diff options
-rw-r--r-- | editor/plugins/shader_editor_plugin.cpp | 156 | ||||
-rw-r--r-- | editor/plugins/shader_editor_plugin.h | 15 | ||||
-rw-r--r-- | servers/rendering/shader_language.cpp | 150 | ||||
-rw-r--r-- | servers/rendering/shader_language.h | 52 | ||||
-rw-r--r-- | servers/rendering/shader_warnings.cpp | 131 | ||||
-rw-r--r-- | servers/rendering/shader_warnings.h | 83 |
6 files changed, 569 insertions, 18 deletions
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index 3e950eaccb..ce12f19c59 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -37,12 +37,18 @@ #include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" +#include "editor/project_settings_editor.h" #include "editor/property_editor.h" #include "servers/display_server.h" #include "servers/rendering/shader_types.h" /*** SHADER SCRIPT EDITOR ****/ +static bool saved_warnings_enabled = false; +static bool saved_treat_warning_as_errors = false; +static Map<ShaderWarning::Code, bool> saved_warnings; +static uint32_t saved_warning_flags = 0U; + Ref<Shader> ShaderTextEditor::get_edited_shader() const { return shader; } @@ -82,6 +88,10 @@ void ShaderTextEditor::reload_text() { update_line_and_column(); } +void ShaderTextEditor::set_warnings_panel(RichTextLabel *p_warnings_panel) { + warnings_panel = p_warnings_panel; +} + void ShaderTextEditor::_load_theme_settings() { CodeEdit *text_editor = get_text_editor(); Color updated_marked_line_color = EDITOR_GET("text_editor/highlighting/mark_color"); @@ -141,6 +151,12 @@ void ShaderTextEditor::_load_theme_settings() { syntax_highlighter->clear_color_regions(); syntax_highlighter->add_color_region("/*", "*/", comment_color, false); syntax_highlighter->add_color_region("//", "", comment_color, true); + + if (warnings_panel) { + // Warnings panel + warnings_panel->add_theme_font_override("normal_font", EditorNode::get_singleton()->get_gui_base()->get_theme_font("main", "EditorFonts")); + warnings_panel->add_theme_font_size_override("normal_font_size", EditorNode::get_singleton()->get_gui_base()->get_theme_font_size("main_size", "EditorFonts")); + } } void ShaderTextEditor::_check_shader_mode() { @@ -187,6 +203,9 @@ void ShaderTextEditor::_validate_script() { ShaderLanguage sl; + sl.enable_warning_checking(saved_warnings_enabled); + sl.set_warning_flags(saved_warning_flags); + Error err = sl.compile(code, ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode())), ShaderLanguage::VaryingFunctionNames(), ShaderTypes::get_singleton()->get_types(), _get_global_variable_type); if (err != OK) { @@ -197,7 +216,6 @@ void ShaderTextEditor::_validate_script() { get_text_editor()->set_line_background_color(i, Color(0, 0, 0, 0)); } get_text_editor()->set_line_background_color(sl.get_error_line() - 1, marked_line_color); - } else { for (int i = 0; i < get_text_editor()->get_line_count(); i++) { get_text_editor()->set_line_background_color(i, Color(0, 0, 0, 0)); @@ -205,9 +223,60 @@ void ShaderTextEditor::_validate_script() { set_error(""); } + if (warnings.size() > 0 || err != OK) { + warnings_panel->clear(); + } + warnings.clear(); + for (List<ShaderWarning>::Element *E = sl.get_warnings_ptr(); E; E = E->next()) { + warnings.push_back(E->get()); + } + if (warnings.size() > 0 && err == OK) { + warnings.sort_custom<WarningsComparator>(); + _update_warning_panel(); + } else { + set_warning_nb(0); + } emit_signal("script_changed"); } +void ShaderTextEditor::_update_warning_panel() { + int warning_count = 0; + + warnings_panel->push_table(2); + for (int i = 0; i < warnings.size(); i++) { + ShaderWarning &w = warnings[i]; + + if (warning_count == 0) { + if (saved_treat_warning_as_errors) { + String error_text = "error(" + itos(w.get_line()) + "): " + w.get_message() + " " + TTR("Warnings should be fixed to prevent errors."); + set_error_pos(w.get_line() - 1, 0); + set_error(error_text); + get_text_editor()->set_line_background_color(w.get_line() - 1, marked_line_color); + } + } + + warning_count++; + + // First cell. + warnings_panel->push_cell(); + warnings_panel->push_meta(w.get_line() - 1); + warnings_panel->push_color(warnings_panel->get_theme_color("warning_color", "Editor")); + warnings_panel->add_text(TTR("Line") + " " + itos(w.get_line())); + warnings_panel->add_text(" (" + w.get_name() + "):"); + warnings_panel->pop(); // Color. + warnings_panel->pop(); // Meta goto. + warnings_panel->pop(); // Cell. + + // Second cell. + warnings_panel->push_cell(); + warnings_panel->add_text(w.get_message()); + warnings_panel->pop(); // Cell. + } + warnings_panel->pop(); // Table. + + set_warning_nb(warning_count); +} + void ShaderTextEditor::_bind_methods() { } @@ -321,10 +390,6 @@ void ShaderEditor::_notification(int p_what) { } } -void ShaderEditor::_params_changed() { - shader_editor->_validate_script(); -} - void ShaderEditor::_editor_settings_changed() { shader_editor->update_editor_settings(); @@ -333,8 +398,19 @@ void ShaderEditor::_editor_settings_changed() { shader_editor->get_text_editor()->set_draw_executing_lines_gutter(false); } +void ShaderEditor::_show_warnings_panel(bool p_show) { + warnings_panel->set_visible(p_show); +} + +void ShaderEditor::_warning_clicked(Variant p_line) { + if (p_line.get_type() == Variant::INT) { + shader_editor->get_text_editor()->cursor_set_line(p_line.operator int64_t()); + } +} + void ShaderEditor::_bind_methods() { - ClassDB::bind_method("_params_changed", &ShaderEditor::_params_changed); + ClassDB::bind_method("_show_warnings_panel", &ShaderEditor::_show_warnings_panel); + ClassDB::bind_method("_warning_clicked", &ShaderEditor::_warning_clicked); } void ShaderEditor::ensure_select_current() { @@ -352,6 +428,47 @@ void ShaderEditor::goto_line_selection(int p_line, int p_begin, int p_end) { shader_editor->goto_line_selection(p_line, p_begin, p_end); } +void ShaderEditor::_project_settings_changed() { + _update_warnings(true); +} + +void ShaderEditor::_update_warnings(bool p_validate) { + bool changed = false; + + bool warnings_enabled = GLOBAL_GET("debug/shader_language/warnings/enable").booleanize(); + if (warnings_enabled != saved_warnings_enabled) { + saved_warnings_enabled = warnings_enabled; + changed = true; + } + + bool treat_warning_as_errors = GLOBAL_GET("debug/shader_language/warnings/treat_warnings_as_errors").booleanize(); + if (treat_warning_as_errors != saved_treat_warning_as_errors) { + saved_treat_warning_as_errors = treat_warning_as_errors; + changed = true; + } + + bool update_flags = false; + + for (int i = 0; i < ShaderWarning::WARNING_MAX; i++) { + ShaderWarning::Code code = (ShaderWarning::Code)i; + bool value = GLOBAL_GET("debug/shader_language/warnings/" + ShaderWarning::get_name_from_code(code).to_lower()); + + if (saved_warnings[code] != value) { + saved_warnings[code] = value; + update_flags = true; + changed = true; + } + } + + if (update_flags) { + saved_warning_flags = (uint32_t)ShaderWarning::get_flags_from_codemap(saved_warnings); + } + + if (p_validate && changed && shader_editor && shader_editor->get_edited_shader().is_valid()) { + shader_editor->validate_script(); + } +} + void ShaderEditor::_check_for_external_edit() { if (shader.is_null() || !shader.is_valid()) { return; @@ -523,13 +640,22 @@ void ShaderEditor::_make_context_menu(bool p_selection, Vector2 p_position) { } ShaderEditor::ShaderEditor(EditorNode *p_node) { + GLOBAL_DEF("debug/shader_language/warnings/enable", true); + GLOBAL_DEF("debug/shader_language/warnings/treat_warnings_as_errors", false); + for (int i = 0; i < (int)ShaderWarning::WARNING_MAX; i++) { + GLOBAL_DEF("debug/shader_language/warnings/" + ShaderWarning::get_name_from_code((ShaderWarning::Code)i).to_lower(), true); + } + _update_warnings(false); + shader_editor = memnew(ShaderTextEditor); shader_editor->set_v_size_flags(SIZE_EXPAND_FILL); shader_editor->add_theme_constant_override("separation", 0); shader_editor->set_anchors_and_offsets_preset(Control::PRESET_WIDE); + shader_editor->connect("show_warnings_panel", callable_mp(this, &ShaderEditor::_show_warnings_panel)); shader_editor->connect("script_changed", callable_mp(this, &ShaderEditor::apply_shaders)); EditorSettings::get_singleton()->connect("settings_changed", callable_mp(this, &ShaderEditor::_editor_settings_changed)); + ProjectSettingsEditor::get_singleton()->connect("confirmed", callable_mp(this, &ShaderEditor::_project_settings_changed)); shader_editor->get_text_editor()->set_callhint_settings( EditorSettings::get_singleton()->get("text_editor/completion/put_callhint_tooltip_below_current_line"), @@ -614,7 +740,23 @@ ShaderEditor::ShaderEditor(EditorNode *p_node) { hbc->add_child(goto_menu); hbc->add_child(help_menu); hbc->add_theme_style_override("panel", p_node->get_gui_base()->get_theme_stylebox("ScriptEditorPanel", "EditorStyles")); - main_container->add_child(shader_editor); + + VSplitContainer *editor_box = memnew(VSplitContainer); + main_container->add_child(editor_box); + editor_box->set_anchors_and_offsets_preset(Control::PRESET_WIDE); + editor_box->set_v_size_flags(SIZE_EXPAND_FILL); + editor_box->add_child(shader_editor); + + warnings_panel = memnew(RichTextLabel); + warnings_panel->set_custom_minimum_size(Size2(0, 100 * EDSCALE)); + warnings_panel->set_h_size_flags(SIZE_EXPAND_FILL); + warnings_panel->set_meta_underline(true); + warnings_panel->set_selection_enabled(true); + warnings_panel->set_focus_mode(FOCUS_CLICK); + warnings_panel->hide(); + warnings_panel->connect("meta_clicked", callable_mp(this, &ShaderEditor::_warning_clicked)); + editor_box->add_child(warnings_panel); + shader_editor->set_warnings_panel(warnings_panel); goto_line_dialog = memnew(GotoLineDialog); add_child(goto_line_dialog); diff --git a/editor/plugins/shader_editor_plugin.h b/editor/plugins/shader_editor_plugin.h index 28e993027a..d7da73f2ae 100644 --- a/editor/plugins/shader_editor_plugin.h +++ b/editor/plugins/shader_editor_plugin.h @@ -35,6 +35,7 @@ #include "editor/editor_plugin.h" #include "scene/gui/menu_button.h" #include "scene/gui/panel_container.h" +#include "scene/gui/rich_text_label.h" #include "scene/gui/tab_container.h" #include "scene/gui/text_edit.h" #include "scene/main/timer.h" @@ -46,10 +47,17 @@ class ShaderTextEditor : public CodeTextEditor { Color marked_line_color = Color(1, 1, 1); + struct WarningsComparator { + _ALWAYS_INLINE_ bool operator()(const ShaderWarning &p_a, const ShaderWarning &p_b) const { return (p_a.get_line() < p_b.get_line()); } + }; + Ref<CodeHighlighter> syntax_highlighter; + RichTextLabel *warnings_panel = nullptr; Ref<Shader> shader; + List<ShaderWarning> warnings; void _check_shader_mode(); + void _update_warning_panel(); protected: static void _bind_methods(); @@ -61,6 +69,7 @@ public: virtual void _validate_script() override; void reload_text(); + void set_warnings_panel(RichTextLabel *p_warnings_panel); Ref<Shader> get_edited_shader() const; void set_edited_shader(const Ref<Shader> &p_shader); @@ -102,6 +111,7 @@ class ShaderEditor : public PanelContainer { PopupMenu *bookmarks_menu; MenuButton *help_menu; PopupMenu *context_menu; + RichTextLabel *warnings_panel = nullptr; uint64_t idle; GotoLineDialog *goto_line_dialog; @@ -111,13 +121,16 @@ class ShaderEditor : public PanelContainer { ShaderTextEditor *shader_editor; void _menu_option(int p_option); - void _params_changed(); mutable Ref<Shader> shader; void _editor_settings_changed(); + void _project_settings_changed(); void _check_for_external_edit(); void _reload_shader_from_disk(); + void _show_warnings_panel(bool p_show); + void _warning_clicked(Variant p_line); + void _update_warnings(bool p_validate); protected: void _notification(int p_what); diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index e92940b31a..2ce7707257 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -33,6 +33,8 @@ #include "core/string/print_string.h" #include "servers/rendering_server.h" +#define HAS_WARNING(flag) (warning_flags & flag) + static bool _is_text_char(char32_t c) { return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_'; } @@ -901,6 +903,8 @@ bool ShaderLanguage::is_token_nonvoid_datatype(TokenType p_type) { void ShaderLanguage::clear() { current_function = StringName(); + last_name = StringName(); + last_type = IDENTIFIER_MAX; completion_type = COMPLETION_NONE; completion_block = nullptr; @@ -908,12 +912,20 @@ void ShaderLanguage::clear() { completion_class = SubClassTag::TAG_GLOBAL; completion_struct = StringName(); +#ifdef DEBUG_ENABLED + used_constants.clear(); + used_varyings.clear(); + used_uniforms.clear(); + used_functions.clear(); + used_structs.clear(); + warnings.clear(); +#endif // DEBUG_ENABLED + error_line = 0; tk_line = 1; char_idx = 0; error_set = false; error_str = ""; - last_const = false; while (nodes) { Node *n = nodes; nodes = nodes->next; @@ -921,6 +933,35 @@ void ShaderLanguage::clear() { } } +#ifdef DEBUG_ENABLED +void ShaderLanguage::_parse_used_identifier(const StringName &p_identifier, IdentifierType p_type) { + switch (p_type) { + case IdentifierType::IDENTIFIER_CONSTANT: + if (HAS_WARNING(ShaderWarning::UNUSED_CONSTANT_FLAG) && used_constants.has(p_identifier)) { + used_constants[p_identifier].used = true; + } + break; + case IdentifierType::IDENTIFIER_VARYING: + if (HAS_WARNING(ShaderWarning::UNUSED_VARYING_FLAG) && used_varyings.has(p_identifier)) { + used_varyings[p_identifier].used = true; + } + break; + case IdentifierType::IDENTIFIER_UNIFORM: + if (HAS_WARNING(ShaderWarning::UNUSED_UNIFORM_FLAG) && used_uniforms.has(p_identifier)) { + used_uniforms[p_identifier].used = true; + } + break; + case IdentifierType::IDENTIFIER_FUNCTION: + if (HAS_WARNING(ShaderWarning::UNUSED_FUNCTION_FLAG) && used_functions.has(p_identifier)) { + used_functions[p_identifier].used = true; + } + break; + default: + break; + } +} +#endif // DEBUG_ENABLED + bool ShaderLanguage::_find_identifier(const BlockNode *p_block, bool p_allow_reassign, const FunctionInfo &p_function_info, const StringName &p_identifier, DataType *r_data_type, IdentifierType *r_type, bool *r_is_const, int *r_array_size, StringName *r_struct_name, ConstantNode::Value *r_constant_value) { if (p_function_info.built_ins.has(p_identifier)) { if (r_data_type) { @@ -3602,6 +3643,11 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons if (shader->structs.has(identifier)) { pstruct = shader->structs[identifier].shader_struct; +#ifdef DEBUG_ENABLED + if (check_warnings && HAS_WARNING(ShaderWarning::UNUSED_STRUCT_FLAG) && used_structs.has(identifier)) { + used_structs[identifier].used = true; + } +#endif // DEBUG_ENABLED struct_init = true; } @@ -3825,11 +3871,17 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons } } expr = func; +#ifdef DEBUG_ENABLED + if (check_warnings) { + _parse_used_identifier(name, IdentifierType::IDENTIFIER_FUNCTION); + } +#endif // DEBUG_ENABLED } } else { //an identifier - last_const = false; + last_name = identifier; + last_type = IDENTIFIER_MAX; _set_tkpos(pos); DataType data_type; @@ -3874,12 +3926,16 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons } } } - last_const = is_const; if (ident_type == IDENTIFIER_FUNCTION) { _set_error("Can't use function as identifier: " + String(identifier)); return nullptr; } + if (is_const) { + last_type = IDENTIFIER_CONSTANT; + } else { + last_type = ident_type; + } } Node *index_expression = nullptr; @@ -3953,7 +4009,6 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons arrname->assign_expression = assign_expression; arrname->is_const = is_const; expr = arrname; - } else { VariableNode *varname = alloc_node<VariableNode>(); varname->name = identifier; @@ -3962,6 +4017,11 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons varname->struct_name = struct_name; expr = varname; } +#ifdef DEBUG_ENABLED + if (check_warnings) { + _parse_used_identifier(identifier, ident_type); + } +#endif // DEBUG_ENABLED } } else if (tk.type == TK_OP_ADD) { continue; //this one does nothing @@ -4290,8 +4350,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons if (array_size > 0) { tk = _get_token(); if (tk.type == TK_OP_ASSIGN) { - if (last_const) { - last_const = false; + if (last_type == IDENTIFIER_CONSTANT) { _set_error("Constants cannot be modified."); return nullptr; } @@ -4648,9 +4707,10 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons bool unary = false; bool ternary = false; + Operator op = expression[i].op; int priority; - switch (expression[i].op) { + switch (op) { case OP_EQUAL: priority = 8; break; @@ -4771,6 +4831,12 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons ERR_FAIL_V(nullptr); //unexpected operator } +#if DEBUG_ENABLED + if (check_warnings && HAS_WARNING(ShaderWarning::FLOAT_COMPARISON_FLAG) && (op == OP_EQUAL || op == OP_NOT_EQUAL) && expression[i - 1].node->get_datatype() == TYPE_FLOAT && expression[i + 1].node->get_datatype() == TYPE_FLOAT) { + _add_line_warning(ShaderWarning::FLOAT_COMPARISON); + } +#endif // DEBUG_ENABLED + if (priority < min_priority) { // < is used for left to right (default) // <= is used for right to left @@ -5483,7 +5549,6 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun p_block->statements.push_back(vardecl); p_block->variables[name] = var; - if (tk.type == TK_COMMA) { if (p_block->block_type == BlockNode::BLOCK_TYPE_FOR) { _set_error("Multiple declarations in 'for' loop are not implemented yet."); @@ -6313,7 +6378,11 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct } shader->structs[st.name] = st; shader->vstructs.push_back(st); // struct's order is important! - +#ifdef DEBUG_ENABLED + if (check_warnings && HAS_WARNING(ShaderWarning::UNUSED_STRUCT_FLAG)) { + used_structs.insert(st.name, Usage(tk_line)); + } +#endif // DEBUG_ENABLED } break; case TK_GLOBAL: { tk = _get_token(); @@ -6660,6 +6729,12 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct } shader->uniforms[name] = uniform2; +#ifdef DEBUG_ENABLED + if (check_warnings && HAS_WARNING(ShaderWarning::UNUSED_UNIFORM_FLAG)) { + used_uniforms.insert(name, Usage(tk_line)); + } +#endif // DEBUG_ENABLED + //reset scope for next uniform uniform_scope = ShaderNode::Uniform::SCOPE_LOCAL; @@ -6703,6 +6778,11 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct } shader->varyings[name] = varying; +#ifdef DEBUG_ENABLED + if (check_warnings && HAS_WARNING(ShaderWarning::UNUSED_VARYING_FLAG)) { + used_varyings.insert(name, Usage(tk_line)); + } +#endif // DEBUG_ENABLED } } break; @@ -7049,6 +7129,11 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct shader->constants[name] = constant; shader->vconstants.push_back(constant); +#ifdef DEBUG_ENABLED + if (check_warnings && HAS_WARNING(ShaderWarning::UNUSED_CONSTANT_FLAG)) { + used_constants.insert(name, Usage(tk_line)); + } +#endif // DEBUG_ENABLED if (tk.type == TK_COMMA) { tk = _get_token(); @@ -7110,6 +7195,12 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct if (p_functions.has(name)) { func_node->can_discard = p_functions[name].can_discard; + } else { +#ifdef DEBUG_ENABLED + if (check_warnings && HAS_WARNING(ShaderWarning::UNUSED_FUNCTION_FLAG)) { + used_functions.insert(name, Usage(tk_line)); + } +#endif // DEBUG_ENABLED } func_node->body = alloc_node<BlockNode>(); @@ -7443,6 +7534,33 @@ String ShaderLanguage::get_shader_type(const String &p_code) { return String(); } +#ifdef DEBUG_ENABLED +void ShaderLanguage::_check_warning_accums() { + for (Map<ShaderWarning::Code, Map<StringName, Usage> *>::Element *E = warnings_check_map.front(); E; E = E->next()) { + for (const Map<StringName, Usage>::Element *U = (*E->get()).front(); U; U = U->next()) { + if (!U->get().used) { + _add_warning(E->key(), U->get().decl_line, U->key()); + } + } + } +} +List<ShaderWarning>::Element *ShaderLanguage::get_warnings_ptr() { + return warnings.front(); +} +void ShaderLanguage::enable_warning_checking(bool p_enabled) { + check_warnings = p_enabled; +} +bool ShaderLanguage::is_warning_checking_enabled() const { + return check_warnings; +} +void ShaderLanguage::set_warning_flags(uint32_t p_flags) { + warning_flags = p_flags; +} +uint32_t ShaderLanguage::get_warning_flags() const { + return warning_flags; +} +#endif // DEBUG_ENABLED + Error ShaderLanguage::compile(const String &p_code, const Map<StringName, FunctionInfo> &p_functions, const Vector<StringName> &p_render_modes, const VaryingFunctionNames &p_varying_function_names, const Set<String> &p_shader_types, GlobalVariableGetTypeFunc p_global_variable_type_func) { clear(); @@ -7455,6 +7573,12 @@ Error ShaderLanguage::compile(const String &p_code, const Map<StringName, Functi shader = alloc_node<ShaderNode>(); Error err = _parse_shader(p_functions, p_render_modes, p_shader_types); +#ifdef DEBUG_ENABLED + if (check_warnings) { + _check_warning_accums(); + } +#endif // DEBUG_ENABLED + if (err != OK) { return err; } @@ -7864,6 +7988,14 @@ ShaderLanguage::ShaderNode *ShaderLanguage::get_shader() { ShaderLanguage::ShaderLanguage() { nodes = nullptr; completion_class = TAG_GLOBAL; + +#if DEBUG_ENABLED + warnings_check_map.insert(ShaderWarning::UNUSED_CONSTANT, &used_constants); + warnings_check_map.insert(ShaderWarning::UNUSED_FUNCTION, &used_functions); + warnings_check_map.insert(ShaderWarning::UNUSED_STRUCT, &used_structs); + warnings_check_map.insert(ShaderWarning::UNUSED_UNIFORM, &used_uniforms); + warnings_check_map.insert(ShaderWarning::UNUSED_VARYING, &used_varyings); +#endif // DEBUG_ENABLED } ShaderLanguage::~ShaderLanguage() { diff --git a/servers/rendering/shader_language.h b/servers/rendering/shader_language.h index cdedc5edbb..c8c5bb1fa7 100644 --- a/servers/rendering/shader_language.h +++ b/servers/rendering/shader_language.h @@ -39,6 +39,10 @@ #include "core/typedefs.h" #include "core/variant/variant.h" +#ifdef DEBUG_ENABLED +#include "shader_warnings.h" +#endif // DEBUG_ENABLED + class ShaderLanguage { public: struct TkPos { @@ -803,12 +807,42 @@ private: String error_str; int error_line; +#ifdef DEBUG_ENABLED + struct Usage { + int decl_line; + bool used = false; + Usage(int p_decl_line = -1) { + decl_line = p_decl_line; + } + }; + + Map<StringName, Usage> used_constants; + Map<StringName, Usage> used_varyings; + Map<StringName, Usage> used_uniforms; + Map<StringName, Usage> used_functions; + Map<StringName, Usage> used_structs; + Map<ShaderWarning::Code, Map<StringName, Usage> *> warnings_check_map; + + List<ShaderWarning> warnings; + + bool check_warnings = false; + uint32_t warning_flags; + + void _add_line_warning(ShaderWarning::Code p_code, const StringName &p_subject = "") { + warnings.push_back(ShaderWarning(p_code, tk_line, p_subject)); + } + void _add_warning(ShaderWarning::Code p_code, int p_line, const StringName &p_subject = "") { + warnings.push_back(ShaderWarning(p_code, p_line, p_subject)); + } + void _check_warning_accums(); +#endif // DEBUG_ENABLED + String code; int char_idx; int tk_line; StringName current_function; - bool last_const = false; + StringName last_name; VaryingFunctionNames varying_function_names; @@ -849,9 +883,15 @@ private: IDENTIFIER_LOCAL_VAR, IDENTIFIER_BUILTIN_VAR, IDENTIFIER_CONSTANT, + IDENTIFIER_MAX, }; + IdentifierType last_type = IDENTIFIER_MAX; + bool _find_identifier(const BlockNode *p_block, bool p_allow_reassign, const FunctionInfo &p_function_info, const StringName &p_identifier, DataType *r_data_type = nullptr, IdentifierType *r_type = nullptr, bool *r_is_const = nullptr, int *r_array_size = nullptr, StringName *r_struct_name = nullptr, ConstantNode::Value *r_constant_value = nullptr); +#ifdef DEBUG_ENABLED + void _parse_used_identifier(const StringName &p_identifier, IdentifierType p_type); +#endif // DEBUG_ENABLED bool _is_operator_assign(Operator p_op) const; bool _validate_assign(Node *p_node, const FunctionInfo &p_function_info, String *r_message = nullptr); bool _validate_operator(OperatorNode *p_op, DataType *r_ret_type = nullptr); @@ -910,6 +950,16 @@ private: Error _find_last_flow_op_in_op(ControlFlowNode *p_flow, FlowOperation p_op); public: +#ifdef DEBUG_ENABLED + List<ShaderWarning>::Element *get_warnings_ptr(); + + void enable_warning_checking(bool p_enabled); + bool is_warning_checking_enabled() const; + + void set_warning_flags(uint32_t p_flags); + uint32_t get_warning_flags() const; +#endif // DEBUG_ENABLED + //static void get_keyword_list(ShaderType p_type,List<String> *p_keywords); void clear(); diff --git a/servers/rendering/shader_warnings.cpp b/servers/rendering/shader_warnings.cpp new file mode 100644 index 0000000000..aa11b4e397 --- /dev/null +++ b/servers/rendering/shader_warnings.cpp @@ -0,0 +1,131 @@ +/*************************************************************************/ +/* shader_warnings.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "shader_warnings.h" +#include "core/variant/variant.h" + +#ifdef DEBUG_ENABLED + +ShaderWarning::Code ShaderWarning::get_code() const { + return code; +} + +int ShaderWarning::get_line() const { + return line; +} + +const StringName &ShaderWarning::get_subject() const { + return subject; +} + +String ShaderWarning::get_message() const { + switch (code) { + case FLOAT_COMPARISON: + return vformat("Direct floating-point comparison (this may not evaluate to `true` as you expect). Instead, use `abs(a - b) < 0.0001` for an approximate but predictable comparison."); + case UNUSED_CONSTANT: + return vformat("The const '%s' is declared but never used.", subject); + case UNUSED_FUNCTION: + return vformat("The function '%s' is declared but never used.", subject); + case UNUSED_STRUCT: + return vformat("The struct '%s' is declared but never used.", subject); + case UNUSED_UNIFORM: + return vformat("The uniform '%s' is declared but never used.", subject); + case UNUSED_VARYING: + return vformat("The varying '%s' is declared but never used.", subject); + default: + break; + } + return String(); +} + +String ShaderWarning::get_name() const { + return get_name_from_code(code); +} + +String ShaderWarning::get_name_from_code(Code p_code) { + ERR_FAIL_INDEX_V(p_code, WARNING_MAX, String()); + + static const char *names[] = { + "FLOAT_COMPARISON", + "UNUSED_CONSTANT", + "UNUSED_FUNCTION", + "UNUSED_STRUCT", + "UNUSED_UNIFORM", + "UNUSED_VARYING", + }; + + static_assert((sizeof(names) / sizeof(*names)) == WARNING_MAX, "Amount of warning types don't match the amount of warning names."); + + return names[(int)p_code]; +} + +ShaderWarning::Code ShaderWarning::get_code_from_name(const String &p_name) { + for (int i = 0; i < WARNING_MAX; i++) { + if (get_name_from_code((Code)i) == p_name) { + return (Code)i; + } + } + + ERR_FAIL_V_MSG(WARNING_MAX, "Invalid shader warning name: " + p_name); +} + +static Map<int, uint32_t> *code_to_flags_map = nullptr; + +static void init_code_to_flags_map() { + code_to_flags_map = memnew((Map<int, uint32_t>)); + code_to_flags_map->insert(ShaderWarning::FLOAT_COMPARISON, ShaderWarning::FLOAT_COMPARISON_FLAG); + code_to_flags_map->insert(ShaderWarning::UNUSED_CONSTANT, ShaderWarning::UNUSED_CONSTANT_FLAG); + code_to_flags_map->insert(ShaderWarning::UNUSED_FUNCTION, ShaderWarning::UNUSED_FUNCTION_FLAG); + code_to_flags_map->insert(ShaderWarning::UNUSED_STRUCT, ShaderWarning::UNUSED_STRUCT_FLAG); + code_to_flags_map->insert(ShaderWarning::UNUSED_UNIFORM, ShaderWarning::UNUSED_UNIFORM_FLAG); + code_to_flags_map->insert(ShaderWarning::UNUSED_VARYING, ShaderWarning::UNUSED_VARYING_FLAG); +} + +ShaderWarning::CodeFlags ShaderWarning::get_flags_from_codemap(const Map<Code, bool> &p_map) { + uint32_t result = 0U; + + if (code_to_flags_map == nullptr) { + init_code_to_flags_map(); + } + + for (Map<Code, bool>::Element *E = p_map.front(); E; E = E->next()) { + if (E->get()) { + ERR_FAIL_COND_V(!code_to_flags_map->has((int)E->key()), ShaderWarning::NONE_FLAG); + result |= (*code_to_flags_map)[(int)E->key()]; + } + } + return (CodeFlags)result; +} + +ShaderWarning::ShaderWarning(Code p_code, int p_line, const StringName &p_subject) : + code(p_code), line(p_line), subject(p_subject) { +} + +#endif // DEBUG_ENABLED diff --git a/servers/rendering/shader_warnings.h b/servers/rendering/shader_warnings.h new file mode 100644 index 0000000000..c40aeefa2d --- /dev/null +++ b/servers/rendering/shader_warnings.h @@ -0,0 +1,83 @@ +/*************************************************************************/ +/* shader_warnings.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef SHADER_WARNINGS +#define SHADER_WARNINGS + +#ifdef DEBUG_ENABLED + +#include "core/string/string_name.h" +#include "core/templates/list.h" +#include "core/templates/map.h" + +class ShaderWarning { +public: + enum Code { + FLOAT_COMPARISON, + UNUSED_CONSTANT, + UNUSED_FUNCTION, + UNUSED_STRUCT, + UNUSED_UNIFORM, + UNUSED_VARYING, + WARNING_MAX, + }; + + enum CodeFlags : uint32_t { + NONE_FLAG = 0U, + FLOAT_COMPARISON_FLAG = 1U, + UNUSED_CONSTANT_FLAG = 2U, + UNUSED_FUNCTION_FLAG = 4U, + UNUSED_STRUCT_FLAG = 8U, + UNUSED_UNIFORM_FLAG = 16U, + UNUSED_VARYING_FLAG = 32U, + }; + +private: + Code code; + int line; + StringName subject; + +public: + Code get_code() const; + int get_line() const; + const StringName &get_subject() const; + String get_message() const; + String get_name() const; + + static String get_name_from_code(Code p_code); + static Code get_code_from_name(const String &p_name); + static CodeFlags get_flags_from_codemap(const Map<Code, bool> &p_map); + + ShaderWarning(Code p_code = WARNING_MAX, int p_line = -1, const StringName &p_subject = ""); +}; + +#endif // DEBUG_ENABLED + +#endif // SHADER_WARNINGS |