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-rw-r--r--.gitignore1
-rw-r--r--.travis.yml23
-rw-r--r--AUTHORS.md3
-rw-r--r--DONORS.md65
-rw-r--r--SConstruct7
-rw-r--r--core/SCsub1
-rw-r--r--core/array.cpp10
-rw-r--r--core/bind/core_bind.cpp36
-rw-r--r--core/class_db.cpp52
-rw-r--r--core/class_db.h7
-rw-r--r--core/color.cpp34
-rw-r--r--core/color.h4
-rw-r--r--core/command_queue_mt.h4
-rw-r--r--core/crypto/SCsub38
-rw-r--r--core/crypto/crypto.cpp170
-rw-r--r--core/crypto/crypto.h105
-rw-r--r--core/crypto/crypto_core.cpp (renamed from core/math/crypto_core.cpp)32
-rw-r--r--core/crypto/crypto_core.h (renamed from core/math/crypto_core.h)20
-rw-r--r--core/crypto/hashing_context.cpp137
-rw-r--r--core/crypto/hashing_context.h66
-rw-r--r--core/engine.cpp5
-rw-r--r--core/error_macros.h137
-rw-r--r--core/func_ref.cpp13
-rw-r--r--core/func_ref.h1
-rw-r--r--core/hash_map.h16
-rw-r--r--core/image.cpp96
-rw-r--r--core/image.h4
-rw-r--r--core/input_map.cpp5
-rw-r--r--core/io/config_file.cpp9
-rw-r--r--core/io/file_access_buffered.cpp12
-rw-r--r--core/io/file_access_buffered_fa.h5
-rw-r--r--core/io/file_access_compressed.cpp3
-rw-r--r--core/io/file_access_encrypted.cpp7
-rw-r--r--core/io/file_access_pack.cpp19
-rw-r--r--core/io/image_loader.h16
-rw-r--r--core/io/ip_address.cpp14
-rw-r--r--core/io/marshalls.cpp10
-rw-r--r--core/io/multiplayer_api.cpp162
-rw-r--r--core/io/packet_peer.cpp3
-rw-r--r--core/io/pck_packer.cpp5
-rw-r--r--core/io/resource_format_binary.cpp46
-rw-r--r--core/io/resource_loader.cpp45
-rw-r--r--core/io/resource_loader.h3
-rw-r--r--core/io/resource_saver.cpp9
-rw-r--r--core/io/resource_saver.h4
-rw-r--r--core/io/stream_peer_ssl.cpp68
-rw-r--r--core/io/stream_peer_ssl.h13
-rw-r--r--core/io/translation_loader_po.cpp25
-rw-r--r--core/io/xml_parser.cpp6
-rw-r--r--core/map.h4
-rw-r--r--core/math/SCsub33
-rw-r--r--core/math/a_star.cpp239
-rw-r--r--core/math/a_star.h27
-rw-r--r--core/math/basis.cpp5
-rw-r--r--core/math/basis.h4
-rw-r--r--core/math/bsp_tree.h4
-rw-r--r--core/math/camera_matrix.h4
-rw-r--r--core/math/delaunay.h4
-rw-r--r--core/math/expression.cpp11
-rw-r--r--core/math/geometry.h7
-rw-r--r--core/math/math_funcs.h12
-rw-r--r--core/math/octree.h9
-rw-r--r--core/math/quat.h4
-rw-r--r--core/math/transform.cpp5
-rw-r--r--core/math/transform.h5
-rw-r--r--core/message_queue.cpp11
-rw-r--r--core/method_bind.h4
-rw-r--r--core/node_path.cpp3
-rw-r--r--core/node_path.h4
-rw-r--r--core/oa_hash_map.h34
-rw-r--r--core/object.cpp79
-rw-r--r--core/object.h9
-rw-r--r--core/os/dir_access.h16
-rw-r--r--core/os/file_access.cpp8
-rw-r--r--core/os/input.cpp1
-rw-r--r--core/os/input.h1
-rw-r--r--core/os/input_event.h4
-rw-r--r--core/os/keyboard.h4
-rw-r--r--core/os/main_loop.h4
-rw-r--r--core/os/memory.h4
-rw-r--r--core/os/os.cpp13
-rw-r--r--core/os/os.h5
-rw-r--r--core/os/semaphore.h4
-rw-r--r--core/os/thread.h4
-rw-r--r--core/pool_allocator.cpp11
-rw-r--r--core/pool_vector.cpp3
-rw-r--r--core/pool_vector.h10
-rw-r--r--core/project_settings.cpp23
-rw-r--r--core/project_settings.h4
-rw-r--r--core/reference.h3
-rw-r--r--core/register_core_types.cpp24
-rw-r--r--core/register_core_types.h4
-rw-r--r--core/resource.cpp8
-rw-r--r--core/resource.h4
-rw-r--r--core/rid.h4
-rw-r--r--core/safe_refcount.h16
-rw-r--r--core/script_debugger_remote.cpp80
-rw-r--r--core/script_debugger_remote.h6
-rw-r--r--core/script_language.h4
-rw-r--r--core/set.h4
-rw-r--r--core/string_name.h3
-rw-r--r--core/translation.cpp67
-rw-r--r--core/ustring.cpp2
-rw-r--r--core/ustring.h4
-rw-r--r--core/variant.cpp5
-rw-r--r--core/variant.h4
-rw-r--r--core/variant_call.cpp41
-rw-r--r--doc/classes/@GlobalScope.xml4
-rw-r--r--doc/classes/AnimationPlayer.xml1
-rw-r--r--doc/classes/AudioServer.xml53
-rw-r--r--doc/classes/Basis.xml8
-rw-r--r--doc/classes/Camera2D.xml6
-rw-r--r--doc/classes/CheckBox.xml1
-rw-r--r--doc/classes/CheckButton.xml1
-rw-r--r--doc/classes/ClassDB.xml4
-rw-r--r--doc/classes/Control.xml131
-rw-r--r--doc/classes/Directory.xml4
-rw-r--r--doc/classes/EditorInterface.xml16
-rw-r--r--doc/classes/EditorPlugin.xml4
-rw-r--r--doc/classes/Environment.xml8
-rw-r--r--doc/classes/FileDialog.xml2
-rw-r--r--doc/classes/FuncRef.xml10
-rw-r--r--doc/classes/GeometryInstance.xml12
-rw-r--r--doc/classes/GraphEdit.xml10
-rw-r--r--doc/classes/Image.xml11
-rw-r--r--doc/classes/Input.xml23
-rw-r--r--doc/classes/KinematicBody.xml2
-rw-r--r--doc/classes/KinematicBody2D.xml2
-rw-r--r--doc/classes/MainLoop.xml2
-rw-r--r--doc/classes/Node.xml6
-rw-r--r--doc/classes/Object.xml2
-rw-r--r--doc/classes/PoolIntArray.xml1
-rw-r--r--doc/classes/Popup.xml7
-rw-r--r--doc/classes/ProjectSettings.xml13
-rw-r--r--doc/classes/Sprite.xml3
-rw-r--r--doc/classes/Sprite3D.xml3
-rw-r--r--doc/classes/String.xml2
-rw-r--r--doc/classes/Tree.xml1
-rw-r--r--doc/classes/Vector2.xml2
-rw-r--r--doc/classes/VisualShaderNode.xml15
-rw-r--r--doc/classes/VisualShaderNodeCustom.xml148
-rw-r--r--doc/classes/VisualShaderNodeVectorScalarMix.xml13
-rw-r--r--drivers/coreaudio/audio_driver_coreaudio.cpp14
-rw-r--r--drivers/gles2/rasterizer_canvas_gles2.cpp8
-rw-r--r--drivers/gles2/rasterizer_canvas_gles2.h2
-rw-r--r--drivers/gles2/rasterizer_scene_gles2.cpp14
-rw-r--r--drivers/gles2/rasterizer_scene_gles2.h6
-rw-r--r--drivers/gles2/rasterizer_storage_gles2.cpp46
-rw-r--r--drivers/gles2/shader_compiler_gles2.cpp115
-rw-r--r--drivers/gles2/shaders/canvas.glsl5
-rw-r--r--drivers/gles2/shaders/canvas_shadow.glsl4
-rw-r--r--drivers/gles2/shaders/scene.glsl8
-rw-r--r--drivers/gles2/shaders/stdlib.glsl308
-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.cpp12
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp29
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.h12
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp9
-rw-r--r--drivers/gles3/shader_compiler_gles3.cpp69
-rw-r--r--drivers/gles3/shader_gles3.h4
-rw-r--r--drivers/gles3/shaders/canvas.glsl2
-rw-r--r--drivers/gles3/shaders/canvas_shadow.glsl4
-rw-r--r--drivers/gles3/shaders/copy.glsl4
-rw-r--r--drivers/png/image_loader_png.h3
-rw-r--r--drivers/png/png_driver_common.cpp9
-rw-r--r--drivers/png/resource_saver_png.cpp5
-rw-r--r--drivers/pulseaudio/audio_driver_pulseaudio.cpp25
-rw-r--r--drivers/register_driver_types.h4
-rw-r--r--drivers/unix/dir_access_unix.cpp31
-rw-r--r--drivers/unix/dir_access_unix.h4
-rw-r--r--drivers/unix/file_access_unix.cpp19
-rw-r--r--drivers/unix/file_access_unix.h4
-rw-r--r--drivers/unix/ip_unix.cpp4
-rw-r--r--drivers/unix/os_unix.cpp20
-rw-r--r--drivers/unix/os_unix.h4
-rw-r--r--drivers/unix/semaphore_posix.h4
-rw-r--r--drivers/unix/thread_posix.h4
-rw-r--r--drivers/wasapi/audio_driver_wasapi.cpp13
-rw-r--r--drivers/windows/file_access_windows.cpp22
-rw-r--r--drivers/windows/file_access_windows.h4
-rw-r--r--drivers/windows/mutex_windows.h4
-rw-r--r--drivers/windows/semaphore_windows.h4
-rw-r--r--drivers/windows/thread_windows.h4
-rw-r--r--drivers/xaudio2/audio_driver_xaudio2.cpp21
-rw-r--r--editor/animation_track_editor.cpp26
-rw-r--r--editor/animation_track_editor.h2
-rw-r--r--editor/code_editor.cpp119
-rw-r--r--editor/code_editor.h6
-rw-r--r--editor/collada/collada.cpp8
-rw-r--r--editor/connections_dialog.cpp7
-rw-r--r--editor/create_dialog.h3
-rw-r--r--editor/doc/doc_data.cpp24
-rw-r--r--editor/editor_about.cpp4
-rw-r--r--editor/editor_about.h3
-rw-r--r--editor/editor_asset_installer.cpp4
-rw-r--r--editor/editor_autoload_settings.cpp12
-rw-r--r--editor/editor_data.cpp21
-rw-r--r--editor/editor_data.h1
-rw-r--r--editor/editor_export.cpp40
-rw-r--r--editor/editor_file_dialog.cpp13
-rw-r--r--editor/editor_file_dialog.h3
-rw-r--r--editor/editor_file_system.cpp3
-rw-r--r--editor/editor_fonts.cpp38
-rw-r--r--editor/editor_help.cpp85
-rw-r--r--editor/editor_help.h9
-rw-r--r--editor/editor_help_search.cpp2
-rw-r--r--editor/editor_inspector.cpp3
-rw-r--r--editor/editor_node.cpp212
-rw-r--r--editor/editor_node.h12
-rw-r--r--editor/editor_plugin.cpp17
-rw-r--r--editor/editor_plugin.h12
-rw-r--r--editor/editor_properties.cpp2
-rw-r--r--editor/editor_properties_array_dict.cpp3
-rw-r--r--editor/editor_resource_preview.cpp6
-rw-r--r--editor/editor_settings.cpp77
-rw-r--r--editor/editor_spin_slider.cpp61
-rw-r--r--editor/editor_themes.cpp23
-rw-r--r--editor/export_template_manager.cpp39
-rw-r--r--editor/file_type_cache.cpp5
-rw-r--r--editor/filesystem_dock.cpp78
-rw-r--r--editor/filesystem_dock.h4
-rw-r--r--editor/find_in_files.cpp2
-rw-r--r--editor/icons/icon_editor_curve_handle.svg1
-rw-r--r--editor/icons/icon_editor_path_sharp_handle.svg1
-rw-r--r--editor/icons/icon_editor_path_smooth_handle.svg1
-rw-r--r--editor/icons/icon_gizmo_c_p_u_particles.svg85
-rw-r--r--editor/icons/icon_key_animation.svg66
-rw-r--r--editor/icons/icon_key_audio.svg66
-rw-r--r--editor/icons/icon_key_bezier.svg66
-rw-r--r--editor/icons/icon_key_call.svg65
-rw-r--r--editor/icons/icon_key_selected.svg77
-rw-r--r--editor/icons/icon_key_value.svg6
-rw-r--r--editor/icons/icon_key_xform.svg65
-rw-r--r--editor/icons/icon_shrink_bottom_dock.svg71
-rw-r--r--editor/icons/icon_timeline_indicator.svg1
-rw-r--r--editor/import/editor_import_collada.cpp24
-rw-r--r--editor/import/editor_scene_importer_gltf.cpp7
-rw-r--r--editor/import/resource_importer_csv_translation.cpp3
-rw-r--r--editor/import/resource_importer_obj.cpp6
-rw-r--r--editor/import/resource_importer_wav.cpp15
-rw-r--r--editor/node_dock.cpp7
-rw-r--r--editor/plugin_config_dialog.cpp3
-rw-r--r--editor/plugins/abstract_polygon_2d_editor.cpp3
-rw-r--r--editor/plugins/abstract_polygon_2d_editor.h3
-rw-r--r--editor/plugins/animation_blend_space_2d_editor.h3
-rw-r--r--editor/plugins/animation_blend_tree_editor_plugin.h3
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp33
-rw-r--r--editor/plugins/animation_player_editor_plugin.h4
-rw-r--r--editor/plugins/animation_tree_player_editor_plugin.h3
-rw-r--r--editor/plugins/asset_library_editor_plugin.cpp47
-rw-r--r--editor/plugins/camera_editor_plugin.h4
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp29
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h5
-rw-r--r--editor/plugins/collision_polygon_2d_editor_plugin.h3
-rw-r--r--editor/plugins/collision_polygon_editor_plugin.h4
-rw-r--r--editor/plugins/cpu_particles_2d_editor_plugin.cpp6
-rw-r--r--editor/plugins/item_list_editor_plugin.h4
-rw-r--r--editor/plugins/light_occluder_2d_editor_plugin.h3
-rw-r--r--editor/plugins/multimesh_editor_plugin.cpp9
-rw-r--r--editor/plugins/multimesh_editor_plugin.h4
-rw-r--r--editor/plugins/navigation_polygon_editor_plugin.h3
-rw-r--r--editor/plugins/particles_2d_editor_plugin.cpp6
-rw-r--r--editor/plugins/particles_editor_plugin.cpp21
-rw-r--r--editor/plugins/particles_editor_plugin.h6
-rw-r--r--editor/plugins/path_2d_editor_plugin.cpp42
-rw-r--r--editor/plugins/path_2d_editor_plugin.h3
-rw-r--r--editor/plugins/path_editor_plugin.cpp3
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.cpp7
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.h4
-rw-r--r--editor/plugins/script_editor_plugin.cpp153
-rw-r--r--editor/plugins/script_editor_plugin.h3
-rw-r--r--editor/plugins/script_text_editor.cpp106
-rw-r--r--editor/plugins/script_text_editor.h3
-rw-r--r--editor/plugins/shader_editor_plugin.cpp51
-rw-r--r--editor/plugins/shader_editor_plugin.h6
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp238
-rw-r--r--editor/plugins/spatial_editor_plugin.h7
-rw-r--r--editor/plugins/text_editor.cpp64
-rw-r--r--editor/plugins/text_editor.h4
-rw-r--r--editor/plugins/theme_editor_plugin.cpp85
-rw-r--r--editor/plugins/theme_editor_plugin.h2
-rw-r--r--editor/plugins/tile_map_editor_plugin.cpp10
-rw-r--r--editor/plugins/tile_map_editor_plugin.h4
-rw-r--r--editor/plugins/tile_set_editor_plugin.cpp24
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp618
-rw-r--r--editor/plugins/visual_shader_editor_plugin.h34
-rw-r--r--editor/project_manager.cpp135
-rw-r--r--editor/project_manager.h1
-rw-r--r--editor/property_editor.h4
-rw-r--r--editor/pvrtc_compress.cpp53
-rw-r--r--editor/quick_open.cpp10
-rw-r--r--editor/scene_tree_dock.cpp25
-rw-r--r--editor/scene_tree_editor.cpp54
-rw-r--r--editor/scene_tree_editor.h4
-rw-r--r--editor/script_create_dialog.cpp25
-rw-r--r--editor/script_create_dialog.h1
-rw-r--r--editor/script_editor_debugger.cpp7
-rw-r--r--editor/spatial_editor_gizmos.cpp52
-rw-r--r--editor/spatial_editor_gizmos.h12
-rw-r--r--editor/translations/af.po83
-rw-r--r--editor/translations/ar.po101
-rw-r--r--editor/translations/bg.po79
-rw-r--r--editor/translations/bn.po89
-rw-r--r--editor/translations/ca.po92
-rw-r--r--editor/translations/cs.po89
-rw-r--r--editor/translations/da.po88
-rw-r--r--editor/translations/de.po100
-rw-r--r--editor/translations/de_CH.po75
-rw-r--r--editor/translations/editor.pot63
-rw-r--r--editor/translations/el.po92
-rw-r--r--editor/translations/eo.po74
-rw-r--r--editor/translations/es.po249
-rw-r--r--editor/translations/es_AR.po465
-rw-r--r--editor/translations/et.po69
-rw-r--r--editor/translations/fa.po88
-rw-r--r--editor/translations/fi.po232
-rw-r--r--editor/translations/fil.po63
-rw-r--r--editor/translations/fr.po131
-rw-r--r--editor/translations/he.po89
-rw-r--r--editor/translations/hi.po71
-rw-r--r--editor/translations/hr.po63
-rw-r--r--editor/translations/hu.po143
-rw-r--r--editor/translations/id.po91
-rw-r--r--editor/translations/is.po69
-rw-r--r--editor/translations/it.po205
-rw-r--r--editor/translations/ja.po562
-rw-r--r--editor/translations/ka.po77
-rw-r--r--editor/translations/ko.po246
-rw-r--r--editor/translations/lt.po70
-rw-r--r--editor/translations/lv.po78
-rw-r--r--editor/translations/mi.po63
-rw-r--r--editor/translations/ml.po63
-rw-r--r--editor/translations/ms.po68
-rw-r--r--editor/translations/nb.po117
-rw-r--r--editor/translations/nl.po89
-rw-r--r--editor/translations/pl.po248
-rw-r--r--editor/translations/pr.po82
-rw-r--r--editor/translations/pt_BR.po416
-rw-r--r--editor/translations/pt_PT.po240
-rw-r--r--editor/translations/ro.po88
-rw-r--r--editor/translations/ru.po109
-rw-r--r--editor/translations/si.po68
-rw-r--r--editor/translations/sk.po80
-rw-r--r--editor/translations/sl.po88
-rw-r--r--editor/translations/sq.po86
-rw-r--r--editor/translations/sr_Cyrl.po89
-rw-r--r--editor/translations/sr_Latn.po138
-rw-r--r--editor/translations/sv.po84
-rw-r--r--editor/translations/ta.po69
-rw-r--r--editor/translations/te.po63
-rw-r--r--editor/translations/th.po89
-rw-r--r--editor/translations/tr.po89
-rw-r--r--editor/translations/uk.po238
-rw-r--r--editor/translations/ur_PK.po73
-rw-r--r--editor/translations/vi.po239
-rw-r--r--editor/translations/zh_CN.po92
-rw-r--r--editor/translations/zh_HK.po91
-rw-r--r--editor/translations/zh_TW.po90
-rw-r--r--main/input_default.cpp8
-rw-r--r--main/input_default.h1
-rw-r--r--main/main.cpp68
-rw-r--r--main/main.h4
-rw-r--r--main/tests/test_gdscript.cpp14
-rw-r--r--main/tests/test_gui.h3
-rw-r--r--main/tests/test_math.cpp6
-rw-r--r--main/tests/test_physics.h4
-rw-r--r--main/tests/test_render.h4
-rw-r--r--main/tests/test_string.cpp5
-rw-r--r--misc/ide/jetbrains/build.gradle2
-rw-r--r--modules/assimp/SCsub13
-rw-r--r--modules/assimp/editor_scene_importer_assimp.cpp9
-rwxr-xr-x[-rw-r--r--]modules/assimp/godot_update_assimp.sh3
-rw-r--r--modules/bmp/image_loader_bmp.cpp4
-rw-r--r--modules/bullet/bullet_physics_server.cpp3
-rw-r--r--modules/bullet/cone_twist_joint_bullet.cpp6
-rw-r--r--modules/bullet/generic_6dof_joint_bullet.cpp9
-rw-r--r--modules/bullet/hinge_joint_bullet.cpp6
-rw-r--r--modules/bullet/pin_joint_bullet.cpp3
-rw-r--r--modules/bullet/shape_bullet.cpp3
-rw-r--r--modules/bullet/space_bullet.cpp14
-rw-r--r--modules/bullet/space_bullet.h2
-rw-r--r--modules/csg/csg.cpp10
-rw-r--r--modules/dds/texture_loader_dds.cpp10
-rw-r--r--modules/enet/networked_multiplayer_enet.cpp11
-rw-r--r--modules/etc/texture_loader_pkm.cpp7
-rw-r--r--modules/gdnative/arvr/arvr_interface_gdnative.cpp3
-rw-r--r--modules/gdnative/gdnative.cpp3
-rw-r--r--modules/gdnative/gdnative_api.json16
-rw-r--r--modules/gdnative/gdnative_builders.py2
-rw-r--r--modules/gdnative/gdnative_library_editor_plugin.cpp45
-rw-r--r--modules/gdnative/gdnative_library_editor_plugin.h2
-rw-r--r--modules/gdnative/nativescript/godot_nativescript.cpp74
-rw-r--r--modules/gdnative/nativescript/nativescript.cpp45
-rw-r--r--modules/gdnative/pluginscript/pluginscript_script.cpp25
-rw-r--r--modules/gdscript/doc_classes/@GDScript.xml1
-rw-r--r--modules/gdscript/gdscript.cpp33
-rw-r--r--modules/gdscript/gdscript_compiler.cpp6
-rw-r--r--modules/gdscript/gdscript_editor.cpp2
-rw-r--r--modules/gdscript/gdscript_function.cpp9
-rw-r--r--modules/gdscript/gdscript_functions.cpp3
-rw-r--r--modules/gdscript/gdscript_parser.cpp21
-rw-r--r--modules/gdscript/gdscript_tokenizer.cpp45
-rw-r--r--modules/gdscript/gdscript_tokenizer.h6
-rw-r--r--modules/gdscript/register_types.cpp4
-rw-r--r--modules/gridmap/grid_map.cpp6
-rw-r--r--modules/gridmap/grid_map_editor_plugin.cpp10
-rw-r--r--modules/gridmap/grid_map_editor_plugin.h3
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-rw-r--r--thirdparty/assimp/code/Common/StdOStreamLogStream.h (renamed from thirdparty/assimp/code/StdOStreamLogStream.h)0
-rw-r--r--thirdparty/assimp/code/Common/Subdivision.cpp (renamed from thirdparty/assimp/code/Subdivision.cpp)7
-rw-r--r--thirdparty/assimp/code/Common/TargetAnimation.cpp (renamed from thirdparty/assimp/code/TargetAnimation.cpp)0
-rw-r--r--thirdparty/assimp/code/Common/TargetAnimation.h (renamed from thirdparty/assimp/code/TargetAnimation.h)0
-rw-r--r--thirdparty/assimp/code/Common/Version.cpp (renamed from thirdparty/assimp/code/Version.cpp)2
-rw-r--r--thirdparty/assimp/code/Common/VertexTriangleAdjacency.cpp (renamed from thirdparty/assimp/code/VertexTriangleAdjacency.cpp)0
-rw-r--r--thirdparty/assimp/code/Common/VertexTriangleAdjacency.h (renamed from thirdparty/assimp/code/VertexTriangleAdjacency.h)0
-rw-r--r--thirdparty/assimp/code/Common/Win32DebugLogStream.h (renamed from thirdparty/assimp/code/Win32DebugLogStream.h)0
-rw-r--r--thirdparty/assimp/code/Common/assbin_chunks.h196
-rw-r--r--thirdparty/assimp/code/Common/scene.cpp (renamed from thirdparty/assimp/code/scene.cpp)0
-rw-r--r--thirdparty/assimp/code/Common/simd.cpp (renamed from thirdparty/assimp/code/simd.cpp)0
-rw-r--r--thirdparty/assimp/code/Common/simd.h (renamed from thirdparty/assimp/code/simd.h)0
-rw-r--r--thirdparty/assimp/code/FBX/FBXAnimation.cpp (renamed from thirdparty/assimp/code/FBXAnimation.cpp)0
-rw-r--r--thirdparty/assimp/code/FBX/FBXBinaryTokenizer.cpp (renamed from thirdparty/assimp/code/FBXBinaryTokenizer.cpp)12
-rw-r--r--thirdparty/assimp/code/FBX/FBXCommon.h (renamed from thirdparty/assimp/code/FBXCommon.h)4
-rw-r--r--thirdparty/assimp/code/FBX/FBXCompileConfig.h (renamed from thirdparty/assimp/code/FBXCompileConfig.h)0
-rw-r--r--thirdparty/assimp/code/FBX/FBXConverter.cpp (renamed from thirdparty/assimp/code/FBXConverter.cpp)268
-rw-r--r--thirdparty/assimp/code/FBX/FBXConverter.h (renamed from thirdparty/assimp/code/FBXConverter.h)37
-rw-r--r--thirdparty/assimp/code/FBX/FBXDeformer.cpp (renamed from thirdparty/assimp/code/FBXDeformer.cpp)0
-rw-r--r--thirdparty/assimp/code/FBX/FBXDocument.cpp (renamed from thirdparty/assimp/code/FBXDocument.cpp)0
-rw-r--r--thirdparty/assimp/code/FBX/FBXDocument.h (renamed from thirdparty/assimp/code/FBXDocument.h)4
-rw-r--r--thirdparty/assimp/code/FBX/FBXDocumentUtil.cpp (renamed from thirdparty/assimp/code/FBXDocumentUtil.cpp)0
-rw-r--r--thirdparty/assimp/code/FBX/FBXDocumentUtil.h (renamed from thirdparty/assimp/code/FBXDocumentUtil.h)0
-rw-r--r--thirdparty/assimp/code/FBX/FBXExportNode.cpp (renamed from thirdparty/assimp/code/FBXExportNode.cpp)11
-rw-r--r--thirdparty/assimp/code/FBX/FBXExportNode.h (renamed from thirdparty/assimp/code/FBXExportNode.h)12
-rw-r--r--thirdparty/assimp/code/FBX/FBXExportProperty.cpp (renamed from thirdparty/assimp/code/FBXExportProperty.cpp)257
-rw-r--r--thirdparty/assimp/code/FBX/FBXExportProperty.h (renamed from thirdparty/assimp/code/FBXExportProperty.h)48
-rw-r--r--thirdparty/assimp/code/FBX/FBXExporter.cpp (renamed from thirdparty/assimp/code/FBXExporter.cpp)115
-rw-r--r--thirdparty/assimp/code/FBX/FBXExporter.h (renamed from thirdparty/assimp/code/FBXExporter.h)0
-rw-r--r--thirdparty/assimp/code/FBX/FBXImportSettings.h (renamed from thirdparty/assimp/code/FBXImportSettings.h)39
-rw-r--r--thirdparty/assimp/code/FBX/FBXImporter.cpp (renamed from thirdparty/assimp/code/FBXImporter.cpp)10
-rw-r--r--thirdparty/assimp/code/FBX/FBXImporter.h (renamed from thirdparty/assimp/code/FBXImporter.h)0
-rw-r--r--thirdparty/assimp/code/FBX/FBXMaterial.cpp (renamed from thirdparty/assimp/code/FBXMaterial.cpp)44
-rw-r--r--thirdparty/assimp/code/FBX/FBXMeshGeometry.cpp (renamed from thirdparty/assimp/code/FBXMeshGeometry.cpp)11
-rw-r--r--thirdparty/assimp/code/FBX/FBXMeshGeometry.h (renamed from thirdparty/assimp/code/FBXMeshGeometry.h)0
-rw-r--r--thirdparty/assimp/code/FBX/FBXModel.cpp (renamed from thirdparty/assimp/code/FBXModel.cpp)0
-rw-r--r--thirdparty/assimp/code/FBX/FBXNodeAttribute.cpp (renamed from thirdparty/assimp/code/FBXNodeAttribute.cpp)0
-rw-r--r--thirdparty/assimp/code/FBX/FBXParser.cpp (renamed from thirdparty/assimp/code/FBXParser.cpp)12
-rw-r--r--thirdparty/assimp/code/FBX/FBXParser.h (renamed from thirdparty/assimp/code/FBXParser.h)0
-rw-r--r--thirdparty/assimp/code/FBX/FBXProperties.cpp (renamed from thirdparty/assimp/code/FBXProperties.cpp)0
-rw-r--r--thirdparty/assimp/code/FBX/FBXProperties.h (renamed from thirdparty/assimp/code/FBXProperties.h)0
-rw-r--r--thirdparty/assimp/code/FBX/FBXTokenizer.cpp (renamed from thirdparty/assimp/code/FBXTokenizer.cpp)0
-rw-r--r--thirdparty/assimp/code/FBX/FBXTokenizer.h (renamed from thirdparty/assimp/code/FBXTokenizer.h)12
-rw-r--r--thirdparty/assimp/code/FBX/FBXUtil.cpp (renamed from thirdparty/assimp/code/FBXUtil.cpp)135
-rw-r--r--thirdparty/assimp/code/FBX/FBXUtil.h (renamed from thirdparty/assimp/code/FBXUtil.h)23
-rw-r--r--thirdparty/assimp/code/FIReader.cpp1834
-rw-r--r--thirdparty/assimp/code/MMD/MMDCpp14.h (renamed from thirdparty/assimp/code/MMDCpp14.h)0
-rw-r--r--thirdparty/assimp/code/MMD/MMDImporter.cpp (renamed from thirdparty/assimp/code/MMDImporter.cpp)12
-rw-r--r--thirdparty/assimp/code/MMD/MMDImporter.h (renamed from thirdparty/assimp/code/MMDImporter.h)0
-rw-r--r--thirdparty/assimp/code/MMD/MMDPmdParser.h (renamed from thirdparty/assimp/code/MMDPmdParser.h)0
-rw-r--r--thirdparty/assimp/code/MMD/MMDPmxParser.cpp (renamed from thirdparty/assimp/code/MMDPmxParser.cpp)6
-rw-r--r--thirdparty/assimp/code/MMD/MMDPmxParser.h (renamed from thirdparty/assimp/code/MMDPmxParser.h)0
-rw-r--r--thirdparty/assimp/code/MMD/MMDVmdParser.h (renamed from thirdparty/assimp/code/MMDVmdParser.h)0
-rw-r--r--thirdparty/assimp/code/Material/MaterialSystem.cpp (renamed from thirdparty/assimp/code/MaterialSystem.cpp)12
-rw-r--r--thirdparty/assimp/code/Material/MaterialSystem.h (renamed from thirdparty/assimp/code/MaterialSystem.h)0
-rw-r--r--thirdparty/assimp/code/PostProcessing/CalcTangentsProcess.cpp (renamed from thirdparty/assimp/code/CalcTangentsProcess.cpp)0
-rw-r--r--thirdparty/assimp/code/PostProcessing/CalcTangentsProcess.h (renamed from thirdparty/assimp/code/CalcTangentsProcess.h)4
-rw-r--r--thirdparty/assimp/code/PostProcessing/ComputeUVMappingProcess.cpp (renamed from thirdparty/assimp/code/ComputeUVMappingProcess.cpp)0
-rw-r--r--thirdparty/assimp/code/PostProcessing/ComputeUVMappingProcess.h (renamed from thirdparty/assimp/code/ComputeUVMappingProcess.h)3
-rw-r--r--thirdparty/assimp/code/PostProcessing/ConvertToLHProcess.cpp (renamed from thirdparty/assimp/code/ConvertToLHProcess.cpp)0
-rw-r--r--thirdparty/assimp/code/PostProcessing/ConvertToLHProcess.h (renamed from thirdparty/assimp/code/ConvertToLHProcess.h)3
-rw-r--r--thirdparty/assimp/code/PostProcessing/DeboneProcess.cpp (renamed from thirdparty/assimp/code/DeboneProcess.cpp)0
-rw-r--r--thirdparty/assimp/code/PostProcessing/DeboneProcess.h (renamed from thirdparty/assimp/code/DeboneProcess.h)17
-rw-r--r--thirdparty/assimp/code/PostProcessing/DropFaceNormalsProcess.cpp (renamed from thirdparty/assimp/code/DropFaceNormalsProcess.cpp)0
-rw-r--r--thirdparty/assimp/code/PostProcessing/DropFaceNormalsProcess.h (renamed from thirdparty/assimp/code/DropFaceNormalsProcess.h)11
-rw-r--r--thirdparty/assimp/code/PostProcessing/EmbedTexturesProcess.cpp (renamed from thirdparty/assimp/code/EmbedTexturesProcess.cpp)0
-rw-r--r--thirdparty/assimp/code/PostProcessing/EmbedTexturesProcess.h (renamed from thirdparty/assimp/code/EmbedTexturesProcess.h)2
-rw-r--r--thirdparty/assimp/code/PostProcessing/FindDegenerates.cpp (renamed from thirdparty/assimp/code/FindDegenerates.cpp)1
-rw-r--r--thirdparty/assimp/code/PostProcessing/FindDegenerates.h (renamed from thirdparty/assimp/code/FindDegenerates.h)3
-rw-r--r--thirdparty/assimp/code/PostProcessing/FindInstancesProcess.cpp (renamed from thirdparty/assimp/code/FindInstancesProcess.cpp)12
-rw-r--r--thirdparty/assimp/code/PostProcessing/FindInstancesProcess.h (renamed from thirdparty/assimp/code/FindInstancesProcess.h)4
-rw-r--r--thirdparty/assimp/code/PostProcessing/FindInvalidDataProcess.cpp (renamed from thirdparty/assimp/code/FindInvalidDataProcess.cpp)0
-rw-r--r--thirdparty/assimp/code/PostProcessing/FindInvalidDataProcess.h (renamed from thirdparty/assimp/code/FindInvalidDataProcess.h)3
-rw-r--r--thirdparty/assimp/code/PostProcessing/FixNormalsStep.cpp (renamed from thirdparty/assimp/code/FixNormalsStep.cpp)0
-rw-r--r--thirdparty/assimp/code/PostProcessing/FixNormalsStep.h (renamed from thirdparty/assimp/code/FixNormalsStep.h)2
-rw-r--r--thirdparty/assimp/code/PostProcessing/GenBoundingBoxesProcess.cpp115
-rw-r--r--thirdparty/assimp/code/PostProcessing/GenBoundingBoxesProcess.h76
-rw-r--r--thirdparty/assimp/code/PostProcessing/GenFaceNormalsProcess.cpp (renamed from thirdparty/assimp/code/GenFaceNormalsProcess.cpp)0
-rw-r--r--thirdparty/assimp/code/PostProcessing/GenFaceNormalsProcess.h (renamed from thirdparty/assimp/code/GenFaceNormalsProcess.h)2
-rw-r--r--thirdparty/assimp/code/PostProcessing/GenVertexNormalsProcess.cpp (renamed from thirdparty/assimp/code/GenVertexNormalsProcess.cpp)0
-rw-r--r--thirdparty/assimp/code/PostProcessing/GenVertexNormalsProcess.h (renamed from thirdparty/assimp/code/GenVertexNormalsProcess.h)18
-rw-r--r--thirdparty/assimp/code/PostProcessing/ImproveCacheLocality.cpp (renamed from thirdparty/assimp/code/ImproveCacheLocality.cpp)65
-rw-r--r--thirdparty/assimp/code/PostProcessing/ImproveCacheLocality.h (renamed from thirdparty/assimp/code/ImproveCacheLocality.h)7
-rw-r--r--thirdparty/assimp/code/PostProcessing/JoinVerticesProcess.cpp (renamed from thirdparty/assimp/code/JoinVerticesProcess.cpp)0
-rw-r--r--thirdparty/assimp/code/PostProcessing/JoinVerticesProcess.h (renamed from thirdparty/assimp/code/JoinVerticesProcess.h)10
-rw-r--r--thirdparty/assimp/code/PostProcessing/LimitBoneWeightsProcess.cpp (renamed from thirdparty/assimp/code/LimitBoneWeightsProcess.cpp)0
-rw-r--r--thirdparty/assimp/code/PostProcessing/LimitBoneWeightsProcess.h (renamed from thirdparty/assimp/code/LimitBoneWeightsProcess.h)34
-rw-r--r--thirdparty/assimp/code/PostProcessing/MakeVerboseFormat.cpp (renamed from thirdparty/assimp/code/MakeVerboseFormat.cpp)0
-rw-r--r--thirdparty/assimp/code/PostProcessing/MakeVerboseFormat.h (renamed from thirdparty/assimp/code/MakeVerboseFormat.h)3
-rw-r--r--thirdparty/assimp/code/PostProcessing/OptimizeGraph.cpp (renamed from thirdparty/assimp/code/OptimizeGraph.cpp)2
-rw-r--r--thirdparty/assimp/code/PostProcessing/OptimizeGraph.h (renamed from thirdparty/assimp/code/OptimizeGraph.h)27
-rw-r--r--thirdparty/assimp/code/PostProcessing/OptimizeMeshes.cpp (renamed from thirdparty/assimp/code/OptimizeMeshes.cpp)0
-rw-r--r--thirdparty/assimp/code/PostProcessing/OptimizeMeshes.h (renamed from thirdparty/assimp/code/OptimizeMeshes.h)10
-rw-r--r--thirdparty/assimp/code/PostProcessing/PretransformVertices.cpp (renamed from thirdparty/assimp/code/PretransformVertices.cpp)0
-rw-r--r--thirdparty/assimp/code/PostProcessing/PretransformVertices.h (renamed from thirdparty/assimp/code/PretransformVertices.h)15
-rw-r--r--thirdparty/assimp/code/PostProcessing/ProcessHelper.cpp (renamed from thirdparty/assimp/code/ProcessHelper.cpp)0
-rw-r--r--thirdparty/assimp/code/PostProcessing/ProcessHelper.h (renamed from thirdparty/assimp/code/ProcessHelper.h)2
-rw-r--r--thirdparty/assimp/code/PostProcessing/RemoveRedundantMaterials.cpp (renamed from thirdparty/assimp/code/RemoveRedundantMaterials.cpp)10
-rw-r--r--thirdparty/assimp/code/PostProcessing/RemoveRedundantMaterials.h (renamed from thirdparty/assimp/code/RemoveRedundantMaterials.h)18
-rw-r--r--thirdparty/assimp/code/PostProcessing/RemoveVCProcess.cpp (renamed from thirdparty/assimp/code/RemoveVCProcess.cpp)0
-rw-r--r--thirdparty/assimp/code/PostProcessing/RemoveVCProcess.h (renamed from thirdparty/assimp/code/RemoveVCProcess.h)3
-rw-r--r--thirdparty/assimp/code/PostProcessing/ScaleProcess.cpp (renamed from thirdparty/assimp/code/ScaleProcess.cpp)0
-rw-r--r--thirdparty/assimp/code/PostProcessing/ScaleProcess.h (renamed from thirdparty/assimp/code/ScaleProcess.h)2
-rw-r--r--thirdparty/assimp/code/PostProcessing/SortByPTypeProcess.cpp (renamed from thirdparty/assimp/code/SortByPTypeProcess.cpp)18
-rw-r--r--thirdparty/assimp/code/PostProcessing/SortByPTypeProcess.h (renamed from thirdparty/assimp/code/SortByPTypeProcess.h)11
-rw-r--r--thirdparty/assimp/code/PostProcessing/SplitLargeMeshes.cpp (renamed from thirdparty/assimp/code/SplitLargeMeshes.cpp)0
-rw-r--r--thirdparty/assimp/code/PostProcessing/SplitLargeMeshes.h (renamed from thirdparty/assimp/code/SplitLargeMeshes.h)9
-rw-r--r--thirdparty/assimp/code/PostProcessing/TextureTransform.cpp (renamed from thirdparty/assimp/code/TextureTransform.cpp)0
-rw-r--r--thirdparty/assimp/code/PostProcessing/TextureTransform.h (renamed from thirdparty/assimp/code/TextureTransform.h)2
-rw-r--r--thirdparty/assimp/code/PostProcessing/TriangulateProcess.cpp (renamed from thirdparty/assimp/code/TriangulateProcess.cpp)10
-rw-r--r--thirdparty/assimp/code/PostProcessing/TriangulateProcess.h (renamed from thirdparty/assimp/code/TriangulateProcess.h)8
-rw-r--r--thirdparty/assimp/code/PostProcessing/ValidateDataStructure.cpp (renamed from thirdparty/assimp/code/ValidateDataStructure.cpp)33
-rw-r--r--thirdparty/assimp/code/PostProcessing/ValidateDataStructure.h (renamed from thirdparty/assimp/code/ValidateDataStructure.h)3
-rw-r--r--thirdparty/assimp/code/RawLoader.cpp331
-rw-r--r--thirdparty/assimp/include/assimp/Exporter.hpp2
-rw-r--r--thirdparty/assimp/include/assimp/ParsingUtils.h3
-rw-r--r--thirdparty/assimp/include/assimp/aabb.h76
-rw-r--r--thirdparty/assimp/include/assimp/camera.h5
-rw-r--r--thirdparty/assimp/include/assimp/color4.inl4
-rw-r--r--thirdparty/assimp/include/assimp/config.h.in35
-rw-r--r--thirdparty/assimp/include/assimp/defs.h21
-rw-r--r--thirdparty/assimp/include/assimp/mesh.h11
-rw-r--r--thirdparty/assimp/include/assimp/postprocess.h13
-rw-r--r--thirdparty/assimp/include/assimp/scene.h9
-rw-r--r--thirdparty/jpeg-compressor/jpgd.cpp55
855 files changed, 16681 insertions, 11508 deletions
diff --git a/.gitignore b/.gitignore
index f43f68f25f..0ee2a8b382 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1,5 +1,6 @@
# Godot auto generated files
*.gen.*
+.import/
# Documentation generated by doxygen or from classes.xml
doc/_build/
diff --git a/.travis.yml b/.travis.yml
index b52e40200f..305544d821 100644
--- a/.travis.yml
+++ b/.travis.yml
@@ -2,7 +2,10 @@ language: cpp
# OS config, depends on actual 'os' in build matrix
dist: xenial
-sudo: false
+
+stages:
+ - check
+ - build
env:
global:
@@ -18,6 +21,7 @@ cache:
matrix:
include:
- name: Static checks (clang-format)
+ stage: check
env: STATIC_CHECKS=yes
os: linux
compiler: gcc
@@ -29,6 +33,7 @@ matrix:
- clang-format-8
- name: Linux editor (debug, GCC 9, with Mono)
+ stage: build
env: PLATFORM=x11 TOOLS=yes TARGET=debug CACHE_NAME=${PLATFORM}-tools-mono-gcc-9 MATRIX_EVAL="CC=gcc-9 && CXX=g++-9" EXTRA_ARGS="module_mono_enabled=yes mono_glue=no warnings=extra werror=yes"
os: linux
compiler: gcc-9
@@ -52,6 +57,7 @@ matrix:
branch_pattern: coverity_scan
- name: Linux export template (release, Clang)
+ stage: build
env: PLATFORM=x11 TOOLS=no TARGET=release CACHE_NAME=${PLATFORM}-clang EXTRA_ARGS="warnings=extra werror=yes"
os: linux
compiler: clang
@@ -61,22 +67,26 @@ matrix:
- *linux_deps
- name: Android export template (release_debug, Clang)
+ stage: build
env: PLATFORM=android TOOLS=no TARGET=release_debug CACHE_NAME=${PLATFORM}-clang EXTRA_ARGS="warnings=extra werror=yes"
os: linux
compiler: clang
- name: macOS editor (debug, Clang)
+ stage: build
env: PLATFORM=osx TOOLS=yes TARGET=debug CACHE_NAME=${PLATFORM}-tools-clang
os: osx
compiler: clang
- name: iOS export template (debug, Clang)
+ stage: build
env: PLATFORM=iphone TOOLS=no TARGET=debug CACHE_NAME=${PLATFORM}-clang
os: osx
compiler: clang
- - name: Linux headless editor (release_debug, GCC 9)
- env: PLATFORM=server TOOLS=yes TARGET=release_debug CACHE_NAME=${PLATFORM}-tools-gcc-9 MATRIX_EVAL="CC=gcc-9 && CXX=g++-9" EXTRA_ARGS="warnings=extra werror=yes"
+ - name: Linux headless editor (release_debug, GCC 9, testing project exporting and script running)
+ stage: build
+ env: PLATFORM=server TOOLS=yes TARGET=release_debug CACHE_NAME=${PLATFORM}-tools-gcc-9 MATRIX_EVAL="CC=gcc-9 && CXX=g++-9" EXTRA_ARGS="warnings=extra werror=yes" TEST_PROJECT=yes
os: linux
compiler: gcc-9
addons:
@@ -88,6 +98,7 @@ matrix:
- *linux_deps
- name: Linux export template (release_debug, GCC 5, without 3D support)
+ stage: build
env: PLATFORM=x11 TOOLS=no TARGET=release_debug CACHE_NAME=${PLATFORM}-gcc-5 EXTRA_ARGS="disable_3d=yes"
os: linux
compiler: gcc
@@ -125,4 +136,10 @@ script:
sh ./misc/travis/clang-format.sh;
else
scons -j2 CC=$CC CXX=$CXX platform=$PLATFORM tools=$TOOLS target=$TARGET $OPTIONS $EXTRA_ARGS;
+
+ if [ "$TEST_PROJECT" = "yes" ]; then
+ git clone --depth 1 "https://github.com/godotengine/godot-tests.git";
+ sed -i "s:custom_template/release=\"\":custom_template/release=\"$(readlink -e bin/godot_server.x11.opt.tools.64)\":" godot-tests/tests/project_export/export_presets.cfg;
+ godot-tests/tests/project_export/test_project.sh "bin/godot_server.x11.opt.tools.64";
+ fi
fi
diff --git a/AUTHORS.md b/AUTHORS.md
index 43b4917382..430bb2dcd4 100644
--- a/AUTHORS.md
+++ b/AUTHORS.md
@@ -36,6 +36,7 @@ name is available.
Andy Moss (MillionOstrich)
Anish Bhobe (KidRigger)
Anton Yabchinskiy (a12n)
+ Anutrix
Aren Villanueva (kurikaesu)
Ariel Manzur (punto-)
Bastiaan Olij (BastiaanOlij)
@@ -68,6 +69,7 @@ name is available.
Gerrit Großkopf (Grosskopf)
Gilles Roudiere (groud)
Guilherme Felipe de C. G. da Silva (guilhermefelipecgs)
+ Hanif A (hbina)
Hein-Pieter van Braam (hpvb)
Hiroshi Ogawa (hi-ogawa)
homer666
@@ -128,6 +130,7 @@ name is available.
romulox-x
Ruslan Mustakov (endragor)
Saniko (sanikoyes)
+ santouits
SaracenOne
sersoong
Simon Wenner (swenner)
diff --git a/DONORS.md b/DONORS.md
index 947c12923b..6c4b9b0514 100644
--- a/DONORS.md
+++ b/DONORS.md
@@ -20,8 +20,8 @@ generous deed immortalized in the next stable release of Godot Engine.
## Mini sponsors
+ AD Ford
Alan Beauchamp
- Aleksandar Kordic
Anandarup Mallik
Andrew Dunai
Brandon Lamb
@@ -30,8 +30,10 @@ generous deed immortalized in the next stable release of Godot Engine.
Christoph Woinke
Denis Malyavin
Edward Flick
+ Gamechuck
GameDev.net
GameDev.tv
+ Grady
Hein-Pieter van Braam
Jacob McKenney
Javary Co.
@@ -46,7 +48,6 @@ generous deed immortalized in the next stable release of Godot Engine.
Patrick Aarstad
Slobodan Milnovic
Stephan Lanfermann
- Stephen Telford
Steve
VilliHaukka
Xananax
@@ -59,7 +60,6 @@ generous deed immortalized in the next stable release of Godot Engine.
David Gehrig
Ed Morley
Florian Krick
- Grady
Jakub Grzesik
K9Kraken
Manuele Finocchiaro
@@ -77,11 +77,14 @@ generous deed immortalized in the next stable release of Godot Engine.
Carlo Cabanilla
Daniel James
David Giardi
+ David Snopek
Edward E
Florian Breisch
Gero
+ GiulianoB
Javier Roman
Jay Horton
+ Jonathan Turner
Jon Smith
Jon Woodward
Justo Delgado Baudí
@@ -89,13 +92,12 @@ generous deed immortalized in the next stable release of Godot Engine.
Kommentgames
Krzysztof Dluzniewski
Luke
+ Maciej Pendolski
Moonwards
Mored1984
- paul gruenbacher
Paul LaMotte
Péter Magyar
Rob Messick
- Ross Esmond
Ryan Badour
Scott Wadden
Sergey
@@ -103,7 +105,6 @@ generous deed immortalized in the next stable release of Godot Engine.
Svenne Krap
Tom Langwaldt
William Wold
- Wyatt Goodin
Alex Khayrullin
Chris Goddard
@@ -115,6 +116,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Ian Richard Kunert
Ivan Trombley
Joan Fons
+ Joshua Flores
Krzysztof Jankowski
Lord Bloodhound
Lucas Ferreira Franca
@@ -135,7 +137,6 @@ generous deed immortalized in the next stable release of Godot Engine.
Xavier PATRICELLI
Adam Neumann
- Alessandra Pereyra
Alexander J Maynard
Alexey Dyadchenko
Andrew Bowen
@@ -150,7 +151,6 @@ generous deed immortalized in the next stable release of Godot Engine.
Daniel
Daniel Eichler
David White
- Deadly Lampshade
Eric
Eric Monson
Eugenio Hugo Salgüero Jáñez
@@ -158,7 +158,6 @@ generous deed immortalized in the next stable release of Godot Engine.
Francisco Javier Moreno Carracedo
gavlig
GGGames.org
- Giles Montgomery
Guilherme Felipe de C. G. da Silva
Heath Hayes
Hysteria
@@ -166,14 +165,12 @@ generous deed immortalized in the next stable release of Godot Engine.
Jared White
Jesse Nave
Jose Malheiro
- Joshua Flores
Joshua Lesperance
Juan T Chen
Juraj Móza
Kasper Jeppesen
Klaus The.
Klavdij Voncina
- Leandro Voltolino
Maarten Elings
Markus Fehr
Markus Wiesner
@@ -190,6 +187,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Paul Hocker
Paul Von Zimmerman
Pete Goodwin
+ pl
Ranoller
Samuel Judd
Scott Pilet
@@ -198,37 +196,37 @@ generous deed immortalized in the next stable release of Godot Engine.
Thomas Krampl
Tobias Bocanegra
Urho
- WytRabbit
Xavier Fumado Beltran
## Silver donors
1D_Inc
+ Abby Jones
Abraham Haskins
Adam Brunnmeier
Adam Carr
Adam Nakonieczny
Adam Smeltzer
Adisibio
+ Adrian Demetrescu
Agustinus Arya
Aidan O'Flannagain
+ Albin Jonasson Svärdsby
Alder Stefano
Alessandro Senese
- Alexander Gillberg
Alexander Koppe
Alex Davies-Moore
- Alice Robinson
Andreas Evers
Andreas Krampitz
+ Andreas Lundmark
Andreas Schüle
- Andrew Peart
+ Andrés Rodríguez
+ Andrzej Skalski
Anthony Bongiovanni
Anthony Staunton
Antony K. Jones
Arda Erol
- Artem Bashev
Arthur S. Muszynski
- Artistofdeath
Aubrey Falconer
Avencherus
B A
@@ -238,8 +236,6 @@ generous deed immortalized in the next stable release of Godot Engine.
Benedikt
Ben Phelan
Ben Vercammen
- Ben Woodley
- Berbank
Bernd Jänichen
Black Block
Blair Allen
@@ -261,9 +257,9 @@ generous deed immortalized in the next stable release of Godot Engine.
Collin Shooltz
Dag Sundin Söderström
Daniel Johnson
+ DanielMaximiano
Daniel Reed
- Danny Welch
- Dave Watts
+ Daniel Tebbutt
David Bullock
David Cravens
David May
@@ -330,20 +326,23 @@ generous deed immortalized in the next stable release of Godot Engine.
Josh 'Cheeseness' Bush
Juanfran
Juan Negrier
+ Juan Velandia
Judd
Jueast
Julian Murgia
+ Kamuna
Kasier Bald0
KC Chan
+ Keedong Park
kickmaniac
Kiyohiro Kawamura (kyorohiro)
+ Kjetil Haugland
Klagsam
Klassix
KR McGinley
KsyTek Games
Kuan Cheang
kycho
- Leviathan Hunter
Levi Lindsey
Linus Lind Lundgren
Lionel Gaillard
@@ -357,6 +356,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Malik Nejer
Marc Urlus
Marcus Richter
+ Markus Lohaus
Markus Michael Egger
Martin Holas
Matthew Little
@@ -365,6 +365,7 @@ generous deed immortalized in the next stable release of Godot Engine.
mhilbrunner
Michael Dürwald
Michael Gringauz
+ Michael Haney
Michael Labbe
Mikael Olsson
Mikayla Hutchinson
@@ -372,7 +373,6 @@ generous deed immortalized in the next stable release of Godot Engine.
Mitchell J. Wagner
mlevin cantu
MoM
- Moritz Laass
MuffinManKen
Natrim
nee
@@ -382,9 +382,11 @@ generous deed immortalized in the next stable release of Godot Engine.
Niclas Eriksen
Nicolás Montaña
Nicolas SAN AGUSTIN
+ Nima Farid
Nithin Jino
NZ
Omar Delarosa
+ omzee
Oscar Norlander
Pafka
Pan Ip
@@ -393,16 +395,19 @@ generous deed immortalized in the next stable release of Godot Engine.
Paul Gieske
Paul Mason
Paweł Kowal
- Philip O. Staiger
Pierre-Igor Berthet
Pietro Vertechi
Pitsanu Tongprasin
Point08
Poryg
+ Rafael Delboni
Rafa Laguna
Rafal Wyszomirski
+ rainerLinux
Raphael Leroux
+ Remi Rampin
Rémi Verschelde
+ Rezgi
Ricardo Alcantara
Robert Farr (Larington)
Robert Hernandez
@@ -410,6 +415,8 @@ generous deed immortalized in the next stable release of Godot Engine.
Roger Smith
Roland Rząsa
Roman Tinkov
+ Ryan
+ Ryan Brooks
Ryan Groom
Ryan Hentz
Saad Khoudmi
@@ -418,6 +425,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Sasori Olkof
Scott D. Yelich
Sebastian Michailidis
+ sgnsajgon
Shane Sicienski
Shane Spoor
Simon Ledam
@@ -425,16 +433,14 @@ generous deed immortalized in the next stable release of Godot Engine.
SK
Sootstone
Stonepyre
- Thibault Barbaroux
+ Taylor Fahlman
thomas
Thomas Bell
Thomas Kelly
Thomas Kurz
tiansheng li
- Tim
Tim Drumheller
Tim Gudex
- Timo Schmidt
Timothy B. MacDonald
Tobbun
Tom Larrow
@@ -446,8 +452,6 @@ generous deed immortalized in the next stable release of Godot Engine.
Tyler Stafos
UltyX
Vaiktorg
- Valeria Viana Gusmao
- Veodok
Victor
Vigilant Watch
waka nya
@@ -457,7 +461,8 @@ generous deed immortalized in the next stable release of Godot Engine.
Will
William Hogben
Wout Standaert
- Yeung Si Xiang
+ Wyatt Goodin
+ Yegor
## Bronze donors
diff --git a/SConstruct b/SConstruct
index aa5e3a98c8..128c5b0e92 100644
--- a/SConstruct
+++ b/SConstruct
@@ -484,6 +484,13 @@ if selected_platform in platform_list:
if env['minizip']:
env.Append(CPPDEFINES=['MINIZIP_ENABLED'])
+ editor_module_list = ['regex']
+ for x in editor_module_list:
+ if not env['module_' + x + '_enabled']:
+ if env['tools']:
+ print("Build option 'module_" + x + "_enabled=no' cannot be used with 'tools=yes' (editor), only with 'tools=no' (export template).")
+ sys.exit(255)
+
if not env['verbose']:
methods.no_verbose(sys, env)
diff --git a/core/SCsub b/core/SCsub
index 85e5f1b089..ed9a0a231d 100644
--- a/core/SCsub
+++ b/core/SCsub
@@ -159,6 +159,7 @@ env.CommandNoCache('#core/license.gen.h', ["../COPYRIGHT.txt", "../LICENSE.txt"]
# Chain load SCsubs
SConscript('os/SCsub')
SConscript('math/SCsub')
+SConscript('crypto/SCsub')
SConscript('io/SCsub')
SConscript('bind/SCsub')
diff --git a/core/array.cpp b/core/array.cpp
index a334af2c04..108d9f7386 100644
--- a/core/array.cpp
+++ b/core/array.cpp
@@ -133,18 +133,12 @@ void Array::erase(const Variant &p_value) {
}
Variant Array::front() const {
- if (_p->array.size() == 0) {
- ERR_EXPLAIN("Can't take value from empty array");
- ERR_FAIL_V(Variant());
- }
+ ERR_FAIL_COND_V_MSG(_p->array.size() == 0, Variant(), "Can't take value from empty array.");
return operator[](0);
}
Variant Array::back() const {
- if (_p->array.size() == 0) {
- ERR_EXPLAIN("Can't take value from empty array");
- ERR_FAIL_V(Variant());
- }
+ ERR_FAIL_COND_V_MSG(_p->array.size() == 0, Variant(), "Can't take value from empty array.");
return operator[](_p->array.size() - 1);
}
diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp
index b41b84ab1e..8e0d156438 100644
--- a/core/bind/core_bind.cpp
+++ b/core/bind/core_bind.cpp
@@ -30,11 +30,11 @@
#include "core_bind.h"
+#include "core/crypto/crypto_core.h"
#include "core/io/file_access_compressed.h"
#include "core/io/file_access_encrypted.h"
#include "core/io/json.h"
#include "core/io/marshalls.h"
-#include "core/math/crypto_core.h"
#include "core/math/geometry.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
@@ -73,10 +73,7 @@ RES _ResourceLoader::load(const String &p_path, const String &p_type_hint, bool
Error err = OK;
RES ret = ResourceLoader::load(p_path, p_type_hint, p_no_cache, &err);
- if (err != OK) {
- ERR_EXPLAIN("Error loading resource: '" + p_path + "'");
- ERR_FAIL_V(ret);
- }
+ ERR_FAIL_COND_V_MSG(err != OK, ret, "Error loading resource: '" + p_path + "'.");
return ret;
}
@@ -148,10 +145,7 @@ _ResourceLoader::_ResourceLoader() {
}
Error _ResourceSaver::save(const String &p_path, const RES &p_resource, SaverFlags p_flags) {
- if (p_resource.is_null()) {
- ERR_EXPLAIN("Can't save empty resource to path: " + String(p_path))
- ERR_FAIL_V(ERR_INVALID_PARAMETER);
- }
+ ERR_FAIL_COND_V_MSG(p_resource.is_null(), ERR_INVALID_PARAMETER, "Can't save empty resource to path: " + String(p_path) + ".");
return ResourceSaver::save(p_path, p_resource, p_flags);
}
@@ -727,22 +721,16 @@ int64_t _OS::get_unix_time_from_datetime(Dictionary datetime) const {
{ 0, 31, 60, 91, 121, 152, 182, 213, 244, 274, 305, 335, 366 }
};
- ERR_EXPLAIN("Invalid second value of: " + itos(second));
- ERR_FAIL_COND_V(second > 59, 0);
+ ERR_FAIL_COND_V_MSG(second > 59, 0, "Invalid second value of: " + itos(second) + ".");
- ERR_EXPLAIN("Invalid minute value of: " + itos(minute));
- ERR_FAIL_COND_V(minute > 59, 0);
+ ERR_FAIL_COND_V_MSG(minute > 59, 0, "Invalid minute value of: " + itos(minute) + ".");
- ERR_EXPLAIN("Invalid hour value of: " + itos(hour));
- ERR_FAIL_COND_V(hour > 23, 0);
+ ERR_FAIL_COND_V_MSG(hour > 23, 0, "Invalid hour value of: " + itos(hour) + ".");
- ERR_EXPLAIN("Invalid month value of: " + itos(month));
- ERR_FAIL_COND_V(month > 12 || month == 0, 0);
+ ERR_FAIL_COND_V_MSG(month > 12 || month == 0, 0, "Invalid month value of: " + itos(month) + ".");
// Do this check after month is tested as valid
- ERR_EXPLAIN("Invalid day value of: " + itos(day) + " which is larger than " + itos(MONTH_DAYS_TABLE[LEAPYEAR(year)][month - 1]) + " or 0");
- ERR_FAIL_COND_V(day > MONTH_DAYS_TABLE[LEAPYEAR(year)][month - 1] || day == 0, 0);
-
+ ERR_FAIL_COND_V_MSG(day > MONTH_DAYS_TABLE[LEAPYEAR(year)][month - 1] || day == 0, 0, "Invalid day value of: " + itos(day) + " which is larger than " + itos(MONTH_DAYS_TABLE[LEAPYEAR(year)][month - 1]) + " or 0.");
// Calculate all the seconds from months past in this year
uint64_t SECONDS_FROM_MONTHS_PAST_THIS_YEAR = DAYS_PAST_THIS_YEAR_TABLE[LEAPYEAR(year)][month - 1] * SECONDS_PER_DAY;
@@ -2621,8 +2609,7 @@ void _Thread::_start_func(void *ud) {
}
}
- ERR_EXPLAIN("Could not call function '" + t->target_method.operator String() + "'' starting thread ID: " + t->get_id() + " Reason: " + reason);
- ERR_FAIL();
+ ERR_FAIL_MSG("Could not call function '" + t->target_method.operator String() + "'' starting thread ID: " + t->get_id() + " Reason: " + reason + ".");
}
}
@@ -2704,10 +2691,7 @@ _Thread::_Thread() {
_Thread::~_Thread() {
- if (active) {
- ERR_EXPLAIN("Reference to a Thread object object was lost while the thread is still running...");
- }
- ERR_FAIL_COND(active);
+ ERR_FAIL_COND_MSG(active, "Reference to a Thread object object was lost while the thread is still running...");
}
/////////////////////////////////////
diff --git a/core/class_db.cpp b/core/class_db.cpp
index 49e3f94d8f..3ad59bc309 100644
--- a/core/class_db.cpp
+++ b/core/class_db.cpp
@@ -836,10 +836,7 @@ void ClassDB::add_signal(StringName p_class, const MethodInfo &p_signal) {
#ifdef DEBUG_METHODS_ENABLED
ClassInfo *check = type;
while (check) {
- if (check->signal_map.has(sname)) {
- ERR_EXPLAIN("Type " + String(p_class) + " already has signal: " + String(sname));
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(check->signal_map.has(sname), "Type " + String(p_class) + " already has signal: " + String(sname) + ".");
check = check->inherits_ptr;
}
#endif
@@ -924,16 +921,11 @@ void ClassDB::add_property(StringName p_class, const PropertyInfo &p_pinfo, cons
if (p_setter) {
mb_set = get_method(p_class, p_setter);
#ifdef DEBUG_METHODS_ENABLED
- if (!mb_set) {
- ERR_EXPLAIN("Invalid Setter: " + p_class + "::" + p_setter + " for property: " + p_pinfo.name);
- ERR_FAIL();
- } else {
- int exp_args = 1 + (p_index >= 0 ? 1 : 0);
- if (mb_set->get_argument_count() != exp_args) {
- ERR_EXPLAIN("Invalid Function for Setter: " + p_class + "::" + p_setter + " for property: " + p_pinfo.name);
- ERR_FAIL();
- }
- }
+
+ ERR_FAIL_COND_MSG(!mb_set, "Invalid setter: " + p_class + "::" + p_setter + " for property: " + p_pinfo.name + ".");
+
+ int exp_args = 1 + (p_index >= 0 ? 1 : 0);
+ ERR_FAIL_COND_MSG(mb_set->get_argument_count() != exp_args, "Invalid function for setter: " + p_class + "::" + p_setter + " for property: " + p_pinfo.name + ".");
#endif
}
@@ -943,25 +935,15 @@ void ClassDB::add_property(StringName p_class, const PropertyInfo &p_pinfo, cons
mb_get = get_method(p_class, p_getter);
#ifdef DEBUG_METHODS_ENABLED
- if (!mb_get) {
- ERR_EXPLAIN("Invalid Getter: " + p_class + "::" + p_getter + " for property: " + p_pinfo.name);
- ERR_FAIL();
- } else {
+ ERR_FAIL_COND_MSG(!mb_get, "Invalid getter: " + p_class + "::" + p_getter + " for property: " + p_pinfo.name + ".");
- int exp_args = 0 + (p_index >= 0 ? 1 : 0);
- if (mb_get->get_argument_count() != exp_args) {
- ERR_EXPLAIN("Invalid Function for Getter: " + p_class + "::" + p_getter + " for property: " + p_pinfo.name);
- ERR_FAIL();
- }
- }
+ int exp_args = 0 + (p_index >= 0 ? 1 : 0);
+ ERR_FAIL_COND_MSG(mb_get->get_argument_count() != exp_args, "Invalid function for getter: " + p_class + "::" + p_getter + " for property: " + p_pinfo.name + ".");
#endif
}
#ifdef DEBUG_METHODS_ENABLED
- if (type->property_setget.has(p_pinfo.name)) {
- ERR_EXPLAIN("Object " + p_class + " already has property: " + p_pinfo.name);
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(type->property_setget.has(p_pinfo.name), "Object " + p_class + " already has property: " + p_pinfo.name + ".");
#endif
OBJTYPE_WLOCK
@@ -1240,32 +1222,26 @@ MethodBind *ClassDB::bind_methodfi(uint32_t p_flags, MethodBind *p_bind, const c
#ifdef DEBUG_ENABLED
- if (has_method(instance_type, mdname)) {
- ERR_EXPLAIN("Class " + String(instance_type) + " already has a method " + String(mdname));
- ERR_FAIL_V(NULL);
- }
+ ERR_FAIL_COND_V_MSG(has_method(instance_type, mdname), NULL, "Class " + String(instance_type) + " already has a method " + String(mdname) + ".");
#endif
ClassInfo *type = classes.getptr(instance_type);
if (!type) {
- ERR_PRINTS("Couldn't bind method '" + mdname + "' for instance: " + instance_type);
memdelete(p_bind);
- ERR_FAIL_V(NULL);
+ ERR_FAIL_V_MSG(NULL, "Couldn't bind method '" + mdname + "' for instance: " + instance_type + ".");
}
if (type->method_map.has(mdname)) {
memdelete(p_bind);
// overloading not supported
- ERR_EXPLAIN("Method already bound: " + instance_type + "::" + mdname);
- ERR_FAIL_V(NULL);
+ ERR_FAIL_V_MSG(NULL, "Method already bound: " + instance_type + "::" + mdname + ".");
}
#ifdef DEBUG_METHODS_ENABLED
if (method_name.args.size() > p_bind->get_argument_count()) {
memdelete(p_bind);
- ERR_EXPLAIN("Method definition provides more arguments than the method actually has: " + instance_type + "::" + mdname);
- ERR_FAIL_V(NULL);
+ ERR_FAIL_V_MSG(NULL, "Method definition provides more arguments than the method actually has: " + instance_type + "::" + mdname + ".");
}
p_bind->set_argument_names(method_name.args);
diff --git a/core/class_db.h b/core/class_db.h
index 3d9a695f02..092469beb7 100644
--- a/core/class_db.h
+++ b/core/class_db.h
@@ -35,10 +35,6 @@
#include "core/object.h"
#include "core/print_string.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
/** To bind more then 6 parameters include this:
* #include "core/method_bind_ext.gen.inc"
*/
@@ -310,8 +306,7 @@ public:
if (type->method_map.has(p_name)) {
memdelete(bind);
// overloading not supported
- ERR_EXPLAIN("Method already bound: " + instance_type + "::" + p_name);
- ERR_FAIL_V(NULL);
+ ERR_FAIL_V_MSG(NULL, "Method already bound: " + instance_type + "::" + p_name + ".");
}
type->method_map[p_name] = bind;
#ifdef DEBUG_METHODS_ENABLED
diff --git a/core/color.cpp b/core/color.cpp
index 1843532124..a54a3115cc 100644
--- a/core/color.cpp
+++ b/core/color.cpp
@@ -335,36 +335,23 @@ Color Color::html(const String &p_color) {
} else if (color.length() == 6) {
alpha = false;
} else {
- ERR_EXPLAIN("Invalid Color Code: " + p_color);
- ERR_FAIL_V(Color());
+ ERR_FAIL_V_MSG(Color(), "Invalid color code: " + p_color + ".");
}
int a = 255;
if (alpha) {
a = _parse_col(color, 0);
- if (a < 0) {
- ERR_EXPLAIN("Invalid Color Code: " + p_color);
- ERR_FAIL_V(Color());
- }
+ ERR_FAIL_COND_V_MSG(a < 0, Color(), "Invalid color code: " + p_color + ".");
}
int from = alpha ? 2 : 0;
int r = _parse_col(color, from + 0);
- if (r < 0) {
- ERR_EXPLAIN("Invalid Color Code: " + p_color);
- ERR_FAIL_V(Color());
- }
+ ERR_FAIL_COND_V_MSG(r < 0, Color(), "Invalid color code: " + p_color + ".");
int g = _parse_col(color, from + 2);
- if (g < 0) {
- ERR_EXPLAIN("Invalid Color Code: " + p_color);
- ERR_FAIL_V(Color());
- }
+ ERR_FAIL_COND_V_MSG(g < 0, Color(), "Invalid color code: " + p_color + ".");
int b = _parse_col(color, from + 4);
- if (b < 0) {
- ERR_EXPLAIN("Invalid Color Code: " + p_color);
- ERR_FAIL_V(Color());
- }
+ ERR_FAIL_COND_V_MSG(b < 0, Color(), "Invalid color code: " + p_color + ".");
return Color(r / 255.0, g / 255.0, b / 255.0, a / 255.0);
}
@@ -425,12 +412,8 @@ Color Color::named(const String &p_name) {
name = name.to_lower();
const Map<String, Color>::Element *color = _named_colors.find(name);
- if (color) {
- return color->value();
- } else {
- ERR_EXPLAIN("Invalid Color Name: " + p_name);
- ERR_FAIL_V(Color());
- }
+ ERR_FAIL_NULL_V_MSG(color, Color(), "Invalid color name: " + p_name + ".");
+ return color->value();
}
String _to_hex(float p_val) {
@@ -523,8 +506,7 @@ Color Color::from_hsv(float p_h, float p_s, float p_v, float p_a) const {
// FIXME: Remove once Godot 3.1 has been released
float Color::gray() const {
- ERR_EXPLAIN("Color.gray() is deprecated and will be removed in a future version. Use Color.get_v() for a better grayscale approximation.");
- WARN_DEPRECATED;
+ WARN_DEPRECATED_MSG("Color.gray() is deprecated and will be removed in a future version. Use Color.get_v() for a better grayscale approximation.");
return (r + g + b) / 3.0;
}
diff --git a/core/color.h b/core/color.h
index 77f95b5dc9..8fb78d1ced 100644
--- a/core/color.h
+++ b/core/color.h
@@ -33,9 +33,7 @@
#include "core/math/math_funcs.h"
#include "core/ustring.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
+
struct Color {
union {
diff --git a/core/command_queue_mt.h b/core/command_queue_mt.h
index 3789eda5db..98f5bc56d7 100644
--- a/core/command_queue_mt.h
+++ b/core/command_queue_mt.h
@@ -37,10 +37,6 @@
#include "core/simple_type.h"
#include "core/typedefs.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
#define COMMA(N) _COMMA_##N
#define _COMMA_0
#define _COMMA_1 ,
diff --git a/core/crypto/SCsub b/core/crypto/SCsub
new file mode 100644
index 0000000000..0a3f05d87a
--- /dev/null
+++ b/core/crypto/SCsub
@@ -0,0 +1,38 @@
+#!/usr/bin/env python
+
+Import('env')
+
+env_crypto = env.Clone()
+
+is_builtin = env["builtin_mbedtls"]
+has_module = env["module_mbedtls_enabled"]
+
+if is_builtin or not has_module:
+ # Use our headers for builtin or if the module is not going to be compiled.
+ # We decided not to depend on system mbedtls just for these few files that can
+ # be easily extracted.
+ env_crypto.Prepend(CPPPATH=["#thirdparty/mbedtls/include"])
+
+# MbedTLS core functions (for CryptoCore).
+# If the mbedtls module is compiled we don't need to add the .c files with our
+# custom config since they will be built by the module itself.
+# Only if the module is not enabled, we must compile here the required sources
+# to make a "light" build with only the necessary mbedtls files.
+if not has_module:
+ env_thirdparty = env_crypto.Clone()
+ env_thirdparty.disable_warnings()
+ # Custom config file
+ env_thirdparty.Append(CPPDEFINES=[('MBEDTLS_CONFIG_FILE', '\\"thirdparty/mbedtls/include/godot_core_mbedtls_config.h\\"')])
+ thirdparty_mbedtls_dir = "#thirdparty/mbedtls/library/"
+ thirdparty_mbedtls_sources = [
+ "aes.c",
+ "base64.c",
+ "md5.c",
+ "sha1.c",
+ "sha256.c",
+ "godot_core_mbedtls_platform.c"
+ ]
+ thirdparty_mbedtls_sources = [thirdparty_mbedtls_dir + file for file in thirdparty_mbedtls_sources]
+ env_thirdparty.add_source_files(env.core_sources, thirdparty_mbedtls_sources)
+
+env_crypto.add_source_files(env.core_sources, "*.cpp")
diff --git a/core/crypto/crypto.cpp b/core/crypto/crypto.cpp
new file mode 100644
index 0000000000..925a01b36a
--- /dev/null
+++ b/core/crypto/crypto.cpp
@@ -0,0 +1,170 @@
+/*************************************************************************/
+/* crypto.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "crypto.h"
+
+#include "core/engine.h"
+#include "core/io/certs_compressed.gen.h"
+#include "core/io/compression.h"
+
+/// Resources
+
+CryptoKey *(*CryptoKey::_create)() = NULL;
+CryptoKey *CryptoKey::create() {
+ if (_create)
+ return _create();
+ return NULL;
+}
+
+void CryptoKey::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("save", "path"), &CryptoKey::save);
+ ClassDB::bind_method(D_METHOD("load", "path"), &CryptoKey::load);
+}
+
+X509Certificate *(*X509Certificate::_create)() = NULL;
+X509Certificate *X509Certificate::create() {
+ if (_create)
+ return _create();
+ return NULL;
+}
+
+void X509Certificate::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("save", "path"), &X509Certificate::save);
+ ClassDB::bind_method(D_METHOD("load", "path"), &X509Certificate::load);
+}
+
+/// Crypto
+
+void (*Crypto::_load_default_certificates)(String p_path) = NULL;
+Crypto *(*Crypto::_create)() = NULL;
+Crypto *Crypto::create() {
+ if (_create)
+ return _create();
+ return memnew(Crypto);
+}
+
+void Crypto::load_default_certificates(String p_path) {
+
+ if (_load_default_certificates)
+ _load_default_certificates(p_path);
+}
+
+void Crypto::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("generate_random_bytes", "size"), &Crypto::generate_random_bytes);
+ ClassDB::bind_method(D_METHOD("generate_rsa", "size"), &Crypto::generate_rsa);
+ ClassDB::bind_method(D_METHOD("generate_self_signed_certificate", "key", "issuer_name", "not_before", "not_after"), &Crypto::generate_self_signed_certificate, DEFVAL("CN=myserver,O=myorganisation,C=IT"), DEFVAL("20140101000000"), DEFVAL("20340101000000"));
+}
+
+PoolByteArray Crypto::generate_random_bytes(int p_bytes) {
+ ERR_FAIL_V_MSG(PoolByteArray(), "generate_random_bytes is not available when mbedtls module is disabled.");
+}
+
+Ref<CryptoKey> Crypto::generate_rsa(int p_bytes) {
+ ERR_FAIL_V_MSG(NULL, "generate_rsa is not available when mbedtls module is disabled.");
+}
+
+Ref<X509Certificate> Crypto::generate_self_signed_certificate(Ref<CryptoKey> p_key, String p_issuer_name, String p_not_before, String p_not_after) {
+ ERR_FAIL_V_MSG(NULL, "generate_self_signed_certificate is not available when mbedtls module is disabled.");
+}
+
+Crypto::Crypto() {
+}
+
+/// Resource loader/saver
+
+RES ResourceFormatLoaderCrypto::load(const String &p_path, const String &p_original_path, Error *r_error) {
+
+ String el = p_path.get_extension().to_lower();
+ if (el == "crt") {
+ X509Certificate *cert = X509Certificate::create();
+ if (cert)
+ cert->load(p_path);
+ return cert;
+ } else if (el == "key") {
+ CryptoKey *key = CryptoKey::create();
+ if (key)
+ key->load(p_path);
+ return key;
+ }
+ return NULL;
+}
+
+void ResourceFormatLoaderCrypto::get_recognized_extensions(List<String> *p_extensions) const {
+
+ p_extensions->push_back("crt");
+ p_extensions->push_back("key");
+}
+
+bool ResourceFormatLoaderCrypto::handles_type(const String &p_type) const {
+
+ return p_type == "X509Certificate" || p_type == "CryptoKey";
+}
+
+String ResourceFormatLoaderCrypto::get_resource_type(const String &p_path) const {
+
+ String el = p_path.get_extension().to_lower();
+ if (el == "crt")
+ return "X509Certificate";
+ else if (el == "key")
+ return "CryptoKey";
+ return "";
+}
+
+Error ResourceFormatSaverCrypto::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
+
+ Error err;
+ Ref<X509Certificate> cert = p_resource;
+ Ref<CryptoKey> key = p_resource;
+ if (cert.is_valid()) {
+ err = cert->save(p_path);
+ } else if (key.is_valid()) {
+ err = key->save(p_path);
+ } else {
+ ERR_FAIL_V(ERR_INVALID_PARAMETER);
+ }
+ ERR_FAIL_COND_V(err != OK, err);
+ return OK;
+}
+
+void ResourceFormatSaverCrypto::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
+
+ const X509Certificate *cert = Object::cast_to<X509Certificate>(*p_resource);
+ const CryptoKey *key = Object::cast_to<CryptoKey>(*p_resource);
+ if (cert) {
+ p_extensions->push_back("crt");
+ }
+ if (key) {
+ p_extensions->push_back("key");
+ }
+}
+bool ResourceFormatSaverCrypto::recognize(const RES &p_resource) const {
+
+ return Object::cast_to<X509Certificate>(*p_resource) || Object::cast_to<CryptoKey>(*p_resource);
+}
diff --git a/core/crypto/crypto.h b/core/crypto/crypto.h
new file mode 100644
index 0000000000..2de81f5b57
--- /dev/null
+++ b/core/crypto/crypto.h
@@ -0,0 +1,105 @@
+/*************************************************************************/
+/* crypto.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef CRYPTO_H
+#define CRYPTO_H
+
+#include "core/reference.h"
+#include "core/resource.h"
+
+#include "core/io/resource_loader.h"
+#include "core/io/resource_saver.h"
+
+class CryptoKey : public Resource {
+ GDCLASS(CryptoKey, Resource);
+
+protected:
+ static void _bind_methods();
+ static CryptoKey *(*_create)();
+
+public:
+ static CryptoKey *create();
+ virtual Error load(String p_path) = 0;
+ virtual Error save(String p_path) = 0;
+};
+
+class X509Certificate : public Resource {
+ GDCLASS(X509Certificate, Resource);
+
+protected:
+ static void _bind_methods();
+ static X509Certificate *(*_create)();
+
+public:
+ static X509Certificate *create();
+ virtual Error load(String p_path) = 0;
+ virtual Error load_from_memory(const uint8_t *p_buffer, int p_len) = 0;
+ virtual Error save(String p_path) = 0;
+};
+
+class Crypto : public Reference {
+ GDCLASS(Crypto, Reference);
+
+protected:
+ static void _bind_methods();
+ static Crypto *(*_create)();
+ static void (*_load_default_certificates)(String p_path);
+
+public:
+ static Crypto *create();
+ static void load_default_certificates(String p_path);
+
+ virtual PoolByteArray generate_random_bytes(int p_bytes);
+ virtual Ref<CryptoKey> generate_rsa(int p_bytes);
+ virtual Ref<X509Certificate> generate_self_signed_certificate(Ref<CryptoKey> p_key, String p_issuer_name, String p_not_before, String p_not_after);
+
+ Crypto();
+};
+
+class ResourceFormatLoaderCrypto : public ResourceFormatLoader {
+ GDCLASS(ResourceFormatLoaderCrypto, ResourceFormatLoader);
+
+public:
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual void get_recognized_extensions(List<String> *p_extensions) const;
+ virtual bool handles_type(const String &p_type) const;
+ virtual String get_resource_type(const String &p_path) const;
+};
+
+class ResourceFormatSaverCrypto : public ResourceFormatSaver {
+ GDCLASS(ResourceFormatSaverCrypto, ResourceFormatSaver);
+
+public:
+ virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
+ virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const;
+ virtual bool recognize(const RES &p_resource) const;
+};
+
+#endif // CRYPTO_H
diff --git a/core/math/crypto_core.cpp b/core/crypto/crypto_core.cpp
index d7ba54e469..51c2e3c9e5 100644
--- a/core/math/crypto_core.cpp
+++ b/core/crypto/crypto_core.cpp
@@ -52,7 +52,7 @@ Error CryptoCore::MD5Context::start() {
return ret ? FAILED : OK;
}
-Error CryptoCore::MD5Context::update(uint8_t *p_src, size_t p_len) {
+Error CryptoCore::MD5Context::update(const uint8_t *p_src, size_t p_len) {
int ret = mbedtls_md5_update_ret((mbedtls_md5_context *)ctx, p_src, p_len);
return ret ? FAILED : OK;
}
@@ -62,6 +62,32 @@ Error CryptoCore::MD5Context::finish(unsigned char r_hash[16]) {
return ret ? FAILED : OK;
}
+// SHA1
+CryptoCore::SHA1Context::SHA1Context() {
+ ctx = memalloc(sizeof(mbedtls_sha1_context));
+ mbedtls_sha1_init((mbedtls_sha1_context *)ctx);
+}
+
+CryptoCore::SHA1Context::~SHA1Context() {
+ mbedtls_sha1_free((mbedtls_sha1_context *)ctx);
+ memfree((mbedtls_sha1_context *)ctx);
+}
+
+Error CryptoCore::SHA1Context::start() {
+ int ret = mbedtls_sha1_starts_ret((mbedtls_sha1_context *)ctx);
+ return ret ? FAILED : OK;
+}
+
+Error CryptoCore::SHA1Context::update(const uint8_t *p_src, size_t p_len) {
+ int ret = mbedtls_sha1_update_ret((mbedtls_sha1_context *)ctx, p_src, p_len);
+ return ret ? FAILED : OK;
+}
+
+Error CryptoCore::SHA1Context::finish(unsigned char r_hash[20]) {
+ int ret = mbedtls_sha1_finish_ret((mbedtls_sha1_context *)ctx, r_hash);
+ return ret ? FAILED : OK;
+}
+
// SHA256
CryptoCore::SHA256Context::SHA256Context() {
ctx = memalloc(sizeof(mbedtls_sha256_context));
@@ -78,12 +104,12 @@ Error CryptoCore::SHA256Context::start() {
return ret ? FAILED : OK;
}
-Error CryptoCore::SHA256Context::update(uint8_t *p_src, size_t p_len) {
+Error CryptoCore::SHA256Context::update(const uint8_t *p_src, size_t p_len) {
int ret = mbedtls_sha256_update_ret((mbedtls_sha256_context *)ctx, p_src, p_len);
return ret ? FAILED : OK;
}
-Error CryptoCore::SHA256Context::finish(unsigned char r_hash[16]) {
+Error CryptoCore::SHA256Context::finish(unsigned char r_hash[32]) {
int ret = mbedtls_sha256_finish_ret((mbedtls_sha256_context *)ctx, r_hash);
return ret ? FAILED : OK;
}
diff --git a/core/math/crypto_core.h b/core/crypto/crypto_core.h
index e28cb5a792..c859d612d4 100644
--- a/core/math/crypto_core.h
+++ b/core/crypto/crypto_core.h
@@ -46,10 +46,24 @@ public:
~MD5Context();
Error start();
- Error update(uint8_t *p_src, size_t p_len);
+ Error update(const uint8_t *p_src, size_t p_len);
Error finish(unsigned char r_hash[16]);
};
+ class SHA1Context {
+
+ private:
+ void *ctx; // To include, or not to include...
+
+ public:
+ SHA1Context();
+ ~SHA1Context();
+
+ Error start();
+ Error update(const uint8_t *p_src, size_t p_len);
+ Error finish(unsigned char r_hash[20]);
+ };
+
class SHA256Context {
private:
@@ -60,8 +74,8 @@ public:
~SHA256Context();
Error start();
- Error update(uint8_t *p_src, size_t p_len);
- Error finish(unsigned char r_hash[16]);
+ Error update(const uint8_t *p_src, size_t p_len);
+ Error finish(unsigned char r_hash[32]);
};
class AESContext {
diff --git a/core/crypto/hashing_context.cpp b/core/crypto/hashing_context.cpp
new file mode 100644
index 0000000000..bdccb258dd
--- /dev/null
+++ b/core/crypto/hashing_context.cpp
@@ -0,0 +1,137 @@
+/*************************************************************************/
+/* hashing_context.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "hashing_context.h"
+
+#include "core/crypto/crypto_core.h"
+
+Error HashingContext::start(HashType p_type) {
+ ERR_FAIL_COND_V(ctx != NULL, ERR_ALREADY_IN_USE);
+ _create_ctx(p_type);
+ ERR_FAIL_COND_V(ctx == NULL, ERR_UNAVAILABLE);
+ switch (type) {
+ case HASH_MD5:
+ return ((CryptoCore::MD5Context *)ctx)->start();
+ case HASH_SHA1:
+ return ((CryptoCore::SHA1Context *)ctx)->start();
+ case HASH_SHA256:
+ return ((CryptoCore::SHA256Context *)ctx)->start();
+ }
+ return ERR_UNAVAILABLE;
+}
+
+Error HashingContext::update(PoolByteArray p_chunk) {
+ ERR_FAIL_COND_V(ctx == NULL, ERR_UNCONFIGURED);
+ size_t len = p_chunk.size();
+ PoolByteArray::Read r = p_chunk.read();
+ switch (type) {
+ case HASH_MD5:
+ return ((CryptoCore::MD5Context *)ctx)->update(&r[0], len);
+ case HASH_SHA1:
+ return ((CryptoCore::SHA1Context *)ctx)->update(&r[0], len);
+ case HASH_SHA256:
+ return ((CryptoCore::SHA256Context *)ctx)->update(&r[0], len);
+ }
+ return ERR_UNAVAILABLE;
+}
+
+PoolByteArray HashingContext::finish() {
+ ERR_FAIL_COND_V(ctx == NULL, PoolByteArray());
+ PoolByteArray out;
+ Error err = FAILED;
+ switch (type) {
+ case HASH_MD5:
+ out.resize(16);
+ err = ((CryptoCore::MD5Context *)ctx)->finish(out.write().ptr());
+ break;
+ case HASH_SHA1:
+ out.resize(20);
+ err = ((CryptoCore::SHA1Context *)ctx)->finish(out.write().ptr());
+ break;
+ case HASH_SHA256:
+ out.resize(32);
+ err = ((CryptoCore::SHA256Context *)ctx)->finish(out.write().ptr());
+ break;
+ }
+ _delete_ctx();
+ ERR_FAIL_COND_V(err != OK, PoolByteArray());
+ return out;
+}
+
+void HashingContext::_create_ctx(HashType p_type) {
+ type = p_type;
+ switch (type) {
+ case HASH_MD5:
+ ctx = memnew(CryptoCore::MD5Context);
+ break;
+ case HASH_SHA1:
+ ctx = memnew(CryptoCore::SHA1Context);
+ break;
+ case HASH_SHA256:
+ ctx = memnew(CryptoCore::SHA256Context);
+ break;
+ default:
+ ctx = NULL;
+ }
+}
+
+void HashingContext::_delete_ctx() {
+ return;
+ switch (type) {
+ case HASH_MD5:
+ memdelete((CryptoCore::MD5Context *)ctx);
+ break;
+ case HASH_SHA1:
+ memdelete((CryptoCore::SHA1Context *)ctx);
+ break;
+ case HASH_SHA256:
+ memdelete((CryptoCore::SHA256Context *)ctx);
+ break;
+ }
+ ctx = NULL;
+}
+
+void HashingContext::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("start", "type"), &HashingContext::start);
+ ClassDB::bind_method(D_METHOD("update", "chunk"), &HashingContext::update);
+ ClassDB::bind_method(D_METHOD("finish"), &HashingContext::finish);
+ BIND_ENUM_CONSTANT(HASH_MD5);
+ BIND_ENUM_CONSTANT(HASH_SHA1);
+ BIND_ENUM_CONSTANT(HASH_SHA256);
+}
+
+HashingContext::HashingContext() {
+ ctx = NULL;
+}
+
+HashingContext::~HashingContext() {
+ if (ctx != NULL)
+ _delete_ctx();
+}
diff --git a/core/crypto/hashing_context.h b/core/crypto/hashing_context.h
new file mode 100644
index 0000000000..aa69636f2c
--- /dev/null
+++ b/core/crypto/hashing_context.h
@@ -0,0 +1,66 @@
+/*************************************************************************/
+/* hashing_context.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef HASHING_CONTEXT_H
+#define HASHING_CONTEXT_H
+
+#include "core/reference.h"
+
+class HashingContext : public Reference {
+ GDCLASS(HashingContext, Reference);
+
+public:
+ enum HashType {
+ HASH_MD5,
+ HASH_SHA1,
+ HASH_SHA256
+ };
+
+private:
+ void *ctx;
+ HashType type;
+
+protected:
+ static void _bind_methods();
+ void _create_ctx(HashType p_type);
+ void _delete_ctx();
+
+public:
+ Error start(HashType p_type);
+ Error update(PoolByteArray p_chunk);
+ PoolByteArray finish();
+
+ HashingContext();
+ ~HashingContext();
+};
+
+VARIANT_ENUM_CAST(HashingContext::HashType);
+
+#endif // HASHING_CONTEXT_H
diff --git a/core/engine.cpp b/core/engine.cpp
index 0dd0459403..937439faaf 100644
--- a/core/engine.cpp
+++ b/core/engine.cpp
@@ -197,10 +197,7 @@ void Engine::add_singleton(const Singleton &p_singleton) {
Object *Engine::get_singleton_object(const String &p_name) const {
const Map<StringName, Object *>::Element *E = singleton_ptrs.find(p_name);
- if (!E) {
- ERR_EXPLAIN("Failed to retrieve non-existent singleton '" + p_name + "'");
- ERR_FAIL_V(NULL);
- }
+ ERR_FAIL_COND_V_MSG(!E, NULL, "Failed to retrieve non-existent singleton '" + p_name + "'.");
return E->get();
};
diff --git a/core/error_macros.h b/core/error_macros.h
index 69874e280b..65802de9d2 100644
--- a/core/error_macros.h
+++ b/core/error_macros.h
@@ -140,6 +140,16 @@ extern bool _err_error_exists;
_err_error_exists = false; \
} while (0); // (*)
+#define ERR_FAIL_INDEX_MSG(m_index, m_size, m_msg) \
+ do { \
+ if (unlikely((m_index) < 0 || (m_index) >= (m_size))) { \
+ ERR_EXPLAIN(m_msg); \
+ _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size)); \
+ return; \
+ } \
+ _err_error_exists = false; \
+ } while (0); // (*)
+
/** An index has failed if m_index<0 or m_index >=m_size, the function exits.
* This function returns an error value, if returning Error, please select the most
* appropriate error condition from error_macros.h
@@ -154,6 +164,16 @@ extern bool _err_error_exists;
_err_error_exists = false; \
} while (0); // (*)
+#define ERR_FAIL_INDEX_V_MSG(m_index, m_size, m_retval, m_msg) \
+ do { \
+ if (unlikely((m_index) < 0 || (m_index) >= (m_size))) { \
+ ERR_EXPLAIN(m_msg); \
+ _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size)); \
+ return m_retval; \
+ } \
+ _err_error_exists = false; \
+ } while (0); // (*)
+
/** An index has failed if m_index >=m_size, the function exits.
* This function returns an error value, if returning Error, please select the most
* appropriate error condition from error_macros.h
@@ -168,6 +188,16 @@ extern bool _err_error_exists;
_err_error_exists = false; \
} while (0); // (*)
+#define ERR_FAIL_UNSIGNED_INDEX_V_MSG(m_index, m_size, m_retval, m_msg) \
+ do { \
+ if (unlikely((m_index) >= (m_size))) { \
+ ERR_EXPLAIN(m_msg); \
+ _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size)); \
+ return m_retval; \
+ } \
+ _err_error_exists = false; \
+ } while (0); // (*)
+
/** Use this one if there is no sensible fallback, that is, the error is unrecoverable.
* We'll return a null reference and try to keep running.
*/
@@ -179,6 +209,15 @@ extern bool _err_error_exists;
} \
} while (0); // (*)
+#define CRASH_BAD_INDEX_MSG(m_index, m_size, m_msg) \
+ do { \
+ if (unlikely((m_index) < 0 || (m_index) >= (m_size))) { \
+ ERR_EXPLAIN(m_msg); \
+ _err_print_index_error(FUNCTION_STR, __FILE__, __LINE__, m_index, m_size, _STR(m_index), _STR(m_size), true); \
+ GENERATE_TRAP \
+ } \
+ } while (0); // (*)
+
/** An error condition happened (m_cond tested true) (WARNING this is the opposite as assert().
* the function will exit.
*/
@@ -192,6 +231,16 @@ extern bool _err_error_exists;
_err_error_exists = false; \
}
+#define ERR_FAIL_NULL_MSG(m_param, m_msg) \
+ { \
+ if (unlikely(!m_param)) { \
+ ERR_EXPLAIN(m_msg); \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Parameter ' " _STR(m_param) " ' is null."); \
+ return; \
+ } \
+ _err_error_exists = false; \
+ }
+
#define ERR_FAIL_NULL_V(m_param, m_retval) \
{ \
if (unlikely(!m_param)) { \
@@ -201,6 +250,16 @@ extern bool _err_error_exists;
_err_error_exists = false; \
}
+#define ERR_FAIL_NULL_V_MSG(m_param, m_retval, m_msg) \
+ { \
+ if (unlikely(!m_param)) { \
+ ERR_EXPLAIN(m_msg); \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Parameter ' " _STR(m_param) " ' is null."); \
+ return m_retval; \
+ } \
+ _err_error_exists = false; \
+ }
+
/** An error condition happened (m_cond tested true) (WARNING this is the opposite as assert().
* the function will exit.
*/
@@ -214,6 +273,16 @@ extern bool _err_error_exists;
_err_error_exists = false; \
}
+#define ERR_FAIL_COND_MSG(m_cond, m_msg) \
+ { \
+ if (unlikely(m_cond)) { \
+ ERR_EXPLAIN(m_msg); \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition ' " _STR(m_cond) " ' is true."); \
+ return; \
+ } \
+ _err_error_exists = false; \
+ }
+
/** Use this one if there is no sensible fallback, that is, the error is unrecoverable.
*/
@@ -225,6 +294,15 @@ extern bool _err_error_exists;
} \
}
+#define CRASH_COND_MSG(m_cond, m_msg) \
+ { \
+ if (unlikely(m_cond)) { \
+ ERR_EXPLAIN(m_msg); \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "FATAL: Condition ' " _STR(m_cond) " ' is true."); \
+ GENERATE_TRAP \
+ } \
+ }
+
/** An error condition happened (m_cond tested true) (WARNING this is the opposite as assert().
* the function will exit.
* This function returns an error value, if returning Error, please select the most
@@ -240,6 +318,16 @@ extern bool _err_error_exists;
_err_error_exists = false; \
}
+#define ERR_FAIL_COND_V_MSG(m_cond, m_retval, m_msg) \
+ { \
+ if (unlikely(m_cond)) { \
+ ERR_EXPLAIN(m_msg); \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition ' " _STR(m_cond) " ' is true. returned: " _STR(m_retval)); \
+ return m_retval; \
+ } \
+ _err_error_exists = false; \
+ }
+
/** An error condition happened (m_cond tested true) (WARNING this is the opposite as assert().
* the loop will skip to the next iteration.
*/
@@ -253,6 +341,16 @@ extern bool _err_error_exists;
_err_error_exists = false; \
}
+#define ERR_CONTINUE_MSG(m_cond, m_msg) \
+ { \
+ if (unlikely(m_cond)) { \
+ ERR_EXPLAIN(m_msg); \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition ' " _STR(m_cond) " ' is true. Continuing..:"); \
+ continue; \
+ } \
+ _err_error_exists = false; \
+ }
+
/** An error condition happened (m_cond tested true) (WARNING this is the opposite as assert().
* the loop will break
*/
@@ -266,6 +364,16 @@ extern bool _err_error_exists;
_err_error_exists = false; \
}
+#define ERR_BREAK_MSG(m_cond, m_msg) \
+ { \
+ if (unlikely(m_cond)) { \
+ ERR_EXPLAIN(m_msg); \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition ' " _STR(m_cond) " ' is true. Breaking..:"); \
+ break; \
+ } \
+ _err_error_exists = false; \
+ }
+
/** Print an error string and return
*/
@@ -276,6 +384,12 @@ extern bool _err_error_exists;
return; \
}
+#define ERR_FAIL_MSG(m_msg) \
+ { \
+ ERR_EXPLAIN(m_msg); \
+ ERR_FAIL(); \
+ }
+
/** Print an error string and return with value
*/
@@ -286,6 +400,12 @@ extern bool _err_error_exists;
return m_value; \
}
+#define ERR_FAIL_V_MSG(m_value, m_msg) \
+ { \
+ ERR_EXPLAIN(m_msg); \
+ ERR_FAIL_V(m_value); \
+ }
+
/** Use this one if there is no sensible fallback, that is, the error is unrecoverable.
*/
@@ -295,6 +415,12 @@ extern bool _err_error_exists;
GENERATE_TRAP \
}
+#define CRASH_NOW_MSG(m_msg) \
+ { \
+ ERR_EXPLAIN(m_msg); \
+ CRASH_NOW(); \
+ }
+
/** Print an error string.
*/
@@ -355,4 +481,15 @@ extern bool _err_error_exists;
} \
}
+#define WARN_DEPRECATED_MSG(m_msg) \
+ { \
+ static volatile bool warning_shown = false; \
+ if (!warning_shown) { \
+ ERR_EXPLAIN(m_msg); \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "This method has been deprecated and will be removed in the future", ERR_HANDLER_WARNING); \
+ _err_error_exists = false; \
+ warning_shown = true; \
+ } \
+ }
+
#endif
diff --git a/core/func_ref.cpp b/core/func_ref.cpp
index 3d03137d09..66ef27f6b9 100644
--- a/core/func_ref.cpp
+++ b/core/func_ref.cpp
@@ -46,6 +46,17 @@ Variant FuncRef::call_func(const Variant **p_args, int p_argcount, Variant::Call
return obj->call(function, p_args, p_argcount, r_error);
}
+Variant FuncRef::call_funcv(const Array &p_args) {
+
+ ERR_FAIL_COND_V(id == 0, Variant());
+
+ Object *obj = ObjectDB::get_instance(id);
+
+ ERR_FAIL_COND_V(!obj, Variant());
+
+ return obj->callv(function, p_args);
+}
+
void FuncRef::set_instance(Object *p_obj) {
ERR_FAIL_NULL(p_obj);
@@ -77,6 +88,8 @@ void FuncRef::_bind_methods() {
ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "call_func", &FuncRef::call_func, mi, defargs);
}
+ ClassDB::bind_method(D_METHOD("call_funcv", "arg_array"), &FuncRef::call_funcv);
+
ClassDB::bind_method(D_METHOD("set_instance", "instance"), &FuncRef::set_instance);
ClassDB::bind_method(D_METHOD("set_function", "name"), &FuncRef::set_function);
ClassDB::bind_method(D_METHOD("is_valid"), &FuncRef::is_valid);
diff --git a/core/func_ref.h b/core/func_ref.h
index a143b58bf0..af0bf63203 100644
--- a/core/func_ref.h
+++ b/core/func_ref.h
@@ -44,6 +44,7 @@ protected:
public:
Variant call_func(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
+ Variant call_funcv(const Array &p_args);
void set_instance(Object *p_obj);
void set_function(const StringName &p_func);
bool is_valid() const;
diff --git a/core/hash_map.h b/core/hash_map.h
index 1513d7a65b..81ddc376d0 100644
--- a/core/hash_map.h
+++ b/core/hash_map.h
@@ -151,11 +151,7 @@ private:
return;
Element **new_hash_table = memnew_arr(Element *, ((uint64_t)1 << new_hash_table_power));
- if (!new_hash_table) {
-
- ERR_PRINT("Out of Memory");
- return;
- }
+ ERR_FAIL_COND_MSG(!new_hash_table, "Out of memory.");
for (int i = 0; i < (1 << new_hash_table_power); i++) {
@@ -208,10 +204,7 @@ private:
/* if element doesn't exist, create it */
Element *e = memnew(Element);
- if (!e) {
- ERR_EXPLAIN("Out of memory");
- ERR_FAIL_V(NULL);
- }
+ ERR_FAIL_COND_V_MSG(!e, NULL, "Out of memory.");
uint32_t hash = Hasher::hash(p_key);
uint32_t index = hash & ((1 << hash_table_power) - 1);
e->next = hash_table[index];
@@ -498,10 +491,7 @@ public:
} else { /* get the next key */
const Element *e = get_element(*p_key);
- if (!e) {
- ERR_EXPLAIN("Invalid key supplied")
- ERR_FAIL_V(NULL);
- }
+ ERR_FAIL_COND_V_MSG(!e, NULL, "Invalid key supplied.");
if (e->next) {
/* if there is a "next" in the list, return that */
return &e->next->pair.key;
diff --git a/core/image.cpp b/core/image.cpp
index 10778eced6..d8d667dbd5 100644
--- a/core/image.cpp
+++ b/core/image.cpp
@@ -83,6 +83,7 @@ const char *Image::format_names[Image::FORMAT_MAX] = {
};
SavePNGFunc Image::save_png_func = NULL;
+SaveEXRFunc Image::save_exr_func = NULL;
void Image::_put_pixelb(int p_x, int p_y, uint32_t p_pixelsize, uint8_t *p_data, const uint8_t *p_pixel) {
@@ -422,8 +423,7 @@ void Image::convert(Format p_new_format) {
if (format > FORMAT_RGBE9995 || p_new_format > FORMAT_RGBE9995) {
- ERR_EXPLAIN("Cannot convert to <-> from compressed formats. Use compress() and decompress() instead.");
- ERR_FAIL();
+ ERR_FAIL_MSG("Cannot convert to <-> from compressed formats. Use compress() and decompress() instead.");
} else if (format > FORMAT_RGBA8 || p_new_format > FORMAT_RGBA8) {
@@ -753,15 +753,14 @@ static void _scale_lanczos(const uint8_t *__restrict p_src, uint8_t *__restrict
for (int32_t buffer_x = 0; buffer_x < dst_width; buffer_x++) {
- float src_real_x = buffer_x * x_scale;
- int32_t src_x = src_real_x;
-
- int32_t start_x = MAX(0, src_x - half_kernel + 1);
- int32_t end_x = MIN(src_width - 1, src_x + half_kernel);
+ // The corresponding point on the source image
+ float src_x = (buffer_x + 0.5f) * x_scale; // Offset by 0.5 so it uses the pixel's center
+ int32_t start_x = MAX(0, int32_t(src_x) - half_kernel + 1);
+ int32_t end_x = MIN(src_width - 1, int32_t(src_x) + half_kernel);
// Create the kernel used by all the pixels of the column
for (int32_t target_x = start_x; target_x <= end_x; target_x++)
- kernel[target_x - start_x] = _lanczos((src_real_x - target_x) / scale_factor);
+ kernel[target_x - start_x] = _lanczos((target_x + 0.5f - src_x) / scale_factor);
for (int32_t buffer_y = 0; buffer_y < src_height; buffer_y++) {
@@ -804,14 +803,12 @@ static void _scale_lanczos(const uint8_t *__restrict p_src, uint8_t *__restrict
for (int32_t dst_y = 0; dst_y < dst_height; dst_y++) {
- float buffer_real_y = dst_y * y_scale;
- int32_t buffer_y = buffer_real_y;
-
- int32_t start_y = MAX(0, buffer_y - half_kernel + 1);
- int32_t end_y = MIN(src_height - 1, buffer_y + half_kernel);
+ float buffer_y = (dst_y + 0.5f) * y_scale;
+ int32_t start_y = MAX(0, int32_t(buffer_y) - half_kernel + 1);
+ int32_t end_y = MIN(src_height - 1, int32_t(buffer_y) + half_kernel);
for (int32_t target_y = start_y; target_y <= end_y; target_y++)
- kernel[target_y - start_y] = _lanczos((buffer_real_y - target_y) / scale_factor);
+ kernel[target_y - start_y] = _lanczos((target_y + 0.5f - buffer_y) / scale_factor);
for (int32_t dst_x = 0; dst_x < dst_width; dst_x++) {
@@ -866,10 +863,7 @@ bool Image::is_size_po2() const {
void Image::resize_to_po2(bool p_square) {
- if (!_can_modify(format)) {
- ERR_EXPLAIN("Cannot resize in indexed, compressed or custom image formats.");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!_can_modify(format), "Cannot resize in indexed, compressed or custom image formats.");
int w = next_power_of_2(width);
int h = next_power_of_2(height);
@@ -885,15 +879,9 @@ void Image::resize_to_po2(bool p_square) {
void Image::resize(int p_width, int p_height, Interpolation p_interpolation) {
- if (data.size() == 0) {
- ERR_EXPLAIN("Cannot resize image before creating it, use create() or create_from_data() first.");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(data.size() == 0, "Cannot resize image before creating it, use create() or create_from_data() first.");
- if (!_can_modify(format)) {
- ERR_EXPLAIN("Cannot resize in indexed, compressed or custom image formats.");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!_can_modify(format), "Cannot resize in indexed, compressed or custom image formats.");
bool mipmap_aware = p_interpolation == INTERPOLATE_TRILINEAR /* || p_interpolation == INTERPOLATE_TRICUBIC */;
@@ -1106,10 +1094,8 @@ void Image::resize(int p_width, int p_height, Interpolation p_interpolation) {
void Image::crop_from_point(int p_x, int p_y, int p_width, int p_height) {
- if (!_can_modify(format)) {
- ERR_EXPLAIN("Cannot crop in indexed, compressed or custom image formats.");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!_can_modify(format), "Cannot crop in indexed, compressed or custom image formats.");
+
ERR_FAIL_COND(p_x < 0);
ERR_FAIL_COND(p_y < 0);
ERR_FAIL_COND(p_width <= 0);
@@ -1163,10 +1149,7 @@ void Image::crop(int p_width, int p_height) {
void Image::flip_y() {
- if (!_can_modify(format)) {
- ERR_EXPLAIN("Cannot flip_y in indexed, compressed or custom image formats.");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!_can_modify(format), "Cannot flip_y in indexed, compressed or custom image formats.");
bool used_mipmaps = has_mipmaps();
if (used_mipmaps) {
@@ -1199,10 +1182,7 @@ void Image::flip_y() {
void Image::flip_x() {
- if (!_can_modify(format)) {
- ERR_EXPLAIN("Cannot flip_x in indexed, compressed or custom image formats.");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!_can_modify(format), "Cannot flip_x in indexed, compressed or custom image formats.");
bool used_mipmaps = has_mipmaps();
if (used_mipmaps) {
@@ -1461,15 +1441,9 @@ void Image::normalize() {
Error Image::generate_mipmaps(bool p_renormalize) {
- if (!_can_modify(format)) {
- ERR_EXPLAIN("Cannot generate mipmaps in indexed, compressed or custom image formats.");
- ERR_FAIL_V(ERR_UNAVAILABLE);
- }
+ ERR_FAIL_COND_V_MSG(!_can_modify(format), ERR_UNAVAILABLE, "Cannot generate mipmaps in indexed, compressed or custom image formats.");
- if (width == 0 || height == 0) {
- ERR_EXPLAIN("Cannot generate mipmaps with width or height equal to 0.");
- ERR_FAIL_V(ERR_UNCONFIGURED);
- }
+ ERR_FAIL_COND_V_MSG(width == 0 || height == 0, ERR_UNCONFIGURED, "Cannot generate mipmaps with width or height equal to 0.");
int mmcount;
@@ -1620,10 +1594,7 @@ void Image::create(int p_width, int p_height, bool p_use_mipmaps, Format p_forma
int mm;
int size = _get_dst_image_size(p_width, p_height, p_format, mm, p_use_mipmaps ? -1 : 0);
- if (size != p_data.size()) {
- ERR_EXPLAIN("Expected data size of " + itos(size) + " bytes in Image::create(), got instead " + itos(p_data.size()) + " bytes.");
- ERR_FAIL_COND(p_data.size() != size);
- }
+ ERR_FAIL_COND_MSG(p_data.size() != size, "Expected data size of " + itos(size) + " bytes in Image::create(), got instead " + itos(p_data.size()) + " bytes.");
height = p_height;
width = p_width;
@@ -1917,6 +1888,14 @@ Error Image::save_png(const String &p_path) const {
return save_png_func(p_path, Ref<Image>((Image *)this));
}
+Error Image::save_exr(const String &p_path, bool p_grayscale) const {
+
+ if (save_exr_func == NULL)
+ return ERR_UNAVAILABLE;
+
+ return save_exr_func(p_path, Ref<Image>((Image *)this), p_grayscale);
+}
+
int Image::get_image_data_size(int p_width, int p_height, Format p_format, bool p_mipmaps) {
int mm;
@@ -2405,10 +2384,7 @@ Color Image::get_pixel(int p_x, int p_y) const {
uint8_t *ptr = write_lock.ptr();
#ifdef DEBUG_ENABLED
- if (!ptr) {
- ERR_EXPLAIN("Image must be locked with 'lock()' before using get_pixel()");
- ERR_FAIL_V(Color());
- }
+ ERR_FAIL_COND_V_MSG(!ptr, Color(), "Image must be locked with 'lock()' before using get_pixel().");
ERR_FAIL_INDEX_V(p_x, width, Color());
ERR_FAIL_INDEX_V(p_y, height, Color());
@@ -2524,8 +2500,7 @@ Color Image::get_pixel(int p_x, int p_y) const {
return Color::from_rgbe9995(((uint32_t *)ptr)[ofs]);
}
default: {
- ERR_EXPLAIN("Can't get_pixel() on compressed image, sorry.");
- ERR_FAIL_V(Color());
+ ERR_FAIL_V_MSG(Color(), "Can't get_pixel() on compressed image, sorry.");
}
}
}
@@ -2538,10 +2513,7 @@ void Image::set_pixel(int p_x, int p_y, const Color &p_color) {
uint8_t *ptr = write_lock.ptr();
#ifdef DEBUG_ENABLED
- if (!ptr) {
- ERR_EXPLAIN("Image must be locked with 'lock()' before using set_pixel()");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!ptr, "Image must be locked with 'lock()' before using set_pixel().");
ERR_FAIL_INDEX(p_x, width);
ERR_FAIL_INDEX(p_y, height);
@@ -2653,8 +2625,7 @@ void Image::set_pixel(int p_x, int p_y, const Color &p_color) {
} break;
default: {
- ERR_EXPLAIN("Can't set_pixel() on compressed image, sorry.");
- ERR_FAIL();
+ ERR_FAIL_MSG("Can't set_pixel() on compressed image, sorry.");
}
}
}
@@ -2746,6 +2717,7 @@ void Image::_bind_methods() {
ClassDB::bind_method(D_METHOD("load", "path"), &Image::load);
ClassDB::bind_method(D_METHOD("save_png", "path"), &Image::save_png);
+ ClassDB::bind_method(D_METHOD("save_exr", "path", "grayscale"), &Image::save_exr, DEFVAL(false));
ClassDB::bind_method(D_METHOD("detect_alpha"), &Image::detect_alpha);
ClassDB::bind_method(D_METHOD("is_invisible"), &Image::is_invisible);
diff --git a/core/image.h b/core/image.h
index cc796789cd..d17571399d 100644
--- a/core/image.h
+++ b/core/image.h
@@ -49,11 +49,14 @@ class Image;
typedef Error (*SavePNGFunc)(const String &p_path, const Ref<Image> &p_img);
typedef Ref<Image> (*ImageMemLoadFunc)(const uint8_t *p_png, int p_size);
+typedef Error (*SaveEXRFunc)(const String &p_path, const Ref<Image> &p_img, bool p_grayscale);
+
class Image : public Resource {
GDCLASS(Image, Resource);
public:
static SavePNGFunc save_png_func;
+ static SaveEXRFunc save_exr_func;
enum {
MAX_WIDTH = 16384, // force a limit somehow
@@ -258,6 +261,7 @@ public:
Error load(const String &p_path);
Error save_png(const String &p_path) const;
+ Error save_exr(const String &p_path, bool p_grayscale) const;
/**
* create an empty image
diff --git a/core/input_map.cpp b/core/input_map.cpp
index 165999f081..2a8ac435fe 100644
--- a/core/input_map.cpp
+++ b/core/input_map.cpp
@@ -192,10 +192,7 @@ bool InputMap::event_is_action(const Ref<InputEvent> &p_event, const StringName
bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool *p_pressed, float *p_strength) const {
Map<StringName, Action>::Element *E = input_map.find(p_action);
- if (!E) {
- ERR_EXPLAIN("Request for nonexistent InputMap action: " + String(p_action));
- ERR_FAIL_V(false);
- }
+ ERR_FAIL_COND_V_MSG(!E, false, "Request for nonexistent InputMap action: " + String(p_action) + ".");
Ref<InputEventAction> input_event_action = p_event;
if (input_event_action.is_valid()) {
diff --git a/core/io/config_file.cpp b/core/io/config_file.cpp
index f7fb72c089..9063e028be 100644
--- a/core/io/config_file.cpp
+++ b/core/io/config_file.cpp
@@ -86,10 +86,7 @@ void ConfigFile::set_value(const String &p_section, const String &p_key, const V
Variant ConfigFile::get_value(const String &p_section, const String &p_key, Variant p_default) const {
if (!values.has(p_section) || !values[p_section].has(p_key)) {
- if (p_default.get_type() == Variant::NIL) {
- ERR_EXPLAIN("Couldn't find the given section/key and no default was given");
- ERR_FAIL_V(p_default);
- }
+ ERR_FAIL_COND_V_MSG(p_default.get_type() == Variant::NIL, p_default, "Couldn't find the given section/key and no default was given.");
return p_default;
}
return values[p_section][p_key];
@@ -204,7 +201,7 @@ Error ConfigFile::load(const String &p_path) {
FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err);
if (!f)
- return ERR_CANT_OPEN;
+ return err;
return _internal_load(p_path, f);
}
@@ -271,7 +268,7 @@ Error ConfigFile::_internal_load(const String &p_path, FileAccess *f) {
memdelete(f);
return OK;
} else if (err != OK) {
- ERR_PRINTS("ConfgFile::load - " + p_path + ":" + itos(lines) + " error: " + error_text);
+ ERR_PRINTS("ConfgFile::load - " + p_path + ":" + itos(lines) + " error: " + error_text + ".");
memdelete(f);
return err;
}
diff --git a/core/io/file_access_buffered.cpp b/core/io/file_access_buffered.cpp
index 15523a49a9..f72ad61da6 100644
--- a/core/io/file_access_buffered.cpp
+++ b/core/io/file_access_buffered.cpp
@@ -87,10 +87,8 @@ bool FileAccessBuffered::eof_reached() const {
}
uint8_t FileAccessBuffered::get_8() const {
- if (!file.open) {
- ERR_EXPLAIN("Can't get data, when file is not opened.");
- ERR_FAIL_V(0);
- }
+
+ ERR_FAIL_COND_V_MSG(!file.open, 0, "Can't get data, when file is not opened.");
uint8_t byte = 0;
if (cache_data_left() >= 1) {
@@ -104,10 +102,8 @@ uint8_t FileAccessBuffered::get_8() const {
}
int FileAccessBuffered::get_buffer(uint8_t *p_dest, int p_length) const {
- if (!file.open) {
- ERR_EXPLAIN("Can't get buffer, when file is not opened.");
- ERR_FAIL_V(-1);
- }
+
+ ERR_FAIL_COND_V_MSG(!file.open, -1, "Can't get buffer, when file is not opened.");
if (p_length > cache_size) {
diff --git a/core/io/file_access_buffered_fa.h b/core/io/file_access_buffered_fa.h
index 6e806e7b3f..c8cee04208 100644
--- a/core/io/file_access_buffered_fa.h
+++ b/core/io/file_access_buffered_fa.h
@@ -40,10 +40,7 @@ class FileAccessBufferedFA : public FileAccessBuffered {
int read_data_block(int p_offset, int p_size, uint8_t *p_dest = 0) const {
- if (!f.is_open()) {
- ERR_EXPLAIN("Can't read data block, when file is not opened.");
- ERR_FAIL_V(-1);
- }
+ ERR_FAIL_COND_V_MSG(!f.is_open(), -1, "Can't read data block when file is not opened.");
((T *)&f)->seek(p_offset);
diff --git a/core/io/file_access_compressed.cpp b/core/io/file_access_compressed.cpp
index 6c4310a572..102cd9cf6c 100644
--- a/core/io/file_access_compressed.cpp
+++ b/core/io/file_access_compressed.cpp
@@ -208,7 +208,8 @@ void FileAccessCompressed::seek(size_t p_position) {
if (p_position == read_total) {
at_end = true;
} else {
-
+ at_end = false;
+ read_eof = false;
int block_idx = p_position / block_size;
if (block_idx != read_block) {
diff --git a/core/io/file_access_encrypted.cpp b/core/io/file_access_encrypted.cpp
index ccee6aeb15..77decc107d 100644
--- a/core/io/file_access_encrypted.cpp
+++ b/core/io/file_access_encrypted.cpp
@@ -30,7 +30,7 @@
#include "file_access_encrypted.h"
-#include "core/math/crypto_core.h"
+#include "core/crypto/crypto_core.h"
#include "core/os/copymem.h"
#include "core/print_string.h"
#include "core/variant.h"
@@ -94,8 +94,7 @@ Error FileAccessEncrypted::open_and_parse(FileAccess *p_base, const Vector<uint8
unsigned char hash[16];
ERR_FAIL_COND_V(CryptoCore::md5(data.ptr(), data.size(), hash) != OK, ERR_BUG);
- ERR_EXPLAIN("The MD5 sum of the decrypted file does not match the expected value. It could be that the file is corrupt, or that the provided decryption key is invalid.");
- ERR_FAIL_COND_V(String::md5(hash) != String::md5(md5d), ERR_FILE_CORRUPT);
+ ERR_FAIL_COND_V_MSG(String::md5(hash) != String::md5(md5d), ERR_FILE_CORRUPT, "The MD5 sum of the decrypted file does not match the expected value. It could be that the file is corrupt, or that the provided decryption key is invalid.");
file = p_base;
}
@@ -298,7 +297,7 @@ uint32_t FileAccessEncrypted::_get_unix_permissions(const String &p_file) {
}
Error FileAccessEncrypted::_set_unix_permissions(const String &p_file, uint32_t p_permissions) {
- ERR_PRINT("Setting UNIX permissions on encrypted files is not implemented yet");
+ ERR_PRINT("Setting UNIX permissions on encrypted files is not implemented yet.");
return ERR_UNAVAILABLE;
}
diff --git a/core/io/file_access_pack.cpp b/core/io/file_access_pack.cpp
index ca66b34e17..d49d36c2b9 100644
--- a/core/io/file_access_pack.cpp
+++ b/core/io/file_access_pack.cpp
@@ -90,7 +90,7 @@ void PackedData::add_path(const String &pkg_path, const String &path, uint64_t o
}
}
String filename = path.get_file();
- // Don't add as a file if the path points to a directoryy
+ // Don't add as a file if the path points to a directory
if (!filename.empty()) {
cd->files.insert(filename);
}
@@ -171,10 +171,8 @@ bool PackedSourcePCK::try_open_pack(const String &p_path) {
uint32_t ver_minor = f->get_32();
f->get_32(); // ver_rev
- ERR_EXPLAIN("Pack version unsupported: " + itos(version));
- ERR_FAIL_COND_V(version != PACK_VERSION, false);
- ERR_EXPLAIN("Pack created with a newer version of the engine: " + itos(ver_major) + "." + itos(ver_minor));
- ERR_FAIL_COND_V(ver_major > VERSION_MAJOR || (ver_major == VERSION_MAJOR && ver_minor > VERSION_MINOR), false);
+ ERR_FAIL_COND_V_MSG(version != PACK_VERSION, false, "Pack version unsupported: " + itos(version) + ".");
+ ERR_FAIL_COND_V_MSG(ver_major > VERSION_MAJOR || (ver_major == VERSION_MAJOR && ver_minor > VERSION_MINOR), false, "Pack created with a newer version of the engine: " + itos(ver_major) + "." + itos(ver_minor) + ".");
for (int i = 0; i < 16; i++) {
//reserved
@@ -322,10 +320,9 @@ bool FileAccessPack::file_exists(const String &p_name) {
FileAccessPack::FileAccessPack(const String &p_path, const PackedData::PackedFile &p_file) :
pf(p_file),
f(FileAccess::open(pf.pack, FileAccess::READ)) {
- if (!f) {
- ERR_EXPLAIN("Can't open pack-referenced file: " + String(pf.pack));
- ERR_FAIL_COND(!f);
- }
+
+ ERR_FAIL_COND_MSG(!f, "Can't open pack-referenced file: " + String(pf.pack) + ".");
+
f->seek(pf.offset);
pos = 0;
eof = false;
@@ -463,11 +460,15 @@ String DirAccessPack::get_current_dir() {
bool DirAccessPack::file_exists(String p_file) {
+ p_file = fix_path(p_file);
+
return current->files.has(p_file);
}
bool DirAccessPack::dir_exists(String p_dir) {
+ p_dir = fix_path(p_dir);
+
return current->subdirs.has(p_dir);
}
diff --git a/core/io/image_loader.h b/core/io/image_loader.h
index ae4b72a534..af6b0551a3 100644
--- a/core/io/image_loader.h
+++ b/core/io/image_loader.h
@@ -37,24 +37,8 @@
#include "core/os/file_access.h"
#include "core/ustring.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
-/**
- * @class ImageScanLineLoader
- * @author Juan Linietsky <reduzio@gmail.com>
- *
-
- */
class ImageLoader;
-/**
- * @class ImageLoader
- * Base Class and singleton for loading images from disk
- * Can load images in one go, or by scanline
- */
-
class ImageFormatLoader {
friend class ImageLoader;
friend class ResourceFormatLoaderImage;
diff --git a/core/io/ip_address.cpp b/core/io/ip_address.cpp
index 9305afac5f..df4be9b9fd 100644
--- a/core/io/ip_address.cpp
+++ b/core/io/ip_address.cpp
@@ -81,8 +81,7 @@ static void _parse_hex(const String &p_string, int p_start, uint8_t *p_dst) {
} else if (c == ':') {
break;
} else {
- ERR_EXPLAIN("Invalid character in ipv6 address: " + p_string);
- ERR_FAIL();
+ ERR_FAIL_MSG("Invalid character in IPv6 address: " + p_string + ".");
};
ret = ret << 4;
ret += n;
@@ -126,9 +125,7 @@ void IP_Address::_parse_ipv6(const String &p_string) {
++parts_count;
};
} else {
-
- ERR_EXPLAIN("Invalid character in IPv6 address: " + p_string);
- ERR_FAIL();
+ ERR_FAIL_MSG("Invalid character in IPv6 address: " + p_string + ".");
};
};
@@ -166,10 +163,7 @@ void IP_Address::_parse_ipv4(const String &p_string, int p_start, uint8_t *p_ret
};
int slices = ip.get_slice_count(".");
- if (slices != 4) {
- ERR_EXPLAIN("Invalid IP Address String: " + ip);
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(slices != 4, "Invalid IP address string: " + ip + ".");
for (int i = 0; i < 4; i++) {
p_ret[i] = ip.get_slicec('.', i).to_int();
}
@@ -229,7 +223,7 @@ IP_Address::IP_Address(const String &p_string) {
valid = true;
} else {
- ERR_PRINT("Invalid IP address");
+ ERR_PRINT("Invalid IP address.");
}
}
diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp
index dc5581ea01..b386feb14c 100644
--- a/core/io/marshalls.cpp
+++ b/core/io/marshalls.cpp
@@ -377,11 +377,6 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
}
} break;
- /*case Variant::RESOURCE: {
-
- ERR_EXPLAIN("Can't marshallize resources");
- ERR_FAIL_V(ERR_INVALID_DATA); //no, i'm sorry, no go
- } break;*/
case Variant::_RID: {
r_variant = RID();
@@ -1066,11 +1061,6 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
r_len += 4 * 4;
} break;
- /*case Variant::RESOURCE: {
-
- ERR_EXPLAIN("Can't marshallize resources");
- ERR_FAIL_V(ERR_INVALID_DATA); //no, i'm sorry, no go
- } break;*/
case Variant::_RID: {
} break;
diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp
index 33dc4dbde4..d20133642b 100644
--- a/core/io/multiplayer_api.cpp
+++ b/core/io/multiplayer_api.cpp
@@ -146,8 +146,7 @@ void MultiplayerAPI::set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_pee
network_peer = p_peer;
- ERR_EXPLAIN("Supplied NetworkedNetworkPeer must be connecting or connected.");
- ERR_FAIL_COND(p_peer.is_valid() && p_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_DISCONNECTED);
+ ERR_FAIL_COND_MSG(p_peer.is_valid() && p_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_DISCONNECTED, "Supplied NetworkedNetworkPeer must be connecting or connected.");
if (network_peer.is_valid()) {
network_peer->connect("peer_connected", this, "_add_peer");
@@ -164,10 +163,8 @@ Ref<NetworkedMultiplayerPeer> MultiplayerAPI::get_network_peer() const {
void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_packet_len) {
- ERR_EXPLAIN("Multiplayer root node was not initialized. If you are using custom multiplayer, remember to set the root node via MultiplayerAPI.set_root_node before using it");
- ERR_FAIL_COND(root_node == NULL);
- ERR_EXPLAIN("Invalid packet received. Size too small.");
- ERR_FAIL_COND(p_packet_len < 1);
+ ERR_FAIL_COND_MSG(root_node == NULL, "Multiplayer root node was not initialized. If you are using custom multiplayer, remember to set the root node via MultiplayerAPI.set_root_node before using it.");
+ ERR_FAIL_COND_MSG(p_packet_len < 1, "Invalid packet received. Size too small.");
uint8_t packet_type = p_packet[0];
@@ -186,13 +183,11 @@ void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_
case NETWORK_COMMAND_REMOTE_CALL:
case NETWORK_COMMAND_REMOTE_SET: {
- ERR_EXPLAIN("Invalid packet received. Size too small.");
- ERR_FAIL_COND(p_packet_len < 6);
+ ERR_FAIL_COND_MSG(p_packet_len < 6, "Invalid packet received. Size too small.");
Node *node = _process_get_node(p_from, p_packet, p_packet_len);
- ERR_EXPLAIN("Invalid packet received. Requested node was not found.");
- ERR_FAIL_COND(node == NULL);
+ ERR_FAIL_COND_MSG(node == NULL, "Invalid packet received. Requested node was not found.");
// Detect cstring end.
int len_end = 5;
@@ -202,8 +197,7 @@ void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_
}
}
- ERR_EXPLAIN("Invalid packet received. Size too small.");
- ERR_FAIL_COND(len_end >= p_packet_len);
+ ERR_FAIL_COND_MSG(len_end >= p_packet_len, "Invalid packet received. Size too small.");
StringName name = String::utf8((const char *)&p_packet[5]);
@@ -235,8 +229,7 @@ Node *MultiplayerAPI::_process_get_node(int p_from, const uint8_t *p_packet, int
int ofs = target & 0x7FFFFFFF;
- ERR_EXPLAIN("Invalid packet received. Size smaller than declared.");
- ERR_FAIL_COND_V(ofs >= p_packet_len, NULL);
+ ERR_FAIL_COND_V_MSG(ofs >= p_packet_len, NULL, "Invalid packet received. Size smaller than declared.");
String paths;
paths.parse_utf8((const char *)&p_packet[ofs], p_packet_len - ofs);
@@ -246,33 +239,30 @@ Node *MultiplayerAPI::_process_get_node(int p_from, const uint8_t *p_packet, int
node = root_node->get_node(np);
if (!node)
- ERR_PRINTS("Failed to get path from RPC: " + String(np));
+ ERR_PRINTS("Failed to get path from RPC: " + String(np) + ".");
} else {
// Use cached path.
int id = target;
Map<int, PathGetCache>::Element *E = path_get_cache.find(p_from);
- ERR_EXPLAIN("Invalid packet received. Requests invalid peer cache.");
- ERR_FAIL_COND_V(!E, NULL);
+ ERR_FAIL_COND_V_MSG(!E, NULL, "Invalid packet received. Requests invalid peer cache.");
Map<int, PathGetCache::NodeInfo>::Element *F = E->get().nodes.find(id);
- ERR_EXPLAIN("Invalid packet received. Unabled to find requested cached node.");
- ERR_FAIL_COND_V(!F, NULL);
+ ERR_FAIL_COND_V_MSG(!F, NULL, "Invalid packet received. Unabled to find requested cached node.");
PathGetCache::NodeInfo *ni = &F->get();
// Do proper caching later.
node = root_node->get_node(ni->path);
if (!node)
- ERR_PRINTS("Failed to get cached path from RPC: " + String(ni->path));
+ ERR_PRINTS("Failed to get cached path from RPC: " + String(ni->path) + ".");
}
return node;
}
void MultiplayerAPI::_process_rpc(Node *p_node, const StringName &p_name, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset) {
- ERR_EXPLAIN("Invalid packet received. Size too small.");
- ERR_FAIL_COND(p_offset >= p_packet_len);
+ ERR_FAIL_COND_MSG(p_offset >= p_packet_len, "Invalid packet received. Size too small.");
// Check that remote can call the RPC on this node.
RPCMode rpc_mode = RPC_MODE_DISABLED;
@@ -284,8 +274,7 @@ void MultiplayerAPI::_process_rpc(Node *p_node, const StringName &p_name, int p_
}
bool can_call = _can_call_mode(p_node, rpc_mode, p_from);
- ERR_EXPLAIN("RPC '" + String(p_name) + "' is not allowed on node " + p_node->get_path() + " from: " + itos(p_from) + ". Mode is " + itos((int)rpc_mode) + ", master is " + itos(p_node->get_network_master()) + ".");
- ERR_FAIL_COND(!can_call);
+ ERR_FAIL_COND_MSG(!can_call, "RPC '" + String(p_name) + "' is not allowed on node " + p_node->get_path() + " from: " + itos(p_from) + ". Mode is " + itos((int)rpc_mode) + ", master is " + itos(p_node->get_network_master()) + ".");
int argc = p_packet[p_offset];
Vector<Variant> args;
@@ -297,13 +286,11 @@ void MultiplayerAPI::_process_rpc(Node *p_node, const StringName &p_name, int p_
for (int i = 0; i < argc; i++) {
- ERR_EXPLAIN("Invalid packet received. Size too small.");
- ERR_FAIL_COND(p_offset >= p_packet_len);
+ ERR_FAIL_COND_MSG(p_offset >= p_packet_len, "Invalid packet received. Size too small.");
int vlen;
Error err = decode_variant(args.write[i], &p_packet[p_offset], p_packet_len - p_offset, &vlen, allow_object_decoding || network_peer->is_object_decoding_allowed());
- ERR_EXPLAIN("Invalid packet received. Unable to decode RPC argument.");
- ERR_FAIL_COND(err != OK);
+ ERR_FAIL_COND_MSG(err != OK, "Invalid packet received. Unable to decode RPC argument.");
argp.write[i] = &args[i];
p_offset += vlen;
@@ -321,8 +308,7 @@ void MultiplayerAPI::_process_rpc(Node *p_node, const StringName &p_name, int p_
void MultiplayerAPI::_process_rset(Node *p_node, const StringName &p_name, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset) {
- ERR_EXPLAIN("Invalid packet received. Size too small.");
- ERR_FAIL_COND(p_offset >= p_packet_len);
+ ERR_FAIL_COND_MSG(p_offset >= p_packet_len, "Invalid packet received. Size too small.");
// Check that remote can call the RSET on this node.
RPCMode rset_mode = RPC_MODE_DISABLED;
@@ -334,28 +320,25 @@ void MultiplayerAPI::_process_rset(Node *p_node, const StringName &p_name, int p
}
bool can_call = _can_call_mode(p_node, rset_mode, p_from);
- ERR_EXPLAIN("RSET '" + String(p_name) + "' is not allowed on node " + p_node->get_path() + " from: " + itos(p_from) + ". Mode is " + itos((int)rset_mode) + ", master is " + itos(p_node->get_network_master()) + ".");
- ERR_FAIL_COND(!can_call);
+ ERR_FAIL_COND_MSG(!can_call, "RSET '" + String(p_name) + "' is not allowed on node " + p_node->get_path() + " from: " + itos(p_from) + ". Mode is " + itos((int)rset_mode) + ", master is " + itos(p_node->get_network_master()) + ".");
Variant value;
Error err = decode_variant(value, &p_packet[p_offset], p_packet_len - p_offset, NULL, allow_object_decoding || network_peer->is_object_decoding_allowed());
- ERR_EXPLAIN("Invalid packet received. Unable to decode RSET value.");
- ERR_FAIL_COND(err != OK);
+ ERR_FAIL_COND_MSG(err != OK, "Invalid packet received. Unable to decode RSET value.");
bool valid;
p_node->set(p_name, value, &valid);
if (!valid) {
- String error = "Error setting remote property '" + String(p_name) + "', not found in object of type " + p_node->get_class();
+ String error = "Error setting remote property '" + String(p_name) + "', not found in object of type " + p_node->get_class() + ".";
ERR_PRINTS(error);
}
}
void MultiplayerAPI::_process_simplify_path(int p_from, const uint8_t *p_packet, int p_packet_len) {
- ERR_EXPLAIN("Invalid packet received. Size too small.");
- ERR_FAIL_COND(p_packet_len < 5);
+ ERR_FAIL_COND_MSG(p_packet_len < 5, "Invalid packet received. Size too small.");
int id = decode_uint32(&p_packet[1]);
String paths;
@@ -390,8 +373,7 @@ void MultiplayerAPI::_process_simplify_path(int p_from, const uint8_t *p_packet,
void MultiplayerAPI::_process_confirm_path(int p_from, const uint8_t *p_packet, int p_packet_len) {
- ERR_EXPLAIN("Invalid packet received. Size too small.");
- ERR_FAIL_COND(p_packet_len < 2);
+ ERR_FAIL_COND_MSG(p_packet_len < 2, "Invalid packet received. Size too small.");
String paths;
paths.parse_utf8((const char *)&p_packet[1], p_packet_len - 1);
@@ -399,12 +381,10 @@ void MultiplayerAPI::_process_confirm_path(int p_from, const uint8_t *p_packet,
NodePath path = paths;
PathSentCache *psc = path_send_cache.getptr(path);
- ERR_EXPLAIN("Invalid packet received. Tries to confirm a path which was not found in cache.");
- ERR_FAIL_COND(!psc);
+ ERR_FAIL_COND_MSG(!psc, "Invalid packet received. Tries to confirm a path which was not found in cache.");
Map<int, bool>::Element *E = psc->confirmed_peers.find(p_from);
- ERR_EXPLAIN("Invalid packet received. Source peer was not found in cache for the given path.");
- ERR_FAIL_COND(!E);
+ ERR_FAIL_COND_MSG(!E, "Invalid packet received. Source peer was not found in cache for the given path.");
E->get() = true;
}
@@ -460,39 +440,22 @@ bool MultiplayerAPI::_send_confirm_path(NodePath p_path, PathSentCache *psc, int
void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p_set, const StringName &p_name, const Variant **p_arg, int p_argcount) {
- if (network_peer.is_null()) {
- ERR_EXPLAIN("Attempt to remote call/set when networking is not active in SceneTree.");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(network_peer.is_null(), "Attempt to remote call/set when networking is not active in SceneTree.");
- if (network_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_CONNECTING) {
- ERR_EXPLAIN("Attempt to remote call/set when networking is not connected yet in SceneTree.");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(network_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_CONNECTING, "Attempt to remote call/set when networking is not connected yet in SceneTree.");
- if (network_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_DISCONNECTED) {
- ERR_EXPLAIN("Attempt to remote call/set when networking is disconnected.");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(network_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_DISCONNECTED, "Attempt to remote call/set when networking is disconnected.");
- if (p_argcount > 255) {
- ERR_EXPLAIN("Too many arguments >255.");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(p_argcount > 255, "Too many arguments >255.");
if (p_to != 0 && !connected_peers.has(ABS(p_to))) {
- if (p_to == network_peer->get_unique_id()) {
- ERR_EXPLAIN("Attempt to remote call/set yourself! unique ID: " + itos(network_peer->get_unique_id()));
- } else {
- ERR_EXPLAIN("Attempt to remote call unexisting ID: " + itos(p_to));
- }
+ ERR_FAIL_COND_MSG(p_to == network_peer->get_unique_id(), "Attempt to remote call/set yourself! unique ID: " + itos(network_peer->get_unique_id()) + ".");
- ERR_FAIL();
+ ERR_FAIL_MSG("Attempt to remote call unexisting ID: " + itos(p_to) + ".");
}
NodePath from_path = (root_node->get_path()).rel_path_to(p_from->get_path());
- ERR_EXPLAIN("Unable to send RPC. Relative path is empty. THIS IS LIKELY A BUG IN THE ENGINE!");
- ERR_FAIL_COND(from_path.is_empty());
+ ERR_FAIL_COND_MSG(from_path.is_empty(), "Unable to send RPC. Relative path is empty. THIS IS LIKELY A BUG IN THE ENGINE!");
// See if the path is cached.
PathSentCache *psc = path_send_cache.getptr(from_path);
@@ -530,8 +493,7 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p
if (p_set) {
// Set argument.
Error err = encode_variant(*p_arg[0], NULL, len, allow_object_decoding || network_peer->is_object_decoding_allowed());
- ERR_EXPLAIN("Unable to encode RSET value. THIS IS LIKELY A BUG IN THE ENGINE!");
- ERR_FAIL_COND(err != OK);
+ ERR_FAIL_COND_MSG(err != OK, "Unable to encode RSET value. THIS IS LIKELY A BUG IN THE ENGINE!");
MAKE_ROOM(ofs + len);
encode_variant(*p_arg[0], &(packet_cache.write[ofs]), len, allow_object_decoding || network_peer->is_object_decoding_allowed());
ofs += len;
@@ -543,8 +505,7 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p
ofs += 1;
for (int i = 0; i < p_argcount; i++) {
Error err = encode_variant(*p_arg[i], NULL, len, allow_object_decoding || network_peer->is_object_decoding_allowed());
- ERR_EXPLAIN("Unable to encode RPC argument. THIS IS LIKELY A BUG IN THE ENGINE!");
- ERR_FAIL_COND(err != OK);
+ ERR_FAIL_COND_MSG(err != OK, "Unable to encode RPC argument. THIS IS LIKELY A BUG IN THE ENGINE!");
MAKE_ROOM(ofs + len);
encode_variant(*p_arg[i], &(packet_cache.write[ofs]), len, allow_object_decoding || network_peer->is_object_decoding_allowed());
ofs += len;
@@ -626,12 +587,9 @@ void MultiplayerAPI::_server_disconnected() {
void MultiplayerAPI::rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const StringName &p_method, const Variant **p_arg, int p_argcount) {
- ERR_EXPLAIN("Trying to call an RPC while no network peer is active.");
- ERR_FAIL_COND(!network_peer.is_valid());
- ERR_EXPLAIN("Trying to call an RPC on a node which is not inside SceneTree.");
- ERR_FAIL_COND(!p_node->is_inside_tree());
- ERR_EXPLAIN("Trying to call an RPC via a network peer which is not connected.");
- ERR_FAIL_COND(network_peer->get_connection_status() != NetworkedMultiplayerPeer::CONNECTION_CONNECTED);
+ ERR_FAIL_COND_MSG(!network_peer.is_valid(), "Trying to call an RPC while no network peer is active.");
+ ERR_FAIL_COND_MSG(!p_node->is_inside_tree(), "Trying to call an RPC on a node which is not inside SceneTree.");
+ ERR_FAIL_COND_MSG(network_peer->get_connection_status() != NetworkedMultiplayerPeer::CONNECTION_CONNECTED, "Trying to call an RPC via a network peer which is not connected.");
int node_id = network_peer->get_unique_id();
bool skip_rpc = node_id == p_peer_id;
@@ -668,7 +626,7 @@ void MultiplayerAPI::rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const
rpc_sender_id = temp_id;
if (ce.error != Variant::CallError::CALL_OK) {
String error = Variant::get_call_error_text(p_node, p_method, p_arg, p_argcount, ce);
- error = "rpc() aborted in local call: - " + error;
+ error = "rpc() aborted in local call: - " + error + ".";
ERR_PRINTS(error);
return;
}
@@ -683,24 +641,20 @@ void MultiplayerAPI::rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const
rpc_sender_id = temp_id;
if (ce.error != Variant::CallError::CALL_OK) {
String error = Variant::get_call_error_text(p_node, p_method, p_arg, p_argcount, ce);
- error = "rpc() aborted in script local call: - " + error;
+ error = "rpc() aborted in script local call: - " + error + ".";
ERR_PRINTS(error);
return;
}
}
- ERR_EXPLAIN("RPC '" + p_method + "' on yourself is not allowed by selected mode");
- ERR_FAIL_COND(skip_rpc && !(call_local_native || call_local_script));
+ ERR_FAIL_COND_MSG(skip_rpc && !(call_local_native || call_local_script), "RPC '" + p_method + "' on yourself is not allowed by selected mode.");
}
void MultiplayerAPI::rsetp(Node *p_node, int p_peer_id, bool p_unreliable, const StringName &p_property, const Variant &p_value) {
- ERR_EXPLAIN("Trying to RSET while no network peer is active.");
- ERR_FAIL_COND(!network_peer.is_valid());
- ERR_EXPLAIN("Trying to RSET on a node which is not inside SceneTree.");
- ERR_FAIL_COND(!p_node->is_inside_tree());
- ERR_EXPLAIN("Trying to send an RSET via a network peer which is not connected.");
- ERR_FAIL_COND(network_peer->get_connection_status() != NetworkedMultiplayerPeer::CONNECTION_CONNECTED);
+ ERR_FAIL_COND_MSG(!network_peer.is_valid(), "Trying to RSET while no network peer is active.");
+ ERR_FAIL_COND_MSG(!p_node->is_inside_tree(), "Trying to RSET on a node which is not inside SceneTree.");
+ ERR_FAIL_COND_MSG(network_peer->get_connection_status() != NetworkedMultiplayerPeer::CONNECTION_CONNECTED, "Trying to send an RSET via a network peer which is not connected.");
int node_id = network_peer->get_unique_id();
bool is_master = p_node->is_network_master();
@@ -724,7 +678,7 @@ void MultiplayerAPI::rsetp(Node *p_node, int p_peer_id, bool p_unreliable, const
rpc_sender_id = temp_id;
if (!valid) {
- String error = "rset() aborted in local set, property not found: - " + String(p_property);
+ String error = "rset() aborted in local set, property not found: - " + String(p_property) + ".";
ERR_PRINTS(error);
return;
}
@@ -742,7 +696,7 @@ void MultiplayerAPI::rsetp(Node *p_node, int p_peer_id, bool p_unreliable, const
rpc_sender_id = temp_id;
if (!valid) {
- String error = "rset() aborted in local script set, property not found: - " + String(p_property);
+ String error = "rset() aborted in local script set, property not found: - " + String(p_property) + ".";
ERR_PRINTS(error);
return;
}
@@ -751,8 +705,7 @@ void MultiplayerAPI::rsetp(Node *p_node, int p_peer_id, bool p_unreliable, const
}
if (skip_rset) {
- ERR_EXPLAIN("RSET for '" + p_property + "' on yourself is not allowed by selected mode");
- ERR_FAIL_COND(!set_local);
+ ERR_FAIL_COND_MSG(!set_local, "RSET for '" + p_property + "' on yourself is not allowed by selected mode.");
return;
}
@@ -763,12 +716,9 @@ void MultiplayerAPI::rsetp(Node *p_node, int p_peer_id, bool p_unreliable, const
Error MultiplayerAPI::send_bytes(PoolVector<uint8_t> p_data, int p_to, NetworkedMultiplayerPeer::TransferMode p_mode) {
- ERR_EXPLAIN("Trying to send an empty raw packet.");
- ERR_FAIL_COND_V(p_data.size() < 1, ERR_INVALID_DATA);
- ERR_EXPLAIN("Trying to send a raw packet while no network peer is active.");
- ERR_FAIL_COND_V(!network_peer.is_valid(), ERR_UNCONFIGURED);
- ERR_EXPLAIN("Trying to send a raw packet via a network peer which is not connected.");
- ERR_FAIL_COND_V(network_peer->get_connection_status() != NetworkedMultiplayerPeer::CONNECTION_CONNECTED, ERR_UNCONFIGURED);
+ ERR_FAIL_COND_V_MSG(p_data.size() < 1, ERR_INVALID_DATA, "Trying to send an empty raw packet.");
+ ERR_FAIL_COND_V_MSG(!network_peer.is_valid(), ERR_UNCONFIGURED, "Trying to send a raw packet while no network peer is active.");
+ ERR_FAIL_COND_V_MSG(network_peer->get_connection_status() != NetworkedMultiplayerPeer::CONNECTION_CONNECTED, ERR_UNCONFIGURED, "Trying to send a raw packet via a network peer which is not connected.");
MAKE_ROOM(p_data.size() + 1);
PoolVector<uint8_t>::Read r = p_data.read();
@@ -783,8 +733,7 @@ Error MultiplayerAPI::send_bytes(PoolVector<uint8_t> p_data, int p_to, Networked
void MultiplayerAPI::_process_raw(int p_from, const uint8_t *p_packet, int p_packet_len) {
- ERR_EXPLAIN("Invalid packet received. Size too small.");
- ERR_FAIL_COND(p_packet_len < 2);
+ ERR_FAIL_COND_MSG(p_packet_len < 2, "Invalid packet received. Size too small.");
PoolVector<uint8_t> out;
int len = p_packet_len - 1;
@@ -798,37 +747,32 @@ void MultiplayerAPI::_process_raw(int p_from, const uint8_t *p_packet, int p_pac
int MultiplayerAPI::get_network_unique_id() const {
- ERR_EXPLAIN("No network peer is assigned. Unable to get unique network ID.");
- ERR_FAIL_COND_V(!network_peer.is_valid(), 0);
+ ERR_FAIL_COND_V_MSG(!network_peer.is_valid(), 0, "No network peer is assigned. Unable to get unique network ID.");
return network_peer->get_unique_id();
}
bool MultiplayerAPI::is_network_server() const {
// XXX Maybe fail silently? Maybe should actually return true to make development of both local and online multiplayer easier?
- ERR_EXPLAIN("No network peer is assigned. I can't be a server.");
- ERR_FAIL_COND_V(!network_peer.is_valid(), false);
+ ERR_FAIL_COND_V_MSG(!network_peer.is_valid(), false, "No network peer is assigned. I can't be a server.");
return network_peer->is_server();
}
void MultiplayerAPI::set_refuse_new_network_connections(bool p_refuse) {
- ERR_EXPLAIN("No network peer is assigned. Unable to set 'refuse_new_connections'.");
- ERR_FAIL_COND(!network_peer.is_valid());
+ ERR_FAIL_COND_MSG(!network_peer.is_valid(), "No network peer is assigned. Unable to set 'refuse_new_connections'.");
network_peer->set_refuse_new_connections(p_refuse);
}
bool MultiplayerAPI::is_refusing_new_network_connections() const {
- ERR_EXPLAIN("No network peer is assigned. Unable to get 'refuse_new_connections'.");
- ERR_FAIL_COND_V(!network_peer.is_valid(), false);
+ ERR_FAIL_COND_V_MSG(!network_peer.is_valid(), false, "No network peer is assigned. Unable to get 'refuse_new_connections'.");
return network_peer->is_refusing_new_connections();
}
Vector<int> MultiplayerAPI::get_network_connected_peers() const {
- ERR_EXPLAIN("No network peer is assigned. Assume no peers are connected.");
- ERR_FAIL_COND_V(!network_peer.is_valid(), Vector<int>());
+ ERR_FAIL_COND_V_MSG(!network_peer.is_valid(), Vector<int>(), "No network peer is assigned. Assume no peers are connected.");
Vector<int> ret;
for (Set<int>::Element *E = connected_peers.front(); E; E = E->next()) {
diff --git a/core/io/packet_peer.cpp b/core/io/packet_peer.cpp
index 1e4ea715b3..1c792c43d1 100644
--- a/core/io/packet_peer.cpp
+++ b/core/io/packet_peer.cpp
@@ -280,8 +280,7 @@ Ref<StreamPeer> PacketPeerStream::get_stream_peer() const {
void PacketPeerStream::set_input_buffer_max_size(int p_max_size) {
//warning may lose packets
- ERR_EXPLAIN("Buffer in use, resizing would cause loss of data");
- ERR_FAIL_COND(ring_buffer.data_left());
+ ERR_FAIL_COND_MSG(ring_buffer.data_left(), "Buffer in use, resizing would cause loss of data.");
ring_buffer.resize(nearest_shift(p_max_size + 4));
input_buffer.resize(next_power_of_2(p_max_size + 4));
}
diff --git a/core/io/pck_packer.cpp b/core/io/pck_packer.cpp
index c16d89d695..1c89bc6268 100644
--- a/core/io/pck_packer.cpp
+++ b/core/io/pck_packer.cpp
@@ -64,10 +64,7 @@ Error PCKPacker::pck_start(const String &p_file, int p_alignment) {
file = FileAccess::open(p_file, FileAccess::WRITE);
- if (!file) {
- ERR_EXPLAIN("Can't open file to write: " + String(p_file));
- ERR_FAIL_V(ERR_CANT_CREATE);
- }
+ ERR_FAIL_COND_V_MSG(!file, ERR_CANT_CREATE, "Can't open file to write: " + String(p_file) + ".");
alignment = p_alignment;
diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp
index 146480e5a2..de10fe1376 100644
--- a/core/io/resource_format_binary.cpp
+++ b/core/io/resource_format_binary.cpp
@@ -490,8 +490,7 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) {
#endif
} else {
- ERR_EXPLAIN("Vector2 size is NOT 8!");
- ERR_FAIL_V(ERR_UNAVAILABLE);
+ ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "Vector2 size is NOT 8!");
}
w.release();
r_v = array;
@@ -518,8 +517,7 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) {
#endif
} else {
- ERR_EXPLAIN("Vector3 size is NOT 12!");
- ERR_FAIL_V(ERR_UNAVAILABLE);
+ ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "Vector3 size is NOT 12!");
}
w.release();
r_v = array;
@@ -546,8 +544,7 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) {
#endif
} else {
- ERR_EXPLAIN("Color size is NOT 16!");
- ERR_FAIL_V(ERR_UNAVAILABLE);
+ ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "Color size is NOT 16!");
}
w.release();
r_v = array;
@@ -571,7 +568,7 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) {
const uint32_t current_version = 0;
if (format_version > current_version) {
- ERR_PRINT("Format version for encoded binary image is too new");
+ ERR_PRINT("Format version for encoded binary image is too new.");
return ERR_PARSE_ERROR;
}
@@ -655,8 +652,7 @@ Error ResourceInteractiveLoaderBinary::poll() {
} else {
error = ERR_FILE_MISSING_DEPENDENCIES;
- ERR_EXPLAIN("Can't load dependency: " + path);
- ERR_FAIL_V(error);
+ ERR_FAIL_V_MSG(error, "Can't load dependency: " + path + ".");
}
} else {
@@ -711,16 +707,15 @@ Error ResourceInteractiveLoaderBinary::poll() {
Object *obj = ClassDB::instance(t);
if (!obj) {
error = ERR_FILE_CORRUPT;
- ERR_EXPLAIN(local_path + ":Resource of unrecognized type in file: " + t);
- ERR_FAIL_V(ERR_FILE_CORRUPT);
+ ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, local_path + ":Resource of unrecognized type in file: " + t + ".");
}
Resource *r = Object::cast_to<Resource>(obj);
if (!r) {
+ String obj_class = obj->get_class();
error = ERR_FILE_CORRUPT;
- ERR_EXPLAIN(local_path + ":Resource type in resource field not a resource, type is: " + obj->get_class());
memdelete(obj); //bye
- ERR_FAIL_V(ERR_FILE_CORRUPT);
+ ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, local_path + ":Resource type in resource field not a resource, type is: " + obj_class + ".");
}
RES res = RES(r);
@@ -850,8 +845,7 @@ void ResourceInteractiveLoaderBinary::open(FileAccess *p_f) {
//not normal
error = ERR_FILE_UNRECOGNIZED;
- ERR_EXPLAIN("Unrecognized binary resource file: " + local_path);
- ERR_FAIL();
+ ERR_FAIL_MSG("Unrecognized binary resource file: " + local_path + ".");
}
bool big_endian = f->get_32();
@@ -877,8 +871,7 @@ void ResourceInteractiveLoaderBinary::open(FileAccess *p_f) {
if (ver_format > FORMAT_VERSION || ver_major > VERSION_MAJOR) {
f->close();
- ERR_EXPLAIN("File Format '" + itos(FORMAT_VERSION) + "." + itos(ver_major) + "." + itos(ver_minor) + "' is too new! Please upgrade to a new engine version: " + local_path);
- ERR_FAIL();
+ ERR_FAIL_MSG("File format '" + itos(FORMAT_VERSION) + "." + itos(ver_major) + "." + itos(ver_minor) + "' is too new! Please upgrade to a new engine version: " + local_path + ".");
}
type = get_unicode_string();
@@ -926,8 +919,7 @@ void ResourceInteractiveLoaderBinary::open(FileAccess *p_f) {
if (f->eof_reached()) {
error = ERR_FILE_CORRUPT;
- ERR_EXPLAIN("Premature End Of File: " + local_path);
- ERR_FAIL();
+ ERR_FAIL_MSG("Premature end of file (EOF): " + local_path + ".");
}
}
@@ -1084,8 +1076,7 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons
//error=ERR_FILE_UNRECOGNIZED;
memdelete(f);
- ERR_EXPLAIN("Unrecognized binary resource file: " + local_path);
- ERR_FAIL_V(ERR_FILE_UNRECOGNIZED);
+ ERR_FAIL_V_MSG(ERR_FILE_UNRECOGNIZED, "Unrecognized binary resource file: " + local_path + ".");
} else {
fw = FileAccess::open(p_path + ".depren", FileAccess::WRITE);
if (!fw) {
@@ -1122,7 +1113,7 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons
memdelete(da);
//use the old approach
- WARN_PRINT(("This file is old, so it can't refactor dependencies, opening and resaving: " + p_path).utf8().get_data());
+ WARN_PRINTS("This file is old, so it can't refactor dependencies, opening and resaving: " + p_path + ".");
Error err;
f = FileAccess::open(p_path, FileAccess::READ, &err);
@@ -1153,8 +1144,7 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons
memdelete(f);
memdelete(fw);
- ERR_EXPLAIN("File Format '" + itos(FORMAT_VERSION) + "." + itos(ver_major) + "." + itos(ver_minor) + "' is too new! Please upgrade to a new engine version: " + local_path);
- ERR_FAIL_V(ERR_FILE_UNRECOGNIZED);
+ ERR_FAIL_V_MSG(ERR_FILE_UNRECOGNIZED, "File format '" + itos(FORMAT_VERSION) + "." + itos(ver_major) + "." + itos(ver_minor) + "' is too new! Please upgrade to a new engine version: " + local_path + ".");
}
// Since we're not actually converting the file contents, leave the version
@@ -1477,7 +1467,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia
case Variant::_RID: {
f->store_32(VARIANT_RID);
- WARN_PRINT("Can't save RIDs");
+ WARN_PRINT("Can't save RIDs.");
RID val = p_property;
f->store_32(val.get_id());
} break;
@@ -1497,8 +1487,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia
if (!resource_set.has(res)) {
f->store_32(OBJECT_EMPTY);
- ERR_EXPLAIN("Resource was not pre cached for the resource section, most likely due to circular refedence.");
- ERR_FAIL();
+ ERR_FAIL_MSG("Resource was not pre cached for the resource section, most likely due to circular reference.");
}
f->store_32(OBJECT_INTERNAL_RESOURCE);
@@ -1629,8 +1618,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia
} break;
default: {
- ERR_EXPLAIN("Invalid variant");
- ERR_FAIL();
+ ERR_FAIL_MSG("Invalid variant.");
}
}
}
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp
index a29b9d1ddb..9e954890bc 100644
--- a/core/io/resource_loader.cpp
+++ b/core/io/resource_loader.cpp
@@ -275,12 +275,9 @@ RES ResourceLoader::_load(const String &p_path, const String &p_original_path, c
return res;
}
- if (found) {
- ERR_EXPLAIN("Failed loading resource: " + p_path);
- } else {
- ERR_EXPLAIN("No loader found for resource: " + p_path);
- }
- ERR_FAIL_V(RES());
+ ERR_FAIL_COND_V_MSG(found, RES(), "Failed loading resource: " + p_path + ".");
+
+ ERR_FAIL_V_MSG(RES(), "No loader found for resource: " + p_path + ".");
}
bool ResourceLoader::_add_to_loading_map(const String &p_path) {
@@ -355,10 +352,7 @@ RES ResourceLoader::load(const String &p_path, const String &p_type_hint, bool p
{
bool success = _add_to_loading_map(local_path);
- if (!success) {
- ERR_EXPLAIN("Resource: '" + local_path + "' is already being loaded. Cyclic reference?");
- ERR_FAIL_V(RES());
- }
+ ERR_FAIL_COND_V_MSG(!success, RES(), "Resource: '" + local_path + "' is already being loaded. Cyclic reference?");
}
//lock first if possible
@@ -395,8 +389,7 @@ RES ResourceLoader::load(const String &p_path, const String &p_type_hint, bool p
if (!p_no_cache) {
_remove_from_loading_map(local_path);
}
- ERR_EXPLAIN("Remapping '" + local_path + "'failed.");
- ERR_FAIL_V(RES());
+ ERR_FAIL_V_MSG(RES(), "Remapping '" + local_path + "' failed.");
}
print_verbose("Loading resource: " + path);
@@ -479,10 +472,7 @@ Ref<ResourceInteractiveLoader> ResourceLoader::load_interactive(const String &p_
if (!p_no_cache) {
bool success = _add_to_loading_map(local_path);
- if (!success) {
- ERR_EXPLAIN("Resource: '" + local_path + "' is already being loaded. Cyclic reference?");
- ERR_FAIL_V(RES());
- }
+ ERR_FAIL_COND_V_MSG(!success, RES(), "Resource: '" + local_path + "' is already being loaded. Cyclic reference?");
if (ResourceCache::has(local_path)) {
@@ -503,8 +493,7 @@ Ref<ResourceInteractiveLoader> ResourceLoader::load_interactive(const String &p_
if (!p_no_cache) {
_remove_from_loading_map(local_path);
}
- ERR_EXPLAIN("Remapping '" + local_path + "'failed.");
- ERR_FAIL_V(RES());
+ ERR_FAIL_V_MSG(RES(), "Remapping '" + local_path + "' failed.");
}
print_verbose("Loading resource: " + path);
@@ -534,12 +523,9 @@ Ref<ResourceInteractiveLoader> ResourceLoader::load_interactive(const String &p_
_remove_from_loading_map(local_path);
}
- if (found) {
- ERR_EXPLAIN("Failed loading resource: " + path);
- } else {
- ERR_EXPLAIN("No loader found for resource: " + path);
- }
- ERR_FAIL_V(Ref<ResourceInteractiveLoader>());
+ ERR_FAIL_COND_V_MSG(found, Ref<ResourceInteractiveLoader>(), "Failed loading resource: " + path + ".");
+
+ ERR_FAIL_V_MSG(Ref<ResourceInteractiveLoader>(), "No loader found for resource: " + path + ".");
}
void ResourceLoader::add_resource_format_loader(Ref<ResourceFormatLoader> p_format_loader, bool p_at_front) {
@@ -801,7 +787,7 @@ String ResourceLoader::_path_remap(const String &p_path, bool *r_translation_rem
if (err == ERR_FILE_EOF) {
break;
} else if (err != OK) {
- ERR_PRINTS("Parse error: " + p_path + ".remap:" + itos(lines) + " error: " + error_text);
+ ERR_PRINTS("Parse error: " + p_path + ".remap:" + itos(lines) + " error: " + error_text + ".");
break;
}
@@ -932,16 +918,13 @@ bool ResourceLoader::add_custom_resource_format_loader(String script_path) {
Ref<Script> s = res;
StringName ibt = s->get_instance_base_type();
bool valid_type = ClassDB::is_parent_class(ibt, "ResourceFormatLoader");
- ERR_EXPLAIN("Script does not inherit a CustomResourceLoader: " + script_path);
- ERR_FAIL_COND_V(!valid_type, false);
+ ERR_FAIL_COND_V_MSG(!valid_type, false, "Script does not inherit a CustomResourceLoader: " + script_path + ".");
Object *obj = ClassDB::instance(ibt);
- ERR_EXPLAIN("Cannot instance script as custom resource loader, expected 'ResourceFormatLoader' inheritance, got: " + String(ibt));
- ERR_FAIL_COND_V(obj == NULL, false);
+ ERR_FAIL_COND_V_MSG(obj == NULL, false, "Cannot instance script as custom resource loader, expected 'ResourceFormatLoader' inheritance, got: " + String(ibt) + ".");
- ResourceFormatLoader *crl = NULL;
- crl = Object::cast_to<ResourceFormatLoader>(obj);
+ ResourceFormatLoader *crl = Object::cast_to<ResourceFormatLoader>(obj);
crl->set_script(s.get_ref_ptr());
ResourceLoader::add_resource_format_loader(crl);
diff --git a/core/io/resource_loader.h b/core/io/resource_loader.h
index 70e7bdc224..93df8cadb0 100644
--- a/core/io/resource_loader.h
+++ b/core/io/resource_loader.h
@@ -33,9 +33,6 @@
#include "core/os/thread.h"
#include "core/resource.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class ResourceInteractiveLoader : public Reference {
diff --git a/core/io/resource_saver.cpp b/core/io/resource_saver.cpp
index e2c1c3402a..a9ad62afe6 100644
--- a/core/io/resource_saver.cpp
+++ b/core/io/resource_saver.cpp
@@ -214,16 +214,13 @@ bool ResourceSaver::add_custom_resource_format_saver(String script_path) {
Ref<Script> s = res;
StringName ibt = s->get_instance_base_type();
bool valid_type = ClassDB::is_parent_class(ibt, "ResourceFormatSaver");
- ERR_EXPLAIN("Script does not inherit a CustomResourceSaver: " + script_path);
- ERR_FAIL_COND_V(!valid_type, false);
+ ERR_FAIL_COND_V_MSG(!valid_type, false, "Script does not inherit a CustomResourceSaver: " + script_path + ".");
Object *obj = ClassDB::instance(ibt);
- ERR_EXPLAIN("Cannot instance script as custom resource saver, expected 'ResourceFormatSaver' inheritance, got: " + String(ibt));
- ERR_FAIL_COND_V(obj == NULL, false);
+ ERR_FAIL_COND_V_MSG(obj == NULL, false, "Cannot instance script as custom resource saver, expected 'ResourceFormatSaver' inheritance, got: " + String(ibt) + ".");
- ResourceFormatSaver *crl = NULL;
- crl = Object::cast_to<ResourceFormatSaver>(obj);
+ ResourceFormatSaver *crl = Object::cast_to<ResourceFormatSaver>(obj);
crl->set_script(s.get_ref_ptr());
ResourceSaver::add_resource_format_saver(crl);
diff --git a/core/io/resource_saver.h b/core/io/resource_saver.h
index 0fba47a5e8..20e05d827a 100644
--- a/core/io/resource_saver.h
+++ b/core/io/resource_saver.h
@@ -33,10 +33,6 @@
#include "core/resource.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class ResourceFormatSaver : public Reference {
GDCLASS(ResourceFormatSaver, Reference);
diff --git a/core/io/stream_peer_ssl.cpp b/core/io/stream_peer_ssl.cpp
index ccce48ccd7..f2eaf57acc 100644
--- a/core/io/stream_peer_ssl.cpp
+++ b/core/io/stream_peer_ssl.cpp
@@ -30,10 +30,7 @@
#include "stream_peer_ssl.h"
-#include "core/io/certs_compressed.gen.h"
-#include "core/io/compression.h"
-#include "core/os/file_access.h"
-#include "core/project_settings.h"
+#include "core/engine.h"
StreamPeerSSL *(*StreamPeerSSL::_create)() = NULL;
@@ -44,22 +41,8 @@ StreamPeerSSL *StreamPeerSSL::create() {
return NULL;
}
-StreamPeerSSL::LoadCertsFromMemory StreamPeerSSL::load_certs_func = NULL;
bool StreamPeerSSL::available = false;
-void StreamPeerSSL::load_certs_from_memory(const PoolByteArray &p_memory) {
- if (load_certs_func)
- load_certs_func(p_memory);
-}
-
-void StreamPeerSSL::load_certs_from_file(String p_path) {
- if (p_path != "") {
- PoolByteArray certs = get_cert_file_as_array(p_path);
- if (certs.size() > 0)
- load_certs_func(certs);
- }
-}
-
bool StreamPeerSSL::is_available() {
return available;
}
@@ -72,56 +55,11 @@ bool StreamPeerSSL::is_blocking_handshake_enabled() const {
return blocking_handshake;
}
-PoolByteArray StreamPeerSSL::get_cert_file_as_array(String p_path) {
-
- PoolByteArray out;
- FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
- if (f) {
- int flen = f->get_len();
- out.resize(flen + 1);
- PoolByteArray::Write w = out.write();
- f->get_buffer(w.ptr(), flen);
- w[flen] = 0; // Make sure it ends with string terminator
- memdelete(f);
-#ifdef DEBUG_ENABLED
- print_verbose(vformat("Loaded certs from '%s'.", p_path));
-#endif
- }
-
- return out;
-}
-
-PoolByteArray StreamPeerSSL::get_project_cert_array() {
-
- PoolByteArray out;
- String certs_path = GLOBAL_DEF("network/ssl/certificates", "");
- ProjectSettings::get_singleton()->set_custom_property_info("network/ssl/certificates", PropertyInfo(Variant::STRING, "network/ssl/certificates", PROPERTY_HINT_FILE, "*.crt"));
-
- if (certs_path != "") {
- // Use certs defined in project settings.
- return get_cert_file_as_array(certs_path);
- }
-#ifdef BUILTIN_CERTS_ENABLED
- else {
- // Use builtin certs only if user did not override it in project settings.
- out.resize(_certs_uncompressed_size + 1);
- PoolByteArray::Write w = out.write();
- Compression::decompress(w.ptr(), _certs_uncompressed_size, _certs_compressed, _certs_compressed_size, Compression::MODE_DEFLATE);
- w[_certs_uncompressed_size] = 0; // Make sure it ends with string terminator
-#ifdef DEBUG_ENABLED
- print_verbose("Loaded builtin certs");
-#endif
- }
-#endif
-
- return out;
-}
-
void StreamPeerSSL::_bind_methods() {
ClassDB::bind_method(D_METHOD("poll"), &StreamPeerSSL::poll);
- ClassDB::bind_method(D_METHOD("accept_stream", "base"), &StreamPeerSSL::accept_stream);
- ClassDB::bind_method(D_METHOD("connect_to_stream", "stream", "validate_certs", "for_hostname"), &StreamPeerSSL::connect_to_stream, DEFVAL(false), DEFVAL(String()));
+ ClassDB::bind_method(D_METHOD("accept_stream", "stream", "private_key", "certificate", "chain"), &StreamPeerSSL::accept_stream, DEFVAL(Ref<X509Certificate>()));
+ ClassDB::bind_method(D_METHOD("connect_to_stream", "stream", "validate_certs", "for_hostname", "valid_certificate"), &StreamPeerSSL::connect_to_stream, DEFVAL(false), DEFVAL(String()), DEFVAL(Ref<X509Certificate>()));
ClassDB::bind_method(D_METHOD("get_status"), &StreamPeerSSL::get_status);
ClassDB::bind_method(D_METHOD("disconnect_from_stream"), &StreamPeerSSL::disconnect_from_stream);
ClassDB::bind_method(D_METHOD("set_blocking_handshake_enabled", "enabled"), &StreamPeerSSL::set_blocking_handshake_enabled);
diff --git a/core/io/stream_peer_ssl.h b/core/io/stream_peer_ssl.h
index 482576c4c6..dedc35b9ac 100644
--- a/core/io/stream_peer_ssl.h
+++ b/core/io/stream_peer_ssl.h
@@ -31,19 +31,16 @@
#ifndef STREAM_PEER_SSL_H
#define STREAM_PEER_SSL_H
+#include "core/crypto/crypto.h"
#include "core/io/stream_peer.h"
class StreamPeerSSL : public StreamPeer {
GDCLASS(StreamPeerSSL, StreamPeer);
-public:
- typedef void (*LoadCertsFromMemory)(const PoolByteArray &p_certs);
-
protected:
static StreamPeerSSL *(*_create)();
static void _bind_methods();
- static LoadCertsFromMemory load_certs_func;
static bool available;
bool blocking_handshake;
@@ -61,18 +58,14 @@ public:
bool is_blocking_handshake_enabled() const;
virtual void poll() = 0;
- virtual Error accept_stream(Ref<StreamPeer> p_base) = 0;
- virtual Error connect_to_stream(Ref<StreamPeer> p_base, bool p_validate_certs = false, const String &p_for_hostname = String()) = 0;
+ virtual Error accept_stream(Ref<StreamPeer> p_base, Ref<CryptoKey> p_key, Ref<X509Certificate> p_cert, Ref<X509Certificate> p_ca_chain = Ref<X509Certificate>()) = 0;
+ virtual Error connect_to_stream(Ref<StreamPeer> p_base, bool p_validate_certs = false, const String &p_for_hostname = String(), Ref<X509Certificate> p_valid_cert = Ref<X509Certificate>()) = 0;
virtual Status get_status() const = 0;
virtual void disconnect_from_stream() = 0;
static StreamPeerSSL *create();
- static PoolByteArray get_cert_file_as_array(String p_path);
- static PoolByteArray get_project_cert_array();
- static void load_certs_from_file(String p_path);
- static void load_certs_from_memory(const PoolByteArray &p_memory);
static bool is_available();
StreamPeerSSL();
diff --git a/core/io/translation_loader_po.cpp b/core/io/translation_loader_po.cpp
index 67a0a905bd..e8e71c10ca 100644
--- a/core/io/translation_loader_po.cpp
+++ b/core/io/translation_loader_po.cpp
@@ -67,8 +67,7 @@ RES TranslationLoaderPO::load_translation(FileAccess *f, Error *r_error, const S
if (status == STATUS_READING_ID) {
memdelete(f);
- ERR_EXPLAIN(p_path + ":" + itos(line) + " Unexpected EOF while reading 'msgid' at file: ");
- ERR_FAIL_V(RES());
+ ERR_FAIL_V_MSG(RES(), p_path + ":" + itos(line) + " Unexpected EOF while reading 'msgid' at file: ");
} else {
break;
}
@@ -79,8 +78,7 @@ RES TranslationLoaderPO::load_translation(FileAccess *f, Error *r_error, const S
if (status == STATUS_READING_ID) {
memdelete(f);
- ERR_EXPLAIN(p_path + ":" + itos(line) + " Unexpected 'msgid', was expecting 'msgstr' while parsing: ");
- ERR_FAIL_V(RES());
+ ERR_FAIL_V_MSG(RES(), p_path + ":" + itos(line) + " Unexpected 'msgid', was expecting 'msgstr' while parsing: ");
}
if (msg_id != "") {
@@ -102,8 +100,7 @@ RES TranslationLoaderPO::load_translation(FileAccess *f, Error *r_error, const S
if (status != STATUS_READING_ID) {
memdelete(f);
- ERR_EXPLAIN(p_path + ":" + itos(line) + " Unexpected 'msgstr', was expecting 'msgid' while parsing: ");
- ERR_FAIL_V(RES());
+ ERR_FAIL_V_MSG(RES(), p_path + ":" + itos(line) + " Unexpected 'msgstr', was expecting 'msgid' while parsing: ");
}
l = l.substr(6, l.length()).strip_edges();
@@ -118,11 +115,7 @@ RES TranslationLoaderPO::load_translation(FileAccess *f, Error *r_error, const S
continue; //nothing to read or comment
}
- if (!l.begins_with("\"") || status == STATUS_NONE) {
- //not a string? failure!
- ERR_EXPLAIN(p_path + ":" + itos(line) + " Invalid line '" + l + "' while parsing: ");
- ERR_FAIL_V(RES());
- }
+ ERR_FAIL_COND_V_MSG(!l.begins_with("\"") || status == STATUS_NONE, RES(), p_path + ":" + itos(line) + " Invalid line '" + l + "' while parsing: ");
l = l.substr(1, l.length());
//find final quote
@@ -135,10 +128,7 @@ RES TranslationLoaderPO::load_translation(FileAccess *f, Error *r_error, const S
}
}
- if (end_pos == -1) {
- ERR_EXPLAIN(p_path + ":" + itos(line) + " Expected '\"' at end of message while parsing file: ");
- ERR_FAIL_V(RES());
- }
+ ERR_FAIL_COND_V_MSG(end_pos == -1, RES(), p_path + ":" + itos(line) + " Expected '\"' at end of message while parsing file: ");
l = l.substr(0, end_pos);
l = l.c_unescape();
@@ -163,10 +153,7 @@ RES TranslationLoaderPO::load_translation(FileAccess *f, Error *r_error, const S
config = msg_str;
}
- if (config == "") {
- ERR_EXPLAIN("No config found in file: " + p_path);
- ERR_FAIL_V(RES());
- }
+ ERR_FAIL_COND_V_MSG(config == "", RES(), "No config found in file: " + p_path + ".");
Vector<String> configs = config.split("\n");
for (int i = 0; i < configs.size(); i++) {
diff --git a/core/io/xml_parser.cpp b/core/io/xml_parser.cpp
index 82527d3f38..9487947365 100644
--- a/core/io/xml_parser.cpp
+++ b/core/io/xml_parser.cpp
@@ -443,10 +443,8 @@ String XMLParser::get_attribute_value(const String &p_name) const {
}
}
- if (idx < 0) {
- ERR_EXPLAIN("Attribute not found: " + p_name);
- }
- ERR_FAIL_COND_V(idx < 0, "");
+ ERR_FAIL_COND_V_MSG(idx < 0, "", "Attribute not found: " + p_name + ".");
+
return attributes[idx].value;
}
diff --git a/core/map.h b/core/map.h
index c8197639f2..c87ee42e1b 100644
--- a/core/map.h
+++ b/core/map.h
@@ -33,10 +33,6 @@
#include "core/set.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
// based on the very nice implementation of rb-trees by:
// https://web.archive.org/web/20120507164830/http://web.mit.edu/~emin/www/source_code/red_black_tree/index.html
diff --git a/core/math/SCsub b/core/math/SCsub
index 0995298a4b..be438fcfbe 100644
--- a/core/math/SCsub
+++ b/core/math/SCsub
@@ -2,37 +2,6 @@
Import('env')
-env_math = env.Clone() # Maybe make one specific for crypto?
-
-is_builtin = env["builtin_mbedtls"]
-has_module = env["module_mbedtls_enabled"]
-
-if is_builtin or not has_module:
- # Use our headers for builtin or if the module is not going to be compiled.
- # We decided not to depend on system mbedtls just for these few files that can
- # be easily extracted.
- env_math.Prepend(CPPPATH=["#thirdparty/mbedtls/include"])
-
-# MbedTLS core functions (for CryptoCore).
-# If the mbedtls module is compiled we don't need to add the .c files with our
-# custom config since they will be built by the module itself.
-# Only if the module is not enabled, we must compile here the required sources
-# to make a "light" build with only the necessary mbedtls files.
-if not has_module:
- env_thirdparty = env_math.Clone()
- env_thirdparty.disable_warnings()
- # Custom config file
- env_thirdparty.Append(CPPDEFINES=[('MBEDTLS_CONFIG_FILE', '\\"thirdparty/mbedtls/include/godot_core_mbedtls_config.h\\"')])
- thirdparty_mbedtls_dir = "#thirdparty/mbedtls/library/"
- thirdparty_mbedtls_sources = [
- "aes.c",
- "base64.c",
- "md5.c",
- "sha1.c",
- "sha256.c",
- "godot_core_mbedtls_platform.c"
- ]
- thirdparty_mbedtls_sources = [thirdparty_mbedtls_dir + file for file in thirdparty_mbedtls_sources]
- env_thirdparty.add_source_files(env.core_sources, thirdparty_mbedtls_sources)
+env_math = env.Clone()
env_math.add_source_files(env.core_sources, "*.cpp")
diff --git a/core/math/a_star.cpp b/core/math/a_star.cpp
index b61119d8df..aea42a1edf 100644
--- a/core/math/a_star.cpp
+++ b/core/math/a_star.cpp
@@ -40,7 +40,17 @@ int AStar::get_available_point_id() const {
return 1;
}
- return points.back()->key() + 1;
+ // calculate our new next available point id if bigger than before or next id already contained in set of points.
+ if (points.has(last_free_id)) {
+ int cur_new_id = last_free_id;
+ while (points.has(cur_new_id)) {
+ cur_new_id++;
+ }
+ int &non_const = const_cast<int &>(last_free_id);
+ non_const = cur_new_id;
+ }
+
+ return last_free_id;
}
void AStar::add_point(int p_id, const Vector3 &p_pos, real_t p_weight_scale) {
@@ -48,7 +58,10 @@ void AStar::add_point(int p_id, const Vector3 &p_pos, real_t p_weight_scale) {
ERR_FAIL_COND(p_id < 0);
ERR_FAIL_COND(p_weight_scale < 1);
- if (!points.has(p_id)) {
+ Point *found_pt;
+ bool p_exists = points.lookup(p_id, found_pt);
+
+ if (!p_exists) {
Point *pt = memnew(Point);
pt->id = p_id;
pt->pos = p_pos;
@@ -57,84 +70,98 @@ void AStar::add_point(int p_id, const Vector3 &p_pos, real_t p_weight_scale) {
pt->open_pass = 0;
pt->closed_pass = 0;
pt->enabled = true;
- points[p_id] = pt;
+ points.set(p_id, pt);
} else {
- points[p_id]->pos = p_pos;
- points[p_id]->weight_scale = p_weight_scale;
+ found_pt->pos = p_pos;
+ found_pt->weight_scale = p_weight_scale;
}
}
Vector3 AStar::get_point_position(int p_id) const {
- ERR_FAIL_COND_V(!points.has(p_id), Vector3());
+ Point *p;
+ bool p_exists = points.lookup(p_id, p);
+ ERR_FAIL_COND_V(!p_exists, Vector3());
- return points[p_id]->pos;
+ return p->pos;
}
void AStar::set_point_position(int p_id, const Vector3 &p_pos) {
- ERR_FAIL_COND(!points.has(p_id));
+ Point *p;
+ bool p_exists = points.lookup(p_id, p);
+ ERR_FAIL_COND(!p_exists);
- points[p_id]->pos = p_pos;
+ p->pos = p_pos;
}
real_t AStar::get_point_weight_scale(int p_id) const {
- ERR_FAIL_COND_V(!points.has(p_id), 0);
+ Point *p;
+ bool p_exists = points.lookup(p_id, p);
+ ERR_FAIL_COND_V(!p_exists, 0);
- return points[p_id]->weight_scale;
+ return p->weight_scale;
}
void AStar::set_point_weight_scale(int p_id, real_t p_weight_scale) {
- ERR_FAIL_COND(!points.has(p_id));
+ Point *p;
+ bool p_exists = points.lookup(p_id, p);
+ ERR_FAIL_COND(!p_exists);
ERR_FAIL_COND(p_weight_scale < 1);
- points[p_id]->weight_scale = p_weight_scale;
+ p->weight_scale = p_weight_scale;
}
void AStar::remove_point(int p_id) {
- ERR_FAIL_COND(!points.has(p_id));
-
- Point *p = points[p_id];
+ Point *p;
+ bool p_exists = points.lookup(p_id, p);
+ ERR_FAIL_COND(!p_exists);
- for (Set<Point *>::Element *E = p->neighbours.front(); E; E = E->next()) {
+ for (OAHashMap<int, Point *>::Iterator it = p->neighbours.iter(); it.valid; it = p->neighbours.next_iter(it)) {
- Segment s(p_id, E->get()->id);
+ Segment s(p_id, (*it.key));
segments.erase(s);
- E->get()->neighbours.erase(p);
- E->get()->unlinked_neighbours.erase(p);
+ (*it.value)->neighbours.remove(p->id);
+ (*it.value)->unlinked_neighbours.remove(p->id);
}
- for (Set<Point *>::Element *E = p->unlinked_neighbours.front(); E; E = E->next()) {
+ for (OAHashMap<int, Point *>::Iterator it = p->unlinked_neighbours.iter(); it.valid; it = p->unlinked_neighbours.next_iter(it)) {
- Segment s(p_id, E->get()->id);
+ Segment s(p_id, (*it.key));
segments.erase(s);
- E->get()->neighbours.erase(p);
- E->get()->unlinked_neighbours.erase(p);
+ (*it.value)->neighbours.remove(p->id);
+ (*it.value)->unlinked_neighbours.remove(p->id);
}
memdelete(p);
- points.erase(p_id);
+ points.remove(p_id);
+ last_free_id = p_id;
}
void AStar::connect_points(int p_id, int p_with_id, bool bidirectional) {
- ERR_FAIL_COND(!points.has(p_id));
- ERR_FAIL_COND(!points.has(p_with_id));
ERR_FAIL_COND(p_id == p_with_id);
- Point *a = points[p_id];
- Point *b = points[p_with_id];
- a->neighbours.insert(b);
+ Point *a;
+ bool from_exists = points.lookup(p_id, a);
+ ERR_FAIL_COND(!from_exists);
- if (bidirectional)
- b->neighbours.insert(a);
- else
- b->unlinked_neighbours.insert(a);
+ Point *b;
+ bool to_exists = points.lookup(p_with_id, b);
+ ERR_FAIL_COND(!to_exists);
+
+ a->neighbours.set(b->id, b);
+
+ if (bidirectional) {
+ b->neighbours.set(a->id, a);
+ } else {
+ b->unlinked_neighbours.set(a->id, a);
+ }
Segment s(p_id, p_with_id);
if (s.from == p_id) {
@@ -147,6 +174,7 @@ void AStar::connect_points(int p_id, int p_with_id, bool bidirectional) {
segments.insert(s);
}
+
void AStar::disconnect_points(int p_id, int p_with_id) {
Segment s(p_id, p_with_id);
@@ -154,12 +182,18 @@ void AStar::disconnect_points(int p_id, int p_with_id) {
segments.erase(s);
- Point *a = points[p_id];
- Point *b = points[p_with_id];
- a->neighbours.erase(b);
- a->unlinked_neighbours.erase(b);
- b->neighbours.erase(a);
- b->unlinked_neighbours.erase(a);
+ Point *a;
+ bool a_exists = points.lookup(p_id, a);
+ CRASH_COND(!a_exists);
+
+ Point *b;
+ bool b_exists = points.lookup(p_with_id, b);
+ CRASH_COND(!b_exists);
+
+ a->neighbours.remove(b->id);
+ a->unlinked_neighbours.remove(b->id);
+ b->neighbours.remove(a->id);
+ b->unlinked_neighbours.remove(a->id);
}
bool AStar::has_point(int p_id) const {
@@ -171,8 +205,8 @@ Array AStar::get_points() {
Array point_list;
- for (const Map<int, Point *>::Element *E = points.front(); E; E = E->next()) {
- point_list.push_back(E->key());
+ for (OAHashMap<int, Point *>::Iterator it = points.iter(); it.valid; it = points.next_iter(it)) {
+ point_list.push_back(*(it.key));
}
return point_list;
@@ -180,14 +214,14 @@ Array AStar::get_points() {
PoolVector<int> AStar::get_point_connections(int p_id) {
- ERR_FAIL_COND_V(!points.has(p_id), PoolVector<int>());
+ Point *p;
+ bool p_exists = points.lookup(p_id, p);
+ ERR_FAIL_COND_V(!p_exists, PoolVector<int>());
PoolVector<int> point_list;
- Point *p = points[p_id];
-
- for (Set<Point *>::Element *E = p->neighbours.front(); E; E = E->next()) {
- point_list.push_back(E->get()->id);
+ for (OAHashMap<int, Point *>::Iterator it = p->neighbours.iter(); it.valid; it = p->neighbours.next_iter(it)) {
+ point_list.push_back((*it.key));
}
return point_list;
@@ -201,9 +235,9 @@ bool AStar::are_points_connected(int p_id, int p_with_id) const {
void AStar::clear() {
- for (const Map<int, Point *>::Element *E = points.front(); E; E = E->next()) {
-
- memdelete(E->get());
+ last_free_id = 0;
+ for (OAHashMap<int, Point *>::Iterator it = points.iter(); it.valid; it = points.next_iter(it)) {
+ memdelete(*(it.value));
}
segments.clear();
points.clear();
@@ -214,14 +248,14 @@ int AStar::get_closest_point(const Vector3 &p_point) const {
int closest_id = -1;
real_t closest_dist = 1e20;
- for (const Map<int, Point *>::Element *E = points.front(); E; E = E->next()) {
+ for (OAHashMap<int, Point *>::Iterator it = points.iter(); it.valid; it = points.next_iter(it)) {
+
+ if (!(*it.value)->enabled) continue; // Disabled points should not be considered.
- if (!E->get()->enabled)
- continue; //Disabled points should not be considered
- real_t d = p_point.distance_squared_to(E->get()->pos);
+ real_t d = p_point.distance_squared_to((*it.value)->pos);
if (closest_id < 0 || d < closest_dist) {
closest_dist = d;
- closest_id = E->key();
+ closest_id = *(it.key);
}
}
@@ -230,8 +264,8 @@ int AStar::get_closest_point(const Vector3 &p_point) const {
Vector3 AStar::get_closest_position_in_segment(const Vector3 &p_point) const {
- real_t closest_dist = 1e20;
bool found = false;
+ real_t closest_dist = 1e20;
Vector3 closest_point;
for (const Set<Segment>::Element *E = segments.front(); E; E = E->next()) {
@@ -262,8 +296,7 @@ bool AStar::_solve(Point *begin_point, Point *end_point) {
pass++;
- if (!end_point->enabled)
- return false;
+ if (!end_point->enabled) return false;
bool found_route = false;
@@ -272,13 +305,9 @@ bool AStar::_solve(Point *begin_point, Point *end_point) {
begin_point->g_score = 0;
begin_point->f_score = _estimate_cost(begin_point->id, end_point->id);
-
open_list.push_back(begin_point);
- while (true) {
-
- if (open_list.size() == 0) // No path found
- break;
+ while (!open_list.empty()) {
Point *p = open_list[0]; // The currently processed point
@@ -291,24 +320,23 @@ bool AStar::_solve(Point *begin_point, Point *end_point) {
open_list.remove(open_list.size() - 1);
p->closed_pass = pass; // Mark the point as closed
- for (Set<Point *>::Element *E = p->neighbours.front(); E; E = E->next()) {
+ for (OAHashMap<int, Point *>::Iterator it = p->neighbours.iter(); it.valid; it = p->neighbours.next_iter(it)) {
- Point *e = E->get(); // The neighbour point
+ Point *e = *(it.value); // The neighbour point
- if (!e->enabled || e->closed_pass == pass)
+ if (!e->enabled || e->closed_pass == pass) {
continue;
+ }
real_t tentative_g_score = p->g_score + _compute_cost(p->id, e->id) * e->weight_scale;
bool new_point = false;
- if (e->open_pass != pass) { // The point wasn't inside the open list
-
+ if (e->open_pass != pass) { // The point wasn't inside the open list.
e->open_pass = pass;
open_list.push_back(e);
new_point = true;
- } else if (tentative_g_score >= e->g_score) { // The new path is worse than the previous
-
+ } else if (tentative_g_score >= e->g_score) { // The new path is worse than the previous.
continue;
}
@@ -316,10 +344,11 @@ bool AStar::_solve(Point *begin_point, Point *end_point) {
e->g_score = tentative_g_score;
e->f_score = e->g_score + _estimate_cost(e->id, end_point->id);
- if (new_point) // The position of the new points is already known
+ if (new_point) { // The position of the new points is already known.
sorter.push_heap(0, open_list.size() - 1, 0, e, open_list.ptrw());
- else
+ } else {
sorter.push_heap(0, open_list.find(e), 0, e, open_list.ptrw());
+ }
}
}
@@ -331,7 +360,15 @@ float AStar::_estimate_cost(int p_from_id, int p_to_id) {
if (get_script_instance() && get_script_instance()->has_method(SceneStringNames::get_singleton()->_estimate_cost))
return get_script_instance()->call(SceneStringNames::get_singleton()->_estimate_cost, p_from_id, p_to_id);
- return points[p_from_id]->pos.distance_to(points[p_to_id]->pos);
+ Point *from_point;
+ bool from_exists = points.lookup(p_from_id, from_point);
+ CRASH_COND(!from_exists);
+
+ Point *to_point;
+ bool to_exists = points.lookup(p_to_id, to_point);
+ CRASH_COND(!to_exists);
+
+ return from_point->pos.distance_to(to_point->pos);
}
float AStar::_compute_cost(int p_from_id, int p_to_id) {
@@ -339,16 +376,26 @@ float AStar::_compute_cost(int p_from_id, int p_to_id) {
if (get_script_instance() && get_script_instance()->has_method(SceneStringNames::get_singleton()->_compute_cost))
return get_script_instance()->call(SceneStringNames::get_singleton()->_compute_cost, p_from_id, p_to_id);
- return points[p_from_id]->pos.distance_to(points[p_to_id]->pos);
+ Point *from_point;
+ bool from_exists = points.lookup(p_from_id, from_point);
+ CRASH_COND(!from_exists);
+
+ Point *to_point;
+ bool to_exists = points.lookup(p_to_id, to_point);
+ CRASH_COND(!to_exists);
+
+ return from_point->pos.distance_to(to_point->pos);
}
PoolVector<Vector3> AStar::get_point_path(int p_from_id, int p_to_id) {
- ERR_FAIL_COND_V(!points.has(p_from_id), PoolVector<Vector3>());
- ERR_FAIL_COND_V(!points.has(p_to_id), PoolVector<Vector3>());
+ Point *a;
+ bool from_exists = points.lookup(p_from_id, a);
+ ERR_FAIL_COND_V(!from_exists, PoolVector<Vector3>());
- Point *a = points[p_from_id];
- Point *b = points[p_to_id];
+ Point *b;
+ bool to_exists = points.lookup(p_to_id, b);
+ ERR_FAIL_COND_V(!to_exists, PoolVector<Vector3>());
if (a == b) {
PoolVector<Vector3> ret;
@@ -360,11 +407,8 @@ PoolVector<Vector3> AStar::get_point_path(int p_from_id, int p_to_id) {
Point *end_point = b;
bool found_route = _solve(begin_point, end_point);
+ if (!found_route) return PoolVector<Vector3>();
- if (!found_route)
- return PoolVector<Vector3>();
-
- // Midpoints
Point *p = end_point;
int pc = 1; // Begin point
while (p != begin_point) {
@@ -393,11 +437,13 @@ PoolVector<Vector3> AStar::get_point_path(int p_from_id, int p_to_id) {
PoolVector<int> AStar::get_id_path(int p_from_id, int p_to_id) {
- ERR_FAIL_COND_V(!points.has(p_from_id), PoolVector<int>());
- ERR_FAIL_COND_V(!points.has(p_to_id), PoolVector<int>());
+ Point *a;
+ bool from_exists = points.lookup(p_from_id, a);
+ ERR_FAIL_COND_V(!from_exists, PoolVector<int>());
- Point *a = points[p_from_id];
- Point *b = points[p_to_id];
+ Point *b;
+ bool to_exists = points.lookup(p_to_id, b);
+ ERR_FAIL_COND_V(!to_exists, PoolVector<int>());
if (a == b) {
PoolVector<int> ret;
@@ -409,11 +455,8 @@ PoolVector<int> AStar::get_id_path(int p_from_id, int p_to_id) {
Point *end_point = b;
bool found_route = _solve(begin_point, end_point);
+ if (!found_route) return PoolVector<int>();
- if (!found_route)
- return PoolVector<int>();
-
- // Midpoints
Point *p = end_point;
int pc = 1; // Begin point
while (p != begin_point) {
@@ -442,16 +485,20 @@ PoolVector<int> AStar::get_id_path(int p_from_id, int p_to_id) {
void AStar::set_point_disabled(int p_id, bool p_disabled) {
- ERR_FAIL_COND(!points.has(p_id));
+ Point *p;
+ bool p_exists = points.lookup(p_id, p);
+ ERR_FAIL_COND(!p_exists);
- points[p_id]->enabled = !p_disabled;
+ p->enabled = !p_disabled;
}
bool AStar::is_point_disabled(int p_id) const {
- ERR_FAIL_COND_V(!points.has(p_id), false);
+ Point *p;
+ bool p_exists = points.lookup(p_id, p);
+ ERR_FAIL_COND_V(!p_exists, false);
- return !points[p_id]->enabled;
+ return !p->enabled;
}
void AStar::_bind_methods() {
@@ -487,13 +534,11 @@ void AStar::_bind_methods() {
}
AStar::AStar() {
-
+ last_free_id = 0;
pass = 1;
}
AStar::~AStar() {
-
- pass = 1;
clear();
}
diff --git a/core/math/a_star.h b/core/math/a_star.h
index ec333efc1d..53aaaa1f6c 100644
--- a/core/math/a_star.h
+++ b/core/math/a_star.h
@@ -31,8 +31,8 @@
#ifndef ASTAR_H
#define ASTAR_H
+#include "core/oa_hash_map.h"
#include "core/reference.h"
-#include "core/self_list.h"
/**
A* pathfinding algorithm
@@ -44,8 +44,6 @@ class AStar : public Reference {
GDCLASS(AStar, Reference);
- uint64_t pass;
-
struct Point {
int id;
@@ -53,10 +51,10 @@ class AStar : public Reference {
real_t weight_scale;
bool enabled;
- Set<Point *> neighbours;
- Set<Point *> unlinked_neighbours;
+ OAHashMap<int, Point *> neighbours;
+ OAHashMap<int, Point *> unlinked_neighbours;
- // Used for pathfinding
+ // Used for pathfinding.
Point *prev_point;
real_t g_score;
real_t f_score;
@@ -64,16 +62,15 @@ class AStar : public Reference {
uint64_t closed_pass;
};
- Map<int, Point *> points;
-
struct SortPoints {
- _FORCE_INLINE_ bool operator()(const Point *A, const Point *B) const { // Returns true when the Point A is worse than Point B
- if (A->f_score > B->f_score)
+ _FORCE_INLINE_ bool operator()(const Point *A, const Point *B) const { // Returns true when the Point A is worse than Point B.
+ if (A->f_score > B->f_score) {
return true;
- else if (A->f_score < B->f_score)
+ } else if (A->f_score < B->f_score) {
return false;
- else
- return A->g_score < B->g_score; // If the f_costs are the same then prioritize the points that are further away from the start
+ } else {
+ return A->g_score < B->g_score; // If the f_costs are the same then prioritize the points that are further away from the start.
+ }
}
};
@@ -101,6 +98,10 @@ class AStar : public Reference {
}
};
+ int last_free_id;
+ uint64_t pass;
+
+ OAHashMap<int, Point *> points;
Set<Segment> segments;
bool _solve(Point *begin_point, Point *end_point);
diff --git a/core/math/basis.cpp b/core/math/basis.cpp
index 400f342018..2985959113 100644
--- a/core/math/basis.cpp
+++ b/core/math/basis.cpp
@@ -618,10 +618,7 @@ Basis::operator String() const {
Quat Basis::get_quat() const {
#ifdef MATH_CHECKS
- if (!is_rotation()) {
- ERR_EXPLAIN("Basis must be normalized in order to be casted to a Quaternion. Use get_rotation_quat() or call orthonormalized() instead.");
- ERR_FAIL_V(Quat());
- }
+ ERR_FAIL_COND_V_MSG(!is_rotation(), Quat(), "Basis must be normalized in order to be casted to a Quaternion. Use get_rotation_quat() or call orthonormalized() instead.");
#endif
/* Allow getting a quaternion from an unnormalized transform */
Basis m = *this;
diff --git a/core/math/basis.h b/core/math/basis.h
index d3adad3d90..053effda69 100644
--- a/core/math/basis.h
+++ b/core/math/basis.h
@@ -36,10 +36,6 @@
#include "core/math/quat.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class Basis {
public:
Vector3 elements[3];
diff --git a/core/math/bsp_tree.h b/core/math/bsp_tree.h
index a7a3697990..90b5e8322a 100644
--- a/core/math/bsp_tree.h
+++ b/core/math/bsp_tree.h
@@ -38,9 +38,7 @@
#include "core/pool_vector.h"
#include "core/variant.h"
#include "core/vector.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
+
class BSP_Tree {
public:
enum {
diff --git a/core/math/camera_matrix.h b/core/math/camera_matrix.h
index 3bcf48f5da..63cc88553d 100644
--- a/core/math/camera_matrix.h
+++ b/core/math/camera_matrix.h
@@ -34,10 +34,6 @@
#include "core/math/rect2.h"
#include "core/math/transform.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
struct CameraMatrix {
enum Planes {
diff --git a/core/math/delaunay.h b/core/math/delaunay.h
index ed52c506db..3f8013a3e6 100644
--- a/core/math/delaunay.h
+++ b/core/math/delaunay.h
@@ -80,11 +80,11 @@ public:
}
static bool edge_compare(const Vector<Vector2> &p_vertices, const Edge &p_a, const Edge &p_b) {
- if (Math::is_zero_approx(p_vertices[p_a.edge[0]].distance_to(p_vertices[p_b.edge[0]])) && Math::is_zero_approx(p_vertices[p_a.edge[1]].distance_to(p_vertices[p_b.edge[1]]))) {
+ if (p_vertices[p_a.edge[0]] == p_vertices[p_b.edge[0]] && p_vertices[p_a.edge[1]] == p_vertices[p_b.edge[1]]) {
return true;
}
- if (Math::is_zero_approx(p_vertices[p_a.edge[0]].distance_to(p_vertices[p_b.edge[1]])) && Math::is_zero_approx(p_vertices[p_a.edge[1]].distance_to(p_vertices[p_b.edge[0]]))) {
+ if (p_vertices[p_a.edge[0]] == p_vertices[p_b.edge[1]] && p_vertices[p_a.edge[1]] == p_vertices[p_b.edge[0]]) {
return true;
}
diff --git a/core/math/expression.cpp b/core/math/expression.cpp
index 15eea1d308..46f81ce5c3 100644
--- a/core/math/expression.cpp
+++ b/core/math/expression.cpp
@@ -2161,10 +2161,8 @@ Error Expression::parse(const String &p_expression, const Vector<String> &p_inpu
}
Variant Expression::execute(Array p_inputs, Object *p_base, bool p_show_error) {
- if (error_set) {
- ERR_EXPLAIN("There was previously a parse error: " + error_str);
- ERR_FAIL_V(Variant());
- }
+
+ ERR_FAIL_COND_V_MSG(error_set, Variant(), "There was previously a parse error: " + error_str + ".");
execution_error = false;
Variant output;
@@ -2173,10 +2171,7 @@ Variant Expression::execute(Array p_inputs, Object *p_base, bool p_show_error) {
if (err) {
execution_error = true;
error_str = error_txt;
- if (p_show_error) {
- ERR_EXPLAIN(error_str);
- ERR_FAIL_V(Variant());
- }
+ ERR_FAIL_COND_V_MSG(p_show_error, Variant(), error_str);
}
return output;
diff --git a/core/math/geometry.h b/core/math/geometry.h
index e4f3ff799e..82d9884e9b 100644
--- a/core/math/geometry.h
+++ b/core/math/geometry.h
@@ -41,10 +41,6 @@
#include "core/print_string.h"
#include "core/vector.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class Geometry {
Geometry();
@@ -838,8 +834,7 @@ public:
static Vector<Vector<Point2> > offset_polyline_2d(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type, PolyEndType p_end_type) {
- ERR_EXPLAIN("Attempt to offset a polyline like a polygon (use offset_polygon_2d instead).");
- ERR_FAIL_COND_V(p_end_type == END_POLYGON, Vector<Vector<Point2> >());
+ ERR_FAIL_COND_V_MSG(p_end_type == END_POLYGON, Vector<Vector<Point2> >(), "Attempt to offset a polyline like a polygon (use offset_polygon_2d instead).");
return _polypath_offset(p_polygon, p_delta, p_join_type, p_end_type);
}
diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h
index a712356ddc..af845ca01e 100644
--- a/core/math/math_funcs.h
+++ b/core/math/math_funcs.h
@@ -255,16 +255,16 @@ public:
static _ALWAYS_INLINE_ float round(float p_val) { return (p_val >= 0) ? Math::floor(p_val + 0.5) : -Math::floor(-p_val + 0.5); }
static _ALWAYS_INLINE_ int64_t wrapi(int64_t value, int64_t min, int64_t max) {
- int64_t rng = max - min;
- return (rng != 0) ? min + ((((value - min) % rng) + rng) % rng) : min;
+ int64_t range = max - min;
+ return range == 0 ? min : min + ((((value - min) % range) + range) % range);
}
static _ALWAYS_INLINE_ double wrapf(double value, double min, double max) {
- double rng = max - min;
- return (!is_equal_approx(rng, 0.0)) ? value - (rng * Math::floor((value - min) / rng)) : min;
+ double range = max - min;
+ return is_zero_approx(range) ? min : value - (range * Math::floor((value - min) / range));
}
static _ALWAYS_INLINE_ float wrapf(float value, float min, float max) {
- float rng = max - min;
- return (!is_equal_approx(rng, 0.0f)) ? value - (rng * Math::floor((value - min) / rng)) : min;
+ float range = max - min;
+ return is_zero_approx(range) ? min : value - (range * Math::floor((value - min) / range));
}
// double only, as these functions are mainly used by the editor and not performance-critical,
diff --git a/core/math/octree.h b/core/math/octree.h
index d6fc9776bc..db15c8a1f8 100644
--- a/core/math/octree.h
+++ b/core/math/octree.h
@@ -38,10 +38,6 @@
#include "core/print_string.h"
#include "core/variant.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
typedef uint32_t OctreeElementID;
#define OCTREE_ELEMENT_INVALID_ID 0
@@ -568,10 +564,7 @@ void Octree<T, use_pairs, AL>::_ensure_valid_root(const AABB &p_aabb) {
while (!base.encloses(p_aabb)) {
- if (base.size.x > OCTREE_SIZE_LIMIT) {
- ERR_EXPLAIN("Octree upper size limit reeached, does the AABB supplied contain NAN?");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(base.size.x > OCTREE_SIZE_LIMIT, "Octree upper size limit reached, does the AABB supplied contain NAN?");
Octant *gp = memnew_allocator(Octant, AL);
octant_count++;
diff --git a/core/math/quat.h b/core/math/quat.h
index 8ed2fa7cc2..3d6602e466 100644
--- a/core/math/quat.h
+++ b/core/math/quat.h
@@ -38,10 +38,6 @@
#include "core/math/math_funcs.h"
#include "core/ustring.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class Quat {
public:
real_t x, y, z, w;
diff --git a/core/math/transform.cpp b/core/math/transform.cpp
index 7ff7cac914..4056975da8 100644
--- a/core/math/transform.cpp
+++ b/core/math/transform.cpp
@@ -213,3 +213,8 @@ Transform::Transform(const Basis &p_basis, const Vector3 &p_origin) :
basis(p_basis),
origin(p_origin) {
}
+
+Transform::Transform(real_t xx, real_t xy, real_t xz, real_t yx, real_t yy, real_t yz, real_t zx, real_t zy, real_t zz, real_t ox, real_t oy, real_t oz) {
+ basis = Basis(xx, xy, xz, yx, yy, yz, zx, zy, zz);
+ origin = Vector3(ox, oy, oz);
+}
diff --git a/core/math/transform.h b/core/math/transform.h
index 2f43f6b035..4c8d915305 100644
--- a/core/math/transform.h
+++ b/core/math/transform.h
@@ -35,10 +35,6 @@
#include "core/math/basis.h"
#include "core/math/plane.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class Transform {
public:
Basis basis;
@@ -108,6 +104,7 @@ public:
operator String() const;
+ Transform(real_t xx, real_t xy, real_t xz, real_t yx, real_t yy, real_t yz, real_t zx, real_t zy, real_t zz, real_t ox, real_t oy, real_t oz);
Transform(const Basis &p_basis, const Vector3 &p_origin = Vector3());
Transform() {}
};
diff --git a/core/message_queue.cpp b/core/message_queue.cpp
index 32d2b805f6..390989ac91 100644
--- a/core/message_queue.cpp
+++ b/core/message_queue.cpp
@@ -52,8 +52,7 @@ Error MessageQueue::push_call(ObjectID p_id, const StringName &p_method, const V
type = ObjectDB::get_instance(p_id)->get_class();
print_line("Failed method: " + type + ":" + p_method + " target ID: " + itos(p_id));
statistics();
- ERR_EXPLAIN("Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings.");
- ERR_FAIL_V(ERR_OUT_OF_MEMORY);
+ ERR_FAIL_V_MSG(ERR_OUT_OF_MEMORY, "Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings.");
}
Message *msg = memnew_placement(&buffer[buffer_end], Message);
@@ -103,8 +102,7 @@ Error MessageQueue::push_set(ObjectID p_id, const StringName &p_prop, const Vari
type = ObjectDB::get_instance(p_id)->get_class();
print_line("Failed set: " + type + ":" + p_prop + " target ID: " + itos(p_id));
statistics();
- ERR_EXPLAIN("Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings.");
- ERR_FAIL_V(ERR_OUT_OF_MEMORY);
+ ERR_FAIL_V_MSG(ERR_OUT_OF_MEMORY, "Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings.");
}
Message *msg = memnew_placement(&buffer[buffer_end], Message);
@@ -136,8 +134,7 @@ Error MessageQueue::push_notification(ObjectID p_id, int p_notification) {
type = ObjectDB::get_instance(p_id)->get_class();
print_line("Failed notification: " + itos(p_notification) + " target ID: " + itos(p_id));
statistics();
- ERR_EXPLAIN("Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings.");
- ERR_FAIL_V(ERR_OUT_OF_MEMORY);
+ ERR_FAIL_V_MSG(ERR_OUT_OF_MEMORY, "Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings.");
}
Message *msg = memnew_placement(&buffer[buffer_end], Message);
@@ -256,7 +253,7 @@ void MessageQueue::_call_function(Object *p_target, const StringName &p_func, co
p_target->call(p_func, argptrs, p_argcount, ce);
if (p_show_error && ce.error != Variant::CallError::CALL_OK) {
- ERR_PRINTS("Error calling deferred method: " + Variant::get_call_error_text(p_target, p_func, argptrs, p_argcount, ce));
+ ERR_PRINTS("Error calling deferred method: " + Variant::get_call_error_text(p_target, p_func, argptrs, p_argcount, ce) + ".");
}
}
diff --git a/core/method_bind.h b/core/method_bind.h
index 1b0c3b27c0..7bb75e778f 100644
--- a/core/method_bind.h
+++ b/core/method_bind.h
@@ -38,10 +38,6 @@
#include <stdio.h>
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
#ifdef DEBUG_ENABLED
#define DEBUG_METHODS_ENABLED
#endif
diff --git a/core/node_path.cpp b/core/node_path.cpp
index a4b7cbe2eb..8244785d84 100644
--- a/core/node_path.cpp
+++ b/core/node_path.cpp
@@ -375,8 +375,7 @@ NodePath::NodePath(const String &p_path) {
if (str == "") {
if (path[i] == 0) continue; // Allow end-of-path :
- ERR_EXPLAIN("Invalid NodePath: " + p_path);
- ERR_FAIL();
+ ERR_FAIL_MSG("Invalid NodePath: " + p_path + ".");
}
subpath.push_back(str);
diff --git a/core/node_path.h b/core/node_path.h
index 24725123d6..1b21c4ef1c 100644
--- a/core/node_path.h
+++ b/core/node_path.h
@@ -34,10 +34,6 @@
#include "core/string_name.h"
#include "core/ustring.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class NodePath {
struct Data {
diff --git a/core/oa_hash_map.h b/core/oa_hash_map.h
index e52d36a859..83621bec14 100644
--- a/core/oa_hash_map.h
+++ b/core/oa_hash_map.h
@@ -62,7 +62,7 @@ private:
static const uint32_t EMPTY_HASH = 0;
static const uint32_t DELETED_HASH_BIT = 1 << 31;
- _FORCE_INLINE_ uint32_t _hash(const TKey &p_key) {
+ _FORCE_INLINE_ uint32_t _hash(const TKey &p_key) const {
uint32_t hash = Hasher::hash(p_key);
if (hash == EMPTY_HASH) {
@@ -74,7 +74,7 @@ private:
return hash;
}
- _FORCE_INLINE_ uint32_t _get_probe_length(uint32_t p_pos, uint32_t p_hash) {
+ _FORCE_INLINE_ uint32_t _get_probe_length(uint32_t p_pos, uint32_t p_hash) const {
p_hash = p_hash & ~DELETED_HASH_BIT; // we don't care if it was deleted or not
uint32_t original_pos = p_hash % capacity;
@@ -90,7 +90,7 @@ private:
num_elements++;
}
- bool _lookup_pos(const TKey &p_key, uint32_t &r_pos) {
+ bool _lookup_pos(const TKey &p_key, uint32_t &r_pos) const {
uint32_t hash = _hash(p_key);
uint32_t pos = hash % capacity;
uint32_t distance = 0;
@@ -151,6 +151,7 @@ private:
distance++;
}
}
+
void _resize_and_rehash() {
TKey *old_keys = keys;
@@ -190,6 +191,26 @@ public:
_FORCE_INLINE_ uint32_t get_capacity() const { return capacity; }
_FORCE_INLINE_ uint32_t get_num_elements() const { return num_elements; }
+ bool empty() const {
+ return num_elements == 0;
+ }
+
+ void clear() {
+
+ for (uint32_t i = 0; i < capacity; i++) {
+
+ if (hashes[i] & DELETED_HASH_BIT) {
+ continue;
+ }
+
+ hashes[i] |= DELETED_HASH_BIT;
+ values[i].~TValue();
+ keys[i].~TKey();
+ }
+
+ num_elements = 0;
+ }
+
void insert(const TKey &p_key, const TValue &p_value) {
if ((float)num_elements / (float)capacity > 0.9) {
@@ -219,7 +240,7 @@ public:
* if r_data is not NULL then the value will be written to the object
* it points to.
*/
- bool lookup(const TKey &p_key, TValue &r_data) {
+ bool lookup(const TKey &p_key, TValue &r_data) const {
uint32_t pos = 0;
bool exists = _lookup_pos(p_key, pos);
@@ -232,7 +253,7 @@ public:
return false;
}
- _FORCE_INLINE_ bool has(const TKey &p_key) {
+ _FORCE_INLINE_ bool has(const TKey &p_key) const {
uint32_t _pos = 0;
return _lookup_pos(p_key, _pos);
}
@@ -302,6 +323,9 @@ public:
return it;
}
+ OAHashMap(const OAHashMap &) = delete; // Delete the copy constructor so we don't get unexpected copies and dangling pointers.
+ OAHashMap &operator=(const OAHashMap &) = delete; // Same for assignment operator.
+
OAHashMap(uint32_t p_initial_capacity = 64) {
capacity = p_initial_capacity;
diff --git a/core/object.cpp b/core/object.cpp
index 3367d6b6c3..62bfa31480 100644
--- a/core/object.cpp
+++ b/core/object.cpp
@@ -709,20 +709,17 @@ static void _test_call_error(const StringName &p_func, const Variant::CallError
break;
case Variant::CallError::CALL_ERROR_INVALID_ARGUMENT: {
- ERR_EXPLAIN("Error Calling Function: " + String(p_func) + " - Invalid type for argument " + itos(error.argument) + ", expected " + Variant::get_type_name(error.expected));
- ERR_FAIL();
+ ERR_FAIL_MSG("Error calling function: " + String(p_func) + " - Invalid type for argument " + itos(error.argument) + ", expected " + Variant::get_type_name(error.expected) + ".");
break;
}
case Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS: {
- ERR_EXPLAIN("Error Calling Function: " + String(p_func) + " - Too many arguments, expected " + itos(error.argument));
- ERR_FAIL();
+ ERR_FAIL_MSG("Error calling function: " + String(p_func) + " - Too many arguments, expected " + itos(error.argument) + ".");
break;
}
case Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS: {
- ERR_EXPLAIN("Error Calling Function: " + String(p_func) + " - Too few arguments, expected " + itos(error.argument));
- ERR_FAIL();
+ ERR_FAIL_MSG("Error calling function: " + String(p_func) + " - Too few arguments, expected " + itos(error.argument) + ".");
break;
}
case Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL:
@@ -739,15 +736,9 @@ void Object::call_multilevel(const StringName &p_method, const Variant **p_args,
if (p_method == CoreStringNames::get_singleton()->_free) {
#ifdef DEBUG_ENABLED
- if (Object::cast_to<Reference>(this)) {
- ERR_EXPLAIN("Can't 'free' a reference.");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(Object::cast_to<Reference>(this), "Can't 'free' a reference.");
- if (_lock_index.get() > 1) {
- ERR_EXPLAIN("Object is locked and can't be freed.");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(_lock_index.get() > 1, "Object is locked and can't be freed.");
#endif
//must be here, must be before everything,
@@ -835,8 +826,7 @@ Variant Object::callv(const StringName &p_method, const Array &p_args) {
Variant::CallError ce;
Variant ret = call(p_method, argptrs, p_args.size(), ce);
if (ce.error != Variant::CallError::CALL_OK) {
- ERR_EXPLAIN("Error calling method from 'callv': " + Variant::get_call_error_text(this, p_method, argptrs, p_args.size(), ce));
- ERR_FAIL_V(Variant());
+ ERR_FAIL_V_MSG(Variant(), "Error calling method from 'callv': " + Variant::get_call_error_text(this, p_method, argptrs, p_args.size(), ce) + ".");
}
return ret;
}
@@ -888,15 +878,13 @@ Variant Object::call(const StringName &p_method, const Variant **p_args, int p_a
if (Object::cast_to<Reference>(this)) {
r_error.argument = 0;
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
- ERR_EXPLAIN("Can't 'free' a reference.");
- ERR_FAIL_V(Variant());
+ ERR_FAIL_V_MSG(Variant(), "Can't 'free' a reference.");
}
if (_lock_index.get() > 1) {
r_error.argument = 0;
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
- ERR_EXPLAIN("Object is locked and can't be freed.");
- ERR_FAIL_V(Variant());
+ ERR_FAIL_V_MSG(Variant(), "Object is locked and can't be freed.");
}
#endif
@@ -1172,10 +1160,7 @@ Error Object::emit_signal(const StringName &p_name, const Variant **p_args, int
#ifdef DEBUG_ENABLED
bool signal_is_valid = ClassDB::has_signal(get_class_name(), p_name);
//check in script
- if (!signal_is_valid && !script.is_null() && !Ref<Script>(script)->has_script_signal(p_name)) {
- ERR_EXPLAIN("Can't emit non-existing signal " + String("\"") + p_name + "\".");
- ERR_FAIL_V(ERR_UNAVAILABLE);
- }
+ ERR_FAIL_COND_V_MSG(!signal_is_valid && !script.is_null() && !Ref<Script>(script)->has_script_signal(p_name), ERR_UNAVAILABLE, "Can't emit non-existing signal " + String("\"") + p_name + "\".");
#endif
//not connected? just return
return ERR_UNAVAILABLE;
@@ -1240,7 +1225,7 @@ Error Object::emit_signal(const StringName &p_name, const Variant **p_args, int
if (ce.error == Variant::CallError::CALL_ERROR_INVALID_METHOD && !ClassDB::class_exists(target->get_class_name())) {
//most likely object is not initialized yet, do not throw error.
} else {
- ERR_PRINTS("Error calling method from signal '" + String(p_name) + "': " + Variant::get_call_error_text(target, c.method, args, argc, ce));
+ ERR_PRINTS("Error calling method from signal '" + String(p_name) + "': " + Variant::get_call_error_text(target, c.method, args, argc, ce) + ".");
err = ERR_METHOD_NOT_FOUND;
}
}
@@ -1415,8 +1400,9 @@ void Object::get_signal_connection_list(const StringName &p_signal, List<Connect
p_connections->push_back(s->slot_map.getv(i).conn);
}
-bool Object::has_persistent_signal_connections() const {
+int Object::get_persistent_signal_connection_count() const {
+ int count = 0;
const StringName *S = NULL;
while ((S = signal_map.next(S))) {
@@ -1424,13 +1410,13 @@ bool Object::has_persistent_signal_connections() const {
const Signal *s = &signal_map[*S];
for (int i = 0; i < s->slot_map.size(); i++) {
-
- if (s->slot_map.getv(i).conn.flags & CONNECT_PERSIST)
- return true;
+ if (s->slot_map.getv(i).conn.flags & CONNECT_PERSIST) {
+ count += 1;
+ }
}
}
- return false;
+ return count;
}
void Object::get_signals_connected_to_this(List<Connection> *p_connections) const {
@@ -1463,10 +1449,8 @@ Error Object::connect(const StringName &p_signal, Object *p_to_object, const Str
#endif
}
- if (!signal_is_valid) {
- ERR_EXPLAIN("In Object of type '" + String(get_class()) + "': Attempt to connect nonexistent signal '" + p_signal + "' to method '" + p_to_object->get_class() + "." + p_to_method + "'");
- ERR_FAIL_V(ERR_INVALID_PARAMETER);
- }
+ ERR_FAIL_COND_V_MSG(!signal_is_valid, ERR_INVALID_PARAMETER, "In Object of type '" + String(get_class()) + "': Attempt to connect nonexistent signal '" + p_signal + "' to method '" + p_to_object->get_class() + "." + p_to_method + "'.");
+
signal_map[p_signal] = Signal();
s = &signal_map[p_signal];
}
@@ -1477,8 +1461,7 @@ Error Object::connect(const StringName &p_signal, Object *p_to_object, const Str
s->slot_map[target].reference_count++;
return OK;
} else {
- ERR_EXPLAIN("Signal '" + p_signal + "' is already connected to given method '" + p_to_method + "' in that object.");
- ERR_FAIL_V(ERR_INVALID_PARAMETER);
+ ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Signal '" + p_signal + "' is already connected to given method '" + p_to_method + "' in that object.");
}
}
@@ -1514,8 +1497,7 @@ bool Object::is_connected(const StringName &p_signal, Object *p_to_object, const
if (!script.is_null() && Ref<Script>(script)->has_script_signal(p_signal))
return false;
- ERR_EXPLAIN("Nonexistent signal: " + p_signal);
- ERR_FAIL_V(false);
+ ERR_FAIL_V_MSG(false, "Nonexistent signal: " + p_signal + ".");
}
Signal::Target target(p_to_object->get_instance_id(), p_to_method);
@@ -1533,21 +1515,13 @@ void Object::_disconnect(const StringName &p_signal, Object *p_to_object, const
ERR_FAIL_NULL(p_to_object);
Signal *s = signal_map.getptr(p_signal);
- if (!s) {
- ERR_EXPLAIN("Nonexistent signal: " + p_signal);
- ERR_FAIL();
- }
- if (s->lock > 0) {
- ERR_EXPLAIN("Attempt to disconnect signal '" + p_signal + "' while emitting (locks: " + itos(s->lock) + ")");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!s, "Nonexistent signal: " + p_signal + ".");
+
+ ERR_FAIL_COND_MSG(s->lock > 0, "Attempt to disconnect signal '" + p_signal + "' while emitting (locks: " + itos(s->lock) + ").");
Signal::Target target(p_to_object->get_instance_id(), p_to_method);
- if (!s->slot_map.has(target)) {
- ERR_EXPLAIN("Disconnecting nonexistent signal '" + p_signal + "', slot: " + itos(target._id) + ":" + target.method);
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!s->slot_map.has(target), "Disconnecting nonexistent signal '" + p_signal + "', slot: " + itos(target._id) + ":" + target.method + ".");
Signal::Slot *slot = &s->slot_map[target];
@@ -1974,10 +1948,7 @@ Object::~Object() {
Signal *s = &signal_map[*S];
- if (s->lock) {
- ERR_EXPLAIN("Attempt to delete an object in the middle of a signal emission from it");
- ERR_CONTINUE(s->lock > 0);
- }
+ ERR_CONTINUE_MSG(s->lock > 0, "Attempt to delete an object in the middle of a signal emission from it.");
//brute force disconnect for performance
int slot_count = s->slot_map.size();
diff --git a/core/object.h b/core/object.h
index dce1cc74ae..ac8620757c 100644
--- a/core/object.h
+++ b/core/object.h
@@ -707,7 +707,7 @@ public:
void get_signal_list(List<MethodInfo> *p_signals) const;
void get_signal_connection_list(const StringName &p_signal, List<Connection> *p_connections) const;
void get_all_signal_connections(List<Connection> *p_connections) const;
- bool has_persistent_signal_connections() const;
+ int get_persistent_signal_connection_count() const;
void get_signals_connected_to_this(List<Connection> *p_connections) const;
Error connect(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method, const Vector<Variant> &p_binds = Vector<Variant>(), uint32_t p_flags = 0);
@@ -794,8 +794,13 @@ public:
static int get_object_count();
_FORCE_INLINE_ static bool instance_validate(Object *p_ptr) {
+ rw_lock->read_lock();
- return instance_checks.has(p_ptr);
+ bool exists = instance_checks.has(p_ptr);
+
+ rw_lock->read_unlock();
+
+ return exists;
}
};
diff --git a/core/os/dir_access.h b/core/os/dir_access.h
index 704eedae5b..d3eb1e13f6 100644
--- a/core/os/dir_access.h
+++ b/core/os/dir_access.h
@@ -34,10 +34,6 @@
#include "core/typedefs.h"
#include "core/ustring.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
//@ TODO, excellent candidate for THREAD_SAFE MACRO, should go through all these and add THREAD_SAFE where it applies
class DirAccess {
public:
@@ -97,6 +93,18 @@ public:
virtual Error rename(String p_from, String p_to) = 0;
virtual Error remove(String p_name) = 0;
+ // Meant for editor code when we want to quickly remove a file without custom
+ // handling (e.g. removing a cache file).
+ static void remove_file_or_error(String p_path) {
+ DirAccess *da = create(ACCESS_FILESYSTEM);
+ if (da->file_exists(p_path)) {
+ if (da->remove(p_path) != OK) {
+ ERR_FAIL_MSG("Cannot remove file or directory: " + p_path);
+ }
+ }
+ memdelete(da);
+ }
+
virtual String get_filesystem_type() const = 0;
static String get_full_path(const String &p_path, AccessType p_access);
static DirAccess *create_for_path(const String &p_path);
diff --git a/core/os/file_access.cpp b/core/os/file_access.cpp
index 7509050b2b..9a8315a3bb 100644
--- a/core/os/file_access.cpp
+++ b/core/os/file_access.cpp
@@ -30,9 +30,9 @@
#include "file_access.h"
+#include "core/crypto/crypto_core.h"
#include "core/io/file_access_pack.h"
#include "core/io/marshalls.h"
-#include "core/math/crypto_core.h"
#include "core/os/os.h"
#include "core/project_settings.h"
@@ -599,8 +599,7 @@ Vector<uint8_t> FileAccess::get_file_as_array(const String &p_path, Error *r_err
if (r_error) { // if error requested, do not throw error
return Vector<uint8_t>();
}
- ERR_EXPLAIN("Can't open file from path: " + String(p_path));
- ERR_FAIL_V(Vector<uint8_t>());
+ ERR_FAIL_V_MSG(Vector<uint8_t>(), "Can't open file from path: " + String(p_path) + ".");
}
Vector<uint8_t> data;
data.resize(f->get_len());
@@ -620,8 +619,7 @@ String FileAccess::get_file_as_string(const String &p_path, Error *r_error) {
if (r_error) {
return String();
}
- ERR_EXPLAIN("Can't get file as string from path: " + String(p_path));
- ERR_FAIL_V(String());
+ ERR_FAIL_V_MSG(String(), "Can't get file as string from path: " + String(p_path) + ".");
}
String ret;
diff --git a/core/os/input.cpp b/core/os/input.cpp
index f04d4a1b3e..51cb41b184 100644
--- a/core/os/input.cpp
+++ b/core/os/input.cpp
@@ -80,6 +80,7 @@ void Input::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_joy_axis_index_from_string", "axis"), &Input::get_joy_axis_index_from_string);
ClassDB::bind_method(D_METHOD("start_joy_vibration", "device", "weak_magnitude", "strong_magnitude", "duration"), &Input::start_joy_vibration, DEFVAL(0));
ClassDB::bind_method(D_METHOD("stop_joy_vibration", "device"), &Input::stop_joy_vibration);
+ ClassDB::bind_method(D_METHOD("vibrate_handheld", "duration_ms"), &Input::vibrate_handheld, DEFVAL(500));
ClassDB::bind_method(D_METHOD("get_gravity"), &Input::get_gravity);
ClassDB::bind_method(D_METHOD("get_accelerometer"), &Input::get_accelerometer);
ClassDB::bind_method(D_METHOD("get_magnetometer"), &Input::get_magnetometer);
diff --git a/core/os/input.h b/core/os/input.h
index de04f239e6..a12ded176b 100644
--- a/core/os/input.h
+++ b/core/os/input.h
@@ -100,6 +100,7 @@ public:
virtual uint64_t get_joy_vibration_timestamp(int p_device) = 0;
virtual void start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration = 0) = 0;
virtual void stop_joy_vibration(int p_device) = 0;
+ virtual void vibrate_handheld(int p_duration_ms = 500) = 0;
virtual Point2 get_mouse_position() const = 0;
virtual Point2 get_last_mouse_speed() const = 0;
diff --git a/core/os/input_event.h b/core/os/input_event.h
index 4f5762e756..28658e3865 100644
--- a/core/os/input_event.h
+++ b/core/os/input_event.h
@@ -38,10 +38,6 @@
#include "core/ustring.h"
/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
-/**
* Input Event classes. These are used in the main loop.
* The events are pretty obvious.
*/
diff --git a/core/os/keyboard.h b/core/os/keyboard.h
index 58a0807579..5c8a2e90e9 100644
--- a/core/os/keyboard.h
+++ b/core/os/keyboard.h
@@ -33,10 +33,6 @@
#include "core/ustring.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
/*
Special Key:
diff --git a/core/os/main_loop.h b/core/os/main_loop.h
index ad734d3fc8..6ddaf5bee7 100644
--- a/core/os/main_loop.h
+++ b/core/os/main_loop.h
@@ -35,10 +35,6 @@
#include "core/reference.h"
#include "core/script_language.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class MainLoop : public Object {
GDCLASS(MainLoop, Object);
diff --git a/core/os/memory.h b/core/os/memory.h
index e073b11e76..8778cb63ad 100644
--- a/core/os/memory.h
+++ b/core/os/memory.h
@@ -35,10 +35,6 @@
#include <stddef.h>
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
#ifndef PAD_ALIGN
#define PAD_ALIGN 16 //must always be greater than this at much
#endif
diff --git a/core/os/os.cpp b/core/os/os.cpp
index 925154af7d..7531900480 100644
--- a/core/os/os.cpp
+++ b/core/os/os.cpp
@@ -186,6 +186,11 @@ int OS::get_process_id() const {
return -1;
};
+void OS::vibrate_handheld(int p_duration_ms) {
+
+ WARN_PRINTS("vibrate_handheld() only works with Android and iOS");
+}
+
bool OS::is_stdout_verbose() const {
return _verbose_stdout;
@@ -268,8 +273,7 @@ void OS::print_all_resources(String p_to_file) {
_OSPRF = FileAccess::open(p_to_file, FileAccess::WRITE, &err);
if (err != OK) {
_OSPRF = NULL;
- ERR_EXPLAIN("Can't print all resources to file: " + String(p_to_file));
- ERR_FAIL();
+ ERR_FAIL_MSG("Can't print all resources to file: " + String(p_to_file) + ".");
}
}
@@ -487,10 +491,7 @@ void OS::_ensure_user_data_dir() {
da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
Error err = da->make_dir_recursive(dd);
- if (err != OK) {
- ERR_EXPLAIN("Error attempting to create data dir: " + dd);
- }
- ERR_FAIL_COND(err != OK);
+ ERR_FAIL_COND_MSG(err != OK, "Error attempting to create data dir: " + dd + ".");
memdelete(da);
}
diff --git a/core/os/os.h b/core/os/os.h
index 2224d3b006..e627773d88 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -41,10 +41,6 @@
#include <stdarg.h>
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class Mutex;
class OS {
@@ -269,6 +265,7 @@ public:
virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false, Mutex *p_pipe_mutex = NULL) = 0;
virtual Error kill(const ProcessID &p_pid) = 0;
virtual int get_process_id() const;
+ virtual void vibrate_handheld(int p_duration_ms = 500);
virtual Error shell_open(String p_uri);
virtual Error set_cwd(const String &p_cwd);
diff --git a/core/os/semaphore.h b/core/os/semaphore.h
index ccbba0dacd..a0862dce84 100644
--- a/core/os/semaphore.h
+++ b/core/os/semaphore.h
@@ -33,10 +33,6 @@
#include "core/error_list.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class Semaphore {
protected:
static Semaphore *(*create_func)();
diff --git a/core/os/thread.h b/core/os/thread.h
index e7a6e8cb1f..169280a208 100644
--- a/core/os/thread.h
+++ b/core/os/thread.h
@@ -34,10 +34,6 @@
#include "core/typedefs.h"
#include "core/ustring.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
typedef void (*ThreadCreateCallback)(void *p_userdata);
class Thread {
diff --git a/core/pool_allocator.cpp b/core/pool_allocator.cpp
index 9b342ef913..6c1f2756f2 100644
--- a/core/pool_allocator.cpp
+++ b/core/pool_allocator.cpp
@@ -204,10 +204,8 @@ PoolAllocator::ID PoolAllocator::alloc(int p_size) {
/* Then search again */
if (!find_hole(&new_entry_indices_pos, size_to_alloc)) {
-
mt_unlock();
- ERR_EXPLAIN("Memory can't be compacted further");
- ERR_FAIL_V(POOL_ALLOCATOR_INVALID_ID);
+ ERR_FAIL_V_MSG(POOL_ALLOCATOR_INVALID_ID, "Memory can't be compacted further.");
}
}
@@ -217,8 +215,7 @@ PoolAllocator::ID PoolAllocator::alloc(int p_size) {
if (!found_free_entry) {
mt_unlock();
- ERR_EXPLAIN("No free entry found in PoolAllocator");
- ERR_FAIL_V(POOL_ALLOCATOR_INVALID_ID);
+ ERR_FAIL_V_MSG(POOL_ALLOCATOR_INVALID_ID, "No free entry found in PoolAllocator.");
}
/* move all entry indices up, make room for this one */
@@ -539,6 +536,10 @@ void PoolAllocator::unlock(ID p_mem) {
return;
mt_lock();
Entry *e = get_entry(p_mem);
+ if (!e) {
+ mt_unlock();
+ ERR_FAIL_COND(!e);
+ }
if (e->lock == 0) {
mt_unlock();
ERR_PRINT("e->lock == 0");
diff --git a/core/pool_vector.cpp b/core/pool_vector.cpp
index b9d2316315..50ea898bef 100644
--- a/core/pool_vector.cpp
+++ b/core/pool_vector.cpp
@@ -66,6 +66,5 @@ void MemoryPool::cleanup() {
memdelete_arr(allocs);
memdelete(alloc_mutex);
- ERR_EXPLAINC("There are still MemoryPool allocs in use at exit!");
- ERR_FAIL_COND(allocs_used > 0);
+ ERR_FAIL_COND_MSG(allocs_used > 0, "There are still MemoryPool allocs in use at exit!");
}
diff --git a/core/pool_vector.h b/core/pool_vector.h
index 3d28d86803..957a72483c 100644
--- a/core/pool_vector.h
+++ b/core/pool_vector.h
@@ -77,10 +77,6 @@ struct MemoryPool {
static void cleanup();
};
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
template <class T>
class PoolVector {
@@ -102,8 +98,7 @@ class PoolVector {
MemoryPool::alloc_mutex->lock();
if (MemoryPool::allocs_used == MemoryPool::alloc_count) {
MemoryPool::alloc_mutex->unlock();
- ERR_EXPLAINC("All memory pool allocations are in use, can't COW.");
- ERR_FAIL();
+ ERR_FAIL_MSG("All memory pool allocations are in use, can't COW.");
}
MemoryPool::Alloc *old_alloc = alloc;
@@ -524,8 +519,7 @@ Error PoolVector<T>::resize(int p_size) {
MemoryPool::alloc_mutex->lock();
if (MemoryPool::allocs_used == MemoryPool::alloc_count) {
MemoryPool::alloc_mutex->unlock();
- ERR_EXPLAINC("All memory pool allocations are in use.");
- ERR_FAIL_V(ERR_OUT_OF_MEMORY);
+ ERR_FAIL_V_MSG(ERR_OUT_OF_MEMORY, "All memory pool allocations are in use.");
}
//take one from the free list
diff --git a/core/project_settings.cpp b/core/project_settings.cpp
index c1d4967f55..0a673fb638 100644
--- a/core/project_settings.cpp
+++ b/core/project_settings.cpp
@@ -500,8 +500,7 @@ Error ProjectSettings::_load_settings_binary(const String &p_path) {
if (hdr[0] != 'E' || hdr[1] != 'C' || hdr[2] != 'F' || hdr[3] != 'G') {
memdelete(f);
- ERR_EXPLAIN("Corrupted header in binary project.binary (not ECFG)");
- ERR_FAIL_V(ERR_FILE_CORRUPT);
+ ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Corrupted header in binary project.binary (not ECFG).");
}
uint32_t count = f->get_32();
@@ -522,8 +521,7 @@ Error ProjectSettings::_load_settings_binary(const String &p_path) {
f->get_buffer(d.ptrw(), vlen);
Variant value;
err = decode_variant(value, d.ptr(), d.size(), NULL, true);
- ERR_EXPLAIN("Error decoding property: " + key);
- ERR_CONTINUE(err != OK);
+ ERR_CONTINUE_MSG(err != OK, "Error decoding property: " + key + ".");
set(key, value);
}
@@ -577,8 +575,7 @@ Error ProjectSettings::_load_settings_text(const String &p_path) {
config_version = value;
if (config_version > CONFIG_VERSION) {
memdelete(f);
- ERR_EXPLAIN(vformat("Can't open project at '%s', its `config_version` (%d) is from a more recent and incompatible version of the engine. Expected config version: %d.", p_path, config_version, CONFIG_VERSION));
- ERR_FAIL_V(ERR_FILE_CANT_OPEN);
+ ERR_FAIL_V_MSG(ERR_FILE_CANT_OPEN, vformat("Can't open project at '%s', its `config_version` (%d) is from a more recent and incompatible version of the engine. Expected config version: %d.", p_path, config_version, CONFIG_VERSION));
}
} else {
if (section == String()) {
@@ -645,11 +642,7 @@ Error ProjectSettings::_save_settings_binary(const String &p_file, const Map<Str
Error err;
FileAccess *file = FileAccess::open(p_file, FileAccess::WRITE, &err);
- if (err != OK) {
-
- ERR_EXPLAIN("Couldn't save project.binary at " + p_file);
- ERR_FAIL_COND_V(err, err);
- }
+ ERR_FAIL_COND_V_MSG(err != OK, err, "Couldn't save project.binary at " + p_file + ".");
uint8_t hdr[4] = { 'E', 'C', 'F', 'G' };
file->store_buffer(hdr, 4);
@@ -738,10 +731,7 @@ Error ProjectSettings::_save_settings_text(const String &p_file, const Map<Strin
Error err;
FileAccess *file = FileAccess::open(p_file, FileAccess::WRITE, &err);
- if (err) {
- ERR_EXPLAIN("Couldn't save project.godot - " + p_file);
- ERR_FAIL_COND_V(err, err);
- }
+ ERR_FAIL_COND_V_MSG(err != OK, err, "Couldn't save project.godot - " + p_file + ".");
file->store_line("; Engine configuration file.");
file->store_line("; It's best edited using the editor UI and not directly,");
@@ -872,8 +862,7 @@ Error ProjectSettings::save_custom(const String &p_path, const CustomMap &p_cust
return _save_settings_binary(p_path, props, p_custom, custom_features);
else {
- ERR_EXPLAIN("Unknown config file format: " + p_path);
- ERR_FAIL_V(ERR_FILE_UNRECOGNIZED);
+ ERR_FAIL_V_MSG(ERR_FILE_UNRECOGNIZED, "Unknown config file format: " + p_path + ".");
}
}
diff --git a/core/project_settings.h b/core/project_settings.h
index d7651417d5..a8deab028c 100644
--- a/core/project_settings.h
+++ b/core/project_settings.h
@@ -35,10 +35,6 @@
#include "core/os/thread_safe.h"
#include "core/set.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class ProjectSettings : public Object {
GDCLASS(ProjectSettings, Object);
diff --git a/core/reference.h b/core/reference.h
index 8a19f846c7..20ee22ddfc 100644
--- a/core/reference.h
+++ b/core/reference.h
@@ -36,9 +36,6 @@
#include "core/ref_ptr.h"
#include "core/safe_refcount.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class Reference : public Object {
GDCLASS(Reference, Object);
diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp
index e442546124..efc77bde48 100644
--- a/core/register_core_types.cpp
+++ b/core/register_core_types.cpp
@@ -34,6 +34,8 @@
#include "core/class_db.h"
#include "core/compressed_translation.h"
#include "core/core_string_names.h"
+#include "core/crypto/crypto.h"
+#include "core/crypto/hashing_context.h"
#include "core/engine.h"
#include "core/func_ref.h"
#include "core/input_map.h"
@@ -70,6 +72,8 @@ static Ref<ResourceFormatLoaderBinary> resource_loader_binary;
static Ref<ResourceFormatImporter> resource_format_importer;
static Ref<ResourceFormatLoaderImage> resource_format_image;
static Ref<TranslationLoaderPO> resource_format_po;
+static Ref<ResourceFormatSaverCrypto> resource_format_saver_crypto;
+static Ref<ResourceFormatLoaderCrypto> resource_format_loader_crypto;
static _ResourceLoader *_resource_loader = NULL;
static _ResourceSaver *_resource_saver = NULL;
@@ -151,7 +155,19 @@ void register_core_types() {
ClassDB::register_class<StreamPeerTCP>();
ClassDB::register_class<TCP_Server>();
ClassDB::register_class<PacketPeerUDP>();
+
+ // Crypto
+ ClassDB::register_class<HashingContext>();
+ ClassDB::register_custom_instance_class<X509Certificate>();
+ ClassDB::register_custom_instance_class<CryptoKey>();
+ ClassDB::register_custom_instance_class<Crypto>();
ClassDB::register_custom_instance_class<StreamPeerSSL>();
+
+ resource_format_saver_crypto.instance();
+ ResourceSaver::add_resource_format_saver(resource_format_saver_crypto);
+ resource_format_loader_crypto.instance();
+ ResourceLoader::add_resource_format_loader(resource_format_loader_crypto);
+
ClassDB::register_virtual_class<IP>();
ClassDB::register_virtual_class<PacketPeer>();
ClassDB::register_class<PacketPeerStream>();
@@ -211,6 +227,9 @@ void register_core_settings() {
ProjectSettings::get_singleton()->set_custom_property_info("network/limits/tcp/connect_timeout_seconds", PropertyInfo(Variant::INT, "network/limits/tcp/connect_timeout_seconds", PROPERTY_HINT_RANGE, "1,1800,1"));
GLOBAL_DEF_RST("network/limits/packet_peer_stream/max_buffer_po2", (16));
ProjectSettings::get_singleton()->set_custom_property_info("network/limits/packet_peer_stream/max_buffer_po2", PropertyInfo(Variant::INT, "network/limits/packet_peer_stream/max_buffer_po2", PROPERTY_HINT_RANGE, "0,64,1,or_greater"));
+
+ GLOBAL_DEF("network/ssl/certificates", "");
+ ProjectSettings::get_singleton()->set_custom_property_info("network/ssl/certificates", PropertyInfo(Variant::STRING, "network/ssl/certificates", PROPERTY_HINT_FILE, "*.crt"));
}
void register_core_singletons() {
@@ -272,6 +291,11 @@ void unregister_core_types() {
ResourceLoader::remove_resource_format_loader(resource_format_po);
resource_format_po.unref();
+ ResourceSaver::remove_resource_format_saver(resource_format_saver_crypto);
+ resource_format_saver_crypto.unref();
+ ResourceLoader::remove_resource_format_loader(resource_format_loader_crypto);
+ resource_format_loader_crypto.unref();
+
if (ip)
memdelete(ip);
diff --git a/core/register_core_types.h b/core/register_core_types.h
index b5a6aa985b..2d397b55f9 100644
--- a/core/register_core_types.h
+++ b/core/register_core_types.h
@@ -31,10 +31,6 @@
#ifndef REGISTER_CORE_TYPES_H
#define REGISTER_CORE_TYPES_H
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
void register_core_types();
void register_core_settings();
void register_core_singletons();
diff --git a/core/resource.cpp b/core/resource.cpp
index 74e2c1ed6b..5a5efa4644 100644
--- a/core/resource.cpp
+++ b/core/resource.cpp
@@ -75,8 +75,7 @@ void Resource::set_path(const String &p_path, bool p_take_over) {
bool exists = ResourceCache::resources.has(p_path);
ResourceCache::lock->read_unlock();
- ERR_EXPLAIN("Another resource is loaded from path: " + p_path + " (possible cyclic resource inclusion)");
- ERR_FAIL_COND(exists);
+ ERR_FAIL_COND_MSG(exists, "Another resource is loaded from path: " + p_path + " (possible cyclic resource inclusion).");
}
}
path_cache = p_path;
@@ -277,8 +276,7 @@ void Resource::notify_change_to_owners() {
for (Set<ObjectID>::Element *E = owners.front(); E; E = E->next()) {
Object *obj = ObjectDB::get_instance(E->get());
- ERR_EXPLAIN("Object was deleted, while still owning a resource");
- ERR_CONTINUE(!obj); //wtf
+ ERR_CONTINUE_MSG(!obj, "Object was deleted, while still owning a resource."); //wtf
//TODO store string
obj->call("resource_changed", RES(this));
}
@@ -427,7 +425,7 @@ Resource::~Resource() {
ResourceCache::lock->write_unlock();
}
if (owners.size()) {
- WARN_PRINT("Resource is still owned");
+ WARN_PRINT("Resource is still owned.");
}
}
diff --git a/core/resource.h b/core/resource.h
index 853b2859c7..038b4f6278 100644
--- a/core/resource.h
+++ b/core/resource.h
@@ -38,10 +38,6 @@
#include "core/safe_refcount.h"
#include "core/self_list.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
#define RES_BASE_EXTENSION(m_ext) \
public: \
static void register_custom_data_to_otdb() { ClassDB::add_resource_base_extension(m_ext, get_class_static()); } \
diff --git a/core/rid.h b/core/rid.h
index c7a71a03a0..381eee645b 100644
--- a/core/rid.h
+++ b/core/rid.h
@@ -37,10 +37,6 @@
#include "core/set.h"
#include "core/typedefs.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class RID_OwnerBase;
class RID_Data {
diff --git a/core/safe_refcount.h b/core/safe_refcount.h
index 54f540b0c7..0b65ffb9ca 100644
--- a/core/safe_refcount.h
+++ b/core/safe_refcount.h
@@ -97,8 +97,8 @@ static _ALWAYS_INLINE_ T atomic_exchange_if_greater(volatile T *pw, volatile V v
/* Implementation for GCC & Clang */
-// GCC guarantees atomic intrinsics for sizes of 1, 2, 4 and 8 bytes.
-// Clang states it supports GCC atomic builtins.
+#include <stdbool.h>
+#include <atomic>
template <class T>
static _ALWAYS_INLINE_ T atomic_conditional_increment(volatile T *pw) {
@@ -107,7 +107,7 @@ static _ALWAYS_INLINE_ T atomic_conditional_increment(volatile T *pw) {
T tmp = static_cast<T const volatile &>(*pw);
if (tmp == 0)
return 0; // if zero, can't add to it anymore
- if (__sync_val_compare_and_swap(pw, tmp, tmp + 1) == tmp)
+ if (__atomic_compare_exchange_n(pw, &tmp, tmp + 1, false, __ATOMIC_SEQ_CST, __ATOMIC_SEQ_CST) == true)
return tmp + 1;
}
}
@@ -115,25 +115,25 @@ static _ALWAYS_INLINE_ T atomic_conditional_increment(volatile T *pw) {
template <class T>
static _ALWAYS_INLINE_ T atomic_decrement(volatile T *pw) {
- return __sync_sub_and_fetch(pw, 1);
+ return __atomic_sub_fetch(pw, 1, __ATOMIC_SEQ_CST);
}
template <class T>
static _ALWAYS_INLINE_ T atomic_increment(volatile T *pw) {
- return __sync_add_and_fetch(pw, 1);
+ return __atomic_add_fetch(pw, 1, __ATOMIC_SEQ_CST);
}
template <class T, class V>
static _ALWAYS_INLINE_ T atomic_sub(volatile T *pw, volatile V val) {
- return __sync_sub_and_fetch(pw, val);
+ return __atomic_sub_fetch(pw, val, __ATOMIC_SEQ_CST);
}
template <class T, class V>
static _ALWAYS_INLINE_ T atomic_add(volatile T *pw, volatile V val) {
- return __sync_add_and_fetch(pw, val);
+ return __atomic_add_fetch(pw, val, __ATOMIC_SEQ_CST);
}
template <class T, class V>
@@ -143,7 +143,7 @@ static _ALWAYS_INLINE_ T atomic_exchange_if_greater(volatile T *pw, volatile V v
T tmp = static_cast<T const volatile &>(*pw);
if (tmp >= val)
return tmp; // already greater, or equal
- if (__sync_val_compare_and_swap(pw, tmp, val) == tmp)
+ if (__atomic_compare_exchange_n(pw, &tmp, val, false, __ATOMIC_SEQ_CST, __ATOMIC_SEQ_CST) == true)
return val;
}
}
diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp
index e7ff7a3aef..2a061f0947 100644
--- a/core/script_debugger_remote.cpp
+++ b/core/script_debugger_remote.cpp
@@ -89,7 +89,7 @@ Error ScriptDebuggerRemote::connect_to_host(const String &p_host, uint16_t p_por
if (tcp_client->get_status() != StreamPeerTCP::STATUS_CONNECTED) {
- ERR_PRINTS("Remote Debugger: Unable to connect. Status: " + String::num(tcp_client->get_status()));
+ ERR_PRINTS("Remote Debugger: Unable to connect. Status: " + String::num(tcp_client->get_status()) + ".");
return FAILED;
};
@@ -110,7 +110,7 @@ void ScriptDebuggerRemote::_put_variable(const String &p_name, const Variant &p_
int len = 0;
Error err = encode_variant(var, NULL, len, true);
if (err != OK)
- ERR_PRINT("Failed to encode variant");
+ ERR_PRINT("Failed to encode variant.");
if (len > packet_peer_stream->get_output_buffer_max_size()) { //limit to max size
packet_peer_stream->put_var(Variant());
@@ -134,10 +134,7 @@ void ScriptDebuggerRemote::debug(ScriptLanguage *p_script, bool p_can_continue)
//this function is called when there is a debugger break (bug on script)
//or when execution is paused from editor
- if (!tcp_client->is_connected_to_host()) {
- ERR_EXPLAIN("Script Debugger failed to connect, but being used anyway.");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!tcp_client->is_connected_to_host(), "Script Debugger failed to connect, but being used anyway.");
packet_peer_stream->put_var("debug_enter");
packet_peer_stream->put_var(2);
@@ -357,10 +354,11 @@ void ScriptDebuggerRemote::_get_output() {
locking = false;
}
- if (n_errors_dropped > 0) {
+ if (n_errors_dropped == 1) {
+ // Only print one message about dropping per second
OutputError oe;
oe.error = "TOO_MANY_ERRORS";
- oe.error_descr = "Too many errors! " + String::num_int64(n_errors_dropped) + " errors were dropped.";
+ oe.error_descr = "Too many errors! Ignoring errors for up to 1 second.";
oe.warning = false;
uint64_t time = OS::get_singleton()->get_ticks_msec();
oe.hr = time / 3600000;
@@ -368,7 +366,20 @@ void ScriptDebuggerRemote::_get_output() {
oe.sec = (time / 1000) % 60;
oe.msec = time % 1000;
errors.push_back(oe);
- n_errors_dropped = 0;
+ }
+
+ if (n_warnings_dropped == 1) {
+ // Only print one message about dropping per second
+ OutputError oe;
+ oe.error = "TOO_MANY_WARNINGS";
+ oe.error_descr = "Too many warnings! Ignoring warnings for up to 1 second.";
+ oe.warning = true;
+ uint64_t time = OS::get_singleton()->get_ticks_msec();
+ oe.hr = time / 3600000;
+ oe.min = (time / 60000) % 60;
+ oe.sec = (time / 1000) % 60;
+ oe.msec = time % 1000;
+ errors.push_back(oe);
}
while (errors.size()) {
@@ -587,9 +598,19 @@ void ScriptDebuggerRemote::_send_object_id(ObjectID p_id) {
}
}
}
+
if (Node *node = Object::cast_to<Node>(obj)) {
- PropertyInfo pi(Variant::NODE_PATH, String("Node/path"));
- properties.push_front(PropertyDesc(pi, node->get_path()));
+ // in some cases node will not be in tree here
+ // for instance where it created as variable and not yet added to tree
+ // in such cases we can't ask for it's path
+ if (node->is_inside_tree()) {
+ PropertyInfo pi(Variant::NODE_PATH, String("Node/path"));
+ properties.push_front(PropertyDesc(pi, node->get_path()));
+ } else {
+ PropertyInfo pi(Variant::STRING, String("Node/path"));
+ properties.push_front(PropertyDesc(pi, "[Orphan]"));
+ }
+
} else if (Resource *res = Object::cast_to<Resource>(obj)) {
if (Script *s = Object::cast_to<Script>(res)) {
Map<StringName, Variant> constants;
@@ -934,6 +955,19 @@ void ScriptDebuggerRemote::send_error(const String &p_func, const String &p_file
oe.msec = time % 1000;
Array cstack;
+ uint64_t ticks = OS::get_singleton()->get_ticks_usec() / 1000;
+ msec_count += ticks - last_msec;
+ last_msec = ticks;
+
+ if (msec_count > 1000) {
+ msec_count = 0;
+
+ err_count = 0;
+ n_errors_dropped = 0;
+ warn_count = 0;
+ n_warnings_dropped = 0;
+ }
+
cstack.resize(p_stack_info.size() * 3);
for (int i = 0; i < p_stack_info.size(); i++) {
cstack[i * 3 + 0] = p_stack_info[i].file;
@@ -942,15 +976,28 @@ void ScriptDebuggerRemote::send_error(const String &p_func, const String &p_file
}
oe.callstack = cstack;
+ if (oe.warning) {
+ warn_count++;
+ } else {
+ err_count++;
+ }
mutex->lock();
if (!locking && tcp_client->is_connected_to_host()) {
- if (errors.size() >= max_errors_per_frame) {
- n_errors_dropped++;
+ if (oe.warning) {
+ if (warn_count > max_warnings_per_second) {
+ n_warnings_dropped++;
+ } else {
+ errors.push_back(oe);
+ }
} else {
- errors.push_back(oe);
+ if (err_count > max_errors_per_second) {
+ n_errors_dropped++;
+ } else {
+ errors.push_back(oe);
+ }
}
}
@@ -1070,10 +1117,13 @@ ScriptDebuggerRemote::ScriptDebuggerRemote() :
mutex(Mutex::create()),
max_messages_per_frame(GLOBAL_GET("network/limits/debugger_stdout/max_messages_per_frame")),
n_messages_dropped(0),
- max_errors_per_frame(GLOBAL_GET("network/limits/debugger_stdout/max_errors_per_frame")),
+ max_errors_per_second(GLOBAL_GET("network/limits/debugger_stdout/max_errors_per_second")),
+ max_warnings_per_second(GLOBAL_GET("network/limits/debugger_stdout/max_warnings_per_second")),
n_errors_dropped(0),
max_cps(GLOBAL_GET("network/limits/debugger_stdout/max_chars_per_second")),
char_count(0),
+ err_count(0),
+ warn_count(0),
last_msec(0),
msec_count(0),
locking(false),
diff --git a/core/script_debugger_remote.h b/core/script_debugger_remote.h
index 1fc9d7c7f1..a5bfd7a32d 100644
--- a/core/script_debugger_remote.h
+++ b/core/script_debugger_remote.h
@@ -91,11 +91,15 @@ class ScriptDebuggerRemote : public ScriptDebugger {
int max_messages_per_frame;
int n_messages_dropped;
List<OutputError> errors;
- int max_errors_per_frame;
+ int max_errors_per_second;
+ int max_warnings_per_second;
int n_errors_dropped;
+ int n_warnings_dropped;
int max_cps;
int char_count;
+ int err_count;
+ int warn_count;
uint64_t last_msec;
uint64_t msec_count;
diff --git a/core/script_language.h b/core/script_language.h
index 87f103bb33..dfb2e0ad31 100644
--- a/core/script_language.h
+++ b/core/script_language.h
@@ -36,10 +36,6 @@
#include "core/pair.h"
#include "core/resource.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class ScriptLanguage;
typedef void (*ScriptEditRequestFunction)(const String &p_path);
diff --git a/core/set.h b/core/set.h
index b2c717880d..68431c294a 100644
--- a/core/set.h
+++ b/core/set.h
@@ -34,10 +34,6 @@
#include "core/os/memory.h"
#include "core/typedefs.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
// based on the very nice implementation of rb-trees by:
// https://web.archive.org/web/20120507164830/http://web.mit.edu/~emin/www/source_code/red_black_tree/index.html
diff --git a/core/string_name.h b/core/string_name.h
index 0984b0181f..6dd960abd5 100644
--- a/core/string_name.h
+++ b/core/string_name.h
@@ -34,9 +34,6 @@
#include "core/os/mutex.h"
#include "core/safe_refcount.h"
#include "core/ustring.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
struct StaticCString {
diff --git a/core/translation.cpp b/core/translation.cpp
index 0b55badc61..a0902d71fc 100644
--- a/core/translation.cpp
+++ b/core/translation.cpp
@@ -848,8 +848,7 @@ void Translation::set_locale(const String &p_locale) {
if (!TranslationServer::is_locale_valid(univ_locale)) {
String trimmed_locale = get_trimmed_locale(univ_locale);
- ERR_EXPLAIN("Invalid locale: " + trimmed_locale);
- ERR_FAIL_COND(!TranslationServer::is_locale_valid(trimmed_locale));
+ ERR_FAIL_COND_MSG(!TranslationServer::is_locale_valid(trimmed_locale), "Invalid locale: " + trimmed_locale + ".");
locale = trimmed_locale;
} else {
@@ -1044,6 +1043,13 @@ StringName TranslationServer::translate(const StringName &p_message) const {
if (!enabled)
return p_message;
+ // Locale can be of the form 'll_CC', i.e. language code and regional code,
+ // e.g. 'en_US', 'en_GB', etc. It might also be simply 'll', e.g. 'en'.
+ // To find the relevant translation, we look for those with locale starting
+ // with the language code, and then if any is an exact match for the long
+ // form. If not found, we fall back to a near match (another locale with
+ // same language code).
+
StringName res;
bool near_match = false;
const CharType *lptr = &locale[0];
@@ -1053,13 +1059,11 @@ StringName TranslationServer::translate(const StringName &p_message) const {
const Ref<Translation> &t = E->get();
String l = t->get_locale();
if (lptr[0] != l[0] || lptr[1] != l[1])
- continue; // locale not match
-
- //near match
- bool match = (l != locale);
+ continue; // Language code does not match.
- if (near_match && !match)
- continue; //only near-match once
+ bool exact_match = (l == locale);
+ if (!exact_match && near_match)
+ continue; // Only near-match once, but keep looking for exact matches.
StringName r = t->get_message(p_message);
@@ -1068,43 +1072,38 @@ StringName TranslationServer::translate(const StringName &p_message) const {
res = r;
- if (match)
+ if (exact_match)
break;
else
near_match = true;
}
- if (!res) {
- //try again with fallback
- if (fallback.length() >= 2) {
-
- const CharType *fptr = &fallback[0];
- near_match = false;
- for (const Set<Ref<Translation> >::Element *E = translations.front(); E; E = E->next()) {
+ if (!res && fallback.length() >= 2) {
+ // Try again with the fallback locale.
+ const CharType *fptr = &fallback[0];
+ near_match = false;
+ for (const Set<Ref<Translation> >::Element *E = translations.front(); E; E = E->next()) {
- const Ref<Translation> &t = E->get();
- String l = t->get_locale();
- if (fptr[0] != l[0] || fptr[1] != l[1])
- continue; // locale not match
+ const Ref<Translation> &t = E->get();
+ String l = t->get_locale();
+ if (fptr[0] != l[0] || fptr[1] != l[1])
+ continue; // Language code does not match.
- //near match
- bool match = (l != fallback);
+ bool exact_match = (l == fallback);
+ if (!exact_match && near_match)
+ continue; // Only near-match once, but keep looking for exact matches.
- if (near_match && !match)
- continue; //only near-match once
+ StringName r = t->get_message(p_message);
- StringName r = t->get_message(p_message);
+ if (!r)
+ continue;
- if (!r)
- continue;
+ res = r;
- res = r;
-
- if (match)
- break;
- else
- near_match = true;
- }
+ if (exact_match)
+ break;
+ else
+ near_match = true;
}
}
diff --git a/core/ustring.cpp b/core/ustring.cpp
index ed401c3763..4e9ab7be6b 100644
--- a/core/ustring.cpp
+++ b/core/ustring.cpp
@@ -31,7 +31,7 @@
#include "ustring.h"
#include "core/color.h"
-#include "core/math/crypto_core.h"
+#include "core/crypto/crypto_core.h"
#include "core/math/math_funcs.h"
#include "core/os/memory.h"
#include "core/print_string.h"
diff --git a/core/ustring.h b/core/ustring.h
index 3eb5c47b3a..bbd0bcceb5 100644
--- a/core/ustring.h
+++ b/core/ustring.h
@@ -36,10 +36,6 @@
#include "core/typedefs.h"
#include "core/vector.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
template <class T>
class CharProxy {
friend class CharString;
diff --git a/core/variant.cpp b/core/variant.cpp
index 1574af5239..e7d0e58367 100644
--- a/core/variant.cpp
+++ b/core/variant.cpp
@@ -1740,10 +1740,7 @@ Variant::operator RID() const {
} else if (type == OBJECT && _get_obj().obj) {
#ifdef DEBUG_ENABLED
if (ScriptDebugger::get_singleton()) {
- if (!ObjectDB::instance_validate(_get_obj().obj)) {
- ERR_EXPLAIN("Invalid pointer (object was deleted)");
- ERR_FAIL_V(RID());
- };
+ ERR_FAIL_COND_V_MSG(!ObjectDB::instance_validate(_get_obj().obj), RID(), "Invalid pointer (object was deleted).");
};
#endif
Variant::CallError ce;
diff --git a/core/variant.h b/core/variant.h
index a8e99c13f1..c4f69c3e8d 100644
--- a/core/variant.h
+++ b/core/variant.h
@@ -31,10 +31,6 @@
#ifndef VARIANT_H
#define VARIANT_H
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
#include "core/array.h"
#include "core/color.h"
#include "core/dictionary.h"
diff --git a/core/variant_call.cpp b/core/variant_call.cpp
index 377cc889b8..02c6cd73d8 100644
--- a/core/variant_call.cpp
+++ b/core/variant_call.cpp
@@ -32,8 +32,8 @@
#include "core/color_names.inc"
#include "core/core_string_names.h"
+#include "core/crypto/crypto_core.h"
#include "core/io/compression.h"
-#include "core/math/crypto_core.h"
#include "core/object.h"
#include "core/os/os.h"
#include "core/script_language.h"
@@ -584,8 +584,7 @@ struct _VariantCall {
if (buffer_size < 0) {
r_ret = decompressed;
- ERR_EXPLAIN("Decompression buffer size is less than zero");
- ERR_FAIL();
+ ERR_FAIL_MSG("Decompression buffer size is less than zero.");
}
decompressed.resize(buffer_size);
@@ -607,6 +606,13 @@ struct _VariantCall {
r_ret = s;
}
+ static void _call_PoolByteArray_hex_encode(Variant &r_ret, Variant &p_self, const Variant **p_args) {
+ PoolByteArray *ba = reinterpret_cast<PoolByteArray *>(p_self._data._mem);
+ PoolByteArray::Read r = ba->read();
+ String s = String::hex_encode_buffer(&r[0], ba->size());
+ r_ret = s;
+ }
+
VCALL_LOCALMEM0R(PoolByteArray, size);
VCALL_LOCALMEM2(PoolByteArray, set);
VCALL_LOCALMEM1R(PoolByteArray, get);
@@ -914,7 +920,7 @@ struct _VariantCall {
static void Quat_init2(Variant &r_ret, const Variant **p_args) {
- r_ret = Quat(((Vector3)(*p_args[0])), ((float)(*p_args[1])));
+ r_ret = Quat(((Vector3)(*p_args[0])), ((real_t)(*p_args[1])));
}
static void Quat_init3(Variant &r_ret, const Variant **p_args) {
@@ -1764,6 +1770,7 @@ void register_variant_methods() {
ADDFUNC0R(POOL_BYTE_ARRAY, STRING, PoolByteArray, get_string_from_ascii, varray());
ADDFUNC0R(POOL_BYTE_ARRAY, STRING, PoolByteArray, get_string_from_utf8, varray());
ADDFUNC0R(POOL_BYTE_ARRAY, STRING, PoolByteArray, sha256_string, varray());
+ ADDFUNC0R(POOL_BYTE_ARRAY, STRING, PoolByteArray, hex_encode, varray());
ADDFUNC1R(POOL_BYTE_ARRAY, POOL_BYTE_ARRAY, PoolByteArray, compress, INT, "compression_mode", varray(0));
ADDFUNC2R(POOL_BYTE_ARRAY, POOL_BYTE_ARRAY, PoolByteArray, decompress, INT, "buffer_size", INT, "compression_mode", varray(0));
@@ -1955,19 +1962,27 @@ void register_variant_methods() {
_VariantCall::add_variant_constant(Variant::VECTOR2, "UP", Vector2(0, -1));
_VariantCall::add_variant_constant(Variant::VECTOR2, "DOWN", Vector2(0, 1));
- _VariantCall::add_variant_constant(Variant::TRANSFORM2D, "IDENTITY", Transform2D(1, 0, 0, 1, 0, 0));
+ _VariantCall::add_variant_constant(Variant::TRANSFORM2D, "IDENTITY", Transform2D());
_VariantCall::add_variant_constant(Variant::TRANSFORM2D, "FLIP_X", Transform2D(-1, 0, 0, 1, 0, 0));
_VariantCall::add_variant_constant(Variant::TRANSFORM2D, "FLIP_Y", Transform2D(1, 0, 0, -1, 0, 0));
- Transform identity_transform, transform_x, transform_y, transform_z;
- identity_transform.set(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0);
+ Transform identity_transform = Transform();
+ Transform flip_x_transform = Transform(-1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0);
+ Transform flip_y_transform = Transform(1, 0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0);
+ Transform flip_z_transform = Transform(1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0);
_VariantCall::add_variant_constant(Variant::TRANSFORM, "IDENTITY", identity_transform);
- transform_x.set(-1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0);
- _VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_X", transform_x);
- transform_y.set(1, 0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0);
- _VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_Y", transform_y);
- transform_z.set(1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0);
- _VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_Z", transform_z);
+ _VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_X", flip_x_transform);
+ _VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_Y", flip_y_transform);
+ _VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_Z", flip_z_transform);
+
+ Basis identity_basis = Basis();
+ Basis flip_x_basis = Basis(-1, 0, 0, 0, 1, 0, 0, 0, 1);
+ Basis flip_y_basis = Basis(1, 0, 0, 0, -1, 0, 0, 0, 1);
+ Basis flip_z_basis = Basis(1, 0, 0, 0, 1, 0, 0, 0, -1);
+ _VariantCall::add_variant_constant(Variant::BASIS, "IDENTITY", identity_basis);
+ _VariantCall::add_variant_constant(Variant::BASIS, "FLIP_X", flip_x_basis);
+ _VariantCall::add_variant_constant(Variant::BASIS, "FLIP_Y", flip_y_basis);
+ _VariantCall::add_variant_constant(Variant::BASIS, "FLIP_Z", flip_z_basis);
_VariantCall::add_variant_constant(Variant::PLANE, "PLANE_YZ", Plane(Vector3(1, 0, 0), 0));
_VariantCall::add_variant_constant(Variant::PLANE, "PLANE_XZ", Plane(Vector3(0, 1, 0), 0));
diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml
index 0428140908..b25de3cf99 100644
--- a/doc/classes/@GlobalScope.xml
+++ b/doc/classes/@GlobalScope.xml
@@ -1317,10 +1317,10 @@
No hint for the edited property.
</constant>
<constant name="PROPERTY_HINT_RANGE" value="1" enum="PropertyHint">
- Hints that an integer or float property should be within a range specified via the hint string [code]"min,max"[/code] or [code]"min,max,step"[/code]. The hint string can optionally include [code]"allow_greater"[/code] and/or [code]"allow_lesser"[/code] to allow manual input going respectively above the max or below the min values. Example: [code]"-360,360,1,allow_greater,allow_lesser"[/code].
+ Hints that an integer or float property should be within a range specified via the hint string [code]"min,max"[/code] or [code]"min,max,step"[/code]. The hint string can optionally include [code]"or_greater"[/code] and/or [code]"or_lesser"[/code] to allow manual input going respectively above the max or below the min values. Example: [code]"-360,360,1,or_greater,or_lesser"[/code].
</constant>
<constant name="PROPERTY_HINT_EXP_RANGE" value="2" enum="PropertyHint">
- Hints that an integer or float property should be within an exponential range specified via the hint string [code]"min,max"[/code] or [code]"min,max,step"[/code]. The hint string can optionally include [code]"allow_greater"[/code] and/or [code]"allow_lesser"[/code] to allow manual input going respectively above the max or below the min values. Example: [code]"0.01,100,0.01,allow_greater"[/code].
+ Hints that an integer or float property should be within an exponential range specified via the hint string [code]"min,max"[/code] or [code]"min,max,step"[/code]. The hint string can optionally include [code]"or_greater"[/code] and/or [code]"or_lesser"[/code] to allow manual input going respectively above the max or below the min values. Example: [code]"0.01,100,0.01,or_greater"[/code].
</constant>
<constant name="PROPERTY_HINT_ENUM" value="3" enum="PropertyHint">
Hints that an integer, float or string property is an enumerated value to pick in a list specified via a hint string such as [code]"Hello,Something,Else"[/code].
diff --git a/doc/classes/AnimationPlayer.xml b/doc/classes/AnimationPlayer.xml
index b4c44fe8eb..e510603281 100644
--- a/doc/classes/AnimationPlayer.xml
+++ b/doc/classes/AnimationPlayer.xml
@@ -165,6 +165,7 @@
</argument>
<description>
Queues an animation for playback once the current one is done.
+ [b]Note:[/b] If a looped animation is currently playing, the queued animation will never play unless the looped animation is stopped somehow.
</description>
</method>
<method name="remove_animation">
diff --git a/doc/classes/AudioServer.xml b/doc/classes/AudioServer.xml
index 7581ae6935..2d3ceebed5 100644
--- a/doc/classes/AudioServer.xml
+++ b/doc/classes/AudioServer.xml
@@ -32,24 +32,25 @@
Adds an [AudioEffect] effect to the bus [code]bus_idx[/code] at [code]at_position[/code].
</description>
</method>
- <method name="capture_get_device">
- <return type="String">
+ <method name="capture_get_device_list">
+ <return type="Array">
</return>
<description>
+ Returns the names of all audio input devices detected on the system.
</description>
</method>
- <method name="capture_get_device_list">
- <return type="Array">
+ <method name="capture_start">
+ <return type="int" enum="Error">
</return>
<description>
+ Attempts to start recording from the audio driver's capture device. On success, the return value is [constant OK].
</description>
</method>
- <method name="capture_set_device">
- <return type="void">
+ <method name="capture_stop">
+ <return type="int" enum="Error">
</return>
- <argument index="0" name="name" type="String">
- </argument>
<description>
+ Attempts to stop recording from the audio driver's capture device. On success, the return value is [constant OK].
</description>
</method>
<method name="generate_bus_layout" qualifiers="const">
@@ -158,11 +159,32 @@
Returns the volume of the bus at index [code]bus_idx[/code] in dB.
</description>
</method>
+ <method name="get_capture_buffer">
+ <return type="PoolIntArray">
+ </return>
+ <description>
+ Returns an [PoolIntArray] containing audio frames from the capture device.
+ </description>
+ </method>
+ <method name="get_capture_position">
+ <return type="int">
+ </return>
+ <description>
+ Returns the write position of the capture device buffer.
+ </description>
+ </method>
+ <method name="get_capture_size">
+ <return type="int">
+ </return>
+ <description>
+ Returns the size of the capture device buffer.
+ </description>
+ </method>
<method name="get_device_list">
<return type="Array">
</return>
<description>
- Returns the names of all audio devices detected on the system.
+ Returns the names of all audio output devices detected on the system.
</description>
</method>
<method name="get_mix_rate" qualifiers="const">
@@ -387,14 +409,25 @@
<member name="bus_count" type="int" setter="set_bus_count" getter="get_bus_count" default="1">
Number of available audio buses.
</member>
+ <member name="capture_device" type="String" setter="capture_set_device" getter="capture_get_device" default="&quot;&quot;">
+ Name of the current device for audio input (see [method capture_get_device_list]).
+ </member>
<member name="device" type="String" setter="set_device" getter="get_device" default="&quot;Default&quot;">
- Name of the current device (see [method get_device_list]).
+ Name of the current device for audio output (see [method get_device_list]).
</member>
<member name="global_rate_scale" type="float" setter="set_global_rate_scale" getter="get_global_rate_scale" default="1.0">
Scales the rate at which audio is played (i.e. setting it to [code]0.5[/code] will make the audio be played twice as fast).
</member>
</members>
<signals>
+ <signal name="audio_mix_callback">
+ <description>
+ </description>
+ </signal>
+ <signal name="audio_update_callback">
+ <description>
+ </description>
+ </signal>
<signal name="bus_layout_changed">
<description>
Emitted when the [AudioBusLayout] changes.
diff --git a/doc/classes/Basis.xml b/doc/classes/Basis.xml
index 4d5c76a75c..df9438e695 100644
--- a/doc/classes/Basis.xml
+++ b/doc/classes/Basis.xml
@@ -208,5 +208,13 @@
</member>
</members>
<constants>
+ <constant name="IDENTITY" value="Basis( 1, 0, 0, 0, 1, 0, 0, 0, 1 )">
+ </constant>
+ <constant name="FLIP_X" value="Basis( -1, 0, 0, 0, 1, 0, 0, 0, 1 )">
+ </constant>
+ <constant name="FLIP_Y" value="Basis( 1, 0, 0, 0, -1, 0, 0, 0, 1 )">
+ </constant>
+ <constant name="FLIP_Z" value="Basis( 1, 0, 0, 0, 1, 0, 0, 0, -1 )">
+ </constant>
</constants>
</class>
diff --git a/doc/classes/Camera2D.xml b/doc/classes/Camera2D.xml
index 750b6851b6..16fb483249 100644
--- a/doc/classes/Camera2D.xml
+++ b/doc/classes/Camera2D.xml
@@ -110,7 +110,7 @@
<member name="drag_margin_bottom" type="float" setter="set_drag_margin" getter="get_drag_margin" default="0.2">
Bottom margin needed to drag the camera. A value of [code]1[/code] makes the camera move only when reaching the edge of the screen.
</member>
- <member name="drag_margin_h_enabled" type="bool" setter="set_h_drag_enabled" getter="is_h_drag_enabled" default="true">
+ <member name="drag_margin_h_enabled" type="bool" setter="set_h_drag_enabled" getter="is_h_drag_enabled" default="false">
If [code]true[/code], the camera only moves when reaching the horizontal drag margins. If [code]false[/code], the camera moves horizontally regardless of margins.
</member>
<member name="drag_margin_left" type="float" setter="set_drag_margin" getter="get_drag_margin" default="0.2">
@@ -122,7 +122,7 @@
<member name="drag_margin_top" type="float" setter="set_drag_margin" getter="get_drag_margin" default="0.2">
Top margin needed to drag the camera. A value of [code]1[/code] makes the camera move only when reaching the edge of the screen.
</member>
- <member name="drag_margin_v_enabled" type="bool" setter="set_v_drag_enabled" getter="is_v_drag_enabled" default="true">
+ <member name="drag_margin_v_enabled" type="bool" setter="set_v_drag_enabled" getter="is_v_drag_enabled" default="false">
If [code]true[/code], the camera only moves when reaching the vertical drag margins. If [code]false[/code], the camera moves vertically regardless of margins.
</member>
<member name="editor_draw_drag_margin" type="bool" setter="set_margin_drawing_enabled" getter="is_margin_drawing_enabled" default="false">
@@ -154,9 +154,11 @@
</member>
<member name="offset_h" type="float" setter="set_h_offset" getter="get_h_offset" default="0.0">
The horizontal offset of the camera, relative to the drag margins.
+ [b]Note:[/b] Offset H is used only to force offset relative to margins. It's not updated in any way if drag margins are enabled and can be used to set inital offset.
</member>
<member name="offset_v" type="float" setter="set_v_offset" getter="get_v_offset" default="0.0">
The vertical offset of the camera, relative to the drag margins.
+ [b]Note:[/b] Used the same as [member offset_h].
</member>
<member name="process_mode" type="int" setter="set_process_mode" getter="get_process_mode" enum="Camera2D.Camera2DProcessMode" default="1">
</member>
diff --git a/doc/classes/CheckBox.xml b/doc/classes/CheckBox.xml
index 80b5e90717..93c42a85a3 100644
--- a/doc/classes/CheckBox.xml
+++ b/doc/classes/CheckBox.xml
@@ -14,6 +14,7 @@
</constants>
<theme_items>
<theme_item name="check_vadjust" type="int" default="0">
+ The vertical offset used when rendering the check icons.
</theme_item>
<theme_item name="checked" type="Texture">
</theme_item>
diff --git a/doc/classes/CheckButton.xml b/doc/classes/CheckButton.xml
index f4d0e0657b..4744894fc1 100644
--- a/doc/classes/CheckButton.xml
+++ b/doc/classes/CheckButton.xml
@@ -14,6 +14,7 @@
</constants>
<theme_items>
<theme_item name="check_vadjust" type="int" default="0">
+ The vertical offset used when rendering the icons.
</theme_item>
<theme_item name="disabled" type="StyleBox">
</theme_item>
diff --git a/doc/classes/ClassDB.xml b/doc/classes/ClassDB.xml
index b7b77bc02a..fd08643dd5 100644
--- a/doc/classes/ClassDB.xml
+++ b/doc/classes/ClassDB.xml
@@ -134,7 +134,7 @@
<argument index="2" name="no_inheritance" type="bool" default="false">
</argument>
<description>
- Returns whether [code]class[/code] (or its ancestry if [code]no_inheritance[/code] is false) has a method called [code]method[/code] or not.
+ Returns whether [code]class[/code] (or its ancestry if [code]no_inheritance[/code] is [code]false[/code]) has a method called [code]method[/code] or not.
</description>
</method>
<method name="class_has_signal" qualifiers="const">
@@ -201,7 +201,7 @@
<argument index="0" name="class" type="String">
</argument>
<description>
- Returns whether this class is enabled or not.
+ Returns whether this [code]class[/code] is enabled or not.
</description>
</method>
<method name="is_parent_class" qualifiers="const">
diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml
index 69fec750a2..acceffb3bf 100644
--- a/doc/classes/Control.xml
+++ b/doc/classes/Control.xml
@@ -21,13 +21,16 @@
<return type="bool">
</return>
<description>
+ Virtual method to be implemented by the user. Returns whether [method _gui_input] should not be called for children controls outside this control's rectangle. Input will be clipped to the Rect of this [Control]. Similar to [member rect_clip_content], but doesn't affect visibility.
+ If not overriden, defaults to [code]false[/code].
</description>
</method>
<method name="_get_minimum_size" qualifiers="virtual">
<return type="Vector2">
</return>
<description>
- Returns the minimum size for this control. See [member rect_min_size].
+ Virtual method to be implemented by the user. Returns the minimum size for this control. Alternative to [member rect_min_size] for controlling minimum size via code. The actual minimum size will be the max value of these two (in each axis separately).
+ If not overriden, defaults to [constant Vector2.ZERO].
</description>
</method>
<method name="_gui_input" qualifiers="virtual">
@@ -36,8 +39,20 @@
<argument index="0" name="event" type="InputEvent">
</argument>
<description>
- Use this method to process and accept inputs on UI elements. See [method accept_event].
- Replaces Godot 2's [code]_input_event[/code].
+ Virtual method to be implemented by the user. Use this method to process and accept inputs on UI elements. See [method accept_event].
+ Example: clicking a control.
+ [codeblock]
+ func _gui_input(event):
+ if event is InputEventMouseButton:
+ if event.button_index == BUTTON_LEFT and event.pressed:
+ print("I've been clicked D:")
+ [/codeblock]
+ The event won't trigger if:
+ * clicking outside the control (see [method has_point]);
+ * control has [member mouse_filter] set to [member MOUSE_FILTER_IGNORE];
+ * control is obstructed by another [Control] on top of it, which doesn't have [member mouse_filter] set to [member MOUSE_FILTER_IGNORE];
+ * control's parent has [member mouse_filter] set to [member MOUSE_FILTER_STOP] or has accepted the event;
+ * it happens outside parent's rectangle and the parent has either [member rect_clip_content] or [member _clips_input] enabled.
</description>
</method>
<method name="_make_custom_tooltip" qualifiers="virtual">
@@ -46,6 +61,23 @@
<argument index="0" name="for_text" type="String">
</argument>
<description>
+ Virtual method to be implemented by the user. Returns a [Control] node that should be used as a tooltip instead of the default one. Use [code]for_text[/code] parameter to determine what text the tooltip should contain (likely the contents of [member hint_tooltip]).
+ The returned node must be of type [Control] or Control-derieved. It can have child nodes of any type. It is freed when the tooltip disappears, so make sure you always provide a new instance, not e.g. a node from scene. When null or non-Control node is returned, the default tooltip will be used instead.
+ [b]Note:[/b] The tooltip is shrunk to miminal size. If you want to ensure it's fully visible, you might want to set its [member rect_min_size] to some non-zero value.
+ Example of usage with custom-constructed node:
+ [codeblock]
+ func _make_custom_tooltip(for_text):
+ var label = Label.new()
+ label.text = for_text
+ return label
+ [/codeblock]
+ Example of usage with custom scene instance:
+ [codeblock]
+ func _make_custom_tooltip(for_text):
+ var tooltip = preload("SomeTooltipScene.tscn").instance()
+ tooltip.get_node("Label").text = for_text
+ return tooltip
+ [/codeblock]
</description>
</method>
<method name="accept_event">
@@ -63,7 +95,7 @@
<argument index="1" name="color" type="Color">
</argument>
<description>
- Overrides the color in the [member theme] resource the node uses.
+ Overrides the [Color] with given [code]name[/code] in the [member theme] resource the control uses. If the [code]color[/code] is empty or invalid, the override is cleared and the color from assigned [Theme] is used.
</description>
</method>
<method name="add_constant_override">
@@ -74,7 +106,7 @@
<argument index="1" name="constant" type="int">
</argument>
<description>
- Overrides an integer constant in the [member theme] resource the node uses. If the [code]constant[/code] is invalid, Godot clears the override.
+ Overrides an integer constant with given [code]name[/code] in the [member theme] resource the control uses. If the [code]constant[/code] is empty or invalid, the override is cleared and the constant from assigned [Theme] is used.
</description>
</method>
<method name="add_font_override">
@@ -85,7 +117,7 @@
<argument index="1" name="font" type="Font">
</argument>
<description>
- Overrides the [code]name[/code] font in the [member theme] resource the node uses. If [code]font[/code] is empty, Godot clears the override.
+ Overrides the font with given [code]name[/code] in the [member theme] resource the control uses. If [code]font[/code] is empty or invalid, the override is cleared and the font from assigned [Theme] is used.
</description>
</method>
<method name="add_icon_override">
@@ -96,7 +128,7 @@
<argument index="1" name="texture" type="Texture">
</argument>
<description>
- Overrides the [code]name[/code] icon in the [member theme] resource the node uses. If [code]icon[/code] is empty, Godot clears the override.
+ Overrides the icon with given [code]name[/code] in the [member theme] resource the control uses. If [code]icon[/code] is empty or invalid, the override is cleared and the icon from assigned [Theme] is used.
</description>
</method>
<method name="add_shader_override">
@@ -107,7 +139,7 @@
<argument index="1" name="shader" type="Shader">
</argument>
<description>
- Overrides the [code]name[/code] shader in the [member theme] resource the node uses. If [code]shader[/code] is empty, Godot clears the override.
+ Overrides the [Shader] with given [code]name[/code] in the [member theme] resource the control uses. If [code]shader[/code] is empty or invalid, the override is cleared and the shader from assigned [Theme] is used.
</description>
</method>
<method name="add_stylebox_override">
@@ -118,7 +150,7 @@
<argument index="1" name="stylebox" type="StyleBox">
</argument>
<description>
- Overrides the [code]name[/code] [StyleBox] in the [member theme] resource the node uses. If [code]stylebox[/code] is empty, Godot clears the override.
+ Overrides the [StyleBox] with given [code]name[/code] in the [member theme] resource the control uses. If [code]stylebox[/code] is empty or invalid, the override is cleared and the [StyleBox] from assigned [Theme] is used.
</description>
</method>
<method name="can_drop_data" qualifiers="virtual">
@@ -132,8 +164,6 @@
Godot calls this method to test if [code]data[/code] from a control's [method get_drag_data] can be dropped at [code]position[/code]. [code]position[/code] is local to this control.
This method should only be used to test the data. Process the data in [method drop_data].
[codeblock]
- extends Control
-
func can_drop_data(position, data):
# Check position if it is relevant to you
# Otherwise, just check data
@@ -151,8 +181,6 @@
<description>
Godot calls this method to pass you the [code]data[/code] from a control's [method get_drag_data] result. Godot first calls [method can_drop_data] to test if [code]data[/code] is allowed to drop at [code]position[/code] where [code]position[/code] is local to this control.
[codeblock]
- extends ColorRect
-
func can_drop_data(position, data):
return typeof(data) == TYPE_DICTIONARY and data.has("color")
@@ -179,6 +207,7 @@
<argument index="0" name="margin" type="int" enum="Margin">
</argument>
<description>
+ Returns the anchor identified by [code]margin[/code] constant from [enum Margin] enum. A getter method for [member anchor_bottom], [member anchor_left], [member anchor_right] and [member anchor_top].
</description>
</method>
<method name="get_begin" qualifiers="const">
@@ -196,12 +225,18 @@
<argument index="1" name="type" type="String" default="&quot;&quot;">
</argument>
<description>
+ Returns a color from assigned [Theme] with given [code]name[/code] and associated with [Control] of given [code]type[/code].
+ [codeblock]
+ func _ready():
+ modulate = get_color("font_color", "Button") #get the color defined for button fonts
+ [/codeblock]
</description>
</method>
<method name="get_combined_minimum_size" qualifiers="const">
<return type="Vector2">
</return>
<description>
+ Returns combined minimum size from [member rect_min_size] and [method get_minimum_size].
</description>
</method>
<method name="get_constant" qualifiers="const">
@@ -212,6 +247,7 @@
<argument index="1" name="type" type="String" default="&quot;&quot;">
</argument>
<description>
+ Returns a constant from assigned [Theme] with given [code]name[/code] and associated with [Control] of given [code]type[/code].
</description>
</method>
<method name="get_cursor_shape" qualifiers="const">
@@ -232,8 +268,6 @@
Godot calls this method to get data that can be dragged and dropped onto controls that expect drop data. Returns [code]null[/code] if there is no data to drag. Controls that want to receive drop data should implement [method can_drop_data] and [method drop_data]. [code]position[/code] is local to this control. Drag may be forced with [method force_drag].
A preview that will follow the mouse that should represent the data can be set with [method set_drag_preview]. A good time to set the preview is in this method.
[codeblock]
- extends Control
-
func get_drag_data(position):
var mydata = make_data()
set_drag_preview(make_preview(mydata))
@@ -254,6 +288,7 @@
<argument index="0" name="margin" type="int" enum="Margin">
</argument>
<description>
+ Returns the focus neighbour identified by [code]margin[/code] constant from [enum Margin] enum. A getter method for [member focus_neighbour_bottom], [member focus_neighbour_left], [member focus_neighbour_right] and [member focus_neighbour_top].
</description>
</method>
<method name="get_focus_owner" qualifiers="const">
@@ -271,6 +306,7 @@
<argument index="1" name="type" type="String" default="&quot;&quot;">
</argument>
<description>
+ Returns a font from assigned [Theme] with given [code]name[/code] and associated with [Control] of given [code]type[/code].
</description>
</method>
<method name="get_global_rect" qualifiers="const">
@@ -288,6 +324,7 @@
<argument index="1" name="type" type="String" default="&quot;&quot;">
</argument>
<description>
+ Returns an icon from assigned [Theme] with given [code]name[/code] and associated with [Control] of given [code]type[/code].
</description>
</method>
<method name="get_margin" qualifiers="const">
@@ -296,6 +333,7 @@
<argument index="0" name="margin" type="int" enum="Margin">
</argument>
<description>
+ Returns the anchor identified by [code]margin[/code] constant from [enum Margin] enum. A getter method for [member margin_bottom], [member margin_left], [member margin_right] and [member margin_top].
</description>
</method>
<method name="get_minimum_size" qualifiers="const">
@@ -341,6 +379,7 @@
<argument index="1" name="type" type="String" default="&quot;&quot;">
</argument>
<description>
+ Returns a [StyleBox] from assigned [Theme] with given [code]name[/code] and associated with [Control] of given [code]type[/code].
</description>
</method>
<method name="get_tooltip" qualifiers="const">
@@ -349,13 +388,18 @@
<argument index="0" name="at_position" type="Vector2" default="Vector2( 0, 0 )">
</argument>
<description>
- Returns the tooltip, which will appear when the cursor is resting over this control.
+ Returns the tooltip, which will appear when the cursor is resting over this control. See [member]hint_tooltip[/member].
</description>
</method>
<method name="grab_click_focus">
<return type="void">
</return>
<description>
+ Creates an [InputEventMouseButton] that attempts to click the control. If the event is received, the control aquires focus.
+ [codeblock]
+ func _process(delta):
+ grab_click_focus() #when clicking another Control node, this node will be clicked instead
+ [/codeblock]
</description>
</method>
<method name="grab_focus">
@@ -373,6 +417,7 @@
<argument index="1" name="type" type="String" default="&quot;&quot;">
</argument>
<description>
+ Returns [code]true[/code] if [Color] with given [code]name[/code] and associated with [Control] of given [code]type[/code] exists in assigned [Theme].
</description>
</method>
<method name="has_color_override" qualifiers="const">
@@ -381,6 +426,7 @@
<argument index="0" name="name" type="String">
</argument>
<description>
+ Returns [code]true[/code] if [Color] with given [code]name[/code] has a valid override in this [Control] node.
</description>
</method>
<method name="has_constant" qualifiers="const">
@@ -391,6 +437,7 @@
<argument index="1" name="type" type="String" default="&quot;&quot;">
</argument>
<description>
+ Returns [code]true[/code] if constant with given [code]name[/code] and associated with [Control] of given [code]type[/code] exists in assigned [Theme].
</description>
</method>
<method name="has_constant_override" qualifiers="const">
@@ -399,6 +446,7 @@
<argument index="0" name="name" type="String">
</argument>
<description>
+ Returns [code]true[/code] if constant with given [code]name[/code] has a valid override in this [Control] node.
</description>
</method>
<method name="has_focus" qualifiers="const">
@@ -416,6 +464,7 @@
<argument index="1" name="type" type="String" default="&quot;&quot;">
</argument>
<description>
+ Returns [code]true[/code] if font with given [code]name[/code] and associated with [Control] of given [code]type[/code] exists in assigned [Theme].
</description>
</method>
<method name="has_font_override" qualifiers="const">
@@ -424,6 +473,7 @@
<argument index="0" name="name" type="String">
</argument>
<description>
+ Returns [code]true[/code] if font with given [code]name[/code] has a valid override in this [Control] node.
</description>
</method>
<method name="has_icon" qualifiers="const">
@@ -434,6 +484,7 @@
<argument index="1" name="type" type="String" default="&quot;&quot;">
</argument>
<description>
+ Returns [code]true[/code] if icon with given [code]name[/code] and associated with [Control] of given [code]type[/code] exists in assigned [Theme].
</description>
</method>
<method name="has_icon_override" qualifiers="const">
@@ -442,6 +493,7 @@
<argument index="0" name="name" type="String">
</argument>
<description>
+ Returns [code]true[/code] if icon with given [code]name[/code] has a valid override in this [Control] node.
</description>
</method>
<method name="has_point" qualifiers="virtual">
@@ -450,6 +502,9 @@
<argument index="0" name="point" type="Vector2">
</argument>
<description>
+ Virtual method to be implemented by the user. Returns whether the given [code]point[/code] is inside this control.
+ If not overriden, default behavior is checking if the point is within control's Rect.
+ [b]Node:[/b] If you want to check if a point is inside the control, you can use [code]get_rect().has_point(point)[/code].
</description>
</method>
<method name="has_shader_override" qualifiers="const">
@@ -458,6 +513,7 @@
<argument index="0" name="name" type="String">
</argument>
<description>
+ Returns [code]true[/code] if [Shader] with given [code]name[/code] has a valid override in this [Control] node.
</description>
</method>
<method name="has_stylebox" qualifiers="const">
@@ -468,6 +524,7 @@
<argument index="1" name="type" type="String" default="&quot;&quot;">
</argument>
<description>
+ Returns [code]true[/code] if [StyleBox] with given [code]name[/code] and associated with [Control] of given [code]type[/code] exists in assigned [Theme].
</description>
</method>
<method name="has_stylebox_override" qualifiers="const">
@@ -476,12 +533,14 @@
<argument index="0" name="name" type="String">
</argument>
<description>
+ Returns [code]true[/code] if [StyleBox] with given [code]name[/code] has a valid override in this [Control] node.
</description>
</method>
<method name="minimum_size_changed">
<return type="void">
</return>
<description>
+ Invalidates the size cache in this node and in parent nodes up to toplevel. Intended to be used with [method get_minimum_size] when the return value is changed. Setting [member rect_min_size] directly calls this method automatically.
</description>
</method>
<method name="release_focus">
@@ -503,6 +562,9 @@
<argument index="3" name="push_opposite_anchor" type="bool" default="true">
</argument>
<description>
+ Sets the anchor identified by [code]margin[/code] constant from [enum Margin] enum to value [code]anchor[/code]. A setter method for [member anchor_bottom], [member anchor_left], [member anchor_right] and [member anchor_top].
+ If [code]keep_margin[/code] is [code]true[/code], margins aren't updated after this operation.
+ If [code]push_opposite_anchor[/code] is [code]true[/code] and the opposite anchor overlaps this anchor, the opposite one will have its value overriden. For example, when setting left anchor to 1 and the right anchor has value of 0.5, the right anchor will also get value of 1. If [code]push_opposite_anchor[/code] was [code]false[/code], the left anchor would get value 0.5.
</description>
</method>
<method name="set_anchor_and_margin">
@@ -517,6 +579,7 @@
<argument index="3" name="push_opposite_anchor" type="bool" default="false">
</argument>
<description>
+ Works the same as [method set_anchor], but instead of [code]keep_margin[/code] argument and automatic update of margin, it allows to set the margin offset yourself (see [method set_margin]).
</description>
</method>
<method name="set_anchors_and_margins_preset">
@@ -529,6 +592,7 @@
<argument index="2" name="margin" type="int" default="0">
</argument>
<description>
+ Sets both anchor preset and margin preset. See [method set_anchors_preset] and [method set_margins_preset].
</description>
</method>
<method name="set_anchors_preset">
@@ -539,6 +603,8 @@
<argument index="1" name="keep_margins" type="bool" default="false">
</argument>
<description>
+ Sets the anchors to a [code]preset[/code] from [enum Control.LayoutPreset] enum. This is code equivalent of using the Layout menu in 2D editor.
+ If [code]keep_margins[/code] is [code]true[/code], control's position will also be updated.
</description>
</method>
<method name="set_begin">
@@ -547,7 +613,7 @@
<argument index="0" name="position" type="Vector2">
</argument>
<description>
- Sets [member margin_left] and [member margin_top] at the same time.
+ Sets [member margin_left] and [member margin_top] at the same time. Equivalent of changing [member rect_position].
</description>
</method>
<method name="set_drag_forwarding">
@@ -606,6 +672,7 @@
<argument index="1" name="neighbour" type="NodePath">
</argument>
<description>
+ Sets the anchor identified by [code]margin[/code] constant from [enum Margin] enum to [Control] at [code]neighbor[/code] node path. A setter method for [member focus_neighbour_bottom], [member focus_neighbour_left], [member focus_neighbour_right] and [member focus_neighbour_top].
</description>
</method>
<method name="set_global_position">
@@ -616,6 +683,8 @@
<argument index="1" name="keep_margins" type="bool" default="false">
</argument>
<description>
+ Sets the [member rect_global_position] to given [code]position[/code].
+ If [code]keep_margins[/code] is [code]true[/code], control's anchors will be updated instead of margins.
</description>
</method>
<method name="set_margin">
@@ -626,6 +695,7 @@
<argument index="1" name="offset" type="float">
</argument>
<description>
+ Sets the margin identified by [code]margin[/code] constant from [enum Margin] enum to given [code]offset[/code]. A setter method for [member margin_bottom], [member margin_left], [member margin_right] and [member margin_top].
</description>
</method>
<method name="set_margins_preset">
@@ -638,6 +708,9 @@
<argument index="2" name="margin" type="int" default="0">
</argument>
<description>
+ Sets the margins to a [code]preset[/code] from [enum Control.LayoutPreset] enum. This is code equivalent of using the Layout menu in 2D editor.
+ Use parameter [code]resize_mode[/code] with constants from [enum Control.LayoutPresetMode] to better determine the resulting size of the [Control]. Constant size will be ignored if used with presets that change size, e.g. [code]PRESET_LEFT_WIDE[/code].
+ Use parameter [code]margin[/code] to determine the gap between the [Control] and the edges.
</description>
</method>
<method name="set_position">
@@ -648,6 +721,8 @@
<argument index="1" name="keep_margins" type="bool" default="false">
</argument>
<description>
+ Sets the [member rect_position] to given [code]position[/code].
+ If [code]keep_margins[/code] is [code]true[/code], control's anchors will be updated instead of margins.
</description>
</method>
<method name="set_rotation">
@@ -667,6 +742,8 @@
<argument index="1" name="keep_margins" type="bool" default="false">
</argument>
<description>
+ Sets the size (see [member rect_size]).
+ If [code]keep_margins[/code] is [code]true[/code], control's anchors will be updated instead of margins.
</description>
</method>
<method name="show_modal">
@@ -676,6 +753,7 @@
</argument>
<description>
Displays a control as modal. Control must be a subwindow. Modal controls capture the input signals until closed or the area outside them is accessed. When a modal control loses focus, or the ESC key is pressed, they automatically hide. Modal controls are used extensively for popup dialogs and menus.
+ If [code]exclusive[/code] is [code]true[/code], other controls will not receive input and clicking outside this control will not close it.
</description>
</method>
<method name="warp_mouse">
@@ -684,21 +762,22 @@
<argument index="0" name="to_position" type="Vector2">
</argument>
<description>
+ Moves the mouse cursor to [code]to_position[/code], relative to [member rect_position] of this [Control].
</description>
</method>
</methods>
<members>
<member name="anchor_bottom" type="float" setter="_set_anchor" getter="get_anchor" default="0.0">
- Anchors the bottom edge of the node to the origin, the center, or the end of its parent control. It changes how the bottom margin updates when the node moves or changes size. You can use one of the [code]ANCHOR_*[/code] constants for convenience.
+ Anchors the bottom edge of the node to the origin, the center, or the end of its parent control. It changes how the bottom margin updates when the node moves or changes size. You can use one of the [enum Anchor] constants for convenience.
</member>
<member name="anchor_left" type="float" setter="_set_anchor" getter="get_anchor" default="0.0">
- Anchors the left edge of the node to the origin, the center or the end of its parent control. It changes how the left margin updates when the node moves or changes size. You can use one of the [code]ANCHOR_*[/code] constants for convenience.
+ Anchors the left edge of the node to the origin, the center or the end of its parent control. It changes how the left margin updates when the node moves or changes size. You can use one of the [enum Anchor] constants for convenience.
</member>
<member name="anchor_right" type="float" setter="_set_anchor" getter="get_anchor" default="0.0">
- Anchors the right edge of the node to the origin, the center or the end of its parent control. It changes how the right margin updates when the node moves or changes size. You can use one of the [code]ANCHOR_*[/code] constants for convenience.
+ Anchors the right edge of the node to the origin, the center or the end of its parent control. It changes how the right margin updates when the node moves or changes size. You can use one of the [enum Anchor] constants for convenience.
</member>
<member name="anchor_top" type="float" setter="_set_anchor" getter="get_anchor" default="0.0">
- Anchors the top edge of the node to the origin, the center or the end of its parent control. It changes how the top margin updates when the node moves or changes size. You can use one of the [code]ANCHOR_*[/code] constants for convenience.
+ Anchors the top edge of the node to the origin, the center or the end of its parent control. It changes how the top margin updates when the node moves or changes size. You can use one of the [enum Anchor] constants for convenience.
</member>
<member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" enum="Control.FocusMode" default="0">
The focus access mode for the control (None, Click or All). Only one Control can be focused at the same time, and it will receive keyboard signals.
@@ -730,7 +809,7 @@
Controls the direction on the vertical axis in which the control should grow if its vertical minimum size is changed to be greater than its current size, as the control always has to be at least the minimum size.
</member>
<member name="hint_tooltip" type="String" setter="set_tooltip" getter="_get_tooltip" default="&quot;&quot;">
- Changes the tooltip text. The tooltip appears when the user's mouse cursor stays idle over this control for a few moments, provided that the [member mouse_filter] property is not [constant MOUSE_FILTER_IGNORE].
+ Changes the tooltip text. The tooltip appears when the user's mouse cursor stays idle over this control for a few moments, provided that the [member mouse_filter] property is not [constant MOUSE_FILTER_IGNORE]. You can change the time required for the tooltip to appear with [code]gui/timers/tooltip_delay_sec[/code] option in Project Settings.
</member>
<member name="margin_bottom" type="float" setter="set_margin" getter="get_margin" default="0.0">
Distance between the node's bottom edge and its parent control, based on [member anchor_bottom].
@@ -780,13 +859,13 @@
The size of the node's bounding rectangle, in pixels. [Container] nodes update this property automatically.
</member>
<member name="size_flags_horizontal" type="int" setter="set_h_size_flags" getter="get_h_size_flags" default="1">
- Tells the parent [Container] nodes how they should resize and place the node on the X axis. Use one of the [code]SIZE_*[/code] constants to change the flags. See the constants to learn what each does.
+ Tells the parent [Container] nodes how they should resize and place the node on the X axis. Use one of the [enum SizeFlags] constants to change the flags. See the constants to learn what each does.
</member>
<member name="size_flags_stretch_ratio" type="float" setter="set_stretch_ratio" getter="get_stretch_ratio" default="1.0">
If the node and at least one of its neighbours uses the [constant SIZE_EXPAND] size flag, the parent [Container] will let it take more or less space depending on this property. If this node has a stretch ratio of 2 and its neighbour a ratio of 1, this node will take two thirds of the available space.
</member>
<member name="size_flags_vertical" type="int" setter="set_v_size_flags" getter="get_v_size_flags" default="1">
- Tells the parent [Container] nodes how they should resize and place the node on the Y axis. Use one of the [code]SIZE_*[/code] constants to change the flags. See the constants to learn what each does.
+ Tells the parent [Container] nodes how they should resize and place the node on the Y axis. Use one of the [enum SizeFlags] constants to change the flags. See the constants to learn what each does.
</member>
<member name="theme" type="Theme" setter="set_theme" getter="get_theme">
Changing this property replaces the current [Theme] resource this node and all its [Control] children use.
@@ -978,12 +1057,16 @@
Snap all 4 anchors to the respective corners of the parent control. Set all 4 margins to 0 after you applied this preset and the [Control] will fit its parent control. This is equivalent to the "Full Rect" layout option in the editor. Use with [method set_anchors_preset].
</constant>
<constant name="PRESET_MODE_MINSIZE" value="0" enum="LayoutPresetMode">
+ The control will be resized to its minimum size.
</constant>
<constant name="PRESET_MODE_KEEP_WIDTH" value="1" enum="LayoutPresetMode">
+ The control's width will not change.
</constant>
<constant name="PRESET_MODE_KEEP_HEIGHT" value="2" enum="LayoutPresetMode">
+ The control's height will not change.
</constant>
<constant name="PRESET_MODE_KEEP_SIZE" value="3" enum="LayoutPresetMode">
+ The control's size will not change.
</constant>
<constant name="SIZE_FILL" value="1" enum="SizeFlags">
Tells the parent [Container] to expand the bounds of this node to fill all the available space without pushing any other node. Use with [member size_flags_horizontal] and [member size_flags_vertical].
diff --git a/doc/classes/Directory.xml b/doc/classes/Directory.xml
index 9294a515d2..8aae85563a 100644
--- a/doc/classes/Directory.xml
+++ b/doc/classes/Directory.xml
@@ -127,8 +127,8 @@
</argument>
<description>
Initializes the stream used to list all files and directories using the [method get_next] function, closing the current opened stream if needed. Once the stream has been processed, it should typically be closed with [method list_dir_end].
- If you pass [code]skip_navigational[/code], then [code].[/code] and [code]..[/code] would be filtered out.
- If you pass [code]skip_hidden[/code], then hidden files would be filtered out.
+ If [code]skip_navigational[/code] is [code]true[/code], [code].[/code] and [code]..[/code] are filtered out.
+ If [code]skip_hidden[/code] is [code]true[/code], hidden files are filtered out.
</description>
</method>
<method name="list_dir_end">
diff --git a/doc/classes/EditorInterface.xml b/doc/classes/EditorInterface.xml
index d55e810c9e..4f7a6d89a9 100644
--- a/doc/classes/EditorInterface.xml
+++ b/doc/classes/EditorInterface.xml
@@ -169,6 +169,22 @@
Selects the file, with the path provided by [code]file[/code], in the FileSystem dock.
</description>
</method>
+ <method name="set_distraction_free_mode">
+ <return type="void">
+ </return>
+ <argument index="0" name="enter" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_main_screen_editor">
+ <return type="void">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="set_plugin_enabled">
<return type="void">
</return>
diff --git a/doc/classes/EditorPlugin.xml b/doc/classes/EditorPlugin.xml
index fddc5e9d36..89e2f0580b 100644
--- a/doc/classes/EditorPlugin.xml
+++ b/doc/classes/EditorPlugin.xml
@@ -128,7 +128,7 @@
<argument index="3" name="ud" type="Variant" default="null">
</argument>
<description>
- Adds a custom menu to [b]Project &gt; Tools[/b] as [code]name[/code] that calls [code]callback[/code] on an instance of [code]handler[/code] with a parameter [code]ud[/code] when user activates it.
+ Adds a custom menu item to [b]Project &gt; Tools[/b] as [code]name[/code] that calls [code]callback[/code] on an instance of [code]handler[/code] with a parameter [code]ud[/code] when user activates it.
</description>
</method>
<method name="add_tool_submenu_item">
@@ -139,7 +139,7 @@
<argument index="1" name="submenu" type="Object">
</argument>
<description>
- Like [method add_tool_menu_item] but adds the [code]submenu[/code] item inside the [code]name[/code] menu.
+ Adds a custom submenu under [b]Project &gt; Tools &gt;[/b] [code]name[/code]. [code]submenu[/code] should be an object of class [PopupMenu]. This submenu should be cleaned up using [code]remove_tool_menu_item(name)[/code].
</description>
</method>
<method name="apply_changes" qualifiers="virtual">
diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml
index cc3d5a1139..86c1002666 100644
--- a/doc/classes/Environment.xml
+++ b/doc/classes/Environment.xml
@@ -157,11 +157,11 @@
<member name="fog_height_enabled" type="bool" setter="set_fog_height_enabled" getter="is_fog_height_enabled" default="false">
Enables the fog height.
</member>
- <member name="fog_height_max" type="float" setter="set_fog_height_max" getter="get_fog_height_max" default="100.0">
- Maximum height of fog.
+ <member name="fog_height_max" type="float" setter="set_fog_height_max" getter="get_fog_height_max" default="0.0">
+ The Y coordinate where the height fog will be the most intense. If this value is greater than [member fog_height_min], fog will be displayed from bottom to top. Otherwise, it will be displayed from top to bottom.
</member>
- <member name="fog_height_min" type="float" setter="set_fog_height_min" getter="get_fog_height_min" default="0.0">
- Minimum height of fog.
+ <member name="fog_height_min" type="float" setter="set_fog_height_min" getter="get_fog_height_min" default="10.0">
+ The Y coordinate where the height fog will be the least intense. If this value is greater than [member fog_height_max], fog will be displayed from top to bottom. Otherwise, it will be displayed from bottom to top.
</member>
<member name="fog_sun_amount" type="float" setter="set_fog_sun_amount" getter="get_fog_sun_amount" default="0.0">
Amount of sun that affects the fog rendering.
diff --git a/doc/classes/FileDialog.xml b/doc/classes/FileDialog.xml
index e78f21b274..4f1e8cc309 100644
--- a/doc/classes/FileDialog.xml
+++ b/doc/classes/FileDialog.xml
@@ -134,6 +134,8 @@
</theme_item>
<theme_item name="folder" type="Texture">
</theme_item>
+ <theme_item name="folder_icon_modulate" type="Color" default="Color( 1, 1, 1, 1 )">
+ </theme_item>
<theme_item name="parent_folder" type="Texture">
</theme_item>
<theme_item name="reload" type="Texture">
diff --git a/doc/classes/FuncRef.xml b/doc/classes/FuncRef.xml
index e35d7a68c5..9803ae0838 100644
--- a/doc/classes/FuncRef.xml
+++ b/doc/classes/FuncRef.xml
@@ -17,10 +17,20 @@
Calls the referenced function previously set by [method set_function] or [method @GDScript.funcref].
</description>
</method>
+ <method name="call_funcv">
+ <return type="Variant">
+ </return>
+ <argument index="0" name="arg_array" type="Array">
+ </argument>
+ <description>
+ Calls the referenced function previously set by [method set_function] or [method @GDScript.funcref]. Contrarily to [method call_func], this method does not support a variable number of arguments but expects all parameters to be passed via a single [Array].
+ </description>
+ </method>
<method name="is_valid" qualifiers="const">
<return type="bool">
</return>
<description>
+ Returns whether the object still exists and has the function assigned.
</description>
</method>
<method name="set_function">
diff --git a/doc/classes/GeometryInstance.xml b/doc/classes/GeometryInstance.xml
index b108e1be7c..02f2c27043 100644
--- a/doc/classes/GeometryInstance.xml
+++ b/doc/classes/GeometryInstance.xml
@@ -46,22 +46,26 @@
</member>
<member name="lod_max_distance" type="float" setter="set_lod_max_distance" getter="get_lod_max_distance" default="0.0">
The GeometryInstance's max LOD distance.
+ [b]Note:[/b] This property currently has no effect.
</member>
<member name="lod_max_hysteresis" type="float" setter="set_lod_max_hysteresis" getter="get_lod_max_hysteresis" default="0.0">
The GeometryInstance's max LOD margin.
+ [b]Note:[/b] This property currently has no effect.
</member>
<member name="lod_min_distance" type="float" setter="set_lod_min_distance" getter="get_lod_min_distance" default="0.0">
The GeometryInstance's min LOD distance.
+ [b]Note:[/b] This property currently has no effect.
</member>
<member name="lod_min_hysteresis" type="float" setter="set_lod_min_hysteresis" getter="get_lod_min_hysteresis" default="0.0">
The GeometryInstance's min LOD margin.
+ [b]Note:[/b] This property currently has no effect.
</member>
<member name="material_override" type="Material" setter="set_material_override" getter="get_material_override">
The material override for the whole geometry.
- If there is a material in [code]material_override[/code], it will be used instead of any material set in any material slot of the mesh.
+ If a material is assigned to this property, it will be used instead of any material set in any material slot of the mesh.
</member>
<member name="use_in_baked_light" type="bool" setter="set_flag" getter="get_flag" default="false">
- If [code]true[/code], this GeometryInstance will be used when baking lights using a [GIProbe] and/or any other form of baked lighting.
+ If [code]true[/code], this GeometryInstance will be used when baking lights using a [GIProbe] or [BakedLightmap].
</member>
</members>
<constants>
@@ -78,10 +82,10 @@
</constant>
<constant name="SHADOW_CASTING_SETTING_SHADOWS_ONLY" value="3" enum="ShadowCastingSetting">
Will only show the shadows casted from this object.
- In other words: The actual mesh will not be visible, only the shadows casted from the mesh.
+ In other words, the actual mesh will not be visible, only the shadows casted from the mesh will be.
</constant>
<constant name="FLAG_USE_BAKED_LIGHT" value="0" enum="Flags">
- Will allow the GeometryInstance to be used when baking lights using a [GIProbe] and/or any other form of baked lighting.
+ Will allow the GeometryInstance to be used when baking lights using a [GIProbe] or [BakedLightmap].
</constant>
<constant name="FLAG_DRAW_NEXT_FRAME_IF_VISIBLE" value="1" enum="Flags">
Unused in this class, exposed for consistency with [enum VisualServer.InstanceFlags].
diff --git a/doc/classes/GraphEdit.xml b/doc/classes/GraphEdit.xml
index 111bf2109e..3cc40b7cef 100644
--- a/doc/classes/GraphEdit.xml
+++ b/doc/classes/GraphEdit.xml
@@ -233,6 +233,11 @@
Signal sent when user dragging connection from output port into empty space of the graph.
</description>
</signal>
+ <signal name="copy_nodes_request">
+ <description>
+ Signal sent when the user presses [code]Ctrl + C[/code].
+ </description>
+ </signal>
<signal name="delete_nodes_request">
<description>
Signal sent when a GraphNode is attempted to be removed from the GraphEdit.
@@ -263,6 +268,11 @@
Emitted when a GraphNode is selected.
</description>
</signal>
+ <signal name="paste_nodes_request">
+ <description>
+ Signal sent when the user presses [code]Ctrl + V[/code].
+ </description>
+ </signal>
<signal name="popup_request">
<argument index="0" name="position" type="Vector2">
</argument>
diff --git a/doc/classes/Image.xml b/doc/classes/Image.xml
index 8cd69ba0da..10be66feb8 100644
--- a/doc/classes/Image.xml
+++ b/doc/classes/Image.xml
@@ -406,6 +406,17 @@
<description>
</description>
</method>
+ <method name="save_exr" qualifiers="const">
+ <return type="int" enum="Error">
+ </return>
+ <argument index="0" name="path" type="String">
+ </argument>
+ <argument index="1" name="grayscale" type="bool" default="false">
+ </argument>
+ <description>
+ Saves the image as an EXR file to [code]path[/code]. If grayscale is true and the image has only one channel, it will be saved explicitely as monochrome rather than one red channel. This function will return [constant ERR_UNAVAILABLE] if Godot was compiled without the TinyEXR module.
+ </description>
+ </method>
<method name="save_png" qualifiers="const">
<return type="int" enum="Error">
</return>
diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml
index bbf1ee186f..5fd5e8c3c0 100644
--- a/doc/classes/Input.xml
+++ b/doc/classes/Input.xml
@@ -20,6 +20,7 @@
<description>
This will simulate pressing the specified action.
The strength can be used for non-boolean actions, it's ranged between 0 and 1 representing the intensity of the given action.
+ [b]Note:[/b] This method will not cause any [method Node._input] calls. It is intended to be used with [method is_action_pressed] and [method is_action_just_pressed]. If you want to simulate [code]_input[/code], use [method parse_input_event] instead.
</description>
</method>
<method name="action_release">
@@ -222,7 +223,7 @@
<argument index="0" name="action" type="String">
</argument>
<description>
- Returns [code]true[/code] if you are pressing the action event.
+ Returns [code]true[/code] if you are pressing the action event. Note that if an action has multiple buttons asigned and more than one of them is pressed, releasing one button will release the action, even if some other button assigned to this action is still pressed.
</description>
</method>
<method name="is_joy_button_pressed" qualifiers="const">
@@ -283,7 +284,14 @@
<argument index="0" name="event" type="InputEvent">
</argument>
<description>
- Feeds an [InputEvent] to the game. Can be used to artificially trigger input events from code.
+ Feeds an [InputEvent] to the game. Can be used to artificially trigger input events from code. Also generates [method Node._input] calls.
+ Example:
+ [codeblock]
+ var a = InputEventAction.new()
+ a.action = "ui_cancel"
+ a.pressed = true
+ Input.parse_input_event(a)
+ [/codeblock]
</description>
</method>
<method name="remove_joy_mapping">
@@ -318,6 +326,7 @@
<description>
Sets the default cursor shape to be used in the viewport instead of [constant CURSOR_ARROW].
[b]Note:[/b] If you want to change the default cursor shape for [Control]'s nodes, use [member Control.mouse_default_cursor_shape] instead.
+ [b]Note:[/b] This method generates an [InputEventMouseMotion] to update cursor immediately.
</description>
</method>
<method name="set_mouse_mode">
@@ -363,6 +372,16 @@
Stops the vibration of the joypad.
</description>
</method>
+ <method name="vibrate_handheld">
+ <return type="void">
+ </return>
+ <argument index="0" name="duration_ms" type="int" default="500">
+ </argument>
+ <description>
+ Vibrate Android and iOS devices.
+ [b]Note:[/b] It needs VIBRATE permission for Android at export settings. iOS does not support duration.
+ </description>
+ </method>
<method name="warp_mouse_position">
<return type="void">
</return>
diff --git a/doc/classes/KinematicBody.xml b/doc/classes/KinematicBody.xml
index b7c4200b95..2fab689f89 100644
--- a/doc/classes/KinematicBody.xml
+++ b/doc/classes/KinematicBody.xml
@@ -5,7 +5,7 @@
</brief_description>
<description>
Kinematic bodies are special types of bodies that are meant to be user-controlled. They are not affected by physics at all; to other types of bodies, such as a character or a rigid body, these are the same as a static body. However, they have two main uses:
- [b]Simulated motion:[/b] When these bodies are moved manually, either from code or from an AnimationPlayer (with process mode set to fixed), the physics will automatically compute an estimate of their linear and angular velocity. This makes them very useful for moving platforms or other AnimationPlayer-controlled objects (like a door, a bridge that opens, etc).
+ [b]Simulated motion:[/b] When these bodies are moved manually, either from code or from an [AnimationPlayer] (with [member AnimationPlayer.playback_process_mode] set to "physics"), the physics will automatically compute an estimate of their linear and angular velocity. This makes them very useful for moving platforms or other AnimationPlayer-controlled objects (like a door, a bridge that opens, etc).
[b]Kinematic characters:[/b] KinematicBody also has an API for moving objects (the [method move_and_collide] and [method move_and_slide] methods) while performing collision tests. This makes them really useful to implement characters that collide against a world, but that don't require advanced physics.
</description>
<tutorials>
diff --git a/doc/classes/KinematicBody2D.xml b/doc/classes/KinematicBody2D.xml
index 22db9e3960..99a83765eb 100644
--- a/doc/classes/KinematicBody2D.xml
+++ b/doc/classes/KinematicBody2D.xml
@@ -5,7 +5,7 @@
</brief_description>
<description>
Kinematic bodies are special types of bodies that are meant to be user-controlled. They are not affected by physics at all; to other types of bodies, such as a character or a rigid body, these are the same as a static body. However, they have two main uses:
- [b]Simulated motion:[/b] When these bodies are moved manually, either from code or from an AnimationPlayer (with process mode set to fixed), the physics will automatically compute an estimate of their linear and angular velocity. This makes them very useful for moving platforms or other AnimationPlayer-controlled objects (like a door, a bridge that opens, etc).
+ [b]Simulated motion:[/b] When these bodies are moved manually, either from code or from an [AnimationPlayer] (with [member AnimationPlayer.playback_process_mode] set to "physics"), the physics will automatically compute an estimate of their linear and angular velocity. This makes them very useful for moving platforms or other AnimationPlayer-controlled objects (like a door, a bridge that opens, etc).
[b]Kinematic characters:[/b] KinematicBody2D also has an API for moving objects (the [method move_and_collide] and [method move_and_slide] methods) while performing collision tests. This makes them really useful to implement characters that collide against a world, but that don't require advanced physics.
</description>
<tutorials>
diff --git a/doc/classes/MainLoop.xml b/doc/classes/MainLoop.xml
index f5bf12a876..fedf77bfd2 100644
--- a/doc/classes/MainLoop.xml
+++ b/doc/classes/MainLoop.xml
@@ -4,7 +4,7 @@
Abstract base class for the game's main loop.
</brief_description>
<description>
- [MainLoop] is the abstract base class for a Godot project's game loop. It in inherited by [SceneTree], which is the default game loop implementation used in Godot projects, though it is also possible to write and use one's own [MainLoop] subclass instead of the scene tree.
+ [MainLoop] is the abstract base class for a Godot project's game loop. It is inherited by [SceneTree], which is the default game loop implementation used in Godot projects, though it is also possible to write and use one's own [MainLoop] subclass instead of the scene tree.
Upon the application start, a [MainLoop] implementation must be provided to the OS; otherwise, the application will exit. This happens automatically (and a [SceneTree] is created) unless a main [Script] is provided from the command line (with e.g. [code]godot -s my_loop.gd[/code], which should then be a [MainLoop] implementation.
Here is an example script implementing a simple [MainLoop]:
[codeblock]
diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml
index 889ce4d3eb..097fa1f6e5 100644
--- a/doc/classes/Node.xml
+++ b/doc/classes/Node.xml
@@ -122,6 +122,12 @@
<description>
Adds a child node. Nodes can have any number of children, but every child must have a unique name. Child nodes are automatically deleted when the parent node is deleted, so an entire scene can be removed by deleting its topmost node.
If [code]legible_unique_name[/code] is [code]true[/code], the child node will have an human-readable name based on the name of the node being instanced instead of its type.
+ [b]Note:[/b] If the child node already has a parent, the function will fail. Use [method remove_child] first to remove the node from its current parent. For example:
+ [codeblock]
+ if child_node.get_parent():
+ child_node.get_parent().remove_child(child_node)
+ add_child(child_node)
+ [/codeblock]
</description>
</method>
<method name="add_child_below_node">
diff --git a/doc/classes/Object.xml b/doc/classes/Object.xml
index b87e912b45..4b77197e29 100644
--- a/doc/classes/Object.xml
+++ b/doc/classes/Object.xml
@@ -112,7 +112,7 @@
<argument index="1" name="arg_array" type="Array">
</argument>
<description>
- Calls the [code]method[/code] on the object and returns the result. Contrarily to [method call], this method does not support a variable number of arguments but expected all parameters passed via a single [Array].
+ Calls the [code]method[/code] on the object and returns the result. Contrarily to [method call], this method does not support a variable number of arguments but expects all parameters to be via a single [Array].
[codeblock]
callv("set", [ "position", Vector2(42.0, 0.0) ])
[/codeblock]
diff --git a/doc/classes/PoolIntArray.xml b/doc/classes/PoolIntArray.xml
index 730833b097..28a28b2bba 100644
--- a/doc/classes/PoolIntArray.xml
+++ b/doc/classes/PoolIntArray.xml
@@ -6,6 +6,7 @@
<description>
An [Array] specifically designed to hold integer values ([int]). Optimized for memory usage, does not fragment the memory.
[b]Note:[/b] This type is passed by value and not by reference.
+ [b]Note:[/b] This type is limited to signed 32-bit integers, which means it can only take values in the interval [code][-2^31, 2^31 - 1][/code], i.e. [code][-2147483648, 2147483647][/code]. Exceeding those bounds will wrap around. In comparison, [int] uses signed 64-bit integers which can hold much larger values.
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/Popup.xml b/doc/classes/Popup.xml
index 1e24aadfd9..fb8168c344 100644
--- a/doc/classes/Popup.xml
+++ b/doc/classes/Popup.xml
@@ -56,6 +56,13 @@
Popup (show the control in modal form) in the center of the screen relative to the current canvas transform, scaled at a ratio of size of the screen.
</description>
</method>
+ <method name="set_as_minsize">
+ <return type="void">
+ </return>
+ <description>
+ Shrink popup to keep to the minimum size of content.
+ </description>
+ </method>
</methods>
<members>
<member name="popup_exclusive" type="bool" setter="set_exclusive" getter="is_exclusive" default="false">
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 2d6ab4f72c..9f18eea0d4 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -650,12 +650,15 @@
<member name="network/limits/debugger_stdout/max_chars_per_second" type="int" setter="" getter="" default="2048">
Maximum amount of characters allowed to send as output from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection.
</member>
- <member name="network/limits/debugger_stdout/max_errors_per_frame" type="int" setter="" getter="" default="10">
- Maximum amount of errors allowed to send as output from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection.
+ <member name="network/limits/debugger_stdout/max_errors_per_second" type="int" setter="" getter="" default="100">
+ Maximum number of errors allowed to be sent as output from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection.
</member>
<member name="network/limits/debugger_stdout/max_messages_per_frame" type="int" setter="" getter="" default="10">
Maximum amount of messages allowed to send as output from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection.
</member>
+ <member name="network/limits/debugger_stdout/max_warnings_per_second" type="int" setter="" getter="" default="100">
+ Maximum number of warnings allowed to be sent as output from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection.
+ </member>
<member name="network/limits/packet_peer_stream/max_buffer_po2" type="int" setter="" getter="" default="16">
Default size of packet peer stream for deserializing Godot data. Over this size, data is dropped.
</member>
@@ -727,6 +730,12 @@
<member name="rendering/limits/rendering/max_renderable_elements" type="int" setter="" getter="" default="65536">
Max amount of elements renderable in a frame. If more than this are visible per frame, they will be dropped. Keep in mind elements refer to mesh surfaces and not meshes themselves.
</member>
+ <member name="rendering/limits/rendering/max_renderable_lights" type="int" setter="" getter="" default="4096">
+ Max number of lights renderable in a frame. If more than this number are used, they will be ignored. On some systems (particularly web) setting this number as low as possible can increase the speed of shader compilation.
+ </member>
+ <member name="rendering/limits/rendering/max_renderable_reflections" type="int" setter="" getter="" default="1024">
+ Max number of reflection probes renderable in a frame. If more than this number are used, they will be ignored. On some systems (particularly web) setting this number as low as possible can increase the speed of shader compilation.
+ </member>
<member name="rendering/limits/time/time_rollover_secs" type="float" setter="" getter="" default="3600">
Shaders have a time variable that constantly increases. At some point, it needs to be rolled back to zero to avoid precision errors on shader animations. This setting specifies when (in seconds).
</member>
diff --git a/doc/classes/Sprite.xml b/doc/classes/Sprite.xml
index e5aea961f4..b77db1ce9a 100644
--- a/doc/classes/Sprite.xml
+++ b/doc/classes/Sprite.xml
@@ -46,6 +46,9 @@
<member name="frame" type="int" setter="set_frame" getter="get_frame" default="0">
Current frame to display from sprite sheet. [member vframes] or [member hframes] must be greater than 1.
</member>
+ <member name="frame_coords" type="Vector2" setter="set_frame_coords" getter="get_frame_coords" default="Vector2( 0, 0 )">
+ Coordinates of the frame to display from sprite sheet. This is as an alias for the [member frame] property. [member vframes] or [member hframes] must be greater than 1.
+ </member>
<member name="hframes" type="int" setter="set_hframes" getter="get_hframes" default="1">
The number of columns in the sprite sheet.
</member>
diff --git a/doc/classes/Sprite3D.xml b/doc/classes/Sprite3D.xml
index 9a51302bf1..e458d4301e 100644
--- a/doc/classes/Sprite3D.xml
+++ b/doc/classes/Sprite3D.xml
@@ -14,6 +14,9 @@
<member name="frame" type="int" setter="set_frame" getter="get_frame" default="0">
Current frame to display from sprite sheet. [member vframes] or [member hframes] must be greater than 1.
</member>
+ <member name="frame_coords" type="Vector2" setter="set_frame_coords" getter="get_frame_coords" default="Vector2( 0, 0 )">
+ Coordinates of the frame to display from sprite sheet. This is as an alias for the [member frame] property. [member vframes] or [member hframes] must be greater than 1.
+ </member>
<member name="hframes" type="int" setter="set_hframes" getter="get_hframes" default="1">
The number of columns in the sprite sheet.
</member>
diff --git a/doc/classes/String.xml b/doc/classes/String.xml
index 6dc3e35558..f6ec85c87d 100644
--- a/doc/classes/String.xml
+++ b/doc/classes/String.xml
@@ -281,7 +281,6 @@
</argument>
<argument index="2" name="to" type="int" default="0">
</argument>
- </argument>
<description>
Returns the number of occurrences of substring [code]what[/code] between [code]from[/code] and [code]to[/code] positions. If [code]from[/code] and [code]to[/code] equals 0 the whole string will be used. If only [code]to[/code] equals 0 the remained substring will be used.
</description>
@@ -295,7 +294,6 @@
</argument>
<argument index="2" name="to" type="int" default="0">
</argument>
- </argument>
<description>
Returns the number of occurrences of substring [code]what[/code] (ignoring case) between [code]from[/code] and [code]to[/code] positions. If [code]from[/code] and [code]to[/code] equals 0 the whole string will be used. If only [code]to[/code] equals 0 the remained substring will be used.
</description>
diff --git a/doc/classes/Tree.xml b/doc/classes/Tree.xml
index c2b7901c05..62a7147e08 100644
--- a/doc/classes/Tree.xml
+++ b/doc/classes/Tree.xml
@@ -16,6 +16,7 @@
var subchild1 = tree.create_item(child1)
subchild1.set_text(0, "Subchild1")
[/codeblock]
+ To iterate over all the [TreeItem] objects in a [Tree] object, use [method TreeItem.get_next] and [method TreeItem.get_children] after getting the root through [get_root].
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/Vector2.xml b/doc/classes/Vector2.xml
index 0c96c50c58..237b596fad 100644
--- a/doc/classes/Vector2.xml
+++ b/doc/classes/Vector2.xml
@@ -4,7 +4,7 @@
Vector used for 2D math.
</brief_description>
<description>
- 2-element structure that can be used to represent positions in 2d space or any other pair of numeric values.
+ 2-element structure that can be used to represent positions in 2D space or any other pair of numeric values.
</description>
<tutorials>
<link>https://docs.godotengine.org/en/latest/tutorials/math/index.html</link>
diff --git a/doc/classes/VisualShaderNode.xml b/doc/classes/VisualShaderNode.xml
index 19495a8859..3e80349b13 100644
--- a/doc/classes/VisualShaderNode.xml
+++ b/doc/classes/VisualShaderNode.xml
@@ -39,5 +39,20 @@
</signal>
</signals>
<constants>
+ <constant name="PORT_TYPE_SCALAR" value="0" enum="PortType">
+ Floating-point scalar. Translated to [code]float[/code] type in shader code.
+ </constant>
+ <constant name="PORT_TYPE_VECTOR" value="1" enum="PortType">
+ 3D vector of floating-point values. Translated to [code]vec3[/code] type in shader code.
+ </constant>
+ <constant name="PORT_TYPE_BOOLEAN" value="2" enum="PortType">
+ Boolean type. Translated to [code]bool[/code] type in shader code.
+ </constant>
+ <constant name="PORT_TYPE_TRANSFORM" value="3" enum="PortType">
+ Transform type. Translated to [code]mat4[/code] type in shader code.
+ </constant>
+ <constant name="PORT_TYPE_ICON_COLOR" value="4" enum="PortType">
+ Color type. Can be used for return icon type in members dialog (see [method VisualShaderNodeCustom._get_return_icon_type]) - do not use it in other cases!
+ </constant>
</constants>
</class>
diff --git a/doc/classes/VisualShaderNodeCustom.xml b/doc/classes/VisualShaderNodeCustom.xml
new file mode 100644
index 0000000000..d4a1732364
--- /dev/null
+++ b/doc/classes/VisualShaderNodeCustom.xml
@@ -0,0 +1,148 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualShaderNodeCustom" inherits="VisualShaderNode" category="Core" version="3.2">
+ <brief_description>
+ Virtual class to define custom [VisualShaderNode]s for use in the Visual Shader Editor.
+ </brief_description>
+ <description>
+ By inheriting this class you can create a custom [VisualShader] script addon which will be automatically added to the Visual Shader Editor. The [VisualShaderNode]'s behavior is defined by overriding the provided virtual methods.
+ In order for the node to be registered as an editor addon, you must use the [code]tool[/code] keyword and provide a [code]class_name[/code] for your custom script. For example:
+ [codeblock]
+ tool
+ extends VisualShaderNodeCustom
+ class_name VisualShaderNodeNoise
+ [/codeblock]
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ <method name="_get_category" qualifiers="virtual">
+ <return type="String">
+ </return>
+ <description>
+ Override this method to define the category of the associated custom node in the Visual Shader Editor's members dialog.
+ Defining this method is [b]optional[/b]. If not overridden, the node will be filed under the "Custom" category.
+ </description>
+ </method>
+ <method name="_get_description" qualifiers="virtual">
+ <return type="String">
+ </return>
+ <description>
+ Override this method to define the description of the associated custom node in the Visual Shader Editor's members dialog.
+ Defining this method is [b]optional[/b].
+ </description>
+ </method>
+ <method name="_get_code" qualifiers="virtual">
+ <return type="String">
+ </return>
+ <argument index="0" name="input_vars" type="Array">
+ </argument>
+ <argument index="1" name="output_vars" type="Array">
+ </argument>
+ <argument index="2" name="mode" type="int" enum="Shader.Mode">
+ </argument>
+ <argument index="3" name="type" type="int" enum="VisualShader.Type">
+ </argument>
+ <description>
+ Override this method to define the actual shader code of the associated custom node. The shader code should be returned as a string, which can have multiple lines (the [code]"""[/code] multiline string construct can be used for convenience).
+ The [code]input_vars[/code] and [code]output_vars[/code] arrays contain the string names of the various input and output variables, as defined by [code]_get_input_*[/code] and [code]_get_output_*[/code] virtual methods in this class.
+ The output ports can be assigned values in the shader code. For example, [code]return output_vars[0] + " = " + input_vars[0] + ";"[/code].
+ You can customize the generated code based on the shader [code]mode[/code] (see [enum Shader.Mode]) and/or [code]type[/code] (see [enum VisualShader.Type]).
+ Defining this method is [b]required[/b].
+ </description>
+ </method>
+ <method name="_get_global_code" qualifiers="virtual">
+ <return type="String">
+ </return>
+ <argument index="0" name="mode" type="int" enum="Shader.Mode">
+ </argument>
+ <description>
+ Override this method to add shader code on top of the global shader, to define your own standard library of reusable methods, varyings, constants, uniforms, etc. The shader code should be returned as a string, which can have multiple lines (the [code]"""[/code] multiline string construct can be used for convenience).
+ Be careful with this functionality as it can cause name conflicts with other custom nodes, so be sure to give the defined entities unique names.
+ You can customize the generated code based on the shader [code]mode[/code] (see [enum Shader.Mode]).
+ Defining this method is [b]optional[/b].
+ </description>
+ </method>
+ <method name="_get_input_port_count" qualifiers="virtual">
+ <return type="int">
+ </return>
+ <description>
+ Override this method to define the amount of input ports of the associated custom node.
+ Defining this method is [b]required[/b]. If not overridden, the node has no input ports.
+ </description>
+ </method>
+ <method name="_get_input_port_name" qualifiers="virtual">
+ <return type="String">
+ </return>
+ <argument index="0" name="port" type="int">
+ </argument>
+ <description>
+ Override this method to define the names of input ports of the associated custom node. The names are used both for the input slots in the editor and as identifiers in the shader code, and are passed in the [code]input_vars[/code] array in [method _get_code].
+ Defining this method is [b]optional[/b], but recommended. If not overridden, input ports are named as [code]"in" + str(port)[/code].
+ </description>
+ </method>
+ <method name="_get_input_port_type" qualifiers="virtual">
+ <return type="int" enum="VisualShaderNode.PortType">
+ </return>
+ <argument index="0" name="port" type="int">
+ </argument>
+ <description>
+ Override this method to define the returned type of each input port of the associated custom node (see [enum VisualShaderNode.PortType] for possible types).
+ Defining this method is [b]optional[/b], but recommended. If not overridden, input ports will return the [constant VisualShaderNode.PORT_TYPE_SCALAR] type.
+ </description>
+ </method>
+ <method name="_get_name" qualifiers="virtual">
+ <return type="String">
+ </return>
+ <description>
+ Override this method to define the name of the associated custom node in the Visual Shader Editor's members dialog and graph.
+ Defining this method is [b]optional[/b], but recommended. If not overridden, the node will be named as "Unnamed".
+ </description>
+ </method>
+ <method name="_get_output_port_count" qualifiers="virtual">
+ <return type="int">
+ </return>
+ <description>
+ Override this method to define the amount of output ports of the associated custom node.
+ Defining this method is [b]required[/b]. If not overridden, the node has no output ports.
+ </description>
+ </method>
+ <method name="_get_output_port_name" qualifiers="virtual">
+ <return type="String">
+ </return>
+ <argument index="0" name="port" type="int">
+ </argument>
+ <description>
+ Override this method to define the names of output ports of the associated custom node. The names are used both for the output slots in the editor and as identifiers in the shader code, and are passed in the [code]output_vars[/code] array in [method _get_code].
+ Defining this method is [b]optional[/b], but recommended. If not overridden, output ports are named as [code]"out" + str(port)[/code].
+ </description>
+ </method>
+ <method name="_get_output_port_type" qualifiers="virtual">
+ <return type="int" enum="VisualShaderNode.PortType">
+ </return>
+ <argument index="0" name="port" type="int">
+ </argument>
+ <description>
+ Override this method to define the returned type of each output port of the associated custom node (see [enum VisualShaderNode.PortType] for possible types).
+ Defining this method is [b]optional[/b], but recommended. If not overridden, output ports will return the [constant VisualShaderNode.PORT_TYPE_SCALAR] type.
+ </description>
+ </method>
+ <method name="_get_return_icon_type" qualifiers="virtual">
+ <return type="int" enum="VisualShaderNode.PortType">
+ </return>
+ <description>
+ Override this method to define the return icon of the associated custom node in the Visual Shader Editor's members dialog.
+ Defining this method is [b]optional[/b]. If not overridden, no return icon is shown.
+ </description>
+ </method>
+ <method name="_get_subcategory" qualifiers="virtual">
+ <return type="String">
+ </return>
+ <description>
+ Override this method to define the subcategory of the associated custom node in the Visual Shader Editor's members dialog.
+ Defining this method is [b]optional[/b]. If not overridden, the node will be filed under the root of the main category (see [method _get_category]).
+ </description>
+ </method>
+ </methods>
+ <constants>
+ </constants>
+</class>
diff --git a/doc/classes/VisualShaderNodeVectorScalarMix.xml b/doc/classes/VisualShaderNodeVectorScalarMix.xml
new file mode 100644
index 0000000000..d83c2e7d44
--- /dev/null
+++ b/doc/classes/VisualShaderNodeVectorScalarMix.xml
@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualShaderNodeVectorScalarMix" inherits="VisualShaderNode" category="Core" version="3.2">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ </methods>
+ <constants>
+ </constants>
+</class>
diff --git a/drivers/coreaudio/audio_driver_coreaudio.cpp b/drivers/coreaudio/audio_driver_coreaudio.cpp
index 97d16d3a6a..3b06c47244 100644
--- a/drivers/coreaudio/audio_driver_coreaudio.cpp
+++ b/drivers/coreaudio/audio_driver_coreaudio.cpp
@@ -233,11 +233,11 @@ OSStatus AudioDriverCoreAudio::input_callback(void *inRefCon,
if (result == noErr) {
for (int i = 0; i < inNumberFrames * ad->capture_channels; i++) {
int32_t sample = ad->input_buf[i] << 16;
- ad->input_buffer_write(sample);
+ ad->capture_buffer_write(sample);
if (ad->capture_channels == 1) {
- // In case input device is single channel convert it to Stereo
- ad->input_buffer_write(sample);
+ // In case capture device is single channel convert it to Stereo
+ ad->capture_buffer_write(sample);
}
}
} else {
@@ -487,7 +487,7 @@ void AudioDriverCoreAudio::capture_finish() {
Error AudioDriverCoreAudio::capture_start() {
- input_buffer_init(buffer_frames);
+ capture_buffer_init(buffer_frames);
OSStatus result = AudioOutputUnitStart(input_unit);
if (result != noErr) {
@@ -642,9 +642,9 @@ void AudioDriverCoreAudio::_set_device(const String &device, bool capture) {
ERR_FAIL_COND(result != noErr);
if (capture) {
- // Reset audio input to keep synchronisation.
- input_position = 0;
- input_size = 0;
+ // Reset audio capture to keep synchronisation.
+ capture_position = 0;
+ capture_size = 0;
}
}
}
diff --git a/drivers/gles2/rasterizer_canvas_gles2.cpp b/drivers/gles2/rasterizer_canvas_gles2.cpp
index 8a177e32b0..6be48a4c58 100644
--- a/drivers/gles2/rasterizer_canvas_gles2.cpp
+++ b/drivers/gles2/rasterizer_canvas_gles2.cpp
@@ -1265,14 +1265,11 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur
void RasterizerCanvasGLES2::_copy_screen(const Rect2 &p_rect) {
if (storage->frame.current_rt->flags[RasterizerStorage::RENDER_TARGET_DIRECT_TO_SCREEN]) {
- ERR_PRINT_ONCE("Cannot use screen texture copying in render target set to render direct to screen");
+ ERR_PRINT_ONCE("Cannot use screen texture copying in render target set to render direct to screen.");
return;
}
- if (storage->frame.current_rt->copy_screen_effect.color == 0) {
- ERR_EXPLAIN("Can't use screen texture copying in a render target configured without copy buffers");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(storage->frame.current_rt->copy_screen_effect.color == 0, "Can't use screen texture copying in a render target configured without copy buffers.");
glDisable(GL_BLEND);
@@ -1650,6 +1647,7 @@ void RasterizerCanvasGLES2::canvas_render_items(Item *p_item_list, int p_z, cons
//always re-set uniforms, since light parameters changed
_set_uniforms();
+ state.canvas_shader.use_material((void *)material_ptr);
glActiveTexture(GL_TEXTURE0 + storage->config.max_texture_image_units - 4);
RasterizerStorageGLES2::Texture *t = storage->texture_owner.getornull(light->texture);
diff --git a/drivers/gles2/rasterizer_canvas_gles2.h b/drivers/gles2/rasterizer_canvas_gles2.h
index af41e91e0c..ab636dca71 100644
--- a/drivers/gles2/rasterizer_canvas_gles2.h
+++ b/drivers/gles2/rasterizer_canvas_gles2.h
@@ -84,7 +84,7 @@ public:
Transform2D skeleton_transform;
Transform2D skeleton_transform_inverse;
- Vector2i skeleton_texture_size;
+ Size2i skeleton_texture_size;
RID current_tex;
RID current_normal;
diff --git a/drivers/gles2/rasterizer_scene_gles2.cpp b/drivers/gles2/rasterizer_scene_gles2.cpp
index 23b01b4e09..cc414c26af 100644
--- a/drivers/gles2/rasterizer_scene_gles2.cpp
+++ b/drivers/gles2/rasterizer_scene_gles2.cpp
@@ -882,8 +882,7 @@ RID RasterizerSceneGLES2::light_instance_create(RID p_light) {
if (!light_instance->light_ptr) {
memdelete(light_instance);
- ERR_EXPLAIN("Condition ' !light_instance->light_ptr ' is true.");
- ERR_FAIL_V(RID());
+ ERR_FAIL_V_MSG(RID(), "Condition ' !light_instance->light_ptr ' is true.");
}
light_instance->self = light_instance_owner.make_rid(light_instance);
@@ -1910,14 +1909,14 @@ void RasterizerSceneGLES2::_setup_light_type(LightInstance *p_light, ShadowAtlas
}
}
-void RasterizerSceneGLES2::_setup_light(LightInstance *light, ShadowAtlas *shadow_atlas, const Transform &p_view_transform) {
+void RasterizerSceneGLES2::_setup_light(LightInstance *light, ShadowAtlas *shadow_atlas, const Transform &p_view_transform, bool accum_pass) {
RasterizerStorageGLES2::Light *light_ptr = light->light_ptr;
//common parameters
float energy = light_ptr->param[VS::LIGHT_PARAM_ENERGY];
float specular = light_ptr->param[VS::LIGHT_PARAM_SPECULAR];
- float sign = light_ptr->negative ? -1 : 1;
+ float sign = (light_ptr->negative && !accum_pass) ? -1 : 1; //inverse color for base pass lights only
state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_SPECULAR, specular);
Color color = light_ptr->color * sign * energy * Math_PI;
@@ -2310,6 +2309,11 @@ void RasterizerSceneGLES2::_render_render_list(RenderList::Element **p_elements,
if (accum_pass) { //accum pass force pass
blend_mode = RasterizerStorageGLES2::Shader::Spatial::BLEND_MODE_ADD;
+ if (rebind_light && light && light->light_ptr->negative) {
+ glBlendEquation(GL_FUNC_REVERSE_SUBTRACT);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE);
+ blend_mode = RasterizerStorageGLES2::Shader::Spatial::BLEND_MODE_SUB;
+ }
}
if (prev_blend_mode != blend_mode) {
@@ -2553,7 +2557,7 @@ void RasterizerSceneGLES2::_render_render_list(RenderList::Element **p_elements,
}
if (rebind_light && light) {
- _setup_light(light, shadow_atlas, p_view_transform);
+ _setup_light(light, shadow_atlas, p_view_transform, accum_pass);
}
if (rebind_reflection && (refprobe_1 || refprobe_2)) {
diff --git a/drivers/gles2/rasterizer_scene_gles2.h b/drivers/gles2/rasterizer_scene_gles2.h
index c95385eb24..69a2295fc1 100644
--- a/drivers/gles2/rasterizer_scene_gles2.h
+++ b/drivers/gles2/rasterizer_scene_gles2.h
@@ -398,8 +398,8 @@ public:
fog_transmit_enabled(true),
fog_transmit_curve(1),
fog_height_enabled(false),
- fog_height_min(0),
- fog_height_max(100),
+ fog_height_min(10),
+ fog_height_max(0),
fog_height_curve(1) {
}
};
@@ -694,7 +694,7 @@ public:
_FORCE_INLINE_ bool _setup_material(RasterizerStorageGLES2::Material *p_material, bool p_alpha_pass, Size2i p_skeleton_tex_size = Size2i(0, 0));
_FORCE_INLINE_ void _setup_geometry(RenderList::Element *p_element, RasterizerStorageGLES2::Skeleton *p_skeleton);
_FORCE_INLINE_ void _setup_light_type(LightInstance *p_light, ShadowAtlas *shadow_atlas);
- _FORCE_INLINE_ void _setup_light(LightInstance *p_light, ShadowAtlas *shadow_atlas, const Transform &p_view_transform);
+ _FORCE_INLINE_ void _setup_light(LightInstance *p_light, ShadowAtlas *shadow_atlas, const Transform &p_view_transform, bool accum_pass);
_FORCE_INLINE_ void _setup_refprobes(ReflectionProbeInstance *p_refprobe1, ReflectionProbeInstance *p_refprobe2, const Transform &p_view_transform, Environment *p_env);
_FORCE_INLINE_ void _render_geometry(RenderList::Element *p_element);
diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp
index a0188da4f6..8e026b96ce 100644
--- a/drivers/gles2/rasterizer_storage_gles2.cpp
+++ b/drivers/gles2/rasterizer_storage_gles2.cpp
@@ -2171,8 +2171,7 @@ void RasterizerStorageGLES2::mesh_add_surface(RID p_mesh, uint32_t p_format, VS:
//must have index and bones, both.
{
uint32_t bones_weight = VS::ARRAY_FORMAT_BONES | VS::ARRAY_FORMAT_WEIGHTS;
- ERR_EXPLAIN("Array must have both bones and weights in format or none.");
- ERR_FAIL_COND((p_format & bones_weight) && (p_format & bones_weight) != bones_weight);
+ ERR_FAIL_COND_MSG((p_format & bones_weight) && (p_format & bones_weight) != bones_weight, "Array must have both bones and weights in format or none.");
}
//bool has_morph = p_blend_shapes.size();
@@ -3497,6 +3496,8 @@ RID RasterizerStorageGLES2::skeleton_create() {
Skeleton *skeleton = memnew(Skeleton);
+ glGenTextures(1, &skeleton->tex_id);
+
return skeleton_owner.make_rid(skeleton);
}
@@ -3514,7 +3515,6 @@ void RasterizerStorageGLES2::skeleton_allocate(RID p_skeleton, int p_bones, bool
skeleton->use_2d = p_2d_skeleton;
if (config.float_texture_supported) {
- glGenTextures(1, &skeleton->tex_id);
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, skeleton->tex_id);
@@ -5691,21 +5691,49 @@ void RasterizerStorageGLES2::initialize() {
GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
+ glBindFramebuffer(GL_FRAMEBUFFER, system_fbo);
+ glDeleteFramebuffers(1, &fbo);
+ glBindTexture(GL_TEXTURE_2D, 0);
+ glDeleteTextures(1, &depth);
+
if (status == GL_FRAMEBUFFER_COMPLETE) {
config.depth_internalformat = GL_DEPTH_COMPONENT;
config.depth_type = GL_UNSIGNED_INT;
} else {
+ // If it fails, test to see if it supports a framebuffer texture using UNSIGNED_SHORT
+ // This is needed because many OSX devices don't support either UNSIGNED_INT or UNSIGNED_SHORT
+
config.depth_internalformat = GL_DEPTH_COMPONENT16;
config.depth_type = GL_UNSIGNED_SHORT;
- }
- glBindFramebuffer(GL_FRAMEBUFFER, system_fbo);
- glDeleteFramebuffers(1, &fbo);
- glBindTexture(GL_TEXTURE_2D, 0);
- glDeleteTextures(1, &depth);
+ glGenFramebuffers(1, &fbo);
+ glBindFramebuffer(GL_FRAMEBUFFER, fbo);
+
+ glGenTextures(1, &depth);
+ glBindTexture(GL_TEXTURE_2D, depth);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT16, 32, 32, 0, GL_DEPTH_COMPONENT16, GL_UNSIGNED_SHORT, NULL);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+
+ glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, depth, 0);
+
+ status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
+ if (status != GL_FRAMEBUFFER_COMPLETE) {
+ //if it fails again depth textures aren't supported, use rgba shadows and renderbuffer for depth
+ config.support_depth_texture = false;
+ config.use_rgba_3d_shadows = true;
+ }
+
+ glBindFramebuffer(GL_FRAMEBUFFER, system_fbo);
+ glDeleteFramebuffers(1, &fbo);
+ glBindTexture(GL_TEXTURE_2D, 0);
+ glDeleteTextures(1, &depth);
+ }
} else {
- // Will use renderbuffer for depth
+ // Will use renderbuffer for depth, on mobile check for 24 bit depth support
if (config.extensions.has("GL_OES_depth24")) {
config.depth_internalformat = _DEPTH_COMPONENT24_OES;
config.depth_type = GL_UNSIGNED_INT;
diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp
index df7eee2301..40574d8c77 100644
--- a/drivers/gles2/shader_compiler_gles2.cpp
+++ b/drivers/gles2/shader_compiler_gles2.cpp
@@ -449,7 +449,9 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener
SL::VariableDeclarationNode *var_dec_node = (SL::VariableDeclarationNode *)p_node;
StringBuffer<> declaration;
-
+ if (var_dec_node->is_const) {
+ declaration += "const ";
+ }
declaration += _prestr(var_dec_node->precision);
declaration += _typestr(var_dec_node->datatype);
@@ -512,14 +514,16 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener
} break;
case SL::Node::TYPE_ARRAY_DECLARATION: {
- SL::ArrayDeclarationNode *var_dec_node = (SL::ArrayDeclarationNode *)p_node;
+ SL::ArrayDeclarationNode *arr_dec_node = (SL::ArrayDeclarationNode *)p_node;
StringBuffer<> declaration;
+ if (arr_dec_node->is_const) {
+ declaration += "const ";
+ }
+ declaration += _prestr(arr_dec_node->precision);
+ declaration += _typestr(arr_dec_node->datatype);
- declaration += _prestr(var_dec_node->precision);
- declaration += _typestr(var_dec_node->datatype);
-
- for (int i = 0; i < var_dec_node->declarations.size(); i++) {
+ for (int i = 0; i < arr_dec_node->declarations.size(); i++) {
if (i > 0) {
declaration += ",";
@@ -527,20 +531,20 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener
declaration += " ";
- declaration += _mkid(var_dec_node->declarations[i].name);
+ declaration += _mkid(arr_dec_node->declarations[i].name);
declaration += "[";
- declaration += itos(var_dec_node->declarations[i].size);
+ declaration += itos(arr_dec_node->declarations[i].size);
declaration += "]";
- int sz = var_dec_node->declarations[i].initializer.size();
+ int sz = arr_dec_node->declarations[i].initializer.size();
if (sz > 0) {
declaration += "=";
- declaration += _typestr(var_dec_node->datatype);
+ declaration += _typestr(arr_dec_node->datatype);
declaration += "[";
declaration += itos(sz);
declaration += "]";
declaration += "(";
for (int j = 0; j < sz; j++) {
- declaration += _dump_node_code(var_dec_node->declarations[i].initializer[j], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
+ declaration += _dump_node_code(arr_dec_node->declarations[i].initializer[j], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
if (j != sz - 1) {
declaration += ", ";
}
@@ -552,46 +556,46 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener
code += declaration.as_string();
} break;
case SL::Node::TYPE_ARRAY: {
- SL::ArrayNode *var_node = (SL::ArrayNode *)p_node;
+ SL::ArrayNode *arr_node = (SL::ArrayNode *)p_node;
- if (p_assigning && p_actions.write_flag_pointers.has(var_node->name)) {
- *p_actions.write_flag_pointers[var_node->name] = true;
+ if (p_assigning && p_actions.write_flag_pointers.has(arr_node->name)) {
+ *p_actions.write_flag_pointers[arr_node->name] = true;
}
- if (p_default_actions.usage_defines.has(var_node->name) && !used_name_defines.has(var_node->name)) {
- String define = p_default_actions.usage_defines[var_node->name];
+ if (p_default_actions.usage_defines.has(arr_node->name) && !used_name_defines.has(arr_node->name)) {
+ String define = p_default_actions.usage_defines[arr_node->name];
if (define.begins_with("@")) {
define = p_default_actions.usage_defines[define.substr(1, define.length())];
}
r_gen_code.custom_defines.push_back(define.utf8());
- used_name_defines.insert(var_node->name);
+ used_name_defines.insert(arr_node->name);
}
- if (p_actions.usage_flag_pointers.has(var_node->name) && !used_flag_pointers.has(var_node->name)) {
- *p_actions.usage_flag_pointers[var_node->name] = true;
- used_flag_pointers.insert(var_node->name);
+ if (p_actions.usage_flag_pointers.has(arr_node->name) && !used_flag_pointers.has(arr_node->name)) {
+ *p_actions.usage_flag_pointers[arr_node->name] = true;
+ used_flag_pointers.insert(arr_node->name);
}
- if (p_default_actions.renames.has(var_node->name)) {
- code += p_default_actions.renames[var_node->name];
+ if (p_default_actions.renames.has(arr_node->name)) {
+ code += p_default_actions.renames[arr_node->name];
} else {
- code += _mkid(var_node->name);
+ code += _mkid(arr_node->name);
}
- if (var_node->call_expression != NULL) {
+ if (arr_node->call_expression != NULL) {
code += ".";
- code += _dump_node_code(var_node->call_expression, p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
+ code += _dump_node_code(arr_node->call_expression, p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
}
- if (var_node->index_expression != NULL) {
+ if (arr_node->index_expression != NULL) {
code += "[";
- code += _dump_node_code(var_node->index_expression, p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
+ code += _dump_node_code(arr_node->index_expression, p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
code += "]";
}
- if (var_node->name == time_name) {
+ if (arr_node->name == time_name) {
if (current_func_name == vertex_name) {
r_gen_code.uses_vertex_time = true;
}
@@ -733,6 +737,17 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener
code += ")";
+ if (p_default_actions.usage_defines.has(var_node->name) && !used_name_defines.has(var_node->name)) {
+ String define = p_default_actions.usage_defines[var_node->name];
+
+ if (define.begins_with("@")) {
+ define = p_default_actions.usage_defines[define.substr(1, define.length())];
+ }
+
+ r_gen_code.custom_defines.push_back(define.utf8());
+ used_name_defines.insert(var_node->name);
+ }
+
} break;
case SL::OP_INDEX: {
@@ -743,11 +758,13 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener
} break;
case SL::OP_SELECT_IF: {
+ code += "(";
code += _dump_node_code(op_node->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
code += " ? ";
code += _dump_node_code(op_node->arguments[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
code += " : ";
code += _dump_node_code(op_node->arguments[2], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
+ code += ")";
} break;
case SL::OP_MOD: {
@@ -787,6 +804,14 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener
code += "else\n";
code += _dump_node_code(cf_node->blocks[1], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning);
}
+ } else if (cf_node->flow_op == SL::FLOW_OP_DO) {
+ code += _mktab(p_level);
+ code += "do";
+ code += _dump_node_code(cf_node->blocks[0], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning);
+ code += _mktab(p_level);
+ code += "while (";
+ code += _dump_node_code(cf_node->expressions[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
+ code += ");";
} else if (cf_node->flow_op == SL::FLOW_OP_WHILE) {
code += _mktab(p_level);
code += "while (";
@@ -919,6 +944,23 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() {
actions[VS::SHADER_CANVAS_ITEM].usage_defines["LIGHT"] = "#define USE_LIGHT_SHADER_CODE\n";
actions[VS::SHADER_CANVAS_ITEM].render_mode_defines["skip_vertex_transform"] = "#define SKIP_TRANSFORM_USED\n";
+ // Ported from GLES3
+
+ actions[VS::SHADER_CANVAS_ITEM].usage_defines["sinh"] = "#define SINH_USED\n";
+ actions[VS::SHADER_CANVAS_ITEM].usage_defines["cosh"] = "#define COSH_USED\n";
+ actions[VS::SHADER_CANVAS_ITEM].usage_defines["tanh"] = "#define TANH_USED\n";
+ actions[VS::SHADER_CANVAS_ITEM].usage_defines["asinh"] = "#define ASINH_USED\n";
+ actions[VS::SHADER_CANVAS_ITEM].usage_defines["acosh"] = "#define ACOSH_USED\n";
+ actions[VS::SHADER_CANVAS_ITEM].usage_defines["atanh"] = "#define ATANH_USED\n";
+ actions[VS::SHADER_CANVAS_ITEM].usage_defines["determinant"] = "#define DETERMINANT_USED\n";
+ actions[VS::SHADER_CANVAS_ITEM].usage_defines["transpose"] = "#define TRANSPOSE_USED\n";
+ actions[VS::SHADER_CANVAS_ITEM].usage_defines["outerProduct"] = "#define OUTER_PRODUCT_USED\n";
+ actions[VS::SHADER_CANVAS_ITEM].usage_defines["round"] = "#define ROUND_USED\n";
+ actions[VS::SHADER_CANVAS_ITEM].usage_defines["roundEven"] = "#define ROUND_EVEN_USED\n";
+ actions[VS::SHADER_CANVAS_ITEM].usage_defines["isinf"] = "#define IS_INF_USED\n";
+ actions[VS::SHADER_CANVAS_ITEM].usage_defines["isnan"] = "#define IS_NAN_USED\n";
+ actions[VS::SHADER_CANVAS_ITEM].usage_defines["trunc"] = "#define TRUNC_USED\n";
+
/** SPATIAL SHADER **/
actions[VS::SHADER_SPATIAL].renames["WORLD_MATRIX"] = "world_transform";
@@ -1011,6 +1053,23 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() {
actions[VS::SHADER_SPATIAL].usage_defines["DIFFUSE_LIGHT"] = "#define USE_LIGHT_SHADER_CODE\n";
actions[VS::SHADER_SPATIAL].usage_defines["SPECULAR_LIGHT"] = "#define USE_LIGHT_SHADER_CODE\n";
+ // Ported from GLES3
+
+ actions[VS::SHADER_SPATIAL].usage_defines["sinh"] = "#define SINH_USED\n";
+ actions[VS::SHADER_SPATIAL].usage_defines["cosh"] = "#define COSH_USED\n";
+ actions[VS::SHADER_SPATIAL].usage_defines["tanh"] = "#define TANH_USED\n";
+ actions[VS::SHADER_SPATIAL].usage_defines["asinh"] = "#define ASINH_USED\n";
+ actions[VS::SHADER_SPATIAL].usage_defines["acosh"] = "#define ACOSH_USED\n";
+ actions[VS::SHADER_SPATIAL].usage_defines["atanh"] = "#define ATANH_USED\n";
+ actions[VS::SHADER_SPATIAL].usage_defines["determinant"] = "#define DETERMINANT_USED\n";
+ actions[VS::SHADER_SPATIAL].usage_defines["transpose"] = "#define TRANSPOSE_USED\n";
+ actions[VS::SHADER_SPATIAL].usage_defines["outerProduct"] = "#define OUTER_PRODUCT_USED\n";
+ actions[VS::SHADER_SPATIAL].usage_defines["round"] = "#define ROUND_USED\n";
+ actions[VS::SHADER_SPATIAL].usage_defines["roundEven"] = "#define ROUND_EVEN_USED\n";
+ actions[VS::SHADER_SPATIAL].usage_defines["isinf"] = "#define IS_INF_USED\n";
+ actions[VS::SHADER_SPATIAL].usage_defines["isnan"] = "#define IS_NAN_USED\n";
+ actions[VS::SHADER_SPATIAL].usage_defines["trunc"] = "#define TRUNC_USED\n";
+
actions[VS::SHADER_SPATIAL].render_mode_defines["skip_vertex_transform"] = "#define SKIP_TRANSFORM_USED\n";
actions[VS::SHADER_SPATIAL].render_mode_defines["world_vertex_coords"] = "#define VERTEX_WORLD_COORDS_USED\n";
diff --git a/drivers/gles2/shaders/canvas.glsl b/drivers/gles2/shaders/canvas.glsl
index 0818942b0a..fa0b315e29 100644
--- a/drivers/gles2/shaders/canvas.glsl
+++ b/drivers/gles2/shaders/canvas.glsl
@@ -258,6 +258,8 @@ precision mediump int;
#endif
#endif
+#include "stdlib.glsl"
+
uniform sampler2D color_texture; // texunit:-1
/* clang-format on */
uniform highp vec2 color_texpixel_size;
@@ -489,8 +491,7 @@ FRAGMENT_SHADER_CODE
highp float shadow_attenuation = 0.0;
#ifdef USE_RGBA_SHADOWS
-
-#define SHADOW_DEPTH(m_tex, m_uv) dot(texture2D((m_tex), (m_uv)), vec4(1.0 / (256.0 * 256.0 * 256.0), 1.0 / (256.0 * 256.0), 1.0 / 256.0, 1.0))
+#define SHADOW_DEPTH(m_tex, m_uv) dot(texture2D((m_tex), (m_uv)), vec4(1.0 / (255.0 * 255.0 * 255.0), 1.0 / (255.0 * 255.0), 1.0 / 255.0, 1.0))
#else
diff --git a/drivers/gles2/shaders/canvas_shadow.glsl b/drivers/gles2/shaders/canvas_shadow.glsl
index 01b2c59325..dcb43d523f 100644
--- a/drivers/gles2/shaders/canvas_shadow.glsl
+++ b/drivers/gles2/shaders/canvas_shadow.glsl
@@ -47,8 +47,8 @@ void main() {
#ifdef USE_RGBA_SHADOWS
- highp vec4 comp = fract(depth * vec4(256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0));
- comp -= comp.xxyz * vec4(0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0);
+ highp vec4 comp = fract(depth * vec4(255.0 * 255.0 * 255.0, 255.0 * 255.0, 255.0, 1.0));
+ comp -= comp.xxyz * vec4(0.0, 1.0 / 255.0, 1.0 / 255.0, 1.0 / 255.0);
gl_FragColor = comp;
#else
diff --git a/drivers/gles2/shaders/scene.glsl b/drivers/gles2/shaders/scene.glsl
index b7f8ec3ce9..8a9387f0b3 100644
--- a/drivers/gles2/shaders/scene.glsl
+++ b/drivers/gles2/shaders/scene.glsl
@@ -10,7 +10,9 @@ precision highp float;
precision highp int;
#endif
+/* clang-format on */
#include "stdlib.glsl"
+/* clang-format off */
#define SHADER_IS_SRGB true
@@ -1365,7 +1367,7 @@ LIGHT_SHADER_CODE
#ifdef USE_RGBA_SHADOWS
-#define SHADOW_DEPTH(m_val) dot(m_val, vec4(1.0 / (256.0 * 256.0 * 256.0), 1.0 / (256.0 * 256.0), 1.0 / 256.0, 1.0))
+#define SHADOW_DEPTH(m_val) dot(m_val, vec4(1.0 / (255.0 * 255.0 * 255.0), 1.0 / (255.0 * 255.0), 1.0 / 255.0, 1.0))
#else
@@ -2207,8 +2209,8 @@ FRAGMENT_SHADER_CODE
#ifdef USE_RGBA_SHADOWS
highp float depth = ((position_interp.z / position_interp.w) + 1.0) * 0.5 + 0.0; // bias
- highp vec4 comp = fract(depth * vec4(256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0));
- comp -= comp.xxyz * vec4(0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0);
+ highp vec4 comp = fract(depth * vec4(255.0 * 255.0 * 255.0, 255.0 * 255.0, 255.0, 1.0));
+ comp -= comp.xxyz * vec4(0.0, 1.0 / 255.0, 1.0 / 255.0, 1.0 / 255.0);
gl_FragColor = comp;
#endif
diff --git a/drivers/gles2/shaders/stdlib.glsl b/drivers/gles2/shaders/stdlib.glsl
index 3674d70c9f..96421fcb4a 100644
--- a/drivers/gles2/shaders/stdlib.glsl
+++ b/drivers/gles2/shaders/stdlib.glsl
@@ -36,12 +36,310 @@ highp vec4 texel2DFetch(highp sampler2D tex, ivec2 size, ivec2 coord) {
return texture2DLod(tex, vec2(x_coord, y_coord), 0.0);
}
+#if defined(SINH_USED)
+
+highp float sinh(highp float x) {
+ return 0.5 * (exp(x) - exp(-x));
+}
+
+highp vec2 sinh(highp vec2 x) {
+ return 0.5 * vec2(exp(x.x) - exp(-x.x), exp(x.y) - exp(-x.y));
+}
+
+highp vec3 sinh(highp vec3 x) {
+ return 0.5 * vec3(exp(x.x) - exp(-x.x), exp(x.y) - exp(-x.y), exp(x.z) - exp(-x.z));
+}
+
+highp vec4 sinh(highp vec4 x) {
+ return 0.5 * vec4(exp(x.x) - exp(-x.x), exp(x.y) - exp(-x.y), exp(x.z) - exp(-x.z), exp(x.w) - exp(-x.w));
+}
+
+#endif
+
+#if defined(COSH_USED)
+
+highp float cosh(highp float x) {
+ return 0.5 * (exp(x) + exp(-x));
+}
+
+highp vec2 cosh(highp vec2 x) {
+ return 0.5 * vec2(exp(x.x) + exp(-x.x), exp(x.y) + exp(-x.y));
+}
+
+highp vec3 cosh(highp vec3 x) {
+ return 0.5 * vec3(exp(x.x) + exp(-x.x), exp(x.y) + exp(-x.y), exp(x.z) + exp(-x.z));
+}
+
+highp vec4 cosh(highp vec4 x) {
+ return 0.5 * vec4(exp(x.x) + exp(-x.x), exp(x.y) + exp(-x.y), exp(x.z) + exp(-x.z), exp(x.w) + exp(-x.w));
+}
+
+#endif
+
+#if defined(TANH_USED)
+
+highp float tanh(highp float x) {
+ highp float exp2x = exp(2.0 * x);
+ return (exp2x - 1.0) / (exp2x + 1.0);
+}
+
+highp vec2 tanh(highp vec2 x) {
+ highp float exp2x = exp(2.0 * x.x);
+ highp float exp2y = exp(2.0 * x.y);
+ return vec2((exp2x - 1.0) / (exp2x + 1.0), (exp2y - 1.0) / (exp2y + 1.0));
+}
+
+highp vec3 tanh(highp vec3 x) {
+ highp float exp2x = exp(2.0 * x.x);
+ highp float exp2y = exp(2.0 * x.y);
+ highp float exp2z = exp(2.0 * x.z);
+ return vec3((exp2x - 1.0) / (exp2x + 1.0), (exp2y - 1.0) / (exp2y + 1.0), (exp2z - 1.0) / (exp2z + 1.0));
+}
+
+highp vec4 tanh(highp vec4 x) {
+ highp float exp2x = exp(2.0 * x.x);
+ highp float exp2y = exp(2.0 * x.y);
+ highp float exp2z = exp(2.0 * x.z);
+ highp float exp2w = exp(2.0 * x.w);
+ return vec4((exp2x - 1.0) / (exp2x + 1.0), (exp2y - 1.0) / (exp2y + 1.0), (exp2z - 1.0) / (exp2z + 1.0), (exp2w - 1.0) / (exp2w + 1.0));
+}
+
+#endif
+
+#if defined(ASINH_USED)
+
+highp float asinh(highp float x) {
+ return sign(x) * log(abs(x) + sqrt(1.0 + x * x));
+}
+
+highp vec2 asinh(highp vec2 x) {
+ return vec2(sign(x.x) * log(abs(x.x) + sqrt(1.0 + x.x * x.x)), sign(x.y) * log(abs(x.y) + sqrt(1.0 + x.y * x.y)));
+}
+
+highp vec3 asinh(highp vec3 x) {
+ return vec3(sign(x.x) * log(abs(x.x) + sqrt(1.0 + x.x * x.x)), sign(x.y) * log(abs(x.y) + sqrt(1.0 + x.y * x.y)), sign(x.z) * log(abs(x.z) + sqrt(1.0 + x.z * x.z)));
+}
+
+highp vec4 asinh(highp vec4 x) {
+ return vec4(sign(x.x) * log(abs(x.x) + sqrt(1.0 + x.x * x.x)), sign(x.y) * log(abs(x.y) + sqrt(1.0 + x.y * x.y)), sign(x.z) * log(abs(x.z) + sqrt(1.0 + x.z * x.z)), sign(x.w) * log(abs(x.w) + sqrt(1.0 + x.w * x.w)));
+}
+
+#endif
+
+#if defined(ACOSH_USED)
+
+highp float acosh(highp float x) {
+ return log(x + sqrt(x * x - 1.0));
+}
+
+highp vec2 acosh(highp vec2 x) {
+ return vec2(log(x.x + sqrt(x.x * x.x - 1.0)), log(x.y + sqrt(x.y * x.y - 1.0)));
+}
+
+highp vec3 acosh(highp vec3 x) {
+ return vec3(log(x.x + sqrt(x.x * x.x - 1.0)), log(x.y + sqrt(x.y * x.y - 1.0)), log(x.z + sqrt(x.z * x.z - 1.0)));
+}
+
+highp vec4 acosh(highp vec4 x) {
+ return vec4(log(x.x + sqrt(x.x * x.x - 1.0)), log(x.y + sqrt(x.y * x.y - 1.0)), log(x.z + sqrt(x.z * x.z - 1.0)), log(x.w + sqrt(x.w * x.w - 1.0)));
+}
+
+#endif
+
+#if defined(ATANH_USED)
+
+highp float atanh(highp float x) {
+ return 0.5 * log((1.0 + x) / (1.0 - x));
+}
+
+highp vec2 atanh(highp vec2 x) {
+ return 0.5 * vec2(log((1.0 + x.x) / (1.0 - x.x)), log((1.0 + x.y) / (1.0 - x.y)));
+}
+
+highp vec3 atanh(highp vec3 x) {
+ return 0.5 * vec3(log((1.0 + x.x) / (1.0 - x.x)), log((1.0 + x.y) / (1.0 - x.y)), log((1.0 + x.z) / (1.0 - x.z)));
+}
+
+highp vec4 atanh(highp vec4 x) {
+ return 0.5 * vec4(log((1.0 + x.x) / (1.0 - x.x)), log((1.0 + x.y) / (1.0 - x.y)), log((1.0 + x.z) / (1.0 - x.z)), log((1.0 + x.w) / (1.0 - x.w)));
+}
+
+#endif
+
+#if defined(ROUND_USED)
+
+highp float round(highp float x) {
+ return floor(x + 0.5);
+}
+
+highp vec2 round(highp vec2 x) {
+ return floor(x + vec2(0.5));
+}
+
+highp vec3 round(highp vec3 x) {
+ return floor(x + vec3(0.5));
+}
+
+highp vec4 round(highp vec4 x) {
+ return floor(x + vec4(0.5));
+}
+
+#endif
+
+#if defined(ROUND_EVEN_USED)
+
+highp float roundEven(highp float x) {
+ highp float t = x + 0.5;
+ highp float f = floor(t);
+ highp float r;
+ if (t == f) {
+ if (x > 0)
+ r = f - mod(f, 2);
+ else
+ r = f + mod(f, 2);
+ } else
+ r = f;
+ return r;
+}
+
+highp vec2 roundEven(highp vec2 x) {
+ return vec2(roundEven(x.x), roundEven(x.y));
+}
+
+highp vec3 roundEven(highp vec3 x) {
+ return vec3(roundEven(x.x), roundEven(x.y), roundEven(x.z));
+}
+
+highp vec4 roundEven(highp vec4 x) {
+ return vec4(roundEven(x.x), roundEven(x.y), roundEven(x.z), roundEven(x.w));
+}
+
+#endif
+
+#if defined(IS_INF_USED)
+
+bool isinf(highp float x) {
+ return (2 * x == x) && (x != 0);
+}
+
+bvec2 isinf(highp vec2 x) {
+ return bvec2((2 * x.x == x.x) && (x.x != 0), (2 * x.y == x.y) && (x.y != 0));
+}
+
+bvec3 isinf(highp vec3 x) {
+ return bvec3((2 * x.x == x.x) && (x.x != 0), (2 * x.y == x.y) && (x.y != 0), (2 * x.z == x.z) && (x.z != 0));
+}
+
+bvec4 isinf(highp vec4 x) {
+ return bvec4((2 * x.x == x.x) && (x.x != 0), (2 * x.y == x.y) && (x.y != 0), (2 * x.z == x.z) && (x.z != 0), (2 * x.w == x.w) && (x.w != 0));
+}
+
+#endif
+
+#if defined(IS_NAN_USED)
+
+bool isnan(highp float x) {
+ return x != x;
+}
+
+bvec2 isnan(highp vec2 x) {
+ return bvec2(x.x != x.x, x.y != x.y);
+}
+
+bvec3 isnan(highp vec3 x) {
+ return bvec3(x.x != x.x, x.y != x.y, x.z != x.z);
+}
+
+bvec4 isnan(highp vec4 x) {
+ return bvec4(x.x != x.x, x.y != x.y, x.z != x.z, x.w != x.w);
+}
+
+#endif
+
+#if defined(TRUNC_USED)
+
+highp float trunc(highp float x) {
+ return x < 0 ? -floor(-x) : floor(x);
+}
+
+highp vec2 trunc(highp vec2 x) {
+ return vec2(x.x < 0 ? -floor(-x.x) : floor(x.x), x.y < 0 ? -floor(-x.y) : floor(x.y));
+}
+
+highp vec3 trunc(highp vec3 x) {
+ return vec3(x.x < 0 ? -floor(-x.x) : floor(x.x), x.y < 0 ? -floor(-x.y) : floor(x.y), x.z < 0 ? -floor(-x.z) : floor(x.z));
+}
+
+highp vec4 trunc(highp vec4 x) {
+ return vec4(x.x < 0 ? -floor(-x.x) : floor(x.x), x.y < 0 ? -floor(-x.y) : floor(x.y), x.z < 0 ? -floor(-x.z) : floor(x.z), x.w < 0 ? -floor(-x.w) : floor(x.w));
+}
+
+#endif
+
+#if defined(DETERMINANT_USED)
+
+highp float determinant(highp mat2 m) {
+ return m[0].x * m[1].y - m[1].x * m[0].y;
+}
+
+highp float determinant(highp mat3 m) {
+ return m[0].x * (m[1].y * m[2].z - m[2].y * m[1].z) - m[1].x * (m[0].y * m[2].z - m[2].y * m[0].z) + m[2].x * (m[0].y * m[1].z - m[1].y * m[0].z);
+}
+
+highp float determinant(highp mat4 m) {
+ highp float s00 = m[2].z * m[3].w - m[3].z * m[2].w;
+ highp float s01 = m[2].y * m[3].w - m[3].y * m[2].w;
+ highp float s02 = m[2].y * m[3].z - m[3].y * m[2].z;
+ highp float s03 = m[2].x * m[3].w - m[3].x * m[2].w;
+ highp float s04 = m[2].x * m[3].z - m[3].x * m[2].z;
+ highp float s05 = m[2].x * m[3].y - m[3].x * m[2].y;
+ highp vec4 c = vec4((m[1].y * s00 - m[1].z * s01 + m[1].w * s02), -(m[1].x * s00 - m[1].z * s03 + m[1].w * s04), (m[1].x * s01 - m[1].y * s03 + m[1].w * s05), -(m[1].x * s02 - m[1].y * s04 + m[1].z * s05));
+ return m[0].x * c.x + m[0].y * c.y + m[0].z * c.z + m[0].w * c.w;
+}
+
+#endif
+
#ifndef USE_GLES_OVER_GL
-highp mat4 transpose(highp mat4 src) {
+
+#if defined(TRANSPOSE_USED)
+
+highp mat2 transpose(highp mat2 m) {
+ return mat2(
+ vec2(m[0].x, m[1].x),
+ vec2(m[0].y, m[1].y));
+}
+
+highp mat3 transpose(highp mat3 m) {
+ return mat3(
+ vec3(m[0].x, m[1].x, m[2].x),
+ vec3(m[0].y, m[1].y, m[2].y),
+ vec3(m[0].z, m[1].z, m[2].z));
+}
+
+#endif
+
+highp mat4 transpose(highp mat4 m) {
return mat4(
- vec4(src[0].x, src[1].x, src[2].x, src[3].x),
- vec4(src[0].y, src[1].y, src[2].y, src[3].y),
- vec4(src[0].z, src[1].z, src[2].z, src[3].z),
- vec4(src[0].w, src[1].w, src[2].w, src[3].w));
+ vec4(m[0].x, m[1].x, m[2].x, m[3].x),
+ vec4(m[0].y, m[1].y, m[2].y, m[3].y),
+ vec4(m[0].z, m[1].z, m[2].z, m[3].z),
+ vec4(m[0].w, m[1].w, m[2].w, m[3].w));
+}
+
+#if defined(OUTER_PRODUCT_USED)
+
+highp mat2 outerProduct(highp vec2 c, highp vec2 r) {
+ return mat2(c * r.x, c * r.y);
}
+
+highp mat3 outerProduct(highp vec3 c, highp vec3 r) {
+ return mat3(c * r.x, c * r.y, c * r.z);
+}
+
+highp mat4 outerProduct(highp vec4 c, highp vec4 r) {
+ return mat4(c * r.x, c * r.y, c * r.z, c * r.w);
+}
+
+#endif
+
#endif
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp
index eb5ab53421..edffe852a2 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.cpp
+++ b/drivers/gles3/rasterizer_canvas_gles3.cpp
@@ -200,6 +200,8 @@ void RasterizerCanvasGLES3::canvas_end() {
glBindBufferBase(GL_UNIFORM_BUFFER, 0, 0);
glColorMask(1, 1, 1, 1);
+ glVertexAttrib4f(VS::ARRAY_COLOR, 1, 1, 1, 1);
+
state.using_texture_rect = false;
state.using_ninepatch = false;
}
@@ -1154,10 +1156,7 @@ void RasterizerCanvasGLES3::_canvas_item_render_commands(Item *p_item, Item *cur
void RasterizerCanvasGLES3::_copy_texscreen(const Rect2 &p_rect) {
- if (storage->frame.current_rt->effects.mip_maps[0].sizes.size() == 0) {
- ERR_EXPLAIN("Can't use screen texture copying in a render target configured without copy buffers");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(storage->frame.current_rt->effects.mip_maps[0].sizes.size() == 0, "Can't use screen texture copying in a render target configured without copy buffers.");
glDisable(GL_BLEND);
@@ -1585,6 +1584,11 @@ void RasterizerCanvasGLES3::canvas_render_items(Item *p_item_list, int p_z, cons
state.canvas_shader.set_uniform(CanvasShaderGLES3::FINAL_MODULATE, state.canvas_item_modulate);
state.canvas_shader.set_uniform(CanvasShaderGLES3::MODELVIEW_MATRIX, state.final_transform);
state.canvas_shader.set_uniform(CanvasShaderGLES3::EXTRA_MATRIX, Transform2D());
+ if (storage->frame.current_rt) {
+ state.canvas_shader.set_uniform(CanvasShaderGLES3::SCREEN_PIXEL_SIZE, Vector2(1.0 / storage->frame.current_rt->width, 1.0 / storage->frame.current_rt->height));
+ } else {
+ state.canvas_shader.set_uniform(CanvasShaderGLES3::SCREEN_PIXEL_SIZE, Vector2(1.0, 1.0));
+ }
}
glBindBufferBase(GL_UNIFORM_BUFFER, 1, static_cast<LightInternal *>(light->light_internal.get_data())->ubo);
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index f3ba29a0e7..1472954ebc 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -1008,8 +1008,7 @@ RID RasterizerSceneGLES3::light_instance_create(RID p_light) {
if (!light_instance->light_ptr) {
memdelete(light_instance);
- ERR_EXPLAIN("Condition ' !light_instance->light_ptr ' is true.");
- ERR_FAIL_V(RID());
+ ERR_FAIL_V_MSG(RID(), "Condition ' !light_instance->light_ptr ' is true.");
}
light_instance->self = light_instance_owner.make_rid(light_instance);
@@ -1121,13 +1120,23 @@ bool RasterizerSceneGLES3::_setup_material(RasterizerStorageGLES3::Material *p_m
if (state.current_depth_draw != p_material->shader->spatial.depth_draw_mode) {
switch (p_material->shader->spatial.depth_draw_mode) {
- case RasterizerStorageGLES3::Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS:
+ case RasterizerStorageGLES3::Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS: {
+ glDepthMask(GL_TRUE);
+ // If some transparent objects write to depth, we need to re-copy depth texture when we need it
+ if (p_alpha_pass && !state.used_depth_prepass) {
+ state.prepared_depth_texture = false;
+ }
+ } break;
case RasterizerStorageGLES3::Shader::Spatial::DEPTH_DRAW_OPAQUE: {
glDepthMask(!p_alpha_pass);
} break;
case RasterizerStorageGLES3::Shader::Spatial::DEPTH_DRAW_ALWAYS: {
glDepthMask(GL_TRUE);
+ // If some transparent objects write to depth, we need to re-copy depth texture when we need it
+ if (p_alpha_pass) {
+ state.prepared_depth_texture = false;
+ }
} break;
case RasterizerStorageGLES3::Shader::Spatial::DEPTH_DRAW_NEVER: {
glDepthMask(GL_FALSE);
@@ -2824,7 +2833,7 @@ void RasterizerSceneGLES3::_setup_lights(RID *p_light_cull_result, int p_light_c
for (int i = 0; i < p_light_cull_count; i++) {
- ERR_BREAK(i >= RenderList::MAX_LIGHTS);
+ ERR_BREAK(i >= render_list.max_lights);
LightInstance *li = light_instance_owner.getptr(p_light_cull_result[i]);
@@ -4189,7 +4198,7 @@ void RasterizerSceneGLES3::render_scene(const Transform &p_cam_transform, const
for (int i = 0; i < p_light_cull_count; i++) {
- ERR_BREAK(i >= RenderList::MAX_LIGHTS);
+ ERR_BREAK(i >= render_list.max_lights);
LightInstance *li = light_instance_owner.getptr(p_light_cull_result[i]);
if (li->light_ptr->param[VS::LIGHT_PARAM_CONTACT_SHADOW_SIZE] > CMP_EPSILON) {
@@ -4616,6 +4625,8 @@ void RasterizerSceneGLES3::render_scene(const Transform &p_cam_transform, const
return;
}
+ if (env && (env->dof_blur_far_enabled || env->dof_blur_near_enabled) && storage->frame.current_rt && storage->frame.current_rt->buffers.active)
+ _prepare_depth_texture();
_post_process(env, p_cam_projection);
// Needed only for debugging
/* if (shadow_atlas && storage->frame.current_rt) {
@@ -5064,6 +5075,10 @@ void RasterizerSceneGLES3::initialize() {
render_list.max_elements = GLOBAL_DEF_RST("rendering/limits/rendering/max_renderable_elements", (int)RenderList::DEFAULT_MAX_ELEMENTS);
ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/rendering/max_renderable_elements", PropertyInfo(Variant::INT, "rendering/limits/rendering/max_renderable_elements", PROPERTY_HINT_RANGE, "1024,1000000,1"));
+ render_list.max_lights = GLOBAL_DEF("rendering/limits/rendering/max_renderable_lights", (int)RenderList::DEFAULT_MAX_LIGHTS);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/rendering/max_renderable_lights", PropertyInfo(Variant::INT, "rendering/limits/rendering/max_renderable_lights", PROPERTY_HINT_RANGE, "16,4096,1"));
+ render_list.max_reflections = GLOBAL_DEF("rendering/limits/rendering/max_renderable_reflections", (int)RenderList::DEFAULT_MAX_REFLECTIONS);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/rendering/max_renderable_reflections", PropertyInfo(Variant::INT, "rendering/limits/rendering/max_renderable_reflections", PROPERTY_HINT_RANGE, "8,1024,1"));
{
//quad buffers
@@ -5158,7 +5173,7 @@ void RasterizerSceneGLES3::initialize() {
glGetIntegerv(GL_MAX_UNIFORM_BLOCK_SIZE, &max_ubo_size);
const int ubo_light_size = 160;
state.ubo_light_size = ubo_light_size;
- state.max_ubo_lights = MIN(RenderList::MAX_LIGHTS, max_ubo_size / ubo_light_size);
+ state.max_ubo_lights = MIN(render_list.max_lights, max_ubo_size / ubo_light_size);
state.spot_array_tmp = (uint8_t *)memalloc(ubo_light_size * state.max_ubo_lights);
state.omni_array_tmp = (uint8_t *)memalloc(ubo_light_size * state.max_ubo_lights);
@@ -5183,7 +5198,7 @@ void RasterizerSceneGLES3::initialize() {
state.scene_shader.add_custom_define("#define MAX_LIGHT_DATA_STRUCTS " + itos(state.max_ubo_lights) + "\n");
state.scene_shader.add_custom_define("#define MAX_FORWARD_LIGHTS " + itos(state.max_forward_lights_per_object) + "\n");
- state.max_ubo_reflections = MIN((int)RenderList::MAX_REFLECTIONS, max_ubo_size / sizeof(ReflectionProbeDataUBO));
+ state.max_ubo_reflections = MIN(render_list.max_reflections, max_ubo_size / (int)sizeof(ReflectionProbeDataUBO));
state.reflection_array_tmp = (uint8_t *)memalloc(sizeof(ReflectionProbeDataUBO) * state.max_ubo_reflections);
diff --git a/drivers/gles3/rasterizer_scene_gles3.h b/drivers/gles3/rasterizer_scene_gles3.h
index 910f90edc2..3d09adcfeb 100644
--- a/drivers/gles3/rasterizer_scene_gles3.h
+++ b/drivers/gles3/rasterizer_scene_gles3.h
@@ -527,8 +527,8 @@ public:
fog_transmit_enabled(true),
fog_transmit_curve(1),
fog_height_enabled(false),
- fog_height_min(0),
- fog_height_max(100),
+ fog_height_min(10),
+ fog_height_max(0),
fog_height_curve(1) {
}
};
@@ -669,8 +669,8 @@ public:
SORT_FLAG_SKELETON = 1,
SORT_FLAG_INSTANCING = 2,
MAX_DIRECTIONAL_LIGHTS = 16,
- MAX_LIGHTS = 4096,
- MAX_REFLECTIONS = 1024,
+ DEFAULT_MAX_LIGHTS = 4096,
+ DEFAULT_MAX_REFLECTIONS = 1024,
SORT_KEY_PRIORITY_SHIFT = 56,
SORT_KEY_PRIORITY_MASK = 0xFF,
@@ -701,6 +701,8 @@ public:
};
int max_elements;
+ int max_lights;
+ int max_reflections;
struct Element {
@@ -813,6 +815,8 @@ public:
RenderList() {
max_elements = DEFAULT_MAX_ELEMENTS;
+ max_lights = DEFAULT_MAX_LIGHTS;
+ max_reflections = DEFAULT_MAX_REFLECTIONS;
}
~RenderList() {
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index 57b4c198eb..a54064e4c8 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -2522,8 +2522,8 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy
int v = value;
GLuint *gui = (GLuint *)data;
- gui[0] = v & 1 ? GL_TRUE : GL_FALSE;
- gui[1] = v & 2 ? GL_TRUE : GL_FALSE;
+ gui[0] = (v & 1) ? GL_TRUE : GL_FALSE;
+ gui[1] = (v & 2) ? GL_TRUE : GL_FALSE;
} break;
case ShaderLanguage::TYPE_BVEC3: {
@@ -3191,8 +3191,7 @@ void RasterizerStorageGLES3::mesh_add_surface(RID p_mesh, uint32_t p_format, VS:
//must have index and bones, both.
{
uint32_t bones_weight = VS::ARRAY_FORMAT_BONES | VS::ARRAY_FORMAT_WEIGHTS;
- ERR_EXPLAIN("Array must have both bones and weights in format or none.");
- ERR_FAIL_COND((p_format & bones_weight) && (p_format & bones_weight) != bones_weight);
+ ERR_FAIL_COND_MSG((p_format & bones_weight) && (p_format & bones_weight) != bones_weight, "Array must have both bones and weights in format or none.");
}
//bool has_morph = p_blend_shapes.size();
@@ -8093,7 +8092,7 @@ void RasterizerStorageGLES3::initialize() {
glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &config.max_texture_image_units);
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &config.max_texture_size);
- config.use_rgba_2d_shadows = config.framebuffer_float_supported;
+ config.use_rgba_2d_shadows = !config.framebuffer_float_supported;
//generic quadie for copying
diff --git a/drivers/gles3/shader_compiler_gles3.cpp b/drivers/gles3/shader_compiler_gles3.cpp
index f826bdf5a2..85ace4b4f0 100644
--- a/drivers/gles3/shader_compiler_gles3.cpp
+++ b/drivers/gles3/shader_compiler_gles3.cpp
@@ -555,7 +555,12 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener
case SL::Node::TYPE_VARIABLE_DECLARATION: {
SL::VariableDeclarationNode *vdnode = (SL::VariableDeclarationNode *)p_node;
- String declaration = _prestr(vdnode->precision) + _typestr(vdnode->datatype);
+ String declaration;
+ if (vdnode->is_const) {
+ declaration += "const ";
+ }
+ declaration += _prestr(vdnode->precision);
+ declaration += _typestr(vdnode->datatype);
for (int i = 0; i < vdnode->declarations.size(); i++) {
if (i > 0) {
declaration += ",";
@@ -609,29 +614,34 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener
} break;
case SL::Node::TYPE_ARRAY_DECLARATION: {
- SL::ArrayDeclarationNode *vdnode = (SL::ArrayDeclarationNode *)p_node;
+ SL::ArrayDeclarationNode *adnode = (SL::ArrayDeclarationNode *)p_node;
- String declaration = _prestr(vdnode->precision) + _typestr(vdnode->datatype);
- for (int i = 0; i < vdnode->declarations.size(); i++) {
+ String declaration;
+ if (adnode->is_const) {
+ declaration += "const ";
+ }
+ declaration += _prestr(adnode->precision);
+ declaration += _typestr(adnode->datatype);
+ for (int i = 0; i < adnode->declarations.size(); i++) {
if (i > 0) {
declaration += ",";
} else {
declaration += " ";
}
- declaration += _mkid(vdnode->declarations[i].name);
+ declaration += _mkid(adnode->declarations[i].name);
declaration += "[";
- declaration += itos(vdnode->declarations[i].size);
+ declaration += itos(adnode->declarations[i].size);
declaration += "]";
- int sz = vdnode->declarations[i].initializer.size();
+ int sz = adnode->declarations[i].initializer.size();
if (sz > 0) {
declaration += "=";
- declaration += _typestr(vdnode->datatype);
+ declaration += _typestr(adnode->datatype);
declaration += "[";
declaration += itos(sz);
declaration += "]";
declaration += "(";
for (int j = 0; j < sz; j++) {
- declaration += _dump_node_code(vdnode->declarations[i].initializer[j], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
+ declaration += _dump_node_code(adnode->declarations[i].initializer[j], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
if (j != sz - 1) {
declaration += ", ";
}
@@ -643,43 +653,43 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener
code += declaration;
} break;
case SL::Node::TYPE_ARRAY: {
- SL::ArrayNode *vnode = (SL::ArrayNode *)p_node;
+ SL::ArrayNode *anode = (SL::ArrayNode *)p_node;
- if (p_assigning && p_actions.write_flag_pointers.has(vnode->name)) {
- *p_actions.write_flag_pointers[vnode->name] = true;
+ if (p_assigning && p_actions.write_flag_pointers.has(anode->name)) {
+ *p_actions.write_flag_pointers[anode->name] = true;
}
- if (p_default_actions.usage_defines.has(vnode->name) && !used_name_defines.has(vnode->name)) {
- String define = p_default_actions.usage_defines[vnode->name];
+ if (p_default_actions.usage_defines.has(anode->name) && !used_name_defines.has(anode->name)) {
+ String define = p_default_actions.usage_defines[anode->name];
if (define.begins_with("@")) {
define = p_default_actions.usage_defines[define.substr(1, define.length())];
}
r_gen_code.defines.push_back(define.utf8());
- used_name_defines.insert(vnode->name);
+ used_name_defines.insert(anode->name);
}
- if (p_actions.usage_flag_pointers.has(vnode->name) && !used_flag_pointers.has(vnode->name)) {
- *p_actions.usage_flag_pointers[vnode->name] = true;
- used_flag_pointers.insert(vnode->name);
+ if (p_actions.usage_flag_pointers.has(anode->name) && !used_flag_pointers.has(anode->name)) {
+ *p_actions.usage_flag_pointers[anode->name] = true;
+ used_flag_pointers.insert(anode->name);
}
- if (p_default_actions.renames.has(vnode->name))
- code = p_default_actions.renames[vnode->name];
+ if (p_default_actions.renames.has(anode->name))
+ code = p_default_actions.renames[anode->name];
else
- code = _mkid(vnode->name);
+ code = _mkid(anode->name);
- if (vnode->call_expression != NULL) {
+ if (anode->call_expression != NULL) {
code += ".";
- code += _dump_node_code(vnode->call_expression, p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
+ code += _dump_node_code(anode->call_expression, p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
}
- if (vnode->index_expression != NULL) {
+ if (anode->index_expression != NULL) {
code += "[";
- code += _dump_node_code(vnode->index_expression, p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
+ code += _dump_node_code(anode->index_expression, p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
code += "]";
}
- if (vnode->name == time_name) {
+ if (anode->name == time_name) {
if (current_func_name == vertex_name) {
r_gen_code.uses_vertex_time = true;
}
@@ -762,11 +772,13 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener
} break;
case SL::OP_SELECT_IF: {
+ code += "(";
code += _dump_node_code(onode->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
code += "?";
code += _dump_node_code(onode->arguments[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
code += ":";
code += _dump_node_code(onode->arguments[2], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
+ code += ")";
} break;
@@ -789,6 +801,11 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener
code += _mktab(p_level) + "else\n";
code += _dump_node_code(cfnode->blocks[1], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning);
}
+ } else if (cfnode->flow_op == SL::FLOW_OP_DO) {
+ code += _mktab(p_level) + "do";
+ code += _dump_node_code(cfnode->blocks[0], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning);
+ code += _mktab(p_level) + "while (" + _dump_node_code(cfnode->expressions[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning) + ");";
+
} else if (cfnode->flow_op == SL::FLOW_OP_WHILE) {
code += _mktab(p_level) + "while (" + _dump_node_code(cfnode->expressions[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning) + ")\n";
diff --git a/drivers/gles3/shader_gles3.h b/drivers/gles3/shader_gles3.h
index be2c34ba07..d8d49868f4 100644
--- a/drivers/gles3/shader_gles3.h
+++ b/drivers/gles3/shader_gles3.h
@@ -45,10 +45,6 @@
#include <stdio.h>
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class ShaderGLES3 {
protected:
struct Enum {
diff --git a/drivers/gles3/shaders/canvas.glsl b/drivers/gles3/shaders/canvas.glsl
index a46b31c92e..10c8764b8e 100644
--- a/drivers/gles3/shaders/canvas.glsl
+++ b/drivers/gles3/shaders/canvas.glsl
@@ -597,7 +597,7 @@ FRAGMENT_SHADER_CODE
#ifdef USE_RGBA_SHADOWS
-#define SHADOW_DEPTH(m_tex, m_uv) dot(texture((m_tex), (m_uv)), vec4(1.0 / (256.0 * 256.0 * 256.0), 1.0 / (256.0 * 256.0), 1.0 / 256.0, 1.0))
+#define SHADOW_DEPTH(m_tex, m_uv) dot(texture((m_tex), (m_uv)), vec4(1.0 / (255.0 * 255.0 * 255.0), 1.0 / (255.0 * 255.0), 1.0 / 255.0, 1.0))
#else
diff --git a/drivers/gles3/shaders/canvas_shadow.glsl b/drivers/gles3/shaders/canvas_shadow.glsl
index 13fff7f4d1..4f706c5505 100644
--- a/drivers/gles3/shaders/canvas_shadow.glsl
+++ b/drivers/gles3/shaders/canvas_shadow.glsl
@@ -35,8 +35,8 @@ void main() {
#ifdef USE_RGBA_SHADOWS
- highp vec4 comp = fract(depth * vec4(256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0));
- comp -= comp.xxyz * vec4(0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0);
+ highp vec4 comp = fract(depth * vec4(255.0 * 255.0 * 255.0, 255.0 * 255.0, 255.0, 1.0));
+ comp -= comp.xxyz * vec4(0.0, 1.0 / 255.0, 1.0 / 255.0, 1.0 / 255.0);
distance_buf = comp;
#else
diff --git a/drivers/gles3/shaders/copy.glsl b/drivers/gles3/shaders/copy.glsl
index 232b9ce7c0..1952e201aa 100644
--- a/drivers/gles3/shaders/copy.glsl
+++ b/drivers/gles3/shaders/copy.glsl
@@ -165,11 +165,11 @@ void main() {
#elif defined(USE_ASYM_PANO)
// When an asymmetrical projection matrix is used (applicable for stereoscopic rendering i.e. VR) we need to do this calculation per fragment to get a perspective correct result.
- // Note that we're ignoring the x-offset for IPD, with Z sufficiently in the distance it becomes neglectible, as a result we could probably just set cube_normal.z to -1.
+ // Asymmetrical projection means the center of projection is no longer in the center of the screen but shifted.
// The Matrix[2][0] (= asym_proj.x) and Matrix[2][1] (= asym_proj.z) values are what provide the right shift in the image.
vec3 cube_normal;
- cube_normal.z = -1000000.0;
+ cube_normal.z = -1.0;
cube_normal.x = (cube_normal.z * (-uv_interp.x - asym_proj.x)) / asym_proj.y;
cube_normal.y = (cube_normal.z * (-uv_interp.y - asym_proj.z)) / asym_proj.a;
cube_normal = mat3(sky_transform) * mat3(pano_transform) * cube_normal;
diff --git a/drivers/png/image_loader_png.h b/drivers/png/image_loader_png.h
index cc789f95d6..c910c31f1e 100644
--- a/drivers/png/image_loader_png.h
+++ b/drivers/png/image_loader_png.h
@@ -33,9 +33,6 @@
#include "core/io/image_loader.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class ImageLoaderPNG : public ImageFormatLoader {
private:
static PoolVector<uint8_t> lossless_pack_png(const Ref<Image> &p_image);
diff --git a/drivers/png/png_driver_common.cpp b/drivers/png/png_driver_common.cpp
index 0e849bf2fe..7deac1d118 100644
--- a/drivers/png/png_driver_common.cpp
+++ b/drivers/png/png_driver_common.cpp
@@ -97,7 +97,7 @@ Error png_to_image(const uint8_t *p_source, size_t p_size, Ref<Image> p_image) {
break;
default:
png_image_free(&png_img); // only required when we return before finish_read
- ERR_PRINT("Unsupported png format");
+ ERR_PRINT("Unsupported png format.");
return ERR_UNAVAILABLE;
}
@@ -179,10 +179,9 @@ Error image_to_png(const Ref<Image> &p_image, PoolVector<uint8_t> &p_buffer) {
ERR_FAIL_COND_V(check_error(png_img), FAILED);
}
if (!success) {
- if (compressed_size <= png_size_estimate) {
- // buffer was big enough, must be some other error
- ERR_FAIL_V(FAILED);
- }
+
+ // buffer was big enough, must be some other error
+ ERR_FAIL_COND_V(compressed_size <= png_size_estimate, FAILED);
// write failed due to buffer size, resize and retry
Error err = p_buffer.resize(buffer_offset + compressed_size);
diff --git a/drivers/png/resource_saver_png.cpp b/drivers/png/resource_saver_png.cpp
index 43a30f055b..7a2eeafdc3 100644
--- a/drivers/png/resource_saver_png.cpp
+++ b/drivers/png/resource_saver_png.cpp
@@ -39,9 +39,8 @@ Error ResourceSaverPNG::save(const String &p_path, const RES &p_resource, uint32
Ref<ImageTexture> texture = p_resource;
- ERR_FAIL_COND_V(!texture.is_valid(), ERR_INVALID_PARAMETER);
- ERR_EXPLAIN("Can't save empty texture as PNG");
- ERR_FAIL_COND_V(!texture->get_width() || !texture->get_height(), ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V_MSG(!texture.is_valid(), ERR_INVALID_PARAMETER, "Can't save invalid texture as PNG.");
+ ERR_FAIL_COND_V_MSG(!texture->get_width(), ERR_INVALID_PARAMETER, "Can't save empty texture as PNG.");
Ref<Image> img = texture->get_data();
diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.cpp b/drivers/pulseaudio/audio_driver_pulseaudio.cpp
index a61fa449f1..7ba2175652 100644
--- a/drivers/pulseaudio/audio_driver_pulseaudio.cpp
+++ b/drivers/pulseaudio/audio_driver_pulseaudio.cpp
@@ -227,8 +227,8 @@ Error AudioDriverPulseAudio::init_device() {
samples_out.resize(pa_buffer_size);
// Reset audio input to keep synchronisation.
- input_position = 0;
- input_size = 0;
+ capture_position = 0;
+ capture_size = 0;
return OK;
}
@@ -266,7 +266,10 @@ Error AudioDriverPulseAudio::init() {
}
while (pa_ready == 0) {
- pa_mainloop_iterate(pa_ml, 1, NULL);
+ ret = pa_mainloop_iterate(pa_ml, 1, NULL);
+ if (ret < 0) {
+ ERR_PRINT("pa_mainloop_iterate error");
+ }
}
if (pa_ready < 0) {
@@ -460,7 +463,7 @@ void AudioDriverPulseAudio::thread_func(void *p_udata) {
size_t bytes = pa_stream_readable_size(ad->pa_rec_str);
if (bytes > 0) {
const void *ptr = NULL;
- size_t maxbytes = ad->input_buffer.size() * sizeof(int16_t);
+ size_t maxbytes = ad->capture_buffer.size() * sizeof(int16_t);
bytes = MIN(bytes, maxbytes);
ret = pa_stream_peek(ad->pa_rec_str, &ptr, &bytes);
@@ -470,11 +473,11 @@ void AudioDriverPulseAudio::thread_func(void *p_udata) {
int16_t *srcptr = (int16_t *)ptr;
for (size_t i = bytes >> 1; i > 0; i--) {
int32_t sample = int32_t(*srcptr++) << 16;
- ad->input_buffer_write(sample);
+ ad->capture_buffer_write(sample);
if (ad->pa_rec_map.channels == 1) {
- // In case input device is single channel convert it to Stereo
- ad->input_buffer_write(sample);
+ // In case capture device is single channel convert it to Stereo
+ ad->capture_buffer_write(sample);
}
}
@@ -661,7 +664,7 @@ Error AudioDriverPulseAudio::capture_init_device() {
break;
default:
- WARN_PRINTS("PulseAudio: Unsupported number of input channels: " + itos(pa_rec_map.channels));
+ WARN_PRINTS("PulseAudio: Unsupported number of capture channels: " + itos(pa_rec_map.channels));
pa_channel_map_init_stereo(&pa_rec_map);
break;
}
@@ -693,10 +696,10 @@ Error AudioDriverPulseAudio::capture_init_device() {
ERR_FAIL_V(ERR_CANT_OPEN);
}
- input_buffer_init(input_buffer_frames);
+ capture_buffer_init(input_buffer_frames);
- print_verbose("PulseAudio: detected " + itos(pa_rec_map.channels) + " input channels");
- print_verbose("PulseAudio: input buffer frames: " + itos(input_buffer_frames) + " calculated latency: " + itos(input_buffer_frames * 1000 / mix_rate) + "ms");
+ print_verbose("PulseAudio: detected " + itos(pa_rec_map.channels) + " capture channels");
+ print_verbose("PulseAudio: capture buffer frames: " + itos(input_buffer_frames) + " calculated latency: " + itos(input_buffer_frames * 1000 / mix_rate) + "ms");
return OK;
}
diff --git a/drivers/register_driver_types.h b/drivers/register_driver_types.h
index 3fdf802c9f..a3398964dd 100644
--- a/drivers/register_driver_types.h
+++ b/drivers/register_driver_types.h
@@ -31,10 +31,6 @@
#ifndef REGISTER_DRIVER_TYPES_H
#define REGISTER_DRIVER_TYPES_H
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
void register_core_driver_types();
void unregister_core_driver_types();
diff --git a/drivers/unix/dir_access_unix.cpp b/drivers/unix/dir_access_unix.cpp
index 251bab5783..6817137a94 100644
--- a/drivers/unix/dir_access_unix.cpp
+++ b/drivers/unix/dir_access_unix.cpp
@@ -126,37 +126,32 @@ String DirAccessUnix::get_next() {
if (!dir_stream)
return "";
- dirent *entry;
- entry = readdir(dir_stream);
+ dirent *entry = readdir(dir_stream);
if (entry == NULL) {
-
list_dir_end();
return "";
}
- //typedef struct stat Stat;
- struct stat flags;
-
String fname = fix_unicode_name(entry->d_name);
- String f = current_dir.plus_file(fname);
-
- if (stat(f.utf8().get_data(), &flags) == 0) {
-
- if (S_ISDIR(flags.st_mode)) {
-
- _cisdir = true;
-
+ // Look at d_type to determine if the entry is a directory, unless
+ // its type is unknown (the file system does not support it) or if
+ // the type is a link, in that case we want to resolve the link to
+ // known if it points to a directory. stat() will resolve the link
+ // for us.
+ if (entry->d_type == DT_UNKNOWN || entry->d_type == DT_LNK) {
+ String f = current_dir.plus_file(fname);
+
+ struct stat flags;
+ if (stat(f.utf8().get_data(), &flags) == 0) {
+ _cisdir = S_ISDIR(flags.st_mode);
} else {
-
_cisdir = false;
}
-
} else {
-
- _cisdir = false;
+ _cisdir = (entry->d_type == DT_DIR);
}
_cishidden = (fname != "." && fname != ".." && fname.begins_with("."));
diff --git a/drivers/unix/dir_access_unix.h b/drivers/unix/dir_access_unix.h
index 579cb0e798..88674d2769 100644
--- a/drivers/unix/dir_access_unix.h
+++ b/drivers/unix/dir_access_unix.h
@@ -40,10 +40,6 @@
#include <sys/types.h>
#include <unistd.h>
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class DirAccessUnix : public DirAccess {
DIR *dir_stream;
diff --git a/drivers/unix/file_access_unix.cpp b/drivers/unix/file_access_unix.cpp
index a285b3b65f..071734eb48 100644
--- a/drivers/unix/file_access_unix.cpp
+++ b/drivers/unix/file_access_unix.cpp
@@ -38,6 +38,8 @@
#include <sys/stat.h>
#include <sys/types.h>
+#include <errno.h>
+
#if defined(UNIX_ENABLED)
#include <unistd.h>
#endif
@@ -112,8 +114,15 @@ Error FileAccessUnix::_open(const String &p_path, int p_mode_flags) {
f = fopen(path.utf8().get_data(), mode_string);
if (f == NULL) {
- last_error = ERR_FILE_CANT_OPEN;
- return ERR_FILE_CANT_OPEN;
+ switch (errno) {
+ case ENOENT: {
+ last_error = ERR_FILE_NOT_FOUND;
+ } break;
+ default: {
+ last_error = ERR_FILE_CANT_OPEN;
+ } break;
+ }
+ return last_error;
} else {
last_error = OK;
flags = p_mode_flags;
@@ -288,8 +297,7 @@ uint64_t FileAccessUnix::_get_modified_time(const String &p_file) {
if (!err) {
return flags.st_mtime;
} else {
- ERR_EXPLAIN("Failed to get modified time for: " + p_file);
- ERR_FAIL_V(0);
+ ERR_FAIL_V_MSG(0, "Failed to get modified time for: " + p_file + ".");
};
}
@@ -302,8 +310,7 @@ uint32_t FileAccessUnix::_get_unix_permissions(const String &p_file) {
if (!err) {
return flags.st_mode & 0x7FF; //only permissions
} else {
- ERR_EXPLAIN("Failed to get unix permissions for: " + p_file);
- ERR_FAIL_V(0);
+ ERR_FAIL_V_MSG(0, "Failed to get unix permissions for: " + p_file + ".");
};
}
diff --git a/drivers/unix/file_access_unix.h b/drivers/unix/file_access_unix.h
index 2a369048a4..e26591e3e8 100644
--- a/drivers/unix/file_access_unix.h
+++ b/drivers/unix/file_access_unix.h
@@ -38,10 +38,6 @@
#if defined(UNIX_ENABLED) || defined(LIBC_FILEIO_ENABLED)
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
typedef void (*CloseNotificationFunc)(const String &p_file, int p_flags);
class FileAccessUnix : public FileAccess {
diff --git a/drivers/unix/ip_unix.cpp b/drivers/unix/ip_unix.cpp
index ce66f07a19..ac7195abc1 100644
--- a/drivers/unix/ip_unix.cpp
+++ b/drivers/unix/ip_unix.cpp
@@ -184,9 +184,7 @@ void IP_Unix::get_local_interfaces(Map<String, Interface_Info> *r_interfaces) co
continue; // will go back and alloc the right size
};
- ERR_EXPLAIN("Call to GetAdaptersAddresses failed with error " + itos(err));
- ERR_FAIL();
- return;
+ ERR_FAIL_MSG("Call to GetAdaptersAddresses failed with error " + itos(err) + ".");
};
IP_ADAPTER_ADDRESSES *adapter = addrs;
diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp
index aa61cf5dcc..ab5590dba4 100644
--- a/drivers/unix/os_unix.cpp
+++ b/drivers/unix/os_unix.cpp
@@ -72,8 +72,7 @@ static double _clock_scale = 0;
static void _setup_clock() {
mach_timebase_info_data_t info;
kern_return_t ret = mach_timebase_info(&info);
- ERR_EXPLAIN("OS CLOCK IS NOT WORKING!");
- ERR_FAIL_COND(ret != 0);
+ ERR_FAIL_COND_MSG(ret != 0, "OS CLOCK IS NOT WORKING!");
_clock_scale = ((double)info.numer / (double)info.denom) / 1000.0;
_clock_start = mach_absolute_time() * _clock_scale;
}
@@ -85,8 +84,7 @@ static void _setup_clock() {
#endif
static void _setup_clock() {
struct timespec tv_now = { 0, 0 };
- ERR_EXPLAIN("OS CLOCK IS NOT WORKING!");
- ERR_FAIL_COND(clock_gettime(GODOT_CLOCK, &tv_now) != 0);
+ ERR_FAIL_COND_MSG(clock_gettime(GODOT_CLOCK, &tv_now) != 0, "OS CLOCK IS NOT WORKING!");
_clock_start = ((uint64_t)tv_now.tv_nsec / 1000L) + (uint64_t)tv_now.tv_sec * 1000000L;
}
#endif
@@ -420,10 +418,7 @@ Error OS_Unix::open_dynamic_library(const String p_path, void *&p_library_handle
}
p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW);
- if (!p_library_handle) {
- ERR_EXPLAIN("Can't open dynamic library: " + p_path + ". Error: " + dlerror());
- ERR_FAIL_V(ERR_CANT_OPEN);
- }
+ ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ". Error: " + dlerror());
return OK;
}
@@ -442,12 +437,9 @@ Error OS_Unix::get_dynamic_library_symbol_handle(void *p_library_handle, const S
error = dlerror();
if (error != NULL) {
- if (!p_optional) {
- ERR_EXPLAIN("Can't resolve symbol " + p_name + ". Error: " + error);
- ERR_FAIL_V(ERR_CANT_RESOLVE);
- } else {
- return ERR_CANT_RESOLVE;
- }
+ ERR_FAIL_COND_V_MSG(!p_optional, ERR_CANT_RESOLVE, "Can't resolve symbol " + p_name + ". Error: " + error + ".");
+
+ return ERR_CANT_RESOLVE;
}
return OK;
}
diff --git a/drivers/unix/os_unix.h b/drivers/unix/os_unix.h
index 53446a6b6f..a263147e23 100644
--- a/drivers/unix/os_unix.h
+++ b/drivers/unix/os_unix.h
@@ -31,10 +31,6 @@
#ifndef OS_UNIX_H
#define OS_UNIX_H
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
#ifdef UNIX_ENABLED
#include "core/os/os.h"
diff --git a/drivers/unix/semaphore_posix.h b/drivers/unix/semaphore_posix.h
index 089f088d33..83e75c9a82 100644
--- a/drivers/unix/semaphore_posix.h
+++ b/drivers/unix/semaphore_posix.h
@@ -36,9 +36,7 @@
#if defined(UNIX_ENABLED) || defined(PTHREAD_ENABLED)
#include <semaphore.h>
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
+
class SemaphorePosix : public Semaphore {
mutable sem_t sem;
diff --git a/drivers/unix/thread_posix.h b/drivers/unix/thread_posix.h
index d6b6267c49..5edacd3a0c 100644
--- a/drivers/unix/thread_posix.h
+++ b/drivers/unix/thread_posix.h
@@ -31,10 +31,6 @@
#ifndef THREAD_POSIX_H
#define THREAD_POSIX_H
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
#if (defined(UNIX_ENABLED) || defined(PTHREAD_ENABLED)) && !defined(NO_THREADS)
#include "core/os/thread.h"
diff --git a/drivers/wasapi/audio_driver_wasapi.cpp b/drivers/wasapi/audio_driver_wasapi.cpp
index fea38ee95d..adc3cc8d65 100644
--- a/drivers/wasapi/audio_driver_wasapi.cpp
+++ b/drivers/wasapi/audio_driver_wasapi.cpp
@@ -296,8 +296,7 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_c
}
hr = p_device->audio_client->Initialize(AUDCLNT_SHAREMODE_SHARED, streamflags, p_capture ? REFTIMES_PER_SEC : 0, 0, pwfex, NULL);
- ERR_EXPLAIN("WASAPI: Initialize failed with error 0x" + String::num_uint64(hr, 16));
- ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
+ ERR_FAIL_COND_V_MSG(hr != S_OK, ERR_CANT_OPEN, "WASAPI: Initialize failed with error 0x" + String::num_uint64(hr, 16) + ".");
if (p_capture) {
hr = p_device->audio_client->GetService(IID_IAudioCaptureClient, (void **)&p_device->capture_client);
@@ -343,8 +342,8 @@ Error AudioDriverWASAPI::init_render_device(bool reinit) {
// Sample rate is independent of channels (ref: https://stackoverflow.com/questions/11048825/audio-sample-frequency-rely-on-channels)
samples_in.resize(buffer_frames * channels);
- input_position = 0;
- input_size = 0;
+ capture_position = 0;
+ capture_size = 0;
print_verbose("WASAPI: detected " + itos(channels) + " channels");
print_verbose("WASAPI: audio buffer frames: " + itos(buffer_frames) + " calculated latency: " + itos(buffer_frames * 1000 / mix_rate) + "ms");
@@ -363,7 +362,7 @@ Error AudioDriverWASAPI::init_capture_device(bool reinit) {
HRESULT hr = audio_input.audio_client->GetBufferSize(&max_frames);
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
- input_buffer_init(max_frames);
+ capture_buffer_init(max_frames);
return OK;
}
@@ -716,8 +715,8 @@ void AudioDriverWASAPI::thread_func(void *p_udata) {
}
}
- ad->input_buffer_write(l);
- ad->input_buffer_write(r);
+ ad->capture_buffer_write(l);
+ ad->capture_buffer_write(r);
}
read_frames += num_frames_available;
diff --git a/drivers/windows/file_access_windows.cpp b/drivers/windows/file_access_windows.cpp
index 646e744248..fb21c0c5a1 100644
--- a/drivers/windows/file_access_windows.cpp
+++ b/drivers/windows/file_access_windows.cpp
@@ -38,6 +38,7 @@
#include <shlwapi.h>
#include <windows.h>
+#include <errno.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <tchar.h>
@@ -114,17 +115,25 @@ Error FileAccessWindows::_open(const String &p_path, int p_mode_flags) {
path = path + ".tmp";
}
- _wfopen_s(&f, path.c_str(), mode_string);
+ errno_t errcode = _wfopen_s(&f, path.c_str(), mode_string);
if (f == NULL) {
- last_error = ERR_FILE_CANT_OPEN;
- return ERR_FILE_CANT_OPEN;
+ switch (errcode) {
+ case ENOENT: {
+ last_error = ERR_FILE_NOT_FOUND;
+ } break;
+ default: {
+ last_error = ERR_FILE_CANT_OPEN;
+ } break;
+ }
+ return last_error;
} else {
last_error = OK;
flags = p_mode_flags;
return OK;
}
}
+
void FileAccessWindows::close() {
if (!f)
@@ -167,13 +176,11 @@ void FileAccessWindows::close() {
if (close_fail_notify) {
close_fail_notify(save_path);
}
-
- ERR_EXPLAIN("Safe save failed. This may be a permissions problem, but also may happen because you are running a paranoid antivirus. If this is the case, please switch to Windows Defender or disable the 'safe save' option in editor settings. This makes it work, but increases the risk of file corruption in a crash.");
}
save_path = "";
- ERR_FAIL_COND(rename_error);
+ ERR_FAIL_COND_MSG(rename_error, "Safe save failed. This may be a permissions problem, but also may happen because you are running a paranoid antivirus. If this is the case, please switch to Windows Defender or disable the 'safe save' option in editor settings. This makes it work, but increases the risk of file corruption in a crash.");
}
}
@@ -334,8 +341,7 @@ uint64_t FileAccessWindows::_get_modified_time(const String &p_file) {
return st.st_mtime;
} else {
- ERR_EXPLAIN("Failed to get modified time for: " + file);
- ERR_FAIL_V(0);
+ ERR_FAIL_V_MSG(0, "Failed to get modified time for: " + file + ".");
}
}
diff --git a/drivers/windows/file_access_windows.h b/drivers/windows/file_access_windows.h
index 2848ed5279..e7f9fc690d 100644
--- a/drivers/windows/file_access_windows.h
+++ b/drivers/windows/file_access_windows.h
@@ -38,10 +38,6 @@
#include <stdio.h>
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class FileAccessWindows : public FileAccess {
FILE *f;
diff --git a/drivers/windows/mutex_windows.h b/drivers/windows/mutex_windows.h
index 6d3b641a26..582d26029c 100644
--- a/drivers/windows/mutex_windows.h
+++ b/drivers/windows/mutex_windows.h
@@ -37,10 +37,6 @@
#include <windows.h>
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class MutexWindows : public Mutex {
#ifdef WINDOWS_USE_MUTEX
diff --git a/drivers/windows/semaphore_windows.h b/drivers/windows/semaphore_windows.h
index 8adeffbb7f..cfd33d033a 100644
--- a/drivers/windows/semaphore_windows.h
+++ b/drivers/windows/semaphore_windows.h
@@ -37,10 +37,6 @@
#include <windows.h>
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class SemaphoreWindows : public Semaphore {
mutable HANDLE semaphore;
diff --git a/drivers/windows/thread_windows.h b/drivers/windows/thread_windows.h
index a74d4e46f3..b47452838c 100644
--- a/drivers/windows/thread_windows.h
+++ b/drivers/windows/thread_windows.h
@@ -38,10 +38,6 @@
#include <windows.h>
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class ThreadWindows : public Thread {
ThreadCreateCallback callback;
diff --git a/drivers/xaudio2/audio_driver_xaudio2.cpp b/drivers/xaudio2/audio_driver_xaudio2.cpp
index 8674d24af6..6d729c50ab 100644
--- a/drivers/xaudio2/audio_driver_xaudio2.cpp
+++ b/drivers/xaudio2/audio_driver_xaudio2.cpp
@@ -63,15 +63,10 @@ Error AudioDriverXAudio2::init() {
HRESULT hr;
hr = XAudio2Create(&xaudio, 0, XAUDIO2_DEFAULT_PROCESSOR);
- if (hr != S_OK) {
- ERR_EXPLAIN("Error creating XAudio2 engine.");
- ERR_FAIL_V(ERR_UNAVAILABLE);
- }
+ ERR_FAIL_COND_V_MSG(hr != S_OK, ERR_UNAVAILABLE, "Error creating XAudio2 engine.");
+
hr = xaudio->CreateMasteringVoice(&mastering_voice);
- if (hr != S_OK) {
- ERR_EXPLAIN("Error creating XAudio2 mastering voice.");
- ERR_FAIL_V(ERR_UNAVAILABLE);
- }
+ ERR_FAIL_COND_V_MSG(hr != S_OK, ERR_UNAVAILABLE, "Error creating XAudio2 mastering voice.");
wave_format.nChannels = channels;
wave_format.cbSize = 0;
@@ -82,10 +77,7 @@ Error AudioDriverXAudio2::init() {
wave_format.nAvgBytesPerSec = mix_rate * wave_format.nBlockAlign;
hr = xaudio->CreateSourceVoice(&source_voice, &wave_format, 0, XAUDIO2_MAX_FREQ_RATIO, &voice_callback);
- if (hr != S_OK) {
- ERR_EXPLAIN("Error creating XAudio2 source voice. " + itos(hr));
- ERR_FAIL_V(ERR_UNAVAILABLE);
- }
+ ERR_FAIL_COND_V_MSG(hr != S_OK, ERR_UNAVAILABLE, "Error creating XAudio2 source voice. Error code: " + itos(hr) + ".");
mutex = Mutex::create();
thread = Thread::create(AudioDriverXAudio2::thread_func, this);
@@ -140,10 +132,7 @@ void AudioDriverXAudio2::start() {
active = true;
HRESULT hr = source_voice->Start(0);
- if (hr != S_OK) {
- ERR_EXPLAIN("XAudio2 start error " + itos(hr));
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(hr != S_OK, "Error starting XAudio2 driver. Error code: " + itos(hr) + ".");
}
int AudioDriverXAudio2::get_mix_rate() const {
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index 9b376ae090..c93dc2b340 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -31,6 +31,7 @@
#include "animation_track_editor.h"
#include "animation_track_editor_plugins.h"
+#include "core/os/input.h"
#include "core/os/keyboard.h"
#include "editor/animation_bezier_editor.h"
#include "editor/plugins/animation_player_editor_plugin.h"
@@ -1747,7 +1748,11 @@ void AnimationTimelineEdit::_play_position_draw() {
if (px >= get_name_limit() && px < (play_position->get_size().width - get_buttons_width())) {
Color color = get_color("accent_color", "Editor");
- play_position->draw_line(Point2(px, 0), Point2(px, h), color, Math::round(EDSCALE));
+ play_position->draw_line(Point2(px, 0), Point2(px, h), color, Math::round(2 * EDSCALE));
+ play_position->draw_texture(
+ get_icon("TimelineIndicator", "EditorIcons"),
+ Point2(px - get_icon("TimelineIndicator", "EditorIcons")->get_width() * 0.5, 0),
+ color);
}
}
@@ -2437,7 +2442,7 @@ void AnimationTrackEdit::_play_position_draw() {
if (px >= timeline->get_name_limit() && px < (get_size().width - timeline->get_buttons_width())) {
Color color = get_color("accent_color", "Editor");
- play_position->draw_line(Point2(px, 0), Point2(px, h), color, Math::round(EDSCALE));
+ play_position->draw_line(Point2(px, 0), Point2(px, h), color, Math::round(2 * EDSCALE));
}
}
@@ -3183,7 +3188,7 @@ void AnimationTrackEditGroup::_notification(int p_what) {
if (px >= timeline->get_name_limit() && px < (get_size().width - timeline->get_buttons_width())) {
Color accent = get_color("accent_color", "Editor");
- draw_line(Point2(px, 0), Point2(px, get_size().height), accent, Math::round(EDSCALE));
+ draw_line(Point2(px, 0), Point2(px, get_size().height), accent, Math::round(2 * EDSCALE));
}
}
}
@@ -4082,6 +4087,10 @@ bool AnimationTrackEditor::is_selection_active() const {
return selection.size();
}
+bool AnimationTrackEditor::is_snap_enabled() const {
+ return snap->is_pressed() ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL);
+}
+
void AnimationTrackEditor::_update_tracks() {
int selected = _get_track_selected();
@@ -5045,10 +5054,9 @@ float AnimationTrackEditor::get_moving_selection_offset() const {
void AnimationTrackEditor::_box_selection_draw() {
- Color color = get_color("accent_color", "Editor");
- color.a = 0.2;
- Rect2 rect = Rect2(Point2(), box_selection->get_size());
- box_selection->draw_rect(rect, color);
+ const Rect2 selection_rect = Rect2(Point2(), box_selection->get_size());
+ box_selection->draw_rect(selection_rect, get_color("box_selection_fill_color", "Editor"));
+ box_selection->draw_rect(selection_rect, get_color("box_selection_stroke_color", "Editor"), false, Math::round(EDSCALE));
}
void AnimationTrackEditor::_scroll_input(const Ref<InputEvent> &p_event) {
@@ -5679,7 +5687,7 @@ void AnimationTrackEditor::_selection_changed() {
float AnimationTrackEditor::snap_time(float p_value) {
- if (snap->is_pressed()) {
+ if (is_snap_enabled()) {
double snap_increment;
if (timeline->is_using_fps() && step->get_value() > 0)
@@ -5857,7 +5865,7 @@ AnimationTrackEditor::AnimationTrackEditor() {
step = memnew(EditorSpinSlider);
step->set_min(0);
step->set_max(1000000);
- step->set_step(0.01);
+ step->set_step(0.001);
step->set_hide_slider(true);
step->set_custom_minimum_size(Size2(100, 0) * EDSCALE);
step->set_tooltip(TTR("Animation step value."));
diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h
index 9e16f2faf7..96fd10effd 100644
--- a/editor/animation_track_editor.h
+++ b/editor/animation_track_editor.h
@@ -520,8 +520,8 @@ public:
bool is_key_selected(int p_track, int p_key) const;
bool is_selection_active() const;
bool is_moving_selection() const;
+ bool is_snap_enabled() const;
float get_moving_selection_offset() const;
- bool is_snap_enabled();
float snap_time(float p_value);
bool is_grouping_tracks();
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index e45ff3fee2..33af5927b3 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -152,6 +152,7 @@ bool FindReplaceBar::_search(uint32_t p_flags, int p_from_line, int p_from_col)
text_edit->cursor_set_line(line, false);
text_edit->cursor_set_column(col + text.length(), false);
text_edit->center_viewport_to_cursor();
+ text_edit->select(line, col, line, col + text.length());
}
text_edit->set_search_text(text);
@@ -162,16 +163,17 @@ bool FindReplaceBar::_search(uint32_t p_flags, int p_from_line, int p_from_col)
result_col = col;
_update_results_count();
- set_error(vformat(TTR("Found %d match(es)."), results_count));
} else {
+ results_count = 0;
result_line = -1;
result_col = -1;
text_edit->set_search_text("");
text_edit->set_search_flags(p_flags);
text_edit->set_current_search_result(line, col);
- set_error(text.empty() ? "" : TTR("No Matches"));
}
+ _update_matches_label();
+
return found;
}
@@ -195,7 +197,7 @@ void FindReplaceBar::_replace() {
void FindReplaceBar::_replace_all() {
text_edit->disconnect("text_changed", this, "_editor_text_changed");
- // line as x so it gets priority in comparison, column as y
+ // Line as x so it gets priority in comparison, column as y.
Point2i orig_cursor(text_edit->cursor_get_line(), text_edit->cursor_get_column());
Point2i prev_match = Point2(-1, -1);
@@ -227,7 +229,7 @@ void FindReplaceBar::_replace_all() {
Point2i match_to(result_line, result_col + search_text_len);
if (match_from < prev_match) {
- break; // done
+ break; // Done.
}
prev_match = Point2i(result_line, result_col + replace_text.length());
@@ -240,14 +242,14 @@ void FindReplaceBar::_replace_all() {
continue;
}
- // replace but adjust selection bounds
+ // Replace but adjust selection bounds.
text_edit->insert_text_at_cursor(replace_text);
if (match_to.x == selection_end.x) {
selection_end.y += replace_text.length() - search_text_len;
}
} else {
- // just replace
+ // Just replace.
text_edit->insert_text_at_cursor(replace_text);
}
@@ -259,12 +261,12 @@ void FindReplaceBar::_replace_all() {
replace_all_mode = false;
- // restore editor state (selection, cursor, scroll)
+ // Restore editor state (selection, cursor, scroll).
text_edit->cursor_set_line(orig_cursor.x);
text_edit->cursor_set_column(orig_cursor.y);
if (selection_enabled && is_selection_only()) {
- // reselect
+ // Reselect.
text_edit->select(selection_begin.x, selection_begin.y, selection_end.x, selection_end.y);
} else {
text_edit->deselect();
@@ -282,20 +284,6 @@ void FindReplaceBar::_get_search_from(int &r_line, int &r_col) {
r_line = text_edit->cursor_get_line();
r_col = text_edit->cursor_get_column();
- if (text_edit->is_selection_active() && !replace_all_mode) {
-
- int selection_line = text_edit->get_selection_from_line();
-
- if (text_edit->get_selection_text() == get_search_text() && r_line == selection_line) {
-
- int selection_from_col = text_edit->get_selection_from_column();
-
- if (r_col >= selection_from_col && r_col <= text_edit->get_selection_to_column()) {
- r_col = selection_from_col;
- }
- }
- }
-
if (r_line == result_line && r_col >= result_col && r_col <= result_col + get_search_text().length()) {
r_col = result_col;
}
@@ -331,6 +319,18 @@ void FindReplaceBar::_update_results_count() {
}
}
+void FindReplaceBar::_update_matches_label() {
+
+ if (search_text->get_text().empty() || results_count == -1) {
+ matches_label->hide();
+ } else {
+ matches_label->show();
+
+ matches_label->add_color_override("font_color", results_count > 0 ? Color(1, 1, 1) : EditorNode::get_singleton()->get_gui_base()->get_color("error_color", "Editor"));
+ matches_label->set_text(vformat(results_count == 1 ? TTR("%d match.") : TTR("%d matches."), results_count));
+ }
+}
+
bool FindReplaceBar::search_current() {
uint32_t flags = 0;
@@ -348,6 +348,9 @@ bool FindReplaceBar::search_current() {
bool FindReplaceBar::search_prev() {
+ if (!is_visible())
+ popup_search(true);
+
uint32_t flags = 0;
String text = get_search_text();
@@ -360,13 +363,17 @@ bool FindReplaceBar::search_prev() {
int line, col;
_get_search_from(line, col);
+ if (text_edit->is_selection_active())
+ col--; // Skip currently selected word.
- col -= text.length();
- if (col < 0) {
- line -= 1;
- if (line < 0)
- line = text_edit->get_line_count() - 1;
- col = text_edit->get_line(line).length();
+ if (line == result_line && col == result_col) {
+ col -= text.length();
+ if (col < 0) {
+ line -= 1;
+ if (line < 0)
+ line = text_edit->get_line_count() - 1;
+ col = text_edit->get_line(line).length();
+ }
}
return _search(flags, line, col);
@@ -374,6 +381,9 @@ bool FindReplaceBar::search_prev() {
bool FindReplaceBar::search_next() {
+ if (!is_visible())
+ popup_search(true);
+
uint32_t flags = 0;
String text;
if (replace_all_mode)
@@ -410,38 +420,54 @@ void FindReplaceBar::_hide_bar() {
text_edit->set_search_text("");
result_line = -1;
result_col = -1;
- set_error("");
hide();
}
-void FindReplaceBar::_show_search() {
+void FindReplaceBar::_show_search(bool p_focus_replace, bool p_show_only) {
show();
- search_text->call_deferred("grab_focus");
+ if (p_show_only)
+ return;
+
+ if (p_focus_replace) {
+ search_text->deselect();
+ replace_text->call_deferred("grab_focus");
+ } else {
+ replace_text->deselect();
+ search_text->call_deferred("grab_focus");
+ }
if (text_edit->is_selection_active() && !selection_only->is_pressed()) {
search_text->set_text(text_edit->get_selection_text());
}
if (!get_search_text().empty()) {
- search_text->select_all();
- search_text->set_cursor_position(search_text->get_text().length());
- search_current();
+ if (p_focus_replace) {
+ replace_text->select_all();
+ replace_text->set_cursor_position(replace_text->get_text().length());
+ } else {
+ search_text->select_all();
+ search_text->set_cursor_position(search_text->get_text().length());
+ }
+
+ results_count = -1;
+ _update_results_count();
+ _update_matches_label();
}
}
-void FindReplaceBar::popup_search() {
+void FindReplaceBar::popup_search(bool p_show_only) {
- replace_text->hide();
+ if (!is_visible())
+ replace_text->hide();
hbc_button_replace->hide();
hbc_option_replace->hide();
- _show_search();
+ _show_search(false, p_show_only);
}
void FindReplaceBar::popup_replace() {
if (!replace_text->is_visible_in_tree()) {
- replace_text->clear();
replace_text->show();
hbc_button_replace->show();
hbc_option_replace->show();
@@ -449,7 +475,7 @@ void FindReplaceBar::popup_replace() {
selection_only->set_pressed((text_edit->is_selection_active() && text_edit->get_selection_from_line() < text_edit->get_selection_to_line()));
- _show_search();
+ _show_search(is_visible() || text_edit->is_selection_active());
}
void FindReplaceBar::_search_options_changed(bool p_pressed) {
@@ -556,6 +582,7 @@ FindReplaceBar::FindReplaceBar() {
vbc_lineedit = memnew(VBoxContainer);
add_child(vbc_lineedit);
+ vbc_lineedit->set_alignment(ALIGN_CENTER);
vbc_lineedit->set_h_size_flags(SIZE_EXPAND_FILL);
VBoxContainer *vbc_button = memnew(VBoxContainer);
add_child(vbc_button);
@@ -564,8 +591,10 @@ FindReplaceBar::FindReplaceBar() {
HBoxContainer *hbc_button_search = memnew(HBoxContainer);
vbc_button->add_child(hbc_button_search);
+ hbc_button_search->set_alignment(ALIGN_END);
hbc_button_replace = memnew(HBoxContainer);
vbc_button->add_child(hbc_button_replace);
+ hbc_button_replace->set_alignment(ALIGN_END);
HBoxContainer *hbc_option_search = memnew(HBoxContainer);
vbc_option->add_child(hbc_option_search);
@@ -579,6 +608,10 @@ FindReplaceBar::FindReplaceBar() {
search_text->connect("text_changed", this, "_search_text_changed");
search_text->connect("text_entered", this, "_search_text_entered");
+ matches_label = memnew(Label);
+ hbc_button_search->add_child(matches_label);
+ matches_label->hide();
+
find_prev = memnew(ToolButton);
hbc_button_search->add_child(find_prev);
find_prev->set_focus_mode(FOCUS_NONE);
@@ -719,7 +752,7 @@ void CodeTextEditor::_zoom_changed() {
}
void CodeTextEditor::_reset_zoom() {
- Ref<DynamicFont> font = text_editor->get_font("font"); // reset source font size to default
+ Ref<DynamicFont> font = text_editor->get_font("font"); // Reset source font size to default.
if (font.is_valid()) {
EditorSettings::get_singleton()->set("interface/editor/code_font_size", 14);
@@ -1229,7 +1262,7 @@ void CodeTextEditor::toggle_inline_comment(const String &delimiter) {
int col_to = text_editor->get_selection_to_column();
int cursor_pos = text_editor->cursor_get_column();
- // Check if all lines in the selected block are commented
+ // Check if all lines in the selected block are commented.
bool is_commented = true;
for (int i = begin; i <= end; i++) {
if (!text_editor->get_line(i).begins_with(delimiter)) {
@@ -1424,14 +1457,14 @@ void CodeTextEditor::_on_settings_change() {
font_size = EditorSettings::get_singleton()->get("interface/editor/code_font_size");
- // AUTO BRACE COMPLETION
+ // Auto brace completion.
text_editor->set_auto_brace_completion(
EDITOR_GET("text_editor/completion/auto_brace_complete"));
code_complete_timer->set_wait_time(
EDITOR_GET("text_editor/completion/code_complete_delay"));
- // call hint settings
+ // Call hint settings.
text_editor->set_callhint_settings(
EDITOR_GET("text_editor/completion/put_callhint_tooltip_below_current_line"),
EDITOR_GET("text_editor/completion/callhint_tooltip_offset"));
diff --git a/editor/code_editor.h b/editor/code_editor.h
index 700e72627c..f2a55cfb70 100644
--- a/editor/code_editor.h
+++ b/editor/code_editor.h
@@ -64,6 +64,7 @@ class FindReplaceBar : public HBoxContainer {
GDCLASS(FindReplaceBar, HBoxContainer);
LineEdit *search_text;
+ Label *matches_label;
ToolButton *find_prev;
ToolButton *find_next;
CheckBox *case_sensitive;
@@ -90,8 +91,9 @@ class FindReplaceBar : public HBoxContainer {
void _get_search_from(int &r_line, int &r_col);
void _update_results_count();
+ void _update_matches_label();
- void _show_search();
+ void _show_search(bool p_focus_replace = false, bool p_show_only = false);
void _hide_bar();
void _editor_text_changed();
@@ -123,7 +125,7 @@ public:
void set_text_edit(TextEdit *p_text_edit);
- void popup_search();
+ void popup_search(bool p_show_only = false);
void popup_replace();
bool search_current();
diff --git a/editor/collada/collada.cpp b/editor/collada/collada.cpp
index 57c00e1bef..aea7f461f1 100644
--- a/editor/collada/collada.cpp
+++ b/editor/collada/collada.cpp
@@ -1696,7 +1696,7 @@ Collada::Node *Collada::_parse_visual_scene_node(XMLParser &parser) {
}
}
- } else if (section == "node") {
+ } else {
/* Found a child node!! what to do..*/
@@ -1903,8 +1903,7 @@ void Collada::_parse_animation(XMLParser &parser) {
Vector<float> &output = float_sources[output_id];
- ERR_EXPLAIN("Wrong number of keys in output");
- ERR_CONTINUE((output.size() / stride) != key_count);
+ ERR_CONTINUE_MSG((output.size() / stride) != key_count, "Wrong number of keys in output.");
for (int j = 0; j < key_count; j++) {
track.keys.write[j].data.resize(output_len);
@@ -2447,8 +2446,7 @@ void Collada::_find_morph_nodes(VisualScene *p_vscene, Node *p_node) {
state.morph_ownership_map[base] = nj->id;
break;
} else {
- ERR_EXPLAIN("Invalid scene");
- ERR_FAIL();
+ ERR_FAIL_MSG("Invalid scene.");
}
}
}
diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp
index 48bc409b73..c5b81c4685 100644
--- a/editor/connections_dialog.cpp
+++ b/editor/connections_dialog.cpp
@@ -881,7 +881,6 @@ void ConnectionsDock::update_tree() {
icon = get_icon(scr->get_class(), "EditorIcons");
}
}
-
} else {
ClassDB::get_signal_list(base, &node_signals2, true);
@@ -891,6 +890,10 @@ void ConnectionsDock::update_tree() {
name = base;
}
+ if (!icon.is_valid()) {
+ icon = get_icon("Object", "EditorIcons");
+ }
+
TreeItem *pitem = NULL;
if (node_signals2.size()) {
@@ -939,7 +942,7 @@ void ConnectionsDock::update_tree() {
item->set_metadata(0, sinfo);
item->set_icon(0, get_icon("Signal", "EditorIcons"));
- // Set tooltip with the signal's documentation
+ // Set tooltip with the signal's documentation.
{
String descr;
bool found = false;
diff --git a/editor/create_dialog.h b/editor/create_dialog.h
index f6c3b57589..f3ed1d7af6 100644
--- a/editor/create_dialog.h
+++ b/editor/create_dialog.h
@@ -38,9 +38,6 @@
#include "scene/gui/label.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/tree.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class CreateDialog : public ConfirmationDialog {
diff --git a/editor/doc/doc_data.cpp b/editor/doc/doc_data.cpp
index 5b8c8fffb8..0f99e2ba1e 100644
--- a/editor/doc/doc_data.cpp
+++ b/editor/doc/doc_data.cpp
@@ -720,8 +720,7 @@ static Error _parse_methods(Ref<XMLParser> &parser, Vector<DocData::MethodDoc> &
methods.push_back(method);
} else {
- ERR_EXPLAIN("Invalid tag in doc file: " + parser->get_node_name());
- ERR_FAIL_V(ERR_FILE_CORRUPT);
+ ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Invalid tag in doc file: " + parser->get_node_name() + ".");
}
} else if (parser->get_node_type() == XMLParser::NODE_ELEMENT_END && parser->get_node_name() == section)
@@ -841,8 +840,7 @@ Error DocData::_load(Ref<XMLParser> parser) {
if (parser->get_node_type() == XMLParser::NODE_TEXT)
c.tutorials.push_back(parser->get_node_data().strip_edges());
} else {
- ERR_EXPLAIN("Invalid tag in doc file: " + name3);
- ERR_FAIL_V(ERR_FILE_CORRUPT);
+ ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Invalid tag in doc file: " + name3 + ".");
}
} else if (parser->get_node_type() == XMLParser::NODE_ELEMENT_END && parser->get_node_name() == "tutorials")
break; //end of <tutorials>
@@ -883,8 +881,7 @@ Error DocData::_load(Ref<XMLParser> parser) {
prop2.description = parser->get_node_data();
c.properties.push_back(prop2);
} else {
- ERR_EXPLAIN("Invalid tag in doc file: " + name3);
- ERR_FAIL_V(ERR_FILE_CORRUPT);
+ ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Invalid tag in doc file: " + name3 + ".");
}
} else if (parser->get_node_type() == XMLParser::NODE_ELEMENT_END && parser->get_node_name() == "members")
@@ -912,8 +909,7 @@ Error DocData::_load(Ref<XMLParser> parser) {
prop2.description = parser->get_node_data();
c.theme_properties.push_back(prop2);
} else {
- ERR_EXPLAIN("Invalid tag in doc file: " + name3);
- ERR_FAIL_V(ERR_FILE_CORRUPT);
+ ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Invalid tag in doc file: " + name3 + ".");
}
} else if (parser->get_node_type() == XMLParser::NODE_ELEMENT_END && parser->get_node_name() == "theme_items")
@@ -943,8 +939,7 @@ Error DocData::_load(Ref<XMLParser> parser) {
constant2.description = parser->get_node_data();
c.constants.push_back(constant2);
} else {
- ERR_EXPLAIN("Invalid tag in doc file: " + name3);
- ERR_FAIL_V(ERR_FILE_CORRUPT);
+ ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Invalid tag in doc file: " + name3 + ".");
}
} else if (parser->get_node_type() == XMLParser::NODE_ELEMENT_END && parser->get_node_name() == "constants")
@@ -953,8 +948,7 @@ Error DocData::_load(Ref<XMLParser> parser) {
} else {
- ERR_EXPLAIN("Invalid tag in doc file: " + name2);
- ERR_FAIL_V(ERR_FILE_CORRUPT);
+ ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Invalid tag in doc file: " + name2 + ".");
}
} else if (parser->get_node_type() == XMLParser::NODE_ELEMENT_END && parser->get_node_name() == "class")
@@ -991,10 +985,8 @@ Error DocData::save_classes(const String &p_default_path, const Map<String, Stri
Error err;
String save_file = save_path.plus_file(c.name + ".xml");
FileAccessRef f = FileAccess::open(save_file, FileAccess::WRITE, &err);
- if (err) {
- ERR_EXPLAIN("Can't write doc file: " + save_file);
- ERR_CONTINUE(err);
- }
+
+ ERR_CONTINUE_MSG(err != OK, "Can't write doc file: " + save_file + ".");
_write_string(f, 0, "<?xml version=\"1.0\" encoding=\"UTF-8\" ?>");
diff --git a/editor/editor_about.cpp b/editor/editor_about.cpp
index bea1980b09..b2567249d8 100644
--- a/editor/editor_about.cpp
+++ b/editor/editor_about.cpp
@@ -181,14 +181,14 @@ EditorAbout::EditorAbout() {
// Thirdparty License
VBoxContainer *license_thirdparty = memnew(VBoxContainer);
- license_thirdparty->set_name(TTR("Thirdparty License"));
+ license_thirdparty->set_name(TTR("Third-party Licenses"));
license_thirdparty->set_h_size_flags(Control::SIZE_EXPAND_FILL);
tc->add_child(license_thirdparty);
Label *tpl_label = memnew(Label);
tpl_label->set_h_size_flags(Control::SIZE_EXPAND_FILL);
tpl_label->set_autowrap(true);
- tpl_label->set_text(TTR("Godot Engine relies on a number of thirdparty free and open source libraries, all compatible with the terms of its MIT license. The following is an exhaustive list of all such thirdparty components with their respective copyright statements and license terms."));
+ tpl_label->set_text(TTR("Godot Engine relies on a number of third-party free and open source libraries, all compatible with the terms of its MIT license. The following is an exhaustive list of all such third-party components with their respective copyright statements and license terms."));
tpl_label->set_size(Size2(630, 1) * EDSCALE);
license_thirdparty->add_child(tpl_label);
diff --git a/editor/editor_about.h b/editor/editor_about.h
index 87e824083e..e2ba366c65 100644
--- a/editor/editor_about.h
+++ b/editor/editor_about.h
@@ -43,9 +43,6 @@
#include "scene/gui/tree.h"
#include "editor_scale.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class EditorAbout : public AcceptDialog {
diff --git a/editor/editor_asset_installer.cpp b/editor/editor_asset_installer.cpp
index b706f2cae6..98e670f952 100644
--- a/editor/editor_asset_installer.cpp
+++ b/editor/editor_asset_installer.cpp
@@ -90,7 +90,7 @@ void EditorAssetInstaller::open(const String &p_path, int p_depth) {
unzFile pkg = unzOpen2(p_path.utf8().get_data(), &io);
if (!pkg) {
- error->set_text(TTR("Error opening package file, not in zip format."));
+ error->set_text(TTR("Error opening package file, not in ZIP format."));
return;
}
@@ -217,7 +217,7 @@ void EditorAssetInstaller::ok_pressed() {
unzFile pkg = unzOpen2(package_path.utf8().get_data(), &io);
if (!pkg) {
- error->set_text(TTR("Error opening package file, not in zip format."));
+ error->set_text(TTR("Error opening package file, not in ZIP format."));
return;
}
diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp
index 7210211d90..555a7f99c8 100644
--- a/editor/editor_autoload_settings.cpp
+++ b/editor/editor_autoload_settings.cpp
@@ -315,8 +315,7 @@ void EditorAutoloadSettings::_autoload_file_callback(const String &p_path) {
Node *EditorAutoloadSettings::_create_autoload(const String &p_path) {
RES res = ResourceLoader::load(p_path);
- ERR_EXPLAIN("Can't autoload: " + p_path);
- ERR_FAIL_COND_V(res.is_null(), NULL);
+ ERR_FAIL_COND_V_MSG(res.is_null(), NULL, "Can't autoload: " + p_path + ".");
Node *n = NULL;
if (res->is_class("PackedScene")) {
Ref<PackedScene> ps = res;
@@ -325,20 +324,17 @@ Node *EditorAutoloadSettings::_create_autoload(const String &p_path) {
Ref<Script> s = res;
StringName ibt = s->get_instance_base_type();
bool valid_type = ClassDB::is_parent_class(ibt, "Node");
- ERR_EXPLAIN("Script does not inherit a Node: " + p_path);
- ERR_FAIL_COND_V(!valid_type, NULL);
+ ERR_FAIL_COND_V_MSG(!valid_type, NULL, "Script does not inherit a Node: " + p_path + ".");
Object *obj = ClassDB::instance(ibt);
- ERR_EXPLAIN("Cannot instance script for autoload, expected 'Node' inheritance, got: " + String(ibt));
- ERR_FAIL_COND_V(obj == NULL, NULL);
+ ERR_FAIL_COND_V_MSG(obj == NULL, NULL, "Cannot instance script for autoload, expected 'Node' inheritance, got: " + String(ibt) + ".");
n = Object::cast_to<Node>(obj);
n->set_script(s.get_ref_ptr());
}
- ERR_EXPLAIN("Path in autoload not a node or script: " + p_path);
- ERR_FAIL_COND_V(!n, NULL);
+ ERR_FAIL_COND_V_MSG(!n, NULL, "Path in autoload not a node or script: " + p_path + ".");
return n;
}
diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp
index f5846c10f6..c98635d16b 100644
--- a/editor/editor_data.cpp
+++ b/editor/editor_data.cpp
@@ -537,6 +537,7 @@ int EditorData::add_edited_scene(int p_at_pos) {
p_at_pos = edited_scene.size();
EditedScene es;
es.root = NULL;
+ es.path = String();
es.history_current = -1;
es.version = 0;
es.live_edit_root = NodePath(String("/root"));
@@ -653,6 +654,8 @@ bool EditorData::check_and_update_scene(int p_idx) {
memdelete(edited_scene[p_idx].root);
edited_scene.write[p_idx].root = new_scene;
+ if (new_scene->get_filename() != "")
+ edited_scene.write[p_idx].path = new_scene->get_filename();
edited_scene.write[p_idx].selection = new_selection;
return true;
@@ -684,6 +687,12 @@ void EditorData::set_edited_scene_root(Node *p_root) {
ERR_FAIL_INDEX(current_edited_scene, edited_scene.size());
edited_scene.write[current_edited_scene].root = p_root;
+ if (p_root) {
+ if (p_root->get_filename() != "")
+ edited_scene.write[current_edited_scene].path = p_root->get_filename();
+ else
+ p_root->set_filename(edited_scene[current_edited_scene].path);
+ }
}
int EditorData::get_edited_scene_count() const {
@@ -773,6 +782,7 @@ String EditorData::get_scene_title(int p_idx) const {
void EditorData::set_scene_path(int p_idx, const String &p_path) {
ERR_FAIL_INDEX(p_idx, edited_scene.size());
+ edited_scene.write[p_idx].path = p_path;
if (!edited_scene[p_idx].root)
return;
@@ -783,9 +793,14 @@ String EditorData::get_scene_path(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, edited_scene.size(), String());
- if (!edited_scene[p_idx].root)
- return "";
- return edited_scene[p_idx].root->get_filename();
+ if (edited_scene[p_idx].root) {
+ if (edited_scene[p_idx].root->get_filename() == "")
+ edited_scene[p_idx].root->set_filename(edited_scene[p_idx].path);
+ else
+ return edited_scene[p_idx].root->get_filename();
+ }
+
+ return edited_scene[p_idx].path;
}
void EditorData::set_edited_scene_live_edit_root(const NodePath &p_root) {
diff --git a/editor/editor_data.h b/editor/editor_data.h
index 845878e070..df83135942 100644
--- a/editor/editor_data.h
+++ b/editor/editor_data.h
@@ -117,6 +117,7 @@ public:
struct EditedScene {
Node *root;
+ String path;
Dictionary editor_states;
List<Node *> selection;
Vector<EditorHistory::History> history_stored;
diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp
index ed262d9c4f..e2a750cf08 100644
--- a/editor/editor_export.cpp
+++ b/editor/editor_export.cpp
@@ -30,11 +30,12 @@
#include "editor_export.h"
+#include "core/crypto/crypto_core.h"
#include "core/io/config_file.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "core/io/zip_io.h"
-#include "core/math/crypto_core.h"
+#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "core/project_settings.h"
#include "core/script_language.h"
@@ -884,6 +885,7 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> &
String engine_cfb = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmp" + config_file);
ProjectSettings::get_singleton()->save_custom(engine_cfb, custom_map, custom_list);
Vector<uint8_t> data = FileAccess::get_file_as_array(engine_cfb);
+ DirAccess::remove_file_or_error(engine_cfb);
p_func(p_udata, "res://" + config_file, data, idx, total);
@@ -916,8 +918,10 @@ Error EditorExportPlatform::save_pack(const Ref<EditorExportPreset> &p_preset, c
memdelete(ftmp); //close tmp file
- if (err)
+ if (err != OK) {
+ DirAccess::remove_file_or_error(tmppath);
return err;
+ }
pd.file_ofs.sort(); //do sort, so we can do binary search later
@@ -926,11 +930,17 @@ Error EditorExportPlatform::save_pack(const Ref<EditorExportPreset> &p_preset, c
if (!p_embed) {
// Regular output to separate PCK file
f = FileAccess::open(p_path, FileAccess::WRITE);
- ERR_FAIL_COND_V(!f, ERR_CANT_CREATE);
+ if (!f) {
+ DirAccess::remove_file_or_error(tmppath);
+ ERR_FAIL_V(ERR_CANT_CREATE);
+ }
} else {
// Append to executable
f = FileAccess::open(p_path, FileAccess::READ_WRITE);
- ERR_FAIL_COND_V(!f, ERR_FILE_CANT_OPEN);
+ if (!f) {
+ DirAccess::remove_file_or_error(tmppath);
+ ERR_FAIL_V(ERR_FILE_CANT_OPEN);
+ }
f->seek_end();
embed_pos = f->get_position();
@@ -995,13 +1005,13 @@ Error EditorExportPlatform::save_pack(const Ref<EditorExportPreset> &p_preset, c
f->store_8(0);
}
- //save the rest of the data
+ // Save the rest of the data.
ftmp = FileAccess::open(tmppath, FileAccess::READ);
if (!ftmp) {
memdelete(f);
- ERR_EXPLAIN("Can't open file to read from path: " + String(tmppath));
- ERR_FAIL_V(ERR_CANT_CREATE);
+ DirAccess::remove_file_or_error(tmppath);
+ ERR_FAIL_V_MSG(ERR_CANT_CREATE, "Can't open file to read from path: " + String(tmppath) + ".");
}
const int bufsize = 16384;
@@ -1035,6 +1045,7 @@ Error EditorExportPlatform::save_pack(const Ref<EditorExportPreset> &p_preset, c
}
memdelete(f);
+ DirAccess::remove_file_or_error(tmppath);
return OK;
}
@@ -1043,8 +1054,6 @@ Error EditorExportPlatform::save_zip(const Ref<EditorExportPreset> &p_preset, co
EditorProgress ep("savezip", TTR("Packing"), 102, true);
- //FileAccess *tmp = FileAccess::open(tmppath,FileAccess::WRITE);
-
FileAccess *src_f;
zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
zipFile zip = zipOpen2(p_path.utf8().get_data(), APPEND_STATUS_CREATE, NULL, &io);
@@ -1694,11 +1703,18 @@ void EditorExportTextSceneToBinaryPlugin::_export_file(const String &p_path, con
bool convert = GLOBAL_GET("editor/convert_text_resources_to_binary_on_export");
if (!convert)
return;
- String tmp_path = EditorSettings::get_singleton()->get_cache_dir().plus_file("file.res");
+ String tmp_path = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmpfile.res");
Error err = ResourceFormatLoaderText::convert_file_to_binary(p_path, tmp_path);
- ERR_FAIL_COND(err != OK);
+ if (err != OK) {
+ DirAccess::remove_file_or_error(tmp_path);
+ ERR_FAIL();
+ }
Vector<uint8_t> data = FileAccess::get_file_as_array(tmp_path);
- ERR_FAIL_COND(data.size() == 0);
+ if (data.size() == 0) {
+ DirAccess::remove_file_or_error(tmp_path);
+ ERR_FAIL();
+ }
+ DirAccess::remove_file_or_error(tmp_path);
add_file(p_path + ".converted.res", data, true);
}
diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp
index be01df76f7..80aeeef868 100644
--- a/editor/editor_file_dialog.cpp
+++ b/editor/editor_file_dialog.cpp
@@ -257,6 +257,7 @@ void EditorFileDialog::_post_popup() {
if (is_visible_in_tree()) {
Ref<Texture> folder = get_icon("folder", "FileDialog");
+ const Color folder_color = get_color("folder_icon_modulate", "FileDialog");
recent->clear();
bool res = access == ACCESS_RESOURCES;
@@ -274,6 +275,7 @@ void EditorFileDialog::_post_popup() {
recent->add_item(name, folder);
recent->set_item_metadata(recent->get_item_count() - 1, recentd[i]);
+ recent->set_item_icon_modulate(recent->get_item_count() - 1, folder_color);
}
local_history.clear();
@@ -680,7 +682,12 @@ void EditorFileDialog::update_file_name() {
String filter_str = filters[idx];
String file_str = file->get_text();
String base_name = file_str.get_basename();
- file_str = base_name + "." + filter_str.split(";")[1].strip_edges().to_lower();
+ Vector<String> filter_substr = filter_str.split(";");
+ if (filter_substr.size() >= 2) {
+ file_str = base_name + "." + filter_substr[1].strip_edges().to_lower();
+ } else {
+ file_str = base_name + "." + filter_str.get_extension().strip_edges().to_lower();
+ }
file->set_text(file_str);
}
}
@@ -729,6 +736,7 @@ void EditorFileDialog::update_file_list() {
dir_access->list_dir_begin();
Ref<Texture> folder = get_icon("folder", "FileDialog");
+ const Color folder_color = get_color("folder_icon_modulate", "FileDialog");
List<String> files;
List<String> dirs;
@@ -769,6 +777,7 @@ void EditorFileDialog::update_file_list() {
d["dir"] = true;
item_list->set_item_metadata(item_list->get_item_count() - 1, d);
+ item_list->set_item_icon_modulate(item_list->get_item_count() - 1, folder_color);
dirs.pop_front();
}
@@ -1195,6 +1204,7 @@ void EditorFileDialog::_update_favorites() {
String current = get_current_dir();
Ref<Texture> folder_icon = get_icon("Folder", "EditorIcons");
+ const Color folder_color = get_color("folder_icon_modulate", "FileDialog");
favorites->clear();
favorite->set_pressed(false);
@@ -1225,6 +1235,7 @@ void EditorFileDialog::_update_favorites() {
}
favorites->set_item_metadata(favorites->get_item_count() - 1, favorited[i]);
+ favorites->set_item_icon_modulate(favorites->get_item_count() - 1, folder_color);
if (setthis) {
favorite->set_pressed(true);
diff --git a/editor/editor_file_dialog.h b/editor/editor_file_dialog.h
index 86bf0f0eb3..2ecfa7db15 100644
--- a/editor/editor_file_dialog.h
+++ b/editor/editor_file_dialog.h
@@ -44,9 +44,6 @@
class DependencyRemoveDialog;
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class EditorFileDialog : public ConfirmationDialog {
GDCLASS(EditorFileDialog, ConfirmationDialog);
diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp
index be3df2815e..6d3377a85b 100644
--- a/editor/editor_file_system.cpp
+++ b/editor/editor_file_system.cpp
@@ -1930,8 +1930,7 @@ void EditorFileSystem::reimport_files(const Vector<String> &p_files) {
Error err = da->make_dir(".import");
if (err) {
memdelete(da);
- ERR_EXPLAIN("Failed to create 'res://.import' folder.");
- ERR_FAIL();
+ ERR_FAIL_MSG("Failed to create 'res://.import' folder.");
}
}
memdelete(da);
diff --git a/editor/editor_fonts.cpp b/editor/editor_fonts.cpp
index 40ecffbb3b..55cae35a4a 100644
--- a/editor/editor_fonts.cpp
+++ b/editor/editor_fonts.cpp
@@ -93,8 +93,32 @@ void editor_register_fonts(Ref<Theme> p_theme) {
/* Custom font */
- bool font_antialiased = (bool)EditorSettings::get_singleton()->get("interface/editor/main_font_antialiased");
- DynamicFontData::Hinting font_hinting = (DynamicFontData::Hinting)(int)EditorSettings::get_singleton()->get("interface/editor/main_font_hinting");
+ bool font_antialiased = (bool)EditorSettings::get_singleton()->get("interface/editor/font_antialiased");
+ int font_hinting_setting = (int)EditorSettings::get_singleton()->get("interface/editor/font_hinting");
+
+ DynamicFontData::Hinting font_hinting;
+ switch (font_hinting_setting) {
+ case 0:
+ // The "Auto" setting uses the setting that best matches the OS' font rendering:
+ // - macOS doesn't use font hinting.
+ // - Windows uses ClearType, which is in between "Light" and "Normal" hinting.
+ // - Linux has configurable font hinting, but most distributions including Ubuntu default to "Light".
+#ifdef OSX_ENABLED
+ font_hinting = DynamicFontData::HINTING_NONE;
+#else
+ font_hinting = DynamicFontData::HINTING_LIGHT;
+#endif
+ break;
+ case 1:
+ font_hinting = DynamicFontData::HINTING_NONE;
+ break;
+ case 2:
+ font_hinting = DynamicFontData::HINTING_LIGHT;
+ break;
+ default:
+ font_hinting = DynamicFontData::HINTING_NORMAL;
+ break;
+ }
String custom_font_path = EditorSettings::get_singleton()->get("interface/editor/main_font");
Ref<DynamicFontData> CustomFont;
@@ -125,13 +149,11 @@ void editor_register_fonts(Ref<Theme> p_theme) {
/* Custom source code font */
String custom_font_path_source = EditorSettings::get_singleton()->get("interface/editor/code_font");
- bool font_source_antialiased = (bool)EditorSettings::get_singleton()->get("interface/editor/code_font_antialiased");
- DynamicFontData::Hinting font_source_hinting = (DynamicFontData::Hinting)(int)EditorSettings::get_singleton()->get("interface/editor/code_font_hinting");
Ref<DynamicFontData> CustomFontSource;
if (custom_font_path_source.length() > 0 && dir->file_exists(custom_font_path_source)) {
CustomFontSource.instance();
- CustomFontSource->set_antialiased(font_source_antialiased);
- CustomFontSource->set_hinting(font_source_hinting);
+ CustomFontSource->set_antialiased(font_antialiased);
+ CustomFontSource->set_hinting(font_hinting);
CustomFontSource->set_font_path(custom_font_path_source);
} else {
EditorSettings::get_singleton()->set_manually("interface/editor/code_font", "");
@@ -201,8 +223,8 @@ void editor_register_fonts(Ref<Theme> p_theme) {
Ref<DynamicFontData> dfmono;
dfmono.instance();
- dfmono->set_antialiased(font_source_antialiased);
- dfmono->set_hinting(font_source_hinting);
+ dfmono->set_antialiased(font_antialiased);
+ dfmono->set_hinting(font_hinting);
dfmono->set_font_ptr(_font_Hack_Regular, _font_Hack_Regular_size);
int default_font_size = int(EDITOR_GET("interface/editor/main_font_size")) * EDSCALE;
diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp
index d81a1dbd77..385b6924df 100644
--- a/editor/editor_help.cpp
+++ b/editor/editor_help.cpp
@@ -1427,11 +1427,10 @@ void EditorHelp::generate_doc() {
void EditorHelp::_notification(int p_what) {
switch (p_what) {
-
case NOTIFICATION_READY:
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
- _update_doc();
+ _update_doc();
} break;
default: break;
}
@@ -1573,7 +1572,6 @@ void EditorHelpBit::_notification(int p_what) {
rich_text->add_color_override("selection_color", get_color("accent_color", "Editor") * Color(1, 1, 1, 0.4));
} break;
-
default: break;
}
}
@@ -1603,6 +1601,10 @@ FindBar::FindBar() {
search_text->connect("text_changed", this, "_search_text_changed");
search_text->connect("text_entered", this, "_search_text_entered");
+ matches_label = memnew(Label);
+ add_child(matches_label);
+ matches_label->hide();
+
find_prev = memnew(ToolButton);
add_child(find_prev);
find_prev->set_focus_mode(FOCUS_NONE);
@@ -1613,9 +1615,9 @@ FindBar::FindBar() {
find_next->set_focus_mode(FOCUS_NONE);
find_next->connect("pressed", this, "_search_next");
- error_label = memnew(Label);
- add_child(error_label);
- error_label->add_color_override("font_color", EditorNode::get_singleton()->get_gui_base()->get_color("error_color", "Editor"));
+ Control *space = memnew(Control);
+ add_child(space);
+ space->set_custom_minimum_size(Size2(4, 0) * EDSCALE);
hide_button = memnew(TextureButton);
add_child(hide_button);
@@ -1645,25 +1647,21 @@ void FindBar::popup_search() {
void FindBar::_notification(int p_what) {
- if (p_what == NOTIFICATION_READY) {
-
- find_prev->set_icon(get_icon("MoveUp", "EditorIcons"));
- find_next->set_icon(get_icon("MoveDown", "EditorIcons"));
- hide_button->set_normal_texture(get_icon("Close", "EditorIcons"));
- hide_button->set_hover_texture(get_icon("Close", "EditorIcons"));
- hide_button->set_pressed_texture(get_icon("Close", "EditorIcons"));
- hide_button->set_custom_minimum_size(hide_button->get_normal_texture()->get_size());
- } else if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
-
- set_process_unhandled_input(is_visible_in_tree());
- } else if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
-
- find_prev->set_icon(get_icon("MoveUp", "EditorIcons"));
- find_next->set_icon(get_icon("MoveDown", "EditorIcons"));
- hide_button->set_normal_texture(get_icon("Close", "EditorIcons"));
- hide_button->set_hover_texture(get_icon("Close", "EditorIcons"));
- hide_button->set_pressed_texture(get_icon("Close", "EditorIcons"));
- hide_button->set_custom_minimum_size(hide_button->get_normal_texture()->get_size());
+ switch (p_what) {
+ case NOTIFICATION_ENTER_TREE:
+ case NOTIFICATION_THEME_CHANGED: {
+
+ find_prev->set_icon(get_icon("MoveUp", "EditorIcons"));
+ find_next->set_icon(get_icon("MoveDown", "EditorIcons"));
+ hide_button->set_normal_texture(get_icon("Close", "EditorIcons"));
+ hide_button->set_hover_texture(get_icon("Close", "EditorIcons"));
+ hide_button->set_pressed_texture(get_icon("Close", "EditorIcons"));
+ hide_button->set_custom_minimum_size(hide_button->get_normal_texture()->get_size());
+ } break;
+ case NOTIFICATION_VISIBILITY_CHANGED: {
+
+ set_process_unhandled_input(is_visible_in_tree());
+ } break;
}
}
@@ -1708,17 +1706,46 @@ bool FindBar::_search(bool p_search_previous) {
prev_search = stext;
if (ret) {
- set_error("");
+ _update_results_count();
} else {
- set_error(stext.empty() ? "" : TTR("No Matches"));
+ results_count = 0;
}
+ _update_matches_label();
return ret;
}
-void FindBar::set_error(const String &p_label) {
+void FindBar::_update_results_count() {
+
+ results_count = 0;
+
+ String searched = search_text->get_text();
+ if (searched.empty()) return;
+
+ String full_text = rich_text_label->get_text();
+
+ int from_pos = 0;
+
+ while (true) {
+ int pos = full_text.find(searched, from_pos);
+ if (pos == -1)
+ break;
+
+ results_count++;
+ from_pos = pos + searched.length();
+ }
+}
+
+void FindBar::_update_matches_label() {
- error_label->set_text(p_label);
+ if (search_text->get_text().empty() || results_count == -1) {
+ matches_label->hide();
+ } else {
+ matches_label->show();
+
+ matches_label->add_color_override("font_color", results_count > 0 ? Color(1, 1, 1) : EditorNode::get_singleton()->get_gui_base()->get_color("error_color", "Editor"));
+ matches_label->set_text(vformat(results_count == 1 ? TTR("%d match.") : TTR("%d matches."), results_count));
+ }
}
void FindBar::_hide_bar() {
diff --git a/editor/editor_help.h b/editor/editor_help.h
index a50ab8a9f9..3824ba231e 100644
--- a/editor/editor_help.h
+++ b/editor/editor_help.h
@@ -49,18 +49,23 @@ class FindBar : public HBoxContainer {
LineEdit *search_text;
ToolButton *find_prev;
ToolButton *find_next;
- Label *error_label;
+ Label *matches_label;
TextureButton *hide_button;
String prev_search;
RichTextLabel *rich_text_label;
+ int results_count;
+
void _show_search();
void _hide_bar();
void _search_text_changed(const String &p_text);
void _search_text_entered(const String &p_text);
+ void _update_results_count();
+ void _update_matches_label();
+
void _update_size();
protected:
@@ -72,8 +77,6 @@ protected:
static void _bind_methods();
public:
- void set_error(const String &p_label);
-
void set_rich_text_label(RichTextLabel *p_rich_text_label);
void popup_search();
diff --git a/editor/editor_help_search.cpp b/editor/editor_help_search.cpp
index fbfc999dbf..af79c21f85 100644
--- a/editor/editor_help_search.cpp
+++ b/editor/editor_help_search.cpp
@@ -354,7 +354,7 @@ bool EditorHelpSearch::Runner::_phase_match_classes() {
match.constants.push_back(const_cast<DocData::ConstantDoc *>(&class_doc.constants[i]));
if (search_flags & SEARCH_PROPERTIES)
for (int i = 0; i < class_doc.properties.size(); i++)
- if (_match_string(term, class_doc.properties[i].name))
+ if (_match_string(term, class_doc.properties[i].name) || _match_string(term, class_doc.properties[i].getter) || _match_string(term, class_doc.properties[i].setter))
match.properties.push_back(const_cast<DocData::PropertyDoc *>(&class_doc.properties[i]));
if (search_flags & SEARCH_THEME_ITEMS)
for (int i = 0; i < class_doc.theme_properties.size(); i++)
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index 70bbd0fd6c..8b3e108690 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -378,7 +378,7 @@ bool EditorPropertyRevert::get_instanced_node_original_property(Node *p_node, co
node = node->get_owner();
}
- if (!found) {
+ if (!found && node) {
//if not found, try default class value
Variant attempt = ClassDB::class_get_default_property_value(node->get_class_name(), p_prop);
if (attempt.get_type() != Variant::NIL) {
@@ -1302,6 +1302,7 @@ void EditorInspector::remove_inspector_plugin(const Ref<EditorInspectorPlugin> &
}
}
+ ERR_FAIL_COND(idx == -1);
for (int i = idx; i < inspector_plugin_count - 1; i++) {
inspector_plugins[i] = inspector_plugins[i + 1];
}
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 3853d18e17..3e97dbd96c 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -334,6 +334,11 @@ void EditorNode::_notification(int p_what) {
OS::get_singleton()->set_low_processor_usage_mode_sleep_usec(int(EDITOR_GET("interface/editor/unfocused_low_processor_mode_sleep_usec")));
} break;
+ case MainLoop::NOTIFICATION_WM_ABOUT: {
+
+ show_about();
+ } break;
+
case MainLoop::NOTIFICATION_WM_QUIT_REQUEST: {
_menu_option_confirm(FILE_QUIT, false);
@@ -397,6 +402,8 @@ void EditorNode::_notification(int p_what) {
distraction_free->set_icon(gui_base->get_icon("DistractionFree", "EditorIcons"));
scene_tab_add->set_icon(gui_base->get_icon("Add", "EditorIcons"));
+ bottom_panel_raise->set_icon(gui_base->get_icon("ExpandBottomDock", "EditorIcons"));
+
// clear_button->set_icon(gui_base->get_icon("Close", "EditorIcons")); don't have access to that node. needs to become a class property
dock_tab_move_left->set_icon(theme->get_icon("Back", "EditorIcons"));
dock_tab_move_right->set_icon(theme->get_icon("Forward", "EditorIcons"));
@@ -1574,6 +1581,7 @@ void EditorNode::push_item(Object *p_object, const String &p_property, bool p_in
get_inspector()->edit(NULL);
node_dock->set_node(NULL);
scene_tree_dock->set_selected(NULL);
+ inspector_dock->update(NULL);
return;
}
@@ -1662,9 +1670,10 @@ void EditorNode::_edit_current() {
Resource *current_res = Object::cast_to<Resource>(current_obj);
ERR_FAIL_COND(!current_res);
- scene_tree_dock->set_selected(NULL);
get_inspector()->edit(current_res);
+ scene_tree_dock->set_selected(NULL);
node_dock->set_node(NULL);
+ inspector_dock->update(NULL);
EditorNode::get_singleton()->get_import_dock()->set_edit_path(current_res->get_path());
int subr_idx = current_res->get_path().find("::");
@@ -1691,9 +1700,11 @@ void EditorNode::_edit_current() {
if (current_node->is_inside_tree()) {
node_dock->set_node(current_node);
scene_tree_dock->set_selected(current_node);
+ inspector_dock->update(current_node);
} else {
node_dock->set_node(NULL);
scene_tree_dock->set_selected(NULL);
+ inspector_dock->update(NULL);
}
if (get_edited_scene() && get_edited_scene()->get_filename() != String()) {
@@ -1713,6 +1724,8 @@ void EditorNode::_edit_current() {
get_inspector()->edit(current_obj);
node_dock->set_node(NULL);
+ scene_tree_dock->set_selected(NULL);
+ inspector_dock->update(NULL);
}
inspector_dock->set_warning(editable_warning);
@@ -1913,10 +1926,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
switch (p_option) {
case FILE_NEW_SCENE: {
- int idx = editor_data.add_edited_scene(-1);
- _scene_tab_changed(idx);
- editor_data.clear_editor_states();
- _update_scene_tabs();
+ new_scene();
} break;
case FILE_NEW_INHERITED_SCENE:
@@ -1963,6 +1973,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
break;
opening_prev = true;
open_request(previous_scenes.back()->get());
+ previous_scenes.pop_back();
} break;
case FILE_CLOSE_OTHERS:
@@ -2634,6 +2645,14 @@ void EditorNode::_discard_changes(const String &p_str) {
case FILE_CLOSE_ALL:
case SCENE_TAB_CLOSE: {
+ Node *scene = editor_data.get_edited_scene_root(tab_closing);
+ if (scene != NULL) {
+ String scene_filename = scene->get_filename();
+ if (scene_filename != "") {
+ previous_scenes.push_back(scene_filename);
+ }
+ }
+
_remove_scene(tab_closing);
_update_scene_tabs();
@@ -2699,6 +2718,21 @@ void EditorNode::_update_debug_options() {
if (check_reload_scripts) _menu_option_confirm(RUN_RELOAD_SCRIPTS, true);
}
+void EditorNode::_update_file_menu_opened() {
+
+ Ref<ShortCut> close_scene_sc = ED_GET_SHORTCUT("editor/close_scene");
+ close_scene_sc->set_name(TTR("Close Scene"));
+ Ref<ShortCut> reopen_closed_scene_sc = ED_GET_SHORTCUT("editor/reopen_closed_scene");
+ reopen_closed_scene_sc->set_name(TTR("Reopen Closed Scene"));
+ PopupMenu *pop = file_menu->get_popup();
+ pop->set_item_disabled(pop->get_item_index(FILE_OPEN_PREV), previous_scenes.empty());
+}
+
+void EditorNode::_update_file_menu_closed() {
+ PopupMenu *pop = file_menu->get_popup();
+ pop->set_item_disabled(pop->get_item_index(FILE_OPEN_PREV), false);
+}
+
Control *EditorNode::get_viewport() {
return viewport;
@@ -2751,6 +2785,19 @@ void EditorNode::_editor_select(int p_which) {
}
}
+void EditorNode::select_editor_by_name(const String &p_name) {
+ ERR_FAIL_COND(p_name == "");
+
+ for (int i = 0; i < main_editor_buttons.size(); i++) {
+ if (main_editor_buttons[i]->get_text() == p_name) {
+ _editor_select(i);
+ return;
+ }
+ }
+
+ ERR_FAIL_MSG("The editor name '" + p_name + "' was not found.");
+}
+
void EditorNode::add_editor_plugin(EditorPlugin *p_editor, bool p_config_changed) {
if (p_editor->has_main_screen()) {
@@ -2874,36 +2921,39 @@ void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled,
return;
}
- String path = cf->get_value("plugin", "script");
- path = String("res://addons").plus_file(p_addon).plus_file(path);
+ String script_path = cf->get_value("plugin", "script");
+ Ref<Script> script; // We need to save it for creating "ep" below.
- Ref<Script> script = ResourceLoader::load(path);
+ // Only try to load the script if it has a name. Else, the plugin has no init script.
+ if (script_path.length() > 0) {
+ script_path = String("res://addons").plus_file(p_addon).plus_file(script_path);
+ script = ResourceLoader::load(script_path);
- if (script.is_null()) {
- show_warning(vformat(TTR("Unable to load addon script from path: '%s'."), path));
- return;
- }
+ if (script.is_null()) {
+ show_warning(vformat(TTR("Unable to load addon script from path: '%s'."), script_path));
+ return;
+ }
- //errors in the script cause the base_type to be ""
- if (String(script->get_instance_base_type()) == "") {
- show_warning(vformat(TTR("Unable to load addon script from path: '%s' There seems to be an error in the code, please check the syntax."), path));
- return;
- }
+ // Errors in the script cause the base_type to be an empty string.
+ if (String(script->get_instance_base_type()) == "") {
+ show_warning(vformat(TTR("Unable to load addon script from path: '%s' There seems to be an error in the code, please check the syntax."), script_path));
+ return;
+ }
- //could check inheritance..
- if (String(script->get_instance_base_type()) != "EditorPlugin") {
- show_warning(vformat(TTR("Unable to load addon script from path: '%s' Base type is not EditorPlugin."), path));
- return;
- }
+ // Plugin init scripts must inherit from EditorPlugin and be tools.
+ if (String(script->get_instance_base_type()) != "EditorPlugin") {
+ show_warning(vformat(TTR("Unable to load addon script from path: '%s' Base type is not EditorPlugin."), script_path));
+ return;
+ }
- if (!script->is_tool()) {
- show_warning(vformat(TTR("Unable to load addon script from path: '%s' Script is not in tool mode."), path));
- return;
+ if (!script->is_tool()) {
+ show_warning(vformat(TTR("Unable to load addon script from path: '%s' Script is not in tool mode."), script_path));
+ return;
+ }
}
EditorPlugin *ep = memnew(EditorPlugin);
ep->set_script(script.get_ref_ptr());
- ep->set_dir_cache(p_addon);
plugin_addons[p_addon] = ep;
add_editor_plugin(ep, p_config_changed);
@@ -3111,6 +3161,14 @@ void EditorNode::fix_dependencies(const String &p_for_file) {
dependency_fixer->edit(p_for_file);
}
+int EditorNode::new_scene() {
+ int idx = editor_data.add_edited_scene(-1);
+ _scene_tab_changed(idx);
+ editor_data.clear_editor_states();
+ _update_scene_tabs();
+ return idx;
+}
+
Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, bool p_set_inherited, bool p_clear_errors, bool p_force_open_imported) {
if (!is_inside_tree()) {
@@ -3271,6 +3329,13 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
void EditorNode::open_request(const String &p_path) {
+ if (!opening_prev) {
+ List<String>::Element *prev_scene = previous_scenes.find(p_path);
+ if (prev_scene != NULL) {
+ prev_scene->erase();
+ }
+ }
+
load_scene(p_path); // as it will be opened in separate tab
}
@@ -3762,9 +3827,13 @@ void EditorNode::show_accept(const String &p_text, const String &p_title) {
void EditorNode::show_warning(const String &p_text, const String &p_title) {
- warning->set_text(p_text);
- warning->set_title(p_title);
- warning->popup_centered_minsize();
+ if (warning->is_inside_tree()) {
+ warning->set_text(p_text);
+ warning->set_title(p_title);
+ warning->popup_centered_minsize();
+ } else {
+ WARN_PRINTS(p_title + " " + p_text);
+ }
}
void EditorNode::_copy_warning(const String &p_str) {
@@ -4308,6 +4377,15 @@ bool EditorNode::ensure_main_scene(bool p_from_native) {
return true;
}
+void EditorNode::run_play() {
+ _menu_option_confirm(RUN_STOP, true);
+ _run(false);
+}
+
+void EditorNode::run_stop() {
+ _menu_option_confirm(RUN_STOP, false);
+}
+
int EditorNode::get_current_tab() {
return scene_tabs->get_current_tab();
}
@@ -4471,8 +4549,17 @@ void EditorNode::_scene_tab_input(const Ref<InputEvent> &p_input) {
scene_tabs_context_menu->add_separator();
scene_tabs_context_menu->add_item(TTR("Show in FileSystem"), FILE_SHOW_IN_FILESYSTEM);
scene_tabs_context_menu->add_item(TTR("Play This Scene"), RUN_PLAY_SCENE);
+
scene_tabs_context_menu->add_separator();
- scene_tabs_context_menu->add_item(TTR("Close Tab"), FILE_CLOSE);
+ Ref<ShortCut> close_tab_sc = ED_GET_SHORTCUT("editor/close_scene");
+ close_tab_sc->set_name(TTR("Close Tab"));
+ scene_tabs_context_menu->add_shortcut(close_tab_sc, FILE_CLOSE);
+ Ref<ShortCut> undo_close_tab_sc = ED_GET_SHORTCUT("editor/reopen_closed_scene");
+ undo_close_tab_sc->set_name(TTR("Undo Close Tab"));
+ scene_tabs_context_menu->add_shortcut(undo_close_tab_sc, FILE_OPEN_PREV);
+ if (previous_scenes.empty()) {
+ scene_tabs_context_menu->set_item_disabled(scene_tabs_context_menu->get_item_index(FILE_OPEN_PREV), true);
+ }
scene_tabs_context_menu->add_item(TTR("Close Other Tabs"), FILE_CLOSE_OTHERS);
scene_tabs_context_menu->add_item(TTR("Close Tabs to the Right"), FILE_CLOSE_RIGHT);
scene_tabs_context_menu->add_item(TTR("Close All Tabs"), FILE_CLOSE_ALL);
@@ -4716,8 +4803,7 @@ void EditorNode::remove_control_from_dock(Control *p_control) {
}
}
- ERR_EXPLAIN("Control was not in dock");
- ERR_FAIL_COND(!dock);
+ ERR_FAIL_COND_MSG(!dock, "Control was not in dock.");
dock->remove_child(p_control);
_update_dock_slots_visibility();
@@ -5093,18 +5179,12 @@ Vector<Ref<EditorResourceConversionPlugin> > EditorNode::find_resource_conversio
void EditorNode::_bottom_panel_raise_toggled(bool p_pressed) {
- if (p_pressed) {
- top_split->hide();
- bottom_panel_raise->set_icon(gui_base->get_icon("ShrinkBottomDock", "EditorIcons"));
- } else {
- top_split->show();
- bottom_panel_raise->set_icon(gui_base->get_icon("ExpandBottomDock", "EditorIcons"));
- }
+ top_split->set_visible(!p_pressed);
}
void EditorNode::_update_video_driver_color() {
- //todo probably should de-harcode this and add to editor settings
+ // TODO: Probably should de-hardcode this and add to editor settings.
if (video_driver->get_text() == "GLES2") {
video_driver->add_color_override("font_color", Color::hex(0x5586a4ff));
} else if (video_driver->get_text() == "GLES3") {
@@ -5189,6 +5269,8 @@ void EditorNode::_bind_methods() {
ClassDB::bind_method("_node_renamed", &EditorNode::_node_renamed);
ClassDB::bind_method("edit_node", &EditorNode::edit_node);
ClassDB::bind_method("_unhandled_input", &EditorNode::_unhandled_input);
+ ClassDB::bind_method("_update_file_menu_opened", &EditorNode::_update_file_menu_opened);
+ ClassDB::bind_method("_update_file_menu_closed", &EditorNode::_update_file_menu_closed);
ClassDB::bind_method(D_METHOD("push_item", "object", "property", "inspector_only"), &EditorNode::push_item, DEFVAL(""), DEFVAL(false));
@@ -5433,6 +5515,9 @@ EditorNode::EditorNode() {
}
}
+ // Define a minimum window size to prevent UI elements from overlapping or being cut off
+ OS::get_singleton()->set_min_window_size(Size2(1024, 600) * EDSCALE);
+
ResourceLoader::set_abort_on_missing_resources(false);
FileDialog::set_default_show_hidden_files(EditorSettings::get_singleton()->get("filesystem/file_dialog/show_hidden_files"));
EditorFileDialog::set_default_show_hidden_files(EditorSettings::get_singleton()->get("filesystem/file_dialog/show_hidden_files"));
@@ -5865,23 +5950,25 @@ EditorNode::EditorNode() {
PopupMenu *p;
file_menu->set_tooltip(TTR("Operations with scene files."));
+
p = file_menu->get_popup();
p->set_hide_on_window_lose_focus(true);
p->add_shortcut(ED_SHORTCUT("editor/new_scene", TTR("New Scene")), FILE_NEW_SCENE);
p->add_shortcut(ED_SHORTCUT("editor/new_inherited_scene", TTR("New Inherited Scene...")), FILE_NEW_INHERITED_SCENE);
p->add_shortcut(ED_SHORTCUT("editor/open_scene", TTR("Open Scene..."), KEY_MASK_CMD + KEY_O), FILE_OPEN_SCENE);
+ p->add_shortcut(ED_SHORTCUT("editor/reopen_closed_scene", TTR("Reopen Closed Scene"), KEY_MASK_CMD + KEY_MASK_SHIFT + KEY_T), FILE_OPEN_PREV);
+ p->add_submenu_item(TTR("Open Recent"), "RecentScenes", FILE_OPEN_RECENT);
+
p->add_separator();
p->add_shortcut(ED_SHORTCUT("editor/save_scene", TTR("Save Scene"), KEY_MASK_CMD + KEY_S), FILE_SAVE_SCENE);
p->add_shortcut(ED_SHORTCUT("editor/save_scene_as", TTR("Save Scene As..."), KEY_MASK_SHIFT + KEY_MASK_CMD + KEY_S), FILE_SAVE_AS_SCENE);
p->add_shortcut(ED_SHORTCUT("editor/save_all_scenes", TTR("Save All Scenes"), KEY_MASK_ALT + KEY_MASK_SHIFT + KEY_MASK_CMD + KEY_S), FILE_SAVE_ALL_SCENES);
- p->add_separator();
- p->add_shortcut(ED_SHORTCUT("editor/close_scene", TTR("Close Scene"), KEY_MASK_SHIFT + KEY_MASK_CMD + KEY_W), FILE_CLOSE);
- p->add_separator();
- p->add_submenu_item(TTR("Open Recent"), "RecentScenes", FILE_OPEN_RECENT);
+
p->add_separator();
p->add_shortcut(ED_SHORTCUT("editor/quick_open", TTR("Quick Open..."), KEY_MASK_SHIFT + KEY_MASK_ALT + KEY_O), FILE_QUICK_OPEN);
p->add_shortcut(ED_SHORTCUT("editor/quick_open_scene", TTR("Quick Open Scene..."), KEY_MASK_SHIFT + KEY_MASK_CMD + KEY_O), FILE_QUICK_OPEN_SCENE);
p->add_shortcut(ED_SHORTCUT("editor/quick_open_script", TTR("Quick Open Script..."), KEY_MASK_ALT + KEY_MASK_CMD + KEY_O), FILE_QUICK_OPEN_SCRIPT);
+
p->add_separator();
PopupMenu *pm_export = memnew(PopupMenu);
pm_export->set_name("Export");
@@ -5894,8 +5981,10 @@ EditorNode::EditorNode() {
p->add_separator();
p->add_shortcut(ED_SHORTCUT("editor/undo", TTR("Undo"), KEY_MASK_CMD + KEY_Z), EDIT_UNDO, true);
p->add_shortcut(ED_SHORTCUT("editor/redo", TTR("Redo"), KEY_MASK_SHIFT + KEY_MASK_CMD + KEY_Z), EDIT_REDO, true);
+
p->add_separator();
p->add_shortcut(ED_SHORTCUT("editor/revert_scene", TTR("Revert Scene")), EDIT_REVERT);
+ p->add_shortcut(ED_SHORTCUT("editor/close_scene", TTR("Close Scene"), KEY_MASK_SHIFT + KEY_MASK_CMD + KEY_W), FILE_CLOSE);
recent_scenes = memnew(PopupMenu);
recent_scenes->set_name("RecentScenes");
@@ -5903,7 +5992,7 @@ EditorNode::EditorNode() {
recent_scenes->connect("id_pressed", this, "_open_recent_scene");
p->add_separator();
- p->add_item(TTR("Quit"), FILE_QUIT, KEY_MASK_CMD + KEY_Q);
+ p->add_shortcut(ED_SHORTCUT("editor/file_quit", TTR("Quit"), KEY_MASK_CMD + KEY_Q), FILE_QUIT, true);
project_menu = memnew(MenuButton);
project_menu->set_flat(false);
@@ -5915,31 +6004,31 @@ EditorNode::EditorNode() {
p = project_menu->get_popup();
p->set_hide_on_window_lose_focus(true);
- p->add_shortcut(ED_SHORTCUT("editor/project_settings", TTR("Project Settings")), RUN_SETTINGS);
- p->add_separator();
+ p->add_shortcut(ED_SHORTCUT("editor/project_settings", TTR("Project Settings...")), RUN_SETTINGS);
p->connect("id_pressed", this, "_menu_option");
- p->add_shortcut(ED_SHORTCUT("editor/export", TTR("Export")), FILE_EXPORT_PROJECT);
+
+ p->add_separator();
+ p->add_shortcut(ED_SHORTCUT("editor/export", TTR("Export...")), FILE_EXPORT_PROJECT);
+ p->add_item(TTR("Install Android Build Template..."), FILE_INSTALL_ANDROID_SOURCE);
+ p->add_item(TTR("Open Project Data Folder"), RUN_PROJECT_DATA_FOLDER);
plugin_config_dialog = memnew(PluginConfigDialog);
plugin_config_dialog->connect("plugin_ready", this, "_on_plugin_ready");
gui_base->add_child(plugin_config_dialog);
+ p->add_separator();
tool_menu = memnew(PopupMenu);
tool_menu->set_name("Tools");
tool_menu->connect("index_pressed", this, "_tool_menu_option");
- p->add_separator();
p->add_child(tool_menu);
p->add_submenu_item(TTR("Tools"), "Tools");
- tool_menu->add_item(TTR("Orphan Resource Explorer"), TOOLS_ORPHAN_RESOURCES);
- tool_menu->add_item(TTR("Open Project Data Folder"), RUN_PROJECT_DATA_FOLDER);
- p->add_separator();
- p->add_item(TTR("Install Android Build Template"), FILE_INSTALL_ANDROID_SOURCE);
- p->add_separator();
+ tool_menu->add_item(TTR("Orphan Resource Explorer..."), TOOLS_ORPHAN_RESOURCES);
+ p->add_separator();
#ifdef OSX_ENABLED
- p->add_item(TTR("Quit to Project List"), RUN_PROJECT_MANAGER, KEY_MASK_SHIFT + KEY_MASK_ALT + KEY_Q);
+ p->add_shortcut(ED_SHORTCUT("editor/quit_to_project_list", TTR("Quit to Project List"), KEY_MASK_SHIFT + KEY_MASK_ALT + KEY_Q), RUN_PROJECT_MANAGER, true);
#else
- p->add_item(TTR("Quit to Project List"), RUN_PROJECT_MANAGER, KEY_MASK_SHIFT + KEY_MASK_CMD + KEY_Q);
+ p->add_shortcut(ED_SHORTCUT("editor/quit_to_project_list", TTR("Quit to Project List"), KEY_MASK_SHIFT + KEY_MASK_CMD + KEY_Q), RUN_PROJECT_MANAGER, true);
#endif
menu_hb->add_spacer();
@@ -5987,7 +6076,7 @@ EditorNode::EditorNode() {
p = settings_menu->get_popup();
p->set_hide_on_window_lose_focus(true);
- p->add_shortcut(ED_SHORTCUT("editor/editor_settings", TTR("Editor Settings")), SETTINGS_PREFERENCES);
+ p->add_shortcut(ED_SHORTCUT("editor/editor_settings", TTR("Editor Settings...")), SETTINGS_PREFERENCES);
p->add_separator();
editor_layouts = memnew(PopupMenu);
@@ -6022,11 +6111,8 @@ EditorNode::EditorNode() {
}
p->add_separator();
- p->add_item(TTR("Manage Editor Features"), SETTINGS_MANAGE_FEATURE_PROFILES);
-
- p->add_separator();
-
- p->add_item(TTR("Manage Export Templates"), SETTINGS_MANAGE_EXPORT_TEMPLATES);
+ p->add_item(TTR("Manage Editor Features..."), SETTINGS_MANAGE_FEATURE_PROFILES);
+ p->add_item(TTR("Manage Export Templates..."), SETTINGS_MANAGE_EXPORT_TEMPLATES);
// Help Menu
help_menu = memnew(MenuButton);
@@ -6357,6 +6443,8 @@ EditorNode::EditorNode() {
file_script->connect("file_selected", this, "_dialog_action");
file_menu->get_popup()->connect("id_pressed", this, "_menu_option");
+ file_menu->connect("about_to_show", this, "_update_file_menu_opened");
+ file_menu->get_popup()->connect("popup_hide", this, "_update_file_menu_closed");
settings_menu->get_popup()->connect("id_pressed", this, "_menu_option");
diff --git a/editor/editor_node.h b/editor/editor_node.h
index bd7bb58f41..a8443549ed 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -86,10 +86,6 @@
#include "scene/gui/tree.h"
#include "scene/gui/viewport_container.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
typedef void (*EditorNodeInitCallback)();
typedef void (*EditorPluginInitializeCallback)();
typedef bool (*EditorBuildCallback)();
@@ -461,6 +457,8 @@ private:
void _tool_menu_option(int p_idx);
void _update_debug_options();
+ void _update_file_menu_opened();
+ void _update_file_menu_closed();
void _on_plugin_ready(Object *p_script, const String &p_activate_name);
@@ -730,6 +728,8 @@ public:
bool item_has_editor(Object *p_object);
void hide_top_editors();
+ void select_editor_by_name(const String &p_name);
+
void open_request(const String &p_path);
bool is_changing_scene() const;
@@ -745,6 +745,7 @@ public:
void fix_dependencies(const String &p_for_file);
void clear_scene() { _cleanup_scene(); }
+ int new_scene();
Error load_scene(const String &p_scene, bool p_ignore_broken_deps = false, bool p_set_inherited = false, bool p_clear_errors = true, bool p_force_open_imported = false);
Error load_resource(const String &p_resource, bool p_ignore_broken_deps = false);
@@ -865,6 +866,9 @@ public:
static void add_build_callback(EditorBuildCallback p_callback);
bool ensure_main_scene(bool p_from_native);
+
+ void run_play();
+ void run_stop();
};
struct EditorProgress {
diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp
index c2a845653e..e27f1ab9eb 100644
--- a/editor/editor_plugin.cpp
+++ b/editor/editor_plugin.cpp
@@ -149,6 +149,10 @@ Vector<Ref<Texture> > EditorInterface::make_mesh_previews(const Vector<Ref<Mesh>
return textures;
}
+void EditorInterface::set_main_screen_editor(const String &p_name) {
+ EditorNode::get_singleton()->select_editor_by_name(p_name);
+}
+
Control *EditorInterface::get_editor_viewport() {
return EditorNode::get_singleton()->get_viewport();
@@ -260,6 +264,10 @@ void EditorInterface::save_scene_as(const String &p_scene, bool p_with_preview)
EditorNode::get_singleton()->save_scene_to_path(p_scene, p_with_preview);
}
+void EditorInterface::set_distraction_free_mode(bool p_enter) {
+ EditorNode::get_singleton()->set_distraction_free_mode(p_enter);
+}
+
EditorInterface *EditorInterface::singleton = NULL;
void EditorInterface::_bind_methods() {
@@ -288,6 +296,9 @@ void EditorInterface::_bind_methods() {
ClassDB::bind_method(D_METHOD("save_scene"), &EditorInterface::save_scene);
ClassDB::bind_method(D_METHOD("save_scene_as", "path", "with_preview"), &EditorInterface::save_scene_as, DEFVAL(true));
+
+ ClassDB::bind_method(D_METHOD("set_main_screen_editor", "name"), &EditorInterface::set_main_screen_editor);
+ ClassDB::bind_method(D_METHOD("set_distraction_free_mode", "enter"), &EditorInterface::set_distraction_free_mode);
}
EditorInterface::EditorInterface() {
@@ -313,12 +324,6 @@ void EditorPlugin::remove_autoload_singleton(const String &p_name) {
EditorNode::get_singleton()->get_project_settings()->get_autoload_settings()->autoload_remove(p_name);
}
-Ref<ConfigFile> EditorPlugin::get_config() {
- Ref<ConfigFile> cf = memnew(ConfigFile);
- cf->load(_dir_cache.plus_file("plugin.cfg"));
- return cf;
-}
-
ToolButton *EditorPlugin::add_control_to_bottom_panel(Control *p_control, const String &p_title) {
ERR_FAIL_NULL_V(p_control, NULL);
return EditorNode::get_singleton()->add_bottom_panel_item(p_title, p_control);
diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h
index 75c230adb7..8941dfa28c 100644
--- a/editor/editor_plugin.h
+++ b/editor/editor_plugin.h
@@ -41,10 +41,6 @@
#include "scene/main/node.h"
#include "scene/resources/texture.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class EditorNode;
class Spatial;
class Camera;
@@ -103,6 +99,9 @@ public:
Vector<Ref<Texture> > make_mesh_previews(const Vector<Ref<Mesh> > &p_meshes, Vector<Transform> *p_transforms, int p_preview_size);
+ void set_main_screen_editor(const String &p_name);
+ void set_distraction_free_mode(bool p_enter);
+
EditorInterface();
};
@@ -118,7 +117,6 @@ class EditorPlugin : public Node {
bool force_draw_over_forwarding_enabled;
String last_main_screen_name;
- String _dir_cache;
protected:
static void _bind_methods();
@@ -237,10 +235,6 @@ public:
void add_autoload_singleton(const String &p_name, const String &p_path);
void remove_autoload_singleton(const String &p_name);
- void set_dir_cache(const String &p_dir) { _dir_cache = p_dir; }
- String get_dir_cache() { return _dir_cache; }
- Ref<ConfigFile> get_config();
-
void enable_plugin();
void disable_plugin();
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index 3300228921..20ba07c102 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -116,7 +116,7 @@ void EditorPropertyMultilineText::_open_big_text() {
add_child(big_text_dialog);
}
- big_text_dialog->popup_centered_ratio();
+ big_text_dialog->popup_centered_clamped(Size2(1000, 900) * EDSCALE, 0.8);
big_text->set_text(text->get_text());
big_text->grab_focus();
}
diff --git a/editor/editor_properties_array_dict.cpp b/editor/editor_properties_array_dict.cpp
index 203136a3f8..d1371a04b1 100644
--- a/editor/editor_properties_array_dict.cpp
+++ b/editor/editor_properties_array_dict.cpp
@@ -312,7 +312,8 @@ void EditorPropertyArray::update_property() {
} else {
//bye bye children of the box
while (vbox->get_child_count() > 2) {
- memdelete(vbox->get_child(2));
+ vbox->get_child(2)->queue_delete(); // button still needed after pressed is called
+ vbox->remove_child(vbox->get_child(2));
}
}
diff --git a/editor/editor_resource_preview.cpp b/editor/editor_resource_preview.cpp
index 327e61cea3..4a7a9fb863 100644
--- a/editor/editor_resource_preview.cpp
+++ b/editor/editor_resource_preview.cpp
@@ -46,8 +46,7 @@ bool EditorResourcePreviewGenerator::handles(const String &p_type) const {
if (get_script_instance() && get_script_instance()->has_method("handles")) {
return get_script_instance()->call("handles", p_type);
}
- ERR_EXPLAIN("EditorResourcePreviewGenerator::handles needs to be overridden");
- ERR_FAIL_V(false);
+ ERR_FAIL_V_MSG(false, "EditorResourcePreviewGenerator::handles needs to be overridden.");
}
Ref<Texture> EditorResourcePreviewGenerator::generate(const RES &p_from, const Size2 &p_size) const {
@@ -55,8 +54,7 @@ Ref<Texture> EditorResourcePreviewGenerator::generate(const RES &p_from, const S
if (get_script_instance() && get_script_instance()->has_method("generate")) {
return get_script_instance()->call("generate", p_from, p_size);
}
- ERR_EXPLAIN("EditorResourcePreviewGenerator::generate needs to be overridden");
- ERR_FAIL_V(Ref<Texture>());
+ ERR_FAIL_V_MSG(Ref<Texture>(), "EditorResourcePreviewGenerator::generate needs to be overridden.");
}
Ref<Texture> EditorResourcePreviewGenerator::generate_from_path(const String &p_path, const Size2 &p_size) const {
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index 948a86924b..e342b784c9 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -321,25 +321,22 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
hints["interface/editor/custom_display_scale"] = PropertyInfo(Variant::REAL, "interface/editor/custom_display_scale", PROPERTY_HINT_RANGE, "0.5,3,0.01", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
_initial_set("interface/editor/main_font_size", 14);
hints["interface/editor/main_font_size"] = PropertyInfo(Variant::INT, "interface/editor/main_font_size", PROPERTY_HINT_RANGE, "8,48,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
- _initial_set("interface/editor/main_font_antialiased", true);
- _initial_set("interface/editor/main_font_hinting", 2);
- hints["interface/editor/main_font_hinting"] = PropertyInfo(Variant::INT, "interface/editor/main_font_hinting", PROPERTY_HINT_ENUM, "None,Light,Normal", PROPERTY_USAGE_DEFAULT);
+ _initial_set("interface/editor/code_font_size", 14);
+ hints["interface/editor/code_font_size"] = PropertyInfo(Variant::INT, "interface/editor/code_font_size", PROPERTY_HINT_RANGE, "8,48,1", PROPERTY_USAGE_DEFAULT);
+ _initial_set("interface/editor/font_antialiased", true);
+ _initial_set("interface/editor/font_hinting", 0);
+ hints["interface/editor/font_hinting"] = PropertyInfo(Variant::INT, "interface/editor/font_hinting", PROPERTY_HINT_ENUM, "Auto,None,Light,Normal", PROPERTY_USAGE_DEFAULT);
_initial_set("interface/editor/main_font", "");
hints["interface/editor/main_font"] = PropertyInfo(Variant::STRING, "interface/editor/main_font", PROPERTY_HINT_GLOBAL_FILE, "*.ttf,*.otf", PROPERTY_USAGE_DEFAULT);
_initial_set("interface/editor/main_font_bold", "");
hints["interface/editor/main_font_bold"] = PropertyInfo(Variant::STRING, "interface/editor/main_font_bold", PROPERTY_HINT_GLOBAL_FILE, "*.ttf,*.otf", PROPERTY_USAGE_DEFAULT);
- _initial_set("interface/editor/code_font_size", 14);
- hints["interface/editor/code_font_size"] = PropertyInfo(Variant::INT, "interface/editor/code_font_size", PROPERTY_HINT_RANGE, "8,48,1", PROPERTY_USAGE_DEFAULT);
- _initial_set("interface/editor/code_font_antialiased", true);
- _initial_set("interface/editor/code_font_hinting", 2);
- hints["interface/editor/code_font_hinting"] = PropertyInfo(Variant::INT, "interface/editor/code_font_hinting", PROPERTY_HINT_ENUM, "None,Light,Normal", PROPERTY_USAGE_DEFAULT);
_initial_set("interface/editor/code_font", "");
hints["interface/editor/code_font"] = PropertyInfo(Variant::STRING, "interface/editor/code_font", PROPERTY_HINT_GLOBAL_FILE, "*.ttf,*.otf", PROPERTY_USAGE_DEFAULT);
_initial_set("interface/editor/dim_editor_on_dialog_popup", true);
_initial_set("interface/editor/low_processor_mode_sleep_usec", 6900); // ~144 FPS
- hints["interface/editor/low_processor_mode_sleep_usec"] = PropertyInfo(Variant::REAL, "interface/editor/low_processor_mode_sleep_usec", PROPERTY_HINT_RANGE, "1,100000,1", PROPERTY_USAGE_DEFAULT);
+ hints["interface/editor/low_processor_mode_sleep_usec"] = PropertyInfo(Variant::REAL, "interface/editor/low_processor_mode_sleep_usec", PROPERTY_HINT_RANGE, "1,100000,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
_initial_set("interface/editor/unfocused_low_processor_mode_sleep_usec", 50000); // 20 FPS
- hints["interface/editor/unfocused_low_processor_mode_sleep_usec"] = PropertyInfo(Variant::REAL, "interface/editor/unfocused_low_processor_mode_sleep_usec", PROPERTY_HINT_RANGE, "1,100000,1", PROPERTY_USAGE_DEFAULT);
+ hints["interface/editor/unfocused_low_processor_mode_sleep_usec"] = PropertyInfo(Variant::REAL, "interface/editor/unfocused_low_processor_mode_sleep_usec", PROPERTY_HINT_RANGE, "1,100000,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
_initial_set("interface/editor/separate_distraction_mode", false);
_initial_set("interface/editor/automatically_open_screenshots", true);
_initial_set("interface/editor/hide_console_window", false);
@@ -611,10 +608,22 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
_initial_set("run/output/always_open_output_on_play", true);
_initial_set("run/output/always_close_output_on_stop", false);
+ /* Network */
+
+ // Debug
+ _initial_set("network/debug/remote_host", "127.0.0.1"); // Hints provided in setup_network
+
+ _initial_set("network/debug/remote_port", 6007);
+ hints["network/debug/remote_port"] = PropertyInfo(Variant::INT, "network/debug/remote_port", PROPERTY_HINT_RANGE, "1,65535,1");
+
+ // SSL
+ _initial_set("network/ssl/editor_ssl_certificates", _SYSTEM_CERTS_PATH);
+ hints["network/ssl/editor_ssl_certificates"] = PropertyInfo(Variant::STRING, "network/ssl/editor_ssl_certificates", PROPERTY_HINT_GLOBAL_FILE, "*.crt,*.pem");
+
/* Extra config */
_initial_set("project_manager/sorting_order", 0);
- hints["project_manager/sorting_order"] = PropertyInfo(Variant::INT, "project_manager/sorting_order", PROPERTY_HINT_ENUM, "Name,Last Modified");
+ hints["project_manager/sorting_order"] = PropertyInfo(Variant::INT, "project_manager/sorting_order", PROPERTY_HINT_ENUM, "Name,Path,Last Modified");
if (p_extra_config.is_valid()) {
@@ -776,10 +785,16 @@ void EditorSettings::create() {
if (d->file_exists(exe_path + "/._sc_")) {
self_contained = true;
- extra_config->load(exe_path + "/._sc_");
+ Error err = extra_config->load(exe_path + "/._sc_");
+ if (err != OK) {
+ ERR_PRINTS("Can't load config from path: " + exe_path + "/._sc_");
+ }
} else if (d->file_exists(exe_path + "/_sc_")) {
self_contained = true;
- extra_config->load(exe_path + "/_sc_");
+ Error err = extra_config->load(exe_path + "/_sc_");
+ if (err != OK) {
+ ERR_PRINTS("Can't load config from path: " + exe_path + "/_sc_");
+ }
}
memdelete(d);
@@ -990,11 +1005,11 @@ void EditorSettings::setup_network() {
List<IP_Address> local_ip;
IP::get_singleton()->get_local_addresses(&local_ip);
- String lip = "127.0.0.1";
String hint;
String current = has_setting("network/debug/remote_host") ? get("network/debug/remote_host") : "";
- int port = has_setting("network/debug/remote_port") ? (int)get("network/debug/remote_port") : 6007;
+ String selected = "127.0.0.1";
+ // Check that current remote_host is a valid interface address and populate hints.
for (List<IP_Address>::Element *E = local_ip.front(); E; E = E->next()) {
String ip = E->get();
@@ -1005,22 +1020,18 @@ void EditorSettings::setup_network() {
// Same goes for IPv4 link-local (APIPA) addresses.
if (ip.begins_with("169.254.")) // 169.254.0.0/16
continue;
+ // Select current IP (found)
if (ip == current)
- lip = current; //so it saves
+ selected = ip;
if (hint != "")
hint += ",";
hint += ip;
}
- _initial_set("network/debug/remote_host", lip);
+ // Add hints with valid IP addresses to remote_host property.
add_property_hint(PropertyInfo(Variant::STRING, "network/debug/remote_host", PROPERTY_HINT_ENUM, hint));
-
- _initial_set("network/debug/remote_port", port);
- add_property_hint(PropertyInfo(Variant::INT, "network/debug/remote_port", PROPERTY_HINT_RANGE, "1,65535,1"));
-
- // Editor SSL certificates override
- _initial_set("network/ssl/editor_ssl_certificates", _SYSTEM_CERTS_PATH);
- add_property_hint(PropertyInfo(Variant::STRING, "network/ssl/editor_ssl_certificates", PROPERTY_HINT_GLOBAL_FILE, "*.crt,*.pem"));
+ // Fix potentially invalid remote_host due to network change.
+ set("network/debug/remote_host", selected);
}
void EditorSettings::save() {
@@ -1211,9 +1222,12 @@ String EditorSettings::get_feature_profiles_dir() const {
void EditorSettings::set_project_metadata(const String &p_section, const String &p_key, Variant p_data) {
Ref<ConfigFile> cf = memnew(ConfigFile);
String path = get_project_settings_dir().plus_file("project_metadata.cfg");
- cf->load(path);
+ Error err;
+ err = cf->load(path);
+ ERR_FAIL_COND(err != OK && err != ERR_FILE_NOT_FOUND);
cf->set_value(p_section, p_key, p_data);
- cf->save(path);
+ err = cf->save(path);
+ ERR_FAIL_COND(err != OK);
}
Variant EditorSettings::get_project_metadata(const String &p_section, const String &p_key, Variant p_default) const {
@@ -1445,10 +1459,7 @@ void EditorSettings::add_shortcut(const String &p_name, Ref<ShortCut> &p_shortcu
bool EditorSettings::is_shortcut(const String &p_name, const Ref<InputEvent> &p_event) const {
const Map<String, Ref<ShortCut> >::Element *E = shortcuts.find(p_name);
- if (!E) {
- ERR_EXPLAIN("Unknown Shortcut: " + p_name);
- ERR_FAIL_V(false);
- }
+ ERR_FAIL_COND_V_MSG(!E, false, "Unknown Shortcut: " + p_name + ".");
return E->get()->is_shortcut(p_event);
}
@@ -1477,10 +1488,8 @@ Ref<ShortCut> ED_GET_SHORTCUT(const String &p_path) {
}
Ref<ShortCut> sc = EditorSettings::get_singleton()->get_shortcut(p_path);
- if (!sc.is_valid()) {
- ERR_EXPLAIN("Used ED_GET_SHORTCUT with invalid shortcut: " + p_path);
- ERR_FAIL_COND_V(!sc.is_valid(), sc);
- }
+
+ ERR_FAIL_COND_V_MSG(!sc.is_valid(), sc, "Used ED_GET_SHORTCUT with invalid shortcut: " + p_path + ".");
return sc;
}
diff --git a/editor/editor_spin_slider.cpp b/editor/editor_spin_slider.cpp
index 9966394025..46a30b7554 100644
--- a/editor/editor_spin_slider.cpp
+++ b/editor/editor_spin_slider.cpp
@@ -47,42 +47,48 @@ void EditorSpinSlider::_gui_input(const Ref<InputEvent> &p_event) {
return;
Ref<InputEventMouseButton> mb = p_event;
- if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT) {
+ if (mb.is_valid()) {
- if (mb->is_pressed()) {
+ if (mb->get_button_index() == BUTTON_LEFT) {
+ if (mb->is_pressed()) {
- if (updown_offset != -1 && mb->get_position().x > updown_offset) {
- //there is an updown, so use it.
- if (mb->get_position().y < get_size().height / 2) {
- set_value(get_value() + get_step());
+ if (updown_offset != -1 && mb->get_position().x > updown_offset) {
+ //there is an updown, so use it.
+ if (mb->get_position().y < get_size().height / 2) {
+ set_value(get_value() + get_step());
+ } else {
+ set_value(get_value() - get_step());
+ }
+ return;
} else {
- set_value(get_value() - get_step());
+
+ grabbing_spinner_attempt = true;
+ grabbing_spinner_dist_cache = 0;
+ pre_grab_value = get_value();
+ grabbing_spinner = false;
+ grabbing_spinner_mouse_pos = Input::get_singleton()->get_mouse_position();
}
- return;
} else {
- grabbing_spinner_attempt = true;
- grabbing_spinner_dist_cache = 0;
- pre_grab_value = get_value();
- grabbing_spinner = false;
- grabbing_spinner_mouse_pos = Input::get_singleton()->get_mouse_position();
- }
- } else {
+ if (grabbing_spinner_attempt) {
- if (grabbing_spinner_attempt) {
+ if (grabbing_spinner) {
- if (grabbing_spinner) {
+ Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE);
+ Input::get_singleton()->warp_mouse_position(grabbing_spinner_mouse_pos);
+ update();
+ } else {
+ _focus_entered();
+ }
- Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE);
- Input::get_singleton()->warp_mouse_position(grabbing_spinner_mouse_pos);
- update();
- } else {
- _focus_entered();
+ grabbing_spinner = false;
+ grabbing_spinner_attempt = false;
}
-
- grabbing_spinner = false;
- grabbing_spinner_attempt = false;
}
+ } else if (mb->get_button_index() == BUTTON_WHEEL_UP || mb->get_button_index() == BUTTON_WHEEL_DOWN) {
+
+ if (grabber->is_visible())
+ call_deferred("update");
}
}
@@ -347,6 +353,11 @@ void EditorSpinSlider::_value_input_closed() {
//focus_exited signal
void EditorSpinSlider::_value_focus_exited() {
+
+ // discontinue because the focus_exit was caused by right-click context menu
+ if (value_input->get_menu()->is_visible())
+ return;
+
_evaluate_input_text();
// focus is not on the same element after the vlalue_input was exited
// -> focus is on next element
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index 4eceb09792..56eed96e31 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -113,11 +113,11 @@ void editor_register_and_generate_icons(Ref<Theme> p_theme, bool p_dark_theme =
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffffff", "#000000"); // white
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#b4b4b4", "#000000"); // script darker color
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#cea4f1", "#bb6dff"); // animation
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#fc9c9c", "#ff5f5f"); // spatial
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#a5b7f3", "#6d90ff"); // 2d
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#708cea", "#0843ff"); // 2d dark
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#a5efac", "#29d739"); // control
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#cea4f1", "#a85de9"); // animation
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#fc9c9c", "#cd3838"); // spatial
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#a5b7f3", "#3d64dd"); // 2d
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#708cea", "#1a3eac"); // 2d dark
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#a5efac", "#2aa235"); // control
// rainbow
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff7070", "#ff2929"); // red
@@ -140,7 +140,13 @@ void editor_register_and_generate_icons(Ref<Theme> p_theme, bool p_dark_theme =
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#84ffb1", "#00db50"); // add (green)
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#84c2ff", "#5caeff"); // selection (blue)
- ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ea686c", "#e3383d"); // key xform (red)
+ // Animation editor tracks
+ // The property track icon color is set by the common icon color
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ea9568", "#bd5e2c"); // 3D Transform track
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#66f376", "#16a827"); // Call Method track
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#5792f6", "#236be6"); // Bezier Curve track
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#eae668", "#aea923"); // Audio Playback track
+ ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#b76ef0", "#9853ce"); // Animation Playback track
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#69ecbd", "#25e3a0"); // VS variant
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#8da6f0", "#6d8eeb"); // VS bool
@@ -345,6 +351,8 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_color("dark_color_3", "Editor", dark_color_3);
theme->set_color("contrast_color_1", "Editor", contrast_color_1);
theme->set_color("contrast_color_2", "Editor", contrast_color_2);
+ theme->set_color("box_selection_fill_color", "Editor", accent_color * Color(1, 1, 1, 0.3));
+ theme->set_color("box_selection_stroke_color", "Editor", accent_color * Color(1, 1, 1, 0.8));
theme->set_color("font_color", "Editor", font_color);
theme->set_color("highlighted_font_color", "Editor", font_color_hl);
@@ -1058,6 +1066,9 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
// FileDialog
theme->set_icon("folder", "FileDialog", theme->get_icon("Folder", "EditorIcons"));
+ // Use a different color for folder icons to make them easier to distinguish from files.
+ // On a light theme, the icon will be dark, so we need to lighten it before blending it with the accent color.
+ theme->set_color("folder_icon_modulate", "FileDialog", (dark_theme ? Color(1, 1, 1) : Color(5, 5, 5)).linear_interpolate(accent_color, 0.7));
theme->set_color("files_disabled", "FileDialog", font_color_disabled);
// color picker
diff --git a/editor/export_template_manager.cpp b/editor/export_template_manager.cpp
index ecfad4d146..1447a143d4 100644
--- a/editor/export_template_manager.cpp
+++ b/editor/export_template_manager.cpp
@@ -69,6 +69,9 @@ void ExportTemplateManager::_update_template_list() {
memdelete(d);
String current_version = VERSION_FULL_CONFIG;
+ // Downloadable export templates are only available for stable, alpha, beta and RC versions.
+ // Therefore, don't display download-related features when using a development version
+ const bool downloads_available = String(VERSION_STATUS) != String("dev");
Label *current = memnew(Label);
current->set_h_size_flags(SIZE_EXPAND_FILL);
@@ -76,10 +79,14 @@ void ExportTemplateManager::_update_template_list() {
if (templates.has(current_version)) {
current->add_color_override("font_color", get_color("success_color", "Editor"));
- Button *redownload = memnew(Button);
- redownload->set_text(TTR("Re-Download"));
- current_hb->add_child(redownload);
- redownload->connect("pressed", this, "_download_template", varray(current_version));
+
+ // Only display a redownload button if it can be downloaded in the first place
+ if (downloads_available) {
+ Button *redownload = memnew(Button);
+ redownload->set_text(TTR("Redownload"));
+ current_hb->add_child(redownload);
+ redownload->connect("pressed", this, "_download_template", varray(current_version));
+ }
Button *uninstall = memnew(Button);
uninstall->set_text(TTR("Uninstall"));
@@ -91,6 +98,12 @@ void ExportTemplateManager::_update_template_list() {
current->add_color_override("font_color", get_color("error_color", "Editor"));
Button *redownload = memnew(Button);
redownload->set_text(TTR("Download"));
+
+ if (!downloads_available) {
+ redownload->set_disabled(true);
+ redownload->set_tooltip(TTR("Official export templates aren't available for development builds."));
+ }
+
redownload->connect("pressed", this, "_download_template", varray(current_version));
current_hb->add_child(redownload);
current->set_text(current_version + " " + TTR("(Missing)"));
@@ -308,8 +321,7 @@ bool ExportTemplateManager::_install_from_file(const String &p_file, bool p_use_
if (!f) {
ret = unzGoToNextFile(pkg);
fc++;
- ERR_EXPLAIN("Can't open file from path: " + String(to_write));
- ERR_CONTINUE(true);
+ ERR_CONTINUE_MSG(true, "Can't open file from path: " + String(to_write) + ".");
}
f->store_buffer(data.ptr(), data.size());
@@ -422,14 +434,16 @@ void ExportTemplateManager::_http_download_templates_completed(int p_status, int
String path = download_templates->get_download_file();
template_list_state->set_text(TTR("Download Complete."));
template_downloader->hide();
- int ret = _install_from_file(path, false);
+ bool ret = _install_from_file(path, false);
if (ret) {
- Error err = OS::get_singleton()->move_to_trash(path);
+ // Clean up downloaded file.
+ DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ Error err = da->remove(path);
if (err != OK) {
- EditorNode::get_singleton()->add_io_error(TTR("Cannot remove:") + "\n" + path + "\n");
+ EditorNode::get_singleton()->add_io_error(TTR("Cannot remove temporary file:") + "\n" + path + "\n");
}
} else {
- WARN_PRINTS(vformat(TTR("Templates installation failed. The problematic templates archives can be found at '%s'."), path));
+ EditorNode::get_singleton()->add_io_error(vformat(TTR("Templates installation failed.\nThe problematic templates archives can be found at '%s'."), path));
}
}
} break;
@@ -458,7 +472,7 @@ void ExportTemplateManager::_begin_template_download(const String &p_url) {
Error err = download_templates->request(p_url);
if (err != OK) {
- EditorNode::get_singleton()->show_warning(TTR("Error requesting url: ") + p_url);
+ EditorNode::get_singleton()->show_warning(TTR("Error requesting URL:") + " " + p_url);
return;
}
@@ -576,8 +590,7 @@ Error ExportTemplateManager::install_android_template() {
zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
unzFile pkg = unzOpen2(source_zip.utf8().get_data(), &io);
- ERR_EXPLAIN("Android sources not in zip format");
- ERR_FAIL_COND_V(!pkg, ERR_CANT_OPEN);
+ ERR_FAIL_COND_V_MSG(!pkg, ERR_CANT_OPEN, "Android sources not in ZIP format.");
int ret = unzGoToFirstFile(pkg);
diff --git a/editor/file_type_cache.cpp b/editor/file_type_cache.cpp
index 1bcbc45d3b..746d38f2b5 100644
--- a/editor/file_type_cache.cpp
+++ b/editor/file_type_cache.cpp
@@ -83,11 +83,8 @@ void FileTypeCache::save() {
GLOBAL_LOCK_FUNCTION
String project = ProjectSettings::get_singleton()->get_resource_path();
FileAccess *f = FileAccess::open(project + "/file_type_cache.cch", FileAccess::WRITE);
- if (!f) {
- ERR_EXPLAIN(TTR("Can't open file_type_cache.cch for writing, not saving file type cache!"));
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!f, "Can't open file_type_cache.cch for writing, not saving file type cache!");
const String *K = NULL;
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index 8e332ad20e..b7a74f0035 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -39,6 +39,7 @@
#include "editor_node.h"
#include "editor_settings.h"
#include "scene/main/viewport.h"
+#include "scene/resources/packed_scene.h"
Ref<Texture> FileSystemDock::_get_tree_item_icon(EditorFileSystemDirectory *p_dir, int p_idx) {
Ref<Texture> file_icon;
@@ -63,6 +64,7 @@ bool FileSystemDock::_create_tree(TreeItem *p_parent, EditorFileSystemDirectory
subdirectory_item->set_text(0, dname);
subdirectory_item->set_icon(0, get_icon("Folder", "EditorIcons"));
+ subdirectory_item->set_icon_color(0, get_color("folder_icon_modulate", "FileDialog"));
subdirectory_item->set_selectable(0, true);
String lpath = p_dir->get_path();
subdirectory_item->set_metadata(0, lpath);
@@ -185,15 +187,19 @@ void FileSystemDock::_update_tree(const Vector<String> &p_uncollapsed_paths, boo
continue;
Ref<Texture> folder_icon = get_icon("Folder", "EditorIcons");
+ const Color folder_color = get_color("folder_icon_modulate", "FileDialog");
String text;
Ref<Texture> icon;
+ Color color;
if (fave == "res://") {
text = "/";
icon = folder_icon;
+ color = folder_color;
} else if (fave.ends_with("/")) {
text = fave.substr(0, fave.length() - 1).get_file();
icon = folder_icon;
+ color = folder_color;
} else {
text = fave.get_file();
int index;
@@ -203,12 +209,14 @@ void FileSystemDock::_update_tree(const Vector<String> &p_uncollapsed_paths, boo
} else {
icon = get_icon("File", "EditorIcons");
}
+ color = Color(1, 1, 1);
}
if (searched_string.length() == 0 || text.to_lower().find(searched_string) >= 0) {
TreeItem *ti = tree->create_item(favorites);
ti->set_text(0, text);
ti->set_icon(0, icon);
+ ti->set_icon_color(0, color);
ti->set_tooltip(0, fave);
ti->set_selectable(0, true);
ti->set_metadata(0, fave);
@@ -452,8 +460,7 @@ void FileSystemDock::_navigate_to_path(const String &p_path, bool p_select_in_fa
path = target_path + "/";
} else {
memdelete(dirAccess);
- ERR_EXPLAIN(vformat(TTR("Cannot navigate to '%s' as it has not been found in the file system!"), p_path));
- ERR_FAIL();
+ ERR_FAIL_MSG(vformat("Cannot navigate to '%s' as it has not been found in the file system!", p_path));
}
memdelete(dirAccess);
}
@@ -639,6 +646,7 @@ void FileSystemDock::_update_file_list(bool p_keep_selection) {
}
Ref<Texture> folder_icon = (use_thumbnails) ? folder_thumbnail : get_icon("folder", "FileDialog");
+ const Color folder_color = get_color("folder_icon_modulate", "FileDialog");
// Build the FileInfo list
List<FileInfo> filelist;
@@ -716,6 +724,7 @@ void FileSystemDock::_update_file_list(bool p_keep_selection) {
files->set_item_metadata(files->get_item_count() - 1, bd);
files->set_item_selectable(files->get_item_count() - 1, false);
+ files->set_item_icon_modulate(files->get_item_count() - 1, folder_color);
}
for (int i = 0; i < efd->get_subdir_count(); i++) {
@@ -724,6 +733,7 @@ void FileSystemDock::_update_file_list(bool p_keep_selection) {
files->add_item(dname, folder_icon, true);
files->set_item_metadata(files->get_item_count() - 1, directory.plus_file(dname) + "/");
+ files->set_item_icon_modulate(files->get_item_count() - 1, folder_color);
if (cselection.has(dname)) {
files->select(files->get_item_count() - 1, false);
@@ -1250,6 +1260,48 @@ void FileSystemDock::_make_dir_confirm() {
}
}
+void FileSystemDock::_make_scene_confirm() {
+ String scene_name = make_scene_dialog_text->get_text().strip_edges();
+
+ if (scene_name.length() == 0) {
+ EditorNode::get_singleton()->show_warning(TTR("No name provided."));
+ return;
+ }
+
+ String directory = path;
+ if (!directory.ends_with("/")) {
+ directory = directory.get_base_dir();
+ }
+
+ String extension = scene_name.get_extension();
+ List<String> extensions;
+ Ref<PackedScene> sd = memnew(PackedScene);
+ ResourceSaver::get_recognized_extensions(sd, &extensions);
+
+ bool extension_correct = false;
+ for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
+ if (E->get() == extension) {
+ extension_correct = true;
+ break;
+ }
+ }
+ if (!extension_correct)
+ scene_name = scene_name.get_basename() + ".tscn";
+
+ scene_name = directory.plus_file(scene_name);
+
+ DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
+ if (da->file_exists(scene_name)) {
+ EditorNode::get_singleton()->show_warning(TTR("A file or folder with this name already exists."));
+ memdelete(da);
+ return;
+ }
+ memdelete(da);
+
+ int idx = editor->new_scene();
+ editor->get_editor_data().set_scene_path(idx, scene_name);
+}
+
void FileSystemDock::_file_deleted(String p_file) {
emit_signal("file_deleted", p_file);
}
@@ -1698,6 +1750,13 @@ void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected
make_dir_dialog_text->grab_focus();
} break;
+ case FILE_NEW_SCENE: {
+ make_scene_dialog_text->set_text("new scene");
+ make_scene_dialog_text->select_all();
+ make_scene_dialog->popup_centered_minsize(Size2(250, 80) * EDSCALE);
+ make_scene_dialog_text->grab_focus();
+ } break;
+
case FILE_NEW_SCRIPT: {
// Create a new script
String fpath = path;
@@ -2157,6 +2216,7 @@ void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, Vector<Str
p_popup->add_separator();
if (p_display_path_dependent_options) {
p_popup->add_item(TTR("New Folder..."), FILE_NEW_FOLDER);
+ p_popup->add_item(TTR("New Scene..."), FILE_NEW_SCENE);
p_popup->add_item(TTR("New Script..."), FILE_NEW_SCRIPT);
p_popup->add_item(TTR("New Resource..."), FILE_NEW_RESOURCE);
}
@@ -2195,6 +2255,7 @@ void FileSystemDock::_tree_rmb_empty(const Vector2 &p_pos) {
tree_popup->clear();
tree_popup->set_size(Size2(1, 1));
tree_popup->add_item(TTR("New Folder..."), FILE_NEW_FOLDER);
+ tree_popup->add_item(TTR("New Scene..."), FILE_NEW_SCENE);
tree_popup->add_item(TTR("New Script..."), FILE_NEW_SCRIPT);
tree_popup->add_item(TTR("New Resource..."), FILE_NEW_RESOURCE);
tree_popup->set_position(tree->get_global_position() + p_pos);
@@ -2237,6 +2298,7 @@ void FileSystemDock::_file_list_rmb_pressed(const Vector2 &p_pos) {
file_list_popup->set_size(Size2(1, 1));
file_list_popup->add_item(TTR("New Folder..."), FILE_NEW_FOLDER);
+ file_list_popup->add_item(TTR("New Scene..."), FILE_NEW_SCENE);
file_list_popup->add_item(TTR("New Script..."), FILE_NEW_SCRIPT);
file_list_popup->add_item(TTR("New Resource..."), FILE_NEW_RESOURCE);
file_list_popup->add_item(TTR("Show in File Manager"), FILE_SHOW_IN_EXPLORER);
@@ -2411,6 +2473,7 @@ void FileSystemDock::_bind_methods() {
ClassDB::bind_method(D_METHOD("_fs_changed"), &FileSystemDock::_fs_changed);
ClassDB::bind_method(D_METHOD("_tree_multi_selected"), &FileSystemDock::_tree_multi_selected);
ClassDB::bind_method(D_METHOD("_make_dir_confirm"), &FileSystemDock::_make_dir_confirm);
+ ClassDB::bind_method(D_METHOD("_make_scene_confirm"), &FileSystemDock::_make_scene_confirm);
ClassDB::bind_method(D_METHOD("_resource_created"), &FileSystemDock::_resource_created);
ClassDB::bind_method(D_METHOD("_move_operation_confirm", "to_path", "overwrite"), &FileSystemDock::_move_operation_confirm, DEFVAL(false));
ClassDB::bind_method(D_METHOD("_move_with_overwrite"), &FileSystemDock::_move_with_overwrite);
@@ -2626,6 +2689,17 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
make_dir_dialog->register_text_enter(make_dir_dialog_text);
make_dir_dialog->connect("confirmed", this, "_make_dir_confirm");
+ make_scene_dialog = memnew(ConfirmationDialog);
+ make_scene_dialog->set_title(TTR("Create Scene"));
+ VBoxContainer *make_scene_dialog_vb = memnew(VBoxContainer);
+ make_scene_dialog->add_child(make_scene_dialog_vb);
+
+ make_scene_dialog_text = memnew(LineEdit);
+ make_scene_dialog_vb->add_margin_child(TTR("Name:"), make_scene_dialog_text);
+ add_child(make_scene_dialog);
+ make_scene_dialog->register_text_enter(make_scene_dialog_text);
+ make_scene_dialog->connect("confirmed", this, "_make_scene_confirm");
+
make_script_dialog_text = memnew(ScriptCreateDialog);
make_script_dialog_text->set_title(TTR("Create Script"));
add_child(make_script_dialog_text);
diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h
index 6de370ad29..cc5ba94b48 100644
--- a/editor/filesystem_dock.h
+++ b/editor/filesystem_dock.h
@@ -87,6 +87,7 @@ private:
FILE_INFO,
FILE_NEW_FOLDER,
FILE_NEW_SCRIPT,
+ FILE_NEW_SCENE,
FILE_SHOW_IN_EXPLORER,
FILE_COPY_PATH,
FILE_NEW_RESOURCE,
@@ -135,6 +136,8 @@ private:
LineEdit *duplicate_dialog_text;
ConfirmationDialog *make_dir_dialog;
LineEdit *make_dir_dialog_text;
+ ConfirmationDialog *make_scene_dialog;
+ LineEdit *make_scene_dialog_text;
ConfirmationDialog *overwrite_dialog;
ScriptCreateDialog *make_script_dialog_text;
CreateDialog *new_resource_dialog;
@@ -213,6 +216,7 @@ private:
void _resource_created() const;
void _make_dir_confirm();
+ void _make_scene_confirm();
void _rename_operation_confirm();
void _duplicate_operation_confirm();
void _move_with_overwrite();
diff --git a/editor/find_in_files.cpp b/editor/find_in_files.cpp
index e1ab5c62a7..cc2efb92ae 100644
--- a/editor/find_in_files.cpp
+++ b/editor/find_in_files.cpp
@@ -524,6 +524,7 @@ FindInFilesPanel::FindInFilesPanel() {
_progress_bar = memnew(ProgressBar);
_progress_bar->set_h_size_flags(SIZE_EXPAND_FILL);
+ _progress_bar->set_v_size_flags(SIZE_SHRINK_CENTER);
hbc->add_child(_progress_bar);
set_progress_visible(false);
@@ -546,6 +547,7 @@ FindInFilesPanel::FindInFilesPanel() {
_results_display->connect("item_edited", this, "_on_item_edited");
_results_display->set_hide_root(true);
_results_display->set_select_mode(Tree::SELECT_ROW);
+ _results_display->set_allow_rmb_select(true);
_results_display->create_item(); // Root
vbc->add_child(_results_display);
diff --git a/editor/icons/icon_editor_curve_handle.svg b/editor/icons/icon_editor_curve_handle.svg
new file mode 100644
index 0000000000..c405ceab9d
--- /dev/null
+++ b/editor/icons/icon_editor_curve_handle.svg
@@ -0,0 +1 @@
+<svg height="10" viewBox="0 0 10 10" width="10" xmlns="http://www.w3.org/2000/svg"><circle cx="5" cy="5" fill="#fefefe" r="2.75" stroke="#000" stroke-linecap="square"/></svg> \ No newline at end of file
diff --git a/editor/icons/icon_editor_path_sharp_handle.svg b/editor/icons/icon_editor_path_sharp_handle.svg
new file mode 100644
index 0000000000..db160dfeae
--- /dev/null
+++ b/editor/icons/icon_editor_path_sharp_handle.svg
@@ -0,0 +1 @@
+<svg height="10" viewBox="0 0 10 10" width="10" xmlns="http://www.w3.org/2000/svg"><path d="m-3.035534-10.106602h6.071068v6.071068h-6.071068z" fill="#fefefe" stroke="#000" stroke-linecap="square" transform="matrix(-.70710678 .70710678 -.70710678 -.70710678 0 0)"/></svg> \ No newline at end of file
diff --git a/editor/icons/icon_editor_path_smooth_handle.svg b/editor/icons/icon_editor_path_smooth_handle.svg
new file mode 100644
index 0000000000..34f3d290bd
--- /dev/null
+++ b/editor/icons/icon_editor_path_smooth_handle.svg
@@ -0,0 +1 @@
+<svg height="10" viewBox="0 0 10 10" width="10" xmlns="http://www.w3.org/2000/svg"><path d="m1.5-8.5h7v7h-7z" fill="#fefefe" stroke="#000" stroke-linecap="square" transform="rotate(90)"/></svg> \ No newline at end of file
diff --git a/editor/icons/icon_gizmo_c_p_u_particles.svg b/editor/icons/icon_gizmo_c_p_u_particles.svg
new file mode 100644
index 0000000000..a6f0eaef5b
--- /dev/null
+++ b/editor/icons/icon_gizmo_c_p_u_particles.svg
@@ -0,0 +1,85 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<svg
+ xmlns:dc="http://purl.org/dc/elements/1.1/"
+ xmlns:cc="http://creativecommons.org/ns#"
+ xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
+ xmlns:svg="http://www.w3.org/2000/svg"
+ xmlns="http://www.w3.org/2000/svg"
+ xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
+ xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
+ width="128"
+ height="128"
+ version="1.1"
+ viewBox="0 0 128 128"
+ id="svg6"
+ sodipodi:docname="icon_gizmo_c_p_u_particles.svg"
+ inkscape:version="0.92.4 5da689c313, 2019-01-14">
+ <metadata
+ id="metadata12">
+ <rdf:RDF>
+ <cc:Work
+ rdf:about="">
+ <dc:format>image/svg+xml</dc:format>
+ <dc:type
+ rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
+ <dc:title></dc:title>
+ </cc:Work>
+ </rdf:RDF>
+ </metadata>
+ <defs
+ id="defs10" />
+ <sodipodi:namedview
+ pagecolor="#ffffff"
+ bordercolor="#666666"
+ borderopacity="1"
+ objecttolerance="10"
+ gridtolerance="10"
+ guidetolerance="10"
+ inkscape:pageopacity="0"
+ inkscape:pageshadow="2"
+ inkscape:window-width="1606"
+ inkscape:window-height="821"
+ id="namedview8"
+ showgrid="false"
+ inkscape:zoom="2.6074563"
+ inkscape:cx="101.29539"
+ inkscape:cy="83.191634"
+ inkscape:window-x="295"
+ inkscape:window-y="81"
+ inkscape:window-maximized="0"
+ inkscape:current-layer="svg6"
+ fit-margin-top="0"
+ fit-margin-left="0"
+ fit-margin-right="0"
+ fit-margin-bottom="0" />
+ <path
+ style="display:inline;opacity:1;fill:#f7f5cf;fill-opacity:1;stroke:#b4b4b4;stroke-width:2.56380486;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1"
+ d="m 35.503779,1.2819066 c -3.570424,0 -6.435164,2.9483368 -6.435164,6.6019028 v 4.3900146 c 0,0.889114 0.169457,1.726301 0.478513,2.49893 H 19.465369 c -3.570424,0 -6.435167,2.931453 -6.435167,6.585021 v 7.969562 c -0.341543,-0.0568 -0.648813,-0.202614 -1.006525,-0.202614 H 7.7335674 c -3.5704232,0 -6.451665,2.948338 -6.451665,6.601904 v 3.224972 c 0,3.653568 2.8812418,6.585016 6.451665,6.585016 h 4.2901096 c 0.358169,0 0.664563,-0.14568 1.006525,-0.202618 V 83.83104 C 12.688659,83.77398 12.381388,83.628424 12.023677,83.628424 H 7.7335674 c -3.5704232,0 -6.451665,2.948332 -6.451665,6.601908 v 3.224971 c 0,3.653575 2.8812418,6.585017 6.451665,6.585017 h 4.2901096 c 0.358169,0 0.664563,-0.145692 1.006525,-0.202612 v 9.725542 c 0,3.6536 2.864743,6.60193 6.435167,6.60193 h 9.603246 v 3.951 c 0,3.65357 2.86474,6.60192 6.435164,6.60192 h 3.15158 c 3.57042,0 6.451663,-2.94836 6.451663,-6.60192 v -3.95104 h 37.224955 v 3.951 c 0,3.65358 2.86474,6.60193 6.435166,6.60193 h 3.151583 c 3.570418,0 6.451653,-2.94836 6.451653,-6.60193 v -3.951 h 10.725281 c 3.57043,0 6.45166,-2.94833 6.45166,-6.60191 v -9.607372 c 0.14985,0.0105 0.27643,0.0846 0.42899,0.0846 h 4.29014 c 3.5704,0 6.45165,-2.931432 6.45165,-6.585011 v -3.224992 c 0,-3.653565 -2.88125,-6.601906 -6.45165,-6.601906 h -4.29014 c -0.15231,0 -0.27938,0.07348 -0.42899,0.08472 V 45.452198 c 0.14985,0.01042 0.27643,0.08445 0.42899,0.08445 h 4.29014 c 3.5704,0 6.45165,-2.931451 6.45165,-6.585023 v -3.224986 c 0,-3.653566 -2.88125,-6.601906 -6.45165,-6.601906 h -4.29014 c -0.15231,0 -0.27938,0.07392 -0.42899,0.08446 v -7.851429 c 0,-3.653567 -2.88123,-6.585019 -6.45166,-6.585021 H 97.875379 c 0.309043,-0.772641 0.494982,-1.609791 0.494982,-2.498929 V 7.8838054 c 0,-3.6535651 -2.881246,-6.601903 -6.451662,-6.601903 h -3.15158 c -3.570428,0 -6.435167,2.9483379 -6.435167,6.601903 V 12.27382 c 0,0.889115 0.16948,1.726301 0.478507,2.49893 H 44.612011 c 0.309083,-0.772642 0.495011,-1.609792 0.495011,-2.49893 V 7.8838054 c 0,-3.6535651 -2.881243,-6.601903 -6.451663,-6.601903 z"
+ id="path4542"
+ inkscape:connector-curvature="0" />
+ <path
+ style="opacity:1;fill:#b4b4b4;fill-opacity:1;stroke-width:8.54601765"
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+ inkscape:connector-curvature="0" />
+ <path
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+ inkscape:connector-curvature="0" />
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+ id="rect822"
+ inkscape:connector-curvature="0" />
+ <g
+ inkscape:groupmode="layer"
+ id="layer1"
+ inkscape:label="Layer 1"
+ transform="translate(-0.35794507,-5.5049216)" />
+</svg>
diff --git a/editor/icons/icon_key_animation.svg b/editor/icons/icon_key_animation.svg
index a09567498f..6db513ca26 100644
--- a/editor/icons/icon_key_animation.svg
+++ b/editor/icons/icon_key_animation.svg
@@ -1,65 +1 @@
-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<svg
- xmlns:dc="http://purl.org/dc/elements/1.1/"
- xmlns:cc="http://creativecommons.org/ns#"
- xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
- xmlns:svg="http://www.w3.org/2000/svg"
- xmlns="http://www.w3.org/2000/svg"
- xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
- xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
- width="8"
- height="8"
- version="1.1"
- viewBox="0 0 8 8"
- id="svg6"
- sodipodi:docname="icon_key_animation.svg"
- inkscape:version="0.92.3 (2405546, 2018-03-11)">
- <metadata
- id="metadata12">
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diff --git a/editor/icons/icon_key_audio.svg b/editor/icons/icon_key_audio.svg
index 7c728bfd01..75576885ec 100644
--- a/editor/icons/icon_key_audio.svg
+++ b/editor/icons/icon_key_audio.svg
@@ -1,65 +1 @@
-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<svg
- xmlns:dc="http://purl.org/dc/elements/1.1/"
- xmlns:cc="http://creativecommons.org/ns#"
- xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
- xmlns:svg="http://www.w3.org/2000/svg"
- xmlns="http://www.w3.org/2000/svg"
- xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
- xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
- width="8"
- height="8"
- version="1.1"
- viewBox="0 0 8 8"
- id="svg6"
- sodipodi:docname="icon_key_audio.svg"
- inkscape:version="0.92.3 (2405546, 2018-03-11)">
- <metadata
- id="metadata12">
- <rdf:RDF>
- <cc:Work
- rdf:about="">
- <dc:format>image/svg+xml</dc:format>
- <dc:type
- rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
- <dc:title></dc:title>
- </cc:Work>
- </rdf:RDF>
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- <sodipodi:namedview
- pagecolor="#ffffff"
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diff --git a/editor/icons/icon_key_bezier.svg b/editor/icons/icon_key_bezier.svg
index 62af6fdb34..dc5800fd5a 100644
--- a/editor/icons/icon_key_bezier.svg
+++ b/editor/icons/icon_key_bezier.svg
@@ -1,65 +1 @@
-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<svg
- xmlns:dc="http://purl.org/dc/elements/1.1/"
- xmlns:cc="http://creativecommons.org/ns#"
- xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
- xmlns:svg="http://www.w3.org/2000/svg"
- xmlns="http://www.w3.org/2000/svg"
- xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
- xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
- width="8"
- height="8"
- version="1.1"
- viewBox="0 0 8 8"
- id="svg6"
- sodipodi:docname="icon_key_bezier.svg"
- inkscape:version="0.92.3 (2405546, 2018-03-11)">
- <metadata
- id="metadata12">
- <rdf:RDF>
- <cc:Work
- rdf:about="">
- <dc:format>image/svg+xml</dc:format>
- <dc:type
- rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
- <dc:title />
- </cc:Work>
- </rdf:RDF>
- </metadata>
- <defs
- id="defs10" />
- <sodipodi:namedview
- pagecolor="#ffffff"
- bordercolor="#666666"
- borderopacity="1"
- objecttolerance="10"
- gridtolerance="10"
- guidetolerance="10"
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- inkscape:pageshadow="2"
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- id="rect2"
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-</svg>
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diff --git a/editor/icons/icon_key_call.svg b/editor/icons/icon_key_call.svg
index e702898288..6cc442c391 100644
--- a/editor/icons/icon_key_call.svg
+++ b/editor/icons/icon_key_call.svg
@@ -1,64 +1 @@
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-<svg
- xmlns:dc="http://purl.org/dc/elements/1.1/"
- xmlns:cc="http://creativecommons.org/ns#"
- xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
- xmlns:svg="http://www.w3.org/2000/svg"
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- id="svg6"
- sodipodi:docname="icon_key_call.svg"
- inkscape:version="0.92.3 (2405546, 2018-03-11)">
- <metadata
- id="metadata12">
- <rdf:RDF>
- <cc:Work
- rdf:about="">
- <dc:format>image/svg+xml</dc:format>
- <dc:type
- rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
- </cc:Work>
- </rdf:RDF>
- </metadata>
- <defs
- id="defs10" />
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- id="rect2"
- style="fill:#66f376;fill-opacity:1" />
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-</svg>
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diff --git a/editor/icons/icon_key_selected.svg b/editor/icons/icon_key_selected.svg
index 2842fd93eb..6594aec6ee 100644
--- a/editor/icons/icon_key_selected.svg
+++ b/editor/icons/icon_key_selected.svg
@@ -1,76 +1 @@
-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<svg
- xmlns:dc="http://purl.org/dc/elements/1.1/"
- xmlns:cc="http://creativecommons.org/ns#"
- xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
- xmlns:svg="http://www.w3.org/2000/svg"
- xmlns="http://www.w3.org/2000/svg"
- xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
- xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
- width="8"
- height="8"
- version="1.1"
- viewBox="0 0 8 8"
- id="svg6"
- sodipodi:docname="icon_key_selected.svg"
- inkscape:version="0.92.3 (2405546, 2018-03-11)">
- <metadata
- id="metadata12">
- <rdf:RDF>
- <cc:Work
- rdf:about="">
- <dc:format>image/svg+xml</dc:format>
- <dc:type
- rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
- </cc:Work>
- </rdf:RDF>
- </metadata>
- <defs
- id="defs10" />
- <sodipodi:namedview
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diff --git a/editor/icons/icon_key_value.svg b/editor/icons/icon_key_value.svg
index 61032a1e16..8a4787d6ed 100644
--- a/editor/icons/icon_key_value.svg
+++ b/editor/icons/icon_key_value.svg
@@ -1,5 +1 @@
-<svg width="8" height="8" version="1.1" viewBox="0 0 8 8" xmlns="http://www.w3.org/2000/svg">
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-</g>
-</svg>
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diff --git a/editor/icons/icon_key_xform.svg b/editor/icons/icon_key_xform.svg
index fd22b67f52..4a567075a7 100644
--- a/editor/icons/icon_key_xform.svg
+++ b/editor/icons/icon_key_xform.svg
@@ -1,64 +1 @@
-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<svg
- xmlns:dc="http://purl.org/dc/elements/1.1/"
- xmlns:cc="http://creativecommons.org/ns#"
- xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
- xmlns:svg="http://www.w3.org/2000/svg"
- xmlns="http://www.w3.org/2000/svg"
- xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
- xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
- width="8"
- height="8"
- version="1.1"
- viewBox="0 0 8 8"
- id="svg6"
- sodipodi:docname="icon_key_xform.svg"
- inkscape:version="0.92.3 (2405546, 2018-03-11)">
- <metadata
- id="metadata12">
- <rdf:RDF>
- <cc:Work
- rdf:about="">
- <dc:format>image/svg+xml</dc:format>
- <dc:type
- rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
- </cc:Work>
- </rdf:RDF>
- </metadata>
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- id="defs10" />
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diff --git a/editor/icons/icon_shrink_bottom_dock.svg b/editor/icons/icon_shrink_bottom_dock.svg
deleted file mode 100644
index c1e8c1bfdb..0000000000
--- a/editor/icons/icon_shrink_bottom_dock.svg
+++ /dev/null
@@ -1,71 +0,0 @@
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-<svg
- xmlns:dc="http://purl.org/dc/elements/1.1/"
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- sodipodi:docname="icon_shrink_bottom_dock.svg"
- inkscape:version="0.92.3 (2405546, 2018-03-11)">
- <metadata
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- <rdf:RDF>
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- <dc:format>image/svg+xml</dc:format>
- <dc:type
- rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
- <dc:title></dc:title>
- </cc:Work>
- </rdf:RDF>
- </metadata>
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diff --git a/editor/icons/icon_timeline_indicator.svg b/editor/icons/icon_timeline_indicator.svg
new file mode 100644
index 0000000000..fd18192705
--- /dev/null
+++ b/editor/icons/icon_timeline_indicator.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m3 0h10l-4 4h-2z" fill="#fefefe"/></svg> \ No newline at end of file
diff --git a/editor/import/editor_import_collada.cpp b/editor/import/editor_import_collada.cpp
index 1c4a8c43a9..449124acec 100644
--- a/editor/import/editor_import_collada.cpp
+++ b/editor/import/editor_import_collada.cpp
@@ -692,16 +692,6 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize, Ref<ArrayMesh> &p_me
pre_weights[w_i] = weights;
- /*
- for(Set<int>::Element *E=vertex_map[w_i].front();E;E=E->next()) {
-
- int dst = E->get();
- ERR_EXPLAIN("invalid vertex index in array");
- ERR_FAIL_INDEX_V(dst,vertex_array.size(),ERR_INVALID_DATA);
- vertex_array[dst].weights=weights;
-
- }*/
-
index_ofs += wstride * amount;
}
@@ -711,7 +701,6 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize, Ref<ArrayMesh> &p_me
Set<Collada::Vertex> vertex_set; //vertex set will be the vertices
List<int> indices_list; //indices will be the indices
- //Map<int,Set<int> > vertex_map; //map vertices (for setting skinning/morph)
/**************************/
/* CREATE PRIMITIVE ARRAY */
@@ -834,9 +823,6 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize, Ref<ArrayMesh> &p_me
vertex_set.insert(vertex);
}
- /* if (!vertex_map.has(vertex_index))
- vertex_map[vertex_index]=Set<int>();
- vertex_map[vertex_index].insert(index); //should be outside..*/
//build triangles if needed
if (j == 0)
prev2[0] = index;
@@ -1204,10 +1190,7 @@ Error ColladaImport::_create_resources(Collada::Node *p_node, bool p_use_compres
}
}
- if (ngsource != "") {
- ERR_EXPLAIN("Controller Instance Source '" + ngsource + "' is neither skin or morph!");
- ERR_FAIL_V(ERR_INVALID_DATA);
- }
+ ERR_FAIL_COND_V_MSG(ngsource != "", ERR_INVALID_DATA, "Controller instance source '" + ngsource + "' is neither skin or morph!");
} else {
meshid = ng2->source;
@@ -1608,7 +1591,7 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones
}
if (xform_idx == -1) {
- WARN_PRINTS("Collada: Couldn't find matching node " + at.target + " xform for track " + at.param);
+ WARN_PRINTS("Collada: Couldn't find matching node " + at.target + " xform for track " + at.param + ".");
continue;
}
@@ -1630,8 +1613,7 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones
} else if (data.size() == xf.data.size()) {
xf.data = data;
} else {
- ERR_EXPLAIN("Component " + at.component + " has datasize " + itos(data.size()) + ", xfdatasize " + itos(xf.data.size()));
- ERR_CONTINUE(data.size() != xf.data.size());
+ ERR_CONTINUE_MSG(data.size() != xf.data.size(), "Component " + at.component + " has datasize " + itos(data.size()) + ", xfdatasize " + itos(xf.data.size()) + ".");
}
}
diff --git a/editor/import/editor_scene_importer_gltf.cpp b/editor/import/editor_scene_importer_gltf.cpp
index 8246e74814..9ea7c86e0c 100644
--- a/editor/import/editor_scene_importer_gltf.cpp
+++ b/editor/import/editor_scene_importer_gltf.cpp
@@ -29,8 +29,8 @@
/*************************************************************************/
#include "editor_scene_importer_gltf.h"
+#include "core/crypto/crypto_core.h"
#include "core/io/json.h"
-#include "core/math/crypto_core.h"
#include "core/math/math_defs.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
@@ -986,7 +986,7 @@ Error EditorSceneImporterGLTF::_parse_meshes(GLTFState &state) {
Ref<SurfaceTool> st;
st.instance();
st->create_from_triangle_arrays(array);
- if (p.has("targets")) {
+ if (!p.has("targets")) {
//morph targets should not be reindexed, as array size might differ
//removing indices is the best bet here
st->deindex();
@@ -1544,8 +1544,7 @@ Error EditorSceneImporterGLTF::_parse_cameras(GLTFState &state) {
camera.fov_size = 10;
}
} else {
- ERR_EXPLAIN("Camera should be in 'orthographic' or 'perspective'");
- ERR_FAIL_V(ERR_PARSE_ERROR);
+ ERR_FAIL_V_MSG(ERR_PARSE_ERROR, "Camera should be in 'orthographic' or 'perspective'");
}
state.cameras.push_back(camera);
diff --git a/editor/import/resource_importer_csv_translation.cpp b/editor/import/resource_importer_csv_translation.cpp
index cfcdbc8de4..301422a25a 100644
--- a/editor/import/resource_importer_csv_translation.cpp
+++ b/editor/import/resource_importer_csv_translation.cpp
@@ -101,8 +101,7 @@ Error ResourceImporterCSVTranslation::import(const String &p_source_file, const
for (int i = 1; i < line.size(); i++) {
String locale = line[i];
- ERR_EXPLAIN("Error importing CSV translation: '" + locale + "' is not a valid locale");
- ERR_FAIL_COND_V(!TranslationServer::is_locale_valid(locale), ERR_PARSE_ERROR);
+ ERR_FAIL_COND_V_MSG(!TranslationServer::is_locale_valid(locale), ERR_PARSE_ERROR, "Error importing CSV translation: '" + locale + "' is not a valid locale.");
locales.push_back(locale);
Ref<Translation> translation;
diff --git a/editor/import/resource_importer_obj.cpp b/editor/import/resource_importer_obj.cpp
index 868f67fd77..9061c92f6e 100644
--- a/editor/import/resource_importer_obj.cpp
+++ b/editor/import/resource_importer_obj.cpp
@@ -45,8 +45,7 @@ uint32_t EditorOBJImporter::get_import_flags() const {
static Error _parse_material_library(const String &p_path, Map<String, Ref<SpatialMaterial> > &material_map, List<String> *r_missing_deps) {
FileAccessRef f = FileAccess::open(p_path, FileAccess::READ);
- ERR_EXPLAIN(vformat("Couldn't open MTL file '%s', it may not exist or not be readable.", p_path));
- ERR_FAIL_COND_V(!f, ERR_CANT_OPEN);
+ ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, vformat("Couldn't open MTL file '%s', it may not exist or not be readable.", p_path));
Ref<SpatialMaterial> current;
String current_name;
@@ -207,8 +206,7 @@ static Error _parse_material_library(const String &p_path, Map<String, Ref<Spati
static Error _parse_obj(const String &p_path, List<Ref<Mesh> > &r_meshes, bool p_single_mesh, bool p_generate_tangents, bool p_optimize, Vector3 p_scale_mesh, List<String> *r_missing_deps) {
FileAccessRef f = FileAccess::open(p_path, FileAccess::READ);
- ERR_EXPLAIN(vformat("Couldn't open OBJ file '%s', it may not exist or not be readable.", p_path));
- ERR_FAIL_COND_V(!f, ERR_CANT_OPEN);
+ ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, vformat("Couldn't open OBJ file '%s', it may not exist or not be readable.", p_path));
Ref<ArrayMesh> mesh;
mesh.instance();
diff --git a/editor/import/resource_importer_wav.cpp b/editor/import/resource_importer_wav.cpp
index d267b29224..4fd4ab2f2e 100644
--- a/editor/import/resource_importer_wav.cpp
+++ b/editor/import/resource_importer_wav.cpp
@@ -123,8 +123,7 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s
file->close();
memdelete(file);
- ERR_EXPLAIN("Not a WAV file (no WAVE RIFF Header)");
- ERR_FAIL_V(ERR_FILE_UNRECOGNIZED);
+ ERR_FAIL_V_MSG(ERR_FILE_UNRECOGNIZED, "Not a WAV file (no WAVE RIFF header).");
}
int format_bits = 0;
@@ -166,16 +165,14 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s
if (compression_code != 1 && compression_code != 3) {
file->close();
memdelete(file);
- ERR_EXPLAIN("Format not supported for WAVE file (not PCM). Save WAVE files as uncompressed PCM instead.");
- ERR_FAIL_V(ERR_INVALID_DATA);
+ ERR_FAIL_V_MSG(ERR_INVALID_DATA, "Format not supported for WAVE file (not PCM). Save WAVE files as uncompressed PCM instead.");
}
format_channels = file->get_16();
if (format_channels != 1 && format_channels != 2) {
file->close();
memdelete(file);
- ERR_EXPLAIN("Format not supported for WAVE file (not stereo or mono).");
- ERR_FAIL_V(ERR_INVALID_DATA);
+ ERR_FAIL_V_MSG(ERR_INVALID_DATA, "Format not supported for WAVE file (not stereo or mono).");
}
format_freq = file->get_32(); //sampling rate
@@ -187,8 +184,7 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s
if (format_bits % 8 || format_bits == 0) {
file->close();
memdelete(file);
- ERR_EXPLAIN("Invalid amount of bits in the sample (should be one of 8, 16, 24 or 32).");
- ERR_FAIL_V(ERR_INVALID_DATA);
+ ERR_FAIL_V_MSG(ERR_INVALID_DATA, "Invalid amount of bits in the sample (should be one of 8, 16, 24 or 32).");
}
/* Don't need anything else, continue */
@@ -258,8 +254,7 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s
if (file->eof_reached()) {
file->close();
memdelete(file);
- ERR_EXPLAIN("Premature end of file.");
- ERR_FAIL_V(ERR_FILE_CORRUPT);
+ ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Premature end of file.");
}
}
diff --git a/editor/node_dock.cpp b/editor/node_dock.cpp
index 1c0151ed0a..d6df3bd369 100644
--- a/editor/node_dock.cpp
+++ b/editor/node_dock.cpp
@@ -56,10 +56,7 @@ void NodeDock::_bind_methods() {
void NodeDock::_notification(int p_what) {
- if (p_what == NOTIFICATION_ENTER_TREE) {
- connections_button->set_icon(get_icon("Signals", "EditorIcons"));
- groups_button->set_icon(get_icon("Groups", "EditorIcons"));
- } else if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
+ if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
connections_button->set_icon(get_icon("Signals", "EditorIcons"));
groups_button->set_icon(get_icon("Groups", "EditorIcons"));
}
@@ -131,7 +128,7 @@ NodeDock::NodeDock() {
groups->hide();
select_a_node = memnew(Label);
- select_a_node->set_text(TTR("Select a Node to edit Signals and Groups."));
+ select_a_node->set_text(TTR("Select a single node to edit its signals and groups."));
select_a_node->set_v_size_flags(SIZE_EXPAND_FILL);
select_a_node->set_valign(Label::VALIGN_CENTER);
select_a_node->set_align(Label::ALIGN_CENTER);
diff --git a/editor/plugin_config_dialog.cpp b/editor/plugin_config_dialog.cpp
index 12bf544357..23056d25c0 100644
--- a/editor/plugin_config_dialog.cpp
+++ b/editor/plugin_config_dialog.cpp
@@ -130,7 +130,8 @@ void PluginConfigDialog::_notification(int p_what) {
void PluginConfigDialog::config(const String &p_config_path) {
if (p_config_path.length()) {
Ref<ConfigFile> cf = memnew(ConfigFile);
- cf->load(p_config_path);
+ Error err = cf->load(p_config_path);
+ ERR_FAIL_COND(err != OK);
name_edit->set_text(cf->get_value("plugin", "name", ""));
subfolder_edit->set_text(p_config_path.get_base_dir().get_basename().get_file());
diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp
index 574b47d770..7f023af848 100644
--- a/editor/plugins/abstract_polygon_2d_editor.cpp
+++ b/editor/plugins/abstract_polygon_2d_editor.cpp
@@ -571,7 +571,8 @@ void AbstractPolygon2DEditor::forward_canvas_draw_over_viewport(Control *p_overl
return;
Transform2D xform = canvas_item_editor->get_canvas_transform() * _get_node()->get_global_transform();
- const Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons");
+ // All polygon points are sharp, so use the sharp handle icon
+ const Ref<Texture> handle = get_icon("EditorPathSharpHandle", "EditorIcons");
const Vertex active_point = get_active_point();
const int n_polygons = _get_polygon_count();
diff --git a/editor/plugins/abstract_polygon_2d_editor.h b/editor/plugins/abstract_polygon_2d_editor.h
index 97244fa4e9..a00cdd0cf6 100644
--- a/editor/plugins/abstract_polygon_2d_editor.h
+++ b/editor/plugins/abstract_polygon_2d_editor.h
@@ -36,9 +36,6 @@
#include "scene/2d/polygon_2d.h"
#include "scene/gui/tool_button.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class CanvasItemEditor;
class AbstractPolygon2DEditor : public HBoxContainer {
diff --git a/editor/plugins/animation_blend_space_2d_editor.h b/editor/plugins/animation_blend_space_2d_editor.h
index 74186791e1..850a6201bb 100644
--- a/editor/plugins/animation_blend_space_2d_editor.h
+++ b/editor/plugins/animation_blend_space_2d_editor.h
@@ -40,9 +40,6 @@
#include "scene/gui/graph_edit.h"
#include "scene/gui/popup.h"
#include "scene/gui/tree.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class AnimationNodeBlendSpace2DEditor : public AnimationTreeNodeEditorPlugin {
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.h b/editor/plugins/animation_blend_tree_editor_plugin.h
index cb40159a40..77b57a50d0 100644
--- a/editor/plugins/animation_blend_tree_editor_plugin.h
+++ b/editor/plugins/animation_blend_tree_editor_plugin.h
@@ -40,9 +40,6 @@
#include "scene/gui/graph_edit.h"
#include "scene/gui/popup.h"
#include "scene/gui/tree.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class AnimationNodeBlendTreeEditor : public AnimationTreeNodeEditorPlugin {
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index 5163b372b2..f42716c827 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -32,6 +32,7 @@
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
+#include "core/os/input.h"
#include "core/os/keyboard.h"
#include "core/project_settings.h"
#include "editor/animation_track_editor.h"
@@ -293,10 +294,6 @@ void AnimationPlayerEditor::_animation_selected(int p_which) {
}
}
frame->set_max(anim->get_length());
- if (anim->get_step())
- frame->set_step(anim->get_step());
- else
- frame->set_step(0.00001);
} else {
track_editor->set_animation(Ref<Animation>());
@@ -1008,7 +1005,7 @@ void AnimationPlayerEditor::_seek_value_changed(float p_value, bool p_set) {
};
updating = true;
- String current = player->get_assigned_animation(); //animation->get_item_text( animation->get_selected() );
+ String current = player->get_assigned_animation();
if (current == "" || !player->has_animation(current)) {
updating = false;
current = "";
@@ -1018,14 +1015,9 @@ void AnimationPlayerEditor::_seek_value_changed(float p_value, bool p_set) {
Ref<Animation> anim;
anim = player->get_animation(current);
- float pos = anim->get_length() * (p_value / frame->get_max());
- float step = anim->get_step();
- if (step) {
- pos = Math::stepify(pos, step);
- if (pos < 0)
- pos = 0;
- if (pos >= anim->get_length())
- pos = anim->get_length();
+ float pos = CLAMP(anim->get_length() * (p_value / frame->get_max()), 0, anim->get_length());
+ if (track_editor->is_snap_enabled()) {
+ pos = Math::stepify(pos, anim->get_step());
}
if (player->is_valid() && !p_set) {
@@ -1063,14 +1055,6 @@ void AnimationPlayerEditor::_animation_key_editor_anim_len_changed(float p_len)
frame->set_max(p_len);
}
-void AnimationPlayerEditor::_animation_key_editor_anim_step_changed(float p_len) {
-
- if (p_len)
- frame->set_step(p_len);
- else
- frame->set_step(0.00001);
-}
-
void AnimationPlayerEditor::_animation_key_editor_seek(float p_pos, bool p_drag) {
if (!is_visible_in_tree())
@@ -1081,8 +1065,10 @@ void AnimationPlayerEditor::_animation_key_editor_seek(float p_pos, bool p_drag)
if (player->is_playing())
return;
+ Ref<Animation> anim = player->get_animation(player->get_assigned_animation());
+
updating = true;
- frame->set_value(p_pos);
+ frame->set_value(Math::stepify(p_pos, track_editor->is_snap_enabled() ? anim->get_step() : 0));
updating = false;
_seek_value_changed(p_pos, !p_drag);
@@ -1558,7 +1544,6 @@ void AnimationPlayerEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_list_changed"), &AnimationPlayerEditor::_list_changed);
ClassDB::bind_method(D_METHOD("_animation_key_editor_seek"), &AnimationPlayerEditor::_animation_key_editor_seek);
ClassDB::bind_method(D_METHOD("_animation_key_editor_anim_len_changed"), &AnimationPlayerEditor::_animation_key_editor_anim_len_changed);
- ClassDB::bind_method(D_METHOD("_animation_key_editor_anim_step_changed"), &AnimationPlayerEditor::_animation_key_editor_anim_step_changed);
ClassDB::bind_method(D_METHOD("_hide_anim_editors"), &AnimationPlayerEditor::_hide_anim_editors);
ClassDB::bind_method(D_METHOD("_animation_duplicate"), &AnimationPlayerEditor::_animation_duplicate);
ClassDB::bind_method(D_METHOD("_blend_editor_next_changed"), &AnimationPlayerEditor::_blend_editor_next_changed);
@@ -1621,6 +1606,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
hb->add_child(frame);
frame->set_custom_minimum_size(Size2(60, 0));
frame->set_stretch_ratio(2);
+ frame->set_step(0.0001);
frame->set_tooltip(TTR("Animation position (in seconds)."));
hb->add_child(memnew(VSeparator));
@@ -1774,7 +1760,6 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
track_editor->set_v_size_flags(SIZE_EXPAND_FILL);
track_editor->connect("timeline_changed", this, "_animation_key_editor_seek");
track_editor->connect("animation_len_changed", this, "_animation_key_editor_anim_len_changed");
- track_editor->connect("animation_step_changed", this, "_animation_key_editor_anim_step_changed");
_update_player();
diff --git a/editor/plugins/animation_player_editor_plugin.h b/editor/plugins/animation_player_editor_plugin.h
index 398ef6ff14..2ab2df68e6 100644
--- a/editor/plugins/animation_player_editor_plugin.h
+++ b/editor/plugins/animation_player_editor_plugin.h
@@ -39,9 +39,6 @@
#include "scene/gui/spin_box.h"
#include "scene/gui/texture_button.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class AnimationTrackEditor;
class AnimationPlayerEditorPlugin;
@@ -203,7 +200,6 @@ class AnimationPlayerEditor : public VBoxContainer {
void _animation_key_editor_seek(float p_pos, bool p_drag);
void _animation_key_editor_anim_len_changed(float p_len);
- void _animation_key_editor_anim_step_changed(float p_len);
void _unhandled_key_input(const Ref<InputEvent> &p_ev);
void _animation_tool_menu(int p_option);
diff --git a/editor/plugins/animation_tree_player_editor_plugin.h b/editor/plugins/animation_tree_player_editor_plugin.h
index f4bfe58909..03bc559b86 100644
--- a/editor/plugins/animation_tree_player_editor_plugin.h
+++ b/editor/plugins/animation_tree_player_editor_plugin.h
@@ -38,9 +38,6 @@
#include "scene/gui/button.h"
#include "scene/gui/popup.h"
#include "scene/gui/tree.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class AnimationTreePlayerEditor : public Control {
diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp
index 31b11d8bea..132bf3973e 100644
--- a/editor/plugins/asset_library_editor_plugin.cpp
+++ b/editor/plugins/asset_library_editor_plugin.cpp
@@ -270,10 +270,10 @@ void EditorAssetLibraryItemDescription::add_preview(int p_id, bool p_video, cons
if (!p_video) {
preview.image = get_icon("ThumbnailWait", "EditorIcons");
}
- if (preview_images.size() == 0 && !p_video) {
+ preview_images.push_back(preview);
+ if (preview_images.size() == 1 && !p_video) {
_preview_click(p_id);
}
- preview_images.push_back(preview);
}
EditorAssetLibraryItemDescription::EditorAssetLibraryItemDescription() {
@@ -333,18 +333,14 @@ void EditorAssetLibraryItemDownload::_http_download_completed(int p_status, int
switch (p_status) {
- case HTTPRequest::RESULT_CANT_RESOLVE: {
- error_text = TTR("Can't resolve hostname:") + " " + host;
- status->set_text(TTR("Can't resolve."));
- } break;
- case HTTPRequest::RESULT_BODY_SIZE_LIMIT_EXCEEDED:
+ case HTTPRequest::RESULT_CHUNKED_BODY_SIZE_MISMATCH:
case HTTPRequest::RESULT_CONNECTION_ERROR:
- case HTTPRequest::RESULT_CHUNKED_BODY_SIZE_MISMATCH: {
+ case HTTPRequest::RESULT_BODY_SIZE_LIMIT_EXCEEDED: {
error_text = TTR("Connection error, please try again.");
status->set_text(TTR("Can't connect."));
} break;
- case HTTPRequest::RESULT_SSL_HANDSHAKE_ERROR:
- case HTTPRequest::RESULT_CANT_CONNECT: {
+ case HTTPRequest::RESULT_CANT_CONNECT:
+ case HTTPRequest::RESULT_SSL_HANDSHAKE_ERROR: {
error_text = TTR("Can't connect to host:") + " " + host;
status->set_text(TTR("Can't connect."));
} break;
@@ -352,13 +348,26 @@ void EditorAssetLibraryItemDownload::_http_download_completed(int p_status, int
error_text = TTR("No response from host:") + " " + host;
status->set_text(TTR("No response."));
} break;
+ case HTTPRequest::RESULT_CANT_RESOLVE: {
+ error_text = TTR("Can't resolve hostname:") + " " + host;
+ status->set_text(TTR("Can't resolve."));
+ } break;
case HTTPRequest::RESULT_REQUEST_FAILED: {
error_text = TTR("Request failed, return code:") + " " + itos(p_code);
- status->set_text(TTR("Request Failed."));
+ status->set_text(TTR("Request failed."));
+ } break;
+ case HTTPRequest::RESULT_DOWNLOAD_FILE_CANT_OPEN:
+ case HTTPRequest::RESULT_DOWNLOAD_FILE_WRITE_ERROR: {
+ error_text = TTR("Cannot save response to:") + " " + download->get_download_file();
+ status->set_text(TTR("Write error."));
} break;
case HTTPRequest::RESULT_REDIRECT_LIMIT_REACHED: {
error_text = TTR("Request failed, too many redirects");
- status->set_text(TTR("Redirect Loop."));
+ status->set_text(TTR("Redirect loop."));
+ } break;
+ case HTTPRequest::RESULT_TIMEOUT: {
+ error_text = TTR("Request failed, timeout");
+ status->set_text(TTR("Timeout."));
} break;
default: {
if (p_code != 200) {
@@ -398,8 +407,6 @@ void EditorAssetLibraryItemDownload::configure(const String &p_title, int p_asse
icon->set_texture(get_icon("DefaultProjectIcon", "EditorIcons"));
host = p_download_url;
sha256 = p_sha256_hash;
- asset_installer->connect("confirmed", this, "_close");
- dismiss->set_normal_texture(get_icon("Close", "EditorIcons"));
_make_request();
}
@@ -407,9 +414,11 @@ void EditorAssetLibraryItemDownload::_notification(int p_what) {
switch (p_what) {
- case NOTIFICATION_READY: {
+ // FIXME: The editor crashes if 'NOTICATION_THEME_CHANGED' is used.
+ case NOTIFICATION_ENTER_TREE: {
add_style_override("panel", get_stylebox("panel", "TabContainer"));
+ dismiss->set_normal_texture(get_icon("Close", "EditorIcons"));
} break;
case NOTIFICATION_PROCESS: {
@@ -463,9 +472,8 @@ void EditorAssetLibraryItemDownload::_notification(int p_what) {
}
void EditorAssetLibraryItemDownload::_close() {
- DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- da->remove(download->get_download_file()); //clean up removed file
- memdelete(da);
+ // Clean up downloaded file.
+ DirAccess::remove_file_or_error(download->get_download_file());
queue_delete();
}
@@ -562,6 +570,7 @@ EditorAssetLibraryItemDownload::EditorAssetLibraryItemDownload() {
asset_installer = memnew(EditorAssetInstaller);
add_child(asset_installer);
+ asset_installer->connect("confirmed", this, "_close");
prev_status = -1;
@@ -749,7 +758,7 @@ void EditorAssetLibrary::_image_update(bool use_cache, bool final, const PoolByt
switch (image_queue[p_queue_id].image_type) {
case IMAGE_QUEUE_ICON:
- image->resize(64 * EDSCALE, 64 * EDSCALE, Image::INTERPOLATE_CUBIC);
+ image->resize(64 * EDSCALE, 64 * EDSCALE, Image::INTERPOLATE_LANCZOS);
break;
case IMAGE_QUEUE_THUMBNAIL: {
diff --git a/editor/plugins/camera_editor_plugin.h b/editor/plugins/camera_editor_plugin.h
index eac9acab93..400aee132d 100644
--- a/editor/plugins/camera_editor_plugin.h
+++ b/editor/plugins/camera_editor_plugin.h
@@ -35,10 +35,6 @@
#include "editor/editor_plugin.h"
#include "scene/3d/camera.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class CameraEditor : public Control {
GDCLASS(CameraEditor, Control);
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 19199f37ef..cc707dbf44 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -1058,9 +1058,9 @@ bool CanvasItemEditor::_gui_input_rulers_and_guides(const Ref<InputEvent> &p_eve
return false;
}
-bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) {
+bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bool p_already_accepted) {
Ref<InputEventMouseButton> b = p_event;
- if (b.is_valid()) {
+ if (b.is_valid() && !p_already_accepted) {
bool pan_on_scroll = bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan")) && !b->get_control();
if (b->is_pressed() && b->get_button_index() == BUTTON_WHEEL_DOWN) {
@@ -1162,14 +1162,14 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) {
}
Ref<InputEventMagnifyGesture> magnify_gesture = p_event;
- if (magnify_gesture.is_valid()) {
+ if (magnify_gesture.is_valid() && !p_already_accepted) {
// Zoom gesture
_zoom_on_position(zoom * magnify_gesture->get_factor(), magnify_gesture->get_position());
return true;
}
Ref<InputEventPanGesture> pan_gesture = p_event;
- if (pan_gesture.is_valid()) {
+ if (pan_gesture.is_valid() && !p_already_accepted) {
// Pan gesture
const Vector2 delta = (int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom) * pan_gesture->get_delta();
view_offset.x += delta.x;
@@ -2268,7 +2268,7 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) {
}
}
- accepted = (_gui_input_zoom_or_pan(p_event) || accepted);
+ accepted = (_gui_input_zoom_or_pan(p_event, accepted) || accepted);
if (accepted)
accept_event();
@@ -2918,10 +2918,15 @@ void CanvasItemEditor::_draw_selection() {
Point2 bsfrom = transform.xform(drag_from);
Point2 bsto = transform.xform(box_selecting_to);
- VisualServer::get_singleton()->canvas_item_add_rect(
- ci,
+ viewport->draw_rect(
Rect2(bsfrom, bsto - bsfrom),
- get_color("accent_color", "Editor") * Color(1, 1, 1, 0.375));
+ get_color("box_selection_fill_color", "Editor"));
+
+ viewport->draw_rect(
+ Rect2(bsfrom, bsto - bsfrom),
+ get_color("box_selection_stroke_color", "Editor"),
+ false,
+ Math::round(EDSCALE));
}
if (drag_type == DRAG_ROTATE) {
@@ -3842,7 +3847,7 @@ void CanvasItemEditor::_zoom_on_position(float p_zoom, Point2 p_position) {
}
void CanvasItemEditor::_button_zoom_minus() {
- _zoom_on_position(zoom / 1.5, viewport_scrollable->get_size() / 2.0);
+ _zoom_on_position(zoom / Math_SQRT2, viewport_scrollable->get_size() / 2.0);
}
void CanvasItemEditor::_button_zoom_reset() {
@@ -3850,7 +3855,7 @@ void CanvasItemEditor::_button_zoom_reset() {
}
void CanvasItemEditor::_button_zoom_plus() {
- _zoom_on_position(zoom * 1.5, viewport_scrollable->get_size() / 2.0);
+ _zoom_on_position(zoom * Math_SQRT2, viewport_scrollable->get_size() / 2.0);
}
void CanvasItemEditor::_button_toggle_snap(bool p_status) {
@@ -4998,11 +5003,13 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
p->set_hide_on_checkable_item_selection(false);
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_grid", TTR("Snap to Grid")), SNAP_USE_GRID);
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_rotation_snap", TTR("Use Rotation Snap")), SNAP_USE_ROTATION);
- p->add_shortcut(ED_SHORTCUT("canvas_item_editor/configure_snap", TTR("Configure Snap...")), SNAP_CONFIGURE);
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_relative", TTR("Snap Relative")), SNAP_RELATIVE);
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_pixel_snap", TTR("Use Pixel Snap")), SNAP_USE_PIXEL);
p->add_submenu_item(TTR("Smart Snapping"), "SmartSnapping");
+ p->add_separator();
+ p->add_shortcut(ED_SHORTCUT("canvas_item_editor/configure_snap", TTR("Configure Snap...")), SNAP_CONFIGURE);
+
smartsnap_config_popup = memnew(PopupMenu);
p->add_child(smartsnap_config_popup);
smartsnap_config_popup->set_name("SmartSnapping");
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index 2a85b20424..e6eab57810 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -39,9 +39,6 @@
#include "scene/gui/label.h"
#include "scene/gui/panel_container.h"
#include "scene/gui/spin_box.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class CanvasItemEditorViewport;
@@ -466,7 +463,7 @@ private:
bool _gui_input_resize(const Ref<InputEvent> &p_event);
bool _gui_input_rotate(const Ref<InputEvent> &p_event);
bool _gui_input_select(const Ref<InputEvent> &p_event);
- bool _gui_input_zoom_or_pan(const Ref<InputEvent> &p_event);
+ bool _gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bool p_already_accepted);
bool _gui_input_rulers_and_guides(const Ref<InputEvent> &p_event);
bool _gui_input_hover(const Ref<InputEvent> &p_event);
diff --git a/editor/plugins/collision_polygon_2d_editor_plugin.h b/editor/plugins/collision_polygon_2d_editor_plugin.h
index e15360d4e5..3f0734fb19 100644
--- a/editor/plugins/collision_polygon_2d_editor_plugin.h
+++ b/editor/plugins/collision_polygon_2d_editor_plugin.h
@@ -34,9 +34,6 @@
#include "editor/plugins/abstract_polygon_2d_editor.h"
#include "scene/2d/collision_polygon_2d.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class CollisionPolygon2DEditor : public AbstractPolygon2DEditor {
GDCLASS(CollisionPolygon2DEditor, AbstractPolygon2DEditor);
diff --git a/editor/plugins/collision_polygon_editor_plugin.h b/editor/plugins/collision_polygon_editor_plugin.h
index a699641aba..2a904a53ba 100644
--- a/editor/plugins/collision_polygon_editor_plugin.h
+++ b/editor/plugins/collision_polygon_editor_plugin.h
@@ -38,10 +38,6 @@
#include "scene/3d/mesh_instance.h"
#include "scene/gui/tool_button.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class CanvasItemEditor;
class Polygon3DEditor : public HBoxContainer {
diff --git a/editor/plugins/cpu_particles_2d_editor_plugin.cpp b/editor/plugins/cpu_particles_2d_editor_plugin.cpp
index 7c2116f06b..9d625af959 100644
--- a/editor/plugins/cpu_particles_2d_editor_plugin.cpp
+++ b/editor/plugins/cpu_particles_2d_editor_plugin.cpp
@@ -87,8 +87,7 @@ void CPUParticles2DEditorPlugin::_generate_emission_mask() {
Ref<Image> img;
img.instance();
Error err = ImageLoader::load_image(source_emission_file, img);
- ERR_EXPLAIN(TTR("Error loading image:") + " " + source_emission_file);
- ERR_FAIL_COND(err != OK);
+ ERR_FAIL_COND_MSG(err != OK, "Error loading image: " + source_emission_file + ".");
if (img->is_compressed()) {
img->decompress();
@@ -196,8 +195,7 @@ void CPUParticles2DEditorPlugin::_generate_emission_mask() {
valid_normals.resize(vpc);
}
- ERR_EXPLAIN(TTR("No pixels with transparency > 128 in image..."));
- ERR_FAIL_COND(valid_positions.size() == 0);
+ ERR_FAIL_COND_MSG(valid_positions.size() == 0, "No pixels with transparency > 128 in image...");
if (capture_colors) {
PoolColorArray pca;
diff --git a/editor/plugins/item_list_editor_plugin.h b/editor/plugins/item_list_editor_plugin.h
index 701632e576..78b176620e 100644
--- a/editor/plugins/item_list_editor_plugin.h
+++ b/editor/plugins/item_list_editor_plugin.h
@@ -39,10 +39,6 @@
#include "scene/gui/option_button.h"
#include "scene/gui/popup_menu.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class ItemListPlugin : public Object {
GDCLASS(ItemListPlugin, Object);
diff --git a/editor/plugins/light_occluder_2d_editor_plugin.h b/editor/plugins/light_occluder_2d_editor_plugin.h
index 633fda7091..95fa0df2c1 100644
--- a/editor/plugins/light_occluder_2d_editor_plugin.h
+++ b/editor/plugins/light_occluder_2d_editor_plugin.h
@@ -34,9 +34,6 @@
#include "editor/plugins/abstract_polygon_2d_editor.h"
#include "scene/2d/light_occluder_2d.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class LightOccluder2DEditor : public AbstractPolygon2DEditor {
GDCLASS(LightOccluder2DEditor, AbstractPolygon2DEditor);
diff --git a/editor/plugins/multimesh_editor_plugin.cpp b/editor/plugins/multimesh_editor_plugin.cpp
index d59efe49e7..3ea014a38d 100644
--- a/editor/plugins/multimesh_editor_plugin.cpp
+++ b/editor/plugins/multimesh_editor_plugin.cpp
@@ -147,9 +147,8 @@ void MultiMeshEditor::_populate() {
w.release();
PoolVector<Face3> faces = geometry;
- ERR_EXPLAIN(TTR("Parent has no solid faces to populate."));
int facecount = faces.size();
- ERR_FAIL_COND(!facecount);
+ ERR_FAIL_COND_MSG(!facecount, "Parent has no solid faces to populate.");
PoolVector<Face3>::Read r = faces.read();
@@ -164,10 +163,8 @@ void MultiMeshEditor::_populate() {
area_accum += area;
}
- ERR_EXPLAIN(TTR("Couldn't map area."));
- ERR_FAIL_COND(triangle_area_map.size() == 0);
- ERR_EXPLAIN(TTR("Couldn't map area."));
- ERR_FAIL_COND(area_accum == 0);
+ ERR_FAIL_COND_MSG(triangle_area_map.size() == 0, "Couldn't map area.");
+ ERR_FAIL_COND_MSG(area_accum == 0, "Couldn't map area.");
Ref<MultiMesh> multimesh = memnew(MultiMesh);
multimesh->set_mesh(mesh);
diff --git a/editor/plugins/multimesh_editor_plugin.h b/editor/plugins/multimesh_editor_plugin.h
index fe87a2b9cb..5323441bd8 100644
--- a/editor/plugins/multimesh_editor_plugin.h
+++ b/editor/plugins/multimesh_editor_plugin.h
@@ -36,10 +36,6 @@
#include "scene/3d/multimesh_instance.h"
#include "scene/gui/spin_box.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class MultiMeshEditor : public Control {
GDCLASS(MultiMeshEditor, Control);
diff --git a/editor/plugins/navigation_polygon_editor_plugin.h b/editor/plugins/navigation_polygon_editor_plugin.h
index 336c28d642..2a387a8b1e 100644
--- a/editor/plugins/navigation_polygon_editor_plugin.h
+++ b/editor/plugins/navigation_polygon_editor_plugin.h
@@ -34,9 +34,6 @@
#include "editor/plugins/abstract_polygon_2d_editor.h"
#include "scene/2d/navigation_polygon.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class NavigationPolygonEditor : public AbstractPolygon2DEditor {
GDCLASS(NavigationPolygonEditor, AbstractPolygon2DEditor);
diff --git a/editor/plugins/particles_2d_editor_plugin.cpp b/editor/plugins/particles_2d_editor_plugin.cpp
index e68bca55cb..8025e12885 100644
--- a/editor/plugins/particles_2d_editor_plugin.cpp
+++ b/editor/plugins/particles_2d_editor_plugin.cpp
@@ -160,8 +160,7 @@ void Particles2DEditorPlugin::_generate_emission_mask() {
Ref<Image> img;
img.instance();
Error err = ImageLoader::load_image(source_emission_file, img);
- ERR_EXPLAIN(TTR("Error loading image:") + " " + source_emission_file);
- ERR_FAIL_COND(err != OK);
+ ERR_FAIL_COND_MSG(err != OK, "Error loading image: " + source_emission_file + ".");
if (img->is_compressed()) {
img->decompress();
@@ -269,8 +268,7 @@ void Particles2DEditorPlugin::_generate_emission_mask() {
valid_normals.resize(vpc);
}
- ERR_EXPLAIN(TTR("No pixels with transparency > 128 in image..."));
- ERR_FAIL_COND(valid_positions.size() == 0);
+ ERR_FAIL_COND_MSG(valid_positions.size() == 0, "No pixels with transparency > 128 in image...");
PoolVector<uint8_t> texdata;
diff --git a/editor/plugins/particles_editor_plugin.cpp b/editor/plugins/particles_editor_plugin.cpp
index 75d31459e8..31b0539bfe 100644
--- a/editor/plugins/particles_editor_plugin.cpp
+++ b/editor/plugins/particles_editor_plugin.cpp
@@ -55,8 +55,7 @@ bool ParticlesEditorBase::_generate(PoolVector<Vector3> &points, PoolVector<Vect
if (!triangle_area_map.size() || area_accum == 0) {
- err_dialog->set_text(TTR("Faces contain no area!"));
- err_dialog->popup_centered_minsize();
+ EditorNode::get_singleton()->show_warning(TTR("The geometry's faces don't contain any area."));
return false;
}
@@ -90,8 +89,7 @@ bool ParticlesEditorBase::_generate(PoolVector<Vector3> &points, PoolVector<Vect
if (gcount == 0) {
- err_dialog->set_text(TTR("No faces!"));
- err_dialog->popup_centered_minsize();
+ EditorNode::get_singleton()->show_warning(TTR("The geometry doesn't contain any faces."));
return false;
}
@@ -169,11 +167,16 @@ void ParticlesEditorBase::_node_selected(const NodePath &p_path) {
if (!sel)
return;
+ if (!sel->is_class("Spatial")) {
+
+ EditorNode::get_singleton()->show_warning(vformat(TTR("\"%s\" doesn't inherit from Spatial."), sel->get_name()));
+ return;
+ }
+
VisualInstance *vi = Object::cast_to<VisualInstance>(sel);
if (!vi) {
- err_dialog->set_text(TTR("Node does not contain geometry."));
- err_dialog->popup_centered_minsize();
+ EditorNode::get_singleton()->show_warning(vformat(TTR("\"%s\" doesn't contain geometry."), sel->get_name()));
return;
}
@@ -181,8 +184,7 @@ void ParticlesEditorBase::_node_selected(const NodePath &p_path) {
if (geometry.size() == 0) {
- err_dialog->set_text(TTR("Node does not contain geometry (faces)."));
- err_dialog->popup_centered_minsize();
+ EditorNode::get_singleton()->show_warning(vformat(TTR("\"%s\" doesn't contain face geometry."), sel->get_name()));
return;
}
@@ -231,9 +233,6 @@ ParticlesEditorBase::ParticlesEditorBase() {
emission_dialog->get_ok()->set_text(TTR("Create"));
emission_dialog->connect("confirmed", this, "_generate_emission_points");
- err_dialog = memnew(ConfirmationDialog);
- add_child(err_dialog);
-
emission_file_dialog = memnew(EditorFileDialog);
add_child(emission_file_dialog);
emission_file_dialog->connect("file_selected", this, "_resource_seleted");
diff --git a/editor/plugins/particles_editor_plugin.h b/editor/plugins/particles_editor_plugin.h
index 5d05fbd4ac..1b3a1877a4 100644
--- a/editor/plugins/particles_editor_plugin.h
+++ b/editor/plugins/particles_editor_plugin.h
@@ -36,10 +36,6 @@
#include "scene/3d/particles.h"
#include "scene/gui/spin_box.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class ParticlesEditorBase : public Control {
GDCLASS(ParticlesEditorBase, Control);
@@ -53,8 +49,6 @@ protected:
EditorFileDialog *emission_file_dialog;
SceneTreeDialog *emission_tree_dialog;
- ConfirmationDialog *err_dialog;
-
ConfirmationDialog *emission_dialog;
SpinBox *emission_amount;
OptionButton *emission_fill;
diff --git a/editor/plugins/path_2d_editor_plugin.cpp b/editor/plugins/path_2d_editor_plugin.cpp
index b87bd29cbd..f02dc0bd6d 100644
--- a/editor/plugins/path_2d_editor_plugin.cpp
+++ b/editor/plugins/path_2d_editor_plugin.cpp
@@ -367,18 +367,18 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
void Path2DEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
- if (!node)
+ if (!node || !node->is_visible_in_tree() || !node->get_curve().is_valid())
return;
- if (!node->is_visible_in_tree())
- return;
+ Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
- if (!node->get_curve().is_valid())
- return;
+ const Ref<Texture> path_sharp_handle = get_icon("EditorPathSharpHandle", "EditorIcons");
+ const Ref<Texture> path_smooth_handle = get_icon("EditorPathSmoothHandle", "EditorIcons");
+ // Both handle icons must be of the same size
+ const Size2 handle_size = path_sharp_handle->get_size();
- Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
- Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons");
- Size2 handle_size = handle->get_size();
+ const Ref<Texture> curve_handle = get_icon("EditorCurveHandle", "EditorIcons");
+ const Size2 curve_handle_size = curve_handle->get_size();
Ref<Curve2D> curve = node->get_curve();
@@ -387,19 +387,35 @@ void Path2DEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
for (int i = 0; i < len; i++) {
Vector2 point = xform.xform(curve->get_point_position(i));
- vpc->draw_texture_rect(handle, Rect2(point - handle_size * 0.5, handle_size), false, Color(1, 1, 1, 1));
+ // Determines the point icon to be used
+ bool smooth = false;
if (i < len - 1) {
Vector2 pointout = xform.xform(curve->get_point_position(i) + curve->get_point_out(i));
- vpc->draw_line(point, pointout, Color(0.5, 0.5, 1.0, 0.8), 1.0);
- vpc->draw_texture_rect(handle, Rect2(pointout - handle_size * 0.5, handle_size), false, Color(1, 0.5, 1, 0.3));
+ if (point != pointout) {
+ smooth = true;
+ // Draw the line with a dark and light color to be visible on all backgrounds
+ vpc->draw_line(point, pointout, Color(0, 0, 0, 0.5), Math::round(EDSCALE), true);
+ vpc->draw_line(point, pointout, Color(1, 1, 1, 0.5), Math::round(EDSCALE), true);
+ vpc->draw_texture_rect(curve_handle, Rect2(pointout - curve_handle_size * 0.5, curve_handle_size), false, Color(1, 1, 1, 0.75));
+ }
}
if (i > 0) {
Vector2 pointin = xform.xform(curve->get_point_position(i) + curve->get_point_in(i));
- vpc->draw_line(point, pointin, Color(0.5, 0.5, 1.0, 0.8), 1.0);
- vpc->draw_texture_rect(handle, Rect2(pointin - handle_size * 0.5, handle_size), false, Color(1, 0.5, 1, 0.3));
+ if (point != pointin) {
+ smooth = true;
+ // Draw the line with a dark and light color to be visible on all backgrounds
+ vpc->draw_line(point, pointin, Color(0, 0, 0, 0.5), Math::round(EDSCALE), true);
+ vpc->draw_line(point, pointin, Color(1, 1, 1, 0.5), Math::round(EDSCALE), true);
+ vpc->draw_texture_rect(curve_handle, Rect2(pointin - curve_handle_size * 0.5, curve_handle_size), false, Color(1, 1, 1, 0.75));
+ }
}
+
+ vpc->draw_texture_rect(
+ smooth ? path_smooth_handle : path_sharp_handle,
+ Rect2(point - handle_size * 0.5, handle_size),
+ false);
}
if (on_edge) {
diff --git a/editor/plugins/path_2d_editor_plugin.h b/editor/plugins/path_2d_editor_plugin.h
index 44472f7a81..ecec5f5253 100644
--- a/editor/plugins/path_2d_editor_plugin.h
+++ b/editor/plugins/path_2d_editor_plugin.h
@@ -36,9 +36,6 @@
#include "scene/2d/path_2d.h"
#include "scene/gui/tool_button.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class CanvasItemEditor;
class Path2DEditor : public HBoxContainer {
diff --git a/editor/plugins/path_editor_plugin.cpp b/editor/plugins/path_editor_plugin.cpp
index 1ae5acc5ff..2493380585 100644
--- a/editor/plugins/path_editor_plugin.cpp
+++ b/editor/plugins/path_editor_plugin.cpp
@@ -652,7 +652,6 @@ PathSpatialGizmoPlugin::PathSpatialGizmoPlugin() {
Color path_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/path", Color(0.5, 0.5, 1.0, 0.8));
create_material("path_material", path_color);
- path_color.a = 0.4;
- create_material("path_thin_material", path_color);
+ create_material("path_thin_material", Color(0.5, 0.5, 0.5));
create_handle_material("handles");
}
diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp
index 59004a08c0..bd532a6418 100644
--- a/editor/plugins/polygon_2d_editor_plugin.cpp
+++ b/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -1045,8 +1045,8 @@ void Polygon2DEditor::_uv_draw() {
}
}
- Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons");
- Ref<Texture> internal_handle = get_icon("EditorInternalHandle", "EditorIcons");
+ // All UV points are sharp, so use the sharp handle icon
+ Ref<Texture> handle = get_icon("EditorPathSharpHandle", "EditorIcons");
Color poly_line_color = Color(0.9, 0.5, 0.5);
if (polygons.size() || polygon_create.size()) {
@@ -1120,7 +1120,8 @@ void Polygon2DEditor::_uv_draw() {
if (i < uv_draw_max) {
uv_edit_draw->draw_texture(handle, mtx.xform(uvs[i]) - handle->get_size() * 0.5);
} else {
- uv_edit_draw->draw_texture(internal_handle, mtx.xform(uvs[i]) - internal_handle->get_size() * 0.5);
+ // Internal vertex
+ uv_edit_draw->draw_texture(handle, mtx.xform(uvs[i]) - handle->get_size() * 0.5, Color(0.6, 0.8, 1));
}
}
}
diff --git a/editor/plugins/polygon_2d_editor_plugin.h b/editor/plugins/polygon_2d_editor_plugin.h
index 24ca2ea3f4..009501a70c 100644
--- a/editor/plugins/polygon_2d_editor_plugin.h
+++ b/editor/plugins/polygon_2d_editor_plugin.h
@@ -33,9 +33,7 @@
#include "editor/plugins/abstract_polygon_2d_editor.h"
#include "scene/gui/scroll_container.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
+
class Polygon2DEditor : public AbstractPolygon2DEditor {
GDCLASS(Polygon2DEditor, AbstractPolygon2DEditor);
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 9cf889c5b0..76c7545874 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -44,6 +44,7 @@
#include "editor/script_editor_debugger.h"
#include "scene/main/viewport.h"
#include "script_text_editor.h"
+#include "text_editor.h"
/*** SCRIPT EDITOR ****/
@@ -55,7 +56,7 @@ void ScriptEditorBase::_bind_methods() {
ADD_SIGNAL(MethodInfo("request_open_script_at_line", PropertyInfo(Variant::OBJECT, "script"), PropertyInfo(Variant::INT, "line")));
ADD_SIGNAL(MethodInfo("request_save_history"));
ADD_SIGNAL(MethodInfo("go_to_help", PropertyInfo(Variant::STRING, "what")));
- // TODO This signal is no use for VisualScript...
+ // TODO: This signal is no use for VisualScript.
ADD_SIGNAL(MethodInfo("search_in_files_requested", PropertyInfo(Variant::STRING, "text")));
}
@@ -204,11 +205,13 @@ void ScriptEditorQuickOpen::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
-
connect("confirmed", this, "_confirmed");
- search_box->set_right_icon(get_icon("Search", "EditorIcons"));
search_box->set_clear_button_enabled(true);
+ FALLTHROUGH;
+ }
+ case NOTIFICATION_THEME_CHANGED: {
+ search_box->set_right_icon(get_icon("Search", "EditorIcons"));
} break;
case NOTIFICATION_EXIT_TREE: {
disconnect("confirmed", this, "_confirmed");
@@ -241,6 +244,8 @@ ScriptEditorQuickOpen::ScriptEditorQuickOpen() {
set_hide_on_ok(false);
search_options->connect("item_activated", this, "_confirmed");
search_options->set_hide_root(true);
+ search_options->set_hide_folding(true);
+ search_options->add_constant_override("draw_guides", 1);
}
/////////////////////////////////
@@ -485,9 +490,6 @@ void ScriptEditor::_update_recent_scripts() {
Array rc = EditorSettings::get_singleton()->get_project_metadata("recent_files", "scripts", Array());
recent_scripts->clear();
- recent_scripts->add_shortcut(ED_SHORTCUT("script_editor/open_recent", TTR("Open Recent"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_T));
- recent_scripts->add_separator();
-
String path;
for (int i = 0; i < rc.size(); i++) {
@@ -510,11 +512,6 @@ void ScriptEditor::_open_recent_script(int p_idx) {
return;
}
- // take two for the open recent button
- if (p_idx > 0) {
- p_idx -= 2;
- }
-
Array rc = EditorSettings::get_singleton()->get_project_metadata("recent_files", "scripts", Array());
ERR_FAIL_INDEX(p_idx, rc.size());
@@ -579,6 +576,7 @@ void ScriptEditor::_close_tab(int p_idx, bool p_save, bool p_history_back) {
Ref<Script> script = current->get_edited_resource();
if (script != NULL) {
+ previous_scripts.push_back(script->get_path());
notify_script_close(script);
}
}
@@ -907,7 +905,7 @@ void ScriptEditor::_file_dialog_action(String p_file) {
if (extensions.find(p_file.get_extension())) {
Ref<Script> scr = ResourceLoader::load(p_file);
if (!scr.is_valid()) {
- editor->show_warning(TTR("Error: could not load file."), TTR("Error!"));
+ editor->show_warning(TTR("Could not load file at:") + "\n\n" + p_file, TTR("Error!"));
file_dialog_option = -1;
return;
}
@@ -920,7 +918,7 @@ void ScriptEditor::_file_dialog_action(String p_file) {
Error error;
Ref<TextFile> text_file = _load_text_file(p_file, &error);
if (error != OK) {
- editor->show_warning(TTR("Error could not load file."), TTR("Error!"));
+ editor->show_warning(TTR("Could not load file at:") + "\n\n" + p_file, TTR("Error!"));
}
if (text_file.is_valid()) {
@@ -994,7 +992,7 @@ void ScriptEditor::_menu_option(int p_option) {
file_dialog->clear_filters();
file_dialog->popup_centered_ratio();
- file_dialog->set_title(TTR("New TextFile..."));
+ file_dialog->set_title(TTR("New Text File..."));
} break;
case FILE_OPEN: {
file_dialog->set_mode(EditorFileDialog::MODE_OPEN_FILE);
@@ -1012,6 +1010,52 @@ void ScriptEditor::_menu_option(int p_option) {
file_dialog->set_title(TTR("Open File"));
return;
} break;
+ case FILE_REOPEN_CLOSED: {
+
+ if (previous_scripts.empty())
+ return;
+
+ String path = previous_scripts.back()->get();
+ previous_scripts.pop_back();
+
+ List<String> extensions;
+ ResourceLoader::get_recognized_extensions_for_type("Script", &extensions);
+ bool built_in = !path.is_resource_file();
+
+ if (extensions.find(path.get_extension()) || built_in) {
+ if (built_in) {
+ String scene_path = path.get_slice("::", 0);
+ if (!EditorNode::get_singleton()->is_scene_open(scene_path)) {
+ EditorNode::get_singleton()->load_scene(scene_path);
+ script_editor->call_deferred("_menu_option", p_option);
+ previous_scripts.push_back(path); //repeat the operation
+ return;
+ }
+ }
+
+ Ref<Script> scr = ResourceLoader::load(path);
+ if (!scr.is_valid()) {
+ editor->show_warning(TTR("Could not load file at:") + "\n\n" + path, TTR("Error!"));
+ file_dialog_option = -1;
+ return;
+ }
+
+ edit(scr);
+ file_dialog_option = -1;
+ return;
+ } else {
+ Error error;
+ Ref<TextFile> text_file = _load_text_file(path, &error);
+ if (error != OK)
+ editor->show_warning(TTR("Could not load file at:") + "\n\n" + path, TTR("Error!"));
+
+ if (text_file.is_valid()) {
+ edit(text_file);
+ file_dialog_option = -1;
+ return;
+ }
+ }
+ } break;
case FILE_SAVE_ALL: {
if (_test_script_times_on_disk())
@@ -1020,6 +1064,7 @@ void ScriptEditor::_menu_option(int p_option) {
save_all_scripts();
} break;
case SEARCH_IN_FILES: {
+
_on_find_in_files_requested("");
} break;
case SEARCH_HELP: {
@@ -1372,15 +1417,25 @@ void ScriptEditor::_notification(int p_what) {
}
EditorSettings::get_singleton()->connect("settings_changed", this, "_editor_settings_changed");
+ FALLTHROUGH;
+ }
+ case NOTIFICATION_THEME_CHANGED: {
+
help_search->set_icon(get_icon("HelpSearch", "EditorIcons"));
site_search->set_icon(get_icon("Instance", "EditorIcons"));
request_docs->set_icon(get_icon("Issue", "EditorIcons"));
script_forward->set_icon(get_icon("Forward", "EditorIcons"));
script_back->set_icon(get_icon("Back", "EditorIcons"));
+
members_overview_alphabeta_sort_button->set_icon(get_icon("Sort", "EditorIcons"));
+
filter_scripts->set_right_icon(get_icon("Search", "EditorIcons"));
filter_methods->set_right_icon(get_icon("Search", "EditorIcons"));
+
+ filename->add_style_override("normal", editor->get_gui_base()->get_stylebox("normal", "LineEdit"));
+
+ recent_scripts->set_as_minsize();
} break;
case NOTIFICATION_READY: {
@@ -1403,20 +1458,6 @@ void ScriptEditor::_notification(int p_what) {
_update_modified_scripts_for_external_editor();
} break;
- case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
-
- help_search->set_icon(get_icon("HelpSearch", "EditorIcons"));
- site_search->set_icon(get_icon("Instance", "EditorIcons"));
-
- script_forward->set_icon(get_icon("Forward", "EditorIcons"));
- script_back->set_icon(get_icon("Back", "EditorIcons"));
-
- members_overview_alphabeta_sort_button->set_icon(get_icon("Sort", "EditorIcons"));
- filename->add_style_override("normal", editor->get_gui_base()->get_stylebox("normal", "LineEdit"));
-
- recent_scripts->set_as_minsize();
- } break;
-
case CanvasItem::NOTIFICATION_VISIBILITY_CHANGED: {
if (is_visible()) {
@@ -1894,6 +1935,8 @@ void ScriptEditor::_update_script_names() {
_update_members_overview_visibility();
_update_help_overview_visibility();
_update_script_colors();
+
+ file_menu->get_popup()->set_item_disabled(file_menu->get_popup()->get_item_index(FILE_REOPEN_CLOSED), previous_scripts.empty());
}
void ScriptEditor::_update_script_connections() {
@@ -2939,18 +2982,38 @@ void ScriptEditor::_on_find_in_files_requested(String text) {
void ScriptEditor::_on_find_in_files_result_selected(String fpath, int line_number, int begin, int end) {
- RES res = ResourceLoader::load(fpath);
- if (fpath.get_extension() == "shader") {
- ShaderEditorPlugin *shader_editor = Object::cast_to<ShaderEditorPlugin>(EditorNode::get_singleton()->get_editor_data().get_editor("Shader"));
- shader_editor->edit(res.ptr());
- shader_editor->make_visible(true);
- shader_editor->get_shader_editor()->goto_line_selection(line_number - 1, begin, end);
- } else {
- edit(res);
+ if (ResourceLoader::exists(fpath)) {
+ RES res = ResourceLoader::load(fpath);
+
+ if (fpath.get_extension() == "shader") {
+ ShaderEditorPlugin *shader_editor = Object::cast_to<ShaderEditorPlugin>(EditorNode::get_singleton()->get_editor_data().get_editor("Shader"));
+ shader_editor->edit(res.ptr());
+ shader_editor->make_visible(true);
+ shader_editor->get_shader_editor()->goto_line_selection(line_number - 1, begin, end);
+ return;
+ } else {
+ Ref<Script> script = res;
+ if (script.is_valid()) {
+ edit(script);
- ScriptTextEditor *ste = Object::cast_to<ScriptTextEditor>(_get_current_editor());
- if (ste) {
- ste->goto_line_selection(line_number - 1, begin, end);
+ ScriptTextEditor *ste = Object::cast_to<ScriptTextEditor>(_get_current_editor());
+ if (ste) {
+ ste->goto_line_selection(line_number - 1, begin, end);
+ }
+ return;
+ }
+ }
+ }
+
+ // If the file is not a valid resource/script, load it as a text file.
+ Error err;
+ Ref<TextFile> text_file = _load_text_file(fpath, &err);
+ if (text_file.is_valid()) {
+ edit(text_file);
+
+ TextEditor *te = Object::cast_to<TextEditor>(_get_current_editor());
+ if (te) {
+ te->goto_line_selection(line_number - 1, begin, end);
}
}
}
@@ -3170,8 +3233,9 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
file_menu->set_switch_on_hover(true);
file_menu->get_popup()->set_hide_on_window_lose_focus(true);
file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/new", TTR("New Script...")), FILE_NEW);
- file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/new_textfile", TTR("New TextFile...")), FILE_NEW_TEXTFILE);
+ file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/new_textfile", TTR("New Text File...")), FILE_NEW_TEXTFILE);
file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/open", TTR("Open...")), FILE_OPEN);
+ file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/reopen_closed_script", TTR("Reopen Closed Script"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_T), FILE_REOPEN_CLOSED);
file_menu->get_popup()->add_submenu_item(TTR("Open Recent"), "RecentScripts", FILE_OPEN_RECENT);
recent_scripts = memnew(PopupMenu);
@@ -3202,17 +3266,20 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
theme_submenu->connect("id_pressed", this, "_theme_option");
theme_submenu->add_shortcut(ED_SHORTCUT("script_editor/import_theme", TTR("Import Theme...")), THEME_IMPORT);
theme_submenu->add_shortcut(ED_SHORTCUT("script_editor/reload_theme", TTR("Reload Theme")), THEME_RELOAD);
+
theme_submenu->add_separator();
theme_submenu->add_shortcut(ED_SHORTCUT("script_editor/save_theme", TTR("Save Theme")), THEME_SAVE);
theme_submenu->add_shortcut(ED_SHORTCUT("script_editor/save_theme_as", TTR("Save Theme As...")), THEME_SAVE_AS);
file_menu->get_popup()->add_separator();
- file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/close_docs", TTR("Close Docs")), CLOSE_DOCS);
file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/close_file", TTR("Close"), KEY_MASK_CMD | KEY_W), FILE_CLOSE);
file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/close_all", TTR("Close All")), CLOSE_ALL);
file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/close_other_tabs", TTR("Close Other Tabs")), CLOSE_OTHER_TABS);
+ file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/close_docs", TTR("Close Docs")), CLOSE_DOCS);
+
file_menu->get_popup()->add_separator();
file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/run_file", TTR("Run"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_X), FILE_RUN);
+
file_menu->get_popup()->add_separator();
file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/toggle_scripts_panel", TTR("Toggle Scripts Panel"), KEY_MASK_CMD | KEY_BACKSLASH), TOGGLE_SCRIPTS_PANEL);
file_menu->get_popup()->connect("id_pressed", this, "_menu_option");
@@ -3500,8 +3567,8 @@ ScriptEditorPlugin::ScriptEditorPlugin(EditorNode *p_node) {
EDITOR_DEF("text_editor/external/exec_flags", "{file}");
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "text_editor/external/exec_flags", PROPERTY_HINT_PLACEHOLDER_TEXT, "Call flags with placeholders: {project}, {file}, {col}, {line}."));
- ED_SHORTCUT("script_editor/open_recent", TTR("Open Recent"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_T);
- ED_SHORTCUT("script_editor/clear_recent", TTR("Clear Recent Files"));
+ ED_SHORTCUT("script_editor/reopen_closed_script", TTR("Reopen Closed Script"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_T);
+ ED_SHORTCUT("script_editor/clear_recent", TTR("Clear Recent Scripts"));
}
ScriptEditorPlugin::~ScriptEditorPlugin() {
diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h
index 4ad2156779..0c876108a5 100644
--- a/editor/plugins/script_editor_plugin.h
+++ b/editor/plugins/script_editor_plugin.h
@@ -139,6 +139,7 @@ class ScriptEditor : public PanelContainer {
FILE_NEW,
FILE_NEW_TEXTFILE,
FILE_OPEN,
+ FILE_REOPEN_CLOSED,
FILE_OPEN_RECENT,
FILE_SAVE,
FILE_SAVE_AS,
@@ -265,7 +266,7 @@ class ScriptEditor : public PanelContainer {
Vector<ScriptHistory> history;
int history_pos;
- Vector<String> previous_scripts;
+ List<String> previous_scripts;
void _tab_changed(int p_which);
void _menu_option(int p_option);
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 07303da2ff..bded590351 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -30,6 +30,7 @@
#include "script_text_editor.h"
+#include "core/math/expression.h"
#include "core/os/keyboard.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
@@ -1147,6 +1148,32 @@ void ScriptTextEditor::_edit_option(int p_op) {
_convert_case(CodeTextEditor::CAPITALIZE);
} break;
+ case EDIT_EVALUATE: {
+
+ Expression expression;
+ Vector<String> lines = code_editor->get_text_edit()->get_selection_text().split("\n");
+ PoolStringArray results;
+
+ for (int i = 0; i < lines.size(); i++) {
+ String line = lines[i];
+ String whitespace = line.substr(0, line.size() - line.strip_edges(true, false).size()); //extract the whitespace at the beginning
+
+ if (expression.parse(line) == OK) {
+ Variant result = expression.execute(Array(), Variant(), false);
+ if (expression.get_error_text() == "") {
+ results.append(whitespace + (String)result);
+ } else {
+ results.append(line);
+ }
+ } else {
+ results.append(line);
+ }
+ }
+
+ code_editor->get_text_edit()->begin_complex_operation(); //prevents creating a two-step undo
+ code_editor->get_text_edit()->insert_text_at_cursor(results.join("\n"));
+ code_editor->get_text_edit()->end_complex_operation();
+ } break;
case SEARCH_FIND: {
code_editor->get_find_replace_bar()->popup_search();
@@ -1170,7 +1197,6 @@ void ScriptTextEditor::_edit_option(int p_op) {
// Yep, because it doesn't make sense to instance this dialog for every single script open...
// So this will be delegated to the ScriptEditor.
emit_signal("search_in_files_requested", selected_text);
-
} break;
case SEARCH_LOCATE_FUNCTION: {
@@ -1572,7 +1598,9 @@ void ScriptTextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
if (has_color) {
String line = tx->get_line(row);
- color_line = row;
+ color_position.x = row;
+ color_position.y = col;
+
int begin = 0;
int end = 0;
bool valid = false;
@@ -1612,25 +1640,33 @@ void ScriptTextEditor::_color_changed(const Color &p_color) {
new_args = String("(" + rtos(p_color.r) + ", " + rtos(p_color.g) + ", " + rtos(p_color.b) + ", " + rtos(p_color.a) + ")");
}
- String line = code_editor->get_text_edit()->get_line(color_line);
- String new_line = line.replace(color_args, new_args);
+ String line = code_editor->get_text_edit()->get_line(color_position.x);
+ int color_args_pos = line.find(color_args, color_position.y);
+ String line_with_replaced_args = line;
+ line_with_replaced_args.erase(color_args_pos, color_args.length());
+ line_with_replaced_args = line_with_replaced_args.insert(color_args_pos, new_args);
+
color_args = new_args;
- code_editor->get_text_edit()->set_line(color_line, new_line);
+ code_editor->get_text_edit()->begin_complex_operation();
+ code_editor->get_text_edit()->set_line(color_position.x, line_with_replaced_args);
+ code_editor->get_text_edit()->end_complex_operation();
+ code_editor->get_text_edit()->update();
}
void ScriptTextEditor::_make_context_menu(bool p_selection, bool p_color, bool p_foldable, bool p_open_docs, bool p_goto_definition) {
context_menu->clear();
- if (p_selection) {
- context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/cut"), EDIT_CUT);
- context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/copy"), EDIT_COPY);
- }
+ context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/undo"), EDIT_UNDO);
+ context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/redo"), EDIT_REDO);
+ context_menu->add_separator();
+ context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/cut"), EDIT_CUT);
+ context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/copy"), EDIT_COPY);
context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/paste"), EDIT_PASTE);
+
context_menu->add_separator();
context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/select_all"), EDIT_SELECT_ALL);
- context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/undo"), EDIT_UNDO);
- context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/redo"), EDIT_REDO);
+
context_menu->add_separator();
context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent_left"), EDIT_INDENT_LEFT);
context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent_right"), EDIT_INDENT_RIGHT);
@@ -1641,6 +1677,7 @@ void ScriptTextEditor::_make_context_menu(bool p_selection, bool p_color, bool p
context_menu->add_separator();
context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/convert_to_uppercase"), EDIT_TO_UPPERCASE);
context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/convert_to_lowercase"), EDIT_TO_LOWERCASE);
+ context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/evaluate_selection"), EDIT_EVALUATE);
}
if (p_foldable)
context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_fold_line"), EDIT_TOGGLE_FOLD_LINE);
@@ -1710,6 +1747,7 @@ ScriptTextEditor::ScriptTextEditor() {
color_panel = memnew(PopupPanel);
add_child(color_panel);
color_picker = memnew(ColorPicker);
+ color_picker->set_deferred_mode(true);
color_panel->add_child(color_picker);
color_picker->connect("color_changed", this, "_color_changed");
@@ -1740,6 +1778,7 @@ ScriptTextEditor::ScriptTextEditor() {
edit_menu->get_popup()->add_separator();
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/clone_down"), EDIT_CLONE_DOWN);
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/complete_symbol"), EDIT_COMPLETE);
+ edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/evaluate_selection"), EDIT_EVALUATE);
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/trim_trailing_whitespace"), EDIT_TRIM_TRAILING_WHITESAPCE);
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/convert_indent_to_spaces"), EDIT_CONVERT_INDENT_TO_SPACES);
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/convert_indent_to_tabs"), EDIT_CONVERT_INDENT_TO_TABS);
@@ -1776,11 +1815,7 @@ ScriptTextEditor::ScriptTextEditor() {
search_menu->get_popup()->add_separator();
search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find_in_files"), SEARCH_IN_FILES);
search_menu->get_popup()->add_separator();
- search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_function"), SEARCH_LOCATE_FUNCTION);
- search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_line"), SEARCH_GOTO_LINE);
- search_menu->get_popup()->add_separator();
search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/contextual_help"), HELP_CONTEXTUAL);
-
search_menu->get_popup()->connect("id_pressed", this, "_edit_option");
edit_hb->add_child(edit_menu);
@@ -1789,6 +1824,11 @@ ScriptTextEditor::ScriptTextEditor() {
edit_hb->add_child(goto_menu);
goto_menu->set_text(TTR("Go To"));
goto_menu->set_switch_on_hover(true);
+ goto_menu->get_popup()->connect("id_pressed", this, "_edit_option");
+
+ goto_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_function"), SEARCH_LOCATE_FUNCTION);
+ goto_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_line"), SEARCH_GOTO_LINE);
+ goto_menu->get_popup()->add_separator();
bookmarks_menu = memnew(PopupMenu);
bookmarks_menu->set_name("Bookmarks");
@@ -1848,16 +1888,12 @@ void ScriptTextEditor::register_editor() {
ED_SHORTCUT("script_text_editor/move_down", TTR("Move Down"), KEY_MASK_ALT | KEY_DOWN);
ED_SHORTCUT("script_text_editor/delete_line", TTR("Delete Line"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_K);
- //leave these at zero, same can be accomplished with tab/shift-tab, including selection
- //the next/previous in history shortcut in this case makes a lot more sene.
+ // Leave these at zero, same can be accomplished with tab/shift-tab, including selection.
+ // The next/previous in history shortcut in this case makes a lot more sense.
ED_SHORTCUT("script_text_editor/indent_left", TTR("Indent Left"), 0);
ED_SHORTCUT("script_text_editor/indent_right", TTR("Indent Right"), 0);
ED_SHORTCUT("script_text_editor/toggle_comment", TTR("Toggle Comment"), KEY_MASK_CMD | KEY_K);
- ED_SHORTCUT("script_text_editor/toggle_bookmark", TTR("Toggle Bookmark"), KEY_MASK_CMD | KEY_MASK_ALT | KEY_B);
- ED_SHORTCUT("script_text_editor/goto_next_bookmark", TTR("Go to Next Bookmark"), KEY_MASK_CMD | KEY_B);
- ED_SHORTCUT("script_text_editor/goto_previous_bookmark", TTR("Go to Previous Bookmark"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_B);
- ED_SHORTCUT("script_text_editor/remove_all_bookmarks", TTR("Remove All Bookmarks"), 0);
ED_SHORTCUT("script_text_editor/toggle_fold_line", TTR("Fold/Unfold Line"), KEY_MASK_ALT | KEY_F);
ED_SHORTCUT("script_text_editor/fold_all_lines", TTR("Fold All Lines"), 0);
ED_SHORTCUT("script_text_editor/unfold_all_lines", TTR("Unfold All Lines"), 0);
@@ -1868,20 +1904,12 @@ void ScriptTextEditor::register_editor() {
ED_SHORTCUT("script_text_editor/clone_down", TTR("Clone Down"), KEY_MASK_CMD | KEY_D);
ED_SHORTCUT("script_text_editor/complete_symbol", TTR("Complete Symbol"), KEY_MASK_CMD | KEY_SPACE);
#endif
+ ED_SHORTCUT("script_text_editor/evaluate_selection", TTR("Evaluate Selection"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_E);
ED_SHORTCUT("script_text_editor/trim_trailing_whitespace", TTR("Trim Trailing Whitespace"), KEY_MASK_CMD | KEY_MASK_ALT | KEY_T);
ED_SHORTCUT("script_text_editor/convert_indent_to_spaces", TTR("Convert Indent to Spaces"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_Y);
ED_SHORTCUT("script_text_editor/convert_indent_to_tabs", TTR("Convert Indent to Tabs"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_I);
ED_SHORTCUT("script_text_editor/auto_indent", TTR("Auto Indent"), KEY_MASK_CMD | KEY_I);
-#ifdef OSX_ENABLED
- ED_SHORTCUT("script_text_editor/toggle_breakpoint", TTR("Toggle Breakpoint"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_B);
-#else
- ED_SHORTCUT("script_text_editor/toggle_breakpoint", TTR("Toggle Breakpoint"), KEY_F9);
-#endif
- ED_SHORTCUT("script_text_editor/remove_all_breakpoints", TTR("Remove All Breakpoints"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_F9);
- ED_SHORTCUT("script_text_editor/goto_next_breakpoint", TTR("Go to Next Breakpoint"), KEY_MASK_CMD | KEY_PERIOD);
- ED_SHORTCUT("script_text_editor/goto_previous_breakpoint", TTR("Go to Previous Breakpoint"), KEY_MASK_CMD | KEY_COMMA);
-
ED_SHORTCUT("script_text_editor/find", TTR("Find..."), KEY_MASK_CMD | KEY_F);
#ifdef OSX_ENABLED
ED_SHORTCUT("script_text_editor/find_next", TTR("Find Next"), KEY_MASK_CMD | KEY_G);
@@ -1896,6 +1924,17 @@ void ScriptTextEditor::register_editor() {
ED_SHORTCUT("script_text_editor/find_in_files", TTR("Find in Files..."), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_F);
#ifdef OSX_ENABLED
+ ED_SHORTCUT("script_text_editor/contextual_help", TTR("Contextual Help"), KEY_MASK_ALT | KEY_MASK_SHIFT | KEY_SPACE);
+#else
+ ED_SHORTCUT("script_text_editor/contextual_help", TTR("Contextual Help"), KEY_MASK_ALT | KEY_F1);
+#endif
+
+ ED_SHORTCUT("script_text_editor/toggle_bookmark", TTR("Toggle Bookmark"), KEY_MASK_CMD | KEY_MASK_ALT | KEY_B);
+ ED_SHORTCUT("script_text_editor/goto_next_bookmark", TTR("Go to Next Bookmark"), KEY_MASK_CMD | KEY_B);
+ ED_SHORTCUT("script_text_editor/goto_previous_bookmark", TTR("Go to Previous Bookmark"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_B);
+ ED_SHORTCUT("script_text_editor/remove_all_bookmarks", TTR("Remove All Bookmarks"), 0);
+
+#ifdef OSX_ENABLED
ED_SHORTCUT("script_text_editor/goto_function", TTR("Go to Function..."), KEY_MASK_CTRL | KEY_MASK_CMD | KEY_J);
#else
ED_SHORTCUT("script_text_editor/goto_function", TTR("Go to Function..."), KEY_MASK_ALT | KEY_MASK_CMD | KEY_F);
@@ -1903,10 +1942,13 @@ void ScriptTextEditor::register_editor() {
ED_SHORTCUT("script_text_editor/goto_line", TTR("Go to Line..."), KEY_MASK_CMD | KEY_L);
#ifdef OSX_ENABLED
- ED_SHORTCUT("script_text_editor/contextual_help", TTR("Contextual Help"), KEY_MASK_ALT | KEY_MASK_SHIFT | KEY_SPACE);
+ ED_SHORTCUT("script_text_editor/toggle_breakpoint", TTR("Toggle Breakpoint"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_B);
#else
- ED_SHORTCUT("script_text_editor/contextual_help", TTR("Contextual Help"), KEY_MASK_ALT | KEY_F1);
+ ED_SHORTCUT("script_text_editor/toggle_breakpoint", TTR("Toggle Breakpoint"), KEY_F9);
#endif
+ ED_SHORTCUT("script_text_editor/remove_all_breakpoints", TTR("Remove All Breakpoints"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_F9);
+ ED_SHORTCUT("script_text_editor/goto_next_breakpoint", TTR("Go to Next Breakpoint"), KEY_MASK_CMD | KEY_PERIOD);
+ ED_SHORTCUT("script_text_editor/goto_previous_breakpoint", TTR("Go to Previous Breakpoint"), KEY_MASK_CMD | KEY_COMMA);
ScriptEditor::register_create_script_editor_function(create_editor);
}
diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h
index 4dbade472c..38c6da5c33 100644
--- a/editor/plugins/script_text_editor.h
+++ b/editor/plugins/script_text_editor.h
@@ -81,7 +81,7 @@ class ScriptTextEditor : public ScriptEditorBase {
PopupPanel *color_panel;
ColorPicker *color_picker;
- int color_line;
+ Vector2 color_position;
String color_args;
void _update_member_keywords();
@@ -120,6 +120,7 @@ class ScriptTextEditor : public ScriptEditorBase {
EDIT_TO_UPPERCASE,
EDIT_TO_LOWERCASE,
EDIT_CAPITALIZE,
+ EDIT_EVALUATE,
EDIT_TOGGLE_FOLD_LINE,
EDIT_FOLD_ALL_LINES,
EDIT_UNFOLD_ALL_LINES,
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index 994c542187..04820b8a8f 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -342,6 +342,9 @@ void ShaderEditor::_menu_option(int p_option) {
shader_editor->remove_all_bookmarks();
} break;
+ case HELP_DOCS: {
+ OS::get_singleton()->shell_open("https://docs.godotengine.org/en/stable/tutorials/shading/shading_reference/index.html");
+ } break;
}
if (p_option != SEARCH_FIND && p_option != SEARCH_REPLACE && p_option != SEARCH_GOTO_LINE) {
shader_editor->get_text_edit()->call_deferred("grab_focus");
@@ -526,19 +529,19 @@ void ShaderEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
void ShaderEditor::_update_bookmark_list() {
- bookmarks_menu->get_popup()->clear();
+ bookmarks_menu->clear();
- bookmarks_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_bookmark"), BOOKMARK_TOGGLE);
- bookmarks_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/remove_all_bookmarks"), BOOKMARK_REMOVE_ALL);
- bookmarks_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_next_bookmark"), BOOKMARK_GOTO_NEXT);
- bookmarks_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_previous_bookmark"), BOOKMARK_GOTO_PREV);
+ bookmarks_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_bookmark"), BOOKMARK_TOGGLE);
+ bookmarks_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/remove_all_bookmarks"), BOOKMARK_REMOVE_ALL);
+ bookmarks_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_next_bookmark"), BOOKMARK_GOTO_NEXT);
+ bookmarks_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_previous_bookmark"), BOOKMARK_GOTO_PREV);
Array bookmark_list = shader_editor->get_text_edit()->get_bookmarks_array();
if (bookmark_list.size() == 0) {
return;
}
- bookmarks_menu->get_popup()->add_separator();
+ bookmarks_menu->add_separator();
for (int i = 0; i < bookmark_list.size(); i++) {
String line = shader_editor->get_text_edit()->get_line(bookmark_list[i]).strip_edges();
@@ -547,17 +550,17 @@ void ShaderEditor::_update_bookmark_list() {
line = line.substr(0, 50);
}
- bookmarks_menu->get_popup()->add_item(String::num((int)bookmark_list[i] + 1) + " - \"" + line + "\"");
- bookmarks_menu->get_popup()->set_item_metadata(bookmarks_menu->get_popup()->get_item_count() - 1, bookmark_list[i]);
+ bookmarks_menu->add_item(String::num((int)bookmark_list[i] + 1) + " - \"" + line + "\"");
+ bookmarks_menu->set_item_metadata(bookmarks_menu->get_item_count() - 1, bookmark_list[i]);
}
}
void ShaderEditor::_bookmark_item_pressed(int p_idx) {
if (p_idx < 4) { // Any item before the separator.
- _menu_option(bookmarks_menu->get_popup()->get_item_id(p_idx));
+ _menu_option(bookmarks_menu->get_item_id(p_idx));
} else {
- shader_editor->goto_line(bookmarks_menu->get_popup()->get_item_metadata(p_idx));
+ shader_editor->goto_line(bookmarks_menu->get_item_metadata(p_idx));
}
}
@@ -646,22 +649,36 @@ ShaderEditor::ShaderEditor(EditorNode *p_node) {
search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find_next"), SEARCH_FIND_NEXT);
search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find_previous"), SEARCH_FIND_PREV);
search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/replace"), SEARCH_REPLACE);
- search_menu->get_popup()->add_separator();
- search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_line"), SEARCH_GOTO_LINE);
search_menu->get_popup()->connect("id_pressed", this, "_menu_option");
- bookmarks_menu = memnew(MenuButton);
- bookmarks_menu->set_text(TTR("Bookmarks"));
- bookmarks_menu->set_switch_on_hover(true);
+ MenuButton *goto_menu = memnew(MenuButton);
+ goto_menu->set_text(TTR("Go To"));
+ goto_menu->set_switch_on_hover(true);
+ goto_menu->get_popup()->connect("id_pressed", this, "_menu_option");
+
+ goto_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_line"), SEARCH_GOTO_LINE);
+ goto_menu->get_popup()->add_separator();
+
+ bookmarks_menu = memnew(PopupMenu);
+ bookmarks_menu->set_name("Bookmarks");
+ goto_menu->get_popup()->add_child(bookmarks_menu);
+ goto_menu->get_popup()->add_submenu_item(TTR("Bookmarks"), "Bookmarks");
_update_bookmark_list();
bookmarks_menu->connect("about_to_show", this, "_update_bookmark_list");
- bookmarks_menu->get_popup()->connect("index_pressed", this, "_bookmark_item_pressed");
+ bookmarks_menu->connect("index_pressed", this, "_bookmark_item_pressed");
+
+ help_menu = memnew(MenuButton);
+ help_menu->set_text(TTR("Help"));
+ help_menu->set_switch_on_hover(true);
+ help_menu->get_popup()->add_icon_item(p_node->get_gui_base()->get_icon("Instance", "EditorIcons"), TTR("Online Docs"), HELP_DOCS);
+ help_menu->get_popup()->connect("id_pressed", this, "_menu_option");
add_child(main_container);
main_container->add_child(hbc);
hbc->add_child(search_menu);
hbc->add_child(edit_menu);
- hbc->add_child(bookmarks_menu);
+ hbc->add_child(goto_menu);
+ hbc->add_child(help_menu);
hbc->add_style_override("panel", p_node->get_gui_base()->get_stylebox("ScriptEditorPanel", "EditorStyles"));
main_container->add_child(shader_editor);
diff --git a/editor/plugins/shader_editor_plugin.h b/editor/plugins/shader_editor_plugin.h
index 8e55a1ad70..8d3f4d4fe8 100644
--- a/editor/plugins/shader_editor_plugin.h
+++ b/editor/plugins/shader_editor_plugin.h
@@ -94,13 +94,13 @@ class ShaderEditor : public PanelContainer {
BOOKMARK_GOTO_NEXT,
BOOKMARK_GOTO_PREV,
BOOKMARK_REMOVE_ALL,
-
+ HELP_DOCS,
};
MenuButton *edit_menu;
MenuButton *search_menu;
- MenuButton *bookmarks_menu;
- MenuButton *settings_menu;
+ PopupMenu *bookmarks_menu;
+ MenuButton *help_menu;
PopupMenu *context_menu;
uint64_t idle;
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index 630f3ba9e1..2eb3ce1ec3 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -250,15 +250,7 @@ Vector3 SpatialEditorViewport::_get_ray(const Vector2 &p_pos) const {
return camera->project_ray_normal(p_pos / viewport_container->get_stretch_shrink());
}
-/*
-void SpatialEditorViewport::_clear_id(Spatial *p_node) {
-
- editor_selection->remove_node(p_node);
-
-
-}
-*/
void SpatialEditorViewport::_clear_selected() {
editor_selection->clear();
@@ -2381,16 +2373,22 @@ void SpatialEditorViewport::_draw() {
get_stylebox("Focus", "EditorStyles")->draw(surface->get_canvas_item(), r);
}
- RID ci = surface->get_canvas_item();
-
if (cursor.region_select) {
+ const Rect2 selection_rect = Rect2(cursor.region_begin, cursor.region_end - cursor.region_begin);
- VisualServer::get_singleton()->canvas_item_add_rect(
- ci,
- Rect2(cursor.region_begin, cursor.region_end - cursor.region_begin),
- get_color("accent_color", "Editor") * Color(1, 1, 1, 0.375));
+ surface->draw_rect(
+ selection_rect,
+ get_color("box_selection_fill_color", "Editor"));
+
+ surface->draw_rect(
+ selection_rect,
+ get_color("box_selection_stroke_color", "Editor"),
+ false,
+ Math::round(EDSCALE));
}
+ RID ci = surface->get_canvas_item();
+
if (message_time > 0) {
Ref<Font> font = get_font("font", "Label");
Point2 msgpos = Point2(5, get_size().y - 20);
@@ -2930,8 +2928,14 @@ void SpatialEditorViewport::update_transform_gizmo_view() {
if (dd == 0)
dd = 0.0001;
- float gsize = EditorSettings::get_singleton()->get("editors/3d/manipulator_gizmo_size");
- gizmo_scale = (gsize / Math::abs(dd)) * MAX(1, EDSCALE) / viewport_container->get_stretch_shrink();
+ float gizmo_size = EditorSettings::get_singleton()->get("editors/3d/manipulator_gizmo_size");
+ // At low viewport heights, multiply the gizmo scale based on the viewport height.
+ // This prevents the gizmo from growing very large and going outside the viewport.
+ const int viewport_base_height = 400 * MAX(1, EDSCALE);
+ gizmo_scale =
+ (gizmo_size / Math::abs(dd)) * MAX(1, EDSCALE) *
+ MIN(viewport_base_height, viewport_container->get_size().height) / viewport_base_height /
+ viewport_container->get_stretch_shrink();
Vector3 scale = Vector3(1, 1, 1) * gizmo_scale;
xform.basis.scale(scale);
@@ -3553,7 +3557,7 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_half_resolution", TTR("Half Resolution")), VIEW_HALF_RESOLUTION);
view_menu->get_popup()->add_separator();
view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_audio_listener", TTR("Audio Listener")), VIEW_AUDIO_LISTENER);
- view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_audio_doppler", TTR("Doppler Enable")), VIEW_AUDIO_DOPPLER);
+ view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_audio_doppler", TTR("Enable Doppler")), VIEW_AUDIO_DOPPLER);
view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_GIZMOS), true);
view_menu->get_popup()->add_separator();
@@ -4001,11 +4005,11 @@ void SpatialEditor::select_gizmo_highlight_axis(int p_axis) {
for (int i = 0; i < 3; i++) {
- move_gizmo[i]->surface_set_material(0, i == p_axis ? gizmo_hl : gizmo_color[i]);
- move_plane_gizmo[i]->surface_set_material(0, (i + 6) == p_axis ? gizmo_hl : plane_gizmo_color[i]);
- rotate_gizmo[i]->surface_set_material(0, (i + 3) == p_axis ? gizmo_hl : gizmo_color[i]);
- scale_gizmo[i]->surface_set_material(0, (i + 9) == p_axis ? gizmo_hl : gizmo_color[i]);
- scale_plane_gizmo[i]->surface_set_material(0, (i + 12) == p_axis ? gizmo_hl : plane_gizmo_color[i]);
+ move_gizmo[i]->surface_set_material(0, i == p_axis ? gizmo_color_hl[i] : gizmo_color[i]);
+ move_plane_gizmo[i]->surface_set_material(0, (i + 6) == p_axis ? plane_gizmo_color_hl[i] : plane_gizmo_color[i]);
+ rotate_gizmo[i]->surface_set_material(0, (i + 3) == p_axis ? gizmo_color_hl[i] : gizmo_color[i]);
+ scale_gizmo[i]->surface_set_material(0, (i + 9) == p_axis ? gizmo_color_hl[i] : gizmo_color[i]);
+ scale_plane_gizmo[i]->surface_set_material(0, (i + 12) == p_axis ? plane_gizmo_color_hl[i] : plane_gizmo_color[i]);
}
}
@@ -4084,6 +4088,23 @@ Object *SpatialEditor::_get_editor_data(Object *p_what) {
return si;
}
+Color SpatialEditor::_get_axis_color(int axis) {
+
+ switch (axis) {
+ case 0:
+ // X axis
+ return Color(0.96, 0.20, 0.32);
+ case 1:
+ // Y axis
+ return Color(0.53, 0.84, 0.01);
+ case 2:
+ // Z axis
+ return Color(0.16, 0.55, 0.96);
+ default:
+ return Color(0, 0, 0);
+ }
+}
+
void SpatialEditor::_generate_selection_box() {
AABB aabb(Vector3(), Vector3(1, 1, 1));
@@ -4097,11 +4118,6 @@ void SpatialEditor::_generate_selection_box() {
Vector3 a, b;
aabb.get_edge(i, a, b);
- /*Vector<Vector3> points;
- Vector<Color> colors;
- points.push_back(a);
- points.push_back(b);*/
-
st->add_color(Color(1.0, 1.0, 0.8, 0.8));
st->add_vertex(a);
st->add_color(Color(1.0, 1.0, 0.8, 0.4));
@@ -4640,12 +4656,13 @@ void SpatialEditor::_init_indicators() {
for (int i = 0; i < 3; i++) {
Vector3 axis;
axis[i] = 1;
+ Color origin_color = _get_axis_color(i);
grid_enable[i] = false;
grid_visible[i] = false;
- origin_colors.push_back(Color(axis.x, axis.y, axis.z));
- origin_colors.push_back(Color(axis.x, axis.y, axis.z));
+ origin_colors.push_back(origin_color);
+ origin_colors.push_back(origin_color);
origin_points.push_back(axis * 4096);
origin_points.push_back(axis * -4096);
}
@@ -4674,17 +4691,11 @@ void SpatialEditor::_init_indicators() {
//move gizmo
- float gizmo_alph = EditorSettings::get_singleton()->get("editors/3d/manipulator_gizmo_opacity");
-
- gizmo_hl = Ref<SpatialMaterial>(memnew(SpatialMaterial));
- gizmo_hl->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
- gizmo_hl->set_on_top_of_alpha();
- gizmo_hl->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
- gizmo_hl->set_albedo(Color(1, 1, 1, gizmo_alph + 0.2f));
- gizmo_hl->set_cull_mode(SpatialMaterial::CULL_DISABLED);
-
for (int i = 0; i < 3; i++) {
+ Color col = _get_axis_color(i);
+ col.a = EditorSettings::get_singleton()->get("editors/3d/manipulator_gizmo_opacity");
+
move_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh));
move_plane_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh));
rotate_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh));
@@ -4695,13 +4706,13 @@ void SpatialEditor::_init_indicators() {
mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
mat->set_on_top_of_alpha();
mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
- Color col;
- col[i] = 1.0;
- col.a = gizmo_alph;
mat->set_albedo(col);
-
gizmo_color[i] = mat;
+ Ref<SpatialMaterial> mat_hl = mat->duplicate();
+ mat_hl->set_albedo(Color(col.r, col.g, col.b, 1.0));
+ gizmo_color_hl[i] = mat_hl;
+
Vector3 ivec;
ivec[i] = 1;
Vector3 nivec;
@@ -4791,13 +4802,14 @@ void SpatialEditor::_init_indicators() {
plane_mat->set_on_top_of_alpha();
plane_mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
plane_mat->set_cull_mode(SpatialMaterial::CULL_DISABLED);
- Color col2;
- col2[i] = 1.0;
- col2.a = gizmo_alph;
- plane_mat->set_albedo(col2);
+ plane_mat->set_albedo(col);
plane_gizmo_color[i] = plane_mat; // needed, so we can draw planes from both sides
surftool->set_material(plane_mat);
surftool->commit(move_plane_gizmo[i]);
+
+ Ref<SpatialMaterial> plane_mat_hl = plane_mat->duplicate();
+ plane_mat_hl->set_albedo(Color(col.r, col.g, col.b, 1.0));
+ plane_gizmo_color_hl[i] = plane_mat_hl; // needed, so we can draw planes from both sides
}
// Rotate
@@ -4920,13 +4932,14 @@ void SpatialEditor::_init_indicators() {
plane_mat->set_on_top_of_alpha();
plane_mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
plane_mat->set_cull_mode(SpatialMaterial::CULL_DISABLED);
- Color col2;
- col2[i] = 1.0;
- col2.a = gizmo_alph;
- plane_mat->set_albedo(col2);
+ plane_mat->set_albedo(col);
plane_gizmo_color[i] = plane_mat; // needed, so we can draw planes from both sides
surftool->set_material(plane_mat);
surftool->commit(scale_plane_gizmo[i]);
+
+ Ref<SpatialMaterial> plane_mat_hl = plane_mat->duplicate();
+ plane_mat_hl->set_albedo(Color(col.r, col.g, col.b, 1.0));
+ plane_gizmo_color_hl[i] = plane_mat_hl; // needed, so we can draw planes from both sides
}
}
}
@@ -5163,7 +5176,7 @@ void SpatialEditor::snap_selected_nodes_to_floor() {
// We add a bit of margin to the from position to avoid it from snapping
// when the spatial is already on a floor and there's another floor under
// it
- from = from + Vector3(0.0, 0.1, 0.0);
+ from = from + Vector3(0.0, 0.2, 0.0);
Dictionary d;
@@ -5178,31 +5191,56 @@ void SpatialEditor::snap_selected_nodes_to_floor() {
Array keys = snap_data.keys();
- if (keys.size()) {
- undo_redo->create_action(TTR("Snap Nodes To Floor"));
+ // The maximum height an object can travel to be snapped
+ const float max_snap_height = 20.0;
+ // Will be set to `true` if at least one node from the selection was sucessfully snapped
+ bool snapped_to_floor = false;
+
+ if (keys.size()) {
+ // For snapping to be performed, there must be solid geometry under at least one of the selected nodes.
+ // We need to check this before snapping to register the undo/redo action only if needed.
for (int i = 0; i < keys.size(); i++) {
Node *node = keys[i];
Spatial *sp = Object::cast_to<Spatial>(node);
-
Dictionary d = snap_data[node];
Vector3 from = d["from"];
- Vector3 position_offset = d["position_offset"];
-
- Vector3 to = from - Vector3(0.0, 10.0, 0.0);
+ Vector3 to = from - Vector3(0.0, max_snap_height, 0.0);
Set<RID> excluded = _get_physics_bodies_rid(sp);
if (ss->intersect_ray(from, to, result, excluded)) {
- Transform new_transform = sp->get_global_transform();
- new_transform.origin.y = result.position.y;
- new_transform.origin = new_transform.origin - position_offset;
-
- undo_redo->add_do_method(sp, "set_global_transform", new_transform);
- undo_redo->add_undo_method(sp, "set_global_transform", sp->get_global_transform());
+ snapped_to_floor = true;
}
}
- undo_redo->commit_action();
+ if (snapped_to_floor) {
+ undo_redo->create_action(TTR("Snap Nodes To Floor"));
+
+ // Perform snapping if at least one node can be snapped
+ for (int i = 0; i < keys.size(); i++) {
+ Node *node = keys[i];
+ Spatial *sp = Object::cast_to<Spatial>(node);
+ Dictionary d = snap_data[node];
+ Vector3 from = d["from"];
+ Vector3 to = from - Vector3(0.0, max_snap_height, 0.0);
+ Set<RID> excluded = _get_physics_bodies_rid(sp);
+
+ if (ss->intersect_ray(from, to, result, excluded)) {
+ Vector3 position_offset = d["position_offset"];
+ Transform new_transform = sp->get_global_transform();
+
+ new_transform.origin.y = result.position.y;
+ new_transform.origin = new_transform.origin - position_offset;
+
+ undo_redo->add_do_method(sp, "set_global_transform", new_transform);
+ undo_redo->add_undo_method(sp, "set_global_transform", sp->get_global_transform());
+ }
+ }
+
+ undo_redo->commit_action();
+ } else {
+ EditorNode::get_singleton()->show_warning(TTR("Couldn't find a solid floor to snap the selection to."));
+ }
}
}
@@ -5212,42 +5250,6 @@ void SpatialEditor::_unhandled_key_input(Ref<InputEvent> p_event) {
return;
snap_key_enabled = Input::get_singleton()->is_key_pressed(KEY_CONTROL);
-
- Ref<InputEventKey> k = p_event;
-
- if (k.is_valid()) {
-
- // Note: need to check is_echo because first person movement keys might still be held
- if (!is_any_freelook_active() && !p_event->is_echo()) {
-
- if (!k->is_pressed())
- return;
-
- if (ED_IS_SHORTCUT("spatial_editor/tool_select", p_event)) {
- _menu_item_pressed(MENU_TOOL_SELECT);
- } else if (ED_IS_SHORTCUT("spatial_editor/tool_move", p_event)) {
- _menu_item_pressed(MENU_TOOL_MOVE);
- } else if (ED_IS_SHORTCUT("spatial_editor/tool_rotate", p_event)) {
- _menu_item_pressed(MENU_TOOL_ROTATE);
- } else if (ED_IS_SHORTCUT("spatial_editor/tool_scale", p_event)) {
- _menu_item_pressed(MENU_TOOL_SCALE);
- } else if (ED_IS_SHORTCUT("spatial_editor/snap_to_floor", p_event)) {
- snap_selected_nodes_to_floor();
- } else if (ED_IS_SHORTCUT("spatial_editor/local_coords", p_event)) {
- if (are_local_coords_enabled()) {
- _menu_item_toggled(false, MENU_TOOL_LOCAL_COORDS);
- } else {
- _menu_item_toggled(true, MENU_TOOL_LOCAL_COORDS);
- }
- } else if (ED_IS_SHORTCUT("spatial_editor/snap", p_event)) {
- if (is_snap_enabled()) {
- _menu_item_toggled(false, MENU_TOOL_USE_SNAP);
- } else {
- _menu_item_toggled(true, MENU_TOOL_USE_SNAP);
- }
- }
- }
- }
}
void SpatialEditor::_notification(int p_what) {
@@ -5431,6 +5433,7 @@ void SpatialEditor::_register_all_gizmos() {
add_gizmo_plugin(Ref<VehicleWheelSpatialGizmoPlugin>(memnew(VehicleWheelSpatialGizmoPlugin)));
add_gizmo_plugin(Ref<VisibilityNotifierGizmoPlugin>(memnew(VisibilityNotifierGizmoPlugin)));
add_gizmo_plugin(Ref<ParticlesGizmoPlugin>(memnew(ParticlesGizmoPlugin)));
+ add_gizmo_plugin(Ref<CPUParticlesGizmoPlugin>(memnew(CPUParticlesGizmoPlugin)));
add_gizmo_plugin(Ref<ReflectionProbeGizmoPlugin>(memnew(ReflectionProbeGizmoPlugin)));
add_gizmo_plugin(Ref<GIProbeGizmoPlugin>(memnew(GIProbeGizmoPlugin)));
add_gizmo_plugin(Ref<BakedIndirectLightGizmoPlugin>(memnew(BakedIndirectLightGizmoPlugin)));
@@ -5520,7 +5523,8 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
tool_button[TOOL_MODE_SELECT]->set_pressed(true);
button_binds.write[0] = MENU_TOOL_SELECT;
tool_button[TOOL_MODE_SELECT]->connect("pressed", this, "_menu_item_pressed", button_binds);
- tool_button[TOOL_MODE_SELECT]->set_tooltip(TTR("Select Mode (Q)") + "\n" + keycode_get_string(KEY_MASK_CMD) + TTR("Drag: Rotate\nAlt+Drag: Move\nAlt+RMB: Depth list selection"));
+ tool_button[TOOL_MODE_SELECT]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_select", TTR("Select Mode"), KEY_Q));
+ tool_button[TOOL_MODE_SELECT]->set_tooltip(keycode_get_string(KEY_MASK_CMD) + TTR("Drag: Rotate\nAlt+Drag: Move\nAlt+RMB: Depth list selection"));
hbc_menu->add_child(memnew(VSeparator));
@@ -5530,7 +5534,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
tool_button[TOOL_MODE_MOVE]->set_flat(true);
button_binds.write[0] = MENU_TOOL_MOVE;
tool_button[TOOL_MODE_MOVE]->connect("pressed", this, "_menu_item_pressed", button_binds);
- tool_button[TOOL_MODE_MOVE]->set_tooltip(TTR("Move Mode (W)"));
+ tool_button[TOOL_MODE_MOVE]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_move", TTR("Move Mode"), KEY_W));
tool_button[TOOL_MODE_ROTATE] = memnew(ToolButton);
hbc_menu->add_child(tool_button[TOOL_MODE_ROTATE]);
@@ -5538,7 +5542,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
tool_button[TOOL_MODE_ROTATE]->set_flat(true);
button_binds.write[0] = MENU_TOOL_ROTATE;
tool_button[TOOL_MODE_ROTATE]->connect("pressed", this, "_menu_item_pressed", button_binds);
- tool_button[TOOL_MODE_ROTATE]->set_tooltip(TTR("Rotate Mode (E)"));
+ tool_button[TOOL_MODE_ROTATE]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_rotate", TTR("Rotate Mode"), KEY_E));
tool_button[TOOL_MODE_SCALE] = memnew(ToolButton);
hbc_menu->add_child(tool_button[TOOL_MODE_SCALE]);
@@ -5546,7 +5550,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
tool_button[TOOL_MODE_SCALE]->set_flat(true);
button_binds.write[0] = MENU_TOOL_SCALE;
tool_button[TOOL_MODE_SCALE]->connect("pressed", this, "_menu_item_pressed", button_binds);
- tool_button[TOOL_MODE_SCALE]->set_tooltip(TTR("Scale Mode (R)"));
+ tool_button[TOOL_MODE_SCALE]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_scale", TTR("Scale Mode"), KEY_R));
hbc_menu->add_child(memnew(VSeparator));
@@ -5590,9 +5594,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_flat(true);
button_binds.write[0] = MENU_TOOL_LOCAL_COORDS;
tool_option_button[TOOL_OPT_LOCAL_COORDS]->connect("toggled", this, "_menu_item_toggled", button_binds);
- ED_SHORTCUT("spatial_editor/local_coords", TTR("Local Coords"), KEY_T);
- sct = ED_GET_SHORTCUT("spatial_editor/local_coords").ptr()->get_as_text();
- tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_tooltip(vformat(TTR("Local Space Mode (%s)"), sct));
+ tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_shortcut(ED_SHORTCUT("spatial_editor/local_coords", TTR("Use Local Space"), KEY_T));
tool_option_button[TOOL_OPT_USE_SNAP] = memnew(ToolButton);
hbc_menu->add_child(tool_option_button[TOOL_OPT_USE_SNAP]);
@@ -5600,9 +5602,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
tool_option_button[TOOL_OPT_USE_SNAP]->set_flat(true);
button_binds.write[0] = MENU_TOOL_USE_SNAP;
tool_option_button[TOOL_OPT_USE_SNAP]->connect("toggled", this, "_menu_item_toggled", button_binds);
- ED_SHORTCUT("spatial_editor/snap", TTR("Snap"), KEY_Y);
- sct = ED_GET_SHORTCUT("spatial_editor/snap").ptr()->get_as_text();
- tool_option_button[TOOL_OPT_USE_SNAP]->set_tooltip(vformat(TTR("Snap Mode (%s)"), sct));
+ tool_option_button[TOOL_OPT_USE_SNAP]->set_shortcut(ED_SHORTCUT("spatial_editor/snap", TTR("Use Snap"), KEY_Y));
hbc_menu->add_child(memnew(VSeparator));
@@ -5622,12 +5622,6 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
ED_SHORTCUT("spatial_editor/focus_selection", TTR("Focus Selection"), KEY_F);
ED_SHORTCUT("spatial_editor/align_transform_with_view", TTR("Align Transform with View"), KEY_MASK_ALT + KEY_MASK_CMD + KEY_M);
ED_SHORTCUT("spatial_editor/align_rotation_with_view", TTR("Align Rotation with View"), KEY_MASK_ALT + KEY_MASK_CMD + KEY_F);
-
- ED_SHORTCUT("spatial_editor/tool_select", TTR("Tool Select"), KEY_Q);
- ED_SHORTCUT("spatial_editor/tool_move", TTR("Tool Move"), KEY_W);
- ED_SHORTCUT("spatial_editor/tool_rotate", TTR("Tool Rotate"), KEY_E);
- ED_SHORTCUT("spatial_editor/tool_scale", TTR("Tool Scale"), KEY_R);
-
ED_SHORTCUT("spatial_editor/freelook_toggle", TTR("Toggle Freelook"), KEY_MASK_SHIFT + KEY_F);
PopupMenu *p;
@@ -5639,10 +5633,11 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
p = transform_menu->get_popup();
p->add_shortcut(ED_SHORTCUT("spatial_editor/snap_to_floor", TTR("Snap Object to Floor"), KEY_PAGEDOWN), MENU_SNAP_TO_FLOOR);
- p->add_shortcut(ED_SHORTCUT("spatial_editor/configure_snap", TTR("Configure Snap...")), MENU_TRANSFORM_CONFIGURE_SNAP);
- p->add_separator();
p->add_shortcut(ED_SHORTCUT("spatial_editor/transform_dialog", TTR("Transform Dialog...")), MENU_TRANSFORM_DIALOG);
+ p->add_separator();
+ p->add_shortcut(ED_SHORTCUT("spatial_editor/configure_snap", TTR("Configure Snap...")), MENU_TRANSFORM_CONFIGURE_SNAP);
+
p->connect("id_pressed", this, "_menu_item_pressed");
view_menu = memnew(MenuButton);
@@ -5666,11 +5661,11 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
p->add_submenu_item(TTR("Gizmos"), "GizmosMenu");
p->add_separator();
-
p->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_origin", TTR("View Origin")), MENU_VIEW_ORIGIN);
p->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_grid", TTR("View Grid")), MENU_VIEW_GRID);
+
p->add_separator();
- p->add_shortcut(ED_SHORTCUT("spatial_editor/settings", TTR("Settings")), MENU_VIEW_CAMERA_SETTINGS);
+ p->add_shortcut(ED_SHORTCUT("spatial_editor/settings", TTR("Settings...")), MENU_VIEW_CAMERA_SETTINGS);
p->set_item_checked(p->get_item_index(MENU_VIEW_ORIGIN), true);
p->set_item_checked(p->get_item_index(MENU_VIEW_GRID), true);
@@ -5824,7 +5819,8 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
EDITOR_DEF("editors/3d/manipulator_gizmo_size", 80);
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "editors/3d/manipulator_gizmo_size", PROPERTY_HINT_RANGE, "16,1024,1"));
- EDITOR_DEF("editors/3d/manipulator_gizmo_opacity", 0.2);
+ EDITOR_DEF("editors/3d/manipulator_gizmo_opacity", 0.4);
+ EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::REAL, "editors/3d/manipulator_gizmo_opacity", PROPERTY_HINT_RANGE, "0,1,0.01"));
over_gizmo_handle = -1;
}
diff --git a/editor/plugins/spatial_editor_plugin.h b/editor/plugins/spatial_editor_plugin.h
index dde402c0ff..728b67f6fa 100644
--- a/editor/plugins/spatial_editor_plugin.h
+++ b/editor/plugins/spatial_editor_plugin.h
@@ -37,9 +37,6 @@
#include "scene/3d/light.h"
#include "scene/3d/visual_instance.h"
#include "scene/gui/panel_container.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class Camera;
class SpatialEditor;
@@ -528,7 +525,8 @@ private:
Ref<ArrayMesh> move_gizmo[3], move_plane_gizmo[3], rotate_gizmo[3], scale_gizmo[3], scale_plane_gizmo[3];
Ref<SpatialMaterial> gizmo_color[3];
Ref<SpatialMaterial> plane_gizmo_color[3];
- Ref<SpatialMaterial> gizmo_hl;
+ Ref<SpatialMaterial> gizmo_color_hl[3];
+ Ref<SpatialMaterial> plane_gizmo_color_hl[3];
int over_gizmo_handle;
@@ -635,6 +633,7 @@ private:
Node *custom_camera;
Object *_get_editor_data(Object *p_what);
+ Color _get_axis_color(int axis);
Ref<Environment> viewport_environment;
diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp
index 34d8e6aff5..89e419ede8 100644
--- a/editor/plugins/text_editor.cpp
+++ b/editor/plugins/text_editor.cpp
@@ -221,19 +221,19 @@ void TextEditor::_validate_script() {
void TextEditor::_update_bookmark_list() {
- bookmarks_menu->get_popup()->clear();
+ bookmarks_menu->clear();
- bookmarks_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_bookmark"), BOOKMARK_TOGGLE);
- bookmarks_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/remove_all_bookmarks"), BOOKMARK_REMOVE_ALL);
- bookmarks_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_next_bookmark"), BOOKMARK_GOTO_NEXT);
- bookmarks_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_previous_bookmark"), BOOKMARK_GOTO_PREV);
+ bookmarks_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_bookmark"), BOOKMARK_TOGGLE);
+ bookmarks_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/remove_all_bookmarks"), BOOKMARK_REMOVE_ALL);
+ bookmarks_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_next_bookmark"), BOOKMARK_GOTO_NEXT);
+ bookmarks_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_previous_bookmark"), BOOKMARK_GOTO_PREV);
Array bookmark_list = code_editor->get_text_edit()->get_bookmarks_array();
if (bookmark_list.size() == 0) {
return;
}
- bookmarks_menu->get_popup()->add_separator();
+ bookmarks_menu->add_separator();
for (int i = 0; i < bookmark_list.size(); i++) {
String line = code_editor->get_text_edit()->get_line(bookmark_list[i]).strip_edges();
@@ -242,17 +242,17 @@ void TextEditor::_update_bookmark_list() {
line = line.substr(0, 50);
}
- bookmarks_menu->get_popup()->add_item(String::num((int)bookmark_list[i] + 1) + " - \"" + line + "\"");
- bookmarks_menu->get_popup()->set_item_metadata(bookmarks_menu->get_popup()->get_item_count() - 1, bookmark_list[i]);
+ bookmarks_menu->add_item(String::num((int)bookmark_list[i] + 1) + " - \"" + line + "\"");
+ bookmarks_menu->set_item_metadata(bookmarks_menu->get_item_count() - 1, bookmark_list[i]);
}
}
void TextEditor::_bookmark_item_pressed(int p_idx) {
if (p_idx < 4) { // Any item before the separator.
- _edit_option(bookmarks_menu->get_popup()->get_item_id(p_idx));
+ _edit_option(bookmarks_menu->get_item_id(p_idx));
} else {
- code_editor->goto_line(bookmarks_menu->get_popup()->get_item_metadata(p_idx));
+ code_editor->goto_line(bookmarks_menu->get_item_metadata(p_idx));
}
}
@@ -313,6 +313,11 @@ void TextEditor::goto_line(int p_line, bool p_with_error) {
code_editor->goto_line(p_line);
}
+void TextEditor::goto_line_selection(int p_line, int p_begin, int p_end) {
+
+ code_editor->goto_line_selection(p_line, p_begin, p_end);
+}
+
void TextEditor::set_executing_line(int p_line) {
code_editor->set_executing_line(p_line);
@@ -477,6 +482,14 @@ void TextEditor::_edit_option(int p_op) {
code_editor->get_find_replace_bar()->popup_replace();
} break;
+ case SEARCH_IN_FILES: {
+
+ String selected_text = code_editor->get_text_edit()->get_selection_text();
+
+ // Yep, because it doesn't make sense to instance this dialog for every single script open...
+ // So this will be delegated to the ScriptEditor.
+ emit_signal("search_in_files_requested", selected_text);
+ } break;
case SEARCH_GOTO_LINE: {
goto_line_dialog->popup_find_line(tx);
@@ -553,7 +566,7 @@ void TextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
int to_column = tx->get_selection_to_column();
if (row < from_line || row > to_line || (row == from_line && col < from_column) || (row == to_line && col > to_column)) {
- // Right click is outside the selected text
+ // Right click is outside the selected text.
tx->deselect();
}
}
@@ -632,17 +645,14 @@ TextEditor::TextEditor() {
search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find_previous"), SEARCH_FIND_PREV);
search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/replace"), SEARCH_REPLACE);
search_menu->get_popup()->add_separator();
- search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_line"), SEARCH_GOTO_LINE);
-
- goto_line_dialog = memnew(GotoLineDialog);
- add_child(goto_line_dialog);
+ search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find_in_files"), SEARCH_IN_FILES);
edit_menu = memnew(MenuButton);
+ edit_hb->add_child(edit_menu);
edit_menu->set_text(TTR("Edit"));
edit_menu->set_switch_on_hover(true);
edit_menu->get_popup()->connect("id_pressed", this, "_edit_option");
- edit_hb->add_child(edit_menu);
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/undo"), EDIT_UNDO);
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/redo"), EDIT_REDO);
edit_menu->get_popup()->add_separator();
@@ -684,13 +694,25 @@ TextEditor::TextEditor() {
highlighter_menu->add_radio_check_item(TTR("Standard"));
highlighter_menu->connect("id_pressed", this, "_change_syntax_highlighter");
- bookmarks_menu = memnew(MenuButton);
- edit_hb->add_child(bookmarks_menu);
- bookmarks_menu->set_text(TTR("Bookmarks"));
- bookmarks_menu->set_switch_on_hover(true);
+ MenuButton *goto_menu = memnew(MenuButton);
+ edit_hb->add_child(goto_menu);
+ goto_menu->set_text(TTR("Go To"));
+ goto_menu->set_switch_on_hover(true);
+ goto_menu->get_popup()->connect("id_pressed", this, "_edit_option");
+
+ goto_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_line"), SEARCH_GOTO_LINE);
+ goto_menu->get_popup()->add_separator();
+
+ bookmarks_menu = memnew(PopupMenu);
+ bookmarks_menu->set_name(TTR("Bookmarks"));
+ goto_menu->get_popup()->add_child(bookmarks_menu);
+ goto_menu->get_popup()->add_submenu_item(TTR("Bookmarks"), "Bookmarks");
_update_bookmark_list();
bookmarks_menu->connect("about_to_show", this, "_update_bookmark_list");
- bookmarks_menu->get_popup()->connect("index_pressed", this, "_bookmark_item_pressed");
+ bookmarks_menu->connect("index_pressed", this, "_bookmark_item_pressed");
+
+ goto_line_dialog = memnew(GotoLineDialog);
+ add_child(goto_line_dialog);
code_editor->get_text_edit()->set_drag_forwarding(this);
}
diff --git a/editor/plugins/text_editor.h b/editor/plugins/text_editor.h
index 3a330576ae..c8b49a61e0 100644
--- a/editor/plugins/text_editor.h
+++ b/editor/plugins/text_editor.h
@@ -46,7 +46,7 @@ private:
MenuButton *edit_menu;
PopupMenu *highlighter_menu;
MenuButton *search_menu;
- MenuButton *bookmarks_menu;
+ PopupMenu *bookmarks_menu;
PopupMenu *context_menu;
GotoLineDialog *goto_line_dialog;
@@ -87,6 +87,7 @@ private:
SEARCH_FIND_NEXT,
SEARCH_FIND_PREV,
SEARCH_REPLACE,
+ SEARCH_IN_FILES,
SEARCH_GOTO_LINE,
BOOKMARK_TOGGLE,
BOOKMARK_GOTO_NEXT,
@@ -131,6 +132,7 @@ public:
virtual Vector<String> get_functions();
virtual void get_breakpoints(List<int> *p_breakpoints);
virtual void goto_line(int p_line, bool p_with_error = false);
+ void goto_line_selection(int p_line, int p_begin, int p_end);
virtual void set_executing_line(int p_line);
virtual void clear_executing_line();
virtual void trim_trailing_whitespace();
diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp
index 5b67d259ba..3055a9382c 100644
--- a/editor/plugins/theme_editor_plugin.cpp
+++ b/editor/plugins/theme_editor_plugin.cpp
@@ -36,6 +36,7 @@
void ThemeEditor::edit(const Ref<Theme> &p_theme) {
theme = p_theme;
+ main_panel->set_theme(p_theme);
main_container->set_theme(p_theme);
}
@@ -53,6 +54,7 @@ void ThemeEditor::_propagate_redraw(Control *p_at) {
void ThemeEditor::_refresh_interval() {
+ _propagate_redraw(main_panel);
_propagate_redraw(main_container);
}
@@ -130,14 +132,14 @@ void ThemeEditor::_save_template_cbk(String fname) {
Map<String, _TECategory> categories;
- //fill types
+ // Fill types.
List<StringName> type_list;
Theme::get_default()->get_type_list(&type_list);
for (List<StringName>::Element *E = type_list.front(); E; E = E->next()) {
categories.insert(E->get(), _TECategory());
}
- //fill default theme
+ // Fill default theme.
for (Map<String, _TECategory>::Element *E = categories.front(); E; E = E->next()) {
_TECategory &tc = E->get();
@@ -189,11 +191,9 @@ void ThemeEditor::_save_template_cbk(String fname) {
}
FileAccess *file = FileAccess::open(filename, FileAccess::WRITE);
- if (!file) {
- ERR_EXPLAIN(TTR("Can't save theme to file:") + " " + filename);
- return;
- }
+ ERR_FAIL_COND_MSG(!file, "Can't save theme to file: " + filename + ".");
+
file->store_line("; ******************* ");
file->store_line("; Template Theme File ");
file->store_line("; ******************* ");
@@ -256,7 +256,7 @@ void ThemeEditor::_save_template_cbk(String fname) {
file->store_line("");
file->store_line("");
- //write default theme
+ // Write default theme.
for (Map<String, _TECategory>::Element *E = categories.front(); E; E = E->next()) {
_TECategory &tc = E->get();
@@ -501,7 +501,7 @@ void ThemeEditor::_theme_menu_cbk(int p_option) {
type_select_label->show();
type_select->show();
- if (p_option == POPUP_ADD) { //add
+ if (p_option == POPUP_ADD) { // Add.
add_del_dialog->set_title(TTR("Add Item"));
add_del_dialog->get_ok()->set_text(TTR("Add"));
@@ -509,7 +509,7 @@ void ThemeEditor::_theme_menu_cbk(int p_option) {
base_theme = Theme::get_default();
- } else if (p_option == POPUP_CLASS_ADD) { //add
+ } else if (p_option == POPUP_CLASS_ADD) { // Add.
add_del_dialog->set_title(TTR("Add All Items"));
add_del_dialog->get_ok()->set_text(TTR("Add All"));
@@ -552,12 +552,10 @@ void ThemeEditor::_theme_menu_cbk(int p_option) {
type_menu->get_popup()->clear();
- if (p_option == 0 || p_option == 1) { //add
+ if (p_option == 0 || p_option == 1) { // Add.
List<StringName> new_types;
theme->get_type_list(&new_types);
-
- //uh kind of sucks
for (List<StringName>::Element *F = new_types.front(); F; F = F->next()) {
bool found = false;
@@ -583,15 +581,17 @@ void ThemeEditor::_theme_menu_cbk(int p_option) {
void ThemeEditor::_notification(int p_what) {
- if (p_what == NOTIFICATION_PROCESS) {
-
- time_left -= get_process_delta_time();
- if (time_left < 0) {
- time_left = 1.5;
- _refresh_interval();
- }
- } else if (p_what == NOTIFICATION_THEME_CHANGED) {
- theme_menu->set_icon(get_icon("Theme", "EditorIcons"));
+ switch (p_what) {
+ case NOTIFICATION_PROCESS: {
+ time_left -= get_process_delta_time();
+ if (time_left < 0) {
+ time_left = 1.5;
+ _refresh_interval();
+ }
+ } break;
+ case NOTIFICATION_THEME_CHANGED: {
+ theme_menu->set_icon(get_icon("Theme", "EditorIcons"));
+ } break;
}
}
@@ -629,35 +629,34 @@ ThemeEditor::ThemeEditor() {
top_menu->add_child(theme_menu);
theme_menu->get_popup()->connect("id_pressed", this, "_theme_menu_cbk");
- scroll = memnew(ScrollContainer);
+ ScrollContainer *scroll = memnew(ScrollContainer);
add_child(scroll);
- scroll->set_theme(Theme::get_default());
scroll->set_enable_v_scroll(true);
scroll->set_enable_h_scroll(false);
scroll->set_v_size_flags(SIZE_EXPAND_FILL);
- main_container = memnew(MarginContainer);
- scroll->add_child(main_container);
- main_container->set_theme(Theme::get_default());
- main_container->set_clip_contents(true);
- main_container->set_custom_minimum_size(Size2(700, 0) * EDSCALE);
- main_container->set_v_size_flags(SIZE_EXPAND_FILL);
- main_container->set_h_size_flags(SIZE_EXPAND_FILL);
+ MarginContainer *root_container = memnew(MarginContainer);
+ scroll->add_child(root_container);
+ root_container->set_theme(Theme::get_default());
+ root_container->set_clip_contents(true);
+ root_container->set_custom_minimum_size(Size2(700, 0) * EDSCALE);
+ root_container->set_v_size_flags(SIZE_EXPAND_FILL);
+ root_container->set_h_size_flags(SIZE_EXPAND_FILL);
//// Preview Controls ////
- Panel *panel = memnew(Panel);
- main_container->add_child(panel);
+ main_panel = memnew(Panel);
+ root_container->add_child(main_panel);
- MarginContainer *mc = memnew(MarginContainer);
- main_container->add_child(mc);
- mc->add_constant_override("margin_right", 4 * EDSCALE);
- mc->add_constant_override("margin_top", 4 * EDSCALE);
- mc->add_constant_override("margin_left", 4 * EDSCALE);
- mc->add_constant_override("margin_bottom", 4 * EDSCALE);
+ main_container = memnew(MarginContainer);
+ root_container->add_child(main_container);
+ main_container->add_constant_override("margin_right", 4 * EDSCALE);
+ main_container->add_constant_override("margin_top", 4 * EDSCALE);
+ main_container->add_constant_override("margin_left", 4 * EDSCALE);
+ main_container->add_constant_override("margin_bottom", 4 * EDSCALE);
HBoxContainer *main_hb = memnew(HBoxContainer);
- mc->add_child(main_hb);
+ main_container->add_child(main_hb);
VBoxContainer *first_vb = memnew(VBoxContainer);
main_hb->add_child(first_vb);
@@ -695,19 +694,19 @@ ThemeEditor::ThemeEditor() {
test_menu_button->get_popup()->add_separator();
test_menu_button->get_popup()->add_check_item(TTR("Check Item"));
test_menu_button->get_popup()->add_check_item(TTR("Checked Item"));
- test_menu_button->get_popup()->set_item_checked(3, true);
+ test_menu_button->get_popup()->set_item_checked(4, true);
test_menu_button->get_popup()->add_separator();
test_menu_button->get_popup()->add_radio_check_item(TTR("Radio Item"));
test_menu_button->get_popup()->add_radio_check_item(TTR("Checked Radio Item"));
- test_menu_button->get_popup()->set_item_checked(6, true);
+ test_menu_button->get_popup()->set_item_checked(7, true);
test_menu_button->get_popup()->add_separator(TTR("Named Sep."));
PopupMenu *test_submenu = memnew(PopupMenu);
test_menu_button->get_popup()->add_child(test_submenu);
test_submenu->set_name("submenu");
test_menu_button->get_popup()->add_submenu_item(TTR("Submenu"), "submenu");
- test_submenu->add_item(TTR("Item 1"));
- test_submenu->add_item(TTR("Item 2"));
+ test_submenu->add_item(TTR("Subitem 1"));
+ test_submenu->add_item(TTR("Subitem 2"));
first_vb->add_child(test_menu_button);
OptionButton *test_option_button = memnew(OptionButton);
diff --git a/editor/plugins/theme_editor_plugin.h b/editor/plugins/theme_editor_plugin.h
index cc236907a9..6ffee46569 100644
--- a/editor/plugins/theme_editor_plugin.h
+++ b/editor/plugins/theme_editor_plugin.h
@@ -45,7 +45,7 @@ class ThemeEditor : public VBoxContainer {
GDCLASS(ThemeEditor, VBoxContainer);
- ScrollContainer *scroll;
+ Panel *main_panel;
MarginContainer *main_container;
Ref<Theme> theme;
diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp
index 766890242f..b4cce9745e 100644
--- a/editor/plugins/tile_map_editor_plugin.cpp
+++ b/editor/plugins/tile_map_editor_plugin.cpp
@@ -521,7 +521,13 @@ void TileMapEditor::_update_palette() {
for (const Map<Vector2, uint32_t>::Element *E = tiles2.front(); E; E = E->next()) {
entries2.push_back(E->key());
}
- entries2.sort();
+ // Sort tiles in row-major order
+ struct SwapComparator {
+ _FORCE_INLINE_ bool operator()(const Vector2 &v_l, const Vector2 &v_r) const {
+ return v_l.y != v_r.y ? v_l.y < v_r.y : v_l.x < v_r.x;
+ }
+ };
+ entries2.sort_custom<SwapComparator>();
Ref<Texture> tex = tileset->tile_get_texture(sel_tile);
@@ -2000,7 +2006,7 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
// Tools
paint_button = memnew(ToolButton);
paint_button->set_shortcut(ED_SHORTCUT("tile_map_editor/paint_tile", TTR("Paint Tile"), KEY_P));
- paint_button->set_tooltip(TTR("Shift+RMB: Line Draw\nShift+Ctrl+RMB: Rectangle Paint"));
+ paint_button->set_tooltip(TTR("Shift+LMB: Line Draw\nShift+Ctrl+LMB: Rectangle Paint"));
paint_button->connect("pressed", this, "_button_tool_select", make_binds(TOOL_NONE));
paint_button->set_toggle_mode(true);
toolbar->add_child(paint_button);
diff --git a/editor/plugins/tile_map_editor_plugin.h b/editor/plugins/tile_map_editor_plugin.h
index 3331fb971f..c841eb1f98 100644
--- a/editor/plugins/tile_map_editor_plugin.h
+++ b/editor/plugins/tile_map_editor_plugin.h
@@ -41,10 +41,6 @@
#include "scene/gui/menu_button.h"
#include "scene/gui/tool_button.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class TileMapEditor : public VBoxContainer {
GDCLASS(TileMapEditor, VBoxContainer);
diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp
index f135becf5f..c1e85788f8 100644
--- a/editor/plugins/tile_set_editor_plugin.cpp
+++ b/editor/plugins/tile_set_editor_plugin.cpp
@@ -646,8 +646,7 @@ void TileSetEditor::_on_textures_added(const PoolStringArray &p_paths) {
for (int i = 0; i < p_paths.size(); i++) {
Ref<Texture> t = Ref<Texture>(ResourceLoader::load(p_paths[i]));
- ERR_EXPLAIN("'" + p_paths[i] + "' is not a valid texture.");
- ERR_CONTINUE(!t.is_valid());
+ ERR_CONTINUE_MSG(!t.is_valid(), "'" + p_paths[i] + "' is not a valid texture.");
if (texture_map.has(t->get_rid())) {
invalid_count++;
@@ -924,8 +923,7 @@ void TileSetEditor::_on_workspace_draw() {
case EDITMODE_OCCLUSION:
case EDITMODE_NAVIGATION: {
if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE || tileset->tile_get_tile_mode(get_current_tile()) == TileSet::ATLAS_TILE) {
- Vector2 coord = edited_shape_coord;
- draw_highlight_subtile(coord);
+ draw_highlight_subtile(edited_shape_coord);
}
draw_polygon_shapes();
draw_grid_snap();
@@ -1519,6 +1517,8 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
undo_redo->create_action(TTR("Edit Navigation Polygon"));
undo_redo->add_do_method(edited_navigation_shape.ptr(), "set_vertices", polygon);
undo_redo->add_undo_method(edited_navigation_shape.ptr(), "set_vertices", edited_navigation_shape->get_vertices());
+ undo_redo->add_do_method(edited_navigation_shape.ptr(), "clear_polygons");
+ undo_redo->add_undo_method(edited_navigation_shape.ptr(), "clear_polygons");
undo_redo->add_do_method(edited_navigation_shape.ptr(), "add_polygon", indices);
undo_redo->add_undo_method(edited_navigation_shape.ptr(), "add_polygon", edited_navigation_shape->get_polygon(0));
undo_redo->add_do_method(this, "_select_edited_shape_coord");
@@ -1872,7 +1872,7 @@ void TileSetEditor::_update_tile_data() {
} else {
int spacing = tileset->autotile_get_spacing(get_current_tile());
Vector2 size = tileset->tile_get_region(get_current_tile()).size;
- Vector2i cell_count = size / (tileset->autotile_get_size(get_current_tile()) + Vector2(spacing, spacing));
+ Vector2 cell_count = (size / (tileset->autotile_get_size(get_current_tile()) + Vector2(spacing, spacing))).floor();
for (int y = 0; y < cell_count.y; y++) {
for (int x = 0; x < cell_count.x; x++) {
SubtileData data;
@@ -1974,7 +1974,7 @@ void TileSetEditor::_select_previous_tile() {
case EDITMODE_Z_INDEX: {
int spacing = tileset->autotile_get_spacing(get_current_tile());
Vector2 size = tileset->tile_get_region(get_current_tile()).size;
- Vector2i cell_count = size / (tileset->autotile_get_size(get_current_tile()) + Vector2(spacing, spacing));
+ Vector2 cell_count = (size / (tileset->autotile_get_size(get_current_tile()) + Vector2(spacing, spacing))).floor();
cell_count -= Vector2(1, 1);
edited_shape_coord = cell_count;
_select_edited_shape_coord();
@@ -2031,7 +2031,7 @@ void TileSetEditor::_select_next_subtile() {
} else {
int spacing = tileset->autotile_get_spacing(get_current_tile());
Vector2 size = tileset->tile_get_region(get_current_tile()).size;
- Vector2i cell_count = size / (tileset->autotile_get_size(get_current_tile()) + Vector2(spacing, spacing));
+ Vector2 cell_count = (size / (tileset->autotile_get_size(get_current_tile()) + Vector2(spacing, spacing))).floor();
if (edited_shape_coord.x >= cell_count.x - 1 && edited_shape_coord.y >= cell_count.y - 1) {
_select_next_tile();
} else {
@@ -2057,7 +2057,7 @@ void TileSetEditor::_select_previous_subtile() {
} else {
int spacing = tileset->autotile_get_spacing(get_current_tile());
Vector2 size = tileset->tile_get_region(get_current_tile()).size;
- Vector2i cell_count = size / (tileset->autotile_get_size(get_current_tile()) + Vector2(spacing, spacing));
+ Vector2 cell_count = (size / (tileset->autotile_get_size(get_current_tile()) + Vector2(spacing, spacing))).floor();
if (edited_shape_coord.x <= 0 && edited_shape_coord.y <= 0) {
_select_previous_tile();
} else {
@@ -2077,9 +2077,9 @@ void TileSetEditor::_select_next_shape() {
} else if (edit_mode != EDITMODE_COLLISION) {
_select_next_subtile();
} else {
- Vector2i edited_coord = Vector2();
+ Vector2i edited_coord = Vector2i();
if (tileset->tile_get_tile_mode(get_current_tile()) != TileSet::SINGLE_TILE) {
- edited_coord = edited_shape_coord;
+ edited_coord = Vector2i(edited_shape_coord);
}
SubtileData data = current_tile_data[edited_coord];
if (data.collisions.size() == 0) {
@@ -2130,9 +2130,9 @@ void TileSetEditor::_select_previous_shape() {
} else if (edit_mode != EDITMODE_COLLISION) {
_select_previous_subtile();
} else {
- Vector2i edited_coord = Vector2();
+ Vector2i edited_coord = Vector2i();
if (tileset->tile_get_tile_mode(get_current_tile()) != TileSet::SINGLE_TILE) {
- edited_coord = edited_shape_coord;
+ edited_coord = Vector2i(edited_shape_coord);
}
SubtileData data = current_tile_data[edited_coord];
if (data.collisions.size() == 0) {
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 28719d9e3e..589964f620 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -42,17 +42,17 @@
#include "scene/main/viewport.h"
#include "scene/resources/visual_shader_nodes.h"
-Control *VisualShaderNodePlugin::create_editor(const Ref<VisualShaderNode> &p_node) {
+Control *VisualShaderNodePlugin::create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node) {
if (get_script_instance()) {
- return get_script_instance()->call("create_editor", p_node);
+ return get_script_instance()->call("create_editor", p_parent_resource, p_node);
}
return NULL;
}
void VisualShaderNodePlugin::_bind_methods() {
- BIND_VMETHOD(MethodInfo(Variant::OBJECT, "create_editor", PropertyInfo(Variant::OBJECT, "for_node", PROPERTY_HINT_RESOURCE_TYPE, "VisualShaderNode")));
+ BIND_VMETHOD(MethodInfo(Variant::OBJECT, "create_editor", PropertyInfo(Variant::OBJECT, "parent_resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource"), PropertyInfo(Variant::OBJECT, "for_node", PROPERTY_HINT_RESOURCE_TYPE, "VisualShaderNode")));
}
///////////////////
@@ -69,8 +69,16 @@ void VisualShaderEditor::edit(VisualShader *p_visual_shader) {
}
}
visual_shader = Ref<VisualShader>(p_visual_shader);
+ if (!visual_shader->is_connected("changed", this, "_update_preview")) {
+ visual_shader->connect("changed", this, "_update_preview");
+ }
visual_shader->set_graph_offset(graph->get_scroll_ofs() / EDSCALE);
} else {
+ if (visual_shader.is_valid()) {
+ if (visual_shader->is_connected("changed", this, "")) {
+ visual_shader->disconnect("changed", this, "_update_preview");
+ }
+ }
visual_shader.unref();
}
@@ -78,7 +86,10 @@ void VisualShaderEditor::edit(VisualShader *p_visual_shader) {
hide();
} else {
if (changed) { // to avoid tree collapse
+ _clear_buffer();
+ _update_custom_nodes();
_update_options_menu();
+ _update_preview();
}
_update_graph();
}
@@ -94,31 +105,36 @@ void VisualShaderEditor::remove_plugin(const Ref<VisualShaderNodePlugin> &p_plug
plugins.erase(p_plugin);
}
-void VisualShaderEditor::add_custom_type(const String &p_name, const String &p_category, const Ref<Script> &p_script) {
-
+void VisualShaderEditor::clear_custom_types() {
for (int i = 0; i < add_options.size(); i++) {
- ERR_FAIL_COND(add_options[i].script == p_script);
+ if (add_options[i].is_custom) {
+ add_options.remove(i);
+ }
}
-
- AddOption ao;
- ao.name = p_name;
- ao.script = p_script;
- ao.category = p_category;
- add_options.push_back(ao);
-
- _update_options_menu();
}
-void VisualShaderEditor::remove_custom_type(const Ref<Script> &p_script) {
+void VisualShaderEditor::add_custom_type(const String &p_name, const Ref<Script> &p_script, const String &p_description, int p_return_icon_type, const String &p_category, const String &p_sub_category) {
+
+ ERR_FAIL_COND(!p_name.is_valid_identifier());
+ ERR_FAIL_COND(!p_script.is_valid());
for (int i = 0; i < add_options.size(); i++) {
- if (add_options[i].script == p_script) {
- add_options.remove(i);
- return;
+ if (add_options[i].is_custom) {
+ if (add_options[i].script == p_script)
+ return;
}
}
- _update_options_menu();
+ AddOption ao;
+ ao.name = p_name;
+ ao.script = p_script;
+ ao.return_type = p_return_icon_type;
+ ao.description = p_description;
+ ao.category = p_category;
+ ao.sub_category = p_sub_category;
+ ao.is_custom = true;
+
+ add_options.push_back(ao);
}
bool VisualShaderEditor::_is_available(int p_mode) {
@@ -161,6 +177,58 @@ bool VisualShaderEditor::_is_available(int p_mode) {
return (p_mode == -1 || (p_mode & current_mode) != 0);
}
+void VisualShaderEditor::_update_custom_nodes() {
+ clear_custom_types();
+ List<StringName> class_list;
+ ScriptServer::get_global_class_list(&class_list);
+ for (int i = 0; i < class_list.size(); i++) {
+ if (ScriptServer::get_global_class_native_base(class_list[i]) == "VisualShaderNodeCustom") {
+
+ String script_path = ScriptServer::get_global_class_path(class_list[i]);
+ Ref<Resource> res = ResourceLoader::load(script_path);
+ ERR_FAIL_COND(res.is_null());
+ ERR_FAIL_COND(!res->is_class("Script"));
+ Ref<Script> script = Ref<Script>(res);
+
+ Ref<VisualShaderNodeCustom> ref;
+ ref.instance();
+ ref->set_script(script.get_ref_ptr());
+
+ String name;
+ if (ref->has_method("_get_name")) {
+ name = (String)ref->call("_get_name");
+ } else {
+ name = "Unnamed";
+ }
+
+ String description = "";
+ if (ref->has_method("_get_description")) {
+ description = (String)ref->call("_get_description");
+ }
+
+ int return_icon_type = -1;
+ if (ref->has_method("_get_return_icon_type")) {
+ return_icon_type = (int)ref->call("_get_return_icon_type");
+ }
+
+ String category = "";
+ if (ref->has_method("_get_category")) {
+ category = (String)ref->call("_get_category");
+ }
+ if (category == "") {
+ category = "Custom";
+ }
+
+ String sub_category = "";
+ if (ref->has_method("_get_subcategory")) {
+ sub_category = (String)ref->call("_get_subcategory");
+ }
+
+ add_custom_type(name, script, description, return_icon_type, category, sub_category);
+ }
+ }
+}
+
void VisualShaderEditor::_update_options_menu() {
node_desc->set_text("");
@@ -210,6 +278,9 @@ void VisualShaderEditor::_update_options_menu() {
if (!use_filter || add_options[i].name.findn(filter) != -1) {
+ if ((add_options[i].func != current_func && add_options[i].func != -1) || !_is_available(add_options[i].mode))
+ continue;
+
if (prev_category != add_options[i].category) {
if (category != NULL && item_count == 0) {
memdelete(category);
@@ -240,73 +311,53 @@ void VisualShaderEditor::_update_options_menu() {
sub_category->set_collapsed(true);
}
}
- if (sub_category != NULL) {
- if ((add_options[i].func == current_func || add_options[i].func == -1) && _is_available(add_options[i].mode)) {
- ++item_count2;
- TreeItem *item = members->create_item(sub_category);
- if (add_options[i].highend && low_driver)
- item->set_custom_color(0, unsupported_color);
- else if (add_options[i].highend)
- item->set_custom_color(0, supported_color);
- item->set_text(0, add_options[i].name);
- if (is_first_item) {
- item->select(0);
- is_first_item = false;
- }
- switch (add_options[i].return_type) {
- case VisualShaderNode::PORT_TYPE_SCALAR:
- item->set_icon(0, EditorNode::get_singleton()->get_gui_base()->get_icon("float", "EditorIcons"));
- break;
- case VisualShaderNode::PORT_TYPE_VECTOR:
- item->set_icon(0, EditorNode::get_singleton()->get_gui_base()->get_icon("Vector3", "EditorIcons"));
- break;
- case VisualShaderNode::PORT_TYPE_BOOLEAN:
- item->set_icon(0, EditorNode::get_singleton()->get_gui_base()->get_icon("bool", "EditorIcons"));
- break;
- case VisualShaderNode::PORT_TYPE_TRANSFORM:
- item->set_icon(0, EditorNode::get_singleton()->get_gui_base()->get_icon("Transform", "EditorIcons"));
- break;
- case VisualShaderNode::PORT_TYPE_COLOR:
- item->set_icon(0, EditorNode::get_singleton()->get_gui_base()->get_icon("Color", "EditorIcons"));
- break;
- default:
- break;
- }
- item->set_meta("id", i);
- }
- }
} else {
- if (category != NULL) {
- if ((add_options[i].func == current_func || add_options[i].func == -1) && _is_available(add_options[i].mode)) {
- ++item_count;
- TreeItem *item = members->create_item(category);
- if (add_options[i].highend && low_driver)
- item->set_custom_color(0, unsupported_color);
- else if (add_options[i].highend)
- item->set_custom_color(0, supported_color);
- item->set_text(0, add_options[i].name);
- switch (add_options[i].return_type) {
- case VisualShaderNode::PORT_TYPE_SCALAR:
- item->set_icon(0, EditorNode::get_singleton()->get_gui_base()->get_icon("float", "EditorIcons"));
- break;
- case VisualShaderNode::PORT_TYPE_VECTOR:
- item->set_icon(0, EditorNode::get_singleton()->get_gui_base()->get_icon("Vector3", "EditorIcons"));
- break;
- case VisualShaderNode::PORT_TYPE_BOOLEAN:
- item->set_icon(0, EditorNode::get_singleton()->get_gui_base()->get_icon("bool", "EditorIcons"));
- break;
- case VisualShaderNode::PORT_TYPE_TRANSFORM:
- item->set_icon(0, EditorNode::get_singleton()->get_gui_base()->get_icon("Transform", "EditorIcons"));
- break;
- case VisualShaderNode::PORT_TYPE_COLOR:
- item->set_icon(0, EditorNode::get_singleton()->get_gui_base()->get_icon("Color", "EditorIcons"));
- break;
- default:
- break;
- }
- item->set_meta("id", i);
+ sub_category = NULL;
+ }
+
+ TreeItem *p_category = NULL;
+
+ if (sub_category != NULL) {
+ p_category = sub_category;
+ ++item_count2;
+ } else if (category != NULL) {
+ p_category = category;
+ ++item_count;
+ }
+
+ if (p_category != NULL) {
+ TreeItem *item = members->create_item(p_category);
+ if (add_options[i].highend && low_driver)
+ item->set_custom_color(0, unsupported_color);
+ else if (add_options[i].highend)
+ item->set_custom_color(0, supported_color);
+ item->set_text(0, add_options[i].name);
+ if (p_category == sub_category) {
+ if (is_first_item) {
+ item->select(0);
+ is_first_item = false;
}
}
+ switch (add_options[i].return_type) {
+ case VisualShaderNode::PORT_TYPE_SCALAR:
+ item->set_icon(0, EditorNode::get_singleton()->get_gui_base()->get_icon("float", "EditorIcons"));
+ break;
+ case VisualShaderNode::PORT_TYPE_VECTOR:
+ item->set_icon(0, EditorNode::get_singleton()->get_gui_base()->get_icon("Vector3", "EditorIcons"));
+ break;
+ case VisualShaderNode::PORT_TYPE_BOOLEAN:
+ item->set_icon(0, EditorNode::get_singleton()->get_gui_base()->get_icon("bool", "EditorIcons"));
+ break;
+ case VisualShaderNode::PORT_TYPE_TRANSFORM:
+ item->set_icon(0, EditorNode::get_singleton()->get_gui_base()->get_icon("Transform", "EditorIcons"));
+ break;
+ case VisualShaderNode::PORT_TYPE_ICON_COLOR:
+ item->set_icon(0, EditorNode::get_singleton()->get_gui_base()->get_icon("Color", "EditorIcons"));
+ break;
+ default:
+ break;
+ }
+ item->set_meta("id", i);
}
prev_sub_category = add_options[i].sub_category;
@@ -438,7 +489,7 @@ void VisualShaderEditor::_update_graph() {
int port_offset = 0;
if (is_group) {
- port_offset++;
+ port_offset += 2;
}
Ref<VisualShaderNodeUniform> uniform = vsnode;
@@ -462,7 +513,7 @@ void VisualShaderEditor::_update_graph() {
}
for (int i = 0; i < plugins.size(); i++) {
- custom_editor = plugins.write[i]->create_editor(vsnode);
+ custom_editor = plugins.write[i]->create_editor(visual_shader, vsnode);
if (custom_editor) {
break;
}
@@ -477,21 +528,28 @@ void VisualShaderEditor::_update_graph() {
}
if (is_group) {
- HBoxContainer *hb2 = memnew(HBoxContainer);
- Button *add_input_btn = memnew(Button);
- add_input_btn->set_text(TTR("Add input +"));
- add_input_btn->connect("pressed", this, "_add_input_port", varray(nodes[n_i], group_node->get_free_input_port_id(), VisualShaderNode::PORT_TYPE_VECTOR, "input" + itos(group_node->get_free_input_port_id())), CONNECT_DEFERRED);
- hb2->add_child(add_input_btn);
+ offset = memnew(Control);
+ offset->set_custom_minimum_size(Size2(0, 6 * EDSCALE));
+ node->add_child(offset);
+
+ if (group_node->is_editable()) {
+ HBoxContainer *hb2 = memnew(HBoxContainer);
+
+ Button *add_input_btn = memnew(Button);
+ add_input_btn->set_text(TTR("Add input +"));
+ add_input_btn->connect("pressed", this, "_add_input_port", varray(nodes[n_i], group_node->get_free_input_port_id(), VisualShaderNode::PORT_TYPE_VECTOR, "input" + itos(group_node->get_free_input_port_id())), CONNECT_DEFERRED);
+ hb2->add_child(add_input_btn);
- hb2->add_spacer();
+ hb2->add_spacer();
- Button *add_output_btn = memnew(Button);
- add_output_btn->set_text(TTR("Add output +"));
- add_output_btn->connect("pressed", this, "_add_output_port", varray(nodes[n_i], group_node->get_free_output_port_id(), VisualShaderNode::PORT_TYPE_VECTOR, "output" + itos(group_node->get_free_output_port_id())), CONNECT_DEFERRED);
- hb2->add_child(add_output_btn);
+ Button *add_output_btn = memnew(Button);
+ add_output_btn->set_text(TTR("Add output +"));
+ add_output_btn->connect("pressed", this, "_add_output_port", varray(nodes[n_i], group_node->get_free_output_port_id(), VisualShaderNode::PORT_TYPE_VECTOR, "output" + itos(group_node->get_free_output_port_id())), CONNECT_DEFERRED);
+ hb2->add_child(add_output_btn);
- node->add_child(hb2);
+ node->add_child(hb2);
+ }
}
for (int i = 0; i < MAX(vsnode->get_input_port_count(), vsnode->get_output_port_count()); i++) {
@@ -524,6 +582,7 @@ void VisualShaderEditor::_update_graph() {
}
HBoxContainer *hb = memnew(HBoxContainer);
+ hb->add_constant_override("separation", 7 * EDSCALE);
Variant default_value;
@@ -559,7 +618,6 @@ void VisualShaderEditor::_update_graph() {
}
if (i == 0 && custom_editor) {
-
hb->add_child(custom_editor);
custom_editor->set_h_size_flags(SIZE_EXPAND_FILL);
} else {
@@ -567,7 +625,6 @@ void VisualShaderEditor::_update_graph() {
if (valid_left) {
if (is_group) {
-
OptionButton *type_box = memnew(OptionButton);
hb->add_child(type_box);
type_box->add_item(TTR("Scalar"));
@@ -580,9 +637,9 @@ void VisualShaderEditor::_update_graph() {
LineEdit *name_box = memnew(LineEdit);
hb->add_child(name_box);
- name_box->set_custom_minimum_size(Size2(60 * EDSCALE, 0));
+ name_box->set_custom_minimum_size(Size2(65 * EDSCALE, 0));
+ name_box->set_h_size_flags(SIZE_EXPAND_FILL);
name_box->set_text(name_left);
- name_box->set_expand_to_text_length(true);
name_box->connect("text_entered", this, "_change_input_port_name", varray(name_box, nodes[n_i], i));
name_box->connect("focus_exited", this, "_port_name_focus_out", varray(name_box, nodes[n_i], i, false));
@@ -600,7 +657,9 @@ void VisualShaderEditor::_update_graph() {
}
}
- hb->add_spacer();
+ if (!is_group) {
+ hb->add_spacer();
+ }
if (valid_right) {
if (is_group) {
@@ -612,9 +671,9 @@ void VisualShaderEditor::_update_graph() {
LineEdit *name_box = memnew(LineEdit);
hb->add_child(name_box);
- name_box->set_custom_minimum_size(Size2(60 * EDSCALE, 0));
+ name_box->set_custom_minimum_size(Size2(65 * EDSCALE, 0));
+ name_box->set_h_size_flags(SIZE_EXPAND_FILL);
name_box->set_text(name_right);
- name_box->set_expand_to_text_length(true);
name_box->connect("text_entered", this, "_change_output_port_name", varray(name_box, nodes[n_i], i));
name_box->connect("focus_exited", this, "_port_name_focus_out", varray(name_box, nodes[n_i], i, true));
@@ -675,7 +734,7 @@ void VisualShaderEditor::_update_graph() {
}
offset = memnew(Control);
- offset->set_custom_minimum_size(Size2(0, 5 * EDSCALE));
+ offset->set_custom_minimum_size(Size2(0, 4 * EDSCALE));
node->add_child(offset);
String error = vsnode->get_warning(visual_shader->get_mode(), type);
@@ -692,12 +751,14 @@ void VisualShaderEditor::_update_graph() {
expression_node->set_control(expression_box, 0);
node->add_child(expression_box);
+ Color background_color = EDITOR_GET("text_editor/highlighting/background_color");
Color text_color = EDITOR_GET("text_editor/highlighting/text_color");
Color keyword_color = EDITOR_GET("text_editor/highlighting/keyword_color");
Color comment_color = EDITOR_GET("text_editor/highlighting/comment_color");
Color symbol_color = EDITOR_GET("text_editor/highlighting/symbol_color");
expression_box->set_syntax_coloring(true);
+ expression_box->add_color_override("background_color", background_color);
for (List<String>::Element *E = keyword_list.front(); E; E = E->next()) {
@@ -950,8 +1011,10 @@ void VisualShaderEditor::_expression_focus_out(Object *text_edit, int p_node) {
}
void VisualShaderEditor::_rebuild() {
- EditorNode::get_singleton()->get_log()->clear();
- visual_shader->rebuild();
+ if (visual_shader != NULL) {
+ EditorNode::get_singleton()->get_log()->clear();
+ visual_shader->rebuild();
+ }
}
void VisualShaderEditor::_set_node_size(int p_type, int p_node, const Vector2 &p_size) {
@@ -1010,7 +1073,7 @@ void VisualShaderEditor::_node_resized(const Vector2 &p_new_size, int p_type, in
}
undo_redo->create_action(TTR("Resize VisualShader node"), UndoRedo::MERGE_ENDS);
- undo_redo->add_do_method(this, "_set_node_size", p_type, p_node, p_new_size / EDSCALE);
+ undo_redo->add_do_method(this, "_set_node_size", p_type, p_node, p_new_size);
undo_redo->add_undo_method(this, "_set_node_size", p_type, p_node, node->get_size());
undo_redo->commit_action();
}
@@ -1147,7 +1210,9 @@ void VisualShaderEditor::_add_node(int p_idx, int p_op_idx) {
Ref<VisualShaderNode> vsnode;
- if (add_options[p_idx].type != String()) {
+ bool is_custom = add_options[p_idx].is_custom;
+
+ if (!is_custom && add_options[p_idx].type != String()) {
VisualShaderNode *vsn = Object::cast_to<VisualShaderNode>(ClassDB::instance(add_options[p_idx].type));
ERR_FAIL_COND(!vsn);
@@ -1379,6 +1444,9 @@ void VisualShaderEditor::_delete_request(int which) {
undo_redo->add_do_method(visual_shader.ptr(), "remove_node", type, which);
undo_redo->add_undo_method(visual_shader.ptr(), "add_node", type, node, visual_shader->get_node_position(type, which), which);
+ undo_redo->add_do_method(this, "_clear_buffer");
+ undo_redo->add_undo_method(this, "_clear_buffer");
+
// restore size, inputs and outputs if node is group
VisualShaderNodeGroupBase *group = Object::cast_to<VisualShaderNodeGroupBase>(node.ptr());
if (group) {
@@ -1509,6 +1577,29 @@ void VisualShaderEditor::_notification(int p_what) {
node_filter->set_right_icon(Control::get_icon("Search", "EditorIcons"));
+ preview_shader->set_icon(Control::get_icon("Shader", "EditorIcons"));
+
+ {
+ Color background_color = EDITOR_GET("text_editor/highlighting/background_color");
+ Color text_color = EDITOR_GET("text_editor/highlighting/text_color");
+ Color keyword_color = EDITOR_GET("text_editor/highlighting/keyword_color");
+ Color comment_color = EDITOR_GET("text_editor/highlighting/comment_color");
+ Color symbol_color = EDITOR_GET("text_editor/highlighting/symbol_color");
+
+ preview_text->add_color_override("background_color", background_color);
+
+ for (List<String>::Element *E = keyword_list.front(); E; E = E->next()) {
+
+ preview_text->add_keyword_color(E->get(), keyword_color);
+ }
+
+ preview_text->add_font_override("font", get_font("expression", "EditorFonts"));
+ preview_text->add_color_override("font_color", text_color);
+ preview_text->add_color_override("symbol_color", symbol_color);
+ preview_text->add_color_region("/*", "*/", comment_color, false);
+ preview_text->add_color_region("//", "", comment_color, false);
+ }
+
tools->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("Tools", "EditorIcons"));
if (p_what == NOTIFICATION_THEME_CHANGED && is_visible_in_tree())
@@ -1533,12 +1624,32 @@ void VisualShaderEditor::_node_changed(int p_id) {
}
}
-void VisualShaderEditor::_duplicate_nodes() {
+void VisualShaderEditor::_dup_update_excluded(int p_type, Set<int> &r_excluded) {
+ r_excluded.clear();
+ VisualShader::Type type = (VisualShader::Type)p_type;
- VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
+ for (int i = 0; i < graph->get_child_count(); i++) {
- List<int> nodes;
- Set<int> excluded;
+ GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i));
+ if (gn) {
+ int id = String(gn->get_name()).to_int();
+ Ref<VisualShaderNode> node = visual_shader->get_node(type, id);
+ Ref<VisualShaderNodeOutput> output = node;
+ if (output.is_valid()) {
+ r_excluded.insert(id);
+ continue;
+ }
+ r_excluded.insert(id);
+ }
+ }
+}
+
+void VisualShaderEditor::_dup_copy_nodes(int p_type, List<int> &r_nodes, Set<int> &r_excluded) {
+
+ VisualShader::Type type = (VisualShader::Type)p_type;
+
+ selection_center.x = 0.0f;
+ selection_center.y = 0.0f;
for (int i = 0; i < graph->get_child_count(); i++) {
@@ -1548,33 +1659,53 @@ void VisualShaderEditor::_duplicate_nodes() {
Ref<VisualShaderNode> node = visual_shader->get_node(type, id);
Ref<VisualShaderNodeOutput> output = node;
if (output.is_valid()) { // can't duplicate output
- excluded.insert(id);
+ r_excluded.insert(id);
continue;
}
if (node.is_valid() && gn->is_selected()) {
- nodes.push_back(id);
+ Vector2 pos = visual_shader->get_node_position(type, id);
+ selection_center += pos;
+ r_nodes.push_back(id);
}
- excluded.insert(id);
+ r_excluded.insert(id);
}
}
- if (nodes.empty())
- return;
+ selection_center /= (float)r_nodes.size();
+}
- undo_redo->create_action(TTR("Duplicate Nodes"));
+void VisualShaderEditor::_dup_paste_nodes(int p_type, int p_pasted_type, List<int> &r_nodes, Set<int> &r_excluded, const Vector2 &p_offset, bool p_select) {
+
+ VisualShader::Type type = (VisualShader::Type)p_type;
+ VisualShader::Type pasted_type = (VisualShader::Type)p_pasted_type;
int base_id = visual_shader->get_valid_node_id(type);
int id_from = base_id;
Map<int, int> connection_remap;
+ Set<int> unsupported_set;
- for (List<int>::Element *E = nodes.front(); E; E = E->next()) {
+ for (List<int>::Element *E = r_nodes.front(); E; E = E->next()) {
connection_remap[E->get()] = id_from;
- Ref<VisualShaderNode> node = visual_shader->get_node(type, E->get());
+ Ref<VisualShaderNode> node = visual_shader->get_node(pasted_type, E->get());
+
+ bool unsupported = false;
+ for (int i = 0; i < add_options.size(); i++) {
+ if (add_options[i].type == node->get_class_name()) {
+ if (!_is_available(add_options[i].mode)) {
+ unsupported = true;
+ }
+ break;
+ }
+ }
+ if (unsupported) {
+ unsupported_set.insert(E->get());
+ continue;
+ }
Ref<VisualShaderNode> dupli = node->duplicate();
- undo_redo->add_do_method(visual_shader.ptr(), "add_node", type, dupli, visual_shader->get_node_position(type, E->get()) + Vector2(10, 10) * EDSCALE, id_from);
+ undo_redo->add_do_method(visual_shader.ptr(), "add_node", type, dupli, visual_shader->get_node_position(pasted_type, E->get()) + p_offset, id_from);
undo_redo->add_undo_method(visual_shader.ptr(), "remove_node", type, id_from);
// duplicate size, inputs and outputs if node is group
@@ -1594,9 +1725,12 @@ void VisualShaderEditor::_duplicate_nodes() {
}
List<VisualShader::Connection> conns;
- visual_shader->get_node_connections(type, &conns);
+ visual_shader->get_node_connections(pasted_type, &conns);
for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) {
+ if (unsupported_set.has(E->get().from_node) || unsupported_set.has(E->get().to_node)) {
+ continue;
+ }
if (connection_remap.has(E->get().from_node) && connection_remap.has(E->get().to_node)) {
undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes_forced", type, connection_remap[E->get().from_node], E->get().from_port, connection_remap[E->get().to_node], E->get().to_port);
}
@@ -1606,21 +1740,71 @@ void VisualShaderEditor::_duplicate_nodes() {
undo_redo->add_undo_method(this, "_update_graph");
undo_redo->commit_action();
- // reselect duplicated nodes by excluding the other ones
- for (int i = 0; i < graph->get_child_count(); i++) {
-
- GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i));
- if (gn) {
- int id = String(gn->get_name()).to_int();
- if (!excluded.has(id)) {
- gn->set_selected(true);
- } else {
- gn->set_selected(false);
+ if (p_select) {
+ // reselect duplicated nodes by excluding the other ones
+ for (int i = 0; i < graph->get_child_count(); i++) {
+
+ GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i));
+ if (gn) {
+ int id = String(gn->get_name()).to_int();
+ if (!r_excluded.has(id)) {
+ gn->set_selected(true);
+ } else {
+ gn->set_selected(false);
+ }
}
}
}
}
+void VisualShaderEditor::_clear_buffer() {
+
+ copy_nodes_buffer.clear();
+ copy_nodes_excluded_buffer.clear();
+}
+
+void VisualShaderEditor::_duplicate_nodes() {
+
+ int type = edit_type->get_selected();
+
+ List<int> nodes;
+ Set<int> excluded;
+
+ _dup_copy_nodes(type, nodes, excluded);
+
+ if (nodes.empty())
+ return;
+
+ undo_redo->create_action(TTR("Duplicate Nodes"));
+
+ _dup_paste_nodes(type, type, nodes, excluded, Vector2(10, 10) * EDSCALE, true);
+}
+
+void VisualShaderEditor::_copy_nodes() {
+
+ copy_type = edit_type->get_selected();
+
+ _clear_buffer();
+
+ _dup_copy_nodes(copy_type, copy_nodes_buffer, copy_nodes_excluded_buffer);
+}
+
+void VisualShaderEditor::_paste_nodes() {
+
+ if (copy_nodes_buffer.empty())
+ return;
+
+ int type = edit_type->get_selected();
+
+ undo_redo->create_action(TTR("Paste Nodes"));
+
+ float scale = graph->get_zoom();
+
+ _dup_paste_nodes(type, copy_type, copy_nodes_buffer, copy_nodes_excluded_buffer, (graph->get_scroll_ofs() / scale + graph->get_local_mouse_position() / scale - selection_center), false);
+
+ _dup_update_excluded(type, copy_nodes_excluded_buffer); // to prevent selection of previous copies at new paste
+}
+
void VisualShaderEditor::_on_nodes_delete() {
VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
@@ -1647,6 +1831,9 @@ void VisualShaderEditor::_on_nodes_delete() {
undo_redo->add_do_method(visual_shader.ptr(), "remove_node", type, F->get());
undo_redo->add_undo_method(visual_shader.ptr(), "add_node", type, node, visual_shader->get_node_position(type, F->get()), F->get());
+ undo_redo->add_do_method(this, "_clear_buffer");
+ undo_redo->add_undo_method(this, "_clear_buffer");
+
// restore size, inputs and outputs if node is group
VisualShaderNodeGroupBase *group = Object::cast_to<VisualShaderNodeGroupBase>(node.ptr());
if (group) {
@@ -1691,6 +1878,7 @@ void VisualShaderEditor::_on_nodes_delete() {
}
void VisualShaderEditor::_mode_selected(int p_id) {
+
_update_options_menu();
_update_graph();
}
@@ -1862,6 +2050,15 @@ void VisualShaderEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
}
}
+void VisualShaderEditor::_show_preview_text() {
+ preview_showed = !preview_showed;
+ preview_text->set_visible(preview_showed);
+}
+
+void VisualShaderEditor::_update_preview() {
+ preview_text->set_text(visual_shader->get_code());
+}
+
void VisualShaderEditor::_bind_methods() {
ClassDB::bind_method("_rebuild", &VisualShaderEditor::_rebuild);
ClassDB::bind_method("_update_graph", &VisualShaderEditor::_update_graph);
@@ -1884,6 +2081,8 @@ void VisualShaderEditor::_bind_methods() {
ClassDB::bind_method("_line_edit_changed", &VisualShaderEditor::_line_edit_changed);
ClassDB::bind_method("_port_name_focus_out", &VisualShaderEditor::_port_name_focus_out);
ClassDB::bind_method("_duplicate_nodes", &VisualShaderEditor::_duplicate_nodes);
+ ClassDB::bind_method("_copy_nodes", &VisualShaderEditor::_copy_nodes);
+ ClassDB::bind_method("_paste_nodes", &VisualShaderEditor::_paste_nodes);
ClassDB::bind_method("_mode_selected", &VisualShaderEditor::_mode_selected);
ClassDB::bind_method("_input_select_item", &VisualShaderEditor::_input_select_item);
ClassDB::bind_method("_preview_select_port", &VisualShaderEditor::_preview_select_port);
@@ -1898,6 +2097,9 @@ void VisualShaderEditor::_bind_methods() {
ClassDB::bind_method("_remove_output_port", &VisualShaderEditor::_remove_output_port);
ClassDB::bind_method("_node_resized", &VisualShaderEditor::_node_resized);
ClassDB::bind_method("_set_node_size", &VisualShaderEditor::_set_node_size);
+ ClassDB::bind_method("_clear_buffer", &VisualShaderEditor::_clear_buffer);
+ ClassDB::bind_method("_show_preview_text", &VisualShaderEditor::_show_preview_text);
+ ClassDB::bind_method("_update_preview", &VisualShaderEditor::_update_preview);
ClassDB::bind_method(D_METHOD("get_drag_data_fw"), &VisualShaderEditor::get_drag_data_fw);
ClassDB::bind_method(D_METHOD("can_drop_data_fw"), &VisualShaderEditor::can_drop_data_fw);
@@ -1924,13 +2126,23 @@ VisualShaderEditor::VisualShaderEditor() {
saved_node_pos = Point2(0, 0);
ShaderLanguage::get_keyword_list(&keyword_list);
+ preview_showed = false;
+
to_node = -1;
to_slot = -1;
from_node = -1;
from_slot = -1;
+ main_box = memnew(HSplitContainer);
+ main_box->set_v_size_flags(SIZE_EXPAND_FILL);
+ main_box->set_h_size_flags(SIZE_EXPAND_FILL);
+ add_child(main_box);
+
graph = memnew(GraphEdit);
- add_child(graph);
+ graph->get_zoom_hbox()->set_h_size_flags(SIZE_EXPAND_FILL);
+ graph->set_v_size_flags(SIZE_EXPAND_FILL);
+ graph->set_h_size_flags(SIZE_EXPAND_FILL);
+ main_box->add_child(graph);
graph->set_drag_forwarding(this);
graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_SCALAR);
graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_BOOLEAN);
@@ -1943,6 +2155,8 @@ VisualShaderEditor::VisualShaderEditor() {
graph->connect("node_selected", this, "_node_selected");
graph->connect("scroll_offset_changed", this, "_scroll_changed");
graph->connect("duplicate_nodes_request", this, "_duplicate_nodes");
+ graph->connect("copy_nodes_request", this, "_copy_nodes");
+ graph->connect("paste_nodes_request", this, "_paste_nodes");
graph->connect("delete_nodes_request", this, "_on_nodes_delete");
graph->connect("gui_input", this, "_graph_gui_input");
graph->connect("connection_to_empty", this, "_connection_to_empty");
@@ -1977,6 +2191,25 @@ VisualShaderEditor::VisualShaderEditor() {
graph->get_zoom_hbox()->move_child(add_node, 0);
add_node->connect("pressed", this, "_show_members_dialog", varray(false));
+ preview_shader = memnew(ToolButton);
+ preview_shader->set_toggle_mode(true);
+ preview_shader->set_tooltip(TTR("Show resulted shader code."));
+ graph->get_zoom_hbox()->add_child(preview_shader);
+ preview_shader->connect("pressed", this, "_show_preview_text");
+
+ ///////////////////////////////////////
+ // PREVIEW PANEL
+ ///////////////////////////////////////
+
+ preview_text = memnew(TextEdit);
+ main_box->add_child(preview_text);
+ preview_text->set_h_size_flags(SIZE_EXPAND_FILL);
+ preview_text->set_v_size_flags(SIZE_EXPAND_FILL);
+ preview_text->set_visible(preview_showed);
+ preview_text->set_custom_minimum_size(Size2(400 * EDSCALE, 0));
+ preview_text->set_syntax_coloring(true);
+ preview_text->set_readonly(true);
+
///////////////////////////////////////
// SHADER NODES TREE
///////////////////////////////////////
@@ -2067,8 +2300,8 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("Screen", "Color", "Operators", "VisualShaderNodeColorOp", TTR("Screen operator."), VisualShaderNodeColorOp::OP_SCREEN, VisualShaderNode::PORT_TYPE_VECTOR));
add_options.push_back(AddOption("SoftLight", "Color", "Operators", "VisualShaderNodeColorOp", TTR("SoftLight operator."), VisualShaderNodeColorOp::OP_SOFT_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("ColorConstant", "Color", "Variables", "VisualShaderNodeColorConstant", TTR("Color constant."), -1, VisualShaderNode::PORT_TYPE_COLOR));
- add_options.push_back(AddOption("ColorUniform", "Color", "Variables", "VisualShaderNodeColorUniform", TTR("Color uniform."), -1, VisualShaderNode::PORT_TYPE_COLOR));
+ add_options.push_back(AddOption("ColorConstant", "Color", "Variables", "VisualShaderNodeColorConstant", TTR("Color constant."), -1, VisualShaderNode::PORT_TYPE_ICON_COLOR));
+ add_options.push_back(AddOption("ColorUniform", "Color", "Variables", "VisualShaderNodeColorUniform", TTR("Color uniform."), -1, VisualShaderNode::PORT_TYPE_ICON_COLOR));
// CONDITIONAL
@@ -2078,15 +2311,15 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("GreaterThan", "Conditional", "Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Greater Than (>)")), VisualShaderNodeCompare::FUNC_GREATER_THAN, VisualShaderNode::PORT_TYPE_BOOLEAN));
add_options.push_back(AddOption("GreaterThanEqual", "Conditional", "Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Greater Than or Equal (>=)")), VisualShaderNodeCompare::FUNC_GREATER_THAN_EQUAL, VisualShaderNode::PORT_TYPE_BOOLEAN));
add_options.push_back(AddOption("If", "Conditional", "Functions", "VisualShaderNodeIf", TTR("Returns an associated vector if the provided scalars are equal, greater or less."), -1, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("IsInf", "Conditional", "Functions", "VisualShaderNodeIs", TTR("Returns the boolean result of the comparison between INF and a scalar parameter."), VisualShaderNodeIs::FUNC_IS_INF, VisualShaderNode::PORT_TYPE_BOOLEAN, -1, -1, -1, true));
- add_options.push_back(AddOption("IsNaN", "Conditional", "Functions", "VisualShaderNodeIs", TTR("Returns the boolean result of the comparison between NaN and a scalar parameter."), VisualShaderNodeIs::FUNC_IS_NAN, VisualShaderNode::PORT_TYPE_BOOLEAN, -1, -1, -1, true));
+ add_options.push_back(AddOption("IsInf", "Conditional", "Functions", "VisualShaderNodeIs", TTR("Returns the boolean result of the comparison between INF and a scalar parameter."), VisualShaderNodeIs::FUNC_IS_INF, VisualShaderNode::PORT_TYPE_BOOLEAN));
+ add_options.push_back(AddOption("IsNaN", "Conditional", "Functions", "VisualShaderNodeIs", TTR("Returns the boolean result of the comparison between NaN and a scalar parameter."), VisualShaderNodeIs::FUNC_IS_NAN, VisualShaderNode::PORT_TYPE_BOOLEAN));
add_options.push_back(AddOption("LessThan", "Conditional", "Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Less Than (<)")), VisualShaderNodeCompare::FUNC_LESS_THAN, VisualShaderNode::PORT_TYPE_BOOLEAN));
add_options.push_back(AddOption("LessThanEqual", "Conditional", "Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Less Than or Equal (<=)")), VisualShaderNodeCompare::FUNC_LESS_THAN_EQUAL, VisualShaderNode::PORT_TYPE_BOOLEAN));
add_options.push_back(AddOption("NotEqual", "Conditional", "Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Not Equal (!=)")), VisualShaderNodeCompare::FUNC_NOT_EQUAL, VisualShaderNode::PORT_TYPE_BOOLEAN));
add_options.push_back(AddOption("Switch", "Conditional", "Functions", "VisualShaderNodeSwitch", TTR("Returns an associated vector if the provided boolean value is true or false."), -1, VisualShaderNode::PORT_TYPE_VECTOR));
add_options.push_back(AddOption("Compare", "Conditional", "Common", "VisualShaderNodeCompare", TTR("Returns the boolean result of the comparison between two parameters."), -1, VisualShaderNode::PORT_TYPE_BOOLEAN));
- add_options.push_back(AddOption("Is", "Conditional", "Common", "VisualShaderNodeIs", TTR("Returns the boolean result of the comparison between INF (or NaN) and a scalar parameter."), -1, VisualShaderNode::PORT_TYPE_BOOLEAN, -1, -1, -1, true));
+ add_options.push_back(AddOption("Is", "Conditional", "Common", "VisualShaderNodeIs", TTR("Returns the boolean result of the comparison between INF (or NaN) and a scalar parameter."), -1, VisualShaderNode::PORT_TYPE_BOOLEAN));
add_options.push_back(AddOption("BooleanConstant", "Conditional", "Variables", "VisualShaderNodeBooleanConstant", TTR("Boolean constant."), -1, VisualShaderNode::PORT_TYPE_BOOLEAN));
add_options.push_back(AddOption("BooleanUniform", "Conditional", "Variables", "VisualShaderNodeBooleanUniform", TTR("Boolean uniform."), -1, VisualShaderNode::PORT_TYPE_BOOLEAN));
@@ -2221,16 +2454,16 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("Abs", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the absolute value of the parameter."), VisualShaderNodeScalarFunc::FUNC_ABS, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("ACos", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the arc-cosine of the parameter."), VisualShaderNodeScalarFunc::FUNC_ACOS, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("ACosH", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the inverse hyperbolic cosine of the parameter."), VisualShaderNodeScalarFunc::FUNC_ACOSH, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, -1, true));
+ add_options.push_back(AddOption("ACosH", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the inverse hyperbolic cosine of the parameter."), VisualShaderNodeScalarFunc::FUNC_ACOSH, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("ASin", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the arc-sine of the parameter."), VisualShaderNodeScalarFunc::FUNC_ASIN, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("ASinH", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the inverse hyperbolic sine of the parameter."), VisualShaderNodeScalarFunc::FUNC_ASINH, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, -1, true));
+ add_options.push_back(AddOption("ASinH", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the inverse hyperbolic sine of the parameter."), VisualShaderNodeScalarFunc::FUNC_ASINH, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("ATan", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the arc-tangent of the parameter."), VisualShaderNodeScalarFunc::FUNC_ATAN, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("ATan2", "Scalar", "Functions", "VisualShaderNodeScalarOp", TTR("Returns the arc-tangent of the parameters."), VisualShaderNodeScalarOp::OP_ATAN2, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("ATanH", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the inverse hyperbolic tangent of the parameter."), VisualShaderNodeScalarFunc::FUNC_ATANH, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, -1, true));
+ add_options.push_back(AddOption("ATanH", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the inverse hyperbolic tangent of the parameter."), VisualShaderNodeScalarFunc::FUNC_ATANH, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("Ceil", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Finds the nearest integer that is greater than or equal to the parameter."), VisualShaderNodeScalarFunc::FUNC_CEIL, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("Clamp", "Scalar", "Functions", "VisualShaderNodeScalarClamp", TTR("Constrains a value to lie between two further values."), -1, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("Cos", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the cosine of the parameter."), VisualShaderNodeScalarFunc::FUNC_COS, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("CosH", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the hyperbolic cosine of the parameter."), VisualShaderNodeScalarFunc::FUNC_COSH, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, -1, true));
+ add_options.push_back(AddOption("CosH", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the hyperbolic cosine of the parameter."), VisualShaderNodeScalarFunc::FUNC_COSH, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("Degrees", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Converts a quantity in radians to degrees."), VisualShaderNodeScalarFunc::FUNC_DEGREES, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("Exp", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Base-e Exponential."), VisualShaderNodeScalarFunc::FUNC_EXP, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("Exp2", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Base-2 Exponential."), VisualShaderNodeScalarFunc::FUNC_EXP2, VisualShaderNode::PORT_TYPE_SCALAR));
@@ -2247,18 +2480,18 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("Pow", "Scalar", "Functions", "VisualShaderNodeScalarOp", TTR("Returns the value of the first parameter raised to the power of the second."), VisualShaderNodeScalarOp::OP_POW, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("Radians", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Converts a quantity in degrees to radians."), VisualShaderNodeScalarFunc::FUNC_RADIANS, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("Reciprocal", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("1.0 / scalar"), VisualShaderNodeScalarFunc::FUNC_RECIPROCAL, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Round", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Finds the nearest integer to the parameter."), VisualShaderNodeScalarFunc::FUNC_ROUND, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, -1, true));
- add_options.push_back(AddOption("RoundEven", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Finds the nearest even integer to the parameter."), VisualShaderNodeScalarFunc::FUNC_ROUNDEVEN, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, -1, true));
+ add_options.push_back(AddOption("Round", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Finds the nearest integer to the parameter."), VisualShaderNodeScalarFunc::FUNC_ROUND, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("RoundEven", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Finds the nearest even integer to the parameter."), VisualShaderNodeScalarFunc::FUNC_ROUNDEVEN, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("Saturate", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Clamps the value between 0.0 and 1.0."), VisualShaderNodeScalarFunc::FUNC_SATURATE, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("Sign", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Extracts the sign of the parameter."), VisualShaderNodeScalarFunc::FUNC_SIGN, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("Sin", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the sine of the parameter."), VisualShaderNodeScalarFunc::FUNC_SIN, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("SinH", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the hyperbolic sine of the parameter."), VisualShaderNodeScalarFunc::FUNC_SINH, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, -1, true));
+ add_options.push_back(AddOption("SinH", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the hyperbolic sine of the parameter."), VisualShaderNodeScalarFunc::FUNC_SINH, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("Sqrt", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the square root of the parameter."), VisualShaderNodeScalarFunc::FUNC_SQRT, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("SmoothStep", "Scalar", "Functions", "VisualShaderNodeScalarSmoothStep", TTR("SmoothStep function( scalar(edge0), scalar(edge1), scalar(x) ).\n\nReturns 0.0 if 'x' is smaller then 'edge0' and 1.0 if x is larger than 'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 using Hermite polynomials."), -1, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Step", "Scalar", "Functions", "VisualShaderNodeScalarOp", TTR("Step function( scalar(edge), scalar(x) ).\n\nReturns 0.0 if 'x' is smaller then 'edge' and otherwise 1.0."), VisualShaderNodeScalarOp::OP_STEP, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("SmoothStep", "Scalar", "Functions", "VisualShaderNodeScalarSmoothStep", TTR("SmoothStep function( scalar(edge0), scalar(edge1), scalar(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge0' and 1.0 if x is larger than 'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 using Hermite polynomials."), -1, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Step", "Scalar", "Functions", "VisualShaderNodeScalarOp", TTR("Step function( scalar(edge), scalar(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."), VisualShaderNodeScalarOp::OP_STEP, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("Tan", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the tangent of the parameter."), VisualShaderNodeScalarFunc::FUNC_TAN, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("TanH", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the hyperbolic tangent of the parameter."), VisualShaderNodeScalarFunc::FUNC_TANH, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, -1, true));
- add_options.push_back(AddOption("Trunc", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Finds the truncated value of the parameter."), VisualShaderNodeScalarFunc::FUNC_TRUNC, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, -1, true));
+ add_options.push_back(AddOption("TanH", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the hyperbolic tangent of the parameter."), VisualShaderNodeScalarFunc::FUNC_TANH, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Trunc", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Finds the truncated value of the parameter."), VisualShaderNodeScalarFunc::FUNC_TRUNC, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("Add", "Scalar", "Operators", "VisualShaderNodeScalarOp", TTR("Adds scalar to scalar."), VisualShaderNodeScalarOp::OP_ADD, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("Divide", "Scalar", "Operators", "VisualShaderNodeScalarOp", TTR("Divides scalar by scalar."), VisualShaderNodeScalarOp::OP_DIV, VisualShaderNode::PORT_TYPE_SCALAR));
@@ -2271,24 +2504,24 @@ VisualShaderEditor::VisualShaderEditor() {
// TEXTURES
- add_options.push_back(AddOption("CubeMap", "Textures", "Functions", "VisualShaderNodeCubeMap", TTR("Perform the cubic texture lookup."), -1, VisualShaderNode::PORT_TYPE_COLOR));
- add_options.push_back(AddOption("Texture", "Textures", "Functions", "VisualShaderNodeTexture", TTR("Perform the texture lookup."), -1, VisualShaderNode::PORT_TYPE_COLOR));
+ add_options.push_back(AddOption("CubeMap", "Textures", "Functions", "VisualShaderNodeCubeMap", TTR("Perform the cubic texture lookup."), -1, VisualShaderNode::PORT_TYPE_ICON_COLOR));
+ add_options.push_back(AddOption("Texture", "Textures", "Functions", "VisualShaderNodeTexture", TTR("Perform the texture lookup."), -1, VisualShaderNode::PORT_TYPE_ICON_COLOR));
- add_options.push_back(AddOption("CubeMapUniform", "Textures", "Variables", "VisualShaderNodeCubeMapUniform", TTR("Cubic texture uniform lookup."), -1, VisualShaderNode::PORT_TYPE_COLOR));
- add_options.push_back(AddOption("TextureUniform", "Textures", "Variables", "VisualShaderNodeTextureUniform", TTR("2D texture uniform lookup."), -1, VisualShaderNode::PORT_TYPE_COLOR));
- add_options.push_back(AddOption("TextureUniformTriplanar", "Textures", "Variables", "VisualShaderNodeTextureUniformTriplanar", TTR("2D texture uniform lookup with triplanar."), -1, VisualShaderNode::PORT_TYPE_COLOR, VisualShader::TYPE_FRAGMENT | VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("CubeMapUniform", "Textures", "Variables", "VisualShaderNodeCubeMapUniform", TTR("Cubic texture uniform lookup."), -1, VisualShaderNode::PORT_TYPE_ICON_COLOR));
+ add_options.push_back(AddOption("TextureUniform", "Textures", "Variables", "VisualShaderNodeTextureUniform", TTR("2D texture uniform lookup."), -1, VisualShaderNode::PORT_TYPE_ICON_COLOR));
+ add_options.push_back(AddOption("TextureUniformTriplanar", "Textures", "Variables", "VisualShaderNodeTextureUniformTriplanar", TTR("2D texture uniform lookup with triplanar."), -1, VisualShaderNode::PORT_TYPE_ICON_COLOR, VisualShader::TYPE_FRAGMENT | VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
// TRANSFORM
add_options.push_back(AddOption("TransformFunc", "Transform", "Common", "VisualShaderNodeTransformFunc", TTR("Transform function."), -1, VisualShaderNode::PORT_TYPE_TRANSFORM));
- add_options.push_back(AddOption("OuterProduct", "Transform", "Composition", "VisualShaderNodeOuterProduct", TTR("Calculate the outer product of a pair of vectors.\n\nOuterProduct treats the first parameter 'c' as a column vector (matrix with one column) and the second parameter 'r' as a row vector (matrix with one row) and does a linear algebraic matrix multiply 'c * r', yielding a matrix whose number of rows is the number of components in 'c' and whose number of columns is the number of components in 'r'."), -1, VisualShaderNode::PORT_TYPE_TRANSFORM, -1, -1, -1, true));
+ add_options.push_back(AddOption("OuterProduct", "Transform", "Composition", "VisualShaderNodeOuterProduct", TTR("Calculate the outer product of a pair of vectors.\n\nOuterProduct treats the first parameter 'c' as a column vector (matrix with one column) and the second parameter 'r' as a row vector (matrix with one row) and does a linear algebraic matrix multiply 'c * r', yielding a matrix whose number of rows is the number of components in 'c' and whose number of columns is the number of components in 'r'."), -1, VisualShaderNode::PORT_TYPE_TRANSFORM));
add_options.push_back(AddOption("TransformCompose", "Transform", "Composition", "VisualShaderNodeTransformCompose", TTR("Composes transform from four vectors."), -1, VisualShaderNode::PORT_TYPE_TRANSFORM));
add_options.push_back(AddOption("TransformDecompose", "Transform", "Composition", "VisualShaderNodeTransformDecompose", TTR("Decomposes transform to four vectors.")));
- add_options.push_back(AddOption("Determinant", "Transform", "Functions", "VisualShaderNodeDeterminant", TTR("Calculates the determinant of a transform."), -1, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, -1, true));
+ add_options.push_back(AddOption("Determinant", "Transform", "Functions", "VisualShaderNodeDeterminant", TTR("Calculates the determinant of a transform."), -1, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("Inverse", "Transform", "Functions", "VisualShaderNodeTransformFunc", TTR("Calculates the inverse of a transform."), VisualShaderNodeTransformFunc::FUNC_INVERSE, VisualShaderNode::PORT_TYPE_TRANSFORM, -1, -1, -1, true));
- add_options.push_back(AddOption("Transpose", "Transform", "Functions", "VisualShaderNodeTransformFunc", TTR("Calculates the transpose of a transform."), VisualShaderNodeTransformFunc::FUNC_TRANSPOSE, VisualShaderNode::PORT_TYPE_TRANSFORM, -1, -1, -1, true));
+ add_options.push_back(AddOption("Transpose", "Transform", "Functions", "VisualShaderNodeTransformFunc", TTR("Calculates the transpose of a transform."), VisualShaderNodeTransformFunc::FUNC_TRANSPOSE, VisualShaderNode::PORT_TYPE_TRANSFORM));
add_options.push_back(AddOption("TransformMult", "Transform", "Operators", "VisualShaderNodeTransformMult", TTR("Multiplies transform by transform."), -1, VisualShaderNode::PORT_TYPE_TRANSFORM));
add_options.push_back(AddOption("TransformVectorMult", "Transform", "Operators", "VisualShaderNodeTransformVecMult", TTR("Multiplies vector by transform."), -1, VisualShaderNode::PORT_TYPE_VECTOR));
@@ -2306,16 +2539,16 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("Abs", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the absolute value of the parameter."), VisualShaderNodeVectorFunc::FUNC_ABS, VisualShaderNode::PORT_TYPE_VECTOR));
add_options.push_back(AddOption("ACos", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the arc-cosine of the parameter."), VisualShaderNodeVectorFunc::FUNC_ACOS, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("ACosH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the inverse hyperbolic cosine of the parameter."), VisualShaderNodeVectorFunc::FUNC_ACOSH, VisualShaderNode::PORT_TYPE_VECTOR, -1, -1, -1, true));
+ add_options.push_back(AddOption("ACosH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the inverse hyperbolic cosine of the parameter."), VisualShaderNodeVectorFunc::FUNC_ACOSH, VisualShaderNode::PORT_TYPE_VECTOR));
add_options.push_back(AddOption("ASin", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the arc-sine of the parameter."), VisualShaderNodeVectorFunc::FUNC_ASIN, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("ASinH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the inverse hyperbolic sine of the parameter."), VisualShaderNodeVectorFunc::FUNC_ASINH, VisualShaderNode::PORT_TYPE_VECTOR, -1, -1, -1, true));
+ add_options.push_back(AddOption("ASinH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the inverse hyperbolic sine of the parameter."), VisualShaderNodeVectorFunc::FUNC_ASINH, VisualShaderNode::PORT_TYPE_VECTOR));
add_options.push_back(AddOption("ATan", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the arc-tangent of the parameter."), VisualShaderNodeVectorFunc::FUNC_ATAN, VisualShaderNode::PORT_TYPE_VECTOR));
add_options.push_back(AddOption("ATan2", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the arc-tangent of the parameters."), VisualShaderNodeVectorOp::OP_ATAN2, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("ATanH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the inverse hyperbolic tangent of the parameter."), VisualShaderNodeVectorFunc::FUNC_ATANH, VisualShaderNode::PORT_TYPE_VECTOR, -1, -1, -1, true));
+ add_options.push_back(AddOption("ATanH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the inverse hyperbolic tangent of the parameter."), VisualShaderNodeVectorFunc::FUNC_ATANH, VisualShaderNode::PORT_TYPE_VECTOR));
add_options.push_back(AddOption("Ceil", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the nearest integer that is greater than or equal to the parameter."), VisualShaderNodeVectorFunc::FUNC_CEIL, VisualShaderNode::PORT_TYPE_VECTOR));
add_options.push_back(AddOption("Clamp", "Vector", "Functions", "VisualShaderNodeVectorClamp", TTR("Constrains a value to lie between two further values."), -1, VisualShaderNode::PORT_TYPE_VECTOR));
add_options.push_back(AddOption("Cos", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the cosine of the parameter."), VisualShaderNodeVectorFunc::FUNC_COS, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("CosH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the hyperbolic cosine of the parameter."), VisualShaderNodeVectorFunc::FUNC_COSH, VisualShaderNode::PORT_TYPE_VECTOR, -1, -1, -1, true));
+ add_options.push_back(AddOption("CosH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the hyperbolic cosine of the parameter."), VisualShaderNodeVectorFunc::FUNC_COSH, VisualShaderNode::PORT_TYPE_VECTOR));
add_options.push_back(AddOption("Cross", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Calculates the cross product of two vectors."), VisualShaderNodeVectorOp::OP_CROSS, VisualShaderNode::PORT_TYPE_VECTOR));
add_options.push_back(AddOption("Degrees", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Converts a quantity in radians to degrees."), VisualShaderNodeVectorFunc::FUNC_DEGREES, VisualShaderNode::PORT_TYPE_VECTOR));
add_options.push_back(AddOption("Distance", "Vector", "Functions", "VisualShaderNodeVectorDistance", TTR("Returns the distance between two points."), -1, VisualShaderNode::PORT_TYPE_SCALAR));
@@ -2332,6 +2565,7 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("Max", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the greater of two values."), VisualShaderNodeVectorOp::OP_MAX, VisualShaderNode::PORT_TYPE_VECTOR));
add_options.push_back(AddOption("Min", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the lesser of two values."), VisualShaderNodeVectorOp::OP_MIN, VisualShaderNode::PORT_TYPE_VECTOR));
add_options.push_back(AddOption("Mix", "Vector", "Functions", "VisualShaderNodeVectorInterp", TTR("Linear interpolation between two vectors."), -1, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("MixS", "Vector", "Functions", "VisualShaderNodeVectorScalarMix", TTR("Linear interpolation between two vectors using scalar."), -1, VisualShaderNode::PORT_TYPE_VECTOR));
add_options.push_back(AddOption("Negate", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the opposite value of the parameter."), VisualShaderNodeVectorFunc::FUNC_NEGATE, VisualShaderNode::PORT_TYPE_VECTOR));
add_options.push_back(AddOption("Normalize", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Calculates the normalize product of vector."), VisualShaderNodeVectorFunc::FUNC_NORMALIZE, VisualShaderNode::PORT_TYPE_VECTOR));
add_options.push_back(AddOption("OneMinus", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("1.0 - vector"), VisualShaderNodeVectorFunc::FUNC_ONEMINUS, VisualShaderNode::PORT_TYPE_VECTOR));
@@ -2340,20 +2574,20 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("Reciprocal", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("1.0 / vector"), VisualShaderNodeVectorFunc::FUNC_RECIPROCAL, VisualShaderNode::PORT_TYPE_VECTOR));
add_options.push_back(AddOption("Reflect", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the vector that points in the direction of reflection ( a : incident vector, b : normal vector )."), VisualShaderNodeVectorOp::OP_REFLECT, VisualShaderNode::PORT_TYPE_VECTOR));
add_options.push_back(AddOption("Refract", "Vector", "Functions", "VisualShaderNodeVectorRefract", TTR("Returns the vector that points in the direction of refraction."), -1, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Round", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the nearest integer to the parameter."), VisualShaderNodeVectorFunc::FUNC_ROUND, VisualShaderNode::PORT_TYPE_VECTOR, -1, -1, -1, true));
- add_options.push_back(AddOption("RoundEven", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the nearest even integer to the parameter."), VisualShaderNodeVectorFunc::FUNC_ROUNDEVEN, VisualShaderNode::PORT_TYPE_VECTOR, -1, -1, -1, true));
+ add_options.push_back(AddOption("Round", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the nearest integer to the parameter."), VisualShaderNodeVectorFunc::FUNC_ROUND, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("RoundEven", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the nearest even integer to the parameter."), VisualShaderNodeVectorFunc::FUNC_ROUNDEVEN, VisualShaderNode::PORT_TYPE_VECTOR));
add_options.push_back(AddOption("Saturate", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Clamps the value between 0.0 and 1.0."), VisualShaderNodeVectorFunc::FUNC_SATURATE, VisualShaderNode::PORT_TYPE_VECTOR));
add_options.push_back(AddOption("Sign", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Extracts the sign of the parameter."), VisualShaderNodeVectorFunc::FUNC_SIGN, VisualShaderNode::PORT_TYPE_VECTOR));
add_options.push_back(AddOption("Sin", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the sine of the parameter."), VisualShaderNodeVectorFunc::FUNC_SIN, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("SinH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the hyperbolic sine of the parameter."), VisualShaderNodeVectorFunc::FUNC_SINH, VisualShaderNode::PORT_TYPE_VECTOR, -1, -1, -1, true));
+ add_options.push_back(AddOption("SinH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the hyperbolic sine of the parameter."), VisualShaderNodeVectorFunc::FUNC_SINH, VisualShaderNode::PORT_TYPE_VECTOR));
add_options.push_back(AddOption("Sqrt", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the square root of the parameter."), VisualShaderNodeVectorFunc::FUNC_SQRT, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("SmoothStep", "Vector", "Functions", "VisualShaderNodeVectorSmoothStep", TTR("SmoothStep function( vector(edge0), vector(edge1), vector(x) ).\n\nReturns 0.0 if 'x' is smaller then 'edge0' and 1.0 if 'x' is larger than 'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 using Hermite polynomials."), -1, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("SmoothStepS", "Vector", "Functions", "VisualShaderNodeVectorScalarSmoothStep", TTR("SmoothStep function( scalar(edge0), scalar(edge1), vector(x) ).\n\nReturns 0.0 if 'x' is smaller then 'edge0' and 1.0 if 'x' is larger than 'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 using Hermite polynomials."), -1, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Step", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Step function( vector(edge), vector(x) ).\n\nReturns 0.0 if 'x' is smaller then 'edge' and otherwise 1.0."), VisualShaderNodeVectorOp::OP_STEP, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("StepS", "Vector", "Functions", "VisualShaderNodeVectorScalarStep", TTR("Step function( scalar(edge), vector(x) ).\n\nReturns 0.0 if 'x' is smaller then 'edge' and otherwise 1.0."), -1, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("SmoothStep", "Vector", "Functions", "VisualShaderNodeVectorSmoothStep", TTR("SmoothStep function( vector(edge0), vector(edge1), vector(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than 'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 using Hermite polynomials."), -1, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("SmoothStepS", "Vector", "Functions", "VisualShaderNodeVectorScalarSmoothStep", TTR("SmoothStep function( scalar(edge0), scalar(edge1), vector(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than 'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 using Hermite polynomials."), -1, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Step", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Step function( vector(edge), vector(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."), VisualShaderNodeVectorOp::OP_STEP, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("StepS", "Vector", "Functions", "VisualShaderNodeVectorScalarStep", TTR("Step function( scalar(edge), vector(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."), -1, VisualShaderNode::PORT_TYPE_VECTOR));
add_options.push_back(AddOption("Tan", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the tangent of the parameter."), VisualShaderNodeVectorFunc::FUNC_TAN, VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("TanH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the hyperbolic tangent of the parameter."), VisualShaderNodeVectorFunc::FUNC_TANH, VisualShaderNode::PORT_TYPE_VECTOR, -1, -1, -1, true));
- add_options.push_back(AddOption("Trunc", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the truncated value of the parameter."), VisualShaderNodeVectorFunc::FUNC_TRUNC, VisualShaderNode::PORT_TYPE_VECTOR, -1, -1, -1, true));
+ add_options.push_back(AddOption("TanH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the hyperbolic tangent of the parameter."), VisualShaderNodeVectorFunc::FUNC_TANH, VisualShaderNode::PORT_TYPE_VECTOR));
+ add_options.push_back(AddOption("Trunc", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the truncated value of the parameter."), VisualShaderNodeVectorFunc::FUNC_TRUNC, VisualShaderNode::PORT_TYPE_VECTOR));
add_options.push_back(AddOption("Add", "Vector", "Operators", "VisualShaderNodeVectorOp", TTR("Adds vector to vector."), VisualShaderNodeVectorOp::OP_ADD, VisualShaderNode::PORT_TYPE_VECTOR));
add_options.push_back(AddOption("Divide", "Vector", "Operators", "VisualShaderNodeVectorOp", TTR("Divides vector by vector."), VisualShaderNodeVectorOp::OP_DIV, VisualShaderNode::PORT_TYPE_VECTOR));
@@ -2368,6 +2602,7 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("Expression", "Special", "", "VisualShaderNodeExpression", TTR("Custom Godot Shader Language expression, with custom amount of input and output ports. This is a direct injection of code into the vertex/fragment/light function, do not use it to write the function declarations inside.")));
add_options.push_back(AddOption("Fresnel", "Special", "", "VisualShaderNodeFresnel", TTR("Returns falloff based on the dot product of surface normal and view direction of camera (pass associated inputs to it)."), -1, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("GlobalExpression", "Special", "", "VisualShaderNodeGlobalExpression", TTR("Custom Godot Shader Language expression, which placed on top of the resulted shader. You can place various function definitions inside and call it later in the Expressions. You can also declare varyings, uniforms and constants.")));
add_options.push_back(AddOption("ScalarDerivativeFunc", "Special", "Common", "VisualShaderNodeScalarDerivativeFunc", TTR("(Fragment/Light mode only) Scalar derivative function."), -1, VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_FRAGMENT | VisualShader::TYPE_LIGHT, -1, -1, true));
add_options.push_back(AddOption("VectorDerivativeFunc", "Special", "Common", "VisualShaderNodeVectorDerivativeFunc", TTR("(Fragment/Light mode only) Vector derivative function."), -1, VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT | VisualShader::TYPE_LIGHT, -1, -1, true));
@@ -2493,6 +2728,7 @@ public:
class VisualShaderNodePluginDefaultEditor : public VBoxContainer {
GDCLASS(VisualShaderNodePluginDefaultEditor, VBoxContainer);
+ Ref<Resource> parent_resource;
public:
void _property_changed(const String &prop, const Variant &p_value, const String &p_field, bool p_changing = false) {
@@ -2506,7 +2742,27 @@ public:
undo_redo->create_action(TTR("Edit Visual Property") + ": " + prop, UndoRedo::MERGE_ENDS);
undo_redo->add_do_property(node.ptr(), prop, p_value);
undo_redo->add_undo_property(node.ptr(), prop, node->get(prop));
+
+ if (p_value.get_type() == Variant::OBJECT) {
+
+ RES prev_res = node->get(prop);
+ RES curr_res = p_value;
+
+ if (curr_res.is_null()) {
+ undo_redo->add_do_method(this, "_open_inspector", (RES)parent_resource.ptr());
+ } else {
+ undo_redo->add_do_method(this, "_open_inspector", (RES)curr_res.ptr());
+ }
+ if (!prev_res.is_null()) {
+ undo_redo->add_undo_method(this, "_open_inspector", (RES)prev_res.ptr());
+ } else {
+ undo_redo->add_undo_method(this, "_open_inspector", (RES)parent_resource.ptr());
+ }
+ undo_redo->add_do_method(this, "_refresh_request");
+ undo_redo->add_undo_method(this, "_refresh_request");
+ }
undo_redo->commit_action();
+
updating = false;
}
@@ -2522,11 +2778,20 @@ public:
VisualShaderEditor::get_singleton()->call_deferred("_update_graph");
}
+ void _resource_selected(const String &p_path, RES p_resource) {
+ _open_inspector(p_resource);
+ }
+
+ void _open_inspector(RES p_resource) {
+ EditorNode::get_singleton()->get_inspector()->edit(p_resource.ptr());
+ }
+
bool updating;
Ref<VisualShaderNode> node;
Vector<EditorProperty *> properties;
- void setup(Vector<EditorProperty *> p_properties, const Vector<StringName> &p_names, Ref<VisualShaderNode> p_node) {
+ void setup(Ref<Resource> p_parent_resource, Vector<EditorProperty *> p_properties, const Vector<StringName> &p_names, Ref<VisualShaderNode> p_node) {
+ parent_resource = p_parent_resource;
updating = false;
node = p_node;
properties = p_properties;
@@ -2535,6 +2800,11 @@ public:
add_child(p_properties[i]);
+ bool res_prop = Object::cast_to<EditorPropertyResource>(p_properties[i]);
+ if (res_prop) {
+ p_properties[i]->connect("resource_selected", this, "_resource_selected");
+ }
+
properties[i]->connect("property_changed", this, "_property_changed");
properties[i]->set_object_and_property(node.ptr(), p_names[i]);
properties[i]->update_property();
@@ -2548,10 +2818,12 @@ public:
ClassDB::bind_method("_property_changed", &VisualShaderNodePluginDefaultEditor::_property_changed, DEFVAL(String()), DEFVAL(false));
ClassDB::bind_method("_node_changed", &VisualShaderNodePluginDefaultEditor::_node_changed);
ClassDB::bind_method("_refresh_request", &VisualShaderNodePluginDefaultEditor::_refresh_request);
+ ClassDB::bind_method("_resource_selected", &VisualShaderNodePluginDefaultEditor::_resource_selected);
+ ClassDB::bind_method("_open_inspector", &VisualShaderNodePluginDefaultEditor::_open_inspector);
}
};
-Control *VisualShaderNodePluginDefault::create_editor(const Ref<VisualShaderNode> &p_node) {
+Control *VisualShaderNodePluginDefault::create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node) {
if (p_node->is_class("VisualShaderNodeInput")) {
//create input
@@ -2609,7 +2881,7 @@ Control *VisualShaderNodePluginDefault::create_editor(const Ref<VisualShaderNode
properties.push_back(pinfo[i].name);
}
VisualShaderNodePluginDefaultEditor *editor = memnew(VisualShaderNodePluginDefaultEditor);
- editor->setup(editors, properties, p_node);
+ editor->setup(p_parent_resource, editors, properties, p_node);
return editor;
}
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h
index 100bc53d00..1556c7cd43 100644
--- a/editor/plugins/visual_shader_editor_plugin.h
+++ b/editor/plugins/visual_shader_editor_plugin.h
@@ -48,7 +48,7 @@ protected:
static void _bind_methods();
public:
- virtual Control *create_editor(const Ref<VisualShaderNode> &p_node);
+ virtual Control *create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node);
};
class VisualShaderEditor : public VBoxContainer {
@@ -60,14 +60,18 @@ class VisualShaderEditor : public VBoxContainer {
int editing_port;
Ref<VisualShader> visual_shader;
+ HSplitContainer *main_box;
GraphEdit *graph;
ToolButton *add_node;
+ ToolButton *preview_shader;
OptionButton *edit_type;
PanelContainer *error_panel;
Label *error_label;
+ TextEdit *preview_text;
+
UndoRedo *undo_redo;
Point2 saved_node_pos;
bool saved_node_pos_dirty;
@@ -75,6 +79,8 @@ class VisualShaderEditor : public VBoxContainer {
ConfirmationDialog *members_dialog;
MenuButton *tools;
+ bool preview_showed;
+
enum ToolsMenuOptions {
EXPAND_ALL,
COLLAPSE_ALL
@@ -104,6 +110,7 @@ class VisualShaderEditor : public VBoxContainer {
int func;
float value;
bool highend;
+ bool is_custom;
AddOption(const String &p_name = String(), const String &p_category = String(), const String &p_sub_category = String(), const String &p_type = String(), const String &p_description = String(), int p_sub_func = -1, int p_return_type = -1, int p_mode = -1, int p_func = -1, float p_value = -1, bool p_highend = false) {
name = p_name;
@@ -117,6 +124,7 @@ class VisualShaderEditor : public VBoxContainer {
func = p_func;
value = p_value;
highend = p_highend;
+ is_custom = false;
}
AddOption(const String &p_name, const String &p_category, const String &p_sub_category, const String &p_type, const String &p_description, const String &p_sub_func, int p_return_type = -1, int p_mode = -1, int p_func = -1, float p_value = -1, bool p_highend = false) {
@@ -131,6 +139,7 @@ class VisualShaderEditor : public VBoxContainer {
func = p_func;
value = p_value;
highend = p_highend;
+ is_custom = false;
}
};
@@ -140,8 +149,12 @@ class VisualShaderEditor : public VBoxContainer {
void _draw_color_over_button(Object *obj, Color p_color);
void _add_node(int p_idx, int p_op_idx = -1);
+ void _update_custom_nodes();
void _update_options_menu();
+ void _show_preview_text();
+ void _update_preview();
+
static VisualShaderEditor *singleton;
void _node_dragged(const Vector2 &p_from, const Vector2 &p_to, int p_node);
@@ -176,8 +189,21 @@ class VisualShaderEditor : public VBoxContainer {
void _port_name_focus_out(Object *line_edit, int p_node_id, int p_port_id, bool p_output);
+ void _dup_copy_nodes(int p_type, List<int> &r_nodes, Set<int> &r_excluded);
+ void _dup_update_excluded(int p_type, Set<int> &r_excluded);
+ void _dup_paste_nodes(int p_type, int p_pasted_type, List<int> &r_nodes, Set<int> &r_excluded, const Vector2 &p_offset, bool p_select);
+
void _duplicate_nodes();
+ Vector2 selection_center;
+ int copy_type; // shader type
+ List<int> copy_nodes_buffer;
+ Set<int> copy_nodes_excluded_buffer;
+
+ void _clear_buffer();
+ void _copy_nodes();
+ void _paste_nodes();
+
Vector<Ref<VisualShaderNodePlugin> > plugins;
void _mode_selected(int p_id);
@@ -227,8 +253,8 @@ public:
static VisualShaderEditor *get_singleton() { return singleton; }
- void add_custom_type(const String &p_name, const String &p_category, const Ref<Script> &p_script);
- void remove_custom_type(const Ref<Script> &p_script);
+ void clear_custom_types();
+ void add_custom_type(const String &p_name, const Ref<Script> &p_script, const String &p_description, int p_return_icon_type, const String &p_category, const String &p_sub_category);
virtual Size2 get_minimum_size() const;
void edit(VisualShader *p_visual_shader);
@@ -259,7 +285,7 @@ class VisualShaderNodePluginDefault : public VisualShaderNodePlugin {
GDCLASS(VisualShaderNodePluginDefault, VisualShaderNodePlugin);
public:
- virtual Control *create_editor(const Ref<VisualShaderNode> &p_node);
+ virtual Control *create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node);
};
class EditorPropertyShaderMode : public EditorProperty {
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index feb2cdd071..b88b2b38a0 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -195,7 +195,7 @@ private:
unzFile pkg = unzOpen2(valid_path.utf8().get_data(), &io);
if (!pkg) {
- set_message(TTR("Error opening package file, not in zip format."), MESSAGE_ERROR);
+ set_message(TTR("Error opening package file, not in ZIP format."), MESSAGE_ERROR);
memdelete(d);
get_ok()->set_disabled(true);
unzClose(pkg);
@@ -519,7 +519,7 @@ private:
unzFile pkg = unzOpen2(zip_path.utf8().get_data(), &io);
if (!pkg) {
- dialog_error->set_text(TTR("Error opening package file, not in zip format."));
+ dialog_error->set_text(TTR("Error opening package file, not in ZIP format."));
dialog_error->popup_centered_minsize();
return;
}
@@ -997,7 +997,6 @@ public:
void load_projects();
void set_search_term(String p_search_term);
- void set_filter_option(ProjectListFilter::FilterOption p_option);
void set_order_option(ProjectListFilter::FilterOption p_option);
void sort_projects();
int get_project_count() const;
@@ -1030,7 +1029,6 @@ private:
static void load_project_data(const String &p_property_key, Item &p_item, bool p_favorite);
String _search_term;
- ProjectListFilter::FilterOption _filter_option;
ProjectListFilter::FilterOption _order_option;
Set<String> _selected_project_keys;
String _last_clicked; // Project key
@@ -1063,7 +1061,6 @@ struct ProjectListComparator {
};
ProjectList::ProjectList() {
- _filter_option = ProjectListFilter::FILTER_NAME;
_order_option = ProjectListFilter::FILTER_MODIFIED;
_scroll_children = memnew(VBoxContainer);
@@ -1109,7 +1106,7 @@ void ProjectList::load_project_icon(int p_index) {
Error err = img->load(item.icon.replace_first("res://", item.path + "/"));
if (err == OK) {
- img->resize(default_icon->get_width(), default_icon->get_height());
+ img->resize(default_icon->get_width(), default_icon->get_height(), Image::INTERPOLATE_LANCZOS);
Ref<ImageTexture> it = memnew(ImageTexture);
it->create_from_image(img);
icon = it;
@@ -1303,16 +1300,10 @@ void ProjectList::set_search_term(String p_search_term) {
_search_term = p_search_term;
}
-void ProjectList::set_filter_option(ProjectListFilter::FilterOption p_option) {
- if (_filter_option != p_option) {
- _filter_option = p_option;
- }
-}
-
void ProjectList::set_order_option(ProjectListFilter::FilterOption p_option) {
if (_order_option != p_option) {
_order_option = p_option;
- EditorSettings::get_singleton()->set("project_manager/sorting_order", (int)_filter_option);
+ EditorSettings::get_singleton()->set("project_manager/sorting_order", (int)_order_option);
EditorSettings::get_singleton()->save();
}
}
@@ -1328,11 +1319,18 @@ void ProjectList::sort_projects() {
bool visible = true;
if (_search_term != "") {
- if (_filter_option == ProjectListFilter::FILTER_PATH) {
- visible = item.path.findn(_search_term) != -1;
- } else if (_filter_option == ProjectListFilter::FILTER_NAME) {
- visible = item.project_name.findn(_search_term) != -1;
+
+ String search_path;
+ if (_search_term.find("/") != -1) {
+ // Search path will match the whole path
+ search_path = item.path;
+ } else {
+ // Search path will only match the last path component to make searching more strict
+ search_path = item.path.get_file();
}
+
+ // When searching, display projects whose name or path contain the search term
+ visible = item.project_name.findn(_search_term) != -1 || search_path.findn(_search_term) != -1;
}
item.control->set_visible(visible);
@@ -1694,7 +1692,6 @@ void ProjectList::_bind_methods() {
ClassDB::bind_method("_panel_input", &ProjectList::_panel_input);
ClassDB::bind_method("_favorite_pressed", &ProjectList::_favorite_pressed);
ClassDB::bind_method("_show_project", &ProjectList::_show_project);
- //ClassDB::bind_method("_unhandled_input", &ProjectList::_unhandled_input);
ADD_SIGNAL(MethodInfo(SIGNAL_SELECTION_CHANGED));
ADD_SIGNAL(MethodInfo(SIGNAL_PROJECT_ASK_OPEN));
@@ -1754,8 +1751,19 @@ void ProjectManager::_unhandled_input(const Ref<InputEvent> &p_ev) {
if (k.is_valid()) {
- if (!k->is_pressed())
+ if (!k->is_pressed()) {
return;
+ }
+
+ // Pressing Command + Q quits the Project Manager
+ // This is handled by the platform implementation on macOS,
+ // so only define the shortcut on other platforms
+#ifndef OSX_ENABLED
+ if (k->get_scancode_with_modifiers() == (KEY_MASK_CMD | KEY_Q)) {
+ _dim_window();
+ get_tree()->quit();
+ }
+#endif
if (tabs->get_current_tab() != 0)
return;
@@ -1834,7 +1842,6 @@ void ProjectManager::_unhandled_input(const Ref<InputEvent> &p_ev) {
void ProjectManager::_load_recent_projects() {
- _project_list->set_filter_option(project_filter->get_filter_option());
_project_list->set_order_option(project_order_filter->get_filter_option());
_project_list->set_search_term(project_filter->get_search_term());
_project_list->load_projects();
@@ -2075,10 +2082,12 @@ void ProjectManager::_rename_project() {
void ProjectManager::_erase_project_confirm() {
_project_list->erase_selected_projects();
+ _update_project_buttons();
}
void ProjectManager::_erase_missing_projects_confirm() {
_project_list->erase_missing_projects();
+ _update_project_buttons();
}
void ProjectManager::_erase_project() {
@@ -2101,7 +2110,7 @@ void ProjectManager::_erase_project() {
void ProjectManager::_erase_missing_projects() {
- erase_missing_ask->set_text(TTR("Remove all missing projects from the list? (Folders contents will not be modified)"));
+ erase_missing_ask->set_text(TTR("Remove all missing projects from the list? The project folders' contents won't be modified."));
erase_missing_ask->popup_centered_minsize();
}
@@ -2196,7 +2205,6 @@ void ProjectManager::_on_order_option_changed() {
}
void ProjectManager::_on_filter_option_changed() {
- _project_list->set_filter_option(project_filter->get_filter_option());
_project_list->set_search_term(project_filter->get_search_term());
_project_list->sort_projects();
}
@@ -2268,6 +2276,9 @@ ProjectManager::ProjectManager() {
} break;
}
+ // Define a minimum window size to prevent UI elements from overlapping or being cut off
+ OS::get_singleton()->set_min_window_size(Size2(750, 420) * EDSCALE);
+
#ifndef OSX_ENABLED
// The macOS platform implementation uses its own hiDPI window resizing code
// TODO: Resize windows on hiDPI displays on Windows and Linux and remove the line below
@@ -2293,26 +2304,11 @@ ProjectManager::ProjectManager() {
VBoxContainer *vb = memnew(VBoxContainer);
panel->add_child(vb);
vb->set_anchors_and_margins_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 8 * EDSCALE);
- vb->add_constant_override("separation", 8 * EDSCALE);
String cp;
cp += 0xA9;
OS::get_singleton()->set_window_title(VERSION_NAME + String(" - ") + TTR("Project Manager") + " - " + cp + " 2007-2019 Juan Linietsky, Ariel Manzur & Godot Contributors");
- HBoxContainer *top_hb = memnew(HBoxContainer);
- vb->add_child(top_hb);
- Label *l = memnew(Label);
- l->set_text(VERSION_NAME + String(" - ") + TTR("Project Manager"));
- top_hb->add_child(l);
- top_hb->add_spacer();
- l = memnew(Label);
- String hash = String(VERSION_HASH);
- if (hash.length() != 0)
- hash = "." + hash.left(9);
- l->set_text("v" VERSION_FULL_BUILD "" + hash);
- l->set_align(Label::ALIGN_CENTER);
- top_hb->add_child(l);
-
Control *center_box = memnew(Control);
center_box->set_v_size_flags(SIZE_EXPAND_FILL);
vb->add_child(center_box);
@@ -2320,11 +2316,12 @@ ProjectManager::ProjectManager() {
tabs = memnew(TabContainer);
center_box->add_child(tabs);
tabs->set_anchors_and_margins_preset(Control::PRESET_WIDE);
+ tabs->set_tab_align(TabContainer::ALIGN_LEFT);
HBoxContainer *tree_hb = memnew(HBoxContainer);
projects_hb = tree_hb;
- projects_hb->set_name(TTR("Project List"));
+ projects_hb->set_name(TTR("Projects"));
tabs->add_child(tree_hb);
@@ -2341,6 +2338,7 @@ ProjectManager::ProjectManager() {
sort_filter_titles.push_back("Path");
sort_filter_titles.push_back("Last Modified");
project_order_filter = memnew(ProjectListFilter);
+ project_order_filter->add_filter_option();
project_order_filter->_setup_filters(sort_filter_titles);
project_order_filter->set_filter_size(150);
sort_filters->add_child(project_order_filter);
@@ -2351,21 +2349,12 @@ ProjectManager::ProjectManager() {
project_order_filter->set_filter_option((ProjectListFilter::FilterOption)projects_sorting_order);
sort_filters->add_spacer(true);
- Label *search_label = memnew(Label);
- search_label->set_text(TTR("Search:"));
- sort_filters->add_child(search_label);
-
- HBoxContainer *search_filters = memnew(HBoxContainer);
- Vector<String> vec2;
- vec2.push_back("Name");
- vec2.push_back("Path");
+
project_filter = memnew(ProjectListFilter);
- project_filter->_setup_filters(vec2);
project_filter->add_search_box();
- search_filters->add_child(project_filter);
project_filter->connect("filter_changed", this, "_on_filter_option_changed");
project_filter->set_custom_minimum_size(Size2(280, 10) * EDSCALE);
- sort_filters->add_child(search_filters);
+ sort_filters->add_child(project_filter);
search_tree_vb->add_child(sort_filters);
@@ -2455,6 +2444,17 @@ ProjectManager::ProjectManager() {
settings_hb->set_alignment(BoxContainer::ALIGN_END);
settings_hb->set_h_grow_direction(Control::GROW_DIRECTION_BEGIN);
+ Label *version_label = memnew(Label);
+ String hash = String(VERSION_HASH);
+ if (hash.length() != 0) {
+ hash = "." + hash.left(9);
+ }
+ version_label->set_text("v" VERSION_FULL_BUILD "" + hash);
+ // Fade out the version label to be less prominent, but still readable
+ version_label->set_self_modulate(Color(1, 1, 1, 0.6));
+ version_label->set_align(Label::ALIGN_CENTER);
+ settings_hb->add_child(version_label);
+
language_btn = memnew(OptionButton);
language_btn->set_flat(true);
language_btn->set_focus_mode(Control::FOCUS_NONE);
@@ -2487,27 +2487,6 @@ ProjectManager::ProjectManager() {
center_box->add_child(settings_hb);
settings_hb->set_anchors_and_margins_preset(Control::PRESET_TOP_RIGHT);
- CenterContainer *cc = memnew(CenterContainer);
- Button *cancel = memnew(Button);
- cancel->set_text(TTR("Exit"));
- cancel->set_custom_minimum_size(Size2(100, 1) * EDSCALE);
-
-#ifndef OSX_ENABLED
- // Pressing Command + Q quits the Project Manager
- // This is handled by the platform implementation on macOS,
- // so only define the shortcut on other platforms
- InputEventKey *quit_key = memnew(InputEventKey);
- quit_key->set_command(true);
- quit_key->set_scancode(KEY_Q);
- ShortCut *quit_shortcut = memnew(ShortCut);
- quit_shortcut->set_shortcut(quit_key);
- cancel->set_shortcut(quit_shortcut);
-#endif
-
- cc->add_child(cancel);
- cancel->connect("pressed", this, "_exit_dialog");
- vb->add_child(cc);
-
//////////////////////////////////////////////////////////////
language_restart_ask = memnew(ConfirmationDialog);
@@ -2628,11 +2607,20 @@ void ProjectListFilter::_bind_methods() {
ADD_SIGNAL(MethodInfo("filter_changed"));
}
+void ProjectListFilter::add_filter_option() {
+ filter_option = memnew(OptionButton);
+ filter_option->set_clip_text(true);
+ filter_option->connect("item_selected", this, "_filter_option_selected");
+ add_child(filter_option);
+}
+
void ProjectListFilter::add_search_box() {
search_box = memnew(LineEdit);
+ search_box->set_placeholder(TTR("Search"));
search_box->connect("text_changed", this, "_search_text_changed");
search_box->set_h_size_flags(SIZE_EXPAND_FILL);
add_child(search_box);
+
has_search_box = true;
}
@@ -2643,13 +2631,6 @@ void ProjectListFilter::set_filter_size(int h_size) {
ProjectListFilter::ProjectListFilter() {
_current_filter = FILTER_NAME;
-
- filter_option = memnew(OptionButton);
- set_filter_size(80);
- filter_option->set_clip_text(true);
- filter_option->connect("item_selected", this, "_filter_option_selected");
- add_child(filter_option);
-
has_search_box = false;
}
diff --git a/editor/project_manager.h b/editor/project_manager.h
index 4ccb99d6bd..2a5fd02892 100644
--- a/editor/project_manager.h
+++ b/editor/project_manager.h
@@ -152,6 +152,7 @@ protected:
public:
void _setup_filters(Vector<String> options);
+ void add_filter_option();
void add_search_box();
void set_filter_size(int h_size);
String get_search_term();
diff --git a/editor/property_editor.h b/editor/property_editor.h
index a8ef1d6fc1..029c2211d5 100644
--- a/editor/property_editor.h
+++ b/editor/property_editor.h
@@ -46,10 +46,6 @@
#include "scene/gui/texture_rect.h"
#include "scene/gui/tree.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class PropertyValueEvaluator;
class CreateDialog;
class PropertySelector;
diff --git a/editor/pvrtc_compress.cpp b/editor/pvrtc_compress.cpp
index 84cd6da3d9..7cdd900d25 100644
--- a/editor/pvrtc_compress.cpp
+++ b/editor/pvrtc_compress.cpp
@@ -32,6 +32,7 @@
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
+#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
#include "editor_settings.h"
@@ -52,57 +53,75 @@ static void _compress_image(Image::CompressMode p_mode, Image *p_image) {
_base_image_compress_pvrtc2_func(p_image);
else if (_base_image_compress_pvrtc4_func)
_base_image_compress_pvrtc4_func(p_image);
-
break;
case Image::COMPRESS_PVRTC4:
if (_base_image_compress_pvrtc4_func)
_base_image_compress_pvrtc4_func(p_image);
-
break;
- default: ERR_FAIL();
+ default:
+ ERR_FAIL_MSG("Unsupported Image compress mode used in PVRTC module.");
}
return;
}
- String tmppath = EditorSettings::get_singleton()->get_cache_dir();
-
- List<String> args;
+ String tmppath = EditorSettings::get_singleton()->get_cache_dir();
String src_img = tmppath.plus_file("_tmp_src_img.png");
String dst_img = tmppath.plus_file("_tmp_dst_img.pvr");
+ List<String> args;
args.push_back("-i");
args.push_back(src_img);
args.push_back("-o");
args.push_back(dst_img);
args.push_back("-f");
- switch (p_mode) {
- case Image::COMPRESS_PVRTC2: args.push_back("PVRTC2"); break;
- case Image::COMPRESS_PVRTC4: args.push_back("PVRTC4"); break;
- case Image::COMPRESS_ETC: args.push_back("ETC"); break;
- default: ERR_FAIL();
+ switch (p_mode) {
+ case Image::COMPRESS_PVRTC2:
+ args.push_back("PVRTC2");
+ break;
+ case Image::COMPRESS_PVRTC4:
+ args.push_back("PVRTC4");
+ break;
+ case Image::COMPRESS_ETC:
+ args.push_back("ETC");
+ break;
+ default:
+ ERR_FAIL_MSG("Unsupported Image compress mode used in PVRTC module.");
}
if (EditorSettings::get_singleton()->get("filesystem/import/pvrtc_fast_conversion").operator bool()) {
args.push_back("-pvrtcfast");
}
- if (p_image->has_mipmaps())
+ if (p_image->has_mipmaps()) {
args.push_back("-m");
+ }
+ // Save source PNG.
Ref<ImageTexture> t = memnew(ImageTexture);
t->create_from_image(Ref<Image>(p_image), 0);
ResourceSaver::save(src_img, t);
Error err = OS::get_singleton()->execute(ttpath, args, true);
- ERR_EXPLAIN(TTR("Could not execute PVRTC tool:") + " " + ttpath);
- ERR_FAIL_COND(err != OK);
+ if (err != OK) {
+ // Clean up generated files.
+ DirAccess::remove_file_or_error(src_img);
+ DirAccess::remove_file_or_error(dst_img);
+ ERR_FAIL_MSG("Could not execute PVRTC tool: " + ttpath);
+ }
t = ResourceLoader::load(dst_img, "Texture");
-
- ERR_EXPLAIN(TTR("Can't load back converted image using PVRTC tool:") + " " + dst_img);
- ERR_FAIL_COND(t.is_null());
+ if (t.is_null()) {
+ // Clean up generated files.
+ DirAccess::remove_file_or_error(src_img);
+ DirAccess::remove_file_or_error(dst_img);
+ ERR_FAIL_MSG("Can't load back converted image using PVRTC tool.");
+ }
p_image->copy_internals_from(t->get_data());
+
+ // Clean up generated files.
+ DirAccess::remove_file_or_error(src_img);
+ DirAccess::remove_file_or_error(dst_img);
}
static void _compress_pvrtc2(Image *p_image) {
diff --git a/editor/quick_open.cpp b/editor/quick_open.cpp
index dc2f098333..4e1c900ee4 100644
--- a/editor/quick_open.cpp
+++ b/editor/quick_open.cpp
@@ -256,16 +256,16 @@ void EditorQuickOpen::_confirmed() {
void EditorQuickOpen::_notification(int p_what) {
switch (p_what) {
-
case NOTIFICATION_ENTER_TREE: {
-
connect("confirmed", this, "_confirmed");
- search_box->set_right_icon(get_icon("Search", "EditorIcons"));
search_box->set_clear_button_enabled(true);
+ FALLTHROUGH;
+ }
+ case NOTIFICATION_THEME_CHANGED: {
+ search_box->set_right_icon(get_icon("Search", "EditorIcons"));
} break;
case NOTIFICATION_EXIT_TREE: {
-
disconnect("confirmed", this, "_confirmed");
} break;
}
@@ -289,7 +289,6 @@ EditorQuickOpen::EditorQuickOpen() {
VBoxContainer *vbc = memnew(VBoxContainer);
add_child(vbc);
- //set_child_rect(vbc);
search_box = memnew(LineEdit);
vbc->add_margin_child(TTR("Search:"), search_box);
search_box->connect("text_changed", this, "_text_changed");
@@ -302,6 +301,7 @@ EditorQuickOpen::EditorQuickOpen() {
set_hide_on_ok(false);
search_options->connect("item_activated", this, "_confirmed");
search_options->set_hide_root(true);
+ search_options->set_hide_folding(true);
search_options->add_constant_override("draw_guides", 1);
ei = "EditorIcons";
ot = "Object";
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index aeee829de2..f1eb7adbd2 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -399,6 +399,9 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
}
Node *selected = scene_tree->get_selected();
+ if (!selected && !editor_selection->get_selected_node_list().empty())
+ selected = editor_selection->get_selected_node_list().front()->get();
+
if (selected)
create_dialog->popup_create(false, true, selected->get_class());
@@ -983,9 +986,10 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
} else {
new_node = Object::cast_to<Node>(ClassDB::instance(selected_favorite_root));
}
+
if (!new_node) {
- ERR_EXPLAIN("Creating root from favorite '" + selected_favorite_root + "' failed. Creating 'Node' instead.");
new_node = memnew(Node);
+ ERR_PRINTS("Creating root from favorite '" + selected_favorite_root + "' failed. Creating 'Node' instead.");
}
} else {
switch (p_tool) {
@@ -1534,10 +1538,7 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V
Node *validate = new_parent;
while (validate) {
- if (p_nodes.find(validate) != -1) {
- ERR_EXPLAIN("Selection changed at some point.. can't reparent");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(p_nodes.find(validate) != -1, "Selection changed at some point.. can't reparent.");
validate = validate->get_parent();
}
//ok all valid
@@ -1983,6 +1984,10 @@ void SceneTreeDock::_create() {
} else if (current_option == TOOL_REPLACE) {
List<Node *> selection = editor_selection->get_selected_node_list();
ERR_FAIL_COND(selection.size() <= 0);
+
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Change type of node(s)"));
+
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
Node *n = E->get();
ERR_FAIL_COND(!n);
@@ -1993,8 +1998,13 @@ void SceneTreeDock::_create() {
Node *newnode = Object::cast_to<Node>(c);
ERR_FAIL_COND(!newnode);
- replace_node(n, newnode);
+ ur->add_do_method(this, "replace_node", n, newnode, true, false);
+ ur->add_do_reference(newnode);
+ ur->add_undo_method(this, "replace_node", newnode, n, false, false);
+ ur->add_undo_reference(n);
}
+
+ ur->commit_action();
} else if (current_option == TOOL_REPARENT_TO_NEW_NODE) {
List<Node *> selection = editor_selection->get_selected_node_list();
ERR_FAIL_COND(selection.size() <= 0);
@@ -2241,8 +2251,7 @@ void SceneTreeDock::_normalize_drop(Node *&to_node, int &to_pos, int p_type) {
//drop at above selected node
if (to_node == EditorNode::get_singleton()->get_edited_scene()) {
to_node = NULL;
- ERR_EXPLAIN("Cannot perform drop above the root node!");
- ERR_FAIL();
+ ERR_FAIL_MSG("Cannot perform drop above the root node!");
}
to_pos = to_node->get_index();
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index 2d9accc3d8..43f540e688 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -270,15 +270,30 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
item->add_button(0, get_icon("NodeWarning", "EditorIcons"), BUTTON_WARNING, false, TTR("Node configuration warning:") + "\n" + p_node->get_configuration_warning());
}
- bool has_connections = p_node->has_persistent_signal_connections();
- bool has_groups = p_node->has_persistent_groups();
-
- if (has_connections && has_groups) {
- item->add_button(0, get_icon("SignalsAndGroups", "EditorIcons"), BUTTON_SIGNALS, false, TTR("Node has connection(s) and group(s).\nClick to show signals dock."));
- } else if (has_connections) {
- item->add_button(0, get_icon("Signals", "EditorIcons"), BUTTON_SIGNALS, false, TTR("Node has connections.\nClick to show signals dock."));
- } else if (has_groups) {
- item->add_button(0, get_icon("Groups", "EditorIcons"), BUTTON_GROUPS, false, TTR("Node is in group(s).\nClick to show groups dock."));
+ int num_connections = p_node->get_persistent_signal_connection_count();
+ int num_groups = p_node->get_persistent_group_count();
+
+ if (num_connections >= 1 && num_groups >= 1) {
+ item->add_button(
+ 0,
+ get_icon("SignalsAndGroups", "EditorIcons"),
+ BUTTON_SIGNALS,
+ false,
+ vformat(TTR("Node has %s connection(s) and %s group(s).\nClick to show signals dock."), num_connections, num_groups));
+ } else if (num_connections >= 1) {
+ item->add_button(
+ 0,
+ get_icon("Signals", "EditorIcons"),
+ BUTTON_SIGNALS,
+ false,
+ vformat(TTR("Node has %s connection(s).\nClick to show signals dock."), num_connections));
+ } else if (num_groups >= 1) {
+ item->add_button(
+ 0,
+ get_icon("Groups", "EditorIcons"),
+ BUTTON_GROUPS,
+ false,
+ vformat(TTR("Node is in %s group(s).\nClick to show groups dock."), num_groups));
}
}
@@ -995,6 +1010,17 @@ bool SceneTreeEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_d
return true;
}
+ if (String(d["type"]) == "script_list_element") {
+ ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(d["script_list_element"]);
+ if (se) {
+ String sp = se->get_edited_resource()->get_path();
+ if (_is_script_type(EditorFileSystem::get_singleton()->get_file_type(sp))) {
+ tree->set_drop_mode_flags(Tree::DROP_MODE_ON_ITEM);
+ return true;
+ }
+ }
+ }
+
return String(d["type"]) == "nodes";
}
void SceneTreeEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
@@ -1032,6 +1058,16 @@ void SceneTreeEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data,
emit_signal("files_dropped", files, np, section);
}
}
+
+ if (String(d["type"]) == "script_list_element") {
+ ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(d["script_list_element"]);
+ if (se) {
+ String sp = se->get_edited_resource()->get_path();
+ if (_is_script_type(EditorFileSystem::get_singleton()->get_file_type(sp))) {
+ emit_signal("script_dropped", sp, np);
+ }
+ }
+ }
}
void SceneTreeEditor::_rmb_select(const Vector2 &p_pos) {
diff --git a/editor/scene_tree_editor.h b/editor/scene_tree_editor.h
index 61cb59ce6f..b216be3b59 100644
--- a/editor/scene_tree_editor.h
+++ b/editor/scene_tree_editor.h
@@ -37,9 +37,7 @@
#include "scene/gui/button.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/tree.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
+
class SceneTreeEditor : public Control {
GDCLASS(SceneTreeEditor, Control);
diff --git a/editor/script_create_dialog.cpp b/editor/script_create_dialog.cpp
index ed9a24311d..7d0f40fe91 100644
--- a/editor/script_create_dialog.cpp
+++ b/editor/script_create_dialog.cpp
@@ -44,6 +44,23 @@ void ScriptCreateDialog::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_THEME_CHANGED:
case NOTIFICATION_ENTER_TREE: {
+ for (int i = 0; i < ScriptServer::get_language_count(); i++) {
+ String lang = ScriptServer::get_language(i)->get_name();
+ Ref<Texture> lang_icon = get_icon(lang, "EditorIcons");
+ if (lang_icon.is_valid()) {
+ language_menu->set_item_icon(i, lang_icon);
+ }
+ }
+ String last_lang = EditorSettings::get_singleton()->get_project_metadata("script_setup", "last_selected_language", "");
+ Ref<Texture> last_lang_icon;
+ if (!last_lang.empty()) {
+ last_lang_icon = get_icon(last_lang, "EditorIcons");
+ } else {
+ last_lang_icon = language_menu->get_item_icon(default_language);
+ }
+ if (last_lang_icon.is_valid()) {
+ language_menu->set_icon(last_lang_icon);
+ }
path_button->set_icon(get_icon("Folder", "EditorIcons"));
parent_browse_button->set_icon(get_icon("Folder", "EditorIcons"));
parent_search_button->set_icon(get_icon("ClassList", "EditorIcons"));
@@ -671,13 +688,13 @@ ScriptCreateDialog::ScriptCreateDialog() {
gc->add_child(l);
gc->add_child(language_menu);
- int default_lang = 0;
+ default_language = 0;
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
String lang = ScriptServer::get_language(i)->get_name();
language_menu->add_item(lang);
if (lang == "GDScript") {
- default_lang = i;
+ default_language = i;
}
}
@@ -691,8 +708,8 @@ ScriptCreateDialog::ScriptCreateDialog() {
}
}
} else {
- language_menu->select(default_lang);
- current_language = default_lang;
+ language_menu->select(default_language);
+ current_language = default_language;
}
language_menu->connect("item_selected", this, "_lang_changed");
diff --git a/editor/script_create_dialog.h b/editor/script_create_dialog.h
index 288b8f604b..202846fd3c 100644
--- a/editor/script_create_dialog.h
+++ b/editor/script_create_dialog.h
@@ -76,6 +76,7 @@ class ScriptCreateDialog : public ConfirmationDialog {
bool is_built_in;
bool built_in_enabled;
int current_language;
+ int default_language;
bool re_check_path;
String script_template;
Vector<String> template_list;
diff --git a/editor/script_editor_debugger.cpp b/editor/script_editor_debugger.cpp
index a749509ce4..f7ff754a0b 100644
--- a/editor/script_editor_debugger.cpp
+++ b/editor/script_editor_debugger.cpp
@@ -418,6 +418,13 @@ int ScriptEditorDebugger::_update_scene_tree(TreeItem *parent, const Array &node
}
item->set_metadata(0, id);
+ // Set current item as collapsed if necessary
+ if (parent) {
+ if (!unfold_cache.has(id)) {
+ item->set_collapsed(true);
+ }
+ }
+
int children_count = nodes[current_index];
// Tracks the total number of items parsed in nodes, this is used to skips nodes that
// are not direct children of the current node since we can't know in advance the total
diff --git a/editor/spatial_editor_gizmos.cpp b/editor/spatial_editor_gizmos.cpp
index cbfd0f3742..4c5371769f 100644
--- a/editor/spatial_editor_gizmos.cpp
+++ b/editor/spatial_editor_gizmos.cpp
@@ -36,6 +36,7 @@
#include "scene/3d/baked_lightmap.h"
#include "scene/3d/collision_polygon.h"
#include "scene/3d/collision_shape.h"
+#include "scene/3d/cpu_particles.h"
#include "scene/3d/gi_probe.h"
#include "scene/3d/light.h"
#include "scene/3d/listener.h"
@@ -2036,8 +2037,11 @@ PortalSpatialGizmo::PortalSpatialGizmo(Portal *p_portal) {
RayCastSpatialGizmoPlugin::RayCastSpatialGizmoPlugin() {
- Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1));
+ const Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1));
create_material("shape_material", gizmo_color);
+ const float gizmo_value = gizmo_color.get_v();
+ const Color gizmo_color_disabled = Color(gizmo_value, gizmo_value, gizmo_value, 0.65);
+ create_material("shape_material_disabled", gizmo_color_disabled);
}
bool RayCastSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) {
@@ -2063,7 +2067,8 @@ void RayCastSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
lines.push_back(Vector3());
lines.push_back(raycast->get_cast_to());
- Ref<SpatialMaterial> material = get_material("shape_material", p_gizmo);
+ const Ref<SpatialMaterial> material =
+ get_material(raycast->is_enabled() ? "shape_material" : "shape_material_disabled", p_gizmo);
p_gizmo->add_lines(lines, material);
p_gizmo->add_collision_segments(lines);
@@ -2415,6 +2420,33 @@ void VisibilityNotifierGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
////
+CPUParticlesGizmoPlugin::CPUParticlesGizmoPlugin() {
+ create_icon_material("particles_icon", SpatialEditor::get_singleton()->get_icon("GizmoCPUParticles", "EditorIcons"));
+}
+
+bool CPUParticlesGizmoPlugin::has_gizmo(Spatial *p_spatial) {
+ return Object::cast_to<CPUParticles>(p_spatial) != NULL;
+}
+
+String CPUParticlesGizmoPlugin::get_name() const {
+ return "CPUParticles";
+}
+
+int CPUParticlesGizmoPlugin::get_priority() const {
+ return -1;
+}
+
+bool CPUParticlesGizmoPlugin::is_selectable_when_hidden() const {
+ return true;
+}
+
+void CPUParticlesGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
+ Ref<Material> icon = get_material("particles_icon", p_gizmo);
+ p_gizmo->add_unscaled_billboard(icon, 0.05);
+}
+
+////
+
ParticlesGizmoPlugin::ParticlesGizmoPlugin() {
Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/particles", Color(0.8, 0.7, 0.4));
create_material("particles_material", gizmo_color);
@@ -3080,8 +3112,11 @@ void BakedIndirectLightGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
////
CollisionShapeSpatialGizmoPlugin::CollisionShapeSpatialGizmoPlugin() {
- Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1));
+ const Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1));
create_material("shape_material", gizmo_color);
+ const float gizmo_value = gizmo_color.get_v();
+ const Color gizmo_color_disabled = Color(gizmo_value, gizmo_value, gizmo_value, 0.65);
+ create_material("shape_material_disabled", gizmo_color_disabled);
create_handle_material("handles");
}
@@ -3404,7 +3439,8 @@ void CollisionShapeSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
if (s.is_null())
return;
- Ref<Material> material = get_material("shape_material", p_gizmo);
+ const Ref<Material> material =
+ get_material(!cs->is_disabled() ? "shape_material" : "shape_material_disabled", p_gizmo);
Ref<Material> handles_material = get_material("handles");
if (Object::cast_to<SphereShape>(*s)) {
@@ -3705,8 +3741,11 @@ void CollisionShapeSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
/////
CollisionPolygonSpatialGizmoPlugin::CollisionPolygonSpatialGizmoPlugin() {
- Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1));
+ const Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1));
create_material("shape_material", gizmo_color);
+ const float gizmo_value = gizmo_color.get_v();
+ const Color gizmo_color_disabled = Color(gizmo_value, gizmo_value, gizmo_value, 0.65);
+ create_material("shape_material_disabled", gizmo_color_disabled);
}
bool CollisionPolygonSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) {
@@ -3742,7 +3781,8 @@ void CollisionPolygonSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
lines.push_back(Vector3(points[i].x, points[i].y, -depth));
}
- Ref<Material> material = get_material("shape_material", p_gizmo);
+ const Ref<Material> material =
+ get_material(!polygon->is_disabled() ? "shape_material" : "shape_material_disabled", p_gizmo);
p_gizmo->add_lines(lines, material);
p_gizmo->add_collision_segments(lines);
diff --git a/editor/spatial_editor_gizmos.h b/editor/spatial_editor_gizmos.h
index 3661df4bad..317ea0c570 100644
--- a/editor/spatial_editor_gizmos.h
+++ b/editor/spatial_editor_gizmos.h
@@ -249,6 +249,18 @@ public:
VisibilityNotifierGizmoPlugin();
};
+class CPUParticlesGizmoPlugin : public EditorSpatialGizmoPlugin {
+ GDCLASS(CPUParticlesGizmoPlugin, EditorSpatialGizmoPlugin);
+
+public:
+ bool has_gizmo(Spatial *p_spatial);
+ String get_name() const;
+ int get_priority() const;
+ bool is_selectable_when_hidden() const;
+ void redraw(EditorSpatialGizmo *p_gizmo);
+ CPUParticlesGizmoPlugin();
+};
+
class ParticlesGizmoPlugin : public EditorSpatialGizmoPlugin {
GDCLASS(ParticlesGizmoPlugin, EditorSpatialGizmoPlugin);
diff --git a/editor/translations/af.po b/editor/translations/af.po
index cc76d941e9..e220906bcb 100644
--- a/editor/translations/af.po
+++ b/editor/translations/af.po
@@ -137,6 +137,31 @@ msgstr "Anim Verander Roep"
#: editor/animation_track_editor.cpp
#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "Anim Verander Waarde"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "Anim Verander Oorgang"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "Anim Verander Transform"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "Anim Verander Waarde"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "Anim Verander Roep"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
msgid "Change Animation Length"
msgstr "Verander Anim Lente"
@@ -1740,7 +1765,7 @@ msgstr "Open 'n Lêer"
msgid "New Folder..."
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "Verfris"
@@ -1791,7 +1816,7 @@ msgstr "Gaan Vorentoe"
msgid "Go Up"
msgstr "Gaan Op"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "Wissel Versteekte Lêers"
@@ -1817,27 +1842,32 @@ msgstr "Skuif Gunsteling Af"
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Previous Folder"
-msgstr "Voorskou:"
+msgid "Go to previous folder."
+msgstr "Gaan na ouer vouer"
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Next Folder"
-msgstr "Skep Vouer"
+msgid "Go to next folder."
+msgstr "Gaan na ouer vouer"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Go to parent folder."
msgstr "Gaan na ouer vouer"
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "Deursoek Klasse"
+
#: editor/editor_file_dialog.cpp
#, fuzzy
msgid "(Un)favorite current folder."
msgstr "Kon nie vouer skep nie."
-#: editor/editor_file_dialog.cpp
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
-msgid "Toggle visibility of hidden files."
+msgid "Toggle the visibility of hidden files."
msgstr "Wissel Versteekte Lêers"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2740,14 +2770,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr ""
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr ""
@@ -3062,6 +3084,11 @@ msgstr ""
msgid "Calls"
msgstr ""
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "Lede"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
@@ -4793,7 +4820,6 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr ""
@@ -6829,7 +6855,11 @@ msgid "Rear"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Align Rotation with View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -7014,10 +7044,6 @@ msgid "Focus Selection"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr ""
@@ -9865,6 +9891,11 @@ msgid "Extend Script"
msgstr ""
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Reparent to New Node"
+msgstr "Skep Nuwe"
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr ""
@@ -11638,6 +11669,14 @@ msgid "Constants cannot be modified."
msgstr ""
#, fuzzy
+#~ msgid "Previous Folder"
+#~ msgstr "Voorskou:"
+
+#, fuzzy
+#~ msgid "Next Folder"
+#~ msgstr "Skep Vouer"
+
+#, fuzzy
#~ msgid "Failed to create solution."
#~ msgstr "Kon nie vouer skep nie."
diff --git a/editor/translations/ar.po b/editor/translations/ar.po
index c04d54564f..21d1f3e745 100644
--- a/editor/translations/ar.po
+++ b/editor/translations/ar.po
@@ -28,12 +28,13 @@
# DiscoverSquishy <noaimi@discoversquishy.me>, 2019.
# ButterflyOfFire <ButterflyOfFire@protonmail.com>, 2019.
# PhoenixHO <oussamahaddouche0@gmail.com>, 2019.
+# orcstudio <orcstudio@orcstudio.org>, 2019.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2019-07-09 10:47+0000\n"
-"Last-Translator: PhoenixHO <oussamahaddouche0@gmail.com>\n"
+"PO-Revision-Date: 2019-07-29 19:20+0000\n"
+"Last-Translator: orcstudio <orcstudio@orcstudio.org>\n"
"Language-Team: Arabic <https://hosted.weblate.org/projects/godot-engine/"
"godot/ar/>\n"
"Language: ar\n"
@@ -154,6 +155,31 @@ msgid "Anim Change Call"
msgstr "نداء تغيير التحريك"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "تغيير وقت الإطار الرئيسي للحركة"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "تغيير المقطع الإنتقالي"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "تحويل تغيير التحريك"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "تغيير قيمة الإطار الأساسي للحركة"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "نداء تغيير التحريك"
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr "تعديل طول عرض الحركة"
@@ -469,7 +495,7 @@ msgstr ""
#: editor/animation_track_editor.cpp editor/plugins/script_text_editor.cpp
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Select All"
-msgstr ""
+msgstr "تحديد الكل"
#: editor/animation_track_editor.cpp
#, fuzzy
@@ -733,9 +759,8 @@ msgid "Connect to Node:"
msgstr "صلها بالعقدة:"
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Connect to Script:"
-msgstr "لا يمكن الإتصال بالمُضيف:"
+msgstr "الإتصال بالمخطوطة:"
#: editor/connections_dialog.cpp
#, fuzzy
@@ -773,9 +798,8 @@ msgid "Extra Call Arguments:"
msgstr "وسائط إستدعاء إضافية :"
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Advanced"
-msgstr "إعدادات الكبس"
+msgstr "إعدادات متقدمة"
#: editor/connections_dialog.cpp
msgid "Deferred"
@@ -1742,7 +1766,7 @@ msgstr "أظهر في مدير الملفات"
msgid "New Folder..."
msgstr "مجلد جديد..."
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "تحديث"
@@ -1793,7 +1817,7 @@ msgstr "إذهب للأمام"
msgid "Go Up"
msgstr "إذهب للأعلي"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "أظهر الملفات المخفية"
@@ -1818,27 +1842,33 @@ msgid "Move Favorite Down"
msgstr "حرك المُفضلة للأسفل"
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
-msgstr "المجلد السابق"
+#, fuzzy
+msgid "Go to previous folder."
+msgstr "إذهب إلي المجلد السابق"
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Next Folder"
-msgstr "المجلد اللاحق"
+msgid "Go to next folder."
+msgstr "إذهب إلي المجلد السابق"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Go to parent folder."
msgstr "إذهب إلي المجلد السابق"
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "إبحث في الأصناف"
+
#: editor/editor_file_dialog.cpp
#, fuzzy
msgid "(Un)favorite current folder."
msgstr "لا يمكن إنشاء المجلد."
-#: editor/editor_file_dialog.cpp
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
-msgid "Toggle visibility of hidden files."
+msgid "Toggle the visibility of hidden files."
msgstr "أظهر الملفات المخفية"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2792,15 +2822,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr "إعدادات المُعدل"
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-#, fuzzy
-msgid "Open in an external image editor."
-msgstr "فتح في المُعدل التالي"
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "إلغاء/تفعيل وضع الشاشة الكاملة"
@@ -3127,6 +3148,11 @@ msgstr "الوقت"
msgid "Calls"
msgstr "ندائات"
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "الأعضاء"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
@@ -4891,7 +4917,6 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "الكل"
@@ -6981,7 +7006,11 @@ msgid "Rear"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Align Rotation with View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -7168,10 +7197,6 @@ msgid "Focus Selection"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr ""
@@ -10082,6 +10107,11 @@ msgstr "فتح الكود"
#: editor/scene_tree_dock.cpp
#, fuzzy
+msgid "Reparent to New Node"
+msgstr "إنشاء %s جديد"
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
msgid "Make Scene Root"
msgstr "حفظ المشهد"
@@ -11889,6 +11919,17 @@ msgstr "يمكن تعيين المتغيرات فقط في الذروة ."
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "Previous Folder"
+#~ msgstr "المجلد السابق"
+
+#, fuzzy
+#~ msgid "Next Folder"
+#~ msgstr "المجلد اللاحق"
+
+#, fuzzy
+#~ msgid "Open in an external image editor."
+#~ msgstr "فتح في المُعدل التالي"
+
#~ msgid "Reverse"
#~ msgstr "عكس"
diff --git a/editor/translations/bg.po b/editor/translations/bg.po
index f99bccb1be..848408b8f3 100644
--- a/editor/translations/bg.po
+++ b/editor/translations/bg.po
@@ -139,6 +139,26 @@ msgid "Anim Change Call"
msgstr ""
#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Keyframe Time"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Transition"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Transform"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Keyframe Value"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Call"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Change Animation Length"
msgstr "Промени Името на Анимацията:"
@@ -1713,7 +1733,7 @@ msgstr "Покажи във Файлов Мениджър"
msgid "New Folder..."
msgstr "Нова папка..."
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr ""
@@ -1764,7 +1784,7 @@ msgstr ""
msgid "Go Up"
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "Покажи Скрити Файлове"
@@ -1790,27 +1810,32 @@ msgstr ""
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Previous Folder"
-msgstr "Предишен подпрозорец"
+msgid "Go to previous folder."
+msgstr "Към горната папка"
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Next Folder"
-msgstr "Създаване на папка"
+msgid "Go to next folder."
+msgstr "Към горната папка"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Go to parent folder."
msgstr "Към горната папка"
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "Търсене"
+
#: editor/editor_file_dialog.cpp
#, fuzzy
msgid "(Un)favorite current folder."
msgstr "Неуспешно създаване на папка."
-#: editor/editor_file_dialog.cpp
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
-msgid "Toggle visibility of hidden files."
+msgid "Toggle the visibility of hidden files."
msgstr "Покажи Скрити Файлове"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2715,14 +2740,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr "Настройки на редактора"
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr ""
@@ -3042,6 +3059,11 @@ msgstr ""
msgid "Calls"
msgstr ""
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "Файл:"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
@@ -4807,7 +4829,6 @@ msgid "Last"
msgstr "Последна"
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "Всички"
@@ -6857,7 +6878,12 @@ msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr "Изглед Отдясно."
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Align Rotation with View"
msgstr "Изглед Отдясно."
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -7044,10 +7070,6 @@ msgid "Focus Selection"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr ""
@@ -9951,6 +9973,11 @@ msgstr "Нова сцена"
#: editor/scene_tree_dock.cpp
#, fuzzy
+msgid "Reparent to New Node"
+msgstr "Създай нови възли."
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
msgid "Make Scene Root"
msgstr "Запазване на сцената"
@@ -11794,6 +11821,14 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#, fuzzy
+#~ msgid "Previous Folder"
+#~ msgstr "Предишен подпрозорец"
+
+#, fuzzy
+#~ msgid "Next Folder"
+#~ msgstr "Създаване на папка"
+
#~ msgid "Reverse"
#~ msgstr "В обратен ред"
diff --git a/editor/translations/bn.po b/editor/translations/bn.po
index 754d03598b..97f6925f1d 100644
--- a/editor/translations/bn.po
+++ b/editor/translations/bn.po
@@ -144,6 +144,31 @@ msgstr "অ্যানিমেশন (Anim) কল পরিবর্তন
#: editor/animation_track_editor.cpp
#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "অ্যানিমেশন (Anim) ভ্যালু পরিবর্তন করুন"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "অ্যানিমেশন (Anim) ট্র্যানজিশন পরিবর্তন করুন"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "অ্যানিমেশন (Anim) ট্রান্সফর্ম পরিবর্তন করুন"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "অ্যানিমেশন (Anim) ভ্যালু পরিবর্তন করুন"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "অ্যানিমেশন (Anim) কল পরিবর্তন করুন"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
msgid "Change Animation Length"
msgstr "অ্যানিমেশনের লুপ পরিবর্তন করুন"
@@ -1783,7 +1808,7 @@ msgstr "ফাইল-ম্যানেজারে দেখুন"
msgid "New Folder..."
msgstr "ফোল্ডার তৈরি করুন"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "রিফ্রেস করুন"
@@ -1834,7 +1859,7 @@ msgstr "সামনের দিকে যান"
msgid "Go Up"
msgstr "উপরের দিকে যান"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "অদৃশ্য ফাইলসমূহ অদলবদল/টগল করুন"
@@ -1860,27 +1885,32 @@ msgstr "ফেবরিট/প্রিয়কে নিচের দিকে
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Previous Folder"
-msgstr "পূর্বের ট্যাব"
+msgid "Go to previous folder."
+msgstr "ফোল্ডার তৈরী করা সম্ভব হয়নি।"
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Next Folder"
-msgstr "ফোল্ডার তৈরি করুন"
+msgid "Go to next folder."
+msgstr "ফোল্ডার তৈরী করা সম্ভব হয়নি।"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Go to parent folder."
msgstr "ফোল্ডার তৈরী করা সম্ভব হয়নি।"
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "ক্লাসের অনুসন্ধান করুন"
+
#: editor/editor_file_dialog.cpp
#, fuzzy
msgid "(Un)favorite current folder."
msgstr "ফোল্ডার তৈরী করা সম্ভব হয়নি।"
-#: editor/editor_file_dialog.cpp
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
-msgid "Toggle visibility of hidden files."
+msgid "Toggle the visibility of hidden files."
msgstr "অদৃশ্য ফাইলসমূহ অদলবদল/টগল করুন"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2881,15 +2911,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr "এডিটরের সেটিংস"
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-#, fuzzy
-msgid "Open in an external image editor."
-msgstr "এডিটরে খুলুন"
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "পূর্ণ-পর্দা অদলবদল/টগল করুন"
@@ -3229,6 +3250,11 @@ msgstr "সময়:"
msgid "Calls"
msgstr "ডাকুন (Call)"
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "থিম এডিট করুন..."
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr "চালু"
@@ -5079,7 +5105,6 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "সকল"
@@ -7232,9 +7257,14 @@ msgstr "পশ্চাৎ"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
-msgid "Align with View"
+msgid "Align Transform with View"
msgstr "দর্শনের সাথে সারিবদ্ধ করুন"
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Align Rotation with View"
+msgstr "নির্বাচনকে দর্শনের সাথে সারিবদ্ধ করুন"
+
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "No parent to instance a child at."
msgstr "ইনস্ট্যান্স করার জন্য প্রয়োজনীয় ধারক উপস্থিত নেই।"
@@ -7435,10 +7465,6 @@ msgid "Focus Selection"
msgstr "নির্বাচনে ফোকাস করুন"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr "নির্বাচনকে দর্শনের সাথে সারিবদ্ধ করুন"
-
-#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Tool Select"
msgstr "নির্বাচন করুন"
@@ -10466,6 +10492,11 @@ msgstr "পরবর্তী স্ক্রিপ্ট"
#: editor/scene_tree_dock.cpp
#, fuzzy
+msgid "Reparent to New Node"
+msgstr "নোডের নতুন অভিভাবক দান করুন"
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
msgid "Make Scene Root"
msgstr "অর্থপূর্ন!"
@@ -12422,6 +12453,18 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#, fuzzy
+#~ msgid "Previous Folder"
+#~ msgstr "পূর্বের ট্যাব"
+
+#, fuzzy
+#~ msgid "Next Folder"
+#~ msgstr "ফোল্ডার তৈরি করুন"
+
+#, fuzzy
+#~ msgid "Open in an external image editor."
+#~ msgstr "এডিটরে খুলুন"
+
#~ msgid "Reverse"
#~ msgstr "উল্টান/বিপরীত দিকে ফিরান"
diff --git a/editor/translations/ca.po b/editor/translations/ca.po
index a94af069e9..2ef6d44e3e 100644
--- a/editor/translations/ca.po
+++ b/editor/translations/ca.po
@@ -132,6 +132,31 @@ msgid "Anim Change Call"
msgstr "Canviar crida d'animació"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "Modifica el temps de la clau"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "Modifica la Transició d'Animació"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "Modifica la Transformació de l'Animació"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "Modifica el valor de la clau"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "Canviar crida d'animació"
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr "Canviar la durada de l'Animació"
@@ -1685,7 +1710,7 @@ msgstr "Mostrar en el Gestor de Fitxers"
msgid "New Folder..."
msgstr "Nou Directori..."
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "Refresca"
@@ -1736,7 +1761,7 @@ msgstr "Endavant"
msgid "Go Up"
msgstr "Puja"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "Commuta Fitxers Ocults"
@@ -1761,23 +1786,31 @@ msgid "Move Favorite Down"
msgstr "Mou Favorit Avall"
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
-msgstr "Directori Anterior"
+#, fuzzy
+msgid "Go to previous folder."
+msgstr "Anar al directori pare."
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
-msgstr "Directori Següent"
+#, fuzzy
+msgid "Go to next folder."
+msgstr "Anar al directori pare."
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr "Anar al directori pare."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "Cerca Fitxers"
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr "Eliminar carpeta actual de preferits."
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Toggle the visibility of hidden files."
msgstr "Commutar visibilitat dels fitxers ocults."
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2728,14 +2761,6 @@ msgstr ""
"l'editor."
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr "Obrir automàticament captures de pantalla"
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr "Obrir en un editor d'imatges extern."
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "Mode Pantalla Completa"
@@ -3056,6 +3081,11 @@ msgstr "Temps"
msgid "Calls"
msgstr "Crides"
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "Editar Tema"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr "Activat"
@@ -4749,7 +4779,6 @@ msgid "Last"
msgstr "Últim"
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "Tot"
@@ -6808,9 +6837,15 @@ msgid "Rear"
msgstr "Darrere"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+#, fuzzy
+msgid "Align Transform with View"
msgstr "Alinear amb la Vista"
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Align Rotation with View"
+msgstr "Alinea la Selecció amb la Vista"
+
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "No parent to instance a child at."
msgstr "No hi ha cap node Pare per instanciar-li un fill."
@@ -6999,10 +7034,6 @@ msgid "Focus Selection"
msgstr "Focalitza't en la Selecció"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr "Alinea la Selecció amb la Vista"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr "Selecciona una Eina"
@@ -9998,6 +10029,11 @@ msgstr "Estendre el script"
#: editor/scene_tree_dock.cpp
#, fuzzy
+msgid "Reparent to New Node"
+msgstr "Torna a Parentar el Node"
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
msgid "Make Scene Root"
msgstr "Entesos!"
@@ -11953,6 +11989,18 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr "Les constants no es poden modificar."
+#~ msgid "Previous Folder"
+#~ msgstr "Directori Anterior"
+
+#~ msgid "Next Folder"
+#~ msgstr "Directori Següent"
+
+#~ msgid "Automatically Open Screenshots"
+#~ msgstr "Obrir automàticament captures de pantalla"
+
+#~ msgid "Open in an external image editor."
+#~ msgstr "Obrir en un editor d'imatges extern."
+
#~ msgid "Reverse"
#~ msgstr "Inverteix"
diff --git a/editor/translations/cs.po b/editor/translations/cs.po
index 5d372f4722..f3eaafab33 100644
--- a/editor/translations/cs.po
+++ b/editor/translations/cs.po
@@ -136,6 +136,31 @@ msgid "Anim Change Call"
msgstr "Animace: změna volání"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "Animace: Změnit čas klíčového snímku"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "Animace: změna přechodu"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "Animace: změna transformace"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "Animace: Změnit hodnotu klíčového snímku"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "Animace: změna volání"
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr "Změnit délku animace"
@@ -1728,7 +1753,7 @@ msgstr "Zobrazit ve správci souborů"
msgid "New Folder..."
msgstr "Nová složka..."
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "Obnovit"
@@ -1779,7 +1804,7 @@ msgstr "Jit dopředu"
msgid "Go Up"
msgstr "Jít o úroveň výš"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "Zobrazit skryté soubory"
@@ -1804,26 +1829,33 @@ msgid "Move Favorite Down"
msgstr "Přesunout oblíbenou položku dolů"
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
-msgstr "Předchozí složka"
+#, fuzzy
+msgid "Go to previous folder."
+msgstr "Jít na nadřazenou složku"
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
-msgstr "Další složka"
+#, fuzzy
+msgid "Go to next folder."
+msgstr "Jít na nadřazenou složku"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Go to parent folder."
msgstr "Jít na nadřazenou složku"
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "Hledat soubory"
+
#: editor/editor_file_dialog.cpp
#, fuzzy
msgid "(Un)favorite current folder."
msgstr "Nelze vytvořit složku."
-#: editor/editor_file_dialog.cpp
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
-msgid "Toggle visibility of hidden files."
+msgid "Toggle the visibility of hidden files."
msgstr "Zobrazit skryté soubory"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2764,15 +2796,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr "Otevřít složku s daty a nastavením editoru"
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-#, fuzzy
-msgid "Open in an external image editor."
-msgstr "Otevřít další editor"
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "Celá obrazovka"
@@ -3091,6 +3114,11 @@ msgstr "Čas"
msgid "Calls"
msgstr "Volání"
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "Editovat téma..."
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
@@ -4790,7 +4818,6 @@ msgid "Last"
msgstr "Poslední"
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "Všechny"
@@ -6832,9 +6859,14 @@ msgstr "Zadní"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
-msgid "Align with View"
+msgid "Align Transform with View"
msgstr "Zarovnat s výhledem"
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Align Rotation with View"
+msgstr "Zarovnat výběr s pohledem"
+
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "No parent to instance a child at."
msgstr ""
@@ -7025,10 +7057,6 @@ msgid "Focus Selection"
msgstr "Zaměřit výběr"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr "Zarovnat výběr s pohledem"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr "Nástroj Výběr"
@@ -9942,6 +9970,11 @@ msgstr "Otevřít skript"
#: editor/scene_tree_dock.cpp
#, fuzzy
+msgid "Reparent to New Node"
+msgstr "Přidat/Vytvořit nový uzel"
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
msgid "Make Scene Root"
msgstr "Dává smysl!"
@@ -11833,6 +11866,16 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr "Konstanty není možné upravovat."
+#~ msgid "Previous Folder"
+#~ msgstr "Předchozí složka"
+
+#~ msgid "Next Folder"
+#~ msgstr "Další složka"
+
+#, fuzzy
+#~ msgid "Open in an external image editor."
+#~ msgstr "Otevřít další editor"
+
#~ msgid "Reverse"
#~ msgstr "Naopak"
diff --git a/editor/translations/da.po b/editor/translations/da.po
index 677ae45383..33b763b7ee 100644
--- a/editor/translations/da.po
+++ b/editor/translations/da.po
@@ -139,6 +139,31 @@ msgstr "Anim Skift Call"
#: editor/animation_track_editor.cpp
#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "Anim Skift Keyframetid"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "Anim Skift Overgang"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "Anim Skift Transformering"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "Anim Skift Keyframeværdi"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "Anim Skift Call"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
msgid "Change Animation Length"
msgstr "Ændre Animation Navn:"
@@ -1734,7 +1759,7 @@ msgstr "Vis i Filhåndtering"
msgid "New Folder..."
msgstr "Opret mappe..."
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "Opdater"
@@ -1785,7 +1810,7 @@ msgstr "Gå Fremad"
msgid "Go Up"
msgstr "Gå Op"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "Skifter Skjulte Filer"
@@ -1811,27 +1836,32 @@ msgstr "Flyt Favorit Ned"
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Previous Folder"
-msgstr "Forrige fane"
+msgid "Go to previous folder."
+msgstr "Gå til overliggende mappe"
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Next Folder"
-msgstr "Opret Mappe"
+msgid "Go to next folder."
+msgstr "Gå til overliggende mappe"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Go to parent folder."
msgstr "Gå til overliggende mappe"
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "Søg Classes"
+
#: editor/editor_file_dialog.cpp
#, fuzzy
msgid "(Un)favorite current folder."
msgstr "Kunne ikke oprette mappe."
-#: editor/editor_file_dialog.cpp
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
-msgid "Toggle visibility of hidden files."
+msgid "Toggle the visibility of hidden files."
msgstr "Skifter Skjulte Filer"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2779,15 +2809,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr "Åbn redaktør Data/Indstillinger-mappe"
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-#, fuzzy
-msgid "Open in an external image editor."
-msgstr "Åbn næste Editor"
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "Skifter fuldskærm"
@@ -3107,6 +3128,11 @@ msgstr "Tid"
msgid "Calls"
msgstr "Kald"
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "Medlemmer"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
@@ -4874,7 +4900,6 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "Alle"
@@ -6943,7 +6968,11 @@ msgid "Rear"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Align Rotation with View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -7131,10 +7160,6 @@ msgid "Focus Selection"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr "Vælg værktøj"
@@ -10039,6 +10064,11 @@ msgstr "Åben script"
#: editor/scene_tree_dock.cpp
#, fuzzy
+msgid "Reparent to New Node"
+msgstr "Opret Ny %s"
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
msgid "Make Scene Root"
msgstr "Gem Scene"
@@ -11911,6 +11941,18 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#, fuzzy
+#~ msgid "Previous Folder"
+#~ msgstr "Forrige fane"
+
+#, fuzzy
+#~ msgid "Next Folder"
+#~ msgstr "Opret Mappe"
+
+#, fuzzy
+#~ msgid "Open in an external image editor."
+#~ msgstr "Åbn næste Editor"
+
#~ msgid "Reverse"
#~ msgstr "Omvendt"
diff --git a/editor/translations/de.po b/editor/translations/de.po
index eaf83fc0e6..0816cf1a85 100644
--- a/editor/translations/de.po
+++ b/editor/translations/de.po
@@ -43,12 +43,13 @@
# Marcus Naschke <marcus.naschke@gmail.com>, 2019.
# datenbauer <d-vaupel@web.de>, 2019.
# Alexander Hausmann <alexander-hausmann+weblate@posteo.de>, 2019.
+# Nicolas Mohr <81moni1bif@hft-stuttgart.de>, 2019.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2019-07-15 13:10+0000\n"
-"Last-Translator: So Wieso <sowieso@dukun.de>\n"
+"PO-Revision-Date: 2019-07-21 11:06+0000\n"
+"Last-Translator: Nicolas Mohr <81moni1bif@hft-stuttgart.de>\n"
"Language-Team: German <https://hosted.weblate.org/projects/godot-engine/"
"godot/de/>\n"
"Language: de\n"
@@ -169,6 +170,31 @@ msgid "Anim Change Call"
msgstr "Aufruf ändern"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "Schlüsselbildzeit ändern"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "Übergang bearbeiten"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "Transformation bearbeiten"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "Schlüsselbildwert ändern"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "Aufruf ändern"
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr "Animationslänge ändern"
@@ -1726,7 +1752,7 @@ msgstr "Im Dateimanager anzeigen"
msgid "New Folder..."
msgstr "Neuer Ordner..."
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "Aktualisieren"
@@ -1777,7 +1803,7 @@ msgstr "Vor"
msgid "Go Up"
msgstr "Hoch"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "Versteckte Dateien ein- und ausblenden"
@@ -1802,23 +1828,31 @@ msgid "Move Favorite Down"
msgstr "Favorit nach unten schieben"
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
-msgstr "Vorheriger Ordner"
+#, fuzzy
+msgid "Go to previous folder."
+msgstr "Gehe zu übergeordnetem Ordner."
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
-msgstr "Nächster Ordner"
+#, fuzzy
+msgid "Go to next folder."
+msgstr "Gehe zu übergeordnetem Ordner."
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr "Gehe zu übergeordnetem Ordner."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "Dateien suchen"
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr "Gegenwärtigen Ordner (de)favorisieren."
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Toggle the visibility of hidden files."
msgstr "Versteckte Dateien ein- oder ausblenden."
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2559,9 +2593,8 @@ msgid "Go to previously opened scene."
msgstr "Gehe zu vorher geöffneter Szene."
#: editor/editor_node.cpp
-#, fuzzy
msgid "Copy Text"
-msgstr "Pfad kopieren"
+msgstr "Text kopieren"
#: editor/editor_node.cpp
msgid "Next tab"
@@ -2776,14 +2809,6 @@ msgstr ""
"Bildschirmfotos werden im „Editor Data/Settings“-Verzeichnis gespeichert."
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr "Bildschirmfotos automatisch öffnen"
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr "In externem Bildbearbeitungsprogramm öffnen."
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "Vollbildmodus umschalten"
@@ -3104,6 +3129,11 @@ msgstr "Zeit"
msgid "Calls"
msgstr "Aufrufe"
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "Thema bearbeiten"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr "An"
@@ -4807,7 +4837,6 @@ msgid "Last"
msgstr "Letzte"
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "Alle"
@@ -6831,9 +6860,15 @@ msgid "Rear"
msgstr "Hinten"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+#, fuzzy
+msgid "Align Transform with View"
msgstr "Mit Sicht ausrichten"
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Align Rotation with View"
+msgstr "Auswahl auf Ansicht ausrichten"
+
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "No parent to instance a child at."
msgstr ""
@@ -7022,10 +7057,6 @@ msgid "Focus Selection"
msgstr "Auswahl fokussieren"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr "Auswahl auf Ansicht ausrichten"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr "Werkzeugauswahl"
@@ -9991,6 +10022,11 @@ msgid "Extend Script"
msgstr "Skript erweitern"
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Reparent to New Node"
+msgstr "Node umhängen"
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr "Szenen-Wurzel erstellen"
@@ -11939,6 +11975,18 @@ msgstr "Varyings können nur in Vertex-Funktion zugewiesen werden."
msgid "Constants cannot be modified."
msgstr "Konstanten können nicht verändert werden."
+#~ msgid "Previous Folder"
+#~ msgstr "Vorheriger Ordner"
+
+#~ msgid "Next Folder"
+#~ msgstr "Nächster Ordner"
+
+#~ msgid "Automatically Open Screenshots"
+#~ msgstr "Bildschirmfotos automatisch öffnen"
+
+#~ msgid "Open in an external image editor."
+#~ msgstr "In externem Bildbearbeitungsprogramm öffnen."
+
#~ msgid "Reverse"
#~ msgstr "Umkehren"
diff --git a/editor/translations/de_CH.po b/editor/translations/de_CH.po
index 3c832d2f8e..9b3fdf7b02 100644
--- a/editor/translations/de_CH.po
+++ b/editor/translations/de_CH.po
@@ -134,6 +134,26 @@ msgid "Anim Change Call"
msgstr ""
#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Keyframe Time"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Transition"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Transform"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Keyframe Value"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Call"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Change Animation Length"
msgstr "Typ ändern"
@@ -1708,7 +1728,7 @@ msgstr "Datei öffnen"
msgid "New Folder..."
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr ""
@@ -1759,7 +1779,7 @@ msgstr ""
msgid "Go Up"
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr ""
@@ -1785,12 +1805,12 @@ msgstr ""
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Previous Folder"
-msgstr "Node(s) löschen"
+msgid "Go to previous folder."
+msgstr "Node erstellen"
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Next Folder"
+msgid "Go to next folder."
msgstr "Node erstellen"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
@@ -1798,12 +1818,16 @@ msgstr "Node erstellen"
msgid "Go to parent folder."
msgstr "Node erstellen"
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Refresh files."
+msgstr ""
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr ""
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Toggle the visibility of hidden files."
msgstr ""
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2704,14 +2728,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr ""
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr ""
@@ -3032,6 +3048,11 @@ msgstr ""
msgid "Calls"
msgstr ""
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "Node Filter editieren"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
@@ -4777,7 +4798,6 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr ""
@@ -6828,7 +6848,11 @@ msgid "Rear"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Align Rotation with View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -7017,10 +7041,6 @@ msgid "Focus Selection"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr ""
@@ -9908,6 +9928,11 @@ msgid "Extend Script"
msgstr "Script hinzufügen"
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Reparent to New Node"
+msgstr "Node erstellen"
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr ""
@@ -11736,6 +11761,14 @@ msgid "Constants cannot be modified."
msgstr ""
#, fuzzy
+#~ msgid "Previous Folder"
+#~ msgstr "Node(s) löschen"
+
+#, fuzzy
+#~ msgid "Next Folder"
+#~ msgstr "Node erstellen"
+
+#, fuzzy
#~ msgid "Build Project"
#~ msgstr "Projektname:"
diff --git a/editor/translations/editor.pot b/editor/translations/editor.pot
index 71df020be7..d239d252ac 100644
--- a/editor/translations/editor.pot
+++ b/editor/translations/editor.pot
@@ -121,6 +121,26 @@ msgid "Anim Change Call"
msgstr ""
#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Keyframe Time"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Transition"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Transform"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Keyframe Value"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Call"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr ""
@@ -1630,7 +1650,7 @@ msgstr ""
msgid "New Folder..."
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr ""
@@ -1681,7 +1701,7 @@ msgstr ""
msgid "Go Up"
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr ""
@@ -1706,23 +1726,27 @@ msgid "Move Favorite Down"
msgstr ""
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
+msgid "Go to previous folder."
msgstr ""
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
+msgid "Go to next folder."
msgstr ""
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr ""
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Refresh files."
+msgstr ""
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr ""
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Toggle the visibility of hidden files."
msgstr ""
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2592,14 +2616,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr ""
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr ""
@@ -2912,6 +2928,10 @@ msgstr ""
msgid "Calls"
msgstr ""
+#: editor/editor_properties.cpp
+msgid "Edit Text:"
+msgstr ""
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
@@ -4566,7 +4586,6 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr ""
@@ -6535,7 +6554,11 @@ msgid "Rear"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Align Rotation with View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -6720,10 +6743,6 @@ msgid "Focus Selection"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr ""
@@ -9489,6 +9508,10 @@ msgid "Extend Script"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Reparent to New Node"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr ""
diff --git a/editor/translations/el.po b/editor/translations/el.po
index 607802e222..e0be979450 100644
--- a/editor/translations/el.po
+++ b/editor/translations/el.po
@@ -131,6 +131,31 @@ msgid "Anim Change Call"
msgstr "Anim Αλλαγή κλήσης"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "Anim Αλλαγή χρόνου στιγμιοτύπου"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "Anim Αλλαγή μετάβασης"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "Anim Αλλαγή μετασχηματισμού"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "Anim Αλλαγή τιμής στιγμιοτύπου"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "Anim Αλλαγή κλήσης"
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr "Αλλαγή Μήκους Κίνησης"
@@ -1686,7 +1711,7 @@ msgstr "Εμφάνιση στη διαχείριση αρχείων"
msgid "New Folder..."
msgstr "Νέος φάκελος..."
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "Αναναίωση"
@@ -1737,7 +1762,7 @@ msgstr "Πήγαινε μπροστά"
msgid "Go Up"
msgstr "Πήγαινε πάνω"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "Εναλλαγή κρυμμένων αρχείων"
@@ -1762,23 +1787,31 @@ msgid "Move Favorite Down"
msgstr "Μετακίνηση αγαπημένου κάτω"
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
-msgstr "Προηγούμενος φάκελος"
+#, fuzzy
+msgid "Go to previous folder."
+msgstr "Πήγαινε στον γονικό φάκελο."
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
-msgstr "Επόμενος φάκελος"
+#, fuzzy
+msgid "Go to next folder."
+msgstr "Πήγαινε στον γονικό φάκελο."
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr "Πήγαινε στον γονικό φάκελο."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "Αναζήτηση αρχείων"
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr "Εναλλαγή αγαπημένου τρέχοντος φακέλου."
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Toggle the visibility of hidden files."
msgstr "Εναλλαγή ορατότητας κρυμένων αρχείων."
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2739,14 +2772,6 @@ msgstr ""
"επεξεργαστή."
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr "Αυτόματο Άνοιγμα Στιγμιοτύπων Οθόνης"
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr "Άνοιγμα σε εξωτερικό επεξεργαστή εικόνων."
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "Εναλλαγή πλήρους οθόνης"
@@ -3067,6 +3092,11 @@ msgstr "Χρόνος"
msgid "Calls"
msgstr "Κλήσεις"
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "Επεξεργασία Θέματος"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr "Ναι"
@@ -4770,7 +4800,6 @@ msgid "Last"
msgstr "Τελευταίο"
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "Όλα"
@@ -6792,9 +6821,15 @@ msgid "Rear"
msgstr "Πίσω"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+#, fuzzy
+msgid "Align Transform with View"
msgstr "Στοίχιση με Προβολή"
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Align Rotation with View"
+msgstr "Στοίχηση επιλογής με την προβολή"
+
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "No parent to instance a child at."
msgstr ""
@@ -6984,10 +7019,6 @@ msgid "Focus Selection"
msgstr "Εστίαση στην επιλογή"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr "Στοίχηση επιλογής με την προβολή"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr "Εργαλείο επιλογής"
@@ -9973,6 +10004,11 @@ msgstr "Άνοιγμα δεσμής ενεργειών"
#: editor/scene_tree_dock.cpp
#, fuzzy
+msgid "Reparent to New Node"
+msgstr "Επαναπροσδιορισμός γονέα κόμβου"
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
msgid "Make Scene Root"
msgstr "Βγάζει νόημα!"
@@ -11931,6 +11967,18 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "Previous Folder"
+#~ msgstr "Προηγούμενος φάκελος"
+
+#~ msgid "Next Folder"
+#~ msgstr "Επόμενος φάκελος"
+
+#~ msgid "Automatically Open Screenshots"
+#~ msgstr "Αυτόματο Άνοιγμα Στιγμιοτύπων Οθόνης"
+
+#~ msgid "Open in an external image editor."
+#~ msgstr "Άνοιγμα σε εξωτερικό επεξεργαστή εικόνων."
+
#~ msgid "Reverse"
#~ msgstr "Αντιστροφή"
diff --git a/editor/translations/eo.po b/editor/translations/eo.po
index d286786a79..c3b755c31e 100644
--- a/editor/translations/eo.po
+++ b/editor/translations/eo.po
@@ -126,6 +126,31 @@ msgid "Anim Change Call"
msgstr "Animado Aliigi Alvokon"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "Animado Aliigi Kernakadron Fojon"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "Animado Aliigi Transiron"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "Animado Aliigi Transformon"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "Animado Aliigi Kernakadron Valoron"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "Animado Aliigi Alvokon"
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr "Aliigi Animadon Longecon"
@@ -1650,7 +1675,7 @@ msgstr ""
msgid "New Folder..."
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr ""
@@ -1701,7 +1726,7 @@ msgstr ""
msgid "Go Up"
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr ""
@@ -1726,23 +1751,29 @@ msgid "Move Favorite Down"
msgstr ""
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
-msgstr ""
+#, fuzzy
+msgid "Go to previous folder."
+msgstr "Iri al Antaŭa Paŝo"
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
-msgstr ""
+#, fuzzy
+msgid "Go to next folder."
+msgstr "Iri al Neksta Paŝo"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr ""
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Refresh files."
+msgstr ""
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr ""
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Toggle the visibility of hidden files."
msgstr ""
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2613,14 +2644,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr ""
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr ""
@@ -2934,6 +2957,10 @@ msgstr ""
msgid "Calls"
msgstr ""
+#: editor/editor_properties.cpp
+msgid "Edit Text:"
+msgstr ""
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
@@ -4588,7 +4615,6 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr ""
@@ -6559,7 +6585,11 @@ msgid "Rear"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Align Rotation with View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -6744,10 +6774,6 @@ msgid "Focus Selection"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr ""
@@ -9513,6 +9539,10 @@ msgid "Extend Script"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Reparent to New Node"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr ""
diff --git a/editor/translations/es.po b/editor/translations/es.po
index 72515da510..2450229f9a 100644
--- a/editor/translations/es.po
+++ b/editor/translations/es.po
@@ -44,7 +44,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2019-07-15 13:10+0000\n"
+"PO-Revision-Date: 2019-07-21 11:06+0000\n"
"Last-Translator: Javier Ocampos <xavier.ocampos@gmail.com>\n"
"Language-Team: Spanish <https://hosted.weblate.org/projects/godot-engine/"
"godot/es/>\n"
@@ -165,6 +165,31 @@ msgid "Anim Change Call"
msgstr "Cambiar Llamada de Animación"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "Cambiar Tiempo del Fotograma Clave de Animación"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "Cambiar Transición de Animación"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "Cambiar Transformación de la Animación"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "Cambiar Valor de la Clave de Animación"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "Cambiar Llamada de Animación"
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr "Cambiar Duración de la Animación"
@@ -1727,7 +1752,7 @@ msgstr "Mostrar en Explorador de Archivos"
msgid "New Folder..."
msgstr "Nueva Carpeta..."
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "Recargar"
@@ -1778,7 +1803,7 @@ msgstr "Avanzar"
msgid "Go Up"
msgstr "Subir"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "Act./Desact. Archivos Ocultos"
@@ -1803,23 +1828,31 @@ msgid "Move Favorite Down"
msgstr "Bajar Favorito"
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
-msgstr "Carpeta Anterior"
+#, fuzzy
+msgid "Go to previous folder."
+msgstr "Ir a la carpeta padre."
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
-msgstr "Carpeta Siguiente"
+#, fuzzy
+msgid "Go to next folder."
+msgstr "Ir a la carpeta padre."
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr "Ir a la carpeta padre."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "Buscar archivos"
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr "Eliminar carpeta actual de favoritos."
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Toggle the visibility of hidden files."
msgstr "Ver/Ocultar archivos ocultos."
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2561,9 +2594,8 @@ msgid "Go to previously opened scene."
msgstr "Ir a la escena abierta previamente."
#: editor/editor_node.cpp
-#, fuzzy
msgid "Copy Text"
-msgstr "Copiar Ruta"
+msgstr "Copiar Texto"
#: editor/editor_node.cpp
msgid "Next tab"
@@ -2778,14 +2810,6 @@ msgstr ""
"Configuración."
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr "Abrir Capturas de Pantalla Automáticamente"
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr "Abrir en un editor de imágenes externo."
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "Cambiar a Pantalla Completa"
@@ -3106,6 +3130,11 @@ msgstr "Tiempo"
msgid "Calls"
msgstr "Llamadas"
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "Editar Tema"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr "Activado"
@@ -4780,9 +4809,8 @@ msgid "Idle"
msgstr "Inactivo"
#: editor/plugins/asset_library_editor_plugin.cpp
-#, fuzzy
msgid "Install..."
-msgstr "Instalar"
+msgstr "Instalar..."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry"
@@ -4813,7 +4841,6 @@ msgid "Last"
msgstr "Último"
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "Todos"
@@ -4827,9 +4854,8 @@ msgid "Sort:"
msgstr "Ordenar:"
#: editor/plugins/asset_library_editor_plugin.cpp
-#, fuzzy
msgid "Reverse sorting."
-msgstr "Solicitando..."
+msgstr "Orden inverso."
#: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp
@@ -4910,39 +4936,32 @@ msgid "Rotation Step:"
msgstr "Step de Rotación:"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Move Vertical Guide"
-msgstr "Mover guía vertical"
+msgstr "Mover Guía Vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Create Vertical Guide"
-msgstr "Crear nueva guía vertical"
+msgstr "Crear Guía Vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Remove Vertical Guide"
-msgstr "Eliminar guía vertical"
+msgstr "Eliminar Guía Vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Move Horizontal Guide"
-msgstr "Mover guía horizontal"
+msgstr "Mover Guía Horizontal"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Create Horizontal Guide"
-msgstr "Crear nueva guía horizontal"
+msgstr "Crear Guía Horizontal"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Remove Horizontal Guide"
-msgstr "Eliminar guía horizontal"
+msgstr "Eliminar Guía Horizontal"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Create Horizontal and Vertical Guides"
-msgstr "Crear nuevas guías horizontales y verticales"
+msgstr "Crear Guías Horizontales y Verticales"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move pivot"
@@ -6831,9 +6850,15 @@ msgid "Rear"
msgstr "Detrás"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+#, fuzzy
+msgid "Align Transform with View"
msgstr "Alinear con Vista"
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Align Rotation with View"
+msgstr "Alinear Selección Con Vista"
+
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "No parent to instance a child at."
msgstr "No hay padre al que instanciarle un hijo."
@@ -7021,10 +7046,6 @@ msgid "Focus Selection"
msgstr "Foco en Selección"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr "Alinear Selección Con Vista"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr "Seleccionar Herramienta"
@@ -7982,7 +8003,7 @@ msgstr "Cambiar Tipo de Entrada del Visual Shader"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
-msgstr ""
+msgstr "(Sólo GLES3)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex"
@@ -8069,21 +8090,21 @@ msgid "Color uniform."
msgstr "Color uniforme."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the boolean result of the %s comparison between two parameters."
-msgstr "Devuelve el inverso de la raíz cuadrada del parámetro."
+msgstr ""
+"Devuelve el resultado booleano de la comparación de %s entre dos parámetros."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
-msgstr ""
+msgstr "Igual (==)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
-msgstr ""
+msgstr "Mayor Que (>)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
-msgstr ""
+msgstr "Mayor o Igual Que (>=)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
@@ -8098,24 +8119,28 @@ msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
+"Devuelve el resultado booleano de la comparación entre INF y un parámetro "
+"escalar."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
+"Devuelve el resultado booleano de la comparación entre NaN y un parámetro "
+"escalar."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
-msgstr ""
+msgstr "Menor Que (<)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
-msgstr ""
+msgstr "Menor o Igual Que (<=)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
-msgstr ""
+msgstr "Diferente (!=)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
@@ -8125,15 +8150,16 @@ msgstr ""
"o falso."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the boolean result of the comparison between two parameters."
-msgstr "Devuelve la tangente del parámetro."
+msgstr "Devuelve el resultado booleano de la comparación entre dos parámetros."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
+"Devuelve el resultado booleano de la comparación entre INF (o NaN) y un "
+"parámetro escalar."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant."
@@ -8224,18 +8250,16 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "Devuelve el arcocoseno del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the inverse hyperbolic cosine of the parameter."
-msgstr "(Sólo GLES3) Devuelve el coseno hiperbólico inverso del parámetro."
+msgstr "Devuelve el coseno hiperbólico inverso del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the arc-sine of the parameter."
msgstr "Devuelve el arcoseno del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the inverse hyperbolic sine of the parameter."
-msgstr "(Sólo GLES3) Devuelve el seno hiperbólico inverso del parámetro."
+msgstr "Devuelve el seno hiperbólico inverso del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the arc-tangent of the parameter."
@@ -8246,9 +8270,8 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "Devuelve el arcotangente de los parámetros."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the inverse hyperbolic tangent of the parameter."
-msgstr "(Sólo GLES3) Devuelve la tangente hiperbólica inversa del parámetro."
+msgstr "Devuelve la tangente hiperbólica inversa del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
@@ -8264,9 +8287,8 @@ msgid "Returns the cosine of the parameter."
msgstr "Devuelve el coseno del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the hyperbolic cosine of the parameter."
-msgstr "(Sólo GLES3) Devuelve el coseno hiperbólico del parámetro."
+msgstr "Devuelve el coseno hiperbólico del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Converts a quantity in radians to degrees."
@@ -8335,14 +8357,12 @@ msgid "1.0 / scalar"
msgstr "1.0 / escalar"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Finds the nearest integer to the parameter."
-msgstr "(Sólo GLES3) Encuentra el entero más cercano al parámetro."
+msgstr "Encuentra el entero más cercano al parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Finds the nearest even integer to the parameter."
-msgstr "(Sólo GLES3) Encuentra el entero más cercano al parámetro."
+msgstr "Encuentra el entero más cercano al parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Clamps the value between 0.0 and 1.0."
@@ -8357,9 +8377,8 @@ msgid "Returns the sine of the parameter."
msgstr "Devuelve el seno del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the hyperbolic sine of the parameter."
-msgstr "(Sólo GLES3) Devuelve el seno hiperbólico del parámetro."
+msgstr "Devuelve el seno hiperbólico del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the square root of the parameter."
@@ -8394,14 +8413,12 @@ msgid "Returns the tangent of the parameter."
msgstr "Devuelve la tangente del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the hyperbolic tangent of the parameter."
-msgstr "(Sólo GLES3) Devuelve la tangente hiperbólica del parámetro."
+msgstr "Devuelve la tangente hiperbólica del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Finds the truncated value of the parameter."
-msgstr "(Sólo GLES3) Encuentra el valor truncado del parámetro."
+msgstr "Encuentra el valor truncado del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Adds scalar to scalar."
@@ -8440,26 +8457,22 @@ msgid "Perform the texture lookup."
msgstr "Realiza una búsqueda de texturas."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Cubic texture uniform lookup."
-msgstr "Textura cúbica uniforme."
+msgstr "Búsqueda de textura cúbica uniforme."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "2D texture uniform lookup."
-msgstr "Textura 2D uniforme."
+msgstr "Búsqueda de textura uniforme 2D."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "2D texture uniform lookup with triplanar."
-msgstr "Textura 2D uniforme."
+msgstr "Búsqueda de textura uniforme 2D con triplanar."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Transform function."
msgstr "Función Transform."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"Calculate the outer product of a pair of vectors.\n"
"\n"
@@ -8469,7 +8482,7 @@ msgid ""
"whose number of rows is the number of components in 'c' and whose number of "
"columns is the number of components in 'r'."
msgstr ""
-"(GLES3 solamente) Calcula el producto exterior de un par de vectores.\n"
+"Calcular el producto exterior de un par de vectores.\n"
"\n"
"OuterProduct trata el primer parámetro 'c' como un vector de columna (matriz "
"con una columna) y el segundo parámetro 'r' como un vector de fila (matriz "
@@ -8486,19 +8499,16 @@ msgid "Decomposes transform to four vectors."
msgstr "Se descompone y transforma en cuatro vectores."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Calculates the determinant of a transform."
-msgstr "(Sólo GLES3) Calcula el determinante de una transformación."
+msgstr "Calcula el determinante de una transformación."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Calculates the inverse of a transform."
-msgstr "(Sólo GLES3) Calcula el inverso de una transformación."
+msgstr "Calcula el inverso de una transformación."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Calculates the transpose of a transform."
-msgstr "(Sólo GLES3) Calcula la transposición de una transformación."
+msgstr "Calcula la transposición de una transformación."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Multiplies transform by transform."
@@ -8545,18 +8555,17 @@ msgid "Calculates the dot product of two vectors."
msgstr "Calcula el producto punto de dos vectores."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned."
msgstr ""
-"Devuelve un vector que apunta en la misma dirección que un vector de "
+"Devuelve el vector que apunta en la misma dirección que un vector de "
"referencia. La función tiene tres parámetros vectoriales: N, el vector a "
"orientar, I, el vector incidente, y Nref, el vector de referencia. Si el "
-"producto punto de I y Nref es menor que cero, el valor de retorno es N. De "
-"lo contrario, se devuelve -N."
+"producto de punto de I y Nref es menor que cero, el valor de retorno es N. "
+"De lo contrario, se devuelve -N."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Calculates the length of a vector."
@@ -8579,18 +8588,16 @@ msgid "1.0 / vector"
msgstr "1.0 / vector"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )."
msgstr ""
-"Devuelve un vector que apunta en dirección a su reflexión ( a : vector "
+"Devuelve el vector que apunta en la dirección de reflexión ( a : vector "
"incidente, b : vector normal)."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the vector that points in the direction of refraction."
-msgstr "Devuelve un vector que apunta en dirección a su refracción."
+msgstr "Devuelve el vector que apunta en la dirección de refracción."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
@@ -8689,69 +8696,58 @@ msgstr ""
"esta)."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "(Fragment/Light mode only) Scalar derivative function."
-msgstr "(Sólo GLES3) (Sólo modo Fragmento/Luz) Función de derivación escalar."
+msgstr "(Sólo modo Fragmento/Luz) Función de derivación escalar."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "(Fragment/Light mode only) Vector derivative function."
-msgstr ""
-"(Sólo GLES3) (Sólo modo Fragmento/Luz) Función de derivación vectorial."
+msgstr "(Sólo modo Fragmento/Luz) Función de derivación vectorial."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"differencing."
msgstr ""
-"(Sólo GLES3) (Sólo modo Fragmento/Luz) (Vector) Derivado en 'x' utilizando "
-"diferenciación local."
+"(Sólo modo Fragmento/Luz) (Vector) Derivado en 'x' utilizando diferenciación "
+"local."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"differencing."
msgstr ""
-"(Sólo GLES3) (Sólo modo Fragmento/Luz) (Escalar) Derivado en 'x' utilizando "
+"(Sólo modo Fragmento/Luz) (Escalar) Derivado en 'x' utilizando "
"diferenciación local."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"differencing."
msgstr ""
-"(Sólo GLES3) (Sólo modo Fragmento/Luz) (Vector) Derivado en 'y' utilizando "
-"diferenciación local."
+"(Sólo modo Fragmento/Luz) (Vector) Derivado en 'y' utilizando diferenciación "
+"local."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"differencing."
msgstr ""
-"(Sólo GLES3) (Sólo modo Fragmento/Luz) (Escalar) Derivado en 'y' utilizando "
+"(Sólo modo Fragmento/Luz) (Escalar) Derivado en 'y' utilizando "
"diferenciación local."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"'y'."
msgstr ""
-"(Sólo GLES3) (Sólo modo Fragmento/Luz) (Vector) Suma de la derivada absoluta "
-"en 'x' e 'y'."
+"(Sólo modo Fragmento/Luz) (Vector) Suma de la derivada absoluta en 'x' e 'y'."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"'y'."
msgstr ""
-"(Sólo GLES3) (Sólo modo Fragmento/Luz) (Escalar) Suma del derivado absoluto "
-"en 'x' e 'y'."
+"(Sólo modo Fragmento/Luz) (Escalar) Suma del derivado absoluto en 'x' e 'y'."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "VisualShader"
@@ -9979,6 +9975,11 @@ msgid "Extend Script"
msgstr "Extender Script"
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Reparent to New Node"
+msgstr "Reemparentar nodo"
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr "Convertir en Raíz de Escena"
@@ -10196,9 +10197,8 @@ msgid "Script is valid."
msgstr "El script es válido."
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
-msgstr "Permitido: a-z, A-Z, 0-9 y _"
+msgstr "Permitido: a-z, A-Z, 0-9, _ y ."
#: editor/script_create_dialog.cpp
msgid "Built-in script (into scene file)."
@@ -11905,9 +11905,8 @@ msgid "Invalid source for shader."
msgstr "Fuente inválida para el shader."
#: scene/resources/visual_shader_nodes.cpp
-#, fuzzy
msgid "Invalid comparison function for that type."
-msgstr "Fuente inválida para el shader."
+msgstr "Función de comparación inválida para este tipo."
#: servers/visual/shader_language.cpp
msgid "Assignment to function."
@@ -11925,6 +11924,18 @@ msgstr "Solo se pueden asignar variaciones en funciones de vértice."
msgid "Constants cannot be modified."
msgstr "Las constantes no pueden modificarse."
+#~ msgid "Previous Folder"
+#~ msgstr "Carpeta Anterior"
+
+#~ msgid "Next Folder"
+#~ msgstr "Carpeta Siguiente"
+
+#~ msgid "Automatically Open Screenshots"
+#~ msgstr "Abrir Capturas de Pantalla Automáticamente"
+
+#~ msgid "Open in an external image editor."
+#~ msgstr "Abrir en un editor de imágenes externo."
+
#~ msgid "Reverse"
#~ msgstr "Invertir"
diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po
index 5089e16892..0b03b5517a 100644
--- a/editor/translations/es_AR.po
+++ b/editor/translations/es_AR.po
@@ -16,7 +16,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2019-07-19 13:42+0000\n"
+"PO-Revision-Date: 2019-07-29 19:21+0000\n"
"Last-Translator: Lisandro Lorea <lisandrolorea@gmail.com>\n"
"Language-Team: Spanish (Argentina) <https://hosted.weblate.org/projects/"
"godot-engine/godot/es_AR/>\n"
@@ -137,6 +137,31 @@ msgid "Anim Change Call"
msgstr "Cambiar Call de Anim"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "Cambiar Tiempo de Keyframe de Anim"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "Cambio de transición Anim"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "Cambiar Transform de Anim"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "Cambiar Valor de Keyframe de Anim"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "Cambiar Call de Anim"
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr "Cambiar Duración de la Animación"
@@ -1695,7 +1720,7 @@ msgstr "Mostrar en Explorador de Archivos"
msgid "New Folder..."
msgstr "Nueva Carpeta..."
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "Refrescar"
@@ -1746,7 +1771,7 @@ msgstr "Avanzar"
msgid "Go Up"
msgstr "Subir"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "Act/Desact. Archivos Ocultos"
@@ -1771,23 +1796,31 @@ msgid "Move Favorite Down"
msgstr "Bajar Favorito"
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
-msgstr "Carpeta Anterior"
+#, fuzzy
+msgid "Go to previous folder."
+msgstr "Ir a la carpeta padre."
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
-msgstr "Carpeta Siguiente"
+#, fuzzy
+msgid "Go to next folder."
+msgstr "Ir a la carpeta padre."
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr "Ir a la carpeta padre."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "Buscar archivos"
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr "Quitar carpeta actual de favoritos."
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Toggle the visibility of hidden files."
msgstr "Ver/Ocultar archivos ocultos."
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2526,9 +2559,8 @@ msgid "Go to previously opened scene."
msgstr "Ir a la escena abierta previamente."
#: editor/editor_node.cpp
-#, fuzzy
msgid "Copy Text"
-msgstr "Copiar Ruta"
+msgstr "Copiar Texto"
#: editor/editor_node.cpp
msgid "Next tab"
@@ -2742,14 +2774,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr "Las capturas se almacenan en la carpeta Editor Datta/Settings."
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr "Abrir Capturas de Pantalla Automaticamente"
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr "Abrir en editor de imagenes externo."
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "Act./Desact. Pantalla Completa"
@@ -3071,6 +3095,11 @@ msgstr "Tiempo"
msgid "Calls"
msgstr "Llamadas"
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "Editar Tema"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr "On"
@@ -4744,9 +4773,8 @@ msgid "Idle"
msgstr "Desocupado"
#: editor/plugins/asset_library_editor_plugin.cpp
-#, fuzzy
msgid "Install..."
-msgstr "Instalar"
+msgstr "Instalar..."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry"
@@ -4777,7 +4805,6 @@ msgid "Last"
msgstr "Ultimo"
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "Todos"
@@ -4791,9 +4818,8 @@ msgid "Sort:"
msgstr "Ordenar:"
#: editor/plugins/asset_library_editor_plugin.cpp
-#, fuzzy
msgid "Reverse sorting."
-msgstr "Solicitando..."
+msgstr "Orden inverso."
#: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp
@@ -4874,39 +4900,32 @@ msgid "Rotation Step:"
msgstr "Step de Rotación:"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Move Vertical Guide"
-msgstr "Mover guía vertical"
+msgstr "Mover Guía Vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Create Vertical Guide"
-msgstr "Crear nueva guía vertical"
+msgstr "Crear Guía Vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Remove Vertical Guide"
-msgstr "Quitar guía vertical"
+msgstr "Eliminar Guía Vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Move Horizontal Guide"
-msgstr "Mover guía horizontal"
+msgstr "Mover Guía Horizontal"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Create Horizontal Guide"
-msgstr "Crear nueva guía horizontal"
+msgstr "Crear Guía Horizontal"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Remove Horizontal Guide"
-msgstr "Quitar guía horizontal"
+msgstr "Eliminar Guía Horizontal"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Create Horizontal and Vertical Guides"
-msgstr "Crear nuevas guías horizontales y verticales"
+msgstr "Crear Guías Horizontales y Verticales"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move pivot"
@@ -6794,9 +6813,15 @@ msgid "Rear"
msgstr "Detrás"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+#, fuzzy
+msgid "Align Transform with View"
msgstr "Alinear con Vista"
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Align Rotation with View"
+msgstr "Alinear Selección Con Vista"
+
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "No parent to instance a child at."
msgstr "No hay padre al que instanciarle un hijo."
@@ -6984,10 +7009,6 @@ msgid "Focus Selection"
msgstr "Foco en Selección"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr "Alinear Selección Con Vista"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr "Seleccionar Herramienta"
@@ -7944,7 +7965,7 @@ msgstr "Se cambió el Tipo de Entrada de Visual Shader"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
-msgstr ""
+msgstr "(Sólo GLES3)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex"
@@ -8031,21 +8052,21 @@ msgid "Color uniform."
msgstr "Color uniforme."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the boolean result of the %s comparison between two parameters."
-msgstr "Devuelve el inverso de la raíz cuadrada del parámetro."
+msgstr ""
+"Devuelve el resultado booleano de la comparación de %s entre dos parámetros."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
-msgstr ""
+msgstr "Igual (==)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
-msgstr ""
+msgstr "Mayor Que (>)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
-msgstr ""
+msgstr "Mayor o Igual Que (>=)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
@@ -8060,24 +8081,28 @@ msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
+"Devuelve el resultado booleano de la comparación entre INF y un parámetro "
+"escalar."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
+"Devuelve el resultado booleano de la comparación entre NaN y un parámetro "
+"escalar."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
-msgstr ""
+msgstr "Menor Que (<)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
-msgstr ""
+msgstr "Menor o Igual Que (<=)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
-msgstr ""
+msgstr "No igual (!=)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
@@ -8087,15 +8112,16 @@ msgstr ""
"o falso."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the boolean result of the comparison between two parameters."
-msgstr "Devuelve la tangente del parámetro."
+msgstr "Devuelve el resultado booleano de la comparación entre dos parámetros."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
+"Devuelve el resultado booleano de la comparación entre INF (o NaN) y un "
+"parámetro escalar."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant."
@@ -8186,18 +8212,16 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "Devuelve el arcocoseno del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the inverse hyperbolic cosine of the parameter."
-msgstr "(Sólo GLES3) Devuelve el coseno hiperbólico inverso del parámetro."
+msgstr "Devuelve el coseno hiperbólico inverso del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the arc-sine of the parameter."
msgstr "Devuelve el arcoseno del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the inverse hyperbolic sine of the parameter."
-msgstr "(Sólo GLES3) Devuelve el seno hiperbólico inverso del parámetro."
+msgstr "Devuelve el seno hiperbólico inverso del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the arc-tangent of the parameter."
@@ -8208,9 +8232,8 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "Devuelve el arcotangente de los parámetros."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the inverse hyperbolic tangent of the parameter."
-msgstr "(Sólo GLES3) Devuelve la tangente hiperbólica inversa del parámetro."
+msgstr "Devuelve la tangente hiperbólica inversa del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
@@ -8226,9 +8249,8 @@ msgid "Returns the cosine of the parameter."
msgstr "Devuelve el coseno del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the hyperbolic cosine of the parameter."
-msgstr "(Sólo GLES3) Devuelve el coseno hiperbólico del parámetro."
+msgstr "Devuelve el coseno hiperbólico del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Converts a quantity in radians to degrees."
@@ -8297,14 +8319,12 @@ msgid "1.0 / scalar"
msgstr "1.0 / escalar"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Finds the nearest integer to the parameter."
-msgstr "(Sólo GLES3) Encuentra el entero más cercano al parámetro."
+msgstr "Encuentra el entero más cercano al parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Finds the nearest even integer to the parameter."
-msgstr "(Sólo GLES3) Encuentra el entero más cercano al parámetro."
+msgstr "Encuentra el entero más cercano al parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Clamps the value between 0.0 and 1.0."
@@ -8319,9 +8339,8 @@ msgid "Returns the sine of the parameter."
msgstr "Devuelve el seno del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the hyperbolic sine of the parameter."
-msgstr "(Sólo GLES3) Devuelve el seno hiperbólico del parámetro."
+msgstr "Devuelve el seno hiperbólico del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the square root of the parameter."
@@ -8356,14 +8375,12 @@ msgid "Returns the tangent of the parameter."
msgstr "Devuelve la tangente del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the hyperbolic tangent of the parameter."
-msgstr "(Sólo GLES3) Devuelve la tangente hiperbólica del parámetro."
+msgstr "Devuelve la tangente hiperbólica del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Finds the truncated value of the parameter."
-msgstr "(Sólo GLES3) Encuentra el valor truncado del parámetro."
+msgstr "Encuentra el valor truncado del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Adds scalar to scalar."
@@ -8402,26 +8419,22 @@ msgid "Perform the texture lookup."
msgstr "Realiza una búsqueda de texturas."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Cubic texture uniform lookup."
-msgstr "Uniform de textura cúbica."
+msgstr "Búsqueda en uniform de textura cúbica."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "2D texture uniform lookup."
-msgstr "Uniform de Textura 2D."
+msgstr "Búsqueda en uniform de textura 2D."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "2D texture uniform lookup with triplanar."
-msgstr "Uniform de Textura 2D."
+msgstr "Búsqueda en uniform de textura 2D con triplanar."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Transform function."
msgstr "Función Transform."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"Calculate the outer product of a pair of vectors.\n"
"\n"
@@ -8431,7 +8444,7 @@ msgid ""
"whose number of rows is the number of components in 'c' and whose number of "
"columns is the number of components in 'r'."
msgstr ""
-"(GLES3 solamente) Calcula el producto exterior de un par de vectores.\n"
+"Calcula el producto exterior de un par de vectores.\n"
"\n"
"OuterProduct trata el primer parámetro 'c' como un vector de columna (matriz "
"con una columna) y el segundo parámetro 'r' como un vector de fila (matriz "
@@ -8448,19 +8461,16 @@ msgid "Decomposes transform to four vectors."
msgstr "Descompone un transform en cuatro vectores."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Calculates the determinant of a transform."
-msgstr "(Sólo GLES3) Calcula el determinante de un transform."
+msgstr "Calcula la determinante de un transform."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Calculates the inverse of a transform."
-msgstr "(Sólo GLES3) Calcula el inverso de un transform."
+msgstr "Calcula el inverso de un transform."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Calculates the transpose of a transform."
-msgstr "(Sólo GLES3) Calcula la transposición de un transform."
+msgstr "Calcula la transposición de un transform."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Multiplies transform by transform."
@@ -8507,18 +8517,17 @@ msgid "Calculates the dot product of two vectors."
msgstr "Calcula el producto punto de dos vectores."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned."
msgstr ""
-"Devuelve un vector que apunta en la misma dirección que un vector de "
+"Devuelve el vector que apunta en la misma dirección que un vector de "
"referencia. La función tiene tres parámetros vectoriales: N, el vector a "
"orientar, I, el vector incidente, y Nref, el vector de referencia. Si el "
-"producto punto de I y Nref es menor que cero, el valor de retorno es N. De "
-"lo contrario, se devuelve -N."
+"producto de punto de I y Nref es menor que cero, el valor de retorno es N. "
+"De lo contrario, se devuelve -N."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Calculates the length of a vector."
@@ -8541,18 +8550,16 @@ msgid "1.0 / vector"
msgstr "1.0 / vector"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )."
msgstr ""
-"Devuelve un vector que apunta en dirección a su reflexión ( a : vector "
+"Devuelve el vector que apunta en la dirección de reflexión ( a : vector "
"incidente, b : vector normal)."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the vector that points in the direction of refraction."
-msgstr "Devuelve un vector que apunta en dirección a su refracción."
+msgstr "Devuelve el vector que apunta en la dirección de refracción."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
@@ -8650,68 +8657,59 @@ msgstr ""
"dirección de vista de la camara ( pasale los puntos asociados)."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "(Fragment/Light mode only) Scalar derivative function."
-msgstr "(Sólo GLES3) (Sólo modo Fragmento/Luz) Función derivada escalar."
+msgstr "(Sólo modo Fragmento/Luz) Función derivada escalar."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "(Fragment/Light mode only) Vector derivative function."
-msgstr "(Sólo GLES3) (Sólo modo Fragmento/Luz) Función derivada vectorial."
+msgstr "(Sólo modo Fragmento/Luz) Función derivada vectorial."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"differencing."
msgstr ""
-"(Sólo GLES3) (Sólo modo Fragmento/Luz) (Vector) Derivada en 'x' utilizando "
-"diferenciación local."
+"(Sólo modo Fragmento/Luz) (Vector) Derivada en 'x' utilizando diferenciación "
+"local."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"differencing."
msgstr ""
-"(Sólo GLES3) (Sólo modo Fragmento/Luz) (Escalar) Derivada en 'x' utilizando "
+"(Sólo modo Fragmento/Luz) (Escalar) Derivada en 'x' utilizando "
"diferenciación local."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"differencing."
msgstr ""
-"(Sólo GLES3) (Sólo modo Fragmento/Luz) (Vector) Derivada en 'y' utilizando "
-"diferenciación local."
+"(Sólo modo Fragmento/Luz) (Vector) Derivada en 'y' utilizando diferenciación "
+"local."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"differencing."
msgstr ""
-"(Sólo GLES3) (Sólo modo Fragmento/Luz) (Escalar) Derivada en 'y' utilizando "
+"(Sólo modo Fragmento/Luz) (Escalar) Derivada en 'y' utilizando "
"diferenciación local."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"'y'."
msgstr ""
-"(Sólo GLES3) (Sólo modo Fragmento/Luz) (Vector) Suma de la derivada absoluta "
-"en 'x' e 'y'."
+"(Sólo modo Fragmento/Luz) (Vector) Suma de la derivada absoluta en 'x' e 'y'."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"'y'."
msgstr ""
-"(Sólo GLES3) (Sólo modo Fragmento/Luz) (Escalar) Suma de la derivada "
-"absoluta en 'x' e 'y'."
+"(Sólo modo Fragmento/Luz) (Escalar) Suma de la derivada absoluta en 'x' e "
+"'y'."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "VisualShader"
@@ -9161,13 +9159,13 @@ msgstr ""
"de proyectos."
#: editor/project_manager.cpp
-#, fuzzy
msgid ""
"Are you sure to scan %s folders for existing Godot projects?\n"
"This could take a while."
msgstr ""
-"Estás a punto de examinar %s carpetas en busca de proyectos de Godot. "
-"¿Confirmar?"
+"¿Estás seguro de querer examinar %s carpetas en busca de proyectos de Godot "
+"existentes?\n"
+"Podría demorar un rato."
#: editor/project_manager.cpp
msgid "Project Manager"
@@ -9190,9 +9188,8 @@ msgid "New Project"
msgstr "Proyecto Nuevo"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Remove Missing"
-msgstr "Quitar punto"
+msgstr "Eliminar Faltantes"
#: editor/project_manager.cpp
msgid "Templates"
@@ -9211,13 +9208,12 @@ msgid "Can't run project"
msgstr "No se puede ejecutar el proyecto"
#: editor/project_manager.cpp
-#, fuzzy
msgid ""
"You currently don't have any projects.\n"
"Would you like to explore official example projects in the Asset Library?"
msgstr ""
-"Actualmente no tenés ningun proyecto.\n"
-"Te gustaría explorar los ejemplos oficiales en la Biblioteca de Assets?"
+"Actualmente no tenés ningún proyecto.\n"
+"¿Te gustaría explorar los ejemplos oficiales en la Biblioteca de Assets?"
#: editor/project_settings_editor.cpp
msgid "Key "
@@ -9244,9 +9240,8 @@ msgstr ""
"'\\' o '\"'"
#: editor/project_settings_editor.cpp
-#, fuzzy
msgid "An action with the name '%s' already exists."
-msgstr "La acción '%s' ya existe!"
+msgstr "Ya existe una acción con el nombre '%s'."
#: editor/project_settings_editor.cpp
msgid "Rename Input Action Event"
@@ -9465,9 +9460,8 @@ msgid "Override For..."
msgstr "Sobreescribir Para..."
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-#, fuzzy
msgid "The editor must be restarted for changes to take effect."
-msgstr "Se debe reiniciar el editor para que los cambios surtan efecto"
+msgstr "Debe reiniciarse el editor para que los cambios surtan efecto."
#: editor/project_settings_editor.cpp
msgid "Input Map"
@@ -9526,14 +9520,12 @@ msgid "Locales Filter"
msgstr "Filtro de Locales"
#: editor/project_settings_editor.cpp
-#, fuzzy
msgid "Show All Locales"
-msgstr "Mostrar todos los locales"
+msgstr "Mostrar Todas las Localizaciones"
#: editor/project_settings_editor.cpp
-#, fuzzy
msgid "Show Selected Locales Only"
-msgstr "Mostrar solo los locales seleccionados"
+msgstr "Mostrar Sólo las Localizaciones Seleccionadas"
#: editor/project_settings_editor.cpp
msgid "Filter mode:"
@@ -9621,9 +9613,8 @@ msgid "Suffix"
msgstr "Sufijo"
#: editor/rename_dialog.cpp
-#, fuzzy
msgid "Advanced Options"
-msgstr "Opciones avanzadas"
+msgstr "Opciones Avanzadas"
#: editor/rename_dialog.cpp
msgid "Substitute"
@@ -9884,9 +9875,8 @@ msgid "User Interface"
msgstr "Interfaz de Usuario"
#: editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Other Node"
-msgstr "Eliminar Nodo"
+msgstr "Otro Nodo"
#: editor/scene_tree_dock.cpp
msgid "Can't operate on nodes from a foreign scene!"
@@ -9930,18 +9920,16 @@ msgid "Clear Inheritance"
msgstr "Limpiar Herencia"
#: editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Open Documentation"
-msgstr "Abrir documentación"
+msgstr "Abrir Documentación"
#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr "Agregar Nodo Hijo"
#: editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Expand/Collapse All"
-msgstr "Colapsar Todos"
+msgstr "Expandir/Colapsar Todo"
#: editor/scene_tree_dock.cpp
msgid "Change Type"
@@ -9952,6 +9940,11 @@ msgid "Extend Script"
msgstr "Extender Script"
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Reparent to New Node"
+msgstr "Reemparentar Nodo"
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr "Convertir en Raíz de Escena"
@@ -9972,9 +9965,8 @@ msgid "Delete (No Confirm)"
msgstr "Eliminar (Sin Confirmación)"
#: editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Add/Create a New Node."
-msgstr "Agregar/Crear un Nuevo Nodo"
+msgstr "Añadir/Crear un Nuevo Nodo."
#: editor/scene_tree_dock.cpp
msgid ""
@@ -10009,19 +10001,16 @@ msgid "Toggle Visible"
msgstr "Act/Desact. Visible"
#: editor/scene_tree_editor.cpp
-#, fuzzy
msgid "Unlock Node"
-msgstr "Seleccionar Nodo"
+msgstr "Desbloquear Nodo"
#: editor/scene_tree_editor.cpp
-#, fuzzy
msgid "Button Group"
-msgstr "Botón 7"
+msgstr "Grupo de Botones"
#: editor/scene_tree_editor.cpp
-#, fuzzy
msgid "(Connecting From)"
-msgstr "Error de Conexión"
+msgstr "(Conectando Desde)"
#: editor/scene_tree_editor.cpp
msgid "Node configuration warning:"
@@ -10052,9 +10041,8 @@ msgstr ""
"Click para mostrar el panel de grupos."
#: editor/scene_tree_editor.cpp
-#, fuzzy
msgid "Open Script:"
-msgstr "Abrir Script"
+msgstr "Abrir Script:"
#: editor/scene_tree_editor.cpp
msgid ""
@@ -10106,39 +10094,32 @@ msgid "Select a Node"
msgstr "Seleccionar un Nodo"
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Path is empty."
-msgstr "La ruta está vacía"
+msgstr "La ruta está vacía."
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Filename is empty."
-msgstr "Nombre de archivo vacio"
+msgstr "El nombre del archivo está vacío."
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Path is not local."
-msgstr "La ruta no es local"
+msgstr "La ruta no es local."
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Invalid base path."
-msgstr "Ruta base inválida"
+msgstr "Ruta base inválida."
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "A directory with the same name exists."
-msgstr "Existe un directorio con el mismo nombre"
+msgstr "Existe un directorio con el mismo nombre."
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Invalid extension."
-msgstr "Extensión invalida"
+msgstr "Extensión inválida."
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Wrong extension chosen."
-msgstr "Extensión incorrecta elegida"
+msgstr "Extensión incorrecta elegida."
#: editor/script_create_dialog.cpp
msgid "Error loading template '%s'"
@@ -10157,53 +10138,44 @@ msgid "N/A"
msgstr "N/A"
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Open Script / Choose Location"
-msgstr "Abrir Script/Elegir Ubicación"
+msgstr "Abrir Script / Seleccionar Ubicación"
#: editor/script_create_dialog.cpp
msgid "Open Script"
msgstr "Abrir Script"
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "File exists, it will be reused."
-msgstr "El archivo existe, será reutilizado"
+msgstr "El archivo existe, será reutilizado."
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Invalid class name."
-msgstr "Nombre de clase inválido"
+msgstr "Nombre de clase inválido."
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Invalid inherited parent name or path."
-msgstr "Ruta o nombre del padre heredado inválido"
+msgstr "Ruta o nombre del padre heredado inválido."
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Script is valid."
-msgstr "Script válido"
+msgstr "El script es válido."
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
-msgstr "Permitidos: a-z, A-Z, 0-9 y _"
+msgstr "Permitido: a-z, A-Z, 0-9, _ y ."
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Built-in script (into scene file)."
-msgstr "Script Integrado (dentro del archivo de escena)"
+msgstr "Script Integrado (dentro del archivo de escena)."
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Will create a new script file."
-msgstr "Crear script nuevo"
+msgstr "Se creará un nuevo archivo de script."
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Will load an existing script file."
-msgstr "Cargar script existente"
+msgstr "Se cargará un archivo de script existente."
#: editor/script_create_dialog.cpp
msgid "Language"
@@ -10470,9 +10442,8 @@ msgid "Enabled GDNative Singleton"
msgstr "Activar Singleton GDNative"
#: modules/gdnative/gdnative_library_singleton_editor.cpp
-#, fuzzy
msgid "Disabled GDNative Singleton"
-msgstr "Desactivar Update Spinner"
+msgstr "GDNative Singleton desactivado"
#: modules/gdnative/gdnative_library_singleton_editor.cpp
msgid "Library"
@@ -10562,9 +10533,8 @@ msgid "GridMap Fill Selection"
msgstr "Llenar Selección en GridMap"
#: modules/gridmap/grid_map_editor_plugin.cpp
-#, fuzzy
msgid "GridMap Paste Selection"
-msgstr "Eliminar Seleccionados en GridMap"
+msgstr "Pegar lo Seleccionado en GridMap"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "GridMap Paint"
@@ -10944,9 +10914,8 @@ msgid "Available Nodes:"
msgstr "Nodos Disponibles:"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Select or create a function to edit its graph."
-msgstr "Seleccioná o creá una función para editar el grafo"
+msgstr "Selecciona o crea una función para editar el gráfico."
#: modules/visual_script/visual_script_editor.cpp
msgid "Delete Selected"
@@ -11277,13 +11246,12 @@ msgid "Invalid splash screen image dimensions (should be 620x300)."
msgstr "Dimensiones de la imagen del splash inválidas (debería ser 620x300)."
#: scene/2d/animated_sprite.cpp
-#, fuzzy
msgid ""
"A SpriteFrames resource must be created or set in the \"Frames\" property in "
"order for AnimatedSprite to display frames."
msgstr ""
-"Un recurso SpriteFrames debe ser creado o seteado en la propiedad 'Frames' "
-"para que AnimatedSprite pueda mostrar frames."
+"Se debe crear o establecer un recurso SpriteFrames en la propiedad \"Frames"
+"\" para que AnimatedSprite pueda mostrar frames."
#: scene/2d/canvas_modulate.cpp
msgid ""
@@ -11346,12 +11314,12 @@ msgstr ""
"\"Particles Animation\" activado."
#: scene/2d/light_2d.cpp
-#, fuzzy
msgid ""
"A texture with the shape of the light must be supplied to the \"Texture\" "
"property."
msgstr ""
-"Se debe proveer una textura con la forma de la luz a la propiedad 'texture'."
+"Se debe proporcionar una textura con la forma de la luz a la propiedad "
+"\"Texture\"."
#: scene/2d/light_occluder_2d.cpp
msgid ""
@@ -11361,9 +11329,10 @@ msgstr ""
"efecto."
#: scene/2d/light_occluder_2d.cpp
-#, fuzzy
msgid "The occluder polygon for this occluder is empty. Please draw a polygon."
-msgstr "El polígono de este oclusor está vacío. ¡Dibuja un polígono!"
+msgstr ""
+"El polígono oclusor para este oclusor está vacío. Por favor, dibujá un "
+"polígono."
#: scene/2d/navigation_polygon.cpp
msgid ""
@@ -11461,51 +11430,44 @@ msgstr ""
"RigidBody2D, KinematicBody2D, etc. para que puedan tener forma."
#: scene/2d/visibility_notifier_2d.cpp
-#, fuzzy
msgid ""
"VisibilityEnabler2D works best when used with the edited scene root directly "
"as parent."
msgstr ""
-"VisibilityEnable2D funciona mejor cuando se usa con la raíz de escena "
+"VisibilityEnabler2D funciona mejor cuando se usa con la raíz de la escena "
"editada directamente como padre."
#: scene/3d/arvr_nodes.cpp
-#, fuzzy
msgid "ARVRCamera must have an ARVROrigin node as its parent."
-msgstr "ARVRCamera debe tener un nodo ARVROrigin como su padre"
+msgstr "ARVRCamera tiene que tener un nodo ARVROrigin como padre."
#: scene/3d/arvr_nodes.cpp
-#, fuzzy
msgid "ARVRController must have an ARVROrigin node as its parent."
-msgstr "ARVRController debe tener un nodo ARVROrigin como su padre"
+msgstr "ARVRController debe tener un nodo ARVROrigin como padre."
#: scene/3d/arvr_nodes.cpp
-#, fuzzy
msgid ""
"The controller ID must not be 0 or this controller won't be bound to an "
"actual controller."
msgstr ""
-"El id de controlador no debe ser 0 o este controlador no será vinculado a un "
-"controlador real"
+"El ID del controlador no debe ser 0 o este controlador no estará asociado a "
+"un controlador real."
#: scene/3d/arvr_nodes.cpp
-#, fuzzy
msgid "ARVRAnchor must have an ARVROrigin node as its parent."
-msgstr "ARVRAnchor debe tener un nodo ARVROrigin como su padre"
+msgstr "ARVRAnchor debe tener un nodo ARVROrigin como su padre."
#: scene/3d/arvr_nodes.cpp
-#, fuzzy
msgid ""
"The anchor ID must not be 0 or this anchor won't be bound to an actual "
"anchor."
msgstr ""
-"El id de anclaje no debe ser 0 o este anclaje no podrá ser vinculado a un "
-"anclaje real"
+"El ID del ancla no puede ser 0 o este ancla no estará asociada a una ancla "
+"real."
#: scene/3d/arvr_nodes.cpp
-#, fuzzy
msgid "ARVROrigin requires an ARVRCamera child node."
-msgstr "ARVROrigin requiere un nodo hijo ARVRCamera"
+msgstr "ARVROrigin requiere un nodo hijo ARVRCamera."
#: scene/3d/baked_lightmap.cpp
msgid "%d%%"
@@ -11567,13 +11529,12 @@ msgstr ""
"RigidBody, KinematicBody, etc. para darles un shape."
#: scene/3d/collision_shape.cpp
-#, fuzzy
msgid ""
"A shape must be provided for CollisionShape to function. Please create a "
"shape resource for it."
msgstr ""
-"Se debe proveer un shape para que CollisionShape funcione. Creale un recurso "
-"shape!"
+"Se debe proporcionar un shape para que CollisionShape funcione. Por favor, "
+"crea un recurso de shape para ello."
#: scene/3d/collision_shape.cpp
msgid ""
@@ -11588,13 +11549,12 @@ msgid "Nothing is visible because no mesh has been assigned."
msgstr "Nada visible ya que no se asignó ningún mesh."
#: scene/3d/cpu_particles.cpp
-#, fuzzy
msgid ""
"CPUParticles animation requires the usage of a SpatialMaterial whose "
"Billboard Mode is set to \"Particle Billboard\"."
msgstr ""
-"Animar CPUParticles requiere el uso de un SpatialMaterial con \"Billboard "
-"Particles\" activado."
+"La animación de CPUParticles requiere el uso de un SpatialMaterial cuyo Modo "
+"Billboard esté ajustado a \"Particle Billboard\"."
#: scene/3d/gi_probe.cpp
msgid "Plotting Meshes"
@@ -11644,13 +11604,12 @@ msgid ""
msgstr "Nada visible ya que no se asigno pasadas de dibujado a los meshes."
#: scene/3d/particles.cpp
-#, fuzzy
msgid ""
"Particles animation requires the usage of a SpatialMaterial whose Billboard "
"Mode is set to \"Particle Billboard\"."
msgstr ""
-"Animar Particles requiere el uso de un SpatialMaterial con \"Billboard "
-"Particles\" activado."
+"La animación de partículas requiere el uso de un SpatialMaterial cuyo Modo "
+"Billboard esté ajustado a \"Particle Billboard\"."
#: scene/3d/path.cpp
msgid "PathFollow only works when set as a child of a Path node."
@@ -11658,13 +11617,12 @@ msgstr ""
"PathFollow solo funciona cuando está asignado como hijo de un nodo Path."
#: scene/3d/path.cpp
-#, fuzzy
msgid ""
"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its "
"parent Path's Curve resource."
msgstr ""
-"PathFollow ROTATION_ORIENTED requiere que \"Up Vector\" esté activo en el "
-"recurso Curve de su Path padre."
+"PathFollow's ROTATION_ORIENTED requiere que \"Up Vector\" esté activado en "
+"el recurso Curve de su Path padre."
#: scene/3d/physics_body.cpp
msgid ""
@@ -11677,17 +11635,16 @@ msgstr ""
"Cambiá el tamaño de los collision shapes hijos."
#: scene/3d/remote_transform.cpp
-#, fuzzy
msgid ""
"The \"Remote Path\" property must point to a valid Spatial or Spatial-"
"derived node to work."
msgstr ""
-"La propiedad Path debe apuntar a un nodo Spatial valido para funcionar."
+"La propiedad \"Remote Path\" debe apuntar a un nodo Spatial o derivado de "
+"Spatial válido para que funcione."
#: scene/3d/soft_body.cpp
-#, fuzzy
msgid "This body will be ignored until you set a mesh."
-msgstr "Este cuerpo sera ignorado hasta que le asignes un mesh"
+msgstr "Este cuerpo será ignorado hasta que se establezca un mesh."
#: scene/3d/soft_body.cpp
msgid ""
@@ -11700,13 +11657,12 @@ msgstr ""
"En su lugar, cambiá el tamaño de los collision shapes hijos."
#: scene/3d/sprite_3d.cpp
-#, fuzzy
msgid ""
"A SpriteFrames resource must be created or set in the \"Frames\" property in "
"order for AnimatedSprite3D to display frames."
msgstr ""
-"Un recurso SpriteFrames debe ser creado o asignado en la propiedad 'Frames' "
-"para que AnimatedSprite3D pueda mostrar frames."
+"Se debe crear o establecer un recurso SpriteFrames en la propiedad \"Frames"
+"\" para que AnimatedSprite3D pueda mostrar frames."
#: scene/3d/vehicle_body.cpp
msgid ""
@@ -11761,9 +11717,8 @@ msgid "Nothing connected to input '%s' of node '%s'."
msgstr "Nada conectado a la entrada '%s' del nodo '%s'."
#: scene/animation/animation_tree.cpp
-#, fuzzy
msgid "No root AnimationNode for the graph is set."
-msgstr "No hay asignado ningún nodo AnimationNode raíz para el gráfico."
+msgstr "No se ha establecido ningún nodo AnimationNode raíz para el gráfico."
#: scene/animation/animation_tree.cpp
msgid "Path to an AnimationPlayer node containing animations is not set."
@@ -11776,9 +11731,8 @@ msgstr ""
"La ruta asignada al AnimationPlayer no apunta a un nodo AnimationPlayer."
#: scene/animation/animation_tree.cpp
-#, fuzzy
msgid "The AnimationPlayer root node is not a valid node."
-msgstr "La raíz del AnimationPlayer no es un nodo válido."
+msgstr "La raíz del nodo AnimationPlayer no es un nodo válido."
#: scene/animation/animation_tree_player.cpp
msgid "This node has been deprecated. Use AnimationTree instead."
@@ -11793,9 +11747,8 @@ msgid "HSV"
msgstr "HSV"
#: scene/gui/color_picker.cpp
-#, fuzzy
msgid "Raw"
-msgstr "Yaw"
+msgstr "Raw"
#: scene/gui/color_picker.cpp
msgid "Switch between hexadecimal and code values."
@@ -11806,16 +11759,15 @@ msgid "Add current color as a preset."
msgstr "Agregar color actual como preset."
#: scene/gui/container.cpp
-#, fuzzy
msgid ""
"Container by itself serves no purpose unless a script configures its "
"children placement behavior.\n"
"If you don't intend to add a script, use a plain Control node instead."
msgstr ""
-"El contenedor en sí mismo no sirve ningún propósito a menos que un script "
-"configure el comportamiento de posicionamiento de sus hijos.\n"
-"Si no tenés pensado usar un script, entonces simplemente usá un nodo "
-"'Control' en su lugar."
+"Container por sí mismo no sirve para nada a menos que un script defina el "
+"comportamiento de colocación de sus hijos.\n"
+"Si no tenés intención de añadir un script, utilizá un nodo de Control "
+"sencillo."
#: scene/gui/control.cpp
msgid ""
@@ -11835,31 +11787,28 @@ msgid "Please Confirm..."
msgstr "Confirmá, por favor..."
#: scene/gui/popup.cpp
-#, fuzzy
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
"functions. Making them visible for editing is fine, but they will hide upon "
"running."
msgstr ""
-"Los popups se esconderán por defecto a menos que llames a popup() o "
-"cualquiera de las funciones popup*(). Sin embargo, no hay problema con "
-"hacerlos visibles para editar, aunque se esconderán al ejecutar."
+"Los popups se ocultarán por defecto a menos que llames a popup() o a "
+"cualquiera de las funciones popup*(). Puedes hacerlos visibles para su "
+"edición, pero se esconderán al iniciar."
#: scene/gui/range.cpp
-#, fuzzy
msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0."
-msgstr "Si exp_edit es verdadero min_value debe ser > 0."
+msgstr "Si \"Exp Edit\" está activado, \"Min Value\" debe ser mayor que 0."
#: scene/gui/scroll_container.cpp
-#, fuzzy
msgid ""
"ScrollContainer is intended to work with a single child control.\n"
"Use a container as child (VBox, HBox, etc.), or a Control and set the custom "
"minimum size manually."
msgstr ""
-"ScrollContainer está diseñado para trabajar con un único control hijo.\n"
-"Usa un container como hijo (VBox, HBox, etc), o un Control y setea el tamaño "
-"mínimo personalizado de forma manual."
+"ScrollContainer está pensado para funcionar con un solo control hijo.\n"
+"Utilizá un container como hijo (VBox, HBox, etc.), o un Control y establecé "
+"manualmente el tamaño mínimo personalizado."
#: scene/gui/tree.cpp
msgid "(Other)"
@@ -11906,18 +11855,16 @@ msgid "Input"
msgstr "Entrada"
#: scene/resources/visual_shader_nodes.cpp
-#, fuzzy
msgid "Invalid source for preview."
-msgstr "Fuente inválida para el shader."
+msgstr "Fuente inválida para la vista previa."
#: scene/resources/visual_shader_nodes.cpp
msgid "Invalid source for shader."
msgstr "Fuente inválida para el shader."
#: scene/resources/visual_shader_nodes.cpp
-#, fuzzy
msgid "Invalid comparison function for that type."
-msgstr "Fuente inválida para el shader."
+msgstr "Función de comparación inválida para este tipo."
#: servers/visual/shader_language.cpp
msgid "Assignment to function."
@@ -11935,6 +11882,18 @@ msgstr "Solo se pueden asignar variaciones en funciones de vértice."
msgid "Constants cannot be modified."
msgstr "Las constantes no pueden modificarse."
+#~ msgid "Previous Folder"
+#~ msgstr "Carpeta Anterior"
+
+#~ msgid "Next Folder"
+#~ msgstr "Carpeta Siguiente"
+
+#~ msgid "Automatically Open Screenshots"
+#~ msgstr "Abrir Capturas de Pantalla Automaticamente"
+
+#~ msgid "Open in an external image editor."
+#~ msgstr "Abrir en editor de imagenes externo."
+
#~ msgid "Reverse"
#~ msgstr "Invertir"
diff --git a/editor/translations/et.po b/editor/translations/et.po
index 437d4ef636..18b8252b94 100644
--- a/editor/translations/et.po
+++ b/editor/translations/et.po
@@ -127,6 +127,26 @@ msgid "Anim Change Call"
msgstr ""
#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Keyframe Time"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Transition"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Transform"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Keyframe Value"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Call"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr "Muuda Animatsiooni Pikkust"
@@ -1637,7 +1657,7 @@ msgstr ""
msgid "New Folder..."
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr ""
@@ -1688,7 +1708,7 @@ msgstr ""
msgid "Go Up"
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr ""
@@ -1713,23 +1733,29 @@ msgid "Move Favorite Down"
msgstr ""
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
-msgstr ""
+#, fuzzy
+msgid "Go to previous folder."
+msgstr "Mine Eelmisele Sammule"
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
-msgstr ""
+#, fuzzy
+msgid "Go to next folder."
+msgstr "Mine Järgmisele Sammule"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr ""
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Refresh files."
+msgstr ""
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr ""
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Toggle the visibility of hidden files."
msgstr ""
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2600,14 +2626,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr ""
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr ""
@@ -2920,6 +2938,10 @@ msgstr ""
msgid "Calls"
msgstr ""
+#: editor/editor_properties.cpp
+msgid "Edit Text:"
+msgstr ""
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
@@ -4574,7 +4596,6 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr ""
@@ -6545,7 +6566,11 @@ msgid "Rear"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Align Rotation with View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -6730,10 +6755,6 @@ msgid "Focus Selection"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr ""
@@ -9499,6 +9520,10 @@ msgid "Extend Script"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Reparent to New Node"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr ""
diff --git a/editor/translations/fa.po b/editor/translations/fa.po
index eb7d03301b..60e6216f01 100644
--- a/editor/translations/fa.po
+++ b/editor/translations/fa.po
@@ -146,6 +146,31 @@ msgstr "فراخوانی را در انیمیشن تغییر بده"
#: editor/animation_track_editor.cpp
#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "تغییر زمان فریم کلید در انیمیشن"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "انتقال را در انیمیشن تغییر بده"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "انتقال را در انیمیشن تغییر بده"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "تغییر مقدار فریم کلید در انیمیشن"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "فراخوانی را در انیمیشن تغییر بده"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
msgid "Change Animation Length"
msgstr "طول انیمیشن را تغییر بده"
@@ -1750,7 +1775,7 @@ msgstr "باز شدن مدیر پروژه؟"
msgid "New Folder..."
msgstr "ساختن پوشه..."
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr ""
@@ -1801,7 +1826,7 @@ msgstr ""
msgid "Go Up"
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr ""
@@ -1827,26 +1852,31 @@ msgstr ""
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Previous Folder"
-msgstr "زبانه قبلی"
+msgid "Go to previous folder."
+msgstr "رفتن به پوشه والد"
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Next Folder"
-msgstr "ساختن پوشه"
+msgid "Go to next folder."
+msgstr "رفتن به پوشه والد"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Go to parent folder."
msgstr "رفتن به پوشه والد"
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "جستجوی کلاسها"
+
#: editor/editor_file_dialog.cpp
#, fuzzy
msgid "(Un)favorite current folder."
msgstr "ناتوان در ساختن پوشه."
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Toggle the visibility of hidden files."
msgstr ""
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2748,15 +2778,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr "ویرایشگر ترجیحات"
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-#, fuzzy
-msgid "Open in an external image editor."
-msgstr "گشودن ویرایشگر متن"
-
-#: editor/editor_node.cpp
#, fuzzy
msgid "Toggle Fullscreen"
msgstr "حالت تمام صفحه"
@@ -3082,6 +3103,11 @@ msgstr "زمان:"
msgid "Calls"
msgstr "فراخوانی"
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "عضوها"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
@@ -4837,7 +4863,6 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "همه"
@@ -6910,7 +6935,11 @@ msgid "Rear"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Align Rotation with View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -7103,10 +7132,6 @@ msgid "Focus Selection"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Tool Select"
msgstr "همه‌ی انتخاب ها"
@@ -10026,6 +10051,11 @@ msgid "Extend Script"
msgstr "باز کردن و اجرای یک اسکریپت"
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Reparent to New Node"
+msgstr "گره تغییر والد"
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr ""
@@ -11929,6 +11959,18 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#, fuzzy
+#~ msgid "Previous Folder"
+#~ msgstr "زبانه قبلی"
+
+#, fuzzy
+#~ msgid "Next Folder"
+#~ msgstr "ساختن پوشه"
+
+#, fuzzy
+#~ msgid "Open in an external image editor."
+#~ msgstr "گشودن ویرایشگر متن"
+
#~ msgid "Reverse"
#~ msgstr "معکوس"
diff --git a/editor/translations/fi.po b/editor/translations/fi.po
index 85e16ceb98..e6a6e101b8 100644
--- a/editor/translations/fi.po
+++ b/editor/translations/fi.po
@@ -13,7 +13,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2019-07-15 13:10+0000\n"
+"PO-Revision-Date: 2019-07-29 19:20+0000\n"
"Last-Translator: Tapani Niemi <tapani.niemi@kapsi.fi>\n"
"Language-Team: Finnish <https://hosted.weblate.org/projects/godot-engine/"
"godot/fi/>\n"
@@ -134,6 +134,31 @@ msgid "Anim Change Call"
msgstr "Animaatio: muuta kutsua"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "Animaatio: muuta avainruudun aikaa"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "Animaatio: muuta siirtymää"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "Animaatio: muuta muunnosta"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "Animaatio: muuta avainruudun arvoa"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "Animaatio: muuta kutsua"
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr "Muuta animaation pituutta"
@@ -1684,7 +1709,7 @@ msgstr "Näytä tiedostonhallinnassa"
msgid "New Folder..."
msgstr "Uusi kansio..."
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "Päivitä"
@@ -1735,7 +1760,7 @@ msgstr "Mene eteenpäin"
msgid "Go Up"
msgstr "Mene ylös"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "Näytä piilotiedostot"
@@ -1760,23 +1785,31 @@ msgid "Move Favorite Down"
msgstr "Siirrä suosikkia alas"
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
-msgstr "Edellinen kansio"
+#, fuzzy
+msgid "Go to previous folder."
+msgstr "Siirry yläkansioon."
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
-msgstr "Seuraava kansio"
+#, fuzzy
+msgid "Go to next folder."
+msgstr "Siirry yläkansioon."
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr "Siirry yläkansioon."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "Etsi tiedostoista"
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr "Kansio suosikkeihin."
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Toggle the visibility of hidden files."
msgstr "Aseta piilotiedostojen näyttäminen."
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2498,9 +2531,8 @@ msgid "Go to previously opened scene."
msgstr "Mene aiemmin avattuun skeneen."
#: editor/editor_node.cpp
-#, fuzzy
msgid "Copy Text"
-msgstr "Kopioi polku"
+msgstr "Kopioi teksti"
#: editor/editor_node.cpp
msgid "Next tab"
@@ -2712,14 +2744,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr "Kuvakaappaukset tallennetaan editorin data/asetuskansioon."
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr "Avaa kuvakaappaukset automaattisesti"
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr "Avaa ulkoisessa kuvankäsittelyohjelmassa."
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "Siirry koko näytön tilaan"
@@ -3038,6 +3062,11 @@ msgstr "Aika"
msgid "Calls"
msgstr "Kutsuja"
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "Muokkaa teemaa"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr "Päällä"
@@ -4707,9 +4736,8 @@ msgid "Idle"
msgstr "Toimeton"
#: editor/plugins/asset_library_editor_plugin.cpp
-#, fuzzy
msgid "Install..."
-msgstr "Asenna"
+msgstr "Asenna..."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry"
@@ -4740,7 +4768,6 @@ msgid "Last"
msgstr "Viimeinen"
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "Kaikki"
@@ -4754,9 +4781,8 @@ msgid "Sort:"
msgstr "Lajittele:"
#: editor/plugins/asset_library_editor_plugin.cpp
-#, fuzzy
msgid "Reverse sorting."
-msgstr "Pyydetään..."
+msgstr "Käännä lajittelu."
#: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp
@@ -4837,39 +4863,32 @@ msgid "Rotation Step:"
msgstr "Kierron välistys:"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Move Vertical Guide"
msgstr "Siirrä pystysuoraa apuviivaa"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Create Vertical Guide"
-msgstr "Luo uusi pystysuora apuviiva"
+msgstr "Luo pystysuora apuviiva"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Remove Vertical Guide"
msgstr "Poista pystysuora apuviiva"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Move Horizontal Guide"
msgstr "Siirrä vaakasuoraa apuviivaa"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Create Horizontal Guide"
-msgstr "Luo uusi vaakasuora apuviiva"
+msgstr "Luo vaakasuora apuviiva"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Remove Horizontal Guide"
msgstr "Poista vaakasuora apuviiva"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Create Horizontal and Vertical Guides"
-msgstr "Luo uudet vaaka- ja pystysuorat apuviivat"
+msgstr "Luo vaaka- ja pystysuorat apuviivat"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move pivot"
@@ -6756,9 +6775,15 @@ msgid "Rear"
msgstr "Taka"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+#, fuzzy
+msgid "Align Transform with View"
msgstr "Kohdista näkymään"
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Align Rotation with View"
+msgstr "Kohdista valinta näkymään"
+
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "No parent to instance a child at."
msgstr "Isäntää, jonka alle ilmentymä luodaan, ei ole valittu."
@@ -6946,10 +6971,6 @@ msgid "Focus Selection"
msgstr "Kohdista valintaan"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr "Kohdista valinta näkymään"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr "Valintatyökalu"
@@ -7906,7 +7927,7 @@ msgstr "Visual Shaderin syötteen tyyppi vaihdettu"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
-msgstr ""
+msgstr "(Vain GLES3)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex"
@@ -7993,21 +8014,20 @@ msgid "Color uniform."
msgstr "Väri-uniform."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the boolean result of the %s comparison between two parameters."
-msgstr "Palauttaa parametrin käänteisen neliöjuuren."
+msgstr "Palauttaa kahden parametrin %s vertailun totuusarvon."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
-msgstr ""
+msgstr "Yhtä suuri (==)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
-msgstr ""
+msgstr "Suurempi kuin (>)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
-msgstr ""
+msgstr "Yhtä suuri tai suurempi kuin (>=)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
@@ -8021,25 +8041,25 @@ msgstr ""
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
-msgstr ""
+msgstr "Palauttaa INF ja skalaarin parametrien vertailun totuusarvon."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
-msgstr ""
+msgstr "Palauttaa NaN- ja skalaariparametrien vertailun totuusarvon."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
-msgstr ""
+msgstr "Pienempi kuin (<)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
-msgstr ""
+msgstr "Yhtä suuri tai pienempi kuin (<=)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
-msgstr ""
+msgstr "Erisuuri (!=)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
@@ -8048,15 +8068,15 @@ msgstr ""
"Palauttaa liitetyn vektorin, jos annettu totuusarvo on tosi tai epätosi."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the boolean result of the comparison between two parameters."
-msgstr "Palauttaa parametrin tangentin."
+msgstr "Palauttaa kahden parametrin vertailun totuusarvon."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
+"Palauttaa INF- (tai NaN-) ja skalaariparametrien vertailun totuusarvon."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant."
@@ -8147,18 +8167,16 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "Palauttaa parametrin arkuskosinin."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the inverse hyperbolic cosine of the parameter."
-msgstr "(Vain GLES3) Palauttaa parametrin käänteisen hyperbolisen kosinin."
+msgstr "Palauttaa parametrin käänteisen hyperbolisen kosinin."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the arc-sine of the parameter."
msgstr "Palauttaa parametrin arkussinin."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the inverse hyperbolic sine of the parameter."
-msgstr "(Vain GLES3) Palauttaa parametrin käänteisen hyperbolisen sinin."
+msgstr "Palauttaa parametrin käänteisen hyperbolisen sinin."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the arc-tangent of the parameter."
@@ -8169,9 +8187,8 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "Palauttaa parametrien arkustangentin."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the inverse hyperbolic tangent of the parameter."
-msgstr "(Vain GLES3) Palauttaa parametrin käänteisen hyperbolisen tangentin."
+msgstr "Palauttaa parametrin käänteisen hyperbolisen tangentin."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
@@ -8188,9 +8205,8 @@ msgid "Returns the cosine of the parameter."
msgstr "Palauttaa parametrin kosinin."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the hyperbolic cosine of the parameter."
-msgstr "(Vain GLES3) Palauttaa parametrin hyperbolisen kosinin."
+msgstr "Palauttaa parametrin hyperbolisen kosinin."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Converts a quantity in radians to degrees."
@@ -8261,14 +8277,12 @@ msgid "1.0 / scalar"
msgstr "1.0 / skalaari"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Finds the nearest integer to the parameter."
-msgstr "(Vain GLES3) Etsii parametria lähinnä olevan kokonaisluvun."
+msgstr "Etsii parametria lähinnä olevan kokonaisluvun."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Finds the nearest even integer to the parameter."
-msgstr "(Vain GLES3) Etsii parametria lähinnä olevan parillisen kokonaisluvun."
+msgstr "Etsii parametria lähinnä olevan parillisen kokonaisluvun."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Clamps the value between 0.0 and 1.0."
@@ -8283,9 +8297,8 @@ msgid "Returns the sine of the parameter."
msgstr "Palauttaa parametrin sinin."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the hyperbolic sine of the parameter."
-msgstr "(Vain GLES3) Palauttaa parametrin hyperbolisen sinin."
+msgstr "Palauttaa parametrin hyperbolisen sinin."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the square root of the parameter."
@@ -8320,14 +8333,12 @@ msgid "Returns the tangent of the parameter."
msgstr "Palauttaa parametrin tangentin."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the hyperbolic tangent of the parameter."
-msgstr "(Vain GLES3) Palauttaa parametrin hyperbolisen tangentin."
+msgstr "Palauttaa parametrin hyperbolisen tangentin."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Finds the truncated value of the parameter."
-msgstr "(Vain GLES3) Hakee parametrin katkaistun arvon."
+msgstr "Hakee parametrin katkaistun arvon."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Adds scalar to scalar."
@@ -8366,26 +8377,22 @@ msgid "Perform the texture lookup."
msgstr "Suorittaa tekstuurin haun."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Cubic texture uniform lookup."
-msgstr "Kuutiollinen tekstuuriuniformi."
+msgstr "Kuutiollisen tekstuuriuniformin haku."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "2D texture uniform lookup."
-msgstr "2D-tekstuuriuniformi."
+msgstr "2D-tekstuuriuniformin haku."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "2D texture uniform lookup with triplanar."
-msgstr "2D-tekstuuriuniformi."
+msgstr "2D-tekstuuriuniformin haku kolmitasolla."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Transform function."
msgstr "Muunnosfunktio."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"Calculate the outer product of a pair of vectors.\n"
"\n"
@@ -8395,7 +8402,7 @@ msgid ""
"whose number of rows is the number of components in 'c' and whose number of "
"columns is the number of components in 'r'."
msgstr ""
-"(Vain GLES3) Laskee vektoriparin ulkotulon.\n"
+"Laskee vektoriparin ulkotulon.\n"
"\n"
"Ulkotulo ottaa ensimmäisen parametrin 'c' sarakevektorina (matriisi, jolla "
"on yksi sarake) ja toisen parametrin 'r' rivivektorina (matriisi, jolla on "
@@ -8412,19 +8419,16 @@ msgid "Decomposes transform to four vectors."
msgstr "Hajoittaa muunnoksen neljään vektoriin."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Calculates the determinant of a transform."
-msgstr "(Vain GLES3) Laskee muunnoksen determinantin."
+msgstr "Laskee muunnoksen determinantin."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Calculates the inverse of a transform."
-msgstr "(Vain GLES3) Laskee muunnoksen käänteismatriisin."
+msgstr "Laskee muunnoksen käänteismatriisin."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Calculates the transpose of a transform."
-msgstr "(Vain GLES3) Laskee muunnoksen transpoosin."
+msgstr "Laskee muunnoksen transpoosin."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Multiplies transform by transform."
@@ -8471,17 +8475,16 @@ msgid "Calculates the dot product of two vectors."
msgstr "Laskee kahden vektorin pistetulon."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned."
msgstr ""
-"Palauttaa vektorin, joka osoittaa samaan suuntaan kuin viitevektori. "
-"Funktiolla on kolme parametria: N eli suunnattava vektori, I eli "
-"tulovektori, ja Nref eli viitevektori. Jos I ja Nref pistetulo on pienempi "
-"kuin nolla, paluuarvo on N. Muutoin palautetaan -N."
+"Palauttaa vektorin, joka osoittaa samaan suuntaan kuin viitevektori. Funktio "
+"ottaa kolme vektoriparametria: N eli suunnattava vektori, I eli tulovektori, "
+"ja Nref eli viitevektori. Jos I ja Nref pistetulo on pienempi kuin nolla, "
+"paluuarvo on N. Muutoin palautetaan -N."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Calculates the length of a vector."
@@ -8504,7 +8507,6 @@ msgid "1.0 / vector"
msgstr "1.0 / vektori"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )."
@@ -8513,7 +8515,6 @@ msgstr ""
"b : normaalivektori )."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the vector that points in the direction of refraction."
msgstr "Palauttaa vektorin, joka osoittaa taittumisen suuntaan."
@@ -8612,67 +8613,59 @@ msgstr ""
"suuntavektorin pistetuloon (välitä nämä syötteinä)."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "(Fragment/Light mode only) Scalar derivative function."
-msgstr "(Vain GLES3) (Vain Fragment/Light tilat) Skalaariderivaattafunktio."
+msgstr "(Vain Fragment/Light tilat) Skalaariderivaattafunktio."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "(Fragment/Light mode only) Vector derivative function."
-msgstr "(Vain GLES3) (Vain Fragment/Light tilat) Vektoriderivaattafunktio."
+msgstr "(Vain Fragment/Light tilat) Vektoriderivaattafunktio."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"differencing."
msgstr ""
-"(Vain GLES3) (Vain Fragment/Light tilat) (Vektori) 'x' derivaatta käyttäen "
+"(Vain Fragment/Light tilat) (Vektori) 'x' derivaatta käyttäen "
"paikallisdifferentiaalia."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"differencing."
msgstr ""
-"(Vain GLES3) (Vain Fragment/Light tilat) (Skalaari) 'x' derivaatta käyttäen "
+"(Vain Fragment/Light tilat) (Skalaari) 'x' derivaatta käyttäen "
"paikallisdifferentiaalia."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"differencing."
msgstr ""
-"(Vain GLES3) (Vain Fragment/Light tilat) (Vektori) 'y' derivaatta käyttäen "
+"(Vain Fragment/Light tilat) (Vektori) 'y' derivaatta käyttäen "
"paikallisdifferentiaalia."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"differencing."
msgstr ""
-"(Vain GLES3) (Vain Fragment/Light tilat) (Skalaari) 'y' derivaatta käyttäen "
+"(Vain Fragment/Light tilat) (Skalaari) 'y' derivaatta käyttäen "
"paikallisdifferentiaalia."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"'y'."
msgstr ""
-"(Vain GLES3) (Vain Fragment/Light tilat) (Vektori) 'x' ja 'y' derivaattojen "
-"itseisarvojen summa."
+"(Vain Fragment/Light tilat) (Vektori) 'x' ja 'y' derivaattojen itseisarvojen "
+"summa."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"'y'."
msgstr ""
-"(Vain GLES3) (Vain Fragment/Light tilat) (Skalaari) 'x' ja 'y' derivaattojen "
+"(Vain Fragment/Light tilat) (Skalaari) 'x' ja 'y' derivaattojen "
"itseisarvojen summa."
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9897,6 +9890,11 @@ msgid "Extend Script"
msgstr "Laajenna skriptiä"
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Reparent to New Node"
+msgstr "Vaihda solmun isäntää"
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr "Tee skenen juuri"
@@ -10113,9 +10111,8 @@ msgid "Script is valid."
msgstr "Skripti kelpaa."
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
-msgstr "Sallittu: a-z, A-Z, 0-9 ja _"
+msgstr "Sallittu: a-z, A-Z, 0-9, _ ja ."
#: editor/script_create_dialog.cpp
msgid "Built-in script (into scene file)."
@@ -11792,9 +11789,8 @@ msgid "Invalid source for shader."
msgstr "Virheellinen lähde sävyttimelle."
#: scene/resources/visual_shader_nodes.cpp
-#, fuzzy
msgid "Invalid comparison function for that type."
-msgstr "Virheellinen lähde sävyttimelle."
+msgstr "Virheellinen vertailufunktio tälle tyypille."
#: servers/visual/shader_language.cpp
msgid "Assignment to function."
@@ -11812,6 +11808,18 @@ msgstr "Varying tyypin voi sijoittaa vain vertex-funktiossa."
msgid "Constants cannot be modified."
msgstr "Vakioita ei voi muokata."
+#~ msgid "Previous Folder"
+#~ msgstr "Edellinen kansio"
+
+#~ msgid "Next Folder"
+#~ msgstr "Seuraava kansio"
+
+#~ msgid "Automatically Open Screenshots"
+#~ msgstr "Avaa kuvakaappaukset automaattisesti"
+
+#~ msgid "Open in an external image editor."
+#~ msgstr "Avaa ulkoisessa kuvankäsittelyohjelmassa."
+
#~ msgid "Reverse"
#~ msgstr "Käänteinen"
diff --git a/editor/translations/fil.po b/editor/translations/fil.po
index c3a5b4bb18..c863ce1071 100644
--- a/editor/translations/fil.po
+++ b/editor/translations/fil.po
@@ -127,6 +127,26 @@ msgid "Anim Change Call"
msgstr ""
#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Keyframe Time"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Transition"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Transform"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Keyframe Value"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Call"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr ""
@@ -1636,7 +1656,7 @@ msgstr ""
msgid "New Folder..."
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr ""
@@ -1687,7 +1707,7 @@ msgstr ""
msgid "Go Up"
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr ""
@@ -1712,23 +1732,27 @@ msgid "Move Favorite Down"
msgstr ""
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
+msgid "Go to previous folder."
msgstr ""
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
+msgid "Go to next folder."
msgstr ""
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr ""
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Refresh files."
+msgstr ""
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr ""
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Toggle the visibility of hidden files."
msgstr ""
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2598,14 +2622,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr ""
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr ""
@@ -2919,6 +2935,10 @@ msgstr ""
msgid "Calls"
msgstr ""
+#: editor/editor_properties.cpp
+msgid "Edit Text:"
+msgstr ""
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
@@ -4573,7 +4593,6 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr ""
@@ -6546,7 +6565,11 @@ msgid "Rear"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Align Rotation with View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -6731,10 +6754,6 @@ msgid "Focus Selection"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr ""
@@ -9502,6 +9521,10 @@ msgid "Extend Script"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Reparent to New Node"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr ""
diff --git a/editor/translations/fr.po b/editor/translations/fr.po
index dac3cbe9ca..d5798892a5 100644
--- a/editor/translations/fr.po
+++ b/editor/translations/fr.po
@@ -58,12 +58,13 @@
# Patrick Zoch Alves <patrickzochalves@gmail.com>, 2019.
# Alexis Comte <comtealexis@gmail.com>, 2019.
# Julian Murgia <the.straton@gmail.com>, 2019.
+# Ducoté <Raphalielle@gmail.com>, 2019.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2019-07-17 09:20+0000\n"
-"Last-Translator: Julian Murgia <the.straton@gmail.com>\n"
+"PO-Revision-Date: 2019-07-29 19:20+0000\n"
+"Last-Translator: Hugo Locurcio <hugo.locurcio@hugo.pro>\n"
"Language-Team: French <https://hosted.weblate.org/projects/godot-engine/"
"godot/fr/>\n"
"Language: fr\n"
@@ -183,6 +184,31 @@ msgid "Anim Change Call"
msgstr "Changer l'appel de l'animation"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "Modifier le temps de l'image-clé"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "Changer la transition de l'animation"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "Changer la transformation de l'animation"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "Changer la valeur de l'image-clé de l'animation"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "Changer l'appel de l'animation"
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr "Modifier la longueur de l'animation"
@@ -1158,7 +1184,7 @@ msgstr "Licence"
#: editor/editor_about.cpp
msgid "Thirdparty License"
-msgstr "Licence tierce partie"
+msgstr "Licences tierce partie"
#: editor/editor_about.cpp
msgid ""
@@ -1754,7 +1780,7 @@ msgstr "Montrer dans le gestionnaire de fichiers"
msgid "New Folder..."
msgstr "Nouveau dossier..."
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "Rafraîchir"
@@ -1805,7 +1831,7 @@ msgstr "Avancer"
msgid "Go Up"
msgstr "Monter"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "Basculer les fichiers cachés"
@@ -1830,23 +1856,31 @@ msgid "Move Favorite Down"
msgstr "Déplacer le favori vers le bas"
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
-msgstr "Dossier précédent"
+#, fuzzy
+msgid "Go to previous folder."
+msgstr "Aller au dossier parent."
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
-msgstr "Dossier suivant"
+#, fuzzy
+msgid "Go to next folder."
+msgstr "Aller au dossier parent."
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr "Aller au dossier parent."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "Rechercher des fichiers"
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr "Ajouter ou supprimer des favoris le dossier courant."
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Toggle the visibility of hidden files."
msgstr "Activer / désactiver la visibilité des fichiers cachés."
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2014,7 +2048,7 @@ msgstr ""
#: editor/editor_help_search.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp
msgid "Search Help"
-msgstr "Chercher dans l'aide"
+msgstr "Rechercher dans l'aide"
#: editor/editor_help_search.cpp
msgid "Display All"
@@ -2542,8 +2576,9 @@ msgid "Close Other Tabs"
msgstr "Fermer les autres onglets"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Close Tabs to the Right"
-msgstr ""
+msgstr "Fermer la fenêtre à droite"
#: editor/editor_node.cpp
msgid "Close All Tabs"
@@ -2686,7 +2721,7 @@ msgstr "Ouvrir le dossier de données du projets"
#: editor/editor_node.cpp
msgid "Install Android Build Template"
-msgstr ""
+msgstr "Installer un modèle de compilation Android"
#: editor/editor_node.cpp
msgid "Quit to Project List"
@@ -2799,9 +2834,8 @@ msgid "Editor Layout"
msgstr "Disposition de l'éditeur"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Take Screenshot"
-msgstr "Choisir comme racine de scène"
+msgstr "Prendre une capture d'écran"
#: editor/editor_node.cpp
#, fuzzy
@@ -2809,15 +2843,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr "Ouvrir le dossier de données/paramètres de l'éditeur"
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-#, fuzzy
-msgid "Open in an external image editor."
-msgstr "Ouvrir l'éditeur suivant"
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "Activer/Désactiver le plein écran"
@@ -2865,7 +2890,7 @@ msgstr "Documentation en ligne"
#: editor/editor_node.cpp
msgid "Q&A"
-msgstr "Q & R"
+msgstr "Questions et réponses"
#: editor/editor_node.cpp
msgid "Issue Tracker"
@@ -2974,6 +2999,8 @@ msgstr "Ne pas enregistrer"
#: editor/editor_node.cpp
msgid "Android build template is missing, please install relevant templates."
msgstr ""
+"Le modèle de compilation Android est manquant, veuillez installer les "
+"modèles appropriés."
#: editor/editor_node.cpp
msgid "Manage Templates"
@@ -2984,6 +3011,9 @@ msgid ""
"This will install the Android project for custom builds.\n"
"Note that, in order to use it, it needs to be enabled per export preset."
msgstr ""
+"Ceci va installer le projet Android pour des compilations personnalisées.\n"
+"Notez que pour l'utiliser, vous devez l'activer pour chaque préréglage "
+"d'exportation."
#: editor/editor_node.cpp
msgid ""
@@ -3134,6 +3164,11 @@ msgstr "Temps"
msgid "Calls"
msgstr "Appels"
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "Modifier le thème"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr "Activé"
@@ -4847,7 +4882,6 @@ msgid "Last"
msgstr "Dernier"
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "Tout"
@@ -4884,7 +4918,7 @@ msgstr "Officiel"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Testing"
-msgstr "Tester"
+msgstr "En période de test"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Assets ZIP File"
@@ -6467,7 +6501,7 @@ msgstr "Aider à améliorer la documentation de Godot en donnant vos réactions.
#: editor/plugins/script_editor_plugin.cpp
msgid "Search the reference documentation."
-msgstr "Chercher dans la documentation de référence."
+msgstr "Rechercher dans la documentation de référence."
#: editor/plugins/script_editor_plugin.cpp
msgid "Go to previous edited document."
@@ -6878,9 +6912,15 @@ msgid "Rear"
msgstr "Arrière"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+#, fuzzy
+msgid "Align Transform with View"
msgstr "Aligner avec la vue"
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Align Rotation with View"
+msgstr "Aligner la sélection avec la vue"
+
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "No parent to instance a child at."
msgstr "Pas de parent dans lequel instancier l'enfant."
@@ -7071,10 +7111,6 @@ msgid "Focus Selection"
msgstr "Focaliser la sélection"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr "Aligner la sélection avec la vue"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr "Outil sélection"
@@ -9191,7 +9227,6 @@ msgstr ""
"Supprimer le projet de la liste ? (Le contenu du dossier ne sera pas modifié)"
#: editor/project_manager.cpp
-#, fuzzy
msgid ""
"Language changed.\n"
"The interface will update after restarting the editor or project manager."
@@ -9230,9 +9265,8 @@ msgid "New Project"
msgstr "Nouveau projet"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Remove Missing"
-msgstr "Supprimer point"
+msgstr "Nettoyer la liste"
#: editor/project_manager.cpp
msgid "Templates"
@@ -9566,14 +9600,12 @@ msgid "Locales Filter"
msgstr "Filtre de langues"
#: editor/project_settings_editor.cpp
-#, fuzzy
msgid "Show All Locales"
-msgstr "Montrer toutes les langues"
+msgstr "Afficher toutes les langues"
#: editor/project_settings_editor.cpp
-#, fuzzy
msgid "Show Selected Locales Only"
-msgstr "Montrer uniquement les langues sélectionnées"
+msgstr "Afficher uniquement les langues sélectionnées"
#: editor/project_settings_editor.cpp
msgid "Filter mode:"
@@ -9991,6 +10023,11 @@ msgid "Extend Script"
msgstr "Hériter d'un script"
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Reparent to New Node"
+msgstr "Re-parenter le nœud"
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr "Choisir comme racine de scène"
@@ -11140,6 +11177,8 @@ msgstr ""
msgid ""
"Android project is not installed for compiling. Install from Editor menu."
msgstr ""
+"Le projet Android n'est pas installé et ne peut donc pas être compilé. "
+"Installez-le depuis le menu Éditeur."
#: platform/android/export/export.cpp
msgid "Invalid public key for APK expansion."
@@ -11972,6 +12011,16 @@ msgstr "Les variations ne peuvent être affectées que dans la fonction vertex."
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "Previous Folder"
+#~ msgstr "Dossier précédent"
+
+#~ msgid "Next Folder"
+#~ msgstr "Dossier suivant"
+
+#, fuzzy
+#~ msgid "Open in an external image editor."
+#~ msgstr "Ouvrir l'éditeur suivant"
+
#~ msgid "Reverse"
#~ msgstr "Inverser"
diff --git a/editor/translations/he.po b/editor/translations/he.po
index d55b93036b..e5c3c37588 100644
--- a/editor/translations/he.po
+++ b/editor/translations/he.po
@@ -142,6 +142,31 @@ msgid "Anim Change Call"
msgstr ""
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "שינוי זמן פריים-מפתח אנימציה"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "שינוי מיקום אנימציה"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "שינוי מיקום אנימציה"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "שינוי ערך קיפריים אנימציה"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "שינוי מיקום אנימציה"
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr "שנה אורך אנימציה"
@@ -1733,7 +1758,7 @@ msgstr "הצגה במנהל הקבצים"
msgid "New Folder..."
msgstr "תיקייה חדשה…"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "רענון"
@@ -1784,7 +1809,7 @@ msgstr "התקדמות קדימה"
msgid "Go Up"
msgstr "עלייה למעלה"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "החלפת מצב תצוגה לקבצים מוסתרים"
@@ -1810,27 +1835,32 @@ msgstr "העברת מועדף למטה"
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Previous Folder"
-msgstr "המישור הקודם"
+msgid "Go to previous folder."
+msgstr "מעבר לתיקייה שמעל"
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Next Folder"
-msgstr "יצירת תיקייה"
+msgid "Go to next folder."
+msgstr "מעבר לתיקייה שמעל"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Go to parent folder."
msgstr "מעבר לתיקייה שמעל"
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "חיפוש במחלקות"
+
#: editor/editor_file_dialog.cpp
#, fuzzy
msgid "(Un)favorite current folder."
msgstr "לא ניתן ליצור תיקייה."
-#: editor/editor_file_dialog.cpp
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
-msgid "Toggle visibility of hidden files."
+msgid "Toggle the visibility of hidden files."
msgstr "החלפת מצב תצוגה לקבצים מוסתרים"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2740,15 +2770,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr "הגדרות עורך"
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-#, fuzzy
-msgid "Open in an external image editor."
-msgstr "פתיחת העורך הבא"
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "כניסה אל/יציאה ממסך מלא"
@@ -3074,6 +3095,11 @@ msgstr "זמן"
msgid "Calls"
msgstr "קריאות"
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "חברים"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
@@ -4819,7 +4845,6 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr ""
@@ -6885,7 +6910,12 @@ msgstr "אחורי"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr "יישור עם התצוגה"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Align Rotation with View"
msgstr "יישור עם התצוגה"
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -7076,10 +7106,6 @@ msgid "Focus Selection"
msgstr "בחירת מיקוד"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr ""
@@ -9973,6 +9999,11 @@ msgstr "הרצת סקריפט"
#: editor/scene_tree_dock.cpp
#, fuzzy
+msgid "Reparent to New Node"
+msgstr "יצירת %s חדש"
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
msgid "Make Scene Root"
msgstr "שמירת סצנה"
@@ -11761,6 +11792,18 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#, fuzzy
+#~ msgid "Previous Folder"
+#~ msgstr "המישור הקודם"
+
+#, fuzzy
+#~ msgid "Next Folder"
+#~ msgstr "יצירת תיקייה"
+
+#, fuzzy
+#~ msgid "Open in an external image editor."
+#~ msgstr "פתיחת העורך הבא"
+
#~ msgid "Generating solution..."
#~ msgstr "הפתרון נוצר…"
diff --git a/editor/translations/hi.po b/editor/translations/hi.po
index 03dc88206f..8a8a3c28a5 100644
--- a/editor/translations/hi.po
+++ b/editor/translations/hi.po
@@ -136,6 +136,31 @@ msgstr "एनीमेशन परिवर्तन बुलावा"
#: editor/animation_track_editor.cpp
#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "एनीमेशन परिवर्तन निधि"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "एनीमेशन परिवर्तन बुलावा"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "एनीमेशन परिवर्तन परिणत"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "एनीमेशन मुख्य-फ़्रेम मूल्य(Value) बदलें"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "एनीमेशन परिवर्तन बुलावा"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
msgid "Change Animation Length"
msgstr "शब्द बदलें मूल्य"
@@ -1720,7 +1745,7 @@ msgstr ""
msgid "New Folder..."
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr ""
@@ -1771,7 +1796,7 @@ msgstr ""
msgid "Go Up"
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr ""
@@ -1796,23 +1821,28 @@ msgid "Move Favorite Down"
msgstr ""
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
+msgid "Go to previous folder."
msgstr ""
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
+msgid "Go to next folder."
msgstr ""
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr ""
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "खोज कर:"
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr ""
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Toggle the visibility of hidden files."
msgstr ""
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2695,14 +2725,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr ""
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr ""
@@ -3015,6 +3037,11 @@ msgstr ""
msgid "Calls"
msgstr ""
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "परिवर्तन वक्र चयन"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
@@ -4710,7 +4737,6 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr ""
@@ -6714,7 +6740,11 @@ msgid "Rear"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Align Rotation with View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -6899,10 +6929,6 @@ msgid "Focus Selection"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr ""
@@ -9726,6 +9752,11 @@ msgid "Extend Script"
msgstr ""
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Reparent to New Node"
+msgstr "एक नया बनाएं"
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr ""
diff --git a/editor/translations/hr.po b/editor/translations/hr.po
index a5b752cc3a..606f7b021f 100644
--- a/editor/translations/hr.po
+++ b/editor/translations/hr.po
@@ -127,6 +127,26 @@ msgid "Anim Change Call"
msgstr ""
#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Keyframe Time"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Transition"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Transform"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Keyframe Value"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Call"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr ""
@@ -1640,7 +1660,7 @@ msgstr ""
msgid "New Folder..."
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr ""
@@ -1691,7 +1711,7 @@ msgstr ""
msgid "Go Up"
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr ""
@@ -1716,23 +1736,27 @@ msgid "Move Favorite Down"
msgstr ""
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
+msgid "Go to previous folder."
msgstr ""
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
+msgid "Go to next folder."
msgstr ""
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr ""
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Refresh files."
+msgstr ""
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr ""
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Toggle the visibility of hidden files."
msgstr ""
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2602,14 +2626,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr ""
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr ""
@@ -2923,6 +2939,10 @@ msgstr ""
msgid "Calls"
msgstr ""
+#: editor/editor_properties.cpp
+msgid "Edit Text:"
+msgstr ""
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
@@ -4577,7 +4597,6 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr ""
@@ -6552,7 +6571,11 @@ msgid "Rear"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Align Rotation with View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -6737,10 +6760,6 @@ msgid "Focus Selection"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr ""
@@ -9510,6 +9529,10 @@ msgid "Extend Script"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Reparent to New Node"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr ""
diff --git a/editor/translations/hu.po b/editor/translations/hu.po
index 96e94ba9f3..ac339ff977 100644
--- a/editor/translations/hu.po
+++ b/editor/translations/hu.po
@@ -6,14 +6,15 @@
# Nagy Lajos <neutron9707@gmail.com>, 2017.
# Sandor Domokos <sandor.domokos@gmail.com>, 2017-2018.
# Varga Dániel <danikah.danikah@gmail.com>, 2016-2018.
-# Gabor Csordas <gaborcsordas@yahoo.com>, 2018.
+# Gabor Csordas <gaborcsordas@yahoo.com>, 2018, 2019.
# Tusa Gamer <tusagamer@mailinator.com>, 2018.
+# Máté Lugosi <mate.lugosi@gmail.com>, 2019.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2018-12-29 12:09+0000\n"
-"Last-Translator: Tusa Gamer <tusagamer@mailinator.com>\n"
+"PO-Revision-Date: 2019-07-29 19:20+0000\n"
+"Last-Translator: Gabor Csordas <gaborcsordas@yahoo.com>\n"
"Language-Team: Hungarian <https://hosted.weblate.org/projects/godot-engine/"
"godot/hu/>\n"
"Language: hu\n"
@@ -21,7 +22,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 3.4-dev\n"
+"X-Generator: Weblate 3.8-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -45,15 +46,15 @@ msgstr "self nem használható, mert a példány null (nincs átadva)"
#: core/math/expression.cpp
msgid "Invalid operands to operator %s, %s and %s."
-msgstr ""
+msgstr "Érvénytelen operandus a %s, %s és %s operátorokhoz."
#: core/math/expression.cpp
msgid "Invalid index of type %s for base type %s"
-msgstr ""
+msgstr "Érvénytelen %s típusú index a %s alap típushoz."
#: core/math/expression.cpp
msgid "Invalid named index '%s' for base type %s"
-msgstr ""
+msgstr "Érvénytelen nevezett index '%s' %s alaptípushoz"
#: core/math/expression.cpp
#, fuzzy
@@ -63,7 +64,7 @@ msgstr ""
#: core/math/expression.cpp
msgid "On call to '%s':"
-msgstr ""
+msgstr "'%s' hívásánál:"
#: editor/animation_bezier_editor.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
@@ -72,21 +73,19 @@ msgstr "Ingyenes"
#: editor/animation_bezier_editor.cpp
msgid "Balanced"
-msgstr ""
+msgstr "Kiegyensúlyozott"
#: editor/animation_bezier_editor.cpp
-#, fuzzy
msgid "Mirror"
-msgstr "Hiba!"
+msgstr "Tükör"
#: editor/animation_bezier_editor.cpp editor/editor_profiler.cpp
msgid "Time:"
msgstr "Idő:"
#: editor/animation_bezier_editor.cpp
-#, fuzzy
msgid "Value:"
-msgstr "Új név:"
+msgstr "Érték:"
#: editor/animation_bezier_editor.cpp
#, fuzzy
@@ -94,24 +93,20 @@ msgid "Insert Key Here"
msgstr "Kulcs Beszúrása"
#: editor/animation_bezier_editor.cpp
-#, fuzzy
msgid "Duplicate Selected Key(s)"
-msgstr "Kiválasztás megkettőzés"
+msgstr "Kiválasztott elem(ek) megkettőzése"
#: editor/animation_bezier_editor.cpp
-#, fuzzy
msgid "Delete Selected Key(s)"
-msgstr "Törli a kiválasztott fájlokat?"
+msgstr "Kiválasztott kulcsok törlése"
#: editor/animation_bezier_editor.cpp
-#, fuzzy
msgid "Add Bezier Point"
-msgstr "Pont hozzáadása"
+msgstr "Bezier pont hozzáadása"
#: editor/animation_bezier_editor.cpp
-#, fuzzy
msgid "Move Bezier Points"
-msgstr "Pont Mozgatása"
+msgstr "Bezier pont Mozgatása"
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Anim Duplicate Keys"
@@ -119,7 +114,7 @@ msgstr "Animáció kulcsok megkettőzése"
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Anim Delete Keys"
-msgstr "Animáció kulcs törlés"
+msgstr "Animáció kulcs törlése"
#: editor/animation_track_editor.cpp
msgid "Anim Change Keyframe Time"
@@ -143,17 +138,43 @@ msgstr "Animáció hívás változtatás"
#: editor/animation_track_editor.cpp
#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "Animáció kulcsképkocka idő változtatás"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "Animáció átmenet változtatása"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "Animáció transzformáció változtatás"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "Animáció kulcsképkocka érték változtatás"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "Animáció hívás változtatás"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
msgid "Change Animation Length"
msgstr "Animáció Nevének Megváltoztatása:"
#: editor/animation_track_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Change Animation Loop"
-msgstr ""
+msgstr "Animációs ciklus változtatása"
#: editor/animation_track_editor.cpp
+#, fuzzy
msgid "Property Track"
-msgstr ""
+msgstr "Tulajdonság Követés"
#: editor/animation_track_editor.cpp
#, fuzzy
@@ -178,14 +199,12 @@ msgid "Animation Playback Track"
msgstr "Animáció lejátszásának leállítása. (S)"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Animation length (frames)"
-msgstr "Animáció hossza (másodpercben)."
+msgstr "Animáció hossza (képkockákban)"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Animation length (seconds)"
-msgstr "Animáció hossza (másodpercben)."
+msgstr "Animáció hossza (másodpercben)"
#: editor/animation_track_editor.cpp
#, fuzzy
@@ -200,7 +219,7 @@ msgstr "Animáció nagyítás."
#: editor/animation_track_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Functions:"
-msgstr ""
+msgstr "Funkciók:"
#: editor/animation_track_editor.cpp
msgid "Audio Clips:"
@@ -225,9 +244,8 @@ msgid "Update Mode (How this property is set)"
msgstr ""
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Interpolation Mode"
-msgstr "Animáció Node"
+msgstr "Interpoláció mód"
#: editor/animation_track_editor.cpp
msgid "Loop Wrap Mode (Interpolate end with beginning on loop)"
@@ -1755,7 +1773,7 @@ msgstr "Mutat Fájlkezelőben"
msgid "New Folder..."
msgstr "Új Mappa..."
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "Frissítés"
@@ -1806,7 +1824,7 @@ msgstr "Ugrás Előre"
msgid "Go Up"
msgstr "Ugrás Fel"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "Rejtett Fájlok Megjelenítése"
@@ -1832,27 +1850,32 @@ msgstr "Kedvenc Lefelé Mozgatása"
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Previous Folder"
-msgstr "Előző Sík"
+msgid "Go to previous folder."
+msgstr "Ugrás a szülőmappába"
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Next Folder"
-msgstr "Mappa Létrehozása"
+msgid "Go to next folder."
+msgstr "Ugrás a szülőmappába"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Go to parent folder."
msgstr "Ugrás a szülőmappába"
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "Osztályok Keresése"
+
#: editor/editor_file_dialog.cpp
#, fuzzy
msgid "(Un)favorite current folder."
msgstr "Nem sikerült létrehozni a mappát."
-#: editor/editor_file_dialog.cpp
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
-msgid "Toggle visibility of hidden files."
+msgid "Toggle the visibility of hidden files."
msgstr "Rejtett Fájlok Megjelenítése"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2836,15 +2859,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr "Szerkesztő Beállítások"
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-#, fuzzy
-msgid "Open in an external image editor."
-msgstr "Következő Szerkesztő Megnyitása"
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "Teljes Képernyő"
@@ -3171,6 +3185,11 @@ msgstr "Idő"
msgid "Calls"
msgstr "Hívások"
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "Tagok"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
@@ -4943,7 +4962,6 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "Mind"
@@ -7053,7 +7071,11 @@ msgid "Rear"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Align Rotation with View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -7240,10 +7262,6 @@ msgid "Focus Selection"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr ""
@@ -10157,6 +10175,11 @@ msgstr "Szkript Futtatása"
#: editor/scene_tree_dock.cpp
#, fuzzy
+msgid "Reparent to New Node"
+msgstr "Új %s Létrehozása"
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
msgid "Make Scene Root"
msgstr "Scene mentés"
@@ -11958,6 +11981,18 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#, fuzzy
+#~ msgid "Previous Folder"
+#~ msgstr "Előző Sík"
+
+#, fuzzy
+#~ msgid "Next Folder"
+#~ msgstr "Mappa Létrehozása"
+
+#, fuzzy
+#~ msgid "Open in an external image editor."
+#~ msgstr "Következő Szerkesztő Megnyitása"
+
#~ msgid "Reverse"
#~ msgstr "Visszafele"
diff --git a/editor/translations/id.po b/editor/translations/id.po
index 538d44ede5..7048f501b5 100644
--- a/editor/translations/id.po
+++ b/editor/translations/id.po
@@ -146,6 +146,31 @@ msgid "Anim Change Call"
msgstr "Ubah Panggilan Anim"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "Ubah Waktu Keyframe Animasi"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "Ubah Transisi Animasi"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "Ubah Transformasi Animasi"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "Ubah Nilai Keyframe Animasi"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "Ubah Panggilan Anim"
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr "Ubah Panjang Animasi"
@@ -1695,7 +1720,7 @@ msgstr "Tampilkan di Manajer Berkas"
msgid "New Folder..."
msgstr "Buat Direktori..."
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "Segarkan"
@@ -1746,7 +1771,7 @@ msgstr "Maju"
msgid "Go Up"
msgstr "Naik"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "Beralih File Tersembunyi"
@@ -1771,23 +1796,31 @@ msgid "Move Favorite Down"
msgstr "Pindahkan Favorit Kebawah"
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
-msgstr "Direktori Sebelumnya"
+#, fuzzy
+msgid "Go to previous folder."
+msgstr "Pergi ke direktori atasnya."
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
-msgstr "Folder Berikutnya"
+#, fuzzy
+msgid "Go to next folder."
+msgstr "Pergi ke direktori atasnya."
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr "Pergi ke direktori atasnya."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "Cari berkas"
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr "Hapus favorit direktori saat ini."
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Toggle the visibility of hidden files."
msgstr "Beralih visibilitas berkas yang tersembunyi."
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2733,14 +2766,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr "Screenshot disimpan di folder Editor Data/Settings"
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr "Buka Screenshoots secara otomatis"
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr "Buka di pengolah gambar lainnya"
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "Mode Layar Penuh"
@@ -3058,6 +3083,11 @@ msgstr "Waktu"
msgid "Calls"
msgstr "Panggil"
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "Sunting tema..."
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr "Nyala"
@@ -4756,7 +4786,6 @@ msgid "Last"
msgstr "Terakhir"
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "Semua"
@@ -6782,7 +6811,12 @@ msgstr "Belakang"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr "Tampilan Kanan."
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Align Rotation with View"
msgstr "Tampilan Kanan."
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -6976,10 +7010,6 @@ msgid "Focus Selection"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Tool Select"
msgstr "Semua pilihan"
@@ -9927,6 +9957,11 @@ msgid "Extend Script"
msgstr "Buka Cepat Script..."
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Reparent to New Node"
+msgstr "Buat Baru %s"
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr "Jadikan Skena Dasar"
@@ -11877,6 +11912,18 @@ msgstr "Variasi hanya bisa ditetapkan dalam fungsi vertex."
msgid "Constants cannot be modified."
msgstr "Konstanta tidak dapat dimodifikasi."
+#~ msgid "Previous Folder"
+#~ msgstr "Direktori Sebelumnya"
+
+#~ msgid "Next Folder"
+#~ msgstr "Folder Berikutnya"
+
+#~ msgid "Automatically Open Screenshots"
+#~ msgstr "Buka Screenshoots secara otomatis"
+
+#~ msgid "Open in an external image editor."
+#~ msgstr "Buka di pengolah gambar lainnya"
+
#~ msgid "Reverse"
#~ msgstr "Terbalik"
diff --git a/editor/translations/is.po b/editor/translations/is.po
index f313bcafca..98d0678673 100644
--- a/editor/translations/is.po
+++ b/editor/translations/is.po
@@ -134,6 +134,31 @@ msgid "Anim Change Call"
msgstr "Útkall breyting símtal"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "Anim breyta lyklagrind tími"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "Anim breyting umskipti"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "Breyta umbreytingu"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "Anim breyta lyklagrind gildi"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "Útkall breyting símtal"
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr ""
@@ -1668,7 +1693,7 @@ msgstr ""
msgid "New Folder..."
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr ""
@@ -1719,7 +1744,7 @@ msgstr ""
msgid "Go Up"
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr ""
@@ -1744,23 +1769,27 @@ msgid "Move Favorite Down"
msgstr ""
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
+msgid "Go to previous folder."
msgstr ""
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
+msgid "Go to next folder."
msgstr ""
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr ""
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Refresh files."
+msgstr ""
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr ""
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Toggle the visibility of hidden files."
msgstr ""
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2633,14 +2662,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr ""
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr ""
@@ -2954,6 +2975,11 @@ msgstr ""
msgid "Calls"
msgstr ""
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "Breyta:"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
@@ -4620,7 +4646,6 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr ""
@@ -6601,7 +6626,11 @@ msgid "Rear"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Align Rotation with View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -6786,10 +6815,6 @@ msgid "Focus Selection"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr ""
@@ -9592,6 +9617,10 @@ msgid "Extend Script"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Reparent to New Node"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr ""
diff --git a/editor/translations/it.po b/editor/translations/it.po
index 2b371c5be3..9773fd2a13 100644
--- a/editor/translations/it.po
+++ b/editor/translations/it.po
@@ -38,12 +38,13 @@
# Sinapse X <sinapsex13@gmail.com>, 2019.
# Micila Micillotto <micillotto@gmail.com>, 2019.
# Mirko Soppelsa <miknsop@gmail.com>, 2019.
+# No <kingofwizards.kw7@gmail.com>, 2019.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2019-07-19 13:41+0000\n"
-"Last-Translator: Mirko Soppelsa <miknsop@gmail.com>\n"
+"PO-Revision-Date: 2019-07-29 19:20+0000\n"
+"Last-Translator: No <kingofwizards.kw7@gmail.com>\n"
"Language-Team: Italian <https://hosted.weblate.org/projects/godot-engine/"
"godot/it/>\n"
"Language: it\n"
@@ -164,6 +165,31 @@ msgid "Anim Change Call"
msgstr "Cambia chiamata animazione"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "Anim Cambia Tempo Keyframe"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "Cambia transizione dell'animazione"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "Cambia trasformazione dell'animazione"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "Cambia valore fotogramma chiave dell'animazione"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "Cambia chiamata animazione"
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr "Cambia lunghezza dell'animazione"
@@ -1718,7 +1744,7 @@ msgstr "Mostra nel gestore file"
msgid "New Folder..."
msgstr "Nuova cartella..."
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "Aggiorna"
@@ -1769,7 +1795,7 @@ msgstr "Va' avanti"
msgid "Go Up"
msgstr "Va' su"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "Attiva/disattiva file nascosti"
@@ -1794,23 +1820,31 @@ msgid "Move Favorite Down"
msgstr "Sposta preferito in giù"
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
-msgstr "Cartella precedente"
+#, fuzzy
+msgid "Go to previous folder."
+msgstr "Va' alla cartella superiore."
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
-msgstr "Cartella successiva"
+#, fuzzy
+msgid "Go to next folder."
+msgstr "Va' alla cartella superiore."
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr "Va' alla cartella superiore."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "Cerca file"
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr "Aggiungi/rimuovi cartella attuale dai preferiti."
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Toggle the visibility of hidden files."
msgstr "Attiva/disattiva visibilità dei file nascosti."
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2551,9 +2585,8 @@ msgid "Go to previously opened scene."
msgstr "Vai alla scena precedentemente aperta."
#: editor/editor_node.cpp
-#, fuzzy
msgid "Copy Text"
-msgstr "Copia percorso"
+msgstr "Copia Testo"
#: editor/editor_node.cpp
msgid "Next tab"
@@ -2767,14 +2800,6 @@ msgstr ""
"Gli screenshot vengono memorizzati nella cartella Data/Settings dell'editor."
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr "Apri screenshots automaticamente"
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr "Apri in un editor di immagini esterno."
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "Abilita/Disabilita modalità a schermo intero"
@@ -3095,6 +3120,11 @@ msgstr "Tempo"
msgid "Calls"
msgstr "Chiamate"
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "Modifica Tema"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr "On"
@@ -4766,9 +4796,8 @@ msgid "Idle"
msgstr "Inattivo"
#: editor/plugins/asset_library_editor_plugin.cpp
-#, fuzzy
msgid "Install..."
-msgstr "Installa"
+msgstr "Installa..."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry"
@@ -4799,7 +4828,6 @@ msgid "Last"
msgstr "Ultimo"
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "Tutti"
@@ -4897,39 +4925,32 @@ msgid "Rotation Step:"
msgstr "Step Rotazione:"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Move Vertical Guide"
-msgstr "Muovi guida verticale"
+msgstr "Muovi Guida Verticale"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Create Vertical Guide"
-msgstr "Crea nuova guida verticale"
+msgstr "Crea Guida Verticale"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Remove Vertical Guide"
-msgstr "Rimuovi guida verticale"
+msgstr "Rimuovi Guida Verticale"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Move Horizontal Guide"
-msgstr "Sposta guida orizzontale"
+msgstr "Sposta Guida Orizzontale"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Create Horizontal Guide"
-msgstr "Crea nuova guida orizzontale"
+msgstr "Crea Guida Orizzontale"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Remove Horizontal Guide"
-msgstr "Rimuovi guida orizzontale"
+msgstr "Rimuovi Guida Orizzontale"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Create Horizontal and Vertical Guides"
-msgstr "Crea nuove guide orizzontali e verticali"
+msgstr "Crea Guide Orizzontali e Verticali"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move pivot"
@@ -6819,9 +6840,15 @@ msgid "Rear"
msgstr "Retro"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+#, fuzzy
+msgid "Align Transform with View"
msgstr "Allinea alla Vista"
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Align Rotation with View"
+msgstr "Allinea Selezione Con Vista"
+
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "No parent to instance a child at."
msgstr "Nessun genitore del quale istanziare un figlio."
@@ -7010,10 +7037,6 @@ msgid "Focus Selection"
msgstr "Centra a Selezione"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr "Allinea Selezione Con Vista"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr "Strumento Seleziona"
@@ -7975,7 +7998,7 @@ msgstr "Tipo di Input Visual Shader Cambiato"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
-msgstr ""
+msgstr "(Solo GLES3)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex"
@@ -8062,21 +8085,20 @@ msgid "Color uniform."
msgstr "Uniforme di colore."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the boolean result of the %s comparison between two parameters."
-msgstr "Ritorna l'inversa della radice quadrata del parametro."
+msgstr "Ritorna il risultato booleano del confronto di %s tra due parametri."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
-msgstr ""
+msgstr "Uguale (==)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
-msgstr ""
+msgstr "Maggiore Di (>)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
-msgstr ""
+msgstr "Maggiore o Uguale (>=)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
@@ -8091,24 +8113,27 @@ msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
+"Ritorna il risultato booleano del confronto tra INF e un parametro scalare."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
+"Ritorna il risultato booleano del confronto tra NaN e un parametro scalare."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
-msgstr ""
+msgstr "Minore Di (<)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
-msgstr ""
+msgstr "Minore o Uguale (<=)"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
msgid "Not Equal (!=)"
-msgstr ""
+msgstr "Non Uguale (!=)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
@@ -8117,15 +8142,16 @@ msgstr ""
"Ritorna un vettore associato se il valore booleano fornito è vero o falso."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the boolean result of the comparison between two parameters."
-msgstr "Ritorna la tangente del parametro."
+msgstr "Ritorna il risultato booleano del confronto tra due parametri."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
+"Ritorna il risultato booleano del confronto tra INF (o NaN) e un parametro "
+"scalare."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant."
@@ -8216,18 +8242,16 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "Ritorna l'arco-coseno del parametro."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the inverse hyperbolic cosine of the parameter."
-msgstr "(solo GLES3)Ritorna l'inversa del coseno iperbolico del parametro."
+msgstr "Ritorna l'inversa del coseno iperbolico del parametro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the arc-sine of the parameter."
msgstr "Ritorna l'arco-seno del parametro."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the inverse hyperbolic sine of the parameter."
-msgstr "(solo GLES3) Ritorna l'inversa del seno iperbolico del parametro."
+msgstr "Ritorna l'inversa del seno iperbolico del parametro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the arc-tangent of the parameter."
@@ -8238,10 +8262,8 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "Ritorna l'arco-tangente dei parametri."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the inverse hyperbolic tangent of the parameter."
-msgstr ""
-"(solo GLES3) Ritorna l'inversa della tangente iperbolica del parametro."
+msgstr "Ritorna l'inversa della tangente iperbolica del parametro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
@@ -8258,9 +8280,8 @@ msgid "Returns the cosine of the parameter."
msgstr "Ritorna il coseno del parametro."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the hyperbolic cosine of the parameter."
-msgstr "(solo GLES3) Ritorna il coseno iperbolico del parametro."
+msgstr "Ritorna il coseno iperbolico del parametro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Converts a quantity in radians to degrees."
@@ -8330,14 +8351,12 @@ msgid "1.0 / scalar"
msgstr "1.0 / scalare"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Finds the nearest integer to the parameter."
-msgstr "(solo GLES3) Trova il numero intero più vicino al parametro."
+msgstr "Trova il numero intero più vicino al parametro."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Finds the nearest even integer to the parameter."
-msgstr "(solo GLES3) Trova il numero intero pari più vicino al parametro."
+msgstr "Trova il numero intero pari più vicino al parametro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Clamps the value between 0.0 and 1.0."
@@ -8352,9 +8371,8 @@ msgid "Returns the sine of the parameter."
msgstr "Ritorna il seno del parametro."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the hyperbolic sine of the parameter."
-msgstr "(solo GLES3) Ritorna il seno iperbolico del parametro."
+msgstr "Ritorna il seno iperbolico del parametro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the square root of the parameter."
@@ -8389,14 +8407,12 @@ msgid "Returns the tangent of the parameter."
msgstr "Ritorna la tangente del parametro."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the hyperbolic tangent of the parameter."
-msgstr "(solo GLES3) Ritorna la tangente iperbolica del parametro."
+msgstr "Ritorna la tangente iperbolica del parametro."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Finds the truncated value of the parameter."
-msgstr "(solo GLES3) Trova il valore troncato del parametro."
+msgstr "Trova il valore troncato del parametro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Adds scalar to scalar."
@@ -8437,24 +8453,23 @@ msgstr "Esegue la ricerca di texture."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Cubic texture uniform lookup."
-msgstr "Uniforme texture cubica."
+msgstr "Controllo dinamico dell'uniforme della texture cubica."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "2D texture uniform lookup."
-msgstr "Uniforme texture 2D."
+msgstr "Controllo dinamico dell'uniforme della texture 2D."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "2D texture uniform lookup with triplanar."
-msgstr "Uniforme texture 2D."
+msgstr "Controllo dinamico dell'uniforme della texture cubica con triplanar."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Transform function."
msgstr "Funzione di trasformazione."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"Calculate the outer product of a pair of vectors.\n"
"\n"
@@ -8464,13 +8479,13 @@ msgid ""
"whose number of rows is the number of components in 'c' and whose number of "
"columns is the number of components in 'r'."
msgstr ""
-"(solo GLES3) Calcola il prodotto esterno di una coppia di vettori.\n"
+"Calcola il prodotto esterno di una coppia di vettori.\n"
"\n"
-"OuterPorduct considera il primo parametro 'c' come un vettore colonna "
-"(matrice di una colonna) ed il secondo, 'r', come un vettore riga (matrice "
-"di una riga) ed esegue una moltiplicazione algebrica lineare di matrici 'c * "
-"r', creando una matrice i cui numeri di rige sono il numero di componenti di "
-"'c' e le cui colonne sono il numero di componenti in 'r'."
+"OuterProduct considera il primo parametro 'c' come un vettore colonna "
+"(matrice con una colonna) ed il secondo, 'r', come un vettore riga (matrice "
+"con una riga) ed esegue una moltiplicazione algebrica lineare di matrici 'c "
+"* r', creando una matrice i cui numeri di righe sono il numero di componenti "
+"di 'c' e le cui colonne sono il numero di componenti in 'r'."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Composes transform from four vectors."
@@ -8481,19 +8496,16 @@ msgid "Decomposes transform to four vectors."
msgstr "Scompone la trasformazione in quattro vettori."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Calculates the determinant of a transform."
-msgstr "(solo GLES3) Calcola il determinante di una trasformazione."
+msgstr "Calcola il determinante di una trasformazione."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Calculates the inverse of a transform."
-msgstr "(solo GLES3) Calcola l'inverso di una trasformazione."
+msgstr "Calcola l'inverso di una trasformazione."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Calculates the transpose of a transform."
-msgstr "(solo GLES3) Calcola la trasposizione di una trasformazione."
+msgstr "Calcola la trasposizione di una trasformazione."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Multiplies transform by transform."
@@ -9972,6 +9984,11 @@ msgid "Extend Script"
msgstr "Estendi Script"
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Reparent to New Node"
+msgstr "Reparent Nodo"
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr "Rendi Scena Radice"
@@ -11913,6 +11930,18 @@ msgstr "Varyings può essere assegnato soltanto nella funzione del vertice."
msgid "Constants cannot be modified."
msgstr "Le constanti non possono essere modificate."
+#~ msgid "Previous Folder"
+#~ msgstr "Cartella precedente"
+
+#~ msgid "Next Folder"
+#~ msgstr "Cartella successiva"
+
+#~ msgid "Automatically Open Screenshots"
+#~ msgstr "Apri screenshots automaticamente"
+
+#~ msgid "Open in an external image editor."
+#~ msgstr "Apri in un editor di immagini esterno."
+
#~ msgid "Reverse"
#~ msgstr "Inverti"
diff --git a/editor/translations/ja.po b/editor/translations/ja.po
index 3ce27957ac..689a7f3e2b 100644
--- a/editor/translations/ja.po
+++ b/editor/translations/ja.po
@@ -2,7 +2,7 @@
# Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.
# Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
-# akirakido <achts.y@gmail.com>, 2016-2017, 2018.
+# akirakido <achts.y@gmail.com>, 2016-2017, 2018, 2019.
# D_first <dntk.daisei@gmail.com>, 2017, 2018.
# Daisuke Saito <d.saito@coriginate.com>, 2017, 2018.
# h416 <shinichiro.hirama@gmail.com>, 2017.
@@ -27,7 +27,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2019-07-02 10:49+0000\n"
+"PO-Revision-Date: 2019-07-29 19:20+0000\n"
"Last-Translator: John Smith <weblater_jp@susa.eek.jp>\n"
"Language-Team: Japanese <https://hosted.weblate.org/projects/godot-engine/"
"godot/ja/>\n"
@@ -147,6 +147,31 @@ msgid "Anim Change Call"
msgstr "アニメーション呼出しの変更"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "アニメーションキーフレームの時間を変更"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "アニメーションのトランジションを変更"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "アニメーションのトランスフォームを変更"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "アニメーションキーフレームの値を変更"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "アニメーション呼出しの変更"
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr "アニメーションの長さを変更"
@@ -477,9 +502,8 @@ msgid "Select All"
msgstr "すべて選択"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Select None"
-msgstr "ノードを選択"
+msgstr "選択解除"
#: editor/animation_track_editor.cpp
msgid "Only show tracks from nodes selected in tree."
@@ -491,9 +515,8 @@ msgstr ""
"ノードごとにトラックをグループ化するか、プレーンなリストとして表示します。"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Snap:"
-msgstr "スナップ"
+msgstr "スナップ:"
#: editor/animation_track_editor.cpp
msgid "Animation step value."
@@ -660,7 +683,7 @@ msgstr "行番号:"
#: editor/code_editor.cpp
msgid "Found %d match(es)."
-msgstr ""
+msgstr "%d件の一致が見つかりました。"
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "No Matches"
@@ -720,23 +743,20 @@ msgid "Line and column numbers."
msgstr "行番号と列番号。"
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Method in target node must be specified."
-msgstr "対象ノードのメソッドを指定する必要があります!"
+msgstr "対象ノードのメソッドを指定してください。"
#: editor/connections_dialog.cpp
-#, fuzzy
msgid ""
"Target method not found. Specify a valid method or attach a script to the "
"target node."
msgstr ""
-"対象メソッドが見つかりません!有効なメソッドを指定するか、対象ノードにスクリ"
-"プトを添付してください。"
+"対象のメソッドが見つかりません。有効なメソッドを指定するか、ターゲットノード"
+"にスクリプトをアタッチしてください。"
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Connect to Node:"
-msgstr "ノードに接続:"
+msgstr "ノードへの接続:"
#: editor/connections_dialog.cpp
msgid "Connect to Script:"
@@ -747,9 +767,8 @@ msgid "From Signal:"
msgstr "シグナルから:"
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Scene does not contain any script."
-msgstr "ノードはジオメトリーを含んでいません。"
+msgstr "シーンにはスクリプトが含まれていません。"
#: editor/connections_dialog.cpp editor/editor_autoload_settings.cpp
#: editor/groups_editor.cpp editor/plugins/item_list_editor_plugin.cpp
@@ -777,9 +796,8 @@ msgid "Extra Call Arguments:"
msgstr "追加の呼出し引数:"
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Advanced"
-msgstr "アニメーションのオプション"
+msgstr "高度な設定"
#: editor/connections_dialog.cpp
msgid "Deferred"
@@ -799,9 +817,8 @@ msgid "Disconnects the signal after its first emission."
msgstr "最初の放出後に信号を切断します。"
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Cannot connect signal"
-msgstr "シグナルの接続: "
+msgstr "シグナルに接続できません"
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
#: editor/export_template_manager.cpp editor/groups_editor.cpp
@@ -822,7 +839,6 @@ msgid "Connect"
msgstr "接続"
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Signal:"
msgstr "シグナル:"
@@ -848,14 +864,12 @@ msgid "Disconnect"
msgstr "切断"
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Connect a Signal to a Method"
-msgstr "シグナルの接続: "
+msgstr "メソッドにシグナルを接続する"
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Edit Connection:"
-msgstr "接続を編集: "
+msgstr "接続を編集:"
#: editor/connections_dialog.cpp
msgid "Are you sure you want to remove all connections from the \"%s\" signal?"
@@ -993,9 +1007,8 @@ msgid "Owners Of:"
msgstr "次のオーナー:"
#: editor/dependency_editor.cpp
-#, fuzzy
msgid "Remove selected files from the project? (Can't be restored)"
-msgstr "選択したファイルをプロジェクトから除去しますか?(「元に戻す」不可)"
+msgstr "選択したファイルをプロジェクトから削除しますか?(元に戻せません)"
#: editor/dependency_editor.cpp
msgid ""
@@ -1039,9 +1052,8 @@ msgid "Permanently delete %d item(s)? (No undo!)"
msgstr "%d 個のアイテムを完全に削除しますか?(「元に戻す」不可!)"
#: editor/dependency_editor.cpp
-#, fuzzy
msgid "Show Dependencies"
-msgstr "依存関係"
+msgstr "依存関係を表示"
#: editor/dependency_editor.cpp editor/editor_node.cpp
msgid "Orphan Resource Explorer"
@@ -1085,7 +1097,7 @@ msgstr "プロジェクト創始者"
#: editor/editor_about.cpp
msgid "Lead Developer"
-msgstr "開発主任"
+msgstr "開発リーダー"
#: editor/editor_about.cpp
msgid "Project Manager "
@@ -1359,19 +1371,16 @@ msgid "Valid characters:"
msgstr "有効な文字:"
#: editor/editor_autoload_settings.cpp
-#, fuzzy
msgid "Must not collide with an existing engine class name."
-msgstr "無効な名前です。既存のエンジンクラス名と重複してはいけません。"
+msgstr "既存のエンジンクラス名と重複してはなりません。"
#: editor/editor_autoload_settings.cpp
-#, fuzzy
msgid "Must not collide with an existing built-in type name."
-msgstr "無効な名前です。既存の組込み型名と重複してはいけません。"
+msgstr "既存の組込み型名と重複してはいけません。"
#: editor/editor_autoload_settings.cpp
-#, fuzzy
msgid "Must not collide with an existing global constant name."
-msgstr "無効な名前です。既存のグローバル定数名と重複してはいけません。"
+msgstr "既存のグローバル定数名と重複してはいけません。"
#: editor/editor_autoload_settings.cpp
msgid "Keyword cannot be used as an autoload name."
@@ -1406,9 +1415,8 @@ msgid "Rearrange Autoloads"
msgstr "自動読込みの並べ替え"
#: editor/editor_autoload_settings.cpp editor/script_create_dialog.cpp
-#, fuzzy
msgid "Invalid path."
-msgstr "無効なパスです。"
+msgstr "パスが無効です。"
#: editor/editor_autoload_settings.cpp editor/script_create_dialog.cpp
msgid "File does not exist."
@@ -1461,9 +1469,8 @@ msgid "[unsaved]"
msgstr "[未保存]"
#: editor/editor_dir_dialog.cpp
-#, fuzzy
msgid "Please select a base directory first."
-msgstr "はじめにベースディレクトリを選択してください"
+msgstr "はじめにベースディレクトリを選択してください。"
#: editor/editor_dir_dialog.cpp
msgid "Choose a Directory"
@@ -1549,45 +1556,39 @@ msgstr "テンプレートファイルが見つかりません:"
#: editor/editor_export.cpp
msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB."
msgstr ""
+"32ビットのエクスポートでは、組み込みPCKは4GiBを超えることはできません。"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "3D Editor"
-msgstr "エディタ"
+msgstr "3Dエディタ"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Script Editor"
-msgstr "スクリプトエディタを開く"
+msgstr "スクリプトエディタ"
#: editor/editor_feature_profile.cpp
msgid "Asset Library"
msgstr "アセットライブラリ"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Scene Tree Editing"
-msgstr "シーンツリー(ノード):"
+msgstr "シーンツリーの編集"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Import Dock"
-msgstr "インポート"
+msgstr "インポートドック"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Node Dock"
-msgstr "追加したキーを移動"
+msgstr "ノードドック"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "FileSystem and Import Docks"
-msgstr "ファイルシステム"
+msgstr "ファイルシステムとインポートドック"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Erase profile '%s'? (no undo)"
-msgstr "すべて置換(「元に戻す」不可)"
+msgstr "プロファイル '%s'を消去しますか?(元に戻せません)"
#: editor/editor_feature_profile.cpp
msgid "Profile must be a valid filename and must not contain '.'"
@@ -1595,61 +1596,52 @@ msgstr ""
"プロファイルは有効なファイル名でなければならず、 '.' を含んではいけません"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Profile with this name already exists."
-msgstr "同名のファイルまたはフォルダがあります。"
+msgstr "この名前のプロファイルは既に存在します。"
#: editor/editor_feature_profile.cpp
msgid "(Editor Disabled, Properties Disabled)"
msgstr "(エディタ無効、プロパティ無効)"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "(Properties Disabled)"
-msgstr "プロパティのみ"
+msgstr "(プロパティ無効)"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "(Editor Disabled)"
-msgstr "無効"
+msgstr "(エディタ無効)"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Class Options:"
-msgstr "クラスの説明:"
+msgstr "クラスオプション:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Enable Contextual Editor"
-msgstr "次のエディタを開く"
+msgstr "コンテキストエディタを有効にする"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Enabled Properties:"
-msgstr "プロパティ:"
+msgstr "プロパティを有効にする:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Enabled Features:"
-msgstr "テクスチャ"
+msgstr "機能を有効にする:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Enabled Classes:"
-msgstr "クラスの検索"
+msgstr "クラスを有効にする:"
#: editor/editor_feature_profile.cpp
msgid "File '%s' format is invalid, import aborted."
msgstr "ファイル '%s' のフォーマットが無効です。インポートが中止されました。"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid ""
"Profile '%s' already exists. Remove it first before importing, import "
"aborted."
msgstr ""
-"プロファイル '%s' はすでに存在します。インポート前に最初にリモートで実行する"
-"と、インポートは中止されます。"
+"プロファイル '%s' はすでに存在します。インポートする前に削除してください。イ"
+"ンポートは中止されました。"
#: editor/editor_feature_profile.cpp
#, fuzzy
@@ -1661,14 +1653,12 @@ msgid "Unset"
msgstr "未設定"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Current Profile:"
-msgstr "現在のバージョン:"
+msgstr "現在のプロファイル:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Make Current"
-msgstr "現在:"
+msgstr "最新にする"
#: editor/editor_feature_profile.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@@ -1686,9 +1676,8 @@ msgid "Export"
msgstr "エクスポート"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Available Profiles:"
-msgstr "利用可能なノード:"
+msgstr "利用可能なプロファイル:"
#: editor/editor_feature_profile.cpp
#, fuzzy
@@ -1706,9 +1695,8 @@ msgid "Erase Profile"
msgstr "タイルマップを消去"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Import Profile(s)"
-msgstr "インポートされたプロジェクト"
+msgstr "プロファイルのインポート"
#: editor/editor_feature_profile.cpp
#, fuzzy
@@ -1749,7 +1737,7 @@ msgstr "ファイルマネージャーで表示"
msgid "New Folder..."
msgstr "新規フォルダ..."
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "再読込"
@@ -1800,7 +1788,7 @@ msgstr "進む"
msgid "Go Up"
msgstr "上へ"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "隠しファイルの切り替え"
@@ -1826,27 +1814,31 @@ msgstr "お気に入りを下へ"
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Previous Folder"
-msgstr "前の床面"
+msgid "Go to previous folder."
+msgstr "親フォルダへ移動する。"
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Next Folder"
-msgstr "次の床面"
+msgid "Go to next folder."
+msgstr "親フォルダへ移動する。"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
-#, fuzzy
msgid "Go to parent folder."
-msgstr "親フォルダへ"
+msgstr "親フォルダへ移動する。"
+
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "ファイル検索"
#: editor/editor_file_dialog.cpp
#, fuzzy
msgid "(Un)favorite current folder."
msgstr "フォルダを作成できませんでした。"
-#: editor/editor_file_dialog.cpp
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
-msgid "Toggle visibility of hidden files."
+msgid "Toggle the visibility of hidden files."
msgstr "隠しファイルの切り替え"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2231,7 +2223,6 @@ msgstr ""
"ントをお読みください。"
#: editor/editor_node.cpp
-#, fuzzy
msgid ""
"This resource belongs to a scene that was instanced or inherited.\n"
"Changes to it won't be kept when saving the current scene."
@@ -2248,7 +2239,6 @@ msgstr ""
"を変更し、再度インポートしてください。"
#: editor/editor_node.cpp
-#, fuzzy
msgid ""
"This scene was imported, so changes to it won't be kept.\n"
"Instancing it or inheriting will allow making changes to it.\n"
@@ -2256,12 +2246,11 @@ msgid ""
"understand this workflow."
msgstr ""
"このシーンはインポートされたもので、変更は保持されません。\n"
-"インスタンス化か継承すると、変更が可能になります。\n"
-"このワークフローをよりよく理解するために、シーンの読み込みに関連するドキュメ"
-"ントをお読みください。"
+"インスタンス化もしくは継承すると、変更が可能になります。\n"
+"このワークフローをよりよく理解するために、シーンのインポートに関連するドキュ"
+"メントをお読みください。"
#: editor/editor_node.cpp
-#, fuzzy
msgid ""
"This is a remote object, so changes to it won't be kept.\n"
"Please read the documentation relevant to debugging to better understand "
@@ -2583,9 +2572,8 @@ msgid "Go to previously opened scene."
msgstr "以前に開いたシーンに移動する。"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Copy Text"
-msgstr "パスをコピー"
+msgstr "テキストをコピー"
#: editor/editor_node.cpp
msgid "Next tab"
@@ -2789,32 +2777,20 @@ msgid "Editor Layout"
msgstr "エディタレイアウト"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Take Screenshot"
-msgstr "シーンをルートにする"
+msgstr "スクリーンショットを撮る"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Screenshots are stored in the Editor Data/Settings Folder."
-msgstr "エディタのデータ・設定フォルダを開く"
-
-#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-#, fuzzy
-msgid "Open in an external image editor."
-msgstr "次のエディタを開く"
+msgstr "スクリーンショットはEditor Data / Settingsフォルダに保存されています。"
#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "フルスクリーン切り替え"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Toggle System Console"
-msgstr "分割モード切り替え"
+msgstr "システムコンソールの切り替え"
#: editor/editor_node.cpp
msgid "Open Editor Data/Settings Folder"
@@ -2924,19 +2900,16 @@ msgid "Spins when the editor window redraws."
msgstr "エディタ ウィンドウの再描画時にスピンします。"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Update Continuously"
-msgstr "継続的"
+msgstr "継続的に更新"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Update When Changed"
msgstr "変更時に更新"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Hide Update Spinner"
-msgstr "アップデートスピナーを無効化"
+msgstr "アップデートスピナーを非表示"
#: editor/editor_node.cpp
msgid "FileSystem"
@@ -3132,6 +3105,11 @@ msgstr "時間"
msgid "Calls"
msgstr "呼出し"
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "テーマを編集..."
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr "オン"
@@ -3481,7 +3459,6 @@ msgid "Remove Template"
msgstr "テンプレートを除去"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Select Template File"
msgstr "テンプレートファイルを選択"
@@ -3544,9 +3521,8 @@ msgid "No name provided."
msgstr "名前が付いていません。"
#: editor/filesystem_dock.cpp
-#, fuzzy
msgid "Provided name contains invalid characters."
-msgstr "名前に使用できない文字が含まれています"
+msgstr "名前に使用できない文字が含まれています。"
#: editor/filesystem_dock.cpp
msgid "Name contains invalid characters."
@@ -3578,7 +3554,6 @@ msgid "New Inherited Scene"
msgstr "新しい継承したシーン..."
#: editor/filesystem_dock.cpp
-#, fuzzy
msgid "Open Scenes"
msgstr "シーンを開く"
@@ -3587,12 +3562,10 @@ msgid "Instance"
msgstr "インスタンス"
#: editor/filesystem_dock.cpp
-#, fuzzy
msgid "Add to Favorites"
msgstr "お気に入りに追加"
#: editor/filesystem_dock.cpp
-#, fuzzy
msgid "Remove from Favorites"
msgstr "お気に入りから削除"
@@ -3883,9 +3856,8 @@ msgid "Reimport"
msgstr "再インポート"
#: editor/import_dock.cpp
-#, fuzzy
msgid "Save scenes, re-import and restart"
-msgstr "シーンを保存し、再インポートして再起動"
+msgstr "シーンを保存して、再インポートして再起動してください"
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
@@ -4155,9 +4127,8 @@ msgid "Open Animation Node"
msgstr "アニメーションノードを開く"
#: editor/plugins/animation_blend_space_2d_editor.cpp
-#, fuzzy
msgid "Triangle already exists."
-msgstr "三角形が既に存在します"
+msgstr "三角形が既に存在します。"
#: editor/plugins/animation_blend_space_2d_editor.cpp
#, fuzzy
@@ -4180,9 +4151,8 @@ msgid "Remove BlendSpace2D Point"
msgstr "パスのポイントを除去"
#: editor/plugins/animation_blend_space_2d_editor.cpp
-#, fuzzy
msgid "Remove BlendSpace2D Triangle"
-msgstr "無効なキーを削除"
+msgstr "BlendSpace2D三角形を削除する"
#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "BlendSpace2D does not belong to an AnimationTree node."
@@ -4262,7 +4232,6 @@ msgstr "新規アニメーション"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Delete Node"
msgstr "ノードを削除"
@@ -4316,7 +4285,6 @@ msgid "Edit Filtered Tracks:"
msgstr "フィルタリング済トラックの編集:"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
-#, fuzzy
msgid "Enable Filtering"
msgstr "フィルタリングを有効化"
@@ -4608,11 +4576,10 @@ msgid "Remove selected node or transition."
msgstr "選択したノードまたはトランジションを除去。"
#: editor/plugins/animation_state_machine_editor.cpp
-#, fuzzy
msgid "Toggle autoplay this animation on start, restart or seek to zero."
msgstr ""
-"このアニメーションの自動再生を、スタート、リスタート、ゼロにシークに切り替え"
-"る。"
+"このアニメーションの自動再生の開始、再起動、またはゼロへのシークを切り替えま"
+"す。"
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Set the end animation. This is useful for sub-transitions."
@@ -4835,9 +4802,8 @@ msgid "Idle"
msgstr "待機"
#: editor/plugins/asset_library_editor_plugin.cpp
-#, fuzzy
msgid "Install..."
-msgstr "インストール"
+msgstr "インストール..."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry"
@@ -4868,7 +4834,6 @@ msgid "Last"
msgstr "最後"
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "すべて"
@@ -4882,9 +4847,8 @@ msgid "Sort:"
msgstr "ソート:"
#: editor/plugins/asset_library_editor_plugin.cpp
-#, fuzzy
msgid "Reverse sorting."
-msgstr "リクエスト中..."
+msgstr "逆順ソート。"
#: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp
@@ -4965,37 +4929,30 @@ msgid "Rotation Step:"
msgstr "回転のステップ:"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Move Vertical Guide"
msgstr "垂直ガイドを移動"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Create Vertical Guide"
msgstr "垂直ガイドを作成"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Remove Vertical Guide"
msgstr "垂直ガイドを削除"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Move Horizontal Guide"
msgstr "水平ガイドを移動"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Create Horizontal Guide"
msgstr "水平ガイドを作成"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Remove Horizontal Guide"
msgstr "水平ガイドを削除"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Create Horizontal and Vertical Guides"
msgstr "水平垂直ガイドを作成"
@@ -5016,9 +4973,8 @@ msgid "Resize CanvasItem"
msgstr "CanvasItemをリサイズ"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Scale CanvasItem"
-msgstr "キャンバスアイテムの編集"
+msgstr "キャンバスアイテムの拡大/縮小"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move CanvasItem"
@@ -5057,41 +5013,35 @@ msgstr "アンカーを変更"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Lock Selected"
-msgstr "選択ツール"
+msgstr "選択をロック"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Unlock Selected"
-msgstr "選択済みを削除"
+msgstr "選択を解除"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Group Selected"
-msgstr "選択しているものを削除"
+msgstr "選択したグループ"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Ungroup Selected"
-msgstr "選択しているものを削除"
+msgstr "グループ解除"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Paste Pose"
msgstr "ポーズを貼り付け"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Create Custom Bone(s) from Node(s)"
-msgstr "メッシュから放出点を生成"
+msgstr "ノードからカスタムボーンを作成"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Clear Bones"
-msgstr "ポーズをクリアする"
+msgstr "ボーンをクリアする"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make IK Chain"
@@ -5126,10 +5076,10 @@ msgid "Alt+Drag: Move"
msgstr "Alt+ドラッグ: 移動"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)."
msgstr ""
-"vキーを押すとピボットの変更、'Shift+v' でピボットをドラッグ(移動中でも)"
+"ピボットを変更するには 'v' 、ピボットをドラッグするには 'Shift+v' を押します"
+"(移動中)。"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
@@ -5137,9 +5087,8 @@ msgid "Alt+RMB: Depth list selection"
msgstr "Alt+右クリック: デプス(深さ)リストの選択"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Move Mode"
-msgstr "追加したキーを移動"
+msgstr "移動モード"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotate Mode"
@@ -5179,7 +5128,6 @@ msgid "Snapping Options"
msgstr "スナッピングオプション"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Snap to Grid"
msgstr "グリッドにスナップ"
@@ -5201,37 +5149,30 @@ msgid "Use Pixel Snap"
msgstr "ピクセルスナップを使用"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Smart Snapping"
msgstr "スマートスナップ"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Snap to Parent"
msgstr "親にスナップ"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Snap to Node Anchor"
msgstr "ノードアンカーにスナップ"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Snap to Node Sides"
msgstr "ノード側面にスナップ"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Snap to Node Center"
msgstr "ノードの中心にスナップ"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Snap to Other Nodes"
msgstr "他のノードにスナップ"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Snap to Guides"
msgstr "ガイドにスナップ"
@@ -5306,14 +5247,12 @@ msgid "Show Group And Lock Icons"
msgstr "グループアイコンとロックアイコンを表示"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Center Selection"
-msgstr "選択対象を中央に"
+msgstr "センター選択"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Frame Selection"
-msgstr "選択対象をフレームの中央に"
+msgstr "フレーム選択"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Preview Canvas Scale"
@@ -5398,9 +5337,8 @@ msgstr "ノードを生成"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Error instancing scene from %s"
-msgstr "%sシーンのインスタンス化エラー"
+msgstr "%sからシーンをインスタンス化処理中にエラーが発生しました"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
@@ -5428,7 +5366,6 @@ msgid "Edit Poly (Remove Point)"
msgstr "ポリゴンを編集(点を除去)"
#: editor/plugins/collision_shape_2d_editor_plugin.cpp
-#, fuzzy
msgid "Set Handle"
msgstr "ハンドルを設定する"
@@ -5452,9 +5389,8 @@ msgstr "発光(Emission)マスクを読み込む"
#: editor/plugins/cpu_particles_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-#, fuzzy
msgid "Restart"
-msgstr "今すぐ再起動"
+msgstr "再起動"
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
@@ -5480,9 +5416,8 @@ msgstr "発光(Emission)マスク"
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
-#, fuzzy
msgid "Capture from Pixel"
-msgstr "ピクセルから取得"
+msgstr "ピクセルからキャプチャ"
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
@@ -5504,12 +5439,10 @@ msgid "Create Emission Points From Node"
msgstr "ノードから放出点を生成"
#: editor/plugins/curve_editor_plugin.cpp
-#, fuzzy
msgid "Flat 0"
msgstr "フラット0"
#: editor/plugins/curve_editor_plugin.cpp
-#, fuzzy
msgid "Flat 1"
msgstr "フラット1"
@@ -5559,9 +5492,8 @@ msgid "Right Linear"
msgstr "右側面図"
#: editor/plugins/curve_editor_plugin.cpp
-#, fuzzy
msgid "Load Preset"
-msgstr "初期設定値を読み込む"
+msgstr "プリセットを読み込む"
#: editor/plugins/curve_editor_plugin.cpp
msgid "Remove Curve Point"
@@ -5608,9 +5540,8 @@ msgid "Create Static Trimesh Body"
msgstr "スタティック(不変)三角形メッシュ ボディを作成"
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid "Create Static Convex Body"
-msgstr "スタティック(不変)凸状ボディを生成"
+msgstr "静的凸状ボディを生成"
#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
@@ -5627,9 +5558,8 @@ msgid "Failed creating shapes!"
msgstr "図形の作成に失敗しました!"
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid "Create Convex Shape(s)"
-msgstr "凸状シェイプを生成"
+msgstr "凸状シェイプを作成"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Navigation Mesh"
@@ -5678,9 +5608,8 @@ msgid "Mesh"
msgstr "メッシュ"
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid "Create Trimesh Static Body"
-msgstr "スタティック(不変)三角形メッシュ ボディを作成"
+msgstr "静的三角形メッシュボディを作成"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Trimesh Collision Sibling"
@@ -5831,7 +5760,6 @@ msgid "Mesh Up Axis:"
msgstr "メッシュのアップ軸:"
#: editor/plugins/multimesh_editor_plugin.cpp
-#, fuzzy
msgid "Random Rotation:"
msgstr "ランダムな回転:"
@@ -5872,7 +5800,7 @@ msgstr "可視性の矩形を生成"
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Can only set point into a ParticlesMaterial process material"
-msgstr ""
+msgstr "ParticlesMaterialプロセスマテリアルにのみ点を設定できます"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
@@ -5880,7 +5808,6 @@ msgid "Generation Time (sec):"
msgstr "生成時間 (秒):"
#: editor/plugins/particles_editor_plugin.cpp
-#, fuzzy
msgid "Faces contain no area!"
msgstr "面にエリアが含まれていません!"
@@ -5910,9 +5837,8 @@ msgid "Surface Points"
msgstr "表面の点"
#: editor/plugins/particles_editor_plugin.cpp
-#, fuzzy
msgid "Surface Points+Normal (Directed)"
-msgstr "サーフェスポイント+Normal(指向性)"
+msgstr "サーフェスポイント+Normal(指向性)"
#: editor/plugins/particles_editor_plugin.cpp
msgid "Volume"
@@ -5956,9 +5882,8 @@ msgstr "In-ハンドルを曲線から除去"
#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
-#, fuzzy
msgid "Add Point to Curve"
-msgstr "ポイントを曲線に追加"
+msgstr "点を曲線に追加"
#: editor/plugins/path_2d_editor_plugin.cpp
#, fuzzy
@@ -5987,9 +5912,8 @@ msgstr "点を選択"
#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
-#, fuzzy
msgid "Shift+Drag: Select Control Points"
-msgstr "Shift+ドラッグ:コントロールポイントを選択"
+msgstr "Shift + ドラッグ:コントロールポイントを選択"
#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
@@ -6302,9 +6226,8 @@ msgid "Delete Resource"
msgstr "リソースを削除"
#: editor/plugins/resource_preloader_editor_plugin.cpp
-#, fuzzy
msgid "Resource clipboard is empty!"
-msgstr "リソースのクリップボードは空です!"
+msgstr "リソースクリップボードが空です!"
#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "Paste Resource"
@@ -6318,9 +6241,8 @@ msgstr "インスタンス:"
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
#: editor/scene_tree_editor.cpp
-#, fuzzy
msgid "Type:"
-msgstr "型(Type):"
+msgstr "型:"
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
@@ -6361,9 +6283,8 @@ msgid "Error: could not load file."
msgstr "エラー: ファイルを読み込めませんでした。"
#: editor/plugins/script_editor_plugin.cpp
-#, fuzzy
msgid "Error could not load file."
-msgstr "フォルダを作成できませんでした。"
+msgstr "エラー:ファイルを読み込めませんでした。"
#: editor/plugins/script_editor_plugin.cpp
msgid "Error saving file!"
@@ -6429,18 +6350,16 @@ msgid "Find Next"
msgstr "次を検索"
#: editor/plugins/script_editor_plugin.cpp
-#, fuzzy
msgid "Filter scripts"
-msgstr "フィルタプロパティ"
+msgstr "フィルタスクリプト"
#: editor/plugins/script_editor_plugin.cpp
msgid "Toggle alphabetical sorting of the method list."
msgstr "メソッドリストのアルファベット順ソートを切り替える。"
#: editor/plugins/script_editor_plugin.cpp
-#, fuzzy
msgid "Filter methods"
-msgstr "フィルターモード:"
+msgstr "フィルタメソッド"
#: editor/plugins/script_editor_plugin.cpp
msgid "Sort"
@@ -6620,7 +6539,6 @@ msgid "Source"
msgstr "ソース:"
#: editor/plugins/script_text_editor.cpp
-#, fuzzy
msgid "Signal"
msgstr "シグナル"
@@ -6690,9 +6608,8 @@ msgid "Bookmarks"
msgstr "ブックマーク"
#: editor/plugins/script_text_editor.cpp
-#, fuzzy
msgid "Breakpoints"
-msgstr "点を作成する。"
+msgstr "ブレークポイント"
#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
#: scene/gui/text_edit.cpp
@@ -6998,9 +6915,14 @@ msgstr "後面"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
-msgid "Align with View"
+msgid "Align Transform with View"
msgstr "シーンビューにカメラを合わせる(Align With View)"
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Align Rotation with View"
+msgstr "選択をビューに整列"
+
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
#, fuzzy
msgid "No parent to instance a child at."
@@ -7194,10 +7116,6 @@ msgid "Focus Selection"
msgstr "選択にフォーカス"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr "選択をビューに整列"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr "選択ツール"
@@ -7799,9 +7717,8 @@ msgid "Erase TileMap"
msgstr "タイルマップを消去"
#: editor/plugins/tile_map_editor_plugin.cpp
-#, fuzzy
msgid "Find Tile"
-msgstr "タイルを探す"
+msgstr "タイルを検索する"
#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
@@ -7914,9 +7831,8 @@ msgid "Navigation Mode"
msgstr "ナビゲーションメッシュを生成"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Bitmask Mode"
-msgstr "回転モード"
+msgstr "ビットマスクモード"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
@@ -7924,9 +7840,8 @@ msgid "Priority Mode"
msgstr "エクスポートのモード:"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Icon Mode"
-msgstr "パンモード"
+msgstr "アイコンモード"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
@@ -7957,7 +7872,7 @@ msgstr "新規ポリゴンを生成。"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Keep polygon inside region Rect."
-msgstr ""
+msgstr "領域Rect内にポリゴンを保持します。"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Enable snap and show grid (configurable via the Inspector)."
@@ -8230,12 +8145,10 @@ msgid "Add Node to Visual Shader"
msgstr "シェーダー"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Duplicate Nodes"
msgstr "ノードを複製"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Delete Nodes"
msgstr "ノードを削除"
@@ -8245,16 +8158,15 @@ msgstr "ビジュアルシェーダの入力タイプが変更されました"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
-msgstr ""
+msgstr "(GLES3のみ)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex"
msgstr "頂点"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Fragment"
-msgstr "引数:"
+msgstr "フラグメント"
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
@@ -8308,7 +8220,7 @@ msgstr "差分のみ"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Dodge operator."
-msgstr ""
+msgstr "Dodge演算子。"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "HardLight operator"
@@ -8341,21 +8253,20 @@ msgid "Color uniform."
msgstr "トランスフォーム"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the boolean result of the %s comparison between two parameters."
-msgstr "パラメータの平方根の逆数を返します。"
+msgstr "2つのパラメータ間の %s 比較のブール結果を返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
-msgstr ""
+msgstr "等しい(==)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
-msgstr ""
+msgstr "より大きい(>)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
-msgstr ""
+msgstr "より大きいか等しい(>=)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
@@ -8369,25 +8280,25 @@ msgstr ""
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
-msgstr ""
+msgstr "INFとスカラパラメータの比較の結果をブール値で返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
-msgstr ""
+msgstr "NaNとスカラパラメータの比較の結果をブール値で返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
-msgstr ""
+msgstr "より小さい(<)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
-msgstr ""
+msgstr "それ以下(<=)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
-msgstr ""
+msgstr "等しくない(!=)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
@@ -8396,15 +8307,14 @@ msgstr ""
"指定されたブール値がtrueまたはfalseの場合、関連付けられたベクトルを返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the boolean result of the comparison between two parameters."
-msgstr "パラメータのタンジェントを返します。"
+msgstr "2つのパラメータ間の比較の結果をブール値で返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
-msgstr ""
+msgstr "INF(またはNaN)とスカラパラメータとの比較のブール結果を返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
@@ -8442,7 +8352,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "'%s' input parameter for vertex shader mode."
-msgstr ""
+msgstr "頂点シェーダモードの '%s' 入力パラメータ。"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "'%s' input parameter for vertex and fragment shader mode."
@@ -8460,31 +8370,31 @@ msgstr "スカラ演算子を変更"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "E constant (2.718282). Represents the base of the natural logarithm."
-msgstr ""
+msgstr "ネイピア数(2.718282)。自然対数のベースを表します。"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Epsilon constant (0.00001). Smallest possible scalar number."
-msgstr ""
+msgstr "Υ(イプシロン)定数(0.00001)。可能な最小のスカラー数。"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Phi constant (1.618034). Golden ratio."
-msgstr ""
+msgstr "Φ(ファイ)定数 (1.618034)。黄金比。"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Pi/4 constant (0.785398) or 45 degrees."
-msgstr ""
+msgstr "Π(パイ)/4定数 (0.785398) または45度。"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Pi/2 constant (1.570796) or 90 degrees."
-msgstr ""
+msgstr "Π(パイ)/2 定数(1.570796)または90度。"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Pi constant (3.141593) or 180 degrees."
-msgstr ""
+msgstr "Π(パイ)定数(3.141593)または180度。"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Tau constant (6.283185) or 360 degrees."
-msgstr ""
+msgstr "Τ(タウ)定数(6.283185)または360度。"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Sqrt2 constant (1.414214). Square root of 2."
@@ -8499,18 +8409,16 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "パラメータの逆コサインを返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the inverse hyperbolic cosine of the parameter."
-msgstr "(GLES3のみ)パラメータの双曲線逆コサインを返します。"
+msgstr "パラメータの逆双曲線余弦を返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the arc-sine of the parameter."
msgstr "パラメータの逆サインを返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the inverse hyperbolic sine of the parameter."
-msgstr "(GLES3のみ)パラメータの双曲線逆サインを返します。"
+msgstr "パラメータの双曲線逆サインを返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the arc-tangent of the parameter."
@@ -8521,9 +8429,8 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "複数パラメータの逆タンジェントを返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the inverse hyperbolic tangent of the parameter."
-msgstr "(GLES3のみ)パラメータの双曲線逆タンジェントを返します。"
+msgstr "パラメータの双曲線逆タンジェントを返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
@@ -8539,9 +8446,8 @@ msgid "Returns the cosine of the parameter."
msgstr "パラメータのコサインを返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the hyperbolic cosine of the parameter."
-msgstr "(GLES3のみ)パラメータの双曲線コサインを返します。"
+msgstr "パラメータの双曲線コサインを返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Converts a quantity in radians to degrees."
@@ -8609,14 +8515,12 @@ msgid "1.0 / scalar"
msgstr "1.0 / スカラー"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Finds the nearest integer to the parameter."
-msgstr "(GLES3のみ)パラメータに最も近い整数を検索します。"
+msgstr "パラメータに最も近い整数を検索します。"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Finds the nearest even integer to the parameter."
-msgstr "(GLES3のみ)パラメータに最も近い偶数の整数を検索します。"
+msgstr "パラメータに最も近い偶数の整数を検索します。"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Clamps the value between 0.0 and 1.0."
@@ -8631,9 +8535,8 @@ msgid "Returns the sine of the parameter."
msgstr "パラメータの符号を返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the hyperbolic sine of the parameter."
-msgstr "(GLES3のみ)パラメータの双曲サインを返します。"
+msgstr "パラメータの双曲サインを返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the square root of the parameter."
@@ -8668,14 +8571,12 @@ msgid "Returns the tangent of the parameter."
msgstr "パラメータのタンジェントを返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the hyperbolic tangent of the parameter."
-msgstr "(GLES3のみ)パラメータの双曲タンジェントを返します。"
+msgstr "パラメータの双曲タンジェントを返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Finds the truncated value of the parameter."
-msgstr "(GLES3のみ)パラメータのトランケートされた値を検索します。"
+msgstr "パラメータのトランケートされた値を検索します。"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Adds scalar to scalar."
@@ -8762,19 +8663,16 @@ msgid "Decomposes transform to four vectors."
msgstr "変換を4つのベクトルに分解します。"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Calculates the determinant of a transform."
-msgstr "(GLES3のみ)変換の行列式を計算します。"
+msgstr "変換の行列式を計算します。"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Calculates the inverse of a transform."
-msgstr "(GLES3のみ)変換の逆関数を計算します。"
+msgstr "変換の逆行列を計算します。"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Calculates the transpose of a transform."
-msgstr "(GLES3のみ)変換の転置を計算します。"
+msgstr "変換の転置を計算します。"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Multiplies transform by transform."
@@ -8865,7 +8763,6 @@ msgid ""
msgstr "反射の方向(a:入射ベクトル、b:法線ベクトル)を指すベクトルを返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the vector that points in the direction of refraction."
msgstr "屈折の方向を指すベクトルを返します。"
@@ -8966,68 +8863,58 @@ msgstr ""
"返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "(Fragment/Light mode only) Scalar derivative function."
-msgstr "(GLES3のみ)(フラグメント/ライトモードのみ)スカラー導関数。"
+msgstr "(フラグメント/ライトモードのみ)スカラー導関数。"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "(Fragment/Light mode only) Vector derivative function."
-msgstr "(GLES3のみ)(フラグメント/ライトモードのみ)ベクトル導関数。"
+msgstr "(フラグメント/ライトモードのみ)ベクトル導関数。"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"differencing."
msgstr ""
-"(GLES3のみ)(フラグメント/ライトモードのみ)(ベクトル)ローカル差分を使用して "
-"'x' で微分します。"
+"(フラグメント/ライトモードのみ)(ベクトル)ローカル差分を使用して 'x' で微分し"
+"ます。"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"differencing."
msgstr ""
-"(GLES3のみ)(フラグメント/ライトモードのみ)(スカラー)ローカル差分を使用して "
-"'x' で微分します。"
+"(フラグメント/ライトモードのみ)(スカラー)ローカル差分を使用して 'x' で微分し"
+"ます。"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"differencing."
msgstr ""
-"(GLES3のみ)(フラグメント/ライトモードのみ)(ベクトル)ローカル差分を使用して "
-"'y' で微分します。"
+"(フラグメント/ライトモードのみ)(ベクトル)ローカル差分を使用して 'y' で微分し"
+"ます。"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"differencing."
msgstr ""
-"(GLES3のみ)(フラグメント/ライトモードのみ)(スカラー)ローカル差分を使用して "
-"'y' で微分します。"
+"(フラグメント/ライトモードのみ)(スカラー)ローカル差分を使用して 'y' で微分し"
+"ます。"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"'y'."
msgstr ""
-"(GLES3のみ)(フラグメント/ライトモードのみ)(ベクトル) 'x' と 'y' の絶対導関数"
-"の合計。"
+"(フラグメント/ライトモードのみ)(ベクトル) 'x' と 'y' の絶対導関数の合計。"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"'y'."
msgstr ""
-"(GLES3のみ)(フラグメント/ライトモードのみ)(スカラー) 'x' と 'y' の絶対導関数"
-"の合計。"
+"(フラグメント/ライトモードのみ)(スカラー) 'x' と 'y' の絶対導関数の合計。"
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
@@ -9401,7 +9288,6 @@ msgstr ""
"警告: プロジェクトは旧バージョンのエンジンで開くことができなくなります。"
#: editor/project_manager.cpp
-#, fuzzy
msgid ""
"The following project settings file was generated by an older engine "
"version, and needs to be converted for this version:\n"
@@ -9535,7 +9421,6 @@ msgid "Can't run project"
msgstr "プロジェクトを実行できません"
#: editor/project_manager.cpp
-#, fuzzy
msgid ""
"You currently don't have any projects.\n"
"Would you like to explore official example projects in the Asset Library?"
@@ -9575,7 +9460,6 @@ msgid "An action with the name '%s' already exists."
msgstr "アクション'%s'は既にあります!"
#: editor/project_settings_editor.cpp
-#, fuzzy
msgid "Rename Input Action Event"
msgstr "入力アクションイベントの名前を変更する"
@@ -10032,7 +9916,7 @@ msgstr "各ノードのカウンタの増分量"
#: editor/rename_dialog.cpp
msgid "Padding"
-msgstr ""
+msgstr "パディング"
#: editor/rename_dialog.cpp
msgid ""
@@ -10156,9 +10040,8 @@ msgid "This operation can't be done on the tree root."
msgstr "この処理はツリーのルートではできません."
#: editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Move Node In Parent"
-msgstr "親のノードを移動"
+msgstr "ノードを親に移動"
#: editor/scene_tree_dock.cpp
#, fuzzy
@@ -10296,7 +10179,6 @@ msgid "Clear Inheritance"
msgstr "継承をクリア"
#: editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Open Documentation"
msgstr "ドキュメントを開く"
@@ -10305,9 +10187,8 @@ msgid "Add Child Node"
msgstr "子ノードを追加"
#: editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Expand/Collapse All"
-msgstr "すべて折りたたむ"
+msgstr "すべて展開/折りたたみ"
#: editor/scene_tree_dock.cpp
#, fuzzy
@@ -10319,6 +10200,11 @@ msgid "Extend Script"
msgstr "スクリプトを拡張"
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Reparent to New Node"
+msgstr "親ノードを変更"
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr "シーンをルートにする"
@@ -10339,9 +10225,8 @@ msgid "Delete (No Confirm)"
msgstr "削除 (確認なし)"
#: editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Add/Create a New Node."
-msgstr "新しいノードを追加/生成"
+msgstr "新しいノードを追加/作成する。"
#: editor/scene_tree_dock.cpp
#, fuzzy
@@ -10569,14 +10454,12 @@ msgid "Built-in script (into scene file)."
msgstr "組み込みスクリプト(シーンファイルの)"
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Will create a new script file."
-msgstr "新規スクリプトファイルを作成"
+msgstr "新規スクリプトファイルを作成。"
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Will load an existing script file."
-msgstr "既存のスクリプトファイルを読み込む"
+msgstr "既存のスクリプトファイルを読み込む。"
#: editor/script_create_dialog.cpp
msgid "Language"
@@ -10637,9 +10520,8 @@ msgid "Inspect Previous Instance"
msgstr "前のインスタンスの内容を確認"
#: editor/script_editor_debugger.cpp
-#, fuzzy
msgid "Inspect Next Instance"
-msgstr "次のインスタンスの内容を確認"
+msgstr "次のインスタンスを確認する"
#: editor/script_editor_debugger.cpp
msgid "Stack Frames"
@@ -10782,9 +10664,8 @@ msgid "Change Capsule Shape Radius"
msgstr "カプセル形状の半径変更"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Change Capsule Shape Height"
-msgstr "カプセル形状の高さ変更"
+msgstr "カプセル形状の高さを変更する"
#: editor/spatial_editor_gizmos.cpp
#, fuzzy
@@ -11020,15 +10901,15 @@ msgstr "Ctrl: 回転"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Cursor Back Rotate X"
-msgstr ""
+msgstr "X軸でカーソルを逆回転させる"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Cursor Back Rotate Y"
-msgstr ""
+msgstr "Y軸でカーソルを逆回転させる"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Cursor Back Rotate Z"
-msgstr ""
+msgstr "Z軸でカーソルを逆回転させる"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Cursor Clear Rotation"
@@ -11379,9 +11260,8 @@ msgid "Available Nodes:"
msgstr "利用可能なノード:"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Select or create a function to edit its graph."
-msgstr "グラフを編集する関数を選択または生成"
+msgstr "グラフを編集する関数を選択または作成します。"
#: modules/visual_script/visual_script_editor.cpp
msgid "Delete Selected"
@@ -11899,7 +11779,6 @@ msgstr ""
"ください."
#: scene/2d/visibility_notifier_2d.cpp
-#, fuzzy
msgid ""
"VisibilityEnabler2D works best when used with the edited scene root directly "
"as parent."
@@ -11908,9 +11787,8 @@ msgstr ""
"適です。"
#: scene/3d/arvr_nodes.cpp
-#, fuzzy
msgid "ARVRCamera must have an ARVROrigin node as its parent."
-msgstr "ARVRCameraはARVROriginノードを親に持つ必要があります"
+msgstr "ARVRCameraはARVROriginノードを親に持つ必要があります。"
#: scene/3d/arvr_nodes.cpp
#, fuzzy
@@ -12038,9 +11916,8 @@ msgstr ""
"定されているSpatialMaterialを使用する必要があります。"
#: scene/3d/gi_probe.cpp
-#, fuzzy
msgid "Plotting Meshes"
-msgstr "イメージを配置(Blit)"
+msgstr "メッシュのプロット"
#: scene/3d/gi_probe.cpp
msgid ""
@@ -12052,7 +11929,7 @@ msgstr ""
#: scene/3d/light.cpp
msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows."
-msgstr ""
+msgstr "90度を超える角度のスポットライトは、シャドウを投影できません。"
#: scene/3d/navigation_mesh.cpp
msgid "A NavigationMesh resource must be set or created for this node to work."
@@ -12345,18 +12222,16 @@ msgid "Input"
msgstr "入力"
#: scene/resources/visual_shader_nodes.cpp
-#, fuzzy
msgid "Invalid source for preview."
-msgstr "無効なシェーダーのソースです。"
+msgstr "プレビューのソースが無効です。"
#: scene/resources/visual_shader_nodes.cpp
msgid "Invalid source for shader."
msgstr "無効なシェーダーのソースです。"
#: scene/resources/visual_shader_nodes.cpp
-#, fuzzy
msgid "Invalid comparison function for that type."
-msgstr "無効なシェーダーのソースです。"
+msgstr "そのタイプの比較関数は無効です。"
#: servers/visual/shader_language.cpp
msgid "Assignment to function."
@@ -12375,6 +12250,19 @@ msgstr "Varyingは頂点関数にのみ割り当てることができます。"
msgid "Constants cannot be modified."
msgstr "定数は変更できません。"
+#~ msgid "Previous Folder"
+#~ msgstr "前のフォルダ"
+
+#, fuzzy
+#~ msgid "Next Folder"
+#~ msgstr "次の床面"
+
+#~ msgid "Automatically Open Screenshots"
+#~ msgstr "スクリーンショットを自動的に開く"
+
+#~ msgid "Open in an external image editor."
+#~ msgstr "外部のイメージエディタで開きます。"
+
#~ msgid "Reverse"
#~ msgstr "逆"
diff --git a/editor/translations/ka.po b/editor/translations/ka.po
index 83884f1874..f6dc4ca514 100644
--- a/editor/translations/ka.po
+++ b/editor/translations/ka.po
@@ -134,6 +134,31 @@ msgstr "ანიმაციის ძახილის ცვლილებ
#: editor/animation_track_editor.cpp
#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "ანიმაციის გასაღებური კადრის დროის ცვლილება"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "ანიმაციის გარდამამვლობის შეცვლა"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "ანიმაციის გარდაქმნის ცვლილება"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "ანიმაციის გასაღებური კადრის მნიშვნელობის ცვლილება"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "ანიმაციის ძახილის ცვლილება"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
msgid "Change Animation Length"
msgstr "ანიმ სიგრძის შეცვლა"
@@ -1721,7 +1746,7 @@ msgstr ""
msgid "New Folder..."
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr ""
@@ -1772,7 +1797,7 @@ msgstr ""
msgid "Go Up"
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr ""
@@ -1797,23 +1822,30 @@ msgid "Move Favorite Down"
msgstr ""
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
-msgstr ""
+#, fuzzy
+msgid "Go to previous folder."
+msgstr "წინამდებარე ნაბიჯზე გადასვლა"
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
-msgstr ""
+#, fuzzy
+msgid "Go to next folder."
+msgstr "მომდევნო ნაბიჯზე გადასვლა"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr ""
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "ძებნა:"
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr ""
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Toggle the visibility of hidden files."
msgstr ""
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2699,14 +2731,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr ""
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr ""
@@ -3020,6 +3044,11 @@ msgstr ""
msgid "Calls"
msgstr ""
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "მონიშვნის მრუდის ცვლილება"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
@@ -4713,7 +4742,6 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr ""
@@ -6728,7 +6756,11 @@ msgid "Rear"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Align Rotation with View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -6913,10 +6945,6 @@ msgid "Focus Selection"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr ""
@@ -9747,6 +9775,11 @@ msgid "Extend Script"
msgstr ""
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Reparent to New Node"
+msgstr "ახალი %s შექმნა"
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr ""
diff --git a/editor/translations/ko.po b/editor/translations/ko.po
index 4649846e12..374d996926 100644
--- a/editor/translations/ko.po
+++ b/editor/translations/ko.po
@@ -17,7 +17,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2019-07-15 13:10+0000\n"
+"PO-Revision-Date: 2019-07-21 11:06+0000\n"
"Last-Translator: 송태섭 <xotjq237@gmail.com>\n"
"Language-Team: Korean <https://hosted.weblate.org/projects/godot-engine/"
"godot/ko/>\n"
@@ -138,6 +138,31 @@ msgid "Anim Change Call"
msgstr "애니메이션 호출 변경"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "애니메이션 키프레임 시간 변경"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "애니메이션 전환 변경"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "애니메이션 변형 변경"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "애니메이션 키프레임 값 변경"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "애니메이션 호출 변경"
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr "애니메이션 길이 변경"
@@ -1683,7 +1708,7 @@ msgstr "파일 탐색기에서 보기"
msgid "New Folder..."
msgstr "새 폴더..."
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "새로고침"
@@ -1734,7 +1759,7 @@ msgstr "앞으로 가기"
msgid "Go Up"
msgstr "위로 가기"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "숨김 파일 토글"
@@ -1759,23 +1784,31 @@ msgid "Move Favorite Down"
msgstr "즐겨찾기 아래로 이동"
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
-msgstr "이전 폴더"
+#, fuzzy
+msgid "Go to previous folder."
+msgstr "부모 폴더로 이동합니다."
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
-msgstr "다음 폴더"
+#, fuzzy
+msgid "Go to next folder."
+msgstr "부모 폴더로 이동합니다."
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr "부모 폴더로 이동합니다."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "파일 검색"
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr "현재 폴더를 즐겨찾기 (안) 합니다."
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Toggle the visibility of hidden files."
msgstr "숨김 파일 가시성 토글하기."
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2496,9 +2529,8 @@ msgid "Go to previously opened scene."
msgstr "이전에 열었던 씬으로 가기."
#: editor/editor_node.cpp
-#, fuzzy
msgid "Copy Text"
-msgstr "경로 복사"
+msgstr "문자 복사"
#: editor/editor_node.cpp
msgid "Next tab"
@@ -2712,14 +2744,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr "스크린샷이 Editor Data/Settings 폴더에 저장되었습니다."
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr "스크린샷 자동 열기"
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr "외부 이미지 편집기에서 열기."
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "전체 화면 토글"
@@ -3037,6 +3061,11 @@ msgstr "시간"
msgid "Calls"
msgstr "호출"
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "테마 편집"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr "사용"
@@ -4693,9 +4722,8 @@ msgid "Idle"
msgstr "대기"
#: editor/plugins/asset_library_editor_plugin.cpp
-#, fuzzy
msgid "Install..."
-msgstr "설치"
+msgstr "설치하기..."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry"
@@ -4726,7 +4754,6 @@ msgid "Last"
msgstr "끝으로"
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "모두"
@@ -4740,9 +4767,8 @@ msgid "Sort:"
msgstr "정렬:"
#: editor/plugins/asset_library_editor_plugin.cpp
-#, fuzzy
msgid "Reverse sorting."
-msgstr "요청중..."
+msgstr "역순 정렬."
#: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp
@@ -4821,39 +4847,32 @@ msgid "Rotation Step:"
msgstr "회전 스텝:"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Move Vertical Guide"
-msgstr "세로 가이드 이동"
+msgstr "수직 가이드 이동"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Create Vertical Guide"
-msgstr "새로운 세로 가이드 만들기"
+msgstr "수직 가이드 만들기"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Remove Vertical Guide"
-msgstr "세로 가이드 삭제"
+msgstr "수직 가이드 삭제"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Move Horizontal Guide"
-msgstr "가로 가이드 이동"
+msgstr "수평 가이드 이동"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Create Horizontal Guide"
-msgstr "새로운 가로 가이드 만들기"
+msgstr "수평 가이드 만들기"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Remove Horizontal Guide"
-msgstr "가로 가이드 삭제"
+msgstr "수평 가이드 삭제"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Create Horizontal and Vertical Guides"
-msgstr "새 가로 세로 가이드 만들기"
+msgstr "수평 및 수직 가이드 만들기"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move pivot"
@@ -6728,9 +6747,15 @@ msgid "Rear"
msgstr "뒷면"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+#, fuzzy
+msgid "Align Transform with View"
msgstr "뷰와 정렬"
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Align Rotation with View"
+msgstr "선택 항목을 뷰에 정렬"
+
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "No parent to instance a child at."
msgstr "선택된 부모 노드가 없어서 자식노드를 인스턴스할 수 없습니다."
@@ -6918,10 +6943,6 @@ msgid "Focus Selection"
msgstr "선택 포커스"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr "선택 항목을 뷰에 정렬"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr "선택 툴"
@@ -7879,7 +7900,7 @@ msgstr "비주얼 셰이더 입력 타입 변경됨"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
-msgstr ""
+msgstr "(GLES3만 가능)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex"
@@ -7966,21 +7987,20 @@ msgid "Color uniform."
msgstr "색상 유니폼."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the boolean result of the %s comparison between two parameters."
-msgstr "매개변수의 제곱근 역함수 값을 반환합니다."
+msgstr "두 매개변수 사이 %s 비교의 불리언 결과 값을 반환합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
-msgstr ""
+msgstr "같다 (==)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
-msgstr ""
+msgstr "보다 더 크다 (>)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
-msgstr ""
+msgstr "보다 크거나 같다 (>=)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
@@ -7992,25 +8012,26 @@ msgstr "제공된 스칼라가 같거나, 더 크거나, 더 작으면 관련
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
-msgstr ""
+msgstr "무한(INF)과 스칼라 매개변수 사이 비교의 불리언 결과 값을 반환합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
+"숫자 아님(NaN)과 스칼라 매개변수 사이 비교의 불리언 결과 값을 반환합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
-msgstr ""
+msgstr "보다 더 작다 (<)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
-msgstr ""
+msgstr "보다 작거나 같다 (<=)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
-msgstr ""
+msgstr "같지 않다 (!=)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
@@ -8018,15 +8039,16 @@ msgid ""
msgstr "불리언 값이 참이거나 거짓이면 관련 벡터를 반환합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the boolean result of the comparison between two parameters."
-msgstr "매개변수의 탄젠트 값을 반환합니다."
+msgstr "두 매개변수 사이 비교의 불리언 결과 값을 반환합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
+"무한(INF) (또는 숫자 아님(NaN))과 스칼라 매개변수 사이 비교의 불리언 결과 값"
+"을 반환합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant."
@@ -8117,18 +8139,16 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "매개변수의 아크코사인 값을 반환합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the inverse hyperbolic cosine of the parameter."
-msgstr "(GLES3만 가능) 매개변수의 역쌍곡코사인 값을 반환합니다."
+msgstr "매개변수의 역쌍곡코사인 값을 반환합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the arc-sine of the parameter."
msgstr "매개변수의 아크사인 값을 반환합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the inverse hyperbolic sine of the parameter."
-msgstr "(GLES3만 가능) 매개변수의 역쌍곡사인 값을 반환합니다."
+msgstr "매개변수의 역쌍곡사인 값을 반환합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the arc-tangent of the parameter."
@@ -8139,9 +8159,8 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "매개변수들의 아크탄젠트 값을 반환합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the inverse hyperbolic tangent of the parameter."
-msgstr "(GLES3만 가능) 매개변수의 역쌍곡탄젠트 값을 반환합니다."
+msgstr "매개변수의 역쌍곡탄젠트 값을 반환합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
@@ -8157,9 +8176,8 @@ msgid "Returns the cosine of the parameter."
msgstr "매개변수의 코사인 값을 반환합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the hyperbolic cosine of the parameter."
-msgstr "(GLES3만 가능) 매개변수의 쌍곡코사인 값을 반환합니다."
+msgstr "매개변수의 쌍곡코사인 값을 반환합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Converts a quantity in radians to degrees."
@@ -8227,14 +8245,12 @@ msgid "1.0 / scalar"
msgstr "1.0 / 스칼라"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Finds the nearest integer to the parameter."
-msgstr "(GLES3만 가능) 매개변수에서 가장 가까운 정수를 찾습니다."
+msgstr "매개변수에서 가장 가까운 정수를 찾습니다."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Finds the nearest even integer to the parameter."
-msgstr "(GLES3만 가능) 매개변수에서 가장 가까운 짝수 정수를 찾습니다."
+msgstr "매개변수에서 가장 가까운 짝수 정수를 찾습니다."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Clamps the value between 0.0 and 1.0."
@@ -8249,9 +8265,8 @@ msgid "Returns the sine of the parameter."
msgstr "매개변수의 사인 값을 반환합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the hyperbolic sine of the parameter."
-msgstr "(GLES3만 가능) 매개변수의 쌍곡사인 값을 반환합니다."
+msgstr "매개변수의 쌍곡사인 값을 반환합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the square root of the parameter."
@@ -8285,14 +8300,12 @@ msgid "Returns the tangent of the parameter."
msgstr "매개변수의 탄젠트 값을 반환합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the hyperbolic tangent of the parameter."
-msgstr "(GLES3만 가능) 매개변수의 쌍곡탄젠트 값을 반환합니다."
+msgstr "매개변수의 쌍곡탄젠트 값을 반환합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Finds the truncated value of the parameter."
-msgstr "(GLES3만 가능) 매개변수의 절사 값을 찾습니다."
+msgstr "매개변수의 절사된 값을 찾습니다."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Adds scalar to scalar."
@@ -8331,26 +8344,22 @@ msgid "Perform the texture lookup."
msgstr "텍스쳐 룩업을 수행합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Cubic texture uniform lookup."
-msgstr "세제곱 텍스쳐 유니폼."
+msgstr "세제곱 텍스쳐 유니폼 룩업."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "2D texture uniform lookup."
-msgstr "2D 텍스쳐 유니폼."
+msgstr "2D 텍스쳐 유니폼 룩업."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "2D texture uniform lookup with triplanar."
-msgstr "2D 텍스쳐 유니폼."
+msgstr "Triplanar가 적용된 2D 텍스쳐 유니폼 룩업 ."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Transform function."
msgstr "변형 함수."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"Calculate the outer product of a pair of vectors.\n"
"\n"
@@ -8360,7 +8369,7 @@ msgid ""
"whose number of rows is the number of components in 'c' and whose number of "
"columns is the number of components in 'r'."
msgstr ""
-"(GLES3만 가능) 한 쌍의 벡터의 외적을 계산합니다.\n"
+"벡터 한 쌍의 외적을 계산합니다.\n"
"\n"
"OuterProduct는 첫 매개변수 'c'를 열 벡터로 취급합니다 (1열로 이루어진 행렬) "
"그리고 두 번째 매개변수 'r'을 행 벡터로 취급합니다 (1행으로 이루어진 행렬) 그"
@@ -8376,19 +8385,16 @@ msgid "Decomposes transform to four vectors."
msgstr "변형을 4개의 벡터로 분해합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Calculates the determinant of a transform."
-msgstr "(GLES3만 가능) 변형의 행렬식을 계산합니다."
+msgstr "변형의 행렬식을 계산합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Calculates the inverse of a transform."
-msgstr "(GLES3만 가능) 변형의 역함수를 계산합니다."
+msgstr "변형의 역함수를 계산합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Calculates the transpose of a transform."
-msgstr "(GLES3만 가능) 변형의 전치를 계산합니다."
+msgstr "변형의 전치를 계산합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Multiplies transform by transform."
@@ -8435,17 +8441,16 @@ msgid "Calculates the dot product of two vectors."
msgstr "두 벡터의 스칼라곱 값을 계산합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned."
msgstr ""
-"참조 벡터와 같은 방향을 가리키는 벡터를 반환합니다. 함수에는 세 개의 벡터 매"
+"같은 방향을 가리키는 벡터를 참조 벡터로 반환합니다. 함수에는 세 개의 벡터 매"
"개변수가 있습니다 : 방향을 지정하는 벡터 N, 인시던트 벡터 I, 그리고 참조 벡"
-"터 Nref. I와 Nref의 스칼라곱 값이 0보다 작으면 반환값은 N이 됩니다. 그렇지 않"
-"으면 -N이 반환됩니다."
+"터 Nref. I와 Nref의 내적 값이 0보다 작으면 반환값은 N이 됩니다. 그렇지 않으"
+"면 -N이 반환됩니다."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Calculates the length of a vector."
@@ -8468,7 +8473,6 @@ msgid "1.0 / vector"
msgstr "1.0 / 벡터"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )."
@@ -8476,7 +8480,6 @@ msgstr ""
"반사 방향을 가리키는 벡터를 반환합니다 (a : 인시던트 벡터, b : 노멀 벡터)."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the vector that points in the direction of refraction."
msgstr "반사 방향을 가리키는 벡터를 반환합니다."
@@ -8575,68 +8578,50 @@ msgstr ""
"다 (폴오프와 관련된 입력을 전달함)."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "(Fragment/Light mode only) Scalar derivative function."
-msgstr "(GLES3만 가능) (프래그먼트/조명 모드만 가능) 스칼라 미분 함수."
+msgstr "(프래그먼트/조명 모드만 가능) 스칼라 미분 함수."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "(Fragment/Light mode only) Vector derivative function."
-msgstr "(GLES3만 가능) (프래그먼트/조명 모드만 가능) 벡터 미분 함수."
+msgstr "(프래그먼트/조명 모드만 가능) 벡터 미분 함수."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"differencing."
-msgstr ""
-"(GLES3만 가능) (프래그먼트/조명 모드만 가능) 지역 차분을 이용한 'x'의 (벡터) "
-"도함수."
+msgstr "(프래그먼트/조명 모드만 가능) 지역 차분을 이용한 'x'의 (벡터) 도함수."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"differencing."
msgstr ""
-"(GLES3만 가능) (프래그먼트/조명 모드만 가능) 지역 차분을 이용한 'x'의 (스칼"
-"라) 도함수."
+"(프래그먼트/조명 모드만 가능) 지역 차분을 이용한 'x'의 (스칼라) 도함수."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"differencing."
-msgstr ""
-"(GLES3만 가능) (프래그먼트/조명 모드만 가능) 지역 차분을 이용한 'y'의 (벡터) "
-"도함수."
+msgstr "(프래그먼트/조명 모드만 가능) 지역 차분을 이용한 'y'의 (벡터) 도함수."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"differencing."
msgstr ""
-"(GLES3만 가능) (프래그먼트/조명 모드만 가능) 지역 차분을 이용한 'y'의 (스칼"
-"라) 도함수."
+"(프래그먼트/조명 모드만 가능) 지역 차분을 이용한 'y'의 (스칼라) 도함수."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"'y'."
-msgstr ""
-"(GLES3만 가능) (프래그먼트/조명 모드만 가능) (벡터) 'x'와 'y'의 절대 미분 값"
-"의 합."
+msgstr "(프래그먼트/조명 모드만 가능) (벡터) 'x'와 'y'의 절대 미분 값의 합."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"'y'."
-msgstr ""
-"(GLES3만 가능) (프래그먼트/조명 모드만 가능) (스칼라) 'x'와 'y'의 절대 미분 "
-"값의 합."
+msgstr "(프래그먼트/조명 모드만 가능) (스칼라) 'x'와 'y'의 절대 미분 값의 합."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "VisualShader"
@@ -9848,6 +9833,11 @@ msgid "Extend Script"
msgstr "스크립트 펼치기"
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Reparent to New Node"
+msgstr "부모 노드 재지정"
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr "씬 루트 만들기"
@@ -10063,9 +10053,8 @@ msgid "Script is valid."
msgstr "스크립트가 올바릅니다."
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
-msgstr "허용됨: a-z, A-z, 0-9 그리고 _"
+msgstr "허용됨: a-z, A-z, 0-9 그리고 ."
#: editor/script_create_dialog.cpp
msgid "Built-in script (into scene file)."
@@ -11719,9 +11708,8 @@ msgid "Invalid source for shader."
msgstr "셰이더에 올바르지 않은 소스."
#: scene/resources/visual_shader_nodes.cpp
-#, fuzzy
msgid "Invalid comparison function for that type."
-msgstr "셰이더에 올바르지 않은 소스."
+msgstr "해당 타입에 올바르지 않은 비교 함수."
#: servers/visual/shader_language.cpp
msgid "Assignment to function."
@@ -11739,6 +11727,18 @@ msgstr "Varyings는 오직 버텍스 함수에서만 지정할 수 있습니다.
msgid "Constants cannot be modified."
msgstr "상수는 수정할 수 없습니다."
+#~ msgid "Previous Folder"
+#~ msgstr "이전 폴더"
+
+#~ msgid "Next Folder"
+#~ msgstr "다음 폴더"
+
+#~ msgid "Automatically Open Screenshots"
+#~ msgstr "스크린샷 자동 열기"
+
+#~ msgid "Open in an external image editor."
+#~ msgstr "외부 이미지 편집기에서 열기."
+
#~ msgid "Reverse"
#~ msgstr "뒤집기"
diff --git a/editor/translations/lt.po b/editor/translations/lt.po
index d599a0274f..088260b86f 100644
--- a/editor/translations/lt.po
+++ b/editor/translations/lt.po
@@ -133,6 +133,31 @@ msgstr "Animacija: Pakeisti Iškvietimą"
#: editor/animation_track_editor.cpp
#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "Animacija: Pakeisti Reikšmę"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "Animacija: Pakeisti Perėjimą"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "Animacija: Pakeisti Transformaciją"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "Animacija: Pakeisti Reikšmę"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "Animacija: Pakeisti Iškvietimą"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
msgid "Change Animation Length"
msgstr "Animacijos Nodas"
@@ -1694,7 +1719,7 @@ msgstr ""
msgid "New Folder..."
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr ""
@@ -1745,7 +1770,7 @@ msgstr ""
msgid "Go Up"
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr ""
@@ -1771,24 +1796,28 @@ msgstr ""
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Previous Folder"
+msgid "Go to previous folder."
msgstr "Pasirinkite Nodus, kuriuos norite importuoti"
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Next Folder"
+msgid "Go to next folder."
msgstr "Pasirinkite Nodus, kuriuos norite importuoti"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr ""
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Refresh files."
+msgstr ""
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr ""
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Toggle the visibility of hidden files."
msgstr ""
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2671,14 +2700,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr ""
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr ""
@@ -2995,6 +3016,11 @@ msgstr "Trukmė:"
msgid "Calls"
msgstr ""
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "Redaguoti Filtrus"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
@@ -4704,7 +4730,6 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "Visi"
@@ -6714,7 +6739,11 @@ msgid "Rear"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Align Rotation with View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -6900,10 +6929,6 @@ msgid "Focus Selection"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr ""
@@ -9745,6 +9770,11 @@ msgid "Extend Script"
msgstr "Atidaryti Skriptų Editorių"
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Reparent to New Node"
+msgstr "Sukurti Naują"
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr ""
diff --git a/editor/translations/lv.po b/editor/translations/lv.po
index ae5cc6ec65..281cbf2c8d 100644
--- a/editor/translations/lv.po
+++ b/editor/translations/lv.po
@@ -131,6 +131,26 @@ msgid "Anim Change Call"
msgstr ""
#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Keyframe Time"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Transition"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Transform"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Keyframe Value"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Call"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Change Animation Length"
msgstr "Animāciju Cilpa"
@@ -1701,7 +1721,7 @@ msgstr ""
msgid "New Folder..."
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr ""
@@ -1752,7 +1772,7 @@ msgstr ""
msgid "Go Up"
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr ""
@@ -1778,24 +1798,29 @@ msgstr ""
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Previous Folder"
-msgstr "Izvēlēties šo Mapi"
+msgid "Go to previous folder."
+msgstr "Doties uz iepriekšējo soli"
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Next Folder"
-msgstr "Izvēlēties šo Mapi"
+msgid "Go to next folder."
+msgstr "Doties uz nākamo soli"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr ""
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "Meklēt:"
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr ""
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Toggle the visibility of hidden files."
msgstr ""
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2679,14 +2704,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr ""
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr ""
@@ -3000,6 +3017,11 @@ msgstr ""
msgid "Calls"
msgstr ""
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "Savieno Signālu:"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
@@ -4689,7 +4711,6 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr ""
@@ -6701,7 +6722,11 @@ msgid "Rear"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Align Rotation with View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -6886,10 +6911,6 @@ msgid "Focus Selection"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr ""
@@ -9714,6 +9735,11 @@ msgid "Extend Script"
msgstr ""
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Reparent to New Node"
+msgstr "Izveidot Jaunu %s"
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr ""
@@ -11480,6 +11506,14 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#, fuzzy
+#~ msgid "Previous Folder"
+#~ msgstr "Izvēlēties šo Mapi"
+
+#, fuzzy
+#~ msgid "Next Folder"
+#~ msgstr "Izvēlēties šo Mapi"
+
#~ msgid "Delete selected files?"
#~ msgstr "Izdzēst izvēlētos failus?"
diff --git a/editor/translations/mi.po b/editor/translations/mi.po
index 80bdde2137..8c135ea467 100644
--- a/editor/translations/mi.po
+++ b/editor/translations/mi.po
@@ -119,6 +119,26 @@ msgid "Anim Change Call"
msgstr ""
#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Keyframe Time"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Transition"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Transform"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Keyframe Value"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Call"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr ""
@@ -1628,7 +1648,7 @@ msgstr ""
msgid "New Folder..."
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr ""
@@ -1679,7 +1699,7 @@ msgstr ""
msgid "Go Up"
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr ""
@@ -1704,23 +1724,27 @@ msgid "Move Favorite Down"
msgstr ""
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
+msgid "Go to previous folder."
msgstr ""
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
+msgid "Go to next folder."
msgstr ""
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr ""
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Refresh files."
+msgstr ""
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr ""
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Toggle the visibility of hidden files."
msgstr ""
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2590,14 +2614,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr ""
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr ""
@@ -2910,6 +2926,10 @@ msgstr ""
msgid "Calls"
msgstr ""
+#: editor/editor_properties.cpp
+msgid "Edit Text:"
+msgstr ""
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
@@ -4564,7 +4584,6 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr ""
@@ -6533,7 +6552,11 @@ msgid "Rear"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Align Rotation with View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -6718,10 +6741,6 @@ msgid "Focus Selection"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr ""
@@ -9487,6 +9506,10 @@ msgid "Extend Script"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Reparent to New Node"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr ""
diff --git a/editor/translations/ml.po b/editor/translations/ml.po
index 08dc2fa41b..e5f1538050 100644
--- a/editor/translations/ml.po
+++ b/editor/translations/ml.po
@@ -127,6 +127,26 @@ msgid "Anim Change Call"
msgstr ""
#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Keyframe Time"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Transition"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Transform"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Keyframe Value"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Call"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr ""
@@ -1636,7 +1656,7 @@ msgstr ""
msgid "New Folder..."
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr ""
@@ -1687,7 +1707,7 @@ msgstr ""
msgid "Go Up"
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr ""
@@ -1712,23 +1732,27 @@ msgid "Move Favorite Down"
msgstr ""
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
+msgid "Go to previous folder."
msgstr ""
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
+msgid "Go to next folder."
msgstr ""
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr ""
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Refresh files."
+msgstr ""
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr ""
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Toggle the visibility of hidden files."
msgstr ""
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2598,14 +2622,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr ""
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr ""
@@ -2918,6 +2934,10 @@ msgstr ""
msgid "Calls"
msgstr ""
+#: editor/editor_properties.cpp
+msgid "Edit Text:"
+msgstr ""
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
@@ -4572,7 +4592,6 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr ""
@@ -6541,7 +6560,11 @@ msgid "Rear"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Align Rotation with View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -6726,10 +6749,6 @@ msgid "Focus Selection"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr ""
@@ -9495,6 +9514,10 @@ msgid "Extend Script"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Reparent to New Node"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr ""
diff --git a/editor/translations/ms.po b/editor/translations/ms.po
index 32656fc4ed..6134a44d66 100644
--- a/editor/translations/ms.po
+++ b/editor/translations/ms.po
@@ -132,6 +132,31 @@ msgid "Anim Change Call"
msgstr "Anim Ubah Panggilan"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "Anim Ubah Masa Keyframe"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "Anim Ubah Peralihan"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "Anim Ubah Penukaran"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "Anim Ubah Nilai Keyframe"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "Anim Ubah Panggilan"
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr ""
@@ -1652,7 +1677,7 @@ msgstr ""
msgid "New Folder..."
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr ""
@@ -1703,7 +1728,7 @@ msgstr ""
msgid "Go Up"
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr ""
@@ -1728,23 +1753,27 @@ msgid "Move Favorite Down"
msgstr ""
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
+msgid "Go to previous folder."
msgstr ""
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
+msgid "Go to next folder."
msgstr ""
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr ""
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Refresh files."
+msgstr ""
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr ""
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Toggle the visibility of hidden files."
msgstr ""
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2616,14 +2645,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr ""
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr ""
@@ -2936,6 +2957,10 @@ msgstr ""
msgid "Calls"
msgstr ""
+#: editor/editor_properties.cpp
+msgid "Edit Text:"
+msgstr ""
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
@@ -4598,7 +4623,6 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr ""
@@ -6573,7 +6597,11 @@ msgid "Rear"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Align Rotation with View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -6758,10 +6786,6 @@ msgid "Focus Selection"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr ""
@@ -9544,6 +9568,10 @@ msgid "Extend Script"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Reparent to New Node"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr ""
diff --git a/editor/translations/nb.po b/editor/translations/nb.po
index 13b003423f..28e807a399 100644
--- a/editor/translations/nb.po
+++ b/editor/translations/nb.po
@@ -19,8 +19,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2019-07-02 10:51+0000\n"
-"Last-Translator: Petter Reinholdtsen <pere-weblate@hungry.com>\n"
+"PO-Revision-Date: 2019-07-29 19:21+0000\n"
+"Last-Translator: Allan Nordhøy <epost@anotheragency.no>\n"
"Language-Team: Norwegian Bokmål <https://hosted.weblate.org/projects/godot-"
"engine/godot/nb_NO/>\n"
"Language: nb\n"
@@ -50,24 +50,20 @@ msgid "self can't be used because instance is null (not passed)"
msgstr "self kan ikke brukes siden instansen er lik null (ikke bestått)"
#: core/math/expression.cpp
-#, fuzzy
msgid "Invalid operands to operator %s, %s and %s."
-msgstr "Ugyldig indeks egenskap navn '%s' i node %s."
+msgstr "Ugyldige argumenter til operator %s, %s og %s."
#: core/math/expression.cpp
-#, fuzzy
msgid "Invalid index of type %s for base type %s"
-msgstr "Ugyldig indeks egenskap navn '%s' i node %s."
+msgstr "Ugyldig indeks av type %s for basistype %s"
#: core/math/expression.cpp
-#, fuzzy
msgid "Invalid named index '%s' for base type %s"
msgstr "Ugyldig navngitt indeks \"%s\" for grunntypen %s"
#: core/math/expression.cpp
-#, fuzzy
msgid "Invalid arguments to construct '%s'"
-msgstr ": Ugyldig argument av type: "
+msgstr "Ugyldige argumenter for å lage \"%s\""
#: core/math/expression.cpp
msgid "On call to '%s':"
@@ -91,14 +87,12 @@ msgid "Time:"
msgstr "Tid:"
#: editor/animation_bezier_editor.cpp
-#, fuzzy
msgid "Value:"
-msgstr "Nytt navn:"
+msgstr "Verdi:"
#: editor/animation_bezier_editor.cpp
-#, fuzzy
msgid "Insert Key Here"
-msgstr "Sett inn Nøkkel"
+msgstr "Sett inn nøkkel her"
#: editor/animation_bezier_editor.cpp
msgid "Duplicate Selected Key(s)"
@@ -148,6 +142,31 @@ msgstr "Anim Forandre Kall"
#: editor/animation_track_editor.cpp
#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "Anim Endre Nøkkelbildetid"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "Anim Forandre Overgang"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "Anim Forandre Omforming"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "Anim Endre Nøkkelbildeverdi"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "Anim Forandre Kall"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
msgid "Change Animation Length"
msgstr "Endre Animasjonsnavn:"
@@ -1791,7 +1810,7 @@ msgstr "Vis I Filutforsker"
msgid "New Folder..."
msgstr "Ny Mappe..."
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "Oppdater"
@@ -1842,7 +1861,7 @@ msgstr "Gå framover"
msgid "Go Up"
msgstr "Gå oppover"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "Veksle visning av skjulte filer"
@@ -1868,27 +1887,30 @@ msgstr "Flytt Favoritt Nedover"
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Previous Folder"
-msgstr "Forrige fane"
+msgid "Go to previous folder."
+msgstr "Gå til ovennevnt mappe."
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Next Folder"
-msgstr "Lag mappe"
+msgid "Go to next folder."
+msgstr "Gå til ovennevnt mappe."
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
-#, fuzzy
msgid "Go to parent folder."
-msgstr "Gå til overnevnt mappe"
+msgstr "Gå til ovennevnt mappe."
-#: editor/editor_file_dialog.cpp
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
-msgid "(Un)favorite current folder."
-msgstr "Kunne ikke opprette mappe."
+msgid "Refresh files."
+msgstr "Søk i klasser"
#: editor/editor_file_dialog.cpp
+msgid "(Un)favorite current folder."
+msgstr "(Av)favoriser gjeldende mappe."
+
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
-msgid "Toggle visibility of hidden files."
+msgid "Toggle the visibility of hidden files."
msgstr "Veksle visning av skjulte filer"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2871,15 +2893,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr "Redigeringsverktøy-instillinger"
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-#, fuzzy
-msgid "Open in an external image editor."
-msgstr "Åpne den neste Editoren"
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "Skru av/på Fullskjerm"
@@ -3214,6 +3227,11 @@ msgstr "Tid:"
msgid "Calls"
msgstr "Ring"
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "Medlemmer"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr "På"
@@ -5031,7 +5049,6 @@ msgid "Last"
msgstr "Siste"
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "Alle"
@@ -7143,7 +7160,12 @@ msgstr "Bak"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr "Høyrevisning"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Align Rotation with View"
msgstr "Høyrevisning"
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -7334,10 +7356,6 @@ msgid "Focus Selection"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Tool Select"
msgstr "Slett Valgte"
@@ -10274,6 +10292,11 @@ msgstr "Kjør Skript"
#: editor/scene_tree_dock.cpp
#, fuzzy
+msgid "Reparent to New Node"
+msgstr "Lag ny %s"
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
msgid "Make Scene Root"
msgstr "Lagre Scene"
@@ -12093,7 +12116,19 @@ msgstr ""
#: servers/visual/shader_language.cpp
msgid "Constants cannot be modified."
-msgstr ""
+msgstr "Konstanter kan ikke endres."
+
+#, fuzzy
+#~ msgid "Previous Folder"
+#~ msgstr "Forrige fane"
+
+#, fuzzy
+#~ msgid "Next Folder"
+#~ msgstr "Lag mappe"
+
+#, fuzzy
+#~ msgid "Open in an external image editor."
+#~ msgstr "Åpne den neste Editoren"
#~ msgid "Reverse"
#~ msgstr "Reverser"
diff --git a/editor/translations/nl.po b/editor/translations/nl.po
index 10d280e8c5..67b9141d5b 100644
--- a/editor/translations/nl.po
+++ b/editor/translations/nl.po
@@ -161,6 +161,31 @@ msgid "Anim Change Call"
msgstr "Anim Wijzig Aanroep"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "Anim Wijzig Keyframe Waarde"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "Anim Wijzig Overgang"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "Anim Wijzig Transform"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "Anim Wijzig Keyframe Waarde"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "Anim Wijzig Aanroep"
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr "Verander Animatielengte"
@@ -1753,7 +1778,7 @@ msgstr "Weergeven in Bestandsbeheer"
msgid "New Folder..."
msgstr "Nieuwe Map..."
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "Verversen"
@@ -1804,7 +1829,7 @@ msgstr "Ga Verder"
msgid "Go Up"
msgstr "Ga Omhoog"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "Toggle Verborgen Bestanden"
@@ -1829,25 +1854,32 @@ msgid "Move Favorite Down"
msgstr "Verplaats Favoriet Naar Beneden"
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
-msgstr "Vorige Folder"
+#, fuzzy
+msgid "Go to previous folder."
+msgstr "Ga naar bovenliggende folder"
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
-msgstr "Volgende Folder"
+#, fuzzy
+msgid "Go to next folder."
+msgstr "Ga naar bovenliggende folder"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Go to parent folder."
msgstr "Ga naar bovenliggende folder"
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "Zoek bestanden"
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr "(On)favoriet huidige map."
-#: editor/editor_file_dialog.cpp
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
-msgid "Toggle visibility of hidden files."
+msgid "Toggle the visibility of hidden files."
msgstr "Toggle Verborgen Bestanden"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2818,15 +2850,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr "Open Editor Data/Instellingen Map"
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-#, fuzzy
-msgid "Open in an external image editor."
-msgstr "Open de volgende Editor"
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "Schakel Volledig Scherm"
@@ -3146,6 +3169,11 @@ msgstr "Tijd"
msgid "Calls"
msgstr "Aanroepen"
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "Bewerk Thema..."
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr "Aan"
@@ -4895,7 +4923,6 @@ msgid "Last"
msgstr "Laatste"
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "Alle"
@@ -7033,9 +7060,14 @@ msgstr "Achter"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
-msgid "Align with View"
+msgid "Align Transform with View"
msgstr "Uitlijnen met zicht"
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Align Rotation with View"
+msgstr "Arrangeer Selectie naar Aanzicht"
+
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "No parent to instance a child at."
msgstr "Geen ouder om kind aan te instantiëren."
@@ -7231,10 +7263,6 @@ msgid "Focus Selection"
msgstr "Focus Selectie"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr "Arrangeer Selectie naar Aanzicht"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr "Gereedschappen"
@@ -10280,6 +10308,11 @@ msgstr "Omschrijving:"
#: editor/scene_tree_dock.cpp
#, fuzzy
+msgid "Reparent to New Node"
+msgstr "Voeg nieuwe knooppunt aan"
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
msgid "Make Scene Root"
msgstr "Klinkt logisch!"
@@ -12201,6 +12234,16 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "Previous Folder"
+#~ msgstr "Vorige Folder"
+
+#~ msgid "Next Folder"
+#~ msgstr "Volgende Folder"
+
+#, fuzzy
+#~ msgid "Open in an external image editor."
+#~ msgstr "Open de volgende Editor"
+
#~ msgid "Reverse"
#~ msgstr "Omkeren"
diff --git a/editor/translations/pl.po b/editor/translations/pl.po
index a648c2f005..61af6ef9b8 100644
--- a/editor/translations/pl.po
+++ b/editor/translations/pl.po
@@ -39,7 +39,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2019-07-15 13:10+0000\n"
+"PO-Revision-Date: 2019-07-29 19:20+0000\n"
"Last-Translator: Tomek <kobewi4e@gmail.com>\n"
"Language-Team: Polish <https://hosted.weblate.org/projects/godot-engine/"
"godot/pl/>\n"
@@ -162,6 +162,31 @@ msgid "Anim Change Call"
msgstr "Animacja - wywołanie funkcji"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "Zmiana czasu klatki kluczowej"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "Zmiana przejścia"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "Zmiana transformacji"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "Zmiana wartości klatki kluczowej"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "Animacja - wywołanie funkcji"
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr "Zmień długość animacji"
@@ -1709,7 +1734,7 @@ msgstr "Pokaż w menedżerze plików"
msgid "New Folder..."
msgstr "Utwórz katalog..."
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "Odśwież"
@@ -1760,7 +1785,7 @@ msgstr "Dalej"
msgid "Go Up"
msgstr "W górę"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "Przełącz ukryte pliki"
@@ -1785,23 +1810,31 @@ msgid "Move Favorite Down"
msgstr "Przesuń Ulubiony w dół"
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
-msgstr "Poprzedni folder"
+#, fuzzy
+msgid "Go to previous folder."
+msgstr "Przejdź folder wyżej."
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
-msgstr "Następny folder"
+#, fuzzy
+msgid "Go to next folder."
+msgstr "Przejdź folder wyżej."
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr "Przejdź folder wyżej."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "Przeszukaj pliki"
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr "Dodaj/usuń aktualny folder z ulubionych."
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Toggle the visibility of hidden files."
msgstr "Przełącz widoczność ukrytych plików."
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2529,9 +2562,8 @@ msgid "Go to previously opened scene."
msgstr "Wróć do poprzednio otwartej sceny."
#: editor/editor_node.cpp
-#, fuzzy
msgid "Copy Text"
-msgstr "Skopiuj ścieżkę"
+msgstr "Skopiuj tekst"
#: editor/editor_node.cpp
msgid "Next tab"
@@ -2741,14 +2773,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr "Zrzuty ekranu są przechowywane w folderze danych/ustawień edytora."
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr "Automatycznie otwórz zrzuty ekranu"
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr "Otwórz w zewnętrznym edytorze obrazów."
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "Pełny ekran"
@@ -3065,6 +3089,11 @@ msgstr "Czas"
msgid "Calls"
msgstr "Wywołania"
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "Edytuj motyw"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr "Włącz"
@@ -4734,9 +4763,8 @@ msgid "Idle"
msgstr "Bezczynny"
#: editor/plugins/asset_library_editor_plugin.cpp
-#, fuzzy
msgid "Install..."
-msgstr "Zainstaluj"
+msgstr "Zainstaluj..."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry"
@@ -4767,7 +4795,6 @@ msgid "Last"
msgstr "Koniec"
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "Wszystko"
@@ -4781,9 +4808,8 @@ msgid "Sort:"
msgstr "Sortuj:"
#: editor/plugins/asset_library_editor_plugin.cpp
-#, fuzzy
msgid "Reverse sorting."
-msgstr "Żądanie danych..."
+msgstr "Odwróć sortowanie."
#: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp
@@ -4864,39 +4890,32 @@ msgid "Rotation Step:"
msgstr "Krok obrotu:"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Move Vertical Guide"
-msgstr "Przesuń Pionową Prowadnicę"
+msgstr "Przesuń pionową prowadnicę"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Create Vertical Guide"
-msgstr "Utwórz nową prowadnicę pionową"
+msgstr "Utwórz pionową prowadnicę"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Remove Vertical Guide"
-msgstr "Usuń prowadnicę pionową"
+msgstr "Usuń pionową prowadnicę"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Move Horizontal Guide"
-msgstr "Przesuń prowadnicę poziomą"
+msgstr "Przesuń poziomą prowadnicę"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Create Horizontal Guide"
-msgstr "Utwórz nową prowadnicę poziomą"
+msgstr "Utwórz poziomą prowadnicę"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Remove Horizontal Guide"
-msgstr "Usuń prowadnicę poziomą"
+msgstr "Usuń poziomą prowadnicę"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Create Horizontal and Vertical Guides"
-msgstr "Utwórz nowe prowadnice: poziomą oraz pionową"
+msgstr "Utwórz poziomą i pionową prowadnicę"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move pivot"
@@ -6781,9 +6800,15 @@ msgid "Rear"
msgstr "Tył"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+#, fuzzy
+msgid "Align Transform with View"
msgstr "Dopasuj do widoku"
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Align Rotation with View"
+msgstr "Dopasuj zaznaczenie do widoku"
+
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "No parent to instance a child at."
msgstr "Brak elementu nadrzędnego do stworzenia instancji."
@@ -6971,10 +6996,6 @@ msgid "Focus Selection"
msgstr "Wycentruj na zaznaczeniu"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr "Dopasuj zaznaczenie do widoku"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr "Narzędzie wyboru"
@@ -7932,7 +7953,7 @@ msgstr "Typ wejścia shadera wizualnego zmieniony"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
-msgstr ""
+msgstr "(Tylko GLES3)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex"
@@ -8019,21 +8040,20 @@ msgid "Color uniform."
msgstr "Uniform koloru."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the boolean result of the %s comparison between two parameters."
-msgstr "Zwraca odwrotność pierwiastka kwadratowego z parametru."
+msgstr "Zwraca wynik boolowski porównania %s pomiędzy dwoma parametrami."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
-msgstr ""
+msgstr "Równe (==)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
-msgstr ""
+msgstr "Większe niż (>)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
-msgstr ""
+msgstr "Większe lub równe (>=)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
@@ -8046,25 +8066,25 @@ msgstr ""
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
-msgstr ""
+msgstr "Zwraca wynik boolowski porównania pomiędzy INF i parametrem skalarnym."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
-msgstr ""
+msgstr "Zwraca wynik boolowski porównania pomiędzy NaN i parametrem skalarnym."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
-msgstr ""
+msgstr "Mniejsze niż (<)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
-msgstr ""
+msgstr "Mniejsze lub równe (<=)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
-msgstr ""
+msgstr "Nierówne (!=)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
@@ -8074,15 +8094,16 @@ msgstr ""
"fałszywa."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the boolean result of the comparison between two parameters."
-msgstr "Zwraca tangens parametru."
+msgstr "Zwraca wynik boolowski porównania pomiędzy dwoma parametrami."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
+"Zwraca wynik boolowski porównania pomiędzy INF (lub NaN) i parametrem "
+"skalarnym."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant."
@@ -8175,18 +8196,16 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "Zwraca arcus cosinus parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the inverse hyperbolic cosine of the parameter."
-msgstr "(Tylko GLES3) Zwraca odwrócony cosinus hiperboliczny parametru."
+msgstr "Zwraca odwrócony cosinus hiperboliczny parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the arc-sine of the parameter."
msgstr "Zwraca arcus sinus parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the inverse hyperbolic sine of the parameter."
-msgstr "(Tylko GLES3) Zwraca odwrócony sinus hiperboliczny parametru."
+msgstr "Zwraca odwrócony sinus hiperboliczny parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the arc-tangent of the parameter."
@@ -8197,9 +8216,8 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "Zwraca arcus tangens parametrów."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the inverse hyperbolic tangent of the parameter."
-msgstr "(Tylko GLES3) Zwraca odwrócony tangens hiperboliczny parametru."
+msgstr "Zwraca odwrócony tangens hiperboliczny parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
@@ -8215,9 +8233,8 @@ msgid "Returns the cosine of the parameter."
msgstr "Zwraca cosinus parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the hyperbolic cosine of the parameter."
-msgstr "(Tylko GLES3) Zwraca cosinus hiperboliczny parametru."
+msgstr "Zwraca cosinus hiperboliczny parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Converts a quantity in radians to degrees."
@@ -8285,15 +8302,12 @@ msgid "1.0 / scalar"
msgstr "1.0 / skalar"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Finds the nearest integer to the parameter."
-msgstr "(Tylko GLES3) Znajduje najbliższą parametrowi liczbę całkowitą."
+msgstr "Znajduje najbliższą parametrowi liczbę całkowitą."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Finds the nearest even integer to the parameter."
-msgstr ""
-"(Tylko GLES3) Znajduje najbliższą parametrowi parzystą liczbę całkowitą."
+msgstr "Znajduje najbliższą parametrowi parzystą liczbę całkowitą."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Clamps the value between 0.0 and 1.0."
@@ -8308,9 +8322,8 @@ msgid "Returns the sine of the parameter."
msgstr "Zwraca sinus parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the hyperbolic sine of the parameter."
-msgstr "(Tylko GLES3) Zwraca sinus hiperboliczny parametru."
+msgstr "Zwraca sinus hiperboliczny parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the square root of the parameter."
@@ -8346,14 +8359,12 @@ msgid "Returns the tangent of the parameter."
msgstr "Zwraca tangens parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the hyperbolic tangent of the parameter."
-msgstr "(Tylko GLES3) Zwraca tangens hiperboliczny parametru."
+msgstr "Zwraca tangens hiperboliczny parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Finds the truncated value of the parameter."
-msgstr "(Tylko GLES3) Zwraca obciętą wartość parametru."
+msgstr "Zwraca obciętą wartość parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Adds scalar to scalar."
@@ -8392,26 +8403,22 @@ msgid "Perform the texture lookup."
msgstr "Wykonaj podejrzenie tekstury."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Cubic texture uniform lookup."
-msgstr "Uniform tekstury kubicznej."
+msgstr "Podejrzenie uniformu tekstury kubicznej."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "2D texture uniform lookup."
-msgstr "Uniform tekstury 2D."
+msgstr "Podejrzenie uniformu tekstury 2D."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "2D texture uniform lookup with triplanar."
-msgstr "Uniform tekstury 2D."
+msgstr "Podejrzenie uniformu tekstury 2D triplanarnej."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Transform function."
msgstr "Funkcja transformacji."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"Calculate the outer product of a pair of vectors.\n"
"\n"
@@ -8421,7 +8428,7 @@ msgid ""
"whose number of rows is the number of components in 'c' and whose number of "
"columns is the number of components in 'r'."
msgstr ""
-"(Tylko GLES3) Oblicz iloczyn diadyczny pary wektorów.\n"
+"Oblicz iloczyn diadyczny pary wektorów.\n"
"\n"
"OuterProduct traktuje pierwszy parametr \"c\" jako kolumnowy wektor (macierz "
"z jedną kolumną) i drugi parametr \"r\" jako rzędowy wektor (macierz z "
@@ -8438,19 +8445,16 @@ msgid "Decomposes transform to four vectors."
msgstr "Rozkłada przekształcenie na cztery wektory."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Calculates the determinant of a transform."
-msgstr "(Tylko GLES3) Liczy wyznacznik przekształcenia."
+msgstr "Liczy wyznacznik przekształcenia."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Calculates the inverse of a transform."
-msgstr "(Tylko GLES3) Liczy odwrotność przekształcenia."
+msgstr "Liczy odwrotność przekształcenia."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Calculates the transpose of a transform."
-msgstr "(Tylko GLES3) Liczy transpozycję przekształcenia."
+msgstr "Liczy transpozycję przekształcenia."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Multiplies transform by transform."
@@ -8497,7 +8501,6 @@ msgid "Calculates the dot product of two vectors."
msgstr "Liczy iloczyn skalarny dwóch wektorów."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the "
@@ -8531,7 +8534,6 @@ msgid "1.0 / vector"
msgstr "1.0 / wektor"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )."
@@ -8540,7 +8542,6 @@ msgstr ""
"normalny )."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the vector that points in the direction of refraction."
msgstr "Zwraca wektor skierowany w kierunku załamania."
@@ -8641,70 +8642,60 @@ msgstr ""
"kierunku widoku kamery (podaj tu powiązane wejście)."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "(Fragment/Light mode only) Scalar derivative function."
-msgstr ""
-"(Tylko GLES3) (Tylko tryb fragmentów/światła) Skalarna pochodna funkcji."
+msgstr "(Tylko tryb fragmentów/światła) Skalarna pochodna funkcji."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "(Fragment/Light mode only) Vector derivative function."
-msgstr ""
-"(Tylko GLES3) (Tylko tryb fragmentów/światła) Wektorowa pochodna funkcji."
+msgstr "(Tylko tryb fragmentów/światła) Wektorowa pochodna funkcji."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"differencing."
msgstr ""
-"(Tylko GLES3) (Tylko tryb fragmentów/światła) (Wektor) Pochodna po \"x\" "
-"używając lokalnej zmienności."
+"(Tylko tryb fragmentów/światła) (Wektor) Pochodna po \"x\" używając lokalnej "
+"zmienności."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"differencing."
msgstr ""
-"(Tylko GLES3) (Tylko tryb fragmentów/światła) (Skalar) Pochodna po \"x\" "
-"używając lokalnej zmienności."
+"(Tylko tryb fragmentów/światła) (Skalar) Pochodna po \"x\" używając lokalnej "
+"zmienności."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"differencing."
msgstr ""
-"(Tylko GLES3) (Tylko tryb fragmentów/światła) (Wektor) Pochodna po \"y\" "
-"używając lokalnej zmienności."
+"(Tylko tryb fragmentów/światła) (Wektor) Pochodna po \"y\" używając lokalnej "
+"zmienności."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"differencing."
msgstr ""
-"(Tylko GLES3) (Tylko tryb fragmentów/światła) (Skalar) Pochodna po \"y\" "
-"używając lokalnej zmienności."
+"(Tylko tryb fragmentów/światła) (Skalar) Pochodna po \"y\" używając lokalnej "
+"zmienności."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"'y'."
msgstr ""
-"(Tylko GLES3) (Tylko tryb fragmentów/światła) (Wektor) Suma bezwzględnej "
-"pochodnej po \"x\" i \"y\"."
+"(Tylko tryb fragmentów/światła) (Wektor) Suma bezwzględnej pochodnej po \"x"
+"\" i \"y\"."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"'y'."
msgstr ""
-"(Tylko GLES3) (Tylko tryb fragmentów/światła) (Skalar) Suma bezwzględnej "
-"pochodnej po \"x\" i \"y\"."
+"(Tylko tryb fragmentów/światła) (Skalar) Suma bezwzględnej pochodnej po \"x"
+"\" i \"y\"."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "VisualShader"
@@ -9930,6 +9921,11 @@ msgid "Extend Script"
msgstr "Rozszerz skrypt"
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Reparent to New Node"
+msgstr "Zmień nadrzędny węzeł"
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr "Zmień na korzeń sceny"
@@ -9947,7 +9943,7 @@ msgstr "Skopiuj ścieżkę węzła"
#: editor/scene_tree_dock.cpp
msgid "Delete (No Confirm)"
-msgstr "Usuń (bez potwierdzenie)"
+msgstr "Usuń (bez potwierdzenia)"
#: editor/scene_tree_dock.cpp
msgid "Add/Create a New Node."
@@ -10146,9 +10142,8 @@ msgid "Script is valid."
msgstr "Skrypt jest prawidłowy."
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
-msgstr "Dostępne znaki: a-z, A-Z, 0-9 i _"
+msgstr "Dozwolone: a-z, A-Z, 0-9, _ i ."
#: editor/script_create_dialog.cpp
msgid "Built-in script (into scene file)."
@@ -11828,9 +11823,8 @@ msgid "Invalid source for shader."
msgstr "Niewłaściwe źródło dla shadera."
#: scene/resources/visual_shader_nodes.cpp
-#, fuzzy
msgid "Invalid comparison function for that type."
-msgstr "Niewłaściwe źródło dla shadera."
+msgstr "Niewłaściwa funkcja porównania dla tego typu."
#: servers/visual/shader_language.cpp
msgid "Assignment to function."
@@ -11848,6 +11842,18 @@ msgstr "Varying może być przypisane tylko w funkcji wierzchołków."
msgid "Constants cannot be modified."
msgstr "Stałe nie mogą być modyfikowane."
+#~ msgid "Previous Folder"
+#~ msgstr "Poprzedni folder"
+
+#~ msgid "Next Folder"
+#~ msgstr "Następny folder"
+
+#~ msgid "Automatically Open Screenshots"
+#~ msgstr "Automatycznie otwórz zrzuty ekranu"
+
+#~ msgid "Open in an external image editor."
+#~ msgstr "Otwórz w zewnętrznym edytorze obrazów."
+
#~ msgid "Reverse"
#~ msgstr "Odwróć"
diff --git a/editor/translations/pr.po b/editor/translations/pr.po
index 7b71f79b28..1ab60028e0 100644
--- a/editor/translations/pr.po
+++ b/editor/translations/pr.po
@@ -143,6 +143,31 @@ msgid "Anim Change Call"
msgstr "Change yer Anim Call"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "Change yer Anim Value"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "Change yer Anim Transition"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "Change yer Anim Transform"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "Change yer Anim Value"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "Change yer Anim Call"
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr ""
@@ -1694,7 +1719,7 @@ msgstr ""
msgid "New Folder..."
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr ""
@@ -1745,7 +1770,7 @@ msgstr ""
msgid "Go Up"
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr ""
@@ -1771,24 +1796,28 @@ msgstr ""
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Previous Folder"
-msgstr "Slit th' Node"
+msgid "Go to previous folder."
+msgstr "Toggle ye Breakpoint"
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Next Folder"
-msgstr "Slit th' Node"
+msgid "Go to next folder."
+msgstr "Toggle ye Breakpoint"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr ""
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Refresh files."
+msgstr ""
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr ""
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Toggle the visibility of hidden files."
msgstr ""
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2675,14 +2704,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr ""
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr ""
@@ -3001,6 +3022,11 @@ msgstr ""
msgid "Calls"
msgstr "Call"
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "th' Members:"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
@@ -4709,7 +4735,6 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr ""
@@ -6738,7 +6763,11 @@ msgid "Rear"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Align Rotation with View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -6924,10 +6953,6 @@ msgid "Focus Selection"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Tool Select"
msgstr "Yar, Blow th' Selected Down!"
@@ -9779,6 +9804,11 @@ msgid "Extend Script"
msgstr ""
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Reparent to New Node"
+msgstr "Yar, Blow th' Selected Down!"
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr ""
@@ -11588,6 +11618,14 @@ msgid "Constants cannot be modified."
msgstr ""
#, fuzzy
+#~ msgid "Previous Folder"
+#~ msgstr "Slit th' Node"
+
+#, fuzzy
+#~ msgid "Next Folder"
+#~ msgstr "Slit th' Node"
+
+#, fuzzy
#~ msgid "Custom Node"
#~ msgstr "Slit th' Node"
diff --git a/editor/translations/pt_BR.po b/editor/translations/pt_BR.po
index 4b76dcf9eb..6648ae1f7e 100644
--- a/editor/translations/pt_BR.po
+++ b/editor/translations/pt_BR.po
@@ -64,12 +64,13 @@
# Douglas Fiedler <dognew@gmail.com>, 2019.
# Rarysson Guilherme <r_guilherme12@hotmail.com>, 2019.
# Gustavo da Silva Santos <gustavo94.rb@gmail.com>, 2019.
+# Rafael Roque <rafael.roquec@gmail.com>, 2019.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: 2016-05-30\n"
-"PO-Revision-Date: 2019-07-15 13:10+0000\n"
-"Last-Translator: Esdras Tarsis <esdrastarsis@gmail.com>\n"
+"PO-Revision-Date: 2019-07-29 19:20+0000\n"
+"Last-Translator: Rafael Roque <rafael.roquec@gmail.com>\n"
"Language-Team: Portuguese (Brazil) <https://hosted.weblate.org/projects/"
"godot-engine/godot/pt_BR/>\n"
"Language: pt_BR\n"
@@ -188,6 +189,31 @@ msgid "Anim Change Call"
msgstr "Alterar Chamada da Anim"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "Alterar Tempo de Quadro-Chave da Anim"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "Alterar Transição da Animação"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "Alterar Transformação da Anim"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "Alterar Valor de Quadro-Chave da Anim"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "Alterar Chamada da Anim"
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr "Alterar Duração da Animação"
@@ -1737,7 +1763,7 @@ msgstr "Mostrar no Gerenciador de Arquivos"
msgid "New Folder..."
msgstr "Nova Pasta..."
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "Atualizar"
@@ -1788,7 +1814,7 @@ msgstr "Avançar"
msgid "Go Up"
msgstr "Acima"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "Alternar Arquivos Ocultos"
@@ -1813,23 +1839,31 @@ msgid "Move Favorite Down"
msgstr "Mover Favorito Abaixo"
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
-msgstr "Pasta Anterior"
+#, fuzzy
+msgid "Go to previous folder."
+msgstr "Ir para diretório (pasta) pai."
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
-msgstr "Próxima Pasta"
+#, fuzzy
+msgid "Go to next folder."
+msgstr "Ir para diretório (pasta) pai."
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr "Ir para diretório (pasta) pai."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "Pesquisar arquivos"
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr "(Des)favoritar pasta atual."
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Toggle the visibility of hidden files."
msgstr "Alternar visibilidade de arquivos ocultos."
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2562,9 +2596,8 @@ msgid "Go to previously opened scene."
msgstr "Ir para cena aberta anteriormente."
#: editor/editor_node.cpp
-#, fuzzy
msgid "Copy Text"
-msgstr "Copiar Caminho"
+msgstr "Copiar Texto"
#: editor/editor_node.cpp
msgid "Next tab"
@@ -2777,14 +2810,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr "Capturas de Telas ficam salvas na Pasta Editor Data/Settings."
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr "Abrir Capturas de Tela Automaticamente"
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr "Abrir em um editor de imagens externo."
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "Alternar Tela-Cheia"
@@ -2945,13 +2970,12 @@ msgid "Manage Templates"
msgstr "Gerenciar Templates"
#: editor/editor_node.cpp
-#, fuzzy
msgid ""
"This will install the Android project for custom builds.\n"
"Note that, in order to use it, it needs to be enabled per export preset."
msgstr ""
"Isso instalará o projeto Android para compilações personalizadas.\n"
-"Observe que, para usá-lo, ele precisa ser ativado por predefinição de "
+"Note que, para usá-lo, ele precisa estar habilitado por predefinição de "
"exportação."
#: editor/editor_node.cpp
@@ -3071,7 +3095,7 @@ msgstr "Medida:"
#: editor/editor_profiler.cpp
msgid "Frame Time (sec)"
-msgstr "Tempo de Quadro (seg)"
+msgstr "Tempo do Frame (seg)"
#: editor/editor_profiler.cpp
msgid "Average Time (sec)"
@@ -3079,11 +3103,11 @@ msgstr "Tempo Médio (seg)"
#: editor/editor_profiler.cpp
msgid "Frame %"
-msgstr "% de Quadro"
+msgstr "Frame %"
#: editor/editor_profiler.cpp
msgid "Physics Frame %"
-msgstr "Quadro Físico %"
+msgstr "Frame de Física %"
#: editor/editor_profiler.cpp
msgid "Inclusive"
@@ -3105,6 +3129,11 @@ msgstr "Tempo"
msgid "Calls"
msgstr "Chamadas"
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "Editar Tema"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr "Ativo"
@@ -4776,9 +4805,8 @@ msgid "Idle"
msgstr "Ocioso"
#: editor/plugins/asset_library_editor_plugin.cpp
-#, fuzzy
msgid "Install..."
-msgstr "Instalar"
+msgstr "Instalar..."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry"
@@ -4809,7 +4837,6 @@ msgid "Last"
msgstr "Último"
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "Todos"
@@ -4823,9 +4850,8 @@ msgid "Sort:"
msgstr "Ordenar:"
#: editor/plugins/asset_library_editor_plugin.cpp
-#, fuzzy
msgid "Reverse sorting."
-msgstr "Solicitando..."
+msgstr "Inverter ordenação."
#: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp
@@ -4906,39 +4932,32 @@ msgid "Rotation Step:"
msgstr "Passo de Rotação:"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Move Vertical Guide"
-msgstr "Mover guia vertical"
+msgstr "Mover Guia Vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Create Vertical Guide"
-msgstr "Criar novo guia vertical"
+msgstr "Criar Guia Vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Remove Vertical Guide"
-msgstr "Remover guia vertical"
+msgstr "Remover Guia Vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Move Horizontal Guide"
-msgstr "Mover guia horizontal"
+msgstr "Mover Guia Horizontal"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Create Horizontal Guide"
-msgstr "Criar novo guia horizontal"
+msgstr "Criar Guia Horizontal"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Remove Horizontal Guide"
-msgstr "Remover guia horizontal"
+msgstr "Remover Guia Horizontal"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Create Horizontal and Vertical Guides"
-msgstr "Criar novos guias horizontais e verticais"
+msgstr "Criar Guias Horizontais e Verticais"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move pivot"
@@ -5299,9 +5318,8 @@ msgid "Divide grid step by 2"
msgstr "Dividir o passo da grade por 2"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Pan View"
-msgstr "Visão Traseira"
+msgstr "Vista Panorâmica"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Add %s"
@@ -5525,9 +5543,8 @@ msgid "This doesn't work on scene root!"
msgstr "Não funciona na raiz da cena!"
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid "Create Trimesh Static Shape"
-msgstr "Criar Forma Trimesh"
+msgstr "Criar Forma Estática Trimesh"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Failed creating shapes!"
@@ -5955,9 +5972,8 @@ msgid "Split Segment (in curve)"
msgstr "Dividir Segmentos (na curva)"
#: editor/plugins/physical_bone_plugin.cpp
-#, fuzzy
msgid "Move Joint"
-msgstr "Mover junta"
+msgstr "Mover Junta"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
@@ -6290,18 +6306,16 @@ msgid "Find Next"
msgstr "Localizar próximo"
#: editor/plugins/script_editor_plugin.cpp
-#, fuzzy
msgid "Filter scripts"
-msgstr "Filtrar propriedades"
+msgstr "Filtrar scripts"
#: editor/plugins/script_editor_plugin.cpp
msgid "Toggle alphabetical sorting of the method list."
msgstr "Alternar ordenação alfabética da lista de métodos."
#: editor/plugins/script_editor_plugin.cpp
-#, fuzzy
msgid "Filter methods"
-msgstr "Modo de filtragem:"
+msgstr "Métodos de filtragem"
#: editor/plugins/script_editor_plugin.cpp
msgid "Sort"
@@ -6544,7 +6558,7 @@ msgstr "Marcadores"
#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Breakpoints"
-msgstr "Criar pontos."
+msgstr "Pontos de interrupção(Breakpoints)"
#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
#: scene/gui/text_edit.cpp
@@ -6572,19 +6586,16 @@ msgid "Toggle Bookmark"
msgstr "Alternar Marcador"
#: editor/plugins/script_text_editor.cpp
-#, fuzzy
msgid "Go to Next Bookmark"
-msgstr "Vá para o próximo ponto de interrupção"
+msgstr "Ir para o Próximo Marcador"
#: editor/plugins/script_text_editor.cpp
-#, fuzzy
msgid "Go to Previous Bookmark"
-msgstr "Ir para ponto de interrupção anterior"
+msgstr "Ir para o Marcador Anterior"
#: editor/plugins/script_text_editor.cpp
-#, fuzzy
msgid "Remove All Bookmarks"
-msgstr "Remover Todos os Itens"
+msgstr "Remover Todos os Marcadores"
#: editor/plugins/script_text_editor.cpp
msgid "Fold/Unfold Line"
@@ -6665,8 +6676,8 @@ msgid ""
"This shader has been modified on on disk.\n"
"What action should be taken?"
msgstr ""
-"Os seguintes arquivos são mais recentes no disco.\n"
-"Que ação deve ser tomada?:"
+"Este shader foi modificado no disco.\n"
+"Que ação deve ser tomada?"
#: editor/plugins/shader_editor_plugin.cpp
msgid "Shader"
@@ -6837,9 +6848,15 @@ msgid "Rear"
msgstr "Traseira"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+#, fuzzy
+msgid "Align Transform with View"
msgstr "Alinhar com a Vista"
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Align Rotation with View"
+msgstr "Alinhar Seleção com Visualização"
+
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "No parent to instance a child at."
msgstr "Sem pai onde instanciar um filho."
@@ -7027,10 +7044,6 @@ msgid "Focus Selection"
msgstr "Focar Seleção"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr "Alinhar Seleção com Visualização"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr "Ferramenta Selecionar"
@@ -7246,21 +7259,20 @@ msgid "Settings:"
msgstr "Configurações:"
#: editor/plugins/sprite_frames_editor_plugin.cpp
-#, fuzzy
msgid "No Frames Selected"
-msgstr "Seleção de Quadros"
+msgstr "Nenhum Frame Selecionado"
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Add %d Frame(s)"
-msgstr "Adicionar %d Quadro(s)"
+msgstr "Adicionar %d Frame(s)"
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Add Frame"
-msgstr "Adicionar Quadro"
+msgstr "Adicionar Frame"
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "ERROR: Couldn't load frame resource!"
-msgstr "ERRO: Não foi possível carregar recurso de quadro!"
+msgstr "ERRO: Não foi possível carregar o recurso de frame!"
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Resource clipboard is empty or not a texture!"
@@ -7268,7 +7280,7 @@ msgstr "Recurso da área de transferência está vazio ou não é uma textura!"
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Paste Frame"
-msgstr "Colar Quadro"
+msgstr "Colar Frame"
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Add Empty"
@@ -7300,7 +7312,7 @@ msgstr "Repetir"
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Animation Frames:"
-msgstr "Quadros da Animação:"
+msgstr "Frames da Animação:"
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Add a Texture from File"
@@ -7308,7 +7320,7 @@ msgstr "Adicionar Textura de um Arquivo"
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Add Frames from a Sprite Sheet"
-msgstr "Adicionar Quadros de uma Sprite Sheet"
+msgstr "Adicionar Frames de uma Sprite Sheet"
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Insert Empty (Before)"
@@ -7327,9 +7339,8 @@ msgid "Move (After)"
msgstr "Mover (Depois)"
#: editor/plugins/sprite_frames_editor_plugin.cpp
-#, fuzzy
msgid "Select Frames"
-msgstr "Pilha de Quadros"
+msgstr "Selecionar Frames"
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Horizontal:"
@@ -7340,14 +7351,13 @@ msgid "Vertical:"
msgstr "Vertical:"
#: editor/plugins/sprite_frames_editor_plugin.cpp
-#, fuzzy
msgid "Select/Clear All Frames"
-msgstr "Selecionar Tudo"
+msgstr "Selecionar/Deselecionar Todos os Frames"
#: editor/plugins/sprite_frames_editor_plugin.cpp
#, fuzzy
msgid "Create Frames from Sprite Sheet"
-msgstr "Criar a partir de Cena"
+msgstr "Criar Frames a partir da Planilha de Sprites"
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "SpriteFrames"
@@ -7419,9 +7429,8 @@ msgid "Remove All"
msgstr "Remover Tudo"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Edit Theme"
-msgstr "Editar tema..."
+msgstr "Editar Tema"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Theme editing menu."
@@ -7448,23 +7457,20 @@ msgid "Create From Current Editor Theme"
msgstr "Criar a Partir do Tema Atual do Editor"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Toggle Button"
-msgstr "Botão do Mous"
+msgstr "Alternar Botão"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Disabled Button"
-msgstr "Botão do Meio"
+msgstr "Botão Desativado"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Item"
msgstr "Item"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Disabled Item"
-msgstr "Desabilitado"
+msgstr "Item Desativado"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Check Item"
@@ -7483,7 +7489,6 @@ msgid "Checked Radio Item"
msgstr "Item Rádio Marcado"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Named Sep."
msgstr "Sep. Nomeado"
@@ -7492,14 +7497,12 @@ msgid "Submenu"
msgstr "Submenu"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Item 1"
-msgstr "Item"
+msgstr "Item 1"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Item 2"
-msgstr "Item"
+msgstr "Item 2"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Has"
@@ -7510,9 +7513,8 @@ msgid "Many"
msgstr "Muitas"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Disabled LineEdit"
-msgstr "Desabilitado"
+msgstr "LineEdit Desativado"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Tab 1"
@@ -7527,9 +7529,8 @@ msgid "Tab 3"
msgstr "Guia 3"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Editable Item"
-msgstr "Filhos Editáveis"
+msgstr "Item Editável"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Subtree"
@@ -7605,14 +7606,12 @@ msgid "Transpose"
msgstr "Transpor"
#: editor/plugins/tile_map_editor_plugin.cpp
-#, fuzzy
msgid "Disable Autotile"
-msgstr "Autotiles"
+msgstr "Desativar Autotile"
#: editor/plugins/tile_map_editor_plugin.cpp
-#, fuzzy
msgid "Enable Priority"
-msgstr "Editar prioridade da telha"
+msgstr "Ativar Prioridade"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Paint Tile"
@@ -7631,27 +7630,22 @@ msgid "Pick Tile"
msgstr "Pegar Tile"
#: editor/plugins/tile_map_editor_plugin.cpp
-#, fuzzy
msgid "Rotate Left"
msgstr "Rotacionar para a esquerda"
#: editor/plugins/tile_map_editor_plugin.cpp
-#, fuzzy
msgid "Rotate Right"
msgstr "Rotacionar para a direita"
#: editor/plugins/tile_map_editor_plugin.cpp
-#, fuzzy
msgid "Flip Horizontally"
-msgstr "Girar horizontalmente"
+msgstr "Inverter Horizontalmente"
#: editor/plugins/tile_map_editor_plugin.cpp
-#, fuzzy
msgid "Flip Vertically"
-msgstr "Girar verticalmente"
+msgstr "Inverter Verticalmente"
#: editor/plugins/tile_map_editor_plugin.cpp
-#, fuzzy
msgid "Clear Transform"
msgstr "Limpar Transformação"
@@ -7690,42 +7684,35 @@ msgstr "Selecione a forma, subtile ou tile anterior."
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Region Mode"
-msgstr "Modo de Início:"
+msgstr "Modo de Região"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Collision Mode"
-msgstr "Modo de Interpolação"
+msgstr "Modo de Colisão"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Occlusion Mode"
-msgstr "Editar polígono de oclusão"
+msgstr "Modo de Oclusão"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Navigation Mode"
-msgstr "Criar Malha de Navegação"
+msgstr "Modo de Navegação"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Bitmask Mode"
-msgstr "Modo Rotacionar"
+msgstr "Modo Bitmask"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Priority Mode"
-msgstr "Modo de Exportação:"
+msgstr "Modo de Prioridade"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Icon Mode"
-msgstr "Modo Panorâmico"
+msgstr "Modo de Ícone"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Z Index Mode"
-msgstr "Modo Panorâmico"
+msgstr "Modo Índice Z"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Copy bitmask."
@@ -7815,8 +7802,9 @@ msgid ""
"Shift+LMB: Set wildcard bit.\n"
"Click on another Tile to edit it."
msgstr ""
-"LMB: ligar bit.\n"
-"RMB: desligar bit.\n"
+"BEM: ligar bit.\n"
+"BDM: desligar bit.\n"
+"Shift+BEM: Escolher wildcard.\n"
"Clique em outro Mosaico para editá-lo."
#: editor/plugins/tile_set_editor_plugin.cpp
@@ -7930,19 +7918,16 @@ msgid "TileSet"
msgstr "Conjunto de Telha"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Add input +"
-msgstr "Adicionar Entrada"
+msgstr "Adicionar Entrada +"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Add output +"
-msgstr "Adicionar Entrada"
+msgstr "Adicionar saída +"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Scalar"
-msgstr "Escala:"
+msgstr "Escalar"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vector"
@@ -7953,9 +7938,8 @@ msgid "Boolean"
msgstr "Booleano"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Add input port"
-msgstr "Adicionar Entrada"
+msgstr "Adicionar porta de entrada"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Add output port"
@@ -7964,42 +7948,36 @@ msgstr "Adicionar porta de saída"
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Change input port type"
-msgstr "Mudar tipo padrão"
+msgstr "Mudar tipo de porta de entrada"
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Change output port type"
-msgstr "Mudar tipo padrão"
+msgstr "Mudar tipo de porta de saída"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Change input port name"
-msgstr "Alterar Nome da Entrada"
+msgstr "Alterar nome da porta de entrada"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Change output port name"
-msgstr "Alterar Nome da Entrada"
+msgstr "Alterar nome da porta de saída"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Remove input port"
-msgstr "Remover ponto"
+msgstr "Remover porta de entrada"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Remove output port"
-msgstr "Remover ponto"
+msgstr "Remover porta de saída"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Set expression"
-msgstr "Alterar Expressão"
+msgstr "Definir expressão"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Resize VisualShader node"
-msgstr "VisualShader"
+msgstr "Redimensionar nó VisualShader"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Set Uniform Name"
@@ -8027,7 +8005,7 @@ msgstr "Tipo de Entrada de Shader Visual Alterado"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
-msgstr ""
+msgstr "(Apenas GLES3)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex"
@@ -8044,21 +8022,19 @@ msgstr "Luz"
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Create Shader Node"
-msgstr "Criar Nó"
+msgstr "Criar Nó Shader"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Color function."
-msgstr "Ir para Função"
+msgstr "Função cor."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Color operator."
msgstr "Operador de cor."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Grayscale function."
-msgstr "Fazer Função"
+msgstr "Função Escala de Cinza."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Converts HSV vector to RGB equivalent."
@@ -8069,9 +8045,8 @@ msgid "Converts RGB vector to HSV equivalent."
msgstr "Converter vetor RGB para um HSV equivalente."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Sepia function."
-msgstr "Renomear Função"
+msgstr "Função Sépia."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Burn operator."
@@ -8082,13 +8057,12 @@ msgid "Darken operator."
msgstr "Operador de escurecimento."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Difference operator."
-msgstr "Apenas Diferenças"
+msgstr "Operador de diferença."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Dodge operator."
-msgstr ""
+msgstr "Operador de desvio."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "HardLight operator"
@@ -8108,34 +8082,33 @@ msgstr "Operador de tela."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "SoftLight operator."
-msgstr ""
+msgstr "Operador SoftLight."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Color constant."
-msgstr "Constante"
+msgstr "Cor constante."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Color uniform."
-msgstr "Limpar Transformação"
+msgstr "Cor uniforme."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the boolean result of the %s comparison between two parameters."
-msgstr "Retorna o inverso da raiz quadrada do parâmetro."
+msgstr "Retorna o resultado booleano da comparação %s entre dois parâmetros."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
-msgstr ""
+msgstr "Igual (==)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
-msgstr ""
+msgstr "Maior Que (>)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
-msgstr ""
+msgstr "Maior ou Igual (>=)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
@@ -8149,24 +8122,26 @@ msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
+"Retorna o resultado booleano da comparação entre INF e o parâmetro escalar."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
+"Retorna o resultado booleano da comparação entre NaN e um parâmetro escalar."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
-msgstr ""
+msgstr "Menor Que (<)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
-msgstr ""
+msgstr "Menor ou Igual (<=)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
-msgstr ""
+msgstr "Diferente (!=)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
@@ -8176,20 +8151,20 @@ msgstr ""
"falso."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the boolean result of the comparison between two parameters."
-msgstr "Retorna a tangente do parâmetro."
+msgstr "Retorna o resultado booleano da comparação entre dois parâmetros."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
+"Retorna o resultado booleano da comparação entre INF (ou NaN) e um parâmetro "
+"escalar."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Boolean constant."
-msgstr "Alterar Constante Vet"
+msgstr "Constante booleana."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean uniform."
@@ -8197,46 +8172,53 @@ msgstr "Booleano uniforme."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "'%s' input parameter for all shader modes."
-msgstr ""
+msgstr "Parâmetro de entrada '%s' para todos os modos de sombreamento."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Input parameter."
-msgstr "Encaixar no pai"
+msgstr "Parâmetro de entrada."
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
msgid "'%s' input parameter for vertex and fragment shader modes."
msgstr ""
+"Parâmetro de entrada '%s' para os modos de sombreamento de vértice e "
+"fragmento."
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
msgid "'%s' input parameter for fragment and light shader modes."
msgstr ""
+"Parâmetro de entrada '%s' para os modos de sombreamento de fragmento e luz."
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
msgid "'%s' input parameter for fragment shader mode."
-msgstr ""
+msgstr "Parâmetro de entrada '%s' para o modo de sombreamento de fragmento."
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
msgid "'%s' input parameter for light shader mode."
-msgstr ""
+msgstr "Parâmetro de entrada '%s' para o modo de sombreamento de luz."
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
msgid "'%s' input parameter for vertex shader mode."
-msgstr ""
+msgstr "Parâmetro de entrada '%s' para o modo de sombreamento de vértice."
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
msgid "'%s' input parameter for vertex and fragment shader mode."
msgstr ""
+"Parâmetro de entrada '%s' para o modo de sombreamento de vértice e fragmento."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Scalar function."
-msgstr "Alterar Função Escalar"
+msgstr "Função escalar."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Scalar operator."
-msgstr "Alterar Operador Escalar"
+msgstr "Operador escalar."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "E constant (2.718282). Represents the base of the natural logarithm."
@@ -8279,18 +8261,16 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "Retorna o arco-cosseno do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the inverse hyperbolic cosine of the parameter."
-msgstr "(Somente em GLES3) Retorna o coseno hiperbólico inverso do parâmetro."
+msgstr "Retorna o cosseno hiperbólico inverso do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the arc-sine of the parameter."
msgstr "Retorna o arco-seno do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the inverse hyperbolic sine of the parameter."
-msgstr "(Somente em GLES3) Retorna o seno hiperbólico inverso do parâmetro."
+msgstr "Retorna o seno hiperbólico inverso do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the arc-tangent of the parameter."
@@ -8301,10 +8281,8 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "Retorna o arco-tangente dos parâmetros."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the inverse hyperbolic tangent of the parameter."
-msgstr ""
-"(Somente em GLES3) Retorna a tangente hiperbólica inversa do parâmetro."
+msgstr "Retorna a tangente hiperbólica inversa do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
@@ -8313,21 +8291,19 @@ msgstr "Encontra o inteiro mais próximo que é maior ou igual ao parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Constrains a value to lie between two further values."
-msgstr ""
+msgstr "Limita um valor para permanecer entre dois outros valores."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the cosine of the parameter."
msgstr "Retorna o cosseno do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the hyperbolic cosine of the parameter."
-msgstr "(Somente em GLES3) Retorna o coseno hiperbólico do parâmetro."
+msgstr "Retorna o cosseno hiperbólico do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Converts a quantity in radians to degrees."
-msgstr "Converte uma quantidade em radianos para graus."
+msgstr "Converte um valor em radianos para graus."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Base-e Exponential."
@@ -8343,8 +8319,9 @@ msgid "Finds the nearest integer less than or equal to the parameter."
msgstr "Encontra o inteiro mais próximo que é menor ou igual ao parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
msgid "Computes the fractional part of the argument."
-msgstr ""
+msgstr "Calcula a parte decimal do argumento."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the inverse of the square root of the parameter."
@@ -8361,11 +8338,11 @@ msgstr "Logaritmo de Base-2."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the greater of two values."
-msgstr ""
+msgstr "Retorna o maior entre dois valores."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the lesser of two values."
-msgstr ""
+msgstr "Retorna o menor entre dois valores."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Linear interpolation between two scalars."
@@ -8393,18 +8370,16 @@ msgid "1.0 / scalar"
msgstr "1,0 / escalar"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Finds the nearest integer to the parameter."
-msgstr "(Somente em GLES3) Encontra o inteiro mais próximo ao parâmetro."
+msgstr "Encontra o inteiro mais próximo do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Finds the nearest even integer to the parameter."
-msgstr "(Somente em GLES3) Encontra o inteiro par mais próximo ao parâmetro."
+msgstr "Encontra o inteiro par mais próximo do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Clamps the value between 0.0 and 1.0."
-msgstr ""
+msgstr "Limita o valor entre 0.0 e 1.0."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Extracts the sign of the parameter."
@@ -8415,15 +8390,15 @@ msgid "Returns the sine of the parameter."
msgstr "Retorna o seno do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the hyperbolic sine of the parameter."
-msgstr "(Somente em GLES3) Retorna o seno hiperbólico do parâmetro."
+msgstr "Retorna o seno hiperbólico do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the square root of the parameter."
msgstr "Retorna a raiz quadrada do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
msgid ""
"SmoothStep function( scalar(edge0), scalar(edge1), scalar(x) ).\n"
"\n"
@@ -8431,13 +8406,22 @@ msgid ""
"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 "
"using Hermite polynomials."
msgstr ""
+"Função SmoothStep( scalar(edge0), scalar(edge1), scalar(x) ).\n"
+"\n"
+"Retorna 0.0 se 'x' é menor que 'edge0' e 1.0 se 'x' é maior que 'edge1'. "
+"Caso contrário o valor retornado é interpolado entre 0.0 e 1.0 utilizando "
+"polinômios de Hermite."
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
msgid ""
"Step function( scalar(edge), scalar(x) ).\n"
"\n"
"Returns 0.0 if 'x' is smaller then 'edge' and otherwise 1.0."
msgstr ""
+"Função Step( scalar(edge), scalar(x) ).\n"
+"\n"
+"Retorna 0.0 se 'x' é menor que 'edge' e 1.0 caso contrário."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the tangent of the parameter."
@@ -8489,8 +8473,9 @@ msgid "Scalar uniform."
msgstr "Alterar Uniforme Escalar"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
msgid "Perform the cubic texture lookup."
-msgstr ""
+msgstr "Faça a pesquisa da textura cúbica."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Perform the texture lookup."
@@ -10003,6 +9988,11 @@ msgid "Extend Script"
msgstr "Estender Script"
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Reparent to New Node"
+msgstr "Reparentar Nó"
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr "Fazer Raiz de Cena"
@@ -11951,6 +11941,18 @@ msgstr "Variáveis só podem ser atribuídas na função de vértice."
msgid "Constants cannot be modified."
msgstr "Constantes não podem serem modificadas."
+#~ msgid "Previous Folder"
+#~ msgstr "Pasta Anterior"
+
+#~ msgid "Next Folder"
+#~ msgstr "Próxima Pasta"
+
+#~ msgid "Automatically Open Screenshots"
+#~ msgstr "Abrir Capturas de Tela Automaticamente"
+
+#~ msgid "Open in an external image editor."
+#~ msgstr "Abrir em um editor de imagens externo."
+
#~ msgid "Reverse"
#~ msgstr "Reverso"
diff --git a/editor/translations/pt_PT.po b/editor/translations/pt_PT.po
index 21abed515a..b223e41766 100644
--- a/editor/translations/pt_PT.po
+++ b/editor/translations/pt_PT.po
@@ -18,7 +18,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2019-07-15 13:10+0000\n"
+"PO-Revision-Date: 2019-07-29 19:20+0000\n"
"Last-Translator: João Lopes <linux-man@hotmail.com>\n"
"Language-Team: Portuguese (Portugal) <https://hosted.weblate.org/projects/"
"godot-engine/godot/pt_PT/>\n"
@@ -139,6 +139,31 @@ msgid "Anim Change Call"
msgstr "Anim Mudar Chamada"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "Anim Mudar Tempo do Keyframe"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "Anim Mudar Transição"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "Anim Mudar Transformação"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "Anim Mudar Valor do Keyframe"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "Anim Mudar Chamada"
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr "Mudar Duração da Animação"
@@ -1692,7 +1717,7 @@ msgstr "Mostrar no Gestor de Ficheiros"
msgid "New Folder..."
msgstr "Nova Diretoria..."
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "Atualizar"
@@ -1743,7 +1768,7 @@ msgstr "Avançar"
msgid "Go Up"
msgstr "Subir"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "Alternar Ficheiros escondidos"
@@ -1768,23 +1793,31 @@ msgid "Move Favorite Down"
msgstr "Mover Favorito para Baixo"
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
-msgstr "Pasta Anterior"
+#, fuzzy
+msgid "Go to previous folder."
+msgstr "Ir para a pasta acima."
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
-msgstr "Próxima Pasta"
+#, fuzzy
+msgid "Go to next folder."
+msgstr "Ir para a pasta acima."
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr "Ir para a pasta acima."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "Procurar ficheiros"
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr "(Não) tornar favorita atual pasta."
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Toggle the visibility of hidden files."
msgstr "Alternar visibilidade de ficheiros escondidos."
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2516,9 +2549,8 @@ msgid "Go to previously opened scene."
msgstr "Ir para Cena aberta anteriormente."
#: editor/editor_node.cpp
-#, fuzzy
msgid "Copy Text"
-msgstr "Copiar Caminho"
+msgstr "Copiar Texto"
#: editor/editor_node.cpp
msgid "Next tab"
@@ -2731,14 +2763,6 @@ msgstr ""
"Capturas do ecrã são armazenadas na pasta Dados/Configurações do Editor."
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr "Abrir Capturas do ecrã automaticamente"
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr "Abrir num editor de imagem externo."
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "Alternar Ecrã completo"
@@ -3055,6 +3079,11 @@ msgstr "Tempo"
msgid "Calls"
msgstr "Chamadas"
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "Editar Tema"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr "On"
@@ -4718,9 +4747,8 @@ msgid "Idle"
msgstr "Inativo"
#: editor/plugins/asset_library_editor_plugin.cpp
-#, fuzzy
msgid "Install..."
-msgstr "Instalar"
+msgstr "Instalar..."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry"
@@ -4751,7 +4779,6 @@ msgid "Last"
msgstr "Último"
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "Todos"
@@ -4765,9 +4792,8 @@ msgid "Sort:"
msgstr "Ordenar:"
#: editor/plugins/asset_library_editor_plugin.cpp
-#, fuzzy
msgid "Reverse sorting."
-msgstr "A solicitar..."
+msgstr "Inverter ordenação."
#: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp
@@ -4846,39 +4872,32 @@ msgid "Rotation Step:"
msgstr "Passo da rotação:"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Move Vertical Guide"
-msgstr "Mover guia vertical"
+msgstr "Mover Guia Vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Create Vertical Guide"
-msgstr "Criar nova guia vertical"
+msgstr "Criar Guia Vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Remove Vertical Guide"
-msgstr "Remover guia vertical"
+msgstr "Remover Guia Vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Move Horizontal Guide"
-msgstr "Mover guia horizontal"
+msgstr "Mover Guia Horizontal"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Create Horizontal Guide"
-msgstr "Criar nova guia horizontal"
+msgstr "Criar Guia Horizontal"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Remove Horizontal Guide"
-msgstr "Remover guia horizontal"
+msgstr "Remover Guia Horizontal"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Create Horizontal and Vertical Guides"
-msgstr "Criar guias horizontal e vertical"
+msgstr "Criar Guias Horizontais e Verticais"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move pivot"
@@ -6759,9 +6778,15 @@ msgid "Rear"
msgstr "Trás"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+#, fuzzy
+msgid "Align Transform with View"
msgstr "Alinhar com a Vista"
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Align Rotation with View"
+msgstr "Alinhar seleção com vista"
+
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "No parent to instance a child at."
msgstr "Sem parente para criar instância de filho."
@@ -6949,10 +6974,6 @@ msgid "Focus Selection"
msgstr "Focar na seleção"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr "Alinhar seleção com vista"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr "Seleção de ferramenta"
@@ -7909,7 +7930,7 @@ msgstr "Alterado Tipo de Entrada do Visual Shader"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
-msgstr ""
+msgstr "(Apenas GLES3)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex"
@@ -7996,21 +8017,20 @@ msgid "Color uniform."
msgstr "Uniforme Cor."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the boolean result of the %s comparison between two parameters."
-msgstr "Devolve o inverso da raiz quadrada do parâmetro."
+msgstr "Devolve o resultado lógico da comparação %s entre dois parâmetros."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
-msgstr ""
+msgstr "Igual (==)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
-msgstr ""
+msgstr "Maior Que (>)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
-msgstr ""
+msgstr "Maior ou Igual a (>=)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
@@ -8024,24 +8044,26 @@ msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
+"Devolve o resultado lógico da comparação entre INF e um parâmetro escalar."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
+"Devolve o resultado lógico da comparação entre NaN e um parâmetro escalar."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
-msgstr ""
+msgstr "Menor Que (<)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
-msgstr ""
+msgstr "Menor ou Igual a (<=)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
-msgstr ""
+msgstr "Diferente (!=)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
@@ -8051,15 +8073,16 @@ msgstr ""
"falso."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the boolean result of the comparison between two parameters."
-msgstr "Devolve a tangente do parâmetro."
+msgstr "Devolve o resultado lógico da comparação entre dois parâmetros."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
+"Devolve o resultado lógico da comparação entre INF (ou NaN) e um parâmetro "
+"escalar."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant."
@@ -8150,18 +8173,16 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "Devolve o arco seno do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the inverse hyperbolic cosine of the parameter."
-msgstr "(Apenas GLES3) Devolve o arco cosseno hiperbólico do parâmetro."
+msgstr "Devolve o arco cosseno hiperbólico do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the arc-sine of the parameter."
msgstr "Devolve o arco seno do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the inverse hyperbolic sine of the parameter."
-msgstr "(Apenas GLES3) Devolve o arco seno hiperbólico do parâmetro."
+msgstr "Devolve o arco seno hiperbólico do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the arc-tangent of the parameter."
@@ -8172,9 +8193,8 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "Devolve o arco tangente do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the inverse hyperbolic tangent of the parameter."
-msgstr "(Apenas GLES3) Devolve o arco tangente hiperbólico do parâmetro."
+msgstr "Devolve o arco tangente hiperbólico do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
@@ -8190,9 +8210,8 @@ msgid "Returns the cosine of the parameter."
msgstr "Devolve o cosseno do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the hyperbolic cosine of the parameter."
-msgstr "(Apenas GLES3) Devolve o cosseno hiperbólico do parâmetro."
+msgstr "Devolve o cosseno hiperbólico do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Converts a quantity in radians to degrees."
@@ -8260,14 +8279,12 @@ msgid "1.0 / scalar"
msgstr "1.0 / escalar"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Finds the nearest integer to the parameter."
-msgstr "(Apenas GLES3) Encontra o inteiro mais próximo do parâmetro."
+msgstr "Encontra o inteiro mais próximo do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Finds the nearest even integer to the parameter."
-msgstr "(Apenas GLES3) Encontra o inteiro ímpar mais próximo do parâmetro."
+msgstr "Encontra o inteiro ímpar mais próximo do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Clamps the value between 0.0 and 1.0."
@@ -8282,9 +8299,8 @@ msgid "Returns the sine of the parameter."
msgstr "Devolve o seno do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the hyperbolic sine of the parameter."
-msgstr "(Apenas GLES3) Devolve o seno hiperbólico do parâmetro."
+msgstr "Devolve o seno hiperbólico do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the square root of the parameter."
@@ -8319,14 +8335,12 @@ msgid "Returns the tangent of the parameter."
msgstr "Devolve a tangente do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the hyperbolic tangent of the parameter."
-msgstr "(Apenas GLES3) Devolve a tangente hiperbólica do parâmetro."
+msgstr "Devolve a tangente hiperbólica do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Finds the truncated value of the parameter."
-msgstr "(Apenas GLES3) Encontra o valor truncado do parâmetro."
+msgstr "Encontra o valor truncado do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Adds scalar to scalar."
@@ -8365,26 +8379,22 @@ msgid "Perform the texture lookup."
msgstr "Executa texture lookup."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Cubic texture uniform lookup."
-msgstr "Uniforme Textura Cúbica."
+msgstr "Consulta uniforme de textura cúbica."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "2D texture uniform lookup."
-msgstr "Uniforme Textura 2D."
+msgstr "Consulta uniforme de textura 2D."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "2D texture uniform lookup with triplanar."
-msgstr "Uniforme Textura 2D."
+msgstr "Consulta uniforme de textura 2D com triplanar."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Transform function."
msgstr "Função Transformação."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"Calculate the outer product of a pair of vectors.\n"
"\n"
@@ -8394,7 +8404,7 @@ msgid ""
"whose number of rows is the number of components in 'c' and whose number of "
"columns is the number of components in 'r'."
msgstr ""
-"(Apenas GLES3) Calcula o produto tensorial de um par de vetores.\n"
+"Calcula o produto tensorial de um par de vetores.\n"
"\n"
"OuterProduct trata o primeiro parâmetro 'c' como um vetor coluna (matriz com "
"uma coluna) e o segundo parâmetro 'r' como um vetor linha (matriz com uma "
@@ -8411,19 +8421,16 @@ msgid "Decomposes transform to four vectors."
msgstr "Decompõe transformação em quatro vetores."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Calculates the determinant of a transform."
-msgstr "(Apenas GLES3) Calcula o determinante de uma transformação."
+msgstr "Calcula o determinante de uma transformação."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Calculates the inverse of a transform."
-msgstr "(Apenas GLES3) Calcula o inverso de uma transformação."
+msgstr "Calcula o inverso de uma transformação."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Calculates the transpose of a transform."
-msgstr "(Apenas GLES3) Calcula a transposta de uma transformação."
+msgstr "Calcula a transposta de uma transformação."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Multiplies transform by transform."
@@ -8470,7 +8477,6 @@ msgid "Calculates the dot product of two vectors."
msgstr "Calcula o produto escalar de dois vetores."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the "
@@ -8503,7 +8509,6 @@ msgid "1.0 / vector"
msgstr "1.0 / vetor"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )."
@@ -8512,7 +8517,6 @@ msgstr ""
"b : vetor normal )."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the vector that points in the direction of refraction."
msgstr "Devolve um vetor que aponta na direção da refração."
@@ -8612,68 +8616,57 @@ msgstr ""
"da câmara (passa entradas associadas)."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "(Fragment/Light mode only) Scalar derivative function."
-msgstr "(Apenas GLES3) (apenas modo Fragment/Light) Função derivada escalar."
+msgstr "(Apenas modo Fragment/Light) Função derivada escalar."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "(Fragment/Light mode only) Vector derivative function."
-msgstr "(Apenas GLES3) (apenas modo Fragment/Light) Função derivada vetorial."
+msgstr "(Apenas modo Fragment/Light) Função derivada vetorial."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"differencing."
-msgstr ""
-"(Apenas GLES3) (apenas modo Fragment/Light) Derivação em 'x' usando "
-"derivação local."
+msgstr "(Apenas modo Fragment/Light) Derivada em 'x' usando derivação local."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"differencing."
msgstr ""
-"(Apenas GLES3) (apenas modo Fragment/Light) (Escalar) Derivação em 'x' "
-"usando derivação local."
+"(Apenas modo Fragment/Light) (Escalar) Derivada em 'x' usando derivação "
+"local."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"differencing."
msgstr ""
-"(Apenas GLES3) (apenas modo Fragment/Light) (Vetor) Derivação em 'y' usando "
-"derivação local."
+"(Apenas modo Fragment/Light) (Vetor) Derivada em 'y' usando derivação local."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"differencing."
msgstr ""
-"(Apenas GLES3) (apenas modo Fragment/Light) (Escalar) Derivação em 'y' "
-"usando derivação local."
+"(Apenas modo Fragment/Light) (Escalar) Derivada em 'y' usando derivação "
+"local."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"'y'."
msgstr ""
-"(Apenas GLES3) (apenas modo Fragment/Light) (Vetor) Soma das derivadas "
-"absolutas em 'x' e 'y'."
+"(Apenas modo Fragment/Light) (Vetor) Soma das derivadas absolutas em 'x' e "
+"'y'."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"'y'."
msgstr ""
-"(Apenas GLES3) (apenas modo Fragment/Light) (Escalar) Soma das derivadas "
-"absolutas em 'x' e 'y'."
+"(Apenas modo Fragment/Light) (Escalar) Soma das derivadas absolutas em 'x' e "
+"'y'."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "VisualShader"
@@ -9897,6 +9890,11 @@ msgid "Extend Script"
msgstr "Estender Script"
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Reparent to New Node"
+msgstr "Recolocar Nó"
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr "Tornar Nó Raiz"
@@ -10113,9 +10111,8 @@ msgid "Script is valid."
msgstr "Script é válido."
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
-msgstr "Permitido: a-z, A-Z, 0-9 e _"
+msgstr "Permitido: a-z, A-Z, 0-9, _ e ."
#: editor/script_create_dialog.cpp
msgid "Built-in script (into scene file)."
@@ -11794,9 +11791,8 @@ msgid "Invalid source for shader."
msgstr "Fonte inválida para Shader."
#: scene/resources/visual_shader_nodes.cpp
-#, fuzzy
msgid "Invalid comparison function for that type."
-msgstr "Fonte inválida para Shader."
+msgstr "Função de comparação inválida para este tipo."
#: servers/visual/shader_language.cpp
msgid "Assignment to function."
@@ -11814,6 +11810,18 @@ msgstr "Variações só podem ser atribuídas na função vértice."
msgid "Constants cannot be modified."
msgstr "Constantes não podem ser modificadas."
+#~ msgid "Previous Folder"
+#~ msgstr "Pasta Anterior"
+
+#~ msgid "Next Folder"
+#~ msgstr "Próxima Pasta"
+
+#~ msgid "Automatically Open Screenshots"
+#~ msgstr "Abrir Capturas do ecrã automaticamente"
+
+#~ msgid "Open in an external image editor."
+#~ msgstr "Abrir num editor de imagem externo."
+
#~ msgid "Reverse"
#~ msgstr "Inverter"
diff --git a/editor/translations/ro.po b/editor/translations/ro.po
index 0670ec1fbf..efb7ff3a4c 100644
--- a/editor/translations/ro.po
+++ b/editor/translations/ro.po
@@ -136,6 +136,31 @@ msgstr "Anim Schimbare apelare"
#: editor/animation_track_editor.cpp
#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "Anim Schimbați Timpul Cadru Cheie"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "Anim Schimbați Tranziție"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "Anim Schimbare transformare"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "Anim Schimbare valoare cadre cheie"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "Anim Schimbare apelare"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
msgid "Change Animation Length"
msgstr "Schimbă Numele Animației:"
@@ -1755,7 +1780,7 @@ msgstr "Arătați în Administratorul de Fișiere"
msgid "New Folder..."
msgstr "Director Nou..."
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "Reîmprospătați"
@@ -1806,7 +1831,7 @@ msgstr "Înainte"
msgid "Go Up"
msgstr "Sus"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "Comutați Fișiere Ascunse"
@@ -1832,27 +1857,32 @@ msgstr "Deplasați Favorit Jos"
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Previous Folder"
-msgstr "Fila anterioară"
+msgid "Go to previous folder."
+msgstr "Accesați Directorul Părinte"
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Next Folder"
-msgstr "Creați Director"
+msgid "Go to next folder."
+msgstr "Accesați Directorul Părinte"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Go to parent folder."
msgstr "Accesați Directorul Părinte"
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "Căutare Clase"
+
#: editor/editor_file_dialog.cpp
#, fuzzy
msgid "(Un)favorite current folder."
msgstr "Directorul nu a putut fi creat."
-#: editor/editor_file_dialog.cpp
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
-msgid "Toggle visibility of hidden files."
+msgid "Toggle the visibility of hidden files."
msgstr "Comutați Fișiere Ascunse"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2829,15 +2859,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr "Setări ale Editorului"
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-#, fuzzy
-msgid "Open in an external image editor."
-msgstr "Deschide Editorul următor"
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "Comută în Ecran Complet"
@@ -3163,6 +3184,11 @@ msgstr "Timp"
msgid "Calls"
msgstr "Apeluri"
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "Membri"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
@@ -4936,7 +4962,6 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "Toate"
@@ -7034,7 +7059,11 @@ msgid "Rear"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Align Rotation with View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -7223,10 +7252,6 @@ msgid "Focus Selection"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr ""
@@ -10135,6 +10160,11 @@ msgstr "Execută Scriptul"
#: editor/scene_tree_dock.cpp
#, fuzzy
+msgid "Reparent to New Node"
+msgstr "Creați %s Nou"
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
msgid "Make Scene Root"
msgstr "Salvează Scena"
@@ -11920,6 +11950,18 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#, fuzzy
+#~ msgid "Previous Folder"
+#~ msgstr "Fila anterioară"
+
+#, fuzzy
+#~ msgid "Next Folder"
+#~ msgstr "Creați Director"
+
+#, fuzzy
+#~ msgid "Open in an external image editor."
+#~ msgstr "Deschide Editorul următor"
+
#~ msgid "Reverse"
#~ msgstr "Revers"
diff --git a/editor/translations/ru.po b/editor/translations/ru.po
index 7e1ca36524..24fb5100bb 100644
--- a/editor/translations/ru.po
+++ b/editor/translations/ru.po
@@ -52,12 +52,13 @@
# Дмитрий Ефимов <daefimov@gmail.com>, 2019.
# Sergey <www.window1@mail.ru>, 2019.
# Vladislav <onion.ring@mail.ru>, 2019.
+# knightpp <kotteam99@gmail.com>, 2019.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2019-07-15 13:10+0000\n"
-"Last-Translator: Sergey <www.window1@mail.ru>\n"
+"PO-Revision-Date: 2019-07-29 19:20+0000\n"
+"Last-Translator: knightpp <kotteam99@gmail.com>\n"
"Language-Team: Russian <https://hosted.weblate.org/projects/godot-engine/"
"godot/ru/>\n"
"Language: ru\n"
@@ -178,6 +179,31 @@ msgid "Anim Change Call"
msgstr "Изменить вызов анимации"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "Изменить время ключевого кадра"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "Изменить переход"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "Изменить положение"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "Измененить значение ключевого кадра"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "Изменить вызов анимации"
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr "Изменить длину анимации"
@@ -503,9 +529,8 @@ msgid "Group tracks by node or display them as plain list."
msgstr "Группировать треки по узлам или показывать их как простой список."
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Snap:"
-msgstr "Привязка"
+msgstr "Привязка:"
#: editor/animation_track_editor.cpp
msgid "Animation step value."
@@ -1648,6 +1673,7 @@ msgid ""
"Profile '%s' already exists. Remove it first before importing, import "
"aborted."
msgstr ""
+"Профиль '%s' уже существует. Удалите его перед импортом, импорт отменен."
#: editor/editor_feature_profile.cpp
#, fuzzy
@@ -1656,7 +1682,7 @@ msgstr "Ошибка при загрузке шаблона '%s'"
#: editor/editor_feature_profile.cpp
msgid "Unset"
-msgstr ""
+msgstr "Сбросить"
#: editor/editor_feature_profile.cpp
#, fuzzy
@@ -1747,7 +1773,7 @@ msgstr "Просмотреть в проводнике"
msgid "New Folder..."
msgstr "Новая папка..."
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "Обновить"
@@ -1798,7 +1824,7 @@ msgstr "Вперёд"
msgid "Go Up"
msgstr "Вверх"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "Скрыть файлы"
@@ -1823,24 +1849,31 @@ msgid "Move Favorite Down"
msgstr "Переместить избранное вниз"
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
-msgstr "Предыдущая папка"
+#, fuzzy
+msgid "Go to previous folder."
+msgstr "Перейти к родительской папке."
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
-msgstr "Следующая папка"
+#, fuzzy
+msgid "Go to next folder."
+msgstr "Перейти к родительской папке."
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr "Перейти к родительской папке."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "Поиск файлов"
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr "Добавить или удалить текущую папку из избранных."
-#: editor/editor_file_dialog.cpp
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
-msgid "Toggle visibility of hidden files."
+msgid "Toggle the visibility of hidden files."
msgstr "Скрыть файлы"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2524,7 +2557,7 @@ msgstr "Закрыть другие вкладки"
#: editor/editor_node.cpp
msgid "Close Tabs to the Right"
-msgstr ""
+msgstr "Закрыть вкладки справа"
#: editor/editor_node.cpp
#, fuzzy
@@ -2668,7 +2701,7 @@ msgstr "Открыть папку с данными проекта"
#: editor/editor_node.cpp
msgid "Install Android Build Template"
-msgstr ""
+msgstr "Установить шаблон сборки Android"
#: editor/editor_node.cpp
msgid "Quit to Project List"
@@ -2789,15 +2822,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr "Открыть папку Данные/Настройки редактора"
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-#, fuzzy
-msgid "Open in an external image editor."
-msgstr "Открыть следующий редактор"
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "Переключить полноэкранный режим"
@@ -2955,6 +2979,8 @@ msgstr "Не сохранять"
#: editor/editor_node.cpp
msgid "Android build template is missing, please install relevant templates."
msgstr ""
+"Шаблон сборки Android отсутствует, пожалуйста, установите соответствующие "
+"шаблоны."
#: editor/editor_node.cpp
#, fuzzy
@@ -3116,6 +3142,11 @@ msgstr "Время"
msgid "Calls"
msgstr "Вызовы"
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "Редактировать тему..."
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr "Вкл"
@@ -4826,7 +4857,6 @@ msgid "Last"
msgstr "Последняя"
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "Все"
@@ -6886,9 +6916,14 @@ msgstr "Зад"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
-msgid "Align with View"
+msgid "Align Transform with View"
msgstr "Выравнять с областью просмотра"
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Align Rotation with View"
+msgstr "Совместить выбранное с видом"
+
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "No parent to instance a child at."
msgstr "Не выбран родитель для добавления потомка."
@@ -7079,10 +7114,6 @@ msgid "Focus Selection"
msgstr "Показать выбранное"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr "Совместить выбранное с видом"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr "Инструмент выбора"
@@ -10035,6 +10066,11 @@ msgid "Extend Script"
msgstr "Расширить скрипт"
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Reparent to New Node"
+msgstr "Переподчинить узел"
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr "Создать корневой узел сцены"
@@ -11978,6 +12014,19 @@ msgstr "Изменения могут быть назначены только
msgid "Constants cannot be modified."
msgstr "Константы не могут быть изменены."
+#~ msgid "Previous Folder"
+#~ msgstr "Предыдущая папка"
+
+#~ msgid "Next Folder"
+#~ msgstr "Следующая папка"
+
+#~ msgid "Automatically Open Screenshots"
+#~ msgstr "Автоматически открывать скриншоты"
+
+#, fuzzy
+#~ msgid "Open in an external image editor."
+#~ msgstr "Открыть следующий редактор"
+
#~ msgid "Reverse"
#~ msgstr "Обратно"
diff --git a/editor/translations/si.po b/editor/translations/si.po
index e9b1a10d98..68f2b09028 100644
--- a/editor/translations/si.po
+++ b/editor/translations/si.po
@@ -128,6 +128,31 @@ msgstr "Anim කැදවීම් වෙනස් කරන්න"
#: editor/animation_track_editor.cpp
#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "Anim කීෆ්‍රේම් කාලය වෙනස් කරන්න"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "Anim සංක්රමණය වෙනස් කරන්න"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "Anim පරිවර්තනය වෙනස් කරන්න"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "Anim කීෆ්‍රේම් අගය වෙනස් කරන්න"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "Anim කැදවීම් වෙනස් කරන්න"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
msgid "Change Animation Length"
msgstr "සජීවීකරණ පුනරාවර්ථනය"
@@ -1652,7 +1677,7 @@ msgstr ""
msgid "New Folder..."
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr ""
@@ -1703,7 +1728,7 @@ msgstr ""
msgid "Go Up"
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr ""
@@ -1728,23 +1753,27 @@ msgid "Move Favorite Down"
msgstr ""
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
+msgid "Go to previous folder."
msgstr ""
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
+msgid "Go to next folder."
msgstr ""
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr ""
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Refresh files."
+msgstr ""
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr ""
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Toggle the visibility of hidden files."
msgstr ""
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2614,14 +2643,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr ""
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr ""
@@ -2935,6 +2956,10 @@ msgstr ""
msgid "Calls"
msgstr ""
+#: editor/editor_properties.cpp
+msgid "Edit Text:"
+msgstr ""
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
@@ -4595,7 +4620,6 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr ""
@@ -6573,7 +6597,11 @@ msgid "Rear"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Align Rotation with View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -6758,10 +6786,6 @@ msgid "Focus Selection"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr ""
@@ -9546,6 +9570,10 @@ msgid "Extend Script"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Reparent to New Node"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr ""
diff --git a/editor/translations/sk.po b/editor/translations/sk.po
index 4de70122d0..bed5a879ef 100644
--- a/editor/translations/sk.po
+++ b/editor/translations/sk.po
@@ -134,6 +134,31 @@ msgid "Anim Change Call"
msgstr "Animácia Zmeniť Hovor"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "Animácia Zmeniť Keyframe Čas"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "Animácia zmeniť prechod"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "Animácia zmeniť prechod"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "Animácia Zmeniť Keyframe Hodnotu"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "Animácia Zmeniť Hovor"
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr "Zmeniť Dĺžku Animácie"
@@ -1696,7 +1721,7 @@ msgstr "Otvoriť súbor"
msgid "New Folder..."
msgstr "Vytvoriť adresár"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr ""
@@ -1747,7 +1772,7 @@ msgstr ""
msgid "Go Up"
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr ""
@@ -1773,12 +1798,12 @@ msgstr ""
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Previous Folder"
+msgid "Go to previous folder."
msgstr "Vytvoriť adresár"
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Next Folder"
+msgid "Go to next folder."
msgstr "Vytvoriť adresár"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
@@ -1786,12 +1811,16 @@ msgstr "Vytvoriť adresár"
msgid "Go to parent folder."
msgstr "Vytvoriť adresár"
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Refresh files."
+msgstr ""
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr ""
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Toggle the visibility of hidden files."
msgstr ""
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2683,14 +2712,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr ""
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr ""
@@ -3010,6 +3031,11 @@ msgstr ""
msgid "Calls"
msgstr ""
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "Súbor:"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
@@ -4715,7 +4741,6 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr ""
@@ -6747,7 +6772,12 @@ msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr "Všetky vybrané"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Align Rotation with View"
msgstr "Všetky vybrané"
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -6935,11 +6965,6 @@ msgstr "Všetky vybrané"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
-msgid "Align Selection With View"
-msgstr "Všetky vybrané"
-
-#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Tool Select"
msgstr "Všetky vybrané"
@@ -9796,6 +9821,11 @@ msgid "Extend Script"
msgstr "Popis:"
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Reparent to New Node"
+msgstr "Vytvoriť adresár"
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr ""
@@ -11597,6 +11627,14 @@ msgid "Constants cannot be modified."
msgstr ""
#, fuzzy
+#~ msgid "Previous Folder"
+#~ msgstr "Vytvoriť adresár"
+
+#, fuzzy
+#~ msgid "Next Folder"
+#~ msgstr "Vytvoriť adresár"
+
+#, fuzzy
#~ msgid "View log"
#~ msgstr "Súbor:"
diff --git a/editor/translations/sl.po b/editor/translations/sl.po
index 4c325f1c92..3a098b5971 100644
--- a/editor/translations/sl.po
+++ b/editor/translations/sl.po
@@ -141,6 +141,31 @@ msgstr "Animacija Spremeni klic"
#: editor/animation_track_editor.cpp
#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "Animacija Spremeni čas ključne slike"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "Animacija Spremeni prehod"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "Animacija Spremeni transformacijo"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "Animacija Spremeni vrednost ključne slike"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "Animacija Spremeni klic"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
msgid "Change Animation Length"
msgstr "Spremeni Ime Animacije:"
@@ -1752,7 +1777,7 @@ msgstr "Pokaži V Upravitelju Datotek"
msgid "New Folder..."
msgstr "Nova Mapa..."
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "Osveži"
@@ -1803,7 +1828,7 @@ msgstr "Pojdi Naprej"
msgid "Go Up"
msgstr "Pojdi Navzgor"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "Preklopi na Skrite Datoteke"
@@ -1829,27 +1854,32 @@ msgstr "Premakni Priljubljeno Navzdol"
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Previous Folder"
-msgstr "Prejšnji zavihek"
+msgid "Go to previous folder."
+msgstr "Pojdi v nadrejeno mapo"
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Next Folder"
-msgstr "Ustvarite Mapo"
+msgid "Go to next folder."
+msgstr "Pojdi v nadrejeno mapo"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Go to parent folder."
msgstr "Pojdi v nadrejeno mapo"
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "Išči Razrede"
+
#: editor/editor_file_dialog.cpp
#, fuzzy
msgid "(Un)favorite current folder."
msgstr "Mape ni mogoče ustvariti."
-#: editor/editor_file_dialog.cpp
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
-msgid "Toggle visibility of hidden files."
+msgid "Toggle the visibility of hidden files."
msgstr "Preklopi na Skrite Datoteke"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2814,15 +2844,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr "Nastavitve Urejevalnika"
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-#, fuzzy
-msgid "Open in an external image editor."
-msgstr "Odpri naslednji Urejevalnik"
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "Preklopi na Celozaslonski Način"
@@ -3149,6 +3170,11 @@ msgstr "Čas"
msgid "Calls"
msgstr "Klici"
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "Člani"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
@@ -4922,7 +4948,6 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "Vse"
@@ -7006,7 +7031,11 @@ msgid "Rear"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Align Rotation with View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -7196,10 +7225,6 @@ msgid "Focus Selection"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr "Izbira Orodja"
@@ -10102,6 +10127,11 @@ msgstr "Zaženi Skripto"
#: editor/scene_tree_dock.cpp
#, fuzzy
+msgid "Reparent to New Node"
+msgstr "Ustvari Nov %s"
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
msgid "Make Scene Root"
msgstr "Shrani Prizor"
@@ -11930,6 +11960,18 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#, fuzzy
+#~ msgid "Previous Folder"
+#~ msgstr "Prejšnji zavihek"
+
+#, fuzzy
+#~ msgid "Next Folder"
+#~ msgstr "Ustvarite Mapo"
+
+#, fuzzy
+#~ msgid "Open in an external image editor."
+#~ msgstr "Odpri naslednji Urejevalnik"
+
#~ msgid "Reverse"
#~ msgstr "Obrni"
diff --git a/editor/translations/sq.po b/editor/translations/sq.po
index 24f28a8c61..fa9f6075e3 100644
--- a/editor/translations/sq.po
+++ b/editor/translations/sq.po
@@ -130,6 +130,26 @@ msgid "Anim Change Call"
msgstr ""
#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Keyframe Time"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Transition"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Transform"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Keyframe Value"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Call"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr "Ndrysho Gjatësin e Animacionit"
@@ -1702,7 +1722,7 @@ msgstr "Shfaq në Menaxherin e Skedarëve"
msgid "New Folder..."
msgstr "Folder i Ri..."
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "Rifresko"
@@ -1753,7 +1773,7 @@ msgstr "Shko Përpara"
msgid "Go Up"
msgstr "Shko Lartë"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "Ndrysho Skedarët e Fshehur"
@@ -1778,24 +1798,31 @@ msgid "Move Favorite Down"
msgstr "Lëviz të Preferuarën Poshtë"
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
-msgstr "Folderi i Mëparshëm"
+#, fuzzy
+msgid "Go to previous folder."
+msgstr "Shko te folderi prind"
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
-msgstr "Folderi Tjetër"
+#, fuzzy
+msgid "Go to next folder."
+msgstr "Shko te folderi prind"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr ""
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "Kërko skedarët"
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr "Hiqe nga të preferuarat folderin aktual."
-#: editor/editor_file_dialog.cpp
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
-msgid "Toggle visibility of hidden files."
+msgid "Toggle the visibility of hidden files."
msgstr "Ndrysho Skedarët e Fshehur"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2746,15 +2773,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr "Hap Folderin e Editorit për të Dhënat/Opsionet"
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-#, fuzzy
-msgid "Open in an external image editor."
-msgstr "Hap Editorin tjetër"
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "Ndrysho Ekranin e Plotë"
@@ -3074,6 +3092,11 @@ msgstr "Koha"
msgid "Calls"
msgstr "Thërritjet"
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "Modifiko:"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr "Mbi"
@@ -4769,7 +4792,6 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr ""
@@ -6765,7 +6787,11 @@ msgid "Rear"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Align Rotation with View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -6950,10 +6976,6 @@ msgid "Focus Selection"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr ""
@@ -9751,6 +9773,11 @@ msgid "Extend Script"
msgstr ""
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Reparent to New Node"
+msgstr "Krijo një Folder"
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr ""
@@ -11505,15 +11532,22 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "Previous Folder"
+#~ msgstr "Folderi i Mëparshëm"
+
+#~ msgid "Next Folder"
+#~ msgstr "Folderi Tjetër"
+
+#, fuzzy
+#~ msgid "Open in an external image editor."
+#~ msgstr "Hap Editorin tjetër"
+
#~ msgid "Update Always"
#~ msgstr "Përditëso Gjithmonë"
#~ msgid "Delete selected files?"
#~ msgstr "Fshi skedarët e zgjedhur?"
-#~ msgid "Go to parent folder"
-#~ msgstr "Shko te folderi prind"
-
#~ msgid "Select device from the list"
#~ msgstr "Zgjidh paisjen nga lista"
diff --git a/editor/translations/sr_Cyrl.po b/editor/translations/sr_Cyrl.po
index abbee0d9ad..4b22ba2ff2 100644
--- a/editor/translations/sr_Cyrl.po
+++ b/editor/translations/sr_Cyrl.po
@@ -138,6 +138,31 @@ msgstr "Промени позив анимације"
#: editor/animation_track_editor.cpp
#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "Промени вредност"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "Промени прелаз"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "Промени положај"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "Промени вредност"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "Промени позив анимације"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
msgid "Change Animation Length"
msgstr "Промени циклус анимације"
@@ -1759,7 +1784,7 @@ msgstr "Покажи у менаџеру датотека"
msgid "New Folder..."
msgstr "Нови директоријум..."
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "Освежи"
@@ -1810,7 +1835,7 @@ msgstr "Напред"
msgid "Go Up"
msgstr "Иди горе"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "Прикажи сакривене датотеке"
@@ -1836,27 +1861,32 @@ msgstr "Помери надоле омиљену"
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Previous Folder"
-msgstr "Претодни спрат"
+msgid "Go to previous folder."
+msgstr "Иди у родитељски директоријум"
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Next Folder"
-msgstr "Направи директоријум"
+msgid "Go to next folder."
+msgstr "Иди у родитељски директоријум"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Go to parent folder."
msgstr "Иди у родитељски директоријум"
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "Потражи класе"
+
#: editor/editor_file_dialog.cpp
#, fuzzy
msgid "(Un)favorite current folder."
msgstr "Неуспех при прављењу директоријума."
-#: editor/editor_file_dialog.cpp
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
-msgid "Toggle visibility of hidden files."
+msgid "Toggle the visibility of hidden files."
msgstr "Прикажи сакривене датотеке"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2827,15 +2857,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr "Поставке уредника"
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-#, fuzzy
-msgid "Open in an external image editor."
-msgstr "Отвори следећи уредник"
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "Укљ./Искљ. режим целог екрана"
@@ -3164,6 +3185,11 @@ msgstr "Време:"
msgid "Calls"
msgstr "Позиви цртања"
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "Измени тему..."
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
@@ -4948,7 +4974,6 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "сви"
@@ -7062,9 +7087,14 @@ msgstr "Бок"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
-msgid "Align with View"
+msgid "Align Transform with View"
msgstr "Поравнавање са погледом"
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Align Rotation with View"
+msgstr "Поравнај одабрано са погледом"
+
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "No parent to instance a child at."
msgstr "Нема родитеља за прављење сина."
@@ -7258,10 +7288,6 @@ msgid "Focus Selection"
msgstr "Фокус на селекцију"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr "Поравнај одабрано са погледом"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr "Избор алатки"
@@ -10218,6 +10244,11 @@ msgstr "Покрени скриптицу"
#: editor/scene_tree_dock.cpp
#, fuzzy
+msgid "Reparent to New Node"
+msgstr "Направи нов"
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
msgid "Make Scene Root"
msgstr "Сачувај сцену"
@@ -12018,6 +12049,18 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#, fuzzy
+#~ msgid "Previous Folder"
+#~ msgstr "Претодни спрат"
+
+#, fuzzy
+#~ msgid "Next Folder"
+#~ msgstr "Направи директоријум"
+
+#, fuzzy
+#~ msgid "Open in an external image editor."
+#~ msgstr "Отвори следећи уредник"
+
#~ msgid "Reverse"
#~ msgstr "Обрнут"
diff --git a/editor/translations/sr_Latn.po b/editor/translations/sr_Latn.po
index ee1bce9bb8..21a14c6a83 100644
--- a/editor/translations/sr_Latn.po
+++ b/editor/translations/sr_Latn.po
@@ -5,12 +5,13 @@
# Milos Ponjavusic <brane@branegames.com>, 2018.
# BLu <blmasfon@gmail.com>, 2018.
# Vojislav Bajakic <ch3d4.ns@gmail.com>, 2018.
+# LT <lakizvezdas@gmail.com>, 2019.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2018-12-13 14:42+0100\n"
-"Last-Translator: Vojislav Bajakic <ch3d4.ns@gmail.com>\n"
+"PO-Revision-Date: 2019-07-29 19:21+0000\n"
+"Last-Translator: LT <lakizvezdas@gmail.com>\n"
"Language-Team: Serbian (latin) <https://hosted.weblate.org/projects/godot-"
"engine/godot/sr_Latn/>\n"
"Language: sr_Latn\n"
@@ -19,7 +20,7 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n"
"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
-"X-Generator: Poedit 2.2\n"
+"X-Generator: Weblate 3.8-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -63,33 +64,31 @@ msgstr ""
#: editor/animation_bezier_editor.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Free"
-msgstr ""
+msgstr "Slobodno"
#: editor/animation_bezier_editor.cpp
msgid "Balanced"
-msgstr ""
+msgstr "Balansirano"
#: editor/animation_bezier_editor.cpp
msgid "Mirror"
-msgstr ""
+msgstr "Ogledalo"
#: editor/animation_bezier_editor.cpp editor/editor_profiler.cpp
msgid "Time:"
-msgstr ""
+msgstr "Vreme:"
#: editor/animation_bezier_editor.cpp
msgid "Value:"
-msgstr ""
+msgstr "Vrednost:"
#: editor/animation_bezier_editor.cpp
-#, fuzzy
msgid "Insert Key Here"
-msgstr "Animacija dodaj ključ"
+msgstr "Dodaj ključ ovde"
#: editor/animation_bezier_editor.cpp
-#, fuzzy
msgid "Duplicate Selected Key(s)"
-msgstr "Uduplaj Selekciju"
+msgstr "Dupliraj Selektovane Ključeve"
#: editor/animation_bezier_editor.cpp
msgid "Delete Selected Key(s)"
@@ -97,11 +96,11 @@ msgstr "Izbriši označeni ključ(eve)"
#: editor/animation_bezier_editor.cpp
msgid "Add Bezier Point"
-msgstr ""
+msgstr "Dodaj Bezier Tačku"
#: editor/animation_bezier_editor.cpp
msgid "Move Bezier Points"
-msgstr ""
+msgstr "Pomeri Bezier Tačke"
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Anim Duplicate Keys"
@@ -133,8 +132,32 @@ msgstr "Animacija Promjeni Poziv"
#: editor/animation_track_editor.cpp
#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "Animacija Promjeni Vrijeme Ključnog Kadra"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "Animacija Promjeni Tranziciju"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "Animacija Promjeni Transformaciju"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "Animacija Promjeni Vrijednost Ključnog Kadra"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "Animacija Promjeni Poziv"
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
-msgstr "Promijeni Dužinu Animacije"
+msgstr "Promeni Dužinu Animacije"
#: editor/animation_track_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
@@ -159,26 +182,24 @@ msgstr ""
#: editor/animation_track_editor.cpp
msgid "Audio Playback Track"
-msgstr ""
+msgstr "Audio Plejbek Traka"
#: editor/animation_track_editor.cpp
msgid "Animation Playback Track"
-msgstr ""
+msgstr "Animacija Plejbek Traka"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Animation length (frames)"
-msgstr "Optimizuj Animaciju"
+msgstr "Dužina Animacije (frames)"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Animation length (seconds)"
-msgstr "Promijeni Dužinu Animacije"
+msgstr "Dužina Animacije (secunde)"
#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Add Track"
-msgstr "Animacija Dodaj Kanal"
+msgstr "Dodaj Traku"
#: editor/animation_track_editor.cpp
msgid "Animation Looping"
@@ -186,16 +207,18 @@ msgstr ""
#: editor/animation_track_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
msgid "Functions:"
-msgstr ""
+msgstr "Funkcije:"
#: editor/animation_track_editor.cpp
msgid "Audio Clips:"
-msgstr ""
+msgstr "Audio Klipovi:"
#: editor/animation_track_editor.cpp
+#, fuzzy
msgid "Anim Clips:"
-msgstr ""
+msgstr "Anim Klipovi:"
#: editor/animation_track_editor.cpp
msgid "Change Track Path"
@@ -224,7 +247,7 @@ msgstr "Odstrani Kanal Animacije"
#: editor/animation_track_editor.cpp
msgid "Time (s): "
-msgstr ""
+msgstr "Vreme (s): "
#: editor/animation_track_editor.cpp
msgid "Toggle Track Enabled"
@@ -247,8 +270,9 @@ msgid "Capture"
msgstr ""
#: editor/animation_track_editor.cpp
+#, fuzzy
msgid "Nearest"
-msgstr ""
+msgstr "Najbliže"
#: editor/animation_track_editor.cpp editor/plugins/curve_editor_plugin.cpp
#: editor/property_editor.cpp
@@ -275,12 +299,12 @@ msgstr ""
#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Duplicate Key(s)"
-msgstr "Animacija Uduplaj Ključeve"
+msgstr "Dupliraj Ključeve"
#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Delete Key(s)"
-msgstr "Animacija Obriši Ključeve"
+msgstr "Obriši Ključeve"
#: editor/animation_track_editor.cpp
#, fuzzy
@@ -376,7 +400,7 @@ msgstr ""
#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Add Bezier Track"
-msgstr "Animacija Dodaj Kanal"
+msgstr "Dodaj Bezier Kanal"
#: editor/animation_track_editor.cpp
msgid "Track path is invalid, so can't add a key."
@@ -392,9 +416,8 @@ msgid "Add Transform Track Key"
msgstr "Animacija Dodaj kanal i ključ"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Add Track Key"
-msgstr "Animacija Dodaj Kanal"
+msgstr "Dodaj Kljuc Kanal"
#: editor/animation_track_editor.cpp
msgid "Track path is invalid, so can't add a method key."
@@ -1663,7 +1686,7 @@ msgstr ""
msgid "New Folder..."
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr ""
@@ -1714,7 +1737,7 @@ msgstr ""
msgid "Go Up"
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr ""
@@ -1739,23 +1762,29 @@ msgid "Move Favorite Down"
msgstr ""
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
-msgstr ""
+#, fuzzy
+msgid "Go to previous folder."
+msgstr "Otiđi Na Prethodni Korak"
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
-msgstr ""
+#, fuzzy
+msgid "Go to next folder."
+msgstr "Otiđi Na Sljedeći Korak"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr ""
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Refresh files."
+msgstr ""
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr ""
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Toggle the visibility of hidden files."
msgstr ""
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2628,14 +2657,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr ""
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr ""
@@ -2949,6 +2970,11 @@ msgstr ""
msgid "Calls"
msgstr ""
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "Izmjeni Selekciju Krivulje"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
@@ -4616,7 +4642,6 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr ""
@@ -6610,7 +6635,11 @@ msgid "Rear"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Align Rotation with View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -6795,10 +6824,6 @@ msgid "Focus Selection"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr ""
@@ -9614,6 +9639,11 @@ msgid "Extend Script"
msgstr ""
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Reparent to New Node"
+msgstr "Napravi"
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr ""
diff --git a/editor/translations/sv.po b/editor/translations/sv.po
index a216a06f21..0b2f9133c3 100644
--- a/editor/translations/sv.po
+++ b/editor/translations/sv.po
@@ -135,6 +135,31 @@ msgid "Anim Change Call"
msgstr "Anim Ändra Anrop"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "Anim Ändra Tid för Nyckebild"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "Anim Ändra Övergång"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "Anim Ändra Transformation"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "Anim Ändra Värde På Nyckelbild"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "Anim Ändra Anrop"
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr "Ändra Animationslängd"
@@ -1860,7 +1885,7 @@ msgstr "Visa I Filhanteraren"
msgid "New Folder..."
msgstr "Ny Mapp..."
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "Uppdatera"
@@ -1913,7 +1938,7 @@ msgstr "Gå Framåt"
msgid "Go Up"
msgstr "Gå Upp"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
#, fuzzy
msgid "Toggle Hidden Files"
msgstr "Växla Dolda Filer"
@@ -1942,27 +1967,32 @@ msgstr "Flytta Favorit Ner"
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Previous Folder"
-msgstr "Föregående flik"
+msgid "Go to previous folder."
+msgstr "Gå till överordnad mapp"
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Next Folder"
-msgstr "Skapa Mapp"
+msgid "Go to next folder."
+msgstr "Gå till överordnad mapp"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Go to parent folder."
msgstr "Gå till överordnad mapp"
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "Sök Klasser"
+
#: editor/editor_file_dialog.cpp
#, fuzzy
msgid "(Un)favorite current folder."
msgstr "Kunde inte skapa mapp."
-#: editor/editor_file_dialog.cpp
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
-msgid "Toggle visibility of hidden files."
+msgid "Toggle the visibility of hidden files."
msgstr "Växla Dolda Filer"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2997,14 +3027,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr ""
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr ""
@@ -3335,6 +3357,11 @@ msgstr "Tid:"
msgid "Calls"
msgstr ""
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "Redigera tema..."
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
#, fuzzy
msgid "On"
@@ -5158,7 +5185,6 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "Alla"
@@ -7277,7 +7303,12 @@ msgstr "Baksida"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr "Vy från höger"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Align Rotation with View"
msgstr "Vy från höger"
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -7475,10 +7506,6 @@ msgid "Focus Selection"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr ""
@@ -10449,6 +10476,11 @@ msgstr "Öppna Skript"
#: editor/scene_tree_dock.cpp
#, fuzzy
+msgid "Reparent to New Node"
+msgstr "Byt Förälder-Node"
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
msgid "Make Scene Root"
msgstr "Vettigt!"
@@ -12337,6 +12369,14 @@ msgid "Constants cannot be modified."
msgstr ""
#, fuzzy
+#~ msgid "Previous Folder"
+#~ msgstr "Föregående flik"
+
+#, fuzzy
+#~ msgid "Next Folder"
+#~ msgstr "Skapa Mapp"
+
+#, fuzzy
#~ msgid "Mirror X"
#~ msgstr "Spegla X"
diff --git a/editor/translations/ta.po b/editor/translations/ta.po
index 2c7fe3a7a1..4444305cf2 100644
--- a/editor/translations/ta.po
+++ b/editor/translations/ta.po
@@ -132,6 +132,31 @@ msgid "Anim Change Call"
msgstr "மாற்ற அழைப்பு அசைவூட்டு"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "மாற்ற மதிப்பு அசைவூட்டு"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "மாற்றம் அசைவூட்டு"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "உருமாற்றம் அசைவூட்டு"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "மாற்ற மதிப்பு அசைவூட்டு"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "மாற்ற அழைப்பு அசைவூட்டு"
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr ""
@@ -1654,7 +1679,7 @@ msgstr ""
msgid "New Folder..."
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr ""
@@ -1705,7 +1730,7 @@ msgstr ""
msgid "Go Up"
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr ""
@@ -1730,23 +1755,27 @@ msgid "Move Favorite Down"
msgstr ""
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
+msgid "Go to previous folder."
msgstr ""
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
+msgid "Go to next folder."
msgstr ""
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr ""
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Refresh files."
+msgstr ""
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr ""
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Toggle the visibility of hidden files."
msgstr ""
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2618,14 +2647,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr ""
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr ""
@@ -2938,6 +2959,11 @@ msgstr ""
msgid "Calls"
msgstr ""
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "தேர்வு வளைவை [Selection Curve] திருத்து"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
@@ -4602,7 +4628,6 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr ""
@@ -6579,7 +6604,11 @@ msgid "Rear"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Align Rotation with View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -6764,10 +6793,6 @@ msgid "Focus Selection"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr ""
@@ -9550,6 +9575,10 @@ msgid "Extend Script"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Reparent to New Node"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr ""
diff --git a/editor/translations/te.po b/editor/translations/te.po
index 23e2973342..abc011cfab 100644
--- a/editor/translations/te.po
+++ b/editor/translations/te.po
@@ -127,6 +127,26 @@ msgid "Anim Change Call"
msgstr ""
#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Keyframe Time"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Transition"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Transform"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Keyframe Value"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Call"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr ""
@@ -1636,7 +1656,7 @@ msgstr ""
msgid "New Folder..."
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr ""
@@ -1687,7 +1707,7 @@ msgstr ""
msgid "Go Up"
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr ""
@@ -1712,23 +1732,27 @@ msgid "Move Favorite Down"
msgstr ""
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
+msgid "Go to previous folder."
msgstr ""
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
+msgid "Go to next folder."
msgstr ""
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr ""
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Refresh files."
+msgstr ""
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr ""
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Toggle the visibility of hidden files."
msgstr ""
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2598,14 +2622,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr ""
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr ""
@@ -2918,6 +2934,10 @@ msgstr ""
msgid "Calls"
msgstr ""
+#: editor/editor_properties.cpp
+msgid "Edit Text:"
+msgstr ""
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
@@ -4572,7 +4592,6 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr ""
@@ -6541,7 +6560,11 @@ msgid "Rear"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Align Rotation with View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -6726,10 +6749,6 @@ msgid "Focus Selection"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr ""
@@ -9495,6 +9514,10 @@ msgid "Extend Script"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Reparent to New Node"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr ""
diff --git a/editor/translations/th.po b/editor/translations/th.po
index a2d6dda878..e23decda82 100644
--- a/editor/translations/th.po
+++ b/editor/translations/th.po
@@ -141,6 +141,31 @@ msgstr "แก้ไขการเรียกฟังก์ชันแอน
#: editor/animation_track_editor.cpp
#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "แก้ไขเวลาคีย์เฟรมแอนิเมชัน"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "แก้ไขทรานสิชันแอนิเมชัน"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "เคลื่อนย้ายแอนิเมชัน"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "แก้ไขค่าคีย์เฟรมแอนิเมชัน"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "แก้ไขการเรียกฟังก์ชันแอนิเมชัน"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
msgid "Change Animation Length"
msgstr "แก้ไขการวนซ้ำแอนิเมชัน"
@@ -1759,7 +1784,7 @@ msgstr "แสดงในตัวจัดการไฟล์"
msgid "New Folder..."
msgstr "สร้างโฟลเดอร์..."
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "รีเฟรช"
@@ -1810,7 +1835,7 @@ msgstr "ไปหน้า"
msgid "Go Up"
msgstr "ขึ้นบน"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "เปิด/ปิดไฟล์ที่ซ่อน"
@@ -1836,27 +1861,32 @@ msgstr "เลื่อนโฟลเดอร์ที่ชอบลง"
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Previous Folder"
-msgstr "ไปชั้นล่าง"
+msgid "Go to previous folder."
+msgstr "ไปยังโฟลเดอร์หลัก"
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Next Folder"
-msgstr "ไปชั้นบน"
+msgid "Go to next folder."
+msgstr "ไปยังโฟลเดอร์หลัก"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Go to parent folder."
msgstr "ไปยังโฟลเดอร์หลัก"
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "ค้นหาคลาส"
+
#: editor/editor_file_dialog.cpp
#, fuzzy
msgid "(Un)favorite current folder."
msgstr "ไม่สามารถสร้างโฟลเดอร์"
-#: editor/editor_file_dialog.cpp
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
-msgid "Toggle visibility of hidden files."
+msgid "Toggle the visibility of hidden files."
msgstr "เปิด/ปิดไฟล์ที่ซ่อน"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2792,15 +2822,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr "ตัวเลือกโปรแกรมสร้างเกม"
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-#, fuzzy
-msgid "Open in an external image editor."
-msgstr "เปิดตัวแก้ไขถัดไป"
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "สลับเต็มจอ"
@@ -3127,6 +3148,11 @@ msgstr "เวลา"
msgid "Calls"
msgstr "จำนวนครั้ง"
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "แก้ไขธีม..."
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr "เปิด"
@@ -4899,7 +4925,6 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "ทั้งหมด"
@@ -7006,9 +7031,14 @@ msgstr "หลัง"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
-msgid "Align with View"
+msgid "Align Transform with View"
msgstr "ย้ายมาที่กล้อง"
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Align Rotation with View"
+msgstr "ย้ายวัตถุที่เลือกมาที่กล้อง"
+
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "No parent to instance a child at."
msgstr "ไม่พบโหนดแม่ที่จะรับอินสแตนซ์โหนดลูก"
@@ -7199,10 +7229,6 @@ msgid "Focus Selection"
msgstr "มองวัตถุที่เลือก"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr "ย้ายวัตถุที่เลือกมาที่กล้อง"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr "เครื่องมือเลือก"
@@ -10170,6 +10196,11 @@ msgstr "เปิดสคริปต์"
#: editor/scene_tree_dock.cpp
#, fuzzy
+msgid "Reparent to New Node"
+msgstr "หาโหนดแม่ใหม่"
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
msgid "Make Scene Root"
msgstr "เข้าใจ!"
@@ -12045,6 +12076,18 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#, fuzzy
+#~ msgid "Previous Folder"
+#~ msgstr "ไปชั้นล่าง"
+
+#, fuzzy
+#~ msgid "Next Folder"
+#~ msgstr "ไปชั้นบน"
+
+#, fuzzy
+#~ msgid "Open in an external image editor."
+#~ msgstr "เปิดตัวแก้ไขถัดไป"
+
#~ msgid "Reverse"
#~ msgstr "ย้อนกลับ"
diff --git a/editor/translations/tr.po b/editor/translations/tr.po
index af58c36d1c..f59cc0a809 100644
--- a/editor/translations/tr.po
+++ b/editor/translations/tr.po
@@ -152,6 +152,31 @@ msgid "Anim Change Call"
msgstr "Animasyon Değişikliği Çağrısı"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "Anim Anahtar-kare Zamanını Değiştir"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "Animasyon Geçişinin Değişimi"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "Animasyon Değişikliği Dönüşümü"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "Anim Anahtar-kare Değerini Değiştir"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "Animasyon Değişikliği Çağrısı"
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr "Animasyon Uzunluğunu Değiştir"
@@ -1739,7 +1764,7 @@ msgstr "Dosya Yöneticisinde Göster"
msgid "New Folder..."
msgstr "Yeni Klasör..."
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "Yenile"
@@ -1790,7 +1815,7 @@ msgstr "İleri Git"
msgid "Go Up"
msgstr "Yukarı Git"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "Gizli Dosyalari Aç / Kapat"
@@ -1815,25 +1840,32 @@ msgid "Move Favorite Down"
msgstr "Beğenileni Aşağı Taşı"
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
-msgstr "Önceki Klasör"
+#, fuzzy
+msgid "Go to previous folder."
+msgstr "Üst klasöre git"
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
-msgstr "Sonraki Klasör"
+#, fuzzy
+msgid "Go to next folder."
+msgstr "Üst klasöre git"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Go to parent folder."
msgstr "Üst klasöre git"
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "Dosyaları ara"
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr "Bu klasörü favorilerden çıkar/favorilere ekle."
-#: editor/editor_file_dialog.cpp
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
-msgid "Toggle visibility of hidden files."
+msgid "Toggle the visibility of hidden files."
msgstr "Gizli Dosyalari Aç / Kapat"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2785,15 +2817,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr "Düzenleyici Verileri/Ayarları Klasörünü Aç"
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-#, fuzzy
-msgid "Open in an external image editor."
-msgstr "Sonraki Düzenleyiciyi aç"
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "Tam Ekran Aç / Kapat"
@@ -3113,6 +3136,11 @@ msgstr "Zaman"
msgid "Calls"
msgstr "Çağrılar"
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "Tema düzenle..."
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr "Açık"
@@ -4861,7 +4889,6 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "Hepsi"
@@ -6971,9 +6998,14 @@ msgstr "Arka"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
-msgid "Align with View"
+msgid "Align Transform with View"
msgstr "Görünüme Ayarla"
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Align Rotation with View"
+msgstr "Seçimi Görünüme Ayarla"
+
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "No parent to instance a child at."
msgstr "Çocuğun örnek alacağı bir ebeveyn yok."
@@ -7164,10 +7196,6 @@ msgid "Focus Selection"
msgstr "Seçime Odaklan"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr "Seçimi Görünüme Ayarla"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr "Seçim Aracı"
@@ -10144,6 +10172,11 @@ msgstr "Betik Aç"
#: editor/scene_tree_dock.cpp
#, fuzzy
+msgid "Reparent to New Node"
+msgstr "Düğümün Ebeveynliğini Değiştir"
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
msgid "Make Scene Root"
msgstr "Anlamlı!"
@@ -12084,6 +12117,16 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "Previous Folder"
+#~ msgstr "Önceki Klasör"
+
+#~ msgid "Next Folder"
+#~ msgstr "Sonraki Klasör"
+
+#, fuzzy
+#~ msgid "Open in an external image editor."
+#~ msgstr "Sonraki Düzenleyiciyi aç"
+
#~ msgid "Reverse"
#~ msgstr "Tersi"
diff --git a/editor/translations/uk.po b/editor/translations/uk.po
index d6c57a6bc8..19e21461cd 100644
--- a/editor/translations/uk.po
+++ b/editor/translations/uk.po
@@ -15,7 +15,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Ukrainian (Godot Engine)\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2019-07-15 13:10+0000\n"
+"PO-Revision-Date: 2019-07-21 11:06+0000\n"
"Last-Translator: Yuri Chornoivan <yurchor@ukr.net>\n"
"Language-Team: Ukrainian <https://hosted.weblate.org/projects/godot-engine/"
"godot/uk/>\n"
@@ -138,6 +138,31 @@ msgid "Anim Change Call"
msgstr "Змінити виклик анімації"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "Змінити час ключового кадру"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "Змінити перехід"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "Змінити перетворення"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "Змінити значення ключового кадру"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "Змінити виклик анімації"
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr "Змінити тривалість анімації"
@@ -1693,7 +1718,7 @@ msgstr "Показати у менеджері файлів"
msgid "New Folder..."
msgstr "Створити теку..."
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "Оновити"
@@ -1744,7 +1769,7 @@ msgstr "Йти вперед"
msgid "Go Up"
msgstr "Вгору"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "Перемкнути приховані файли"
@@ -1769,23 +1794,31 @@ msgid "Move Favorite Down"
msgstr "Перемістити вибране вниз"
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
-msgstr "Попередня тека"
+#, fuzzy
+msgid "Go to previous folder."
+msgstr "Перейти до батьківської теки."
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
-msgstr "Наступна тека"
+#, fuzzy
+msgid "Go to next folder."
+msgstr "Перейти до батьківської теки."
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr "Перейти до батьківської теки."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "Шукати файли"
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr "Перемкнути стан вибраності для поточної теки."
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Toggle the visibility of hidden files."
msgstr "Увімкнути або вимкнути видимість прихованих файлів."
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2517,9 +2550,8 @@ msgid "Go to previously opened scene."
msgstr "Перейти до раніше відкритої сцени."
#: editor/editor_node.cpp
-#, fuzzy
msgid "Copy Text"
-msgstr "Копіювати шлях"
+msgstr "Копіювати текст"
#: editor/editor_node.cpp
msgid "Next tab"
@@ -2732,14 +2764,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr "Знімки зберігаються у теці Data/Settings редактора."
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr "Автоматично відкривати знімки вікон"
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr "Відкрити у зовнішньому редакторі зображень."
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "Перемикач повноекранного режиму"
@@ -3060,6 +3084,11 @@ msgstr "Час"
msgid "Calls"
msgstr "Виклики"
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "Редагувати тему"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr "Увімкнено"
@@ -4731,9 +4760,8 @@ msgid "Idle"
msgstr "Простій"
#: editor/plugins/asset_library_editor_plugin.cpp
-#, fuzzy
msgid "Install..."
-msgstr "Встановити"
+msgstr "Встановити…"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry"
@@ -4764,7 +4792,6 @@ msgid "Last"
msgstr "Останній"
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "Все"
@@ -4778,9 +4805,8 @@ msgid "Sort:"
msgstr "Сортувати:"
#: editor/plugins/asset_library_editor_plugin.cpp
-#, fuzzy
msgid "Reverse sorting."
-msgstr "Запит..."
+msgstr "Обернений порядок."
#: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp
@@ -4861,39 +4887,32 @@ msgid "Rotation Step:"
msgstr "Крок повороту:"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Move Vertical Guide"
msgstr "Перемістити вертикальну напрямну"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Create Vertical Guide"
-msgstr "Створити нову вертикальну напрямну"
+msgstr "Створити вертикальну напрямну"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Remove Vertical Guide"
msgstr "Вилучити вертикальну напрямну"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Move Horizontal Guide"
msgstr "Перемістити горизонтальну напрямну"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Create Horizontal Guide"
-msgstr "Створити нову горизонтальну напрямну"
+msgstr "Створити горизонтальну напрямну"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Remove Horizontal Guide"
msgstr "Вилучити горизонтальну напрямну"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Create Horizontal and Vertical Guides"
-msgstr "Створити нові горизонтальні та вертикальні напрямні"
+msgstr "Створити горизонтальні та вертикальні напрямні"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move pivot"
@@ -6780,9 +6799,15 @@ msgid "Rear"
msgstr "Ззаду"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+#, fuzzy
+msgid "Align Transform with View"
msgstr "Вирівняти з переглядом"
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Align Rotation with View"
+msgstr "Вирівняти позначене із переглядом"
+
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "No parent to instance a child at."
msgstr "Немає батьківського запису для дочірнього."
@@ -6971,10 +6996,6 @@ msgid "Focus Selection"
msgstr "Фокусувати позначене"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr "Вирівняти позначене із переглядом"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr "Інструмент позначення"
@@ -7937,7 +7958,7 @@ msgstr "Змінено тип введення для візуального ш
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
-msgstr ""
+msgstr "(лише GLES3)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex"
@@ -8024,21 +8045,20 @@ msgid "Color uniform."
msgstr "Однорідний колір."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the boolean result of the %s comparison between two parameters."
-msgstr "Повертає одиницю поділену на квадратний корінь з параметра."
+msgstr "Повертає булевий результат порівняння %s між двома параметрами."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
-msgstr ""
+msgstr "Рівність (==)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
-msgstr ""
+msgstr "Більше (>)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
-msgstr ""
+msgstr "Більше або дорівнює (>=)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
@@ -8052,25 +8072,25 @@ msgstr ""
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
-msgstr ""
+msgstr "Повертає булевий результат порівняння між INF та скалярним параметром."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
-msgstr ""
+msgstr "Повертає булевий результат порівняння між NaN і скалярним параметром."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
-msgstr ""
+msgstr "Менше (<)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
-msgstr ""
+msgstr "Менше або дорівнює (<=)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
-msgstr ""
+msgstr "Не дорівнює (!=)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
@@ -8079,15 +8099,16 @@ msgstr ""
"Повертає пов'язаний вектор за заданим булевим значенням «true» або «false»."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the boolean result of the comparison between two parameters."
-msgstr "Повертає тангенс параметра."
+msgstr "Повертає булевий результат порівняння між двома параметрами."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
+"Повертає булевий результат порівняння між INF (або NaN) та скалярним "
+"параметром."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant."
@@ -8178,18 +8199,16 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "Повертає арккосинус параметра."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the inverse hyperbolic cosine of the parameter."
-msgstr "(Лише GLES3) Повертає обернений гіперболічний косинус параметра."
+msgstr "Повертає обернений гіперболічний косинус параметра."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the arc-sine of the parameter."
msgstr "Повертає арксинус параметра."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the inverse hyperbolic sine of the parameter."
-msgstr "(Лише GLES3) Повертає обернений гіперболічний синус параметра."
+msgstr "Повертає обернений гіперболічний синус параметра."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the arc-tangent of the parameter."
@@ -8200,9 +8219,8 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "Повертає арктангенс параметрів."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the inverse hyperbolic tangent of the parameter."
-msgstr "(Лише GLES3) Повертає обернений гіперболічний тангенс параметра."
+msgstr "Повертає обернений гіперболічний тангенс параметра."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
@@ -8220,9 +8238,8 @@ msgid "Returns the cosine of the parameter."
msgstr "Повертає косинус параметра."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the hyperbolic cosine of the parameter."
-msgstr "(Лише GLES3) Повертає гіперболічний косинус параметра."
+msgstr "Повертає гіперболічний косинус параметра."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Converts a quantity in radians to degrees."
@@ -8294,14 +8311,12 @@ msgid "1.0 / scalar"
msgstr "1.0 / скаляр"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Finds the nearest integer to the parameter."
-msgstr "(Лише GLES3) Знаходить найближче ціле значення до параметра."
+msgstr "Знаходить найближче ціле значення до параметра."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Finds the nearest even integer to the parameter."
-msgstr "(Лише GLES3) Знаходить найближче парне ціле значення до параметра."
+msgstr "Знаходить найближче парне ціле значення до параметра."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Clamps the value between 0.0 and 1.0."
@@ -8316,9 +8331,8 @@ msgid "Returns the sine of the parameter."
msgstr "Повертає синус параметра."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the hyperbolic sine of the parameter."
-msgstr "(Лише GLES3) Повертає гіперболічний синус параметра."
+msgstr "Повертає гіперболічний синус параметра."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the square root of the parameter."
@@ -8353,14 +8367,12 @@ msgid "Returns the tangent of the parameter."
msgstr "Повертає тангенс параметра."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the hyperbolic tangent of the parameter."
-msgstr "(Лише GLES3) Повертає гіперболічний тангенс параметра."
+msgstr "Повертає гіперболічний тангенс параметра."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Finds the truncated value of the parameter."
-msgstr "(Лише GLES3) Визначає обрізане до цілого значення параметра."
+msgstr "Визначає обрізане до цілого значення параметра."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Adds scalar to scalar."
@@ -8399,26 +8411,22 @@ msgid "Perform the texture lookup."
msgstr "Виконує пошук текстури."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Cubic texture uniform lookup."
-msgstr "Однорідна кубічна текстура."
+msgstr "Пошук однорідної кубічної текстури."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "2D texture uniform lookup."
-msgstr "Однорідна пласка текстура."
+msgstr "Пошук однорідної пласкої текстури."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "2D texture uniform lookup with triplanar."
-msgstr "Однорідна пласка текстура."
+msgstr "Однорідний пошук пласкої текстури за допомогою трьох площин."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Transform function."
msgstr "Функція перетворення."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"Calculate the outer product of a pair of vectors.\n"
"\n"
@@ -8428,7 +8436,7 @@ msgid ""
"whose number of rows is the number of components in 'c' and whose number of "
"columns is the number of components in 'r'."
msgstr ""
-"(Лише GLES3) Обчислити зовнішній добуток пари векторів.\n"
+"Обчислити зовнішній добуток пари векторів.\n"
"\n"
"OuterProduct вважає перший параметр, «c», є вектором-стовпчиком (матрицею із "
"одного стовпчика) а другий параметр, «r», є вектором-рядком (матрицею із "
@@ -8445,19 +8453,16 @@ msgid "Decomposes transform to four vectors."
msgstr "Розкладає перетворення на чотири вектори."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Calculates the determinant of a transform."
-msgstr "(Лише GLES3) Обчислює визначник перетворення."
+msgstr "Обчислює визначник перетворення."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Calculates the inverse of a transform."
-msgstr "(Лише GLES3) Обчислює обернену матрицю перетворення."
+msgstr "Обчислює обернену матрицю перетворення."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Calculates the transpose of a transform."
-msgstr "(Лише GLES3) Обчислює транспозицію перетворення."
+msgstr "Обчислює транспозицію перетворення."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Multiplies transform by transform."
@@ -8504,7 +8509,6 @@ msgid "Calculates the dot product of two vectors."
msgstr "Обчислює скалярний добуток двох векторів."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the "
@@ -8537,7 +8541,6 @@ msgid "1.0 / vector"
msgstr "1.0 / вектор"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )."
@@ -8546,7 +8549,6 @@ msgstr ""
"вектор нормалі )."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Returns the vector that points in the direction of refraction."
msgstr "Повертає вектор, який вказує напрямок рефракції."
@@ -8646,72 +8648,59 @@ msgstr ""
"напрямку погляду камери (функції слід передати відповіді вхідні дані)."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "(Fragment/Light mode only) Scalar derivative function."
-msgstr ""
-"(Лише GLES3) (лише у режимі фрагментів або світла) Функція скалярної "
-"похідної."
+msgstr "(лише у режимі фрагментів або світла) Функція скалярної похідної."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "(Fragment/Light mode only) Vector derivative function."
-msgstr ""
-"(Лише GLES3) (лише у режимі фрагментів або світла) Функція векторної "
-"похідної."
+msgstr "(лише у режимі фрагментів або світла) Функція векторної похідної."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"differencing."
msgstr ""
-"(Лише GLES3) (лише у режимі фрагментів або світла) (вектор) Похідна у «x» на "
-"основі локального диференціювання."
+"(лише у режимі фрагментів або світла) (вектор) Похідна у «x» на основі "
+"локального диференціювання."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"differencing."
msgstr ""
-"(Лише GLES3) (лише у режимі фрагментів або світла) (скаляр) Похідна у «x» на "
-"основі локального диференціювання."
+"(лише у режимі фрагментів або світла) (скаляр) Похідна у «x» на основі "
+"локального диференціювання."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"differencing."
msgstr ""
-"(Лише GLES3) (лише у режимі фрагментів або світла) (вектор) Похідна у «y» на "
-"основі локального диференціювання."
+"(лише у режимі фрагментів або світла) (вектор) Похідна у «y» на основі "
+"локального диференціювання."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"differencing."
msgstr ""
-"(Лише GLES3) (лише у режимі фрагментів або світла) (скаляр) Похідна у «y» на "
-"основі локального диференціювання."
+"(лише у режимі фрагментів або світла) (скаляр) Похідна у «y» на основі "
+"локального диференціювання."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"'y'."
msgstr ""
-"(Лише GLES3) (лише у режимі фрагментів або світла) (вектор) Сума похідних за "
-"модулем у «x» та «y»."
+"(лише у режимі фрагментів або світла) (вектор) Сума похідних за модулем у "
+"«x» та «y»."
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid ""
"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"'y'."
msgstr ""
-"(Лише GLES3) (лише у режимі фрагментів або світла) Сума похідних за модулем "
-"у «x» та «y»."
+"(лише у режимі фрагментів або світла) Сума похідних за модулем у «x» та «y»."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "VisualShader"
@@ -9938,6 +9927,11 @@ msgid "Extend Script"
msgstr "Розширити скрипт"
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Reparent to New Node"
+msgstr "Змінити батьківський вузол"
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr "Зробити кореневим для сцени"
@@ -10154,9 +10148,8 @@ msgid "Script is valid."
msgstr "Скрипт є коректним."
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
-msgstr "Можна використовувати: a-z, A-Z, 0-9 і _"
+msgstr "Можна використовувати: a-z, A-Z, 0-9, _ і ."
#: editor/script_create_dialog.cpp
msgid "Built-in script (into scene file)."
@@ -11850,9 +11843,8 @@ msgid "Invalid source for shader."
msgstr "Некоректне джерело програми побудови тіней."
#: scene/resources/visual_shader_nodes.cpp
-#, fuzzy
msgid "Invalid comparison function for that type."
-msgstr "Некоректне джерело програми побудови тіней."
+msgstr "Некоректна функція порівняння для цього типу."
#: servers/visual/shader_language.cpp
msgid "Assignment to function."
@@ -11870,6 +11862,18 @@ msgstr "Змінні величини можна пов'язувати лише
msgid "Constants cannot be modified."
msgstr "Сталі не можна змінювати."
+#~ msgid "Previous Folder"
+#~ msgstr "Попередня тека"
+
+#~ msgid "Next Folder"
+#~ msgstr "Наступна тека"
+
+#~ msgid "Automatically Open Screenshots"
+#~ msgstr "Автоматично відкривати знімки вікон"
+
+#~ msgid "Open in an external image editor."
+#~ msgstr "Відкрити у зовнішньому редакторі зображень."
+
#~ msgid "Reverse"
#~ msgstr "Зворотний"
diff --git a/editor/translations/ur_PK.po b/editor/translations/ur_PK.po
index d667d977da..f22e442132 100644
--- a/editor/translations/ur_PK.po
+++ b/editor/translations/ur_PK.po
@@ -133,6 +133,26 @@ msgid "Anim Change Call"
msgstr ""
#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Keyframe Time"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Transition"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Transform"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Keyframe Value"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Call"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr ""
@@ -1669,7 +1689,7 @@ msgstr ""
msgid "New Folder..."
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr ""
@@ -1720,7 +1740,7 @@ msgstr ""
msgid "Go Up"
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr ""
@@ -1747,24 +1767,30 @@ msgid "Move Favorite Down"
msgstr "پسندیدہ نیچے منتقل کریں"
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
-msgstr ""
+#, fuzzy
+msgid "Go to previous folder."
+msgstr "سب سکریپشن بنائیں"
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
-msgstr ""
+#, fuzzy
+msgid "Go to next folder."
+msgstr "سب سکریپشن بنائیں"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Go to parent folder."
msgstr "سب سکریپشن بنائیں"
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Refresh files."
+msgstr ""
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr ""
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Toggle the visibility of hidden files."
msgstr ""
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2646,14 +2672,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr ""
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr ""
@@ -2968,6 +2986,11 @@ msgstr ""
msgid "Calls"
msgstr ""
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr ".تمام کا انتخاب"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
@@ -4653,7 +4676,6 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr ""
@@ -6669,7 +6691,12 @@ msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr ".تمام کا انتخاب"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Align Rotation with View"
msgstr ".تمام کا انتخاب"
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -6856,11 +6883,6 @@ msgstr ".تمام کا انتخاب"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
-msgid "Align Selection With View"
-msgstr ".تمام کا انتخاب"
-
-#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Tool Select"
msgstr ".تمام کا انتخاب"
@@ -9688,6 +9710,11 @@ msgid "Extend Script"
msgstr "سب سکریپشن بنائیں"
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Reparent to New Node"
+msgstr "سب سکریپشن بنائیں"
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr ""
diff --git a/editor/translations/vi.po b/editor/translations/vi.po
index 80c323be8d..b8707a154c 100644
--- a/editor/translations/vi.po
+++ b/editor/translations/vi.po
@@ -14,7 +14,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2019-07-02 10:49+0000\n"
+"PO-Revision-Date: 2019-07-29 19:20+0000\n"
"Last-Translator: Steve Dang <itsnguu@outlook.com>\n"
"Language-Team: Vietnamese <https://hosted.weblate.org/projects/godot-engine/"
"godot/vi/>\n"
@@ -28,7 +28,7 @@ msgstr ""
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
-msgstr ""
+msgstr "Hàm convert() có đối số không hợp lệ, sử dụng các hằng TYPE_*."
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/mono/glue/gd_glue.cpp
@@ -71,7 +71,7 @@ msgstr "Miễn phí"
#: editor/animation_bezier_editor.cpp
msgid "Balanced"
-msgstr ""
+msgstr "Cân bằng"
#: editor/animation_bezier_editor.cpp
msgid "Mirror"
@@ -86,14 +86,12 @@ msgid "Value:"
msgstr "Giá trị:"
#: editor/animation_bezier_editor.cpp
-#, fuzzy
msgid "Insert Key Here"
-msgstr "Chèn Key Anim"
+msgstr "Thêm Khoá Tại Đây"
#: editor/animation_bezier_editor.cpp
-#, fuzzy
msgid "Duplicate Selected Key(s)"
-msgstr "Nhân đôi lựa chọn"
+msgstr "Nhân đôi các khoá đã chọn"
#: editor/animation_bezier_editor.cpp
msgid "Delete Selected Key(s)"
@@ -101,12 +99,11 @@ msgstr "Xoá Key(s) được chọn"
#: editor/animation_bezier_editor.cpp
msgid "Add Bezier Point"
-msgstr ""
+msgstr "Thêm điểm Bezier"
#: editor/animation_bezier_editor.cpp
-#, fuzzy
msgid "Move Bezier Points"
-msgstr "Di chuyển đến..."
+msgstr "Di chuyển điểm Bezier"
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Anim Duplicate Keys"
@@ -138,13 +135,37 @@ msgstr "Đổi Function Gọi Animation"
#: editor/animation_track_editor.cpp
#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "Đổi thời gian khung hình"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "Đổi Transition Animation"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "Đổi Transform Animation"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "Đổi giá trị khung hình"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "Đổi Function Gọi Animation"
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
-msgstr "Đổi vòng lặp Anim"
+msgstr "Thay Độ Dài Hoạt Ảnh"
#: editor/animation_track_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Change Animation Loop"
-msgstr ""
+msgstr "Chỉnh Vòng Lặp Hoạt Ảnh"
#: editor/animation_track_editor.cpp
msgid "Property Track"
@@ -172,14 +193,12 @@ msgid "Animation Playback Track"
msgstr "Ngưng chạy animation. (S)"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Animation length (frames)"
-msgstr "Độ dài Animation (giây)."
+msgstr "Độ dài hoạt ảnh (khung hình)"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Animation length (seconds)"
-msgstr "Độ dài Animation (giây)."
+msgstr "Độ dài hoạt ảnh (giây)"
#: editor/animation_track_editor.cpp
#, fuzzy
@@ -187,9 +206,8 @@ msgid "Add Track"
msgstr "Thêm Track Animation"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Animation Looping"
-msgstr "Phóng Animation."
+msgstr "Vòng Lặp Hoạt Ảnh"
#: editor/animation_track_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
@@ -366,7 +384,7 @@ msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation tracks can only point to AnimationPlayer nodes."
-msgstr ""
+msgstr "Các bản hoạt ảnh chỉ có thể trỏ tới các nút AnimationPlayer."
#: editor/animation_track_editor.cpp
msgid "An animation player can't animate itself, only other players."
@@ -454,12 +472,11 @@ msgstr "Cảnh bảo: Chỉnh sửa hoạt ảnh đã nhập"
#: editor/animation_track_editor.cpp editor/plugins/script_text_editor.cpp
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Select All"
-msgstr ""
+msgstr "Chọn Toàn Bộ"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Select None"
-msgstr "Chế độ chọn"
+msgstr "Chọn Không có"
#: editor/animation_track_editor.cpp
msgid "Only show tracks from nodes selected in tree."
@@ -470,14 +487,12 @@ msgid "Group tracks by node or display them as plain list."
msgstr ""
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Snap:"
-msgstr "Bước (s):"
+msgstr "Chụp:"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Animation step value."
-msgstr "Phóng Animation."
+msgstr "Giá trị bước hoạt ảnh."
#: editor/animation_track_editor.cpp
msgid "Seconds"
@@ -521,27 +536,24 @@ msgid "Duplicate Transposed"
msgstr ""
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Delete Selection"
-msgstr "Nhân đôi lựa chọn"
+msgstr "Xoá lựa chọn"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Go to Next Step"
-msgstr "Đến Step tiếp theo"
+msgstr "Đến Bước tiếp theo"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Go to Previous Step"
-msgstr "Đến Step trước đó"
+msgstr "Đến Bước trước đó"
#: editor/animation_track_editor.cpp
msgid "Optimize Animation"
-msgstr "Tối ưu Animation"
+msgstr "Tối ưu Hoạt ảnh"
#: editor/animation_track_editor.cpp
msgid "Clean-Up Animation"
-msgstr "Dọn dẹp Animation"
+msgstr "Dọn dẹp Hoạt ảnh"
#: editor/animation_track_editor.cpp
msgid "Pick the node that will be animated:"
@@ -573,12 +585,11 @@ msgstr "Tối ưu"
#: editor/animation_track_editor.cpp
msgid "Remove invalid keys"
-msgstr "Hủy key không đúng chuẩn"
+msgstr "Gỡ bỏ các khoá không hợp lệ"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Remove unresolved and empty tracks"
-msgstr "Gỡ bỏ track trống và không tìm thấy"
+msgstr "Gỡ bỏ các Tracks không thể xử lý và trống"
#: editor/animation_track_editor.cpp
msgid "Clean-up all animations"
@@ -586,7 +597,7 @@ msgstr "Dọn dẹp tất cả animations"
#: editor/animation_track_editor.cpp
msgid "Clean-Up Animation(s) (NO UNDO!)"
-msgstr "Dọn dẹp tất cả Animation (KHÔNG THỂ HỒI LẠI)"
+msgstr "Dọn dẹp tất cả Hoạt ảnh (KHÔNG THỂ HỒI LẠI)"
#: editor/animation_track_editor.cpp
msgid "Clean-Up"
@@ -598,7 +609,7 @@ msgstr "Tỉ lệ Scale:"
#: editor/animation_track_editor.cpp
msgid "Select tracks to copy:"
-msgstr ""
+msgstr "Chọn các Track để sao chép:"
#: editor/animation_track_editor.cpp editor/editor_log.cpp
#: editor/editor_properties.cpp
@@ -610,9 +621,8 @@ msgid "Copy"
msgstr "Sao chép"
#: editor/animation_track_editor_plugins.cpp
-#, fuzzy
msgid "Add Audio Track Clip"
-msgstr "Thêm Track Animation"
+msgstr "Thêm Track Âm thanh"
#: editor/animation_track_editor_plugins.cpp
msgid "Change Audio Track Clip Start Offset"
@@ -644,20 +654,19 @@ msgstr "Dòng số:"
#: editor/code_editor.cpp
msgid "Found %d match(es)."
-msgstr ""
+msgstr "Tìm thấy %d khớp."
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "No Matches"
-msgstr "Không tìm thấy"
+msgstr "Không khớp"
#: editor/code_editor.cpp
msgid "Replaced %d occurrence(s)."
-msgstr ""
+msgstr "Đã thay thế %d biến cố."
#: editor/code_editor.cpp editor/find_in_files.cpp
-#, fuzzy
msgid "Match Case"
-msgstr "Trùng khớp"
+msgstr "Khớp Trường Hợp"
#: editor/code_editor.cpp editor/find_in_files.cpp
msgid "Whole Words"
@@ -705,37 +714,32 @@ msgid "Line and column numbers."
msgstr "Số dòng và cột."
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Method in target node must be specified."
-msgstr "Cách thức trong Node được chọn phải được ghi rõ!"
+msgstr "Phương thức trong nút đích phải được chỉ định."
#: editor/connections_dialog.cpp
-#, fuzzy
msgid ""
"Target method not found. Specify a valid method or attach a script to the "
"target node."
msgstr ""
-"Cách thức của đối tượng không tìm thấy! ghi rõ một cách thức hợp lệ hoặc "
-"đính kèm một script cho đối tượng Node."
+"Phương thức không tìm thấy. Chỉ định phương thức hợp lệ hoặc đính kèm tệp "
+"lệnh vào nút."
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Connect to Node:"
-msgstr "Kết nối đến Node:"
+msgstr "Kết nối đến Nút:"
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Connect to Script:"
-msgstr "Không thể kết nối tới host:"
+msgstr "Kết nối Tệp lệnh:"
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "From Signal:"
-msgstr "Đang kết nối Signal:"
+msgstr "Từ tín hiệu:"
#: editor/connections_dialog.cpp
msgid "Scene does not contain any script."
-msgstr "Cảnh không chứa mã lệnh."
+msgstr "Cảnh không chứa tệp lệnh."
#: editor/connections_dialog.cpp editor/editor_autoload_settings.cpp
#: editor/groups_editor.cpp editor/plugins/item_list_editor_plugin.cpp
@@ -755,27 +759,26 @@ msgid "Remove"
msgstr "Xóa"
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Add Extra Call Argument:"
-msgstr "Thêm đối số:"
+msgstr "Thêm đối số mở rộng:"
#: editor/connections_dialog.cpp
msgid "Extra Call Arguments:"
-msgstr ""
+msgstr "Mở rộng Đối số được gọi:"
#: editor/connections_dialog.cpp
msgid "Advanced"
msgstr "Nâng cao"
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Deferred"
-msgstr "Hoãn lại"
+msgstr "Trì hoãn"
#: editor/connections_dialog.cpp
msgid ""
"Defers the signal, storing it in a queue and only firing it at idle time."
msgstr ""
+"Trì hoãn tín hiệu, lưu vào một hàng chờ và chỉ kích nó vào thời gian rãnh."
#: editor/connections_dialog.cpp
msgid "Oneshot"
@@ -808,7 +811,6 @@ msgid "Connect"
msgstr "Kết nối"
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Signal:"
msgstr "Tín hiệu:"
@@ -821,9 +823,8 @@ msgid "Disconnect '%s' from '%s'"
msgstr "Hủy kết nối '%s' từ '%s'"
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Disconnect all from signal: '%s'"
-msgstr "Hủy kết nối '%s' từ '%s'"
+msgstr "Dừng kết nối tất cả từ tín hiệu: '%s'"
#: editor/connections_dialog.cpp
msgid "Connect..."
@@ -868,7 +869,7 @@ msgstr "Đến Method"
#: editor/create_dialog.cpp
msgid "Change %s Type"
-msgstr "Đổi %s Type"
+msgstr "Đổi %s Loại"
#: editor/create_dialog.cpp editor/project_settings_editor.cpp
msgid "Change"
@@ -921,38 +922,42 @@ msgid ""
"Scene '%s' is currently being edited.\n"
"Changes will only take effect when reloaded."
msgstr ""
+"Cảnh '%s' hiện đang được chỉnh sửa.\n"
+"Các thay đổi chỉ có hiệu lực khi tải lại."
#: editor/dependency_editor.cpp
msgid ""
"Resource '%s' is in use.\n"
"Changes will only take effect when reloaded."
msgstr ""
+"Tài nguyên '%s' đang sử dụng.\n"
+"Thay đổi sẽ chỉ hiệu lực khi tải lại."
#: editor/dependency_editor.cpp
#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "Dependencies"
-msgstr ""
+msgstr "Các phụ thuộc"
#: editor/dependency_editor.cpp
msgid "Resource"
-msgstr ""
+msgstr "Tài nguyên"
#: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp
#: editor/project_settings_editor.cpp editor/script_create_dialog.cpp
msgid "Path"
-msgstr ""
+msgstr "Đường dẫn"
#: editor/dependency_editor.cpp
msgid "Dependencies:"
-msgstr ""
+msgstr "Các phụ thuộc:"
#: editor/dependency_editor.cpp
msgid "Fix Broken"
-msgstr ""
+msgstr "Sửa chữa"
#: editor/dependency_editor.cpp
msgid "Dependency Editor"
-msgstr ""
+msgstr "Trình chỉnh sửa Phụ thuộc"
#: editor/dependency_editor.cpp
msgid "Search Replacement Resource:"
@@ -970,11 +975,11 @@ msgstr "Mở"
#: editor/dependency_editor.cpp
msgid "Owners Of:"
-msgstr ""
+msgstr "Sở hữu của:"
#: editor/dependency_editor.cpp
msgid "Remove selected files from the project? (Can't be restored)"
-msgstr ""
+msgstr "Gỡ bỏ các tệp đã chọn trong dự án? (Không thể khôi phục)"
#: editor/dependency_editor.cpp
msgid ""
@@ -997,15 +1002,15 @@ msgstr ""
#: editor/dependency_editor.cpp editor/editor_node.cpp
msgid "Open Anyway"
-msgstr ""
+msgstr "Luôn mở"
#: editor/dependency_editor.cpp
msgid "Which action should be taken?"
-msgstr ""
+msgstr "Chọn hành động nên thực hiện?"
#: editor/dependency_editor.cpp
msgid "Fix Dependencies"
-msgstr ""
+msgstr "Sửa các phần phụ thuộc"
#: editor/dependency_editor.cpp
msgid "Errors loading!"
@@ -1034,7 +1039,7 @@ msgstr "Xóa"
#: editor/dependency_editor.cpp
msgid "Owns"
-msgstr ""
+msgstr "Sở hữu"
#: editor/dependency_editor.cpp
msgid "Resources Without Explicit Ownership:"
@@ -1119,6 +1124,10 @@ msgid ""
"is an exhaustive list of all such thirdparty components with their "
"respective copyright statements and license terms."
msgstr ""
+"Godot Engine dựa trên một số thư viện mã nguồn mở và miễn phí của bên thứ "
+"ba, tất cả đều phù hợp với các điều khoản trong giấy phép MIT. Sau đây là "
+"danh sách tất cả các thành phần của bên thứ ba với các điều khoản bản quyền "
+"và điều khoản cấp phép tương ứng."
#: editor/editor_about.cpp
msgid "All Components"
@@ -1138,7 +1147,7 @@ msgstr "Lỗi không thể mở gói, không phải dạng nén."
#: editor/editor_asset_installer.cpp
msgid "Uncompressing Assets"
-msgstr ""
+msgstr "Giải nén Assets"
#: editor/editor_asset_installer.cpp editor/project_manager.cpp
msgid "Package installed successfully!"
@@ -1159,7 +1168,7 @@ msgstr "Gói cài đặt"
#: editor/editor_audio_buses.cpp
msgid "Speakers"
-msgstr ""
+msgstr "Máy phát thanh"
#: editor/editor_audio_buses.cpp
msgid "Add Effect"
@@ -1268,7 +1277,7 @@ msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Location for New Layout..."
-msgstr ""
+msgstr "Vị trí cho Bố cục mới..."
#: editor/editor_audio_buses.cpp
msgid "Open Audio Bus Layout"
@@ -1687,7 +1696,7 @@ msgstr "Xem trong trình quản lý tệp"
msgid "New Folder..."
msgstr "Thư mục mới ..."
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "Làm mới"
@@ -1738,7 +1747,7 @@ msgstr "Tiến tới"
msgid "Go Up"
msgstr "Đi Lên"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "Bật tắt File ẩn"
@@ -1763,23 +1772,31 @@ msgid "Move Favorite Down"
msgstr "Di chuyển Ưa thích xuống"
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
-msgstr "Thư mục trước"
+#, fuzzy
+msgid "Go to previous folder."
+msgstr "Đến thư mục cha"
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
-msgstr "Thư mục sau"
+#, fuzzy
+msgid "Go to next folder."
+msgstr "Đến thư mục cha"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr "Đến thư mục cha"
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "Tìm kiếm tệp tin"
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr "Bỏ yêu thích thư mục hiện tại."
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Toggle the visibility of hidden files."
msgstr "Bật tắt hiện các tệp tin ẩn."
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2687,14 +2704,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr "Mở thư mục dữ liệu Trình biên tập"
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "Chế độ Toàn màn hình"
@@ -3010,6 +3019,11 @@ msgstr ""
msgid "Calls"
msgstr ""
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "Lưu Theme"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
@@ -3913,7 +3927,7 @@ msgstr ""
#: editor/plugins/animation_state_machine_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Add Animation"
-msgstr "Thêm Animation"
+msgstr "Thêm Hoạt ảnh"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@@ -4115,7 +4129,7 @@ msgstr "Đổi bộ lọc"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "No animation player set, so unable to retrieve track names."
-msgstr ""
+msgstr "Không có trình phát hoạt ảnh, không thể truy xuất tên."
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Player path set is invalid, so unable to retrieve track names."
@@ -4127,6 +4141,7 @@ msgid ""
"Animation player has no valid root node path, so unable to retrieve track "
"names."
msgstr ""
+"Trính phát hoạt ảnh không có đường dẫn nút Gốc, không thể truy xuất tên."
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
@@ -4231,7 +4246,7 @@ msgstr "Chạy hoạt ảnh đã chọn ngược lại từ cuối. (Shift+A)"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Stop animation playback. (S)"
-msgstr "Ngưng chạy hoạt ảnh. (S)"
+msgstr "Dừng chạy lại hoạt ảnh. (S)"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Play selected animation from start. (Shift+D)"
@@ -4690,7 +4705,6 @@ msgid "Last"
msgstr "Cuối cùng"
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "Tất cả"
@@ -6713,7 +6727,11 @@ msgid "Rear"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Align Rotation with View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -6898,10 +6916,6 @@ msgid "Focus Selection"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr ""
@@ -9764,6 +9778,11 @@ msgid "Extend Script"
msgstr "Tạo Script"
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Reparent to New Node"
+msgstr "Tạo các nút mới."
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr ""
@@ -11540,6 +11559,12 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "Previous Folder"
+#~ msgstr "Thư mục trước"
+
+#~ msgid "Next Folder"
+#~ msgstr "Thư mục sau"
+
#~ msgid "Reverse"
#~ msgstr "Ngược lại"
diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po
index 815a878f86..affef14b72 100644
--- a/editor/translations/zh_CN.po
+++ b/editor/translations/zh_CN.po
@@ -176,6 +176,31 @@ msgid "Anim Change Call"
msgstr "修改回调"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "修改动画关键帧的时长"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "修改动画过渡方式"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "修改动画变换"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "修改动画关键帧的值"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "修改回调"
+
+#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr "修改动画长度"
@@ -1700,7 +1725,7 @@ msgstr "在文件管理器中显示"
msgid "New Folder..."
msgstr "新建文件夹 ..."
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "刷新"
@@ -1751,7 +1776,7 @@ msgstr "前进"
msgid "Go Up"
msgstr "上一级"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "切换显示隐藏文件"
@@ -1776,23 +1801,31 @@ msgid "Move Favorite Down"
msgstr "向下移动收藏"
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
-msgstr "上一个文件夹"
+#, fuzzy
+msgid "Go to previous folder."
+msgstr "转到父文件夹。"
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
-msgstr "下一个文件夹"
+#, fuzzy
+msgid "Go to next folder."
+msgstr "转到父文件夹。"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr "转到父文件夹。"
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "搜索文件"
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr "(取消)收藏当前文件夹。"
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Toggle the visibility of hidden files."
msgstr "切换显示隐藏文件。"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2704,14 +2737,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr "截图已保存到编辑器设置/数据目录。"
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr "自动打开截图"
-
-#: editor/editor_node.cpp
-msgid "Open in an external image editor."
-msgstr "使用外部图像编辑器打开。"
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "全屏模式"
@@ -3032,6 +3057,11 @@ msgstr "时间"
msgid "Calls"
msgstr "调用次数"
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "编辑主题..."
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr "启用"
@@ -4716,7 +4746,6 @@ msgid "Last"
msgstr "最后一项"
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "全部"
@@ -6747,9 +6776,15 @@ msgid "Rear"
msgstr "后方"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+#, fuzzy
+msgid "Align Transform with View"
msgstr "对齐视图"
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Align Rotation with View"
+msgstr "选中项与视图对齐"
+
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "No parent to instance a child at."
msgstr "没有选中节点来添加实例。"
@@ -6938,10 +6973,6 @@ msgid "Focus Selection"
msgstr "选中选中项"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr "选中项与视图对齐"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Tool Select"
msgstr "选择工具"
@@ -9844,6 +9875,11 @@ msgid "Extend Script"
msgstr "打开脚本"
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Reparent to New Node"
+msgstr "重设父节点"
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr "创建场景根节点"
@@ -11709,6 +11745,18 @@ msgstr "变量只能在顶点函数中指定。"
msgid "Constants cannot be modified."
msgstr "不允许修改常量。"
+#~ msgid "Previous Folder"
+#~ msgstr "上一个文件夹"
+
+#~ msgid "Next Folder"
+#~ msgstr "下一个文件夹"
+
+#~ msgid "Automatically Open Screenshots"
+#~ msgstr "自动打开截图"
+
+#~ msgid "Open in an external image editor."
+#~ msgstr "使用外部图像编辑器打开。"
+
#~ msgid "Reverse"
#~ msgstr "反选"
diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po
index 7e5022d56e..6946008e81 100644
--- a/editor/translations/zh_HK.po
+++ b/editor/translations/zh_HK.po
@@ -137,6 +137,31 @@ msgstr ""
#: editor/animation_track_editor.cpp
#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "動畫變化數值"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "動畫變化過渡"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "動畫變化過渡"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "動畫變化數值"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "動畫軌跡變化數值模式"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
msgid "Change Animation Length"
msgstr "更改動畫名稱:"
@@ -1785,7 +1810,7 @@ msgstr "開啟 Project Manager?"
msgid "New Folder..."
msgstr "新增資料夾"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "重新整理"
@@ -1836,7 +1861,7 @@ msgstr ""
msgid "Go Up"
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "(不)顯示隱藏的文件"
@@ -1864,27 +1889,32 @@ msgstr "下移最愛"
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Previous Folder"
-msgstr "上一個tab"
+msgid "Go to previous folder."
+msgstr "無法新增資料夾"
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Next Folder"
-msgstr "新增資料夾"
+msgid "Go to next folder."
+msgstr "無法新增資料夾"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Go to parent folder."
msgstr "無法新增資料夾"
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "在幫助檔搜尋"
+
#: editor/editor_file_dialog.cpp
#, fuzzy
msgid "(Un)favorite current folder."
msgstr "無法新增資料夾"
-#: editor/editor_file_dialog.cpp
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
-msgid "Toggle visibility of hidden files."
+msgid "Toggle the visibility of hidden files."
msgstr "(不)顯示隱藏的文件"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2827,15 +2857,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr "編輯器設定"
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-#, fuzzy
-msgid "Open in an external image editor."
-msgstr "要離開編輯器嗎?"
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "全螢幕"
@@ -3168,6 +3189,11 @@ msgstr "時間:"
msgid "Calls"
msgstr ""
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "檔案"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
@@ -4959,7 +4985,6 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "全部"
@@ -7037,7 +7062,11 @@ msgid "Rear"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Align Rotation with View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -7230,10 +7259,6 @@ msgid "Focus Selection"
msgstr "只限選中"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Tool Select"
msgstr "所有選項"
@@ -10159,6 +10184,11 @@ msgstr "下一個腳本"
#: editor/scene_tree_dock.cpp
#, fuzzy
+msgid "Reparent to New Node"
+msgstr "新增"
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
msgid "Make Scene Root"
msgstr "儲存場景"
@@ -11980,6 +12010,18 @@ msgid "Constants cannot be modified."
msgstr ""
#, fuzzy
+#~ msgid "Previous Folder"
+#~ msgstr "上一個tab"
+
+#, fuzzy
+#~ msgid "Next Folder"
+#~ msgstr "新增資料夾"
+
+#, fuzzy
+#~ msgid "Open in an external image editor."
+#~ msgstr "要離開編輯器嗎?"
+
+#, fuzzy
#~ msgid "Failed to create solution."
#~ msgstr "資源加載失敗。"
@@ -12143,9 +12185,6 @@ msgstr ""
#~ msgid "Anim Track Change Interpolation"
#~ msgstr "動畫軌跡變化Interpolation"
-#~ msgid "Anim Track Change Value Mode"
-#~ msgstr "動畫軌跡變化數值模式"
-
#~ msgid "Edit Selection Curve"
#~ msgstr "編輯Selection Curve"
diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po
index 03f5294c67..54c1f74b02 100644
--- a/editor/translations/zh_TW.po
+++ b/editor/translations/zh_TW.po
@@ -141,6 +141,31 @@ msgstr "更改回調"
#: editor/animation_track_editor.cpp
#, fuzzy
+msgid "Anim Multi Change Keyframe Time"
+msgstr "變更關鍵畫格的時間"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transition"
+msgstr "變更轉場效果"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Transform"
+msgstr "變更動畫變換"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Keyframe Value"
+msgstr "變更關鍵畫格的數值"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Multi Change Call"
+msgstr "更改回調"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
msgid "Change Animation Length"
msgstr "變更動畫長度"
@@ -1764,7 +1789,7 @@ msgstr "在檔案管理員內顯示"
msgid "New Folder..."
msgstr "新增資料夾..."
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Refresh"
msgstr "重新整理"
@@ -1815,7 +1840,7 @@ msgstr "往前"
msgid "Go Up"
msgstr "往上"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "切換顯示隱藏檔案"
@@ -1842,27 +1867,32 @@ msgstr "向下移動收藏"
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Previous Folder"
-msgstr "上個分頁"
+msgid "Go to previous folder."
+msgstr "無法新增資料夾"
#: editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Next Folder"
-msgstr "新增資料夾"
+msgid "Go to next folder."
+msgstr "無法新增資料夾"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Go to parent folder."
msgstr "無法新增資料夾"
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Refresh files."
+msgstr "搜尋 Class"
+
#: editor/editor_file_dialog.cpp
#, fuzzy
msgid "(Un)favorite current folder."
msgstr "無法新增資料夾"
-#: editor/editor_file_dialog.cpp
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
-msgid "Toggle visibility of hidden files."
+msgid "Toggle the visibility of hidden files."
msgstr "切換顯示隱藏檔案"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -2790,15 +2820,6 @@ msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr "開啟 編輯器數據/設定 資料夾"
#: editor/editor_node.cpp
-msgid "Automatically Open Screenshots"
-msgstr ""
-
-#: editor/editor_node.cpp
-#, fuzzy
-msgid "Open in an external image editor."
-msgstr "開啟下一個編輯器"
-
-#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "全螢幕顯示"
@@ -3120,6 +3141,11 @@ msgstr "時間"
msgid "Calls"
msgstr "調用"
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Edit Text:"
+msgstr "編輯主題…"
+
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr "啟用"
@@ -4877,7 +4903,6 @@ msgid "Last"
msgstr "最後"
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr "全部"
@@ -6953,9 +6978,15 @@ msgid "Rear"
msgstr "後"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+#, fuzzy
+msgid "Align Transform with View"
msgstr "與視圖對齊"
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Align Rotation with View"
+msgstr "將所選內容與視圖對齊"
+
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "No parent to instance a child at."
msgstr ""
@@ -7141,10 +7172,6 @@ msgid "Focus Selection"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr "將所選內容與視圖對齊"
-
-#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Tool Select"
msgstr "工具選擇"
@@ -10067,6 +10094,11 @@ msgstr "開啟最近存取"
#: editor/scene_tree_dock.cpp
#, fuzzy
+msgid "Reparent to New Node"
+msgstr "新增 %s"
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
msgid "Make Scene Root"
msgstr "儲存場景"
@@ -11910,6 +11942,18 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#, fuzzy
+#~ msgid "Previous Folder"
+#~ msgstr "上個分頁"
+
+#, fuzzy
+#~ msgid "Next Folder"
+#~ msgstr "新增資料夾"
+
+#, fuzzy
+#~ msgid "Open in an external image editor."
+#~ msgstr "開啟下一個編輯器"
+
#~ msgid "Reverse"
#~ msgstr "反轉"
diff --git a/main/input_default.cpp b/main/input_default.cpp
index caa5c10518..60675f1115 100644
--- a/main/input_default.cpp
+++ b/main/input_default.cpp
@@ -472,6 +472,10 @@ void InputDefault::stop_joy_vibration(int p_device) {
joy_vibration[p_device] = vibration;
}
+void InputDefault::vibrate_handheld(int p_duration_ms) {
+ OS::get_singleton()->vibrate_handheld(p_duration_ms);
+}
+
void InputDefault::set_gravity(const Vector3 &p_gravity) {
_THREAD_SAFE_METHOD_
@@ -629,6 +633,10 @@ Input::CursorShape InputDefault::get_default_cursor_shape() const {
}
void InputDefault::set_default_cursor_shape(CursorShape p_shape) {
+
+ if (default_shape == p_shape)
+ return;
+
default_shape = p_shape;
// The default shape is set in Viewport::_gui_input_event. To instantly
// see the shape in the viewport we need to trigger a mouse motion event.
diff --git a/main/input_default.h b/main/input_default.h
index 80ee17656c..4fc4ad6506 100644
--- a/main/input_default.h
+++ b/main/input_default.h
@@ -226,6 +226,7 @@ public:
virtual void start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration = 0);
virtual void stop_joy_vibration(int p_device);
+ virtual void vibrate_handheld(int p_duration_ms = 500);
void set_main_loop(MainLoop *p_main_loop);
void set_mouse_position(const Point2 &p_posf);
diff --git a/main/main.cpp b/main/main.cpp
index 7e69864e1e..582df4e866 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -30,6 +30,7 @@
#include "main.h"
+#include "core/crypto/crypto.h"
#include "core/input_map.h"
#include "core/io/file_access_network.h"
#include "core/io/file_access_pack.h"
@@ -37,8 +38,6 @@
#include "core/io/image_loader.h"
#include "core/io/ip.h"
#include "core/io/resource_loader.h"
-#include "core/io/stream_peer_ssl.h"
-#include "core/io/stream_peer_tcp.h"
#include "core/message_queue.h"
#include "core/os/dir_access.h"
#include "core/os/os.h"
@@ -783,8 +782,10 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_chars_per_second", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_chars_per_second", PROPERTY_HINT_RANGE, "0, 4096, 1, or_greater"));
GLOBAL_DEF("network/limits/debugger_stdout/max_messages_per_frame", 10);
ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_messages_per_frame", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_messages_per_frame", PROPERTY_HINT_RANGE, "0, 20, 1, or_greater"));
- GLOBAL_DEF("network/limits/debugger_stdout/max_errors_per_frame", 10);
- ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_errors_per_frame", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_errors_per_frame", PROPERTY_HINT_RANGE, "0, 20, 1, or_greater"));
+ GLOBAL_DEF("network/limits/debugger_stdout/max_errors_per_second", 100);
+ ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_errors_per_second", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_errors_per_second", PROPERTY_HINT_RANGE, "0, 200, 1, or_greater"));
+ GLOBAL_DEF("network/limits/debugger_stdout/max_warnings_per_second", 100);
+ ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_warnings_per_second", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_warnings_per_second", PROPERTY_HINT_RANGE, "0, 200, 1, or_greater"));
if (debug_mode == "remote") {
@@ -814,10 +815,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
String bp = breakpoints[i];
int sp = bp.find_last(":");
- if (sp == -1) {
- ERR_EXPLAIN("Invalid breakpoint: '" + bp + "', expected file:line format.");
- ERR_CONTINUE(true);
- }
+ ERR_CONTINUE_MSG(sp == -1, "Invalid breakpoint: '" + bp + "', expected file:line format.");
script_debugger->insert_breakpoint(bp.substr(sp + 1, bp.length()).to_int(), bp.substr(0, sp));
}
@@ -1373,10 +1371,7 @@ bool Main::start() {
{
DirAccessRef da = DirAccess::open(doc_tool);
- if (!da) {
- ERR_EXPLAIN("Argument supplied to --doctool must be a base Godot build directory");
- ERR_FAIL_V(false);
- }
+ ERR_FAIL_COND_V_MSG(!da, false, "Argument supplied to --doctool must be a base Godot build directory.");
}
DocData doc;
doc.generate(doc_base);
@@ -1460,8 +1455,7 @@ bool Main::start() {
} else if (script != "") {
Ref<Script> script_res = ResourceLoader::load(script);
- ERR_EXPLAIN("Can't load script: " + script);
- ERR_FAIL_COND_V(script_res.is_null(), false);
+ ERR_FAIL_COND_V_MSG(script_res.is_null(), false, "Can't load script: " + script);
if (check_only) {
return false;
@@ -1475,8 +1469,7 @@ bool Main::start() {
if (!script_loop) {
if (obj)
memdelete(obj);
- ERR_EXPLAIN("Can't load script '" + script + "', it does not inherit from a MainLoop type");
- ERR_FAIL_V(false);
+ ERR_FAIL_V_MSG(false, "Can't load script '" + script + "', it does not inherit from a MainLoop type.");
}
script_loop->set_init_script(script_res);
@@ -1500,17 +1493,13 @@ bool Main::start() {
} else {
Object *ml = ClassDB::instance(main_loop_type);
- if (!ml) {
- ERR_EXPLAIN("Can't instance MainLoop type");
- ERR_FAIL_V(false);
- }
+ ERR_FAIL_COND_V_MSG(!ml, false, "Can't instance MainLoop type.");
main_loop = Object::cast_to<MainLoop>(ml);
if (!main_loop) {
memdelete(ml);
- ERR_EXPLAIN("Invalid MainLoop type");
- ERR_FAIL_V(false);
+ ERR_FAIL_V_MSG(false, "Invalid MainLoop type.");
}
}
}
@@ -1573,8 +1562,7 @@ bool Main::start() {
}
RES res = ResourceLoader::load(path);
- ERR_EXPLAIN("Can't autoload: " + path);
- ERR_CONTINUE(res.is_null());
+ ERR_CONTINUE_MSG(res.is_null(), "Can't autoload: " + path);
Node *n = NULL;
if (res->is_class("PackedScene")) {
Ref<PackedScene> ps = res;
@@ -1583,20 +1571,17 @@ bool Main::start() {
Ref<Script> script_res = res;
StringName ibt = script_res->get_instance_base_type();
bool valid_type = ClassDB::is_parent_class(ibt, "Node");
- ERR_EXPLAIN("Script does not inherit a Node: " + path);
- ERR_CONTINUE(!valid_type);
+ ERR_CONTINUE_MSG(!valid_type, "Script does not inherit a Node: " + path);
Object *obj = ClassDB::instance(ibt);
- ERR_EXPLAIN("Cannot instance script for autoload, expected 'Node' inheritance, got: " + String(ibt));
- ERR_CONTINUE(obj == NULL);
+ ERR_CONTINUE_MSG(obj == NULL, "Cannot instance script for autoload, expected 'Node' inheritance, got: " + String(ibt));
n = Object::cast_to<Node>(obj);
n->set_script(script_res.get_ref_ptr());
}
- ERR_EXPLAIN("Path in autoload not a node or script: " + path);
- ERR_CONTINUE(!n);
+ ERR_CONTINUE_MSG(!n, "Path in autoload not a node or script: " + path);
n->set_name(name);
//defer so references are all valid on _ready()
@@ -1754,8 +1739,8 @@ bool Main::start() {
if (!project_manager && !editor) { // game
- // Load SSL Certificates from Project Settings (or builtin)
- StreamPeerSSL::load_certs_from_memory(StreamPeerSSL::get_project_cert_array());
+ // Load SSL Certificates from Project Settings (or builtin).
+ Crypto::load_default_certificates(GLOBAL_DEF("network/ssl/certificates", ""));
if (game_path != "") {
Node *scene = NULL;
@@ -1763,8 +1748,7 @@ bool Main::start() {
if (scenedata.is_valid())
scene = scenedata->instance();
- ERR_EXPLAIN("Failed loading scene: " + local_game_path);
- ERR_FAIL_COND_V(!scene, false);
+ ERR_FAIL_COND_V_MSG(!scene, false, "Failed loading scene: " + local_game_path);
sml->add_current_scene(scene);
#ifdef OSX_ENABLED
@@ -1808,17 +1792,15 @@ bool Main::start() {
}
if (project_manager || editor) {
- // Load SSL Certificates from Editor Settings (or builtin)
- String certs = EditorSettings::get_singleton()->get_setting("network/ssl/editor_ssl_certificates").operator String();
- if (certs != "")
- StreamPeerSSL::load_certs_from_file(certs);
- else
- StreamPeerSSL::load_certs_from_memory(StreamPeerSSL::get_project_cert_array());
-
- // Hide console window if requested (Windows-only)
+ // Hide console window if requested (Windows-only).
bool hide_console = EditorSettings::get_singleton()->get_setting("interface/editor/hide_console_window");
OS::get_singleton()->set_console_visible(!hide_console);
}
+
+ if (project_manager || editor) {
+ // Load SSL Certificates from Editor Settings (or builtin)
+ Crypto::load_default_certificates(EditorSettings::get_singleton()->get_setting("network/ssl/editor_ssl_certificates").operator String());
+ }
#endif
}
@@ -1852,7 +1834,7 @@ bool Main::is_iterating() {
return iterating > 0;
}
-// For performance metrics
+// For performance metrics.
static uint64_t physics_process_max = 0;
static uint64_t idle_process_max = 0;
diff --git a/main/main.h b/main/main.h
index 694305526a..b0b90dc0fe 100644
--- a/main/main.h
+++ b/main/main.h
@@ -31,10 +31,6 @@
#ifndef MAIN_H
#define MAIN_H
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
#include "core/error_list.h"
#include "core/os/thread.h"
#include "core/typedefs.h"
diff --git a/main/tests/test_gdscript.cpp b/main/tests/test_gdscript.cpp
index e82af93293..b2b2c22bf9 100644
--- a/main/tests/test_gdscript.cpp
+++ b/main/tests/test_gdscript.cpp
@@ -300,14 +300,11 @@ static String _parser_expr(const GDScriptParser::Node *p_expr) {
} break;
default: {
- String error = "Parser bug at " + itos(p_expr->line) + ", invalid expression type: " + itos(p_expr->type);
- ERR_EXPLAIN(error);
- ERR_FAIL_V("");
+ ERR_FAIL_V_MSG("", "Parser bug at " + itos(p_expr->line) + ", invalid expression type: " + itos(p_expr->type));
}
}
return txt;
- //return "("+txt+")";
}
static void _parser_show_block(const GDScriptParser::BlockNode *p_block, int p_indent) {
@@ -910,8 +907,7 @@ static void _disassemble_class(const Ref<GDScript> &p_class, const Vector<String
if (incr == 0) {
- ERR_EXPLAIN("unhandled opcode: " + itos(code[ip]));
- ERR_BREAK(true);
+ ERR_BREAK_MSG(true, "Unhandled opcode: " + itos(code[ip]));
}
ip += incr;
@@ -936,11 +932,7 @@ MainLoop *test(TestType p_type) {
}
FileAccess *fa = FileAccess::open(test, FileAccess::READ);
-
- if (!fa) {
- ERR_EXPLAIN("Could not open file: " + test);
- ERR_FAIL_V(NULL);
- }
+ ERR_FAIL_COND_V_MSG(!fa, NULL, "Could not open file: " + test);
Vector<uint8_t> buf;
int flen = fa->get_len();
diff --git a/main/tests/test_gui.h b/main/tests/test_gui.h
index 1752818981..075bc40aa7 100644
--- a/main/tests/test_gui.h
+++ b/main/tests/test_gui.h
@@ -33,9 +33,6 @@
#include "core/os/main_loop.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
namespace TestGUI {
MainLoop *test();
diff --git a/main/tests/test_math.cpp b/main/tests/test_math.cpp
index f341159079..68ecb2b1b2 100644
--- a/main/tests/test_math.cpp
+++ b/main/tests/test_math.cpp
@@ -494,11 +494,7 @@ MainLoop *test() {
}
FileAccess *fa = FileAccess::open(test, FileAccess::READ);
-
- if (!fa) {
- ERR_EXPLAIN("Could not open file: " + test);
- ERR_FAIL_V(NULL);
- }
+ ERR_FAIL_COND_V_MSG(!fa, NULL, "Could not open file: " + test);
Vector<uint8_t> buf;
int flen = fa->get_len();
diff --git a/main/tests/test_physics.h b/main/tests/test_physics.h
index 699e31f492..a281f669e0 100644
--- a/main/tests/test_physics.h
+++ b/main/tests/test_physics.h
@@ -31,10 +31,6 @@
#ifndef TEST_PHYSICS_H
#define TEST_PHYSICS_H
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
#include "core/os/main_loop.h"
namespace TestPhysics {
diff --git a/main/tests/test_render.h b/main/tests/test_render.h
index 3810760b56..6dda57db5b 100644
--- a/main/tests/test_render.h
+++ b/main/tests/test_render.h
@@ -31,10 +31,6 @@
#ifndef TEST_RENDER_H
#define TEST_RENDER_H
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
#include "core/os/main_loop.h"
namespace TestRender {
diff --git a/main/tests/test_string.cpp b/main/tests/test_string.cpp
index ab5fb64252..7a41880645 100644
--- a/main/tests/test_string.cpp
+++ b/main/tests/test_string.cpp
@@ -432,6 +432,10 @@ bool test_26() {
OS::get_singleton()->print("\n\nTest 26: RegEx substitution\n");
+#ifndef MODULE_REGEX_ENABLED
+ OS::get_singleton()->print("\tRegEx module disabled, can't run test.");
+ return false;
+#else
String s = "Double all the vowels.";
OS::get_singleton()->print("\tString: %ls\n", s.c_str());
@@ -443,6 +447,7 @@ bool test_26() {
OS::get_singleton()->print("\tResult: %ls\n", s.c_str());
return (s == "Doouublee aall thee vooweels.");
+#endif
}
struct test_27_data {
diff --git a/misc/ide/jetbrains/build.gradle b/misc/ide/jetbrains/build.gradle
index eb2fbc0e69..dea81b4ea3 100644
--- a/misc/ide/jetbrains/build.gradle
+++ b/misc/ide/jetbrains/build.gradle
@@ -4,7 +4,7 @@ buildscript {
jcenter()
}
dependencies {
- classpath 'com.android.tools.build:gradle:3.3.2'
+ classpath 'com.android.tools.build:gradle:3.4.2'
}
}
diff --git a/modules/assimp/SCsub b/modules/assimp/SCsub
index d8ef866bec..275f1ff5e9 100644
--- a/modules/assimp/SCsub
+++ b/modules/assimp/SCsub
@@ -9,6 +9,7 @@ env_assimp.Prepend(CPPPATH=['#thirdparty/assimp/include'])
env_assimp.Prepend(CPPPATH=['#thirdparty/assimp/code/Importer/IFC'])
env_assimp.Prepend(CPPPATH=['#thirdparty/misc'])
env_assimp.Prepend(CPPPATH=['#thirdparty/assimp/code'])
+env_assimp.Prepend(CPPPATH=['#thirdparty/assimp/common'])
env_assimp.Prepend(CPPPATH=['#thirdparty/assimp/contrib/irrXML/'])
env_assimp.Prepend(CPPPATH=['#thirdparty/assimp/contrib/unzip/'])
env_assimp.Prepend(CPPPATH=['#thirdparty/assimp/code/Importer/STEPParser'])
@@ -65,11 +66,11 @@ env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_STEP_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_IFC_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_XGL_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_ASSBIN_IMPORTER'])
-env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_GLTF_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_C4D_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_3MF_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_X3D_IMPORTER'])
-
+env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_GLTF_IMPORTER'])
+env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_GLTF2_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_SINGLETHREADED'])
if(env['platform'] == 'windows'):
@@ -84,7 +85,13 @@ elif(env['platform'] == 'osx'):
env_thirdparty = env_assimp.Clone()
env_thirdparty.disable_warnings()
-env_thirdparty.add_source_files(env.modules_sources, Glob('#thirdparty/assimp/code/*.cpp'))
+env_thirdparty.add_source_files(env.modules_sources, Glob('#thirdparty/assimp/code/Common/*.cpp'))
+env_thirdparty.add_source_files(env.modules_sources, Glob('#thirdparty/assimp/code/PostProcessing/*.cpp'))
+env_thirdparty.add_source_files(env.modules_sources, Glob('#thirdparty/assimp/code/Material/*.cpp'))
+env_thirdparty.add_source_files(env.modules_sources, Glob('#thirdparty/assimp/code/FBX/*.cpp'))
+env_thirdparty.add_source_files(env.modules_sources, Glob('#thirdparty/assimp/code/MMD/*.cpp'))
+env_thirdparty.add_source_files(env.modules_sources, Glob('#thirdparty/assimp/code/glTF/*.cpp'))
+env_thirdparty.add_source_files(env.modules_sources, Glob('#thirdparty/assimp/code/glTF2/*.cpp'))
# Godot's own source files
env_assimp.add_source_files(env.modules_sources, "*.cpp")
diff --git a/modules/assimp/editor_scene_importer_assimp.cpp b/modules/assimp/editor_scene_importer_assimp.cpp
index 65fa8b6459..05f9120a07 100644
--- a/modules/assimp/editor_scene_importer_assimp.cpp
+++ b/modules/assimp/editor_scene_importer_assimp.cpp
@@ -150,8 +150,7 @@ Node *EditorSceneImporterAssimp::import_scene(const String &p_path, uint32_t p_f
0;
const aiScene *scene = importer.ReadFile(s_path.c_str(),
post_process_Steps);
- ERR_EXPLAIN(String("Open Asset Import failed to open: ") + String(importer.GetErrorString()));
- ERR_FAIL_COND_V(scene == NULL, NULL);
+ ERR_FAIL_COND_V_MSG(scene == NULL, NULL, String("Open Asset Import failed to open: ") + String(importer.GetErrorString()) + ".");
return _generate_scene(p_path, scene, p_flags, p_bake_fps, max_bone_weights);
}
@@ -348,8 +347,7 @@ void EditorSceneImporterAssimp::_fill_node_relationships(ImportState &state, con
} else if (ownership[name] != p_skeleton_id) {
//oh, it's from another skeleton? fine.. reparent all bones to this skeleton.
int prev_owner = ownership[name];
- ERR_EXPLAIN("A previous skeleton exists for bone '" + name + "', this type of skeleton layout is unsupported.");
- ERR_FAIL_COND(skeleton_map.has(prev_owner));
+ ERR_FAIL_COND_MSG(skeleton_map.has(prev_owner), "A previous skeleton exists for bone '" + name + "', this type of skeleton layout is unsupported.");
for (Map<String, int>::Element *E = ownership.front(); E; E = E->next()) {
if (E->get() == prev_owner) {
E->get() = p_skeleton_id;
@@ -779,8 +777,7 @@ Ref<Texture> EditorSceneImporterAssimp::_load_texture(ImportState &state, String
t->set_storage(ImageTexture::STORAGE_COMPRESS_LOSSY);
return t;
} else if (tex->CheckFormat("dds")) {
- ERR_EXPLAIN("Open Asset Import: Embedded dds not implemented");
- ERR_FAIL_COND_V(true, Ref<Texture>());
+ ERR_FAIL_V_MSG(Ref<Texture>(), "Open Asset Import: Embedded dds not implemented.");
//Ref<Image> img = Image::_dds_mem_loader_func((uint8_t *)tex->pcData, tex->mWidth);
//ERR_FAIL_COND_V(img.is_null(), Ref<Texture>());
//Ref<ImageTexture> t;
diff --git a/modules/assimp/godot_update_assimp.sh b/modules/assimp/godot_update_assimp.sh
index dcf1e6d4a2..ff8ff59e97 100644..100755
--- a/modules/assimp/godot_update_assimp.sh
+++ b/modules/assimp/godot_update_assimp.sh
@@ -254,8 +254,9 @@ rm -rf contrib/irrXML
rm -rf contrib/Open3DGC
rm -rf contrib/openddlparser
rm -rf contrib/poly2tri
-rm -rf contrib/rapidjson
+#rm -rf contrib/rapidjson
rm -rf contrib/unzip
rm -rf contrib/zip
rm -rf contrib/stb_image
rm .travis*
+
diff --git a/modules/bmp/image_loader_bmp.cpp b/modules/bmp/image_loader_bmp.cpp
index 88732dff33..5a32fa1c2c 100644
--- a/modules/bmp/image_loader_bmp.cpp
+++ b/modules/bmp/image_loader_bmp.cpp
@@ -241,9 +241,9 @@ Error ImageLoaderBMP::load_image(Ref<Image> p_image, FileAccess *f,
case BI_CMYKRLE8:
case BI_CMYKRLE4: {
// Stop parsing
- ERR_EXPLAIN("Compressed BMP files are not supported: " + f->get_path());
+ String bmp_path = f->get_path();
f->close();
- ERR_FAIL_V(ERR_UNAVAILABLE);
+ ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "Compressed BMP files are not supported: " + bmp_path + ".");
} break;
}
// Don't rely on sizeof(bmp_file_header) as structure padding
diff --git a/modules/bullet/bullet_physics_server.cpp b/modules/bullet/bullet_physics_server.cpp
index 038001996d..e01928191a 100644
--- a/modules/bullet/bullet_physics_server.cpp
+++ b/modules/bullet/bullet_physics_server.cpp
@@ -1548,8 +1548,7 @@ void BulletPhysicsServer::free(RID p_rid) {
bulletdelete(space);
} else {
- ERR_EXPLAIN("Invalid ID");
- ERR_FAIL();
+ ERR_FAIL_MSG("Invalid ID.");
}
}
diff --git a/modules/bullet/cone_twist_joint_bullet.cpp b/modules/bullet/cone_twist_joint_bullet.cpp
index bc7fd52cf6..97b9a81f77 100644
--- a/modules/bullet/cone_twist_joint_bullet.cpp
+++ b/modules/bullet/cone_twist_joint_bullet.cpp
@@ -83,8 +83,7 @@ void ConeTwistJointBullet::set_param(PhysicsServer::ConeTwistJointParam p_param,
coneConstraint->setLimit(coneConstraint->getSwingSpan1(), coneConstraint->getSwingSpan2(), coneConstraint->getTwistSpan(), coneConstraint->getLimitSoftness(), coneConstraint->getBiasFactor(), p_value);
break;
default:
- ERR_EXPLAIN("This parameter " + itos(p_param) + " is deprecated");
- WARN_DEPRECATED;
+ WARN_DEPRECATED_MSG("The parameter " + itos(p_param) + " is deprecated.");
break;
}
}
@@ -102,8 +101,7 @@ real_t ConeTwistJointBullet::get_param(PhysicsServer::ConeTwistJointParam p_para
case PhysicsServer::CONE_TWIST_JOINT_RELAXATION:
return coneConstraint->getRelaxationFactor();
default:
- ERR_EXPLAIN("This parameter " + itos(p_param) + " is deprecated");
- WARN_DEPRECATED;
+ WARN_DEPRECATED_MSG("The parameter " + itos(p_param) + " is deprecated.");
return 0;
}
}
diff --git a/modules/bullet/generic_6dof_joint_bullet.cpp b/modules/bullet/generic_6dof_joint_bullet.cpp
index 0d2c46c579..4aae87c220 100644
--- a/modules/bullet/generic_6dof_joint_bullet.cpp
+++ b/modules/bullet/generic_6dof_joint_bullet.cpp
@@ -174,8 +174,7 @@ void Generic6DOFJointBullet::set_param(Vector3::Axis p_axis, PhysicsServer::G6DO
sixDOFConstraint->getRotationalLimitMotor(p_axis)->m_equilibriumPoint = p_value;
break;
default:
- ERR_EXPLAIN("This parameter " + itos(p_param) + " is deprecated");
- WARN_DEPRECATED;
+ WARN_DEPRECATED_MSG("The parameter " + itos(p_param) + " is deprecated.");
break;
}
}
@@ -216,8 +215,7 @@ real_t Generic6DOFJointBullet::get_param(Vector3::Axis p_axis, PhysicsServer::G6
case PhysicsServer::G6DOF_JOINT_ANGULAR_SPRING_EQUILIBRIUM_POINT:
return sixDOFConstraint->getRotationalLimitMotor(p_axis)->m_equilibriumPoint;
default:
- ERR_EXPLAIN("This parameter " + itos(p_param) + " is deprecated");
- WARN_DEPRECATED;
+ WARN_DEPRECATED_MSG("The parameter " + itos(p_param) + " is deprecated.");
return 0;
}
}
@@ -255,8 +253,7 @@ void Generic6DOFJointBullet::set_flag(Vector3::Axis p_axis, PhysicsServer::G6DOF
sixDOFConstraint->getRotationalLimitMotor(p_axis)->m_enableSpring = p_value;
break;
default:
- ERR_EXPLAIN("This flag " + itos(p_flag) + " is deprecated");
- WARN_DEPRECATED;
+ WARN_DEPRECATED_MSG("The flag " + itos(p_flag) + " is deprecated.");
break;
}
}
diff --git a/modules/bullet/hinge_joint_bullet.cpp b/modules/bullet/hinge_joint_bullet.cpp
index b7e1e1a4c2..4d26e729db 100644
--- a/modules/bullet/hinge_joint_bullet.cpp
+++ b/modules/bullet/hinge_joint_bullet.cpp
@@ -117,8 +117,7 @@ void HingeJointBullet::set_param(PhysicsServer::HingeJointParam p_param, real_t
hingeConstraint->setMaxMotorImpulse(p_value);
break;
default:
- ERR_EXPLAIN("The HingeJoint parameter " + itos(p_param) + " is deprecated.");
- WARN_DEPRECATED;
+ WARN_DEPRECATED_MSG("The HingeJoint parameter " + itos(p_param) + " is deprecated.");
break;
}
}
@@ -143,8 +142,7 @@ real_t HingeJointBullet::get_param(PhysicsServer::HingeJointParam p_param) const
case PhysicsServer::HINGE_JOINT_MOTOR_MAX_IMPULSE:
return hingeConstraint->getMaxMotorImpulse();
default:
- ERR_EXPLAIN("The HingeJoint parameter " + itos(p_param) + " is deprecated.");
- WARN_DEPRECATED;
+ WARN_DEPRECATED_MSG("The HingeJoint parameter " + itos(p_param) + " is deprecated.");
return 0;
}
}
diff --git a/modules/bullet/pin_joint_bullet.cpp b/modules/bullet/pin_joint_bullet.cpp
index c9c4d1af7e..8d404e7f04 100644
--- a/modules/bullet/pin_joint_bullet.cpp
+++ b/modules/bullet/pin_joint_bullet.cpp
@@ -85,8 +85,7 @@ real_t PinJointBullet::get_param(PhysicsServer::PinJointParam p_param) const {
case PhysicsServer::PIN_JOINT_IMPULSE_CLAMP:
return p2pConstraint->m_setting.m_impulseClamp;
default:
- ERR_EXPLAIN("This parameter " + itos(p_param) + " is deprecated");
- WARN_DEPRECATED;
+ WARN_DEPRECATED_MSG("The parameter " + itos(p_param) + " is deprecated.");
return 0;
}
}
diff --git a/modules/bullet/shape_bullet.cpp b/modules/bullet/shape_bullet.cpp
index f15bcec914..85f47c3bbb 100644
--- a/modules/bullet/shape_bullet.cpp
+++ b/modules/bullet/shape_bullet.cpp
@@ -505,8 +505,7 @@ void HeightMapShapeBullet::set_data(const Variant &p_data) {
}
} else {
- ERR_EXPLAIN("Expected PoolRealArray or float Image.");
- ERR_FAIL();
+ ERR_FAIL_MSG("Expected PoolRealArray or float Image.");
}
ERR_FAIL_COND(l_width <= 0);
diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp
index 9d632aaf83..d2b16b0fd1 100644
--- a/modules/bullet/space_bullet.cpp
+++ b/modules/bullet/space_bullet.cpp
@@ -581,10 +581,8 @@ void SpaceBullet::create_empty_world(bool p_create_soft_world) {
} else {
world_mem = malloc(sizeof(btDiscreteDynamicsWorld));
}
- if (!world_mem) {
- ERR_EXPLAIN("Out of memory");
- ERR_FAIL();
- }
+
+ ERR_FAIL_COND_MSG(!world_mem, "Out of memory.");
if (p_create_soft_world) {
collisionConfiguration = bulletnew(GodotSoftCollisionConfiguration(static_cast<btDiscreteDynamicsWorld *>(world_mem)));
@@ -1234,7 +1232,7 @@ bool SpaceBullet::recover_from_penetration(RigidBodyBullet *p_body, const btTran
ERR_FAIL_COND_V(shape_idx < 0 || shape_idx >= cs->getNumChildShapes(), false);
if (cs->getChildShape(shape_idx)->isConvex()) {
- if (RFP_convex_convex_test(kin_shape.shape, static_cast<const btConvexShape *>(cs->getChildShape(shape_idx)), otherObject, shape_idx, shape_transform, otherObject->getWorldTransform() * cs->getChildTransform(shape_idx), p_recover_movement_scale, r_delta_recover_movement, r_recover_result)) {
+ if (RFP_convex_convex_test(kin_shape.shape, static_cast<const btConvexShape *>(cs->getChildShape(shape_idx)), otherObject, kinIndex, shape_idx, shape_transform, otherObject->getWorldTransform() * cs->getChildTransform(shape_idx), p_recover_movement_scale, r_delta_recover_movement, r_recover_result)) {
penetration = true;
}
@@ -1245,7 +1243,7 @@ bool SpaceBullet::recover_from_penetration(RigidBodyBullet *p_body, const btTran
}
}
} else if (otherObject->getCollisionShape()->isConvex()) { /// Execute GJK test against object shape
- if (RFP_convex_convex_test(kin_shape.shape, static_cast<const btConvexShape *>(otherObject->getCollisionShape()), otherObject, 0, shape_transform, otherObject->getWorldTransform(), p_recover_movement_scale, r_delta_recover_movement, r_recover_result)) {
+ if (RFP_convex_convex_test(kin_shape.shape, static_cast<const btConvexShape *>(otherObject->getCollisionShape()), otherObject, kinIndex, 0, shape_transform, otherObject->getWorldTransform(), p_recover_movement_scale, r_delta_recover_movement, r_recover_result)) {
penetration = true;
}
@@ -1261,7 +1259,7 @@ bool SpaceBullet::recover_from_penetration(RigidBodyBullet *p_body, const btTran
return penetration;
}
-bool SpaceBullet::RFP_convex_convex_test(const btConvexShape *p_shapeA, const btConvexShape *p_shapeB, btCollisionObject *p_objectB, int p_shapeId_B, const btTransform &p_transformA, const btTransform &p_transformB, btScalar p_recover_movement_scale, btVector3 &r_delta_recover_movement, RecoverResult *r_recover_result) {
+bool SpaceBullet::RFP_convex_convex_test(const btConvexShape *p_shapeA, const btConvexShape *p_shapeB, btCollisionObject *p_objectB, int p_shapeId_A, int p_shapeId_B, const btTransform &p_transformA, const btTransform &p_transformB, btScalar p_recover_movement_scale, btVector3 &r_delta_recover_movement, RecoverResult *r_recover_result) {
// Initialize GJK input
btGjkPairDetector::ClosestPointInput gjk_input;
@@ -1279,6 +1277,7 @@ bool SpaceBullet::RFP_convex_convex_test(const btConvexShape *p_shapeA, const bt
if (r_recover_result) {
if (result.m_distance < r_recover_result->penetration_distance) {
r_recover_result->hasPenetration = true;
+ r_recover_result->local_shape_most_recovered = p_shapeId_A;
r_recover_result->other_collision_object = p_objectB;
r_recover_result->other_compound_shape_index = p_shapeId_B;
r_recover_result->penetration_distance = result.m_distance;
@@ -1314,6 +1313,7 @@ bool SpaceBullet::RFP_convex_world_test(const btConvexShape *p_shapeA, const btC
if (r_recover_result) {
if (contactPointResult.m_penetration_distance < r_recover_result->penetration_distance) {
r_recover_result->hasPenetration = true;
+ r_recover_result->local_shape_most_recovered = p_shapeId_A;
r_recover_result->other_collision_object = p_objectB;
r_recover_result->other_compound_shape_index = p_shapeId_B;
r_recover_result->penetration_distance = contactPointResult.m_penetration_distance;
diff --git a/modules/bullet/space_bullet.h b/modules/bullet/space_bullet.h
index eb4a065e54..ecf8a2db9d 100644
--- a/modules/bullet/space_bullet.h
+++ b/modules/bullet/space_bullet.h
@@ -208,7 +208,7 @@ private:
bool recover_from_penetration(RigidBodyBullet *p_body, const btTransform &p_body_position, btScalar p_recover_movement_scale, bool p_infinite_inertia, btVector3 &r_delta_recover_movement, RecoverResult *r_recover_result = NULL);
/// This is an API that recover a kinematic object from penetration
/// This allow only Convex Convex test and it always use GJK algorithm, With this API we don't benefit of Bullet special accelerated functions
- bool RFP_convex_convex_test(const btConvexShape *p_shapeA, const btConvexShape *p_shapeB, btCollisionObject *p_objectB, int p_shapeId_B, const btTransform &p_transformA, const btTransform &p_transformB, btScalar p_recover_movement_scale, btVector3 &r_delta_recover_movement, RecoverResult *r_recover_result = NULL);
+ bool RFP_convex_convex_test(const btConvexShape *p_shapeA, const btConvexShape *p_shapeB, btCollisionObject *p_objectB, int p_shapeId_A, int p_shapeId_B, const btTransform &p_transformA, const btTransform &p_transformB, btScalar p_recover_movement_scale, btVector3 &r_delta_recover_movement, RecoverResult *r_recover_result = NULL);
/// This is an API that recover a kinematic object from penetration
/// Using this we leave Bullet to select the best algorithm, For example GJK in case we have Convex Convex, or a Bullet accelerated algorithm
bool RFP_convex_world_test(const btConvexShape *p_shapeA, const btCollisionShape *p_shapeB, btCollisionObject *p_objectA, btCollisionObject *p_objectB, int p_shapeId_A, int p_shapeId_B, const btTransform &p_transformA, const btTransform &p_transformB, btScalar p_recover_movement_scale, btVector3 &r_delta_recover_movement, RecoverResult *r_recover_result = NULL);
diff --git a/modules/csg/csg.cpp b/modules/csg/csg.cpp
index fd0d36eddf..f1b3fa2ac6 100644
--- a/modules/csg/csg.cpp
+++ b/modules/csg/csg.cpp
@@ -242,7 +242,7 @@ void CSGBrushOperation::BuildPoly::_clip_segment(const CSGBrush *p_brush, int p_
//check if edge and poly share a vertex, of so, assign it to segment_idx
for (int i = 0; i < points.size(); i++) {
for (int j = 0; j < 2; j++) {
- if (Math::is_zero_approx(segment[j].distance_to(points[i].point))) {
+ if (segment[j] == points[i].point) {
segment_idx[j] = i;
inserted_points.push_back(i);
break;
@@ -310,7 +310,7 @@ void CSGBrushOperation::BuildPoly::_clip_segment(const CSGBrush *p_brush, int p_
Vector2 edgeseg[2] = { points[edges[i].points[0]].point, points[edges[i].points[1]].point };
Vector2 closest = Geometry::get_closest_point_to_segment_2d(segment[j], edgeseg);
- if (Math::is_zero_approx(closest.distance_to(segment[j]))) {
+ if (closest == segment[j]) {
//point rest of this edge
res = closest;
found = true;
@@ -439,7 +439,7 @@ void CSGBrushOperation::BuildPoly::clip(const CSGBrush *p_brush, int p_face, Mes
//transform A points to 2D
- if (Math::is_zero_approx(segment[0].distance_to(segment[1])))
+ if (segment[0] == segment[1])
return; //too small
_clip_segment(p_brush, p_face, segment, mesh_merge, p_for_B);
@@ -461,10 +461,10 @@ void CSGBrushOperation::_collision_callback(const CSGBrush *A, int p_face_a, Map
{
//check if either is a degenerate
- if (Math::is_zero_approx(va[0].distance_to(va[1])) || Math::is_zero_approx(va[0].distance_to(va[2])) || Math::is_zero_approx(va[1].distance_to(va[2])))
+ if (va[0] == va[1] || va[0] == va[2] || va[1] == va[2])
return;
- if (Math::is_zero_approx(vb[0].distance_to(vb[1])) || Math::is_zero_approx(vb[0].distance_to(vb[2])) || Math::is_zero_approx(vb[1].distance_to(vb[2])))
+ if (vb[0] == vb[1] || vb[0] == vb[2] || vb[1] == vb[2])
return;
}
diff --git a/modules/dds/texture_loader_dds.cpp b/modules/dds/texture_loader_dds.cpp
index 4628bd9a5b..0220dcae4a 100644
--- a/modules/dds/texture_loader_dds.cpp
+++ b/modules/dds/texture_loader_dds.cpp
@@ -108,8 +108,7 @@ RES ResourceFormatDDS::load(const String &p_path, const String &p_original_path,
if (r_error)
*r_error = ERR_FILE_CORRUPT;
- ERR_EXPLAIN("Unable to open DDS texture file: " + p_path);
- ERR_FAIL_COND_V(err != OK, RES());
+ ERR_FAIL_COND_V_MSG(err != OK, RES(), "Unable to open DDS texture file: " + p_path + ".");
uint32_t magic = f->get_32();
uint32_t hsize = f->get_32();
@@ -128,8 +127,7 @@ RES ResourceFormatDDS::load(const String &p_path, const String &p_original_path,
if (magic != DDS_MAGIC || hsize != 124 || !(flags & DDSD_PIXELFORMAT) || !(flags & DDSD_CAPS)) {
- ERR_EXPLAIN("Invalid or Unsupported DDS texture file: " + p_path);
- ERR_FAIL_V(RES());
+ ERR_FAIL_V_MSG(RES(), "Invalid or unsupported DDS texture file: " + p_path + ".");
}
/* uint32_t format_size = */ f->get_32();
@@ -218,9 +216,7 @@ RES ResourceFormatDDS::load(const String &p_path, const String &p_original_path,
} else {
printf("unrecognized fourcc %x format_flags: %x - rgbbits %i - red_mask %x green mask %x blue mask %x alpha mask %x\n", format_fourcc, format_flags, format_rgb_bits, format_red_mask, format_green_mask, format_blue_mask, format_alpha_mask);
- ERR_EXPLAIN("Unrecognized or Unsupported color layout in DDS: " + p_path);
-
- ERR_FAIL_V(RES());
+ ERR_FAIL_V_MSG(RES(), "Unrecognized or unsupported color layout in DDS: " + p_path + ".");
}
if (!(flags & DDSD_MIPMAPCOUNT))
diff --git a/modules/enet/networked_multiplayer_enet.cpp b/modules/enet/networked_multiplayer_enet.cpp
index a5a356ced2..44f69ca261 100644
--- a/modules/enet/networked_multiplayer_enet.cpp
+++ b/modules/enet/networked_multiplayer_enet.cpp
@@ -543,10 +543,7 @@ Error NetworkedMultiplayerENet::put_packet(const uint8_t *p_buffer, int p_buffer
if (target_peer != 0) {
E = peer_map.find(ABS(target_peer));
- if (!E) {
- ERR_EXPLAIN("Invalid Target Peer: " + itos(target_peer));
- ERR_FAIL_V(ERR_INVALID_PARAMETER);
- }
+ ERR_FAIL_COND_V_MSG(!E, ERR_INVALID_PARAMETER, "Invalid target peer: " + itos(target_peer) + ".");
}
ENetPacket *packet = enet_packet_create(NULL, p_buffer_size + 8, packet_flags);
@@ -794,11 +791,7 @@ int NetworkedMultiplayerENet::get_peer_port(int p_peer_id) const {
void NetworkedMultiplayerENet::set_transfer_channel(int p_channel) {
ERR_FAIL_COND(p_channel < -1 || p_channel >= channel_count);
-
- if (p_channel == SYSCH_CONFIG) {
- ERR_EXPLAIN("Channel " + itos(SYSCH_CONFIG) + " is reserved");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(p_channel == SYSCH_CONFIG, "Channel " + itos(SYSCH_CONFIG) + " is reserved.");
transfer_channel = p_channel;
}
diff --git a/modules/etc/texture_loader_pkm.cpp b/modules/etc/texture_loader_pkm.cpp
index ff925480b8..dd61d816d4 100644
--- a/modules/etc/texture_loader_pkm.cpp
+++ b/modules/etc/texture_loader_pkm.cpp
@@ -56,17 +56,14 @@ RES ResourceFormatPKM::load(const String &p_path, const String &p_original_path,
if (r_error)
*r_error = ERR_FILE_CORRUPT;
- ERR_EXPLAIN("Unable to open PKM texture file: " + p_path);
- ERR_FAIL_COND_V(err != OK, RES());
+ ERR_FAIL_COND_V_MSG(err != OK, RES(), "Unable to open PKM texture file: " + p_path + ".");
// big endian
f->set_endian_swap(true);
ETC1Header h;
- ERR_EXPLAIN("Invalid or Unsupported PKM texture file: " + p_path);
f->get_buffer((uint8_t *)&h.tag, sizeof(h.tag));
- if (strncmp(h.tag, "PKM 10", sizeof(h.tag)))
- ERR_FAIL_V(RES());
+ ERR_FAIL_COND_V_MSG(strncmp(h.tag, "PKM 10", sizeof(h.tag)), RES(), "Invalid or unsupported PKM texture file: " + p_path + ".");
h.format = f->get_16();
h.texWidth = f->get_16();
diff --git a/modules/gdnative/arvr/arvr_interface_gdnative.cpp b/modules/gdnative/arvr/arvr_interface_gdnative.cpp
index 64e2c362b2..bd6eb575d0 100644
--- a/modules/gdnative/arvr/arvr_interface_gdnative.cpp
+++ b/modules/gdnative/arvr/arvr_interface_gdnative.cpp
@@ -245,8 +245,7 @@ extern "C" {
void GDAPI godot_arvr_register_interface(const godot_arvr_interface_gdnative *p_interface) {
// If our major version is 0 or bigger then 10, we're likely looking at our constructor pointer from an older plugin
- ERR_EXPLAINC("GDNative ARVR interfaces build for Godot 3.0 are not supported");
- ERR_FAIL_COND((p_interface->version.major == 0) || (p_interface->version.major > 10));
+ ERR_FAIL_COND_MSG((p_interface->version.major == 0) || (p_interface->version.major > 10), "GDNative ARVR interfaces build for Godot 3.0 are not supported.");
Ref<ARVRInterfaceGDNative> new_interface;
new_interface.instance();
diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp
index 4eb9a2a0a3..783ad4e147 100644
--- a/modules/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative.cpp
@@ -268,8 +268,7 @@ void GDNative::_bind_methods() {
}
void GDNative::set_library(Ref<GDNativeLibrary> p_library) {
- ERR_EXPLAIN("Tried to change library of GDNative when it is already set");
- ERR_FAIL_COND(library.is_valid());
+ ERR_FAIL_COND_MSG(library.is_valid(), "Tried to change library of GDNative when it is already set.");
library = p_library;
}
diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json
index 8dcea26a7b..03258584ce 100644
--- a/modules/gdnative/gdnative_api.json
+++ b/modules/gdnative/gdnative_api.json
@@ -44,7 +44,7 @@
["const godot_vector2 *", "p_to"],
["const godot_real", "p_delta"]
]
- },
+ },
{
"name": "godot_string_count",
"return_type": "godot_int",
@@ -54,7 +54,7 @@
["godot_int", "p_from"],
["godot_int", "p_to"]
]
- },
+ },
{
"name": "godot_string_countn",
"return_type": "godot_int",
@@ -6548,24 +6548,24 @@
"name": "godot_net_bind_stream_peer",
"return_type": "void",
"arguments": [
- ["godot_object *", "p_obj"],
- ["const godot_net_stream_peer *", "p_interface"]
+ ["godot_object *", "p_obj"],
+ ["const godot_net_stream_peer *", "p_interface"]
]
},
{
"name": "godot_net_bind_packet_peer",
"return_type": "void",
"arguments": [
- ["godot_object *", "p_obj"],
- ["const godot_net_packet_peer *", "p_interface"]
+ ["godot_object *", "p_obj"],
+ ["const godot_net_packet_peer *", "p_interface"]
]
},
{
"name": "godot_net_bind_multiplayer_peer",
"return_type": "void",
"arguments": [
- ["godot_object *", "p_obj"],
- ["const godot_net_multiplayer_peer *", "p_interface"]
+ ["godot_object *", "p_obj"],
+ ["const godot_net_multiplayer_peer *", "p_interface"]
]
}
]
diff --git a/modules/gdnative/gdnative_builders.py b/modules/gdnative/gdnative_builders.py
index 7ab0e01108..20c1a2233c 100644
--- a/modules/gdnative/gdnative_builders.py
+++ b/modules/gdnative/gdnative_builders.py
@@ -185,7 +185,7 @@ def _build_gdnative_api_struct_source(api):
'extern const godot_gdnative_core_' + ('{0}_{1}_api_struct api_{0}_{1}'.format(core['version']['major'], core['version']['minor'])) + ' = {',
'\tGDNATIVE_' + core['type'] + ',',
'\t{' + str(core['version']['major']) + ', ' + str(core['version']['minor']) + '},',
- '\t' + ('NULL' if not core['next'] else ('(const godot_gdnative_api_struct *)& api_{0}_{1}'.format(core['version']['major'], core['version']['minor']))) + ','
+ '\t' + ('NULL' if not core['next'] else ('(const godot_gdnative_api_struct *)& api_{0}_{1}'.format(core['next']['version']['major'], core['next']['version']['minor']))) + ','
]
for funcdef in core['api']:
diff --git a/modules/gdnative/gdnative_library_editor_plugin.cpp b/modules/gdnative/gdnative_library_editor_plugin.cpp
index e2a69b1635..5d272a6cdc 100644
--- a/modules/gdnative/gdnative_library_editor_plugin.cpp
+++ b/modules/gdnative/gdnative_library_editor_plugin.cpp
@@ -66,10 +66,18 @@ void GDNativeLibraryEditor::_update_tree() {
tree->clear();
TreeItem *root = tree->create_item();
- for (Map<String, NativePlatformConfig>::Element *E = platforms.front(); E; E = E->next()) {
+ PopupMenu *filter_list = filter->get_popup();
+ String text = "";
+ for (int i = 0; i < filter_list->get_item_count(); i++) {
- if (showing_platform != E->key() && showing_platform != "All")
+ if (!filter_list->is_item_checked(i)) {
continue;
+ }
+ Map<String, NativePlatformConfig>::Element *E = platforms.find(filter_list->get_item_metadata(i));
+ if (!text.empty()) {
+ text += ", ";
+ }
+ text += E->get().name;
TreeItem *platform = tree->create_item(root);
platform->set_text(0, E->get().name);
@@ -119,6 +127,7 @@ void GDNativeLibraryEditor::_update_tree() {
platform->set_collapsed(collapsed_items.find(E->get().name) != NULL);
}
+ filter->set_text(text);
}
void GDNativeLibraryEditor::_on_item_button(Object *item, int column, int id) {
@@ -162,9 +171,10 @@ void GDNativeLibraryEditor::_on_dependencies_selected(const PoolStringArray &fil
_set_target_value(file_dialog->get_meta("section"), file_dialog->get_meta("target"), files);
}
-void GDNativeLibraryEditor::_on_filter_selected(int id) {
+void GDNativeLibraryEditor::_on_filter_selected(int index) {
- showing_platform = filter->get_item_metadata(id);
+ PopupMenu *filter_list = filter->get_popup();
+ filter_list->set_item_checked(index, !filter_list->is_item_checked(index));
_update_tree();
}
@@ -265,8 +275,6 @@ void GDNativeLibraryEditor::_translate_to_config_file() {
GDNativeLibraryEditor::GDNativeLibraryEditor() {
- showing_platform = "All";
-
{ // Define platforms
NativePlatformConfig platform_windows;
platform_windows.name = "Windows";
@@ -336,20 +344,21 @@ GDNativeLibraryEditor::GDNativeLibraryEditor() {
Label *label = memnew(Label);
label->set_text(TTR("Platform:"));
hbox->add_child(label);
- filter = memnew(OptionButton);
- hbox->add_child(filter);
+ filter = memnew(MenuButton);
filter->set_h_size_flags(SIZE_EXPAND_FILL);
+ filter->set_text_align(filter->ALIGN_LEFT);
+ hbox->add_child(filter);
+ PopupMenu *filter_list = filter->get_popup();
+ filter_list->set_hide_on_checkable_item_selection(false);
int idx = 0;
- filter->add_item(TTR("All"), idx);
- filter->set_item_metadata(idx, "All");
- idx += 1;
for (Map<String, NativePlatformConfig>::Element *E = platforms.front(); E; E = E->next()) {
- filter->add_item(E->get().name, idx);
- filter->set_item_metadata(idx, E->key());
+ filter_list->add_check_item(E->get().name, idx);
+ filter_list->set_item_metadata(idx, E->key());
+ filter_list->set_item_checked(idx, true);
idx += 1;
}
- filter->connect("item_selected", this, "_on_filter_selected");
+ filter_list->connect("index_pressed", this, "_on_filter_selected");
tree = memnew(Tree);
container->add_child(tree);
@@ -387,11 +396,9 @@ GDNativeLibraryEditor::GDNativeLibraryEditor() {
void GDNativeLibraryEditorPlugin::edit(Object *p_node) {
- if (Object::cast_to<GDNativeLibrary>(p_node)) {
- library_editor->edit(Object::cast_to<GDNativeLibrary>(p_node));
- library_editor->show();
- } else
- library_editor->hide();
+ Ref<GDNativeLibrary> new_library = Object::cast_to<GDNativeLibrary>(p_node);
+ if (new_library.is_valid())
+ library_editor->edit(new_library);
}
bool GDNativeLibraryEditorPlugin::handles(Object *p_node) const {
diff --git a/modules/gdnative/gdnative_library_editor_plugin.h b/modules/gdnative/gdnative_library_editor_plugin.h
index e7d50ba29f..8c1449f55a 100644
--- a/modules/gdnative/gdnative_library_editor_plugin.h
+++ b/modules/gdnative/gdnative_library_editor_plugin.h
@@ -61,7 +61,7 @@ class GDNativeLibraryEditor : public Control {
};
Tree *tree;
- OptionButton *filter;
+ MenuButton *filter;
EditorFileDialog *file_dialog;
ConfirmationDialog *new_architecture_dialog;
LineEdit *new_architecture_input;
diff --git a/modules/gdnative/nativescript/godot_nativescript.cpp b/modules/gdnative/nativescript/godot_nativescript.cpp
index 863999d6d4..979e47f7b9 100644
--- a/modules/gdnative/nativescript/godot_nativescript.cpp
+++ b/modules/gdnative/nativescript/godot_nativescript.cpp
@@ -104,11 +104,7 @@ void GDAPI godot_nativescript_register_method(void *p_gdnative_handle, const cha
String *s = (String *)p_gdnative_handle;
Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
-
- if (!E) {
- ERR_EXPLAIN("Attempted to register method on non-existent class!");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!E, "Attempted to register method on non-existent class.");
NativeScriptDesc::Method method;
method.method = p_method;
@@ -123,11 +119,7 @@ void GDAPI godot_nativescript_register_property(void *p_gdnative_handle, const c
String *s = (String *)p_gdnative_handle;
Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
-
- if (!E) {
- ERR_EXPLAIN("Attempted to register method on non-existent class!");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!E, "Attempted to register method on non-existent class.");
NativeScriptDesc::Property property;
property.default_value = *(Variant *)&p_attr->default_value;
@@ -148,11 +140,7 @@ void GDAPI godot_nativescript_register_signal(void *p_gdnative_handle, const cha
String *s = (String *)p_gdnative_handle;
Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
-
- if (!E) {
- ERR_EXPLAIN("Attempted to register method on non-existent class!");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!E, "Attempted to register method on non-existent class.");
List<PropertyInfo> args;
Vector<Variant> default_args;
@@ -213,17 +201,10 @@ void GDAPI godot_nativescript_set_method_argument_information(void *p_gdnative_h
String *s = (String *)p_gdnative_handle;
Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
-
- if (!E) {
- ERR_EXPLAIN("Attempted to add argument information for a method on a non-existent class!");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!E, "Attempted to add argument information for a method on a non-existent class.");
Map<StringName, NativeScriptDesc::Method>::Element *method = E->get().methods.find(p_function_name);
- if (!method) {
- ERR_EXPLAIN("Attempted to add argument information to non-existent method!");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!method, "Attempted to add argument information to non-existent method.");
MethodInfo *method_information = &method->get().info;
@@ -247,11 +228,7 @@ void GDAPI godot_nativescript_set_class_documentation(void *p_gdnative_handle, c
String *s = (String *)p_gdnative_handle;
Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
-
- if (!E) {
- ERR_EXPLAIN("Attempted to add documentation to a non-existent class!");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!E, "Attempted to add documentation to a non-existent class.");
E->get().documentation = *(String *)&p_documentation;
}
@@ -260,17 +237,10 @@ void GDAPI godot_nativescript_set_method_documentation(void *p_gdnative_handle,
String *s = (String *)p_gdnative_handle;
Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
-
- if (!E) {
- ERR_EXPLAIN("Attempted to add documentation to a method on a non-existent class!");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!E, "Attempted to add documentation to a method on a non-existent class.");
Map<StringName, NativeScriptDesc::Method>::Element *method = E->get().methods.find(p_function_name);
- if (!method) {
- ERR_EXPLAIN("Attempted to add documentatino to non-existent method!");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!method, "Attempted to add documentation to non-existent method.");
method->get().documentation = *(String *)&p_documentation;
}
@@ -279,17 +249,10 @@ void GDAPI godot_nativescript_set_property_documentation(void *p_gdnative_handle
String *s = (String *)p_gdnative_handle;
Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
-
- if (!E) {
- ERR_EXPLAIN("Attempted to add documentation to a property on a non-existent class!");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!E, "Attempted to add documentation to a property on a non-existent class.");
OrderedHashMap<StringName, NativeScriptDesc::Property>::Element property = E->get().properties.find(p_path);
- if (!property) {
- ERR_EXPLAIN("Attempted to add documentation to non-existent property!");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!property, "Attempted to add documentation to non-existent property.");
property.get().documentation = *(String *)&p_documentation;
}
@@ -298,17 +261,10 @@ void GDAPI godot_nativescript_set_signal_documentation(void *p_gdnative_handle,
String *s = (String *)p_gdnative_handle;
Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
-
- if (!E) {
- ERR_EXPLAIN("Attempted to add documentation to a signal on a non-existent class!");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!E, "Attempted to add documentation to a signal on a non-existent class.");
Map<StringName, NativeScriptDesc::Signal>::Element *signal = E->get().signals_.find(p_signal_name);
- if (!signal) {
- ERR_EXPLAIN("Attempted to add documentation to non-existent signal!");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!signal, "Attempted to add documentation to non-existent signal.");
signal->get().documentation = *(String *)&p_documentation;
}
@@ -325,11 +281,7 @@ void GDAPI godot_nativescript_set_type_tag(void *p_gdnative_handle, const char *
String *s = (String *)p_gdnative_handle;
Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
-
- if (!E) {
- ERR_EXPLAIN("Attempted to set type tag on a non-existent class!");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!E, "Attempted to set type tag on a non-existent class.");
E->get().type_tag = p_type_tag;
}
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
index f30c9da4c1..9f7c3880ec 100644
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ b/modules/gdnative/nativescript/nativescript.cpp
@@ -402,10 +402,7 @@ void NativeScript::get_script_property_list(List<PropertyInfo> *p_list) const {
String NativeScript::get_class_documentation() const {
NativeScriptDesc *script_data = get_script_desc();
- if (!script_data) {
- ERR_EXPLAIN("Attempt to get class documentation on invalid NativeScript");
- ERR_FAIL_V("");
- }
+ ERR_FAIL_COND_V_MSG(!script_data, "", "Attempt to get class documentation on invalid NativeScript.");
return script_data->documentation;
}
@@ -413,10 +410,7 @@ String NativeScript::get_class_documentation() const {
String NativeScript::get_method_documentation(const StringName &p_method) const {
NativeScriptDesc *script_data = get_script_desc();
- if (!script_data) {
- ERR_EXPLAIN("Attempt to get method documentation on invalid NativeScript");
- ERR_FAIL_V("");
- }
+ ERR_FAIL_COND_V_MSG(!script_data, "", "Attempt to get method documentation on invalid NativeScript.");
while (script_data) {
@@ -429,17 +423,13 @@ String NativeScript::get_method_documentation(const StringName &p_method) const
script_data = script_data->base_data;
}
- ERR_EXPLAIN("Attempt to get method documentation for non-existent method");
- ERR_FAIL_V("");
+ ERR_FAIL_V_MSG("", "Attempt to get method documentation for non-existent method.");
}
String NativeScript::get_signal_documentation(const StringName &p_signal_name) const {
NativeScriptDesc *script_data = get_script_desc();
- if (!script_data) {
- ERR_EXPLAIN("Attempt to get signal documentation on invalid NativeScript");
- ERR_FAIL_V("");
- }
+ ERR_FAIL_COND_V_MSG(!script_data, "", "Attempt to get signal documentation on invalid NativeScript.");
while (script_data) {
@@ -452,17 +442,13 @@ String NativeScript::get_signal_documentation(const StringName &p_signal_name) c
script_data = script_data->base_data;
}
- ERR_EXPLAIN("Attempt to get signal documentation for non-existent signal");
- ERR_FAIL_V("");
+ ERR_FAIL_V_MSG("", "Attempt to get signal documentation for non-existent signal.");
}
String NativeScript::get_property_documentation(const StringName &p_path) const {
NativeScriptDesc *script_data = get_script_desc();
- if (!script_data) {
- ERR_EXPLAIN("Attempt to get property documentation on invalid NativeScript");
- ERR_FAIL_V("");
- }
+ ERR_FAIL_COND_V_MSG(!script_data, "", "Attempt to get property documentation on invalid NativeScript.");
while (script_data) {
@@ -475,8 +461,7 @@ String NativeScript::get_property_documentation(const StringName &p_path) const
script_data = script_data->base_data;
}
- ERR_EXPLAIN("Attempt to get property documentation for non-existent signal");
- ERR_FAIL_V("");
+ ERR_FAIL_V_MSG("", "Attempt to get property documentation for non-existent signal.");
}
Variant NativeScript::_new(const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
@@ -655,10 +640,7 @@ void NativeScriptInstance::get_property_list(List<PropertyInfo> *p_properties) c
Variant res = *(Variant *)&result;
godot_variant_destroy(&result);
- if (res.get_type() != Variant::ARRAY) {
- ERR_EXPLAIN("_get_property_list must return an array of dictionaries");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(res.get_type() != Variant::ARRAY, "_get_property_list must return an array of dictionaries.");
Array arr = res;
for (int i = 0; i < arr.size(); i++) {
@@ -780,8 +762,7 @@ String NativeScriptInstance::to_string(bool *r_valid) {
if (ret.get_type() != Variant::STRING) {
if (r_valid)
*r_valid = false;
- ERR_EXPLAIN("Wrong type for " + CoreStringNames::get_singleton()->_to_string + ", must be a String.");
- ERR_FAIL_V(String());
+ ERR_FAIL_V_MSG(String(), "Wrong type for " + CoreStringNames::get_singleton()->_to_string + ", must be a String.");
}
if (r_valid)
*r_valid = true;
@@ -1344,10 +1325,7 @@ void NativeScriptLanguage::unregister_binding_functions(int p_idx) {
void *NativeScriptLanguage::get_instance_binding_data(int p_idx, Object *p_object) {
ERR_FAIL_INDEX_V(p_idx, binding_functions.size(), NULL);
- if (!binding_functions[p_idx].first) {
- ERR_EXPLAIN("Tried to get binding data for a nativescript binding that does not exist");
- ERR_FAIL_V(NULL);
- }
+ ERR_FAIL_COND_V_MSG(!binding_functions[p_idx].first, NULL, "Tried to get binding data for a nativescript binding that does not exist.");
Vector<void *> *binding_data = (Vector<void *> *)p_object->get_script_instance_binding(lang_idx);
@@ -1499,8 +1477,7 @@ void NativeScriptLanguage::init_library(const Ref<GDNativeLibrary> &lib) {
#endif
// See if this library was "registered" already.
const String &lib_path = lib->get_current_library_path();
- ERR_EXPLAIN(lib->get_name() + " does not have a library for the current platform");
- ERR_FAIL_COND(lib_path.length() == 0);
+ ERR_FAIL_COND_MSG(lib_path.length() == 0, lib->get_name() + " does not have a library for the current platform.");
Map<String, Ref<GDNative> >::Element *E = library_gdnatives.find(lib_path);
if (!E) {
diff --git a/modules/gdnative/pluginscript/pluginscript_script.cpp b/modules/gdnative/pluginscript/pluginscript_script.cpp
index 3ecb29404a..b82823ab64 100644
--- a/modules/gdnative/pluginscript/pluginscript_script.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_script.cpp
@@ -35,16 +35,14 @@
#include "pluginscript_script.h"
#ifdef DEBUG_ENABLED
-#define __ASSERT_SCRIPT_REASON "Cannot retrieve pluginscript class for this script, is you code correct ?"
-#define ASSERT_SCRIPT_VALID() \
- { \
- ERR_EXPLAIN(__ASSERT_SCRIPT_REASON); \
- ERR_FAIL_COND(!can_instance()); \
+#define __ASSERT_SCRIPT_REASON "Cannot retrieve PluginScript class for this script, is your code correct?"
+#define ASSERT_SCRIPT_VALID() \
+ { \
+ ERR_FAIL_COND_MSG(!can_instance(), __ASSERT_SCRIPT_REASON); \
}
-#define ASSERT_SCRIPT_VALID_V(ret) \
- { \
- ERR_EXPLAIN(__ASSERT_SCRIPT_REASON); \
- ERR_FAIL_COND_V(!can_instance(), ret); \
+#define ASSERT_SCRIPT_VALID_V(ret) \
+ { \
+ ERR_FAIL_COND_V_MSG(!can_instance(), ret, __ASSERT_SCRIPT_REASON); \
}
#else
#define ASSERT_SCRIPT_VALID()
@@ -197,8 +195,7 @@ ScriptInstance *PluginScript::instance_create(Object *p_this) {
// if (ScriptDebugger::get_singleton()) {
// _language->debug_break_parse(get_path(), 0, msg);
// }
- ERR_EXPLAIN(msg);
- ERR_FAIL_V(NULL);
+ ERR_FAIL_V_MSG(NULL, msg);
}
}
@@ -272,8 +269,7 @@ Error PluginScript::reload(bool p_keep_state) {
_ref_base_parent = res;
} else {
String name = *(StringName *)&manifest.name;
- ERR_EXPLAIN(_path + ": Script '" + name + "' has an invalid parent '" + *base_name + "'.");
- ERR_FAIL_V(ERR_PARSE_ERROR);
+ ERR_FAIL_V_MSG(ERR_PARSE_ERROR, _path + ": Script '" + name + "' has an invalid parent '" + *base_name + "'.");
}
}
}
@@ -420,8 +416,7 @@ Error PluginScript::load_source_code(const String &p_path) {
String s;
if (s.parse_utf8((const char *)w.ptr())) {
- ERR_EXPLAIN("Script '" + p_path + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode.");
- ERR_FAIL_V(ERR_INVALID_DATA);
+ ERR_FAIL_V_MSG(ERR_INVALID_DATA, "Script '" + p_path + "' contains invalid unicode (UTF-8), so it was not loaded. Please ensure that scripts are saved in valid UTF-8 unicode.");
}
_source = s;
diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml
index f65f2a8935..ad47323613 100644
--- a/modules/gdscript/doc_classes/@GDScript.xml
+++ b/modules/gdscript/doc_classes/@GDScript.xml
@@ -322,6 +322,7 @@
<description>
The natural exponential function. It raises the mathematical constant [b]e[/b] to the power of [code]s[/code] and returns it.
[b]e[/b] has an approximate value of 2.71828.
+ For exponents to other bases use the method [method pow].
[codeblock]
a = exp(2) # Approximately 7.39
[/codeblock]
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index bc28f7009e..d929bdb3e5 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -67,10 +67,7 @@ void GDScriptNativeClass::_bind_methods() {
Variant GDScriptNativeClass::_new() {
Object *o = instance();
- if (!o) {
- ERR_EXPLAIN("Class type: '" + String(name) + "' is not instantiable.");
- ERR_FAIL_V(Variant());
- }
+ ERR_FAIL_COND_V_MSG(!o, Variant(), "Class type: '" + String(name) + "' is not instantiable.");
Reference *ref = Object::cast_to<Reference>(o);
if (ref) {
@@ -158,8 +155,7 @@ Variant GDScript::_new(const Variant **p_args, int p_argcount, Variant::CallErro
} else {
owner = memnew(Reference); //by default, no base means use reference
}
- ERR_EXPLAIN("Can't inherit from a virtual class");
- ERR_FAIL_COND_V(!owner, Variant());
+ ERR_FAIL_COND_V_MSG(!owner, Variant(), "Can't inherit from a virtual class.");
Reference *r = Object::cast_to<Reference>(owner);
if (r) {
@@ -326,8 +322,7 @@ ScriptInstance *GDScript::instance_create(Object *p_this) {
if (ScriptDebugger::get_singleton()) {
GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), 0, "Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be instanced in object of type: '" + p_this->get_class() + "'");
}
- ERR_EXPLAIN("Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be instanced in object of type: '" + p_this->get_class() + "'");
- ERR_FAIL_V(NULL);
+ ERR_FAIL_V_MSG(NULL, "Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be instanced in object of type '" + p_this->get_class() + "'" + ".");
}
}
@@ -648,10 +643,7 @@ Variant GDScript::call(const StringName &p_method, const Variant **p_args, int p
Map<StringName, GDScriptFunction *>::Element *E = top->member_functions.find(p_method);
if (E) {
- if (!E->get()->is_static()) {
- ERR_EXPLAIN("Can't call non-static function: '" + String(p_method) + "' in script.");
- ERR_FAIL_V(Variant());
- }
+ ERR_FAIL_COND_V_MSG(!E->get()->is_static(), Variant(), "Can't call non-static function '" + String(p_method) + "' in script.");
return E->get()->call(NULL, p_args, p_argcount, r_error);
}
@@ -826,8 +818,7 @@ Error GDScript::load_source_code(const String &p_path) {
String s;
if (s.parse_utf8((const char *)w.ptr())) {
- ERR_EXPLAIN("Script '" + p_path + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode.");
- ERR_FAIL_V(ERR_INVALID_DATA);
+ ERR_FAIL_V_MSG(ERR_INVALID_DATA, "Script '" + p_path + "' contains invalid unicode (UTF-8), so it was not loaded. Please ensure that scripts are saved in valid UTF-8 unicode.");
}
source = s;
@@ -1079,11 +1070,8 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const
Variant ret = const_cast<GDScriptFunction *>(E->get())->call(const_cast<GDScriptInstance *>(this), NULL, 0, err);
if (err.error == Variant::CallError::CALL_OK) {
- if (ret.get_type() != Variant::ARRAY) {
+ ERR_FAIL_COND_MSG(ret.get_type() != Variant::ARRAY, "Wrong type for _get_property_list, must be an array of dictionaries.");
- ERR_EXPLAIN("Wrong type for _get_property list, must be an array of dictionaries.");
- ERR_FAIL();
- }
Array arr = ret;
for (int i = 0; i < arr.size(); i++) {
@@ -1243,8 +1231,7 @@ String GDScriptInstance::to_string(bool *r_valid) {
if (ret.get_type() != Variant::STRING) {
if (r_valid)
*r_valid = false;
- ERR_EXPLAIN("Wrong type for " + CoreStringNames::get_singleton()->_to_string + ", must be a String.");
- ERR_FAIL_V(String());
+ ERR_FAIL_V_MSG(String(), "Wrong type for " + CoreStringNames::get_singleton()->_to_string + ", must be a String.");
}
if (r_valid)
*r_valid = true;
@@ -2057,8 +2044,7 @@ String GDScriptWarning::get_message() const {
} break;
case WARNING_MAX: break; // Can't happen, but silences warning
}
- ERR_EXPLAIN("Invalid GDScript warning code: " + get_name_from_code(code));
- ERR_FAIL_V(String());
+ ERR_FAIL_V_MSG(String(), "Invalid GDScript warning code: " + get_name_from_code(code) + ".");
#undef CHECK_SYMBOLS
}
@@ -2110,8 +2096,7 @@ GDScriptWarning::Code GDScriptWarning::get_code_from_name(const String &p_name)
}
}
- ERR_EXPLAIN("Invalid GDScript warning name: " + p_name);
- ERR_FAIL_V(WARNING_MAX);
+ ERR_FAIL_V_MSG(WARNING_MAX, "Invalid GDScript warning name: " + p_name);
}
#endif // DEBUG_ENABLED
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index 4c976bd2e0..7166189416 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -1241,8 +1241,7 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser::
} break;
default: {
- ERR_EXPLAIN("Bug in bytecode compiler, unexpected operator #" + itos(on->op) + " in parse tree while parsing expression.");
- ERR_FAIL_V(0); //unreachable code
+ ERR_FAIL_V_MSG(0, "Bug in bytecode compiler, unexpected operator #" + itos(on->op) + " in parse tree while parsing expression."); //unreachable code
} break;
}
@@ -1255,8 +1254,7 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser::
//TYPE_TYPE,
default: {
- ERR_EXPLAIN("Bug in bytecode compiler, unexpected node in parse tree while parsing expression.");
- ERR_FAIL_V(-1); //unreachable code
+ ERR_FAIL_V_MSG(-1, "Bug in bytecode compiler, unexpected node in parse tree while parsing expression."); //unreachable code
} break;
}
}
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index 9f65a9fff1..7c01e85ff7 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -634,7 +634,7 @@ static GDScriptCompletionIdentifier _type_from_gdtype(const GDScriptDataType &p_
switch (p_gdtype.kind) {
case GDScriptDataType::UNINITIALIZED: {
- ERR_EXPLAIN("Uninitialized completion. Please report a bug.");
+ ERR_PRINT("Uninitialized completion. Please report a bug.");
} break;
case GDScriptDataType::BUILTIN: {
ci.type.kind = GDScriptParser::DataType::BUILTIN;
diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp
index 42f349ffc0..dc0e64fd03 100644
--- a/modules/gdscript/gdscript_function.cpp
+++ b/modules/gdscript/gdscript_function.cpp
@@ -86,8 +86,7 @@ Variant *GDScriptFunction::_get_variant(int p_address, GDScriptInstance *p_insta
o = o->_owner;
}
- ERR_EXPLAIN("GDScriptCompiler bug...");
- ERR_FAIL_V(NULL);
+ ERR_FAIL_V_MSG(NULL, "GDScriptCompiler bug.");
} break;
case ADDR_TYPE_LOCAL_CONSTANT: {
#ifdef DEBUG_ENABLED
@@ -128,8 +127,7 @@ Variant *GDScriptFunction::_get_variant(int p_address, GDScriptInstance *p_insta
} break;
}
- ERR_EXPLAIN("Bad Code! (Addressing Mode)");
- ERR_FAIL_V(NULL);
+ ERR_FAIL_V_MSG(NULL, "Bad code! (unknown addressing mode).");
return NULL;
}
@@ -1834,8 +1832,7 @@ Variant GDScriptFunctionState::resume(const Variant &p_arg) {
ERR_FAIL_COND_V(!function, Variant());
if (state.instance_id && !ObjectDB::get_instance(state.instance_id)) {
#ifdef DEBUG_ENABLED
- ERR_EXPLAIN("Resumed function '" + String(function->get_name()) + "()' after yield, but class instance is gone. At script: " + state.script->get_path() + ":" + itos(state.line));
- ERR_FAIL_V(Variant());
+ ERR_FAIL_V_MSG(Variant(), "Resumed function '" + String(function->get_name()) + "()' after yield, but class instance is gone. At script: " + state.script->get_path() + ":" + itos(state.line));
#else
return Variant();
#endif
diff --git a/modules/gdscript/gdscript_functions.cpp b/modules/gdscript/gdscript_functions.cpp
index f5f245b25f..ad8bf5b2c0 100644
--- a/modules/gdscript/gdscript_functions.cpp
+++ b/modules/gdscript/gdscript_functions.cpp
@@ -349,8 +349,7 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
VALIDATE_ARG_COUNT(1);
VALIDATE_ARG_NUM(0);
r_ret = Math::step_decimals((double)*p_args[0]);
- ERR_EXPLAIN("GDScript method 'decimals' is deprecated and has been renamed to 'step_decimals', please update your code accordingly.");
- WARN_DEPRECATED;
+ WARN_DEPRECATED_MSG("GDScript method 'decimals' is deprecated and has been renamed to 'step_decimals', please update your code accordingly.");
} break;
case MATH_STEP_DECIMALS: {
VALIDATE_ARG_COUNT(1);
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index f006d50a83..764f57aaa1 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -898,6 +898,10 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s
} else if (tokenizer->get_token() == GDScriptTokenizer::TK_PR_IS && tokenizer->get_token(1) == GDScriptTokenizer::TK_BUILT_IN_TYPE) {
// 'is' operator with built-in type
+ if (!expr) {
+ _set_error("Expected identifier before 'is' operator");
+ return NULL;
+ }
OperatorNode *op = alloc_node<OperatorNode>();
op->op = OperatorNode::OP_IS_BUILTIN;
op->arguments.push_back(expr);
@@ -1136,10 +1140,7 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s
return NULL; //nothing
}
- if (!expr) {
- ERR_EXPLAIN("GDScriptParser bug, couldn't figure out what expression is...");
- ERR_FAIL_V(NULL);
- }
+ ERR_FAIL_COND_V_MSG(!expr, NULL, "GDScriptParser bug, couldn't figure out what expression is.");
/******************/
/* Parse Indexing */
@@ -3487,6 +3488,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
} break;
case GDScriptTokenizer::TK_PR_CLASS_NAME: {
+ _mark_line_as_safe(tokenizer->get_token_line());
if (p_class->owner) {
_set_error("'class_name' is only valid for the main class namespace.");
return;
@@ -4018,8 +4020,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
tokenizer->advance();
if (tokenizer->get_token() == GDScriptTokenizer::TK_PARENTHESIS_CLOSE) {
- ERR_EXPLAIN("Exporting bit flags hint requires string constants.");
- WARN_DEPRECATED;
+ WARN_DEPRECATED_MSG("Exporting bit flags hint requires string constants.");
break;
}
if (tokenizer->get_token() != GDScriptTokenizer::TK_COMMA) {
@@ -5760,7 +5761,7 @@ GDScriptParser::DataType GDScriptParser::_type_from_gdtype(const GDScriptDataTyp
switch (p_gdtype.kind) {
case GDScriptDataType::UNINITIALIZED: {
- ERR_EXPLAIN("Uninitialized datatype. Please report a bug.");
+ ERR_PRINT("Uninitialized datatype. Please report a bug.");
} break;
case GDScriptDataType::BUILTIN: {
result.kind = DataType::BUILTIN;
@@ -6694,8 +6695,7 @@ bool GDScriptParser::_get_function_signature(DataType &p_base_type, const String
}
if (!ClassDB::class_exists(native)) {
if (!check_types) return false;
- ERR_EXPLAIN("Parser bug: Class '" + String(native) + "' not found.");
- ERR_FAIL_V(false);
+ ERR_FAIL_V_MSG(false, "Parser bug: Class '" + String(native) + "' not found.");
}
MethodBind *method = ClassDB::get_method(native, p_function);
@@ -7203,8 +7203,7 @@ bool GDScriptParser::_get_member_type(const DataType &p_base_type, const StringN
}
if (!ClassDB::class_exists(native)) {
if (!check_types) return false;
- ERR_EXPLAIN("Parser bug: Class '" + String(native) + "' not found.");
- ERR_FAIL_V(false);
+ ERR_FAIL_V_MSG(false, "Parser bug: Class '" + String(native) + "' not found.");
}
bool valid = false;
diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp
index 95715ab648..64b354bdb8 100644
--- a/modules/gdscript/gdscript_tokenizer.cpp
+++ b/modules/gdscript/gdscript_tokenizer.cpp
@@ -357,8 +357,7 @@ StringName GDScriptTokenizer::get_token_literal(int p_offset) const {
}
}
}
- ERR_EXPLAIN("Failed to get token literal");
- ERR_FAIL_V("");
+ ERR_FAIL_V_MSG("", "Failed to get token literal.");
}
static bool _is_text_char(CharType c) {
@@ -517,7 +516,22 @@ void GDScriptTokenizerText::_advance() {
INCPOS(1);
column = 1;
int i = 0;
- while (GETCHAR(i) == ' ' || GETCHAR(i) == '\t') {
+ while (true) {
+ if (GETCHAR(i) == ' ') {
+ if (file_indent_type == INDENT_NONE) file_indent_type = INDENT_SPACES;
+ if (file_indent_type != INDENT_SPACES) {
+ _make_error("Spaces used for indentation in tab-indented file!");
+ return;
+ }
+ } else if (GETCHAR(i) == '\t') {
+ if (file_indent_type == INDENT_NONE) file_indent_type = INDENT_TABS;
+ if (file_indent_type != INDENT_TABS) {
+ _make_error("Tabs used for indentation in space-indented file!");
+ return;
+ }
+ } else {
+ break; // not indentation anymore
+ }
i++;
}
@@ -555,9 +569,25 @@ void GDScriptTokenizerText::_advance() {
column = 1;
line++;
int i = 0;
- while (GETCHAR(i) == ' ' || GETCHAR(i) == '\t') {
+ while (true) {
+ if (GETCHAR(i) == ' ') {
+ if (file_indent_type == INDENT_NONE) file_indent_type = INDENT_SPACES;
+ if (file_indent_type != INDENT_SPACES) {
+ _make_error("Spaces used for indentation in tab-indented file!");
+ return;
+ }
+ } else if (GETCHAR(i) == '\t') {
+ if (file_indent_type == INDENT_NONE) file_indent_type = INDENT_TABS;
+ if (file_indent_type != INDENT_TABS) {
+ _make_error("Tabs used for indentation in space-indented file!");
+ return;
+ }
+ } else {
+ break; // not indentation anymore
+ }
i++;
}
+
_make_newline(i);
return;
@@ -1082,6 +1112,7 @@ void GDScriptTokenizerText::set_code(const String &p_code) {
ignore_warnings = false;
#endif // DEBUG_ENABLED
last_error = "";
+ file_indent_type = INDENT_NONE;
for (int i = 0; i < MAX_LOOKAHEAD + 1; i++)
_advance();
}
@@ -1187,10 +1218,8 @@ Error GDScriptTokenizerBuffer::set_code_buffer(const Vector<uint8_t> &p_buffer)
ERR_FAIL_COND_V(p_buffer.size() < 24 || p_buffer[0] != 'G' || p_buffer[1] != 'D' || p_buffer[2] != 'S' || p_buffer[3] != 'C', ERR_INVALID_DATA);
int version = decode_uint32(&buf[4]);
- if (version > BYTECODE_VERSION) {
- ERR_EXPLAIN("Bytecode is too New! Please use a newer engine version.");
- ERR_FAIL_V(ERR_INVALID_DATA);
- }
+ ERR_FAIL_COND_V_MSG(version > BYTECODE_VERSION, ERR_INVALID_DATA, "Bytecode is too recent! Please use a newer engine version.");
+
int identifier_count = decode_uint32(&buf[8]);
int constant_count = decode_uint32(&buf[12]);
int line_count = decode_uint32(&buf[16]);
diff --git a/modules/gdscript/gdscript_tokenizer.h b/modules/gdscript/gdscript_tokenizer.h
index 7b977ff67c..89d586b912 100644
--- a/modules/gdscript/gdscript_tokenizer.h
+++ b/modules/gdscript/gdscript_tokenizer.h
@@ -222,6 +222,12 @@ class GDScriptTokenizerText : public GDScriptTokenizer {
int tk_rb_pos;
String last_error;
bool error_flag;
+ enum {
+ INDENT_NONE,
+ INDENT_SPACES,
+ INDENT_TABS,
+ } file_indent_type;
+
#ifdef DEBUG_ENABLED
Vector<Pair<int, String> > warning_skips;
Set<String> warning_global_skips;
diff --git a/modules/gdscript/register_types.cpp b/modules/gdscript/register_types.cpp
index b8a13ed91b..62117dcaf3 100644
--- a/modules/gdscript/register_types.cpp
+++ b/modules/gdscript/register_types.cpp
@@ -32,6 +32,7 @@
#include "core/io/file_access_encrypted.h"
#include "core/io/resource_loader.h"
+#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "editor/gdscript_highlighter.h"
#include "gdscript.h"
@@ -117,6 +118,9 @@ public:
file = FileAccess::get_file_as_array(tmp_path);
add_file(p_path.get_basename() + ".gde", file, true);
+ // Clean up temporary file.
+ DirAccess::remove_file_or_error(tmp_path);
+
} else {
add_file(p_path.get_basename() + ".gdc", file, true);
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp
index bdecbbdbad..b36afd4386 100644
--- a/modules/gridmap/grid_map.cpp
+++ b/modules/gridmap/grid_map.cpp
@@ -196,16 +196,14 @@ bool GridMap::get_collision_layer_bit(int p_bit) const {
#ifndef DISABLE_DEPRECATED
void GridMap::set_theme(const Ref<MeshLibrary> &p_theme) {
- ERR_EXPLAIN("GridMap.theme/set_theme() is deprecated and will be removed in a future version. Use GridMap.mesh_library/set_mesh_library() instead.");
- WARN_DEPRECATED;
+ WARN_DEPRECATED_MSG("GridMap.theme/set_theme() is deprecated and will be removed in a future version. Use GridMap.mesh_library/set_mesh_library() instead.");
set_mesh_library(p_theme);
}
Ref<MeshLibrary> GridMap::get_theme() const {
- ERR_EXPLAIN("GridMap.theme/get_theme() is deprecated and will be removed in a future version. Use GridMap.mesh_library/get_mesh_library() instead.");
- WARN_DEPRECATED;
+ WARN_DEPRECATED_MSG("GridMap.theme/get_theme() is deprecated and will be removed in a future version. Use GridMap.mesh_library/get_mesh_library() instead.");
return get_mesh_library();
}
diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp
index 5a21833ffa..07b4f7f596 100644
--- a/modules/gridmap/grid_map_editor_plugin.cpp
+++ b/modules/gridmap/grid_map_editor_plugin.cpp
@@ -863,19 +863,21 @@ void GridMapEditor::_icon_size_changed(float p_value) {
void GridMapEditor::update_palette() {
int selected = mesh_library_palette->get_current();
+ float min_size = EDITOR_DEF("editors/grid_map/preview_size", 64);
+ min_size *= EDSCALE;
+
mesh_library_palette->clear();
if (display_mode == DISPLAY_THUMBNAIL) {
mesh_library_palette->set_max_columns(0);
mesh_library_palette->set_icon_mode(ItemList::ICON_MODE_TOP);
+ mesh_library_palette->set_fixed_column_width(min_size * MAX(size_slider->get_value(), 1.5));
} else if (display_mode == DISPLAY_LIST) {
mesh_library_palette->set_max_columns(1);
mesh_library_palette->set_icon_mode(ItemList::ICON_MODE_LEFT);
+ mesh_library_palette->set_fixed_column_width(0);
}
- float min_size = EDITOR_DEF("editors/grid_map/preview_size", 64);
- min_size *= EDSCALE;
mesh_library_palette->set_fixed_icon_size(Size2(min_size, min_size));
- mesh_library_palette->set_fixed_column_width(min_size * MAX(size_slider->get_value(), 1.5));
mesh_library_palette->set_max_text_lines(2);
Ref<MeshLibrary> mesh_library = node->get_mesh_library();
@@ -1269,7 +1271,7 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
options->get_popup()->add_item(TTR("Fill Selection"), MENU_OPTION_SELECTION_FILL, KEY_MASK_CTRL + KEY_F);
options->get_popup()->add_separator();
- options->get_popup()->add_item(TTR("Settings"), MENU_OPTION_GRIDMAP_SETTINGS);
+ options->get_popup()->add_item(TTR("Settings..."), MENU_OPTION_GRIDMAP_SETTINGS);
settings_dialog = memnew(ConfirmationDialog);
settings_dialog->set_title(TTR("GridMap Settings"));
diff --git a/modules/gridmap/grid_map_editor_plugin.h b/modules/gridmap/grid_map_editor_plugin.h
index b9be925ff7..d174ac1035 100644
--- a/modules/gridmap/grid_map_editor_plugin.h
+++ b/modules/gridmap/grid_map_editor_plugin.h
@@ -35,9 +35,6 @@
#include "editor/editor_plugin.h"
#include "editor/pane_drag.h"
#include "grid_map.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class SpatialEditorPlugin;
diff --git a/modules/hdr/image_loader_hdr.cpp b/modules/hdr/image_loader_hdr.cpp
index f75a4a926a..1abf26bfee 100644
--- a/modules/hdr/image_loader_hdr.cpp
+++ b/modules/hdr/image_loader_hdr.cpp
@@ -37,7 +37,7 @@ Error ImageLoaderHDR::load_image(Ref<Image> p_image, FileAccess *f, bool p_force
String header = f->get_token();
- ERR_FAIL_COND_V(header != "#?RADIANCE" && header != "#?RGBE", ERR_FILE_UNRECOGNIZED);
+ ERR_FAIL_COND_V_MSG(header != "#?RADIANCE" && header != "#?RGBE", ERR_FILE_UNRECOGNIZED, "Unsupported header information in HDR: " + header + ".");
while (true) {
String line = f->get_line();
@@ -45,12 +45,9 @@ Error ImageLoaderHDR::load_image(Ref<Image> p_image, FileAccess *f, bool p_force
if (line == "") // empty line indicates end of header
break;
if (line.begins_with("FORMAT=")) { // leave option to implement other commands
- if (line != "FORMAT=32-bit_rle_rgbe") {
- ERR_EXPLAIN("Only 32-bit_rle_rgbe is supported for HDR files.");
- return ERR_FILE_UNRECOGNIZED;
- }
+ ERR_FAIL_COND_V_MSG(line != "FORMAT=32-bit_rle_rgbe", ERR_FILE_UNRECOGNIZED, "Only 32-bit_rle_rgbe is supported for HDR files.");
} else if (!line.begins_with("#")) { // not comment
- WARN_PRINTS("Ignoring unsupported header information in HDR : " + line);
+ WARN_PRINTS("Ignoring unsupported header information in HDR: " + line + ".");
}
}
@@ -102,10 +99,7 @@ Error ImageLoaderHDR::load_image(Ref<Image> p_image, FileAccess *f, bool p_force
len <<= 8;
len |= f->get_8();
- if (len != width) {
- ERR_EXPLAIN("invalid decoded scanline length, corrupt HDR");
- ERR_FAIL_V(ERR_FILE_CORRUPT);
- }
+ ERR_FAIL_COND_V_MSG(len != width, ERR_FILE_CORRUPT, "Invalid decoded scanline length, corrupt HDR.");
for (int k = 0; k < 4; ++k) {
int i = 0;
diff --git a/modules/hdr/image_loader_hdr.h b/modules/hdr/image_loader_hdr.h
index 8ebf52def7..e9575ee4fb 100644
--- a/modules/hdr/image_loader_hdr.h
+++ b/modules/hdr/image_loader_hdr.h
@@ -33,9 +33,6 @@
#include "core/io/image_loader.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class ImageLoaderHDR : public ImageFormatLoader {
public:
diff --git a/modules/jpg/image_loader_jpegd.h b/modules/jpg/image_loader_jpegd.h
index 9a96fe008d..e9016ce43e 100644
--- a/modules/jpg/image_loader_jpegd.h
+++ b/modules/jpg/image_loader_jpegd.h
@@ -33,9 +33,6 @@
#include "core/io/image_loader.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class ImageLoaderJPG : public ImageFormatLoader {
public:
diff --git a/modules/mbedtls/crypto_mbedtls.cpp b/modules/mbedtls/crypto_mbedtls.cpp
new file mode 100644
index 0000000000..9c8eb40ca4
--- /dev/null
+++ b/modules/mbedtls/crypto_mbedtls.cpp
@@ -0,0 +1,285 @@
+/*************************************************************************/
+/* crypto_mbedtls.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "crypto_mbedtls.h"
+
+#include "core/os/file_access.h"
+
+#include "core/engine.h"
+#include "core/io/certs_compressed.gen.h"
+#include "core/io/compression.h"
+#include "core/project_settings.h"
+
+#ifdef TOOLS_ENABLED
+#include "editor/editor_settings.h"
+#endif
+#define PEM_BEGIN_CRT "-----BEGIN CERTIFICATE-----\n"
+#define PEM_END_CRT "-----END CERTIFICATE-----\n"
+
+#include "mbedtls/pem.h"
+#include <mbedtls/debug.h>
+
+CryptoKey *CryptoKeyMbedTLS::create() {
+ return memnew(CryptoKeyMbedTLS);
+}
+
+Error CryptoKeyMbedTLS::load(String p_path) {
+ ERR_FAIL_COND_V_MSG(locks, ERR_ALREADY_IN_USE, "Key is in use");
+
+ PoolByteArray out;
+ FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
+ ERR_FAIL_COND_V(!f, ERR_INVALID_PARAMETER);
+
+ int flen = f->get_len();
+ out.resize(flen + 1);
+ {
+ PoolByteArray::Write w = out.write();
+ f->get_buffer(w.ptr(), flen);
+ w[flen] = 0; //end f string
+ }
+ memdelete(f);
+
+ int ret = mbedtls_pk_parse_key(&pkey, out.read().ptr(), out.size(), NULL, 0);
+ // We MUST zeroize the memory for safety!
+ mbedtls_platform_zeroize(out.write().ptr(), out.size());
+ ERR_FAIL_COND_V_MSG(ret, FAILED, "Error parsing some certificates: " + itos(ret));
+
+ return OK;
+}
+
+Error CryptoKeyMbedTLS::save(String p_path) {
+ FileAccess *f = FileAccess::open(p_path, FileAccess::WRITE);
+ ERR_FAIL_COND_V(!f, ERR_INVALID_PARAMETER);
+
+ unsigned char w[16000];
+ memset(w, 0, sizeof(w));
+
+ int ret = mbedtls_pk_write_key_pem(&pkey, w, sizeof(w));
+ if (ret != 0) {
+ memdelete(f);
+ memset(w, 0, sizeof(w)); // Zeroize anything we might have written.
+ ERR_FAIL_V_MSG(FAILED, "Error writing key: " + itos(ret));
+ }
+
+ size_t len = strlen((char *)w);
+ f->store_buffer(w, len);
+ memdelete(f);
+ memset(w, 0, sizeof(w)); // Zeroize temporary buffer.
+ return OK;
+}
+
+X509Certificate *X509CertificateMbedTLS::create() {
+ return memnew(X509CertificateMbedTLS);
+}
+
+Error X509CertificateMbedTLS::load(String p_path) {
+ ERR_FAIL_COND_V_MSG(locks, ERR_ALREADY_IN_USE, "Certificate is in use");
+
+ PoolByteArray out;
+ FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
+ ERR_FAIL_COND_V(!f, ERR_INVALID_PARAMETER);
+
+ int flen = f->get_len();
+ out.resize(flen + 1);
+ {
+ PoolByteArray::Write w = out.write();
+ f->get_buffer(w.ptr(), flen);
+ w[flen] = 0; //end f string
+ }
+ memdelete(f);
+
+ int ret = mbedtls_x509_crt_parse(&cert, out.read().ptr(), out.size());
+ ERR_FAIL_COND_V_MSG(ret, FAILED, "Error parsing some certificates: " + itos(ret));
+
+ return OK;
+}
+
+Error X509CertificateMbedTLS::load_from_memory(const uint8_t *p_buffer, int p_len) {
+ ERR_FAIL_COND_V_MSG(locks, ERR_ALREADY_IN_USE, "Certificate is in use");
+
+ int ret = mbedtls_x509_crt_parse(&cert, p_buffer, p_len);
+ ERR_FAIL_COND_V_MSG(ret, FAILED, "Error parsing certificates: " + itos(ret));
+ return OK;
+}
+
+Error X509CertificateMbedTLS::save(String p_path) {
+ FileAccess *f = FileAccess::open(p_path, FileAccess::WRITE);
+ ERR_FAIL_COND_V(!f, ERR_INVALID_PARAMETER);
+
+ mbedtls_x509_crt *crt = &cert;
+ while (crt) {
+ unsigned char w[4096];
+ size_t wrote = 0;
+ int ret = mbedtls_pem_write_buffer(PEM_BEGIN_CRT, PEM_END_CRT, cert.raw.p, cert.raw.len, w, sizeof(w), &wrote);
+ if (ret != 0 || wrote == 0) {
+ memdelete(f);
+ ERR_FAIL_V_MSG(FAILED, "Error writing certificate: " + itos(ret));
+ }
+
+ f->store_buffer(w, wrote - 1); // don't write the string terminator
+ crt = crt->next;
+ }
+ memdelete(f);
+ return OK;
+}
+
+Crypto *CryptoMbedTLS::create() {
+ return memnew(CryptoMbedTLS);
+}
+
+void CryptoMbedTLS::initialize_crypto() {
+
+#ifdef DEBUG_ENABLED
+ mbedtls_debug_set_threshold(1);
+#endif
+
+ Crypto::_create = create;
+ Crypto::_load_default_certificates = load_default_certificates;
+ X509CertificateMbedTLS::make_default();
+ CryptoKeyMbedTLS::make_default();
+}
+
+void CryptoMbedTLS::finalize_crypto() {
+ Crypto::_create = NULL;
+ Crypto::_load_default_certificates = NULL;
+ if (default_certs) {
+ memdelete(default_certs);
+ default_certs = NULL;
+ }
+ X509CertificateMbedTLS::finalize();
+ CryptoKeyMbedTLS::finalize();
+}
+
+CryptoMbedTLS::CryptoMbedTLS() {
+ mbedtls_ctr_drbg_init(&ctr_drbg);
+ mbedtls_entropy_init(&entropy);
+ int ret = mbedtls_ctr_drbg_seed(&ctr_drbg, mbedtls_entropy_func, &entropy, NULL, 0);
+ if (ret != 0) {
+ ERR_PRINTS(" failed\n ! mbedtls_ctr_drbg_seed returned an error" + itos(ret));
+ }
+}
+
+CryptoMbedTLS::~CryptoMbedTLS() {
+ mbedtls_ctr_drbg_free(&ctr_drbg);
+ mbedtls_entropy_free(&entropy);
+}
+
+X509CertificateMbedTLS *CryptoMbedTLS::default_certs = NULL;
+
+X509CertificateMbedTLS *CryptoMbedTLS::get_default_certificates() {
+ return default_certs;
+}
+
+void CryptoMbedTLS::load_default_certificates(String p_path) {
+ ERR_FAIL_COND(default_certs != NULL);
+
+ default_certs = memnew(X509CertificateMbedTLS);
+ ERR_FAIL_COND(default_certs == NULL);
+
+ String certs_path = GLOBAL_DEF("network/ssl/certificates", "");
+
+ if (p_path != "") {
+ // Use certs defined in project settings.
+ default_certs->load(p_path);
+ }
+#ifdef BUILTIN_CERTS_ENABLED
+ else {
+ // Use builtin certs only if user did not override it in project settings.
+ PoolByteArray out;
+ out.resize(_certs_uncompressed_size + 1);
+ PoolByteArray::Write w = out.write();
+ Compression::decompress(w.ptr(), _certs_uncompressed_size, _certs_compressed, _certs_compressed_size, Compression::MODE_DEFLATE);
+ w[_certs_uncompressed_size] = 0; // Make sure it ends with string terminator
+#ifdef DEBUG_ENABLED
+ print_verbose("Loaded builtin certs");
+#endif
+ default_certs->load_from_memory(out.read().ptr(), out.size());
+ }
+#endif
+}
+
+Ref<CryptoKey> CryptoMbedTLS::generate_rsa(int p_bytes) {
+ Ref<CryptoKeyMbedTLS> out;
+ out.instance();
+ int ret = mbedtls_pk_setup(&(out->pkey), mbedtls_pk_info_from_type(MBEDTLS_PK_RSA));
+ ERR_FAIL_COND_V(ret != 0, NULL);
+ ret = mbedtls_rsa_gen_key(mbedtls_pk_rsa(out->pkey), mbedtls_ctr_drbg_random, &ctr_drbg, p_bytes, 65537);
+ ERR_FAIL_COND_V(ret != 0, NULL);
+ return out;
+}
+
+Ref<X509Certificate> CryptoMbedTLS::generate_self_signed_certificate(Ref<CryptoKey> p_key, String p_issuer_name, String p_not_before, String p_not_after) {
+ Ref<CryptoKeyMbedTLS> key = static_cast<Ref<CryptoKeyMbedTLS> >(p_key);
+ mbedtls_x509write_cert crt;
+ mbedtls_x509write_crt_init(&crt);
+
+ mbedtls_x509write_crt_set_subject_key(&crt, &(key->pkey));
+ mbedtls_x509write_crt_set_issuer_key(&crt, &(key->pkey));
+ mbedtls_x509write_crt_set_subject_name(&crt, p_issuer_name.utf8().get_data());
+ mbedtls_x509write_crt_set_issuer_name(&crt, p_issuer_name.utf8().get_data());
+ mbedtls_x509write_crt_set_version(&crt, MBEDTLS_X509_CRT_VERSION_3);
+ mbedtls_x509write_crt_set_md_alg(&crt, MBEDTLS_MD_SHA256);
+
+ mbedtls_mpi serial;
+ mbedtls_mpi_init(&serial);
+ uint8_t rand_serial[20];
+ mbedtls_ctr_drbg_random(&ctr_drbg, rand_serial, 20);
+ ERR_FAIL_COND_V(mbedtls_mpi_read_binary(&serial, rand_serial, 20), NULL);
+ mbedtls_x509write_crt_set_serial(&crt, &serial);
+
+ mbedtls_x509write_crt_set_validity(&crt, p_not_before.utf8().get_data(), p_not_after.utf8().get_data());
+ mbedtls_x509write_crt_set_basic_constraints(&crt, 1, -1);
+ mbedtls_x509write_crt_set_basic_constraints(&crt, 1, 0);
+
+ unsigned char buf[4096];
+ memset(buf, 0, 4096);
+ Ref<X509CertificateMbedTLS> out;
+ out.instance();
+ mbedtls_x509write_crt_pem(&crt, buf, 4096, mbedtls_ctr_drbg_random, &ctr_drbg);
+
+ int err = mbedtls_x509_crt_parse(&(out->cert), buf, 4096);
+ if (err != 0) {
+ mbedtls_mpi_free(&serial);
+ mbedtls_x509write_crt_free(&crt);
+ ERR_PRINTS("Generated invalid certificate: " + itos(err));
+ return NULL;
+ }
+
+ mbedtls_mpi_free(&serial);
+ mbedtls_x509write_crt_free(&crt);
+ return out;
+}
+
+PoolByteArray CryptoMbedTLS::generate_random_bytes(int p_bytes) {
+ PoolByteArray out;
+ out.resize(p_bytes);
+ mbedtls_ctr_drbg_random(&ctr_drbg, out.write().ptr(), p_bytes);
+ return out;
+}
diff --git a/modules/mbedtls/crypto_mbedtls.h b/modules/mbedtls/crypto_mbedtls.h
new file mode 100644
index 0000000000..06b3ecd234
--- /dev/null
+++ b/modules/mbedtls/crypto_mbedtls.h
@@ -0,0 +1,124 @@
+/*************************************************************************/
+/* crypto_mbedtls.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef CRYPTO_MBEDTLS_H
+#define CRYPTO_MBEDTLS_H
+
+#include "core/crypto/crypto.h"
+#include "core/resource.h"
+
+#include <mbedtls/ctr_drbg.h>
+#include <mbedtls/entropy.h>
+#include <mbedtls/ssl.h>
+
+class CryptoMbedTLS;
+class SSLContextMbedTLS;
+class CryptoKeyMbedTLS : public CryptoKey {
+
+private:
+ mbedtls_pk_context pkey;
+ int locks;
+
+public:
+ static CryptoKey *create();
+ static void make_default() { CryptoKey::_create = create; }
+ static void finalize() { CryptoKey::_create = NULL; }
+
+ virtual Error load(String p_path);
+ virtual Error save(String p_path);
+
+ CryptoKeyMbedTLS() {
+ mbedtls_pk_init(&pkey);
+ locks = 0;
+ }
+ ~CryptoKeyMbedTLS() {
+ mbedtls_pk_free(&pkey);
+ }
+
+ _FORCE_INLINE_ void lock() { locks++; }
+ _FORCE_INLINE_ void unlock() { locks--; }
+
+ friend class CryptoMbedTLS;
+ friend class SSLContextMbedTLS;
+};
+
+class X509CertificateMbedTLS : public X509Certificate {
+
+private:
+ mbedtls_x509_crt cert;
+ int locks;
+
+public:
+ static X509Certificate *create();
+ static void make_default() { X509Certificate::_create = create; }
+ static void finalize() { X509Certificate::_create = NULL; }
+
+ virtual Error load(String p_path);
+ virtual Error load_from_memory(const uint8_t *p_buffer, int p_len);
+ virtual Error save(String p_path);
+
+ X509CertificateMbedTLS() {
+ mbedtls_x509_crt_init(&cert);
+ locks = 0;
+ }
+ ~X509CertificateMbedTLS() {
+ mbedtls_x509_crt_free(&cert);
+ }
+
+ _FORCE_INLINE_ void lock() { locks++; }
+ _FORCE_INLINE_ void unlock() { locks--; }
+
+ friend class CryptoMbedTLS;
+ friend class SSLContextMbedTLS;
+};
+
+class CryptoMbedTLS : public Crypto {
+
+private:
+ mbedtls_entropy_context entropy;
+ mbedtls_ctr_drbg_context ctr_drbg;
+ static X509CertificateMbedTLS *default_certs;
+
+public:
+ static Crypto *create();
+ static void initialize_crypto();
+ static void finalize_crypto();
+ static X509CertificateMbedTLS *get_default_certificates();
+ static void load_default_certificates(String p_path);
+
+ virtual PoolByteArray generate_random_bytes(int p_bytes);
+ virtual Ref<CryptoKey> generate_rsa(int p_bytes);
+ virtual Ref<X509Certificate> generate_self_signed_certificate(Ref<CryptoKey> p_key, String p_issuer_name, String p_not_before, String p_not_after);
+
+ CryptoMbedTLS();
+ ~CryptoMbedTLS();
+};
+
+#endif // CRYPTO_MBEDTLS_H
diff --git a/modules/mbedtls/register_types.cpp b/modules/mbedtls/register_types.cpp
index 121ed5eb02..f7dc6c785f 100755
--- a/modules/mbedtls/register_types.cpp
+++ b/modules/mbedtls/register_types.cpp
@@ -30,15 +30,17 @@
#include "register_types.h"
-#include "stream_peer_mbed_tls.h"
+#include "crypto_mbedtls.h"
+#include "stream_peer_mbedtls.h"
void register_mbedtls_types() {
- ClassDB::register_class<StreamPeerMbedTLS>();
+ CryptoMbedTLS::initialize_crypto();
StreamPeerMbedTLS::initialize_ssl();
}
void unregister_mbedtls_types() {
StreamPeerMbedTLS::finalize_ssl();
+ CryptoMbedTLS::finalize_crypto();
}
diff --git a/modules/mbedtls/ssl_context_mbedtls.cpp b/modules/mbedtls/ssl_context_mbedtls.cpp
new file mode 100644
index 0000000000..014a201f9c
--- /dev/null
+++ b/modules/mbedtls/ssl_context_mbedtls.cpp
@@ -0,0 +1,148 @@
+/*************************************************************************/
+/* ssl_context_mbed_tls.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "ssl_context_mbedtls.h"
+
+static void my_debug(void *ctx, int level,
+ const char *file, int line,
+ const char *str) {
+
+ printf("%s:%04d: %s", file, line, str);
+ fflush(stdout);
+}
+
+Error SSLContextMbedTLS::_setup(int p_endpoint, int p_transport, int p_authmode) {
+ ERR_FAIL_COND_V_MSG(inited, ERR_ALREADY_IN_USE, "This SSL context is already active");
+
+ mbedtls_ssl_init(&ssl);
+ mbedtls_ssl_config_init(&conf);
+ mbedtls_ctr_drbg_init(&ctr_drbg);
+ mbedtls_entropy_init(&entropy);
+ inited = true;
+
+ int ret = mbedtls_ctr_drbg_seed(&ctr_drbg, mbedtls_entropy_func, &entropy, NULL, 0);
+ if (ret != 0) {
+ clear(); // Never leave unusable resources around.
+ ERR_FAIL_V_MSG(FAILED, "mbedtls_ctr_drbg_seed returned an error" + itos(ret));
+ }
+
+ ret = mbedtls_ssl_config_defaults(&conf, p_endpoint, p_transport, MBEDTLS_SSL_PRESET_DEFAULT);
+ if (ret != 0) {
+ clear();
+ ERR_FAIL_V_MSG(FAILED, "mbedtls_ssl_config_defaults returned an error" + itos(ret));
+ }
+ mbedtls_ssl_conf_authmode(&conf, p_authmode);
+ mbedtls_ssl_conf_rng(&conf, mbedtls_ctr_drbg_random, &ctr_drbg);
+ mbedtls_ssl_conf_dbg(&conf, my_debug, stdout);
+ return OK;
+}
+
+Error SSLContextMbedTLS::init_server(int p_transport, int p_authmode, Ref<CryptoKeyMbedTLS> p_pkey, Ref<X509CertificateMbedTLS> p_cert) {
+ ERR_FAIL_COND_V(!p_pkey.is_valid(), ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V(!p_cert.is_valid(), ERR_INVALID_PARAMETER);
+
+ Error err = _setup(MBEDTLS_SSL_IS_SERVER, p_transport, p_authmode);
+ ERR_FAIL_COND_V(err != OK, err);
+
+ // Locking key and certificate(s)
+ pkey = p_pkey;
+ certs = p_cert;
+ if (pkey.is_valid())
+ pkey->lock();
+ if (certs.is_valid())
+ certs->lock();
+
+ // Adding key and certificate
+ int ret = mbedtls_ssl_conf_own_cert(&conf, &(certs->cert), &(pkey->pkey));
+ if (ret != 0) {
+ clear();
+ ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Invalid cert/key combination " + itos(ret));
+ }
+ // Adding CA chain if available.
+ if (certs->cert.next) {
+ mbedtls_ssl_conf_ca_chain(&conf, certs->cert.next, NULL);
+ }
+ mbedtls_ssl_setup(&ssl, &conf);
+ return OK;
+}
+
+Error SSLContextMbedTLS::init_client(int p_transport, int p_authmode, Ref<X509CertificateMbedTLS> p_valid_cas) {
+ X509CertificateMbedTLS *cas = NULL;
+
+ if (certs.is_valid()) {
+ // Locking CA certificates
+ certs = p_valid_cas;
+ certs->lock();
+ cas = certs.ptr();
+ } else {
+ // Fall back to default certificates (no need to lock those).
+ cas = CryptoMbedTLS::get_default_certificates();
+ ERR_FAIL_COND_V(cas == NULL, ERR_UNCONFIGURED);
+ }
+
+ Error err = _setup(MBEDTLS_SSL_IS_CLIENT, p_transport, p_authmode);
+ ERR_FAIL_COND_V(err != OK, err);
+
+ // Set valid CAs
+ mbedtls_ssl_conf_ca_chain(&conf, &(cas->cert), NULL);
+ mbedtls_ssl_setup(&ssl, &conf);
+ return OK;
+}
+
+void SSLContextMbedTLS::clear() {
+ if (!inited)
+ return;
+ mbedtls_ssl_free(&ssl);
+ mbedtls_ssl_config_free(&conf);
+ mbedtls_ctr_drbg_free(&ctr_drbg);
+ mbedtls_entropy_free(&entropy);
+
+ // Unlock and key and certificates
+ if (certs.is_valid())
+ certs->unlock();
+ certs = Ref<X509Certificate>();
+ if (pkey.is_valid())
+ pkey->unlock();
+ pkey = Ref<CryptoKeyMbedTLS>();
+ inited = false;
+}
+
+mbedtls_ssl_context *SSLContextMbedTLS::get_context() {
+ ERR_FAIL_COND_V(!inited, NULL);
+ return &ssl;
+}
+
+SSLContextMbedTLS::SSLContextMbedTLS() {
+ inited = false;
+}
+
+SSLContextMbedTLS::~SSLContextMbedTLS() {
+ clear();
+}
diff --git a/modules/mbedtls/ssl_context_mbedtls.h b/modules/mbedtls/ssl_context_mbedtls.h
new file mode 100644
index 0000000000..8a072fd6eb
--- /dev/null
+++ b/modules/mbedtls/ssl_context_mbedtls.h
@@ -0,0 +1,74 @@
+/*************************************************************************/
+/* ssl_context_mbed_tls.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef SSL_CONTEXT_MBED_TLS_H
+#define SSL_CONTEXT_MBED_TLS_H
+
+#include "crypto_mbedtls.h"
+
+#include "core/os/file_access.h"
+#include "core/pool_vector.h"
+#include "core/reference.h"
+
+#include <mbedtls/config.h>
+#include <mbedtls/ctr_drbg.h>
+#include <mbedtls/debug.h>
+#include <mbedtls/entropy.h>
+#include <mbedtls/net.h>
+#include <mbedtls/ssl.h>
+
+class SSLContextMbedTLS : public Reference {
+
+protected:
+ bool inited;
+
+ static PoolByteArray _read_file(String p_path);
+
+public:
+ Ref<X509CertificateMbedTLS> certs;
+ mbedtls_entropy_context entropy;
+ mbedtls_ctr_drbg_context ctr_drbg;
+ mbedtls_ssl_context ssl;
+ mbedtls_ssl_config conf;
+
+ Ref<CryptoKeyMbedTLS> pkey;
+
+ Error _setup(int p_endpoint, int p_transport, int p_authmode);
+ Error init_server(int p_transport, int p_authmode, Ref<CryptoKeyMbedTLS> p_pkey, Ref<X509CertificateMbedTLS> p_cert);
+ Error init_client(int p_transport, int p_authmode, Ref<X509CertificateMbedTLS> p_valid_cas);
+ void clear();
+
+ mbedtls_ssl_context *get_context();
+
+ SSLContextMbedTLS();
+ ~SSLContextMbedTLS();
+};
+
+#endif // SSL_CONTEXT_MBED_TLS_H
diff --git a/modules/mbedtls/stream_peer_mbed_tls.cpp b/modules/mbedtls/stream_peer_mbedtls.cpp
index 4bb7557150..a9acfbef02 100755
--- a/modules/mbedtls/stream_peer_mbed_tls.cpp
+++ b/modules/mbedtls/stream_peer_mbedtls.cpp
@@ -28,19 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "stream_peer_mbed_tls.h"
+#include "stream_peer_mbedtls.h"
#include "core/io/stream_peer_tcp.h"
#include "core/os/file_access.h"
-static void my_debug(void *ctx, int level,
- const char *file, int line,
- const char *str) {
-
- printf("%s:%04d: %s", file, line, str);
- fflush(stdout);
-}
-
void _print_error(int ret) {
printf("mbedtls error: returned -0x%x\n\n", -ret);
fflush(stdout);
@@ -86,18 +78,14 @@ int StreamPeerMbedTLS::bio_recv(void *ctx, unsigned char *buf, size_t len) {
void StreamPeerMbedTLS::_cleanup() {
- mbedtls_ssl_free(&ssl);
- mbedtls_ssl_config_free(&conf);
- mbedtls_ctr_drbg_free(&ctr_drbg);
- mbedtls_entropy_free(&entropy);
-
+ ssl_ctx->clear();
base = Ref<StreamPeer>();
status = STATUS_DISCONNECTED;
}
Error StreamPeerMbedTLS::_do_handshake() {
int ret = 0;
- while ((ret = mbedtls_ssl_handshake(&ssl)) != 0) {
+ while ((ret = mbedtls_ssl_handshake(ssl_ctx->get_context())) != 0) {
if (ret != MBEDTLS_ERR_SSL_WANT_READ && ret != MBEDTLS_ERR_SSL_WANT_WRITE) {
// An error occurred.
ERR_PRINTS("TLS handshake error: " + itos(ret));
@@ -118,39 +106,17 @@ Error StreamPeerMbedTLS::_do_handshake() {
return OK;
}
-Error StreamPeerMbedTLS::connect_to_stream(Ref<StreamPeer> p_base, bool p_validate_certs, const String &p_for_hostname) {
-
- ERR_FAIL_COND_V(p_base.is_null(), ERR_INVALID_PARAMETER);
+Error StreamPeerMbedTLS::connect_to_stream(Ref<StreamPeer> p_base, bool p_validate_certs, const String &p_for_hostname, Ref<X509Certificate> p_ca_certs) {
base = p_base;
int ret = 0;
int authmode = p_validate_certs ? MBEDTLS_SSL_VERIFY_REQUIRED : MBEDTLS_SSL_VERIFY_NONE;
- mbedtls_ssl_init(&ssl);
- mbedtls_ssl_config_init(&conf);
- mbedtls_ctr_drbg_init(&ctr_drbg);
- mbedtls_entropy_init(&entropy);
+ Error err = ssl_ctx->init_client(MBEDTLS_SSL_TRANSPORT_STREAM, authmode, p_ca_certs);
+ ERR_FAIL_COND_V(err != OK, err);
- ret = mbedtls_ctr_drbg_seed(&ctr_drbg, mbedtls_entropy_func, &entropy, NULL, 0);
- if (ret != 0) {
- ERR_PRINTS(" failed\n ! mbedtls_ctr_drbg_seed returned an error" + itos(ret));
- _cleanup();
- return FAILED;
- }
-
- mbedtls_ssl_config_defaults(&conf,
- MBEDTLS_SSL_IS_CLIENT,
- MBEDTLS_SSL_TRANSPORT_STREAM,
- MBEDTLS_SSL_PRESET_DEFAULT);
-
- mbedtls_ssl_conf_authmode(&conf, authmode);
- mbedtls_ssl_conf_ca_chain(&conf, &cacert, NULL);
- mbedtls_ssl_conf_rng(&conf, mbedtls_ctr_drbg_random, &ctr_drbg);
- mbedtls_ssl_conf_dbg(&conf, my_debug, stdout);
- mbedtls_ssl_setup(&ssl, &conf);
- mbedtls_ssl_set_hostname(&ssl, p_for_hostname.utf8().get_data());
-
- mbedtls_ssl_set_bio(&ssl, this, bio_send, bio_recv, NULL);
+ mbedtls_ssl_set_hostname(ssl_ctx->get_context(), p_for_hostname.utf8().get_data());
+ mbedtls_ssl_set_bio(ssl_ctx->get_context(), this, bio_send, bio_recv, NULL);
status = STATUS_HANDSHAKING;
@@ -162,11 +128,24 @@ Error StreamPeerMbedTLS::connect_to_stream(Ref<StreamPeer> p_base, bool p_valida
return OK;
}
-Error StreamPeerMbedTLS::accept_stream(Ref<StreamPeer> p_base) {
+Error StreamPeerMbedTLS::accept_stream(Ref<StreamPeer> p_base, Ref<CryptoKey> p_key, Ref<X509Certificate> p_cert, Ref<X509Certificate> p_ca_chain) {
+
+ Error err = ssl_ctx->init_server(MBEDTLS_SSL_TRANSPORT_STREAM, MBEDTLS_SSL_VERIFY_NONE, p_key, p_cert);
+ ERR_FAIL_COND_V(err != OK, err);
+
+ base = p_base;
+
+ mbedtls_ssl_set_bio(ssl_ctx->get_context(), this, bio_send, bio_recv, NULL);
+ status = STATUS_HANDSHAKING;
+
+ if ((err = _do_handshake()) != OK) {
+ return FAILED;
+ }
+
+ status = STATUS_CONNECTED;
return OK;
}
-
Error StreamPeerMbedTLS::put_data(const uint8_t *p_data, int p_bytes) {
ERR_FAIL_COND_V(status != STATUS_CONNECTED, ERR_UNCONFIGURED);
@@ -197,7 +176,7 @@ Error StreamPeerMbedTLS::put_partial_data(const uint8_t *p_data, int p_bytes, in
if (p_bytes == 0)
return OK;
- int ret = mbedtls_ssl_write(&ssl, p_data, p_bytes);
+ int ret = mbedtls_ssl_write(ssl_ctx->get_context(), p_data, p_bytes);
if (ret == MBEDTLS_ERR_SSL_WANT_READ || ret == MBEDTLS_ERR_SSL_WANT_WRITE) {
// Non blocking IO
ret = 0;
@@ -243,7 +222,7 @@ Error StreamPeerMbedTLS::get_partial_data(uint8_t *p_buffer, int p_bytes, int &r
r_received = 0;
- int ret = mbedtls_ssl_read(&ssl, p_buffer, p_bytes);
+ int ret = mbedtls_ssl_read(ssl_ctx->get_context(), p_buffer, p_bytes);
if (ret == MBEDTLS_ERR_SSL_WANT_READ || ret == MBEDTLS_ERR_SSL_WANT_WRITE) {
ret = 0; // non blocking io
} else if (ret == MBEDTLS_ERR_SSL_PEER_CLOSE_NOTIFY) {
@@ -273,7 +252,7 @@ void StreamPeerMbedTLS::poll() {
// We could pass NULL as second parameter, but some behaviour sanitizers doesn't seem to like that.
// Passing a 1 byte buffer to workaround it.
uint8_t byte;
- int ret = mbedtls_ssl_read(&ssl, &byte, 0);
+ int ret = mbedtls_ssl_read(ssl_ctx->get_context(), &byte, 0);
if (ret == MBEDTLS_ERR_SSL_WANT_READ || ret == MBEDTLS_ERR_SSL_WANT_WRITE) {
// Nothing to read/write (non blocking IO)
@@ -298,10 +277,11 @@ int StreamPeerMbedTLS::get_available_bytes() const {
ERR_FAIL_COND_V(status != STATUS_CONNECTED, 0);
- return mbedtls_ssl_get_bytes_avail(&ssl);
+ return mbedtls_ssl_get_bytes_avail(&(ssl_ctx->ssl));
}
StreamPeerMbedTLS::StreamPeerMbedTLS() {
+ ssl_ctx.instance();
status = STATUS_DISCONNECTED;
}
@@ -317,7 +297,7 @@ void StreamPeerMbedTLS::disconnect_from_stream() {
Ref<StreamPeerTCP> tcp = base;
if (tcp.is_valid() && tcp->get_status() == StreamPeerTCP::STATUS_CONNECTED) {
// We are still connected on the socket, try to send close notify.
- mbedtls_ssl_close_notify(&ssl);
+ mbedtls_ssl_close_notify(ssl_ctx->get_context());
}
_cleanup();
@@ -333,28 +313,9 @@ StreamPeerSSL *StreamPeerMbedTLS::_create_func() {
return memnew(StreamPeerMbedTLS);
}
-mbedtls_x509_crt StreamPeerMbedTLS::cacert;
-
-void StreamPeerMbedTLS::_load_certs(const PoolByteArray &p_array) {
- int arr_len = p_array.size();
- PoolByteArray::Read r = p_array.read();
- int err = mbedtls_x509_crt_parse(&cacert, &r[0], arr_len);
- if (err != 0) {
- WARN_PRINTS("Error parsing some certificates: " + itos(err));
- }
-}
-
void StreamPeerMbedTLS::initialize_ssl() {
_create = _create_func;
- load_certs_func = _load_certs;
-
- mbedtls_x509_crt_init(&cacert);
-
-#ifdef DEBUG_ENABLED
- mbedtls_debug_set_threshold(1);
-#endif
-
available = true;
}
@@ -362,6 +323,4 @@ void StreamPeerMbedTLS::finalize_ssl() {
available = false;
_create = NULL;
- load_certs_func = NULL;
- mbedtls_x509_crt_free(&cacert);
}
diff --git a/modules/mbedtls/stream_peer_mbed_tls.h b/modules/mbedtls/stream_peer_mbedtls.h
index ab87b779c1..179d1d37e1 100755
--- a/modules/mbedtls/stream_peer_mbed_tls.h
+++ b/modules/mbedtls/stream_peer_mbedtls.h
@@ -32,6 +32,7 @@
#define STREAM_PEER_OPEN_SSL_H
#include "core/io/stream_peer_ssl.h"
+#include "ssl_context_mbedtls.h"
#include <mbedtls/config.h>
#include <mbedtls/ctr_drbg.h>
@@ -50,19 +51,13 @@ private:
Ref<StreamPeer> base;
static StreamPeerSSL *_create_func();
- static void _load_certs(const PoolByteArray &p_array);
static int bio_recv(void *ctx, unsigned char *buf, size_t len);
static int bio_send(void *ctx, const unsigned char *buf, size_t len);
void _cleanup();
protected:
- static mbedtls_x509_crt cacert;
-
- mbedtls_entropy_context entropy;
- mbedtls_ctr_drbg_context ctr_drbg;
- mbedtls_ssl_context ssl;
- mbedtls_ssl_config conf;
+ Ref<SSLContextMbedTLS> ssl_ctx;
static void _bind_methods();
@@ -70,8 +65,8 @@ protected:
public:
virtual void poll();
- virtual Error accept_stream(Ref<StreamPeer> p_base);
- virtual Error connect_to_stream(Ref<StreamPeer> p_base, bool p_validate_certs = false, const String &p_for_hostname = String());
+ virtual Error accept_stream(Ref<StreamPeer> p_base, Ref<CryptoKey> p_key, Ref<X509Certificate> p_cert, Ref<X509Certificate> p_ca_chain = Ref<X509Certificate>());
+ virtual Error connect_to_stream(Ref<StreamPeer> p_base, bool p_validate_certs = false, const String &p_for_hostname = String(), Ref<X509Certificate> p_valid_cert = Ref<X509Certificate>());
virtual Status get_status() const;
virtual void disconnect_from_stream();
diff --git a/modules/mono/.gitignore b/modules/mono/.gitignore
new file mode 100644
index 0000000000..fa6d00cbbb
--- /dev/null
+++ b/modules/mono/.gitignore
@@ -0,0 +1,2 @@
+# Do not ignore solution files inside the mono module. Overrides Godot's global gitignore.
+!*.sln
diff --git a/modules/mono/build_scripts/godot_tools_build.py b/modules/mono/build_scripts/godot_tools_build.py
index c47cfc8a38..35daa6d307 100644
--- a/modules/mono/build_scripts/godot_tools_build.py
+++ b/modules/mono/build_scripts/godot_tools_build.py
@@ -84,10 +84,16 @@ def build(env_mono):
source_filenames = ['GodotSharp.dll', 'GodotSharpEditor.dll']
sources = [os.path.join(editor_api_dir, filename) for filename in source_filenames]
- target_filenames = ['GodotTools.dll', 'GodotTools.BuildLogger.dll', 'GodotTools.ProjectEditor.dll', 'DotNet.Glob.dll', 'GodotTools.Core.dll']
+ target_filenames = [
+ 'GodotTools.dll', 'GodotTools.IdeConnection.dll', 'GodotTools.BuildLogger.dll',
+ 'GodotTools.ProjectEditor.dll', 'DotNet.Glob.dll', 'GodotTools.Core.dll'
+ ]
if env_mono['target'] == 'debug':
- target_filenames += ['GodotTools.pdb', 'GodotTools.BuildLogger.pdb', 'GodotTools.ProjectEditor.pdb', 'GodotTools.Core.pdb']
+ target_filenames += [
+ 'GodotTools.pdb', 'GodotTools.IdeConnection.pdb', 'GodotTools.BuildLogger.pdb',
+ 'GodotTools.ProjectEditor.pdb', 'GodotTools.Core.pdb'
+ ]
targets = [os.path.join(editor_tools_dir, filename) for filename in target_filenames]
diff --git a/modules/mono/build_scripts/mono_configure.py b/modules/mono/build_scripts/mono_configure.py
index 9f0eb58896..f751719531 100644
--- a/modules/mono/build_scripts/mono_configure.py
+++ b/modules/mono/build_scripts/mono_configure.py
@@ -113,8 +113,8 @@ def configure(env, env_mono):
else:
env.Append(LINKFLAGS=os.path.join(mono_lib_path, mono_static_lib_name + lib_suffix))
- env.Append(LIBS='psapi')
- env.Append(LIBS='version')
+ env.Append(LIBS=['psapi'])
+ env.Append(LIBS=['version'])
else:
mono_lib_name = find_file_in_dir(mono_lib_path, mono_lib_names, extension='.lib')
@@ -124,7 +124,7 @@ def configure(env, env_mono):
if env.msvc:
env.Append(LINKFLAGS=mono_lib_name + Environment()['LIBSUFFIX'])
else:
- env.Append(LIBS=mono_lib_name)
+ env.Append(LIBS=[mono_lib_name])
mono_bin_path = os.path.join(mono_root, 'bin')
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 846c84d222..8c17bac3c9 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -115,7 +115,7 @@ void CSharpLanguage::init() {
gdmono->initialize();
#if defined(TOOLS_ENABLED) && defined(DEBUG_METHODS_ENABLED)
- // Generate bindings here, before loading assemblies. `initialize_load_assemblies` aborts
+ // Generate bindings here, before loading assemblies. 'initialize_load_assemblies' aborts
// the applications if the api assemblies or the main tools assembly is missing, but this
// is not a problem for BindingsGenerator as it only needs the tools project editor assembly.
List<String> cmdline_args = OS::get_singleton()->get_cmdline_args();
@@ -123,7 +123,7 @@ void CSharpLanguage::init() {
#endif
#ifndef MONO_GLUE_ENABLED
- print_line("Run this binary with `--generate-mono-glue path/to/modules/mono/glue`");
+ print_line("Run this binary with '--generate-mono-glue path/to/modules/mono/glue'");
#endif
gdmono->initialize_load_assemblies();
@@ -1036,6 +1036,7 @@ void CSharpLanguage::_load_scripts_metadata() {
String old_json;
Error ferr = read_all_file_utf8(scripts_metadata_path, old_json);
+
ERR_FAIL_COND(ferr != OK);
Variant old_dict_var;
@@ -1043,7 +1044,7 @@ void CSharpLanguage::_load_scripts_metadata() {
int err_line;
Error json_err = JSON::parse(old_json, old_dict_var, err_str, err_line);
if (json_err != OK) {
- ERR_PRINTS("Failed to parse metadata file: '" + err_str + "' (" + String::num_int64(err_line) + ")");
+ ERR_PRINTS("Failed to parse metadata file: '" + err_str + "' (" + String::num_int64(err_line) + ").");
return;
}
@@ -1053,7 +1054,7 @@ void CSharpLanguage::_load_scripts_metadata() {
print_verbose("Successfully loaded scripts metadata");
} else {
if (!Engine::get_singleton()->is_editor_hint()) {
- ERR_PRINT("Missing scripts metadata file");
+ ERR_PRINT("Missing scripts metadata file.");
}
}
}
@@ -1768,12 +1769,8 @@ MonoObject *CSharpInstance::_internal_new_managed() {
// Search the constructor first, to fail with an error if it's not found before allocating anything else.
GDMonoMethod *ctor = script->script_class->get_method(CACHED_STRING_NAME(dotctor), 0);
- if (ctor == NULL) {
- ERR_PRINTS("Cannot create script instance because the class does not define a parameterless constructor: " + script->get_path());
-
- ERR_EXPLAIN("Constructor not found");
- ERR_FAIL_V(NULL);
- }
+ ERR_FAIL_NULL_V_MSG(ctor, NULL,
+ "Cannot create script instance because the class does not define a parameterless constructor: '" + script->get_path() + "'.");
CSharpLanguage::get_singleton()->release_script_gchandle(gchandle);
@@ -1792,8 +1789,7 @@ MonoObject *CSharpInstance::_internal_new_managed() {
owner = NULL;
- ERR_EXPLAIN("Failed to allocate memory for the object");
- ERR_FAIL_V(NULL);
+ ERR_FAIL_V_MSG(NULL, "Failed to allocate memory for the object.");
}
// Tie managed to unmanaged
@@ -2233,7 +2229,7 @@ bool CSharpScript::_update_exports() {
MonoObject *tmp_object = mono_object_new(mono_domain_get(), script_class->get_mono_ptr());
if (!tmp_object) {
- ERR_PRINT("Failed to allocate temporary MonoObject");
+ ERR_PRINT("Failed to allocate temporary MonoObject.");
return false;
}
@@ -2241,12 +2237,8 @@ bool CSharpScript::_update_exports() {
GDMonoMethod *ctor = script_class->get_method(CACHED_STRING_NAME(dotctor), 0);
- if (ctor == NULL) {
- ERR_PRINTS("Cannot construct temporary MonoObject because the class does not define a parameterless constructor: " + get_path());
-
- ERR_EXPLAIN("Constructor not found");
- ERR_FAIL_V(NULL);
- }
+ ERR_FAIL_NULL_V_MSG(ctor, NULL,
+ "Cannot construct temporary MonoObject because the class does not define a parameterless constructor: '" + get_path() + "'.");
MonoException *ctor_exc = NULL;
ctor->invoke(tmp_object, NULL, &ctor_exc);
@@ -2399,7 +2391,7 @@ bool CSharpScript::_get_signal(GDMonoClass *p_class, GDMonoClass *p_delegate, Ve
arg.type = GDMonoMarshal::managed_to_variant_type(types[i]);
if (arg.type == Variant::NIL) {
- ERR_PRINTS("Unknown type of signal parameter: " + arg.name + " in " + p_class->get_full_name());
+ ERR_PRINTS("Unknown type of signal parameter: '" + arg.name + "' in '" + p_class->get_full_name() + "'.");
return false;
}
@@ -2427,7 +2419,7 @@ bool CSharpScript::_get_member_export(IMonoClassMember *p_member, bool p_inspect
if (p_member->is_static()) {
if (p_member->has_attribute(CACHED_CLASS(ExportAttribute)))
- ERR_PRINTS("Cannot export member because it is static: " + MEMBER_FULL_QUALIFIED_NAME(p_member));
+ ERR_PRINTS("Cannot export member because it is static: '" + MEMBER_FULL_QUALIFIED_NAME(p_member) + "'.");
return false;
}
@@ -2450,12 +2442,12 @@ bool CSharpScript::_get_member_export(IMonoClassMember *p_member, bool p_inspect
GDMonoProperty *property = static_cast<GDMonoProperty *>(p_member);
if (!property->has_getter()) {
if (exported)
- ERR_PRINTS("Read-only property cannot be exported: " + MEMBER_FULL_QUALIFIED_NAME(p_member));
+ ERR_PRINTS("Read-only property cannot be exported: '" + MEMBER_FULL_QUALIFIED_NAME(p_member) + "'.");
return false;
}
if (!property->has_setter()) {
if (exported)
- ERR_PRINTS("Write-only property (without getter) cannot be exported: " + MEMBER_FULL_QUALIFIED_NAME(p_member));
+ ERR_PRINTS("Write-only property (without getter) cannot be exported: '" + MEMBER_FULL_QUALIFIED_NAME(p_member) + "'.");
return false;
}
}
@@ -2474,16 +2466,15 @@ bool CSharpScript::_get_member_export(IMonoClassMember *p_member, bool p_inspect
String hint_string;
if (variant_type == Variant::NIL) {
- ERR_PRINTS("Unknown exported member type: " + MEMBER_FULL_QUALIFIED_NAME(p_member));
+ ERR_PRINTS("Unknown exported member type: '" + MEMBER_FULL_QUALIFIED_NAME(p_member) + "'.");
return false;
}
int hint_res = _try_get_member_export_hint(p_member, type, variant_type, /* allow_generics: */ true, hint, hint_string);
- if (hint_res == -1) {
- ERR_EXPLAIN("Error while trying to determine information about the exported member: " + MEMBER_FULL_QUALIFIED_NAME(p_member));
- ERR_FAIL_V(false);
- }
+ ERR_FAIL_COND_V_MSG(hint_res == -1, false,
+ "Error while trying to determine information about the exported member: '" +
+ MEMBER_FULL_QUALIFIED_NAME(p_member) + "'.");
if (hint_res == 0) {
hint = PropertyHint(CACHED_FIELD(ExportAttribute, hint)->get_int_value(attr));
@@ -2532,17 +2523,11 @@ int CSharpScript::_try_get_member_export_hint(IMonoClassMember *p_member, Manage
MonoObject *val_obj = mono_field_get_value_object(mono_domain_get(), field, NULL);
- if (val_obj == NULL) {
- ERR_EXPLAIN("Failed to get '" + enum_field_name + "' constant enum value");
- ERR_FAIL_V(-1);
- }
+ ERR_FAIL_NULL_V_MSG(val_obj, -1, "Failed to get '" + enum_field_name + "' constant enum value.");
bool r_error;
uint64_t val = GDMonoUtils::unbox_enum_value(val_obj, enum_basetype, r_error);
- if (r_error) {
- ERR_EXPLAIN("Failed to unbox '" + enum_field_name + "' constant enum value");
- ERR_FAIL_V(-1);
- }
+ ERR_FAIL_COND_V_MSG(r_error, -1, "Failed to unbox '" + enum_field_name + "' constant enum value.");
if (val != (unsigned int)i) {
uses_default_values = false;
@@ -2577,17 +2562,11 @@ int CSharpScript::_try_get_member_export_hint(IMonoClassMember *p_member, Manage
PropertyHint elem_hint = PROPERTY_HINT_NONE;
String elem_hint_string;
- if (elem_variant_type == Variant::NIL) {
- ERR_EXPLAIN("Unknown array element type");
- ERR_FAIL_V(-1);
- }
+ ERR_FAIL_COND_V_MSG(elem_variant_type == Variant::NIL, -1, "Unknown array element type.");
int hint_res = _try_get_member_export_hint(p_member, elem_type, elem_variant_type, /* allow_generics: */ false, elem_hint, elem_hint_string);
- if (hint_res == -1) {
- ERR_EXPLAIN("Error while trying to determine information about the array element type");
- ERR_FAIL_V(-1);
- }
+ ERR_FAIL_COND_V_MSG(hint_res == -1, -1, "Error while trying to determine information about the array element type.");
// Format: type/hint:hint_string
r_hint_string = itos(elem_variant_type) + "/" + itos(elem_hint) + ":" + elem_hint_string;
@@ -2775,7 +2754,7 @@ bool CSharpScript::can_instance() const {
"Compile",
ProjectSettings::get_singleton()->globalize_path(get_path()));
} else {
- ERR_PRINTS("Cannot add " + get_path() + " to the C# project because it could not be created.");
+ ERR_PRINTS("C# project could not be created; cannot add file: '" + get_path() + "'.");
}
}
}
@@ -2793,12 +2772,10 @@ bool CSharpScript::can_instance() const {
if (extra_cond && !script_class) {
if (GDMono::get_singleton()->get_project_assembly() == NULL) {
// The project assembly is not loaded
- ERR_EXPLAIN("Cannot instance script because the project assembly is not loaded. Script: " + get_path());
- ERR_FAIL_V(NULL);
+ ERR_FAIL_V_MSG(NULL, "Cannot instance script because the project assembly is not loaded. Script: '" + get_path() + "'.");
} else {
// The project assembly is loaded, but the class could not found
- ERR_EXPLAIN("Cannot instance script because the class '" + name + "' could not be found. Script: " + get_path());
- ERR_FAIL_V(NULL);
+ ERR_FAIL_V_MSG(NULL, "Cannot instance script because the class '" + name + "' could not be found. Script: '" + get_path() + "'.");
}
}
@@ -2820,14 +2797,12 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg
// Search the constructor first, to fail with an error if it's not found before allocating anything else.
GDMonoMethod *ctor = script_class->get_method(CACHED_STRING_NAME(dotctor), p_argcount);
if (ctor == NULL) {
- if (p_argcount == 0) {
- String path = get_path();
- ERR_PRINTS("Cannot create script instance. The class '" + script_class->get_full_name() +
- "' does not define a parameterless constructor." + (path.empty() ? String() : ". Path: " + path));
- }
+ ERR_FAIL_COND_V_MSG(p_argcount == 0, NULL,
+ "Cannot create script instance. The class '" + script_class->get_full_name() +
+ "' does not define a parameterless constructor." +
+ (get_path().empty() ? String() : " Path: '" + get_path() + "'."));
- ERR_EXPLAIN("Constructor not found");
- ERR_FAIL_V(NULL);
+ ERR_FAIL_V_MSG(NULL, "Constructor not found.");
}
Ref<Reference> ref;
@@ -2878,8 +2853,7 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg
p_owner->set_script_instance(NULL);
r_error.error = Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL;
- ERR_EXPLAIN("Failed to allocate memory for the object");
- ERR_FAIL_V(NULL);
+ ERR_FAIL_V_MSG(NULL, "Failed to allocate memory for the object.");
}
// Tie managed to unmanaged
@@ -2913,11 +2887,10 @@ Variant CSharpScript::_new(const Variant **p_args, int p_argcount, Variant::Call
r_error.error = Variant::CallError::CALL_OK;
REF ref;
- Object *owner = NULL;
ERR_FAIL_NULL_V(native, Variant());
- owner = ClassDB::instance(NATIVE_GDMONOCLASS_NAME(native));
+ Object *owner = ClassDB::instance(NATIVE_GDMONOCLASS_NAME(native));
Reference *r = Object::cast_to<Reference>(owner);
if (r) {
@@ -2951,8 +2924,8 @@ ScriptInstance *CSharpScript::instance_create(Object *p_this) {
if (ScriptDebugger::get_singleton()) {
CSharpLanguage::get_singleton()->debug_break_parse(get_path(), 0, "Script inherits from native type '" + native_name + "', so it can't be instanced in object of type: '" + p_this->get_class() + "'");
}
- ERR_EXPLAIN("Script inherits from native type '" + native_name + "', so it can't be instanced in object of type: '" + p_this->get_class() + "'");
- ERR_FAIL_V(NULL);
+ ERR_FAIL_V_MSG(NULL, "Script inherits from native type '" + native_name +
+ "', so it can't be instanced in object of type: '" + p_this->get_class() + "'.");
}
}
@@ -3204,12 +3177,12 @@ int CSharpScript::get_member_line(const StringName &p_member) const {
Error CSharpScript::load_source_code(const String &p_path) {
Error ferr = read_all_file_utf8(p_path, source);
- if (ferr != OK) {
- if (ferr == ERR_INVALID_DATA) {
- ERR_EXPLAIN("Script '" + p_path + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode.");
- }
- ERR_FAIL_V(ferr);
- }
+
+ ERR_FAIL_COND_V_MSG(ferr != OK, ferr,
+ ferr == ERR_INVALID_DATA ?
+ "Script '" + p_path + "' contains invalid unicode (UTF-8), so it was not loaded."
+ " Please ensure that scripts are saved in valid UTF-8 unicode." :
+ "Failed to read file: '" + p_path + "'.");
#ifdef TOOLS_ENABLED
source_changed_cache = true;
@@ -3278,8 +3251,7 @@ RES ResourceFormatLoaderCSharpScript::load(const String &p_path, const String &p
#ifdef DEBUG_ENABLED
// User is responsible for thread attach/detach
- ERR_EXPLAIN("Thread is not attached");
- CRASH_COND(mono_domain_get() == NULL);
+ CRASH_COND_MSG(mono_domain_get() == NULL, "Thread is not attached.");
#endif
#endif
@@ -3346,8 +3318,7 @@ Error ResourceFormatSaverCSharpScript::save(const String &p_path, const RES &p_r
"Compile",
ProjectSettings::get_singleton()->globalize_path(p_path));
} else {
- ERR_PRINTS("Failed to create C# project");
- ERR_PRINTS("Cannot add " + p_path + " to the C# project");
+ ERR_PRINTS("C# project could not be created; cannot add file: '" + p_path + "'.");
}
}
#endif
diff --git a/modules/mono/editor/GodotTools/GodotTools.IdeConnection/ConsoleLogger.cs b/modules/mono/editor/GodotTools/GodotTools.IdeConnection/ConsoleLogger.cs
new file mode 100644
index 0000000000..7a2ff2ca56
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools.IdeConnection/ConsoleLogger.cs
@@ -0,0 +1,33 @@
+using System;
+
+namespace GodotTools.IdeConnection
+{
+ public class ConsoleLogger : ILogger
+ {
+ public void LogDebug(string message)
+ {
+ Console.WriteLine("DEBUG: " + message);
+ }
+
+ public void LogInfo(string message)
+ {
+ Console.WriteLine("INFO: " + message);
+ }
+
+ public void LogWarning(string message)
+ {
+ Console.WriteLine("WARN: " + message);
+ }
+
+ public void LogError(string message)
+ {
+ Console.WriteLine("ERROR: " + message);
+ }
+
+ public void LogError(string message, Exception e)
+ {
+ Console.WriteLine("EXCEPTION: " + message);
+ Console.WriteLine(e);
+ }
+ }
+}
diff --git a/modules/mono/editor/GodotTools/GodotTools.IdeConnection/GodotIdeBase.cs b/modules/mono/editor/GodotTools/GodotTools.IdeConnection/GodotIdeBase.cs
new file mode 100644
index 0000000000..be89638241
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools.IdeConnection/GodotIdeBase.cs
@@ -0,0 +1,94 @@
+using System;
+using Path = System.IO.Path;
+
+namespace GodotTools.IdeConnection
+{
+ public class GodotIdeBase : IDisposable
+ {
+ private ILogger logger;
+
+ public ILogger Logger
+ {
+ get => logger ?? (logger = new ConsoleLogger());
+ set => logger = value;
+ }
+
+ private readonly string projectMetadataDir;
+
+ protected const string MetaFileName = "ide_server_meta.txt";
+ protected string MetaFilePath => Path.Combine(projectMetadataDir, MetaFileName);
+
+ private GodotIdeConnection connection;
+ protected readonly object ConnectionLock = new object();
+
+ public bool IsDisposed { get; private set; } = false;
+
+ public bool IsConnected => connection != null && !connection.IsDisposed && connection.IsConnected;
+
+ public event Action Connected
+ {
+ add
+ {
+ if (connection != null && !connection.IsDisposed)
+ connection.Connected += value;
+ }
+ remove
+ {
+ if (connection != null && !connection.IsDisposed)
+ connection.Connected -= value;
+ }
+ }
+
+ protected GodotIdeConnection Connection
+ {
+ get => connection;
+ set
+ {
+ connection?.Dispose();
+ connection = value;
+ }
+ }
+
+ protected GodotIdeBase(string projectMetadataDir)
+ {
+ this.projectMetadataDir = projectMetadataDir;
+ }
+
+ protected void DisposeConnection()
+ {
+ lock (ConnectionLock)
+ {
+ connection?.Dispose();
+ }
+ }
+
+ ~GodotIdeBase()
+ {
+ Dispose(disposing: false);
+ }
+
+ public void Dispose()
+ {
+ if (IsDisposed)
+ return;
+
+ lock (ConnectionLock)
+ {
+ if (IsDisposed) // lock may not be fair
+ return;
+ IsDisposed = true;
+ }
+
+ Dispose(disposing: true);
+ GC.SuppressFinalize(this);
+ }
+
+ protected virtual void Dispose(bool disposing)
+ {
+ if (disposing)
+ {
+ connection?.Dispose();
+ }
+ }
+ }
+}
diff --git a/modules/mono/editor/GodotTools/GodotTools.IdeConnection/GodotIdeClient.cs b/modules/mono/editor/GodotTools/GodotTools.IdeConnection/GodotIdeClient.cs
new file mode 100644
index 0000000000..4f56a8d71b
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools.IdeConnection/GodotIdeClient.cs
@@ -0,0 +1,219 @@
+using System;
+using System.Collections.Generic;
+using System.IO;
+using System.Net;
+using System.Net.Sockets;
+using System.Threading;
+
+namespace GodotTools.IdeConnection
+{
+ public abstract class GodotIdeClient : GodotIdeBase
+ {
+ protected GodotIdeMetadata GodotIdeMetadata;
+
+ private readonly FileSystemWatcher fsWatcher;
+
+ protected GodotIdeClient(string projectMetadataDir) : base(projectMetadataDir)
+ {
+ messageHandlers = InitializeMessageHandlers();
+
+ // FileSystemWatcher requires an existing directory
+ if (!File.Exists(projectMetadataDir))
+ Directory.CreateDirectory(projectMetadataDir);
+
+ fsWatcher = new FileSystemWatcher(projectMetadataDir, MetaFileName);
+ }
+
+ private void OnMetaFileChanged(object sender, FileSystemEventArgs e)
+ {
+ if (IsDisposed)
+ return;
+
+ lock (ConnectionLock)
+ {
+ if (IsDisposed)
+ return;
+
+ if (!File.Exists(MetaFilePath))
+ return;
+
+ var metadata = ReadMetadataFile();
+
+ if (metadata != null && metadata != GodotIdeMetadata)
+ {
+ GodotIdeMetadata = metadata.Value;
+ ConnectToServer();
+ }
+ }
+ }
+
+ private void OnMetaFileDeleted(object sender, FileSystemEventArgs e)
+ {
+ if (IsDisposed)
+ return;
+
+ if (IsConnected)
+ DisposeConnection();
+
+ // The file may have been re-created
+
+ lock (ConnectionLock)
+ {
+ if (IsDisposed)
+ return;
+
+ if (IsConnected || !File.Exists(MetaFilePath))
+ return;
+
+ var metadata = ReadMetadataFile();
+
+ if (metadata != null)
+ {
+ GodotIdeMetadata = metadata.Value;
+ ConnectToServer();
+ }
+ }
+ }
+
+ private GodotIdeMetadata? ReadMetadataFile()
+ {
+ using (var reader = File.OpenText(MetaFilePath))
+ {
+ string portStr = reader.ReadLine();
+
+ if (portStr == null)
+ return null;
+
+ string editorExecutablePath = reader.ReadLine();
+
+ if (editorExecutablePath == null)
+ return null;
+
+ if (!int.TryParse(portStr, out int port))
+ return null;
+
+ return new GodotIdeMetadata(port, editorExecutablePath);
+ }
+ }
+
+ private void ConnectToServer()
+ {
+ var tcpClient = new TcpClient();
+
+ Connection = new GodotIdeConnectionClient(tcpClient, HandleMessage);
+ Connection.Logger = Logger;
+
+ try
+ {
+ Logger.LogInfo("Connecting to Godot Ide Server");
+
+ tcpClient.Connect(IPAddress.Loopback, GodotIdeMetadata.Port);
+
+ Logger.LogInfo("Connection open with Godot Ide Server");
+
+ var clientThread = new Thread(Connection.Start)
+ {
+ IsBackground = true,
+ Name = "Godot Ide Connection Client"
+ };
+ clientThread.Start();
+ }
+ catch (SocketException e)
+ {
+ if (e.SocketErrorCode == SocketError.ConnectionRefused)
+ Logger.LogError("The connection to the Godot Ide Server was refused");
+ else
+ throw;
+ }
+ }
+
+ public void Start()
+ {
+ Logger.LogInfo("Starting Godot Ide Client");
+
+ fsWatcher.Changed += OnMetaFileChanged;
+ fsWatcher.Deleted += OnMetaFileDeleted;
+ fsWatcher.EnableRaisingEvents = true;
+
+ lock (ConnectionLock)
+ {
+ if (IsDisposed)
+ return;
+
+ if (!File.Exists(MetaFilePath))
+ {
+ Logger.LogInfo("There is no Godot Ide Server running");
+ return;
+ }
+
+ var metadata = ReadMetadataFile();
+
+ if (metadata != null)
+ {
+ GodotIdeMetadata = metadata.Value;
+ ConnectToServer();
+ }
+ else
+ {
+ Logger.LogError("Failed to read Godot Ide metadata file");
+ }
+ }
+ }
+
+ public bool WriteMessage(Message message)
+ {
+ return Connection.WriteMessage(message);
+ }
+
+ protected override void Dispose(bool disposing)
+ {
+ base.Dispose(disposing);
+
+ if (disposing)
+ {
+ fsWatcher?.Dispose();
+ }
+ }
+
+ protected virtual bool HandleMessage(Message message)
+ {
+ if (messageHandlers.TryGetValue(message.Id, out var action))
+ {
+ action(message.Arguments);
+ return true;
+ }
+
+ return false;
+ }
+
+ private readonly Dictionary<string, Action<string[]>> messageHandlers;
+
+ private Dictionary<string, Action<string[]>> InitializeMessageHandlers()
+ {
+ return new Dictionary<string, Action<string[]>>
+ {
+ ["OpenFile"] = args =>
+ {
+ switch (args.Length)
+ {
+ case 1:
+ OpenFile(file: args[0]);
+ return;
+ case 2:
+ OpenFile(file: args[0], line: int.Parse(args[1]));
+ return;
+ case 3:
+ OpenFile(file: args[0], line: int.Parse(args[1]), column: int.Parse(args[2]));
+ return;
+ default:
+ throw new ArgumentException();
+ }
+ }
+ };
+ }
+
+ protected abstract void OpenFile(string file);
+ protected abstract void OpenFile(string file, int line);
+ protected abstract void OpenFile(string file, int line, int column);
+ }
+}
diff --git a/modules/mono/editor/GodotTools/GodotTools.IdeConnection/GodotIdeConnection.cs b/modules/mono/editor/GodotTools/GodotTools.IdeConnection/GodotIdeConnection.cs
new file mode 100644
index 0000000000..e7e81f175e
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools.IdeConnection/GodotIdeConnection.cs
@@ -0,0 +1,207 @@
+using System;
+using System.Diagnostics;
+using System.IO;
+using System.Net.Sockets;
+using System.Text;
+
+namespace GodotTools.IdeConnection
+{
+ public abstract class GodotIdeConnection : IDisposable
+ {
+ protected const string Version = "1.0";
+
+ protected static readonly string ClientHandshake = $"Godot Ide Client Version {Version}";
+ protected static readonly string ServerHandshake = $"Godot Ide Server Version {Version}";
+
+ private const int ClientWriteTimeout = 8000;
+ private readonly TcpClient tcpClient;
+
+ private TextReader clientReader;
+ private TextWriter clientWriter;
+
+ private readonly object writeLock = new object();
+
+ private readonly Func<Message, bool> messageHandler;
+
+ public event Action Connected;
+
+ private ILogger logger;
+
+ public ILogger Logger
+ {
+ get => logger ?? (logger = new ConsoleLogger());
+ set => logger = value;
+ }
+
+ public bool IsDisposed { get; private set; } = false;
+
+ public bool IsConnected => tcpClient.Client != null && tcpClient.Client.Connected;
+
+ protected GodotIdeConnection(TcpClient tcpClient, Func<Message, bool> messageHandler)
+ {
+ this.tcpClient = tcpClient;
+ this.messageHandler = messageHandler;
+ }
+
+ public void Start()
+ {
+ try
+ {
+ if (!StartConnection())
+ return;
+
+ string messageLine;
+ while ((messageLine = ReadLine()) != null)
+ {
+ if (!MessageParser.TryParse(messageLine, out Message msg))
+ {
+ Logger.LogError($"Received message with invalid format: {messageLine}");
+ continue;
+ }
+
+ Logger.LogDebug($"Received message: {msg}");
+
+ if (msg.Id == "close")
+ {
+ Logger.LogInfo("Closing connection");
+ return;
+ }
+
+ try
+ {
+ try
+ {
+ Debug.Assert(messageHandler != null);
+
+ if (!messageHandler(msg))
+ Logger.LogError($"Received unknown message: {msg}");
+ }
+ catch (Exception e)
+ {
+ Logger.LogError($"Message handler for '{msg}' failed with exception", e);
+ }
+ }
+ catch (Exception e)
+ {
+ Logger.LogError($"Exception thrown from message handler. Message: {msg}", e);
+ }
+ }
+ }
+ catch (Exception e)
+ {
+ Logger.LogError($"Unhandled exception in the Godot Ide Connection thread", e);
+ }
+ finally
+ {
+ Dispose();
+ }
+ }
+
+ private bool StartConnection()
+ {
+ NetworkStream clientStream = tcpClient.GetStream();
+
+ clientReader = new StreamReader(clientStream, Encoding.UTF8);
+
+ lock (writeLock)
+ clientWriter = new StreamWriter(clientStream, Encoding.UTF8);
+
+ clientStream.WriteTimeout = ClientWriteTimeout;
+
+ if (!WriteHandshake())
+ {
+ Logger.LogError("Could not write handshake");
+ return false;
+ }
+
+ if (!IsValidResponseHandshake(ReadLine()))
+ {
+ Logger.LogError("Received invalid handshake");
+ return false;
+ }
+
+ Connected?.Invoke();
+
+ Logger.LogInfo("Godot Ide connection started");
+
+ return true;
+ }
+
+ private string ReadLine()
+ {
+ try
+ {
+ return clientReader?.ReadLine();
+ }
+ catch (Exception e)
+ {
+ if (IsDisposed)
+ {
+ var se = e as SocketException ?? e.InnerException as SocketException;
+ if (se != null && se.SocketErrorCode == SocketError.Interrupted)
+ return null;
+ }
+
+ throw;
+ }
+ }
+
+ public bool WriteMessage(Message message)
+ {
+ Logger.LogDebug($"Sending message {message}");
+
+ var messageComposer = new MessageComposer();
+
+ messageComposer.AddArgument(message.Id);
+ foreach (string argument in message.Arguments)
+ messageComposer.AddArgument(argument);
+
+ return WriteLine(messageComposer.ToString());
+ }
+
+ protected bool WriteLine(string text)
+ {
+ if (clientWriter == null || IsDisposed || !IsConnected)
+ return false;
+
+ lock (writeLock)
+ {
+ try
+ {
+ clientWriter.WriteLine(text);
+ clientWriter.Flush();
+ }
+ catch (Exception e)
+ {
+ if (!IsDisposed)
+ {
+ var se = e as SocketException ?? e.InnerException as SocketException;
+ if (se != null && se.SocketErrorCode == SocketError.Shutdown)
+ Logger.LogInfo("Client disconnected ungracefully");
+ else
+ Logger.LogError("Exception thrown when trying to write to client", e);
+
+ Dispose();
+ }
+ }
+ }
+
+ return true;
+ }
+
+ protected abstract bool WriteHandshake();
+ protected abstract bool IsValidResponseHandshake(string handshakeLine);
+
+ public void Dispose()
+ {
+ if (IsDisposed)
+ return;
+
+ IsDisposed = true;
+
+ clientReader?.Dispose();
+ clientWriter?.Dispose();
+ ((IDisposable) tcpClient)?.Dispose();
+ }
+ }
+}
diff --git a/modules/mono/editor/GodotTools/GodotTools.IdeConnection/GodotIdeConnectionClient.cs b/modules/mono/editor/GodotTools/GodotTools.IdeConnection/GodotIdeConnectionClient.cs
new file mode 100644
index 0000000000..1b11a14358
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools.IdeConnection/GodotIdeConnectionClient.cs
@@ -0,0 +1,24 @@
+using System;
+using System.Net.Sockets;
+using System.Threading.Tasks;
+
+namespace GodotTools.IdeConnection
+{
+ public class GodotIdeConnectionClient : GodotIdeConnection
+ {
+ public GodotIdeConnectionClient(TcpClient tcpClient, Func<Message, bool> messageHandler)
+ : base(tcpClient, messageHandler)
+ {
+ }
+
+ protected override bool WriteHandshake()
+ {
+ return WriteLine(ClientHandshake);
+ }
+
+ protected override bool IsValidResponseHandshake(string handshakeLine)
+ {
+ return handshakeLine == ServerHandshake;
+ }
+ }
+}
diff --git a/modules/mono/editor/GodotTools/GodotTools.IdeConnection/GodotIdeConnectionServer.cs b/modules/mono/editor/GodotTools/GodotTools.IdeConnection/GodotIdeConnectionServer.cs
new file mode 100644
index 0000000000..aa98dc7ca3
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools.IdeConnection/GodotIdeConnectionServer.cs
@@ -0,0 +1,24 @@
+using System;
+using System.Net.Sockets;
+using System.Threading.Tasks;
+
+namespace GodotTools.IdeConnection
+{
+ public class GodotIdeConnectionServer : GodotIdeConnection
+ {
+ public GodotIdeConnectionServer(TcpClient tcpClient, Func<Message, bool> messageHandler)
+ : base(tcpClient, messageHandler)
+ {
+ }
+
+ protected override bool WriteHandshake()
+ {
+ return WriteLine(ServerHandshake);
+ }
+
+ protected override bool IsValidResponseHandshake(string handshakeLine)
+ {
+ return handshakeLine == ClientHandshake;
+ }
+ }
+}
diff --git a/modules/mono/editor/GodotTools/GodotTools.IdeConnection/GodotIdeMetadata.cs b/modules/mono/editor/GodotTools/GodotTools.IdeConnection/GodotIdeMetadata.cs
new file mode 100644
index 0000000000..d16daba0e2
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools.IdeConnection/GodotIdeMetadata.cs
@@ -0,0 +1,45 @@
+namespace GodotTools.IdeConnection
+{
+ public struct GodotIdeMetadata
+ {
+ public int Port { get; }
+ public string EditorExecutablePath { get; }
+
+ public GodotIdeMetadata(int port, string editorExecutablePath)
+ {
+ Port = port;
+ EditorExecutablePath = editorExecutablePath;
+ }
+
+ public static bool operator ==(GodotIdeMetadata a, GodotIdeMetadata b)
+ {
+ return a.Port == b.Port && a.EditorExecutablePath == b.EditorExecutablePath;
+ }
+
+ public static bool operator !=(GodotIdeMetadata a, GodotIdeMetadata b)
+ {
+ return !(a == b);
+ }
+
+ public override bool Equals(object obj)
+ {
+ if (obj is GodotIdeMetadata metadata)
+ return metadata == this;
+
+ return false;
+ }
+
+ public bool Equals(GodotIdeMetadata other)
+ {
+ return Port == other.Port && EditorExecutablePath == other.EditorExecutablePath;
+ }
+
+ public override int GetHashCode()
+ {
+ unchecked
+ {
+ return (Port * 397) ^ (EditorExecutablePath != null ? EditorExecutablePath.GetHashCode() : 0);
+ }
+ }
+ }
+}
diff --git a/modules/mono/editor/GodotTools/GodotTools.IdeConnection/GodotTools.IdeConnection.csproj b/modules/mono/editor/GodotTools/GodotTools.IdeConnection/GodotTools.IdeConnection.csproj
new file mode 100644
index 0000000000..84c08251ab
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools.IdeConnection/GodotTools.IdeConnection.csproj
@@ -0,0 +1,52 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <ProjectGuid>{92600954-25F0-4291-8E11-1FEE9FC4BE20}</ProjectGuid>
+ <OutputType>Library</OutputType>
+ <AppDesignerFolder>Properties</AppDesignerFolder>
+ <RootNamespace>GodotTools.IdeConnection</RootNamespace>
+ <AssemblyName>GodotTools.IdeConnection</AssemblyName>
+ <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
+ <FileAlignment>512</FileAlignment>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+ <PlatformTarget>AnyCPU</PlatformTarget>
+ <DebugSymbols>true</DebugSymbols>
+ <DebugType>portable</DebugType>
+ <Optimize>false</Optimize>
+ <OutputPath>bin\Debug\</OutputPath>
+ <DefineConstants>DEBUG;TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+ <PlatformTarget>AnyCPU</PlatformTarget>
+ <DebugType>portable</DebugType>
+ <Optimize>true</Optimize>
+ <OutputPath>bin\Release\</OutputPath>
+ <DefineConstants>TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ </PropertyGroup>
+ <ItemGroup>
+ <Reference Include="System" />
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="ConsoleLogger.cs" />
+ <Compile Include="GodotIdeMetadata.cs" />
+ <Compile Include="GodotIdeBase.cs" />
+ <Compile Include="GodotIdeClient.cs" />
+ <Compile Include="GodotIdeConnection.cs" />
+ <Compile Include="GodotIdeConnectionClient.cs" />
+ <Compile Include="GodotIdeConnectionServer.cs" />
+ <Compile Include="ILogger.cs" />
+ <Compile Include="Message.cs" />
+ <Compile Include="MessageComposer.cs" />
+ <Compile Include="MessageParser.cs" />
+ <Compile Include="Properties\AssemblyInfo.cs" />
+ </ItemGroup>
+ <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
+</Project> \ No newline at end of file
diff --git a/modules/mono/editor/GodotTools/GodotTools.IdeConnection/ILogger.cs b/modules/mono/editor/GodotTools/GodotTools.IdeConnection/ILogger.cs
new file mode 100644
index 0000000000..614bb30271
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools.IdeConnection/ILogger.cs
@@ -0,0 +1,13 @@
+using System;
+
+namespace GodotTools.IdeConnection
+{
+ public interface ILogger
+ {
+ void LogDebug(string message);
+ void LogInfo(string message);
+ void LogWarning(string message);
+ void LogError(string message);
+ void LogError(string message, Exception e);
+ }
+}
diff --git a/modules/mono/editor/GodotTools/GodotTools.IdeConnection/Message.cs b/modules/mono/editor/GodotTools/GodotTools.IdeConnection/Message.cs
new file mode 100644
index 0000000000..f24d324ae3
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools.IdeConnection/Message.cs
@@ -0,0 +1,21 @@
+using System.Linq;
+
+namespace GodotTools.IdeConnection
+{
+ public struct Message
+ {
+ public string Id { get; set; }
+ public string[] Arguments { get; set; }
+
+ public Message(string id, params string[] arguments)
+ {
+ Id = id;
+ Arguments = arguments;
+ }
+
+ public override string ToString()
+ {
+ return $"(Id: '{Id}', Arguments: '{string.Join(",", Arguments)}')";
+ }
+ }
+}
diff --git a/modules/mono/editor/GodotTools/GodotTools.IdeConnection/MessageComposer.cs b/modules/mono/editor/GodotTools/GodotTools.IdeConnection/MessageComposer.cs
new file mode 100644
index 0000000000..9e4cd6ec1a
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools.IdeConnection/MessageComposer.cs
@@ -0,0 +1,46 @@
+using System.Linq;
+using System.Text;
+
+namespace GodotTools.IdeConnection
+{
+ public class MessageComposer
+ {
+ private readonly StringBuilder stringBuilder = new StringBuilder();
+
+ private static readonly char[] CharsToEscape = { '\\', '"' };
+
+ public void AddArgument(string argument)
+ {
+ AddArgument(argument, quoted: argument.Contains(","));
+ }
+
+ public void AddArgument(string argument, bool quoted)
+ {
+ if (stringBuilder.Length > 0)
+ stringBuilder.Append(',');
+
+ if (quoted)
+ {
+ stringBuilder.Append('"');
+
+ foreach (char @char in argument)
+ {
+ if (CharsToEscape.Contains(@char))
+ stringBuilder.Append('\\');
+ stringBuilder.Append(@char);
+ }
+
+ stringBuilder.Append('"');
+ }
+ else
+ {
+ stringBuilder.Append(argument);
+ }
+ }
+
+ public override string ToString()
+ {
+ return stringBuilder.ToString();
+ }
+ }
+}
diff --git a/modules/mono/editor/GodotTools/GodotTools.IdeConnection/MessageParser.cs b/modules/mono/editor/GodotTools/GodotTools.IdeConnection/MessageParser.cs
new file mode 100644
index 0000000000..ed691e481f
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools.IdeConnection/MessageParser.cs
@@ -0,0 +1,88 @@
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+
+namespace GodotTools.IdeConnection
+{
+ public static class MessageParser
+ {
+ public static bool TryParse(string messageLine, out Message message)
+ {
+ var arguments = new List<string>();
+ var stringBuilder = new StringBuilder();
+
+ bool expectingArgument = true;
+
+ for (int i = 0; i < messageLine.Length; i++)
+ {
+ char @char = messageLine[i];
+
+ if (@char == ',')
+ {
+ if (expectingArgument)
+ arguments.Add(string.Empty);
+
+ expectingArgument = true;
+ continue;
+ }
+
+ bool quoted = false;
+
+ if (messageLine[i] == '"')
+ {
+ quoted = true;
+ i++;
+ }
+
+ while (i < messageLine.Length)
+ {
+ @char = messageLine[i];
+
+ if (quoted && @char == '"')
+ {
+ i++;
+ break;
+ }
+
+ if (@char == '\\')
+ {
+ i++;
+ if (i < messageLine.Length)
+ break;
+
+ stringBuilder.Append(messageLine[i]);
+ }
+ else if (!quoted && @char == ',')
+ {
+ break; // We don't increment the counter to allow the colon to be parsed after this
+ }
+ else
+ {
+ stringBuilder.Append(@char);
+ }
+
+ i++;
+ }
+
+ arguments.Add(stringBuilder.ToString());
+ stringBuilder.Clear();
+
+ expectingArgument = false;
+ }
+
+ if (arguments.Count == 0)
+ {
+ message = new Message();
+ return false;
+ }
+
+ message = new Message
+ {
+ Id = arguments[0],
+ Arguments = arguments.Skip(1).ToArray()
+ };
+
+ return true;
+ }
+ }
+}
diff --git a/modules/mono/editor/GodotTools/GodotTools.IdeConnection/Properties/AssemblyInfo.cs b/modules/mono/editor/GodotTools/GodotTools.IdeConnection/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000000..c7c00e66a2
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools.IdeConnection/Properties/AssemblyInfo.cs
@@ -0,0 +1,35 @@
+using System.Reflection;
+using System.Runtime.InteropServices;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("GodotTools.IdeConnection")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("")]
+[assembly: AssemblyCopyright("Godot Engine contributors")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components. If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+[assembly: Guid("92600954-25F0-4291-8E11-1FEE9FC4BE20")]
+
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/modules/mono/editor/GodotTools/GodotTools.sln b/modules/mono/editor/GodotTools/GodotTools.sln
index 6f7d44bec2..a3438ea5f3 100644
--- a/modules/mono/editor/GodotTools/GodotTools.sln
+++ b/modules/mono/editor/GodotTools/GodotTools.sln
@@ -9,6 +9,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GodotTools.Core", "GodotToo
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GodotTools.BuildLogger", "GodotTools.BuildLogger\GodotTools.BuildLogger.csproj", "{6CE9A984-37B1-4F8A-8FE9-609F05F071B3}"
EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GodotTools.IdeConnection", "GodotTools.IdeConnection\GodotTools.IdeConnection.csproj", "{92600954-25F0-4291-8E11-1FEE9FC4BE20}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@@ -31,5 +33,9 @@ Global
{6CE9A984-37B1-4F8A-8FE9-609F05F071B3}.Debug|Any CPU.Build.0 = Debug|Any CPU
{6CE9A984-37B1-4F8A-8FE9-609F05F071B3}.Release|Any CPU.ActiveCfg = Release|Any CPU
{6CE9A984-37B1-4F8A-8FE9-609F05F071B3}.Release|Any CPU.Build.0 = Release|Any CPU
+ {92600954-25F0-4291-8E11-1FEE9FC4BE20}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {92600954-25F0-4291-8E11-1FEE9FC4BE20}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {92600954-25F0-4291-8E11-1FEE9FC4BE20}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {92600954-25F0-4291-8E11-1FEE9FC4BE20}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
EndGlobal
diff --git a/modules/mono/editor/GodotTools/GodotTools/MonoBottomPanel.cs b/modules/mono/editor/GodotTools/GodotTools/BottomPanel.cs
index 53ff0891d5..44813f962c 100644
--- a/modules/mono/editor/GodotTools/GodotTools/MonoBottomPanel.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/BottomPanel.cs
@@ -9,7 +9,7 @@ using Path = System.IO.Path;
namespace GodotTools
{
- public class MonoBottomPanel : VBoxContainer
+ public class BottomPanel : VBoxContainer
{
private EditorInterface editorInterface;
@@ -34,7 +34,7 @@ namespace GodotTools
for (int i = 0; i < buildTabs.GetChildCount(); i++)
{
- var tab = (MonoBuildTab) buildTabs.GetChild(i);
+ var tab = (BuildTab) buildTabs.GetChild(i);
if (tab == null)
continue;
@@ -49,11 +49,11 @@ namespace GodotTools
itemTooltip += "\nStatus: ";
if (tab.BuildExited)
- itemTooltip += tab.BuildResult == MonoBuildTab.BuildResults.Success ? "Succeeded" : "Errored";
+ itemTooltip += tab.BuildResult == BuildTab.BuildResults.Success ? "Succeeded" : "Errored";
else
itemTooltip += "Running";
- if (!tab.BuildExited || tab.BuildResult == MonoBuildTab.BuildResults.Error)
+ if (!tab.BuildExited || tab.BuildResult == BuildTab.BuildResults.Error)
itemTooltip += $"\nErrors: {tab.ErrorCount}";
itemTooltip += $"\nWarnings: {tab.WarningCount}";
@@ -68,15 +68,15 @@ namespace GodotTools
}
}
- public MonoBuildTab GetBuildTabFor(MonoBuildInfo buildInfo)
+ public BuildTab GetBuildTabFor(BuildInfo buildInfo)
{
- foreach (var buildTab in new Array<MonoBuildTab>(buildTabs.GetChildren()))
+ foreach (var buildTab in new Array<BuildTab>(buildTabs.GetChildren()))
{
if (buildTab.BuildInfo.Equals(buildInfo))
return buildTab;
}
- var newBuildTab = new MonoBuildTab(buildInfo);
+ var newBuildTab = new BuildTab(buildInfo);
AddBuildTab(newBuildTab);
return newBuildTab;
@@ -120,7 +120,7 @@ namespace GodotTools
if (currentTab < 0 || currentTab >= buildTabs.GetTabCount())
throw new InvalidOperationException("No tab selected");
- var buildTab = (MonoBuildTab) buildTabs.GetChild(currentTab);
+ var buildTab = (BuildTab) buildTabs.GetChild(currentTab);
buildTab.WarningsVisible = pressed;
buildTab.UpdateIssuesList();
}
@@ -132,7 +132,7 @@ namespace GodotTools
if (currentTab < 0 || currentTab >= buildTabs.GetTabCount())
throw new InvalidOperationException("No tab selected");
- var buildTab = (MonoBuildTab) buildTabs.GetChild(currentTab);
+ var buildTab = (BuildTab) buildTabs.GetChild(currentTab);
buildTab.ErrorsVisible = pressed;
buildTab.UpdateIssuesList();
}
@@ -145,7 +145,7 @@ namespace GodotTools
string editorScriptsMetadataPath = Path.Combine(GodotSharpDirs.ResMetadataDir, "scripts_metadata.editor");
string playerScriptsMetadataPath = Path.Combine(GodotSharpDirs.ResMetadataDir, "scripts_metadata.editor_player");
- CSharpProject.GenerateScriptsMetadata(GodotSharpDirs.ProjectCsProjPath, editorScriptsMetadataPath);
+ CsProjOperations.GenerateScriptsMetadata(GodotSharpDirs.ProjectCsProjPath, editorScriptsMetadataPath);
if (File.Exists(editorScriptsMetadataPath))
{
@@ -166,7 +166,7 @@ namespace GodotTools
Internal.GodotIs32Bits() ? "32" : "64"
};
- bool buildSuccess = GodotSharpBuilds.BuildProjectBlocking("Tools", godotDefines);
+ bool buildSuccess = BuildManager.BuildProjectBlocking("Tools", godotDefines);
if (!buildSuccess)
return;
@@ -193,9 +193,9 @@ namespace GodotTools
int selectedItem = selectedItems[0];
- var buildTab = (MonoBuildTab) buildTabs.GetTabControl(selectedItem);
+ var buildTab = (BuildTab) buildTabs.GetTabControl(selectedItem);
- OS.ShellOpen(Path.Combine(buildTab.BuildInfo.LogsDirPath, GodotSharpBuilds.MsBuildLogFileName));
+ OS.ShellOpen(Path.Combine(buildTab.BuildInfo.LogsDirPath, BuildManager.MsBuildLogFileName));
}
public override void _Notification(int what)
@@ -211,13 +211,13 @@ namespace GodotTools
}
}
- public void AddBuildTab(MonoBuildTab buildTab)
+ public void AddBuildTab(BuildTab buildTab)
{
buildTabs.AddChild(buildTab);
RaiseBuildTab(buildTab);
}
- public void RaiseBuildTab(MonoBuildTab buildTab)
+ public void RaiseBuildTab(BuildTab buildTab)
{
if (buildTab.GetParent() != buildTabs)
throw new InvalidOperationException("Build tab is not in the tabs list");
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs
index d8cb9024c3..9a2b2e3a26 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs
@@ -46,8 +46,8 @@ namespace GodotTools.Build
{
if (OS.IsWindows())
{
- return (GodotSharpBuilds.BuildTool) EditorSettings.GetSetting("mono/builds/build_tool")
- == GodotSharpBuilds.BuildTool.MsBuildMono;
+ return (BuildManager.BuildTool) EditorSettings.GetSetting("mono/builds/build_tool")
+ == BuildManager.BuildTool.MsBuildMono;
}
return false;
@@ -103,16 +103,16 @@ namespace GodotTools.Build
return process;
}
- public static int Build(MonoBuildInfo monoBuildInfo)
+ public static int Build(BuildInfo buildInfo)
{
- return Build(monoBuildInfo.Solution, monoBuildInfo.Configuration,
- monoBuildInfo.LogsDirPath, monoBuildInfo.CustomProperties);
+ return Build(buildInfo.Solution, buildInfo.Configuration,
+ buildInfo.LogsDirPath, buildInfo.CustomProperties);
}
- public static async Task<int> BuildAsync(MonoBuildInfo monoBuildInfo)
+ public static async Task<int> BuildAsync(BuildInfo buildInfo)
{
- return await BuildAsync(monoBuildInfo.Solution, monoBuildInfo.Configuration,
- monoBuildInfo.LogsDirPath, monoBuildInfo.CustomProperties);
+ return await BuildAsync(buildInfo.Solution, buildInfo.Configuration,
+ buildInfo.LogsDirPath, buildInfo.CustomProperties);
}
public static int Build(string solution, string config, string loggerOutputDir, IEnumerable<string> customProperties = null)
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs b/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs
index 926aabdf89..4c1e47ecad 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs
@@ -19,13 +19,13 @@ namespace GodotTools.Build
public static string FindMsBuild()
{
var editorSettings = GodotSharpEditor.Instance.GetEditorInterface().GetEditorSettings();
- var buildTool = (GodotSharpBuilds.BuildTool) editorSettings.GetSetting("mono/builds/build_tool");
+ var buildTool = (BuildManager.BuildTool) editorSettings.GetSetting("mono/builds/build_tool");
if (OS.IsWindows())
{
switch (buildTool)
{
- case GodotSharpBuilds.BuildTool.MsBuildVs:
+ case BuildManager.BuildTool.MsBuildVs:
{
if (_msbuildToolsPath.Empty() || !File.Exists(_msbuildToolsPath))
{
@@ -34,7 +34,7 @@ namespace GodotTools.Build
if (_msbuildToolsPath.Empty())
{
- throw new FileNotFoundException($"Cannot find executable for '{GodotSharpBuilds.PropNameMsbuildVs}'. Tried with path: {_msbuildToolsPath}");
+ throw new FileNotFoundException($"Cannot find executable for '{BuildManager.PropNameMsbuildVs}'. Tried with path: {_msbuildToolsPath}");
}
}
@@ -43,13 +43,13 @@ namespace GodotTools.Build
return Path.Combine(_msbuildToolsPath, "MSBuild.exe");
}
- case GodotSharpBuilds.BuildTool.MsBuildMono:
+ case BuildManager.BuildTool.MsBuildMono:
{
string msbuildPath = Path.Combine(Internal.MonoWindowsInstallRoot, "bin", "msbuild.bat");
if (!File.Exists(msbuildPath))
{
- throw new FileNotFoundException($"Cannot find executable for '{GodotSharpBuilds.PropNameMsbuildMono}'. Tried with path: {msbuildPath}");
+ throw new FileNotFoundException($"Cannot find executable for '{BuildManager.PropNameMsbuildMono}'. Tried with path: {msbuildPath}");
}
return msbuildPath;
@@ -61,7 +61,7 @@ namespace GodotTools.Build
if (OS.IsUnix())
{
- if (buildTool == GodotSharpBuilds.BuildTool.MsBuildMono)
+ if (buildTool == BuildManager.BuildTool.MsBuildMono)
{
if (_msbuildUnixPath.Empty() || !File.Exists(_msbuildUnixPath))
{
@@ -71,7 +71,7 @@ namespace GodotTools.Build
if (_msbuildUnixPath.Empty())
{
- throw new FileNotFoundException($"Cannot find binary for '{GodotSharpBuilds.PropNameMsbuildMono}'");
+ throw new FileNotFoundException($"Cannot find binary for '{BuildManager.PropNameMsbuildMono}'");
}
return _msbuildUnixPath;
diff --git a/modules/mono/editor/GodotTools/GodotTools/MonoBuildInfo.cs b/modules/mono/editor/GodotTools/GodotTools/BuildInfo.cs
index 858e852392..70bd552f2f 100644
--- a/modules/mono/editor/GodotTools/GodotTools/MonoBuildInfo.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/BuildInfo.cs
@@ -7,7 +7,7 @@ using Path = System.IO.Path;
namespace GodotTools
{
[Serializable]
- public sealed class MonoBuildInfo : Reference // TODO Remove Reference once we have proper serialization
+ public sealed class BuildInfo : Reference // TODO Remove Reference once we have proper serialization
{
public string Solution { get; }
public string Configuration { get; }
@@ -17,7 +17,7 @@ namespace GodotTools
public override bool Equals(object obj)
{
- if (obj is MonoBuildInfo other)
+ if (obj is BuildInfo other)
return other.Solution == Solution && other.Configuration == Configuration;
return false;
@@ -34,11 +34,11 @@ namespace GodotTools
}
}
- private MonoBuildInfo()
+ private BuildInfo()
{
}
- public MonoBuildInfo(string solution, string configuration)
+ public BuildInfo(string solution, string configuration)
{
Solution = solution;
Configuration = configuration;
diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpBuilds.cs b/modules/mono/editor/GodotTools/GodotTools/BuildManager.cs
index de3a4d9a6e..417032da54 100644
--- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpBuilds.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/BuildManager.cs
@@ -6,15 +6,13 @@ using GodotTools.Build;
using GodotTools.Internals;
using GodotTools.Utils;
using static GodotTools.Internals.Globals;
-using Error = Godot.Error;
using File = GodotTools.Utils.File;
-using Directory = GodotTools.Utils.Directory;
namespace GodotTools
{
- public static class GodotSharpBuilds
+ public static class BuildManager
{
- private static readonly List<MonoBuildInfo> BuildsInProgress = new List<MonoBuildInfo>();
+ private static readonly List<BuildInfo> BuildsInProgress = new List<BuildInfo>();
public const string PropNameMsbuildMono = "MSBuild (Mono)";
public const string PropNameMsbuildVs = "MSBuild (VS Build Tools)";
@@ -28,7 +26,7 @@ namespace GodotTools
MsBuildVs
}
- private static void RemoveOldIssuesFile(MonoBuildInfo buildInfo)
+ private static void RemoveOldIssuesFile(BuildInfo buildInfo)
{
var issuesFile = GetIssuesFilePath(buildInfo);
@@ -38,29 +36,21 @@ namespace GodotTools
File.Delete(issuesFile);
}
- private static string _ApiFolderName(ApiAssemblyType apiType)
- {
- ulong apiHash = apiType == ApiAssemblyType.Core ?
- Internal.GetCoreApiHash() :
- Internal.GetEditorApiHash();
- return $"{apiHash}_{BindingsGenerator.Version}_{BindingsGenerator.CsGlueVersion}";
- }
-
private static void ShowBuildErrorDialog(string message)
{
GodotSharpEditor.Instance.ShowErrorDialog(message, "Build error");
- GodotSharpEditor.Instance.MonoBottomPanel.ShowBuildTab();
+ GodotSharpEditor.Instance.BottomPanel.ShowBuildTab();
}
- public static void RestartBuild(MonoBuildTab buildTab) => throw new NotImplementedException();
- public static void StopBuild(MonoBuildTab buildTab) => throw new NotImplementedException();
+ public static void RestartBuild(BuildTab buildTab) => throw new NotImplementedException();
+ public static void StopBuild(BuildTab buildTab) => throw new NotImplementedException();
- private static string GetLogFilePath(MonoBuildInfo buildInfo)
+ private static string GetLogFilePath(BuildInfo buildInfo)
{
return Path.Combine(buildInfo.LogsDirPath, MsBuildLogFileName);
}
- private static string GetIssuesFilePath(MonoBuildInfo buildInfo)
+ private static string GetIssuesFilePath(BuildInfo buildInfo)
{
return Path.Combine(buildInfo.LogsDirPath, MsBuildIssuesFileName);
}
@@ -71,7 +61,7 @@ namespace GodotTools
Godot.GD.Print(text);
}
- public static bool Build(MonoBuildInfo buildInfo)
+ public static bool Build(BuildInfo buildInfo)
{
if (BuildsInProgress.Contains(buildInfo))
throw new InvalidOperationException("A build is already in progress");
@@ -80,7 +70,7 @@ namespace GodotTools
try
{
- MonoBuildTab buildTab = GodotSharpEditor.Instance.MonoBottomPanel.GetBuildTabFor(buildInfo);
+ BuildTab buildTab = GodotSharpEditor.Instance.BottomPanel.GetBuildTabFor(buildInfo);
buildTab.OnBuildStart();
// Required in order to update the build tasks list
@@ -103,7 +93,7 @@ namespace GodotTools
if (exitCode != 0)
PrintVerbose($"MSBuild exited with code: {exitCode}. Log file: {GetLogFilePath(buildInfo)}");
- buildTab.OnBuildExit(exitCode == 0 ? MonoBuildTab.BuildResults.Success : MonoBuildTab.BuildResults.Error);
+ buildTab.OnBuildExit(exitCode == 0 ? BuildTab.BuildResults.Success : BuildTab.BuildResults.Error);
return exitCode == 0;
}
@@ -120,7 +110,7 @@ namespace GodotTools
}
}
- public static async Task<bool> BuildAsync(MonoBuildInfo buildInfo)
+ public static async Task<bool> BuildAsync(BuildInfo buildInfo)
{
if (BuildsInProgress.Contains(buildInfo))
throw new InvalidOperationException("A build is already in progress");
@@ -129,7 +119,7 @@ namespace GodotTools
try
{
- MonoBuildTab buildTab = GodotSharpEditor.Instance.MonoBottomPanel.GetBuildTabFor(buildInfo);
+ BuildTab buildTab = GodotSharpEditor.Instance.BottomPanel.GetBuildTabFor(buildInfo);
try
{
@@ -148,7 +138,7 @@ namespace GodotTools
if (exitCode != 0)
PrintVerbose($"MSBuild exited with code: {exitCode}. Log file: {GetLogFilePath(buildInfo)}");
- buildTab.OnBuildExit(exitCode == 0 ? MonoBuildTab.BuildResults.Success : MonoBuildTab.BuildResults.Error);
+ buildTab.OnBuildExit(exitCode == 0 ? BuildTab.BuildResults.Success : BuildTab.BuildResults.Error);
return exitCode == 0;
}
@@ -165,32 +155,6 @@ namespace GodotTools
}
}
- public static bool BuildApiSolution(string apiSlnDir, string config)
- {
- string apiSlnFile = Path.Combine(apiSlnDir, $"{ApiAssemblyNames.SolutionName}.sln");
-
- string coreApiAssemblyDir = Path.Combine(apiSlnDir, ApiAssemblyNames.Core, "bin", config);
- string coreApiAssemblyFile = Path.Combine(coreApiAssemblyDir, $"{ApiAssemblyNames.Core}.dll");
-
- string editorApiAssemblyDir = Path.Combine(apiSlnDir, ApiAssemblyNames.Editor, "bin", config);
- string editorApiAssemblyFile = Path.Combine(editorApiAssemblyDir, $"{ApiAssemblyNames.Editor}.dll");
-
- if (File.Exists(coreApiAssemblyFile) && File.Exists(editorApiAssemblyFile))
- return true; // The assemblies are in the output folder; assume the solution is already built
-
- var apiBuildInfo = new MonoBuildInfo(apiSlnFile, config);
-
- // TODO Replace this global NoWarn with '#pragma warning' directives on generated files,
- // once we start to actively document manually maintained C# classes
- apiBuildInfo.CustomProperties.Add("NoWarn=1591"); // Ignore missing documentation warnings
-
- if (Build(apiBuildInfo))
- return true;
-
- ShowBuildErrorDialog($"Failed to build {ApiAssemblyNames.SolutionName} solution.");
- return false;
- }
-
public static bool BuildProjectBlocking(string config, IEnumerable<string> godotDefines)
{
if (!File.Exists(GodotSharpDirs.ProjectSlnPath))
@@ -201,13 +165,13 @@ namespace GodotTools
Internal.UpdateApiAssembliesFromPrebuilt();
var editorSettings = GodotSharpEditor.Instance.GetEditorInterface().GetEditorSettings();
- var buildTool = (BuildTool)editorSettings.GetSetting("mono/builds/build_tool");
+ var buildTool = (BuildTool) editorSettings.GetSetting("mono/builds/build_tool");
using (var pr = new EditorProgress("mono_project_debug_build", "Building project solution...", 1))
{
pr.Step("Building project solution", 0);
- var buildInfo = new MonoBuildInfo(GodotSharpDirs.ProjectSlnPath, config);
+ var buildInfo = new BuildInfo(GodotSharpDirs.ProjectSlnPath, config);
// Add Godot defines
string constants = buildTool == BuildTool.MsBuildVs ? "GodotDefineConstants=\"" : "GodotDefineConstants=\\\"";
@@ -240,11 +204,28 @@ namespace GodotTools
string editorScriptsMetadataPath = Path.Combine(GodotSharpDirs.ResMetadataDir, "scripts_metadata.editor");
string playerScriptsMetadataPath = Path.Combine(GodotSharpDirs.ResMetadataDir, "scripts_metadata.editor_player");
- CSharpProject.GenerateScriptsMetadata(GodotSharpDirs.ProjectCsProjPath, editorScriptsMetadataPath);
+ CsProjOperations.GenerateScriptsMetadata(GodotSharpDirs.ProjectCsProjPath, editorScriptsMetadataPath);
if (File.Exists(editorScriptsMetadataPath))
File.Copy(editorScriptsMetadataPath, playerScriptsMetadataPath);
+ var currentPlayRequest = GodotSharpEditor.Instance.GodotIdeManager.GodotIdeServer.CurrentPlayRequest;
+
+ if (currentPlayRequest != null)
+ {
+ if (currentPlayRequest.Value.HasDebugger)
+ {
+ // Set the environment variable that will tell the player to connect to the IDE debugger
+ // TODO: We should probably add a better way to do this
+ Environment.SetEnvironmentVariable("GODOT_MONO_DEBUGGER_AGENT",
+ "--debugger-agent=transport=dt_socket" +
+ $",address={currentPlayRequest.Value.DebuggerHost}:{currentPlayRequest.Value.DebuggerPort}" +
+ ",server=n");
+ }
+
+ return true; // Requested play from an external editor/IDE which already built the project
+ }
+
var godotDefines = new[]
{
Godot.OS.GetName(),
diff --git a/modules/mono/editor/GodotTools/GodotTools/MonoBuildTab.cs b/modules/mono/editor/GodotTools/GodotTools/BuildTab.cs
index 3a74fa2f66..807a20d9a1 100644
--- a/modules/mono/editor/GodotTools/GodotTools/MonoBuildTab.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/BuildTab.cs
@@ -7,7 +7,7 @@ using Path = System.IO.Path;
namespace GodotTools
{
- public class MonoBuildTab : VBoxContainer
+ public class BuildTab : VBoxContainer
{
public enum BuildResults
{
@@ -55,7 +55,7 @@ namespace GodotTools
}
}
- public MonoBuildInfo BuildInfo { get; private set; }
+ public BuildInfo BuildInfo { get; private set; }
private void _LoadIssuesFromFile(string csvFile)
{
@@ -199,7 +199,7 @@ namespace GodotTools
ErrorCount = 0;
UpdateIssuesList();
- GodotSharpEditor.Instance.MonoBottomPanel.RaiseBuildTab(this);
+ GodotSharpEditor.Instance.BottomPanel.RaiseBuildTab(this);
}
public void OnBuildExit(BuildResults result)
@@ -207,10 +207,10 @@ namespace GodotTools
BuildExited = true;
BuildResult = result;
- _LoadIssuesFromFile(Path.Combine(BuildInfo.LogsDirPath, GodotSharpBuilds.MsBuildIssuesFileName));
+ _LoadIssuesFromFile(Path.Combine(BuildInfo.LogsDirPath, BuildManager.MsBuildIssuesFileName));
UpdateIssuesList();
- GodotSharpEditor.Instance.MonoBottomPanel.RaiseBuildTab(this);
+ GodotSharpEditor.Instance.BottomPanel.RaiseBuildTab(this);
}
public void OnBuildExecFailed(string cause)
@@ -227,7 +227,7 @@ namespace GodotTools
UpdateIssuesList();
- GodotSharpEditor.Instance.MonoBottomPanel.RaiseBuildTab(this);
+ GodotSharpEditor.Instance.BottomPanel.RaiseBuildTab(this);
}
public void RestartBuild()
@@ -235,7 +235,7 @@ namespace GodotTools
if (!BuildExited)
throw new InvalidOperationException("Build already started");
- GodotSharpBuilds.RestartBuild(this);
+ BuildManager.RestartBuild(this);
}
public void StopBuild()
@@ -243,7 +243,7 @@ namespace GodotTools
if (!BuildExited)
throw new InvalidOperationException("Build is not in progress");
- GodotSharpBuilds.StopBuild(this);
+ BuildManager.StopBuild(this);
}
public override void _Ready()
@@ -255,11 +255,11 @@ namespace GodotTools
AddChild(issuesList);
}
- private MonoBuildTab()
+ private BuildTab()
{
}
- public MonoBuildTab(MonoBuildInfo buildInfo)
+ public BuildTab(BuildInfo buildInfo)
{
BuildInfo = buildInfo;
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/CSharpProject.cs b/modules/mono/editor/GodotTools/GodotTools/CsProjOperations.cs
index 4535ed7247..c021a9051e 100644
--- a/modules/mono/editor/GodotTools/GodotTools/CSharpProject.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/CsProjOperations.cs
@@ -9,7 +9,7 @@ using Directory = GodotTools.Utils.Directory;
namespace GodotTools
{
- public static class CSharpProject
+ public static class CsProjOperations
{
public static string GenerateGameProject(string dir, string name)
{
diff --git a/modules/mono/editor/GodotTools/GodotTools/ExternalEditorId.cs b/modules/mono/editor/GodotTools/GodotTools/ExternalEditorId.cs
new file mode 100644
index 0000000000..4312ca0230
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools/ExternalEditorId.cs
@@ -0,0 +1,11 @@
+namespace GodotTools
+{
+ public enum ExternalEditorId
+ {
+ None,
+ VisualStudio, // TODO (Windows-only)
+ VisualStudioForMac, // Mac-only
+ MonoDevelop,
+ VsCode
+ }
+}
diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
index 9b5afb94a3..099c7fcb56 100644
--- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
@@ -2,16 +2,18 @@ using Godot;
using GodotTools.Utils;
using System;
using System.Collections.Generic;
+using System.Diagnostics.CodeAnalysis;
using System.IO;
+using GodotTools.Ides;
using GodotTools.Internals;
using GodotTools.ProjectEditor;
using static GodotTools.Internals.Globals;
using File = GodotTools.Utils.File;
-using Path = System.IO.Path;
using OS = GodotTools.Utils.OS;
namespace GodotTools
{
+ [SuppressMessage("ReSharper", "ClassNeverInstantiated.Global")]
public class GodotSharpEditor : EditorPlugin, ISerializationListener
{
private EditorSettings editorSettings;
@@ -24,12 +26,11 @@ namespace GodotTools
private ToolButton bottomPanelBtn;
- private MonoDevelopInstance monoDevelopInstance;
- private MonoDevelopInstance visualStudioForMacInstance;
+ public GodotIdeManager GodotIdeManager { get; private set; }
private WeakRef exportPluginWeak; // TODO Use WeakReference once we have proper serialization
- public MonoBottomPanel MonoBottomPanel { get; private set; }
+ public BottomPanel BottomPanel { get; private set; }
private bool CreateProjectSolution()
{
@@ -44,7 +45,7 @@ namespace GodotTools
if (name.Empty())
name = "UnnamedProject";
- string guid = CSharpProject.GenerateGameProject(path, name);
+ string guid = CsProjOperations.GenerateGameProject(path, name);
if (guid.Length > 0)
{
@@ -133,7 +134,7 @@ namespace GodotTools
return; // Failed to create solution
}
- Instance.MonoBottomPanel.BuildProjectPressed();
+ Instance.BottomPanel.BuildProjectPressed();
}
public override void _Notification(int what)
@@ -153,21 +154,12 @@ namespace GodotTools
}
}
- public enum MenuOptions
+ private enum MenuOptions
{
CreateSln,
AboutCSharp,
}
- public enum ExternalEditor
- {
- None,
- VisualStudio, // TODO (Windows-only)
- VisualStudioForMac, // Mac-only
- MonoDevelop,
- VsCode
- }
-
public void ShowErrorDialog(string message, string title = "Error")
{
errorDialog.WindowTitle = title;
@@ -184,11 +176,30 @@ namespace GodotTools
public Error OpenInExternalEditor(Script script, int line, int col)
{
- var editor = (ExternalEditor) editorSettings.GetSetting("mono/editor/external_editor");
+ var editor = (ExternalEditorId) editorSettings.GetSetting("mono/editor/external_editor");
switch (editor)
{
- case ExternalEditor.VsCode:
+ case ExternalEditorId.None:
+ // Tells the caller to fallback to the global external editor settings or the built-in editor
+ return Error.Unavailable;
+ case ExternalEditorId.VisualStudio:
+ throw new NotSupportedException();
+ case ExternalEditorId.VisualStudioForMac:
+ goto case ExternalEditorId.MonoDevelop;
+ case ExternalEditorId.MonoDevelop:
+ {
+ string scriptPath = ProjectSettings.GlobalizePath(script.ResourcePath);
+
+ if (line >= 0)
+ GodotIdeManager.SendOpenFile(scriptPath, line + 1, col);
+ else
+ GodotIdeManager.SendOpenFile(scriptPath);
+
+ break;
+ }
+
+ case ExternalEditorId.VsCode:
{
if (_vsCodePath.Empty() || !File.Exists(_vsCodePath))
{
@@ -273,47 +284,6 @@ namespace GodotTools
break;
}
- case ExternalEditor.VisualStudioForMac:
- goto case ExternalEditor.MonoDevelop;
- case ExternalEditor.MonoDevelop:
- {
- MonoDevelopInstance GetMonoDevelopInstance(string solutionPath)
- {
- if (OS.IsOSX() && editor == ExternalEditor.VisualStudioForMac)
- {
- if (visualStudioForMacInstance == null)
- visualStudioForMacInstance = new MonoDevelopInstance(solutionPath, MonoDevelopInstance.EditorId.VisualStudioForMac);
-
- return visualStudioForMacInstance;
- }
-
- if (monoDevelopInstance == null)
- monoDevelopInstance = new MonoDevelopInstance(solutionPath, MonoDevelopInstance.EditorId.MonoDevelop);
-
- return monoDevelopInstance;
- }
-
- string scriptPath = ProjectSettings.GlobalizePath(script.ResourcePath);
-
- if (line >= 0)
- scriptPath += $";{line + 1};{col}";
-
- try
- {
- GetMonoDevelopInstance(GodotSharpDirs.ProjectSlnPath).Execute(scriptPath);
- }
- catch (FileNotFoundException)
- {
- string editorName = editor == ExternalEditor.VisualStudioForMac ? "Visual Studio" : "MonoDevelop";
- GD.PushError($"Cannot find code editor: {editorName}");
- return Error.FileNotFound;
- }
-
- break;
- }
-
- case ExternalEditor.None:
- return Error.Unavailable;
default:
throw new ArgumentOutOfRangeException();
}
@@ -323,12 +293,12 @@ namespace GodotTools
public bool OverridesExternalEditor()
{
- return (ExternalEditor) editorSettings.GetSetting("mono/editor/external_editor") != ExternalEditor.None;
+ return (ExternalEditorId) editorSettings.GetSetting("mono/editor/external_editor") != ExternalEditorId.None;
}
public override bool Build()
{
- return GodotSharpBuilds.EditorBuildCallback();
+ return BuildManager.EditorBuildCallback();
}
public override void EnablePlugin()
@@ -347,9 +317,9 @@ namespace GodotTools
errorDialog = new AcceptDialog();
editorBaseControl.AddChild(errorDialog);
- MonoBottomPanel = new MonoBottomPanel();
+ BottomPanel = new BottomPanel();
- bottomPanelBtn = AddControlToBottomPanel(MonoBottomPanel, "Mono".TTR());
+ bottomPanelBtn = AddControlToBottomPanel(BottomPanel, "Mono".TTR());
AddChild(new HotReloadAssemblyWatcher {Name = "HotReloadAssemblyWatcher"});
@@ -407,7 +377,7 @@ namespace GodotTools
if (File.Exists(GodotSharpDirs.ProjectSlnPath) && File.Exists(GodotSharpDirs.ProjectCsProjPath))
{
// Make sure the existing project has Api assembly references configured correctly
- CSharpProject.FixApiHintPath(GodotSharpDirs.ProjectCsProjPath);
+ CsProjOperations.FixApiHintPath(GodotSharpDirs.ProjectCsProjPath);
}
else
{
@@ -427,25 +397,25 @@ namespace GodotTools
AddControlToContainer(CustomControlContainer.Toolbar, buildButton);
// External editor settings
- EditorDef("mono/editor/external_editor", ExternalEditor.None);
+ EditorDef("mono/editor/external_editor", ExternalEditorId.None);
string settingsHintStr = "Disabled";
if (OS.IsWindows())
{
- settingsHintStr += $",MonoDevelop:{(int) ExternalEditor.MonoDevelop}" +
- $",Visual Studio Code:{(int) ExternalEditor.VsCode}";
+ settingsHintStr += $",MonoDevelop:{(int) ExternalEditorId.MonoDevelop}" +
+ $",Visual Studio Code:{(int) ExternalEditorId.VsCode}";
}
else if (OS.IsOSX())
{
- settingsHintStr += $",Visual Studio:{(int) ExternalEditor.VisualStudioForMac}" +
- $",MonoDevelop:{(int) ExternalEditor.MonoDevelop}" +
- $",Visual Studio Code:{(int) ExternalEditor.VsCode}";
+ settingsHintStr += $",Visual Studio:{(int) ExternalEditorId.VisualStudioForMac}" +
+ $",MonoDevelop:{(int) ExternalEditorId.MonoDevelop}" +
+ $",Visual Studio Code:{(int) ExternalEditorId.VsCode}";
}
else if (OS.IsUnix())
{
- settingsHintStr += $",MonoDevelop:{(int) ExternalEditor.MonoDevelop}" +
- $",Visual Studio Code:{(int) ExternalEditor.VsCode}";
+ settingsHintStr += $",MonoDevelop:{(int) ExternalEditorId.MonoDevelop}" +
+ $",Visual Studio Code:{(int) ExternalEditorId.VsCode}";
}
editorSettings.AddPropertyInfo(new Godot.Collections.Dictionary
@@ -461,7 +431,10 @@ namespace GodotTools
AddExportPlugin(exportPlugin);
exportPluginWeak = WeakRef(exportPlugin);
- GodotSharpBuilds.Initialize();
+ BuildManager.Initialize();
+
+ GodotIdeManager = new GodotIdeManager();
+ AddChild(GodotIdeManager);
}
protected override void Dispose(bool disposing)
@@ -478,6 +451,8 @@ namespace GodotTools
exportPluginWeak.Dispose();
}
+
+ GodotIdeManager?.Dispose();
}
public void OnBeforeSerialize()
diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpExport.cs b/modules/mono/editor/GodotTools/GodotTools/GodotSharpExport.cs
index b80fe1fab7..aefc51545e 100644
--- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpExport.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/GodotSharpExport.cs
@@ -65,14 +65,14 @@ namespace GodotTools
string buildConfig = isDebug ? "Debug" : "Release";
string scriptsMetadataPath = Path.Combine(GodotSharpDirs.ResMetadataDir, $"scripts_metadata.{(isDebug ? "debug" : "release")}");
- CSharpProject.GenerateScriptsMetadata(GodotSharpDirs.ProjectCsProjPath, scriptsMetadataPath);
+ CsProjOperations.GenerateScriptsMetadata(GodotSharpDirs.ProjectCsProjPath, scriptsMetadataPath);
AddFile(scriptsMetadataPath, scriptsMetadataPath);
// Turn export features into defines
var godotDefines = features;
- if (!GodotSharpBuilds.BuildProjectBlocking(buildConfig, godotDefines))
+ if (!BuildManager.BuildProjectBlocking(buildConfig, godotDefines))
{
GD.PushError("Failed to build project");
return;
diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotTools.csproj b/modules/mono/editor/GodotTools/GodotTools/GodotTools.csproj
index 01e8c87d14..e2d576caef 100644
--- a/modules/mono/editor/GodotTools/GodotTools/GodotTools.csproj
+++ b/modules/mono/editor/GodotTools/GodotTools/GodotTools.csproj
@@ -39,26 +39,31 @@
</ItemGroup>
<ItemGroup>
<Compile Include="Build\MsBuildFinder.cs" />
+ <Compile Include="ExternalEditorId.cs" />
+ <Compile Include="Ides\GodotIdeManager.cs" />
+ <Compile Include="Ides\GodotIdeServer.cs" />
+ <Compile Include="Ides\MonoDevelop\EditorId.cs" />
+ <Compile Include="Ides\MonoDevelop\Instance.cs" />
<Compile Include="Internals\BindingsGenerator.cs" />
<Compile Include="Internals\EditorProgress.cs" />
<Compile Include="Internals\GodotSharpDirs.cs" />
<Compile Include="Internals\Internal.cs" />
<Compile Include="Internals\ScriptClassParser.cs" />
<Compile Include="Internals\Globals.cs" />
- <Compile Include="MonoDevelopInstance.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Build\BuildSystem.cs" />
<Compile Include="Utils\Directory.cs" />
<Compile Include="Utils\File.cs" />
+ <Compile Include="Utils\NotifyAwaiter.cs" />
<Compile Include="Utils\OS.cs" />
<Compile Include="GodotSharpEditor.cs" />
- <Compile Include="GodotSharpBuilds.cs" />
+ <Compile Include="BuildManager.cs" />
<Compile Include="HotReloadAssemblyWatcher.cs" />
- <Compile Include="MonoBuildInfo.cs" />
- <Compile Include="MonoBuildTab.cs" />
- <Compile Include="MonoBottomPanel.cs" />
+ <Compile Include="BuildInfo.cs" />
+ <Compile Include="BuildTab.cs" />
+ <Compile Include="BottomPanel.cs" />
<Compile Include="GodotSharpExport.cs" />
- <Compile Include="CSharpProject.cs" />
+ <Compile Include="CsProjOperations.cs" />
<Compile Include="Utils\CollectionExtensions.cs" />
</ItemGroup>
<ItemGroup>
@@ -66,6 +71,10 @@
<Project>{6ce9a984-37b1-4f8a-8fe9-609f05f071b3}</Project>
<Name>GodotTools.BuildLogger</Name>
</ProjectReference>
+ <ProjectReference Include="..\GodotTools.IdeConnection\GodotTools.IdeConnection.csproj">
+ <Project>{92600954-25f0-4291-8e11-1fee9fc4be20}</Project>
+ <Name>GodotTools.IdeConnection</Name>
+ </ProjectReference>
<ProjectReference Include="..\GodotTools.ProjectEditor\GodotTools.ProjectEditor.csproj">
<Project>{A8CDAD94-C6D4-4B19-A7E7-76C53CC92984}</Project>
<Name>GodotTools.ProjectEditor</Name>
@@ -75,8 +84,5 @@
<Name>GodotTools.Core</Name>
</ProjectReference>
</ItemGroup>
- <ItemGroup>
- <Folder Include="Editor" />
- </ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project> \ No newline at end of file
diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs
new file mode 100644
index 0000000000..9e24138143
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs
@@ -0,0 +1,166 @@
+using System;
+using System.IO;
+using Godot;
+using GodotTools.IdeConnection;
+using GodotTools.Internals;
+
+namespace GodotTools.Ides
+{
+ public class GodotIdeManager : Node, ISerializationListener
+ {
+ public GodotIdeServer GodotIdeServer { get; private set; }
+
+ private MonoDevelop.Instance monoDevelInstance;
+ private MonoDevelop.Instance vsForMacInstance;
+
+ private GodotIdeServer GetRunningServer()
+ {
+ if (GodotIdeServer != null && !GodotIdeServer.IsDisposed)
+ return GodotIdeServer;
+ StartServer();
+ return GodotIdeServer;
+ }
+
+ public override void _Ready()
+ {
+ StartServer();
+ }
+
+ public void OnBeforeSerialize()
+ {
+ GodotIdeServer?.Dispose();
+ }
+
+ public void OnAfterDeserialize()
+ {
+ StartServer();
+ }
+
+ private ILogger logger;
+
+ protected ILogger Logger
+ {
+ get => logger ?? (logger = new ConsoleLogger());
+ set => logger = value;
+ }
+
+ private void StartServer()
+ {
+ GodotIdeServer?.Dispose();
+ GodotIdeServer = new GodotIdeServer(LaunchIde,
+ OS.GetExecutablePath(),
+ ProjectSettings.GlobalizePath(GodotSharpDirs.ResMetadataDir));
+
+ GodotIdeServer.Logger = Logger;
+
+ GodotIdeServer.StartServer();
+ }
+
+ protected override void Dispose(bool disposing)
+ {
+ base.Dispose(disposing);
+
+ GodotIdeServer?.Dispose();
+ }
+
+ private void LaunchIde()
+ {
+ var editor = (ExternalEditorId) GodotSharpEditor.Instance.GetEditorInterface()
+ .GetEditorSettings().GetSetting("mono/editor/external_editor");
+
+ switch (editor)
+ {
+ case ExternalEditorId.None:
+ case ExternalEditorId.VisualStudio:
+ case ExternalEditorId.VsCode:
+ throw new NotSupportedException();
+ case ExternalEditorId.VisualStudioForMac:
+ goto case ExternalEditorId.MonoDevelop;
+ case ExternalEditorId.MonoDevelop:
+ {
+ MonoDevelop.Instance GetMonoDevelopInstance(string solutionPath)
+ {
+ if (Utils.OS.IsOSX() && editor == ExternalEditorId.VisualStudioForMac)
+ {
+ vsForMacInstance = vsForMacInstance ??
+ new MonoDevelop.Instance(solutionPath, MonoDevelop.EditorId.VisualStudioForMac);
+ return vsForMacInstance;
+ }
+
+ monoDevelInstance = monoDevelInstance ??
+ new MonoDevelop.Instance(solutionPath, MonoDevelop.EditorId.MonoDevelop);
+ return monoDevelInstance;
+ }
+
+ try
+ {
+ var instance = GetMonoDevelopInstance(GodotSharpDirs.ProjectSlnPath);
+
+ if (!instance.IsRunning)
+ instance.Execute();
+ }
+ catch (FileNotFoundException)
+ {
+ string editorName = editor == ExternalEditorId.VisualStudioForMac ? "Visual Studio" : "MonoDevelop";
+ GD.PushError($"Cannot find code editor: {editorName}");
+ }
+
+ break;
+ }
+
+ default:
+ throw new ArgumentOutOfRangeException();
+ }
+ }
+
+ private void WriteMessage(string id, params string[] arguments)
+ {
+ GetRunningServer().WriteMessage(new Message(id, arguments));
+ }
+
+ public void SendOpenFile(string file)
+ {
+ WriteMessage("OpenFile", file);
+ }
+
+ public void SendOpenFile(string file, int line)
+ {
+ WriteMessage("OpenFile", file, line.ToString());
+ }
+
+ public void SendOpenFile(string file, int line, int column)
+ {
+ WriteMessage("OpenFile", file, line.ToString(), column.ToString());
+ }
+
+ private class GodotLogger : ILogger
+ {
+ public void LogDebug(string message)
+ {
+ if (OS.IsStdoutVerbose())
+ Console.WriteLine(message);
+ }
+
+ public void LogInfo(string message)
+ {
+ if (OS.IsStdoutVerbose())
+ Console.WriteLine(message);
+ }
+
+ public void LogWarning(string message)
+ {
+ GD.PushWarning(message);
+ }
+
+ public void LogError(string message)
+ {
+ GD.PushError(message);
+ }
+
+ public void LogError(string message, Exception e)
+ {
+ GD.PushError(message + "\n" + e);
+ }
+ }
+ }
+}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeServer.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeServer.cs
new file mode 100644
index 0000000000..d515254e65
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeServer.cs
@@ -0,0 +1,208 @@
+using System;
+using System.Collections.Generic;
+using System.IO;
+using System.Net;
+using System.Net.Sockets;
+using System.Text;
+using System.Threading;
+using System.Threading.Tasks;
+using GodotTools.IdeConnection;
+using GodotTools.Internals;
+using GodotTools.Utils;
+using File = System.IO.File;
+using Thread = System.Threading.Thread;
+
+namespace GodotTools.Ides
+{
+ public class GodotIdeServer : GodotIdeBase
+ {
+ private readonly TcpListener listener;
+ private readonly FileStream metaFile;
+ private readonly Action launchIdeAction;
+ private readonly NotifyAwaiter<bool> clientConnectedAwaiter = new NotifyAwaiter<bool>();
+
+ private async Task<bool> AwaitClientConnected()
+ {
+ return await clientConnectedAwaiter.Reset();
+ }
+
+ public GodotIdeServer(Action launchIdeAction, string editorExecutablePath, string projectMetadataDir)
+ : base(projectMetadataDir)
+ {
+ messageHandlers = InitializeMessageHandlers();
+
+ this.launchIdeAction = launchIdeAction;
+
+ // The Godot editor's file system thread can keep the file open for writing, so we are forced to allow write sharing...
+ const FileShare metaFileShare = FileShare.ReadWrite;
+
+ metaFile = File.Open(MetaFilePath, FileMode.Create, FileAccess.Write, metaFileShare);
+
+ listener = new TcpListener(new IPEndPoint(IPAddress.Loopback, port: 0));
+ listener.Start();
+
+ int port = ((IPEndPoint) listener.Server.LocalEndPoint).Port;
+ using (var metaFileWriter = new StreamWriter(metaFile, Encoding.UTF8))
+ {
+ metaFileWriter.WriteLine(port);
+ metaFileWriter.WriteLine(editorExecutablePath);
+ }
+
+ StartServer();
+ }
+
+ public void StartServer()
+ {
+ var serverThread = new Thread(RunServerThread) {Name = "Godot Ide Connection Server"};
+ serverThread.Start();
+ }
+
+ private void RunServerThread()
+ {
+ SynchronizationContext.SetSynchronizationContext(Godot.Dispatcher.SynchronizationContext);
+
+ try
+ {
+ while (!IsDisposed)
+ {
+ TcpClient tcpClient = listener.AcceptTcpClient();
+
+ Logger.LogInfo("Connection open with Ide Client");
+
+ lock (ConnectionLock)
+ {
+ Connection = new GodotIdeConnectionServer(tcpClient, HandleMessage);
+ Connection.Logger = Logger;
+ }
+
+ Connected += () => clientConnectedAwaiter.SetResult(true);
+
+ Connection.Start();
+ }
+ }
+ catch (Exception e)
+ {
+ if (!IsDisposed && !(e is SocketException se && se.SocketErrorCode == SocketError.Interrupted))
+ throw;
+ }
+ }
+
+ public async void WriteMessage(Message message)
+ {
+ async Task LaunchIde()
+ {
+ if (IsConnected)
+ return;
+
+ launchIdeAction();
+ await Task.WhenAny(Task.Delay(10000), AwaitClientConnected());
+ }
+
+ await LaunchIde();
+
+ if (!IsConnected)
+ {
+ Logger.LogError("Cannot write message: Godot Ide Server not connected");
+ return;
+ }
+
+ Connection.WriteMessage(message);
+ }
+
+ protected override void Dispose(bool disposing)
+ {
+ base.Dispose(disposing);
+
+ if (disposing)
+ {
+ listener?.Stop();
+
+ metaFile?.Dispose();
+
+ File.Delete(MetaFilePath);
+ }
+ }
+
+ protected virtual bool HandleMessage(Message message)
+ {
+ if (messageHandlers.TryGetValue(message.Id, out var action))
+ {
+ action(message.Arguments);
+ return true;
+ }
+
+ return false;
+ }
+
+ private readonly Dictionary<string, Action<string[]>> messageHandlers;
+
+ private Dictionary<string, Action<string[]>> InitializeMessageHandlers()
+ {
+ return new Dictionary<string, Action<string[]>>
+ {
+ ["Play"] = args =>
+ {
+ switch (args.Length)
+ {
+ case 0:
+ Play();
+ return;
+ case 2:
+ Play(debuggerHost: args[0], debuggerPort: int.Parse(args[1]));
+ return;
+ default:
+ throw new ArgumentException();
+ }
+ },
+ ["ReloadScripts"] = args => ReloadScripts()
+ };
+ }
+
+ private void DispatchToMainThread(Action action)
+ {
+ var d = new SendOrPostCallback(state => action());
+ Godot.Dispatcher.SynchronizationContext.Post(d, null);
+ }
+
+ private void Play()
+ {
+ DispatchToMainThread(() =>
+ {
+ CurrentPlayRequest = new PlayRequest();
+ Internal.EditorRunPlay();
+ CurrentPlayRequest = null;
+ });
+ }
+
+ private void Play(string debuggerHost, int debuggerPort)
+ {
+ DispatchToMainThread(() =>
+ {
+ CurrentPlayRequest = new PlayRequest(debuggerHost, debuggerPort);
+ Internal.EditorRunPlay();
+ CurrentPlayRequest = null;
+ });
+ }
+
+ private void ReloadScripts()
+ {
+ DispatchToMainThread(Internal.ScriptEditorDebugger_ReloadScripts);
+ }
+
+ public PlayRequest? CurrentPlayRequest { get; private set; }
+
+ public struct PlayRequest
+ {
+ public bool HasDebugger { get; }
+ public string DebuggerHost { get; }
+ public int DebuggerPort { get; }
+
+ public PlayRequest(string debuggerHost, int debuggerPort)
+ {
+ HasDebugger = true;
+ DebuggerHost = debuggerHost;
+ DebuggerPort = debuggerPort;
+ }
+ }
+ }
+}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/MonoDevelop/EditorId.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/MonoDevelop/EditorId.cs
new file mode 100644
index 0000000000..1dfc91d6d1
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools/Ides/MonoDevelop/EditorId.cs
@@ -0,0 +1,8 @@
+namespace GodotTools.Ides.MonoDevelop
+{
+ public enum EditorId
+ {
+ MonoDevelop = 0,
+ VisualStudioForMac = 1
+ }
+}
diff --git a/modules/mono/editor/GodotTools/GodotTools/MonoDevelopInstance.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/MonoDevelop/Instance.cs
index 61a0a992ce..1fdccf5bbd 100644
--- a/modules/mono/editor/GodotTools/GodotTools/MonoDevelopInstance.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Ides/MonoDevelop/Instance.cs
@@ -1,4 +1,3 @@
-using GodotTools.Core;
using System;
using System.IO;
using System.Collections.Generic;
@@ -6,22 +5,18 @@ using System.Diagnostics;
using GodotTools.Internals;
using GodotTools.Utils;
-namespace GodotTools
+namespace GodotTools.Ides.MonoDevelop
{
- public class MonoDevelopInstance
+ public class Instance
{
- public enum EditorId
- {
- MonoDevelop = 0,
- VisualStudioForMac = 1
- }
-
private readonly string solutionFile;
private readonly EditorId editorId;
private Process process;
- public void Execute(params string[] files)
+ public bool IsRunning => process != null && !process.HasExited;
+
+ public void Execute()
{
bool newWindow = process == null || process.HasExited;
@@ -29,7 +24,7 @@ namespace GodotTools
string command;
- if (Utils.OS.IsOSX())
+ if (OS.IsOSX())
{
string bundleId = BundleIds[editorId];
@@ -61,16 +56,6 @@ namespace GodotTools
if (newWindow)
args.Add("\"" + Path.GetFullPath(solutionFile) + "\"");
- foreach (var file in files)
- {
- int semicolonIndex = file.IndexOf(';');
-
- string filePath = semicolonIndex < 0 ? file : file.Substring(0, semicolonIndex);
- string cursor = semicolonIndex < 0 ? string.Empty : file.Substring(semicolonIndex);
-
- args.Add("\"" + Path.GetFullPath(filePath.NormalizePath()) + cursor + "\"");
- }
-
if (command == null)
throw new FileNotFoundException();
@@ -80,7 +65,7 @@ namespace GodotTools
{
FileName = command,
Arguments = string.Join(" ", args),
- UseShellExecute = false
+ UseShellExecute = true
});
}
else
@@ -89,14 +74,14 @@ namespace GodotTools
{
FileName = command,
Arguments = string.Join(" ", args),
- UseShellExecute = false
+ UseShellExecute = true
})?.Dispose();
}
}
- public MonoDevelopInstance(string solutionFile, EditorId editorId)
+ public Instance(string solutionFile, EditorId editorId)
{
- if (editorId == EditorId.VisualStudioForMac && !Utils.OS.IsOSX())
+ if (editorId == EditorId.VisualStudioForMac && !OS.IsOSX())
throw new InvalidOperationException($"{nameof(EditorId.VisualStudioForMac)} not supported on this platform");
this.solutionFile = solutionFile;
@@ -106,9 +91,9 @@ namespace GodotTools
private static readonly IReadOnlyDictionary<EditorId, string> ExecutableNames;
private static readonly IReadOnlyDictionary<EditorId, string> BundleIds;
- static MonoDevelopInstance()
+ static Instance()
{
- if (Utils.OS.IsOSX())
+ if (OS.IsOSX())
{
ExecutableNames = new Dictionary<EditorId, string>
{
@@ -122,7 +107,7 @@ namespace GodotTools
{EditorId.VisualStudioForMac, "com.microsoft.visual-studio"}
};
}
- else if (Utils.OS.IsWindows())
+ else if (OS.IsWindows())
{
ExecutableNames = new Dictionary<EditorId, string>
{
@@ -133,7 +118,7 @@ namespace GodotTools
{EditorId.MonoDevelop, "MonoDevelop.exe"}
};
}
- else if (Utils.OS.IsUnix())
+ else if (OS.IsUnix())
{
ExecutableNames = new Dictionary<EditorId, string>
{
diff --git a/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs b/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs
index 9526dd3c6f..7783576910 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs
@@ -46,6 +46,12 @@ namespace GodotTools.Internals
public static string MonoWindowsInstallRoot => internal_MonoWindowsInstallRoot();
+ public static void EditorRunPlay() => internal_EditorRunPlay();
+
+ public static void EditorRunStop() => internal_EditorRunStop();
+
+ public static void ScriptEditorDebugger_ReloadScripts() => internal_ScriptEditorDebugger_ReloadScripts();
+
// Internal Calls
[MethodImpl(MethodImplOptions.InternalCall)]
@@ -95,5 +101,14 @@ namespace GodotTools.Internals
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern string internal_MonoWindowsInstallRoot();
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ private static extern void internal_EditorRunPlay();
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ private static extern void internal_EditorRunStop();
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ private static extern void internal_ScriptEditorDebugger_ReloadScripts();
}
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Utils/CollectionExtensions.cs b/modules/mono/editor/GodotTools/GodotTools/Utils/CollectionExtensions.cs
index 288c65de74..e3c2c822a5 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Utils/CollectionExtensions.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Utils/CollectionExtensions.cs
@@ -1,5 +1,6 @@
using System;
using System.Collections.Generic;
+using System.IO;
namespace GodotTools.Utils
{
@@ -17,5 +18,12 @@ namespace GodotTools.Utils
return orElse;
}
+
+ public static IEnumerable<string> EnumerateLines(this TextReader textReader)
+ {
+ string line;
+ while ((line = textReader.ReadLine()) != null)
+ yield return line;
+ }
}
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Utils/NotifyAwaiter.cs b/modules/mono/editor/GodotTools/GodotTools/Utils/NotifyAwaiter.cs
new file mode 100644
index 0000000000..a3490fa89f
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools/Utils/NotifyAwaiter.cs
@@ -0,0 +1,64 @@
+using System;
+using System.Runtime.CompilerServices;
+
+namespace GodotTools.Utils
+{
+ public sealed class NotifyAwaiter<T> : INotifyCompletion
+ {
+ private Action continuation;
+ private Exception exception;
+ private T result;
+
+ public bool IsCompleted { get; private set; }
+
+ public T GetResult()
+ {
+ if (exception != null)
+ throw exception;
+ return result;
+ }
+
+ public void OnCompleted(Action continuation)
+ {
+ if (this.continuation != null)
+ throw new InvalidOperationException("This awaiter has already been listened");
+ this.continuation = continuation;
+ }
+
+ public void SetResult(T result)
+ {
+ if (IsCompleted)
+ throw new InvalidOperationException("This awaiter is already completed");
+
+ IsCompleted = true;
+ this.result = result;
+
+ continuation?.Invoke();
+ }
+
+ public void SetException(Exception exception)
+ {
+ if (IsCompleted)
+ throw new InvalidOperationException("This awaiter is already completed");
+
+ IsCompleted = true;
+ this.exception = exception;
+
+ continuation?.Invoke();
+ }
+
+ public NotifyAwaiter<T> Reset()
+ {
+ continuation = null;
+ exception = null;
+ result = default;
+ IsCompleted = false;
+ return this;
+ }
+
+ public NotifyAwaiter<T> GetAwaiter()
+ {
+ return this;
+ }
+ }
+}
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index 45037bf637..1888bb3cb9 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -279,7 +279,7 @@ String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterf
Vector<String> link_target_parts = link_target.split(".");
if (link_target_parts.size() <= 0 || link_target_parts.size() > 2) {
- ERR_PRINTS("Invalid reference format: " + tag);
+ ERR_PRINTS("Invalid reference format: '" + tag + "'.");
xml_output.append("<c>");
xml_output.append(tag);
@@ -375,7 +375,7 @@ String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterf
xml_output.append(target_enum_itype.proxy_name); // Includes nesting class if any
xml_output.append("\"/>");
} else {
- ERR_PRINTS("Cannot resolve enum reference in documentation: " + link_target);
+ ERR_PRINTS("Cannot resolve enum reference in documentation: '" + link_target + "'.");
xml_output.append("<c>");
xml_output.append(link_target);
@@ -424,7 +424,7 @@ String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterf
xml_output.append(target_iconst->proxy_name);
xml_output.append("\"/>");
} else {
- ERR_PRINTS("Cannot resolve global constant reference in documentation: " + link_target);
+ ERR_PRINTS("Cannot resolve global constant reference in documentation: '" + link_target + "'.");
xml_output.append("<c>");
xml_output.append(link_target);
@@ -464,7 +464,7 @@ String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterf
xml_output.append(target_iconst->proxy_name);
xml_output.append("\"/>");
} else {
- ERR_PRINTS("Cannot resolve constant reference in documentation: " + link_target);
+ ERR_PRINTS("Cannot resolve constant reference in documentation: '" + link_target + "'.");
xml_output.append("<c>");
xml_output.append(link_target);
@@ -534,7 +534,7 @@ String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterf
xml_output.append(target_itype->proxy_name);
xml_output.append("\"/>");
} else {
- ERR_PRINTS("Cannot resolve type reference in documentation: " + tag);
+ ERR_PRINTS("Cannot resolve type reference in documentation: '" + tag + "'.");
xml_output.append("<c>");
xml_output.append(tag);
@@ -812,7 +812,7 @@ void BindingsGenerator::_generate_global_constants(StringBuilder &p_output) {
CRASH_COND(enum_class_name != "Variant"); // Hard-coded...
- _log("Declaring global enum `%s` inside static class `%s`\n", enum_proxy_name.utf8().get_data(), enum_class_name.utf8().get_data());
+ _log("Declaring global enum '%s' inside static class '%s'\n", enum_proxy_name.utf8().get_data(), enum_class_name.utf8().get_data());
p_output.append("\n" INDENT1 "public static partial class ");
p_output.append(enum_class_name);
@@ -1083,7 +1083,7 @@ Error BindingsGenerator::generate_cs_api(const String &p_output_dir) {
proj_err = generate_cs_core_project(core_proj_dir, core_compile_items);
if (proj_err != OK) {
- ERR_PRINT("Generation of the Core API C# project failed");
+ ERR_PRINT("Generation of the Core API C# project failed.");
return proj_err;
}
@@ -1094,7 +1094,7 @@ Error BindingsGenerator::generate_cs_api(const String &p_output_dir) {
proj_err = generate_cs_editor_project(editor_proj_dir, editor_compile_items);
if (proj_err != OK) {
- ERR_PRINT("Generation of the Editor API C# project failed");
+ ERR_PRINT("Generation of the Editor API C# project failed.");
return proj_err;
}
@@ -1112,7 +1112,7 @@ Error BindingsGenerator::generate_cs_api(const String &p_output_dir) {
// FIXME: There are some members that hide other inherited members.
// - In the case of both members being the same kind, the new one must be declared
-// explicitly as `new` to avoid the warning (and we must print a message about it).
+// explicitly as 'new' to avoid the warning (and we must print a message about it).
// - In the case of both members being of a different kind, then the new one must
// be renamed to avoid the name collision (and we must print a warning about it).
// - Csc warning e.g.:
@@ -1186,7 +1186,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
output.append(obj_types[itype.base_name].proxy_name);
output.append("\n");
} else {
- ERR_PRINTS("Base type '" + itype.base_name.operator String() + "' does not exist, for class " + itype.name);
+ ERR_PRINTS("Base type '" + itype.base_name.operator String() + "' does not exist, for class '" + itype.name + "'.");
return ERR_INVALID_DATA;
}
}
@@ -1273,11 +1273,9 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
for (const List<PropertyInterface>::Element *E = itype.properties.front(); E; E = E->next()) {
const PropertyInterface &iprop = E->get();
Error prop_err = _generate_cs_property(itype, iprop, output);
- if (prop_err != OK) {
- ERR_EXPLAIN("Failed to generate property '" + iprop.cname.operator String() +
- "' for class '" + itype.name + "'");
- ERR_FAIL_V(prop_err);
- }
+ ERR_FAIL_COND_V_MSG(prop_err != OK, prop_err,
+ "Failed to generate property '" + iprop.cname.operator String() +
+ "' for class '" + itype.name + "'.");
}
}
@@ -1340,10 +1338,8 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
for (const List<MethodInterface>::Element *E = itype.methods.front(); E; E = E->next()) {
const MethodInterface &imethod = E->get();
Error method_err = _generate_cs_method(itype, imethod, method_bind_count, output);
- if (method_err != OK) {
- ERR_EXPLAIN("Failed to generate method '" + imethod.name + "' for class '" + itype.name + "'");
- ERR_FAIL_V(method_err);
- }
+ ERR_FAIL_COND_V_MSG(method_err != OK, method_err,
+ "Failed to generate method '" + imethod.name + "' for class '" + itype.name + "'.");
}
if (itype.is_singleton) {
@@ -1626,7 +1622,7 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
if (p_imethod.is_deprecated) {
if (p_imethod.deprecation_message.empty())
- WARN_PRINTS("An empty deprecation message is discouraged. Method: " + p_imethod.proxy_name);
+ WARN_PRINTS("An empty deprecation message is discouraged. Method: '" + p_imethod.proxy_name + "'.");
p_output.append(MEMBER_BEGIN "[Obsolete(\"");
p_output.append(p_imethod.deprecation_message);
@@ -1708,8 +1704,7 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
Error BindingsGenerator::generate_glue(const String &p_output_dir) {
bool dir_exists = DirAccess::exists(p_output_dir);
- ERR_EXPLAIN("The output directory does not exist.");
- ERR_FAIL_COND_V(!dir_exists, ERR_FILE_BAD_PATH);
+ ERR_FAIL_COND_V_MSG(!dir_exists, ERR_FILE_BAD_PATH, "The output directory does not exist.");
StringBuilder output;
@@ -1742,10 +1737,8 @@ Error BindingsGenerator::generate_glue(const String &p_output_dir) {
for (const List<MethodInterface>::Element *E = itype.methods.front(); E; E = E->next()) {
const MethodInterface &imethod = E->get();
Error method_err = _generate_glue_method(itype, imethod, output);
- if (method_err != OK) {
- ERR_EXPLAIN("Failed to generate method '" + imethod.name + "' for class '" + itype.name + "'");
- ERR_FAIL_V(method_err);
- }
+ ERR_FAIL_COND_V_MSG(method_err != OK, method_err,
+ "Failed to generate method '" + imethod.name + "' for class '" + itype.name + "'.");
}
if (itype.is_singleton) {
@@ -1879,8 +1872,7 @@ Error BindingsGenerator::_save_file(const String &p_path, const StringBuilder &p
FileAccessRef file = FileAccess::open(p_path, FileAccess::WRITE);
- ERR_EXPLAIN("Cannot open file: " + p_path);
- ERR_FAIL_COND_V(!file, ERR_FILE_CANT_WRITE);
+ ERR_FAIL_COND_V_MSG(!file, ERR_FILE_CANT_WRITE, "Cannot open file: '" + p_path + "'.");
file->store_string(p_content.as_string());
file->close();
@@ -2091,7 +2083,7 @@ const BindingsGenerator::TypeInterface *BindingsGenerator::_get_type_or_placehol
if (found)
return found;
- ERR_PRINTS(String() + "Type not found. Creating placeholder: " + p_typeref.cname.operator String());
+ ERR_PRINTS(String() + "Type not found. Creating placeholder: '" + p_typeref.cname.operator String() + "'.");
const Map<StringName, TypeInterface>::Element *match = placeholder_types.find(p_typeref.cname);
@@ -2175,13 +2167,13 @@ void BindingsGenerator::_populate_object_type_interfaces() {
}
if (!ClassDB::is_class_exposed(type_cname)) {
- _log("Ignoring type `%s` because it's not exposed\n", String(type_cname).utf8().get_data());
+ _log("Ignoring type '%s' because it's not exposed\n", String(type_cname).utf8().get_data());
class_list.pop_front();
continue;
}
if (!ClassDB::is_class_enabled(type_cname)) {
- _log("Ignoring type `%s` because it's not enabled\n", String(type_cname).utf8().get_data());
+ _log("Ignoring type '%s' because it's not enabled\n", String(type_cname).utf8().get_data());
class_list.pop_front();
continue;
}
@@ -2240,7 +2232,7 @@ void BindingsGenerator::_populate_object_type_interfaces() {
// Prevent the property and its enclosing type from sharing the same name
if (iprop.proxy_name == itype.proxy_name) {
- _log("Name of property `%s` is ambiguous with the name of its enclosing class `%s`. Renaming property to `%s_`\n",
+ _log("Name of property '%s' is ambiguous with the name of its enclosing class '%s'. Renaming property to '%s_'\n",
iprop.proxy_name.utf8().get_data(), itype.proxy_name.utf8().get_data(), iprop.proxy_name.utf8().get_data());
iprop.proxy_name += "_";
@@ -2298,28 +2290,26 @@ void BindingsGenerator::_populate_object_type_interfaces() {
imethod.is_vararg = m && m->is_vararg();
if (!m && !imethod.is_virtual) {
- if (virtual_method_list.find(method_info)) {
- // A virtual method without the virtual flag. This is a special case.
-
- // There is no method bind, so let's fallback to Godot's object.Call(string, params)
- imethod.requires_object_call = true;
-
- // The method Object.free is registered as a virtual method, but without the virtual flag.
- // This is because this method is not supposed to be overridden, but called.
- // We assume the return type is void.
- imethod.return_type.cname = name_cache.type_void;
-
- // Actually, more methods like this may be added in the future,
- // which could actually will return something different.
- // Let's put this to notify us if that ever happens.
- if (itype.cname != name_cache.type_Object || imethod.name != "free") {
- ERR_PRINTS("Notification: New unexpected virtual non-overridable method found.\n"
- "We only expected Object.free, but found " +
- itype.name + "." + imethod.name);
- }
- } else {
- ERR_EXPLAIN("Missing MethodBind for non-virtual method: " + itype.name + "." + imethod.name);
- ERR_FAIL();
+ ERR_FAIL_COND_MSG(!virtual_method_list.find(method_info),
+ "Missing MethodBind for non-virtual method: '" + itype.name + "." + imethod.name + "'.");
+
+ // A virtual method without the virtual flag. This is a special case.
+
+ // There is no method bind, so let's fallback to Godot's object.Call(string, params)
+ imethod.requires_object_call = true;
+
+ // The method Object.free is registered as a virtual method, but without the virtual flag.
+ // This is because this method is not supposed to be overridden, but called.
+ // We assume the return type is void.
+ imethod.return_type.cname = name_cache.type_void;
+
+ // Actually, more methods like this may be added in the future,
+ // which could actually will return something different.
+ // Let's put this to notify us if that ever happens.
+ if (itype.cname != name_cache.type_Object || imethod.name != "free") {
+ ERR_PRINTS("Notification: New unexpected virtual non-overridable method found."
+ " We only expected Object.free, but found '" +
+ itype.name + "." + imethod.name + "'.");
}
} else if (return_info.type == Variant::INT && return_info.usage & PROPERTY_USAGE_CLASS_IS_ENUM) {
imethod.return_type.cname = return_info.class_name;
@@ -2328,8 +2318,8 @@ void BindingsGenerator::_populate_object_type_interfaces() {
imethod.return_type.cname = return_info.class_name;
if (!imethod.is_virtual && ClassDB::is_parent_class(return_info.class_name, name_cache.type_Reference) && return_info.hint != PROPERTY_HINT_RESOURCE_TYPE) {
/* clang-format off */
- ERR_PRINTS("Return type is reference but hint is not " _STR(PROPERTY_HINT_RESOURCE_TYPE) "."
- " Are you returning a reference type by pointer? Method: " + itype.name + "." + imethod.name);
+ ERR_PRINTS("Return type is reference but hint is not '" _STR(PROPERTY_HINT_RESOURCE_TYPE) "'."
+ " Are you returning a reference type by pointer? Method: '" + itype.name + "." + imethod.name + "'.");
/* clang-format on */
ERR_FAIL();
}
@@ -2394,7 +2384,7 @@ void BindingsGenerator::_populate_object_type_interfaces() {
// Prevent the method and its enclosing type from sharing the same name
if (imethod.proxy_name == itype.proxy_name) {
- _log("Name of method `%s` is ambiguous with the name of its enclosing class `%s`. Renaming method to `%s_`\n",
+ _log("Name of method '%s' is ambiguous with the name of its enclosing class '%s'. Renaming method to '%s_'\n",
imethod.proxy_name.utf8().get_data(), itype.proxy_name.utf8().get_data(), imethod.proxy_name.utf8().get_data());
imethod.proxy_name += "_";
@@ -2880,8 +2870,7 @@ void BindingsGenerator::_populate_global_constants() {
if (global_constants_count > 0) {
Map<String, DocData::ClassDoc>::Element *match = EditorHelp::get_doc_data()->class_list.find("@GlobalScope");
- ERR_EXPLAIN("Could not find `@GlobalScope` in DocData");
- CRASH_COND(!match);
+ CRASH_COND_MSG(!match, "Could not find '@GlobalScope' in DocData.");
const DocData::ClassDoc &global_scope_doc = match->value();
@@ -2935,7 +2924,7 @@ void BindingsGenerator::_populate_global_constants() {
// HARDCODED: The Error enum have the prefix 'ERR_' for everything except 'OK' and 'FAILED'.
if (ienum.cname == name_cache.enum_Error) {
if (prefix_length > 0) { // Just in case it ever changes
- ERR_PRINTS("Prefix for enum 'Error' is not empty");
+ ERR_PRINTS("Prefix for enum '" _STR(Error) "' is not empty.");
}
prefix_length = 1; // 'ERR_'
@@ -3024,7 +3013,7 @@ void BindingsGenerator::handle_cmdline_args(const List<String> &p_cmdline_args)
glue_dir_path = path_elem->get();
elem = elem->next();
} else {
- ERR_PRINTS(generate_all_glue_option + ": No output directory specified (expected path to {GODOT_ROOT}/modules/mono/glue)");
+ ERR_PRINTS(generate_all_glue_option + ": No output directory specified (expected path to '{GODOT_ROOT}/modules/mono/glue').");
}
--options_left;
@@ -3035,7 +3024,7 @@ void BindingsGenerator::handle_cmdline_args(const List<String> &p_cmdline_args)
cs_dir_path = path_elem->get();
elem = elem->next();
} else {
- ERR_PRINTS(generate_cs_glue_option + ": No output directory specified");
+ ERR_PRINTS(generate_cs_glue_option + ": No output directory specified.");
}
--options_left;
@@ -3046,7 +3035,7 @@ void BindingsGenerator::handle_cmdline_args(const List<String> &p_cmdline_args)
cpp_dir_path = path_elem->get();
elem = elem->next();
} else {
- ERR_PRINTS(generate_cpp_glue_option + ": No output directory specified");
+ ERR_PRINTS(generate_cpp_glue_option + ": No output directory specified.");
}
--options_left;
@@ -3061,20 +3050,20 @@ void BindingsGenerator::handle_cmdline_args(const List<String> &p_cmdline_args)
if (glue_dir_path.length()) {
if (bindings_generator.generate_glue(glue_dir_path) != OK)
- ERR_PRINTS(generate_all_glue_option + ": Failed to generate the C++ glue");
+ ERR_PRINTS(generate_all_glue_option + ": Failed to generate the C++ glue.");
if (bindings_generator.generate_cs_api(glue_dir_path.plus_file("Managed/Generated")) != OK)
- ERR_PRINTS(generate_all_glue_option + ": Failed to generate the C# API");
+ ERR_PRINTS(generate_all_glue_option + ": Failed to generate the C# API.");
}
if (cs_dir_path.length()) {
if (bindings_generator.generate_cs_api(cs_dir_path) != OK)
- ERR_PRINTS(generate_cs_glue_option + ": Failed to generate the C# API");
+ ERR_PRINTS(generate_cs_glue_option + ": Failed to generate the C# API.");
}
if (cpp_dir_path.length()) {
if (bindings_generator.generate_glue(cpp_dir_path) != OK)
- ERR_PRINTS(generate_cpp_glue_option + ": Failed to generate the C++ glue");
+ ERR_PRINTS(generate_cpp_glue_option + ": Failed to generate the C++ glue.");
}
// Exit once done
diff --git a/modules/mono/editor/bindings_generator.h b/modules/mono/editor/bindings_generator.h
index 8be51a6c55..6f0c297575 100644
--- a/modules/mono/editor/bindings_generator.h
+++ b/modules/mono/editor/bindings_generator.h
@@ -147,7 +147,7 @@ class BindingsGenerator {
bool requires_object_call;
/**
- * Determines if the method visibility is `internal` (visible only to files in the same assembly).
+ * Determines if the method visibility is 'internal' (visible only to files in the same assembly).
* Currently, we only use this for methods that are not meant to be exposed,
* but are required by properties as getters or setters.
* Methods that are not meant to be exposed are those that begin with underscore and are not virtual.
diff --git a/modules/mono/editor/csharp_project.cpp b/modules/mono/editor/csharp_project.cpp
index d88b08c646..0e6c58c9d7 100644
--- a/modules/mono/editor/csharp_project.cpp
+++ b/modules/mono/editor/csharp_project.cpp
@@ -81,16 +81,14 @@ bool generate_api_solution(const String &p_solution_dir, const String &p_core_pr
_GDMONO_SCOPE_DOMAIN_(temp_domain);
- GDMonoAssembly *tools_project_editor_assembly = NULL;
+ GDMonoAssembly *tools_project_editor_asm = NULL;
- if (!GDMono::get_singleton()->load_assembly("GodotTools.ProjectEditor", &tools_project_editor_assembly)) {
- ERR_EXPLAIN("Failed to load assembly: 'GodotTools.ProjectEditor'");
- ERR_FAIL_V(false);
- }
+ bool assembly_loaded = GDMono::get_singleton()->load_assembly(TOOLS_PROJECT_EDITOR_ASM_NAME, &tools_project_editor_asm);
+ ERR_FAIL_COND_V_MSG(!assembly_loaded, false, "Failed to load assembly: '" TOOLS_PROJECT_EDITOR_ASM_NAME "'.");
return generate_api_solution_impl(p_solution_dir, p_core_proj_dir, p_core_compile_items,
p_editor_proj_dir, p_editor_compile_items,
- tools_project_editor_assembly);
+ tools_project_editor_asm);
}
}
diff --git a/modules/mono/editor/editor_internal_calls.cpp b/modules/mono/editor/editor_internal_calls.cpp
index 0014aaca70..7db1090e2a 100644
--- a/modules/mono/editor/editor_internal_calls.cpp
+++ b/modules/mono/editor/editor_internal_calls.cpp
@@ -350,6 +350,21 @@ MonoString *godot_icall_Internal_MonoWindowsInstallRoot() {
#endif
}
+void godot_icall_Internal_EditorRunPlay() {
+ EditorNode::get_singleton()->run_play();
+}
+
+void godot_icall_Internal_EditorRunStop() {
+ EditorNode::get_singleton()->run_stop();
+}
+
+void godot_icall_Internal_ScriptEditorDebugger_ReloadScripts() {
+ ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
+ if (sed) {
+ sed->reload_scripts();
+ }
+}
+
MonoString *godot_icall_Utils_OS_GetPlatformName() {
String os_name = OS::get_singleton()->get_name();
return GDMonoMarshal::mono_string_from_godot(os_name);
@@ -414,7 +429,9 @@ void register_editor_internal_calls() {
mono_add_internal_call("GodotTools.Internals.Internal::internal_ScriptEditorEdit", (void *)godot_icall_Internal_ScriptEditorEdit);
mono_add_internal_call("GodotTools.Internals.Internal::internal_EditorNodeShowScriptScreen", (void *)godot_icall_Internal_EditorNodeShowScriptScreen);
mono_add_internal_call("GodotTools.Internals.Internal::internal_GetScriptsMetadataOrNothing", (void *)godot_icall_Internal_GetScriptsMetadataOrNothing);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_MonoWindowsInstallRoot", (void *)godot_icall_Internal_MonoWindowsInstallRoot);
+ mono_add_internal_call("GodotTools.Internals.Internal::internal_EditorRunPlay", (void *)godot_icall_Internal_EditorRunPlay);
+ mono_add_internal_call("GodotTools.Internals.Internal::internal_EditorRunStop", (void *)godot_icall_Internal_EditorRunStop);
+ mono_add_internal_call("GodotTools.Internals.Internal::internal_ScriptEditorDebugger_ReloadScripts", (void *)godot_icall_Internal_ScriptEditorDebugger_ReloadScripts);
// Globals
mono_add_internal_call("GodotTools.Internals.Globals::internal_EditorScale", (void *)godot_icall_Globals_EditorScale);
diff --git a/modules/mono/editor/godotsharp_export.cpp b/modules/mono/editor/godotsharp_export.cpp
index 020bb70a08..80a7335b1d 100644
--- a/modules/mono/editor/godotsharp_export.cpp
+++ b/modules/mono/editor/godotsharp_export.cpp
@@ -85,18 +85,12 @@ Error GodotSharpExport::get_assembly_dependencies(GDMonoAssembly *p_assembly, co
}
}
- if (!ref_assembly) {
- ERR_EXPLAIN("Cannot load assembly (refonly): " + ref_name);
- ERR_FAIL_V(ERR_CANT_RESOLVE);
- }
+ ERR_FAIL_COND_V_MSG(!ref_assembly, ERR_CANT_RESOLVE, "Cannot load assembly (refonly): '" + ref_name + "'.");
r_dependencies[ref_name] = ref_assembly->get_path();
Error err = get_assembly_dependencies(ref_assembly, p_search_dirs, r_dependencies);
- if (err != OK) {
- ERR_EXPLAIN("Cannot load one of the dependencies for the assembly: " + ref_name);
- ERR_FAIL_V(err);
- }
+ ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot load one of the dependencies for the assembly: '" + ref_name + "'.");
}
return OK;
@@ -113,8 +107,7 @@ Error GodotSharpExport::get_exported_assembly_dependencies(const String &p_proje
bool load_success = GDMono::get_singleton()->load_assembly_from(p_project_dll_name,
p_project_dll_src_path, &scripts_assembly, /* refonly: */ true);
- ERR_EXPLAIN("Cannot load assembly (refonly): " + p_project_dll_name);
- ERR_FAIL_COND_V(!load_success, ERR_CANT_RESOLVE);
+ ERR_FAIL_COND_V_MSG(!load_success, ERR_CANT_RESOLVE, "Cannot load assembly (refonly): '" + p_project_dll_name + "'.");
Vector<String> search_dirs;
GDMonoAssembly::fill_search_dirs(search_dirs, p_build_config, p_custom_lib_dir);
diff --git a/modules/mono/editor/script_class_parser.cpp b/modules/mono/editor/script_class_parser.cpp
index dfb652a7aa..dcb0ca5a80 100644
--- a/modules/mono/editor/script_class_parser.cpp
+++ b/modules/mono/editor/script_class_parser.cpp
@@ -162,8 +162,8 @@ ScriptClassParser::Token ScriptClassParser::get_token() {
error = true;
return TK_ERROR;
} else if (code[idx] == begin_str) {
- if (verbatim && code[idx + 1] == '"') { // `""` is verbatim string's `\"`
- idx += 2; // skip next `"` as well
+ if (verbatim && code[idx + 1] == '"') { // '""' is verbatim string's '\"'
+ idx += 2; // skip next '"' as well
continue;
}
@@ -590,7 +590,7 @@ Error ScriptClassParser::parse(const String &p_code) {
name = String(value);
} else if (tk == TK_CURLY_BRACKET_OPEN) {
if (name.empty()) {
- error_str = "Expected " + get_token_name(TK_IDENTIFIER) + " after keyword `struct`, found " + get_token_name(TK_CURLY_BRACKET_OPEN);
+ error_str = "Expected " + get_token_name(TK_IDENTIFIER) + " after keyword 'struct', found " + get_token_name(TK_CURLY_BRACKET_OPEN);
error = true;
return ERR_PARSE_ERROR;
}
@@ -657,12 +657,12 @@ Error ScriptClassParser::parse_file(const String &p_filepath) {
String source;
Error ferr = read_all_file_utf8(p_filepath, source);
- if (ferr != OK) {
- if (ferr == ERR_INVALID_DATA) {
- ERR_EXPLAIN("File '" + p_filepath + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode.");
- }
- ERR_FAIL_V(ferr);
- }
+
+ ERR_FAIL_COND_V_MSG(ferr != OK, ferr,
+ ferr == ERR_INVALID_DATA ?
+ "File '" + p_filepath + "' contains invalid unicode (UTF-8), so it was not loaded."
+ " Please ensure that scripts are saved in valid UTF-8 unicode." :
+ "Failed to read file: '" + p_filepath + "'.");
return parse(source);
}
diff --git a/modules/mono/glue/Managed/Files/AABB.cs b/modules/mono/glue/Managed/Files/AABB.cs
index a2ebbc0736..98a73382f4 100644
--- a/modules/mono/glue/Managed/Files/AABB.cs
+++ b/modules/mono/glue/Managed/Files/AABB.cs
@@ -5,6 +5,7 @@
// file: core/variant_call.cpp
// commit: 5ad9be4c24e9d7dc5672fdc42cea896622fe5685
using System;
+using System.Runtime.InteropServices;
#if REAL_T_IS_DOUBLE
using real_t = System.Double;
#else
@@ -13,6 +14,8 @@ using real_t = System.Single;
namespace Godot
{
+ [Serializable]
+ [StructLayout(LayoutKind.Sequential)]
public struct AABB : IEquatable<AABB>
{
private Vector3 _position;
diff --git a/modules/mono/glue/Managed/Files/Basis.cs b/modules/mono/glue/Managed/Files/Basis.cs
index 9cc31a0557..0eb76e9c63 100644
--- a/modules/mono/glue/Managed/Files/Basis.cs
+++ b/modules/mono/glue/Managed/Files/Basis.cs
@@ -8,43 +8,10 @@ using real_t = System.Single;
namespace Godot
{
+ [Serializable]
[StructLayout(LayoutKind.Sequential)]
public struct Basis : IEquatable<Basis>
{
- private static readonly Basis identity = new Basis
- (
- 1f, 0f, 0f,
- 0f, 1f, 0f,
- 0f, 0f, 1f
- );
-
- private static readonly Basis[] orthoBases = {
- new Basis(1f, 0f, 0f, 0f, 1f, 0f, 0f, 0f, 1f),
- new Basis(0f, -1f, 0f, 1f, 0f, 0f, 0f, 0f, 1f),
- new Basis(-1f, 0f, 0f, 0f, -1f, 0f, 0f, 0f, 1f),
- new Basis(0f, 1f, 0f, -1f, 0f, 0f, 0f, 0f, 1f),
- new Basis(1f, 0f, 0f, 0f, 0f, -1f, 0f, 1f, 0f),
- new Basis(0f, 0f, 1f, 1f, 0f, 0f, 0f, 1f, 0f),
- new Basis(-1f, 0f, 0f, 0f, 0f, 1f, 0f, 1f, 0f),
- new Basis(0f, 0f, -1f, -1f, 0f, 0f, 0f, 1f, 0f),
- new Basis(1f, 0f, 0f, 0f, -1f, 0f, 0f, 0f, -1f),
- new Basis(0f, 1f, 0f, 1f, 0f, 0f, 0f, 0f, -1f),
- new Basis(-1f, 0f, 0f, 0f, 1f, 0f, 0f, 0f, -1f),
- new Basis(0f, -1f, 0f, -1f, 0f, 0f, 0f, 0f, -1f),
- new Basis(1f, 0f, 0f, 0f, 0f, 1f, 0f, -1f, 0f),
- new Basis(0f, 0f, -1f, 1f, 0f, 0f, 0f, -1f, 0f),
- new Basis(-1f, 0f, 0f, 0f, 0f, -1f, 0f, -1f, 0f),
- new Basis(0f, 0f, 1f, -1f, 0f, 0f, 0f, -1f, 0f),
- new Basis(0f, 0f, 1f, 0f, 1f, 0f, -1f, 0f, 0f),
- new Basis(0f, -1f, 0f, 0f, 0f, 1f, -1f, 0f, 0f),
- new Basis(0f, 0f, -1f, 0f, -1f, 0f, -1f, 0f, 0f),
- new Basis(0f, 1f, 0f, 0f, 0f, -1f, -1f, 0f, 0f),
- new Basis(0f, 0f, 1f, 0f, -1f, 0f, 1f, 0f, 0f),
- new Basis(0f, 1f, 0f, 0f, 0f, 1f, 1f, 0f, 0f),
- new Basis(0f, 0f, -1f, 0f, 1f, 0f, 1f, 0f, 0f),
- new Basis(0f, -1f, 0f, 0f, 0f, -1f, 1f, 0f, 0f)
- };
-
// NOTE: x, y and z are public-only. Use Column0, Column1 and Column2 internally.
/// <summary>
@@ -63,7 +30,6 @@ namespace Godot
/// </summary>
public Vector3 y
{
-
get => Column1;
set => Column1 = value;
}
@@ -74,7 +40,6 @@ namespace Godot
/// </summary>
public Vector3 z
{
-
get => Column2;
set => Column2 = value;
}
@@ -114,8 +79,6 @@ namespace Godot
}
}
- public static Basis Identity => identity;
-
public Vector3 Scale
{
get
@@ -225,7 +188,7 @@ namespace Godot
return orthonormalizedBasis.Quat();
}
- internal void SetQuantScale(Quat quat, Vector3 scale)
+ internal void SetQuatScale(Quat quat, Vector3 scale)
{
SetDiagonal(scale);
Rotate(quat);
@@ -241,7 +204,6 @@ namespace Godot
Row0 = new Vector3(diagonal.x, 0, 0);
Row1 = new Vector3(0, diagonal.y, 0);
Row2 = new Vector3(0, 0, diagonal.z);
-
}
public real_t Determinant()
@@ -361,7 +323,7 @@ namespace Godot
for (int i = 0; i < 24; i++)
{
- if (orthoBases[i] == orth)
+ if (orth == _orthoBases[i])
return i;
}
@@ -531,6 +493,43 @@ namespace Godot
}
}
+ private static readonly Basis[] _orthoBases = {
+ new Basis(1f, 0f, 0f, 0f, 1f, 0f, 0f, 0f, 1f),
+ new Basis(0f, -1f, 0f, 1f, 0f, 0f, 0f, 0f, 1f),
+ new Basis(-1f, 0f, 0f, 0f, -1f, 0f, 0f, 0f, 1f),
+ new Basis(0f, 1f, 0f, -1f, 0f, 0f, 0f, 0f, 1f),
+ new Basis(1f, 0f, 0f, 0f, 0f, -1f, 0f, 1f, 0f),
+ new Basis(0f, 0f, 1f, 1f, 0f, 0f, 0f, 1f, 0f),
+ new Basis(-1f, 0f, 0f, 0f, 0f, 1f, 0f, 1f, 0f),
+ new Basis(0f, 0f, -1f, -1f, 0f, 0f, 0f, 1f, 0f),
+ new Basis(1f, 0f, 0f, 0f, -1f, 0f, 0f, 0f, -1f),
+ new Basis(0f, 1f, 0f, 1f, 0f, 0f, 0f, 0f, -1f),
+ new Basis(-1f, 0f, 0f, 0f, 1f, 0f, 0f, 0f, -1f),
+ new Basis(0f, -1f, 0f, -1f, 0f, 0f, 0f, 0f, -1f),
+ new Basis(1f, 0f, 0f, 0f, 0f, 1f, 0f, -1f, 0f),
+ new Basis(0f, 0f, -1f, 1f, 0f, 0f, 0f, -1f, 0f),
+ new Basis(-1f, 0f, 0f, 0f, 0f, -1f, 0f, -1f, 0f),
+ new Basis(0f, 0f, 1f, -1f, 0f, 0f, 0f, -1f, 0f),
+ new Basis(0f, 0f, 1f, 0f, 1f, 0f, -1f, 0f, 0f),
+ new Basis(0f, -1f, 0f, 0f, 0f, 1f, -1f, 0f, 0f),
+ new Basis(0f, 0f, -1f, 0f, -1f, 0f, -1f, 0f, 0f),
+ new Basis(0f, 1f, 0f, 0f, 0f, -1f, -1f, 0f, 0f),
+ new Basis(0f, 0f, 1f, 0f, -1f, 0f, 1f, 0f, 0f),
+ new Basis(0f, 1f, 0f, 0f, 0f, 1f, 1f, 0f, 0f),
+ new Basis(0f, 0f, -1f, 0f, 1f, 0f, 1f, 0f, 0f),
+ new Basis(0f, -1f, 0f, 0f, 0f, -1f, 1f, 0f, 0f)
+ };
+
+ private static readonly Basis _identity = new Basis(1, 0, 0, 0, 1, 0, 0, 0, 1);
+ private static readonly Basis _flipX = new Basis(-1, 0, 0, 0, 1, 0, 0, 0, 1);
+ private static readonly Basis _flipY = new Basis(1, 0, 0, 0, -1, 0, 0, 0, 1);
+ private static readonly Basis _flipZ = new Basis(1, 0, 0, 0, 1, 0, 0, 0, -1);
+
+ public static Basis Identity { get { return _identity; } }
+ public static Basis FlipX { get { return _flipX; } }
+ public static Basis FlipY { get { return _flipY; } }
+ public static Basis FlipZ { get { return _flipZ; } }
+
public Basis(Quat quat)
{
real_t s = 2.0f / quat.LengthSquared;
diff --git a/modules/mono/glue/Managed/Files/Color.cs b/modules/mono/glue/Managed/Files/Color.cs
index 84ff19fc54..447697c671 100644
--- a/modules/mono/glue/Managed/Files/Color.cs
+++ b/modules/mono/glue/Managed/Files/Color.cs
@@ -1,7 +1,10 @@
using System;
+using System.Runtime.InteropServices;
namespace Godot
{
+ [Serializable]
+ [StructLayout(LayoutKind.Sequential)]
public struct Color : IEquatable<Color>
{
public float r;
@@ -375,7 +378,7 @@ namespace Godot
return c;
}
- public string ToHtml(bool include_alpha = true)
+ public string ToHtml(bool includeAlpha = true)
{
var txt = string.Empty;
@@ -383,7 +386,7 @@ namespace Godot
txt += ToHex32(g);
txt += ToHex32(b);
- if (include_alpha)
+ if (includeAlpha)
txt = ToHex32(a) + txt;
return txt;
@@ -465,13 +468,13 @@ namespace Godot
for (int i = 0; i < 2; i++)
{
- char[] c = { (char)0, (char)0 };
+ char c;
int lv = v & 0xF;
if (lv < 10)
- c[0] = (char)('0' + lv);
+ c = (char)('0' + lv);
else
- c[0] = (char)('a' + lv - 10);
+ c = (char)('a' + lv - 10);
v >>= 4;
ret = c + ret;
@@ -490,12 +493,17 @@ namespace Godot
bool alpha;
- if (color.Length == 8)
- alpha = true;
- else if (color.Length == 6)
- alpha = false;
- else
- return false;
+ switch (color.Length)
+ {
+ case 8:
+ alpha = true;
+ break;
+ case 6:
+ alpha = false;
+ break;
+ default:
+ return false;
+ }
if (alpha)
{
diff --git a/modules/mono/glue/Managed/Files/Dispatcher.cs b/modules/mono/glue/Managed/Files/Dispatcher.cs
new file mode 100644
index 0000000000..072e0f20ff
--- /dev/null
+++ b/modules/mono/glue/Managed/Files/Dispatcher.cs
@@ -0,0 +1,13 @@
+using System.Runtime.CompilerServices;
+
+namespace Godot
+{
+ public static class Dispatcher
+ {
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ private static extern GodotTaskScheduler godot_icall_DefaultGodotTaskScheduler();
+
+ public static GodotSynchronizationContext SynchronizationContext =>
+ godot_icall_DefaultGodotTaskScheduler().Context;
+ }
+}
diff --git a/modules/mono/glue/Managed/Files/GodotSynchronizationContext.cs b/modules/mono/glue/Managed/Files/GodotSynchronizationContext.cs
index e727781d63..4b5e3f8761 100644
--- a/modules/mono/glue/Managed/Files/GodotSynchronizationContext.cs
+++ b/modules/mono/glue/Managed/Files/GodotSynchronizationContext.cs
@@ -6,17 +6,16 @@ namespace Godot
{
public class GodotSynchronizationContext : SynchronizationContext
{
- private readonly BlockingCollection<KeyValuePair<SendOrPostCallback, object>> queue = new BlockingCollection<KeyValuePair<SendOrPostCallback, object>>();
+ private readonly BlockingCollection<KeyValuePair<SendOrPostCallback, object>> _queue = new BlockingCollection<KeyValuePair<SendOrPostCallback, object>>();
public override void Post(SendOrPostCallback d, object state)
{
- queue.Add(new KeyValuePair<SendOrPostCallback, object>(d, state));
+ _queue.Add(new KeyValuePair<SendOrPostCallback, object>(d, state));
}
public void ExecutePendingContinuations()
{
- KeyValuePair<SendOrPostCallback, object> workItem;
- while (queue.TryTake(out workItem))
+ while (_queue.TryTake(out var workItem))
{
workItem.Key(workItem.Value);
}
diff --git a/modules/mono/glue/Managed/Files/GodotTaskScheduler.cs b/modules/mono/glue/Managed/Files/GodotTaskScheduler.cs
index 9a40fef5a9..8eaeea50dc 100644
--- a/modules/mono/glue/Managed/Files/GodotTaskScheduler.cs
+++ b/modules/mono/glue/Managed/Files/GodotTaskScheduler.cs
@@ -8,7 +8,7 @@ namespace Godot
{
public class GodotTaskScheduler : TaskScheduler
{
- private GodotSynchronizationContext Context { get; set; }
+ internal GodotSynchronizationContext Context { get; }
private readonly LinkedList<Task> _tasks = new LinkedList<Task>();
public GodotTaskScheduler()
@@ -28,14 +28,10 @@ namespace Godot
protected sealed override bool TryExecuteTaskInline(Task task, bool taskWasPreviouslyQueued)
{
if (SynchronizationContext.Current != Context)
- {
return false;
- }
if (taskWasPreviouslyQueued)
- {
TryDequeue(task);
- }
return TryExecuteTask(task);
}
@@ -52,7 +48,8 @@ namespace Godot
{
lock (_tasks)
{
- return _tasks.ToArray();
+ foreach (Task task in _tasks)
+ yield return task;
}
}
diff --git a/modules/mono/glue/Managed/Files/Mathf.cs b/modules/mono/glue/Managed/Files/Mathf.cs
index 6c1a51fcf9..15adf0a13b 100644
--- a/modules/mono/glue/Managed/Files/Mathf.cs
+++ b/modules/mono/glue/Managed/Files/Mathf.cs
@@ -336,14 +336,14 @@ namespace Godot
public static int Wrap(int value, int min, int max)
{
- int rng = max - min;
- return rng != 0 ? min + ((value - min) % rng + rng) % rng : min;
+ int range = max - min;
+ return range == 0 ? min : min + ((value - min) % range + range) % range;
}
public static real_t Wrap(real_t value, real_t min, real_t max)
{
- real_t rng = max - min;
- return !IsEqualApprox(rng, default(real_t)) ? min + ((value - min) % rng + rng) % rng : min;
+ real_t range = max - min;
+ return IsZeroApprox(range) ? min : min + ((value - min) % range + range) % range;
}
}
}
diff --git a/modules/mono/glue/Managed/Files/NodePath.cs b/modules/mono/glue/Managed/Files/NodePath.cs
index 94a4ed1de9..4de4e1e6a9 100644
--- a/modules/mono/glue/Managed/Files/NodePath.cs
+++ b/modules/mono/glue/Managed/Files/NodePath.cs
@@ -55,7 +55,7 @@ namespace Godot
get { return ptr; }
}
- public NodePath() : this(string.Empty) { }
+ public NodePath() : this(string.Empty) {}
public NodePath(string path)
{
diff --git a/modules/mono/glue/Managed/Files/Plane.cs b/modules/mono/glue/Managed/Files/Plane.cs
index e16d4315be..a13161d2e6 100644
--- a/modules/mono/glue/Managed/Files/Plane.cs
+++ b/modules/mono/glue/Managed/Files/Plane.cs
@@ -1,4 +1,5 @@
using System;
+using System.Runtime.InteropServices;
#if REAL_T_IS_DOUBLE
using real_t = System.Double;
#else
@@ -7,6 +8,8 @@ using real_t = System.Single;
namespace Godot
{
+ [Serializable]
+ [StructLayout(LayoutKind.Sequential)]
public struct Plane : IEquatable<Plane>
{
private Vector3 _normal;
diff --git a/modules/mono/glue/Managed/Files/Quat.cs b/modules/mono/glue/Managed/Files/Quat.cs
index 0d4349084a..845c7c730e 100644
--- a/modules/mono/glue/Managed/Files/Quat.cs
+++ b/modules/mono/glue/Managed/Files/Quat.cs
@@ -8,6 +8,7 @@ using real_t = System.Single;
namespace Godot
{
+ [Serializable]
[StructLayout(LayoutKind.Sequential)]
public struct Quat : IEquatable<Quat>
{
@@ -95,6 +96,7 @@ namespace Godot
return this / Length;
}
+ [Obsolete("Set is deprecated. Use the Quat(" + nameof(real_t) + ", " + nameof(real_t) + ", " + nameof(real_t) + ", " + nameof(real_t) + ") constructor instead.", error: true)]
public void Set(real_t x, real_t y, real_t z, real_t w)
{
this.x = x;
@@ -103,16 +105,19 @@ namespace Godot
this.w = w;
}
+ [Obsolete("Set is deprecated. Use the Quat(" + nameof(Quat) + ") constructor instead.", error: true)]
public void Set(Quat q)
{
this = q;
}
+ [Obsolete("SetAxisAngle is deprecated. Use the Quat(" + nameof(Vector3) + ", " + nameof(real_t) + ") constructor instead.", error: true)]
public void SetAxisAngle(Vector3 axis, real_t angle)
{
this = new Quat(axis, angle);
}
+ [Obsolete("SetEuler is deprecated. Use the Quat(" + nameof(Vector3) + ") constructor instead.", error: true)]
public void SetEuler(Vector3 eulerYXZ)
{
this = new Quat(eulerYXZ);
@@ -229,9 +234,9 @@ namespace Godot
public Quat(Vector3 eulerYXZ)
{
- real_t half_a1 = eulerYXZ.y * (real_t)0.5;
- real_t half_a2 = eulerYXZ.x * (real_t)0.5;
- real_t half_a3 = eulerYXZ.z * (real_t)0.5;
+ real_t half_a1 = eulerYXZ.y * 0.5f;
+ real_t half_a2 = eulerYXZ.x * 0.5f;
+ real_t half_a3 = eulerYXZ.z * 0.5f;
// R = Y(a1).X(a2).Z(a3) convention for Euler angles.
// Conversion to quaternion as listed in https://ntrs.nasa.gov/archive/nasa/casi.ntrs.nasa.gov/19770024290.pdf (page A-6)
@@ -246,7 +251,7 @@ namespace Godot
x = sin_a1 * cos_a2 * sin_a3 + cos_a1 * sin_a2 * cos_a3;
y = sin_a1 * cos_a2 * cos_a3 - cos_a1 * sin_a2 * sin_a3;
- z = -sin_a1 * sin_a2 * cos_a3 + cos_a1 * cos_a2 * sin_a3;
+ z = cos_a1 * cos_a2 * sin_a3 - sin_a1 * sin_a2 * cos_a3;
w = sin_a1 * sin_a2 * sin_a3 + cos_a1 * cos_a2 * cos_a3;
}
diff --git a/modules/mono/glue/Managed/Files/Rect2.cs b/modules/mono/glue/Managed/Files/Rect2.cs
index 888f300347..f3dc9d8490 100644
--- a/modules/mono/glue/Managed/Files/Rect2.cs
+++ b/modules/mono/glue/Managed/Files/Rect2.cs
@@ -8,6 +8,7 @@ using real_t = System.Single;
namespace Godot
{
+ [Serializable]
[StructLayout(LayoutKind.Sequential)]
public struct Rect2 : IEquatable<Rect2>
{
diff --git a/modules/mono/glue/Managed/Files/Transform.cs b/modules/mono/glue/Managed/Files/Transform.cs
index bd79144873..cc4d26158d 100644
--- a/modules/mono/glue/Managed/Files/Transform.cs
+++ b/modules/mono/glue/Managed/Files/Transform.cs
@@ -8,6 +8,7 @@ using real_t = System.Single;
namespace Godot
{
+ [Serializable]
[StructLayout(LayoutKind.Sequential)]
public struct Transform : IEquatable<Transform>
{
@@ -33,7 +34,7 @@ namespace Godot
Vector3 destinationLocation = transform.origin;
var interpolated = new Transform();
- interpolated.basis.SetQuantScale(sourceRotation.Slerp(destinationRotation, c).Normalized(), sourceScale.LinearInterpolate(destinationScale, c));
+ interpolated.basis.SetQuatScale(sourceRotation.Slerp(destinationRotation, c).Normalized(), sourceScale.LinearInterpolate(destinationScale, c));
interpolated.origin = sourceLocation.LinearInterpolate(destinationLocation, c);
return interpolated;
diff --git a/modules/mono/glue/Managed/Files/Transform2D.cs b/modules/mono/glue/Managed/Files/Transform2D.cs
index 33ff286769..814332dc07 100644
--- a/modules/mono/glue/Managed/Files/Transform2D.cs
+++ b/modules/mono/glue/Managed/Files/Transform2D.cs
@@ -8,6 +8,7 @@ using real_t = System.Single;
namespace Godot
{
+ [Serializable]
[StructLayout(LayoutKind.Sequential)]
public struct Transform2D : IEquatable<Transform2D>
{
@@ -98,6 +99,8 @@ namespace Godot
return x[columnIndex];
case 1:
return y[columnIndex];
+ case 2:
+ return origin[columnIndex];
default:
throw new IndexOutOfRangeException();
}
@@ -112,6 +115,9 @@ namespace Godot
case 1:
y[columnIndex] = value;
return;
+ case 2:
+ origin[columnIndex] = value;
+ return;
default:
throw new IndexOutOfRangeException();
}
@@ -136,7 +142,7 @@ namespace Godot
inv[0] *= new Vector2(detInv, -detInv);
inv[1] *= new Vector2(-detInv, detInv);
- inv[2] = BasisXform(-inv[2]);
+ inv[2] = inv.BasisXform(-inv[2]);
return inv;
}
diff --git a/modules/mono/glue/Managed/Files/Vector2.cs b/modules/mono/glue/Managed/Files/Vector2.cs
index a7f26283a7..b1c1dae3c2 100644
--- a/modules/mono/glue/Managed/Files/Vector2.cs
+++ b/modules/mono/glue/Managed/Files/Vector2.cs
@@ -14,6 +14,7 @@ using real_t = System.Single;
namespace Godot
{
+ [Serializable]
[StructLayout(LayoutKind.Sequential)]
public struct Vector2 : IEquatable<Vector2>
{
@@ -222,11 +223,13 @@ namespace Godot
return new Vector2(Mathf.Round(x), Mathf.Round(y));
}
+ [Obsolete("Set is deprecated. Use the Vector2(" + nameof(real_t) + ", " + nameof(real_t) + ") constructor instead.", error: true)]
public void Set(real_t x, real_t y)
{
this.x = x;
this.y = y;
}
+ [Obsolete("Set is deprecated. Use the Vector2(" + nameof(Vector2) + ") constructor instead.", error: true)]
public void Set(Vector2 v)
{
x = v.x;
diff --git a/modules/mono/glue/Managed/Files/Vector3.cs b/modules/mono/glue/Managed/Files/Vector3.cs
index 16803ae55c..c2da7b8bb1 100644
--- a/modules/mono/glue/Managed/Files/Vector3.cs
+++ b/modules/mono/glue/Managed/Files/Vector3.cs
@@ -14,6 +14,7 @@ using real_t = System.Single;
namespace Godot
{
+ [Serializable]
[StructLayout(LayoutKind.Sequential)]
public struct Vector3 : IEquatable<Vector3>
{
@@ -248,12 +249,14 @@ namespace Godot
return new Basis(axis, phi).Xform(this);
}
+ [Obsolete("Set is deprecated. Use the Vector3(" + nameof(real_t) + ", " + nameof(real_t) + ", " + nameof(real_t) + ") constructor instead.", error: true)]
public void Set(real_t x, real_t y, real_t z)
{
this.x = x;
this.y = y;
this.z = z;
}
+ [Obsolete("Set is deprecated. Use the Vector3(" + nameof(Vector3) + ") constructor instead.", error: true)]
public void Set(Vector3 v)
{
x = v.x;
diff --git a/modules/mono/glue/Managed/Managed.csproj b/modules/mono/glue/Managed/Managed.csproj
index 61f738922b..ad55fe9539 100644
--- a/modules/mono/glue/Managed/Managed.csproj
+++ b/modules/mono/glue/Managed/Managed.csproj
@@ -1,4 +1,4 @@
-<?xml version="1.0" encoding="utf-8"?>
+<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
@@ -37,4 +37,4 @@
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
-</Project>
+</Project> \ No newline at end of file
diff --git a/modules/mono/glue/gd_glue.cpp b/modules/mono/glue/gd_glue.cpp
index 7c30092855..8b9a1380d8 100644
--- a/modules/mono/glue/gd_glue.cpp
+++ b/modules/mono/glue/gd_glue.cpp
@@ -167,7 +167,7 @@ MonoObject *godot_icall_GD_str2var(MonoString *p_str) {
int line;
Error err = VariantParser::parse(&ss, ret, errs, line);
if (err != OK) {
- String err_str = "Parse error at line " + itos(line) + ": " + errs;
+ String err_str = "Parse error at line " + itos(line) + ": " + errs + ".";
ERR_PRINTS(err_str);
ret = err_str;
}
@@ -193,8 +193,7 @@ MonoArray *godot_icall_GD_var2bytes(MonoObject *p_var, MonoBoolean p_full_object
PoolByteArray barr;
int len;
Error err = encode_variant(var, NULL, len, p_full_objects);
- ERR_EXPLAIN("Unexpected error encoding variable to bytes, likely unserializable type found (Object or RID).");
- ERR_FAIL_COND_V(err != OK, NULL);
+ ERR_FAIL_COND_V_MSG(err != OK, NULL, "Unexpected error encoding variable to bytes, likely unserializable type found (Object or RID).");
barr.resize(len);
{
@@ -211,6 +210,10 @@ MonoString *godot_icall_GD_var2str(MonoObject *p_var) {
return GDMonoMarshal::mono_string_from_godot(vars);
}
+MonoObject *godot_icall_DefaultGodotTaskScheduler() {
+ return GDMonoUtils::mono_cache.task_scheduler_handle->get_target();
+}
+
void godot_register_gd_icalls() {
mono_add_internal_call("Godot.GD::godot_icall_GD_bytes2var", (void *)godot_icall_GD_bytes2var);
mono_add_internal_call("Godot.GD::godot_icall_GD_convert", (void *)godot_icall_GD_convert);
@@ -234,6 +237,9 @@ void godot_register_gd_icalls() {
mono_add_internal_call("Godot.GD::godot_icall_GD_type_exists", (void *)godot_icall_GD_type_exists);
mono_add_internal_call("Godot.GD::godot_icall_GD_var2bytes", (void *)godot_icall_GD_var2bytes);
mono_add_internal_call("Godot.GD::godot_icall_GD_var2str", (void *)godot_icall_GD_var2str);
+
+ // Dispatcher
+ mono_add_internal_call("Godot.Dispatcher::godot_icall_DefaultGodotTaskScheduler", (void *)godot_icall_DefaultGodotTaskScheduler);
}
#endif // MONO_GLUE_ENABLED
diff --git a/modules/mono/glue/gd_glue.h b/modules/mono/glue/gd_glue.h
index d4e20e2887..a34c0bc50f 100644
--- a/modules/mono/glue/gd_glue.h
+++ b/modules/mono/glue/gd_glue.h
@@ -75,6 +75,8 @@ MonoArray *godot_icall_GD_var2bytes(MonoObject *p_var, MonoBoolean p_full_object
MonoString *godot_icall_GD_var2str(MonoObject *p_var);
+MonoObject *godot_icall_DefaultGodotTaskScheduler();
+
// Register internal calls
void godot_register_gd_icalls();
diff --git a/modules/mono/godotsharp_defs.h b/modules/mono/godotsharp_defs.h
index 4ad4088514..4c17a6ec9d 100644
--- a/modules/mono/godotsharp_defs.h
+++ b/modules/mono/godotsharp_defs.h
@@ -39,8 +39,8 @@
#define API_SOLUTION_NAME "GodotSharp"
#define CORE_API_ASSEMBLY_NAME "GodotSharp"
#define EDITOR_API_ASSEMBLY_NAME "GodotSharpEditor"
-#define TOOLS_ASSEMBLY_NAME "GodotTools"
-#define TOOLS_PROJECT_EDITOR_ASSEMBLY_NAME "GodotTools.ProjectEditor"
+#define TOOLS_ASM_NAME "GodotTools"
+#define TOOLS_PROJECT_EDITOR_ASM_NAME "GodotTools.ProjectEditor"
#define BINDINGS_CLASS_NATIVECALLS "NativeCalls"
#define BINDINGS_CLASS_NATIVECALLS_EDITOR "EditorNativeCalls"
diff --git a/modules/mono/icons/icon_c_#.svg b/modules/mono/icons/icon_c_#.svg
new file mode 100644
index 0000000000..69664ca553
--- /dev/null
+++ b/modules/mono/icons/icon_c_#.svg
@@ -0,0 +1,5 @@
+<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
+<g transform="translate(0 -1036.4)">
+<path d="m6 1046.4c-1.6569 0-3 1.3431-3 3s1.3431 3 3 3h1v-2h-1c-0.55228 0-1-0.4478-1-1 0-0.5523 0.44772-1 1-1h1v-2zm1-9-0.56445 2.2578c-0.23643 0.076-0.46689 0.1692-0.68945 0.2793l-1.9883-1.1933-1.4141 1.414 1.1953 1.9942c-0.11191 0.2211-0.20723 0.4502-0.28516 0.6855l-2.2539 0.5625v2h5.2715c-0.17677-0.3037-0.27041-0.6486-0.27148-1 9.6e-6 -1.1046 0.89543-2 2-2s2 0.8954 2 2c-4.817e-4 0.3512-0.093442 0.6961-0.26953 1h5.2695v-2l-2.2578-0.5645c-0.07594-0.2357-0.1693-0.4655-0.2793-0.6875l1.1934-1.9902-1.4141-1.414-1.9941 1.1953c-0.22113-0.1119-0.45028-0.2073-0.68555-0.2852l-0.5625-2.2539zm4 9c-0.71466-1e-4 -1.3751 0.3811-1.7324 1-0.35727 0.6188-0.35727 1.3812 0 2 0.35733 0.6189 1.0178 1.0001 1.7324 1h-2v2h2c0.71466 1e-4 1.3751-0.3811 1.7324-1 0.35727-0.6188 0.35727-1.3812 0-2-0.35733-0.6189-1.0178-1.0001-1.7324-1h2v-2z" fill="#e0e0e0"/>
+</g>
+</svg>
diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp
index 45f79074be..eed8812305 100644
--- a/modules/mono/mono_gd/gd_mono.cpp
+++ b/modules/mono/mono_gd/gd_mono.cpp
@@ -265,7 +265,7 @@ void GDMono::initialize() {
#ifdef WINDOWS_ENABLED
if (assembly_rootdir.empty() || config_dir.empty()) {
- ERR_PRINT("Cannot find Mono in the registry");
+ ERR_PRINT("Cannot find Mono in the registry.");
// Assertion: if they are not set, then they weren't found in the registry
CRASH_COND(mono_reg_info.assembly_dir.length() > 0 || mono_reg_info.config_dir.length() > 0);
}
@@ -318,9 +318,7 @@ void GDMono::initialize() {
#endif
root_domain = mono_jit_init_version("GodotEngine.RootDomain", "v4.0.30319");
-
- ERR_EXPLAIN("Mono: Failed to initialize runtime");
- ERR_FAIL_NULL(root_domain);
+ ERR_FAIL_NULL_MSG(root_domain, "Mono: Failed to initialize runtime.");
GDMonoUtils::set_main_thread(GDMonoUtils::get_current_thread());
@@ -331,11 +329,11 @@ void GDMono::initialize() {
print_verbose("Mono: Runtime initialized");
// mscorlib assembly MUST be present at initialization
- ERR_EXPLAIN("Mono: Failed to load mscorlib assembly");
- ERR_FAIL_COND(!_load_corlib_assembly());
+ bool corlib_loaded = _load_corlib_assembly();
+ ERR_FAIL_COND_MSG(!corlib_loaded, "Mono: Failed to load mscorlib assembly.");
- ERR_EXPLAIN("Mono: Failed to load scripts domain");
- ERR_FAIL_COND(_load_scripts_domain() != OK);
+ Error domain_load_err = _load_scripts_domain();
+ ERR_FAIL_COND_MSG(domain_load_err != OK, "Mono: Failed to load scripts domain.");
#ifdef DEBUG_ENABLED
bool debugger_attached = _wait_for_debugger_msecs(500);
@@ -351,8 +349,7 @@ void GDMono::initialize() {
void GDMono::initialize_load_assemblies() {
#ifndef MONO_GLUE_ENABLED
- ERR_EXPLAIN("Mono: This binary was built with `mono_glue=no`; cannot load assemblies");
- CRASH_NOW();
+ CRASH_NOW_MSG("Mono: This binary was built with 'mono_glue=no'; cannot load assemblies.");
#endif
// Load assemblies. The API and tools assemblies are required,
@@ -361,10 +358,8 @@ void GDMono::initialize_load_assemblies() {
_load_api_assemblies();
#if defined(TOOLS_ENABLED)
- if (!_load_tools_assemblies()) {
- ERR_EXPLAIN("Mono: Failed to load GodotTools assemblies");
- CRASH_NOW();
- }
+ bool tool_assemblies_loaded = _load_tools_assemblies();
+ CRASH_COND_MSG(!tool_assemblies_loaded, "Mono: Failed to load '" TOOLS_ASM_NAME "' assemblies.");
#endif
// Load the project's main assembly. This doesn't necessarily need to succeed.
@@ -428,12 +423,12 @@ void GDMono::_initialize_and_check_api_hashes() {
#ifdef MONO_GLUE_ENABLED
if (get_api_core_hash() != GodotSharpBindings::get_core_api_hash()) {
- ERR_PRINT("Mono: Core API hash mismatch!");
+ ERR_PRINT("Mono: Core API hash mismatch.");
}
#ifdef TOOLS_ENABLED
if (get_api_editor_hash() != GodotSharpBindings::get_editor_api_hash()) {
- ERR_PRINT("Mono: Editor API hash mismatch!");
+ ERR_PRINT("Mono: Editor API hash mismatch.");
}
#endif // TOOLS_ENABLED
#endif // MONO_GLUE_ENABLED
@@ -561,14 +556,14 @@ bool GDMono::_load_corlib_assembly() {
}
#ifdef TOOLS_ENABLED
-bool GDMono::copy_prebuilt_api_assembly(APIAssembly::Type p_api_type) {
+bool GDMono::copy_prebuilt_api_assembly(APIAssembly::Type p_api_type, const String &p_config) {
bool &api_assembly_out_of_sync = (p_api_type == APIAssembly::API_CORE) ?
GDMono::get_singleton()->core_api_assembly_out_of_sync :
GDMono::get_singleton()->editor_api_assembly_out_of_sync;
- String src_dir = GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file("Debug");
- String dst_dir = GodotSharpDirs::get_res_assemblies_dir();
+ String src_dir = GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config);
+ String dst_dir = GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config);
String assembly_name = p_api_type == APIAssembly::API_CORE ? CORE_API_ASSEMBLY_NAME : EDITOR_API_ASSEMBLY_NAME;
@@ -579,7 +574,7 @@ bool GDMono::copy_prebuilt_api_assembly(APIAssembly::Type p_api_type) {
memdelete(da);
if (err != OK) {
- ERR_PRINTS("Failed to create destination directory for the API assemblies. Error: " + itos(err));
+ ERR_PRINTS("Failed to create destination directory for the API assemblies. Error: " + itos(err) + ".");
return false;
}
}
@@ -593,16 +588,16 @@ bool GDMono::copy_prebuilt_api_assembly(APIAssembly::Type p_api_type) {
String xml_file = assembly_name + ".xml";
if (da->copy(src_dir.plus_file(xml_file), dst_dir.plus_file(xml_file)) != OK)
- WARN_PRINTS("Failed to copy " + xml_file);
+ WARN_PRINTS("Failed to copy '" + xml_file + "'.");
String pdb_file = assembly_name + ".pdb";
if (da->copy(src_dir.plus_file(pdb_file), dst_dir.plus_file(pdb_file)) != OK)
- WARN_PRINTS("Failed to copy " + pdb_file);
+ WARN_PRINTS("Failed to copy '" + pdb_file + "'.");
Error err = da->copy(assembly_src, assembly_dst);
if (err != OK) {
- ERR_PRINTS("Failed to copy " + assembly_file);
+ ERR_PRINTS("Failed to copy '" + assembly_file + "'.");
return false;
}
@@ -617,11 +612,11 @@ String GDMono::update_api_assemblies_from_prebuilt() {
#define FAIL_REASON(m_out_of_sync, m_prebuilt_exists) \
( \
(m_out_of_sync ? \
- String("The assembly is invalidated") : \
- String("The assembly was not found")) + \
+ String("The assembly is invalidated ") : \
+ String("The assembly was not found ")) + \
(m_prebuilt_exists ? \
- String(" and the prebuilt assemblies are missing") : \
- String(" and we failed to copy the prebuilt assemblies")))
+ String("and the prebuilt assemblies are missing.") : \
+ String("and we failed to copy the prebuilt assemblies.")))
bool api_assembly_out_of_sync = core_api_assembly_out_of_sync || editor_api_assembly_out_of_sync;
@@ -631,18 +626,28 @@ String GDMono::update_api_assemblies_from_prebuilt() {
if (!api_assembly_out_of_sync && FileAccess::exists(core_assembly_path) && FileAccess::exists(editor_assembly_path))
return String(); // No update needed
- print_verbose("Updating API assemblies");
+ const int CONFIGS_LEN = 2;
+ String configs[CONFIGS_LEN] = { String("Debug"), String("Release") };
- String prebuilt_api_dir = GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file("Debug");
- String prebuilt_core_dll_path = prebuilt_api_dir.plus_file(CORE_API_ASSEMBLY_NAME ".dll");
- String prebuilt_editor_dll_path = prebuilt_api_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll");
+ for (int i = 0; i < CONFIGS_LEN; i++) {
+ String config = configs[i];
- if (!FileAccess::exists(prebuilt_core_dll_path) || !FileAccess::exists(prebuilt_editor_dll_path))
- return FAIL_REASON(api_assembly_out_of_sync, /* prebuilt_exists: */ false);
+ print_verbose("Updating '" + config + "' API assemblies");
- // Copy the prebuilt Api
- if (!copy_prebuilt_api_assembly(APIAssembly::API_CORE) || !copy_prebuilt_api_assembly(APIAssembly::API_EDITOR))
- return FAIL_REASON(api_assembly_out_of_sync, /* prebuilt_exists: */ true);
+ String prebuilt_api_dir = GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(config);
+ String prebuilt_core_dll_path = prebuilt_api_dir.plus_file(CORE_API_ASSEMBLY_NAME ".dll");
+ String prebuilt_editor_dll_path = prebuilt_api_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll");
+
+ if (!FileAccess::exists(prebuilt_core_dll_path) || !FileAccess::exists(prebuilt_editor_dll_path)) {
+ return FAIL_REASON(api_assembly_out_of_sync, /* prebuilt_exists: */ false);
+ }
+
+ // Copy the prebuilt Api
+ if (!copy_prebuilt_api_assembly(APIAssembly::API_CORE, config) ||
+ !copy_prebuilt_api_assembly(APIAssembly::API_EDITOR, config)) {
+ return FAIL_REASON(api_assembly_out_of_sync, /* prebuilt_exists: */ true);
+ }
+ }
return String(); // Updated successfully
@@ -755,29 +760,19 @@ void GDMono::_load_api_assemblies() {
// update them from the prebuilt assemblies directory before trying to load them.
// Shouldn't happen. The project manager loads the prebuilt API assemblies
- if (Main::is_project_manager()) {
- ERR_EXPLAIN("Failed to load one of the prebuilt API assemblies");
- CRASH_NOW();
- }
+ CRASH_COND_MSG(Main::is_project_manager(), "Failed to load one of the prebuilt API assemblies.");
// 1. Unload the scripts domain
- if (_unload_scripts_domain() != OK) {
- ERR_EXPLAIN("Mono: Failed to unload scripts domain");
- CRASH_NOW();
- }
+ Error domain_unload_err = _unload_scripts_domain();
+ CRASH_COND_MSG(domain_unload_err != OK, "Mono: Failed to unload scripts domain.");
// 2. Update the API assemblies
String update_error = update_api_assemblies_from_prebuilt();
- if (!update_error.empty()) {
- ERR_EXPLAIN(update_error);
- CRASH_NOW();
- }
+ CRASH_COND_MSG(!update_error.empty(), update_error);
// 3. Load the scripts domain again
- if (_load_scripts_domain() != OK) {
- ERR_EXPLAIN("Mono: Failed to load scripts domain");
- CRASH_NOW();
- }
+ Error domain_load_err = _load_scripts_domain();
+ CRASH_COND_MSG(domain_load_err != OK, "Mono: Failed to load scripts domain.");
// 4. Try loading the updated assemblies
if (!_try_load_api_assemblies()) {
@@ -785,24 +780,22 @@ void GDMono::_load_api_assemblies() {
if (_are_api_assemblies_out_of_sync()) {
if (core_api_assembly_out_of_sync) {
- ERR_PRINT("The assembly '" CORE_API_ASSEMBLY_NAME "' is out of sync");
+ ERR_PRINT("The assembly '" CORE_API_ASSEMBLY_NAME "' is out of sync.");
} else if (!GDMonoUtils::mono_cache.godot_api_cache_updated) {
- ERR_PRINT("The loaded assembly '" CORE_API_ASSEMBLY_NAME "' is in sync, but the cache update failed");
+ ERR_PRINT("The loaded assembly '" CORE_API_ASSEMBLY_NAME "' is in sync, but the cache update failed.");
}
if (editor_api_assembly_out_of_sync) {
- ERR_PRINT("The assembly '" EDITOR_API_ASSEMBLY_NAME "' is out of sync");
+ ERR_PRINT("The assembly '" EDITOR_API_ASSEMBLY_NAME "' is out of sync.");
}
CRASH_NOW();
} else {
- ERR_EXPLAIN("Failed to load one of the API assemblies");
- CRASH_NOW();
+ CRASH_NOW_MSG("Failed to load one of the API assemblies.");
}
}
#else
- ERR_EXPLAIN("Failed to load one of the API assemblies");
- CRASH_NOW();
+ CRASH_NOW_MSG("Failed to load one of the API assemblies.");
#endif
}
}
@@ -813,8 +806,8 @@ bool GDMono::_load_tools_assemblies() {
if (tools_assembly && tools_project_editor_assembly)
return true;
- bool success = load_assembly(TOOLS_ASSEMBLY_NAME, &tools_assembly) &&
- load_assembly(TOOLS_PROJECT_EDITOR_ASSEMBLY_NAME, &tools_project_editor_assembly);
+ bool success = load_assembly(TOOLS_ASM_NAME, &tools_assembly) &&
+ load_assembly(TOOLS_PROJECT_EDITOR_ASM_NAME, &tools_project_editor_assembly);
return success;
}
@@ -851,7 +844,7 @@ void GDMono::_install_trace_listener() {
(DebuggingUtils_InstallTraceListener)debug_utils->get_method_thunk("InstallTraceListener");
install_func((MonoObject **)&exc);
if (exc) {
- ERR_PRINT("Failed to install System.Diagnostics.Trace listener");
+ ERR_PRINT("Failed to install 'System.Diagnostics.Trace' listener.");
GDMonoUtils::debug_print_unhandled_exception(exc);
}
#endif
@@ -865,8 +858,7 @@ Error GDMono::_load_scripts_domain() {
scripts_domain = GDMonoUtils::create_domain("GodotEngine.ScriptsDomain");
- ERR_EXPLAIN("Mono: Could not create scripts app domain");
- ERR_FAIL_NULL_V(scripts_domain, ERR_CANT_CREATE);
+ ERR_FAIL_NULL_V_MSG(scripts_domain, ERR_CANT_CREATE, "Mono: Could not create scripts app domain.");
mono_domain_set(scripts_domain, true);
@@ -885,7 +877,7 @@ Error GDMono::_unload_scripts_domain() {
finalizing_scripts_domain = true;
if (!mono_domain_finalize(scripts_domain, 2000)) {
- ERR_PRINT("Mono: Domain finalization timeout");
+ ERR_PRINT("Mono: Domain finalization timeout.");
}
finalizing_scripts_domain = false;
@@ -911,7 +903,7 @@ Error GDMono::_unload_scripts_domain() {
mono_domain_try_unload(domain, (MonoObject **)&exc);
if (exc) {
- ERR_PRINT("Exception thrown when unloading scripts domain");
+ ERR_PRINT("Exception thrown when unloading scripts domain.");
GDMonoUtils::debug_unhandled_exception(exc);
return FAILED;
}
@@ -925,20 +917,14 @@ Error GDMono::reload_scripts_domain() {
ERR_FAIL_COND_V(!runtime_initialized, ERR_BUG);
if (scripts_domain) {
- Error err = _unload_scripts_domain();
- if (err != OK) {
- ERR_PRINT("Mono: Failed to unload scripts domain");
- return err;
- }
+ Error domain_unload_err = _unload_scripts_domain();
+ ERR_FAIL_COND_V_MSG(domain_unload_err != OK, domain_unload_err, "Mono: Failed to unload scripts domain.");
}
CSharpLanguage::get_singleton()->_on_scripts_domain_unloaded();
- Error err = _load_scripts_domain();
- if (err != OK) {
- ERR_PRINT("Mono: Failed to load scripts domain");
- return err;
- }
+ Error domain_load_err = _load_scripts_domain();
+ ERR_FAIL_COND_V_MSG(domain_load_err != OK, domain_load_err, "Mono: Failed to load scripts domain.");
// Load assemblies. The API and tools assemblies are required,
// the application is aborted if these assemblies cannot be loaded.
@@ -946,10 +932,8 @@ Error GDMono::reload_scripts_domain() {
_load_api_assemblies();
#if defined(TOOLS_ENABLED)
- if (!_load_tools_assemblies()) {
- ERR_EXPLAIN("Mono: Failed to load GodotTools assemblies");
- CRASH_NOW();
- }
+ bool tools_assemblies_loaded = _load_tools_assemblies();
+ CRASH_COND_MSG(!tools_assemblies_loaded, "Mono: Failed to load '" TOOLS_ASM_NAME "' assemblies.");
#endif
// Load the project's main assembly. Here, during hot-reloading, we do
@@ -971,13 +955,13 @@ Error GDMono::finalize_and_unload_domain(MonoDomain *p_domain) {
String domain_name = mono_domain_get_friendly_name(p_domain);
- print_verbose("Mono: Unloading domain `" + domain_name + "`...");
+ print_verbose("Mono: Unloading domain '" + domain_name + "'...");
if (mono_domain_get() == p_domain)
mono_domain_set(root_domain, true);
if (!mono_domain_finalize(p_domain, 2000)) {
- ERR_PRINT("Mono: Domain finalization timeout");
+ ERR_PRINT("Mono: Domain finalization timeout.");
}
mono_gc_collect(mono_gc_max_generation());
@@ -988,7 +972,7 @@ Error GDMono::finalize_and_unload_domain(MonoDomain *p_domain) {
mono_domain_try_unload(p_domain, (MonoObject **)&exc);
if (exc) {
- ERR_PRINTS("Exception thrown when unloading domain `" + domain_name + "`");
+ ERR_PRINTS("Exception thrown when unloading domain '" + domain_name + "'.");
GDMonoUtils::debug_print_unhandled_exception(exc);
return FAILED;
}
@@ -1105,7 +1089,7 @@ GDMono::~GDMono() {
if (scripts_domain) {
Error err = _unload_scripts_domain();
if (err != OK) {
- ERR_PRINT("Mono: Failed to unload scripts domain");
+ ERR_PRINT("Mono: Failed to unload scripts domain.");
}
}
diff --git a/modules/mono/mono_gd/gd_mono.h b/modules/mono/mono_gd/gd_mono.h
index c5bcce4fa1..4f7d3791f7 100644
--- a/modules/mono/mono_gd/gd_mono.h
+++ b/modules/mono/mono_gd/gd_mono.h
@@ -165,7 +165,7 @@ public:
#endif
#ifdef TOOLS_ENABLED
- bool copy_prebuilt_api_assembly(APIAssembly::Type p_api_type);
+ bool copy_prebuilt_api_assembly(APIAssembly::Type p_api_type, const String &p_config);
String update_api_assemblies_from_prebuilt();
#endif
diff --git a/modules/mono/mono_gd/gd_mono_assembly.cpp b/modules/mono/mono_gd/gd_mono_assembly.cpp
index 761c7f6fcb..a82bb42731 100644
--- a/modules/mono/mono_gd/gd_mono_assembly.cpp
+++ b/modules/mono/mono_gd/gd_mono_assembly.cpp
@@ -151,14 +151,14 @@ MonoAssembly *GDMonoAssembly::_preload_hook(MonoAssemblyName *aname, char **, vo
}
{
- // If we find the assembly here, we load it with `mono_assembly_load_from_full`,
+ // If we find the assembly here, we load it with 'mono_assembly_load_from_full',
// which in turn invokes load hooks before returning the MonoAssembly to us.
- // One of the load hooks is `load_aot_module`. This hook can end up calling preload hooks
- // again for the same assembly in certain in certain circumstances (the `do_load_image` part).
+ // One of the load hooks is 'load_aot_module'. This hook can end up calling preload hooks
+ // again for the same assembly in certain in certain circumstances (the 'do_load_image' part).
// If this is the case and we return NULL due to the no_search condition below,
// it will result in an internal crash later on. Therefore we need to return the assembly we didn't
- // get yet from `mono_assembly_load_from_full`. Luckily we have the image, which already got it.
- // This must be done here. If done in search hooks, it would cause `mono_assembly_load_from_full`
+ // get yet from 'mono_assembly_load_from_full'. Luckily we have the image, which already got it.
+ // This must be done here. If done in search hooks, it would cause 'mono_assembly_load_from_full'
// to think another MonoAssembly for this assembly was already loaded, making it delete its own,
// when in fact both pointers were the same... This hooks thing is confusing.
if (image_corlib_loading) {
diff --git a/modules/mono/mono_gd/gd_mono_class.cpp b/modules/mono/mono_gd/gd_mono_class.cpp
index 1c10d3c8eb..89a88fcfb2 100644
--- a/modules/mono/mono_gd/gd_mono_class.cpp
+++ b/modules/mono/mono_gd/gd_mono_class.cpp
@@ -165,8 +165,8 @@ void GDMonoClass::fetch_methods_with_godot_api_checks(GDMonoClass *p_native_base
#ifdef DEBUG_ENABLED
String fullname = method->get_ret_type_full_name() + " " + name + "(" + method->get_signature_desc(true) + ")";
- WARN_PRINTS("Method `" + fullname + "` is hidden by Godot API method. Should be `" +
- method->get_full_name_no_class() + "`. In class `" + namespace_name + "." + class_name + "`.");
+ WARN_PRINTS("Method '" + fullname + "' is hidden by Godot API method. Should be '" +
+ method->get_full_name_no_class() + "'. In class '" + namespace_name + "." + class_name + "'.");
#endif
continue;
}
@@ -184,8 +184,8 @@ void GDMonoClass::fetch_methods_with_godot_api_checks(GDMonoClass *p_native_base
if (m && m->get_name() != name) {
// found
String fullname = m->get_ret_type_full_name() + " " + name + "(" + m->get_signature_desc(true) + ")";
- WARN_PRINTS("Method `" + fullname + "` should be `" + m->get_full_name_no_class() +
- "`. In class `" + namespace_name + "." + class_name + "`.");
+ WARN_PRINTS("Method '" + fullname + "' should be '" + m->get_full_name_no_class() +
+ "'. In class '" + namespace_name + "." + class_name + "'.");
break;
}
diff --git a/modules/mono/mono_gd/gd_mono_field.cpp b/modules/mono/mono_gd/gd_mono_field.cpp
index 3999658f93..7b8e6f89e9 100644
--- a/modules/mono/mono_gd/gd_mono_field.cpp
+++ b/modules/mono/mono_gd/gd_mono_field.cpp
@@ -219,16 +219,14 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
break;
}
default: {
- ERR_EXPLAIN(String() + "Attempted to convert Variant to a managed enum value of unmarshallable base type.");
- ERR_FAIL();
+ ERR_FAIL_MSG("Attempted to convert Variant to a managed enum value of unmarshallable base type.");
}
}
break;
}
- ERR_EXPLAIN(String() + "Attempted to set the value of a field of unmarshallable type: " + tclass->get_name());
- ERR_FAIL();
+ ERR_FAIL_MSG("Attempted to set the value of a field of unmarshallable type: '" + tclass->get_name() + "'.");
} break;
case MONO_TYPE_ARRAY:
@@ -275,8 +273,7 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
break;
}
- ERR_EXPLAIN(String() + "Attempted to convert Variant to a managed array of unmarshallable element type.");
- ERR_FAIL();
+ ERR_FAIL_MSG("Attempted to convert Variant to a managed array of unmarshallable element type.");
} break;
case MONO_TYPE_CLASS: {
@@ -351,8 +348,7 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
}
}
- ERR_EXPLAIN(String() + "Attempted to set the value of a field of unmarshallable type: " + type_class->get_name());
- ERR_FAIL();
+ ERR_FAIL_MSG("Attempted to set the value of a field of unmarshallable type: '" + type_class->get_name() + "'.");
} break;
case MONO_TYPE_OBJECT: {
@@ -508,7 +504,7 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
} break;
default: {
- ERR_PRINTS(String() + "Attempted to set the value of a field of unexpected type encoding: " + itos(type.type_encoding));
+ ERR_PRINTS("Attempted to set the value of a field of unexpected type encoding: " + itos(type.type_encoding) + ".");
} break;
}
diff --git a/modules/mono/mono_gd/gd_mono_internals.cpp b/modules/mono/mono_gd/gd_mono_internals.cpp
index e50e3b0794..3324ecb3a8 100644
--- a/modules/mono/mono_gd/gd_mono_internals.cpp
+++ b/modules/mono/mono_gd/gd_mono_internals.cpp
@@ -48,7 +48,7 @@ void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged) {
CRASH_COND(!unmanaged);
- // All mono objects created from the managed world (e.g.: `new Player()`)
+ // All mono objects created from the managed world (e.g.: 'new Player()')
// need to have a CSharpScript in order for their methods to be callable from the unmanaged side
Reference *ref = Object::cast_to<Reference>(unmanaged);
diff --git a/modules/mono/mono_gd/gd_mono_log.cpp b/modules/mono/mono_gd/gd_mono_log.cpp
index a6e04e561d..5a0d728953 100644
--- a/modules/mono/mono_gd/gd_mono_log.cpp
+++ b/modules/mono/mono_gd/gd_mono_log.cpp
@@ -72,7 +72,7 @@ static void mono_log_callback(const char *log_domain, const char *log_level, con
}
if (fatal) {
- ERR_PRINTS("Mono: FATAL ERROR, ABORTING! Logfile: " + GDMonoLog::get_singleton()->get_log_file_path() + "\n");
+ ERR_PRINTS("Mono: FATAL ERROR, ABORTING! Logfile: '" + GDMonoLog::get_singleton()->get_log_file_path() + "'.");
// Make sure to flush before aborting
f->flush();
f->close();
@@ -90,8 +90,7 @@ bool GDMonoLog::_try_create_logs_dir(const String &p_logs_dir) {
DirAccessRef diraccess = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
ERR_FAIL_COND_V(!diraccess, false);
Error logs_mkdir_err = diraccess->make_dir_recursive(p_logs_dir);
- ERR_EXPLAIN("Failed to create mono logs directory");
- ERR_FAIL_COND_V(logs_mkdir_err != OK, false);
+ ERR_FAIL_COND_V_MSG(logs_mkdir_err != OK, false, "Failed to create mono logs directory.");
}
return true;
@@ -131,7 +130,7 @@ void GDMonoLog::initialize() {
CharString log_level = OS::get_singleton()->get_environment("GODOT_MONO_LOG_LEVEL").utf8();
if (log_level.length() != 0 && log_level_get_id(log_level.get_data()) == -1) {
- ERR_PRINTS(String() + "Mono: Ignoring invalid log level (GODOT_MONO_LOG_LEVEL): " + log_level.get_data());
+ ERR_PRINTS(String() + "Mono: Ignoring invalid log level (GODOT_MONO_LOG_LEVEL): '" + log_level.get_data() + "'.");
log_level = CharString();
}
@@ -160,7 +159,7 @@ void GDMonoLog::initialize() {
log_file = FileAccess::open(log_file_path, FileAccess::WRITE);
if (!log_file) {
- ERR_PRINT("Mono: Cannot create log file");
+ ERR_PRINT("Mono: Cannot create log file.");
}
}
diff --git a/modules/mono/mono_gd/gd_mono_marshal.cpp b/modules/mono/mono_gd/gd_mono_marshal.cpp
index 42102ed835..7aac691102 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.cpp
+++ b/modules/mono/mono_gd/gd_mono_marshal.cpp
@@ -276,7 +276,7 @@ String mono_to_utf8_string(MonoString *p_mono_string) {
char *utf8 = mono_string_to_utf8_checked(p_mono_string, &error);
if (!mono_error_ok(&error)) {
- ERR_PRINTS(String("Failed to convert MonoString* to UTF-8: ") + mono_error_get_message(&error));
+ ERR_PRINTS(String() + "Failed to convert MonoString* to UTF-8: '" + mono_error_get_message(&error) + "'.");
mono_error_cleanup(&error);
return String();
}
@@ -474,8 +474,7 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty
return BOX_ENUM(enum_baseclass, val);
}
default: {
- ERR_EXPLAIN(String() + "Attempted to convert Variant to a managed enum value of unmarshallable base type.");
- ERR_FAIL_V(NULL);
+ ERR_FAIL_V_MSG(NULL, "Attempted to convert Variant to a managed enum value of unmarshallable base type.");
}
}
}
@@ -509,8 +508,7 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty
if (array_type->eklass == CACHED_CLASS_RAW(Color))
return (MonoObject *)PoolColorArray_to_mono_array(p_var->operator PoolColorArray());
- ERR_EXPLAIN(String() + "Attempted to convert Variant to a managed array of unmarshallable element type.");
- ERR_FAIL_V(NULL);
+ ERR_FAIL_V_MSG(NULL, "Attempted to convert Variant to a managed array of unmarshallable element type.");
} break;
case MONO_TYPE_CLASS: {
@@ -695,9 +693,8 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty
} break;
}
- ERR_EXPLAIN(String() + "Attempted to convert Variant to an unmarshallable managed type. Name: \'" +
- p_type.type_class->get_name() + "\' Encoding: " + itos(p_type.type_encoding));
- ERR_FAIL_V(NULL);
+ ERR_FAIL_V_MSG(NULL, "Attempted to convert Variant to an unmarshallable managed type. Name: '" +
+ p_type.type_class->get_name() + "' Encoding: " + itos(p_type.type_encoding) + ".");
}
Variant mono_object_to_variant(MonoObject *p_obj) {
@@ -809,8 +806,7 @@ Variant mono_object_to_variant(MonoObject *p_obj) {
if (array_type->eklass == CACHED_CLASS_RAW(Color))
return mono_array_to_PoolColorArray((MonoArray *)p_obj);
- ERR_EXPLAIN(String() + "Attempted to convert a managed array of unmarshallable element type to Variant.");
- ERR_FAIL_V(Variant());
+ ERR_FAIL_V_MSG(Variant(), "Attempted to convert a managed array of unmarshallable element type to Variant.");
} break;
case MONO_TYPE_CLASS: {
@@ -908,9 +904,8 @@ Variant mono_object_to_variant(MonoObject *p_obj) {
} break;
}
- ERR_EXPLAIN(String() + "Attempted to convert an unmarshallable managed type to Variant. Name: \'" +
- type.type_class->get_name() + "\' Encoding: " + itos(type.type_encoding));
- ERR_FAIL_V(Variant());
+ ERR_FAIL_V_MSG(Variant(), "Attempted to convert an unmarshallable managed type to Variant. Name: '" +
+ type.type_class->get_name() + "' Encoding: " + itos(type.type_encoding) + ".");
}
MonoArray *Array_to_mono_array(const Array &p_array) {
diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp
index 7afdfc8ac8..e385f4c601 100644
--- a/modules/mono/mono_gd/gd_mono_utils.cpp
+++ b/modules/mono/mono_gd/gd_mono_utils.cpp
@@ -52,14 +52,11 @@ namespace GDMonoUtils {
MonoCache mono_cache;
-#define CACHE_AND_CHECK(m_var, m_val) \
- { \
- CRASH_COND(m_var != NULL); \
- m_var = m_val; \
- if (!m_var) { \
- ERR_EXPLAIN("Mono Cache: Member " #m_var " is null"); \
- ERR_FAIL(); \
- } \
+#define CACHE_AND_CHECK(m_var, m_val) \
+ { \
+ CRASH_COND(m_var != NULL); \
+ m_var = m_val; \
+ ERR_FAIL_COND_MSG(!m_var, "Mono Cache: Member " #m_var " is null."); \
}
#define CACHE_CLASS_AND_CHECK(m_class, m_val) CACHE_AND_CHECK(GDMonoUtils::mono_cache.class_##m_class, m_val)
@@ -453,10 +450,9 @@ GDMonoClass *get_class_native_base(GDMonoClass *p_class) {
}
MonoObject *create_managed_for_godot_object(GDMonoClass *p_class, const StringName &p_native, Object *p_object) {
- if (!ClassDB::is_parent_class(p_object->get_class_name(), p_native)) {
- ERR_EXPLAIN("Type inherits from native type '" + p_native + "', so it can't be instanced in object of type: '" + p_object->get_class() + "'");
- ERR_FAIL_V(NULL);
- }
+ bool parent_is_object_class = ClassDB::is_parent_class(p_object->get_class_name(), p_native);
+ ERR_FAIL_COND_V_MSG(!parent_is_object_class, NULL,
+ "Type inherits from native type '" + p_native + "', so it can't be instanced in object of type: '" + p_object->get_class() + "'.");
MonoObject *mono_object = mono_object_new(mono_domain_get(), p_class->get_mono_ptr());
ERR_FAIL_NULL_V(mono_object, NULL);
diff --git a/modules/mono/signal_awaiter_utils.cpp b/modules/mono/signal_awaiter_utils.cpp
index 54d73c971f..189ceaab1b 100644
--- a/modules/mono/signal_awaiter_utils.cpp
+++ b/modules/mono/signal_awaiter_utils.cpp
@@ -67,10 +67,8 @@ Error connect_signal_awaiter(Object *p_source, const String &p_signal, Object *p
Variant SignalAwaiterHandle::_signal_callback(const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
#ifdef DEBUG_ENABLED
- if (conn_target_id && !ObjectDB::get_instance(conn_target_id)) {
- ERR_EXPLAIN("Resumed after await, but class instance is gone");
- ERR_FAIL_V(Variant());
- }
+ ERR_FAIL_COND_V_MSG(conn_target_id && !ObjectDB::get_instance(conn_target_id), Variant(),
+ "Resumed after await, but class instance is gone.");
#endif
if (p_argcount < 1) {
diff --git a/modules/mono/utils/string_utils.cpp b/modules/mono/utils/string_utils.cpp
index 2b014c2a45..ae5a2cde81 100644
--- a/modules/mono/utils/string_utils.cpp
+++ b/modules/mono/utils/string_utils.cpp
@@ -55,10 +55,7 @@ int sfind(const String &p_text, int p_from) {
for (int j = 0; j < src_len; j++) {
int read_pos = i + j;
- if (read_pos >= len) {
- ERR_PRINT("read_pos >= len");
- return -1;
- };
+ ERR_FAIL_COND_V(read_pos >= len, -1);
switch (j) {
case 0:
diff --git a/modules/opus/audio_stream_opus.cpp b/modules/opus/audio_stream_opus.cpp
index 615081d818..d3e8d3c9bb 100644
--- a/modules/opus/audio_stream_opus.cpp
+++ b/modules/opus/audio_stream_opus.cpp
@@ -287,8 +287,7 @@ int AudioStreamPlaybackOpus::mix(int16_t *p_buffer, int p_frames) {
int ret = op_read(opus_file, (opus_int16 *)p_buffer, todo * stream_channels, &current_section);
if (ret < 0) {
playing = false;
- ERR_EXPLAIN("Error reading Opus File: " + file);
- ERR_BREAK(ret < 0);
+ ERR_BREAK_MSG(ret < 0, "Error reading Opus file: " + file + ".");
} else if (ret == 0) { // end of song, reload?
op_free(opus_file);
diff --git a/modules/pvr/texture_loader_pvr.cpp b/modules/pvr/texture_loader_pvr.cpp
index 8b1f21d95d..cf6b396180 100644
--- a/modules/pvr/texture_loader_pvr.cpp
+++ b/modules/pvr/texture_loader_pvr.cpp
@@ -149,8 +149,7 @@ RES ResourceFormatPVR::load(const String &p_path, const String &p_original_path,
format = Image::FORMAT_ETC;
break;
default:
- ERR_EXPLAIN("Unsupported format in PVR texture: " + itos(flags & 0xFF));
- ERR_FAIL_V(RES());
+ ERR_FAIL_V_MSG(RES(), "Unsupported format in PVR texture: " + itos(flags & 0xFF) + ".");
}
w.release();
diff --git a/modules/squish/image_compress_squish.cpp b/modules/squish/image_compress_squish.cpp
index 64f4c169cb..9b0a55eae3 100644
--- a/modules/squish/image_compress_squish.cpp
+++ b/modules/squish/image_compress_squish.cpp
@@ -57,8 +57,7 @@ void image_decompress_squish(Image *p_image) {
} else if (p_image->get_format() == Image::FORMAT_RGTC_RG) {
squish_flags = squish::kBc5;
} else {
- ERR_EXPLAIN("Squish: Can't decompress unknown format: " + itos(p_image->get_format()));
- ERR_FAIL_COND(true);
+ ERR_FAIL_MSG("Squish: Can't decompress unknown format: " + itos(p_image->get_format()) + ".");
return;
}
diff --git a/modules/svg/image_loader_svg.cpp b/modules/svg/image_loader_svg.cpp
index b0cd648734..a2ef88d130 100644
--- a/modules/svg/image_loader_svg.cpp
+++ b/modules/svg/image_loader_svg.cpp
@@ -109,12 +109,10 @@ Error ImageLoaderSVG::_create_image(Ref<Image> p_image, const PoolVector<uint8_t
float upscale = upsample ? 2.0 : 1.0;
int w = (int)(svg_image->width * p_scale * upscale);
- ERR_EXPLAIN(vformat("Can't create image from SVG with scale %s, the resulting image size exceeds max width.", rtos(p_scale)));
- ERR_FAIL_COND_V(w > Image::MAX_WIDTH, ERR_PARAMETER_RANGE_ERROR);
+ ERR_FAIL_COND_V_MSG(w > Image::MAX_WIDTH, ERR_PARAMETER_RANGE_ERROR, vformat("Can't create image from SVG with scale %s, the resulting image size exceeds max width.", rtos(p_scale)));
int h = (int)(svg_image->height * p_scale * upscale);
- ERR_EXPLAIN(vformat("Can't create image from SVG with scale %s, the resulting image size exceeds max height.", rtos(p_scale)));
- ERR_FAIL_COND_V(h > Image::MAX_HEIGHT, ERR_PARAMETER_RANGE_ERROR);
+ ERR_FAIL_COND_V_MSG(h > Image::MAX_HEIGHT, ERR_PARAMETER_RANGE_ERROR, vformat("Can't create image from SVG with scale %s, the resulting image size exceeds max height.", rtos(p_scale)));
PoolVector<uint8_t> dst_image;
dst_image.resize(w * h * 4);
diff --git a/modules/tinyexr/image_loader_tinyexr.h b/modules/tinyexr/image_loader_tinyexr.h
index 4003fdc802..ee8479b1b4 100644
--- a/modules/tinyexr/image_loader_tinyexr.h
+++ b/modules/tinyexr/image_loader_tinyexr.h
@@ -33,9 +33,6 @@
#include "core/io/image_loader.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class ImageLoaderTinyEXR : public ImageFormatLoader {
public:
diff --git a/modules/tinyexr/image_saver_tinyexr.cpp b/modules/tinyexr/image_saver_tinyexr.cpp
new file mode 100644
index 0000000000..e1d42d3217
--- /dev/null
+++ b/modules/tinyexr/image_saver_tinyexr.cpp
@@ -0,0 +1,279 @@
+/*************************************************************************/
+/* image_saver_tinyexr.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "image_saver_tinyexr.h"
+#include "core/math/math_funcs.h"
+
+#include "thirdparty/tinyexr/tinyexr.h"
+
+static bool is_supported_format(Image::Format p_format) {
+ // This is checked before anything else.
+ // Mostly uncompressed formats are considered.
+ switch (p_format) {
+ case Image::FORMAT_RF:
+ case Image::FORMAT_RGF:
+ case Image::FORMAT_RGBF:
+ case Image::FORMAT_RGBAF:
+ case Image::FORMAT_RH:
+ case Image::FORMAT_RGH:
+ case Image::FORMAT_RGBH:
+ case Image::FORMAT_RGBAH:
+ case Image::FORMAT_R8:
+ case Image::FORMAT_RG8:
+ case Image::FORMAT_RGB8:
+ case Image::FORMAT_RGBA8:
+ return true;
+ default:
+ return false;
+ }
+}
+
+enum SrcPixelType {
+ SRC_FLOAT,
+ SRC_HALF,
+ SRC_BYTE
+};
+
+static SrcPixelType get_source_pixel_type(Image::Format p_format) {
+ switch (p_format) {
+ case Image::FORMAT_RF:
+ case Image::FORMAT_RGF:
+ case Image::FORMAT_RGBF:
+ case Image::FORMAT_RGBAF:
+ return SRC_FLOAT;
+ case Image::FORMAT_RH:
+ case Image::FORMAT_RGH:
+ case Image::FORMAT_RGBH:
+ case Image::FORMAT_RGBAH:
+ return SRC_HALF;
+ case Image::FORMAT_R8:
+ case Image::FORMAT_RG8:
+ case Image::FORMAT_RGB8:
+ case Image::FORMAT_RGBA8:
+ return SRC_BYTE;
+ default:
+ CRASH_NOW();
+ }
+}
+
+static int get_target_pixel_type(Image::Format p_format) {
+ switch (p_format) {
+ case Image::FORMAT_RF:
+ case Image::FORMAT_RGF:
+ case Image::FORMAT_RGBF:
+ case Image::FORMAT_RGBAF:
+ return TINYEXR_PIXELTYPE_FLOAT;
+ case Image::FORMAT_RH:
+ case Image::FORMAT_RGH:
+ case Image::FORMAT_RGBH:
+ case Image::FORMAT_RGBAH:
+ // EXR doesn't support 8-bit channels so in that case we'll convert
+ case Image::FORMAT_R8:
+ case Image::FORMAT_RG8:
+ case Image::FORMAT_RGB8:
+ case Image::FORMAT_RGBA8:
+ return TINYEXR_PIXELTYPE_HALF;
+ default:
+ CRASH_NOW();
+ }
+}
+
+static int get_pixel_type_size(int p_pixel_type) {
+ switch (p_pixel_type) {
+ case TINYEXR_PIXELTYPE_HALF:
+ return 2;
+ case TINYEXR_PIXELTYPE_FLOAT:
+ return 4;
+ }
+ CRASH_NOW();
+}
+
+static int get_channel_count(Image::Format p_format) {
+ switch (p_format) {
+ case Image::FORMAT_RF:
+ case Image::FORMAT_RH:
+ case Image::FORMAT_R8:
+ return 1;
+ case Image::FORMAT_RGF:
+ case Image::FORMAT_RGH:
+ case Image::FORMAT_RG8:
+ return 2;
+ case Image::FORMAT_RGBF:
+ case Image::FORMAT_RGBH:
+ case Image::FORMAT_RGB8:
+ return 3;
+ case Image::FORMAT_RGBAF:
+ case Image::FORMAT_RGBAH:
+ case Image::FORMAT_RGBA8:
+ return 4;
+ default:
+ CRASH_NOW();
+ }
+}
+
+Error save_exr(const String &p_path, const Ref<Image> &p_img, bool p_grayscale) {
+
+ Image::Format format = p_img->get_format();
+
+ if (!is_supported_format(format)) {
+ // Format not supported
+ print_error("Image format not supported for saving as EXR. Consider saving as PNG.");
+ return ERR_UNAVAILABLE;
+ }
+
+ EXRHeader header;
+ InitEXRHeader(&header);
+
+ EXRImage image;
+ InitEXRImage(&image);
+
+ const int max_channels = 4;
+
+ // Godot does not support more than 4 channels,
+ // so we can preallocate header infos on the stack and use only the subset we need
+ PoolByteArray channels[max_channels];
+ unsigned char *channels_ptrs[max_channels];
+ EXRChannelInfo channel_infos[max_channels];
+ int pixel_types[max_channels];
+ int requested_pixel_types[max_channels] = { -1 };
+
+ // Gimp and Blender are a bit annoying so order of channels isn't straightforward.
+ const int channel_mappings[4][4] = {
+ { 0 }, // R
+ { 1, 0 }, // GR
+ { 2, 1, 0 }, // BGR
+ { 2, 1, 0, 3 } // BGRA
+ };
+
+ int channel_count = get_channel_count(format);
+ ERR_FAIL_COND_V(p_grayscale && channel_count != 1, ERR_INVALID_PARAMETER);
+
+ int target_pixel_type = get_target_pixel_type(format);
+ int target_pixel_type_size = get_pixel_type_size(target_pixel_type);
+ SrcPixelType src_pixel_type = get_source_pixel_type(format);
+ const int pixel_count = p_img->get_width() * p_img->get_height();
+
+ const int *channel_mapping = channel_mappings[channel_count - 1];
+
+ {
+ PoolByteArray src_data = p_img->get_data();
+ PoolByteArray::Read src_r = src_data.read();
+
+ for (int channel_index = 0; channel_index < channel_count; ++channel_index) {
+
+ // De-interleave channels
+
+ PoolByteArray &dst = channels[channel_index];
+ dst.resize(pixel_count * target_pixel_type_size);
+
+ PoolByteArray::Write dst_w = dst.write();
+
+ if (src_pixel_type == SRC_FLOAT && target_pixel_type == TINYEXR_PIXELTYPE_FLOAT) {
+
+ // Note: we don't save mipmaps
+ CRASH_COND(src_data.size() < pixel_count * channel_count * target_pixel_type_size);
+
+ const float *src_rp = (float *)src_r.ptr();
+ float *dst_wp = (float *)dst_w.ptr();
+
+ for (int i = 0; i < pixel_count; ++i) {
+ dst_wp[i] = src_rp[channel_index + i * channel_count];
+ }
+
+ } else if (src_pixel_type == SRC_HALF && target_pixel_type == TINYEXR_PIXELTYPE_HALF) {
+
+ CRASH_COND(src_data.size() < pixel_count * channel_count * target_pixel_type_size);
+
+ const uint16_t *src_rp = (uint16_t *)src_r.ptr();
+ uint16_t *dst_wp = (uint16_t *)dst_w.ptr();
+
+ for (int i = 0; i < pixel_count; ++i) {
+ dst_wp[i] = src_rp[channel_index + i * channel_count];
+ }
+
+ } else if (src_pixel_type == SRC_BYTE && target_pixel_type == TINYEXR_PIXELTYPE_HALF) {
+
+ CRASH_COND(src_data.size() < pixel_count * channel_count);
+
+ const uint8_t *src_rp = (uint8_t *)src_r.ptr();
+ uint16_t *dst_wp = (uint16_t *)dst_w.ptr();
+
+ for (int i = 0; i < pixel_count; ++i) {
+ dst_wp[i] = Math::make_half_float(src_rp[channel_index + i * channel_count] / 255.f);
+ }
+
+ } else {
+ CRASH_NOW();
+ }
+
+ int remapped_index = channel_mapping[channel_index];
+
+ channels_ptrs[remapped_index] = dst_w.ptr();
+
+ // No conversion
+ pixel_types[remapped_index] = target_pixel_type;
+ requested_pixel_types[remapped_index] = target_pixel_type;
+
+ // Write channel name
+ if (p_grayscale) {
+ channel_infos[remapped_index].name[0] = 'Y';
+ channel_infos[remapped_index].name[1] = '\0';
+ } else {
+ const char *rgba = "RGBA";
+ channel_infos[remapped_index].name[0] = rgba[channel_index];
+ channel_infos[remapped_index].name[1] = '\0';
+ }
+ }
+ }
+
+ image.images = channels_ptrs;
+ image.num_channels = channel_count;
+ image.width = p_img->get_width();
+ image.height = p_img->get_height();
+
+ header.num_channels = image.num_channels;
+ header.channels = channel_infos;
+ header.pixel_types = pixel_types;
+ header.requested_pixel_types = requested_pixel_types;
+ // TODO DEBUG REMOVE
+ for (int i = 0; i < 4; ++i) {
+ print_line(String("requested_pixel_types{0}: {1}").format(varray(i, requested_pixel_types[i])));
+ }
+
+ CharString utf8_filename = p_path.utf8();
+ const char *err;
+ int ret = SaveEXRImageToFile(&image, &header, utf8_filename.ptr(), &err);
+ if (ret != TINYEXR_SUCCESS) {
+ print_error(String("Saving EXR failed. Error: {0}").format(varray(err)));
+ return ERR_FILE_CANT_WRITE;
+ }
+
+ return OK;
+}
diff --git a/modules/tinyexr/image_saver_tinyexr.h b/modules/tinyexr/image_saver_tinyexr.h
new file mode 100644
index 0000000000..298bd1d21c
--- /dev/null
+++ b/modules/tinyexr/image_saver_tinyexr.h
@@ -0,0 +1,38 @@
+/*************************************************************************/
+/* image_saver_tinyexr.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef IMAGE_SAVER_TINYEXR_H
+#define IMAGE_SAVER_TINYEXR_H
+
+#include "core/os/os.h"
+
+Error save_exr(const String &p_path, const Ref<Image> &p_img, bool p_grayscale);
+
+#endif // IMAGE_SAVER_TINYEXR_H
diff --git a/modules/tinyexr/register_types.cpp b/modules/tinyexr/register_types.cpp
index 5473a55687..233b3afa08 100644
--- a/modules/tinyexr/register_types.cpp
+++ b/modules/tinyexr/register_types.cpp
@@ -31,6 +31,7 @@
#include "register_types.h"
#include "image_loader_tinyexr.h"
+#include "image_saver_tinyexr.h"
static ImageLoaderTinyEXR *image_loader_tinyexr = NULL;
@@ -38,9 +39,13 @@ void register_tinyexr_types() {
image_loader_tinyexr = memnew(ImageLoaderTinyEXR);
ImageLoader::add_image_format_loader(image_loader_tinyexr);
+
+ Image::save_exr_func = save_exr;
}
void unregister_tinyexr_types() {
memdelete(image_loader_tinyexr);
+
+ Image::save_exr_func = NULL;
}
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index 4425565afa..3f8b2b1831 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -328,8 +328,7 @@ void VisualScript::add_node(const StringName &p_func, int p_id, const Ref<Visual
if (Object::cast_to<VisualScriptFunction>(*p_node)) {
//the function indeed
- ERR_EXPLAIN("A function node already has been set here.");
- ERR_FAIL_COND(func.function_id >= 0);
+ ERR_FAIL_COND_MSG(func.function_id >= 0, "A function node has already been set here.");
func.function_id = p_id;
}
@@ -1917,8 +1916,7 @@ Variant VisualScriptInstance::call(const StringName &p_method, const Variant **p
if (!E) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
- ERR_EXPLAIN("No VisualScriptFunction node in function!");
- ERR_FAIL_V(Variant());
+ ERR_FAIL_V_MSG(Variant(), "No VisualScriptFunction node in function.");
}
VisualScriptNodeInstance *node = E->get();
@@ -1974,8 +1972,7 @@ String VisualScriptInstance::to_string(bool *r_valid) {
if (ret.get_type() != Variant::STRING) {
if (r_valid)
*r_valid = false;
- ERR_EXPLAIN("Wrong type for " + CoreStringNames::get_singleton()->_to_string + ", must be a String.");
- ERR_FAIL_V(String());
+ ERR_FAIL_V_MSG(String(), "Wrong type for " + CoreStringNames::get_singleton()->_to_string + ", must be a String.");
}
if (r_valid)
*r_valid = true;
@@ -2262,15 +2259,10 @@ Variant VisualScriptFunctionState::_signal_callback(const Variant **p_args, int
ERR_FAIL_COND_V(function == StringName(), Variant());
#ifdef DEBUG_ENABLED
- if (instance_id && !ObjectDB::get_instance(instance_id)) {
- ERR_EXPLAIN("Resumed after yield, but class instance is gone");
- ERR_FAIL_V(Variant());
- }
- if (script_id && !ObjectDB::get_instance(script_id)) {
- ERR_EXPLAIN("Resumed after yield, but script is gone");
- ERR_FAIL_V(Variant());
- }
+ ERR_FAIL_COND_V_MSG(instance_id && !ObjectDB::get_instance(instance_id), Variant(), "Resumed after yield, but class instance is gone.");
+ ERR_FAIL_COND_V_MSG(script_id && !ObjectDB::get_instance(script_id), Variant(), "Resumed after yield, but script is gone.");
+
#endif
r_error.error = Variant::CallError::CALL_OK;
@@ -2329,15 +2321,10 @@ Variant VisualScriptFunctionState::resume(Array p_args) {
ERR_FAIL_COND_V(function == StringName(), Variant());
#ifdef DEBUG_ENABLED
- if (instance_id && !ObjectDB::get_instance(instance_id)) {
- ERR_EXPLAIN("Resumed after yield, but class instance is gone");
- ERR_FAIL_V(Variant());
- }
- if (script_id && !ObjectDB::get_instance(script_id)) {
- ERR_EXPLAIN("Resumed after yield, but script is gone");
- ERR_FAIL_V(Variant());
- }
+ ERR_FAIL_COND_V_MSG(instance_id && !ObjectDB::get_instance(instance_id), Variant(), "Resumed after yield, but class instance is gone.");
+ ERR_FAIL_COND_V_MSG(script_id && !ObjectDB::get_instance(script_id), Variant(), "Resumed after yield, but script is gone.");
+
#endif
Variant::CallError r_error;
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index 603c5a7f3c..eef3f0f8ae 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -776,8 +776,8 @@ void VisualScriptEditor::_update_members() {
TreeItem *functions = members->create_item(root);
functions->set_selectable(0, false);
functions->set_text(0, TTR("Functions:"));
- functions->add_button(0, Control::get_icon("Override", "EditorIcons"), 1);
- functions->add_button(0, Control::get_icon("Add", "EditorIcons"), 0);
+ functions->add_button(0, Control::get_icon("Override", "EditorIcons"), 1, false, TTR("Override an existing built-in function."));
+ functions->add_button(0, Control::get_icon("Add", "EditorIcons"), 0, false, TTR("Create a new function."));
functions->set_custom_color(0, Control::get_color("mono_color", "Editor"));
List<StringName> func_names;
@@ -795,7 +795,7 @@ void VisualScriptEditor::_update_members() {
TreeItem *variables = members->create_item(root);
variables->set_selectable(0, false);
variables->set_text(0, TTR("Variables:"));
- variables->add_button(0, Control::get_icon("Add", "EditorIcons"));
+ variables->add_button(0, Control::get_icon("Add", "EditorIcons"), -1, false, TTR("Create a new variable."));
variables->set_custom_color(0, Control::get_color("mono_color", "Editor"));
Ref<Texture> type_icons[Variant::VARIANT_MAX] = {
@@ -848,7 +848,7 @@ void VisualScriptEditor::_update_members() {
TreeItem *_signals = members->create_item(root);
_signals->set_selectable(0, false);
_signals->set_text(0, TTR("Signals:"));
- _signals->add_button(0, Control::get_icon("Add", "EditorIcons"));
+ _signals->add_button(0, Control::get_icon("Add", "EditorIcons"), -1, false, TTR("Create a new signal."));
_signals->set_custom_color(0, Control::get_color("mono_color", "Editor"));
List<StringName> signal_names;
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp
index 3b0210597b..65820b4c15 100644
--- a/modules/visual_script/visual_script_nodes.cpp
+++ b/modules/visual_script/visual_script_nodes.cpp
@@ -2530,7 +2530,7 @@ String VisualScriptCustomNode::get_category() const {
if (get_script_instance() && get_script_instance()->has_method("_get_category")) {
return get_script_instance()->call("_get_category");
}
- return "custom";
+ return "Custom";
}
class VisualScriptNodeInstanceCustomNode : public VisualScriptNodeInstance {
diff --git a/modules/visual_script/visual_script_property_selector.cpp b/modules/visual_script/visual_script_property_selector.cpp
index 41828f040e..764807cffd 100644
--- a/modules/visual_script/visual_script_property_selector.cpp
+++ b/modules/visual_script/visual_script_property_selector.cpp
@@ -130,12 +130,14 @@ void VisualScriptPropertySelector::_update_search() {
{
String b = String(E->get());
category = search_options->create_item(root);
- category->set_text(0, b.replace_first("*", ""));
- category->set_selectable(0, false);
- Ref<Texture> icon;
- String rep = b.replace("*", "");
- icon = EditorNode::get_singleton()->get_class_icon(rep);
- category->set_icon(0, icon);
+ if (category) {
+ category->set_text(0, b.replace_first("*", ""));
+ category->set_selectable(0, false);
+ Ref<Texture> icon;
+ String rep = b.replace("*", "");
+ icon = EditorNode::get_singleton()->get_class_icon(rep);
+ category->set_icon(0, icon);
+ }
}
if (properties || seq_connect) {
if (instance) {
diff --git a/modules/vorbis/audio_stream_ogg_vorbis.cpp b/modules/vorbis/audio_stream_ogg_vorbis.cpp
index 2f4a45f108..2f56e778b9 100644
--- a/modules/vorbis/audio_stream_ogg_vorbis.cpp
+++ b/modules/vorbis/audio_stream_ogg_vorbis.cpp
@@ -116,8 +116,7 @@ int AudioStreamPlaybackOGGVorbis::mix(int16_t *p_buffer, int p_frames) {
if (ret < 0) {
playing = false;
- ERR_EXPLAIN("Error reading OGG Vorbis File: " + file);
- ERR_BREAK(ret < 0);
+ ERR_BREAK_MSG(ret < 0, "Error reading OGG Vorbis file: " + file + ".");
} else if (ret == 0) { // end of song, reload?
ov_clear(&vf);
diff --git a/modules/webm/video_stream_webm.cpp b/modules/webm/video_stream_webm.cpp
index 3670edc9ea..fa3602ad27 100644
--- a/modules/webm/video_stream_webm.cpp
+++ b/modules/webm/video_stream_webm.cpp
@@ -53,8 +53,7 @@ public:
file = FileAccess::open(p_file, FileAccess::READ);
- ERR_EXPLAIN("Failed loading resource: '" + p_file + "';");
- ERR_FAIL_COND(!file);
+ ERR_FAIL_COND_MSG(!file, "Failed loading resource: '" + p_file + "'.");
}
~MkvReader() {
diff --git a/modules/webp/image_loader_webp.cpp b/modules/webp/image_loader_webp.cpp
index 630c15f140..d1bfa20842 100644
--- a/modules/webp/image_loader_webp.cpp
+++ b/modules/webp/image_loader_webp.cpp
@@ -84,8 +84,7 @@ static Ref<Image> _webp_lossy_unpack(const PoolVector<uint8_t> &p_buffer) {
ERR_FAIL_COND_V(r[0] != 'W' || r[1] != 'E' || r[2] != 'B' || r[3] != 'P', Ref<Image>());
WebPBitstreamFeatures features;
if (WebPGetFeatures(&r[4], size, &features) != VP8_STATUS_OK) {
- ERR_EXPLAIN("Error unpacking WEBP image:");
- ERR_FAIL_V(Ref<Image>());
+ ERR_FAIL_V_MSG(Ref<Image>(), "Error unpacking WEBP image.");
}
/*
@@ -107,8 +106,7 @@ static Ref<Image> _webp_lossy_unpack(const PoolVector<uint8_t> &p_buffer) {
errdec = WebPDecodeRGBInto(&r[4], size, dst_w.ptr(), datasize, 3 * features.width) == NULL;
}
- //ERR_EXPLAIN("Error decoding webp! - "+p_file);
- ERR_FAIL_COND_V(errdec, Ref<Image>());
+ ERR_FAIL_COND_V_MSG(errdec, Ref<Image>(), "Failed decoding WebP image.");
dst_w.release();
@@ -122,7 +120,6 @@ Error webp_load_image_from_buffer(Image *p_image, const uint8_t *p_buffer, int p
WebPBitstreamFeatures features;
if (WebPGetFeatures(p_buffer, p_buffer_len, &features) != VP8_STATUS_OK) {
- // ERR_EXPLAIN("Error decoding WEBP image");
ERR_FAIL_V(ERR_FILE_CORRUPT);
}
@@ -139,8 +136,7 @@ Error webp_load_image_from_buffer(Image *p_image, const uint8_t *p_buffer, int p
}
dst_w.release();
- //ERR_EXPLAIN("Error decoding webp!");
- ERR_FAIL_COND_V(errdec, ERR_FILE_CORRUPT);
+ ERR_FAIL_COND_V_MSG(errdec, ERR_FILE_CORRUPT, "Failed decoding WebP image.");
p_image->create(features.width, features.height, 0, features.has_alpha ? Image::FORMAT_RGBA8 : Image::FORMAT_RGB8, dst_image);
diff --git a/modules/webp/image_loader_webp.h b/modules/webp/image_loader_webp.h
index 0c4e54df09..5a5c038017 100644
--- a/modules/webp/image_loader_webp.h
+++ b/modules/webp/image_loader_webp.h
@@ -33,9 +33,6 @@
#include "core/io/image_loader.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class ImageLoaderWEBP : public ImageFormatLoader {
public:
diff --git a/modules/webrtc/webrtc_data_channel_js.cpp b/modules/webrtc/webrtc_data_channel_js.cpp
index b125200f64..2edd212a50 100644
--- a/modules/webrtc/webrtc_data_channel_js.cpp
+++ b/modules/webrtc/webrtc_data_channel_js.cpp
@@ -68,10 +68,8 @@ void WebRTCDataChannelJS::_on_error() {
}
void WebRTCDataChannelJS::_on_message(uint8_t *p_data, uint32_t p_size, bool p_is_string) {
- if (in_buffer.space_left() < (int)(p_size + 5)) {
- ERR_EXPLAIN("Buffer full! Dropping data");
- ERR_FAIL();
- }
+
+ ERR_FAIL_COND_MSG(in_buffer.space_left() < (int)(p_size + 5), "Buffer full! Dropping data.");
uint8_t is_string = p_is_string ? 1 : 0;
in_buffer.write((uint8_t *)&p_size, 4);
diff --git a/modules/webrtc/webrtc_multiplayer.cpp b/modules/webrtc/webrtc_multiplayer.cpp
index 17dafff93a..a759b17b83 100644
--- a/modules/webrtc/webrtc_multiplayer.cpp
+++ b/modules/webrtc/webrtc_multiplayer.cpp
@@ -321,10 +321,8 @@ Error WebRTCMultiplayer::put_packet(const uint8_t *p_buffer, int p_buffer_size)
if (target_peer > 0) {
E = peer_map.find(target_peer);
- if (!E) {
- ERR_EXPLAIN("Invalid Target Peer: " + itos(target_peer));
- ERR_FAIL_V(ERR_INVALID_PARAMETER);
- }
+ ERR_FAIL_COND_V_MSG(!E, ERR_INVALID_PARAMETER, "Invalid target peer: " + itos(target_peer) + ".");
+
ERR_FAIL_COND_V(E->value()->channels.size() <= ch, ERR_BUG);
ERR_FAIL_COND_V(!E->value()->channels[ch].is_valid(), ERR_BUG);
return E->value()->channels[ch]->put_packet(p_buffer, p_buffer_size);
diff --git a/modules/webrtc/webrtc_peer_connection_gdnative.cpp b/modules/webrtc/webrtc_peer_connection_gdnative.cpp
index af98aa750a..5e9dcb5366 100644
--- a/modules/webrtc/webrtc_peer_connection_gdnative.cpp
+++ b/modules/webrtc/webrtc_peer_connection_gdnative.cpp
@@ -51,13 +51,11 @@ Error WebRTCPeerConnectionGDNative::set_default_library(const godot_net_webrtc_l
WebRTCPeerConnection *WebRTCPeerConnectionGDNative::_create() {
WebRTCPeerConnectionGDNative *obj = memnew(WebRTCPeerConnectionGDNative);
- ERR_EXPLAIN("Default GDNative WebRTC implementation not defined.");
- ERR_FAIL_COND_V(!default_library, obj);
+ ERR_FAIL_COND_V_MSG(!default_library, obj, "Default GDNative WebRTC implementation not defined.");
// Call GDNative constructor
Error err = (Error)default_library->create_peer_connection(obj);
- ERR_EXPLAIN("GDNative default library constructor returned an error");
- ERR_FAIL_COND_V(err != OK, obj);
+ ERR_FAIL_COND_V_MSG(err != OK, obj, "GDNative default library constructor returned an error.");
return obj;
}
diff --git a/modules/websocket/emws_peer.cpp b/modules/websocket/emws_peer.cpp
index a9f38f1a82..58d4c52688 100644
--- a/modules/websocket/emws_peer.cpp
+++ b/modules/websocket/emws_peer.cpp
@@ -131,14 +131,12 @@ void EMWSPeer::close(int p_code, String p_reason) {
IP_Address EMWSPeer::get_connected_host() const {
- ERR_EXPLAIN("Not supported in HTML5 export");
- ERR_FAIL_V(IP_Address());
+ ERR_FAIL_V_MSG(IP_Address(), "Not supported in HTML5 export.");
};
uint16_t EMWSPeer::get_connected_port() const {
- ERR_EXPLAIN("Not supported in HTML5 export");
- ERR_FAIL_V(0);
+ ERR_FAIL_V_MSG(0, "Not supported in HTML5 export.");
};
EMWSPeer::EMWSPeer() {
diff --git a/modules/websocket/websocket_multiplayer_peer.cpp b/modules/websocket/websocket_multiplayer_peer.cpp
index e24cb850ec..dd86c758bf 100644
--- a/modules/websocket/websocket_multiplayer_peer.cpp
+++ b/modules/websocket/websocket_multiplayer_peer.cpp
@@ -98,16 +98,14 @@ void WebSocketMultiplayerPeer::_bind_methods() {
//
int WebSocketMultiplayerPeer::get_available_packet_count() const {
- ERR_EXPLAIN("Please use get_peer(ID).get_available_packet_count to get available packet count from peers when not using the MultiplayerAPI.");
- ERR_FAIL_COND_V(!_is_multiplayer, ERR_UNCONFIGURED);
+ ERR_FAIL_COND_V_MSG(!_is_multiplayer, ERR_UNCONFIGURED, "Please use get_peer(ID).get_available_packet_count to get available packet count from peers when not using the MultiplayerAPI.");
return _incoming_packets.size();
}
Error WebSocketMultiplayerPeer::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
- ERR_EXPLAIN("Please use get_peer(ID).get_packet/var to communicate with peers when not using the MultiplayerAPI.");
- ERR_FAIL_COND_V(!_is_multiplayer, ERR_UNCONFIGURED);
+ ERR_FAIL_COND_V_MSG(!_is_multiplayer, ERR_UNCONFIGURED, "Please use get_peer(ID).get_packet/var to communicate with peers when not using the MultiplayerAPI.");
r_buffer_size = 0;
@@ -127,8 +125,7 @@ Error WebSocketMultiplayerPeer::get_packet(const uint8_t **r_buffer, int &r_buff
Error WebSocketMultiplayerPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
- ERR_EXPLAIN("Please use get_peer(ID).put_packet/var to communicate with peers when not using the MultiplayerAPI.");
- ERR_FAIL_COND_V(!_is_multiplayer, ERR_UNCONFIGURED);
+ ERR_FAIL_COND_V_MSG(!_is_multiplayer, ERR_UNCONFIGURED, "Please use get_peer(ID).put_packet/var to communicate with peers when not using the MultiplayerAPI.");
PoolVector<uint8_t> buffer = _make_pkt(SYS_NONE, get_unique_id(), _target_peer, p_buffer, p_buffer_size);
@@ -160,8 +157,7 @@ void WebSocketMultiplayerPeer::set_target_peer(int p_target_peer) {
int WebSocketMultiplayerPeer::get_packet_peer() const {
- ERR_EXPLAIN("This function is not available when not using the MultiplayerAPI.");
- ERR_FAIL_COND_V(!_is_multiplayer, 1);
+ ERR_FAIL_COND_V_MSG(!_is_multiplayer, 1, "This function is not available when not using the MultiplayerAPI.");
ERR_FAIL_COND_V(_incoming_packets.size() == 0, 1);
return _incoming_packets.front()->get().source;
@@ -269,7 +265,10 @@ Error WebSocketMultiplayerPeer::_server_relay(int32_t p_from, int32_t p_to, cons
ERR_FAIL_COND_V(p_to == p_from, FAILED);
- return get_peer(p_to)->put_packet(p_buffer, p_buffer_size); // Sending to specific peer
+ Ref<WebSocketPeer> peer_to = get_peer(p_to);
+ ERR_FAIL_COND_V(peer_to.is_null(), FAILED);
+
+ return peer_to->put_packet(p_buffer, p_buffer_size); // Sending to specific peer
}
}
@@ -300,8 +299,6 @@ void WebSocketMultiplayerPeer::_process_multiplayer(Ref<WebSocketPeer> p_peer, u
ERR_FAIL_COND(type != SYS_NONE); // Only server sends sys messages
ERR_FAIL_COND(from != p_peer_id); // Someone is cheating
- _server_relay(from, to, in_buffer, size); // Relay if needed
-
if (to == 1) { // This is for the server
_store_pkt(from, to, in_buffer, data_size);
@@ -316,13 +313,9 @@ void WebSocketMultiplayerPeer::_process_multiplayer(Ref<WebSocketPeer> p_peer, u
// All but one, for us if not excluded
if (_peer_id != -(int32_t)p_peer_id)
_store_pkt(from, to, in_buffer, data_size);
-
- } else {
-
- // Send to specific peer
- ERR_FAIL_COND(!_peer_map.has(to));
- get_peer(to)->put_packet(in_buffer, size);
}
+ // Relay if needed (i.e. "to" includes a peer that is not the server)
+ _server_relay(from, to, in_buffer, size);
} else {
@@ -354,8 +347,7 @@ void WebSocketMultiplayerPeer::_process_multiplayer(Ref<WebSocketPeer> p_peer, u
_peer_id = id;
break;
default:
- ERR_EXPLAIN("Invalid multiplayer message");
- ERR_FAIL();
+ ERR_FAIL_MSG("Invalid multiplayer message.");
break;
}
}
diff --git a/modules/websocket/wsl_client.cpp b/modules/websocket/wsl_client.cpp
index 86374e8f80..0006a057e0 100644
--- a/modules/websocket/wsl_client.cpp
+++ b/modules/websocket/wsl_client.cpp
@@ -53,8 +53,7 @@ void WSLClient::_do_handshake() {
// Header is too big
disconnect_from_host();
_on_error();
- ERR_EXPLAIN("Response headers too big");
- ERR_FAIL();
+ ERR_FAIL_MSG("Response headers too big.");
}
Error err = _connection->get_partial_data(&_resp_buf[_resp_pos], 1, read);
if (err == ERR_FILE_EOF) {
@@ -81,8 +80,7 @@ void WSLClient::_do_handshake() {
if (!_verify_headers(protocol)) {
disconnect_from_host();
_on_error();
- ERR_EXPLAIN("Invalid response headers");
- ERR_FAIL();
+ ERR_FAIL_MSG("Invalid response headers.");
}
// Create peer.
WSLPeer::PeerData *data = memnew(struct WSLPeer::PeerData);
@@ -103,29 +101,18 @@ bool WSLClient::_verify_headers(String &r_protocol) {
String s = (char *)_resp_buf;
Vector<String> psa = s.split("\r\n");
int len = psa.size();
- if (len < 4) {
- ERR_EXPLAIN("Not enough response headers.");
- ERR_FAIL_V(false);
- }
+ ERR_FAIL_COND_V_MSG(len < 4, false, "Not enough response headers, got: " + itos(len) + ", expected >= 4.");
Vector<String> req = psa[0].split(" ", false);
- if (req.size() < 2) {
- ERR_EXPLAIN("Invalid protocol or status code.");
- ERR_FAIL_V(false);
- }
+ ERR_FAIL_COND_V_MSG(req.size() < 2, false, "Invalid protocol or status code.");
+
// Wrong protocol
- if (req[0] != "HTTP/1.1" || req[1] != "101") {
- ERR_EXPLAIN("Invalid protocol or status code.");
- ERR_FAIL_V(false);
- }
+ ERR_FAIL_COND_V_MSG(req[0] != "HTTP/1.1" || req[1] != "101", false, "Invalid protocol or status code.");
Map<String, String> headers;
for (int i = 1; i < len; i++) {
Vector<String> header = psa[i].split(":", false, 1);
- if (header.size() != 2) {
- ERR_EXPLAIN("Invalid header -> " + psa[i]);
- ERR_FAIL_V(false);
- }
+ ERR_FAIL_COND_V_MSG(header.size() != 2, false, "Invalid header -> " + psa[i] + ".");
String name = header[0].to_lower();
String value = header[1].strip_edges();
if (headers.has(name))
@@ -134,17 +121,17 @@ bool WSLClient::_verify_headers(String &r_protocol) {
headers[name] = value;
}
-#define _WLS_EXPLAIN(NAME, VALUE) \
- ERR_EXPLAIN("Missing or invalid header '" + String(NAME) + "'. Expected value '" + VALUE + "'");
-#define _WLS_CHECK(NAME, VALUE) \
- _WLS_EXPLAIN(NAME, VALUE); \
- ERR_FAIL_COND_V(!headers.has(NAME) || headers[NAME].to_lower() != VALUE, false);
-#define _WLS_CHECK_NC(NAME, VALUE) \
- _WLS_EXPLAIN(NAME, VALUE); \
- ERR_FAIL_COND_V(!headers.has(NAME) || headers[NAME] != VALUE, false);
- _WLS_CHECK("connection", "upgrade");
- _WLS_CHECK("upgrade", "websocket");
- _WLS_CHECK_NC("sec-websocket-accept", WSLPeer::compute_key_response(_key));
+#define _WSL_CHECK(NAME, VALUE) \
+ ERR_FAIL_COND_V_MSG(!headers.has(NAME) || headers[NAME].to_lower() != VALUE, false, \
+ "Missing or invalid header '" + String(NAME) + "'. Expected value '" + VALUE + "'.");
+#define _WSL_CHECK_NC(NAME, VALUE) \
+ ERR_FAIL_COND_V_MSG(!headers.has(NAME) || headers[NAME] != VALUE, false, \
+ "Missing or invalid header '" + String(NAME) + "'. Expected value '" + VALUE + "'.");
+ _WSL_CHECK("connection", "upgrade");
+ _WSL_CHECK("upgrade", "websocket");
+ _WSL_CHECK_NC("sec-websocket-accept", WSLPeer::compute_key_response(_key));
+#undef _WSL_CHECK_NC
+#undef _WSL_CHECK
if (_protocols.size() == 0) {
// We didn't request a custom protocol
ERR_FAIL_COND_V(headers.has("sec-websocket-protocol"), false);
@@ -161,10 +148,6 @@ bool WSLClient::_verify_headers(String &r_protocol) {
if (!valid)
return false;
}
-#undef _WLS_CHECK_NC
-#undef _WLS_CHECK
-#undef _WLS_EXPLAIN
-
return true;
}
@@ -190,8 +173,8 @@ Error WSLClient::connect_to_host(String p_host, String p_path, uint16_t p_port,
Error err = _tcp->connect_to_host(addr, p_port);
if (err != OK) {
- _on_error();
_tcp->disconnect_from_host();
+ _on_error();
return err;
}
_connection = _tcp;
@@ -230,8 +213,8 @@ void WSLClient::poll() {
if (_peer->is_connected_to_host()) {
_peer->poll();
if (!_peer->is_connected_to_host()) {
- _on_disconnect(_peer->close_code != -1);
disconnect_from_host();
+ _on_disconnect(_peer->close_code != -1);
}
return;
}
@@ -242,8 +225,8 @@ void WSLClient::poll() {
switch (_tcp->get_status()) {
case StreamPeerTCP::STATUS_NONE:
// Clean close
- _on_error();
disconnect_from_host();
+ _on_error();
break;
case StreamPeerTCP::STATUS_CONNECTED: {
Ref<StreamPeerSSL> ssl;
@@ -251,12 +234,11 @@ void WSLClient::poll() {
if (_connection == _tcp) {
// Start SSL handshake
ssl = Ref<StreamPeerSSL>(StreamPeerSSL::create());
- ERR_EXPLAIN("SSL is not available in this build");
- ERR_FAIL_COND(ssl.is_null());
+ ERR_FAIL_COND_MSG(ssl.is_null(), "SSL is not available in this build.");
ssl->set_blocking_handshake_enabled(false);
if (ssl->connect_to_stream(_tcp, verify_ssl, _host) != OK) {
- _on_error();
disconnect_from_host();
+ _on_error();
return;
}
_connection = ssl;
@@ -268,8 +250,8 @@ void WSLClient::poll() {
if (ssl->get_status() == StreamPeerSSL::STATUS_HANDSHAKING)
return; // Need more polling.
else if (ssl->get_status() != StreamPeerSSL::STATUS_CONNECTED) {
- _on_error();
disconnect_from_host();
+ _on_error();
return; // Error.
}
}
@@ -277,8 +259,8 @@ void WSLClient::poll() {
_do_handshake();
} break;
case StreamPeerTCP::STATUS_ERROR:
- _on_error();
disconnect_from_host();
+ _on_error();
break;
case StreamPeerTCP::STATUS_CONNECTING:
break; // Wait for connection
@@ -332,8 +314,7 @@ uint16_t WSLClient::get_connected_port() const {
}
Error WSLClient::set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) {
- ERR_EXPLAIN("Buffers sizes can only be set before listening or connecting");
- ERR_FAIL_COND_V(_connection.is_valid(), FAILED);
+ ERR_FAIL_COND_V_MSG(_connection.is_valid(), FAILED, "Buffers sizes can only be set before listening or connecting.");
_in_buf_size = nearest_shift(p_in_buffer - 1) + 10;
_in_pkt_size = nearest_shift(p_in_packets - 1);
diff --git a/modules/websocket/wsl_peer.cpp b/modules/websocket/wsl_peer.cpp
index b11bd2b70f..f94f3dfff7 100644
--- a/modules/websocket/wsl_peer.cpp
+++ b/modules/websocket/wsl_peer.cpp
@@ -35,7 +35,7 @@
#include "wsl_client.h"
#include "wsl_server.h"
-#include "core/math/crypto_core.h"
+#include "core/crypto/crypto_core.h"
#include "core/math/random_number_generator.h"
#include "core/os/os.h"
diff --git a/modules/websocket/wsl_server.cpp b/modules/websocket/wsl_server.cpp
index 0d09a4d74e..efb526eed1 100644
--- a/modules/websocket/wsl_server.cpp
+++ b/modules/websocket/wsl_server.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* lws_server.cpp */
+/* wsl_server.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -45,29 +45,18 @@ WSLServer::PendingPeer::PendingPeer() {
bool WSLServer::PendingPeer::_parse_request(const PoolStringArray p_protocols) {
Vector<String> psa = String((char *)req_buf).split("\r\n");
int len = psa.size();
- if (len < 4) {
- ERR_EXPLAIN("Not enough response headers.");
- ERR_FAIL_V(false);
- }
+ ERR_FAIL_COND_V_MSG(len < 4, false, "Not enough response headers, got: " + itos(len) + ", expected >= 4.");
Vector<String> req = psa[0].split(" ", false);
- if (req.size() < 2) {
- ERR_EXPLAIN("Invalid protocol or status code.");
- ERR_FAIL_V(false);
- }
+ ERR_FAIL_COND_V_MSG(req.size() < 2, false, "Invalid protocol or status code.");
+
// Wrong protocol
- if (req[0] != "GET" || req[2] != "HTTP/1.1") {
- ERR_EXPLAIN("Invalid method or HTTP version.");
- ERR_FAIL_V(false);
- }
+ ERR_FAIL_COND_V_MSG(req[0] != "GET" || req[2] != "HTTP/1.1", false, "Invalid method or HTTP version.");
Map<String, String> headers;
for (int i = 1; i < len; i++) {
Vector<String> header = psa[i].split(":", false, 1);
- if (header.size() != 2) {
- ERR_EXPLAIN("Invalid header -> " + psa[i]);
- ERR_FAIL_V(false);
- }
+ ERR_FAIL_COND_V_MSG(header.size() != 2, false, "Invalid header -> " + psa[i]);
String name = header[0].to_lower();
String value = header[1].strip_edges();
if (headers.has(name))
@@ -75,18 +64,17 @@ bool WSLServer::PendingPeer::_parse_request(const PoolStringArray p_protocols) {
else
headers[name] = value;
}
-#define _WLS_CHECK(NAME, VALUE) \
- ERR_EXPLAIN("Missing or invalid header '" + String(NAME) + "'. Expected value '" + VALUE + "'"); \
- ERR_FAIL_COND_V(!headers.has(NAME) || headers[NAME].to_lower() != VALUE, false);
-#define _WLS_CHECK_EX(NAME) \
- ERR_EXPLAIN("Missing header '" + String(NAME) + "'."); \
- ERR_FAIL_COND_V(!headers.has(NAME), false);
- _WLS_CHECK("upgrade", "websocket");
- _WLS_CHECK("sec-websocket-version", "13");
- _WLS_CHECK_EX("sec-websocket-key");
- _WLS_CHECK_EX("connection");
-#undef _WLS_CHECK_EX
-#undef _WLS_CHECK
+#define _WSL_CHECK(NAME, VALUE) \
+ ERR_FAIL_COND_V_MSG(!headers.has(NAME) || headers[NAME].to_lower() != VALUE, false, \
+ "Missing or invalid header '" + String(NAME) + "'. Expected value '" + VALUE + "'.");
+#define _WSL_CHECK_EX(NAME) \
+ ERR_FAIL_COND_V_MSG(!headers.has(NAME), false, "Missing header '" + String(NAME) + "'.");
+ _WSL_CHECK("upgrade", "websocket");
+ _WSL_CHECK("sec-websocket-version", "13");
+ _WSL_CHECK_EX("sec-websocket-key");
+ _WSL_CHECK_EX("connection");
+#undef _WSL_CHECK_EX
+#undef _WSL_CHECK
key = headers["sec-websocket-key"];
if (headers.has("sec-websocket-protocol")) {
Vector<String> protos = headers["sec-websocket-protocol"].split(",");
@@ -115,11 +103,7 @@ Error WSLServer::PendingPeer::do_handshake(PoolStringArray p_protocols) {
if (!has_request) {
int read = 0;
while (true) {
- if (req_pos >= WSL_MAX_HEADER_SIZE) {
- // Header is too big
- ERR_EXPLAIN("Response headers too big");
- ERR_FAIL_V(ERR_OUT_OF_MEMORY);
- }
+ ERR_FAIL_COND_V_MSG(req_pos >= WSL_MAX_HEADER_SIZE, ERR_OUT_OF_MEMORY, "Response headers too big.");
Error err = connection->get_partial_data(&req_buf[req_pos], 1, read);
if (err != OK) // Got an error
return FAILED;
@@ -277,8 +261,7 @@ void WSLServer::disconnect_peer(int p_peer_id, int p_code, String p_reason) {
}
Error WSLServer::set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) {
- ERR_EXPLAIN("Buffers sizes can only be set before listening or connecting");
- ERR_FAIL_COND_V(_server->is_listening(), FAILED);
+ ERR_FAIL_COND_V_MSG(_server->is_listening(), FAILED, "Buffers sizes can only be set before listening or connecting.");
_in_buf_size = nearest_shift(p_in_buffer - 1) + 10;
_in_pkt_size = nearest_shift(p_in_packets - 1);
diff --git a/modules/xatlas_unwrap/register_types.cpp b/modules/xatlas_unwrap/register_types.cpp
index c18aa04336..04911301ff 100644
--- a/modules/xatlas_unwrap/register_types.cpp
+++ b/modules/xatlas_unwrap/register_types.cpp
@@ -29,11 +29,14 @@
/*************************************************************************/
#include "register_types.h"
+
#include "core/error_macros.h"
+
#include "thirdparty/xatlas/xatlas.h"
#include <stdio.h>
#include <stdlib.h>
+
extern bool (*array_mesh_lightmap_unwrap_callback)(float p_texel_size, const float *p_vertices, const float *p_normals, int p_vertex_count, const int *p_indices, const int *p_face_materials, int p_index_count, float **r_uv, int **r_vertex, int *r_vertex_count, int **r_index, int *r_index_count, int *r_size_hint_x, int *r_size_hint_y);
bool xatlas_mesh_lightmap_unwrap_callback(float p_texel_size, const float *p_vertices, const float *p_normals, int p_vertex_count, const int *p_indices, const int *p_face_materials, int p_index_count, float **r_uv, int **r_vertex, int *r_vertex_count, int **r_index, int *r_index_count, int *r_size_hint_x, int *r_size_hint_y) {
diff --git a/platform/SCsub b/platform/SCsub
index 20c89ae8c6..38bab59d74 100644
--- a/platform/SCsub
+++ b/platform/SCsub
@@ -29,4 +29,4 @@ with open_utf8('register_platform_apis.gen.cpp', 'w') as f:
env.add_source_files(env.platform_sources, 'register_platform_apis.gen.cpp')
lib = env.add_library('platform', env.platform_sources)
-env.Prepend(LIBS=lib)
+env.Prepend(LIBS=[lib])
diff --git a/platform/android/SCsub b/platform/android/SCsub
index d772dc9d71..e355caf0f9 100644
--- a/platform/android/SCsub
+++ b/platform/android/SCsub
@@ -53,7 +53,6 @@ if lib_arch_dir != '':
out_dir = '#platform/android/java/libs/' + lib_type_dir + '/' + lib_arch_dir
env_android.Command(out_dir + '/libgodot_android.so', '#bin/libgodot' + env['SHLIBSUFFIX'], Move("$TARGET", "$SOURCE"))
- ndk_version = get_ndk_version(env["ANDROID_NDK_ROOT"])
- if ndk_version != None and LooseVersion(ndk_version) >= LooseVersion("15.0.4075724"):
- stl_lib_path = str(env['ANDROID_NDK_ROOT']) + '/sources/cxx-stl/llvm-libc++/libs/' + lib_arch_dir + '/libc++_shared.so'
- env_android.Command(out_dir + '/libc++_shared.so', stl_lib_path, Copy("$TARGET", "$SOURCE"))
+
+ stl_lib_path = str(env['ANDROID_NDK_ROOT']) + '/sources/cxx-stl/llvm-libc++/libs/' + lib_arch_dir + '/libc++_shared.so'
+ env_android.Command(out_dir + '/libc++_shared.so', stl_lib_path, Copy("$TARGET", "$SOURCE"))
diff --git a/platform/android/audio_driver_opensl.cpp b/platform/android/audio_driver_opensl.cpp
index 1232fc7453..711088c158 100644
--- a/platform/android/audio_driver_opensl.cpp
+++ b/platform/android/audio_driver_opensl.cpp
@@ -97,17 +97,10 @@ Error AudioDriverOpenSL::init() {
{ (SLuint32)SL_ENGINEOPTION_THREADSAFE, (SLuint32)SL_BOOLEAN_TRUE }
};
res = slCreateEngine(&sl, 1, EngineOption, 0, NULL, NULL);
- if (res != SL_RESULT_SUCCESS) {
+ ERR_FAIL_COND_V_MSG(res != SL_RESULT_SUCCESS, ERR_INVALID_PARAMETER, "Could not initialize OpenSL.");
- ERR_EXPLAIN("Could not Initialize OpenSL");
- ERR_FAIL_V(ERR_INVALID_PARAMETER);
- }
res = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
- if (res != SL_RESULT_SUCCESS) {
-
- ERR_EXPLAIN("Could not Realize OpenSL");
- ERR_FAIL_V(ERR_INVALID_PARAMETER);
- }
+ ERR_FAIL_COND_V_MSG(res != SL_RESULT_SUCCESS, ERR_INVALID_PARAMETER, "Could not realize OpenSL.");
return OK;
}
@@ -215,8 +208,8 @@ void AudioDriverOpenSL::_record_buffer_callback(SLAndroidSimpleBufferQueueItf qu
for (int i = 0; i < rec_buffer.size(); i++) {
int32_t sample = rec_buffer[i] << 16;
- input_buffer_write(sample);
- input_buffer_write(sample); // call twice to convert to Stereo
+ capture_buffer_write(sample);
+ capture_buffer_write(sample); // call twice to convert to Stereo
}
SLresult res = (*recordBufferQueueItf)->Enqueue(recordBufferQueueItf, rec_buffer.ptrw(), rec_buffer.size() * sizeof(int16_t));
@@ -287,7 +280,7 @@ Error AudioDriverOpenSL::capture_init_device() {
const int rec_buffer_frames = 2048;
rec_buffer.resize(rec_buffer_frames);
- input_buffer_init(rec_buffer_frames);
+ capture_buffer_init(rec_buffer_frames);
res = (*recordBufferQueueItf)->Enqueue(recordBufferQueueItf, rec_buffer.ptrw(), rec_buffer.size() * sizeof(int16_t));
ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
diff --git a/platform/android/detect.py b/platform/android/detect.py
index 3f179e3a65..283791f336 100644
--- a/platform/android/detect.py
+++ b/platform/android/detect.py
@@ -28,7 +28,6 @@ def get_opts():
('ndk_platform', 'Target platform (android-<api>, e.g. "android-18")', "android-18"),
EnumVariable('android_arch', 'Target architecture', "armv7", ('armv7', 'arm64v8', 'x86', 'x86_64')),
BoolVariable('android_neon', 'Enable NEON support (armv7 only)', True),
- BoolVariable('android_stl', 'Enable Android STL support (for modules)', True)
]
@@ -205,31 +204,29 @@ def configure(env):
common_opts = ['-fno-integrated-as', '-gcc-toolchain', gcc_toolchain_path]
- lib_sysroot = env["ANDROID_NDK_ROOT"] + "/platforms/" + env['ndk_platform'] + "/" + env['ARCH']
-
## Compile flags
+
+ env.Append(CPPFLAGS=["-isystem", env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/llvm-libc++/include"])
+ env.Append(CPPFLAGS=["-isystem", env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/llvm-libc++abi/include"])
+ env.Append(CXXFLAGS=["-std=gnu++14"])
+
# Disable exceptions and rtti on non-tools (template) builds
- if env['tools'] or env['android_stl']:
- env.Append(CPPFLAGS=["-isystem", env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/llvm-libc++/include"])
- env.Append(CPPFLAGS=["-isystem", env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/llvm-libc++abi/include"])
- env.Append(CXXFLAGS=['-frtti', "-std=gnu++14"])
+ if env['tools']:
+ env.Append(CXXFLAGS=['-frtti'])
else:
env.Append(CXXFLAGS=['-fno-rtti', '-fno-exceptions'])
# Don't use dynamic_cast, necessary with no-rtti.
env.Append(CPPDEFINES=['NO_SAFE_CAST'])
- ndk_version = get_ndk_version(env["ANDROID_NDK_ROOT"])
- if ndk_version != None and LooseVersion(ndk_version) >= LooseVersion("15.0.4075724"):
- print("Using NDK unified headers")
- sysroot = env["ANDROID_NDK_ROOT"] + "/sysroot"
- env.Append(CPPFLAGS=["--sysroot=" + sysroot])
- env.Append(CPPFLAGS=["-isystem", sysroot + "/usr/include/" + abi_subpath])
- env.Append(CPPFLAGS=["-isystem", env["ANDROID_NDK_ROOT"] + "/sources/android/support/include"])
- # For unified headers this define has to be set manually
- env.Append(CPPDEFINES=[('__ANDROID_API__', str(get_platform(env['ndk_platform'])))])
- else:
- print("Using NDK deprecated headers")
- env.Append(CPPFLAGS=["-isystem", lib_sysroot + "/usr/include"])
+ lib_sysroot = env["ANDROID_NDK_ROOT"] + "/platforms/" + env['ndk_platform'] + "/" + env['ARCH']
+
+ # Using NDK unified headers (NDK r15+)
+ sysroot = env["ANDROID_NDK_ROOT"] + "/sysroot"
+ env.Append(CPPFLAGS=["--sysroot=" + sysroot])
+ env.Append(CPPFLAGS=["-isystem", sysroot + "/usr/include/" + abi_subpath])
+ env.Append(CPPFLAGS=["-isystem", env["ANDROID_NDK_ROOT"] + "/sources/android/support/include"])
+ # For unified headers this define has to be set manually
+ env.Append(CPPDEFINES=[('__ANDROID_API__', str(get_platform(env['ndk_platform'])))])
env.Append(CCFLAGS='-fpic -ffunction-sections -funwind-tables -fstack-protector-strong -fvisibility=hidden -fno-strict-aliasing'.split())
env.Append(CPPDEFINES=['NO_STATVFS', 'GLES_ENABLED'])
@@ -263,18 +260,15 @@ def configure(env):
env.Append(CCFLAGS=common_opts)
## Link flags
- if ndk_version != None and LooseVersion(ndk_version) >= LooseVersion("15.0.4075724"):
- if LooseVersion(ndk_version) >= LooseVersion("17.1.4828580"):
- env.Append(LINKFLAGS=['-Wl,--exclude-libs,libgcc.a', '-Wl,--exclude-libs,libatomic.a', '-nostdlib++'])
- else:
- env.Append(LINKFLAGS=[env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/llvm-libc++/libs/" + arch_subpath + "/libandroid_support.a"])
- env.Append(LINKFLAGS=['-shared', '--sysroot=' + lib_sysroot, '-Wl,--warn-shared-textrel'])
- env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/llvm-libc++/libs/" + arch_subpath + "/"])
- env.Append(LINKFLAGS=[env["ANDROID_NDK_ROOT"] +"/sources/cxx-stl/llvm-libc++/libs/" + arch_subpath + "/libc++_shared.so"])
+
+ ndk_version = get_ndk_version(env["ANDROID_NDK_ROOT"])
+ if ndk_version != None and LooseVersion(ndk_version) >= LooseVersion("17.1.4828580"):
+ env.Append(LINKFLAGS=['-Wl,--exclude-libs,libgcc.a', '-Wl,--exclude-libs,libatomic.a', '-nostdlib++'])
else:
- env.Append(LINKFLAGS=['-shared', '--sysroot=' + lib_sysroot, '-Wl,--warn-shared-textrel'])
- if mt_link:
- env.Append(LINKFLAGS=['-Wl,--threads'])
+ env.Append(LINKFLAGS=[env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/llvm-libc++/libs/" + arch_subpath + "/libandroid_support.a"])
+ env.Append(LINKFLAGS=['-shared', '--sysroot=' + lib_sysroot, '-Wl,--warn-shared-textrel'])
+ env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/llvm-libc++/libs/" + arch_subpath + "/"])
+ env.Append(LINKFLAGS=[env["ANDROID_NDK_ROOT"] +"/sources/cxx-stl/llvm-libc++/libs/" + arch_subpath + "/libc++_shared.so"])
if env["android_arch"] == "armv7":
env.Append(LINKFLAGS='-Wl,--fix-cortex-a8'.split())
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 1b9d31d752..16e49e8a38 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -32,6 +32,7 @@
#include "core/io/marshalls.h"
#include "core/io/zip_io.h"
+#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
#include "core/project_settings.h"
@@ -725,8 +726,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
uint32_t string_at = decode_uint32(&p_manifest[st_offset + i * 4]);
string_at += st_offset + string_count * 4;
- ERR_EXPLAIN("Unimplemented, can't read utf8 string table.");
- ERR_FAIL_COND(string_flags & UTF8_FLAG);
+ ERR_FAIL_COND_MSG(string_flags & UTF8_FLAG, "Unimplemented, can't read UTF-8 string table.");
if (string_flags & UTF8_FLAG) {
@@ -847,6 +847,136 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
uint32_t name = decode_uint32(&p_manifest[iofs + 12]);
String tname = string_table[name];
+ int dof_index = p_preset->get("graphics/degrees_of_freedom"); // 0: none, 1: 3dof and 6dof, 2: 6dof
+
+ if (tname == "uses-feature" && dof_index > 0) {
+ if (xr_mode_index == 0) {
+ WARN_PRINT("VR DOF feature setting is only valid for oculus HMDs with an XR mode set to VR");
+ }
+ ofs += 24; // skip over end tag
+
+ // save manifest ending so we can restore it
+ Vector<uint8_t> manifest_end;
+ uint32_t manifest_cur_size = p_manifest.size();
+
+ manifest_end.resize(p_manifest.size() - ofs);
+ memcpy(manifest_end.ptrw(), &p_manifest[ofs], manifest_end.size());
+
+ int32_t attr_name_string = string_table.find("name");
+ ERR_FAIL_COND_MSG(attr_name_string == -1, "Template does not have 'name' attribute.");
+
+ int32_t ns_android_string = string_table.find("http://schemas.android.com/apk/res/android");
+ if (ns_android_string == -1) {
+ string_table.push_back("http://schemas.android.com/apk/res/android");
+ ns_android_string = string_table.size() - 1;
+ }
+
+ int32_t attr_uses_permission_string = string_table.find("uses-feature");
+ if (attr_uses_permission_string == -1) {
+ string_table.push_back("uses-feature");
+ attr_uses_permission_string = string_table.size() - 1;
+ }
+
+ int32_t attr_required_string = string_table.find("required");
+ if (attr_required_string == -1) {
+ string_table.push_back("required");
+ attr_required_string = string_table.size() - 1;
+ }
+
+ int32_t attr_version_string = string_table.find("version");
+ if (attr_version_string == -1) {
+ string_table.push_back("version");
+ attr_version_string = string_table.size() - 1;
+ }
+
+ String required_value_string;
+ if (dof_index == 1) {
+ required_value_string = "false";
+ } else if (dof_index == 2) {
+ required_value_string = "true";
+ } else {
+ ERR_FAIL_MSG("Unknown DoF index: " + itos(dof_index) + ".");
+ }
+ int32_t required_value = string_table.find(required_value_string);
+ if (required_value == -1) {
+ string_table.push_back(required_value_string);
+ required_value = string_table.size() - 1;
+ }
+
+ int32_t version_value = string_table.find("1");
+ if (version_value == -1) {
+ string_table.push_back("1");
+ version_value = string_table.size() - 1;
+ }
+
+ int32_t feature_string = string_table.find("android.hardware.vr.headtracking");
+ if (feature_string == -1) {
+ string_table.push_back("android.hardware.vr.headtracking");
+ feature_string = string_table.size() - 1;
+ }
+
+ {
+ manifest_cur_size += 96 + 20; // node and three attrs + end node
+ p_manifest.resize(manifest_cur_size);
+
+ // start tag
+ encode_uint16(0x102, &p_manifest.write[ofs]); // type
+ encode_uint16(16, &p_manifest.write[ofs + 2]); // headersize
+ encode_uint32(96, &p_manifest.write[ofs + 4]); // size
+ encode_uint32(0, &p_manifest.write[ofs + 8]); // lineno
+ encode_uint32(-1, &p_manifest.write[ofs + 12]); // comment
+ encode_uint32(-1, &p_manifest.write[ofs + 16]); // ns
+ encode_uint32(attr_uses_permission_string, &p_manifest.write[ofs + 20]); // name
+ encode_uint16(20, &p_manifest.write[ofs + 24]); // attr_start
+ encode_uint16(20, &p_manifest.write[ofs + 26]); // attr_size
+ encode_uint16(3, &p_manifest.write[ofs + 28]); // num_attrs
+ encode_uint16(0, &p_manifest.write[ofs + 30]); // id_index
+ encode_uint16(0, &p_manifest.write[ofs + 32]); // class_index
+ encode_uint16(0, &p_manifest.write[ofs + 34]); // style_index
+
+ // android:name attribute
+ encode_uint32(ns_android_string, &p_manifest.write[ofs + 36]); // ns
+ encode_uint32(attr_name_string, &p_manifest.write[ofs + 40]); // 'name'
+ encode_uint32(feature_string, &p_manifest.write[ofs + 44]); // raw_value
+ encode_uint16(8, &p_manifest.write[ofs + 48]); // typedvalue_size
+ p_manifest.write[ofs + 50] = 0; // typedvalue_always0
+ p_manifest.write[ofs + 51] = 0x03; // typedvalue_type (string)
+ encode_uint32(feature_string, &p_manifest.write[ofs + 52]); // typedvalue reference
+
+ // android:required attribute
+ encode_uint32(ns_android_string, &p_manifest.write[ofs + 56]); // ns
+ encode_uint32(attr_required_string, &p_manifest.write[ofs + 60]); // 'name'
+ encode_uint32(required_value, &p_manifest.write[ofs + 64]); // raw_value
+ encode_uint16(8, &p_manifest.write[ofs + 68]); // typedvalue_size
+ p_manifest.write[ofs + 70] = 0; // typedvalue_always0
+ p_manifest.write[ofs + 71] = 0x03; // typedvalue_type (string)
+ encode_uint32(required_value, &p_manifest.write[ofs + 72]); // typedvalue reference
+
+ // android:version attribute
+ encode_uint32(ns_android_string, &p_manifest.write[ofs + 76]); // ns
+ encode_uint32(attr_version_string, &p_manifest.write[ofs + 80]); // 'name'
+ encode_uint32(version_value, &p_manifest.write[ofs + 84]); // raw_value
+ encode_uint16(8, &p_manifest.write[ofs + 88]); // typedvalue_size
+ p_manifest.write[ofs + 90] = 0; // typedvalue_always0
+ p_manifest.write[ofs + 91] = 0x03; // typedvalue_type (string)
+ encode_uint32(version_value, &p_manifest.write[ofs + 92]); // typedvalue reference
+
+ ofs += 96;
+
+ // end tag
+ encode_uint16(0x103, &p_manifest.write[ofs]); // type
+ encode_uint16(16, &p_manifest.write[ofs + 2]); // headersize
+ encode_uint32(24, &p_manifest.write[ofs + 4]); // size
+ encode_uint32(0, &p_manifest.write[ofs + 8]); // lineno
+ encode_uint32(-1, &p_manifest.write[ofs + 12]); // comment
+ encode_uint32(-1, &p_manifest.write[ofs + 16]); // ns
+ encode_uint32(attr_uses_permission_string, &p_manifest.write[ofs + 20]); // name
+
+ ofs += 24;
+ }
+ memcpy(&p_manifest.write[ofs], manifest_end.ptr(), manifest_end.size());
+ ofs -= 24; // go back over back end
+ }
if (tname == "manifest") {
// save manifest ending so we can restore it
@@ -857,12 +987,10 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
memcpy(manifest_end.ptrw(), &p_manifest[ofs], manifest_end.size());
int32_t attr_name_string = string_table.find("name");
- ERR_EXPLAIN("Template does not have 'name' attribute");
- ERR_FAIL_COND(attr_name_string == -1);
+ ERR_FAIL_COND_MSG(attr_name_string == -1, "Template does not have 'name' attribute.");
int32_t ns_android_string = string_table.find("android");
- ERR_EXPLAIN("Template does not have 'android' namespace");
- ERR_FAIL_COND(ns_android_string == -1);
+ ERR_FAIL_COND_MSG(ns_android_string == -1, "Template does not have 'android' namespace.");
int32_t attr_uses_permission_string = string_table.find("uses-permission");
if (attr_uses_permission_string == -1) {
@@ -1156,6 +1284,7 @@ public:
virtual void get_export_options(List<ExportOption> *r_options) {
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "graphics/xr_mode", PROPERTY_HINT_ENUM, "Regular,Oculus Mobile VR"), 0));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "graphics/degrees_of_freedom", PROPERTY_HINT_ENUM, "None,3DOF and 6DOF,6DOF"), 0));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/32_bits_framebuffer"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "one_click_deploy/clear_previous_install"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), ""));
@@ -1270,8 +1399,9 @@ public:
return ERR_UNCONFIGURED;
}
- //export_temp
+ // Export_temp APK.
if (ep.step("Exporting APK", 0)) {
+ device_lock->unlock();
return ERR_SKIP;
}
@@ -1281,11 +1411,20 @@ public:
if (use_reverse)
p_debug_flags |= DEBUG_FLAG_REMOTE_DEBUG_LOCALHOST;
- String export_to = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmpexport.apk");
- Error err = export_project(p_preset, true, export_to, p_debug_flags);
- if (err) {
- device_lock->unlock();
- return err;
+ String tmp_export_path = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmpexport.apk");
+
+#define CLEANUP_AND_RETURN(m_err) \
+ { \
+ DirAccess::remove_file_or_error(tmp_export_path); \
+ device_lock->unlock(); \
+ return m_err; \
+ }
+
+ // Export to temporary APK before sending to device.
+ Error err = export_project(p_preset, true, tmp_export_path, p_debug_flags);
+
+ if (err != OK) {
+ CLEANUP_AND_RETURN(err);
}
List<String> args;
@@ -1297,7 +1436,7 @@ public:
if (remove_prev) {
if (ep.step("Uninstalling...", 1)) {
- return ERR_SKIP;
+ CLEANUP_AND_RETURN(ERR_SKIP);
}
print_line("Uninstalling previous version: " + devices[p_device].name);
@@ -1312,7 +1451,7 @@ public:
print_line("Installing to device (please wait...): " + devices[p_device].name);
if (ep.step("Installing to device (please wait...)", 2)) {
- return ERR_SKIP;
+ CLEANUP_AND_RETURN(ERR_SKIP);
}
args.clear();
@@ -1320,13 +1459,12 @@ public:
args.push_back(devices[p_device].id);
args.push_back("install");
args.push_back("-r");
- args.push_back(export_to);
+ args.push_back(tmp_export_path);
err = OS::get_singleton()->execute(adb, args, true, NULL, NULL, &rv);
if (err || rv != 0) {
EditorNode::add_io_error("Could not install to device.");
- device_lock->unlock();
- return ERR_CANT_CREATE;
+ CLEANUP_AND_RETURN(ERR_CANT_CREATE);
}
if (use_remote) {
@@ -1380,7 +1518,7 @@ public:
}
if (ep.step("Running on Device...", 3)) {
- return ERR_SKIP;
+ CLEANUP_AND_RETURN(ERR_SKIP);
}
args.clear();
args.push_back("-s");
@@ -1400,11 +1538,11 @@ public:
err = OS::get_singleton()->execute(adb, args, true, NULL, NULL, &rv);
if (err || rv != 0) {
EditorNode::add_io_error("Could not execute on device.");
- device_lock->unlock();
- return ERR_CANT_CREATE;
+ CLEANUP_AND_RETURN(ERR_CANT_CREATE);
}
- device_lock->unlock();
- return OK;
+
+ CLEANUP_AND_RETURN(OK);
+#undef CLEANUP_AND_RETURN
}
virtual Ref<Texture> get_run_icon() const {
@@ -1895,8 +2033,16 @@ public:
zlib_filefunc_def io2 = io;
FileAccess *dst_f = NULL;
io2.opaque = &dst_f;
- String unaligned_path = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmpexport-unaligned.apk");
- zipFile unaligned_apk = zipOpen2(unaligned_path.utf8().get_data(), APPEND_STATUS_CREATE, NULL, &io2);
+
+ String tmp_unaligned_path = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmpexport-unaligned.apk");
+
+#define CLEANUP_AND_RETURN(m_err) \
+ { \
+ DirAccess::remove_file_or_error(tmp_unaligned_path); \
+ return m_err; \
+ }
+
+ zipFile unaligned_apk = zipOpen2(tmp_unaligned_path.utf8().get_data(), APPEND_STATUS_CREATE, NULL, &io2);
bool use_32_fb = p_preset->get("graphics/32_bits_framebuffer");
bool immersive = p_preset->get("screen/immersive_mode");
@@ -2024,7 +2170,7 @@ public:
}
if (ep.step("Adding Files...", 1)) {
- return ERR_SKIP;
+ CLEANUP_AND_RETURN(ERR_SKIP);
}
Error err = OK;
Vector<String> cl = cmdline.strip_edges().split(" ");
@@ -2056,7 +2202,7 @@ public:
unzClose(pkg);
EditorNode::add_io_error("Could not write expansion package file: " + apkfname);
- return OK;
+ CLEANUP_AND_RETURN(ERR_SKIP);
}
cl.push_back("--use_apk_expansion");
@@ -2143,8 +2289,8 @@ public:
zipClose(unaligned_apk, NULL);
unzClose(pkg);
- if (err) {
- return err;
+ if (err != OK) {
+ CLEANUP_AND_RETURN(err);
}
if (_signed) {
@@ -2152,7 +2298,7 @@ public:
String jarsigner = EditorSettings::get_singleton()->get("export/android/jarsigner");
if (!FileAccess::exists(jarsigner)) {
EditorNode::add_io_error("'jarsigner' could not be found.\nPlease supply a path in the Editor Settings.\nThe resulting APK is unsigned.");
- return OK;
+ CLEANUP_AND_RETURN(OK);
}
String keystore;
@@ -2172,7 +2318,7 @@ public:
}
if (ep.step("Signing debug APK...", 103)) {
- return ERR_SKIP;
+ CLEANUP_AND_RETURN(ERR_SKIP);
}
} else {
@@ -2181,13 +2327,13 @@ public:
user = release_username;
if (ep.step("Signing release APK...", 103)) {
- return ERR_SKIP;
+ CLEANUP_AND_RETURN(ERR_SKIP);
}
}
if (!FileAccess::exists(keystore)) {
EditorNode::add_io_error("Could not find keystore, unable to export.");
- return ERR_FILE_CANT_OPEN;
+ CLEANUP_AND_RETURN(ERR_FILE_CANT_OPEN);
}
List<String> args;
@@ -2205,30 +2351,30 @@ public:
args.push_back(keystore);
args.push_back("-storepass");
args.push_back(password);
- args.push_back(unaligned_path);
+ args.push_back(tmp_unaligned_path);
args.push_back(user);
int retval;
OS::get_singleton()->execute(jarsigner, args, true, NULL, NULL, &retval);
if (retval) {
EditorNode::add_io_error("'jarsigner' returned with error #" + itos(retval));
- return ERR_CANT_CREATE;
+ CLEANUP_AND_RETURN(ERR_CANT_CREATE);
}
if (ep.step("Verifying APK...", 104)) {
- return ERR_SKIP;
+ CLEANUP_AND_RETURN(ERR_SKIP);
}
args.clear();
args.push_back("-verify");
args.push_back("-keystore");
args.push_back(keystore);
- args.push_back(unaligned_path);
+ args.push_back(tmp_unaligned_path);
args.push_back("-verbose");
OS::get_singleton()->execute(jarsigner, args, true, NULL, NULL, &retval);
if (retval) {
EditorNode::add_io_error("'jarsigner' verification of APK failed. Make sure to use a jarsigner from OpenJDK 8.");
- return ERR_CANT_CREATE;
+ CLEANUP_AND_RETURN(ERR_CANT_CREATE);
}
}
@@ -2237,14 +2383,14 @@ public:
static const int ZIP_ALIGNMENT = 4;
if (ep.step("Aligning APK...", 105)) {
- return ERR_SKIP;
+ CLEANUP_AND_RETURN(ERR_SKIP);
}
- unzFile tmp_unaligned = unzOpen2(unaligned_path.utf8().get_data(), &io);
+ unzFile tmp_unaligned = unzOpen2(tmp_unaligned_path.utf8().get_data(), &io);
if (!tmp_unaligned) {
- EditorNode::add_io_error("Could not find temp unaligned APK.");
- return ERR_FILE_NOT_FOUND;
+ EditorNode::add_io_error("Could not unzip temporary unaligned APK.");
+ CLEANUP_AND_RETURN(ERR_FILE_NOT_FOUND);
}
ret = unzGoToFirstFile(tmp_unaligned);
@@ -2314,7 +2460,7 @@ public:
zipClose(final_apk, NULL);
unzClose(tmp_unaligned);
- return OK;
+ CLEANUP_AND_RETURN(OK);
}
virtual void get_platform_features(List<String> *r_features) {
diff --git a/platform/android/java/src/org/godotengine/godot/Godot.java b/platform/android/java/src/org/godotengine/godot/Godot.java
index 6e1841fa8b..f493b5f33f 100644
--- a/platform/android/java/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/src/org/godotengine/godot/Godot.java
@@ -56,6 +56,7 @@ import android.os.Build;
import android.os.Bundle;
import android.os.Environment;
import android.os.Messenger;
+import android.os.Vibrator;
import android.provider.Settings.Secure;
import android.support.v4.content.ContextCompat;
import android.view.Display;
@@ -98,6 +99,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
static final int MAX_SINGLETONS = 64;
static final int REQUEST_RECORD_AUDIO_PERMISSION = 1;
static final int REQUEST_CAMERA_PERMISSION = 2;
+ static final int REQUEST_VIBRATE_PERMISSION = 3;
private IStub mDownloaderClientStub;
private IDownloaderService mRemoteService;
private TextView mStatusText;
@@ -324,6 +326,15 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
});
}
+ public void vibrate(int p_duration_ms) {
+ if (requestPermission("VIBRATE")) {
+ Vibrator v = (Vibrator)getSystemService(Context.VIBRATOR_SERVICE);
+ if (v != null) {
+ v.vibrate(p_duration_ms);
+ }
+ }
+ }
+
public void restart() {
// HACK:
//
@@ -625,6 +636,10 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
GodotLib.ondestroy(this);
super.onDestroy();
+
+ // TODO: This is a temp solution. The proper fix will involve tracking down and properly shutting down each
+ // native Godot components that is started in Godot#onVideoInit.
+ forceQuit();
}
@Override
@@ -985,6 +1000,13 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
return false;
}
}
+
+ if (p_name.equals("VIBRATE")) {
+ if (ContextCompat.checkSelfPermission(this, Manifest.permission.VIBRATE) != PackageManager.PERMISSION_GRANTED) {
+ requestPermissions(new String[] { Manifest.permission.VIBRATE }, REQUEST_VIBRATE_PERMISSION);
+ return false;
+ }
+ }
return true;
}
diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp
index 77f077456e..1159e93166 100644
--- a/platform/android/java_godot_lib_jni.cpp
+++ b/platform/android/java_godot_lib_jni.cpp
@@ -686,20 +686,11 @@ static void _initialize_java_modules() {
print_line("Loading Android module: " + m);
jstring strClassName = env->NewStringUTF(m.utf8().get_data());
jclass singletonClass = (jclass)env->CallObjectMethod(cls, findClass, strClassName);
-
- if (!singletonClass) {
-
- ERR_EXPLAIN("Couldn't find singleton for class: " + m);
- ERR_CONTINUE(!singletonClass);
- }
+ ERR_CONTINUE_MSG(!singletonClass, "Couldn't find singleton for class: " + m + ".");
jmethodID initialize = env->GetStaticMethodID(singletonClass, "initialize", "(Landroid/app/Activity;)Lorg/godotengine/godot/Godot$SingletonBase;");
+ ERR_CONTINUE_MSG(!initialize, "Couldn't find proper initialize function 'public static Godot.SingletonBase Class::initialize(Activity p_activity)' initializer for singleton class: " + m + ".");
- if (!initialize) {
-
- ERR_EXPLAIN("Couldn't find proper initialize function 'public static Godot.SingletonBase Class::initialize(Activity p_activity)' initializer for singleton class: " + m);
- ERR_CONTINUE(!initialize);
- }
jobject obj = env->CallStaticObjectMethod(singletonClass, initialize, godot_java->get_activity());
env->NewGlobalRef(obj);
}
diff --git a/platform/android/java_godot_wrapper.cpp b/platform/android/java_godot_wrapper.cpp
index 339b14974c..c7dc1d124c 100644
--- a/platform/android/java_godot_wrapper.cpp
+++ b/platform/android/java_godot_wrapper.cpp
@@ -62,6 +62,7 @@ GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_godot_instance) {
_init_input_devices = p_env->GetMethodID(cls, "initInputDevices", "()V");
_get_surface = p_env->GetMethodID(cls, "getSurface", "()Landroid/view/Surface;");
_is_activity_resumed = p_env->GetMethodID(cls, "isActivityResumed", "()Z");
+ _vibrate = p_env->GetMethodID(cls, "vibrate", "(I)V");
}
GodotJavaWrapper::~GodotJavaWrapper() {
@@ -211,3 +212,10 @@ bool GodotJavaWrapper::is_activity_resumed() {
return false;
}
}
+
+void GodotJavaWrapper::vibrate(int p_duration_ms) {
+ if (_vibrate) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ env->CallVoidMethod(godot_instance, _vibrate, p_duration_ms);
+ }
+}
diff --git a/platform/android/java_godot_wrapper.h b/platform/android/java_godot_wrapper.h
index 82c2a5d122..3e0e950180 100644
--- a/platform/android/java_godot_wrapper.h
+++ b/platform/android/java_godot_wrapper.h
@@ -57,6 +57,7 @@ private:
jmethodID _init_input_devices = 0;
jmethodID _get_surface = 0;
jmethodID _is_activity_resumed = 0;
+ jmethodID _vibrate = 0;
public:
GodotJavaWrapper(JNIEnv *p_env, jobject p_godot_instance);
@@ -82,6 +83,7 @@ public:
void init_input_devices();
jobject get_surface();
bool is_activity_resumed();
+ void vibrate(int p_duration_ms);
};
#endif /* !JAVA_GODOT_WRAPPER_H */
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index ebc319e57d..9b2df50f6c 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -71,8 +71,7 @@ const char *OS_Android::get_video_driver_name(int p_driver) const {
case VIDEO_DRIVER_GLES2:
return "GLES2";
}
- ERR_EXPLAIN("Invalid video driver index " + itos(p_driver));
- ERR_FAIL_V(NULL);
+ ERR_FAIL_V_MSG(NULL, "Invalid video driver index: " + itos(p_driver) + ".");
}
int OS_Android::get_audio_driver_count() const {
@@ -223,10 +222,7 @@ bool OS_Android::request_permission(const String &p_name) {
Error OS_Android::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
p_library_handle = dlopen(p_path.utf8().get_data(), RTLD_NOW);
- if (!p_library_handle) {
- ERR_EXPLAIN("Can't open dynamic library: " + p_path + ". Error: " + dlerror());
- ERR_FAIL_V(ERR_CANT_OPEN);
- }
+ ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ", error: " + dlerror() + ".");
return OK;
}
@@ -704,6 +700,10 @@ String OS_Android::get_joy_guid(int p_device) const {
return input->get_joy_guid_remapped(p_device);
}
+void OS_Android::vibrate_handheld(int p_duration_ms) {
+ godot_java->vibrate(p_duration_ms);
+}
+
bool OS_Android::_check_internal_feature_support(const String &p_feature) {
if (p_feature == "mobile") {
//TODO support etc2 only if GLES3 driver is selected
diff --git a/platform/android/os_android.h b/platform/android/os_android.h
index e74d4cfd43..a17941f7c0 100644
--- a/platform/android/os_android.h
+++ b/platform/android/os_android.h
@@ -198,6 +198,7 @@ public:
virtual bool is_joy_known(int p_device);
virtual String get_joy_guid(int p_device) const;
void joy_connection_changed(int p_device, bool p_connected, String p_name);
+ void vibrate_handheld(int p_duration_ms);
virtual bool _check_internal_feature_support(const String &p_feature);
OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_godot_io_java, bool p_use_apk_expansion);
diff --git a/platform/android/thread_jandroid.h b/platform/android/thread_jandroid.h
index 1e1c00ab39..0b6e1f4b4a 100644
--- a/platform/android/thread_jandroid.h
+++ b/platform/android/thread_jandroid.h
@@ -31,10 +31,6 @@
#ifndef THREAD_POSIX_H
#define THREAD_POSIX_H
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
#include "core/os/thread.h"
#include <jni.h>
#include <pthread.h>
diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm
index 64405bfa5b..3f1230faa8 100644
--- a/platform/iphone/app_delegate.mm
+++ b/platform/iphone/app_delegate.mm
@@ -37,6 +37,7 @@
#include "os_iphone.h"
#import "GameController/GameController.h"
+#import <AudioToolbox/AudioServices.h>
#define kFilteringFactor 0.1
#define kRenderingFrequency 60
@@ -61,6 +62,10 @@ void _set_keep_screen_on(bool p_enabled) {
[[UIApplication sharedApplication] setIdleTimerDisabled:(BOOL)p_enabled];
};
+void _vibrate() {
+ AudioServicesPlaySystemSound(kSystemSoundID_Vibrate);
+};
+
@implementation AppDelegate
@synthesize window;
diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp
index a179b36bd5..1cbf4d6a70 100644
--- a/platform/iphone/export/export.cpp
+++ b/platform/iphone/export/export.cpp
@@ -768,8 +768,7 @@ Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir
DirAccess *da = DirAccess::create_for_path(asset);
if (!da) {
memdelete(filesystem_da);
- ERR_EXPLAIN("Can't create directory: " + asset);
- ERR_FAIL_V(ERR_CANT_CREATE);
+ ERR_FAIL_V_MSG(ERR_CANT_CREATE, "Can't create directory: " + asset + ".");
}
bool file_exists = da->file_exists(asset);
bool dir_exists = da->dir_exists(asset);
@@ -848,8 +847,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
EditorProgress ep("export", "Exporting for iOS", 5, true);
String team_id = p_preset->get("application/app_store_team_id");
- ERR_EXPLAIN("App Store Team ID not specified - cannot configure the project.");
- ERR_FAIL_COND_V(team_id.length() == 0, ERR_CANT_OPEN);
+ ERR_FAIL_COND_V_MSG(team_id.length() == 0, ERR_CANT_OPEN, "App Store Team ID not specified - cannot configure the project.");
if (p_debug)
src_pkg_name = p_preset->get("custom_package/debug");
diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp
index f5fce66059..353078c51c 100644
--- a/platform/iphone/os_iphone.cpp
+++ b/platform/iphone/os_iphone.cpp
@@ -64,8 +64,7 @@ const char *OSIPhone::get_video_driver_name(int p_driver) const {
case VIDEO_DRIVER_GLES2:
return "GLES2";
}
- ERR_EXPLAIN("Invalid video driver index " + itos(p_driver));
- ERR_FAIL_V(NULL);
+ ERR_FAIL_V_MSG(NULL, "Invalid video driver index: " + itos(p_driver) + ".");
};
OSIPhone *OSIPhone::get_singleton() {
@@ -471,6 +470,7 @@ extern void _show_keyboard(String p_existing);
extern void _hide_keyboard();
extern Error _shell_open(String p_uri);
extern void _set_keep_screen_on(bool p_enabled);
+extern void _vibrate();
void OSIPhone::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect) {
_show_keyboard(p_existing_text);
@@ -586,6 +586,11 @@ void OSIPhone::native_video_stop() {
_stop_video();
}
+void OSIPhone::vibrate_handheld(int p_duration_ms) {
+ // iOS does not support duration for vibration
+ _vibrate();
+}
+
bool OSIPhone::_check_internal_feature_support(const String &p_feature) {
return p_feature == "mobile";
diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h
index c16c29a858..804ba0b1af 100644
--- a/platform/iphone/os_iphone.h
+++ b/platform/iphone/os_iphone.h
@@ -195,6 +195,7 @@ public:
virtual void native_video_unpause();
virtual void native_video_focus_out();
virtual void native_video_stop();
+ virtual void vibrate_handheld(int p_duration_ms = 500);
virtual bool _check_internal_feature_support(const String &p_feature);
OSIPhone(int width, int height, String p_data_dir);
diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp
index 163826f828..b359699d3a 100644
--- a/platform/javascript/audio_driver_javascript.cpp
+++ b/platform/javascript/audio_driver_javascript.cpp
@@ -63,7 +63,7 @@ void AudioDriverJavaScript::mix_to_js() {
void AudioDriverJavaScript::process_capture(float sample) {
int32_t sample32 = int32_t(sample * 32768.f) * (1U << 16);
- input_buffer_write(sample32);
+ capture_buffer_write(sample32);
}
Error AudioDriverJavaScript::init() {
@@ -198,7 +198,7 @@ void AudioDriverJavaScript::finish() {
Error AudioDriverJavaScript::capture_start() {
- input_buffer_init(buffer_length);
+ capture_buffer_init(buffer_length);
/* clang-format off */
EM_ASM({
@@ -245,8 +245,6 @@ Error AudioDriverJavaScript::capture_stop() {
});
/* clang-format on */
- input_buffer.clear();
-
return OK;
}
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index ac43392700..a0d6ac9214 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -141,3 +141,6 @@ def configure(env):
# TODO: Reevaluate usage of this setting now that engine.js manages engine runtime.
env.Append(LINKFLAGS=['-s', 'NO_EXIT_RUNTIME=1'])
+
+ #adding flag due to issue with emscripten 1.38.41 callMain method https://github.com/emscripten-core/emscripten/blob/incoming/ChangeLog.md#v13841-08072019
+ env.Append(LINKFLAGS=['-s', 'EXTRA_EXPORTED_RUNTIME_METHODS=["callMain"]'])
diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp
index c68b420c61..69dd038709 100644
--- a/platform/javascript/export/export.cpp
+++ b/platform/javascript/export/export.cpp
@@ -362,12 +362,21 @@ int EditorExportPlatformJavaScript::get_device_count() const {
Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_preset, int p_device, int p_debug_flags) {
- String path = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmp_export.html");
+ String basepath = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmp_js_export");
+ String path = basepath + ".html";
Error err = export_project(p_preset, true, path, p_debug_flags);
- if (err) {
+ if (err != OK) {
+ // Export generates several files, clean them up on failure.
+ DirAccess::remove_file_or_error(basepath + ".html");
+ DirAccess::remove_file_or_error(basepath + ".js");
+ DirAccess::remove_file_or_error(basepath + ".pck");
+ DirAccess::remove_file_or_error(basepath + ".png");
+ DirAccess::remove_file_or_error(basepath + ".wasm");
return err;
}
OS::get_singleton()->shell_open(String("file://") + path);
+ // FIXME: Find out how to clean up export files after running the successfully
+ // exported game. Might not be trivial.
return OK;
}
diff --git a/platform/javascript/http_client_javascript.cpp b/platform/javascript/http_client_javascript.cpp
index b4bab9a999..e6e933811f 100644
--- a/platform/javascript/http_client_javascript.cpp
+++ b/platform/javascript/http_client_javascript.cpp
@@ -68,21 +68,18 @@ Error HTTPClient::connect_to_host(const String &p_host, int p_port, bool p_ssl,
void HTTPClient::set_connection(const Ref<StreamPeer> &p_connection) {
- ERR_EXPLAIN("Accessing an HTTPClient's StreamPeer is not supported for the HTML5 platform");
- ERR_FAIL();
+ ERR_FAIL_MSG("Accessing an HTTPClient's StreamPeer is not supported for the HTML5 platform.");
}
Ref<StreamPeer> HTTPClient::get_connection() const {
- ERR_EXPLAIN("Accessing an HTTPClient's StreamPeer is not supported for the HTML5 platform");
- ERR_FAIL_V(REF());
+ ERR_FAIL_V_MSG(REF(), "Accessing an HTTPClient's StreamPeer is not supported for the HTML5 platform.");
}
Error HTTPClient::prepare_request(Method p_method, const String &p_url, const Vector<String> &p_headers) {
ERR_FAIL_INDEX_V(p_method, METHOD_MAX, ERR_INVALID_PARAMETER);
- ERR_EXPLAIN("HTTP methods TRACE and CONNECT are not supported for the HTML5 platform");
- ERR_FAIL_COND_V(p_method == METHOD_TRACE || p_method == METHOD_CONNECT, ERR_UNAVAILABLE);
+ ERR_FAIL_COND_V_MSG(p_method == METHOD_TRACE || p_method == METHOD_CONNECT, ERR_UNAVAILABLE, "HTTP methods TRACE and CONNECT are not supported for the HTML5 platform.");
ERR_FAIL_COND_V(status != STATUS_CONNECTED, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(host.empty(), ERR_UNCONFIGURED);
ERR_FAIL_COND_V(port < 0, ERR_UNCONFIGURED);
@@ -201,8 +198,7 @@ PoolByteArray HTTPClient::read_response_body_chunk() {
void HTTPClient::set_blocking_mode(bool p_enable) {
- ERR_EXPLAIN("HTTPClient blocking mode is not supported for the HTML5 platform");
- ERR_FAIL_COND(p_enable);
+ ERR_FAIL_COND_MSG(p_enable, "HTTPClient blocking mode is not supported for the HTML5 platform.");
}
bool HTTPClient::is_blocking_mode_enabled() const {
diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp
index 5363cd4af7..0179bf813d 100644
--- a/platform/javascript/os_javascript.cpp
+++ b/platform/javascript/os_javascript.cpp
@@ -192,9 +192,8 @@ void OS_JavaScript::set_window_fullscreen(bool p_enabled) {
strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
strategy.canvasResizedCallback = NULL;
EMSCRIPTEN_RESULT result = emscripten_request_fullscreen_strategy(NULL, false, &strategy);
- ERR_EXPLAIN("Enabling fullscreen is only possible from an input callback for the HTML5 platform");
- ERR_FAIL_COND(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED);
- ERR_FAIL_COND(result != EMSCRIPTEN_RESULT_SUCCESS);
+ ERR_FAIL_COND_MSG(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED, "Enabling fullscreen is only possible from an input callback for the HTML5 platform.");
+ ERR_FAIL_COND_MSG(result != EMSCRIPTEN_RESULT_SUCCESS, "Enabling fullscreen is only possible from an input callback for the HTML5 platform.");
// Not fullscreen yet, so prevent "windowed" canvas dimensions from
// being overwritten.
entering_fullscreen = true;
@@ -582,8 +581,7 @@ void OS_JavaScript::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_s
void OS_JavaScript::set_mouse_mode(OS::MouseMode p_mode) {
- ERR_EXPLAIN("MOUSE_MODE_CONFINED is not supported for the HTML5 platform");
- ERR_FAIL_COND(p_mode == MOUSE_MODE_CONFINED);
+ ERR_FAIL_COND_MSG(p_mode == MOUSE_MODE_CONFINED, "MOUSE_MODE_CONFINED is not supported for the HTML5 platform.");
if (p_mode == get_mouse_mode())
return;
@@ -602,9 +600,8 @@ void OS_JavaScript::set_mouse_mode(OS::MouseMode p_mode) {
} else if (p_mode == MOUSE_MODE_CAPTURED) {
EMSCRIPTEN_RESULT result = emscripten_request_pointerlock("canvas", false);
- ERR_EXPLAIN("MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback");
- ERR_FAIL_COND(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED);
- ERR_FAIL_COND(result != EMSCRIPTEN_RESULT_SUCCESS);
+ ERR_FAIL_COND_MSG(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED, "MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback.");
+ ERR_FAIL_COND_MSG(result != EMSCRIPTEN_RESULT_SUCCESS, "MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback.");
// set_css_cursor must be called before set_cursor_shape to make the cursor visible
set_css_cursor(godot2dom_cursor(cursor_shape));
set_cursor_shape(cursor_shape);
@@ -810,8 +807,7 @@ const char *OS_JavaScript::get_video_driver_name(int p_driver) const {
case VIDEO_DRIVER_GLES2:
return "GLES2";
}
- ERR_EXPLAIN("Invalid video driver index " + itos(p_driver));
- ERR_FAIL_V(NULL);
+ ERR_FAIL_V_MSG(NULL, "Invalid video driver index: " + itos(p_driver) + ".");
}
// Audio
@@ -846,8 +842,7 @@ void OS_JavaScript::set_clipboard(const String &p_text) {
return 0;
}, p_text.utf8().get_data());
/* clang-format on */
- ERR_EXPLAIN("Clipboard API is not supported.");
- ERR_FAIL_COND(err);
+ ERR_FAIL_COND_MSG(err, "Clipboard API is not supported.");
}
String OS_JavaScript::get_clipboard() const {
@@ -1117,20 +1112,17 @@ void OS_JavaScript::finalize() {
Error OS_JavaScript::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) {
- ERR_EXPLAIN("OS::execute() is not available on the HTML5 platform");
- ERR_FAIL_V(ERR_UNAVAILABLE);
+ ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "OS::execute() is not available on the HTML5 platform.");
}
Error OS_JavaScript::kill(const ProcessID &p_pid) {
- ERR_EXPLAIN("OS::kill() is not available on the HTML5 platform");
- ERR_FAIL_V(ERR_UNAVAILABLE);
+ ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "OS::kill() is not available on the HTML5 platform.");
}
int OS_JavaScript::get_process_id() const {
- ERR_EXPLAIN("OS::get_process_id() is not available on the HTML5 platform");
- ERR_FAIL_V(0);
+ ERR_FAIL_V_MSG(0, "OS::get_process_id() is not available on the HTML5 platform.");
}
extern "C" EMSCRIPTEN_KEEPALIVE void send_notification(int p_notification) {
diff --git a/platform/osx/dir_access_osx.h b/platform/osx/dir_access_osx.h
index e1aa038c61..c5951a570e 100644
--- a/platform/osx/dir_access_osx.h
+++ b/platform/osx/dir_access_osx.h
@@ -41,9 +41,6 @@
#include "core/os/dir_access.h"
#include "drivers/unix/dir_access_unix.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class DirAccessOSX : public DirAccessUnix {
protected:
virtual String fix_unicode_name(const char *p_name) const;
diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp
index 8cabc45250..56b0a44dbc 100644
--- a/platform/osx/export/export.cpp
+++ b/platform/osx/export/export.cpp
@@ -29,9 +29,11 @@
/*************************************************************************/
#include "export.h"
+
#include "core/io/marshalls.h"
#include "core/io/resource_saver.h"
#include "core/io/zip_io.h"
+#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
#include "core/project_settings.h"
@@ -244,13 +246,17 @@ void EditorExportPlatformOSX::_make_icon(const Ref<Image> &p_icon, Vector<uint8_
copy->resize(icon_infos[i].size, icon_infos[i].size);
if (icon_infos[i].is_png) {
- //encode png icon
+ // Encode PNG icon.
it->create_from_image(copy);
String path = EditorSettings::get_singleton()->get_cache_dir().plus_file("icon.png");
ResourceSaver::save(path, it);
FileAccess *f = FileAccess::open(path, FileAccess::READ);
- ERR_FAIL_COND(!f);
+ if (!f) {
+ // Clean up generated file.
+ DirAccess::remove_file_or_error(path);
+ ERR_FAIL();
+ }
int ofs = data.size();
uint32_t len = f->get_len();
@@ -261,6 +267,10 @@ void EditorExportPlatformOSX::_make_icon(const Ref<Image> &p_icon, Vector<uint8_
len = BSWAP32(len);
copymem(&data.write[ofs], icon_infos[i].name, 4);
encode_uint32(len, &data.write[ofs + 4]);
+
+ // Clean up generated file.
+ DirAccess::remove_file_or_error(path);
+
} else {
PoolVector<uint8_t> src_data = copy->get_data();
@@ -561,7 +571,6 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
}
}
}
- //bleh?
}
if (data.size() > 0) {
@@ -687,7 +696,8 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
// Clean up temporary .app dir
OS::get_singleton()->move_to_trash(tmp_app_path_name);
- } else {
+
+ } else { // pck
String pack_path = EditorSettings::get_singleton()->get_cache_dir().plus_file(pkg_name + ".pck");
@@ -747,6 +757,9 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
zipCloseFileInZip(dst_pkg_zip);
}
}
+
+ // Clean up generated file.
+ DirAccess::remove_file_or_error(pack_path);
}
}
diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h
index a83d5084ed..9cb2915701 100644
--- a/platform/osx/os_osx.h
+++ b/platform/osx/os_osx.h
@@ -51,9 +51,6 @@
#include <CoreVideo/CoreVideo.h>
#undef CursorShape
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class OS_OSX : public OS_Unix {
public:
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index 992aff54f1..ab77897b08 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -1719,10 +1719,7 @@ Error OS_OSX::open_dynamic_library(const String p_path, void *&p_library_handle,
}
p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW);
- if (!p_library_handle) {
- ERR_EXPLAIN("Can't open dynamic library: " + p_path + ". Error: " + dlerror());
- ERR_FAIL_V(ERR_CANT_OPEN);
- }
+ ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ", error: " + dlerror() + ".");
return OK;
}
@@ -1962,15 +1959,10 @@ void OS_OSX::set_native_icon(const String &p_filename) {
memdelete(f);
NSData *icon_data = [[[NSData alloc] initWithBytes:&data.write[0] length:len] autorelease];
- if (!icon_data) {
- ERR_EXPLAIN("Error reading icon data");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!icon_data, "Error reading icon data.");
+
NSImage *icon = [[[NSImage alloc] initWithData:icon_data] autorelease];
- if (!icon) {
- ERR_EXPLAIN("Error loading icon");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!icon, "Error loading icon.");
[NSApp setApplicationIconImage:icon];
}
@@ -2411,7 +2403,7 @@ Size2 OS_OSX::get_min_window_size() const {
void OS_OSX::set_min_window_size(const Size2 p_size) {
if ((p_size != Size2()) && (max_size != Size2()) && ((p_size.x > max_size.x) || (p_size.y > max_size.y))) {
- WARN_PRINT("Minimum window size can't be larger than maximum window size!");
+ ERR_PRINT("Minimum window size can't be larger than maximum window size!");
return;
}
min_size = p_size;
@@ -2427,7 +2419,7 @@ void OS_OSX::set_min_window_size(const Size2 p_size) {
void OS_OSX::set_max_window_size(const Size2 p_size) {
if ((p_size != Size2()) && ((p_size.x < min_size.x) || (p_size.y < min_size.y))) {
- WARN_PRINT("Maximum window size can't be smaller than minimum window size!");
+ ERR_PRINT("Maximum window size can't be smaller than minimum window size!");
return;
}
max_size = p_size;
diff --git a/platform/server/detect.py b/platform/server/detect.py
index 185dce8128..b6028c20e3 100644
--- a/platform/server/detect.py
+++ b/platform/server/detect.py
@@ -35,6 +35,7 @@ def get_opts():
BoolVariable('use_ubsan', 'Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)', False),
BoolVariable('use_asan', 'Use LLVM/GCC compiler address sanitizer (ASAN))', False),
BoolVariable('use_lsan', 'Use LLVM/GCC compiler leak sanitizer (LSAN))', False),
+ BoolVariable('use_tsan', 'Use LLVM/GCC compiler thread sanitizer (TSAN))', False),
EnumVariable('debug_symbols', 'Add debugging symbols to release builds', 'yes', ('yes', 'no', 'full')),
BoolVariable('separate_debug_symbols', 'Create a separate file containing debugging symbols', False),
BoolVariable('execinfo', 'Use libexecinfo on systems where glibc is not available', False),
@@ -99,7 +100,7 @@ def configure(env):
env.extra_suffix = ".llvm" + env.extra_suffix
- if env['use_ubsan'] or env['use_asan'] or env['use_lsan']:
+ if env['use_ubsan'] or env['use_asan'] or env['use_lsan'] or env['use_tsan']:
env.extra_suffix += "s"
if env['use_ubsan']:
@@ -114,6 +115,10 @@ def configure(env):
env.Append(CCFLAGS=['-fsanitize=leak'])
env.Append(LINKFLAGS=['-fsanitize=leak'])
+ if env['use_tsan']:
+ env.Append(CCFLAGS=['-fsanitize=thread'])
+ env.Append(LINKFLAGS=['-fsanitize=thread'])
+
if env['use_lto']:
env.Append(CCFLAGS=['-flto'])
if not env['use_llvm'] and env.GetOption("num_jobs") > 1:
diff --git a/platform/server/os_server.h b/platform/server/os_server.h
index dbdae6afb1..b8119288ff 100644
--- a/platform/server/os_server.h
+++ b/platform/server/os_server.h
@@ -47,9 +47,6 @@
#include "servers/visual_server.h"
#undef CursorShape
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class OS_Server : public OS_Unix {
diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp
index 75ce422e9e..ea110b11ca 100644
--- a/platform/uwp/export/export.cpp
+++ b/platform/uwp/export/export.cpp
@@ -30,10 +30,11 @@
#include "export.h"
#include "core/bind/core_bind.h"
+#include "core/crypto/crypto_core.h"
#include "core/io/marshalls.h"
#include "core/io/zip_io.h"
-#include "core/math/crypto_core.h"
#include "core/object.h"
+#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "core/project_settings.h"
#include "core/version.h"
@@ -133,8 +134,6 @@ class AppxPackager {
String progress_task;
FileAccess *package;
- String tmp_blockmap_file_path;
- String tmp_content_types_file_path;
Set<String> mime_types;
@@ -146,8 +145,8 @@ class AppxPackager {
String hash_block(const uint8_t *p_block_data, size_t p_block_len);
- void make_block_map();
- void make_content_types();
+ void make_block_map(const String &p_path);
+ void make_content_types(const String &p_path);
_FORCE_INLINE_ unsigned int buf_put_int16(uint16_t p_val, uint8_t *p_buf) {
for (int i = 0; i < 2; i++) {
@@ -208,9 +207,9 @@ String AppxPackager::hash_block(const uint8_t *p_block_data, size_t p_block_len)
return String(base64);
}
-void AppxPackager::make_block_map() {
+void AppxPackager::make_block_map(const String &p_path) {
- FileAccess *tmp_file = FileAccess::open(tmp_blockmap_file_path, FileAccess::WRITE);
+ FileAccess *tmp_file = FileAccess::open(p_path, FileAccess::WRITE);
tmp_file->store_string("<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"no\"?>");
tmp_file->store_string("<BlockMap xmlns=\"http://schemas.microsoft.com/appx/2010/blockmap\" HashMethod=\"http://www.w3.org/2001/04/xmlenc#sha256\">");
@@ -253,9 +252,9 @@ String AppxPackager::content_type(String p_extension) {
return "application/octet-stream";
}
-void AppxPackager::make_content_types() {
+void AppxPackager::make_content_types(const String &p_path) {
- FileAccess *tmp_file = FileAccess::open(tmp_content_types_file_path, FileAccess::WRITE);
+ FileAccess *tmp_file = FileAccess::open(p_path, FileAccess::WRITE);
tmp_file->store_string("<?xml version=\"1.0\" encoding=\"UTF-8\"?>");
tmp_file->store_string("<Types xmlns=\"http://schemas.openxmlformats.org/package/2006/content-types\">");
@@ -458,8 +457,6 @@ void AppxPackager::init(FileAccess *p_fa) {
package = p_fa;
central_dir_offset = 0;
end_of_central_dir_offset = 0;
- tmp_blockmap_file_path = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmpblockmap.xml");
- tmp_content_types_file_path = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmpcontenttypes.xml");
}
Error AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t p_len, int p_file_no, int p_total_files, bool p_compress) {
@@ -591,7 +588,9 @@ void AppxPackager::finish() {
// Create and add block map file
EditorNode::progress_task_step("export", "Creating block map...", 4);
- make_block_map();
+ const String &tmp_blockmap_file_path = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmpblockmap.xml");
+ make_block_map(tmp_blockmap_file_path);
+
FileAccess *blockmap_file = FileAccess::open(tmp_blockmap_file_path, FileAccess::READ);
Vector<uint8_t> blockmap_buffer;
blockmap_buffer.resize(blockmap_file->get_len());
@@ -604,8 +603,11 @@ void AppxPackager::finish() {
memdelete(blockmap_file);
// Add content types
+
EditorNode::progress_task_step("export", "Setting content types...", 5);
- make_content_types();
+
+ const String &tmp_content_types_file_path = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmpcontenttypes.xml");
+ make_content_types(tmp_content_types_file_path);
FileAccess *types_file = FileAccess::open(tmp_content_types_file_path, FileAccess::READ);
Vector<uint8_t> types_buffer;
@@ -618,6 +620,10 @@ void AppxPackager::finish() {
types_file->close();
memdelete(types_file);
+ // Cleanup generated files.
+ DirAccess::remove_file_or_error(tmp_blockmap_file_path);
+ DirAccess::remove_file_or_error(tmp_content_types_file_path);
+
// Pre-process central directory before signing
for (int i = 0; i < file_metadata.size(); i++) {
store_central_dir_header(file_metadata[i]);
@@ -901,8 +907,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
String err_string = "Couldn't save temp logo file.";
EditorNode::add_io_error(err_string);
- ERR_EXPLAIN(err_string);
- ERR_FAIL_V(data);
+ ERR_FAIL_V_MSG(data, err_string);
}
FileAccess *f = FileAccess::open(tmp_path, FileAccess::READ, &err);
@@ -910,10 +915,10 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
if (err != OK) {
String err_string = "Couldn't open temp logo file.";
-
+ // Cleanup generated file.
+ DirAccess::remove_file_or_error(tmp_path);
EditorNode::add_io_error(err_string);
- ERR_EXPLAIN(err_string);
- ERR_FAIL_V(data);
+ ERR_FAIL_V_MSG(data, err_string);
}
data.resize(f->get_len());
@@ -921,31 +926,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
f->close();
memdelete(f);
-
- // Delete temp file
- DirAccess *dir = DirAccess::open(tmp_path.get_base_dir(), &err);
-
- if (err != OK) {
-
- String err_string = "Couldn't open temp path to remove temp logo file.";
-
- EditorNode::add_io_error(err_string);
- ERR_EXPLAIN(err_string);
- ERR_FAIL_V(data);
- }
-
- err = dir->remove(tmp_path);
-
- memdelete(dir);
-
- if (err != OK) {
-
- String err_string = "Couldn't remove temp logo file.";
-
- EditorNode::add_io_error(err_string);
- ERR_EXPLAIN(err_string);
- ERR_FAIL_V(data);
- }
+ DirAccess::remove_file_or_error(tmp_path);
return data;
}
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index 9d9be44ce5..60f2290355 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -835,11 +835,7 @@ Error OS_UWP::open_dynamic_library(const String p_path, void *&p_library_handle,
String full_path = "game/" + p_path;
p_library_handle = (void *)LoadPackagedLibrary(full_path.c_str(), 0);
-
- if (!p_library_handle) {
- ERR_EXPLAIN("Can't open dynamic library: " + full_path + ". Error: " + format_error_message(GetLastError()));
- ERR_FAIL_V(ERR_CANT_OPEN);
- }
+ ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + full_path + ", error: " + format_error_message(GetLastError()) + ".");
return OK;
}
@@ -854,8 +850,7 @@ Error OS_UWP::get_dynamic_library_symbol_handle(void *p_library_handle, const St
p_symbol_handle = (void *)GetProcAddress((HMODULE)p_library_handle, p_name.utf8().get_data());
if (!p_symbol_handle) {
if (!p_optional) {
- ERR_EXPLAIN("Can't resolve symbol " + p_name + ". Error: " + String::num(GetLastError()));
- ERR_FAIL_V(ERR_CANT_RESOLVE);
+ ERR_FAIL_V_MSG(ERR_CANT_RESOLVE, "Can't resolve symbol " + p_name + ", error: " + String::num(GetLastError()) + ".");
} else {
return ERR_CANT_RESOLVE;
}
diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h
index b7a7248f19..370cab6a9b 100644
--- a/platform/uwp/os_uwp.h
+++ b/platform/uwp/os_uwp.h
@@ -50,9 +50,6 @@
#include <stdio.h>
#include <windows.h>
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class OS_UWP : public OS {
public:
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 4c7e35ed88..be325381bb 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -719,7 +719,7 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
pressrc = 0;
}
}
- } else if (mouse_mode != MOUSE_MODE_CAPTURED) {
+ } else {
// for reasons unknown to mankind, wheel comes in screen coordinates
POINT coords;
coords.x = mb->get_position().x;
@@ -1435,16 +1435,13 @@ void OS_Windows::set_clipboard(const String &p_text) {
String text = p_text.replace("\n", "\r\n");
if (!OpenClipboard(hWnd)) {
- ERR_EXPLAIN("Unable to open clipboard.");
- ERR_FAIL();
- };
+ ERR_FAIL_MSG("Unable to open clipboard.");
+ }
EmptyClipboard();
HGLOBAL mem = GlobalAlloc(GMEM_MOVEABLE, (text.length() + 1) * sizeof(CharType));
- if (mem == NULL) {
- ERR_EXPLAIN("Unable to allocate memory for clipboard contents.");
- ERR_FAIL();
- };
+ ERR_FAIL_COND_MSG(mem == NULL, "Unable to allocate memory for clipboard contents.");
+
LPWSTR lptstrCopy = (LPWSTR)GlobalLock(mem);
memcpy(lptstrCopy, text.c_str(), (text.length() + 1) * sizeof(CharType));
GlobalUnlock(mem);
@@ -1454,10 +1451,8 @@ void OS_Windows::set_clipboard(const String &p_text) {
// set the CF_TEXT version (not needed?)
CharString utf8 = text.utf8();
mem = GlobalAlloc(GMEM_MOVEABLE, utf8.length() + 1);
- if (mem == NULL) {
- ERR_EXPLAIN("Unable to allocate memory for clipboard contents.");
- ERR_FAIL();
- };
+ ERR_FAIL_COND_MSG(mem == NULL, "Unable to allocate memory for clipboard contents.");
+
LPTSTR ptr = (LPTSTR)GlobalLock(mem);
memcpy(ptr, utf8.get_data(), utf8.length());
ptr[utf8.length()] = 0;
@@ -1472,8 +1467,7 @@ String OS_Windows::get_clipboard() const {
String ret;
if (!OpenClipboard(hWnd)) {
- ERR_EXPLAIN("Unable to open clipboard.");
- ERR_FAIL_V("");
+ ERR_FAIL_V_MSG("", "Unable to open clipboard.");
};
if (IsClipboardFormatAvailable(CF_UNICODETEXT)) {
@@ -1813,7 +1807,7 @@ Size2 OS_Windows::get_min_window_size() const {
void OS_Windows::set_min_window_size(const Size2 p_size) {
if ((p_size != Size2()) && (max_size != Size2()) && ((p_size.x > max_size.x) || (p_size.y > max_size.y))) {
- WARN_PRINT("Minimum window size can't be larger than maximum window size!");
+ ERR_PRINT("Minimum window size can't be larger than maximum window size!");
return;
}
min_size = p_size;
@@ -1822,7 +1816,7 @@ void OS_Windows::set_min_window_size(const Size2 p_size) {
void OS_Windows::set_max_window_size(const Size2 p_size) {
if ((p_size != Size2()) && ((p_size.x < min_size.x) || (p_size.y < min_size.y))) {
- WARN_PRINT("Maximum window size can't be smaller than minimum window size!");
+ ERR_PRINT("Maximum window size can't be smaller than minimum window size!");
return;
}
max_size = p_size;
@@ -2135,15 +2129,12 @@ Error OS_Windows::open_dynamic_library(const String p_path, void *&p_library_han
}
p_library_handle = (void *)LoadLibraryExW(path.c_str(), NULL, (p_also_set_library_path && has_dll_directory_api) ? LOAD_LIBRARY_SEARCH_DEFAULT_DIRS : 0);
+ ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ", error: " + format_error_message(GetLastError()) + ".");
if (cookie) {
remove_dll_directory(cookie);
}
- if (!p_library_handle) {
- ERR_EXPLAIN("Can't open dynamic library: " + p_path + ". Error: " + format_error_message(GetLastError()));
- ERR_FAIL_V(ERR_CANT_OPEN);
- }
return OK;
}
@@ -2158,8 +2149,7 @@ Error OS_Windows::get_dynamic_library_symbol_handle(void *p_library_handle, cons
p_symbol_handle = (void *)GetProcAddress((HMODULE)p_library_handle, p_name.utf8().get_data());
if (!p_symbol_handle) {
if (!p_optional) {
- ERR_EXPLAIN("Can't resolve symbol " + p_name + ". Error: " + String::num(GetLastError()));
- ERR_FAIL_V(ERR_CANT_RESOLVE);
+ ERR_FAIL_V_MSG(ERR_CANT_RESOLVE, "Can't resolve symbol " + p_name + ", error: " + String::num(GetLastError()) + ".");
} else {
return ERR_CANT_RESOLVE;
}
@@ -2252,9 +2242,17 @@ uint64_t OS_Windows::get_unix_time() const {
FILETIME fep;
SystemTimeToFileTime(&ep, &fep);
- // FIXME: dereferencing type-punned pointer will break strict-aliasing rules (GCC warning)
+ // Type punning through unions (rather than pointer cast) as per:
// https://docs.microsoft.com/en-us/windows/desktop/api/minwinbase/ns-minwinbase-filetime#remarks
- return (*(uint64_t *)&ft - *(uint64_t *)&fep) / 10000000;
+ ULARGE_INTEGER ft_punning;
+ ft_punning.LowPart = ft.dwLowDateTime;
+ ft_punning.HighPart = ft.dwHighDateTime;
+
+ ULARGE_INTEGER fep_punning;
+ fep_punning.LowPart = fep.dwLowDateTime;
+ fep_punning.HighPart = fep.dwHighDateTime;
+
+ return (ft_punning.QuadPart - fep_punning.QuadPart) / 10000000;
};
uint64_t OS_Windows::get_system_time_secs() const {
@@ -2678,10 +2676,7 @@ void OS_Windows::set_native_icon(const String &p_filename) {
pos += sizeof(WORD);
f->seek(pos);
- if (icon_dir->idType != 1) {
- ERR_EXPLAIN("Invalid icon file format!");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(icon_dir->idType != 1, "Invalid icon file format!");
icon_dir->idCount = f->get_32();
pos += sizeof(WORD);
@@ -2714,10 +2709,7 @@ void OS_Windows::set_native_icon(const String &p_filename) {
}
}
- if (big_icon_index == -1) {
- ERR_EXPLAIN("No valid icons found!");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(big_icon_index == -1, "No valid icons found!");
if (small_icon_index == -1) {
WARN_PRINTS("No small icon found, reusing " + itos(big_icon_width) + "x" + itos(big_icon_width) + " @" + itos(big_icon_cc) + " icon!");
@@ -2733,10 +2725,7 @@ void OS_Windows::set_native_icon(const String &p_filename) {
f->seek(pos);
f->get_buffer((uint8_t *)&data_big.write[0], bytecount_big);
HICON icon_big = CreateIconFromResource((PBYTE)&data_big.write[0], bytecount_big, TRUE, 0x00030000);
- if (!icon_big) {
- ERR_EXPLAIN("Could not create " + itos(big_icon_width) + "x" + itos(big_icon_width) + " @" + itos(big_icon_cc) + " icon, error: " + format_error_message(GetLastError()));
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!icon_big, "Could not create " + itos(big_icon_width) + "x" + itos(big_icon_width) + " @" + itos(big_icon_cc) + " icon, error: " + format_error_message(GetLastError()) + ".");
// Read the small icon
DWORD bytecount_small = icon_dir->idEntries[small_icon_index].dwBytesInRes;
@@ -2746,10 +2735,7 @@ void OS_Windows::set_native_icon(const String &p_filename) {
f->seek(pos);
f->get_buffer((uint8_t *)&data_small.write[0], bytecount_small);
HICON icon_small = CreateIconFromResource((PBYTE)&data_small.write[0], bytecount_small, TRUE, 0x00030000);
- if (!icon_small) {
- ERR_EXPLAIN("Could not create 16x16 @" + itos(small_icon_cc) + " icon, error: " + format_error_message(GetLastError()));
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!icon_small, "Could not create 16x16 @" + itos(small_icon_cc) + " icon, error: " + format_error_message(GetLastError()) + ".");
// Online tradition says to be sure last error is cleared and set the small icon first
int err = 0;
@@ -2757,17 +2743,11 @@ void OS_Windows::set_native_icon(const String &p_filename) {
SendMessage(hWnd, WM_SETICON, ICON_SMALL, (LPARAM)icon_small);
err = GetLastError();
- if (err) {
- ERR_EXPLAIN("Error setting ICON_SMALL: " + format_error_message(err));
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(err, "Error setting ICON_SMALL: " + format_error_message(err) + ".");
SendMessage(hWnd, WM_SETICON, ICON_BIG, (LPARAM)icon_big);
err = GetLastError();
- if (err) {
- ERR_EXPLAIN("Error setting ICON_BIG: " + format_error_message(err));
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(err, "Error setting ICON_BIG: " + format_error_message(err) + ".");
memdelete(f);
memdelete(icon_dir);
diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h
index ce55328173..915d025e3b 100644
--- a/platform/windows/os_windows.h
+++ b/platform/windows/os_windows.h
@@ -56,10 +56,6 @@
#include <windows.h>
#include <windowsx.h>
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
typedef struct {
BYTE bWidth; // Width, in pixels, of the image
BYTE bHeight; // Height, in pixels, of the image
diff --git a/platform/x11/context_gl_x11.h b/platform/x11/context_gl_x11.h
index 46420df48b..095ce2154b 100644
--- a/platform/x11/context_gl_x11.h
+++ b/platform/x11/context_gl_x11.h
@@ -31,9 +31,6 @@
#ifndef CONTEXT_GL_X11_H
#define CONTEXT_GL_X11_H
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
#ifdef X11_ENABLED
#if defined(OPENGL_ENABLED)
diff --git a/platform/x11/detect.py b/platform/x11/detect.py
index f3a486df02..b8ff97279d 100644
--- a/platform/x11/detect.py
+++ b/platform/x11/detect.py
@@ -64,6 +64,7 @@ def get_opts():
BoolVariable('use_ubsan', 'Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)', False),
BoolVariable('use_asan', 'Use LLVM/GCC compiler address sanitizer (ASAN))', False),
BoolVariable('use_lsan', 'Use LLVM/GCC compiler leak sanitizer (LSAN))', False),
+ BoolVariable('use_tsan', 'Use LLVM/GCC compiler thread sanitizer (TSAN))', False),
BoolVariable('pulseaudio', 'Detect and use PulseAudio', True),
BoolVariable('udev', 'Use udev for gamepad connection callbacks', False),
EnumVariable('debug_symbols', 'Add debugging symbols to release builds', 'yes', ('yes', 'no', 'full')),
@@ -140,7 +141,7 @@ def configure(env):
print("Using LLD with GCC is not supported yet, try compiling with 'use_llvm=yes'.")
sys.exit(255)
- if env['use_ubsan'] or env['use_asan'] or env['use_lsan']:
+ if env['use_ubsan'] or env['use_asan'] or env['use_lsan'] or env['use_tsan']:
env.extra_suffix += "s"
if env['use_ubsan']:
@@ -155,6 +156,10 @@ def configure(env):
env.Append(CCFLAGS=['-fsanitize=leak'])
env.Append(LINKFLAGS=['-fsanitize=leak'])
+ if env['use_tsan']:
+ env.Append(CCFLAGS=['-fsanitize=thread'])
+ env.Append(LINKFLAGS=['-fsanitize=thread'])
+
if env['use_lto']:
if not env['use_llvm'] and env.GetOption("num_jobs") > 1:
env.Append(CCFLAGS=['-flto'])
diff --git a/platform/x11/export/export.cpp b/platform/x11/export/export.cpp
index 8767aac517..6e66173463 100644
--- a/platform/x11/export/export.cpp
+++ b/platform/x11/export/export.cpp
@@ -85,8 +85,7 @@ static Error fixup_embedded_pck(const String &p_path, int64_t p_embedded_start,
if (bits == 32 && p_embedded_size >= 0x100000000) {
f->close();
- ERR_EXPLAIN("32-bit executables cannot have embedded data >= 4 GiB");
- ERR_FAIL_V(ERR_INVALID_DATA);
+ ERR_FAIL_V_MSG(ERR_INVALID_DATA, "32-bit executables cannot have embedded data >= 4 GiB.");
}
// Get info about the section header table
diff --git a/platform/x11/key_mapping_x11.h b/platform/x11/key_mapping_x11.h
index 853fe7954a..4e25d6a6ed 100644
--- a/platform/x11/key_mapping_x11.h
+++ b/platform/x11/key_mapping_x11.h
@@ -31,9 +31,6 @@
#ifndef KEY_MAPPING_X11_H
#define KEY_MAPPING_X11_H
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
#include <X11/XF86keysym.h>
#include <X11/Xlib.h>
#define XK_MISCELLANY
diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp
index 36bf51e7f9..ca72393e43 100644
--- a/platform/x11/os_x11.cpp
+++ b/platform/x11/os_x11.cpp
@@ -1266,7 +1266,7 @@ Size2 OS_X11::get_min_window_size() const {
void OS_X11::set_min_window_size(const Size2 p_size) {
if ((p_size != Size2()) && (max_size != Size2()) && ((p_size.x > max_size.x) || (p_size.y > max_size.y))) {
- WARN_PRINT("Minimum window size can't be larger than maximum window size!");
+ ERR_PRINT("Minimum window size can't be larger than maximum window size!");
return;
}
min_size = p_size;
@@ -1295,7 +1295,7 @@ void OS_X11::set_min_window_size(const Size2 p_size) {
void OS_X11::set_max_window_size(const Size2 p_size) {
if ((p_size != Size2()) && ((p_size.x < min_size.x) || (p_size.y < min_size.y))) {
- WARN_PRINT("Maximum window size can't be smaller than minimum window size!");
+ ERR_PRINT("Maximum window size can't be smaller than minimum window size!");
return;
}
max_size = p_size;
@@ -1518,9 +1518,12 @@ void OS_X11::set_window_maximized(bool p_enabled) {
XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev);
- if (is_window_maximize_allowed()) {
- while (p_enabled && !is_window_maximized()) {
- // Wait for effective resizing (so the GLX context is too).
+ if (p_enabled && is_window_maximize_allowed()) {
+ // Wait for effective resizing (so the GLX context is too).
+ // Give up after 0.5s, it's not going to happen on this WM.
+ // https://github.com/godotengine/godot/issues/19978
+ for (int attempt = 0; !is_window_maximized() && attempt < 50; attempt++) {
+ usleep(10000);
}
}
diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h
index a4c22cf08a..e6c2effacf 100644
--- a/platform/x11/os_x11.h
+++ b/platform/x11/os_x11.h
@@ -77,9 +77,6 @@ typedef struct _xrr_monitor_info {
} xrr_monitor_info;
#undef CursorShape
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class OS_X11 : public OS_Unix {
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp
index 83cc1eeb46..0b20b781f0 100644
--- a/scene/2d/animated_sprite.cpp
+++ b/scene/2d/animated_sprite.cpp
@@ -642,9 +642,8 @@ void AnimatedSprite::_reset_timeout() {
void AnimatedSprite::set_animation(const StringName &p_animation) {
- ERR_EXPLAIN(vformat("There is no animation with name '%s'.", p_animation));
- ERR_FAIL_COND(frames == NULL);
- ERR_FAIL_COND(frames->get_animation_names().find(p_animation) == -1);
+ ERR_FAIL_COND_MSG(frames == NULL, vformat("There is no animation with name '%s'.", p_animation));
+ ERR_FAIL_COND_MSG(frames->get_animation_names().find(p_animation) == -1, vformat("There is no animation with name '%s'.", p_animation));
if (animation == p_animation)
return;
diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp
index b701e84a9c..a636eea285 100644
--- a/scene/2d/area_2d.cpp
+++ b/scene/2d/area_2d.cpp
@@ -321,10 +321,7 @@ void Area2D::_area_inout(int p_status, const RID &p_area, int p_instance, int p_
void Area2D::_clear_monitoring() {
- if (locked) {
- ERR_EXPLAIN("This function can't be used during the in/out signal.");
- }
- ERR_FAIL_COND(locked);
+ ERR_FAIL_COND_MSG(locked, "This function can't be used during the in/out signal.");
{
Map<ObjectID, BodyState> bmcopy = body_map;
@@ -401,10 +398,7 @@ void Area2D::set_monitoring(bool p_enable) {
if (p_enable == monitoring)
return;
- if (locked) {
- ERR_EXPLAIN("Function blocked during in/out signal. Use set_deferred(\"monitoring\",true/false)");
- }
- ERR_FAIL_COND(locked);
+ ERR_FAIL_COND_MSG(locked, "Function blocked during in/out signal. Use set_deferred(\"monitoring\", true/false).");
monitoring = p_enable;
@@ -427,10 +421,7 @@ bool Area2D::is_monitoring() const {
void Area2D::set_monitorable(bool p_enable) {
- if (locked || (is_inside_tree() && Physics2DServer::get_singleton()->is_flushing_queries())) {
- ERR_EXPLAIN("Function blocked during in/out signal. Use set_deferred(\"monitorable\",true/false)");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(locked || (is_inside_tree() && Physics2DServer::get_singleton()->is_flushing_queries()), "Function blocked during in/out signal. Use set_deferred(\"monitorable\", true/false).");
if (p_enable == monitorable)
return;
@@ -672,8 +663,8 @@ void Area2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::REAL, "gravity_distance_scale", PROPERTY_HINT_EXP_RANGE, "0,1024,0.001,or_greater"), "set_gravity_distance_scale", "get_gravity_distance_scale");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "gravity_vec"), "set_gravity_vector", "get_gravity_vector");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "gravity", PROPERTY_HINT_RANGE, "-1024,1024,0.001"), "set_gravity", "get_gravity");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "linear_damp", PROPERTY_HINT_RANGE, "0,100,0.01,or_greater"), "set_linear_damp", "get_linear_damp");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_damp", PROPERTY_HINT_RANGE, "0,100,0.01,or_greater"), "set_angular_damp", "get_angular_damp");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "linear_damp", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), "set_linear_damp", "get_linear_damp");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_damp", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), "set_angular_damp", "get_angular_damp");
ADD_PROPERTY(PropertyInfo(Variant::INT, "priority", PROPERTY_HINT_RANGE, "0,128,1"), "set_priority", "get_priority");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "monitoring"), "set_monitoring", "is_monitoring");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "monitorable"), "set_monitorable", "is_monitorable");
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp
index 6011941142..3e8902314c 100644
--- a/scene/2d/camera_2d.cpp
+++ b/scene/2d/camera_2d.cpp
@@ -106,7 +106,7 @@ Transform2D Camera2D::get_camera_transform() {
if (anchor_mode == ANCHOR_MODE_DRAG_CENTER) {
- if (h_drag_enabled && !Engine::get_singleton()->is_editor_hint()) {
+ if (h_drag_enabled && !Engine::get_singleton()->is_editor_hint() && !h_offset_changed) {
camera_pos.x = MIN(camera_pos.x, (new_camera_pos.x + screen_size.x * 0.5 * zoom.x * drag_margin[MARGIN_LEFT]));
camera_pos.x = MAX(camera_pos.x, (new_camera_pos.x - screen_size.x * 0.5 * zoom.x * drag_margin[MARGIN_RIGHT]));
} else {
@@ -116,9 +116,11 @@ Transform2D Camera2D::get_camera_transform() {
} else {
camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_LEFT] * h_ofs;
}
+
+ h_offset_changed = false;
}
- if (v_drag_enabled && !Engine::get_singleton()->is_editor_hint()) {
+ if (v_drag_enabled && !Engine::get_singleton()->is_editor_hint() && !v_offset_changed) {
camera_pos.y = MIN(camera_pos.y, (new_camera_pos.y + screen_size.y * 0.5 * zoom.y * drag_margin[MARGIN_TOP]));
camera_pos.y = MAX(camera_pos.y, (new_camera_pos.y - screen_size.y * 0.5 * zoom.y * drag_margin[MARGIN_BOTTOM]));
@@ -130,6 +132,8 @@ Transform2D Camera2D::get_camera_transform() {
} else {
camera_pos.y = new_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_BOTTOM] * v_ofs;
}
+
+ v_offset_changed = false;
}
} else if (anchor_mode == ANCHOR_MODE_FIXED_TOP_LEFT) {
@@ -554,6 +558,7 @@ bool Camera2D::is_v_drag_enabled() const {
void Camera2D::set_v_offset(float p_offset) {
v_ofs = p_offset;
+ v_offset_changed = true;
_update_scroll();
}
@@ -565,6 +570,7 @@ float Camera2D::get_v_offset() const {
void Camera2D::set_h_offset(float p_offset) {
h_ofs = p_offset;
+ h_offset_changed = true;
_update_scroll();
}
float Camera2D::get_h_offset() const {
@@ -750,8 +756,8 @@ void Camera2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::REAL, "smoothing_speed"), "set_follow_smoothing", "get_follow_smoothing");
ADD_GROUP("Offset", "offset_");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "offset_v", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_v_offset", "get_v_offset");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "offset_h", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_h_offset", "get_h_offset");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "offset_v", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_v_offset", "get_v_offset");
ADD_GROUP("Drag Margin", "drag_margin_");
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "drag_margin_left", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", MARGIN_LEFT);
@@ -799,9 +805,12 @@ Camera2D::Camera2D() {
limit_drawing_enabled = false;
margin_drawing_enabled = false;
- h_drag_enabled = true;
- v_drag_enabled = true;
+ h_drag_enabled = false;
+ v_drag_enabled = false;
h_ofs = 0;
v_ofs = 0;
+ h_offset_changed = false;
+ v_offset_changed = false;
+
set_notify_transform(true);
}
diff --git a/scene/2d/camera_2d.h b/scene/2d/camera_2d.h
index 7f16ecff41..bb3c76b30c 100644
--- a/scene/2d/camera_2d.h
+++ b/scene/2d/camera_2d.h
@@ -77,6 +77,9 @@ protected:
float h_ofs;
float v_ofs;
+ bool h_offset_changed;
+ bool v_offset_changed;
+
Point2 camera_screen_center;
void _update_process_mode();
void _update_scroll();
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp
index 7368efd21a..b605be47df 100644
--- a/scene/2d/canvas_item.cpp
+++ b/scene/2d/canvas_item.cpp
@@ -707,20 +707,14 @@ void CanvasItem::item_rect_changed(bool p_size_changed) {
void CanvasItem::draw_line(const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width, bool p_antialiased) {
- if (!drawing) {
- ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
VisualServer::get_singleton()->canvas_item_add_line(canvas_item, p_from, p_to, p_color, p_width, p_antialiased);
}
void CanvasItem::draw_polyline(const Vector<Point2> &p_points, const Color &p_color, float p_width, bool p_antialiased) {
- if (!drawing) {
- ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
Vector<Color> colors;
colors.push_back(p_color);
@@ -729,20 +723,14 @@ void CanvasItem::draw_polyline(const Vector<Point2> &p_points, const Color &p_co
void CanvasItem::draw_polyline_colors(const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width, bool p_antialiased) {
- if (!drawing) {
- ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
VisualServer::get_singleton()->canvas_item_add_polyline(canvas_item, p_points, p_colors, p_width, p_antialiased);
}
void CanvasItem::draw_multiline(const Vector<Point2> &p_points, const Color &p_color, float p_width, bool p_antialiased) {
- if (!drawing) {
- ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
Vector<Color> colors;
colors.push_back(p_color);
@@ -751,20 +739,14 @@ void CanvasItem::draw_multiline(const Vector<Point2> &p_points, const Color &p_c
void CanvasItem::draw_multiline_colors(const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width, bool p_antialiased) {
- if (!drawing) {
- ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
VisualServer::get_singleton()->canvas_item_add_multiline(canvas_item, p_points, p_colors, p_width, p_antialiased);
}
void CanvasItem::draw_rect(const Rect2 &p_rect, const Color &p_color, bool p_filled, float p_width, bool p_antialiased) {
- if (!drawing) {
- ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
if (p_filled) {
if (p_width != 1.0) {
@@ -819,20 +801,14 @@ void CanvasItem::draw_rect(const Rect2 &p_rect, const Color &p_color, bool p_fil
void CanvasItem::draw_circle(const Point2 &p_pos, float p_radius, const Color &p_color) {
- if (!drawing) {
- ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
VisualServer::get_singleton()->canvas_item_add_circle(canvas_item, p_pos, p_radius, p_color);
}
void CanvasItem::draw_texture(const Ref<Texture> &p_texture, const Point2 &p_pos, const Color &p_modulate, const Ref<Texture> &p_normal_map) {
- if (!drawing) {
- ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND(p_texture.is_null());
@@ -841,29 +817,20 @@ void CanvasItem::draw_texture(const Ref<Texture> &p_texture, const Point2 &p_pos
void CanvasItem::draw_texture_rect(const Ref<Texture> &p_texture, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) {
- if (!drawing) {
- ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND(p_texture.is_null());
p_texture->draw_rect(canvas_item, p_rect, p_tile, p_modulate, p_transpose, p_normal_map);
}
void CanvasItem::draw_texture_rect_region(const Ref<Texture> &p_texture, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map, bool p_clip_uv) {
- if (!drawing) {
- ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND(p_texture.is_null());
p_texture->draw_rect_region(canvas_item, p_rect, p_src_rect, p_modulate, p_transpose, p_normal_map, p_clip_uv);
}
void CanvasItem::draw_style_box(const Ref<StyleBox> &p_style_box, const Rect2 &p_rect) {
- if (!drawing) {
- ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND(p_style_box.is_null());
@@ -871,10 +838,7 @@ void CanvasItem::draw_style_box(const Ref<StyleBox> &p_style_box, const Rect2 &p
}
void CanvasItem::draw_primitive(const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, Ref<Texture> p_texture, float p_width, const Ref<Texture> &p_normal_map) {
- if (!drawing) {
- ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
RID rid = p_texture.is_valid() ? p_texture->get_rid() : RID();
RID rid_normal = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
@@ -883,10 +847,7 @@ void CanvasItem::draw_primitive(const Vector<Point2> &p_points, const Vector<Col
}
void CanvasItem::draw_set_transform(const Point2 &p_offset, float p_rot, const Size2 &p_scale) {
- if (!drawing) {
- ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
Transform2D xform(p_rot, p_offset);
xform.scale_basis(p_scale);
@@ -895,20 +856,14 @@ void CanvasItem::draw_set_transform(const Point2 &p_offset, float p_rot, const S
void CanvasItem::draw_set_transform_matrix(const Transform2D &p_matrix) {
- if (!drawing) {
- ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
VisualServer::get_singleton()->canvas_item_add_set_transform(canvas_item, p_matrix);
}
void CanvasItem::draw_polygon(const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, Ref<Texture> p_texture, const Ref<Texture> &p_normal_map, bool p_antialiased) {
- if (!drawing) {
- ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
RID rid = p_texture.is_valid() ? p_texture->get_rid() : RID();
RID rid_normal = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
@@ -918,10 +873,7 @@ void CanvasItem::draw_polygon(const Vector<Point2> &p_points, const Vector<Color
void CanvasItem::draw_colored_polygon(const Vector<Point2> &p_points, const Color &p_color, const Vector<Point2> &p_uvs, Ref<Texture> p_texture, const Ref<Texture> &p_normal_map, bool p_antialiased) {
- if (!drawing) {
- ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
Vector<Color> colors;
colors.push_back(p_color);
@@ -949,10 +901,7 @@ void CanvasItem::draw_multimesh(const Ref<MultiMesh> &p_multimesh, const Ref<Tex
void CanvasItem::draw_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, const Color &p_modulate, int p_clip_w) {
- if (!drawing) {
- ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND(p_font.is_null());
p_font->draw(canvas_item, p_pos, p_text, p_modulate, p_clip_w);
@@ -960,10 +909,7 @@ void CanvasItem::draw_string(const Ref<Font> &p_font, const Point2 &p_pos, const
float CanvasItem::draw_char(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_char, const String &p_next, const Color &p_modulate) {
- if (!drawing) {
- ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
- ERR_FAIL_V(0);
- }
+ ERR_FAIL_COND_V_MSG(!drawing, 0, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND_V(p_char.length() != 1, 0);
ERR_FAIL_COND_V(p_font.is_null(), 0);
diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp
index 4b309a93b5..f9f273d494 100644
--- a/scene/2d/cpu_particles_2d.cpp
+++ b/scene/2d/cpu_particles_2d.cpp
@@ -962,9 +962,13 @@ void CPUParticles2D::_set_redraw(bool p_redraw) {
if (redraw) {
VS::get_singleton()->connect("frame_pre_draw", this, "_update_render_thread");
VS::get_singleton()->canvas_item_set_update_when_visible(get_canvas_item(), true);
+
+ VS::get_singleton()->multimesh_set_visible_instances(multimesh, -1);
} else {
VS::get_singleton()->disconnect("frame_pre_draw", this, "_update_render_thread");
VS::get_singleton()->canvas_item_set_update_when_visible(get_canvas_item(), false);
+
+ VS::get_singleton()->multimesh_set_visible_instances(multimesh, 0);
}
#ifndef NO_THREADS
update_mutex->unlock();
diff --git a/scene/2d/cpu_particles_2d.h b/scene/2d/cpu_particles_2d.h
index 1cd22df9e7..da668664b9 100644
--- a/scene/2d/cpu_particles_2d.h
+++ b/scene/2d/cpu_particles_2d.h
@@ -35,10 +35,6 @@
#include "scene/2d/node_2d.h"
#include "scene/resources/texture.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class CPUParticles2D : public Node2D {
private:
GDCLASS(CPUParticles2D, Node2D);
diff --git a/scene/2d/navigation_2d.cpp b/scene/2d/navigation_2d.cpp
index f644db462b..5cf28d6c89 100644
--- a/scene/2d/navigation_2d.cpp
+++ b/scene/2d/navigation_2d.cpp
@@ -551,7 +551,7 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vect
left_poly = p;
portal_left = apex_point;
portal_right = apex_point;
- if (!path.size() || !Math::is_zero_approx(path[path.size() - 1].distance_to(apex_point)))
+ if (!path.size() || path[path.size() - 1] != apex_point)
path.push_back(apex_point);
skip = true;
}
@@ -569,7 +569,7 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vect
right_poly = p;
portal_right = apex_point;
portal_left = apex_point;
- if (!path.size() || !Math::is_zero_approx(path[path.size() - 1].distance_to(apex_point)))
+ if (!path.size() || path[path.size() - 1] != apex_point)
path.push_back(apex_point);
}
}
diff --git a/scene/2d/parallax_layer.cpp b/scene/2d/parallax_layer.cpp
index 9a6b63b9a3..0823e09110 100644
--- a/scene/2d/parallax_layer.cpp
+++ b/scene/2d/parallax_layer.cpp
@@ -69,6 +69,9 @@ Size2 ParallaxLayer::get_motion_offset() const {
void ParallaxLayer::_update_mirroring() {
+ if (!is_inside_tree())
+ return;
+
ParallaxBackground *pb = Object::cast_to<ParallaxBackground>(get_parent());
if (pb) {
diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp
index f2f53d4354..55c8c7f229 100644
--- a/scene/2d/path_2d.cpp
+++ b/scene/2d/path_2d.cpp
@@ -110,7 +110,7 @@ void Path2D::_notification(int p_what) {
real_t frac = j / 8.0;
Vector2 p = curve->interpolate(i, frac);
- draw_line(prev_p, p, color, line_width);
+ draw_line(prev_p, p, color, line_width, true);
prev_p = p;
}
}
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index 39b3375f09..49da709a47 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -157,10 +157,7 @@ void PhysicsBody2D::add_collision_exception_with(Node *p_node) {
ERR_FAIL_NULL(p_node);
PhysicsBody2D *physics_body = Object::cast_to<PhysicsBody2D>(p_node);
- if (!physics_body) {
- ERR_EXPLAIN("Collision exception only works between two objects of PhysicsBody type");
- }
- ERR_FAIL_COND(!physics_body);
+ ERR_FAIL_COND_MSG(!physics_body, "Collision exception only works between two objects of PhysicsBody type.");
Physics2DServer::get_singleton()->body_add_collision_exception(get_rid(), physics_body->get_rid());
}
@@ -168,10 +165,7 @@ void PhysicsBody2D::remove_collision_exception_with(Node *p_node) {
ERR_FAIL_NULL(p_node);
PhysicsBody2D *physics_body = Object::cast_to<PhysicsBody2D>(p_node);
- if (!physics_body) {
- ERR_EXPLAIN("Collision exception only works between two objects of PhysicsBody type");
- }
- ERR_FAIL_COND(!physics_body);
+ ERR_FAIL_COND_MSG(!physics_body, "Collision exception only works between two objects of PhysicsBody type.");
Physics2DServer::get_singleton()->body_remove_collision_exception(get_rid(), physics_body->get_rid());
}
@@ -203,8 +197,7 @@ void StaticBody2D::set_friction(real_t p_friction) {
return;
}
- ERR_EXPLAIN("The method set_friction has been deprecated and will be removed in the future, use physics material instead.");
- WARN_DEPRECATED;
+ WARN_DEPRECATED_MSG("The method set_friction has been deprecated and will be removed in the future, use physics material instead.");
ERR_FAIL_COND(p_friction < 0 || p_friction > 1);
@@ -217,8 +210,7 @@ void StaticBody2D::set_friction(real_t p_friction) {
real_t StaticBody2D::get_friction() const {
- ERR_EXPLAIN("The method get_friction has been deprecated and will be removed in the future, use physics material instead.");
- WARN_DEPRECATED;
+ WARN_DEPRECATED_MSG("The method get_friction has been deprecated and will be removed in the future, use physics material instead.");
if (physics_material_override.is_null()) {
return 1;
@@ -233,8 +225,7 @@ void StaticBody2D::set_bounce(real_t p_bounce) {
return;
}
- ERR_EXPLAIN("The method set_bounce has been deprecated and will be removed in the future, use physics material instead.");
- WARN_DEPRECATED;
+ WARN_DEPRECATED_MSG("The method set_bounce has been deprecated and will be removed in the future, use physics material instead.");
ERR_FAIL_COND(p_bounce < 0 || p_bounce > 1);
@@ -247,8 +238,7 @@ void StaticBody2D::set_bounce(real_t p_bounce) {
real_t StaticBody2D::get_bounce() const {
- ERR_EXPLAIN("The method get_bounce has been deprecated and will be removed in the future, use physics material instead.");
- WARN_DEPRECATED;
+ WARN_DEPRECATED_MSG("The method get_bounce has been deprecated and will be removed in the future, use physics material instead.");
if (physics_material_override.is_null()) {
return 0;
@@ -630,8 +620,7 @@ void RigidBody2D::set_friction(real_t p_friction) {
return;
}
- ERR_EXPLAIN("The method set_friction has been deprecated and will be removed in the future, use physics material instead.");
- WARN_DEPRECATED;
+ WARN_DEPRECATED_MSG("The method set_friction has been deprecated and will be removed in the future, use physics material instead.");
ERR_FAIL_COND(p_friction < 0 || p_friction > 1);
@@ -643,8 +632,7 @@ void RigidBody2D::set_friction(real_t p_friction) {
}
real_t RigidBody2D::get_friction() const {
- ERR_EXPLAIN("The method get_friction has been deprecated and will be removed in the future, use physics material instead.");
- WARN_DEPRECATED;
+ WARN_DEPRECATED_MSG("The method get_friction has been deprecated and will be removed in the future, use physics material instead.");
if (physics_material_override.is_null()) {
return 1;
@@ -659,8 +647,7 @@ void RigidBody2D::set_bounce(real_t p_bounce) {
return;
}
- ERR_EXPLAIN("The method set_bounce has been deprecated and will be removed in the future, use physics material instead.");
- WARN_DEPRECATED;
+ WARN_DEPRECATED_MSG("The method set_bounce has been deprecated and will be removed in the future, use physics material instead.");
ERR_FAIL_COND(p_bounce < 0 || p_bounce > 1);
@@ -672,8 +659,7 @@ void RigidBody2D::set_bounce(real_t p_bounce) {
}
real_t RigidBody2D::get_bounce() const {
- ERR_EXPLAIN("The method get_bounce has been deprecated and will be removed in the future, use physics material instead.");
- WARN_DEPRECATED;
+ WARN_DEPRECATED_MSG("The method get_bounce has been deprecated and will be removed in the future, use physics material instead.");
if (physics_material_override.is_null()) {
return 0;
@@ -905,10 +891,7 @@ void RigidBody2D::set_contact_monitor(bool p_enabled) {
if (!p_enabled) {
- if (contact_monitor->locked) {
- ERR_EXPLAIN("Can't disable contact monitoring during in/out callback. Use call_deferred(\"set_contact_monitor\",false) instead");
- }
- ERR_FAIL_COND(contact_monitor->locked);
+ ERR_FAIL_COND_MSG(contact_monitor->locked, "Can't disable contact monitoring during in/out callback. Use call_deferred(\"set_contact_monitor\", false) instead.");
for (Map<ObjectID, BodyState>::Element *E = contact_monitor->body_map.front(); E; E = E->next()) {
@@ -1074,10 +1057,10 @@ void RigidBody2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "can_sleep"), "set_can_sleep", "is_able_to_sleep");
ADD_GROUP("Linear", "linear_");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "linear_velocity"), "set_linear_velocity", "get_linear_velocity");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "linear_damp", PROPERTY_HINT_RANGE, "-1,128,0.01"), "set_linear_damp", "get_linear_damp");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "linear_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater"), "set_linear_damp", "get_linear_damp");
ADD_GROUP("Angular", "angular_");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_velocity"), "set_angular_velocity", "get_angular_velocity");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_damp", PROPERTY_HINT_RANGE, "-1,128,0.01"), "set_angular_damp", "get_angular_damp");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater"), "set_angular_damp", "get_angular_damp");
ADD_GROUP("Applied Forces", "applied_");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "applied_force"), "set_applied_force", "get_applied_force");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "applied_torque"), "set_applied_torque", "get_applied_torque");
diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp
index dbe47e89ec..d7a8005187 100644
--- a/scene/2d/sprite.cpp
+++ b/scene/2d/sprite.cpp
@@ -259,6 +259,7 @@ void Sprite::set_frame(int p_frame) {
frame = p_frame;
_change_notify("frame");
+ _change_notify("frame_coords");
emit_signal(SceneStringNames::get_singleton()->frame_changed);
}
@@ -267,6 +268,17 @@ int Sprite::get_frame() const {
return frame;
}
+void Sprite::set_frame_coords(const Vector2 &p_coord) {
+ ERR_FAIL_INDEX(int(p_coord.x), vframes);
+ ERR_FAIL_INDEX(int(p_coord.y), hframes);
+
+ set_frame(int(p_coord.y) * hframes + int(p_coord.x));
+}
+
+Vector2 Sprite::get_frame_coords() const {
+ return Vector2(frame % hframes, frame / hframes);
+}
+
void Sprite::set_vframes(int p_amount) {
ERR_FAIL_COND(p_amount < 1);
@@ -420,6 +432,9 @@ void Sprite::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_frame", "frame"), &Sprite::set_frame);
ClassDB::bind_method(D_METHOD("get_frame"), &Sprite::get_frame);
+ ClassDB::bind_method(D_METHOD("set_frame_coords", "coords"), &Sprite::set_frame_coords);
+ ClassDB::bind_method(D_METHOD("get_frame_coords"), &Sprite::get_frame_coords);
+
ClassDB::bind_method(D_METHOD("set_vframes", "vframes"), &Sprite::set_vframes);
ClassDB::bind_method(D_METHOD("get_vframes"), &Sprite::get_vframes);
@@ -442,6 +457,7 @@ void Sprite::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "vframes", PROPERTY_HINT_RANGE, "1,16384,1"), "set_vframes", "get_vframes");
ADD_PROPERTY(PropertyInfo(Variant::INT, "hframes", PROPERTY_HINT_RANGE, "1,16384,1"), "set_hframes", "get_hframes");
ADD_PROPERTY(PropertyInfo(Variant::INT, "frame"), "set_frame", "get_frame");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "frame_coords", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_frame_coords", "get_frame_coords");
ADD_GROUP("Region", "region_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "region_enabled"), "set_region", "is_region");
diff --git a/scene/2d/sprite.h b/scene/2d/sprite.h
index e38db3a299..5e6717a3f5 100644
--- a/scene/2d/sprite.h
+++ b/scene/2d/sprite.h
@@ -110,6 +110,9 @@ public:
void set_frame(int p_frame);
int get_frame() const;
+ void set_frame_coords(const Vector2 &p_coord);
+ Vector2 get_frame_coords() const;
+
void set_vframes(int p_amount);
int get_vframes() const;
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index c79cd80e2e..2cd05b5c50 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -1203,6 +1203,8 @@ void TileMap::clear() {
void TileMap::_set_tile_data(const PoolVector<int> &p_data) {
+ ERR_FAIL_COND(format > FORMAT_2);
+
int c = p_data.size();
PoolVector<int>::Read r = p_data.read();
@@ -1245,8 +1247,6 @@ void TileMap::_set_tile_data(const PoolVector<int> &p_data) {
set_cell(x, y, v, flip_h, flip_v, transpose, Vector2(coord_x, coord_y));
}
-
- format = FORMAT_2;
}
PoolVector<int> TileMap::_get_tile_data() const {
@@ -1255,7 +1255,7 @@ PoolVector<int> TileMap::_get_tile_data() const {
data.resize(tile_map.size() * 3);
PoolVector<int>::Write w = data.write();
- format = FORMAT_2;
+ // Save in highest format
int idx = 0;
for (const Map<PosKey, Cell>::Element *E = tile_map.front(); E; E = E->next()) {
@@ -1560,7 +1560,7 @@ bool TileMap::_set(const StringName &p_name, const Variant &p_value) {
if (p_name == "format") {
if (p_value.get_type() == Variant::INT) {
- format = (DataFormat)(p_value.operator int64_t());
+ format = (DataFormat)(p_value.operator int64_t()); // Set format used for loading
return true;
}
} else if (p_name == "tile_data") {
@@ -1576,7 +1576,7 @@ bool TileMap::_set(const StringName &p_name, const Variant &p_value) {
bool TileMap::_get(const StringName &p_name, Variant &r_ret) const {
if (p_name == "format") {
- r_ret = format;
+ r_ret = FORMAT_2; // When saving, always save highest format
return true;
} else if (p_name == "tile_data") {
r_ret = _get_tile_data();
@@ -1909,6 +1909,8 @@ void TileMap::_bind_methods() {
ADD_GROUP("Occluder", "occluder_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "occluder_light_mask", PROPERTY_HINT_LAYERS_2D_RENDER), "set_occluder_light_mask", "get_occluder_light_mask");
+ ADD_PROPERTY_DEFAULT("format", FORMAT_1);
+
ADD_SIGNAL(MethodInfo("settings_changed"));
BIND_CONSTANT(INVALID_CELL);
@@ -1957,7 +1959,7 @@ TileMap::TileMap() {
centered_textures = false;
occluder_light_mask = 1;
clip_uv = false;
- format = FORMAT_1; //Always initialize with the lowest format
+ format = FORMAT_1; // Assume lowest possible format if none is present
fp_adjust = 0.00001;
tile_origin = TILE_ORIGIN_TOP_LEFT;
diff --git a/scene/3d/area.cpp b/scene/3d/area.cpp
index 4247266e3d..77682abcb3 100644
--- a/scene/3d/area.cpp
+++ b/scene/3d/area.cpp
@@ -218,10 +218,7 @@ void Area::_body_inout(int p_status, const RID &p_body, int p_instance, int p_bo
void Area::_clear_monitoring() {
- if (locked) {
- ERR_EXPLAIN("This function can't be used during the in/out signal.");
- }
- ERR_FAIL_COND(locked);
+ ERR_FAIL_COND_MSG(locked, "This function can't be used during the in/out signal.");
{
Map<ObjectID, BodyState> bmcopy = body_map;
@@ -291,10 +288,7 @@ void Area::_notification(int p_what) {
void Area::set_monitoring(bool p_enable) {
- if (locked) {
- ERR_EXPLAIN("Function blocked during in/out signal. Use set_deferred(\"monitoring\",true/false)");
- }
- ERR_FAIL_COND(locked);
+ ERR_FAIL_COND_MSG(locked, "Function blocked during in/out signal. Use set_deferred(\"monitoring\", true/false).");
if (p_enable == monitoring)
return;
@@ -441,10 +435,7 @@ Array Area::get_overlapping_bodies() const {
void Area::set_monitorable(bool p_enable) {
- if (locked || (is_inside_tree() && PhysicsServer::get_singleton()->is_flushing_queries())) {
- ERR_EXPLAIN("Function blocked during in/out signal. Use set_deferred(\"monitorable\",true/false)");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(locked || (is_inside_tree() && PhysicsServer::get_singleton()->is_flushing_queries()), "Function blocked during in/out signal. Use set_deferred(\"monitorable\", true/false).");
if (p_enable == monitorable)
return;
@@ -718,8 +709,8 @@ void Area::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::REAL, "gravity_distance_scale", PROPERTY_HINT_EXP_RANGE, "0,1024,0.001,or_greater"), "set_gravity_distance_scale", "get_gravity_distance_scale");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "gravity_vec"), "set_gravity_vector", "get_gravity_vector");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "gravity", PROPERTY_HINT_RANGE, "-1024,1024,0.01"), "set_gravity", "get_gravity");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "linear_damp", PROPERTY_HINT_RANGE, "0,1024,0.001"), "set_linear_damp", "get_linear_damp");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_damp", PROPERTY_HINT_RANGE, "0,1024,0.001"), "set_angular_damp", "get_angular_damp");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "linear_damp", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), "set_linear_damp", "get_linear_damp");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_damp", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), "set_angular_damp", "get_angular_damp");
ADD_PROPERTY(PropertyInfo(Variant::INT, "priority", PROPERTY_HINT_RANGE, "0,128,1"), "set_priority", "get_priority");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "monitoring"), "set_monitoring", "is_monitoring");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "monitorable"), "set_monitorable", "is_monitorable");
diff --git a/scene/3d/arvr_nodes.cpp b/scene/3d/arvr_nodes.cpp
index 263a2d8de6..4c0449b68e 100644
--- a/scene/3d/arvr_nodes.cpp
+++ b/scene/3d/arvr_nodes.cpp
@@ -78,10 +78,7 @@ Vector3 ARVRCamera::project_local_ray_normal(const Point2 &p_pos) const {
return Camera::project_local_ray_normal(p_pos);
}
- if (!is_inside_tree()) {
- ERR_EXPLAIN("Camera is not inside scene.");
- ERR_FAIL_COND_V(!is_inside_tree(), Vector3());
- };
+ ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector3(), "Camera is not inside scene.");
Size2 viewport_size = get_viewport()->get_camera_rect_size();
Vector2 cpos = get_viewport()->get_camera_coords(p_pos);
@@ -106,10 +103,7 @@ Point2 ARVRCamera::unproject_position(const Vector3 &p_pos) const {
return Camera::unproject_position(p_pos);
}
- if (!is_inside_tree()) {
- ERR_EXPLAIN("Camera is not inside scene.");
- ERR_FAIL_COND_V(!is_inside_tree(), Vector2());
- };
+ ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector2(), "Camera is not inside scene.");
Size2 viewport_size = get_viewport()->get_visible_rect().size;
@@ -138,10 +132,7 @@ Vector3 ARVRCamera::project_position(const Point2 &p_point, float p_z_depth) con
return Camera::project_position(p_point, p_z_depth);
}
- if (!is_inside_tree()) {
- ERR_EXPLAIN("Camera is not inside scene.");
- ERR_FAIL_COND_V(!is_inside_tree(), Vector3());
- };
+ ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector3(), "Camera is not inside scene.");
Size2 viewport_size = get_viewport()->get_visible_rect().size;
diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp
index c7d6919a2b..9f8510248c 100644
--- a/scene/3d/camera.cpp
+++ b/scene/3d/camera.cpp
@@ -279,10 +279,7 @@ Vector3 Camera::project_ray_normal(const Point2 &p_pos) const {
Vector3 Camera::project_local_ray_normal(const Point2 &p_pos) const {
- if (!is_inside_tree()) {
- ERR_EXPLAIN("Camera is not inside scene.");
- ERR_FAIL_COND_V(!is_inside_tree(), Vector3());
- }
+ ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector3(), "Camera is not inside scene.");
Size2 viewport_size = get_viewport()->get_camera_rect_size();
Vector2 cpos = get_viewport()->get_camera_coords(p_pos);
@@ -304,10 +301,7 @@ Vector3 Camera::project_local_ray_normal(const Point2 &p_pos) const {
Vector3 Camera::project_ray_origin(const Point2 &p_pos) const {
- if (!is_inside_tree()) {
- ERR_EXPLAIN("Camera is not inside scene.");
- ERR_FAIL_COND_V(!is_inside_tree(), Vector3());
- }
+ ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector3(), "Camera is not inside scene.");
Size2 viewport_size = get_viewport()->get_camera_rect_size();
Vector2 cpos = get_viewport()->get_camera_coords(p_pos);
@@ -345,10 +339,7 @@ bool Camera::is_position_behind(const Vector3 &p_pos) const {
}
Vector<Vector3> Camera::get_near_plane_points() const {
- if (!is_inside_tree()) {
- ERR_EXPLAIN("Camera is not inside scene.");
- ERR_FAIL_COND_V(!is_inside_tree(), Vector<Vector3>());
- }
+ ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector<Vector3>(), "Camera is not inside scene.");
Size2 viewport_size = get_viewport()->get_visible_rect().size;
@@ -372,10 +363,7 @@ Vector<Vector3> Camera::get_near_plane_points() const {
Point2 Camera::unproject_position(const Vector3 &p_pos) const {
- if (!is_inside_tree()) {
- ERR_EXPLAIN("Camera is not inside scene.");
- ERR_FAIL_COND_V(!is_inside_tree(), Vector2());
- }
+ ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector2(), "Camera is not inside scene.");
Size2 viewport_size = get_viewport()->get_visible_rect().size;
@@ -400,10 +388,7 @@ Point2 Camera::unproject_position(const Vector3 &p_pos) const {
Vector3 Camera::project_position(const Point2 &p_point, float p_z_depth) const {
- if (!is_inside_tree()) {
- ERR_EXPLAIN("Camera is not inside scene.");
- ERR_FAIL_COND_V(!is_inside_tree(), Vector3());
- }
+ ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector3(), "Camera is not inside scene.");
if (p_z_depth == 0) {
return get_global_transform().origin;
diff --git a/scene/3d/camera.h b/scene/3d/camera.h
index 6460f17e85..22223880c1 100644
--- a/scene/3d/camera.h
+++ b/scene/3d/camera.h
@@ -35,9 +35,7 @@
#include "scene/3d/spatial_velocity_tracker.h"
#include "scene/main/viewport.h"
#include "scene/resources/environment.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
+
class Camera : public Spatial {
GDCLASS(Camera, Spatial);
diff --git a/scene/3d/collision_polygon.cpp b/scene/3d/collision_polygon.cpp
index db07059b32..37aa95fb43 100644
--- a/scene/3d/collision_polygon.cpp
+++ b/scene/3d/collision_polygon.cpp
@@ -151,6 +151,8 @@ float CollisionPolygon::get_depth() const {
void CollisionPolygon::set_disabled(bool p_disabled) {
disabled = p_disabled;
+ update_gizmo();
+
if (parent) {
parent->shape_owner_set_disabled(owner_id, p_disabled);
}
diff --git a/scene/3d/cpu_particles.h b/scene/3d/cpu_particles.h
index 71de56f59e..66b37f359a 100644
--- a/scene/3d/cpu_particles.h
+++ b/scene/3d/cpu_particles.h
@@ -34,10 +34,6 @@
#include "core/rid.h"
#include "scene/3d/visual_instance.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class CPUParticles : public GeometryInstance {
private:
GDCLASS(CPUParticles, GeometryInstance);
diff --git a/scene/3d/light.h b/scene/3d/light.h
index 5d365758b5..cc8675ead1 100644
--- a/scene/3d/light.h
+++ b/scene/3d/light.h
@@ -35,10 +35,6 @@
#include "scene/resources/texture.h"
#include "servers/visual_server.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class Light : public VisualInstance {
GDCLASS(Light, VisualInstance);
diff --git a/scene/3d/mesh_instance.h b/scene/3d/mesh_instance.h
index 022ef15aad..8b690b0c21 100644
--- a/scene/3d/mesh_instance.h
+++ b/scene/3d/mesh_instance.h
@@ -34,9 +34,6 @@
#include "scene/3d/visual_instance.h"
#include "scene/resources/mesh.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class MeshInstance : public GeometryInstance {
GDCLASS(MeshInstance, GeometryInstance);
diff --git a/scene/3d/multimesh_instance.h b/scene/3d/multimesh_instance.h
index 8f41aa8fd2..ca69c73251 100644
--- a/scene/3d/multimesh_instance.h
+++ b/scene/3d/multimesh_instance.h
@@ -34,10 +34,6 @@
#include "scene/3d/visual_instance.h"
#include "scene/resources/multimesh.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class MultiMeshInstance : public GeometryInstance {
GDCLASS(MultiMeshInstance, GeometryInstance);
diff --git a/scene/3d/particles.h b/scene/3d/particles.h
index 42c68010db..391491e8b8 100644
--- a/scene/3d/particles.h
+++ b/scene/3d/particles.h
@@ -35,10 +35,6 @@
#include "scene/3d/visual_instance.h"
#include "scene/resources/material.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class Particles : public GeometryInstance {
private:
GDCLASS(Particles, GeometryInstance);
diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp
index 2f8b2ecc5c..19d5f1dd3c 100644
--- a/scene/3d/physics_body.cpp
+++ b/scene/3d/physics_body.cpp
@@ -129,10 +129,7 @@ void PhysicsBody::add_collision_exception_with(Node *p_node) {
ERR_FAIL_NULL(p_node);
CollisionObject *collision_object = Object::cast_to<CollisionObject>(p_node);
- if (!collision_object) {
- ERR_EXPLAIN("Collision exception only works between two CollisionObject");
- }
- ERR_FAIL_COND(!collision_object);
+ ERR_FAIL_COND_MSG(!collision_object, "Collision exception only works between two CollisionObject.");
PhysicsServer::get_singleton()->body_add_collision_exception(get_rid(), collision_object->get_rid());
}
@@ -140,10 +137,7 @@ void PhysicsBody::remove_collision_exception_with(Node *p_node) {
ERR_FAIL_NULL(p_node);
CollisionObject *collision_object = Object::cast_to<CollisionObject>(p_node);
- if (!collision_object) {
- ERR_EXPLAIN("Collision exception only works between two CollisionObject");
- }
- ERR_FAIL_COND(!collision_object);
+ ERR_FAIL_COND_MSG(!collision_object, "Collision exception only works between two CollisionObject.");
PhysicsServer::get_singleton()->body_remove_collision_exception(get_rid(), collision_object->get_rid());
}
@@ -192,8 +186,7 @@ void StaticBody::set_friction(real_t p_friction) {
return;
}
- ERR_EXPLAIN("The method set_friction has been deprecated and will be removed in the future, use physics material instead.");
- WARN_DEPRECATED;
+ WARN_DEPRECATED_MSG("The method set_friction has been deprecated and will be removed in the future, use physics material instead.");
ERR_FAIL_COND(p_friction < 0 || p_friction > 1);
@@ -206,8 +199,7 @@ void StaticBody::set_friction(real_t p_friction) {
real_t StaticBody::get_friction() const {
- ERR_EXPLAIN("The method get_friction has been deprecated and will be removed in the future, use physics material instead.");
- WARN_DEPRECATED;
+ WARN_DEPRECATED_MSG("The method get_friction has been deprecated and will be removed in the future, use physics material instead.");
if (physics_material_override.is_null()) {
return 1;
@@ -222,8 +214,7 @@ void StaticBody::set_bounce(real_t p_bounce) {
return;
}
- ERR_EXPLAIN("The method set_bounce has been deprecated and will be removed in the future, use physics material instead.");
- WARN_DEPRECATED;
+ WARN_DEPRECATED_MSG("The method set_bounce has been deprecated and will be removed in the future, use physics material instead.");
ERR_FAIL_COND(p_bounce < 0 || p_bounce > 1);
@@ -236,8 +227,7 @@ void StaticBody::set_bounce(real_t p_bounce) {
real_t StaticBody::get_bounce() const {
- ERR_EXPLAIN("The method get_bounce has been deprecated and will be removed in the future, use physics material instead.");
- WARN_DEPRECATED;
+ WARN_DEPRECATED_MSG("The method get_bounce has been deprecated and will be removed in the future, use physics material instead.");
if (physics_material_override.is_null()) {
return 0;
@@ -636,8 +626,7 @@ void RigidBody::set_friction(real_t p_friction) {
return;
}
- ERR_EXPLAIN("The method set_friction has been deprecated and will be removed in the future, use physics material instead.");
- WARN_DEPRECATED;
+ WARN_DEPRECATED_MSG("The method set_friction has been deprecated and will be removed in the future, use physics material instead.");
ERR_FAIL_COND(p_friction < 0 || p_friction > 1);
@@ -649,8 +638,7 @@ void RigidBody::set_friction(real_t p_friction) {
}
real_t RigidBody::get_friction() const {
- ERR_EXPLAIN("The method get_friction has been deprecated and will be removed in the future, use physics material instead.");
- WARN_DEPRECATED;
+ WARN_DEPRECATED_MSG("The method get_friction has been deprecated and will be removed in the future, use physics material instead.");
if (physics_material_override.is_null()) {
return 1;
@@ -665,8 +653,7 @@ void RigidBody::set_bounce(real_t p_bounce) {
return;
}
- ERR_EXPLAIN("The method set_bounce has been deprecated and will be removed in the future, use physics material instead.");
- WARN_DEPRECATED;
+ WARN_DEPRECATED_MSG("The method set_bounce has been deprecated and will be removed in the future, use physics material instead.");
ERR_FAIL_COND(p_bounce < 0 || p_bounce > 1);
@@ -677,8 +664,7 @@ void RigidBody::set_bounce(real_t p_bounce) {
physics_material_override->set_bounce(p_bounce);
}
real_t RigidBody::get_bounce() const {
- ERR_EXPLAIN("The method get_bounce has been deprecated and will be removed in the future, use physics material instead.");
- WARN_DEPRECATED;
+ WARN_DEPRECATED_MSG("The method get_bounce has been deprecated and will be removed in the future, use physics material instead.");
if (physics_material_override.is_null()) {
return 0;
}
@@ -867,10 +853,7 @@ void RigidBody::set_contact_monitor(bool p_enabled) {
if (!p_enabled) {
- if (contact_monitor->locked) {
- ERR_EXPLAIN("Can't disable contact monitoring during in/out callback. Use call_deferred(\"set_contact_monitor\",false) instead");
- }
- ERR_FAIL_COND(contact_monitor->locked);
+ ERR_FAIL_COND_MSG(contact_monitor->locked, "Can't disable contact monitoring during in/out callback. Use call_deferred(\"set_contact_monitor\", false) instead.");
for (Map<ObjectID, BodyState>::Element *E = contact_monitor->body_map.front(); E; E = E->next()) {
@@ -1044,10 +1027,10 @@ void RigidBody::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "axis_lock_angular_z"), "set_axis_lock", "get_axis_lock", PhysicsServer::BODY_AXIS_ANGULAR_Z);
ADD_GROUP("Linear", "linear_");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "linear_velocity"), "set_linear_velocity", "get_linear_velocity");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "linear_damp", PROPERTY_HINT_RANGE, "-1,128,0.01"), "set_linear_damp", "get_linear_damp");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "linear_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater"), "set_linear_damp", "get_linear_damp");
ADD_GROUP("Angular", "angular_");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "angular_velocity"), "set_angular_velocity", "get_angular_velocity");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_damp", PROPERTY_HINT_RANGE, "-1,128,0.01"), "set_angular_damp", "get_angular_damp");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater"), "set_angular_damp", "get_angular_damp");
ADD_SIGNAL(MethodInfo("body_shape_entered", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "local_shape")));
ADD_SIGNAL(MethodInfo("body_shape_exited", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "local_shape")));
diff --git a/scene/3d/portal.h b/scene/3d/portal.h
index f053867917..04af3a750c 100644
--- a/scene/3d/portal.h
+++ b/scene/3d/portal.h
@@ -32,9 +32,6 @@
#define PORTAL_H
#include "scene/3d/visual_instance.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
/* Portal Logic:
If a portal is placed next (very close to) a similar, opposing portal, they automatically connect,
diff --git a/scene/3d/ray_cast.cpp b/scene/3d/ray_cast.cpp
index 10f92058e0..30eed8f1a7 100644
--- a/scene/3d/ray_cast.cpp
+++ b/scene/3d/ray_cast.cpp
@@ -102,6 +102,8 @@ Vector3 RayCast::get_collision_normal() const {
void RayCast::set_enabled(bool p_enabled) {
enabled = p_enabled;
+ update_gizmo();
+
if (is_inside_tree() && !Engine::get_singleton()->is_editor_hint())
set_physics_process_internal(p_enabled);
if (!p_enabled)
diff --git a/scene/3d/room_instance.h b/scene/3d/room_instance.h
index 9ee140d522..01efde53c9 100644
--- a/scene/3d/room_instance.h
+++ b/scene/3d/room_instance.h
@@ -34,10 +34,6 @@
#include "scene/3d/visual_instance.h"
#include "scene/resources/room.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
/* RoomInstance Logic:
a) Instances that belong to the room are drawn only if the room is visible (seen through portal, or player inside)
b) Instances that don't belong to any room are considered to belong to the root room (RID empty)
diff --git a/scene/3d/skeleton.h b/scene/3d/skeleton.h
index 5f43b3c6c3..5b55dffbc8 100644
--- a/scene/3d/skeleton.h
+++ b/scene/3d/skeleton.h
@@ -34,10 +34,6 @@
#include "core/rid.h"
#include "scene/3d/spatial.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
#ifndef _3D_DISABLED
typedef int BoneId;
diff --git a/scene/3d/soft_body.cpp b/scene/3d/soft_body.cpp
index 386e127f8b..6c3949a0a8 100644
--- a/scene/3d/soft_body.cpp
+++ b/scene/3d/soft_body.cpp
@@ -577,20 +577,14 @@ Array SoftBody::get_collision_exceptions() {
void SoftBody::add_collision_exception_with(Node *p_node) {
ERR_FAIL_NULL(p_node);
CollisionObject *collision_object = Object::cast_to<CollisionObject>(p_node);
- if (!collision_object) {
- ERR_EXPLAIN("Collision exception only works between two CollisionObject");
- }
- ERR_FAIL_COND(!collision_object);
+ ERR_FAIL_COND_MSG(!collision_object, "Collision exception only works between two CollisionObject.");
PhysicsServer::get_singleton()->soft_body_add_collision_exception(physics_rid, collision_object->get_rid());
}
void SoftBody::remove_collision_exception_with(Node *p_node) {
ERR_FAIL_NULL(p_node);
CollisionObject *collision_object = Object::cast_to<CollisionObject>(p_node);
- if (!collision_object) {
- ERR_EXPLAIN("Collision exception only works between two CollisionObject");
- }
- ERR_FAIL_COND(!collision_object);
+ ERR_FAIL_COND_MSG(!collision_object, "Collision exception only works between two CollisionObject.");
PhysicsServer::get_singleton()->soft_body_remove_collision_exception(physics_rid, collision_object->get_rid());
}
diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp
index 1a41a31253..df831f92ef 100644
--- a/scene/3d/spatial.cpp
+++ b/scene/3d/spatial.cpp
@@ -684,15 +684,8 @@ void Spatial::look_at(const Vector3 &p_target, const Vector3 &p_up) {
void Spatial::look_at_from_position(const Vector3 &p_pos, const Vector3 &p_target, const Vector3 &p_up) {
- if (p_pos == p_target) {
- ERR_EXPLAIN("Node origin and target are in the same position, look_at() failed");
- ERR_FAIL();
- }
-
- if (p_up.cross(p_target - p_pos) == Vector3()) {
- ERR_EXPLAIN("Up vector and direction between node origin and target are aligned, look_at() failed");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(p_pos == p_target, "Node origin and target are in the same position, look_at() failed.");
+ ERR_FAIL_COND_MSG(p_up.cross(p_target - p_pos) == Vector3(), "Up vector and direction between node origin and target are aligned, look_at() failed.");
Transform lookat;
lookat.origin = p_pos;
diff --git a/scene/3d/spatial.h b/scene/3d/spatial.h
index 18a4a5b54d..eea2696767 100644
--- a/scene/3d/spatial.h
+++ b/scene/3d/spatial.h
@@ -34,10 +34,6 @@
#include "scene/main/node.h"
#include "scene/main/scene_tree.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class SpatialGizmo : public Reference {
GDCLASS(SpatialGizmo, Reference);
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index b39762fde8..fc5523633d 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -564,6 +564,9 @@ void Sprite3D::set_frame(int p_frame) {
frame = p_frame;
_queue_update();
+
+ _change_notify("frame");
+ _change_notify("frame_coords");
emit_signal(SceneStringNames::get_singleton()->frame_changed);
}
@@ -572,6 +575,17 @@ int Sprite3D::get_frame() const {
return frame;
}
+void Sprite3D::set_frame_coords(const Vector2 &p_coord) {
+ ERR_FAIL_INDEX(int(p_coord.x), vframes);
+ ERR_FAIL_INDEX(int(p_coord.y), hframes);
+
+ set_frame(int(p_coord.y) * hframes + int(p_coord.x));
+}
+
+Vector2 Sprite3D::get_frame_coords() const {
+ return Vector2(frame % hframes, frame / hframes);
+}
+
void Sprite3D::set_vframes(int p_amount) {
ERR_FAIL_COND(p_amount < 1);
@@ -648,6 +662,9 @@ void Sprite3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_frame", "frame"), &Sprite3D::set_frame);
ClassDB::bind_method(D_METHOD("get_frame"), &Sprite3D::get_frame);
+ ClassDB::bind_method(D_METHOD("set_frame_coords", "coords"), &Sprite3D::set_frame_coords);
+ ClassDB::bind_method(D_METHOD("get_frame_coords"), &Sprite3D::get_frame_coords);
+
ClassDB::bind_method(D_METHOD("set_vframes", "vframes"), &Sprite3D::set_vframes);
ClassDB::bind_method(D_METHOD("get_vframes"), &Sprite3D::get_vframes);
@@ -659,6 +676,7 @@ void Sprite3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "vframes", PROPERTY_HINT_RANGE, "1,16384,1"), "set_vframes", "get_vframes");
ADD_PROPERTY(PropertyInfo(Variant::INT, "hframes", PROPERTY_HINT_RANGE, "1,16384,1"), "set_hframes", "get_hframes");
ADD_PROPERTY(PropertyInfo(Variant::INT, "frame"), "set_frame", "get_frame");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "frame_coords", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_frame_coords", "get_frame_coords");
ADD_GROUP("Region", "region_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "region_enabled"), "set_region", "is_region");
ADD_PROPERTY(PropertyInfo(Variant::RECT2, "region_rect"), "set_region_rect", "get_region_rect");
diff --git a/scene/3d/sprite_3d.h b/scene/3d/sprite_3d.h
index 0e086ef31e..97a426b5b9 100644
--- a/scene/3d/sprite_3d.h
+++ b/scene/3d/sprite_3d.h
@@ -173,6 +173,9 @@ public:
void set_frame(int p_frame);
int get_frame() const;
+ void set_frame_coords(const Vector2 &p_coord);
+ Vector2 get_frame_coords() const;
+
void set_vframes(int p_amount);
int get_vframes() const;
diff --git a/scene/3d/visual_instance.h b/scene/3d/visual_instance.h
index 3b924e0454..63d15680aa 100644
--- a/scene/3d/visual_instance.h
+++ b/scene/3d/visual_instance.h
@@ -35,9 +35,7 @@
#include "core/rid.h"
#include "scene/3d/spatial.h"
#include "scene/resources/material.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
+
class VisualInstance : public Spatial {
GDCLASS(VisualInstance, Spatial);
diff --git a/scene/3d/world_environment.h b/scene/3d/world_environment.h
index bf36a0a532..656e16371f 100644
--- a/scene/3d/world_environment.h
+++ b/scene/3d/world_environment.h
@@ -33,10 +33,6 @@
#include "scene/3d/spatial.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class WorldEnvironment : public Node {
GDCLASS(WorldEnvironment, Node);
diff --git a/scene/animation/animation_blend_space_1d.cpp b/scene/animation/animation_blend_space_1d.cpp
index dded44b990..416a291da1 100644
--- a/scene/animation/animation_blend_space_1d.cpp
+++ b/scene/animation/animation_blend_space_1d.cpp
@@ -266,7 +266,7 @@ float AnimationNodeBlendSpace1D::process(float p_time, bool p_seek) {
// fill in weights
- if (point_lower == -1) {
+ if (point_lower == -1 && point_higher != -1) {
// we are on the left side, no other point to the left
// we just play the next point.
diff --git a/scene/animation/animation_blend_space_2d.cpp b/scene/animation/animation_blend_space_2d.cpp
index 95d4644004..75031f0149 100644
--- a/scene/animation/animation_blend_space_2d.cpp
+++ b/scene/animation/animation_blend_space_2d.cpp
@@ -527,7 +527,7 @@ float AnimationNodeBlendSpace2D::process(float p_time, bool p_seek) {
}
}
- if (new_closest != closest) {
+ if (new_closest != closest && new_closest != -1) {
float from = 0;
if (blend_mode == BLEND_MODE_DISCRETE_CARRY && closest != -1) {
diff --git a/scene/animation/animation_cache.cpp b/scene/animation/animation_cache.cpp
index 84b3f103c5..e26bd5b5a1 100644
--- a/scene/animation/animation_cache.cpp
+++ b/scene/animation/animation_cache.cpp
@@ -80,8 +80,7 @@ void AnimationCache::_update_cache() {
if (!node) {
path_cache.push_back(Path());
- ERR_EXPLAIN("Invalid Track Path in Animation: " + np);
- ERR_CONTINUE(!node);
+ ERR_CONTINUE_MSG(!node, "Invalid track path in animation: " + np + ".");
}
Path path;
@@ -92,8 +91,7 @@ void AnimationCache::_update_cache() {
if (np.get_subname_count() > 1) {
path_cache.push_back(Path());
- ERR_EXPLAIN("Transform tracks can't have a subpath: " + np);
- ERR_CONTINUE(animation->track_get_type(i) == Animation::TYPE_TRANSFORM);
+ ERR_CONTINUE_MSG(animation->track_get_type(i) == Animation::TYPE_TRANSFORM, "Transform tracks can't have a subpath: " + np + ".");
}
Spatial *sp = Object::cast_to<Spatial>(node);
@@ -101,8 +99,7 @@ void AnimationCache::_update_cache() {
if (!sp) {
path_cache.push_back(Path());
- ERR_EXPLAIN("Transform track not of type Spatial: " + np);
- ERR_CONTINUE(!sp);
+ ERR_CONTINUE_MSG(!sp, "Transform track not of type Spatial: " + np + ".");
}
if (np.get_subname_count() == 1) {
@@ -113,15 +110,13 @@ void AnimationCache::_update_cache() {
if (!sk) {
path_cache.push_back(Path());
- ERR_EXPLAIN("Property defined in Transform track, but not a Skeleton!: " + np);
- ERR_CONTINUE(!sk);
+ ERR_CONTINUE_MSG(!sk, "Property defined in Transform track, but not a Skeleton!: " + np + ".");
}
int idx = sk->find_bone(ps);
if (idx == -1) {
path_cache.push_back(Path());
- ERR_EXPLAIN("Property defined in Transform track, but not a Skeleton Bone!: " + np);
- ERR_CONTINUE(idx == -1);
+ ERR_CONTINUE_MSG(idx == -1, "Property defined in Transform track, but not a Skeleton Bone!: " + np + ".");
}
path.bone_idx = idx;
@@ -161,8 +156,7 @@ void AnimationCache::_update_cache() {
if (np.get_subname_count() == 0) {
path_cache.push_back(Path());
- ERR_EXPLAIN("Value Track lacks property: " + np);
- ERR_CONTINUE(np.get_subname_count() == 0);
+ ERR_CONTINUE_MSG(np.get_subname_count() == 0, "Value Track lacks property: " + np + ".");
}
} else if (animation->track_get_type(i) == Animation::TYPE_METHOD) {
@@ -170,8 +164,7 @@ void AnimationCache::_update_cache() {
if (path.subpath.size() != 0) { // Trying to call a method of a non-resource
path_cache.push_back(Path());
- ERR_EXPLAIN("Method Track has property: " + np);
- ERR_CONTINUE(path.subpath.size() != 0);
+ ERR_CONTINUE_MSG(path.subpath.size() != 0, "Method Track has property: " + np + ".");
}
}
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp
index f1ce948c43..65bf1e0134 100644
--- a/scene/animation/animation_node_state_machine.cpp
+++ b/scene/animation/animation_node_state_machine.cpp
@@ -235,6 +235,7 @@ bool AnimationNodeStateMachinePlayback::_travel(AnimationNodeStateMachine *p_sta
if (cost < least_cost) {
least_cost_transition = E;
+ least_cost = cost;
}
}
@@ -316,8 +317,7 @@ float AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_st
if (!playing) {
String node_name = start_request;
start_request = StringName();
- ERR_EXPLAIN("Can't travel to '" + node_name + "' if state machine is not playing.");
- ERR_FAIL_V(0);
+ ERR_FAIL_V_MSG(0, "Can't travel to '" + node_name + "' if state machine is not playing.");
}
if (!_travel(p_state_machine, start_request)) {
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 54df346374..051f832882 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -248,10 +248,7 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim) {
RES resource;
Vector<StringName> leftover_path;
Node *child = parent->get_node_and_resource(a->track_get_path(i), resource, leftover_path);
- if (!child) {
- ERR_EXPLAIN("On Animation: '" + p_anim->name + "', couldn't resolve track: '" + String(a->track_get_path(i)) + "'");
- }
- ERR_CONTINUE(!child); // couldn't find the child node
+ ERR_CONTINUE_MSG(!child, "On Animation: '" + p_anim->name + "', couldn't resolve track: '" + String(a->track_get_path(i)) + "'."); // couldn't find the child node
uint32_t id = resource.is_valid() ? resource->get_instance_id() : child->get_instance_id();
int bone_idx = -1;
@@ -973,8 +970,7 @@ void AnimationPlayer::_animation_process(float p_delta) {
Error AnimationPlayer::add_animation(const StringName &p_name, const Ref<Animation> &p_animation) {
#ifdef DEBUG_ENABLED
- ERR_EXPLAIN("Invalid animation name: " + String(p_name));
- ERR_FAIL_COND_V(String(p_name).find("/") != -1 || String(p_name).find(":") != -1 || String(p_name).find(",") != -1 || String(p_name).find("[") != -1, ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V_MSG(String(p_name).find("/") != -1 || String(p_name).find(":") != -1 || String(p_name).find(",") != -1 || String(p_name).find("[") != -1, ERR_INVALID_PARAMETER, "Invalid animation name: " + String(p_name) + ".");
#endif
ERR_FAIL_COND_V(p_animation.is_null(), ERR_INVALID_PARAMETER);
@@ -1158,10 +1154,7 @@ void AnimationPlayer::play(const StringName &p_name, float p_custom_blend, float
if (String(name) == "")
name = playback.assigned;
- if (!animation_set.has(name)) {
- ERR_EXPLAIN("Animation not found: " + name);
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!animation_set.has(name), "Animation not found: " + name + ".");
Playback &c = playback;
@@ -1207,7 +1200,9 @@ void AnimationPlayer::play(const StringName &p_name, float p_custom_blend, float
}
}
- _stop_playing_caches();
+ if (get_current_animation() != p_name) {
+ _stop_playing_caches();
+ }
c.current.from = &animation_set[name];
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h
index f3d38110c6..320fd2084c 100644
--- a/scene/animation/animation_player.h
+++ b/scene/animation/animation_player.h
@@ -35,9 +35,6 @@
#include "scene/3d/skeleton.h"
#include "scene/3d/spatial.h"
#include "scene/resources/animation.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
#ifdef TOOLS_ENABLED
// To save/restore animated values
diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp
index 5c3e123ac3..8f6d53c21c 100644
--- a/scene/animation/animation_tree_player.cpp
+++ b/scene/animation/animation_tree_player.cpp
@@ -403,8 +403,7 @@ void AnimationTreePlayer::_notification(int p_what) {
case NOTIFICATION_ENTER_TREE: {
- ERR_EXPLAIN("AnimationTreePlayer has been deprecated. Use AnimationTree instead.");
- WARN_DEPRECATED;
+ WARN_DEPRECATED_MSG("AnimationTreePlayer has been deprecated. Use AnimationTree instead.");
if (!processing) {
//make sure that a previous process state was not saved
@@ -993,10 +992,9 @@ int AnimationTreePlayer::node_get_input_count(const StringName &p_node) const {
ERR_FAIL_COND_V(!node_map.has(p_node), -1);
return node_map[p_node]->inputs.size();
}
-#define GET_NODE(m_type, m_cast) \
- ERR_FAIL_COND(!node_map.has(p_node)); \
- ERR_EXPLAIN("Invalid parameter for node type."); \
- ERR_FAIL_COND(node_map[p_node]->type != m_type); \
+#define GET_NODE(m_type, m_cast) \
+ ERR_FAIL_COND(!node_map.has(p_node)); \
+ ERR_FAIL_COND_MSG(node_map[p_node]->type != m_type, "Invalid parameter for node type."); \
m_cast *n = static_cast<m_cast *>(node_map[p_node]);
void AnimationTreePlayer::animation_node_set_animation(const StringName &p_node, const Ref<Animation> &p_animation) {
@@ -1209,10 +1207,9 @@ Point2 AnimationTreePlayer::node_get_position(const StringName &p_node) const {
return node_map[p_node]->pos;
}
-#define GET_NODE_V(m_type, m_cast, m_ret) \
- ERR_FAIL_COND_V(!node_map.has(p_node), m_ret); \
- ERR_EXPLAIN("Invalid parameter for node type."); \
- ERR_FAIL_COND_V(node_map[p_node]->type != m_type, m_ret); \
+#define GET_NODE_V(m_type, m_cast, m_ret) \
+ ERR_FAIL_COND_V(!node_map.has(p_node), m_ret); \
+ ERR_FAIL_COND_V_MSG(node_map[p_node]->type != m_type, m_ret, "Invalid parameter for node type."); \
m_cast *n = static_cast<m_cast *>(node_map[p_node]);
Ref<Animation> AnimationTreePlayer::animation_node_get_animation(const StringName &p_node) const {
@@ -1367,8 +1364,7 @@ void AnimationTreePlayer::get_node_list(List<StringName> *p_node_list) const {
void AnimationTreePlayer::remove_node(const StringName &p_node) {
ERR_FAIL_COND(!node_map.has(p_node));
- ERR_EXPLAIN("Node 0 (output) can't be removed.");
- ERR_FAIL_COND(p_node == out_name);
+ ERR_FAIL_COND_MSG(p_node == out_name, "Node 0 (output) can't be removed.");
for (Map<StringName, NodeBase *>::Element *E = node_map.front(); E; E = E->next()) {
diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp
index 4dee4e1d12..2609924f33 100644
--- a/scene/animation/tween.cpp
+++ b/scene/animation/tween.cpp
@@ -1185,35 +1185,29 @@ bool Tween::_build_interpolation(InterpolateType p_interpolation_type, Object *p
// Validate and apply interpolation data
// Give it the object
- ERR_EXPLAIN("Invalid object provided to Tween!");
- ERR_FAIL_COND_V(p_object == NULL, false); // Is the object real
- ERR_FAIL_COND_V(!ObjectDB::instance_validate(p_object), false); // Is the object a valid instance?
+ ERR_FAIL_COND_V_MSG(p_object == NULL, false, "Invalid object provided to Tween.");
+ ERR_FAIL_COND_V_MSG(!ObjectDB::instance_validate(p_object), false, "Invalid object provided to Tween.");
data.id = p_object->get_instance_id();
// Validate the initial and final values
- ERR_EXPLAIN("Initial value type does not match final value type!"); // TODO: Print both types to make debugging easier
- ERR_FAIL_COND_V(p_initial_val.get_type() != p_final_val.get_type(), false); // Do the initial and final value types match?
+ ERR_FAIL_COND_V_MSG(p_initial_val.get_type() != p_final_val.get_type(), false, "Initial value type '" + Variant::get_type_name(p_initial_val.get_type()) + "' does not match final value type '" + Variant::get_type_name(p_final_val.get_type()) + "'.");
data.initial_val = p_initial_val;
data.final_val = p_final_val;
// Check the Duration
- ERR_EXPLAIN("Only non-negative duration values allowed in Tweens!");
- ERR_FAIL_COND_V(p_duration < 0, false); // Is the tween duration non-negative
+ ERR_FAIL_COND_V_MSG(p_duration < 0, false, "Only non-negative duration values allowed in Tweens.");
data.duration = p_duration;
// Tween Delay
- ERR_EXPLAIN("Only non-negative delay values allowed in Tweens!");
- ERR_FAIL_COND_V(p_delay < 0, false); // Is the delay non-negative?
+ ERR_FAIL_COND_V_MSG(p_delay < 0, false, "Only non-negative delay values allowed in Tweens.");
data.delay = p_delay;
// Transition type
- ERR_EXPLAIN("Invalid transition type provided to Tween");
- ERR_FAIL_COND_V(p_trans_type < 0 || p_trans_type >= TRANS_COUNT, false); // Is the transition type valid
+ ERR_FAIL_COND_V_MSG(p_trans_type < 0 || p_trans_type >= TRANS_COUNT, false, "Invalid transition type provided to Tween.");
data.trans_type = p_trans_type;
// Easing type
- ERR_EXPLAIN("Invalid easing type provided to Tween");
- ERR_FAIL_COND_V(p_ease_type < 0 || p_ease_type >= EASE_COUNT, false); // Is the easing type valid
+ ERR_FAIL_COND_V_MSG(p_ease_type < 0 || p_ease_type >= EASE_COUNT, false, "Invalid easing type provided to Tween.");
data.ease_type = p_ease_type;
// Is the property defined?
@@ -1221,8 +1215,7 @@ bool Tween::_build_interpolation(InterpolateType p_interpolation_type, Object *p
// Check that the object actually contains the given property
bool prop_valid = false;
p_object->get_indexed(p_property->get_subnames(), &prop_valid);
- ERR_EXPLAIN("Tween target object has no property named: " + p_property->get_concatenated_subnames());
- ERR_FAIL_COND_V(!prop_valid, false);
+ ERR_FAIL_COND_V_MSG(!prop_valid, false, "Tween target object has no property named: " + p_property->get_concatenated_subnames() + ".");
data.key = p_property->get_subnames();
data.concatenated_key = p_property->get_concatenated_subnames();
@@ -1231,8 +1224,7 @@ bool Tween::_build_interpolation(InterpolateType p_interpolation_type, Object *p
// Is the method defined?
if (p_method) {
// Does the object even have the requested method?
- ERR_EXPLAIN("Tween target object has no method named: " + *p_method); // TODO: Fix this error message
- ERR_FAIL_COND_V(!p_object->has_method(*p_method), false);
+ ERR_FAIL_COND_V_MSG(!p_object->has_method(*p_method), false, "Tween target object has no method named: " + *p_method + ".");
data.key.push_back(*p_method);
data.concatenated_key = *p_method;
@@ -1301,8 +1293,7 @@ bool Tween::interpolate_callback(Object *p_object, real_t p_duration, String p_c
ERR_FAIL_COND_V(p_duration < 0, false);
// Check whether the object even has the callback
- ERR_EXPLAIN("Object has no callback named: %s" + p_callback);
- ERR_FAIL_COND_V(!p_object->has_method(p_callback), false);
+ ERR_FAIL_COND_V_MSG(!p_object->has_method(p_callback), false, "Object has no callback named: " + p_callback + ".");
// Build a new InterpolationData
InterpolateData data;
@@ -1361,8 +1352,7 @@ bool Tween::interpolate_deferred_callback(Object *p_object, real_t p_duration, S
ERR_FAIL_COND_V(p_duration < 0, false);
// Confirm the callback exists on the object
- ERR_EXPLAIN("Object has no callback named: %s" + p_callback);
- ERR_FAIL_COND_V(!p_object->has_method(p_callback), false);
+ ERR_FAIL_COND_V_MSG(!p_object->has_method(p_callback), false, "Object has no callback named: " + p_callback + ".");
// Create a new InterpolateData for the callback
InterpolateData data;
@@ -1505,10 +1495,8 @@ bool Tween::follow_method(Object *p_object, StringName p_method, Variant p_initi
ERR_FAIL_COND_V(p_delay < 0, false);
// Confirm both objects have the target methods
- ERR_EXPLAIN("Object has no method named: %s" + p_method);
- ERR_FAIL_COND_V(!p_object->has_method(p_method), false);
- ERR_EXPLAIN("Target has no method named: %s" + p_target_method);
- ERR_FAIL_COND_V(!p_target->has_method(p_target_method), false);
+ ERR_FAIL_COND_V_MSG(!p_object->has_method(p_method), false, "Object has no method named: " + p_method + ".");
+ ERR_FAIL_COND_V_MSG(!p_target->has_method(p_target_method), false, "Target has no method named: " + p_target_method + ".");
// Call the method to get the target value
Variant::CallError error;
@@ -1641,10 +1629,8 @@ bool Tween::targeting_method(Object *p_object, StringName p_method, Object *p_in
ERR_FAIL_COND_V(p_delay < 0, false);
// Make sure both objects have the given method
- ERR_EXPLAIN("Object has no method named: %s" + p_method);
- ERR_FAIL_COND_V(!p_object->has_method(p_method), false);
- ERR_EXPLAIN("Initial Object has no method named: %s" + p_initial_method);
- ERR_FAIL_COND_V(!p_initial->has_method(p_initial_method), false);
+ ERR_FAIL_COND_V_MSG(!p_object->has_method(p_method), false, "Object has no method named: " + p_method + ".");
+ ERR_FAIL_COND_V_MSG(!p_initial->has_method(p_initial_method), false, "Initial Object has no method named: " + p_initial_method + ".");
// Call the method to get the initial value
Variant::CallError error;
diff --git a/scene/gui/base_button.h b/scene/gui/base_button.h
index ffccdd69d6..2773f024df 100644
--- a/scene/gui/base_button.h
+++ b/scene/gui/base_button.h
@@ -32,9 +32,6 @@
#define BASE_BUTTON_H
#include "scene/gui/control.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class ButtonGroup;
diff --git a/scene/gui/button.h b/scene/gui/button.h
index 6ba3475e5a..370809060e 100644
--- a/scene/gui/button.h
+++ b/scene/gui/button.h
@@ -32,9 +32,6 @@
#define BUTTON_H
#include "scene/gui/base_button.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class Button : public BaseButton {
diff --git a/scene/gui/check_box.cpp b/scene/gui/check_box.cpp
index 1d8b74d9db..8744407763 100644
--- a/scene/gui/check_box.cpp
+++ b/scene/gui/check_box.cpp
@@ -79,7 +79,7 @@ void CheckBox::_notification(int p_what) {
Vector2 ofs;
ofs.x = sb->get_margin(MARGIN_LEFT);
- ofs.y = int((get_size().height - get_icon_size().height) / 2);
+ ofs.y = int((get_size().height - get_icon_size().height) / 2) + get_constant("check_vadjust");
if (is_pressed())
on->draw(ci, ofs);
diff --git a/scene/gui/check_button.cpp b/scene/gui/check_button.cpp
index a2d0f388c4..f47547f2cc 100644
--- a/scene/gui/check_button.cpp
+++ b/scene/gui/check_button.cpp
@@ -76,7 +76,7 @@ void CheckButton::_notification(int p_what) {
Size2 tex_size = get_icon_size();
ofs.x = get_size().width - (tex_size.width + sb->get_margin(MARGIN_RIGHT));
- ofs.y = (get_size().height - tex_size.height) / 2;
+ ofs.y = (get_size().height - tex_size.height) / 2 + get_constant("check_vadjust");
if (is_pressed())
on->draw(ci, ofs);
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 1d6f3dc782..9b9fc863dd 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -289,7 +289,7 @@ void Control::_update_minimum_size() {
Size2 minsize = get_combined_minimum_size();
if (minsize.x > data.size_cache.x ||
minsize.y > data.size_cache.y) {
- set_size(data.size_cache);
+ _size_changed();
}
data.updating_last_minimum_size = false;
@@ -1772,17 +1772,6 @@ void Control::set_global_position(const Point2 &p_point, bool p_keep_margins) {
set_position(inv.xform(p_point), p_keep_margins);
}
-Rect2 Control::_compute_child_rect(const float p_anchors[4], const float p_margins[4]) const {
-
- Rect2 anchorable = get_parent_anchorable_rect();
- Rect2 result = anchorable;
- for (int i = 0; i < 4; i++) {
- result.grow_margin((Margin)i, p_anchors[i] * anchorable.get_size()[i % 2] + p_margins[i]);
- }
-
- return result;
-}
-
void Control::_compute_anchors(Rect2 p_rect, const float p_margins[4], float (&r_anchors)[4]) {
Size2 parent_rect_size = get_parent_anchorable_rect().size;
@@ -2006,12 +1995,7 @@ Control *Control::find_next_valid_focus() const {
Node *n = get_node(data.focus_next);
if (n) {
from = Object::cast_to<Control>(n);
-
- if (!from) {
-
- ERR_EXPLAIN("Next focus node is not a control: " + n->get_name());
- ERR_FAIL_V(NULL);
- }
+ ERR_FAIL_COND_V_MSG(!from, NULL, "Next focus node is not a control: " + n->get_name() + ".");
} else {
return NULL;
}
@@ -2101,12 +2085,7 @@ Control *Control::find_prev_valid_focus() const {
Node *n = get_node(data.focus_prev);
if (n) {
from = Object::cast_to<Control>(n);
-
- if (!from) {
-
- ERR_EXPLAIN("Previous focus node is not a control: " + n->get_name());
- ERR_FAIL_V(NULL);
- }
+ ERR_FAIL_COND_V_MSG(!from, NULL, "Previous focus node is not a control: " + n->get_name() + ".");
} else {
return NULL;
}
@@ -2388,12 +2367,7 @@ Control *Control::_get_focus_neighbour(Margin p_margin, int p_count) {
Node *n = get_node(data.focus_neighbour[p_margin]);
if (n) {
c = Object::cast_to<Control>(n);
-
- if (!c) {
-
- ERR_EXPLAIN("Neighbour focus node is not a control: " + n->get_name());
- ERR_FAIL_V(NULL);
- }
+ ERR_FAIL_COND_V_MSG(!c, NULL, "Neighbor focus node is not a control: " + n->get_name() + ".");
} else {
return NULL;
}
diff --git a/scene/gui/control.h b/scene/gui/control.h
index 1a59a6d2e4..7305b3ce93 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -38,9 +38,6 @@
#include "scene/main/node.h"
#include "scene/main/timer.h"
#include "scene/resources/theme.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class Viewport;
class Label;
@@ -230,7 +227,6 @@ private:
void _update_scroll();
void _resize(const Size2 &p_size);
- Rect2 _compute_child_rect(const float p_anchors[4], const float p_margins[4]) const;
void _compute_margins(Rect2 p_rect, const float p_anchors[4], float (&r_margins)[4]);
void _compute_anchors(Rect2 p_rect, const float p_margins[4], float (&r_anchors)[4]);
diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp
index 4da11b671e..59bbdad97a 100644
--- a/scene/gui/dialogs.cpp
+++ b/scene/gui/dialogs.cpp
@@ -219,6 +219,14 @@ void WindowDialog::_notification(int p_what) {
close_button->set_begin(Point2(-get_constant("close_h_ofs", "WindowDialog"), -get_constant("close_v_ofs", "WindowDialog")));
} break;
+ case NOTIFICATION_TRANSLATION_CHANGED: {
+ String new_title = tr(title);
+ if (title != new_title) {
+ title = new_title;
+ update();
+ }
+ } break;
+
case NOTIFICATION_MOUSE_EXIT: {
// Reset the mouse cursor when leaving the resizable window border.
if (resizable && !drag_type) {
@@ -226,11 +234,13 @@ void WindowDialog::_notification(int p_what) {
set_default_cursor_shape(CURSOR_ARROW);
}
} break;
+
#ifdef TOOLS_ENABLED
case NOTIFICATION_POST_POPUP: {
if (get_tree() && Engine::get_singleton()->is_editor_hint() && EditorNode::get_singleton())
EditorNode::get_singleton()->dim_editor(true);
} break;
+
case NOTIFICATION_POPUP_HIDE: {
if (get_tree() && Engine::get_singleton()->is_editor_hint() && EditorNode::get_singleton())
EditorNode::get_singleton()->dim_editor(false);
@@ -272,8 +282,11 @@ int WindowDialog::_drag_hit_test(const Point2 &pos) const {
void WindowDialog::set_title(const String &p_title) {
- title = tr(p_title);
- update();
+ String new_title = tr(p_title);
+ if (title != new_title) {
+ title = new_title;
+ update();
+ }
}
String WindowDialog::get_title() const {
@@ -296,8 +309,8 @@ Size2 WindowDialog::get_minimum_size() const {
const int padding = button_width / 2;
const int button_area = button_width + padding;
- // as the title gets centered, title_width + close_button_width is not enough.
- // we want a width w, such that w / 2 - title_width / 2 >= button_area, i.e.
+ // As the title gets centered, title_width + close_button_width is not enough.
+ // We want a width w, such that w / 2 - title_width / 2 >= button_area, i.e.
// w >= 2 * button_area + title_width
return Size2(2 * button_area + title_width, 1);
@@ -324,7 +337,6 @@ void WindowDialog::_bind_methods() {
WindowDialog::WindowDialog() {
- //title="Hello!";
drag_type = DRAG_NONE;
resizable = false;
close_button = memnew(TextureButton);
@@ -340,7 +352,6 @@ WindowDialog::~WindowDialog() {
void PopupDialog::_notification(int p_what) {
if (p_what == NOTIFICATION_DRAW) {
-
RID ci = get_canvas_item();
get_stylebox("panel", "PopupMenu")->draw(ci, Rect2(Point2(), get_size()));
}
@@ -362,15 +373,15 @@ void AcceptDialog::_post_popup() {
void AcceptDialog::_notification(int p_what) {
- if (p_what == NOTIFICATION_MODAL_CLOSE) {
-
- cancel_pressed();
- } else if (p_what == NOTIFICATION_READY) {
-
- _update_child_rects();
- } else if (p_what == NOTIFICATION_RESIZED) {
+ switch (p_what) {
+ case NOTIFICATION_MODAL_CLOSE: {
+ cancel_pressed();
+ } break;
- _update_child_rects();
+ case NOTIFICATION_READY:
+ case NOTIFICATION_RESIZED: {
+ _update_child_rects();
+ } break;
}
}
diff --git a/scene/gui/dialogs.h b/scene/gui/dialogs.h
index c1a7f26a85..1a0350ba18 100644
--- a/scene/gui/dialogs.h
+++ b/scene/gui/dialogs.h
@@ -37,9 +37,6 @@
#include "scene/gui/panel.h"
#include "scene/gui/popup.h"
#include "scene/gui/texture_button.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class WindowDialog : public Popup {
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index f1bdbb5ff5..0c096f0d97 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -400,6 +400,7 @@ void FileDialog::update_file_list() {
TreeItem *root = tree->create_item();
Ref<Texture> folder = get_icon("folder");
+ const Color folder_color = get_color("folder_icon_modulate");
List<String> files;
List<String> dirs;
@@ -429,6 +430,7 @@ void FileDialog::update_file_list() {
TreeItem *ti = tree->create_item(root);
ti->set_text(0, dir_name);
ti->set_icon(0, folder);
+ ti->set_icon_color(0, folder_color);
Dictionary d;
d["name"] = dir_name;
diff --git a/scene/gui/file_dialog.h b/scene/gui/file_dialog.h
index 191af5fef3..4fd6d0d13c 100644
--- a/scene/gui/file_dialog.h
+++ b/scene/gui/file_dialog.h
@@ -38,9 +38,7 @@
#include "scene/gui/option_button.h"
#include "scene/gui/tool_button.h"
#include "scene/gui/tree.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
+
class FileDialog : public ConfirmationDialog {
GDCLASS(FileDialog, ConfirmationDialog);
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index f238aeb392..fdffb26cb5 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -776,10 +776,16 @@ void GraphEdit::_top_layer_draw() {
_draw_cos_line(top_layer, pos, topos, col, col);
}
- if (box_selecting)
+ if (box_selecting) {
top_layer->draw_rect(
box_selecting_rect,
- get_color("accent_color", "Editor") * Color(1, 1, 1, 0.375));
+ get_color("box_selection_fill_color", "Editor"));
+
+ top_layer->draw_rect(
+ box_selecting_rect,
+ get_color("box_selection_stroke_color", "Editor"),
+ false);
+ }
}
void GraphEdit::set_selected(Node *p_child) {
@@ -1030,14 +1036,28 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
}
Ref<InputEventKey> k = p_ev;
- if (k.is_valid() && k->get_scancode() == KEY_D && k->is_pressed() && k->get_command()) {
- emit_signal("duplicate_nodes_request");
- accept_event();
- }
- if (k.is_valid() && k->get_scancode() == KEY_DELETE && k->is_pressed()) {
- emit_signal("delete_nodes_request");
- accept_event();
+ if (k.is_valid()) {
+
+ if (k->get_scancode() == KEY_D && k->is_pressed() && k->get_command()) {
+ emit_signal("duplicate_nodes_request");
+ accept_event();
+ }
+
+ if (k->get_scancode() == KEY_C && k->is_pressed() && k->get_command()) {
+ emit_signal("copy_nodes_request");
+ accept_event();
+ }
+
+ if (k->get_scancode() == KEY_V && k->is_pressed() && k->get_command()) {
+ emit_signal("paste_nodes_request");
+ accept_event();
+ }
+
+ if (k->get_scancode() == KEY_DELETE && k->is_pressed()) {
+ emit_signal("delete_nodes_request");
+ accept_event();
+ }
}
Ref<InputEventMagnifyGesture> magnify_gesture = p_ev;
@@ -1297,6 +1317,8 @@ void GraphEdit::_bind_methods() {
ADD_SIGNAL(MethodInfo("disconnection_request", PropertyInfo(Variant::STRING, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::STRING, "to"), PropertyInfo(Variant::INT, "to_slot")));
ADD_SIGNAL(MethodInfo("popup_request", PropertyInfo(Variant::VECTOR2, "position")));
ADD_SIGNAL(MethodInfo("duplicate_nodes_request"));
+ ADD_SIGNAL(MethodInfo("copy_nodes_request"));
+ ADD_SIGNAL(MethodInfo("paste_nodes_request"));
ADD_SIGNAL(MethodInfo("node_selected", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
ADD_SIGNAL(MethodInfo("connection_to_empty", PropertyInfo(Variant::STRING, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::VECTOR2, "release_position")));
ADD_SIGNAL(MethodInfo("connection_from_empty", PropertyInfo(Variant::STRING, "to"), PropertyInfo(Variant::INT, "to_slot"), PropertyInfo(Variant::VECTOR2, "release_position")));
diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp
index 222c75b21d..f7bef4ed39 100644
--- a/scene/gui/graph_node.cpp
+++ b/scene/gui/graph_node.cpp
@@ -592,8 +592,7 @@ void GraphNode::_gui_input(const Ref<InputEvent> &p_ev) {
Ref<InputEventMouseButton> mb = p_ev;
if (mb.is_valid()) {
- ERR_EXPLAIN("GraphNode must be the child of a GraphEdit node.");
- ERR_FAIL_COND(get_parent_control() == NULL);
+ ERR_FAIL_COND_MSG(get_parent_control() == NULL, "GraphNode must be the child of a GraphEdit node.");
if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
diff --git a/scene/gui/label.h b/scene/gui/label.h
index 561c42ef9e..2cc55a47ef 100644
--- a/scene/gui/label.h
+++ b/scene/gui/label.h
@@ -32,9 +32,7 @@
#define LABEL_H
#include "scene/gui/control.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
+
class Label : public Control {
GDCLASS(Label, Control);
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index d5347edb87..4a763844f8 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -59,6 +59,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
menu->set_scale(get_global_transform().get_scale());
menu->popup();
grab_focus();
+ accept_event();
return;
}
@@ -1367,18 +1368,28 @@ void LineEdit::set_editable(bool p_editable) {
// Reorganize context menu.
menu->clear();
- if (editable)
+
+ if (editable) {
+ menu->add_item(RTR("Undo"), MENU_UNDO, KEY_MASK_CMD | KEY_Z);
+ menu->add_item(RTR("Redo"), MENU_REDO, KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_Z);
+ }
+
+ if (editable) {
+ menu->add_separator();
menu->add_item(RTR("Cut"), MENU_CUT, KEY_MASK_CMD | KEY_X);
+ }
+
menu->add_item(RTR("Copy"), MENU_COPY, KEY_MASK_CMD | KEY_C);
- if (editable)
+
+ if (editable) {
menu->add_item(RTR("Paste"), MENU_PASTE, KEY_MASK_CMD | KEY_V);
+ }
+
menu->add_separator();
menu->add_item(RTR("Select All"), MENU_SELECT_ALL, KEY_MASK_CMD | KEY_A);
+
if (editable) {
menu->add_item(RTR("Clear"), MENU_CLEAR);
- menu->add_separator();
- menu->add_item(RTR("Undo"), MENU_UNDO, KEY_MASK_CMD | KEY_Z);
- menu->add_item(RTR("Redo"), MENU_REDO, KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_Z);
}
update();
@@ -1404,8 +1415,7 @@ void LineEdit::set_secret_character(const String &p_string) {
// An empty string as the secret character would crash the engine
// It also wouldn't make sense to use multiple characters as the secret character
- ERR_EXPLAIN("Secret character must be exactly one character long (" + itos(p_string.length()) + " characters given)");
- ERR_FAIL_COND(p_string.length() != 1);
+ ERR_FAIL_COND_MSG(p_string.length() != 1, "Secret character must be exactly one character long (" + itos(p_string.length()) + " characters given).");
secret_character = p_string;
update();
diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h
index 3002f6f637..1d33f7d4ce 100644
--- a/scene/gui/line_edit.h
+++ b/scene/gui/line_edit.h
@@ -34,9 +34,6 @@
#include "scene/gui/control.h"
#include "scene/gui/popup_menu.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class LineEdit : public Control {
GDCLASS(LineEdit, Control);
diff --git a/scene/gui/menu_button.h b/scene/gui/menu_button.h
index 42e909d991..5448ff13f2 100644
--- a/scene/gui/menu_button.h
+++ b/scene/gui/menu_button.h
@@ -33,9 +33,7 @@
#include "scene/gui/button.h"
#include "scene/gui/popup_menu.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
+
class MenuButton : public Button {
GDCLASS(MenuButton, Button);
diff --git a/scene/gui/nine_patch_rect.h b/scene/gui/nine_patch_rect.h
index ac17e52fc1..f31a09a482 100644
--- a/scene/gui/nine_patch_rect.h
+++ b/scene/gui/nine_patch_rect.h
@@ -32,9 +32,7 @@
#define NINE_PATCH_RECT_H
#include "scene/gui/control.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
+
class NinePatchRect : public Control {
GDCLASS(NinePatchRect, Control);
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp
index 58671655dc..d1840e43a3 100644
--- a/scene/gui/option_button.cpp
+++ b/scene/gui/option_button.cpp
@@ -43,40 +43,42 @@ Size2 OptionButton::get_minimum_size() const {
void OptionButton::_notification(int p_what) {
- if (p_what == NOTIFICATION_DRAW) {
-
- if (!has_icon("arrow"))
- return;
-
- RID ci = get_canvas_item();
- Ref<Texture> arrow = Control::get_icon("arrow");
- Ref<StyleBox> normal = get_stylebox("normal");
- Color clr = Color(1, 1, 1);
- if (get_constant("modulate_arrow")) {
- switch (get_draw_mode()) {
- case DRAW_PRESSED:
- clr = get_color("font_color_pressed");
- break;
- case DRAW_HOVER:
- clr = get_color("font_color_hover");
- break;
- case DRAW_DISABLED:
- clr = get_color("font_color_disabled");
- break;
- default:
- clr = get_color("font_color");
+ switch (p_what) {
+ case NOTIFICATION_DRAW: {
+
+ if (!has_icon("arrow"))
+ return;
+
+ RID ci = get_canvas_item();
+ Ref<Texture> arrow = Control::get_icon("arrow");
+ Color clr = Color(1, 1, 1);
+ if (get_constant("modulate_arrow")) {
+ switch (get_draw_mode()) {
+ case DRAW_PRESSED:
+ clr = get_color("font_color_pressed");
+ break;
+ case DRAW_HOVER:
+ clr = get_color("font_color_hover");
+ break;
+ case DRAW_DISABLED:
+ clr = get_color("font_color_disabled");
+ break;
+ default:
+ clr = get_color("font_color");
+ }
}
- }
- Size2 size = get_size();
+ Size2 size = get_size();
- Point2 ofs(size.width - arrow->get_width() - get_constant("arrow_margin"), int(Math::abs((size.height - arrow->get_height()) / 2)));
- arrow->draw(ci, ofs, clr);
- } else if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
+ Point2 ofs(size.width - arrow->get_width() - get_constant("arrow_margin"), int(Math::abs((size.height - arrow->get_height()) / 2)));
+ arrow->draw(ci, ofs, clr);
+ } break;
+ case NOTIFICATION_VISIBILITY_CHANGED: {
- if (!is_visible_in_tree()) {
- popup->hide();
- }
+ if (!is_visible_in_tree()) {
+ popup->hide();
+ }
+ } break;
}
}
diff --git a/scene/gui/option_button.h b/scene/gui/option_button.h
index 51d5fd6947..7210708042 100644
--- a/scene/gui/option_button.h
+++ b/scene/gui/option_button.h
@@ -33,9 +33,7 @@
#include "scene/gui/button.h"
#include "scene/gui/popup_menu.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
+
class OptionButton : public Button {
GDCLASS(OptionButton, Button);
diff --git a/scene/gui/panel.h b/scene/gui/panel.h
index f8d15e4261..84bf6e75f5 100644
--- a/scene/gui/panel.h
+++ b/scene/gui/panel.h
@@ -32,9 +32,7 @@
#define PANEL_H
#include "scene/gui/control.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
+
class Panel : public Control {
GDCLASS(Panel, Control);
diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp
index 3e003af396..32380b6457 100644
--- a/scene/gui/popup.cpp
+++ b/scene/gui/popup.cpp
@@ -74,7 +74,7 @@ void Popup::_fix_size() {
Point2 pos = get_global_position();
Size2 size = get_size() * get_scale();
- Point2 window_size = get_viewport_rect().size;
+ Point2 window_size = get_viewport_rect().size - get_viewport_transform().get_origin();
if (pos.x + size.width > window_size.width)
pos.x = window_size.width - size.width;
@@ -207,6 +207,7 @@ bool Popup::is_exclusive() const {
void Popup::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_as_minsize"), &Popup::set_as_minsize);
ClassDB::bind_method(D_METHOD("popup_centered", "size"), &Popup::popup_centered, DEFVAL(Size2()));
ClassDB::bind_method(D_METHOD("popup_centered_ratio", "ratio"), &Popup::popup_centered_ratio, DEFVAL(0.75));
ClassDB::bind_method(D_METHOD("popup_centered_minsize", "minsize"), &Popup::popup_centered_minsize, DEFVAL(Size2()));
diff --git a/scene/gui/popup.h b/scene/gui/popup.h
index d6d96dfe64..925760984e 100644
--- a/scene/gui/popup.h
+++ b/scene/gui/popup.h
@@ -33,9 +33,6 @@
#include "scene/gui/control.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class Popup : public Control {
GDCLASS(Popup, Control);
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 2cac345dae..a7c6c5ccab 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -148,11 +148,9 @@ int PopupMenu::_get_mouse_over(const Point2 &p_over) const {
void PopupMenu::_activate_submenu(int over) {
Node *n = get_node(items[over].submenu);
- ERR_EXPLAIN("Item subnode does not exist: " + items[over].submenu);
- ERR_FAIL_COND(!n);
+ ERR_FAIL_COND_MSG(!n, "Item subnode does not exist: " + items[over].submenu + ".");
Popup *pm = Object::cast_to<Popup>(n);
- ERR_EXPLAIN("Item subnode is not a Popup: " + items[over].submenu);
- ERR_FAIL_COND(!pm);
+ ERR_FAIL_COND_MSG(!pm, "Item subnode is not a Popup: " + items[over].submenu + ".");
if (pm->is_visible_in_tree())
return; //already visible!
diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h
index babdd21281..8bfe8fc607 100644
--- a/scene/gui/popup_menu.h
+++ b/scene/gui/popup_menu.h
@@ -33,10 +33,6 @@
#include "scene/gui/popup.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class PopupMenu : public Popup {
GDCLASS(PopupMenu, Popup);
diff --git a/scene/gui/progress_bar.cpp b/scene/gui/progress_bar.cpp
index 264eda4035..0154a452ad 100644
--- a/scene/gui/progress_bar.cpp
+++ b/scene/gui/progress_bar.cpp
@@ -60,7 +60,7 @@ void ProgressBar::_notification(int p_what) {
draw_style_box(bg, Rect2(Point2(), get_size()));
float r = get_as_ratio();
int mp = fg->get_minimum_size().width;
- int p = r * get_size().width - mp;
+ int p = r * (get_size().width - mp);
if (p > 0) {
draw_style_box(fg, Rect2(Point2(), Size2(p + fg->get_minimum_size().width, get_size().height)));
diff --git a/scene/gui/range.cpp b/scene/gui/range.cpp
index e709bac377..ed5dd77f53 100644
--- a/scene/gui/range.cpp
+++ b/scene/gui/range.cpp
@@ -180,12 +180,12 @@ double Range::get_as_ratio() const {
float value = CLAMP(get_value(), shared->min, shared->max);
double v = Math::log(value) / Math::log((double)2);
- return (v - exp_min) / (exp_max - exp_min);
+ return CLAMP((v - exp_min) / (exp_max - exp_min), 0, 1);
} else {
float value = CLAMP(get_value(), shared->min, shared->max);
- return (value - get_min()) / (get_max() - get_min());
+ return CLAMP((value - get_min()) / (get_max() - get_min()), 0, 1);
}
}
diff --git a/scene/gui/range.h b/scene/gui/range.h
index cf0add8c89..8ce450f8fc 100644
--- a/scene/gui/range.h
+++ b/scene/gui/range.h
@@ -32,9 +32,7 @@
#define RANGE_H
#include "scene/gui/control.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
+
class Range : public Control {
GDCLASS(Range, Control);
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index d6c0981ebc..8223ea6d1e 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -821,11 +821,7 @@ void RichTextLabel::_notification(int p_what) {
} break;
case NOTIFICATION_THEME_CHANGED: {
- if (is_inside_tree() && use_bbcode) {
- parse_bbcode(bbcode);
- //first_invalid_line=0; //invalidate ALL
- //update();
- }
+ update();
} break;
case NOTIFICATION_DRAW: {
diff --git a/scene/gui/scroll_bar.h b/scene/gui/scroll_bar.h
index 5ceabfc06b..cbcee1dae3 100644
--- a/scene/gui/scroll_bar.h
+++ b/scene/gui/scroll_bar.h
@@ -33,10 +33,6 @@
#include "scene/gui/range.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class ScrollBar : public Range {
GDCLASS(ScrollBar, Range);
diff --git a/scene/gui/separator.h b/scene/gui/separator.h
index 54ad9b5bb5..89039f3112 100644
--- a/scene/gui/separator.h
+++ b/scene/gui/separator.h
@@ -31,10 +31,6 @@
#ifndef SEPARATOR_H
#define SEPARATOR_H
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
#include "scene/gui/control.h"
class Separator : public Control {
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index db277d3705..6ada0cba97 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -170,6 +170,10 @@ void SpinBox::_gui_input(const Ref<InputEvent> &p_event) {
void SpinBox::_line_edit_focus_exit() {
+ // discontinue because the focus_exit was caused by right-click context menu
+ if (line_edit->get_menu()->is_visible())
+ return;
+
_text_entered(line_edit->get_text());
}
diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp
index 39c76e6646..be8f1cf36e 100644
--- a/scene/gui/tab_container.cpp
+++ b/scene/gui/tab_container.cpp
@@ -303,7 +303,7 @@ void TabContainer::_notification(int p_what) {
// Draw the tab contents.
Control *control = Object::cast_to<Control>(tabs[i + first_tab_cache]);
- String text = control->has_meta("_tab_name") ? String(tr(String(control->get_meta("_tab_name")))) : String(control->get_name());
+ String text = control->has_meta("_tab_name") ? String(tr(String(control->get_meta("_tab_name")))) : String(tr(control->get_name()));
int x_content = tab_rect.position.x + tab_style->get_margin(MARGIN_LEFT);
int top_margin = tab_style->get_margin(MARGIN_TOP);
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index ff0c723141..f137b2618b 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -129,7 +129,7 @@ void TextEdit::Text::_update_line_cache(int p_line) const {
int len = text[p_line].data.length();
const CharType *str = text[p_line].data.c_str();
- //update width
+ // Update width.
for (int i = 0; i < len; i++) {
w += get_char_width(str[i], str[i + 1], w);
@@ -139,7 +139,7 @@ void TextEdit::Text::_update_line_cache(int p_line) const {
text.write[p_line].wrap_amount_cache = -1;
- //update regions
+ // Update regions.
text.write[p_line].region_info.clear();
@@ -148,7 +148,7 @@ void TextEdit::Text::_update_line_cache(int p_line) const {
if (!_is_symbol(str[i]))
continue;
if (str[i] == '\\') {
- i++; //skip quoted anything
+ i++; // Skip quoted anything.
continue;
}
@@ -275,7 +275,7 @@ void TextEdit::Text::clear() {
}
int TextEdit::Text::get_max_width(bool p_exclude_hidden) const {
- //quite some work.. but should be fast enough.
+ // Quite some work, but should be fast enough.
int max = 0;
for (int i = 0; i < text.size(); i++) {
@@ -323,7 +323,7 @@ int TextEdit::Text::get_char_width(CharType c, CharType next_c, int px) const {
if (left == 0)
w = tab_w;
else
- w = tab_w - px % tab_w; // is right...
+ w = tab_w - px % tab_w; // Is right.
} else {
w = font->get_char_size(c, next_c).width;
@@ -370,20 +370,18 @@ void TextEdit::_update_scrollbars() {
bool use_hscroll = true;
bool use_vscroll = true;
+ // Thanks yessopie for this clever bit of logic.
if (total_rows <= visible_rows && total_width <= visible_width) {
- //thanks yessopie for this clever bit of logic
+
use_hscroll = false;
use_vscroll = false;
-
} else {
if (total_rows > visible_rows && total_width <= visible_width) {
- //thanks yessopie for this clever bit of logic
use_hscroll = false;
}
if (total_rows <= visible_rows && total_width > visible_width) {
- //thanks yessopie for this clever bit of logic
use_vscroll = false;
}
}
@@ -481,7 +479,7 @@ void TextEdit::_update_selection_mode_word() {
String line = text[row];
int beg = CLAMP(col, 0, line.length());
- // if its the first selection and on whitespace make sure we grab the word instead..
+ // If its the first selection and on whitespace make sure we grab the word instead.
if (!selection.active) {
while (beg > 0 && line[beg] <= 32) {
beg--;
@@ -490,7 +488,7 @@ void TextEdit::_update_selection_mode_word() {
int end = beg;
bool symbol = beg < line.length() && _is_symbol(line[beg]);
- // get the word end and begin points
+ // Get the word end and begin points.
while (beg > 0 && line[beg - 1] > 32 && (symbol == _is_symbol(line[beg - 1]))) {
beg--;
}
@@ -501,7 +499,7 @@ void TextEdit::_update_selection_mode_word() {
end += 1;
}
- // initial selection
+ // Initial selection.
if (!selection.active) {
select(row, beg, row, end);
selection.selecting_column = beg;
@@ -537,11 +535,11 @@ void TextEdit::_update_selection_mode_line() {
col = 0;
if (row < selection.selecting_line) {
- // cursor is above us
+ // Cursor is above us.
cursor_set_line(row - 1, false);
selection.selecting_column = text[selection.selecting_line].length();
} else {
- // cursor is below us
+ // Cursor is below us.
cursor_set_line(row + 1, false);
selection.selecting_column = 0;
col = text[row].length();
@@ -607,7 +605,7 @@ void TextEdit::_notification(int p_what) {
case NOTIFICATION_DRAW: {
if (first_draw) {
- //size may not be the final one, so attempts to ensure cursor was visible may have failed
+ // Size may not be the final one, so attempts to ensure cursor was visible may have failed.
adjust_viewport_to_cursor();
first_draw = false;
}
@@ -661,7 +659,7 @@ void TextEdit::_notification(int p_what) {
VisualServer::get_singleton()->canvas_item_set_clip(get_canvas_item(), true);
int xmargin_beg = cache.style_normal->get_margin(MARGIN_LEFT) + cache.line_number_w + cache.breakpoint_gutter_width + cache.fold_gutter_width + cache.info_gutter_width;
int xmargin_end = size.width - cache.style_normal->get_margin(MARGIN_RIGHT);
- //let's do it easy for now:
+ // Let's do it easy for now.
cache.style_normal->draw(ci, Rect2(Point2(), size));
if (readonly) {
cache.style_readonly->draw(ci, Rect2(Point2(), size));
@@ -701,7 +699,7 @@ void TextEdit::_notification(int p_what) {
if (brace_matching_enabled && cursor.line >= 0 && cursor.line < text.size() && cursor.column >= 0) {
if (cursor.column < text[cursor.line].length()) {
- //check for open
+ // Check for open.
CharType c = text[cursor.line][cursor.column];
CharType closec = 0;
@@ -723,7 +721,7 @@ void TextEdit::_notification(int p_what) {
for (int j = from; j < text[i].length(); j++) {
CharType cc = text[i][j];
- //ignore any brackets inside a string
+ // Ignore any brackets inside a string.
if (cc == '"' || cc == '\'') {
CharType quotation = cc;
do {
@@ -732,7 +730,7 @@ void TextEdit::_notification(int p_what) {
break;
}
cc = text[i][j];
- //skip over escaped quotation marks inside strings
+ // Skip over escaped quotation marks inside strings.
if (cc == '\\') {
bool escaped = true;
while (j + 1 < text[i].length() && text[i][j + 1] == '\\') {
@@ -789,7 +787,7 @@ void TextEdit::_notification(int p_what) {
for (int j = from; j >= 0; j--) {
CharType cc = text[i][j];
- //ignore any brackets inside a string
+ // Ignore any brackets inside a string.
if (cc == '"' || cc == '\'') {
CharType quotation = cc;
do {
@@ -798,7 +796,7 @@ void TextEdit::_notification(int p_what) {
break;
}
cc = text[i][j];
- //skip over escaped quotation marks inside strings
+ // Skip over escaped quotation marks inside strings.
if (cc == quotation) {
bool escaped = false;
while (j - 1 >= 0 && text[i][j - 1] == '\\') {
@@ -837,10 +835,10 @@ void TextEdit::_notification(int p_what) {
Point2 cursor_pos;
int cursor_insert_offset_y = 0;
- // get the highlighted words
+ // Get the highlighted words.
String highlighted_text = get_selection_text();
- // check if highlighted words contains only whitespaces (tabs or spaces)
+ // Check if highlighted words contains only whitespaces (tabs or spaces).
bool only_whitespaces_highlighted = highlighted_text.strip_edges() == String();
String line_num_padding = line_numbers_zero_padded ? "0" : " ";
@@ -875,7 +873,7 @@ void TextEdit::_notification(int p_what) {
if (syntax_coloring) {
color_map = _get_line_syntax_highlighting(line);
}
- // ensure we at least use the font color
+ // Ensure we at least use the font color.
Color current_color = readonly ? cache.font_color_readonly : cache.font_color;
bool underlined = false;
@@ -916,7 +914,7 @@ void TextEdit::_notification(int p_what) {
if (smooth_scroll_enabled)
ofs_y += (-get_v_scroll_offset()) * get_row_height();
- // check if line contains highlighted word
+ // Check if line contains highlighted word.
int highlighted_text_col = -1;
int search_text_col = -1;
int highlighted_word_col = -1;
@@ -938,25 +936,25 @@ void TextEdit::_notification(int p_what) {
}
if (str.length() == 0) {
- // draw line background if empty as we won't loop at at all
+ // Draw line background if empty as we won't loop at at all.
if (line == cursor.line && cursor_wrap_index == line_wrap_index && highlight_current_line) {
VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(ofs_x, ofs_y, xmargin_end, get_row_height()), cache.current_line_color);
}
- // give visual indication of empty selected line
+ // Give visual indication of empty selected line.
if (selection.active && line >= selection.from_line && line <= selection.to_line && char_margin >= xmargin_beg) {
int char_w = cache.font->get_char_size(' ').width;
VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(xmargin_beg + ofs_x, ofs_y, char_w, get_row_height()), cache.selection_color);
}
} else {
- // if it has text, then draw current line marker in the margin, as line number etc will draw over it, draw the rest of line marker later.
+ // If it has text, then draw current line marker in the margin, as line number etc will draw over it, draw the rest of line marker later.
if (line == cursor.line && cursor_wrap_index == line_wrap_index && highlight_current_line) {
- VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(0, ofs_y, xmargin_beg, get_row_height()), cache.current_line_color);
+ VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(0, ofs_y, xmargin_beg + ofs_x, get_row_height()), cache.current_line_color);
}
}
if (line_wrap_index == 0) {
- // only do these if we are on the first wrapped part of a line
+ // Only do these if we are on the first wrapped part of a line.
if (text.is_breakpoint(line) && !draw_breakpoint_gutter) {
#ifdef TOOLS_ENABLED
@@ -966,7 +964,7 @@ void TextEdit::_notification(int p_what) {
#endif
}
- // draw bookmark marker
+ // Draw bookmark marker.
if (text.is_bookmark(line)) {
if (draw_bookmark_gutter) {
int vertical_gap = (get_row_height() * 40) / 100;
@@ -976,26 +974,26 @@ void TextEdit::_notification(int p_what) {
}
}
- // draw breakpoint marker
+ // Draw breakpoint marker.
if (text.is_breakpoint(line)) {
if (draw_breakpoint_gutter) {
int vertical_gap = (get_row_height() * 40) / 100;
int horizontal_gap = (cache.breakpoint_gutter_width * 30) / 100;
int marker_height = get_row_height() - (vertical_gap * 2);
int marker_width = cache.breakpoint_gutter_width - (horizontal_gap * 2);
- // no transparency on marker
+ // No transparency on marker.
VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(cache.style_normal->get_margin(MARGIN_LEFT) + horizontal_gap - 2, ofs_y + vertical_gap, marker_width, marker_height), Color(cache.breakpoint_color.r, cache.breakpoint_color.g, cache.breakpoint_color.b));
}
}
- // draw info icons
+ // Draw info icons.
if (draw_info_gutter && text.has_info_icon(line)) {
int vertical_gap = (get_row_height() * 40) / 100;
int horizontal_gap = (cache.info_gutter_width * 30) / 100;
int gutter_left = cache.style_normal->get_margin(MARGIN_LEFT) + cache.breakpoint_gutter_width;
Ref<Texture> info_icon = text.get_info_icon(line);
- // ensure the icon fits the gutter size
+ // Ensure the icon fits the gutter size.
Size2i icon_size = info_icon->get_size();
if (icon_size.width > cache.info_gutter_width - horizontal_gap) {
icon_size.width = cache.info_gutter_width - horizontal_gap;
@@ -1013,7 +1011,7 @@ void TextEdit::_notification(int p_what) {
draw_texture_rect(info_icon, Rect2(icon_pos, icon_size));
}
- // draw execution marker
+ // Draw execution marker.
if (executing_line == line) {
if (draw_breakpoint_gutter) {
int icon_extra_size = 4;
@@ -1031,7 +1029,7 @@ void TextEdit::_notification(int p_what) {
}
}
- // draw fold markers
+ // Draw fold markers.
if (draw_fold_gutter) {
int horizontal_gap = (cache.fold_gutter_width * 30) / 100;
int gutter_left = cache.style_normal->get_margin(MARGIN_LEFT) + cache.breakpoint_gutter_width + cache.line_number_w + cache.info_gutter_width;
@@ -1046,7 +1044,7 @@ void TextEdit::_notification(int p_what) {
}
}
- // draw line numbers
+ // Draw line numbers.
if (cache.line_number_w) {
int yofs = ofs_y + (get_row_height() - cache.font->get_height()) / 2;
String fc = String::num(line + 1);
@@ -1058,32 +1056,35 @@ void TextEdit::_notification(int p_what) {
}
}
- //loop through characters in one line
+ // Loop through characters in one line.
for (int j = 0; j < str.length(); j++) {
if (syntax_coloring) {
if (color_map.has(last_wrap_column + j)) {
- current_color = readonly ? cache.font_color_readonly : color_map[last_wrap_column + j].color;
+ current_color = color_map[last_wrap_column + j].color;
+ if (readonly && current_color.a > cache.font_color_readonly.a) {
+ current_color.a = cache.font_color_readonly.a;
+ }
}
color = current_color;
}
int char_w;
- //handle tabulator
+ // Handle tabulator.
char_w = text.get_char_width(str[j], str[j + 1], char_ofs);
if ((char_ofs + char_margin) < xmargin_beg) {
char_ofs += char_w;
- // line highlighting handle horizontal clipping
+ // Line highlighting handle horizontal clipping.
if (line == cursor.line && cursor_wrap_index == line_wrap_index && highlight_current_line) {
if (j == str.length() - 1) {
- // end of line when last char is skipped
+ // End of line when last char is skipped.
VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(xmargin_beg + ofs_x, ofs_y, xmargin_end - (char_ofs + char_margin + char_w), get_row_height()), cache.current_line_color);
} else if ((char_ofs + char_margin) > xmargin_beg) {
- // char next to margin is skipped
+ // Char next to margin is skipped.
VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(xmargin_beg + ofs_x, ofs_y, (char_ofs + char_margin) - (xmargin_beg + ofs_x), get_row_height()), cache.current_line_color);
}
}
@@ -1097,7 +1098,7 @@ void TextEdit::_notification(int p_what) {
bool in_search_result = false;
if (search_text_col != -1) {
- // if we are at the end check for new search result on same line
+ // If we are at the end check for new search result on same line.
if (j >= search_text_col + search_text.length())
search_text_col = _get_column_pos_of_word(search_text, str, search_flags, j);
@@ -1108,19 +1109,19 @@ void TextEdit::_notification(int p_what) {
}
}
- //current line highlighting
+ // Current line highlighting.
bool in_selection = (selection.active && line >= selection.from_line && line <= selection.to_line && (line > selection.from_line || last_wrap_column + j >= selection.from_column) && (line < selection.to_line || last_wrap_column + j < selection.to_column));
if (line == cursor.line && cursor_wrap_index == line_wrap_index && highlight_current_line) {
- // draw the wrap indent offset highlight
+ // Draw the wrap indent offset highlight.
if (line_wrap_index != 0 && j == 0) {
- VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(char_ofs + char_margin - indent_px, ofs_y, indent_px, get_row_height()), cache.current_line_color);
+ VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(char_ofs + char_margin + ofs_x - indent_px, ofs_y, indent_px, get_row_height()), cache.current_line_color);
}
- // if its the last char draw to end of the line
+ // If its the last char draw to end of the line.
if (j == str.length() - 1) {
- VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(char_ofs + char_margin + char_w, ofs_y, xmargin_end - (char_ofs + char_margin + char_w), get_row_height()), cache.current_line_color);
+ VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(char_ofs + char_margin + char_w + ofs_x, ofs_y, xmargin_end - (char_ofs + char_margin + char_w), get_row_height()), cache.current_line_color);
}
- // actual text
+ // Actual text.
if (!in_selection) {
VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2i(char_ofs + char_margin + ofs_x, ofs_y), Size2i(char_w, get_row_height())), cache.current_line_color);
}
@@ -1145,14 +1146,14 @@ void TextEdit::_notification(int p_what) {
if (highlight_all_occurrences && !only_whitespaces_highlighted) {
if (highlighted_text_col != -1) {
- // if we are at the end check for new word on same line
+ // If we are at the end check for new word on same line.
if (j > highlighted_text_col + highlighted_text.length()) {
highlighted_text_col = _get_column_pos_of_word(highlighted_text, str, SEARCH_MATCH_CASE | SEARCH_WHOLE_WORDS, j);
}
bool in_highlighted_word = (j >= highlighted_text_col && j < highlighted_text_col + highlighted_text.length());
- // if this is the original highlighted text we don't want to highlight it again
+ // If this is the original highlighted text we don't want to highlight it again.
if (cursor.line == line && cursor_wrap_index == line_wrap_index && (cursor.column >= highlighted_text_col && cursor.column <= highlighted_text_col + highlighted_text.length())) {
in_highlighted_word = false;
}
@@ -1349,7 +1350,7 @@ void TextEdit::_notification(int p_what) {
bool completion_below = false;
if (completion_active) {
- // code completion box
+ // Code completion box.
Ref<StyleBox> csb = get_stylebox("completion");
int maxlines = get_constant("completion_lines");
int cmax_width = get_constant("completion_max_width") * cache.font->get_char_size('x').x;
@@ -1371,7 +1372,7 @@ void TextEdit::_notification(int p_what) {
w = cmax_width;
}
- // Add space for completion icons
+ // Add space for completion icons.
const int icon_hsep = get_constant("hseparation", "ItemList");
Size2 icon_area_size(get_row_height(), get_row_height());
w += icon_area_size.width + icon_hsep;
@@ -1403,7 +1404,7 @@ void TextEdit::_notification(int p_what) {
}
int line_from = CLAMP(completion_index - lines / 2, 0, completion_options.size() - lines);
VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2(completion_rect.position.x, completion_rect.position.y + (completion_index - line_from) * get_row_height()), Size2(completion_rect.size.width, get_row_height())), cache.completion_selected_color);
- draw_rect(Rect2(completion_rect.position + Vector2(icon_area_size.x + icon_hsep, 0), Size2(nofs, completion_rect.size.height)), cache.completion_existing_color);
+ draw_rect(Rect2(completion_rect.position + Vector2(icon_area_size.x + icon_hsep, 0), Size2(MIN(nofs, completion_rect.size.width - (icon_area_size.x + icon_hsep)), completion_rect.size.height)), cache.completion_existing_color);
for (int i = 0; i < lines; i++) {
@@ -1418,7 +1419,7 @@ void TextEdit::_notification(int p_what) {
int yofs = (get_row_height() - cache.font->get_height()) / 2;
Point2 title_pos(completion_rect.position.x, completion_rect.position.y + i * get_row_height() + cache.font->get_ascent() + yofs);
- //draw completion icon if it is valid
+ // Draw completion icon if it is valid.
Ref<Texture> icon = completion_options[l].icon;
Rect2 icon_area(completion_rect.position.x, completion_rect.position.y + i * get_row_height(), icon_area_size.width, icon_area_size.height);
if (icon.is_valid()) {
@@ -1430,11 +1431,11 @@ void TextEdit::_notification(int p_what) {
}
title_pos.x = icon_area.position.x + icon_area.size.width + icon_hsep;
- draw_string(cache.font, title_pos, completion_options[l].display, text_color, completion_rect.size.width);
+ draw_string(cache.font, title_pos, completion_options[l].display, text_color, completion_rect.size.width - (icon_area_size.x + icon_hsep));
}
if (scrollw) {
- //draw a small scroll rectangle to show a position in the options
+ // Draw a small scroll rectangle to show a position in the options.
float r = maxlines / (float)completion_options.size();
float o = line_from / (float)completion_options.size();
draw_rect(Rect2(completion_rect.position.x + completion_rect.size.width, completion_rect.position.y + o * completion_rect.size.y, scrollw, completion_rect.size.y * r), scrollc);
@@ -1443,7 +1444,7 @@ void TextEdit::_notification(int p_what) {
completion_line_ofs = line_from;
}
- // check to see if the hint should be drawn
+ // Check to see if the hint should be drawn.
bool show_hint = false;
if (completion_hint != "") {
if (completion_active) {
@@ -1662,9 +1663,9 @@ void TextEdit::backspace_at_cursor() {
_is_pair_left_symbol(text[cursor.line][cursor.column - 1])) {
_consume_backspace_for_pair_symbol(prev_line, prev_column);
} else {
- // handle space indentation
+ // Handle space indentation.
if (cursor.column != 0 && indent_using_spaces) {
- // check if there are no other chars before cursor, just indentation
+ // Check if there are no other chars before cursor, just indentation.
bool unindent = true;
int i = 0;
while (i < cursor.column && i < text[cursor.line].length()) {
@@ -1675,10 +1676,9 @@ void TextEdit::backspace_at_cursor() {
i++;
}
- // then we can remove all spaces as a single character.
+ // Then we can remove all spaces as a single character.
if (unindent) {
- // we want to remove spaces up to closest indent
- // or whole indent if cursor is pointing at it
+ // We want to remove spaces up to closest indent, or whole indent if cursor is pointing at it.
int spaces_to_delete = _calculate_spaces_till_next_left_indent(cursor.column);
prev_column = cursor.column - spaces_to_delete;
_remove_text(cursor.line, prev_column, cursor.line, cursor.column);
@@ -1699,8 +1699,8 @@ void TextEdit::indent_right() {
int start_line;
int end_line;
- // this value informs us by how much we changed selection position by indenting right
- // default is 1 for tab indentation
+ // This value informs us by how much we changed selection position by indenting right.
+ // Default is 1 for tab indentation.
int selection_offset = 1;
begin_complex_operation();
@@ -1712,7 +1712,7 @@ void TextEdit::indent_right() {
end_line = start_line;
}
- // ignore if the cursor is not past the first column
+ // Ignore if the cursor is not past the first column.
if (is_selection_active() && get_selection_to_column() == 0) {
end_line--;
}
@@ -1720,10 +1720,10 @@ void TextEdit::indent_right() {
for (int i = start_line; i <= end_line; i++) {
String line_text = get_line(i);
if (indent_using_spaces) {
- // we don't really care where selection is - we just need to know indentation level at the beginning of the line
+ // We don't really care where selection is - we just need to know indentation level at the beginning of the line.
int left = _find_first_non_whitespace_column_of_line(line_text);
int spaces_to_add = _calculate_spaces_till_next_right_indent(left);
- // since we will add this much spaces we want move whole selection and cursor by this much
+ // Since we will add this much spaces we want move whole selection and cursor by this much.
selection_offset = spaces_to_add;
for (int j = 0; j < spaces_to_add; j++)
line_text = ' ' + line_text;
@@ -1733,7 +1733,7 @@ void TextEdit::indent_right() {
set_line(i, line_text);
}
- // fix selection and cursor being off after shifting selection right
+ // Fix selection and cursor being off after shifting selection right.
if (is_selection_active()) {
select(selection.from_line, selection.from_column + selection_offset, selection.to_line, selection.to_column + selection_offset);
}
@@ -1747,10 +1747,9 @@ void TextEdit::indent_left() {
int start_line;
int end_line;
- // moving cursor and selection after unindenting can get tricky
- // because changing content of line can move cursor and selection on it's own (if new line ends before previous position of either)
- // therefore we just remember initial values
- // and at the end of the operation offset them by number of removed characters
+ // Moving cursor and selection after unindenting can get tricky because
+ // changing content of line can move cursor and selection on it's own (if new line ends before previous position of either),
+ // therefore we just remember initial values and at the end of the operation offset them by number of removed characters.
int removed_characters = 0;
int initial_selection_end_column = selection.to_column;
int initial_cursor_column = cursor.column;
@@ -1765,7 +1764,7 @@ void TextEdit::indent_left() {
end_line = start_line;
}
- // ignore if the cursor is not past the first column
+ // Ignore if the cursor is not past the first column.
if (is_selection_active() && get_selection_to_column() == 0) {
end_line--;
}
@@ -1779,12 +1778,12 @@ void TextEdit::indent_left() {
set_line(i, line_text);
removed_characters = 1;
} else if (line_text.begins_with(" ")) {
- // when unindenting we aim to remove spaces before line that has selection no matter what is selected
+ // When unindenting we aim to remove spaces before line that has selection no matter what is selected,
// so we start of by finding first non whitespace character of line
int left = _find_first_non_whitespace_column_of_line(line_text);
- // here we remove only enough spaces to align text to nearest full multiple of indentation_size
- // in case where selection begins at the start of indentation_size multiple we remove whole indentation level
+ // Here we remove only enough spaces to align text to nearest full multiple of indentation_size.
+ // In case where selection begins at the start of indentation_size multiple we remove whole indentation level.
int spaces_to_remove = _calculate_spaces_till_next_left_indent(left);
line_text = line_text.substr(spaces_to_remove, line_text.length());
@@ -1793,7 +1792,7 @@ void TextEdit::indent_left() {
}
}
- // fix selection and cursor being off by one on the last line
+ // Fix selection and cursor being off by one on the last line.
if (is_selection_active() && last_line_text != get_line(end_line)) {
select(selection.from_line, selection.from_column - removed_characters,
selection.to_line, initial_selection_end_column - removed_characters);
@@ -1834,7 +1833,7 @@ void TextEdit::_get_mouse_pos(const Point2i &p_mouse, int &r_row, int &r_col) co
}
if (row < 0)
- row = 0; //todo
+ row = 0; // TODO.
int col = 0;
@@ -1848,7 +1847,7 @@ void TextEdit::_get_mouse_pos(const Point2i &p_mouse, int &r_row, int &r_col) co
colx += cursor.x_ofs;
col = get_char_pos_for_line(colx, row, wrap_index);
if (is_wrap_enabled() && wrap_index < times_line_wraps(row)) {
- // move back one if we are at the end of the row
+ // Move back one if we are at the end of the row.
Vector<String> rows2 = get_wrap_rows_text(row);
int row_end_col = 0;
for (int i = 0; i < wrap_index + 1; i++) {
@@ -1942,7 +1941,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
return;
}
- // toggle breakpoint on gutter click
+ // Toggle breakpoint on gutter click.
if (draw_breakpoint_gutter) {
int gutter = cache.style_normal->get_margin(MARGIN_LEFT);
if (mb->get_position().x > gutter - 6 && mb->get_position().x <= gutter + cache.breakpoint_gutter_width - 3) {
@@ -1952,7 +1951,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
}
}
- // emit info clicked
+ // Emit info clicked.
if (draw_info_gutter && text.has_info_icon(row)) {
int left_margin = cache.style_normal->get_margin(MARGIN_LEFT);
int gutter_left = left_margin + cache.breakpoint_gutter_width;
@@ -1962,7 +1961,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
}
}
- // toggle fold on gutter click if can
+ // Toggle fold on gutter click if can.
if (draw_fold_gutter) {
int left_margin = cache.style_normal->get_margin(MARGIN_LEFT);
@@ -1977,7 +1976,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
}
}
- // unfold on folded icon click
+ // Unfold on folded icon click.
if (is_folded(row)) {
int line_width = text.get_line_width(row);
line_width += cache.style_normal->get_margin(MARGIN_LEFT) + cache.line_number_w + cache.breakpoint_gutter_width + cache.info_gutter_width + cache.fold_gutter_width - cursor.x_ofs;
@@ -2044,9 +2043,6 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
} else {
- //if sel active and dblick last time < something
-
- //else
selection.active = false;
selection.selecting_mode = Selection::MODE_POINTER;
selection.selecting_line = row;
@@ -2054,14 +2050,14 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
}
if (!mb->is_doubleclick() && (OS::get_singleton()->get_ticks_msec() - last_dblclk) < 600 && cursor.line == prev_line) {
- //tripleclick select line
+
+ // Triple-click select line.
selection.selecting_mode = Selection::MODE_LINE;
_update_selection_mode_line();
last_dblclk = 0;
-
} else if (mb->is_doubleclick() && text[cursor.line].length()) {
- //doubleclick select word
+ // Double-click select word.
selection.selecting_mode = Selection::MODE_WORD;
_update_selection_mode_word();
last_dblclk = OS::get_singleton()->get_ticks_msec();
@@ -2086,7 +2082,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
int to_column = get_selection_to_column();
if (row < from_line || row > to_line || (row == from_line && col < from_column) || (row == to_line && col > to_column)) {
- // Right click is outside the selected text
+ // Right click is outside the selected text.
deselect();
}
}
@@ -2107,7 +2103,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
if (mb->get_button_index() == BUTTON_LEFT)
click_select_held->stop();
- // notify to show soft keyboard
+ // Notify to show soft keyboard.
notification(NOTIFICATION_FOCUS_ENTER);
}
}
@@ -2123,7 +2119,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
}
h_scroll->set_value(h_scroll->get_value() + pan_gesture->get_delta().x * 100);
if (v_scroll->get_value() != prev_v_scroll || h_scroll->get_value() != prev_h_scroll)
- accept_event(); //accept event if scroll changed
+ accept_event(); // Accept event if scroll changed.
return;
}
@@ -2148,7 +2144,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
}
}
- if (mm->get_button_mask() & BUTTON_MASK_LEFT && get_viewport()->gui_get_drag_data() == Variant()) { //ignore if dragging
+ if (mm->get_button_mask() & BUTTON_MASK_LEFT && get_viewport()->gui_get_drag_data() == Variant()) { // Ignore if dragging.
_reset_caret_blink_timer();
switch (selection.selecting_mode) {
@@ -2169,13 +2165,13 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
}
if (v_scroll->get_value() != prev_v_scroll || h_scroll->get_value() != prev_h_scroll)
- accept_event(); //accept event if scroll changed
+ accept_event(); // Accept event if scroll changed.
Ref<InputEventKey> k = p_gui_input;
if (k.is_valid()) {
- k = k->duplicate(); //it will be modified later on
+ k = k->duplicate(); // It will be modified later on.
#ifdef OSX_ENABLED
if (k->get_scancode() == KEY_META) {
@@ -2311,11 +2307,11 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
_consume_pair_symbol(chr[0]);
} else {
- // remove the old character if in insert mode
+ // Remove the old character if in insert mode.
if (insert_mode) {
begin_complex_operation();
- // make sure we don't try and remove empty space
+ // Make sure we don't try and remove empty space.
if (cursor.column < get_line(cursor.line).length()) {
_remove_text(cursor.line, cursor.column, cursor.line, cursor.column + 1);
}
@@ -2337,9 +2333,9 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
_cancel_completion();
}
- /* TEST CONTROL FIRST!! */
+ /* TEST CONTROL FIRST! */
- // some remaps for duplicate functions..
+ // Some remaps for duplicate functions.
if (k->get_command() && !k->get_shift() && !k->get_alt() && !k->get_metakey() && k->get_scancode() == KEY_INSERT) {
k->set_scancode(KEY_C);
@@ -2383,10 +2379,10 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
_reset_caret_blink_timer();
- // save here for insert mode, just in case it is cleared in the following section
+ // Save here for insert mode, just in case it is cleared in the following section.
bool had_selection = selection.active;
- // stuff to do when selection is active..
+ // Stuff to do when selection is active.
if (!readonly && selection.active) {
bool clear = false;
@@ -2406,7 +2402,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
} break;
case KEY_X:
case KEY_C:
- //special keys often used with control, wait...
+ // Special keys often used with control, wait.
clear = (!k->get_command() || k->get_shift() || k->get_alt());
break;
case KEY_DELETE:
@@ -2431,7 +2427,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
case KEY_PAGEDOWN:
case KEY_HOME:
case KEY_END:
- // ignore arrows if any modifiers are held (shift = selecting, others may be used for editor hotkeys)
+ // Ignore arrows if any modifiers are held (shift = selecting, others may be used for editor hotkeys).
if (k->get_command() || k->get_shift() || k->get_alt())
break;
unselect = true;
@@ -2469,7 +2465,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
bool scancode_handled = true;
- // special scancode test...
+ // Special scancode test.
switch (k->get_scancode()) {
@@ -2481,7 +2477,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
String ins = "\n";
- //keep indentation
+ // Keep indentation.
int space_count = 0;
for (int i = 0; i < cursor.column; i++) {
if (text[cursor.line][i] == '\t') {
@@ -2512,10 +2508,10 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
bool brace_indent = false;
- // no need to indent if we are going upwards.
+ // No need to indent if we are going upwards.
if (auto_indent && !(k->get_command() && k->get_shift())) {
- // indent once again if previous line will end with ':' or '{' and the line is not a comment
- // (i.e. colon/brace precedes current cursor position)
+ // Indent once again if previous line will end with ':' or '{' and the line is not a comment
+ // (i.e. colon/brace precedes current cursor position).
if (cursor.column > 0 && (text[cursor.line][cursor.column - 1] == ':' || text[cursor.line][cursor.column - 1] == '{') && !is_line_comment(cursor.line)) {
if (indent_using_spaces) {
ins += space_indent;
@@ -2523,7 +2519,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
ins += "\t";
}
- // no need to move the brace below if we are not taking the text with us.
+ // No need to move the brace below if we are not taking the text with us.
if (text[cursor.line][cursor.column] == '}' && !k->get_command()) {
brace_indent = true;
ins += "\n" + ins.substr(1, ins.length() - 2);
@@ -2565,7 +2561,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
}
} break;
case KEY_TAB: {
- if (k->get_command()) break; // avoid tab when command
+ if (k->get_command()) break; // Avoid tab when command.
if (readonly)
break;
@@ -2579,7 +2575,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
} else {
if (k->get_shift()) {
- // simple unindent
+ // Simple unindent.
int cc = cursor.column;
const String &line = text[cursor.line];
@@ -2591,17 +2587,17 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
if (cc > 0 && cc <= text[cursor.line].length()) {
if (text[cursor.line][cc - 1] == '\t') {
- // tabs unindentation
+ // Tabs unindentation.
_remove_text(cursor.line, cc - 1, cursor.line, cc);
if (cursor.column >= left)
cursor_set_column(MAX(0, cursor.column - 1));
update();
} else {
- // spaces unindentation
+ // Spaces unindentation.
int spaces_to_remove = _calculate_spaces_till_next_left_indent(cc);
if (spaces_to_remove > 0) {
_remove_text(cursor.line, cc - spaces_to_remove, cursor.line, cc);
- if (cursor.column > left - spaces_to_remove) // inside text?
+ if (cursor.column > left - spaces_to_remove) // Inside text?
cursor_set_column(MAX(0, cursor.column - spaces_to_remove));
update();
}
@@ -2611,9 +2607,9 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
update();
}
} else {
- // simple indent
+ // Simple indent.
if (indent_using_spaces) {
- // insert only as much spaces as needed till next indentation level
+ // Insert only as much spaces as needed till next indentation level.
int spaces_to_add = _calculate_spaces_till_next_right_indent(cursor.column);
String indent_to_insert = String();
for (int i = 0; i < spaces_to_add; i++)
@@ -2641,20 +2637,20 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
int line = cursor.line;
int column = cursor.column;
- // check if we are removing a single whitespace, if so remove it and the next char type
- // else we just remove the whitespace
+ // Check if we are removing a single whitespace, if so remove it and the next char type,
+ // else we just remove the whitespace.
bool only_whitespace = false;
if (_is_whitespace(text[line][column - 1]) && _is_whitespace(text[line][column - 2])) {
only_whitespace = true;
} else if (_is_whitespace(text[line][column - 1])) {
- // remove the single whitespace
+ // Remove the single whitespace.
column--;
}
- // check if its a text char
+ // Check if its a text char.
bool only_char = (_is_text_char(text[line][column - 1]) && !only_whitespace);
- // if its not whitespace or char then symbol.
+ // If its not whitespace or char then symbol.
bool only_symbols = !(only_whitespace || only_char);
while (column > 0) {
@@ -2940,7 +2936,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
int curline_len = text[cursor.line].length();
if (cursor.line == text.size() - 1 && cursor.column == curline_len)
- break; //nothing to do
+ break; // Nothing to do.
int next_line = cursor.column < curline_len ? cursor.line : cursor.line + 1;
int next_column;
@@ -2957,20 +2953,20 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
int line = cursor.line;
int column = cursor.column;
- // check if we are removing a single whitespace, if so remove it and the next char type
- // else we just remove the whitespace
+ // Check if we are removing a single whitespace, if so remove it and the next char type,
+ // else we just remove the whitespace.
bool only_whitespace = false;
if (_is_whitespace(text[line][column]) && _is_whitespace(text[line][column + 1])) {
only_whitespace = true;
} else if (_is_whitespace(text[line][column])) {
- // remove the single whitespace
+ // Remove the single whitespace.
column++;
}
- // check if its a text char
+ // Check if its a text char.
bool only_char = (_is_text_char(text[line][column]) && !only_whitespace);
- // if its not whitespace or char then symbol.
+ // If its not whitespace or char then symbol.
bool only_symbols = !(only_whitespace || only_char);
while (column < curline_len) {
@@ -3029,7 +3025,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
cursor_set_column(0);
} else {
- // move cursor column to start of wrapped row and then to start of text
+ // Move cursor column to start of wrapped row and then to start of text.
Vector<String> rows = get_wrap_rows_text(cursor.line);
int wi = get_cursor_wrap_index();
int row_start_col = 0;
@@ -3037,7 +3033,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
row_start_col += rows[i].length();
}
if (cursor.column == row_start_col || wi == 0) {
- // compute whitespace symbols seq length
+ // Compute whitespace symbols seq length.
int current_line_whitespace_len = 0;
while (current_line_whitespace_len < text[cursor.line].length()) {
CharType c = text[cursor.line][current_line_whitespace_len];
@@ -3088,7 +3084,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
if (k->get_command())
cursor_set_line(get_last_unhidden_line(), true, false, 9999);
- // move cursor column to end of wrapped row and then to end of text
+ // Move cursor column to end of wrapped row and then to end of text.
Vector<String> rows = get_wrap_rows_text(cursor.line);
int wi = get_cursor_wrap_index();
int row_end_col = -1;
@@ -3274,7 +3270,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
} break;
case KEY_SPACE: {
#ifdef OSX_ENABLED
- if (completion_enabled && k->get_metakey()) { //cmd-space is spotlight shortcut in OSX
+ if (completion_enabled && k->get_metakey()) { // cmd-space is spotlight shortcut in OSX
#else
if (completion_enabled && k->get_command()) {
#endif
@@ -3302,18 +3298,18 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
return;
}
- if (!scancode_handled && !k->get_command()) { //for German kbds
+ if (!scancode_handled && !k->get_command()) { // For German keyboards.
if (k->get_unicode() >= 32) {
if (readonly)
return;
- // remove the old character if in insert mode and no selection
+ // Remove the old character if in insert mode and no selection.
if (insert_mode && !had_selection) {
begin_complex_operation();
- // make sure we don't try and remove empty space
+ // Make sure we don't try and remove empty space.
if (cursor.column < get_line(cursor.line).length()) {
_remove_text(cursor.line, cursor.column, cursor.line, cursor.column + 1);
}
@@ -3424,10 +3420,10 @@ void TextEdit::_post_shift_selection() {
void TextEdit::_scroll_lines_up() {
scrolling = false;
- // adjust the vertical scroll
+ // Adjust the vertical scroll.
set_v_scroll(get_v_scroll() - 1);
- // adjust the cursor to viewport
+ // Adjust the cursor to viewport.
if (!selection.active) {
int cur_line = cursor.line;
int cur_wrap = get_cursor_wrap_index();
@@ -3443,10 +3439,10 @@ void TextEdit::_scroll_lines_up() {
void TextEdit::_scroll_lines_down() {
scrolling = false;
- // adjust the vertical scroll
+ // Adjust the vertical scroll.
set_v_scroll(get_v_scroll() + 1);
- // adjust the cursor to viewport
+ // Adjust the cursor to viewport.
if (!selection.active) {
int cur_line = cursor.line;
int cur_wrap = get_cursor_wrap_index();
@@ -3463,15 +3459,15 @@ void TextEdit::_scroll_lines_down() {
void TextEdit::_base_insert_text(int p_line, int p_char, const String &p_text, int &r_end_line, int &r_end_column) {
- //save for undo...
+ // Save for undo.
ERR_FAIL_INDEX(p_line, text.size());
ERR_FAIL_COND(p_char < 0);
- /* STEP 1 remove \r from source text and separate in substrings */
+ /* STEP 1: Remove \r from source text and separate in substrings. */
Vector<String> substrings = p_text.replace("\r", "").split("\n");
- /* STEP 2 fire breakpoint_toggled signals */
+ /* STEP 2: Fire breakpoint_toggled signals. */
// Is this just a new empty line?
bool shift_first_line = p_char == 0 && p_text.replace("\r", "") == "\n";
@@ -3487,19 +3483,19 @@ void TextEdit::_base_insert_text(int p_line, int p_char, const String &p_text, i
}
}
- /* STEP 3 add spaces if the char is greater than the end of the line */
+ /* STEP 3: Add spaces if the char is greater than the end of the line. */
while (p_char > text[p_line].length()) {
text.set(p_line, text[p_line] + String::chr(' '));
}
- /* STEP 4 separate dest string in pre and post text */
+ /* STEP 4: Separate dest string in pre and post text. */
String preinsert_text = text[p_line].substr(0, p_char);
String postinsert_text = text[p_line].substr(p_char, text[p_line].size());
for (int j = 0; j < substrings.size(); j++) {
- //insert the substrings
+ // Insert the substrings.
if (j == 0) {
@@ -3544,8 +3540,8 @@ String TextEdit::_base_get_text(int p_from_line, int p_from_column, int p_to_lin
ERR_FAIL_INDEX_V(p_from_column, text[p_from_line].length() + 1, String());
ERR_FAIL_INDEX_V(p_to_line, text.size(), String());
ERR_FAIL_INDEX_V(p_to_column, text[p_to_line].length() + 1, String());
- ERR_FAIL_COND_V(p_to_line < p_from_line, String()); // from > to
- ERR_FAIL_COND_V(p_to_line == p_from_line && p_to_column < p_from_column, String()); // from > to
+ ERR_FAIL_COND_V(p_to_line < p_from_line, String()); // 'from > to'.
+ ERR_FAIL_COND_V(p_to_line == p_from_line && p_to_column < p_from_column, String()); // 'from > to'.
String ret;
@@ -3568,8 +3564,8 @@ void TextEdit::_base_remove_text(int p_from_line, int p_from_column, int p_to_li
ERR_FAIL_INDEX(p_from_column, text[p_from_line].length() + 1);
ERR_FAIL_INDEX(p_to_line, text.size());
ERR_FAIL_INDEX(p_to_column, text[p_to_line].length() + 1);
- ERR_FAIL_COND(p_to_line < p_from_line); // from > to
- ERR_FAIL_COND(p_to_line == p_from_line && p_to_column < p_from_column); // from > to
+ ERR_FAIL_COND(p_to_line < p_from_line); // 'from > to'.
+ ERR_FAIL_COND(p_to_line == p_from_line && p_to_column < p_from_column); // 'from > to'.
String pre_text = text[p_from_line].substr(0, p_from_column);
String post_text = text[p_to_line].substr(p_to_column, text[p_to_line].length());
@@ -3631,22 +3627,22 @@ void TextEdit::_insert_text(int p_line, int p_char, const String &p_text, int *r
op.chain_forward = false;
op.chain_backward = false;
- //see if it should just be set as current op
+ // See if it should just be set as current op.
if (current_op.type != op.type) {
op.prev_version = get_version();
_push_current_op();
current_op = op;
- return; //set as current op, return
+ return; // Set as current op, return.
}
- //see if it can be merged
+ // See if it can be merged.
if (current_op.to_line != p_line || current_op.to_column != p_char) {
op.prev_version = get_version();
_push_current_op();
current_op = op;
- return; //set as current op, return
+ return; // Set as current op, return.
}
- //merge current op
+ // Merge current op.
current_op.text += p_text;
current_op.to_column = retchar;
@@ -3670,7 +3666,7 @@ void TextEdit::_remove_text(int p_from_line, int p_from_column, int p_to_line, i
if (!undo_enabled)
return;
- /* UNDO!! */
+ /* UNDO! */
TextOperation op;
op.type = TextOperation::TYPE_REMOVE;
op.from_line = p_from_line;
@@ -3682,27 +3678,20 @@ void TextEdit::_remove_text(int p_from_line, int p_from_column, int p_to_line, i
op.chain_forward = false;
op.chain_backward = false;
- //see if it should just be set as current op
+ // See if it should just be set as current op.
if (current_op.type != op.type) {
op.prev_version = get_version();
_push_current_op();
current_op = op;
- return; //set as current op, return
+ return; // Set as current op, return.
}
- //see if it can be merged
+ // See if it can be merged.
if (current_op.from_line == p_to_line && current_op.from_column == p_to_column) {
- //basckace or similar
+ // Backspace or similar.
current_op.text = text + current_op.text;
current_op.from_line = p_from_line;
current_op.from_column = p_from_column;
- return; //update current op
- }
- if (current_op.from_line == p_from_line && current_op.from_column == p_from_column) {
-
- //current_op.text=text+current_op.text;
- //current_op.from_line=p_from_line;
- //current_op.from_column=p_from_column;
- //return; //update current op
+ return; // Update current op.
}
op.prev_version = get_version();
@@ -3734,11 +3723,11 @@ int TextEdit::get_char_count() {
for (int i = 0; i < text.size(); i++) {
if (i > 0)
- totalsize++; // incliude \n
+ totalsize++; // Include \n.
totalsize += text[i].length();
}
- return totalsize; // omit last \n
+ return totalsize; // Omit last \n.
}
Size2 TextEdit::get_minimum_size() const {
@@ -3758,7 +3747,7 @@ int TextEdit::get_visible_rows() const {
int TextEdit::get_total_visible_rows() const {
- // returns the total amount of rows we need in the editor.
+ // Returns the total amount of rows we need in the editor.
// This skips hidden lines and counts each wrapping of a line.
if (!is_hiding_enabled() && !is_wrap_enabled())
return text.size();
@@ -3780,7 +3769,7 @@ void TextEdit::_update_wrap_at() {
text.clear_wrap_cache();
for (int i = 0; i < text.size(); i++) {
- // update all values that wrap
+ // Update all values that wrap.
if (!line_wraps(i))
continue;
Vector<String> rows = get_wrap_rows_text(i);
@@ -3790,7 +3779,7 @@ void TextEdit::_update_wrap_at() {
void TextEdit::adjust_viewport_to_cursor() {
- // make sure cursor is visible on the screen
+ // Make sure cursor is visible on the screen.
scrolling = false;
int cur_line = cursor.line;
@@ -3802,20 +3791,20 @@ void TextEdit::adjust_viewport_to_cursor() {
int last_vis_wrap = get_last_visible_line_wrap_index();
if (cur_line < first_vis_line || (cur_line == first_vis_line && cur_wrap < first_vis_wrap)) {
- // cursor is above screen
+ // Cursor is above screen.
set_line_as_first_visible(cur_line, cur_wrap);
} else if (cur_line > last_vis_line || (cur_line == last_vis_line && cur_wrap > last_vis_wrap)) {
- // cursor is below screen
+ // Cursor is below screen.
set_line_as_last_visible(cur_line, cur_wrap);
}
int visible_width = get_size().width - cache.style_normal->get_minimum_size().width - cache.line_number_w - cache.breakpoint_gutter_width - cache.fold_gutter_width - cache.info_gutter_width;
if (v_scroll->is_visible_in_tree())
visible_width -= v_scroll->get_combined_minimum_size().width;
- visible_width -= 20; // give it a little more space
+ visible_width -= 20; // Give it a little more space.
if (!is_wrap_enabled()) {
- // adjust x offset
+ // Adjust x offset.
int cursor_x = get_column_x_offset(cursor.column, text[cursor.line]);
if (cursor_x > (cursor.x_ofs + visible_width))
@@ -3833,7 +3822,7 @@ void TextEdit::adjust_viewport_to_cursor() {
void TextEdit::center_viewport_to_cursor() {
- // move viewport so the cursor is in the center of the screen
+ // Move viewport so the cursor is in the center of the screen.
scrolling = false;
if (is_line_hidden(cursor.line))
@@ -3843,10 +3832,10 @@ void TextEdit::center_viewport_to_cursor() {
int visible_width = get_size().width - cache.style_normal->get_minimum_size().width - cache.line_number_w - cache.breakpoint_gutter_width - cache.fold_gutter_width - cache.info_gutter_width;
if (v_scroll->is_visible_in_tree())
visible_width -= v_scroll->get_combined_minimum_size().width;
- visible_width -= 20; // give it a little more space
+ visible_width -= 20; // Give it a little more space.
if (is_wrap_enabled()) {
- // center x offset
+ // Center x offset.
int cursor_x = get_column_x_offset_for_line(cursor.column, cursor.line);
if (cursor_x > (cursor.x_ofs + visible_width))
@@ -3888,7 +3877,7 @@ int TextEdit::times_line_wraps(int line) const {
int wrap_amount = text.get_line_wrap_amount(line);
if (wrap_amount == -1) {
- // update the value
+ // Update the value.
Vector<String> rows = get_wrap_rows_text(line);
wrap_amount = rows.size() - 1;
text.set_line_wrap_amount(line, wrap_amount);
@@ -3928,7 +3917,7 @@ Vector<String> TextEdit::get_wrap_rows_text(int p_line) const {
int indent_ofs = (cur_wrap_index != 0 ? tab_offset_px : 0);
if (indent_ofs + word_px + w > wrap_at) {
- // not enough space to add this char; start next line
+ // Not enough space to add this char; start next line.
wrap_substring += word_str;
lines.push_back(wrap_substring);
cur_wrap_index++;
@@ -3942,7 +3931,7 @@ Vector<String> TextEdit::get_wrap_rows_text(int p_line) const {
word_str += c;
word_px += w;
if (c == ' ') {
- // end of a word; add this word to the substring
+ // End of a word; add this word to the substring.
wrap_substring += word_str;
px += word_px;
word_str = "";
@@ -3950,9 +3939,9 @@ Vector<String> TextEdit::get_wrap_rows_text(int p_line) const {
}
if (indent_ofs + px + word_px > wrap_at) {
- // this word will be moved to the next line
+ // This word will be moved to the next line.
lines.push_back(wrap_substring);
- // reset for next wrap
+ // Reset for next wrap.
cur_wrap_index++;
wrap_substring = "";
px = 0;
@@ -3960,11 +3949,11 @@ Vector<String> TextEdit::get_wrap_rows_text(int p_line) const {
}
col++;
}
- // line ends before hit wrap_at; add this word to the substring
+ // Line ends before hit wrap_at; add this word to the substring.
wrap_substring += word_str;
lines.push_back(wrap_substring);
- // update cache
+ // Update cache.
text.set_line_wrap_amount(p_line, lines.size() - 1);
return lines;
@@ -3982,7 +3971,7 @@ int TextEdit::get_line_wrap_index_at_col(int p_line, int p_column) const {
if (!line_wraps(p_line))
return 0;
- // loop through wraps in the line text until we get to the column
+ // Loop through wraps in the line text until we get to the column.
int wrap_index = 0;
int col = 0;
Vector<String> rows = get_wrap_rows_text(p_line);
@@ -4134,7 +4123,7 @@ void TextEdit::_scroll_moved(double p_to_val) {
cursor.x_ofs = h_scroll->get_value();
if (v_scroll->is_visible_in_tree()) {
- // set line ofs and wrap ofs
+ // Set line ofs and wrap ofs.
int v_scroll_i = floor(get_v_scroll());
int sc = 0;
int n_line;
@@ -4289,12 +4278,12 @@ Control::CursorShape TextEdit::get_cursor_shape(const Point2 &p_pos) const {
_get_mouse_pos(p_pos, row, col);
int left_margin = cache.style_normal->get_margin(MARGIN_LEFT);
- // breakpoint icon
+ // Breakpoint icon.
if (draw_breakpoint_gutter && p_pos.x > left_margin - 6 && p_pos.x <= left_margin + cache.breakpoint_gutter_width - 3) {
return CURSOR_POINTING_HAND;
}
- // info icons
+ // Info icons.
int gutter_left = left_margin + cache.breakpoint_gutter_width + cache.info_gutter_width;
if (draw_info_gutter && p_pos.x > left_margin + cache.breakpoint_gutter_width - 6 && p_pos.x <= gutter_left - 3) {
if (text.has_info_icon(row)) {
@@ -4303,7 +4292,7 @@ Control::CursorShape TextEdit::get_cursor_shape(const Point2 &p_pos) const {
return CURSOR_ARROW;
}
- // fold icon
+ // Fold icon.
if (draw_fold_gutter && p_pos.x > gutter_left + cache.line_number_w - 6 && p_pos.x <= gutter_left + cache.line_number_w + cache.fold_gutter_width - 3) {
if (is_folded(row) || can_fold(row))
return CURSOR_POINTING_HAND;
@@ -4315,7 +4304,7 @@ Control::CursorShape TextEdit::get_cursor_shape(const Point2 &p_pos) const {
} else {
int row, col;
_get_mouse_pos(p_pos, row, col);
- // eol fold icon
+ // EOL fold icon.
if (is_folded(row)) {
int line_width = text.get_line_width(row);
line_width += cache.style_normal->get_margin(MARGIN_LEFT) + cache.line_number_w + cache.breakpoint_gutter_width + cache.fold_gutter_width + cache.info_gutter_width - cursor.x_ofs;
@@ -4349,8 +4338,6 @@ void TextEdit::set_text(String p_text) {
update();
setting_text = false;
-
- //get_range()->set(0);
};
String TextEdit::get_text() {
@@ -4377,7 +4364,7 @@ String TextEdit::get_text_for_lookup_completion() {
if (i == row) {
longthing += text[i].substr(0, col);
- longthing += String::chr(0xFFFF); //not unicode, represents the cursor
+ longthing += String::chr(0xFFFF); // Not unicode, represents the cursor.
longthing += text[i].substr(col, text[i].size());
} else {
@@ -4399,7 +4386,7 @@ String TextEdit::get_text_for_completion() {
if (i == cursor.line) {
longthing += text[i].substr(0, cursor.column);
- longthing += String::chr(0xFFFF); //not unicode, represents the cursor
+ longthing += String::chr(0xFFFF); // Not unicode, represents the cursor.
longthing += text[i].substr(cursor.column, text[i].size());
} else {
@@ -4450,18 +4437,28 @@ void TextEdit::set_readonly(bool p_readonly) {
// Reorganize context menu.
menu->clear();
- if (!readonly)
+
+ if (!readonly) {
+ menu->add_item(RTR("Undo"), MENU_UNDO, KEY_MASK_CMD | KEY_Z);
+ menu->add_item(RTR("Redo"), MENU_REDO, KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_Z);
+ }
+
+ if (!readonly) {
+ menu->add_separator();
menu->add_item(RTR("Cut"), MENU_CUT, KEY_MASK_CMD | KEY_X);
+ }
+
menu->add_item(RTR("Copy"), MENU_COPY, KEY_MASK_CMD | KEY_C);
- if (!readonly)
+
+ if (!readonly) {
menu->add_item(RTR("Paste"), MENU_PASTE, KEY_MASK_CMD | KEY_V);
+ }
+
menu->add_separator();
menu->add_item(RTR("Select All"), MENU_SELECT_ALL, KEY_MASK_CMD | KEY_A);
+
if (!readonly) {
menu->add_item(RTR("Clear"), MENU_CLEAR);
- menu->add_separator();
- menu->add_item(RTR("Undo"), MENU_UNDO, KEY_MASK_CMD | KEY_Z);
- menu->add_item(RTR("Redo"), MENU_REDO, KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_Z);
}
update();
@@ -4577,12 +4574,12 @@ void TextEdit::_set_syntax_highlighting(SyntaxHighlighter *p_syntax_highlighter)
int TextEdit::_is_line_in_region(int p_line) {
- // do we have in cache?
+ // Do we have in cache?
if (color_region_cache.has(p_line)) {
return color_region_cache[p_line];
}
- // if not find the closest line we have
+ // If not find the closest line we have.
int previous_line = p_line - 1;
for (; previous_line > -1; previous_line--) {
if (color_region_cache.has(p_line)) {
@@ -4590,7 +4587,7 @@ int TextEdit::_is_line_in_region(int p_line) {
}
}
- // calculate up to line we need and update the cache along the way.
+ // Calculate up to line we need and update the cache along the way.
int in_region = color_region_cache[previous_line];
if (previous_line == -1) {
in_region = -1;
@@ -4718,7 +4715,7 @@ void TextEdit::cut() {
OS::get_singleton()->set_clipboard(clipboard);
_remove_text(selection.from_line, selection.from_column, selection.to_line, selection.to_column);
- cursor_set_line(selection.from_line); // set afterwards else it causes the view to be offset
+ cursor_set_line(selection.from_line); // Set afterwards else it causes the view to be offset.
cursor_set_column(selection.from_column);
selection.active = false;
@@ -4947,7 +4944,7 @@ int TextEdit::_get_column_pos_of_word(const String &p_key, const String &p_searc
col = p_search.findn(p_key, p_from_column);
}
- // whole words only
+ // Whole words only.
if (col != -1 && p_search_flags & SEARCH_WHOLE_WORDS) {
p_from_column = col;
@@ -4987,14 +4984,12 @@ bool TextEdit::search(const String &p_key, uint32_t p_search_flags, int p_from_l
ERR_FAIL_INDEX_V(p_from_line, text.size(), false);
ERR_FAIL_INDEX_V(p_from_column, text[p_from_line].length() + 1, false);
- //search through the whole document, but start by current line
+ // Search through the whole document, but start by current line.
int line = p_from_line;
int pos = -1;
for (int i = 0; i < text.size() + 1; i++) {
- //backwards is broken...
- //int idx=(p_search_flags&SEARCH_BACKWARDS)?(text.size()-i):i; //do backwards seearch
if (line < 0) {
line = text.size() - 1;
@@ -5008,7 +5003,7 @@ bool TextEdit::search(const String &p_key, uint32_t p_search_flags, int p_from_l
if (line == p_from_line) {
if (i == text.size()) {
- //wrapped
+ // Wrapped.
if (p_search_flags & SEARCH_BACKWARDS) {
from_column = text_line.length();
@@ -5056,7 +5051,7 @@ bool TextEdit::search(const String &p_key, uint32_t p_search_flags, int p_from_l
bool is_match = true;
if (pos != -1 && (p_search_flags & SEARCH_WHOLE_WORDS)) {
- //validate for whole words
+ // Validate for whole words.
if (pos > 0 && _is_text_char(text_line[pos - 1]))
is_match = false;
else if (pos + p_key.length() < text_line.length() && _is_text_char(text_line[pos + p_key.length()]))
@@ -5254,7 +5249,7 @@ void TextEdit::unhide_all_lines() {
int TextEdit::num_lines_from(int p_line_from, int visible_amount) const {
- // returns the number of lines (hidden and unhidden) from p_line_from to (p_line_from + visible_amount of unhidden lines)
+ // Returns the number of lines (hidden and unhidden) from p_line_from to (p_line_from + visible_amount of unhidden lines).
ERR_FAIL_INDEX_V(p_line_from, text.size(), ABS(visible_amount));
if (!is_hiding_enabled())
@@ -5287,8 +5282,8 @@ int TextEdit::num_lines_from(int p_line_from, int visible_amount) const {
int TextEdit::num_lines_from_rows(int p_line_from, int p_wrap_index_from, int visible_amount, int &wrap_index) const {
- // returns the number of lines (hidden and unhidden) from (p_line_from + p_wrap_index_from) row to (p_line_from + visible_amount of unhidden and wrapped rows)
- // wrap index is set to the wrap index of the last line
+ // Returns the number of lines (hidden and unhidden) from (p_line_from + p_wrap_index_from) row to (p_line_from + visible_amount of unhidden and wrapped rows).
+ // Wrap index is set to the wrap index of the last line.
wrap_index = 0;
ERR_FAIL_INDEX_V(p_line_from, text.size(), ABS(visible_amount));
@@ -5334,7 +5329,7 @@ int TextEdit::num_lines_from_rows(int p_line_from, int p_wrap_index_from, int vi
int TextEdit::get_last_unhidden_line() const {
- // returns the last line in the text that is not hidden
+ // Returns the last line in the text that is not hidden.
if (!is_hiding_enabled())
return text.size() - 1;
@@ -5351,7 +5346,7 @@ int TextEdit::get_indent_level(int p_line) const {
ERR_FAIL_INDEX_V(p_line, text.size(), 0);
- // counts number of tabs and spaces before line starts
+ // Counts number of tabs and spaces before line starts.
int tab_count = 0;
int whitespace_count = 0;
int line_length = text[p_line].size();
@@ -5369,7 +5364,7 @@ int TextEdit::get_indent_level(int p_line) const {
bool TextEdit::is_line_comment(int p_line) const {
- // checks to see if this line is the start of a comment
+ // Checks to see if this line is the start of a comment.
ERR_FAIL_INDEX_V(p_line, text.size(), false);
const Map<int, Text::ColorRegionInfo> &cri_map = text.get_color_region_info(p_line);
@@ -5449,7 +5444,7 @@ void TextEdit::fold_line(int p_line) {
if (!can_fold(p_line))
return;
- // hide lines below this one
+ // Hide lines below this one.
int start_indent = get_indent_level(p_line);
int last_line = start_indent;
for (int i = p_line + 1; i < text.size(); i++) {
@@ -5467,7 +5462,7 @@ void TextEdit::fold_line(int p_line) {
set_line_as_hidden(i, true);
}
- // fix selection
+ // Fix selection.
if (is_selection_active()) {
if (is_line_hidden(selection.from_line) && is_line_hidden(selection.to_line)) {
deselect();
@@ -5478,7 +5473,7 @@ void TextEdit::fold_line(int p_line) {
}
}
- // reset cursor
+ // Reset cursor.
if (is_line_hidden(cursor.line)) {
cursor_set_line(p_line, false, false);
cursor_set_column(get_line(p_line).length(), false);
@@ -5539,8 +5534,8 @@ void TextEdit::_do_text_op(const TextOperation &p_op, bool p_reverse) {
int check_line;
int check_column;
_base_insert_text(p_op.from_line, p_op.from_column, p_op.text, check_line, check_column);
- ERR_FAIL_COND(check_line != p_op.to_line); // BUG
- ERR_FAIL_COND(check_column != p_op.to_column); // BUG
+ ERR_FAIL_COND(check_line != p_op.to_line); // BUG.
+ ERR_FAIL_COND(check_column != p_op.to_column); // BUG.
} else {
_base_remove_text(p_op.from_line, p_op.from_column, p_op.to_line, p_op.to_column);
@@ -5550,7 +5545,7 @@ void TextEdit::_do_text_op(const TextOperation &p_op, bool p_reverse) {
void TextEdit::_clear_redo() {
if (undo_stack_pos == NULL)
- return; //nothing to clear
+ return; // Nothing to clear.
_push_current_op();
@@ -5568,12 +5563,12 @@ void TextEdit::undo() {
if (undo_stack_pos == NULL) {
if (!undo_stack.size())
- return; //nothing to undo
+ return; // Nothing to undo.
undo_stack_pos = undo_stack.back();
} else if (undo_stack_pos == undo_stack.front())
- return; // at the bottom of the undo stack
+ return; // At the bottom of the undo stack.
else
undo_stack_pos = undo_stack_pos->prev();
@@ -5614,7 +5609,7 @@ void TextEdit::redo() {
_push_current_op();
if (undo_stack_pos == NULL)
- return; //nothing to do.
+ return; // Nothing to do.
deselect();
@@ -5668,7 +5663,7 @@ void TextEdit::end_complex_operation() {
void TextEdit::_push_current_op() {
if (current_op.type == TextOperation::TYPE_NONE)
- return; // do nothing
+ return; // Nothing to do.
if (next_operation_is_complex) {
current_op.chain_forward = true;
@@ -5768,7 +5763,7 @@ double TextEdit::get_scroll_pos_for_line(int p_line, int p_wrap_index) const {
if (!is_wrap_enabled() && !is_hiding_enabled())
return p_line;
- // count the number of visible lines up to this line
+ // Count the number of visible lines up to this line.
double new_line_scroll_pos = 0;
int to = CLAMP(p_line, 0, text.size() - 1);
for (int i = 0; i < to; i++) {
@@ -5969,7 +5964,7 @@ void TextEdit::_update_completion_candidates() {
String s;
- //look for keywords first
+ // Look for keywords first.
bool inquote = false;
int first_quote = -1;
@@ -5994,7 +5989,7 @@ void TextEdit::_update_completion_candidates() {
bool cancel = false;
if (!inquote && first_quote == cofs - 1) {
- //no completion here
+ // No completion here.
cancel = true;
} else if (inquote && first_quote != -1) {
@@ -6032,11 +6027,12 @@ void TextEdit::_update_completion_candidates() {
bool prev_is_prefix = false;
if (cofs > 0 && completion_prefixes.has(String::chr(l[cofs - 1])))
prev_is_prefix = true;
- if (cofs > 1 && l[cofs - 1] == ' ' && completion_prefixes.has(String::chr(l[cofs - 2]))) //check with one space before prefix, to allow indent
+ // Check with one space before prefix, to allow indent.
+ if (cofs > 1 && l[cofs - 1] == ' ' && completion_prefixes.has(String::chr(l[cofs - 2])))
prev_is_prefix = true;
if (cancel || (!pre_keyword && s == "" && (cofs == 0 || !prev_is_prefix))) {
- //none to complete, cancel
+ // None to complete, cancel.
_cancel_completion();
return;
}
@@ -6086,18 +6082,18 @@ void TextEdit::_update_completion_candidates() {
}
if (completion_options.size() == 0) {
- //no options to complete, cancel
+ // No options to complete, cancel.
_cancel_completion();
return;
}
if (completion_options.size() == 1 && s == completion_options[0].display) {
- // A perfect match, stop completion
+ // A perfect match, stop completion.
_cancel_completion();
return;
}
- // The top of the list is the best match
+ // The top of the list is the best match.
completion_current = completion_options[0];
completion_enabled = true;
}
@@ -6116,10 +6112,30 @@ void TextEdit::query_code_comple() {
c--;
}
- if (ofs > 0 && (inquote || _is_completable(l[ofs - 1]) || completion_prefixes.has(String::chr(l[ofs - 1]))))
- emit_signal("request_completion");
- else if (ofs > 1 && l[ofs - 1] == ' ' && completion_prefixes.has(String::chr(l[ofs - 2]))) //make it work with a space too, it's good enough
- emit_signal("request_completion");
+ bool ignored = completion_active && !completion_options.empty();
+ if (ignored) {
+ ScriptCodeCompletionOption::Kind kind = ScriptCodeCompletionOption::KIND_PLAIN_TEXT;
+ const ScriptCodeCompletionOption *previous_option = NULL;
+ for (int i = 0; i < completion_options.size(); i++) {
+ const ScriptCodeCompletionOption &current_option = completion_options[i];
+ if (!previous_option) {
+ previous_option = &current_option;
+ kind = current_option.kind;
+ }
+ if (previous_option->kind != current_option.kind) {
+ ignored = false;
+ break;
+ }
+ }
+ ignored = ignored && (kind == ScriptCodeCompletionOption::KIND_FILE_PATH || kind == ScriptCodeCompletionOption::KIND_NODE_PATH || kind == ScriptCodeCompletionOption::KIND_SIGNAL);
+ }
+
+ if (!ignored) {
+ if (ofs > 0 && (inquote || _is_completable(l[ofs - 1]) || completion_prefixes.has(String::chr(l[ofs - 1]))))
+ emit_signal("request_completion");
+ else if (ofs > 1 && l[ofs - 1] == ' ' && completion_prefixes.has(String::chr(l[ofs - 2]))) // Make it work with a space too, it's good enough.
+ emit_signal("request_completion");
+ }
}
void TextEdit::set_code_hint(const String &p_hint) {
@@ -6443,8 +6459,6 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_wrap_enabled", "enable"), &TextEdit::set_wrap_enabled);
ClassDB::bind_method(D_METHOD("is_wrap_enabled"), &TextEdit::is_wrap_enabled);
- // ClassDB::bind_method(D_METHOD("set_max_chars", "amount"), &TextEdit::set_max_chars);
- // ClassDB::bind_method(D_METHOD("get_max_char"), &TextEdit::get_max_chars);
ClassDB::bind_method(D_METHOD("set_context_menu_enabled", "enable"), &TextEdit::set_context_menu_enabled);
ClassDB::bind_method(D_METHOD("is_context_menu_enabled"), &TextEdit::is_context_menu_enabled);
@@ -6536,7 +6550,6 @@ void TextEdit::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::REAL, "v_scroll_speed"), "set_v_scroll_speed", "get_v_scroll_speed");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hiding_enabled"), "set_hiding_enabled", "is_hiding_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "wrap_enabled"), "set_wrap_enabled", "is_wrap_enabled");
- // ADD_PROPERTY(PropertyInfo(Variant::BOOL, "max_chars"), "set_max_chars", "get_max_chars");
ADD_GROUP("Caret", "caret_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_block_mode"), "cursor_set_block_mode", "cursor_is_block_mode");
@@ -6561,7 +6574,7 @@ void TextEdit::_bind_methods() {
BIND_ENUM_CONSTANT(MENU_MAX);
GLOBAL_DEF("gui/timers/text_edit_idle_detect_sec", 3);
- ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/text_edit_idle_detect_sec", PropertyInfo(Variant::REAL, "gui/timers/text_edit_idle_detect_sec", PROPERTY_HINT_RANGE, "0,10,0.01,or_greater")); // No negative numbers
+ ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/text_edit_idle_detect_sec", PropertyInfo(Variant::REAL, "gui/timers/text_edit_idle_detect_sec", PROPERTY_HINT_RANGE, "0,10,0.01,or_greater")); // No negative numbers.
}
TextEdit::TextEdit() {
@@ -6592,8 +6605,6 @@ TextEdit::TextEdit() {
indent_size = 4;
text.set_indent_size(indent_size);
text.clear();
- //text.insert(1,"Mongolia...");
- //text.insert(2,"PAIS GENEROSO!!");
text.set_color_regions(&color_regions);
h_scroll = memnew(HScrollBar);
@@ -6682,7 +6693,7 @@ TextEdit::TextEdit() {
context_menu_enabled = true;
menu = memnew(PopupMenu);
add_child(menu);
- readonly = true; // initialise to opposite first, so we get past the early-out in set_readonly
+ readonly = true; // Initialise to opposite first, so we get past the early-out in set_readonly.
set_readonly(false);
menu->connect("id_pressed", this, "menu_option");
first_draw = true;
@@ -6743,14 +6754,14 @@ Map<int, TextEdit::HighlighterInfo> TextEdit::_get_line_syntax_highlighting(int
bool is_symbol = _is_symbol(str[j]);
bool is_number = _is_number(str[j]);
- // allow ABCDEF in hex notation
+ // Allow ABCDEF in hex notation.
if (is_hex_notation && (_is_hex_symbol(str[j]) || is_number)) {
is_number = true;
} else {
is_hex_notation = false;
}
- // check for dot or underscore or 'x' for hex notation in floating point number or 'e' for scientific notation
+ // Check for dot or underscore or 'x' for hex notation in floating point number or 'e' for scientific notation.
if ((str[j] == '.' || str[j] == 'x' || str[j] == '_' || str[j] == 'f' || str[j] == 'e') && !in_word && prev_is_number && !is_number) {
is_number = true;
is_symbol = false;
@@ -6780,7 +6791,7 @@ Map<int, TextEdit::HighlighterInfo> TextEdit::_get_line_syntax_highlighting(int
if (!cri.end) {
in_region = cri.region;
}
- } else if (in_region == cri.region && !color_regions[cri.region].line_only) { //ignore otherwise
+ } else if (in_region == cri.region && !color_regions[cri.region].line_only) { // Ignore otherwise.
if (cri.end || color_regions[cri.region].eq) {
deregion = color_regions[cri.region].eq ? color_regions[cri.region].begin_key.length() : color_regions[cri.region].end_key.length();
}
@@ -6808,7 +6819,7 @@ Map<int, TextEdit::HighlighterInfo> TextEdit::_get_line_syntax_highlighting(int
if (col) {
for (int k = j - 1; k >= 0; k--) {
if (str[k] == '.') {
- col = NULL; //member indexing not allowed
+ col = NULL; // Member indexing not allowed.
break;
} else if (str[k] > 32) {
break;
@@ -6830,7 +6841,7 @@ Map<int, TextEdit::HighlighterInfo> TextEdit::_get_line_syntax_highlighting(int
k++;
}
- // check for space between name and bracket
+ // Check for space between name and bracket.
while (k < str.length() && (str[k] == '\t' || str[k] == ' ')) {
k++;
}
diff --git a/scene/gui/texture_rect.h b/scene/gui/texture_rect.h
index 3ab35324e5..1c5bd9d99c 100644
--- a/scene/gui/texture_rect.h
+++ b/scene/gui/texture_rect.h
@@ -32,9 +32,7 @@
#define TEXTURE_FRAME_H
#include "scene/gui/control.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
+
class TextureRect : public Control {
GDCLASS(TextureRect, Control);
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 81f2f46a80..6c8aa35e3c 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -2700,12 +2700,10 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
bool Tree::edit_selected() {
TreeItem *s = get_selected();
- ERR_EXPLAIN("No item selected!");
- ERR_FAIL_COND_V(!s, false);
+ ERR_FAIL_COND_V_MSG(!s, false, "No item selected.");
ensure_cursor_is_visible();
int col = get_selected_column();
- ERR_EXPLAIN("No item column selected!");
- ERR_FAIL_INDEX_V(col, columns.size(), false);
+ ERR_FAIL_INDEX_V_MSG(col, columns.size(), false, "No item column selected.");
if (!s->cells[col].editable)
return false;
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index b6cdab766f..b57923e24b 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -37,10 +37,6 @@
#include "scene/gui/scroll_bar.h"
#include "scene/gui/slider.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class Tree;
class TreeItem : public Object {
diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp
index 05bd911014..e21e47f8a8 100644
--- a/scene/main/http_request.cpp
+++ b/scene/main/http_request.cpp
@@ -60,14 +60,10 @@ Error HTTPRequest::_parse_url(const String &p_url) {
use_ssl = true;
port = 443;
} else {
- ERR_EXPLAIN("Malformed URL");
- ERR_FAIL_V(ERR_INVALID_PARAMETER);
+ ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Malformed URL.");
}
- if (url.length() < 1) {
- ERR_EXPLAIN("URL too short");
- ERR_FAIL_V(ERR_INVALID_PARAMETER);
- }
+ ERR_FAIL_COND_V_MSG(url.length() < 1, ERR_INVALID_PARAMETER, "URL too short.");
int slash_pos = url.find("/");
@@ -91,10 +87,7 @@ Error HTTPRequest::_parse_url(const String &p_url) {
Error HTTPRequest::request(const String &p_url, const Vector<String> &p_custom_headers, bool p_ssl_validate_domain, HTTPClient::Method p_method, const String &p_request_data) {
ERR_FAIL_COND_V(!is_inside_tree(), ERR_UNCONFIGURED);
- if (requesting) {
- ERR_EXPLAIN("HTTPRequest is processing a request. Wait for completion or cancel it before attempting a new one.");
- ERR_FAIL_V(ERR_BUSY);
- }
+ ERR_FAIL_COND_V_MSG(requesting, ERR_BUSY, "HTTPRequest is processing a request. Wait for completion or cancel it before attempting a new one.");
if (timeout > 0) {
timer->stop();
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index caa0da5d1f..0b3a193d18 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -327,14 +327,9 @@ void Node::_propagate_exit_tree() {
void Node::move_child(Node *p_child, int p_pos) {
ERR_FAIL_NULL(p_child);
- ERR_EXPLAIN("Invalid new child position: " + itos(p_pos));
- ERR_FAIL_INDEX(p_pos, data.children.size() + 1);
- ERR_EXPLAIN("child is not a child of this node.");
- ERR_FAIL_COND(p_child->data.parent != this);
- if (data.blocked > 0) {
- ERR_EXPLAIN("Parent node is busy setting up children, move_child() failed. Consider using call_deferred(\"move_child\") instead (or \"popup\" if this is from a popup).");
- ERR_FAIL_COND(data.blocked > 0);
- }
+ ERR_FAIL_INDEX_MSG(p_pos, data.children.size() + 1, "Invalid new child position: " + itos(p_pos) + ".");
+ ERR_FAIL_COND_MSG(p_child->data.parent != this, "Child is not a child of this node.");
+ ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, move_child() failed. Consider using call_deferred(\"move_child\") instead (or \"popup\" if this is from a popup).");
// Specifying one place beyond the end
// means the same as moving to the last position
@@ -408,7 +403,6 @@ void Node::set_physics_process(bool p_process) {
else
remove_from_group("physics_process");
- data.physics_process = p_process;
_change_notify("physics_process");
}
@@ -429,7 +423,6 @@ void Node::set_physics_process_internal(bool p_process_internal) {
else
remove_from_group("physics_process_internal");
- data.physics_process_internal = p_process_internal;
_change_notify("physics_process_internal");
}
@@ -811,7 +804,6 @@ void Node::set_process(bool p_idle_process) {
else
remove_from_group("idle_process");
- data.idle_process = p_idle_process;
_change_notify("idle_process");
}
@@ -832,7 +824,6 @@ void Node::set_process_internal(bool p_idle_process_internal) {
else
remove_from_group("idle_process_internal");
- data.idle_process_internal = p_idle_process_internal;
_change_notify("idle_process_internal");
}
@@ -1021,7 +1012,7 @@ void Node::_validate_child_name(Node *p_child, bool p_force_human_readable) {
if (!unique) {
- node_hrcr_count.ref();
+ ERR_FAIL_COND(!node_hrcr_count.ref());
String name = "@" + String(p_child->get_name()) + "@" + itos(node_hrcr_count.get());
p_child->data.name = name;
}
@@ -1169,25 +1160,9 @@ void Node::_add_child_nocheck(Node *p_child, const StringName &p_name) {
void Node::add_child(Node *p_child, bool p_legible_unique_name) {
ERR_FAIL_NULL(p_child);
-
- if (p_child == this) {
- ERR_EXPLAIN("Can't add child '" + p_child->get_name() + "' to itself.");
- ERR_FAIL_COND(p_child == this); // adding to itself!
- }
-
- /* Fail if node has a parent */
- if (p_child->data.parent) {
- ERR_EXPLAIN("Can't add child '" + p_child->get_name() + "' to '" + get_name() + "', already has a parent '" + p_child->data.parent->get_name() + "'.");
- ERR_FAIL_COND(p_child->data.parent);
- }
-
- if (data.blocked > 0) {
- ERR_EXPLAIN("Parent node is busy setting up children, add_node() failed. Consider using call_deferred(\"add_child\", child) instead.");
- ERR_FAIL_COND(data.blocked > 0);
- }
-
- ERR_EXPLAIN("Can't add child while a notification is happening.");
- ERR_FAIL_COND(data.blocked > 0);
+ ERR_FAIL_COND_MSG(p_child == this, "Can't add child '" + p_child->get_name() + "' to itself."); // adding to itself!
+ ERR_FAIL_COND_MSG(p_child->data.parent, "Can't add child '" + p_child->get_name() + "' to '" + get_name() + "', already has a parent '" + p_child->data.parent->get_name() + "'."); //Fail if node has a parent
+ ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, add_node() failed. Consider using call_deferred(\"add_child\", child) instead.");
/* Validate name */
_validate_child_name(p_child, p_legible_unique_name);
@@ -1243,10 +1218,7 @@ void Node::_propagate_validate_owner() {
void Node::remove_child(Node *p_child) {
ERR_FAIL_NULL(p_child);
- if (data.blocked > 0) {
- ERR_EXPLAIN("Parent node is busy setting up children, remove_node() failed. Consider using call_deferred(\"remove_child\",child) instead.");
- ERR_FAIL_COND(data.blocked > 0);
- }
+ ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, remove_node() failed. Consider using call_deferred(\"remove_child\", child) instead.");
int child_count = data.children.size();
Node **children = data.children.ptrw();
@@ -1269,7 +1241,7 @@ void Node::remove_child(Node *p_child) {
}
}
- ERR_FAIL_COND(idx == -1);
+ ERR_FAIL_COND_MSG(idx == -1, "Cannot remove child node " + p_child->get_name() + " as it is not a child of this node.");
//ERR_FAIL_COND( p_child->data.blocked > 0 );
//if (data.scene) { does not matter
@@ -1333,10 +1305,7 @@ Node *Node::get_node_or_null(const NodePath &p_path) const {
return NULL;
}
- if (!data.inside_tree && p_path.is_absolute()) {
- ERR_EXPLAIN("Can't use get_node() with absolute paths from outside the active scene tree.");
- ERR_FAIL_V(NULL);
- }
+ ERR_FAIL_COND_V_MSG(!data.inside_tree && p_path.is_absolute(), NULL, "Can't use get_node() with absolute paths from outside the active scene tree.");
Node *current = NULL;
Node *root = NULL;
@@ -1397,10 +1366,7 @@ Node *Node::get_node_or_null(const NodePath &p_path) const {
Node *Node::get_node(const NodePath &p_path) const {
Node *node = get_node_or_null(p_path);
- if (!node) {
- ERR_EXPLAIN("Node not found: " + p_path);
- ERR_FAIL_V(NULL);
- }
+ ERR_FAIL_COND_V_MSG(!node, NULL, "Node not found: " + p_path + ".");
return node;
}
@@ -1668,7 +1634,7 @@ NodePath Node::get_path_to(const Node *p_node) const {
NodePath Node::get_path() const {
- ERR_FAIL_COND_V(!is_inside_tree(), NodePath());
+ ERR_FAIL_COND_V_MSG(!is_inside_tree(), NodePath(), "Cannot get path of node as it is not in a scene tree.");
if (data.path_cache)
return *data.path_cache;
@@ -1750,14 +1716,17 @@ void Node::get_groups(List<GroupInfo> *p_groups) const {
}
}
-bool Node::has_persistent_groups() const {
+int Node::get_persistent_group_count() const {
+
+ int count = 0;
for (const Map<StringName, GroupData>::Element *E = data.grouped.front(); E; E = E->next()) {
- if (E->get().persistent)
- return true;
+ if (E->get().persistent) {
+ count += 1;
+ }
}
- return false;
+ return count;
}
void Node::_print_tree_pretty(const String &prefix, const bool last) {
@@ -2195,11 +2164,12 @@ void Node::_duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p
} else {
Object *obj = ClassDB::instance(get_class());
- ERR_EXPLAIN("Node: Could not duplicate: " + String(get_class()));
- ERR_FAIL_COND(!obj);
+ ERR_FAIL_COND_MSG(!obj, "Node: Could not duplicate: " + String(get_class()) + ".");
node = Object::cast_to<Node>(obj);
- if (!node)
+ if (!node) {
memdelete(obj);
+ ERR_FAIL_MSG("Node: Could not duplicate: " + String(get_class()) + ".");
+ }
}
List<PropertyInfo> plist;
@@ -2295,16 +2265,14 @@ Node *Node::duplicate_and_reown(const Map<Node *, Node *> &p_reown_map) const {
ERR_FAIL_COND_V(get_filename() != "", NULL);
- Node *node = NULL;
-
Object *obj = ClassDB::instance(get_class());
- ERR_EXPLAIN("Node: Could not duplicate: " + String(get_class()));
- ERR_FAIL_COND_V(!obj, NULL);
- node = Object::cast_to<Node>(obj);
- if (!node)
- memdelete(obj);
- ERR_FAIL_COND_V(!node, NULL);
+ ERR_FAIL_COND_V_MSG(!obj, NULL, "Node: Could not duplicate: " + String(get_class()) + ".");
+ Node *node = Object::cast_to<Node>(obj);
+ if (!node) {
+ memdelete(obj);
+ ERR_FAIL_V_MSG(NULL, "Node: Could not duplicate: " + String(get_class()) + ".");
+ }
node->set_name(get_name());
List<PropertyInfo> plist;
@@ -2440,8 +2408,7 @@ void Node::_replace_connections_target(Node *p_new_target) {
if (c.flags & CONNECT_PERSIST) {
c.source->disconnect(c.signal, this, c.method);
bool valid = p_new_target->has_method(c.method) || Ref<Script>(p_new_target->get_script()).is_null() || Ref<Script>(p_new_target->get_script())->has_method(c.method);
- ERR_EXPLAIN("Attempt to connect signal \'" + c.source->get_class() + "." + c.signal + "\' to nonexistent method \'" + c.target->get_class() + "." + c.method + "\'");
- ERR_CONTINUE(!valid);
+ ERR_CONTINUE_MSG(!valid, "Attempt to connect signal '" + c.source->get_class() + "." + c.signal + "' to nonexistent method '" + c.target->get_class() + "." + c.method + "'.");
c.source->connect(c.signal, p_new_target, c.method, c.binds, c.flags);
}
}
diff --git a/scene/main/node.h b/scene/main/node.h
index 982bfcd620..67b40f6dfc 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -300,7 +300,7 @@ public:
};
void get_groups(List<GroupInfo> *p_groups) const;
- bool has_persistent_groups() const;
+ int get_persistent_group_count() const;
void move_child(Node *p_child, int p_pos);
void raise();
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index dbf3150ae0..98d63650d3 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -37,7 +37,6 @@
#include "core/os/os.h"
#include "core/print_string.h"
#include "core/project_settings.h"
-#include "editor/editor_node.h"
#include "main/input_default.h"
#include "node.h"
#include "scene/resources/dynamic_font.h"
@@ -117,10 +116,7 @@ SceneTree::Group *SceneTree::add_to_group(const StringName &p_group, Node *p_nod
E = group_map.insert(p_group, Group());
}
- if (E->get().nodes.find(p_node) != -1) {
- ERR_EXPLAIN("Already in group: " + p_group);
- ERR_FAIL_V(&E->get());
- }
+ ERR_FAIL_COND_V_MSG(E->get().nodes.find(p_node) != -1, &E->get(), "Already in group: " + p_group + ".");
E->get().nodes.push_back(p_node);
//E->get().last_tree_version=0;
E->get().changed = true;
@@ -647,7 +643,8 @@ void SceneTree::_notification(int p_notification) {
case NOTIFICATION_WM_MOUSE_ENTER:
case NOTIFICATION_WM_MOUSE_EXIT:
case NOTIFICATION_WM_FOCUS_IN:
- case NOTIFICATION_WM_FOCUS_OUT: {
+ case NOTIFICATION_WM_FOCUS_OUT:
+ case NOTIFICATION_WM_ABOUT: {
if (p_notification == NOTIFICATION_WM_FOCUS_IN) {
InputDefault *id = Object::cast_to<InputDefault>(Input::get_singleton());
@@ -671,19 +668,6 @@ void SceneTree::_notification(int p_notification) {
} break;
- case NOTIFICATION_WM_ABOUT: {
-
-#ifdef TOOLS_ENABLED
- if (EditorNode::get_singleton()) {
- EditorNode::get_singleton()->show_about();
- } else {
-#endif
- get_root()->propagate_notification(p_notification);
-#ifdef TOOLS_ENABLED
- }
-#endif
- } break;
-
case NOTIFICATION_CRASH: {
get_root()->propagate_notification(p_notification);
diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h
index 98f2fe5e35..afb653e242 100644
--- a/scene/main/scene_tree.h
+++ b/scene/main/scene_tree.h
@@ -39,10 +39,6 @@
#include "scene/resources/world.h"
#include "scene/resources/world_2d.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class PackedScene;
class Node;
class Viewport;
diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp
index 2ae950dad5..03d46fd28d 100755
--- a/scene/main/timer.cpp
+++ b/scene/main/timer.cpp
@@ -80,8 +80,7 @@ void Timer::_notification(int p_what) {
}
void Timer::set_wait_time(float p_time) {
- ERR_EXPLAIN("time should be greater than zero.");
- ERR_FAIL_COND(p_time <= 0);
+ ERR_FAIL_COND_MSG(p_time <= 0, "Time should be greater than zero.");
wait_time = p_time;
}
float Timer::get_wait_time() const {
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 9466b7c5c1..93eea2ad0b 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -65,13 +65,11 @@ void ViewportTexture::setup_local_to_scene() {
}
Node *vpn = local_scene->get_node(path);
- ERR_EXPLAIN("ViewportTexture: Path to node is invalid");
- ERR_FAIL_COND(!vpn);
+ ERR_FAIL_COND_MSG(!vpn, "ViewportTexture: Path to node is invalid.");
vp = Object::cast_to<Viewport>(vpn);
- ERR_EXPLAIN("ViewportTexture: Path to node does not point to a viewport");
- ERR_FAIL_COND(!vp);
+ ERR_FAIL_COND_MSG(!vp, "ViewportTexture: Path to node does not point to a viewport.");
vp->viewport_textures.insert(this);
@@ -2393,8 +2391,7 @@ void Viewport::_gui_remove_from_modal_stack(List<Control *>::Element *MI, Object
void Viewport::_gui_force_drag(Control *p_base, const Variant &p_data, Control *p_control) {
- ERR_EXPLAIN("Drag data must be a value");
- ERR_FAIL_COND(p_data.get_type() == Variant::NIL);
+ ERR_FAIL_COND_MSG(p_data.get_type() == Variant::NIL, "Drag data must be a value.");
gui.dragging = true;
gui.drag_data = p_data;
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index b7160d5139..6393785b22 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -36,9 +36,6 @@
#include "scene/resources/texture.h"
#include "scene/resources/world_2d.h"
#include "servers/visual_server.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class Camera;
class Camera2D;
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 974c9771e0..53bdb4145f 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -475,6 +475,7 @@ void register_scene_types() {
ClassDB::register_class<Shader>();
ClassDB::register_class<VisualShader>();
ClassDB::register_virtual_class<VisualShaderNode>();
+ ClassDB::register_class<VisualShaderNodeCustom>();
ClassDB::register_class<VisualShaderNodeInput>();
ClassDB::register_virtual_class<VisualShaderNodeOutput>();
ClassDB::register_class<VisualShaderNodeGroupBase>();
@@ -509,6 +510,7 @@ void register_scene_types() {
ClassDB::register_class<VisualShaderNodeVectorRefract>();
ClassDB::register_class<VisualShaderNodeScalarInterp>();
ClassDB::register_class<VisualShaderNodeVectorInterp>();
+ ClassDB::register_class<VisualShaderNodeVectorScalarMix>();
ClassDB::register_class<VisualShaderNodeVectorCompose>();
ClassDB::register_class<VisualShaderNodeTransformCompose>();
ClassDB::register_class<VisualShaderNodeVectorDecompose>();
@@ -528,6 +530,7 @@ void register_scene_types() {
ClassDB::register_class<VisualShaderNodeSwitch>();
ClassDB::register_class<VisualShaderNodeFresnel>();
ClassDB::register_class<VisualShaderNodeExpression>();
+ ClassDB::register_class<VisualShaderNodeGlobalExpression>();
ClassDB::register_class<VisualShaderNodeIs>();
ClassDB::register_class<VisualShaderNodeCompare>();
diff --git a/scene/register_scene_types.h b/scene/register_scene_types.h
index 3645f88807..b551ad2ac4 100644
--- a/scene/register_scene_types.h
+++ b/scene/register_scene_types.h
@@ -31,10 +31,6 @@
#ifndef REGISTER_SCENE_TYPES_H
#define REGISTER_SCENE_TYPES_H
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
void register_scene_types();
void unregister_scene_types();
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index 8c8552ac54..985b38f913 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -2870,9 +2870,9 @@ bool Animation::_transform_track_optimize_key(const TKey<TransformKey> &t0, cons
const Vector3 &v1 = t1.value.loc;
const Vector3 &v2 = t2.value.loc;
- if (Math::is_zero_approx(v0.distance_to(v2))) {
+ if (v0 == v2) {
//0 and 2 are close, let's see if 1 is close
- if (!Math::is_zero_approx(v0.distance_to(v1))) {
+ if (v0 != v1) {
//not close, not optimizable
return false;
}
@@ -2959,9 +2959,9 @@ bool Animation::_transform_track_optimize_key(const TKey<TransformKey> &t0, cons
const Vector3 &v1 = t1.value.scale;
const Vector3 &v2 = t2.value.scale;
- if (Math::is_zero_approx(v0.distance_to(v2))) {
+ if (v0 == v2) {
//0 and 2 are close, let's see if 1 is close
- if (!Math::is_zero_approx(v0.distance_to(v1))) {
+ if (v0 != v1) {
//not close, not optimizable
return false;
}
diff --git a/scene/resources/animation.h b/scene/resources/animation.h
index 6fff77d746..d59dfab2c8 100644
--- a/scene/resources/animation.h
+++ b/scene/resources/animation.h
@@ -32,9 +32,7 @@
#define ANIMATION_H
#include "core/resource.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
+
class Animation : public Resource {
GDCLASS(Animation, Resource);
diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp
index cb710dde43..bb14cf3ab1 100644
--- a/scene/resources/curve.cpp
+++ b/scene/resources/curve.cpp
@@ -765,10 +765,7 @@ Vector2 Curve2D::interpolate_baked(float p_offset, bool p_cubic) const {
//validate//
int pc = baked_point_cache.size();
- if (pc == 0) {
- ERR_EXPLAIN("No points in Curve2D.");
- ERR_FAIL_V(Vector2());
- }
+ ERR_FAIL_COND_V_MSG(pc == 0, Vector2(), "No points in Curve2D.");
if (pc == 1)
return baked_point_cache.get(0);
@@ -831,10 +828,7 @@ Vector2 Curve2D::get_closest_point(const Vector2 &p_to_point) const {
//validate//
int pc = baked_point_cache.size();
- if (pc == 0) {
- ERR_EXPLAIN("No points in Curve2D.");
- ERR_FAIL_V(Vector2());
- }
+ ERR_FAIL_COND_V_MSG(pc == 0, Vector2(), "No points in Curve2D.");
if (pc == 1)
return baked_point_cache.get(0);
@@ -870,10 +864,7 @@ float Curve2D::get_closest_offset(const Vector2 &p_to_point) const {
//validate//
int pc = baked_point_cache.size();
- if (pc == 0) {
- ERR_EXPLAIN("No points in Curve2D.");
- ERR_FAIL_V(0.0f);
- }
+ ERR_FAIL_COND_V_MSG(pc == 0, 0.0f, "No points in Curve2D.");
if (pc == 1)
return 0.0f;
@@ -1336,10 +1327,7 @@ Vector3 Curve3D::interpolate_baked(float p_offset, bool p_cubic) const {
//validate//
int pc = baked_point_cache.size();
- if (pc == 0) {
- ERR_EXPLAIN("No points in Curve3D.");
- ERR_FAIL_V(Vector3());
- }
+ ERR_FAIL_COND_V_MSG(pc == 0, Vector3(), "No points in Curve3D.");
if (pc == 1)
return baked_point_cache.get(0);
@@ -1381,10 +1369,7 @@ float Curve3D::interpolate_baked_tilt(float p_offset) const {
//validate//
int pc = baked_tilt_cache.size();
- if (pc == 0) {
- ERR_EXPLAIN("No tilts in Curve3D.");
- ERR_FAIL_V(0);
- }
+ ERR_FAIL_COND_V_MSG(pc == 0, 0, "No tilts in Curve3D.");
if (pc == 1)
return baked_tilt_cache.get(0);
@@ -1420,10 +1405,7 @@ Vector3 Curve3D::interpolate_baked_up_vector(float p_offset, bool p_apply_tilt)
//validate//
// curve may not have baked up vectors
int count = baked_up_vector_cache.size();
- if (count == 0) {
- ERR_EXPLAIN("No up vectors in Curve3D.");
- ERR_FAIL_V(Vector3(0, 1, 0));
- }
+ ERR_FAIL_COND_V_MSG(count == 0, Vector3(0, 1, 0), "No up vectors in Curve3D.");
if (count == 1)
return baked_up_vector_cache.get(0);
@@ -1491,10 +1473,7 @@ Vector3 Curve3D::get_closest_point(const Vector3 &p_to_point) const {
//validate//
int pc = baked_point_cache.size();
- if (pc == 0) {
- ERR_EXPLAIN("No points in Curve3D.");
- ERR_FAIL_V(Vector3());
- }
+ ERR_FAIL_COND_V_MSG(pc == 0, Vector3(), "No points in Curve3D.");
if (pc == 1)
return baked_point_cache.get(0);
@@ -1530,10 +1509,7 @@ float Curve3D::get_closest_offset(const Vector3 &p_to_point) const {
//validate//
int pc = baked_point_cache.size();
- if (pc == 0) {
- ERR_EXPLAIN("No points in Curve3D.");
- ERR_FAIL_V(0.0f);
- }
+ ERR_FAIL_COND_V_MSG(pc == 0, 0.0f, "No points in Curve3D.");
if (pc == 1)
return 0.0f;
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index fb0fb4f8e3..2664abdd2a 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -760,6 +760,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
// FileDialog
theme->set_icon("folder", "FileDialog", make_icon(icon_folder_png));
+ theme->set_color("folder_icon_modulate", "FileDialog", Color(1, 1, 1));
theme->set_color("files_disabled", "FileDialog", Color(0, 0, 0, 0.7));
// colorPicker
diff --git a/scene/resources/default_theme/default_theme.h b/scene/resources/default_theme/default_theme.h
index cbf0cc1b79..e7d80ffb3d 100644
--- a/scene/resources/default_theme/default_theme.h
+++ b/scene/resources/default_theme/default_theme.h
@@ -32,9 +32,6 @@
#define DEFAULT_THEME_H
#include "scene/resources/theme.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const Ref<Font> &large_font, Ref<Texture> &default_icon, Ref<StyleBox> &default_style, float p_scale);
void make_default_theme(bool p_hidpi, Ref<Font> p_font);
diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h
index cf37c57407..11904b7aff 100644
--- a/scene/resources/default_theme/theme_data.h
+++ b/scene/resources/default_theme/theme_data.h
@@ -339,7 +339,7 @@ static const unsigned char toggle_off_png[] = {
};
static const unsigned char toggle_off_disabled_png[] = {
- 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x3c, 0x0, 0x0, 0x0, 0x20, 0x8, 0x6, 0x0, 0x0, 0x0, 0x4e, 0xe8, 0x1b, 0x92, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x12, 0x0, 0x0, 0xb, 0x12, 0x1, 0xd2, 0xdd, 0x7e, 0xfc, 0x0, 0x0, 0x6, 0x3e, 0x49, 0x44, 0x41, 0x54, 0x58, 0x47, 0xed, 0x59, 0x4b, 0x6f, 0x1b, 0x55, 0x14, 0x3e, 0xb6, 0xc7, 0x8e, 0xed, 0xf1, 0x2b, 0x7e, 0x84, 0xb8, 0x49, 0x8a, 0x48, 0x36, 0x55, 0x37, 0x48, 0x5d, 0x64, 0xc1, 0x3a, 0x42, 0x82, 0x14, 0x89, 0x56, 0x14, 0x16, 0x48, 0xfc, 0x1, 0xca, 0x1f, 0x40, 0x20, 0x81, 0x90, 0xf8, 0x1, 0xd0, 0x25, 0x8b, 0x8a, 0x25, 0xa0, 0x82, 0x8a, 0x10, 0x12, 0x42, 0x8, 0x29, 0x5d, 0x15, 0xa9, 0x12, 0x8b, 0x4a, 0x20, 0x51, 0x50, 0x1b, 0xcb, 0x79, 0xf8, 0xed, 0x8c, 0xdf, 0xe3, 0x31, 0xe7, 0xbb, 0x99, 0xeb, 0x4c, 0x26, 0x33, 0xb6, 0x13, 0xbb, 0xb4, 0x42, 0xbd, 0xd2, 0xc9, 0x24, 0x77, 0xee, 0x39, 0x73, 0xbf, 0x7b, 0x1e, 0xf7, 0x9c, 0x13, 0xa2, 0x67, 0xe3, 0xd9, 0x9, 0xfc, 0xaf, 0x4e, 0xc0, 0x33, 0x21, 0x1a, 0xac, 0x93, 0x4, 0x96, 0x49, 0xf9, 0x26, 0x14, 0x7f, 0xe6, 0x65, 0x3, 0x93, 0x13, 0x4f, 0x49, 0x23, 0x85, 0x8d, 0xdb, 0xb8, 0x97, 0xb9, 0x41, 0x7e, 0xb, 0xf9, 0xcc, 0xb9, 0x71, 0xbc, 0x67, 0x46, 0x31, 0x21, 0x23, 0x0, 0x1a, 0x4c, 0x7d, 0xa6, 0x9e, 0x85, 0x30, 0x7, 0x72, 0x1c, 0x6e, 0x9b, 0xc6, 0x3c, 0x80, 0x5, 0x98, 0x22, 0x4c, 0x9, 0x93, 0x62, 0xfc, 0xc, 0x99, 0xe0, 0x71, 0x10, 0x4f, 0xa, 0xb4, 0x4, 0xb, 0xa0, 0x2d, 0xa6, 0x3a, 0x53, 0xd5, 0x24, 0x8d, 0x9f, 0x5d, 0xf3, 0x20, 0xa4, 0x5, 0xc, 0xc1, 0x3b, 0x6d, 0x18, 0x40, 0x14, 0x13, 0x68, 0x86, 0x9f, 0xcb, 0xe9, 0xf4, 0x73, 0xd7, 0x22, 0x91, 0xd8, 0x6b, 0x8a, 0xe2, 0xe3, 0xbf, 0x3d, 0x78, 0xe7, 0xe1, 0x31, 0xa1, 0x22, 0x1e, 0xcf, 0xb2, 0xc1, 0x40, 0x60, 0xe1, 0x1f, 0x3, 0x5d, 0xd7, 0xfb, 0x5, 0x4d, 0xab, 0x7f, 0x5f, 0x2c, 0xee, 0x7d, 0xcd, 0x73, 0x39, 0xa6, 0x2, 0x13, 0x80, 0xeb, 0x76, 0x6d, 0xdb, 0x77, 0xd, 0xb0, 0xd0, 0x6a, 0x9c, 0xe9, 0x7c, 0x22, 0x91, 0xba, 0x92, 0x4c, 0xa6, 0xdf, 0xf3, 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};
static const unsigned char toggle_on_png[] = {
@@ -347,7 +347,7 @@ static const unsigned char toggle_on_png[] = {
};
static const unsigned char toggle_on_disabled_png[] = {
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0x82
};
static const unsigned char tooltip_bg_png[] = {
diff --git a/scene/resources/default_theme/toggle_off_disabled.png b/scene/resources/default_theme/toggle_off_disabled.png
index d65a9d8e64..250cd29b66 100644
--- a/scene/resources/default_theme/toggle_off_disabled.png
+++ b/scene/resources/default_theme/toggle_off_disabled.png
Binary files differ
diff --git a/scene/resources/default_theme/toggle_on_disabled.png b/scene/resources/default_theme/toggle_on_disabled.png
index ca4dbe211f..b1dacbaf32 100644
--- a/scene/resources/default_theme/toggle_on_disabled.png
+++ b/scene/resources/default_theme/toggle_on_disabled.png
Binary files differ
diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp
index 8ee9879055..2364a4a8a3 100644
--- a/scene/resources/dynamic_font.cpp
+++ b/scene/resources/dynamic_font.cpp
@@ -118,8 +118,7 @@ Error DynamicFontAtSize::_load() {
int error = FT_Init_FreeType(&library);
- ERR_EXPLAIN(TTR("Error initializing FreeType."));
- ERR_FAIL_COND_V(error != 0, ERR_CANT_CREATE);
+ ERR_FAIL_COND_V_MSG(error != 0, ERR_CANT_CREATE, "Error initializing FreeType.");
// FT_OPEN_STREAM is extremely slow only on Android.
if (OS::get_singleton()->get_name() == "Android" && font->font_mem == NULL && font->font_path != String()) {
@@ -177,32 +176,23 @@ Error DynamicFontAtSize::_load() {
error = FT_Open_Face(library, &fargs, 0, &face);
} else {
- ERR_EXPLAIN("DynamicFont uninitialized");
- ERR_FAIL_V(ERR_UNCONFIGURED);
+ ERR_FAIL_V_MSG(ERR_UNCONFIGURED, "DynamicFont uninitialized.");
}
//error = FT_New_Face( library, src_path.utf8().get_data(),0,&face );
if (error == FT_Err_Unknown_File_Format) {
- ERR_EXPLAIN(TTR("Unknown font format."));
+ ERR_EXPLAIN("Unknown font format.");
FT_Done_FreeType(library);
} else if (error) {
- ERR_EXPLAIN(TTR("Error loading font."));
+ ERR_EXPLAIN("Error loading font.");
FT_Done_FreeType(library);
}
ERR_FAIL_COND_V(error, ERR_FILE_CANT_OPEN);
- /*error = FT_Set_Char_Size(face,0,64*size,512,512);
-
- if ( error ) {
- FT_Done_FreeType( library );
- ERR_EXPLAIN(TTR("Invalid font size."));
- ERR_FAIL_COND_V( error, ERR_INVALID_PARAMETER );
- }*/
-
if (FT_HAS_COLOR(face)) {
int best_match = 0;
int diff = ABS(id.size - ((int64_t)face->available_sizes[0].width));
@@ -494,7 +484,7 @@ DynamicFontAtSize::Character DynamicFontAtSize::_bitmap_to_character(FT_Bitmap b
int byte = i * bitmap.pitch + (j >> 3);
int bit = 1 << (7 - (j % 8));
wr[ofs + 0] = 255; //grayscale as 1
- wr[ofs + 1] = bitmap.buffer[byte] & bit ? 255 : 0;
+ wr[ofs + 1] = (bitmap.buffer[byte] & bit) ? 255 : 0;
} break;
case FT_PIXEL_MODE_GRAY:
wr[ofs + 0] = 255; //grayscale as 1
@@ -509,8 +499,7 @@ DynamicFontAtSize::Character DynamicFontAtSize::_bitmap_to_character(FT_Bitmap b
} break;
// TODO: FT_PIXEL_MODE_LCD
default:
- ERR_EXPLAIN("Font uses unsupported pixel format: " + itos(bitmap.pixel_mode));
- ERR_FAIL_V(Character::not_found());
+ ERR_FAIL_V_MSG(Character::not_found(), "Font uses unsupported pixel format: " + itos(bitmap.pixel_mode) + ".");
break;
}
}
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index 7c3867beaa..0f0974114f 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -1047,8 +1047,8 @@ void Environment::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fog_transmit_enabled"), "set_fog_transmit_enabled", "is_fog_transmit_enabled");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_transmit_curve", PROPERTY_HINT_EXP_EASING), "set_fog_transmit_curve", "get_fog_transmit_curve");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fog_height_enabled"), "set_fog_height_enabled", "is_fog_height_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_height_min", PROPERTY_HINT_RANGE, "-4000,4000,0.1"), "set_fog_height_min", "get_fog_height_min");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_height_max", PROPERTY_HINT_RANGE, "-4000,4000,0.1"), "set_fog_height_max", "get_fog_height_max");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_height_min", PROPERTY_HINT_RANGE, "-4000,4000,0.1,or_lesser,or_greater"), "set_fog_height_min", "get_fog_height_min");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_height_max", PROPERTY_HINT_RANGE, "-4000,4000,0.1,or_lesser,or_greater"), "set_fog_height_max", "get_fog_height_max");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_height_curve", PROPERTY_HINT_EXP_EASING), "set_fog_height_curve", "get_fog_height_curve");
ClassDB::bind_method(D_METHOD("set_tonemapper", "mode"), &Environment::set_tonemapper);
@@ -1406,8 +1406,8 @@ Environment::Environment() :
fog_transmit_curve = 1;
fog_height_enabled = false;
- fog_height_min = 0;
- fog_height_max = 100;
+ fog_height_min = 10;
+ fog_height_max = 0;
fog_height_curve = 1;
set_fog_color(Color(0.5, 0.6, 0.7));
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index 627397f0ab..cff77acdd7 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -133,6 +133,7 @@ PoolVector<int> BitmapFont::_get_chars() const {
while ((key = char_map.next(key))) {
const Character *c = char_map.getptr(*key);
+ ERR_FAIL_COND_V(!c, PoolVector<int>());
chars.push_back(*key);
chars.push_back(c->texture_idx);
chars.push_back(c->rect.position.x);
@@ -201,10 +202,7 @@ Error BitmapFont::create_from_fnt(const String &p_file) {
FileAccess *f = FileAccess::open(p_file, FileAccess::READ);
- if (!f) {
- ERR_EXPLAIN("Can't open font: " + p_file);
- ERR_FAIL_V(ERR_FILE_NOT_FOUND);
- }
+ ERR_FAIL_COND_V_MSG(!f, ERR_FILE_NOT_FOUND, "Can't open font: " + p_file + ".");
clear();
@@ -531,10 +529,7 @@ Size2 Font::get_wordwrap_string_size(const String &p_string, float p_width) cons
void BitmapFont::set_fallback(const Ref<BitmapFont> &p_fallback) {
for (Ref<BitmapFont> fallback_child = p_fallback; fallback_child != NULL; fallback_child = fallback_child->get_fallback()) {
- if (fallback_child == this) {
- ERR_EXPLAIN("Can't set as fallback one of its parents to prevent crashes due to recursive loop.");
- ERR_FAIL_COND(fallback_child == this);
- }
+ ERR_FAIL_COND_MSG(fallback_child == this, "Can't set as fallback one of its parents to prevent crashes due to recursive loop.");
}
fallback = p_fallback;
diff --git a/scene/resources/font.h b/scene/resources/font.h
index 436ed43c42..9b99b85d22 100644
--- a/scene/resources/font.h
+++ b/scene/resources/font.h
@@ -34,9 +34,6 @@
#include "core/map.h"
#include "core/resource.h"
#include "scene/resources/texture.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class Font : public Resource {
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 44bc862198..daa51aabd7 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -39,10 +39,7 @@
void Material::set_next_pass(const Ref<Material> &p_pass) {
for (Ref<Material> pass_child = p_pass; pass_child != NULL; pass_child = pass_child->get_next_pass()) {
- if (pass_child == this) {
- ERR_EXPLAIN("Can't set as next_pass one of its parents to prevent crashes due to recursive loop.");
- ERR_FAIL_COND(pass_child == this);
- }
+ ERR_FAIL_COND_MSG(pass_child == this, "Can't set as next_pass one of its parents to prevent crashes due to recursive loop.");
}
if (next_pass == p_pass)
diff --git a/scene/resources/material.h b/scene/resources/material.h
index 17e52527b3..4c368b3f8b 100644
--- a/scene/resources/material.h
+++ b/scene/resources/material.h
@@ -37,9 +37,6 @@
#include "scene/resources/texture.h"
#include "servers/visual/shader_language.h"
#include "servers/visual_server.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class Material : public Resource {
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index aff274cd21..4afb07cb6f 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -883,10 +883,7 @@ int ArrayMesh::get_surface_count() const {
void ArrayMesh::add_blend_shape(const StringName &p_name) {
- if (surfaces.size()) {
- ERR_EXPLAIN("Can't add a shape key count if surfaces are already created.");
- ERR_FAIL_COND(surfaces.size());
- }
+ ERR_FAIL_COND_MSG(surfaces.size(), "Can't add a shape key count if surfaces are already created.");
StringName name = p_name;
@@ -914,10 +911,7 @@ StringName ArrayMesh::get_blend_shape_name(int p_index) const {
}
void ArrayMesh::clear_blend_shapes() {
- if (surfaces.size()) {
- ERR_EXPLAIN("Can't set shape key count if surfaces are already created.");
- ERR_FAIL_COND(surfaces.size());
- }
+ ERR_FAIL_COND_MSG(surfaces.size(), "Can't set shape key count if surfaces are already created.");
blend_shapes.clear();
}
@@ -1109,8 +1103,7 @@ struct ArrayMeshLightmapSurface {
Error ArrayMesh::lightmap_unwrap(const Transform &p_base_transform, float p_texel_size) {
ERR_FAIL_COND_V(!array_mesh_lightmap_unwrap_callback, ERR_UNCONFIGURED);
- ERR_EXPLAIN("Can't unwrap mesh with blend shapes");
- ERR_FAIL_COND_V(blend_shapes.size() != 0, ERR_UNAVAILABLE);
+ ERR_FAIL_COND_V_MSG(blend_shapes.size() != 0, ERR_UNAVAILABLE, "Can't unwrap mesh with blend shapes.");
Vector<float> vertices;
Vector<float> normals;
@@ -1124,15 +1117,9 @@ Error ArrayMesh::lightmap_unwrap(const Transform &p_base_transform, float p_texe
ArrayMeshLightmapSurface s;
s.primitive = surface_get_primitive_type(i);
- if (s.primitive != Mesh::PRIMITIVE_TRIANGLES) {
- ERR_EXPLAIN("Only triangles are supported for lightmap unwrap");
- ERR_FAIL_V(ERR_UNAVAILABLE);
- }
+ ERR_FAIL_COND_V_MSG(s.primitive != Mesh::PRIMITIVE_TRIANGLES, ERR_UNAVAILABLE, "Only triangles are supported for lightmap unwrap.");
s.format = surface_get_format(i);
- if (!(s.format & ARRAY_FORMAT_NORMAL)) {
- ERR_EXPLAIN("Normals are required for lightmap unwrap");
- ERR_FAIL_V(ERR_UNAVAILABLE);
- }
+ ERR_FAIL_COND_V_MSG(!(s.format & ARRAY_FORMAT_NORMAL), ERR_UNAVAILABLE, "Normals are required for lightmap unwrap.");
Array arrays = surface_get_arrays(i);
s.material = surface_get_material(i);
diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h
index b38791b9a6..6b6ee8a209 100644
--- a/scene/resources/mesh.h
+++ b/scene/resources/mesh.h
@@ -37,9 +37,6 @@
#include "scene/resources/material.h"
#include "scene/resources/shape.h"
#include "servers/visual_server.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class Mesh : public Resource {
GDCLASS(Mesh, Resource);
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 99286668ce..7d62873bbd 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -92,8 +92,7 @@ Node *SceneState::instance(GenEditState p_edit_state) const {
if (i > 0) {
- ERR_EXPLAIN(vformat("Invalid scene: node %s does not specify its parent node.", snames[n.name]));
- ERR_FAIL_COND_V(n.parent == -1, NULL);
+ ERR_FAIL_COND_V_MSG(n.parent == -1, NULL, vformat("Invalid scene: node %s does not specify its parent node.", snames[n.name]));
NODE_FROM_ID(nparent, n.parent);
#ifdef DEBUG_ENABLED
if (!nparent && (n.parent & FLAG_ID_IS_PATH)) {
@@ -1093,10 +1092,7 @@ void SceneState::set_bundled_scene(const Dictionary &p_dictionary) {
if (p_dictionary.has("version"))
version = p_dictionary["version"];
- if (version > PACK_VERSION) {
- ERR_EXPLAIN("Save format version too new!");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(version > PACK_VERSION, "Save format version too new.");
PoolVector<String> snames = p_dictionary["names"];
if (snames.size()) {
@@ -1690,10 +1686,7 @@ bool PackedScene::can_instance() const {
Node *PackedScene::instance(GenEditState p_edit_state) const {
#ifndef TOOLS_ENABLED
- if (p_edit_state != GEN_EDIT_STATE_DISABLED) {
- ERR_EXPLAIN("Edit state is only for editors, does not work without tools compiled");
- ERR_FAIL_COND_V(p_edit_state != GEN_EDIT_STATE_DISABLED, NULL);
- }
+ ERR_FAIL_COND_V_MSG(p_edit_state != GEN_EDIT_STATE_DISABLED, NULL, "Edit state is only for editors, does not work without tools compiled.");
#endif
Node *s = state->instance((SceneState::GenEditState)p_edit_state);
diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp
index 6212066c3c..cd229732ba 100644
--- a/scene/resources/resource_format_text.cpp
+++ b/scene/resources/resource_format_text.cpp
@@ -1366,8 +1366,7 @@ String ResourceFormatSaverTextInstance::_write_resource(const RES &res) {
String path = relative_paths ? local_path.path_to_file(res->get_path()) : res->get_path();
return "Resource( \"" + path + "\" )";
} else {
- ERR_EXPLAIN("Resource was not pre cached for the resource section, bug?");
- ERR_FAIL_V("null");
+ ERR_FAIL_V_MSG("null", "Resource was not pre cached for the resource section, bug?");
//internal resource
}
}
diff --git a/scene/resources/room.h b/scene/resources/room.h
index 8990056f46..2c53ea1aed 100644
--- a/scene/resources/room.h
+++ b/scene/resources/room.h
@@ -33,9 +33,6 @@
#include "core/math/bsp_tree.h"
#include "core/resource.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
// FIXME: left for reference but will be removed when portals are reimplemented using Area
#if 0
diff --git a/scene/resources/style_box.h b/scene/resources/style_box.h
index c3965fe076..d02e107480 100644
--- a/scene/resources/style_box.h
+++ b/scene/resources/style_box.h
@@ -34,9 +34,7 @@
#include "core/resource.h"
#include "scene/resources/texture.h"
#include "servers/visual_server.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
+
class CanvasItem;
class StyleBox : public Resource {
diff --git a/scene/resources/text_file.cpp b/scene/resources/text_file.cpp
index 37bdd691b4..b84f3f1f9e 100644
--- a/scene/resources/text_file.cpp
+++ b/scene/resources/text_file.cpp
@@ -67,10 +67,7 @@ Error TextFile::load_text(const String &p_path) {
w[len] = 0;
String s;
- if (s.parse_utf8((const char *)w.ptr())) {
- ERR_EXPLAIN("Script '" + p_path + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode.");
- ERR_FAIL_V(ERR_INVALID_DATA);
- }
+ ERR_FAIL_COND_V_MSG(s.parse_utf8((const char *)w.ptr()), ERR_INVALID_DATA, "Script '" + p_path + "' contains invalid unicode (UTF-8), so it was not loaded. Please ensure that scripts are saved in valid UTF-8 unicode.");
text = s;
path = p_path;
return OK;
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index a5e9351753..e44b17584b 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -2351,8 +2351,7 @@ RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String
texarr.instance();
lt = texarr;
} else {
- ERR_EXPLAIN("Unrecognized layered texture extension");
- ERR_FAIL_V(RES());
+ ERR_FAIL_V_MSG(RES(), "Unrecognized layered texture extension.");
}
FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
@@ -2373,8 +2372,7 @@ RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String
}
} else {
- ERR_EXPLAIN("Unrecognized layered texture file format: " + String((const char *)header));
- ERR_FAIL_V(RES());
+ ERR_FAIL_V_MSG(RES(), "Unrecognized layered texture file format: " + String((const char *)header) + ".");
}
int tw = f->get_32();
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index eb7a9ff25c..e535f7544a 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -42,10 +42,6 @@
#include "servers/camera_server.h"
#include "servers/visual_server.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
class Texture : public Resource {
GDCLASS(Texture, Resource);
diff --git a/scene/resources/theme.h b/scene/resources/theme.h
index 4c4f9b5aba..187694de65 100644
--- a/scene/resources/theme.h
+++ b/scene/resources/theme.h
@@ -38,9 +38,6 @@
#include "scene/resources/style_box.h"
#include "scene/resources/texture.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class Theme : public Resource {
GDCLASS(Theme, Resource);
@@ -139,7 +136,7 @@ public:
static void set_default(const Ref<Theme> &p_default);
static Ref<Theme> get_project_default();
- static void set_project_default(const Ref<Theme> &p_default);
+ static void set_project_default(const Ref<Theme> &p_project_default);
static void set_default_icon(const Ref<Texture> &p_icon);
static void set_default_style(const Ref<StyleBox> &p_style);
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index bd5ce91e77..24122a8d99 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -148,15 +148,20 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) {
}
}
} else if (what == "shape")
- tile_set_shape(id, 0, p_value);
+ for (int i = 0; i < tile_get_shape_count(id); i++)
+ tile_set_shape(id, i, p_value);
else if (what == "shape_offset")
- tile_set_shape_offset(id, 0, p_value);
+ for (int i = 0; i < tile_get_shape_count(id); i++)
+ tile_set_shape_offset(id, i, p_value);
else if (what == "shape_transform")
- tile_set_shape_transform(id, 0, p_value);
+ for (int i = 0; i < tile_get_shape_count(id); i++)
+ tile_set_shape_transform(id, i, p_value);
else if (what == "shape_one_way")
- tile_set_shape_one_way(id, 0, p_value);
+ for (int i = 0; i < tile_get_shape_count(id); i++)
+ tile_set_shape_one_way(id, i, p_value);
else if (what == "shape_one_way_margin")
- tile_set_shape_one_way_margin(id, 0, p_value);
+ for (int i = 0; i < tile_get_shape_count(id); i++)
+ tile_set_shape_one_way_margin(id, i, p_value);
else if (what == "shapes")
_tile_set_shapes(id, p_value);
else if (what == "occluder")
@@ -1001,8 +1006,7 @@ void TileSet::_tile_set_shapes(int p_id, const Array &p_shapes) {
s.autotile_coord = default_autotile_coord;
} else {
- ERR_EXPLAIN("Expected an array of objects or dictionaries for tile_set_shapes");
- ERR_CONTINUE(true);
+ ERR_CONTINUE_MSG(true, "Expected an array of objects or dictionaries for tile_set_shapes.");
}
shapes_data.push_back(s);
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index 8475a34818..08ce47692c 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -117,6 +117,12 @@ void VisualShaderNode::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "output_port_for_preview"), "set_output_port_for_preview", "get_output_port_for_preview");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "default_input_values", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_default_input_values", "_get_default_input_values");
ADD_SIGNAL(MethodInfo("editor_refresh_request"));
+
+ BIND_ENUM_CONSTANT(PORT_TYPE_SCALAR);
+ BIND_ENUM_CONSTANT(PORT_TYPE_VECTOR);
+ BIND_ENUM_CONSTANT(PORT_TYPE_BOOLEAN);
+ BIND_ENUM_CONSTANT(PORT_TYPE_TRANSFORM);
+ BIND_ENUM_CONSTANT(PORT_TYPE_ICON_COLOR);
}
VisualShaderNode::VisualShaderNode() {
@@ -125,6 +131,147 @@ VisualShaderNode::VisualShaderNode() {
/////////////////////////////////////////////////////////
+void VisualShaderNodeCustom::update_ports() {
+ ERR_FAIL_COND(!get_script_instance());
+
+ input_ports.clear();
+ if (get_script_instance()->has_method("_get_input_port_count")) {
+ int input_port_count = (int)get_script_instance()->call("_get_input_port_count");
+ bool has_name = get_script_instance()->has_method("_get_input_port_name");
+ bool has_type = get_script_instance()->has_method("_get_input_port_type");
+ for (int i = 0; i < input_port_count; i++) {
+ Port port;
+ if (has_name) {
+ port.name = (String)get_script_instance()->call("_get_input_port_name", i);
+ } else {
+ port.name = "in" + itos(i);
+ }
+ if (has_type) {
+ port.type = (int)get_script_instance()->call("_get_input_port_type", i);
+ } else {
+ port.type = (int)PortType::PORT_TYPE_SCALAR;
+ }
+ input_ports.push_back(port);
+ }
+ }
+ output_ports.clear();
+ if (get_script_instance()->has_method("_get_output_port_count")) {
+ int output_port_count = (int)get_script_instance()->call("_get_output_port_count");
+ bool has_name = get_script_instance()->has_method("_get_output_port_name");
+ bool has_type = get_script_instance()->has_method("_get_output_port_type");
+ for (int i = 0; i < output_port_count; i++) {
+ Port port;
+ if (has_name) {
+ port.name = (String)get_script_instance()->call("_get_output_port_name", i);
+ } else {
+ port.name = "out" + itos(i);
+ }
+ if (has_type) {
+ port.type = (int)get_script_instance()->call("_get_output_port_type", i);
+ } else {
+ port.type = (int)PortType::PORT_TYPE_SCALAR;
+ }
+ output_ports.push_back(port);
+ }
+ }
+}
+
+String VisualShaderNodeCustom::get_caption() const {
+ ERR_FAIL_COND_V(!get_script_instance(), "");
+ if (get_script_instance()->has_method("_get_name")) {
+ return (String)get_script_instance()->call("_get_name");
+ }
+ return "Unnamed";
+}
+
+int VisualShaderNodeCustom::get_input_port_count() const {
+ return input_ports.size();
+}
+
+VisualShaderNodeCustom::PortType VisualShaderNodeCustom::get_input_port_type(int p_port) const {
+ ERR_FAIL_INDEX_V(p_port, input_ports.size(), PORT_TYPE_SCALAR);
+ return (PortType)input_ports[p_port].type;
+}
+
+String VisualShaderNodeCustom::get_input_port_name(int p_port) const {
+ ERR_FAIL_INDEX_V(p_port, input_ports.size(), "");
+ return input_ports[p_port].name;
+}
+
+int VisualShaderNodeCustom::get_output_port_count() const {
+ return output_ports.size();
+}
+
+VisualShaderNodeCustom::PortType VisualShaderNodeCustom::get_output_port_type(int p_port) const {
+ ERR_FAIL_INDEX_V(p_port, output_ports.size(), PORT_TYPE_SCALAR);
+ return (PortType)output_ports[p_port].type;
+}
+
+String VisualShaderNodeCustom::get_output_port_name(int p_port) const {
+ ERR_FAIL_INDEX_V(p_port, output_ports.size(), "");
+ return output_ports[p_port].name;
+}
+
+String VisualShaderNodeCustom::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
+
+ ERR_FAIL_COND_V(!get_script_instance(), "");
+ ERR_FAIL_COND_V(!get_script_instance()->has_method("_get_code"), "");
+ Array input_vars;
+ for (int i = 0; i < get_input_port_count(); i++) {
+ input_vars.push_back(p_input_vars[i]);
+ }
+ Array output_vars;
+ for (int i = 0; i < get_output_port_count(); i++) {
+ output_vars.push_back(p_output_vars[i]);
+ }
+ String code = "\t{\n";
+ String _code = (String)get_script_instance()->call("_get_code", input_vars, output_vars, (int)p_mode, (int)p_type);
+ bool nend = _code.ends_with("\n");
+ _code = _code.insert(0, "\t\t");
+ _code = _code.replace("\n", "\n\t\t");
+ code += _code;
+ if (!nend) {
+ code += "\n\t}";
+ } else {
+ code.remove(code.size() - 1);
+ code += "}";
+ }
+ return code;
+}
+
+String VisualShaderNodeCustom::generate_global_per_node(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const {
+ ERR_FAIL_COND_V(!get_script_instance(), "");
+ if (get_script_instance()->has_method("_get_global_code")) {
+ String code = "// " + get_caption() + "\n";
+ code += (String)get_script_instance()->call("_get_global_code", (int)p_mode);
+ code += "\n";
+ return code;
+ }
+ return "";
+}
+
+void VisualShaderNodeCustom::_bind_methods() {
+
+ BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_name"));
+ BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_description"));
+ BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_category"));
+ BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_subcategory"));
+ BIND_VMETHOD(MethodInfo(Variant::INT, "_get_return_icon_type"));
+ BIND_VMETHOD(MethodInfo(Variant::INT, "_get_input_port_count"));
+ BIND_VMETHOD(MethodInfo(Variant::INT, "_get_input_port_type", PropertyInfo(Variant::INT, "port")));
+ BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_input_port_name", PropertyInfo(Variant::INT, "port")));
+ BIND_VMETHOD(MethodInfo(Variant::INT, "_get_output_port_count"));
+ BIND_VMETHOD(MethodInfo(Variant::INT, "_get_output_port_type", PropertyInfo(Variant::INT, "port")));
+ BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_output_port_name", PropertyInfo(Variant::INT, "port")));
+ BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_code", PropertyInfo(Variant::ARRAY, "input_vars"), PropertyInfo(Variant::ARRAY, "output_vars"), PropertyInfo(Variant::INT, "mode"), PropertyInfo(Variant::INT, "type")));
+ BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_global_code", PropertyInfo(Variant::INT, "mode")));
+}
+
+VisualShaderNodeCustom::VisualShaderNodeCustom() {
+}
+
+/////////////////////////////////////////////////////////
+
void VisualShader::add_node(Type p_type, const Ref<VisualShaderNode> &p_node, const Vector2 &p_position, int p_id) {
ERR_FAIL_COND(p_node.is_null());
ERR_FAIL_COND(p_id < 2);
@@ -150,6 +297,11 @@ void VisualShader::add_node(Type p_type, const Ref<VisualShaderNode> &p_node, co
n.node->connect("changed", this, "_queue_update");
+ Ref<VisualShaderNodeCustom> custom = n.node;
+ if (custom.is_valid()) {
+ custom->update_ports();
+ }
+
g->nodes[p_id] = n;
_queue_update();
@@ -307,11 +459,7 @@ Error VisualShader::connect_nodes(Type p_type, int p_from_node, int p_from_port,
VisualShaderNode::PortType from_port_type = g->nodes[p_from_node].node->get_output_port_type(p_from_port);
VisualShaderNode::PortType to_port_type = g->nodes[p_to_node].node->get_input_port_type(p_to_port);
- if (!is_port_types_compatible(from_port_type, to_port_type)) {
- ERR_EXPLAIN("Incompatible port types (scalar/vec/bool) with transform");
- ERR_FAIL_V(ERR_INVALID_PARAMETER);
- return ERR_INVALID_PARAMETER;
- }
+ ERR_FAIL_COND_V_MSG(!is_port_types_compatible(from_port_type, to_port_type), ERR_INVALID_PARAMETER, "Incompatible port types (scalar/vec/bool) with transform.");
for (List<Connection>::Element *E = g->connections.front(); E; E = E->next()) {
@@ -464,6 +612,25 @@ String VisualShader::generate_preview_shader(Type p_type, int p_node, int p_port
global_code += String() + "shader_type canvas_item;\n";
+ String global_expressions;
+ for (int i = 0, index = 0; i < TYPE_MAX; i++) {
+ for (Map<int, Node>::Element *E = graph[i].nodes.front(); E; E = E->next()) {
+ Ref<VisualShaderNodeGlobalExpression> global_expression = Object::cast_to<VisualShaderNodeGlobalExpression>(E->get().node.ptr());
+ if (global_expression.is_valid()) {
+
+ String expr = "";
+ expr += "// " + global_expression->get_caption() + ":" + itos(index++) + "\n";
+ expr += global_expression->generate_global(get_mode(), Type(i), -1);
+ expr = expr.replace("\n", "\n\t");
+ expr += "\n";
+ global_expressions += expr;
+ }
+ }
+ }
+
+ global_code += "\n";
+ global_code += global_expressions;
+
//make it faster to go around through shader
VMap<ConnectionKey, const List<Connection>::Element *> input_connections;
VMap<ConnectionKey, const List<Connection>::Element *> output_connections;
@@ -969,6 +1136,7 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui
bool skip_global = input.is_valid() && for_preview;
if (!skip_global) {
+
global_code += vsnode->generate_global(get_mode(), type, node);
if (!r_classes.has(vsnode->get_class_name())) {
@@ -980,7 +1148,6 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui
}
}
- //handle normally
code += vsnode->generate_code(get_mode(), type, node, inputs, outputs, for_preview);
code += "\n"; //
@@ -1057,6 +1224,22 @@ void VisualShader::_update_shader() const {
static const char *func_name[TYPE_MAX] = { "vertex", "fragment", "light" };
+ String global_expressions;
+ for (int i = 0, index = 0; i < TYPE_MAX; i++) {
+ for (Map<int, Node>::Element *E = graph[i].nodes.front(); E; E = E->next()) {
+ Ref<VisualShaderNodeGlobalExpression> global_expression = Object::cast_to<VisualShaderNodeGlobalExpression>(E->get().node.ptr());
+ if (global_expression.is_valid()) {
+
+ String expr = "";
+ expr += "// " + global_expression->get_caption() + ":" + itos(index++) + "\n";
+ expr += global_expression->generate_global(get_mode(), Type(i), -1);
+ expr = expr.replace("\n", "\n\t");
+ expr += "\n";
+ global_expressions += expr;
+ }
+ }
+ }
+
for (int i = 0; i < TYPE_MAX; i++) {
//make it faster to go around through shader
@@ -1091,6 +1274,7 @@ void VisualShader::_update_shader() const {
global_code += "\n\n";
String final_code = global_code;
final_code += global_code_per_node;
+ final_code += global_expressions;
String tcode = code;
for (int i = 0; i < TYPE_MAX; i++) {
tcode = tcode.insert(insertion_pos[i], global_code_per_func[Type(i)]);
@@ -1101,6 +1285,10 @@ void VisualShader::_update_shader() const {
for (int i = 0; i < default_tex_params.size(); i++) {
const_cast<VisualShader *>(this)->set_default_texture_param(default_tex_params[i].name, default_tex_params[i].param);
}
+ if (previous_code != final_code) {
+ const_cast<VisualShader *>(this)->emit_signal("changed");
+ }
+ previous_code = final_code;
}
void VisualShader::_queue_update() {
@@ -2185,6 +2373,14 @@ void VisualShaderNodeGroupBase::_apply_port_changes() {
}
}
+void VisualShaderNodeGroupBase::set_editable(bool p_enabled) {
+ editable = p_enabled;
+}
+
+bool VisualShaderNodeGroupBase::is_editable() const {
+ return editable;
+}
+
void VisualShaderNodeGroupBase::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_size", "size"), &VisualShaderNodeGroupBase::set_size);
@@ -2220,6 +2416,9 @@ void VisualShaderNodeGroupBase::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_control", "control", "index"), &VisualShaderNodeGroupBase::set_control);
ClassDB::bind_method(D_METHOD("get_control", "index"), &VisualShaderNodeGroupBase::get_control);
+
+ ClassDB::bind_method(D_METHOD("set_editable", "enabled"), &VisualShaderNodeGroupBase::set_editable);
+ ClassDB::bind_method(D_METHOD("is_editable"), &VisualShaderNodeGroupBase::is_editable);
}
String VisualShaderNodeGroupBase::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
@@ -2230,6 +2429,7 @@ VisualShaderNodeGroupBase::VisualShaderNodeGroupBase() {
size = Size2(0, 0);
inputs = "";
outputs = "";
+ editable = false;
}
////////////// Expression
@@ -2260,6 +2460,7 @@ String VisualShaderNodeExpression::generate_code(Shader::Mode p_mode, VisualShad
static Vector<String> pre_symbols;
if (pre_symbols.empty()) {
pre_symbols.push_back("\t");
+ pre_symbols.push_back(",");
pre_symbols.push_back("{");
pre_symbols.push_back("[");
pre_symbols.push_back("(");
@@ -2355,4 +2556,19 @@ void VisualShaderNodeExpression::_bind_methods() {
VisualShaderNodeExpression::VisualShaderNodeExpression() {
expression = "";
+ set_editable(true);
+}
+
+////////////// Global Expression
+
+String VisualShaderNodeGlobalExpression::get_caption() const {
+ return "GlobalExpression";
+}
+
+String VisualShaderNodeGlobalExpression::generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const {
+ return expression;
+}
+
+VisualShaderNodeGlobalExpression::VisualShaderNodeGlobalExpression() {
+ set_editable(false);
}
diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h
index b3c0ab6e0b..45beb8e6ca 100644
--- a/scene/resources/visual_shader.h
+++ b/scene/resources/visual_shader.h
@@ -73,6 +73,7 @@ private:
} graph[TYPE_MAX];
Shader::Mode shader_mode;
+ mutable String previous_code;
Array _get_node_connections(Type p_type) const;
@@ -183,7 +184,7 @@ public:
PORT_TYPE_VECTOR,
PORT_TYPE_BOOLEAN,
PORT_TYPE_TRANSFORM,
- PORT_TYPE_COLOR // just a hint for node tree icons, do not use it as actual port type !
+ PORT_TYPE_ICON_COLOR // just a hint for node tree icons, do not use it as actual port type !
};
virtual String get_caption() const = 0;
@@ -216,6 +217,44 @@ public:
VisualShaderNode();
};
+
+VARIANT_ENUM_CAST(VisualShaderNode::PortType)
+
+class VisualShaderNodeCustom : public VisualShaderNode {
+ GDCLASS(VisualShaderNodeCustom, VisualShaderNode);
+
+ struct Port {
+ String name;
+ int type;
+ };
+
+ List<Port> input_ports;
+ List<Port> output_ports;
+
+ friend class VisualShaderEditor;
+
+protected:
+ virtual String get_caption() const;
+
+ virtual int get_input_port_count() const;
+ virtual PortType get_input_port_type(int p_port) const;
+ virtual String get_input_port_name(int p_port) const;
+
+ virtual int get_output_port_count() const;
+ virtual PortType get_output_port_type(int p_port) const;
+ virtual String get_output_port_name(int p_port) const;
+
+protected:
+ virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const;
+ virtual String generate_global_per_node(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const;
+
+ static void _bind_methods();
+
+public:
+ VisualShaderNodeCustom();
+ void update_ports();
+};
+
/////
class VisualShaderNodeInput : public VisualShaderNode {
@@ -333,6 +372,7 @@ protected:
Vector2 size;
String inputs;
String outputs;
+ bool editable;
struct Port {
PortType type;
@@ -388,6 +428,9 @@ public:
void set_control(Control *p_control, int p_index);
Control *get_control(int p_index);
+ void set_editable(bool p_enabled);
+ bool is_editable() const;
+
virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const;
VisualShaderNodeGroupBase();
@@ -396,10 +439,9 @@ public:
class VisualShaderNodeExpression : public VisualShaderNodeGroupBase {
GDCLASS(VisualShaderNodeExpression, VisualShaderNodeGroupBase);
-private:
+protected:
String expression;
-protected:
static void _bind_methods();
public:
@@ -415,4 +457,15 @@ public:
VisualShaderNodeExpression();
};
+class VisualShaderNodeGlobalExpression : public VisualShaderNodeExpression {
+ GDCLASS(VisualShaderNodeGlobalExpression, VisualShaderNodeExpression);
+
+public:
+ virtual String get_caption() const;
+
+ virtual String generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const;
+
+ VisualShaderNodeGlobalExpression();
+};
+
#endif // VISUAL_SHADER_H
diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp
index 21ee247b02..9195d80cfc 100644
--- a/scene/resources/visual_shader_nodes.cpp
+++ b/scene/resources/visual_shader_nodes.cpp
@@ -2106,7 +2106,7 @@ String VisualShaderNodeOuterProduct::get_output_port_name(int p_port) const {
}
String VisualShaderNodeOuterProduct::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
- return "\t" + p_output_vars[0] + " = outerProduct( " + p_input_vars[0] + ", " + p_input_vars[1] + " );\n";
+ return "\t" + p_output_vars[0] + " = outerProduct( vec4(" + p_input_vars[0] + ", 0.0), vec4(" + p_input_vars[1] + ", 0.0) );\n";
}
VisualShaderNodeOuterProduct::VisualShaderNodeOuterProduct() {
@@ -2399,34 +2399,38 @@ VisualShaderNodeVectorRefract::VisualShaderNodeVectorRefract() {
set_input_port_default_value(2, 0.0);
}
-////////////// Scalar Interp
+////////////// Scalar Mix
String VisualShaderNodeScalarInterp::get_caption() const {
- return "Mix";
+ return "ScalarMix";
}
int VisualShaderNodeScalarInterp::get_input_port_count() const {
return 3;
}
+
VisualShaderNodeScalarInterp::PortType VisualShaderNodeScalarInterp::get_input_port_type(int p_port) const {
return PORT_TYPE_SCALAR;
}
+
String VisualShaderNodeScalarInterp::get_input_port_name(int p_port) const {
if (p_port == 0) {
return "a";
} else if (p_port == 1) {
return "b";
} else {
- return "c";
+ return "weight";
}
}
int VisualShaderNodeScalarInterp::get_output_port_count() const {
return 1;
}
+
VisualShaderNodeScalarInterp::PortType VisualShaderNodeScalarInterp::get_output_port_type(int p_port) const {
return PORT_TYPE_SCALAR;
}
+
String VisualShaderNodeScalarInterp::get_output_port_name(int p_port) const {
return "mix";
}
@@ -2437,38 +2441,42 @@ String VisualShaderNodeScalarInterp::generate_code(Shader::Mode p_mode, VisualSh
VisualShaderNodeScalarInterp::VisualShaderNodeScalarInterp() {
set_input_port_default_value(0, 0.0);
- set_input_port_default_value(1, 0.0);
- set_input_port_default_value(2, 0.0);
+ set_input_port_default_value(1, 1.0);
+ set_input_port_default_value(2, 0.5);
}
-////////////// Vector Interp
+////////////// Vector Mix
String VisualShaderNodeVectorInterp::get_caption() const {
- return "Mix";
+ return "VectorMix";
}
int VisualShaderNodeVectorInterp::get_input_port_count() const {
return 3;
}
+
VisualShaderNodeVectorInterp::PortType VisualShaderNodeVectorInterp::get_input_port_type(int p_port) const {
return PORT_TYPE_VECTOR;
}
+
String VisualShaderNodeVectorInterp::get_input_port_name(int p_port) const {
if (p_port == 0) {
return "a";
} else if (p_port == 1) {
return "b";
} else {
- return "c";
+ return "weight";
}
}
int VisualShaderNodeVectorInterp::get_output_port_count() const {
return 1;
}
+
VisualShaderNodeVectorInterp::PortType VisualShaderNodeVectorInterp::get_output_port_type(int p_port) const {
return PORT_TYPE_VECTOR;
}
+
String VisualShaderNodeVectorInterp::get_output_port_name(int p_port) const {
return "mix";
}
@@ -2478,9 +2486,57 @@ String VisualShaderNodeVectorInterp::generate_code(Shader::Mode p_mode, VisualSh
}
VisualShaderNodeVectorInterp::VisualShaderNodeVectorInterp() {
- set_input_port_default_value(0, Vector3());
- set_input_port_default_value(1, Vector3());
- set_input_port_default_value(2, Vector3());
+ set_input_port_default_value(0, Vector3(0.0, 0.0, 0.0));
+ set_input_port_default_value(1, Vector3(1.0, 1.0, 1.0));
+ set_input_port_default_value(2, Vector3(0.5, 0.5, 0.5));
+}
+
+////////////// Vector Mix (by scalar)
+
+String VisualShaderNodeVectorScalarMix::get_caption() const {
+ return "VectorScalarMix";
+}
+
+int VisualShaderNodeVectorScalarMix::get_input_port_count() const {
+ return 3;
+}
+
+VisualShaderNodeVectorScalarMix::PortType VisualShaderNodeVectorScalarMix::get_input_port_type(int p_port) const {
+ if (p_port == 2)
+ return PORT_TYPE_SCALAR;
+ return PORT_TYPE_VECTOR;
+}
+
+String VisualShaderNodeVectorScalarMix::get_input_port_name(int p_port) const {
+ if (p_port == 0) {
+ return "a";
+ } else if (p_port == 1) {
+ return "b";
+ } else {
+ return "weight";
+ }
+}
+
+int VisualShaderNodeVectorScalarMix::get_output_port_count() const {
+ return 1;
+}
+
+VisualShaderNodeVectorScalarMix::PortType VisualShaderNodeVectorScalarMix::get_output_port_type(int p_port) const {
+ return PORT_TYPE_VECTOR;
+}
+
+String VisualShaderNodeVectorScalarMix::get_output_port_name(int p_port) const {
+ return "mix";
+}
+
+String VisualShaderNodeVectorScalarMix::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
+ return "\t" + p_output_vars[0] + " = mix( " + p_input_vars[0] + " , " + p_input_vars[1] + " , " + p_input_vars[2] + " );\n";
+}
+
+VisualShaderNodeVectorScalarMix::VisualShaderNodeVectorScalarMix() {
+ set_input_port_default_value(0, Vector3(0.0, 0.0, 0.0));
+ set_input_port_default_value(1, Vector3(1.0, 1.0, 1.0));
+ set_input_port_default_value(2, 0.5);
}
////////////// Vector Compose
diff --git a/scene/resources/visual_shader_nodes.h b/scene/resources/visual_shader_nodes.h
index 4585e7fdcc..f7efa396dc 100644
--- a/scene/resources/visual_shader_nodes.h
+++ b/scene/resources/visual_shader_nodes.h
@@ -1171,6 +1171,27 @@ public:
};
///////////////////////////////////////
+
+class VisualShaderNodeVectorScalarMix : public VisualShaderNode {
+ GDCLASS(VisualShaderNodeVectorScalarMix, VisualShaderNode);
+
+public:
+ virtual String get_caption() const;
+
+ virtual int get_input_port_count() const;
+ virtual PortType get_input_port_type(int p_port) const;
+ virtual String get_input_port_name(int p_port) const;
+
+ virtual int get_output_port_count() const;
+ virtual PortType get_output_port_type(int p_port) const;
+ virtual String get_output_port_name(int p_port) const;
+
+ virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const; //if no output is connected, the output var passed will be empty. if no input is connected and input is NIL, the input var passed will be empty
+
+ VisualShaderNodeVectorScalarMix();
+};
+
+///////////////////////////////////////
/// COMPOSE
///////////////////////////////////////
diff --git a/servers/audio/audio_stream.cpp b/servers/audio/audio_stream.cpp
index 17f5e158a7..c651c177b5 100644
--- a/servers/audio/audio_stream.cpp
+++ b/servers/audio/audio_stream.cpp
@@ -134,31 +134,31 @@ AudioStreamMicrophone::AudioStreamMicrophone() {
void AudioStreamPlaybackMicrophone::_mix_internal(AudioFrame *p_buffer, int p_frames) {
- AudioDriver::get_singleton()->lock();
+ AudioServer::get_singleton()->lock();
- Vector<int32_t> buf = AudioDriver::get_singleton()->get_input_buffer();
- unsigned int input_size = AudioDriver::get_singleton()->get_input_size();
- int mix_rate = AudioDriver::get_singleton()->get_mix_rate();
- unsigned int playback_delay = MIN(((50 * mix_rate) / 1000) * 2, buf.size() >> 1);
+ PoolVector<int32_t> capture_buffer = AudioServer::get_singleton()->get_capture_buffer();
+ unsigned int capture_size = AudioServer::get_singleton()->get_capture_size();
+ int mix_rate = AudioServer::get_singleton()->get_mix_rate();
+ unsigned int playback_delay = MIN(((50 * mix_rate) / 1000) * 2, capture_buffer.size() >> 1);
#ifdef DEBUG_ENABLED
- unsigned int input_position = AudioDriver::get_singleton()->get_input_position();
+ unsigned int capture_position = AudioServer::get_singleton()->get_capture_position();
#endif
- if (playback_delay > input_size) {
+ if (playback_delay > capture_size) {
for (int i = 0; i < p_frames; i++) {
p_buffer[i] = AudioFrame(0.0f, 0.0f);
}
- input_ofs = 0;
+ capture_ofs = 0;
} else {
for (int i = 0; i < p_frames; i++) {
- if (input_size > input_ofs && (int)input_ofs < buf.size()) {
- float l = (buf[input_ofs++] >> 16) / 32768.f;
- if ((int)input_ofs >= buf.size()) {
- input_ofs = 0;
+ if (capture_size > capture_ofs && (int)capture_ofs < capture_buffer.size()) {
+ float l = (capture_buffer[capture_ofs++] >> 16) / 32768.f;
+ if ((int)capture_ofs >= capture_buffer.size()) {
+ capture_ofs = 0;
}
- float r = (buf[input_ofs++] >> 16) / 32768.f;
- if ((int)input_ofs >= buf.size()) {
- input_ofs = 0;
+ float r = (capture_buffer[capture_ofs++] >> 16) / 32768.f;
+ if ((int)capture_ofs >= capture_buffer.size()) {
+ capture_ofs = 0;
}
p_buffer[i] = AudioFrame(l, r);
@@ -169,12 +169,12 @@ void AudioStreamPlaybackMicrophone::_mix_internal(AudioFrame *p_buffer, int p_fr
}
#ifdef DEBUG_ENABLED
- if (input_ofs > input_position && (int)(input_ofs - input_position) < (p_frames * 2)) {
- print_verbose(String(get_class_name()) + " buffer underrun: input_position=" + itos(input_position) + " input_ofs=" + itos(input_ofs) + " input_size=" + itos(input_size));
+ if (capture_ofs > capture_position && (int)(capture_ofs - capture_position) < (p_frames * 2)) {
+ print_verbose(String(get_class_name()) + " buffer underrun: capture_position=" + itos(capture_position) + " capture_ofs=" + itos(capture_ofs) + " capture_size=" + itos(capture_size));
}
#endif
- AudioDriver::get_singleton()->unlock();
+ AudioServer::get_singleton()->unlock();
}
void AudioStreamPlaybackMicrophone::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) {
@@ -196,9 +196,9 @@ void AudioStreamPlaybackMicrophone::start(float p_from_pos) {
return;
}
- input_ofs = 0;
+ capture_ofs = 0;
- if (AudioDriver::get_singleton()->capture_start() == OK) {
+ if (AudioServer::get_singleton()->capture_start() == OK) {
active = true;
_begin_resample();
}
@@ -206,7 +206,7 @@ void AudioStreamPlaybackMicrophone::start(float p_from_pos) {
void AudioStreamPlaybackMicrophone::stop() {
if (active) {
- AudioDriver::get_singleton()->capture_stop();
+ AudioServer::get_singleton()->capture_stop();
active = false;
}
}
diff --git a/servers/audio/audio_stream.h b/servers/audio/audio_stream.h
index ef9f8ea92a..4548f8f036 100644
--- a/servers/audio/audio_stream.h
+++ b/servers/audio/audio_stream.h
@@ -123,7 +123,7 @@ class AudioStreamPlaybackMicrophone : public AudioStreamPlaybackResampled {
friend class AudioStreamMicrophone;
bool active;
- unsigned int input_ofs;
+ unsigned int capture_ofs;
Ref<AudioStreamMicrophone> microphone;
diff --git a/servers/audio/effects/audio_effect_record.cpp b/servers/audio/effects/audio_effect_record.cpp
index acf27d2bbf..1390ab55c4 100644
--- a/servers/audio/effects/audio_effect_record.cpp
+++ b/servers/audio/effects/audio_effect_record.cpp
@@ -217,7 +217,7 @@ Ref<AudioStreamSample> AudioEffectRecord::get_recording() const {
PoolVector<uint8_t> dst_data;
ERR_FAIL_COND_V(current_instance.is_null(), NULL);
- ERR_FAIL_COND_V(current_instance->recording_data.size(), NULL);
+ ERR_FAIL_COND_V(current_instance->recording_data.size() == 0, NULL);
if (dst_format == AudioStreamSample::FORMAT_8_BITS) {
int data_size = current_instance->recording_data.size();
diff --git a/servers/audio/voice_rb_sw.h b/servers/audio/voice_rb_sw.h
index 0a39c536ae..1f0c88ed30 100644
--- a/servers/audio/voice_rb_sw.h
+++ b/servers/audio/voice_rb_sw.h
@@ -125,8 +125,7 @@ public:
if (full) {
#ifdef DEBUG_ENABLED
if (OS::get_singleton()->is_stdout_verbose()) {
- ERR_EXPLAIN("Audio Ring Buffer Full (too many commands");
- ERR_FAIL_COND(((write_pos + 1) % VOICE_RB_SIZE) == read_pos);
+ ERR_FAIL_COND_MSG(((write_pos + 1) % VOICE_RB_SIZE) == read_pos, "Audio ring buffer full (too many commands).");
}
#endif
return;
diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp
index a6473d69c0..2cf6a67bef 100644
--- a/servers/audio_server.cpp
+++ b/servers/audio_server.cpp
@@ -85,26 +85,26 @@ double AudioDriver::get_time_to_next_mix() const {
return mix_buffer - total;
}
-void AudioDriver::input_buffer_init(int driver_buffer_frames) {
+void AudioDriver::capture_buffer_init(int driver_buffer_frames) {
- const int input_buffer_channels = 2;
- input_buffer.resize(driver_buffer_frames * input_buffer_channels * 4);
- input_position = 0;
- input_size = 0;
+ const int capture_buffer_channels = 2;
+ capture_buffer.resize(driver_buffer_frames * capture_buffer_channels * 4);
+ capture_position = 0;
+ capture_size = 0;
}
-void AudioDriver::input_buffer_write(int32_t sample) {
+void AudioDriver::capture_buffer_write(int32_t sample) {
- if ((int)input_position < input_buffer.size()) {
- input_buffer.write[input_position++] = sample;
- if ((int)input_position >= input_buffer.size()) {
- input_position = 0;
+ if ((int)capture_position < capture_buffer.size()) {
+ capture_buffer.write()[capture_position++] = sample;
+ if ((int)capture_position >= capture_buffer.size()) {
+ capture_position = 0;
}
- if ((int)input_size < input_buffer.size()) {
- input_size++;
+ if ((int)capture_size < capture_buffer.size()) {
+ capture_size++;
}
} else {
- WARN_PRINTS("input_buffer_write: Invalid input_position=" + itos(input_position) + " input_buffer.size()=" + itos(input_buffer.size()));
+ WARN_PRINTS("capture_buffer_write: Invalid capture_position=" + itos(capture_position) + " capture_buffer.size()=" + itos(capture_buffer.size()));
}
}
@@ -154,8 +154,8 @@ AudioDriver::AudioDriver() {
_last_mix_time = 0;
_last_mix_frames = 0;
- input_position = 0;
- input_size = 0;
+ capture_position = 0;
+ capture_size = 0;
#ifdef DEBUG_ENABLED
prof_time = 0;
@@ -338,6 +338,8 @@ void AudioServer::_mix_step() {
E->get().callback(E->get().userdata);
}
+ emit_signal("audio_mix_callback");
+
for (int i = buses.size() - 1; i >= 0; i--) {
//go bus by bus
Bus *bus = buses[i];
@@ -1057,6 +1059,8 @@ void AudioServer::update() {
E->get().callback(E->get().userdata);
}
+
+ emit_signal("audio_update_callback");
}
void AudioServer::load_default_bus_layout() {
@@ -1302,6 +1306,14 @@ void AudioServer::set_device(String device) {
AudioDriver::get_singleton()->set_device(device);
}
+Error AudioServer::capture_start() {
+ return AudioDriver::get_singleton()->capture_start();
+}
+
+Error AudioServer::capture_stop() {
+ return AudioDriver::get_singleton()->capture_stop();
+}
+
Array AudioServer::capture_get_device_list() {
return AudioDriver::get_singleton()->capture_get_device_list();
@@ -1317,6 +1329,18 @@ void AudioServer::capture_set_device(const String &p_name) {
AudioDriver::get_singleton()->capture_set_device(p_name);
}
+PoolVector<int32_t> AudioServer::get_capture_buffer() {
+ return AudioDriver::get_singleton()->get_capture_buffer();
+}
+
+unsigned int AudioServer::get_capture_position() {
+ return AudioDriver::get_singleton()->get_capture_position();
+}
+
+unsigned int AudioServer::get_capture_size() {
+ return AudioDriver::get_singleton()->get_capture_size();
+}
+
void AudioServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_bus_count", "amount"), &AudioServer::set_bus_count);
@@ -1377,18 +1401,28 @@ void AudioServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_time_since_last_mix"), &AudioServer::get_time_since_last_mix);
ClassDB::bind_method(D_METHOD("get_output_latency"), &AudioServer::get_output_latency);
+ ClassDB::bind_method(D_METHOD("capture_start"), &AudioServer::capture_start);
+ ClassDB::bind_method(D_METHOD("capture_stop"), &AudioServer::capture_stop);
+
ClassDB::bind_method(D_METHOD("capture_get_device_list"), &AudioServer::capture_get_device_list);
ClassDB::bind_method(D_METHOD("capture_get_device"), &AudioServer::capture_get_device);
ClassDB::bind_method(D_METHOD("capture_set_device", "name"), &AudioServer::capture_set_device);
+ ClassDB::bind_method(D_METHOD("get_capture_buffer"), &AudioServer::get_capture_buffer);
+ ClassDB::bind_method(D_METHOD("get_capture_position"), &AudioServer::get_capture_position);
+ ClassDB::bind_method(D_METHOD("get_capture_size"), &AudioServer::get_capture_size);
+
ClassDB::bind_method(D_METHOD("set_bus_layout", "bus_layout"), &AudioServer::set_bus_layout);
ClassDB::bind_method(D_METHOD("generate_bus_layout"), &AudioServer::generate_bus_layout);
ADD_PROPERTY(PropertyInfo(Variant::INT, "bus_count"), "set_bus_count", "get_bus_count");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "device"), "set_device", "get_device");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "capture_device"), "capture_set_device", "capture_get_device");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "global_rate_scale"), "set_global_rate_scale", "get_global_rate_scale");
ADD_SIGNAL(MethodInfo("bus_layout_changed"));
+ ADD_SIGNAL(MethodInfo("audio_mix_callback"));
+ ADD_SIGNAL(MethodInfo("audio_update_callback"));
BIND_ENUM_CONSTANT(SPEAKER_MODE_STEREO);
BIND_ENUM_CONSTANT(SPEAKER_SURROUND_31);
diff --git a/servers/audio_server.h b/servers/audio_server.h
index b0fff9d4b7..72bb6faf42 100644
--- a/servers/audio_server.h
+++ b/servers/audio_server.h
@@ -53,14 +53,14 @@ class AudioDriver {
#endif
protected:
- Vector<int32_t> input_buffer;
- unsigned int input_position;
- unsigned int input_size;
+ PoolVector<int32_t> capture_buffer;
+ unsigned int capture_position;
+ unsigned int capture_size;
void audio_server_process(int p_frames, int32_t *p_buffer, bool p_update_mix_time = true);
void update_mix_time(int p_frames);
- void input_buffer_init(int driver_buffer_frames);
- void input_buffer_write(int32_t sample);
+ void capture_buffer_init(int driver_buffer_frames);
+ void capture_buffer_write(int32_t sample);
#ifdef DEBUG_ENABLED
_FORCE_INLINE_ void start_counting_ticks() { prof_ticks = OS::get_singleton()->get_ticks_usec(); }
@@ -111,9 +111,9 @@ public:
SpeakerMode get_speaker_mode_by_total_channels(int p_channels) const;
int get_total_channels_by_speaker_mode(SpeakerMode) const;
- Vector<int32_t> get_input_buffer() { return input_buffer; }
- unsigned int get_input_position() { return input_position; }
- unsigned int get_input_size() { return input_size; }
+ PoolVector<int32_t> get_capture_buffer() { return capture_buffer; }
+ unsigned int get_capture_position() { return capture_position; }
+ unsigned int get_capture_size() { return capture_size; }
#ifdef DEBUG_ENABLED
uint64_t get_profiling_time() const { return prof_time; }
@@ -384,10 +384,17 @@ public:
String get_device();
void set_device(String device);
+ Error capture_start();
+ Error capture_stop();
+
Array capture_get_device_list();
String capture_get_device();
void capture_set_device(const String &p_name);
+ PoolVector<int32_t> get_capture_buffer();
+ unsigned int get_capture_position();
+ unsigned int get_capture_size();
+
AudioServer();
virtual ~AudioServer();
};
diff --git a/servers/physics/collision_object_sw.h b/servers/physics/collision_object_sw.h
index 895eda8528..b9912f0ba2 100644
--- a/servers/physics/collision_object_sw.h
+++ b/servers/physics/collision_object_sw.h
@@ -86,13 +86,9 @@ protected:
void _unregister_shapes();
_FORCE_INLINE_ void _set_transform(const Transform &p_transform, bool p_update_shapes = true) {
-
#ifdef DEBUG_ENABLED
- if (p_transform.origin.length_squared() > MAX_OBJECT_DISTANCE_X2) {
- ERR_EXPLAIN("Object went too far away (more than " + itos(MAX_OBJECT_DISTANCE) + "mts from origin).");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(p_transform.origin.length_squared() > MAX_OBJECT_DISTANCE_X2, "Object went too far away (more than " + itos(MAX_OBJECT_DISTANCE) + " units from origin).");
#endif
transform = p_transform;
diff --git a/servers/physics/collision_solver_sat.cpp b/servers/physics/collision_solver_sat.cpp
index d0f8fd8aff..a13fa65009 100644
--- a/servers/physics/collision_solver_sat.cpp
+++ b/servers/physics/collision_solver_sat.cpp
@@ -274,8 +274,8 @@ static void _generate_contacts_from_supports(const Vector3 *p_points_A, int p_po
points_B = p_points_B;
}
- int version_A = (pointcount_A > 2 ? 2 : pointcount_A) - 1;
- int version_B = (pointcount_B > 2 ? 2 : pointcount_B) - 1;
+ int version_A = (pointcount_A > 3 ? 3 : pointcount_A) - 1;
+ int version_B = (pointcount_B > 3 ? 3 : pointcount_B) - 1;
GenerateContactsFunc contacts_func = generate_contacts_func_table[version_A][version_B];
ERR_FAIL_COND(!contacts_func);
diff --git a/servers/physics/gjk_epa.h b/servers/physics/gjk_epa.h
index 0b7885c9a5..d3fa192804 100644
--- a/servers/physics/gjk_epa.h
+++ b/servers/physics/gjk_epa.h
@@ -31,11 +31,8 @@
#ifndef GJK_EPA_H
#define GJK_EPA_H
-#include "shape_sw.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
#include "collision_solver_sw.h"
+#include "shape_sw.h"
bool gjk_epa_calculate_penetration(const ShapeSW *p_shape_A, const Transform &p_transform_A, const ShapeSW *p_shape_B, const Transform &p_transform_B, CollisionSolverSW::CallbackResult p_result_callback, void *p_userdata, bool p_swap = false);
bool gjk_epa_calculate_distance(const ShapeSW *p_shape_A, const Transform &p_transform_A, const ShapeSW *p_shape_B, const Transform &p_transform_B, Vector3 &r_result_A, Vector3 &r_result_B);
diff --git a/servers/physics/physics_server_sw.cpp b/servers/physics/physics_server_sw.cpp
index 7b982e7015..09872977b6 100644
--- a/servers/physics/physics_server_sw.cpp
+++ b/servers/physics/physics_server_sw.cpp
@@ -40,11 +40,8 @@
#include "joints/pin_joint_sw.h"
#include "joints/slider_joint_sw.h"
-#define FLUSH_QUERY_CHECK(m_object) \
- if (m_object->get_space() && flushing_queries) { \
- ERR_EXPLAIN("Can't change this state while flushing queries. Use call_deferred() or set_deferred() to change monitoring state instead"); \
- ERR_FAIL(); \
- }
+#define FLUSH_QUERY_CHECK(m_object) \
+ ERR_FAIL_COND_MSG(m_object->get_space() && flushing_queries, "Can't change this state while flushing queries. Use call_deferred() or set_deferred() to change monitoring state instead.");
RID PhysicsServerSW::shape_create(ShapeType p_shape) {
@@ -73,8 +70,7 @@ RID PhysicsServerSW::shape_create(ShapeType p_shape) {
} break;
case SHAPE_CYLINDER: {
- ERR_EXPLAIN("CylinderShape is not supported in GodotPhysics. Please switch to Bullet in the Project Settings.");
- ERR_FAIL_V(RID());
+ ERR_FAIL_V_MSG(RID(), "CylinderShape is not supported in GodotPhysics. Please switch to Bullet in the Project Settings.");
} break;
case SHAPE_CONVEX_POLYGON: {
@@ -200,11 +196,7 @@ PhysicsDirectSpaceState *PhysicsServerSW::space_get_direct_state(RID p_space) {
SpaceSW *space = space_owner.get(p_space);
ERR_FAIL_COND_V(!space, NULL);
- if (!doing_sync || space->is_locked()) {
-
- ERR_EXPLAIN("Space state is inaccessible right now, wait for iteration or physics process notification.");
- ERR_FAIL_V(NULL);
- }
+ ERR_FAIL_COND_V_MSG(!doing_sync || space->is_locked(), NULL, "Space state is inaccessible right now, wait for iteration or physics process notification.");
return space->get_direct_state();
}
@@ -987,12 +979,7 @@ PhysicsDirectBodyState *PhysicsServerSW::body_get_direct_state(RID p_body) {
BodySW *body = body_owner.get(p_body);
ERR_FAIL_COND_V(!body, NULL);
-
- if (!doing_sync || body->get_space()->is_locked()) {
-
- ERR_EXPLAIN("Body state is inaccessible right now, wait for iteration or physics process notification.");
- ERR_FAIL_V(NULL);
- }
+ ERR_FAIL_COND_V_MSG(!doing_sync || body->get_space()->is_locked(), NULL, "Body state is inaccessible right now, wait for iteration or physics process notification.");
direct_state->body = body;
return direct_state;
@@ -1410,8 +1397,7 @@ void PhysicsServerSW::free(RID p_rid) {
} else {
- ERR_EXPLAIN("Invalid ID");
- ERR_FAIL();
+ ERR_FAIL_MSG("Invalid ID.");
}
};
diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp
index f3a4cbed24..410b6e59a0 100644
--- a/servers/physics/space_sw.cpp
+++ b/servers/physics/space_sw.cpp
@@ -348,11 +348,9 @@ bool PhysicsDirectSpaceStateSW::collide_shape(RID p_shape, const Transform &p_sh
cbk.max = p_result_max;
cbk.amount = 0;
cbk.ptr = r_results;
- CollisionSolverSW::CallbackResult cbkres = NULL;
+ CollisionSolverSW::CallbackResult cbkres = PhysicsServerSW::_shape_col_cbk;
- PhysicsServerSW::CollCbkData *cbkptr = NULL;
- cbkptr = &cbk;
- cbkres = PhysicsServerSW::_shape_col_cbk;
+ PhysicsServerSW::CollCbkData *cbkptr = &cbk;
for (int i = 0; i < amount; i++) {
diff --git a/servers/physics_2d/body_2d_sw.cpp b/servers/physics_2d/body_2d_sw.cpp
index 5dff655ea1..b9ebd30021 100644
--- a/servers/physics_2d/body_2d_sw.cpp
+++ b/servers/physics_2d/body_2d_sw.cpp
@@ -608,7 +608,7 @@ void Body2DSW::call_queries() {
set_force_integration_callback(0, StringName());
} else {
Variant::CallError ce;
- if (fi_callback->callback_udata.get_type()) {
+ if (fi_callback->callback_udata.get_type() != Variant::NIL) {
obj->call(fi_callback->method, vp, 2, ce);
diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp
index cc656d3b73..80e204087a 100644
--- a/servers/physics_2d/physics_2d_server_sw.cpp
+++ b/servers/physics_2d/physics_2d_server_sw.cpp
@@ -36,11 +36,8 @@
#include "core/project_settings.h"
#include "core/script_language.h"
-#define FLUSH_QUERY_CHECK(m_object) \
- if (m_object->get_space() && flushing_queries) { \
- ERR_EXPLAIN("Can't change this state while flushing queries. Use call_deferred() or set_deferred() to change monitoring state instead"); \
- ERR_FAIL(); \
- }
+#define FLUSH_QUERY_CHECK(m_object) \
+ ERR_FAIL_COND_MSG(m_object->get_space() && flushing_queries, "Can't change this state while flushing queries. Use call_deferred() or set_deferred() to change monitoring state instead.");
RID Physics2DServerSW::_shape_create(ShapeType p_shape) {
@@ -316,11 +313,7 @@ Physics2DDirectSpaceState *Physics2DServerSW::space_get_direct_state(RID p_space
Space2DSW *space = space_owner.get(p_space);
ERR_FAIL_COND_V(!space, NULL);
- if ((using_threads && !doing_sync) || space->is_locked()) {
-
- ERR_EXPLAIN("Space state is inaccessible right now, wait for iteration or physics process notification.");
- ERR_FAIL_V(NULL);
- }
+ ERR_FAIL_COND_V_MSG((using_threads && !doing_sync) || space->is_locked(), NULL, "Space state is inaccessible right now, wait for iteration or physics process notification.");
return space->get_direct_state();
}
@@ -1075,10 +1068,7 @@ int Physics2DServerSW::body_test_ray_separation(RID p_body, const Transform2D &p
Physics2DDirectBodyState *Physics2DServerSW::body_get_direct_state(RID p_body) {
- if ((using_threads && !doing_sync)) {
- ERR_EXPLAIN("Body state is inaccessible right now, wait for iteration or physics process notification.");
- ERR_FAIL_V(NULL);
- }
+ ERR_FAIL_COND_V_MSG((using_threads && !doing_sync), NULL, "Body state is inaccessible right now, wait for iteration or physics process notification.");
if (!body_owner.owns(p_body))
return NULL;
@@ -1086,12 +1076,7 @@ Physics2DDirectBodyState *Physics2DServerSW::body_get_direct_state(RID p_body) {
Body2DSW *body = body_owner.get(p_body);
ERR_FAIL_COND_V(!body, NULL);
ERR_FAIL_COND_V(!body->get_space(), NULL);
-
- if (body->get_space()->is_locked()) {
-
- ERR_EXPLAIN("Body state is inaccessible right now, wait for iteration or physics process notification.");
- ERR_FAIL_V(NULL);
- }
+ ERR_FAIL_COND_V_MSG(body->get_space()->is_locked(), NULL, "Body state is inaccessible right now, wait for iteration or physics process notification.");
direct_state->body = body;
return direct_state;
@@ -1321,8 +1306,7 @@ void Physics2DServerSW::free(RID p_rid) {
} else {
- ERR_EXPLAIN("Invalid ID");
- ERR_FAIL();
+ ERR_FAIL_MSG("Invalid ID.");
}
};
diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.cpp b/servers/physics_2d/physics_2d_server_wrap_mt.cpp
index 71c00c0abf..c698290fd9 100644
--- a/servers/physics_2d/physics_2d_server_wrap_mt.cpp
+++ b/servers/physics_2d/physics_2d_server_wrap_mt.cpp
@@ -54,8 +54,6 @@ void Physics2DServerWrapMT::thread_loop() {
server_thread = Thread::get_caller_id();
- OS::get_singleton()->make_rendering_thread();
-
physics_2d_server->init();
exit = false;
diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.h b/servers/physics_2d/physics_2d_server_wrap_mt.h
index b61e1faad2..33a184ba3f 100644
--- a/servers/physics_2d/physics_2d_server_wrap_mt.h
+++ b/servers/physics_2d/physics_2d_server_wrap_mt.h
@@ -327,11 +327,11 @@ public:
static Physics2DServer *init_server() {
int tm = GLOBAL_DEF("physics/2d/thread_model", 1);
- if (tm == 0) //single unsafe
+ if (tm == 0) // single unsafe
return memnew(T);
- else if (tm == 1) //single saef
+ else if (tm == 1) // single safe
return memnew(Physics2DServerWrapMT(memnew(T), false));
- else //single unsafe
+ else // multi threaded
return memnew(Physics2DServerWrapMT(memnew(T), true));
}
diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp
index 7c89c43f36..2778775446 100644
--- a/servers/physics_2d/space_2d_sw.cpp
+++ b/servers/physics_2d/space_2d_sw.cpp
@@ -330,11 +330,9 @@ bool Physics2DDirectSpaceStateSW::collide_shape(RID p_shape, const Transform2D &
cbk.amount = 0;
cbk.passed = 0;
cbk.ptr = r_results;
- CollisionSolver2DSW::CallbackResult cbkres = NULL;
+ CollisionSolver2DSW::CallbackResult cbkres = Physics2DServerSW::_shape_col_cbk;
- Physics2DServerSW::CollCbkData *cbkptr = NULL;
- cbkptr = &cbk;
- cbkres = Physics2DServerSW::_shape_col_cbk;
+ Physics2DServerSW::CollCbkData *cbkptr = &cbk;
for (int i = 0; i < amount; i++) {
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index 25973aa295..1dd6699851 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -860,7 +860,7 @@ void ShaderLanguage::clear() {
}
}
-bool ShaderLanguage::_find_identifier(const BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, const StringName &p_identifier, DataType *r_data_type, IdentifierType *r_type, int *r_array_size) {
+bool ShaderLanguage::_find_identifier(const BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, const StringName &p_identifier, DataType *r_data_type, IdentifierType *r_type, bool *r_is_const, int *r_array_size) {
if (p_builtin_types.has(p_identifier)) {
@@ -882,6 +882,9 @@ bool ShaderLanguage::_find_identifier(const BlockNode *p_block, const Map<String
if (r_data_type) {
*r_data_type = p_block->variables[p_identifier].type;
}
+ if (r_is_const) {
+ *r_is_const = p_block->variables[p_identifier].is_const;
+ }
if (r_array_size) {
*r_array_size = p_block->variables[p_identifier].array_size;
}
@@ -958,6 +961,7 @@ bool ShaderLanguage::_find_identifier(const BlockNode *p_block, const Map<String
if (r_type) {
*r_type = IDENTIFIER_FUNCTION;
}
+ return true;
}
}
@@ -2735,7 +2739,7 @@ bool ShaderLanguage::_validate_assign(Node *p_node, const Map<StringName, BuiltI
return false;
}
- if (shader->constants.has(var->name)) {
+ if (shader->constants.has(var->name) || var->is_const) {
if (r_message)
*r_message = RTR("Constants cannot be modified.");
return false;
@@ -2745,6 +2749,15 @@ bool ShaderLanguage::_validate_assign(Node *p_node, const Map<StringName, BuiltI
return true;
}
} else if (p_node->type == Node::TYPE_ARRAY) {
+
+ ArrayNode *arr = static_cast<ArrayNode *>(p_node);
+
+ if (arr->is_const) {
+ if (r_message)
+ *r_message = RTR("Constants cannot be modified.");
+ return false;
+ }
+
return true;
}
@@ -2931,9 +2944,10 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
DataType data_type;
IdentifierType ident_type;
+ bool is_const = false;
int array_size = 0;
- if (!_find_identifier(p_block, p_builtin_types, identifier, &data_type, &ident_type, &array_size)) {
+ if (!_find_identifier(p_block, p_builtin_types, identifier, &data_type, &ident_type, &is_const, &array_size)) {
_set_error("Unknown identifier in expression: " + String(identifier));
return NULL;
}
@@ -2996,6 +3010,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
arrname->datatype_cache = data_type;
arrname->index_expression = index_expression;
arrname->call_expression = call_expression;
+ arrname->is_const = is_const;
expr = arrname;
} else {
@@ -3003,6 +3018,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
VariableNode *varname = alloc_node<VariableNode>();
varname->name = identifier;
varname->datatype_cache = data_type;
+ varname->is_const = is_const;
expr = varname;
}
}
@@ -3770,7 +3786,15 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
return OK;
- } else if (is_token_precision(tk.type) || is_token_nonvoid_datatype(tk.type)) {
+ } else if (tk.type == TK_CONST || is_token_precision(tk.type) || is_token_nonvoid_datatype(tk.type)) {
+
+ bool is_const = false;
+
+ if (tk.type == TK_CONST) {
+ is_const = true;
+ tk = _get_token();
+ }
+
DataPrecision precision = PRECISION_DEFAULT;
if (is_token_precision(tk.type)) {
precision = get_token_precision(tk.type);
@@ -3810,6 +3834,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
var.precision = precision;
var.line = tk_line;
var.array_size = 0;
+ var.is_const = is_const;
tk = _get_token();
@@ -3819,6 +3844,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
ArrayDeclarationNode *node = alloc_node<ArrayDeclarationNode>();
node->datatype = type;
node->precision = precision;
+ node->is_const = is_const;
vardecl = (Node *)node;
ArrayDeclarationNode::Declaration decl;
@@ -3836,14 +3862,13 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
return ERR_PARSE_ERROR;
}
+ decl.size = ((uint32_t)tk.constant);
tk = _get_token();
if (tk.type != TK_BRACKET_CLOSE) {
_set_error("Expected ']'");
return ERR_PARSE_ERROR;
}
-
- decl.size = ((uint32_t)tk.constant);
var.array_size = decl.size;
}
@@ -3996,6 +4021,10 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
_set_error("Expected array initialization");
return ERR_PARSE_ERROR;
}
+ if (is_const) {
+ _set_error("Expected initialization of constant");
+ return ERR_PARSE_ERROR;
+ }
}
node->declarations.push_back(decl);
@@ -4004,6 +4033,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
VariableDeclarationNode *node = alloc_node<VariableDeclarationNode>();
node->datatype = type;
node->precision = precision;
+ node->is_const = is_const;
vardecl = (Node *)node;
VariableDeclarationNode::Declaration decl;
@@ -4024,6 +4054,11 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
tk = _get_token();
node->declarations.push_back(decl);
} else {
+ if (is_const) {
+ _set_error("Expected initialization of constant");
+ return ERR_PARSE_ERROR;
+ }
+
VariableDeclarationNode *node = alloc_node<VariableDeclarationNode>();
node->datatype = type;
node->precision = precision;
@@ -4097,16 +4132,40 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
} else {
_set_tkpos(pos); //rollback
}
- } else if (tk.type == TK_CF_WHILE) {
- //if () {}
+ } else if (tk.type == TK_CF_DO || tk.type == TK_CF_WHILE) {
+ // do {} while()
+ // while() {}
+ bool is_do = tk.type == TK_CF_DO;
+
+ BlockNode *do_block = NULL;
+ if (is_do) {
+
+ do_block = alloc_node<BlockNode>();
+ do_block->parent_block = p_block;
+
+ Error err = _parse_block(do_block, p_builtin_types, true, true, true);
+ if (err)
+ return err;
+
+ tk = _get_token();
+ if (tk.type != TK_CF_WHILE) {
+ _set_error("Expected while after do");
+ return ERR_PARSE_ERROR;
+ }
+ }
tk = _get_token();
+
if (tk.type != TK_PARENTHESIS_OPEN) {
_set_error("Expected '(' after while");
return ERR_PARSE_ERROR;
}
ControlFlowNode *cf = alloc_node<ControlFlowNode>();
- cf->flow_op = FLOW_OP_WHILE;
+ if (is_do) {
+ cf->flow_op = FLOW_OP_DO;
+ } else {
+ cf->flow_op = FLOW_OP_WHILE;
+ }
Node *n = _parse_and_reduce_expression(p_block, p_builtin_types);
if (!n)
return ERR_PARSE_ERROR;
@@ -4116,18 +4175,30 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
_set_error("Expected ')' after expression");
return ERR_PARSE_ERROR;
}
+ if (!is_do) {
+ BlockNode *block = alloc_node<BlockNode>();
+ block->parent_block = p_block;
+ cf->expressions.push_back(n);
+ cf->blocks.push_back(block);
+ p_block->statements.push_back(cf);
- BlockNode *block = alloc_node<BlockNode>();
- block->parent_block = p_block;
- cf->expressions.push_back(n);
- cf->blocks.push_back(block);
- p_block->statements.push_back(cf);
+ Error err = _parse_block(block, p_builtin_types, true, true, true);
+ if (err)
+ return err;
+ } else {
- Error err = _parse_block(block, p_builtin_types, true, true, true);
- if (err)
- return err;
+ cf->expressions.push_back(n);
+ cf->blocks.push_back(do_block);
+ p_block->statements.push_back(cf);
+
+ tk = _get_token();
+ if (tk.type != TK_SEMICOLON) {
+ _set_error("Expected ';'");
+ return ERR_PARSE_ERROR;
+ }
+ }
} else if (tk.type == TK_CF_FOR) {
- //if () {}
+ // for() {}
tk = _get_token();
if (tk.type != TK_PARENTHESIS_OPEN) {
_set_error("Expected '(' after for");
diff --git a/servers/visual/shader_language.h b/servers/visual/shader_language.h
index 8253bce468..36c691c3ae 100644
--- a/servers/visual/shader_language.h
+++ b/servers/visual/shader_language.h
@@ -330,15 +330,18 @@ public:
DataType datatype_cache;
StringName name;
virtual DataType get_datatype() const { return datatype_cache; }
+ bool is_const;
VariableNode() :
Node(TYPE_VARIABLE),
- datatype_cache(TYPE_VOID) {}
+ datatype_cache(TYPE_VOID),
+ is_const(false) {}
};
struct VariableDeclarationNode : public Node {
DataPrecision precision;
DataType datatype;
+ bool is_const;
struct Declaration {
StringName name;
@@ -351,7 +354,8 @@ public:
VariableDeclarationNode() :
Node(TYPE_VARIABLE_DECLARATION),
precision(PRECISION_DEFAULT),
- datatype(TYPE_VOID) {}
+ datatype(TYPE_VOID),
+ is_const(false) {}
};
struct ArrayNode : public Node {
@@ -359,6 +363,7 @@ public:
StringName name;
Node *index_expression;
Node *call_expression;
+ bool is_const;
virtual DataType get_datatype() const { return datatype_cache; }
@@ -366,12 +371,14 @@ public:
Node(TYPE_ARRAY),
datatype_cache(TYPE_VOID),
index_expression(NULL),
- call_expression(NULL) {}
+ call_expression(NULL),
+ is_const(false) {}
};
struct ArrayDeclarationNode : public Node {
DataPrecision precision;
DataType datatype;
+ bool is_const;
struct Declaration {
StringName name;
@@ -385,7 +392,8 @@ public:
ArrayDeclarationNode() :
Node(TYPE_ARRAY_DECLARATION),
precision(PRECISION_DEFAULT),
- datatype(TYPE_VOID) {}
+ datatype(TYPE_VOID),
+ is_const(false) {}
};
struct ConstantNode : public Node {
@@ -417,6 +425,7 @@ public:
DataPrecision precision;
int line; //for completion
int array_size;
+ bool is_const;
};
Map<StringName, Variable> variables;
@@ -683,7 +692,7 @@ private:
IDENTIFIER_CONSTANT,
};
- bool _find_identifier(const BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, const StringName &p_identifier, DataType *r_data_type = NULL, IdentifierType *r_type = NULL, int *r_array_size = NULL);
+ bool _find_identifier(const BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, const StringName &p_identifier, DataType *r_data_type = NULL, IdentifierType *r_type = NULL, bool *r_is_const = NULL, int *r_array_size = NULL);
bool _is_operator_assign(Operator p_op) const;
bool _validate_assign(Node *p_node, const Map<StringName, BuiltInInfo> &p_builtin_types, String *r_message = NULL);
bool _validate_operator(OperatorNode *p_op, DataType *r_ret_type = NULL);
diff --git a/servers/visual/visual_server_canvas.cpp b/servers/visual/visual_server_canvas.cpp
index fc75fda583..f5a1276c27 100644
--- a/servers/visual/visual_server_canvas.cpp
+++ b/servers/visual/visual_server_canvas.cpp
@@ -386,8 +386,7 @@ void VisualServerCanvas::canvas_item_set_parent(RID p_item, RID p_parent) {
} else {
- ERR_EXPLAIN("Invalid parent");
- ERR_FAIL();
+ ERR_FAIL_MSG("Invalid parent.");
}
}
@@ -754,12 +753,7 @@ void VisualServerCanvas::canvas_item_add_polygon(RID p_item, const Vector<Point2
ERR_FAIL_COND(uv_size != 0 && (uv_size != pointcount));
#endif
Vector<int> indices = Geometry::triangulate_polygon(p_points);
-
- if (indices.empty()) {
-
- ERR_EXPLAIN("Bad Polygon!");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(indices.empty(), "Invalid polygon data, triangulation failed.");
Item::CommandPolygon *polygon = memnew(Item::CommandPolygon);
ERR_FAIL_COND(!polygon);
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h
index f37d651dee..dcfbd28dd6 100644
--- a/servers/visual/visual_server_raster.h
+++ b/servers/visual/visual_server_raster.h
@@ -38,9 +38,6 @@
#include "visual_server_globals.h"
#include "visual_server_scene.h"
#include "visual_server_viewport.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class VisualServerRaster : public VisualServer {
diff --git a/servers/visual/visual_server_viewport.cpp b/servers/visual/visual_server_viewport.cpp
index 86c5227f30..0863d5c2e3 100644
--- a/servers/visual/visual_server_viewport.cpp
+++ b/servers/visual/visual_server_viewport.cpp
@@ -85,6 +85,7 @@ void VisualServerViewport::_draw_viewport(Viewport *p_viewport, ARVRInterface::E
if (!p_viewport->hide_canvas && !p_viewport->disable_environment && VSG::scene->scenario_owner.owns(p_viewport->scenario)) {
VisualServerScene::Scenario *scenario = VSG::scene->scenario_owner.get(p_viewport->scenario);
+ ERR_FAIL_COND(!scenario);
if (VSG::scene_render->is_environment(scenario->environment)) {
scenario_draw_canvas_bg = VSG::scene_render->environment_get_background(scenario->environment) == VS::ENV_BG_CANVAS;
diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h
index 24e50eb99e..41993d7c88 100644
--- a/servers/visual/visual_server_wrap_mt.h
+++ b/servers/visual/visual_server_wrap_mt.h
@@ -35,9 +35,6 @@
#include "core/os/thread.h"
#include "servers/visual_server.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class VisualServerWrapMT : public VisualServer {
// the real visual server
diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp
index 25e18d0623..13fcda2402 100644
--- a/servers/visual_server.cpp
+++ b/servers/visual_server.cpp
@@ -1145,11 +1145,7 @@ void VisualServer::mesh_add_surface_from_arrays(RID p_mesh, PrimitiveType p_prim
Vector<AABB> bone_aabb;
Error err = _surface_set_data(p_arrays, format, offsets, total_elem_size, vertex_array, array_len, index_array, index_array_len, aabb, bone_aabb);
-
- if (err) {
- ERR_EXPLAIN("Invalid array format for surface");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(err, "Invalid array format for surface.");
Vector<PoolVector<uint8_t> > blend_shape_data;
@@ -1162,10 +1158,7 @@ void VisualServer::mesh_add_surface_from_arrays(RID p_mesh, PrimitiveType p_prim
AABB laabb;
Error err2 = _surface_set_data(p_blend_shapes[i], format & ~ARRAY_FORMAT_INDEX, offsets, total_elem_size, vertex_array_shape, array_len, noindex, 0, laabb, bone_aabb);
aabb.merge_with(laabb);
- if (err2 != OK) {
- ERR_EXPLAIN("Invalid blend shape array format for surface");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(err2 != OK, "Invalid blend shape array format for surface.");
blend_shape_data.push_back(vertex_array_shape);
}
diff --git a/servers/visual_server.h b/servers/visual_server.h
index a84d395e3f..1b0164e5ca 100644
--- a/servers/visual_server.h
+++ b/servers/visual_server.h
@@ -39,9 +39,6 @@
#include "core/rid.h"
#include "core/variant.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class VisualServer : public Object {
GDCLASS(VisualServer, Object);
diff --git a/thirdparty/README.md b/thirdparty/README.md
index 81e30c3f6b..99f917dbc1 100644
--- a/thirdparty/README.md
+++ b/thirdparty/README.md
@@ -4,7 +4,7 @@
## assimp
- Upstream: http://github.com/assimp/assimp
-- Version: git (d3d98a7ec0c8d38e1952b46dfe53f7e9233dc92d)
+- Version: git (1d565b0aab5a2ee00462f18c5b8a81f6a5454a48)
- License: BSD-3-Clause
diff --git a/thirdparty/assimp/assimp/config.h b/thirdparty/assimp/assimp/config.h
index 8b0634d28b..382a698268 100644
--- a/thirdparty/assimp/assimp/config.h
+++ b/thirdparty/assimp/assimp/config.h
@@ -647,6 +647,21 @@ enum aiComponent {
"AI_CONFIG_IMPORT_FBX_EMBEDDED_TEXTURES_LEGACY_NAMING"
// ---------------------------------------------------------------------------
+/** @brief Set wether the FBX importer shall not remove empty bones.
+ *
+ *
+ * Empty bone are often used to define connections for other models.
+ */
+#define AI_CONFIG_IMPORT_REMOVE_EMPTY_BONES \
+ "AI_CONFIG_IMPORT_REMOVE_EMPTY_BONES"
+
+// ---------------------------------------------------------------------------
+/** @brief Set wether the FBX importer shall convert the unit from cm to m.
+ */
+#define AI_CONFIG_FBX_CONVERT_TO_M \
+ "AI_CONFIG_FBX_CONVERT_TO_M"
+
+// ---------------------------------------------------------------------------
/** @brief Set the vertex animation keyframe to be imported
*
* ASSIMP does not support vertex keyframes (only bone animation is supported).
@@ -978,3 +993,4 @@ enum aiComponent {
/* #cmakedefine ASSIMP_DOUBLE_PRECISION 1 */
#endif // !! AI_CONFIG_H_INC
+
diff --git a/thirdparty/assimp/code/CApi/AssimpCExport.cpp b/thirdparty/assimp/code/CApi/AssimpCExport.cpp
new file mode 100644
index 0000000000..7557edcfc6
--- /dev/null
+++ b/thirdparty/assimp/code/CApi/AssimpCExport.cpp
@@ -0,0 +1,156 @@
+/*
+---------------------------------------------------------------------------
+Open Asset Import Library (assimp)
+---------------------------------------------------------------------------
+
+Copyright (c) 2006-2019, assimp team
+
+
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the following
+conditions are met:
+
+* Redistributions of source code must retain the above
+ copyright notice, this list of conditions and the
+ following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+ copyright notice, this list of conditions and the
+ following disclaimer in the documentation and/or other
+ materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+ contributors may be used to endorse or promote products
+ derived from this software without specific prior
+ written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+---------------------------------------------------------------------------
+*/
+
+/** @file AssimpCExport.cpp
+Assimp C export interface. See Exporter.cpp for some notes.
+*/
+
+#ifndef ASSIMP_BUILD_NO_EXPORT
+
+#include "CInterfaceIOWrapper.h"
+#include <assimp/SceneCombiner.h>
+#include "Common/ScenePrivate.h"
+#include <assimp/Exporter.hpp>
+
+using namespace Assimp;
+
+// ------------------------------------------------------------------------------------------------
+ASSIMP_API size_t aiGetExportFormatCount(void)
+{
+ return Exporter().GetExportFormatCount();
+}
+
+// ------------------------------------------------------------------------------------------------
+ASSIMP_API const aiExportFormatDesc* aiGetExportFormatDescription( size_t index)
+{
+ // Note: this is valid as the index always pertains to a built-in exporter,
+ // for which the returned structure is guaranteed to be of static storage duration.
+ Exporter exporter;
+ const aiExportFormatDesc* orig( exporter.GetExportFormatDescription( index ) );
+ if (NULL == orig) {
+ return NULL;
+ }
+
+ aiExportFormatDesc *desc = new aiExportFormatDesc;
+ desc->description = new char[ strlen( orig->description ) + 1 ]();
+ ::strncpy( (char*) desc->description, orig->description, strlen( orig->description ) );
+ desc->fileExtension = new char[ strlen( orig->fileExtension ) + 1 ]();
+ ::strncpy( ( char* ) desc->fileExtension, orig->fileExtension, strlen( orig->fileExtension ) );
+ desc->id = new char[ strlen( orig->id ) + 1 ]();
+ ::strncpy( ( char* ) desc->id, orig->id, strlen( orig->id ) );
+
+ return desc;
+}
+
+// ------------------------------------------------------------------------------------------------
+ASSIMP_API void aiReleaseExportFormatDescription( const aiExportFormatDesc *desc ) {
+ if (NULL == desc) {
+ return;
+ }
+
+ delete [] desc->description;
+ delete [] desc->fileExtension;
+ delete [] desc->id;
+ delete desc;
+}
+
+// ------------------------------------------------------------------------------------------------
+ASSIMP_API void aiCopyScene(const aiScene* pIn, aiScene** pOut)
+{
+ if (!pOut || !pIn) {
+ return;
+ }
+
+ SceneCombiner::CopyScene(pOut,pIn,true);
+ ScenePriv(*pOut)->mIsCopy = true;
+}
+
+
+// ------------------------------------------------------------------------------------------------
+ASSIMP_API void aiFreeScene(const C_STRUCT aiScene* pIn)
+{
+ // note: aiReleaseImport() is also able to delete scene copies, but in addition
+ // it also handles scenes with import metadata.
+ delete pIn;
+}
+
+
+// ------------------------------------------------------------------------------------------------
+ASSIMP_API aiReturn aiExportScene( const aiScene* pScene, const char* pFormatId, const char* pFileName, unsigned int pPreprocessing )
+{
+ return ::aiExportSceneEx(pScene,pFormatId,pFileName,NULL,pPreprocessing);
+}
+
+
+// ------------------------------------------------------------------------------------------------
+ASSIMP_API aiReturn aiExportSceneEx( const aiScene* pScene, const char* pFormatId, const char* pFileName, aiFileIO* pIO, unsigned int pPreprocessing )
+{
+ Exporter exp;
+
+ if (pIO) {
+ exp.SetIOHandler(new CIOSystemWrapper(pIO));
+ }
+ return exp.Export(pScene,pFormatId,pFileName,pPreprocessing);
+}
+
+
+// ------------------------------------------------------------------------------------------------
+ASSIMP_API const C_STRUCT aiExportDataBlob* aiExportSceneToBlob( const aiScene* pScene, const char* pFormatId, unsigned int pPreprocessing )
+{
+ Exporter exp;
+ if (!exp.ExportToBlob(pScene,pFormatId,pPreprocessing)) {
+ return NULL;
+ }
+ const aiExportDataBlob* blob = exp.GetOrphanedBlob();
+ ai_assert(blob);
+
+ return blob;
+}
+
+// ------------------------------------------------------------------------------------------------
+ASSIMP_API C_STRUCT void aiReleaseExportBlob( const aiExportDataBlob* pData )
+{
+ delete pData;
+}
+
+#endif // !ASSIMP_BUILD_NO_EXPORT
diff --git a/thirdparty/assimp/code/CInterfaceIOWrapper.cpp b/thirdparty/assimp/code/CApi/CInterfaceIOWrapper.cpp
index 5a3a49565a..5a3a49565a 100644
--- a/thirdparty/assimp/code/CInterfaceIOWrapper.cpp
+++ b/thirdparty/assimp/code/CApi/CInterfaceIOWrapper.cpp
diff --git a/thirdparty/assimp/code/CInterfaceIOWrapper.h b/thirdparty/assimp/code/CApi/CInterfaceIOWrapper.h
index 2162320302..2162320302 100644
--- a/thirdparty/assimp/code/CInterfaceIOWrapper.h
+++ b/thirdparty/assimp/code/CApi/CInterfaceIOWrapper.h
diff --git a/thirdparty/assimp/code/Common/Assimp.cpp b/thirdparty/assimp/code/Common/Assimp.cpp
new file mode 100644
index 0000000000..178b2c01d0
--- /dev/null
+++ b/thirdparty/assimp/code/Common/Assimp.cpp
@@ -0,0 +1,695 @@
+/*
+---------------------------------------------------------------------------
+Open Asset Import Library (assimp)
+---------------------------------------------------------------------------
+
+Copyright (c) 2006-2019, assimp team
+
+
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the following
+conditions are met:
+
+* Redistributions of source code must retain the above
+ copyright notice, this list of conditions and the
+ following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+ copyright notice, this list of conditions and the
+ following disclaimer in the documentation and/or other
+ materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+ contributors may be used to endorse or promote products
+ derived from this software without specific prior
+ written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+---------------------------------------------------------------------------
+*/
+/** @file Assimp.cpp
+ * @brief Implementation of the Plain-C API
+ */
+
+#include <assimp/cimport.h>
+#include <assimp/LogStream.hpp>
+#include <assimp/DefaultLogger.hpp>
+#include <assimp/Importer.hpp>
+#include <assimp/importerdesc.h>
+#include <assimp/scene.h>
+#include <assimp/GenericProperty.h>
+#include <assimp/Exceptional.h>
+#include <assimp/BaseImporter.h>
+
+#include "CApi/CInterfaceIOWrapper.h"
+#include "Importer.h"
+#include "ScenePrivate.h"
+
+#include <list>
+
+// ------------------------------------------------------------------------------------------------
+#ifndef ASSIMP_BUILD_SINGLETHREADED
+# include <thread>
+# include <mutex>
+#endif
+// ------------------------------------------------------------------------------------------------
+using namespace Assimp;
+
+namespace Assimp {
+ // underlying structure for aiPropertyStore
+ typedef BatchLoader::PropertyMap PropertyMap;
+
+ /** Stores the LogStream objects for all active C log streams */
+ struct mpred {
+ bool operator () (const aiLogStream& s0, const aiLogStream& s1) const {
+ return s0.callback<s1.callback&&s0.user<s1.user;
+ }
+ };
+ typedef std::map<aiLogStream, Assimp::LogStream*, mpred> LogStreamMap;
+
+ /** Stores the LogStream objects allocated by #aiGetPredefinedLogStream */
+ typedef std::list<Assimp::LogStream*> PredefLogStreamMap;
+
+ /** Local storage of all active log streams */
+ static LogStreamMap gActiveLogStreams;
+
+ /** Local storage of LogStreams allocated by #aiGetPredefinedLogStream */
+ static PredefLogStreamMap gPredefinedStreams;
+
+ /** Error message of the last failed import process */
+ static std::string gLastErrorString;
+
+ /** Verbose logging active or not? */
+ static aiBool gVerboseLogging = false;
+
+ /** will return all registered importers. */
+ void GetImporterInstanceList(std::vector< BaseImporter* >& out);
+
+ /** will delete all registered importers. */
+ void DeleteImporterInstanceList(std::vector< BaseImporter* >& out);
+} // namespace assimp
+
+
+#ifndef ASSIMP_BUILD_SINGLETHREADED
+/** Global mutex to manage the access to the log-stream map */
+static std::mutex gLogStreamMutex;
+#endif
+
+// ------------------------------------------------------------------------------------------------
+// Custom LogStream implementation for the C-API
+class LogToCallbackRedirector : public LogStream {
+public:
+ explicit LogToCallbackRedirector(const aiLogStream& s)
+ : stream (s) {
+ ai_assert(NULL != s.callback);
+ }
+
+ ~LogToCallbackRedirector() {
+#ifndef ASSIMP_BUILD_SINGLETHREADED
+ std::lock_guard<std::mutex> lock(gLogStreamMutex);
+#endif
+ // (HACK) Check whether the 'stream.user' pointer points to a
+ // custom LogStream allocated by #aiGetPredefinedLogStream.
+ // In this case, we need to delete it, too. Of course, this
+ // might cause strange problems, but the chance is quite low.
+
+ PredefLogStreamMap::iterator it = std::find(gPredefinedStreams.begin(),
+ gPredefinedStreams.end(), (Assimp::LogStream*)stream.user);
+
+ if (it != gPredefinedStreams.end()) {
+ delete *it;
+ gPredefinedStreams.erase(it);
+ }
+ }
+
+ /** @copydoc LogStream::write */
+ void write(const char* message) {
+ stream.callback(message,stream.user);
+ }
+
+private:
+ aiLogStream stream;
+};
+
+// ------------------------------------------------------------------------------------------------
+void ReportSceneNotFoundError() {
+ ASSIMP_LOG_ERROR("Unable to find the Assimp::Importer for this aiScene. "
+ "The C-API does not accept scenes produced by the C++ API and vice versa");
+
+ ai_assert(false);
+}
+
+// ------------------------------------------------------------------------------------------------
+// Reads the given file and returns its content.
+const aiScene* aiImportFile( const char* pFile, unsigned int pFlags) {
+ return aiImportFileEx(pFile,pFlags,NULL);
+}
+
+// ------------------------------------------------------------------------------------------------
+const aiScene* aiImportFileEx( const char* pFile, unsigned int pFlags, aiFileIO* pFS) {
+ return aiImportFileExWithProperties(pFile, pFlags, pFS, NULL);
+}
+
+// ------------------------------------------------------------------------------------------------
+const aiScene* aiImportFileExWithProperties( const char* pFile, unsigned int pFlags,
+ aiFileIO* pFS, const aiPropertyStore* props) {
+ ai_assert(NULL != pFile);
+
+ const aiScene* scene = NULL;
+ ASSIMP_BEGIN_EXCEPTION_REGION();
+
+ // create an Importer for this file
+ Assimp::Importer* imp = new Assimp::Importer();
+
+ // copy properties
+ if(props) {
+ const PropertyMap* pp = reinterpret_cast<const PropertyMap*>(props);
+ ImporterPimpl* pimpl = imp->Pimpl();
+ pimpl->mIntProperties = pp->ints;
+ pimpl->mFloatProperties = pp->floats;
+ pimpl->mStringProperties = pp->strings;
+ pimpl->mMatrixProperties = pp->matrices;
+ }
+ // setup a custom IO system if necessary
+ if (pFS) {
+ imp->SetIOHandler( new CIOSystemWrapper (pFS) );
+ }
+
+ // and have it read the file
+ scene = imp->ReadFile( pFile, pFlags);
+
+ // if succeeded, store the importer in the scene and keep it alive
+ if( scene) {
+ ScenePrivateData* priv = const_cast<ScenePrivateData*>( ScenePriv(scene) );
+ priv->mOrigImporter = imp;
+ } else {
+ // if failed, extract error code and destroy the import
+ gLastErrorString = imp->GetErrorString();
+ delete imp;
+ }
+
+ // return imported data. If the import failed the pointer is NULL anyways
+ ASSIMP_END_EXCEPTION_REGION(const aiScene*);
+
+ return scene;
+}
+
+// ------------------------------------------------------------------------------------------------
+const aiScene* aiImportFileFromMemory(
+ const char* pBuffer,
+ unsigned int pLength,
+ unsigned int pFlags,
+ const char* pHint)
+{
+ return aiImportFileFromMemoryWithProperties(pBuffer, pLength, pFlags, pHint, NULL);
+}
+
+// ------------------------------------------------------------------------------------------------
+const aiScene* aiImportFileFromMemoryWithProperties(
+ const char* pBuffer,
+ unsigned int pLength,
+ unsigned int pFlags,
+ const char* pHint,
+ const aiPropertyStore* props)
+{
+ ai_assert( NULL != pBuffer );
+ ai_assert( 0 != pLength );
+
+ const aiScene* scene = NULL;
+ ASSIMP_BEGIN_EXCEPTION_REGION();
+
+ // create an Importer for this file
+ Assimp::Importer* imp = new Assimp::Importer();
+
+ // copy properties
+ if(props) {
+ const PropertyMap* pp = reinterpret_cast<const PropertyMap*>(props);
+ ImporterPimpl* pimpl = imp->Pimpl();
+ pimpl->mIntProperties = pp->ints;
+ pimpl->mFloatProperties = pp->floats;
+ pimpl->mStringProperties = pp->strings;
+ pimpl->mMatrixProperties = pp->matrices;
+ }
+
+ // and have it read the file from the memory buffer
+ scene = imp->ReadFileFromMemory( pBuffer, pLength, pFlags,pHint);
+
+ // if succeeded, store the importer in the scene and keep it alive
+ if( scene) {
+ ScenePrivateData* priv = const_cast<ScenePrivateData*>( ScenePriv(scene) );
+ priv->mOrigImporter = imp;
+ }
+ else {
+ // if failed, extract error code and destroy the import
+ gLastErrorString = imp->GetErrorString();
+ delete imp;
+ }
+ // return imported data. If the import failed the pointer is NULL anyways
+ ASSIMP_END_EXCEPTION_REGION(const aiScene*);
+ return scene;
+}
+
+// ------------------------------------------------------------------------------------------------
+// Releases all resources associated with the given import process.
+void aiReleaseImport( const aiScene* pScene)
+{
+ if (!pScene) {
+ return;
+ }
+
+ ASSIMP_BEGIN_EXCEPTION_REGION();
+
+ // find the importer associated with this data
+ const ScenePrivateData* priv = ScenePriv(pScene);
+ if( !priv || !priv->mOrigImporter) {
+ delete pScene;
+ }
+ else {
+ // deleting the Importer also deletes the scene
+ // Note: the reason that this is not written as 'delete priv->mOrigImporter'
+ // is a suspected bug in gcc 4.4+ (http://gcc.gnu.org/bugzilla/show_bug.cgi?id=52339)
+ Importer* importer = priv->mOrigImporter;
+ delete importer;
+ }
+
+ ASSIMP_END_EXCEPTION_REGION(void);
+}
+
+// ------------------------------------------------------------------------------------------------
+ASSIMP_API const aiScene* aiApplyPostProcessing(const aiScene* pScene,
+ unsigned int pFlags)
+{
+ const aiScene* sc = NULL;
+
+
+ ASSIMP_BEGIN_EXCEPTION_REGION();
+
+ // find the importer associated with this data
+ const ScenePrivateData* priv = ScenePriv(pScene);
+ if( !priv || !priv->mOrigImporter) {
+ ReportSceneNotFoundError();
+ return NULL;
+ }
+
+ sc = priv->mOrigImporter->ApplyPostProcessing(pFlags);
+
+ if (!sc) {
+ aiReleaseImport(pScene);
+ return NULL;
+ }
+
+ ASSIMP_END_EXCEPTION_REGION(const aiScene*);
+ return sc;
+}
+
+// ------------------------------------------------------------------------------------------------
+ASSIMP_API const aiScene *aiApplyCustomizedPostProcessing( const aiScene *scene,
+ BaseProcess* process,
+ bool requestValidation ) {
+ const aiScene* sc( NULL );
+
+ ASSIMP_BEGIN_EXCEPTION_REGION();
+
+ // find the importer associated with this data
+ const ScenePrivateData* priv = ScenePriv( scene );
+ if ( NULL == priv || NULL == priv->mOrigImporter ) {
+ ReportSceneNotFoundError();
+ return NULL;
+ }
+
+ sc = priv->mOrigImporter->ApplyCustomizedPostProcessing( process, requestValidation );
+
+ if ( !sc ) {
+ aiReleaseImport( scene );
+ return NULL;
+ }
+
+ ASSIMP_END_EXCEPTION_REGION( const aiScene* );
+
+ return sc;
+}
+
+// ------------------------------------------------------------------------------------------------
+void CallbackToLogRedirector (const char* msg, char* dt)
+{
+ ai_assert( NULL != msg );
+ ai_assert( NULL != dt );
+ LogStream* s = (LogStream*)dt;
+
+ s->write(msg);
+}
+
+// ------------------------------------------------------------------------------------------------
+ASSIMP_API aiLogStream aiGetPredefinedLogStream(aiDefaultLogStream pStream,const char* file)
+{
+ aiLogStream sout;
+
+ ASSIMP_BEGIN_EXCEPTION_REGION();
+ LogStream* stream = LogStream::createDefaultStream(pStream,file);
+ if (!stream) {
+ sout.callback = NULL;
+ sout.user = NULL;
+ }
+ else {
+ sout.callback = &CallbackToLogRedirector;
+ sout.user = (char*)stream;
+ }
+ gPredefinedStreams.push_back(stream);
+ ASSIMP_END_EXCEPTION_REGION(aiLogStream);
+ return sout;
+}
+
+// ------------------------------------------------------------------------------------------------
+ASSIMP_API void aiAttachLogStream( const aiLogStream* stream )
+{
+ ASSIMP_BEGIN_EXCEPTION_REGION();
+
+#ifndef ASSIMP_BUILD_SINGLETHREADED
+ std::lock_guard<std::mutex> lock(gLogStreamMutex);
+#endif
+
+ LogStream* lg = new LogToCallbackRedirector(*stream);
+ gActiveLogStreams[*stream] = lg;
+
+ if (DefaultLogger::isNullLogger()) {
+ DefaultLogger::create(NULL,(gVerboseLogging == AI_TRUE ? Logger::VERBOSE : Logger::NORMAL));
+ }
+ DefaultLogger::get()->attachStream(lg);
+ ASSIMP_END_EXCEPTION_REGION(void);
+}
+
+// ------------------------------------------------------------------------------------------------
+ASSIMP_API aiReturn aiDetachLogStream( const aiLogStream* stream)
+{
+ ASSIMP_BEGIN_EXCEPTION_REGION();
+
+#ifndef ASSIMP_BUILD_SINGLETHREADED
+ std::lock_guard<std::mutex> lock(gLogStreamMutex);
+#endif
+ // find the log-stream associated with this data
+ LogStreamMap::iterator it = gActiveLogStreams.find( *stream);
+ // it should be there... else the user is playing fools with us
+ if( it == gActiveLogStreams.end()) {
+ return AI_FAILURE;
+ }
+ DefaultLogger::get()->detatchStream( it->second );
+ delete it->second;
+
+ gActiveLogStreams.erase( it);
+
+ if (gActiveLogStreams.empty()) {
+ DefaultLogger::kill();
+ }
+ ASSIMP_END_EXCEPTION_REGION(aiReturn);
+ return AI_SUCCESS;
+}
+
+// ------------------------------------------------------------------------------------------------
+ASSIMP_API void aiDetachAllLogStreams(void)
+{
+ ASSIMP_BEGIN_EXCEPTION_REGION();
+#ifndef ASSIMP_BUILD_SINGLETHREADED
+ std::lock_guard<std::mutex> lock(gLogStreamMutex);
+#endif
+ Logger *logger( DefaultLogger::get() );
+ if ( NULL == logger ) {
+ return;
+ }
+
+ for (LogStreamMap::iterator it = gActiveLogStreams.begin(); it != gActiveLogStreams.end(); ++it) {
+ logger->detatchStream( it->second );
+ delete it->second;
+ }
+ gActiveLogStreams.clear();
+ DefaultLogger::kill();
+
+ ASSIMP_END_EXCEPTION_REGION(void);
+}
+
+// ------------------------------------------------------------------------------------------------
+ASSIMP_API void aiEnableVerboseLogging(aiBool d)
+{
+ if (!DefaultLogger::isNullLogger()) {
+ DefaultLogger::get()->setLogSeverity((d == AI_TRUE ? Logger::VERBOSE : Logger::NORMAL));
+ }
+ gVerboseLogging = d;
+}
+
+// ------------------------------------------------------------------------------------------------
+// Returns the error text of the last failed import process.
+const char* aiGetErrorString()
+{
+ return gLastErrorString.c_str();
+}
+
+// -----------------------------------------------------------------------------------------------
+// Return the description of a importer given its index
+const aiImporterDesc* aiGetImportFormatDescription( size_t pIndex)
+{
+ return Importer().GetImporterInfo(pIndex);
+}
+
+// -----------------------------------------------------------------------------------------------
+// Return the number of importers
+size_t aiGetImportFormatCount(void)
+{
+ return Importer().GetImporterCount();
+}
+
+// ------------------------------------------------------------------------------------------------
+// Returns the error text of the last failed import process.
+aiBool aiIsExtensionSupported(const char* szExtension)
+{
+ ai_assert(NULL != szExtension);
+ aiBool candoit=AI_FALSE;
+ ASSIMP_BEGIN_EXCEPTION_REGION();
+
+ // FIXME: no need to create a temporary Importer instance just for that ..
+ Assimp::Importer tmp;
+ candoit = tmp.IsExtensionSupported(std::string(szExtension)) ? AI_TRUE : AI_FALSE;
+
+ ASSIMP_END_EXCEPTION_REGION(aiBool);
+ return candoit;
+}
+
+// ------------------------------------------------------------------------------------------------
+// Get a list of all file extensions supported by ASSIMP
+void aiGetExtensionList(aiString* szOut)
+{
+ ai_assert(NULL != szOut);
+ ASSIMP_BEGIN_EXCEPTION_REGION();
+
+ // FIXME: no need to create a temporary Importer instance just for that ..
+ Assimp::Importer tmp;
+ tmp.GetExtensionList(*szOut);
+
+ ASSIMP_END_EXCEPTION_REGION(void);
+}
+
+// ------------------------------------------------------------------------------------------------
+// Get the memory requirements for a particular import.
+void aiGetMemoryRequirements(const C_STRUCT aiScene* pIn,
+ C_STRUCT aiMemoryInfo* in)
+{
+ ASSIMP_BEGIN_EXCEPTION_REGION();
+
+ // find the importer associated with this data
+ const ScenePrivateData* priv = ScenePriv(pIn);
+ if( !priv || !priv->mOrigImporter) {
+ ReportSceneNotFoundError();
+ return;
+ }
+
+ return priv->mOrigImporter->GetMemoryRequirements(*in);
+ ASSIMP_END_EXCEPTION_REGION(void);
+}
+
+// ------------------------------------------------------------------------------------------------
+ASSIMP_API aiPropertyStore* aiCreatePropertyStore(void)
+{
+ return reinterpret_cast<aiPropertyStore*>( new PropertyMap() );
+}
+
+// ------------------------------------------------------------------------------------------------
+ASSIMP_API void aiReleasePropertyStore(aiPropertyStore* p)
+{
+ delete reinterpret_cast<PropertyMap*>(p);
+}
+
+// ------------------------------------------------------------------------------------------------
+// Importer::SetPropertyInteger
+ASSIMP_API void aiSetImportPropertyInteger(aiPropertyStore* p, const char* szName, int value)
+{
+ ASSIMP_BEGIN_EXCEPTION_REGION();
+ PropertyMap* pp = reinterpret_cast<PropertyMap*>(p);
+ SetGenericProperty<int>(pp->ints,szName,value);
+ ASSIMP_END_EXCEPTION_REGION(void);
+}
+
+// ------------------------------------------------------------------------------------------------
+// Importer::SetPropertyFloat
+ASSIMP_API void aiSetImportPropertyFloat(aiPropertyStore* p, const char* szName, ai_real value)
+{
+ ASSIMP_BEGIN_EXCEPTION_REGION();
+ PropertyMap* pp = reinterpret_cast<PropertyMap*>(p);
+ SetGenericProperty<ai_real>(pp->floats,szName,value);
+ ASSIMP_END_EXCEPTION_REGION(void);
+}
+
+// ------------------------------------------------------------------------------------------------
+// Importer::SetPropertyString
+ASSIMP_API void aiSetImportPropertyString(aiPropertyStore* p, const char* szName,
+ const C_STRUCT aiString* st)
+{
+ if (!st) {
+ return;
+ }
+ ASSIMP_BEGIN_EXCEPTION_REGION();
+ PropertyMap* pp = reinterpret_cast<PropertyMap*>(p);
+ SetGenericProperty<std::string>(pp->strings,szName,std::string(st->C_Str()));
+ ASSIMP_END_EXCEPTION_REGION(void);
+}
+
+// ------------------------------------------------------------------------------------------------
+// Importer::SetPropertyMatrix
+ASSIMP_API void aiSetImportPropertyMatrix(aiPropertyStore* p, const char* szName,
+ const C_STRUCT aiMatrix4x4* mat)
+{
+ if (!mat) {
+ return;
+ }
+ ASSIMP_BEGIN_EXCEPTION_REGION();
+ PropertyMap* pp = reinterpret_cast<PropertyMap*>(p);
+ SetGenericProperty<aiMatrix4x4>(pp->matrices,szName,*mat);
+ ASSIMP_END_EXCEPTION_REGION(void);
+}
+
+// ------------------------------------------------------------------------------------------------
+// Rotation matrix to quaternion
+ASSIMP_API void aiCreateQuaternionFromMatrix(aiQuaternion* quat,const aiMatrix3x3* mat)
+{
+ ai_assert( NULL != quat );
+ ai_assert( NULL != mat );
+ *quat = aiQuaternion(*mat);
+}
+
+// ------------------------------------------------------------------------------------------------
+// Matrix decomposition
+ASSIMP_API void aiDecomposeMatrix(const aiMatrix4x4* mat,aiVector3D* scaling,
+ aiQuaternion* rotation,
+ aiVector3D* position)
+{
+ ai_assert( NULL != rotation );
+ ai_assert( NULL != position );
+ ai_assert( NULL != scaling );
+ ai_assert( NULL != mat );
+ mat->Decompose(*scaling,*rotation,*position);
+}
+
+// ------------------------------------------------------------------------------------------------
+// Matrix transpose
+ASSIMP_API void aiTransposeMatrix3(aiMatrix3x3* mat)
+{
+ ai_assert(NULL != mat);
+ mat->Transpose();
+}
+
+// ------------------------------------------------------------------------------------------------
+ASSIMP_API void aiTransposeMatrix4(aiMatrix4x4* mat)
+{
+ ai_assert(NULL != mat);
+ mat->Transpose();
+}
+
+// ------------------------------------------------------------------------------------------------
+// Vector transformation
+ASSIMP_API void aiTransformVecByMatrix3(aiVector3D* vec,
+ const aiMatrix3x3* mat)
+{
+ ai_assert( NULL != mat );
+ ai_assert( NULL != vec);
+ *vec *= (*mat);
+}
+
+// ------------------------------------------------------------------------------------------------
+ASSIMP_API void aiTransformVecByMatrix4(aiVector3D* vec,
+ const aiMatrix4x4* mat)
+{
+ ai_assert( NULL != mat );
+ ai_assert( NULL != vec );
+
+ *vec *= (*mat);
+}
+
+// ------------------------------------------------------------------------------------------------
+// Matrix multiplication
+ASSIMP_API void aiMultiplyMatrix4(
+ aiMatrix4x4* dst,
+ const aiMatrix4x4* src)
+{
+ ai_assert( NULL != dst );
+ ai_assert( NULL != src );
+ *dst = (*dst) * (*src);
+}
+
+// ------------------------------------------------------------------------------------------------
+ASSIMP_API void aiMultiplyMatrix3(
+ aiMatrix3x3* dst,
+ const aiMatrix3x3* src)
+{
+ ai_assert( NULL != dst );
+ ai_assert( NULL != src );
+ *dst = (*dst) * (*src);
+}
+
+// ------------------------------------------------------------------------------------------------
+// Matrix identity
+ASSIMP_API void aiIdentityMatrix3(
+ aiMatrix3x3* mat)
+{
+ ai_assert(NULL != mat);
+ *mat = aiMatrix3x3();
+}
+
+// ------------------------------------------------------------------------------------------------
+ASSIMP_API void aiIdentityMatrix4(
+ aiMatrix4x4* mat)
+{
+ ai_assert(NULL != mat);
+ *mat = aiMatrix4x4();
+}
+
+// ------------------------------------------------------------------------------------------------
+ASSIMP_API C_STRUCT const aiImporterDesc* aiGetImporterDesc( const char *extension ) {
+ if( NULL == extension ) {
+ return NULL;
+ }
+ const aiImporterDesc *desc( NULL );
+ std::vector< BaseImporter* > out;
+ GetImporterInstanceList( out );
+ for( size_t i = 0; i < out.size(); ++i ) {
+ if( 0 == strncmp( out[ i ]->GetInfo()->mFileExtensions, extension, strlen( extension ) ) ) {
+ desc = out[ i ]->GetInfo();
+ break;
+ }
+ }
+
+ DeleteImporterInstanceList(out);
+
+ return desc;
+}
+
+// ------------------------------------------------------------------------------------------------
diff --git a/thirdparty/assimp/code/BaseImporter.cpp b/thirdparty/assimp/code/Common/BaseImporter.cpp
index 4803c6d6f2..0a5694aa0e 100644
--- a/thirdparty/assimp/code/BaseImporter.cpp
+++ b/thirdparty/assimp/code/Common/BaseImporter.cpp
@@ -320,7 +320,11 @@ std::string BaseImporter::GetExtension( const std::string& file ) {
return false;
}
-#include "../contrib/utf8cpp/source/utf8.h"
+#ifdef ASSIMP_USE_HUNTER
+# include <utf8/utf8.h>
+#else
+# include "../contrib/utf8cpp/source/utf8.h"
+#endif
// ------------------------------------------------------------------------------------------------
// Convert to UTF8 data
diff --git a/thirdparty/assimp/code/BaseProcess.cpp b/thirdparty/assimp/code/Common/BaseProcess.cpp
index 18872c3693..e247be418d 100644
--- a/thirdparty/assimp/code/BaseProcess.cpp
+++ b/thirdparty/assimp/code/Common/BaseProcess.cpp
@@ -89,7 +89,7 @@ void BaseProcess::ExecuteOnScene( Importer* pImp)
// and kill the partially imported data
delete pImp->Pimpl()->mScene;
- pImp->Pimpl()->mScene = NULL;
+ pImp->Pimpl()->mScene = nullptr;
}
}
diff --git a/thirdparty/assimp/code/BaseProcess.h b/thirdparty/assimp/code/Common/BaseProcess.h
index 4d5c7a76be..4d5c7a76be 100644
--- a/thirdparty/assimp/code/BaseProcess.h
+++ b/thirdparty/assimp/code/Common/BaseProcess.h
diff --git a/thirdparty/assimp/code/Bitmap.cpp b/thirdparty/assimp/code/Common/Bitmap.cpp
index b22b71ea9e..b22b71ea9e 100644
--- a/thirdparty/assimp/code/Bitmap.cpp
+++ b/thirdparty/assimp/code/Common/Bitmap.cpp
diff --git a/thirdparty/assimp/code/CreateAnimMesh.cpp b/thirdparty/assimp/code/Common/CreateAnimMesh.cpp
index 1a052849bb..98b60e5319 100644
--- a/thirdparty/assimp/code/CreateAnimMesh.cpp
+++ b/thirdparty/assimp/code/Common/CreateAnimMesh.cpp
@@ -47,10 +47,6 @@ namespace Assimp {
aiAnimMesh *aiCreateAnimMesh(const aiMesh *mesh)
{
aiAnimMesh *animesh = new aiAnimMesh;
- animesh->mVertices = NULL;
- animesh->mNormals = NULL;
- animesh->mTangents = NULL;
- animesh->mBitangents = NULL;
animesh->mNumVertices = mesh->mNumVertices;
if (mesh->mVertices) {
animesh->mVertices = new aiVector3D[animesh->mNumVertices];
diff --git a/thirdparty/assimp/code/DefaultIOStream.cpp b/thirdparty/assimp/code/Common/DefaultIOStream.cpp
index 1c100b6189..1c100b6189 100644
--- a/thirdparty/assimp/code/DefaultIOStream.cpp
+++ b/thirdparty/assimp/code/Common/DefaultIOStream.cpp
diff --git a/thirdparty/assimp/code/DefaultIOSystem.cpp b/thirdparty/assimp/code/Common/DefaultIOSystem.cpp
index d40b67de32..d40b67de32 100644
--- a/thirdparty/assimp/code/DefaultIOSystem.cpp
+++ b/thirdparty/assimp/code/Common/DefaultIOSystem.cpp
diff --git a/thirdparty/assimp/code/DefaultLogger.cpp b/thirdparty/assimp/code/Common/DefaultLogger.cpp
index de3528d2b4..de3528d2b4 100644
--- a/thirdparty/assimp/code/DefaultLogger.cpp
+++ b/thirdparty/assimp/code/Common/DefaultLogger.cpp
diff --git a/thirdparty/assimp/code/DefaultProgressHandler.h b/thirdparty/assimp/code/Common/DefaultProgressHandler.h
index bd2cce00be..bd2cce00be 100644
--- a/thirdparty/assimp/code/DefaultProgressHandler.h
+++ b/thirdparty/assimp/code/Common/DefaultProgressHandler.h
diff --git a/thirdparty/assimp/code/Exporter.cpp b/thirdparty/assimp/code/Common/Exporter.cpp
index 8848e87f5b..090b561ae0 100644
--- a/thirdparty/assimp/code/Exporter.cpp
+++ b/thirdparty/assimp/code/Common/Exporter.cpp
@@ -61,15 +61,16 @@ Here we implement only the C++ interface (Assimp::Exporter).
#include <assimp/mesh.h>
#include <assimp/postprocess.h>
#include <assimp/scene.h>
-
-#include "DefaultProgressHandler.h"
-#include "BaseProcess.h"
-#include "JoinVerticesProcess.h"
-#include "MakeVerboseFormat.h"
-#include "ConvertToLHProcess.h"
-#include "PretransformVertices.h"
#include <assimp/Exceptional.h>
-#include "ScenePrivate.h"
+
+#include "Common/DefaultProgressHandler.h"
+#include "Common/BaseProcess.h"
+#include "Common/ScenePrivate.h"
+#include "PostProcessing/CalcTangentsProcess.h"
+#include "PostProcessing/MakeVerboseFormat.h"
+#include "PostProcessing/JoinVerticesProcess.h"
+#include "PostProcessing/ConvertToLHProcess.h"
+#include "PostProcessing/PretransformVertices.h"
#include <memory>
@@ -101,6 +102,7 @@ void ExportSceneX3D(const char*, IOSystem*, const aiScene*, const ExportProperti
void ExportSceneFBX(const char*, IOSystem*, const aiScene*, const ExportProperties*);
void ExportSceneFBXA(const char*, IOSystem*, const aiScene*, const ExportProperties*);
void ExportScene3MF( const char*, IOSystem*, const aiScene*, const ExportProperties* );
+void ExportAssimp2Json(const char* , IOSystem*, const aiScene* , const Assimp::ExportProperties*);
// ------------------------------------------------------------------------------------------------
// global array of all export formats which Assimp supports in its current build
@@ -161,11 +163,11 @@ Exporter::ExportFormatEntry gExporters[] =
#endif
#ifndef ASSIMP_BUILD_NO_ASSBIN_EXPORTER
- Exporter::ExportFormatEntry( "assbin", "Assimp Binary", "assbin" , &ExportSceneAssbin, 0 ),
+ Exporter::ExportFormatEntry( "assbin", "Assimp Binary File", "assbin" , &ExportSceneAssbin, 0 ),
#endif
#ifndef ASSIMP_BUILD_NO_ASSXML_EXPORTER
- Exporter::ExportFormatEntry( "assxml", "Assxml Document", "assxml" , &ExportSceneAssxml, 0 ),
+ Exporter::ExportFormatEntry( "assxml", "Assimp XML Document", "assxml" , &ExportSceneAssxml, 0 ),
#endif
#ifndef ASSIMP_BUILD_NO_X3D_EXPORTER
@@ -178,7 +180,11 @@ Exporter::ExportFormatEntry gExporters[] =
#endif
#ifndef ASSIMP_BUILD_NO_3MF_EXPORTER
- Exporter::ExportFormatEntry( "3mf", "The 3MF-File-Format", "3mf", &ExportScene3MF, 0 )
+ Exporter::ExportFormatEntry( "3mf", "The 3MF-File-Format", "3mf", &ExportScene3MF, 0 ),
+#endif
+
+#ifndef ASSIMP_BUILD_NO_ASSJSON_EXPORTER
+ Exporter::ExportFormatEntry( "assjson", "Assimp JSON Document", "json", &ExportAssimp2Json, 0)
#endif
};
@@ -288,7 +294,7 @@ void Exporter::SetProgressHandler(ProgressHandler* pHandler) {
// ------------------------------------------------------------------------------------------------
const aiExportDataBlob* Exporter::ExportToBlob( const aiScene* pScene, const char* pFormatId,
- unsigned int, const ExportProperties* /*pProperties*/ ) {
+ unsigned int pPreprocessing, const ExportProperties* pProperties) {
if (pimpl->blob) {
delete pimpl->blob;
pimpl->blob = nullptr;
@@ -298,7 +304,7 @@ const aiExportDataBlob* Exporter::ExportToBlob( const aiScene* pScene, const cha
BlobIOSystem* blobio = new BlobIOSystem();
pimpl->mIOSystem = std::shared_ptr<IOSystem>( blobio );
- if (AI_SUCCESS != Export(pScene,pFormatId,blobio->GetMagicFileName())) {
+ if (AI_SUCCESS != Export(pScene,pFormatId,blobio->GetMagicFileName(), pPreprocessing, pProperties)) {
pimpl->mIOSystem = old;
return nullptr;
}
diff --git a/thirdparty/assimp/code/FileLogStream.h b/thirdparty/assimp/code/Common/FileLogStream.h
index 740c503192..740c503192 100644
--- a/thirdparty/assimp/code/FileLogStream.h
+++ b/thirdparty/assimp/code/Common/FileLogStream.h
diff --git a/thirdparty/assimp/code/FileSystemFilter.h b/thirdparty/assimp/code/Common/FileSystemFilter.h
index 9923cdbdd3..9923cdbdd3 100644
--- a/thirdparty/assimp/code/FileSystemFilter.h
+++ b/thirdparty/assimp/code/Common/FileSystemFilter.h
diff --git a/thirdparty/assimp/code/Common/IFF.h b/thirdparty/assimp/code/Common/IFF.h
new file mode 100644
index 0000000000..91d7d48289
--- /dev/null
+++ b/thirdparty/assimp/code/Common/IFF.h
@@ -0,0 +1,102 @@
+// Definitions for the Interchange File Format (IFF)
+// Alexander Gessler, 2006
+// Adapted to Assimp August 2008
+
+#ifndef AI_IFF_H_INCLUDED
+#define AI_IFF_H_INCLUDED
+
+#include <assimp/ByteSwapper.h>
+
+namespace Assimp {
+namespace IFF {
+
+/////////////////////////////////////////////////////////////////////////////////
+//! Describes an IFF chunk header
+/////////////////////////////////////////////////////////////////////////////////
+struct ChunkHeader
+{
+ //! Type of the chunk header - FourCC
+ uint32_t type;
+
+ //! Length of the chunk data, in bytes
+ uint32_t length;
+};
+
+
+/////////////////////////////////////////////////////////////////////////////////
+//! Describes an IFF sub chunk header
+/////////////////////////////////////////////////////////////////////////////////
+struct SubChunkHeader
+{
+ //! Type of the chunk header - FourCC
+ uint32_t type;
+
+ //! Length of the chunk data, in bytes
+ uint16_t length;
+};
+
+
+#define AI_IFF_FOURCC(a,b,c,d) ((uint32_t) (((uint8_t)a << 24u) | \
+ ((uint8_t)b << 16u) | ((uint8_t)c << 8u) | ((uint8_t)d)))
+
+
+#define AI_IFF_FOURCC_FORM AI_IFF_FOURCC('F','O','R','M')
+
+
+/////////////////////////////////////////////////////////////////////////////////
+//! Load a chunk header
+//! @param outFile Pointer to the file data - points to the chunk data afterwards
+//! @return Copy of the chunk header
+/////////////////////////////////////////////////////////////////////////////////
+inline ChunkHeader LoadChunk(uint8_t*& outFile)
+{
+ ChunkHeader head;
+ ::memcpy(&head.type, outFile, 4);
+ outFile += 4;
+ ::memcpy(&head.length, outFile, 4);
+ outFile += 4;
+ AI_LSWAP4(head.length);
+ AI_LSWAP4(head.type);
+ return head;
+}
+
+/////////////////////////////////////////////////////////////////////////////////
+//! Load a sub chunk header
+//! @param outFile Pointer to the file data - points to the chunk data afterwards
+//! @return Copy of the sub chunk header
+/////////////////////////////////////////////////////////////////////////////////
+inline SubChunkHeader LoadSubChunk(uint8_t*& outFile)
+{
+ SubChunkHeader head;
+ ::memcpy(&head.type, outFile, 4);
+ outFile += 4;
+ ::memcpy(&head.length, outFile, 2);
+ outFile += 2;
+ AI_LSWAP2(head.length);
+ AI_LSWAP4(head.type);
+ return head;
+}
+
+/////////////////////////////////////////////////////////////////////////////////
+//! Read the file header and return the type of the file and its size
+//! @param outFile Pointer to the file data. The buffer must at
+//! least be 12 bytes large.
+//! @param fileType Receives the type of the file
+//! @return 0 if everything was OK, otherwise an error message
+/////////////////////////////////////////////////////////////////////////////////
+inline const char* ReadHeader(uint8_t* outFile, uint32_t& fileType)
+{
+ ChunkHeader head = LoadChunk(outFile);
+ if(AI_IFF_FOURCC_FORM != head.type)
+ {
+ return "The file is not an IFF file: FORM chunk is missing";
+ }
+ ::memcpy(&fileType, outFile, 4);
+ AI_LSWAP4(fileType);
+ return 0;
+}
+
+
+}}
+
+#endif // !! AI_IFF_H_INCLUDED
diff --git a/thirdparty/assimp/code/Importer.cpp b/thirdparty/assimp/code/Common/Importer.cpp
index 65b16471cc..91b50859a0 100644
--- a/thirdparty/assimp/code/Importer.cpp
+++ b/thirdparty/assimp/code/Common/Importer.cpp
@@ -64,15 +64,15 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// ------------------------------------------------------------------------------------------------
// Internal headers
// ------------------------------------------------------------------------------------------------
-#include "Importer.h"
-#include <assimp/BaseImporter.h>
-#include "BaseProcess.h"
+#include "Common/Importer.h"
+#include "Common/BaseProcess.h"
+#include "Common/DefaultProgressHandler.h"
+#include "PostProcessing/ProcessHelper.h"
+#include "Common/ScenePreprocessor.h"
+#include "Common/ScenePrivate.h"
-#include "DefaultProgressHandler.h"
+#include <assimp/BaseImporter.h>
#include <assimp/GenericProperty.h>
-#include "ProcessHelper.h"
-#include "ScenePreprocessor.h"
-#include "ScenePrivate.h"
#include <assimp/MemoryIOWrapper.h>
#include <assimp/Profiler.h>
#include <assimp/TinyFormatter.h>
@@ -86,7 +86,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/DefaultIOSystem.h>
#ifndef ASSIMP_BUILD_NO_VALIDATEDS_PROCESS
-# include "ValidateDataStructure.h"
+# include "PostProcessing/ValidateDataStructure.h"
#endif
using namespace Assimp::Profiling;
@@ -590,10 +590,12 @@ const aiScene* Importer::ReadFile( const char* _pFile, unsigned int pFlags)
// Find an worker class which can handle the file
BaseImporter* imp = NULL;
+ SetPropertyInteger("importerIndex", -1);
for( unsigned int a = 0; a < pimpl->mImporter.size(); a++) {
if( pimpl->mImporter[a]->CanRead( pFile, pimpl->mIOHandler, false)) {
imp = pimpl->mImporter[a];
+ SetPropertyInteger("importerIndex", a);
break;
}
}
@@ -606,6 +608,7 @@ const aiScene* Importer::ReadFile( const char* _pFile, unsigned int pFlags)
for( unsigned int a = 0; a < pimpl->mImporter.size(); a++) {
if( pimpl->mImporter[a]->CanRead( pFile, pimpl->mIOHandler, true)) {
imp = pimpl->mImporter[a];
+ SetPropertyInteger("importerIndex", a);
break;
}
}
diff --git a/thirdparty/assimp/code/Importer.h b/thirdparty/assimp/code/Common/Importer.h
index a439d99c2f..a439d99c2f 100644
--- a/thirdparty/assimp/code/Importer.h
+++ b/thirdparty/assimp/code/Common/Importer.h
diff --git a/thirdparty/assimp/code/ImporterRegistry.cpp b/thirdparty/assimp/code/Common/ImporterRegistry.cpp
index 747815fa6f..32ac3b4168 100644
--- a/thirdparty/assimp/code/ImporterRegistry.cpp
+++ b/thirdparty/assimp/code/Common/ImporterRegistry.cpp
@@ -56,146 +56,146 @@ corresponding preprocessor flag to selectively disable formats.
// (include_new_importers_here)
// ------------------------------------------------------------------------------------------------
#ifndef ASSIMP_BUILD_NO_X_IMPORTER
-# include "XFileImporter.h"
+# include "X/XFileImporter.h"
#endif
#ifndef ASSIMP_BUILD_NO_AMF_IMPORTER
-# include "AMFImporter.hpp"
+# include "AMF/AMFImporter.hpp"
#endif
#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
-# include "3DSLoader.h"
+# include "3DS/3DSLoader.h"
#endif
#ifndef ASSIMP_BUILD_NO_MD3_IMPORTER
-# include "MD3Loader.h"
+# include "MD3/MD3Loader.h"
#endif
#ifndef ASSIMP_BUILD_NO_MDL_IMPORTER
-# include "MDLLoader.h"
+# include "MDL/MDLLoader.h"
#endif
#ifndef ASSIMP_BUILD_NO_MD2_IMPORTER
-# include "MD2Loader.h"
+# include "MD2/MD2Loader.h"
#endif
#ifndef ASSIMP_BUILD_NO_PLY_IMPORTER
-# include "PlyLoader.h"
+# include "Ply/PlyLoader.h"
#endif
#ifndef ASSIMP_BUILD_NO_ASE_IMPORTER
-# include "ASELoader.h"
+# include "ASE/ASELoader.h"
#endif
#ifndef ASSIMP_BUILD_NO_OBJ_IMPORTER
-# include "ObjFileImporter.h"
+# include "Obj/ObjFileImporter.h"
#endif
#ifndef ASSIMP_BUILD_NO_HMP_IMPORTER
-# include "HMPLoader.h"
+# include "HMP/HMPLoader.h"
#endif
#ifndef ASSIMP_BUILD_NO_SMD_IMPORTER
-# include "SMDLoader.h"
+# include "SMD/SMDLoader.h"
#endif
#ifndef ASSIMP_BUILD_NO_MDC_IMPORTER
-# include "MDCLoader.h"
+# include "MDC/MDCLoader.h"
#endif
#ifndef ASSIMP_BUILD_NO_MD5_IMPORTER
-# include "MD5Loader.h"
+# include "MD5/MD5Loader.h"
#endif
#ifndef ASSIMP_BUILD_NO_STL_IMPORTER
-# include "STLLoader.h"
+# include "STL/STLLoader.h"
#endif
#ifndef ASSIMP_BUILD_NO_LWO_IMPORTER
-# include "LWOLoader.h"
+# include "LWO/LWOLoader.h"
#endif
#ifndef ASSIMP_BUILD_NO_DXF_IMPORTER
-# include "DXFLoader.h"
+# include "DXF/DXFLoader.h"
#endif
#ifndef ASSIMP_BUILD_NO_NFF_IMPORTER
-# include "NFFLoader.h"
+# include "NFF/NFFLoader.h"
#endif
#ifndef ASSIMP_BUILD_NO_RAW_IMPORTER
-# include "RawLoader.h"
+# include "Raw/RawLoader.h"
#endif
#ifndef ASSIMP_BUILD_NO_SIB_IMPORTER
-# include "SIBImporter.h"
+# include "SIB/SIBImporter.h"
#endif
#ifndef ASSIMP_BUILD_NO_OFF_IMPORTER
-# include "OFFLoader.h"
+# include "OFF/OFFLoader.h"
#endif
#ifndef ASSIMP_BUILD_NO_AC_IMPORTER
-# include "ACLoader.h"
+# include "AC/ACLoader.h"
#endif
#ifndef ASSIMP_BUILD_NO_BVH_IMPORTER
-# include "BVHLoader.h"
+# include "BVH/BVHLoader.h"
#endif
#ifndef ASSIMP_BUILD_NO_IRRMESH_IMPORTER
-# include "IRRMeshLoader.h"
+# include "Irr/IRRMeshLoader.h"
#endif
#ifndef ASSIMP_BUILD_NO_IRR_IMPORTER
-# include "IRRLoader.h"
+# include "Irr/IRRLoader.h"
#endif
#ifndef ASSIMP_BUILD_NO_Q3D_IMPORTER
-# include "Q3DLoader.h"
+# include "Q3D/Q3DLoader.h"
#endif
#ifndef ASSIMP_BUILD_NO_B3D_IMPORTER
-# include "B3DImporter.h"
+# include "B3D/B3DImporter.h"
#endif
#ifndef ASSIMP_BUILD_NO_COLLADA_IMPORTER
-# include "ColladaLoader.h"
+# include "Collada/ColladaLoader.h"
#endif
#ifndef ASSIMP_BUILD_NO_TERRAGEN_IMPORTER
-# include "TerragenLoader.h"
+# include "Terragen/TerragenLoader.h"
#endif
#ifndef ASSIMP_BUILD_NO_CSM_IMPORTER
-# include "CSMLoader.h"
+# include "CSM/CSMLoader.h"
#endif
#ifndef ASSIMP_BUILD_NO_3D_IMPORTER
-# include "UnrealLoader.h"
+# include "Unreal/UnrealLoader.h"
#endif
#ifndef ASSIMP_BUILD_NO_LWS_IMPORTER
-# include "LWSLoader.h"
+# include "LWS/LWSLoader.h"
#endif
#ifndef ASSIMP_BUILD_NO_OGRE_IMPORTER
-# include "OgreImporter.h"
+# include "Ogre/OgreImporter.h"
#endif
#ifndef ASSIMP_BUILD_NO_OPENGEX_IMPORTER
-# include "OpenGEXImporter.h"
+# include "OpenGEX/OpenGEXImporter.h"
#endif
#ifndef ASSIMP_BUILD_NO_MS3D_IMPORTER
-# include "MS3DLoader.h"
+# include "MS3D/MS3DLoader.h"
#endif
#ifndef ASSIMP_BUILD_NO_COB_IMPORTER
-# include "COBLoader.h"
+# include "COB/COBLoader.h"
#endif
#ifndef ASSIMP_BUILD_NO_BLEND_IMPORTER
-# include "BlenderLoader.h"
+# include "Blender/BlenderLoader.h"
#endif
#ifndef ASSIMP_BUILD_NO_Q3BSP_IMPORTER
-# include "Q3BSPFileImporter.h"
+# include "Q3BSP/Q3BSPFileImporter.h"
#endif
#ifndef ASSIMP_BUILD_NO_NDO_IMPORTER
-# include "NDOLoader.h"
+# include "NDO/NDOLoader.h"
#endif
#ifndef ASSIMP_BUILD_NO_IFC_IMPORTER
# include "Importer/IFC/IFCLoader.h"
#endif
#ifndef ASSIMP_BUILD_NO_XGL_IMPORTER
-# include "XGLLoader.h"
+# include "XGL/XGLLoader.h"
#endif
#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER
-# include "FBXImporter.h"
+# include "FBX/FBXImporter.h"
#endif
#ifndef ASSIMP_BUILD_NO_ASSBIN_IMPORTER
-# include "AssbinLoader.h"
+# include "Assbin/AssbinLoader.h"
#endif
#ifndef ASSIMP_BUILD_NO_GLTF_IMPORTER
-# include "glTFImporter.h"
-# include "glTF2Importer.h"
+# include "glTF/glTFImporter.h"
+# include "glTF2/glTF2Importer.h"
#endif
#ifndef ASSIMP_BUILD_NO_C4D_IMPORTER
-# include "C4DImporter.h"
+# include "C4D/C4DImporter.h"
#endif
#ifndef ASSIMP_BUILD_NO_3MF_IMPORTER
-# include "D3MFImporter.h"
+# include "3MF/D3MFImporter.h"
#endif
#ifndef ASSIMP_BUILD_NO_X3D_IMPORTER
-# include "X3DImporter.hpp"
+# include "X3D/X3DImporter.hpp"
#endif
#ifndef ASSIMP_BUILD_NO_MMD_IMPORTER
-# include "MMDImporter.h"
+# include "MMD/MMDImporter.h"
#endif
#ifndef ASSIMP_BUILD_NO_STEP_IMPORTER
# include "Importer/StepFile/StepFileImporter.h"
@@ -364,7 +364,7 @@ void GetImporterInstanceList(std::vector< BaseImporter* >& out)
void DeleteImporterInstanceList(std::vector< BaseImporter* >& deleteList){
for(size_t i= 0; i<deleteList.size();++i){
delete deleteList[i];
- deleteList[i]=NULL;
+ deleteList[i]=nullptr;
}//for
}
diff --git a/thirdparty/assimp/code/PolyTools.h b/thirdparty/assimp/code/Common/PolyTools.h
index fbbda0e7d1..fbbda0e7d1 100644
--- a/thirdparty/assimp/code/PolyTools.h
+++ b/thirdparty/assimp/code/Common/PolyTools.h
diff --git a/thirdparty/assimp/code/PostStepRegistry.cpp b/thirdparty/assimp/code/Common/PostStepRegistry.cpp
index 15b4a28843..ef58f8ddfd 100644
--- a/thirdparty/assimp/code/PostStepRegistry.cpp
+++ b/thirdparty/assimp/code/Common/PostStepRegistry.cpp
@@ -48,89 +48,93 @@ directly (unless you are adding new steps), instead use the
corresponding preprocessor flag to selectively disable steps.
*/
-#include "ProcessHelper.h"
+#include "PostProcessing/ProcessHelper.h"
#ifndef ASSIMP_BUILD_NO_CALCTANGENTS_PROCESS
-# include "CalcTangentsProcess.h"
+# include "PostProcessing/CalcTangentsProcess.h"
#endif
#ifndef ASSIMP_BUILD_NO_JOINVERTICES_PROCESS
-# include "JoinVerticesProcess.h"
+# include "PostProcessing/JoinVerticesProcess.h"
#endif
#if !(defined ASSIMP_BUILD_NO_MAKELEFTHANDED_PROCESS && defined ASSIMP_BUILD_NO_FLIPUVS_PROCESS && defined ASSIMP_BUILD_NO_FLIPWINDINGORDER_PROCESS)
-# include "ConvertToLHProcess.h"
+# include "PostProcessing/ConvertToLHProcess.h"
#endif
#ifndef ASSIMP_BUILD_NO_TRIANGULATE_PROCESS
-# include "TriangulateProcess.h"
+# include "PostProcessing/TriangulateProcess.h"
#endif
#ifndef ASSIMP_BUILD_NO_DROPFACENORMALS_PROCESS
-# include "DropFaceNormalsProcess.h"
+# include "PostProcessing/DropFaceNormalsProcess.h"
#endif
#ifndef ASSIMP_BUILD_NO_GENFACENORMALS_PROCESS
-# include "GenFaceNormalsProcess.h"
+# include "PostProcessing/GenFaceNormalsProcess.h"
#endif
#ifndef ASSIMP_BUILD_NO_GENVERTEXNORMALS_PROCESS
-# include "GenVertexNormalsProcess.h"
+# include "PostProcessing/GenVertexNormalsProcess.h"
#endif
#ifndef ASSIMP_BUILD_NO_REMOVEVC_PROCESS
-# include "RemoveVCProcess.h"
+# include "PostProcessing/RemoveVCProcess.h"
#endif
#ifndef ASSIMP_BUILD_NO_SPLITLARGEMESHES_PROCESS
-# include "SplitLargeMeshes.h"
+# include "PostProcessing/SplitLargeMeshes.h"
#endif
#ifndef ASSIMP_BUILD_NO_PRETRANSFORMVERTICES_PROCESS
-# include "PretransformVertices.h"
+# include "PostProcessing/PretransformVertices.h"
#endif
#ifndef ASSIMP_BUILD_NO_LIMITBONEWEIGHTS_PROCESS
-# include "LimitBoneWeightsProcess.h"
+# include "PostProcessing/LimitBoneWeightsProcess.h"
#endif
#ifndef ASSIMP_BUILD_NO_VALIDATEDS_PROCESS
-# include "ValidateDataStructure.h"
+# include "PostProcessing/ValidateDataStructure.h"
#endif
#ifndef ASSIMP_BUILD_NO_IMPROVECACHELOCALITY_PROCESS
-# include "ImproveCacheLocality.h"
+# include "PostProcessing/ImproveCacheLocality.h"
#endif
#ifndef ASSIMP_BUILD_NO_FIXINFACINGNORMALS_PROCESS
-# include "FixNormalsStep.h"
+# include "PostProcessing/FixNormalsStep.h"
#endif
#ifndef ASSIMP_BUILD_NO_REMOVE_REDUNDANTMATERIALS_PROCESS
-# include "RemoveRedundantMaterials.h"
+# include "PostProcessing/RemoveRedundantMaterials.h"
#endif
#if (!defined ASSIMP_BUILD_NO_EMBEDTEXTURES_PROCESS)
-# include "EmbedTexturesProcess.h"
+# include "PostProcessing/EmbedTexturesProcess.h"
#endif
#ifndef ASSIMP_BUILD_NO_FINDINVALIDDATA_PROCESS
-# include "FindInvalidDataProcess.h"
+# include "PostProcessing/FindInvalidDataProcess.h"
#endif
#ifndef ASSIMP_BUILD_NO_FINDDEGENERATES_PROCESS
-# include "FindDegenerates.h"
+# include "PostProcessing/FindDegenerates.h"
#endif
#ifndef ASSIMP_BUILD_NO_SORTBYPTYPE_PROCESS
-# include "SortByPTypeProcess.h"
+# include "PostProcessing/SortByPTypeProcess.h"
#endif
#ifndef ASSIMP_BUILD_NO_GENUVCOORDS_PROCESS
-# include "ComputeUVMappingProcess.h"
+# include "PostProcessing/ComputeUVMappingProcess.h"
#endif
#ifndef ASSIMP_BUILD_NO_TRANSFORMTEXCOORDS_PROCESS
-# include "TextureTransform.h"
+# include "PostProcessing/TextureTransform.h"
#endif
#ifndef ASSIMP_BUILD_NO_FINDINSTANCES_PROCESS
-# include "FindInstancesProcess.h"
+# include "PostProcessing/FindInstancesProcess.h"
#endif
#ifndef ASSIMP_BUILD_NO_OPTIMIZEMESHES_PROCESS
-# include "OptimizeMeshes.h"
+# include "PostProcessing/OptimizeMeshes.h"
#endif
#ifndef ASSIMP_BUILD_NO_OPTIMIZEGRAPH_PROCESS
-# include "OptimizeGraph.h"
+# include "PostProcessing/OptimizeGraph.h"
#endif
#ifndef ASSIMP_BUILD_NO_SPLITBYBONECOUNT_PROCESS
-# include "SplitByBoneCountProcess.h"
+# include "Common/SplitByBoneCountProcess.h"
#endif
#ifndef ASSIMP_BUILD_NO_DEBONE_PROCESS
-# include "DeboneProcess.h"
+# include "PostProcessing/DeboneProcess.h"
#endif
#if (!defined ASSIMP_BUILD_NO_GLOBALSCALE_PROCESS)
-# include "ScaleProcess.h"
+# include "PostProcessing/ScaleProcess.h"
#endif
+#if (!defined ASSIMP_BUILD_NO_GENBOUNDINGBOXES_PROCESS)
+# include "PostProcessing/GenBoundingBoxesProcess.h"
+#endif
+
namespace Assimp {
@@ -246,6 +250,9 @@ void GetPostProcessingStepInstanceList(std::vector< BaseProcess* >& out)
#if (!defined ASSIMP_BUILD_NO_IMPROVECACHELOCALITY_PROCESS)
out.push_back( new ImproveCacheLocalityProcess());
#endif
+#if (!defined ASSIMP_BUILD_NO_GENBOUNDINGBOXES_PROCESS)
+ out.push_back(new GenBoundingBoxesProcess);
+#endif
}
}
diff --git a/thirdparty/assimp/code/RemoveComments.cpp b/thirdparty/assimp/code/Common/RemoveComments.cpp
index 91700a7699..91700a7699 100644
--- a/thirdparty/assimp/code/RemoveComments.cpp
+++ b/thirdparty/assimp/code/Common/RemoveComments.cpp
diff --git a/thirdparty/assimp/code/SGSpatialSort.cpp b/thirdparty/assimp/code/Common/SGSpatialSort.cpp
index 120070b0aa..120070b0aa 100644
--- a/thirdparty/assimp/code/SGSpatialSort.cpp
+++ b/thirdparty/assimp/code/Common/SGSpatialSort.cpp
diff --git a/thirdparty/assimp/code/SceneCombiner.cpp b/thirdparty/assimp/code/Common/SceneCombiner.cpp
index e445bd7434..e445bd7434 100644
--- a/thirdparty/assimp/code/SceneCombiner.cpp
+++ b/thirdparty/assimp/code/Common/SceneCombiner.cpp
diff --git a/thirdparty/assimp/code/ScenePreprocessor.cpp b/thirdparty/assimp/code/Common/ScenePreprocessor.cpp
index 432a3d7666..432a3d7666 100644
--- a/thirdparty/assimp/code/ScenePreprocessor.cpp
+++ b/thirdparty/assimp/code/Common/ScenePreprocessor.cpp
diff --git a/thirdparty/assimp/code/ScenePreprocessor.h b/thirdparty/assimp/code/Common/ScenePreprocessor.h
index 3f4c8d7c3f..3f4c8d7c3f 100644
--- a/thirdparty/assimp/code/ScenePreprocessor.h
+++ b/thirdparty/assimp/code/Common/ScenePreprocessor.h
diff --git a/thirdparty/assimp/code/ScenePrivate.h b/thirdparty/assimp/code/Common/ScenePrivate.h
index f336aafc9a..f336aafc9a 100644
--- a/thirdparty/assimp/code/ScenePrivate.h
+++ b/thirdparty/assimp/code/Common/ScenePrivate.h
diff --git a/thirdparty/assimp/code/SkeletonMeshBuilder.cpp b/thirdparty/assimp/code/Common/SkeletonMeshBuilder.cpp
index 06cfe034e9..06cfe034e9 100644
--- a/thirdparty/assimp/code/SkeletonMeshBuilder.cpp
+++ b/thirdparty/assimp/code/Common/SkeletonMeshBuilder.cpp
diff --git a/thirdparty/assimp/code/SpatialSort.cpp b/thirdparty/assimp/code/Common/SpatialSort.cpp
index a4f3a4e4b8..a4f3a4e4b8 100644
--- a/thirdparty/assimp/code/SpatialSort.cpp
+++ b/thirdparty/assimp/code/Common/SpatialSort.cpp
diff --git a/thirdparty/assimp/code/SplitByBoneCountProcess.cpp b/thirdparty/assimp/code/Common/SplitByBoneCountProcess.cpp
index 2ef66a9afc..2ef66a9afc 100644
--- a/thirdparty/assimp/code/SplitByBoneCountProcess.cpp
+++ b/thirdparty/assimp/code/Common/SplitByBoneCountProcess.cpp
diff --git a/thirdparty/assimp/code/SplitByBoneCountProcess.h b/thirdparty/assimp/code/Common/SplitByBoneCountProcess.h
index 6c904a9df4..6c904a9df4 100644
--- a/thirdparty/assimp/code/SplitByBoneCountProcess.h
+++ b/thirdparty/assimp/code/Common/SplitByBoneCountProcess.h
diff --git a/thirdparty/assimp/code/StandardShapes.cpp b/thirdparty/assimp/code/Common/StandardShapes.cpp
index 2e5100130f..2e5100130f 100644
--- a/thirdparty/assimp/code/StandardShapes.cpp
+++ b/thirdparty/assimp/code/Common/StandardShapes.cpp
diff --git a/thirdparty/assimp/code/StdOStreamLogStream.h b/thirdparty/assimp/code/Common/StdOStreamLogStream.h
index 893e261a2b..893e261a2b 100644
--- a/thirdparty/assimp/code/StdOStreamLogStream.h
+++ b/thirdparty/assimp/code/Common/StdOStreamLogStream.h
diff --git a/thirdparty/assimp/code/Subdivision.cpp b/thirdparty/assimp/code/Common/Subdivision.cpp
index 19db223a55..60c54939f5 100644
--- a/thirdparty/assimp/code/Subdivision.cpp
+++ b/thirdparty/assimp/code/Common/Subdivision.cpp
@@ -43,9 +43,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/Subdivision.h>
#include <assimp/SceneCombiner.h>
#include <assimp/SpatialSort.h>
-#include "ProcessHelper.h"
#include <assimp/Vertex.h>
#include <assimp/ai_assert.h>
+
+#include "PostProcessing/ProcessHelper.h"
+
#include <stdio.h>
using namespace Assimp;
@@ -56,8 +58,7 @@ void mydummy() {}
* implementation is basing on recursive refinement. Directly evaluating the result is also
* possible and much quicker, but it depends on lengthy matrix lookup tables. */
// ------------------------------------------------------------------------------------------------
-class CatmullClarkSubdivider : public Subdivider
-{
+class CatmullClarkSubdivider : public Subdivider {
public:
void Subdivide (aiMesh* mesh, aiMesh*& out, unsigned int num, bool discard_input);
void Subdivide (aiMesh** smesh, size_t nmesh,
diff --git a/thirdparty/assimp/code/TargetAnimation.cpp b/thirdparty/assimp/code/Common/TargetAnimation.cpp
index b8062499ff..b8062499ff 100644
--- a/thirdparty/assimp/code/TargetAnimation.cpp
+++ b/thirdparty/assimp/code/Common/TargetAnimation.cpp
diff --git a/thirdparty/assimp/code/TargetAnimation.h b/thirdparty/assimp/code/Common/TargetAnimation.h
index 91634ab5aa..91634ab5aa 100644
--- a/thirdparty/assimp/code/TargetAnimation.h
+++ b/thirdparty/assimp/code/Common/TargetAnimation.h
diff --git a/thirdparty/assimp/code/Version.cpp b/thirdparty/assimp/code/Common/Version.cpp
index 0381037ff1..cc94340ac8 100644
--- a/thirdparty/assimp/code/Version.cpp
+++ b/thirdparty/assimp/code/Common/Version.cpp
@@ -134,7 +134,7 @@ ASSIMP_API aiScene::aiScene()
, mCameras(nullptr)
, mMetaData(nullptr)
, mPrivate(new Assimp::ScenePrivateData()) {
- // empty
+ // empty
}
// ------------------------------------------------------------------------------------------------
diff --git a/thirdparty/assimp/code/VertexTriangleAdjacency.cpp b/thirdparty/assimp/code/Common/VertexTriangleAdjacency.cpp
index 7cfd1a3505..7cfd1a3505 100644
--- a/thirdparty/assimp/code/VertexTriangleAdjacency.cpp
+++ b/thirdparty/assimp/code/Common/VertexTriangleAdjacency.cpp
diff --git a/thirdparty/assimp/code/VertexTriangleAdjacency.h b/thirdparty/assimp/code/Common/VertexTriangleAdjacency.h
index f3be47612d..f3be47612d 100644
--- a/thirdparty/assimp/code/VertexTriangleAdjacency.h
+++ b/thirdparty/assimp/code/Common/VertexTriangleAdjacency.h
diff --git a/thirdparty/assimp/code/Win32DebugLogStream.h b/thirdparty/assimp/code/Common/Win32DebugLogStream.h
index a6063a261e..a6063a261e 100644
--- a/thirdparty/assimp/code/Win32DebugLogStream.h
+++ b/thirdparty/assimp/code/Common/Win32DebugLogStream.h
diff --git a/thirdparty/assimp/code/Common/assbin_chunks.h b/thirdparty/assimp/code/Common/assbin_chunks.h
new file mode 100644
index 0000000000..15e4af5e7d
--- /dev/null
+++ b/thirdparty/assimp/code/Common/assbin_chunks.h
@@ -0,0 +1,196 @@
+#ifndef INCLUDED_ASSBIN_CHUNKS_H
+#define INCLUDED_ASSBIN_CHUNKS_H
+
+#define ASSBIN_VERSION_MAJOR 1
+#define ASSBIN_VERSION_MINOR 0
+
+/**
+@page assfile .ASS File formats
+
+@section over Overview
+Assimp provides its own interchange format, which is intended to applications which need
+to serialize 3D-models and to reload them quickly. Assimp's file formats are designed to
+be read by Assimp itself. They encode additional information needed by Assimp to optimize
+its postprocessing pipeline. If you once apply specific steps to a scene, then save it
+and reread it from an ASS format using the same post processing settings, they won't
+be executed again.
+
+The format comes in two flavours: XML and binary - both of them hold a complete dump of
+the 'aiScene' data structure returned by the APIs. The focus for the binary format
+(<tt>.assbin</tt>) is fast loading. Optional deflate compression helps reduce file size. The XML
+flavour, <tt>.assxml</tt> or simply .xml, is just a plain-to-xml conversion of aiScene.
+
+ASSBIN is Assimp's binary interchange format. assimp_cmd (<tt>&lt;root&gt;/tools/assimp_cmd</tt>) is able to
+write it and the core library provides a loader for it.
+
+@section assxml XML File format
+
+The format is pretty much self-explanatory due to its similarity to the in-memory aiScene structure.
+With few exceptions, C structures are wrapped in XML elements.
+
+The DTD for ASSXML can be found in <tt>&lt;root&gt;/doc/AssXML_Scheme.xml</tt>. Or have look
+at the output files generated by assimp_cmd.
+
+@section assbin Binary file format
+
+The ASSBIN file format is composed of chunks to represent the hierarchical aiScene data structure.
+This makes the format extensible and allows backward-compatibility with future data structure
+versions. The <tt>&lt;root&gt;/code/assbin_chunks.h</tt> header contains some magic constants
+for use by stand-alone ASSBIN loaders. Also, Assimp's own file writer can be found
+in <tt>&lt;root&gt;/tools/assimp_cmd/WriteDumb.cpp</tt> (yes, the 'b' is no typo ...).
+
+@verbatim
+
+-------------------------------------------------------------------------------
+1. File structure:
+-------------------------------------------------------------------------------
+
+----------------------
+| Header (512 bytes) |
+----------------------
+| Variable chunks |
+----------------------
+
+-------------------------------------------------------------------------------
+2. Definitions:
+-------------------------------------------------------------------------------
+
+integer is four bytes wide, stored in little-endian byte order.
+short is two bytes wide, stored in little-endian byte order.
+byte is a single byte.
+string is an integer n followed by n UTF-8 characters, not terminated by zero
+float is an IEEE 754 single-precision floating-point value
+double is an IEEE 754 double-precision floating-point value
+t[n] is an array of n elements of type t
+
+-------------------------------------------------------------------------------
+2. Header:
+-------------------------------------------------------------------------------
+
+byte[44] Magic identification string for ASSBIN files.
+ 'ASSIMP.binary'
+
+integer Major version of the Assimp library which wrote the file
+integer Minor version of the Assimp library which wrote the file
+ match these against ASSBIN_VERSION_MAJOR and ASSBIN_VERSION_MINOR
+
+integer SVN revision of the Assimp library (intended for our internal
+ debugging - if you write Ass files from your own APPs, set this value to 0.
+integer Assimp compile flags
+
+short 0 for normal files, 1 for shortened dumps for regression tests
+ these should have the file extension assbin.regress
+
+short 1 if the data after the header is compressed with the DEFLATE algorithm,
+ 0 for uncompressed files.
+ For compressed files, the first integer after the header is
+ always the uncompressed data size
+
+byte[256] Zero-terminated source file name, UTF-8
+byte[128] Zero-terminated command line parameters passed to assimp_cmd, UTF-8
+
+byte[64] Reserved for future use
+---> Total length: 512 bytes
+
+-------------------------------------------------------------------------------
+3. Chunks:
+-------------------------------------------------------------------------------
+
+integer Magic chunk ID (ASSBIN_CHUNK_XXX)
+integer Chunk data length, in bytes
+ (unknown chunks are possible, a good reader skips over them)
+ (chunk-data-length does not include the first two integers)
+
+byte[n] chunk-data-length bytes of data, depending on the chunk type
+
+Chunks can contain nested chunks. Nested chunks are ALWAYS at the end of the chunk,
+their size is included in chunk-data-length.
+
+The chunk layout for all ASSIMP data structures is derived from their C declarations.
+The general 'rule' to get from Assimp headers to the serialized layout is:
+
+ 1. POD members (i.e. aiMesh::mPrimitiveTypes, aiMesh::mNumVertices),
+ in order of declaration.
+
+ 2. Array-members (aiMesh::mFaces, aiMesh::mVertices, aiBone::mWeights),
+ in order of declaration.
+
+ 2. Object array members (i.e aiMesh::mBones, aiScene::mMeshes) are stored in
+ subchunks directly following the data written in 1.) and 2.)
+
+
+ Of course, there are some exceptions to this general order:
+
+[[aiScene]]
+
+ - The root node holding the scene structure is naturally stored in
+ a ASSBIN_CHUNK_AINODE subchunk following 1.) and 2.) (which is
+ empty for aiScene).
+
+[[aiMesh]]
+
+ - mTextureCoords and mNumUVComponents are serialized as follows:
+
+ [number of used uv channels times]
+ integer mNumUVComponents[n]
+ float mTextureCoords[n][3]
+
+ -> more than AI_MAX_TEXCOORD_CHANNELS can be stored. This allows Assimp
+ builds with different settings for AI_MAX_TEXCOORD_CHANNELS to exchange
+ data.
+ -> the on-disk format always uses 3 floats to write UV coordinates.
+ If mNumUVComponents[0] is 1, the corresponding mTextureCoords array
+ consists of 3 floats.
+
+ - The array member block of aiMesh is prefixed with an integer that specifies
+ the kinds of vertex components actually present in the mesh. This is a
+ bitwise combination of the ASSBIN_MESH_HAS_xxx constants.
+
+[[aiFace]]
+
+ - mNumIndices is stored as short
+ - mIndices are written as short, if aiMesh::mNumVertices<65536
+
+[[aiNode]]
+
+ - mParent is omitted
+
+[[aiLight]]
+
+ - mAttenuationXXX not written if aiLight::mType == aiLightSource_DIRECTIONAL
+ - mAngleXXX not written if aiLight::mType != aiLightSource_SPOT
+
+[[aiMaterial]]
+
+ - mNumAllocated is omitted, for obvious reasons :-)
+
+
+ @endverbatim*/
+
+
+#define ASSBIN_HEADER_LENGTH 512
+
+// these are the magic chunk identifiers for the binary ASS file format
+#define ASSBIN_CHUNK_AICAMERA 0x1234
+#define ASSBIN_CHUNK_AILIGHT 0x1235
+#define ASSBIN_CHUNK_AITEXTURE 0x1236
+#define ASSBIN_CHUNK_AIMESH 0x1237
+#define ASSBIN_CHUNK_AINODEANIM 0x1238
+#define ASSBIN_CHUNK_AISCENE 0x1239
+#define ASSBIN_CHUNK_AIBONE 0x123a
+#define ASSBIN_CHUNK_AIANIMATION 0x123b
+#define ASSBIN_CHUNK_AINODE 0x123c
+#define ASSBIN_CHUNK_AIMATERIAL 0x123d
+#define ASSBIN_CHUNK_AIMATERIALPROPERTY 0x123e
+
+#define ASSBIN_MESH_HAS_POSITIONS 0x1
+#define ASSBIN_MESH_HAS_NORMALS 0x2
+#define ASSBIN_MESH_HAS_TANGENTS_AND_BITANGENTS 0x4
+#define ASSBIN_MESH_HAS_TEXCOORD_BASE 0x100
+#define ASSBIN_MESH_HAS_COLOR_BASE 0x10000
+
+#define ASSBIN_MESH_HAS_TEXCOORD(n) (ASSBIN_MESH_HAS_TEXCOORD_BASE << n)
+#define ASSBIN_MESH_HAS_COLOR(n) (ASSBIN_MESH_HAS_COLOR_BASE << n)
+
+
+#endif // INCLUDED_ASSBIN_CHUNKS_H
diff --git a/thirdparty/assimp/code/scene.cpp b/thirdparty/assimp/code/Common/scene.cpp
index 2acb348d81..2acb348d81 100644
--- a/thirdparty/assimp/code/scene.cpp
+++ b/thirdparty/assimp/code/Common/scene.cpp
diff --git a/thirdparty/assimp/code/simd.cpp b/thirdparty/assimp/code/Common/simd.cpp
index 04615f408e..04615f408e 100644
--- a/thirdparty/assimp/code/simd.cpp
+++ b/thirdparty/assimp/code/Common/simd.cpp
diff --git a/thirdparty/assimp/code/simd.h b/thirdparty/assimp/code/Common/simd.h
index 3eecdd4581..3eecdd4581 100644
--- a/thirdparty/assimp/code/simd.h
+++ b/thirdparty/assimp/code/Common/simd.h
diff --git a/thirdparty/assimp/code/FBXAnimation.cpp b/thirdparty/assimp/code/FBX/FBXAnimation.cpp
index 874914431b..874914431b 100644
--- a/thirdparty/assimp/code/FBXAnimation.cpp
+++ b/thirdparty/assimp/code/FBX/FBXAnimation.cpp
diff --git a/thirdparty/assimp/code/FBXBinaryTokenizer.cpp b/thirdparty/assimp/code/FBX/FBXBinaryTokenizer.cpp
index 7138df4315..a4a2bc8e79 100644
--- a/thirdparty/assimp/code/FBXBinaryTokenizer.cpp
+++ b/thirdparty/assimp/code/FBX/FBXBinaryTokenizer.cpp
@@ -98,7 +98,7 @@ namespace FBX {
// return (flags & to_check) != 0;
//}
// ------------------------------------------------------------------------------------------------
-Token::Token(const char* sbegin, const char* send, TokenType type, unsigned int offset)
+Token::Token(const char* sbegin, const char* send, TokenType type, size_t offset)
:
#ifdef DEBUG
contents(sbegin, static_cast<size_t>(send-sbegin)),
@@ -122,18 +122,18 @@ namespace {
// ------------------------------------------------------------------------------------------------
// signal tokenization error, this is always unrecoverable. Throws DeadlyImportError.
-AI_WONT_RETURN void TokenizeError(const std::string& message, unsigned int offset) AI_WONT_RETURN_SUFFIX;
-AI_WONT_RETURN void TokenizeError(const std::string& message, unsigned int offset)
+AI_WONT_RETURN void TokenizeError(const std::string& message, size_t offset) AI_WONT_RETURN_SUFFIX;
+AI_WONT_RETURN void TokenizeError(const std::string& message, size_t offset)
{
throw DeadlyImportError(Util::AddOffset("FBX-Tokenize",message,offset));
}
// ------------------------------------------------------------------------------------------------
-uint32_t Offset(const char* begin, const char* cursor) {
+size_t Offset(const char* begin, const char* cursor) {
ai_assert(begin <= cursor);
- return static_cast<unsigned int>(cursor - begin);
+ return cursor - begin;
}
// ------------------------------------------------------------------------------------------------
@@ -424,7 +424,7 @@ bool ReadScope(TokenList& output_tokens, const char* input, const char*& cursor,
// ------------------------------------------------------------------------------------------------
// TODO: Test FBX Binary files newer than the 7500 version to check if the 64 bits address behaviour is consistent
-void TokenizeBinary(TokenList& output_tokens, const char* input, unsigned int length)
+void TokenizeBinary(TokenList& output_tokens, const char* input, size_t length)
{
ai_assert(input);
diff --git a/thirdparty/assimp/code/FBXCommon.h b/thirdparty/assimp/code/FBX/FBXCommon.h
index fcb20a5cad..e516449130 100644
--- a/thirdparty/assimp/code/FBXCommon.h
+++ b/thirdparty/assimp/code/FBX/FBXCommon.h
@@ -47,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_FBX_EXPORTER
-
+namespace Assimp {
namespace FBX
{
const std::string NULL_RECORD = { // 13 null bytes
@@ -80,7 +80,7 @@ namespace FBX
TransformInheritance_MAX // end-of-enum sentinel
};
}
-
+}
#endif // ASSIMP_BUILD_NO_FBX_EXPORTER
#endif // AI_FBXCOMMON_H_INC
diff --git a/thirdparty/assimp/code/FBXCompileConfig.h b/thirdparty/assimp/code/FBX/FBXCompileConfig.h
index 3a3841fa5b..3a3841fa5b 100644
--- a/thirdparty/assimp/code/FBXCompileConfig.h
+++ b/thirdparty/assimp/code/FBX/FBXCompileConfig.h
diff --git a/thirdparty/assimp/code/FBXConverter.cpp b/thirdparty/assimp/code/FBX/FBXConverter.cpp
index 09ae06a64f..9f940d3226 100644
--- a/thirdparty/assimp/code/FBXConverter.cpp
+++ b/thirdparty/assimp/code/FBX/FBXConverter.cpp
@@ -67,6 +67,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <sstream>
#include <iomanip>
+
namespace Assimp {
namespace FBX {
@@ -76,20 +77,21 @@ namespace Assimp {
#define CONVERT_FBX_TIME(time) static_cast<double>(time) / 46186158000L
- FBXConverter::FBXConverter(aiScene* out, const Document& doc)
- : defaultMaterialIndex()
- , lights()
- , cameras()
- , textures()
- , materials_converted()
- , textures_converted()
- , meshes_converted()
- , node_anim_chain_bits()
- , mNodeNameInstances()
- , mNodeNames()
- , anim_fps()
- , out(out)
- , doc(doc) {
+ FBXConverter::FBXConverter(aiScene* out, const Document& doc, bool removeEmptyBones, FbxUnit unit )
+ : defaultMaterialIndex()
+ , lights()
+ , cameras()
+ , textures()
+ , materials_converted()
+ , textures_converted()
+ , meshes_converted()
+ , node_anim_chain_bits()
+ , mNodeNames()
+ , anim_fps()
+ , out(out)
+ , doc(doc)
+ , mRemoveEmptyBones( removeEmptyBones )
+ , mCurrentUnit(FbxUnit::cm) {
// animations need to be converted first since this will
// populate the node_anim_chain_bits map, which is needed
// to determine which nodes need to be generated.
@@ -117,6 +119,7 @@ namespace Assimp {
ConvertGlobalSettings();
TransferDataToScene();
+ ConvertToUnitScale(unit);
// if we didn't read any meshes set the AI_SCENE_FLAGS_INCOMPLETE
// to make sure the scene passes assimp's validation. FBX files
@@ -138,12 +141,46 @@ namespace Assimp {
void FBXConverter::ConvertRootNode() {
out->mRootNode = new aiNode();
- out->mRootNode->mName.Set("RootNode");
+ std::string unique_name;
+ GetUniqueName("RootNode", unique_name);
+ out->mRootNode->mName.Set(unique_name);
// root has ID 0
ConvertNodes(0L, *out->mRootNode);
}
+ static std::string getAncestorBaseName(const aiNode* node)
+ {
+ const char* nodeName = nullptr;
+ size_t length = 0;
+ while (node && (!nodeName || length == 0))
+ {
+ nodeName = node->mName.C_Str();
+ length = node->mName.length;
+ node = node->mParent;
+ }
+
+ if (!nodeName || length == 0)
+ {
+ return {};
+ }
+ // could be std::string_view if c++17 available
+ return std::string(nodeName, length);
+ }
+
+ // Make unique name
+ std::string FBXConverter::MakeUniqueNodeName(const Model* const model, const aiNode& parent)
+ {
+ std::string original_name = FixNodeName(model->Name());
+ if (original_name.empty())
+ {
+ original_name = getAncestorBaseName(&parent);
+ }
+ std::string unique_name;
+ GetUniqueName(original_name, unique_name);
+ return unique_name;
+ }
+
void FBXConverter::ConvertNodes(uint64_t id, aiNode& parent, const aiMatrix4x4& parent_transform) {
const std::vector<const Connection*>& conns = doc.GetConnectionsByDestinationSequenced(id, "Model");
@@ -175,35 +212,18 @@ namespace Assimp {
aiMatrix4x4 new_abs_transform = parent_transform;
+ std::string unique_name = MakeUniqueNodeName(model, parent);
+
// even though there is only a single input node, the design of
// assimp (or rather: the complicated transformation chain that
// is employed by fbx) means that we may need multiple aiNode's
// to represent a fbx node's transformation.
- GenerateTransformationNodeChain(*model, nodes_chain, post_nodes_chain);
+ const bool need_additional_node = GenerateTransformationNodeChain(*model, unique_name, nodes_chain, post_nodes_chain);
ai_assert(nodes_chain.size());
- std::string original_name = FixNodeName(model->Name());
-
- // check if any of the nodes in the chain has the name the fbx node
- // is supposed to have. If there is none, add another node to
- // preserve the name - people might have scripts etc. that rely
- // on specific node names.
- aiNode* name_carrier = NULL;
- for (aiNode* prenode : nodes_chain) {
- if (!strcmp(prenode->mName.C_Str(), original_name.c_str())) {
- name_carrier = prenode;
- break;
- }
- }
-
- if (!name_carrier) {
- std::string old_original_name = original_name;
- GetUniqueName(old_original_name, original_name);
- nodes_chain.push_back(new aiNode(original_name));
- }
- else {
- original_name = nodes_chain.back()->mName.C_Str();
+ if (need_additional_node) {
+ nodes_chain.push_back(new aiNode(unique_name));
}
//setup metadata on newest node
@@ -265,11 +285,11 @@ namespace Assimp {
ConvertNodes(model->ID(), *last_parent, new_abs_transform);
if (doc.Settings().readLights) {
- ConvertLights(*model, original_name);
+ ConvertLights(*model, unique_name);
}
if (doc.Settings().readCameras) {
- ConvertCameras(*model, original_name);
+ ConvertCameras(*model, unique_name);
}
nodes.push_back(nodes_chain.front());
@@ -387,6 +407,7 @@ namespace Assimp {
break;
default:
ai_assert(false);
+ break;
}
}
@@ -399,11 +420,6 @@ namespace Assimp {
out_camera->mAspect = cam.AspectWidth() / cam.AspectHeight();
- //cameras are defined along positive x direction
- /*out_camera->mPosition = cam.Position();
- out_camera->mLookAt = (cam.InterestPosition() - out_camera->mPosition).Normalize();
- out_camera->mUp = cam.UpVector();*/
-
out_camera->mPosition = aiVector3D(0.0f);
out_camera->mLookAt = aiVector3D(1.0f, 0.0f, 0.0f);
out_camera->mUp = aiVector3D(0.0f, 1.0f, 0.0f);
@@ -421,21 +437,16 @@ namespace Assimp {
void FBXConverter::GetUniqueName(const std::string &name, std::string &uniqueName)
{
uniqueName = name;
- int i = 0;
- auto it = mNodeNameInstances.find(name); // duplicate node name instance count
- if (it != mNodeNameInstances.end())
+ auto it_pair = mNodeNames.insert({ name, 0 }); // duplicate node name instance count
+ unsigned int& i = it_pair.first->second;
+ while (!it_pair.second)
{
- i = it->second;
- while (mNodeNames.find(uniqueName) != mNodeNames.end())
- {
- i++;
- std::stringstream ext;
- ext << name << std::setfill('0') << std::setw(3) << i;
- uniqueName = ext.str();
- }
+ i++;
+ std::ostringstream ext;
+ ext << name << std::setfill('0') << std::setw(3) << i;
+ uniqueName = ext.str();
+ it_pair = mNodeNames.insert({ uniqueName, 0 });
}
- mNodeNameInstances[name] = i;
- mNodeNames.insert(uniqueName);
}
const char* FBXConverter::NameTransformationComp(TransformationComp comp) {
@@ -651,8 +662,7 @@ namespace Assimp {
if ((v - all_ones).SquareLength() > zero_epsilon) {
return true;
}
- }
- else if (ok) {
+ } else if (ok) {
if (v.SquareLength() > zero_epsilon) {
return true;
}
@@ -667,7 +677,7 @@ namespace Assimp {
return name + std::string(MAGIC_NODE_TAG) + "_" + NameTransformationComp(comp);
}
- void FBXConverter::GenerateTransformationNodeChain(const Model& model, std::vector<aiNode*>& output_nodes,
+ bool FBXConverter::GenerateTransformationNodeChain(const Model& model, const std::string& name, std::vector<aiNode*>& output_nodes,
std::vector<aiNode*>& post_output_nodes) {
const PropertyTable& props = model.Props();
const Model::RotOrder rot = model.RotationOrder();
@@ -782,8 +792,6 @@ namespace Assimp {
// not be guaranteed.
ai_assert(NeedsComplexTransformationChain(model) == is_complex);
- std::string name = FixNodeName(model.Name());
-
// now, if we have more than just Translation, Scaling and Rotation,
// we need to generate a full node chain to accommodate for assimp's
// lack to express pivots and offsets.
@@ -825,20 +833,20 @@ namespace Assimp {
}
ai_assert(output_nodes.size());
- return;
+ return true;
}
// else, we can just multiply the matrices together
aiNode* nd = new aiNode();
output_nodes.push_back(nd);
- std::string uniqueName;
- GetUniqueName(name, uniqueName);
- nd->mName.Set(uniqueName);
+ // name passed to the method is already unique
+ nd->mName.Set(name);
for (const auto &transform : chain) {
nd->mTransformation = nd->mTransformation * transform;
}
+ return false;
}
void FBXConverter::SetupNodeMetadata(const Model& model, aiNode& nd)
@@ -977,7 +985,9 @@ namespace Assimp {
unsigned int epcount = 0;
for (unsigned i = 0; i < indices.size(); i++)
{
- if (indices[i] < 0) epcount++;
+ if (indices[i] < 0) {
+ epcount++;
+ }
}
unsigned int pcount = static_cast<unsigned int>( indices.size() );
unsigned int scount = out_mesh->mNumFaces = pcount - epcount;
@@ -1237,10 +1247,10 @@ namespace Assimp {
ai_assert(count_faces);
ai_assert(count_vertices);
- // mapping from output indices to DOM indexing, needed to resolve weights
+ // mapping from output indices to DOM indexing, needed to resolve weights or blendshapes
std::vector<unsigned int> reverseMapping;
-
- if (process_weights) {
+ std::map<unsigned int, unsigned int> translateIndexMap;
+ if (process_weights || mesh.GetBlendShapes().size() > 0) {
reverseMapping.resize(count_vertices);
}
@@ -1347,6 +1357,7 @@ namespace Assimp {
if (reverseMapping.size()) {
reverseMapping[cursor] = in_cursor;
+ translateIndexMap[in_cursor] = cursor;
}
out_mesh->mVertices[cursor] = vertices[in_cursor];
@@ -1378,6 +1389,50 @@ namespace Assimp {
ConvertWeights(out_mesh, model, mesh, node_global_transform, index, &reverseMapping);
}
+ std::vector<aiAnimMesh*> animMeshes;
+ for (const BlendShape* blendShape : mesh.GetBlendShapes()) {
+ for (const BlendShapeChannel* blendShapeChannel : blendShape->BlendShapeChannels()) {
+ const std::vector<const ShapeGeometry*>& shapeGeometries = blendShapeChannel->GetShapeGeometries();
+ for (size_t i = 0; i < shapeGeometries.size(); i++) {
+ aiAnimMesh* animMesh = aiCreateAnimMesh(out_mesh);
+ const ShapeGeometry* shapeGeometry = shapeGeometries.at(i);
+ const std::vector<aiVector3D>& vertices = shapeGeometry->GetVertices();
+ const std::vector<aiVector3D>& normals = shapeGeometry->GetNormals();
+ const std::vector<unsigned int>& indices = shapeGeometry->GetIndices();
+ animMesh->mName.Set(FixAnimMeshName(shapeGeometry->Name()));
+ for (size_t j = 0; j < indices.size(); j++) {
+ unsigned int index = indices.at(j);
+ aiVector3D vertex = vertices.at(j);
+ aiVector3D normal = normals.at(j);
+ unsigned int count = 0;
+ const unsigned int* outIndices = mesh.ToOutputVertexIndex(index, count);
+ for (unsigned int k = 0; k < count; k++) {
+ unsigned int outIndex = outIndices[k];
+ if (translateIndexMap.find(outIndex) == translateIndexMap.end())
+ continue;
+ unsigned int index = translateIndexMap[outIndex];
+ animMesh->mVertices[index] += vertex;
+ if (animMesh->mNormals != nullptr) {
+ animMesh->mNormals[index] += normal;
+ animMesh->mNormals[index].NormalizeSafe();
+ }
+ }
+ }
+ animMesh->mWeight = shapeGeometries.size() > 1 ? blendShapeChannel->DeformPercent() / 100.0f : 1.0f;
+ animMeshes.push_back(animMesh);
+ }
+ }
+ }
+
+ const size_t numAnimMeshes = animMeshes.size();
+ if (numAnimMeshes > 0) {
+ out_mesh->mNumAnimMeshes = static_cast<unsigned int>(numAnimMeshes);
+ out_mesh->mAnimMeshes = new aiAnimMesh*[numAnimMeshes];
+ for (size_t i = 0; i < numAnimMeshes; i++) {
+ out_mesh->mAnimMeshes[i] = animMeshes.at(i);
+ }
+ }
+
return static_cast<unsigned int>(meshes.size() - 1);
}
@@ -1407,7 +1462,7 @@ namespace Assimp {
const WeightIndexArray& indices = cluster->GetIndices();
- if (indices.empty()) {
+ if (indices.empty() && mRemoveEmptyBones ) {
continue;
}
@@ -1439,13 +1494,11 @@ namespace Assimp {
if (index_out_indices.back() == no_index_sentinel) {
index_out_indices.back() = out_indices.size();
-
}
if (no_mat_check) {
out_indices.push_back(out_idx[i]);
- }
- else {
+ } else {
// this extra lookup is in O(logn), so the entire algorithm becomes O(nlogn)
const std::vector<unsigned int>::iterator it = std::lower_bound(
outputVertStartIndices->begin(),
@@ -1461,11 +1514,11 @@ namespace Assimp {
}
}
}
-
+
// if we found at least one, generate the output bones
// XXX this could be heavily simplified by collecting the bone
// data in a single step.
- if (ok) {
+ if (ok && mRemoveEmptyBones) {
ConvertCluster(bones, model, *cluster, out_indices, index_out_indices,
count_out_indices, node_global_transform);
}
@@ -1596,6 +1649,13 @@ namespace Assimp {
out_mat->AddProperty(&str, AI_MATKEY_NAME);
}
+ // Set the shading mode as best we can: The FBX specification only mentions Lambert and Phong, and only Phong is mentioned in Assimp's aiShadingMode enum.
+ if (material.GetShadingModel() == "phong")
+ {
+ aiShadingMode shadingMode = aiShadingMode_Phong;
+ out_mat->AddProperty<aiShadingMode>(&shadingMode, 1, AI_MATKEY_SHADING_MODEL);
+ }
+
// shading stuff and colors
SetShadingPropertiesCommon(out_mat, props);
SetShadingPropertiesRaw( out_mat, props, material.Textures(), mesh );
@@ -1621,7 +1681,7 @@ namespace Assimp {
out_tex->pcData = reinterpret_cast<aiTexel*>(const_cast<Video&>(video).RelinquishContent());
// try to extract a hint from the file extension
- const std::string& filename = video.FileName().empty() ? video.RelativeFilename() : video.FileName();
+ const std::string& filename = video.RelativeFilename().empty() ? video.FileName() : video.RelativeFilename();
std::string ext = BaseImporter::GetExtension(filename);
if (ext == "jpeg") {
@@ -1632,7 +1692,7 @@ namespace Assimp {
memcpy(out_tex->achFormatHint, ext.c_str(), ext.size());
}
- out_tex->mFilename.Set(video.FileName().c_str());
+ out_tex->mFilename.Set(filename.c_str());
return static_cast<unsigned int>(textures.size() - 1);
}
@@ -1678,9 +1738,8 @@ namespace Assimp {
}
void FBXConverter::TrySetTextureProperties(aiMaterial* out_mat, const TextureMap& textures,
- const std::string& propName,
- aiTextureType target, const MeshGeometry* const mesh)
- {
+ const std::string& propName,
+ aiTextureType target, const MeshGeometry* const mesh) {
TextureMap::const_iterator it = textures.find(propName);
if (it == textures.end()) {
return;
@@ -3407,8 +3466,9 @@ void FBXConverter::SetShadingPropertiesRaw(aiMaterial* out_mat, const PropertyTa
na->mNumScalingKeys = static_cast<unsigned int>(keys.size());
na->mScalingKeys = new aiVectorKey[keys.size()];
- if (keys.size() > 0)
+ if (keys.size() > 0) {
InterpolateKeys(na->mScalingKeys, keys, inputs, aiVector3D(1.0f, 1.0f, 1.0f), maxTime, minTime);
+ }
}
void FBXConverter::ConvertTranslationKeys(aiNodeAnim* na, const std::vector<const AnimationCurveNode*>& nodes,
@@ -3472,6 +3532,46 @@ void FBXConverter::SetShadingPropertiesRaw(aiMaterial* out_mat, const PropertyTa
out->mMetaData->Set(14, "CustomFrameRate", doc.GlobalSettings().CustomFrameRate());
}
+ void FBXConverter::ConvertToUnitScale( FbxUnit unit ) {
+ if (mCurrentUnit == unit) {
+ return;
+ }
+
+ ai_real scale = 1.0;
+ if (mCurrentUnit == FbxUnit::cm) {
+ if (unit == FbxUnit::m) {
+ scale = (ai_real)0.01;
+ } else if (unit == FbxUnit::km) {
+ scale = (ai_real)0.00001;
+ }
+ } else if (mCurrentUnit == FbxUnit::m) {
+ if (unit == FbxUnit::cm) {
+ scale = (ai_real)100.0;
+ } else if (unit == FbxUnit::km) {
+ scale = (ai_real)0.001;
+ }
+ } else if (mCurrentUnit == FbxUnit::km) {
+ if (unit == FbxUnit::cm) {
+ scale = (ai_real)100000.0;
+ } else if (unit == FbxUnit::m) {
+ scale = (ai_real)1000.0;
+ }
+ }
+
+ for (auto mesh : meshes) {
+ if (nullptr == mesh) {
+ continue;
+ }
+
+ if (mesh->HasPositions()) {
+ for (unsigned int i = 0; i < mesh->mNumVertices; ++i) {
+ aiVector3D &pos = mesh->mVertices[i];
+ pos *= scale;
+ }
+ }
+ }
+ }
+
void FBXConverter::TransferDataToScene()
{
ai_assert(!out->mMeshes);
@@ -3525,9 +3625,9 @@ void FBXConverter::SetShadingPropertiesRaw(aiMaterial* out_mat, const PropertyTa
}
// ------------------------------------------------------------------------------------------------
- void ConvertToAssimpScene(aiScene* out, const Document& doc)
+ void ConvertToAssimpScene(aiScene* out, const Document& doc, bool removeEmptyBones, FbxUnit unit)
{
- FBXConverter converter(out, doc);
+ FBXConverter converter(out, doc, removeEmptyBones, unit);
}
} // !FBX
diff --git a/thirdparty/assimp/code/FBXConverter.h b/thirdparty/assimp/code/FBX/FBXConverter.h
index 50637468b9..17a7bc56b7 100644
--- a/thirdparty/assimp/code/FBXConverter.h
+++ b/thirdparty/assimp/code/FBX/FBXConverter.h
@@ -52,6 +52,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXUtil.h"
#include "FBXProperties.h"
#include "FBXImporter.h"
+
#include <assimp/anim.h>
#include <assimp/material.h>
#include <assimp/light.h>
@@ -76,12 +77,22 @@ namespace FBX {
class Document;
+enum class FbxUnit {
+ cm = 0,
+ m,
+ km,
+ NumUnits,
+
+ Undefined
+};
+
/**
* Convert a FBX #Document to #aiScene
* @param out Empty scene to be populated
- * @param doc Parsed FBX document
+ * @param doc Parsed FBX document
+ * @param removeEmptyBones Will remove bones, which do not have any references to vertices.
*/
-void ConvertToAssimpScene(aiScene* out, const Document& doc);
+void ConvertToAssimpScene(aiScene* out, const Document& doc, bool removeEmptyBones, FbxUnit unit);
/** Dummy class to encapsulate the conversion process */
class FBXConverter {
@@ -112,7 +123,7 @@ public:
};
public:
- FBXConverter(aiScene* out, const Document& doc);
+ FBXConverter(aiScene* out, const Document& doc, bool removeEmptyBones, FbxUnit unit);
~FBXConverter();
private:
@@ -145,6 +156,11 @@ private:
const char* NameTransformationComp(TransformationComp comp);
// ------------------------------------------------------------------------------------------------
+ // Returns an unique name for a node or traverses up a hierarchy until a non-empty name is found and
+ // then makes this name unique
+ std::string MakeUniqueNodeName(const Model* const model, const aiNode& parent);
+
+ // ------------------------------------------------------------------------------------------------
// note: this returns the REAL fbx property names
const char* NameTransformationCompProperty(TransformationComp comp);
@@ -167,7 +183,7 @@ private:
/**
* note: memory for output_nodes will be managed by the caller
*/
- void GenerateTransformationNodeChain(const Model& model, std::vector<aiNode*>& output_nodes, std::vector<aiNode*>& post_output_nodes);
+ bool GenerateTransformationNodeChain(const Model& model, const std::string& name, std::vector<aiNode*>& output_nodes, std::vector<aiNode*>& post_output_nodes);
// ------------------------------------------------------------------------------------------------
void SetupNodeMetadata(const Model& model, aiNode& nd);
@@ -415,6 +431,10 @@ private:
void ConvertGlobalSettings();
// ------------------------------------------------------------------------------------------------
+ // Will perform the conversion from a given unit to the requested unit.
+ void ConvertToUnitScale(FbxUnit unit);
+
+ // ------------------------------------------------------------------------------------------------
// copy generated meshes, animations, lights, cameras and textures to the output scene
void TransferDataToScene();
@@ -443,16 +463,17 @@ private:
NodeAnimBitMap node_anim_chain_bits;
// number of nodes with the same name
- using NodeAnimNameMap = std::unordered_map<std::string, unsigned int>;
- NodeAnimNameMap mNodeNameInstances;
-
- using NodeNameCache = std::unordered_set<std::string>;
+ using NodeNameCache = std::unordered_map<std::string, unsigned int>;
NodeNameCache mNodeNames;
double anim_fps;
aiScene* const out;
const FBX::Document& doc;
+
+ bool mRemoveEmptyBones;
+
+ FbxUnit mCurrentUnit;
};
}
diff --git a/thirdparty/assimp/code/FBXDeformer.cpp b/thirdparty/assimp/code/FBX/FBXDeformer.cpp
index 6927553450..6927553450 100644
--- a/thirdparty/assimp/code/FBXDeformer.cpp
+++ b/thirdparty/assimp/code/FBX/FBXDeformer.cpp
diff --git a/thirdparty/assimp/code/FBXDocument.cpp b/thirdparty/assimp/code/FBX/FBXDocument.cpp
index 1af08fe6d8..1af08fe6d8 100644
--- a/thirdparty/assimp/code/FBXDocument.cpp
+++ b/thirdparty/assimp/code/FBX/FBXDocument.cpp
diff --git a/thirdparty/assimp/code/FBXDocument.h b/thirdparty/assimp/code/FBX/FBXDocument.h
index c849defdcd..18e5c38f13 100644
--- a/thirdparty/assimp/code/FBXDocument.h
+++ b/thirdparty/assimp/code/FBX/FBXDocument.h
@@ -627,7 +627,7 @@ public:
return content;
}
- uint32_t ContentLength() const {
+ uint64_t ContentLength() const {
return contentLength;
}
@@ -643,7 +643,7 @@ private:
std::string fileName;
std::shared_ptr<const PropertyTable> props;
- uint32_t contentLength;
+ uint64_t contentLength;
uint8_t* content;
};
diff --git a/thirdparty/assimp/code/FBXDocumentUtil.cpp b/thirdparty/assimp/code/FBX/FBXDocumentUtil.cpp
index f84691479a..f84691479a 100644
--- a/thirdparty/assimp/code/FBXDocumentUtil.cpp
+++ b/thirdparty/assimp/code/FBX/FBXDocumentUtil.cpp
diff --git a/thirdparty/assimp/code/FBXDocumentUtil.h b/thirdparty/assimp/code/FBX/FBXDocumentUtil.h
index 2450109e59..2450109e59 100644
--- a/thirdparty/assimp/code/FBXDocumentUtil.h
+++ b/thirdparty/assimp/code/FBX/FBXDocumentUtil.h
diff --git a/thirdparty/assimp/code/FBXExportNode.cpp b/thirdparty/assimp/code/FBX/FBXExportNode.cpp
index e5215466a1..06c89cee46 100644
--- a/thirdparty/assimp/code/FBXExportNode.cpp
+++ b/thirdparty/assimp/code/FBX/FBXExportNode.cpp
@@ -54,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <sstream> // ostringstream
#include <memory> // shared_ptr
+namespace Assimp {
// AddP70<type> helpers... there's no usable pattern here,
// so all are defined as separate functions.
// Even "animatable" properties are often completely different
@@ -252,7 +253,8 @@ void FBX::Node::DumpChildren(
} else {
std::ostringstream ss;
DumpChildrenAscii(ss, indent);
- s.PutString(ss.str());
+ if (ss.tellp() > 0)
+ s.PutString(ss.str());
}
}
@@ -266,7 +268,8 @@ void FBX::Node::End(
} else {
std::ostringstream ss;
EndAscii(ss, indent, has_children);
- s.PutString(ss.str());
+ if (ss.tellp() > 0)
+ s.PutString(ss.str());
}
}
@@ -367,7 +370,7 @@ void FBX::Node::EndBinary(
bool has_children
) {
// if there were children, add a null record
- if (has_children) { s.PutString(FBX::NULL_RECORD); }
+ if (has_children) { s.PutString(Assimp::FBX::NULL_RECORD); }
// now go back and write initial pos
this->end_pos = s.Tell();
@@ -563,6 +566,6 @@ void FBX::Node::WritePropertyNode(
FBX::Node::WritePropertyNodeAscii(name, v, s, indent);
}
}
-
+}
#endif // ASSIMP_BUILD_NO_FBX_EXPORTER
#endif // ASSIMP_BUILD_NO_EXPORT
diff --git a/thirdparty/assimp/code/FBXExportNode.h b/thirdparty/assimp/code/FBX/FBXExportNode.h
index e1ebc36969..ef3bc781a4 100644
--- a/thirdparty/assimp/code/FBXExportNode.h
+++ b/thirdparty/assimp/code/FBX/FBXExportNode.h
@@ -54,16 +54,16 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <string>
#include <vector>
+namespace Assimp {
namespace FBX {
class Node;
}
-class FBX::Node
-{
-public: // public data members
+class FBX::Node {
+public:
// TODO: accessors
std::string name; // node name
- std::vector<FBX::Property> properties; // node properties
+ std::vector<FBX::FBXExportProperty> properties; // node properties
std::vector<FBX::Node> children; // child nodes
// some nodes always pretend they have children...
@@ -214,7 +214,7 @@ public: // static member functions
Assimp::StreamWriterLE& s,
bool binary, int indent
) {
- FBX::Property p(value);
+ FBX::FBXExportProperty p(value);
FBX::Node node(name, p);
node.Dump(s, binary, indent);
}
@@ -264,7 +264,7 @@ private: // static helper functions
);
};
-
+}
#endif // ASSIMP_BUILD_NO_FBX_EXPORTER
diff --git a/thirdparty/assimp/code/FBXExportProperty.cpp b/thirdparty/assimp/code/FBX/FBXExportProperty.cpp
index 9981d6b1c6..f8593e6295 100644
--- a/thirdparty/assimp/code/FBXExportProperty.cpp
+++ b/thirdparty/assimp/code/FBX/FBXExportProperty.cpp
@@ -52,187 +52,210 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <locale>
#include <sstream> // ostringstream
+namespace Assimp {
+namespace FBX {
// constructors for single element properties
-FBX::Property::Property(bool v)
- : type('C'), data(1)
-{
- data = {uint8_t(v)};
+FBXExportProperty::FBXExportProperty(bool v)
+: type('C')
+, data(1) {
+ data = {
+ uint8_t(v)
+ };
}
-FBX::Property::Property(int16_t v) : type('Y'), data(2)
-{
+FBXExportProperty::FBXExportProperty(int16_t v)
+: type('Y')
+, data(2) {
uint8_t* d = data.data();
(reinterpret_cast<int16_t*>(d))[0] = v;
}
-FBX::Property::Property(int32_t v) : type('I'), data(4)
-{
+FBXExportProperty::FBXExportProperty(int32_t v)
+: type('I')
+, data(4) {
uint8_t* d = data.data();
(reinterpret_cast<int32_t*>(d))[0] = v;
}
-FBX::Property::Property(float v) : type('F'), data(4)
-{
+FBXExportProperty::FBXExportProperty(float v)
+: type('F')
+, data(4) {
uint8_t* d = data.data();
(reinterpret_cast<float*>(d))[0] = v;
}
-FBX::Property::Property(double v) : type('D'), data(8)
-{
+FBXExportProperty::FBXExportProperty(double v)
+: type('D')
+, data(8) {
uint8_t* d = data.data();
(reinterpret_cast<double*>(d))[0] = v;
}
-FBX::Property::Property(int64_t v) : type('L'), data(8)
-{
+FBXExportProperty::FBXExportProperty(int64_t v)
+: type('L')
+, data(8) {
uint8_t* d = data.data();
(reinterpret_cast<int64_t*>(d))[0] = v;
}
-
// constructors for array-type properties
-FBX::Property::Property(const char* c, bool raw)
- : Property(std::string(c), raw)
-{}
+FBXExportProperty::FBXExportProperty(const char* c, bool raw)
+: FBXExportProperty(std::string(c), raw) {
+ // empty
+}
// strings can either be saved as "raw" (R) data, or "string" (S) data
-FBX::Property::Property(const std::string& s, bool raw)
- : type(raw ? 'R' : 'S'), data(s.size())
-{
+FBXExportProperty::FBXExportProperty(const std::string& s, bool raw)
+: type(raw ? 'R' : 'S')
+, data(s.size()) {
for (size_t i = 0; i < s.size(); ++i) {
data[i] = uint8_t(s[i]);
}
}
-FBX::Property::Property(const std::vector<uint8_t>& r)
- : type('R'), data(r)
-{}
+FBXExportProperty::FBXExportProperty(const std::vector<uint8_t>& r)
+: type('R')
+, data(r) {
+ // empty
+}
-FBX::Property::Property(const std::vector<int32_t>& va)
- : type('i'), data(4*va.size())
-{
+FBXExportProperty::FBXExportProperty(const std::vector<int32_t>& va)
+: type('i')
+, data(4 * va.size() ) {
int32_t* d = reinterpret_cast<int32_t*>(data.data());
- for (size_t i = 0; i < va.size(); ++i) { d[i] = va[i]; }
+ for (size_t i = 0; i < va.size(); ++i) {
+ d[i] = va[i];
+ }
}
-FBX::Property::Property(const std::vector<int64_t>& va)
- : type('l'), data(8*va.size())
-{
+FBXExportProperty::FBXExportProperty(const std::vector<int64_t>& va)
+: type('l')
+, data(8 * va.size()) {
int64_t* d = reinterpret_cast<int64_t*>(data.data());
- for (size_t i = 0; i < va.size(); ++i) { d[i] = va[i]; }
+ for (size_t i = 0; i < va.size(); ++i) {
+ d[i] = va[i];
+ }
}
-FBX::Property::Property(const std::vector<float>& va)
- : type('f'), data(4*va.size())
-{
+FBXExportProperty::FBXExportProperty(const std::vector<float>& va)
+: type('f')
+, data(4 * va.size()) {
float* d = reinterpret_cast<float*>(data.data());
- for (size_t i = 0; i < va.size(); ++i) { d[i] = va[i]; }
+ for (size_t i = 0; i < va.size(); ++i) {
+ d[i] = va[i];
+ }
}
-FBX::Property::Property(const std::vector<double>& va)
- : type('d'), data(8*va.size())
-{
+FBXExportProperty::FBXExportProperty(const std::vector<double>& va)
+: type('d')
+, data(8 * va.size()) {
double* d = reinterpret_cast<double*>(data.data());
- for (size_t i = 0; i < va.size(); ++i) { d[i] = va[i]; }
+ for (size_t i = 0; i < va.size(); ++i) {
+ d[i] = va[i];
+ }
}
-FBX::Property::Property(const aiMatrix4x4& vm)
- : type('d'), data(8*16)
-{
+FBXExportProperty::FBXExportProperty(const aiMatrix4x4& vm)
+: type('d')
+, data(8 * 16) {
double* d = reinterpret_cast<double*>(data.data());
for (unsigned int c = 0; c < 4; ++c) {
for (unsigned int r = 0; r < 4; ++r) {
- d[4*c+r] = vm[r][c];
+ d[4 * c + r] = vm[r][c];
}
}
}
// public member functions
-size_t FBX::Property::size()
-{
+size_t FBXExportProperty::size() {
switch (type) {
- case 'C': case 'Y': case 'I': case 'F': case 'D': case 'L':
- return data.size() + 1;
- case 'S': case 'R':
- return data.size() + 5;
- case 'i': case 'd':
- return data.size() + 13;
- default:
- throw DeadlyExportError("Requested size on property of unknown type");
+ case 'C':
+ case 'Y':
+ case 'I':
+ case 'F':
+ case 'D':
+ case 'L':
+ return data.size() + 1;
+ case 'S':
+ case 'R':
+ return data.size() + 5;
+ case 'i':
+ case 'd':
+ return data.size() + 13;
+ default:
+ throw DeadlyExportError("Requested size on property of unknown type");
}
}
-void FBX::Property::DumpBinary(Assimp::StreamWriterLE &s)
-{
+void FBXExportProperty::DumpBinary(Assimp::StreamWriterLE& s) {
s.PutU1(type);
uint8_t* d = data.data();
size_t N;
switch (type) {
- case 'C': s.PutU1(*(reinterpret_cast<uint8_t*>(d))); return;
- case 'Y': s.PutI2(*(reinterpret_cast<int16_t*>(d))); return;
- case 'I': s.PutI4(*(reinterpret_cast<int32_t*>(d))); return;
- case 'F': s.PutF4(*(reinterpret_cast<float*>(d))); return;
- case 'D': s.PutF8(*(reinterpret_cast<double*>(d))); return;
- case 'L': s.PutI8(*(reinterpret_cast<int64_t*>(d))); return;
- case 'S':
- case 'R':
- s.PutU4(uint32_t(data.size()));
- for (size_t i = 0; i < data.size(); ++i) { s.PutU1(data[i]); }
- return;
- case 'i':
- N = data.size() / 4;
- s.PutU4(uint32_t(N)); // number of elements
- s.PutU4(0); // no encoding (1 would be zip-compressed)
- // TODO: compress if large?
- s.PutU4(uint32_t(data.size())); // data size
- for (size_t i = 0; i < N; ++i) {
- s.PutI4((reinterpret_cast<int32_t*>(d))[i]);
- }
- return;
- case 'l':
- N = data.size() / 8;
- s.PutU4(uint32_t(N)); // number of elements
- s.PutU4(0); // no encoding (1 would be zip-compressed)
- // TODO: compress if large?
- s.PutU4(uint32_t(data.size())); // data size
- for (size_t i = 0; i < N; ++i) {
- s.PutI8((reinterpret_cast<int64_t*>(d))[i]);
- }
- return;
- case 'f':
- N = data.size() / 4;
- s.PutU4(uint32_t(N)); // number of elements
- s.PutU4(0); // no encoding (1 would be zip-compressed)
- // TODO: compress if large?
- s.PutU4(uint32_t(data.size())); // data size
- for (size_t i = 0; i < N; ++i) {
- s.PutF4((reinterpret_cast<float*>(d))[i]);
- }
- return;
- case 'd':
- N = data.size() / 8;
- s.PutU4(uint32_t(N)); // number of elements
- s.PutU4(0); // no encoding (1 would be zip-compressed)
- // TODO: compress if large?
- s.PutU4(uint32_t(data.size())); // data size
- for (size_t i = 0; i < N; ++i) {
- s.PutF8((reinterpret_cast<double*>(d))[i]);
- }
- return;
- default:
- std::ostringstream err;
- err << "Tried to dump property with invalid type '";
- err << type << "'!";
- throw DeadlyExportError(err.str());
+ case 'C': s.PutU1(*(reinterpret_cast<uint8_t*>(d))); return;
+ case 'Y': s.PutI2(*(reinterpret_cast<int16_t*>(d))); return;
+ case 'I': s.PutI4(*(reinterpret_cast<int32_t*>(d))); return;
+ case 'F': s.PutF4(*(reinterpret_cast<float*>(d))); return;
+ case 'D': s.PutF8(*(reinterpret_cast<double*>(d))); return;
+ case 'L': s.PutI8(*(reinterpret_cast<int64_t*>(d))); return;
+ case 'S':
+ case 'R':
+ s.PutU4(uint32_t(data.size()));
+ for (size_t i = 0; i < data.size(); ++i) { s.PutU1(data[i]); }
+ return;
+ case 'i':
+ N = data.size() / 4;
+ s.PutU4(uint32_t(N)); // number of elements
+ s.PutU4(0); // no encoding (1 would be zip-compressed)
+ // TODO: compress if large?
+ s.PutU4(uint32_t(data.size())); // data size
+ for (size_t i = 0; i < N; ++i) {
+ s.PutI4((reinterpret_cast<int32_t*>(d))[i]);
+ }
+ return;
+ case 'l':
+ N = data.size() / 8;
+ s.PutU4(uint32_t(N)); // number of elements
+ s.PutU4(0); // no encoding (1 would be zip-compressed)
+ // TODO: compress if large?
+ s.PutU4(uint32_t(data.size())); // data size
+ for (size_t i = 0; i < N; ++i) {
+ s.PutI8((reinterpret_cast<int64_t*>(d))[i]);
+ }
+ return;
+ case 'f':
+ N = data.size() / 4;
+ s.PutU4(uint32_t(N)); // number of elements
+ s.PutU4(0); // no encoding (1 would be zip-compressed)
+ // TODO: compress if large?
+ s.PutU4(uint32_t(data.size())); // data size
+ for (size_t i = 0; i < N; ++i) {
+ s.PutF4((reinterpret_cast<float*>(d))[i]);
+ }
+ return;
+ case 'd':
+ N = data.size() / 8;
+ s.PutU4(uint32_t(N)); // number of elements
+ s.PutU4(0); // no encoding (1 would be zip-compressed)
+ // TODO: compress if large?
+ s.PutU4(uint32_t(data.size())); // data size
+ for (size_t i = 0; i < N; ++i) {
+ s.PutF8((reinterpret_cast<double*>(d))[i]);
+ }
+ return;
+ default:
+ std::ostringstream err;
+ err << "Tried to dump property with invalid type '";
+ err << type << "'!";
+ throw DeadlyExportError(err.str());
}
}
-void FBX::Property::DumpAscii(Assimp::StreamWriterLE &outstream, int indent)
-{
+void FBXExportProperty::DumpAscii(Assimp::StreamWriterLE& outstream, int indent) {
std::ostringstream ss;
ss.imbue(std::locale::classic());
ss.precision(15); // this seems to match official FBX SDK exports
@@ -240,8 +263,7 @@ void FBX::Property::DumpAscii(Assimp::StreamWriterLE &outstream, int indent)
outstream.PutString(ss.str());
}
-void FBX::Property::DumpAscii(std::ostream& s, int indent)
-{
+void FBXExportProperty::DumpAscii(std::ostream& s, int indent) {
// no writing type... or anything. just shove it into the stream.
uint8_t* d = data.data();
size_t N;
@@ -360,5 +382,8 @@ void FBX::Property::DumpAscii(std::ostream& s, int indent)
}
}
+} // Namespace FBX
+} // Namespace Assimp
+
#endif // ASSIMP_BUILD_NO_FBX_EXPORTER
#endif // ASSIMP_BUILD_NO_EXPORT
diff --git a/thirdparty/assimp/code/FBXExportProperty.h b/thirdparty/assimp/code/FBX/FBXExportProperty.h
index 9c9d37c362..d692fe6ee3 100644
--- a/thirdparty/assimp/code/FBXExportProperty.h
+++ b/thirdparty/assimp/code/FBX/FBXExportProperty.h
@@ -47,7 +47,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_FBX_EXPORTER
-
#include <assimp/types.h> // aiMatrix4x4
#include <assimp/StreamWriter.h> // StreamWriterLE
@@ -56,11 +55,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <ostream>
#include <type_traits> // is_void
+namespace Assimp {
namespace FBX {
- class Property;
-}
-/** FBX::Property
+/** @brief FBX::Property
*
* Holds a value of any of FBX's recognized types,
* each represented by a particular one-character code.
@@ -78,35 +76,34 @@ namespace FBX {
* S : string (array of 1-byte char)
* R : raw data (array of bytes)
*/
-class FBX::Property
-{
+class FBXExportProperty {
public:
// constructors for basic types.
// all explicit to avoid accidental typecasting
- explicit Property(bool v);
+ explicit FBXExportProperty(bool v);
// TODO: determine if there is actually a byte type,
// or if this always means <bool>. 'C' seems to imply <char>,
// so possibly the above was intended to represent both.
- explicit Property(int16_t v);
- explicit Property(int32_t v);
- explicit Property(float v);
- explicit Property(double v);
- explicit Property(int64_t v);
+ explicit FBXExportProperty(int16_t v);
+ explicit FBXExportProperty(int32_t v);
+ explicit FBXExportProperty(float v);
+ explicit FBXExportProperty(double v);
+ explicit FBXExportProperty(int64_t v);
// strings can either be stored as 'R' (raw) or 'S' (string) type
- explicit Property(const char* c, bool raw=false);
- explicit Property(const std::string& s, bool raw=false);
- explicit Property(const std::vector<uint8_t>& r);
- explicit Property(const std::vector<int32_t>& va);
- explicit Property(const std::vector<int64_t>& va);
- explicit Property(const std::vector<double>& va);
- explicit Property(const std::vector<float>& va);
- explicit Property(const aiMatrix4x4& vm);
+ explicit FBXExportProperty(const char* c, bool raw = false);
+ explicit FBXExportProperty(const std::string& s, bool raw = false);
+ explicit FBXExportProperty(const std::vector<uint8_t>& r);
+ explicit FBXExportProperty(const std::vector<int32_t>& va);
+ explicit FBXExportProperty(const std::vector<int64_t>& va);
+ explicit FBXExportProperty(const std::vector<double>& va);
+ explicit FBXExportProperty(const std::vector<float>& va);
+ explicit FBXExportProperty(const aiMatrix4x4& vm);
// this will catch any type not defined above,
// so that we don't accidentally convert something we don't want.
// for example (const char*) --> (bool)... seriously wtf C++
template <class T>
- explicit Property(T v) : type('X') {
+ explicit FBXExportProperty(T v) : type('X') {
static_assert(std::is_void<T>::value, "TRIED TO CREATE FBX PROPERTY WITH UNSUPPORTED TYPE, CHECK YOUR PROPERTY INSTANTIATION");
} // note: no line wrap so it appears verbatim on the compiler error
@@ -114,9 +111,9 @@ public:
size_t size();
// write this property node as binary data to the given stream
- void DumpBinary(Assimp::StreamWriterLE &s);
- void DumpAscii(Assimp::StreamWriterLE &s, int indent=0);
- void DumpAscii(std::ostream &s, int indent=0);
+ void DumpBinary(Assimp::StreamWriterLE& s);
+ void DumpAscii(Assimp::StreamWriterLE& s, int indent = 0);
+ void DumpAscii(std::ostream& s, int indent = 0);
// note: make sure the ostream is in classic "C" locale
private:
@@ -124,6 +121,9 @@ private:
std::vector<uint8_t> data;
};
+} // Namespace FBX
+} // Namespace Assimp
+
#endif // ASSIMP_BUILD_NO_FBX_EXPORTER
#endif // AI_FBXEXPORTPROPERTY_H_INC
diff --git a/thirdparty/assimp/code/FBXExporter.cpp b/thirdparty/assimp/code/FBX/FBXExporter.cpp
index acb1227144..153e676506 100644
--- a/thirdparty/assimp/code/FBXExporter.cpp
+++ b/thirdparty/assimp/code/FBX/FBXExporter.cpp
@@ -45,6 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXExportNode.h"
#include "FBXExportProperty.h"
#include "FBXCommon.h"
+#include "FBXUtil.h"
#include <assimp/version.h> // aiGetVersion
#include <assimp/IOSystem.hpp>
@@ -73,7 +74,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
const ai_real DEG = ai_real( 57.29577951308232087679815481 ); // degrees per radian
+using namespace Assimp;
+using namespace Assimp::FBX;
+
// some constants that we'll use for writing metadata
+namespace Assimp {
namespace FBX {
const std::string EXPORT_VERSION_STR = "7.4.0";
const uint32_t EXPORT_VERSION_INT = 7400; // 7.4 == 2014/2015
@@ -92,11 +97,6 @@ namespace FBX {
";------------------------------------------------------------------";
}
-using namespace Assimp;
-using namespace FBX;
-
-namespace Assimp {
-
// ---------------------------------------------------------------------
// Worker function for exporting a scene to binary FBX.
// Prototyped and registered in Exporter.cpp
@@ -121,6 +121,7 @@ namespace Assimp {
IOSystem* pIOSystem,
const aiScene* pScene,
const ExportProperties* pProperties
+
){
// initialize the exporter
FBXExporter exporter(pScene, pProperties);
@@ -1218,6 +1219,16 @@ void FBXExporter::WriteObjects ()
layer.AddChild(le);
layer.Dump(outstream, binary, indent);
+ for(unsigned int lr = 1; lr < m->GetNumUVChannels(); ++ lr)
+ {
+ FBX::Node layerExtra("Layer", int32_t(1));
+ layerExtra.AddChild("Version", int32_t(100));
+ FBX::Node leExtra("LayerElement");
+ leExtra.AddChild("Type", "LayerElementUV");
+ leExtra.AddChild("TypedIndex", int32_t(lr));
+ layerExtra.AddChild(leExtra);
+ layerExtra.Dump(outstream, binary, indent);
+ }
// finish the node record
indent = 1;
n.End(outstream, binary, indent, true);
@@ -1393,10 +1404,6 @@ void FBXExporter::WriteObjects ()
// FbxVideo - stores images used by textures.
for (const auto &it : uid_by_image) {
- if (it.first.compare(0, 1, "*") == 0) {
- // TODO: embedded textures
- continue;
- }
FBX::Node n("Video");
const int64_t& uid = it.second;
const std::string name = ""; // TODO: ... name???
@@ -1406,7 +1413,33 @@ void FBXExporter::WriteObjects ()
// TODO: get full path... relative path... etc... ugh...
// for now just use the same path for everything,
// and hopefully one of them will work out.
- const std::string& path = it.first;
+ std::string path = it.first;
+ // try get embedded texture
+ const aiTexture* embedded_texture = mScene->GetEmbeddedTexture(it.first.c_str());
+ if (embedded_texture != nullptr) {
+ // change the path (use original filename, if available. If name is empty, concatenate texture index with file extension)
+ std::stringstream newPath;
+ if (embedded_texture->mFilename.length > 0) {
+ newPath << embedded_texture->mFilename.C_Str();
+ } else if (embedded_texture->achFormatHint[0]) {
+ int texture_index = std::stoi(path.substr(1, path.size() - 1));
+ newPath << texture_index << "." << embedded_texture->achFormatHint;
+ }
+ path = newPath.str();
+ // embed the texture
+ size_t texture_size = static_cast<size_t>(embedded_texture->mWidth * std::max(embedded_texture->mHeight, 1u));
+ if (binary) {
+ // embed texture as binary data
+ std::vector<uint8_t> tex_data;
+ tex_data.resize(texture_size);
+ memcpy(&tex_data[0], (char*)embedded_texture->pcData, texture_size);
+ n.AddChild("Content", tex_data);
+ } else {
+ // embed texture in base64 encoding
+ std::string encoded_texture = FBX::Util::EncodeBase64((char*)embedded_texture->pcData, texture_size);
+ n.AddChild("Content", encoded_texture);
+ }
+ }
p.AddP70("Path", "KString", "XRefUrl", "", path);
n.AddChild(p);
n.AddChild("UseMipMap", int32_t(0));
@@ -1419,17 +1452,17 @@ void FBXExporter::WriteObjects ()
// referenced by material_index/texture_type pairs.
std::map<std::pair<size_t,size_t>,int64_t> texture_uids;
const std::map<aiTextureType,std::string> prop_name_by_tt = {
- {aiTextureType_DIFFUSE, "DiffuseColor"},
- {aiTextureType_SPECULAR, "SpecularColor"},
- {aiTextureType_AMBIENT, "AmbientColor"},
- {aiTextureType_EMISSIVE, "EmissiveColor"},
- {aiTextureType_HEIGHT, "Bump"},
- {aiTextureType_NORMALS, "NormalMap"},
- {aiTextureType_SHININESS, "ShininessExponent"},
- {aiTextureType_OPACITY, "TransparentColor"},
+ {aiTextureType_DIFFUSE, "DiffuseColor"},
+ {aiTextureType_SPECULAR, "SpecularColor"},
+ {aiTextureType_AMBIENT, "AmbientColor"},
+ {aiTextureType_EMISSIVE, "EmissiveColor"},
+ {aiTextureType_HEIGHT, "Bump"},
+ {aiTextureType_NORMALS, "NormalMap"},
+ {aiTextureType_SHININESS, "ShininessExponent"},
+ {aiTextureType_OPACITY, "TransparentColor"},
{aiTextureType_DISPLACEMENT, "DisplacementColor"},
//{aiTextureType_LIGHTMAP, "???"},
- {aiTextureType_REFLECTION, "ReflectionColor"}
+ {aiTextureType_REFLECTION, "ReflectionColor"}
//{aiTextureType_UNKNOWN, ""}
};
for (size_t i = 0; i < mScene->mNumMaterials; ++i) {
@@ -1575,19 +1608,41 @@ void FBXExporter::WriteObjects ()
// one sticky point is that the number of vertices may not match,
// because assimp splits vertices by normal, uv, etc.
+ // functor for aiNode sorting
+ struct SortNodeByName
+ {
+ bool operator()(const aiNode *lhs, const aiNode *rhs) const
+ {
+ return strcmp(lhs->mName.C_Str(), rhs->mName.C_Str()) < 0;
+ }
+ };
+
// first we should mark the skeleton for each mesh.
// the skeleton must include not only the aiBones,
// but also all their parent nodes.
// anything that affects the position of any bone node must be included.
- std::vector<std::set<const aiNode*>> skeleton_by_mesh(mScene->mNumMeshes);
+ // Use SorNodeByName to make sure the exported result will be the same across all systems
+ // Otherwise the aiNodes of the skeleton would be sorted based on the pointer address, which isn't consistent
+ std::vector<std::set<const aiNode*, SortNodeByName>> skeleton_by_mesh(mScene->mNumMeshes);
// at the same time we can build a list of all the skeleton nodes,
// which will be used later to mark them as type "limbNode".
std::unordered_set<const aiNode*> limbnodes;
+
+ //actual bone nodes in fbx, without parenting-up
+ std::unordered_set<std::string> setAllBoneNamesInScene;
+ for(unsigned int m = 0; m < mScene->mNumMeshes; ++ m)
+ {
+ aiMesh* pMesh = mScene->mMeshes[m];
+ for(unsigned int b = 0; b < pMesh->mNumBones; ++ b)
+ setAllBoneNamesInScene.insert(pMesh->mBones[b]->mName.data);
+ }
+ aiMatrix4x4 mxTransIdentity;
+
// and a map of nodes by bone name, as finding them is annoying.
std::map<std::string,aiNode*> node_by_bone;
for (size_t mi = 0; mi < mScene->mNumMeshes; ++mi) {
const aiMesh* m = mScene->mMeshes[mi];
- std::set<const aiNode*> skeleton;
+ std::set<const aiNode*, SortNodeByName> skeleton;
for (size_t bi =0; bi < m->mNumBones; ++bi) {
const aiBone* b = m->mBones[bi];
const std::string name(b->mName.C_Str());
@@ -1626,6 +1681,11 @@ void FBXExporter::WriteObjects ()
if (node_name.find(MAGIC_NODE_TAG) != std::string::npos) {
continue;
}
+ //not a bone in scene && no effect in transform
+ if(setAllBoneNamesInScene.find(node_name)==setAllBoneNamesInScene.end()
+ && parent->mTransformation == mxTransIdentity) {
+ continue;
+ }
// otherwise check if this is the root of the skeleton
bool end = false;
// is the mesh part of this node?
@@ -1728,7 +1788,7 @@ void FBXExporter::WriteObjects ()
aiMatrix4x4 mesh_xform = get_world_transform(mesh_node, mScene);
// now make a subdeformer for each bone in the skeleton
- const std::set<const aiNode*> &skeleton = skeleton_by_mesh[mi];
+ const std::set<const aiNode*, SortNodeByName> skeleton= skeleton_by_mesh[mi];
for (const aiNode* bone_node : skeleton) {
// if there's a bone for this node, find it
const aiBone* b = nullptr;
@@ -1790,7 +1850,10 @@ void FBXExporter::WriteObjects ()
// this should be the same as the bone's mOffsetMatrix.
// if it's not the same, the skeleton isn't in the bind pose.
- const float epsilon = 1e-4f; // some error is to be expected
+ float epsilon = 1e-4f; // some error is to be expected
+ float epsilon_custom = mProperties->GetPropertyFloat("BINDPOSE_EPSILON", -1);
+ if(epsilon_custom > 0)
+ epsilon = epsilon_custom;
bool bone_xform_okay = true;
if (b && ! tr.Equal(b->mOffsetMatrix, epsilon)) {
not_in_bind_pose.insert(b);
@@ -2237,8 +2300,8 @@ void FBXExporter::WriteModelNode(
// not sure what these are for,
// but they seem to be omnipresent
- m.AddChild("Shading", Property(true));
- m.AddChild("Culling", Property("CullingOff"));
+ m.AddChild("Shading", FBXExportProperty(true));
+ m.AddChild("Culling", FBXExportProperty("CullingOff"));
m.Dump(outstream, binary, 1);
}
@@ -2351,7 +2414,7 @@ void FBXExporter::WriteModelNodes(
na.AddProperties(
node_attribute_uid, FBX::SEPARATOR + "NodeAttribute", "LimbNode"
);
- na.AddChild("TypeFlags", Property("Skeleton"));
+ na.AddChild("TypeFlags", FBXExportProperty("Skeleton"));
na.Dump(outstream, binary, 1);
// and connect them
connections.emplace_back("C", "OO", node_attribute_uid, node_uid);
diff --git a/thirdparty/assimp/code/FBXExporter.h b/thirdparty/assimp/code/FBX/FBXExporter.h
index 71fb55c57f..71fb55c57f 100644
--- a/thirdparty/assimp/code/FBXExporter.h
+++ b/thirdparty/assimp/code/FBX/FBXExporter.h
diff --git a/thirdparty/assimp/code/FBXImportSettings.h b/thirdparty/assimp/code/FBX/FBXImportSettings.h
index d5e1c20608..1a4c80f8b2 100644
--- a/thirdparty/assimp/code/FBXImportSettings.h
+++ b/thirdparty/assimp/code/FBX/FBXImportSettings.h
@@ -53,19 +53,22 @@ namespace FBX {
struct ImportSettings
{
ImportSettings()
- : strictMode(true)
- , readAllLayers(true)
- , readAllMaterials(false)
- , readMaterials(true)
- , readTextures(true)
- , readCameras(true)
- , readLights(true)
- , readAnimations(true)
- , readWeights(true)
- , preservePivots(true)
- , optimizeEmptyAnimationCurves(true)
- , useLegacyEmbeddedTextureNaming(false)
- {}
+ : strictMode(true)
+ , readAllLayers(true)
+ , readAllMaterials(false)
+ , readMaterials(true)
+ , readTextures(true)
+ , readCameras(true)
+ , readLights(true)
+ , readAnimations(true)
+ , readWeights(true)
+ , preservePivots(true)
+ , optimizeEmptyAnimationCurves(true)
+ , useLegacyEmbeddedTextureNaming(false)
+ , removeEmptyBones( true )
+ , convertToMeters( false ) {
+ // empty
+ }
/** enable strict mode:
@@ -141,8 +144,16 @@ struct ImportSettings
bool optimizeEmptyAnimationCurves;
/** use legacy naming for embedded textures eg: (*0, *1, *2)
- **/
+ */
bool useLegacyEmbeddedTextureNaming;
+
+ /** Empty bones shall be removed
+ */
+ bool removeEmptyBones;
+
+ /** Set to true to perform a conversion from cm to meter after the import
+ */
+ bool convertToMeters;
};
diff --git a/thirdparty/assimp/code/FBXImporter.cpp b/thirdparty/assimp/code/FBX/FBXImporter.cpp
index 2cc8bffc29..ec8bbd2b47 100644
--- a/thirdparty/assimp/code/FBXImporter.cpp
+++ b/thirdparty/assimp/code/FBX/FBXImporter.cpp
@@ -140,6 +140,8 @@ void FBXImporter::SetupProperties(const Importer* pImp)
settings.preservePivots = pImp->GetPropertyBool(AI_CONFIG_IMPORT_FBX_PRESERVE_PIVOTS, true);
settings.optimizeEmptyAnimationCurves = pImp->GetPropertyBool(AI_CONFIG_IMPORT_FBX_OPTIMIZE_EMPTY_ANIMATION_CURVES, true);
settings.useLegacyEmbeddedTextureNaming = pImp->GetPropertyBool(AI_CONFIG_IMPORT_FBX_EMBEDDED_TEXTURES_LEGACY_NAMING, false);
+ settings.removeEmptyBones = pImp->GetPropertyBool(AI_CONFIG_IMPORT_REMOVE_EMPTY_BONES, true);
+ settings.convertToMeters = pImp->GetPropertyBool(AI_CONFIG_FBX_CONVERT_TO_M, false);
}
// ------------------------------------------------------------------------------------------------
@@ -170,7 +172,7 @@ void FBXImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOS
bool is_binary = false;
if (!strncmp(begin,"Kaydara FBX Binary",18)) {
is_binary = true;
- TokenizeBinary(tokens,begin,static_cast<unsigned int>(contents.size()));
+ TokenizeBinary(tokens,begin,contents.size());
}
else {
Tokenize(tokens,begin);
@@ -183,8 +185,12 @@ void FBXImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOS
// take the raw parse-tree and convert it to a FBX DOM
Document doc(parser,settings);
+ FbxUnit unit(FbxUnit::cm);
+ if (settings.convertToMeters) {
+ unit = FbxUnit::m;
+ }
// convert the FBX DOM to aiScene
- ConvertToAssimpScene(pScene,doc);
+ ConvertToAssimpScene(pScene,doc, settings.removeEmptyBones, unit);
std::for_each(tokens.begin(),tokens.end(),Util::delete_fun<Token>());
}
diff --git a/thirdparty/assimp/code/FBXImporter.h b/thirdparty/assimp/code/FBX/FBXImporter.h
index c365b2cddf..c365b2cddf 100644
--- a/thirdparty/assimp/code/FBXImporter.h
+++ b/thirdparty/assimp/code/FBX/FBXImporter.h
diff --git a/thirdparty/assimp/code/FBXMaterial.cpp b/thirdparty/assimp/code/FBX/FBXMaterial.cpp
index f16f134404..f43a8b84b0 100644
--- a/thirdparty/assimp/code/FBXMaterial.cpp
+++ b/thirdparty/assimp/code/FBX/FBXMaterial.cpp
@@ -316,7 +316,7 @@ Video::Video(uint64_t id, const Element& element, const Document& doc, const std
relativeFileName = ParseTokenAsString(GetRequiredToken(*RelativeFilename,0));
}
- if(Content) {
+ if(Content && !Content->Tokens().empty()) {
//this field is omitted when the embedded texture is already loaded, let's ignore if it's not found
try {
const Token& token = GetRequiredToken(*Content, 0);
@@ -326,16 +326,40 @@ Video::Video(uint64_t id, const Element& element, const Document& doc, const std
DOMError("embedded content is not surrounded by quotation marks", &element);
}
else {
- const char* encodedData = data + 1;
- size_t encodedDataLen = static_cast<size_t>(token.end() - token.begin());
- // search for last quotation mark
- while (encodedDataLen > 1 && encodedData[encodedDataLen] != '"')
- encodedDataLen--;
- if (encodedDataLen % 4 != 0) {
- DOMError("embedded content is invalid, needs to be in base64", &element);
+ size_t targetLength = 0;
+ auto numTokens = Content->Tokens().size();
+ // First time compute size (it could be large like 64Gb and it is good to allocate it once)
+ for (uint32_t tokenIdx = 0; tokenIdx < numTokens; ++tokenIdx)
+ {
+ const Token& dataToken = GetRequiredToken(*Content, tokenIdx);
+ size_t tokenLength = dataToken.end() - dataToken.begin() - 2; // ignore double quotes
+ const char* base64data = dataToken.begin() + 1;
+ const size_t outLength = Util::ComputeDecodedSizeBase64(base64data, tokenLength);
+ if (outLength == 0)
+ {
+ DOMError("Corrupted embedded content found", &element);
+ }
+ targetLength += outLength;
}
- else {
- contentLength = Util::DecodeBase64(encodedData, encodedDataLen, content);
+ if (targetLength == 0)
+ {
+ DOMError("Corrupted embedded content found", &element);
+ }
+ content = new uint8_t[targetLength];
+ contentLength = static_cast<uint64_t>(targetLength);
+ size_t dst_offset = 0;
+ for (uint32_t tokenIdx = 0; tokenIdx < numTokens; ++tokenIdx)
+ {
+ const Token& dataToken = GetRequiredToken(*Content, tokenIdx);
+ size_t tokenLength = dataToken.end() - dataToken.begin() - 2; // ignore double quotes
+ const char* base64data = dataToken.begin() + 1;
+ dst_offset += Util::DecodeBase64(base64data, tokenLength, content + dst_offset, targetLength - dst_offset);
+ }
+ if (targetLength != dst_offset)
+ {
+ delete[] content;
+ contentLength = 0;
+ DOMError("Corrupted embedded content found", &element);
}
}
}
diff --git a/thirdparty/assimp/code/FBXMeshGeometry.cpp b/thirdparty/assimp/code/FBX/FBXMeshGeometry.cpp
index d75476b826..44a0264ca0 100644
--- a/thirdparty/assimp/code/FBXMeshGeometry.cpp
+++ b/thirdparty/assimp/code/FBX/FBXMeshGeometry.cpp
@@ -568,15 +568,15 @@ void MeshGeometry::ReadVertexDataColors(std::vector<aiColor4D>& colors_out, cons
}
// ------------------------------------------------------------------------------------------------
-static const std::string TangentIndexToken = "TangentIndex";
-static const std::string TangentsIndexToken = "TangentsIndex";
+static const char *TangentIndexToken = "TangentIndex";
+static const char *TangentsIndexToken = "TangentsIndex";
void MeshGeometry::ReadVertexDataTangents(std::vector<aiVector3D>& tangents_out, const Scope& source,
const std::string& MappingInformationType,
const std::string& ReferenceInformationType)
{
const char * str = source.Elements().count( "Tangents" ) > 0 ? "Tangents" : "Tangent";
- const char * strIdx = source.Elements().count( "Tangents" ) > 0 ? TangentsIndexToken.c_str() : TangentIndexToken.c_str();
+ const char * strIdx = source.Elements().count( "Tangents" ) > 0 ? TangentsIndexToken : TangentIndexToken;
ResolveVertexDataArray(tangents_out,source,MappingInformationType,ReferenceInformationType,
str,
strIdx,
@@ -630,10 +630,11 @@ void MeshGeometry::ReadVertexDataMaterials(std::vector<int>& materials_out, cons
materials_out.clear();
}
- m_materials.assign(m_vertices.size(),materials_out[0]);
+ materials_out.resize(m_vertices.size());
+ std::fill(materials_out.begin(), materials_out.end(), materials_out.at(0));
}
else if (MappingInformationType == "ByPolygon" && ReferenceInformationType == "IndexToDirect") {
- m_materials.resize(face_count);
+ materials_out.resize(face_count);
if(materials_out.size() != face_count) {
FBXImporter::LogError(Formatter::format("length of input data unexpected for ByPolygon mapping: ")
diff --git a/thirdparty/assimp/code/FBXMeshGeometry.h b/thirdparty/assimp/code/FBX/FBXMeshGeometry.h
index d6d4512177..d6d4512177 100644
--- a/thirdparty/assimp/code/FBXMeshGeometry.h
+++ b/thirdparty/assimp/code/FBX/FBXMeshGeometry.h
diff --git a/thirdparty/assimp/code/FBXModel.cpp b/thirdparty/assimp/code/FBX/FBXModel.cpp
index 589af36ac7..589af36ac7 100644
--- a/thirdparty/assimp/code/FBXModel.cpp
+++ b/thirdparty/assimp/code/FBX/FBXModel.cpp
diff --git a/thirdparty/assimp/code/FBXNodeAttribute.cpp b/thirdparty/assimp/code/FBX/FBXNodeAttribute.cpp
index b72e5637ee..b72e5637ee 100644
--- a/thirdparty/assimp/code/FBXNodeAttribute.cpp
+++ b/thirdparty/assimp/code/FBX/FBXNodeAttribute.cpp
diff --git a/thirdparty/assimp/code/FBXParser.cpp b/thirdparty/assimp/code/FBX/FBXParser.cpp
index b255c47347..4a9346040d 100644
--- a/thirdparty/assimp/code/FBXParser.cpp
+++ b/thirdparty/assimp/code/FBX/FBXParser.cpp
@@ -117,7 +117,7 @@ namespace FBX {
Element::Element(const Token& key_token, Parser& parser)
: key_token(key_token)
{
- TokenPtr n = NULL;
+ TokenPtr n = nullptr;
do {
n = parser.AdvanceToNextToken();
if(!n) {
@@ -643,9 +643,9 @@ void ParseVectorDataArray(std::vector<aiVector3D>& out, const Element& el)
if (type == 'd') {
const double* d = reinterpret_cast<const double*>(&buff[0]);
for (unsigned int i = 0; i < count3; ++i, d += 3) {
- out.push_back(aiVector3D(static_cast<float>(d[0]),
- static_cast<float>(d[1]),
- static_cast<float>(d[2])));
+ out.push_back(aiVector3D(static_cast<ai_real>(d[0]),
+ static_cast<ai_real>(d[1]),
+ static_cast<ai_real>(d[2])));
}
// for debugging
/*for ( size_t i = 0; i < out.size(); i++ ) {
@@ -963,7 +963,6 @@ void ParseVectorDataArray(std::vector<float>& out, const Element& el)
}
}
-
// ------------------------------------------------------------------------------------------------
// read an array of uints
void ParseVectorDataArray(std::vector<unsigned int>& out, const Element& el)
@@ -1280,7 +1279,6 @@ float ParseTokenAsFloat(const Token& t)
return i;
}
-
// ------------------------------------------------------------------------------------------------
// wrapper around ParseTokenAsInt() with ParseError handling
int ParseTokenAsInt(const Token& t)
@@ -1293,8 +1291,6 @@ int ParseTokenAsInt(const Token& t)
return i;
}
-
-
// ------------------------------------------------------------------------------------------------
// wrapper around ParseTokenAsInt64() with ParseError handling
int64_t ParseTokenAsInt64(const Token& t)
diff --git a/thirdparty/assimp/code/FBXParser.h b/thirdparty/assimp/code/FBX/FBXParser.h
index 7b0cf72039..7b0cf72039 100644
--- a/thirdparty/assimp/code/FBXParser.h
+++ b/thirdparty/assimp/code/FBX/FBXParser.h
diff --git a/thirdparty/assimp/code/FBXProperties.cpp b/thirdparty/assimp/code/FBX/FBXProperties.cpp
index 8d7036b6a9..8d7036b6a9 100644
--- a/thirdparty/assimp/code/FBXProperties.cpp
+++ b/thirdparty/assimp/code/FBX/FBXProperties.cpp
diff --git a/thirdparty/assimp/code/FBXProperties.h b/thirdparty/assimp/code/FBX/FBXProperties.h
index 58755542fc..58755542fc 100644
--- a/thirdparty/assimp/code/FBXProperties.h
+++ b/thirdparty/assimp/code/FBX/FBXProperties.h
diff --git a/thirdparty/assimp/code/FBXTokenizer.cpp b/thirdparty/assimp/code/FBX/FBXTokenizer.cpp
index 252cce3557..252cce3557 100644
--- a/thirdparty/assimp/code/FBXTokenizer.cpp
+++ b/thirdparty/assimp/code/FBX/FBXTokenizer.cpp
diff --git a/thirdparty/assimp/code/FBXTokenizer.h b/thirdparty/assimp/code/FBX/FBXTokenizer.h
index 2af29743f4..afa588a470 100644
--- a/thirdparty/assimp/code/FBXTokenizer.h
+++ b/thirdparty/assimp/code/FBX/FBXTokenizer.h
@@ -93,7 +93,7 @@ public:
Token(const char* sbegin, const char* send, TokenType type, unsigned int line, unsigned int column);
/** construct a binary token */
- Token(const char* sbegin, const char* send, TokenType type, unsigned int offset);
+ Token(const char* sbegin, const char* send, TokenType type, size_t offset);
~Token();
@@ -118,14 +118,14 @@ public:
return type;
}
- unsigned int Offset() const {
+ size_t Offset() const {
ai_assert(IsBinary());
return offset;
}
unsigned int Line() const {
ai_assert(!IsBinary());
- return line;
+ return static_cast<unsigned int>(line);
}
unsigned int Column() const {
@@ -147,8 +147,8 @@ private:
const TokenType type;
union {
- const unsigned int line;
- unsigned int offset;
+ size_t line;
+ size_t offset;
};
const unsigned int column;
};
@@ -178,7 +178,7 @@ void Tokenize(TokenList& output_tokens, const char* input);
* @param input_buffer Binary input buffer to be processed.
* @param length Length of input buffer, in bytes. There is no 0-terminal.
* @throw DeadlyImportError if something goes wrong */
-void TokenizeBinary(TokenList& output_tokens, const char* input, unsigned int length);
+void TokenizeBinary(TokenList& output_tokens, const char* input, size_t length);
} // ! FBX
diff --git a/thirdparty/assimp/code/FBXUtil.cpp b/thirdparty/assimp/code/FBX/FBXUtil.cpp
index fb483161b2..c10e057c8c 100644
--- a/thirdparty/assimp/code/FBXUtil.cpp
+++ b/thirdparty/assimp/code/FBX/FBXUtil.cpp
@@ -86,7 +86,7 @@ const char* TokenTypeString(TokenType t)
// ------------------------------------------------------------------------------------------------
-std::string AddOffset(const std::string& prefix, const std::string& text, unsigned int offset)
+std::string AddOffset(const std::string& prefix, const std::string& text, size_t offset)
{
return static_cast<std::string>( (Formatter::format() << prefix << " (offset 0x" << std::hex << offset << ") " << text) );
}
@@ -114,47 +114,126 @@ std::string AddTokenText(const std::string& prefix, const std::string& text, con
text) );
}
+// Generated by this formula: T["ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"[i]] = i;
static const uint8_t base64DecodeTable[128] = {
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 0, 0, 63,
- 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 0, 0, 0, 64, 0, 0,
- 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
- 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 0, 0, 0, 0, 0,
- 0, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
- 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 0, 0, 0, 0, 0
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 62, 255, 255, 255, 63,
+ 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 255, 255, 255, 255, 255, 255,
+ 255, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
+ 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 255, 255, 255, 255, 255,
+ 255, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 255, 255, 255, 255, 255
};
uint8_t DecodeBase64(char ch)
{
- return base64DecodeTable[size_t(ch)];
+ const auto idx = static_cast<uint8_t>(ch);
+ if (idx > 127)
+ return 255;
+ return base64DecodeTable[idx];
}
-size_t DecodeBase64(const char* in, size_t inLength, uint8_t*& out)
+size_t ComputeDecodedSizeBase64(const char* in, size_t inLength)
{
- if (inLength < 4) {
- out = 0;
+ if (inLength < 2)
+ {
+ return 0;
+ }
+ const size_t equals = size_t(in[inLength - 1] == '=') + size_t(in[inLength - 2] == '=');
+ const size_t full_length = (inLength * 3) >> 2; // div by 4
+ if (full_length < equals)
+ {
+ return 0;
+ }
+ return full_length - equals;
+}
+
+size_t DecodeBase64(const char* in, size_t inLength, uint8_t* out, size_t maxOutLength)
+{
+ if (maxOutLength == 0 || inLength < 2) {
return 0;
}
+ const size_t realLength = inLength - size_t(in[inLength - 1] == '=') - size_t(in[inLength - 2] == '=');
+ size_t dst_offset = 0;
+ int val = 0, valb = -8;
+ for (size_t src_offset = 0; src_offset < realLength; ++src_offset)
+ {
+ const uint8_t table_value = Util::DecodeBase64(in[src_offset]);
+ if (table_value == 255)
+ {
+ return 0;
+ }
+ val = (val << 6) + table_value;
+ valb += 6;
+ if (valb >= 0)
+ {
+ out[dst_offset++] = static_cast<uint8_t>((val >> valb) & 0xFF);
+ valb -= 8;
+ val &= 0xFFF;
+ }
+ }
+ return dst_offset;
+}
- const size_t outLength = (inLength * 3) / 4;
- out = new uint8_t[outLength];
- memset(out, 0, outLength);
+static const char to_base64_string[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
+char EncodeBase64(char byte)
+{
+ return to_base64_string[(size_t)byte];
+}
- size_t i = 0;
- size_t j = 0;
- for (i = 0; i < inLength - 4; i += 4)
+/** Encodes a block of 4 bytes to base64 encoding
+*
+* @param bytes Bytes to encode.
+* @param out_string String to write encoded values to.
+* @param string_pos Position in out_string.*/
+void EncodeByteBlock(const char* bytes, std::string& out_string, size_t string_pos)
+{
+ char b0 = (bytes[0] & 0xFC) >> 2;
+ char b1 = (bytes[0] & 0x03) << 4 | ((bytes[1] & 0xF0) >> 4);
+ char b2 = (bytes[1] & 0x0F) << 2 | ((bytes[2] & 0xC0) >> 6);
+ char b3 = (bytes[2] & 0x3F);
+
+ out_string[string_pos + 0] = EncodeBase64(b0);
+ out_string[string_pos + 1] = EncodeBase64(b1);
+ out_string[string_pos + 2] = EncodeBase64(b2);
+ out_string[string_pos + 3] = EncodeBase64(b3);
+}
+
+std::string EncodeBase64(const char* data, size_t length)
+{
+ // calculate extra bytes needed to get a multiple of 3
+ size_t extraBytes = 3 - length % 3;
+
+ // number of base64 bytes
+ size_t encodedBytes = 4 * (length + extraBytes) / 3;
+
+ std::string encoded_string(encodedBytes, '=');
+
+ // read blocks of 3 bytes
+ for (size_t ib3 = 0; ib3 < length / 3; ib3++)
{
- uint8_t b0 = Util::DecodeBase64(in[i]);
- uint8_t b1 = Util::DecodeBase64(in[i + 1]);
- uint8_t b2 = Util::DecodeBase64(in[i + 2]);
- uint8_t b3 = Util::DecodeBase64(in[i + 3]);
-
- out[j++] = (uint8_t)((b0 << 2) | (b1 >> 4));
- out[j++] = (uint8_t)((b1 << 4) | (b2 >> 2));
- out[j++] = (uint8_t)((b2 << 6) | b3);
+ const size_t iByte = ib3 * 3;
+ const size_t iEncodedByte = ib3 * 4;
+ const char* currData = &data[iByte];
+
+ EncodeByteBlock(currData, encoded_string, iEncodedByte);
+ }
+
+ // if size of data is not a multiple of 3, also encode the final bytes (and add zeros where needed)
+ if (extraBytes > 0)
+ {
+ char finalBytes[4] = { 0,0,0,0 };
+ memcpy(&finalBytes[0], &data[length - length % 3], length % 3);
+
+ const size_t iEncodedByte = encodedBytes - 4;
+ EncodeByteBlock(&finalBytes[0], encoded_string, iEncodedByte);
+
+ // add '=' at the end
+ for (size_t i = 0; i < 4 * extraBytes / 3; i++)
+ encoded_string[encodedBytes - i - 1] = '=';
}
- return outLength;
+ return encoded_string;
}
} // !Util
diff --git a/thirdparty/assimp/code/FBXUtil.h b/thirdparty/assimp/code/FBX/FBXUtil.h
index 6890e015ba..b634418858 100644
--- a/thirdparty/assimp/code/FBXUtil.h
+++ b/thirdparty/assimp/code/FBX/FBXUtil.h
@@ -78,7 +78,7 @@ const char* TokenTypeString(TokenType t);
* @param line Line index, 1-based
* @param column Column index, 1-based
* @return A string of the following format: {prefix} (offset 0x{offset}) {text}*/
-std::string AddOffset(const std::string& prefix, const std::string& text, unsigned int offset);
+std::string AddOffset(const std::string& prefix, const std::string& text, size_t offset);
/** Format log/error messages using a given line location in the source file.
@@ -105,13 +105,30 @@ std::string AddTokenText(const std::string& prefix, const std::string& text, con
* @return decoded byte value*/
uint8_t DecodeBase64(char ch);
+/** Compute decoded size of a Base64-encoded string
+*
+* @param in Characters to decode.
+* @param inLength Number of characters to decode.
+* @return size of the decoded data (number of bytes)*/
+size_t ComputeDecodedSizeBase64(const char* in, size_t inLength);
+
/** Decode a Base64-encoded string
*
* @param in Characters to decode.
* @param inLength Number of characters to decode.
-* @param out Reference to pointer where we will store the decoded data.
+* @param out Pointer where we will store the decoded data.
+* @param maxOutLength Size of output buffer.
* @return size of the decoded data (number of bytes)*/
-size_t DecodeBase64(const char* in, size_t inLength, uint8_t*& out);
+size_t DecodeBase64(const char* in, size_t inLength, uint8_t* out, size_t maxOutLength);
+
+char EncodeBase64(char byte);
+
+/** Encode bytes in base64-encoding
+*
+* @param data Binary data to encode.
+* @param inLength Number of bytes to encode.
+* @return base64-encoded string*/
+std::string EncodeBase64(const char* data, size_t length);
}
}
diff --git a/thirdparty/assimp/code/FIReader.cpp b/thirdparty/assimp/code/FIReader.cpp
deleted file mode 100644
index 2116316ca3..0000000000
--- a/thirdparty/assimp/code/FIReader.cpp
+++ /dev/null
@@ -1,1834 +0,0 @@
-/*
-Open Asset Import Library (assimp)
-----------------------------------------------------------------------
-
-Copyright (c) 2006-2019, assimp team
-
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the
-following conditions are met:
-
-* Redistributions of source code must retain the above
-copyright notice, this list of conditions and the
-following disclaimer.
-
-* Redistributions in binary form must reproduce the above
-copyright notice, this list of conditions and the
-following disclaimer in the documentation and/or other
-materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
-contributors may be used to endorse or promote products
-derived from this software without specific prior
-written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-----------------------------------------------------------------------
-*/
-/// \file FIReader.cpp
-/// \brief Reader for Fast Infoset encoded binary XML files.
-/// \date 2017
-/// \author Patrick Daehne
-
-#ifndef ASSIMP_BUILD_NO_X3D_IMPORTER
-
-#include "FIReader.hpp"
-#include <assimp/StringUtils.h>
-
-// Workaround for issue #1361
-// https://github.com/assimp/assimp/issues/1361
-#ifdef __ANDROID__
-# define _GLIBCXX_USE_C99 1
-#endif
-
-#include <assimp/Exceptional.h>
-#include <assimp/IOStream.hpp>
-#include <assimp/types.h>
-#include <assimp/MemoryIOWrapper.h>
-#include <assimp/irrXMLWrapper.h>
-#include "../contrib/utf8cpp/source/utf8.h"
-#include <assimp/fast_atof.h>
-#include <stack>
-#include <map>
-#include <iostream>
-#include <sstream>
-#include <iomanip>
-
-namespace Assimp {
-
-static const std::string parseErrorMessage = "Fast Infoset parse error";
-
-static const char *xmlDeclarations[] = {
- "<?xml encoding='finf'?>",
- "<?xml encoding='finf' standalone='yes'?>",
- "<?xml encoding='finf' standalone='no'?>",
- "<?xml version='1.0' encoding='finf'?>",
- "<?xml version='1.0' encoding='finf' standalone='yes'?>",
- "<?xml version='1.0' encoding='finf' standalone='no'?>",
- "<?xml version='1.1' encoding='finf'?>",
- "<?xml version='1.1' encoding='finf' standalone='yes'?>",
- "<?xml version='1.1' encoding='finf' standalone='no'?>"
-};
-
-static size_t parseMagic(const uint8_t *data, const uint8_t *dataEnd) {
- if (dataEnd - data < 4) {
- return 0;
- }
- uint32_t magic = (data[0] << 24) | (data[1] << 16) | (data[2] << 8) | data[3];
- switch (magic) {
- case 0xe0000001:
- return 4;
- case 0x3c3f786d: // "<?xm"
- {
- size_t xmlDeclarationsLength = sizeof(xmlDeclarations) / sizeof(xmlDeclarations[0]);
- for (size_t i = 0; i < xmlDeclarationsLength; ++i) {
- auto xmlDeclaration = xmlDeclarations[i];
- ptrdiff_t xmlDeclarationLength = strlen(xmlDeclaration);
- if ((dataEnd - data >= xmlDeclarationLength) && (memcmp(xmlDeclaration, data, xmlDeclarationLength) == 0)) {
- data += xmlDeclarationLength;
- if (dataEnd - data < 4) {
- return 0;
- }
- magic = (data[0] << 24) | (data[1] << 16) | (data[2] << 8) | data[3];
- return magic == 0xe0000001 ? xmlDeclarationLength + 4 : 0;
- }
- }
- return 0;
- }
- default:
- return 0;
- }
-}
-
-static std::string parseUTF8String(const uint8_t *data, size_t len) {
- return std::string((char*)data, len);
-}
-
-static std::string parseUTF16String(const uint8_t *data, size_t len) {
- if (len & 1) {
- throw DeadlyImportError(parseErrorMessage);
- }
- size_t numShorts = len / 2;
- std::vector<short> utf16;
- utf16.reserve(numShorts);
- for (size_t i = 0; i < numShorts; ++i) {
- short v = (data[0] << 8) | data[1];
- utf16.push_back(v);
- data += 2;
- }
- std::string result;
- utf8::utf16to8(utf16.begin(), utf16.end(), back_inserter(result));
- return result;
-}
-
-struct FIStringValueImpl: public FIStringValue {
- inline FIStringValueImpl(std::string &&value_) { value = std::move(value_); }
- virtual const std::string &toString() const /*override*/ { return value; }
-};
-
-std::shared_ptr<FIStringValue> FIStringValue::create(std::string &&value) {
- return std::make_shared<FIStringValueImpl>(std::move(value));
-}
-
-struct FIHexValueImpl: public FIHexValue {
- mutable std::string strValue;
- mutable bool strValueValid;
- inline FIHexValueImpl(std::vector<uint8_t> &&value_): strValueValid(false) { value = std::move(value_); }
- virtual const std::string &toString() const /*override*/ {
- if (!strValueValid) {
- strValueValid = true;
- std::ostringstream os;
- os << std::hex << std::uppercase << std::setfill('0');
- std::for_each(value.begin(), value.end(), [&](uint8_t c) { os << std::setw(2) << static_cast<int>(c); });
- strValue = os.str();
- }
- return strValue;
- };
-};
-
-std::shared_ptr<FIHexValue> FIHexValue::create(std::vector<uint8_t> &&value) {
- return std::make_shared<FIHexValueImpl>(std::move(value));
-}
-
-struct FIBase64ValueImpl: public FIBase64Value {
- mutable std::string strValue;
- mutable bool strValueValid;
- inline FIBase64ValueImpl(std::vector<uint8_t> &&value_): strValueValid(false) { value = std::move(value_); }
- virtual const std::string &toString() const /*override*/ {
- if (!strValueValid) {
- strValueValid = true;
- std::ostringstream os;
- uint8_t c1 = 0, c2;
- int imod3 = 0;
- std::vector<uint8_t>::size_type valueSize = value.size();
- for (std::vector<uint8_t>::size_type i = 0; i < valueSize; ++i) {
- c2 = value[i];
- switch (imod3) {
- case 0:
- os << basis_64[c2 >> 2];
- imod3 = 1;
- break;
- case 1:
- os << basis_64[((c1 & 0x03) << 4) | ((c2 & 0xf0) >> 4)];
- imod3 = 2;
- break;
- case 2:
- os << basis_64[((c1 & 0x0f) << 2) | ((c2 & 0xc0) >> 6)] << basis_64[c2 & 0x3f];
- imod3 = 0;
- break;
- }
- c1 = c2;
- }
- switch (imod3) {
- case 1:
- os << basis_64[(c1 & 0x03) << 4] << "==";
- break;
- case 2:
- os << basis_64[(c1 & 0x0f) << 2] << '=';
- break;
- }
- strValue = os.str();
- }
- return strValue;
- };
- static const char basis_64[];
-};
-
-const char FIBase64ValueImpl::basis_64[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
-
-std::shared_ptr<FIBase64Value> FIBase64Value::create(std::vector<uint8_t> &&value) {
- return std::make_shared<FIBase64ValueImpl>(std::move(value));
-}
-
-struct FIShortValueImpl: public FIShortValue {
- mutable std::string strValue;
- mutable bool strValueValid;
- inline FIShortValueImpl(std::vector<int16_t> &&value_): strValueValid(false) { value = std::move(value_); }
- virtual const std::string &toString() const /*override*/ {
- if (!strValueValid) {
- strValueValid = true;
- std::ostringstream os;
- int n = 0;
- std::for_each(value.begin(), value.end(), [&](int16_t s) { if (++n > 1) os << ' '; os << s; });
- strValue = os.str();
- }
- return strValue;
- }
-};
-
-std::shared_ptr<FIShortValue> FIShortValue::create(std::vector<int16_t> &&value) {
- return std::make_shared<FIShortValueImpl>(std::move(value));
-}
-
-struct FIIntValueImpl: public FIIntValue {
- mutable std::string strValue;
- mutable bool strValueValid;
- inline FIIntValueImpl(std::vector<int32_t> &&value_): strValueValid(false) { value = std::move(value_); }
- virtual const std::string &toString() const /*override*/ {
- if (!strValueValid) {
- strValueValid = true;
- std::ostringstream os;
- int n = 0;
- std::for_each(value.begin(), value.end(), [&](int32_t i) { if (++n > 1) os << ' '; os << i; });
- strValue = os.str();
- }
- return strValue;
- };
-};
-
-std::shared_ptr<FIIntValue> FIIntValue::create(std::vector<int32_t> &&value) {
- return std::make_shared<FIIntValueImpl>(std::move(value));
-}
-
-struct FILongValueImpl: public FILongValue {
- mutable std::string strValue;
- mutable bool strValueValid;
- inline FILongValueImpl(std::vector<int64_t> &&value_): strValueValid(false) { value = std::move(value_); }
- virtual const std::string &toString() const /*override*/ {
- if (!strValueValid) {
- strValueValid = true;
- std::ostringstream os;
- int n = 0;
- std::for_each(value.begin(), value.end(), [&](int64_t l) { if (++n > 1) os << ' '; os << l; });
- strValue = os.str();
- }
- return strValue;
- };
-};
-
-std::shared_ptr<FILongValue> FILongValue::create(std::vector<int64_t> &&value) {
- return std::make_shared<FILongValueImpl>(std::move(value));
-}
-
-struct FIBoolValueImpl: public FIBoolValue {
- mutable std::string strValue;
- mutable bool strValueValid;
- inline FIBoolValueImpl(std::vector<bool> &&value_): strValueValid(false) { value = std::move(value_); }
- virtual const std::string &toString() const /*override*/ {
- if (!strValueValid) {
- strValueValid = true;
- std::ostringstream os;
- os << std::boolalpha;
- int n = 0;
- std::for_each(value.begin(), value.end(), [&](bool b) { if (++n > 1) os << ' '; os << b; });
- strValue = os.str();
- }
- return strValue;
- };
-};
-
-std::shared_ptr<FIBoolValue> FIBoolValue::create(std::vector<bool> &&value) {
- return std::make_shared<FIBoolValueImpl>(std::move(value));
-}
-
-struct FIFloatValueImpl: public FIFloatValue {
- mutable std::string strValue;
- mutable bool strValueValid;
- inline FIFloatValueImpl(std::vector<float> &&value_): strValueValid(false) { value = std::move(value_); }
- virtual const std::string &toString() const /*override*/ {
- if (!strValueValid) {
- strValueValid = true;
- std::ostringstream os;
- int n = 0;
- std::for_each(value.begin(), value.end(), [&](float f) { if (++n > 1) os << ' '; os << f; });
- strValue = os.str();
- }
- return strValue;
- }
-};
-
-std::shared_ptr<FIFloatValue> FIFloatValue::create(std::vector<float> &&value) {
- return std::make_shared<FIFloatValueImpl>(std::move(value));
-}
-
-struct FIDoubleValueImpl: public FIDoubleValue {
- mutable std::string strValue;
- mutable bool strValueValid;
- inline FIDoubleValueImpl(std::vector<double> &&value_): strValueValid(false) { value = std::move(value_); }
- virtual const std::string &toString() const /*override*/ {
- if (!strValueValid) {
- strValueValid = true;
- std::ostringstream os;
- int n = 0;
- std::for_each(value.begin(), value.end(), [&](double d) { if (++n > 1) os << ' '; os << d; });
- strValue = os.str();
- }
- return strValue;
- }
-};
-
-std::shared_ptr<FIDoubleValue> FIDoubleValue::create(std::vector<double> &&value) {
- return std::make_shared<FIDoubleValueImpl>(std::move(value));
-}
-
-struct FIUUIDValueImpl: public FIUUIDValue {
- mutable std::string strValue;
- mutable bool strValueValid;
- inline FIUUIDValueImpl(std::vector<uint8_t> &&value_): strValueValid(false) { value = std::move(value_); }
- virtual const std::string &toString() const /*override*/ {
- if (!strValueValid) {
- strValueValid = true;
- std::ostringstream os;
- os << std::hex << std::uppercase << std::setfill('0');
- std::vector<uint8_t>::size_type valueSize = value.size();
- for (std::vector<uint8_t>::size_type i = 0; i < valueSize; ++i) {
- switch (i & 15) {
- case 0:
- if (i > 0) {
- os << ' ';
- }
- os << std::setw(2) << static_cast<int>(value[i]);
- break;
- case 4:
- case 6:
- case 8:
- case 10:
- os << '-';
- // intentionally fall through!
- case 1:
- case 2:
- case 3:
- case 5:
- case 7:
- case 9:
- case 11:
- case 12:
- case 13:
- case 14:
- case 15:
- os << std::setw(2) << static_cast<int>(value[i]);
- break;
- }
- }
- strValue = os.str();
- }
- return strValue;
- };
-};
-
-std::shared_ptr<FIUUIDValue> FIUUIDValue::create(std::vector<uint8_t> &&value) {
- return std::make_shared<FIUUIDValueImpl>(std::move(value));
-}
-
-struct FICDATAValueImpl: public FICDATAValue {
- inline FICDATAValueImpl(std::string &&value_) { value = std::move(value_); }
- virtual const std::string &toString() const /*override*/ { return value; }
-};
-
-std::shared_ptr<FICDATAValue> FICDATAValue::create(std::string &&value) {
- return std::make_shared<FICDATAValueImpl>(std::move(value));
-}
-
-struct FIHexDecoder: public FIDecoder {
- virtual std::shared_ptr<const FIValue> decode(const uint8_t *data, size_t len) /*override*/ {
- return FIHexValue::create(std::vector<uint8_t>(data, data + len));
- }
-};
-
-struct FIBase64Decoder: public FIDecoder {
- virtual std::shared_ptr<const FIValue> decode(const uint8_t *data, size_t len) /*override*/ {
- return FIBase64Value::create(std::vector<uint8_t>(data, data + len));
- }
-};
-
-struct FIShortDecoder: public FIDecoder {
- virtual std::shared_ptr<const FIValue> decode(const uint8_t *data, size_t len) /*override*/ {
- if (len & 1) {
- throw DeadlyImportError(parseErrorMessage);
- }
- std::vector<int16_t> value;
- size_t numShorts = len / 2;
- value.reserve(numShorts);
- for (size_t i = 0; i < numShorts; ++i) {
- int16_t v = (data[0] << 8) | data[1];
- value.push_back(v);
- data += 2;
- }
- return FIShortValue::create(std::move(value));
- }
-};
-
-struct FIIntDecoder: public FIDecoder {
- virtual std::shared_ptr<const FIValue> decode(const uint8_t *data, size_t len) /*override*/ {
- if (len & 3) {
- throw DeadlyImportError(parseErrorMessage);
- }
- std::vector<int32_t> value;
- size_t numInts = len / 4;
- value.reserve(numInts);
- for (size_t i = 0; i < numInts; ++i) {
- int32_t v = (data[0] << 24) | (data[1] << 16) | (data[2] << 8) | data[3];
- value.push_back(v);
- data += 4;
- }
- return FIIntValue::create(std::move(value));
- }
-};
-
-struct FILongDecoder: public FIDecoder {
- virtual std::shared_ptr<const FIValue> decode(const uint8_t *data, size_t len) /*override*/ {
- if (len & 7) {
- throw DeadlyImportError(parseErrorMessage);
- }
- std::vector<int64_t> value;
- size_t numLongs = len / 8;
- value.reserve(numLongs);
- for (size_t i = 0; i < numLongs; ++i) {
- int64_t b0 = data[0], b1 = data[1], b2 = data[2], b3 = data[3], b4 = data[4], b5 = data[5], b6 = data[6], b7 = data[7];
- int64_t v = (b0 << 56) | (b1 << 48) | (b2 << 40) | (b3 << 32) | (b4 << 24) | (b5 << 16) | (b6 << 8) | b7;
- value.push_back(v);
- data += 8;
- }
- return FILongValue::create(std::move(value));
- }
-};
-
-struct FIBoolDecoder: public FIDecoder {
- virtual std::shared_ptr<const FIValue> decode(const uint8_t *data, size_t len) /*override*/ {
- if (len < 1) {
- throw DeadlyImportError(parseErrorMessage);
- }
- std::vector<bool> value;
- uint8_t b = *data++;
- size_t unusedBits = b >> 4;
- size_t numBools = (len * 8) - 4 - unusedBits;
- value.reserve(numBools);
- uint8_t mask = 1 << 3;
- for (size_t i = 0; i < numBools; ++i) {
- if (!mask) {
- mask = 1 << 7;
- b = *data++;
- }
- value.push_back((b & mask) != 0);
- }
- return FIBoolValue::create(std::move(value));
- }
-};
-
-struct FIFloatDecoder: public FIDecoder {
- virtual std::shared_ptr<const FIValue> decode(const uint8_t *data, size_t len) /*override*/ {
- if (len & 3) {
- throw DeadlyImportError(parseErrorMessage);
- }
- std::vector<float> value;
- size_t numFloats = len / 4;
- value.reserve(numFloats);
- for (size_t i = 0; i < numFloats; ++i) {
- int v = (data[0] << 24) | (data[1] << 16) | (data[2] << 8) | data[3];
- float f;
- memcpy(&f, &v, 4);
- value.push_back(f);
- data += 4;
- }
- return FIFloatValue::create(std::move(value));
- }
-};
-
-struct FIDoubleDecoder: public FIDecoder {
- virtual std::shared_ptr<const FIValue> decode(const uint8_t *data, size_t len) /*override*/ {
- if (len & 7) {
- throw DeadlyImportError(parseErrorMessage);
- }
- std::vector<double> value;
- size_t numDoubles = len / 8;
- value.reserve(numDoubles);
- for (size_t i = 0; i < numDoubles; ++i) {
- long long b0 = data[0], b1 = data[1], b2 = data[2], b3 = data[3], b4 = data[4], b5 = data[5], b6 = data[6], b7 = data[7];
- long long v = (b0 << 56) | (b1 << 48) | (b2 << 40) | (b3 << 32) | (b4 << 24) | (b5 << 16) | (b6 << 8) | b7;
- double f;
- memcpy(&f, &v, 8);
- value.push_back(f);
- data += 8;
- }
- return FIDoubleValue::create(std::move(value));
- }
-};
-
-struct FIUUIDDecoder: public FIDecoder {
- virtual std::shared_ptr<const FIValue> decode(const uint8_t *data, size_t len) /*override*/ {
- if (len & 15) {
- throw DeadlyImportError(parseErrorMessage);
- }
- return FIUUIDValue::create(std::vector<uint8_t>(data, data + len));
- }
-};
-
-struct FICDATADecoder: public FIDecoder {
- virtual std::shared_ptr<const FIValue> decode(const uint8_t *data, size_t len) /*override*/ {
- return FICDATAValue::create(parseUTF8String(data, len));
- }
-};
-
-class CFIReaderImpl: public FIReader {
-public:
-
- CFIReaderImpl(std::unique_ptr<uint8_t[]> data_, size_t size):
- data(std::move(data_)), dataP(data.get()), dataEnd(data.get() + size), currentNodeType(irr::io::EXN_NONE),
- emptyElement(false), headerPending(true), terminatorPending(false)
- {}
-
- virtual ~CFIReaderImpl() {}
-
- virtual bool read() /*override*/ {
- if (headerPending) {
- headerPending = false;
- parseHeader();
- }
- if (terminatorPending) {
- terminatorPending = false;
- if (elementStack.empty()) {
- return false;
- }
- else {
- nodeName = elementStack.top();
- elementStack.pop();
- currentNodeType = nodeName.empty() ? irr::io::EXN_UNKNOWN : irr::io::EXN_ELEMENT_END;
- return true;
- }
- }
- if (dataP >= dataEnd) {
- return false;
- }
- uint8_t b = *dataP;
- if (b < 0x80) { // Element (C.2.11.2, C.3.7.2)
- // C.3
- parseElement();
- return true;
- }
- else if (b < 0xc0) { // Characters (C.3.7.5)
- // C.7
- auto chars = parseNonIdentifyingStringOrIndex3(vocabulary.charactersTable);
- nodeName = chars->toString();
- currentNodeType = irr::io::EXN_TEXT;
- return true;
- }
- else if (b < 0xe0) {
- if ((b & 0xfc) == 0xc4) { // DTD (C.2.11.5)
- // C.9
- ++dataP;
- if (b & 0x02) {
- /*const std::string &systemID =*/ parseIdentifyingStringOrIndex(vocabulary.otherURITable);
- }
- if (b & 0x01) {
- /*const std::string &publicID =*/ parseIdentifyingStringOrIndex(vocabulary.otherURITable);
- }
- elementStack.push(EmptyString);
- currentNodeType = irr::io::EXN_UNKNOWN;
- return true;
- }
- else if ((b & 0xfc) == 0xc8) { // Unexpanded entity reference (C.3.7.4)
- // C.6
- ++dataP;
- /*const std::string &name =*/ parseIdentifyingStringOrIndex(vocabulary.otherNCNameTable);
- if (b & 0x02) {
- /*const std::string &systemID =*/ parseIdentifyingStringOrIndex(vocabulary.otherURITable);
- }
- if (b & 0x01) {
- /*const std::string &publicID =*/ parseIdentifyingStringOrIndex(vocabulary.otherURITable);
- }
- currentNodeType = irr::io::EXN_UNKNOWN;
- return true;
- }
- }
- else if (b < 0xf0) {
- if (b == 0xe1) { // Processing instruction (C.2.11.3, C.3.7.3)
- // C.5
- ++dataP;
- /*const std::string &target =*/ parseIdentifyingStringOrIndex(vocabulary.otherNCNameTable);
- if (dataEnd - dataP < 1) {
- throw DeadlyImportError(parseErrorMessage);
- }
- /*std::shared_ptr<const FIValue> data =*/ parseNonIdentifyingStringOrIndex1(vocabulary.otherStringTable);
- currentNodeType = irr::io::EXN_UNKNOWN;
- return true;
- }
- else if (b == 0xe2) { // Comment (C.2.11.4, C.3.7.6)
- // C.8
- ++dataP;
- if (dataEnd - dataP < 1) {
- throw DeadlyImportError(parseErrorMessage);
- }
- std::shared_ptr<const FIValue> comment = parseNonIdentifyingStringOrIndex1(vocabulary.otherStringTable);
- nodeName = comment->toString();
- currentNodeType = irr::io::EXN_COMMENT;
- return true;
- }
- }
- else { // Terminator (C.2.12, C.3.8)
- ++dataP;
- if (b == 0xff) {
- terminatorPending = true;
- }
- if (elementStack.empty()) {
- return false;
- }
- else {
- nodeName = elementStack.top();
- elementStack.pop();
- currentNodeType = nodeName.empty() ? irr::io::EXN_UNKNOWN : irr::io::EXN_ELEMENT_END;
- return true;
- }
- }
- throw DeadlyImportError(parseErrorMessage);
- }
-
- virtual irr::io::EXML_NODE getNodeType() const /*override*/ {
- return currentNodeType;
- }
-
- virtual int getAttributeCount() const /*override*/ {
- return static_cast<int>(attributes.size());
- }
-
- virtual const char* getAttributeName(int idx) const /*override*/ {
- if (idx < 0 || idx >= (int)attributes.size()) {
- return nullptr;
- }
- return attributes[idx].name.c_str();
- }
-
- virtual const char* getAttributeValue(int idx) const /*override*/ {
- if (idx < 0 || idx >= (int)attributes.size()) {
- return nullptr;
- }
- return attributes[idx].value->toString().c_str();
- }
-
- virtual const char* getAttributeValue(const char* name) const /*override*/ {
- const Attribute* attr = getAttributeByName(name);
- if (!attr) {
- return nullptr;
- }
- return attr->value->toString().c_str();
- }
-
- virtual const char* getAttributeValueSafe(const char* name) const /*override*/ {
- const Attribute* attr = getAttributeByName(name);
- if (!attr) {
- return EmptyString.c_str();
- }
- return attr->value->toString().c_str();
- }
-
- virtual int getAttributeValueAsInt(const char* name) const /*override*/ {
- const Attribute* attr = getAttributeByName(name);
- if (!attr) {
- return 0;
- }
- std::shared_ptr<const FIIntValue> intValue = std::dynamic_pointer_cast<const FIIntValue>(attr->value);
- if (intValue) {
- return intValue->value.size() == 1 ? intValue->value.front() : 0;
- }
- return atoi(attr->value->toString().c_str());
- }
-
- virtual int getAttributeValueAsInt(int idx) const /*override*/ {
- if (idx < 0 || idx >= (int)attributes.size()) {
- return 0;
- }
- std::shared_ptr<const FIIntValue> intValue = std::dynamic_pointer_cast<const FIIntValue>(attributes[idx].value);
- if (intValue) {
- return intValue->value.size() == 1 ? intValue->value.front() : 0;
- }
- return atoi(attributes[idx].value->toString().c_str());
- }
-
- virtual float getAttributeValueAsFloat(const char* name) const /*override*/ {
- const Attribute* attr = getAttributeByName(name);
- if (!attr) {
- return 0;
- }
- std::shared_ptr<const FIFloatValue> floatValue = std::dynamic_pointer_cast<const FIFloatValue>(attr->value);
- if (floatValue) {
- return floatValue->value.size() == 1 ? floatValue->value.front() : 0;
- }
-
- return fast_atof(attr->value->toString().c_str());
- }
-
- virtual float getAttributeValueAsFloat(int idx) const /*override*/ {
- if (idx < 0 || idx >= (int)attributes.size()) {
- return 0;
- }
- std::shared_ptr<const FIFloatValue> floatValue = std::dynamic_pointer_cast<const FIFloatValue>(attributes[idx].value);
- if (floatValue) {
- return floatValue->value.size() == 1 ? floatValue->value.front() : 0;
- }
- return fast_atof(attributes[idx].value->toString().c_str());
- }
-
- virtual const char* getNodeName() const /*override*/ {
- return nodeName.c_str();
- }
-
- virtual const char* getNodeData() const /*override*/ {
- return nodeName.c_str();
- }
-
- virtual bool isEmptyElement() const /*override*/ {
- return emptyElement;
- }
-
- virtual irr::io::ETEXT_FORMAT getSourceFormat() const /*override*/ {
- return irr::io::ETF_UTF8;
- }
-
- virtual irr::io::ETEXT_FORMAT getParserFormat() const /*override*/ {
- return irr::io::ETF_UTF8;
- }
-
- virtual std::shared_ptr<const FIValue> getAttributeEncodedValue(int idx) const /*override*/ {
- if (idx < 0 || idx >= (int)attributes.size()) {
- return nullptr;
- }
- return attributes[idx].value;
- }
-
- virtual std::shared_ptr<const FIValue> getAttributeEncodedValue(const char* name) const /*override*/ {
- const Attribute* attr = getAttributeByName(name);
- if (!attr) {
- return nullptr;
- }
- return attr->value;
- }
-
- virtual void registerDecoder(const std::string &algorithmUri, std::unique_ptr<FIDecoder> decoder) /*override*/ {
- decoderMap[algorithmUri] = std::move(decoder);
- }
-
- virtual void registerVocabulary(const std::string &vocabularyUri, const FIVocabulary *vocabulary) /*override*/ {
- vocabularyMap[vocabularyUri] = vocabulary;
- }
-
-private:
-
- struct QName {
- std::string prefix;
- std::string uri;
- std::string name;
- inline QName() {}
- inline QName(const FIQName &qname): prefix(qname.prefix ? qname.prefix : ""), uri(qname.uri ? qname.uri : ""), name(qname.name) {}
- };
-
- struct Attribute {
- QName qname;
- std::string name;
- std::shared_ptr<const FIValue> value;
- };
-
- struct Vocabulary {
- std::vector<std::string> restrictedAlphabetTable;
- std::vector<std::string> encodingAlgorithmTable;
- std::vector<std::string> prefixTable;
- std::vector<std::string> namespaceNameTable;
- std::vector<std::string> localNameTable;
- std::vector<std::string> otherNCNameTable;
- std::vector<std::string> otherURITable;
- std::vector<std::shared_ptr<const FIValue>> attributeValueTable;
- std::vector<std::shared_ptr<const FIValue>> charactersTable;
- std::vector<std::shared_ptr<const FIValue>> otherStringTable;
- std::vector<QName> elementNameTable;
- std::vector<QName> attributeNameTable;
- Vocabulary() {
- prefixTable.push_back("xml");
- namespaceNameTable.push_back("http://www.w3.org/XML/1998/namespace");
- }
- };
-
- const Attribute* getAttributeByName(const char* name) const {
- if (!name) {
- return 0;
- }
- std::string n = name;
- for (int i=0; i<(int)attributes.size(); ++i) {
- if (attributes[i].name == n) {
- return &attributes[i];
- }
- }
- return 0;
- }
-
- size_t parseInt2() { // C.25
- uint8_t b = *dataP++;
- if (!(b & 0x40)) { // x0...... (C.25.2)
- return b & 0x3f;
- }
- else if ((b & 0x60) == 0x40) { // x10..... ........ (C.25.3)
- if (dataEnd - dataP > 0) {
- return (((b & 0x1f) << 8) | *dataP++) + 0x40;
- }
- }
- else if ((b & 0x70) == 0x60) { // x110.... ........ ........ (C.25.4)
- if (dataEnd - dataP > 1) {
- size_t result = (((b & 0x0f) << 16) | (dataP[0] << 8) | dataP[1]) + 0x2040;
- dataP += 2;
- return result;
- }
- }
- throw DeadlyImportError(parseErrorMessage);
- }
-
- size_t parseInt3() { // C.27
- uint8_t b = *dataP++;
- if (!(b & 0x20)) { // xx0..... (C.27.2)
- return b & 0x1f;
- }
- else if ((b & 0x38) == 0x20) { // xx100... ........ (C.27.3)
- if (dataEnd - dataP > 0) {
- return (((b & 0x07) << 8) | *dataP++) + 0x20;
- }
- }
- else if ((b & 0x38) == 0x28) { // xx101... ........ ........ (C.27.4)
- if (dataEnd - dataP > 1) {
- size_t result = (((b & 0x07) << 16) | (dataP[0] << 8) | dataP[1]) + 0x820;
- dataP += 2;
- return result;
- }
- }
- else if ((b & 0x3f) == 0x30) { // xx110000 0000.... ........ ........ (C.27.5)
- if ((dataEnd - dataP > 2) && !(dataP[0] & 0xf0)) {
- size_t result = (((dataP[0] & 0x0f) << 16) | (dataP[1] << 8) | dataP[2]) + 0x80820;
- dataP += 3;
- return result;
- }
- }
- throw DeadlyImportError(parseErrorMessage);
- }
-
- size_t parseInt4() { // C.28
- uint8_t b = *dataP++;
- if (!(b & 0x10)) { // xxx0.... (C.28.2)
- return b & 0x0f;
- }
- else if ((b & 0x1c) == 0x10) { // xxx100.. ........ (C.28.3)
- if (dataEnd - dataP > 0) {
- return (((b & 0x03) << 8) | *dataP++) + 0x10;
- }
- }
- else if ((b & 0x1c) == 0x14) { // xxx101.. ........ ........ (C.28.4)
- if (dataEnd - dataP > 1) {
- size_t result = (((b & 0x03) << 16) | (dataP[0] << 8) | dataP[1]) + 0x410;
- dataP += 2;
- return result;
- }
- }
- else if ((b & 0x1f) == 0x18) { // xxx11000 0000.... ........ ........ (C.28.5)
- if ((dataEnd - dataP > 2) && !(dataP[0] & 0xf0)) {
- size_t result = (((dataP[0] & 0x0f) << 16) | (dataP[1] << 8) | dataP[2]) + 0x40410;
- dataP += 3;
- return result;
- }
- }
- throw DeadlyImportError(parseErrorMessage);
- }
-
- size_t parseSequenceLen() { // C.21
- if (dataEnd - dataP > 0) {
- uint8_t b = *dataP++;
- if (b < 0x80) { // 0....... (C.21.2)
- return b;
- }
- else if ((b & 0xf0) == 0x80) { // 1000.... ........ ........ (C.21.3)
- if (dataEnd - dataP > 1) {
- size_t result = (((b & 0x0f) << 16) | (dataP[0] << 8) | dataP[1]) + 0x80;
- dataP += 2;
- return result;
- }
- }
- }
- throw DeadlyImportError(parseErrorMessage);
- }
-
- std::string parseNonEmptyOctetString2() { // C.22
- // Parse the length of the string
- uint8_t b = *dataP++ & 0x7f;
- size_t len;
- if (!(b & 0x40)) { // x0...... (C.22.3.1)
- len = b + 1;
- }
- else if (b == 0x40) { // x1000000 ........ (C.22.3.2)
- if (dataEnd - dataP < 1) {
- throw DeadlyImportError(parseErrorMessage);
- }
- len = *dataP++ + 0x41;
- }
- else if (b == 0x60) { // x1100000 ........ ........ ........ ........ (C.22.3.3)
- if (dataEnd - dataP < 4) {
- throw DeadlyImportError(parseErrorMessage);
- }
- len = ((dataP[0] << 24) | (dataP[1] << 16) | (dataP[2] << 8) | dataP[3]) + 0x141;
- dataP += 4;
- }
- else {
- throw DeadlyImportError(parseErrorMessage);
- }
-
- // Parse the string (C.22.4)
- if (dataEnd - dataP < static_cast<ptrdiff_t>(len)) {
- throw DeadlyImportError(parseErrorMessage);
- }
- std::string s = parseUTF8String(dataP, len);
- dataP += len;
-
- return s;
- }
-
- size_t parseNonEmptyOctetString5Length() { // C.23
- // Parse the length of the string
- size_t b = *dataP++ & 0x0f;
- if (!(b & 0x08)) { // xxxx0... (C.23.3.1)
- return b + 1;
- }
- else if (b == 0x08) { // xxxx1000 ........ (C.23.3.2)
- if (dataEnd - dataP > 0) {
- return *dataP++ + 0x09;
- }
- }
- else if (b == 0x0c) { // xxxx1100 ........ ........ ........ ........ (C.23.3.3)
- if (dataEnd - dataP > 3) {
- size_t result = ((dataP[0] << 24) | (dataP[1] << 16) | (dataP[2] << 8) | dataP[3]) + 0x109;
- dataP += 4;
- return result;
- }
- }
- throw DeadlyImportError(parseErrorMessage);
- }
-
- size_t parseNonEmptyOctetString7Length() { // C.24
- // Parse the length of the string
- size_t b = *dataP++ & 0x03;
- if (!(b & 0x02)) { // xxxxxx0. (C.24.3.1)
- return b + 1;
- }
- else if (b == 0x02) { // xxxxxx10 ........ (C.24.3.2)
- if (dataEnd - dataP > 0) {
- return *dataP++ + 0x3;
- }
- }
- else if (b == 0x03) { // xxxxxx11 ........ ........ ........ ........ (C.24.3.3)
- if (dataEnd - dataP > 3) {
- size_t result = ((dataP[0] << 24) | (dataP[1] << 16) | (dataP[2] << 8) | dataP[3]) + 0x103;
- dataP += 4;
- return result;
- }
- }
- throw DeadlyImportError(parseErrorMessage);
- }
-
- std::shared_ptr<const FIValue> parseEncodedData(size_t index, size_t len) {
- if (index < 32) {
- FIDecoder *decoder = defaultDecoder[index];
- if (!decoder) {
- throw DeadlyImportError("Invalid encoding algorithm index " + to_string(index));
- }
- return decoder->decode(dataP, len);
- }
- else {
- if (index - 32 >= vocabulary.encodingAlgorithmTable.size()) {
- throw DeadlyImportError("Invalid encoding algorithm index " + to_string(index));
- }
- std::string uri = vocabulary.encodingAlgorithmTable[index - 32];
- auto it = decoderMap.find(uri);
- if (it == decoderMap.end()) {
- throw DeadlyImportError("Unsupported encoding algorithm " + uri);
- }
- else {
- return it->second->decode(dataP, len);
- }
- }
- }
-
- std::shared_ptr<const FIValue> parseRestrictedAlphabet(size_t index, size_t len) {
- std::string alphabet;
- if (index < 16) {
- switch (index) {
- case 0: // numeric
- alphabet = "0123456789-+.e ";
- break;
- case 1: // date and time
- alphabet = "0123456789-:TZ ";
- break;
- default:
- throw DeadlyImportError("Invalid restricted alphabet index " + to_string(index));
- }
- }
- else {
- if (index - 16 >= vocabulary.restrictedAlphabetTable.size()) {
- throw DeadlyImportError("Invalid restricted alphabet index " + to_string(index));
- }
- alphabet = vocabulary.restrictedAlphabetTable[index - 16];
- }
- std::vector<uint32_t> alphabetUTF32;
- utf8::utf8to32(alphabet.begin(), alphabet.end(), back_inserter(alphabetUTF32));
- std::string::size_type alphabetLength = alphabetUTF32.size();
- if (alphabetLength < 2) {
- throw DeadlyImportError("Invalid restricted alphabet length " + to_string(alphabetLength));
- }
- std::string::size_type bitsPerCharacter = 1;
- while ((1ull << bitsPerCharacter) <= alphabetLength) {
- ++bitsPerCharacter;
- }
- size_t bitsAvail = 0;
- uint8_t mask = (1 << bitsPerCharacter) - 1;
- uint32_t bits = 0;
- std::string s;
- for (size_t i = 0; i < len; ++i) {
- bits = (bits << 8) | dataP[i];
- bitsAvail += 8;
- while (bitsAvail >= bitsPerCharacter) {
- bitsAvail -= bitsPerCharacter;
- size_t charIndex = (bits >> bitsAvail) & mask;
- if (charIndex < alphabetLength) {
- s.push_back(alphabetUTF32[charIndex]);
- }
- else if (charIndex != mask) {
- throw DeadlyImportError(parseErrorMessage);
- }
- }
- }
- return FIStringValue::create(std::move(s));
- }
-
- std::shared_ptr<const FIValue> parseEncodedCharacterString3() { // C.19
- std::shared_ptr<const FIValue> result;
- size_t len;
- uint8_t b = *dataP;
- if (b & 0x20) {
- ++dataP;
- if (dataEnd - dataP < 1) {
- throw DeadlyImportError(parseErrorMessage);
- }
- size_t index = ((b & 0x0f) << 4) | ((*dataP & 0xf0) >> 4); // C.29
- len = parseNonEmptyOctetString5Length();
- if (dataEnd - dataP < static_cast<ptrdiff_t>(len)) {
- throw DeadlyImportError(parseErrorMessage);
- }
- if (b & 0x10) {
- // encoding algorithm (C.19.3.4)
- result = parseEncodedData(index, len);
- }
- else {
- // Restricted alphabet (C.19.3.3)
- result = parseRestrictedAlphabet(index, len);
- }
- }
- else {
- len = parseNonEmptyOctetString5Length();
- if (dataEnd - dataP < static_cast<ptrdiff_t>(len)) {
- throw DeadlyImportError(parseErrorMessage);
- }
- if (b & 0x10) {
- // UTF-16 (C.19.3.2)
- if (len & 1) {
- throw DeadlyImportError(parseErrorMessage);
- }
- result = FIStringValue::create(parseUTF16String(dataP, len));
- }
- else {
- // UTF-8 (C.19.3.1)
- result = FIStringValue::create(parseUTF8String(dataP, len));
- }
- }
- dataP += len;
- return result;
- }
-
- std::shared_ptr<const FIValue> parseEncodedCharacterString5() { // C.20
- std::shared_ptr<const FIValue> result;
- size_t len;
- uint8_t b = *dataP;
- if (b & 0x08) {
- ++dataP;
- if (dataEnd - dataP < 1) {
- throw DeadlyImportError(parseErrorMessage);
- }
- size_t index = ((b & 0x03) << 6) | ((*dataP & 0xfc) >> 2); /* C.29 */
- len = parseNonEmptyOctetString7Length();
- if (dataEnd - dataP < static_cast<ptrdiff_t>(len)) {
- throw DeadlyImportError(parseErrorMessage);
- }
- if (b & 0x04) {
- // encoding algorithm (C.20.3.4)
- result = parseEncodedData(index, len);
- }
- else {
- // Restricted alphabet (C.20.3.3)
- result = parseRestrictedAlphabet(index, len);
- }
- }
- else {
- len = parseNonEmptyOctetString7Length();
- if (dataEnd - dataP < static_cast<ptrdiff_t>(len)) {
- throw DeadlyImportError(parseErrorMessage);
- }
- if (b & 0x04) {
- // UTF-16 (C.20.3.2)
- if (len & 1) {
- throw DeadlyImportError(parseErrorMessage);
- }
- result = FIStringValue::create(parseUTF16String(dataP, len));
- }
- else {
- // UTF-8 (C.20.3.1)
- result = FIStringValue::create(parseUTF8String(dataP, len));
- }
- }
- dataP += len;
- return result;
- }
-
- const std::string &parseIdentifyingStringOrIndex(std::vector<std::string> &stringTable) { // C.13
- if (dataEnd - dataP < 1) {
- throw DeadlyImportError(parseErrorMessage);
- }
- uint8_t b = *dataP;
- if (b & 0x80) {
- // We have an index (C.13.4)
- size_t index = parseInt2();
- if (index >= stringTable.size()) {
- throw DeadlyImportError(parseErrorMessage);
- }
- return stringTable[index];
- }
- else {
- // We have a string (C.13.3)
- stringTable.push_back(parseNonEmptyOctetString2());
- return stringTable.back();
- }
- }
-
- QName parseNameSurrogate() { // C.16
- if (dataEnd - dataP < 1) {
- throw DeadlyImportError(parseErrorMessage);
- }
- uint8_t b = *dataP++;
- if (b & 0xfc) { // Padding '000000' C.2.5.5
- throw DeadlyImportError(parseErrorMessage);
- }
- QName result;
- size_t index;
- if (b & 0x02) { // prefix (C.16.3)
- if ((dataEnd - dataP < 1) || (*dataP & 0x80)) {
- throw DeadlyImportError(parseErrorMessage);
- }
- index = parseInt2();
- if (index >= vocabulary.prefixTable.size()) {
- throw DeadlyImportError(parseErrorMessage);
- }
- result.prefix = vocabulary.prefixTable[index];
- }
- if (b & 0x01) { // namespace-name (C.16.4)
- if ((dataEnd - dataP < 1) || (*dataP & 0x80)) {
- throw DeadlyImportError(parseErrorMessage);
- }
- index = parseInt2();
- if (index >= vocabulary.namespaceNameTable.size()) {
- throw DeadlyImportError(parseErrorMessage);
- }
- result.uri = vocabulary.namespaceNameTable[index];
- }
- // local-name
- if ((dataEnd - dataP < 1) || (*dataP & 0x80)) {
- throw DeadlyImportError(parseErrorMessage);
- }
- index = parseInt2();
- if (index >= vocabulary.localNameTable.size()) {
- throw DeadlyImportError(parseErrorMessage);
- }
- result.name = vocabulary.localNameTable[index];
- return result;
- }
-
- const QName &parseQualifiedNameOrIndex2(std::vector<QName> &qNameTable) { // C.17
- uint8_t b = *dataP;
- if ((b & 0x7c) == 0x78) { // x11110..
- // We have a literal (C.17.3)
- ++dataP;
- QName result;
- // prefix (C.17.3.1)
- result.prefix = b & 0x02 ? parseIdentifyingStringOrIndex(vocabulary.prefixTable) : std::string();
- // namespace-name (C.17.3.1)
- result.uri = b & 0x01 ? parseIdentifyingStringOrIndex(vocabulary.namespaceNameTable) : std::string();
- // local-name
- result.name = parseIdentifyingStringOrIndex(vocabulary.localNameTable);
- qNameTable.push_back(result);
- return qNameTable.back();
- }
- else {
- // We have an index (C.17.4)
- size_t index = parseInt2();
- if (index >= qNameTable.size()) {
- throw DeadlyImportError(parseErrorMessage);
- }
- return qNameTable[index];
- }
- }
-
- const QName &parseQualifiedNameOrIndex3(std::vector<QName> &qNameTable) { // C.18
- uint8_t b = *dataP;
- if ((b & 0x3c) == 0x3c) { // xx1111..
- // We have a literal (C.18.3)
- ++dataP;
- QName result;
- // prefix (C.18.3.1)
- result.prefix = b & 0x02 ? parseIdentifyingStringOrIndex(vocabulary.prefixTable) : std::string();
- // namespace-name (C.18.3.1)
- result.uri = b & 0x01 ? parseIdentifyingStringOrIndex(vocabulary.namespaceNameTable) : std::string();
- // local-name
- result.name = parseIdentifyingStringOrIndex(vocabulary.localNameTable);
- qNameTable.push_back(result);
- return qNameTable.back();
- }
- else {
- // We have an index (C.18.4)
- size_t index = parseInt3();
- if (index >= qNameTable.size()) {
- throw DeadlyImportError(parseErrorMessage);
- }
- return qNameTable[index];
- }
- }
-
- std::shared_ptr<const FIValue> parseNonIdentifyingStringOrIndex1(std::vector<std::shared_ptr<const FIValue>> &valueTable) { // C.14
- uint8_t b = *dataP;
- if (b == 0xff) { // C.26.2
- // empty string
- ++dataP;
- return EmptyFIString;
- }
- else if (b & 0x80) { // C.14.4
- // We have an index
- size_t index = parseInt2();
- if (index >= valueTable.size()) {
- throw DeadlyImportError(parseErrorMessage);
- }
- return valueTable[index];
- }
- else { // C.14.3
- // We have a literal
- std::shared_ptr<const FIValue> result = parseEncodedCharacterString3();
- if (b & 0x40) { // C.14.3.1
- valueTable.push_back(result);
- }
- return result;
- }
- }
-
- std::shared_ptr<const FIValue> parseNonIdentifyingStringOrIndex3(std::vector<std::shared_ptr<const FIValue>> &valueTable) { // C.15
- uint8_t b = *dataP;
- if (b & 0x20) { // C.15.4
- // We have an index
- size_t index = parseInt4();
- if (index >= valueTable.size()) {
- throw DeadlyImportError(parseErrorMessage);
- }
- return valueTable[index];
- }
- else { // C.15.3
- // We have a literal
- std::shared_ptr<const FIValue> result = parseEncodedCharacterString5();
- if (b & 0x10) { // C.15.3.1
- valueTable.push_back(result);
- }
- return result;
- }
- }
-
- void parseElement() {
- // C.3
-
- attributes.clear();
-
- uint8_t b = *dataP;
- bool hasAttributes = (b & 0x40) != 0; // C.3.3
- if ((b & 0x3f) == 0x38) { // C.3.4.1
- // Parse namespaces
- ++dataP;
- for (;;) {
- if (dataEnd - dataP < 1) {
- throw DeadlyImportError(parseErrorMessage);
- }
- b = *dataP++;
- if (b == 0xf0) { // C.3.4.3
- break;
- }
- if ((b & 0xfc) != 0xcc) { // C.3.4.2
- throw DeadlyImportError(parseErrorMessage);
- }
- // C.12
- Attribute attr;
- attr.qname.prefix = "xmlns";
- attr.qname.name = b & 0x02 ? parseIdentifyingStringOrIndex(vocabulary.prefixTable) : std::string();
- attr.qname.uri = b & 0x01 ? parseIdentifyingStringOrIndex(vocabulary.namespaceNameTable) : std::string();
- attr.name = attr.qname.name.empty() ? "xmlns" : "xmlns:" + attr.qname.name;
- attr.value = FIStringValue::create(std::string(attr.qname.uri));
- attributes.push_back(attr);
- }
- if ((dataEnd - dataP < 1) || (*dataP & 0xc0)) {
- throw DeadlyImportError(parseErrorMessage);
- }
- }
-
- // Parse Element name (C.3.5)
- const QName &elemName = parseQualifiedNameOrIndex3(vocabulary.elementNameTable);
- nodeName = elemName.prefix.empty() ? elemName.name : elemName.prefix + ':' + elemName.name;
-
- if (hasAttributes) {
- for (;;) {
- if (dataEnd - dataP < 1) {
- throw DeadlyImportError(parseErrorMessage);
- }
- b = *dataP;
- if (b < 0x80) { // C.3.6.1
- // C.4
- Attribute attr;
- attr.qname = parseQualifiedNameOrIndex2(vocabulary.attributeNameTable);
- attr.name = attr.qname.prefix.empty() ? attr.qname.name : attr.qname.prefix + ':' + attr.qname.name;
- if (dataEnd - dataP < 1) {
- throw DeadlyImportError(parseErrorMessage);
- }
- attr.value = parseNonIdentifyingStringOrIndex1(vocabulary.attributeValueTable);
- attributes.push_back(attr);
- }
- else {
- if ((b & 0xf0) != 0xf0) { // C.3.6.2
- throw DeadlyImportError(parseErrorMessage);
- }
- emptyElement = b == 0xff; // C.3.6.2, C.3.8
- ++dataP;
- break;
- }
- }
- }
- else {
- if (dataEnd - dataP < 1) {
- throw DeadlyImportError(parseErrorMessage);
- }
- b = *dataP;
- switch (b) {
- case 0xff:
- terminatorPending = true;
- // Intentionally fall through
- case 0xf0:
- emptyElement = true;
- ++dataP;
- break;
- default:
- emptyElement = false;
- }
- }
- if (!emptyElement) {
- elementStack.push(nodeName);
- }
-
- currentNodeType = irr::io::EXN_ELEMENT;
- }
-
- void parseHeader() {
- // Parse header (C.1.3)
- size_t magicSize = parseMagic(dataP, dataEnd);
- if (!magicSize) {
- throw DeadlyImportError(parseErrorMessage);
- }
- dataP += magicSize;
- // C.2.3
- if (dataEnd - dataP < 1) {
- throw DeadlyImportError(parseErrorMessage);
- }
- uint8_t b = *dataP++;
- if (b & 0x40) {
- // Parse additional data (C.2.4)
- size_t len = parseSequenceLen();
- for (size_t i = 0; i < len; ++i) {
- if (dataEnd - dataP < 1) {
- throw DeadlyImportError(parseErrorMessage);
- }
- /*std::string id =*/ parseNonEmptyOctetString2();
- if (dataEnd - dataP < 1) {
- throw DeadlyImportError(parseErrorMessage);
- }
- /*std::string data =*/ parseNonEmptyOctetString2();
- }
- }
- if (b & 0x20) {
- // Parse initial vocabulary (C.2.5)
- if (dataEnd - dataP < 2) {
- throw DeadlyImportError(parseErrorMessage);
- }
- uint16_t b1 = (dataP[0] << 8) | dataP[1];
- dataP += 2;
- if (b1 & 0x1000) {
- // External vocabulary (C.2.5.2)
- if (dataEnd - dataP < 1) {
- throw DeadlyImportError(parseErrorMessage);
- }
- std::string uri = parseNonEmptyOctetString2();
- auto it = vocabularyMap.find(uri);
- if (it == vocabularyMap.end()) {
- throw DeadlyImportError("Unknown vocabulary " + uri);
- }
- const FIVocabulary *externalVocabulary = it->second;
- if (externalVocabulary->restrictedAlphabetTable) {
- std::copy(externalVocabulary->restrictedAlphabetTable, externalVocabulary->restrictedAlphabetTable + externalVocabulary->restrictedAlphabetTableSize, std::back_inserter(vocabulary.restrictedAlphabetTable));
- }
- if (externalVocabulary->encodingAlgorithmTable) {
- std::copy(externalVocabulary->encodingAlgorithmTable, externalVocabulary->encodingAlgorithmTable + externalVocabulary->encodingAlgorithmTableSize, std::back_inserter(vocabulary.encodingAlgorithmTable));
- }
- if (externalVocabulary->prefixTable) {
- std::copy(externalVocabulary->prefixTable, externalVocabulary->prefixTable + externalVocabulary->prefixTableSize, std::back_inserter(vocabulary.prefixTable));
- }
- if (externalVocabulary->namespaceNameTable) {
- std::copy(externalVocabulary->namespaceNameTable, externalVocabulary->namespaceNameTable + externalVocabulary->namespaceNameTableSize, std::back_inserter(vocabulary.namespaceNameTable));
- }
- if (externalVocabulary->localNameTable) {
- std::copy(externalVocabulary->localNameTable, externalVocabulary->localNameTable + externalVocabulary->localNameTableSize, std::back_inserter(vocabulary.localNameTable));
- }
- if (externalVocabulary->otherNCNameTable) {
- std::copy(externalVocabulary->otherNCNameTable, externalVocabulary->otherNCNameTable + externalVocabulary->otherNCNameTableSize, std::back_inserter(vocabulary.otherNCNameTable));
- }
- if (externalVocabulary->otherURITable) {
- std::copy(externalVocabulary->otherURITable, externalVocabulary->otherURITable + externalVocabulary->otherURITableSize, std::back_inserter(vocabulary.otherURITable));
- }
- if (externalVocabulary->attributeValueTable) {
- std::copy(externalVocabulary->attributeValueTable, externalVocabulary->attributeValueTable + externalVocabulary->attributeValueTableSize, std::back_inserter(vocabulary.attributeValueTable));
- }
- if (externalVocabulary->charactersTable) {
- std::copy(externalVocabulary->charactersTable, externalVocabulary->charactersTable + externalVocabulary->charactersTableSize, std::back_inserter(vocabulary.charactersTable));
- }
- if (externalVocabulary->otherStringTable) {
- std::copy(externalVocabulary->otherStringTable, externalVocabulary->otherStringTable + externalVocabulary->otherStringTableSize, std::back_inserter(vocabulary.otherStringTable));
- }
- if (externalVocabulary->elementNameTable) {
- std::copy(externalVocabulary->elementNameTable, externalVocabulary->elementNameTable + externalVocabulary->elementNameTableSize, std::back_inserter(vocabulary.elementNameTable));
- }
- if (externalVocabulary->attributeNameTable) {
- std::copy(externalVocabulary->attributeNameTable, externalVocabulary->attributeNameTable + externalVocabulary->attributeNameTableSize, std::back_inserter(vocabulary.attributeNameTable));
- }
- }
- if (b1 & 0x0800) {
- // Parse restricted alphabets (C.2.5.3)
- for (size_t len = parseSequenceLen(); len > 0; --len) {
- if (dataEnd - dataP < 1) {
- throw DeadlyImportError(parseErrorMessage);
- }
- vocabulary.restrictedAlphabetTable.push_back(parseNonEmptyOctetString2());
- }
- }
- if (b1 & 0x0400) {
- // Parse encoding algorithms (C.2.5.3)
- for (size_t len = parseSequenceLen(); len > 0; --len) {
- if (dataEnd - dataP < 1) {
- throw DeadlyImportError(parseErrorMessage);
- }
- vocabulary.encodingAlgorithmTable.push_back(parseNonEmptyOctetString2());
- }
- }
- if (b1 & 0x0200) {
- // Parse prefixes (C.2.5.3)
- for (size_t len = parseSequenceLen(); len > 0; --len) {
- if (dataEnd - dataP < 1) {
- throw DeadlyImportError(parseErrorMessage);
- }
- vocabulary.prefixTable.push_back(parseNonEmptyOctetString2());
- }
- }
- if (b1 & 0x0100) {
- // Parse namespace names (C.2.5.3)
- for (size_t len = parseSequenceLen(); len > 0; --len) {
- if (dataEnd - dataP < 1) {
- throw DeadlyImportError(parseErrorMessage);
- }
- vocabulary.namespaceNameTable.push_back(parseNonEmptyOctetString2());
- }
- }
- if (b1 & 0x0080) {
- // Parse local names (C.2.5.3)
- for (size_t len = parseSequenceLen(); len > 0; --len) {
- if (dataEnd - dataP < 1) {
- throw DeadlyImportError(parseErrorMessage);
- }
- vocabulary.localNameTable.push_back(parseNonEmptyOctetString2());
- }
- }
- if (b1 & 0x0040) {
- // Parse other ncnames (C.2.5.3)
- for (size_t len = parseSequenceLen(); len > 0; --len) {
- if (dataEnd - dataP < 1) {
- throw DeadlyImportError(parseErrorMessage);
- }
- vocabulary.otherNCNameTable.push_back(parseNonEmptyOctetString2());
- }
- }
- if (b1 & 0x0020) {
- // Parse other uris (C.2.5.3)
- for (size_t len = parseSequenceLen(); len > 0; --len) {
- if (dataEnd - dataP < 1) {
- throw DeadlyImportError(parseErrorMessage);
- }
- vocabulary.otherURITable.push_back(parseNonEmptyOctetString2());
- }
- }
- if (b1 & 0x0010) {
- // Parse attribute values (C.2.5.4)
- for (size_t len = parseSequenceLen(); len > 0; --len) {
- if (dataEnd - dataP < 1) {
- throw DeadlyImportError(parseErrorMessage);
- }
- vocabulary.attributeValueTable.push_back(parseEncodedCharacterString3());
- }
- }
- if (b1 & 0x0008) {
- // Parse content character chunks (C.2.5.4)
- for (size_t len = parseSequenceLen(); len > 0; --len) {
- if (dataEnd - dataP < 1) {
- throw DeadlyImportError(parseErrorMessage);
- }
- vocabulary.charactersTable.push_back(parseEncodedCharacterString3());
- }
- }
- if (b1 & 0x0004) {
- // Parse other strings (C.2.5.4)
- for (size_t len = parseSequenceLen(); len > 0; --len) {
- if (dataEnd - dataP < 1) {
- throw DeadlyImportError(parseErrorMessage);
- }
- vocabulary.otherStringTable.push_back(parseEncodedCharacterString3());
- }
- }
- if (b1 & 0x0002) {
- // Parse element name surrogates (C.2.5.5)
- for (size_t len = parseSequenceLen(); len > 0; --len) {
- vocabulary.elementNameTable.push_back(parseNameSurrogate());
- }
- }
- if (b1 & 0x0001) {
- // Parse attribute name surrogates (C.2.5.5)
- for (size_t len = parseSequenceLen(); len > 0; --len) {
- vocabulary.attributeNameTable.push_back(parseNameSurrogate());
- }
- }
- }
- if (b & 0x10) {
- // Parse notations (C.2.6)
- for (;;) {
- if (dataEnd - dataP < 1) {
- throw DeadlyImportError(parseErrorMessage);
- }
- uint8_t b1 = *dataP++;
- if (b1 == 0xf0) {
- break;
- }
- if ((b1 & 0xfc) != 0xc0) {
- throw DeadlyImportError(parseErrorMessage);
- }
- /* C.11 */
- /*const std::string &name =*/ parseIdentifyingStringOrIndex(vocabulary.otherNCNameTable);
- if (b1 & 0x02) {
- /*const std::string &systemId =*/ parseIdentifyingStringOrIndex(vocabulary.otherURITable);
- }
- if (b1 & 0x01) {
- /*const std::string &publicId =*/ parseIdentifyingStringOrIndex(vocabulary.otherURITable);
- }
- }
- }
- if (b & 0x08) {
- // Parse unparsed entities (C.2.7)
- for (;;) {
- if (dataEnd - dataP < 1) {
- throw DeadlyImportError(parseErrorMessage);
- }
- uint8_t b1 = *dataP++;
- if (b1 == 0xf0) {
- break;
- }
- if ((b1 & 0xfe) != 0xd0) {
- throw DeadlyImportError(parseErrorMessage);
- }
- /* C.10 */
- /*const std::string &name =*/ parseIdentifyingStringOrIndex(vocabulary.otherNCNameTable);
- /*const std::string &systemId =*/ parseIdentifyingStringOrIndex(vocabulary.otherURITable);
- if (b1 & 0x01) {
- /*const std::string &publicId =*/ parseIdentifyingStringOrIndex(vocabulary.otherURITable);
- }
- /*const std::string &notationName =*/ parseIdentifyingStringOrIndex(vocabulary.otherNCNameTable);
- }
- }
- if (b & 0x04) {
- // Parse character encoding scheme (C.2.8)
- if (dataEnd - dataP < 1) {
- throw DeadlyImportError(parseErrorMessage);
- }
- /*std::string characterEncodingScheme =*/ parseNonEmptyOctetString2();
- }
- if (b & 0x02) {
- // Parse standalone flag (C.2.9)
- if (dataEnd - dataP < 1) {
- throw DeadlyImportError(parseErrorMessage);
- }
- uint8_t b1 = *dataP++;
- if (b1 & 0xfe) {
- throw DeadlyImportError(parseErrorMessage);
- }
- //bool standalone = b1 & 0x01;
- }
- if (b & 0x01) {
- // Parse version (C.2.10)
- if (dataEnd - dataP < 1) {
- throw DeadlyImportError(parseErrorMessage);
- }
- /*std::shared_ptr<const FIValue> version =*/ parseNonIdentifyingStringOrIndex1(vocabulary.otherStringTable);
- }
- }
-
- std::unique_ptr<uint8_t[]> data;
- uint8_t *dataP, *dataEnd;
- irr::io::EXML_NODE currentNodeType;
- bool emptyElement;
- bool headerPending;
- bool terminatorPending;
- Vocabulary vocabulary;
- std::vector<Attribute> attributes;
- std::stack<std::string> elementStack;
- std::string nodeName;
- std::map<std::string, std::unique_ptr<FIDecoder>> decoderMap;
- std::map<std::string, const FIVocabulary*> vocabularyMap;
-
- static const std::string EmptyString;
- static std::shared_ptr<const FIValue> EmptyFIString;
-
- static FIHexDecoder hexDecoder;
- static FIBase64Decoder base64Decoder;
- static FIShortDecoder shortDecoder;
- static FIIntDecoder intDecoder;
- static FILongDecoder longDecoder;
- static FIBoolDecoder boolDecoder;
- static FIFloatDecoder floatDecoder;
- static FIDoubleDecoder doubleDecoder;
- static FIUUIDDecoder uuidDecoder;
- static FICDATADecoder cdataDecoder;
- static FIDecoder *defaultDecoder[32];
-};
-
-const std::string CFIReaderImpl::EmptyString;
-std::shared_ptr<const FIValue> CFIReaderImpl::EmptyFIString = FIStringValue::create(std::string());
-
-FIHexDecoder CFIReaderImpl::hexDecoder;
-FIBase64Decoder CFIReaderImpl::base64Decoder;
-FIShortDecoder CFIReaderImpl::shortDecoder;
-FIIntDecoder CFIReaderImpl::intDecoder;
-FILongDecoder CFIReaderImpl::longDecoder;
-FIBoolDecoder CFIReaderImpl::boolDecoder;
-FIFloatDecoder CFIReaderImpl::floatDecoder;
-FIDoubleDecoder CFIReaderImpl::doubleDecoder;
-FIUUIDDecoder CFIReaderImpl::uuidDecoder;
-FICDATADecoder CFIReaderImpl::cdataDecoder;
-
-FIDecoder *CFIReaderImpl::defaultDecoder[32] = {
- &hexDecoder,
- &base64Decoder,
- &shortDecoder,
- &intDecoder,
- &longDecoder,
- &boolDecoder,
- &floatDecoder,
- &doubleDecoder,
- &uuidDecoder,
- &cdataDecoder
-};
-
-class CXMLReaderImpl : public FIReader
-{
-public:
-
- //! Constructor
- CXMLReaderImpl(std::unique_ptr<irr::io::IIrrXMLReader<char, irr::io::IXMLBase>> reader_)
- : reader(std::move(reader_))
- {}
-
- virtual ~CXMLReaderImpl() {}
-
- virtual bool read() /*override*/ {
- return reader->read();
- }
-
- virtual irr::io::EXML_NODE getNodeType() const /*override*/ {
- return reader->getNodeType();
- }
-
- virtual int getAttributeCount() const /*override*/ {
- return reader->getAttributeCount();
- }
-
- virtual const char* getAttributeName(int idx) const /*override*/ {
- return reader->getAttributeName(idx);
- }
-
- virtual const char* getAttributeValue(int idx) const /*override*/ {
- return reader->getAttributeValue(idx);
- }
-
- virtual const char* getAttributeValue(const char* name) const /*override*/ {
- return reader->getAttributeValue(name);
- }
-
- virtual const char* getAttributeValueSafe(const char* name) const /*override*/ {
- return reader->getAttributeValueSafe(name);
- }
-
- virtual int getAttributeValueAsInt(const char* name) const /*override*/ {
- return reader->getAttributeValueAsInt(name);
- }
-
- virtual int getAttributeValueAsInt(int idx) const /*override*/ {
- return reader->getAttributeValueAsInt(idx);
- }
-
- virtual float getAttributeValueAsFloat(const char* name) const /*override*/ {
- return reader->getAttributeValueAsFloat(name);
- }
-
- virtual float getAttributeValueAsFloat(int idx) const /*override*/ {
- return reader->getAttributeValueAsFloat(idx);
- }
-
- virtual const char* getNodeName() const /*override*/ {
- return reader->getNodeName();
- }
-
- virtual const char* getNodeData() const /*override*/ {
- return reader->getNodeData();
- }
-
- virtual bool isEmptyElement() const /*override*/ {
- return reader->isEmptyElement();
- }
-
- virtual irr::io::ETEXT_FORMAT getSourceFormat() const /*override*/ {
- return reader->getSourceFormat();
- }
-
- virtual irr::io::ETEXT_FORMAT getParserFormat() const /*override*/ {
- return reader->getParserFormat();
- }
-
- virtual std::shared_ptr<const FIValue> getAttributeEncodedValue(int /*idx*/) const /*override*/ {
- return nullptr;
- }
-
- virtual std::shared_ptr<const FIValue> getAttributeEncodedValue(const char* /*name*/) const /*override*/ {
- return nullptr;
- }
-
- virtual void registerDecoder(const std::string & /*algorithmUri*/, std::unique_ptr<FIDecoder> /*decoder*/) /*override*/ {}
-
-
- virtual void registerVocabulary(const std::string &/*vocabularyUri*/, const FIVocabulary * /*vocabulary*/) /*override*/ {}
-
-private:
-
- std::unique_ptr<irr::io::IIrrXMLReader<char, irr::io::IXMLBase>> reader;
-};
-
-static std::unique_ptr<uint8_t[]> readFile(IOStream *stream, size_t &size, bool &isFI) {
- size = stream->FileSize();
- std::unique_ptr<uint8_t[]> data = std::unique_ptr<uint8_t[]>(new uint8_t[size]);
- if (stream->Read(data.get(), size, 1) != 1) {
- size = 0;
- data.reset();
- }
- isFI = parseMagic(data.get(), data.get() + size) > 0;
- return data;
-}
-
-std::unique_ptr<FIReader> FIReader::create(IOStream *stream)
-{
- size_t size;
- bool isFI;
- auto data = readFile(stream, size, isFI);
- if (isFI) {
- return std::unique_ptr<FIReader>(new CFIReaderImpl(std::move(data), size));
- }
- else {
- auto memios = std::unique_ptr<MemoryIOStream>(new MemoryIOStream(data.release(), size, true));
- auto callback = std::unique_ptr<CIrrXML_IOStreamReader>(new CIrrXML_IOStreamReader(memios.get()));
- return std::unique_ptr<FIReader>(new CXMLReaderImpl(std::unique_ptr<irr::io::IIrrXMLReader<char, irr::io::IXMLBase>>(createIrrXMLReader(callback.get()))));
- }
-}
-
-}// namespace Assimp
-
-#endif // !ASSIMP_BUILD_NO_X3D_IMPORTER
diff --git a/thirdparty/assimp/code/MMDCpp14.h b/thirdparty/assimp/code/MMD/MMDCpp14.h
index 638b0bfd2f..638b0bfd2f 100644
--- a/thirdparty/assimp/code/MMDCpp14.h
+++ b/thirdparty/assimp/code/MMD/MMDCpp14.h
diff --git a/thirdparty/assimp/code/MMDImporter.cpp b/thirdparty/assimp/code/MMD/MMDImporter.cpp
index 84b9e35a6b..e7744e4cd0 100644
--- a/thirdparty/assimp/code/MMDImporter.cpp
+++ b/thirdparty/assimp/code/MMD/MMDImporter.cpp
@@ -41,15 +41,17 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_MMD_IMPORTER
-#include "MMDImporter.h"
-#include "MMDPmdParser.h"
-#include "MMDPmxParser.h"
-#include "MMDVmdParser.h"
-#include "ConvertToLHProcess.h"
+#include "MMD/MMDImporter.h"
+#include "MMD/MMDPmdParser.h"
+#include "MMD/MMDPmxParser.h"
+#include "MMD/MMDVmdParser.h"
+#include "PostProcessing/ConvertToLHProcess.h"
+
#include <assimp/DefaultIOSystem.h>
#include <assimp/Importer.hpp>
#include <assimp/ai_assert.h>
#include <assimp/scene.h>
+
#include <fstream>
#include <iomanip>
#include <memory>
diff --git a/thirdparty/assimp/code/MMDImporter.h b/thirdparty/assimp/code/MMD/MMDImporter.h
index 4ee94eeb00..4ee94eeb00 100644
--- a/thirdparty/assimp/code/MMDImporter.h
+++ b/thirdparty/assimp/code/MMD/MMDImporter.h
diff --git a/thirdparty/assimp/code/MMDPmdParser.h b/thirdparty/assimp/code/MMD/MMDPmdParser.h
index d2f2224aa1..d2f2224aa1 100644
--- a/thirdparty/assimp/code/MMDPmdParser.h
+++ b/thirdparty/assimp/code/MMD/MMDPmdParser.h
diff --git a/thirdparty/assimp/code/MMDPmxParser.cpp b/thirdparty/assimp/code/MMD/MMDPmxParser.cpp
index 7425ceac22..80f0986dd7 100644
--- a/thirdparty/assimp/code/MMDPmxParser.cpp
+++ b/thirdparty/assimp/code/MMD/MMDPmxParser.cpp
@@ -42,7 +42,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <utility>
#include "MMDPmxParser.h"
#include <assimp/StringUtils.h>
-#include "../contrib/utf8cpp/source/utf8.h"
+#ifdef ASSIMP_USE_HUNTER
+# include <utf8/utf8.h>
+#else
+# include "../contrib/utf8cpp/source/utf8.h"
+#endif
#include <assimp/Exceptional.h>
namespace pmx
diff --git a/thirdparty/assimp/code/MMDPmxParser.h b/thirdparty/assimp/code/MMD/MMDPmxParser.h
index cf523a1298..cf523a1298 100644
--- a/thirdparty/assimp/code/MMDPmxParser.h
+++ b/thirdparty/assimp/code/MMD/MMDPmxParser.h
diff --git a/thirdparty/assimp/code/MMDVmdParser.h b/thirdparty/assimp/code/MMD/MMDVmdParser.h
index 947c3a2422..947c3a2422 100644
--- a/thirdparty/assimp/code/MMDVmdParser.h
+++ b/thirdparty/assimp/code/MMD/MMDVmdParser.h
diff --git a/thirdparty/assimp/code/MaterialSystem.cpp b/thirdparty/assimp/code/Material/MaterialSystem.cpp
index 03d5a18a34..d0b39093b6 100644
--- a/thirdparty/assimp/code/MaterialSystem.cpp
+++ b/thirdparty/assimp/code/Material/MaterialSystem.cpp
@@ -96,12 +96,12 @@ aiReturn aiGetMaterialFloatArray(const aiMaterial* pMat,
ai_real* pOut,
unsigned int* pMax)
{
- ai_assert( pOut != NULL );
- ai_assert( pMat != NULL );
+ ai_assert( pOut != nullptr );
+ ai_assert( pMat != nullptr );
const aiMaterialProperty* prop;
aiGetMaterialProperty(pMat,pKey,type,index, (const aiMaterialProperty**) &prop);
- if (!prop) {
+ if ( nullptr == prop) {
return AI_FAILURE;
}
@@ -112,9 +112,11 @@ aiReturn aiGetMaterialFloatArray(const aiMaterial* pMat,
if (pMax) {
iWrite = std::min(*pMax,iWrite); ;
}
- for (unsigned int a = 0; a < iWrite;++a) {
- pOut[a] = static_cast<ai_real> ( reinterpret_cast<float*>(prop->mData)[a] );
+
+ for (unsigned int a = 0; a < iWrite; ++a) {
+ pOut[ a ] = static_cast<ai_real> ( reinterpret_cast<float*>(prop->mData)[a] );
}
+
if (pMax) {
*pMax = iWrite;
}
diff --git a/thirdparty/assimp/code/MaterialSystem.h b/thirdparty/assimp/code/Material/MaterialSystem.h
index 67d53578cb..67d53578cb 100644
--- a/thirdparty/assimp/code/MaterialSystem.h
+++ b/thirdparty/assimp/code/Material/MaterialSystem.h
diff --git a/thirdparty/assimp/code/CalcTangentsProcess.cpp b/thirdparty/assimp/code/PostProcessing/CalcTangentsProcess.cpp
index b30f39c274..b30f39c274 100644
--- a/thirdparty/assimp/code/CalcTangentsProcess.cpp
+++ b/thirdparty/assimp/code/PostProcessing/CalcTangentsProcess.cpp
diff --git a/thirdparty/assimp/code/CalcTangentsProcess.h b/thirdparty/assimp/code/PostProcessing/CalcTangentsProcess.h
index 18775abcc7..3568a624f8 100644
--- a/thirdparty/assimp/code/CalcTangentsProcess.h
+++ b/thirdparty/assimp/code/PostProcessing/CalcTangentsProcess.h
@@ -42,11 +42,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/** @file Defines a post processing step to calculate tangents and
- bitangents on all imported meshes.*/
+ bi-tangents on all imported meshes.*/
#ifndef AI_CALCTANGENTSPROCESS_H_INC
#define AI_CALCTANGENTSPROCESS_H_INC
-#include "BaseProcess.h"
+#include "Common/BaseProcess.h"
struct aiMesh;
diff --git a/thirdparty/assimp/code/ComputeUVMappingProcess.cpp b/thirdparty/assimp/code/PostProcessing/ComputeUVMappingProcess.cpp
index bb571a551b..bb571a551b 100644
--- a/thirdparty/assimp/code/ComputeUVMappingProcess.cpp
+++ b/thirdparty/assimp/code/PostProcessing/ComputeUVMappingProcess.cpp
diff --git a/thirdparty/assimp/code/ComputeUVMappingProcess.h b/thirdparty/assimp/code/PostProcessing/ComputeUVMappingProcess.h
index 24f6bb7218..a6d36e06ea 100644
--- a/thirdparty/assimp/code/ComputeUVMappingProcess.h
+++ b/thirdparty/assimp/code/PostProcessing/ComputeUVMappingProcess.h
@@ -45,7 +45,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_COMPUTEUVMAPPING_H_INC
#define AI_COMPUTEUVMAPPING_H_INC
-#include "BaseProcess.h"
+#include "Common/BaseProcess.h"
+
#include <assimp/mesh.h>
#include <assimp/material.h>
#include <assimp/types.h>
diff --git a/thirdparty/assimp/code/ConvertToLHProcess.cpp b/thirdparty/assimp/code/PostProcessing/ConvertToLHProcess.cpp
index b7cd4f0bc6..b7cd4f0bc6 100644
--- a/thirdparty/assimp/code/ConvertToLHProcess.cpp
+++ b/thirdparty/assimp/code/PostProcessing/ConvertToLHProcess.cpp
diff --git a/thirdparty/assimp/code/ConvertToLHProcess.h b/thirdparty/assimp/code/PostProcessing/ConvertToLHProcess.h
index 63351568d0..f32b91fc39 100644
--- a/thirdparty/assimp/code/ConvertToLHProcess.h
+++ b/thirdparty/assimp/code/PostProcessing/ConvertToLHProcess.h
@@ -52,7 +52,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_CONVERTTOLHPROCESS_H_INC
#include <assimp/types.h>
-#include "BaseProcess.h"
+
+#include "Common/BaseProcess.h"
struct aiMesh;
struct aiNodeAnim;
diff --git a/thirdparty/assimp/code/DeboneProcess.cpp b/thirdparty/assimp/code/PostProcessing/DeboneProcess.cpp
index 83b8336bc9..83b8336bc9 100644
--- a/thirdparty/assimp/code/DeboneProcess.cpp
+++ b/thirdparty/assimp/code/PostProcessing/DeboneProcess.cpp
diff --git a/thirdparty/assimp/code/DeboneProcess.h b/thirdparty/assimp/code/PostProcessing/DeboneProcess.h
index ba77aba70e..8b64c2acc6 100644
--- a/thirdparty/assimp/code/DeboneProcess.h
+++ b/thirdparty/assimp/code/PostProcessing/DeboneProcess.h
@@ -44,17 +44,18 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_DEBONEPROCESS_H_INC
#define AI_DEBONEPROCESS_H_INC
-#include <vector>
-#include <utility>
-#include "BaseProcess.h"
+#include "Common/BaseProcess.h"
#include <assimp/mesh.h>
#include <assimp/scene.h>
+#include <vector>
+#include <utility>
+
+#// Forward declarations
class DeboneTest;
-namespace Assimp
-{
+namespace Assimp {
#if (!defined AI_DEBONE_THRESHOLD)
# define AI_DEBONE_THRESHOLD 1.0f
@@ -66,14 +67,11 @@ namespace Assimp
* the bone are split from the mesh. The split off (new) mesh is boneless. At any
* point in time, bones without affect upon a given mesh are to be removed.
*/
-class DeboneProcess : public BaseProcess
-{
+class DeboneProcess : public BaseProcess {
public:
-
DeboneProcess();
~DeboneProcess();
-public:
// -------------------------------------------------------------------
/** Returns whether the processing step is present in the given flag.
* @param pFlags The processing flags the importer was called with.
@@ -91,7 +89,6 @@ public:
void SetupProperties(const Importer* pImp);
protected:
-
// -------------------------------------------------------------------
/** Executes the post processing step on the given imported data.
* At the moment a process is not supposed to fail.
diff --git a/thirdparty/assimp/code/DropFaceNormalsProcess.cpp b/thirdparty/assimp/code/PostProcessing/DropFaceNormalsProcess.cpp
index b11615bb82..b11615bb82 100644
--- a/thirdparty/assimp/code/DropFaceNormalsProcess.cpp
+++ b/thirdparty/assimp/code/PostProcessing/DropFaceNormalsProcess.cpp
diff --git a/thirdparty/assimp/code/DropFaceNormalsProcess.h b/thirdparty/assimp/code/PostProcessing/DropFaceNormalsProcess.h
index 0d116663b7..c710c5a5ee 100644
--- a/thirdparty/assimp/code/DropFaceNormalsProcess.h
+++ b/thirdparty/assimp/code/PostProcessing/DropFaceNormalsProcess.h
@@ -44,23 +44,20 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_DROPFACENORMALPROCESS_H_INC
#define AI_DROPFACENORMALPROCESS_H_INC
-#include "BaseProcess.h"
+#include "Common/BaseProcess.h"
+
#include <assimp/mesh.h>
-namespace Assimp
-{
+namespace Assimp {
// ---------------------------------------------------------------------------
/** The DropFaceNormalsProcess computes face normals for all faces of all meshes
*/
-class ASSIMP_API_WINONLY DropFaceNormalsProcess : public BaseProcess
-{
+class ASSIMP_API_WINONLY DropFaceNormalsProcess : public BaseProcess {
public:
-
DropFaceNormalsProcess();
~DropFaceNormalsProcess();
-public:
// -------------------------------------------------------------------
/** Returns whether the processing step is present in the given flag field.
* @param pFlags The processing flags the importer was called with. A bitwise
diff --git a/thirdparty/assimp/code/EmbedTexturesProcess.cpp b/thirdparty/assimp/code/PostProcessing/EmbedTexturesProcess.cpp
index 739382a057..739382a057 100644
--- a/thirdparty/assimp/code/EmbedTexturesProcess.cpp
+++ b/thirdparty/assimp/code/PostProcessing/EmbedTexturesProcess.cpp
diff --git a/thirdparty/assimp/code/EmbedTexturesProcess.h b/thirdparty/assimp/code/PostProcessing/EmbedTexturesProcess.h
index cdf40bef74..3c4b2eab4e 100644
--- a/thirdparty/assimp/code/EmbedTexturesProcess.h
+++ b/thirdparty/assimp/code/PostProcessing/EmbedTexturesProcess.h
@@ -42,7 +42,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#pragma once
-#include "BaseProcess.h"
+#include "Common/BaseProcess.h"
#include <string>
diff --git a/thirdparty/assimp/code/FindDegenerates.cpp b/thirdparty/assimp/code/PostProcessing/FindDegenerates.cpp
index 365f5d7447..50fac46dba 100644
--- a/thirdparty/assimp/code/FindDegenerates.cpp
+++ b/thirdparty/assimp/code/PostProcessing/FindDegenerates.cpp
@@ -228,6 +228,7 @@ bool FindDegeneratesProcess::ExecuteOnMesh( aiMesh* mesh) {
if ( area < 1e-6 ) {
if ( mConfigRemoveDegenerates ) {
remove_me[ a ] = true;
+ ++deg;
goto evil_jump_outside;
}
diff --git a/thirdparty/assimp/code/FindDegenerates.h b/thirdparty/assimp/code/PostProcessing/FindDegenerates.h
index 880f5f16a2..7a15e77cf1 100644
--- a/thirdparty/assimp/code/FindDegenerates.h
+++ b/thirdparty/assimp/code/PostProcessing/FindDegenerates.h
@@ -45,7 +45,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_FINDDEGENERATESPROCESS_H_INC
#define AI_FINDDEGENERATESPROCESS_H_INC
-#include "BaseProcess.h"
+#include "Common/BaseProcess.h"
+
#include <assimp/mesh.h>
class FindDegeneratesProcessTest;
diff --git a/thirdparty/assimp/code/FindInstancesProcess.cpp b/thirdparty/assimp/code/PostProcessing/FindInstancesProcess.cpp
index be1138116e..64907458a1 100644
--- a/thirdparty/assimp/code/FindInstancesProcess.cpp
+++ b/thirdparty/assimp/code/PostProcessing/FindInstancesProcess.cpp
@@ -137,6 +137,11 @@ void FindInstancesProcess::Execute( aiScene* pScene)
aiMesh* inst = pScene->mMeshes[i];
hashes[i] = GetMeshHash(inst);
+ // Find an appropriate epsilon
+ // to compare position differences against
+ float epsilon = ComputePositionEpsilon(inst);
+ epsilon *= epsilon;
+
for (int a = i-1; a >= 0; --a) {
if (hashes[i] == hashes[a])
{
@@ -154,12 +159,7 @@ void FindInstancesProcess::Execute( aiScene* pScene)
orig->mPrimitiveTypes != inst->mPrimitiveTypes)
continue;
- // up to now the meshes are equal. find an appropriate
- // epsilon to compare position differences against
- float epsilon = ComputePositionEpsilon(inst);
- epsilon *= epsilon;
-
- // now compare vertex positions, normals,
+ // up to now the meshes are equal. Now compare vertex positions, normals,
// tangents and bitangents using this epsilon.
if (orig->HasPositions()) {
if(!CompareArrays(orig->mVertices,inst->mVertices,orig->mNumVertices,epsilon))
diff --git a/thirdparty/assimp/code/FindInstancesProcess.h b/thirdparty/assimp/code/PostProcessing/FindInstancesProcess.h
index ab4a371c71..64b838d7cc 100644
--- a/thirdparty/assimp/code/FindInstancesProcess.h
+++ b/thirdparty/assimp/code/PostProcessing/FindInstancesProcess.h
@@ -46,8 +46,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_FINDINSTANCES_H_INC
#define AI_FINDINSTANCES_H_INC
-#include "BaseProcess.h"
-#include "ProcessHelper.h"
+#include "Common/BaseProcess.h"
+#include "PostProcessing/ProcessHelper.h"
class FindInstancesProcessTest;
namespace Assimp {
diff --git a/thirdparty/assimp/code/FindInvalidDataProcess.cpp b/thirdparty/assimp/code/PostProcessing/FindInvalidDataProcess.cpp
index 433f042448..433f042448 100644
--- a/thirdparty/assimp/code/FindInvalidDataProcess.cpp
+++ b/thirdparty/assimp/code/PostProcessing/FindInvalidDataProcess.cpp
diff --git a/thirdparty/assimp/code/FindInvalidDataProcess.h b/thirdparty/assimp/code/PostProcessing/FindInvalidDataProcess.h
index 8504fb7b1f..ce7375f34f 100644
--- a/thirdparty/assimp/code/FindInvalidDataProcess.h
+++ b/thirdparty/assimp/code/PostProcessing/FindInvalidDataProcess.h
@@ -46,7 +46,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_FINDINVALIDDATA_H_INC
#define AI_FINDINVALIDDATA_H_INC
-#include "BaseProcess.h"
+#include "Common/BaseProcess.h"
+
#include <assimp/types.h>
#include <assimp/anim.h>
diff --git a/thirdparty/assimp/code/FixNormalsStep.cpp b/thirdparty/assimp/code/PostProcessing/FixNormalsStep.cpp
index bbbe6899b4..bbbe6899b4 100644
--- a/thirdparty/assimp/code/FixNormalsStep.cpp
+++ b/thirdparty/assimp/code/PostProcessing/FixNormalsStep.cpp
diff --git a/thirdparty/assimp/code/FixNormalsStep.h b/thirdparty/assimp/code/PostProcessing/FixNormalsStep.h
index 6be27faef6..f60ce596a4 100644
--- a/thirdparty/assimp/code/FixNormalsStep.h
+++ b/thirdparty/assimp/code/PostProcessing/FixNormalsStep.h
@@ -45,7 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_FIXNORMALSPROCESS_H_INC
#define AI_FIXNORMALSPROCESS_H_INC
-#include "BaseProcess.h"
+#include "Common/BaseProcess.h"
struct aiMesh;
diff --git a/thirdparty/assimp/code/PostProcessing/GenBoundingBoxesProcess.cpp b/thirdparty/assimp/code/PostProcessing/GenBoundingBoxesProcess.cpp
new file mode 100644
index 0000000000..c013454fc3
--- /dev/null
+++ b/thirdparty/assimp/code/PostProcessing/GenBoundingBoxesProcess.cpp
@@ -0,0 +1,115 @@
+/*
+---------------------------------------------------------------------------
+Open Asset Import Library (assimp)
+---------------------------------------------------------------------------
+
+Copyright (c) 2006-2019, assimp team
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the following
+conditions are met:
+
+* Redistributions of source code must retain the above
+ copyright notice, this list of conditions and the
+ following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+ copyright notice, this list of conditions and the
+ following disclaimer in the documentation and/or other
+ materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+ contributors may be used to endorse or promote products
+ derived from this software without specific prior
+ written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+---------------------------------------------------------------------------
+*/
+
+#ifndef ASSIMP_BUILD_NO_GENBOUNDINGBOXES_PROCESS
+
+#include "PostProcessing/GenBoundingBoxesProcess.h"
+
+#include <assimp/postprocess.h>
+#include <assimp/scene.h>
+
+namespace Assimp {
+
+GenBoundingBoxesProcess::GenBoundingBoxesProcess()
+: BaseProcess() {
+
+}
+
+GenBoundingBoxesProcess::~GenBoundingBoxesProcess() {
+ // empty
+}
+
+bool GenBoundingBoxesProcess::IsActive(unsigned int pFlags) const {
+ return 0 != ( pFlags & aiProcess_GenBoundingBoxes );
+}
+
+void checkMesh(aiMesh* mesh, aiVector3D& min, aiVector3D& max) {
+ ai_assert(nullptr != mesh);
+
+ if (0 == mesh->mNumVertices) {
+ return;
+ }
+
+ for (unsigned int i = 0; i < mesh->mNumVertices; ++i) {
+ const aiVector3D &pos = mesh->mVertices[i];
+ if (pos.x < min.x) {
+ min.x = pos.x;
+ }
+ if (pos.y < min.y) {
+ min.y = pos.y;
+ }
+ if (pos.z < min.z) {
+ min.z = pos.z;
+ }
+
+ if (pos.x > max.x) {
+ max.x = pos.x;
+ }
+ if (pos.y > max.y) {
+ max.y = pos.y;
+ }
+ if (pos.z > max.z) {
+ max.z = pos.z;
+ }
+ }
+}
+
+void GenBoundingBoxesProcess::Execute(aiScene* pScene) {
+ if (nullptr == pScene) {
+ return;
+ }
+
+ for (unsigned int i = 0; i < pScene->mNumMeshes; ++i) {
+ aiMesh* mesh = pScene->mMeshes[i];
+ if (nullptr == mesh) {
+ continue;
+ }
+
+ aiVector3D min(999999, 999999, 999999), max(-999999, -999999, -999999);
+ checkMesh(mesh, min, max);
+ mesh->mAABB.mMin = min;
+ mesh->mAABB.mMax = max;
+ }
+}
+
+} // Namespace Assimp
+
+#endif // ASSIMP_BUILD_NO_GENBOUNDINGBOXES_PROCESS
diff --git a/thirdparty/assimp/code/PostProcessing/GenBoundingBoxesProcess.h b/thirdparty/assimp/code/PostProcessing/GenBoundingBoxesProcess.h
new file mode 100644
index 0000000000..4b43c82a42
--- /dev/null
+++ b/thirdparty/assimp/code/PostProcessing/GenBoundingBoxesProcess.h
@@ -0,0 +1,76 @@
+/*
+---------------------------------------------------------------------------
+Open Asset Import Library (assimp)
+---------------------------------------------------------------------------
+
+Copyright (c) 2006-2019, assimp team
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the following
+conditions are met:
+
+* Redistributions of source code must retain the above
+ copyright notice, this list of conditions and the
+ following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+ copyright notice, this list of conditions and the
+ following disclaimer in the documentation and/or other
+ materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+ contributors may be used to endorse or promote products
+ derived from this software without specific prior
+ written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+---------------------------------------------------------------------------
+*/
+
+/** @file Defines a post-processing step to generate Axis-aligned bounding
+ * volumes for all meshes.
+ */
+
+#pragma once
+
+#ifndef AI_GENBOUNDINGBOXESPROCESS_H_INC
+#define AI_GENBOUNDINGBOXESPROCESS_H_INC
+
+#ifndef ASSIMP_BUILD_NO_GENBOUNDINGBOXES_PROCESS
+
+#include "Common/BaseProcess.h"
+
+namespace Assimp {
+
+/** Post-processing process to find axis-aligned bounding volumes for amm meshes
+ * used in a scene
+ */
+class ASSIMP_API GenBoundingBoxesProcess : public BaseProcess {
+public:
+ /// The class constructor.
+ GenBoundingBoxesProcess();
+ /// The class destructor.
+ ~GenBoundingBoxesProcess();
+ /// Will return true, if aiProcess_GenBoundingBoxes is defined.
+ bool IsActive(unsigned int pFlags) const override;
+ /// The execution callback.
+ void Execute(aiScene* pScene) override;
+};
+
+} // Namespace Assimp
+
+#endif // #ifndef ASSIMP_BUILD_NO_GENBOUNDINGBOXES_PROCESS
+
+#endif // AI_GENBOUNDINGBOXESPROCESS_H_INC
diff --git a/thirdparty/assimp/code/GenFaceNormalsProcess.cpp b/thirdparty/assimp/code/PostProcessing/GenFaceNormalsProcess.cpp
index 028334dec7..028334dec7 100644
--- a/thirdparty/assimp/code/GenFaceNormalsProcess.cpp
+++ b/thirdparty/assimp/code/PostProcessing/GenFaceNormalsProcess.cpp
diff --git a/thirdparty/assimp/code/GenFaceNormalsProcess.h b/thirdparty/assimp/code/PostProcessing/GenFaceNormalsProcess.h
index c80ec9fddc..c641fd6353 100644
--- a/thirdparty/assimp/code/GenFaceNormalsProcess.h
+++ b/thirdparty/assimp/code/PostProcessing/GenFaceNormalsProcess.h
@@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_GENFACENORMALPROCESS_H_INC
#define AI_GENFACENORMALPROCESS_H_INC
-#include "BaseProcess.h"
+#include "Common/BaseProcess.h"
#include <assimp/mesh.h>
namespace Assimp
diff --git a/thirdparty/assimp/code/GenVertexNormalsProcess.cpp b/thirdparty/assimp/code/PostProcessing/GenVertexNormalsProcess.cpp
index 3f6c2f86bd..3f6c2f86bd 100644
--- a/thirdparty/assimp/code/GenVertexNormalsProcess.cpp
+++ b/thirdparty/assimp/code/PostProcessing/GenVertexNormalsProcess.cpp
diff --git a/thirdparty/assimp/code/GenVertexNormalsProcess.h b/thirdparty/assimp/code/PostProcessing/GenVertexNormalsProcess.h
index 9142ad26f5..2ceee17e85 100644
--- a/thirdparty/assimp/code/GenVertexNormalsProcess.h
+++ b/thirdparty/assimp/code/PostProcessing/GenVertexNormalsProcess.h
@@ -45,24 +45,24 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_GENVERTEXNORMALPROCESS_H_INC
#define AI_GENVERTEXNORMALPROCESS_H_INC
-#include "BaseProcess.h"
+#include "Common/assbin_chunks.h"
+#include "Common/BaseProcess.h"
+
#include <assimp/mesh.h>
+// Forward declarations
class GenNormalsTest;
namespace Assimp {
// ---------------------------------------------------------------------------
-/** The GenFaceNormalsProcess computes vertex normals for all vertizes
+/** The GenFaceNormalsProcess computes vertex normals for all vertices
*/
-class ASSIMP_API GenVertexNormalsProcess : public BaseProcess
-{
+class ASSIMP_API GenVertexNormalsProcess : public BaseProcess {
public:
-
GenVertexNormalsProcess();
~GenVertexNormalsProcess();
-public:
// -------------------------------------------------------------------
/** Returns whether the processing step is present in the given flag.
* @param pFlags The processing flags the importer was called with.
@@ -88,13 +88,10 @@ public:
// setter for configMaxAngle
- inline void SetMaxSmoothAngle(ai_real f)
- {
+ inline void SetMaxSmoothAngle(ai_real f) {
configMaxAngle =f;
}
-public:
-
// -------------------------------------------------------------------
/** Computes normals for a specific mesh
* @param pcMesh Mesh
@@ -104,7 +101,6 @@ public:
bool GenMeshVertexNormals (aiMesh* pcMesh, unsigned int meshIndex);
private:
-
/** Configuration option: maximum smoothing angle, in radians*/
ai_real configMaxAngle;
mutable bool force_ = false;
diff --git a/thirdparty/assimp/code/ImproveCacheLocality.cpp b/thirdparty/assimp/code/PostProcessing/ImproveCacheLocality.cpp
index ace9d95ff8..d0a016fa42 100644
--- a/thirdparty/assimp/code/ImproveCacheLocality.cpp
+++ b/thirdparty/assimp/code/PostProcessing/ImproveCacheLocality.cpp
@@ -45,14 +45,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* <br>
* The algorithm is roughly basing on this paper:
* http://www.cs.princeton.edu/gfx/pubs/Sander_2007_%3ETR/tipsy.pdf
- * .. although overdraw rduction isn't implemented yet ...
+ * .. although overdraw reduction isn't implemented yet ...
*/
-
-
// internal headers
-#include "ImproveCacheLocality.h"
-#include "VertexTriangleAdjacency.h"
+#include "PostProcessing/ImproveCacheLocality.h"
+#include "Common/VertexTriangleAdjacency.h"
+
#include <assimp/StringUtils.h>
#include <assimp/postprocess.h>
#include <assimp/scene.h>
@@ -64,36 +63,33 @@ using namespace Assimp;
// ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer
-ImproveCacheLocalityProcess::ImproveCacheLocalityProcess() {
- configCacheDepth = PP_ICL_PTCACHE_SIZE;
+ImproveCacheLocalityProcess::ImproveCacheLocalityProcess()
+: mConfigCacheDepth(PP_ICL_PTCACHE_SIZE) {
+ // empty
}
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
-ImproveCacheLocalityProcess::~ImproveCacheLocalityProcess()
-{
+ImproveCacheLocalityProcess::~ImproveCacheLocalityProcess() {
// nothing to do here
}
// ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field.
-bool ImproveCacheLocalityProcess::IsActive( unsigned int pFlags) const
-{
+bool ImproveCacheLocalityProcess::IsActive( unsigned int pFlags) const {
return (pFlags & aiProcess_ImproveCacheLocality) != 0;
}
// ------------------------------------------------------------------------------------------------
// Setup configuration
-void ImproveCacheLocalityProcess::SetupProperties(const Importer* pImp)
-{
+void ImproveCacheLocalityProcess::SetupProperties(const Importer* pImp) {
// AI_CONFIG_PP_ICL_PTCACHE_SIZE controls the target cache size for the optimizer
- configCacheDepth = pImp->GetPropertyInteger(AI_CONFIG_PP_ICL_PTCACHE_SIZE,PP_ICL_PTCACHE_SIZE);
+ mConfigCacheDepth = pImp->GetPropertyInteger(AI_CONFIG_PP_ICL_PTCACHE_SIZE,PP_ICL_PTCACHE_SIZE);
}
// ------------------------------------------------------------------------------------------------
// Executes the post processing step on the given imported data.
-void ImproveCacheLocalityProcess::Execute( aiScene* pScene)
-{
+void ImproveCacheLocalityProcess::Execute( aiScene* pScene) {
if (!pScene->mNumMeshes) {
ASSIMP_LOG_DEBUG("ImproveCacheLocalityProcess skipped; there are no meshes");
return;
@@ -103,7 +99,7 @@ void ImproveCacheLocalityProcess::Execute( aiScene* pScene)
float out = 0.f;
unsigned int numf = 0, numm = 0;
- for( unsigned int a = 0; a < pScene->mNumMeshes; a++){
+ for( unsigned int a = 0; a < pScene->mNumMeshes; ++a ){
const float res = ProcessMesh( pScene->mMeshes[a],a);
if (res) {
numf += pScene->mMeshes[a]->mNumFaces;
@@ -121,44 +117,41 @@ void ImproveCacheLocalityProcess::Execute( aiScene* pScene)
// ------------------------------------------------------------------------------------------------
// Improves the cache coherency of a specific mesh
-float ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int meshNum)
-{
+ai_real ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int meshNum) {
// TODO: rewrite this to use std::vector or boost::shared_array
- ai_assert(NULL != pMesh);
+ ai_assert(nullptr != pMesh);
// Check whether the input data is valid
// - there must be vertices and faces
// - all faces must be triangulated or we can't operate on them
if (!pMesh->HasFaces() || !pMesh->HasPositions())
- return 0.f;
+ return static_cast<ai_real>(0.f);
if (pMesh->mPrimitiveTypes != aiPrimitiveType_TRIANGLE) {
ASSIMP_LOG_ERROR("This algorithm works on triangle meshes only");
- return 0.f;
+ return static_cast<ai_real>(0.f);
}
- if(pMesh->mNumVertices <= configCacheDepth) {
- return 0.f;
+ if(pMesh->mNumVertices <= mConfigCacheDepth) {
+ return static_cast<ai_real>(0.f);
}
- float fACMR = 3.f;
+ ai_real fACMR = 3.f;
const aiFace* const pcEnd = pMesh->mFaces+pMesh->mNumFaces;
// Input ACMR is for logging purposes only
if (!DefaultLogger::isNullLogger()) {
- unsigned int* piFIFOStack = new unsigned int[configCacheDepth];
- memset(piFIFOStack,0xff,configCacheDepth*sizeof(unsigned int));
+ unsigned int* piFIFOStack = new unsigned int[mConfigCacheDepth];
+ memset(piFIFOStack,0xff,mConfigCacheDepth*sizeof(unsigned int));
unsigned int* piCur = piFIFOStack;
- const unsigned int* const piCurEnd = piFIFOStack + configCacheDepth;
+ const unsigned int* const piCurEnd = piFIFOStack + mConfigCacheDepth;
// count the number of cache misses
unsigned int iCacheMisses = 0;
for (const aiFace* pcFace = pMesh->mFaces;pcFace != pcEnd;++pcFace) {
-
for (unsigned int qq = 0; qq < 3;++qq) {
bool bInCache = false;
-
for (unsigned int* pp = piFIFOStack;pp < piCurEnd;++pp) {
if (*pp == pcFace->mIndices[qq]) {
// the vertex is in cache
@@ -176,7 +169,7 @@ float ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int mesh
}
}
delete[] piFIFOStack;
- fACMR = (float)iCacheMisses / pMesh->mNumFaces;
+ fACMR = (ai_real) iCacheMisses / pMesh->mNumFaces;
if (3.0 == fACMR) {
char szBuff[128]; // should be sufficiently large in every case
@@ -185,7 +178,7 @@ float ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int mesh
// smaller than 3.0 ...
ai_snprintf(szBuff,128,"Mesh %u: Not suitable for vcache optimization",meshNum);
ASSIMP_LOG_WARN(szBuff);
- return 0.f;
+ return static_cast<ai_real>(0.f);
}
}
@@ -258,7 +251,7 @@ float ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int mesh
int ivdx = 0;
int ics = 1;
- int iStampCnt = configCacheDepth+1;
+ int iStampCnt = mConfigCacheDepth+1;
while (ivdx >= 0) {
unsigned int icnt = piNumTriPtrNoModify[ivdx];
@@ -294,7 +287,7 @@ float ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int mesh
*piCSIter++ = dp;
// if the vertex is not yet in cache, set its cache count
- if (iStampCnt-piCachingStamps[dp] > configCacheDepth) {
+ if (iStampCnt-piCachingStamps[dp] > mConfigCacheDepth) {
piCachingStamps[dp] = iStampCnt++;
++iCacheMisses;
}
@@ -319,7 +312,7 @@ float ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int mesh
// will the vertex be in cache, even after fanning occurs?
unsigned int tmp;
- if ((tmp = iStampCnt-piCachingStamps[dp]) + 2*piNumTriPtr[dp] <= configCacheDepth) {
+ if ((tmp = iStampCnt-piCachingStamps[dp]) + 2*piNumTriPtr[dp] <= mConfigCacheDepth) {
priority = tmp;
}
@@ -356,7 +349,7 @@ float ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int mesh
}
}
}
- float fACMR2 = 0.0f;
+ ai_real fACMR2 = 0.0f;
if (!DefaultLogger::isNullLogger()) {
fACMR2 = (float)iCacheMisses / pMesh->mNumFaces;
diff --git a/thirdparty/assimp/code/ImproveCacheLocality.h b/thirdparty/assimp/code/PostProcessing/ImproveCacheLocality.h
index 1b29ee0d6e..de25ecd9fb 100644
--- a/thirdparty/assimp/code/ImproveCacheLocality.h
+++ b/thirdparty/assimp/code/PostProcessing/ImproveCacheLocality.h
@@ -45,7 +45,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_IMPROVECACHELOCALITY_H_INC
#define AI_IMPROVECACHELOCALITY_H_INC
-#include "BaseProcess.h"
+#include "Common/BaseProcess.h"
+
#include <assimp/types.h>
struct aiMesh;
@@ -87,12 +88,12 @@ protected:
* @param pMesh The mesh to process.
* @param meshNum Index of the mesh to process
*/
- float ProcessMesh( aiMesh* pMesh, unsigned int meshNum);
+ ai_real ProcessMesh( aiMesh* pMesh, unsigned int meshNum);
private:
//! Configuration parameter: specifies the size of the cache to
//! optimize the vertex data for.
- unsigned int configCacheDepth;
+ unsigned int mConfigCacheDepth;
};
} // end of namespace Assimp
diff --git a/thirdparty/assimp/code/JoinVerticesProcess.cpp b/thirdparty/assimp/code/PostProcessing/JoinVerticesProcess.cpp
index 914ec05b46..914ec05b46 100644
--- a/thirdparty/assimp/code/JoinVerticesProcess.cpp
+++ b/thirdparty/assimp/code/PostProcessing/JoinVerticesProcess.cpp
diff --git a/thirdparty/assimp/code/JoinVerticesProcess.h b/thirdparty/assimp/code/PostProcessing/JoinVerticesProcess.h
index 66fa362de2..e017ae62db 100644
--- a/thirdparty/assimp/code/JoinVerticesProcess.h
+++ b/thirdparty/assimp/code/PostProcessing/JoinVerticesProcess.h
@@ -45,7 +45,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_JOINVERTICESPROCESS_H_INC
#define AI_JOINVERTICESPROCESS_H_INC
-#include "BaseProcess.h"
+#include "Common/BaseProcess.h"
+
#include <assimp/types.h>
struct aiMesh;
@@ -61,13 +62,11 @@ namespace Assimp
* erases all but one of the copies. This usually reduces the number of vertices
* in a mesh by a serious amount and is the standard form to render a mesh.
*/
-class ASSIMP_API JoinVerticesProcess : public BaseProcess
-{
+class ASSIMP_API JoinVerticesProcess : public BaseProcess {
public:
JoinVerticesProcess();
~JoinVerticesProcess();
-public:
// -------------------------------------------------------------------
/** Returns whether the processing step is present in the given flag field.
* @param pFlags The processing flags the importer was called with. A bitwise
@@ -83,15 +82,12 @@ public:
*/
void Execute( aiScene* pScene);
-public:
// -------------------------------------------------------------------
/** Unites identical vertices in the given mesh.
* @param pMesh The mesh to process.
* @param meshIndex Index of the mesh to process
*/
int ProcessMesh( aiMesh* pMesh, unsigned int meshIndex);
-
-private:
};
} // end of namespace Assimp
diff --git a/thirdparty/assimp/code/LimitBoneWeightsProcess.cpp b/thirdparty/assimp/code/PostProcessing/LimitBoneWeightsProcess.cpp
index d560f19287..d560f19287 100644
--- a/thirdparty/assimp/code/LimitBoneWeightsProcess.cpp
+++ b/thirdparty/assimp/code/PostProcessing/LimitBoneWeightsProcess.cpp
diff --git a/thirdparty/assimp/code/LimitBoneWeightsProcess.h b/thirdparty/assimp/code/PostProcessing/LimitBoneWeightsProcess.h
index 3602fd8edf..73c2a68d53 100644
--- a/thirdparty/assimp/code/LimitBoneWeightsProcess.h
+++ b/thirdparty/assimp/code/PostProcessing/LimitBoneWeightsProcess.h
@@ -44,14 +44,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_LIMITBONEWEIGHTSPROCESS_H_INC
#define AI_LIMITBONEWEIGHTSPROCESS_H_INC
-#include "BaseProcess.h"
+#include "Common/BaseProcess.h"
+// Forward declarations
struct aiMesh;
class LimitBoneWeightsTest;
-namespace Assimp
-{
+namespace Assimp {
// NOTE: If you change these limits, don't forget to change the
// corresponding values in all Assimp ports
@@ -72,14 +72,11 @@ namespace Assimp
* The other weights on this bone are then renormalized to assure the sum weight
* to be 1.
*/
-class ASSIMP_API LimitBoneWeightsProcess : public BaseProcess
-{
+class ASSIMP_API LimitBoneWeightsProcess : public BaseProcess {
public:
-
LimitBoneWeightsProcess();
~LimitBoneWeightsProcess();
-public:
// -------------------------------------------------------------------
/** Returns whether the processing step is present in the given flag.
* @param pFlags The processing flags the importer was called with.
@@ -96,8 +93,6 @@ public:
*/
void SetupProperties(const Importer* pImp);
-public:
-
// -------------------------------------------------------------------
/** Limits the bone weight count for all vertices in the given mesh.
* @param pMesh The mesh to process.
@@ -111,34 +106,29 @@ public:
*/
void Execute( aiScene* pScene);
-
-public:
-
// -------------------------------------------------------------------
/** Describes a bone weight on a vertex */
- struct Weight
- {
+ struct Weight {
unsigned int mBone; ///< Index of the bone
float mWeight; ///< Weight of that bone on this vertex
Weight() AI_NO_EXCEPT
: mBone(0)
- , mWeight(0.0f)
- { }
+ , mWeight(0.0f) {
+ // empty
+ }
Weight( unsigned int pBone, float pWeight)
- {
- mBone = pBone;
- mWeight = pWeight;
+ : mBone(pBone)
+ , mWeight(pWeight) {
+ // empty
}
/** Comparison operator to sort bone weights by descending weight */
- bool operator < (const Weight& pWeight) const
- {
+ bool operator < (const Weight& pWeight) const {
return mWeight > pWeight.mWeight;
}
};
-public:
/** Maximum number of bones influencing any single vertex. */
unsigned int mMaxWeights;
};
diff --git a/thirdparty/assimp/code/MakeVerboseFormat.cpp b/thirdparty/assimp/code/PostProcessing/MakeVerboseFormat.cpp
index 50ff5ed93d..50ff5ed93d 100644
--- a/thirdparty/assimp/code/MakeVerboseFormat.cpp
+++ b/thirdparty/assimp/code/PostProcessing/MakeVerboseFormat.cpp
diff --git a/thirdparty/assimp/code/MakeVerboseFormat.h b/thirdparty/assimp/code/PostProcessing/MakeVerboseFormat.h
index d12db63ae1..1adf8e2f69 100644
--- a/thirdparty/assimp/code/MakeVerboseFormat.h
+++ b/thirdparty/assimp/code/PostProcessing/MakeVerboseFormat.h
@@ -46,7 +46,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_MAKEVERBOSEFORMAT_H_INC
#define AI_MAKEVERBOSEFORMAT_H_INC
-#include "BaseProcess.h"
+#include "Common/BaseProcess.h"
+
struct aiMesh;
namespace Assimp {
diff --git a/thirdparty/assimp/code/OptimizeGraph.cpp b/thirdparty/assimp/code/PostProcessing/OptimizeGraph.cpp
index add9ab79e1..5db51f58b6 100644
--- a/thirdparty/assimp/code/OptimizeGraph.cpp
+++ b/thirdparty/assimp/code/PostProcessing/OptimizeGraph.cpp
@@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
Copyright (c) 2006-2019, assimp team
-
-
All rights reserved.
Redistribution and use of this software in source and binary forms,
diff --git a/thirdparty/assimp/code/OptimizeGraph.h b/thirdparty/assimp/code/PostProcessing/OptimizeGraph.h
index e5bbed7679..82cc5db3fe 100644
--- a/thirdparty/assimp/code/OptimizeGraph.h
+++ b/thirdparty/assimp/code/PostProcessing/OptimizeGraph.h
@@ -46,13 +46,18 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_OPTIMIZEGRAPHPROCESS_H_INC
#define AI_OPTIMIZEGRAPHPROCESS_H_INC
-#include "BaseProcess.h"
-#include "ProcessHelper.h"
+#include "Common/BaseProcess.h"
+#include "PostProcessing/ProcessHelper.h"
+
#include <assimp/types.h>
+
#include <set>
+// Forward declarations
struct aiMesh;
+
class OptimizeGraphProcessTest;
+
namespace Assimp {
// -----------------------------------------------------------------------------
@@ -64,14 +69,11 @@ namespace Assimp {
* @see aiProcess_OptimizeGraph for a detailed description of the
* algorithm being applied.
*/
-class OptimizeGraphProcess : public BaseProcess
-{
+class OptimizeGraphProcess : public BaseProcess {
public:
-
OptimizeGraphProcess();
~OptimizeGraphProcess();
-public:
// -------------------------------------------------------------------
bool IsActive( unsigned int pFlags) const;
@@ -81,14 +83,12 @@ public:
// -------------------------------------------------------------------
void SetupProperties(const Importer* pImp);
-
// -------------------------------------------------------------------
/** @brief Add a list of node names to be locked and not modified.
* @param in List of nodes. See #AI_CONFIG_PP_OG_EXCLUDE_LIST for
* format explanations.
*/
- inline void AddLockedNodeList(std::string& in)
- {
+ inline void AddLockedNodeList(std::string& in) {
ConvertListToStrings (in,locked_nodes);
}
@@ -96,8 +96,7 @@ public:
/** @brief Add another node to be locked and not modified.
* @param name Name to be locked
*/
- inline void AddLockedNode(std::string& name)
- {
+ inline void AddLockedNode(std::string& name) {
locked_nodes.push_back(name);
}
@@ -105,25 +104,21 @@ public:
/** @brief Remove a node from the list of locked nodes.
* @param name Name to be unlocked
*/
- inline void RemoveLockedNode(std::string& name)
- {
+ inline void RemoveLockedNode(std::string& name) {
locked_nodes.remove(name);
}
protected:
-
void CollectNewChildren(aiNode* nd, std::list<aiNode*>& nodes);
void FindInstancedMeshes (aiNode* pNode);
private:
-
#ifdef AI_OG_USE_HASHING
typedef std::set<unsigned int> LockedSetType;
#else
typedef std::set<std::string> LockedSetType;
#endif
-
//! Scene we're working with
aiScene* mScene;
diff --git a/thirdparty/assimp/code/OptimizeMeshes.cpp b/thirdparty/assimp/code/PostProcessing/OptimizeMeshes.cpp
index 3f6765f6ca..3f6765f6ca 100644
--- a/thirdparty/assimp/code/OptimizeMeshes.cpp
+++ b/thirdparty/assimp/code/PostProcessing/OptimizeMeshes.cpp
diff --git a/thirdparty/assimp/code/OptimizeMeshes.h b/thirdparty/assimp/code/PostProcessing/OptimizeMeshes.h
index 9f46f349b4..dec4ab52de 100644
--- a/thirdparty/assimp/code/OptimizeMeshes.h
+++ b/thirdparty/assimp/code/PostProcessing/OptimizeMeshes.h
@@ -46,8 +46,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_OPTIMIZEMESHESPROCESS_H_INC
#define AI_OPTIMIZEMESHESPROCESS_H_INC
-#include "BaseProcess.h"
+#include "Common/BaseProcess.h"
+
#include <assimp/types.h>
+
#include <vector>
struct aiMesh;
@@ -64,16 +66,14 @@ namespace Assimp {
*
* @note Instanced meshes are currently not processed.
*/
-class OptimizeMeshesProcess : public BaseProcess
-{
+class OptimizeMeshesProcess : public BaseProcess {
public:
/// @brief The class constructor.
OptimizeMeshesProcess();
- /// @brief The class destcructor,
+ /// @brief The class destructor.
~OptimizeMeshesProcess();
-
/** @brief Internal utility to store additional mesh info
*/
struct MeshInfo {
diff --git a/thirdparty/assimp/code/PretransformVertices.cpp b/thirdparty/assimp/code/PostProcessing/PretransformVertices.cpp
index 52001a0578..52001a0578 100644
--- a/thirdparty/assimp/code/PretransformVertices.cpp
+++ b/thirdparty/assimp/code/PostProcessing/PretransformVertices.cpp
diff --git a/thirdparty/assimp/code/PretransformVertices.h b/thirdparty/assimp/code/PostProcessing/PretransformVertices.h
index b7329af130..b2982951e0 100644
--- a/thirdparty/assimp/code/PretransformVertices.h
+++ b/thirdparty/assimp/code/PostProcessing/PretransformVertices.h
@@ -47,13 +47,18 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_PRETRANSFORMVERTICES_H_INC
#define AI_PRETRANSFORMVERTICES_H_INC
-#include "BaseProcess.h"
+#include "Common/BaseProcess.h"
+
#include <assimp/mesh.h>
+
#include <list>
#include <vector>
+// Forward declarations
struct aiNode;
+
class PretransformVerticesTest;
+
namespace Assimp {
// ---------------------------------------------------------------------------
@@ -80,10 +85,10 @@ public:
// -------------------------------------------------------------------
/** @brief Toggle the 'keep hierarchy' option
- * @param d hm ... difficult to guess what this means, hu!?
+ * @param keep true for keep configuration.
*/
- void KeepHierarchy(bool d) {
- configKeepHierarchy = d;
+ void KeepHierarchy(bool keep) {
+ configKeepHierarchy = keep;
}
// -------------------------------------------------------------------
@@ -148,8 +153,6 @@ private:
// Build reference counters for all meshes
void BuildMeshRefCountArray(aiNode* nd, unsigned int * refs);
-
-
//! Configuration option: keep scene hierarchy as long as possible
bool configKeepHierarchy;
bool configNormalize;
diff --git a/thirdparty/assimp/code/ProcessHelper.cpp b/thirdparty/assimp/code/PostProcessing/ProcessHelper.cpp
index 59869fdff7..59869fdff7 100644
--- a/thirdparty/assimp/code/ProcessHelper.cpp
+++ b/thirdparty/assimp/code/PostProcessing/ProcessHelper.cpp
diff --git a/thirdparty/assimp/code/ProcessHelper.h b/thirdparty/assimp/code/PostProcessing/ProcessHelper.h
index c59f3217bf..0afcc41420 100644
--- a/thirdparty/assimp/code/ProcessHelper.h
+++ b/thirdparty/assimp/code/PostProcessing/ProcessHelper.h
@@ -51,7 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/scene.h>
#include <assimp/SpatialSort.h>
-#include "BaseProcess.h"
+#include "Common/BaseProcess.h"
#include <assimp/ParsingUtils.h>
#include <list>
diff --git a/thirdparty/assimp/code/RemoveRedundantMaterials.cpp b/thirdparty/assimp/code/PostProcessing/RemoveRedundantMaterials.cpp
index 632bdca3fe..49ec8f5c47 100644
--- a/thirdparty/assimp/code/RemoveRedundantMaterials.cpp
+++ b/thirdparty/assimp/code/PostProcessing/RemoveRedundantMaterials.cpp
@@ -49,7 +49,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "RemoveRedundantMaterials.h"
#include <assimp/ParsingUtils.h>
#include "ProcessHelper.h"
-#include "MaterialSystem.h"
+#include "Material/MaterialSystem.h"
#include <stdio.h>
using namespace Assimp;
@@ -57,7 +57,7 @@ using namespace Assimp;
// ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer
RemoveRedundantMatsProcess::RemoveRedundantMatsProcess()
-: configFixedMaterials() {
+: mConfigFixedMaterials() {
// nothing to do here
}
@@ -80,7 +80,7 @@ bool RemoveRedundantMatsProcess::IsActive( unsigned int pFlags) const
void RemoveRedundantMatsProcess::SetupProperties(const Importer* pImp)
{
// Get value of AI_CONFIG_PP_RRM_EXCLUDE_LIST
- configFixedMaterials = pImp->GetPropertyString(AI_CONFIG_PP_RRM_EXCLUDE_LIST,"");
+ mConfigFixedMaterials = pImp->GetPropertyString(AI_CONFIG_PP_RRM_EXCLUDE_LIST,"");
}
// ------------------------------------------------------------------------------------------------
@@ -100,10 +100,10 @@ void RemoveRedundantMatsProcess::Execute( aiScene* pScene)
// If a list of materials to be excluded was given, match the list with
// our imported materials and 'salt' all positive matches to ensure that
// we get unique hashes later.
- if (configFixedMaterials.length()) {
+ if (mConfigFixedMaterials.length()) {
std::list<std::string> strings;
- ConvertListToStrings(configFixedMaterials,strings);
+ ConvertListToStrings(mConfigFixedMaterials,strings);
for (unsigned int i = 0; i < pScene->mNumMaterials;++i) {
aiMaterial* mat = pScene->mMaterials[i];
diff --git a/thirdparty/assimp/code/RemoveRedundantMaterials.h b/thirdparty/assimp/code/PostProcessing/RemoveRedundantMaterials.h
index dbd4d44cc0..1f32a0abfb 100644
--- a/thirdparty/assimp/code/RemoveRedundantMaterials.h
+++ b/thirdparty/assimp/code/PostProcessing/RemoveRedundantMaterials.h
@@ -46,7 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_REMOVEREDUNDANTMATERIALS_H_INC
#define AI_REMOVEREDUNDANTMATERIALS_H_INC
-#include "BaseProcess.h"
+#include "Common/BaseProcess.h"
#include <assimp/mesh.h>
class RemoveRedundantMatsTest;
@@ -57,8 +57,7 @@ namespace Assimp {
/** RemoveRedundantMatsProcess: Post-processing step to remove redundant
* materials from the imported scene.
*/
-class ASSIMP_API RemoveRedundantMatsProcess : public BaseProcess
-{
+class ASSIMP_API RemoveRedundantMatsProcess : public BaseProcess {
public:
/// The default class constructor.
RemoveRedundantMatsProcess();
@@ -66,7 +65,6 @@ public:
/// The class destructor.
~RemoveRedundantMatsProcess();
-public:
// -------------------------------------------------------------------
// Check whether step is active
bool IsActive( unsigned int pFlags) const;
@@ -79,27 +77,25 @@ public:
// Setup import settings
void SetupProperties(const Importer* pImp);
-
// -------------------------------------------------------------------
- /** @brief Set list of fixed (unmutable) materials
+ /** @brief Set list of fixed (inmutable) materials
* @param fixed See #AI_CONFIG_PP_RRM_EXCLUDE_LIST
*/
void SetFixedMaterialsString(const std::string& fixed = "") {
- configFixedMaterials = fixed;
+ mConfigFixedMaterials = fixed;
}
// -------------------------------------------------------------------
- /** @brief Get list of fixed (unmutable) materials
+ /** @brief Get list of fixed (inmutable) materials
* @return See #AI_CONFIG_PP_RRM_EXCLUDE_LIST
*/
const std::string& GetFixedMaterialsString() const {
- return configFixedMaterials;
+ return mConfigFixedMaterials;
}
private:
-
//! Configuration option: list of all fixed materials
- std::string configFixedMaterials;
+ std::string mConfigFixedMaterials;
};
} // end of namespace Assimp
diff --git a/thirdparty/assimp/code/RemoveVCProcess.cpp b/thirdparty/assimp/code/PostProcessing/RemoveVCProcess.cpp
index 99fd47a3aa..99fd47a3aa 100644
--- a/thirdparty/assimp/code/RemoveVCProcess.cpp
+++ b/thirdparty/assimp/code/PostProcessing/RemoveVCProcess.cpp
diff --git a/thirdparty/assimp/code/RemoveVCProcess.h b/thirdparty/assimp/code/PostProcessing/RemoveVCProcess.h
index 617d7b9b20..7bb21a8330 100644
--- a/thirdparty/assimp/code/RemoveVCProcess.h
+++ b/thirdparty/assimp/code/PostProcessing/RemoveVCProcess.h
@@ -44,7 +44,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_REMOVEVCPROCESS_H_INCLUDED
#define AI_REMOVEVCPROCESS_H_INCLUDED
-#include "BaseProcess.h"
+#include "Common/BaseProcess.h"
+
#include <assimp/mesh.h>
class RemoveVCProcessTest;
diff --git a/thirdparty/assimp/code/ScaleProcess.cpp b/thirdparty/assimp/code/PostProcessing/ScaleProcess.cpp
index 6d458c4b11..6d458c4b11 100644
--- a/thirdparty/assimp/code/ScaleProcess.cpp
+++ b/thirdparty/assimp/code/PostProcessing/ScaleProcess.cpp
diff --git a/thirdparty/assimp/code/ScaleProcess.h b/thirdparty/assimp/code/PostProcessing/ScaleProcess.h
index 55146ae064..2567378759 100644
--- a/thirdparty/assimp/code/ScaleProcess.h
+++ b/thirdparty/assimp/code/PostProcessing/ScaleProcess.h
@@ -41,7 +41,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
-#include "BaseProcess.h"
+#include "Common/BaseProcess.h"
struct aiNode;
diff --git a/thirdparty/assimp/code/SortByPTypeProcess.cpp b/thirdparty/assimp/code/PostProcessing/SortByPTypeProcess.cpp
index 2e0cc54004..be8405a17b 100644
--- a/thirdparty/assimp/code/SortByPTypeProcess.cpp
+++ b/thirdparty/assimp/code/PostProcessing/SortByPTypeProcess.cpp
@@ -57,8 +57,8 @@ using namespace Assimp;
// ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer
SortByPTypeProcess::SortByPTypeProcess()
-{
- configRemoveMeshes = 0;
+: mConfigRemoveMeshes( 0 ) {
+ // empty
}
// ------------------------------------------------------------------------------------------------
@@ -78,7 +78,7 @@ bool SortByPTypeProcess::IsActive( unsigned int pFlags) const
// ------------------------------------------------------------------------------------------------
void SortByPTypeProcess::SetupProperties(const Importer* pImp)
{
- configRemoveMeshes = pImp->GetPropertyInteger(AI_CONFIG_PP_SBP_REMOVE,0);
+ mConfigRemoveMeshes = pImp->GetPropertyInteger(AI_CONFIG_PP_SBP_REMOVE,0);
}
// ------------------------------------------------------------------------------------------------
@@ -172,7 +172,7 @@ void SortByPTypeProcess::Execute( aiScene* pScene) {
}
if (1 == num) {
- if (!(configRemoveMeshes & mesh->mPrimitiveTypes)) {
+ if (!(mConfigRemoveMeshes & mesh->mPrimitiveTypes)) {
*meshIdx = static_cast<unsigned int>( outMeshes.size() );
outMeshes.push_back(mesh);
} else {
@@ -206,7 +206,7 @@ void SortByPTypeProcess::Execute( aiScene* pScene) {
VertexWeightTable* avw = ComputeVertexBoneWeightTable(mesh);
for (unsigned int real = 0; real < 4; ++real,++meshIdx)
{
- if ( !aiNumPerPType[real] || configRemoveMeshes & (1u << real))
+ if ( !aiNumPerPType[real] || mConfigRemoveMeshes & (1u << real))
{
continue;
}
@@ -392,10 +392,10 @@ void SortByPTypeProcess::Execute( aiScene* pScene) {
{
char buffer[1024];
::ai_snprintf(buffer,1024,"Points: %u%s, Lines: %u%s, Triangles: %u%s, Polygons: %u%s (Meshes, X = removed)",
- aiNumMeshesPerPType[0], ((configRemoveMeshes & aiPrimitiveType_POINT) ? "X" : ""),
- aiNumMeshesPerPType[1], ((configRemoveMeshes & aiPrimitiveType_LINE) ? "X" : ""),
- aiNumMeshesPerPType[2], ((configRemoveMeshes & aiPrimitiveType_TRIANGLE) ? "X" : ""),
- aiNumMeshesPerPType[3], ((configRemoveMeshes & aiPrimitiveType_POLYGON) ? "X" : ""));
+ aiNumMeshesPerPType[0], ((mConfigRemoveMeshes & aiPrimitiveType_POINT) ? "X" : ""),
+ aiNumMeshesPerPType[1], ((mConfigRemoveMeshes & aiPrimitiveType_LINE) ? "X" : ""),
+ aiNumMeshesPerPType[2], ((mConfigRemoveMeshes & aiPrimitiveType_TRIANGLE) ? "X" : ""),
+ aiNumMeshesPerPType[3], ((mConfigRemoveMeshes & aiPrimitiveType_POLYGON) ? "X" : ""));
ASSIMP_LOG_INFO(buffer);
ASSIMP_LOG_DEBUG("SortByPTypeProcess finished");
}
diff --git a/thirdparty/assimp/code/SortByPTypeProcess.h b/thirdparty/assimp/code/PostProcessing/SortByPTypeProcess.h
index c9d9924d8f..1d7ccfc152 100644
--- a/thirdparty/assimp/code/SortByPTypeProcess.h
+++ b/thirdparty/assimp/code/PostProcessing/SortByPTypeProcess.h
@@ -45,10 +45,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_SORTBYPTYPEPROCESS_H_INC
#define AI_SORTBYPTYPEPROCESS_H_INC
-#include "BaseProcess.h"
+#include "Common/BaseProcess.h"
#include <assimp/mesh.h>
class SortByPTypeProcessTest;
+
namespace Assimp {
@@ -57,14 +58,11 @@ namespace Assimp {
* A mesh with 5 lines, 3 points and 145 triangles would be split in 3
* submeshes.
*/
-class ASSIMP_API SortByPTypeProcess : public BaseProcess
-{
+class ASSIMP_API SortByPTypeProcess : public BaseProcess {
public:
-
SortByPTypeProcess();
~SortByPTypeProcess();
-public:
// -------------------------------------------------------------------
bool IsActive( unsigned int pFlags) const;
@@ -75,8 +73,7 @@ public:
void SetupProperties(const Importer* pImp);
private:
-
- int configRemoveMeshes;
+ int mConfigRemoveMeshes;
};
diff --git a/thirdparty/assimp/code/SplitLargeMeshes.cpp b/thirdparty/assimp/code/PostProcessing/SplitLargeMeshes.cpp
index 1797b28d5a..1797b28d5a 100644
--- a/thirdparty/assimp/code/SplitLargeMeshes.cpp
+++ b/thirdparty/assimp/code/PostProcessing/SplitLargeMeshes.cpp
diff --git a/thirdparty/assimp/code/SplitLargeMeshes.h b/thirdparty/assimp/code/PostProcessing/SplitLargeMeshes.h
index 77f089ce7e..3f90576ea9 100644
--- a/thirdparty/assimp/code/SplitLargeMeshes.h
+++ b/thirdparty/assimp/code/PostProcessing/SplitLargeMeshes.h
@@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
Copyright (c) 2006-2019, assimp team
-
All rights reserved.
Redistribution and use of this software in source and binary forms,
@@ -40,21 +39,21 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------
*/
-/** @file Defines a post processing step to split large meshes into submeshes
+/** @file Defines a post processing step to split large meshes into sub-meshes
*/
#ifndef AI_SPLITLARGEMESHES_H_INC
#define AI_SPLITLARGEMESHES_H_INC
#include <vector>
-#include "BaseProcess.h"
+#include "Common/BaseProcess.h"
#include <assimp/mesh.h>
#include <assimp/scene.h>
+// Forward declarations
class SplitLargeMeshesTest;
-namespace Assimp
-{
+namespace Assimp {
class SplitLargeMeshesProcess_Triangle;
class SplitLargeMeshesProcess_Vertex;
diff --git a/thirdparty/assimp/code/TextureTransform.cpp b/thirdparty/assimp/code/PostProcessing/TextureTransform.cpp
index 8ae2ba7218..8ae2ba7218 100644
--- a/thirdparty/assimp/code/TextureTransform.cpp
+++ b/thirdparty/assimp/code/PostProcessing/TextureTransform.cpp
diff --git a/thirdparty/assimp/code/TextureTransform.h b/thirdparty/assimp/code/PostProcessing/TextureTransform.h
index c556ff5d8c..2a5d623d7f 100644
--- a/thirdparty/assimp/code/TextureTransform.h
+++ b/thirdparty/assimp/code/PostProcessing/TextureTransform.h
@@ -45,7 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_TEXTURE_TRANSFORM_H_INCLUDED
#include <assimp/BaseImporter.h>
-#include "BaseProcess.h"
+#include "Common/BaseProcess.h"
#include <assimp/material.h>
#include <list>
diff --git a/thirdparty/assimp/code/TriangulateProcess.cpp b/thirdparty/assimp/code/PostProcessing/TriangulateProcess.cpp
index 0f68f47ddb..1040836bbe 100644
--- a/thirdparty/assimp/code/TriangulateProcess.cpp
+++ b/thirdparty/assimp/code/PostProcessing/TriangulateProcess.cpp
@@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
Copyright (c) 2006-2019, assimp team
-
-
All rights reserved.
Redistribution and use of this software in source and binary forms,
@@ -60,9 +58,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* a file
*/
#ifndef ASSIMP_BUILD_NO_TRIANGULATE_PROCESS
-#include "TriangulateProcess.h"
-#include "ProcessHelper.h"
-#include "PolyTools.h"
+
+#include "PostProcessing/TriangulateProcess.h"
+#include "PostProcessing/ProcessHelper.h"
+#include "Common/PolyTools.h"
+
#include <memory>
//#define AI_BUILD_TRIANGULATE_COLOR_FACE_WINDING
diff --git a/thirdparty/assimp/code/TriangulateProcess.h b/thirdparty/assimp/code/PostProcessing/TriangulateProcess.h
index 47bd2115ad..916b5103dd 100644
--- a/thirdparty/assimp/code/TriangulateProcess.h
+++ b/thirdparty/assimp/code/PostProcessing/TriangulateProcess.h
@@ -46,7 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_TRIANGULATEPROCESS_H_INC
#define AI_TRIANGULATEPROCESS_H_INC
-#include "BaseProcess.h"
+#include "Common/BaseProcess.h"
struct aiMesh;
@@ -59,14 +59,11 @@ namespace Assimp {
* into triangles. You usually want this to happen because the graphics cards
* need their data as triangles.
*/
-class ASSIMP_API TriangulateProcess : public BaseProcess
-{
+class ASSIMP_API TriangulateProcess : public BaseProcess {
public:
-
TriangulateProcess();
~TriangulateProcess();
-public:
// -------------------------------------------------------------------
/** Returns whether the processing step is present in the given flag field.
* @param pFlags The processing flags the importer was called with. A bitwise
@@ -82,7 +79,6 @@ public:
*/
void Execute( aiScene* pScene);
-public:
// -------------------------------------------------------------------
/** Triangulates the given mesh.
* @param pMesh The mesh to triangulate.
diff --git a/thirdparty/assimp/code/ValidateDataStructure.cpp b/thirdparty/assimp/code/PostProcessing/ValidateDataStructure.cpp
index 657b0361b7..712fd6943d 100644
--- a/thirdparty/assimp/code/ValidateDataStructure.cpp
+++ b/thirdparty/assimp/code/PostProcessing/ValidateDataStructure.cpp
@@ -46,8 +46,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* the data structure returned by Assimp.
*/
-
-
// internal headers
#include "ValidateDataStructure.h"
#include <assimp/BaseImporter.h>
@@ -110,8 +108,8 @@ void ValidateDSProcess::ReportWarning(const char* msg,...)
}
// ------------------------------------------------------------------------------------------------
-inline int HasNameMatch(const aiString& in, aiNode* node)
-{
+inline
+int HasNameMatch(const aiString& in, aiNode* node) {
int result = (node->mName == in ? 1 : 0 );
for (unsigned int i = 0; i < node->mNumChildren;++i) {
result += HasNameMatch(in,node->mChildren[i]);
@@ -121,9 +119,8 @@ inline int HasNameMatch(const aiString& in, aiNode* node)
// ------------------------------------------------------------------------------------------------
template <typename T>
-inline void ValidateDSProcess::DoValidation(T** parray, unsigned int size,
- const char* firstName, const char* secondName)
-{
+inline
+void ValidateDSProcess::DoValidation(T** parray, unsigned int size, const char* firstName, const char* secondName) {
// validate all entries
if (size)
{
@@ -181,7 +178,8 @@ inline void ValidateDSProcess::DoValidationEx(T** parray, unsigned int size,
// ------------------------------------------------------------------------------------------------
template <typename T>
inline
-void ValidateDSProcess::DoValidationWithNameCheck(T** array, unsigned int size, const char* firstName, const char* secondName) {
+void ValidateDSProcess::DoValidationWithNameCheck(T** array, unsigned int size, const char* firstName,
+ const char* secondName) {
// validate all entries
DoValidationEx(array,size,firstName,secondName);
@@ -201,9 +199,8 @@ void ValidateDSProcess::DoValidationWithNameCheck(T** array, unsigned int size,
// ------------------------------------------------------------------------------------------------
// Executes the post processing step on the given imported data.
-void ValidateDSProcess::Execute( aiScene* pScene)
-{
- this->mScene = pScene;
+void ValidateDSProcess::Execute( aiScene* pScene) {
+ mScene = pScene;
ASSIMP_LOG_DEBUG("ValidateDataStructureProcess begin");
// validate the node graph of the scene
@@ -516,13 +513,11 @@ void ValidateDSProcess::Validate( const aiMesh* pMesh)
}
// ------------------------------------------------------------------------------------------------
-void ValidateDSProcess::Validate( const aiMesh* pMesh,
- const aiBone* pBone,float* afSum)
-{
+void ValidateDSProcess::Validate( const aiMesh* pMesh, const aiBone* pBone,float* afSum) {
this->Validate(&pBone->mName);
if (!pBone->mNumWeights) {
- ReportError("aiBone::mNumWeights is zero");
+ //ReportError("aiBone::mNumWeights is zero");
}
// check whether all vertices affected by this bone are valid
@@ -563,9 +558,6 @@ void ValidateDSProcess::Validate( const aiAnimation* pAnimation)
else {
ReportError("aiAnimation::mNumChannels is 0. At least one node animation channel must be there.");
}
-
- // Animation duration is allowed to be zero in cases where the anim contains only a single key frame.
- // if (!pAnimation->mDuration)this->ReportError("aiAnimation::mDuration is zero");
}
// ------------------------------------------------------------------------------------------------
@@ -746,8 +738,9 @@ void ValidateDSProcess::Validate( const aiMaterial* pMaterial)
"AI_MATKEY_SHININESS_STRENGTH key is 0.0");
}
break;
- default: ;
- };
+ default:
+ break;
+ }
}
if (AI_SUCCESS == aiGetMaterialFloat( pMaterial,AI_MATKEY_OPACITY,&fTemp) && (!fTemp || fTemp > 1.01)) {
diff --git a/thirdparty/assimp/code/ValidateDataStructure.h b/thirdparty/assimp/code/PostProcessing/ValidateDataStructure.h
index bd21e88545..0b891ef414 100644
--- a/thirdparty/assimp/code/ValidateDataStructure.h
+++ b/thirdparty/assimp/code/PostProcessing/ValidateDataStructure.h
@@ -48,7 +48,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/types.h>
#include <assimp/material.h>
-#include "BaseProcess.h"
+
+#include "Common/BaseProcess.h"
struct aiBone;
struct aiMesh;
diff --git a/thirdparty/assimp/code/RawLoader.cpp b/thirdparty/assimp/code/RawLoader.cpp
deleted file mode 100644
index d0da247e47..0000000000
--- a/thirdparty/assimp/code/RawLoader.cpp
+++ /dev/null
@@ -1,331 +0,0 @@
-/*
----------------------------------------------------------------------------
-Open Asset Import Library (assimp)
----------------------------------------------------------------------------
-
-Copyright (c) 2006-2019, assimp team
-
-
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the following
-conditions are met:
-
-* Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
-
-* Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------------
-*/
-
-/** @file RawLoader.cpp
- * @brief Implementation of the RAW importer class
- */
-
-
-#ifndef ASSIMP_BUILD_NO_RAW_IMPORTER
-
-// internal headers
-#include "RawLoader.h"
-#include <assimp/ParsingUtils.h>
-#include <assimp/fast_atof.h>
-#include <memory>
-#include <assimp/IOSystem.hpp>
-#include <assimp/DefaultLogger.hpp>
-#include <assimp/scene.h>
-#include <assimp/importerdesc.h>
-
-using namespace Assimp;
-
-static const aiImporterDesc desc = {
- "Raw Importer",
- "",
- "",
- "",
- aiImporterFlags_SupportTextFlavour,
- 0,
- 0,
- 0,
- 0,
- "raw"
-};
-
-// ------------------------------------------------------------------------------------------------
-// Constructor to be privately used by Importer
-RAWImporter::RAWImporter()
-{}
-
-// ------------------------------------------------------------------------------------------------
-// Destructor, private as well
-RAWImporter::~RAWImporter()
-{}
-
-// ------------------------------------------------------------------------------------------------
-// Returns whether the class can handle the format of the given file.
-bool RAWImporter::CanRead( const std::string& pFile, IOSystem* /*pIOHandler*/, bool /*checkSig*/) const
-{
- return SimpleExtensionCheck(pFile,"raw");
-}
-
-// ------------------------------------------------------------------------------------------------
-const aiImporterDesc* RAWImporter::GetInfo () const
-{
- return &desc;
-}
-
-// ------------------------------------------------------------------------------------------------
-// Imports the given file into the given scene structure.
-void RAWImporter::InternReadFile( const std::string& pFile,
- aiScene* pScene, IOSystem* pIOHandler)
-{
- std::unique_ptr<IOStream> file( pIOHandler->Open( pFile, "rb"));
-
- // Check whether we can read from the file
- if( file.get() == NULL) {
- throw DeadlyImportError( "Failed to open RAW file " + pFile + ".");
- }
-
- // allocate storage and copy the contents of the file to a memory buffer
- // (terminate it with zero)
- std::vector<char> mBuffer2;
- TextFileToBuffer(file.get(),mBuffer2);
- const char* buffer = &mBuffer2[0];
-
- // list of groups loaded from the file
- std::vector< GroupInformation > outGroups(1,GroupInformation("<default>"));
- std::vector< GroupInformation >::iterator curGroup = outGroups.begin();
-
- // now read all lines
- char line[4096];
- while (GetNextLine(buffer,line))
- {
- // if the line starts with a non-numeric identifier, it marks
- // the beginning of a new group
- const char* sz = line;SkipSpaces(&sz);
- if (IsLineEnd(*sz))continue;
- if (!IsNumeric(*sz))
- {
- const char* sz2 = sz;
- while (!IsSpaceOrNewLine(*sz2))++sz2;
- const unsigned int length = (unsigned int)(sz2-sz);
-
- // find an existing group with this name
- for (std::vector< GroupInformation >::iterator it = outGroups.begin(), end = outGroups.end();
- it != end;++it)
- {
- if (length == (*it).name.length() && !::strcmp(sz,(*it).name.c_str()))
- {
- curGroup = it;sz2 = NULL;
- break;
- }
- }
- if (sz2)
- {
- outGroups.push_back(GroupInformation(std::string(sz,length)));
- curGroup = outGroups.end()-1;
- }
- }
- else
- {
- // there can be maximally 12 floats plus an extra texture file name
- float data[12];
- unsigned int num;
- for (num = 0; num < 12;++num)
- {
- if(!SkipSpaces(&sz) || !IsNumeric(*sz))break;
- sz = fast_atoreal_move<float>(sz,data[num]);
- }
- if (num != 12 && num != 9)
- {
- ASSIMP_LOG_ERROR("A line may have either 9 or 12 floats and an optional texture");
- continue;
- }
-
- MeshInformation* output = NULL;
-
- const char* sz2 = sz;
- unsigned int length;
- if (!IsLineEnd(*sz))
- {
- while (!IsSpaceOrNewLine(*sz2))++sz2;
- length = (unsigned int)(sz2-sz);
- }
- else if (9 == num)
- {
- sz = "%default%";
- length = 9;
- }
- else
- {
- sz = "";
- length = 0;
- }
-
- // search in the list of meshes whether we have one with this texture
- for (auto &mesh : (*curGroup).meshes)
- {
- if (length == mesh.name.length() && (length ? !::strcmp(sz, mesh.name.c_str()) : true))
- {
- output = &mesh;
- break;
- }
- }
- // if we don't have the mesh, create it
- if (!output)
- {
- (*curGroup).meshes.push_back(MeshInformation(std::string(sz,length)));
- output = &((*curGroup).meshes.back());
- }
- if (12 == num)
- {
- aiColor4D v(data[0],data[1],data[2],1.0f);
- output->colors.push_back(v);
- output->colors.push_back(v);
- output->colors.push_back(v);
-
- output->vertices.push_back(aiVector3D(data[3],data[4],data[5]));
- output->vertices.push_back(aiVector3D(data[6],data[7],data[8]));
- output->vertices.push_back(aiVector3D(data[9],data[10],data[11]));
- }
- else
- {
- output->vertices.push_back(aiVector3D(data[0],data[1],data[2]));
- output->vertices.push_back(aiVector3D(data[3],data[4],data[5]));
- output->vertices.push_back(aiVector3D(data[6],data[7],data[8]));
- }
- }
- }
-
- pScene->mRootNode = new aiNode();
- pScene->mRootNode->mName.Set("<RawRoot>");
-
- // count the number of valid groups
- // (meshes can't be empty)
- for (auto & outGroup : outGroups)
- {
- if (!outGroup.meshes.empty())
- {
- ++pScene->mRootNode->mNumChildren;
- pScene->mNumMeshes += (unsigned int) outGroup.meshes.size();
- }
- }
-
- if (!pScene->mNumMeshes)
- {
- throw DeadlyImportError("RAW: No meshes loaded. The file seems to be corrupt or empty.");
- }
-
- pScene->mMeshes = new aiMesh*[pScene->mNumMeshes];
- aiNode** cc;
- if (1 == pScene->mRootNode->mNumChildren)
- {
- cc = &pScene->mRootNode;
- pScene->mRootNode->mNumChildren = 0;
- } else {
- cc = new aiNode*[pScene->mRootNode->mNumChildren];
- memset(cc, 0, sizeof(aiNode*) * pScene->mRootNode->mNumChildren);
- pScene->mRootNode->mChildren = cc;
- }
-
- pScene->mNumMaterials = pScene->mNumMeshes;
- aiMaterial** mats = pScene->mMaterials = new aiMaterial*[pScene->mNumMaterials];
-
- unsigned int meshIdx = 0;
- for (auto & outGroup : outGroups)
- {
- if (outGroup.meshes.empty())continue;
-
- aiNode* node;
- if (pScene->mRootNode->mNumChildren)
- {
- node = *cc = new aiNode();
- node->mParent = pScene->mRootNode;
- }
- else node = *cc;
- node->mName.Set(outGroup.name);
-
- // add all meshes
- node->mNumMeshes = (unsigned int) outGroup.meshes.size();
- unsigned int* pi = node->mMeshes = new unsigned int[ node->mNumMeshes ];
- for (std::vector< MeshInformation >::iterator it2 = outGroup.meshes.begin(),
- end2 = outGroup.meshes.end(); it2 != end2; ++it2)
- {
- ai_assert(!(*it2).vertices.empty());
-
- // allocate the mesh
- *pi++ = meshIdx;
- aiMesh* mesh = pScene->mMeshes[meshIdx] = new aiMesh();
- mesh->mMaterialIndex = meshIdx++;
-
- mesh->mPrimitiveTypes = aiPrimitiveType_TRIANGLE;
-
- // allocate storage for the vertex components and copy them
- mesh->mNumVertices = (unsigned int)(*it2).vertices.size();
- mesh->mVertices = new aiVector3D[ mesh->mNumVertices ];
- ::memcpy(mesh->mVertices,&(*it2).vertices[0],sizeof(aiVector3D)*mesh->mNumVertices);
-
- if ((*it2).colors.size())
- {
- ai_assert((*it2).colors.size() == mesh->mNumVertices);
-
- mesh->mColors[0] = new aiColor4D[ mesh->mNumVertices ];
- ::memcpy(mesh->mColors[0],&(*it2).colors[0],sizeof(aiColor4D)*mesh->mNumVertices);
- }
-
- // generate triangles
- ai_assert(0 == mesh->mNumVertices % 3);
- aiFace* fc = mesh->mFaces = new aiFace[ mesh->mNumFaces = mesh->mNumVertices/3 ];
- aiFace* const fcEnd = fc + mesh->mNumFaces;
- unsigned int n = 0;
- while (fc != fcEnd)
- {
- aiFace& f = *fc++;
- f.mIndices = new unsigned int[f.mNumIndices = 3];
- for (unsigned int m = 0; m < 3;++m)
- f.mIndices[m] = n++;
- }
-
- // generate a material for the mesh
- aiMaterial* mat = new aiMaterial();
-
- aiColor4D clr(1.0f,1.0f,1.0f,1.0f);
- if ("%default%" == (*it2).name) // a gray default material
- {
- clr.r = clr.g = clr.b = 0.6f;
- }
- else if ((*it2).name.length() > 0) // a texture
- {
- aiString s;
- s.Set((*it2).name);
- mat->AddProperty(&s,AI_MATKEY_TEXTURE_DIFFUSE(0));
- }
- mat->AddProperty<aiColor4D>(&clr,1,AI_MATKEY_COLOR_DIFFUSE);
- *mats++ = mat;
- }
- }
-}
-
-#endif // !! ASSIMP_BUILD_NO_RAW_IMPORTER
diff --git a/thirdparty/assimp/include/assimp/Exporter.hpp b/thirdparty/assimp/include/assimp/Exporter.hpp
index bf0096e7e9..ea0303e804 100644
--- a/thirdparty/assimp/include/assimp/Exporter.hpp
+++ b/thirdparty/assimp/include/assimp/Exporter.hpp
@@ -190,7 +190,7 @@ public:
* @note Use aiCopyScene() to get a modifiable copy of a previously
* imported scene. */
const aiExportDataBlob* ExportToBlob(const aiScene* pScene, const char* pFormatId,
- unsigned int pPreprocessing = 0u, const ExportProperties* = nullptr);
+ unsigned int pPreprocessing = 0u, const ExportProperties* pProperties = nullptr);
const aiExportDataBlob* ExportToBlob( const aiScene* pScene, const std::string& pFormatId,
unsigned int pPreprocessing = 0u, const ExportProperties* pProperties = nullptr);
diff --git a/thirdparty/assimp/include/assimp/ParsingUtils.h b/thirdparty/assimp/include/assimp/ParsingUtils.h
index ca30ce13b0..6b9574fc67 100644
--- a/thirdparty/assimp/include/assimp/ParsingUtils.h
+++ b/thirdparty/assimp/include/assimp/ParsingUtils.h
@@ -196,8 +196,7 @@ bool GetNextLine( const char_t*& buffer, char_t out[ BufferSize ] ) {
// ---------------------------------------------------------------------------------
template <class char_t>
-AI_FORCE_INLINE bool IsNumeric( char_t in)
-{
+AI_FORCE_INLINE bool IsNumeric( char_t in) {
return ( in >= '0' && in <= '9' ) || '-' == in || '+' == in;
}
diff --git a/thirdparty/assimp/include/assimp/aabb.h b/thirdparty/assimp/include/assimp/aabb.h
new file mode 100644
index 0000000000..a20f317424
--- /dev/null
+++ b/thirdparty/assimp/include/assimp/aabb.h
@@ -0,0 +1,76 @@
+/*
+---------------------------------------------------------------------------
+Open Asset Import Library (assimp)
+---------------------------------------------------------------------------
+
+Copyright (c) 2006-2019, assimp team
+
+
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the following
+conditions are met:
+
+* Redistributions of source code must retain the above
+copyright notice, this list of conditions and the
+following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+copyright notice, this list of conditions and the
+following disclaimer in the documentation and/or other
+materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+contributors may be used to endorse or promote products
+derived from this software without specific prior
+written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+---------------------------------------------------------------------------
+*/
+
+#pragma once
+#ifndef AI_AABB_H_INC
+#define AI_AABB_H_INC
+
+#include <assimp/vector3.h>
+
+struct aiAABB {
+ C_STRUCT aiVector3D mMin;
+ C_STRUCT aiVector3D mMax;
+
+#ifdef __cplusplus
+
+ aiAABB()
+ : mMin()
+ , mMax() {
+ // empty
+ }
+
+ aiAABB(const aiVector3D &min, const aiVector3D &max )
+ : mMin(min)
+ , mMax(max) {
+ // empty
+ }
+
+ ~aiAABB() {
+ // empty
+ }
+
+#endif
+};
+
+
+#endif
diff --git a/thirdparty/assimp/include/assimp/camera.h b/thirdparty/assimp/include/assimp/camera.h
index 99daf69934..e573eea5d1 100644
--- a/thirdparty/assimp/include/assimp/camera.h
+++ b/thirdparty/assimp/include/assimp/camera.h
@@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
Copyright (c) 2006-2019, assimp team
-
-
All rights reserved.
Redistribution and use of this software in source and binary forms,
@@ -60,7 +58,7 @@ extern "C" {
*
* Cameras have a representation in the node graph and can be animated.
* An important aspect is that the camera itself is also part of the
- * scenegraph. This means, any values such as the look-at vector are not
+ * scene-graph. This means, any values such as the look-at vector are not
* *absolute*, they're <b>relative</b> to the coordinate system defined
* by the node which corresponds to the camera. This allows for camera
* animations. For static cameras parameters like the 'look-at' or 'up' vectors
@@ -162,7 +160,6 @@ struct aiCamera
*/
float mClipPlaneFar;
-
/** Screen aspect ratio.
*
* This is the ration between the width and the height of the
diff --git a/thirdparty/assimp/include/assimp/color4.inl b/thirdparty/assimp/include/assimp/color4.inl
index 3192d55f39..afa53dcb5b 100644
--- a/thirdparty/assimp/include/assimp/color4.inl
+++ b/thirdparty/assimp/include/assimp/color4.inl
@@ -85,6 +85,8 @@ AI_FORCE_INLINE TReal aiColor4t<TReal>::operator[](unsigned int i) const {
return g;
case 2:
return b;
+ case 3:
+ return a;
default:
break;
}
@@ -100,6 +102,8 @@ AI_FORCE_INLINE TReal& aiColor4t<TReal>::operator[](unsigned int i) {
return g;
case 2:
return b;
+ case 3:
+ return a;
default:
break;
}
diff --git a/thirdparty/assimp/include/assimp/config.h.in b/thirdparty/assimp/include/assimp/config.h.in
index a37ff0b8c8..d08b929a10 100644
--- a/thirdparty/assimp/include/assimp/config.h.in
+++ b/thirdparty/assimp/include/assimp/config.h.in
@@ -142,7 +142,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/** @brief Specifies the maximum angle that may be between two vertex tangents
* that their tangents and bi-tangents are smoothed.
*
- * This applies to the CalcTangentSpace-Step. The angle is specified
+ * This applies to the CalcTangentSpace-Step. TFvhe angle is specified
* in degrees. The maximum value is 175.
* Property type: float. Default value: 45 degrees
*/
@@ -651,13 +651,28 @@ enum aiComponent
// ---------------------------------------------------------------------------
/** @brief Set whether the fbx importer will use the legacy embedded texture naming.
-*
-* The default value is false (0)
-* Property type: bool
-*/
+ *
+ * The default value is false (0)
+ * Property type: bool
+ */
#define AI_CONFIG_IMPORT_FBX_EMBEDDED_TEXTURES_LEGACY_NAMING \
"AI_CONFIG_IMPORT_FBX_EMBEDDED_TEXTURES_LEGACY_NAMING"
-
+
+// ---------------------------------------------------------------------------
+/** @brief Set wether the importer shall not remove empty bones.
+ *
+ * Empty bone are often used to define connections for other models.
+ */
+#define AI_CONFIG_IMPORT_REMOVE_EMPTY_BONES \
+ "AI_CONFIG_IMPORT_REMOVE_EMPTY_BONES"
+
+
+// ---------------------------------------------------------------------------
+/** @brief Set wether the FBX importer shall convert the unit from cm to m.
+ */
+#define AI_CONFIG_FBX_CONVERT_TO_M \
+ "AI_CONFIG_FBX_CONVERT_TO_M"
+
// ---------------------------------------------------------------------------
/** @brief Set the vertex animation keyframe to be imported
*
@@ -966,8 +981,12 @@ enum aiComponent
#define AI_CONFIG_EXPORT_XFILE_64BIT "EXPORT_XFILE_64BIT"
-/**
- *
+/** @brief Specifies whether the assimp export shall be able to export point clouds
+ *
+ * When this flag is not defined the render data has to contain valid faces.
+ * Point clouds are only a collection of vertices which have nor spatial organization
+ * by a face and the validation process will remove them. Enabling this feature will
+ * switch off the flag and enable the functionality to export pure point clouds.
*/
#define AI_CONFIG_EXPORT_POINT_CLOUDS "EXPORT_POINT_CLOUDS"
diff --git a/thirdparty/assimp/include/assimp/defs.h b/thirdparty/assimp/include/assimp/defs.h
index 4a177e3c3e..05a5e3fd4b 100644
--- a/thirdparty/assimp/include/assimp/defs.h
+++ b/thirdparty/assimp/include/assimp/defs.h
@@ -122,7 +122,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* OPTIMIZEANIMS
* OPTIMIZEGRAPH
* GENENTITYMESHES
- * FIXTEXTUREPATHS */
+ * FIXTEXTUREPATHS
+ * GENBOUNDINGBOXES */
//////////////////////////////////////////////////////////////////////////
#ifdef _MSC_VER
@@ -214,10 +215,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#endif
#if (defined(__BORLANDC__) || defined (__BCPLUSPLUS__))
-#error Currently, Borland is unsupported. Feel free to port Assimp.
-
-// "W8059 Packgröße der Struktur geändert"
-
+# error Currently, Borland is unsupported. Feel free to port Assimp.
#endif
@@ -243,10 +241,16 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
typedef double ai_real;
typedef signed long long int ai_int;
typedef unsigned long long int ai_uint;
+#ifndef ASSIMP_AI_REAL_TEXT_PRECISION
+#define ASSIMP_AI_REAL_TEXT_PRECISION 16
+#endif // ASSIMP_AI_REAL_TEXT_PRECISION
#else // ASSIMP_DOUBLE_PRECISION
typedef float ai_real;
typedef signed int ai_int;
typedef unsigned int ai_uint;
+#ifndef ASSIMP_AI_REAL_TEXT_PRECISION
+#define ASSIMP_AI_REAL_TEXT_PRECISION 8
+#endif // ASSIMP_AI_REAL_TEXT_PRECISION
#endif // ASSIMP_DOUBLE_PRECISION
//////////////////////////////////////////////////////////////////////////
@@ -267,6 +271,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_DEG_TO_RAD(x) ((x)*(ai_real)0.0174532925)
#define AI_RAD_TO_DEG(x) ((x)*(ai_real)57.2957795)
+/* Numerical limits */
+static const ai_real ai_epsilon = (ai_real) 0.00001;
+
/* Support for big-endian builds */
#if defined(__BYTE_ORDER__)
# if (__BYTE_ORDER__ == __ORDER_BIG_ENDIAN__)
@@ -293,11 +300,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef _MSC_VER
# define AI_NO_EXCEPT noexcept
#else
-# if (_MSC_VER == 1915 )
+# if (_MSC_VER >= 1915 )
# define AI_NO_EXCEPT noexcept
# else
# define AI_NO_EXCEPT
# endif
-#endif
+#endif // _MSC_VER
#endif // !! AI_DEFINES_H_INC
diff --git a/thirdparty/assimp/include/assimp/mesh.h b/thirdparty/assimp/include/assimp/mesh.h
index 36f3ed2afd..f1628f1f54 100644
--- a/thirdparty/assimp/include/assimp/mesh.h
+++ b/thirdparty/assimp/include/assimp/mesh.h
@@ -48,7 +48,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_MESH_H_INC
#define AI_MESH_H_INC
-#include "types.h"
+#include <assimp/types.h>
+#include <assimp/aabb.h>
#ifdef __cplusplus
extern "C" {
@@ -714,6 +715,11 @@ struct aiMesh
* Method of morphing when animeshes are specified.
*/
unsigned int mMethod;
+
+ /**
+ *
+ */
+ C_STRUCT aiAABB mAABB;
#ifdef __cplusplus
@@ -735,7 +741,8 @@ struct aiMesh
, mMaterialIndex( 0 )
, mNumAnimMeshes( 0 )
, mAnimMeshes(nullptr)
- , mMethod( 0 ) {
+ , mMethod( 0 )
+ , mAABB() {
for( unsigned int a = 0; a < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++a ) {
mNumUVComponents[a] = 0;
mTextureCoords[a] = nullptr;
diff --git a/thirdparty/assimp/include/assimp/postprocess.h b/thirdparty/assimp/include/assimp/postprocess.h
index c23a5490a5..2a74414216 100644
--- a/thirdparty/assimp/include/assimp/postprocess.h
+++ b/thirdparty/assimp/include/assimp/postprocess.h
@@ -438,7 +438,7 @@ enum aiPostProcessSteps
aiProcess_FindInstances = 0x100000,
// -------------------------------------------------------------------------
- /** <hr>A postprocessing step to reduce the number of meshes.
+ /** <hr>A post-processing step to reduce the number of meshes.
*
* This will, in fact, reduce the number of draw calls.
*
@@ -450,7 +450,7 @@ enum aiPostProcessSteps
// -------------------------------------------------------------------------
- /** <hr>A postprocessing step to optimize the scene hierarchy.
+ /** <hr>A post-processing step to optimize the scene hierarchy.
*
* Nodes without animations, bones, lights or cameras assigned are
* collapsed and joined.
@@ -514,7 +514,7 @@ enum aiPostProcessSteps
// -------------------------------------------------------------------------
/** <hr>This step splits meshes with many bones into sub-meshes so that each
- * su-bmesh has fewer or as many bones as a given limit.
+ * sub-mesh has fewer or as many bones as a given limit.
*/
aiProcess_SplitByBoneCount = 0x2000000,
@@ -541,7 +541,7 @@ enum aiPostProcessSteps
* global scaling from your importer settings like in FBX. Use the flag
* AI_CONFIG_GLOBAL_SCALE_FACTOR_KEY from the global property table to configure this.
*
- * Use <tt>#AI_CONFIG_GLOBAL_SCALE_FACTOR_KEY</tt> to setup the global scaing factor.
+ * Use <tt>#AI_CONFIG_GLOBAL_SCALE_FACTOR_KEY</tt> to setup the global scaling factor.
*/
aiProcess_GlobalScale = 0x8000000,
@@ -574,6 +574,11 @@ enum aiPostProcessSteps
* This process gives sense back to aiProcess_JoinIdenticalVertices
*/
aiProcess_DropNormals = 0x40000000,
+
+ // -------------------------------------------------------------------------
+ /**
+ */
+ aiProcess_GenBoundingBoxes = 0x80000000
};
diff --git a/thirdparty/assimp/include/assimp/scene.h b/thirdparty/assimp/include/assimp/scene.h
index de0239702d..df5d6f3b5e 100644
--- a/thirdparty/assimp/include/assimp/scene.h
+++ b/thirdparty/assimp/include/assimp/scene.h
@@ -56,6 +56,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "material.h"
#include "anim.h"
#include "metadata.h"
+#include <cstdlib>
#ifdef __cplusplus
extern "C" {
@@ -389,6 +390,14 @@ struct aiScene
//! Returns an embedded texture
const aiTexture* GetEmbeddedTexture(const char* filename) const {
+ // lookup using texture ID (if referenced like: "*1", "*2", etc.)
+ if ('*' == *filename) {
+ int index = std::atoi(filename + 1);
+ if (0 > index || mNumTextures <= static_cast<unsigned>(index))
+ return nullptr;
+ return mTextures[index];
+ }
+ // lookup using filename
const char* shortFilename = GetShortFilename(filename);
for (unsigned int i = 0; i < mNumTextures; i++) {
const char* shortTextureFilename = GetShortFilename(mTextures[i]->mFilename.C_Str());
diff --git a/thirdparty/jpeg-compressor/jpgd.cpp b/thirdparty/jpeg-compressor/jpgd.cpp
index fad9a37a9a..62fbd1b72d 100644
--- a/thirdparty/jpeg-compressor/jpgd.cpp
+++ b/thirdparty/jpeg-compressor/jpgd.cpp
@@ -29,6 +29,10 @@
#define JPGD_MAX(a,b) (((a)>(b)) ? (a) : (b))
#define JPGD_MIN(a,b) (((a)<(b)) ? (a) : (b))
+// TODO: Move to header and use these constants when declaring the arrays.
+#define JPGD_HUFF_TREE_MAX_LENGTH 512
+#define JPGD_HUFF_CODE_SIZE_MAX_LENGTH 256
+
namespace jpgd {
static inline void *jpgd_malloc(size_t nSize) { return malloc(nSize); }
@@ -491,8 +495,9 @@ inline uint jpeg_decoder::get_bits_no_markers(int num_bits)
// Decodes a Huffman encoded symbol.
inline int jpeg_decoder::huff_decode(huff_tables *pH)
{
- int symbol;
+ JPGD_ASSERT(pH);
+ int symbol;
// Check first 8-bits: do we have a complete symbol?
if ((symbol = pH->look_up[m_bit_buf >> 24]) < 0)
{
@@ -500,14 +505,19 @@ inline int jpeg_decoder::huff_decode(huff_tables *pH)
int ofs = 23;
do
{
- symbol = pH->tree[-(int)(symbol + ((m_bit_buf >> ofs) & 1))];
+ unsigned int idx = -(int)(symbol + ((m_bit_buf >> ofs) & 1));
+ JPGD_ASSERT(idx < JPGD_HUFF_TREE_MAX_LENGTH);
+ symbol = pH->tree[idx];
ofs--;
} while (symbol < 0);
get_bits_no_markers(8 + (23 - ofs));
}
else
+ {
+ JPGD_ASSERT(symbol < JPGD_HUFF_CODE_SIZE_MAX_LENGTH);
get_bits_no_markers(pH->code_size[symbol]);
+ }
return symbol;
}
@@ -517,6 +527,8 @@ inline int jpeg_decoder::huff_decode(huff_tables *pH, int& extra_bits)
{
int symbol;
+ JPGD_ASSERT(pH);
+
// Check first 8-bits: do we have a complete symbol?
if ((symbol = pH->look_up2[m_bit_buf >> 24]) < 0)
{
@@ -524,7 +536,9 @@ inline int jpeg_decoder::huff_decode(huff_tables *pH, int& extra_bits)
int ofs = 23;
do
{
- symbol = pH->tree[-(int)(symbol + ((m_bit_buf >> ofs) & 1))];
+ unsigned int idx = -(int)(symbol + ((m_bit_buf >> ofs) & 1));
+ JPGD_ASSERT(idx < JPGD_HUFF_TREE_MAX_LENGTH);
+ symbol = pH->tree[idx];
ofs--;
} while (symbol < 0);
@@ -1495,6 +1509,12 @@ void jpeg_decoder::fix_in_buffer()
void jpeg_decoder::transform_mcu(int mcu_row)
{
jpgd_block_t* pSrc_ptr = m_pMCU_coefficients;
+ if (m_freq_domain_chroma_upsample) {
+ JPGD_ASSERT(mcu_row * m_blocks_per_mcu < m_expanded_blocks_per_row);
+ }
+ else {
+ JPGD_ASSERT(mcu_row * m_blocks_per_mcu < m_max_blocks_per_row);
+ }
uint8* pDst_ptr = m_pSample_buf + mcu_row * m_blocks_per_mcu * 64;
for (int mcu_block = 0; mcu_block < m_blocks_per_mcu; mcu_block++)
@@ -1650,6 +1670,7 @@ void jpeg_decoder::load_next_row()
for (mcu_block = 0; mcu_block < m_blocks_per_mcu; mcu_block++)
{
component_id = m_mcu_org[mcu_block];
+ JPGD_ASSERT(m_comp_quant[component_id] < JPGD_MAX_QUANT_TABLES);
q = m_quant[m_comp_quant[component_id]];
p = m_pMCU_coefficients + 64 * mcu_block;
@@ -1770,6 +1791,7 @@ void jpeg_decoder::decode_next_row()
for (int mcu_block = 0; mcu_block < m_blocks_per_mcu; mcu_block++, p += 64)
{
int component_id = m_mcu_org[mcu_block];
+ JPGD_ASSERT(m_comp_quant[component_id] < JPGD_MAX_QUANT_TABLES);
jpgd_quant_t* q = m_quant[m_comp_quant[component_id]];
int r, s;
@@ -2229,7 +2251,10 @@ void jpeg_decoder::make_huff_table(int index, huff_tables *pH)
for (l = 1; l <= 16; l++)
{
for (i = 1; i <= m_huff_num[index][l]; i++)
+ {
+ JPGD_ASSERT(p < 257);
huffsize[p++] = static_cast<uint8>(l);
+ }
}
huffsize[p] = 0;
@@ -2244,6 +2269,7 @@ void jpeg_decoder::make_huff_table(int index, huff_tables *pH)
{
while (huffsize[p] == si)
{
+ JPGD_ASSERT(p < 257);
huffcode[p++] = code;
code++;
}
@@ -2275,7 +2301,8 @@ void jpeg_decoder::make_huff_table(int index, huff_tables *pH)
for (l = 1 << (8 - code_size); l > 0; l--)
{
- JPGD_ASSERT(i < 256);
+ JPGD_ASSERT(i < JPGD_HUFF_CODE_SIZE_MAX_LENGTH);
+ JPGD_ASSERT(code < JPGD_HUFF_CODE_SIZE_MAX_LENGTH);
pH->look_up[code] = i;
@@ -2325,16 +2352,19 @@ void jpeg_decoder::make_huff_table(int index, huff_tables *pH)
if ((code & 0x8000) == 0)
currententry--;
- if (pH->tree[-currententry - 1] == 0)
+ unsigned int idx = -currententry - 1;
+ JPGD_ASSERT(idx < JPGD_HUFF_TREE_MAX_LENGTH);
+ if (pH->tree[idx] == 0)
{
- pH->tree[-currententry - 1] = nextfreeentry;
+ pH->tree[idx] = nextfreeentry;
currententry = nextfreeentry;
nextfreeentry -= 2;
}
- else
- currententry = pH->tree[-currententry - 1];
+ else {
+ currententry = pH->tree[idx];
+ }
code <<= 1;
}
@@ -2636,7 +2666,9 @@ void jpeg_decoder::decode_block_ac_first(jpeg_decoder *pD, int component_id, int
for (k = pD->m_spectral_start; k <= pD->m_spectral_end; k++)
{
- s = pD->huff_decode(pD->m_pHuff_tabs[pD->m_comp_ac_tab[component_id]]);
+ unsigned int idx = pD->m_comp_ac_tab[component_id];
+ JPGD_ASSERT(idx < JPGD_MAX_HUFF_TABLES);
+ s = pD->huff_decode(pD->m_pHuff_tabs[idx]);
r = s >> 4;
s &= 15;
@@ -2679,7 +2711,6 @@ void jpeg_decoder::decode_block_ac_refine(jpeg_decoder *pD, int component_id, in
int p1 = 1 << pD->m_successive_low;
int m1 = (-1) << pD->m_successive_low;
jpgd_block_t *p = pD->coeff_buf_getp(pD->m_ac_coeffs[component_id], block_x, block_y);
-
JPGD_ASSERT(pD->m_spectral_end <= 63);
k = pD->m_spectral_start;
@@ -2688,7 +2719,9 @@ void jpeg_decoder::decode_block_ac_refine(jpeg_decoder *pD, int component_id, in
{
for ( ; k <= pD->m_spectral_end; k++)
{
- s = pD->huff_decode(pD->m_pHuff_tabs[pD->m_comp_ac_tab[component_id]]);
+ unsigned int idx = pD->m_comp_ac_tab[component_id];
+ JPGD_ASSERT(idx < JPGD_MAX_HUFF_TABLES);
+ s = pD->huff_decode(pD->m_pHuff_tabs[idx]);
r = s >> 4;
s &= 15;