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-rw-r--r--.editorconfig2
-rw-r--r--.gitattributes9
-rw-r--r--SConstruct25
-rw-r--r--core/bind/core_bind.cpp6
-rw-r--r--core/bind/core_bind.h1
-rw-r--r--core/math/basis.cpp29
-rw-r--r--core/message_queue.cpp12
-rw-r--r--core/os/os.cpp3
-rw-r--r--core/os/os.h1
-rw-r--r--doc/classes/Camera.xml7
-rw-r--r--doc/classes/OS.xml14
-rw-r--r--doc/classes/Sprite.xml10
-rw-r--r--drivers/gles2/shader_compiler_gles2.cpp9
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp2
-rw-r--r--drivers/gles3/shaders/cubemap_filter.glsl2
-rw-r--r--editor/animation_track_editor.cpp4
-rw-r--r--editor/editor_export.cpp4
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp6
-rw-r--r--editor/plugins/animation_player_editor_plugin.h1
-rw-r--r--editor/project_manager.cpp37
-rw-r--r--editor/project_manager.h2
-rw-r--r--editor/scene_tree_editor.cpp6
-rw-r--r--main/main.cpp24
-rw-r--r--modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs4
-rw-r--r--modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs5
-rw-r--r--modules/mono/editor/godotsharp_builds.cpp23
-rw-r--r--modules/mono/editor/godotsharp_builds.h2
-rw-r--r--modules/mono/editor/godotsharp_export.cpp7
-rw-r--r--modules/mono/editor/mono_bottom_panel.cpp5
-rw-r--r--modules/mono/glue/Managed/Files/AABB.cs15
-rw-r--r--modules/mono/glue/Managed/Files/Basis.cs73
-rw-r--r--modules/mono/glue/Managed/Files/Mathf.cs4
-rw-r--r--modules/mono/glue/Managed/Files/Transform2D.cs1
-rw-r--r--modules/recast/navigation_mesh_editor_plugin.cpp12
-rw-r--r--modules/recast/navigation_mesh_generator.cpp166
-rw-r--r--modules/recast/navigation_mesh_generator.h24
-rw-r--r--modules/recast/register_types.cpp17
-rw-r--r--platform/android/java/gradlew.bat168
-rw-r--r--platform/osx/os_osx.h1
-rw-r--r--platform/osx/os_osx.mm25
-rw-r--r--platform/windows/os_windows.cpp111
-rw-r--r--platform/windows/os_windows.h21
-rw-r--r--scene/2d/path_2d.cpp24
-rw-r--r--scene/3d/camera.cpp1
-rw-r--r--scene/3d/cpu_particles.cpp2
-rw-r--r--scene/3d/navigation_mesh.cpp84
-rw-r--r--scene/3d/navigation_mesh.h21
-rw-r--r--scene/3d/particles.cpp2
-rw-r--r--scene/gui/rich_text_label.cpp1
-rw-r--r--scene/gui/text_edit.cpp2
-rw-r--r--scene/resources/sky.cpp2
-rw-r--r--scene/resources/visual_shader.cpp1
-rw-r--r--scene/resources/visual_shader.h1
-rw-r--r--thirdparty/cvtt/LICENSE.txt88
54 files changed, 859 insertions, 270 deletions
diff --git a/.editorconfig b/.editorconfig
index ab03b8421c..56cc2e9c2d 100644
--- a/.editorconfig
+++ b/.editorconfig
@@ -9,7 +9,7 @@ insert_final_newline = true
[*.{cpp,hpp,c,h,mm}]
trim_trailing_whitespace = true
-[{*.{py,cs},SCsub}]
+[{*.{py,cs},SConstruct,SCsub}]
indent_style = space
indent_size = 4
diff --git a/.gitattributes b/.gitattributes
index f2cf6ab63a..40a5e6183f 100644
--- a/.gitattributes
+++ b/.gitattributes
@@ -3,4 +3,13 @@
*.inc linguist-language=cpp
thirdparty/* linguist-vendored
+# Normalize EOL for all files that Git considers text files
* text=auto eol=lf
+
+# The above only works properly for Git 2.10+, so for older versions
+# we need to manually list the binary files we don't want modified.
+*.icns binary
+*.ico binary
+*.jar binary
+*.png binary
+*.ttf binary
diff --git a/SConstruct b/SConstruct
index 88bb43fbc7..17cf779d4a 100644
--- a/SConstruct
+++ b/SConstruct
@@ -149,7 +149,7 @@ opts.Add(BoolVariable('builtin_libwebsockets', "Use the built-in libwebsockets l
opts.Add(BoolVariable('builtin_mbedtls', "Use the built-in mbedTLS library", True))
opts.Add(BoolVariable('builtin_miniupnpc', "Use the built-in miniupnpc library", True))
opts.Add(BoolVariable('builtin_opus', "Use the built-in Opus library", True))
-opts.Add(BoolVariable('builtin_pcre2', "Use the built-in PCRE2 library)", True))
+opts.Add(BoolVariable('builtin_pcre2', "Use the built-in PCRE2 library", True))
opts.Add(BoolVariable('builtin_recast', "Use the built-in Recast library", True))
opts.Add(BoolVariable('builtin_squish', "Use the built-in squish library", True))
opts.Add(BoolVariable('builtin_xatlas', "Use the built-in xatlas library", True))
@@ -226,6 +226,23 @@ if env_base['platform'] != "":
elif env_base['p'] != "":
selected_platform = env_base['p']
env_base["platform"] = selected_platform
+else:
+ # Missing `platform` argument, try to detect platform automatically
+ if sys.platform.startswith('linux'):
+ selected_platform = 'x11'
+ elif sys.platform == 'darwin':
+ selected_platform = 'osx'
+ elif sys.platform == 'win32':
+ selected_platform = 'windows'
+ else:
+ print("Could not detect platform automatically. Supported platforms:")
+ for x in platform_list:
+ print("\t" + x)
+ print("\nPlease run SCons again and select a valid platform: platform=<string>")
+
+ if selected_platform != "":
+ print("Automatically detected platform: " + selected_platform)
+ env_base["platform"] = selected_platform
if selected_platform in platform_list:
tmppath = "./platform/" + selected_platform
@@ -492,13 +509,13 @@ if selected_platform in platform_list:
if (conf.CheckCHeader(header[0])):
env.AppendUnique(CPPDEFINES=[header[1]])
-else:
+elif selected_platform != "":
- print("No valid target platform selected.")
+ print("Invalid target platform: " + selected_platform)
print("The following platforms were detected:")
for x in platform_list:
print("\t" + x)
- print("\nPlease run SCons again with the argument: platform=<string>")
+ print("\nPlease run SCons again and select a valid platform: platform=<string>")
# The following only makes sense when the env is defined, and assumes it is
if 'env' in locals():
diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp
index ddb60e1345..27b33d942b 100644
--- a/core/bind/core_bind.cpp
+++ b/core/bind/core_bind.cpp
@@ -611,6 +611,11 @@ uint64_t _OS::get_dynamic_memory_usage() const {
return OS::get_singleton()->get_dynamic_memory_usage();
}
+void _OS::set_native_icon(const String &p_filename) {
+
+ OS::get_singleton()->set_native_icon(p_filename);
+}
+
void _OS::set_icon(const Ref<Image> &p_icon) {
OS::get_singleton()->set_icon(p_icon);
@@ -1199,6 +1204,7 @@ void _OS::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_system_time_secs"), &_OS::get_system_time_secs);
ClassDB::bind_method(D_METHOD("get_system_time_msecs"), &_OS::get_system_time_msecs);
+ ClassDB::bind_method(D_METHOD("set_native_icon", "filename"), &_OS::set_native_icon);
ClassDB::bind_method(D_METHOD("set_icon", "icon"), &_OS::set_icon);
ClassDB::bind_method(D_METHOD("get_exit_code"), &_OS::get_exit_code);
diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h
index d4fa3bc735..3e46d24627 100644
--- a/core/bind/core_bind.h
+++ b/core/bind/core_bind.h
@@ -275,6 +275,7 @@ public:
void set_use_file_access_save_and_swap(bool p_enable);
+ void set_native_icon(const String &p_filename);
void set_icon(const Ref<Image> &p_icon);
int get_exit_code() const;
diff --git a/core/math/basis.cpp b/core/math/basis.cpp
index 9fcecd1ba6..1540bc8fe1 100644
--- a/core/math/basis.cpp
+++ b/core/math/basis.cpp
@@ -813,21 +813,28 @@ void Basis::set_axis_angle(const Vector3 &p_axis, real_t p_phi) {
ERR_FAIL_COND(!p_axis.is_normalized());
#endif
Vector3 axis_sq(p_axis.x * p_axis.x, p_axis.y * p_axis.y, p_axis.z * p_axis.z);
-
real_t cosine = Math::cos(p_phi);
- real_t sine = Math::sin(p_phi);
-
elements[0][0] = axis_sq.x + cosine * (1.0 - axis_sq.x);
- elements[0][1] = p_axis.x * p_axis.y * (1.0 - cosine) - p_axis.z * sine;
- elements[0][2] = p_axis.z * p_axis.x * (1.0 - cosine) + p_axis.y * sine;
-
- elements[1][0] = p_axis.x * p_axis.y * (1.0 - cosine) + p_axis.z * sine;
elements[1][1] = axis_sq.y + cosine * (1.0 - axis_sq.y);
- elements[1][2] = p_axis.y * p_axis.z * (1.0 - cosine) - p_axis.x * sine;
-
- elements[2][0] = p_axis.z * p_axis.x * (1.0 - cosine) - p_axis.y * sine;
- elements[2][1] = p_axis.y * p_axis.z * (1.0 - cosine) + p_axis.x * sine;
elements[2][2] = axis_sq.z + cosine * (1.0 - axis_sq.z);
+
+ real_t sine = Math::sin(p_phi);
+ real_t t = 1 - cosine;
+
+ real_t xyzt = p_axis.x * p_axis.y * t;
+ real_t zyxs = p_axis.z * sine;
+ elements[0][1] = xyzt - zyxs;
+ elements[1][0] = xyzt + zyxs;
+
+ xyzt = p_axis.x * p_axis.z * t;
+ zyxs = p_axis.y * sine;
+ elements[0][2] = xyzt + zyxs;
+ elements[2][0] = xyzt - zyxs;
+
+ xyzt = p_axis.y * p_axis.z * t;
+ zyxs = p_axis.x * sine;
+ elements[1][2] = xyzt - zyxs;
+ elements[2][1] = xyzt + zyxs;
}
void Basis::set_axis_angle_scale(const Vector3 &p_axis, real_t p_phi, const Vector3 &p_scale) {
diff --git a/core/message_queue.cpp b/core/message_queue.cpp
index 1d661f25f9..32d2b805f6 100644
--- a/core/message_queue.cpp
+++ b/core/message_queue.cpp
@@ -302,10 +302,6 @@ void MessageQueue::flush() {
_call_function(target, message->target, args, message->args, message->type & FLAG_SHOW_ERROR);
- for (int i = 0; i < message->args; i++) {
- args[i].~Variant();
- }
-
} break;
case TYPE_NOTIFICATION: {
@@ -319,11 +315,17 @@ void MessageQueue::flush() {
// messages don't expect a return value
target->set(message->target, *arg);
- arg->~Variant();
} break;
}
}
+ if ((message->type & FLAG_MASK) != TYPE_NOTIFICATION) {
+ Variant *args = (Variant *)(message + 1);
+ for (int i = 0; i < message->args; i++) {
+ args[i].~Variant();
+ }
+ }
+
message->~Message();
_THREAD_SAFE_LOCK_
diff --git a/core/os/os.cpp b/core/os/os.cpp
index ea378c9e83..1a3c9ac5f8 100644
--- a/core/os/os.cpp
+++ b/core/os/os.cpp
@@ -465,6 +465,9 @@ void OS::_ensure_user_data_dir() {
memdelete(da);
}
+void OS::set_native_icon(const String &p_filename) {
+}
+
void OS::set_icon(const Ref<Image> &p_icon) {
}
diff --git a/core/os/os.h b/core/os/os.h
index 07865b636e..4f6a539e78 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -451,6 +451,7 @@ public:
virtual void make_rendering_thread();
virtual void swap_buffers();
+ virtual void set_native_icon(const String &p_filename);
virtual void set_icon(const Ref<Image> &p_icon);
virtual int get_exit_code() const;
diff --git a/doc/classes/Camera.xml b/doc/classes/Camera.xml
index 05858e8bc6..0b7021b4a1 100644
--- a/doc/classes/Camera.xml
+++ b/doc/classes/Camera.xml
@@ -39,6 +39,13 @@
<description>
</description>
</method>
+ <method name="get_camera_rid" qualifiers="const">
+ <return type="RID">
+ </return>
+ <description>
+ Returns the camera's RID from the [VisualServer].
+ </description>
+ </method>
<method name="is_position_behind" qualifiers="const">
<return type="bool">
</return>
diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml
index c9c83bc0e0..ec2ee78701 100644
--- a/doc/classes/OS.xml
+++ b/doc/classes/OS.xml
@@ -697,7 +697,19 @@
<argument index="0" name="icon" type="Image">
</argument>
<description>
- Sets the game's icon.
+ Sets the game's icon using an [Image] resource.
+ The same image is used for window caption, taskbar/dock and window selection dialog. Image is scaled as needed.
+ </description>
+ </method>
+ <method name="set_native_icon">
+ <return type="void">
+ </return>
+ <argument index="0" name="filename" type="String">
+ </argument>
+ <description>
+ Sets the game's icon using a multi-size platform-specific icon file ([code]*.ico[/code] on Windows and [code]*.icns[/code] on macOS).
+ Appropriate size sub-icons are used for window caption, taskbar/dock and window selection dialog.
+ Note: This method is only implemented on macOS and Windows.
</description>
</method>
<method name="set_ime_active">
diff --git a/doc/classes/Sprite.xml b/doc/classes/Sprite.xml
index cc5fe93567..26ff67cc74 100644
--- a/doc/classes/Sprite.xml
+++ b/doc/classes/Sprite.xml
@@ -13,7 +13,13 @@
<return type="Rect2">
</return>
<description>
- Returns a Rect2 representing the Sprite's boundary relative to its local coordinates.
+ Returns a [Rect2] representing the Sprite's boundary in local coordinates. Can be used to detect if the Sprite was clicked. Example:
+ [codeblock]
+ func _input(event):
+ if event is InputEventMouseButton and event.pressed and event.button_index == BUTTON_LEFT:
+ if get_rect().has_point(to_local(event.position)):
+ print("A click!")
+ [/codeblock]
</description>
</method>
<method name="is_pixel_opaque" qualifiers="const">
@@ -48,7 +54,7 @@
The texture's drawing offset.
</member>
<member name="region_enabled" type="bool" setter="set_region" getter="is_region">
- If [code]true[/code], texture is cut from a larger atlas texture. See [code]region_rect[/code]. Default value: [code]false[/code].
+ If [code]true[/code], texture is cut from a larger atlas texture. See [member region_rect]. Default value: [code]false[/code].
</member>
<member name="region_filter_clip" type="bool" setter="set_region_filter_clip" getter="is_region_filter_clip_enabled">
If [code]true[/code], the outermost pixels get blurred out.
diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp
index 6ba4004f20..9778d39a21 100644
--- a/drivers/gles2/shader_compiler_gles2.cpp
+++ b/drivers/gles2/shader_compiler_gles2.cpp
@@ -316,9 +316,14 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener
for (Map<StringName, SL::ShaderNode::Uniform>::Element *E = snode->uniforms.front(); E; E = E->next()) {
StringBuffer<> uniform_code;
- uniform_code += "uniform ";
+ // use highp if no precision is specified to prevent different default values in fragment and vertex shader
+ SL::DataPrecision precision = E->get().precision;
+ if (precision == SL::PRECISION_DEFAULT) {
+ precision = SL::PRECISION_HIGHP;
+ }
- uniform_code += _prestr(E->get().precision);
+ uniform_code += "uniform ";
+ uniform_code += _prestr(precision);
uniform_code += _typestr(E->get().type);
uniform_code += " ";
uniform_code += _mkid(E->key());
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index 247b30811e..8311d0de84 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -8158,7 +8158,7 @@ void RasterizerStorageGLES3::initialize() {
}
shaders.cubemap_filter.init();
- bool ggx_hq = GLOBAL_GET("rendering/quality/reflections/high_quality_ggx.mobile");
+ bool ggx_hq = GLOBAL_GET("rendering/quality/reflections/high_quality_ggx");
shaders.cubemap_filter.set_conditional(CubemapFilterShaderGLES3::LOW_QUALITY, !ggx_hq);
shaders.particles.init();
diff --git a/drivers/gles3/shaders/cubemap_filter.glsl b/drivers/gles3/shaders/cubemap_filter.glsl
index f65f798ff0..619e29b130 100644
--- a/drivers/gles3/shaders/cubemap_filter.glsl
+++ b/drivers/gles3/shaders/cubemap_filter.glsl
@@ -163,7 +163,7 @@ vec2 Hammersley(uint i, uint N) {
#else
-#define SAMPLE_COUNT 512u
+#define SAMPLE_COUNT 1024u
#endif
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index 1985c91f31..0eec01f2cb 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -63,8 +63,6 @@ public:
ClassDB::bind_method("_dont_undo_redo", &AnimationTrackKeyEdit::_dont_undo_redo);
}
- //PopupDialog *ke_dialog;
-
void _fix_node_path(Variant &value) {
NodePath np = value;
@@ -3456,7 +3454,7 @@ void AnimationTrackEditor::_update_tracks() {
Ref<Texture> icon = get_icon("Node", "EditorIcons");
String name = base_path;
String tooltip;
- if (root) {
+ if (root && root->has_node(base_path)) {
Node *n = root->get_node(base_path);
if (n) {
if (has_icon(n->get_class(), "EditorIcons")) {
diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp
index df481e0855..37f148bdbb 100644
--- a/editor/editor_export.cpp
+++ b/editor/editor_export.cpp
@@ -693,6 +693,10 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> &
}
}
+ //add native icons to non-resource include list
+ _edit_filter_list(paths, String("*.icns"), false);
+ _edit_filter_list(paths, String("*.ico"), false);
+
_edit_filter_list(paths, p_preset->get_include_filter(), false);
_edit_filter_list(paths, p_preset->get_exclude_filter(), true);
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index eabb781288..951e971615 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -703,7 +703,7 @@ void AnimationPlayerEditor::set_state(const Dictionary &p_state) {
if (Object::cast_to<AnimationPlayer>(n) && EditorNode::get_singleton()->get_editor_selection()->is_selected(n)) {
player = Object::cast_to<AnimationPlayer>(n);
_update_player();
- show();
+ editor->make_bottom_panel_item_visible(this);
set_process(true);
ensure_visibility();
@@ -1874,8 +1874,6 @@ void AnimationPlayerEditorPlugin::edit(Object *p_object) {
if (!p_object)
return;
anim_editor->edit(Object::cast_to<AnimationPlayer>(p_object));
- // In case switching to a scene with an AnimationPlayer selected but with the animation editor closed.
- button->set_pressed(true);
}
bool AnimationPlayerEditorPlugin::handles(Object *p_object) const {
@@ -1898,7 +1896,7 @@ AnimationPlayerEditorPlugin::AnimationPlayerEditorPlugin(EditorNode *p_node) {
editor = p_node;
anim_editor = memnew(AnimationPlayerEditor(editor, this));
anim_editor->set_undo_redo(editor->get_undo_redo());
- button = editor->add_bottom_panel_item(TTR("Animation"), anim_editor);
+ editor->add_bottom_panel_item(TTR("Animation"), anim_editor);
}
AnimationPlayerEditorPlugin::~AnimationPlayerEditorPlugin() {
diff --git a/editor/plugins/animation_player_editor_plugin.h b/editor/plugins/animation_player_editor_plugin.h
index 9b72ebac7e..b1026b5b9f 100644
--- a/editor/plugins/animation_player_editor_plugin.h
+++ b/editor/plugins/animation_player_editor_plugin.h
@@ -257,7 +257,6 @@ class AnimationPlayerEditorPlugin : public EditorPlugin {
AnimationPlayerEditor *anim_editor;
EditorNode *editor;
- Button *button;
protected:
void _notification(int p_what);
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index 6de4330493..b0baf954d2 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -1627,40 +1627,28 @@ void ProjectManager::_show_project(const String &p_path) {
OS::get_singleton()->shell_open(String("file://") + p_path);
}
-void ProjectManager::_scan_dir(DirAccess *da, float pos, float total, List<String> *r_projects) {
-
- List<String> subdirs;
+void ProjectManager::_scan_dir(const String &path, List<String> *r_projects) {
+ DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ da->change_dir(path);
da->list_dir_begin();
String n = da->get_next();
while (n != String()) {
if (da->current_is_dir() && !n.begins_with(".")) {
- subdirs.push_front(n);
+ _scan_dir(da->get_current_dir().plus_file(n), r_projects);
} else if (n == "project.godot") {
r_projects->push_back(da->get_current_dir());
}
n = da->get_next();
}
da->list_dir_end();
- int m = 0;
- for (List<String>::Element *E = subdirs.front(); E; E = E->next()) {
-
- da->change_dir(E->get());
-
- float slice = total / subdirs.size();
- _scan_dir(da, pos + slice * m, slice, r_projects);
- da->change_dir("..");
- m++;
- }
+ memdelete(da);
}
void ProjectManager::_scan_begin(const String &p_base) {
print_line("Scanning projects at: " + p_base);
List<String> projects;
- DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- da->change_dir(p_base);
- _scan_dir(da, 0, 1, &projects);
- memdelete(da);
+ _scan_dir(p_base, &projects);
print_line("Found " + itos(projects.size()) + " projects.");
for (List<String>::Element *E = projects.front(); E; E = E->next()) {
@@ -2166,6 +2154,19 @@ ProjectManager::ProjectManager() {
Button *cancel = memnew(Button);
cancel->set_text(TTR("Exit"));
cancel->set_custom_minimum_size(Size2(100, 1) * EDSCALE);
+
+#ifndef OSX_ENABLED
+ // Pressing Command + Q quits the Project Manager
+ // This is handled by the platform implementation on macOS,
+ // so only define the shortcut on other platforms
+ InputEventKey *quit_key = memnew(InputEventKey);
+ quit_key->set_command(true);
+ quit_key->set_scancode(KEY_Q);
+ ShortCut *quit_shortcut = memnew(ShortCut);
+ quit_shortcut->set_shortcut(quit_key);
+ cancel->set_shortcut(quit_shortcut);
+#endif
+
cc->add_child(cancel);
cancel->connect("pressed", this, "_exit_dialog");
vb->add_child(cc);
diff --git a/editor/project_manager.h b/editor/project_manager.h
index 382e9fc8fb..fa878e75a6 100644
--- a/editor/project_manager.h
+++ b/editor/project_manager.h
@@ -106,7 +106,7 @@ class ProjectManager : public Control {
void _on_project_created(const String &dir);
void _on_projects_updated();
void _update_scroll_position(const String &dir);
- void _scan_dir(DirAccess *da, float pos, float total, List<String> *r_projects);
+ void _scan_dir(const String &path, List<String> *r_projects);
void _install_project(const String &p_zip_path, const String &p_title);
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index e3ad740005..5ca3448693 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -379,6 +379,12 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
}
if (!keep) {
+ if (editor_selection) {
+ Node *n = get_node(item->get_metadata(0));
+ if (n) {
+ editor_selection->remove_node(n);
+ }
+ }
memdelete(item);
return false;
} else {
diff --git a/main/main.cpp b/main/main.cpp
index fb75b4d78f..fdb5bca624 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -1197,6 +1197,12 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
GLOBAL_DEF("application/config/icon", String());
ProjectSettings::get_singleton()->set_custom_property_info("application/config/icon", PropertyInfo(Variant::STRING, "application/config/icon", PROPERTY_HINT_FILE, "*.png,*.webp"));
+ GLOBAL_DEF("application/config/macos_native_icon", String());
+ ProjectSettings::get_singleton()->set_custom_property_info("application/config/macos_native_icon", PropertyInfo(Variant::STRING, "application/config/macos_native_icon", PROPERTY_HINT_FILE, "*.icns"));
+
+ GLOBAL_DEF("application/config/windows_native_icon", String());
+ ProjectSettings::get_singleton()->set_custom_property_info("application/config/windows_native_icon", PropertyInfo(Variant::STRING, "application/config/windows_native_icon", PROPERTY_HINT_FILE, "*.ico"));
+
InputDefault *id = Object::cast_to<InputDefault>(Input::get_singleton());
if (id) {
if (bool(GLOBAL_DEF("input_devices/pointing/emulate_touch_from_mouse", false)) && !(editor || project_manager)) {
@@ -1747,8 +1753,24 @@ bool Main::start() {
ERR_FAIL_COND_V(!scene, false)
sml->add_current_scene(scene);
+#ifdef OSX_ENABLED
+ String mac_iconpath = GLOBAL_DEF("application/config/macos_native_icon", "Variant()");
+ if (mac_iconpath != "") {
+ OS::get_singleton()->set_native_icon(mac_iconpath);
+ hasicon = true;
+ }
+#endif
+
+#ifdef WINDOWS_ENABLED
+ String win_iconpath = GLOBAL_DEF("application/config/windows_native_icon", "Variant()");
+ if (win_iconpath != "") {
+ OS::get_singleton()->set_native_icon(win_iconpath);
+ hasicon = true;
+ }
+#endif
+
String iconpath = GLOBAL_DEF("application/config/icon", "Variant()");
- if (iconpath != "") {
+ if ((iconpath != "") && (!hasicon)) {
Ref<Image> icon;
icon.instance();
if (ImageLoader::load_image(iconpath, icon) == OK) {
diff --git a/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs b/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs
index 967e3bcc19..e5044feb75 100644
--- a/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs
+++ b/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs
@@ -186,7 +186,7 @@ namespace GodotSharpTools.Build
private string BuildArguments(string loggerAssemblyPath, string loggerOutputDir, List<string> customProperties)
{
- string arguments = string.Format(@"""{0}"" /v:normal /t:Build ""/p:{1}"" ""/l:{2},{3};{4}""",
+ string arguments = string.Format(@"""{0}"" /v:normal /t:Rebuild ""/p:{1}"" ""/l:{2},{3};{4}""",
solution,
"Configuration=" + config,
typeof(GodotBuildLogger).FullName,
@@ -196,7 +196,7 @@ namespace GodotSharpTools.Build
foreach (string customProperty in customProperties)
{
- arguments += " \"/p:" + customProperty + "\"";
+ arguments += " /p:" + customProperty;
}
return arguments;
diff --git a/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs b/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs
index 89279c69a6..f4ab11a222 100644
--- a/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs
+++ b/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs
@@ -80,7 +80,7 @@ namespace GodotSharpTools.Project
toolsGroup.AddProperty("DebugSymbols", "true");
toolsGroup.AddProperty("DebugType", "portable");
toolsGroup.AddProperty("Optimize", "false");
- toolsGroup.AddProperty("DefineConstants", "DEBUG;TOOLS;");
+ toolsGroup.AddProperty("DefineConstants", "$(GodotDefineConstants);GODOT;DEBUG;TOOLS;");
toolsGroup.AddProperty("ErrorReport", "prompt");
toolsGroup.AddProperty("WarningLevel", "4");
toolsGroup.AddProperty("ConsolePause", "false");
@@ -161,7 +161,7 @@ namespace GodotSharpTools.Project
debugGroup.AddProperty("DebugSymbols", "true");
debugGroup.AddProperty("DebugType", "portable");
debugGroup.AddProperty("Optimize", "false");
- debugGroup.AddProperty("DefineConstants", "DEBUG;");
+ debugGroup.AddProperty("DefineConstants", "$(GodotDefineConstants);GODOT;DEBUG;");
debugGroup.AddProperty("ErrorReport", "prompt");
debugGroup.AddProperty("WarningLevel", "4");
debugGroup.AddProperty("ConsolePause", "false");
@@ -170,6 +170,7 @@ namespace GodotSharpTools.Project
releaseGroup.Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ";
releaseGroup.AddProperty("DebugType", "portable");
releaseGroup.AddProperty("Optimize", "true");
+ releaseGroup.AddProperty("DefineConstants", "$(GodotDefineConstants);GODOT;");
releaseGroup.AddProperty("ErrorReport", "prompt");
releaseGroup.AddProperty("WarningLevel", "4");
releaseGroup.AddProperty("ConsolePause", "false");
diff --git a/modules/mono/editor/godotsharp_builds.cpp b/modules/mono/editor/godotsharp_builds.cpp
index de3fd91223..9f132825fb 100644
--- a/modules/mono/editor/godotsharp_builds.cpp
+++ b/modules/mono/editor/godotsharp_builds.cpp
@@ -30,6 +30,7 @@
#include "godotsharp_builds.h"
+#include "core/os/os.h"
#include "core/vector.h"
#include "main/main.h"
@@ -351,7 +352,7 @@ bool GodotSharpBuilds::make_api_assembly(APIAssembly::Type p_api_type) {
return true;
}
-bool GodotSharpBuilds::build_project_blocking(const String &p_config) {
+bool GodotSharpBuilds::build_project_blocking(const String &p_config, const Vector<String> &p_godot_defines) {
if (!FileAccess::exists(GodotSharpDirs::get_project_sln_path()))
return true; // No solution to build
@@ -366,6 +367,21 @@ bool GodotSharpBuilds::build_project_blocking(const String &p_config) {
pr.step("Building project solution", 0);
MonoBuildInfo build_info(GodotSharpDirs::get_project_sln_path(), p_config);
+
+ // Add Godot defines
+ String constants = "GodotDefineConstants=\"";
+
+ for (int i = 0; i < p_godot_defines.size(); i++) {
+ constants += "GODOT_" + p_godot_defines[i].to_upper().replace("-", "_").replace(" ", "_").replace(";", "_") + ";";
+ }
+
+#ifdef REAL_T_IS_DOUBLE
+ constants += "GODOT_REAL_T_IS_DOUBLE;";
+#endif
+
+ constants += "\"";
+ build_info.custom_props.push_back(constants);
+
if (!GodotSharpBuilds::get_singleton()->build(build_info)) {
GodotSharpBuilds::show_build_error_dialog("Failed to build project solution");
return false;
@@ -393,7 +409,10 @@ bool GodotSharpBuilds::editor_build_callback() {
ERR_FAIL_COND_V(copy_err != OK, false);
}
- return build_project_blocking("Tools");
+ Vector<String> godot_defines;
+ godot_defines.push_back(OS::get_singleton()->get_name());
+ godot_defines.push_back(sizeof(void *) == 4 ? "32" : "64");
+ return build_project_blocking("Tools", godot_defines);
}
GodotSharpBuilds *GodotSharpBuilds::singleton = NULL;
diff --git a/modules/mono/editor/godotsharp_builds.h b/modules/mono/editor/godotsharp_builds.h
index 652d30538a..2e9050e12e 100644
--- a/modules/mono/editor/godotsharp_builds.h
+++ b/modules/mono/editor/godotsharp_builds.h
@@ -92,7 +92,7 @@ public:
static bool make_api_assembly(APIAssembly::Type p_api_type);
- static bool build_project_blocking(const String &p_config);
+ static bool build_project_blocking(const String &p_config, const Vector<String> &p_godot_defines);
static bool editor_build_callback();
diff --git a/modules/mono/editor/godotsharp_export.cpp b/modules/mono/editor/godotsharp_export.cpp
index ee5fed1a0c..ae5b939b26 100644
--- a/modules/mono/editor/godotsharp_export.cpp
+++ b/modules/mono/editor/godotsharp_export.cpp
@@ -94,7 +94,12 @@ void GodotSharpExport::_export_begin(const Set<String> &p_features, bool p_debug
ERR_FAIL_COND(!_add_file(scripts_metadata_path, scripts_metadata_path));
- ERR_FAIL_COND(!GodotSharpBuilds::build_project_blocking(build_config));
+ // Turn export features into defines
+ Vector<String> godot_defines;
+ for (Set<String>::Element *E = p_features.front(); E; E = E->next()) {
+ godot_defines.push_back(E->get());
+ }
+ ERR_FAIL_COND(!GodotSharpBuilds::build_project_blocking(build_config, godot_defines));
// Add dependency assemblies
diff --git a/modules/mono/editor/mono_bottom_panel.cpp b/modules/mono/editor/mono_bottom_panel.cpp
index 21ce9ca5c4..5d9e39b6c2 100644
--- a/modules/mono/editor/mono_bottom_panel.cpp
+++ b/modules/mono/editor/mono_bottom_panel.cpp
@@ -175,7 +175,10 @@ void MonoBottomPanel::_build_project_pressed() {
ERR_FAIL_COND(copy_err != OK);
}
- bool build_success = GodotSharpBuilds::get_singleton()->build_project_blocking("Tools");
+ Vector<String> godot_defines;
+ godot_defines.push_back(OS::get_singleton()->get_name());
+ godot_defines.push_back((sizeof(void *) == 4 ? "32" : "64"));
+ bool build_success = GodotSharpBuilds::get_singleton()->build_project_blocking("Tools", godot_defines);
if (build_success) {
// Notify running game for hot-reload
diff --git a/modules/mono/glue/Managed/Files/AABB.cs b/modules/mono/glue/Managed/Files/AABB.cs
index 33b2b46712..a2ebbc0736 100644
--- a/modules/mono/glue/Managed/Files/AABB.cs
+++ b/modules/mono/glue/Managed/Files/AABB.cs
@@ -414,6 +414,21 @@ namespace Godot
_position = position;
_size = size;
}
+ public AABB(Vector3 position, real_t width, real_t height, real_t depth)
+ {
+ _position = position;
+ _size = new Vector3(width, height, depth);
+ }
+ public AABB(real_t x, real_t y, real_t z, Vector3 size)
+ {
+ _position = new Vector3(x, y, z);
+ _size = size;
+ }
+ public AABB(real_t x, real_t y, real_t z, real_t width, real_t height, real_t depth)
+ {
+ _position = new Vector3(x, y, z);
+ _size = new Vector3(width, height, depth);
+ }
public static bool operator ==(AABB left, AABB right)
{
diff --git a/modules/mono/glue/Managed/Files/Basis.cs b/modules/mono/glue/Managed/Files/Basis.cs
index ac9576cebd..9cc31a0557 100644
--- a/modules/mono/glue/Managed/Files/Basis.cs
+++ b/modules/mono/glue/Managed/Files/Basis.cs
@@ -260,13 +260,13 @@ namespace Godot
Vector3 euler;
euler.z = 0.0f;
- real_t mxy = m.Row1[2];
+ real_t mzy = m.Row1[2];
- if (mxy < 1.0f)
+ if (mzy < 1.0f)
{
- if (mxy > -1.0f)
+ if (mzy > -1.0f)
{
- euler.x = Mathf.Asin(-mxy);
+ euler.x = Mathf.Asin(-mzy);
euler.y = Mathf.Atan2(m.Row0[2], m.Row2[2]);
euler.z = Mathf.Atan2(m.Row1[0], m.Row1[1]);
}
@@ -418,19 +418,11 @@ namespace Godot
public Basis Scaled(Vector3 scale)
{
- var m = this;
-
- m.Row0[0] *= scale.x;
- m.Row0[1] *= scale.x;
- m.Row0[2] *= scale.x;
- m.Row1[0] *= scale.y;
- m.Row1[1] *= scale.y;
- m.Row1[2] *= scale.y;
- m.Row2[0] *= scale.z;
- m.Row2[1] *= scale.z;
- m.Row2[2] *= scale.z;
-
- return m;
+ var b = this;
+ b.Row0 *= scale.x;
+ b.Row1 *= scale.y;
+ b.Row2 *= scale.z;
+ return b;
}
public real_t Tdotx(Vector3 with)
@@ -583,31 +575,29 @@ namespace Godot
public Basis(Vector3 axis, real_t phi)
{
- var axis_sq = new Vector3(axis.x * axis.x, axis.y * axis.y, axis.z * axis.z);
-
+ Vector3 axisSq = new Vector3(axis.x * axis.x, axis.y * axis.y, axis.z * axis.z);
real_t cosine = Mathf.Cos(phi);
+ Row0.x = axisSq.x + cosine * (1.0f - axisSq.x);
+ Row1.y = axisSq.y + cosine * (1.0f - axisSq.y);
+ Row2.z = axisSq.z + cosine * (1.0f - axisSq.z);
+
real_t sine = Mathf.Sin(phi);
+ real_t t = 1.0f - cosine;
- Row0 = new Vector3
- (
- axis_sq.x + cosine * (1.0f - axis_sq.x),
- axis.x * axis.y * (1.0f - cosine) - axis.z * sine,
- axis.z * axis.x * (1.0f - cosine) + axis.y * sine
- );
+ real_t xyzt = axis.x * axis.y * t;
+ real_t zyxs = axis.z * sine;
+ Row0.y = xyzt - zyxs;
+ Row1.x = xyzt + zyxs;
- Row1 = new Vector3
- (
- axis.x * axis.y * (1.0f - cosine) + axis.z * sine,
- axis_sq.y + cosine * (1.0f - axis_sq.y),
- axis.y * axis.z * (1.0f - cosine) - axis.x * sine
- );
+ xyzt = axis.x * axis.z * t;
+ zyxs = axis.y * sine;
+ Row0.z = xyzt + zyxs;
+ Row2.x = xyzt - zyxs;
- Row2 = new Vector3
- (
- axis.z * axis.x * (1.0f - cosine) - axis.y * sine,
- axis.y * axis.z * (1.0f - cosine) + axis.x * sine,
- axis_sq.z + cosine * (1.0f - axis_sq.z)
- );
+ xyzt = axis.y * axis.z * t;
+ zyxs = axis.x * sine;
+ Row1.z = xyzt - zyxs;
+ Row2.y = xyzt + zyxs;
}
public Basis(Vector3 column0, Vector3 column1, Vector3 column2)
@@ -622,11 +612,12 @@ namespace Godot
// We need to assign the struct fields here first so we can't do it that way...
}
- internal Basis(real_t xx, real_t xy, real_t xz, real_t yx, real_t yy, real_t yz, real_t zx, real_t zy, real_t zz)
+ // Arguments are named such that xy is equal to calling x.y
+ internal Basis(real_t xx, real_t yx, real_t zx, real_t xy, real_t yy, real_t zy, real_t xz, real_t yz, real_t zz)
{
- Row0 = new Vector3(xx, xy, xz);
- Row1 = new Vector3(yx, yy, yz);
- Row2 = new Vector3(zx, zy, zz);
+ Row0 = new Vector3(xx, yx, zx);
+ Row1 = new Vector3(xy, yy, zy);
+ Row2 = new Vector3(xz, yz, zz);
}
public static Basis operator *(Basis left, Basis right)
diff --git a/modules/mono/glue/Managed/Files/Mathf.cs b/modules/mono/glue/Managed/Files/Mathf.cs
index ff26c7fddf..8fb8730b88 100644
--- a/modules/mono/glue/Managed/Files/Mathf.cs
+++ b/modules/mono/glue/Managed/Files/Mathf.cs
@@ -44,9 +44,9 @@ namespace Godot
return (real_t)Math.Atan(s);
}
- public static real_t Atan2(real_t x, real_t y)
+ public static real_t Atan2(real_t y, real_t x)
{
- return (real_t)Math.Atan2(x, y);
+ return (real_t)Math.Atan2(y, x);
}
public static Vector2 Cartesian2Polar(real_t x, real_t y)
diff --git a/modules/mono/glue/Managed/Files/Transform2D.cs b/modules/mono/glue/Managed/Files/Transform2D.cs
index f7bb41d523..33ff286769 100644
--- a/modules/mono/glue/Managed/Files/Transform2D.cs
+++ b/modules/mono/glue/Managed/Files/Transform2D.cs
@@ -298,6 +298,7 @@ namespace Godot
origin = originPos;
}
+ // Arguments are named such that xy is equal to calling x.y
public Transform2D(real_t xx, real_t xy, real_t yx, real_t yy, real_t ox, real_t oy)
{
x = new Vector2(xx, xy);
diff --git a/modules/recast/navigation_mesh_editor_plugin.cpp b/modules/recast/navigation_mesh_editor_plugin.cpp
index 62108620bd..eadc11fcee 100644
--- a/modules/recast/navigation_mesh_editor_plugin.cpp
+++ b/modules/recast/navigation_mesh_editor_plugin.cpp
@@ -54,26 +54,28 @@ void NavigationMeshEditor::_notification(int p_option) {
}
void NavigationMeshEditor::_bake_pressed() {
+ button_bake->set_pressed(false);
ERR_FAIL_COND(!node);
const String conf_warning = node->get_configuration_warning();
if (!conf_warning.empty()) {
err_dialog->set_text(conf_warning);
err_dialog->popup_centered_minsize();
- button_bake->set_pressed(false);
return;
}
- NavigationMeshGenerator::clear(node->get_navigation_mesh());
- NavigationMeshGenerator::bake(node->get_navigation_mesh(), node);
+ EditorNavigationMeshGenerator::get_singleton()->clear(node->get_navigation_mesh());
+ EditorNavigationMeshGenerator::get_singleton()->bake(node->get_navigation_mesh(), node);
- node->update_gizmo();
+ if (node) {
+ node->update_gizmo();
+ }
}
void NavigationMeshEditor::_clear_pressed() {
if (node)
- NavigationMeshGenerator::clear(node->get_navigation_mesh());
+ EditorNavigationMeshGenerator::get_singleton()->clear(node->get_navigation_mesh());
button_bake->set_pressed(false);
bake_info->set_text("");
diff --git a/modules/recast/navigation_mesh_generator.cpp b/modules/recast/navigation_mesh_generator.cpp
index 79ccbbb030..0cac07e3e7 100644
--- a/modules/recast/navigation_mesh_generator.cpp
+++ b/modules/recast/navigation_mesh_generator.cpp
@@ -29,14 +29,31 @@
/*************************************************************************/
#include "navigation_mesh_generator.h"
-
-void NavigationMeshGenerator::_add_vertex(const Vector3 &p_vec3, Vector<float> &p_verticies) {
+#include "core/math/quick_hull.h"
+#include "core/os/thread.h"
+#include "editor/editor_settings.h"
+#include "scene/3d/collision_shape.h"
+#include "scene/3d/mesh_instance.h"
+#include "scene/3d/physics_body.h"
+#include "scene/resources/box_shape.h"
+#include "scene/resources/capsule_shape.h"
+#include "scene/resources/concave_polygon_shape.h"
+#include "scene/resources/convex_polygon_shape.h"
+#include "scene/resources/cylinder_shape.h"
+#include "scene/resources/plane_shape.h"
+#include "scene/resources/primitive_meshes.h"
+#include "scene/resources/shape.h"
+#include "scene/resources/sphere_shape.h"
+
+EditorNavigationMeshGenerator *EditorNavigationMeshGenerator::singleton = NULL;
+
+void EditorNavigationMeshGenerator::_add_vertex(const Vector3 &p_vec3, Vector<float> &p_verticies) {
p_verticies.push_back(p_vec3.x);
p_verticies.push_back(p_vec3.y);
p_verticies.push_back(p_vec3.z);
}
-void NavigationMeshGenerator::_add_mesh(const Ref<Mesh> &p_mesh, const Transform &p_xform, Vector<float> &p_verticies, Vector<int> &p_indices) {
+void EditorNavigationMeshGenerator::_add_mesh(const Ref<Mesh> &p_mesh, const Transform &p_xform, Vector<float> &p_verticies, Vector<int> &p_indices) {
int current_vertex_count = 0;
for (int i = 0; i < p_mesh->get_surface_count(); i++) {
@@ -91,23 +108,132 @@ void NavigationMeshGenerator::_add_mesh(const Ref<Mesh> &p_mesh, const Transform
}
}
-void NavigationMeshGenerator::_parse_geometry(const Transform &p_base_inverse, Node *p_node, Vector<float> &p_verticies, Vector<int> &p_indices) {
+void EditorNavigationMeshGenerator::_add_faces(const PoolVector3Array &p_faces, const Transform &p_xform, Vector<float> &p_verticies, Vector<int> &p_indices) {
+ int face_count = p_faces.size() / 3;
+ int current_vertex_count = p_verticies.size() / 3;
+
+ for (int j = 0; j < face_count; j++) {
+ _add_vertex(p_xform.xform(p_faces[j * 3 + 0]), p_verticies);
+ _add_vertex(p_xform.xform(p_faces[j * 3 + 1]), p_verticies);
+ _add_vertex(p_xform.xform(p_faces[j * 3 + 2]), p_verticies);
+
+ p_indices.push_back(current_vertex_count + (j * 3 + 0));
+ p_indices.push_back(current_vertex_count + (j * 3 + 2));
+ p_indices.push_back(current_vertex_count + (j * 3 + 1));
+ }
+}
+
+void EditorNavigationMeshGenerator::_parse_geometry(Transform p_accumulated_transform, Node *p_node, Vector<float> &p_verticies, Vector<int> &p_indices, int p_generate_from, uint32_t p_collision_mask) {
- if (Object::cast_to<MeshInstance>(p_node)) {
+ if (Object::cast_to<MeshInstance>(p_node) && p_generate_from != NavigationMesh::PARSED_GEOMETRY_STATIC_COLLIDERS) {
MeshInstance *mesh_instance = Object::cast_to<MeshInstance>(p_node);
Ref<Mesh> mesh = mesh_instance->get_mesh();
if (mesh.is_valid()) {
- _add_mesh(mesh, p_base_inverse * mesh_instance->get_global_transform(), p_verticies, p_indices);
+ _add_mesh(mesh, p_accumulated_transform * mesh_instance->get_transform(), p_verticies, p_indices);
}
}
+ if (Object::cast_to<StaticBody>(p_node) && p_generate_from != NavigationMesh::PARSED_GEOMETRY_MESH_INSTANCES) {
+ StaticBody *static_body = Object::cast_to<StaticBody>(p_node);
+
+ if (static_body->get_collision_layer() & p_collision_mask) {
+
+ for (int i = 0; i < p_node->get_child_count(); ++i) {
+ Node *child = p_node->get_child(i);
+ if (Object::cast_to<CollisionShape>(child)) {
+ CollisionShape *col_shape = Object::cast_to<CollisionShape>(child);
+
+ Transform transform = p_accumulated_transform * static_body->get_transform() * col_shape->get_transform();
+
+ Ref<Mesh> mesh;
+ Ref<Shape> s = col_shape->get_shape();
+
+ BoxShape *box = Object::cast_to<BoxShape>(*s);
+ if (box) {
+ Ref<CubeMesh> cube_mesh;
+ cube_mesh.instance();
+ cube_mesh->set_size(box->get_extents() * 2.0);
+ mesh = cube_mesh;
+ }
+
+ CapsuleShape *capsule = Object::cast_to<CapsuleShape>(*s);
+ if (capsule) {
+ Ref<CapsuleMesh> capsule_mesh;
+ capsule_mesh.instance();
+ capsule_mesh->set_radius(capsule->get_radius());
+ capsule_mesh->set_mid_height(capsule->get_height() / 2.0);
+ mesh = capsule_mesh;
+ }
+
+ CylinderShape *cylinder = Object::cast_to<CylinderShape>(*s);
+ if (cylinder) {
+ Ref<CylinderMesh> cylinder_mesh;
+ cylinder_mesh.instance();
+ cylinder_mesh->set_height(cylinder->get_height());
+ cylinder_mesh->set_bottom_radius(cylinder->get_radius());
+ cylinder_mesh->set_top_radius(cylinder->get_radius());
+ mesh = cylinder_mesh;
+ }
+
+ SphereShape *sphere = Object::cast_to<SphereShape>(*s);
+ if (sphere) {
+ Ref<SphereMesh> sphere_mesh;
+ sphere_mesh.instance();
+ sphere_mesh->set_radius(sphere->get_radius());
+ sphere_mesh->set_height(sphere->get_radius() * 2.0);
+ mesh = sphere_mesh;
+ }
+
+ ConcavePolygonShape *concave_polygon = Object::cast_to<ConcavePolygonShape>(*s);
+ if (concave_polygon) {
+ _add_faces(concave_polygon->get_faces(), transform, p_verticies, p_indices);
+ }
+
+ ConvexPolygonShape *convex_polygon = Object::cast_to<ConvexPolygonShape>(*s);
+ if (convex_polygon) {
+ Vector<Vector3> varr = Variant(convex_polygon->get_points());
+ Geometry::MeshData md;
+
+ Error err = QuickHull::build(varr, md);
+
+ if (err == OK) {
+ PoolVector3Array faces;
+
+ for (int j = 0; j < md.faces.size(); ++j) {
+ Geometry::MeshData::Face face = md.faces[j];
+
+ for (int k = 2; k < face.indices.size(); ++k) {
+ faces.push_back(md.vertices[face.indices[0]]);
+ faces.push_back(md.vertices[face.indices[k - 1]]);
+ faces.push_back(md.vertices[face.indices[k]]);
+ }
+ }
+
+ _add_faces(faces, transform, p_verticies, p_indices);
+ }
+ }
+
+ if (mesh.is_valid()) {
+ _add_mesh(mesh, transform, p_verticies, p_indices);
+ }
+ }
+ }
+ }
+ }
+
+ if (Object::cast_to<Spatial>(p_node)) {
+
+ Spatial *spatial = Object::cast_to<Spatial>(p_node);
+ p_accumulated_transform = p_accumulated_transform * spatial->get_transform();
+ }
+
for (int i = 0; i < p_node->get_child_count(); i++) {
- _parse_geometry(p_base_inverse, p_node->get_child(i), p_verticies, p_indices);
+ _parse_geometry(p_accumulated_transform, p_node->get_child(i), p_verticies, p_indices, p_generate_from, p_collision_mask);
}
}
-void NavigationMeshGenerator::_convert_detail_mesh_to_native_navigation_mesh(const rcPolyMeshDetail *p_detail_mesh, Ref<NavigationMesh> p_nav_mesh) {
+void EditorNavigationMeshGenerator::_convert_detail_mesh_to_native_navigation_mesh(const rcPolyMeshDetail *p_detail_mesh, Ref<NavigationMesh> p_nav_mesh) {
PoolVector<Vector3> nav_vertices;
@@ -135,7 +261,7 @@ void NavigationMeshGenerator::_convert_detail_mesh_to_native_navigation_mesh(con
}
}
-void NavigationMeshGenerator::_build_recast_navigation_mesh(Ref<NavigationMesh> p_nav_mesh, EditorProgress *ep,
+void EditorNavigationMeshGenerator::_build_recast_navigation_mesh(Ref<NavigationMesh> p_nav_mesh, EditorProgress *ep,
rcHeightfield *hf, rcCompactHeightfield *chf, rcContourSet *cset, rcPolyMesh *poly_mesh, rcPolyMeshDetail *detail_mesh,
Vector<float> &vertices, Vector<int> &indices) {
rcContext ctx;
@@ -257,7 +383,18 @@ void NavigationMeshGenerator::_build_recast_navigation_mesh(Ref<NavigationMesh>
detail_mesh = 0;
}
-void NavigationMeshGenerator::bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node) {
+EditorNavigationMeshGenerator *EditorNavigationMeshGenerator::get_singleton() {
+ return singleton;
+}
+
+EditorNavigationMeshGenerator::EditorNavigationMeshGenerator() {
+ singleton = this;
+}
+
+EditorNavigationMeshGenerator::~EditorNavigationMeshGenerator() {
+}
+
+void EditorNavigationMeshGenerator::bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node) {
ERR_FAIL_COND(!p_nav_mesh.is_valid());
@@ -267,7 +404,7 @@ void NavigationMeshGenerator::bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node)
Vector<float> vertices;
Vector<int> indices;
- _parse_geometry(Object::cast_to<Spatial>(p_node)->get_global_transform().affine_inverse(), p_node, vertices, indices);
+ _parse_geometry(Object::cast_to<Spatial>(p_node)->get_transform().affine_inverse(), p_node, vertices, indices, p_nav_mesh->get_parsed_geometry_type(), p_nav_mesh->get_collision_mask());
if (vertices.size() > 0 && indices.size() > 0) {
@@ -297,9 +434,14 @@ void NavigationMeshGenerator::bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node)
ep.step(TTR("Done!"), 11);
}
-void NavigationMeshGenerator::clear(Ref<NavigationMesh> p_nav_mesh) {
+void EditorNavigationMeshGenerator::clear(Ref<NavigationMesh> p_nav_mesh) {
if (p_nav_mesh.is_valid()) {
p_nav_mesh->clear_polygons();
p_nav_mesh->set_vertices(PoolVector<Vector3>());
}
}
+
+void EditorNavigationMeshGenerator::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("bake", "nav_mesh", "root_node"), &EditorNavigationMeshGenerator::bake);
+ ClassDB::bind_method(D_METHOD("clear", "nav_mesh"), &EditorNavigationMeshGenerator::clear);
+}
diff --git a/modules/recast/navigation_mesh_generator.h b/modules/recast/navigation_mesh_generator.h
index 3adc01ccda..30a6e3c835 100644
--- a/modules/recast/navigation_mesh_generator.h
+++ b/modules/recast/navigation_mesh_generator.h
@@ -31,20 +31,23 @@
#ifndef NAVIGATION_MESH_GENERATOR_H
#define NAVIGATION_MESH_GENERATOR_H
-#include "core/os/thread.h"
#include "editor/editor_node.h"
-#include "editor/editor_settings.h"
-#include "scene/3d/mesh_instance.h"
#include "scene/3d/navigation_mesh.h"
-#include "scene/resources/shape.h"
#include <Recast.h>
-class NavigationMeshGenerator {
+class EditorNavigationMeshGenerator : public Object {
+ GDCLASS(EditorNavigationMeshGenerator, Object);
+
+ static EditorNavigationMeshGenerator *singleton;
+
protected:
+ static void _bind_methods();
+
static void _add_vertex(const Vector3 &p_vec3, Vector<float> &p_verticies);
static void _add_mesh(const Ref<Mesh> &p_mesh, const Transform &p_xform, Vector<float> &p_verticies, Vector<int> &p_indices);
- static void _parse_geometry(const Transform &p_base_inverse, Node *p_node, Vector<float> &p_verticies, Vector<int> &p_indices);
+ static void _add_faces(const PoolVector3Array &p_faces, const Transform &p_xform, Vector<float> &p_verticies, Vector<int> &p_indices);
+ static void _parse_geometry(Transform p_accumulated_transform, Node *p_node, Vector<float> &p_verticies, Vector<int> &p_indices, int p_generate_from, uint32_t p_collision_mask);
static void _convert_detail_mesh_to_native_navigation_mesh(const rcPolyMeshDetail *p_detail_mesh, Ref<NavigationMesh> p_nav_mesh);
static void _build_recast_navigation_mesh(Ref<NavigationMesh> p_nav_mesh, EditorProgress *ep,
@@ -52,8 +55,13 @@ protected:
rcPolyMeshDetail *detail_mesh, Vector<float> &vertices, Vector<int> &indices);
public:
- static void bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node);
- static void clear(Ref<NavigationMesh> p_nav_mesh);
+ static EditorNavigationMeshGenerator *get_singleton();
+
+ EditorNavigationMeshGenerator();
+ ~EditorNavigationMeshGenerator();
+
+ void bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node);
+ void clear(Ref<NavigationMesh> p_nav_mesh);
};
#endif // NAVIGATION_MESH_GENERATOR_H
diff --git a/modules/recast/register_types.cpp b/modules/recast/register_types.cpp
index f272cc4236..247d7f6144 100644
--- a/modules/recast/register_types.cpp
+++ b/modules/recast/register_types.cpp
@@ -32,8 +32,23 @@
#include "navigation_mesh_editor_plugin.h"
+#ifdef TOOLS_ENABLED
+EditorNavigationMeshGenerator *_nav_mesh_generator = NULL;
+#endif
+
void register_recast_types() {
+#ifdef TOOLS_ENABLED
EditorPlugins::add_by_type<NavigationMeshEditorPlugin>();
+ _nav_mesh_generator = memnew(EditorNavigationMeshGenerator);
+ ClassDB::register_class<EditorNavigationMeshGenerator>();
+ Engine::get_singleton()->add_singleton(Engine::Singleton("NavigationMeshGenerator", EditorNavigationMeshGenerator::get_singleton()));
+#endif
}
-void unregister_recast_types() {}
+void unregister_recast_types() {
+#ifdef TOOLS_ENABLED
+ if (_nav_mesh_generator) {
+ memdelete(_nav_mesh_generator);
+ }
+#endif
+}
diff --git a/platform/android/java/gradlew.bat b/platform/android/java/gradlew.bat
index e95643d6a2..f9553162f1 100644
--- a/platform/android/java/gradlew.bat
+++ b/platform/android/java/gradlew.bat
@@ -1,84 +1,84 @@
-@if "%DEBUG%" == "" @echo off
-@rem ##########################################################################
-@rem
-@rem Gradle startup script for Windows
-@rem
-@rem ##########################################################################
-
-@rem Set local scope for the variables with windows NT shell
-if "%OS%"=="Windows_NT" setlocal
-
-set DIRNAME=%~dp0
-if "%DIRNAME%" == "" set DIRNAME=.
-set APP_BASE_NAME=%~n0
-set APP_HOME=%DIRNAME%
-
-@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
-set DEFAULT_JVM_OPTS=
-
-@rem Find java.exe
-if defined JAVA_HOME goto findJavaFromJavaHome
-
-set JAVA_EXE=java.exe
-%JAVA_EXE% -version >NUL 2>&1
-if "%ERRORLEVEL%" == "0" goto init
-
-echo.
-echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
-echo.
-echo Please set the JAVA_HOME variable in your environment to match the
-echo location of your Java installation.
-
-goto fail
-
-:findJavaFromJavaHome
-set JAVA_HOME=%JAVA_HOME:"=%
-set JAVA_EXE=%JAVA_HOME%/bin/java.exe
-
-if exist "%JAVA_EXE%" goto init
-
-echo.
-echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
-echo.
-echo Please set the JAVA_HOME variable in your environment to match the
-echo location of your Java installation.
-
-goto fail
-
-:init
-@rem Get command-line arguments, handling Windows variants
-
-if not "%OS%" == "Windows_NT" goto win9xME_args
-
-:win9xME_args
-@rem Slurp the command line arguments.
-set CMD_LINE_ARGS=
-set _SKIP=2
-
-:win9xME_args_slurp
-if "x%~1" == "x" goto execute
-
-set CMD_LINE_ARGS=%*
-
-:execute
-@rem Setup the command line
-
-set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
-
-@rem Execute Gradle
-"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
-
-:end
-@rem End local scope for the variables with windows NT shell
-if "%ERRORLEVEL%"=="0" goto mainEnd
-
-:fail
-rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
-rem the _cmd.exe /c_ return code!
-if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
-exit /b 1
-
-:mainEnd
-if "%OS%"=="Windows_NT" endlocal
-
-:omega
+@if "%DEBUG%" == "" @echo off
+@rem ##########################################################################
+@rem
+@rem Gradle startup script for Windows
+@rem
+@rem ##########################################################################
+
+@rem Set local scope for the variables with windows NT shell
+if "%OS%"=="Windows_NT" setlocal
+
+set DIRNAME=%~dp0
+if "%DIRNAME%" == "" set DIRNAME=.
+set APP_BASE_NAME=%~n0
+set APP_HOME=%DIRNAME%
+
+@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
+set DEFAULT_JVM_OPTS=
+
+@rem Find java.exe
+if defined JAVA_HOME goto findJavaFromJavaHome
+
+set JAVA_EXE=java.exe
+%JAVA_EXE% -version >NUL 2>&1
+if "%ERRORLEVEL%" == "0" goto init
+
+echo.
+echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
+echo.
+echo Please set the JAVA_HOME variable in your environment to match the
+echo location of your Java installation.
+
+goto fail
+
+:findJavaFromJavaHome
+set JAVA_HOME=%JAVA_HOME:"=%
+set JAVA_EXE=%JAVA_HOME%/bin/java.exe
+
+if exist "%JAVA_EXE%" goto init
+
+echo.
+echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
+echo.
+echo Please set the JAVA_HOME variable in your environment to match the
+echo location of your Java installation.
+
+goto fail
+
+:init
+@rem Get command-line arguments, handling Windows variants
+
+if not "%OS%" == "Windows_NT" goto win9xME_args
+
+:win9xME_args
+@rem Slurp the command line arguments.
+set CMD_LINE_ARGS=
+set _SKIP=2
+
+:win9xME_args_slurp
+if "x%~1" == "x" goto execute
+
+set CMD_LINE_ARGS=%*
+
+:execute
+@rem Setup the command line
+
+set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
+
+@rem Execute Gradle
+"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
+
+:end
+@rem End local scope for the variables with windows NT shell
+if "%ERRORLEVEL%"=="0" goto mainEnd
+
+:fail
+rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
+rem the _cmd.exe /c_ return code!
+if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
+exit /b 1
+
+:mainEnd
+if "%OS%"=="Windows_NT" endlocal
+
+:omega
diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h
index d2a6f38b01..212966af11 100644
--- a/platform/osx/os_osx.h
+++ b/platform/osx/os_osx.h
@@ -186,6 +186,7 @@ public:
virtual Size2 get_window_size() const;
virtual Size2 get_real_window_size() const;
+ virtual void set_native_icon(const String &p_filename);
virtual void set_icon(const Ref<Image> &p_icon);
virtual MainLoop *get_main_loop() const;
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index fc97bd4a20..113c6636f0 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -1858,6 +1858,31 @@ void OS_OSX::set_window_title(const String &p_title) {
[window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]];
}
+void OS_OSX::set_native_icon(const String &p_filename) {
+
+ FileAccess *f = FileAccess::open(p_filename, FileAccess::READ);
+ ERR_FAIL_COND(!f);
+
+ Vector<uint8_t> data;
+ uint32_t len = f->get_len();
+ data.resize(len);
+ f->get_buffer((uint8_t *)&data.write[0], len);
+ memdelete(f);
+
+ NSData *icon_data = [[[NSData alloc] initWithBytes:&data.write[0] length:len] autorelease];
+ if (!icon_data) {
+ ERR_EXPLAIN("Error reading icon data");
+ ERR_FAIL();
+ }
+ NSImage *icon = [[[NSImage alloc] initWithData:icon_data] autorelease];
+ if (!icon) {
+ ERR_EXPLAIN("Error loading icon");
+ ERR_FAIL();
+ }
+
+ [NSApp setApplicationIconImage:icon];
+}
+
void OS_OSX::set_icon(const Ref<Image> &p_icon) {
Ref<Image> img = p_icon;
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 4c6e4e96b5..e3494a1dbf 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -2577,6 +2577,117 @@ String OS_Windows::get_executable_path() const {
return s;
}
+void OS_Windows::set_native_icon(const String &p_filename) {
+
+ FileAccess *f = FileAccess::open(p_filename, FileAccess::READ);
+ ERR_FAIL_COND(!f);
+
+ ICONDIR *icon_dir = (ICONDIR *)memalloc(sizeof(ICONDIR));
+ int pos = 0;
+
+ icon_dir->idReserved = f->get_32();
+ pos += sizeof(WORD);
+ f->seek(pos);
+
+ icon_dir->idType = f->get_32();
+ pos += sizeof(WORD);
+ f->seek(pos);
+
+ if (icon_dir->idType != 1) {
+ ERR_EXPLAIN("Invalid icon file format!");
+ ERR_FAIL();
+ }
+
+ icon_dir->idCount = f->get_32();
+ pos += sizeof(WORD);
+ f->seek(pos);
+
+ icon_dir = (ICONDIR *)memrealloc(icon_dir, 3 * sizeof(WORD) + icon_dir->idCount * sizeof(ICONDIRENTRY));
+ f->get_buffer((uint8_t *)&icon_dir->idEntries[0], icon_dir->idCount * sizeof(ICONDIRENTRY));
+
+ int small_icon_index = -1; // Select 16x16 with largest color count
+ int small_icon_cc = 0;
+ int big_icon_index = -1; // Select largest
+ int big_icon_width = 16;
+ int big_icon_cc = 0;
+
+ for (int i = 0; i < icon_dir->idCount; i++) {
+ int colors = (icon_dir->idEntries[i].bColorCount == 0) ? 32768 : icon_dir->idEntries[i].bColorCount;
+ int width = (icon_dir->idEntries[i].bWidth == 0) ? 256 : icon_dir->idEntries[i].bWidth;
+ if (width == 16) {
+ if (colors >= small_icon_cc) {
+ small_icon_index = i;
+ small_icon_cc = colors;
+ }
+ }
+ if (width >= big_icon_width) {
+ if (colors >= big_icon_cc) {
+ big_icon_index = i;
+ big_icon_width = width;
+ big_icon_cc = colors;
+ }
+ }
+ }
+
+ if (big_icon_index == -1) {
+ ERR_EXPLAIN("No valid icons found!");
+ ERR_FAIL();
+ }
+
+ if (small_icon_index == -1) {
+ WARN_PRINTS("No small icon found, reusing " + itos(big_icon_width) + "x" + itos(big_icon_width) + " @" + itos(big_icon_cc) + " icon!");
+ small_icon_index = big_icon_index;
+ small_icon_cc = big_icon_cc;
+ }
+
+ // Read the big icon
+ DWORD bytecount_big = icon_dir->idEntries[big_icon_index].dwBytesInRes;
+ Vector<uint8_t> data_big;
+ data_big.resize(bytecount_big);
+ pos = icon_dir->idEntries[big_icon_index].dwImageOffset;
+ f->seek(pos);
+ f->get_buffer((uint8_t *)&data_big.write[0], bytecount_big);
+ HICON icon_big = CreateIconFromResource((PBYTE)&data_big.write[0], bytecount_big, TRUE, 0x00030000);
+ if (!icon_big) {
+ ERR_EXPLAIN("Could not create " + itos(big_icon_width) + "x" + itos(big_icon_width) + " @" + itos(big_icon_cc) + " icon, error: " + format_error_message(GetLastError()));
+ ERR_FAIL();
+ }
+
+ // Read the small icon
+ DWORD bytecount_small = icon_dir->idEntries[small_icon_index].dwBytesInRes;
+ Vector<uint8_t> data_small;
+ data_small.resize(bytecount_small);
+ pos = icon_dir->idEntries[small_icon_index].dwImageOffset;
+ f->seek(pos);
+ f->get_buffer((uint8_t *)&data_small.write[0], bytecount_small);
+ HICON icon_small = CreateIconFromResource((PBYTE)&data_small.write[0], bytecount_small, TRUE, 0x00030000);
+ if (!icon_small) {
+ ERR_EXPLAIN("Could not create 16x16 @" + itos(small_icon_cc) + " icon, error: " + format_error_message(GetLastError()));
+ ERR_FAIL();
+ }
+
+ // Online tradition says to be sure last error is cleared and set the small icon first
+ int err = 0;
+ SetLastError(err);
+
+ SendMessage(hWnd, WM_SETICON, ICON_SMALL, (LPARAM)icon_small);
+ err = GetLastError();
+ if (err) {
+ ERR_EXPLAIN("Error setting ICON_SMALL: " + format_error_message(err));
+ ERR_FAIL();
+ }
+
+ SendMessage(hWnd, WM_SETICON, ICON_BIG, (LPARAM)icon_big);
+ err = GetLastError();
+ if (err) {
+ ERR_EXPLAIN("Error setting ICON_BIG: " + format_error_message(err));
+ ERR_FAIL();
+ }
+
+ memdelete(f);
+ memdelete(icon_dir);
+}
+
void OS_Windows::set_icon(const Ref<Image> &p_icon) {
ERR_FAIL_COND(!p_icon.is_valid());
diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h
index 59aeb01b51..0aacbcb9ff 100644
--- a/platform/windows/os_windows.h
+++ b/platform/windows/os_windows.h
@@ -58,6 +58,25 @@
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
+
+typedef struct {
+ BYTE bWidth; // Width, in pixels, of the image
+ BYTE bHeight; // Height, in pixels, of the image
+ BYTE bColorCount; // Number of colors in image (0 if >=8bpp)
+ BYTE bReserved; // Reserved ( must be 0)
+ WORD wPlanes; // Color Planes
+ WORD wBitCount; // Bits per pixel
+ DWORD dwBytesInRes; // How many bytes in this resource?
+ DWORD dwImageOffset; // Where in the file is this image?
+} ICONDIRENTRY, *LPICONDIRENTRY;
+
+typedef struct {
+ WORD idReserved; // Reserved (must be 0)
+ WORD idType; // Resource Type (1 for icons)
+ WORD idCount; // How many images?
+ ICONDIRENTRY idEntries[1]; // An entry for each image (idCount of 'em)
+} ICONDIR, *LPICONDIR;
+
class JoypadWindows;
class OS_Windows : public OS {
@@ -276,6 +295,8 @@ public:
CursorShape get_cursor_shape() const;
virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
void GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTransparent, OUT HBITMAP &hAndMaskBitmap, OUT HBITMAP &hXorMaskBitmap);
+
+ void set_native_icon(const String &p_filename);
void set_icon(const Ref<Image> &p_icon);
virtual String get_executable_path() const;
diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp
index 4097006b33..e062067248 100644
--- a/scene/2d/path_2d.cpp
+++ b/scene/2d/path_2d.cpp
@@ -264,7 +264,7 @@ void PathFollow2D::_validate_property(PropertyInfo &property) const {
if (path && path->get_curve().is_valid())
max = path->get_curve()->get_baked_length();
- property.hint_string = "0," + rtos(max) + ",0.01,or_greater";
+ property.hint_string = "0," + rtos(max) + ",0.01,or_lesser";
}
}
@@ -306,8 +306,8 @@ void PathFollow2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_lookahead", "lookahead"), &PathFollow2D::set_lookahead);
ClassDB::bind_method(D_METHOD("get_lookahead"), &PathFollow2D::get_lookahead);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "offset", PROPERTY_HINT_RANGE, "0,10000,0.01,or_greater"), "set_offset", "get_offset");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "unit_offset", PROPERTY_HINT_RANGE, "0,1,0.0001,or_greater", PROPERTY_USAGE_EDITOR), "set_unit_offset", "get_unit_offset");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "offset", PROPERTY_HINT_RANGE, "0,10000,0.01,or_lesser"), "set_offset", "get_offset");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "unit_offset", PROPERTY_HINT_RANGE, "0,1,0.0001,or_lesser", PROPERTY_USAGE_EDITOR), "set_unit_offset", "get_unit_offset");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "h_offset"), "set_h_offset", "get_h_offset");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "v_offset"), "set_v_offset", "get_v_offset");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rotate"), "set_rotate", "is_rotating");
@@ -319,8 +319,24 @@ void PathFollow2D::_bind_methods() {
void PathFollow2D::set_offset(float p_offset) {
offset = p_offset;
- if (path)
+ if (path) {
+ if (path->get_curve().is_valid() && path->get_curve()->get_baked_length()) {
+ float path_length = path->get_curve()->get_baked_length();
+
+ if (loop) {
+ while (offset > path_length)
+ offset -= path_length;
+
+ while (offset < 0)
+ offset += path_length;
+
+ } else {
+ offset = CLAMP(offset, 0, path_length);
+ }
+ }
+
_update_transform();
+ }
_change_notify("offset");
_change_notify("unit_offset");
}
diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp
index 8b91f56344..e360de5b8e 100644
--- a/scene/3d/camera.cpp
+++ b/scene/3d/camera.cpp
@@ -524,6 +524,7 @@ void Camera::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_doppler_tracking", "mode"), &Camera::set_doppler_tracking);
ClassDB::bind_method(D_METHOD("get_doppler_tracking"), &Camera::get_doppler_tracking);
ClassDB::bind_method(D_METHOD("get_frustum"), &Camera::get_frustum);
+ ClassDB::bind_method(D_METHOD("get_camera_rid"), &Camera::get_camera);
ClassDB::bind_method(D_METHOD("set_cull_mask_bit", "layer", "enable"), &Camera::set_cull_mask_bit);
ClassDB::bind_method(D_METHOD("get_cull_mask_bit", "layer"), &Camera::get_cull_mask_bit);
diff --git a/scene/3d/cpu_particles.cpp b/scene/3d/cpu_particles.cpp
index d4e242dcb7..138c446fea 100644
--- a/scene/3d/cpu_particles.cpp
+++ b/scene/3d/cpu_particles.cpp
@@ -212,7 +212,7 @@ String CPUParticles::get_configuration_warning() const {
get_param_curve(PARAM_ANIM_SPEED).is_valid() || get_param_curve(PARAM_ANIM_OFFSET).is_valid())) {
if (warnings != String())
warnings += "\n";
- warnings += "- " + TTR("CPUParticles animation requires the usage of a SpatialMaterial with \"Billboard Particles\" enabled.");
+ warnings += "- " + TTR("CPUParticles animation requires the usage of a SpatialMaterial whose Billboard Mode is set to \"Particle Billboard\".");
}
return warnings;
diff --git a/scene/3d/navigation_mesh.cpp b/scene/3d/navigation_mesh.cpp
index 003f76664d..f82543b789 100644
--- a/scene/3d/navigation_mesh.cpp
+++ b/scene/3d/navigation_mesh.cpp
@@ -73,6 +73,41 @@ int NavigationMesh::get_sample_partition_type() const {
return static_cast<int>(partition_type);
}
+void NavigationMesh::set_parsed_geometry_type(int p_value) {
+ ERR_FAIL_COND(p_value >= PARSED_GEOMETRY_MAX);
+ parsed_geometry_type = static_cast<ParsedGeometryType>(p_value);
+ _change_notify();
+}
+
+int NavigationMesh::get_parsed_geometry_type() const {
+ return parsed_geometry_type;
+}
+
+void NavigationMesh::set_collision_mask(uint32_t p_mask) {
+
+ collision_mask = p_mask;
+}
+
+uint32_t NavigationMesh::get_collision_mask() const {
+
+ return collision_mask;
+}
+
+void NavigationMesh::set_collision_mask_bit(int p_bit, bool p_value) {
+
+ uint32_t mask = get_collision_mask();
+ if (p_value)
+ mask |= 1 << p_bit;
+ else
+ mask &= ~(1 << p_bit);
+ set_collision_mask(mask);
+}
+
+bool NavigationMesh::get_collision_mask_bit(int p_bit) const {
+
+ return get_collision_mask() & (1 << p_bit);
+}
+
void NavigationMesh::set_cell_size(float p_value) {
cell_size = p_value;
}
@@ -204,6 +239,7 @@ bool NavigationMesh::get_filter_walkable_low_height_spans() const {
void NavigationMesh::set_vertices(const PoolVector<Vector3> &p_vertices) {
vertices = p_vertices;
+ _change_notify();
}
PoolVector<Vector3> NavigationMesh::get_vertices() const {
@@ -217,6 +253,7 @@ void NavigationMesh::_set_polygons(const Array &p_array) {
for (int i = 0; i < p_array.size(); i++) {
polygons.write[i].indices = p_array[i];
}
+ _change_notify();
}
Array NavigationMesh::_get_polygons() const {
@@ -235,6 +272,7 @@ void NavigationMesh::add_polygon(const Vector<int> &p_polygon) {
Polygon polygon;
polygon.indices = p_polygon;
polygons.push_back(polygon);
+ _change_notify();
}
int NavigationMesh::get_polygon_count() const {
@@ -340,6 +378,15 @@ void NavigationMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_sample_partition_type", "sample_partition_type"), &NavigationMesh::set_sample_partition_type);
ClassDB::bind_method(D_METHOD("get_sample_partition_type"), &NavigationMesh::get_sample_partition_type);
+ ClassDB::bind_method(D_METHOD("set_parsed_geometry_type", "geometry_type"), &NavigationMesh::set_parsed_geometry_type);
+ ClassDB::bind_method(D_METHOD("get_parsed_geometry_type"), &NavigationMesh::get_parsed_geometry_type);
+
+ ClassDB::bind_method(D_METHOD("set_collision_mask", "mask"), &NavigationMesh::set_collision_mask);
+ ClassDB::bind_method(D_METHOD("get_collision_mask"), &NavigationMesh::get_collision_mask);
+
+ ClassDB::bind_method(D_METHOD("set_collision_mask_bit", "bit", "value"), &NavigationMesh::set_collision_mask_bit);
+ ClassDB::bind_method(D_METHOD("get_collision_mask_bit", "bit"), &NavigationMesh::get_collision_mask_bit);
+
ClassDB::bind_method(D_METHOD("set_cell_size", "cell_size"), &NavigationMesh::set_cell_size);
ClassDB::bind_method(D_METHOD("get_cell_size"), &NavigationMesh::get_cell_size);
@@ -405,10 +452,16 @@ void NavigationMesh::_bind_methods() {
BIND_CONSTANT(SAMPLE_PARTITION_MONOTONE);
BIND_CONSTANT(SAMPLE_PARTITION_LAYERS);
+ BIND_CONSTANT(PARSED_GEOMETRY_MESH_INSTANCES);
+ BIND_CONSTANT(PARSED_GEOMETRY_STATIC_COLLIDERS);
+ BIND_CONSTANT(PARSED_GEOMETRY_BOTH);
+
ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR3_ARRAY, "vertices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_vertices", "get_vertices");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "polygons", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_polygons", "_get_polygons");
ADD_PROPERTY(PropertyInfo(Variant::INT, "sample_partition_type/sample_partition_type", PROPERTY_HINT_ENUM, "Watershed,Monotone,Layers"), "set_sample_partition_type", "get_sample_partition_type");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "geometry/parsed_geometry_type", PROPERTY_HINT_ENUM, "Mesh Instances,Static Colliders,Both"), "set_parsed_geometry_type", "get_parsed_geometry_type");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "geometry/collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell/size", PROPERTY_HINT_RANGE, "0.1,1.0,0.01,or_greater"), "set_cell_size", "get_cell_size");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell/height", PROPERTY_HINT_RANGE, "0.1,1.0,0.01,or_greater"), "set_cell_height", "get_cell_height");
@@ -429,6 +482,15 @@ void NavigationMesh::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter/filter_walkable_low_height_spans"), "set_filter_walkable_low_height_spans", "get_filter_walkable_low_height_spans");
}
+void NavigationMesh::_validate_property(PropertyInfo &property) const {
+ if (property.name == "geometry/collision_mask") {
+ if (parsed_geometry_type == PARSED_GEOMETRY_MESH_INSTANCES) {
+ property.usage = 0;
+ return;
+ }
+ }
+}
+
NavigationMesh::NavigationMesh() {
cell_size = 0.3f;
cell_height = 0.2f;
@@ -445,7 +507,8 @@ NavigationMesh::NavigationMesh() {
detail_sample_max_error = 1.0f;
partition_type = SAMPLE_PARTITION_WATERSHED;
-
+ parsed_geometry_type = PARSED_GEOMETRY_MESH_INSTANCES;
+ collision_mask = 0xFFFFFFFF;
filter_low_hanging_obstacles = false;
filter_ledge_spans = false;
filter_walkable_low_height_spans = false;
@@ -566,8 +629,17 @@ void NavigationMeshInstance::set_navigation_mesh(const Ref<NavigationMesh> &p_na
navigation->navmesh_remove(nav_id);
nav_id = -1;
}
+
+ if (navmesh.is_valid()) {
+ navmesh->remove_change_receptor(this);
+ }
+
navmesh = p_navmesh;
+ if (navmesh.is_valid()) {
+ navmesh->add_change_receptor(this);
+ }
+
if (navigation && navmesh.is_valid() && enabled) {
nav_id = navigation->navmesh_add(navmesh, get_relative_transform(navigation), this);
}
@@ -617,6 +689,11 @@ void NavigationMeshInstance::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "is_enabled");
}
+void NavigationMeshInstance::_changed_callback(Object *p_changed, const char *p_prop) {
+ update_gizmo();
+ update_configuration_warning();
+}
+
NavigationMeshInstance::NavigationMeshInstance() {
debug_view = NULL;
@@ -625,3 +702,8 @@ NavigationMeshInstance::NavigationMeshInstance() {
enabled = true;
set_notify_transform(true);
}
+
+NavigationMeshInstance::~NavigationMeshInstance() {
+ if (navmesh.is_valid())
+ navmesh->remove_change_receptor(this);
+}
diff --git a/scene/3d/navigation_mesh.h b/scene/3d/navigation_mesh.h
index 74531e2423..5fbf3998ff 100644
--- a/scene/3d/navigation_mesh.h
+++ b/scene/3d/navigation_mesh.h
@@ -57,6 +57,7 @@ class NavigationMesh : public Resource {
protected:
static void _bind_methods();
+ virtual void _validate_property(PropertyInfo &property) const;
void _set_polygons(const Array &p_array);
Array _get_polygons() const;
@@ -69,6 +70,13 @@ public:
SAMPLE_PARTITION_MAX
};
+ enum ParsedGeometryType {
+ PARSED_GEOMETRY_MESH_INSTANCES = 0,
+ PARSED_GEOMETRY_STATIC_COLLIDERS,
+ PARSED_GEOMETRY_BOTH,
+ PARSED_GEOMETRY_MAX
+ };
+
protected:
float cell_size;
float cell_height;
@@ -85,6 +93,8 @@ protected:
float detail_sample_max_error;
SamplePartitionType partition_type;
+ ParsedGeometryType parsed_geometry_type;
+ uint32_t collision_mask;
bool filter_low_hanging_obstacles;
bool filter_ledge_spans;
@@ -95,6 +105,15 @@ public:
void set_sample_partition_type(int p_value);
int get_sample_partition_type() const;
+ void set_parsed_geometry_type(int p_value);
+ int get_parsed_geometry_type() const;
+
+ void set_collision_mask(uint32_t p_mask);
+ uint32_t get_collision_mask() const;
+
+ void set_collision_mask_bit(int p_bit, bool p_value);
+ bool get_collision_mask_bit(int p_bit) const;
+
void set_cell_size(float p_value);
float get_cell_size() const;
@@ -174,6 +193,7 @@ class NavigationMeshInstance : public Spatial {
protected:
void _notification(int p_what);
static void _bind_methods();
+ void _changed_callback(Object *p_changed, const char *p_prop);
public:
void set_enabled(bool p_enabled);
@@ -185,6 +205,7 @@ public:
String get_configuration_warning() const;
NavigationMeshInstance();
+ ~NavigationMeshInstance();
};
#endif // NAVIGATION_MESH_H
diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp
index 57ab01f7be..156560f802 100644
--- a/scene/3d/particles.cpp
+++ b/scene/3d/particles.cpp
@@ -268,7 +268,7 @@ String Particles::get_configuration_warning() const {
process->get_param_texture(ParticlesMaterial::PARAM_ANIM_SPEED).is_valid() || process->get_param_texture(ParticlesMaterial::PARAM_ANIM_OFFSET).is_valid())) {
if (warnings != String())
warnings += "\n";
- warnings += "- " + TTR("Particles animation requires the usage of a SpatialMaterial with \"Billboard Particles\" enabled.");
+ warnings += "- " + TTR("Particles animation requires the usage of a SpatialMaterial whose Billboard Mode is set to \"Particle Billboard\".");
}
}
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 101eb2ac88..da452e3f10 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -2336,6 +2336,7 @@ RichTextLabel::RichTextLabel() {
tab_size = 4;
default_align = ALIGN_LEFT;
underline_meta = true;
+ meta_hovering = NULL;
override_selected_font_color = false;
scroll_visible = false;
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index acd2950b4c..ef6bfc2e2d 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -406,6 +406,7 @@ void TextEdit::_update_scrollbars() {
cursor.line_ofs = 0;
cursor.wrap_ofs = 0;
v_scroll->set_value(0);
+ v_scroll->set_max(0);
v_scroll->hide();
}
@@ -424,6 +425,7 @@ void TextEdit::_update_scrollbars() {
cursor.x_ofs = 0;
h_scroll->set_value(0);
+ h_scroll->set_max(0);
h_scroll->hide();
}
diff --git a/scene/resources/sky.cpp b/scene/resources/sky.cpp
index 48945d4e63..292fdcdbd2 100644
--- a/scene/resources/sky.cpp
+++ b/scene/resources/sky.cpp
@@ -62,7 +62,7 @@ void Sky::_bind_methods() {
}
Sky::Sky() {
- radiance_size = RADIANCE_SIZE_512;
+ radiance_size = RADIANCE_SIZE_128;
}
/////////////////////////////////////////
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index 1781777fcd..9b2e410985 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "visual_shader.h"
+
#include "core/vmap.h"
#include "servers/visual/shader_types.h"
diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h
index ea39d118e4..838c2c618d 100644
--- a/scene/resources/visual_shader.h
+++ b/scene/resources/visual_shader.h
@@ -32,6 +32,7 @@
#define VISUAL_SHADER_H
#include "core/string_builder.h"
+#include "scene/gui/control.h"
#include "scene/resources/shader.h"
class VisualShaderNodeUniform;
diff --git a/thirdparty/cvtt/LICENSE.txt b/thirdparty/cvtt/LICENSE.txt
index 6964f6e43f..d79aec44e3 100644
--- a/thirdparty/cvtt/LICENSE.txt
+++ b/thirdparty/cvtt/LICENSE.txt
@@ -1,45 +1,45 @@
-Convection Texture Tools Stand-Alone Kernels
-
-Copyright (c) 2018 Eric Lasota
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject
-to the following conditions:
-
-The above copyright notice and this permission notice shall be included
-in all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************
-
-Based on DirectX Texture Library
-
-Copyright (c) 2018 Microsoft Corp
-
-Permission is hereby granted, free of charge, to any person obtaining a copy of this
-software and associated documentation files (the "Software"), to deal in the Software
-without restriction, including without limitation the rights to use, copy, modify,
-merge, publish, distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to the following
-conditions:
-
-The above copyright notice and this permission notice shall be included in all copies
-or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
-INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
-PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
-HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
-CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
+Convection Texture Tools Stand-Alone Kernels
+
+Copyright (c) 2018 Eric Lasota
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject
+to the following conditions:
+
+The above copyright notice and this permission notice shall be included
+in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************
+
+Based on DirectX Texture Library
+
+Copyright (c) 2018 Microsoft Corp
+
+Permission is hereby granted, free of charge, to any person obtaining a copy of this
+software and associated documentation files (the "Software"), to deal in the Software
+without restriction, including without limitation the rights to use, copy, modify,
+merge, publish, distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to the following
+conditions:
+
+The above copyright notice and this permission notice shall be included in all copies
+or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
+INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
+PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
+HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
+CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. \ No newline at end of file