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-rw-r--r--scene/resources/shader_graph.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp
index 4604c42de1..49a1bdccb1 100644
--- a/scene/resources/shader_graph.cpp
+++ b/scene/resources/shader_graph.cpp
@@ -2196,7 +2196,6 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
case RGB_OP_DIFFERENCE: {
code += OUTNAME(p_node->id,0)+"=abs("+p_inputs[0]+"-"+p_inputs[1]+");\n";
- print_line(OUTNAME(p_node->id,0)+"=abs("+p_inputs[0]+"-"+p_inputs[1]+");\n");
} break;
case RGB_OP_DARKEN: {
@@ -2545,9 +2544,6 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
}break;
case NODE_SCALAR_INPUT: {
- DEF_SCALAR(0);
- DEF_SCALAR(1);
- DEF_SCALAR(2);
String name = p_node->param1;
float dv=p_node->param2;
code +="uniform float "+name+"="+rtos(dv)+";\n";
@@ -2631,4 +2627,8 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
}
}
+#undef DEF_SCALAR
+#undef DEF_COLOR
+#undef DEF_MATRIX
+#undef DEF_VEC
}