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-rw-r--r--doc/classes/Animation.xml9
-rw-r--r--doc/classes/AnimationNode.xml3
-rw-r--r--scene/animation/animation_blend_tree.cpp54
-rw-r--r--scene/animation/animation_node_state_machine.cpp8
-rw-r--r--scene/animation/animation_player.cpp75
-rw-r--r--scene/animation/animation_player.h2
-rw-r--r--scene/animation/animation_tree.cpp16
-rw-r--r--scene/animation/animation_tree.h4
-rw-r--r--scene/resources/animation.cpp486
-rw-r--r--scene/resources/animation.h12
10 files changed, 394 insertions, 275 deletions
diff --git a/doc/classes/Animation.xml b/doc/classes/Animation.xml
index 80e0c81509..58681090b4 100644
--- a/doc/classes/Animation.xml
+++ b/doc/classes/Animation.xml
@@ -616,5 +616,14 @@
<constant name="LOOP_PINGPONG" value="2" enum="LoopMode">
Repeats playback and reverse playback at both ends of the animation.
</constant>
+ <constant name="LOOPED_FLAG_NONE" value="0" enum="LoopedFlag">
+ This flag indicates that the animation proceeds without any looping.
+ </constant>
+ <constant name="LOOPED_FLAG_END" value="1" enum="LoopedFlag">
+ This flag indicates that the animation has reached the end of the animation and just after loop processed.
+ </constant>
+ <constant name="LOOPED_FLAG_START" value="2" enum="LoopedFlag">
+ This flag indicates that the animation has reached the start of the animation and just after loop processed.
+ </constant>
</constants>
</class>
diff --git a/doc/classes/AnimationNode.xml b/doc/classes/AnimationNode.xml
index 915fbf53cd..79deb008d2 100644
--- a/doc/classes/AnimationNode.xml
+++ b/doc/classes/AnimationNode.xml
@@ -75,9 +75,10 @@
<param index="3" name="seeked" type="bool" />
<param index="4" name="is_external_seeking" type="bool" />
<param index="5" name="blend" type="float" />
- <param index="6" name="pingponged" type="int" default="0" />
+ <param index="6" name="looped_flag" type="int" enum="Animation.LoopedFlag" default="0" />
<description>
Blend an animation by [param blend] amount (name must be valid in the linked [AnimationPlayer]). A [param time] and [param delta] may be passed, as well as whether [param seeked] happened.
+ A [param looped_flag] is used by internal processing immediately after the loop. See also [enum Animation.LoopedFlag].
</description>
</method>
<method name="blend_input">
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index 015b5b27e3..6200062f60 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -87,36 +87,38 @@ double AnimationNodeAnimation::process(double p_time, bool p_seek, bool p_is_ext
double anim_size = (double)anim->get_length();
double step = 0.0;
double prev_time = cur_time;
- int pingponged = 0;
- bool current_backward = signbit(p_time);
+ Animation::LoopedFlag looped_flag = Animation::LOOPED_FLAG_NONE;
+ bool node_backward = play_mode == PLAY_MODE_BACKWARD;
if (p_seek) {
step = p_time - cur_time;
cur_time = p_time;
} else {
p_time *= backward ? -1.0 : 1.0;
- if (!(cur_time == anim_size && !current_backward) && !(cur_time == 0 && current_backward)) {
- cur_time = cur_time + p_time;
- step = p_time;
- }
+ cur_time = cur_time + p_time;
+ step = p_time;
}
if (anim->get_loop_mode() == Animation::LOOP_PINGPONG) {
if (!Math::is_zero_approx(anim_size)) {
- if ((int)Math::floor(abs(cur_time - prev_time) / anim_size) % 2 == 0) {
- if (prev_time >= 0 && cur_time < 0) {
- backward = !backward;
- pingponged = -1;
- }
- if (prev_time <= anim_size && cur_time > anim_size) {
- backward = !backward;
- pingponged = 1;
- }
+ if (prev_time >= 0 && cur_time < 0) {
+ backward = !backward;
+ looped_flag = node_backward ? Animation::LOOPED_FLAG_END : Animation::LOOPED_FLAG_START;
+ }
+ if (prev_time <= anim_size && cur_time > anim_size) {
+ backward = !backward;
+ looped_flag = node_backward ? Animation::LOOPED_FLAG_START : Animation::LOOPED_FLAG_END;
}
cur_time = Math::pingpong(cur_time, anim_size);
}
} else if (anim->get_loop_mode() == Animation::LOOP_LINEAR) {
if (!Math::is_zero_approx(anim_size)) {
+ if (prev_time >= 0 && cur_time < 0) {
+ looped_flag = node_backward ? Animation::LOOPED_FLAG_END : Animation::LOOPED_FLAG_START;
+ }
+ if (prev_time <= anim_size && cur_time > anim_size) {
+ looped_flag = node_backward ? Animation::LOOPED_FLAG_START : Animation::LOOPED_FLAG_END;
+ }
cur_time = Math::fposmod(cur_time, anim_size);
}
backward = false;
@@ -145,9 +147,9 @@ double AnimationNodeAnimation::process(double p_time, bool p_seek, bool p_is_ext
}
if (play_mode == PLAY_MODE_FORWARD) {
- blend_animation(animation, cur_time, step, p_seek, p_is_external_seeking, 1.0, pingponged);
+ blend_animation(animation, cur_time, step, p_seek, p_is_external_seeking, 1.0, looped_flag);
} else {
- blend_animation(animation, anim_size - cur_time, -step, p_seek, p_is_external_seeking, 1.0, pingponged);
+ blend_animation(animation, anim_size - cur_time, -step, p_seek, p_is_external_seeking, 1.0, looped_flag);
}
set_parameter(time, cur_time);
@@ -309,9 +311,7 @@ double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_is_exter
set_parameter(time_to_restart, cur_time_to_restart);
}
- if (!cur_active) {
- return blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, sync);
- }
+ return blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, sync);
}
bool os_seek = p_seek;
@@ -349,10 +349,9 @@ double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_is_exter
if (mix == MIX_MODE_ADD) {
main_rem = blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, sync);
} else {
- main_rem = blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0 - blend, FILTER_BLEND, sync);
+ main_rem = blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0 - blend, FILTER_BLEND, sync); // Unlike below, processing this edge is a corner case.
}
-
- double os_rem = blend_input(1, os_seek ? cur_time : p_time, os_seek, p_is_external_seeking, blend, FILTER_PASS, true);
+ double os_rem = blend_input(1, os_seek ? cur_time : p_time, os_seek, p_is_external_seeking, MAX(CMP_EPSILON, blend), FILTER_PASS, true); // Blend values must be more than CMP_EPSILON to process discrete keys in edge.
if (do_start) {
cur_remaining = os_rem;
@@ -769,17 +768,18 @@ double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_is_ex
blend = xfade_curve->sample(blend);
}
+ // Blend values must be more than CMP_EPSILON to process discrete keys in edge.
if (from_start && !p_seek && switched) { //just switched, seek to start of current
- rem = blend_input(cur_current, 0, true, p_is_external_seeking, 1.0 - blend, FILTER_IGNORE, true);
+ rem = blend_input(cur_current, 0, true, p_is_external_seeking, MAX(CMP_EPSILON, 1.0 - blend), FILTER_IGNORE, true);
} else {
- rem = blend_input(cur_current, p_time, p_seek, p_is_external_seeking, 1.0 - blend, FILTER_IGNORE, true);
+ rem = blend_input(cur_current, p_time, p_seek, p_is_external_seeking, MAX(CMP_EPSILON, 1.0 - blend), FILTER_IGNORE, true);
}
if (p_seek) {
- blend_input(cur_prev, p_time, true, p_is_external_seeking, blend, FILTER_IGNORE, true);
+ blend_input(cur_prev, p_time, true, p_is_external_seeking, MAX(CMP_EPSILON, blend), FILTER_IGNORE, true);
cur_time = p_time;
} else {
- blend_input(cur_prev, p_time, false, p_is_external_seeking, blend, FILTER_IGNORE, true);
+ blend_input(cur_prev, p_time, false, p_is_external_seeking, MAX(CMP_EPSILON, blend), FILTER_IGNORE, true);
cur_time += p_time;
cur_prev_xfading -= p_time;
if (cur_prev_xfading < 0) {
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp
index 360f16de02..d3746c1144 100644
--- a/scene/animation/animation_node_state_machine.cpp
+++ b/scene/animation/animation_node_state_machine.cpp
@@ -433,10 +433,10 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s
if (current_curve.is_valid()) {
fade_blend = current_curve->sample(fade_blend);
}
- float rem = p_state_machine->blend_node(current, p_state_machine->states[current].node, p_time, p_seek, p_is_external_seeking, fade_blend, AnimationNode::FILTER_IGNORE, true);
+ float rem = p_state_machine->blend_node(current, p_state_machine->states[current].node, p_time, p_seek, p_is_external_seeking, MAX(CMP_EPSILON, fade_blend), AnimationNode::FILTER_IGNORE, true); // Blend values must be more than CMP_EPSILON to process discrete keys in edge.
if (fading_from != StringName()) {
- p_state_machine->blend_node(fading_from, p_state_machine->states[fading_from].node, p_time, p_seek, p_is_external_seeking, 1.0 - fade_blend, AnimationNode::FILTER_IGNORE, true);
+ p_state_machine->blend_node(fading_from, p_state_machine->states[fading_from].node, p_time, p_seek, p_is_external_seeking, MAX(CMP_EPSILON, 1.0 - fade_blend), AnimationNode::FILTER_IGNORE, true); // Blend values must be more than CMP_EPSILON to process discrete keys in edge.
}
//guess playback position
@@ -599,13 +599,11 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s
current = next;
+ len_current = p_state_machine->blend_node(current, p_state_machine->states[current].node, 0, true, p_is_external_seeking, CMP_EPSILON, AnimationNode::FILTER_IGNORE, true); // Process next node's first key in here.
if (switch_mode == AnimationNodeStateMachineTransition::SWITCH_MODE_SYNC) {
- len_current = p_state_machine->blend_node(current, p_state_machine->states[current].node, 0, true, p_is_external_seeking, 0, AnimationNode::FILTER_IGNORE, true);
pos_current = MIN(pos_current, len_current);
p_state_machine->blend_node(current, p_state_machine->states[current].node, pos_current, true, p_is_external_seeking, 0, AnimationNode::FILTER_IGNORE, true);
-
} else {
- len_current = p_state_machine->blend_node(current, p_state_machine->states[current].node, 0, true, p_is_external_seeking, 0, AnimationNode::FILTER_IGNORE, true);
pos_current = 0;
}
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 45eeff71f2..03742228db 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -468,7 +468,7 @@ Variant AnimationPlayer::_post_process_key_value(const Ref<Animation> &p_anim, i
return p_value;
}
-void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double p_time, double p_delta, float p_interp, bool p_is_current, bool p_seeked, bool p_started, int p_pingponged) {
+void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double p_prev_time, double p_time, double p_delta, float p_interp, bool p_is_current, bool p_seeked, bool p_started, Animation::LoopedFlag p_looped_flag) {
_ensure_node_caches(p_anim);
ERR_FAIL_COND(p_anim->node_cache.size() != p_anim->animation->get_track_count());
@@ -683,7 +683,13 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
} else if (p_is_current && p_delta != 0) {
List<int> indices;
- a->track_get_key_indices_in_range(i, p_time, p_delta, &indices, p_pingponged);
+ if (p_started) {
+ int first_key = a->track_find_key(i, p_prev_time, true);
+ if (first_key >= 0) {
+ indices.push_back(first_key);
+ }
+ }
+ a->track_get_key_indices_in_range(i, p_time, p_delta, &indices, p_looped_flag);
for (int &F : indices) {
Variant value = a->track_get_key_value(i, F);
@@ -742,7 +748,13 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
}
List<int> indices;
- a->track_get_key_indices_in_range(i, p_time, p_delta, &indices, p_pingponged);
+ if (p_started) {
+ int first_key = a->track_find_key(i, p_prev_time, true);
+ if (first_key >= 0) {
+ indices.push_back(first_key);
+ }
+ }
+ a->track_get_key_indices_in_range(i, p_time, p_delta, &indices, p_looped_flag);
for (int &E : indices) {
StringName method = a->method_track_get_name(i, E);
@@ -832,7 +844,13 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
} else {
//find stuff to play
List<int> to_play;
- a->track_get_key_indices_in_range(i, p_time, p_delta, &to_play, p_pingponged);
+ if (p_started) {
+ int first_key = a->track_find_key(i, p_prev_time, true);
+ if (first_key >= 0) {
+ to_play.push_back(first_key);
+ }
+ }
+ a->track_get_key_indices_in_range(i, p_time, p_delta, &to_play, p_looped_flag);
if (to_play.size()) {
int idx = to_play.back()->get();
@@ -939,7 +957,13 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
} else {
//find stuff to play
List<int> to_play;
- a->track_get_key_indices_in_range(i, p_time, p_delta, &to_play, p_pingponged);
+ if (p_started) {
+ int first_key = a->track_find_key(i, p_prev_time, true);
+ if (first_key >= 0) {
+ to_play.push_back(first_key);
+ }
+ }
+ a->track_get_key_indices_in_range(i, p_time, p_delta, &to_play, p_looped_flag);
if (to_play.size()) {
int idx = to_play.back()->get();
@@ -969,7 +993,7 @@ void AnimationPlayer::_animation_process_data(PlaybackData &cd, double p_delta,
double next_pos = cd.pos + delta;
real_t len = cd.from->animation->get_length();
- int pingponged = 0;
+ Animation::LoopedFlag looped_flag = Animation::LOOPED_FLAG_NONE;
switch (cd.from->animation->get_loop_mode()) {
case Animation::LOOP_NONE: {
@@ -998,44 +1022,33 @@ void AnimationPlayer::_animation_process_data(PlaybackData &cd, double p_delta,
} break;
case Animation::LOOP_LINEAR: {
- double looped_next_pos = Math::fposmod(next_pos, (double)len);
- if (looped_next_pos == 0 && next_pos != 0) {
- // Loop multiples of the length to it, rather than 0
- // so state at time=length is previewable in the editor
- next_pos = len;
- } else {
- next_pos = looped_next_pos;
+ if (next_pos < 0 && cd.pos >= 0) {
+ looped_flag = Animation::LOOPED_FLAG_START;
}
+ if (next_pos > len && cd.pos <= len) {
+ looped_flag = Animation::LOOPED_FLAG_END;
+ }
+ next_pos = Math::fposmod(next_pos, (double)len);
} break;
case Animation::LOOP_PINGPONG: {
- if ((int)Math::floor(abs(next_pos - cd.pos) / len) % 2 == 0) {
- if (next_pos < 0 && cd.pos >= 0) {
- cd.speed_scale *= -1.0;
- pingponged = -1;
- }
- if (next_pos > len && cd.pos <= len) {
- cd.speed_scale *= -1.0;
- pingponged = 1;
- }
+ if (next_pos < 0 && cd.pos >= 0) {
+ cd.speed_scale *= -1.0;
+ looped_flag = Animation::LOOPED_FLAG_START;
}
- double looped_next_pos = Math::pingpong(next_pos, (double)len);
- if (looped_next_pos == 0 && next_pos != 0) {
- // Loop multiples of the length to it, rather than 0
- // so state at time=length is previewable in the editor
- next_pos = len;
- } else {
- next_pos = looped_next_pos;
+ if (next_pos > len && cd.pos <= len) {
+ cd.speed_scale *= -1.0;
+ looped_flag = Animation::LOOPED_FLAG_END;
}
+ next_pos = Math::pingpong(next_pos, (double)len);
} break;
default:
break;
}
+ _animation_process_animation(cd.from, cd.pos, next_pos, delta, p_blend, &cd == &playback.current, p_seeked, p_started, looped_flag);
cd.pos = next_pos;
-
- _animation_process_animation(cd.from, cd.pos, delta, p_blend, &cd == &playback.current, p_seeked, p_started, pingponged);
}
void AnimationPlayer::_animation_process2(double p_delta, bool p_started) {
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h
index 4f32927d25..d1573af43d 100644
--- a/scene/animation/animation_player.h
+++ b/scene/animation/animation_player.h
@@ -268,7 +268,7 @@ private:
NodePath root;
- void _animation_process_animation(AnimationData *p_anim, double p_time, double p_delta, float p_interp, bool p_is_current = true, bool p_seeked = false, bool p_started = false, int p_pingponged = 0);
+ void _animation_process_animation(AnimationData *p_anim, double p_prev_time, double p_time, double p_delta, float p_interp, bool p_is_current = true, bool p_seeked = false, bool p_started = false, Animation::LoopedFlag p_looped_flag = Animation::LOOPED_FLAG_NONE);
void _ensure_node_caches(AnimationData *p_anim, Node *p_root_override = nullptr);
void _animation_process_data(PlaybackData &cd, double p_delta, float p_blend, bool p_seeked, bool p_started);
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index 724670cfd7..b9dce91699 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -86,7 +86,7 @@ void AnimationNode::get_child_nodes(List<ChildNode> *r_child_nodes) {
}
}
-void AnimationNode::blend_animation(const StringName &p_animation, double p_time, double p_delta, bool p_seeked, bool p_is_external_seeking, real_t p_blend, int p_pingponged) {
+void AnimationNode::blend_animation(const StringName &p_animation, double p_time, double p_delta, bool p_seeked, bool p_is_external_seeking, real_t p_blend, Animation::LoopedFlag p_looped_flag) {
ERR_FAIL_COND(!state);
ERR_FAIL_COND(!state->player->has_animation(p_animation));
@@ -112,7 +112,7 @@ void AnimationNode::blend_animation(const StringName &p_animation, double p_time
anim_state.time = p_time;
anim_state.animation = animation;
anim_state.seeked = p_seeked;
- anim_state.pingponged = p_pingponged;
+ anim_state.looped_flag = p_looped_flag;
anim_state.is_external_seeking = p_is_external_seeking;
state->animation_states.push_back(anim_state);
@@ -413,7 +413,7 @@ void AnimationNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_filters", "filters"), &AnimationNode::_set_filters);
ClassDB::bind_method(D_METHOD("_get_filters"), &AnimationNode::_get_filters);
- ClassDB::bind_method(D_METHOD("blend_animation", "animation", "time", "delta", "seeked", "is_external_seeking", "blend", "pingponged"), &AnimationNode::blend_animation, DEFVAL(0));
+ ClassDB::bind_method(D_METHOD("blend_animation", "animation", "time", "delta", "seeked", "is_external_seeking", "blend", "looped_flag"), &AnimationNode::blend_animation, DEFVAL(Animation::LOOPED_FLAG_NONE));
ClassDB::bind_method(D_METHOD("blend_node", "name", "node", "time", "seek", "is_external_seeking", "blend", "filter", "sync"), &AnimationNode::blend_node, DEFVAL(FILTER_IGNORE), DEFVAL(true));
ClassDB::bind_method(D_METHOD("blend_input", "input_index", "time", "seek", "is_external_seeking", "blend", "filter", "sync"), &AnimationNode::blend_input, DEFVAL(FILTER_IGNORE), DEFVAL(true));
@@ -1019,7 +1019,7 @@ void AnimationTree::_process_graph(double p_delta) {
double delta = as.delta;
real_t weight = as.blend;
bool seeked = as.seeked;
- int pingponged = as.pingponged;
+ Animation::LoopedFlag looped_flag = as.looped_flag;
bool is_external_seeking = as.is_external_seeking;
#ifndef _3D_DISABLED
bool backward = signbit(delta); // This flag is required only for the root motion since it calculates the difference between the previous and current frames.
@@ -1391,7 +1391,7 @@ void AnimationTree::_process_graph(double p_delta) {
t->object->set_indexed(t->subpath, value);
} else {
List<int> indices;
- a->track_get_key_indices_in_range(i, time, delta, &indices, pingponged);
+ a->track_get_key_indices_in_range(i, time, delta, &indices, looped_flag);
for (int &F : indices) {
Variant value = a->track_get_key_value(i, F);
value = _post_process_key_value(a, i, value, t->object);
@@ -1416,7 +1416,7 @@ void AnimationTree::_process_graph(double p_delta) {
}
} else {
List<int> indices;
- a->track_get_key_indices_in_range(i, time, delta, &indices, pingponged);
+ a->track_get_key_indices_in_range(i, time, delta, &indices, looped_flag);
for (int &F : indices) {
StringName method = a->method_track_get_name(i, F);
Vector<Variant> params = a->method_track_get_params(i, F);
@@ -1479,7 +1479,7 @@ void AnimationTree::_process_graph(double p_delta) {
} else {
//find stuff to play
List<int> to_play;
- a->track_get_key_indices_in_range(i, time, delta, &to_play, pingponged);
+ a->track_get_key_indices_in_range(i, time, delta, &to_play, looped_flag);
if (to_play.size()) {
int idx = to_play.back()->get();
@@ -1594,7 +1594,7 @@ void AnimationTree::_process_graph(double p_delta) {
} else {
//find stuff to play
List<int> to_play;
- a->track_get_key_indices_in_range(i, time, delta, &to_play, pingponged);
+ a->track_get_key_indices_in_range(i, time, delta, &to_play, looped_flag);
if (to_play.size()) {
int idx = to_play.back()->get();
diff --git a/scene/animation/animation_tree.h b/scene/animation/animation_tree.h
index a4b0f992dc..be0dc1af4e 100644
--- a/scene/animation/animation_tree.h
+++ b/scene/animation/animation_tree.h
@@ -69,7 +69,7 @@ public:
real_t blend = 0.0;
bool seeked = false;
bool is_external_seeking = false;
- int pingponged = 0;
+ Animation::LoopedFlag looped_flag = Animation::LOOPED_FLAG_NONE;
};
struct State {
@@ -102,7 +102,7 @@ public:
double _blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_is_external_seeking, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_sync = true, real_t *r_max = nullptr);
protected:
- void blend_animation(const StringName &p_animation, double p_time, double p_delta, bool p_seeked, bool p_is_external_seeking, real_t p_blend, int p_pingponged = 0);
+ void blend_animation(const StringName &p_animation, double p_time, double p_delta, bool p_seeked, bool p_is_external_seeking, real_t p_blend, Animation::LoopedFlag p_looped_flag = Animation::LOOPED_FLAG_NONE);
double blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_is_external_seeking, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_sync = true);
double blend_input(int p_input, double p_time, bool p_seek, bool p_is_external_seeking, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_sync = true);
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index ed9a709382..3967858d47 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -2726,40 +2726,60 @@ Animation::UpdateMode Animation::value_track_get_update_mode(int p_track) const
}
template <class T>
-void Animation::_track_get_key_indices_in_range(const Vector<T> &p_array, double from_time, double to_time, List<int> *p_indices) const {
- if (to_time == length) {
- to_time = length + CMP_EPSILON; //include a little more if at the end
+void Animation::_track_get_key_indices_in_range(const Vector<T> &p_array, double from_time, double to_time, List<int> *p_indices, bool p_is_backward) const {
+ int len = p_array.size();
+ if (len == 0) {
+ return;
}
- int to = _find(p_array, to_time);
-
- // can't really send the events == time, will be sent in the next frame.
- // if event>=len then it will probably never be requested by the anim player.
-
- if (to >= 0 && p_array[to].time >= to_time) {
- to--;
- }
+ int from = 0;
+ int to = len - 1;
- if (to < 0) {
- return; // not bother
+ if (!p_is_backward) {
+ while (p_array[from].time < from_time || Math::is_equal_approx(p_array[from].time, from_time)) {
+ from++;
+ if (to < from) {
+ return;
+ }
+ }
+ while (p_array[to].time > to_time && !Math::is_equal_approx(p_array[to].time, to_time)) {
+ to--;
+ if (to < from) {
+ return;
+ }
+ }
+ } else {
+ while (p_array[from].time < from_time && !Math::is_equal_approx(p_array[from].time, from_time)) {
+ from++;
+ if (to < from) {
+ return;
+ }
+ }
+ while (p_array[to].time > to_time || Math::is_equal_approx(p_array[to].time, to_time)) {
+ to--;
+ if (to < from) {
+ return;
+ }
+ }
}
- int from = _find(p_array, from_time);
-
- // position in the right first event.+
- if (from < 0 || p_array[from].time < from_time) {
- from++;
+ if (from == to) {
+ p_indices->push_back(from);
+ return;
}
- int max = p_array.size();
-
- for (int i = from; i <= to; i++) {
- ERR_CONTINUE(i < 0 || i >= max); // shouldn't happen
- p_indices->push_back(i);
+ if (!p_is_backward) {
+ for (int i = from; i <= to; i++) {
+ p_indices->push_back(i);
+ }
+ } else {
+ for (int i = to; i >= to; i--) {
+ p_indices->push_back(i);
+ }
}
}
-void Animation::track_get_key_indices_in_range(int p_track, double p_time, double p_delta, List<int> *p_indices, int p_pingponged) const {
+void Animation::track_get_key_indices_in_range(int p_track, double p_time, double p_delta, List<int> *p_indices, Animation::LoopedFlag p_looped_flag) const {
ERR_FAIL_INDEX(p_track, tracks.size());
if (p_delta == 0) {
@@ -2771,7 +2791,9 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
double from_time = p_time - p_delta;
double to_time = p_time;
+ bool is_backward = false;
if (from_time > to_time) {
+ is_backward = true;
SWAP(from_time, to_time);
}
@@ -2800,7 +2822,10 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
}
if (from_time > to_time) {
- // handle loop by splitting
+ // Handle loop by splitting.
+ double anim_end = length + CMP_EPSILON;
+ double anim_start = -CMP_EPSILON;
+
switch (t->type) {
case TYPE_POSITION_3D: {
const PositionTrack *tt = static_cast<const PositionTrack *>(t);
@@ -2808,8 +2833,13 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
_get_compressed_key_indices_in_range<3>(tt->compressed_track, from_time, length, p_indices);
_get_compressed_key_indices_in_range<3>(tt->compressed_track, 0, to_time, p_indices);
} else {
- _track_get_key_indices_in_range(tt->positions, from_time, length, p_indices);
- _track_get_key_indices_in_range(tt->positions, 0, to_time, p_indices);
+ if (!is_backward) {
+ _track_get_key_indices_in_range(tt->positions, from_time, anim_end, p_indices, is_backward);
+ _track_get_key_indices_in_range(tt->positions, anim_start, to_time, p_indices, is_backward);
+ } else {
+ _track_get_key_indices_in_range(tt->positions, anim_start, to_time, p_indices, is_backward);
+ _track_get_key_indices_in_range(tt->positions, from_time, anim_end, p_indices, is_backward);
+ }
}
} break;
case TYPE_ROTATION_3D: {
@@ -2818,8 +2848,13 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
_get_compressed_key_indices_in_range<3>(rt->compressed_track, from_time, length, p_indices);
_get_compressed_key_indices_in_range<3>(rt->compressed_track, 0, to_time, p_indices);
} else {
- _track_get_key_indices_in_range(rt->rotations, from_time, length, p_indices);
- _track_get_key_indices_in_range(rt->rotations, 0, to_time, p_indices);
+ if (!is_backward) {
+ _track_get_key_indices_in_range(rt->rotations, from_time, anim_end, p_indices, is_backward);
+ _track_get_key_indices_in_range(rt->rotations, anim_start, to_time, p_indices, is_backward);
+ } else {
+ _track_get_key_indices_in_range(rt->rotations, anim_start, to_time, p_indices, is_backward);
+ _track_get_key_indices_in_range(rt->rotations, from_time, anim_end, p_indices, is_backward);
+ }
}
} break;
case TYPE_SCALE_3D: {
@@ -2828,8 +2863,13 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
_get_compressed_key_indices_in_range<3>(st->compressed_track, from_time, length, p_indices);
_get_compressed_key_indices_in_range<3>(st->compressed_track, 0, to_time, p_indices);
} else {
- _track_get_key_indices_in_range(st->scales, from_time, length, p_indices);
- _track_get_key_indices_in_range(st->scales, 0, to_time, p_indices);
+ if (!is_backward) {
+ _track_get_key_indices_in_range(st->scales, from_time, anim_end, p_indices, is_backward);
+ _track_get_key_indices_in_range(st->scales, anim_start, to_time, p_indices, is_backward);
+ } else {
+ _track_get_key_indices_in_range(st->scales, anim_start, to_time, p_indices, is_backward);
+ _track_get_key_indices_in_range(st->scales, from_time, anim_end, p_indices, is_backward);
+ }
}
} break;
case TYPE_BLEND_SHAPE: {
@@ -2838,38 +2878,83 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
_get_compressed_key_indices_in_range<1>(bst->compressed_track, from_time, length, p_indices);
_get_compressed_key_indices_in_range<1>(bst->compressed_track, 0, to_time, p_indices);
} else {
- _track_get_key_indices_in_range(bst->blend_shapes, from_time, length, p_indices);
- _track_get_key_indices_in_range(bst->blend_shapes, 0, to_time, p_indices);
+ if (!is_backward) {
+ _track_get_key_indices_in_range(bst->blend_shapes, from_time, anim_end, p_indices, is_backward);
+ _track_get_key_indices_in_range(bst->blend_shapes, anim_start, to_time, p_indices, is_backward);
+ } else {
+ _track_get_key_indices_in_range(bst->blend_shapes, anim_start, to_time, p_indices, is_backward);
+ _track_get_key_indices_in_range(bst->blend_shapes, from_time, anim_end, p_indices, is_backward);
+ }
}
} break;
case TYPE_VALUE: {
const ValueTrack *vt = static_cast<const ValueTrack *>(t);
- _track_get_key_indices_in_range(vt->values, from_time, length, p_indices);
- _track_get_key_indices_in_range(vt->values, 0, to_time, p_indices);
+ if (!is_backward) {
+ _track_get_key_indices_in_range(vt->values, from_time, anim_end, p_indices, is_backward);
+ _track_get_key_indices_in_range(vt->values, anim_start, to_time, p_indices, is_backward);
+ } else {
+ _track_get_key_indices_in_range(vt->values, anim_start, to_time, p_indices, is_backward);
+ _track_get_key_indices_in_range(vt->values, from_time, anim_end, p_indices, is_backward);
+ }
} break;
case TYPE_METHOD: {
const MethodTrack *mt = static_cast<const MethodTrack *>(t);
- _track_get_key_indices_in_range(mt->methods, from_time, length, p_indices);
- _track_get_key_indices_in_range(mt->methods, 0, to_time, p_indices);
+ if (!is_backward) {
+ _track_get_key_indices_in_range(mt->methods, from_time, anim_end, p_indices, is_backward);
+ _track_get_key_indices_in_range(mt->methods, anim_start, to_time, p_indices, is_backward);
+ } else {
+ _track_get_key_indices_in_range(mt->methods, anim_start, to_time, p_indices, is_backward);
+ _track_get_key_indices_in_range(mt->methods, from_time, anim_end, p_indices, is_backward);
+ }
} break;
case TYPE_BEZIER: {
const BezierTrack *bz = static_cast<const BezierTrack *>(t);
- _track_get_key_indices_in_range(bz->values, from_time, length, p_indices);
- _track_get_key_indices_in_range(bz->values, 0, to_time, p_indices);
+ if (!is_backward) {
+ _track_get_key_indices_in_range(bz->values, from_time, anim_end, p_indices, is_backward);
+ _track_get_key_indices_in_range(bz->values, anim_start, to_time, p_indices, is_backward);
+ } else {
+ _track_get_key_indices_in_range(bz->values, anim_start, to_time, p_indices, is_backward);
+ _track_get_key_indices_in_range(bz->values, from_time, anim_end, p_indices, is_backward);
+ }
} break;
case TYPE_AUDIO: {
const AudioTrack *ad = static_cast<const AudioTrack *>(t);
- _track_get_key_indices_in_range(ad->values, from_time, length, p_indices);
- _track_get_key_indices_in_range(ad->values, 0, to_time, p_indices);
+ if (!is_backward) {
+ _track_get_key_indices_in_range(ad->values, from_time, anim_end, p_indices, is_backward);
+ _track_get_key_indices_in_range(ad->values, anim_start, to_time, p_indices, is_backward);
+ } else {
+ _track_get_key_indices_in_range(ad->values, anim_start, to_time, p_indices, is_backward);
+ _track_get_key_indices_in_range(ad->values, from_time, anim_end, p_indices, is_backward);
+ }
} break;
case TYPE_ANIMATION: {
const AnimationTrack *an = static_cast<const AnimationTrack *>(t);
- _track_get_key_indices_in_range(an->values, from_time, length, p_indices);
- _track_get_key_indices_in_range(an->values, 0, to_time, p_indices);
+ if (!is_backward) {
+ _track_get_key_indices_in_range(an->values, from_time, anim_end, p_indices, is_backward);
+ _track_get_key_indices_in_range(an->values, anim_start, to_time, p_indices, is_backward);
+ } else {
+ _track_get_key_indices_in_range(an->values, anim_start, to_time, p_indices, is_backward);
+ _track_get_key_indices_in_range(an->values, from_time, anim_end, p_indices, is_backward);
+ }
} break;
}
return;
}
+
+ // Not from_time > to_time but most recent of looping...
+ if (p_looped_flag != Animation::LOOPED_FLAG_NONE) {
+ if (!is_backward && Math::is_equal_approx(from_time, 0)) {
+ int edge = track_find_key(p_track, 0, true);
+ if (edge >= 0) {
+ p_indices->push_back(edge);
+ }
+ } else if (is_backward && Math::is_equal_approx(to_time, length)) {
+ int edge = track_find_key(p_track, length, true);
+ if (edge >= 0) {
+ p_indices->push_back(edge);
+ }
+ }
+ }
} break;
case LOOP_PINGPONG: {
if (from_time > length || from_time < 0) {
@@ -2879,162 +2964,164 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
to_time = Math::pingpong(to_time, length);
}
- if ((int)Math::floor(abs(p_delta) / length) % 2 == 0) {
- if (p_pingponged == -1) {
- // handle loop by splitting
- to_time = MAX(CMP_EPSILON, to_time); // To avoid overlapping keys at the turnaround point, one of the point will needs to be shifted slightly.
- switch (t->type) {
- case TYPE_POSITION_3D: {
- const PositionTrack *tt = static_cast<const PositionTrack *>(t);
- if (tt->compressed_track >= 0) {
- _get_compressed_key_indices_in_range<3>(tt->compressed_track, 0, from_time, p_indices);
- _get_compressed_key_indices_in_range<3>(tt->compressed_track, CMP_EPSILON, to_time, p_indices);
- } else {
- _track_get_key_indices_in_range(tt->positions, 0, from_time, p_indices);
- _track_get_key_indices_in_range(tt->positions, CMP_EPSILON, to_time, p_indices);
- }
- } break;
- case TYPE_ROTATION_3D: {
- const RotationTrack *rt = static_cast<const RotationTrack *>(t);
- if (rt->compressed_track >= 0) {
- _get_compressed_key_indices_in_range<3>(rt->compressed_track, 0, from_time, p_indices);
- _get_compressed_key_indices_in_range<3>(rt->compressed_track, CMP_EPSILON, to_time, p_indices);
- } else {
- _track_get_key_indices_in_range(rt->rotations, 0, from_time, p_indices);
- _track_get_key_indices_in_range(rt->rotations, CMP_EPSILON, to_time, p_indices);
- }
- } break;
- case TYPE_SCALE_3D: {
- const ScaleTrack *st = static_cast<const ScaleTrack *>(t);
- if (st->compressed_track >= 0) {
- _get_compressed_key_indices_in_range<3>(st->compressed_track, 0, from_time, p_indices);
- _get_compressed_key_indices_in_range<3>(st->compressed_track, CMP_EPSILON, to_time, p_indices);
- } else {
- _track_get_key_indices_in_range(st->scales, 0, from_time, p_indices);
- _track_get_key_indices_in_range(st->scales, CMP_EPSILON, to_time, p_indices);
- }
- } break;
- case TYPE_BLEND_SHAPE: {
- const BlendShapeTrack *bst = static_cast<const BlendShapeTrack *>(t);
- if (bst->compressed_track >= 0) {
- _get_compressed_key_indices_in_range<1>(bst->compressed_track, 0, from_time, p_indices);
- _get_compressed_key_indices_in_range<1>(bst->compressed_track, CMP_EPSILON, to_time, p_indices);
- } else {
- _track_get_key_indices_in_range(bst->blend_shapes, 0, from_time, p_indices);
- _track_get_key_indices_in_range(bst->blend_shapes, CMP_EPSILON, to_time, p_indices);
- }
- } break;
- case TYPE_VALUE: {
- const ValueTrack *vt = static_cast<const ValueTrack *>(t);
- _track_get_key_indices_in_range(vt->values, 0, from_time, p_indices);
- _track_get_key_indices_in_range(vt->values, CMP_EPSILON, to_time, p_indices);
- } break;
- case TYPE_METHOD: {
- const MethodTrack *mt = static_cast<const MethodTrack *>(t);
- _track_get_key_indices_in_range(mt->methods, 0, from_time, p_indices);
- _track_get_key_indices_in_range(mt->methods, CMP_EPSILON, to_time, p_indices);
- } break;
- case TYPE_BEZIER: {
- const BezierTrack *bz = static_cast<const BezierTrack *>(t);
- _track_get_key_indices_in_range(bz->values, 0, from_time, p_indices);
- _track_get_key_indices_in_range(bz->values, CMP_EPSILON, to_time, p_indices);
- } break;
- case TYPE_AUDIO: {
- const AudioTrack *ad = static_cast<const AudioTrack *>(t);
- _track_get_key_indices_in_range(ad->values, 0, from_time, p_indices);
- _track_get_key_indices_in_range(ad->values, CMP_EPSILON, to_time, p_indices);
- } break;
- case TYPE_ANIMATION: {
- const AnimationTrack *an = static_cast<const AnimationTrack *>(t);
- _track_get_key_indices_in_range(an->values, 0, from_time, p_indices);
- _track_get_key_indices_in_range(an->values, CMP_EPSILON, to_time, p_indices);
- } break;
- }
- return;
+ if (p_looped_flag == Animation::LOOPED_FLAG_START) {
+ // Handle loop by splitting.
+ switch (t->type) {
+ case TYPE_POSITION_3D: {
+ const PositionTrack *tt = static_cast<const PositionTrack *>(t);
+ if (tt->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(tt->compressed_track, 0, from_time, p_indices);
+ _get_compressed_key_indices_in_range<3>(tt->compressed_track, CMP_EPSILON, to_time, p_indices);
+ } else {
+ _track_get_key_indices_in_range(tt->positions, 0, from_time, p_indices, true);
+ _track_get_key_indices_in_range(tt->positions, 0, to_time, p_indices, false);
+ }
+ } break;
+ case TYPE_ROTATION_3D: {
+ const RotationTrack *rt = static_cast<const RotationTrack *>(t);
+ if (rt->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(rt->compressed_track, 0, from_time, p_indices);
+ _get_compressed_key_indices_in_range<3>(rt->compressed_track, CMP_EPSILON, to_time, p_indices);
+ } else {
+ _track_get_key_indices_in_range(rt->rotations, 0, from_time, p_indices, true);
+ _track_get_key_indices_in_range(rt->rotations, 0, to_time, p_indices, false);
+ }
+ } break;
+ case TYPE_SCALE_3D: {
+ const ScaleTrack *st = static_cast<const ScaleTrack *>(t);
+ if (st->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(st->compressed_track, 0, from_time, p_indices);
+ _get_compressed_key_indices_in_range<3>(st->compressed_track, 0, to_time, p_indices);
+ } else {
+ _track_get_key_indices_in_range(st->scales, 0, from_time, p_indices, true);
+ _track_get_key_indices_in_range(st->scales, 0, to_time, p_indices, false);
+ }
+ } break;
+ case TYPE_BLEND_SHAPE: {
+ const BlendShapeTrack *bst = static_cast<const BlendShapeTrack *>(t);
+ if (bst->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<1>(bst->compressed_track, 0, from_time, p_indices);
+ _get_compressed_key_indices_in_range<1>(bst->compressed_track, 0, to_time, p_indices);
+ } else {
+ _track_get_key_indices_in_range(bst->blend_shapes, 0, from_time, p_indices, true);
+ _track_get_key_indices_in_range(bst->blend_shapes, 0, to_time, p_indices, false);
+ }
+ } break;
+ case TYPE_VALUE: {
+ const ValueTrack *vt = static_cast<const ValueTrack *>(t);
+ _track_get_key_indices_in_range(vt->values, 0, from_time, p_indices, true);
+ _track_get_key_indices_in_range(vt->values, 0, to_time, p_indices, false);
+ } break;
+ case TYPE_METHOD: {
+ const MethodTrack *mt = static_cast<const MethodTrack *>(t);
+ _track_get_key_indices_in_range(mt->methods, 0, from_time, p_indices, true);
+ _track_get_key_indices_in_range(mt->methods, 0, to_time, p_indices, false);
+ } break;
+ case TYPE_BEZIER: {
+ const BezierTrack *bz = static_cast<const BezierTrack *>(t);
+ _track_get_key_indices_in_range(bz->values, 0, from_time, p_indices, true);
+ _track_get_key_indices_in_range(bz->values, 0, to_time, p_indices, false);
+ } break;
+ case TYPE_AUDIO: {
+ const AudioTrack *ad = static_cast<const AudioTrack *>(t);
+ _track_get_key_indices_in_range(ad->values, 0, from_time, p_indices, true);
+ _track_get_key_indices_in_range(ad->values, 0, to_time, p_indices, false);
+ } break;
+ case TYPE_ANIMATION: {
+ const AnimationTrack *an = static_cast<const AnimationTrack *>(t);
+ _track_get_key_indices_in_range(an->values, 0, from_time, p_indices, true);
+ _track_get_key_indices_in_range(an->values, 0, to_time, p_indices, false);
+ } break;
}
- if (p_pingponged == 1) {
- // handle loop by splitting
- to_time = MIN(length - CMP_EPSILON, to_time);
- switch (t->type) {
- case TYPE_POSITION_3D: {
- const PositionTrack *tt = static_cast<const PositionTrack *>(t);
- if (tt->compressed_track >= 0) {
- _get_compressed_key_indices_in_range<3>(tt->compressed_track, from_time, length, p_indices);
- _get_compressed_key_indices_in_range<3>(tt->compressed_track, to_time, length - CMP_EPSILON, p_indices);
- } else {
- _track_get_key_indices_in_range(tt->positions, from_time, length, p_indices);
- _track_get_key_indices_in_range(tt->positions, to_time, length - CMP_EPSILON, p_indices);
- }
- } break;
- case TYPE_ROTATION_3D: {
- const RotationTrack *rt = static_cast<const RotationTrack *>(t);
- if (rt->compressed_track >= 0) {
- _get_compressed_key_indices_in_range<3>(rt->compressed_track, from_time, length, p_indices);
- _get_compressed_key_indices_in_range<3>(rt->compressed_track, to_time, length, p_indices);
- } else {
- _track_get_key_indices_in_range(rt->rotations, from_time, length, p_indices);
- _track_get_key_indices_in_range(rt->rotations, to_time, length - CMP_EPSILON, p_indices);
- }
- } break;
- case TYPE_SCALE_3D: {
- const ScaleTrack *st = static_cast<const ScaleTrack *>(t);
- if (st->compressed_track >= 0) {
- _get_compressed_key_indices_in_range<3>(st->compressed_track, from_time, length, p_indices);
- _get_compressed_key_indices_in_range<3>(st->compressed_track, to_time, length, p_indices);
- } else {
- _track_get_key_indices_in_range(st->scales, from_time, length, p_indices);
- _track_get_key_indices_in_range(st->scales, to_time, length - CMP_EPSILON, p_indices);
- }
- } break;
- case TYPE_BLEND_SHAPE: {
- const BlendShapeTrack *bst = static_cast<const BlendShapeTrack *>(t);
- if (bst->compressed_track >= 0) {
- _get_compressed_key_indices_in_range<1>(bst->compressed_track, from_time, length, p_indices);
- _get_compressed_key_indices_in_range<1>(bst->compressed_track, to_time, length - CMP_EPSILON, p_indices);
- } else {
- _track_get_key_indices_in_range(bst->blend_shapes, from_time, length, p_indices);
- _track_get_key_indices_in_range(bst->blend_shapes, to_time, length - CMP_EPSILON, p_indices);
- }
- } break;
- case TYPE_VALUE: {
- const ValueTrack *vt = static_cast<const ValueTrack *>(t);
- _track_get_key_indices_in_range(vt->values, from_time, length, p_indices);
- _track_get_key_indices_in_range(vt->values, to_time, length - CMP_EPSILON, p_indices);
- } break;
- case TYPE_METHOD: {
- const MethodTrack *mt = static_cast<const MethodTrack *>(t);
- _track_get_key_indices_in_range(mt->methods, from_time, length, p_indices);
- _track_get_key_indices_in_range(mt->methods, to_time, length - CMP_EPSILON, p_indices);
- } break;
- case TYPE_BEZIER: {
- const BezierTrack *bz = static_cast<const BezierTrack *>(t);
- _track_get_key_indices_in_range(bz->values, from_time, length, p_indices);
- _track_get_key_indices_in_range(bz->values, to_time, length - CMP_EPSILON, p_indices);
- } break;
- case TYPE_AUDIO: {
- const AudioTrack *ad = static_cast<const AudioTrack *>(t);
- _track_get_key_indices_in_range(ad->values, from_time, length, p_indices);
- _track_get_key_indices_in_range(ad->values, to_time, length - CMP_EPSILON, p_indices);
- } break;
- case TYPE_ANIMATION: {
- const AnimationTrack *an = static_cast<const AnimationTrack *>(t);
- _track_get_key_indices_in_range(an->values, from_time, length, p_indices);
- _track_get_key_indices_in_range(an->values, to_time, length - CMP_EPSILON, p_indices);
- } break;
- }
- return;
+ return;
+ }
+ if (p_looped_flag == Animation::LOOPED_FLAG_END) {
+ // Handle loop by splitting.
+ switch (t->type) {
+ case TYPE_POSITION_3D: {
+ const PositionTrack *tt = static_cast<const PositionTrack *>(t);
+ if (tt->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(tt->compressed_track, from_time, length, p_indices);
+ _get_compressed_key_indices_in_range<3>(tt->compressed_track, to_time, length, p_indices);
+ } else {
+ _track_get_key_indices_in_range(tt->positions, from_time, length, p_indices, false);
+ _track_get_key_indices_in_range(tt->positions, to_time, length, p_indices, true);
+ }
+ } break;
+ case TYPE_ROTATION_3D: {
+ const RotationTrack *rt = static_cast<const RotationTrack *>(t);
+ if (rt->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(rt->compressed_track, from_time, length, p_indices);
+ _get_compressed_key_indices_in_range<3>(rt->compressed_track, to_time, length, p_indices);
+ } else {
+ _track_get_key_indices_in_range(rt->rotations, from_time, length, p_indices, false);
+ _track_get_key_indices_in_range(rt->rotations, to_time, length, p_indices, true);
+ }
+ } break;
+ case TYPE_SCALE_3D: {
+ const ScaleTrack *st = static_cast<const ScaleTrack *>(t);
+ if (st->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<3>(st->compressed_track, from_time, length, p_indices);
+ _get_compressed_key_indices_in_range<3>(st->compressed_track, to_time, length, p_indices);
+ } else {
+ _track_get_key_indices_in_range(st->scales, from_time, length, p_indices, false);
+ _track_get_key_indices_in_range(st->scales, to_time, length, p_indices, true);
+ }
+ } break;
+ case TYPE_BLEND_SHAPE: {
+ const BlendShapeTrack *bst = static_cast<const BlendShapeTrack *>(t);
+ if (bst->compressed_track >= 0) {
+ _get_compressed_key_indices_in_range<1>(bst->compressed_track, from_time, length, p_indices);
+ _get_compressed_key_indices_in_range<1>(bst->compressed_track, to_time, length - CMP_EPSILON, p_indices);
+ } else {
+ _track_get_key_indices_in_range(bst->blend_shapes, from_time, length, p_indices, false);
+ _track_get_key_indices_in_range(bst->blend_shapes, to_time, length, p_indices, true);
+ }
+ } break;
+ case TYPE_VALUE: {
+ const ValueTrack *vt = static_cast<const ValueTrack *>(t);
+ _track_get_key_indices_in_range(vt->values, from_time, length, p_indices, false);
+ _track_get_key_indices_in_range(vt->values, to_time, length, p_indices, true);
+ } break;
+ case TYPE_METHOD: {
+ const MethodTrack *mt = static_cast<const MethodTrack *>(t);
+ _track_get_key_indices_in_range(mt->methods, from_time, length, p_indices, false);
+ _track_get_key_indices_in_range(mt->methods, to_time, length, p_indices, true);
+ } break;
+ case TYPE_BEZIER: {
+ const BezierTrack *bz = static_cast<const BezierTrack *>(t);
+ _track_get_key_indices_in_range(bz->values, from_time, length, p_indices, false);
+ _track_get_key_indices_in_range(bz->values, to_time, length, p_indices, true);
+ } break;
+ case TYPE_AUDIO: {
+ const AudioTrack *ad = static_cast<const AudioTrack *>(t);
+ _track_get_key_indices_in_range(ad->values, from_time, length, p_indices, false);
+ _track_get_key_indices_in_range(ad->values, to_time, length, p_indices, true);
+ } break;
+ case TYPE_ANIMATION: {
+ const AnimationTrack *an = static_cast<const AnimationTrack *>(t);
+ _track_get_key_indices_in_range(an->values, from_time, length, p_indices, false);
+ _track_get_key_indices_in_range(an->values, to_time, length, p_indices, true);
+ } break;
}
+ return;
+ }
+
+ // The edge will be pingponged in the next frame and processed there, so let's ignore it now...
+ if (!is_backward && Math::is_equal_approx(to_time, length)) {
+ to_time = length - CMP_EPSILON;
+ } else if (is_backward && Math::is_equal_approx(from_time, 0)) {
+ from_time = CMP_EPSILON;
}
} break;
}
-
switch (t->type) {
case TYPE_POSITION_3D: {
const PositionTrack *tt = static_cast<const PositionTrack *>(t);
if (tt->compressed_track >= 0) {
_get_compressed_key_indices_in_range<3>(tt->compressed_track, from_time, to_time - from_time, p_indices);
} else {
- _track_get_key_indices_in_range(tt->positions, from_time, to_time, p_indices);
+ _track_get_key_indices_in_range(tt->positions, from_time, to_time, p_indices, is_backward);
}
} break;
case TYPE_ROTATION_3D: {
@@ -3042,7 +3129,7 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
if (rt->compressed_track >= 0) {
_get_compressed_key_indices_in_range<3>(rt->compressed_track, from_time, to_time - from_time, p_indices);
} else {
- _track_get_key_indices_in_range(rt->rotations, from_time, to_time, p_indices);
+ _track_get_key_indices_in_range(rt->rotations, from_time, to_time, p_indices, is_backward);
}
} break;
case TYPE_SCALE_3D: {
@@ -3050,7 +3137,7 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
if (st->compressed_track >= 0) {
_get_compressed_key_indices_in_range<3>(st->compressed_track, from_time, to_time - from_time, p_indices);
} else {
- _track_get_key_indices_in_range(st->scales, from_time, to_time, p_indices);
+ _track_get_key_indices_in_range(st->scales, from_time, to_time, p_indices, is_backward);
}
} break;
case TYPE_BLEND_SHAPE: {
@@ -3058,28 +3145,28 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
if (bst->compressed_track >= 0) {
_get_compressed_key_indices_in_range<1>(bst->compressed_track, from_time, to_time - from_time, p_indices);
} else {
- _track_get_key_indices_in_range(bst->blend_shapes, from_time, to_time, p_indices);
+ _track_get_key_indices_in_range(bst->blend_shapes, from_time, to_time, p_indices, is_backward);
}
} break;
case TYPE_VALUE: {
const ValueTrack *vt = static_cast<const ValueTrack *>(t);
- _track_get_key_indices_in_range(vt->values, from_time, to_time, p_indices);
+ _track_get_key_indices_in_range(vt->values, from_time, to_time, p_indices, is_backward);
} break;
case TYPE_METHOD: {
const MethodTrack *mt = static_cast<const MethodTrack *>(t);
- _track_get_key_indices_in_range(mt->methods, from_time, to_time, p_indices);
+ _track_get_key_indices_in_range(mt->methods, from_time, to_time, p_indices, is_backward);
} break;
case TYPE_BEZIER: {
const BezierTrack *bz = static_cast<const BezierTrack *>(t);
- _track_get_key_indices_in_range(bz->values, from_time, to_time, p_indices);
+ _track_get_key_indices_in_range(bz->values, from_time, to_time, p_indices, is_backward);
} break;
case TYPE_AUDIO: {
const AudioTrack *ad = static_cast<const AudioTrack *>(t);
- _track_get_key_indices_in_range(ad->values, from_time, to_time, p_indices);
+ _track_get_key_indices_in_range(ad->values, from_time, to_time, p_indices, is_backward);
} break;
case TYPE_ANIMATION: {
const AnimationTrack *an = static_cast<const AnimationTrack *>(t);
- _track_get_key_indices_in_range(an->values, from_time, to_time, p_indices);
+ _track_get_key_indices_in_range(an->values, from_time, to_time, p_indices, is_backward);
} break;
}
}
@@ -3815,6 +3902,10 @@ void Animation::_bind_methods() {
BIND_ENUM_CONSTANT(LOOP_NONE);
BIND_ENUM_CONSTANT(LOOP_LINEAR);
BIND_ENUM_CONSTANT(LOOP_PINGPONG);
+
+ BIND_ENUM_CONSTANT(LOOPED_FLAG_NONE);
+ BIND_ENUM_CONSTANT(LOOPED_FLAG_END);
+ BIND_ENUM_CONSTANT(LOOPED_FLAG_START);
}
void Animation::clear() {
@@ -5798,7 +5889,8 @@ Variant Animation::interpolate_variant(const Variant &a, const Variant &b, float
}
}
-Animation::Animation() {}
+Animation::Animation() {
+}
Animation::~Animation() {
for (int i = 0; i < tracks.size(); i++) {
diff --git a/scene/resources/animation.h b/scene/resources/animation.h
index 6c1ca3cd05..e66af77018 100644
--- a/scene/resources/animation.h
+++ b/scene/resources/animation.h
@@ -74,6 +74,12 @@ public:
LOOP_PINGPONG,
};
+ enum LoopedFlag {
+ LOOPED_FLAG_NONE,
+ LOOPED_FLAG_END,
+ LOOPED_FLAG_START,
+ };
+
#ifdef TOOLS_ENABLED
enum HandleMode {
HANDLE_MODE_FREE,
@@ -250,12 +256,11 @@ private:
_FORCE_INLINE_ T _interpolate(const Vector<TKey<T>> &p_keys, double p_time, InterpolationType p_interp, bool p_loop_wrap, bool *p_ok, bool p_backward = false) const;
template <class T>
- _FORCE_INLINE_ void _track_get_key_indices_in_range(const Vector<T> &p_array, double from_time, double to_time, List<int> *p_indices) const;
+ _FORCE_INLINE_ void _track_get_key_indices_in_range(const Vector<T> &p_array, double from_time, double to_time, List<int> *p_indices, bool p_is_backward) const;
double length = 1.0;
real_t step = 0.1;
LoopMode loop_mode = LOOP_NONE;
- int pingponged = 0;
/* Animation compression page format (version 1):
*
@@ -454,7 +459,7 @@ public:
void copy_track(int p_track, Ref<Animation> p_to_animation);
- void track_get_key_indices_in_range(int p_track, double p_time, double p_delta, List<int> *p_indices, int p_pingponged = 0) const;
+ void track_get_key_indices_in_range(int p_track, double p_time, double p_delta, List<int> *p_indices, Animation::LoopedFlag p_looped_flag = Animation::LOOPED_FLAG_NONE) const;
void set_length(real_t p_length);
real_t get_length() const;
@@ -484,6 +489,7 @@ VARIANT_ENUM_CAST(Animation::TrackType);
VARIANT_ENUM_CAST(Animation::InterpolationType);
VARIANT_ENUM_CAST(Animation::UpdateMode);
VARIANT_ENUM_CAST(Animation::LoopMode);
+VARIANT_ENUM_CAST(Animation::LoopedFlag);
#ifdef TOOLS_ENABLED
VARIANT_ENUM_CAST(Animation::HandleMode);
VARIANT_ENUM_CAST(Animation::HandleSetMode);