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-rw-r--r--doc/classes/Animation.xml13
-rw-r--r--doc/classes/RigidBody.xml4
-rw-r--r--editor/animation_track_editor.cpp8
-rw-r--r--editor/code_editor.cpp16
-rw-r--r--editor/editor_node.cpp2
-rw-r--r--editor/editor_resource_preview.cpp4
-rw-r--r--editor/filesystem_dock.cpp2
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp44
-rw-r--r--editor/plugins/animation_player_editor_plugin.h2
-rw-r--r--editor/plugins/particles_2d_editor_plugin.cpp2
-rw-r--r--editor/plugins/particles_editor_plugin.cpp8
-rw-r--r--editor/scene_tree_dock.cpp3
-rw-r--r--scene/3d/camera.cpp28
-rw-r--r--scene/3d/camera.h1
-rw-r--r--scene/3d/collision_shape.cpp4
-rw-r--r--scene/main/viewport.cpp36
-rw-r--r--scene/resources/animation.cpp73
-rw-r--r--scene/resources/animation.h1
18 files changed, 160 insertions, 91 deletions
diff --git a/doc/classes/Animation.xml b/doc/classes/Animation.xml
index 9885f30883..53d3663d4f 100644
--- a/doc/classes/Animation.xml
+++ b/doc/classes/Animation.xml
@@ -562,6 +562,19 @@
Set the value of an existing key.
</description>
</method>
+ <method name="track_set_key_time">
+ <return type="void">
+ </return>
+ <argument index="0" name="idx" type="int">
+ </argument>
+ <argument index="1" name="key_idx" type="int">
+ </argument>
+ <argument index="2" name="time" type="float">
+ </argument>
+ <description>
+ Set the time of an existing key.
+ </description>
+ </method>
<method name="track_set_path">
<return type="void">
</return>
diff --git a/doc/classes/RigidBody.xml b/doc/classes/RigidBody.xml
index 9ea6bb0fe1..8dadca49e1 100644
--- a/doc/classes/RigidBody.xml
+++ b/doc/classes/RigidBody.xml
@@ -119,10 +119,10 @@
Lock the body's movement in the x-axis.
</member>
<member name="axis_lock_linear_y" type="bool" setter="set_axis_lock" getter="get_axis_lock">
- Lock the body's movement in the x-axis.
+ Lock the body's movement in the y-axis.
</member>
<member name="axis_lock_linear_z" type="bool" setter="set_axis_lock" getter="get_axis_lock">
- Lock the body's movement in the x-axis.
+ Lock the body's movement in the z-axis.
</member>
<member name="bounce" type="float" setter="set_bounce" getter="get_bounce">
RigidBody's bounciness.
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index e8490e8729..7dadbf88fb 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -3633,6 +3633,9 @@ void AnimationTrackEditor::_animation_update() {
bezier_edit->update();
_update_step_spinbox();
+ emit_signal("animation_step_changed", animation->get_step());
+ emit_signal("animation_len_changed", animation->get_length());
+ EditorNode::get_singleton()->get_inspector()->refresh();
animation_changing_awaiting_update = false;
}
@@ -3685,8 +3688,7 @@ void AnimationTrackEditor::_update_step(double p_new_step) {
step->set_block_signals(true);
undo_redo->commit_action();
step->set_block_signals(false);
- emit_signal("animation_step_changed", p_new_step);
- animation->_change_notify("step");
+ emit_signal("animation_step_changed", step_value);
}
void AnimationTrackEditor::_update_length(double p_new_len) {
@@ -4973,6 +4975,7 @@ void AnimationTrackEditor::_bind_methods() {
ClassDB::bind_method("_update_scroll", &AnimationTrackEditor::_update_scroll);
ClassDB::bind_method("_update_tracks", &AnimationTrackEditor::_update_tracks);
ClassDB::bind_method("_update_step", &AnimationTrackEditor::_update_step);
+ ClassDB::bind_method("_update_length", &AnimationTrackEditor::_update_length);
ClassDB::bind_method("_dropped_track", &AnimationTrackEditor::_dropped_track);
ClassDB::bind_method("_add_track", &AnimationTrackEditor::_add_track);
ClassDB::bind_method("_new_track_node_selected", &AnimationTrackEditor::_new_track_node_selected);
@@ -5033,6 +5036,7 @@ AnimationTrackEditor::AnimationTrackEditor() {
timeline->connect("name_limit_changed", this, "_name_limit_changed");
timeline->connect("track_added", this, "_add_track");
timeline->connect("value_changed", this, "_timeline_value_changed");
+ timeline->connect("length_changed", this, "_update_length");
scroll = memnew(ScrollContainer);
timeline_vbox->add_child(scroll);
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index 695560ca34..33adb33c8c 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -675,14 +675,14 @@ void CodeTextEditor::_line_col_changed() {
}
}
- StringBuilder *sb = memnew(StringBuilder);
- sb->append("(");
- sb->append(itos(text_editor->cursor_get_line() + 1).lpad(3));
- sb->append(",");
- sb->append(itos(positional_column + 1).lpad(3));
- sb->append(")");
-
- line_and_col_txt->set_text(sb->as_string());
+ StringBuilder sb;
+ sb.append("(");
+ sb.append(itos(text_editor->cursor_get_line() + 1).lpad(3));
+ sb.append(",");
+ sb.append(itos(positional_column + 1).lpad(3));
+ sb.append(")");
+
+ line_and_col_txt->set_text(sb.as_string());
}
void CodeTextEditor::_text_changed() {
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 1dd68309ae..b8f3ee23f0 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -1283,7 +1283,7 @@ void EditorNode::_dialog_action(String p_file) {
Node *scene = editor_data.get_edited_scene_root();
// If the previous scene is rootless, just close it in favor of the new one.
if (!scene)
- _menu_option_confirm(FILE_CLOSE, false);
+ _menu_option_confirm(FILE_CLOSE, true);
load_scene(p_file, false, true);
} break;
diff --git a/editor/editor_resource_preview.cpp b/editor/editor_resource_preview.cpp
index 2baad8c904..6cca0a0ffa 100644
--- a/editor/editor_resource_preview.cpp
+++ b/editor/editor_resource_preview.cpp
@@ -203,7 +203,9 @@ void EditorResourcePreview::_generate_preview(Ref<ImageTexture> &r_texture, Ref<
if (has_small_texture) {
ResourceSaver::save(cache_base + "_small.png", r_small_texture);
}
- FileAccess *f = FileAccess::open(cache_base + ".txt", FileAccess::WRITE);
+ Error err;
+ FileAccess *f = FileAccess::open(cache_base + ".txt", FileAccess::WRITE, &err);
+ ERR_FAIL_COND(err != OK);
f->store_line(itos(thumbnail_size));
f->store_line(itos(has_small_texture));
f->store_line(itos(FileAccess::get_modified_time(p_item.path)));
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index 194a131095..6a4d9fea0c 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -451,9 +451,11 @@ void FileSystemDock::_navigate_to_path(const String &p_path, bool p_select_in_fa
} else if (dirAccess->dir_exists(p_path)) {
path = target_path + "/";
} else {
+ memdelete(dirAccess);
ERR_EXPLAIN(vformat(TTR("Cannot navigate to '%s' as it has not been found in the file system!"), p_path));
ERR_FAIL();
}
+ memdelete(dirAccess);
}
_set_current_path_text(path);
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index 951e971615..7d96f0b87b 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -289,39 +289,24 @@ void AnimationPlayerEditor::_pause_pressed() {
//player->set_pause( pause->is_pressed() );
}
+void AnimationPlayerEditor::_animation_selected(int p_which) {
-String AnimationPlayerEditor::_get_current_animation() const {
-
+ if (updating)
+ return;
// when selecting an animation, the idea is that the only interesting behavior
// ui-wise is that it should play/blend the next one if currently playing
+ String current;
if (animation->get_selected() >= 0 && animation->get_selected() < animation->get_item_count()) {
- return animation->get_item_text(animation->get_selected());
+ current = animation->get_item_text(animation->get_selected());
}
- return "";
-}
-
-void AnimationPlayerEditor::_animation_selected(int p_which) {
-
- if (updating)
- return;
-
- _current_animation_updated();
-}
-
-void AnimationPlayerEditor::_current_animation_updated() {
-
- String current = _get_current_animation();
-
if (current != "") {
- Ref<Animation> anim = player->get_animation(current);
player->set_assigned_animation(current);
- {
- if (!anim->is_connected("changed", this, "_current_animation_updated"))
- anim->connect("changed", this, "_current_animation_updated");
+ Ref<Animation> anim = player->get_animation(current);
+ {
track_editor->set_animation(anim);
Node *root = player->get_node(player->get_root());
@@ -1078,19 +1063,17 @@ void AnimationPlayerEditor::_list_changed() {
_update_player();
}
+void AnimationPlayerEditor::_animation_key_editor_anim_len_changed(float p_len) {
+
+ frame->set_max(p_len);
+}
+
void AnimationPlayerEditor::_animation_key_editor_anim_step_changed(float p_len) {
if (p_len)
frame->set_step(p_len);
else
frame->set_step(0.00001);
-
- String current = _get_current_animation();
-
- if (current != "") {
- Ref<Animation> anim = player->get_animation(current);
- anim->_change_notify("step");
- }
}
void AnimationPlayerEditor::_animation_key_editor_seek(float p_pos, bool p_drag) {
@@ -1568,7 +1551,6 @@ void AnimationPlayerEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_autoplay_pressed"), &AnimationPlayerEditor::_autoplay_pressed);
ClassDB::bind_method(D_METHOD("_pause_pressed"), &AnimationPlayerEditor::_pause_pressed);
ClassDB::bind_method(D_METHOD("_animation_selected"), &AnimationPlayerEditor::_animation_selected);
- ClassDB::bind_method(D_METHOD("_current_animation_updated"), &AnimationPlayerEditor::_current_animation_updated);
ClassDB::bind_method(D_METHOD("_animation_name_edited"), &AnimationPlayerEditor::_animation_name_edited);
ClassDB::bind_method(D_METHOD("_animation_new"), &AnimationPlayerEditor::_animation_new);
ClassDB::bind_method(D_METHOD("_animation_rename"), &AnimationPlayerEditor::_animation_rename);
@@ -1588,6 +1570,7 @@ void AnimationPlayerEditor::_bind_methods() {
//ClassDB::bind_method(D_METHOD("_editor_load_all"),&AnimationPlayerEditor::_editor_load_all);
ClassDB::bind_method(D_METHOD("_list_changed"), &AnimationPlayerEditor::_list_changed);
ClassDB::bind_method(D_METHOD("_animation_key_editor_seek"), &AnimationPlayerEditor::_animation_key_editor_seek);
+ ClassDB::bind_method(D_METHOD("_animation_key_editor_anim_len_changed"), &AnimationPlayerEditor::_animation_key_editor_anim_len_changed);
ClassDB::bind_method(D_METHOD("_animation_key_editor_anim_step_changed"), &AnimationPlayerEditor::_animation_key_editor_anim_step_changed);
ClassDB::bind_method(D_METHOD("_hide_anim_editors"), &AnimationPlayerEditor::_hide_anim_editors);
ClassDB::bind_method(D_METHOD("_animation_duplicate"), &AnimationPlayerEditor::_animation_duplicate);
@@ -1801,6 +1784,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
add_child(track_editor);
track_editor->set_v_size_flags(SIZE_EXPAND_FILL);
track_editor->connect("timeline_changed", this, "_animation_key_editor_seek");
+ track_editor->connect("animation_len_changed", this, "_animation_key_editor_anim_len_changed");
track_editor->connect("animation_step_changed", this, "_animation_key_editor_anim_step_changed");
_update_player();
diff --git a/editor/plugins/animation_player_editor_plugin.h b/editor/plugins/animation_player_editor_plugin.h
index b1026b5b9f..dedce16bbc 100644
--- a/editor/plugins/animation_player_editor_plugin.h
+++ b/editor/plugins/animation_player_editor_plugin.h
@@ -171,9 +171,7 @@ class AnimationPlayerEditor : public VBoxContainer {
void _autoplay_pressed();
void _stop_pressed();
void _pause_pressed();
- String _get_current_animation() const;
void _animation_selected(int p_which);
- void _current_animation_updated();
void _animation_new();
void _animation_rename();
void _animation_name_edited();
diff --git a/editor/plugins/particles_2d_editor_plugin.cpp b/editor/plugins/particles_2d_editor_plugin.cpp
index 4c354b8002..6fabdc93c6 100644
--- a/editor/plugins/particles_2d_editor_plugin.cpp
+++ b/editor/plugins/particles_2d_editor_plugin.cpp
@@ -94,7 +94,7 @@ void Particles2DEditorPlugin::_menu_callback(int p_idx) {
cpu_particles->set_z_index(particles->get_z_index());
UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
- ur->create_action(TTR("Convert from Particles2D"));
+ ur->create_action(TTR("Convert to CPUParticles"));
ur->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock(), "replace_node", particles, cpu_particles, true, false);
ur->add_do_reference(particles);
ur->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock(), "replace_node", cpu_particles, particles, false, false);
diff --git a/editor/plugins/particles_editor_plugin.cpp b/editor/plugins/particles_editor_plugin.cpp
index 09180edf2a..66cecf7068 100644
--- a/editor/plugins/particles_editor_plugin.cpp
+++ b/editor/plugins/particles_editor_plugin.cpp
@@ -312,7 +312,13 @@ void ParticlesEditor::_menu_option(int p_option) {
cpu_particles->set_visible(node->is_visible());
cpu_particles->set_pause_mode(node->get_pause_mode());
- EditorNode::get_singleton()->get_scene_tree_dock()->replace_node(node, cpu_particles, false);
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Convert to CPUParticles"));
+ ur->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock(), "replace_node", node, cpu_particles, true, false);
+ ur->add_do_reference(node);
+ ur->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock(), "replace_node", cpu_particles, node, false, false);
+ ur->add_undo_reference(this);
+ ur->commit_action();
} break;
}
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index ce2795f37b..e8f5139cd5 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -1082,7 +1082,7 @@ void SceneTreeDock::_notification(int p_what) {
bool show_create_root = bool(EDITOR_GET("interface/editors/show_scene_tree_root_selection")) && get_tree()->get_edited_scene_root() == NULL;
- if (show_create_root != create_root_dialog->is_visible_in_tree()) {
+ if (show_create_root != create_root_dialog->is_visible_in_tree() && !remote_tree->is_visible()) {
if (show_create_root) {
create_root_dialog->show();
scene_tree->hide();
@@ -2367,6 +2367,7 @@ void SceneTreeDock::hide_tab_buttons() {
void SceneTreeDock::_remote_tree_selected() {
scene_tree->hide();
+ create_root_dialog->hide();
if (remote_tree)
remote_tree->show();
edit_remote->set_pressed(true);
diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp
index 29002c6701..a00f2173c0 100644
--- a/scene/3d/camera.cpp
+++ b/scene/3d/camera.cpp
@@ -106,9 +106,15 @@ void Camera::_notification(int p_what) {
case NOTIFICATION_ENTER_WORLD: {
- bool first_camera = get_viewport()->_camera_add(this);
- if (!get_tree()->is_node_being_edited(this) && (current || first_camera))
- make_current();
+ // Needs to track the Viewport because it's needed on NOTIFICATION_EXIT_WORLD
+ // and Spatial will handle it first, including clearing its reference to the Viewport,
+ // therefore making it impossible to subclasses to access it
+ viewport = get_viewport();
+ ERR_FAIL_COND(!viewport);
+
+ bool first_camera = viewport->_camera_add(this);
+ if (current || first_camera)
+ viewport->_camera_set(this);
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
@@ -130,17 +136,20 @@ void Camera::_notification(int p_what) {
}
}
- get_viewport()->_camera_remove(this);
+ if (viewport) {
+ viewport->_camera_remove(this);
+ viewport = NULL;
+ }
} break;
case NOTIFICATION_BECAME_CURRENT: {
- if (get_world().is_valid()) {
- get_world()->_register_camera(this);
+ if (viewport) {
+ viewport->find_world()->_register_camera(this);
}
} break;
case NOTIFICATION_LOST_CURRENT: {
- if (get_world().is_valid()) {
- get_world()->_remove_camera(this);
+ if (viewport) {
+ viewport->find_world()->_remove_camera(this);
}
} break;
}
@@ -255,8 +264,6 @@ bool Camera::is_current() const {
return get_viewport()->get_camera() == this;
} else
return current;
-
- return false;
}
bool Camera::_can_gizmo_scale() const {
@@ -694,6 +701,7 @@ Camera::Camera() {
near = 0;
far = 0;
current = false;
+ viewport = NULL;
force_change = false;
mode = PROJECTION_PERSPECTIVE;
set_perspective(70.0, 0.05, 100.0);
diff --git a/scene/3d/camera.h b/scene/3d/camera.h
index cbcefbb0ae..1cd729199d 100644
--- a/scene/3d/camera.h
+++ b/scene/3d/camera.h
@@ -64,6 +64,7 @@ public:
private:
bool force_change;
bool current;
+ Viewport *viewport;
Projection mode;
diff --git a/scene/3d/collision_shape.cpp b/scene/3d/collision_shape.cpp
index 3190e1e0b2..219ea56681 100644
--- a/scene/3d/collision_shape.cpp
+++ b/scene/3d/collision_shape.cpp
@@ -228,7 +228,9 @@ void CollisionShape::_update_debug_shape() {
void CollisionShape::_shape_changed() {
// If this is a heightfield shape our center may have changed
- _update_in_shape_owner(true);
+ if (parent) {
+ _update_in_shape_owner(true);
+ }
if (is_inside_tree() && get_tree()->is_debugging_collisions_hint() && !debug_shape_dirty) {
debug_shape_dirty = true;
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index b5e5022e63..c02873cdeb 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -886,7 +886,7 @@ void Viewport::_camera_set(Camera *p_camera) {
if (camera == p_camera)
return;
- if (camera && find_world().is_valid()) {
+ if (camera) {
camera->notification(Camera::NOTIFICATION_LOST_CURRENT);
}
camera = p_camera;
@@ -895,7 +895,7 @@ void Viewport::_camera_set(Camera *p_camera) {
else
VisualServer::get_singleton()->viewport_attach_camera(viewport, RID());
- if (camera && find_world().is_valid()) {
+ if (camera) {
camera->notification(Camera::NOTIFICATION_BECAME_CURRENT);
}
@@ -914,9 +914,7 @@ void Viewport::_camera_remove(Camera *p_camera) {
cameras.erase(p_camera);
if (camera == p_camera) {
- if (camera && find_world().is_valid()) {
- camera->notification(Camera::NOTIFICATION_LOST_CURRENT);
- }
+ camera->notification(Camera::NOTIFICATION_LOST_CURRENT);
camera = NULL;
}
}
@@ -1013,7 +1011,7 @@ void Viewport::_propagate_enter_world(Node *p_node) {
Viewport *v = Object::cast_to<Viewport>(p_node);
if (v) {
- if (v->world.is_valid())
+ if (v->world.is_valid() || v->own_world.is_valid())
return;
}
}
@@ -1050,7 +1048,7 @@ void Viewport::_propagate_exit_world(Node *p_node) {
Viewport *v = Object::cast_to<Viewport>(p_node);
if (v) {
- if (v->world.is_valid())
+ if (v->world.is_valid() || v->own_world.is_valid())
return;
}
}
@@ -1070,23 +1068,11 @@ void Viewport::set_world(const Ref<World> &p_world) {
if (is_inside_tree())
_propagate_exit_world(this);
-#ifndef _3D_DISABLED
- if (find_world().is_valid() && camera)
- camera->notification(Camera::NOTIFICATION_LOST_CURRENT);
-#endif
-
world = p_world;
if (is_inside_tree())
_propagate_enter_world(this);
-#ifndef _3D_DISABLED
- if (find_world().is_valid() && camera)
- camera->notification(Camera::NOTIFICATION_BECAME_CURRENT);
-#endif
-
- //propagate exit
-
if (is_inside_tree()) {
VisualServer::get_singleton()->viewport_set_scenario(viewport, find_world()->get_scenario());
}
@@ -2722,11 +2708,6 @@ void Viewport::set_use_own_world(bool p_world) {
if (is_inside_tree())
_propagate_exit_world(this);
-#ifndef _3D_DISABLED
- if (find_world().is_valid() && camera)
- camera->notification(Camera::NOTIFICATION_LOST_CURRENT);
-#endif
-
if (!p_world)
own_world = Ref<World>();
else
@@ -2735,13 +2716,6 @@ void Viewport::set_use_own_world(bool p_world) {
if (is_inside_tree())
_propagate_enter_world(this);
-#ifndef _3D_DISABLED
- if (find_world().is_valid() && camera)
- camera->notification(Camera::NOTIFICATION_BECAME_CURRENT);
-#endif
-
- //propagate exit
-
if (is_inside_tree()) {
VisualServer::get_singleton()->viewport_set_scenario(viewport, find_world()->get_scenario());
}
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index 6ab78326b2..b49b551252 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -1298,6 +1298,78 @@ float Animation::track_get_key_time(int p_track, int p_key_idx) const {
ERR_FAIL_V(-1);
}
+void Animation::track_set_key_time(int p_track, int p_key_idx, float p_time) {
+
+ ERR_FAIL_INDEX(p_track, tracks.size());
+ Track *t = tracks[p_track];
+
+ switch (t->type) {
+
+ case TYPE_TRANSFORM: {
+
+ TransformTrack *tt = static_cast<TransformTrack *>(t);
+ ERR_FAIL_INDEX(p_key_idx, tt->transforms.size());
+ TKey<TransformKey> key = tt->transforms[p_key_idx];
+ key.time = p_time;
+ tt->transforms.remove(p_key_idx);
+ _insert(p_time, tt->transforms, key);
+ return;
+ }
+ case TYPE_VALUE: {
+
+ ValueTrack *vt = static_cast<ValueTrack *>(t);
+ ERR_FAIL_INDEX(p_key_idx, vt->values.size());
+ TKey<Variant> key = vt->values[p_key_idx];
+ key.time = p_time;
+ vt->values.remove(p_key_idx);
+ _insert(p_time, vt->values, key);
+ return;
+ }
+ case TYPE_METHOD: {
+
+ MethodTrack *mt = static_cast<MethodTrack *>(t);
+ ERR_FAIL_INDEX(p_key_idx, mt->methods.size());
+ MethodKey key = mt->methods[p_key_idx];
+ key.time = p_time;
+ mt->methods.remove(p_key_idx);
+ _insert(p_time, mt->methods, key);
+ return;
+ }
+ case TYPE_BEZIER: {
+
+ BezierTrack *bt = static_cast<BezierTrack *>(t);
+ ERR_FAIL_INDEX(p_key_idx, bt->values.size());
+ TKey<BezierKey> key = bt->values[p_key_idx];
+ key.time = p_time;
+ bt->values.remove(p_key_idx);
+ _insert(p_time, bt->values, key);
+ return;
+ }
+ case TYPE_AUDIO: {
+
+ AudioTrack *at = static_cast<AudioTrack *>(t);
+ ERR_FAIL_INDEX(p_key_idx, at->values.size());
+ TKey<AudioKey> key = at->values[p_key_idx];
+ key.time = p_time;
+ at->values.remove(p_key_idx);
+ _insert(p_time, at->values, key);
+ return;
+ }
+ case TYPE_ANIMATION: {
+
+ AnimationTrack *at = static_cast<AnimationTrack *>(t);
+ ERR_FAIL_INDEX(p_key_idx, at->values.size());
+ TKey<StringName> key = at->values[p_key_idx];
+ key.time = p_time;
+ at->values.remove(p_key_idx);
+ _insert(p_time, at->values, key);
+ return;
+ }
+ }
+
+ ERR_FAIL();
+}
+
float Animation::track_get_key_transition(int p_track, int p_key_idx) const {
ERR_FAIL_INDEX_V(p_track, tracks.size(), -1);
@@ -2691,6 +2763,7 @@ void Animation::_bind_methods() {
ClassDB::bind_method(D_METHOD("track_remove_key_at_position", "idx", "position"), &Animation::track_remove_key_at_position);
ClassDB::bind_method(D_METHOD("track_set_key_value", "idx", "key", "value"), &Animation::track_set_key_value);
ClassDB::bind_method(D_METHOD("track_set_key_transition", "idx", "key_idx", "transition"), &Animation::track_set_key_transition);
+ ClassDB::bind_method(D_METHOD("track_set_key_time", "idx", "key_idx", "time"), &Animation::track_set_key_time);
ClassDB::bind_method(D_METHOD("track_get_key_transition", "idx", "key_idx"), &Animation::track_get_key_transition);
ClassDB::bind_method(D_METHOD("track_get_key_count", "idx"), &Animation::track_get_key_count);
diff --git a/scene/resources/animation.h b/scene/resources/animation.h
index 36ebaa25d5..59f2ae24c7 100644
--- a/scene/resources/animation.h
+++ b/scene/resources/animation.h
@@ -305,6 +305,7 @@ public:
void track_insert_key(int p_track, float p_time, const Variant &p_key, float p_transition = 1);
void track_set_key_transition(int p_track, int p_key_idx, float p_transition);
void track_set_key_value(int p_track, int p_key_idx, const Variant &p_value);
+ void track_set_key_time(int p_track, int p_key_idx, float p_time);
int track_find_key(int p_track, float p_time, bool p_exact = false) const;
void track_remove_key(int p_track, int p_idx);
void track_remove_key_at_position(int p_track, float p_pos);