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-rw-r--r--.travis.yml24
-rw-r--r--editor/spatial_editor_gizmos.cpp9
-rw-r--r--scene/register_scene_types.cpp4
-rw-r--r--scene/resources/height_map_shape.cpp1
4 files changed, 28 insertions, 10 deletions
diff --git a/.travis.yml b/.travis.yml
index b8e02a5be8..587e57c741 100644
--- a/.travis.yml
+++ b/.travis.yml
@@ -17,7 +17,8 @@ cache:
matrix:
include:
- - env: STATIC_CHECKS=yes
+ - name: Static checks (clang-format)
+ env: STATIC_CHECKS=yes
os: linux
compiler: gcc
addons:
@@ -27,7 +28,8 @@ matrix:
packages:
- clang-format-8
- - env: PLATFORM=x11 TOOLS=yes TARGET=debug CACHE_NAME=${PLATFORM}-tools-mono-gcc-8 MATRIX_EVAL="CC=gcc-8 && CXX=g++-8" EXTRA_ARGS="module_mono_enabled=yes mono_glue=no warnings=extra werror=yes"
+ - name: Linux editor (debug, GCC 8, with Mono)
+ env: PLATFORM=x11 TOOLS=yes TARGET=debug CACHE_NAME=${PLATFORM}-tools-mono-gcc-8 MATRIX_EVAL="CC=gcc-8 && CXX=g++-8" EXTRA_ARGS="module_mono_enabled=yes mono_glue=no warnings=extra werror=yes"
os: linux
compiler: gcc-8
addons:
@@ -49,7 +51,8 @@ matrix:
build_command: "scons p=x11 -j2 $OPTIONS"
branch_pattern: coverity_scan
- - env: PLATFORM=x11 TOOLS=no TARGET=release CACHE_NAME=${PLATFORM}-clang EXTRA_ARGS="warnings=extra werror=yes"
+ - name: Linux export template (release, Clang)
+ env: PLATFORM=x11 TOOLS=no TARGET=release CACHE_NAME=${PLATFORM}-clang EXTRA_ARGS="warnings=extra werror=yes"
os: linux
compiler: clang
addons:
@@ -57,19 +60,23 @@ matrix:
packages:
- *linux_deps
- - env: PLATFORM=android TOOLS=no TARGET=release_debug CACHE_NAME=${PLATFORM}-clang EXTRA_ARGS="warnings=extra werror=yes"
+ - name: Android export template (release_debug, Clang)
+ env: PLATFORM=android TOOLS=no TARGET=release_debug CACHE_NAME=${PLATFORM}-clang EXTRA_ARGS="warnings=extra werror=yes"
os: linux
compiler: clang
- - env: PLATFORM=osx TOOLS=yes TARGET=debug CACHE_NAME=${PLATFORM}-tools-clang
+ - name: macOS editor (debug, Clang)
+ env: PLATFORM=osx TOOLS=yes TARGET=debug CACHE_NAME=${PLATFORM}-tools-clang
os: osx
compiler: clang
- - env: PLATFORM=iphone TOOLS=no TARGET=debug CACHE_NAME=${PLATFORM}-clang
+ - name: iOS export template (debug, Clang)
+ env: PLATFORM=iphone TOOLS=no TARGET=debug CACHE_NAME=${PLATFORM}-clang
os: osx
compiler: clang
- - env: PLATFORM=server TOOLS=yes TARGET=release_debug CACHE_NAME=${PLATFORM}-tools-gcc-8 MATRIX_EVAL="CC=gcc-8 && CXX=g++-8" EXTRA_ARGS="warnings=extra werror=yes"
+ - name: Linux headless editor (release_debug, GCC 8)
+ env: PLATFORM=server TOOLS=yes TARGET=release_debug CACHE_NAME=${PLATFORM}-tools-gcc-8 MATRIX_EVAL="CC=gcc-8 && CXX=g++-8" EXTRA_ARGS="warnings=extra werror=yes"
os: linux
compiler: gcc-8
addons:
@@ -80,7 +87,8 @@ matrix:
- *gcc8_deps
- *linux_deps
- - env: PLATFORM=x11 TOOLS=no TARGET=release_debug CACHE_NAME=${PLATFORM}-gcc-5
+ - name: Linux export template (release_debug, GCC 5, without 3D support)
+ env: PLATFORM=x11 TOOLS=no TARGET=release_debug CACHE_NAME=${PLATFORM}-gcc-5 EXTRA_ARGS="disable_3d=yes"
os: linux
compiler: gcc
addons:
diff --git a/editor/spatial_editor_gizmos.cpp b/editor/spatial_editor_gizmos.cpp
index 104bac190e..67cbcf5de4 100644
--- a/editor/spatial_editor_gizmos.cpp
+++ b/editor/spatial_editor_gizmos.cpp
@@ -58,6 +58,7 @@
#include "scene/resources/concave_polygon_shape.h"
#include "scene/resources/convex_polygon_shape.h"
#include "scene/resources/cylinder_shape.h"
+#include "scene/resources/height_map_shape.h"
#include "scene/resources/plane_shape.h"
#include "scene/resources/primitive_meshes.h"
#include "scene/resources/ray_shape.h"
@@ -3637,6 +3638,14 @@ void CollisionShapeSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
handles.push_back(Vector3(0, 0, rs->get_length()));
p_gizmo->add_handles(handles, handles_material);
}
+
+ if (Object::cast_to<HeightMapShape>(*s)) {
+
+ Ref<HeightMapShape> hms = s;
+
+ Ref<ArrayMesh> mesh = hms->get_debug_mesh();
+ p_gizmo->add_mesh(mesh, false, RID(), material);
+ }
}
/////
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 5440c88fa8..8e6e8e2a53 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -144,7 +144,6 @@
#include "scene/resources/material.h"
#include "scene/resources/mesh.h"
#include "scene/resources/mesh_data_tool.h"
-#include "scene/resources/mesh_library.h"
#include "scene/resources/packed_scene.h"
#include "scene/resources/particles_material.h"
#include "scene/resources/physics_material.h"
@@ -209,6 +208,7 @@
#include "scene/3d/visibility_notifier.h"
#include "scene/animation/skeleton_ik.h"
#include "scene/resources/environment.h"
+#include "scene/resources/mesh_library.h"
#endif
static Ref<ResourceFormatSaverText> resource_saver_text;
@@ -468,7 +468,7 @@ void register_scene_types() {
OS::get_singleton()->yield(); //may take time to init
#endif
- ClassDB::register_class<MeshLibrary>();
+
AcceptDialog::set_swap_ok_cancel(GLOBAL_DEF("gui/common/swap_ok_cancel", bool(OS::get_singleton()->get_swap_ok_cancel())));
ClassDB::register_class<Shader>();
diff --git a/scene/resources/height_map_shape.cpp b/scene/resources/height_map_shape.cpp
index 8cd271dab0..f763700d52 100644
--- a/scene/resources/height_map_shape.cpp
+++ b/scene/resources/height_map_shape.cpp
@@ -85,6 +85,7 @@ void HeightMapShape::_update_shape() {
d["min_height"] = min_height;
d["max_height"] = max_height;
PhysicsServer::get_singleton()->shape_set_data(get_shape(), d);
+ Shape::_update_shape();
}
void HeightMapShape::set_map_width(int p_new) {