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-rw-r--r--SConstruct9
-rw-r--r--doc/classes/@GlobalScope.xml2
-rw-r--r--doc/classes/Bone2D.xml4
-rw-r--r--doc/classes/CPUParticles.xml91
-rw-r--r--doc/classes/CPUParticles2D.xml87
-rw-r--r--doc/classes/ClippedCamera.xml6
-rw-r--r--doc/classes/FileDialog.xml2
-rw-r--r--doc/classes/MeshInstance2D.xml6
-rw-r--r--doc/classes/MultiMeshInstance2D.xml6
-rw-r--r--doc/classes/Particles.xml2
-rw-r--r--doc/classes/Particles2D.xml4
-rw-r--r--doc/classes/ParticlesMaterial.xml10
-rw-r--r--drivers/gles2/rasterizer_storage_gles2.cpp5
-rw-r--r--drivers/unix/net_socket_posix.cpp6
-rw-r--r--drivers/wasapi/audio_driver_wasapi.cpp16
-rw-r--r--drivers/windows/file_access_windows.cpp4
-rw-r--r--editor/dependency_editor.cpp40
-rw-r--r--editor/dependency_editor.h1
-rw-r--r--editor/editor_fonts.cpp12
-rw-r--r--editor/editor_help.cpp14
-rw-r--r--editor/import/editor_scene_importer_gltf.cpp13
-rw-r--r--editor/project_manager.cpp6
-rw-r--r--modules/enet/networked_multiplayer_enet.cpp1
-rw-r--r--modules/mono/editor/bindings_generator.cpp9
-rw-r--r--modules/webrtc/doc_classes/WebRTCDataChannel.xml12
-rw-r--r--modules/webrtc/doc_classes/WebRTCPeerConnection.xml16
-rw-r--r--modules/webrtc/webrtc_data_channel_js.cpp2
-rw-r--r--platform/javascript/audio_driver_javascript.cpp2
-rw-r--r--platform/windows/joypad_windows.cpp18
-rw-r--r--platform/windows/os_windows.cpp25
-rw-r--r--platform/windows/power_windows.cpp2
-rw-r--r--platform/windows/windows_terminal_logger.cpp4
-rw-r--r--scene/2d/position_2d.cpp2
-rw-r--r--scene/2d/position_2d.h2
-rw-r--r--scene/gui/file_dialog.cpp23
-rw-r--r--scene/gui/file_dialog.h1
-rw-r--r--scene/gui/rich_text_label.cpp17
-rw-r--r--scene/gui/text_edit.cpp2
-rw-r--r--scene/resources/default_theme/default_theme.cpp3
-rw-r--r--scene/resources/default_theme/icon_visibility.pngbin0 -> 488 bytes
-rw-r--r--scene/resources/default_theme/theme_data.h4
41 files changed, 357 insertions, 134 deletions
diff --git a/SConstruct b/SConstruct
index 17cf779d4a..ce2566559c 100644
--- a/SConstruct
+++ b/SConstruct
@@ -125,7 +125,7 @@ opts.Add(BoolVariable('verbose', "Enable verbose output for the compilation", Fa
opts.Add(BoolVariable('progress', "Show a progress indicator during compilation", True))
opts.Add(EnumVariable('warnings', "Set the level of warnings emitted during compilation", 'all', ('extra', 'all', 'moderate', 'no')))
opts.Add(BoolVariable('werror', "Treat compiler warnings as errors. Depends on the level of warnings set with 'warnings'", False))
-opts.Add(BoolVariable('dev', "If yes, alias for verbose=yes warnings=all", False))
+opts.Add(BoolVariable('dev', "If yes, alias for verbose=yes warnings=extra werror=yes", False))
opts.Add('extra_suffix', "Custom extra suffix added to the base filename of all generated binary files", '')
opts.Add(BoolVariable('vsproj', "Generate a Visual Studio solution", False))
opts.Add(EnumVariable('macports_clang', "Build using Clang from MacPorts", 'no', ('no', '5.0', 'devel')))
@@ -254,8 +254,9 @@ if selected_platform in platform_list:
env = env_base.Clone()
if env['dev']:
- env["warnings"] = "all"
env['verbose'] = True
+ env['warnings'] = "extra"
+ env['werror'] = True
if env['vsproj']:
env.vs_incs = []
@@ -337,7 +338,6 @@ if selected_platform in platform_list:
if (env["warnings"] == 'extra'):
# FIXME: enable -Wclobbered once #26351 is fixed
- # FIXME: enable -Wduplicated-branches once #27594 is merged
# Note: enable -Wimplicit-fallthrough for Clang (already part of -Wextra for GCC)
# once we switch to C++11 or later (necessary for our FALLTHROUGH macro).
env.Append(CCFLAGS=['-Wall', '-Wextra', '-Wno-unused-parameter']
@@ -345,7 +345,8 @@ if selected_platform in platform_list:
env.Append(CXXFLAGS=['-Wctor-dtor-privacy', '-Wnon-virtual-dtor'])
if methods.using_gcc(env):
env.Append(CCFLAGS=['-Wno-clobbered', '-Walloc-zero',
- '-Wduplicated-cond', '-Wstringop-overflow=4', '-Wlogical-op'])
+ '-Wduplicated-branches', '-Wduplicated-cond',
+ '-Wstringop-overflow=4', '-Wlogical-op'])
env.Append(CXXFLAGS=['-Wnoexcept', '-Wplacement-new=1'])
version = methods.get_compiler_version(env)
if version != None and version[0] >= '9':
diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml
index eb612191e7..ba31a774fc 100644
--- a/doc/classes/@GlobalScope.xml
+++ b/doc/classes/@GlobalScope.xml
@@ -1013,7 +1013,7 @@
Trigger on a VR controller
</constant>
<constant name="JOY_OCULUS_AX" value="7" enum="JoystickList">
- A button on the right Oculus Touch controller, X button on the left controller (also when used in OpenVR)
+ A button on the right Oculus Touch controller, X button on the left controller (also when used in OpenVR)
</constant>
<constant name="JOY_OCULUS_BY" value="1" enum="JoystickList">
B button on the right Oculus Touch controller, Y button on the left controller (also when used in OpenVR)
diff --git a/doc/classes/Bone2D.xml b/doc/classes/Bone2D.xml
index 206853fe5f..757c6c6a34 100644
--- a/doc/classes/Bone2D.xml
+++ b/doc/classes/Bone2D.xml
@@ -4,7 +4,7 @@
Joint used with [Skeleton2D] to control and animate other nodes.
</brief_description>
<description>
- Use a hierarchy of [code]Bone2D[/code] bound to a [Skeleton2D] to control, and animate other [class Node2D] nodes.
+ Use a hierarchy of [code]Bone2D[/code] bound to a [Skeleton2D] to control, and animate other [Node2D] nodes.
You can use [code]Bone2D[/code] and [code]Skeleton2D[/code] nodes to animate 2D meshes created with the Polygon 2D UV editor.
Each bone has a [member rest] transform that you can reset to with [method apply_rest]. These rest poses are relative to the bone's parent.
If in the editor, you can set the rest pose of an entire skeleton using a menu option, from the code, you need to iterate over the bones to set their individual rest poses.
@@ -39,7 +39,7 @@
Length of the bone's representation drawn in the editor's viewport in pixels.
</member>
<member name="rest" type="Transform2D" setter="set_rest" getter="get_rest">
- Rest transform of the bone. You can reset the node's transforms to this value using [member apply_rest].
+ Rest transform of the bone. You can reset the node's transforms to this value using [method apply_rest].
</member>
</members>
<constants>
diff --git a/doc/classes/CPUParticles.xml b/doc/classes/CPUParticles.xml
index 5458a87a9e..c9c92102f3 100644
--- a/doc/classes/CPUParticles.xml
+++ b/doc/classes/CPUParticles.xml
@@ -1,8 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="CPUParticles" inherits="GeometryInstance" category="Core" version="3.2">
<brief_description>
+ CPU-based 3D particle emitter.
</brief_description>
<description>
+ CPU-based 3D particle node used to create a variety of particle systems and effects.
+ See also [Particles], which provides the same functionality with hardware acceleration, but may not run on older devices.
</description>
<tutorials>
</tutorials>
@@ -13,56 +16,77 @@
<argument index="0" name="particles" type="Node">
</argument>
<description>
+ Sets this node's properties to match a given [Particles] node with an assigned [ParticlesMaterial].
</description>
</method>
<method name="restart">
<return type="void">
</return>
<description>
+ Restarts the particle emitter.
</description>
</method>
</methods>
<members>
<member name="amount" type="int" setter="set_amount" getter="get_amount">
+ Number of particles emitted in one emission cycle.
</member>
<member name="angle" type="float" setter="set_param" getter="get_param">
+ Initial rotation applied to each particle, in degrees.
</member>
<member name="angle_curve" type="Curve" setter="set_param_curve" getter="get_param_curve">
+ Each particle's rotation will be animated along this [Curve].
</member>
<member name="angle_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
+ Rotation randomness ratio. Default value: [code]0[/code].
</member>
<member name="angular_velocity" type="float" setter="set_param" getter="get_param">
+ Initial angular velocity applied to each particle. Sets the speed of rotation of the particle.
</member>
<member name="angular_velocity_curve" type="Curve" setter="set_param_curve" getter="get_param_curve">
+ Each particle's angular velocity will vary along this [Curve].
</member>
<member name="angular_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
+ Angular velocity randomness ratio. Default value: [code]0[/code].
</member>
<member name="anim_offset" type="float" setter="set_param" getter="get_param">
+ Particle animation offset.
</member>
<member name="anim_offset_curve" type="Curve" setter="set_param_curve" getter="get_param_curve">
+ Each particle's animation offset will vary along this [Curve].
</member>
<member name="anim_offset_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
+ Animation offset randomness ratio. Default value: [code]0[/code].
</member>
<member name="anim_speed" type="float" setter="set_param" getter="get_param">
+ Particle animation speed.
</member>
<member name="anim_speed_curve" type="Curve" setter="set_param_curve" getter="get_param_curve">
+ Each particle's animation speed will vary along this [Curve].
</member>
<member name="anim_speed_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
+ Animation speed randomness ratio. Default value: [code]0[/code].
</member>
<member name="color" type="Color" setter="set_color" getter="get_color">
+ Unused for 3D particles.
</member>
<member name="color_ramp" type="Gradient" setter="set_color_ramp" getter="get_color_ramp">
- Each particle's vertex color will vary along this [GradientTexture].
+ Unused for 3D particles.
</member>
<member name="damping" type="float" setter="set_param" getter="get_param">
+ The rate at which particles lose velocity.
</member>
<member name="damping_curve" type="Curve" setter="set_param_curve" getter="get_param_curve">
+ Damping will vary along this [Curve].
</member>
<member name="damping_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
+ Damping randomness ratio. Default value: [code]0[/code].
</member>
<member name="draw_order" type="int" setter="set_draw_order" getter="get_draw_order" enum="CPUParticles.DrawOrder">
+ Particle draw order. Uses [enum DrawOrder] values. Default value: [constant DRAW_ORDER_INDEX].
</member>
<member name="emission_box_extents" type="Vector3" setter="set_emission_box_extents" getter="get_emission_box_extents">
+ The rectangle's extents if [member emission_shape] is set to [constant EMISSION_SHAPE_BOX].
</member>
<member name="emission_colors" type="PoolColorArray" setter="set_emission_colors" getter="get_emission_colors">
</member>
@@ -71,134 +95,199 @@
<member name="emission_points" type="PoolVector3Array" setter="set_emission_points" getter="get_emission_points">
</member>
<member name="emission_shape" type="int" setter="set_emission_shape" getter="get_emission_shape" enum="CPUParticles.EmissionShape">
+ Particles will be emitted inside this region. Use [enum EmissionShape] for values. Default value: [constant EMISSION_SHAPE_POINT].
</member>
<member name="emission_sphere_radius" type="float" setter="set_emission_sphere_radius" getter="get_emission_sphere_radius">
+ The sphere's radius if [enum EmissionShape] is set to [constant EMISSION_SHAPE_SPHERE].
</member>
<member name="emitting" type="bool" setter="set_emitting" getter="is_emitting">
+ If [code]true[/code], particles are being emitted. Default value: [code]true[/code].
</member>
<member name="explosiveness" type="float" setter="set_explosiveness_ratio" getter="get_explosiveness_ratio">
+ How rapidly particles in an emission cycle are emitted. If greater than [code]0[/code], there will be a gap in emissions before the next cycle begins. Default value: [code]0[/code].
</member>
<member name="fixed_fps" type="int" setter="set_fixed_fps" getter="get_fixed_fps">
+ The particle system's frame rate is fixed to a value. For instance, changing the value to 2 will make the particles render at 2 frames per second. Note this does not slow down the particle system itself.
</member>
<member name="flag_align_y" type="bool" setter="set_particle_flag" getter="get_particle_flag">
+ Align y-axis of particle with the direction of its velocity.
</member>
<member name="flag_disable_z" type="bool" setter="set_particle_flag" getter="get_particle_flag">
+ If [code]true[/code], particles will not move on the z axis. Default value: [code]false[/code].
</member>
<member name="flag_rotate_y" type="bool" setter="set_particle_flag" getter="get_particle_flag">
+ If [code]true[/code], particles rotate around y-axis by [member angle].
</member>
<member name="flatness" type="float" setter="set_flatness" getter="get_flatness">
+ Amount of [member spread] in Y/Z plane. A value of [code]1[/code] restricts particles to X/Z plane. Default [code]0[/code].
</member>
<member name="fract_delta" type="bool" setter="set_fractional_delta" getter="get_fractional_delta">
+ If [code]true[/code], results in fractional delta calculation which has a smoother particles display effect. Default value: [code]true[/code]
</member>
<member name="gravity" type="Vector3" setter="set_gravity" getter="get_gravity">
+ Gravity applied to every particle. Default value: [code](0, -9.8, 0)[/code].
</member>
<member name="hue_variation" type="float" setter="set_param" getter="get_param">
+ Initial hue variation applied to each particle.
</member>
<member name="hue_variation_curve" type="Curve" setter="set_param_curve" getter="get_param_curve">
+ Each particle's hue will vary along this [Curve].
</member>
<member name="hue_variation_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
+ Hue variation randomness ratio. Default value: [code]0[/code].
</member>
<member name="initial_velocity" type="float" setter="set_param" getter="get_param">
+ Initial velocity magnitude for each particle. Direction comes from [member spread] and the node's orientation.
</member>
<member name="initial_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
+ Initial velocity randomness ratio. Default value: [code]0[/code].
</member>
<member name="lifetime" type="float" setter="set_lifetime" getter="get_lifetime">
+ Amount of time each particle will exist. Default value: [code]1[/code].
</member>
<member name="linear_accel" type="float" setter="set_param" getter="get_param">
+ Linear acceleration applied to each particle in the direction of motion.
</member>
<member name="linear_accel_curve" type="Curve" setter="set_param_curve" getter="get_param_curve">
+ Each particle's linear acceleration will vary along this [Curve].
</member>
<member name="linear_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
+ Linear acceleration randomness ratio. Default value: [code]0[/code].
</member>
<member name="local_coords" type="bool" setter="set_use_local_coordinates" getter="get_use_local_coordinates">
+ If [code]true[/code], particles use the parent node's coordinate space. If [code]false[/code], they use global coordinates. Default value: [code]true[/code].
</member>
<member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh">
+ The [Mesh] used for each particle. If [code]null[/code], particles will be spheres.
</member>
<member name="one_shot" type="bool" setter="set_one_shot" getter="get_one_shot">
+ If [code]true[/code], only one emission cycle occurs. If set [code]true[/code] during a cycle, emission will stop at the cycle's end. Default value: [code]false[/code].
</member>
<member name="orbit_velocity" type="float" setter="set_param" getter="get_param">
+ Orbital velocity applied to each particle. Makes the particles circle around origin in the local XY plane. Specified in number of full rotations around origin per second.
+ This property is only available when [member flag_disable_z] is [code]true[/code].
</member>
<member name="orbit_velocity_curve" type="Curve" setter="set_param_curve" getter="get_param_curve">
+ Each particle's orbital velocity will vary along this [Curve].
</member>
<member name="orbit_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
+ Orbital velocity randomness ratio. Default value: [code]0[/code].
</member>
<member name="preprocess" type="float" setter="set_pre_process_time" getter="get_pre_process_time">
+ Particle system starts as if it had already run for this many seconds.
</member>
<member name="radial_accel" type="float" setter="set_param" getter="get_param">
+ Radial acceleration applied to each particle. Makes particle accelerate away from origin.
</member>
<member name="radial_accel_curve" type="Curve" setter="set_param_curve" getter="get_param_curve">
+ Each particle's radial acceleration will vary along this [Curve].
</member>
<member name="radial_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
+ Radial acceleration randomness ratio. Default value: [code]0[/code].
</member>
<member name="randomness" type="float" setter="set_randomness_ratio" getter="get_randomness_ratio">
+ Emission lifetime randomness ratio. Default value: [code]0[/code].
</member>
<member name="scale_amount" type="float" setter="set_param" getter="get_param">
+ Initial scale applied to each particle.
</member>
<member name="scale_amount_curve" type="Curve" setter="set_param_curve" getter="get_param_curve">
+ Each particle's scale will vary along this [Curve].
</member>
<member name="scale_amount_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
+ Scale randomness ratio. Default value: [code]0[/code].
</member>
<member name="speed_scale" type="float" setter="set_speed_scale" getter="get_speed_scale">
+ Particle system's running speed scaling ratio. Default value: [code]1[/code]. A value of [code]0[/code] can be used to pause the particles.
</member>
<member name="spread" type="float" setter="set_spread" getter="get_spread">
+ Each particle's initial direction range from [code]+spread[/code] to [code]-spread[/code] degrees. Default value: [code]45[/code].
</member>
<member name="tangential_accel" type="float" setter="set_param" getter="get_param">
+ Tangential acceleration applied to each particle. Tangential acceleration is perpendicular to the particle's velocity giving the particles a swirling motion.
</member>
<member name="tangential_accel_curve" type="Curve" setter="set_param_curve" getter="get_param_curve">
+ Each particle's tangential acceleration will vary along this [Curve].
</member>
<member name="tangential_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
+ Tangential acceleration randomness ratio. Default value: [code]0[/code].
</member>
</members>
<constants>
<constant name="DRAW_ORDER_INDEX" value="0" enum="DrawOrder">
+ Particles are drawn in the order emitted.
</constant>
<constant name="DRAW_ORDER_LIFETIME" value="1" enum="DrawOrder">
+ Particles are drawn in order of remaining lifetime.
</constant>
<constant name="DRAW_ORDER_VIEW_DEPTH" value="2" enum="DrawOrder">
+ Particles are drawn in order of depth.
</constant>
<constant name="PARAM_INITIAL_LINEAR_VELOCITY" value="0" enum="Parameter">
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set initial velocity properties.
</constant>
<constant name="PARAM_ANGULAR_VELOCITY" value="1" enum="Parameter">
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set angular velocity properties.
</constant>
<constant name="PARAM_ORBIT_VELOCITY" value="2" enum="Parameter">
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set orbital velocity properties.
</constant>
<constant name="PARAM_LINEAR_ACCEL" value="3" enum="Parameter">
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set linear acceleration properties.
</constant>
<constant name="PARAM_RADIAL_ACCEL" value="4" enum="Parameter">
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set radial acceleration properties.
</constant>
<constant name="PARAM_TANGENTIAL_ACCEL" value="5" enum="Parameter">
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set tangential acceleration properties.
</constant>
<constant name="PARAM_DAMPING" value="6" enum="Parameter">
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set damping properties.
</constant>
<constant name="PARAM_ANGLE" value="7" enum="Parameter">
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set angle properties.
</constant>
<constant name="PARAM_SCALE" value="8" enum="Parameter">
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set scale properties.
</constant>
<constant name="PARAM_HUE_VARIATION" value="9" enum="Parameter">
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set hue variation properties.
</constant>
<constant name="PARAM_ANIM_SPEED" value="10" enum="Parameter">
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set animation speed properties.
</constant>
<constant name="PARAM_ANIM_OFFSET" value="11" enum="Parameter">
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set animation offset properties.
</constant>
<constant name="PARAM_MAX" value="12" enum="Parameter">
+ Represents the size of the [enum Parameter] enum.
</constant>
<constant name="FLAG_ALIGN_Y_TO_VELOCITY" value="0" enum="Flags">
+ Use with [method set_flag] to set [member flag_align_y].
</constant>
<constant name="FLAG_ROTATE_Y" value="1" enum="Flags">
+ Use with [method set_flag] to set [member flag_rotate_y].
</constant>
<constant name="FLAG_DISABLE_Z" value="2" enum="Flags">
+ Use with [method set_flag] to set [member flag_disable_z].
</constant>
<constant name="FLAG_MAX" value="3" enum="Flags">
+ Represents the size of the [enum Flags] enum.
</constant>
<constant name="EMISSION_SHAPE_POINT" value="0" enum="EmissionShape">
+ All particles will be emitted from a single point.
</constant>
<constant name="EMISSION_SHAPE_SPHERE" value="1" enum="EmissionShape">
+ Particles will be emitted in the volume of a sphere.
</constant>
<constant name="EMISSION_SHAPE_BOX" value="2" enum="EmissionShape">
+ Particles will be emitted in the volume of a box.
</constant>
<constant name="EMISSION_SHAPE_POINTS" value="3" enum="EmissionShape">
+ Particles will be emitted at a position chosen randomly among [member emission_points]. Particle color will be modulated by [member emission_colors].
</constant>
<constant name="EMISSION_SHAPE_DIRECTED_POINTS" value="4" enum="EmissionShape">
+ Particles will be emitted at a position chosen randomly among [member emission_points]. Particle velocity and rotation will be set based on [member emission_normals]. Particle color will be modulated by [member emission_colors].
</constant>
</constants>
</class>
diff --git a/doc/classes/CPUParticles2D.xml b/doc/classes/CPUParticles2D.xml
index 17c68ccb87..4351a0b4d4 100644
--- a/doc/classes/CPUParticles2D.xml
+++ b/doc/classes/CPUParticles2D.xml
@@ -1,10 +1,14 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="CPUParticles2D" inherits="Node2D" category="Core" version="3.2">
<brief_description>
+ CPU-based 2D particle emitter.
</brief_description>
<description>
+ CPU-based 2D particle node used to create a variety of particle systems and effects.
+ See also [Particles2D], which provides the same functionality with hardware acceleration, but may not run on older devices.
</description>
<tutorials>
+ <link>https://docs.godotengine.org/en/latest/tutorials/2d/particle_systems_2d.html</link>
</tutorials>
<methods>
<method name="convert_from_particles">
@@ -13,53 +17,74 @@
<argument index="0" name="particles" type="Node">
</argument>
<description>
+ Sets this node's properties to match a given [Particles2D] node with an assigned [ParticlesMaterial].
</description>
</method>
<method name="restart">
<return type="void">
</return>
<description>
+ Restarts the particle emitter.
</description>
</method>
</methods>
<members>
<member name="amount" type="int" setter="set_amount" getter="get_amount">
+ Number of particles emitted in one emission cycle.
</member>
<member name="angle" type="float" setter="set_param" getter="get_param">
+ Initial rotation applied to each particle, in degrees.
</member>
<member name="angle_curve" type="Curve" setter="set_param_curve" getter="get_param_curve">
+ Each particle's rotation will be animated along this [Curve].
</member>
<member name="angle_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
+ Rotation randomness ratio. Default value: [code]0[/code].
</member>
<member name="angular_velocity" type="float" setter="set_param" getter="get_param">
+ Initial angular velocity applied to each particle. Sets the speed of rotation of the particle.
</member>
<member name="angular_velocity_curve" type="Curve" setter="set_param_curve" getter="get_param_curve">
+ Each particle's angular velocity will vary along this [Curve].
</member>
<member name="angular_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
+ Angular velocity randomness ratio. Default value: [code]0[/code].
</member>
<member name="anim_offset" type="float" setter="set_param" getter="get_param">
+ Particle animation offset.
</member>
<member name="anim_offset_curve" type="Curve" setter="set_param_curve" getter="get_param_curve">
+ Each particle's animation offset will vary along this [Curve].
</member>
<member name="anim_offset_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
+ Animation offset randomness ratio. Default value: [code]0[/code].
</member>
<member name="anim_speed" type="float" setter="set_param" getter="get_param">
+ Particle animation speed.
</member>
<member name="anim_speed_curve" type="Curve" setter="set_param_curve" getter="get_param_curve">
+ Each particle's animation speed will vary along this [Curve].
</member>
<member name="anim_speed_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
+ Animation speed randomness ratio. Default value: [code]0[/code].
</member>
<member name="color" type="Color" setter="set_color" getter="get_color">
+ Each particle's initial color. If [member texture] is defined, it will be multiplied by this color.
</member>
<member name="color_ramp" type="Gradient" setter="set_color_ramp" getter="get_color_ramp">
+ Each particle's color will vary along this [Gradient].
</member>
<member name="damping" type="float" setter="set_param" getter="get_param">
+ The rate at which particles lose velocity.
</member>
<member name="damping_curve" type="Curve" setter="set_param_curve" getter="get_param_curve">
+ Damping will vary along this [Curve].
</member>
<member name="damping_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
+ Damping randomness ratio. Default value: [code]0[/code].
</member>
<member name="draw_order" type="int" setter="set_draw_order" getter="get_draw_order" enum="CPUParticles2D.DrawOrder">
+ Particle draw order. Uses [enum DrawOrder] values. Default value: [constant DRAW_ORDER_INDEX].
</member>
<member name="emission_colors" type="PoolColorArray" setter="set_emission_colors" getter="get_emission_colors">
</member>
@@ -68,132 +93,194 @@
<member name="emission_points" type="PoolVector2Array" setter="set_emission_points" getter="get_emission_points">
</member>
<member name="emission_rect_extents" type="Vector2" setter="set_emission_rect_extents" getter="get_emission_rect_extents">
+ The rectangle's extents if [member emission_shape] is set to [constant EMISSION_SHAPE_RECTANGLE].
</member>
<member name="emission_shape" type="int" setter="set_emission_shape" getter="get_emission_shape" enum="CPUParticles2D.EmissionShape">
+ Particles will be emitted inside this region. Use [enum EmissionShape] for values. Default value: [constant EMISSION_SHAPE_POINT].
</member>
<member name="emission_sphere_radius" type="float" setter="set_emission_sphere_radius" getter="get_emission_sphere_radius">
+ The circle's radius if [member emission_shape] is set to [constant EMISSION_SHAPE_CIRCLE].
</member>
<member name="emitting" type="bool" setter="set_emitting" getter="is_emitting">
+ If [code]true[/code], particles are being emitted. Default value: [code]true[/code].
</member>
<member name="explosiveness" type="float" setter="set_explosiveness_ratio" getter="get_explosiveness_ratio">
+ How rapidly particles in an emission cycle are emitted. If greater than [code]0[/code], there will be a gap in emissions before the next cycle begins. Default value: [code]0[/code].
</member>
<member name="fixed_fps" type="int" setter="set_fixed_fps" getter="get_fixed_fps">
+ The particle system's frame rate is fixed to a value. For instance, changing the value to 2 will make the particles render at 2 frames per second. Note this does not slow down the simulation of the particle system itself.
</member>
<member name="flag_align_y" type="bool" setter="set_particle_flag" getter="get_particle_flag">
+ Align y-axis of particle with the direction of its velocity.
</member>
<member name="flatness" type="float" setter="set_flatness" getter="get_flatness">
</member>
<member name="fract_delta" type="bool" setter="set_fractional_delta" getter="get_fractional_delta">
+ If [code]true[/code], results in fractional delta calculation which has a smoother particles display effect. Default value: [code]true[/code]
</member>
<member name="gravity" type="Vector2" setter="set_gravity" getter="get_gravity">
+ Gravity applied to every particle. Default value: [code](0, 98)[/code].
</member>
<member name="hue_variation" type="float" setter="set_param" getter="get_param">
+ Initial hue variation applied to each particle.
</member>
<member name="hue_variation_curve" type="Curve" setter="set_param_curve" getter="get_param_curve">
+ Each particle's hue will vary along this [Curve].
</member>
<member name="hue_variation_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
+ Hue variation randomness ratio. Default value: [code]0[/code].
</member>
<member name="initial_velocity" type="float" setter="set_param" getter="get_param">
+ Initial velocity magnitude for each particle. Direction comes from [member spread] and the node's orientation.
</member>
<member name="initial_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
+ Initial velocity randomness ratio. Default value: [code]0[/code].
</member>
<member name="lifetime" type="float" setter="set_lifetime" getter="get_lifetime">
+ Amount of time each particle will exist. Default value: [code]1[/code].
</member>
<member name="linear_accel" type="float" setter="set_param" getter="get_param">
+ Linear acceleration applied to each particle in the direction of motion.
</member>
<member name="linear_accel_curve" type="Curve" setter="set_param_curve" getter="get_param_curve">
+ Each particle's linear acceleration will vary along this [Curve].
</member>
<member name="linear_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
+ Linear acceleration randomness ratio. Default value: [code]0[/code].
</member>
<member name="local_coords" type="bool" setter="set_use_local_coordinates" getter="get_use_local_coordinates">
+ If [code]true[/code], particles use the parent node's coordinate space. If [code]false[/code], they use global coordinates. Default value: [code]true[/code].
</member>
<member name="normalmap" type="Texture" setter="set_normalmap" getter="get_normalmap">
+ Normal map to be used for the [member texture] property.
</member>
<member name="one_shot" type="bool" setter="set_one_shot" getter="get_one_shot">
+ If [code]true[/code], only one emission cycle occurs. If set [code]true[/code] during a cycle, emission will stop at the cycle's end. Default value: [code]false[/code].
</member>
<member name="orbit_velocity" type="float" setter="set_param" getter="get_param">
+ Orbital velocity applied to each particle. Makes the particles circle around origin. Specified in number of full rotations around origin per second.
</member>
<member name="orbit_velocity_curve" type="Curve" setter="set_param_curve" getter="get_param_curve">
+ Each particle's orbital velocity will vary along this [Curve].
</member>
<member name="orbit_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
+ Orbital velocity randomness ratio. Default value: [code]0[/code].
</member>
<member name="preprocess" type="float" setter="set_pre_process_time" getter="get_pre_process_time">
+ Particle system starts as if it had already run for this many seconds.
</member>
<member name="radial_accel" type="float" setter="set_param" getter="get_param">
+ Radial acceleration applied to each particle. Makes particle accelerate away from origin.
</member>
<member name="radial_accel_curve" type="Curve" setter="set_param_curve" getter="get_param_curve">
+ Each particle's radial acceleration will vary along this [Curve].
</member>
<member name="radial_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
+ Radial acceleration randomness ratio. Default value: [code]0[/code].
</member>
<member name="randomness" type="float" setter="set_randomness_ratio" getter="get_randomness_ratio">
+ Emission lifetime randomness ratio. Default value: [code]0[/code].
</member>
<member name="scale_amount" type="float" setter="set_param" getter="get_param">
+ Initial scale applied to each particle.
</member>
<member name="scale_amount_curve" type="Curve" setter="set_param_curve" getter="get_param_curve">
+ Each particle's scale will vary along this [Curve].
</member>
<member name="scale_amount_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
+ Scale randomness ratio. Default value: [code]0[/code].
</member>
<member name="speed_scale" type="float" setter="set_speed_scale" getter="get_speed_scale">
+ Particle system's running speed scaling ratio. Default value: [code]1[/code]. A value of [code]0[/code] can be used to pause the particles.
</member>
<member name="spread" type="float" setter="set_spread" getter="get_spread">
+ Each particle's initial direction range from [code]+spread[/code] to [code]-spread[/code] degrees. Default value: [code]45[/code].
</member>
<member name="tangential_accel" type="float" setter="set_param" getter="get_param">
+ Tangential acceleration applied to each particle. Tangential acceleration is perpendicular to the particle's velocity giving the particles a swirling motion.
</member>
<member name="tangential_accel_curve" type="Curve" setter="set_param_curve" getter="get_param_curve">
+ Each particle's tangential acceleration will vary along this [Curve].
</member>
<member name="tangential_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
+ Tangential acceleration randomness ratio. Default value: [code]0[/code].
</member>
<member name="texture" type="Texture" setter="set_texture" getter="get_texture">
+ Particle texture. If [code]null[/code] particles will be squares.
</member>
</members>
<constants>
<constant name="DRAW_ORDER_INDEX" value="0" enum="DrawOrder">
+ Particles are drawn in the order emitted.
</constant>
<constant name="DRAW_ORDER_LIFETIME" value="1" enum="DrawOrder">
+ Particles are drawn in order of remaining lifetime.
</constant>
<constant name="PARAM_INITIAL_LINEAR_VELOCITY" value="0" enum="Parameter">
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set initial velocity properties.
</constant>
<constant name="PARAM_ANGULAR_VELOCITY" value="1" enum="Parameter">
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set angular velocity properties.
</constant>
<constant name="PARAM_ORBIT_VELOCITY" value="2" enum="Parameter">
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set orbital velocity properties.
</constant>
<constant name="PARAM_LINEAR_ACCEL" value="3" enum="Parameter">
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set linear acceleration properties.
</constant>
<constant name="PARAM_RADIAL_ACCEL" value="4" enum="Parameter">
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set radial acceleration properties.
</constant>
<constant name="PARAM_TANGENTIAL_ACCEL" value="5" enum="Parameter">
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set tangential acceleration properties.
</constant>
<constant name="PARAM_DAMPING" value="6" enum="Parameter">
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set damping properties.
</constant>
<constant name="PARAM_ANGLE" value="7" enum="Parameter">
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set angle properties.
</constant>
<constant name="PARAM_SCALE" value="8" enum="Parameter">
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set scale properties.
</constant>
<constant name="PARAM_HUE_VARIATION" value="9" enum="Parameter">
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set hue variation properties.
</constant>
<constant name="PARAM_ANIM_SPEED" value="10" enum="Parameter">
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set animation speed properties.
</constant>
<constant name="PARAM_ANIM_OFFSET" value="11" enum="Parameter">
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set animation offset properties.
</constant>
<constant name="PARAM_MAX" value="12" enum="Parameter">
+ Represents the size of the [enum Parameter] enum.
</constant>
<constant name="FLAG_ALIGN_Y_TO_VELOCITY" value="0" enum="Flags">
+ Use with [method set_flag] to set [member flag_align_y].
</constant>
<constant name="FLAG_ROTATE_Y" value="1" enum="Flags">
+ Present for consistency with 3D particle nodes, not used in 2D.
</constant>
<constant name="FLAG_DISABLE_Z" value="2" enum="Flags">
+ Present for consistency with 3D particle nodes, not used in 2D.
</constant>
<constant name="FLAG_MAX" value="3" enum="Flags">
+ Represents the size of the [enum Flags] enum.
</constant>
<constant name="EMISSION_SHAPE_POINT" value="0" enum="EmissionShape">
+ All particles will be emitted from a single point.
</constant>
<constant name="EMISSION_SHAPE_CIRCLE" value="1" enum="EmissionShape">
+ Particles will be emitted on the perimeter of a circle.
</constant>
<constant name="EMISSION_SHAPE_RECTANGLE" value="2" enum="EmissionShape">
+ Particles will be emitted in the area of a rectangle.
</constant>
<constant name="EMISSION_SHAPE_POINTS" value="3" enum="EmissionShape">
+ Particles will be emitted at a position chosen randomly among [member emission_points]. Particle color will be modulated by [member emission_colors].
</constant>
<constant name="EMISSION_SHAPE_DIRECTED_POINTS" value="4" enum="EmissionShape">
+ Particles will be emitted at a position chosen randomly among [member emission_points]. Particle velocity and rotation will be set based on [member emission_normals]. Particle color will be modulated by [member emission_colors].
</constant>
</constants>
</class>
diff --git a/doc/classes/ClippedCamera.xml b/doc/classes/ClippedCamera.xml
index b7f158dd65..c6dcd6cd96 100644
--- a/doc/classes/ClippedCamera.xml
+++ b/doc/classes/ClippedCamera.xml
@@ -29,6 +29,12 @@
<description>
</description>
</method>
+ <method name="get_clip_offset" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="get_collision_mask_bit" qualifiers="const">
<return type="bool">
</return>
diff --git a/doc/classes/FileDialog.xml b/doc/classes/FileDialog.xml
index 953f364bdb..908c017ac9 100644
--- a/doc/classes/FileDialog.xml
+++ b/doc/classes/FileDialog.xml
@@ -138,5 +138,7 @@
</theme_item>
<theme_item name="reload" type="Texture">
</theme_item>
+ <theme_item name="toggle_hidden" type="Texture">
+ </theme_item>
</theme_items>
</class>
diff --git a/doc/classes/MeshInstance2D.xml b/doc/classes/MeshInstance2D.xml
index 39a733fdb3..4b38b9aa96 100644
--- a/doc/classes/MeshInstance2D.xml
+++ b/doc/classes/MeshInstance2D.xml
@@ -22,6 +22,12 @@
The [Texture] that will be used if using the default [CanvasItemMaterial]. Can be accessed as [code]TEXTURE[/code] in CanvasItem shader.
</member>
</members>
+ <signals>
+ <signal name="texture_changed">
+ <description>
+ </description>
+ </signal>
+ </signals>
<constants>
</constants>
</class>
diff --git a/doc/classes/MultiMeshInstance2D.xml b/doc/classes/MultiMeshInstance2D.xml
index 0bf243ee24..8509986c3c 100644
--- a/doc/classes/MultiMeshInstance2D.xml
+++ b/doc/classes/MultiMeshInstance2D.xml
@@ -22,6 +22,12 @@
The [Texture] that will be used if using the default [CanvasItemMaterial]. Can be accessed as [code]TEXTURE[/code] in CanvasItem shader.
</member>
</members>
+ <signals>
+ <signal name="texture_changed">
+ <description>
+ </description>
+ </signal>
+ </signals>
<constants>
</constants>
</class>
diff --git a/doc/classes/Particles.xml b/doc/classes/Particles.xml
index 7820c63ad7..a29b621406 100644
--- a/doc/classes/Particles.xml
+++ b/doc/classes/Particles.xml
@@ -55,8 +55,10 @@
Time ratio between each emission. If [code]0[/code] particles are emitted continuously. If [code]1[/code] all particles are emitted simultaneously. Default value: [code]0[/code].
</member>
<member name="fixed_fps" type="int" setter="set_fixed_fps" getter="get_fixed_fps">
+ The particle system's frame rate is fixed to a value. For instance, changing the value to 2 will make the particles render at 2 frames per second. Note this does not slow down the simulation of the particle system itself.
</member>
<member name="fract_delta" type="bool" setter="set_fractional_delta" getter="get_fractional_delta">
+ If [code]true[/code], results in fractional delta calculation which has a smoother particles display effect. Default value: [code]true[/code].
</member>
<member name="lifetime" type="float" setter="set_lifetime" getter="get_lifetime">
Amount of time each particle will exist. Default value: [code]1[/code].
diff --git a/doc/classes/Particles2D.xml b/doc/classes/Particles2D.xml
index de4877b639..78114e985d 100644
--- a/doc/classes/Particles2D.xml
+++ b/doc/classes/Particles2D.xml
@@ -40,7 +40,7 @@
How rapidly particles in an emission cycle are emitted. If greater than [code]0[/code], there will be a gap in emissions before the next cycle begins. Default value: [code]0[/code].
</member>
<member name="fixed_fps" type="int" setter="set_fixed_fps" getter="get_fixed_fps">
- The particle system's frame rate is fixed to a value. For instance, changing the value to 2 will make the particles render at 2 frames per second. Note this does not slow down the particle system itself.
+ The particle system's frame rate is fixed to a value. For instance, changing the value to 2 will make the particles render at 2 frames per second. Note this does not slow down the simulation of the particle system itself.
</member>
<member name="fract_delta" type="bool" setter="set_fractional_delta" getter="get_fractional_delta">
If [code]true[/code], results in fractional delta calculation which has a smoother particles display effect. Default value: [code]true[/code]
@@ -52,7 +52,7 @@
If [code]true[/code], particles use the parent node's coordinate space. If [code]false[/code], they use global coordinates. Default value: [code]true[/code].
</member>
<member name="normal_map" type="Texture" setter="set_normal_map" getter="get_normal_map">
- Normal map to be used for the [code]texture[/code] property.
+ Normal map to be used for the [member texture] property.
</member>
<member name="one_shot" type="bool" setter="set_one_shot" getter="get_one_shot">
If [code]true[/code], only one emission cycle occurs. If set [code]true[/code] during a cycle, emission will stop at the cycle's end. Default value: [code]false[/code].
diff --git a/doc/classes/ParticlesMaterial.xml b/doc/classes/ParticlesMaterial.xml
index dd7a7cd151..cb06593bc2 100644
--- a/doc/classes/ParticlesMaterial.xml
+++ b/doc/classes/ParticlesMaterial.xml
@@ -100,7 +100,7 @@
Amount of [member spread] in Y/Z plane. A value of [code]1[/code] restricts particles to X/Z plane. Default [code]0[/code].
</member>
<member name="gravity" type="Vector3" setter="set_gravity" getter="get_gravity">
- Gravity applied to every particle. Default value: [code](0, 98, 0)[/code].
+ Gravity applied to every particle. Default value: [code](0, -9.8, 0)[/code].
</member>
<member name="hue_variation" type="float" setter="set_param" getter="get_param">
Initial hue variation applied to each particle.
@@ -112,13 +112,13 @@
Hue variation randomness ratio. Default value: [code]0[/code].
</member>
<member name="initial_velocity" type="float" setter="set_param" getter="get_param">
- Initial velocity magnitude for each particle. Direction comes from [member spread].
+ Initial velocity magnitude for each particle. Direction comes from [member spread] and the node's orientation.
</member>
<member name="initial_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
Initial velocity randomness ratio. Default value: [code]0[/code].
</member>
<member name="linear_accel" type="float" setter="set_param" getter="get_param">
- Linear acceleration applied to each particle. Acceleration increases velocity magnitude each frame without affecting direction.
+ Linear acceleration applied to each particle in the direction of motion.
</member>
<member name="linear_accel_curve" type="Texture" setter="set_param_texture" getter="get_param_texture">
Each particle's linear acceleration will vary along this [CurveTexture].
@@ -184,7 +184,7 @@
Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set angular velocity properties.
</constant>
<constant name="PARAM_ORBIT_VELOCITY" value="2" enum="Parameter">
- Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set orbital_velocity properties.
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set orbital velocity properties.
</constant>
<constant name="PARAM_LINEAR_ACCEL" value="3" enum="Parameter">
Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set linear acceleration properties.
@@ -205,7 +205,7 @@
Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set scale properties.
</constant>
<constant name="PARAM_HUE_VARIATION" value="9" enum="Parameter">
- Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set hue_variation properties.
+ Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set hue variation properties.
</constant>
<constant name="PARAM_ANIM_SPEED" value="10" enum="Parameter">
Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set animation speed properties.
diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp
index 7b5f193b2b..e4b47814b2 100644
--- a/drivers/gles2/rasterizer_storage_gles2.cpp
+++ b/drivers/gles2/rasterizer_storage_gles2.cpp
@@ -4688,6 +4688,7 @@ void RasterizerStorageGLES2::_render_target_allocate(RenderTarget *rt) {
/* BACK FBO */
/* For MSAA */
+#ifndef JAVASCRIPT_ENABLED
if (rt->msaa != VS::VIEWPORT_MSAA_DISABLED && config.multisample_supported) {
rt->multisample_active = true;
@@ -4743,7 +4744,9 @@ void RasterizerStorageGLES2::_render_target_allocate(RenderTarget *rt) {
glBindRenderbuffer(GL_RENDERBUFFER, 0);
- } else {
+ } else
+#endif
+ {
rt->multisample_active = false;
}
diff --git a/drivers/unix/net_socket_posix.cpp b/drivers/unix/net_socket_posix.cpp
index 37abccbe27..75d51c8503 100644
--- a/drivers/unix/net_socket_posix.cpp
+++ b/drivers/unix/net_socket_posix.cpp
@@ -306,7 +306,7 @@ Error NetSocketPosix::bind(IP_Address p_addr, uint16_t p_port) {
sockaddr_storage addr;
size_t addr_size = _set_addr_storage(&addr, p_addr, p_port, _ip_type);
- if (::bind(_sock, (struct sockaddr *)&addr, addr_size) == SOCK_EMPTY) {
+ if (::bind(_sock, (struct sockaddr *)&addr, addr_size) != 0) {
close();
ERR_FAIL_V(ERR_UNAVAILABLE);
}
@@ -317,7 +317,7 @@ Error NetSocketPosix::bind(IP_Address p_addr, uint16_t p_port) {
Error NetSocketPosix::listen(int p_max_pending) {
ERR_FAIL_COND_V(!is_open(), ERR_UNCONFIGURED);
- if (::listen(_sock, p_max_pending) == SOCK_EMPTY) {
+ if (::listen(_sock, p_max_pending) != 0) {
close();
ERR_FAIL_V(FAILED);
@@ -334,7 +334,7 @@ Error NetSocketPosix::connect_to_host(IP_Address p_host, uint16_t p_port) {
struct sockaddr_storage addr;
size_t addr_size = _set_addr_storage(&addr, p_host, p_port, _ip_type);
- if (::connect(_sock, (struct sockaddr *)&addr, addr_size) == SOCK_EMPTY) {
+ if (::connect(_sock, (struct sockaddr *)&addr, addr_size) != 0) {
NetError err = _get_socket_error();
diff --git a/drivers/wasapi/audio_driver_wasapi.cpp b/drivers/wasapi/audio_driver_wasapi.cpp
index c97849ef07..fea38ee95d 100644
--- a/drivers/wasapi/audio_driver_wasapi.cpp
+++ b/drivers/wasapi/audio_driver_wasapi.cpp
@@ -167,13 +167,13 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_c
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
for (ULONG i = 0; i < count && !found; i++) {
- IMMDevice *device = NULL;
+ IMMDevice *tmp_device = NULL;
- hr = devices->Item(i, &device);
+ hr = devices->Item(i, &tmp_device);
ERR_BREAK(hr != S_OK);
IPropertyStore *props = NULL;
- hr = device->OpenPropertyStore(STGM_READ, &props);
+ hr = tmp_device->OpenPropertyStore(STGM_READ, &props);
ERR_BREAK(hr != S_OK);
PROPVARIANT propvar;
@@ -183,7 +183,7 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_c
ERR_BREAK(hr != S_OK);
if (p_device->device_name == String(propvar.pwszVal)) {
- hr = device->GetId(&strId);
+ hr = tmp_device->GetId(&strId);
ERR_BREAK(hr != S_OK);
found = true;
@@ -191,7 +191,7 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_c
PropVariantClear(&propvar);
props->Release();
- device->Release();
+ tmp_device->Release();
}
if (found) {
@@ -289,7 +289,7 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_c
}
DWORD streamflags = 0;
- if (mix_rate != pwfex->nSamplesPerSec) {
+ if ((DWORD)mix_rate != pwfex->nSamplesPerSec) {
streamflags |= AUDCLNT_STREAMFLAGS_RATEADJUST;
pwfex->nSamplesPerSec = mix_rate;
pwfex->nAvgBytesPerSec = pwfex->nSamplesPerSec * pwfex->nChannels * (pwfex->wBitsPerSample / 8);
@@ -571,7 +571,7 @@ void AudioDriverWASAPI::thread_func(void *p_udata) {
if (ad->audio_output.active) {
ad->audio_server_process(ad->buffer_frames, ad->samples_in.ptrw());
} else {
- for (unsigned int i = 0; i < ad->samples_in.size(); i++) {
+ for (int i = 0; i < ad->samples_in.size(); i++) {
ad->samples_in.write[i] = 0;
}
}
@@ -699,7 +699,7 @@ void AudioDriverWASAPI::thread_func(void *p_udata) {
ERR_BREAK(hr != S_OK);
// fixme: Only works for floating point atm
- for (int j = 0; j < num_frames_available; j++) {
+ for (UINT32 j = 0; j < num_frames_available; j++) {
int32_t l, r;
if (flags & AUDCLNT_BUFFERFLAGS_SILENT) {
diff --git a/drivers/windows/file_access_windows.cpp b/drivers/windows/file_access_windows.cpp
index 31360d319f..646e744248 100644
--- a/drivers/windows/file_access_windows.cpp
+++ b/drivers/windows/file_access_windows.cpp
@@ -93,7 +93,7 @@ Error FileAccessWindows::_open(const String &p_path, int p_mode_flags) {
// a file using the wrong case (which *works* on Windows, but won't on other
// platforms).
if (p_mode_flags == READ) {
- WIN32_FIND_DATAW d = { 0 };
+ WIN32_FIND_DATAW d;
HANDLE f = FindFirstFileW(path.c_str(), &d);
if (f) {
String fname = d.cFileName;
@@ -302,7 +302,7 @@ void FileAccessWindows::store_buffer(const uint8_t *p_src, int p_length) {
}
prev_op = WRITE;
}
- ERR_FAIL_COND(fwrite(p_src, 1, p_length, f) != p_length);
+ ERR_FAIL_COND(fwrite(p_src, 1, p_length, f) != (size_t)p_length);
}
bool FileAccessWindows::file_exists(const String &p_name) {
diff --git a/editor/dependency_editor.cpp b/editor/dependency_editor.cpp
index cc9e2c12e8..9a049f3ae3 100644
--- a/editor/dependency_editor.cpp
+++ b/editor/dependency_editor.cpp
@@ -35,9 +35,6 @@
#include "editor_node.h"
#include "scene/gui/margin_container.h"
-void DependencyEditor::_notification(int p_what) {
-}
-
void DependencyEditor::_searched(const String &p_path) {
Map<String, String> dep_rename;
@@ -63,7 +60,7 @@ void DependencyEditor::_load_pressed(Object *p_item, int p_cell, int p_button) {
for (List<String>::Element *E = ext.front(); E; E = E->next()) {
search->add_filter("*" + E->get());
}
- search->popup_centered_ratio();
+ search->popup_centered_ratio(0.65); // So it doesn't completely cover the dialog below it.
}
void DependencyEditor::_fix_and_find(EditorFileSystemDirectory *efsd, Map<String, Map<String, String> > &candidates) {
@@ -222,7 +219,7 @@ void DependencyEditor::edit(const String &p_path) {
set_title(TTR("Dependencies For:") + " " + p_path.get_file());
_update_list();
- popup_centered_ratio();
+ popup_centered_ratio(0.7); // So it doesn't completely cover the dialog below it.
if (EditorNode::get_singleton()->is_scene_open(p_path)) {
EditorNode::get_singleton()->show_warning(vformat(TTR("Scene '%s' is currently being edited.\nChanges will only take effect when reloaded."), p_path.get_file()));
@@ -478,12 +475,13 @@ void DependencyRemoveDialog::show(const Vector<String> &p_folders, const Vector<
if (removed_deps.empty()) {
owners->hide();
text->set_text(TTR("Remove selected files from the project? (no undo)"));
- popup_centered_minsize(Size2(400, 100));
+ set_size(Size2());
+ popup_centered();
} else {
_build_removed_dependency_tree(removed_deps);
owners->show();
text->set_text(TTR("The files being removed are required by other resources in order for them to work.\nRemove them anyway? (no undo)"));
- popup_centered_minsize(Size2(500, 350));
+ popup_centered(Size2(500, 350));
}
EditorFileSystem::get_singleton()->scan_changes();
}
@@ -579,6 +577,8 @@ void DependencyRemoveDialog::_bind_methods() {
DependencyRemoveDialog::DependencyRemoveDialog() {
+ get_ok()->set_text(TTR("Remove"));
+
VBoxContainer *vb = memnew(VBoxContainer);
add_child(vb);
@@ -589,7 +589,6 @@ DependencyRemoveDialog::DependencyRemoveDialog() {
owners->set_hide_root(true);
vb->add_child(owners);
owners->set_v_size_flags(SIZE_EXPAND_FILL);
- get_ok()->set_text(TTR("Remove"));
}
//////////////
@@ -617,7 +616,7 @@ void DependencyErrorDialog::show(Mode p_mode, const String &p_for_file, const Ve
ti->set_icon(0, icon);
}
- popup_centered_minsize(Size2(500, 220));
+ popup_centered();
}
void DependencyErrorDialog::ok_pressed() {
@@ -646,7 +645,8 @@ DependencyErrorDialog::DependencyErrorDialog() {
files->set_hide_root(true);
vb->add_margin_child(TTR("Load failed due to missing dependencies:"), files, true);
files->set_v_size_flags(SIZE_EXPAND_FILL);
- files->set_custom_minimum_size(Size2(1, 200));
+
+ set_custom_minimum_size(Size2(500, 220));
get_ok()->set_text(TTR("Open Anyway"));
get_cancel()->set_text(TTR("Close"));
@@ -670,7 +670,7 @@ void OrphanResourcesDialog::ok_pressed() {
return;
delete_confirm->set_text(vformat(TTR("Permanently delete %d item(s)? (No undo!)"), paths.size()));
- delete_confirm->popup_centered_minsize();
+ delete_confirm->popup_centered_clamped(delete_confirm->get_minimum_size());
}
bool OrphanResourcesDialog::_fill_owners(EditorFileSystemDirectory *efsd, HashMap<String, int> &refs, TreeItem *p_parent) {
@@ -794,6 +794,15 @@ void OrphanResourcesDialog::_bind_methods() {
OrphanResourcesDialog::OrphanResourcesDialog() {
+ set_title(TTR("Orphan Resource Explorer"));
+ delete_confirm = memnew(ConfirmationDialog);
+ get_ok()->set_text(TTR("Delete"));
+ add_child(delete_confirm);
+ dep_edit = memnew(DependencyEditor);
+ add_child(dep_edit);
+ delete_confirm->connect("confirmed", this, "_delete_confirm");
+ set_hide_on_ok(false);
+
VBoxContainer *vbc = memnew(VBoxContainer);
add_child(vbc);
@@ -807,14 +816,5 @@ OrphanResourcesDialog::OrphanResourcesDialog() {
files->set_column_title(1, TTR("Owns"));
files->set_hide_root(true);
vbc->add_margin_child(TTR("Resources Without Explicit Ownership:"), files, true);
- set_title(TTR("Orphan Resource Explorer"));
- delete_confirm = memnew(ConfirmationDialog);
- delete_confirm->set_text(TTR("Delete selected files?"));
- get_ok()->set_text(TTR("Delete"));
- add_child(delete_confirm);
- dep_edit = memnew(DependencyEditor);
- add_child(dep_edit);
files->connect("button_pressed", this, "_button_pressed");
- delete_confirm->connect("confirmed", this, "_delete_confirm");
- set_hide_on_ok(false);
}
diff --git a/editor/dependency_editor.h b/editor/dependency_editor.h
index 23c3cc031c..22e28a4d26 100644
--- a/editor/dependency_editor.h
+++ b/editor/dependency_editor.h
@@ -63,7 +63,6 @@ class DependencyEditor : public AcceptDialog {
protected:
static void _bind_methods();
- void _notification(int p_what);
public:
void edit(const String &p_path);
diff --git a/editor/editor_fonts.cpp b/editor/editor_fonts.cpp
index cf14cf3e00..40ecffbb3b 100644
--- a/editor/editor_fonts.cpp
+++ b/editor/editor_fonts.cpp
@@ -204,7 +204,6 @@ void editor_register_fonts(Ref<Theme> p_theme) {
dfmono->set_antialiased(font_source_antialiased);
dfmono->set_hinting(font_source_hinting);
dfmono->set_font_ptr(_font_Hack_Regular, _font_Hack_Regular_size);
- //dfd->set_force_autohinter(true); //just looks better..i think?
int default_font_size = int(EDITOR_GET("interface/editor/main_font_size")) * EDSCALE;
@@ -220,15 +219,14 @@ void editor_register_fonts(Ref<Theme> p_theme) {
MAKE_BOLD_FONT(df_title, default_font_size + 2 * EDSCALE);
p_theme->set_font("title", "EditorFonts", df_title);
- // Doc font
- MAKE_BOLD_FONT(df_doc_title, int(EDITOR_GET("text_editor/help/help_title_font_size")) * EDSCALE);
-
+ // Documentation fonts
MAKE_DEFAULT_FONT(df_doc, int(EDITOR_GET("text_editor/help/help_font_size")) * EDSCALE);
-
+ MAKE_BOLD_FONT(df_doc_bold, int(EDITOR_GET("text_editor/help/help_font_size")) * EDSCALE);
+ MAKE_BOLD_FONT(df_doc_title, int(EDITOR_GET("text_editor/help/help_title_font_size")) * EDSCALE);
+ MAKE_SOURCE_FONT(df_doc_code, int(EDITOR_GET("text_editor/help/help_source_font_size")) * EDSCALE);
p_theme->set_font("doc", "EditorFonts", df_doc);
+ p_theme->set_font("doc_bold", "EditorFonts", df_doc_bold);
p_theme->set_font("doc_title", "EditorFonts", df_doc_title);
-
- MAKE_SOURCE_FONT(df_doc_code, int(EDITOR_GET("text_editor/help/help_source_font_size")) * EDSCALE);
p_theme->set_font("doc_source", "EditorFonts", df_doc_code);
// Ruler font
diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp
index df25b08b4c..26d793cf65 100644
--- a/editor/editor_help.cpp
+++ b/editor/editor_help.cpp
@@ -325,6 +325,7 @@ void EditorHelp::_update_doc() {
DocData::ClassDoc cd = doc->class_list[edited_class]; //make a copy, so we can sort without worrying
Ref<Font> doc_font = get_font("doc", "EditorFonts");
+ Ref<Font> doc_bold_font = get_font("doc_bold", "EditorFonts");
Ref<Font> doc_title_font = get_font("doc_title", "EditorFonts");
Ref<Font> doc_code_font = get_font("doc_source", "EditorFonts");
String link_color_text = title_color.to_html(false);
@@ -1132,6 +1133,7 @@ static void _add_text_to_rt(const String &p_bbcode, RichTextLabel *p_rt) {
String base_path;
Ref<Font> doc_font = p_rt->get_font("doc", "EditorFonts");
+ Ref<Font> doc_bold_font = p_rt->get_font("doc_bold", "EditorFonts");
Ref<Font> doc_code_font = p_rt->get_font("doc_source", "EditorFonts");
Color font_color_hl = p_rt->get_color("headline_color", "EditorHelp");
Color link_color = p_rt->get_color("accent_color", "Editor").linear_interpolate(font_color_hl, 0.8);
@@ -1219,7 +1221,7 @@ static void _add_text_to_rt(const String &p_bbcode, RichTextLabel *p_rt) {
} else if (tag == "b") {
//use bold font
- p_rt->push_font(doc_code_font);
+ p_rt->push_font(doc_bold_font);
pos = brk_end + 1;
tag_stack.push_front(tag);
} else if (tag == "i") {
@@ -1237,13 +1239,13 @@ static void _add_text_to_rt(const String &p_bbcode, RichTextLabel *p_rt) {
tag_stack.push_front(tag);
} else if (tag == "center") {
- //use monospace font
+ //align to center
p_rt->push_align(RichTextLabel::ALIGN_CENTER);
pos = brk_end + 1;
tag_stack.push_front(tag);
} else if (tag == "br") {
- //use monospace font
+ //force a line break
p_rt->add_newline();
pos = brk_end + 1;
} else if (tag == "u") {
@@ -1254,14 +1256,13 @@ static void _add_text_to_rt(const String &p_bbcode, RichTextLabel *p_rt) {
tag_stack.push_front(tag);
} else if (tag == "s") {
- //use strikethrough (not supported underline instead)
- p_rt->push_underline();
+ //use strikethrough
+ p_rt->push_strikethrough();
pos = brk_end + 1;
tag_stack.push_front(tag);
} else if (tag == "url") {
- //use strikethrough (not supported underline instead)
int end = bbcode.find("[", brk_end);
if (end == -1)
end = bbcode.length();
@@ -1278,7 +1279,6 @@ static void _add_text_to_rt(const String &p_bbcode, RichTextLabel *p_rt) {
tag_stack.push_front("url");
} else if (tag == "img") {
- //use strikethrough (not supported underline instead)
int end = bbcode.find("[", brk_end);
if (end == -1)
end = bbcode.length();
diff --git a/editor/import/editor_scene_importer_gltf.cpp b/editor/import/editor_scene_importer_gltf.cpp
index daa423e1d9..c97021433b 100644
--- a/editor/import/editor_scene_importer_gltf.cpp
+++ b/editor/import/editor_scene_importer_gltf.cpp
@@ -2090,22 +2090,23 @@ void EditorSceneImporterGLTF::_import_animation(GLTFState &state, AnimationPlaye
animation->add_track(Animation::TYPE_VALUE);
animation->track_set_path(track_idx, node_path);
- if (track.weight_tracks[i].interpolation <= GLTFAnimation::INTERP_STEP) {
- animation->track_set_interpolation_type(track_idx, track.weight_tracks[i].interpolation == GLTFAnimation::INTERP_STEP ? Animation::INTERPOLATION_NEAREST : Animation::INTERPOLATION_NEAREST);
+ // Only LINEAR and STEP (NEAREST) can be supported out of the box by Godot's Animation,
+ // the other modes have to be baked.
+ GLTFAnimation::Interpolation gltf_interp = track.weight_tracks[i].interpolation;
+ if (gltf_interp == GLTFAnimation::INTERP_LINEAR || gltf_interp == GLTFAnimation::INTERP_STEP) {
+ animation->track_set_interpolation_type(track_idx, gltf_interp == GLTFAnimation::INTERP_STEP ? Animation::INTERPOLATION_NEAREST : Animation::INTERPOLATION_LINEAR);
for (int j = 0; j < track.weight_tracks[i].times.size(); j++) {
float t = track.weight_tracks[i].times[j];
float w = track.weight_tracks[i].values[j];
animation->track_insert_key(track_idx, t, w);
}
} else {
- //must bake, apologies.
+ // CATMULLROMSPLINE or CUBIC_SPLINE have to be baked, apologies.
float increment = 1.0 / float(bake_fps);
float time = 0.0;
-
bool last = false;
while (true) {
-
- _interpolate_track<float>(track.weight_tracks[i].times, track.weight_tracks[i].values, time, track.weight_tracks[i].interpolation);
+ _interpolate_track<float>(track.weight_tracks[i].times, track.weight_tracks[i].values, time, gltf_interp);
if (last) {
break;
}
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index 3fd497ed7b..9a3991bef1 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -294,13 +294,13 @@ private:
String sp = _test_path();
if (sp != "") {
- // set the project name to the select folder name
- if (project_name->get_text() == "") {
+ // If the project name is empty or default, infer the project name from the selected folder name
+ if (project_name->get_text() == "" || project_name->get_text() == TTR("New Game Project")) {
sp = sp.replace("\\", "/");
int lidx = sp.find_last("/");
if (lidx != -1) {
- sp = sp.substr(lidx + 1, sp.length());
+ sp = sp.substr(lidx + 1, sp.length()).capitalize();
}
if (sp == "" && mode == MODE_IMPORT)
sp = TTR("Imported Project");
diff --git a/modules/enet/networked_multiplayer_enet.cpp b/modules/enet/networked_multiplayer_enet.cpp
index 1ff0395ba9..dcb4b7fd75 100644
--- a/modules/enet/networked_multiplayer_enet.cpp
+++ b/modules/enet/networked_multiplayer_enet.cpp
@@ -80,6 +80,7 @@ Error NetworkedMultiplayerENet::create_server(int p_port, int p_max_clients, int
ERR_FAIL_COND_V(p_out_bandwidth < 0, ERR_INVALID_PARAMETER);
ENetAddress address;
+ memset(&address, 0, sizeof(address));
#ifdef GODOT_ENET
if (bind_ip.is_wildcard()) {
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index cd7774e7a1..2d618f7891 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -2536,13 +2536,8 @@ void BindingsGenerator::_default_argument_from_variant(const Variant &p_val, Arg
switch (p_val.get_type()) {
case Variant::NIL:
- if (ClassDB::class_exists(r_iarg.type.cname)) {
- // Object type
- r_iarg.default_argument = "null";
- } else {
- // Variant
- r_iarg.default_argument = "null";
- }
+ // Either Object type or Variant
+ r_iarg.default_argument = "null";
break;
// Atomic types
case Variant::BOOL:
diff --git a/modules/webrtc/doc_classes/WebRTCDataChannel.xml b/modules/webrtc/doc_classes/WebRTCDataChannel.xml
index f03ae864f8..7cce97244d 100644
--- a/modules/webrtc/doc_classes/WebRTCDataChannel.xml
+++ b/modules/webrtc/doc_classes/WebRTCDataChannel.xml
@@ -33,7 +33,7 @@
<return type="int">
</return>
<description>
- Returns the maxPacketLifeTime value assigned to this channel during creation.
+ Returns the [code]maxPacketLifeTime[/code] value assigned to this channel during creation.
Will be [code]65535[/code] if not specified.
</description>
</method>
@@ -41,7 +41,7 @@
<return type="int">
</return>
<description>
- Returns the maxRetransmits value assigned to this channel during creation.
+ Returns the [code]maxRetransmits[/code] value assigned to this channel during creation.
Will be [code]65535[/code] if not specified.
</description>
</method>
@@ -49,7 +49,7 @@
<return type="String">
</return>
<description>
- Returns the sub-proctocol assigned to this channel during creation. An empty string if not specified.
+ Returns the sub-protocol assigned to this channel during creation. An empty string if not specified.
</description>
</method>
<method name="get_ready_state" qualifiers="const">
@@ -84,7 +84,7 @@
<return type="bool">
</return>
<description>
- Returns [code]true[/code] if the last received packet was transfered as text. See [property write_mode].
+ Returns [code]true[/code] if the last received packet was transferred as text. See [member write_mode].
</description>
</method>
</methods>
@@ -95,10 +95,10 @@
</members>
<constants>
<constant name="WRITE_MODE_TEXT" value="0" enum="WriteMode">
- Tells the channel to send data over this channel as text. An external peer (non-godot) would receive this as a string.
+ Tells the channel to send data over this channel as text. An external peer (non-Godot) would receive this as a string.
</constant>
<constant name="WRITE_MODE_BINARY" value="1" enum="WriteMode">
- Tells the channel to send data over this channel as binary. An external peer (non-godot) would receive this as arraybuffer or blob.
+ Tells the channel to send data over this channel as binary. An external peer (non-Godot) would receive this as array buffer or blob.
</constant>
<constant name="STATE_CONNECTING" value="0" enum="ChannelState">
The channel was created, but it's still trying to connect.
diff --git a/modules/webrtc/doc_classes/WebRTCPeerConnection.xml b/modules/webrtc/doc_classes/WebRTCPeerConnection.xml
index aa2c856b6e..ae709877f4 100644
--- a/modules/webrtc/doc_classes/WebRTCPeerConnection.xml
+++ b/modules/webrtc/doc_classes/WebRTCPeerConnection.xml
@@ -5,12 +5,10 @@
</brief_description>
<description>
A WebRTC connection between the local computer and a remote peer. Provides an interface to connect, maintain and monitor the connection.
-
- Setting up a WebRTC connection between two peers from now on) may not seem a trival task, but it can be broken down into 3 main steps:
+ Setting up a WebRTC connection between two peers from now on) may not seem a trivial task, but it can be broken down into 3 main steps:
- The peer that wants to initiate the connection ([code]A[/code] from now on) creates an offer and send it to the other peer ([code]B[/code] from now on).
- [code]B[/code] receives the offer, generate and answer, and sends it to [code]B[/code]).
- - [code]A[/code] and [code]B[/code] then generates and exchange ICE candiates with each other.
-
+ - [code]A[/code] and [code]B[/code] then generates and exchange ICE candidates with each other.
After these steps, the connection should become connected. Keep on reading or look into the tutorial for more information.
</description>
<tutorials>
@@ -49,7 +47,7 @@
Returns a new [WebRTCDataChannel] (or [code]null[/code] on failure) with given [code]label[/code] and optionally configured via the [code]options[/code] dictionary. This method can only be called when the connection is in state [constant STATE_NEW].
There are two ways to create a working data channel: either call [method create_data_channel] on only one of the peer and listen to [signal data_channel_received] on the other, or call [method create_data_channel] on both peers, with the same values, and the [code]negotiated[/code] option set to [code]true[/code].
Valid [code]options[/code] are:
- [code]
+ [codeblock]
{
"negotiated": true, # When set to true (default off), means the channel is negotiated out of band. "id" must be set too. data_channel_received will not be called.
"id": 1, # When "negotiated" is true this value must also be set to the same value on both peer.
@@ -61,7 +59,7 @@
"protocol": "my-custom-protocol", # A custom sub-protocol string for this channel.
}
- [/code]
+ [/codeblock]
NOTE: You must keep a reference to channels created this way, or it will be closed.
</description>
</method>
@@ -90,7 +88,7 @@
<description>
Re-initialize this peer connection, closing any previously active connection, and going back to state [constant STATE_NEW]. A dictionary of [code]options[/code] can be passed to configure the peer connection.
Valid [code]options[/code] are:
- [code]
+ [codeblock]
{
"iceServers": [
{
@@ -103,14 +101,14 @@
}
]
}
- [/code]
+ [/codeblock]
</description>
</method>
<method name="poll">
<return type="int" enum="Error">
</return>
<description>
- Call this method frequently (e.g. in [method Node._process] or [method Node._fixed_process]) to properly receive signals.
+ Call this method frequently (e.g. in [method Node._process] or [method Node._physics_process]) to properly receive signals.
</description>
</method>
<method name="set_local_description">
diff --git a/modules/webrtc/webrtc_data_channel_js.cpp b/modules/webrtc/webrtc_data_channel_js.cpp
index ce2fada634..069918cc9c 100644
--- a/modules/webrtc/webrtc_data_channel_js.cpp
+++ b/modules/webrtc/webrtc_data_channel_js.cpp
@@ -68,7 +68,7 @@ void WebRTCDataChannelJS::_on_error() {
}
void WebRTCDataChannelJS::_on_message(uint8_t *p_data, uint32_t p_size, bool p_is_string) {
- if (in_buffer.space_left() < p_size + 5) {
+ if (in_buffer.space_left() < (int)(p_size + 5)) {
ERR_EXPLAIN("Buffer full! Dropping data");
ERR_FAIL();
}
diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp
index 11104007e2..163826f828 100644
--- a/platform/javascript/audio_driver_javascript.cpp
+++ b/platform/javascript/audio_driver_javascript.cpp
@@ -99,7 +99,7 @@ Error AudioDriverJavaScript::init() {
return FAILED;
}
- if (!internal_buffer || memarr_len(internal_buffer) != buffer_length * channel_count) {
+ if (!internal_buffer || (int)memarr_len(internal_buffer) != buffer_length * channel_count) {
if (internal_buffer)
memdelete_arr(internal_buffer);
internal_buffer = memnew_arr(float, buffer_length *channel_count);
diff --git a/platform/windows/joypad_windows.cpp b/platform/windows/joypad_windows.cpp
index 5a399cdf90..432060f4fe 100644
--- a/platform/windows/joypad_windows.cpp
+++ b/platform/windows/joypad_windows.cpp
@@ -103,17 +103,17 @@ bool JoypadWindows::is_xinput_device(const GUID *p_guid) {
PRAWINPUTDEVICELIST dev_list = NULL;
unsigned int dev_list_count = 0;
- if (GetRawInputDeviceList(NULL, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == -1) {
+ if (GetRawInputDeviceList(NULL, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == (UINT)-1) {
return false;
}
dev_list = (PRAWINPUTDEVICELIST)malloc(sizeof(RAWINPUTDEVICELIST) * dev_list_count);
if (!dev_list) return false;
- if (GetRawInputDeviceList(dev_list, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == -1) {
+ if (GetRawInputDeviceList(dev_list, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == (UINT)-1) {
free(dev_list);
return false;
}
- for (int i = 0; i < dev_list_count; i++) {
+ for (unsigned int i = 0; i < dev_list_count; i++) {
RID_DEVICE_INFO rdi;
char dev_name[128];
@@ -334,9 +334,9 @@ void JoypadWindows::process_joypads() {
if (joy.state.dwPacketNumber != joy.last_packet) {
int button_mask = XINPUT_GAMEPAD_DPAD_UP;
- for (int i = 0; i <= 16; i++) {
+ for (int j = 0; j <= 16; i++) {
- input->joy_button(joy.id, i, joy.state.Gamepad.wButtons & button_mask);
+ input->joy_button(joy.id, j, joy.state.Gamepad.wButtons & button_mask);
button_mask = button_mask * 2;
}
@@ -406,7 +406,7 @@ void JoypadWindows::process_joypads() {
// on mingw, these constants are not constants
int count = 6;
- int axes[] = { DIJOFS_X, DIJOFS_Y, DIJOFS_Z, DIJOFS_RX, DIJOFS_RY, DIJOFS_RZ };
+ unsigned int axes[] = { DIJOFS_X, DIJOFS_Y, DIJOFS_Z, DIJOFS_RX, DIJOFS_RY, DIJOFS_RZ };
int values[] = { js.lX, js.lY, js.lZ, js.lRx, js.lRy, js.lRz };
for (int j = 0; j < joy->joy_axis.size(); j++) {
@@ -426,7 +426,11 @@ void JoypadWindows::post_hat(int p_device, DWORD p_dpad) {
int dpad_val = 0;
- if (p_dpad == -1) {
+ // Should be -1 when centered, but according to docs:
+ // "Some drivers report the centered position of the POV indicator as 65,535. Determine whether the indicator is centered as follows:
+ // BOOL POVCentered = (LOWORD(dwPOV) == 0xFFFF);"
+ // https://docs.microsoft.com/en-us/previous-versions/windows/desktop/ee416628(v%3Dvs.85)#remarks
+ if (LOWORD(p_dpad) == 0xFFFF) {
dpad_val = InputDefault::HAT_MASK_CENTER;
}
if (p_dpad == 0) {
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 4cd637a4b2..af4f5d22bf 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -94,6 +94,7 @@ static BOOL CALLBACK _MonitorEnumProcSize(HMONITOR hMonitor, HDC hdcMonitor, LPR
return TRUE;
}
+#ifdef DEBUG_ENABLED
static String format_error_message(DWORD id) {
LPWSTR messageBuffer = NULL;
@@ -106,6 +107,7 @@ static String format_error_message(DWORD id) {
return msg;
}
+#endif // DEBUG_ENABLED
extern HINSTANCE godot_hinstance;
@@ -555,6 +557,7 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
break;
}
}
+ FALLTHROUGH;
case WM_MBUTTONDOWN:
case WM_MBUTTONUP:
case WM_RBUTTONDOWN:
@@ -583,7 +586,6 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
case WM_MBUTTONDOWN: {
mb->set_pressed(true);
mb->set_button_index(3);
-
} break;
case WM_MBUTTONUP: {
mb->set_pressed(false);
@@ -598,19 +600,16 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
mb->set_button_index(2);
} break;
case WM_LBUTTONDBLCLK: {
-
mb->set_pressed(true);
mb->set_button_index(1);
mb->set_doubleclick(true);
} break;
case WM_RBUTTONDBLCLK: {
-
mb->set_pressed(true);
mb->set_button_index(2);
mb->set_doubleclick(true);
} break;
case WM_MBUTTONDBLCLK: {
-
mb->set_pressed(true);
mb->set_button_index(3);
mb->set_doubleclick(true);
@@ -1816,11 +1815,11 @@ void OS_Windows::set_window_size(const Size2 p_size) {
// Don't let the mouse leave the window when resizing to a smaller resolution
if (mouse_mode == MOUSE_MODE_CONFINED) {
- RECT rect;
- GetClientRect(hWnd, &rect);
- ClientToScreen(hWnd, (POINT *)&rect.left);
- ClientToScreen(hWnd, (POINT *)&rect.right);
- ClipCursor(&rect);
+ RECT crect;
+ GetClientRect(hWnd, &crect);
+ ClientToScreen(hWnd, (POINT *)&crect.left);
+ ClientToScreen(hWnd, (POINT *)&crect.right);
+ ClipCursor(&crect);
}
}
void OS_Windows::set_window_fullscreen(bool p_enabled) {
@@ -2193,6 +2192,8 @@ uint64_t OS_Windows::get_unix_time() const {
FILETIME fep;
SystemTimeToFileTime(&ep, &fep);
+ // FIXME: dereferencing type-punned pointer will break strict-aliasing rules (GCC warning)
+ // https://docs.microsoft.com/en-us/windows/desktop/api/minwinbase/ns-minwinbase-filetime#remarks
return (*(uint64_t *)&ft - *(uint64_t *)&fep) / 10000000;
};
@@ -2378,7 +2379,7 @@ void OS_Windows::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shap
}
// Finally, create the icon
- ICONINFO iconinfo = { 0 };
+ ICONINFO iconinfo;
iconinfo.fIcon = FALSE;
iconinfo.xHotspot = p_hotspot.x;
iconinfo.yHotspot = p_hotspot.y;
@@ -2531,9 +2532,9 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments,
if (p_blocking) {
- DWORD ret = WaitForSingleObject(pi.pi.hProcess, INFINITE);
+ DWORD ret2 = WaitForSingleObject(pi.pi.hProcess, INFINITE);
if (r_exitcode)
- *r_exitcode = ret;
+ *r_exitcode = ret2;
CloseHandle(pi.pi.hProcess);
CloseHandle(pi.pi.hThread);
diff --git a/platform/windows/power_windows.cpp b/platform/windows/power_windows.cpp
index b96ae51132..0efd88c216 100644
--- a/platform/windows/power_windows.cpp
+++ b/platform/windows/power_windows.cpp
@@ -89,7 +89,7 @@ bool PowerWindows::GetPowerInfo_Windows() {
if (pct != 255) { /* 255 == unknown */
percent_left = (pct > 100) ? 100 : pct; /* clamp between 0%, 100% */
}
- if (secs != 0xFFFFFFFF) { /* ((DWORD)-1) == unknown */
+ if (secs != (int)0xFFFFFFFF) { /* ((DWORD)-1) == unknown */
nsecs_left = secs;
}
}
diff --git a/platform/windows/windows_terminal_logger.cpp b/platform/windows/windows_terminal_logger.cpp
index 7def419103..adbdafb07e 100644
--- a/platform/windows/windows_terminal_logger.cpp
+++ b/platform/windows/windows_terminal_logger.cpp
@@ -45,7 +45,7 @@ void WindowsTerminalLogger::logv(const char *p_format, va_list p_list, bool p_er
int len = vsnprintf(buf, BUFFER_SIZE, p_format, p_list);
if (len <= 0)
return;
- if (len >= BUFFER_SIZE)
+ if ((unsigned int)len >= BUFFER_SIZE)
len = BUFFER_SIZE; // Output is too big, will be truncated
buf[len] = 0;
@@ -154,4 +154,4 @@ void WindowsTerminalLogger::log_error(const char *p_function, const char *p_file
WindowsTerminalLogger::~WindowsTerminalLogger() {}
-#endif \ No newline at end of file
+#endif
diff --git a/scene/2d/position_2d.cpp b/scene/2d/position_2d.cpp
index 8bccf117fd..f0c46a5fb7 100644
--- a/scene/2d/position_2d.cpp
+++ b/scene/2d/position_2d.cpp
@@ -33,6 +33,8 @@
#include "core/engine.h"
#include "scene/resources/texture.h"
+const float DEFAULT_GIZMO_EXTENTS = 10.0;
+
void Position2D::_draw_cross() {
float extents = get_gizmo_extents();
diff --git a/scene/2d/position_2d.h b/scene/2d/position_2d.h
index dc9cc2df15..ec73c02d2b 100644
--- a/scene/2d/position_2d.h
+++ b/scene/2d/position_2d.h
@@ -37,8 +37,6 @@ class Position2D : public Node2D {
GDCLASS(Position2D, Node2D)
- const float DEFAULT_GIZMO_EXTENTS = 10.0;
-
void _draw_cross();
protected:
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index bdb1342019..bc8dcf0e82 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -48,8 +48,9 @@ void FileDialog::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
- refresh->set_icon(get_icon("reload"));
dir_up->set_icon(get_icon("parent_folder"));
+ refresh->set_icon(get_icon("reload"));
+ show_hidden->set_icon(get_icon("toggle_hidden"));
}
if (p_what == NOTIFICATION_POPUP_HIDE) {
@@ -393,20 +394,19 @@ void FileDialog::update_file_list() {
List<String> files;
List<String> dirs;
- bool isdir;
- bool ishidden;
- bool show_hidden = show_hidden_files;
+ bool is_dir;
+ bool is_hidden;
String item;
- while ((item = dir_access->get_next(&isdir)) != "") {
+ while ((item = dir_access->get_next(&is_dir)) != "") {
if (item == "." || item == "..")
continue;
- ishidden = dir_access->current_is_hidden();
+ is_hidden = dir_access->current_is_hidden();
- if (show_hidden || !ishidden) {
- if (!isdir)
+ if (show_hidden_files || !is_hidden) {
+ if (!is_dir)
files.push_back(item);
else
dirs.push_back(item);
@@ -873,6 +873,13 @@ FileDialog::FileDialog() {
refresh->connect("pressed", this, "_update_file_list");
hbc->add_child(refresh);
+ show_hidden = memnew(ToolButton);
+ show_hidden->set_toggle_mode(true);
+ show_hidden->set_pressed(is_showing_hidden_files());
+ show_hidden->set_tooltip(RTR("Toggle Hidden Files"));
+ show_hidden->connect("toggled", this, "set_show_hidden_files");
+ hbc->add_child(show_hidden);
+
drives = memnew(OptionButton);
hbc->add_child(drives);
drives->connect("item_selected", this, "_select_drive");
diff --git a/scene/gui/file_dialog.h b/scene/gui/file_dialog.h
index 85edac0b12..9f7ea1a2f2 100644
--- a/scene/gui/file_dialog.h
+++ b/scene/gui/file_dialog.h
@@ -90,6 +90,7 @@ private:
ToolButton *dir_up;
ToolButton *refresh;
+ ToolButton *show_hidden;
Vector<String> filters;
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index c6b6d29384..8891f679ee 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -307,6 +307,13 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
switch (it->type) {
+ case ITEM_ALIGN: {
+
+ ItemAlign *align_it = static_cast<ItemAlign *>(it);
+
+ align = align_it->align;
+
+ } break;
case ITEM_TEXT: {
ItemText *text = static_cast<ItemText *>(it);
@@ -1411,9 +1418,13 @@ void RichTextLabel::_add_item(Item *p_item, bool p_enter, bool p_ensure_newline)
if (p_enter)
current = p_item;
- if (p_ensure_newline && current_frame->lines[current_frame->lines.size() - 1].from) {
- _invalidate_current_line(current_frame);
- current_frame->lines.resize(current_frame->lines.size() + 1);
+ if (p_ensure_newline) {
+ Item *from = current_frame->lines[current_frame->lines.size() - 1].from;
+ // only create a new line for Item types that generate content/layout, ignore those that represent formatting/styling
+ if (from && from->type != ITEM_FONT && from->type != ITEM_COLOR && from->type != ITEM_UNDERLINE && from->type != ITEM_STRIKETHROUGH) {
+ _invalidate_current_line(current_frame);
+ current_frame->lines.resize(current_frame->lines.size() + 1);
+ }
}
if (current_frame->lines[current_frame->lines.size() - 1].from == NULL) {
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 6b40ecfc6b..83ce71e959 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -4078,7 +4078,7 @@ void TextEdit::cursor_set_line(int p_row, bool p_adjust_viewport, bool p_can_be_
cursor.line = p_row;
int n_col = get_char_pos_for_line(cursor.last_fit_x, p_row, p_wrap_index);
- if (is_wrap_enabled() && p_wrap_index < times_line_wraps(p_row)) {
+ if (n_col != 0 && is_wrap_enabled() && p_wrap_index < times_line_wraps(p_row)) {
Vector<String> rows = get_wrap_rows_text(p_row);
int row_end_col = 0;
for (int i = 0; i < p_wrap_index + 1; i++) {
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index e8359e3dfe..2c5dfc375c 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -541,8 +541,9 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
// File Dialog
- theme->set_icon("reload", "FileDialog", make_icon(icon_reload_png));
theme->set_icon("parent_folder", "FileDialog", make_icon(icon_parent_folder_png));
+ theme->set_icon("reload", "FileDialog", make_icon(icon_reload_png));
+ theme->set_icon("toggle_hidden", "FileDialog", make_icon(icon_visibility_png));
// Popup
diff --git a/scene/resources/default_theme/icon_visibility.png b/scene/resources/default_theme/icon_visibility.png
new file mode 100644
index 0000000000..6402571f3e
--- /dev/null
+++ b/scene/resources/default_theme/icon_visibility.png
Binary files differ
diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h
index 87b8afd6a3..5e13a6625a 100644
--- a/scene/resources/default_theme/theme_data.h
+++ b/scene/resources/default_theme/theme_data.h
@@ -194,6 +194,10 @@ static const unsigned char icon_stop_png[] = {
0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x1e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0x2, 0x7c, 0x60, 0x26, 0x28, 0xf3, 0xf0, 0x3f, 0x76, 0x8, 0x94, 0xa2, 0x97, 0x82, 0x51, 0x5, 0x84, 0x23, 0x8b, 0x30, 0x0, 0x0, 0x66, 0x60, 0x11, 0xdc, 0x92, 0xb3, 0xb7, 0xe7, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
+static const unsigned char icon_visibility_png[] = {
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x3, 0x73, 0x42, 0x49, 0x54, 0x8, 0x8, 0x8, 0xdb, 0xe1, 0x4f, 0xe0, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xe, 0xc4, 0x0, 0x0, 0xe, 0xc4, 0x1, 0x95, 0x2b, 0xe, 0x1b, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x53, 0x6f, 0x66, 0x74, 0x77, 0x61, 0x72, 0x65, 0x0, 0x77, 0x77, 0x77, 0x2e, 0x69, 0x6e, 0x6b, 0x73, 0x63, 0x61, 0x70, 0x65, 0x2e, 0x6f, 0x72, 0x67, 0x9b, 0xee, 0x3c, 0x1a, 0x0, 0x0, 0x0, 0x96, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0xdf, 0xdf, 0xdf, 0xe3, 0xe3, 0xe3, 0xe6, 0xe6, 0xe6, 0xd5, 0xd5, 0xd5, 0xd8, 0xd8, 0xd8, 0xdb, 0xdb, 0xdb, 0xdd, 0xdd, 0xdd, 0xe1, 0xe1, 0xe1, 0xe3, 0xe3, 0xe3, 0xe4, 0xe4, 0xe4, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xe0, 0xe0, 0xe0, 0xe1, 0xe1, 0xe1, 0xde, 0xde, 0xde, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xdf, 0xdf, 0xdf, 0xe0, 0xe0, 0xe0, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xde, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xdf, 0xe0, 0xe0, 0xe0, 0xde, 0xde, 0xde, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe1, 0xe1, 0xe1, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe1, 0xe1, 0xe1, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xb7, 0x7e, 0xd, 0xb6, 0x0, 0x0, 0x0, 0x32, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x8, 0x9, 0xa, 0xc, 0xd, 0xe, 0xf, 0x11, 0x12, 0x13, 0x2e, 0x2f, 0x32, 0x33, 0x36, 0x37, 0x38, 0x48, 0x49, 0x4b, 0x50, 0x53, 0x55, 0x56, 0x6c, 0x6d, 0x6e, 0x70, 0x77, 0x79, 0x7b, 0x7c, 0xc5, 0xd7, 0xd8, 0xda, 0xdb, 0xdc, 0xdd, 0xde, 0xdf, 0xe1, 0xe2, 0xe3, 0xf0, 0xf2, 0xf3, 0xf4, 0xfe, 0x5e, 0x62, 0x1a, 0x26, 0x0, 0x0, 0x0, 0x86, 0x49, 0x44, 0x41, 0x54, 0x18, 0x19, 0x8d, 0xc1, 0xb, 0x16, 0x42, 0x40, 0x0, 0x86, 0xd1, 0x2f, 0xa2, 0x77, 0x2a, 0x85, 0xde, 0x91, 0x5e, 0x33, 0x8a, 0x7f, 0xff, 0x9b, 0xcb, 0x99, 0x63, 0x1, 0xee, 0xa5, 0x9f, 0xc1, 0x3e, 0x6f, 0xea, 0xfc, 0xe0, 0xd1, 0x99, 0xdd, 0xe5, 0x94, 0xb, 0x9c, 0xf9, 0x57, 0x26, 0x9, 0x82, 0x5d, 0xa1, 0xdf, 0x92, 0x96, 0xf7, 0x94, 0x99, 0xd0, 0x1a, 0x1b, 0x7d, 0x7c, 0xe0, 0x2c, 0x25, 0x6c, 0x2b, 0x1b, 0x93, 0x4a, 0x17, 0xa0, 0x94, 0x2, 0xac, 0x64, 0x8, 0xa5, 0x12, 0x78, 0x48, 0x1, 0x56, 0x32, 0x8c, 0xa4, 0x7, 0x70, 0x93, 0x76, 0xc4, 0xd6, 0x6c, 0xc8, 0xa4, 0x2b, 0x30, 0xac, 0x54, 0x8c, 0x69, 0x4d, 0xad, 0xcc, 0x90, 0xd6, 0xba, 0x91, 0x49, 0xc3, 0x30, 0xb3, 0x6a, 0x22, 0x9c, 0xd5, 0x5b, 0xce, 0x2b, 0xa2, 0xe3, 0x9f, 0xf2, 0xba, 0xce, 0x8f, 0x3e, 0xbd, 0xfc, 0x1, 0xdb, 0xf3, 0x10, 0xc5, 0x78, 0x85, 0x14, 0x89, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+};
+
static const unsigned char icon_zoom_less_png[] = {
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};