diff options
-rw-r--r-- | .travis.yml | 12 | ||||
-rw-r--r-- | drivers/pulseaudio/audio_driver_pulseaudio.cpp | 5 | ||||
-rw-r--r-- | scene/2d/ray_cast_2d.cpp | 10 | ||||
-rw-r--r-- | scene/3d/ray_cast.cpp | 10 | ||||
-rw-r--r-- | scene/animation/animation_player.cpp | 4 | ||||
-rw-r--r-- | scene/gui/scroll_bar.cpp | 16 | ||||
-rw-r--r-- | scene/gui/scroll_container.cpp | 6 | ||||
-rw-r--r-- | scene/gui/text_edit.cpp | 10 | ||||
-rw-r--r-- | scene/gui/tree.cpp | 16 |
9 files changed, 51 insertions, 38 deletions
diff --git a/.travis.yml b/.travis.yml index 73b1be69d2..6d6cd07f10 100644 --- a/.travis.yml +++ b/.travis.yml @@ -8,7 +8,8 @@ env: global: - SCONS_CACHE=$HOME/.scons_cache - SCONS_CACHE_LIMIT=1024 - - OPTIONS="verbose=yes progress=no openmp=no gdnative_wrapper=yes" + - OPTIONS="verbose=yes progress=no gdnative_wrapper=yes" + - secure: "n/H0YCWDhq3Pl2vOtv8Ai3IltGBHHh9VdL+SENitCBln1N7ygNf17KTEnmBZA+kVCsAVL3M2no8bXDYshlsU5AwxwOC8x3hn+rLmanNkyY3YQiHvCUeduVRbUj+JmirJZGyf/RDifk1mj43ksHlLxDgRnzKEFh5dnXW1neAywU7XKsOOKbvE1+chmCsGeif9/zrn77y+znq0ZTsoy+TDUEXvBSTJsBc6gvyosD7qCf5BHjsv7/g8WkC1hM8C8qwNw9loihDfurQtYLenOffK8duldyqiFiggbRY4RoPGPn6s92Zd30/NNjFsUGMooVj6If3aYHP4oNqToCW4okMIER94Vt4tExlCrkhqClfUM+H/miQYfPNlYH02cGXREwxyKwHBhb5IEjUcLNV9bnW9hQPaTAVkJLRbaTqDjK1wIADgfNPJZ5p8EDnJL9sd6zVCWDEB3Jnf1nxhUkmDOBYRQv/j22m6tgOhZPt00sjwrJbFq8CB5qCgS5KktSN2Tnq9HMkZFFTK7uwYuMm2DMcuwS9B+eQWC0Cdauc2Pf4j4SF0SC6pbKrDyrb3UHM8Zoq+9BFrBiriAhKfZilCmLk38Jc/fkV8DJ/pkz8CUHVbRsSuKjtpvO50kdNIx+2qDcwVWhkRnbQf+gbJ1bvwbT9yfSRGZuTYr86f3XTBfvDFK9c=" cache: directories: @@ -71,6 +72,15 @@ addons: # For style checks. - clang-format-5.0 + coverity_scan: + project: + name: "godotengine/godot" + description: "Godot Engine Coverity scans" + notification_email: coverity@godotengine.org + build_command_prepend: "" + build_command: "scons p=x11 -j2 $OPTIONS" + branch_pattern: coverity_scan + install: - if [ "$TRAVIS_OS_NAME" = "linux" ] && [ "$GODOT_TARGET" = "android" ]; then misc/travis/android-tools-linux.sh; diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.cpp b/drivers/pulseaudio/audio_driver_pulseaudio.cpp index 5dddb1a900..617414d2c5 100644 --- a/drivers/pulseaudio/audio_driver_pulseaudio.cpp +++ b/drivers/pulseaudio/audio_driver_pulseaudio.cpp @@ -177,7 +177,10 @@ Error AudioDriverPulseAudio::init_device() { attr.minreq = (uint32_t)-1; pa_str = pa_stream_new(pa_ctx, "Sound", &spec, NULL); - ERR_FAIL_COND_V(pa_ctx == NULL, ERR_CANT_OPEN); + if (pa_str == NULL) { + ERR_PRINTS("PulseAudio: pa_stream_new error: " + String(pa_strerror(pa_context_errno(pa_ctx)))); + ERR_FAIL_V(ERR_CANT_OPEN); + } const char *dev = device_name == "Default" ? NULL : device_name.utf8().get_data(); pa_stream_flags flags = pa_stream_flags(PA_STREAM_INTERPOLATE_TIMING | PA_STREAM_ADJUST_LATENCY | PA_STREAM_AUTO_TIMING_UPDATE); diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp index 5a563143ad..255d2d38d5 100644 --- a/scene/2d/ray_cast_2d.cpp +++ b/scene/2d/ray_cast_2d.cpp @@ -101,7 +101,7 @@ void RayCast2D::set_enabled(bool p_enabled) { enabled = p_enabled; if (is_inside_tree() && !Engine::get_singleton()->is_editor_hint()) - set_physics_process(p_enabled); + set_physics_process_internal(p_enabled); if (!p_enabled) collided = false; } @@ -141,9 +141,9 @@ void RayCast2D::_notification(int p_what) { case NOTIFICATION_ENTER_TREE: { if (enabled && !Engine::get_singleton()->is_editor_hint()) - set_physics_process(true); + set_physics_process_internal(true); else - set_physics_process(false); + set_physics_process_internal(false); if (Object::cast_to<CollisionObject2D>(get_parent())) { if (exclude_parent_body) @@ -155,7 +155,7 @@ void RayCast2D::_notification(int p_what) { case NOTIFICATION_EXIT_TREE: { if (enabled) - set_physics_process(false); + set_physics_process_internal(false); } break; @@ -183,7 +183,7 @@ void RayCast2D::_notification(int p_what) { } break; - case NOTIFICATION_PHYSICS_PROCESS: { + case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { if (!enabled) break; diff --git a/scene/3d/ray_cast.cpp b/scene/3d/ray_cast.cpp index dd5ae8a999..7f83e2c3ea 100644 --- a/scene/3d/ray_cast.cpp +++ b/scene/3d/ray_cast.cpp @@ -103,7 +103,7 @@ void RayCast::set_enabled(bool p_enabled) { enabled = p_enabled; if (is_inside_tree() && !Engine::get_singleton()->is_editor_hint()) - set_physics_process(p_enabled); + set_physics_process_internal(p_enabled); if (!p_enabled) collided = false; @@ -150,12 +150,12 @@ void RayCast::_notification(int p_what) { case NOTIFICATION_ENTER_TREE: { if (enabled && !Engine::get_singleton()->is_editor_hint()) { - set_physics_process(true); + set_physics_process_internal(true); if (get_tree()->is_debugging_collisions_hint()) _update_debug_shape(); } else - set_physics_process(false); + set_physics_process_internal(false); if (Object::cast_to<CollisionObject>(get_parent())) { if (exclude_parent_body) @@ -168,14 +168,14 @@ void RayCast::_notification(int p_what) { case NOTIFICATION_EXIT_TREE: { if (enabled) { - set_physics_process(false); + set_physics_process_internal(false); } if (debug_shape) _clear_debug_shape(); } break; - case NOTIFICATION_PHYSICS_PROCESS: { + case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { if (!enabled) break; diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index b5bba885c4..63580bcae6 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -182,8 +182,8 @@ void AnimationPlayer::_notification(int p_what) { if (!processing) { //make sure that a previous process state was not saved //only process if "processing" is set - set_physics_process(false); - set_process(false); + set_physics_process_internal(false); + set_process_internal(false); } //_set_process(false); clear_caches(); diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp index e1cabd3f88..6ec67aca6b 100644 --- a/scene/gui/scroll_bar.cpp +++ b/scene/gui/scroll_bar.cpp @@ -114,7 +114,7 @@ void ScrollBar::_gui_input(Ref<InputEvent> p_event) { if (smooth_scroll_enabled) { scrolling = true; - set_physics_process(true); + set_physics_process_internal(true); } else { set_value(target_scroll); } @@ -138,7 +138,7 @@ void ScrollBar::_gui_input(Ref<InputEvent> p_event) { if (smooth_scroll_enabled) { scrolling = true; - set_physics_process(true); + set_physics_process_internal(true); } else { set_value(target_scroll); } @@ -322,7 +322,7 @@ void ScrollBar::_notification(int p_what) { drag_slave = NULL; } - if (p_what == NOTIFICATION_PHYSICS_PROCESS) { + if (p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS) { if (scrolling) { if (get_value() != target_scroll) { @@ -337,7 +337,7 @@ void ScrollBar::_notification(int p_what) { } } else { scrolling = false; - set_physics_process(false); + set_physics_process_internal(false); } } else if (drag_slave_touching) { @@ -397,7 +397,7 @@ void ScrollBar::_notification(int p_what) { } if (turnoff) { - set_physics_process(false); + set_physics_process_internal(false); drag_slave_touching = false; drag_slave_touching_deaccel = false; } @@ -566,7 +566,7 @@ void ScrollBar::_drag_slave_input(const Ref<InputEvent> &p_input) { if (mb->is_pressed()) { if (drag_slave_touching) { - set_physics_process(false); + set_physics_process_internal(false); drag_slave_touching_deaccel = false; drag_slave_touching = false; drag_slave_speed = Vector2(); @@ -586,7 +586,7 @@ void ScrollBar::_drag_slave_input(const Ref<InputEvent> &p_input) { drag_slave_touching_deaccel = false; time_since_motion = 0; if (drag_slave_touching) { - set_physics_process(true); + set_physics_process_internal(true); time_since_motion = 0; } } @@ -598,7 +598,7 @@ void ScrollBar::_drag_slave_input(const Ref<InputEvent> &p_input) { if (drag_slave_speed == Vector2()) { drag_slave_touching_deaccel = false; drag_slave_touching = false; - set_physics_process(false); + set_physics_process_internal(false); } else { drag_slave_touching_deaccel = true; diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp index 217df275b9..a1dcf3b002 100644 --- a/scene/gui/scroll_container.cpp +++ b/scene/gui/scroll_container.cpp @@ -68,7 +68,7 @@ Size2 ScrollContainer::get_minimum_size() const { }; void ScrollContainer::_cancel_drag() { - set_physics_process(false); + set_physics_process_internal(false); drag_touching_deaccel = false; drag_touching = false; drag_speed = Vector2(); @@ -141,7 +141,7 @@ void ScrollContainer::_gui_input(const Ref<InputEvent> &p_gui_input) { beyond_deadzone = false; time_since_motion = 0; if (drag_touching) { - set_physics_process(true); + set_physics_process_internal(true); time_since_motion = 0; } } @@ -278,7 +278,7 @@ void ScrollContainer::_notification(int p_what) { update_scrollbars(); } - if (p_what == NOTIFICATION_PHYSICS_PROCESS) { + if (p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS) { if (drag_touching) { diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 633ffedd04..068ea9d4f5 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -539,7 +539,7 @@ void TextEdit::_notification(int p_what) { draw_caret = false; update(); } break; - case NOTIFICATION_PHYSICS_PROCESS: { + case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { if (scrolling && v_scroll->get_value() != target_v_scroll) { double target_y = target_v_scroll - v_scroll->get_value(); double dist = sqrt(target_y * target_y); @@ -548,13 +548,13 @@ void TextEdit::_notification(int p_what) { if (Math::abs(vel) >= dist) { v_scroll->set_value(target_v_scroll); scrolling = false; - set_physics_process(false); + set_physics_process_internal(false); } else { v_scroll->set_value(v_scroll->get_value() + vel); } } else { scrolling = false; - set_physics_process(false); + set_physics_process_internal(false); } } break; case NOTIFICATION_DRAW: { @@ -3027,7 +3027,7 @@ void TextEdit::_scroll_up(real_t p_delta) { v_scroll->set_value(target_v_scroll); } else { scrolling = true; - set_physics_process(true); + set_physics_process_internal(true); } } else { v_scroll->set_value(target_v_scroll); @@ -3060,7 +3060,7 @@ void TextEdit::_scroll_down(real_t p_delta) { v_scroll->set_value(target_v_scroll); } else { scrolling = true; - set_physics_process(true); + set_physics_process_internal(true); } } else { v_scroll->set_value(target_v_scroll); diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index e7f63997f2..1d27612766 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -2545,7 +2545,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { if (drag_speed == 0) { drag_touching_deaccel = false; drag_touching = false; - set_physics_process(false); + set_physics_process_internal(false); } else { drag_touching_deaccel = true; @@ -2611,7 +2611,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { break; if (drag_touching) { - set_physics_process(false); + set_physics_process_internal(false); drag_touching_deaccel = false; drag_touching = false; drag_speed = 0; @@ -2626,7 +2626,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { drag_touching = OS::get_singleton()->has_touchscreen_ui_hint(); drag_touching_deaccel = false; if (drag_touching) { - set_physics_process(true); + set_physics_process_internal(true); } if (b->get_button_index() == BUTTON_LEFT) { @@ -2829,7 +2829,7 @@ void Tree::_notification(int p_what) { drop_mode_flags = 0; scrolling = false; - set_physics_process(false); + set_physics_process_internal(false); update(); } if (p_what == NOTIFICATION_DRAG_BEGIN) { @@ -2837,10 +2837,10 @@ void Tree::_notification(int p_what) { single_select_defer = NULL; if (cache.scroll_speed > 0 && get_rect().has_point(get_viewport()->get_mouse_position() - get_global_position())) { scrolling = true; - set_physics_process(true); + set_physics_process_internal(true); } } - if (p_what == NOTIFICATION_PHYSICS_PROCESS) { + if (p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS) { if (drag_touching) { @@ -2853,7 +2853,7 @@ void Tree::_notification(int p_what) { if (pos < 0) { pos = 0; turnoff = true; - set_physics_process(false); + set_physics_process_internal(false); drag_touching = false; drag_touching_deaccel = false; } @@ -2873,7 +2873,7 @@ void Tree::_notification(int p_what) { drag_speed = sgn * val; if (turnoff) { - set_physics_process(false); + set_physics_process_internal(false); drag_touching = false; drag_touching_deaccel = false; } |