diff options
-rw-r--r-- | drivers/vulkan/vulkan_context.cpp | 11 | ||||
-rw-r--r-- | editor/import/dynamic_font_import_settings.cpp | 4 | ||||
-rw-r--r-- | scene/multiplayer/scene_cache_interface.cpp | 122 | ||||
-rw-r--r-- | scene/multiplayer/scene_cache_interface.h | 2 | ||||
-rw-r--r-- | scene/multiplayer/scene_replication_interface.cpp | 3 | ||||
-rw-r--r-- | thirdparty/misc/patches/polypartition-godot-types.patch | 2 | ||||
-rw-r--r-- | thirdparty/misc/polypartition.cpp | 2 |
7 files changed, 78 insertions, 68 deletions
diff --git a/drivers/vulkan/vulkan_context.cpp b/drivers/vulkan/vulkan_context.cpp index db3517ac97..e4aab8d868 100644 --- a/drivers/vulkan/vulkan_context.cpp +++ b/drivers/vulkan/vulkan_context.cpp @@ -1978,24 +1978,25 @@ Error VulkanContext::swap_buffers() { } VkSemaphore *semaphores_to_acquire = (VkSemaphore *)alloca(windows.size() * sizeof(VkSemaphore)); + VkPipelineStageFlags *pipe_stage_flags = (VkPipelineStageFlags *)alloca(windows.size() * sizeof(VkPipelineStageFlags)); uint32_t semaphores_to_acquire_count = 0; for (KeyValue<int, Window> &E : windows) { Window *w = &E.value; if (w->semaphore_acquired) { - semaphores_to_acquire[semaphores_to_acquire_count++] = w->image_acquired_semaphores[frame_index]; + semaphores_to_acquire[semaphores_to_acquire_count] = w->image_acquired_semaphores[frame_index]; + pipe_stage_flags[semaphores_to_acquire_count] = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; + semaphores_to_acquire_count++; } } - VkPipelineStageFlags pipe_stage_flags; VkSubmitInfo submit_info; submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; submit_info.pNext = nullptr; - submit_info.pWaitDstStageMask = &pipe_stage_flags; - pipe_stage_flags = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; submit_info.waitSemaphoreCount = semaphores_to_acquire_count; submit_info.pWaitSemaphores = semaphores_to_acquire; + submit_info.pWaitDstStageMask = pipe_stage_flags; submit_info.commandBufferCount = commands_to_submit; submit_info.pCommandBuffers = commands_ptr; submit_info.signalSemaphoreCount = 1; @@ -2011,7 +2012,7 @@ Error VulkanContext::swap_buffers() { // present queue before presenting, waiting for the draw complete // semaphore and signalling the ownership released semaphore when finished VkFence nullFence = VK_NULL_HANDLE; - pipe_stage_flags = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; + pipe_stage_flags[0] = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; submit_info.waitSemaphoreCount = 1; submit_info.pWaitSemaphores = &draw_complete_semaphores[frame_index]; submit_info.commandBufferCount = 0; diff --git a/editor/import/dynamic_font_import_settings.cpp b/editor/import/dynamic_font_import_settings.cpp index 8486d170a7..ebfb0b32fb 100644 --- a/editor/import/dynamic_font_import_settings.cpp +++ b/editor/import/dynamic_font_import_settings.cpp @@ -560,7 +560,7 @@ void DynamicFontImportSettings::_variation_changed(const String &p_edited_proper void DynamicFontImportSettings::_variations_validate() { String warn; if (!vars_list_root->get_first_child()) { - warn = TTR("Warinig: There are no configurations specified, no glyphs will be pre-rendered."); + warn = TTR("Warning: There are no configurations specified, no glyphs will be pre-rendered."); } for (TreeItem *vars_item_a = vars_list_root->get_first_child(); vars_item_a; vars_item_a = vars_item_a->get_next()) { Ref<DynamicFontImportSettingsData> import_variation_data_a = vars_item_a->get_metadata(0); @@ -575,7 +575,7 @@ void DynamicFontImportSettings::_variations_validate() { match = match && (import_variation_data_b->settings[E->key()] == E->get()); } if (match) { - warn = TTR("Warinig: Multiple configurations have identical settings. Duplicates will be ignored."); + warn = TTR("Warning: Multiple configurations have identical settings. Duplicates will be ignored."); break; } } diff --git a/scene/multiplayer/scene_cache_interface.cpp b/scene/multiplayer/scene_cache_interface.cpp index 2f278ed864..f05dc5a2da 100644 --- a/scene/multiplayer/scene_cache_interface.cpp +++ b/scene/multiplayer/scene_cache_interface.cpp @@ -139,74 +139,46 @@ void SceneCacheInterface::process_confirm_path(int p_from, const uint8_t *p_pack E->get() = true; } -bool SceneCacheInterface::_send_confirm_path(Node *p_node, NodePath p_path, PathSentCache *psc, int p_target) { - bool has_all_peers = true; - List<int> peers_to_add; // If one is missing, take note to add it. - - for (const Set<int>::Element *E = multiplayer->get_connected_peers().front(); E; E = E->next()) { - if (p_target < 0 && E->get() == -p_target) { - continue; // Continue, excluded. - } - - if (p_target > 0 && E->get() != p_target) { - continue; // Continue, not for this peer. - } - - Map<int, bool>::Element *F = psc->confirmed_peers.find(E->get()); - - if (!F || !F->get()) { - // Path was not cached, or was cached but is unconfirmed. - if (!F) { - // Not cached at all, take note. - peers_to_add.push_back(E->get()); - } +Error SceneCacheInterface::_send_confirm_path(Node *p_node, NodePath p_path, PathSentCache *psc, const List<int> &p_peers) { + // Encode function name. + const CharString path = String(p_path).utf8(); + const int path_len = encode_cstring(path.get_data(), nullptr); - has_all_peers = false; - } - } - - if (peers_to_add.size() > 0) { - // Those that need to be added, send a message for this. - - // Encode function name. - const CharString path = String(p_path).utf8(); - const int path_len = encode_cstring(path.get_data(), nullptr); + // Extract MD5 from rpc methods list. + const String methods_md5 = multiplayer->get_rpc_md5(p_node); + const int methods_md5_len = 33; // 32 + 1 for the `0` that is added by the encoder. - // Extract MD5 from rpc methods list. - const String methods_md5 = multiplayer->get_rpc_md5(p_node); - const int methods_md5_len = 33; // 32 + 1 for the `0` that is added by the encoder. - - Vector<uint8_t> packet; - packet.resize(1 + 4 + path_len + methods_md5_len); - int ofs = 0; + Vector<uint8_t> packet; + packet.resize(1 + 4 + path_len + methods_md5_len); + int ofs = 0; - packet.write[ofs] = MultiplayerAPI::NETWORK_COMMAND_SIMPLIFY_PATH; - ofs += 1; + packet.write[ofs] = MultiplayerAPI::NETWORK_COMMAND_SIMPLIFY_PATH; + ofs += 1; - ofs += encode_cstring(methods_md5.utf8().get_data(), &packet.write[ofs]); + ofs += encode_cstring(methods_md5.utf8().get_data(), &packet.write[ofs]); - ofs += encode_uint32(psc->id, &packet.write[ofs]); + ofs += encode_uint32(psc->id, &packet.write[ofs]); - ofs += encode_cstring(path.get_data(), &packet.write[ofs]); + ofs += encode_cstring(path.get_data(), &packet.write[ofs]); - Ref<MultiplayerPeer> multiplayer_peer = multiplayer->get_multiplayer_peer(); - ERR_FAIL_COND_V(multiplayer_peer.is_null(), false); + Ref<MultiplayerPeer> multiplayer_peer = multiplayer->get_multiplayer_peer(); + ERR_FAIL_COND_V(multiplayer_peer.is_null(), ERR_BUG); #ifdef DEBUG_ENABLED - multiplayer->profile_bandwidth("out", packet.size() * peers_to_add.size()); + multiplayer->profile_bandwidth("out", packet.size() * p_peers.size()); #endif - for (int &E : peers_to_add) { - multiplayer_peer->set_target_peer(E); // To all of you. - multiplayer_peer->set_transfer_channel(0); - multiplayer_peer->set_transfer_mode(Multiplayer::TRANSFER_MODE_RELIABLE); - multiplayer_peer->put_packet(packet.ptr(), packet.size()); - - psc->confirmed_peers.insert(E, false); // Insert into confirmed, but as false since it was not confirmed. - } + Error err = OK; + for (int peer_id : p_peers) { + multiplayer_peer->set_target_peer(peer_id); + multiplayer_peer->set_transfer_channel(0); + multiplayer_peer->set_transfer_mode(Multiplayer::TRANSFER_MODE_RELIABLE); + err = multiplayer_peer->put_packet(packet.ptr(), packet.size()); + ERR_FAIL_COND_V(err != OK, err); + // Insert into confirmed, but as false since it was not confirmed. + psc->confirmed_peers.insert(peer_id, false); } - - return has_all_peers; + return err; } bool SceneCacheInterface::is_cache_confirmed(NodePath p_path, int p_peer) { @@ -230,7 +202,43 @@ bool SceneCacheInterface::send_object_cache(Object *p_obj, NodePath p_path, int } r_id = psc->id; - return _send_confirm_path(node, p_path, psc, p_peer_id); + bool has_all_peers = true; + List<int> peers_to_add; // If one is missing, take note to add it. + + if (p_peer_id > 0) { + // Fast single peer check. + Map<int, bool>::Element *F = psc->confirmed_peers.find(p_peer_id); + if (!F) { + peers_to_add.push_back(p_peer_id); // Need to also be notified. + has_all_peers = false; + } else if (!F->get()) { + has_all_peers = false; + } + } else { + // Long and painful. + for (const Set<int>::Element *E = multiplayer->get_connected_peers().front(); E; E = E->next()) { + if (p_peer_id < 0 && E->get() == -p_peer_id) { + continue; // Continue, excluded. + } + if (p_peer_id > 0 && E->get() != p_peer_id) { + continue; // Continue, not for this peer. + } + + Map<int, bool>::Element *F = psc->confirmed_peers.find(E->get()); + if (!F) { + peers_to_add.push_back(E->get()); // Need to also be notified. + has_all_peers = false; + } else if (!F->get()) { + has_all_peers = false; + } + } + } + + if (peers_to_add.size()) { + _send_confirm_path(node, p_path, psc, peers_to_add); + } + + return has_all_peers; } Object *SceneCacheInterface::get_cached_object(int p_from, uint32_t p_cache_id) { diff --git a/scene/multiplayer/scene_cache_interface.h b/scene/multiplayer/scene_cache_interface.h index 91a53cb948..c709d26b51 100644 --- a/scene/multiplayer/scene_cache_interface.h +++ b/scene/multiplayer/scene_cache_interface.h @@ -60,7 +60,7 @@ private: int last_send_cache_id = 1; protected: - bool _send_confirm_path(Node *p_node, NodePath p_path, PathSentCache *psc, int p_target); + Error _send_confirm_path(Node *p_node, NodePath p_path, PathSentCache *psc, const List<int> &p_peers); static MultiplayerCacheInterface *_create(MultiplayerAPI *p_multiplayer); public: diff --git a/scene/multiplayer/scene_replication_interface.cpp b/scene/multiplayer/scene_replication_interface.cpp index 25a704b37e..0764f136e4 100644 --- a/scene/multiplayer/scene_replication_interface.cpp +++ b/scene/multiplayer/scene_replication_interface.cpp @@ -350,11 +350,12 @@ void SceneReplicationInterface::_send_sync(int p_peer, uint64_t p_msec) { } if (size) { uint32_t net_id = rep_state->get_net_id(oid); - if (net_id == 0) { + if (net_id == 0 || (net_id & 0x80000000)) { // First time path based ID. NodePath rel_path = multiplayer->get_root_path().rel_path_to(sync->get_path()); int path_id = 0; multiplayer->send_object_cache(sync, rel_path, p_peer, path_id); + ERR_CONTINUE_MSG(net_id && net_id != (uint32_t(path_id) | 0x80000000), "This should never happen!"); net_id = path_id; rep_state->set_net_id(oid, net_id | 0x80000000); } diff --git a/thirdparty/misc/patches/polypartition-godot-types.patch b/thirdparty/misc/patches/polypartition-godot-types.patch index 61737f9fd2..5d8aba3437 100644 --- a/thirdparty/misc/patches/polypartition-godot-types.patch +++ b/thirdparty/misc/patches/polypartition-godot-types.patch @@ -101,7 +101,7 @@ index 3a8a6efa83..8c5409bf24 100644 pointvisible = true; - for (iter2 = polys.begin(); iter2 != polys.end(); iter2++) { - if (iter2->IsHole()) { -+ for (iter2 = polys.front(); iter2; iter2->next()) { ++ for (iter2 = polys.front(); iter2; iter2 = iter2->next()) { + if (iter2->get().IsHole()) { continue; } diff --git a/thirdparty/misc/polypartition.cpp b/thirdparty/misc/polypartition.cpp index 8c5409bf24..df144c57a6 100644 --- a/thirdparty/misc/polypartition.cpp +++ b/thirdparty/misc/polypartition.cpp @@ -262,7 +262,7 @@ int TPPLPartition::RemoveHoles(TPPLPolyList *inpolys, TPPLPolyList *outpolys) { } } pointvisible = true; - for (iter2 = polys.front(); iter2; iter2->next()) { + for (iter2 = polys.front(); iter2; iter2 = iter2->next()) { if (iter2->get().IsHole()) { continue; } |