diff options
-rw-r--r-- | core/os/input_event.cpp | 5 | ||||
-rw-r--r-- | core/os/input_event.h | 1 | ||||
-rw-r--r-- | drivers/gles3/rasterizer_canvas_gles3.h | 2 | ||||
-rw-r--r-- | drivers/gles3/rasterizer_scene_gles3.h | 2 | ||||
-rw-r--r-- | drivers/gles3/shader_gles3.cpp | 6 | ||||
-rw-r--r-- | drivers/gles3/shaders/canvas.glsl | 4 | ||||
-rw-r--r-- | drivers/unix/ip_unix.cpp | 1 | ||||
-rw-r--r-- | main/input_default.cpp | 10 | ||||
-rw-r--r-- | main/main.cpp | 1 |
9 files changed, 28 insertions, 4 deletions
diff --git a/core/os/input_event.cpp b/core/os/input_event.cpp index fe0e2c2524..cb38eb67b6 100644 --- a/core/os/input_event.cpp +++ b/core/os/input_event.cpp @@ -595,6 +595,11 @@ float InputEventJoypadMotion::get_axis_value() const { return axis_value; } +bool InputEventJoypadMotion::is_pressed() const { + + return Math::abs(axis_value) > 0.5f; +} + bool InputEventJoypadMotion::action_match(const Ref<InputEvent> &p_event) const { Ref<InputEventJoypadMotion> jm = p_event; diff --git a/core/os/input_event.h b/core/os/input_event.h index b120d4b840..d1fd7cc90f 100644 --- a/core/os/input_event.h +++ b/core/os/input_event.h @@ -348,6 +348,7 @@ public: void set_axis_value(float p_value); float get_axis_value() const; + virtual bool is_pressed() const; virtual bool action_match(const Ref<InputEvent> &p_event) const; virtual bool is_action_type() const { return true; } diff --git a/drivers/gles3/rasterizer_canvas_gles3.h b/drivers/gles3/rasterizer_canvas_gles3.h index 26003f543f..29f889cc88 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.h +++ b/drivers/gles3/rasterizer_canvas_gles3.h @@ -42,6 +42,7 @@ public: float projection_matrix[16]; float time; + uint8_t padding[12]; }; RasterizerSceneGLES3 *scene_render; @@ -102,6 +103,7 @@ public: float light_height; float light_outside_alpha; float shadow_distance_mult; + uint8_t padding[4]; } ubo_data; GLuint ubo; diff --git a/drivers/gles3/rasterizer_scene_gles3.h b/drivers/gles3/rasterizer_scene_gles3.h index f6509e0041..0cdaef44a9 100644 --- a/drivers/gles3/rasterizer_scene_gles3.h +++ b/drivers/gles3/rasterizer_scene_gles3.h @@ -141,6 +141,7 @@ public: float fog_height_min; float fog_height_max; float fog_height_curve; + uint8_t padding[8]; } ubo_data; @@ -150,6 +151,7 @@ public: float transform[16]; float ambient_contribution; + uint8_t padding[12]; } env_radiance_data; diff --git a/drivers/gles3/shader_gles3.cpp b/drivers/gles3/shader_gles3.cpp index f1077e2d20..77e257dfc8 100644 --- a/drivers/gles3/shader_gles3.cpp +++ b/drivers/gles3/shader_gles3.cpp @@ -273,6 +273,9 @@ ShaderGLES3::Version *ShaderGLES3::get_current_version() { //vertex precision is high strings.push_back("precision highp float;\n"); strings.push_back("precision highp int;\n"); + strings.push_back("precision highp sampler2D;\n"); + strings.push_back("precision highp samplerCube;\n"); + strings.push_back("precision highp sampler2DArray;\n"); #if 0 if (cc) { @@ -371,6 +374,9 @@ ShaderGLES3::Version *ShaderGLES3::get_current_version() { //fragment precision is medium strings.push_back("precision highp float;\n"); strings.push_back("precision highp int;\n"); + strings.push_back("precision highp sampler2D;\n"); + strings.push_back("precision highp samplerCube;\n"); + strings.push_back("precision highp sampler2DArray;\n"); #if 0 if (cc) { diff --git a/drivers/gles3/shaders/canvas.glsl b/drivers/gles3/shaders/canvas.glsl index 1c950c82d9..f0dc14c35a 100644 --- a/drivers/gles3/shaders/canvas.glsl +++ b/drivers/gles3/shaders/canvas.glsl @@ -532,11 +532,11 @@ FRAGMENT_SHADER_CODE #ifdef USE_RGBA_SHADOWS -#define SHADOW_DEPTH(m_tex,m_uv) dot(texture2D((m_tex),(m_uv)),vec4(1.0 / (256.0 * 256.0 * 256.0),1.0 / (256.0 * 256.0),1.0 / 256.0,1) ) +#define SHADOW_DEPTH(m_tex,m_uv) dot(texture((m_tex),(m_uv)),vec4(1.0 / (256.0 * 256.0 * 256.0),1.0 / (256.0 * 256.0),1.0 / 256.0,1) ) #else -#define SHADOW_DEPTH(m_tex,m_uv) (texture2D((m_tex),(m_uv)).r) +#define SHADOW_DEPTH(m_tex,m_uv) (texture((m_tex),(m_uv)).r) #endif diff --git a/drivers/unix/ip_unix.cpp b/drivers/unix/ip_unix.cpp index 30d2377a04..f55b75c1d9 100644 --- a/drivers/unix/ip_unix.cpp +++ b/drivers/unix/ip_unix.cpp @@ -100,6 +100,7 @@ IP_Address IP_Unix::_resolve_hostname(const String &p_hostname, Type p_type) { hints.ai_family = AF_UNSPEC; hints.ai_flags = AI_ADDRCONFIG; }; + hints.ai_flags &= !AI_NUMERICHOST; int s = getaddrinfo(p_hostname.utf8().get_data(), NULL, &hints, &result); if (s != 0) { diff --git a/main/input_default.cpp b/main/input_default.cpp index 4e2fd6f9d4..e7dc9d4b70 100644 --- a/main/input_default.cpp +++ b/main/input_default.cpp @@ -899,8 +899,14 @@ void InputDefault::joy_axis(int p_device, int p_axis, const JoyAxis &p_value) { return; } - if (ABS(joy.last_axis[p_axis]) > 0.5 && joy.last_axis[p_axis] * p_value.value < 0) { - //changed direction quickly, insert fake event to release pending inputmap actions + //when changing direction quickly, insert fake event to release pending inputmap actions + float last = joy.last_axis[p_axis]; + if (p_value.min == 0 && (last < 0.25 || last > 0.75) && (last - 0.5) * (p_value.value - 0.5) < 0) { + JoyAxis jx; + jx.min = p_value.min; + jx.value = p_value.value < 0.5 ? 0.6 : 0.4; + joy_axis(p_device, p_axis, jx); + } else if (ABS(last) > 0.5 && last * p_value.value < 0) { JoyAxis jx; jx.min = p_value.min; jx.value = p_value.value < 0 ? 0.1 : -0.1; diff --git a/main/main.cpp b/main/main.cpp index f23da57185..561201ab8a 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -1466,6 +1466,7 @@ bool Main::start() { String iconpath = GLOBAL_DEF("application/config/icon", "Variant()"); if (iconpath != "") { Ref<Image> icon; + icon.instance(); if (icon->load(iconpath) == OK) OS::get_singleton()->set_icon(icon); } |