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-rw-r--r--core/variant_op.cpp52
-rw-r--r--doc/classes/AnimatedSprite2D.xml1
-rw-r--r--doc/classes/RigidBody2D.xml1
-rw-r--r--doc/classes/RigidBody3D.xml1
-rw-r--r--doc/classes/SpriteFrames.xml1
-rw-r--r--doc/classes/TextEdit.xml4
-rw-r--r--editor/editor_data.cpp10
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp115
-rw-r--r--modules/gdscript/gdscript_analyzer.h4
-rw-r--r--modules/gdscript/gdscript_parser.cpp12
-rw-r--r--modules/gdscript/gdscript_tokenizer.cpp32
-rw-r--r--scene/gui/line_edit.cpp7
12 files changed, 157 insertions, 83 deletions
diff --git a/core/variant_op.cpp b/core/variant_op.cpp
index 0c9a4a992a..0cb2fe29a1 100644
--- a/core/variant_op.cpp
+++ b/core/variant_op.cpp
@@ -118,32 +118,32 @@
/* clang-format on */
-#define CASES(PREFIX) static const void *switch_table_##PREFIX[25][Variant::VARIANT_MAX] = { \
- TYPES(PREFIX, OP_EQUAL), \
- TYPES(PREFIX, OP_NOT_EQUAL), \
- TYPES(PREFIX, OP_LESS), \
- TYPES(PREFIX, OP_LESS_EQUAL), \
- TYPES(PREFIX, OP_GREATER), \
- TYPES(PREFIX, OP_GREATER_EQUAL), \
- TYPES(PREFIX, OP_ADD), \
- TYPES(PREFIX, OP_SUBTRACT), \
- TYPES(PREFIX, OP_MULTIPLY), \
- TYPES(PREFIX, OP_DIVIDE), \
- TYPES(PREFIX, OP_NEGATE), \
- TYPES(PREFIX, OP_POSITIVE), \
- TYPES(PREFIX, OP_MODULE), \
- TYPES(PREFIX, OP_STRING_CONCAT), \
- TYPES(PREFIX, OP_SHIFT_LEFT), \
- TYPES(PREFIX, OP_SHIFT_RIGHT), \
- TYPES(PREFIX, OP_BIT_AND), \
- TYPES(PREFIX, OP_BIT_OR), \
- TYPES(PREFIX, OP_BIT_XOR), \
- TYPES(PREFIX, OP_BIT_NEGATE), \
- TYPES(PREFIX, OP_AND), \
- TYPES(PREFIX, OP_OR), \
- TYPES(PREFIX, OP_XOR), \
- TYPES(PREFIX, OP_NOT), \
- TYPES(PREFIX, OP_IN), \
+#define CASES(PREFIX) static const void *switch_table_##PREFIX[Variant::OP_MAX][Variant::VARIANT_MAX] = { \
+ TYPES(PREFIX, OP_EQUAL), \
+ TYPES(PREFIX, OP_NOT_EQUAL), \
+ TYPES(PREFIX, OP_LESS), \
+ TYPES(PREFIX, OP_LESS_EQUAL), \
+ TYPES(PREFIX, OP_GREATER), \
+ TYPES(PREFIX, OP_GREATER_EQUAL), \
+ TYPES(PREFIX, OP_ADD), \
+ TYPES(PREFIX, OP_SUBTRACT), \
+ TYPES(PREFIX, OP_MULTIPLY), \
+ TYPES(PREFIX, OP_DIVIDE), \
+ TYPES(PREFIX, OP_NEGATE), \
+ TYPES(PREFIX, OP_POSITIVE), \
+ TYPES(PREFIX, OP_MODULE), \
+ TYPES(PREFIX, OP_STRING_CONCAT), \
+ TYPES(PREFIX, OP_SHIFT_LEFT), \
+ TYPES(PREFIX, OP_SHIFT_RIGHT), \
+ TYPES(PREFIX, OP_BIT_AND), \
+ TYPES(PREFIX, OP_BIT_OR), \
+ TYPES(PREFIX, OP_BIT_XOR), \
+ TYPES(PREFIX, OP_BIT_NEGATE), \
+ TYPES(PREFIX, OP_AND), \
+ TYPES(PREFIX, OP_OR), \
+ TYPES(PREFIX, OP_XOR), \
+ TYPES(PREFIX, OP_NOT), \
+ TYPES(PREFIX, OP_IN), \
}
#define SWITCH(PREFIX, op, val) goto *switch_table_##PREFIX[op][val];
diff --git a/doc/classes/AnimatedSprite2D.xml b/doc/classes/AnimatedSprite2D.xml
index 7a992d0c03..e23a4fe9f8 100644
--- a/doc/classes/AnimatedSprite2D.xml
+++ b/doc/classes/AnimatedSprite2D.xml
@@ -5,6 +5,7 @@
</brief_description>
<description>
Animations are created using a [SpriteFrames] resource, which can be configured in the editor via the SpriteFrames panel.
+ [b]Note:[/b] You can associate a set of normal or specular maps by creating additional [SpriteFrames] resources with a [code]_normal[/code] or [code]_specular[/code] suffix. For example, having 3 [SpriteFrames] resources [code]run[/code], [code]run_normal[/code], and [code]run_specular[/code] will make it so the [code]run[/code] animation uses normal and specular maps.
</description>
<tutorials>
<link title="2D Sprite animation">https://docs.godotengine.org/en/latest/tutorials/2d/2d_sprite_animation.html</link>
diff --git a/doc/classes/RigidBody2D.xml b/doc/classes/RigidBody2D.xml
index 1fbcccdbb5..f3d43b193e 100644
--- a/doc/classes/RigidBody2D.xml
+++ b/doc/classes/RigidBody2D.xml
@@ -129,6 +129,7 @@
</member>
<member name="can_sleep" type="bool" setter="set_can_sleep" getter="is_able_to_sleep" default="true">
If [code]true[/code], the body can enter sleep mode when there is no movement. See [member sleeping].
+ [b]Note:[/b] A RigidBody2D will never enter sleep mode automatically if its [member mode] is [constant MODE_CHARACTER]. It can still be put to sleep manually by setting its [member sleeping] property to [code]true[/code].
</member>
<member name="contact_monitor" type="bool" setter="set_contact_monitor" getter="is_contact_monitor_enabled" default="false">
If [code]true[/code], the body will emit signals when it collides with another RigidBody2D. See also [member contacts_reported].
diff --git a/doc/classes/RigidBody3D.xml b/doc/classes/RigidBody3D.xml
index 1f6f3ad371..e9ebf33aa7 100644
--- a/doc/classes/RigidBody3D.xml
+++ b/doc/classes/RigidBody3D.xml
@@ -156,6 +156,7 @@
</member>
<member name="can_sleep" type="bool" setter="set_can_sleep" getter="is_able_to_sleep" default="true">
If [code]true[/code], the body can enter sleep mode when there is no movement. See [member sleeping].
+ [b]Note:[/b] A RigidBody3D will never enter sleep mode automatically if its [member mode] is [constant MODE_CHARACTER]. It can still be put to sleep manually by setting its [member sleeping] property to [code]true[/code].
</member>
<member name="contact_monitor" type="bool" setter="set_contact_monitor" getter="is_contact_monitor_enabled" default="false">
If [code]true[/code], the RigidBody3D will emit signals when it collides with another RigidBody3D. See also [member contacts_reported].
diff --git a/doc/classes/SpriteFrames.xml b/doc/classes/SpriteFrames.xml
index 6e1e1688f4..516ae25e92 100644
--- a/doc/classes/SpriteFrames.xml
+++ b/doc/classes/SpriteFrames.xml
@@ -5,6 +5,7 @@
</brief_description>
<description>
Sprite frame library for [AnimatedSprite2D]. Contains frames and animation data for playback.
+ [b]Note:[/b] You can associate a set of normal or specular maps by creating additional [SpriteFrames] resources with a [code]_normal[/code] or [code]_specular[/code] suffix. For example, having 3 [SpriteFrames] resources [code]run[/code], [code]run_normal[/code], and [code]run_specular[/code] will make it so the [code]run[/code] animation uses normal and specular maps.
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml
index d4abac15c0..ccc99dc8e3 100644
--- a/doc/classes/TextEdit.xml
+++ b/doc/classes/TextEdit.xml
@@ -404,10 +404,10 @@
If [code]true[/code], read-only mode is enabled. Existing text cannot be modified and new text cannot be added.
</member>
<member name="scroll_horizontal" type="int" setter="set_h_scroll" getter="get_h_scroll" default="0">
- The current horizontal scroll value.
+ If there is a horizontal scrollbar this determines the current horizontal scroll value in pixels.
</member>
<member name="scroll_vertical" type="float" setter="set_v_scroll" getter="get_v_scroll" default="0.0">
- The current vertical scroll value.
+ If there is a vertical scrollbar this determines the current vertical scroll value in line numbers, starting at 0 for the top line.
</member>
<member name="selecting_enabled" type="bool" setter="set_selecting_enabled" getter="is_selecting_enabled" default="true">
If [code]true[/code], text can be selected.
diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp
index 130c330f5a..5118ccacad 100644
--- a/editor/editor_data.cpp
+++ b/editor/editor_data.cpp
@@ -262,7 +262,9 @@ EditorHistory::EditorHistory() {
}
EditorPlugin *EditorData::get_editor(Object *p_object) {
- for (int i = 0; i < editor_plugins.size(); i++) {
+ // We need to iterate backwards so that we can check user-created plugins first.
+ // Otherwise, it would not be possible for plugins to handle CanvasItem and Spatial nodes.
+ for (int i = editor_plugins.size() - 1; i > -1; i--) {
if (editor_plugins[i]->has_main_screen() && editor_plugins[i]->handles(p_object)) {
return editor_plugins[i];
}
@@ -272,7 +274,7 @@ EditorPlugin *EditorData::get_editor(Object *p_object) {
}
EditorPlugin *EditorData::get_subeditor(Object *p_object) {
- for (int i = 0; i < editor_plugins.size(); i++) {
+ for (int i = editor_plugins.size() - 1; i > -1; i--) {
if (!editor_plugins[i]->has_main_screen() && editor_plugins[i]->handles(p_object)) {
return editor_plugins[i];
}
@@ -283,7 +285,7 @@ EditorPlugin *EditorData::get_subeditor(Object *p_object) {
Vector<EditorPlugin *> EditorData::get_subeditors(Object *p_object) {
Vector<EditorPlugin *> sub_plugins;
- for (int i = 0; i < editor_plugins.size(); i++) {
+ for (int i = editor_plugins.size() - 1; i > -1; i--) {
if (!editor_plugins[i]->has_main_screen() && editor_plugins[i]->handles(p_object)) {
sub_plugins.push_back(editor_plugins[i]);
}
@@ -292,7 +294,7 @@ Vector<EditorPlugin *> EditorData::get_subeditors(Object *p_object) {
}
EditorPlugin *EditorData::get_editor(String p_name) {
- for (int i = 0; i < editor_plugins.size(); i++) {
+ for (int i = editor_plugins.size() - 1; i > -1; i--) {
if (editor_plugins[i]->get_name() == p_name) {
return editor_plugins[i];
}
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index cabe096579..c25307ed7f 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -213,6 +213,7 @@ Error GDScriptAnalyzer::resolve_inheritance(GDScriptParser::ClassNode *p_class,
push_error(vformat(R"(Could not resolve super class inheritance from "%s".)", name), p_class);
return err;
}
+ base = parser->get_parser()->head->get_datatype();
}
} else if (ProjectSettings::get_singleton()->has_autoload(name) && ProjectSettings::get_singleton()->get_autoload(name).is_singleton) {
const ProjectSettings::AutoloadInfo &info = ProjectSettings::get_singleton()->get_autoload(name);
@@ -1266,6 +1267,7 @@ void GDScriptAnalyzer::resolve_pararameter(GDScriptParser::ParameterNode *p_para
reduce_expression(p_parameter->default_value);
result = p_parameter->default_value->get_datatype();
result.type_source = GDScriptParser::DataType::INFERRED;
+ result.is_constant = false;
}
if (p_parameter->datatype_specifier != nullptr) {
@@ -1455,7 +1457,7 @@ void GDScriptAnalyzer::reduce_assignment(GDScriptParser::AssignmentNode *p_assig
bool compatible = true;
GDScriptParser::DataType op_type = p_assignment->assigned_value->get_datatype();
if (p_assignment->operation != GDScriptParser::AssignmentNode::OP_NONE) {
- op_type = get_operation_type(p_assignment->variant_op, p_assignment->assignee->get_datatype(), p_assignment->assigned_value->get_datatype(), compatible);
+ op_type = get_operation_type(p_assignment->variant_op, p_assignment->assignee->get_datatype(), p_assignment->assigned_value->get_datatype(), compatible, p_assignment->assigned_value);
}
if (compatible) {
@@ -1618,7 +1620,7 @@ void GDScriptAnalyzer::reduce_binary_op(GDScriptParser::BinaryOpNode *p_binary_o
ERR_PRINT("Parser bug: unknown binary operation.");
}
}
- p_binary_op->set_datatype(type_from_variant(p_binary_op->reduced_value));
+ p_binary_op->set_datatype(type_from_variant(p_binary_op->reduced_value, p_binary_op));
return;
}
@@ -1632,7 +1634,7 @@ void GDScriptAnalyzer::reduce_binary_op(GDScriptParser::BinaryOpNode *p_binary_o
} else {
if (p_binary_op->variant_op < Variant::OP_MAX) {
bool valid = false;
- result = get_operation_type(p_binary_op->variant_op, p_binary_op->left_operand->get_datatype(), right_type, valid);
+ result = get_operation_type(p_binary_op->variant_op, p_binary_op->left_operand->get_datatype(), right_type, valid, p_binary_op);
if (!valid) {
push_error(vformat(R"(Invalid operands "%s" and "%s" for "%s" operator.)", p_binary_op->left_operand->get_datatype().to_string(), right_type.to_string(), Variant::get_operator_name(p_binary_op->variant_op)), p_binary_op);
@@ -2061,7 +2063,7 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
if (valid) {
p_identifier->is_constant = true;
p_identifier->reduced_value = result;
- p_identifier->set_datatype(type_from_variant(result));
+ p_identifier->set_datatype(type_from_variant(result, p_identifier));
} else {
push_error(vformat(R"(Cannot find constant "%s" on type "%s".)", name, base.to_string()), p_identifier);
}
@@ -2192,7 +2194,7 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
if (valid) {
p_identifier->is_constant = true;
p_identifier->reduced_value = int_constant;
- p_identifier->set_datatype(type_from_variant(int_constant));
+ p_identifier->set_datatype(type_from_variant(int_constant, p_identifier));
return;
}
}
@@ -2289,10 +2291,34 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident
return;
}
+ // Try singletons.
+ // Do this before globals because this might be a singleton loading another one before it's compiled.
+ if (ProjectSettings::get_singleton()->has_autoload(name)) {
+ const ProjectSettings::AutoloadInfo &autoload = ProjectSettings::get_singleton()->get_autoload(name);
+ if (autoload.is_singleton) {
+ // Singleton exists, so it's at least a Node.
+ GDScriptParser::DataType result;
+ result.kind = GDScriptParser::DataType::NATIVE;
+ result.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
+ if (autoload.path.to_lower().ends_with(GDScriptLanguage::get_singleton()->get_extension())) {
+ Ref<GDScriptParserRef> parser = get_parser_for(autoload.path);
+ if (parser.is_valid()) {
+ Error err = parser->raise_status(GDScriptParserRef::INTERFACE_SOLVED);
+ if (err == OK) {
+ result = type_from_metatype(parser->get_parser()->head->get_datatype());
+ }
+ }
+ }
+ result.is_constant = true;
+ p_identifier->set_datatype(result);
+ return;
+ }
+ }
+
if (GDScriptLanguage::get_singleton()->get_global_map().has(name)) {
int idx = GDScriptLanguage::get_singleton()->get_global_map()[name];
Variant constant = GDScriptLanguage::get_singleton()->get_global_array()[idx];
- p_identifier->set_datatype(type_from_variant(constant));
+ p_identifier->set_datatype(type_from_variant(constant, p_identifier));
p_identifier->is_constant = true;
p_identifier->reduced_value = constant;
return;
@@ -2300,7 +2326,7 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident
if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(name)) {
Variant constant = GDScriptLanguage::get_singleton()->get_named_globals_map()[name];
- p_identifier->set_datatype(type_from_variant(constant));
+ p_identifier->set_datatype(type_from_variant(constant, p_identifier));
p_identifier->is_constant = true;
p_identifier->reduced_value = constant;
return;
@@ -2322,7 +2348,7 @@ void GDScriptAnalyzer::reduce_literal(GDScriptParser::LiteralNode *p_literal) {
p_literal->reduced_value = p_literal->value;
p_literal->is_constant = true;
- p_literal->set_datatype(type_from_variant(p_literal->reduced_value));
+ p_literal->set_datatype(type_from_variant(p_literal->reduced_value, p_literal));
}
void GDScriptAnalyzer::reduce_preload(GDScriptParser::PreloadNode *p_preload) {
@@ -2359,7 +2385,7 @@ void GDScriptAnalyzer::reduce_preload(GDScriptParser::PreloadNode *p_preload) {
p_preload->is_constant = true;
p_preload->reduced_value = p_preload->resource;
- p_preload->set_datatype(type_from_variant(p_preload->reduced_value));
+ p_preload->set_datatype(type_from_variant(p_preload->reduced_value, p_preload));
}
void GDScriptAnalyzer::reduce_self(GDScriptParser::SelfNode *p_self) {
@@ -2408,7 +2434,7 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri
} else {
p_subscript->is_constant = true;
p_subscript->reduced_value = value;
- result_type = type_from_variant(value);
+ result_type = type_from_variant(value, p_subscript);
}
result_type.kind = GDScriptParser::DataType::VARIANT;
} else {
@@ -2448,7 +2474,7 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri
} else {
p_subscript->is_constant = true;
p_subscript->reduced_value = value;
- result_type = type_from_variant(value);
+ result_type = type_from_variant(value, p_subscript);
}
result_type.kind = GDScriptParser::DataType::VARIANT;
} else {
@@ -2672,13 +2698,13 @@ void GDScriptAnalyzer::reduce_unary_op(GDScriptParser::UnaryOpNode *p_unary_op)
if (p_unary_op->operand->is_constant) {
p_unary_op->is_constant = true;
p_unary_op->reduced_value = Variant::evaluate(p_unary_op->variant_op, p_unary_op->operand->reduced_value, Variant());
- result = type_from_variant(p_unary_op->reduced_value);
+ result = type_from_variant(p_unary_op->reduced_value, p_unary_op);
} else if (p_unary_op->operand->get_datatype().is_variant()) {
result.kind = GDScriptParser::DataType::VARIANT;
mark_node_unsafe(p_unary_op);
} else {
bool valid = false;
- result = get_operation_type(p_unary_op->variant_op, p_unary_op->operand->get_datatype(), p_unary_op->operand->get_datatype(), valid);
+ result = get_operation_type(p_unary_op->variant_op, p_unary_op->operand->get_datatype(), p_unary_op->operand->get_datatype(), valid, p_unary_op);
if (!valid) {
push_error(vformat(R"(Invalid operand of type "%s" for unary operator "%s".)", p_unary_op->operand->get_datatype().to_string(), Variant::get_operator_name(p_unary_op->variant_op)), p_unary_op->operand);
@@ -2688,7 +2714,7 @@ void GDScriptAnalyzer::reduce_unary_op(GDScriptParser::UnaryOpNode *p_unary_op)
p_unary_op->set_datatype(result);
}
-GDScriptParser::DataType GDScriptAnalyzer::type_from_variant(const Variant &p_value) {
+GDScriptParser::DataType GDScriptAnalyzer::type_from_variant(const Variant &p_value, const GDScriptParser::Node *p_source) {
GDScriptParser::DataType result;
result.is_constant = true;
result.kind = GDScriptParser::DataType::BUILTIN;
@@ -2710,37 +2736,44 @@ GDScriptParser::DataType GDScriptAnalyzer::type_from_variant(const Variant &p_va
scr = obj->get_script();
}
if (scr.is_valid()) {
- result.script_type = scr;
- result.script_path = scr->get_path();
- Ref<GDScript> gds = scr;
- if (gds.is_valid()) {
- result.kind = GDScriptParser::DataType::CLASS;
- // This might be an inner class, so we want to get the parser for the root.
- // But still get the inner class from that tree.
- GDScript *current = gds.ptr();
- List<StringName> class_chain;
- while (current->_owner) {
- // Push to front so it's in reverse.
- class_chain.push_front(current->name);
- current = current->_owner;
- }
+ if (scr->is_valid()) {
+ result.script_type = scr;
+ result.script_path = scr->get_path();
+ Ref<GDScript> gds = scr;
+ if (gds.is_valid()) {
+ result.kind = GDScriptParser::DataType::CLASS;
+ // This might be an inner class, so we want to get the parser for the root.
+ // But still get the inner class from that tree.
+ GDScript *current = gds.ptr();
+ List<StringName> class_chain;
+ while (current->_owner) {
+ // Push to front so it's in reverse.
+ class_chain.push_front(current->name);
+ current = current->_owner;
+ }
- Ref<GDScriptParserRef> ref = get_parser_for(current->path);
- ref->raise_status(GDScriptParserRef::INTERFACE_SOLVED);
+ Ref<GDScriptParserRef> ref = get_parser_for(current->path);
+ ref->raise_status(GDScriptParserRef::INTERFACE_SOLVED);
- GDScriptParser::ClassNode *found = ref->get_parser()->head;
+ GDScriptParser::ClassNode *found = ref->get_parser()->head;
- // It should be okay to assume this exists, since we have a complete script already.
- for (const List<StringName>::Element *E = class_chain.front(); E; E = E->next()) {
- found = found->get_member(E->get()).m_class;
- }
+ // It should be okay to assume this exists, since we have a complete script already.
+ for (const List<StringName>::Element *E = class_chain.front(); E; E = E->next()) {
+ found = found->get_member(E->get()).m_class;
+ }
- result.class_type = found;
- result.script_path = ref->get_parser()->script_path;
+ result.class_type = found;
+ result.script_path = ref->get_parser()->script_path;
+ } else {
+ result.kind = GDScriptParser::DataType::SCRIPT;
+ }
+ result.native_type = scr->get_instance_base_type();
} else {
- result.kind = GDScriptParser::DataType::SCRIPT;
+ push_error(vformat(R"(Constant value uses script from "%s" which is loaded but not compiled.)", scr->get_path()), p_source);
+ result.kind = GDScriptParser::DataType::VARIANT;
+ result.type_source = GDScriptParser::DataType::UNDETECTED;
+ result.is_meta_type = false;
}
- result.native_type = scr->get_instance_base_type();
} else {
result.kind = GDScriptParser::DataType::NATIVE;
if (result.native_type == GDScriptNativeClass::get_class_static()) {
@@ -2996,7 +3029,7 @@ bool GDScriptAnalyzer::is_shadowing(GDScriptParser::IdentifierNode *p_local, con
}
#endif
-GDScriptParser::DataType GDScriptAnalyzer::get_operation_type(Variant::Operator p_operation, const GDScriptParser::DataType &p_a, const GDScriptParser::DataType &p_b, bool &r_valid) {
+GDScriptParser::DataType GDScriptAnalyzer::get_operation_type(Variant::Operator p_operation, const GDScriptParser::DataType &p_a, const GDScriptParser::DataType &p_b, bool &r_valid, const GDScriptParser::Node *p_source) {
// This function creates dummy variant values and apply the operation to those. Less error-prone than keeping a table of valid operations.
GDScriptParser::DataType result;
@@ -3069,7 +3102,7 @@ GDScriptParser::DataType GDScriptAnalyzer::get_operation_type(Variant::Operator
Variant::evaluate(p_operation, a, b, ret, r_valid);
if (r_valid) {
- return type_from_variant(ret);
+ return type_from_variant(ret, p_source);
}
return result;
diff --git a/modules/gdscript/gdscript_analyzer.h b/modules/gdscript/gdscript_analyzer.h
index da767522ad..4e06e0a530 100644
--- a/modules/gdscript/gdscript_analyzer.h
+++ b/modules/gdscript/gdscript_analyzer.h
@@ -90,7 +90,7 @@ class GDScriptAnalyzer {
void reduce_unary_op(GDScriptParser::UnaryOpNode *p_unary_op);
// Helpers.
- GDScriptParser::DataType type_from_variant(const Variant &p_value);
+ GDScriptParser::DataType type_from_variant(const Variant &p_value, const GDScriptParser::Node *p_source);
GDScriptParser::DataType type_from_metatype(const GDScriptParser::DataType &p_meta_type) const;
GDScriptParser::DataType type_from_property(const PropertyInfo &p_property) const;
GDScriptParser::DataType make_global_class_meta_type(const StringName &p_class_name);
@@ -98,7 +98,7 @@ class GDScriptAnalyzer {
bool function_signature_from_info(const MethodInfo &p_info, GDScriptParser::DataType &r_return_type, List<GDScriptParser::DataType> &r_par_types, int &r_default_arg_count, bool &r_static, bool &r_vararg);
bool validate_call_arg(const List<GDScriptParser::DataType> &p_par_types, int p_default_args_count, bool p_is_vararg, const GDScriptParser::CallNode *p_call);
bool validate_call_arg(const MethodInfo &p_method, const GDScriptParser::CallNode *p_call);
- GDScriptParser::DataType get_operation_type(Variant::Operator p_operation, const GDScriptParser::DataType &p_a, const GDScriptParser::DataType &p_b, bool &r_valid);
+ GDScriptParser::DataType get_operation_type(Variant::Operator p_operation, const GDScriptParser::DataType &p_a, const GDScriptParser::DataType &p_b, bool &r_valid, const GDScriptParser::Node *p_source);
bool is_type_compatible(const GDScriptParser::DataType &p_target, const GDScriptParser::DataType &p_source, bool p_allow_implicit_conversion = false) const;
void push_error(const String &p_message, const GDScriptParser::Node *p_origin);
void mark_node_unsafe(const GDScriptParser::Node *p_node);
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index 03da5e926b..4761506381 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -586,6 +586,14 @@ GDScriptParser::ClassNode *GDScriptParser::parse_class() {
return n_class;
}
+ if (match(GDScriptTokenizer::Token::EXTENDS)) {
+ if (n_class->extends_used) {
+ push_error(R"(Cannot use "extends" more than once in the same class.)");
+ }
+ parse_extends();
+ end_statement("superclass");
+ }
+
parse_class_body();
consume(GDScriptTokenizer::Token::DEDENT, R"(Missing unindent at the end of the class body.)");
@@ -1941,8 +1949,8 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_literal(ExpressionNode *p_
}
GDScriptParser::ExpressionNode *GDScriptParser::parse_self(ExpressionNode *p_previous_operand, bool p_can_assign) {
- if (!current_function || current_function->is_static) {
- push_error(R"(Cannot use "self" outside a non-static function.)");
+ if (current_function && current_function->is_static) {
+ push_error(R"(Cannot use "self" inside a static function.)");
}
SelfNode *self = alloc_node<SelfNode>();
self->current_class = current_class;
diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp
index 737e920693..0145ac39ff 100644
--- a/modules/gdscript/gdscript_tokenizer.cpp
+++ b/modules/gdscript/gdscript_tokenizer.cpp
@@ -621,7 +621,19 @@ GDScriptTokenizer::Token GDScriptTokenizer::number() {
}
// Allow '_' to be used in a number, for readability.
+ bool previous_was_underscore = false;
while (digit_check_func(_peek()) || _peek() == '_') {
+ if (_peek() == '_') {
+ if (previous_was_underscore) {
+ Token error = make_error(R"(Only one underscore can be used as a numeric separator.)");
+ error.start_column = column;
+ error.leftmost_column = column;
+ error.end_column = column + 1;
+ error.rightmost_column = column + 1;
+ push_error(error);
+ }
+ previous_was_underscore = true;
+ }
_advance();
}
@@ -672,7 +684,27 @@ GDScriptTokenizer::Token GDScriptTokenizer::number() {
_advance();
}
// Consume exponent digits.
+ if (!_is_digit(_peek())) {
+ Token error = make_error(R"(Expected exponent value after "e".)");
+ error.start_column = column;
+ error.leftmost_column = column;
+ error.end_column = column + 1;
+ error.rightmost_column = column + 1;
+ push_error(error);
+ }
+ previous_was_underscore = false;
while (_is_digit(_peek()) || _peek() == '_') {
+ if (_peek() == '_') {
+ if (previous_was_underscore) {
+ Token error = make_error(R"(Only one underscore can be used as a numeric separator.)");
+ error.start_column = column;
+ error.leftmost_column = column;
+ error.end_column = column + 1;
+ error.rightmost_column = column + 1;
+ push_error(error);
+ }
+ previous_was_underscore = true;
+ }
_advance();
}
}
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 162949fd69..14167531a5 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -1281,12 +1281,7 @@ void LineEdit::delete_text(int p_from_column, int p_to_column) {
void LineEdit::set_text(String p_text) {
clear_internal();
-
- if (p_text.length() > max_length) {
- append_at_cursor(p_text.substr(0, max_length));
- } else {
- append_at_cursor(p_text);
- }
+ append_at_cursor(p_text);
if (expand_to_text_length) {
minimum_size_changed();