diff options
-rw-r--r-- | drivers/gles3/rasterizer_storage_gles3.h | 2 | ||||
-rw-r--r-- | drivers/gles3/storage/texture_storage.h | 2 | ||||
-rw-r--r-- | platform/javascript/api/javascript_tools_editor_plugin.cpp | 2 | ||||
-rw-r--r-- | platform/javascript/godot_webgl2.h | 37 | ||||
-rw-r--r-- | platform/javascript/js/libs/library_godot_os.js | 4 | ||||
-rw-r--r-- | platform/javascript/platform_config.h | 2 |
6 files changed, 45 insertions, 4 deletions
diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h index 6401771abb..d22db198c8 100644 --- a/drivers/gles3/rasterizer_storage_gles3.h +++ b/drivers/gles3/rasterizer_storage_gles3.h @@ -302,7 +302,7 @@ inline void RasterizerStorageGLES3::buffer_orphan_and_upload(unsigned int p_buff } inline String RasterizerStorageGLES3::get_framebuffer_error(GLenum p_status) { -#ifdef DEBUG_ENABLED +#if defined(DEBUG_ENABLED) && defined(GLES_OVER_GL) if (p_status == GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT) { return "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"; } else if (p_status == GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT) { diff --git a/drivers/gles3/storage/texture_storage.h b/drivers/gles3/storage/texture_storage.h index 1e1cd3f9bf..a841ff8f46 100644 --- a/drivers/gles3/storage/texture_storage.h +++ b/drivers/gles3/storage/texture_storage.h @@ -574,7 +574,7 @@ public: }; inline String TextureStorage::get_framebuffer_error(GLenum p_status) { -#ifdef DEBUG_ENABLED +#if defined(DEBUG_ENABLED) && defined(GLES_OVER_GL) if (p_status == GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT) { return "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"; } else if (p_status == GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT) { diff --git a/platform/javascript/api/javascript_tools_editor_plugin.cpp b/platform/javascript/api/javascript_tools_editor_plugin.cpp index 31ce71127d..198af61eff 100644 --- a/platform/javascript/api/javascript_tools_editor_plugin.cpp +++ b/platform/javascript/api/javascript_tools_editor_plugin.cpp @@ -122,7 +122,7 @@ void JavaScriptToolsEditorPlugin::_zip_file(String p_path, String p_base_path, z void JavaScriptToolsEditorPlugin::_zip_recursive(String p_path, String p_base_path, zipFile p_zip) { Ref<DirAccess> dir = DirAccess::open(p_path); - if (!dir) { + if (dir.is_null()) { WARN_PRINT("Unable to open directory for zipping: " + p_path); return; } diff --git a/platform/javascript/godot_webgl2.h b/platform/javascript/godot_webgl2.h new file mode 100644 index 0000000000..7c357ff66d --- /dev/null +++ b/platform/javascript/godot_webgl2.h @@ -0,0 +1,37 @@ +/*************************************************************************/ +/* godot_webgl2.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef GODOT_WEBGL2_H +#define GODOT_WEBGL2_H + +#include "GLES3/gl3.h" +#include "webgl/webgl2.h" + +#endif diff --git a/platform/javascript/js/libs/library_godot_os.js b/platform/javascript/js/libs/library_godot_os.js index 12d06a8d51..377eec3234 100644 --- a/platform/javascript/js/libs/library_godot_os.js +++ b/platform/javascript/js/libs/library_godot_os.js @@ -305,7 +305,9 @@ const GodotOS = { godot_js_os_hw_concurrency_get__sig: 'i', godot_js_os_hw_concurrency_get: function () { - return navigator.hardwareConcurrency || 1; + // TODO Godot core needs fixing to avoid spawning too many threads (> 24). + const concurrency = navigator.hardwareConcurrency || 1; + return concurrency < 2 ? concurrency : 2; }, godot_js_os_download_buffer__sig: 'viiii', diff --git a/platform/javascript/platform_config.h b/platform/javascript/platform_config.h index ba1b0d459e..1970fe0fa0 100644 --- a/platform/javascript/platform_config.h +++ b/platform/javascript/platform_config.h @@ -29,3 +29,5 @@ /*************************************************************************/ #include <alloca.h> + +#define OPENGL_INCLUDE_H "platform/javascript/godot_webgl2.h" |