diff options
-rw-r--r-- | core/multiplayer/multiplayer_peer.cpp | 39 | ||||
-rw-r--r-- | core/multiplayer/multiplayer_peer.h | 19 | ||||
-rw-r--r-- | modules/enet/enet_multiplayer_peer.cpp | 37 | ||||
-rw-r--r-- | modules/enet/enet_multiplayer_peer.h | 40 | ||||
-rw-r--r-- | modules/webrtc/webrtc_multiplayer_peer.cpp | 30 | ||||
-rw-r--r-- | modules/webrtc/webrtc_multiplayer_peer.h | 10 | ||||
-rw-r--r-- | modules/websocket/websocket_multiplayer_peer.cpp | 25 | ||||
-rw-r--r-- | modules/websocket/websocket_multiplayer_peer.h | 7 |
8 files changed, 68 insertions, 139 deletions
diff --git a/core/multiplayer/multiplayer_peer.cpp b/core/multiplayer/multiplayer_peer.cpp index aace096275..3c33948e2f 100644 --- a/core/multiplayer/multiplayer_peer.cpp +++ b/core/multiplayer/multiplayer_peer.cpp @@ -53,6 +53,30 @@ uint32_t MultiplayerPeer::generate_unique_id() const { return hash; } +void MultiplayerPeer::set_transfer_channel(int p_channel) { + transfer_channel = p_channel; +} + +int MultiplayerPeer::get_transfer_channel() const { + return transfer_channel; +} + +void MultiplayerPeer::set_transfer_mode(Multiplayer::TransferMode p_mode) { + transfer_mode = p_mode; +} + +Multiplayer::TransferMode MultiplayerPeer::get_transfer_mode() const { + return transfer_mode; +} + +void MultiplayerPeer::set_refuse_new_connections(bool p_enable) { + refuse_connections = p_enable; +} + +bool MultiplayerPeer::is_refusing_new_connections() const { + return refuse_connections; +} + void MultiplayerPeer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_transfer_channel", "channel"), &MultiplayerPeer::set_transfer_channel); ClassDB::bind_method(D_METHOD("get_transfer_channel"), &MultiplayerPeer::get_transfer_channel); @@ -131,7 +155,7 @@ void MultiplayerPeerExtension::set_transfer_channel(int p_channel) { if (GDVIRTUAL_CALL(_set_transfer_channel, p_channel)) { return; } - WARN_PRINT_ONCE("MultiplayerPeerExtension::_set_transfer_channel is unimplemented!"); + MultiplayerPeer::set_transfer_channel(p_channel); } int MultiplayerPeerExtension::get_transfer_channel() const { @@ -139,15 +163,14 @@ int MultiplayerPeerExtension::get_transfer_channel() const { if (GDVIRTUAL_CALL(_get_transfer_channel, channel)) { return channel; } - WARN_PRINT_ONCE("MultiplayerPeerExtension::_get_transfer_channel is unimplemented!"); - return 0; + return MultiplayerPeer::get_transfer_channel(); } void MultiplayerPeerExtension::set_transfer_mode(Multiplayer::TransferMode p_mode) { if (GDVIRTUAL_CALL(_set_transfer_mode, p_mode)) { return; } - WARN_PRINT_ONCE("MultiplayerPeerExtension::_set_transfer_mode is unimplemented!"); + MultiplayerPeer::set_transfer_mode(p_mode); } Multiplayer::TransferMode MultiplayerPeerExtension::get_transfer_mode() const { @@ -155,8 +178,7 @@ Multiplayer::TransferMode MultiplayerPeerExtension::get_transfer_mode() const { if (GDVIRTUAL_CALL(_get_transfer_mode, mode)) { return (Multiplayer::TransferMode)mode; } - WARN_PRINT_ONCE("MultiplayerPeerExtension::_get_transfer_mode is unimplemented!"); - return Multiplayer::TRANSFER_MODE_UNRELIABLE; + return MultiplayerPeer::get_transfer_mode(); } void MultiplayerPeerExtension::set_target_peer(int p_peer_id) { @@ -205,7 +227,7 @@ void MultiplayerPeerExtension::set_refuse_new_connections(bool p_enable) { if (GDVIRTUAL_CALL(_set_refuse_new_connections, p_enable)) { return; } - WARN_PRINT_ONCE("MultiplayerPeerExtension::_set_refuse_new_connections is unimplemented!"); + MultiplayerPeer::set_refuse_new_connections(p_enable); } bool MultiplayerPeerExtension::is_refusing_new_connections() const { @@ -213,8 +235,7 @@ bool MultiplayerPeerExtension::is_refusing_new_connections() const { if (GDVIRTUAL_CALL(_is_refusing_new_connections, refusing)) { return refusing; } - WARN_PRINT_ONCE("MultiplayerPeerExtension::_is_refusing_new_connections is unimplemented!"); - return false; + return MultiplayerPeer::is_refusing_new_connections(); } MultiplayerPeer::ConnectionStatus MultiplayerPeerExtension::get_connection_status() const { diff --git a/core/multiplayer/multiplayer_peer.h b/core/multiplayer/multiplayer_peer.h index d8fdf62ada..126ba9e645 100644 --- a/core/multiplayer/multiplayer_peer.h +++ b/core/multiplayer/multiplayer_peer.h @@ -44,6 +44,11 @@ class MultiplayerPeer : public PacketPeer { protected: static void _bind_methods(); +private: + int transfer_channel = 0; + Multiplayer::TransferMode transfer_mode = Multiplayer::TRANSFER_MODE_RELIABLE; + bool refuse_connections = false; + public: enum { TARGET_PEER_BROADCAST = 0, @@ -56,10 +61,13 @@ public: CONNECTION_CONNECTED, }; - virtual void set_transfer_channel(int p_channel) = 0; - virtual int get_transfer_channel() const = 0; - virtual void set_transfer_mode(Multiplayer::TransferMode p_mode) = 0; - virtual Multiplayer::TransferMode get_transfer_mode() const = 0; + virtual void set_transfer_channel(int p_channel); + virtual int get_transfer_channel() const; + virtual void set_transfer_mode(Multiplayer::TransferMode p_mode); + virtual Multiplayer::TransferMode get_transfer_mode() const; + virtual void set_refuse_new_connections(bool p_enable); + virtual bool is_refusing_new_connections() const; + virtual void set_target_peer(int p_peer_id) = 0; virtual int get_packet_peer() const = 0; @@ -70,9 +78,6 @@ public: virtual int get_unique_id() const = 0; - virtual void set_refuse_new_connections(bool p_enable) = 0; - virtual bool is_refusing_new_connections() const = 0; - virtual ConnectionStatus get_connection_status() const = 0; uint32_t generate_unique_id() const; diff --git a/modules/enet/enet_multiplayer_peer.cpp b/modules/enet/enet_multiplayer_peer.cpp index afd31207f6..3fef681d11 100644 --- a/modules/enet/enet_multiplayer_peer.cpp +++ b/modules/enet/enet_multiplayer_peer.cpp @@ -33,22 +33,6 @@ #include "core/io/marshalls.h" #include "core/os/os.h" -void ENetMultiplayerPeer::set_transfer_channel(int p_channel) { - transfer_channel = p_channel; -} - -int ENetMultiplayerPeer::get_transfer_channel() const { - return transfer_channel; -} - -void ENetMultiplayerPeer::set_transfer_mode(Multiplayer::TransferMode p_mode) { - transfer_mode = p_mode; -} - -Multiplayer::TransferMode ENetMultiplayerPeer::get_transfer_mode() const { - return transfer_mode; -} - void ENetMultiplayerPeer::set_target_peer(int p_peer) { target_peer = p_peer; } @@ -62,6 +46,7 @@ int ENetMultiplayerPeer::get_packet_peer() const { Error ENetMultiplayerPeer::create_server(int p_port, int p_max_clients, int p_max_channels, int p_in_bandwidth, int p_out_bandwidth) { ERR_FAIL_COND_V_MSG(_is_active(), ERR_ALREADY_IN_USE, "The multiplayer instance is already active."); + set_refuse_new_connections(false); Ref<ENetConnection> host; host.instantiate(); Error err = host->create_host_bound(bind_ip, p_port, p_max_clients, 0, p_max_channels > 0 ? p_max_channels + SYSCH_MAX : 0, p_out_bandwidth); @@ -70,7 +55,6 @@ Error ENetMultiplayerPeer::create_server(int p_port, int p_max_clients, int p_ma } active_mode = MODE_SERVER; - refuse_connections = false; unique_id = 1; connection_status = CONNECTION_CONNECTED; hosts[0] = host; @@ -79,6 +63,7 @@ Error ENetMultiplayerPeer::create_server(int p_port, int p_max_clients, int p_ma Error ENetMultiplayerPeer::create_client(const String &p_address, int p_port, int p_channel_count, int p_in_bandwidth, int p_out_bandwidth, int p_local_port) { ERR_FAIL_COND_V_MSG(_is_active(), ERR_ALREADY_IN_USE, "The multiplayer instance is already active."); + set_refuse_new_connections(false); Ref<ENetConnection> host; host.instantiate(); Error err; @@ -102,7 +87,6 @@ Error ENetMultiplayerPeer::create_client(const String &p_address, int p_port, in // Need to wait for CONNECT event. connection_status = CONNECTION_CONNECTING; active_mode = MODE_CLIENT; - refuse_connections = false; peers[1] = peer; hosts[0] = host; @@ -113,7 +97,6 @@ Error ENetMultiplayerPeer::create_mesh(int p_id) { ERR_FAIL_COND_V_MSG(p_id <= 0, ERR_INVALID_PARAMETER, "The unique ID must be greater then 0"); ERR_FAIL_COND_V_MSG(_is_active(), ERR_ALREADY_IN_USE, "The multiplayer instance is already active."); active_mode = MODE_MESH; - refuse_connections = false; unique_id = p_id; connection_status = CONNECTION_CONNECTED; return OK; @@ -145,7 +128,7 @@ bool ENetMultiplayerPeer::_poll_server() { } switch (ret) { case ENetConnection::EVENT_CONNECT: { - if (refuse_connections) { + if (is_refusing_new_connections()) { event.peer->reset(); return false; } @@ -423,6 +406,7 @@ void ENetMultiplayerPeer::close_connection(uint32_t wait_usec) { hosts.clear(); unique_id = 0; connection_status = CONNECTION_DISCONNECTED; + set_refuse_new_connections(false); } int ENetMultiplayerPeer::get_available_packet_count() const { @@ -451,10 +435,11 @@ Error ENetMultiplayerPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size int packet_flags = 0; int channel = SYSCH_RELIABLE; + int transfer_channel = get_transfer_channel(); if (transfer_channel > 0) { channel = SYSCH_MAX + transfer_channel - 1; } else { - switch (transfer_mode) { + switch (get_transfer_mode()) { case Multiplayer::TRANSFER_MODE_UNRELIABLE: { packet_flags = ENET_PACKET_FLAG_UNSEQUENCED; channel = SYSCH_UNRELIABLE; @@ -545,19 +530,15 @@ int ENetMultiplayerPeer::get_unique_id() const { return unique_id; } -void ENetMultiplayerPeer::set_refuse_new_connections(bool p_enable) { - refuse_connections = p_enable; +void ENetMultiplayerPeer::set_refuse_new_connections(bool p_enabled) { #ifdef GODOT_ENET if (_is_active()) { for (KeyValue<int, Ref<ENetConnection>> &E : hosts) { - E.value->refuse_new_connections(p_enable); + E.value->refuse_new_connections(p_enabled); } } #endif -} - -bool ENetMultiplayerPeer::is_refusing_new_connections() const { - return refuse_connections; + MultiplayerPeer::set_refuse_new_connections(p_enabled); } void ENetMultiplayerPeer::set_server_relay_enabled(bool p_enabled) { diff --git a/modules/enet/enet_multiplayer_peer.h b/modules/enet/enet_multiplayer_peer.h index b5316b8292..7a60e2359c 100644 --- a/modules/enet/enet_multiplayer_peer.h +++ b/modules/enet/enet_multiplayer_peer.h @@ -65,10 +65,7 @@ private: uint32_t unique_id = 0; int target_peer = 0; - int transfer_channel = 0; - Multiplayer::TransferMode transfer_mode = Multiplayer::TRANSFER_MODE_RELIABLE; - bool refuse_connections = false; bool server_relay = true; ConnectionStatus connection_status = CONNECTION_DISCONNECTED; @@ -101,40 +98,31 @@ protected: static void _bind_methods(); public: - virtual void set_transfer_channel(int p_channel) override; - virtual int get_transfer_channel() const override; - - virtual void set_transfer_mode(Multiplayer::TransferMode p_mode) override; - virtual Multiplayer::TransferMode get_transfer_mode() const override; virtual void set_target_peer(int p_peer) override; - virtual int get_packet_peer() const override; - Error create_server(int p_port, int p_max_clients = 32, int p_max_channels = 0, int p_in_bandwidth = 0, int p_out_bandwidth = 0); - Error create_client(const String &p_address, int p_port, int p_channel_count = 0, int p_in_bandwidth = 0, int p_out_bandwidth = 0, int p_local_port = 0); - Error create_mesh(int p_id); - Error add_mesh_peer(int p_id, Ref<ENetConnection> p_host); - - void close_connection(uint32_t wait_usec = 100); - - void disconnect_peer(int p_peer, bool now = false); - virtual void poll() override; - virtual bool is_server() const override; + // Overriden so we can instrument the DTLSServer when needed. + virtual void set_refuse_new_connections(bool p_enabled) override; - virtual int get_available_packet_count() const override; - virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) override; ///< buffer is GONE after next get_packet - virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override; + virtual ConnectionStatus get_connection_status() const override; + + virtual int get_unique_id() const override; virtual int get_max_packet_size() const override; + virtual int get_available_packet_count() const override; + virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) override; + virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override; - virtual ConnectionStatus get_connection_status() const override; + Error create_server(int p_port, int p_max_clients = 32, int p_max_channels = 0, int p_in_bandwidth = 0, int p_out_bandwidth = 0); + Error create_client(const String &p_address, int p_port, int p_channel_count = 0, int p_in_bandwidth = 0, int p_out_bandwidth = 0, int p_local_port = 0); + Error create_mesh(int p_id); + Error add_mesh_peer(int p_id, Ref<ENetConnection> p_host); - virtual void set_refuse_new_connections(bool p_enable) override; - virtual bool is_refusing_new_connections() const override; + void close_connection(uint32_t wait_usec = 100); - virtual int get_unique_id() const override; + void disconnect_peer(int p_peer, bool now = false); void set_bind_ip(const IPAddress &p_ip); void set_server_relay_enabled(bool p_enabled); diff --git a/modules/webrtc/webrtc_multiplayer_peer.cpp b/modules/webrtc/webrtc_multiplayer_peer.cpp index d60d694df1..48117f05f2 100644 --- a/modules/webrtc/webrtc_multiplayer_peer.cpp +++ b/modules/webrtc/webrtc_multiplayer_peer.cpp @@ -43,22 +43,6 @@ void WebRTCMultiplayerPeer::_bind_methods() { ClassDB::bind_method(D_METHOD("close"), &WebRTCMultiplayerPeer::close); } -void WebRTCMultiplayerPeer::set_transfer_channel(int p_channel) { - transfer_channel = p_channel; -} - -int WebRTCMultiplayerPeer::get_transfer_channel() const { - return transfer_channel; -} - -void WebRTCMultiplayerPeer::set_transfer_mode(Multiplayer::TransferMode p_mode) { - transfer_mode = p_mode; -} - -Multiplayer::TransferMode WebRTCMultiplayerPeer::get_transfer_mode() const { - return transfer_mode; -} - void WebRTCMultiplayerPeer::set_target_peer(int p_peer_id) { target_peer = p_peer_id; } @@ -188,14 +172,6 @@ void WebRTCMultiplayerPeer::_find_next_peer() { next_packet_peer = 0; } -void WebRTCMultiplayerPeer::set_refuse_new_connections(bool p_enable) { - refuse_connections = p_enable; -} - -bool WebRTCMultiplayerPeer::is_refusing_new_connections() const { - return refuse_connections; -} - MultiplayerPeer::ConnectionStatus WebRTCMultiplayerPeer::get_connection_status() const { return connection_status; } @@ -279,7 +255,7 @@ Dictionary WebRTCMultiplayerPeer::get_peers() { Error WebRTCMultiplayerPeer::add_peer(Ref<WebRTCPeerConnection> p_peer, int p_peer_id, int p_unreliable_lifetime) { ERR_FAIL_COND_V(p_peer_id < 0 || p_peer_id > ~(1 << 31), ERR_INVALID_PARAMETER); ERR_FAIL_COND_V(p_unreliable_lifetime < 0, ERR_INVALID_PARAMETER); - ERR_FAIL_COND_V(refuse_connections, ERR_UNAUTHORIZED); + ERR_FAIL_COND_V(is_refusing_new_connections(), ERR_UNAUTHORIZED); // Peer must be valid, and in new state (to create data channels) ERR_FAIL_COND_V(!p_peer.is_valid(), ERR_INVALID_PARAMETER); ERR_FAIL_COND_V(p_peer->get_connection_state() != WebRTCPeerConnection::STATE_NEW, ERR_INVALID_PARAMETER); @@ -352,9 +328,9 @@ Error WebRTCMultiplayerPeer::get_packet(const uint8_t **r_buffer, int &r_buffer_ Error WebRTCMultiplayerPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) { ERR_FAIL_COND_V(connection_status == CONNECTION_DISCONNECTED, ERR_UNCONFIGURED); - int ch = transfer_channel; + int ch = get_transfer_channel(); if (ch == 0) { - switch (transfer_mode) { + switch (get_transfer_mode()) { case Multiplayer::TRANSFER_MODE_RELIABLE: ch = CH_RELIABLE; break; diff --git a/modules/webrtc/webrtc_multiplayer_peer.h b/modules/webrtc/webrtc_multiplayer_peer.h index 80a6491492..4a7e9ad7c8 100644 --- a/modules/webrtc/webrtc_multiplayer_peer.h +++ b/modules/webrtc/webrtc_multiplayer_peer.h @@ -65,10 +65,7 @@ private: uint32_t unique_id = 0; int target_peer = 0; int client_count = 0; - bool refuse_connections = false; ConnectionStatus connection_status = CONNECTION_DISCONNECTED; - int transfer_channel = 0; - Multiplayer::TransferMode transfer_mode = Multiplayer::TRANSFER_MODE_RELIABLE; int next_packet_peer = 0; bool server_compat = false; @@ -97,10 +94,6 @@ public: int get_max_packet_size() const override; // MultiplayerPeer - void set_transfer_channel(int p_channel) override; - int get_transfer_channel() const override; - void set_transfer_mode(Multiplayer::TransferMode p_mode) override; - Multiplayer::TransferMode get_transfer_mode() const override; void set_target_peer(int p_peer_id) override; int get_unique_id() const override; @@ -110,9 +103,6 @@ public: void poll() override; - void set_refuse_new_connections(bool p_enable) override; - bool is_refusing_new_connections() const override; - ConnectionStatus get_connection_status() const override; }; diff --git a/modules/websocket/websocket_multiplayer_peer.cpp b/modules/websocket/websocket_multiplayer_peer.cpp index 7464cf2bf5..3a27855a5e 100644 --- a/modules/websocket/websocket_multiplayer_peer.cpp +++ b/modules/websocket/websocket_multiplayer_peer.cpp @@ -105,23 +105,6 @@ Error WebSocketMultiplayerPeer::put_packet(const uint8_t *p_buffer, int p_buffer // // MultiplayerPeer // -void WebSocketMultiplayerPeer::set_transfer_channel(int p_channel) { - // Websocket does not have channels. -} - -int WebSocketMultiplayerPeer::get_transfer_channel() const { - return 0; -} - -void WebSocketMultiplayerPeer::set_transfer_mode(Multiplayer::TransferMode p_mode) { - // Websocket uses TCP, reliable -} - -Multiplayer::TransferMode WebSocketMultiplayerPeer::get_transfer_mode() const { - // Websocket uses TCP, reliable - return Multiplayer::TRANSFER_MODE_RELIABLE; -} - void WebSocketMultiplayerPeer::set_target_peer(int p_target_peer) { _target_peer = p_target_peer; } @@ -137,14 +120,6 @@ int WebSocketMultiplayerPeer::get_unique_id() const { return _peer_id; } -void WebSocketMultiplayerPeer::set_refuse_new_connections(bool p_enable) { - _refusing = p_enable; -} - -bool WebSocketMultiplayerPeer::is_refusing_new_connections() const { - return _refusing; -} - void WebSocketMultiplayerPeer::_send_sys(Ref<WebSocketPeer> p_peer, uint8_t p_type, int32_t p_peer_id) { ERR_FAIL_COND(!p_peer.is_valid()); ERR_FAIL_COND(!p_peer->is_connected_to_host()); diff --git a/modules/websocket/websocket_multiplayer_peer.h b/modules/websocket/websocket_multiplayer_peer.h index d97a599fe9..380edf67ed 100644 --- a/modules/websocket/websocket_multiplayer_peer.h +++ b/modules/websocket/websocket_multiplayer_peer.h @@ -68,7 +68,6 @@ protected: bool _is_multiplayer = false; int _target_peer = 0; int _peer_id = 0; - int _refusing = false; static void _bind_methods(); @@ -78,15 +77,9 @@ protected: public: /* MultiplayerPeer */ - void set_transfer_channel(int p_channel) override; - int get_transfer_channel() const override; - void set_transfer_mode(Multiplayer::TransferMode p_mode) override; - Multiplayer::TransferMode get_transfer_mode() const override; void set_target_peer(int p_target_peer) override; int get_packet_peer() const override; int get_unique_id() const override; - void set_refuse_new_connections(bool p_enable) override; - bool is_refusing_new_connections() const override; /* PacketPeer */ virtual int get_available_packet_count() const override; |