diff options
-rw-r--r-- | modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs index 3483a04c83..ee9e59f9fa 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs @@ -597,7 +597,7 @@ namespace Godot /// <exception name="ArgumentOutOfRangeException"> /// <paramref name="rgba"/> color code is invalid. /// </exception> - private static Color FromHTML(string rgba) + private static Color FromHTML(ReadOnlySpan<char> rgba) { Color c; if (rgba.Length == 0) @@ -611,7 +611,7 @@ namespace Godot if (rgba[0] == '#') { - rgba = rgba.Substring(1); + rgba = rgba.Slice(1); } // If enabled, use 1 hex digit per channel instead of 2. @@ -665,22 +665,22 @@ namespace Godot if (c.r < 0) { - throw new ArgumentOutOfRangeException("Invalid color code. Red part is not valid hexadecimal: " + rgba); + throw new ArgumentOutOfRangeException($"Invalid color code. Red part is not valid hexadecimal: {rgba}"); } if (c.g < 0) { - throw new ArgumentOutOfRangeException("Invalid color code. Green part is not valid hexadecimal: " + rgba); + throw new ArgumentOutOfRangeException($"Invalid color code. Green part is not valid hexadecimal: {rgba}"); } if (c.b < 0) { - throw new ArgumentOutOfRangeException("Invalid color code. Blue part is not valid hexadecimal: " + rgba); + throw new ArgumentOutOfRangeException($"Invalid color code. Blue part is not valid hexadecimal: {rgba}"); } if (c.a < 0) { - throw new ArgumentOutOfRangeException("Invalid color code. Alpha part is not valid hexadecimal: " + rgba); + throw new ArgumentOutOfRangeException($"Invalid color code. Alpha part is not valid hexadecimal: {rgba}"); } return c; } @@ -817,9 +817,9 @@ namespace Godot value = max; } - private static int ParseCol4(string str, int ofs) + private static int ParseCol4(ReadOnlySpan<char> str, int index) { - char character = str[ofs]; + char character = str[index]; if (character >= '0' && character <= '9') { @@ -836,9 +836,9 @@ namespace Godot return -1; } - private static int ParseCol8(string str, int ofs) + private static int ParseCol8(ReadOnlySpan<char> str, int index) { - return ParseCol4(str, ofs) * 16 + ParseCol4(str, ofs + 1); + return ParseCol4(str, index) * 16 + ParseCol4(str, index + 1); } private static string ToHex32(float val) @@ -847,16 +847,16 @@ namespace Godot return b.HexEncode(); } - internal static bool HtmlIsValid(string color) + internal static bool HtmlIsValid(ReadOnlySpan<char> color) { - if (string.IsNullOrEmpty(color)) + if (color.IsEmpty) { return false; } if (color[0] == '#') { - color = color.Substring(1); + color = color.Slice(1); } // Check if the amount of hex digits is valid. |