diff options
35 files changed, 1377 insertions, 860 deletions
diff --git a/.gitignore b/.gitignore index 9096ff228a..19490b9878 100644 --- a/.gitignore +++ b/.gitignore @@ -21,6 +21,7 @@ project.properties platform/android/java/lib/.cxx/ platform/android/java/libs/* platform/android/java/app/libs/* +platform/android/java/lib/.cxx/* # General c++ generated files *.lib diff --git a/drivers/vulkan/SCsub b/drivers/vulkan/SCsub index 7ffdac27d5..35c2d61530 100644 --- a/drivers/vulkan/SCsub +++ b/drivers/vulkan/SCsub @@ -4,7 +4,17 @@ Import("env") env.add_source_files(env.drivers_sources, "*.cpp") -if env["builtin_vulkan"]: +if env["platform"] == "android": + # Use NDK Vulkan headers + thirdparty_dir = env["ANDROID_NDK_ROOT"] + "/sources/third_party/vulkan/src" + thirdparty_includes = [ + thirdparty_dir, + thirdparty_dir + "/include", + thirdparty_dir + "/layers", + thirdparty_dir + "/layers/generated", + ] + env.Prepend(CPPPATH=thirdparty_includes) +elif env["builtin_vulkan"]: # Use bundled Vulkan headers thirdparty_dir = "#thirdparty/vulkan" env.Prepend(CPPPATH=[thirdparty_dir, thirdparty_dir + "/include", thirdparty_dir + "/loader"]) diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp index 01da97cfd5..09f10ef8b1 100644 --- a/drivers/vulkan/rendering_device_vulkan.cpp +++ b/drivers/vulkan/rendering_device_vulkan.cpp @@ -1565,15 +1565,20 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T image_create_info.pNext = nullptr; image_create_info.flags = 0; - VkImageFormatListCreateInfoKHR format_list_create_info; - Vector<VkFormat> allowed_formats; - +#ifndef _MSC_VER +#warning TODO check for support via RenderingDevice to enable on mobile when possible +#endif + // vkCreateImage fails with format list on Android (VK_ERROR_OUT_OF_HOST_MEMORY) +#ifndef ANDROID_ENABLED if (p_format.shareable_formats.size()) { image_create_info.flags |= VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT; + + Vector<VkFormat> allowed_formats; for (int i = 0; i < p_format.shareable_formats.size(); i++) { allowed_formats.push_back(vulkan_formats[p_format.shareable_formats[i]]); } + VkImageFormatListCreateInfoKHR format_list_create_info; format_list_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO_KHR; format_list_create_info.pNext = nullptr; format_list_create_info.viewFormatCount = allowed_formats.size(); @@ -1585,6 +1590,7 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T ERR_FAIL_COND_V_MSG(p_view.format_override != DATA_FORMAT_MAX && p_format.shareable_formats.find(p_view.format_override) == -1, RID(), "If supplied a list of shareable formats, the current view format override must be present in the list"); } +#endif if (p_format.type == TEXTURE_TYPE_CUBE || p_format.type == TEXTURE_TYPE_CUBE_ARRAY) { image_create_info.flags |= VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT; } diff --git a/drivers/vulkan/rendering_device_vulkan.h b/drivers/vulkan/rendering_device_vulkan.h index a46b80e2f4..88a12c7e44 100644 --- a/drivers/vulkan/rendering_device_vulkan.h +++ b/drivers/vulkan/rendering_device_vulkan.h @@ -37,8 +37,10 @@ #include "servers/rendering/rendering_device.h" #ifdef DEBUG_ENABLED +#ifndef _DEBUG #define _DEBUG #endif +#endif #include "vk_mem_alloc.h" #include <vulkan/vulkan.h> //todo: diff --git a/drivers/vulkan/vulkan_context.h b/drivers/vulkan/vulkan_context.h index 2f10fbfdef..e587104e3c 100644 --- a/drivers/vulkan/vulkan_context.h +++ b/drivers/vulkan/vulkan_context.h @@ -45,8 +45,6 @@ class VulkanContext { FRAME_LAG = 2 }; - bool use_validation_layers; - VkInstance inst; VkSurfaceKHR surface; VkPhysicalDevice gpu; @@ -181,6 +179,8 @@ protected: bool buffers_prepared; + bool use_validation_layers; + public: VkDevice get_device(); VkPhysicalDevice get_physical_device(); diff --git a/platform/android/SCsub b/platform/android/SCsub index f39eb8b889..ec42bc42b5 100644 --- a/platform/android/SCsub +++ b/platform/android/SCsub @@ -17,8 +17,8 @@ android_files = [ "java_godot_io_wrapper.cpp", "jni_utils.cpp", "android_keys_utils.cpp", - "vulkan/vk_renderer_jni.cpp", - "plugin/godot_plugin_jni.cpp", + "display_server_android.cpp", + "vulkan/vulkan_context_android.cpp", ] env_android = env.Clone() diff --git a/platform/android/detect.py b/platform/android/detect.py index ed0643e3b3..6da1e5f3d6 100644 --- a/platform/android/detect.py +++ b/platform/android/detect.py @@ -25,7 +25,7 @@ def get_opts(): return [ ("ANDROID_NDK_ROOT", "Path to the Android NDK", os.environ.get("ANDROID_NDK_ROOT", 0)), - ("ndk_platform", 'Target platform (android-<api>, e.g. "android-18")', "android-18"), + ("ndk_platform", 'Target platform (android-<api>, e.g. "android-24")', "android-24"), EnumVariable("android_arch", "Target architecture", "armv7", ("armv7", "arm64v8", "x86", "x86_64")), BoolVariable("android_neon", "Enable NEON support (armv7 only)", True), ] @@ -102,7 +102,7 @@ def configure(env): neon_text = "" if env["android_arch"] == "armv7" and env["android_neon"]: neon_text = " (with NEON)" - print("Building for Android (" + env["android_arch"] + ")" + neon_text) + print("Building for Android, platform " + env["ndk_platform"] + " (" + env["android_arch"] + ")" + neon_text) can_vectorize = True if env["android_arch"] == "x86": @@ -314,8 +314,8 @@ def configure(env): ) env.Prepend(CPPPATH=["#platform/android"]) - env.Append(CPPDEFINES=["ANDROID_ENABLED", "UNIX_ENABLED", "NO_FCNTL"]) - env.Append(LIBS=["OpenSLES", "EGL", "GLESv3", "GLESv2", "android", "log", "z", "dl"]) + env.Append(CPPDEFINES=["ANDROID_ENABLED", "UNIX_ENABLED", "VULKAN_ENABLED", "NO_FCNTL"]) + env.Append(LIBS=["OpenSLES", "EGL", "GLESv2", "vulkan", "android", "log", "z", "dl"]) # Return NDK version string in source.properties (adapted from the Chromium project). diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp new file mode 100644 index 0000000000..9534387d35 --- /dev/null +++ b/platform/android/display_server_android.cpp @@ -0,0 +1,655 @@ +/*************************************************************************/ +/* display_server_android.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "display_server_android.h" + +#include "android_keys_utils.h" +#include "core/project_settings.h" +#include "java_godot_io_wrapper.h" +#include "java_godot_wrapper.h" +#include "os_android.h" + +#if defined(OPENGL_ENABLED) +#include "drivers/gles2/rasterizer_gles2.h" +#endif +#if defined(VULKAN_ENABLED) +#include "drivers/vulkan/rendering_device_vulkan.h" +#include "platform/android/vulkan/vulkan_context_android.h" +#include "servers/rendering/rasterizer_rd/rasterizer_rd.h" +#endif + +DisplayServerAndroid *DisplayServerAndroid::get_singleton() { + return (DisplayServerAndroid *)DisplayServer::get_singleton(); +} + +bool DisplayServerAndroid::has_feature(Feature p_feature) const { + switch (p_feature) { + //case FEATURE_CONSOLE_WINDOW: + //case FEATURE_CURSOR_SHAPE: + //case FEATURE_CUSTOM_CURSOR_SHAPE: + //case FEATURE_GLOBAL_MENU: + //case FEATURE_HIDPI: + //case FEATURE_ICON: + //case FEATURE_IME: + //case FEATURE_MOUSE: + //case FEATURE_MOUSE_WARP: + //case FEATURE_NATIVE_DIALOG: + //case FEATURE_NATIVE_ICON: + //case FEATURE_NATIVE_VIDEO: + //case FEATURE_WINDOW_TRANSPARENCY: + case FEATURE_CLIPBOARD: + case FEATURE_KEEP_SCREEN_ON: + case FEATURE_ORIENTATION: + case FEATURE_TOUCHSCREEN: + case FEATURE_VIRTUAL_KEYBOARD: + return true; + default: + return false; + } +} + +String DisplayServerAndroid::get_name() const { + return "Android"; +} + +void DisplayServerAndroid::clipboard_set(const String &p_text) { + GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java(); + ERR_FAIL_COND(!godot_java); + + if (godot_java->has_set_clipboard()) { + godot_java->set_clipboard(p_text); + } else { + DisplayServer::clipboard_set(p_text); + } +} + +String DisplayServerAndroid::clipboard_get() const { + GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java(); + ERR_FAIL_COND_V(!godot_java, String()); + + if (godot_java->has_get_clipboard()) { + return godot_java->get_clipboard(); + } else { + return DisplayServer::clipboard_get(); + } +} + +void DisplayServerAndroid::screen_set_keep_on(bool p_enable) { + GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java(); + ERR_FAIL_COND(!godot_java); + + godot_java->set_keep_screen_on(p_enable); + keep_screen_on = p_enable; +} + +bool DisplayServerAndroid::screen_is_kept_on() const { + return keep_screen_on; +} + +void DisplayServerAndroid::screen_set_orientation(DisplayServer::ScreenOrientation p_orientation, int p_screen) { + GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); + ERR_FAIL_COND(!godot_io_java); + + godot_io_java->set_screen_orientation(p_orientation); +} + +DisplayServer::ScreenOrientation DisplayServerAndroid::screen_get_orientation(int p_screen) const { + GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); + ERR_FAIL_COND_V(!godot_io_java, SCREEN_LANDSCAPE); + + return (ScreenOrientation)godot_io_java->get_screen_orientation(); +} + +int DisplayServerAndroid::get_screen_count() const { + return 1; +} + +Point2i DisplayServerAndroid::screen_get_position(int p_screen) const { + return Point2i(0, 0); +} + +Size2i DisplayServerAndroid::screen_get_size(int p_screen) const { + return OS_Android::get_singleton()->get_display_size(); +} + +Rect2i DisplayServerAndroid::screen_get_usable_rect(int p_screen) const { + Size2i display_size = OS_Android::get_singleton()->get_display_size(); + return Rect2i(0, 0, display_size.width, display_size.height); +} + +int DisplayServerAndroid::screen_get_dpi(int p_screen) const { + GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); + ERR_FAIL_COND_V(!godot_io_java, 0); + + return godot_io_java->get_screen_dpi(); +} + +bool DisplayServerAndroid::screen_is_touchscreen(int p_screen) const { + return true; +} + +void DisplayServerAndroid::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, int p_max_length) { + GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); + ERR_FAIL_COND(!godot_io_java); + + if (godot_io_java->has_vk()) { + godot_io_java->show_vk(p_existing_text, p_max_length); + } else { + ERR_PRINT("Virtual keyboard not available"); + } +} + +void DisplayServerAndroid::virtual_keyboard_hide() { + GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); + ERR_FAIL_COND(!godot_io_java); + + if (godot_io_java->has_vk()) { + godot_io_java->hide_vk(); + } else { + ERR_PRINT("Virtual keyboard not available"); + } +} + +int DisplayServerAndroid::virtual_keyboard_get_height() const { + GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); + ERR_FAIL_COND_V(!godot_io_java, 0); + + return godot_io_java->get_vk_height(); +} + +void DisplayServerAndroid::window_set_window_event_callback(const Callable &p_callable, DisplayServer::WindowID p_window) { + window_event_callback = p_callable; +} + +void DisplayServerAndroid::window_set_input_event_callback(const Callable &p_callable, DisplayServer::WindowID p_window) { + input_event_callback = p_callable; +} + +void DisplayServerAndroid::window_set_input_text_callback(const Callable &p_callable, DisplayServer::WindowID p_window) { + input_text_callback = p_callable; +} + +void DisplayServerAndroid::window_set_rect_changed_callback(const Callable &p_callable, DisplayServer::WindowID p_window) { + // Not supported on Android. +} + +void DisplayServerAndroid::window_set_drop_files_callback(const Callable &p_callable, DisplayServer::WindowID p_window) { + // Not supported on Android. +} + +void DisplayServerAndroid::_window_callback(const Callable &p_callable, const Variant &p_arg) const { + if (!p_callable.is_null()) { + const Variant *argp = &p_arg; + Variant ret; + Callable::CallError ce; + p_callable.call((const Variant **)&argp, 1, ret, ce); + } +} + +void DisplayServerAndroid::send_window_event(DisplayServer::WindowEvent p_event) const { + _window_callback(window_event_callback, int(p_event)); +} + +void DisplayServerAndroid::send_input_event(const Ref<InputEvent> &p_event) const { + _window_callback(input_event_callback, p_event); +} + +void DisplayServerAndroid::send_input_text(const String &p_text) const { + _window_callback(input_text_callback, p_text); +} + +void DisplayServerAndroid::_dispatch_input_events(const Ref<InputEvent> &p_event) { + DisplayServerAndroid::get_singleton()->send_input_event(p_event); +} + +Vector<DisplayServer::WindowID> DisplayServerAndroid::get_window_list() const { + Vector<WindowID> ret; + ret.push_back(MAIN_WINDOW_ID); + return ret; +} + +DisplayServer::WindowID DisplayServerAndroid::get_window_at_screen_position(const Point2i &p_position) const { + return MAIN_WINDOW_ID; +} + +void DisplayServerAndroid::window_attach_instance_id(ObjectID p_instance, DisplayServer::WindowID p_window) { + window_attached_instance_id = p_instance; +} + +ObjectID DisplayServerAndroid::window_get_attached_instance_id(DisplayServer::WindowID p_window) const { + return window_attached_instance_id; +} + +void DisplayServerAndroid::window_set_title(const String &p_title, DisplayServer::WindowID p_window) { + // Not supported on Android. +} + +int DisplayServerAndroid::window_get_current_screen(DisplayServer::WindowID p_window) const { + return SCREEN_OF_MAIN_WINDOW; +} + +void DisplayServerAndroid::window_set_current_screen(int p_screen, DisplayServer::WindowID p_window) { + // Not supported on Android. +} + +Point2i DisplayServerAndroid::window_get_position(DisplayServer::WindowID p_window) const { + return Point2i(); +} + +void DisplayServerAndroid::window_set_position(const Point2i &p_position, DisplayServer::WindowID p_window) { + // Not supported on Android. +} + +void DisplayServerAndroid::window_set_transient(DisplayServer::WindowID p_window, DisplayServer::WindowID p_parent) { + // Not supported on Android. +} + +void DisplayServerAndroid::window_set_max_size(const Size2i p_size, DisplayServer::WindowID p_window) { + // Not supported on Android. +} + +Size2i DisplayServerAndroid::window_get_max_size(DisplayServer::WindowID p_window) const { + return Size2i(); +} + +void DisplayServerAndroid::window_set_min_size(const Size2i p_size, DisplayServer::WindowID p_window) { + // Not supported on Android. +} + +Size2i DisplayServerAndroid::window_get_min_size(DisplayServer::WindowID p_window) const { + return Size2i(); +} + +void DisplayServerAndroid::window_set_size(const Size2i p_size, DisplayServer::WindowID p_window) { + // Not supported on Android. +} + +Size2i DisplayServerAndroid::window_get_size(DisplayServer::WindowID p_window) const { + return OS_Android::get_singleton()->get_display_size(); +} + +Size2i DisplayServerAndroid::window_get_real_size(DisplayServer::WindowID p_window) const { + return OS_Android::get_singleton()->get_display_size(); +} + +void DisplayServerAndroid::window_set_mode(DisplayServer::WindowMode p_mode, DisplayServer::WindowID p_window) { + // Not supported on Android. +} + +DisplayServer::WindowMode DisplayServerAndroid::window_get_mode(DisplayServer::WindowID p_window) const { + return WINDOW_MODE_FULLSCREEN; +} + +bool DisplayServerAndroid::window_is_maximize_allowed(DisplayServer::WindowID p_window) const { + return false; +} + +void DisplayServerAndroid::window_set_flag(DisplayServer::WindowFlags p_flag, bool p_enabled, DisplayServer::WindowID p_window) { + // Not supported on Android. +} + +bool DisplayServerAndroid::window_get_flag(DisplayServer::WindowFlags p_flag, DisplayServer::WindowID p_window) const { + return false; +} + +void DisplayServerAndroid::window_request_attention(DisplayServer::WindowID p_window) { + // Not supported on Android. +} + +void DisplayServerAndroid::window_move_to_foreground(DisplayServer::WindowID p_window) { + // Not supported on Android. +} + +bool DisplayServerAndroid::window_can_draw(DisplayServer::WindowID p_window) const { + return true; +} + +bool DisplayServerAndroid::can_any_window_draw() const { + return true; +} + +void DisplayServerAndroid::alert(const String &p_alert, const String &p_title) { + GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java(); + ERR_FAIL_COND(!godot_java); + + godot_java->alert(p_alert, p_title); +} + +void DisplayServerAndroid::process_events() { + // Nothing to do +} + +Vector<String> DisplayServerAndroid::get_rendering_drivers_func() { + Vector<String> drivers; + +#ifdef OPENGL_ENABLED + drivers.push_back("opengl"); +#endif +#ifdef VULKAN_ENABLED + drivers.push_back("vulkan"); +#endif + + return drivers; +} + +DisplayServer *DisplayServerAndroid::create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { + return memnew(DisplayServerAndroid(p_rendering_driver, p_mode, p_flags, p_resolution, r_error)); +} + +void DisplayServerAndroid::register_android_driver() { + register_create_function("android", create_func, get_rendering_drivers_func); +} + +DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { + rendering_driver = p_rendering_driver; + + // TODO: rendering_driver is broken, change when different drivers are supported again + rendering_driver = "vulkan"; + + keep_screen_on = GLOBAL_GET("display/window/energy_saving/keep_screen_on"); + +#if defined(OPENGL_ENABLED) + if (rendering_driver == "opengl") { + bool gl_initialization_error = false; + + if (RasterizerGLES2::is_viable() == OK) { + RasterizerGLES2::register_config(); + RasterizerGLES2::make_current(); + } else { + gl_initialization_error = true; + } + + if (gl_initialization_error) { + OS::get_singleton()->alert("Your device does not support any of the supported OpenGL versions.\n" + "Please try updating your Android version.", + "Unable to initialize video driver"); + return; + } + } +#endif + +#if defined(VULKAN_ENABLED) + context_vulkan = nullptr; + rendering_device_vulkan = nullptr; + + if (rendering_driver == "vulkan") { + ANativeWindow *native_window = OS_Android::get_singleton()->get_native_window(); + ERR_FAIL_COND(!native_window); + + context_vulkan = memnew(VulkanContextAndroid); + if (context_vulkan->initialize() != OK) { + memdelete(context_vulkan); + context_vulkan = nullptr; + ERR_FAIL_MSG("Failed to initialize Vulkan context"); + } + + Size2i display_size = OS_Android::get_singleton()->get_display_size(); + if (context_vulkan->window_create(native_window, display_size.width, display_size.height) == -1) { + memdelete(context_vulkan); + context_vulkan = nullptr; + ERR_FAIL_MSG("Failed to create Vulkan window."); + } + + rendering_device_vulkan = memnew(RenderingDeviceVulkan); + rendering_device_vulkan->initialize(context_vulkan); + + RasterizerRD::make_current(); + } +#endif + + InputFilter::get_singleton()->set_event_dispatch_function(_dispatch_input_events); +} + +DisplayServerAndroid::~DisplayServerAndroid() { +#if defined(VULKAN_ENABLED) + if (rendering_driver == "vulkan") { + if (rendering_device_vulkan) { + rendering_device_vulkan->finalize(); + memdelete(rendering_device_vulkan); + } + + if (context_vulkan) { + memdelete(context_vulkan); + } + } +#endif +} + +void DisplayServerAndroid::process_joy_event(DisplayServerAndroid::JoypadEvent p_event) { + switch (p_event.type) { + case JOY_EVENT_BUTTON: + InputFilter::get_singleton()->joy_button(p_event.device, p_event.index, p_event.pressed); + break; + case JOY_EVENT_AXIS: + InputFilter::JoyAxis value; + value.min = -1; + value.value = p_event.value; + InputFilter::get_singleton()->joy_axis(p_event.device, p_event.index, value); + break; + case JOY_EVENT_HAT: + InputFilter::get_singleton()->joy_hat(p_event.device, p_event.hat); + break; + default: + return; + } +} + +void DisplayServerAndroid::process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed) { + Ref<InputEventKey> ev; + ev.instance(); + int val = p_unicode_char; + int keycode = android_get_keysym(p_keycode); + int phy_keycode = android_get_keysym(p_scancode); + ev->set_keycode(keycode); + ev->set_physical_keycode(phy_keycode); + ev->set_unicode(val); + ev->set_pressed(p_pressed); + + if (val == '\n') { + ev->set_keycode(KEY_ENTER); + } else if (val == 61448) { + ev->set_keycode(KEY_BACKSPACE); + ev->set_unicode(KEY_BACKSPACE); + } else if (val == 61453) { + ev->set_keycode(KEY_ENTER); + ev->set_unicode(KEY_ENTER); + } else if (p_keycode == 4) { + OS_Android::get_singleton()->main_loop_request_go_back(); + } + + InputFilter::get_singleton()->parse_input_event(ev); +} + +void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector<DisplayServerAndroid::TouchPos> &p_points) { + switch (p_what) { + case 0: { //gesture begin + if (touch.size()) { + //end all if exist + for (int i = 0; i < touch.size(); i++) { + + Ref<InputEventScreenTouch> ev; + ev.instance(); + ev->set_index(touch[i].id); + ev->set_pressed(false); + ev->set_position(touch[i].pos); + InputFilter::get_singleton()->parse_input_event(ev); + } + } + + touch.resize(p_points.size()); + for (int i = 0; i < p_points.size(); i++) { + touch.write[i].id = p_points[i].id; + touch.write[i].pos = p_points[i].pos; + } + + //send touch + for (int i = 0; i < touch.size(); i++) { + + Ref<InputEventScreenTouch> ev; + ev.instance(); + ev->set_index(touch[i].id); + ev->set_pressed(true); + ev->set_position(touch[i].pos); + InputFilter::get_singleton()->parse_input_event(ev); + } + + } break; + case 1: { //motion + ERR_FAIL_COND(touch.size() != p_points.size()); + + for (int i = 0; i < touch.size(); i++) { + + int idx = -1; + for (int j = 0; j < p_points.size(); j++) { + + if (touch[i].id == p_points[j].id) { + idx = j; + break; + } + } + + ERR_CONTINUE(idx == -1); + + if (touch[i].pos == p_points[idx].pos) + continue; //no move unncesearily + + Ref<InputEventScreenDrag> ev; + ev.instance(); + ev->set_index(touch[i].id); + ev->set_position(p_points[idx].pos); + ev->set_relative(p_points[idx].pos - touch[i].pos); + InputFilter::get_singleton()->parse_input_event(ev); + touch.write[i].pos = p_points[idx].pos; + } + + } break; + case 2: { //release + if (touch.size()) { + //end all if exist + for (int i = 0; i < touch.size(); i++) { + + Ref<InputEventScreenTouch> ev; + ev.instance(); + ev->set_index(touch[i].id); + ev->set_pressed(false); + ev->set_position(touch[i].pos); + InputFilter::get_singleton()->parse_input_event(ev); + } + touch.clear(); + } + } break; + case 3: { // add touch + for (int i = 0; i < p_points.size(); i++) { + if (p_points[i].id == p_pointer) { + TouchPos tp = p_points[i]; + touch.push_back(tp); + + Ref<InputEventScreenTouch> ev; + ev.instance(); + + ev->set_index(tp.id); + ev->set_pressed(true); + ev->set_position(tp.pos); + InputFilter::get_singleton()->parse_input_event(ev); + + break; + } + } + } break; + case 4: { // remove touch + for (int i = 0; i < touch.size(); i++) { + if (touch[i].id == p_pointer) { + + Ref<InputEventScreenTouch> ev; + ev.instance(); + ev->set_index(touch[i].id); + ev->set_pressed(false); + ev->set_position(touch[i].pos); + InputFilter::get_singleton()->parse_input_event(ev); + touch.remove(i); + + break; + } + } + } break; + } +} + +void DisplayServerAndroid::process_hover(int p_type, Point2 p_pos) { + // https://developer.android.com/reference/android/view/MotionEvent.html#ACTION_HOVER_ENTER + switch (p_type) { + case 7: // hover move + case 9: // hover enter + case 10: { // hover exit + Ref<InputEventMouseMotion> ev; + ev.instance(); + ev->set_position(p_pos); + ev->set_global_position(p_pos); + ev->set_relative(p_pos - hover_prev_pos); + InputFilter::get_singleton()->parse_input_event(ev); + hover_prev_pos = p_pos; + } break; + } +} + +void DisplayServerAndroid::process_double_tap(Point2 p_pos) { + Ref<InputEventMouseButton> ev; + ev.instance(); + ev->set_position(p_pos); + ev->set_global_position(p_pos); + ev->set_pressed(false); + ev->set_doubleclick(true); + InputFilter::get_singleton()->parse_input_event(ev); +} + +void DisplayServerAndroid::process_scroll(Point2 p_pos) { + Ref<InputEventPanGesture> ev; + ev.instance(); + ev->set_position(p_pos); + ev->set_delta(p_pos - scroll_prev_pos); + InputFilter::get_singleton()->parse_input_event(ev); + scroll_prev_pos = p_pos; +} + +void DisplayServerAndroid::process_accelerometer(const Vector3 &p_accelerometer) { + InputFilter::get_singleton()->set_accelerometer(p_accelerometer); +} + +void DisplayServerAndroid::process_gravity(const Vector3 &p_gravity) { + InputFilter::get_singleton()->set_gravity(p_gravity); +} + +void DisplayServerAndroid::process_magnetometer(const Vector3 &p_magnetometer) { + InputFilter::get_singleton()->set_magnetometer(p_magnetometer); +} + +void DisplayServerAndroid::process_gyroscope(const Vector3 &p_gyroscope) { + InputFilter::get_singleton()->set_gyroscope(p_gyroscope); +} diff --git a/platform/android/display_server_android.h b/platform/android/display_server_android.h new file mode 100644 index 0000000000..2096ba68f1 --- /dev/null +++ b/platform/android/display_server_android.h @@ -0,0 +1,174 @@ +/*************************************************************************/ +/* display_server_android.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef DISPLAY_SERVER_ANDROID_H +#define DISPLAY_SERVER_ANDROID_H + +#include "servers/display_server.h" + +#if defined(VULKAN_ENABLED) +class VulkanContextAndroid; +class RenderingDeviceVulkan; +#endif + +class DisplayServerAndroid : public DisplayServer { +public: + struct TouchPos { + int id; + Point2 pos; + }; + + enum { + JOY_EVENT_BUTTON = 0, + JOY_EVENT_AXIS = 1, + JOY_EVENT_HAT = 2 + }; + + struct JoypadEvent { + + int device; + int type; + int index; + bool pressed; + float value; + int hat; + }; + +private: + String rendering_driver; + + bool keep_screen_on; + + Vector<TouchPos> touch; + Point2 hover_prev_pos; // needed to calculate the relative position on hover events + Point2 scroll_prev_pos; // needed to calculate the relative position on scroll events + +#if defined(VULKAN_ENABLED) + VulkanContextAndroid *context_vulkan; + RenderingDeviceVulkan *rendering_device_vulkan; +#endif + + ObjectID window_attached_instance_id; + + Callable window_event_callback; + Callable input_event_callback; + Callable input_text_callback; + + void _window_callback(const Callable &p_callable, const Variant &p_arg) const; + + static void _dispatch_input_events(const Ref<InputEvent> &p_event); + +public: + static DisplayServerAndroid *get_singleton(); + + virtual bool has_feature(Feature p_feature) const; + virtual String get_name() const; + + virtual void clipboard_set(const String &p_text); + virtual String clipboard_get() const; + + virtual void screen_set_keep_on(bool p_enable); + virtual bool screen_is_kept_on() const; + + virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW); + virtual ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + + virtual int get_screen_count() const; + virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + + virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), int p_max_length = -1); + virtual void virtual_keyboard_hide(); + virtual int virtual_keyboard_get_height() const; + + virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); + + void send_window_event(WindowEvent p_event) const; + void send_input_event(const Ref<InputEvent> &p_event) const; + void send_input_text(const String &p_text) const; + + virtual Vector<WindowID> get_window_list() const; + virtual WindowID get_window_at_screen_position(const Point2i &p_position) const; + virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID); + virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID); + virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID); + virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_transient(WindowID p_window, WindowID p_parent); + virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); + virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); + virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); + virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const; + virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID); + virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const; + virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID); + virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID); + virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID); + virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const; + virtual bool can_any_window_draw() const; + + virtual void alert(const String &p_alert, const String &p_title); + + virtual void process_events(); + + void process_accelerometer(const Vector3 &p_accelerometer); + void process_gravity(const Vector3 &p_gravity); + void process_magnetometer(const Vector3 &p_magnetometer); + void process_gyroscope(const Vector3 &p_gyroscope); + void process_touch(int p_what, int p_pointer, const Vector<TouchPos> &p_points); + void process_hover(int p_type, Point2 p_pos); + void process_double_tap(Point2 p_pos); + void process_scroll(Point2 p_pos); + void process_joy_event(JoypadEvent p_event); + void process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed); + + static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + static Vector<String> get_rendering_drivers_func(); + static void register_android_driver(); + + DisplayServerAndroid(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + ~DisplayServerAndroid(); +}; + +#endif // DISPLAY_SERVER_ANDROID_H diff --git a/platform/android/java/lib/AndroidManifest.xml b/platform/android/java/lib/AndroidManifest.xml index b133585f99..fa39bc0f1d 100644 --- a/platform/android/java/lib/AndroidManifest.xml +++ b/platform/android/java/lib/AndroidManifest.xml @@ -13,7 +13,7 @@ <instrumentation android:icon="@mipmap/icon" android:label="@string/godot_project_name_string" - android:name=".GodotInstrumentation" + android:name="org.godotengine.godot.GodotInstrumentation" android:targetPackage="org.godotengine.godot" /> </manifest> diff --git a/platform/android/java/lib/build.gradle b/platform/android/java/lib/build.gradle index 062f91e08e..c69e19fbfa 100644 --- a/platform/android/java/lib/build.gradle +++ b/platform/android/java/lib/build.gradle @@ -1,4 +1,5 @@ apply plugin: 'com.android.library' +apply plugin: 'kotlin-android' dependencies { implementation libraries.supportCoreUtils diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java index 1798a1df3a..bf0d1c6273 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java @@ -153,7 +153,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe private String[] command_line; private boolean use_apk_expansion; - public GodotView mView; + public GodotRenderView mRenderView; private boolean godot_initialized = false; private SensorManager mSensorManager; @@ -213,34 +213,41 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe setContentView(layout); // GodotEditText layout - GodotEditText edittext = new GodotEditText(this); - edittext.setLayoutParams(new ViewGroup.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT)); + GodotEditText editText = new GodotEditText(this); + editText.setLayoutParams(new ViewGroup.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT)); // ...add to FrameLayout - layout.addView(edittext); + layout.addView(editText); - mView = new GodotView(this, xrMode, use_32_bits, use_debug_opengl); - layout.addView(mView, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT)); - edittext.setView(mView); - io.setEdit(edittext); + GodotLib.setup(command_line); - mView.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() { + final String videoDriver = GodotLib.getGlobal("rendering/quality/driver/driver_name"); + if (videoDriver.equals("Vulkan")) { + mRenderView = new GodotVulkanRenderView(this); + } else { + mRenderView = new GodotGLRenderView(this, xrMode, use_32_bits, use_debug_opengl); + } + + View view = mRenderView.getView(); + layout.addView(view, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT)); + editText.setView(mRenderView); + io.setEdit(editText); + + view.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() { @Override public void onGlobalLayout() { Point fullSize = new Point(); getWindowManager().getDefaultDisplay().getSize(fullSize); Rect gameSize = new Rect(); - mView.getWindowVisibleDisplayFrame(gameSize); + mRenderView.getView().getWindowVisibleDisplayFrame(gameSize); final int keyboardHeight = fullSize.y - gameSize.bottom; GodotLib.setVirtualKeyboardHeight(keyboardHeight); } }); - final String[] current_command_line = command_line; - mView.queueEvent(new Runnable() { + mRenderView.queueOnRenderThread(new Runnable() { @Override public void run() { - GodotLib.setup(current_command_line); // Must occur after GodotLib.setup has completed. for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) { @@ -384,7 +391,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe */ @Keep private Surface getSurface() { - return mView.getHolder().getSurface(); + return mRenderView.getView().getHolder().getSurface(); } /** @@ -617,7 +624,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe } return; } - mView.onPause(); + mRenderView.onActivityPaused(); mSensorManager.unregisterListener(this); @@ -655,7 +662,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe return; } - mView.onResume(); + mRenderView.onActivityResumed(); mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_GAME); mSensorManager.registerListener(this, mGravity, SensorManager.SENSOR_DELAY_GAME); @@ -721,8 +728,8 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe final float z = adjustedValues[2]; final int typeOfSensor = event.sensor.getType(); - if (mView != null) { - mView.queueEvent(new Runnable() { + if (mRenderView != null) { + mRenderView.queueOnRenderThread(new Runnable() { @Override public void run() { if (typeOfSensor == Sensor.TYPE_ACCELEROMETER) { @@ -773,8 +780,8 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe } } - if (shouldQuit && mView != null) { - mView.queueEvent(new Runnable() { + if (shouldQuit && mRenderView != null) { + mRenderView.queueOnRenderThread(new Runnable() { @Override public void run() { GodotLib.back(); @@ -789,8 +796,8 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe * This must be called after the render thread has started. */ public final void runOnRenderThread(@NonNull Runnable action) { - if (mView != null) { - mView.queueEvent(action); + if (mRenderView != null) { + mRenderView.queueOnRenderThread(action); } } @@ -847,7 +854,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe if (evcount == 0) return true; - if (mView != null) { + if (mRenderView != null) { final int[] arr = new int[event.getPointerCount() * 3]; for (int i = 0; i < event.getPointerCount(); i++) { @@ -860,7 +867,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe //System.out.printf("gaction: %d\n",event.getAction()); final int action = event.getAction() & MotionEvent.ACTION_MASK; - mView.queueEvent(new Runnable() { + mRenderView.queueOnRenderThread(new Runnable() { @Override public void run() { switch (action) { @@ -911,7 +918,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe for (int i = cc.length; --i >= 0; cnt += cc[i] != 0 ? 1 : 0) ; if (cnt == 0) return super.onKeyMultiple(inKeyCode, repeatCount, event); - mView.queueEvent(new Runnable() { + mRenderView.queueOnRenderThread(new Runnable() { // This method will be called on the rendering thread: public void run() { for (int i = 0, n = cc.length; i < n; i++) { @@ -1033,6 +1040,6 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe progress.mOverallTotal)); } public void initInputDevices() { - mView.initInputDevices(); + mRenderView.initInputDevices(); } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java index 8d3c2ae319..9be93243b8 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java @@ -1,5 +1,5 @@ /*************************************************************************/ -/* GodotView.java */ +/* GodotGLRenderView.java */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -35,6 +35,7 @@ import android.opengl.GLSurfaceView; import android.view.GestureDetector; import android.view.KeyEvent; import android.view.MotionEvent; +import android.view.SurfaceView; import org.godotengine.godot.input.GodotGestureHandler; import org.godotengine.godot.input.GodotInputHandler; import org.godotengine.godot.utils.GLUtils; @@ -64,16 +65,14 @@ import org.godotengine.godot.xr.regular.RegularFallbackConfigChooser; * that matches it exactly (with regards to red/green/blue/alpha channels * bit depths). Failure to do so would result in an EGL_BAD_MATCH error. */ -public class GodotView extends GLSurfaceView { - - private static String TAG = GodotView.class.getSimpleName(); +public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView { private final Godot activity; private final GodotInputHandler inputHandler; private final GestureDetector detector; private final GodotRenderer godotRenderer; - public GodotView(Godot activity, XRMode xrMode, boolean p_use_32_bits, boolean p_use_debug_opengl) { + public GodotGLRenderView(Godot activity, XRMode xrMode, boolean p_use_32_bits, boolean p_use_debug_opengl) { super(activity); GLUtils.use_32 = p_use_32_bits; GLUtils.use_debug_opengl = p_use_debug_opengl; @@ -85,10 +84,36 @@ public class GodotView extends GLSurfaceView { init(xrMode, false, 16, 0); } + @Override + public SurfaceView getView() { + return this; + } + + @Override public void initInputDevices() { this.inputHandler.initInputDevices(); } + @Override + public void queueOnRenderThread(Runnable event) { + queueEvent(event); + } + + @Override + public void onActivityPaused() { + onPause(); + } + + @Override + public void onActivityResumed() { + onResume(); + } + + @Override + public void onBackPressed() { + activity.onBackPressed(); + } + @SuppressLint("ClickableViewAccessibility") @Override public boolean onTouchEvent(MotionEvent event) { @@ -170,10 +195,6 @@ public class GodotView extends GLSurfaceView { setRenderer(godotRenderer); } - public void onBackPressed() { - activity.onBackPressed(); - } - @Override public void onResume() { super.onResume(); diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java index 68ce40ba10..016a3a8d18 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java @@ -53,8 +53,6 @@ public class GodotIO { Godot activity; GodotEditText edit; - MediaPlayer mediaPlayer; - final int SCREEN_LANDSCAPE = 0; final int SCREEN_PORTRAIT = 1; final int SCREEN_REVERSE_LANDSCAPE = 2; @@ -530,44 +528,14 @@ public class GodotIO { activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR); } break; } - }; - - public void setEdit(GodotEditText _edit) { - edit = _edit; - } - - public void playVideo(String p_path) { - Uri filePath = Uri.parse(p_path); - mediaPlayer = new MediaPlayer(); - - try { - mediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC); - mediaPlayer.setDataSource(activity.getApplicationContext(), filePath); - mediaPlayer.prepare(); - mediaPlayer.start(); - } catch (IOException e) { - System.out.println("IOError while playing video"); - } } - public boolean isVideoPlaying() { - if (mediaPlayer != null) { - return mediaPlayer.isPlaying(); - } - return false; + public int getScreenOrientation() { + return activity.getRequestedOrientation(); } - public void pauseVideo() { - if (mediaPlayer != null) { - mediaPlayer.pause(); - } - } - - public void stopVideo() { - if (mediaPlayer != null) { - mediaPlayer.release(); - mediaPlayer = null; - } + public void setEdit(GodotEditText _edit) { + edit = _edit; } public static final int SYSTEM_DIR_DESKTOP = 0; diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java index 89a65aea24..71fe822233 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java @@ -32,6 +32,7 @@ package org.godotengine.godot; import android.app.Activity; import android.hardware.SensorEvent; +import android.view.Surface; import javax.microedition.khronos.egl.EGLConfig; import javax.microedition.khronos.opengles.GL10; @@ -72,11 +73,11 @@ public class GodotLib { public static native void resize(int width, int height); /** - * Invoked on the GL thread when the underlying Android surface is created or recreated. + * Invoked on the render thread when the underlying Android surface is created or recreated. + * @param p_surface * @param p_32_bits - * @see android.opengl.GLSurfaceView.Renderer#onSurfaceCreated(GL10, EGLConfig) */ - public static native void newcontext(boolean p_32_bits); + public static native void newcontext(Surface p_surface, boolean p_32_bits); /** * Forward {@link Activity#onBackPressed()} event from the main thread to the GL thread. diff --git a/platform/android/vulkan/vk_renderer_jni.h b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java index 017766fea2..170c433c9c 100644 --- a/platform/android/vulkan/vk_renderer_jni.h +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java @@ -1,5 +1,5 @@ /*************************************************************************/ -/* vk_renderer_jni.h */ +/* GodotRenderView.java */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,19 +28,20 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef VK_RENDERER_JNI_H -#define VK_RENDERER_JNI_H +package org.godotengine.godot; -#include <android/log.h> -#include <jni.h> +import android.view.SurfaceView; -extern "C" { -JNIEXPORT void JNICALL Java_org_godotengine_godot_vulkan_VkRenderer_nativeOnVkSurfaceCreated(JNIEnv *env, jobject obj, jobject j_surface); -JNIEXPORT void JNICALL Java_org_godotengine_godot_vulkan_VkRenderer_nativeOnVkSurfaceChanged(JNIEnv *env, jobject object, jobject j_surface, jint width, jint height); -JNIEXPORT void JNICALL Java_org_godotengine_godot_vulkan_VkRenderer_nativeOnVkResume(JNIEnv *env, jobject obj); -JNIEXPORT void JNICALL Java_org_godotengine_godot_vulkan_VkRenderer_nativeOnVkDrawFrame(JNIEnv *env, jobject obj); -JNIEXPORT void JNICALL Java_org_godotengine_godot_vulkan_VkRenderer_nativeOnVkPause(JNIEnv *env, jobject obj); -JNIEXPORT void JNICALL Java_org_godotengine_godot_vulkan_VkRenderer_nativeOnVkDestroy(JNIEnv *env, jobject obj); -} +public interface GodotRenderView { + + abstract public SurfaceView getView(); + + abstract public void initInputDevices(); -#endif // VK_RENDERER_JNI_H + abstract public void queueOnRenderThread(Runnable event); + + abstract public void onActivityPaused(); + abstract public void onActivityResumed(); + + abstract public void onBackPressed(); +} diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java index ee9a2aee4f..3e5bb4a4c9 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java @@ -70,7 +70,7 @@ class GodotRenderer implements GLSurfaceView.Renderer { } public void onSurfaceCreated(GL10 gl, EGLConfig config) { - GodotLib.newcontext(GLUtils.use_32); + GodotLib.newcontext(null, GLUtils.use_32); for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) { plugin.onGLSurfaceCreated(gl, config); } diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java new file mode 100644 index 0000000000..30197d5729 --- /dev/null +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java @@ -0,0 +1,142 @@ +/*************************************************************************/ +/* GodotVulkanRenderView.java */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +package org.godotengine.godot; + +import android.annotation.SuppressLint; +import android.view.GestureDetector; +import android.view.KeyEvent; +import android.view.MotionEvent; +import android.view.SurfaceView; +import org.godotengine.godot.input.GodotGestureHandler; +import org.godotengine.godot.input.GodotInputHandler; +import org.godotengine.godot.vulkan.VkRenderer; +import org.godotengine.godot.vulkan.VkSurfaceView; + +public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderView { + + private final Godot mActivity; + private final GodotInputHandler mInputHandler; + private final GestureDetector mGestureDetector; + private final VkRenderer mRenderer; + + public GodotVulkanRenderView(Godot activity) { + super(activity); + + mActivity = activity; + mInputHandler = new GodotInputHandler(this); + mGestureDetector = new GestureDetector(mActivity, new GodotGestureHandler(this)); + mRenderer = new VkRenderer(); + + setFocusableInTouchMode(true); + startRenderer(mRenderer); + } + + @Override + public SurfaceView getView() { + return this; + } + + @Override + public void initInputDevices() { + mInputHandler.initInputDevices(); + } + + @Override + public void queueOnRenderThread(Runnable event) { + queueOnVkThread(event); + } + + @Override + public void onActivityPaused() { + onPause(); + } + + @Override + public void onActivityResumed() { + onResume(); + } + + @Override + public void onBackPressed() { + mActivity.onBackPressed(); + } + + @SuppressLint("ClickableViewAccessibility") + @Override + public boolean onTouchEvent(MotionEvent event) { + super.onTouchEvent(event); + mGestureDetector.onTouchEvent(event); + return mActivity.gotTouchEvent(event); + } + + @Override + public boolean onKeyUp(final int keyCode, KeyEvent event) { + return mInputHandler.onKeyUp(keyCode, event) || super.onKeyUp(keyCode, event); + } + + @Override + public boolean onKeyDown(final int keyCode, KeyEvent event) { + return mInputHandler.onKeyDown(keyCode, event) || super.onKeyDown(keyCode, event); + } + + @Override + public boolean onGenericMotionEvent(MotionEvent event) { + return mInputHandler.onGenericMotionEvent(event) || super.onGenericMotionEvent(event); + } + + @Override + public void onResume() { + super.onResume(); + + queueOnVkThread(new Runnable() { + @Override + public void run() { + // Resume the renderer + mRenderer.onVkResume(); + GodotLib.focusin(); + } + }); + } + + @Override + public void onPause() { + super.onPause(); + + queueOnVkThread(new Runnable() { + @Override + public void run() { + GodotLib.focusout(); + // Pause the renderer + mRenderer.onVkPause(); + } + }); + } +} diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java index e901b4b36d..92bb118e44 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java @@ -51,7 +51,7 @@ public class GodotEditText extends EditText { // =========================================================== // Fields // =========================================================== - private GodotView mView; + private GodotRenderView mRenderView; private GodotTextInputWrapper mInputWrapper; private EditHandler sHandler = new EditHandler(this); private String mOriginText; @@ -76,22 +76,22 @@ public class GodotEditText extends EditText { // =========================================================== public GodotEditText(final Context context) { super(context); - this.initView(); + initView(); } public GodotEditText(final Context context, final AttributeSet attrs) { super(context, attrs); - this.initView(); + initView(); } public GodotEditText(final Context context, final AttributeSet attrs, final int defStyle) { super(context, attrs, defStyle); - this.initView(); + initView(); } protected void initView() { - this.setPadding(0, 0, 0, 0); - this.setImeOptions(EditorInfo.IME_FLAG_NO_EXTRACT_UI); + setPadding(0, 0, 0, 0); + setImeOptions(EditorInfo.IME_FLAG_NO_EXTRACT_UI); } private void handleMessage(final Message msg) { @@ -106,7 +106,7 @@ public class GodotEditText extends EditText { edit.mInputWrapper.setOriginText(text); edit.addTextChangedListener(edit.mInputWrapper); setMaxInputLength(edit, msg.arg1); - final InputMethodManager imm = (InputMethodManager)mView.getContext().getSystemService(Context.INPUT_METHOD_SERVICE); + final InputMethodManager imm = (InputMethodManager)mRenderView.getView().getContext().getSystemService(Context.INPUT_METHOD_SERVICE); imm.showSoftInput(edit, 0); } } break; @@ -115,9 +115,9 @@ public class GodotEditText extends EditText { GodotEditText edit = (GodotEditText)msg.obj; edit.removeTextChangedListener(mInputWrapper); - final InputMethodManager imm = (InputMethodManager)mView.getContext().getSystemService(Context.INPUT_METHOD_SERVICE); + final InputMethodManager imm = (InputMethodManager)mRenderView.getView().getContext().getSystemService(Context.INPUT_METHOD_SERVICE); imm.hideSoftInputFromWindow(edit.getWindowToken(), 0); - edit.mView.requestFocus(); + edit.mRenderView.getView().requestFocus(); } break; } } @@ -135,12 +135,12 @@ public class GodotEditText extends EditText { // =========================================================== // Getter & Setter // =========================================================== - public void setView(final GodotView view) { - this.mView = view; + public void setView(final GodotRenderView view) { + mRenderView = view; if (mInputWrapper == null) - mInputWrapper = new GodotTextInputWrapper(mView, this); - this.setOnEditorActionListener(mInputWrapper); - view.requestFocus(); + mInputWrapper = new GodotTextInputWrapper(mRenderView, this); + setOnEditorActionListener(mInputWrapper); + view.getView().requestFocus(); } // =========================================================== @@ -152,7 +152,7 @@ public class GodotEditText extends EditText { /* Let GlSurfaceView get focus if back key is input. */ if (keyCode == KeyEvent.KEYCODE_BACK) { - this.mView.requestFocus(); + mRenderView.getView().requestFocus(); } return true; @@ -162,7 +162,7 @@ public class GodotEditText extends EditText { // Methods // =========================================================== public void showKeyboard(String p_existing_text, int p_max_input_length) { - this.mOriginText = p_existing_text; + mOriginText = p_existing_text; final Message msg = new Message(); msg.what = HANDLER_OPEN_IME_KEYBOARD; diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java index 1a38a9c3d2..b1e0f66373 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java @@ -34,22 +34,22 @@ import android.util.Log; import android.view.GestureDetector; import android.view.MotionEvent; import org.godotengine.godot.GodotLib; -import org.godotengine.godot.GodotView; +import org.godotengine.godot.GodotRenderView; /** - * Handles gesture input related events for the {@link GodotView} view. + * Handles gesture input related events for the {@link GodotRenderView} view. * https://developer.android.com/reference/android/view/GestureDetector.SimpleOnGestureListener */ public class GodotGestureHandler extends GestureDetector.SimpleOnGestureListener { - private final GodotView godotView; + private final GodotRenderView mRenderView; - public GodotGestureHandler(GodotView godotView) { - this.godotView = godotView; + public GodotGestureHandler(GodotRenderView godotView) { + mRenderView = godotView; } private void queueEvent(Runnable task) { - godotView.queueEvent(task); + mRenderView.queueOnRenderThread(task); } @Override diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java index e00ca86c41..0e4fc65119 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java @@ -42,27 +42,27 @@ import java.util.Collections; import java.util.Comparator; import java.util.List; import org.godotengine.godot.GodotLib; -import org.godotengine.godot.GodotView; +import org.godotengine.godot.GodotRenderView; import org.godotengine.godot.input.InputManagerCompat.InputDeviceListener; /** - * Handles input related events for the {@link GodotView} view. + * Handles input related events for the {@link GodotRenderView} view. */ public class GodotInputHandler implements InputDeviceListener { - private final ArrayList<Joystick> joysticksDevices = new ArrayList<Joystick>(); + private final ArrayList<Joystick> mJoysticksDevices = new ArrayList<Joystick>(); - private final GodotView godotView; - private final InputManagerCompat inputManager; + private final GodotRenderView mRenderView; + private final InputManagerCompat mInputManager; - public GodotInputHandler(GodotView godotView) { - this.godotView = godotView; - this.inputManager = InputManagerCompat.Factory.getInputManager(godotView.getContext()); - this.inputManager.registerInputDeviceListener(this, null); + public GodotInputHandler(GodotRenderView godotView) { + mRenderView = godotView; + mInputManager = InputManagerCompat.Factory.getInputManager(mRenderView.getView().getContext()); + mInputManager.registerInputDeviceListener(this, null); } private void queueEvent(Runnable task) { - godotView.queueEvent(task); + mRenderView.queueOnRenderThread(task); } private boolean isKeyEvent_GameDevice(int source) { @@ -113,7 +113,7 @@ public class GodotInputHandler implements InputDeviceListener { public boolean onKeyDown(final int keyCode, KeyEvent event) { if (keyCode == KeyEvent.KEYCODE_BACK) { - godotView.onBackPressed(); + mRenderView.onBackPressed(); // press 'back' button should not terminate program //normal handle 'back' event in game logic return true; @@ -164,7 +164,7 @@ public class GodotInputHandler implements InputDeviceListener { // Check if the device exists if (device_id > -1) { - Joystick joy = joysticksDevices.get(device_id); + Joystick joy = mJoysticksDevices.get(device_id); for (int i = 0; i < joy.axes.size(); i++) { InputDevice.MotionRange range = joy.axes.get(i); @@ -208,11 +208,11 @@ public class GodotInputHandler implements InputDeviceListener { public void initInputDevices() { /* initially add input devices*/ - int[] deviceIds = inputManager.getInputDeviceIds(); + int[] deviceIds = mInputManager.getInputDeviceIds(); for (int deviceId : deviceIds) { - InputDevice device = inputManager.getInputDevice(deviceId); + InputDevice device = mInputManager.getInputDevice(deviceId); if (DEBUG) { - Log.v("GodotView", String.format("init() deviceId:%d, Name:%s\n", deviceId, device.getName())); + Log.v("GodotInputHandler", String.format("init() deviceId:%d, Name:%s\n", deviceId, device.getName())); } onInputDeviceAdded(deviceId); } @@ -224,13 +224,13 @@ public class GodotInputHandler implements InputDeviceListener { // Check if the device has not been already added if (id < 0) { - InputDevice device = inputManager.getInputDevice(deviceId); + InputDevice device = mInputManager.getInputDevice(deviceId); //device can be null if deviceId is not found if (device != null) { int sources = device.getSources(); if (((sources & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) || ((sources & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK)) { - id = joysticksDevices.size(); + id = mJoysticksDevices.size(); Joystick joy = new Joystick(); joy.device_id = deviceId; @@ -249,7 +249,7 @@ public class GodotInputHandler implements InputDeviceListener { } } - joysticksDevices.add(joy); + mJoysticksDevices.add(joy); final int device_id = id; final String name = joy.name; @@ -270,7 +270,7 @@ public class GodotInputHandler implements InputDeviceListener { // Check if the evice has not been already removed if (device_id > -1) { - joysticksDevices.remove(device_id); + mJoysticksDevices.remove(device_id); queueEvent(new Runnable() { @Override @@ -360,8 +360,8 @@ public class GodotInputHandler implements InputDeviceListener { } private int findJoystickDevice(int device_id) { - for (int i = 0; i < joysticksDevices.size(); i++) { - if (joysticksDevices.get(i).device_id == device_id) { + for (int i = 0; i < mJoysticksDevices.size(); i++) { + if (mJoysticksDevices.get(i).device_id == device_id) { return i; } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java index 18f2d57661..e12ff266bf 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java @@ -48,7 +48,7 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene // =========================================================== // Fields // =========================================================== - private final GodotView mView; + private final GodotRenderView mRenderView; private final GodotEditText mEdit; private String mOriginText; @@ -56,9 +56,9 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene // Constructors // =========================================================== - public GodotTextInputWrapper(final GodotView view, final GodotEditText edit) { - this.mView = view; - this.mEdit = edit; + public GodotTextInputWrapper(final GodotRenderView view, final GodotEditText edit) { + mRenderView = view; + mEdit = edit; } // =========================================================== @@ -66,13 +66,13 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene // =========================================================== private boolean isFullScreenEdit() { - final TextView textField = this.mEdit; + final TextView textField = mEdit; final InputMethodManager imm = (InputMethodManager)textField.getContext().getSystemService(Context.INPUT_METHOD_SERVICE); return imm.isFullscreenMode(); } public void setOriginText(final String originText) { - this.mOriginText = originText; + mOriginText = originText; } // =========================================================== @@ -87,7 +87,7 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene public void beforeTextChanged(final CharSequence pCharSequence, final int start, final int count, final int after) { //Log.d(TAG, "beforeTextChanged(" + pCharSequence + ")start: " + start + ",count: " + count + ",after: " + after); - mView.queueEvent(new Runnable() { + mRenderView.queueOnRenderThread(new Runnable() { @Override public void run() { for (int i = 0; i < count; ++i) { @@ -106,7 +106,7 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene for (int i = start; i < start + count; ++i) { newChars[i - start] = pCharSequence.charAt(i); } - mView.queueEvent(new Runnable() { + mRenderView.queueOnRenderThread(new Runnable() { @Override public void run() { for (int i = 0; i < count; ++i) { @@ -124,10 +124,10 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene @Override public boolean onEditorAction(final TextView pTextView, final int pActionID, final KeyEvent pKeyEvent) { - if (this.mEdit == pTextView && this.isFullScreenEdit()) { + if (mEdit == pTextView && isFullScreenEdit()) { final String characters = pKeyEvent.getCharacters(); - mView.queueEvent(new Runnable() { + mRenderView.queueOnRenderThread(new Runnable() { @Override public void run() { for (int i = 0; i < characters.length(); i++) { @@ -144,7 +144,7 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene GodotLib.key(KeyEvent.KEYCODE_ENTER, KeyEvent.KEYCODE_ENTER, 0, true); GodotLib.key(KeyEvent.KEYCODE_ENTER, KeyEvent.KEYCODE_ENTER, 0, false); - this.mView.requestFocus(); + mRenderView.getView().requestFocus(); return true; } return false; diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt index 67faad8ddd..608ad48df9 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt @@ -33,6 +33,11 @@ package org.godotengine.godot.vulkan import android.view.Surface +import org.godotengine.godot.Godot +import org.godotengine.godot.GodotLib +import org.godotengine.godot.plugin.GodotPlugin +import org.godotengine.godot.plugin.GodotPluginRegistry + /** * Responsible to setting up and driving the Vulkan rendering logic. * @@ -48,52 +53,64 @@ import android.view.Surface */ internal class VkRenderer { + private val pluginRegistry: GodotPluginRegistry = GodotPluginRegistry.getPluginRegistry() + /** * Called when the surface is created and signals the beginning of rendering. */ fun onVkSurfaceCreated(surface: Surface) { - nativeOnVkSurfaceCreated(surface) + // TODO: properly implement surface re-creation: + // GodotLib.newcontext should be called here once it's done. + //GodotLib.newcontext(surface, false) + + for (plugin in pluginRegistry.getAllPlugins()) { + plugin.onVkSurfaceCreated(surface) + } } /** * Called after the surface is created and whenever its size changes. */ fun onVkSurfaceChanged(surface: Surface, width: Int, height: Int) { - nativeOnVkSurfaceChanged(surface, width, height) + GodotLib.resize(width, height) + + // TODO: properly implement surface re-creation: + // Update the native renderer instead of restarting the app. + // GodotLib.newcontext should not be called here once it's done. + GodotLib.newcontext(surface, false) + + for (plugin in pluginRegistry.getAllPlugins()) { + plugin.onVkSurfaceChanged(surface, width, height) + } } /** * Called to draw the current frame. */ fun onVkDrawFrame() { - nativeOnVkDrawFrame() + GodotLib.step() + for (plugin in pluginRegistry.getAllPlugins()) { + plugin.onVkDrawFrame() + } } /** * Called when the rendering thread is resumed. */ fun onVkResume() { - nativeOnVkResume() + GodotLib.onRendererResumed() } /** * Called when the rendering thread is paused. */ fun onVkPause() { - nativeOnVkPause() + GodotLib.onRendererPaused() } /** * Called when the rendering thread is destroyed and used as signal to tear down the Vulkan logic. */ fun onVkDestroy() { - nativeOnVkDestroy() } - - private external fun nativeOnVkSurfaceCreated(surface: Surface) - private external fun nativeOnVkSurfaceChanged(surface: Surface, width: Int, height: Int) - private external fun nativeOnVkResume() - private external fun nativeOnVkDrawFrame() - private external fun nativeOnVkPause() - private external fun nativeOnVkDestroy() } diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt index 1c594f3201..6b0e12b21a 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt @@ -49,7 +49,7 @@ import android.view.SurfaceView * UI thread. * </ul> */ -internal class VkSurfaceView(context: Context) : SurfaceView(context), SurfaceHolder.Callback { +open internal class VkSurfaceView(context: Context) : SurfaceView(context), SurfaceHolder.Callback { companion object { fun checkState(expression: Boolean, errorMessage: Any) { @@ -100,7 +100,7 @@ internal class VkSurfaceView(context: Context) : SurfaceView(context), SurfaceHo * * Must not be called before a [VkRenderer] has been set. */ - fun onResume() { + open fun onResume() { vkThread.onResume() } @@ -109,7 +109,7 @@ internal class VkSurfaceView(context: Context) : SurfaceView(context), SurfaceHo * * Must not be called before a [VkRenderer] has been set. */ - fun onPause() { + open fun onPause() { vkThread.onPause() } diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt index 2e332840bf..7557c8aa22 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt @@ -219,9 +219,9 @@ internal class VkThread(private val vkSurfaceView: VkSurfaceView, private val vk vkRenderer.onVkDrawFrame() } } catch (ex: InterruptedException) { - Log.i(TAG, ex.message) + Log.i(TAG, "InterruptedException", ex) } catch (ex: IllegalStateException) { - Log.i(TAG, ex.message) + Log.i(TAG, "IllegalStateException", ex) } finally { threadExiting() } diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java index f2b4c95a2c..31cf696195 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java @@ -51,7 +51,6 @@ public class RegularContextFactory implements GLSurfaceView.EGLContextFactory { private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098; public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) { - String driver_name = GodotLib.getGlobal("rendering/quality/driver/driver_name"); // FIXME: Add support for Vulkan. Log.w(TAG, "creating OpenGL ES 2.0 context :"); diff --git a/platform/android/java_godot_io_wrapper.cpp b/platform/android/java_godot_io_wrapper.cpp index 8d075f8e97..0da0bd6387 100644 --- a/platform/android/java_godot_io_wrapper.cpp +++ b/platform/android/java_godot_io_wrapper.cpp @@ -56,11 +56,8 @@ GodotIOJavaWrapper::GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instanc _show_keyboard = p_env->GetMethodID(cls, "showKeyboard", "(Ljava/lang/String;I)V"); _hide_keyboard = p_env->GetMethodID(cls, "hideKeyboard", "()V"); _set_screen_orientation = p_env->GetMethodID(cls, "setScreenOrientation", "(I)V"); + _get_screen_orientation = p_env->GetMethodID(cls, "getScreenOrientation", "()I"); _get_system_dir = p_env->GetMethodID(cls, "getSystemDir", "(I)Ljava/lang/String;"); - _play_video = p_env->GetMethodID(cls, "playVideo", "(Ljava/lang/String;)V"); - _is_video_playing = p_env->GetMethodID(cls, "isVideoPlaying", "()Z"); - _pause_video = p_env->GetMethodID(cls, "pauseVideo", "()V"); - _stop_video = p_env->GetMethodID(cls, "stopVideo", "()V"); } } @@ -157,40 +154,22 @@ void GodotIOJavaWrapper::set_screen_orientation(int p_orient) { } } -String GodotIOJavaWrapper::get_system_dir(int p_dir) { - if (_get_system_dir) { +int GodotIOJavaWrapper::get_screen_orientation() { + if (_get_screen_orientation) { JNIEnv *env = ThreadAndroid::get_env(); - jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_system_dir, p_dir); - return jstring_to_string(s, env); + return env->CallIntMethod(godot_io_instance, _get_screen_orientation); } else { - return String("."); + return 0; } } -void GodotIOJavaWrapper::play_video(const String &p_path) { - // Why is this not here?!?! -} - -bool GodotIOJavaWrapper::is_video_playing() { - if (_is_video_playing) { +String GodotIOJavaWrapper::get_system_dir(int p_dir) { + if (_get_system_dir) { JNIEnv *env = ThreadAndroid::get_env(); - return env->CallBooleanMethod(godot_io_instance, _is_video_playing); + jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_system_dir, p_dir); + return jstring_to_string(s, env); } else { - return false; - } -} - -void GodotIOJavaWrapper::pause_video() { - if (_pause_video) { - JNIEnv *env = ThreadAndroid::get_env(); - env->CallVoidMethod(godot_io_instance, _pause_video); - } -} - -void GodotIOJavaWrapper::stop_video() { - if (_stop_video) { - JNIEnv *env = ThreadAndroid::get_env(); - env->CallVoidMethod(godot_io_instance, _stop_video); + return String("."); } } diff --git a/platform/android/java_godot_io_wrapper.h b/platform/android/java_godot_io_wrapper.h index 7dfed52187..dbb3b564f6 100644 --- a/platform/android/java_godot_io_wrapper.h +++ b/platform/android/java_godot_io_wrapper.h @@ -54,11 +54,8 @@ private: jmethodID _show_keyboard = 0; jmethodID _hide_keyboard = 0; jmethodID _set_screen_orientation = 0; + jmethodID _get_screen_orientation = 0; jmethodID _get_system_dir = 0; - jmethodID _play_video = 0; - jmethodID _is_video_playing = 0; - jmethodID _pause_video = 0; - jmethodID _stop_video = 0; public: GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instance); @@ -78,11 +75,8 @@ public: int get_vk_height(); void set_vk_height(int p_height); void set_screen_orientation(int p_orient); + int get_screen_orientation(); String get_system_dir(int p_dir); - void play_video(const String &p_path); - bool is_video_playing(); - void pause_video(); - void stop_video(); }; #endif /* !JAVA_GODOT_IO_WRAPPER_H */ diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp index 9d44ab4619..c103e74222 100644 --- a/platform/android/java_godot_lib_jni.cpp +++ b/platform/android/java_godot_lib_jni.cpp @@ -34,13 +34,13 @@ #include "java_godot_wrapper.h" #include "android/asset_manager_jni.h" -#include "android_keys_utils.h" #include "api/java_class_wrapper.h" #include "audio_driver_jandroid.h" #include "core/engine.h" #include "core/input/input_filter.h" #include "core/project_settings.h" #include "dir_access_jandroid.h" +#include "display_server_android.h" #include "file_access_android.h" #include "file_access_jandroid.h" #include "jni_utils.h" @@ -52,6 +52,8 @@ #include <unistd.h> +#include <android/native_window_jni.h> + static JavaClassWrapper *java_class_wrapper = nullptr; static OS_Android *os_android = nullptr; static GodotJavaWrapper *godot_java = nullptr; @@ -165,17 +167,20 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jc JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jclass clazz, jint width, jint height) { if (os_android) - os_android->set_display_size(Size2(width, height)); + os_android->set_display_size(Size2i(width, height)); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jboolean p_32_bits) { - +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jobject p_surface, jboolean p_32_bits) { if (os_android) { if (step == 0) { // During startup os_android->set_context_is_16_bits(!p_32_bits); + if (p_surface) { + ANativeWindow *native_window = ANativeWindow_fromSurface(env, p_surface); + os_android->set_native_window(native_window); + } } else { - // GL context recreated because it was lost; restart app to let it reload everything + // Rendering context recreated because it was lost; restart app to let it reload everything os_android->main_loop_end(); godot_java->restart(env); step = -1; // Ensure no further steps are attempted @@ -195,7 +200,6 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jcl return; if (step == 0) { - // Since Godot is initialized on the UI thread, _main_thread_id was set to that thread's id, // but for Godot purposes, the main thread is the one running the game loop Main::setup2(Thread::get_caller_id()); @@ -213,10 +217,10 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jcl ++step; } - os_android->process_accelerometer(accelerometer); - os_android->process_gravity(gravity); - os_android->process_magnetometer(magnetometer); - os_android->process_gyroscope(gyroscope); + DisplayServerAndroid::get_singleton()->process_accelerometer(accelerometer); + DisplayServerAndroid::get_singleton()->process_gravity(gravity); + DisplayServerAndroid::get_singleton()->process_magnetometer(magnetometer); + DisplayServerAndroid::get_singleton()->process_gyroscope(gyroscope); if (os_android->main_loop_iterate()) { @@ -229,18 +233,18 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch(JNIEnv *env, jc if (step == 0) return; - Vector<OS_Android::TouchPos> points; + Vector<DisplayServerAndroid::TouchPos> points; for (int i = 0; i < count; i++) { jint p[3]; env->GetIntArrayRegion(positions, i * 3, 3, p); - OS_Android::TouchPos tp; + DisplayServerAndroid::TouchPos tp; tp.pos = Point2(p[1], p[2]); tp.id = p[0]; points.push_back(tp); } - os_android->process_touch(ev, pointer, points); + DisplayServerAndroid::get_singleton()->process_touch(ev, pointer, points); /* if (os_android) @@ -252,78 +256,78 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jc if (step == 0) return; - os_android->process_hover(p_type, Point2(p_x, p_y)); + DisplayServerAndroid::get_singleton()->process_hover(p_type, Point2(p_x, p_y)); } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubletap(JNIEnv *env, jclass clazz, jint p_x, jint p_y) { if (step == 0) return; - os_android->process_double_tap(Point2(p_x, p_y)); + DisplayServerAndroid::get_singleton()->process_double_tap(Point2(p_x, p_y)); } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_scroll(JNIEnv *env, jclass clazz, jint p_x, jint p_y) { if (step == 0) return; - os_android->process_scroll(Point2(p_x, p_y)); + DisplayServerAndroid::get_singleton()->process_scroll(Point2(p_x, p_y)); } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jclass clazz, jint p_device, jint p_button, jboolean p_pressed) { if (step == 0) return; - OS_Android::JoypadEvent jevent; + DisplayServerAndroid::JoypadEvent jevent; jevent.device = p_device; - jevent.type = OS_Android::JOY_EVENT_BUTTON; + jevent.type = DisplayServerAndroid::JOY_EVENT_BUTTON; jevent.index = p_button; jevent.pressed = p_pressed; - os_android->process_joy_event(jevent); + DisplayServerAndroid::get_singleton()->process_joy_event(jevent); } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env, jclass clazz, jint p_device, jint p_axis, jfloat p_value) { if (step == 0) return; - OS_Android::JoypadEvent jevent; + DisplayServerAndroid::JoypadEvent jevent; jevent.device = p_device; - jevent.type = OS_Android::JOY_EVENT_AXIS; + jevent.type = DisplayServerAndroid::JOY_EVENT_AXIS; jevent.index = p_axis; jevent.value = p_value; - os_android->process_joy_event(jevent); + DisplayServerAndroid::get_singleton()->process_joy_event(jevent); } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, jclass clazz, jint p_device, jint p_hat_x, jint p_hat_y) { if (step == 0) return; - OS_Android::JoypadEvent jevent; + DisplayServerAndroid::JoypadEvent jevent; jevent.device = p_device; - jevent.type = OS_Android::JOY_EVENT_HAT; + jevent.type = DisplayServerAndroid::JOY_EVENT_HAT; int hat = 0; if (p_hat_x != 0) { if (p_hat_x < 0) - hat |= InputDefault::HAT_MASK_LEFT; + hat |= InputFilter::HAT_MASK_LEFT; else - hat |= InputDefault::HAT_MASK_RIGHT; + hat |= InputFilter::HAT_MASK_RIGHT; } if (p_hat_y != 0) { if (p_hat_y < 0) - hat |= InputDefault::HAT_MASK_UP; + hat |= InputFilter::HAT_MASK_UP; else - hat |= InputDefault::HAT_MASK_DOWN; + hat |= InputFilter::HAT_MASK_DOWN; } jevent.hat = hat; - os_android->process_joy_event(jevent); + DisplayServerAndroid::get_singleton()->process_joy_event(jevent); } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged(JNIEnv *env, jclass clazz, jint p_device, jboolean p_connected, jstring p_name) { if (os_android) { String name = jstring_to_string(p_name, env); - os_android->joy_connection_changed(p_device, p_connected, name); + InputFilter::get_singleton()->joy_connection_changed(p_device, p_connected, name); } } @@ -331,29 +335,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jcla if (step == 0) return; - Ref<InputEventKey> ievent; - ievent.instance(); - int val = p_unicode_char; - int keycode = android_get_keysym(p_keycode); - int phy_keycode = android_get_keysym(p_scancode); - ievent->set_keycode(keycode); - ievent->set_physical_keycode(phy_keycode); - ievent->set_unicode(val); - ievent->set_pressed(p_pressed); - - if (val == '\n') { - ievent->set_keycode(KEY_ENTER); - } else if (val == 61448) { - ievent->set_keycode(KEY_BACKSPACE); - ievent->set_unicode(KEY_BACKSPACE); - } else if (val == 61453) { - ievent->set_keycode(KEY_ENTER); - ievent->set_unicode(KEY_ENTER); - } else if (p_keycode == 4) { - os_android->main_loop_request_go_back(); - } - - os_android->process_event(ievent); + DisplayServerAndroid::get_singleton()->process_key_event(p_keycode, p_scancode, p_unicode_char, p_pressed); } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) { diff --git a/platform/android/java_godot_lib_jni.h b/platform/android/java_godot_lib_jni.h index a7a5970440..221d701e2b 100644 --- a/platform/android/java_godot_lib_jni.h +++ b/platform/android/java_godot_lib_jni.h @@ -41,7 +41,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz, jobject activity); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jclass clazz, jint width, jint height); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jboolean p_32_bits); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jobject p_surface, jboolean p_32_bits); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jclass clazz); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jclass clazz); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch(JNIEnv *env, jclass clazz, jint ev, jint pointer, jint count, jintArray positions); diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index 344377d673..760157595c 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -32,15 +32,11 @@ #include "core/io/file_access_buffered_fa.h" #include "core/project_settings.h" -#if defined(OPENGL_ENABLED) -#include "drivers/gles2/rasterizer_gles2.h" -#endif #include "drivers/unix/dir_access_unix.h" #include "drivers/unix/file_access_unix.h" #include "file_access_android.h" #include "main/main.h" -#include "servers/rendering/rendering_server_raster.h" -#include "servers/rendering/rendering_server_wrap_mt.h" +#include "platform/android/display_server_android.h" #include "dir_access_jandroid.h" #include "file_access_jandroid.h" @@ -60,29 +56,6 @@ public: virtual ~AndroidLogger() {} }; -int OS_Android::get_video_driver_count() const { - - return 2; -} - -const char *OS_Android::get_video_driver_name(int p_driver) const { - - switch (p_driver) { - case VIDEO_DRIVER_GLES2: - return "GLES2"; - } - ERR_FAIL_V_MSG(nullptr, "Invalid video driver index: " + itos(p_driver) + "."); -} -int OS_Android::get_audio_driver_count() const { - - return 1; -} - -const char *OS_Android::get_audio_driver_name(int p_driver) const { - - return "Android"; -} - void OS_Android::initialize_core() { OS_Unix::initialize_core(); @@ -110,71 +83,33 @@ void OS_Android::initialize_core() { NetSocketAndroid::make_default(); } -void OS_Android::set_opengl_extensions(const char *p_gl_extensions) { - - ERR_FAIL_COND(!p_gl_extensions); - gl_extensions = p_gl_extensions; -} - -int OS_Android::get_current_video_driver() const { - return video_driver_index; +void OS_Android::initialize() { + initialize_core(); } -Error OS_Android::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) { +void OS_Android::initialize_joypads() { + InputFilter::get_singleton()->set_fallback_mapping(godot_java->get_input_fallback_mapping()); - // FIXME: Add Vulkan support. Readd fallback code from Vulkan to GLES2? - -#if defined(OPENGL_ENABLED) - if (video_driver_index == VIDEO_DRIVER_GLES2) { - bool gl_initialization_error = false; - - if (RasterizerGLES2::is_viable() == OK) { - RasterizerGLES2::register_config(); - RasterizerGLES2::make_current(); - } else { - gl_initialization_error = true; - } - - if (gl_initialization_error) { - OS::get_singleton()->alert("Your device does not support any of the supported OpenGL versions.\n" - "Please try updating your Android version.", - "Unable to initialize video driver"); - return ERR_UNAVAILABLE; - } - } -#endif - - video_driver_index = p_video_driver; - - rendering_server = memnew(RenderingServerRaster); - if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { - rendering_server = memnew(RenderingServerWrapMT(rendering_server, false)); - } - - rendering_server->init(); - - AudioDriverManager::initialize(p_audio_driver); - - input = memnew(InputDefault); - input->set_fallback_mapping(godot_java->get_input_fallback_mapping()); - - return OK; + // This queries/updates the currently connected devices/joypads. + godot_java->init_input_devices(); } void OS_Android::set_main_loop(MainLoop *p_main_loop) { - main_loop = p_main_loop; - input->set_main_loop(p_main_loop); } void OS_Android::delete_main_loop() { - - memdelete(main_loop); + if (main_loop) { + memdelete(main_loop); + main_loop = nullptr; + } } void OS_Android::finalize() { +} - memdelete(input); +OS_Android *OS_Android::get_singleton() { + return (OS_Android *)OS::get_singleton(); } GodotJavaWrapper *OS_Android::get_godot_java() { @@ -185,12 +120,6 @@ GodotIOJavaWrapper *OS_Android::get_godot_io_java() { return godot_io_java; } -void OS_Android::alert(const String &p_alert, const String &p_title) { - - //print("ALERT: %s\n", p_alert.utf8().get_data()); - godot_java->alert(p_alert, p_title); -} - bool OS_Android::request_permission(const String &p_name) { return godot_java->request_permission(p_name); @@ -212,63 +141,6 @@ Error OS_Android::open_dynamic_library(const String p_path, void *&p_library_han return OK; } -void OS_Android::set_mouse_show(bool p_show) { - - //android has no mouse... -} - -void OS_Android::set_mouse_grab(bool p_grab) { - - //it really has no mouse...! -} - -bool OS_Android::is_mouse_grab_enabled() const { - - //*sigh* technology has evolved so much since i was a kid.. - return false; -} - -Point2 OS_Android::get_mouse_position() const { - - return Point2(); -} - -int OS_Android::get_mouse_button_state() const { - - return 0; -} - -void OS_Android::set_window_title(const String &p_title) { - //This queries/updates the currently connected devices/joypads - //Set_window_title is called when initializing the main loop (main.cpp) - //therefore this place is found to be suitable (I found no better). - godot_java->init_input_devices(); -} - -void OS_Android::set_video_mode(const VideoMode &p_video_mode, int p_screen) { -} - -OS::VideoMode OS_Android::get_video_mode(int p_screen) const { - - return default_videomode; -} - -void OS_Android::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const { - - p_list->push_back(default_videomode); -} - -void OS_Android::set_keep_screen_on(bool p_enabled) { - OS::set_keep_screen_on(p_enabled); - - godot_java->set_keep_screen_on(p_enabled); -} - -Size2 OS_Android::get_window_size() const { - - return Vector2(default_videomode.width, default_videomode.height); -} - String OS_Android::get_name() const { return "Android"; @@ -279,11 +151,6 @@ MainLoop *OS_Android::get_main_loop() const { return main_loop; } -bool OS_Android::can_draw() const { - - return true; //always? -} - void OS_Android::main_loop_begin() { if (main_loop) @@ -304,277 +171,17 @@ void OS_Android::main_loop_end() { } void OS_Android::main_loop_focusout() { - - if (main_loop) - main_loop->notification(NOTIFICATION_WM_FOCUS_OUT); + DisplayServerAndroid::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_FOCUS_OUT); audio_driver_android.set_pause(true); } void OS_Android::main_loop_focusin() { - - if (main_loop) - main_loop->notification(NOTIFICATION_WM_FOCUS_IN); + DisplayServerAndroid::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_FOCUS_IN); audio_driver_android.set_pause(false); } -void OS_Android::process_joy_event(OS_Android::JoypadEvent p_event) { - - switch (p_event.type) { - case JOY_EVENT_BUTTON: - input->joy_button(p_event.device, p_event.index, p_event.pressed); - break; - case JOY_EVENT_AXIS: - InputDefault::JoyAxis value; - value.min = -1; - value.value = p_event.value; - input->joy_axis(p_event.device, p_event.index, value); - break; - case JOY_EVENT_HAT: - input->joy_hat(p_event.device, p_event.hat); - break; - default: - return; - } -} - -void OS_Android::process_event(Ref<InputEvent> p_event) { - - input->parse_input_event(p_event); -} - -void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos> &p_points) { - - switch (p_what) { - case 0: { //gesture begin - - if (touch.size()) { - //end all if exist - for (int i = 0; i < touch.size(); i++) { - - Ref<InputEventScreenTouch> ev; - ev.instance(); - ev->set_index(touch[i].id); - ev->set_pressed(false); - ev->set_position(touch[i].pos); - input->parse_input_event(ev); - } - } - - touch.resize(p_points.size()); - for (int i = 0; i < p_points.size(); i++) { - touch.write[i].id = p_points[i].id; - touch.write[i].pos = p_points[i].pos; - } - - //send touch - for (int i = 0; i < touch.size(); i++) { - - Ref<InputEventScreenTouch> ev; - ev.instance(); - ev->set_index(touch[i].id); - ev->set_pressed(true); - ev->set_position(touch[i].pos); - input->parse_input_event(ev); - } - - } break; - case 1: { //motion - - ERR_FAIL_COND(touch.size() != p_points.size()); - - for (int i = 0; i < touch.size(); i++) { - - int idx = -1; - for (int j = 0; j < p_points.size(); j++) { - - if (touch[i].id == p_points[j].id) { - idx = j; - break; - } - } - - ERR_CONTINUE(idx == -1); - - if (touch[i].pos == p_points[idx].pos) - continue; //no move unncesearily - - Ref<InputEventScreenDrag> ev; - ev.instance(); - ev->set_index(touch[i].id); - ev->set_position(p_points[idx].pos); - ev->set_relative(p_points[idx].pos - touch[i].pos); - input->parse_input_event(ev); - touch.write[i].pos = p_points[idx].pos; - } - - } break; - case 2: { //release - - if (touch.size()) { - //end all if exist - for (int i = 0; i < touch.size(); i++) { - - Ref<InputEventScreenTouch> ev; - ev.instance(); - ev->set_index(touch[i].id); - ev->set_pressed(false); - ev->set_position(touch[i].pos); - input->parse_input_event(ev); - } - touch.clear(); - } - } break; - case 3: { // add touch - - for (int i = 0; i < p_points.size(); i++) { - if (p_points[i].id == p_pointer) { - TouchPos tp = p_points[i]; - touch.push_back(tp); - - Ref<InputEventScreenTouch> ev; - ev.instance(); - - ev->set_index(tp.id); - ev->set_pressed(true); - ev->set_position(tp.pos); - input->parse_input_event(ev); - - break; - } - } - } break; - case 4: { // remove touch - - for (int i = 0; i < touch.size(); i++) { - if (touch[i].id == p_pointer) { - - Ref<InputEventScreenTouch> ev; - ev.instance(); - ev->set_index(touch[i].id); - ev->set_pressed(false); - ev->set_position(touch[i].pos); - input->parse_input_event(ev); - touch.remove(i); - - break; - } - } - } break; - } -} - -void OS_Android::process_hover(int p_type, Point2 p_pos) { - // https://developer.android.com/reference/android/view/MotionEvent.html#ACTION_HOVER_ENTER - switch (p_type) { - case 7: // hover move - case 9: // hover enter - case 10: { // hover exit - Ref<InputEventMouseMotion> ev; - ev.instance(); - ev->set_position(p_pos); - ev->set_global_position(p_pos); - ev->set_relative(p_pos - hover_prev_pos); - input->parse_input_event(ev); - hover_prev_pos = p_pos; - } break; - } -} - -void OS_Android::process_double_tap(Point2 p_pos) { - Ref<InputEventMouseButton> ev; - ev.instance(); - ev->set_position(p_pos); - ev->set_global_position(p_pos); - ev->set_pressed(false); - ev->set_doubleclick(true); - input->parse_input_event(ev); -} - -void OS_Android::process_scroll(Point2 p_pos) { - Ref<InputEventPanGesture> ev; - ev.instance(); - ev->set_position(p_pos); - ev->set_delta(p_pos - scroll_prev_pos); - input->parse_input_event(ev); - scroll_prev_pos = p_pos; -} - -void OS_Android::process_accelerometer(const Vector3 &p_accelerometer) { - - input->set_accelerometer(p_accelerometer); -} - -void OS_Android::process_gravity(const Vector3 &p_gravity) { - - input->set_gravity(p_gravity); -} - -void OS_Android::process_magnetometer(const Vector3 &p_magnetometer) { - - input->set_magnetometer(p_magnetometer); -} - -void OS_Android::process_gyroscope(const Vector3 &p_gyroscope) { - - input->set_gyroscope(p_gyroscope); -} - -bool OS_Android::has_touchscreen_ui_hint() const { - - return true; -} - -bool OS_Android::has_virtual_keyboard() const { - - return true; -} - -int OS_Android::get_virtual_keyboard_height() const { - return godot_io_java->get_vk_height(); - - // ERR_PRINT("Cannot obtain virtual keyboard height."); - // return 0; -} - -void OS_Android::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, int p_max_input_length) { - - if (godot_io_java->has_vk()) { - godot_io_java->show_vk(p_existing_text, p_max_input_length); - } else { - - ERR_PRINT("Virtual keyboard not available"); - }; -} - -void OS_Android::hide_virtual_keyboard() { - - if (godot_io_java->has_vk()) { - - godot_io_java->hide_vk(); - } else { - - ERR_PRINT("Virtual keyboard not available"); - }; -} - -void OS_Android::init_video_mode(int p_video_width, int p_video_height) { - - default_videomode.width = p_video_width; - default_videomode.height = p_video_height; - default_videomode.fullscreen = true; - default_videomode.resizable = false; -} - void OS_Android::main_loop_request_go_back() { - - if (main_loop) - main_loop->notification(NOTIFICATION_WM_GO_BACK_REQUEST); -} - -void OS_Android::set_display_size(Size2 p_size) { - - default_videomode.width = p_size.x; - default_videomode.height = p_size.y; + DisplayServerAndroid::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_GO_BACK_REQUEST); } Error OS_Android::shell_open(String p_uri) { @@ -597,26 +204,6 @@ String OS_Android::get_locale() const { return OS_Unix::get_locale(); } -void OS_Android::set_clipboard(const String &p_text) { - - // DO we really need the fallback to OS_Unix here?! - if (godot_java->has_set_clipboard()) { - godot_java->set_clipboard(p_text); - } else { - OS_Unix::set_clipboard(p_text); - } -} - -String OS_Android::get_clipboard() const { - - // DO we really need the fallback to OS_Unix here?! - if (godot_java->has_get_clipboard()) { - return godot_java->get_clipboard(); - } - - return OS_Unix::get_clipboard(); -} - String OS_Android::get_model_name() const { String model = godot_io_java->get_model(); @@ -626,11 +213,6 @@ String OS_Android::get_model_name() const { return OS_Unix::get_model_name(); } -int OS_Android::get_screen_dpi(int p_screen) const { - - return godot_io_java->get_screen_dpi(); -} - String OS_Android::get_user_data_dir() const { if (data_dir_cache != String()) @@ -662,11 +244,6 @@ String OS_Android::get_user_data_dir() const { return "."; } -void OS_Android::set_screen_orientation(ScreenOrientation p_orientation) { - - godot_io_java->set_screen_orientation(p_orientation); -} - String OS_Android::get_unique_id() const { String unique_id = godot_io_java->get_unique_id(); @@ -676,50 +253,46 @@ String OS_Android::get_unique_id() const { return OS::get_unique_id(); } -Error OS_Android::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) { - // FIXME: Add support for volume, audio and subtitle tracks - - godot_io_java->play_video(p_path); - return OK; -} - -bool OS_Android::native_video_is_playing() const { - - return godot_io_java->is_video_playing(); -} - -void OS_Android::native_video_pause() { - - godot_io_java->pause_video(); -} - String OS_Android::get_system_dir(SystemDir p_dir) const { return godot_io_java->get_system_dir(p_dir); } -void OS_Android::native_video_stop() { +void OS_Android::set_display_size(const Size2i &p_size) { + display_size = p_size; +} - godot_io_java->stop_video(); +Size2i OS_Android::get_display_size() const { + return display_size; } void OS_Android::set_context_is_16_bits(bool p_is_16) { - +#if defined(OPENGL_ENABLED) //use_16bits_fbo = p_is_16; //if (rasterizer) // rasterizer->set_force_16_bits_fbo(p_is_16); +#endif } -void OS_Android::joy_connection_changed(int p_device, bool p_connected, String p_name) { - return input->joy_connection_changed(p_device, p_connected, p_name, ""); +void OS_Android::set_opengl_extensions(const char *p_gl_extensions) { +#if defined(OPENGL_ENABLED) + ERR_FAIL_COND(!p_gl_extensions); + gl_extensions = p_gl_extensions; +#endif } -bool OS_Android::is_joy_known(int p_device) { - return input->is_joy_mapped(p_device); +void OS_Android::set_native_window(ANativeWindow *p_native_window) { +#if defined(VULKAN_ENABLED) + native_window = p_native_window; +#endif } -String OS_Android::get_joy_guid(int p_device) const { - return input->get_joy_guid_remapped(p_device); +ANativeWindow *OS_Android::get_native_window() const { +#if defined(VULKAN_ENABLED) + return native_window; +#else + return nullptr; +#endif } void OS_Android::vibrate_handheld(int p_duration_ms) { @@ -747,19 +320,21 @@ bool OS_Android::_check_internal_feature_support(const String &p_feature) { } OS_Android::OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_godot_io_java, bool p_use_apk_expansion) { + display_size.width = 800; + display_size.height = 600; use_apk_expansion = p_use_apk_expansion; - default_videomode.width = 800; - default_videomode.height = 600; - default_videomode.fullscreen = true; - default_videomode.resizable = false; main_loop = nullptr; + +#if defined(OPENGL_ENABLED) gl_extensions = nullptr; - //rasterizer = nullptr; use_gl2 = false; +#endif - rendering_server = nullptr; +#if defined(VULKAN_ENABLED) + native_window = nullptr; +#endif godot_java = p_godot_java; godot_io_java = p_godot_io_java; @@ -769,6 +344,8 @@ OS_Android::OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_god _set_logger(memnew(CompositeLogger(loggers))); AudioDriverManager::add_driver(&audio_driver_android); + + DisplayServerAndroid::register_android_driver(); } OS_Android::~OS_Android() { diff --git a/platform/android/os_android.h b/platform/android/os_android.h index 8a91412ef6..cac7efaa88 100644 --- a/platform/android/os_android.h +++ b/platform/android/os_android.h @@ -33,78 +33,45 @@ #include "audio_driver_jandroid.h" #include "audio_driver_opensl.h" -#include "core/input/input_filter.h" #include "core/os/main_loop.h" #include "drivers/unix/os_unix.h" #include "servers/audio_server.h" -#include "servers/rendering/rasterizer.h" class GodotJavaWrapper; class GodotIOJavaWrapper; -class OS_Android : public OS_Unix { -public: - struct TouchPos { - int id; - Point2 pos; - }; - - enum { - JOY_EVENT_BUTTON = 0, - JOY_EVENT_AXIS = 1, - JOY_EVENT_HAT = 2 - }; - - struct JoypadEvent { - - int device; - int type; - int index; - bool pressed; - float value; - int hat; - }; +struct ANativeWindow; +class OS_Android : public OS_Unix { private: - Vector<TouchPos> touch; - Point2 hover_prev_pos; // needed to calculate the relative position on hover events - Point2 scroll_prev_pos; // needed to calculate the relative position on scroll events + Size2i display_size; - bool use_gl2; bool use_apk_expansion; +#if defined(OPENGL_ENABLED) bool use_16bits_fbo; + const char *gl_extensions; +#endif - RenderingServer *rendering_server; +#if defined(VULKAN_ENABLED) + ANativeWindow *native_window; +#endif mutable String data_dir_cache; //AudioDriverAndroid audio_driver_android; AudioDriverOpenSL audio_driver_android; - const char *gl_extensions; - - InputDefault *input; - VideoMode default_videomode; MainLoop *main_loop; GodotJavaWrapper *godot_java; GodotIOJavaWrapper *godot_io_java; - int video_driver_index; - public: - // functions used by main to initialize/deinitialize the OS - virtual int get_video_driver_count() const; - virtual const char *get_video_driver_name(int p_driver) const; - - virtual int get_audio_driver_count() const; - virtual const char *get_audio_driver_name(int p_driver) const; - - virtual int get_current_video_driver() const; - virtual void initialize_core(); - virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver); + virtual void initialize(); + + virtual void initialize_joypads(); virtual void set_main_loop(MainLoop *p_main_loop); virtual void delete_main_loop(); @@ -113,37 +80,19 @@ public: typedef int64_t ProcessID; - static OS *get_singleton(); + static OS_Android *get_singleton(); GodotJavaWrapper *get_godot_java(); GodotIOJavaWrapper *get_godot_io_java(); - virtual void alert(const String &p_alert, const String &p_title = "ALERT!"); virtual bool request_permission(const String &p_name); virtual bool request_permissions(); virtual Vector<String> get_granted_permissions() const; virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false); - virtual void set_mouse_show(bool p_show); - virtual void set_mouse_grab(bool p_grab); - virtual bool is_mouse_grab_enabled() const; - virtual Point2 get_mouse_position() const; - virtual int get_mouse_button_state() const; - virtual void set_window_title(const String &p_title); - - virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0); - virtual VideoMode get_video_mode(int p_screen = 0) const; - virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const; - - virtual void set_keep_screen_on(bool p_enabled); - - virtual Size2 get_window_size() const; - virtual String get_name() const; virtual MainLoop *get_main_loop() const; - virtual bool can_draw() const; - void main_loop_begin(); bool main_loop_iterate(); void main_loop_request_go_back(); @@ -151,53 +100,25 @@ public: void main_loop_focusout(); void main_loop_focusin(); - virtual bool has_touchscreen_ui_hint() const; - - virtual bool has_virtual_keyboard() const; - virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), int p_max_input_length = -1); - virtual void hide_virtual_keyboard(); - virtual int get_virtual_keyboard_height() const; - - void set_opengl_extensions(const char *p_gl_extensions); - void set_display_size(Size2 p_size); + void set_display_size(const Size2i &p_size); + Size2i get_display_size() const; void set_context_is_16_bits(bool p_is_16); + void set_opengl_extensions(const char *p_gl_extensions); - virtual void set_screen_orientation(ScreenOrientation p_orientation); + void set_native_window(ANativeWindow *p_native_window); + ANativeWindow *get_native_window() const; virtual Error shell_open(String p_uri); virtual String get_user_data_dir() const; virtual String get_resource_dir() const; virtual String get_locale() const; - virtual void set_clipboard(const String &p_text); - virtual String get_clipboard() const; virtual String get_model_name() const; - virtual int get_screen_dpi(int p_screen = 0) const; virtual String get_unique_id() const; virtual String get_system_dir(SystemDir p_dir) const; - void process_accelerometer(const Vector3 &p_accelerometer); - void process_gravity(const Vector3 &p_gravity); - void process_magnetometer(const Vector3 &p_magnetometer); - void process_gyroscope(const Vector3 &p_gyroscope); - void process_touch(int p_what, int p_pointer, const Vector<TouchPos> &p_points); - void process_hover(int p_type, Point2 p_pos); - void process_double_tap(Point2 p_pos); - void process_scroll(Point2 p_pos); - void process_joy_event(JoypadEvent p_event); - void process_event(Ref<InputEvent> p_event); - void init_video_mode(int p_video_width, int p_video_height); - - virtual Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track); - virtual bool native_video_is_playing() const; - virtual void native_video_pause(); - virtual void native_video_stop(); - - virtual bool is_joy_known(int p_device); - virtual String get_joy_guid(int p_device) const; - void joy_connection_changed(int p_device, bool p_connected, String p_name); void vibrate_handheld(int p_duration_ms); virtual bool _check_internal_feature_support(const String &p_feature); diff --git a/platform/android/vulkan/vulkan_context_android.cpp b/platform/android/vulkan/vulkan_context_android.cpp new file mode 100644 index 0000000000..b238f849fc --- /dev/null +++ b/platform/android/vulkan/vulkan_context_android.cpp @@ -0,0 +1,68 @@ +/*************************************************************************/ +/* vulkan_context_android.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "vulkan_context_android.h" +#include <vulkan/vulkan_android.h> + +#define VMA_IMPLEMENTATION +#ifdef DEBUG_ENABLED +#ifndef _DEBUG +#define _DEBUG +#endif +#endif +#include <vk_mem_alloc.h> + +const char *VulkanContextAndroid::_get_platform_surface_extension() const { + return VK_KHR_ANDROID_SURFACE_EXTENSION_NAME; +} + +int VulkanContextAndroid::window_create(ANativeWindow *p_window, int p_width, int p_height) { + VkAndroidSurfaceCreateInfoKHR createInfo; + createInfo.sType = VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR; + createInfo.pNext = nullptr; + createInfo.flags = 0; + createInfo.window = p_window; + + VkSurfaceKHR surface; + VkResult err = vkCreateAndroidSurfaceKHR(_get_instance(), &createInfo, nullptr, &surface); + if (err != VK_SUCCESS) { + ERR_FAIL_V_MSG(-1, "vkCreateAndroidSurfaceKHR failed with error " + itos(err)); + } + + return _window_create(DisplayServer::MAIN_WINDOW_ID, surface, p_width, p_height); +} + +VulkanContextAndroid::VulkanContextAndroid() { + // TODO: fix validation layers + use_validation_layers = false; +} + +VulkanContextAndroid::~VulkanContextAndroid() { +} diff --git a/platform/android/vulkan/vk_renderer_jni.cpp b/platform/android/vulkan/vulkan_context_android.h index 3026e7daad..7e698ada4f 100644 --- a/platform/android/vulkan/vk_renderer_jni.cpp +++ b/platform/android/vulkan/vulkan_context_android.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* vk_renderer_jni.cpp */ +/* vulkan_context_android.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,31 +28,22 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "vk_renderer_jni.h" +#ifndef VULKAN_CONTEXT_ANDROID_H +#define VULKAN_CONTEXT_ANDROID_H -extern "C" { +#include "drivers/vulkan/vulkan_context.h" -JNIEXPORT void JNICALL Java_org_godotengine_godot_vulkan_VkRenderer_nativeOnVkSurfaceCreated(JNIEnv *env, jobject obj, jobject j_surface) { - // TODO: complete -} +struct ANativeWindow; -JNIEXPORT void JNICALL Java_org_godotengine_godot_vulkan_VkRenderer_nativeOnVkSurfaceChanged(JNIEnv *env, jobject object, jobject j_surface, jint width, jint height) { - // TODO: complete -} +class VulkanContextAndroid : public VulkanContext { -JNIEXPORT void JNICALL Java_org_godotengine_godot_vulkan_VkRenderer_nativeOnVkResume(JNIEnv *env, jobject obj) { - // TODO: complete -} + virtual const char *_get_platform_surface_extension() const; -JNIEXPORT void JNICALL Java_org_godotengine_godot_vulkan_VkRenderer_nativeOnVkDrawFrame(JNIEnv *env, jobject obj) { - // TODO: complete -} +public: + int window_create(ANativeWindow *p_window, int p_width, int p_height); -JNIEXPORT void JNICALL Java_org_godotengine_godot_vulkan_VkRenderer_nativeOnVkPause(JNIEnv *env, jobject obj) { - // TODO: complete -} + VulkanContextAndroid(); + ~VulkanContextAndroid(); +}; -JNIEXPORT void JNICALL Java_org_godotengine_godot_vulkan_VkRenderer_nativeOnVkDestroy(JNIEnv *env, jobject obj) { - // TODO: complete -} -} +#endif // VULKAN_CONTEXT_ANDROID_H diff --git a/servers/display_server.h b/servers/display_server.h index 1956bcafca..93db7ef844 100644 --- a/servers/display_server.h +++ b/servers/display_server.h @@ -180,7 +180,7 @@ public: }; virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW); - ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + virtual ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const; virtual void screen_set_keep_on(bool p_enable); //disable screensaver virtual bool screen_is_kept_on() const; |