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-rw-r--r--editor/SCsub31
-rw-r--r--editor/editor_name_dialog.cpp1
-rw-r--r--editor/editor_node.cpp115
-rw-r--r--editor/import/editor_import_collada.cpp8
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp4
-rw-r--r--editor/plugins/curve_editor_plugin.cpp73
-rw-r--r--editor/plugins/curve_editor_plugin.h7
-rw-r--r--editor/plugins/script_editor_plugin.cpp3
-rw-r--r--editor/scene_tree_dock.cpp132
-rw-r--r--editor/scene_tree_dock.h11
-rw-r--r--editor/scene_tree_editor.cpp167
-rw-r--r--editor/scene_tree_editor.h14
-rw-r--r--platform/osx/export/export.cpp343
-rw-r--r--scene/2d/node_2d.cpp2
-rw-r--r--scene/3d/mesh_instance.cpp78
-rw-r--r--scene/3d/mesh_instance.h2
-rw-r--r--scene/3d/spatial.cpp13
-rwxr-xr-xscene/main/node.cpp98
-rw-r--r--scene/main/node.h19
-rw-r--r--scene/main/scene_tree.cpp18
-rw-r--r--scene/main/scene_tree.h1
-rw-r--r--scene/resources/material.cpp4
-rw-r--r--scene/resources/primitive_meshes.cpp36
-rw-r--r--scene/resources/tile_set.cpp9
-rw-r--r--servers/visual_server.cpp4
25 files changed, 797 insertions, 396 deletions
diff --git a/editor/SCsub b/editor/SCsub
index ffdeed1523..a26f6bba77 100644
--- a/editor/SCsub
+++ b/editor/SCsub
@@ -143,6 +143,9 @@ def make_translations_header(target, source, env):
def make_authors_header(target, source, env):
+ sections = ["Project Founders", "Lead Developer", "Project Manager", "Developers"]
+ sections_id = ["dev_founders", "dev_lead", "dev_manager", "dev_names"]
+
src = source[0].srcnode().abspath
dst = target[0].srcnode().abspath
f = open(src, "rb")
@@ -151,19 +154,35 @@ def make_authors_header(target, source, env):
g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
g.write("#ifndef _EDITOR_AUTHORS_H\n")
g.write("#define _EDITOR_AUTHORS_H\n")
- g.write("static const char *dev_names[] = {\n")
+ current_section = ""
name_count = -1
+
+ def close_section():
+ g.write("\t0\n")
+ g.write("};\n")
+ g.write("#define " + current_section.upper() + "_COUNT " + str(name_count) + "\n")
+
for line in f:
if name_count >= 0:
if line.startswith(" "):
g.write("\t\"" + line.strip() + "\",\n")
name_count += 1
- elif line.strip() == "## Developers":
- name_count = 0
- g.write("\t0\n")
- g.write("};\n")
- g.write("#define AUTHORS_COUNT " + str(name_count) + "\n")
+ continue
+ if line.startswith("## "):
+ if name_count >= 0:
+ close_section()
+ name_count = -1
+ for i in range(len(sections)):
+ if line.strip().endswith(sections[i]):
+ current_section = sections_id[i]
+ name_count = 0
+ g.write("static const char *" + current_section + "[] = {\n")
+ break
+
+ if name_count >= 0:
+ close_section()
+
g.write("#endif\n")
if (env["tools"] == "yes"):
diff --git a/editor/editor_name_dialog.cpp b/editor/editor_name_dialog.cpp
index d4c418bfc9..7435e9a9f7 100644
--- a/editor/editor_name_dialog.cpp
+++ b/editor/editor_name_dialog.cpp
@@ -85,7 +85,6 @@ EditorNameDialog::EditorNameDialog() {
add_child(makevb);
name = memnew(LineEdit);
makevb->add_child(name);
- makevb->move_child(name, get_label()->get_index() + 1);
name->set_margin(MARGIN_TOP, 5);
name->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_BEGIN, 5);
name->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 5);
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 39d1d7b9d6..d83b808676 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -2646,7 +2646,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
OS::get_singleton()->shell_open("https://godotengine.org/community");
} break;
case HELP_ABOUT: {
- about->popup_centered_minsize(Size2(500, 130) * EDSCALE);
+ about->popup_centered_minsize(Size2(780, 500) * EDSCALE);
} break;
case SOURCES_REIMPORT: {
@@ -6048,52 +6048,73 @@ EditorNode::EditorNode() {
export_template_manager = memnew(ExportTemplateManager);
gui_base->add_child(export_template_manager);
- about = memnew(AcceptDialog);
- about->set_title(TTR("Thanks from the Godot community!"));
- about->get_ok()->set_text(TTR("Thanks!"));
- about->set_hide_on_ok(true);
- gui_base->add_child(about);
- VBoxContainer *vbc = memnew(VBoxContainer);
- HBoxContainer *hbc = memnew(HBoxContainer);
- hbc->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- hbc->set_alignment(BoxContainer::ALIGN_CENTER);
- about->add_child(vbc);
- vbc->add_child(hbc);
- Label *about_text = memnew(Label);
- about_text->set_text(VERSION_FULL_NAME + String::utf8("\n\u00A9 2007-2017 Juan Linietsky, Ariel Manzur.\n\u00A9 2014-2017 ") + TTR("Godot Engine contributors") + "\n");
- TextureRect *logo = memnew(TextureRect);
- logo->set_texture(gui_base->get_icon("Logo", "EditorIcons"));
- hbc->add_child(logo);
- hbc->add_child(about_text);
- TabContainer *tc = memnew(TabContainer);
- tc->set_custom_minimum_size(Vector2(740, 300));
- vbc->add_child(tc);
- ScrollContainer *dev_base = memnew(ScrollContainer);
- dev_base->set_name(TTR("Developers"));
- tc->add_child(dev_base);
- HBoxContainer *dev_hbc = memnew(HBoxContainer);
- dev_hbc->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- dev_base->add_child(dev_hbc);
- for (int i = 0; i < 3; i++) {
- Label *dev_label = memnew(Label);
- dev_label->set_h_size_flags(Control::SIZE_EXPAND);
- dev_label->set_v_size_flags(Control::SIZE_FILL);
- dev_hbc->add_child(dev_label);
- }
- int dev_name_index = 0;
- int dev_name_column = 0;
- const int dev_index_max = AUTHORS_COUNT / 3 + (AUTHORS_COUNT % 3 == 0 ? 0 : 1);
- String dev_name = "";
- const char **dev_names_ptr = dev_names;
- while (*dev_names_ptr) {
- dev_name += String::utf8(*dev_names_ptr++);
- if (++dev_name_index == dev_index_max || !*dev_names_ptr) {
- dev_hbc->get_child(dev_name_column)->cast_to<Label>()->set_text(dev_name);
- dev_name_column++;
- dev_name = "";
- dev_name_index = 0;
- } else {
- dev_name += "\n";
+ {
+
+ about = memnew(AcceptDialog);
+ about->set_title(TTR("Thanks from the Godot community!"));
+ about->get_ok()->set_text(TTR("Thanks!"));
+ about->set_hide_on_ok(true);
+ about->set_resizable(true);
+ gui_base->add_child(about);
+
+ VBoxContainer *vbc = memnew(VBoxContainer);
+ HBoxContainer *hbc = memnew(HBoxContainer);
+ hbc->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ hbc->set_alignment(BoxContainer::ALIGN_CENTER);
+ hbc->add_constant_override("separation", 30 * EDSCALE);
+ about->add_child(vbc);
+ vbc->add_child(hbc);
+
+ TextureRect *logo = memnew(TextureRect);
+ logo->set_texture(gui_base->get_icon("Logo", "EditorIcons"));
+ hbc->add_child(logo);
+
+ Label *about_text = memnew(Label);
+ about_text->set_text(VERSION_FULL_NAME + String::utf8("\n\u00A9 2007-2017 Juan Linietsky, Ariel Manzur.\n\u00A9 2014-2017 ") +
+ TTR("Godot Engine contributors") + "\n");
+ hbc->add_child(about_text);
+
+ TabContainer *tc = memnew(TabContainer);
+ tc->set_custom_minimum_size(Size2(600, 240) * EDSCALE);
+ tc->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+ vbc->add_child(tc);
+
+ ScrollContainer *dev_base = memnew(ScrollContainer);
+ dev_base->set_name(TTR("Authors"));
+ dev_base->set_v_size_flags(Control::SIZE_EXPAND);
+ tc->add_child(dev_base);
+
+ VBoxContainer *dev_vbc = memnew(VBoxContainer);
+ dev_vbc->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ dev_base->add_child(dev_vbc);
+
+ List<String> dev_sections;
+ dev_sections.push_back(TTR("Project Founders"));
+ dev_sections.push_back(TTR("Lead Developer"));
+ dev_sections.push_back(TTR("Project Manager"));
+ dev_sections.push_back(TTR("Developers"));
+
+ const char **dev_src[] = { dev_founders, dev_lead, dev_manager, dev_names };
+
+ for (int i = 0; i < dev_sections.size(); i++) {
+
+ Label *lbl = memnew(Label);
+ lbl->set_text(dev_sections[i]);
+ dev_vbc->add_child(lbl);
+
+ ItemList *il = memnew(ItemList);
+ il->set_max_columns(32);
+ il->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ il->set_custom_minimum_size(Size2(0, i == 3 ? DEV_NAMES_COUNT * 7.6 : 30) * EDSCALE);
+ const char **dev_names_ptr = dev_src[i];
+ while (*dev_names_ptr)
+ il->add_item(String::utf8(*dev_names_ptr++), NULL, false);
+ dev_vbc->add_child(il);
+ il->set_fixed_column_width(240 * EDSCALE);
+
+ HSeparator *hs = memnew(HSeparator);
+ hs->set_modulate(Color(0, 0, 0, 0));
+ dev_vbc->add_child(hs);
}
}
diff --git a/editor/import/editor_import_collada.cpp b/editor/import/editor_import_collada.cpp
index e0a2ea624e..7948db3797 100644
--- a/editor/import/editor_import_collada.cpp
+++ b/editor/import/editor_import_collada.cpp
@@ -908,12 +908,20 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize, Ref<ArrayMesh> &p_me
#ifndef NO_UP_AXIS_SWAP
if (collada.state.up_axis == Vector3::AXIS_Z) {
+ Vector3 bn = vertex.normal.cross(vertex.tangent.normal) * vertex.tangent.d;
+
SWAP(vertex.vertex.z, vertex.vertex.y);
vertex.vertex.z = -vertex.vertex.z;
SWAP(vertex.normal.z, vertex.normal.y);
vertex.normal.z = -vertex.normal.z;
SWAP(vertex.tangent.normal.z, vertex.tangent.normal.y);
vertex.tangent.normal.z = -vertex.tangent.normal.z;
+ SWAP(bn.z, bn.y);
+ bn.z = -bn.z;
+
+ vertex.tangent.d = vertex.normal.cross(vertex.tangent.normal).dot(bn) > 0 ? 1 : -1;
+
+ print_line("Tangent " + itos(p_i) + ": " + vertex.tangent);
}
#endif
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index 28c5b89741..c3e1f60ccc 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -254,6 +254,10 @@ void AnimationPlayerEditor::_play_bw_from_pressed() {
}
void AnimationPlayerEditor::_stop_pressed() {
+ if (!player) {
+ return;
+ }
+
player->stop(false);
play->set_pressed(false);
stop->set_pressed(true);
diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp
index d729bb7b76..c74eaf21a1 100644
--- a/editor/plugins/curve_editor_plugin.cpp
+++ b/editor/plugins/curve_editor_plugin.cpp
@@ -774,6 +774,8 @@ CurveEditorPlugin::CurveEditorPlugin(EditorNode *p_node) {
_toggle_button = _editor_node->add_bottom_panel_item(get_name(), _view);
_toggle_button->hide();
+
+ get_resource_previewer()->add_preview_generator(memnew(CurvePreviewGenerator));
}
CurveEditorPlugin::~CurveEditorPlugin() {
@@ -845,3 +847,74 @@ void CurveEditorPlugin::_bind_methods() {
ClassDB::bind_method(D_METHOD("_curve_texture_changed"), &CurveEditorPlugin::_curve_texture_changed);
}
+
+//-----------------------------------
+// Preview generator
+
+bool CurvePreviewGenerator::handles(const String &p_type) const {
+ return p_type == "Curve";
+}
+
+Ref<Texture> CurvePreviewGenerator::generate(const Ref<Resource> &p_from) {
+
+ Ref<Curve> curve_ref = p_from;
+ ERR_FAIL_COND_V(curve_ref.is_null(), Ref<Texture>());
+ Curve &curve = **curve_ref;
+
+ int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size");
+ thumbnail_size *= EDSCALE;
+ Ref<Image> img_ref;
+ img_ref.instance();
+ Image &im = **img_ref;
+
+ im.create(thumbnail_size, thumbnail_size, 0, Image::FORMAT_RGBA8);
+
+ im.lock();
+
+ Color bg_color(0.1, 0.1, 0.1, 1.0);
+ for (int i = 0; i < thumbnail_size; i++) {
+ for (int j = 0; j < thumbnail_size; j++) {
+ im.put_pixel(i, j, bg_color);
+ }
+ }
+
+ Color line_color(0.8, 0.8, 0.8, 1.0);
+ float range_y = curve.get_max_value() - curve.get_min_value();
+
+ int prev_y = 0;
+ for (int x = 0; x < im.get_width(); ++x) {
+
+ float t = static_cast<float>(x) / im.get_width();
+ float v = (curve.interpolate_baked(t) - curve.get_min_value()) / range_y;
+ int y = CLAMP(im.get_height() - v * im.get_height(), 0, im.get_height());
+
+ // Plot point
+ if (y >= 0 && y < im.get_height()) {
+ im.put_pixel(x, y, line_color);
+ }
+
+ // Plot vertical line to fix discontinuity (not 100% correct but enough for a preview)
+ if (x != 0 && Math::abs(y - prev_y) > 1) {
+ int y0, y1;
+ if (y < prev_y) {
+ y0 = y;
+ y1 = prev_y;
+ } else {
+ y0 = prev_y;
+ y1 = y;
+ }
+ for (int ly = y0; ly < y1; ++ly) {
+ im.put_pixel(x, ly, line_color);
+ }
+ }
+
+ prev_y = y;
+ }
+
+ im.unlock();
+
+ Ref<ImageTexture> ptex = Ref<ImageTexture>(memnew(ImageTexture));
+
+ ptex->create_from_image(img_ref, 0);
+ return ptex;
+}
diff --git a/editor/plugins/curve_editor_plugin.h b/editor/plugins/curve_editor_plugin.h
index a4952dfb28..040c298a92 100644
--- a/editor/plugins/curve_editor_plugin.h
+++ b/editor/plugins/curve_editor_plugin.h
@@ -143,4 +143,11 @@ private:
ToolButton *_toggle_button;
};
+class CurvePreviewGenerator : public EditorResourcePreviewGenerator {
+ GDCLASS(CurvePreviewGenerator, EditorResourcePreviewGenerator)
+public:
+ bool handles(const String &p_type) const;
+ Ref<Texture> generate(const Ref<Resource> &p_from);
+};
+
#endif // CURVE_EDITOR_PLUGIN_H
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index a7a3242ad9..aedc96d20e 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -1884,6 +1884,9 @@ void ScriptEditor::set_window_layout(Ref<ConfigFile> p_layout) {
for (int i = 0; i < helps.size(); i++) {
String path = helps[i];
+ if (path == "") { // invalid, skip
+ continue;
+ }
_help_class_open(path);
}
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index da2d22b900..e8fa3f78cc 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -658,7 +658,91 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
}
}
} break;
-
+ case TOOL_SCENE_EDITABLE_CHILDREN: {
+ List<Node *> selection = editor_selection->get_selected_node_list();
+ if (List<Node *>::Element *e = selection.front()) {
+ if (Node *node = e->get()) {
+ bool editable = EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(node);
+ editable = !editable;
+
+ EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(node, editable);
+ menu->set_item_checked(18, editable);
+ if (editable) {
+ node->set_scene_instance_load_placeholder(false);
+ menu->set_item_checked(19, false);
+ }
+ scene_tree->update_tree();
+ }
+ }
+ } break;
+ case TOOL_SCENE_USE_PLACEHOLDER: {
+ List<Node *> selection = editor_selection->get_selected_node_list();
+ if (List<Node *>::Element *e = selection.front()) {
+ if (Node *node = e->get()) {
+ bool placeholder = node->get_scene_instance_load_placeholder();
+ placeholder = !placeholder;
+ if (placeholder)
+ EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(node, false);
+
+ node->set_scene_instance_load_placeholder(placeholder);
+ menu->set_item_checked(18, false);
+ menu->set_item_checked(19, placeholder);
+ scene_tree->update_tree();
+ }
+ }
+ } break;
+ case TOOL_SCENE_CLEAR_INSTANCING: {
+ List<Node *> selection = editor_selection->get_selected_node_list();
+ if (List<Node *>::Element *e = selection.front()) {
+ if (Node *node = e->get()) {
+ Node *root = EditorNode::get_singleton()->get_edited_scene();
+ UndoRedo *undo_redo = &editor_data->get_undo_redo();
+ if (!root)
+ break;
+
+ ERR_FAIL_COND(node->get_filename() == String());
+
+ undo_redo->create_action("Discard Instancing");
+ undo_redo->add_do_method(node, "set_filename", "");
+ undo_redo->add_undo_method(node, "set_filename", node->get_filename());
+ _node_replace_owner(node, node, root);
+ undo_redo->add_do_method(scene_tree, "update_tree");
+ undo_redo->add_undo_method(scene_tree, "update_tree");
+ undo_redo->commit_action();
+ }
+ }
+ } break;
+ case TOOL_SCENE_OPEN: {
+ List<Node *> selection = editor_selection->get_selected_node_list();
+ if (List<Node *>::Element *e = selection.front()) {
+ if (Node *node = e->get()) {
+ scene_tree->emit_signal("open", node->get_filename());
+ }
+ }
+ } break;
+ case TOOL_SCENE_CLEAR_INHERITANCE: {
+ clear_inherit_confirm->popup_centered_minsize();
+ } break;
+ case TOOL_SCENE_CLEAR_INHERITANCE_CONFIRM: {
+ List<Node *> selection = editor_selection->get_selected_node_list();
+ if (List<Node *>::Element *e = selection.front()) {
+ if (Node *node = e->get()) {
+ node->set_scene_inherited_state(Ref<SceneState>());
+ scene_tree->update_tree();
+ EditorNode::get_singleton()->get_property_editor()->update_tree();
+ }
+ }
+ } break;
+ case TOOL_SCENE_OPEN_INHERITED: {
+ List<Node *> selection = editor_selection->get_selected_node_list();
+ if (List<Node *>::Element *e = selection.front()) {
+ if (Node *node = e->get()) {
+ if (node && node->get_scene_inherited_state().is_valid()) {
+ scene_tree->emit_signal("open", node->get_scene_inherited_state()->get_path());
+ }
+ }
+ }
+ } break;
default: {
if (p_tool >= EDIT_SUBRESOURCE_BASE) {
@@ -702,6 +786,29 @@ void SceneTreeDock::_notification(int p_what) {
EditorNode::get_singleton()->get_editor_selection()->connect("selection_changed", this, "_selection_changed");
} break;
+
+ case NOTIFICATION_ENTER_TREE: {
+ clear_inherit_confirm->connect("confirmed", this, "_tool_selected", varray(TOOL_SCENE_CLEAR_INHERITANCE_CONFIRM));
+ } break;
+
+ case NOTIFICATION_EXIT_TREE: {
+ clear_inherit_confirm->disconnect("confirmed", this, "_tool_selected");
+ } break;
+ }
+}
+
+void SceneTreeDock::_node_replace_owner(Node *p_base, Node *p_node, Node *p_root) {
+
+ if (p_base != p_node) {
+ if (p_node->get_owner() == p_base) {
+ UndoRedo *undo_redo = &editor_data->get_undo_redo();
+ undo_redo->add_do_method(p_node, "set_owner", p_root);
+ undo_redo->add_undo_method(p_node, "set_owner", p_base);
+ }
+ }
+
+ for (int i = 0; i < p_node->get_child_count(); i++) {
+ _node_replace_owner(p_base, p_node->get_child(i), p_root);
}
}
@@ -1769,6 +1876,24 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
menu->add_icon_shortcut(get_icon("CreateNewSceneFrom", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/save_branch_as_scene"), TOOL_NEW_SCENE_FROM);
menu->add_separator();
menu->add_icon_shortcut(get_icon("CopyNodePath", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/copy_node_path"), TOOL_COPY_NODE_PATH);
+ bool is_external = (selection[0]->get_filename() != "") && (selection[0]->get_owner() != selection[0]);
+ if (is_external) {
+ bool is_inherited = selection[0]->get_scene_inherited_state() != NULL;
+ menu->add_separator();
+ if (is_inherited) {
+ menu->add_item(TTR("Clear Inheritance"), TOOL_SCENE_CLEAR_INHERITANCE);
+ menu->add_icon_item(get_icon("Load", "EditorIcons"), TTR("Open in Editor"), TOOL_SCENE_OPEN_INHERITED);
+ } else {
+ bool editable = EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(selection[0]);
+ bool placeholder = selection[0]->get_scene_instance_load_placeholder();
+ menu->add_check_item(TTR("Editable Children"), TOOL_SCENE_EDITABLE_CHILDREN);
+ menu->add_check_item(TTR("Load As Placeholder"), TOOL_SCENE_USE_PLACEHOLDER);
+ menu->add_item(TTR("Discard Instancing"), TOOL_SCENE_CLEAR_INSTANCING);
+ menu->add_icon_item(get_icon("Load", "EditorIcons"), TTR("Open in Editor"), TOOL_SCENE_OPEN);
+ menu->set_item_checked(18, editable);
+ menu->set_item_checked(19, placeholder);
+ }
+ }
}
menu->add_separator();
menu->add_icon_shortcut(get_icon("Remove", "EditorIcons"), ED_SHORTCUT("scene_tree/delete", TTR("Delete Node(s)"), KEY_DELETE), TOOL_ERASE);
@@ -1978,6 +2103,11 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
first_enter = true;
restore_script_editor_on_drag = false;
+ clear_inherit_confirm = memnew(ConfirmationDialog);
+ clear_inherit_confirm->set_text(TTR("Clear Inheritance? (No Undo!)"));
+ clear_inherit_confirm->get_ok()->set_text(TTR("Clear!"));
+ add_child(clear_inherit_confirm);
+
vbc->add_constant_override("separation", 4);
set_process_input(true);
}
diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h
index 79e01e7571..5872c5a25d 100644
--- a/editor/scene_tree_dock.h
+++ b/editor/scene_tree_dock.h
@@ -70,7 +70,14 @@ class SceneTreeDock : public VBoxContainer {
TOOL_MULTI_EDIT,
TOOL_ERASE,
TOOL_COPY_NODE_PATH,
- TOOL_BUTTON_MAX
+ TOOL_BUTTON_MAX,
+ TOOL_SCENE_EDITABLE_CHILDREN,
+ TOOL_SCENE_USE_PLACEHOLDER,
+ TOOL_SCENE_CLEAR_INSTANCING,
+ TOOL_SCENE_OPEN,
+ TOOL_SCENE_CLEAR_INHERITANCE,
+ TOOL_SCENE_CLEAR_INHERITANCE_CONFIRM,
+ TOOL_SCENE_OPEN_INHERITED
};
enum {
@@ -112,6 +119,7 @@ class SceneTreeDock : public VBoxContainer {
TextureRect *filter_icon;
PopupMenu *menu;
+ ConfirmationDialog *clear_inherit_confirm;
bool first_enter;
@@ -127,6 +135,7 @@ class SceneTreeDock : public VBoxContainer {
void _do_reparent(Node *p_new_parent, int p_position_in_parent, Vector<Node *> p_nodes, bool p_keep_global_xform);
void _set_owners(Node *p_owner, const Array &p_nodes);
+ void _node_replace_owner(Node *p_base, Node *p_node, Node *p_root);
void _load_request(const String &p_path);
void _script_open_request(const Ref<Script> &p_script);
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index d4e5714c0d..d12d8b5528 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -44,110 +44,6 @@ Node *SceneTreeEditor::get_scene_node() {
return get_tree()->get_edited_scene_root();
}
-void SceneTreeEditor::_subscene_option(int p_idx) {
-
- Object *obj = ObjectDB::get_instance(instance_node);
- if (!obj)
- return;
- Node *node = obj->cast_to<Node>();
- if (!node)
- return;
-
- switch (p_idx) {
-
- case SCENE_MENU_EDITABLE_CHILDREN: {
-
- bool editable = EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(node);
- editable = !editable;
-
- //node->set_instance_children_editable(editable);
- EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(node, editable);
- instance_menu->set_item_checked(0, editable);
- if (editable) {
- node->set_scene_instance_load_placeholder(false);
- instance_menu->set_item_checked(1, false);
- }
-
- _update_tree();
-
- } break;
- case SCENE_MENU_USE_PLACEHOLDER: {
-
- bool placeholder = node->get_scene_instance_load_placeholder();
- placeholder = !placeholder;
-
- //node->set_instance_children_editable(editable);
- if (placeholder) {
- EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(node, false);
- }
- node->set_scene_instance_load_placeholder(placeholder);
- instance_menu->set_item_checked(0, false);
- instance_menu->set_item_checked(1, placeholder);
-
- _update_tree();
-
- } break;
- case SCENE_MENU_OPEN: {
-
- emit_signal("open", node->get_filename());
- } break;
- case SCENE_MENU_CLEAR_INHERITANCE: {
- clear_inherit_confirm->popup_centered_minsize();
- } break;
- case SCENE_MENU_CLEAR_INSTANCING: {
-
- Node *root = EditorNode::get_singleton()->get_edited_scene();
- if (!root)
- break;
-
- ERR_FAIL_COND(node->get_filename() == String());
-
- undo_redo->create_action("Discard Instancing");
-
- undo_redo->add_do_method(node, "set_filename", "");
- undo_redo->add_undo_method(node, "set_filename", node->get_filename());
-
- _node_replace_owner(node, node, root);
-
- undo_redo->add_do_method(this, "update_tree");
- undo_redo->add_undo_method(this, "update_tree");
-
- undo_redo->commit_action();
-
- } break;
- case SCENE_MENU_OPEN_INHERITED: {
- if (node && node->get_scene_inherited_state().is_valid()) {
- emit_signal("open", node->get_scene_inherited_state()->get_path());
- }
- } break;
- case SCENE_MENU_CLEAR_INHERITANCE_CONFIRM: {
- if (node && node->get_scene_inherited_state().is_valid()) {
- node->set_scene_inherited_state(Ref<SceneState>());
- update_tree();
- EditorNode::get_singleton()->get_property_editor()->update_tree();
- }
-
- } break;
- }
-}
-
-void SceneTreeEditor::_node_replace_owner(Node *p_base, Node *p_node, Node *p_root) {
-
- if (p_base != p_node) {
-
- if (p_node->get_owner() == p_base) {
-
- undo_redo->add_do_method(p_node, "set_owner", p_root);
- undo_redo->add_undo_method(p_node, "set_owner", p_base);
- }
- }
-
- for (int i = 0; i < p_node->get_child_count(); i++) {
-
- _node_replace_owner(p_base, p_node->get_child(i), p_root);
- }
-}
-
void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_id) {
TreeItem *item = p_item->cast_to<TreeItem>();
@@ -159,38 +55,13 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_i
ERR_FAIL_COND(!n);
if (p_id == BUTTON_SUBSCENE) {
- //open scene request
- Rect2 item_rect = tree->get_item_rect(item, 0);
- item_rect.position.y -= tree->get_scroll().y;
- item_rect.position += tree->get_global_position();
-
if (n == get_scene_node()) {
- inheritance_menu->set_position(item_rect.position + Vector2(0, item_rect.size.y));
- inheritance_menu->set_size(Vector2(item_rect.size.x, 0));
- inheritance_menu->popup();
- instance_node = n->get_instance_ID();
-
- } else {
- instance_menu->set_position(item_rect.position + Vector2(0, item_rect.size.y));
- instance_menu->set_size(Vector2(item_rect.size.x, 0));
- if (EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(n))
- instance_menu->set_item_checked(0, true);
- else
- instance_menu->set_item_checked(0, false);
-
- if (n->get_owner() == get_scene_node()) {
- instance_menu->set_item_checked(1, n->get_scene_instance_load_placeholder());
- instance_menu->set_item_disabled(1, false);
- } else {
-
- instance_menu->set_item_checked(1, false);
- instance_menu->set_item_disabled(1, true);
+ if (n && n->get_scene_inherited_state().is_valid()) {
+ emit_signal("open", n->get_scene_inherited_state()->get_path());
}
-
- instance_menu->popup();
- instance_node = n->get_instance_ID();
+ } else {
+ emit_signal("open", n->get_filename());
}
- //emit_signal("open",n->get_filename());
} else if (p_id == BUTTON_SCRIPT) {
RefPtr script = n->get_script();
if (!script.is_null())
@@ -472,7 +343,7 @@ void SceneTreeEditor::_node_visibility_changed(Node *p_node) {
void SceneTreeEditor::_update_visibility_color(Node *p_node, TreeItem *p_item) {
if (p_node->is_class("CanvasItem") || p_node->is_class("Spatial")) {
Color color(1, 1, 1, 1);
- bool visible_on_screen = p_node->call("is_visible");
+ bool visible_on_screen = p_node->call("is_visible_in_tree");
if (!visible_on_screen) {
color = Color(0.6, 0.6, 0.6, 1);
}
@@ -633,10 +504,7 @@ void SceneTreeEditor::_notification(int p_what) {
get_tree()->connect("node_removed", this, "_node_removed");
get_tree()->connect("node_configuration_warning_changed", this, "_warning_changed");
- instance_menu->set_item_icon(5, get_icon("Load", "EditorIcons"));
tree->connect("item_collapsed", this, "_cell_collapsed");
- inheritance_menu->set_item_icon(2, get_icon("Load", "EditorIcons"));
- clear_inherit_confirm->connect("confirmed", this, "_subscene_option", varray(SCENE_MENU_CLEAR_INHERITANCE_CONFIRM));
EditorSettings::get_singleton()->connect("settings_changed", this, "_editor_settings_changed");
@@ -649,7 +517,6 @@ void SceneTreeEditor::_notification(int p_what) {
get_tree()->disconnect("tree_changed", this, "_tree_changed");
get_tree()->disconnect("node_removed", this, "_node_removed");
tree->disconnect("item_collapsed", this, "_cell_collapsed");
- clear_inherit_confirm->disconnect("confirmed", this, "_subscene_option");
get_tree()->disconnect("node_configuration_warning_changed", this, "_warning_changed");
EditorSettings::get_singleton()->disconnect("settings_changed", this, "_editor_settings_changed");
}
@@ -1059,7 +926,6 @@ void SceneTreeEditor::_bind_methods() {
ClassDB::bind_method("_selection_changed", &SceneTreeEditor::_selection_changed);
ClassDB::bind_method("_cell_button_pressed", &SceneTreeEditor::_cell_button_pressed);
ClassDB::bind_method("_cell_collapsed", &SceneTreeEditor::_cell_collapsed);
- ClassDB::bind_method("_subscene_option", &SceneTreeEditor::_subscene_option);
ClassDB::bind_method("_rmb_select", &SceneTreeEditor::_rmb_select);
ClassDB::bind_method("_warning_changed", &SceneTreeEditor::_warning_changed);
@@ -1145,29 +1011,6 @@ SceneTreeEditor::SceneTreeEditor(bool p_label, bool p_can_rename, bool p_can_ope
updating_tree = false;
blocked = 0;
- instance_menu = memnew(PopupMenu);
- instance_menu->add_check_item(TTR("Editable Children"), SCENE_MENU_EDITABLE_CHILDREN);
- instance_menu->add_check_item(TTR("Load As Placeholder"), SCENE_MENU_USE_PLACEHOLDER);
- instance_menu->add_separator();
- instance_menu->add_item(TTR("Discard Instancing"), SCENE_MENU_CLEAR_INSTANCING);
- instance_menu->add_separator();
- instance_menu->add_item(TTR("Open in Editor"), SCENE_MENU_OPEN);
- instance_menu->connect("id_pressed", this, "_subscene_option");
- add_child(instance_menu);
-
- inheritance_menu = memnew(PopupMenu);
- inheritance_menu->add_item(TTR("Clear Inheritance"), SCENE_MENU_CLEAR_INHERITANCE);
- inheritance_menu->add_separator();
- inheritance_menu->add_item(TTR("Open in Editor"), SCENE_MENU_OPEN_INHERITED);
- inheritance_menu->connect("id_pressed", this, "_subscene_option");
-
- add_child(inheritance_menu);
-
- clear_inherit_confirm = memnew(ConfirmationDialog);
- clear_inherit_confirm->set_text(TTR("Clear Inheritance? (No Undo!)"));
- clear_inherit_confirm->get_ok()->set_text(TTR("Clear!"));
- add_child(clear_inherit_confirm);
-
update_timer = memnew(Timer);
update_timer->connect("timeout", this, "_update_tree");
update_timer->set_one_shot(true);
diff --git a/editor/scene_tree_editor.h b/editor/scene_tree_editor.h
index ec7115afed..c6283af7b5 100644
--- a/editor/scene_tree_editor.h
+++ b/editor/scene_tree_editor.h
@@ -56,27 +56,14 @@ class SceneTreeEditor : public Control {
BUTTON_GROUPS = 7,
};
- enum {
- SCENE_MENU_EDITABLE_CHILDREN,
- SCENE_MENU_USE_PLACEHOLDER,
- SCENE_MENU_OPEN,
- SCENE_MENU_CLEAR_INHERITANCE,
- SCENE_MENU_OPEN_INHERITED,
- SCENE_MENU_CLEAR_INHERITANCE_CONFIRM,
- SCENE_MENU_CLEAR_INSTANCING,
- };
-
Tree *tree;
Node *selected;
- PopupMenu *instance_menu;
- PopupMenu *inheritance_menu;
ObjectID instance_node;
String filter;
AcceptDialog *error;
AcceptDialog *warning;
- ConfirmationDialog *clear_inherit_confirm;
int blocked;
@@ -119,7 +106,6 @@ class SceneTreeEditor : public Control {
void _node_script_changed(Node *p_node);
void _node_visibility_changed(Node *p_node);
void _update_visibility_color(Node *p_node, TreeItem *p_item);
- void _subscene_option(int p_idx);
void _node_replace_owner(Node *p_base, Node *p_node, Node *p_root);
diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp
index 066adde780..9d3493cb49 100644
--- a/platform/osx/export/export.cpp
+++ b/platform/osx/export/export.cpp
@@ -41,6 +41,7 @@
#include "platform/osx/logo.gen.h"
#include "string.h"
#include "version.h"
+#include <sys/stat.h>
class EditorExportPlatformOSX : public EditorExportPlatform {
@@ -52,6 +53,10 @@ class EditorExportPlatformOSX : public EditorExportPlatform {
void _fix_plist(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &plist, const String &p_binary);
void _make_icon(const Ref<Image> &p_icon, Vector<uint8_t> &p_data);
+#ifdef OSX_ENABLED
+ Error _code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path);
+ Error _create_dmg(const String &p_dmg_path, const String &p_pkg_name, const String &p_app_path_name);
+#endif
protected:
virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features);
@@ -61,7 +66,11 @@ public:
virtual String get_name() const { return "Mac OSX"; }
virtual Ref<Texture> get_logo() const { return logo; }
+#ifdef OSX_ENABLED
+ virtual String get_binary_extension() const { return "dmg"; }
+#else
virtual String get_binary_extension() const { return "zip"; }
+#endif
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const;
@@ -90,6 +99,11 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/bits_mode", PROPERTY_HINT_ENUM, "Fat (32 & 64 bits),64 bits,32 bits"), 0));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "display/high_res"), false));
+
+#ifdef OSX_ENABLED
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/identity"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/entitlements"), ""));
+#endif
}
void EditorExportPlatformOSX::_make_icon(const Ref<Image> &p_icon, Vector<uint8_t> &p_data) {
@@ -177,21 +191,62 @@ void EditorExportPlatformOSX::_fix_plist(const Ref<EditorExportPreset> &p_preset
}
}
+#ifdef OSX_ENABLED
+/**
+ If we're running the OSX version of the Godot editor we'll:
+ - export our application bundle to a temporary folder
+ - attempt to code sign it
+ - and then wrap it up in a DMG
+**/
+
+Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path) {
+ List<String> args;
+ if (p_preset->get("codesign/entitlements") != "") {
+ /* this should point to our entitlements.plist file that sandboxes our application, I don't know if this should also be placed in our app bundle */
+ args.push_back("-entitlements");
+ args.push_back(p_preset->get("codesign/entitlements"));
+ }
+ args.push_back("-s");
+ args.push_back(p_preset->get("codesign/identity"));
+ args.push_back("-v"); /* provide some more feedback */
+ args.push_back(p_path);
+ Error err = OS::get_singleton()->execute("/usr/bin/codesign", args, true);
+ ERR_FAIL_COND_V(err, err);
+
+ return OK;
+}
+
+Error EditorExportPlatformOSX::_create_dmg(const String &p_dmg_path, const String &p_pkg_name, const String &p_app_path_name) {
+ List<String> args;
+ args.push_back("create");
+ args.push_back(p_dmg_path);
+ args.push_back("-volname");
+ args.push_back(p_pkg_name);
+ args.push_back("-fs");
+ args.push_back("HFS+");
+ args.push_back("-srcfolder");
+ args.push_back(p_app_path_name);
+ Error err = OS::get_singleton()->execute("/usr/bin/hdiutil", args, true);
+ ERR_FAIL_COND_V(err, err);
+
+ return OK;
+}
+
Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
- String src_pkg;
+ String src_pkg_name;
- EditorProgress ep("export", "Exporting for OSX", 104);
+ EditorProgress ep("export", "Exporting for OSX", 3);
if (p_debug)
- src_pkg = p_preset->get("custom_package/debug");
+ src_pkg_name = p_preset->get("custom_package/debug");
else
- src_pkg = p_preset->get("custom_package/release");
+ src_pkg_name = p_preset->get("custom_package/release");
- if (src_pkg == "") {
+ if (src_pkg_name == "") {
String err;
- src_pkg = find_export_template("osx.zip", &err);
- if (src_pkg == "") {
+ src_pkg_name = find_export_template("osx.zip", &err);
+ if (src_pkg_name == "") {
EditorNode::add_io_error(err);
return ERR_FILE_NOT_FOUND;
}
@@ -202,20 +257,15 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
ep.step("Creating app", 0);
- unzFile pkg = unzOpen2(src_pkg.utf8().get_data(), &io);
- if (!pkg) {
+ unzFile src_pkg_zip = unzOpen2(src_pkg_name.utf8().get_data(), &io);
+ if (!src_pkg_zip) {
- EditorNode::add_io_error("Could not find template app to export:\n" + src_pkg);
+ EditorNode::add_io_error("Could not find template app to export:\n" + src_pkg_name);
return ERR_FILE_NOT_FOUND;
}
- ERR_FAIL_COND_V(!pkg, ERR_CANT_OPEN);
- int ret = unzGoToFirstFile(pkg);
-
- zlib_filefunc_def io2 = io;
- FileAccess *dst_f = NULL;
- io2.opaque = &dst_f;
- zipFile dpkg = zipOpen2(p_path.utf8().get_data(), APPEND_STATUS_CREATE, NULL, &io2);
+ ERR_FAIL_COND_V(!src_pkg_zip, ERR_CANT_OPEN);
+ int ret = unzGoToFirstFile(src_pkg_zip);
String binary_to_use = "godot_osx_" + String(p_debug ? "debug" : "release") + ".";
int bits_mode = p_preset->get("application/bits_mode");
@@ -230,14 +280,34 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
else
pkg_name = "Unnamed";
+ // We're on OSX so we can export to DMG, but first we create our application bundle
+ String tmp_app_path_name = p_path.get_base_dir() + "/" + pkg_name + ".app";
+ print_line("Exporting to " + tmp_app_path_name);
+ DirAccess *tmp_app_path = DirAccess::create_for_path(tmp_app_path_name);
+ ERR_FAIL_COND_V(!tmp_app_path, ERR_CANT_CREATE)
+
+ ///@TODO We should delete the existing application bundle especially if we attempt to code sign it, but what is a safe way to do this? Maybe call system function so it moves to trash?
+ // tmp_app_path->erase_contents_recursive();
+
+ // Create our folder structure or rely on unzip?
+ print_line("Creating " + tmp_app_path_name + "/Contents/MacOS");
+ Error dir_err = tmp_app_path->make_dir_recursive(tmp_app_path_name + "/Contents/MacOS");
+ ERR_FAIL_COND_V(dir_err, ERR_CANT_CREATE)
+ print_line("Creating " + tmp_app_path_name + "/Contents/Resources");
+ dir_err = tmp_app_path->make_dir_recursive(tmp_app_path_name + "/Contents/Resources");
+ ERR_FAIL_COND_V(dir_err, ERR_CANT_CREATE)
+
+ /* Now process our template */
bool found_binary = false;
+ int total_size = 0;
while (ret == UNZ_OK) {
+ bool is_execute = false;
//get filename
unz_file_info info;
char fname[16384];
- ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, NULL, 0, NULL, 0);
+ ret = unzGetCurrentFileInfo(src_pkg_zip, &info, fname, 16384, NULL, 0, NULL, 0);
String file = fname;
@@ -246,9 +316,9 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
data.resize(info.uncompressed_size);
//read
- unzOpenCurrentFile(pkg);
- unzReadCurrentFile(pkg, data.ptr(), data.size());
- unzCloseCurrentFile(pkg);
+ unzOpenCurrentFile(src_pkg_zip);
+ unzReadCurrentFile(src_pkg_zip, data.ptr(), data.size());
+ unzCloseCurrentFile(src_pkg_zip);
//write
@@ -261,10 +331,11 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
if (file.begins_with("Contents/MacOS/godot_")) {
if (file != "Contents/MacOS/" + binary_to_use) {
- ret = unzGoToNextFile(pkg);
+ ret = unzGoToNextFile(src_pkg_zip);
continue; //ignore!
}
found_binary = true;
+ is_execute = true;
file = "Contents/MacOS/" + pkg_name;
}
@@ -288,11 +359,206 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
//bleh?
}
- file = pkg_name + ".app/" + file;
+ if (data.size() > 0) {
+ print_line("ADDING: " + file + " size: " + itos(data.size()));
+ total_size += data.size();
+
+ /* write it into our application bundle */
+ file = tmp_app_path_name + "/" + file;
+
+ /* write the file, need to add chmod */
+ FileAccess *f = FileAccess::open(file, FileAccess::WRITE);
+ ERR_FAIL_COND_V(!f, ERR_CANT_CREATE)
+ f->store_buffer(data.ptr(), data.size());
+ f->close();
+ memdelete(f);
+
+ if (is_execute) {
+ // we need execute rights on this file
+ chmod(file.utf8().get_data(), 0755);
+ } else {
+ // seems to already be set correctly
+ // chmod(file.utf8().get_data(), 0644);
+ }
+ }
+
+ ret = unzGoToNextFile(src_pkg_zip);
+ }
+
+ /* we're done with our source zip */
+ unzClose(src_pkg_zip);
+
+ if (!found_binary) {
+ ERR_PRINTS("Requested template binary '" + binary_to_use + "' not found. It might be missing from your template archive.");
+ unzClose(src_pkg_zip);
+ return ERR_FILE_NOT_FOUND;
+ }
+
+ ep.step("Making PKG", 1);
+
+ String pack_path = tmp_app_path_name + "/Contents/Resources/" + pkg_name + ".pck";
+ Error err = save_pack(p_preset, pack_path);
+ // chmod(pack_path.utf8().get_data(), 0644);
+
+ if (err) {
+ return err;
+ }
+
+ /* see if we can code sign our new package */
+ if (p_preset->get("codesign/identity") != "") {
+ ep.step("Code signing bundle", 2);
+
+ /* the order in which we code sign is important, this is a bit of a shame or we could do this in our loop that extracts the files from our ZIP */
+
+ // start with our application
+ err = _code_sign(p_preset, tmp_app_path_name + "/Contents/MacOS/" + pkg_name);
+ ERR_FAIL_COND_V(err, err);
+
+ ///@TODO we should check the contents of /Contents/Frameworks for frameworks to sign
+
+ // we should probably loop through all resources and sign them?
+ err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Resources/icon.icns");
+ ERR_FAIL_COND_V(err, err);
+ err = _code_sign(p_preset, pack_path);
+ ERR_FAIL_COND_V(err, err);
+ err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Info.plist");
+ ERR_FAIL_COND_V(err, err);
+ }
+
+ /* and finally create a DMG */
+ ep.step("Making DMG", 3);
+ err = _create_dmg(p_path, pkg_name, tmp_app_path_name);
+ ERR_FAIL_COND_V(err, err);
+
+ return OK;
+}
+
+#else
+
+/**
+ When exporting for OSX from any other platform we don't have access to code signing or creating DMGs so we'll wrap the bundle into a zip file.
+
+ Should probably find a nicer way to have just one export method instead of duplicating the method like this but I would the code got very
+ messy with switches inside of it.
+**/
+Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
+
+ String src_pkg_name;
+
+ EditorProgress ep("export", "Exporting for OSX", 104);
+
+ if (p_debug)
+ src_pkg_name = p_preset->get("custom_package/debug");
+ else
+ src_pkg_name = p_preset->get("custom_package/release");
+
+ if (src_pkg_name == "") {
+ String err;
+ src_pkg_name = find_export_template("osx.zip", &err);
+ if (src_pkg_name == "") {
+ EditorNode::add_io_error(err);
+ return ERR_FILE_NOT_FOUND;
+ }
+ }
+
+ FileAccess *src_f = NULL;
+ zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
+
+ ep.step("Creating app", 0);
+
+ unzFile src_pkg_zip = unzOpen2(src_pkg_name.utf8().get_data(), &io);
+ if (!src_pkg_zip) {
+
+ EditorNode::add_io_error("Could not find template app to export:\n" + src_pkg_name);
+ return ERR_FILE_NOT_FOUND;
+ }
+
+ ERR_FAIL_COND_V(!src_pkg_zip, ERR_CANT_OPEN);
+ int ret = unzGoToFirstFile(src_pkg_zip);
+
+ String binary_to_use = "godot_osx_" + String(p_debug ? "debug" : "release") + ".";
+ int bits_mode = p_preset->get("application/bits_mode");
+ binary_to_use += String(bits_mode == 0 ? "fat" : bits_mode == 1 ? "64" : "32");
+
+ print_line("binary: " + binary_to_use);
+ String pkg_name;
+ if (p_preset->get("application/name") != "")
+ pkg_name = p_preset->get("application/name"); // app_name
+ else if (String(GlobalConfig::get_singleton()->get("application/name")) != "")
+ pkg_name = String(GlobalConfig::get_singleton()->get("application/name"));
+ else
+ pkg_name = "Unnamed";
+
+ /* Open our destination zip file */
+ zlib_filefunc_def io2 = io;
+ FileAccess *dst_f = NULL;
+ io2.opaque = &dst_f;
+ zipFile dst_pkg_zip = zipOpen2(p_path.utf8().get_data(), APPEND_STATUS_CREATE, NULL, &io2);
+
+ bool found_binary = false;
+
+ while (ret == UNZ_OK) {
+
+ //get filename
+ unz_file_info info;
+ char fname[16384];
+ ret = unzGetCurrentFileInfo(src_pkg_zip, &info, fname, 16384, NULL, 0, NULL, 0);
+
+ String file = fname;
+
+ print_line("READ: " + file);
+ Vector<uint8_t> data;
+ data.resize(info.uncompressed_size);
+
+ //read
+ unzOpenCurrentFile(src_pkg_zip);
+ unzReadCurrentFile(src_pkg_zip, data.ptr(), data.size());
+ unzCloseCurrentFile(src_pkg_zip);
+
+ //write
+
+ file = file.replace_first("osx_template.app/", "");
+
+ if (file == "Contents/Info.plist") {
+ print_line("parse plist");
+ _fix_plist(p_preset, data, pkg_name);
+ }
+
+ if (file.begins_with("Contents/MacOS/godot_")) {
+ if (file != "Contents/MacOS/" + binary_to_use) {
+ ret = unzGoToNextFile(src_pkg_zip);
+ continue; //ignore!
+ }
+ found_binary = true;
+ file = "Contents/MacOS/" + pkg_name;
+ }
+
+ if (file == "Contents/Resources/icon.icns") {
+ //see if there is an icon
+ String iconpath;
+ if (p_preset->get("application/icon") != "")
+ iconpath = p_preset->get("application/icon");
+ else
+ iconpath = GlobalConfig::get_singleton()->get("application/icon");
+ print_line("icon? " + iconpath);
+ if (iconpath != "") {
+ Ref<Image> icon;
+ icon.instance();
+ icon->load(iconpath);
+ if (!icon->empty()) {
+ print_line("loaded?");
+ _make_icon(icon, data);
+ }
+ }
+ //bleh?
+ }
if (data.size() > 0) {
print_line("ADDING: " + file + " size: " + itos(data.size()));
+ /* add it to our zip file */
+ file = pkg_name + ".app/" + file;
+
zip_fileinfo fi;
fi.tmz_date.tm_hour = info.tmu_date.tm_hour;
fi.tmz_date.tm_min = info.tmu_date.tm_min;
@@ -304,7 +570,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
fi.internal_fa = info.internal_fa;
fi.external_fa = info.external_fa;
- int err = zipOpenNewFileInZip(dpkg,
+ int err = zipOpenNewFileInZip(dst_pkg_zip,
file.utf8().get_data(),
&fi,
NULL,
@@ -316,37 +582,37 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
Z_DEFAULT_COMPRESSION);
print_line("OPEN ERR: " + itos(err));
- err = zipWriteInFileInZip(dpkg, data.ptr(), data.size());
+ err = zipWriteInFileInZip(dst_pkg_zip, data.ptr(), data.size());
print_line("WRITE ERR: " + itos(err));
- zipCloseFileInZip(dpkg);
+ zipCloseFileInZip(dst_pkg_zip);
}
- ret = unzGoToNextFile(pkg);
+ ret = unzGoToNextFile(src_pkg_zip);
}
if (!found_binary) {
ERR_PRINTS("Requested template binary '" + binary_to_use + "' not found. It might be missing from your template archive.");
- zipClose(dpkg, NULL);
- unzClose(pkg);
+ zipClose(dst_pkg_zip, NULL);
+ unzClose(src_pkg_zip);
return ERR_FILE_NOT_FOUND;
}
ep.step("Making PKG", 1);
- String pack_path = EditorSettings::get_singleton()->get_settings_path() + "/tmp/data.pck";
+ String pack_path = EditorSettings::get_singleton()->get_settings_path() + "/tmp/" + pkg_name + ".pck";
Error err = save_pack(p_preset, pack_path);
if (err) {
- zipClose(dpkg, NULL);
- unzClose(pkg);
+ zipClose(dst_pkg_zip, NULL);
+ unzClose(src_pkg_zip);
return err;
}
{
//write datapack
- zipOpenNewFileInZip(dpkg,
- (pkg_name + ".app/Contents/Resources/data.pck").utf8().get_data(),
+ zipOpenNewFileInZip(dst_pkg_zip,
+ (pkg_name + ".app/Contents/Resources/" + pkg_name + ".pck").utf8().get_data(),
NULL,
NULL,
0,
@@ -366,17 +632,18 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
int r = pf->get_buffer(buf, BSIZE);
if (r <= 0)
break;
- zipWriteInFileInZip(dpkg, buf, r);
+ zipWriteInFileInZip(dst_pkg_zip, buf, r);
}
- zipCloseFileInZip(dpkg);
+ zipCloseFileInZip(dst_pkg_zip);
memdelete(pf);
}
- zipClose(dpkg, NULL);
- unzClose(pkg);
+ zipClose(dst_pkg_zip, NULL);
+ unzClose(src_pkg_zip);
return OK;
}
+#endif
bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp
index 6fe1dd73fe..bd6ab99801 100644
--- a/scene/2d/node_2d.cpp
+++ b/scene/2d/node_2d.cpp
@@ -319,7 +319,7 @@ void Node2D::set_global_scale(const Size2 &p_scale) {
CanvasItem *pi = get_parent_item();
if (pi) {
const Size2 parent_global_scale = pi->get_global_transform().get_scale();
- set_scale(p_scale - parent_global_scale);
+ set_scale(p_scale / parent_global_scale);
} else {
set_scale(p_scale);
}
diff --git a/scene/3d/mesh_instance.cpp b/scene/3d/mesh_instance.cpp
index a0d9c26430..14886f4b7a 100644
--- a/scene/3d/mesh_instance.cpp
+++ b/scene/3d/mesh_instance.cpp
@@ -32,6 +32,7 @@
#include "body_shape.h"
#include "core_string_names.h"
#include "physics_body.h"
+#include "scene/resources/material.h"
#include "scene/scene_string_names.h"
#include "skeleton.h"
bool MeshInstance::_set(const StringName &p_name, const Variant &p_value) {
@@ -274,6 +275,80 @@ void MeshInstance::_mesh_changed() {
materials.resize(mesh->get_surface_count());
}
+void MeshInstance::create_debug_tagents() {
+
+ Vector<Vector3> lines;
+ Vector<Color> colors;
+
+ Ref<Mesh> mesh = get_mesh();
+ if (!mesh.is_valid())
+ return;
+
+ for (int i = 0; i < mesh->get_surface_count(); i++) {
+ Array arrays = mesh->surface_get_arrays(i);
+ Vector<Vector3> verts = arrays[Mesh::ARRAY_VERTEX];
+ Vector<Vector3> norms = arrays[Mesh::ARRAY_NORMAL];
+ if (norms.size() == 0)
+ continue;
+ Vector<float> tangents = arrays[Mesh::ARRAY_TANGENT];
+ if (tangents.size() == 0)
+ continue;
+
+ for (int j = 0; j < verts.size(); j++) {
+ Vector3 v = verts[j];
+ Vector3 n = norms[j];
+ Vector3 t = Vector3(tangents[j * 4 + 0], tangents[j * 4 + 1], tangents[j * 4 + 2]);
+ Vector3 b = (n.cross(t)).normalized() * tangents[j * 4 + 3];
+
+ lines.push_back(v); //normal
+ colors.push_back(Color(0, 0, 1)); //color
+ lines.push_back(v + n * 0.04); //normal
+ colors.push_back(Color(0, 0, 1)); //color
+
+ lines.push_back(v); //tangent
+ colors.push_back(Color(1, 0, 0)); //color
+ lines.push_back(v + t * 0.04); //tangent
+ colors.push_back(Color(1, 0, 0)); //color
+
+ lines.push_back(v); //binormal
+ colors.push_back(Color(0, 1, 0)); //color
+ lines.push_back(v + b * 0.04); //binormal
+ colors.push_back(Color(0, 1, 0)); //color
+ }
+ }
+
+ if (lines.size()) {
+
+ Ref<SpatialMaterial> sm;
+ sm.instance();
+
+ sm->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
+ sm->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
+ sm->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
+
+ Ref<ArrayMesh> am;
+ am.instance();
+ Array a;
+ a.resize(Mesh::ARRAY_MAX);
+ a[Mesh::ARRAY_VERTEX] = lines;
+ a[Mesh::ARRAY_COLOR] = colors;
+
+ am->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, a);
+ am->surface_set_material(0, sm);
+
+ MeshInstance *mi = memnew(MeshInstance);
+ mi->set_mesh(am);
+ mi->set_name("DebugTangents");
+ add_child(mi);
+ if (get_parent()) {
+ if (get_parent() == get_tree()->get_edited_scene_root())
+ mi->set_owner(get_parent());
+ else
+ mi->set_owner(get_parent()->get_owner());
+ }
+ }
+}
+
void MeshInstance::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_mesh", "mesh:Mesh"), &MeshInstance::set_mesh);
@@ -290,6 +365,9 @@ void MeshInstance::_bind_methods() {
ClassDB::set_method_flags("MeshInstance", "create_convex_collision", METHOD_FLAGS_DEFAULT);
ClassDB::bind_method(D_METHOD("_mesh_changed"), &MeshInstance::_mesh_changed);
+ ClassDB::bind_method(D_METHOD("create_debug_tagents"), &MeshInstance::create_debug_tagents);
+ ClassDB::set_method_flags("MeshInstance", "create_debug_tagents", METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
+
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh"), "set_mesh", "get_mesh");
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "skeleton"), "set_skeleton_path", "get_skeleton_path");
}
diff --git a/scene/3d/mesh_instance.h b/scene/3d/mesh_instance.h
index c11c52b76d..be328084af 100644
--- a/scene/3d/mesh_instance.h
+++ b/scene/3d/mesh_instance.h
@@ -83,6 +83,8 @@ public:
Node *create_convex_collision_node();
void create_convex_collision();
+ void create_debug_tagents();
+
virtual Rect3 get_aabb() const;
virtual PoolVector<Face3> get_faces(uint32_t p_usage_flags) const;
diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp
index 3debbf02c3..20c2cc1eb5 100644
--- a/scene/3d/spatial.cpp
+++ b/scene/3d/spatial.cpp
@@ -541,10 +541,7 @@ void Spatial::show() {
if (!is_inside_tree())
return;
- if (!data.parent || is_visible_in_tree()) {
-
- _propagate_visibility_changed();
- }
+ _propagate_visibility_changed();
}
void Spatial::hide() {
@@ -552,14 +549,14 @@ void Spatial::hide() {
if (!data.visible)
return;
- bool was_visible = is_visible_in_tree();
data.visible = false;
- if (!data.parent || was_visible) {
+ if (!is_inside_tree())
+ return;
- _propagate_visibility_changed();
- }
+ _propagate_visibility_changed();
}
+
bool Spatial::is_visible_in_tree() const {
const Spatial *s = this;
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 0c65c44392..61e563143c 100755
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -37,7 +37,6 @@
#include "viewport.h"
VARIANT_ENUM_CAST(Node::PauseMode);
-VARIANT_ENUM_CAST(Node::NetworkMode);
VARIANT_ENUM_CAST(Node::RPCMode);
void Node::_notification(int p_notification) {
@@ -77,16 +76,6 @@ void Node::_notification(int p_notification) {
data.pause_owner = this;
}
- if (data.network_mode == NETWORK_MODE_INHERIT) {
-
- if (data.parent)
- data.network_owner = data.parent->data.network_owner;
- else
- data.network_owner = NULL;
- } else {
- data.network_owner = this;
- }
-
if (data.input)
add_to_group("_vp_input" + itos(get_viewport()->get_instance_ID()));
if (data.unhandled_input)
@@ -108,7 +97,6 @@ void Node::_notification(int p_notification) {
remove_from_group("_vp_unhandled_key_input" + itos(get_viewport()->get_instance_ID()));
data.pause_owner = NULL;
- data.network_owner = NULL;
if (data.path_cache) {
memdelete(data.path_cache);
data.path_cache = NULL;
@@ -472,69 +460,28 @@ void Node::_propagate_pause_owner(Node *p_owner) {
}
}
-void Node::set_network_mode(NetworkMode p_mode) {
+void Node::set_network_master(int p_peer_id, bool p_recursive) {
- if (data.network_mode == p_mode)
- return;
+ data.network_master = p_peer_id;
- bool prev_inherits = data.network_mode == NETWORK_MODE_INHERIT;
- data.network_mode = p_mode;
- if (!is_inside_tree())
- return; //pointless
- if ((data.network_mode == NETWORK_MODE_INHERIT) == prev_inherits)
- return; ///nothing changed
-
- Node *owner = NULL;
-
- if (data.network_mode == NETWORK_MODE_INHERIT) {
+ if (p_recursive) {
+ for (int i = 0; i < data.children.size(); i++) {
- if (data.parent)
- owner = data.parent->data.network_owner;
- } else {
- owner = this;
+ data.children[i]->set_network_master(p_peer_id, true);
+ }
}
-
- _propagate_network_owner(owner);
}
-Node::NetworkMode Node::get_network_mode() const {
+int Node::get_network_master() const {
- return data.network_mode;
+ return data.network_master;
}
bool Node::is_network_master() const {
ERR_FAIL_COND_V(!is_inside_tree(), false);
- switch (data.network_mode) {
- case NETWORK_MODE_INHERIT: {
-
- if (data.network_owner)
- return data.network_owner->is_network_master();
- else
- return get_tree()->is_network_server();
- } break;
- case NETWORK_MODE_MASTER: {
-
- return true;
- } break;
- case NETWORK_MODE_SLAVE: {
- return false;
- } break;
- }
-
- return false;
-}
-
-void Node::_propagate_network_owner(Node *p_owner) {
-
- if (data.network_mode != NETWORK_MODE_INHERIT)
- return;
- data.network_owner = p_owner;
- for (int i = 0; i < data.children.size(); i++) {
-
- data.children[i]->_propagate_network_owner(p_owner);
- }
+ return get_tree()->get_network_unique_id() == data.network_master;
}
/***** RPC CONFIG ********/
@@ -962,7 +909,7 @@ void Node::rset_unreliable_id(int p_peer_id, const StringName &p_property, const
//////////// end of rpc
-bool Node::can_call_rpc(const StringName &p_method) const {
+bool Node::can_call_rpc(const StringName &p_method, int p_from) const {
const Map<StringName, RPCMode>::Element *E = data.rpc_methods.find(p_method);
if (E) {
@@ -982,7 +929,7 @@ bool Node::can_call_rpc(const StringName &p_method) const {
return is_network_master();
} break;
case RPC_MODE_SLAVE: {
- return !is_network_master();
+ return !is_network_master() && p_from == get_network_master();
} break;
}
}
@@ -1006,16 +953,16 @@ bool Node::can_call_rpc(const StringName &p_method) const {
return is_network_master();
} break;
case ScriptInstance::RPC_MODE_SLAVE: {
- return !is_network_master();
+ return !is_network_master() && p_from == get_network_master();
} break;
}
}
- ERR_PRINTS("RPC on unauthorized method attempted: " + String(p_method) + " on base: " + String(Variant(this)));
+ ERR_PRINTS("RPC from " + itos(p_from) + " on unauthorized method attempted: " + String(p_method) + " on base: " + String(Variant(this)));
return false;
}
-bool Node::can_call_rset(const StringName &p_property) const {
+bool Node::can_call_rset(const StringName &p_property, int p_from) const {
const Map<StringName, RPCMode>::Element *E = data.rpc_properties.find(p_property);
if (E) {
@@ -1035,7 +982,7 @@ bool Node::can_call_rset(const StringName &p_property) const {
return is_network_master();
} break;
case RPC_MODE_SLAVE: {
- return !is_network_master();
+ return !is_network_master() && p_from == get_network_master();
} break;
}
}
@@ -1059,12 +1006,12 @@ bool Node::can_call_rset(const StringName &p_property) const {
return is_network_master();
} break;
case ScriptInstance::RPC_MODE_SLAVE: {
- return !is_network_master();
+ return !is_network_master() && p_from == get_network_master();
} break;
}
}
- ERR_PRINTS("RSET on unauthorized property attempted: " + String(p_property) + " on base: " + String(Variant(this)));
+ ERR_PRINTS("RSET from " + itos(p_from) + " on unauthorized property attempted: " + String(p_property) + " on base: " + String(Variant(this)));
return false;
}
@@ -2845,8 +2792,8 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("request_ready"), &Node::request_ready);
- ClassDB::bind_method(D_METHOD("set_network_mode", "mode"), &Node::set_network_mode);
- ClassDB::bind_method(D_METHOD("get_network_mode"), &Node::get_network_mode);
+ ClassDB::bind_method(D_METHOD("set_network_master", "id", "recursive"), &Node::set_network_master, DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("get_network_master"), &Node::get_network_master);
ClassDB::bind_method(D_METHOD("is_network_master"), &Node::is_network_master);
@@ -2902,10 +2849,6 @@ void Node::_bind_methods() {
BIND_CONSTANT(NOTIFICATION_INTERNAL_PROCESS);
BIND_CONSTANT(NOTIFICATION_INTERNAL_FIXED_PROCESS);
- BIND_CONSTANT(NETWORK_MODE_INHERIT);
- BIND_CONSTANT(NETWORK_MODE_MASTER);
- BIND_CONSTANT(NETWORK_MODE_SLAVE);
-
BIND_CONSTANT(RPC_MODE_DISABLED);
BIND_CONSTANT(RPC_MODE_REMOTE);
BIND_CONSTANT(RPC_MODE_SYNC);
@@ -2977,8 +2920,7 @@ Node::Node() {
data.unhandled_key_input = false;
data.pause_mode = PAUSE_MODE_INHERIT;
data.pause_owner = NULL;
- data.network_mode = NETWORK_MODE_INHERIT;
- data.network_owner = NULL;
+ data.network_master = 1; //server by default
data.path_cache = NULL;
data.parent_owned = false;
data.in_constructor = true;
diff --git a/scene/main/node.h b/scene/main/node.h
index ffd2b7ce5f..7baa65c022 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -61,13 +61,6 @@ public:
DUPLICATE_USE_INSTANCING = 8
};
- enum NetworkMode {
-
- NETWORK_MODE_INHERIT,
- NETWORK_MODE_MASTER,
- NETWORK_MODE_SLAVE
- };
-
enum RPCMode {
RPC_MODE_DISABLED, //no rpc for this method, calls to this will be blocked (default)
@@ -122,8 +115,7 @@ private:
PauseMode pause_mode;
Node *pause_owner;
- NetworkMode network_mode;
- Node *network_owner;
+ int network_master;
Map<StringName, RPCMode> rpc_methods;
Map<StringName, RPCMode> rpc_properties;
@@ -173,7 +165,6 @@ private:
void _propagate_validate_owner();
void _print_stray_nodes();
void _propagate_pause_owner(Node *p_owner);
- void _propagate_network_owner(Node *p_owner);
Array _get_node_and_resource(const NodePath &p_path);
void _duplicate_signals(const Node *p_original, Node *p_copy) const;
@@ -393,8 +384,8 @@ public:
bool is_displayed_folded() const;
/* NETWORK */
- void set_network_mode(NetworkMode p_mode);
- NetworkMode get_network_mode() const;
+ void set_network_master(int p_peer_id, bool p_recursive = true);
+ int get_network_master() const;
bool is_network_master() const;
void rpc_config(const StringName &p_method, RPCMode p_mode); // config a local method for RPC
@@ -414,8 +405,8 @@ public:
void rsetp(int p_peer_id, bool p_unreliable, const StringName &p_property, const Variant &p_value);
- bool can_call_rpc(const StringName &p_method) const;
- bool can_call_rset(const StringName &p_property) const;
+ bool can_call_rpc(const StringName &p_method, int p_from) const;
+ bool can_call_rset(const StringName &p_property, int p_from) const;
Node();
~Node();
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 479abccda6..1e5735de97 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -1763,6 +1763,16 @@ int SceneTree::get_network_unique_id() const {
return network_peer->get_unique_id();
}
+Vector<int> SceneTree::get_network_connected_peers() const {
+ ERR_FAIL_COND_V(!network_peer.is_valid(), Vector<int>());
+
+ Vector<int> ret;
+ for (Set<int>::Element *E = connected_peers.front(); E; E = E->next()) {
+ ret.push_back(E->get());
+ }
+
+ return ret;
+}
void SceneTree::set_refuse_new_network_connections(bool p_refuse) {
ERR_FAIL_COND(!network_peer.is_valid());
network_peer->set_refuse_new_connections(p_refuse);
@@ -1973,6 +1983,7 @@ void SceneTree::_network_process_packet(int p_from, const uint8_t *p_packet, int
Node *node = NULL;
if (target & 0x80000000) {
+ //use full path (not cached yet)
int ofs = target & 0x7FFFFFFF;
ERR_FAIL_COND(ofs >= p_packet_len);
@@ -1988,7 +1999,7 @@ void SceneTree::_network_process_packet(int p_from, const uint8_t *p_packet, int
ERR_FAIL_COND(node == NULL);
}
} else {
-
+ //use cached path
int id = target;
Map<int, PathGetCache>::Element *E = path_get_cache.find(p_from);
@@ -2023,7 +2034,7 @@ void SceneTree::_network_process_packet(int p_from, const uint8_t *p_packet, int
if (packet_type == NETWORK_COMMAND_REMOTE_CALL) {
- if (!node->can_call_rpc(name))
+ if (!node->can_call_rpc(name, p_from))
return;
int ofs = len_end + 1;
@@ -2060,7 +2071,7 @@ void SceneTree::_network_process_packet(int p_from, const uint8_t *p_packet, int
} else {
- if (!node->can_call_rset(name))
+ if (!node->can_call_rset(name, p_from))
return;
int ofs = len_end + 1;
@@ -2236,6 +2247,7 @@ void SceneTree::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_network_peer", "peer:NetworkedMultiplayerPeer"), &SceneTree::set_network_peer);
ClassDB::bind_method(D_METHOD("is_network_server"), &SceneTree::is_network_server);
ClassDB::bind_method(D_METHOD("has_network_peer"), &SceneTree::has_network_peer);
+ ClassDB::bind_method(D_METHOD("get_network_connected_peers"), &SceneTree::get_network_connected_peers);
ClassDB::bind_method(D_METHOD("get_network_unique_id"), &SceneTree::get_network_unique_id);
ClassDB::bind_method(D_METHOD("set_refuse_new_network_connections", "refuse"), &SceneTree::set_refuse_new_network_connections);
ClassDB::bind_method(D_METHOD("is_refusing_new_network_connections"), &SceneTree::is_refusing_new_network_connections);
diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h
index 2ea79bf945..76a4becdbc 100644
--- a/scene/main/scene_tree.h
+++ b/scene/main/scene_tree.h
@@ -451,6 +451,7 @@ public:
bool is_network_server() const;
bool has_network_peer() const;
int get_network_unique_id() const;
+ Vector<int> get_network_connected_peers() const;
void set_refuse_new_network_connections(bool p_refuse);
bool is_refusing_new_network_connections() const;
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 3934467855..6209f99d9d 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -452,7 +452,7 @@ void SpatialMaterial::_update_shader() {
if (features[FEATURE_DEPTH_MAPPING]) {
code += "\t{\n";
- code += "\t\tvec3 view_dir = normalize(normalize(-VERTEX)*mat3(TANGENT,BINORMAL,NORMAL));\n";
+ code += "\t\tvec3 view_dir = normalize(normalize(-VERTEX)*mat3(TANGENT,-BINORMAL,NORMAL));\n"; //binormal is negative due to mikktpsace
if (deep_parallax) {
code += "\t\tfloat num_layers = mix(float(depth_max_layers),float(depth_min_layers), abs(dot(vec3(0.0, 0.0, 1.0), view_dir)));\n";
@@ -1265,7 +1265,7 @@ void SpatialMaterial::_bind_methods() {
ADD_GROUP("Anisotropy", "anisotropy_");
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "anisotropy_enabled"), "set_feature", "get_feature", FEATURE_ANISOTROPY);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "anisotropy", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_anisotropy", "get_anisotropy");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "anisotropy", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_anisotropy", "get_anisotropy");
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anisotropy_flowmap", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture", TEXTURE_FLOWMAP);
ADD_GROUP("Ambient Occlusion", "ao_");
diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp
index 6e41cef4a0..81cfd0e5f0 100644
--- a/scene/resources/primitive_meshes.cpp
+++ b/scene/resources/primitive_meshes.cpp
@@ -171,7 +171,9 @@ void CapsuleMesh::_create_mesh_array(Array &p_arr) {
float onethird = 1.0 / 3.0;
float twothirds = 2.0 / 3.0;
- set_aabb(Rect3(Vector3(-radius, (mid_height * -0.5) - radius, -radius), Vector3(radius * 2.0, mid_height + (2.0 * radius), radius * 2.0)));
+ // note, this has been aligned with our collision shape but I've left the descriptions as top/middle/bottom
+
+ set_aabb(Rect3(Vector3(-radius, -radius, (mid_height * -0.5) - radius), Vector3(radius * 2.0, radius * 2.0, mid_height + (2.0 * radius))));
PoolVector<Vector3> points;
PoolVector<Vector3> normals;
@@ -195,19 +197,19 @@ void CapsuleMesh::_create_mesh_array(Array &p_arr) {
v /= (rings + 1);
w = sin(0.5 * Math_PI * v);
- y = radius * cos(0.5 * Math_PI * v);
+ z = radius * cos(0.5 * Math_PI * v);
for (i = 0; i <= radial_segments; i++) {
u = i;
u /= radial_segments;
x = sin(u * (Math_PI * 2.0));
- z = cos(u * (Math_PI * 2.0));
+ y = -cos(u * (Math_PI * 2.0));
- Vector3 p = Vector3(x * radius * w, y, z * radius * w);
- points.push_back(p + Vector3(0.0, 0.5 * mid_height, 0.0));
+ Vector3 p = Vector3(x * radius * w, y * radius * w, z);
+ points.push_back(p + Vector3(0.0, 0.0, 0.5 * mid_height));
normals.push_back(p.normalized());
- ADD_TANGENT(-z, 0.0, x, -1.0)
+ ADD_TANGENT(y, -x, 0.0, -1.0)
uvs.push_back(Vector2(u, v * onethird));
point++;
@@ -233,20 +235,20 @@ void CapsuleMesh::_create_mesh_array(Array &p_arr) {
v = j;
v /= (rings + 1);
- y = mid_height * v;
- y = (mid_height * 0.5) - y;
+ z = mid_height * v;
+ z = (mid_height * 0.5) - z;
for (i = 0; i <= radial_segments; i++) {
u = i;
u /= radial_segments;
x = sin(u * (Math_PI * 2.0));
- z = cos(u * (Math_PI * 2.0));
+ y = -cos(u * (Math_PI * 2.0));
- Vector3 p = Vector3(x * radius, y, z * radius);
+ Vector3 p = Vector3(x * radius, y * radius, z);
points.push_back(p);
- normals.push_back(Vector3(x, 0.0, z));
- ADD_TANGENT(-z, 0.0, x, -1.0)
+ normals.push_back(Vector3(x, y, 0.0));
+ ADD_TANGENT(y, -x, 0.0, -1.0)
uvs.push_back(Vector2(u, onethird + (v * onethird)));
point++;
@@ -275,19 +277,19 @@ void CapsuleMesh::_create_mesh_array(Array &p_arr) {
v /= (rings + 1);
v += 1.0;
w = sin(0.5 * Math_PI * v);
- y = radius * cos(0.5 * Math_PI * v);
+ z = radius * cos(0.5 * Math_PI * v);
for (i = 0; i <= radial_segments; i++) {
float u = i;
u /= radial_segments;
x = sin(u * (Math_PI * 2.0));
- z = cos(u * (Math_PI * 2.0));
+ y = -cos(u * (Math_PI * 2.0));
- Vector3 p = Vector3(x * radius * w, y, z * radius * w);
- points.push_back(p + Vector3(0.0, -0.5 * mid_height, 0.0));
+ Vector3 p = Vector3(x * radius * w, y * radius * w, z);
+ points.push_back(p + Vector3(0.0, 0.0, -0.5 * mid_height));
normals.push_back(p.normalized());
- ADD_TANGENT(-z, 0.0, x, -1.0)
+ ADD_TANGENT(y, -x, 0.0, -1.0)
uvs.push_back(Vector2(u, twothirds + ((v - 1.0) * onethird)));
point++;
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index d00d2d96c4..dc8f6a0a69 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -57,7 +57,11 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) {
tile_set_region(id, p_value);
else if (what == "shape")
tile_set_shape(id, 0, p_value);
- else if (what == "shape_transform")
+ else if (what == "shape_offset") {
+ Transform2D xform = tile_get_shape_transform(id, 0);
+ xform.set_origin(p_value);
+ tile_set_shape_transform(id, 0, xform);
+ } else if (what == "shape_transform")
tile_set_shape_transform(id, 0, p_value);
else if (what == "shape_one_way")
tile_set_shape_one_way(id, 0, p_value);
@@ -105,6 +109,8 @@ bool TileSet::_get(const StringName &p_name, Variant &r_ret) const {
r_ret = tile_get_region(id);
else if (what == "shape")
r_ret = tile_get_shape(id, 0);
+ else if (what == "shape_offset")
+ r_ret = tile_get_shape_transform(id, 0).get_origin();
else if (what == "shape_transform")
r_ret = tile_get_shape_transform(id, 0);
else if (what == "shape_one_way")
@@ -142,6 +148,7 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "occluder", PROPERTY_HINT_RESOURCE_TYPE, "OccluderPolygon2D"));
p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "navigation_offset"));
p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "navigation", PROPERTY_HINT_RESOURCE_TYPE, "NavigationPolygon"));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "shape_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR));
p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "shape_transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR));
p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape2D", PROPERTY_USAGE_EDITOR));
p_list->push_back(PropertyInfo(Variant::BOOL, pre + "shape_one_way", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR));
diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp
index eb0848ff50..c833f4eabd 100644
--- a/servers/visual_server.cpp
+++ b/servers/visual_server.cpp
@@ -1262,9 +1262,9 @@ Array VisualServer::_get_array_from_surface(uint32_t p_format, PoolVector<uint8_
for (int j = 0; j < p_vertex_len; j++) {
- const uint8_t *v = (const uint8_t *)&r[j * total_elem_size + offsets[i]];
+ const int8_t *v = (const int8_t *)&r[j * total_elem_size + offsets[i]];
for (int k = 0; k < 4; k++) {
- w[j * 4 + k] = float(v[k] / 255.0) * 2.0 - 1.0;
+ w[j * 4 + k] = float(v[k] / 127.0);
}
}
} else {