diff options
-rw-r--r-- | servers/rendering/renderer_rd/shaders/copy.glsl | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/servers/rendering/renderer_rd/shaders/copy.glsl b/servers/rendering/renderer_rd/shaders/copy.glsl index 4110a95ddb..6b2671a42b 100644 --- a/servers/rendering/renderer_rd/shaders/copy.glsl +++ b/servers/rendering/renderer_rd/shaders/copy.glsl @@ -256,7 +256,9 @@ void main() { const float PI = 3.14159265359; vec2 uv = vec2(pos) / vec2(params.section.zw); - uv.y = 1.0 - uv.y; + if (bool(params.flags & FLAG_FLIP_Y)) { + uv.y = 1.0 - uv.y; + } float phi = uv.x * 2.0 * PI; float theta = uv.y * PI; |