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-rw-r--r--demos/2d/dynamic_collision_shapes/ball.gd21
-rw-r--r--demos/2d/dynamic_collision_shapes/ball.pngbin0 -> 321 bytes
-rw-r--r--demos/2d/dynamic_collision_shapes/ball.scnbin0 -> 1898 bytes
-rw-r--r--demos/2d/dynamic_collision_shapes/box.pngbin0 -> 253 bytes
-rw-r--r--demos/2d/dynamic_collision_shapes/circle.pngbin0 -> 889 bytes
-rw-r--r--demos/2d/dynamic_collision_shapes/dynamic_colobjs.gd23
-rw-r--r--demos/2d/dynamic_collision_shapes/dynamic_colobjs.scnbin0 -> 4348 bytes
-rw-r--r--demos/2d/dynamic_collision_shapes/engine.cfg4
-rw-r--r--demos/2d/dynamic_collision_shapes/poly.pngbin0 -> 1638 bytes
-rw-r--r--demos/2d/isometric/dungeon.scnbin2841 -> 8743 bytes
-rw-r--r--demos/2d/lights_shadows/light_shadows.scnbin4293 -> 7181 bytes
-rw-r--r--demos/2d/platformer/stage.xml56
-rw-r--r--scene/2d/canvas_item.cpp9
-rw-r--r--scene/2d/canvas_item.h7
-rw-r--r--scene/2d/collision_polygon_2d.cpp84
-rw-r--r--scene/2d/collision_polygon_2d.h12
-rw-r--r--scene/2d/collision_shape_2d.cpp64
-rw-r--r--scene/2d/collision_shape_2d.h8
-rw-r--r--scene/3d/body_shape.cpp75
-rw-r--r--scene/3d/body_shape.h14
-rw-r--r--scene/3d/collision_polygon.cpp106
-rw-r--r--scene/3d/collision_polygon.h12
-rw-r--r--scene/3d/spatial.cpp25
-rw-r--r--scene/3d/spatial.h5
-rw-r--r--scene/register_scene_types.cpp10
25 files changed, 434 insertions, 101 deletions
diff --git a/demos/2d/dynamic_collision_shapes/ball.gd b/demos/2d/dynamic_collision_shapes/ball.gd
new file mode 100644
index 0000000000..c17b20f9c8
--- /dev/null
+++ b/demos/2d/dynamic_collision_shapes/ball.gd
@@ -0,0 +1,21 @@
+
+extends RigidBody2D
+
+# member variables here, example:
+# var a=2
+# var b="textvar"
+
+var timeout=5
+
+func _process(delta):
+ timeout-=delta
+ if (timeout<1):
+ set_opacity(timeout)
+ if (timeout<0):
+ queue_free()
+func _ready():
+ set_process(true)
+ # Initialization here
+ pass
+
+
diff --git a/demos/2d/dynamic_collision_shapes/ball.png b/demos/2d/dynamic_collision_shapes/ball.png
new file mode 100644
index 0000000000..b7cf71da29
--- /dev/null
+++ b/demos/2d/dynamic_collision_shapes/ball.png
Binary files differ
diff --git a/demos/2d/dynamic_collision_shapes/ball.scn b/demos/2d/dynamic_collision_shapes/ball.scn
new file mode 100644
index 0000000000..e332de276d
--- /dev/null
+++ b/demos/2d/dynamic_collision_shapes/ball.scn
Binary files differ
diff --git a/demos/2d/dynamic_collision_shapes/box.png b/demos/2d/dynamic_collision_shapes/box.png
new file mode 100644
index 0000000000..f29b83ce38
--- /dev/null
+++ b/demos/2d/dynamic_collision_shapes/box.png
Binary files differ
diff --git a/demos/2d/dynamic_collision_shapes/circle.png b/demos/2d/dynamic_collision_shapes/circle.png
new file mode 100644
index 0000000000..9fdfa550b1
--- /dev/null
+++ b/demos/2d/dynamic_collision_shapes/circle.png
Binary files differ
diff --git a/demos/2d/dynamic_collision_shapes/dynamic_colobjs.gd b/demos/2d/dynamic_collision_shapes/dynamic_colobjs.gd
new file mode 100644
index 0000000000..a6a42a1914
--- /dev/null
+++ b/demos/2d/dynamic_collision_shapes/dynamic_colobjs.gd
@@ -0,0 +1,23 @@
+
+extends Node2D
+
+# member variables here, example:
+# var a=2
+# var b="textvar"
+const EMIT_INTERVAL=0.1
+var timeout=EMIT_INTERVAL
+
+func _process(delta):
+ timeout-=delta
+ if (timeout<0):
+ timeout=EMIT_INTERVAL
+ var ball = preload("res://ball.scn").instance()
+ ball.set_pos( Vector2(randf() * get_viewport_rect().size.x, 0) )
+ add_child(ball)
+
+func _ready():
+ set_process(true)
+ # Initialization here
+ pass
+
+
diff --git a/demos/2d/dynamic_collision_shapes/dynamic_colobjs.scn b/demos/2d/dynamic_collision_shapes/dynamic_colobjs.scn
new file mode 100644
index 0000000000..e6d1ebf9cf
--- /dev/null
+++ b/demos/2d/dynamic_collision_shapes/dynamic_colobjs.scn
Binary files differ
diff --git a/demos/2d/dynamic_collision_shapes/engine.cfg b/demos/2d/dynamic_collision_shapes/engine.cfg
new file mode 100644
index 0000000000..536b75f2f2
--- /dev/null
+++ b/demos/2d/dynamic_collision_shapes/engine.cfg
@@ -0,0 +1,4 @@
+[application]
+
+name="Run-Time CollisionShape"
+main_scene="res://dynamic_colobjs.scn"
diff --git a/demos/2d/dynamic_collision_shapes/poly.png b/demos/2d/dynamic_collision_shapes/poly.png
new file mode 100644
index 0000000000..49ed55cc7d
--- /dev/null
+++ b/demos/2d/dynamic_collision_shapes/poly.png
Binary files differ
diff --git a/demos/2d/isometric/dungeon.scn b/demos/2d/isometric/dungeon.scn
index 64efc257c0..e03a3bd3dd 100644
--- a/demos/2d/isometric/dungeon.scn
+++ b/demos/2d/isometric/dungeon.scn
Binary files differ
diff --git a/demos/2d/lights_shadows/light_shadows.scn b/demos/2d/lights_shadows/light_shadows.scn
index a13e31376e..152f68a407 100644
--- a/demos/2d/lights_shadows/light_shadows.scn
+++ b/demos/2d/lights_shadows/light_shadows.scn
Binary files differ
diff --git a/demos/2d/platformer/stage.xml b/demos/2d/platformer/stage.xml
index 4d6083adf6..d081a1be38 100644
--- a/demos/2d/platformer/stage.xml
+++ b/demos/2d/platformer/stage.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<resource_file type="PackedScene" subresource_count="10" version="1.1" version_name="Godot Engine v1.1.rc1.custom_build">
+<resource_file type="PackedScene" subresource_count="10" version="1.1" version_name="Godot Engine v1.1.stable.custom_build">
<ext_resource path="res://tileset.xml" type="TileSet"></ext_resource>
<ext_resource path="res://coin.xml" type="PackedScene"></ext_resource>
<ext_resource path="res://moving_platform.xml" type="PackedScene"></ext_resource>
@@ -16,22 +16,12 @@
<string> "conns" </string>
<int_array len="0"> </int_array>
<string> "names" </string>
- <string_array len="133">
+ <string_array len="117">
<string> "stage" </string>
<string> "Node" </string>
- <string> "_import_path" </string>
<string> "__meta__" </string>
<string> "tile_map" </string>
<string> "TileMap" </string>
- <string> "visibility/visible" </string>
- <string> "visibility/opacity" </string>
- <string> "visibility/self_opacity" </string>
- <string> "visibility/light_mask" </string>
- <string> "transform/pos" </string>
- <string> "transform/rot" </string>
- <string> "transform/scale" </string>
- <string> "z/z" </string>
- <string> "z/relative" </string>
<string> "mode" </string>
<string> "tile_set" </string>
<string> "cell/size" </string>
@@ -49,6 +39,8 @@
<string> "coins" </string>
<string> "coin" </string>
<string> "Area2D" </string>
+ <string> "_import_path" </string>
+ <string> "transform/pos" </string>
<string> "coin 2" </string>
<string> "coin 3" </string>
<string> "coin 4" </string>
@@ -129,14 +121,9 @@
<string> "margin/top" </string>
<string> "margin/right" </string>
<string> "margin/bottom" </string>
- <string> "focus_neighbour/left" </string>
- <string> "focus_neighbour/top" </string>
- <string> "focus_neighbour/right" </string>
- <string> "focus_neighbour/bottom" </string>
<string> "focus/ignore_mouse" </string>
<string> "focus/stop_mouse" </string>
<string> "size_flags/horizontal" </string>
- <string> "size_flags/stretch_ratio" </string>
<string> "range/min" </string>
<string> "range/max" </string>
<string> "range/step" </string>
@@ -145,19 +132,15 @@
<string> "range/exp_edit" </string>
<string> "rounded_values" </string>
<string> "text" </string>
- <string> "align" </string>
- <string> "valign" </string>
<string> "autowrap" </string>
- <string> "uppercase" </string>
<string> "percent_visible" </string>
</string_array>
<string> "node_count" </string>
<int> 67 </int>
<string> "nodes" </string>
- <int_array len="973"> -1, -1, 1, 0, -1, 2, 2, 0, 3, 1, 0, 0, 0, 5, 4, -1, 25, 2, 0, 6, 2, 7, 3, 8, 3, 9, 4, 10, 5, 11, 6, 12, 7, 13, 8, 14, 2, 15, 8, 16, 9, 17, 10, 18, 11, 19, 12, 20, 13, 21, 8, 22, 14, 23, 14, 24, 3, 25, 6, 26, 4, 27, 4, 28, 15, 3, 16, 0, 0, 0, 1, 29, -1, 1, 2, 0, 0, 2, 0, 31, 30, 17, 3, 2, 0, 10, 18, 3, 19, 0, 2, 0, 31, 32, 17, 3, 2, 0, 10, 20, 3, 19, 0, 2, 0, 31, 33, 17, 3, 2, 0, 10, 21, 3, 19, 0, 2, 0, 31, 34, 17, 3, 2, 0, 10, 22, 3, 19, 0, 2, 0, 31, 35, 17, 3, 2, 0, 10, 23, 3, 19, 0, 2, 0, 31, 36, 17, 3, 2, 0, 10, 24, 3, 19, 0, 2, 0, 31, 37, 17, 3, 2, 0, 10, 25, 3, 19, 0, 2, 0, 31, 38, 17, 3, 2, 0, 10, 26, 3, 19, 0, 2, 0, 31, 39, 17, 3, 2, 0, 10, 27, 3, 19, 0, 2, 0, 31, 40, 17, 3, 2, 0, 10, 28, 3, 19, 0, 2, 0, 31, 41, 17, 3, 2, 0, 10, 29, 3, 19, 0, 2, 0, 31, 42, 17, 3, 2, 0, 10, 30, 3, 19, 0, 2, 0, 31, 43, 17, 3, 2, 0, 10, 31, 3, 19, 0, 2, 0, 31, 44, 17, 3, 2, 0, 10, 32, 3, 19, 0, 2, 0, 31, 45, 17, 3, 2, 0, 10, 33, 3, 19, 0, 2, 0, 31, 46, 17, 3, 2, 0, 10, 34, 3, 19, 0, 2, 0, 31, 47, 17, 3, 2, 0, 10, 35, 3, 19, 0, 2, 0, 31, 48, 17, 3, 2, 0, 10, 36, 3, 19, 0, 2, 0, 31, 49, 17, 3, 2, 0, 10, 37, 3, 19, 0, 2, 0, 31, 50, 17, 3, 2, 0, 10, 38, 3, 19, 0, 2, 0, 31, 51, 17, 3, 2, 0, 10, 39, 3, 19, 0, 2, 0, 31, 52, 17, 3, 2, 0, 10, 40, 3, 19, 0, 2, 0, 31, 53, 17, 3, 2, 0, 10, 41, 3, 19, 0, 2, 0, 31, 54, 17, 3, 2, 0, 10, 42, 3, 19, 0, 2, 0, 31, 55, 17, 3, 2, 0, 10, 43, 3, 19, 0, 2, 0, 31, 56, 17, 3, 2, 0, 10, 44, 3, 19, 0, 2, 0, 31, 57, 17, 3, 2, 0, 10, 45, 3, 19, 0, 2, 0, 31, 58, 17, 3, 2, 0, 10, 46, 3, 19, 0, 2, 0, 31, 59, 17, 3, 2, 0, 10, 47, 3, 19, 0, 2, 0, 31, 60, 17, 3, 2, 0, 10, 48, 3, 19, 0, 2, 0, 31, 61, 17, 3, 2, 0, 10, 49, 3, 19, 0, 2, 0, 31, 62, 17, 3, 2, 0, 10, 50, 3, 19, 0, 2, 0, 31, 63, 17, 3, 2, 0, 10, 51, 3, 19, 0, 2, 0, 31, 64, 17, 3, 2, 0, 10, 52, 3, 19, 0, 2, 0, 31, 65, 17, 3, 2, 0, 10, 53, 3, 19, 0, 2, 0, 31, 66, 17, 3, 2, 0, 10, 54, 3, 19, 0, 2, 0, 31, 67, 17, 3, 2, 0, 10, 55, 3, 19, 0, 2, 0, 31, 68, 17, 3, 2, 0, 10, 56, 3, 19, 0, 2, 0, 31, 69, 17, 3, 2, 0, 10, 57, 3, 19, 0, 2, 0, 31, 70, 17, 3, 2, 0, 10, 58, 3, 19, 0, 2, 0, 31, 71, 17, 3, 2, 0, 10, 59, 3, 19, 0, 2, 0, 31, 72, 17, 3, 2, 0, 10, 60, 3, 19, 0, 0, 0, 1, 73, -1, 1, 2, 0, 0, 45, 0, 75, 74, 61, 5, 2, 0, 10, 62, 3, 63, 76, 64, 77, 65, 0, 45, 0, 75, 78, 61, 5, 2, 0, 10, 66, 3, 63, 76, 67, 77, 68, 0, 45, 0, 75, 79, 61, 5, 2, 0, 10, 69, 3, 63, 76, 70, 77, 68, 0, 45, 0, 75, 80, 71, 3, 2, 0, 10, 72, 3, 73, 0, 45, 0, 82, 81, 74, 3, 2, 0, 10, 75, 3, 76, 0, 0, 0, 84, 83, 77, 3, 2, 0, 10, 78, 3, 79, 0, 0, 0, 86, 85, -1, 7, 2, 0, 87, 80, 88, 14, 89, 2, 90, 81, 91, 2, 92, 14, 0, 0, 0, 1, 93, -1, 1, 2, 0, 0, 53, 0, 84, 94, 82, 3, 2, 0, 10, 83, 3, 84, 0, 53, 0, 84, 95, 82, 3, 2, 0, 10, 85, 3, 84, 0, 53, 0, 84, 96, 82, 3, 2, 0, 10, 86, 3, 84, 0, 53, 0, 84, 97, 82, 3, 2, 0, 10, 87, 3, 84, 0, 53, 0, 84, 98, 82, 3, 2, 0, 10, 88, 3, 84, 0, 53, 0, 84, 99, 82, 3, 2, 0, 10, 89, 3, 84, 0, 53, 0, 84, 100, 82, 3, 2, 0, 10, 90, 3, 84, 0, 53, 0, 84, 101, 82, 3, 2, 0, 10, 91, 3, 84, 0, 53, 0, 84, 102, 82, 3, 2, 0, 10, 92, 3, 84, 0, 53, 0, 84, 103, 82, 3, 2, 0, 10, 93, 3, 84, 0, 53, 0, 84, 104, 82, 3, 2, 0, 10, 94, 3, 84, 0, 0, 0, 106, 105, 95, 2, 2, 0, 3, 96, 0, 0, 0, 107, 107, -1, 30, 2, 0, 6, 2, 7, 3, 8, 3, 9, 4, 108, 97, 109, 98, 110, 99, 111, 100, 112, 0, 113, 0, 114, 0, 115, 0, 116, 2, 117, 2, 118, 13, 119, 3, 120, 6, 121, 101, 122, 3, 123, 102, 124, 6, 125, 14, 126, 14, 127, 103, 128, 8, 129, 8, 130, 2, 131, 14, 132, 104, 0 </int_array>
+ <int_array len="917"> -1, -1, 1, 0, -1, 1, 2, 0, 0, 0, 0, 4, 3, -1, 15, 5, 1, 6, 2, 7, 3, 8, 4, 9, 5, 10, 6, 11, 1, 12, 7, 13, 7, 14, 8, 15, 9, 16, 10, 17, 10, 18, 11, 2, 12, 0, 0, 0, 1, 19, -1, 0, 0, 2, 0, 21, 20, 13, 3, 22, 14, 23, 15, 2, 16, 0, 2, 0, 21, 24, 13, 3, 22, 14, 23, 17, 2, 16, 0, 2, 0, 21, 25, 13, 3, 22, 14, 23, 18, 2, 16, 0, 2, 0, 21, 26, 13, 3, 22, 14, 23, 19, 2, 16, 0, 2, 0, 21, 27, 13, 3, 22, 14, 23, 20, 2, 16, 0, 2, 0, 21, 28, 13, 3, 22, 14, 23, 21, 2, 16, 0, 2, 0, 21, 29, 13, 3, 22, 14, 23, 22, 2, 16, 0, 2, 0, 21, 30, 13, 3, 22, 14, 23, 23, 2, 16, 0, 2, 0, 21, 31, 13, 3, 22, 14, 23, 24, 2, 16, 0, 2, 0, 21, 32, 13, 3, 22, 14, 23, 25, 2, 16, 0, 2, 0, 21, 33, 13, 3, 22, 14, 23, 26, 2, 16, 0, 2, 0, 21, 34, 13, 3, 22, 14, 23, 27, 2, 16, 0, 2, 0, 21, 35, 13, 3, 22, 14, 23, 28, 2, 16, 0, 2, 0, 21, 36, 13, 3, 22, 14, 23, 29, 2, 16, 0, 2, 0, 21, 37, 13, 3, 22, 14, 23, 30, 2, 16, 0, 2, 0, 21, 38, 13, 3, 22, 14, 23, 31, 2, 16, 0, 2, 0, 21, 39, 13, 3, 22, 14, 23, 32, 2, 16, 0, 2, 0, 21, 40, 13, 3, 22, 14, 23, 33, 2, 16, 0, 2, 0, 21, 41, 13, 3, 22, 14, 23, 34, 2, 16, 0, 2, 0, 21, 42, 13, 3, 22, 14, 23, 35, 2, 16, 0, 2, 0, 21, 43, 13, 3, 22, 14, 23, 36, 2, 16, 0, 2, 0, 21, 44, 13, 3, 22, 14, 23, 37, 2, 16, 0, 2, 0, 21, 45, 13, 3, 22, 14, 23, 38, 2, 16, 0, 2, 0, 21, 46, 13, 3, 22, 14, 23, 39, 2, 16, 0, 2, 0, 21, 47, 13, 3, 22, 14, 23, 40, 2, 16, 0, 2, 0, 21, 48, 13, 3, 22, 14, 23, 41, 2, 16, 0, 2, 0, 21, 49, 13, 3, 22, 14, 23, 42, 2, 16, 0, 2, 0, 21, 50, 13, 3, 22, 14, 23, 43, 2, 16, 0, 2, 0, 21, 51, 13, 3, 22, 14, 23, 44, 2, 16, 0, 2, 0, 21, 52, 13, 3, 22, 14, 23, 45, 2, 16, 0, 2, 0, 21, 53, 13, 3, 22, 14, 23, 46, 2, 16, 0, 2, 0, 21, 54, 13, 3, 22, 14, 23, 47, 2, 16, 0, 2, 0, 21, 55, 13, 3, 22, 14, 23, 48, 2, 16, 0, 2, 0, 21, 56, 13, 3, 22, 14, 23, 49, 2, 16, 0, 2, 0, 21, 57, 13, 3, 22, 14, 23, 50, 2, 16, 0, 2, 0, 21, 58, 13, 3, 22, 14, 23, 51, 2, 16, 0, 2, 0, 21, 59, 13, 3, 22, 14, 23, 52, 2, 16, 0, 2, 0, 21, 60, 13, 3, 22, 14, 23, 53, 2, 16, 0, 2, 0, 21, 61, 13, 3, 22, 14, 23, 54, 2, 16, 0, 2, 0, 21, 62, 13, 3, 22, 14, 23, 55, 2, 16, 0, 2, 0, 21, 63, 13, 3, 22, 14, 23, 56, 2, 16, 0, 2, 0, 21, 64, 13, 3, 22, 14, 23, 57, 2, 16, 0, 0, 0, 1, 65, -1, 0, 0, 45, 0, 67, 66, 58, 5, 22, 14, 23, 59, 2, 60, 68, 61, 69, 62, 0, 45, 0, 67, 70, 58, 5, 22, 14, 23, 63, 2, 60, 68, 64, 69, 65, 0, 45, 0, 67, 71, 58, 5, 22, 14, 23, 66, 2, 60, 68, 67, 69, 65, 0, 45, 0, 67, 72, 68, 3, 22, 14, 23, 69, 2, 70, 0, 45, 0, 74, 73, 71, 3, 22, 14, 23, 72, 2, 73, 0, 0, 0, 76, 75, 74, 3, 22, 14, 23, 75, 2, 76, 0, 0, 0, 78, 77, -1, 6, 79, 77, 80, 7, 81, 78, 82, 79, 83, 78, 84, 7, 0, 0, 0, 1, 85, -1, 0, 0, 53, 0, 76, 86, 80, 3, 22, 14, 23, 81, 2, 82, 0, 53, 0, 76, 87, 80, 3, 22, 14, 23, 83, 2, 82, 0, 53, 0, 76, 88, 80, 3, 22, 14, 23, 84, 2, 82, 0, 53, 0, 76, 89, 80, 3, 22, 14, 23, 85, 2, 82, 0, 53, 0, 76, 90, 80, 3, 22, 14, 23, 86, 2, 82, 0, 53, 0, 76, 91, 80, 3, 22, 14, 23, 87, 2, 82, 0, 53, 0, 76, 92, 80, 3, 22, 14, 23, 88, 2, 82, 0, 53, 0, 76, 93, 80, 3, 22, 14, 23, 89, 2, 82, 0, 53, 0, 76, 94, 80, 3, 22, 14, 23, 90, 2, 82, 0, 53, 0, 76, 95, 80, 3, 22, 14, 23, 91, 2, 82, 0, 53, 0, 76, 96, 80, 3, 22, 14, 23, 92, 2, 82, 0, 0, 0, 98, 97, 93, 2, 22, 14, 2, 94, 0, 0, 0, 99, 99, -1, 17, 100, 95, 101, 96, 102, 97, 103, 98, 104, 78, 105, 78, 106, 6, 107, 9, 108, 99, 109, 8, 110, 100, 111, 9, 112, 7, 113, 7, 114, 101, 115, 78, 116, 102, 0 </int_array>
<string> "variants" </string>
- <array len="105" shared="false">
- <node_path> "" </node_path>
+ <array len="103" shared="false">
<dictionary shared="false">
<string> "__editor_plugin_screen__" </string>
<string> "2D" </string>
@@ -166,7 +149,7 @@
<string> "2D" </string>
<dictionary shared="false">
<string> "ofs" </string>
- <vector2> 328.379, 822.226 </vector2>
+ <vector2> -70.6559, 735.599 </vector2>
<string> "snap_grid" </string>
<bool> False </bool>
<string> "snap_offset" </string>
@@ -186,7 +169,7 @@
<string> "snap_step" </string>
<vector2> 10, 10 </vector2>
<string> "zoom" </string>
- <real> 1.108032 </real>
+ <real> 0.663419 </real>
</dictionary>
<string> "3D" </string>
<dictionary shared="false">
@@ -280,18 +263,6 @@
<string> "znear" </string>
<real> 0.1 </real>
</dictionary>
- <string> "Script" </string>
- <dictionary shared="false">
- <string> "current" </string>
- <int> 0 </int>
- <string> "sources" </string>
- <array len="4" shared="false">
- <string> "res://moving_platform.gd" </string>
- <string> "res://enemy.gd" </string>
- <string> "res://player.gd" </string>
- <string> "res://coin.gd" </string>
- </array>
- </dictionary>
</dictionary>
<string> "__editor_run_settings__" </string>
<dictionary shared="false">
@@ -301,12 +272,6 @@
<int> 0 </int>
</dictionary>
</dictionary>
- <bool> True </bool>
- <real> 1 </real>
- <int> 1 </int>
- <vector2> 0, 0 </vector2>
- <real> 0 </real>
- <vector2> 1, 1 </vector2>
<int> 0 </int>
<resource resource_type="TileSet" path="res://tileset.xml"> </resource>
<vector2> 64, 64 </vector2>
@@ -314,12 +279,16 @@
<matrix32> 1, 0, 0, 1, 0, 0 </matrix32>
<int> 2 </int>
<bool> False </bool>
+ <real> 1 </real>
+ <real> 0 </real>
+ <int> 1 </int>
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10, 1114156, 10, 1114157, 2, 1114166, 536870920, 1114167, 8, 1114174, 536870914, 1114175, 10, 1114176, 10, 1114177, 10, 1114178, 10, 1114179, 10, 1114180, 10, 1114181, 10, 1114182, 10, 1114183, 10, 1114184, 10, 1114185, 10, 1114186, 10, 1114187, 10, 1114188, 10, 1179648, 10, 1179649, 10, 1179650, 10, 1179651, 10, 1179652, 10, 1179653, 10, 1179654, 2, 1179656, 536870919, 1179663, 536870915, 1179665, 10, 1179666, 10, 1179667, 10, 1179668, 10, 1179669, 4, 1179670, 12, 1179675, 9, 1179676, 8, 1179677, 8, 1179684, 536870914, 1179685, 10, 1179686, 10, 1179687, 10, 1179688, 10, 1179689, 10, 1179690, 10, 1179691, 10, 1179692, 10, 1179693, 4, 1179694, 1, 1179701, 9, 1179702, 536870919, 1179703, 7, 1179710, 536870914, 1179711, 10, 1179712, 10, 1179713, 10, 1179714, 10, 1179715, 10, 1179716, 10, 1179717, 10, 1179718, 10, 1179719, 10, 1179720, 10, 1179721, 10, 1179722, 10, 1245184, 10, 1245185, 10, 1245186, 10, 1245187, 10, 1245188, 10, 1245189, 10, 1245190, 2, 1245192, 536870919, 1245199, 536870913, 1245200, 536870916, 1245201, 10, 1245202, 10, 1245203, 10, 1245204, 10, 1245205, 10, 1245207, 1, 1245211, 7, 1245212, 7, 1245213, 536870920, 1245220, 536870914, 1245221, 10, 1245222, 10, 1245223, 10, 1245224, 10, 1245225, 10, 1245226, 10, 1245227, 10, 1245228, 10, 1245229, 10, 1245230, 2, 1245237, 8, 1245238, 536870919, 1245239, 8, 1245240, 536870921, 1245246, 536870914, 1245247, 10, 1245248, 10, 1245249, 10, 1245250, 10, 1245251, 10, 1245252, 10, 1245253, 10, 1245254, 10, 1245255, 10, 1245256, 10, 1245257, 10, 1245258, 10, 1310720, 10, 1310721, 10, 1310722, 10, 1310723, 10, 1310724, 10, 1310725, 10, 1310726, 2, 1310728, 536870920, 1310730, 536870913, 1310731, 1, 1310734, 536870913, 1310735, 536870916, 1310736, 10, 1310737, 10, 1310738, 10, 1310739, 10, 1310740, 10, 1310741, 10, 1310742, 10, 1310743, 4, 1310744, 1, 1310747, 8, 1310748, 7, 1310749, 536870919, 1310756, 536870914, 1310757, 10, 1310758, 10, 1310759, 10, 1310760, 10, 1310761, 10, 1310762, 10, 1310763, 10, 1310764, 10, 1310765, 10, 1310766, 4, 1310767, 5, 1310768, 12, 1310773, 7, 1310774, 536870919, 1310775, 7, 1310776, 536870919, 1310782, 536870914, 1310783, 10, 1310784, 10, 1310785, 10, 1310786, 10, 1310787, 10, 1310788, 10, 1310789, 10, 1310790, 10, 1310791, 10, 1310792, 10, 1310793, 10, 1376256, 10, 1376257, 10, 1376258, 10, 1376259, 10, 1376260, 10, 1376261, 10, 1376262, 4, 1376263, 0, 1376264, 0, 1376265, 0, 1376266, 536870916, 1376267, 4, 1376268, 0, 1376269, 0, 1376270, 536870916, 1376271, 10, 1376272, 10, 1376273, 10, 1376274, 10, 1376275, 10, 1376276, 10, 1376277, 10, 1376278, 10, 1376279, 10, 1376280, 4, 1376281, 12, 1376283, 8, 1376284, 8, 1376285, 536870920, 1376287, 536870924, 1376288, 0, 1376289, 5, 1376290, 536870917, 1376291, 0, 1376292, 536870916, 1376293, 10, 1376294, 10, 1376295, 10, 1376296, 10, 1376297, 10, 1376298, 10, 1376299, 10, 1376300, 10, 1376301, 10, 1376302, 10, 1376303, 10, 1376305, 12, 1376309, 7, 1376310, 536870920, 1376311, 7, 1376312, 536870920, 1376318, 536870914, 1376319, 10, 1376320, 10, 1376321, 10, 1376322, 10, 1376323, 10, 1376324, 10, 1376325, 10, 1376326, 10, 1376327, 10, 1376328, 10, 1441792, 10, 1441793, 10, 1441794, 10, 1441795, 10, 1441796, 10, 1441797, 10, 1441798, 10, 1441799, 10, 1441800, 10, 1441801, 10, 1441802, 10, 1441803, 10, 1441804, 10, 1441805, 10, 1441806, 10, 1441807, 10, 1441808, 10, 1441809, 10, 1441810, 10, 1441811, 10, 1441812, 10, 1441813, 10, 1441814, 10, 1441815, 10, 1441816, 10, 1441818, 0, 1441819, 6, 1441820, 6, 1441821, 536870918, 1441822, 5, 1441824, 10, 1441825, 10, 1441826, 10, 1441827, 10, 1441828, 10, 1441829, 10, 1441830, 10, 1441831, 10, 1441832, 10, 1441833, 10, 1441834, 10, 1441835, 10, 1441836, 10, 1441837, 10, 1441838, 10, 1441839, 10, 1441840, 10, 1441842, 0, 1441843, 0, 1441844, 0, 1441845, 6, 1441846, 536870918, 1441847, 6, 1441848, 536870918, 1441849, 0, 1441850, 5, 1441851, 536870917, 1441852, 5, 1441853, 0, 1441854, 536870916, 1441855, 10, 1441856, 10, 1441857, 10, 1441858, 10, 1441859, 10, 1441860, 10, 1441861, 10, 1441862, 10, 1441863, 10, 1507328, 10, 1507329, 10, 1507330, 10, 1507331, 10, 1507332, 10, 1507333, 10, 1507334, 10, 1507335, 10, 1507336, 10, 1507337, 10, 1507338, 10, 1507339, 10, 1507340, 10, 1507341, 10, 1507342, 10, 1507343, 10, 1507344, 10, 1507345, 10, 1507346, 10, 1507347, 10, 1507348, 10, 1507349, 10, 1507350, 10, 1507351, 10, 1507352, 10, 1507353, 10, 1507354, 10, 1507355, 10, 1507356, 10, 1507357, 10, 1507358, 10, 1507359, 10, 1507360, 10, 1507361, 10, 1507362, 10, 1507363, 10, 1507364, 10, 1507365, 10, 1507366, 10, 1507367, 10, 1507368, 10, 1507369, 10, 1507370, 10, 1507371, 10, 1507372, 10, 1507373, 10, 1507374, 10, 1507375, 10, 1507376, 10, 1507377, 10, 1507378, 10, 1507379, 10, 1507380, 10, 1507381, 10, 1507382, 10, 1507383, 10, 1507384, 10, 1507385, 10, 1507386, 10, 1507387, 10, 1507388, 10, 1507389, 10, 1507390, 10, 1507391, 10, 1507392, 10, 1507393, 10, 1507394, 10, 1507395, 10, 1507396, 10, 1507397, 10, 1507398, 10, 1507399, 10, 1572864, 10, 1572865, 10, 1572866, 10, 1572867, 10, 1572868, 10, 1572869, 10, 1572870, 10, 1572871, 10, 1572872, 10, 1572873, 10, 1572874, 10, 1572875, 10, 1572876, 10, 1572877, 10, 1572878, 10, 1572879, 10, 1572880, 10, 1572881, 10, 1572882, 10, 1572883, 10, 1572884, 10, 1572885, 10, 1572886, 10, 1572887, 10, 1572888, 10, 1572889, 10, 1572890, 10, 1572891, 10, 1572892, 10, 1572893, 10, 1572894, 10, 1572895, 10, 1572896, 10, 1572897, 10, 1572898, 10, 1572899, 10, 1572900, 10, 1572901, 10, 1572902, 10, 1572903, 10, 1572904, 10, 1572905, 10, 1572906, 10, 1572907, 10, 1572908, 10, 1572909, 10, 1572910, 10, 1572911, 10, 1572912, 10, 1572913, 10, 1572914, 10, 1572915, 10, 1572916, 10, 1572917, 10, 1572918, 10, 1572919, 10, 1572920, 10, 1572921, 10, 1572922, 10, 1572923, 10, 1572924, 10, 1572925, 10, 1572926, 10, 1572927, 10, 1572928, 10, 1572929, 10, 1572930, 10, 1572931, 10, 1572932, 10, 1572933, 10, 1572934, 10, 1572935, 10, 1638400, 10, 1638401, 10, 1638402, 10, 1638403, 10, 1638404, 10, 1638405, 10, 1638406, 10, 1638407, 10, 1638408, 10, 1638409, 10, 1638410, 10, 1638411, 10, 1638412, 10, 1638413, 10, 1638414, 10, 1638415, 10, 1638416, 10, 1638417, 10, 1638418, 10, 1638419, 10, 1638420, 10, 1638421, 10, 1638422, 10, 1638423, 10, 1638424, 10, 1638425, 10, 1638426, 10, 1638427, 10, 1638428, 10, 1638429, 10, 1638430, 10, 1638431, 10, 1638432, 10, 1638433, 10, 1638434, 10, 1638435, 10, 1638436, 10, 1638437, 10, 1638438, 10, 1638439, 10, 1638440, 10, 1638441, 10, 1638442, 10, 1638443, 10, 1638444, 10, 1638445, 10, 1638446, 10, 1638447, 10, 1638448, 10, 1638449, 10, 1638450, 10, 1638451, 10, 1638452, 10, 1638453, 10, 1638454, 10, 1638455, 10, 1638456, 10, 1638457, 10, 1638458, 10, 1638459, 10, 1638460, 10, 1638461, 10, 1638462, 10, 1638463, 10, 1638464, 10, 1638465, 10, 1638466, 10, 1638467, 10, 1638468, 10, 1638469, 10, 1638470, 10, 1638471, 10, 1703952, 10, 1703953, 10, 1703954, 10, 1703955, 10, 1703956, 10, 1703957, 10, 1703958, 10, 1703959, 10, 1703960, 10, 1703961, 10, 1703962, 10, 1703963, 10, 1703964, 10, 1703965, 10, 1703966, 10, 1703967, 10, 1703968, 10, 1703969, 10, 1703970, 10, 1703971, 10, 1703972, 10, 1703973, 10, 1703974, 10, 1703975, 10, 1703976, 10, 1703977, 10, 1703978, 10, 1703979, 10, 1703980, 10, 1703981, 10, 1703982, 10, 1703983, 10, 1703984, 10, 1703985, 10, 1703986, 10, 1703987, 10, 1703988, 10, 1703989, 10, 1703990, 10, 1703991, 10, 1703992, 10, 1703993, 10, 1703994, 10, 1703995, 10, 1703996, 10, 1703997, 10, 1703998, 10, 1703999, 10, 1704000, 10, 1704001, 10, 1704002, 10, 1704003, 10, 1704004, 10, 1704005, 10, 1704006, 10, 1704007, 10, 1769488, 10, 1769489, 10, 1769490, 10, 1769491, 10, 1769492, 10, 1769493, 10, 1769494, 10, 1769495, 10, 1769496, 10, 1769497, 10, 1769498, 10, 1769499, 10, 1769500, 10, 1769501, 10, 1769502, 10, 1769503, 10, 1769504, 10, 1769505, 10, 1769506, 10, 1769507, 10, 1769508, 10, 1769509, 10, 1769510, 10, 1769511, 10, 1769512, 10, 1769513, 10, 1769514, 10, 1769515, 10, 1769516, 10, 1769517, 10, 1769518, 10, 1769519, 10, 1769520, 10, 1769521, 10, 1769522, 10, 1769523, 10, 1769524, 10, 1769525, 10, 1769526, 10, 1769527, 10, 1769528, 10, 1769529, 10, 1769530, 10, 1769531, 10, 1769532, 10, 1769533, 10, 1769534, 10, 1769535, 10, 1769536, 10, 1769537, 10, 1769538, 10, 1769539, 10, 1769540, 10, 1769541, 10 </int_array>
<dictionary shared="false">
<string> "_edit_lock_" </string>
<bool> True </bool>
</dictionary>
<resource resource_type="PackedScene" path="res://coin.xml"> </resource>
+ <node_path> "" </node_path>
<vector2> 672, 1179 </vector2>
<dictionary shared="false">
<string> "__editor_plugin_screen__" </string>
@@ -957,6 +926,7 @@
</dictionary>
</dictionary>
<resource resource_type="AudioStream" path="res://music.ogg"> </resource>
+ <bool> True </bool>
<real> 2 </real>
<resource resource_type="PackedScene" path="res://enemy.xml"> </resource>
<vector2> 834.664, 1309.6 </vector2>
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp
index 92d5088b81..49229ba500 100644
--- a/scene/2d/canvas_item.cpp
+++ b/scene/2d/canvas_item.cpp
@@ -1172,6 +1172,14 @@ Matrix32 CanvasItem::get_viewport_transform() const {
}
+void CanvasItem::set_notify_local_transform(bool p_enable) {
+ notify_local_transform=p_enable;
+}
+
+bool CanvasItem::is_local_transform_notification_enabled() const {
+ return notify_local_transform;
+}
+
CanvasItem::CanvasItem() : xform_change(this) {
@@ -1191,6 +1199,7 @@ CanvasItem::CanvasItem() : xform_change(this) {
canvas_layer=NULL;
use_parent_material=false;
global_invalid=true;
+ notify_local_transform=false;
light_mask=1;
C=NULL;
diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h
index 6d8308dbe4..4885256c64 100644
--- a/scene/2d/canvas_item.h
+++ b/scene/2d/canvas_item.h
@@ -126,6 +126,7 @@ private:
bool block_transform_notify;
bool behind;
bool use_parent_material;
+ bool notify_local_transform;
Ref<CanvasItemMaterial> material;
@@ -155,7 +156,7 @@ private:
protected:
- _FORCE_INLINE_ void _notify_transform() { if (!is_inside_tree()) return; _notify_transform(this); if (!block_transform_notify) notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED); }
+ _FORCE_INLINE_ void _notify_transform() { if (!is_inside_tree()) return; _notify_transform(this); if (!block_transform_notify && notify_local_transform) notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED); }
void item_rect_changed();
@@ -263,6 +264,10 @@ public:
Vector2 get_global_mouse_pos() const;
Vector2 get_local_mouse_pos() const;
+ void set_notify_local_transform(bool p_enable);
+ bool is_local_transform_notification_enabled() const;
+
+
CanvasItem();
~CanvasItem();
};
diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp
index ceea41d1c8..8a5e2f51d1 100644
--- a/scene/2d/collision_polygon_2d.cpp
+++ b/scene/2d/collision_polygon_2d.cpp
@@ -33,7 +33,7 @@
void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) {
- if (unparenting)
+ if (unparenting || !can_update_body)
return;
CollisionObject2D *co = p_obj->cast_to<CollisionObject2D>();
@@ -49,6 +49,7 @@ void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) {
//here comes the sun, lalalala
//decompose concave into multiple convex polygons and add them
Vector< Vector<Vector2> > decomp = Geometry::decompose_polygon(polygon);
+ shape_from=co->get_shape_count();
for(int i=0;i<decomp.size();i++) {
Ref<ConvexPolygonShape2D> convex = memnew( ConvexPolygonShape2D );
convex->set_points(decomp[i]);
@@ -57,6 +58,11 @@ void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) {
co->set_shape_as_trigger(co->get_shape_count()-1,true);
}
+ shape_to=co->get_shape_count()-1;
+ if (shape_to<shape_from) {
+ shape_from=-1;
+ shape_to=-1;
+ }
} else {
@@ -78,6 +84,9 @@ void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) {
if (trigger)
co->set_shape_as_trigger(co->get_shape_count()-1,true);
+ shape_from=co->get_shape_count()-1;
+ shape_to=co->get_shape_count()-1;
+
}
@@ -86,6 +95,8 @@ void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) {
void CollisionPolygon2D::_update_parent() {
+ if (!can_update_body)
+ return;
Node *parent = get_parent();
if (!parent)
return;
@@ -101,12 +112,24 @@ void CollisionPolygon2D::_notification(int p_what) {
switch(p_what) {
case NOTIFICATION_ENTER_TREE: {
unparenting=false;
+ can_update_body=get_tree()->is_editor_hint();
+ } break;
+ case NOTIFICATION_EXIT_TREE: {
+ can_update_body=false;
} break;
case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
if (!is_inside_tree())
break;
- _update_parent();
+ if (can_update_body) {
+ _update_parent();
+ } else if (shape_from>=0 && shape_to>=0) {
+ CollisionObject2D *co = get_parent()->cast_to<CollisionObject2D>();
+ for(int i=shape_from;i<=shape_to;i++) {
+ co->set_shape_transform(i,get_transform());
+ }
+ }
+
} break;
@@ -141,20 +164,22 @@ void CollisionPolygon2D::set_polygon(const Vector<Point2>& p_polygon) {
polygon=p_polygon;
- for(int i=0;i<polygon.size();i++) {
- if (i==0)
- aabb=Rect2(polygon[i],Size2());
- else
- aabb.expand_to(polygon[i]);
- }
- if (aabb==Rect2()) {
+ if (can_update_body) {
+ for(int i=0;i<polygon.size();i++) {
+ if (i==0)
+ aabb=Rect2(polygon[i],Size2());
+ else
+ aabb.expand_to(polygon[i]);
+ }
+ if (aabb==Rect2()) {
- aabb=Rect2(-10,-10,20,20);
- } else {
- aabb.pos-=aabb.size*0.3;
- aabb.size+=aabb.size*0.6;
+ aabb=Rect2(-10,-10,20,20);
+ } else {
+ aabb.pos-=aabb.size*0.3;
+ aabb.size+=aabb.size*0.6;
+ }
+ _update_parent();
}
- _update_parent();
update();
}
@@ -184,6 +209,13 @@ void CollisionPolygon2D::set_trigger(bool p_trigger) {
trigger=p_trigger;
_update_parent();
+ if (!can_update_body && is_inside_tree() && shape_from>=0 && shape_to>=0) {
+ CollisionObject2D *co = get_parent()->cast_to<CollisionObject2D>();
+ for(int i=shape_from;i<=shape_to;i++) {
+ co->set_shape_as_trigger(i,p_trigger);
+ }
+
+ }
}
bool CollisionPolygon2D::is_trigger() const{
@@ -192,6 +224,17 @@ bool CollisionPolygon2D::is_trigger() const{
}
+void CollisionPolygon2D::_set_shape_range(const Vector2& p_range) {
+
+ shape_from=p_range.x;
+ shape_to=p_range.y;
+}
+
+Vector2 CollisionPolygon2D::_get_shape_range() const {
+
+ return Vector2(shape_from,shape_to);
+}
+
void CollisionPolygon2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_add_to_collision_object"),&CollisionPolygon2D::_add_to_collision_object);
@@ -204,9 +247,17 @@ void CollisionPolygon2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_trigger"),&CollisionPolygon2D::set_trigger);
ObjectTypeDB::bind_method(_MD("is_trigger"),&CollisionPolygon2D::is_trigger);
+ ObjectTypeDB::bind_method(_MD("_set_shape_range","shape_range"),&CollisionPolygon2D::_set_shape_range);
+ ObjectTypeDB::bind_method(_MD("_get_shape_range"),&CollisionPolygon2D::_get_shape_range);
+
+ ObjectTypeDB::bind_method(_MD("get_collision_object_first_shape"),&CollisionPolygon2D::get_collision_object_first_shape);
+ ObjectTypeDB::bind_method(_MD("get_collision_object_last_shape"),&CollisionPolygon2D::get_collision_object_last_shape);
+
ADD_PROPERTY( PropertyInfo(Variant::INT,"build_mode",PROPERTY_HINT_ENUM,"Solids,Segments"),_SCS("set_build_mode"),_SCS("get_build_mode"));
ADD_PROPERTY( PropertyInfo(Variant::VECTOR2_ARRAY,"polygon"),_SCS("set_polygon"),_SCS("get_polygon"));
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"shape_range",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_shape_range"),_SCS("_get_shape_range"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"trigger"),_SCS("set_trigger"),_SCS("is_trigger"));
+
}
CollisionPolygon2D::CollisionPolygon2D() {
@@ -215,6 +266,9 @@ CollisionPolygon2D::CollisionPolygon2D() {
build_mode=BUILD_SOLIDS;
trigger=false;
unparenting=false;
-
+ shape_from=-1;
+ shape_to=-1;
+ can_update_body=false;
+ set_notify_local_transform(true);
}
diff --git a/scene/2d/collision_polygon_2d.h b/scene/2d/collision_polygon_2d.h
index 4e78868082..4bc9713c8a 100644
--- a/scene/2d/collision_polygon_2d.h
+++ b/scene/2d/collision_polygon_2d.h
@@ -56,6 +56,14 @@ protected:
void _add_to_collision_object(Object *p_obj);
void _update_parent();
+ bool can_update_body;
+ int shape_from;
+ int shape_to;
+
+ void _set_shape_range(const Vector2& p_range);
+ Vector2 _get_shape_range() const;
+
+
protected:
void _notification(int p_what);
@@ -72,6 +80,10 @@ public:
Vector<Point2> get_polygon() const;
virtual Rect2 get_item_rect() const;
+
+ int get_collision_object_first_shape() const { return shape_from; }
+ int get_collision_object_last_shape() const { return shape_to; }
+
CollisionPolygon2D();
};
diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp
index 5012c54b17..a0a015a99e 100644
--- a/scene/2d/collision_shape_2d.cpp
+++ b/scene/2d/collision_shape_2d.cpp
@@ -44,10 +44,12 @@ void CollisionShape2D::_add_to_collision_object(Object *p_obj) {
CollisionObject2D *co = p_obj->cast_to<CollisionObject2D>();
ERR_FAIL_COND(!co);
+ update_shape_index=co->get_shape_count();
co->add_shape(shape,get_transform());
if (trigger)
co->set_shape_as_trigger(co->get_shape_count()-1,true);
+
}
void CollisionShape2D::_shape_changed() {
@@ -74,12 +76,27 @@ void CollisionShape2D::_notification(int p_what) {
case NOTIFICATION_ENTER_TREE: {
unparenting=false;
+ can_update_body=get_tree()->is_editor_hint();
+
} break;
case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
if (!is_inside_tree())
break;
- _update_parent();
+ if (can_update_body) {
+ _update_parent();
+ } else if (update_shape_index>=0){
+
+ CollisionObject2D *co = get_parent()->cast_to<CollisionObject2D>();
+ if (co) {
+ co->set_shape_transform(update_shape_index,get_transform());
+ }
+
+ }
+
+ } break;
+ case NOTIFICATION_EXIT_TREE: {
+ can_update_body=false;
} break;
/*
@@ -92,6 +109,9 @@ void CollisionShape2D::_notification(int p_what) {
} break;*/
case NOTIFICATION_DRAW: {
+ if (!get_tree()->is_editor_hint())
+ return;
+
rect=Rect2();
Color draw_col=Color(0,0.6,0.7,0.5);
@@ -209,7 +229,14 @@ void CollisionShape2D::set_shape(const Ref<Shape2D>& p_shape) {
shape->disconnect("changed",this,"_shape_changed");
shape=p_shape;
update();
- _update_parent();
+ if (is_inside_tree() && can_update_body)
+ _update_parent();
+ if (is_inside_tree() && !can_update_body && update_shape_index>=0) {
+ CollisionObject2D *co = get_parent()->cast_to<CollisionObject2D>();
+ if (co) {
+ co->set_shape(update_shape_index,p_shape);
+ }
+ }
if (shape.is_valid())
shape->connect("changed",this,"_shape_changed");
@@ -228,7 +255,14 @@ Rect2 CollisionShape2D::get_item_rect() const {
void CollisionShape2D::set_trigger(bool p_trigger) {
trigger=p_trigger;
- _update_parent();
+ if (can_update_body) {
+ _update_parent();
+ } else if (is_inside_tree() && update_shape_index>=0){
+ CollisionObject2D *co = get_parent()->cast_to<CollisionObject2D>();
+ if (co) {
+ co->set_shape_as_trigger(update_shape_index,p_trigger);
+ }
+ }
}
bool CollisionShape2D::is_trigger() const{
@@ -236,6 +270,19 @@ bool CollisionShape2D::is_trigger() const{
return trigger;
}
+
+void CollisionShape2D::_set_update_shape_index(int p_index) {
+
+
+ update_shape_index=p_index;
+}
+
+int CollisionShape2D::_get_update_shape_index() const{
+
+ return update_shape_index;
+}
+
+
void CollisionShape2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_shape","shape"),&CollisionShape2D::set_shape);
@@ -245,14 +292,23 @@ void CollisionShape2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_trigger","enable"),&CollisionShape2D::set_trigger);
ObjectTypeDB::bind_method(_MD("is_trigger"),&CollisionShape2D::is_trigger);
+ ObjectTypeDB::bind_method(_MD("_set_update_shape_index","index"),&CollisionShape2D::_set_update_shape_index);
+ ObjectTypeDB::bind_method(_MD("_get_update_shape_index"),&CollisionShape2D::_get_update_shape_index);
+
+ ObjectTypeDB::bind_method(_MD("get_collision_object_shape_index"),&CollisionShape2D::get_collision_object_shape_index);
+
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"shape",PROPERTY_HINT_RESOURCE_TYPE,"Shape2D"),_SCS("set_shape"),_SCS("get_shape"));
ADD_PROPERTY(PropertyInfo(Variant::BOOL,"trigger"),_SCS("set_trigger"),_SCS("is_trigger"));
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "_update_shape_index", PROPERTY_HINT_NONE, "",PROPERTY_USAGE_NOEDITOR), _SCS("_set_update_shape_index"), _SCS("_get_update_shape_index"));
+
}
CollisionShape2D::CollisionShape2D() {
rect=Rect2(-Point2(10,10),Point2(20,20));
-
+ set_notify_local_transform(true);
trigger=false;
unparenting = false;
+ can_update_body = false;
+ update_shape_index=-1;
}
diff --git a/scene/2d/collision_shape_2d.h b/scene/2d/collision_shape_2d.h
index 507912d31e..82e1137174 100644
--- a/scene/2d/collision_shape_2d.h
+++ b/scene/2d/collision_shape_2d.h
@@ -39,7 +39,13 @@ class CollisionShape2D : public Node2D {
Rect2 rect;
bool trigger;
bool unparenting;
+ bool can_update_body;
void _shape_changed();
+ int update_shape_index;
+
+ void _set_update_shape_index(int p_index);
+ int _get_update_shape_index() const;
+
protected:
void _update_parent();
@@ -55,6 +61,8 @@ public:
void set_trigger(bool p_trigger);
bool is_trigger() const;
+ int get_collision_object_shape_index() const { return _get_update_shape_index(); }
+
CollisionShape2D();
};
diff --git a/scene/3d/body_shape.cpp b/scene/3d/body_shape.cpp
index c49d1b028c..709a79a5f4 100644
--- a/scene/3d/body_shape.cpp
+++ b/scene/3d/body_shape.cpp
@@ -43,7 +43,10 @@
void CollisionShape::_update_body() {
-
+ if (!get_tree() || !can_update_body)
+ return;
+ if (!get_tree()->is_editor_hint())
+ return;
if (get_parent() && get_parent()->cast_to<CollisionObject>())
get_parent()->cast_to<CollisionObject>()->_update_shapes_from_children();
@@ -310,10 +313,13 @@ void CollisionShape::_add_to_collision_object(Object* p_cshape) {
if (shape.is_valid()) {
+ update_shape_index=co->get_shape_count();
co->add_shape(shape,get_transform());
- if (trigger)
- co->set_shape_as_trigger( co->get_shape_count() -1, true );
- }
+ if (trigger)
+ co->set_shape_as_trigger( co->get_shape_count() -1, true );
+ } else {
+ update_shape_index=-1;
+ }
}
void CollisionShape::_notification(int p_what) {
@@ -322,12 +328,14 @@ void CollisionShape::_notification(int p_what) {
case NOTIFICATION_ENTER_TREE: {
unparenting=false;
+ can_update_body=get_tree()->is_editor_hint();
+ set_notify_local_transform(!can_update_body);
//indicator_instance = VisualServer::get_singleton()->instance_create2(indicator,get_world()->get_scenario());
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
// VisualServer::get_singleton()->instance_set_transform(indicator_instance,get_global_transform());
- if (updating_body) {
+ if (can_update_body && updating_body) {
_update_body();
}
} break;
@@ -336,16 +344,30 @@ void CollisionShape::_notification(int p_what) {
VisualServer::get_singleton()->free(indicator_instance);
indicator_instance=RID();
}*/
+ can_update_body=false;
+ set_notify_local_transform(false);
} break;
case NOTIFICATION_UNPARENTED: {
unparenting=true;
- if (updating_body)
+ if (can_update_body && updating_body)
_update_body();
} break;
case NOTIFICATION_PARENTED: {
- if (updating_body)
+ if (can_update_body && updating_body)
_update_body();
} break;
+ case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
+
+ if (!can_update_body && update_shape_index>=0) {
+
+ CollisionObject *co = get_parent()->cast_to<CollisionObject>();
+ if (co) {
+ co->set_shape_transform(update_shape_index,get_transform());
+ }
+ }
+
+ } break;
+
}
}
@@ -357,6 +379,18 @@ void CollisionShape::resource_changed(RES res) {
}
+void CollisionShape::_set_update_shape_index(int p_index) {
+
+
+ update_shape_index=p_index;
+}
+
+int CollisionShape::_get_update_shape_index() const{
+
+ return update_shape_index;
+}
+
+
void CollisionShape::_bind_methods() {
//not sure if this should do anything
@@ -368,10 +402,14 @@ void CollisionShape::_bind_methods() {
ObjectTypeDB::bind_method(_MD("is_trigger"),&CollisionShape::is_trigger);
ObjectTypeDB::bind_method(_MD("make_convex_from_brothers"),&CollisionShape::make_convex_from_brothers);
ObjectTypeDB::set_method_flags("CollisionShape","make_convex_from_brothers",METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
+ ObjectTypeDB::bind_method(_MD("_set_update_shape_index","index"),&CollisionShape::_set_update_shape_index);
+ ObjectTypeDB::bind_method(_MD("_get_update_shape_index"),&CollisionShape::_get_update_shape_index);
+ ObjectTypeDB::bind_method(_MD("get_collision_object_shape_index"),&CollisionShape::get_collision_object_shape_index);
ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape"), _SCS("set_shape"), _SCS("get_shape"));
- ADD_PROPERTY(PropertyInfo(Variant::BOOL,"trigger"),_SCS("set_trigger"),_SCS("is_trigger"));
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"trigger"),_SCS("set_trigger"),_SCS("is_trigger"));
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "_update_shape_index", PROPERTY_HINT_NONE, "",PROPERTY_USAGE_NOEDITOR), _SCS("_set_update_shape_index"), _SCS("_get_update_shape_index"));
}
@@ -383,8 +421,15 @@ void CollisionShape::set_shape(const Ref<Shape> &p_shape) {
if (!shape.is_null())
shape->register_owner(this);
update_gizmo();
- if (updating_body)
+ if (updating_body) {
_update_body();
+ } else if (can_update_body && update_shape_index>=0 && is_inside_tree()){
+ CollisionObject *co = get_parent()->cast_to<CollisionObject>();
+ if (co) {
+ co->set_shape(update_shape_index,p_shape);
+ }
+
+ }
}
Ref<Shape> CollisionShape::get_shape() const {
@@ -405,8 +450,14 @@ bool CollisionShape::is_updating_body() const {
void CollisionShape::set_trigger(bool p_trigger) {
trigger=p_trigger;
- if (updating_body)
+ if (updating_body) {
_update_body();
+ } else if (can_update_body && update_shape_index>=0 && is_inside_tree()){
+ CollisionObject *co = get_parent()->cast_to<CollisionObject>();
+ if (co) {
+ co->set_shape_as_trigger(update_shape_index,p_trigger);
+ }
+ }
}
bool CollisionShape::is_trigger() const{
@@ -419,7 +470,9 @@ CollisionShape::CollisionShape() {
//indicator = VisualServer::get_singleton()->mesh_create();
updating_body=true;
unparenting=false;
- trigger=false;
+ update_shape_index=-1;
+ trigger=false;
+ can_update_body=false;
}
CollisionShape::~CollisionShape() {
diff --git a/scene/3d/body_shape.h b/scene/3d/body_shape.h
index b3c0006d79..c1ebf806a9 100644
--- a/scene/3d/body_shape.h
+++ b/scene/3d/body_shape.h
@@ -56,8 +56,16 @@ class CollisionShape : public Spatial {
bool unparenting;
bool trigger;
+ bool can_update_body;
+
+ int update_shape_index;
+
void _update_body();
void _add_to_collision_object(Object* p_cshape);
+
+ void _set_update_shape_index(int p_index);
+ int _get_update_shape_index() const;
+
protected:
void _notification(int p_what);
@@ -73,8 +81,10 @@ public:
void set_updating_body(bool p_update);
bool is_updating_body() const;
- void set_trigger(bool p_trigger);
- bool is_trigger() const;
+ void set_trigger(bool p_trigger);
+ bool is_trigger() const;
+
+ int get_collision_object_shape_index() const { return _get_update_shape_index(); }
CollisionShape();
~CollisionShape();
diff --git a/scene/3d/collision_polygon.cpp b/scene/3d/collision_polygon.cpp
index 4ab1a1a1ab..c857b4851a 100644
--- a/scene/3d/collision_polygon.cpp
+++ b/scene/3d/collision_polygon.cpp
@@ -6,6 +6,8 @@
void CollisionPolygon::_add_to_collision_object(Object *p_obj) {
+ if (!can_update_body)
+ return;
CollisionObject *co = p_obj->cast_to<CollisionObject>();
ERR_FAIL_COND(!co);
@@ -23,6 +25,7 @@ void CollisionPolygon::_add_to_collision_object(Object *p_obj) {
//here comes the sun, lalalala
//decompose concave into multiple convex polygons and add them
+ shape_from=co->get_shape_count();
for(int i=0;i<decomp.size();i++) {
Ref<ConvexPolygonShape> convex = memnew( ConvexPolygonShape );
DVector<Vector3> cp;
@@ -43,6 +46,11 @@ void CollisionPolygon::_add_to_collision_object(Object *p_obj) {
co->add_shape(convex,get_transform());
}
+ shape_to=co->get_shape_count()-1;
+ if (shape_to<shape_from) {
+ shape_from=-1;
+ shape_to=-1;
+ }
} else {
#if 0
@@ -71,6 +79,9 @@ void CollisionPolygon::_add_to_collision_object(Object *p_obj) {
void CollisionPolygon::_update_parent() {
+ if (!can_update_body)
+ return;
+
Node *parent = get_parent();
if (!parent)
return;
@@ -80,15 +91,50 @@ void CollisionPolygon::_update_parent() {
co->_update_shapes_from_children();
}
+void CollisionPolygon::_set_shape_range(const Vector2& p_range) {
+
+ shape_from=p_range.x;
+ shape_to=p_range.y;
+}
+
+Vector2 CollisionPolygon::_get_shape_range() const {
+
+ return Vector2(shape_from,shape_to);
+}
+
void CollisionPolygon::_notification(int p_what) {
switch(p_what) {
+ case NOTIFICATION_ENTER_TREE: {
+ can_update_body=get_tree()->is_editor_hint();
+ set_notify_local_transform(!can_update_body);
+
+ //indicator_instance = VisualServer::get_singleton()->instance_create2(indicator,get_world()->get_scenario());
+ } break;
+ case NOTIFICATION_EXIT_TREE: {
+ can_update_body=false;
+ set_notify_local_transform(false);
+ } break;
case NOTIFICATION_TRANSFORM_CHANGED: {
if (!is_inside_tree())
break;
- _update_parent();
+ if (can_update_body) {
+ _update_parent();
+ }
+
+ } break;
+ case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
+ if (!can_update_body && shape_from>=0 && shape_from>=0) {
+
+ CollisionObject *co = get_parent()->cast_to<CollisionObject>();
+ if (co) {
+ for(int i=shape_from;i<=shape_to;i++) {
+ co->set_shape_transform(i,get_transform());
+ }
+ }
+ }
} break;
#if 0
@@ -119,29 +165,31 @@ void CollisionPolygon::_notification(int p_what) {
void CollisionPolygon::set_polygon(const Vector<Point2>& p_polygon) {
polygon=p_polygon;
+ if (can_update_body) {
- for(int i=0;i<polygon.size();i++) {
+ for(int i=0;i<polygon.size();i++) {
- Vector3 p1(polygon[i].x,polygon[i].y,depth*0.5);
+ Vector3 p1(polygon[i].x,polygon[i].y,depth*0.5);
- if (i==0)
- aabb=AABB(p1,Vector3());
- else
- aabb.expand_to(p1);
+ if (i==0)
+ aabb=AABB(p1,Vector3());
+ else
+ aabb.expand_to(p1);
- Vector3 p2(polygon[i].x,polygon[i].y,-depth*0.5);
- aabb.expand_to(p2);
+ Vector3 p2(polygon[i].x,polygon[i].y,-depth*0.5);
+ aabb.expand_to(p2);
- }
- if (aabb==AABB()) {
+ }
+ if (aabb==AABB()) {
- aabb=AABB(Vector3(-1,-1,-1),Vector3(2,2,2));
- } else {
- aabb.pos-=aabb.size*0.3;
- aabb.size+=aabb.size*0.6;
+ aabb=AABB(Vector3(-1,-1,-1),Vector3(2,2,2));
+ } else {
+ aabb.pos-=aabb.size*0.3;
+ aabb.size+=aabb.size*0.6;
+ }
+ _update_parent();
}
- _update_parent();
update_gizmo();
}
@@ -154,6 +202,8 @@ void CollisionPolygon::set_build_mode(BuildMode p_mode) {
ERR_FAIL_INDEX(p_mode,2);
build_mode=p_mode;
+ if (!can_update_body)
+ return;
_update_parent();
}
@@ -170,6 +220,8 @@ AABB CollisionPolygon::get_item_rect() const {
void CollisionPolygon::set_depth(float p_depth) {
depth=p_depth;
+ if (!can_update_body)
+ return;
_update_parent();
update_gizmo();
}
@@ -183,22 +235,34 @@ float CollisionPolygon::get_depth() const {
void CollisionPolygon::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_add_to_collision_object"),&CollisionPolygon::_add_to_collision_object);
- ObjectTypeDB::bind_method(_MD("set_polygon","polygon"),&CollisionPolygon::set_polygon);
- ObjectTypeDB::bind_method(_MD("get_polygon"),&CollisionPolygon::get_polygon);
+
+ ObjectTypeDB::bind_method(_MD("set_build_mode"),&CollisionPolygon::set_build_mode);
+ ObjectTypeDB::bind_method(_MD("get_build_mode"),&CollisionPolygon::get_build_mode);
ObjectTypeDB::bind_method(_MD("set_depth","depth"),&CollisionPolygon::set_depth);
ObjectTypeDB::bind_method(_MD("get_depth"),&CollisionPolygon::get_depth);
- ObjectTypeDB::bind_method(_MD("set_build_mode"),&CollisionPolygon::set_build_mode);
- ObjectTypeDB::bind_method(_MD("get_build_mode"),&CollisionPolygon::get_build_mode);
+ ObjectTypeDB::bind_method(_MD("set_polygon","polygon"),&CollisionPolygon::set_polygon);
+ ObjectTypeDB::bind_method(_MD("get_polygon"),&CollisionPolygon::get_polygon);
+
+ ObjectTypeDB::bind_method(_MD("_set_shape_range","shape_range"),&CollisionPolygon::_set_shape_range);
+ ObjectTypeDB::bind_method(_MD("_get_shape_range"),&CollisionPolygon::_get_shape_range);
+
+ ObjectTypeDB::bind_method(_MD("get_collision_object_first_shape"),&CollisionPolygon::get_collision_object_first_shape);
+ ObjectTypeDB::bind_method(_MD("get_collision_object_last_shape"),&CollisionPolygon::get_collision_object_last_shape);
ADD_PROPERTY( PropertyInfo(Variant::INT,"build_mode",PROPERTY_HINT_ENUM,"Solids,Triangles"),_SCS("set_build_mode"),_SCS("get_build_mode"));
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR2_ARRAY,"polygon"),_SCS("set_polygon"),_SCS("get_polygon"));
ADD_PROPERTY( PropertyInfo(Variant::REAL,"depth"),_SCS("set_depth"),_SCS("get_depth"));
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2_ARRAY,"polygon"),_SCS("set_polygon"),_SCS("get_polygon"));
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"shape_range",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_shape_range"),_SCS("_get_shape_range"));
}
CollisionPolygon::CollisionPolygon() {
+ shape_from=-1;
+ shape_to=-1;
+ can_update_body=false;
+
aabb=AABB(Vector3(-1,-1,-1),Vector3(2,2,2));
build_mode=BUILD_SOLIDS;
depth=1.0;
diff --git a/scene/3d/collision_polygon.h b/scene/3d/collision_polygon.h
index efb3666778..9b9afea34f 100644
--- a/scene/3d/collision_polygon.h
+++ b/scene/3d/collision_polygon.h
@@ -24,9 +24,17 @@ protected:
BuildMode build_mode;
Vector<Point2> polygon;
+
void _add_to_collision_object(Object *p_obj);
void _update_parent();
+ bool can_update_body;
+ int shape_from;
+ int shape_to;
+
+ void _set_shape_range(const Vector2& p_range);
+ Vector2 _get_shape_range() const;
+
protected:
void _notification(int p_what);
@@ -43,6 +51,10 @@ public:
Vector<Point2> get_polygon() const;
virtual AABB get_item_rect() const;
+
+ int get_collision_object_first_shape() const { return shape_from; }
+ int get_collision_object_last_shape() const { return shape_to; }
+
CollisionPolygon();
};
diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp
index 7117c59176..a65f68ed2c 100644
--- a/scene/3d/spatial.cpp
+++ b/scene/3d/spatial.cpp
@@ -231,6 +231,11 @@ void Spatial::set_transform(const Transform& p_transform) {
_change_notify("transform/rotation");
_change_notify("transform/scale");
_propagate_transform_changed(this);
+ if (data.notify_local_transform) {
+ notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED);
+ }
+
+
}
@@ -335,6 +340,9 @@ void Spatial::set_translation(const Vector3& p_translation) {
data.local_transform.origin=p_translation;
_propagate_transform_changed(this);
+ if (data.notify_local_transform) {
+ notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED);
+ }
}
@@ -348,6 +356,9 @@ void Spatial::set_rotation(const Vector3& p_euler){
data.rotation=p_euler;
data.dirty|=DIRTY_LOCAL;
_propagate_transform_changed(this);
+ if (data.notify_local_transform) {
+ notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED);
+ }
}
void Spatial::set_scale(const Vector3& p_scale){
@@ -360,6 +371,9 @@ void Spatial::set_scale(const Vector3& p_scale){
data.scale=p_scale;
data.dirty|=DIRTY_LOCAL;
_propagate_transform_changed(this);
+ if (data.notify_local_transform) {
+ notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED);
+ }
}
@@ -685,6 +699,13 @@ void Spatial::look_at_from_pos(const Vector3& p_pos,const Vector3& p_target, con
}
+void Spatial::set_notify_local_transform(bool p_enable) {
+ data.notify_local_transform=p_enable;
+}
+
+bool Spatial::is_local_transform_notification_enabled() const {
+ return data.notify_local_transform;
+}
void Spatial::_bind_methods() {
@@ -725,6 +746,9 @@ void Spatial::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_set_visible_"), &Spatial::_set_visible_);
ObjectTypeDB::bind_method(_MD("_is_visible_"), &Spatial::_is_visible_);
+ ObjectTypeDB::bind_method(_MD("set_notify_local_transform","enable"), &Spatial::set_notify_local_transform);
+ ObjectTypeDB::bind_method(_MD("is_local_transform_notification_enabled"), &Spatial::is_local_transform_notification_enabled);
+
void rotate(const Vector3& p_normal,float p_radians);
void rotate_x(float p_radians);
void rotate_y(float p_radians);
@@ -783,6 +807,7 @@ Spatial::Spatial() : xform_change(this)
data.gizmo_disabled=false;
data.gizmo_dirty=false;
#endif
+ data.notify_local_transform=false;
data.parent=NULL;
data.C=NULL;
diff --git a/scene/3d/spatial.h b/scene/3d/spatial.h
index 8b40786fb8..7fa6099d7a 100644
--- a/scene/3d/spatial.h
+++ b/scene/3d/spatial.h
@@ -91,6 +91,7 @@ class Spatial : public Node {
List<Spatial*>::Element *C;
bool ignore_notification;
+ bool notify_local_transform;
bool visible;
@@ -134,6 +135,7 @@ public:
NOTIFICATION_ENTER_WORLD=41,
NOTIFICATION_EXIT_WORLD=42,
NOTIFICATION_VISIBILITY_CHANGED=43,
+ NOTIFICATION_LOCAL_TRANSFORM_CHANGED=44,
};
Spatial *get_parent_spatial() const;
@@ -179,6 +181,9 @@ public:
void look_at(const Vector3& p_target, const Vector3& p_up_normal);
void look_at_from_pos(const Vector3& p_pos,const Vector3& p_target, const Vector3& p_up_normal);
+ void set_notify_local_transform(bool p_enable);
+ bool is_local_transform_notification_enabled() const;
+
void orthonormalize();
void set_identity();
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 3727c2e8ec..851de4a89f 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -458,7 +458,6 @@ void register_scene_types() {
/* disable types by default, only editors should enable them */
- ObjectTypeDB::set_type_enabled("CollisionShape",false);
//ObjectTypeDB::set_type_enabled("BodyVolumeSphere",false);
//ObjectTypeDB::set_type_enabled("BodyVolumeBox",false);
//ObjectTypeDB::set_type_enabled("BodyVolumeCapsule",false);
@@ -492,9 +491,12 @@ void register_scene_types() {
ObjectTypeDB::register_type<OccluderPolygon2D>();
ObjectTypeDB::register_type<YSort>();
ObjectTypeDB::register_type<BackBufferCopy>();
-
- ObjectTypeDB::set_type_enabled("CollisionShape2D",false);
- ObjectTypeDB::set_type_enabled("CollisionPolygon2D",false);
+ if (bool(GLOBAL_DEF("physics/remove_collision_helpers_at_runtime",false))) {
+ ObjectTypeDB::set_type_enabled("CollisionShape2D",false);
+ ObjectTypeDB::set_type_enabled("CollisionPolygon2D",false);
+ ObjectTypeDB::set_type_enabled("CollisionShape",false);
+ ObjectTypeDB::set_type_enabled("CollisionPolygon",false);
+ }
OS::get_singleton()->yield(); //may take time to init