypad *joy = &device_list[get_joy_index(p_id)]; + joypad *joy = &device_list.write[get_joy_index(p_id)]; joy->ff_timestamp = p_timestamp; FFEffectStop(joy->ff_object); } @@ -596,7 +596,7 @@ JoypadOSX::JoypadOSX() { JoypadOSX::~JoypadOSX() { for (int i = 0; i < device_list.size(); i++) { - device_list[i].free(); + device_list.write[i].free(); } IOHIDManagerUnscheduleFromRunLoop(hid_manager, CFRunLoopGetCurrent(), GODOT_JOY_LOOP_RUN_MODE); diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h index 3d14a6d4fb..686e3f8c90 100644 --- a/platform/osx/os_osx.h +++ b/platform/osx/os_osx.h @@ -33,6 +33,7 @@ #include "crash_handler_osx.h" #include "drivers/coreaudio/audio_driver_coreaudio.h" +#include "drivers/coremidi/core_midi.h" #include "drivers/unix/os_unix.h" #include "joypad_osx.h" #include "main/input_default.h" @@ -74,6 +75,7 @@ public: IP_Unix *ip_unix; AudioDriverCoreAudio audio_driver; + MIDIDriverCoreMidi midi_driver; InputDefault *input; JoypadOSX *joypad_osx; diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index 282f5e2d1b..7bf274310d 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -95,7 +95,7 @@ static void push_to_key_event_buffer(const OS_OSX::KeyEvent &p_event) { if (OS_OSX::singleton->key_event_pos >= buffer.size()) { buffer.resize(1 + OS_OSX::singleton->key_event_pos); } - buffer[OS_OSX::singleton->key_event_pos++] = p_event; + buffer.write[OS_OSX::singleton->key_event_pos++] = p_event; } static int mouse_x = 0; @@ -602,8 +602,8 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) { mm->set_position(pos); mm->set_global_position(pos); Vector2 relativeMotion = Vector2(); - relativeMotion.x = [event deltaX] * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]); - relativeMotion.y = [event deltaY] * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]); + relativeMotion.x = [event deltaX] * OS_OSX::singleton -> _mouse_scale([[event window] backingScaleFactor]); + relativeMotion.y = [event deltaY] * OS_OSX::singleton -> _mouse_scale([[event window] backingScaleFactor]); mm->set_relative(relativeMotion); get_key_modifier_state([event modifierFlags], mm); @@ -1351,6 +1351,8 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a AudioDriverManager::initialize(p_audio_driver); + midi_driver.open(); + input = memnew(InputDefault); joypad_osx = memnew(JoypadOSX); @@ -2403,7 +2405,7 @@ void OS_OSX::process_key_events() { Ref<InputEventKey> k; for (int i = 0; i < key_event_pos; i++) { - KeyEvent &ke = key_event_buffer[i]; + const KeyEvent &ke = key_event_buffer[i]; if ((i == 0 && ke.scancode == 0) || (i > 0 && key_event_buffer[i - 1].scancode == 0)) { k.instance(); diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp index 35c0b30ce4..ebc2c2d7a2 100644 --- a/platform/uwp/export/export.cpp +++ b/platform/uwp/export/export.cpp @@ -301,37 +301,37 @@ Vector<uint8_t> AppxPackager::make_file_header(FileMeta p_file_meta) { int offs = 0; // Write magic - offs += buf_put_int32(FILE_HEADER_MAGIC, &buf[offs]); + offs += buf_put_int32(FILE_HEADER_MAGIC, &buf.write[offs]); // Version - offs += buf_put_int16(ZIP_VERSION, &buf[offs]); + offs += buf_put_int16(ZIP_VERSION, &buf.write[offs]); // Special flag - offs += buf_put_int16(GENERAL_PURPOSE, &buf[offs]); + offs += buf_put_int16(GENERAL_PURPOSE, &buf.write[offs]); // Compression - offs += buf_put_int16(p_file_meta.compressed ? Z_DEFLATED : 0, &buf[offs]); + offs += buf_put_int16(p_file_meta.compressed ? Z_DEFLATED : 0, &buf.write[offs]); // File date and time - offs += buf_put_int32(0, &buf[offs]); + offs += buf_put_int32(0, &buf.write[offs]); // CRC-32 - offs += buf_put_int32(p_file_meta.file_crc32, &buf[offs]); + offs += buf_put_int32(p_file_meta.file_crc32, &buf.write[offs]); // Compressed size - offs += buf_put_int32(p_file_meta.compressed_size, &buf[offs]); + offs += buf_put_int32(p_file_meta.compressed_size, &buf.write[offs]); // Uncompressed size - offs += buf_put_int32(p_file_meta.uncompressed_size, &buf[offs]); + offs += buf_put_int32(p_file_meta.uncompressed_size, &buf.write[offs]); // File name length - offs += buf_put_int16(p_file_meta.name.length(), &buf[offs]); + offs += buf_put_int16(p_file_meta.name.length(), &buf.write[offs]); // Extra data length - offs += buf_put_int16(0, &buf[offs]); + offs += buf_put_int16(0, &buf.write[offs]); // File name - offs += buf_put_string(p_file_meta.name, &buf[offs]); + offs += buf_put_string(p_file_meta.name, &buf.write[offs]); // Done! return buf; @@ -344,47 +344,47 @@ void AppxPackager::store_central_dir_header(const FileMeta &p_file, bool p_do_ha buf.resize(buf.size() + BASE_CENTRAL_DIR_SIZE + p_file.name.length()); // Write magic - offs += buf_put_int32(CENTRAL_DIR_MAGIC, &buf[offs]); + offs += buf_put_int32(CENTRAL_DIR_MAGIC, &buf.write[offs]); // ZIP versions - offs += buf_put_int16(ZIP_ARCHIVE_VERSION, &buf[offs]); - offs += buf_put_int16(ZIP_VERSION, &buf[offs]); + offs += buf_put_int16(ZIP_ARCHIVE_VERSION, &buf.write[offs]); + offs += buf_put_int16(ZIP_VERSION, &buf.write[offs]); // General purpose flag - offs += buf_put_int16(GENERAL_PURPOSE, &buf[offs]); + offs += buf_put_int16(GENERAL_PURPOSE, &buf.write[offs]); // Compression - offs += buf_put_int16(p_file.compressed ? Z_DEFLATED : 0, &buf[offs]); + offs += buf_put_int16(p_file.compressed ? Z_DEFLATED : 0, &buf.write[offs]); // Modification date/time - offs += buf_put_int32(0, &buf[offs]); + offs += buf_put_int32(0, &buf.write[offs]); // Crc-32 - offs += buf_put_int32(p_file.file_crc32, &buf[offs]); + offs += buf_put_int32(p_file.file_crc32, &buf.write[offs]); // File sizes - offs += buf_put_int32(p_file.compressed_size, &buf[offs]); - offs += buf_put_int32(p_file.uncompressed_size, &buf[offs]); + offs += buf_put_int32(p_file.compressed_size, &buf.write[offs]); + offs += buf_put_int32(p_file.uncompressed_size, &buf.write[offs]); // File name length - offs += buf_put_int16(p_file.name.length(), &buf[offs]); + offs += buf_put_int16(p_file.name.length(), &buf.write[offs]); // Extra field length - offs += buf_put_int16(0, &buf[offs]); + offs += buf_put_int16(0, &buf.write[offs]); // Comment length - offs += buf_put_int16(0, &buf[offs]); + offs += buf_put_int16(0, &buf.write[offs]); // Disk number start, internal/external file attributes for (int i = 0; i < 8; i++) { - buf[offs++] = 0; + buf.write[offs++] = 0; } // Relative offset - offs += buf_put_int32(p_file.zip_offset, &buf[offs]); + offs += buf_put_int32(p_file.zip_offset, &buf.write[offs]); // File name - offs += buf_put_string(p_file.name, &buf[offs]); + offs += buf_put_string(p_file.name, &buf.write[offs]); // Done! } @@ -397,62 +397,62 @@ Vector<uint8_t> AppxPackager::make_end_of_central_record() { int offs = 0; // Write magic - offs += buf_put_int32(ZIP64_END_OF_CENTRAL_DIR_MAGIC, &buf[offs]); + offs += buf_put_int32(ZIP64_END_OF_CENTRAL_DIR_MAGIC, &buf.write[offs]); // Size of this record - offs += buf_put_int64(ZIP64_END_OF_CENTRAL_DIR_SIZE, &buf[offs]); + offs += buf_put_int64(ZIP64_END_OF_CENTRAL_DIR_SIZE, &buf.write[offs]); // Version (yes, twice) - offs += buf_put_int16(ZIP_ARCHIVE_VERSION, &buf[offs]); - offs += buf_put_int16(ZIP_ARCHIVE_VERSION, &buf[offs]); + offs += buf_put_int16(ZIP_ARCHIVE_VERSION, &buf.write[offs]); + offs += buf_put_int16(ZIP_ARCHIVE_VERSION, &buf.write[offs]); // Disk number for (int i = 0; i < 8; i++) { - buf[offs++] = 0; + buf.write[offs++] = 0; } // Number of entries (total and per disk) - offs += buf_put_int64(file_metadata.size(), &buf[offs]); - offs += buf_put_int64(file_metadata.size(), &buf[offs]); + offs += buf_put_int64(file_metadata.size(), &buf.write[offs]); + offs += buf_put_int64(file_metadata.size(), &buf.write[offs]); // Size of central dir - offs += buf_put_int64(central_dir_data.size(), &buf[offs]); + offs += buf_put_int64(central_dir_data.size(), &buf.write[offs]); // Central dir offset - offs += buf_put_int64(central_dir_offset, &buf[offs]); + offs += buf_put_int64(central_dir_offset, &buf.write[offs]); ////// ZIP64 locator // Write magic for zip64 central dir locator - offs += buf_put_int32(ZIP64_END_DIR_LOCATOR_MAGIC, &buf[offs]); + offs += buf_put_int32(ZIP64_END_DIR_LOCATOR_MAGIC, &buf.write[offs]); // Disk number for (int i = 0; i < 4; i++) { - buf[offs++] = 0; + buf.write[offs++] = 0; } // Relative offset - offs += buf_put_int64(end_of_central_dir_offset, &buf[offs]); + offs += buf_put_int64(end_of_central_dir_offset, &buf.write[offs]); // Number of disks - offs += buf_put_int32(1, &buf[offs]); + offs += buf_put_int32(1, &buf.write[offs]); /////// End of zip directory // Write magic for end central dir - offs += buf_put_int32(END_OF_CENTRAL_DIR_MAGIC, &buf[offs]); + offs += buf_put_int32(END_OF_CENTRAL_DIR_MAGIC, &buf.write[offs]); // Dummy stuff for Zip64 for (int i = 0; i < 4; i++) { - buf[offs++] = 0x0; + buf.write[offs++] = 0x0; } for (int i = 0; i < 12; i++) { - buf[offs++] = 0xFF; + buf.write[offs++] = 0xFF; } // Size of comments for (int i = 0; i < 2; i++) { - buf[offs++] = 0; + buf.write[offs++] = 0; } // Done! @@ -508,7 +508,7 @@ void AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t size_t block_size = (p_len - step) > BLOCK_SIZE ? BLOCK_SIZE : (p_len - step); for (uint32_t i = 0; i < block_size; i++) { - strm_in[i] = p_buffer[step + i]; + strm_in.write[i] = p_buffer[step + i]; } BlockHash bh; @@ -530,14 +530,14 @@ void AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t int start = file_buffer.size(); file_buffer.resize(file_buffer.size() + bh.compressed_size); for (uint32_t i = 0; i < bh.compressed_size; i++) - file_buffer[start + i] = strm_out[i]; + file_buffer.write[start + i] = strm_out[i]; } else { bh.compressed_size = block_size; //package->store_buffer(strm_in.ptr(), block_size); int start = file_buffer.size(); file_buffer.resize(file_buffer.size() + block_size); for (uint32_t i = 0; i < bh.compressed_size; i++) - file_buffer[start + i] = strm_in[i]; + file_buffer.write[start + i] = strm_in[i]; } meta.hashes.push_back(bh); @@ -560,7 +560,7 @@ void AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t int start = file_buffer.size(); file_buffer.resize(file_buffer.size() + (strm.total_out - total_out_before)); for (uint32_t i = 0; i < (strm.total_out - total_out_before); i++) - file_buffer[start + i] = strm_out[i]; + file_buffer.write[start + i] = strm_out[i]; deflateEnd(&strm); meta.compressed_size = strm.total_out; @@ -864,7 +864,7 @@ class EditorExportUWP : public EditorExportPlatform { r_ret.resize(result.length()); for (int i = 0; i < result.length(); i++) - r_ret[i] = result.utf8().get(i); + r_ret.write[i] = result.utf8().get(i); return r_ret; } @@ -1371,8 +1371,8 @@ public: CharString txt = cl[i].utf8(); int base = clf.size(); clf.resize(base + 4 + txt.length()); - encode_uint32(txt.length(), &clf[base]); - copymem(&clf[base + 4], txt.ptr(), txt.length()); + encode_uint32(txt.length(), &clf.write[base]); + copymem(&clf.write[base + 4], txt.ptr(), txt.length()); print_line(itos(i) + " param: " + cl[i]); } diff --git a/platform/windows/detect.py b/platform/windows/detect.py index cacb573236..34fc3e09b5 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -206,7 +206,8 @@ def configure_msvc(env, manual_msvc_config): env.AppendUnique(CPPDEFINES = ['WINDOWS_ENABLED', 'OPENGL_ENABLED', 'RTAUDIO_ENABLED', 'WASAPI_ENABLED', - 'TYPED_METHOD_BIND', 'WIN32', 'MSVC', + 'WINMIDI_ENABLED', 'TYPED_METHOD_BIND', + 'WIN32', 'MSVC', {'WINVER' : '$target_win_version', '_WIN32_WINNT': '$target_win_version'}]) if env["bits"] == "64": diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index ac37e1246d..bd76db8796 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -1219,6 +1219,10 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int AudioDriverManager::initialize(p_audio_driver); +#ifdef WINMIDI_ENABLED + driver_midi.open(); +#endif + TRACKMOUSEEVENT tme; tme.cbSize = sizeof(TRACKMOUSEEVENT); tme.dwFlags = TME_LEAVE; @@ -1347,6 +1351,10 @@ void OS_Windows::set_main_loop(MainLoop *p_main_loop) { void OS_Windows::finalize() { +#ifdef WINMIDI_ENABLED + driver_midi.close(); +#endif + if (main_loop) memdelete(main_loop); @@ -2291,7 +2299,7 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, Vector<CharType> modstr; //windows wants to change this no idea why modstr.resize(cmdline.size()); for (int i = 0; i < cmdline.size(); i++) - modstr[i] = cmdline[i]; + modstr.write[i] = cmdline[i]; int ret = CreateProcessW(NULL, modstr.ptrw(), NULL, NULL, 0, NORMAL_PRIORITY_CLASS, NULL, NULL, si_w, &pi.pi); ERR_FAIL_COND_V(ret == 0, ERR_CANT_FORK); @@ -2362,7 +2370,7 @@ void OS_Windows::set_icon(const Ref<Image> &p_icon) { int icon_len = 40 + h * w * 4; Vector<BYTE> v; v.resize(icon_len); - BYTE *icon_bmp = &v[0]; + BYTE *icon_bmp = v.ptrw(); encode_uint32(40, &icon_bmp[0]); encode_uint32(w, &icon_bmp[4]); diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index b99d3e3422..69c7d851b8 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -35,6 +35,7 @@ #include "crash_handler_win.h" #include "drivers/rtaudio/audio_driver_rtaudio.h" #include "drivers/wasapi/audio_driver_wasapi.h" +#include "drivers/winmidi/win_midi.h" #include "os/input.h" #include "os/os.h" #include "power_windows.h" @@ -144,6 +145,9 @@ class OS_Windows : public OS { #ifdef XAUDIO2_ENABLED AudioDriverXAudio2 driver_xaudio2; #endif +#ifdef WINMIDI_ENABLED + MIDIDriverWinMidi driver_midi; +#endif CrashHandler crash_handler; diff --git a/platform/x11/detect.py b/platform/x11/detect.py index feaa2e598f..6a7a426804 100644 --- a/platform/x11/detect.py +++ b/platform/x11/detect.py @@ -249,7 +249,7 @@ def configure(env): if (os.system("pkg-config --exists alsa") == 0): # 0 means found print("Enabling ALSA") - env.Append(CPPFLAGS=["-DALSA_ENABLED"]) + env.Append(CPPFLAGS=["-DALSA_ENABLED", "-DALSAMIDI_ENABLED"]) env.ParseConfig('pkg-config alsa --cflags --libs') else: print("ALSA libraries not found, disabling driver") diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index af0e02173f..9d1e3291b7 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -342,6 +342,10 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a AudioDriverManager::initialize(p_audio_driver); +#ifdef ALSAMIDI_ENABLED + driver_alsamidi.open(); +#endif + ERR_FAIL_COND_V(!visual_server, ERR_UNAVAILABLE); ERR_FAIL_COND_V(x11_window == 0, ERR_UNAVAILABLE); @@ -606,6 +610,9 @@ void OS_X11::finalize() { memdelete(debugger_connection_console); } */ +#ifdef ALSAMIDI_ENABLED + driver_alsamidi.close(); +#endif #ifdef JOYDEV_ENABLED memdelete(joypad); @@ -1831,8 +1838,8 @@ void OS_X11::process_xevents() { GrabModeAsync, GrabModeAsync, x11_window, None, CurrentTime); } #ifdef TOUCH_ENABLED - // Grab touch devices to avoid OS gesture interference - /*for (int i = 0; i < touch.devices.size(); ++i) { + // Grab touch devices to avoid OS gesture interference + /*for (int i = 0; i < touch.devices.size(); ++i) { XIGrabDevice(x11_display, touch.devices[i], x11_window, CurrentTime, None, XIGrabModeAsync, XIGrabModeAsync, False, &touch.event_mask); }*/ #endif @@ -2098,7 +2105,7 @@ void OS_X11::process_xevents() { Vector<String> files = String((char *)p.data).split("\n", false); for (int i = 0; i < files.size(); i++) { - files[i] = files[i].replace("file://", "").replace("%20", " ").strip_escapes(); + files.write[i] = files[i].replace("file://", "").replace("%20", " ").strip_escapes(); } main_loop->drop_files(files); @@ -2580,12 +2587,12 @@ void OS_X11::set_icon(const Ref<Image> &p_icon) { pd.resize(2 + w * h); - pd[0] = w; - pd[1] = h; + pd.write[0] = w; + pd.write[1] = h; PoolVector<uint8_t>::Read r = img->get_data().read(); - long *wr = &pd[2]; + long *wr = &pd.write[2]; uint8_t const *pr = r.ptr(); for (int i = 0; i < w * h; i++) { diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h index b67bc824be..44455a2d8d 100644 --- a/platform/x11/os_x11.h +++ b/platform/x11/os_x11.h @@ -38,6 +38,7 @@ #include "servers/visual_server.h" //#include "servers/visual/visual_server_wrap_mt.h" #include "drivers/alsa/audio_driver_alsa.h" +#include "drivers/alsamidi/alsa_midi.h" #include "drivers/pulseaudio/audio_driver_pulseaudio.h" #include "joypad_linux.h" #include "main/input_default.h" @@ -168,6 +169,10 @@ class OS_X11 : public OS_Unix { AudioDriverALSA driver_alsa; #endif +#ifdef ALSAMIDI_ENABLED + MIDIDriverALSAMidi driver_alsamidi; +#endif + #ifdef PULSEAUDIO_ENABLED AudioDriverPulseAudio driver_pulseaudio; #endif diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp index b56eedabc7..85e7f8df92 100644 --- a/scene/2d/animated_sprite.cpp +++ b/scene/2d/animated_sprite.cpp @@ -235,7 +235,7 @@ void SpriteFrames::_set_frames(const Array &p_frames) { E->get().frames.resize(p_frames.size()); for (int i = 0; i < E->get().frames.size(); i++) - E->get().frames[i] = p_frames[i]; + E->get().frames.write[i] = p_frames[i]; } Array SpriteFrames::_get_frames() const { diff --git a/scene/2d/animated_sprite.h b/scene/2d/animated_sprite.h index f6586aff36..cc49465403 100644 --- a/scene/2d/animated_sprite.h +++ b/scene/2d/animated_sprite.h @@ -113,7 +113,7 @@ public: ERR_FAIL_COND(p_idx < 0); if (p_idx >= E->get().frames.size()) return; - E->get().frames[p_idx] = p_frame; + E->get().frames.write[p_idx] = p_frame; } void remove_frame(const StringName &p_anim, int p_idx); void clear(const StringName &p_anim); diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index 47326b9be2..a035d9021f 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -411,6 +411,9 @@ void CanvasItem::_enter_canvas() { if (canvas_layer) { break; } + if (Object::cast_to<Viewport>(n)) { + break; + } n = n->get_parent(); } diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp index cabd7fddc2..1e2184bd41 100644 --- a/scene/2d/collision_object_2d.cpp +++ b/scene/2d/collision_object_2d.cpp @@ -259,7 +259,7 @@ void CollisionObject2D::shape_owner_remove_shape(uint32_t p_owner, int p_shape) for (Map<uint32_t, ShapeData>::Element *E = shapes.front(); E; E = E->next()) { for (int i = 0; i < E->get().shapes.size(); i++) { if (E->get().shapes[i].index > index_to_remove) { - E->get().shapes[i].index -= 1; + E->get().shapes.write[i].index -= 1; } } } diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp index 9d2a83fda7..9f19f56e75 100644 --- a/scene/2d/collision_polygon_2d.cpp +++ b/scene/2d/collision_polygon_2d.cpp @@ -102,11 +102,11 @@ Vector<Vector<Vector2> > CollisionPolygon2D::_decompose_in_convex() { TriangulatorPoly &tp = I->get(); - decomp[idx].resize(tp.GetNumPoints()); + decomp.write[idx].resize(tp.GetNumPoints()); for (int i = 0; i < tp.GetNumPoints(); i++) { - decomp[idx][i] = tp.GetPoint(i); + decomp.write[idx].write[i] = tp.GetPoint(i); } idx++; diff --git a/scene/2d/line_2d.cpp b/scene/2d/line_2d.cpp index e9e895b5bb..ad9775c0b7 100644 --- a/scene/2d/line_2d.cpp +++ b/scene/2d/line_2d.cpp @@ -239,7 +239,7 @@ void Line2D::_draw() { { PoolVector<Vector2>::Read points_read = _points.read(); for (int i = 0; i < len; ++i) { - points[i] = points_read[i]; + points.write[i] = points_read[i]; } } diff --git a/scene/2d/navigation2d.cpp b/scene/2d/navigation2d.cpp index 16e0386952..e3b048fd74 100644 --- a/scene/2d/navigation2d.cpp +++ b/scene/2d/navigation2d.cpp @@ -74,7 +74,7 @@ void Navigation2D::_navpoly_link(int p_id) { Vector2 ep = nm.xform.xform(r[idx]); center += ep; e.point = _get_point(ep); - p.edges[j] = e; + p.edges.write[j] = e; int idxn = indices[(j + 1) % plen]; if (idxn < 0 || idxn >= len) { @@ -119,17 +119,17 @@ void Navigation2D::_navpoly_link(int p_id) { ConnectionPending pending; pending.polygon = &p; pending.edge = j; - p.edges[j].P = C->get().pending.push_back(pending); + p.edges.write[j].P = C->get().pending.push_back(pending); continue; //print_line(String()+_get_vertex(ek.a)+" -> "+_get_vertex(ek.b)); } C->get().B = &p; C->get().B_edge = j; - C->get().A->edges[C->get().A_edge].C = &p; - C->get().A->edges[C->get().A_edge].C_edge = j; - p.edges[j].C = C->get().A; - p.edges[j].C_edge = C->get().A_edge; + C->get().A->edges.write[C->get().A_edge].C = &p; + C->get().A->edges.write[C->get().A_edge].C_edge = j; + p.edges.write[j].C = C->get().A; + p.edges.write[j].C_edge = C->get().A_edge; //connection successful. } } @@ -167,10 +167,10 @@ void Navigation2D::_navpoly_unlink(int p_id) { } else if (C->get().B) { //disconnect - C->get().B->edges[C->get().B_edge].C = NULL; - C->get().B->edges[C->get().B_edge].C_edge = -1; - C->get().A->edges[C->get().A_edge].C = NULL; - C->get().A->edges[C->get().A_edge].C_edge = -1; + C->get().B->edges.write[C->get().B_edge].C = NULL; + C->get().B->edges.write[C->get().B_edge].C_edge = -1; + C->get().A->edges.write[C->get().A_edge].C = NULL; + C->get().A->edges.write[C->get().A_edge].C_edge = -1; if (C->get().A == &E->get()) { @@ -187,11 +187,11 @@ void Navigation2D::_navpoly_unlink(int p_id) { C->get().B = cp.polygon; C->get().B_edge = cp.edge; - C->get().A->edges[C->get().A_edge].C = cp.polygon; - C->get().A->edges[C->get().A_edge].C_edge = cp.edge; - cp.polygon->edges[cp.edge].C = C->get().A; - cp.polygon->edges[cp.edge].C_edge = C->get().A_edge; - cp.polygon->edges[cp.edge].P = NULL; + C->get().A->edges.write[C->get().A_edge].C = cp.polygon; + C->get().A->edges.write[C->get().A_edge].C_edge = cp.edge; + cp.polygon->edges.write[cp.edge].C = C->get().A; + cp.polygon->edges.write[cp.edge].C_edge = C->get().A_edge; + cp.polygon->edges.write[cp.edge].P = NULL; } } else { @@ -339,8 +339,8 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vect Vector<Vector2> path; path.resize(2); - path[0] = begin_point; - path[1] = end_point; + path.write[0] = begin_point; + path.write[1] = end_point; //print_line("Direct Path"); return path; } @@ -408,7 +408,7 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vect for (int i = 0; i < es; i++) { - Polygon::Edge &e = p->edges[i]; + Polygon::Edge &e = p->edges.write[i]; if (!e.C) continue; @@ -586,7 +586,7 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vect if (!path.size() || path[path.size() - 1].distance_squared_to(begin_point) > CMP_EPSILON) { path.push_back(begin_point); // Add the begin point } else { - path[path.size() - 1] = begin_point; // Replace first midpoint by the exact begin point + path.write[path.size() - 1] = begin_point; // Replace first midpoint by the exact begin point } path.invert(); @@ -594,7 +594,7 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vect if (path.size() <= 1 || path[path.size() - 1].distance_squared_to(end_point) > CMP_EPSILON) { path.push_back(end_point); // Add the end point } else { - path[path.size() - 1] = end_point; // Replace last midpoint by the exact end point + path.write[path.size() - 1] = end_point; // Replace last midpoint by the exact end point } return path; diff --git a/scene/2d/navigation_polygon.cpp b/scene/2d/navigation_polygon.cpp index 6e27bf1c1d..2d6679272a 100644 --- a/scene/2d/navigation_polygon.cpp +++ b/scene/2d/navigation_polygon.cpp @@ -91,7 +91,7 @@ void NavigationPolygon::_set_polygons(const Array &p_array) { polygons.resize(p_array.size()); for (int i = 0; i < p_array.size(); i++) { - polygons[i].indices = p_array[i]; + polygons.write[i].indices = p_array[i]; } } @@ -110,7 +110,7 @@ void NavigationPolygon::_set_outlines(const Array &p_array) { outlines.resize(p_array.size()); for (int i = 0; i < p_array.size(); i++) { - outlines[i] = p_array[i]; + outlines.write[i] = p_array[i]; } rect_cache_dirty = true; } @@ -166,7 +166,7 @@ int NavigationPolygon::get_outline_count() const { void NavigationPolygon::set_outline(int p_idx, const PoolVector<Vector2> &p_outline) { ERR_FAIL_INDEX(p_idx, outlines.size()); - outlines[p_idx] = p_outline; + outlines.write[p_idx] = p_outline; rect_cache_dirty = true; } @@ -432,8 +432,8 @@ void NavigationPolygonInstance::_notification(int p_what) { { PoolVector<Vector2>::Read vr = verts.read(); for (int i = 0; i < vsize; i++) { - vertices[i] = vr[i]; - colors[i] = color; + vertices.write[i] = vr[i]; + colors.write[i] = color; } } diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index d5a61b0b6b..9879f43877 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -800,11 +800,19 @@ int RigidBody2D::get_max_contacts_reported() const { return max_contacts_reported; } +void RigidBody2D::apply_central_impulse(const Vector2 &p_impulse) { + Physics2DServer::get_singleton()->body_apply_central_impulse(get_rid(), p_impulse); +} + void RigidBody2D::apply_impulse(const Vector2 &p_offset, const Vector2 &p_impulse) { Physics2DServer::get_singleton()->body_apply_impulse(get_rid(), p_offset, p_impulse); } +void RigidBody2D::apply_torque_impulse(float p_torque) { + Physics2DServer::get_singleton()->body_apply_torque_impulse(get_rid(), p_torque); +} + void RigidBody2D::set_applied_force(const Vector2 &p_force) { Physics2DServer::get_singleton()->body_set_applied_force(get_rid(), p_force); @@ -825,11 +833,19 @@ float RigidBody2D::get_applied_torque() const { return Physics2DServer::get_singleton()->body_get_applied_torque(get_rid()); }; +void RigidBody2D::add_central_force(const Vector2 &p_force) { + Physics2DServer::get_singleton()->body_add_central_force(get_rid(), p_force); +} + void RigidBody2D::add_force(const Vector2 &p_offset, const Vector2 &p_force) { Physics2DServer::get_singleton()->body_add_force(get_rid(), p_offset, p_force); } +void RigidBody2D::add_torque(const float p_torque) { + Physics2DServer::get_singleton()->body_add_torque(get_rid(), p_torque); +} + void RigidBody2D::set_continuous_collision_detection_mode(CCDMode p_mode) { ccd_mode = p_mode; @@ -986,7 +1002,9 @@ void RigidBody2D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_continuous_collision_detection_mode"), &RigidBody2D::get_continuous_collision_detection_mode); ClassDB::bind_method(D_METHOD("set_axis_velocity", "axis_velocity"), &RigidBody2D::set_axis_velocity); + ClassDB::bind_method(D_METHOD("apply_central_impulse", "impulse"), &RigidBody2D::apply_central_impulse); ClassDB::bind_method(D_METHOD("apply_impulse", "offset", "impulse"), &RigidBody2D::apply_impulse); + ClassDB::bind_method(D_METHOD("apply_torque_impulse", "torque"), &RigidBody2D::apply_torque_impulse); ClassDB::bind_method(D_METHOD("set_applied_force", "force"), &RigidBody2D::set_applied_force); ClassDB::bind_method(D_METHOD("get_applied_force"), &RigidBody2D::get_applied_force); @@ -994,7 +1012,9 @@ void RigidBody2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_applied_torque", "torque"), &RigidBody2D::set_applied_torque); ClassDB::bind_method(D_METHOD("get_applied_torque"), &RigidBody2D::get_applied_torque); + ClassDB::bind_method(D_METHOD("add_central_force", "force"), &RigidBody2D::add_central_force); ClassDB::bind_method(D_METHOD("add_force", "offset", "force"), &RigidBody2D::add_force); + ClassDB::bind_method(D_METHOD("add_torque", "torque"), &RigidBody2D::add_torque); ClassDB::bind_method(D_METHOD("set_sleeping", "sleeping"), &RigidBody2D::set_sleeping); ClassDB::bind_method(D_METHOD("is_sleeping"), &RigidBody2D::is_sleeping); @@ -1353,11 +1373,11 @@ Ref<KinematicCollision2D> KinematicBody2D::_get_slide_collision(int p_bounce) { } if (slide_colliders[p_bounce].is_null()) { - slide_colliders[p_bounce].instance(); - slide_colliders[p_bounce]->owner = this; + slide_colliders.write[p_bounce].instance(); + slide_colliders.write[p_bounce]->owner = this; } - slide_colliders[p_bounce]->collision = colliders[p_bounce]; + slide_colliders.write[p_bounce]->collision = colliders[p_bounce]; return slide_colliders[p_bounce]; } @@ -1455,7 +1475,7 @@ KinematicBody2D::~KinematicBody2D() { for (int i = 0; i < slide_colliders.size(); i++) { if (slide_colliders[i].is_valid()) { - slide_colliders[i]->owner = NULL; + slide_colliders.write[i]->owner = NULL; } } } diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h index bd100f6228..0a2ce0918b 100644 --- a/scene/2d/physics_body_2d.h +++ b/scene/2d/physics_body_2d.h @@ -256,7 +256,9 @@ public: void set_continuous_collision_detection_mode(CCDMode p_mode); CCDMode get_continuous_collision_detection_mode() const; + void apply_central_impulse(const Vector2 &p_impulse); void apply_impulse(const Vector2 &p_offset, const Vector2 &p_impulse); + void apply_torque_impulse(float p_torque); void set_applied_force(const Vector2 &p_force); Vector2 get_applied_force() const; @@ -264,7 +266,9 @@ public: void set_applied_torque(const float p_torque); float get_applied_torque() const; + void add_central_force(const Vector2 &p_force); void add_force(const Vector2 &p_offset, const Vector2 &p_force); + void add_torque(float p_torque); Array get_colliding_bodies() const; //function for script diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp index 81ed3c63c3..c9e5408f06 100644 --- a/scene/2d/polygon_2d.cpp +++ b/scene/2d/polygon_2d.cpp @@ -113,7 +113,7 @@ void Polygon2D::_notification(int p_what) { PoolVector<Vector2>::Read polyr = polygon.read(); for (int i = 0; i < len; i++) { - points[i] = polyr[i] + offset; + points.write[i] = polyr[i] + offset; } } @@ -153,18 +153,18 @@ void Polygon2D::_notification(int p_what) { SWAP(ep[1], ep[4]); SWAP(ep[2], ep[3]); SWAP(ep[5], ep[0]); - SWAP(ep[6], points[highest_idx]); + SWAP(ep[6], points.write[highest_idx]); } points.resize(points.size() + 7); for (int i = points.size() - 1; i >= highest_idx + 7; i--) { - points[i] = points[i - 7]; + points.write[i] = points[i - 7]; } for (int i = 0; i < 7; i++) { - points[highest_idx + i + 1] = ep[i]; + points.write[highest_idx + i + 1] = ep[i]; } len = points.size(); @@ -182,12 +182,12 @@ void Polygon2D::_notification(int p_what) { PoolVector<Vector2>::Read uvr = uv.read(); for (int i = 0; i < len; i++) { - uvs[i] = texmat.xform(uvr[i]) / tex_size; + uvs.write[i] = texmat.xform(uvr[i]) / tex_size; } } else { for (int i = 0; i < len; i++) { - uvs[i] = texmat.xform(points[i]) / tex_size; + uvs.write[i] = texmat.xform(points[i]) / tex_size; } } } @@ -262,10 +262,10 @@ void Polygon2D::_notification(int p_what) { { PoolVector<Color>::Read color_r = vertex_colors.read(); for (int i = 0; i < color_len && i < len; i++) { - colors[i] = color_r[i]; + colors.write[i] = color_r[i]; } for (int i = color_len; i < len; i++) { - colors[i] = color; + colors.write[i] = color; } } @@ -333,13 +333,13 @@ void Polygon2D::_notification(int p_what) { Vector<Vector2> vertices; vertices.resize(loop.size()); for (int j = 0; j < vertices.size(); j++) { - vertices[j] = points[loop[j]]; + vertices.write[j] = points[loop[j]]; } Vector<int> sub_indices = Geometry::triangulate_polygon(vertices); int from = indices.size(); indices.resize(from + sub_indices.size()); for (int j = 0; j < sub_indices.size(); j++) { - indices[from + j] = loop[sub_indices[j]]; + indices.write[from + j] = loop[sub_indices[j]]; } } @@ -538,12 +538,12 @@ void Polygon2D::clear_bones() { void Polygon2D::set_bone_weights(int p_index, const PoolVector<float> &p_weights) { ERR_FAIL_INDEX(p_index, bone_weights.size()); - bone_weights[p_index].weights = p_weights; + bone_weights.write[p_index].weights = p_weights; update(); } void Polygon2D::set_bone_path(int p_index, const NodePath &p_path) { ERR_FAIL_INDEX(p_index, bone_weights.size()); - bone_weights[p_index].path = p_path; + bone_weights.write[p_index].path = p_path; update(); } diff --git a/scene/2d/skeleton_2d.cpp b/scene/2d/skeleton_2d.cpp index 8ceffb3c27..e6e9bde20a 100644 --- a/scene/2d/skeleton_2d.cpp +++ b/scene/2d/skeleton_2d.cpp @@ -191,13 +191,13 @@ void Skeleton2D::_update_bone_setup() { bones.sort(); //sorty so they are always in the same order/index for (int i = 0; i < bones.size(); i++) { - bones[i].rest_inverse = bones[i].bone->get_skeleton_rest().affine_inverse(); //bind pose - bones[i].bone->skeleton_index = i; + bones.write[i].rest_inverse = bones[i].bone->get_skeleton_rest().affine_inverse(); //bind pose + bones.write[i].bone->skeleton_index = i; Bone2D *parent_bone = Object::cast_to<Bone2D>(bones[i].bone->get_parent()); if (parent_bone) { - bones[i].parent_index = parent_bone->skeleton_index; + bones.write[i].parent_index = parent_bone->skeleton_index; } else { - bones[i].parent_index = -1; + bones.write[i].parent_index = -1; } } @@ -230,9 +230,9 @@ void Skeleton2D::_update_transform() { ERR_CONTINUE(bones[i].parent_index >= i); if (bones[i].parent_index >= 0) { - bones[i].accum_transform = bones[bones[i].parent_index].accum_transform * bones[i].bone->get_transform(); + bones.write[i].accum_transform = bones[bones[i].parent_index].accum_transform * bones[i].bone->get_transform(); } else { - bones[i].accum_transform = bones[i].bone->get_transform(); + bones.write[i].accum_transform = bones[i].bone->get_transform(); } } diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 72c3ed7425..78637cc097 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -529,8 +529,8 @@ void TileMap::update_dirty_quadrants() { { PoolVector<Vector2>::Read vr = navigation_polygon_vertices.read(); for (int i = 0; i < vsize; i++) { - vertices[i] = vr[i]; - colors[i] = debug_navigation_color; + vertices.write[i] = vr[i]; + colors.write[i] = debug_navigation_color; } } @@ -1611,7 +1611,7 @@ void TileMap::_bind_methods() { ClassDB::bind_method(D_METHOD("set_cell", "x", "y", "tile", "flip_x", "flip_y", "transpose", "autotile_coord"), &TileMap::set_cell, DEFVAL(false), DEFVAL(false), DEFVAL(false), DEFVAL(Vector2())); ClassDB::bind_method(D_METHOD("set_cellv", "position", "tile", "flip_x", "flip_y", "transpose"), &TileMap::set_cellv, DEFVAL(false), DEFVAL(false), DEFVAL(false)); - ClassDB::bind_method(D_METHOD("set_celld", "data"), &TileMap::set_celld); + ClassDB::bind_method(D_METHOD("set_celld", "position", "data"), &TileMap::set_celld); ClassDB::bind_method(D_METHOD("get_cell", "x", "y"), &TileMap::get_cell); ClassDB::bind_method(D_METHOD("get_cellv", "position"), &TileMap::get_cellv); ClassDB::bind_method(D_METHOD("is_cell_x_flipped", "x", "y"), &TileMap::is_cell_x_flipped); diff --git a/scene/3d/collision_object.cpp b/scene/3d/collision_object.cpp index 1d5d1b2afe..e19e45b263 100644 --- a/scene/3d/collision_object.cpp +++ b/scene/3d/collision_object.cpp @@ -305,7 +305,7 @@ void CollisionObject::shape_owner_remove_shape(uint32_t p_owner, int p_shape) { for (Map<uint32_t, ShapeData>::Element *E = shapes.front(); E; E = E->next()) { for (int i = 0; i < E->get().shapes.size(); i++) { if (E->get().shapes[i].index > index_to_remove) { - E->get().shapes[i].index -= 1; + E->get().shapes.write[i].index -= 1; } } } diff --git a/scene/3d/mesh_instance.cpp b/scene/3d/mesh_instance.cpp index 722eadb9ca..e277cae5b7 100644 --- a/scene/3d/mesh_instance.cpp +++ b/scene/3d/mesh_instance.cpp @@ -257,7 +257,7 @@ void MeshInstance::set_surface_material(int p_surface, const Ref<Material> &p_ma ERR_FAIL_INDEX(p_surface, materials.size()); - materials[p_surface] = p_material; + materials.write[p_surface] = p_material; if (materials[p_surface].is_valid()) VS::get_singleton()->instance_set_surface_material(get_instance(), p_surface, materials[p_surface]->get_rid()); diff --git a/scene/3d/navigation.cpp b/scene/3d/navigation.cpp index 77bf703706..f5b77d361c 100644 --- a/scene/3d/navigation.cpp +++ b/scene/3d/navigation.cpp @@ -73,7 +73,7 @@ void Navigation::_navmesh_link(int p_id) { Vector3 ep = nm.xform.xform(r[idx]); center += ep; e.point = _get_point(ep); - p.edges[j] = e; + p.edges.write[j] = e; if (j >= 2) { Vector3 epa = nm.xform.xform(r[indices[j - 2]]); @@ -118,7 +118,7 @@ void Navigation::_navmesh_link(int p_id) { ConnectionPending pending; pending.polygon = &p; pending.edge = j; - p.edges[j].P = C->get().pending.push_back(pending); + p.edges.write[j].P = C->get().pending.push_back(pending); continue; //print_line(String()+_get_vertex(ek.a)+" -> "+_get_vertex(ek.b)); } @@ -126,10 +126,10 @@ void Navigation::_navmesh_link(int p_id) { C->get().B = &p; C->get().B_edge = j; - C->get().A->edges[C->get().A_edge].C = &p; - C->get().A->edges[C->get().A_edge].C_edge = j; - p.edges[j].C = C->get().A; - p.edges[j].C_edge = C->get().A_edge; + C->get().A->edges.write[C->get().A_edge].C = &p; + C->get().A->edges.write[C->get().A_edge].C_edge = j; + p.edges.write[j].C = C->get().A; + p.edges.write[j].C_edge = C->get().A_edge; //connection successful. } } @@ -165,10 +165,10 @@ void Navigation::_navmesh_unlink(int p_id) { } else if (C->get().B) { //disconnect - C->get().B->edges[C->get().B_edge].C = NULL; - C->get().B->edges[C->get().B_edge].C_edge = -1; - C->get().A->edges[C->get().A_edge].C = NULL; - C->get().A->edges[C->get().A_edge].C_edge = -1; + C->get().B->edges.write[C->get().B_edge].C = NULL; + C->get().B->edges.write[C->get().B_edge].C_edge = -1; + C->get().A->edges.write[C->get().A_edge].C = NULL; + C->get().A->edges.write[C->get().A_edge].C_edge = -1; if (C->get().A == &E->get()) { @@ -185,11 +185,11 @@ void Navigation::_navmesh_unlink(int p_id) { C->get().B = cp.polygon; C->get().B_edge = cp.edge; - C->get().A->edges[C->get().A_edge].C = cp.polygon; - C->get().A->edges[C->get().A_edge].C_edge = cp.edge; - cp.polygon->edges[cp.edge].C = C->get().A; - cp.polygon->edges[cp.edge].C_edge = C->get().A_edge; - cp.polygon->edges[cp.edge].P = NULL; + C->get().A->edges.write[C->get().A_edge].C = cp.polygon; + C->get().A->edges.write[C->get().A_edge].C_edge = cp.edge; + cp.polygon->edges.write[cp.edge].C = C->get().A; + cp.polygon->edges.write[cp.edge].C_edge = C->get().A_edge; + cp.polygon->edges.write[cp.edge].P = NULL; } } else { @@ -320,8 +320,8 @@ Vector<Vector3> Navigation::get_simple_path(const Vector3 &p_start, const Vector Vector<Vector3> path; path.resize(2); - path[0] = begin_point; - path[1] = end_point; + path.write[0] = begin_point; + path.write[1] = end_point; //print_line("Direct Path"); return path; } @@ -375,7 +375,7 @@ Vector<Vector3> Navigation::get_simple_path(const Vector3 &p_start, const Vector for (int i = 0; i < p->edges.size(); i++) { - Polygon::Edge &e = p->edges[i]; + Polygon::Edge &e = p->edges.write[i]; if (!e.C) continue; diff --git a/scene/3d/navigation_mesh.cpp b/scene/3d/navigation_mesh.cpp index 073e56fdb4..99680b7273 100644 --- a/scene/3d/navigation_mesh.cpp +++ b/scene/3d/navigation_mesh.cpp @@ -55,9 +55,9 @@ void NavigationMesh::create_from_mesh(const Ref<Mesh> &p_mesh) { for (int j = 0; j < rlen; j += 3) { Vector<int> vi; vi.resize(3); - vi[0] = r[j + 0] + from; - vi[1] = r[j + 1] + from; - vi[2] = r[j + 2] + from; + vi.write[0] = r[j + 0] + from; + vi.write[1] = r[j + 1] + from; + vi.write[2] = r[j + 2] + from; add_polygon(vi); } @@ -215,7 +215,7 @@ void NavigationMesh::_set_polygons(const Array &p_array) { polygons.resize(p_array.size()); for (int i = 0; i < p_array.size(); i++) { - polygons[i].indices = p_array[i]; + polygons.write[i].indices = p_array[i]; } } diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp index 2b3a62fcdc..4900692155 100644 --- a/scene/3d/particles.cpp +++ b/scene/3d/particles.cpp @@ -185,7 +185,7 @@ void Particles::set_draw_pass_mesh(int p_pass, const Ref<Mesh> &p_mesh) { ERR_FAIL_INDEX(p_pass, draw_passes.size()); - draw_passes[p_pass] = p_mesh; + draw_passes.write[p_pass] = p_mesh; RID mesh_rid; if (p_mesh.is_valid()) diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp index 7529a0e524..9a78fcfa35 100644 --- a/scene/3d/physics_body.cpp +++ b/scene/3d/physics_body.cpp @@ -795,6 +795,22 @@ int RigidBody::get_max_contacts_reported() const { return max_contacts_reported; } +void RigidBody::add_central_force(const Vector3 &p_force) { + PhysicsServer::get_singleton()->body_add_central_force(get_rid(), p_force); +} + +void RigidBody::add_force(const Vector3 &p_force, const Vector3 &p_pos) { + PhysicsServer::get_singleton()->body_add_force(get_rid(), p_force, p_pos); +} + +void RigidBody::add_torque(const Vector3 &p_torque) { + PhysicsServer::get_singleton()->body_add_torque(get_rid(), p_torque); +} + +void RigidBody::apply_central_impulse(const Vector3 &p_impulse) { + PhysicsServer::get_singleton()->body_apply_central_impulse(get_rid(), p_impulse); +} + void RigidBody::apply_impulse(const Vector3 &p_pos, const Vector3 &p_impulse) { PhysicsServer::get_singleton()->body_apply_impulse(get_rid(), p_pos, p_impulse); @@ -947,6 +963,12 @@ void RigidBody::_bind_methods() { ClassDB::bind_method(D_METHOD("is_using_continuous_collision_detection"), &RigidBody::is_using_continuous_collision_detection); ClassDB::bind_method(D_METHOD("set_axis_velocity", "axis_velocity"), &RigidBody::set_axis_velocity); + + ClassDB::bind_method(D_METHOD("add_central_force", "force"), &RigidBody::add_central_force); + ClassDB::bind_method(D_METHOD("add_force", "force", "position"), &RigidBody::add_force); + ClassDB::bind_method(D_METHOD("add_torque", "torque"), &RigidBody::add_torque); + + ClassDB::bind_method(D_METHOD("apply_central_impulse", "impulse"), &RigidBody::apply_central_impulse); ClassDB::bind_method(D_METHOD("apply_impulse", "position", "impulse"), &RigidBody::apply_impulse); ClassDB::bind_method(D_METHOD("apply_torque_impulse", "impulse"), &RigidBody::apply_torque_impulse); @@ -1238,11 +1260,11 @@ Ref<KinematicCollision> KinematicBody::_get_slide_collision(int p_bounce) { } if (slide_colliders[p_bounce].is_null()) { - slide_colliders[p_bounce].instance(); - slide_colliders[p_bounce]->owner = this; + slide_colliders.write[p_bounce].instance(); + slide_colliders.write[p_bounce]->owner = this; } - slide_colliders[p_bounce]->collision = colliders[p_bounce]; + slide_colliders.write[p_bounce]->collision = colliders[p_bounce]; return slide_colliders[p_bounce]; } @@ -1295,7 +1317,7 @@ KinematicBody::~KinematicBody() { for (int i = 0; i < slide_colliders.size(); i++) { if (slide_colliders[i].is_valid()) { - slide_colliders[i]->owner = NULL; + slide_colliders.write[i]->owner = NULL; } } } diff --git a/scene/3d/physics_body.h b/scene/3d/physics_body.h index 44d6502be1..4143989671 100644 --- a/scene/3d/physics_body.h +++ b/scene/3d/physics_body.h @@ -254,6 +254,11 @@ public: Array get_colliding_bodies() const; + void add_central_force(const Vector3 &p_force); + void add_force(const Vector3 &p_force, const Vector3 &p_pos); + void add_torque(const Vector3 &p_torque); + + void apply_central_impulse(const Vector3 &p_impulse); void apply_impulse(const Vector3 &p_pos, const Vector3 &p_impulse); void apply_torque_impulse(const Vector3 &p_impulse); diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp index 8d91b6f09f..4b6b59b2d3 100644 --- a/scene/3d/skeleton.cpp +++ b/scene/3d/skeleton.cpp @@ -66,7 +66,7 @@ bool Skeleton::_set(const StringName &p_path, const Variant &p_value) { Array children = p_value; if (is_inside_tree()) { - bones[which].nodes_bound.clear(); + bones.write[which].nodes_bound.clear(); for (int i = 0; i < children.size(); i++) { @@ -176,7 +176,7 @@ void Skeleton::_notification(int p_what) { case NOTIFICATION_UPDATE_SKELETON: { VisualServer *vs = VisualServer::get_singleton(); - Bone *bonesptr = &bones[0]; + Bone *bonesptr = bones.ptrw(); int len = bones.size(); vs->skeleton_allocate(skeleton, len); // if same size, nothin really happens @@ -370,7 +370,7 @@ void Skeleton::set_bone_parent(int p_bone, int p_parent) { ERR_FAIL_INDEX(p_bone, bones.size()); ERR_FAIL_COND(p_parent != -1 && (p_parent < 0 || p_parent >= p_bone)); - bones[p_bone].parent = p_parent; + bones.write[p_bone].parent = p_parent; rest_global_inverse_dirty = true; _make_dirty(); } @@ -381,19 +381,19 @@ void Skeleton::unparent_bone_and_rest(int p_bone) { int parent = bones[p_bone].parent; while (parent >= 0) { - bones[p_bone].rest = bones[parent].rest * bones[p_bone].rest; + bones.write[p_bone].rest = bones[parent].rest * bones[p_bone].rest; parent = bones[parent].parent; } - bones[p_bone].parent = -1; - bones[p_bone].rest_global_inverse = bones[p_bone].rest.affine_inverse(); //same thing + bones.write[p_bone].parent = -1; + bones.write[p_bone].rest_global_inverse = bones[p_bone].rest.affine_inverse(); //same thing _make_dirty(); } void Skeleton::set_bone_ignore_animation(int p_bone, bool p_ignore) { ERR_FAIL_INDEX(p_bone, bones.size()); - bones[p_bone].ignore_animation = p_ignore; + bones.write[p_bone].ignore_animation = p_ignore; } bool Skeleton::is_bone_ignore_animation(int p_bone) const { @@ -405,7 +405,7 @@ bool Skeleton::is_bone_ignore_animation(int p_bone) const { void Skeleton::set_bone_disable_rest(int p_bone, bool p_disable) { ERR_FAIL_INDEX(p_bone, bones.size()); - bones[p_bone].disable_rest = p_disable; + bones.write[p_bone].disable_rest = p_disable; } bool Skeleton::is_bone_rest_disabled(int p_bone) const { @@ -425,7 +425,7 @@ void Skeleton::set_bone_rest(int p_bone, const Transform &p_rest) { ERR_FAIL_INDEX(p_bone, bones.size()); - bones[p_bone].rest = p_rest; + bones.write[p_bone].rest = p_rest; rest_global_inverse_dirty = true; _make_dirty(); } @@ -440,7 +440,7 @@ void Skeleton::set_bone_enabled(int p_bone, bool p_enabled) { ERR_FAIL_INDEX(p_bone, bones.size()); - bones[p_bone].enabled = p_enabled; + bones.write[p_bone].enabled = p_enabled; rest_global_inverse_dirty = true; _make_dirty(); } @@ -457,13 +457,13 @@ void Skeleton::bind_child_node_to_bone(int p_bone, Node *p_node) { uint32_t id = p_node->get_instance_id(); - for (List<uint32_t>::Element *E = bones[p_bone].nodes_bound.front(); E; E = E->next()) { + for (const List<uint32_t>::Element *E = bones[p_bone].nodes_bound.front(); E; E = E->next()) { if (E->get() == id) return; // already here } - bones[p_bone].nodes_bound.push_back(id); + bones.write[p_bone].nodes_bound.push_back(id); } void Skeleton::unbind_child_node_from_bone(int p_bone, Node *p_node) { @@ -471,7 +471,7 @@ void Skeleton::unbind_child_node_from_bone(int p_bone, Node *p_node) { ERR_FAIL_INDEX(p_bone, bones.size()); uint32_t id = p_node->get_instance_id(); - bones[p_bone].nodes_bound.erase(id); + bones.write[p_bone].nodes_bound.erase(id); } void Skeleton::get_bound_child_nodes_to_bone(int p_bone, List<Node *> *p_bound) const { @@ -499,7 +499,7 @@ void Skeleton::set_bone_pose(int p_bone, const Transform &p_pose) { ERR_FAIL_INDEX(p_bone, bones.size()); ERR_FAIL_COND(!is_inside_tree()); - bones[p_bone].pose = p_pose; + bones.write[p_bone].pose = p_pose; _make_dirty(); } Transform Skeleton::get_bone_pose(int p_bone) const { @@ -513,8 +513,8 @@ void Skeleton::set_bone_custom_pose(int p_bone, const Transform &p_custom_pose) ERR_FAIL_INDEX(p_bone, bones.size()); //ERR_FAIL_COND( !is_inside_scene() ); - bones[p_bone].custom_pose_enable = (p_custom_pose != Transform()); - bones[p_bone].custom_pose = p_custom_pose; + bones.write[p_bone].custom_pose_enable = (p_custom_pose != Transform()); + bones.write[p_bone].custom_pose = p_custom_pose; _make_dirty(); } @@ -553,14 +553,14 @@ void Skeleton::bind_physical_bone_to_bone(int p_bone, PhysicalBone *p_physical_b ERR_FAIL_INDEX(p_bone, bones.size()); ERR_FAIL_COND(bones[p_bone].physical_bone); ERR_FAIL_COND(!p_physical_bone); - bones[p_bone].physical_bone = p_physical_bone; + bones.write[p_bone].physical_bone = p_physical_bone; _rebuild_physical_bones_cache(); } void Skeleton::unbind_physical_bone_from_bone(int p_bone) { ERR_FAIL_INDEX(p_bone, bones.size()); - bones[p_bone].physical_bone = NULL; + bones.write[p_bone].physical_bone = NULL; _rebuild_physical_bones_cache(); } @@ -600,7 +600,7 @@ PhysicalBone *Skeleton::_get_physical_bone_parent(int p_bone) { void Skeleton::_rebuild_physical_bones_cache() { const int b_size = bones.size(); for (int i = 0; i < b_size; ++i) { - bones[i].cache_parent_physical_bone = _get_physical_bone_parent(i); + bones.write[i].cache_parent_physical_bone = _get_physical_bone_parent(i); if (bones[i].physical_bone) bones[i].physical_bone->_on_bone_parent_changed(); } @@ -660,7 +660,7 @@ void Skeleton::physical_bones_start_simulation_on(const Array &p_bones) { if (Variant::STRING == p_bones.get(i).get_type()) { int bone_id = find_bone(p_bones.get(i)); if (bone_id != -1) - sim_bones[c++] = bone_id; + sim_bones.write[c++] = bone_id; } } sim_bones.resize(c); diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp index 9b27faed6a..64cb9ec4ca 100644 --- a/scene/3d/spatial.cpp +++ b/scene/3d/spatial.cpp @@ -645,19 +645,15 @@ void Spatial::scale_object_local(const Vector3 &p_scale) { void Spatial::global_rotate(const Vector3 &p_axis, float p_angle) { - Basis rotation(p_axis, p_angle); Transform t = get_global_transform(); - t.basis = rotation * t.basis; + t.basis.rotate(p_axis, p_angle); set_global_transform(t); } void Spatial::global_scale(const Vector3 &p_scale) { - Basis s; - s.set_scale(p_scale); - Transform t = get_global_transform(); - t.basis = s * t.basis; + t.basis.scale(p_scale); set_global_transform(t); } diff --git a/scene/3d/spatial_velocity_tracker.cpp b/scene/3d/spatial_velocity_tracker.cpp index c547e76e30..d96b003a81 100644 --- a/scene/3d/spatial_velocity_tracker.cpp +++ b/scene/3d/spatial_velocity_tracker.cpp @@ -53,11 +53,11 @@ void SpatialVelocityTracker::update_position(const Vector3 &p_position) { if (position_history_len == 0 || position_history[0].frame != ph.frame) { //in same frame, use latest position_history_len = MIN(position_history.size(), position_history_len + 1); for (int i = position_history_len - 1; i > 0; i--) { - position_history[i] = position_history[i - 1]; + position_history.write[i] = position_history[i - 1]; } } - position_history[0] = ph; + position_history.write[0] = ph; } Vector3 SpatialVelocityTracker::get_tracked_linear_velocity() const { @@ -114,7 +114,7 @@ void SpatialVelocityTracker::reset(const Vector3 &p_new_pos) { ph.frame = Engine::get_singleton()->get_idle_frame_ticks(); } - position_history[0] = ph; + position_history.write[0] = ph; position_history_len = 1; } diff --git a/scene/3d/vehicle_body.cpp b/scene/3d/vehicle_body.cpp index 4b870ca54c..26958930e4 100644 --- a/scene/3d/vehicle_body.cpp +++ b/scene/3d/vehicle_body.cpp @@ -524,7 +524,7 @@ void VehicleBody::_update_suspension(PhysicsDirectBodyState *s) { //bilateral constraint between two dynamic objects void VehicleBody::_resolve_single_bilateral(PhysicsDirectBodyState *s, const Vector3 &pos1, - PhysicsBody *body2, const Vector3 &pos2, const Vector3 &normal, real_t &impulse, real_t p_rollInfluence) { + PhysicsBody *body2, const Vector3 &pos2, const Vector3 &normal, real_t &impulse, const real_t p_rollInfluence) { real_t normalLenSqr = normal.length_squared(); //ERR_FAIL_COND( normalLenSqr < real_t(1.1)); @@ -677,8 +677,8 @@ void VehicleBody::_update_friction(PhysicsDirectBodyState *s) { //collapse all those loops into one! for (int i = 0; i < wheels.size(); i++) { - m_sideImpulse[i] = real_t(0.); - m_forwardImpulse[i] = real_t(0.); + m_sideImpulse.write[i] = real_t(0.); + m_forwardImpulse.write[i] = real_t(0.); } { @@ -693,22 +693,22 @@ void VehicleBody::_update_friction(PhysicsDirectBodyState *s) { Basis wheelBasis0 = wheelInfo.m_worldTransform.basis; //get_global_transform().basis; - m_axle[i] = wheelBasis0.get_axis(Vector3::AXIS_X); + m_axle.write[i] = wheelBasis0.get_axis(Vector3::AXIS_X); //m_axle[i] = wheelInfo.m_raycastInfo.m_wheelAxleWS; const Vector3 &surfNormalWS = wheelInfo.m_raycastInfo.m_contactNormalWS; real_t proj = m_axle[i].dot(surfNormalWS); - m_axle[i] -= surfNormalWS * proj; - m_axle[i] = m_axle[i].normalized(); + m_axle.write[i] -= surfNormalWS * proj; + m_axle.write[i] = m_axle[i].normalized(); - m_forwardWS[i] = surfNormalWS.cross(m_axle[i]); - m_forwardWS[i].normalize(); + m_forwardWS.write[i] = surfNormalWS.cross(m_axle[i]); + m_forwardWS.write[i].normalize(); _resolve_single_bilateral(s, wheelInfo.m_raycastInfo.m_contactPointWS, wheelInfo.m_raycastInfo.m_groundObject, wheelInfo.m_raycastInfo.m_contactPointWS, - m_axle[i], m_sideImpulse[i], wheelInfo.m_rollInfluence); + m_axle[i], m_sideImpulse.write[i], wheelInfo.m_rollInfluence); - m_sideImpulse[i] *= sideFrictionStiffness2; + m_sideImpulse.write[i] *= sideFrictionStiffness2; } } } @@ -739,7 +739,7 @@ void VehicleBody::_update_friction(PhysicsDirectBodyState *s) { //switch between active rolling (throttle), braking and non-active rolling friction (no throttle/break) - m_forwardImpulse[wheel] = real_t(0.); + m_forwardImpulse.write[wheel] = real_t(0.); wheelInfo.m_skidInfo = real_t(1.); if (wheelInfo.m_raycastInfo.m_isInContact) { @@ -750,7 +750,7 @@ void VehicleBody::_update_friction(PhysicsDirectBodyState *s) { real_t maximpSquared = maximp * maximpSide; - m_forwardImpulse[wheel] = rollingFriction; //wheelInfo.m_engineForce* timeStep; + m_forwardImpulse.write[wheel] = rollingFriction; //wheelInfo.m_engineForce* timeStep; real_t x = (m_forwardImpulse[wheel]) * fwdFactor; real_t y = (m_sideImpulse[wheel]) * sideFactor; @@ -772,8 +772,8 @@ void VehicleBody::_update_friction(PhysicsDirectBodyState *s) { for (int wheel = 0; wheel < wheels.size(); wheel++) { if (m_sideImpulse[wheel] != real_t(0.)) { if (wheels[wheel]->m_skidInfo < real_t(1.)) { - m_forwardImpulse[wheel] *= wheels[wheel]->m_skidInfo; - m_sideImpulse[wheel] *= wheels[wheel]->m_skidInfo; + m_forwardImpulse.write[wheel] *= wheels[wheel]->m_skidInfo; + m_sideImpulse.write[wheel] *= wheels[wheel]->m_skidInfo; } } } diff --git a/scene/3d/vehicle_body.h b/scene/3d/vehicle_body.h index 1ac3693cc4..68fbf8d873 100644 --- a/scene/3d/vehicle_body.h +++ b/scene/3d/vehicle_body.h @@ -168,7 +168,7 @@ class VehicleBody : public RigidBody { btVehicleWheelContactPoint(PhysicsDirectBodyState *s, PhysicsBody *body1, const Vector3 &frictionPosWorld, const Vector3 &frictionDirectionWorld, real_t maxImpulse); }; - void _resolve_single_bilateral(PhysicsDirectBodyState *s, const Vector3 &pos1, PhysicsBody *body2, const Vector3 &pos2, const Vector3 &normal, real_t &impulse, real_t p_rollInfluence); + void _resolve_single_bilateral(PhysicsDirectBodyState *s, const Vector3 &pos1, PhysicsBody *body2, const Vector3 &pos2, const Vector3 &normal, real_t &impulse, const real_t p_rollInfluence); real_t _calc_rolling_friction(btVehicleWheelContactPoint &contactPoint); void _update_friction(PhysicsDirectBodyState *s); diff --git a/scene/3d/voxel_light_baker.cpp b/scene/3d/voxel_light_baker.cpp index ba2807d4e8..f3abdc6bbe 100644 --- a/scene/3d/voxel_light_baker.cpp +++ b/scene/3d/voxel_light_baker.cpp @@ -409,16 +409,16 @@ void VoxelLightBaker::_plot_face(int p_idx, int p_level, int p_x, int p_y, int p } //put this temporarily here, corrected in a later step - bake_cells[p_idx].albedo[0] += albedo_accum.r; - bake_cells[p_idx].albedo[1] += albedo_accum.g; - bake_cells[p_idx].albedo[2] += albedo_accum.b; - bake_cells[p_idx].emission[0] += emission_accum.r; - bake_cells[p_idx].emission[1] += emission_accum.g; - bake_cells[p_idx].emission[2] += emission_accum.b; - bake_cells[p_idx].normal[0] += normal_accum.x; - bake_cells[p_idx].normal[1] += normal_accum.y; - bake_cells[p_idx].normal[2] += normal_accum.z; - bake_cells[p_idx].alpha += alpha; + bake_cells.write[p_idx].albedo[0] += albedo_accum.r; + bake_cells.write[p_idx].albedo[1] += albedo_accum.g; + bake_cells.write[p_idx].albedo[2] += albedo_accum.b; + bake_cells.write[p_idx].emission[0] += emission_accum.r; + bake_cells.write[p_idx].emission[1] += emission_accum.g; + bake_cells.write[p_idx].emission[2] += emission_accum.b; + bake_cells.write[p_idx].normal[0] += normal_accum.x; + bake_cells.write[p_idx].normal[1] += normal_accum.y; + bake_cells.write[p_idx].normal[2] += normal_accum.z; + bake_cells.write[p_idx].alpha += alpha; } else { //go down @@ -465,9 +465,9 @@ void VoxelLightBaker::_plot_face(int p_idx, int p_level, int p_x, int p_y, int p //sub cell must be created uint32_t child_idx = bake_cells.size(); - bake_cells[p_idx].children[i] = child_idx; + bake_cells.write[p_idx].children[i] = child_idx; bake_cells.resize(bake_cells.size() + 1); - bake_cells[child_idx].level = p_level + 1; + bake_cells.write[child_idx].level = p_level + 1; } _plot_face(bake_cells[p_idx].children[i], p_level + 1, nx, ny, nz, p_vtx, p_normal, p_uv, p_material, aabb); @@ -483,7 +483,7 @@ Vector<Color> VoxelLightBaker::_get_bake_texture(Ref<Image> p_image, const Color ret.resize(bake_texture_size * bake_texture_size); for (int i = 0; i < bake_texture_size * bake_texture_size; i++) { - ret[i] = p_color_add; + ret.write[i] = p_color_add; } return ret; @@ -509,7 +509,7 @@ Vector<Color> VoxelLightBaker::_get_bake_texture(Ref<Image> p_image, const Color c.a = r[i * 4 + 3] / 255.0; - ret[i] = c; + ret.write[i] = c; } return ret; @@ -686,13 +686,13 @@ void VoxelLightBaker::plot_mesh(const Transform &p_xform, Ref<Mesh> &p_mesh, con void VoxelLightBaker::_init_light_plot(int p_idx, int p_level, int p_x, int p_y, int p_z, uint32_t p_parent) { - bake_light[p_idx].x = p_x; - bake_light[p_idx].y = p_y; - bake_light[p_idx].z = p_z; + bake_light.write[p_idx].x = p_x; + bake_light.write[p_idx].y = p_y; + bake_light.write[p_idx].z = p_z; if (p_level == cell_subdiv - 1) { - bake_light[p_idx].next_leaf = first_leaf; + bake_light.write[p_idx].next_leaf = first_leaf; first_leaf = p_idx; } else { @@ -1197,33 +1197,33 @@ void VoxelLightBaker::_fixup_plot(int p_idx, int p_level) { leaf_voxel_count++; float alpha = bake_cells[p_idx].alpha; - bake_cells[p_idx].albedo[0] /= alpha; - bake_cells[p_idx].albedo[1] /= alpha; - bake_cells[p_idx].albedo[2] /= alpha; + bake_cells.write[p_idx].albedo[0] /= alpha; + bake_cells.write[p_idx].albedo[1] /= alpha; + bake_cells.write[p_idx].albedo[2] /= alpha; //transfer emission to light - bake_cells[p_idx].emission[0] /= alpha; - bake_cells[p_idx].emission[1] /= alpha; - bake_cells[p_idx].emission[2] /= alpha; + bake_cells.write[p_idx].emission[0] /= alpha; + bake_cells.write[p_idx].emission[1] /= alpha; + bake_cells.write[p_idx].emission[2] /= alpha; - bake_cells[p_idx].normal[0] /= alpha; - bake_cells[p_idx].normal[1] /= alpha; - bake_cells[p_idx].normal[2] /= alpha; + bake_cells.write[p_idx].normal[0] /= alpha; + bake_cells.write[p_idx].normal[1] /= alpha; + bake_cells.write[p_idx].normal[2] /= alpha; Vector3 n(bake_cells[p_idx].normal[0], bake_cells[p_idx].normal[1], bake_cells[p_idx].normal[2]); if (n.length() < 0.01) { //too much fight over normal, zero it - bake_cells[p_idx].normal[0] = 0; - bake_cells[p_idx].normal[1] = 0; - bake_cells[p_idx].normal[2] = 0; + bake_cells.write[p_idx].normal[0] = 0; + bake_cells.write[p_idx].normal[1] = 0; + bake_cells.write[p_idx].normal[2] = 0; } else { n.normalize(); - bake_cells[p_idx].normal[0] = n.x; - bake_cells[p_idx].normal[1] = n.y; - bake_cells[p_idx].normal[2] = n.z; + bake_cells.write[p_idx].normal[0] = n.x; + bake_cells.write[p_idx].normal[1] = n.y; + bake_cells.write[p_idx].normal[2] = n.z; } - bake_cells[p_idx].alpha = 1.0; + bake_cells.write[p_idx].alpha = 1.0; /*if (bake_light.size()) { for(int i=0;i<6;i++) { @@ -1235,20 +1235,20 @@ void VoxelLightBaker::_fixup_plot(int p_idx, int p_level) { //go down - bake_cells[p_idx].emission[0] = 0; - bake_cells[p_idx].emission[1] = 0; - bake_cells[p_idx].emission[2] = 0; - bake_cells[p_idx].normal[0] = 0; - bake_cells[p_idx].normal[1] = 0; - bake_cells[p_idx].normal[2] = 0; - bake_cells[p_idx].albedo[0] = 0; - bake_cells[p_idx].albedo[1] = 0; - bake_cells[p_idx].albedo[2] = 0; + bake_cells.write[p_idx].emission[0] = 0; + bake_cells.write[p_idx].emission[1] = 0; + bake_cells.write[p_idx].emission[2] = 0; + bake_cells.write[p_idx].normal[0] = 0; + bake_cells.write[p_idx].normal[1] = 0; + bake_cells.write[p_idx].normal[2] = 0; + bake_cells.write[p_idx].albedo[0] = 0; + bake_cells.write[p_idx].albedo[1] = 0; + bake_cells.write[p_idx].albedo[2] = 0; if (bake_light.size()) { for (int j = 0; j < 6; j++) { - bake_light[p_idx].accum[j][0] = 0; - bake_light[p_idx].accum[j][1] = 0; - bake_light[p_idx].accum[j][2] = 0; + bake_light.write[p_idx].accum[j][0] = 0; + bake_light.write[p_idx].accum[j][1] = 0; + bake_light.write[p_idx].accum[j][2] = 0; } } @@ -1267,29 +1267,29 @@ void VoxelLightBaker::_fixup_plot(int p_idx, int p_level) { if (bake_light.size() > 0) { for (int j = 0; j < 6; j++) { - bake_light[p_idx].accum[j][0] += bake_light[child].accum[j][0]; - bake_light[p_idx].accum[j][1] += bake_light[child].accum[j][1]; - bake_light[p_idx].accum[j][2] += bake_light[child].accum[j][2]; + bake_light.write[p_idx].accum[j][0] += bake_light[child].accum[j][0]; + bake_light.write[p_idx].accum[j][1] += bake_light[child].accum[j][1]; + bake_light.write[p_idx].accum[j][2] += bake_light[child].accum[j][2]; } - bake_cells[p_idx].emission[0] += bake_cells[child].emission[0]; - bake_cells[p_idx].emission[1] += bake_cells[child].emission[1]; - bake_cells[p_idx].emission[2] += bake_cells[child].emission[2]; + bake_cells.write[p_idx].emission[0] += bake_cells[child].emission[0]; + bake_cells.write[p_idx].emission[1] += bake_cells[child].emission[1]; + bake_cells.write[p_idx].emission[2] += bake_cells[child].emission[2]; } children_found++; } - bake_cells[p_idx].alpha = alpha_average / 8.0; + bake_cells.write[p_idx].alpha = alpha_average / 8.0; if (bake_light.size() && children_found) { float divisor = Math::lerp(8, children_found, propagation); for (int j = 0; j < 6; j++) { - bake_light[p_idx].accum[j][0] /= divisor; - bake_light[p_idx].accum[j][1] /= divisor; - bake_light[p_idx].accum[j][2] /= divisor; + bake_light.write[p_idx].accum[j][0] /= divisor; + bake_light.write[p_idx].accum[j][1] /= divisor; + bake_light.write[p_idx].accum[j][2] /= divisor; } - bake_cells[p_idx].emission[0] /= divisor; - bake_cells[p_idx].emission[1] /= divisor; - bake_cells[p_idx].emission[2] /= divisor; + bake_cells.write[p_idx].emission[0] /= divisor; + bake_cells.write[p_idx].emission[1] /= divisor; + bake_cells.write[p_idx].emission[2] /= divisor; } } } @@ -2403,25 +2403,25 @@ PoolVector<uint8_t> VoxelLightBaker::create_capture_octree(int p_subdiv) { new_size++; demap.push_back(i); } - remap[i] = c; + remap.write[i] = c; } Vector<VoxelLightBakerOctree> octree; octree.resize(new_size); for (int i = 0; i < new_size; i++) { - octree[i].alpha = bake_cells[demap[i]].alpha; + octree.write[i].alpha = bake_cells[demap[i]].alpha; for (int j = 0; j < 6; j++) { for (int k = 0; k < 3; k++) { float l = bake_light[demap[i]].accum[j][k]; //add anisotropic light l += bake_cells[demap[i]].emission[k]; //add emission - octree[i].light[j][k] = CLAMP(l * 1024, 0, 65535); //give two more bits to octree + octree.write[i].light[j][k] = CLAMP(l * 1024, 0, 65535); //give two more bits to octree } } for (int j = 0; j < 8; j++) { uint32_t child = bake_cells[demap[i]].children[j]; - octree[i].children[j] = child == CHILD_EMPTY ? CHILD_EMPTY : remap[child]; + octree.write[i].children[j] = child == CHILD_EMPTY ? CHILD_EMPTY : remap[child]; } } diff --git a/scene/animation/animation_blend_space_2d.cpp b/scene/animation/animation_blend_space_2d.cpp index bba25d64d9..3c93a0c8ec 100644 --- a/scene/animation/animation_blend_space_2d.cpp +++ b/scene/animation/animation_blend_space_2d.cpp @@ -24,7 +24,7 @@ void AnimationNodeBlendSpace2D::add_blend_point(const Ref<AnimationRootNode> &p_ for (int i = 0; i < triangles.size(); i++) { for (int j = 0; j < 3; j++) { if (triangles[i].points[j] >= p_at_index) { - triangles[i].points[j]++; + triangles.write[i].points[j]++; } } } @@ -81,7 +81,7 @@ void AnimationNodeBlendSpace2D::remove_blend_point(int p_point) { erase = true; break; } else if (triangles[i].points[j] > p_point) { - triangles[i].points[j]--; + triangles.write[i].points[j]--; } } if (erase) { @@ -264,9 +264,9 @@ Vector<int> AnimationNodeBlendSpace2D::_get_triangles() const { t.resize(triangles.size() * 3); for (int i = 0; i < triangles.size(); i++) { - t[i * 3 + 0] = triangles[i].points[0]; - t[i * 3 + 1] = triangles[i].points[1]; - t[i * 3 + 2] = triangles[i].points[2]; + t.write[i * 3 + 0] = triangles[i].points[0]; + t.write[i * 3 + 1] = triangles[i].points[1]; + t.write[i * 3 + 2] = triangles[i].points[2]; } return t; } @@ -284,7 +284,7 @@ void AnimationNodeBlendSpace2D::_update_triangles() { Vector<Vector2> points; points.resize(blend_points_used); for (int i = 0; i < blend_points_used; i++) { - points[i] = blend_points[i].position; + points.write[i] = blend_points[i].position; } Vector<Delaunay2D::Triangle> triangles = Delaunay2D::triangulate(points); diff --git a/scene/animation/animation_cache.cpp b/scene/animation/animation_cache.cpp index 949a0be3bc..756907c41c 100644 --- a/scene/animation/animation_cache.cpp +++ b/scene/animation/animation_cache.cpp @@ -43,7 +43,7 @@ void AnimationCache::_node_exit_tree(Node *p_node) { if (path_cache[i].node != p_node) continue; - path_cache[i].valid = false; //invalidate path cache + path_cache.write[i].valid = false; //invalidate path cache } } @@ -196,7 +196,7 @@ void AnimationCache::set_track_transform(int p_idx, const Transform &p_transform ERR_FAIL_COND(!cache_valid); ERR_FAIL_INDEX(p_idx, path_cache.size()); - Path &p = path_cache[p_idx]; + Path &p = path_cache.write[p_idx]; if (!p.valid) return; @@ -217,7 +217,7 @@ void AnimationCache::set_track_value(int p_idx, const Variant &p_value) { ERR_FAIL_COND(!cache_valid); ERR_FAIL_INDEX(p_idx, path_cache.size()); - Path &p = path_cache[p_idx]; + Path &p = path_cache.write[p_idx]; if (!p.valid) return; @@ -232,7 +232,7 @@ void AnimationCache::call_track(int p_idx, const StringName &p_method, const Var ERR_FAIL_COND(!cache_valid); ERR_FAIL_INDEX(p_idx, path_cache.size()); - Path &p = path_cache[p_idx]; + Path &p = path_cache.write[p_idx]; if (!p.valid) return; @@ -297,11 +297,11 @@ void AnimationCache::set_all(float p_time, float p_delta) { call_track(i, name, NULL, 0, err); } else { - Vector<Variant *> argptrs; + Vector<const Variant *> argptrs; argptrs.resize(args.size()); for (int j = 0; j < args.size(); j++) { - argptrs[j] = &args[j]; + argptrs.write[j] = &args.write[j]; } call_track(i, name, (const Variant **)&argptrs[0], args.size(), err); diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp index 36587a1e91..f478112a36 100644 --- a/scene/animation/animation_node_state_machine.cpp +++ b/scene/animation/animation_node_state_machine.cpp @@ -169,11 +169,11 @@ void AnimationNodeStateMachine::rename_node(const StringName &p_name, const Stri for (int i = 0; i < transitions.size(); i++) { if (transitions[i].from == p_name) { - transitions[i].from = p_new_name; + transitions.write[i].from = p_new_name; } if (transitions[i].to == p_name) { - transitions[i].to = p_new_name; + transitions.write[i].to = p_new_name; } } diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 111620dac1..2782354432 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -233,7 +233,7 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim) { for (int i = 0; i < a->get_track_count(); i++) { - p_anim->node_cache[i] = NULL; + p_anim->node_cache.write[i] = NULL; RES resource; Vector<StringName> leftover_path; Node *child = parent->get_node_and_resource(a->track_get_path(i), resource, leftover_path); @@ -265,12 +265,12 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim) { if (node_cache_map.has(key)) { - p_anim->node_cache[i] = &node_cache_map[key]; + p_anim->node_cache.write[i] = &node_cache_map[key]; } else { node_cache_map[key] = TrackNodeCache(); - p_anim->node_cache[i] = &node_cache_map[key]; + p_anim->node_cache.write[i] = &node_cache_map[key]; p_anim->node_cache[i]->path = a->track_get_path(i); p_anim->node_cache[i]->node = child; p_anim->node_cache[i]->resource = resource; @@ -331,11 +331,7 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim) { if (!p_anim->node_cache[i]->bezier_anim.has(a->track_get_path(i).get_concatenated_subnames())) { TrackNodeCache::BezierAnim ba; - String path = leftover_path[leftover_path.size() - 1]; - Vector<String> index = path.split("."); - for (int j = 0; j < index.size(); j++) { - ba.bezier_property.push_back(index[j]); - } + ba.bezier_property = leftover_path; ba.object = resource.is_valid() ? (Object *)resource.ptr() : (Object *)child; ba.owner = p_anim->node_cache[i]; diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp index 4fa66e8ede..de9f82dadc 100644 --- a/scene/animation/animation_tree.cpp +++ b/scene/animation/animation_tree.cpp @@ -78,9 +78,9 @@ float AnimationNode::blend_input(int p_input, float p_time, bool p_seek, float p return 0; } - inputs[p_input].last_pass = state->last_pass; + inputs.write[p_input].last_pass = state->last_pass; - return _blend_node(node, p_time, p_seek, p_blend, p_filter, p_optimize, &inputs[p_input].activity); + return _blend_node(node, p_time, p_seek, p_blend, p_filter, p_optimize, &inputs.write[p_input].activity); } float AnimationNode::blend_node(Ref<AnimationNode> p_node, float p_time, bool p_seek, float p_blend, FilterAction p_filter, bool p_optimize) { @@ -221,7 +221,7 @@ StringName AnimationNode::get_input_connection(int p_input) { void AnimationNode::set_input_connection(int p_input, const StringName &p_connection) { ERR_FAIL_INDEX(p_input, inputs.size()); - inputs[p_input].connected_to = p_connection; + inputs.write[p_input].connected_to = p_connection; } String AnimationNode::get_caption() const { @@ -248,7 +248,7 @@ void AnimationNode::add_input(const String &p_name) { void AnimationNode::set_input_name(int p_input, const String &p_name) { ERR_FAIL_INDEX(p_input, inputs.size()); ERR_FAIL_COND(p_name.find(".") != -1 || p_name.find("/") != -1); - inputs[p_input].name = p_name; + inputs.write[p_input].name = p_name; emit_changed(); } diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp index 026215508b..179f5d9698 100644 --- a/scene/animation/animation_tree_player.cpp +++ b/scene/animation/animation_tree_player.cpp @@ -1152,7 +1152,7 @@ void AnimationTreePlayer::transition_node_set_input_auto_advance(const StringNam GET_NODE(NODE_TRANSITION, TransitionNode); ERR_FAIL_INDEX(p_input, n->input_data.size()); - n->input_data[p_input].auto_advance = p_auto_advance; + n->input_data.write[p_input].auto_advance = p_auto_advance; } void AnimationTreePlayer::transition_node_set_xfade_time(const StringName &p_node, float p_time) { @@ -1365,7 +1365,7 @@ void AnimationTreePlayer::remove_node(const StringName &p_node) { for (int i = 0; i < nb->inputs.size(); i++) { if (nb->inputs[i].node == p_node) - nb->inputs[i].node = StringName(); + nb->inputs.write[i].node = StringName(); } } @@ -1426,11 +1426,11 @@ Error AnimationTreePlayer::connect_nodes(const StringName &p_src_node, const Str for (int i = 0; i < nb->inputs.size(); i++) { if (nb->inputs[i].node == p_src_node) - nb->inputs[i].node = StringName(); + nb->inputs.write[i].node = StringName(); } } - dst->inputs[p_dst_input].node = p_src_node; + dst->inputs.write[p_dst_input].node = p_src_node; _clear_cycle_test(); @@ -1463,7 +1463,7 @@ void AnimationTreePlayer::disconnect_nodes(const StringName &p_node, int p_input NodeBase *dst = node_map[p_node]; ERR_FAIL_INDEX(p_input, dst->inputs.size()); - dst->inputs[p_input].node = StringName(); + dst->inputs.write[p_input].node = StringName(); last_error = CONNECT_INCOMPLETE; dirty_caches = true; } @@ -1703,7 +1703,7 @@ Error AnimationTreePlayer::node_rename(const StringName &p_node, const StringNam for (int i = 0; i < nb->inputs.size(); i++) { if (nb->inputs[i].node == p_node) { - nb->inputs[i].node = p_new_name; + nb->inputs.write[i].node = p_new_name; } } } diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 17c349858f..12aeed1520 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -2972,7 +2972,6 @@ Control::Control() { data.SI = NULL; data.MI = NULL; data.RI = NULL; - data.modal = false; data.theme_owner = NULL; data.modal_exclusive = false; data.default_cursor = CURSOR_ARROW; diff --git a/scene/gui/control.h b/scene/gui/control.h index 94231867d7..6bea04345b 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -182,7 +182,6 @@ private: Control *parent; ObjectID drag_owner; - bool modal; bool modal_exclusive; uint64_t modal_frame; //frame used to put something as modal Ref<Theme> theme; diff --git a/scene/gui/gradient_edit.cpp b/scene/gui/gradient_edit.cpp index b5622604e2..749efe8364 100644 --- a/scene/gui/gradient_edit.cpp +++ b/scene/gui/gradient_edit.cpp @@ -256,7 +256,7 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) { if (!valid) return; - points[grabbed].offset = newofs; + points.write[grabbed].offset = newofs; points.sort(); for (int i = 0; i < points.size(); i++) { @@ -407,7 +407,7 @@ void GradientEdit::_color_changed(const Color &p_color) { if (grabbed == -1) return; - points[grabbed].color = p_color; + points.write[grabbed].color = p_color; update(); emit_signal("ramp_changed"); } diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index e2c730a56e..d95ec9e495 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -268,6 +268,10 @@ void GraphEdit::remove_child_notify(Node *p_child) { void GraphEdit::_notification(int p_what) { + if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) { + port_grab_distance_horizontal = get_constant("port_grab_distance_horizontal"); + port_grab_distance_vertical = get_constant("port_grab_distance_vertical"); + } if (p_what == NOTIFICATION_READY) { Size2 hmin = h_scroll->get_combined_minimum_size(); Size2 vmin = v_scroll->get_combined_minimum_size(); @@ -343,8 +347,6 @@ bool GraphEdit::_filter_input(const Point2 &p_point) { Ref<Texture> port = get_icon("port", "GraphNode"); - float grab_r_extend = 2.0; - float grab_r = port->get_width() * 0.5 * grab_r_extend; for (int i = get_child_count() - 1; i >= 0; i--) { GraphNode *gn = Object::cast_to<GraphNode>(get_child(i)); @@ -354,14 +356,14 @@ bool GraphEdit::_filter_input(const Point2 &p_point) { for (int j = 0; j < gn->get_connection_output_count(); j++) { Vector2 pos = gn->get_connection_output_position(j) + gn->get_position(); - if (pos.distance_to(p_point) < grab_r) + if (create_hot_zone(pos).has_point(p_point)) return true; } for (int j = 0; j < gn->get_connection_input_count(); j++) { Vector2 pos = gn->get_connection_input_position(j) + gn->get_position(); - if (pos.distance_to(p_point) < grab_r) { + if (create_hot_zone(pos).has_point(p_point)) { return true; } } @@ -372,13 +374,11 @@ bool GraphEdit::_filter_input(const Point2 &p_point) { void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { - float grab_r_extend = 2.0; Ref<InputEventMouseButton> mb = p_ev; if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) { Ref<Texture> port = get_icon("port", "GraphNode"); Vector2 mpos(mb->get_position().x, mb->get_position().y); - float grab_r = port->get_width() * 0.5 * grab_r_extend; for (int i = get_child_count() - 1; i >= 0; i--) { GraphNode *gn = Object::cast_to<GraphNode>(get_child(i)); @@ -388,7 +388,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { for (int j = 0; j < gn->get_connection_output_count(); j++) { Vector2 pos = gn->get_connection_output_position(j) + gn->get_position(); - if (pos.distance_to(mpos) < grab_r) { + if (create_hot_zone(pos).has_point(mpos)) { if (valid_left_disconnect_types.has(gn->get_connection_output_type(j))) { //check disconnect @@ -435,8 +435,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { for (int j = 0; j < gn->get_connection_input_count(); j++) { Vector2 pos = gn->get_connection_input_position(j) + gn->get_position(); - - if (pos.distance_to(mpos) < grab_r) { + if (create_hot_zone(pos).has_point(mpos)) { if (right_disconnects || valid_right_disconnect_types.has(gn->get_connection_input_type(j))) { //check disconnect @@ -492,7 +491,6 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { Ref<Texture> port = get_icon("port", "GraphNode"); Vector2 mpos = mm->get_position(); - float grab_r = port->get_width() * 0.5 * grab_r_extend; for (int i = get_child_count() - 1; i >= 0; i--) { GraphNode *gn = Object::cast_to<GraphNode>(get_child(i)); @@ -504,7 +502,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { Vector2 pos = gn->get_connection_output_position(j) + gn->get_position(); int type = gn->get_connection_output_type(j); - if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && pos.distance_to(mpos) < grab_r) { + if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && create_hot_zone(pos).has_point(mpos)) { connecting_target = true; connecting_to = pos; @@ -519,7 +517,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { Vector2 pos = gn->get_connection_input_position(j) + gn->get_position(); int type = gn->get_connection_input_type(j); - if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && pos.distance_to(mpos) < grab_r) { + if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && create_hot_zone(pos).has_point(mpos)) { connecting_target = true; connecting_to = pos; connecting_target_to = gn->get_name(); @@ -559,6 +557,10 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { } } +Rect2 GraphEdit::create_hot_zone(const Vector2 &pos) { + return Rect2(pos.x - port_grab_distance_horizontal, pos.y - port_grab_distance_vertical, port_grab_distance_horizontal * 2, port_grab_distance_vertical * 2); +} + template <class Vector2> static _FORCE_INLINE_ Vector2 _bezier_interp(real_t t, Vector2 start, Vector2 control_1, Vector2 control_2, Vector2 end) { /* Formula from Wikipedia article on Bezier curves. */ diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h index 14789001e4..64ba18681e 100644 --- a/scene/gui/graph_edit.h +++ b/scene/gui/graph_edit.h @@ -81,6 +81,9 @@ private: HScrollBar *h_scroll; VScrollBar *v_scroll; + float port_grab_distance_horizontal; + float port_grab_distance_vertical; + bool connecting; String connecting_from; bool connecting_out; @@ -127,6 +130,9 @@ private: Control *connections_layer; GraphEditFilter *top_layer; void _top_layer_input(const Ref<InputEvent> &p_ev); + + Rect2 create_hot_zone(const Vector2 &pos); + void _top_layer_draw(); void _connections_layer_draw(); void _update_scroll_offset(); diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index aa52739b0a..5c79741682 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -72,7 +72,7 @@ void ItemList::set_item_text(int p_idx, const String &p_text) { ERR_FAIL_INDEX(p_idx, items.size()); - items[p_idx].text = p_text; + items.write[p_idx].text = p_text; update(); shape_changed = true; } @@ -85,7 +85,7 @@ String ItemList::get_item_text(int p_idx) const { void ItemList::set_item_tooltip_enabled(int p_idx, const bool p_enabled) { ERR_FAIL_INDEX(p_idx, items.size()); - items[p_idx].tooltip_enabled = p_enabled; + items.write[p_idx].tooltip_enabled = p_enabled; } bool ItemList::is_item_tooltip_enabled(int p_idx) const { @@ -97,7 +97,7 @@ void ItemList::set_item_tooltip(int p_idx, const String &p_tooltip) { ERR_FAIL_INDEX(p_idx, items.size()); - items[p_idx].tooltip = p_tooltip; + items.write[p_idx].tooltip = p_tooltip; update(); shape_changed = true; } @@ -112,7 +112,7 @@ void ItemList::set_item_icon(int p_idx, const Ref<Texture> &p_icon) { ERR_FAIL_INDEX(p_idx, items.size()); - items[p_idx].icon = p_icon; + items.write[p_idx].icon = p_icon; update(); shape_changed = true; } @@ -128,7 +128,7 @@ void ItemList::set_item_icon_region(int p_idx, const Rect2 &p_region) { ERR_FAIL_INDEX(p_idx, items.size()); - items[p_idx].icon_region = p_region; + items.write[p_idx].icon_region = p_region; update(); shape_changed = true; } @@ -144,7 +144,7 @@ void ItemList::set_item_icon_modulate(int p_idx, const Color &p_modulate) { ERR_FAIL_INDEX(p_idx, items.size()); - items[p_idx].icon_modulate = p_modulate; + items.write[p_idx].icon_modulate = p_modulate; update(); } @@ -159,7 +159,7 @@ void ItemList::set_item_custom_bg_color(int p_idx, const Color &p_custom_bg_colo ERR_FAIL_INDEX(p_idx, items.size()); - items[p_idx].custom_bg = p_custom_bg_color; + items.write[p_idx].custom_bg = p_custom_bg_color; } Color ItemList::get_item_custom_bg_color(int p_idx) const { @@ -173,7 +173,7 @@ void ItemList::set_item_custom_fg_color(int p_idx, const Color &p_custom_fg_colo ERR_FAIL_INDEX(p_idx, items.size()); - items[p_idx].custom_fg = p_custom_fg_color; + items.write[p_idx].custom_fg = p_custom_fg_color; } Color ItemList::get_item_custom_fg_color(int p_idx) const { @@ -187,7 +187,7 @@ void ItemList::set_item_tag_icon(int p_idx, const Ref<Texture> &p_tag_icon) { ERR_FAIL_INDEX(p_idx, items.size()); - items[p_idx].tag_icon = p_tag_icon; + items.write[p_idx].tag_icon = p_tag_icon; update(); shape_changed = true; } @@ -202,7 +202,7 @@ void ItemList::set_item_selectable(int p_idx, bool p_selectable) { ERR_FAIL_INDEX(p_idx, items.size()); - items[p_idx].selectable = p_selectable; + items.write[p_idx].selectable = p_selectable; } bool ItemList::is_item_selectable(int p_idx) const { @@ -215,7 +215,7 @@ void ItemList::set_item_disabled(int p_idx, bool p_disabled) { ERR_FAIL_INDEX(p_idx, items.size()); - items[p_idx].disabled = p_disabled; + items.write[p_idx].disabled = p_disabled; update(); } @@ -229,7 +229,7 @@ void ItemList::set_item_metadata(int p_idx, const Variant &p_metadata) { ERR_FAIL_INDEX(p_idx, items.size()); - items[p_idx].metadata = p_metadata; + items.write[p_idx].metadata = p_metadata; update(); shape_changed = true; } @@ -250,7 +250,7 @@ void ItemList::select(int p_idx, bool p_single) { } for (int i = 0; i < items.size(); i++) { - items[i].selected = p_idx == i; + items.write[i].selected = p_idx == i; } current = p_idx; @@ -258,7 +258,7 @@ void ItemList::select(int p_idx, bool p_single) { } else { if (items[p_idx].selectable && !items[p_idx].disabled) { - items[p_idx].selected = true; + items.write[p_idx].selected = true; } } update(); @@ -268,10 +268,10 @@ void ItemList::unselect(int p_idx) { ERR_FAIL_INDEX(p_idx, items.size()); if (select_mode != SELECT_MULTI) { - items[p_idx].selected = false; + items.write[p_idx].selected = false; current = -1; } else { - items[p_idx].selected = false; + items.write[p_idx].selected = false; } update(); } @@ -283,7 +283,7 @@ void ItemList::unselect_all() { for (int i = 0; i < items.size(); i++) { - items[i].selected = false; + items.write[i].selected = false; } current = -1; update(); @@ -869,8 +869,8 @@ void ItemList::_notification(int p_what) { // elements need to adapt to the selected size minsize.y += vseparation; minsize.x += hseparation; - items[i].rect_cache.size = minsize; - items[i].min_rect_cache.size = minsize; + items.write[i].rect_cache.size = minsize; + items.write[i].min_rect_cache.size = minsize; } int fit_size = size.x - bg->get_minimum_size().width - mw; @@ -897,8 +897,8 @@ void ItemList::_notification(int p_what) { } if (same_column_width) - items[i].rect_cache.size.x = max_column_width; - items[i].rect_cache.position = ofs; + items.write[i].rect_cache.size.x = max_column_width; + items.write[i].rect_cache.position = ofs; max_h = MAX(max_h, items[i].rect_cache.size.y); ofs.x += items[i].rect_cache.size.x + hseparation; col++; @@ -908,7 +908,7 @@ void ItemList::_notification(int p_what) { separators.push_back(ofs.y + max_h + vseparation / 2); for (int j = i; j >= 0 && col > 0; j--, col--) { - items[j].rect_cache.size.y = max_h; + items.write[j].rect_cache.size.y = max_h; } ofs.x = 0; @@ -919,7 +919,7 @@ void ItemList::_notification(int p_what) { } for (int j = items.size() - 1; j >= 0 && col > 0; j--, col--) { - items[j].rect_cache.size.y = max_h; + items.write[j].rect_cache.size.y = max_h; } if (all_fit) { @@ -1103,8 +1103,8 @@ void ItemList::_notification(int p_what) { int cs = j < ss ? font->get_char_size(items[i].text[j], items[i].text[j + 1]).x : 0; if (ofs + cs > max_len || j == ss) { - line_limit_cache[line] = j; - line_size_cache[line] = ofs; + line_limit_cache.write[line] = j; + line_size_cache.write[line] = ofs; line++; ofs = 0; if (line >= max_text_lines) diff --git a/scene/gui/menu_button.h b/scene/gui/menu_button.h index 2356444ecb..0636accfee 100644 --- a/scene/gui/menu_button.h +++ b/scene/gui/menu_button.h @@ -43,7 +43,6 @@ class MenuButton : public Button { bool clicked; bool disable_shortcuts; PopupMenu *popup; - virtual void pressed(); void _unhandled_key_input(Ref<InputEvent> p_event); Array _get_items() const; @@ -55,6 +54,8 @@ protected: static void _bind_methods(); public: + virtual void pressed(); + PopupMenu *get_popup() const; void set_disable_shortcuts(bool p_disabled); diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index ebec61ee6d..cd4ece0950 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -410,7 +410,7 @@ void PopupMenu::_notification(int p_what) { case NOTIFICATION_TRANSLATION_CHANGED: { for (int i = 0; i < items.size(); i++) { - items[i].xl_text = tr(items[i].text); + items.write[i].xl_text = tr(items[i].text); } minimum_size_changed(); @@ -524,7 +524,7 @@ void PopupMenu::_notification(int p_what) { font->draw(ci, item_ofs + Point2(0, Math::floor((h - font_h) / 2.0)), text, i == mouse_over ? font_color_hover : font_color_accel); } - items[i]._ofs_cache = ofs.y; + items.write[i]._ofs_cache = ofs.y; ofs.y += h; } @@ -622,7 +622,7 @@ void PopupMenu::add_check_item(const String &p_label, int p_ID, uint32_t p_accel void PopupMenu::add_radio_check_item(const String &p_label, int p_ID, uint32_t p_accel) { add_check_item(p_label, p_ID, p_accel); - items[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON; + items.write[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON; update(); minimum_size_changed(); } @@ -630,7 +630,7 @@ void PopupMenu::add_radio_check_item(const String &p_label, int p_ID, uint32_t p void PopupMenu::add_icon_radio_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID, uint32_t p_accel) { add_icon_check_item(p_icon, p_label, p_ID, p_accel); - items[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON; + items.write[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON; update(); minimum_size_changed(); } @@ -702,7 +702,7 @@ void PopupMenu::add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bo void PopupMenu::add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) { add_check_shortcut(p_shortcut, p_ID, p_global); - items[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON; + items.write[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON; update(); minimum_size_changed(); } @@ -724,8 +724,8 @@ void PopupMenu::add_multistate_item(const String &p_label, int p_max_states, int void PopupMenu::set_item_text(int p_idx, const String &p_text) { ERR_FAIL_INDEX(p_idx, items.size()); - items[p_idx].text = p_text; - items[p_idx].xl_text = tr(p_text); + items.write[p_idx].text = p_text; + items.write[p_idx].xl_text = tr(p_text); update(); minimum_size_changed(); @@ -733,7 +733,7 @@ void PopupMenu::set_item_text(int p_idx, const String &p_text) { void PopupMenu::set_item_icon(int p_idx, const Ref<Texture> &p_icon) { ERR_FAIL_INDEX(p_idx, items.size()); - items[p_idx].icon = p_icon; + items.write[p_idx].icon = p_icon; update(); minimum_size_changed(); @@ -742,7 +742,7 @@ void PopupMenu::set_item_checked(int p_idx, bool p_checked) { ERR_FAIL_INDEX(p_idx, items.size()); - items[p_idx].checked = p_checked; + items.write[p_idx].checked = p_checked; update(); minimum_size_changed(); @@ -750,7 +750,7 @@ void PopupMenu::set_item_checked(int p_idx, bool p_checked) { void PopupMenu::set_item_id(int p_idx, int p_ID) { ERR_FAIL_INDEX(p_idx, items.size()); - items[p_idx].ID = p_ID; + items.write[p_idx].ID = p_ID; update(); minimum_size_changed(); @@ -759,7 +759,7 @@ void PopupMenu::set_item_id(int p_idx, int p_ID) { void PopupMenu::set_item_accelerator(int p_idx, uint32_t p_accel) { ERR_FAIL_INDEX(p_idx, items.size()); - items[p_idx].accel = p_accel; + items.write[p_idx].accel = p_accel; update(); minimum_size_changed(); @@ -768,7 +768,7 @@ void PopupMenu::set_item_accelerator(int p_idx, uint32_t p_accel) { void PopupMenu::set_item_metadata(int p_idx, const Variant &p_meta) { ERR_FAIL_INDEX(p_idx, items.size()); - items[p_idx].metadata = p_meta; + items.write[p_idx].metadata = p_meta; update(); minimum_size_changed(); } @@ -776,7 +776,7 @@ void PopupMenu::set_item_metadata(int p_idx, const Variant &p_meta) { void PopupMenu::set_item_disabled(int p_idx, bool p_disabled) { ERR_FAIL_INDEX(p_idx, items.size()); - items[p_idx].disabled = p_disabled; + items.write[p_idx].disabled = p_disabled; update(); minimum_size_changed(); } @@ -784,7 +784,7 @@ void PopupMenu::set_item_disabled(int p_idx, bool p_disabled) { void PopupMenu::set_item_submenu(int p_idx, const String &p_submenu) { ERR_FAIL_INDEX(p_idx, items.size()); - items[p_idx].submenu = p_submenu; + items.write[p_idx].submenu = p_submenu; update(); minimum_size_changed(); } @@ -792,7 +792,7 @@ void PopupMenu::set_item_submenu(int p_idx, const String &p_submenu) { void PopupMenu::toggle_item_checked(int p_idx) { ERR_FAIL_INDEX(p_idx, items.size()); - items[p_idx].checked = !items[p_idx].checked; + items.write[p_idx].checked = !items[p_idx].checked; update(); minimum_size_changed(); } @@ -886,7 +886,7 @@ int PopupMenu::get_item_state(int p_idx) const { void PopupMenu::set_item_as_separator(int p_idx, bool p_separator) { ERR_FAIL_INDEX(p_idx, items.size()); - items[p_idx].separator = p_separator; + items.write[p_idx].separator = p_separator; update(); } @@ -898,21 +898,21 @@ bool PopupMenu::is_item_separator(int p_idx) const { void PopupMenu::set_item_as_checkable(int p_idx, bool p_checkable) { ERR_FAIL_INDEX(p_idx, items.size()); - items[p_idx].checkable_type = p_checkable ? Item::CHECKABLE_TYPE_CHECK_BOX : Item::CHECKABLE_TYPE_NONE; + items.write[p_idx].checkable_type = p_checkable ? Item::CHECKABLE_TYPE_CHECK_BOX : Item::CHECKABLE_TYPE_NONE; update(); } void PopupMenu::set_item_as_radio_checkable(int p_idx, bool p_radio_checkable) { ERR_FAIL_INDEX(p_idx, items.size()); - items[p_idx].checkable_type = p_radio_checkable ? Item::CHECKABLE_TYPE_RADIO_BUTTON : Item::CHECKABLE_TYPE_NONE; + items.write[p_idx].checkable_type = p_radio_checkable ? Item::CHECKABLE_TYPE_RADIO_BUTTON : Item::CHECKABLE_TYPE_NONE; update(); } void PopupMenu::set_item_tooltip(int p_idx, const String &p_tooltip) { ERR_FAIL_INDEX(p_idx, items.size()); - items[p_idx].tooltip = p_tooltip; + items.write[p_idx].tooltip = p_tooltip; update(); } @@ -921,8 +921,8 @@ void PopupMenu::set_item_shortcut(int p_idx, const Ref<ShortCut> &p_shortcut, bo if (items[p_idx].shortcut.is_valid()) { _unref_shortcut(items[p_idx].shortcut); } - items[p_idx].shortcut = p_shortcut; - items[p_idx].shortcut_is_global = p_global; + items.write[p_idx].shortcut = p_shortcut; + items.write[p_idx].shortcut_is_global = p_global; if (items[p_idx].shortcut.is_valid()) { _ref_shortcut(items[p_idx].shortcut); @@ -934,7 +934,7 @@ void PopupMenu::set_item_shortcut(int p_idx, const Ref<ShortCut> &p_shortcut, bo void PopupMenu::set_item_h_offset(int p_idx, int p_offset) { ERR_FAIL_INDEX(p_idx, items.size()); - items[p_idx].h_ofs = p_offset; + items.write[p_idx].h_ofs = p_offset; update(); minimum_size_changed(); } @@ -942,14 +942,14 @@ void PopupMenu::set_item_h_offset(int p_idx, int p_offset) { void PopupMenu::set_item_multistate(int p_idx, int p_state) { ERR_FAIL_INDEX(p_idx, items.size()); - items[p_idx].state = p_state; + items.write[p_idx].state = p_state; update(); } void PopupMenu::set_item_shortcut_disabled(int p_idx, bool p_disabled) { ERR_FAIL_INDEX(p_idx, items.size()); - items[p_idx].shortcut_is_disabled = p_disabled; + items.write[p_idx].shortcut_is_disabled = p_disabled; update(); } @@ -960,9 +960,9 @@ void PopupMenu::toggle_item_multistate(int p_idx) { return; } - ++items[p_idx].state; - if (items[p_idx].max_states <= items[p_idx].state) - items[p_idx].state = 0; + ++items.write[p_idx].state; + if (items.write[p_idx].max_states <= items[p_idx].state) + items.write[p_idx].state = 0; update(); } diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index 857ae8ff4c..a3748bf14c 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -149,7 +149,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & if (r_click_item) *r_click_item = NULL; } - Line &l = p_frame->lines[p_line]; + Line &l = p_frame->lines.write[p_line]; Item *it = l.from; int line_ofs = 0; @@ -535,9 +535,9 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & int idx = 0; //set minimums to zero for (int i = 0; i < table->columns.size(); i++) { - table->columns[i].min_width = 0; - table->columns[i].max_width = 0; - table->columns[i].width = 0; + table->columns.write[i].min_width = 0; + table->columns.write[i].max_width = 0; + table->columns.write[i].width = 0; } //compute minimum width for each cell const int available_width = p_width - hseparation * (table->columns.size() - 1) - wofs; @@ -553,8 +553,8 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & for (int i = 0; i < frame->lines.size(); i++) { _process_line(frame, Point2(), ly, available_width, i, PROCESS_CACHE, cfont, Color(), font_color_shadow, use_outline, shadow_ofs); - table->columns[column].min_width = MAX(table->columns[column].min_width, frame->lines[i].minimum_width); - table->columns[column].max_width = MAX(table->columns[column].max_width, frame->lines[i].maximum_width); + table->columns.write[column].min_width = MAX(table->columns[column].min_width, frame->lines[i].minimum_width); + table->columns.write[column].max_width = MAX(table->columns[column].max_width, frame->lines[i].maximum_width); } idx++; } @@ -568,16 +568,16 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & for (int i = 0; i < table->columns.size(); i++) { remaining_width -= table->columns[i].min_width; if (table->columns[i].max_width > table->columns[i].min_width) - table->columns[i].expand = true; + table->columns.write[i].expand = true; if (table->columns[i].expand) total_ratio += table->columns[i].expand_ratio; } //assign actual widths for (int i = 0; i < table->columns.size(); i++) { - table->columns[i].width = table->columns[i].min_width; + table->columns.write[i].width = table->columns[i].min_width; if (table->columns[i].expand) - table->columns[i].width += table->columns[i].expand_ratio * remaining_width / total_ratio; + table->columns.write[i].width += table->columns[i].expand_ratio * remaining_width / total_ratio; table->total_width += table->columns[i].width + hseparation; } @@ -592,7 +592,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & int dif = table->columns[i].width - table->columns[i].max_width; if (dif > 0) { table_need_fit = true; - table->columns[i].width = table->columns[i].max_width; + table->columns.write[i].width = table->columns[i].max_width; table->total_width -= dif; total_ratio -= table->columns[i].expand_ratio; } @@ -606,7 +606,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & if (dif > 0) { int slice = table->columns[i].expand_ratio * remaining_width / total_ratio; int incr = MIN(dif, slice); - table->columns[i].width += incr; + table->columns.write[i].width += incr; table->total_width += incr; } } @@ -626,8 +626,8 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & int ly = 0; _process_line(frame, Point2(), ly, table->columns[column].width, i, PROCESS_CACHE, cfont, Color(), font_color_shadow, use_outline, shadow_ofs); - frame->lines[i].height_cache = ly; //actual height - frame->lines[i].height_accum_cache = ly; //actual height + frame->lines.write[i].height_cache = ly; //actual height + frame->lines.write[i].height_accum_cache = ly; //actual height } idx++; } @@ -669,7 +669,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & yofs += frame->lines[i].height_cache; if (p_mode == PROCESS_CACHE) { - frame->lines[i].height_accum_cache = offset.y + draw_ofs.y + frame->lines[i].height_cache; + frame->lines.write[i].height_accum_cache = offset.y + draw_ofs.y + frame->lines[i].height_cache; } } @@ -1267,11 +1267,11 @@ void RichTextLabel::_validate_line_caches(ItemFrame *p_frame) { int y = 0; _process_line(p_frame, text_rect.get_position(), y, text_rect.get_size().width - scroll_w, i, PROCESS_CACHE, base_font, Color(), font_color_shadow, use_outline, shadow_ofs); - p_frame->lines[i].height_cache = y; - p_frame->lines[i].height_accum_cache = y; + p_frame->lines.write[i].height_cache = y; + p_frame->lines.write[i].height_accum_cache = y; if (i > 0) - p_frame->lines[i].height_accum_cache += p_frame->lines[i - 1].height_accum_cache; + p_frame->lines.write[i].height_accum_cache += p_frame->lines[i - 1].height_accum_cache; } int total_height = 0; @@ -1346,7 +1346,7 @@ void RichTextLabel::add_text(const String &p_text) { _add_item(item, false); current_frame->lines.resize(current_frame->lines.size() + 1); if (item->type != ITEM_NEWLINE) - current_frame->lines[current_frame->lines.size() - 1].from = item; + current_frame->lines.write[current_frame->lines.size() - 1].from = item; _invalidate_current_line(current_frame); } @@ -1369,7 +1369,7 @@ void RichTextLabel::_add_item(Item *p_item, bool p_enter, bool p_ensure_newline) } if (current_frame->lines[current_frame->lines.size() - 1].from == NULL) { - current_frame->lines[current_frame->lines.size() - 1].from = p_item; + current_frame->lines.write[current_frame->lines.size() - 1].from = p_item; } p_item->line = current_frame->lines.size() - 1; @@ -1431,7 +1431,7 @@ bool RichTextLabel::remove_line(const int p_line) { _remove_item(current->subitems[lines], current->subitems[lines]->line, lines); if (p_line == 0) { - main->lines[0].from = main; + main->lines.write[0].from = main; } main->first_invalid_line = 0; @@ -1510,8 +1510,8 @@ void RichTextLabel::push_table(int p_columns) { item->columns.resize(p_columns); item->total_width = 0; for (int i = 0; i < item->columns.size(); i++) { - item->columns[i].expand = false; - item->columns[i].expand_ratio = 1; + item->columns.write[i].expand = false; + item->columns.write[i].expand_ratio = 1; } _add_item(item, true, true); } @@ -1521,8 +1521,8 @@ void RichTextLabel::set_table_column_expand(int p_column, bool p_expand, int p_r ERR_FAIL_COND(current->type != ITEM_TABLE); ItemTable *table = static_cast<ItemTable *>(current); ERR_FAIL_INDEX(p_column, table->columns.size()); - table->columns[p_column].expand = p_expand; - table->columns[p_column].expand_ratio = p_ratio; + table->columns.write[p_column].expand = p_expand; + table->columns.write[p_column].expand_ratio = p_ratio; } void RichTextLabel::push_cell() { @@ -1536,7 +1536,7 @@ void RichTextLabel::push_cell() { item->cell = true; item->parent_line = item->parent_frame->lines.size() - 1; item->lines.resize(1); - item->lines[0].from = NULL; + item->lines.write[0].from = NULL; item->first_invalid_line = 0; } @@ -2269,7 +2269,7 @@ RichTextLabel::RichTextLabel() { main->index = 0; current = main; main->lines.resize(1); - main->lines[0].from = main; + main->lines.write[0].from = main; main->first_invalid_line = 0; current_frame = main; tab_size = 4; diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp index b114264de1..50bd1d867c 100644 --- a/scene/gui/tabs.cpp +++ b/scene/gui/tabs.cpp @@ -286,7 +286,7 @@ void Tabs::_notification(int p_what) { for (int i = 0; i < tabs.size(); i++) { - tabs[i].ofs_cache = mw; + tabs.write[i].ofs_cache = mw; mw += get_tab_width(i); } @@ -314,7 +314,7 @@ void Tabs::_notification(int p_what) { if (i < offset) continue; - tabs[i].ofs_cache = w; + tabs.write[i].ofs_cache = w; int lsize = tabs[i].size_cache; @@ -379,7 +379,7 @@ void Tabs::_notification(int p_what) { rb->draw(ci, Point2i(w + style->get_margin(MARGIN_LEFT), rb_rect.position.y + style->get_margin(MARGIN_TOP))); w += rb->get_width(); - tabs[i].rb_rect = rb_rect; + tabs.write[i].rb_rect = rb_rect; } if (cb_displaypolicy == CLOSE_BUTTON_SHOW_ALWAYS || (cb_displaypolicy == CLOSE_BUTTON_SHOW_ACTIVE_ONLY && i == current)) { @@ -403,7 +403,7 @@ void Tabs::_notification(int p_what) { cb->draw(ci, Point2i(w + style->get_margin(MARGIN_LEFT), cb_rect.position.y + style->get_margin(MARGIN_TOP))); w += cb->get_width(); - tabs[i].cb_rect = cb_rect; + tabs.write[i].cb_rect = cb_rect; } w += sb->get_margin(MARGIN_RIGHT); @@ -471,7 +471,7 @@ bool Tabs::get_offset_buttons_visible() const { void Tabs::set_tab_title(int p_tab, const String &p_title) { ERR_FAIL_INDEX(p_tab, tabs.size()); - tabs[p_tab].text = p_title; + tabs.write[p_tab].text = p_title; update(); minimum_size_changed(); } @@ -485,7 +485,7 @@ String Tabs::get_tab_title(int p_tab) const { void Tabs::set_tab_icon(int p_tab, const Ref<Texture> &p_icon) { ERR_FAIL_INDEX(p_tab, tabs.size()); - tabs[p_tab].icon = p_icon; + tabs.write[p_tab].icon = p_icon; update(); minimum_size_changed(); } @@ -499,7 +499,7 @@ Ref<Texture> Tabs::get_tab_icon(int p_tab) const { void Tabs::set_tab_disabled(int p_tab, bool p_disabled) { ERR_FAIL_INDEX(p_tab, tabs.size()); - tabs[p_tab].disabled = p_disabled; + tabs.write[p_tab].disabled = p_disabled; update(); } bool Tabs::get_tab_disabled(int p_tab) const { @@ -511,7 +511,7 @@ bool Tabs::get_tab_disabled(int p_tab) const { void Tabs::set_tab_right_button(int p_tab, const Ref<Texture> &p_right_button) { ERR_FAIL_INDEX(p_tab, tabs.size()); - tabs[p_tab].right_button = p_right_button; + tabs.write[p_tab].right_button = p_right_button; _update_cache(); update(); minimum_size_changed(); @@ -536,9 +536,9 @@ void Tabs::_update_cache() { int size_fixed = 0; int count_resize = 0; for (int i = 0; i < tabs.size(); i++) { - tabs[i].ofs_cache = mw; - tabs[i].size_cache = get_tab_width(i); - tabs[i].size_text = font->get_string_size(tabs[i].text).width; + tabs.write[i].ofs_cache = mw; + tabs.write[i].size_cache = get_tab_width(i); + tabs.write[i].size_text = font->get_string_size(tabs[i].text).width; mw += tabs[i].size_cache; if (tabs[i].size_cache <= min_width || i == current) { size_fixed += tabs[i].size_cache; @@ -579,9 +579,9 @@ void Tabs::_update_cache() { lsize = m_width; } } - tabs[i].ofs_cache = w; - tabs[i].size_cache = lsize; - tabs[i].size_text = slen; + tabs.write[i].ofs_cache = w; + tabs.write[i].size_cache = lsize; + tabs.write[i].size_text = slen; w += lsize; } } diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index cccd1bd197..8926c1ec00 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -127,13 +127,13 @@ void TextEdit::Text::_update_line_cache(int p_line) const { w += get_char_width(str[i], str[i + 1], w); } - text[p_line].width_cache = w; + text.write[p_line].width_cache = w; - text[p_line].wrap_amount_cache = -1; + text.write[p_line].wrap_amount_cache = -1; //update regions - text[p_line].region_info.clear(); + text.write[p_line].region_info.clear(); for (int i = 0; i < len; i++) { @@ -172,7 +172,7 @@ void TextEdit::Text::_update_line_cache(int p_line) const { ColorRegionInfo cri; cri.end = false; cri.region = j; - text[p_line].region_info[i] = cri; + text.write[p_line].region_info[i] = cri; i += lr - 1; break; @@ -200,7 +200,7 @@ void TextEdit::Text::_update_line_cache(int p_line) const { ColorRegionInfo cri; cri.end = true; cri.region = j; - text[p_line].region_info[i] = cri; + text.write[p_line].region_info[i] = cri; i += lr - 1; break; @@ -236,7 +236,7 @@ void TextEdit::Text::set_line_wrap_amount(int p_line, int p_wrap_amount) const { ERR_FAIL_INDEX(p_line, text.size()); - text[p_line].wrap_amount_cache = p_wrap_amount; + text.write[p_line].wrap_amount_cache = p_wrap_amount; } int TextEdit::Text::get_line_wrap_amount(int p_line) const { @@ -249,14 +249,14 @@ int TextEdit::Text::get_line_wrap_amount(int p_line) const { void TextEdit::Text::clear_width_cache() { for (int i = 0; i < text.size(); i++) { - text[i].width_cache = -1; + text.write[i].width_cache = -1; } } void TextEdit::Text::clear_wrap_cache() { for (int i = 0; i < text.size(); i++) { - text[i].wrap_amount_cache = -1; + text.write[i].wrap_amount_cache = -1; } } @@ -281,9 +281,9 @@ void TextEdit::Text::set(int p_line, const String &p_text) { ERR_FAIL_INDEX(p_line, text.size()); - text[p_line].width_cache = -1; - text[p_line].wrap_amount_cache = -1; - text[p_line].data = p_text; + text.write[p_line].width_cache = -1; + text.write[p_line].wrap_amount_cache = -1; + text.write[p_line].data = p_text; } void TextEdit::Text::insert(int p_at, const String &p_text) { @@ -5729,7 +5729,7 @@ void TextEdit::_update_completion_candidates() { for (int i = 0; i < completion_strings.size(); i++) { if (single_quote && completion_strings[i].is_quoted()) { - completion_strings[i] = completion_strings[i].unquote().quote("'"); + completion_strings.write[i] = completion_strings[i].unquote().quote("'"); } if (s == completion_strings[i]) { diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index 34d69bb508..19b5d574c6 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -101,13 +101,13 @@ public: int get_line_wrap_amount(int p_line) const; const Map<int, ColorRegionInfo> &get_color_region_info(int p_line) const; void set(int p_line, const String &p_text); - void set_marked(int p_line, bool p_marked) { text[p_line].marked = p_marked; } + void set_marked(int p_line, bool p_marked) { text.write[p_line].marked = p_marked; } bool is_marked(int p_line) const { return text[p_line].marked; } - void set_breakpoint(int p_line, bool p_breakpoint) { text[p_line].breakpoint = p_breakpoint; } + void set_breakpoint(int p_line, bool p_breakpoint) { text.write[p_line].breakpoint = p_breakpoint; } bool is_breakpoint(int p_line) const { return text[p_line].breakpoint; } - void set_hidden(int p_line, bool p_hidden) { text[p_line].hidden = p_hidden; } + void set_hidden(int p_line, bool p_hidden) { text.write[p_line].hidden = p_hidden; } bool is_hidden(int p_line) const { return text[p_line].hidden; } - void set_safe(int p_line, bool p_safe) { text[p_line].safe = p_safe; } + void set_safe(int p_line, bool p_safe) { text.write[p_line].safe = p_safe; } bool is_safe(int p_line) const { return text[p_line].safe; } void insert(int p_at, const String &p_text); void remove(int p_at); diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 1d27612766..6f09488b64 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -121,7 +121,7 @@ void TreeItem::_cell_deselected(int p_cell) { void TreeItem::set_cell_mode(int p_column, TreeCellMode p_mode) { ERR_FAIL_INDEX(p_column, cells.size()); - Cell &c = cells[p_column]; + Cell &c = cells.write[p_column]; c.mode = p_mode; c.min = 0; c.max = 100; @@ -144,7 +144,7 @@ TreeItem::TreeCellMode TreeItem::get_cell_mode(int p_column) const { void TreeItem::set_checked(int p_column, bool p_checked) { ERR_FAIL_INDEX(p_column, cells.size()); - cells[p_column].checked = p_checked; + cells.write[p_column].checked = p_checked; _changed_notify(p_column); } @@ -157,22 +157,22 @@ bool TreeItem::is_checked(int p_column) const { void TreeItem::set_text(int p_column, String p_text) { ERR_FAIL_INDEX(p_column, cells.size()); - cells[p_column].text = p_text; + cells.write[p_column].text = p_text; if (cells[p_column].mode == TreeItem::CELL_MODE_RANGE || cells[p_column].mode == TreeItem::CELL_MODE_RANGE_EXPRESSION) { Vector<String> strings = p_text.split(","); - cells[p_column].min = INT_MAX; - cells[p_column].max = INT_MIN; + cells.write[p_column].min = INT_MAX; + cells.write[p_column].max = INT_MIN; for (int i = 0; i < strings.size(); i++) { int value = i; if (!strings[i].get_slicec(':', 1).empty()) { value = strings[i].get_slicec(':', 1).to_int(); } - cells[p_column].min = MIN(cells[p_column].min, value); - cells[p_column].max = MAX(cells[p_column].max, value); + cells.write[p_column].min = MIN(cells[p_column].min, value); + cells.write[p_column].max = MAX(cells[p_column].max, value); } - cells[p_column].step = 0; + cells.write[p_column].step = 0; } _changed_notify(p_column); } @@ -186,7 +186,7 @@ String TreeItem::get_text(int p_column) const { void TreeItem::set_suffix(int p_column, String p_suffix) { ERR_FAIL_INDEX(p_column, cells.size()); - cells[p_column].suffix = p_suffix; + cells.write[p_column].suffix = p_suffix; _changed_notify(p_column); } @@ -200,7 +200,7 @@ String TreeItem::get_suffix(int p_column) const { void TreeItem::set_icon(int p_column, const Ref<Texture> &p_icon) { ERR_FAIL_INDEX(p_column, cells.size()); - cells[p_column].icon = p_icon; + cells.write[p_column].icon = p_icon; _changed_notify(p_column); } @@ -213,7 +213,7 @@ Ref<Texture> TreeItem::get_icon(int p_column) const { void TreeItem::set_icon_region(int p_column, const Rect2 &p_icon_region) { ERR_FAIL_INDEX(p_column, cells.size()); - cells[p_column].icon_region = p_icon_region; + cells.write[p_column].icon_region = p_icon_region; _changed_notify(p_column); } @@ -226,7 +226,7 @@ Rect2 TreeItem::get_icon_region(int p_column) const { void TreeItem::set_icon_color(int p_column, const Color &p_icon_color) { ERR_FAIL_INDEX(p_column, cells.size()); - cells[p_column].icon_color = p_icon_color; + cells.write[p_column].icon_color = p_icon_color; _changed_notify(p_column); } @@ -239,7 +239,7 @@ Color TreeItem::get_icon_color(int p_column) const { void TreeItem::set_icon_max_width(int p_column, int p_max) { ERR_FAIL_INDEX(p_column, cells.size()); - cells[p_column].icon_max_w = p_max; + cells.write[p_column].icon_max_w = p_max; _changed_notify(p_column); } @@ -260,7 +260,7 @@ void TreeItem::set_range(int p_column, double p_value) { if (p_value > cells[p_column].max) p_value = cells[p_column].max; - cells[p_column].val = p_value; + cells.write[p_column].val = p_value; _changed_notify(p_column); } @@ -278,10 +278,10 @@ bool TreeItem::is_range_exponential(int p_column) const { void TreeItem::set_range_config(int p_column, double p_min, double p_max, double p_step, bool p_exp) { ERR_FAIL_INDEX(p_column, cells.size()); - cells[p_column].min = p_min; - cells[p_column].max = p_max; - cells[p_column].step = p_step; - cells[p_column].expr = p_exp; + cells.write[p_column].min = p_min; + cells.write[p_column].max = p_max; + cells.write[p_column].step = p_step; + cells.write[p_column].expr = p_exp; _changed_notify(p_column); } @@ -296,7 +296,7 @@ void TreeItem::get_range_config(int p_column, double &r_min, double &r_max, doub void TreeItem::set_metadata(int p_column, const Variant &p_meta) { ERR_FAIL_INDEX(p_column, cells.size()); - cells[p_column].meta = p_meta; + cells.write[p_column].meta = p_meta; } Variant TreeItem::get_metadata(int p_column) const { @@ -311,8 +311,8 @@ void TreeItem::set_custom_draw(int p_column, Object *p_object, const StringName ERR_FAIL_INDEX(p_column, cells.size()); ERR_FAIL_NULL(p_object); - cells[p_column].custom_draw_obj = p_object->get_instance_id(); - cells[p_column].custom_draw_callback = p_callback; + cells.write[p_column].custom_draw_obj = p_object->get_instance_id(); + cells.write[p_column].custom_draw_callback = p_callback; } void TreeItem::set_collapsed(bool p_collapsed) { @@ -467,7 +467,7 @@ void TreeItem::remove_child(TreeItem *p_item) { void TreeItem::set_selectable(int p_column, bool p_selectable) { ERR_FAIL_INDEX(p_column, cells.size()); - cells[p_column].selectable = p_selectable; + cells.write[p_column].selectable = p_selectable; } bool TreeItem::is_selectable(int p_column) const { @@ -517,7 +517,7 @@ void TreeItem::add_button(int p_column, const Ref<Texture> &p_button, int p_id, button.id = p_id; button.disabled = p_disabled; button.tooltip = p_tooltip; - cells[p_column].buttons.push_back(button); + cells.write[p_column].buttons.push_back(button); _changed_notify(p_column); } @@ -540,7 +540,7 @@ void TreeItem::erase_button(int p_column, int p_idx) { ERR_FAIL_INDEX(p_column, cells.size()); ERR_FAIL_INDEX(p_idx, cells[p_column].buttons.size()); - cells[p_column].buttons.remove(p_idx); + cells.write[p_column].buttons.remove(p_idx); _changed_notify(p_column); } @@ -568,7 +568,7 @@ void TreeItem::set_button(int p_column, int p_idx, const Ref<Texture> &p_button) ERR_FAIL_COND(p_button.is_null()); ERR_FAIL_INDEX(p_column, cells.size()); ERR_FAIL_INDEX(p_idx, cells[p_column].buttons.size()); - cells[p_column].buttons[p_idx].texture = p_button; + cells.write[p_column].buttons.write[p_idx].texture = p_button; _changed_notify(p_column); } @@ -576,14 +576,14 @@ void TreeItem::set_button_color(int p_column, int p_idx, const Color &p_color) { ERR_FAIL_INDEX(p_column, cells.size()); ERR_FAIL_INDEX(p_idx, cells[p_column].buttons.size()); - cells[p_column].buttons[p_idx].color = p_color; + cells.write[p_column].buttons.write[p_idx].color = p_color; _changed_notify(p_column); } void TreeItem::set_editable(int p_column, bool p_editable) { ERR_FAIL_INDEX(p_column, cells.size()); - cells[p_column].editable = p_editable; + cells.write[p_column].editable = p_editable; _changed_notify(p_column); } @@ -596,8 +596,8 @@ bool TreeItem::is_editable(int p_column) { void TreeItem::set_custom_color(int p_column, const Color &p_color) { ERR_FAIL_INDEX(p_column, cells.size()); - cells[p_column].custom_color = true; - cells[p_column].color = p_color; + cells.write[p_column].custom_color = true; + cells.write[p_column].color = p_color; _changed_notify(p_column); } Color TreeItem::get_custom_color(int p_column) const { @@ -610,15 +610,15 @@ Color TreeItem::get_custom_color(int p_column) const { void TreeItem::clear_custom_color(int p_column) { ERR_FAIL_INDEX(p_column, cells.size()); - cells[p_column].custom_color = false; - cells[p_column].color = Color(); + cells.write[p_column].custom_color = false; + cells.write[p_column].color = Color(); _changed_notify(p_column); } void TreeItem::set_tooltip(int p_column, const String &p_tooltip) { ERR_FAIL_INDEX(p_column, cells.size()); - cells[p_column].tooltip = p_tooltip; + cells.write[p_column].tooltip = p_tooltip; } String TreeItem::get_tooltip(int p_column) const { @@ -630,17 +630,17 @@ String TreeItem::get_tooltip(int p_column) const { void TreeItem::set_custom_bg_color(int p_column, const Color &p_color, bool p_bg_outline) { ERR_FAIL_INDEX(p_column, cells.size()); - cells[p_column].custom_bg_color = true; - cells[p_column].custom_bg_outline = p_bg_outline; - cells[p_column].bg_color = p_color; + cells.write[p_column].custom_bg_color = true; + cells.write[p_column].custom_bg_outline = p_bg_outline; + cells.write[p_column].bg_color = p_color; _changed_notify(p_column); } void TreeItem::clear_custom_bg_color(int p_column) { ERR_FAIL_INDEX(p_column, cells.size()); - cells[p_column].custom_bg_color = false; - cells[p_column].bg_color = Color(); + cells.write[p_column].custom_bg_color = false; + cells.write[p_column].bg_color = Color(); _changed_notify(p_column); } @@ -655,7 +655,7 @@ Color TreeItem::get_custom_bg_color(int p_column) const { void TreeItem::set_custom_as_button(int p_column, bool p_button) { ERR_FAIL_INDEX(p_column, cells.size()); - cells[p_column].custom_button = p_button; + cells.write[p_column].custom_button = p_button; } bool TreeItem::is_custom_set_as_button(int p_column) const { @@ -666,7 +666,7 @@ bool TreeItem::is_custom_set_as_button(int p_column) const { void TreeItem::set_text_align(int p_column, TextAlign p_align) { ERR_FAIL_INDEX(p_column, cells.size()); - cells[p_column].text_align = p_align; + cells.write[p_column].text_align = p_align; _changed_notify(p_column); } @@ -678,7 +678,7 @@ TreeItem::TextAlign TreeItem::get_text_align(int p_column) const { void TreeItem::set_expand_right(int p_column, bool p_enable) { ERR_FAIL_INDEX(p_column, cells.size()); - cells[p_column].expand_right = p_enable; + cells.write[p_column].expand_right = p_enable; _changed_notify(p_column); } @@ -1486,7 +1486,7 @@ int Tree::_count_selected_items(TreeItem *p_from) const { } void Tree::select_single_item(TreeItem *p_selected, TreeItem *p_current, int p_col, TreeItem *p_prev, bool *r_in_range, bool p_force_deselect) { - TreeItem::Cell &selected_cell = p_selected->cells[p_col]; + TreeItem::Cell &selected_cell = p_selected->cells.write[p_col]; bool switched = false; if (r_in_range && !*r_in_range && (p_current == p_selected || p_current == p_prev)) { @@ -1498,7 +1498,7 @@ void Tree::select_single_item(TreeItem *p_selected, TreeItem *p_current, int p_c for (int i = 0; i < columns.size(); i++) { - TreeItem::Cell &c = p_current->cells[i]; + TreeItem::Cell &c = p_current->cells.write[i]; if (!c.selectable) continue; @@ -1689,7 +1689,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool return -1; //collapse/uncollapse because nothing can be done with item } - TreeItem::Cell &c = p_item->cells[col]; + const TreeItem::Cell &c = p_item->cells[col]; bool already_selected = c.selected; bool already_cursor = (p_item == selected_item) && col == selected_col; @@ -1990,7 +1990,7 @@ void Tree::text_editor_enter(String p_text) { if (popup_edited_item_col < 0 || popup_edited_item_col > columns.size()) return; - TreeItem::Cell &c = popup_edited_item->cells[popup_edited_item_col]; + TreeItem::Cell &c = popup_edited_item->cells.write[popup_edited_item_col]; switch (c.mode) { case TreeItem::CELL_MODE_STRING: { @@ -2041,7 +2041,7 @@ void Tree::value_editor_changed(double p_value) { return; } - TreeItem::Cell &c = popup_edited_item->cells[popup_edited_item_col]; + TreeItem::Cell &c = popup_edited_item->cells.write[popup_edited_item_col]; c.val = p_value; item_edited(popup_edited_item_col, popup_edited_item); update(); @@ -2055,7 +2055,7 @@ void Tree::popup_select(int p_option) { if (popup_edited_item_col < 0 || popup_edited_item_col > columns.size()) return; - popup_edited_item->cells[popup_edited_item_col].val = p_option; + popup_edited_item->cells.write[popup_edited_item_col].val = p_option; //popup_edited_item->edited_signal.call( popup_edited_item_col ); update(); item_edited(popup_edited_item_col, popup_edited_item); @@ -2426,14 +2426,23 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { int col, h, section; TreeItem *it = _find_item_at_pos(root, mpos, col, h, section); - if ((drop_mode_flags && it != drop_mode_over) || section != drop_mode_section) { - drop_mode_over = it; - drop_mode_section = section; - update(); + if (drop_mode_flags) { + if (it != drop_mode_over) { + drop_mode_over = it; + update(); + } + if (it && section != drop_mode_section) { + drop_mode_section = section; + update(); + } } - if (it != cache.hover_item || col != cache.hover_cell) { + if (it != cache.hover_item) { cache.hover_item = it; + update(); + } + + if (it && col != cache.hover_cell) { cache.hover_cell = col; update(); } @@ -2458,7 +2467,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { } } else { - TreeItem::Cell &c = popup_edited_item->cells[popup_edited_item_col]; + const TreeItem::Cell &c = popup_edited_item->cells[popup_edited_item_col]; float diff_y = -mm->get_relative().y; diff_y = Math::pow(ABS(diff_y), 1.8f) * SGN(diff_y); diff_y *= 0.1; @@ -2672,7 +2681,7 @@ bool Tree::edit_selected() { popup_edited_item = s; popup_edited_item_col = col; - TreeItem::Cell &c = s->cells[col]; + const TreeItem::Cell &c = s->cells[col]; if (c.mode == TreeItem::CELL_MODE_CHECK) { @@ -3063,7 +3072,7 @@ void Tree::item_selected(int p_column, TreeItem *p_item) { if (!p_item->cells[p_column].selectable) return; - p_item->cells[p_column].selected = true; + p_item->cells.write[p_column].selected = true; //emit_signal("multi_selected",p_item,p_column,true); - NO this is for TreeItem::select selected_col = p_column; @@ -3077,7 +3086,7 @@ void Tree::item_selected(int p_column, TreeItem *p_item) { void Tree::item_deselected(int p_column, TreeItem *p_item) { if (select_mode == SELECT_MULTI || select_mode == SELECT_SINGLE) { - p_item->cells[p_column].selected = false; + p_item->cells.write[p_column].selected = false; } update(); } @@ -3158,14 +3167,14 @@ void Tree::set_column_min_width(int p_column, int p_min_width) { if (p_min_width < 1) return; - columns[p_column].min_width = p_min_width; + columns.write[p_column].min_width = p_min_width; update(); } void Tree::set_column_expand(int p_column, bool p_expand) { ERR_FAIL_INDEX(p_column, columns.size()); - columns[p_column].expand = p_expand; + columns.write[p_column].expand = p_expand; update(); } @@ -3413,7 +3422,7 @@ bool Tree::are_column_titles_visible() const { void Tree::set_column_title(int p_column, const String &p_title) { ERR_FAIL_INDEX(p_column, columns.size()); - columns[p_column].title = p_title; + columns.write[p_column].title = p_title; update(); } @@ -3659,7 +3668,7 @@ String Tree::get_tooltip(const Point2 &p_pos) const { if (it) { - TreeItem::Cell &c = it->cells[col]; + const TreeItem::Cell &c = it->cells[col]; int col_width = get_column_width(col); for (int j = c.buttons.size() - 1; j >= 0; j--) { Ref<Texture> b = c.buttons[j].texture; diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 3424c4edac..1b2e87dd99 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -178,7 +178,7 @@ void SceneTree::_update_group_order(Group &g, bool p_use_priority) { if (g.nodes.empty()) return; - Node **nodes = &g.nodes[0]; + Node **nodes = g.nodes.ptrw(); int node_count = g.nodes.size(); if (p_use_priority) { @@ -227,7 +227,7 @@ void SceneTree::call_group_flags(uint32_t p_call_flags, const StringName &p_grou _update_group_order(g); Vector<Node *> nodes_copy = g.nodes; - Node **nodes = &nodes_copy[0]; + Node **nodes = nodes_copy.ptrw(); int node_count = nodes_copy.size(); call_lock++; @@ -282,7 +282,7 @@ void SceneTree::notify_group_flags(uint32_t p_call_flags, const StringName &p_gr _update_group_order(g); Vector<Node *> nodes_copy = g.nodes; - Node **nodes = &nodes_copy[0]; + Node **nodes = nodes_copy.ptrw(); int node_count = nodes_copy.size(); call_lock++; @@ -331,7 +331,7 @@ void SceneTree::set_group_flags(uint32_t p_call_flags, const StringName &p_group _update_group_order(g); Vector<Node *> nodes_copy = g.nodes; - Node **nodes = &nodes_copy[0]; + Node **nodes = nodes_copy.ptrw(); int node_count = nodes_copy.size(); call_lock++; @@ -895,7 +895,7 @@ void SceneTree::_call_input_pause(const StringName &p_group, const StringName &p Vector<Node *> nodes_copy = g.nodes; int node_count = nodes_copy.size(); - Node **nodes = &nodes_copy[0]; + Node **nodes = nodes_copy.ptrw(); Variant arg = p_input; const Variant *v[1] = { &arg }; @@ -939,7 +939,7 @@ void SceneTree::_notify_group_pause(const StringName &p_group, int p_notificatio Vector<Node *> nodes_copy = g.nodes; int node_count = nodes_copy.size(); - Node **nodes = &nodes_copy[0]; + Node **nodes = nodes_copy.ptrw(); call_lock++; diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 9013d276c7..573c401290 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -41,7 +41,10 @@ #include "scene/3d/spatial.h" #include "scene/gui/control.h" #include "scene/gui/label.h" +#include "scene/gui/menu_button.h" +#include "scene/gui/panel.h" #include "scene/gui/panel_container.h" +#include "scene/gui/popup_menu.h" #include "scene/main/timer.h" #include "scene/resources/mesh.h" #include "scene/scene_string_names.h" @@ -1853,8 +1856,32 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { if (gui.drag_data.get_type() == Variant::NIL && over && !gui.modal_stack.empty()) { Control *top = gui.modal_stack.back()->get(); + if (over != top && !top->is_a_parent_of(over)) { - over = NULL; //nothing can be found outside the modal stack + + PopupMenu *popup_menu = Object::cast_to<PopupMenu>(top); + MenuButton *popup_menu_parent; + MenuButton *menu_button = Object::cast_to<MenuButton>(over); + + if (popup_menu) + popup_menu_parent = Object::cast_to<MenuButton>(popup_menu->get_parent()); + + // If the mouse is over a menu button, this menu will open automatically + // if there is already a pop-up menu open at the same hierarchical level. + if (popup_menu_parent && menu_button && + popup_menu_parent->get_icon().is_null() && + menu_button->get_icon().is_null() && + (popup_menu->get_parent()->get_parent()->is_a_parent_of(menu_button) || + menu_button->get_parent()->is_a_parent_of(popup_menu))) { + + popup_menu->notification(Control::NOTIFICATION_MODAL_CLOSE); + popup_menu->_modal_stack_remove(); + popup_menu->hide(); + + menu_button->pressed(); + } else { + over = NULL; //nothing can be found outside the modal stack + } } } diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp index 8acfdc482a..7041b62487 100644 --- a/scene/resources/animation.cpp +++ b/scene/resources/animation.cpp @@ -100,7 +100,7 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) { for (int i = 0; i < (vcount / 12); i++) { - TKey<TransformKey> &tk = tt->transforms[i]; + TKey<TransformKey> &tk = tt->transforms.write[i]; const float *ofs = &r[i * 12]; tk.time = ofs[0]; tk.transition = ofs[1]; @@ -154,8 +154,8 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) { for (int i = 0; i < valcount; i++) { - vt->values[i].time = rt[i]; - vt->values[i].value = values[i]; + vt->values.write[i].time = rt[i]; + vt->values.write[i].value = values[i]; } if (d.has("transitions")) { @@ -167,7 +167,7 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) { for (int i = 0; i < valcount; i++) { - vt->values[i].transition = rtr[i]; + vt->values.write[i].transition = rtr[i]; } } } @@ -235,13 +235,13 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) { for (int i = 0; i < valcount; i++) { - bt->values[i].time = rt[i]; - bt->values[i].transition = 0; //unused in bezier - bt->values[i].value.value = rv[i * 5 + 0]; - bt->values[i].value.in_handle.x = rv[i * 5 + 1]; - bt->values[i].value.in_handle.y = rv[i * 5 + 2]; - bt->values[i].value.out_handle.x = rv[i * 5 + 3]; - bt->values[i].value.out_handle.y = rv[i * 5 + 4]; + bt->values.write[i].time = rt[i]; + bt->values.write[i].transition = 0; //unused in bezier + bt->values.write[i].value.value = rv[i * 5 + 0]; + bt->values.write[i].value.in_handle.x = rv[i * 5 + 1]; + bt->values.write[i].value.in_handle.y = rv[i * 5 + 2]; + bt->values.write[i].value.out_handle.x = rv[i * 5 + 3]; + bt->values.write[i].value.out_handle.y = rv[i * 5 + 4]; } } @@ -313,7 +313,7 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) { TKey<StringName> ak; ak.time = rt[i]; ak.value = rc[i]; - an->values[i] = ak; + an->values.write[i] = ak; } } @@ -822,7 +822,7 @@ int Animation::_insert(float p_time, T &p_keys, const V &p_value) { } else if (p_keys[idx - 1].time == p_time) { // condition for replacing. - p_keys[idx - 1] = p_value; + p_keys.write[idx - 1] = p_value; return idx - 1; } @@ -1349,18 +1349,18 @@ void Animation::track_set_key_value(int p_track, int p_key_idx, const Variant &p ERR_FAIL_INDEX(p_key_idx, tt->transforms.size()); Dictionary d = p_value; if (d.has("location")) - tt->transforms[p_key_idx].value.loc = d["location"]; + tt->transforms.write[p_key_idx].value.loc = d["location"]; if (d.has("rotation")) - tt->transforms[p_key_idx].value.rot = d["rotation"]; + tt->transforms.write[p_key_idx].value.rot = d["rotation"]; if (d.has("scale")) - tt->transforms[p_key_idx].value.scale = d["scale"]; + tt->transforms.write[p_key_idx].value.scale = d["scale"]; } break; case TYPE_VALUE: { ValueTrack *vt = static_cast<ValueTrack *>(t); ERR_FAIL_INDEX(p_key_idx, vt->values.size()); - vt->values[p_key_idx].value = p_value; + vt->values.write[p_key_idx].value = p_value; } break; case TYPE_METHOD: { @@ -1369,9 +1369,9 @@ void Animation::track_set_key_value(int p_track, int p_key_idx, const Variant &p ERR_FAIL_INDEX(p_key_idx, mt->methods.size()); Dictionary d = p_value; if (d.has("method")) - mt->methods[p_key_idx].method = d["method"]; + mt->methods.write[p_key_idx].method = d["method"]; if (d.has("args")) - mt->methods[p_key_idx].params = d["args"]; + mt->methods.write[p_key_idx].params = d["args"]; } break; case TYPE_BEZIER: { @@ -1381,11 +1381,11 @@ void Animation::track_set_key_value(int p_track, int p_key_idx, const Variant &p Array arr = p_value; ERR_FAIL_COND(arr.size() != 5); - bt->values[p_key_idx].value.value = arr[0]; - bt->values[p_key_idx].value.in_handle.x = arr[1]; - bt->values[p_key_idx].value.in_handle.y = arr[2]; - bt->values[p_key_idx].value.out_handle.x = arr[3]; - bt->values[p_key_idx].value.out_handle.y = arr[4]; + bt->values.write[p_key_idx].value.value = arr[0]; + bt->values.write[p_key_idx].value.in_handle.x = arr[1]; + bt->values.write[p_key_idx].value.in_handle.y = arr[2]; + bt->values.write[p_key_idx].value.out_handle.x = arr[3]; + bt->values.write[p_key_idx].value.out_handle.y = arr[4]; } break; case TYPE_AUDIO: { @@ -1397,16 +1397,16 @@ void Animation::track_set_key_value(int p_track, int p_key_idx, const Variant &p ERR_FAIL_COND(!k.has("end_offset")); ERR_FAIL_COND(!k.has("stream")); - at->values[p_key_idx].value.start_offset = k["start_offset"]; - at->values[p_key_idx].value.end_offset = k["end_offset"]; - at->values[p_key_idx].value.stream = k["stream"]; + at->values.write[p_key_idx].value.start_offset = k["start_offset"]; + at->values.write[p_key_idx].value.end_offset = k["end_offset"]; + at->values.write[p_key_idx].value.stream = k["stream"]; } break; case TYPE_ANIMATION: { AnimationTrack *at = static_cast<AnimationTrack *>(t); - at->values[p_key_idx].value = p_value; + at->values.write[p_key_idx].value = p_value; } break; } @@ -1423,20 +1423,20 @@ void Animation::track_set_key_transition(int p_track, int p_key_idx, float p_tra TransformTrack *tt = static_cast<TransformTrack *>(t); ERR_FAIL_INDEX(p_key_idx, tt->transforms.size()); - tt->transforms[p_key_idx].transition = p_transition; + tt->transforms.write[p_key_idx].transition = p_transition; } break; case TYPE_VALUE: { ValueTrack *vt = static_cast<ValueTrack *>(t); ERR_FAIL_INDEX(p_key_idx, vt->values.size()); - vt->values[p_key_idx].transition = p_transition; + vt->values.write[p_key_idx].transition = p_transition; } break; case TYPE_METHOD: { MethodTrack *mt = static_cast<MethodTrack *>(t); ERR_FAIL_INDEX(p_key_idx, mt->methods.size()); - mt->methods[p_key_idx].transition = p_transition; + mt->methods.write[p_key_idx].transition = p_transition; } break; case TYPE_BEZIER: @@ -2210,7 +2210,7 @@ void Animation::bezier_track_set_key_value(int p_track, int p_index, float p_val ERR_FAIL_INDEX(p_index, bt->values.size()); - bt->values[p_index].value.value = p_value; + bt->values.write[p_index].value.value = p_value; emit_changed(); } @@ -2224,9 +2224,9 @@ void Animation::bezier_track_set_key_in_handle(int p_track, int p_index, const V ERR_FAIL_INDEX(p_index, bt->values.size()); - bt->values[p_index].value.in_handle = p_handle; + bt->values.write[p_index].value.in_handle = p_handle; if (bt->values[p_index].value.in_handle.x > 0) { - bt->values[p_index].value.in_handle.x = 0; + bt->values.write[p_index].value.in_handle.x = 0; } emit_changed(); } @@ -2240,9 +2240,9 @@ void Animation::bezier_track_set_key_out_handle(int p_track, int p_index, const ERR_FAIL_INDEX(p_index, bt->values.size()); - bt->values[p_index].value.out_handle = p_handle; + bt->values.write[p_index].value.out_handle = p_handle; if (bt->values[p_index].value.out_handle.x < 0) { - bt->values[p_index].value.out_handle.x = 0; + bt->values.write[p_index].value.out_handle.x = 0; } emit_changed(); } @@ -2396,7 +2396,7 @@ void Animation::audio_track_set_key_stream(int p_track, int p_key, const RES &p_ ERR_FAIL_INDEX(p_key, at->values.size()); - at->values[p_key].value.stream = p_stream; + at->values.write[p_key].value.stream = p_stream; emit_changed(); } @@ -2414,7 +2414,7 @@ void Animation::audio_track_set_key_start_offset(int p_track, int p_key, float p if (p_offset < 0) p_offset = 0; - at->values[p_key].value.start_offset = p_offset; + at->values.write[p_key].value.start_offset = p_offset; emit_changed(); } @@ -2432,7 +2432,7 @@ void Animation::audio_track_set_key_end_offset(int p_track, int p_key, float p_o if (p_offset < 0) p_offset = 0; - at->values[p_key].value.end_offset = p_offset; + at->values.write[p_key].value.end_offset = p_offset; emit_changed(); } @@ -2505,7 +2505,7 @@ void Animation::animation_track_set_key_animation(int p_track, int p_key, const ERR_FAIL_INDEX(p_key, at->values.size()); - at->values[p_key].value = p_animation; + at->values.write[p_key].value = p_animation; emit_changed(); } @@ -2550,7 +2550,7 @@ void Animation::track_move_up(int p_track) { if (p_track >= 0 && p_track < (tracks.size() - 1)) { - SWAP(tracks[p_track], tracks[p_track + 1]); + SWAP(tracks.write[p_track], tracks.write[p_track + 1]); } emit_changed(); @@ -2585,7 +2585,7 @@ void Animation::track_move_down(int p_track) { if (p_track > 0 && p_track < tracks.size()) { - SWAP(tracks[p_track], tracks[p_track - 1]); + SWAP(tracks.write[p_track], tracks.write[p_track - 1]); } emit_changed(); } @@ -2596,7 +2596,7 @@ void Animation::track_swap(int p_track, int p_with_track) { ERR_FAIL_INDEX(p_with_track, tracks.size()); if (p_track == p_with_track) return; - SWAP(tracks[p_track], tracks[p_with_track]); + SWAP(tracks.write[p_track], tracks.write[p_with_track]); emit_changed(); } @@ -2927,9 +2927,9 @@ void Animation::_transform_track_optimize(int p_idx, float p_allowed_linear_err, for (int i = 1; i < tt->transforms.size() - 1; i++) { - TKey<TransformKey> &t0 = tt->transforms[i - 1]; - TKey<TransformKey> &t1 = tt->transforms[i]; - TKey<TransformKey> &t2 = tt->transforms[i + 1]; + TKey<TransformKey> &t0 = tt->transforms.write[i - 1]; + TKey<TransformKey> &t1 = tt->transforms.write[i]; + TKey<TransformKey> &t2 = tt->transforms.write[i + 1]; bool erase = _transform_track_optimize_key(t0, t1, t2, p_allowed_linear_err, p_allowed_angular_err, p_max_optimizable_angle, norm); if (erase && !prev_erased) { diff --git a/scene/resources/audio_stream_sample.cpp b/scene/resources/audio_stream_sample.cpp index 02a9e4d69b..e6a4b01deb 100644 --- a/scene/resources/audio_stream_sample.cpp +++ b/scene/resources/audio_stream_sample.cpp @@ -29,6 +29,8 @@ /*************************************************************************/ #include "audio_stream_sample.h" +#include "io/marshalls.h" +#include "os/file_access.h" void AudioStreamPlaybackSample::start(float p_from_pos) { @@ -509,6 +511,76 @@ PoolVector<uint8_t> AudioStreamSample::get_data() const { return pv; } +void AudioStreamSample::save_to_wav(String p_path) { + if (format == AudioStreamSample::FORMAT_IMA_ADPCM) { + WARN_PRINTS("Saving IMA_ADPC samples are not supported yet"); + return; + } + + int sub_chunk_2_size = data_bytes; //Subchunk2Size = Size of data in bytes + + // Format code + // 1:PCM format (for 8 or 16 bit) + // 3:IEEE float format + int format_code = (format == FORMAT_IMA_ADPCM) ? 3 : 1; + + int n_channels = stereo ? 2 : 1; + + long sample_rate = mix_rate; + + int byte_pr_sample = 0; + switch (format) { + case AudioStreamSample::FORMAT_8_BITS: byte_pr_sample = 1; break; + case AudioStreamSample::FORMAT_16_BITS: byte_pr_sample = 2; break; + case AudioStreamSample::FORMAT_IMA_ADPCM: byte_pr_sample = 4; break; + } + + String file_path = p_path; + if (!(file_path.substr(file_path.length() - 4, 4) == ".wav")) { + file_path += ".wav"; + } + + Error err; + FileAccess *file = FileAccess::open(file_path, FileAccess::WRITE, &err); //Overrides existing file if present + + // Create WAV Header + file->store_string("RIFF"); //ChunkID + file->store_32(sub_chunk_2_size + 36); //ChunkSize = 36 + SubChunk2Size (size of entire file minus the 8 bits for this and previous header) + file->store_string("WAVE"); //Format + file->store_string("fmt "); //Subchunk1ID + file->store_32(16); //Subchunk1Size = 16 + file->store_16(format_code); //AudioFormat + file->store_16(n_channels); //Number of Channels + file->store_32(sample_rate); //SampleRate + file->store_32(sample_rate * n_channels * byte_pr_sample); //ByteRate + file->store_16(n_channels * byte_pr_sample); //BlockAlign = NumChannels * BytePrSample + file->store_16(byte_pr_sample * 8); //BitsPerSample + file->store_string("data"); //Subchunk2ID + file->store_32(sub_chunk_2_size); //Subchunk2Size + + // Add data + PoolVector<uint8_t>::Read read_data = get_data().read(); + switch (format) { + case AudioStreamSample::FORMAT_8_BITS: + for (int i = 0; i < data_bytes; i++) { + uint8_t data_point = (read_data[i] + 128); + file->store_8(data_point); + } + break; + case AudioStreamSample::FORMAT_16_BITS: + for (int i = 0; i < data_bytes / 2; i++) { + uint16_t data_point = decode_uint16(&read_data[i * 2]); + file->store_16(data_point); + } + break; + case AudioStreamSample::FORMAT_IMA_ADPCM: + //Unimplemented + break; + } + + file->close(); +} + Ref<AudioStreamPlayback> AudioStreamSample::instance_playback() { Ref<AudioStreamPlaybackSample> sample; @@ -545,6 +617,8 @@ void AudioStreamSample::_bind_methods() { ClassDB::bind_method(D_METHOD("set_stereo", "stereo"), &AudioStreamSample::set_stereo); ClassDB::bind_method(D_METHOD("is_stereo"), &AudioStreamSample::is_stereo); + ClassDB::bind_method(D_METHOD("save_to_wav", "path"), &AudioStreamSample::save_to_wav); + ADD_PROPERTY(PropertyInfo(Variant::POOL_BYTE_ARRAY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_data", "get_data"); ADD_PROPERTY(PropertyInfo(Variant::INT, "format", PROPERTY_HINT_ENUM, "8-Bit,16-Bit,IMA-ADPCM"), "set_format", "get_format"); ADD_PROPERTY(PropertyInfo(Variant::INT, "loop_mode", PROPERTY_HINT_ENUM, "Disabled,Forward,Ping-Pong"), "set_loop_mode", "get_loop_mode"); diff --git a/scene/resources/audio_stream_sample.h b/scene/resources/audio_stream_sample.h index 5fe65c194e..a27acc92b7 100644 --- a/scene/resources/audio_stream_sample.h +++ b/scene/resources/audio_stream_sample.h @@ -140,6 +140,8 @@ public: void set_data(const PoolVector<uint8_t> &p_data); PoolVector<uint8_t> get_data() const; + void save_to_wav(String p_path); + virtual Ref<AudioStreamPlayback> instance_playback(); virtual String get_stream_name() const; diff --git a/scene/resources/bit_mask.cpp b/scene/resources/bit_mask.cpp index 29ffefd9d6..85e36abf4e 100644 --- a/scene/resources/bit_mask.cpp +++ b/scene/resources/bit_mask.cpp @@ -130,7 +130,7 @@ void BitMap::set_bit(const Point2 &p_pos, bool p_value) { else b &= ~(1 << bbit); - bitmask[bbyte] = b; + bitmask.write[bbyte] = b; } bool BitMap::get_bit(const Point2 &p_pos) const { @@ -322,8 +322,8 @@ Vector<Vector2> BitMap::_march_square(const Rect2i &rect, const Point2i &start) curx += stepx; cury += stepy; if (stepx == prevx && stepy == prevy) { - _points[_points.size() - 1].x = (float)(curx - rect.position.x); - _points[_points.size() - 1].y = (float)(cury + rect.position.y); + _points.write[_points.size() - 1].x = (float)(curx - rect.position.x); + _points.write[_points.size() - 1].y = (float)(cury + rect.position.y); } else { _points.push_back(Vector2((float)(curx - rect.position.x), (float)(cury + rect.position.y))); } @@ -373,11 +373,11 @@ static Vector<Vector2> rdp(const Vector<Vector2> &v, float optimization) { Vector<Vector2> left, right; left.resize(index); for (int i = 0; i < index; i++) { - left[i] = v[i]; + left.write[i] = v[i]; } right.resize(v.size() - index); for (int i = 0; i < right.size(); i++) { - right[i] = v[index + i]; + right.write[i] = v[index + i]; } Vector<Vector2> r1 = rdp(left, optimization); Vector<Vector2> r2 = rdp(right, optimization); @@ -385,7 +385,7 @@ static Vector<Vector2> rdp(const Vector<Vector2> &v, float optimization) { int middle = r1.size(); r1.resize(r1.size() + r2.size()); for (int i = 0; i < r2.size(); i++) { - r1[middle + i] = r2[i]; + r1.write[middle + i] = r2[i]; } return r1; } else { @@ -412,7 +412,7 @@ static Vector<Vector2> reduce(const Vector<Vector2> &points, const Rect2i &rect, Vector2 last = result[result.size() - 1]; if (last.y > result[0].y && last.distance_to(result[0]) < ep * 0.5f) { - result[0].y = last.y; + result.write[0].y = last.y; result.resize(result.size() - 1); } return result; diff --git a/scene/resources/color_ramp.cpp b/scene/resources/color_ramp.cpp index b2f586d02d..4a43303d84 100644 --- a/scene/resources/color_ramp.cpp +++ b/scene/resources/color_ramp.cpp @@ -40,10 +40,10 @@ Gradient::Gradient() { //Set initial color ramp transition from black to white points.resize(2); - points[0].color = Color(0, 0, 0, 1); - points[0].offset = 0; - points[1].color = Color(1, 1, 1, 1); - points[1].offset = 1; + points.write[0].color = Color(0, 0, 0, 1); + points.write[0].offset = 0; + points.write[1].color = Color(1, 1, 1, 1); + points.write[1].offset = 1; is_sorted = true; } @@ -79,7 +79,7 @@ Vector<float> Gradient::get_offsets() const { Vector<float> offsets; offsets.resize(points.size()); for (int i = 0; i < points.size(); i++) { - offsets[i] = points[i].offset; + offsets.write[i] = points[i].offset; } return offsets; } @@ -88,7 +88,7 @@ Vector<Color> Gradient::get_colors() const { Vector<Color> colors; colors.resize(points.size()); for (int i = 0; i < points.size(); i++) { - colors[i] = points[i].color; + colors.write[i] = points[i].color; } return colors; } @@ -96,7 +96,7 @@ Vector<Color> Gradient::get_colors() const { void Gradient::set_offsets(const Vector<float> &p_offsets) { points.resize(p_offsets.size()); for (int i = 0; i < points.size(); i++) { - points[i].offset = p_offsets[i]; + points.write[i].offset = p_offsets[i]; } is_sorted = false; emit_signal(CoreStringNames::get_singleton()->changed); @@ -107,7 +107,7 @@ void Gradient::set_colors(const Vector<Color> &p_colors) { is_sorted = false; points.resize(p_colors.size()); for (int i = 0; i < points.size(); i++) { - points[i].color = p_colors[i]; + points.write[i].color = p_colors[i]; } emit_signal(CoreStringNames::get_singleton()->changed); } @@ -144,7 +144,7 @@ void Gradient::set_points(Vector<Gradient::Point> &p_points) { void Gradient::set_offset(int pos, const float offset) { if (points.size() <= pos) points.resize(pos + 1); - points[pos].offset = offset; + points.write[pos].offset = offset; is_sorted = false; emit_signal(CoreStringNames::get_singleton()->changed); } @@ -160,7 +160,7 @@ void Gradient::set_color(int pos, const Color &color) { points.resize(pos + 1); is_sorted = false; } - points[pos].color = color; + points.write[pos].color = color; emit_signal(CoreStringNames::get_singleton()->changed); } diff --git a/scene/resources/color_ramp.h b/scene/resources/color_ramp.h index c042a0d3d0..070ad7f0d3 100644 --- a/scene/resources/color_ramp.h +++ b/scene/resources/color_ramp.h @@ -98,7 +98,7 @@ public: while (low <= high) { middle = (low + high) / 2; - Point &point = points[middle]; + const Point &point = points[middle]; if (point.offset > p_offset) { high = middle - 1; //search low end of array } else if (point.offset < p_offset) { @@ -118,8 +118,8 @@ public: return points[points.size() - 1].color; if (first < 0) return points[0].color; - Point &pointFirst = points[first]; - Point &pointSecond = points[second]; + const Point &pointFirst = points[first]; + const Point &pointSecond = points[second]; return pointFirst.color.linear_interpolate(pointSecond.color, (p_offset - pointFirst.offset) / (pointSecond.offset - pointFirst.offset)); } diff --git a/scene/resources/concave_polygon_shape.cpp b/scene/resources/concave_polygon_shape.cpp index 935f041837..bc9e2848b3 100644 --- a/scene/resources/concave_polygon_shape.cpp +++ b/scene/resources/concave_polygon_shape.cpp @@ -56,8 +56,8 @@ Vector<Vector3> ConcavePolygonShape::_gen_debug_mesh_lines() { int idx = 0; for (Set<DrawEdge>::Element *E = edges.front(); E; E = E->next()) { - points[idx + 0] = E->get().a; - points[idx + 1] = E->get().b; + points.write[idx + 0] = E->get().a; + points.write[idx + 1] = E->get().b; idx += 2; } diff --git a/scene/resources/convex_polygon_shape.cpp b/scene/resources/convex_polygon_shape.cpp index a2e0996996..fa9369d3bc 100644 --- a/scene/resources/convex_polygon_shape.cpp +++ b/scene/resources/convex_polygon_shape.cpp @@ -46,8 +46,8 @@ Vector<Vector3> ConvexPolygonShape::_gen_debug_mesh_lines() { Vector<Vector3> lines; lines.resize(md.edges.size() * 2); for (int i = 0; i < md.edges.size(); i++) { - lines[i * 2 + 0] = md.vertices[md.edges[i].a]; - lines[i * 2 + 1] = md.vertices[md.edges[i].b]; + lines.write[i * 2 + 0] = md.vertices[md.edges[i].a]; + lines.write[i * 2 + 1] = md.vertices[md.edges[i].b]; } return lines; } diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp index f2fd919f20..d8989bf062 100644 --- a/scene/resources/curve.cpp +++ b/scene/resources/curve.cpp @@ -153,25 +153,25 @@ void Curve::clean_dupes() { void Curve::set_point_left_tangent(int i, real_t tangent) { ERR_FAIL_INDEX(i, _points.size()); - _points[i].left_tangent = tangent; - _points[i].left_mode = TANGENT_FREE; + _points.write[i].left_tangent = tangent; + _points.write[i].left_mode = TANGENT_FREE; mark_dirty(); } void Curve::set_point_right_tangent(int i, real_t tangent) { ERR_FAIL_INDEX(i, _points.size()); - _points[i].right_tangent = tangent; - _points[i].right_mode = TANGENT_FREE; + _points.write[i].right_tangent = tangent; + _points.write[i].right_mode = TANGENT_FREE; mark_dirty(); } void Curve::set_point_left_mode(int i, TangentMode p_mode) { ERR_FAIL_INDEX(i, _points.size()); - _points[i].left_mode = p_mode; + _points.write[i].left_mode = p_mode; if (i > 0) { if (p_mode == TANGENT_LINEAR) { Vector2 v = (_points[i - 1].pos - _points[i].pos).normalized(); - _points[i].left_tangent = v.y / v.x; + _points.write[i].left_tangent = v.y / v.x; } } mark_dirty(); @@ -179,11 +179,11 @@ void Curve::set_point_left_mode(int i, TangentMode p_mode) { void Curve::set_point_right_mode(int i, TangentMode p_mode) { ERR_FAIL_INDEX(i, _points.size()); - _points[i].right_mode = p_mode; + _points.write[i].right_mode = p_mode; if (i + 1 < _points.size()) { if (p_mode == TANGENT_LINEAR) { Vector2 v = (_points[i + 1].pos - _points[i].pos).normalized(); - _points[i].right_tangent = v.y / v.x; + _points.write[i].right_tangent = v.y / v.x; } } mark_dirty(); @@ -222,7 +222,7 @@ void Curve::clear_points() { void Curve::set_point_value(int p_index, real_t pos) { ERR_FAIL_INDEX(p_index, _points.size()); - _points[p_index].pos.y = pos; + _points.write[p_index].pos.y = pos; update_auto_tangents(p_index); mark_dirty(); } @@ -232,10 +232,10 @@ int Curve::set_point_offset(int p_index, float offset) { Point p = _points[p_index]; remove_point(p_index); int i = add_point(Vector2(offset, p.pos.y)); - _points[i].left_tangent = p.left_tangent; - _points[i].right_tangent = p.right_tangent; - _points[i].left_mode = p.left_mode; - _points[i].right_mode = p.right_mode; + _points.write[i].left_tangent = p.left_tangent; + _points.write[i].right_tangent = p.right_tangent; + _points.write[i].left_mode = p.left_mode; + _points.write[i].right_mode = p.right_mode; if (p_index != i) update_auto_tangents(p_index); update_auto_tangents(i); @@ -254,7 +254,7 @@ Curve::Point Curve::get_point(int p_index) const { void Curve::update_auto_tangents(int i) { - Point &p = _points[i]; + Point &p = _points.write[i]; if (i > 0) { if (p.left_mode == TANGENT_LINEAR) { @@ -263,7 +263,7 @@ void Curve::update_auto_tangents(int i) { } if (_points[i - 1].right_mode == TANGENT_LINEAR) { Vector2 v = (_points[i - 1].pos - p.pos).normalized(); - _points[i - 1].right_tangent = v.y / v.x; + _points.write[i - 1].right_tangent = v.y / v.x; } } @@ -274,7 +274,7 @@ void Curve::update_auto_tangents(int i) { } if (_points[i + 1].left_mode == TANGENT_LINEAR) { Vector2 v = (_points[i + 1].pos - p.pos).normalized(); - _points[i + 1].left_tangent = v.y / v.x; + _points.write[i + 1].left_tangent = v.y / v.x; } } } @@ -402,7 +402,7 @@ void Curve::set_data(Array input) { for (int j = 0; j < _points.size(); ++j) { - Point &p = _points[j]; + Point &p = _points.write[j]; int i = j * ELEMS; p.pos = input[i]; @@ -426,12 +426,12 @@ void Curve::bake() { for (int i = 1; i < _bake_resolution - 1; ++i) { real_t x = i / static_cast<real_t>(_bake_resolution); real_t y = interpolate(x); - _baked_cache[i] = y; + _baked_cache.write[i] = y; } if (_points.size() != 0) { - _baked_cache[0] = _points[0].pos.y; - _baked_cache[_baked_cache.size() - 1] = _points[_points.size() - 1].pos.y; + _baked_cache.write[0] = _points[0].pos.y; + _baked_cache.write[_baked_cache.size() - 1] = _points[_points.size() - 1].pos.y; } _baked_cache_dirty = false; @@ -553,7 +553,7 @@ void Curve2D::set_point_position(int p_index, const Vector2 &p_pos) { ERR_FAIL_INDEX(p_index, points.size()); - points[p_index].pos = p_pos; + points.write[p_index].pos = p_pos; baked_cache_dirty = true; emit_signal(CoreStringNames::get_singleton()->changed); } @@ -567,7 +567,7 @@ void Curve2D::set_point_in(int p_index, const Vector2 &p_in) { ERR_FAIL_INDEX(p_index, points.size()); - points[p_index].in = p_in; + points.write[p_index].in = p_in; baked_cache_dirty = true; emit_signal(CoreStringNames::get_singleton()->changed); } @@ -581,7 +581,7 @@ void Curve2D::set_point_out(int p_index, const Vector2 &p_out) { ERR_FAIL_INDEX(p_index, points.size()); - points[p_index].out = p_out; + points.write[p_index].out = p_out; baked_cache_dirty = true; emit_signal(CoreStringNames::get_singleton()->changed); } @@ -930,9 +930,9 @@ void Curve2D::_set_data(const Dictionary &p_data) { for (int i = 0; i < points.size(); i++) { - points[i].in = r[i * 3 + 0]; - points[i].out = r[i * 3 + 1]; - points[i].pos = r[i * 3 + 2]; + points.write[i].in = r[i * 3 + 0]; + points.write[i].out = r[i * 3 + 1]; + points.write[i].pos = r[i * 3 + 2]; } baked_cache_dirty = true; @@ -952,7 +952,7 @@ PoolVector2Array Curve2D::tessellate(int p_max_stages, float p_tolerance) const int pc = 1; for (int i = 0; i < points.size() - 1; i++) { - _bake_segment2d(midpoints[i], 0, 1, points[i].pos, points[i].out, points[i + 1].pos, points[i + 1].in, 0, p_max_stages, p_tolerance); + _bake_segment2d(midpoints.write[i], 0, 1, points[i].pos, points[i].out, points[i + 1].pos, points[i + 1].in, 0, p_max_stages, p_tolerance); pc++; pc += midpoints[i].size(); } @@ -1049,7 +1049,7 @@ void Curve3D::set_point_position(int p_index, const Vector3 &p_pos) { ERR_FAIL_INDEX(p_index, points.size()); - points[p_index].pos = p_pos; + points.write[p_index].pos = p_pos; baked_cache_dirty = true; emit_signal(CoreStringNames::get_singleton()->changed); } @@ -1063,7 +1063,7 @@ void Curve3D::set_point_tilt(int p_index, float p_tilt) { ERR_FAIL_INDEX(p_index, points.size()); - points[p_index].tilt = p_tilt; + points.write[p_index].tilt = p_tilt; baked_cache_dirty = true; emit_signal(CoreStringNames::get_singleton()->changed); } @@ -1077,7 +1077,7 @@ void Curve3D::set_point_in(int p_index, const Vector3 &p_in) { ERR_FAIL_INDEX(p_index, points.size()); - points[p_index].in = p_in; + points.write[p_index].in = p_in; baked_cache_dirty = true; emit_signal(CoreStringNames::get_singleton()->changed); } @@ -1091,7 +1091,7 @@ void Curve3D::set_point_out(int p_index, const Vector3 &p_out) { ERR_FAIL_INDEX(p_index, points.size()); - points[p_index].out = p_out; + points.write[p_index].out = p_out; baked_cache_dirty = true; emit_signal(CoreStringNames::get_singleton()->changed); } @@ -1621,10 +1621,10 @@ void Curve3D::_set_data(const Dictionary &p_data) { for (int i = 0; i < points.size(); i++) { - points[i].in = r[i * 3 + 0]; - points[i].out = r[i * 3 + 1]; - points[i].pos = r[i * 3 + 2]; - points[i].tilt = rt[i]; + points.write[i].in = r[i * 3 + 0]; + points.write[i].out = r[i * 3 + 1]; + points.write[i].pos = r[i * 3 + 2]; + points.write[i].tilt = rt[i]; } baked_cache_dirty = true; @@ -1644,7 +1644,7 @@ PoolVector3Array Curve3D::tessellate(int p_max_stages, float p_tolerance) const int pc = 1; for (int i = 0; i < points.size() - 1; i++) { - _bake_segment3d(midpoints[i], 0, 1, points[i].pos, points[i].out, points[i + 1].pos, points[i + 1].in, 0, p_max_stages, p_tolerance); + _bake_segment3d(midpoints.write[i], 0, 1, points[i].pos, points[i].out, points[i + 1].pos, points[i + 1].in, 0, p_max_stages, p_tolerance); pc++; pc += midpoints[i].size(); } diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index fe12e2f5f6..601f6fb558 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -883,6 +883,10 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_icon("logo", "Icons", make_icon(logo_png)); + // Visual Node Ports + theme->set_constant("port_grab_distance_horizontal", "GraphEdit", 48 * scale); + theme->set_constant("port_grab_distance_vertical", "GraphEdit", 6 * scale); + // Theme default_icon = make_icon(error_icon_png); diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp index eb7d517841..2f2abd4e08 100644 --- a/scene/resources/dynamic_font.cpp +++ b/scene/resources/dynamic_font.cpp @@ -314,7 +314,7 @@ void DynamicFontAtSize::set_texture_flags(uint32_t p_flags) { texture_flags = p_flags; for (int i = 0; i < textures.size(); i++) { - Ref<ImageTexture> &tex = textures[i].texture; + Ref<ImageTexture> &tex = textures.write[i].texture; if (!tex.is_null()) tex->set_flags(p_flags); } @@ -400,7 +400,7 @@ DynamicFontAtSize::TexturePosition DynamicFontAtSize::_find_texture_pos_for_glyp for (int i = 0; i < textures.size(); i++) { - CharTexture &ct = textures[i]; + const CharTexture &ct = textures[i]; if (ct.texture->get_format() != p_image_format) continue; @@ -466,7 +466,7 @@ DynamicFontAtSize::TexturePosition DynamicFontAtSize::_find_texture_pos_for_glyp } tex.offsets.resize(texsize); for (int i = 0; i < texsize; i++) //zero offsets - tex.offsets[i] = 0; + tex.offsets.write[i] = 0; textures.push_back(tex); ret.index = textures.size() - 1; @@ -493,7 +493,7 @@ DynamicFontAtSize::Character DynamicFontAtSize::_bitmap_to_character(FT_Bitmap b //fit character in char texture - CharTexture &tex = textures[tex_pos.index]; + CharTexture &tex = textures.write[tex_pos.index]; { PoolVector<uint8_t>::Write wr = tex.imgdata.write(); @@ -547,7 +547,7 @@ DynamicFontAtSize::Character DynamicFontAtSize::_bitmap_to_character(FT_Bitmap b // update height array for (int k = tex_pos.x; k < tex_pos.x + mw; k++) { - tex.offsets[k] = tex_pos.y + mh; + tex.offsets.write[k] = tex_pos.y + mh; } Character chr; @@ -698,9 +698,9 @@ void DynamicFont::_reload_cache() { } for (int i = 0; i < fallbacks.size(); i++) { - fallback_data_at_size[i] = fallbacks[i]->_get_dynamic_font_at_size(cache_id); + fallback_data_at_size.write[i] = fallbacks.write[i]->_get_dynamic_font_at_size(cache_id); if (outline_cache_id.outline_size > 0) - fallback_outline_data_at_size[i] = fallbacks[i]->_get_dynamic_font_at_size(outline_cache_id); + fallback_outline_data_at_size.write[i] = fallbacks.write[i]->_get_dynamic_font_at_size(outline_cache_id); } emit_changed(); @@ -895,17 +895,17 @@ void DynamicFont::set_fallback(int p_idx, const Ref<DynamicFontData> &p_data) { ERR_FAIL_COND(p_data.is_null()); ERR_FAIL_INDEX(p_idx, fallbacks.size()); - fallbacks[p_idx] = p_data; - fallback_data_at_size[p_idx] = fallbacks[p_idx]->_get_dynamic_font_at_size(cache_id); + fallbacks.write[p_idx] = p_data; + fallback_data_at_size.write[p_idx] = fallbacks.write[p_idx]->_get_dynamic_font_at_size(cache_id); } void DynamicFont::add_fallback(const Ref<DynamicFontData> &p_data) { ERR_FAIL_COND(p_data.is_null()); fallbacks.push_back(p_data); - fallback_data_at_size.push_back(fallbacks[fallbacks.size() - 1]->_get_dynamic_font_at_size(cache_id)); //const.. + fallback_data_at_size.push_back(fallbacks.write[fallbacks.size() - 1]->_get_dynamic_font_at_size(cache_id)); //const.. if (outline_cache_id.outline_size > 0) - fallback_outline_data_at_size.push_back(fallbacks[fallbacks.size() - 1]->_get_dynamic_font_at_size(outline_cache_id)); + fallback_outline_data_at_size.push_back(fallbacks.write[fallbacks.size() - 1]->_get_dynamic_font_at_size(outline_cache_id)); _change_notify(); emit_changed(); @@ -1092,7 +1092,7 @@ void DynamicFont::update_oversampling() { dynamic_font_mutex->unlock(); for (int i = 0; i < changed.size(); i++) { - changed[i]->emit_changed(); + changed.write[i]->emit_changed(); } } diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp index 0bae9d9b2d..3dfde01320 100644 --- a/scene/resources/font.cpp +++ b/scene/resources/font.cpp @@ -386,7 +386,7 @@ Vector<CharType> BitmapFont::get_char_keys() const { int count = 0; while ((ct = char_map.next(ct))) { - chars[count++] = *ct; + chars.write[count++] = *ct; }; return chars; @@ -438,7 +438,7 @@ Vector<BitmapFont::KerningPairKey> BitmapFont::get_kerning_pair_keys() const { int i = 0; for (Map<KerningPairKey, int>::Element *E = kerning_map.front(); E; E = E->next()) { - ret[i++] = E->key(); + ret.write[i++] = E->key(); } return ret; diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index 56b3ee70bb..df5bbe9e6c 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -554,9 +554,20 @@ void SpatialMaterial::_update_shader() { case BILLBOARD_ENABLED: { code += "\tMODELVIEW_MATRIX = INV_CAMERA_MATRIX * mat4(CAMERA_MATRIX[0],CAMERA_MATRIX[1],CAMERA_MATRIX[2],WORLD_MATRIX[3]);\n"; + + if (flags[FLAG_BILLBOARD_KEEP_SCALE]) { + code += "\tMODELVIEW_MATRIX = MODELVIEW_MATRIX * mat4(vec4(length(WORLD_MATRIX[0].xyz),0,0,0),vec4(0,length(WORLD_MATRIX[1].xyz),0,0),vec4(0,0,length(WORLD_MATRIX[2].xyz),0),vec4(0,0,0,1));\n"; + } } break; case BILLBOARD_FIXED_Y: { + code += "\tMODELVIEW_MATRIX = INV_CAMERA_MATRIX * mat4(CAMERA_MATRIX[0],WORLD_MATRIX[1],vec4(normalize(cross(CAMERA_MATRIX[0].xyz,WORLD_MATRIX[1].xyz)),0.0),WORLD_MATRIX[3]);\n"; + + if (flags[FLAG_BILLBOARD_KEEP_SCALE]) { + code += "\tMODELVIEW_MATRIX = MODELVIEW_MATRIX * mat4(vec4(length(WORLD_MATRIX[0].xyz),0,0,0),vec4(0,1,0,0),vec4(0,0,length(WORLD_MATRIX[2].xyz),0),vec4(0,0,0,1));\n"; + } else { + code += "\tMODELVIEW_MATRIX = MODELVIEW_MATRIX * mat4(vec4(1,0,0,0),vec4(0,1.0/length(WORLD_MATRIX[1].xyz),0,0),vec4(0,0,1,0),vec4(0,0,0,1));\n"; + } } break; case BILLBOARD_PARTICLES: { @@ -573,8 +584,6 @@ void SpatialMaterial::_update_shader() { code += "\tif (particles_anim_loop) particle_frame=clamp(particle_frame,0,particle_total_frames-1); else particle_frame=abs(particle_frame)%particle_total_frames;\n"; code += "\tUV /= vec2(float(particles_anim_h_frames),float(particles_anim_v_frames));\n"; code += "\tUV += vec2(float(particle_frame % particles_anim_h_frames) / float(particles_anim_h_frames),float(particle_frame / particles_anim_h_frames) / float(particles_anim_v_frames));\n"; - //handle rotation - // code += "\tmat4 rotation = mat4(" } break; } @@ -1883,7 +1892,8 @@ void SpatialMaterial::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "params_depth_draw_mode", PROPERTY_HINT_ENUM, "Opaque Only,Always,Never,Opaque Pre-Pass"), "set_depth_draw_mode", "get_depth_draw_mode"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "params_line_width", PROPERTY_HINT_RANGE, "0.1,128,0.1"), "set_line_width", "get_line_width"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "params_point_size", PROPERTY_HINT_RANGE, "0.1,128,0.1"), "set_point_size", "get_point_size"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "params_billboard_mode", PROPERTY_HINT_ENUM, "Disabled,Enabled,Y-Billboard,Particle Billboard"), "set_billboard_mode", "get_billboard_mode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "params_billboard_mode", PROPERTY_HINT_ENUM, "Disabled,Enabled,Y-Billboard,Particle Billboard1"), "set_billboard_mode", "get_billboard_mode"); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "params_billboard_keep_scale"), "set_flag", "get_flag", FLAG_BILLBOARD_KEEP_SCALE); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "params_grow"), "set_grow_enabled", "is_grow_enabled"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "params_grow_amount", PROPERTY_HINT_RANGE, "-16,10,0.01"), "set_grow", "get_grow"); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "params_use_alpha_scissor"), "set_flag", "get_flag", FLAG_USE_ALPHA_SCISSOR); @@ -2053,6 +2063,7 @@ void SpatialMaterial::_bind_methods() { BIND_ENUM_CONSTANT(FLAG_SRGB_VERTEX_COLOR); BIND_ENUM_CONSTANT(FLAG_USE_POINT_SIZE); BIND_ENUM_CONSTANT(FLAG_FIXED_SIZE); + BIND_ENUM_CONSTANT(FLAG_BILLBOARD_KEEP_SCALE); BIND_ENUM_CONSTANT(FLAG_UV1_USE_TRIPLANAR); BIND_ENUM_CONSTANT(FLAG_UV2_USE_TRIPLANAR); BIND_ENUM_CONSTANT(FLAG_AO_ON_UV2); diff --git a/scene/resources/material.h b/scene/resources/material.h index 84f1005b03..7a1a4acfbf 100644 --- a/scene/resources/material.h +++ b/scene/resources/material.h @@ -183,6 +183,7 @@ public: FLAG_SRGB_VERTEX_COLOR, FLAG_USE_POINT_SIZE, FLAG_FIXED_SIZE, + FLAG_BILLBOARD_KEEP_SCALE, FLAG_UV1_USE_TRIPLANAR, FLAG_UV2_USE_TRIPLANAR, FLAG_TRIPLANAR_USE_WORLD, @@ -241,7 +242,7 @@ private: uint64_t blend_mode : 2; uint64_t depth_draw_mode : 2; uint64_t cull_mode : 2; - uint64_t flags : 17; + uint64_t flags : 18; uint64_t detail_blend_mode : 2; uint64_t diffuse_mode : 3; uint64_t specular_mode : 2; diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index fe87dcdd2c..e74ad2e55b 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -126,16 +126,16 @@ void Mesh::generate_debug_mesh_lines(Vector<Vector3> &r_lines) { PoolVector<Vector3>::Read ver_r = vertices.read(); for (int j = 0, x = 0, i = 0; i < triangles_num; j += 6, x += 3, ++i) { // Triangle line 1 - r_lines[j + 0] = ver_r[ind_r[x + 0]]; - r_lines[j + 1] = ver_r[ind_r[x + 1]]; + r_lines.write[j + 0] = ver_r[ind_r[x + 0]]; + r_lines.write[j + 1] = ver_r[ind_r[x + 1]]; // Triangle line 2 - r_lines[j + 2] = ver_r[ind_r[x + 1]]; - r_lines[j + 3] = ver_r[ind_r[x + 2]]; + r_lines.write[j + 2] = ver_r[ind_r[x + 1]]; + r_lines.write[j + 3] = ver_r[ind_r[x + 2]]; // Triangle line 3 - r_lines[j + 4] = ver_r[ind_r[x + 2]]; - r_lines[j + 5] = ver_r[ind_r[x + 0]]; + r_lines.write[j + 4] = ver_r[ind_r[x + 2]]; + r_lines.write[j + 5] = ver_r[ind_r[x + 0]]; } } void Mesh::generate_debug_mesh_indices(Vector<Vector3> &r_points) { @@ -148,7 +148,7 @@ void Mesh::generate_debug_mesh_indices(Vector<Vector3> &r_points) { int vertices_size = vertices.size(); r_points.resize(vertices_size); for (int i = 0; i < vertices_size; ++i) { - r_points[i] = vertices[i]; + r_points.write[i] = vertices[i]; } } @@ -667,7 +667,7 @@ bool ArrayMesh::_set(const StringName &p_name, const Variant &p_value) { bone_aabb.resize(baabb.size()); for (int i = 0; i < baabb.size(); i++) { - bone_aabb[i] = baabb[i]; + bone_aabb.write[i] = baabb[i]; } } @@ -839,8 +839,8 @@ void ArrayMesh::add_surface_from_arrays(PrimitiveType p_primitive, const Array & aabb.expand_to(vtx[i]); } - surfaces[surfaces.size() - 1].aabb = aabb; - surfaces[surfaces.size() - 1].is_2d = arr.get_type() == Variant::POOL_VECTOR2_ARRAY; + surfaces.write[surfaces.size() - 1].aabb = aabb; + surfaces.write[surfaces.size() - 1].is_2d = arr.get_type() == Variant::POOL_VECTOR2_ARRAY; _recompute_aabb(); } @@ -959,7 +959,7 @@ void ArrayMesh::surface_set_material(int p_idx, const Ref<Material> &p_material) ERR_FAIL_INDEX(p_idx, surfaces.size()); if (surfaces[p_idx].material == p_material) return; - surfaces[p_idx].material = p_material; + surfaces.write[p_idx].material = p_material; VisualServer::get_singleton()->mesh_surface_set_material(mesh, p_idx, p_material.is_null() ? RID() : p_material->get_rid()); _change_notify("material"); @@ -970,7 +970,7 @@ void ArrayMesh::surface_set_name(int p_idx, const String &p_name) { ERR_FAIL_INDEX(p_idx, surfaces.size()); - surfaces[p_idx].name = p_name; + surfaces.write[p_idx].name = p_name; emit_changed(); } @@ -990,7 +990,7 @@ void ArrayMesh::surface_update_region(int p_surface, int p_offset, const PoolVec void ArrayMesh::surface_set_custom_aabb(int p_idx, const AABB &p_aabb) { ERR_FAIL_INDEX(p_idx, surfaces.size()); - surfaces[p_idx].aabb = p_aabb; + surfaces.write[p_idx].aabb = p_aabb; // set custom aabb too? emit_changed(); } @@ -1093,8 +1093,8 @@ void ArrayMesh::regen_normalmaps() { for (int i = 0; i < surfs.size(); i++) { - surfs[i]->generate_tangents(); - surfs[i]->commit(Ref<ArrayMesh>(this)); + surfs.write[i]->generate_tangents(); + surfs.write[i]->commit(Ref<ArrayMesh>(this)); } } @@ -1159,13 +1159,13 @@ Error ArrayMesh::lightmap_unwrap(const Transform &p_base_transform, float p_texe Vector3 v = p_base_transform.xform(r[j]); Vector3 n = p_base_transform.basis.xform(rn[j]).normalized(); - vertices[(j + vertex_ofs) * 3 + 0] = v.x; - vertices[(j + vertex_ofs) * 3 + 1] = v.y; - vertices[(j + vertex_ofs) * 3 + 2] = v.z; - normals[(j + vertex_ofs) * 3 + 0] = n.x; - normals[(j + vertex_ofs) * 3 + 1] = n.y; - normals[(j + vertex_ofs) * 3 + 2] = n.z; - uv_index[j + vertex_ofs] = Pair<int, int>(i, j); + vertices.write[(j + vertex_ofs) * 3 + 0] = v.x; + vertices.write[(j + vertex_ofs) * 3 + 1] = v.y; + vertices.write[(j + vertex_ofs) * 3 + 2] = v.z; + normals.write[(j + vertex_ofs) * 3 + 0] = n.x; + normals.write[(j + vertex_ofs) * 3 + 1] = n.y; + normals.write[(j + vertex_ofs) * 3 + 2] = n.z; + uv_index.write[j + vertex_ofs] = Pair<int, int>(i, j); } PoolVector<int> rindices = arrays[Mesh::ARRAY_INDEX]; @@ -1248,31 +1248,31 @@ Error ArrayMesh::lightmap_unwrap(const Transform &p_base_transform, float p_texe SurfaceTool::Vertex v = surfaces[surface].vertices[uv_index[gen_vertices[gen_indices[i + j]]].second]; if (surfaces[surface].format & ARRAY_FORMAT_COLOR) { - surfaces_tools[surface]->add_color(v.color); + surfaces_tools.write[surface]->add_color(v.color); } if (surfaces[surface].format & ARRAY_FORMAT_TEX_UV) { - surfaces_tools[surface]->add_uv(v.uv); + surfaces_tools.write[surface]->add_uv(v.uv); } if (surfaces[surface].format & ARRAY_FORMAT_NORMAL) { - surfaces_tools[surface]->add_normal(v.normal); + surfaces_tools.write[surface]->add_normal(v.normal); } if (surfaces[surface].format & ARRAY_FORMAT_TANGENT) { Plane t; t.normal = v.tangent; t.d = v.binormal.dot(v.normal.cross(v.tangent)) < 0 ? -1 : 1; - surfaces_tools[surface]->add_tangent(t); + surfaces_tools.write[surface]->add_tangent(t); } if (surfaces[surface].format & ARRAY_FORMAT_BONES) { - surfaces_tools[surface]->add_bones(v.bones); + surfaces_tools.write[surface]->add_bones(v.bones); } if (surfaces[surface].format & ARRAY_FORMAT_WEIGHTS) { - surfaces_tools[surface]->add_weights(v.weights); + surfaces_tools.write[surface]->add_weights(v.weights); } Vector2 uv2(gen_uvs[gen_indices[i + j] * 2 + 0], gen_uvs[gen_indices[i + j] * 2 + 1]); - surfaces_tools[surface]->add_uv2(uv2); + surfaces_tools.write[surface]->add_uv2(uv2); - surfaces_tools[surface]->add_vertex(v.vertex); + surfaces_tools.write[surface]->add_vertex(v.vertex); } } @@ -1284,8 +1284,8 @@ Error ArrayMesh::lightmap_unwrap(const Transform &p_base_transform, float p_texe //generate surfaces for (int i = 0; i < surfaces_tools.size(); i++) { - surfaces_tools[i]->index(); - surfaces_tools[i]->commit(Ref<ArrayMesh>((ArrayMesh *)this), surfaces[i].format); + surfaces_tools.write[i]->index(); + surfaces_tools.write[i]->commit(Ref<ArrayMesh>((ArrayMesh *)this), surfaces[i].format); } set_lightmap_size_hint(Size2(size_x, size_y)); diff --git a/scene/resources/mesh_data_tool.cpp b/scene/resources/mesh_data_tool.cpp index 8639b325c3..6732303925 100644 --- a/scene/resources/mesh_data_tool.cpp +++ b/scene/resources/mesh_data_tool.cpp @@ -120,7 +120,7 @@ Error MeshDataTool::create_from_surface(const Ref<ArrayMesh> &p_mesh, int p_surf v.bones.push_back(bo[i * 4 + 3]); } - vertices[i] = v; + vertices.write[i] = v; } PoolVector<int> indices; @@ -143,7 +143,7 @@ Error MeshDataTool::create_from_surface(const Ref<ArrayMesh> &p_mesh, int p_surf for (int i = 0; i < icount; i += 3) { - Vertex *v[3] = { &vertices[r[i + 0]], &vertices[r[i + 1]], &vertices[r[i + 2]] }; + Vertex *v[3] = { &vertices.write[r[i + 0]], &vertices.write[r[i + 1]], &vertices.write[r[i + 2]] }; int fidx = faces.size(); Face face; @@ -169,7 +169,7 @@ Error MeshDataTool::create_from_surface(const Ref<ArrayMesh> &p_mesh, int p_surf edges.push_back(e); } - edges[face.edges[j]].faces.push_back(fidx); + edges.write[face.edges[j]].faces.push_back(fidx); v[j]->faces.push_back(fidx); v[j]->edges.push_back(face.edges[j]); } @@ -247,7 +247,7 @@ Error MeshDataTool::commit_to_surface(const Ref<ArrayMesh> &p_mesh) { for (int i = 0; i < vcount; i++) { - Vertex &vtx = vertices[i]; + const Vertex &vtx = vertices[i]; vr[i] = vtx.vertex; if (nr.ptr()) @@ -344,7 +344,7 @@ Vector3 MeshDataTool::get_vertex(int p_idx) const { void MeshDataTool::set_vertex(int p_idx, const Vector3 &p_vertex) { ERR_FAIL_INDEX(p_idx, vertices.size()); - vertices[p_idx].vertex = p_vertex; + vertices.write[p_idx].vertex = p_vertex; } Vector3 MeshDataTool::get_vertex_normal(int p_idx) const { @@ -355,7 +355,7 @@ Vector3 MeshDataTool::get_vertex_normal(int p_idx) const { void MeshDataTool::set_vertex_normal(int p_idx, const Vector3 &p_normal) { ERR_FAIL_INDEX(p_idx, vertices.size()); - vertices[p_idx].normal = p_normal; + vertices.write[p_idx].normal = p_normal; format |= Mesh::ARRAY_FORMAT_NORMAL; } @@ -367,7 +367,7 @@ Plane MeshDataTool::get_vertex_tangent(int p_idx) const { void MeshDataTool::set_vertex_tangent(int p_idx, const Plane &p_tangent) { ERR_FAIL_INDEX(p_idx, vertices.size()); - vertices[p_idx].tangent = p_tangent; + vertices.write[p_idx].tangent = p_tangent; format |= Mesh::ARRAY_FORMAT_TANGENT; } @@ -379,7 +379,7 @@ Vector2 MeshDataTool::get_vertex_uv(int p_idx) const { void MeshDataTool::set_vertex_uv(int p_idx, const Vector2 &p_uv) { ERR_FAIL_INDEX(p_idx, vertices.size()); - vertices[p_idx].uv = p_uv; + vertices.write[p_idx].uv = p_uv; format |= Mesh::ARRAY_FORMAT_TEX_UV; } @@ -391,7 +391,7 @@ Vector2 MeshDataTool::get_vertex_uv2(int p_idx) const { void MeshDataTool::set_vertex_uv2(int p_idx, const Vector2 &p_uv2) { ERR_FAIL_INDEX(p_idx, vertices.size()); - vertices[p_idx].uv2 = p_uv2; + vertices.write[p_idx].uv2 = p_uv2; format |= Mesh::ARRAY_FORMAT_TEX_UV2; } @@ -403,7 +403,7 @@ Color MeshDataTool::get_vertex_color(int p_idx) const { void MeshDataTool::set_vertex_color(int p_idx, const Color &p_color) { ERR_FAIL_INDEX(p_idx, vertices.size()); - vertices[p_idx].color = p_color; + vertices.write[p_idx].color = p_color; format |= Mesh::ARRAY_FORMAT_COLOR; } @@ -415,7 +415,7 @@ Vector<int> MeshDataTool::get_vertex_bones(int p_idx) const { void MeshDataTool::set_vertex_bones(int p_idx, const Vector<int> &p_bones) { ERR_FAIL_INDEX(p_idx, vertices.size()); - vertices[p_idx].bones = p_bones; + vertices.write[p_idx].bones = p_bones; format |= Mesh::ARRAY_FORMAT_BONES; } @@ -426,7 +426,7 @@ Vector<float> MeshDataTool::get_vertex_weights(int p_idx) const { } void MeshDataTool::set_vertex_weights(int p_idx, const Vector<float> &p_weights) { ERR_FAIL_INDEX(p_idx, vertices.size()); - vertices[p_idx].weights = p_weights; + vertices.write[p_idx].weights = p_weights; format |= Mesh::ARRAY_FORMAT_WEIGHTS; } @@ -439,7 +439,7 @@ Variant MeshDataTool::get_vertex_meta(int p_idx) const { void MeshDataTool::set_vertex_meta(int p_idx, const Variant &p_meta) { ERR_FAIL_INDEX(p_idx, vertices.size()); - vertices[p_idx].meta = p_meta; + vertices.write[p_idx].meta = p_meta; } Vector<int> MeshDataTool::get_vertex_edges(int p_idx) const { @@ -472,7 +472,7 @@ Variant MeshDataTool::get_edge_meta(int p_idx) const { void MeshDataTool::set_edge_meta(int p_idx, const Variant &p_meta) { ERR_FAIL_INDEX(p_idx, edges.size()); - edges[p_idx].meta = p_meta; + edges.write[p_idx].meta = p_meta; } int MeshDataTool::get_face_vertex(int p_face, int p_vertex) const { @@ -495,7 +495,7 @@ Variant MeshDataTool::get_face_meta(int p_face) const { void MeshDataTool::set_face_meta(int p_face, const Variant &p_meta) { ERR_FAIL_INDEX(p_face, faces.size()); - faces[p_face].meta = p_meta; + faces.write[p_face].meta = p_meta; } Vector3 MeshDataTool::get_face_normal(int p_face) const { diff --git a/scene/resources/mesh_library.cpp b/scene/resources/mesh_library.cpp index e1d3540fd1..a1d3e0ba1e 100644 --- a/scene/resources/mesh_library.cpp +++ b/scene/resources/mesh_library.cpp @@ -209,7 +209,7 @@ Vector<int> MeshLibrary::get_item_list() const { int idx = 0; for (Map<int, Item>::Element *E = item_map.front(); E; E = E->next()) { - ret[idx++] = E->key(); + ret.write[idx++] = E->key(); } return ret; diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index 846f6e356e..b95e0495d9 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -325,7 +325,7 @@ Node *SceneState::instance(GenEditState p_edit_state) const { if (c.binds.size()) { binds.resize(c.binds.size()); for (int j = 0; j < c.binds.size(); j++) - binds[j] = props[c.binds[j]]; + binds.write[j] = props[c.binds[j]]; } cfrom->connect(snames[c.signal], cto, snames[c.method], binds, CONNECT_PERSIST | c.flags); @@ -875,7 +875,7 @@ Error SceneState::pack(Node *p_scene) { for (Map<StringName, int>::Element *E = name_map.front(); E; E = E->next()) { - names[E->get()] = E->key(); + names.write[E->get()] = E->key(); } variants.resize(variant_map.size()); @@ -883,13 +883,13 @@ Error SceneState::pack(Node *p_scene) { while ((K = variant_map.next(K))) { int idx = variant_map[*K]; - variants[idx] = *K; + variants.write[idx] = *K; } node_paths.resize(nodepath_map.size()); for (Map<Node *, int>::Element *E = nodepath_map.front(); E; E = E->next()) { - node_paths[E->get()] = scene->get_path_to(E->key()); + node_paths.write[E->get()] = scene->get_path_to(E->key()); } return OK; @@ -1090,7 +1090,7 @@ void SceneState::set_bundled_scene(const Dictionary &p_dictionary) { names.resize(namecount); PoolVector<String>::Read r = snames.read(); for (int i = 0; i < names.size(); i++) - names[i] = r[i]; + names.write[i] = r[i]; } Array svariants = p_dictionary["variants"]; @@ -1100,7 +1100,7 @@ void SceneState::set_bundled_scene(const Dictionary &p_dictionary) { variants.resize(varcount); for (int i = 0; i < varcount; i++) { - variants[i] = svariants[i]; + variants.write[i] = svariants[i]; } } else { @@ -1114,7 +1114,7 @@ void SceneState::set_bundled_scene(const Dictionary &p_dictionary) { PoolVector<int>::Read r = snodes.read(); int idx = 0; for (int i = 0; i < nc; i++) { - NodeData &nd = nodes[i]; + NodeData &nd = nodes.write[i]; nd.parent = r[idx++]; nd.owner = r[idx++]; nd.type = r[idx++]; @@ -1126,13 +1126,13 @@ void SceneState::set_bundled_scene(const Dictionary &p_dictionary) { nd.properties.resize(r[idx++]); for (int j = 0; j < nd.properties.size(); j++) { - nd.properties[j].name = r[idx++]; - nd.properties[j].value = r[idx++]; + nd.properties.write[j].name = r[idx++]; + nd.properties.write[j].value = r[idx++]; } nd.groups.resize(r[idx++]); for (int j = 0; j < nd.groups.size(); j++) { - nd.groups[j] = r[idx++]; + nd.groups.write[j] = r[idx++]; } } } @@ -1146,7 +1146,7 @@ void SceneState::set_bundled_scene(const Dictionary &p_dictionary) { PoolVector<int>::Read r = sconns.read(); int idx = 0; for (int i = 0; i < cc; i++) { - ConnectionData &cd = connections[i]; + ConnectionData &cd = connections.write[i]; cd.from = r[idx++]; cd.to = r[idx++]; cd.signal = r[idx++]; @@ -1156,7 +1156,7 @@ void SceneState::set_bundled_scene(const Dictionary &p_dictionary) { for (int j = 0; j < cd.binds.size(); j++) { - cd.binds[j] = r[idx++]; + cd.binds.write[j] = r[idx++]; } } } @@ -1167,7 +1167,7 @@ void SceneState::set_bundled_scene(const Dictionary &p_dictionary) { } node_paths.resize(np.size()); for (int i = 0; i < np.size(); i++) { - node_paths[i] = np[i]; + node_paths.write[i] = np[i]; } Array ei; @@ -1181,7 +1181,7 @@ void SceneState::set_bundled_scene(const Dictionary &p_dictionary) { editable_instances.resize(ei.size()); for (int i = 0; i < editable_instances.size(); i++) { - editable_instances[i] = ei[i]; + editable_instances.write[i] = ei[i]; } //path=p_dictionary["path"]; @@ -1563,13 +1563,13 @@ void SceneState::add_node_property(int p_node, int p_name, int p_value) { NodeData::Property prop; prop.name = p_name; prop.value = p_value; - nodes[p_node].properties.push_back(prop); + nodes.write[p_node].properties.push_back(prop); } void SceneState::add_node_group(int p_node, int p_group) { ERR_FAIL_INDEX(p_node, nodes.size()); ERR_FAIL_INDEX(p_group, names.size()); - nodes[p_node].groups.push_back(p_group); + nodes.write[p_node].groups.push_back(p_group); } void SceneState::set_base_scene(int p_idx) { diff --git a/scene/resources/polygon_path_finder.cpp b/scene/resources/polygon_path_finder.cpp index 6fea2e1a8e..44f9ebaf33 100644 --- a/scene/resources/polygon_path_finder.cpp +++ b/scene/resources/polygon_path_finder.cpp @@ -65,8 +65,8 @@ void PolygonPathFinder::setup(const Vector<Vector2> &p_points, const Vector<int> for (int i = 0; i < p_points.size(); i++) { - points[i].pos = p_points[i]; - points[i].penalty = 0; + points.write[i].pos = p_points[i]; + points.write[i].penalty = 0; outside_point.x = i == 0 ? p_points[0].x : (MAX(p_points[i].x, outside_point.x)); outside_point.y = i == 0 ? p_points[0].y : (MAX(p_points[i].y, outside_point.y)); @@ -88,8 +88,8 @@ void PolygonPathFinder::setup(const Vector<Vector2> &p_points, const Vector<int> Edge e(p_connections[i], p_connections[i + 1]); ERR_FAIL_INDEX(e.points[0], point_count); ERR_FAIL_INDEX(e.points[1], point_count); - points[p_connections[i]].connections.insert(p_connections[i + 1]); - points[p_connections[i + 1]].connections.insert(p_connections[i]); + points.write[p_connections[i]].connections.insert(p_connections[i + 1]); + points.write[p_connections[i + 1]].connections.insert(p_connections[i]); edges.insert(e); } @@ -126,8 +126,8 @@ void PolygonPathFinder::setup(const Vector<Vector2> &p_points, const Vector<int> } if (valid) { - points[i].connections.insert(j); - points[j].connections.insert(i); + points.write[i].connections.insert(j); + points.write[j].connections.insert(i); } } } @@ -227,21 +227,21 @@ Vector<Vector2> PolygonPathFinder::find_path(const Vector2 &p_from, const Vector int aidx = points.size() - 2; int bidx = points.size() - 1; - points[aidx].pos = from; - points[bidx].pos = to; - points[aidx].distance = 0; - points[bidx].distance = 0; - points[aidx].prev = -1; - points[bidx].prev = -1; - points[aidx].penalty = 0; - points[bidx].penalty = 0; + points.write[aidx].pos = from; + points.write[bidx].pos = to; + points.write[aidx].distance = 0; + points.write[bidx].distance = 0; + points.write[aidx].prev = -1; + points.write[bidx].prev = -1; + points.write[aidx].penalty = 0; + points.write[bidx].penalty = 0; for (int i = 0; i < points.size() - 2; i++) { bool valid_a = true; bool valid_b = true; - points[i].prev = -1; - points[i].distance = 0; + points.write[i].prev = -1; + points.write[i].distance = 0; if (!_is_point_inside(from * 0.5 + points[i].pos * 0.5)) { valid_a = false; @@ -292,26 +292,26 @@ Vector<Vector2> PolygonPathFinder::find_path(const Vector2 &p_from, const Vector } if (valid_a) { - points[i].connections.insert(aidx); - points[aidx].connections.insert(i); + points.write[i].connections.insert(aidx); + points.write[aidx].connections.insert(i); } if (valid_b) { - points[i].connections.insert(bidx); - points[bidx].connections.insert(i); + points.write[i].connections.insert(bidx); + points.write[bidx].connections.insert(i); } } //solve graph Set<int> open_list; - points[aidx].distance = 0; - points[aidx].prev = aidx; + points.write[aidx].distance = 0; + points.write[aidx].prev = aidx; for (Set<int>::Element *E = points[aidx].connections.front(); E; E = E->next()) { open_list.insert(E->get()); - points[E->get()].distance = from.distance_to(points[E->get()].pos); - points[E->get()].prev = aidx; + points.write[E->get()].distance = from.distance_to(points[E->get()].pos); + points.write[E->get()].prev = aidx; } bool found_route = false; @@ -342,12 +342,12 @@ Vector<Vector2> PolygonPathFinder::find_path(const Vector2 &p_from, const Vector } } - Point &np = points[least_cost_point]; + const Point &np = points[least_cost_point]; //open the neighbours for search for (Set<int>::Element *E = np.connections.front(); E; E = E->next()) { - Point &p = points[E->get()]; + Point &p = points.write[E->get()]; float distance = np.pos.distance_to(p.pos) + np.distance; if (p.prev != -1) { @@ -392,18 +392,18 @@ Vector<Vector2> PolygonPathFinder::find_path(const Vector2 &p_from, const Vector for (int i = 0; i < points.size() - 2; i++) { - points[i].connections.erase(aidx); - points[i].connections.erase(bidx); - points[i].prev = -1; - points[i].distance = 0; + points.write[i].connections.erase(aidx); + points.write[i].connections.erase(bidx); + points.write[i].prev = -1; + points.write[i].distance = 0; } - points[aidx].connections.clear(); - points[aidx].prev = -1; - points[aidx].distance = 0; - points[bidx].connections.clear(); - points[bidx].prev = -1; - points[bidx].distance = 0; + points.write[aidx].connections.clear(); + points.write[aidx].prev = -1; + points.write[aidx].distance = 0; + points.write[bidx].connections.clear(); + points.write[bidx].prev = -1; + points.write[bidx].distance = 0; return path; } @@ -427,13 +427,13 @@ void PolygonPathFinder::_set_data(const Dictionary &p_data) { PoolVector<Vector2>::Read pr = p.read(); for (int i = 0; i < pc; i++) { - points[i].pos = pr[i]; + points.write[i].pos = pr[i]; PoolVector<int> con = c[i]; PoolVector<int>::Read cr = con.read(); int cc = con.size(); for (int j = 0; j < cc; j++) { - points[i].connections.insert(cr[j]); + points.write[i].connections.insert(cr[j]); } } @@ -443,7 +443,7 @@ void PolygonPathFinder::_set_data(const Dictionary &p_data) { if (penalties.size() == pc) { PoolVector<float>::Read pr = penalties.read(); for (int i = 0; i < pc; i++) { - points[i].penalty = pr[i]; + points.write[i].penalty = pr[i]; } } } @@ -566,7 +566,7 @@ Rect2 PolygonPathFinder::get_bounds() const { void PolygonPathFinder::set_point_penalty(int p_point, float p_penalty) { ERR_FAIL_INDEX(p_point, points.size() - 2); - points[p_point].penalty = p_penalty; + points.write[p_point].penalty = p_penalty; } float PolygonPathFinder::get_point_penalty(int p_point) const { diff --git a/scene/resources/scene_format_text.cpp b/scene/resources/scene_format_text.cpp index 9df117d09c..fd9989fe72 100644 --- a/scene/resources/scene_format_text.cpp +++ b/scene/resources/scene_format_text.cpp @@ -1523,7 +1523,7 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const RES &p_r for (Map<RES, int>::Element *E = external_resources.front(); E; E = E->next()) { - sorted_er[E->get()] = E->key(); + sorted_er.write[E->get()] = E->key(); } for (int i = 0; i < sorted_er.size(); i++) { diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp index 3df9ab26a4..ec489e5c5b 100644 --- a/scene/resources/surface_tool.cpp +++ b/scene/resources/surface_tool.cpp @@ -466,7 +466,7 @@ void SurfaceTool::deindex() { int idx = 0; for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next()) { - varr[idx++] = E->get(); + varr.write[idx++] = E->get(); } vertex_array.clear(); for (List<int>::Element *E = index_array.front(); E; E = E->next()) { @@ -570,19 +570,19 @@ Vector<SurfaceTool::Vertex> SurfaceTool::create_vertex_array_from_triangle_array if (lformat & VS::ARRAY_FORMAT_BONES) { Vector<int> b; b.resize(4); - b[0] = barr[i * 4 + 0]; - b[1] = barr[i * 4 + 1]; - b[2] = barr[i * 4 + 2]; - b[3] = barr[i * 4 + 3]; + b.write[0] = barr[i * 4 + 0]; + b.write[1] = barr[i * 4 + 1]; + b.write[2] = barr[i * 4 + 2]; + b.write[3] = barr[i * 4 + 3]; v.bones = b; } if (lformat & VS::ARRAY_FORMAT_WEIGHTS) { Vector<float> w; w.resize(4); - w[0] = warr[i * 4 + 0]; - w[1] = warr[i * 4 + 1]; - w[2] = warr[i * 4 + 2]; - w[3] = warr[i * 4 + 3]; + w.write[0] = warr[i * 4 + 0]; + w.write[1] = warr[i * 4 + 1]; + w.write[2] = warr[i * 4 + 2]; + w.write[3] = warr[i * 4 + 3]; v.weights = w; } @@ -675,19 +675,19 @@ void SurfaceTool::_create_list_from_arrays(Array arr, List<Vertex> *r_vertex, Li if (lformat & VS::ARRAY_FORMAT_BONES) { Vector<int> b; b.resize(4); - b[0] = barr[i * 4 + 0]; - b[1] = barr[i * 4 + 1]; - b[2] = barr[i * 4 + 2]; - b[3] = barr[i * 4 + 3]; + b.write[0] = barr[i * 4 + 0]; + b.write[1] = barr[i * 4 + 1]; + b.write[2] = barr[i * 4 + 2]; + b.write[3] = barr[i * 4 + 3]; v.bones = b; } if (lformat & VS::ARRAY_FORMAT_WEIGHTS) { Vector<float> w; w.resize(4); - w[0] = warr[i * 4 + 0]; - w[1] = warr[i * 4 + 1]; - w[2] = warr[i * 4 + 2]; - w[3] = warr[i * 4 + 3]; + w.write[0] = warr[i * 4 + 0]; + w.write[1] = warr[i * 4 + 1]; + w.write[2] = warr[i * 4 + 2]; + w.write[3] = warr[i * 4 + 3]; v.weights = w; } @@ -846,7 +846,7 @@ void SurfaceTool::generate_tangents() { vtx.resize(vertex_array.size()); int idx = 0; for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next()) { - vtx[idx++] = E; + vtx.write[idx++] = E; E->get().binormal = Vector3(); E->get().tangent = Vector3(); } diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 2baad555c0..c8d12b88fc 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -235,6 +235,8 @@ Error ImageTexture::load(const String &p_path) { void ImageTexture::set_data(const Ref<Image> &p_image) { + ERR_FAIL_COND(p_image.is_null()); + VisualServer::get_singleton()->texture_set_data(texture, p_image); _change_notify(); @@ -1037,7 +1039,7 @@ bool LargeTexture::has_alpha() const { void LargeTexture::set_flags(uint32_t p_flags) { for (int i = 0; i < pieces.size(); i++) { - pieces[i].texture->set_flags(p_flags); + pieces.write[i].texture->set_flags(p_flags); } } @@ -1063,13 +1065,13 @@ int LargeTexture::add_piece(const Point2 &p_offset, const Ref<Texture> &p_textur void LargeTexture::set_piece_offset(int p_idx, const Point2 &p_offset) { ERR_FAIL_INDEX(p_idx, pieces.size()); - pieces[p_idx].offset = p_offset; + pieces.write[p_idx].offset = p_offset; }; void LargeTexture::set_piece_texture(int p_idx, const Ref<Texture> &p_texture) { ERR_FAIL_INDEX(p_idx, pieces.size()); - pieces[p_idx].texture = p_texture; + pieces.write[p_idx].texture = p_texture; }; void LargeTexture::set_size(const Size2 &p_size) { diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index f9df6b4304..dd50671fa0 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -576,7 +576,7 @@ void TileSet::tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_sha ERR_FAIL_COND(!tile_map.has(p_id)); if (tile_map[p_id].shapes_data.size() <= p_shape_id) tile_map[p_id].shapes_data.resize(p_shape_id + 1); - tile_map[p_id].shapes_data[p_shape_id].shape = p_shape; + tile_map[p_id].shapes_data.write[p_shape_id].shape = p_shape; emit_changed(); } @@ -594,7 +594,7 @@ void TileSet::tile_set_shape_transform(int p_id, int p_shape_id, const Transform ERR_FAIL_COND(!tile_map.has(p_id)); if (tile_map[p_id].shapes_data.size() <= p_shape_id) tile_map[p_id].shapes_data.resize(p_shape_id + 1); - tile_map[p_id].shapes_data[p_shape_id].shape_transform = p_offset; + tile_map[p_id].shapes_data.write[p_shape_id].shape_transform = p_offset; emit_changed(); } @@ -622,7 +622,7 @@ void TileSet::tile_set_shape_one_way(int p_id, int p_shape_id, const bool p_one_ ERR_FAIL_COND(!tile_map.has(p_id)); if (tile_map[p_id].shapes_data.size() <= p_shape_id) tile_map[p_id].shapes_data.resize(p_shape_id + 1); - tile_map[p_id].shapes_data[p_shape_id].one_way_collision = p_one_way; + tile_map[p_id].shapes_data.write[p_shape_id].one_way_collision = p_one_way; emit_changed(); } diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index b7b7802d1b..d8fc3677fb 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -949,8 +949,8 @@ void VisualShader::_bind_methods() { ClassDB::bind_method(D_METHOD("add_node", "type", "node", "position", "id"), &VisualShader::add_node); ClassDB::bind_method(D_METHOD("set_node_position", "type", "id", "position"), &VisualShader::set_node_position); + ClassDB::bind_method(D_METHOD("get_node", "type", "id"), &VisualShader::get_node); ClassDB::bind_method(D_METHOD("get_node_position", "type", "id"), &VisualShader::get_node_position); - ClassDB::bind_method(D_METHOD("get_node", "type"), &VisualShader::get_node); ClassDB::bind_method(D_METHOD("get_node_list", "type"), &VisualShader::get_node_list); ClassDB::bind_method(D_METHOD("get_valid_node_id", "type"), &VisualShader::get_valid_node_id); diff --git a/servers/arvr/arvr_interface.h b/servers/arvr/arvr_interface.h index 0b922c5892..910b401db9 100644 --- a/servers/arvr/arvr_interface.h +++ b/servers/arvr/arvr_interface.h @@ -88,7 +88,7 @@ public: bool is_primary(); void set_is_primary(bool p_is_primary); - virtual bool is_initialized() = 0; /* returns true if we've initialized this interface */ + virtual bool is_initialized() const = 0; /* returns true if we've initialized this interface */ void set_is_initialized(bool p_initialized); /* helper function, will call initialize or uninitialize */ virtual bool initialize() = 0; /* initialize this interface, if this has an HMD it becomes the primary interface */ virtual void uninitialize() = 0; /* deinitialize this interface */ diff --git a/servers/arvr_server.cpp b/servers/arvr_server.cpp index f48bedbdac..0d1aad0dff 100644 --- a/servers/arvr_server.cpp +++ b/servers/arvr_server.cpp @@ -353,7 +353,7 @@ void ARVRServer::_process() { if (!interfaces[i].is_valid()) { // ignore, not a valid reference } else if (interfaces[i]->is_initialized()) { - interfaces[i]->process(); + interfaces.write[i]->process(); }; }; }; diff --git a/servers/audio/audio_effect.h b/servers/audio/audio_effect.h index cf732d4bdd..b950e824c0 100644 --- a/servers/audio/audio_effect.h +++ b/servers/audio/audio_effect.h @@ -39,6 +39,7 @@ class AudioEffectInstance : public Reference { public: virtual void process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) = 0; + virtual bool process_silence() const { return false; } }; class AudioEffect : public Resource { diff --git a/servers/audio/effects/audio_effect_chorus.cpp b/servers/audio/effects/audio_effect_chorus.cpp index f2f554a09b..fd9e3311e7 100644 --- a/servers/audio/effects/audio_effect_chorus.cpp +++ b/servers/audio/effects/audio_effect_chorus.cpp @@ -53,7 +53,7 @@ void AudioEffectChorusInstance::_process_chunk(const AudioFrame *p_src_frames, A //fill ringbuffer for (int i = 0; i < p_frame_count; i++) { - audio_buffer[(buffer_pos + i) & buffer_mask] = p_src_frames[i]; + audio_buffer.write[(buffer_pos + i) & buffer_mask] = p_src_frames[i]; p_dst_frames[i] = p_src_frames[i] * base->dry; } @@ -175,7 +175,7 @@ Ref<AudioEffectInstance> AudioEffectChorus::instance() { ins->buffer_pos = 0; ins->audio_buffer.resize(ringbuff_size); for (int i = 0; i < ringbuff_size; i++) { - ins->audio_buffer[i] = AudioFrame(0, 0); + ins->audio_buffer.write[i] = AudioFrame(0, 0); } return ins; diff --git a/servers/audio/effects/audio_effect_eq.cpp b/servers/audio/effects/audio_effect_eq.cpp index a30fca4e8d..cf8f7d3e16 100644 --- a/servers/audio/effects/audio_effect_eq.cpp +++ b/servers/audio/effects/audio_effect_eq.cpp @@ -70,7 +70,7 @@ Ref<AudioEffectInstance> AudioEffectEQ::instance() { for (int i = 0; i < 2; i++) { ins->bands[i].resize(eq.get_band_count()); for (int j = 0; j < ins->bands[i].size(); j++) { - ins->bands[i][j] = eq.get_band_processor(j); + ins->bands[i].write[j] = eq.get_band_processor(j); } } @@ -79,7 +79,7 @@ Ref<AudioEffectInstance> AudioEffectEQ::instance() { void AudioEffectEQ::set_band_gain_db(int p_band, float p_volume) { ERR_FAIL_INDEX(p_band, gain.size()); - gain[p_band] = p_volume; + gain.write[p_band] = p_volume; } float AudioEffectEQ::get_band_gain_db(int p_band) const { @@ -134,7 +134,7 @@ AudioEffectEQ::AudioEffectEQ(EQ::Preset p_preset) { eq.set_preset_band_mode(p_preset); gain.resize(eq.get_band_count()); for (int i = 0; i < gain.size(); i++) { - gain[i] = 0.0; + gain.write[i] = 0.0; String name = "band_db/" + itos(eq.get_band_frequency(i)) + "_hz"; prop_band_map[name] = i; band_names.push_back(name); diff --git a/servers/audio/effects/audio_effect_record.cpp b/servers/audio/effects/audio_effect_record.cpp new file mode 100644 index 0000000000..ad5fad8464 --- /dev/null +++ b/servers/audio/effects/audio_effect_record.cpp @@ -0,0 +1,259 @@ +/*************************************************************************/ +/* audio_effect_record.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "audio_effect_record.h" + +void AudioEffectRecordInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) { + if (!is_recording) { + return; + } + + //Add incoming audio frames to the IO ring buffer + const AudioFrame *src = p_src_frames; + AudioFrame *rb_buf = ring_buffer.ptrw(); + for (int i = 0; i < p_frame_count; i++) { + rb_buf[ring_buffer_pos & ring_buffer_mask] = src[i]; + ring_buffer_pos++; + } +} + +bool AudioEffectRecordInstance::process_silence() { + return true; +} + +void AudioEffectRecordInstance::_io_thread_process() { + + //Reset recorder status + thread_active = true; + ring_buffer_pos = 0; + ring_buffer_read_pos = 0; + + //We start a new recording + recording_data.resize(0); //Clear data completely and reset length + is_recording = true; + + while (is_recording) { + //Check: The current recording has been requested to stop + if (is_recording && !base->should_record) { + is_recording = false; + } + + //Case: Frames are remaining in the buffer + if (ring_buffer_read_pos < ring_buffer_pos) { + //Read from the buffer into recording_data + _io_store_buffer(); + } + //Case: The buffer is empty + else if (is_recording) { + //Wait to avoid too much busy-wait + OS::get_singleton()->delay_usec(500); + } + } + + thread_active = false; +} + +void AudioEffectRecordInstance::_io_store_buffer() { + int to_read = ring_buffer_pos - ring_buffer_read_pos; + + AudioFrame *rb_buf = ring_buffer.ptrw(); + + while (to_read) { + AudioFrame buffered_frame = rb_buf[ring_buffer_read_pos & ring_buffer_mask]; + recording_data.push_back(buffered_frame.l); + recording_data.push_back(buffered_frame.r); + + ring_buffer_read_pos++; + to_read--; + } +} + +void AudioEffectRecordInstance::_thread_callback(void *_instance) { + + AudioEffectRecordInstance *aeri = reinterpret_cast<AudioEffectRecordInstance *>(_instance); + + aeri->_io_thread_process(); +} + +void AudioEffectRecordInstance::init() { + io_thread = Thread::create(_thread_callback, this); +} + +Ref<AudioEffectInstance> AudioEffectRecord::instance() { + Ref<AudioEffectRecordInstance> ins; + ins.instance(); + ins->base = Ref<AudioEffectRecord>(this); + ins->is_recording = false; + + //Re-using the buffer size calculations from audio_effect_delay.cpp + float ring_buffer_max_size = IO_BUFFER_SIZE_MS; + ring_buffer_max_size /= 1000.0; //convert to seconds + ring_buffer_max_size *= AudioServer::get_singleton()->get_mix_rate(); + + int ringbuff_size = ring_buffer_max_size; + + int bits = 0; + + while (ringbuff_size > 0) { + bits++; + ringbuff_size /= 2; + } + + ringbuff_size = 1 << bits; + ins->ring_buffer_mask = ringbuff_size - 1; + ins->ring_buffer_pos = 0; + + ins->ring_buffer.resize(ringbuff_size); + + ins->ring_buffer_read_pos = 0; + + ensure_thread_stopped(); + current_instance = ins; + if (should_record) { + ins->init(); + } + + return ins; +} + +void AudioEffectRecord::ensure_thread_stopped() { + should_record = false; + if (current_instance != 0 && current_instance->thread_active) { + Thread::wait_to_finish(current_instance->io_thread); + } +} + +void AudioEffectRecord::set_should_record(bool p_record) { + if (p_record) { + ensure_thread_stopped(); + current_instance->init(); + } + + should_record = p_record; +} + +bool AudioEffectRecord::get_should_record() const { + return should_record; +} + +void AudioEffectRecord::set_format(AudioStreamSample::Format p_format) { + format = p_format; +} + +AudioStreamSample::Format AudioEffectRecord::get_format() const { + return format; +} + +Ref<AudioStreamSample> AudioEffectRecord::get_recording() const { + AudioStreamSample::Format dst_format = format; + bool stereo = true; //forcing mono is not implemented + + PoolVector<uint8_t> dst_data; + + if (dst_format == AudioStreamSample::FORMAT_8_BITS) { + int data_size = current_instance->recording_data.size(); + dst_data.resize(data_size); + PoolVector<uint8_t>::Write w = dst_data.write(); + + for (int i = 0; i < data_size; i++) { + int8_t v = CLAMP(current_instance->recording_data[i] * 128, -128, 127); + w[i] = v; + } + } else if (dst_format == AudioStreamSample::FORMAT_16_BITS) { + int data_size = current_instance->recording_data.size(); + dst_data.resize(data_size * 2); + PoolVector<uint8_t>::Write w = dst_data.write(); + + for (int i = 0; i < data_size; i++) { + int16_t v = CLAMP(current_instance->recording_data[i] * 32768, -32768, 32767); + encode_uint16(v, &w[i * 2]); + } + } else if (dst_format == AudioStreamSample::FORMAT_IMA_ADPCM) { + //byte interleave + Vector<float> left; + Vector<float> right; + + int tframes = current_instance->recording_data.size() / 2; + left.resize(tframes); + right.resize(tframes); + + for (int i = 0; i < tframes; i++) { + left.set(i, current_instance->recording_data[i * 2 + 0]); + right.set(i, current_instance->recording_data[i * 2 + 1]); + } + + PoolVector<uint8_t> bleft; + PoolVector<uint8_t> bright; + + ResourceImporterWAV::_compress_ima_adpcm(left, bleft); + ResourceImporterWAV::_compress_ima_adpcm(right, bright); + + int dl = bleft.size(); + dst_data.resize(dl * 2); + + PoolVector<uint8_t>::Write w = dst_data.write(); + PoolVector<uint8_t>::Read rl = bleft.read(); + PoolVector<uint8_t>::Read rr = bright.read(); + + for (int i = 0; i < dl; i++) { + w[i * 2 + 0] = rl[i]; + w[i * 2 + 1] = rr[i]; + } + } else { + ERR_EXPLAIN("format not implemented"); + } + + Ref<AudioStreamSample> sample; + sample.instance(); + sample->set_data(dst_data); + sample->set_format(dst_format); + sample->set_mix_rate(AudioServer::get_singleton()->get_mix_rate()); + sample->set_loop_mode(AudioStreamSample::LOOP_DISABLED); + sample->set_loop_begin(0); + sample->set_loop_end(0); + sample->set_stereo(stereo); + + return sample; +} + +void AudioEffectRecord::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_should_record", "record"), &AudioEffectRecord::set_should_record); + ClassDB::bind_method(D_METHOD("get_should_record"), &AudioEffectRecord::get_should_record); + ClassDB::bind_method(D_METHOD("set_format", "format"), &AudioEffectRecord::set_format); + ClassDB::bind_method(D_METHOD("get_format"), &AudioEffectRecord::get_format); + ClassDB::bind_method(D_METHOD("get_recording"), &AudioEffectRecord::get_recording); + + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "should_record"), "set_should_record", "get_should_record"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "format", PROPERTY_HINT_ENUM, "8-Bit,16-Bit,IMA-ADPCM"), "set_format", "get_format"); +} + +AudioEffectRecord::AudioEffectRecord() { + format = AudioStreamSample::FORMAT_16_BITS; +} diff --git a/servers/audio/effects/audio_effect_record.h b/servers/audio/effects/audio_effect_record.h new file mode 100644 index 0000000000..05c2d7352f --- /dev/null +++ b/servers/audio/effects/audio_effect_record.h @@ -0,0 +1,103 @@ +/*************************************************************************/ +/* audio_effect_record.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef AUDIOEFFECTRECORD_H +#define AUDIOEFFECTRECORD_H + +#include "core/os/thread.h" +#include "editor/import/resource_importer_wav.h" +#include "io/marshalls.h" +#include "os/file_access.h" +#include "os/os.h" +#include "scene/resources/audio_stream_sample.h" +#include "servers/audio/audio_effect.h" +#include "servers/audio_server.h" + +class AudioEffectRecord; + +class AudioEffectRecordInstance : public AudioEffectInstance { + GDCLASS(AudioEffectRecordInstance, AudioEffectInstance) + friend class AudioEffectRecord; + Ref<AudioEffectRecord> base; + + bool is_recording; + Thread *io_thread; + bool thread_active = false; + + Vector<AudioFrame> ring_buffer; + Vector<float> recording_data; + + unsigned int ring_buffer_pos; + unsigned int ring_buffer_mask; + unsigned int ring_buffer_read_pos; + + void _io_thread_process(); + void _io_store_buffer(); + static void _thread_callback(void *_instance); + void _init_recording(); + +public: + void init(); + virtual void process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count); + virtual bool process_silence(); +}; + +class AudioEffectRecord : public AudioEffect { + GDCLASS(AudioEffectRecord, AudioEffect) + + friend class AudioEffectRecordInstance; + + enum { + IO_BUFFER_SIZE_MS = 1500 + }; + + bool should_record; + Ref<AudioEffectRecordInstance> current_instance; + + AudioStreamSample::Format format; + + void ensure_thread_stopped(); + +protected: + static void _bind_methods(); + static void debug(uint64_t time_diff, int p_frame_count); + +public: + Ref<AudioEffectInstance> instance(); + void set_should_record(bool p_record); + bool get_should_record() const; + void set_format(AudioStreamSample::Format p_format); + AudioStreamSample::Format get_format() const; + Ref<AudioStreamSample> get_recording() const; + + AudioEffectRecord(); +}; + +#endif // AUDIOEFFECTRECORD_H diff --git a/servers/audio/effects/eq.cpp b/servers/audio/effects/eq.cpp index 9ef41191f5..b15fc7ecf4 100644 --- a/servers/audio/effects/eq.cpp +++ b/servers/audio/effects/eq.cpp @@ -108,9 +108,9 @@ void EQ::recalculate_band_coefficients() { ERR_CONTINUE(roots == 0); - band[i].c1 = 2.0 * ((0.5 - r1) / 2.0); - band[i].c2 = 2.0 * r1; - band[i].c3 = 2.0 * (0.5 + r1) * cos(th); + band.write[i].c1 = 2.0 * ((0.5 - r1) / 2.0); + band.write[i].c2 = 2.0 * r1; + band.write[i].c3 = 2.0 * (0.5 + r1) * cos(th); //printf("band %i, coefs = %f,%f,%f\n",i,(float)bands[i].c1,(float)bands[i].c2,(float)bands[i].c3); } } @@ -180,7 +180,7 @@ void EQ::set_bands(const Vector<float> &p_bands) { band.resize(p_bands.size()); for (int i = 0; i < p_bands.size(); i++) { - band[i].freq = p_bands[i]; + band.write[i].freq = p_bands[i]; } recalculate_band_coefficients(); diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp index ceb843c031..2eaa2ce8e7 100644 --- a/servers/audio_server.cpp +++ b/servers/audio_server.cpp @@ -264,7 +264,7 @@ void AudioServer::_mix_step() { bus->index_cache = i; //might be moved around by editor, so.. for (int k = 0; k < bus->channels.size(); k++) { - bus->channels[k].used = false; + bus->channels.write[k].used = false; } if (bus->solo) { @@ -310,7 +310,7 @@ void AudioServer::_mix_step() { if (bus->channels[k].active && !bus->channels[k].used) { //buffer was not used, but it's still active, so it must be cleaned - AudioFrame *buf = bus->channels[k].buffer.ptrw(); + AudioFrame *buf = bus->channels.write[k].buffer.ptrw(); for (uint32_t j = 0; j < buffer_size; j++) { @@ -332,21 +332,21 @@ void AudioServer::_mix_step() { for (int k = 0; k < bus->channels.size(); k++) { - if (!bus->channels[k].active) + if (!(bus->channels[k].active || bus->channels[k].effect_instances[j]->process_silence())) continue; - bus->channels[k].effect_instances[j]->process(bus->channels[k].buffer.ptr(), temp_buffer[k].ptrw(), buffer_size); + bus->channels.write[k].effect_instances.write[j]->process(bus->channels[k].buffer.ptr(), temp_buffer.write[k].ptrw(), buffer_size); } //swap buffers, so internal buffer always has the right data for (int k = 0; k < bus->channels.size(); k++) { - if (!buses[i]->channels[k].active) + if (!(buses[i]->channels[k].active || bus->channels[k].effect_instances[j]->process_silence())) continue; - SWAP(bus->channels[k].buffer, temp_buffer[k]); + SWAP(bus->channels.write[k].buffer, temp_buffer.write[k]); } #ifdef DEBUG_ENABLED - bus->effects[j].prof_time += OS::get_singleton()->get_ticks_usec() - ticks; + bus->effects.write[j].prof_time += OS::get_singleton()->get_ticks_usec() - ticks; #endif } } @@ -372,7 +372,7 @@ void AudioServer::_mix_step() { if (!bus->channels[k].active) continue; - AudioFrame *buf = bus->channels[k].buffer.ptrw(); + AudioFrame *buf = bus->channels.write[k].buffer.ptrw(); AudioFrame peak = AudioFrame(0, 0); @@ -403,15 +403,15 @@ void AudioServer::_mix_step() { } } - bus->channels[k].peak_volume = AudioFrame(Math::linear2db(peak.l + 0.0000000001), Math::linear2db(peak.r + 0.0000000001)); + bus->channels.write[k].peak_volume = AudioFrame(Math::linear2db(peak.l + 0.0000000001), Math::linear2db(peak.r + 0.0000000001)); if (!bus->channels[k].used) { //see if any audio is contained, because channel was not used if (MAX(peak.r, peak.l) > Math::db2linear(channel_disable_threshold_db)) { - bus->channels[k].last_mix_with_audio = mix_frames; + bus->channels.write[k].last_mix_with_audio = mix_frames; } else if (mix_frames - bus->channels[k].last_mix_with_audio > channel_disable_frames) { - bus->channels[k].active = false; + bus->channels.write[k].active = false; continue; //went inactive, don't mix. } } @@ -436,12 +436,12 @@ AudioFrame *AudioServer::thread_get_channel_mix_buffer(int p_bus, int p_buffer) ERR_FAIL_INDEX_V(p_bus, buses.size(), NULL); ERR_FAIL_INDEX_V(p_buffer, buses[p_bus]->channels.size(), NULL); - AudioFrame *data = buses[p_bus]->channels[p_buffer].buffer.ptrw(); + AudioFrame *data = buses.write[p_bus]->channels.write[p_buffer].buffer.ptrw(); if (!buses[p_bus]->channels[p_buffer].used) { - buses[p_bus]->channels[p_buffer].used = true; - buses[p_bus]->channels[p_buffer].active = true; - buses[p_bus]->channels[p_buffer].last_mix_with_audio = mix_frames; + buses.write[p_bus]->channels.write[p_buffer].used = true; + buses.write[p_bus]->channels.write[p_buffer].active = true; + buses.write[p_bus]->channels.write[p_buffer].last_mix_with_audio = mix_frames; for (uint32_t i = 0; i < buffer_size; i++) { data[i] = AudioFrame(0, 0); } @@ -506,10 +506,10 @@ void AudioServer::set_bus_count(int p_count) { } } - buses[i] = memnew(Bus); - buses[i]->channels.resize(channel_count); + buses.write[i] = memnew(Bus); + buses.write[i]->channels.resize(channel_count); for (int j = 0; j < channel_count; j++) { - buses[i]->channels[j].buffer.resize(buffer_size); + buses.write[i]->channels.write[j].buffer.resize(buffer_size); } buses[i]->name = attempt; buses[i]->solo = false; @@ -581,7 +581,7 @@ void AudioServer::add_bus(int p_at_pos) { Bus *bus = memnew(Bus); bus->channels.resize(channel_count); for (int j = 0; j < channel_count; j++) { - bus->channels[j].buffer.resize(buffer_size); + bus->channels.write[j].buffer.resize(buffer_size); } bus->name = attempt; bus->solo = false; @@ -764,13 +764,13 @@ bool AudioServer::is_bus_bypassing_effects(int p_bus) const { void AudioServer::_update_bus_effects(int p_bus) { for (int i = 0; i < buses[p_bus]->channels.size(); i++) { - buses[p_bus]->channels[i].effect_instances.resize(buses[p_bus]->effects.size()); + buses.write[p_bus]->channels.write[i].effect_instances.resize(buses[p_bus]->effects.size()); for (int j = 0; j < buses[p_bus]->effects.size(); j++) { - Ref<AudioEffectInstance> fx = buses[p_bus]->effects[j].effect->instance(); + Ref<AudioEffectInstance> fx = buses.write[p_bus]->effects.write[j].effect->instance(); if (Object::cast_to<AudioEffectCompressorInstance>(*fx)) { Object::cast_to<AudioEffectCompressorInstance>(*fx)->set_current_channel(i); } - buses[p_bus]->channels[i].effect_instances[j] = fx; + buses.write[p_bus]->channels.write[i].effect_instances.write[j] = fx; } } } @@ -841,7 +841,7 @@ void AudioServer::swap_bus_effects(int p_bus, int p_effect, int p_by_effect) { MARK_EDITED lock(); - SWAP(buses[p_bus]->effects[p_effect], buses[p_bus]->effects[p_by_effect]); + SWAP(buses.write[p_bus]->effects.write[p_effect], buses.write[p_bus]->effects.write[p_by_effect]); _update_bus_effects(p_bus); unlock(); } @@ -853,7 +853,7 @@ void AudioServer::set_bus_effect_enabled(int p_bus, int p_effect, bool p_enabled MARK_EDITED - buses[p_bus]->effects[p_effect].enabled = p_enabled; + buses.write[p_bus]->effects.write[p_effect].enabled = p_enabled; } bool AudioServer::is_bus_effect_enabled(int p_bus, int p_effect) const { @@ -890,13 +890,13 @@ void AudioServer::init_channels_and_buffers() { temp_buffer.resize(channel_count); for (int i = 0; i < temp_buffer.size(); i++) { - temp_buffer[i].resize(buffer_size); + temp_buffer.write[i].resize(buffer_size); } for (int i = 0; i < buses.size(); i++) { buses[i]->channels.resize(channel_count); for (int j = 0; j < channel_count; j++) { - buses[i]->channels[j].buffer.resize(buffer_size); + buses.write[i]->channels.write[j].buffer.resize(buffer_size); } } } @@ -976,7 +976,7 @@ void AudioServer::update() { if (!bus->effects[j].enabled) continue; - bus->effects[j].prof_time = 0; + bus->effects.write[j].prof_time = 0; } } @@ -1146,11 +1146,11 @@ void AudioServer::set_bus_layout(const Ref<AudioBusLayout> &p_bus_layout) { } bus_map[bus->name] = bus; - buses[i] = bus; + buses.write[i] = bus; buses[i]->channels.resize(channel_count); for (int j = 0; j < channel_count; j++) { - buses[i]->channels[j].buffer.resize(buffer_size); + buses.write[i]->channels.write[j].buffer.resize(buffer_size); } _update_bus_effects(i); } @@ -1169,17 +1169,17 @@ Ref<AudioBusLayout> AudioServer::generate_bus_layout() const { for (int i = 0; i < buses.size(); i++) { - state->buses[i].name = buses[i]->name; - state->buses[i].send = buses[i]->send; - state->buses[i].mute = buses[i]->mute; - state->buses[i].solo = buses[i]->solo; - state->buses[i].bypass = buses[i]->bypass; - state->buses[i].volume_db = buses[i]->volume_db; + state->buses.write[i].name = buses[i]->name; + state->buses.write[i].send = buses[i]->send; + state->buses.write[i].mute = buses[i]->mute; + state->buses.write[i].solo = buses[i]->solo; + state->buses.write[i].bypass = buses[i]->bypass; + state->buses.write[i].volume_db = buses[i]->volume_db; for (int j = 0; j < buses[i]->effects.size(); j++) { AudioBusLayout::Bus::Effect fx; fx.effect = buses[i]->effects[j].effect; fx.enabled = buses[i]->effects[j].enabled; - state->buses[i].effects.push_back(fx); + state->buses.write[i].effects.push_back(fx); } } @@ -1294,7 +1294,7 @@ bool AudioBusLayout::_set(const StringName &p_name, const Variant &p_value) { buses.resize(index + 1); } - Bus &bus = buses[index]; + Bus &bus = buses.write[index]; String what = s.get_slice("/", 2); @@ -1316,7 +1316,7 @@ bool AudioBusLayout::_set(const StringName &p_name, const Variant &p_value) { bus.effects.resize(which + 1); } - Bus::Effect &fx = bus.effects[which]; + Bus::Effect &fx = bus.effects.write[which]; String fxwhat = s.get_slice("/", 4); if (fxwhat == "effect") { @@ -1410,5 +1410,5 @@ void AudioBusLayout::_get_property_list(List<PropertyInfo> *p_list) const { AudioBusLayout::AudioBusLayout() { buses.resize(1); - buses[0].name = "Master"; + buses.write[0].name = "Master"; } diff --git a/servers/physics/body_sw.h b/servers/physics/body_sw.h index 25eb20f5d8..5df270f679 100644 --- a/servers/physics/body_sw.h +++ b/servers/physics/body_sw.h @@ -159,7 +159,7 @@ public: _FORCE_INLINE_ void add_area(AreaSW *p_area) { int index = areas.find(AreaCMP(p_area)); if (index > -1) { - areas[index].refCount += 1; + areas.write[index].refCount += 1; } else { areas.ordered_insert(AreaCMP(p_area)); } @@ -168,7 +168,7 @@ public: _FORCE_INLINE_ void remove_area(AreaSW *p_area) { int index = areas.find(AreaCMP(p_area)); if (index > -1) { - areas[index].refCount -= 1; + areas.write[index].refCount -= 1; if (areas[index].refCount < 1) areas.remove(index); } @@ -219,6 +219,10 @@ public: _FORCE_INLINE_ const Vector3 &get_biased_linear_velocity() const { return biased_linear_velocity; } _FORCE_INLINE_ const Vector3 &get_biased_angular_velocity() const { return biased_angular_velocity; } + _FORCE_INLINE_ void apply_central_impulse(const Vector3 &p_j) { + linear_velocity += p_j * _inv_mass; + } + _FORCE_INLINE_ void apply_impulse(const Vector3 &p_pos, const Vector3 &p_j) { linear_velocity += p_j * _inv_mass; @@ -352,7 +356,7 @@ void BodySW::add_contact(const Vector3 &p_local_pos, const Vector3 &p_local_norm if (c_max == 0) return; - Contact *c = &contacts[0]; + Contact *c = contacts.ptrw(); int idx = -1; @@ -421,6 +425,7 @@ public: virtual void add_central_force(const Vector3 &p_force) { body->add_central_force(p_force); } virtual void add_force(const Vector3 &p_force, const Vector3 &p_pos) { body->add_force(p_force, p_pos); } virtual void add_torque(const Vector3 &p_torque) { body->add_torque(p_torque); } + virtual void apply_central_impulse(const Vector3 &p_j) { body->apply_central_impulse(p_j); } virtual void apply_impulse(const Vector3 &p_pos, const Vector3 &p_j) { body->apply_impulse(p_pos, p_j); } virtual void apply_torque_impulse(const Vector3 &p_j) { body->apply_torque_impulse(p_j); } @@ -437,6 +442,9 @@ public: ERR_FAIL_INDEX_V(p_contact_idx, body->contact_count, Vector3()); return body->contacts[p_contact_idx].local_normal; } + virtual float get_contact_impulse(int p_contact_idx) const { + return 0.0f; // Only implemented for bullet + } virtual int get_contact_local_shape(int p_contact_idx) const { ERR_FAIL_INDEX_V(p_contact_idx, body->contact_count, -1); return body->contacts[p_contact_idx].local_shape; diff --git a/servers/physics/collision_object_sw.cpp b/servers/physics/collision_object_sw.cpp index f7a58a9cf2..09f72ff39b 100644 --- a/servers/physics/collision_object_sw.cpp +++ b/servers/physics/collision_object_sw.cpp @@ -53,7 +53,7 @@ void CollisionObjectSW::set_shape(int p_index, ShapeSW *p_shape) { ERR_FAIL_INDEX(p_index, shapes.size()); shapes[p_index].shape->remove_owner(this); - shapes[p_index].shape = p_shape; + shapes.write[p_index].shape = p_shape; p_shape->add_owner(this); if (!pending_shape_update_list.in_list()) { @@ -66,8 +66,8 @@ void CollisionObjectSW::set_shape_transform(int p_index, const Transform &p_tran ERR_FAIL_INDEX(p_index, shapes.size()); - shapes[p_index].xform = p_transform; - shapes[p_index].xform_inv = p_transform.affine_inverse(); + shapes.write[p_index].xform = p_transform; + shapes.write[p_index].xform_inv = p_transform.affine_inverse(); if (!pending_shape_update_list.in_list()) { PhysicsServerSW::singleton->pending_shape_update_list.add(&pending_shape_update_list); } @@ -97,7 +97,7 @@ void CollisionObjectSW::remove_shape(int p_index) { continue; //should never get here with a null owner space->get_broadphase()->remove(shapes[i].bpid); - shapes[i].bpid = 0; + shapes.write[i].bpid = 0; } shapes[p_index].shape->remove_owner(this); shapes.remove(p_index); @@ -117,7 +117,7 @@ void CollisionObjectSW::_set_static(bool p_static) { if (!space) return; for (int i = 0; i < get_shape_count(); i++) { - Shape &s = shapes[i]; + const Shape &s = shapes[i]; if (s.bpid > 0) { space->get_broadphase()->set_static(s.bpid, _static); } @@ -128,7 +128,7 @@ void CollisionObjectSW::_unregister_shapes() { for (int i = 0; i < shapes.size(); i++) { - Shape &s = shapes[i]; + Shape &s = shapes.write[i]; if (s.bpid > 0) { space->get_broadphase()->remove(s.bpid); s.bpid = 0; @@ -143,7 +143,7 @@ void CollisionObjectSW::_update_shapes() { for (int i = 0; i < shapes.size(); i++) { - Shape &s = shapes[i]; + Shape &s = shapes.write[i]; if (s.bpid == 0) { s.bpid = space->get_broadphase()->create(this, i); space->get_broadphase()->set_static(s.bpid, _static); @@ -170,7 +170,7 @@ void CollisionObjectSW::_update_shapes_with_motion(const Vector3 &p_motion) { for (int i = 0; i < shapes.size(); i++) { - Shape &s = shapes[i]; + Shape &s = shapes.write[i]; if (s.bpid == 0) { s.bpid = space->get_broadphase()->create(this, i); space->get_broadphase()->set_static(s.bpid, _static); @@ -195,7 +195,7 @@ void CollisionObjectSW::_set_space(SpaceSW *p_space) { for (int i = 0; i < shapes.size(); i++) { - Shape &s = shapes[i]; + Shape &s = shapes.write[i]; if (s.bpid) { space->get_broadphase()->remove(s.bpid); s.bpid = 0; diff --git a/servers/physics/collision_object_sw.h b/servers/physics/collision_object_sw.h index dee28bb6df..b6430b38dc 100644 --- a/servers/physics/collision_object_sw.h +++ b/servers/physics/collision_object_sw.h @@ -135,7 +135,7 @@ public: _FORCE_INLINE_ void set_ray_pickable(bool p_enable) { ray_pickable = p_enable; } _FORCE_INLINE_ bool is_ray_pickable() const { return ray_pickable; } - _FORCE_INLINE_ void set_shape_as_disabled(int p_idx, bool p_enable) { shapes[p_idx].disabled = p_enable; } + _FORCE_INLINE_ void set_shape_as_disabled(int p_idx, bool p_enable) { shapes.write[p_idx].disabled = p_enable; } _FORCE_INLINE_ bool is_shape_set_as_disabled(int p_idx) const { return shapes[p_idx].disabled; } _FORCE_INLINE_ void set_collision_layer(uint32_t p_layer) { collision_layer = p_layer; } diff --git a/servers/physics/collision_solver_sat.cpp b/servers/physics/collision_solver_sat.cpp index 44b7c9ac34..8f2b147460 100644 --- a/servers/physics/collision_solver_sat.cpp +++ b/servers/physics/collision_solver_sat.cpp @@ -348,7 +348,9 @@ public: //use the smallest depth - min_B = -min_B; + if (min_B < 0.0) { // could be +0.0, we don't want it to become -0.0 + min_B = -min_B; + } if (max_B < min_B) { if (max_B < best_depth) { diff --git a/servers/physics/physics_server_sw.cpp b/servers/physics/physics_server_sw.cpp index f1e0cbef29..a06942cb2a 100644 --- a/servers/physics/physics_server_sw.cpp +++ b/servers/physics/physics_server_sw.cpp @@ -777,6 +777,40 @@ Vector3 PhysicsServerSW::body_get_applied_torque(RID p_body) const { return body->get_applied_torque(); }; +void PhysicsServerSW::body_add_central_force(RID p_body, const Vector3 &p_force) { + BodySW *body = body_owner.get(p_body); + ERR_FAIL_COND(!body); + + body->add_central_force(p_force); + body->wakeup(); +} + +void PhysicsServerSW::body_add_force(RID p_body, const Vector3 &p_force, const Vector3 &p_pos) { + BodySW *body = body_owner.get(p_body); + ERR_FAIL_COND(!body); + + body->add_force(p_force, p_pos); + body->wakeup(); +}; + +void PhysicsServerSW::body_add_torque(RID p_body, const Vector3 &p_torque) { + BodySW *body = body_owner.get(p_body); + ERR_FAIL_COND(!body); + + body->add_torque(p_torque); + body->wakeup(); +}; + +void PhysicsServerSW::body_apply_central_impulse(RID p_body, const Vector3 &p_impulse) { + BodySW *body = body_owner.get(p_body); + ERR_FAIL_COND(!body); + + _update_shapes(); + + body->apply_central_impulse(p_impulse); + body->wakeup(); +} + void PhysicsServerSW::body_apply_impulse(RID p_body, const Vector3 &p_pos, const Vector3 &p_impulse) { BodySW *body = body_owner.get(p_body); diff --git a/servers/physics/physics_server_sw.h b/servers/physics/physics_server_sw.h index 7e9700d026..57037fb325 100644 --- a/servers/physics/physics_server_sw.h +++ b/servers/physics/physics_server_sw.h @@ -204,6 +204,11 @@ public: virtual void body_set_applied_torque(RID p_body, const Vector3 &p_torque); virtual Vector3 body_get_applied_torque(RID p_body) const; + virtual void body_add_central_force(RID p_body, const Vector3 &p_force); + virtual void body_add_force(RID p_body, const Vector3 &p_force, const Vector3 &p_pos); + virtual void body_add_torque(RID p_body, const Vector3 &p_torque); + + virtual void body_apply_central_impulse(RID p_body, const Vector3 &p_impulse); virtual void body_apply_impulse(RID p_body, const Vector3 &p_pos, const Vector3 &p_impulse); virtual void body_apply_torque_impulse(RID p_body, const Vector3 &p_impulse); virtual void body_set_axis_velocity(RID p_body, const Vector3 &p_axis_velocity); diff --git a/servers/physics/space_sw.h b/servers/physics/space_sw.h index 2452d6a187..4d864e9a51 100644 --- a/servers/physics/space_sw.h +++ b/servers/physics/space_sw.h @@ -186,7 +186,7 @@ public: void set_debug_contacts(int p_amount) { contact_debug.resize(p_amount); } _FORCE_INLINE_ bool is_debugging_contacts() const { return !contact_debug.empty(); } _FORCE_INLINE_ void add_debug_contact(const Vector3 &p_contact) { - if (contact_debug_count < contact_debug.size()) contact_debug[contact_debug_count++] = p_contact; + if (contact_debug_count < contact_debug.size()) contact_debug.write[contact_debug_count++] = p_contact; } _FORCE_INLINE_ Vector<Vector3> get_debug_contacts() { return contact_debug; } _FORCE_INLINE_ int get_debug_contact_count() { return contact_debug_count; } diff --git a/servers/physics_2d/body_2d_sw.h b/servers/physics_2d/body_2d_sw.h index 301bd6b299..fef233a72b 100644 --- a/servers/physics_2d/body_2d_sw.h +++ b/servers/physics_2d/body_2d_sw.h @@ -141,7 +141,7 @@ public: _FORCE_INLINE_ void add_area(Area2DSW *p_area) { int index = areas.find(AreaCMP(p_area)); if (index > -1) { - areas[index].refCount += 1; + areas.write[index].refCount += 1; } else { areas.ordered_insert(AreaCMP(p_area)); } @@ -150,7 +150,7 @@ public: _FORCE_INLINE_ void remove_area(Area2DSW *p_area) { int index = areas.find(AreaCMP(p_area)); if (index > -1) { - areas[index].refCount -= 1; + areas.write[index].refCount -= 1; if (areas[index].refCount < 1) areas.remove(index); } @@ -201,12 +201,20 @@ public: _FORCE_INLINE_ void set_biased_angular_velocity(real_t p_velocity) { biased_angular_velocity = p_velocity; } _FORCE_INLINE_ real_t get_biased_angular_velocity() const { return biased_angular_velocity; } + _FORCE_INLINE_ void apply_central_impulse(const Vector2 &p_impulse) { + linear_velocity += p_impulse * _inv_mass; + } + _FORCE_INLINE_ void apply_impulse(const Vector2 &p_offset, const Vector2 &p_impulse) { linear_velocity += p_impulse * _inv_mass; angular_velocity += _inv_inertia * p_offset.cross(p_impulse); } + _FORCE_INLINE_ void apply_torque_impulse(real_t p_torque) { + angular_velocity += _inv_inertia * p_torque; + } + _FORCE_INLINE_ void apply_bias_impulse(const Vector2 &p_pos, const Vector2 &p_j) { biased_linear_velocity += p_j * _inv_mass; @@ -237,12 +245,20 @@ public: void set_applied_torque(real_t p_torque) { applied_torque = p_torque; } real_t get_applied_torque() const { return applied_torque; } - _FORCE_INLINE_ void add_force(const Vector2 &p_force, const Vector2 &p_offset) { + _FORCE_INLINE_ void add_central_force(const Vector2 &p_force) { + applied_force += p_force; + } + + _FORCE_INLINE_ void add_force(const Vector2 &p_offset, const Vector2 &p_force) { applied_force += p_force; applied_torque += p_offset.cross(p_force); } + _FORCE_INLINE_ void add_torque(real_t p_torque) { + applied_torque += p_torque; + } + _FORCE_INLINE_ void set_continuous_collision_detection_mode(Physics2DServer::CCDMode p_mode) { continuous_cd_mode = p_mode; } _FORCE_INLINE_ Physics2DServer::CCDMode get_continuous_collision_detection_mode() const { return continuous_cd_mode; } @@ -295,7 +311,7 @@ void Body2DSW::add_contact(const Vector2 &p_local_pos, const Vector2 &p_local_no if (c_max == 0) return; - Contact *c = &contacts[0]; + Contact *c = contacts.ptrw(); int idx = -1; @@ -357,6 +373,13 @@ public: virtual void set_transform(const Transform2D &p_transform) { body->set_state(Physics2DServer::BODY_STATE_TRANSFORM, p_transform); } virtual Transform2D get_transform() const { return body->get_transform(); } + virtual void add_central_force(const Vector2 &p_force) { body->add_central_force(p_force); } + virtual void add_force(const Vector2 &p_offset, const Vector2 &p_force) { body->add_force(p_offset, p_force); } + virtual void add_torque(real_t p_torque) { body->add_torque(p_torque); } + virtual void apply_central_impulse(const Vector2 &p_impulse) { body->apply_central_impulse(p_impulse); } + virtual void apply_impulse(const Vector2 &p_offset, const Vector2 &p_force) { body->apply_impulse(p_offset, p_force); } + virtual void apply_torque_impulse(real_t p_torque) { body->apply_torque_impulse(p_torque); } + virtual void set_sleep_state(bool p_enable) { body->set_active(!p_enable); } virtual bool is_sleeping() const { return !body->is_active(); } diff --git a/servers/physics_2d/collision_object_2d_sw.cpp b/servers/physics_2d/collision_object_2d_sw.cpp index 23084a4241..4dd5b2040f 100644 --- a/servers/physics_2d/collision_object_2d_sw.cpp +++ b/servers/physics_2d/collision_object_2d_sw.cpp @@ -50,7 +50,7 @@ void CollisionObject2DSW::set_shape(int p_index, Shape2DSW *p_shape) { ERR_FAIL_INDEX(p_index, shapes.size()); shapes[p_index].shape->remove_owner(this); - shapes[p_index].shape = p_shape; + shapes.write[p_index].shape = p_shape; p_shape->add_owner(this); _update_shapes(); @@ -60,15 +60,15 @@ void CollisionObject2DSW::set_shape(int p_index, Shape2DSW *p_shape) { void CollisionObject2DSW::set_shape_metadata(int p_index, const Variant &p_metadata) { ERR_FAIL_INDEX(p_index, shapes.size()); - shapes[p_index].metadata = p_metadata; + shapes.write[p_index].metadata = p_metadata; } void CollisionObject2DSW::set_shape_transform(int p_index, const Transform2D &p_transform) { ERR_FAIL_INDEX(p_index, shapes.size()); - shapes[p_index].xform = p_transform; - shapes[p_index].xform_inv = p_transform.affine_inverse(); + shapes.write[p_index].xform = p_transform; + shapes.write[p_index].xform_inv = p_transform.affine_inverse(); _update_shapes(); _shapes_changed(); } @@ -76,7 +76,7 @@ void CollisionObject2DSW::set_shape_transform(int p_index, const Transform2D &p_ void CollisionObject2DSW::set_shape_as_disabled(int p_idx, bool p_disabled) { ERR_FAIL_INDEX(p_idx, shapes.size()); - CollisionObject2DSW::Shape &shape = shapes[p_idx]; + CollisionObject2DSW::Shape &shape = shapes.write[p_idx]; if (shape.disabled == p_disabled) return; @@ -116,7 +116,7 @@ void CollisionObject2DSW::remove_shape(int p_index) { continue; //should never get here with a null owner space->get_broadphase()->remove(shapes[i].bpid); - shapes[i].bpid = 0; + shapes.write[i].bpid = 0; } shapes[p_index].shape->remove_owner(this); shapes.remove(p_index); @@ -133,7 +133,7 @@ void CollisionObject2DSW::_set_static(bool p_static) { if (!space) return; for (int i = 0; i < get_shape_count(); i++) { - Shape &s = shapes[i]; + const Shape &s = shapes[i]; if (s.bpid > 0) { space->get_broadphase()->set_static(s.bpid, _static); } @@ -144,7 +144,7 @@ void CollisionObject2DSW::_unregister_shapes() { for (int i = 0; i < shapes.size(); i++) { - Shape &s = shapes[i]; + Shape &s = shapes.write[i]; if (s.bpid > 0) { space->get_broadphase()->remove(s.bpid); s.bpid = 0; @@ -159,7 +159,7 @@ void CollisionObject2DSW::_update_shapes() { for (int i = 0; i < shapes.size(); i++) { - Shape &s = shapes[i]; + Shape &s = shapes.write[i]; if (s.disabled) continue; @@ -187,7 +187,7 @@ void CollisionObject2DSW::_update_shapes_with_motion(const Vector2 &p_motion) { for (int i = 0; i < shapes.size(); i++) { - Shape &s = shapes[i]; + Shape &s = shapes.write[i]; if (s.disabled) continue; @@ -215,7 +215,7 @@ void CollisionObject2DSW::_set_space(Space2DSW *p_space) { for (int i = 0; i < shapes.size(); i++) { - Shape &s = shapes[i]; + Shape &s = shapes.write[i]; if (s.bpid) { space->get_broadphase()->remove(s.bpid); s.bpid = 0; diff --git a/servers/physics_2d/collision_object_2d_sw.h b/servers/physics_2d/collision_object_2d_sw.h index ab3e219ac0..393c4a6ed7 100644 --- a/servers/physics_2d/collision_object_2d_sw.h +++ b/servers/physics_2d/collision_object_2d_sw.h @@ -144,7 +144,7 @@ public: _FORCE_INLINE_ void set_shape_as_one_way_collision(int p_idx, bool p_one_way_collision) { ERR_FAIL_INDEX(p_idx, shapes.size()); - shapes[p_idx].one_way_collision = p_one_way_collision; + shapes.write[p_idx].one_way_collision = p_one_way_collision; } _FORCE_INLINE_ bool is_shape_set_as_one_way_collision(int p_idx) const { ERR_FAIL_INDEX_V(p_idx, shapes.size(), false); diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp index cfcef8cb04..ba87969eea 100644 --- a/servers/physics_2d/physics_2d_server_sw.cpp +++ b/servers/physics_2d/physics_2d_server_sw.cpp @@ -854,6 +854,21 @@ real_t Physics2DServerSW::body_get_applied_torque(RID p_body) const { return body->get_applied_torque(); }; +void Physics2DServerSW::body_apply_central_impulse(RID p_body, const Vector2 &p_impulse) { + Body2DSW *body = body_owner.get(p_body); + ERR_FAIL_COND(!body); + + body->apply_central_impulse(p_impulse); + body->wakeup(); +} + +void Physics2DServerSW::body_apply_torque_impulse(RID p_body, real_t p_torque) { + Body2DSW *body = body_owner.get(p_body); + ERR_FAIL_COND(!body); + + body->apply_torque_impulse(p_torque); +} + void Physics2DServerSW::body_apply_impulse(RID p_body, const Vector2 &p_pos, const Vector2 &p_impulse) { Body2DSW *body = body_owner.get(p_body); @@ -863,12 +878,28 @@ void Physics2DServerSW::body_apply_impulse(RID p_body, const Vector2 &p_pos, con body->wakeup(); }; +void Physics2DServerSW::body_add_central_force(RID p_body, const Vector2 &p_force) { + Body2DSW *body = body_owner.get(p_body); + ERR_FAIL_COND(!body); + + body->add_central_force(p_force); + body->wakeup(); +}; + void Physics2DServerSW::body_add_force(RID p_body, const Vector2 &p_offset, const Vector2 &p_force) { Body2DSW *body = body_owner.get(p_body); ERR_FAIL_COND(!body); - body->add_force(p_force, p_offset); + body->add_force(p_offset, p_force); + body->wakeup(); +}; + +void Physics2DServerSW::body_add_torque(RID p_body, real_t p_torque) { + Body2DSW *body = body_owner.get(p_body); + ERR_FAIL_COND(!body); + + body->add_torque(p_torque); body->wakeup(); }; diff --git a/servers/physics_2d/physics_2d_server_sw.h b/servers/physics_2d/physics_2d_server_sw.h index bf00746063..0b8d3f2a31 100644 --- a/servers/physics_2d/physics_2d_server_sw.h +++ b/servers/physics_2d/physics_2d_server_sw.h @@ -213,8 +213,12 @@ public: virtual void body_set_applied_torque(RID p_body, real_t p_torque); virtual real_t body_get_applied_torque(RID p_body) const; + virtual void body_add_central_force(RID p_body, const Vector2 &p_force); virtual void body_add_force(RID p_body, const Vector2 &p_offset, const Vector2 &p_force); + virtual void body_add_torque(RID p_body, real_t p_torque); + virtual void body_apply_central_impulse(RID p_body, const Vector2 &p_impulse); + virtual void body_apply_torque_impulse(RID p_body, real_t p_torque); virtual void body_apply_impulse(RID p_body, const Vector2 &p_pos, const Vector2 &p_impulse); virtual void body_set_axis_velocity(RID p_body, const Vector2 &p_axis_velocity); diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.h b/servers/physics_2d/physics_2d_server_wrap_mt.h index a85cd5ef8d..b9b0f80805 100644 --- a/servers/physics_2d/physics_2d_server_wrap_mt.h +++ b/servers/physics_2d/physics_2d_server_wrap_mt.h @@ -223,7 +223,11 @@ public: FUNC2(body_set_applied_torque, RID, real_t); FUNC1RC(real_t, body_get_applied_torque, RID); + FUNC2(body_add_central_force, RID, const Vector2 &); FUNC3(body_add_force, RID, const Vector2 &, const Vector2 &); + FUNC2(body_add_torque, RID, real_t); + FUNC2(body_apply_central_impulse, RID, const Vector2 &); + FUNC2(body_apply_torque_impulse, RID, real_t); FUNC3(body_apply_impulse, RID, const Vector2 &, const Vector2 &); FUNC2(body_set_axis_velocity, RID, const Vector2 &); diff --git a/servers/physics_2d/shape_2d_sw.cpp b/servers/physics_2d/shape_2d_sw.cpp index 2b0eab5999..dc8ec23e69 100644 --- a/servers/physics_2d/shape_2d_sw.cpp +++ b/servers/physics_2d/shape_2d_sw.cpp @@ -891,8 +891,8 @@ int ConcavePolygonShape2DSW::_generate_bvh(BVH *p_bvh, int p_len, int p_depth) { int l = _generate_bvh(p_bvh, median, p_depth + 1); int r = _generate_bvh(&p_bvh[median], p_len - median, p_depth + 1); - bvh[node_idx].left = l; - bvh[node_idx].right = r; + bvh.write[node_idx].left = l; + bvh.write[node_idx].right = r; return node_idx; } @@ -953,20 +953,20 @@ void ConcavePolygonShape2DSW::set_data(const Variant &p_data) { for (Map<Point2, int>::Element *E = pointmap.front(); E; E = E->next()) { aabb.expand_to(E->key()); - points[E->get()] = E->key(); + points.write[E->get()] = E->key(); } Vector<BVH> main_vbh; main_vbh.resize(segments.size()); for (int i = 0; i < main_vbh.size(); i++) { - main_vbh[i].aabb.position = points[segments[i].points[0]]; - main_vbh[i].aabb.expand_to(points[segments[i].points[1]]); - main_vbh[i].left = -1; - main_vbh[i].right = i; + main_vbh.write[i].aabb.position = points[segments[i].points[0]]; + main_vbh.write[i].aabb.expand_to(points[segments[i].points[1]]); + main_vbh.write[i].left = -1; + main_vbh.write[i].right = i; } - _generate_bvh(&main_vbh[0], main_vbh.size(), 1); + _generate_bvh(main_vbh.ptrw(), main_vbh.size(), 1); } else { //dictionary with arrays diff --git a/servers/physics_2d/space_2d_sw.h b/servers/physics_2d/space_2d_sw.h index 959e15e12d..1247317b03 100644 --- a/servers/physics_2d/space_2d_sw.h +++ b/servers/physics_2d/space_2d_sw.h @@ -188,7 +188,7 @@ public: void set_debug_contacts(int p_amount) { contact_debug.resize(p_amount); } _FORCE_INLINE_ bool is_debugging_contacts() const { return !contact_debug.empty(); } _FORCE_INLINE_ void add_debug_contact(const Vector2 &p_contact) { - if (contact_debug_count < contact_debug.size()) contact_debug[contact_debug_count++] = p_contact; + if (contact_debug_count < contact_debug.size()) contact_debug.write[contact_debug_count++] = p_contact; } _FORCE_INLINE_ Vector<Vector2> get_debug_contacts() { return contact_debug; } _FORCE_INLINE_ int get_debug_contact_count() { return contact_debug_count; } diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp index cb7669ec24..37c4bc83ad 100644 --- a/servers/physics_2d_server.cpp +++ b/servers/physics_2d_server.cpp @@ -91,6 +91,13 @@ void Physics2DDirectBodyState::_bind_methods() { ClassDB::bind_method(D_METHOD("set_transform", "transform"), &Physics2DDirectBodyState::set_transform); ClassDB::bind_method(D_METHOD("get_transform"), &Physics2DDirectBodyState::get_transform); + ClassDB::bind_method(D_METHOD("add_central_force", "force"), &Physics2DDirectBodyState::add_central_force); + ClassDB::bind_method(D_METHOD("add_force", "offset", "force"), &Physics2DDirectBodyState::add_force); + ClassDB::bind_method(D_METHOD("add_torque", "torque"), &Physics2DDirectBodyState::add_torque); + ClassDB::bind_method(D_METHOD("apply_central_impulse", "impulse"), &Physics2DDirectBodyState::apply_central_impulse); + ClassDB::bind_method(D_METHOD("apply_torque_impulse", "impulse"), &Physics2DDirectBodyState::apply_torque_impulse); + ClassDB::bind_method(D_METHOD("apply_impulse", "offset", "impulse"), &Physics2DDirectBodyState::apply_impulse); + ClassDB::bind_method(D_METHOD("set_sleep_state", "enabled"), &Physics2DDirectBodyState::set_sleep_state); ClassDB::bind_method(D_METHOD("is_sleeping"), &Physics2DDirectBodyState::is_sleeping); @@ -191,7 +198,7 @@ Vector<RID> Physics2DShapeQueryParameters::get_exclude() const { ret.resize(exclude.size()); int idx = 0; for (Set<RID>::Element *E = exclude.front(); E; E = E->next()) { - ret[idx] = E->get(); + ret.write[idx] = E->get(); } return ret; } @@ -585,8 +592,12 @@ void Physics2DServer::_bind_methods() { ClassDB::bind_method(D_METHOD("body_set_state", "body", "state", "value"), &Physics2DServer::body_set_state); ClassDB::bind_method(D_METHOD("body_get_state", "body", "state"), &Physics2DServer::body_get_state); + ClassDB::bind_method(D_METHOD("body_apply_central_impulse", "body", "impulse"), &Physics2DServer::body_apply_central_impulse); + ClassDB::bind_method(D_METHOD("body_apply_torque_impulse", "body", "impulse"), &Physics2DServer::body_apply_torque_impulse); ClassDB::bind_method(D_METHOD("body_apply_impulse", "body", "position", "impulse"), &Physics2DServer::body_apply_impulse); + ClassDB::bind_method(D_METHOD("body_add_central_force", "body", "force"), &Physics2DServer::body_add_central_force); ClassDB::bind_method(D_METHOD("body_add_force", "body", "offset", "force"), &Physics2DServer::body_add_force); + ClassDB::bind_method(D_METHOD("body_add_torque", "body", "torque"), &Physics2DServer::body_add_torque); ClassDB::bind_method(D_METHOD("body_set_axis_velocity", "body", "axis_velocity"), &Physics2DServer::body_set_axis_velocity); ClassDB::bind_method(D_METHOD("body_add_collision_exception", "body", "excepted_body"), &Physics2DServer::body_add_collision_exception); diff --git a/servers/physics_2d_server.h b/servers/physics_2d_server.h index 89c649af49..796eec1e8e 100644 --- a/servers/physics_2d_server.h +++ b/servers/physics_2d_server.h @@ -61,6 +61,13 @@ public: virtual void set_transform(const Transform2D &p_transform) = 0; virtual Transform2D get_transform() const = 0; + virtual void add_central_force(const Vector2 &p_force) = 0; + virtual void add_force(const Vector2 &p_offset, const Vector2 &p_force) = 0; + virtual void add_torque(real_t p_torque) = 0; + virtual void apply_central_impulse(const Vector2 &p_impulse) = 0; + virtual void apply_torque_impulse(real_t p_torque) = 0; + virtual void apply_impulse(const Vector2 &p_offset, const Vector2 &p_impulse) = 0; + virtual void set_sleep_state(bool p_enable) = 0; virtual bool is_sleeping() const = 0; @@ -448,8 +455,12 @@ public: virtual void body_set_applied_torque(RID p_body, float p_torque) = 0; virtual float body_get_applied_torque(RID p_body) const = 0; + virtual void body_add_central_force(RID p_body, const Vector2 &p_force) = 0; virtual void body_add_force(RID p_body, const Vector2 &p_offset, const Vector2 &p_force) = 0; + virtual void body_add_torque(RID p_body, float p_torque) = 0; + virtual void body_apply_central_impulse(RID p_body, const Vector2 &p_impulse) = 0; + virtual void body_apply_torque_impulse(RID p_body, float p_torque) = 0; virtual void body_apply_impulse(RID p_body, const Vector2 &p_offset, const Vector2 &p_impulse) = 0; virtual void body_set_axis_velocity(RID p_body, const Vector2 &p_axis_velocity) = 0; diff --git a/servers/physics_server.cpp b/servers/physics_server.cpp index b4bd4cb35f..cda3856ecc 100644 --- a/servers/physics_server.cpp +++ b/servers/physics_server.cpp @@ -95,6 +95,7 @@ void PhysicsDirectBodyState::_bind_methods() { ClassDB::bind_method(D_METHOD("add_central_force", "force"), &PhysicsDirectBodyState::add_central_force); ClassDB::bind_method(D_METHOD("add_force", "force", "position"), &PhysicsDirectBodyState::add_force); ClassDB::bind_method(D_METHOD("add_torque", "torque"), &PhysicsDirectBodyState::add_torque); + ClassDB::bind_method(D_METHOD("apply_central_impulse", "j"), &PhysicsDirectBodyState::apply_central_impulse); ClassDB::bind_method(D_METHOD("apply_impulse", "position", "j"), &PhysicsDirectBodyState::apply_impulse); ClassDB::bind_method(D_METHOD("apply_torque_impulse", "j"), &PhysicsDirectBodyState::apply_torque_impulse); @@ -105,6 +106,7 @@ void PhysicsDirectBodyState::_bind_methods() { ClassDB::bind_method(D_METHOD("get_contact_local_position", "contact_idx"), &PhysicsDirectBodyState::get_contact_local_position); ClassDB::bind_method(D_METHOD("get_contact_local_normal", "contact_idx"), &PhysicsDirectBodyState::get_contact_local_normal); + ClassDB::bind_method(D_METHOD("get_contact_impulse", "contact_idx"), &PhysicsDirectBodyState::get_contact_impulse); ClassDB::bind_method(D_METHOD("get_contact_local_shape", "contact_idx"), &PhysicsDirectBodyState::get_contact_local_shape); ClassDB::bind_method(D_METHOD("get_contact_collider", "contact_idx"), &PhysicsDirectBodyState::get_contact_collider); ClassDB::bind_method(D_METHOD("get_contact_collider_position", "contact_idx"), &PhysicsDirectBodyState::get_contact_collider_position); @@ -191,7 +193,7 @@ Vector<RID> PhysicsShapeQueryParameters::get_exclude() const { ret.resize(exclude.size()); int idx = 0; for (Set<RID>::Element *E = exclude.front(); E; E = E->next()) { - ret[idx] = E->get(); + ret.write[idx] = E->get(); } return ret; } @@ -495,6 +497,11 @@ void PhysicsServer::_bind_methods() { ClassDB::bind_method(D_METHOD("body_set_state", "body", "state", "value"), &PhysicsServer::body_set_state); ClassDB::bind_method(D_METHOD("body_get_state", "body", "state"), &PhysicsServer::body_get_state); + ClassDB::bind_method(D_METHOD("body_add_central_force", "body", "force"), &PhysicsServer::body_add_central_force); + ClassDB::bind_method(D_METHOD("body_add_force", "body", "force", "position"), &PhysicsServer::body_add_force); + ClassDB::bind_method(D_METHOD("body_add_torque", "body", "torque"), &PhysicsServer::body_add_torque); + + ClassDB::bind_method(D_METHOD("body_apply_central_impulse", "body", "impulse"), &PhysicsServer::body_apply_central_impulse); ClassDB::bind_method(D_METHOD("body_apply_impulse", "body", "position", "impulse"), &PhysicsServer::body_apply_impulse); ClassDB::bind_method(D_METHOD("body_apply_torque_impulse", "body", "impulse"), &PhysicsServer::body_apply_torque_impulse); ClassDB::bind_method(D_METHOD("body_set_axis_velocity", "body", "axis_velocity"), &PhysicsServer::body_set_axis_velocity); diff --git a/servers/physics_server.h b/servers/physics_server.h index 497d23c555..294c6b6674 100644 --- a/servers/physics_server.h +++ b/servers/physics_server.h @@ -66,6 +66,7 @@ public: virtual void add_central_force(const Vector3 &p_force) = 0; virtual void add_force(const Vector3 &p_force, const Vector3 &p_pos) = 0; virtual void add_torque(const Vector3 &p_torque) = 0; + virtual void apply_central_impulse(const Vector3 &p_j) = 0; virtual void apply_impulse(const Vector3 &p_pos, const Vector3 &p_j) = 0; virtual void apply_torque_impulse(const Vector3 &p_j) = 0; @@ -76,6 +77,7 @@ public: virtual Vector3 get_contact_local_position(int p_contact_idx) const = 0; virtual Vector3 get_contact_local_normal(int p_contact_idx) const = 0; + virtual float get_contact_impulse(int p_contact_idx) const = 0; virtual int get_contact_local_shape(int p_contact_idx) const = 0; virtual RID get_contact_collider(int p_contact_idx) const = 0; @@ -434,6 +436,11 @@ public: virtual void body_set_applied_torque(RID p_body, const Vector3 &p_torque) = 0; virtual Vector3 body_get_applied_torque(RID p_body) const = 0; + virtual void body_add_central_force(RID p_body, const Vector3 &p_force) = 0; + virtual void body_add_force(RID p_body, const Vector3 &p_force, const Vector3 &p_pos) = 0; + virtual void body_add_torque(RID p_body, const Vector3 &p_torque) = 0; + + virtual void body_apply_central_impulse(RID p_body, const Vector3 &p_impulse) = 0; virtual void body_apply_impulse(RID p_body, const Vector3 &p_pos, const Vector3 &p_impulse) = 0; virtual void body_apply_torque_impulse(RID p_body, const Vector3 &p_impulse) = 0; virtual void body_set_axis_velocity(RID p_body, const Vector3 &p_axis_velocity) = 0; diff --git a/servers/register_server_types.cpp b/servers/register_server_types.cpp index 1bad7e652b..aa0e5c289b 100644 --- a/servers/register_server_types.cpp +++ b/servers/register_server_types.cpp @@ -48,6 +48,7 @@ #include "audio/effects/audio_effect_panner.h" #include "audio/effects/audio_effect_phaser.h" #include "audio/effects/audio_effect_pitch_shift.h" +#include "audio/effects/audio_effect_record.h" #include "audio/effects/audio_effect_reverb.h" #include "audio/effects/audio_effect_stereo_enhance.h" #include "audio_server.h" @@ -138,6 +139,7 @@ void register_server_types() { ClassDB::register_class<AudioEffectLimiter>(); ClassDB::register_class<AudioEffectPitchShift>(); ClassDB::register_class<AudioEffectPhaser>(); + ClassDB::register_class<AudioEffectRecord>(); } ClassDB::register_virtual_class<Physics2DDirectBodyState>(); diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index a8f4377ce7..5ce4f2b62d 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -1078,7 +1078,7 @@ public: virtual void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale) = 0; virtual void initialize() = 0; - virtual void begin_frame() = 0; + virtual void begin_frame(double frame_step) = 0; virtual void set_current_render_target(RID p_render_target) = 0; virtual void restore_render_target() = 0; virtual void clear_render_target(const Color &p_color) = 0; diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index fd1eb77143..1783ef4525 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -612,6 +612,8 @@ ShaderLanguage::Token ShaderLanguage::_get_token() { } ERR_PRINT("BUG"); return Token(); + +#undef GETCHAR } String ShaderLanguage::token_debug(const String &p_code) { @@ -1376,6 +1378,15 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = { { "bvec4", TYPE_BVEC4, { TYPE_UVEC4, TYPE_VOID } }, { "bvec4", TYPE_BVEC4, { TYPE_VEC4, TYPE_VOID } }, + //conversion between matrixes + + { "mat2", TYPE_MAT2, { TYPE_MAT3, TYPE_VOID } }, + { "mat2", TYPE_MAT2, { TYPE_MAT4, TYPE_VOID } }, + { "mat3", TYPE_MAT3, { TYPE_MAT2, TYPE_VOID } }, + { "mat3", TYPE_MAT3, { TYPE_MAT4, TYPE_VOID } }, + { "mat4", TYPE_MAT4, { TYPE_MAT2, TYPE_VOID } }, + { "mat4", TYPE_MAT4, { TYPE_MAT3, TYPE_VOID } }, + //builtins - trigonometry { "radians", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } }, @@ -2460,7 +2471,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons //add to current function as dependency for (int j = 0; j < shader->functions.size(); j++) { if (shader->functions[j].name == current_function) { - shader->functions[j].uses_function.insert(name); + shader->functions.write[j].uses_function.insert(name); break; } } @@ -3010,8 +3021,8 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons } op->arguments.push_back(expression[i + 1].node); - expression[i].is_op = false; - expression[i].node = op; + expression.write[i].is_op = false; + expression.write[i].node = op; if (!_validate_operator(op, &op->return_cache)) { @@ -3045,8 +3056,8 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons op->arguments.push_back(expression[next_op + 1].node); op->arguments.push_back(expression[next_op + 3].node); - expression[next_op - 1].is_op = false; - expression[next_op - 1].node = op; + expression.write[next_op - 1].is_op = false; + expression.write[next_op - 1].node = op; if (!_validate_operator(op, &op->return_cache)) { String at; @@ -3096,7 +3107,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons op->arguments.push_back(expression[next_op - 1].node); //expression goes as left op->arguments.push_back(expression[next_op + 1].node); //next expression goes as right - expression[next_op - 1].node = op; + expression.write[next_op - 1].node = op; //replace all 3 nodes by this operator and make it an expression @@ -3138,7 +3149,7 @@ ShaderLanguage::Node *ShaderLanguage::_reduce_expression(BlockNode *p_block, Sha for (int i = 1; i < op->arguments.size(); i++) { - op->arguments[i] = _reduce_expression(p_block, op->arguments[i]); + op->arguments.write[i] = _reduce_expression(p_block, op->arguments[i]); if (op->arguments[i]->type == Node::TYPE_CONSTANT) { ConstantNode *cn = static_cast<ConstantNode *>(op->arguments[i]); @@ -3178,7 +3189,7 @@ ShaderLanguage::Node *ShaderLanguage::_reduce_expression(BlockNode *p_block, Sha return cn; } else if (op->op == OP_NEGATE) { - op->arguments[0] = _reduce_expression(p_block, op->arguments[0]); + op->arguments.write[0] = _reduce_expression(p_block, op->arguments[0]); if (op->arguments[0]->type == Node::TYPE_CONSTANT) { ConstantNode *cn = static_cast<ConstantNode *>(op->arguments[0]); @@ -4064,13 +4075,58 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct return OK; } +// skips over whitespace and /* */ and // comments +static int _get_first_ident_pos(const String &p_code) { + + int idx = 0; + +#define GETCHAR(m_idx) (((idx + m_idx) < p_code.length()) ? p_code[idx + m_idx] : CharType(0)) + + while (true) { + if (GETCHAR(0) == '/' && GETCHAR(1) == '/') { + idx += 2; + while (true) { + if (GETCHAR(0) == 0) return 0; + if (GETCHAR(0) == '\n') { + idx++; + break; // loop + } + idx++; + } + } else if (GETCHAR(0) == '/' && GETCHAR(1) == '*') { + idx += 2; + while (true) { + if (GETCHAR(0) == 0) return 0; + if (GETCHAR(0) == '*' && GETCHAR(1) == '/') { + idx += 2; + break; // loop + } + idx++; + } + } else { + switch (GETCHAR(0)) { + case ' ': + case '\t': + case '\r': + case '\n': { + idx++; + } break; // switch + default: + return idx; + } + } + } + +#undef GETCHAR +} + String ShaderLanguage::get_shader_type(const String &p_code) { bool reading_type = false; String cur_identifier; - for (int i = 0; i < p_code.length(); i++) { + for (int i = _get_first_ident_pos(p_code); i < p_code.length(); i++) { if (p_code[i] == ';') { break; diff --git a/servers/visual/visual_server_canvas.cpp b/servers/visual/visual_server_canvas.cpp index 6439ba8509..a1c6e83296 100644 --- a/servers/visual/visual_server_canvas.cpp +++ b/servers/visual/visual_server_canvas.cpp @@ -220,7 +220,7 @@ void VisualServerCanvas::render_canvas(Canvas *p_canvas, const Transform2D &p_tr for (int i = 0; i < l; i++) { - Canvas::ChildItem &ci = p_canvas->child_items[i]; + const Canvas::ChildItem &ci = p_canvas->child_items[i]; _render_canvas_item_tree(ci.item, p_transform, p_clip_rect, p_canvas->modulate, p_lights); //mirroring (useful for scrolling backgrounds) @@ -263,7 +263,7 @@ void VisualServerCanvas::canvas_set_item_mirroring(RID p_canvas, RID p_item, con int idx = canvas->find_item(canvas_item); ERR_FAIL_COND(idx == -1); - canvas->child_items[idx].mirror = p_mirroring; + canvas->child_items.write[idx].mirror = p_mirroring; } void VisualServerCanvas::canvas_set_modulate(RID p_canvas, const Color &p_color) { @@ -468,21 +468,21 @@ void VisualServerCanvas::canvas_item_add_polyline(RID p_item, const Vector<Point Vector2 tangent = ((t + prev_t).normalized()) * p_width * 0.5; if (p_antialiased) { - pline->lines[i] = p_points[i] + tangent; - pline->lines[p_points.size() * 2 - i - 1] = p_points[i] - tangent; + pline->lines.write[i] = p_points[i] + tangent; + pline->lines.write[p_points.size() * 2 - i - 1] = p_points[i] - tangent; if (pline->line_colors.size() > 1) { - pline->line_colors[i] = p_colors[i]; - pline->line_colors[p_points.size() * 2 - i - 1] = p_colors[i]; + pline->line_colors.write[i] = p_colors[i]; + pline->line_colors.write[p_points.size() * 2 - i - 1] = p_colors[i]; } } - pline->triangles[i * 2 + 0] = p_points[i] + tangent; - pline->triangles[i * 2 + 1] = p_points[i] - tangent; + pline->triangles.write[i * 2 + 0] = p_points[i] + tangent; + pline->triangles.write[i * 2 + 1] = p_points[i] - tangent; if (pline->triangle_colors.size() > 1) { - pline->triangle_colors[i * 2 + 0] = p_colors[i]; - pline->triangle_colors[i * 2 + 1] = p_colors[i]; + pline->triangle_colors.write[i * 2 + 0] = p_colors[i]; + pline->triangle_colors.write[i * 2 + 1] = p_colors[i]; } prev_t = t; diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp index 5f207b1d3f..6bf3670e5a 100644 --- a/servers/visual/visual_server_raster.cpp +++ b/servers/visual/visual_server_raster.cpp @@ -93,14 +93,14 @@ void VisualServerRaster::request_frame_drawn_callback(Object *p_where, const Str frame_drawn_callbacks.push_back(fdc); } -void VisualServerRaster::draw(bool p_swap_buffers) { +void VisualServerRaster::draw(bool p_swap_buffers, double frame_step) { //needs to be done before changes is reset to 0, to not force the editor to redraw VS::get_singleton()->emit_signal("frame_pre_draw"); changes = 0; - VSG::rasterizer->begin_frame(); + VSG::rasterizer->begin_frame(frame_step); VSG::scene->update_dirty_instances(); //update scene stuff diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index ec0d02ed2a..d58be21858 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -660,7 +660,7 @@ public: virtual void request_frame_drawn_callback(Object *p_where, const StringName &p_method, const Variant &p_userdata); - virtual void draw(bool p_swap_buffers); + virtual void draw(bool p_swap_buffers, double frame_step); virtual void sync(); virtual bool has_changed() const; virtual void init(); diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp index 887cd7429a..73d18e61b6 100644 --- a/servers/visual/visual_server_scene.cpp +++ b/servers/visual/visual_server_scene.cpp @@ -589,7 +589,7 @@ void VisualServerScene::instance_set_blend_shape_weight(RID p_instance, int p_sh } ERR_FAIL_INDEX(p_shape, instance->blend_values.size()); - instance->blend_values[p_shape] = p_weight; + instance->blend_values.write[p_shape] = p_weight; } void VisualServerScene::instance_set_surface_material(RID p_instance, int p_surface, RID p_material) { @@ -606,7 +606,7 @@ void VisualServerScene::instance_set_surface_material(RID p_instance, int p_surf if (instance->materials[p_surface].is_valid()) { VSG::storage->material_remove_instance_owner(instance->materials[p_surface], instance); } - instance->materials[p_surface] = p_material; + instance->materials.write[p_surface] = p_material; instance->base_material_changed(); if (instance->materials[p_surface].is_valid()) { @@ -1253,7 +1253,7 @@ void VisualServerScene::_update_instance_lightmap_captures(Instance *p_instance) Vector3 dir = to_cell_xform.basis.xform(cone_traces[i]).normalized(); Color capture = _light_capture_voxel_cone_trace(octree_r.ptr(), pos, dir, cone_aperture, cell_subdiv); - p_instance->lightmap_capture_data[i] += capture; + p_instance->lightmap_capture_data.write[i] += capture; } } } @@ -1464,14 +1464,14 @@ void VisualServerScene::_light_instance_update_shadow(Instance *p_instance, cons light_frustum_planes.resize(6); //right/left - light_frustum_planes[0] = Plane(x_vec, x_max); - light_frustum_planes[1] = Plane(-x_vec, -x_min); + light_frustum_planes.write[0] = Plane(x_vec, x_max); + light_frustum_planes.write[1] = Plane(-x_vec, -x_min); //top/bottom - light_frustum_planes[2] = Plane(y_vec, y_max); - light_frustum_planes[3] = Plane(-y_vec, -y_min); + light_frustum_planes.write[2] = Plane(y_vec, y_max); + light_frustum_planes.write[3] = Plane(-y_vec, -y_min); //near/far - light_frustum_planes[4] = Plane(z_vec, z_max + 1e6); - light_frustum_planes[5] = Plane(-z_vec, -z_min); // z_min is ok, since casters further than far-light plane are not needed + light_frustum_planes.write[4] = Plane(z_vec, z_max + 1e6); + light_frustum_planes.write[5] = Plane(-z_vec, -z_min); // z_min is ok, since casters further than far-light plane are not needed int cull_count = p_scenario->octree.cull_convex(light_frustum_planes, instance_shadow_cull_result, MAX_INSTANCE_CULL, VS::INSTANCE_GEOMETRY_MASK); @@ -1532,11 +1532,11 @@ void VisualServerScene::_light_instance_update_shadow(Instance *p_instance, cons float z = i == 0 ? -1 : 1; Vector<Plane> planes; planes.resize(5); - planes[0] = light_transform.xform(Plane(Vector3(0, 0, z), radius)); - planes[1] = light_transform.xform(Plane(Vector3(1, 0, z).normalized(), radius)); - planes[2] = light_transform.xform(Plane(Vector3(-1, 0, z).normalized(), radius)); - planes[3] = light_transform.xform(Plane(Vector3(0, 1, z).normalized(), radius)); - planes[4] = light_transform.xform(Plane(Vector3(0, -1, z).normalized(), radius)); + planes.write[0] = light_transform.xform(Plane(Vector3(0, 0, z), radius)); + planes.write[1] = light_transform.xform(Plane(Vector3(1, 0, z).normalized(), radius)); + planes.write[2] = light_transform.xform(Plane(Vector3(-1, 0, z).normalized(), radius)); + planes.write[3] = light_transform.xform(Plane(Vector3(0, 1, z).normalized(), radius)); + planes.write[4] = light_transform.xform(Plane(Vector3(0, -1, z).normalized(), radius)); int cull_count = p_scenario->octree.cull_convex(planes, instance_shadow_cull_result, MAX_INSTANCE_CULL, VS::INSTANCE_GEOMETRY_MASK); Plane near_plane(light_transform.origin, light_transform.basis.get_axis(2) * z); @@ -1898,7 +1898,7 @@ void VisualServerScene::_prepare_scene(const Transform p_cam_transform, const Ca InstanceLightData *light = static_cast<InstanceLightData *>(E->get()->base_data); - ins->light_instances[l++] = light->instance; + ins->light_instances.write[l++] = light->instance; } geom->lighting_dirty = false; @@ -1913,7 +1913,7 @@ void VisualServerScene::_prepare_scene(const Transform p_cam_transform, const Ca InstanceReflectionProbeData *reflection_probe = static_cast<InstanceReflectionProbeData *>(E->get()->base_data); - ins->reflection_probe_instances[l++] = reflection_probe->instance; + ins->reflection_probe_instances.write[l++] = reflection_probe->instance; } geom->reflection_dirty = false; @@ -1928,7 +1928,7 @@ void VisualServerScene::_prepare_scene(const Transform p_cam_transform, const Ca InstanceGIProbeData *gi_probe = static_cast<InstanceGIProbeData *>(E->get()->base_data); - ins->gi_probe_instances[l++] = gi_probe->probe_instance; + ins->gi_probe_instances.write[l++] = gi_probe->probe_instance; } geom->gi_probes_dirty = false; @@ -2372,7 +2372,7 @@ void VisualServerScene::_setup_gi_probe(Instance *p_instance) { uint32_t key = blockz * blockw * blockh + blocky * blockw + blockx; - Map<uint32_t, InstanceGIProbeData::CompBlockS3TC> &cmap = comp_blocks[mipmap]; + Map<uint32_t, InstanceGIProbeData::CompBlockS3TC> &cmap = comp_blocks.write[mipmap]; if (!cmap.has(key)) { @@ -2392,8 +2392,8 @@ void VisualServerScene::_setup_gi_probe(Instance *p_instance) { for (int i = 0; i < mipmap_count; i++) { print_line("S3TC level: " + itos(i) + " blocks: " + itos(comp_blocks[i].size())); - probe->dynamic.mipmaps_s3tc[i].resize(comp_blocks[i].size()); - PoolVector<InstanceGIProbeData::CompBlockS3TC>::Write w = probe->dynamic.mipmaps_s3tc[i].write(); + probe->dynamic.mipmaps_s3tc.write[i].resize(comp_blocks[i].size()); + PoolVector<InstanceGIProbeData::CompBlockS3TC>::Write w = probe->dynamic.mipmaps_s3tc.write[i].write(); int block_idx = 0; for (Map<uint32_t, InstanceGIProbeData::CompBlockS3TC>::Element *E = comp_blocks[i].front(); E; E = E->next()) { @@ -2861,7 +2861,7 @@ void VisualServerScene::_bake_gi_probe(Instance *p_gi_probe) { int level_cell_count = probe_data->dynamic.level_cell_lists[i].size(); const uint32_t *level_cells = probe_data->dynamic.level_cell_lists[i].ptr(); - PoolVector<uint8_t>::Write lw = probe_data->dynamic.mipmaps_3d[stage].write(); + PoolVector<uint8_t>::Write lw = probe_data->dynamic.mipmaps_3d.write[stage].write(); uint8_t *mipmapw = lw.ptr(); uint32_t sizes[3] = { header->width >> stage, header->height >> stage, header->depth >> stage }; @@ -2890,7 +2890,7 @@ void VisualServerScene::_bake_gi_probe(Instance *p_gi_probe) { for (int mmi = 0; mmi < mipmap_count; mmi++) { - PoolVector<uint8_t>::Write mmw = probe_data->dynamic.mipmaps_3d[mmi].write(); + PoolVector<uint8_t>::Write mmw = probe_data->dynamic.mipmaps_3d.write[mmi].write(); int block_count = probe_data->dynamic.mipmaps_s3tc[mmi].size(); PoolVector<InstanceGIProbeData::CompBlockS3TC>::Read mmr = probe_data->dynamic.mipmaps_s3tc[mmi].read(); @@ -3223,7 +3223,7 @@ void VisualServerScene::_update_dirty_instance(Instance *p_instance) { if (new_blend_shape_count != p_instance->blend_values.size()) { p_instance->blend_values.resize(new_blend_shape_count); for (int i = 0; i < new_blend_shape_count; i++) { - p_instance->blend_values[i] = 0; + p_instance->blend_values.write[i] = 0; } } } diff --git a/servers/visual/visual_server_wrap_mt.cpp b/servers/visual/visual_server_wrap_mt.cpp index 094e2794ed..93f3792bdc 100644 --- a/servers/visual/visual_server_wrap_mt.cpp +++ b/servers/visual/visual_server_wrap_mt.cpp @@ -37,11 +37,11 @@ void VisualServerWrapMT::thread_exit() { exit = true; } -void VisualServerWrapMT::thread_draw() { +void VisualServerWrapMT::thread_draw(bool p_swap_buffers, double frame_step) { if (!atomic_decrement(&draw_pending)) { - visual_server->draw(); + visual_server->draw(p_swap_buffers, frame_step); } } @@ -91,15 +91,15 @@ void VisualServerWrapMT::sync() { } } -void VisualServerWrapMT::draw(bool p_swap_buffers) { +void VisualServerWrapMT::draw(bool p_swap_buffers, double frame_step) { if (create_thread) { atomic_increment(&draw_pending); - command_queue.push(this, &VisualServerWrapMT::thread_draw); + command_queue.push(this, &VisualServerWrapMT::thread_draw, p_swap_buffers, frame_step); } else { - visual_server->draw(p_swap_buffers); + visual_server->draw(p_swap_buffers, frame_step); } } diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index 48f0ec46f3..c6af960d9f 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -55,7 +55,7 @@ class VisualServerWrapMT : public VisualServer { bool create_thread; uint64_t draw_pending; - void thread_draw(); + void thread_draw(bool p_swap_buffers, double frame_step); void thread_flush(); void thread_exit(); @@ -578,7 +578,7 @@ public: virtual void init(); virtual void finish(); - virtual void draw(bool p_swap_buffers); + virtual void draw(bool p_swap_buffers, double frame_step); virtual void sync(); FUNC0RC(bool, has_changed) diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp index 1f3319dc04..cca74302e6 100644 --- a/servers/visual_server.cpp +++ b/servers/visual_server.cpp @@ -744,7 +744,7 @@ Error VisualServer::_surface_set_data(Array p_arrays, uint32_t p_format, uint32_ if (first) { for (int i = 0; i < total_bones; i++) { - r_bone_aabb[i].size = Vector3(-1, -1, -1); //negative means unused + r_bone_aabb.write[i].size = Vector3(-1, -1, -1); //negative means unused } } @@ -1648,13 +1648,13 @@ Array VisualServer::_mesh_surface_get_skeleton_aabb_bind(RID p_mesh, int p_surfa void VisualServer::_bind_methods() { ClassDB::bind_method(D_METHOD("force_sync"), &VisualServer::sync); - ClassDB::bind_method(D_METHOD("force_draw", "swap_buffers"), &VisualServer::draw, DEFVAL(true)); + ClassDB::bind_method(D_METHOD("force_draw", "swap_buffers", "frame_step"), &VisualServer::draw, DEFVAL(true), DEFVAL(0.0)); // "draw" and "sync" are deprecated duplicates of "force_draw" and "force_sync" // FIXME: Add deprecation messages using GH-4397 once available, and retire // once the warnings have been enabled for a full release cycle ClassDB::bind_method(D_METHOD("sync"), &VisualServer::sync); - ClassDB::bind_method(D_METHOD("draw", "swap_buffers"), &VisualServer::draw, DEFVAL(true)); + ClassDB::bind_method(D_METHOD("draw", "swap_buffers", "frame_step"), &VisualServer::draw, DEFVAL(true), DEFVAL(0.0)); ClassDB::bind_method(D_METHOD("texture_create"), &VisualServer::texture_create); ClassDB::bind_method(D_METHOD("texture_create_from_image", "image", "flags"), &VisualServer::texture_create_from_image, DEFVAL(TEXTURE_FLAGS_DEFAULT)); @@ -1908,7 +1908,7 @@ void VisualServer::_bind_methods() { ClassDB::bind_method(D_METHOD("environment_set_tonemap", "env", "tone_mapper", "exposure", "white", "auto_exposure", "min_luminance", "max_luminance", "auto_exp_speed", "auto_exp_grey"), &VisualServer::environment_set_tonemap); ClassDB::bind_method(D_METHOD("environment_set_adjustment", "env", "enable", "brightness", "contrast", "saturation", "ramp"), &VisualServer::environment_set_adjustment); ClassDB::bind_method(D_METHOD("environment_set_ssr", "env", "enable", "max_steps", "fade_in", "fade_out", "depth_tolerance", "roughness"), &VisualServer::environment_set_ssr); - ClassDB::bind_method(D_METHOD("environment_set_ssao", "env", "enable", "radius", "intensity", "radius2", "intensity2", "bias", "light_affect", "color", "quality", "blur", "bilateral_sharpness"), &VisualServer::environment_set_ssao); + ClassDB::bind_method(D_METHOD("environment_set_ssao", "env", "enable", "radius", "intensity", "radius2", "intensity2", "bias", "light_affect", "ao_channel_affect", "color", "quality", "blur", "bilateral_sharpness"), &VisualServer::environment_set_ssao); ClassDB::bind_method(D_METHOD("environment_set_fog", "env", "enable", "color", "sun_color", "sun_amount"), &VisualServer::environment_set_fog); ClassDB::bind_method(D_METHOD("environment_set_fog_depth", "env", "enable", "depth_begin", "depth_curve", "transmit", "transmit_curve"), &VisualServer::environment_set_fog_depth); ClassDB::bind_method(D_METHOD("environment_set_fog_height", "env", "enable", "min_height", "max_height", "height_curve"), &VisualServer::environment_set_fog_height); diff --git a/servers/visual_server.h b/servers/visual_server.h index 367642b7d4..8a4a4e2d36 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -955,7 +955,7 @@ public: /* EVENT QUEUING */ - virtual void draw(bool p_swap_buffers = true) = 0; + virtual void draw(bool p_swap_buffers = true, double frame_step = 0.0) = 0; virtual void sync() = 0; virtual bool has_changed() const = 0; virtual void init() = 0; |