diff options
-rw-r--r-- | modules/visual_script/visual_script_editor.cpp | 10 | ||||
-rw-r--r-- | scene/gui/graph_edit.cpp | 2 |
2 files changed, 11 insertions, 1 deletions
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index ba3463445d..35358d5a1f 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -2328,6 +2328,16 @@ void VisualScriptEditor::_graph_connected(const String &p_from, int p_from_slot, undo_redo->add_do_method(script.ptr(), "sequence_connect", edited_func, p_from.to_int(), from_port, p_to.to_int()); undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", edited_func, p_from.to_int(), from_port, p_to.to_int()); } else { + + // disconect current, and connect the new one + if (script->is_input_value_port_connected(edited_func, p_to.to_int(), to_port)) { + int conn_from; + int conn_port; + script->get_input_value_port_connection_source(edited_func, p_to.to_int(), to_port, &conn_from, &conn_port); + undo_redo->add_do_method(script.ptr(), "data_disconnect", edited_func, conn_from, conn_port, p_to.to_int(), to_port); + undo_redo->add_undo_method(script.ptr(), "data_connect", edited_func, conn_from, conn_port, p_to.to_int(), to_port); + } + undo_redo->add_do_method(script.ptr(), "data_connect", edited_func, p_from.to_int(), from_port, p_to.to_int(), to_port); undo_redo->add_undo_method(script.ptr(), "data_disconnect", edited_func, p_from.to_int(), from_port, p_to.to_int(), to_port); //update nodes in sgraph diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 1d37529a87..11f750ea70 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -601,7 +601,7 @@ void GraphEdit::_draw_cos_line(CanvasItem *p_where, const Vector2 &p_from, const int cp_neg_len = get_constant("bezier_len_neg"); if (diff > 0) { - cp_offset = MAX(cp_len, diff * 0.5); + cp_offset = MIN(cp_len, diff * 0.5); } else { cp_offset = MAX(MIN(cp_len - diff, cp_neg_len), -diff * 0.5); } |